Search found 36 matches

by Brent Not Broken
Thu Nov 28, 2019 6:34 pm
Forum: Dumb Questions
Topic: how does lighting/vision work?
Replies: 0
Views: 1055

how does lighting/vision work?

I guess in most situations, it's pretty intuitive, but I have questions about how lighting works with certain abilities, like Doomed's Creeping Darkness and related talents, the Armor of Shadows prodigy, and stealth. I'm perplexed how tiles can show as "Lit" under mouseover, whether or not...
by Brent Not Broken
Fri Nov 24, 2017 9:19 pm
Forum: Dumb Questions
Topic: How to improve as a beginner?
Replies: 14
Views: 7999

Re: How to improve as a beginner?

The more danger you are in, the more slowly you should play.
by Brent Not Broken
Fri Jun 30, 2017 1:28 pm
Forum: Dumb Questions
Topic: how to get to the tinker cave ?
Replies: 8
Views: 2476

Re: how to get to the tinker cave ?

You have to pick "ask where they learned their craft" as your reward from the tinker escort. If you don't choose that reward, the cave won't appear on the map.
by Brent Not Broken
Mon Jun 19, 2017 12:06 pm
Forum: Character Reports
Topic: insane roguelike victory by halfling anorithil
Replies: 5
Views: 4446

Re: insane roguelike victory by halfling anorithil

Hey, I really appreciate this level of in-depth description of your strategy and thought process. Thanks for writing this out.
by Brent Not Broken
Sun May 28, 2017 7:55 pm
Forum: Ideas
Topic: Fewer gun-toting animals, esp. snakes!
Replies: 4
Views: 2698

Re: Fewer gun-toting animals, esp. snakes!

Snakes with guns are goofy, sure, but the real lesson here is about inspecting enemy creatures, deciding what's dangerous, and how to move (or flee) on the battlefield.
by Brent Not Broken
Sun May 21, 2017 2:01 pm
Forum: Dumb Questions
Topic: least dangerous way to qualify for Hidden Resources?
Replies: 3
Views: 1453

least dangerous way to qualify for Hidden Resources?

Going to try to do the "kill an enemy while at or below 1hp" thing, as I'm now level 30 (as a paradox mage) and just realized this requirement. I'm trying to figure out the way to do this with least risk of accidentally dying. I'm assuming it's going to involve cornering some weak enemy an...
by Brent Not Broken
Mon May 15, 2017 1:53 pm
Forum: Dumb Questions
Topic: where are saves and unlocks stored?
Replies: 2
Views: 1276

where are saves and unlocks stored?

I'm planning to wipe and reformat my computer. Are my saves going to sync when I reinstall TOME, or do I need to backup manually?
by Brent Not Broken
Sun Jul 19, 2015 7:50 pm
Forum: Addons
Topic: Early Infinite Dungeon
Replies: 1
Views: 1490

Early Infinite Dungeon

Grab it here: http://te4.org/games/addons/tome/earlyinfinite This is a very simple addon, designed to fix one of my very simple annoyances. With it, you'll be able to use the stairs from the Ruined Dungeon to enter the Infinite Dungeon, even if you haven't beaten the main campaign. Give it a try, ha...
by Brent Not Broken
Thu Jun 04, 2015 11:53 pm
Forum: Addons
Topic: Luminosity Anorithil Rework: feedback appreciated.
Replies: 60
Views: 22355

Re: Luminosity Anorithil Rework: feedback appreciated.

Loving the addon, thought I'd report a lua error.

I'm getting this some of the time, but not all of the time, when targeting Shadow Blast on an empty tile.

Lua Error: engine/interface/GameTargeting.lua:118: /engine/interface/ActorTalents.lua:148: engine/LogDisplay.lua:123: bad argument.
by Brent Not Broken
Mon May 25, 2015 6:35 pm
Forum: General Discussion
Topic: Higher classes?
Replies: 14
Views: 5938

Re: Higher classes?

Necromancers are nice, partly because you no longer need souls to summon undead, but also because if you go for lichform, your health regen talent still works (and infusions do not). The regen talent is also a great combo with fungus, if you're playing an oozemancer or other antimagic class. Can't r...
by Brent Not Broken
Fri Apr 03, 2015 8:01 pm
Forum: Ideas
Topic: Random Afflicted Thoughts
Replies: 64
Views: 32026

Re: Random Afflicted Thoughts

Sweet! Doomed and Cursed getting some attention from major modders! If the "used to be mages" angle is kept, Doomed could be a half-mindpower, half-spellpower mashup. That'd be fun and unique. Maybe if they're evil former demon-bargaining casters who got their magic stripped away by making...
by Brent Not Broken
Wed Apr 01, 2015 10:31 pm
Forum: Character Reports
Topic: Getting Doomed off the ground
Replies: 3
Views: 5854

Re: Getting Doomed off the ground

Doomed have a really rough early game. I tend to check Zigur and the elftown for torques, which I don't do for most other classes. Mindblast torques are really useful, because you need ways to do damage early, and Psychoportation torques are useful throughout the game. Mobility is a serious problem ...
by Brent Not Broken
Wed Mar 18, 2015 7:24 pm
Forum: Bugs Archive
Topic: 1.3 Rares in Temporal Starting Area
Replies: 6
Views: 1841

Re: 1.3 Rares in Temporal Starting Area

What does count as a forced starting zone, then? Yeek zones?
by Brent Not Broken
Wed Mar 18, 2015 6:31 pm
Forum: Bugs Archive
Topic: [1.3] Immovable monsters. Onslaught talent.
Replies: 2
Views: 2121

Re: [1.3] Immovable monsters. Onslaught talent.

It must be a chronomancer; it's clearly folding space somehow.
by Brent Not Broken
Tue Mar 17, 2015 11:27 pm
Forum: General Discussion
Topic: the "I have the new version" thread
Replies: 20
Views: 8585

the "I have the new version" thread

It's pretty. Love the new icons. I'm making a temporal warden first.


How about you?