Search found 36 matches
- Sun May 19, 2013 12:52 am
- Forum: Bugs Archive
- Topic: [1.03] Sandworms Lair Bug
- Replies: 1
- Views: 779
[1.03] Sandworms Lair Bug
I haven't played Sandworms Lair since it had the old layout with a lot of tunneling worms. So I enter the Sandworms Lair and follow the giant tunneling worm for a couple of minutes and kill enemies along the way. Then I stepped onto a tile he was about to move onto and he disappeared. Luckily I was ...
- Wed Dec 26, 2012 12:22 am
- Forum: Bugs Archive
- Topic: [RC2] Dimensional Step targets mobs
- Replies: 2
- Views: 848
Re: [RC2] Dimensional Step targets mobs
If something happens like that in the future, or if you can cast an AOE spell, but want to target inbetween mobs or whatever, you can hold Shift and then use the Arrow Keys to choose any square.
- Mon Dec 24, 2012 6:12 pm
- Forum: Bugs Archive
- Topic: [RC2] Precog
- Replies: 1
- Views: 596
[RC2] Precog
Whenever I cast Precognition and it ends, the loading bar doesn't go away and I have to force quit.
- Wed Jul 04, 2012 3:03 pm
- Forum: Bugs
- Topic: Closing a Skill Tree
- Replies: 2
- Views: 1975
Closing a Skill Tree
Closing a skill tree with the (-) during a Level Up doesn't remain closed the next time you open the Level Up menu. I recall it remained closed in previous versions so you don't have to worry about skill trees you won't use. Also I can't figure out how to undo skill and stat points anymore in the Le...
- Sat Jun 09, 2012 10:48 pm
- Forum: Bugs Archive
- Topic: Precognition Bug!
- Replies: 5
- Views: 2230
Re: Precognition Bug!
I also just froze an arrow that I fired permanently in time using Precog. I thought it was a quiver I could pick up, but when I stepped on it it said I hit myself.
- Sat Jun 09, 2012 8:29 pm
- Forum: Bugs Archive
- Topic: Precognition Bug!
- Replies: 5
- Views: 2230
Precognition Bug!
Alright. I had a Level 7 Temporal warden at level 3 of Heart of the Gloom. I had the boss next to the stairs with my Warden on the stairs. I went back to the previous level, cast Precognition and activated the Regeneration rune. I went back to level 3 and attacked the boss over the 7 turns that Prec...
- Sun Mar 18, 2012 8:59 pm
- Forum: Bugs Archive
- Topic: GUI Error
- Replies: 2
- Views: 702
Re: GUI Error
Thanks, it worked.
- Sun Mar 18, 2012 8:26 pm
- Forum: Bugs Archive
- Topic: GUI Error
- Replies: 2
- Views: 702
GUI Error
So I started playing the game in windowed mode. And after manually resizing the window I noticed that the Map and the Talent bar stayed fixed in the same place. So where I'm at now is the Map is at the top left corner of the window and the Talent Bar is on the top of the screen. I've tried resetting...
- Fri Jul 29, 2011 2:03 am
- Forum: General Discussion
- Topic: Old Layout
- Replies: 14
- Views: 3717
Old Layout
Is there an option to change the bottom of the screen to the old layout? I just don't like the minimalism of the new layout. And the fact that the text shows up in the gameplay screen and not in its own box.
- Tue Jun 28, 2011 3:14 am
- Forum: Development
- Topic: Summoner rework
- Replies: 24
- Views: 6685
Re: Summoner rework
I'd like to have Suppress Summoning replaced with something else. There's just not enough instances of enemies summoning creatures for it to be useful. The only creatures I can think of that can summon are the Honey Tree (which I've only seen like 5 times total) and The Mouth (and stopping him from ...
- Thu Jun 16, 2011 2:31 pm
- Forum: Ideas
- Topic: Blighted Bowmaster
- Replies: 0
- Views: 596
Blighted Bowmaster
Basically I would like to have a Necromancer class in the game, but I figured I'd cross-class it with an archer to see how it would fair. I was going to post this in the Archer/Mage class idea thread, but figured with so much information that it would warrant its own thread. How about a Blighted Bow...
- Sun Jun 12, 2011 12:14 am
- Forum: Ideas
- Topic: Making "Infinite Dungeon" more infinite
- Replies: 5
- Views: 2788
Re: Making "Infinite Dungeon" more infinite
Cool. I might try out the Infinite Dungeon mode now.
- Sat Jun 11, 2011 9:05 am
- Forum: Ideas
- Topic: Redefining The Elements
- Replies: 0
- Views: 592
Redefining The Elements
Alright. the reason I thought up this topic was because I always end up getting an elemental sword for my Fighter/Zerker everytime I play one. And I noticed that they always do Ice damage in addition to other elements, except in the game log it always shows as Cold Damage. Now the thing is the Ice d...
- Fri Jun 10, 2011 9:29 pm
- Forum: Development
- Topic: Comparing Equipment
- Replies: 15
- Views: 5111
Re: Comparing Equipment
Hmm. What if the separate boxes were kept, but the stats were aligned onto rows like this to make it easier.

Of course this would only pop-up if you held control to compare.

Of course this would only pop-up if you held control to compare.
- Fri Jun 10, 2011 9:05 pm
- Forum: Bugs Archive
- Topic: b28 Condensed tooltip lua error thread
- Replies: 2
- Views: 967
Re: b28 Condensed tooltip lua error thread
Yeah. I'm getting a lua error on the Snow Giant Wraps, but I can still equip/drop/link it I just can't see what its stats are.