Search found 24 matches

by KiTA
Wed Oct 29, 2014 6:32 pm
Forum: Dumb Questions
Topic: Steam Client Not Found
Replies: 3
Views: 1467

Re: Steam Client Not Found

Getting this message here too. I remember that Darkgod had to do something odd to my account back int he day since the IRC was using my real name instead of my handle. Ever since then sometimes I need to get a little fiddling to get things working. Is there a way to get debug output to see if the cl...
by KiTA
Mon Jan 14, 2013 5:46 pm
Forum: Bugs Archive
Topic: [1.0] Aether Beam on random elites
Replies: 3
Views: 1644

Re: [1.0] Aether Beam on random elites

Yes, the same thing happens when you use it. It's done that for quite some time.
by KiTA
Sun Jan 13, 2013 7:35 am
Forum: Bugs Archive
Topic: High CPU usage on [New Character] screen
Replies: 6
Views: 2137

Re: High CPU usage on [New Character] screen

Getting reports on the #tome IRC of other people experiencing the same thing. In addition, if the game lets you past this window, the descriptions for talents et all will be corrupt, and the game will crash upon loading a map.
by KiTA
Sun Jan 13, 2013 7:19 am
Forum: Bugs Archive
Topic: [1.0] Amusingly catastrophically bad luck bug!
Replies: 6
Views: 1924

Re: [1.0] Amusingly catastrophically bad luck bug!

Also: I love how the constitution is a floating point number: 55.274729776574 That's not right, is it? haha
by KiTA
Sun Jan 13, 2013 3:34 am
Forum: Bugs Archive
Topic: [1.0] Amusingly catastrophically bad luck bug!
Replies: 6
Views: 1924

Re: Dying in the Fearscape to a Shade while gaining a level.

So this is the error I got. Well, got two in a row: 1: error = "Lua Error: /engine/utils.lua:1668: attempt to index field 'level' (a nil value)\ At [C]:-1 __index\ At /engine/utils.lua:1668 circle_grids\ At /engine/utils.lua:1857 findFreeGrid\ At /data/talents/corruptions/shadowflame.lua:266 \ ...
by KiTA
Sat Jan 12, 2013 9:23 am
Forum: Bugs Archive
Topic: [1.0] Amusingly catastrophically bad luck bug!
Replies: 6
Views: 1924

Re: Dying in the Fearscape to a Shade while gaining a level.

Oh, and for good measure, that level I gained? Level 30, which is an achievement (so that's another popup at the same time)...
by KiTA
Sat Jan 12, 2013 9:12 am
Forum: Bugs Archive
Topic: [1.0] Amusingly catastrophically bad luck bug!
Replies: 6
Views: 1924

[1.0] Amusingly catastrophically bad luck bug!

Ok, so this character uh, well, is lost. He's not dead, he's not lost he's just... not there? http://te4.org/characters/160/tome/ea5a2c6a-8281-4655-9233-64b949db80bd To be succinct: Apparently, dying in the Fearscape to a Summoned Monster (Shade of Player) while also gaining a level from killing sai...
by KiTA
Sat Sep 01, 2012 7:24 pm
Forum: Spoilers
Topic: Paradox Mage Build/Play Strategies
Replies: 14
Views: 6360

Re: Paradox Mage Build/Play Strategies

Hm, tempting. But with only 3 slots early on...

Teleport
Wild Infusion (Physical)
Regeneration / Healing

One would have to go. Hmmm...
by KiTA
Sat Sep 01, 2012 5:23 am
Forum: Spoilers
Topic: Paradox Mage Build/Play Strategies
Replies: 14
Views: 6360

Re: Paradox Mage Build/Play Strategies

Yeah, that rare death was one of those things I have trouble with, it was right next to the stairs up, I dim jumped down the hallway, turned around to shoot it, and it killed me before I even realized I was in trouble. Rune of the Rift? What's that? I've been skipping out on the Temporal Rift as my ...
by KiTA
Fri Aug 31, 2012 7:02 am
Forum: Spoilers
Topic: Paradox Mage Build/Play Strategies
Replies: 14
Views: 6360

Re: Paradox Mage Build/Play Strategies

by KiTA
Thu Aug 30, 2012 1:30 pm
Forum: Spoilers
Topic: Paradox Mage Build/Play Strategies
Replies: 14
Views: 6360

Re: Paradox Mage Build/Play Strategies

Er, yeah. When I say cap, I mean the per-level cap. I haven't gotten to the point where I capped out my base at 60, that's a bit beyond where I've gotten with TOME 4. :) But yeah, the problem I have been having that I was trying to rectify with extra Con was turning the corner and suddenly taking 90...
by KiTA
Thu Aug 30, 2012 7:52 am
Forum: Spoilers
Topic: Paradox Mage Build/Play Strategies
Replies: 14
Views: 6360

Re: Paradox Mage Build/Play Strategies

Well the problem with having both sustains up is that you end up with 175 base paradox, and, er, that's pretty high.

Of course, that's cause I usually pump my stats into Magic until I hit the cap, then directly into Con. Should I be splitting that between Con and Willpower?
by KiTA
Thu Aug 30, 2012 6:01 am
Forum: Spoilers
Topic: Paradox Mage Build/Play Strategies
Replies: 14
Views: 6360

Paradox Mage Build/Play Strategies

So I'm in love with the Chronomancers. Temporal Warden is fun (although next time I'm definitely going pure Bow TW) -- although right now I'm playing a Paradox Mage. My problem is that there are so many good abilities (and others that appear bad at first glance but are apparently awesome) that I'm n...
by KiTA
Sat Nov 27, 2010 4:55 pm
Forum: General Discussion
Topic: TVTropes
Replies: 1
Views: 1459

Re: TVTropes

Anyone mind helping out with this? I'm not fully versed in the new setting and TOME4 -- I'm waiting for Kobold Monks to be implemented. ;)
by KiTA
Tue Nov 23, 2010 8:57 am
Forum: General Discussion
Topic: TVTropes
Replies: 1
Views: 1459

TVTropes

We are now Trope-enabled:
http://tvtropes.org/pmwiki/pmwiki.php/M ... sOfMajEyal

I'm thinking breaking up the list between 2.X and 4.X tropes, as the two games are vastly different. But still, it's a start.