[CPU] Detected 2 CPUs
OpenAL device available: DirectSound Default (default Generic Software)
OpenAL device available: WaveOut Default (default Generic Software)
OpenAL device available: No Output (default Generic Software)
OpenAL device available: Generic Software (default Generic Software)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: C:\Users\Public\Documents\Important Programs\TOME\t-engine.exe
SelfExe gave us app directory of:	C:\Users\Public\Documents\Important Programs\TOME\
LuaVM:	LuaJIT 2.0.0-beta8	x86
Creating particles thread 0
LuaVM:	LuaJIT 2.0.0-beta8	x86
[DO RESIZE] 800x600 (0)
OpenGL max texture size: 4096
OpenGL max texture size: 4096
===fbo 1
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-0.9.34
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=34.000000 , [4]="te4" , [5]=16.000000 , ["load_teae"]="/engines/te4-0.9.34.teae" , } , } __byname={["te4-0.9.34"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Owner\\T-Engine\4.0
	bootstrap
	C:\Users\Public\Documents\Important Programs\TOME\\game\thirdparty
	C:\Users\Public\Documents\Important Programs\TOME\\game
[ENGINE LOADER] sorted:	te4	0	9	34
[ENGINE LOADER] loading engine:	0	9	34	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.34.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1440x900x32
Available resolutions: 1280x800x32
Available resolutions: 1280x720x32
Available resolutions: 1176x664x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1440x900x16
Available resolutions: 1280x800x16
Available resolutions: 1280x720x16
Available resolutions: 1176x664x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_THIRD_11	table: 0x037706a0
Remapping	HOTKEY_THIRD_12	table: 0x037706f0
Remapping	HOTKEY_THIRD_10	table: 0x03770740
Switching resolution to	1440x838	1440	838	false
Setting resolution to 1440x838 (windowed)
[DO RESIZE] 1440x838 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1440	838	from	1440	838
Creating profile thread
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
LuaVM:	LuaJIT 2.0.0-beta8	x86
TE4Online starting...
[PROFILE] Thread connected to te4.org
[PROFILE] logged in!	aussiemon
[PROFILE] Main thread got authed	aussiemon
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.34.team	:: (as dir)	false	:: (as team)	16	
Module mismatch engine version boot-0.9.29 using engine te4-0.9.29
Loaded module definition for boot-0.9.29 using engine te4-0.9.29
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.34
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.34
Creating module	tome-3.9.34.team	:: (as dir)	false	:: (as team)	12	
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
Loaded module definition for tome-3.9.34 using engine te4-0.9.34
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.34
* Module: boot
 ** 0.9.29
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = C:\Users\Public\Documents\Important Programs\TOME\\game\engines\te4-0.9.34.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1440x838 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[ONLINE PROFILE] current character 	game did not tell us
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
[ONLINE PROFILE] current character 	Main Menu
Using cached font	/data/font/Vera.ttf	12
[TALENT]	player	1	learning	T_MANATHRUST	true	2
[TALENT]	player	1	learning	T_FLAME	true	2
[TALENT]	player	1	learning	T_FIREFLASH	true	2
[TALENT]	player	1	learning	T_LIGHTNING	true	2
[TALENT]	player	1	learning	T_SUNSHIELD	true	2
[TALENT]	player	1	learning	T_FLAMESHOCK	true	2
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 30:17 :: 510
C Map seens texture: 38 (50x50)
Stored entities list	actor	table: 0x07db9910
Stored entities list	object	table: 0x07dbac48
Stored entities list	trap	table: 0x07dbacd0
Generating cavern
Floodfill group	1	6
Floodfill group	5	8
Floodfill group	10	782
Floodfill group	17	260
Floodfill group	24	6
Floodfill group	28	63
Floodfill group	31	26
Floodfill group	294	11
Floodfill group	307	56
Floodfill group	1120	36
Floodfill group	1228	3
Ok floodfill
Loading tile	terrain/crystal_floor1.png
Loading tile	terrain/crystal_alpha3.png
Loading tile	terrain/crystal_alpha5.png
Loading tile	terrain/crystal_alpha1.png
Loading tile	terrain/crystal_alpha4.png
Loading tile	terrain/crystal_alpha2.png
Loading tile	terrain/crystal_floor1.png
Loading tile	npc/troll_f.png
Loading tile	npc/troll_c.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/canine_w.png
