Search found 13 matches

by N
Tue Jul 16, 2013 2:05 am
Forum: Spoilers
Topic: Where to find a spider web?
Replies: 2
Views: 12236

Re: Where to find a spider web?

Found the following entry in mimic.lua ["obj_name"] = "Spider Web", ["desc"] = "Spiders are clever and become good climbers.", ["realm"] = "nature", ["level"] = 25, ["rarity"] = 50, I've moved to the sandworm lair. I've ...
by N
Sat Jul 13, 2013 3:12 pm
Forum: Spoilers
Topic: Where to find a spider web?
Replies: 2
Views: 12236

Where to find a spider web?

A mimic I'm playing has basically hit a brick wall. I need a spider web but I can't seem to find one. tomespoiler.jar shows the following info: A Spider Web [1,+0] (1d1) (+0,+0) (yellow () Level 5, rarity 130, weight 3.0 lb, cost 100 From my reading of this that means it's most likely to spawn on du...
by N
Sat Dec 22, 2012 7:25 am
Forum: Gameplay
Topic: RIP Malice the Mad, by far my best character to date
Replies: 1
Views: 8684

RIP Malice the Mad, by far my best character to date

http://angband.oook.cz/ladder-show.php?id=13785

Lesson learned: Detect before doing a controlled teleport. Even when you have 19 speed, perfect stealth, undead form, full resistances and immunities, almost 600 HP, over 100 armor, and are teleporting onto the stairs out of the level. Detect.
by N
Sun Dec 16, 2012 8:43 pm
Forum: General Discussion
Topic: my first win, and that on my HTC cha cha
Replies: 3
Views: 6158

Re: my first win, and that on my HTC cha cha

Yottle wrote:I don't remember the formula and the wiki is long gone.
Gone but not forgotten:

http://web.archive.org/web/201001300835 ... /FrontPage?
by N
Sun Dec 16, 2012 8:28 pm
Forum: General Discussion
Topic: Tome 2.3.5 crashing when exporting a character
Replies: 3
Views: 4785

Re: Tome 2.3.5 crashing when exporting a character

I seem to recall something like this happening with older versions if you have a funky object in your inventory or one of your houses- broken stick artifacts and things like that. If you do, try dropping it on the ground so it won't show up in the dump. A True Totem of a Filthy street urchin appare...
by N
Sun Dec 16, 2012 5:01 am
Forum: General Discussion
Topic: Tome 2.3.5 crashing when exporting a character
Replies: 3
Views: 4785

Tome 2.3.5 crashing when exporting a character

Tome 2.3.5 is crashing when I try to export one of my characters. It's only the one character that it crashes for, other ones are ok. I'm running win7. Overwriting an existing file is what I was doing originally (doesn't work). Deleting the file myself doesn't fix it. Exporting to a different file d...
by N
Mon Jan 10, 2011 3:18 am
Forum: General Discussion
Topic: Can't close window with SDL build (2.3.9)
Replies: 2
Views: 3607

Re: Can't close window with SDL build (2.3.9)

I think we'll need a bit more info than "0x82a7680". How about running "strace tome".
by N
Mon Jan 10, 2011 1:52 am
Forum: General Discussion
Topic: what happened to the wiki?
Replies: 15
Views: 11358

Re: what happened to the wiki?

Try this: http://web.archive.org/web/200805191318 ... ifeArchive

While your at it, why not port some of them over the new wiki?
by N
Thu Dec 09, 2010 2:55 am
Forum: General Discussion
Topic: A couple questions
Replies: 3
Views: 4352

Re: A couple questions

Don't about the Zangband monsters. I did a quick search of changes.old (in my tome 2.3.5 install) and didn't find anything relevant. Could these now all be 'joke' monsters? (Doubt it.) As for the auto-expand, you could use keymaps (@). For example, you can map 'w' to "w*". Remember to save...
by N
Thu Dec 09, 2010 2:37 am
Forum: General Discussion
Topic: Lord Dimwit's Guide?
Replies: 3
Views: 5840

Re: Lord Dimwit's Guide?

The wayback machine (http://www.archive.org/web/web.php) archives everything. I think this is what your looking for
http://web.archive.org/web/200803171016 ... tegy_Guide
by N
Sun Dec 05, 2010 11:30 pm
Forum: General Discussion
Topic: Download for ToME 2 files
Replies: 16
Views: 64905

Re: Download for ToME 2.3.5

Found the original 2.3.5 zip file. Uploaded to
http://www.mediafire.com/?cxkywhmfqn7q22l
by N
Tue Dec 22, 2009 8:49 pm
Forum: Gameplay
Topic: Necromancers - how to get started?
Replies: 4
Views: 3366

Re: Necromancers - how to get started?

A necromancer that wants the touch of death (whatever it's called) ability or a necromancer who's in fact a summoner. Both of these can work in the long term. The one I typically go for is the summoner... as a sorcerer :) As for getting you past level 1, I've rolled up a wood elf necro and leveled ...
by N
Sun Jul 05, 2009 5:20 am
Forum: General Discussion
Topic: Player roll call: If T3 were released today, would you play?
Replies: 59
Views: 40304

I'll play.

I think I'll also mod a bit. I noticed a bit of lua code that suggests level 100 sorcerers will have 1 hp...