Search found 86 matches

by Bananadine
Thu Jun 05, 2025 6:24 am
Forum: Character Reports
Topic: Faerie the Krog Adventurer - trying to design a madness roguelike victor
Replies: 5
Views: 12917

Re: Faerie the Krog Adventurer - trying to design a madness roguelike victor

>strategy diary I'm not really a guide-writing type... I'm more of a "build a weird thing and then vomit out lots of information about what happened" type. This is all you get out of me! There are probably Madness guides out there already though, mostly (I would think) written by people wh...
by Bananadine
Mon Mar 24, 2025 7:17 am
Forum: Character Reports
Topic: Faerie the Krog Adventurer - trying to design a madness roguelike victor
Replies: 5
Views: 12917

Re: Faerie the Krog Adventurer - trying to design a madness roguelike victor

If I couldn't be a krog I'd probably choose ogre (unless the more important racial talents are spells? I forget whether they are) or dwarf. Halfling looks okay too. But yeah dwarf seems like a pretty good choice, you get even more health than a krog does, plus that great stoneskin thing, plus Stone ...
by Bananadine
Fri Mar 07, 2025 6:08 am
Forum: Character Reports
Topic: Faerie the Krog Adventurer - trying to design a madness roguelike victor
Replies: 5
Views: 12917

Faerie the Krog Adventurer - trying to design a madness roguelike victor

I've won this game more than enough on insane roguelike so when I got back into it recently I had to move to madness... but it's too hard unless you play as a wanderer or adventurer. So that's what I've been doing. I have tried many many builds. I was interested in playing an unusual character - som...
by Bananadine
Thu Mar 06, 2025 12:50 pm
Forum: Bugs
Topic: [1.7.6] Deflect Projectiles defies enemies' attempts to cancel it
Replies: 0
Views: 5357

[1.7.6] Deflect Projectiles defies enemies' attempts to cancel it

The mindslayer talent Deflect Projectiles (in Psionic/Kinetic Mastery) seems to be immune to enemies' attempts to deactivate it (via a brawler's Combination Kick, a paradox mage's Entropy, or that one thing the Weirdling Beast does, for example). When it tries to turn off, it prompts the player to c...
by Bananadine
Wed Jan 22, 2025 10:08 am
Forum: Bugs
Topic: The Worm That Devours (Demented starting quest) can be simultaneously won and lost
Replies: 0
Views: 1718

The Worm That Devours (Demented starting quest) can be simultaneously won and lost

If you leave Kroshkkur, the countdown to the worm's arrival starts. If you return to Kroshkkur and then hang around inside it for a long time without entering the worm, then the worm will arrive and destroy Kroshkkur. Expected behavior: Either one of the following would be fine. 1) You instantly die...
by Bananadine
Tue Feb 28, 2023 1:14 pm
Forum: Bugs
Topic: [1.7.4] Out of Memory issues (only linux so far)
Replies: 6
Views: 2144

Re: [1.7.4] Out of Memory issues (only linux so far)

Well maybe I was using most of my 16 GB on other software somehow and so ToME couldn't even get that 4 GB. Or who knows what. But now I guess it's relatively clear that a physical memory limit isn't the issue, yeah. Anyway, I hope it's fixed soon.
by Bananadine
Tue Feb 28, 2023 10:55 am
Forum: Bugs
Topic: [1.7.4] Out of Memory issues (only linux so far)
Replies: 6
Views: 2144

Re: [1.7.4] Out of Memory issues (only linux so far)

UPDATE: I just got another not-enough-memory error with my new 32 GB RAM setup. Guess it's time to jump to 64 GB! (I am joking.)

I am using Arch Linux.
by Bananadine
Tue Feb 21, 2023 9:51 am
Forum: Bugs
Topic: [1.7.4] Out of Memory issues (only linux so far)
Replies: 6
Views: 2144

Re: [1.7.4] Out of Memory issues (only linux so far)

I'm getting loads of these, also on Linux. I have 16 GB RAM and just now I was getting the error with (seemingly) about 10 GB available for ToME. I ordered another 16 GB solely for this game, but who knows whether it'll actually help! Maybe I'll report back once it arrives. Anyway, can't hurt to hav...
by Bananadine
Sat Feb 18, 2023 10:28 pm
Forum: General Discussion
Topic: Why is Linaniil fighting?
Replies: 4
Views: 13755

Re: Why is Linaniil fighting?

Hmm. Going near her without my cloak could have started this, but I didn't do that. She isn't pursuing me anyway, and I can't think of anything else that she might have considered an enemy. In fact I don't think I've seen her use a single offensive ability. She's got her arcane storm swirling around...
by Bananadine
Sat Feb 18, 2023 10:57 am
Forum: General Discussion
Topic: Why is Linaniil fighting?
Replies: 4
Views: 13755

Why is Linaniil fighting?

I'm playing as a ghoul necromancer. I went to Angolwen at level 11. I auto-explored like always, and was stopped early because Linaniil was fighting. She blasted me multiple times for a few thousand points of damage. Being a resilient person, I survived this. I thought at first that I must have acci...
by Bananadine
Mon Feb 06, 2023 10:34 pm
Forum: Ideas
Topic: make strange effects given by demon statues last long enough to matter
Replies: 1
Views: 6803

make strange effects given by demon statues last long enough to matter

A demon statue just turned all my character's damage into darkness... for like ten turns, with no enemies around to test it on. Of COURSE I don't touch those crazy statues when there are enemies nearby. That'd be dangerous! I think that all positive effects applied by the statues should last for lik...
by Bananadine
Wed Feb 01, 2023 11:02 am
Forum: General Discussion
Topic: Is there a way to avoid the Trapped! event?
Replies: 7
Views: 135720

Is there a way to avoid the Trapped! event?

I know it won't happen if your level is low, but what if your level is high and you want to hold off on that quest for a while? Can you restrict yourself to certain parts of the map or something like that, to avoid it? Or is it just purely random as long as you're walking around outside and your lev...
by Bananadine
Mon Jan 23, 2023 3:11 am
Forum: Dumb Questions
Topic: How do people activate Poosh and Bearscape?
Replies: 2
Views: 7783

How do people activate Poosh and Bearscape?

It looks as if people sometimes donate to make those two areas available to everyone currently playing, or something. I don't see how to do that though. How does one do that?
by Bananadine
Thu Jan 19, 2023 2:38 am
Forum: Bugs
Topic: [1.7.4] Light of Revelation, when wielded by enemy, glitches player's skeleton minions
Replies: 4
Views: 5688

Re: [1.7.4] Light of Revelation, when wielded by enemy, glitches player's skeleton minions

for what it's worth, you can clear your party list of all non-existent members by entering the remarkable cave through the farportal in reknor; Good, that's something to look forward to. Supposing I can survive Dreadfell I mean - and if I don't then, oh well, my horror babies can meet me again in t...
by Bananadine
Wed Jan 18, 2023 12:37 pm
Forum: Bugs
Topic: [1.7.4] Light of Revelation, when wielded by enemy, glitches player's skeleton minions
Replies: 4
Views: 5688

Re: [1.7.4] Light of Revelation, when wielded by enemy, glitches player's skeleton minions

...Actually, I think that not all the transformed minions did stay in the minions list. I seem to remember that one became a fearful symmetry and may have summoned some further horrors itself... is that something that entity can do? And I think I saw some devourers in the crowd. But my minions list ...