Search found 9 matches

by Flitvious
Thu Jul 05, 2018 4:49 pm
Forum: Ideas
Topic: Rework Aether Permeation prodigy
Replies: 0
Views: 1301

Rework Aether Permeation prodigy

As it is now, Aether Permeation prodigy doesn't work and here's why: 1. Multiplier is bugged. The 0.66 multiplier applies to the final result, not to the replaced elemental resistances. This is unexpected and is probably a bug. If you are hit, for example, by fire and your arcane resistance is 70%, ...
by Flitvious
Mon Jun 15, 2015 7:37 pm
Forum: Bugs Archive
Topic: [1.3.1] Blades from Bladed Rift generate artifact drops.
Replies: 3
Views: 1702

[1.3.1] Blades from Bladed Rift generate artifact drops.

So I was playing my Archmage and got Bladed Rift from a unique boss. After summoning the blade a couple of times it dropped a t4 artifact sword. And then another one. And another one. It seems that when the blade expires, an artifact drops with some probability. Now I'm sitting on a pile of artifact...
by Flitvious
Sat Jul 20, 2013 9:50 am
Forum: Bugs Archive
Topic: [1.0.4] Crystal Shard - summons drop items
Replies: 0
Views: 991

[1.0.4] Crystal Shard - summons drop items

So I have the Crystal Shard staff, which has the ability to summon Crystals.

If summoned and killed repeatedly, Crystals drop rings and amulets (24 lvl crystals drop tier 2). Drop chance is about 30%, which turns to be the perfectly exploitable grind-fest.

Image
by Flitvious
Tue Aug 31, 2010 9:32 am
Forum: Modules
Topic: New Module - Modern world
Replies: 5
Views: 3617

Re: New Module - Modern world

SpecOps Camouflage - hiding in trees, water, mud, maybe some special armor talent to allow diferent types of terrain (immobilizes player and makes him almost invisible); Silenced guns / silenced shot - no monster can hear you shooting, but you make less damage; Backstab - devastating melee attack, ...
by Flitvious
Thu Aug 05, 2010 7:51 pm
Forum: Modules
Topic: Viral Resistance
Replies: 82
Views: 34481

Re: Viral Resistance

Quest is good. So, player turns to be the only contaminated person who passed through biohazard doors :)

By the way, that purple biohazard doors seem to be transparent - zombies can be seen through them.
by Flitvious
Wed Aug 04, 2010 6:06 pm
Forum: Spoilers
Topic: Nastiest OOD monsters you've seen (beta8)
Replies: 27
Views: 8488

Re: Nastiest OOD monsters you've seen (beta8)

lvl 26 Master Vampire on Trollshaws(2). Arda became more dangerous without Sauron it seems )
by Flitvious
Wed Aug 04, 2010 7:22 am
Forum: Modules
Topic: Viral Resistance
Replies: 82
Views: 34481

Re: Viral Resistance

- room signs are great, would think twice before opening 'morgue' or 'biohazard' room. - zombie patients crawling out of their beds are great too :D - being hit now means being dead 100 turns after (only cure is to have anti-virus and take it early, or levelup). - viral resistance talent has no visi...
by Flitvious
Tue Aug 03, 2010 9:04 pm
Forum: Development
Topic: Rogues, traps and dodging spells
Replies: 5
Views: 1829

Re: Rogues, traps and dodging spells

Rogues can really benefit from some "tricky" talent to counter ranged attackers and all that "run-or-die" type of encounters. I imagine "poison-brewing" talent, which turns regular potion into its evil twin, so it can be thrown for some effect (manaburn potion for mages...
by Flitvious
Tue Aug 03, 2010 5:32 pm
Forum: Modules
Topic: Viral Resistance
Replies: 82
Views: 34481

Re: Viral Resistance

I played a while and must admit that shooting zombies is immensely fun! Not to mention "omg, it just ate a nurse" thing :D