Search found 70 matches

by Silvermoon
Sun Dec 23, 2012 5:24 am
Forum: Bugs Archive
Topic: [RC1] Transmute Gems talent disappeared from Alchemist
Replies: 3
Views: 1422

Re: [RC1] Transmute Gems talent disappeared from Alchemist

Off the top of my head, I'm pretty sure it's not unlearnable.
by Silvermoon
Sat Dec 22, 2012 11:29 am
Forum: Bugs Archive
Topic: [RC1] Premonition + Death = Massive derping
Replies: 3
Views: 1354

Re: [RC1] Premonition + Death = Massive derping

Maybe it's just me, but I would have been laughing too hard to care about my death.
by Silvermoon
Sat Dec 22, 2012 3:50 am
Forum: General Discussion
Topic: I wasn't loged in when I donated.. How do I get the bonuses?
Replies: 19
Views: 8270

Re: I wasn't loged in when I donated.. How do I get the bonu

And even then, when they do that to people, it's not the buyers that get hit; in general, it's the sellers. PayPal is more than trustworthy for normal consumer level transactions. So, it's what? "They're not me or anyone I know! They don't count!" Is that your basic argument? What I'm say...
by Silvermoon
Fri Dec 21, 2012 10:07 pm
Forum: General Discussion
Topic: I wasn't loged in when I donated.. How do I get the bonuses?
Replies: 19
Views: 8270

Re: I wasn't loged in when I donated.. How do I get the bonu

Is Paypal of ill repute? I've only used it once or twice. Yeah, they are. They store funds like a bank but aren't bound by any banking laws whatsoever. They have a history of freezing people's accounts and taking their money on a whim. There's no judicial oversight. On a whim? They always have a re...
by Silvermoon
Thu Dec 20, 2012 2:38 am
Forum: General Discussion
Topic: steam greenlight for tome
Replies: 9
Views: 3201

Re: steam greenlight for tome

That doesn't really have anything to do with the question asked, I'm not trying to stream (which I can still do at 1920x1080 anyway). Unless Camtasia is somehow related to Steam Greenlight?
by Silvermoon
Wed Dec 19, 2012 10:38 pm
Forum: General Discussion
Topic: Category Efficiency
Replies: 23
Views: 7190

Re: Category Efficiency

Maybe it's just me, but what I find confusing is why any skills use points invested instead of effective talent level in the first place. In particular, some trees exist where mastery level is virtually meaningless. As a player, I find that counter-intuitive, and I really think it should be changed....
by Silvermoon
Wed Dec 19, 2012 10:35 pm
Forum: General Discussion
Topic: steam greenlight for tome
Replies: 9
Views: 3201

Re: steam greenlight for tome

I tend to play fast and get myself killed a lot as a result. I suck at editing video, but I could just start recording some random bits of play (probably in Exploration mode so I can get high level / late game stuff as well). I also have a powerful PC (can record 1920x1080 in realtime on extremely d...
by Silvermoon
Thu Oct 06, 2011 8:29 pm
Forum: Ideas
Topic: Have some kind of help file
Replies: 18
Views: 4722

Re: Have some kind of help file

There's a reason for that: People who don't understand it need help. People who do understand it don't want to explain it, due to time or complexity constraints. From a professional standpoint, this is one of those things that a developer should be responsible for before the game (or in this case, ...
by Silvermoon
Wed Oct 05, 2011 7:51 pm
Forum: Ideas
Topic: Tutorial or Tips Mode on by Default for Each Virgin Class
Replies: 11
Views: 4318

Re: Tutorial or Tips Mode on by Default for Each Virgin Clas

I'd rather see such tips enabled on character creation with a checkbox or something.
by Silvermoon
Wed Oct 05, 2011 7:49 pm
Forum: Ideas
Topic: Have some kind of help file
Replies: 18
Views: 4722

Re: Have some kind of help file

There's a reason for that: People who don't understand it need help. People who do understand it don't want to explain it, due to time or complexity constraints. From a professional standpoint, this is one of those things that a developer should be responsible for before the game (or in this case, f...
by Silvermoon
Wed Oct 05, 2011 7:46 pm
Forum: Ideas
Topic: Should ToME have auto-explore?
Replies: 32
Views: 8124

Re: Should ToME have auto-explore?

Auto-explore, in my opinion, ought to be in every rogue-like game. For those who want to explore every nook and cranny, and make sure EVERYTHING has been located, auto-explore cuts down immensely on tedium -- once you've explored the majority of a floor, navigating to the untouched areas is just a t...
by Silvermoon
Sat Oct 01, 2011 7:21 am
Forum: Ideas
Topic: All lore should re-read upon rediscovery
Replies: 5
Views: 2303

Re: All lore should re-read upon rediscovery

Couldn't you just ... not use the library?
by Silvermoon
Sat Oct 01, 2011 7:14 am
Forum: Ideas
Topic: Keep transmog menu open until closed
Replies: 1
Views: 862

Re: Keep transmog menu open until closed

Drop things on the ground in a pile, then use the chest. Having it NOT close your inventory is going to lead to accidentally trashing a lot of items you didn't intend to trash.
by Silvermoon
Thu Sep 29, 2011 6:56 am
Forum: Ideas
Topic: Fixing high level Talents
Replies: 22
Views: 5817

Re: Fixing high level Talents

Perhaps breath attack damage should fall off with distance, but get a boost for short-ranged use. It would make them more useful for one-on-one, give players a means of mitigating damage via positioning, and it logically follows that a spreading cone would lose effectiveness the more "spread o...
by Silvermoon
Wed Sep 28, 2011 6:51 pm
Forum: Ideas
Topic: Fateful Aura redesign
Replies: 15
Views: 4365

Re: Fateful Aura redesign

As I mentioned in another post, I think Fateful Aura needs a redesign to make it more fun and useful. These are the problems I see with it: 1) It's too random. 2) It is not thematically interesting enough. 3) It replaces talents but it doesn't feel as useful and directed as most talents. It should ...