Search found 111 matches
- Thu May 03, 2012 4:05 am
- Forum: Development
- Topic: [Suggest] Bind hotkey to equipment slot
- Replies: 1
- Views: 2178
[Suggest] Bind hotkey to equipment slot
I would suggest a new ui function that binds a hotkey to specified equipment slot (and optionally another function that binds a hotkey to the current piece of equipment in the slot). Currently, if one would like to bind a hotkey to an activable equipment, one must take off the piece, bind a key, and...
- Sun Aug 14, 2011 3:20 pm
- Forum: Bugs Archive
- Topic: [svn4118] some hotkeys that invokes dialog auto-select item
- Replies: 4
- Views: 1136
Re: [svn4118] some hotkeys that invokes dialog auto-select
In svn4144, [A]-C has the side effect of opening character sheet.
- Sun Aug 14, 2011 1:22 pm
- Forum: Bugs Archive
- Topic: [svn4123] Totally bad display
- Replies: 2
- Views: 712
Re: [svn4123] Totally bad display
svn4121 introduced the bug.
Already fixed as of svn4144. Thanks
Already fixed as of svn4144. Thanks
- Sat Aug 13, 2011 6:40 am
- Forum: Bugs Archive
- Topic: [svn4123] Totally bad display
- Replies: 2
- Views: 712
[svn4123] Totally bad display
The whole window is like in the attachment
- Sat Aug 13, 2011 6:27 am
- Forum: Bugs Archive
- Topic: [svn4118] random error on birth.
- Replies: 1
- Views: 658
[svn4118] random error on birth.
Once I created a hafling alchemist, but it turned out to be a higher necromancer.
I cannot reproduce it.
I cannot reproduce it.
- Sat Aug 13, 2011 6:23 am
- Forum: Bugs Archive
- Topic: [svn4118] some hotkeys that invokes dialog auto-select item
- Replies: 4
- Views: 1136
[svn4118] some hotkeys that invokes dialog auto-select item
1) I mapped 'u'se items to 'a'. The first activable item in the list ( numbered as 'a') is auto-activated. If I remap it to 'b', the second is activated. 2) I mapped create alch-gems to [A]-c. This hotkey causes the third gem in the list auto-converted. 3) It seems that 'w'ear, and 'i'nventory is no...
- Sat Aug 13, 2011 6:17 am
- Forum: Bugs Archive
- Topic: [svn4118] non-transparent blocky cursor
- Replies: 1
- Views: 790
[svn4118] non-transparent blocky cursor
The Cursor is now contained in a non-transparent a white square. Not sure whether it is a bug of t-engine, or SDL-1.3, or fglrx.
- Tue Aug 09, 2011 8:30 am
- Forum: Bugs Archive
- Topic: [beta31] Orb of many ways in Inf.D.
- Replies: 0
- Views: 544
[beta31] Orb of many ways in Inf.D.
The Orb of Many Ways, as a plot item, should not appear in Inf. Dungeon.
By the way, Sandworm Queen does not drop her Heart in the Inf. Dungeon, is this intended?
By the way, Sandworm Queen does not drop her Heart in the Inf. Dungeon, is this intended?
- Tue Jun 07, 2011 12:22 pm
- Forum: Bugs Archive
- Topic: [b28]Frozen and elemental weapon
- Replies: 1
- Views: 880
[b28]Frozen and elemental weapon
An arcane blade was frozen and he tried to break the ice with bump attack. The ice was broken by the physical damage of an elemental weapon, and then all the elementals hit himself, plus the auto-casted flame.
- Fri Apr 08, 2011 12:22 pm
- Forum: Bugs Archive
- Topic: Slime Roots has no effect
- Replies: 1
- Views: 722
Slime Roots has no effect
nothing happens at all.
- Mon Apr 04, 2011 11:01 am
- Forum: Bugs Archive
- Topic: [svn] tmpval not properly removed
- Replies: 5
- Views: 1481
Re: [svn] tmpval not properly removed
When I can never again move, I find in the lua console that
Also maybe related, some my stats has become float numbers in the levelup screen
Code: Select all
game.player.never_move=0.5
- Sun Apr 03, 2011 4:35 pm
- Forum: Bugs Archive
- Topic: [svn] tmpval not properly removed
- Replies: 5
- Views: 1481
[svn] tmpval not properly removed
Not reliably reproducible.
Disarmed and never again able to use talents that require weapon/shield.
Encumbered and never again able to move.
Confused and never again see the clear screen.
Disarmed and never again able to use talents that require weapon/shield.
Encumbered and never again able to move.
Confused and never again see the clear screen.
- Sat Mar 19, 2011 4:12 pm
- Forum: Bugs Archive
- Topic: [svn] Player loses turn after digging
- Replies: 0
- Views: 583
[svn] Player loses turn after digging
Player somehow loses the immediate turn after digging as any command issued in that turn are silently ignored.
- Sat Mar 19, 2011 11:55 am
- Forum: Bugs Archive
- Topic: [svn] Lua error
- Replies: 1
- Views: 834
[svn] Lua error
When starting a new inf.d. game. Lua Error: /mod/class/NPC.lua:33: attempt to concatenate a table value At [C]:-1 At /mod/class/NPC.lua:33 init At /engine/class.lua:64 new At /engine/Entity.lua:600 newEntity At /data/zones/town-angolwen/npcs.lua:112 f At /engine/Entity.lua:621 At (tail call):-1 At /...
- Fri Mar 11, 2011 6:39 pm
- Forum: General Discussion
- Topic: Is it possible to scroll log window?
- Replies: 7
- Views: 1928
Re: Is it possible to scroll log window?
Thanks, darkgod and greycat.