I'm broadening the knowledge of Angband in general - & I have created its FB page (and included ToME).
So I hope you are not hostile toward FB.
Those that are friendly with FB - check it out: http://www.facebook.com/pages/Angband/161757323858469
Search found 16 matches
- Thu Nov 04, 2010 6:38 pm
- Forum: The Void
- Topic: Angband @ FB
- Replies: 1
- Views: 2166
- Mon Sep 13, 2010 9:32 am
- Forum: Development
- Topic: Graphic for NPCs (Trolls, Canines, Snakes)
- Replies: 3
- Views: 1359
Re: Graphic for NPCs (Trolls, Canines, Snakes)
Nagas and Minotaurs, if I catch some time - hopefuly I will. =>
Keep up with the fine work there ..
Keep up with the fine work there ..

- Thu Sep 09, 2010 6:00 pm
- Forum: Development
- Topic: Graphic for NPCs (Trolls, Canines, Snakes)
- Replies: 3
- Views: 1359
Graphic for NPCs (Trolls, Canines, Snakes)
Hello Angbanders! Srry for not being available (troubled times). Anyway there are pngs of Trolls, Canines and Snakes - I've seen new snakes in b10 and I like them (reminds me of old Might and Magics => ). http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs658.snc4/61795_113148352077438_100001468202122_10...
- Thu Jul 08, 2010 4:05 pm
- Forum: Ideas
- Topic: Ideas from Sangbander (and possible participation)
- Replies: 24
- Views: 6370
- Thu Jul 08, 2010 2:40 pm
- Forum: Ideas
- Topic: Ideas from Sangbander (and possible participation)
- Replies: 24
- Views: 6370
Re: Ideas from Sangbander (and possible participation)
Beginning of another great Angband =>darkgod wrote:The very beginning of what ?
- Wed Jul 07, 2010 1:13 pm
- Forum: Ideas
- Topic: Ideas from Sangbander (and possible participation)
- Replies: 24
- Views: 6370
Re: Ideas from Sangbander (and possible participation)
I could do that. Should I take the UI graphic files and re-edit these? Plus some background images, perhaps? My weekend was quite busy, but I have improved the canine/troll images plus made all-new snakes. I'll show these (and hopefuly more) by the end of this week. I was also playing some hours: I ...
- Fri Jul 02, 2010 12:56 pm
- Forum: Ideas
- Topic: Ideas from Sangbander (and possible participation)
- Replies: 24
- Views: 6370
Re: Ideas from Sangbander (and possible participation)
Thanks for opinions. As I mentioned earlier, I'm aware of flaws - I'm working on it =>
& I could actually manage all the graphics (given some time), I enjoy doing this sort of things.
I also thought about water tiles.. I'll delve deeper if you like my style.
& I could actually manage all the graphics (given some time), I enjoy doing this sort of things.
I also thought about water tiles.. I'll delve deeper if you like my style.
- Fri Jul 02, 2010 12:02 pm
- Forum: Ideas
- Topic: Side quest designer
- Replies: 16
- Views: 6156
Re: Side quest designer
Howabout: Complex kind of a room with invincible golem. There are several moving portals, that do phase door on you or on the golem. There are some levers/tiles that need to be activated/stepped upon to deactivate golem (make it killable). Some lesser golems that make it more challenging. Finally ki...
- Fri Jul 02, 2010 11:34 am
- Forum: Ideas
- Topic: Ideas from Sangbander (and possible participation)
- Replies: 24
- Views: 6370
Re: Ideas from Sangbander (and possible participation)
Here come the Canines and Trolls:
// pic is twice bigger than gameplay graphics to see more detailed tiles //
// canines need some outlines and all the creatures should be more diferentiated colorwise IMO //

// pic is twice bigger than gameplay graphics to see more detailed tiles //
// canines need some outlines and all the creatures should be more diferentiated colorwise IMO //

- Fri Jul 02, 2010 10:22 am
- Forum: Ideas
- Topic: Ideas from Sangbander (and possible participation)
- Replies: 24
- Views: 6370
Re: Ideas from Sangbander (and possible participation)
alright - in one hour (I'm sitting in front of an alien computer => )
- Fri Jul 02, 2010 10:21 am
- Forum: General Discussion
- Topic: Talents vs. Skills
- Replies: 13
- Views: 4762
Re: Talents vs. Skills
I propose that all passive (and maybe also sustained) abilities be skills, and active use abilities should be talents. Skill points & talent points are good idea, but the diference must be clear - it would be logical to have all passive (maybe including sustained) in one group and activated abi...
- Fri Jul 02, 2010 10:00 am
- Forum: General Discussion
- Topic: Buying bow skill
- Replies: 1
- Views: 1133
Re: Buying bow skill
AFAIK you buy only ability to SHOOT (it should appear in "m") for these 8 gp.
- Fri Jul 02, 2010 9:58 am
- Forum: Ideas
- Topic: Ideas from Sangbander (and possible participation)
- Replies: 24
- Views: 6370
Re: Ideas from Sangbander (and possible participation)
So far tiles for all "C"anines and "T"rolls are completed and tested.
I'll make "I"nsects, "#"plants, "r"ats and "q"uadrupeds and I'm done with sample. Btw new trees in b6 are luxurious!
I'll make "I"nsects, "#"plants, "r"ats and "q"uadrupeds and I'm done with sample. Btw new trees in b6 are luxurious!
- Wed Jun 30, 2010 3:00 pm
- Forum: Ideas
- Topic: Ideas from Sangbander (and possible participation)
- Replies: 24
- Views: 6370
Re: Ideas from Sangbander (and possible participation)
Thanks for guidance. When I'm ready with samples , I'll introduce them somewhere here.
- Tue Jun 29, 2010 2:37 pm
- Forum: Ideas
- Topic: Ideas from Sangbander (and possible participation)
- Replies: 24
- Views: 6370
Re: Ideas from Sangbander (and possible participation)
Oh, pardon me, after spending 20+hours playing, I hadn't noticed. =>
About pics: if png, I presume there is some special color given as mask.
About pics: if png, I presume there is some special color given as mask.