Search found 10 matches
- Mon Oct 21, 2013 7:23 pm
- Forum: Bugs Archive
- Topic: [1.0.4] Sandworm Queen missing?
- Replies: 4
- Views: 1325
Re: [1.0.4] Sandworm Queen missing?
I decided to try regenerating the Sandworm Lair one more time before I either give up on this file or see if I can just skip killing her and continue, and she's still missing. But I did notice these lines in the te4_log.txt that seem to indicate she wasn't being generated at all for some reason, not...
- Sun Oct 20, 2013 2:35 am
- Forum: Bugs Archive
- Topic: [1.0.4] Sandworm Queen missing?
- Replies: 4
- Views: 1325
Re: [1.0.4] Sandworm Queen missing?
Not sure but I think the alt Sandworm generates level by level, meaning the alt is just one level and the rest is regular Sandworm. Have you checked your journal if the quest is still active or for some reason completed already? Quest still says to finish the Lair and kill the Queen. if the map gen...
- Sat Oct 19, 2013 7:08 am
- Forum: Bugs Archive
- Topic: [1.0.4] Sandworm Queen missing?
- Replies: 4
- Views: 1325
[1.0.4] Sandworm Queen missing?
I get to the bottom of the lair, follow the digger worms everywhere it seems they'll go a few times around, but no Sandworm Queen to be found. I tried this thing I read about deleting the .teaz file to reset the zone, but no dice. Now oddly, this is the first time I've gotten the standard lair since...
- Mon Feb 20, 2012 2:17 am
- Forum: General Discussion
- Topic: Any way to make spell/ability lists open automatically?
- Replies: 2
- Views: 3861
Any way to make spell/ability lists open automatically?
Looks like this place is a ghost town now, but I guess it's worth a shot.
I'm playing the unofficial 2.3.9 version, where item lists now open automatically without having to press */?. Any way to make the ability list (m) and spell lists do that too?
I'm playing the unofficial 2.3.9 version, where item lists now open automatically without having to press */?. Any way to make the ability list (m) and spell lists do that too?
- Wed Dec 08, 2010 1:55 pm
- Forum: General Discussion
- Topic: Lord Dimwit's Guide?
- Replies: 3
- Views: 5819
Lord Dimwit's Guide?
I haven't played since before TE4 and the change in website, and it looks to me like the wiki's been completely nuked now. Does anyone happen to have a copy of Lord Dimwit's Tome2 guide archived somewhere? That thing had some useful info, but I never thought to save it. :/
- Sat May 22, 2010 6:47 am
- Forum: Bugs Archive
- Topic: Items can be generated on the same square as doors.
- Replies: 6
- Views: 1980
Items can be generated on the same square as doors.
Less of a bug, more of a quirk, I suppose. I found a battleaxe lying on the ground under a closed door. Doesn't seem to hurt anything, but it also doesn't make a lot of sense. Not sure if it's worth the time to change, but I thought I'd point it out.
- Sat May 15, 2010 3:55 am
- Forum: General Discussion
- Topic: Is there a way to delete characters that I'm not seeing?
- Replies: 3
- Views: 3209
Re: Is there a way to delete characters that I'm not seeing?
Thanks, that was driving me a bit crazy.
- Sat May 15, 2010 3:54 am
- Forum: General Discussion
- Topic: Walking into a wall takes a turn. Is this intended?
- Replies: 3
- Views: 2603
Walking into a wall takes a turn. Is this intended?
If I accidentally walk towards a wall, it uses a turn. Learned that the hard way when my finger slipped and a monster got a free attack on me.
I didn't want to post it to the bugs forum because I don't know if it is one or not. Different games handle this differently.
I didn't want to post it to the bugs forum because I don't know if it is one or not. Different games handle this differently.
- Sat May 15, 2010 2:10 am
- Forum: General Discussion
- Topic: Is there a way to delete characters that I'm not seeing?
- Replies: 3
- Views: 3209
Is there a way to delete characters that I'm not seeing?
Sometimes I'll run a character so badly (or just want to test something), and I just want to give up on 'em, and stop having them clutter the load list. Is there a way to delete a character without finding a way to kill yourself? I'm not seeing any option for that, nor can I find raw savefiles to de...
- Sat Oct 10, 2009 7:33 pm
- Forum: General Discussion
- Topic: Is runecrafting busted in 2.3.5?
- Replies: 3
- Views: 2755
Is runecrafting busted in 2.3.5?
I've seen references to runecrafting being broken in 2.2.7 on the wiki, but I'm wondering if that's still the case in 2.3.5? I like the idea, so I'd like to try it out if it's working. Failing that, is it possibly fixed in the "Theme" module? I was going to check that out, and fixed runecr...