Loading tile	npc/troll_s.png
Loading tile	npc/canine_fox.png
Loading tile	npc/canine_ww.png
Loading tile	npc/canine_warg.png
Loading tile	npc/skeleton_warrior.png
Loading tile	terrain/crystal_floor5.png
Loading tile	terrain/crystal_floor6.png
Loading tile	terrain/crystal_floor7.png
Loading tile	terrain/crystal_floor8.png
Loading tile	terrain/crystal_floor3.png
Loading tile	terrain/crystal_floor4.png
Loading tile	terrain/crystal_floor2.png
Loading tile	player/humanoid_halfling_protector_myssil.png
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x07e521a0
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 749, 1825 ticks
[ONLINE PROFILE] get news
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4-0.9.34.team	:: (as dir)	false	:: (as team)	16	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.34
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.34
Creating module	tome-3.9.34.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.34 using engine te4-0.9.34
tome	example
example_realtime	tome
example	example_realtime
* Module: tome
 ** 3.9.34
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = C:\Users\Public\Documents\Important Programs\TOME\\game\engines\te4-0.9.34.teae
}
After fs.reset
[1] = {
  [path] = C:\Users\Public\Documents\Important Programs\TOME\\game\engines\te4-0.9.34.teae
}
[ENGINE] Switching to turn based
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	0.9.34	tome-3.9.34	Roark Darkley the Timelord	false
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: C:\Users\Public\Documents\Important Programs\TOME\t-engine.exe
SelfExe gave us app directory of:	C:\Users\Public\Documents\Important Programs\TOME\
LuaVM:	LuaJIT 2.0.0-beta8	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 9ef350)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
Reboot using	te4	0.9.34	tome-3.9.34	Roark Darkley the Timelord	false
LuaVM:	LuaJIT 2.0.0-beta8	x86
[ENGINE LOADER] available from teae: 	te4-0.9.34
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=34.000000 , [4]="te4" , [5]=16.000000 , ["load_teae"]="/engines/te4-0.9.34.teae" , } , } __byname={["te4-0.9.34"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Owner\\T-Engine\4.0
	bootstrap
	C:\Users\Public\Documents\Important Programs\TOME\\game\thirdparty
	C:\Users\Public\Documents\Important Programs\TOME\\game
[ENGINE LOADER] loading engine:	0	9	34	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.34.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1440x900x32
Available resolutions: 1280x800x32
Available resolutions: 1280x720x32
Available resolutions: 1176x664x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1440x900x16
Available resolutions: 1280x800x16
Available resolutions: 1280x720x16
Available resolutions: 1176x664x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_THIRD_11	table: 0x03770758
Remapping	HOTKEY_THIRD_12	table: 0x037707a8
Remapping	HOTKEY_THIRD_10	table: 0x037707f8
Switching resolution to	1440x838	1440	838	false
Setting resolution to 1440x838 (windowed)
[DO RESIZE] 1440x838 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1440	838	from	1440	838
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.34.team	:: (as dir)	false	:: (as team)	16	
Module mismatch engine version boot-0.9.29 using engine te4-0.9.29
Loaded module definition for boot-0.9.29 using engine te4-0.9.29
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.34
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.34
Creating module	tome-3.9.34.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.34 using engine te4-0.9.34
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.34
* Module: boot
 ** 0.9.29
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = C:\Users\Public\Documents\Important Programs\TOME\\game\engines\te4-0.9.34.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1440x838 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[MODULE LOADER] module MD5	b892f8974df4d1f07e8eaabf25401908	computed in 	1113
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	disallowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] waiting for first auth
[PROFILE] waiting for first auth
module 'mod.dialogs.ShowEquipment' not found:
	no field package.preload['mod.dialogs.ShowEquipment']
	no file '/mod/dialogs/ShowEquipment.lua'
stack traceback:
	/engine/utils.lua:1276: in function </engine/utils.lua:1275>
	[C]: ?
