Search found 24 matches
- Mon Mar 23, 2015 1:18 am
- Forum: Bugs Archive
- Topic: [1.3] Conclave Dungeon Lore bug
- Replies: 2
- Views: 2158
[1.3] Conclave Dungeon Lore bug
In the process of attempting to unlock Ogres, I had one character who cleared the Halfling ruins, got the appropriate lore, and had the Conclave dungeon show up on the world map. Then they died. The next character cleared the Old Forest and Nur first, got all the lore out of the library (including t...
- Thu Jul 31, 2014 12:06 pm
- Forum: Bugs Archive
- Topic: [1.2.3] Bone Shield recharge time
- Replies: 2
- Views: 904
Re: [1.2.3] Bone Shield recharge time
I think so, but that could be it.
Too late to check now, though. I just put another talent point into it, and it's regenerating every 5 turns like the tooltip says.
Too late to check now, though. I just put another talent point into it, and it's regenerating every 5 turns like the tooltip says.
- Thu Jul 31, 2014 11:58 am
- Forum: Bugs Archive
- Topic: [1.2.3] Bone Shield recharge time
- Replies: 2
- Views: 904
[1.2.3] Bone Shield recharge time
I'm playing a Ghoul Reaver, and I'm having problems with the Bone Shield talent. I have it at Effective Talent Level of 6.0, and the tooltip says I generate a new bone every 6 turns. However, it's actually once every 24 turns. Even when I was at talent level 4.5, it was still 24 turns. So it doesn't...
- Wed Jul 02, 2014 2:25 am
- Forum: Bugs Archive
- Topic: Can't get past loading screen for New Game
- Replies: 19
- Views: 13726
Re: Can't get past loading screen for New Game
Fixed, desura should have the fixed version now I can confirm I was able to successfully start a new game with the updated addon. I can't confirm the items are actually available, because I haven't made it through the old forest with that character yet. Soon. Thanks! And now I can confirm they are ...
- Wed Jun 25, 2014 10:57 pm
- Forum: Bugs Archive
- Topic: Can't get past loading screen for New Game
- Replies: 19
- Views: 13726
Re: Can't get past loading screen for New Game
I can confirm I was able to successfully start a new game with the updated addon.darkgod wrote:Fixed, desura should have the fixed version now
I can't confirm the items are actually available, because I haven't made it through the old forest with that character yet. Soon.
Thanks!
- Sun Jun 15, 2014 10:25 pm
- Forum: Bugs Archive
- Topic: Can't get past loading screen for New Game
- Replies: 19
- Views: 13726
Re: Can't get past loading screen for New Game
Uh that addon was part of a very specific promotion, how is it still available is beyond me :/ i'll note to update it, where did you grab it from ? desura ? No, I've had it all this time, but after originally discovering that it was a problem, I turned it off and forgot about it. I just happened to...
- Sun Jun 15, 2014 7:00 pm
- Forum: Bugs Archive
- Topic: Can't get past loading screen for New Game
- Replies: 19
- Views: 13726
Re: Can't get past loading screen for New Game
Any suggestions? Things I can do to help solve the problem? You've already done it. The authors of the addon will have to update it, other wise you'll have to keep it disabled and do without it. The other option is to download an older version of ToME to use with the addon. It's DarkGod's own addon...
- Sun Jun 15, 2014 12:28 pm
- Forum: Bugs Archive
- Topic: Can't get past loading screen for New Game
- Replies: 19
- Views: 13726
Re: Can't get past loading screen for New Game
Just bumping this thread because I have the same problem with the IndieRoyale add-on. It's definitely that specific add-on - everything works fine with it manually disabled.
Any suggestions? Things I can do to help solve the problem?
Any suggestions? Things I can do to help solve the problem?
- Thu Jan 23, 2014 3:39 am
- Forum: Spoilers
- Topic: Sher'Tul Fortress Take off?
- Replies: 13
- Views: 21779
Re: Sher'Tul Fortress Take off?
I vaguely remember that at one time there was dialog about being able to make it flying, but the butler never told you what you had to do (there were a lot of unfinished quests at the time). My guess is that became the rod's location-alteration (so you could access it from both continents), but that...
- Tue Dec 17, 2013 10:30 pm
- Forum: Bugs Archive
- Topic: [1.1.0] Eidolon protection while exploring
- Replies: 1
- Views: 811
[1.1.0] Eidolon protection while exploring
I created a ghoul berserker who managed to die on the second level of the ghoul starting zone to a vault armored skeleton. Normally, this would be a sign of really bad luck, but in this case I managed to end up reviving with the Eidolon's invulnerability debuff still active, meaning nothing could da...
- Mon Jul 08, 2013 3:20 am
- Forum: General Discussion
- Topic: ToME off of Wikipedia
- Replies: 111
- Views: 51825
Re: ToME off of Wikipedia
Just noticing this discussion now: Is there anything on the Dungeon Crawl Stone Soup page we can steal? They seem to be pretty similar, except that they've already got their page created. Perhaps references to the fact ToME beat out Dungeon of Dreadmor? Also, here's another two review which can be l...
- Tue May 28, 2013 3:28 am
- Forum: General Discussion
- Topic: Another reason we need respec
- Replies: 60
- Views: 19773
Re: Another reason we need respec
I never even thought about having a respec until I saw this thread just now. Talents are generally pretty good about remaining useful (or at least as useful) through as much of the game as I usually survive through. I don't really want to get enmeshed in the debate, but I do want to offer an idea to...
- Tue Dec 18, 2012 1:00 pm
- Forum: Bugs Archive
- Topic: Point Zero issues
- Replies: 3
- Views: 1878
Re: Point Zero issues
As a Skeleton chronomancer, I also got a LUA error on killing the thing attacking the town (I think it was the defiler). After that, I couldn't pick up the rod of recall.
Also, I was killed by the town's leader because I was undead and didn't have my cloak.
Also, I was killed by the town's leader because I was undead and didn't have my cloak.
- Tue Jul 10, 2012 12:12 pm
- Forum: Bugs Archive
- Topic: Mac OsX - b41 isn't working
- Replies: 35
- Views: 19726
Re: Mac OsX - b41 isn't working
Given all the other bugs being reported with b41, I don't think I'd install a fixed version until b42 was out...mindlar wrote:I haven't seen an update, has there been a fix yet?
- Thu Jun 28, 2012 11:27 am
- Forum: Bugs Archive
- Topic: Mac OsX - b41 isn't working
- Replies: 35
- Views: 19726
Re: Mac OsX - b41 isn't working
Interesting. I have a different issue. For me, it's
I'm on 10.6, still.Dyld Error Message:
Library not loaded: /usr/local/lib/libSDL2-2.0.0.dylib
Referenced from: /Games/T-Engine.app/Contents/MacOS/../Frameworks/libSDL2_ttf-2.0.0.dylib
Reason: image not found