Question: Is there a necromancy addon that JUST removes minion friendly fire?
I've been testing Eternal Darkness and Necromancy+, but I kind of wonder if that single fix would be enough to give a boost to necromancers.
Search found 55 matches
- Sun Sep 20, 2015 9:59 am
- Forum: Addons
- Topic: Necromancy+ v2.2 (Although now mostly Spiritmancer)
- Replies: 192
- Views: 280234
- Sat Sep 15, 2012 9:28 am
- Forum: Ideas
- Topic: Mutant/Demonspawn/Transmuter-like. Mutations.
- Replies: 15
- Views: 4017
Re: Mutant/Demonspawn/Transmuter-like. Mutations.
Spoiler
Also, the Mutants at the Mouth of Naros. in TOME Amatkhel's power is supposed to be mutagenic, right?
Also, the Mutants at the Mouth of Naros. in TOME Amatkhel's power is supposed to be mutagenic, right?
- Sun Jul 29, 2012 8:36 pm
- Forum: Ideas
- Topic: Change how lichform talent works: necrotic-dependent rez
- Replies: 13
- Views: 4208
Re: Change how lichform talent works: necrotic-dependent rez
I'd rather not see their unique niche for that class get dropped in power by granting Liches a universal form of healing. Being unable to do anything with Lichform is already a hit for both-making Lichform essentially grant its own Reassemble would kill Skeletons for the class, relatively You have ...
- Thu Jul 26, 2012 5:55 pm
- Forum: Ideas
- Topic: Change how lichform talent works: necrotic-dependent rez
- Replies: 13
- Views: 4208
Change how lichform talent works: necrotic-dependent rez
As it is it's an one-shot perk which provides some stat changes, some benefittial buffs, and some not-so-benefitial ones (infusions) So I was thinking, as a way to boost it's usefulness: How about after you use it the first time (to lichify) you CAN keep using it, but make each subsequent resurrecti...
- Mon Jul 23, 2012 5:52 pm
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 456304
Re: Dumb questions thread
Dumb question: so undead can not use infusions, but can they use equilibrium talents acquired during the game? Eg: Can a lich use his previously acquired harmony talents?
- Sun Jul 22, 2012 10:11 am
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 456304
Re: Dumb questions thread
I have to ask: Is it really my fault that the Anorithil's AI went bad in that utterly broken old forest random dungeon in which there is a large castle vault filling the whole screen, and decided to drown himself in a puddle? REALLY.... I've not felt that annoyed in weeks in this game. I was mostly ...
- Sat Jul 21, 2012 4:21 pm
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 456304
Re: Dumb questions thread
Dumb question: is there any way to switch the level-up interface back to the old one? I dislike the new one. It works badly with my mouse, the stat icons are ambiguous enough that I sometimes inadvertly misassign points, and it seems less wieldy than the previous one, in general. To me, at least.
- Sat Jul 14, 2012 9:57 am
- Forum: Ideas
- Topic: Strategy games for T-Engine?
- Replies: 1
- Views: 10170
Strategy games for T-Engine?
In particular, I was wondering: How viable would be a strategy game on the lines of Heroes III, or Conquest of Elysium in T-Engine? It seems to me that the engine looks good enough to make something on those lines quite nice, if possible. (Disclaimer, I'm mostly throwing the idea in, not undertaking...
- Tue Jun 05, 2012 11:02 pm
- Forum: General Discussion
- Topic: Fungal growth does strange things, not all of them good
- Replies: 1
- Views: 1773
Fungal growth does strange things, not all of them good
I seem to be getting weaksauce regen effects from skullcleaver's life leech every now and then, which wouldn't be so bad if it didn't block me from using my actually good regeneration infusions....
- Sat Jun 02, 2012 8:54 pm
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 456304
Re: Dumb questions thread
Ok: annoying random elites: any easy way to turn them off? Edit: Ok this is ridiculous. 8 wyrmics in a row, all dead because of random elites. PLEASE this stuff must be fixed :( Edit 2: Guess what? Now I met TWO random elites on trollmire 2: one a paradox mage, the other an arcane blade. wonderful, ...
- Sat Jun 02, 2012 8:02 pm
- Forum: General Discussion
- Topic: Is there a way to turn off random elites?
- Replies: 3
- Views: 1758
Re: Is there a way to turn off random elites?
Does it work in .40?
- Sat Jun 02, 2012 2:58 pm
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 456304
Re: Dumb questions thread
Is there any bug with Ice Claw? It seems to miss most of the time
Edit: While we are at it: how much of a good idea are mindstars with Wyrmics?
Edit: While we are at it: how much of a good idea are mindstars with Wyrmics?
- Sat Jun 02, 2012 2:26 pm
- Forum: Spoilers
- Topic: Can curseless Doomed get the cursed tree at LH Graveyard?
- Replies: 1
- Views: 1338
Can curseless Doomed get the cursed tree at LH Graveyard?
...because if they can, it seems kind of silly to pick the tree early on...
- Fri Jun 01, 2012 6:23 pm
- Forum: Bugs Archive
- Topic: Random elites in town
- Replies: 6
- Views: 1918
Random elites in town
I've found an alchemist guard in Last Hope. He has a name, a golem. He isn't hostile or anything atm, but I reckon this is not the way random elites are supposed to work...
- Thu May 31, 2012 1:40 pm
- Forum: Ideas
- Topic: Cursed/Redemption (Looking for Benli)
- Replies: 22
- Views: 7009
Re: Cursed/Redemption (Looking for Benli)
The penalty of not picking that tree up? How about being able to wear whatever artifact you like midgame instead of obsessing over cursed items itemization, and say, picking up: 1 point healing light 3 points barrier 1 point bathe in light, 3 points providence? Sure, you gotta get an escorted anori...