	[C]: in function 'xpcall'
	/engine/utils.lua:1275: in function 'require_first'
	/engine/interface/ActorInventory.lua:23: in main chunk
	[C]: in function 'require'
	/mod/load.lua:38: in main chunk
	[C]: in function 'require'
	/engine/Module.lua:158: in function 'load'
	/engine/Module.lua:456: in function 'instanciate'
	/engine/utils.lua:1203: in function 'showMainMenu'
	/engine/init.lua:122: in main chunk
	[C]: in function 'dofile'
	/loader/init.lua:170: in main chunk
[INVENTORY] define slot	1	In inventory
Using cached font	/data/font/USENET_.ttf	16
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	In your belt
[INVENTORY] define slot	13	On hands
[INVENTORY] define slot	14	On feet
[INVENTORY] define slot	15	Tool
[INVENTORY] define slot	16	Quiver
[INVENTORY] define slot	17	Socketed Gems
[INVENTORY] define slot	18	Mount
[INVENTORY] define slot	19	Second weapon set: In main hand
[INVENTORY] define slot	20	Second weapon set: In off hand
[INVENTORY] define slot	21	Second weapon set: psionic focus
[TALENTS TACTICS]
 * 	disable
 * 	mana
 * 	heal
 * 	paradox
 * 	attackarea
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	defend
 * 	surrounded
 * 	vim
 * 	buff
 * 	atack
 * 	protect
 * 	psi
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
Loading entities file from file	/data/general/stores/basic.lua
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Loading entities file from file	/data/zones/town-derth/npcs.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-derth/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/town-derth/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/mounts.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing drakeskin leather gloves 'Salura' into world artifacts
Importing steel dagger 'Erakalthosta' into world artifacts
Importing Velotira the elven-silk cloak into world artifacts
Importing Swampripper the dwarven-steel gauntlets into world artifacts
Importing Cyranor into world artifacts
Importing voratun dagger 'Gorewell' into world artifacts
Importing Corruptionbrawn into world artifacts
Importing Breezestoker into world artifacts
Importing dwarven-steel helm 'Blindtrencher' into world artifacts
Importing Eranik into world artifacts
Importing Emelalevea into world artifacts
Importing Zanodin into world artifacts
Importing Salyba into world artifacts
Importing Brenuromindur the hardened leather armour into world artifacts
Importing Betarissra into world artifacts
Importing voratun longsword 'Byregodor' into world artifacts
Importing stralite mace 'Hathirek' into world artifacts
Importing Ivumibeth the hardened leather cap into world artifacts
Importing dwarven lantern 'Velessra' into world artifacts
Importing cashmere wizard hat 'Stormobsidian' into world artifacts
Importing Layyma into world artifacts
Importing pair of dwarven-steel boots 'Isyda' into world artifacts
Importing Belotorek the yew longbow into world artifacts
Importing Belybrevena into world artifacts
Importing Xanyrin the hardened leather armour into world artifacts
Importing Korasus the drakeskin leather armour into world artifacts
Importing Gunobers the stralite ring into world artifacts
Importing Zubilralaith the cured leather sling into world artifacts
Importing Radhizilandur the dragonbone staff into world artifacts
Importing Koresta the dwarven-steel waraxe into world artifacts
Importing Ivenne into world artifacts
Importing Iserama into world artifacts
Importing Biregoyon the pair of hardened leather boots into world artifacts
Importing steel amulet 'Velonn' into world artifacts
Importing dwarven-steel battleaxe 'Alodunandur' into world artifacts
