Search found 7 matches

by Jarvai
Thu Nov 12, 2009 4:35 pm
Forum: General Discussion
Topic: Definitions and Meanings
Replies: 9
Views: 14711

Re: Definitions and Meanings

Egos are additional features that an item can get and usually alter the name of the object. For example "a sword" can be made "a fiery sword" or "a sword of extra attacks". In ToME 3.x there can be material and normal egos. Normal egos can be preppended or appended to ...
by Jarvai
Thu Nov 12, 2009 1:26 pm
Forum: General Discussion
Topic: Definitions and Meanings
Replies: 9
Views: 14711

Re: Definitions and Meanings

An ego item is an item that is better than just a normal magic item (the kind that has combat pluses and nothing more) but not an artifact. Ego items pseudo-id as {excellent} while normal magic items are {good} and artifacts {special}. Item egos are those things that add to the item's name and give...
by Jarvai
Thu Nov 12, 2009 11:04 am
Forum: Modules
Topic: Who is in charge...
Replies: 8
Views: 15482

Re: Who is in charge...

We can always start a separate thread for review of coding techniques and refreshers for those who wish to help, as well as discuss algorithms etc. Especially for those who are "studying" which I myself am doing a bit to "freshen up". You're not alone bigfoot!
by Jarvai
Thu Nov 12, 2009 3:04 am
Forum: General Discussion
Topic: Definitions and Meanings
Replies: 9
Views: 14711

Definitions and Meanings

This topic is being created for anyone who might be new to the development process (like myself) and curious about some of the lingo used!! (Sorry, bear with me! :D ) Can anyone please answer what a weapon ego is, and what it's purpose is? ( Is this actually documented anywhere? And should documenta...
by Jarvai
Thu Nov 12, 2009 12:36 am
Forum: Modules
Topic: Who is in charge...
Replies: 8
Views: 15482

Re: Who is in charge...

I wouldn't mind dabbling in the project, but claim no expertise in Lua or in where the module is going. I could devote some time to it though if people so desired.
by Jarvai
Thu Nov 12, 2009 12:34 am
Forum: General Discussion
Topic: New forum styling
Replies: 15
Views: 8140

Re: New forum styling

Nexus or eTech
by Jarvai
Wed Nov 11, 2009 11:13 pm
Forum: Modules
Topic: Who is in charge...
Replies: 8
Views: 15482

Who is in charge...

Of the current ToME module? I started poking through it and it looks really neat. I've been playing and saw some bugs and figured I wouldn't mind helping out if it was needed. I have no experience with Lua but it looks like fun and not terribly difficult. Finding all the functions etc are hard, and ...