Search found 85 matches

by registeringislame
Thu Sep 09, 2010 2:39 am
Forum: Development
Topic: Testing linux binaries
Replies: 17
Views: 9988

Re: Testing linux binaries

How did you do it? 1) download somewhere 2) tar xvjf t-engine4-linux32-1.0.0beta10-nomusic.tar.bz2 3) cd t-engine4-linux32-1.0.0beta10 4) ./t-engine PS: the starting screens were absurdly slow for me, but that's probably because I don't have any proprietary graphics drivers installed right now. NO....
by registeringislame
Mon Sep 06, 2010 8:37 am
Forum: Development
Topic: Testing linux binaries
Replies: 17
Views: 9988

Re: Testing linux binaries

How did you do it?
by registeringislame
Thu Jul 22, 2010 2:52 pm
Forum: Bugs Archive
Topic: [spoiler] Overencumbered on the world map
Replies: 3
Views: 1240

Re: [spoiler] Overencumbered on the world map

Both are old issues, I'd've thought. Regression maybe?
by registeringislame
Fri Jul 16, 2010 12:15 pm
Forum: Spoilers
Topic: Kinetic weapons?
Replies: 5
Views: 2518

Re: Kinetic weapons?

How much damage does a foo do? Should be less than a bar.
by registeringislame
Wed Jul 14, 2010 1:14 pm
Forum: Spoilers
Topic: Kinetic weapons?
Replies: 5
Views: 2518

Re: Kinetic weapons?

Or y'know just Piercing as in 'Piercing dagger of westernesse'
by registeringislame
Mon Jul 12, 2010 5:38 am
Forum: Bugs Archive
Topic: Postmortem Achievement
Replies: 3
Views: 1290

Re: Postmortem Achievement

I'm guessing someone missed the > 0 test when checking your life on line 531 of Actor.lua:

Code: Select all

if math.floor(p.life) <= 1 then world:gainAchievement("THAT_WAS_CLOSE", p) end
by registeringislame
Fri Jul 02, 2010 2:14 am
Forum: Bugs Archive
Topic: Slime Potion quaffing
Replies: 6
Views: 2032

Re: Slime Potion quaffing

I was going to try and do a character based entirely on giving damage when being hit. Wyrmic or mage.
by registeringislame
Fri Jul 02, 2010 2:12 am
Forum: Ideas
Topic: Staves or Talent to Regenerate Mana
Replies: 5
Views: 1975

Re: Staves or Talent to Regenerate Mana

True, but on the way to 0.2 health regen, I pickup 0.2 stamina regen.
by registeringislame
Thu Jul 01, 2010 12:32 pm
Forum: Spoilers
Topic: Droppable Artifacts
Replies: 3
Views: 1614

Re: Droppable Artifacts

Phial is awesome for archers, especially in some of the darker dungeons.
by registeringislame
Thu Jul 01, 2010 12:31 pm
Forum: General Discussion
Topic: beta 6 impressions
Replies: 1
Views: 1428

Re: beta 6 impressions

Seriously?

here's mine:

"Hey look, I'm beta 6, this time music's optional and you can see the floor tiles under everything."
by registeringislame
Thu Jul 01, 2010 2:54 am
Forum: Ideas
Topic: Character build
Replies: 26
Views: 6471

Re: Character build

Ah ha! Make them auto assigned on easy difficulty.
by registeringislame
Tue Jun 29, 2010 1:41 pm
Forum: Ideas
Topic: Character build
Replies: 26
Views: 6471

Re: Character build

I'd hate to be forced into this single archmage build, when before I could've gone into utilities, or I could've just removed sense and focused on blasting. It's bad enough you need ~3 different spells to be continuous on this. I can't focus on an enemies weakness because I've got no choice. My atta...
by registeringislame
Tue Jun 29, 2010 4:48 am
Forum: Ideas
Topic: Character build
Replies: 26
Views: 6471

Re: Character build

edge2054 wrote:Personally I'd like to see all talents go unassigned and get more talents at level 1 to play around with.
This.
by registeringislame
Mon Jun 28, 2010 10:22 am
Forum: Spoilers
Topic: Artifacts in shops
Replies: 9
Views: 2895

Re: Artifacts in shops

Yup. Almost always a skeleton as I find the race abilities to be mostly useless (except for dunadan)