Importing silk robe 'Hellsstar' into world artifacts
Importing Runyruivor into world artifacts
Importing Chillbloom into world artifacts
Importing stralite greatsword 'Poremissra' into world artifacts
Importing Bethuserin into world artifacts
Importing steel shield 'Arugorn' into world artifacts
Importing Cheran into world artifacts
Importing stralite longsword 'Salyta' into world artifacts
Importing Bokidorion the Shadowsun into world artifacts
Importing Glarithra the Forestkill into world artifacts
Importing hardened leather sling 'Gloselaith' into world artifacts
Importing Emydabeth into world artifacts
Importing voratun ring 'Tydohad' into world artifacts
Importing ash staff 'Hellssteel' into world artifacts
Importing Berolarelen into world artifacts
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/town-derth/traps.lua
Loading entities file from file	/data/general/traps/store.lua
C Map size 19:1 :: 19
C Map seens texture: 31 (50x50)
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Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	16
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
C Map size 19:12 :: 228
C Map seens texture: 187 (50x50)
Using cached font	/data/font/Vera.ttf	12
[KEYBINDER] Loaded keybinds: chat
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to no online profile active.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] waiting for first auth
Wait finished, counted 1511, 11861 ticks
Loading tile	tactical_self.png
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Updating zone name	Derth (1)
C Map minimap texture: 249 (50x50; 64x64)
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[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[PROFILE] connection disrupted, trying to reconnect	closed
[LOG]	#YELLOW#Connection to online server lost, trying to reconnect.
[LOG]	Today is the 10th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 18:28.
[LOG]	Ran for 7 turns (stop reason: interesting terrain).
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PROFILE THREAD] error	/profile-thread/Client.lua:155: attempt to index field 'sock' (a nil value)
stack traceback:
	/profile-thread/Client.lua:155: in function 'command'
	/profile-thread/Client.lua:339: in function </profile-thread/Client.lua:338>
	/profile-thread/Client.lua:208: in function 'handleOrder'
	/profile-thread/Client.lua:198: in function </profile-thread/Client.lua:195>
	[C]: in function 'xpcall'
	/profile-thread/init.lua:26: in function </profile-thread/init.lua:25>
[PROFILE THREAD] error	/profile-thread/Client.lua:155: attempt to index field 'sock' (a nil value)
stack traceback:
	/profile-thread/Client.lua:155: in function 'command'
	/profile-thread/Client.lua:339: in function </profile-thread/Client.lua:338>
	/profile-thread/Client.lua:208: in function 'handleOrder'
	/profile-thread/Client.lua:198: in function </profile-thread/Client.lua:195>
	[C]: in function 'xpcall'
	/profile-thread/init.lua:26: in function </profile-thread/init.lua:25>
[PROFILE] Thread connected to te4.org
[COROUTINE] registering	savefilepipe	thread: 0x08acdff0
Make wait background texture 205 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Roark Darkley the Timelord	zone	::	zone-town-derth.teaz	::	table: 0x08bbc7f8	=>	table: 0x0dfa11d0	(2043)
[PROFILE] logged in!	aussiemon
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
[LOG]	Saving done.
Wait finished, counted 339, 1445 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Derth
[PROFILE] Main thread got authed	aussiemon
[LOG]	#YELLOW#Connection to online server established.
