Search found 21 matches

by jacobdm
Tue Jul 24, 2012 11:58 pm
Forum: Ideas
Topic: Solipsist (Reality bending Psionicist)
Replies: 110
Views: 29730

Re: Solipsist (Reality bending Psionicist)

That fixed it! Rolling up one now...
by jacobdm
Tue Jul 24, 2012 9:28 pm
Forum: Ideas
Topic: Solipsist (Reality bending Psionicist)
Replies: 110
Views: 29730

Re: Solipsist (Reality bending Psionicist)

Yup, I used notepad++. It's my favorite editor. :-)
by jacobdm
Tue Jul 24, 2012 8:30 pm
Forum: Ideas
Topic: Solipsist (Reality bending Psionicist)
Replies: 110
Views: 29730

Re: Solipsist (Reality bending Psionicist)

I downloaded the tarball, and ran it, but the solipsist didn't show up as a character that I could create, or even as a locked class. I did add "psionic_solispist = true" to my allow_build. I'm assuming this should be showing up next to the mindslayer?
by jacobdm
Mon May 21, 2012 4:20 pm
Forum: Spoilers
Topic: Do we head to an in-game grand unified theory of magic?:p
Replies: 30
Views: 10346

Re: Do we head to an in-game grand unified theory of magic?:

My thoughts would be the dwarves, considering there considerable manufacturing prowess in the lore.
by jacobdm
Fri Mar 02, 2012 6:19 pm
Forum: Addons
Topic: Spellsword (formerly Addon reworking Arcane Blade Class)
Replies: 221
Views: 119873

Re: Addon reworking Arcane Blade Class

As another data point, I do frequently take the fire tree, though purely for flameshock. That ranged stun is very useful when my rush skill is on cooldown (I typically only take whirlwind teleport or tidal rush, as I always feel crunched for skill points). On the other hand, once the "firestorm...
by jacobdm
Thu Mar 01, 2012 7:04 pm
Forum: Bugs Archive
Topic: Bow suffix "of true flight" not working
Replies: 1
Views: 1387

Bow suffix "of true flight" not working

I have a bow "of true flight" which gives +200% travel speed. when I fire arrows, the arrows still don't seem to move any faster. I tested it against a bow that doesn't have that that modifier, and after shooting, both times the arrow is 4 squares away from me after shooting. I haven't bee...
by jacobdm
Thu Feb 09, 2012 7:18 pm
Forum: Addons
Topic: Spellsword (formerly Addon reworking Arcane Blade Class)
Replies: 221
Views: 119873

Re: Addon reworking Arcane Blade Class

Out of curiosity, was the last time you played an old style Arcane Blade before or after the power and saving throw revamps (i.e. pre-b35 and post-b35)? Yeah, I haven't played an arcane blade since the revamp. Partially, that's because your very education post on why arcane blades had been nerfed s...
by jacobdm
Thu Feb 09, 2012 12:30 am
Forum: Addons
Topic: Spellsword (formerly Addon reworking Arcane Blade Class)
Replies: 221
Views: 119873

Re: Addon reworking Arcane Blade Class

Of the people who have tried the addon, do they feel the Arcane blade is doing the right amount of damage? Also, do people have a feel for where the class should come in on the offensive spectrum? More damage than what types of classes? Less damage than what types of classes? Disclaimer: I've only ...
by jacobdm
Fri Sep 23, 2011 12:07 am
Forum: Development
Topic: Wiki organization
Replies: 23
Views: 8075

Re: Wiki organization

I just wanted to say that the new wiki homepage is MUCH better than before. Thank you!
by jacobdm
Tue Aug 30, 2011 2:49 pm
Forum: Spoilers
Topic: Ice block
Replies: 12
Views: 5932

Re: Ice block

Slightly off topic: when you use a shield rune while frozen, doesn't the shield absorb the damage rather than the ice, and thus keep you frozen for longer? On the other hand, I guess if the damage is enough to break the ice, it may not be good to take 60% of it?
by jacobdm
Sat Aug 27, 2011 10:34 pm
Forum: Ideas
Topic: Shield Priority
Replies: 5
Views: 1707

Re: Shield Priority

I hadn't played around w/ disruption shield enough, I suppose. I hadn't realized that it hurts the caster. That makes it much more of a gamble to use that skill...
by jacobdm
Fri Aug 26, 2011 6:12 pm
Forum: Ideas
Topic: Shield Priority
Replies: 5
Views: 1707

Re: Shield Priority

No one else thinks this would be a good change?
by jacobdm
Tue Aug 23, 2011 5:17 pm
Forum: Ideas
Topic: Shield Priority
Replies: 5
Views: 1707

Shield Priority

This is a continuation of this discussion: http://forums.te4.org/viewtopic.php?f=42&t=24800 But I'll summarize for those who are lazy. ^_^ I've made a skeleton archmage w/ the intent of heavily depending on shields to keep me alive. I discovered that the current priority of shields (the order in...
by jacobdm
Tue Aug 23, 2011 2:26 pm
Forum: Bugs Archive
Topic: Displacement Shield and Shielding Rune
Replies: 11
Views: 3849

Re: Displacement Shield and Shielding Rune

Sorry to post in the wrong area; I was originally piggybacking on a previous posts so as not to spam the forum w/ redundant posts. I'll take this over to the "ideas" forum. :-) Edit: Here's my re-post in the "ideas" forum: http://forums.te4.org/viewtopic.php?f=39&t=27852 Plea...
by jacobdm
Mon Aug 22, 2011 9:48 pm
Forum: Bugs Archive
Topic: Displacement Shield and Shielding Rune
Replies: 11
Views: 3849

Re: Displacement Shield and Shielding Rune

Back on topic: Should I just post here my suggested fix? I'm not sure how this type of thing works. ^_^