Search found 133 matches
- Wed May 29, 2013 5:08 am
- Forum: Ideas
- Topic: Autoexplore will kill you
- Replies: 5
- Views: 1675
Autoexplore will kill you
First off, apologies--I posted about this a couple days in the autoexplore improvement thread, but I'm not sure how much visibility that gets (it's an old thread with multiple pages and I often skip over that sort of thing) and this is something that's been driving me crazy lately and I'd really lik...
- Mon May 27, 2013 2:36 am
- Forum: Ideas
- Topic: Auto-explore improvement ideas thread
- Replies: 30
- Views: 8285
Re: Auto-explore improvement ideas thread
Playing on nightmare, it's just occurred to me that a shockingly stupid number of my character deaths are due to auto-explore breaking a turn after I see an enemy. Essentially, when autoexploring any enemies I run across will always get a turn on me. For example, I have a ridiculous number of deaths...
- Tue May 21, 2013 11:31 am
- Forum: General Discussion
- Topic: Automatic updates on OSX (10.6.8)
- Replies: 1
- Views: 905
Automatic updates on OSX (10.6.8)
"Your launcher should automatically update your game so no need to redownload it all." Is this working for others? Neither this nor the previous release auto-updated on my machine. Not a big deal as I can always still download the new version in full, but it does sound like a better way to...
- Wed May 15, 2013 4:11 pm
- Forum: Character Reports
- Topic: YAWP: Open Sorcerer XIV, Arcane Archmage
- Replies: 10
- Views: 4439
Re: YAWP: Open Sorcerer XIV, Arcane Archmage
.Earwicker wrote:Myself, I think it's one of the best tactical talents in the game and I often pick Higher just for that.
It also couples cheesily well with Inferno, which doesn't otherwise get a lot of love (though I realize this is an arcane-only build).
- Tue Apr 23, 2013 12:31 pm
- Forum: Character Reports
- Topic: [1.0.1] Thalore Arcane Blade - Nightmare Roguelike Winner
- Replies: 6
- Views: 3111
Re: [1.0.1] Thalore Arcane Blade - Nightmare Roguelike Winne
Congrats! That just sounds like a tough win.
How was Stone compared to Lightning? Did you use lightning early game and then respec once you opened Stone, or did you basically run it melee throughout the early game?
How was Stone compared to Lightning? Did you use lightning early game and then respec once you opened Stone, or did you basically run it melee throughout the early game?
- Mon Apr 22, 2013 12:17 pm
- Forum: Addons
- Topic: [v1.0.1-1.0.5] Store Wish List
- Replies: 57
- Views: 48410
Re: [v1.0.1] Store Wish List
Noel--so essentially the stores that also give other options, like talent unlocks or ring creation?
- Sun Apr 21, 2013 9:16 pm
- Forum: Character Reports
- Topic: Vzar, Accursed Dwarf. Died to the Dreads of Dreadfell.
- Replies: 6
- Views: 2167
Re: Vzar, Accursed Dwarf. Died to the Dreads of Dreadfell.
Yeah, seems like you found a dreadmaster, which can be awful for melee types. Unless something's changed recently (I haven't played many melee characters that far recently), that guy will keep summoning hordes of dreads until you take him out or just abandon the level altogether. They'll also chase ...
- Tue Mar 26, 2013 9:07 pm
- Forum: Ideas
- Topic: Give Lichform a Powerful Benefit at Talent Level 7
- Replies: 10
- Views: 2765
Re: Give Lichform a Powerful Benefit at Talent Level 7
As you're already getting a Negative bar, Hymns would be amusing as well (probably stepping on anorothil's toes too much there, though).
- Sat Mar 23, 2013 6:11 pm
- Forum: Spoilers
- Topic: high number of attacks per round vs dmg when hit enemies
- Replies: 3
- Views: 2077
Re: high number of attacks per round vs dmg when hit enemies
I wonder...does the damage reduction from stun affect dmg-when-hit?
- Thu Mar 07, 2013 12:44 pm
- Forum: Spoilers
- Topic: Newbie questions
- Replies: 13
- Views: 8286
Re: Newbie questions
Harkor Zun: the only thing that comes to mind is, he can move through walls. Sometimes guys who can move through walls, if they don't target you, just tend to mull around inside the wall. If that's the case, you can run around casting track or a detect wand or something like that until you find him,...
- Thu Mar 07, 2013 3:45 am
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 443315
Re: Dumb questions thread
Thanks! Probably the sign that's the problem. Never occurred to me.
EDIT: Yep, that did it.
EDIT: Yep, that did it.
- Wed Mar 06, 2013 11:18 pm
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 443315
Re: Dumb questions thread
Is there some trick to the whole betraying escorts without going anti-magic bit? Right now, I can betray escorts after going anti-magic, but I never get the option otherwise. Several runs on a mindslayer today, for instance, in the starter dungeons with only starting equipment and talents, I don't g...
- Wed Mar 06, 2013 11:16 pm
- Forum: Ideas
- Topic: Shift-tab the inventory
- Replies: 2
- Views: 1169
Re: Shift-tab the inventory
Ah, so it does. I'll just...uhhh...HEY, WHAT'S THAT OVER THERE???
**abashedly runs away**
**abashedly runs away**
- Wed Mar 06, 2013 9:28 pm
- Forum: Ideas
- Topic: Shift-tab the inventory
- Replies: 2
- Views: 1169
Shift-tab the inventory
Just a minor tweak.... Currently "tab" key switches panes in the inventory. Allow "shift-tab" to switch panes in the opposite direction. When I'm on a roll, I often accidentally blow past the pane I'm looking for, making me have to cycle through again. This is usually done at eve...
- Sun Mar 03, 2013 10:25 pm
- Forum: Metaclass: Mages
- Topic: How to deal with unavoidable damage as a no-pet necromancer?
- Replies: 3
- Views: 4991
Re: How to deal with unavoidable damage as a no-pet necroman
What's giving you trouble, in particular? 1. At that level, you should be able to 2 or 3-shot most things. Invoke Darkness, Fear the Night, and Rigor Mortis should be regularly hitting for at least 200 or 300 each at that point, which is generally more than enough to take down the normal foes. 2. I ...