Search found 606 matches

by Hedrachi
Thu Mar 24, 2016 7:53 pm
Forum: General Discussion
Topic: Pern
Replies: 9
Views: 6290

Re: Pern

Oh god, the memories of that game... the Sokoban dungeon, the invisible castle... but yeah, symbionts wore eyes and other immobile stuff and got powers through doing so.
by Hedrachi
Mon Sep 26, 2011 5:29 pm
Forum: Bugs Archive
Topic: (b34) AL Question
Replies: 5
Views: 1718

Re: (b34) AL Question

Hee, yeah, Assassin Lord. Come to think of it, not even sure if it dropped from him, it was in a doorway I was using to limit the number of things attacking me.
by Hedrachi
Fri Sep 23, 2011 1:45 am
Forum: Bugs Archive
Topic: [b29] World map looks wierd
Replies: 4
Views: 1726

Re: [b29] World map looks wierd

Bump for great justice!

And for screenie.
by Hedrachi
Wed Sep 21, 2011 3:59 pm
Forum: Bugs Archive
Topic: [b34] Continuity Error
Replies: 4
Views: 1476

Re: [b34] Continuity Error

The dwarves have never been forthcoming about their problems in any case. The orcs would not leave Reknor until they had a force ready to go raid as they did when they bopped you over the head and stole your staff.
by Hedrachi
Wed Sep 21, 2011 3:57 pm
Forum: Bugs Archive
Topic: [b29] World map looks wierd
Replies: 4
Views: 1726

Re: [b29] World map looks wierd

*thread necro*
I got something similar to this in b34. Will post screenie as soon as able.
by Hedrachi
Wed Sep 21, 2011 3:54 pm
Forum: Bugs Archive
Topic: (b34) Strangle hold bug
Replies: 4
Views: 1796

(b34) Strangle hold bug

Will post screenies tomorrow if able, but over the weekend I ran into a bug with the horror that has grappling stance/strangle. If it's strangling you when its hp goes negative (it didn't have blurred mortality), it is still able to damage you in the turn it has before the "clear anything with ...
by Hedrachi
Wed Sep 21, 2011 3:50 pm
Forum: Bugs Archive
Topic: [b34] new LOS does not always perform properly
Replies: 20
Views: 5211

Re: [b34] new LOS does not always perform properly

Grey wrote:With the "smart line" idea, maybe just stop the line entirely after it meets the obstacle? Then you won't see any weird looking end to the line.
Yeah, that's probably better with my idea. Still should probably highlight the blocking tile(s) though.
by Hedrachi
Tue Sep 20, 2011 9:14 pm
Forum: Bugs Archive
Topic: [b34] new LOS does not always perform properly
Replies: 20
Views: 5211

Re: [b34] new LOS does not always perform properly

The second path is not blocked:It is possible to set the permissiveness, so obstructed terrain won't block the entire tile. This is currently only set-able on a per-level basis, however, and not a per-terrain basis. When I get home I'll try to give you an example, but basically it's the attachment ...
by Hedrachi
Tue Sep 20, 2011 7:54 pm
Forum: General Discussion
Topic: Dual Arrows behavior
Replies: 12
Views: 3531

Re: Dual Arrows behavior

Fire two arrows at B, if the first one kills A, then the second one will hit B. Like how the iceblock bug causes you to flurry/burn/poison/etc yourself if you do more damage through multiple attacks in a single power, than the iceblock has health.
by Hedrachi
Tue Sep 20, 2011 7:48 pm
Forum: Bugs Archive
Topic: [b34] new LOS does not always perform properly
Replies: 20
Views: 5211

Re: [b34] new LOS does not always perform properly

You could just draw a line representing the path of the beam or projectile like you did in the example, but if it's needed, with a less basic-looking line. Would probably be more intuitive for projectiles, that the projectile is following the line and not occupying the entirety of every tile on its ...
by Hedrachi
Mon Sep 19, 2011 9:42 pm
Forum: General Discussion
Topic: Two Chronomancers are standing in a field.....
Replies: 10
Views: 4761

Re: Two Chronomancers are standing in a field.....

Please let this joke spawn an anomaly to un-create Elkan... :mrgreen:
by Hedrachi
Mon Sep 19, 2011 9:39 pm
Forum: Ideas
Topic: Re-balancing wrathroot
Replies: 9
Views: 4836

Re: Re-balancing wrathroot

edge2054 wrote:I think Wrathroot should have Rush. Would make Ice Storm more interesting.
Don't give DG any ideas like this!
by Hedrachi
Mon Sep 19, 2011 9:38 pm
Forum: Ideas
Topic: Re-balancing the Shade in Kor'pul
Replies: 12
Views: 6791

Re: Re-balancing the Shade in Kor'pul

I usually get frozen as soon as possible, and for people using kor'pul as their 2nd dungeon (or first), freeze at that level can be very bad. I personally have not died because of an iceblock here, but I've come close MANY times. Not sure I think I like blind resist 30% because every other skeleton ...
by Hedrachi
Mon Sep 19, 2011 9:31 pm
Forum: Ideas
Topic: Re-balancing wrathroot
Replies: 9
Views: 4836

Re: Re-balancing wrathroot

Idk, I've never had too much of a problem against Wrathie. It'd be easier for some classes if the iceblock-can-poison/burn you bug goes byebye, but even then the fight isn't too hard.
by Hedrachi
Mon Sep 19, 2011 4:37 am
Forum: Ideas
Topic: Yeek-themed idea
Replies: 0
Views: 1385

Yeek-themed idea

Just a thought: How is the Way peaceful if it is forced upon someone? Here's a story, and an idea for a zone and a few other things, that asks this question. Ruined Halfling City -------------------- This city has been abandoned since the Spellblaze, some of its grandeur lost forever to the rages of...