Search found 517 matches

by Lord Estraven
Sat Dec 13, 2025 11:06 pm
Forum: Character Reports
Topic: First Nightmare win
Replies: 0
Views: 22

First Nightmare win

https://te4.org/characters/281402/tome/1aee83b0-fd7e-4847-a011-34b88c130b58 Another halfling, this time an AM Doomed. There were some close calls towards the end. A Solipsist randboss killed me once, another randboss almost did after stripping all my sustains, and Argoniel killed me twice, though El...
by Lord Estraven
Mon Dec 01, 2025 6:07 pm
Forum: Character Reports
Topic: First win
Replies: 0
Views: 304

First win

https://te4.org/characters/281402/tome/d987b106-e04b-4729-97ba-d2f4abb36990 Halfling Oozemancer, and I see what people mean about the class being OP. In the end it wasn't even close. The undead orb guardian and one stairway guardian gave me some trouble, the sorcerers did not. Elandar was mostly jus...
by Lord Estraven
Fri Nov 21, 2025 12:41 am
Forum: Character Reports
Topic: Jaleni the Ogre Mindslayer - my first Adventure char to beat Dreadfell
Replies: 1
Views: 340

Re: Jaleni the Ogre Mindslayer - my first Adventure char to beat Dreadfell

N/M, dead to Grushnak. He was a lot tougher than most of his troops. Fun game though, and I finally got Doomed unlocked. Edit: I think I goofed something with the main quest progress too actually, since I did Dreadfell and so on without finishing the second stage dungeons. Not sure if that broke any...
by Lord Estraven
Thu Nov 20, 2025 9:43 pm
Forum: Character Reports
Topic: Jaleni the Ogre Mindslayer - my first Adventure char to beat Dreadfell
Replies: 1
Views: 340

Jaleni the Ogre Mindslayer - my first Adventure char to beat Dreadfell

First character to get this far with no deaths, too. https://te4.org/characters/281402/tome/7c7bb209-b408-4fcf-9d89-414676cbed1f What I have learned that made a difference this time: 1. Defense is more important than Armor. (Thanks, Krog Mindslayer guide.) 2. Saves are as important as resists. Parti...
by Lord Estraven
Sat Oct 26, 2024 12:57 am
Forum: Character Reports
Topic: RIP Elllen, my best Wanderer so far
Replies: 0
Views: 14508

RIP Elllen, my best Wanderer so far

https://te4.org/characters/281402/tome/5138e403-524a-43a1-8a5a-acc321850878 Elllen with three 'l's: Memorable name, memorable character. The combination of daggers and Cursed powers turned out to be surprisingly potent, maybe something I'll try again with an actual Cursed. I wouldn't have thought to...
by Lord Estraven
Sat Nov 19, 2022 3:00 pm
Forum: General Discussion
Topic: Dealing with Orc Mage-Hunters
Replies: 1
Views: 7843

Dealing with Orc Mage-Hunters

So, playing this Yeek Skirmisher in Exploration mode, to get a bunch of unlocks and try to get a better feel for the game: https://te4.org/characters/281402/tome/afd0243c-fca5-40d8-bf3f-0b4625ca7fa9 Most of the Far East enemies at this point are either flunkies that die fast, or random uniques that ...
by Lord Estraven
Sat Nov 19, 2022 3:00 pm
Forum: General Discussion
Topic: Dealing with Orc Mage-Hunters
Replies: 3
Views: 13111

Dealing with Orc Mage-Hunters

So, playing this Yeek Skirmisher in Exploration mode, to get a bunch of unlocks and try to get a better feel for the game: https://te4.org/characters/281402/tome/afd0243c-fca5-40d8-bf3f-0b4625ca7fa9 Most of the Far East enemies at this point are either flunkies that die fast, or random uniques that ...
by Lord Estraven
Sun Oct 23, 2022 3:45 pm
Forum: General Discussion
Topic: Advice for my berserker
Replies: 3
Views: 10484

Re: Advice for my berserker

Thank you for the advice! I was trying to follow someone else's Berserker skill guide, but I think it was for an older version (re what you said about Rush), and the game does seem to favor putting a point or two in everything and only specializing at high levels I guess? And yeah, I was bored with ...
by Lord Estraven
Wed Oct 19, 2022 7:26 pm
Forum: General Discussion
Topic: I made a character builder for ToME
Replies: 3
Views: 13822

Re: I made a character builder for ToME

Ahh I love this! Especially coming from ToME2, jtomespoiler used to be great for character planning before Java changes broke it.
by Lord Estraven
Sun Oct 16, 2022 6:49 pm
Forum: General Discussion
Topic: Advice for my berserker
Replies: 3
Views: 10484

Advice for my berserker

Lapsang Souchong the level 22 Thalore berserker: https://te4.org/characters/281402/tome/5d940cb6-fb09-48e6-ba1a-772a88b3b316 I've made it farther with her than any of my other characters by focusing on just damage mitigation, debuff resistance/removal, and damage output. Did some research on what ru...
by Lord Estraven
Sun Mar 14, 2021 6:39 pm
Forum: General Discussion
Topic: Questions about 2.4.0
Replies: 4
Views: 21320

Re: Questions about 2.4.0

@Yottle 2.4.0 is Anonymous Hero's port to C++17. Among many other things it removes traps entirely. See: https://github.com/tome2/tome2 @Bast Bringing back the ID minigame would require some pretty extensive patching I think. I have no idea where you'd start, sorry. Monster list, try '/'. Be warned ...
by Lord Estraven
Fri Dec 25, 2020 8:53 pm
Forum: Modules
Topic: Porting ToME2 to the T4 engine
Replies: 681
Views: 12719734

Re: Porting ToME2 to the T4 engine

Eh it's okay! I feel like it might be good for now to have a hotkey to enable/disable the map, and make it 100% opaque to avoid UI jumble. (If it helps, jumble isn't a problem unique to your T2 port; I started playing T4 again today, and was quickly wishing for a way to disable popup alpha transpare...
by Lord Estraven
Wed Dec 23, 2020 1:38 pm
Forum: Modules
Topic: Porting ToME2 to the T4 engine
Replies: 681
Views: 12719734

Re: Porting ToME2 to the T4 engine

Hmm, weird question but is there a way to move or disable the map HUD? It blocks a large chunk of the view :|
by Lord Estraven
Tue May 26, 2020 3:21 pm
Forum: General Discussion
Topic: ToME 3.0 Development
Replies: 22
Views: 126687

Re: ToME 3.0 Development

Oh wow. Good catch if so, over a decade late. I don't think the T3 code base and popular modules are even archived anywhere. How'd you figure that out?
by Lord Estraven
Thu Nov 22, 2018 6:27 pm
Forum: Modules
Topic: Porting ToME2 to the T4 engine
Replies: 681
Views: 12719734

Re: Porting ToME2 to the T4 engine

Yay awesome, thank you!!!