Search found 20 matches

by Leffe
Sat Aug 25, 2012 11:30 am
Forum: Bugs Archive
Topic: [b42] Game closes with no warning
Replies: 8
Views: 2057

Re: [b42] Game closes with no warning

I've had this a few times:

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.
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Particle emitter error 28b88d0 (2): attempt to call a nil value
Particle emitter error 28b88d0 (2): attempt to call a nil value
PANIC: unprotected error in call to Lua API (attempt to call a nil value)
by Leffe
Tue Aug 21, 2012 6:32 pm
Forum: Addons
Topic: Posting addons to te4.org site
Replies: 122
Views: 59773

Re: Posting addons to te4.org site

Profile: leffe
Addon: tome-adventurer
by Leffe
Fri Mar 25, 2011 5:06 pm
Forum: Spoilers
Topic: Understanding Resists
Replies: 10
Views: 2952

Re: Understanding Resists

Leffe wrote:Does this mean the actual resistance cap is 140%?
Ah, target.resists_cap[type] stores the additional resistance cap, not 70%.
by Leffe
Wed Mar 23, 2011 7:47 pm
Forum: Spoilers
Topic: Understanding Resists
Replies: 10
Views: 2952

Re: Understanding Resists

game/modules/tome/data/damage_types.lua wrote:

Code: Select all

local res = math.min((target.resists.all or 0) + (target.resists[type] or 0),
                     (target.resists_cap.all or 0) + (target.resists_cap[type] or 0))
Does this mean the actual resistance cap is 140%?
by Leffe
Tue Mar 22, 2011 12:11 pm
Forum: Bugs Archive
Topic: Talent descriptions leak colors
Replies: 4
Views: 1127

Re: Talent descriptions leak colors

darkgod wrote:I am unsure what's the bug and why this fixes the problem ?
The attached screenshot displays the problem.

Equipment requirements do not suffer from this.
by Leffe
Mon Mar 21, 2011 3:31 pm
Forum: Bugs Archive
Topic: Talent descriptions leak colors
Replies: 4
Views: 1127

Talent descriptions leak colors

The attached patch should fix the issues.
by Leffe
Sun Mar 06, 2011 6:58 pm
Forum: Bugs Archive
Topic: b21, Infinite money
Replies: 1
Views: 748

b21, Infinite money

1. Stand on object.
2. Transmogrify.
3. Get knocked back before the action completes.
4. Choose the object and it won't be removed.
by Leffe
Sun Feb 06, 2011 7:55 pm
Forum: General Discussion
Topic: Online Profile
Replies: 27
Views: 7206

Re: Online Profile

I'm getting this: [MODULE LOADER] module MD5 7a2ecc271863be9ebf22ed2e3b323d78 computed in 95 [PROFILE] switching to dev profile [ONLINE PROFILE] auth [ONLINE PROFILE] rpc called http://te4.org/lua/profilesrpc.ws/TryAuth [ONLINE PROFILE] auth as Leffe ... [LOG] #LIGHT_RED#Profile disabled(switching t...
by Leffe
Thu Dec 02, 2010 8:24 pm
Forum: Bugs Archive
Topic: Cornac alchemist can get free class skills
Replies: 2
Views: 1316

Re: Cornac alchemist can get free class skills

The cause is that the golem has not been created yet, and the skill tries to add points to the golem which causes it to error out.
by Leffe
Sun Nov 21, 2010 1:46 pm
Forum: Bugs Archive
Topic: [r1972] Breaking Elisa
Replies: 2
Views: 885

Re: [r1972] Breaking Elisa

Fixed by r1972.
by Leffe
Sun Nov 21, 2010 11:31 am
Forum: Bugs Archive
Topic: [r1972] Poison traps broken
Replies: 1
Views: 772

[r1972] Poison traps broken

[LOG] A poisonous vine strikes at Test! Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value) At [C]:-1 triggered At /engine/Trap.lua:131 trigger At /engine/Trap.lua:144 At (tail call):-1 At [string "return function(self, x, y, what, ...) loca..."]:1 At (tail c...
by Leffe
Sun Nov 21, 2010 11:29 am
Forum: Bugs Archive
Topic: [r1972] Breaking Elisa
Replies: 2
Views: 885

[r1972] Breaking Elisa

Elisa can be broken by following these steps:

1. Getting some unidentified items from the dungeon.
2. Having her identify them.
3. Returning with some new loot. (Just leaving town was not enough.)

Finding an artifact did not fix her.
by Leffe
Sun Oct 31, 2010 9:19 am
Forum: Bugs Archive
Topic: Freeze while running in high peak
Replies: 11
Views: 3036

Re: Freeze while running in high peak

Hey, I just noticed something... the log output shows nothing after the ":=:". This is where the temporary value id should be, and I don't understand how oldval (the -2.4) gets set if the temporary value id doesn't exist. Is the bug in the print statement? Another clue, (or a red herring,...
by Leffe
Sat Oct 30, 2010 8:05 pm
Forum: Bugs Archive
Topic: Freeze while running in high peak
Replies: 11
Views: 3036

Re: Freeze while running in high peak

By interrupting (quite tricky, because you have to hold down ^C, but you can't hold it for too long or it will exit) the execution, this might be where the code is hanging:

tome/class/NPC.lua:

Code: Select all

    while self:enoughEnergy() and not self.dead do