Search found 214 matches
- Fri Jul 24, 2015 3:28 pm
- Forum: Bugs Archive
- Topic: Sneak(?) messes up Valley of Moons
- Replies: 1
- Views: 1193
Re: Sneak(?) messes up Valley of Moons
I just had this happen to me, and I wasn't sneaking. Playing a summoner standing on the island. I have telepathy all so I can see the demons in the top right corner but no one moving. A duathedlen keeps casting rune shield and it runs out and he casts it again. Got the achievement when the time ran ...
- Thu Dec 20, 2012 2:57 pm
- Forum: General Discussion
- Topic: A suitable for work version of the ToME4 background image
- Replies: 62
- Views: 29256
Re: A suitable for work version of the ToME4 background imag
For what it's worth I stopped playing at work and at home because of the splash screens, it made me uncomfortable when my wife, kids or co-workers would walk in when I was loading the game.
- Fri Jul 29, 2011 4:23 pm
- Forum: Addons
- Topic: [v1.0.1] Old RPG Tileset & Darkwood UI
- Replies: 328
- Views: 345396
Re: Old RPG Tileset - beta3e
Same link from post 1 to download?
- Fri Jul 29, 2011 3:12 pm
- Forum: Spoilers
- Topic: Strange treasure vault
- Replies: 5
- Views: 2392
Re: Strange treasure vault
Yeah, found that little stash many betas ago with a random teleport because I was in trouble. That room isn't too bad but it's not really a place you want to go when you're trying to escape to catch your breath.
- Tue Jul 26, 2011 5:14 pm
- Forum: Bugs Archive
- Topic: (b29-32) Profile issue
- Replies: 23
- Views: 6169
Re: (b29) Profile issue
Have you changed your profile password? I think the game has trouble with this and you may try changing it back if that's the case.
- Tue Jul 26, 2011 3:53 pm
- Forum: General Discussion
- Topic: ToME 2.3.5 on Android [download link]
- Replies: 3
- Views: 8341
Re: ToME 2.3.5 on Android [download link]
Thanks, that's cool!
- Fri Jul 15, 2011 1:28 pm
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 456100
Re: Dumb questions thread
at this time, i prefer to do two starting dungeons first, then sand hole and old forest, lake nur, maze and daikara. after that i clear other starting dungeons trying to find blood of life or other valuable artifacts. will i get more experience and gain more levels eventually if i clear every start...
- Thu May 26, 2011 1:49 pm
- Forum: Bugs Archive
- Topic: Ritch larva have 100% fire res
- Replies: 4
- Views: 1522
Re: Ritch larva have 100% fire res
I like that there are situations where some of my characters can't succeed and so I need to avoid those places. I wouldn't do the temporal rift with a paradox mage and I avoid (like crazy) eternal bone giants with my warriors.
- Sat May 07, 2011 3:41 am
- Forum: Bugs
- Topic: Tactical AI - Odd behavior?
- Replies: 107
- Views: 232876
Re: Tactical AI - Odd behavior?
Beta 25
- Fri May 06, 2011 9:19 pm
- Forum: Bugs
- Topic: Tactical AI - Odd behavior?
- Replies: 107
- Views: 232876
Re: Tactical AI - Odd behavior?
I'm playing as an Anorithil and noticed some weird stuff going on with both the Ancient Mummy and the Master. I thought the Mummy had me cornered as I had to phase door out of some bad stuff and I ended up in a dead end out of range of my jumpgate. The Mummy came around the corner, came into range a...
- Wed Apr 20, 2011 4:26 pm
- Forum: General Discussion
- Topic: Lost unlockable in new version
- Replies: 6
- Views: 2482
Re: Lost unlockable in new version
You're welcome!
- Wed Apr 20, 2011 12:58 pm
- Forum: General Discussion
- Topic: Lost unlockable in new version
- Replies: 6
- Views: 2482
Re: Lost unlockable in new version
I'm not sure which directory you'll need to copy but in your T-Engine/4.0/profiles directory look inside the default and/or dev directories. Which ever one seems to have the more up to date achievements (modules/tome, also look at the allow_build.profile and it should have your unlocks) copy the ent...
- Mon Feb 14, 2011 1:54 pm
- Forum: Character Reports
- Topic: Orc patrols... anyone else having trouble?
- Replies: 7
- Views: 3042
Re: Orc patrols... anyone else having trouble?
This may go away at some point but in the current beta move from dungeon stair to dungeon stair when possible on the world map. Wait on a stairway for all visible patrols to "attack" you and then move on to the next one. Currently they do nothing if you are on a stairway.
- Fri Feb 11, 2011 3:31 pm
- Forum: Ideas
- Topic: New AI for Summoners when using Summon control
- Replies: 5
- Views: 2781
Re: New AI for Summoners when using Summon control
I guess I'll give that a try. Got back into my body after trying it the first time to find myself with my healing and shielding infusions all used up and in the middle of a battle (unremarkable cave...I don't know why I always try new things in the dumbest places, finally decided to try my nifty art...
- Thu Feb 10, 2011 2:33 pm
- Forum: Character Reports
- Topic: [B20b] retired level 50 cornac summoner (roguelike)
- Replies: 3
- Views: 2311
Re: [B20b] retired level 50 cornac summoner (roguelike)
I don't think you need the quests to continue. At the bottom of one of the prides (Grushnak I think) is a tunnel, go through and use the orbs to access high peak.