Search found 7 matches
- Wed May 26, 2010 6:08 am
- Forum: Bugs Archive
- Topic: Mac OS bug
- Replies: 16
- Views: 6562
Re: Mac OS bug
the xcode build fails because the generated xcodeproj file for the TEngine is generated in a way that xcode can't parse on my mac. xcode version: 3.2.3 and the error is Project TEngine cannot be opened because the project file cannot be parsed sorry if gmake is not the supported mac build system, th...
- Tue May 25, 2010 3:52 pm
- Forum: Bugs Archive
- Topic: Mac OS bug
- Replies: 16
- Views: 6562
Re: Mac OS bug
snow leopard >sw_vers ProductName: Mac OS X ProductVersion: 10.6.3 BuildVersion: 10D573 >cc -v Using built-in specs. Target: i686-apple-darwin10 Configured with: /var/tmp/gcc/gcc-5659~39/src/configure --disable-checking --enable-werror --prefix=/usr --mandir=/share/man --enable-languages=c,objc,c++,...
- Tue May 25, 2010 3:35 pm
- Forum: Bugs Archive
- Topic: Mac OS bug
- Replies: 16
- Views: 6562
Re: Mac OS bug
this executable works for me, use it at your own risk bla blah disclaim disclaim: http://www.mediafire.com/?mngcyinn2jj and goes in t-engine.app/contents/macos/ it may contain virus accidentally delete all your computer files and on and on and on don't trust stranger's file on the internet etc etc I...
- Tue May 25, 2010 12:16 pm
- Forum: Bugs Archive
- Topic: Mac OS bug
- Replies: 16
- Views: 6562
Re: Mac OS bug
guess what? I've managed to build it, nuking the ifdef $isamac of the src/physfs/platform/macosx.c file that was clearing the file content. and obviously with my build there is no problem at all in loading saves. I've built it with that change and these commands ./premake4 --platform=x32 gmake confi...
- Mon May 24, 2010 1:43 pm
- Forum: Bugs Archive
- Topic: Mac OS bug
- Replies: 16
- Views: 6562
Re: Mac OS bug
a 'strings' reveal that the zip library is statically included " zip 1.01 Copyright 1998-2004 Gilles Vollant - http://www.winimage.com/zLibDll" oh well, I'll get the sources this evening and hack at it. I've loved tome and hated the old interface, I can't wait for this new cool version to ...
- Mon May 24, 2010 12:56 pm
- Forum: Bugs Archive
- Topic: Mac OS bug
- Replies: 16
- Views: 6562
Re: Mac OS bug
the engine.homepath ENGINE /Users/LoSboccacc///Library/Application Support/T-Engine//4.0 which exists and is readable the savegame being loaded: Loading.. /Users/LoSboccacc///Library/Application Support/T-Engine//4.0/tome/save//world.teaw which exists and is readable the multiple bars doesn't give a...
- Mon May 24, 2010 9:11 am
- Forum: Bugs Archive
- Topic: Mac OS bug
- Replies: 16
- Views: 6562
Re: Mac OS bug
it seems that it fails to open the savegame at line 181of Savefile.lua: local f = fs.open(self.load_dir..load, "r") my filesystem is not case sensitive, just to rule that out, and the character name had not spaces in it. further investigation with print("TESTING", self.load_dir, ...