Search found 128 matches
- Thu Sep 13, 2012 3:50 pm
- Forum: Development
- Topic: Accessabiility
- Replies: 9
- Views: 2442
Re: Accessabiility
A friend of mine started to play, someone who is new to roguelikes, but a seasoned pc gamer, and he asked me more than once how to pick up items, also how to chat with NPCs and couldn't understand the charges of items, specially the ones from charms. He didn't know if he could recharge his stuff, or...
- Thu Sep 13, 2012 3:33 pm
- Forum: Ideas
- Topic: Random ideas (classes/UI) and other junk..
- Replies: 7
- Views: 1963
Re: Random ideas (classes/UI) and other junk..
* Double tapping a targeted skill's hotkey could cast it on the nearest target (except self).
About the digger stuff, I kinda like the idea of using the slot for multiple purposes, but it wouldn't bother me to have a switch function like with weapons.
About the digger stuff, I kinda like the idea of using the slot for multiple purposes, but it wouldn't bother me to have a switch function like with weapons.
- Thu Sep 13, 2012 3:22 pm
- Forum: Spoilers
- Topic: Last Hope Graveyard
- Replies: 18
- Views: 9662
Re: Last Hope Graveyard
Yeh, I was also new to the quest, since I haven't played since b34, and entered with my lvl 19 character too. Big mistake. As greedy as I am, I opened every grave, got really good drops from the bosses that spawned, saw no curse nor artifact (except a drop from a boss) but the very last grave spawne...
- Mon Sep 10, 2012 11:09 pm
- Forum: General Discussion
- Topic: Tales of Maj'Eyal registered on Steam Greenlight - Go Vote!
- Replies: 93
- Views: 32657
Re: Tales of Maj'Eyal registered on Steam Greenlight - Go Vo
Well, I'm an almost graduated film student, so I could help with a video. Although I haven't captured gameplay to edit it, but I can animate titles, edit, and so on. Maybe we can work something together Grey. Edit: Oh, didn't read your post lukep. If you want I can give you a hand or help in any way...
- Mon Sep 10, 2012 10:10 pm
- Forum: General Discussion
- Topic: Call for screenshots
- Replies: 159
- Views: 199996
Re: Call for screenshots


Nothing fancy, just the newest UI in a couple of typical ToME situations.
- Mon Sep 10, 2012 6:59 pm
- Forum: Bugs Archive
- Topic: Typos
- Replies: 669
- Views: 199638
Re: Typos
On the character creation screen, on the description of 'Normal' difficulty setting: "Provides the normal level of chalenges."
- Sat Mar 19, 2011 6:47 am
- Forum: Ideas
- Topic: A Radical Suggestion for Arena Mode
- Replies: 2
- Views: 1429
Re: A Radical Suggestion for Arena Mode
ARSAM. I think it's a great way to give it a try to a completely different approach to equipment. I really like the idea of selectively upgrading equipment, adding another interesting factor to the whole character build equation, but in a good way, not over-complicating it. It's also a fitting optio...
- Tue Mar 15, 2011 5:52 pm
- Forum: Ideas
- Topic: Sticky targeting
- Replies: 5
- Views: 1911
Re: Sticky targeting
IIRC someone already mentioned this somewhere, but it would be very helpful to have a Repeat command, I think under ToME2 it was hotkeyed to 'n'. I like the targeting you propose, and I think you could also get a fixed tooltip of your sticky'd target (maybe even a history of actions against the targ...
- Tue Mar 15, 2011 5:36 pm
- Forum: General Discussion
- Topic: Another reason we need respec
- Replies: 60
- Views: 20154
Re: Another reason we need respec
Jeez, this is a roguelike for pete's sake. Replayability at it's best and respec'ing is exactly the opposite of it.
I understand the GUI issues are present and should be addressed, but it isn't really that urgent. If you are rushing your leveling up you should be punished.
I understand the GUI issues are present and should be addressed, but it isn't really that urgent. If you are rushing your leveling up you should be punished.
- Sat Mar 12, 2011 12:03 am
- Forum: General Discussion
- Topic: Unable to play the game.
- Replies: 4
- Views: 1578
Re: Unable to play the game.
Under windows you'll find it in the following folder: Documents and Settings\%user%\T-Engine\4.0\settings
- Fri Mar 11, 2011 7:35 pm
- Forum: General Discussion
- Topic: Rouges- still UP?
- Replies: 5
- Views: 2093
Re: Rouges- still UP?
I'm currently playing Nissen , a halfling Rogue, who managed to get to the east mostly focusing in melee and stealth (I haven't spent points in traps and wanted to avoid the disengage tree) and it's great fun. Generally I'm dual-wielding (sadly the secondary weaponry is not to be seen in the online ...
- Fri Mar 11, 2011 4:32 am
- Forum: Bugs Archive
- Topic: Typos
- Replies: 669
- Views: 199638
Re: Typos
The dialog after using the Orb of Scrying opens a dialog window titled "Elisa the Scyer", should be Scryer.
- Fri Mar 11, 2011 4:31 am
- Forum: Bugs Archive
- Topic: Pressing esc during target self confirmation
- Replies: 2
- Views: 1172
Re: Pressing esc during target self confirmation
Yup, reported this one beta ago.
I'd also would like to add that when facing a dialog with only one option (visiting Elisa the Scryer in Derth with no unID'd items, for example) should probably close the dialog window.
I'd also would like to add that when facing a dialog with only one option (visiting Elisa the Scryer in Derth with no unID'd items, for example) should probably close the dialog window.
- Wed Mar 09, 2011 4:11 pm
- Forum: Ideas
- Topic: Less deadly orc ambushes
- Replies: 7
- Views: 2074
Re: Less deadly orc ambushes
What about if you could bribe them? Pay a free passage or something, that could ease the pain for specific situations/classes. Another thing I don't fully understand about them is what to expect from a clash between a 'p' patrol and an 'o' patrol. I remember when I played an alchemist back in the ~b...
- Wed Feb 16, 2011 11:44 pm
- Forum: General Discussion
- Topic: Disable gray-out on stealth?
- Replies: 5
- Views: 2201
Re: Disable gray-out on stealth?
Maybe keep only the gray 3x3 square around you, everything else stays colored. But I support a change in this, the game loses a lot of its eyecandy when stealthed.