Make wait background texture 321 : 1440x838 (2048, 1024)
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/mounts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing drakeskin leather gloves 'Salura' into world artifacts
Importing steel dagger 'Erakalthosta' into world artifacts
Importing Velotira the elven-silk cloak into world artifacts
Importing Swampripper the dwarven-steel gauntlets into world artifacts
Importing Cyranor into world artifacts
Importing voratun dagger 'Gorewell' into world artifacts
Importing Corruptionbrawn into world artifacts
Importing Breezestoker into world artifacts
Importing dwarven-steel helm 'Blindtrencher' into world artifacts
Importing Eranik into world artifacts
Importing Emelalevea into world artifacts
Importing Zanodin into world artifacts
Importing Salyba into world artifacts
Importing Brenuromindur the hardened leather armour into world artifacts
Importing Betarissra into world artifacts
Importing voratun longsword 'Byregodor' into world artifacts
Importing stralite mace 'Hathirek' into world artifacts
Importing Ivumibeth the hardened leather cap into world artifacts
Importing dwarven lantern 'Velessra' into world artifacts
Importing cashmere wizard hat 'Stormobsidian' into world artifacts
Importing Layyma into world artifacts
Importing pair of dwarven-steel boots 'Isyda' into world artifacts
Importing Belotorek the yew longbow into world artifacts
Importing Belybrevena into world artifacts
Importing Xanyrin the hardened leather armour into world artifacts
Importing Korasus the drakeskin leather armour into world artifacts
Importing Gunobers the stralite ring into world artifacts
Importing Zubilralaith the cured leather sling into world artifacts
Importing Radhizilandur the dragonbone staff into world artifacts
Importing Koresta the dwarven-steel waraxe into world artifacts
Importing Ivenne into world artifacts
Importing Iserama into world artifacts
Importing Biregoyon the pair of hardened leather boots into world artifacts
Importing steel amulet 'Velonn' into world artifacts
Importing dwarven-steel battleaxe 'Alodunandur' into world artifacts
Importing silk robe 'Hellsstar' into world artifacts
Importing Runyruivor into world artifacts
Importing Chillbloom into world artifacts
Importing stralite greatsword 'Poremissra' into world artifacts
Importing Bethuserin into world artifacts
Importing steel shield 'Arugorn' into world artifacts
Importing Cheran into world artifacts
Importing stralite longsword 'Salyta' into world artifacts
Importing Bokidorion the Shadowsun into world artifacts
Importing Glarithra the Forestkill into world artifacts
Importing hardened leather sling 'Gloselaith' into world artifacts
Importing Emydabeth into world artifacts
Importing voratun ring 'Tydohad' into world artifacts
Importing ash staff 'Hellssteel' into world artifacts
Importing Berolarelen into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
C Map size 19:12 :: 228
C Map seens texture: 28 (170x100)
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Loading tile	terrain/cultivation04.png
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Loading tile	terrain/grass/grass_8_04.png
Loading tile	terrain/sand/sand_8_01.png
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Loading tile	terrain/ruin_tower01.png
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_halfling_patrol.png
Loading tile	terrain/sand/sand_inner_3_02.png
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Loading tile	terrain/road_going_right_01.png
Loading tile	terrain/grass.png
Loading tile	terrain/grass/grass_1_02.png
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Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_human_patrol.png
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Loading tile	terrain/grass.png
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Loading tile	terrain/frozen_ground.png
Loading tile	terrain/ruin_entrance_closed01.png
Loading tile	terrain/town1.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/burnttree_alpha3.png
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Loading tile	terrain/lava/lava_floor2.png
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Loading tile	terrain/lava/lava_floor15.png
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Loading tile	terrain/lava_floor.png
Loading tile	terrain/lava/volcano_02.png
Loading tile	terrain/lava/volcano_02_up.png
Loading tile	terrain/grass.png
Loading tile	terrain/road_upwards_01.png
Loading tile	terrain/lava/lava_floor_7_02.png
Loading tile	terrain/lava/lava_floor_8_03.png
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Loading tile	terrain/dungeon_entrance01.png
Loading tile	terrain/lava/lava_floor_4_07.png
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Loading tile	terrain/sand/sand_3_03.png
Loading tile	terrain/sand/sand_inner_1_02.png
Loading tile	terrain/cave_entrance01.png
Loading tile	terrain/golden_mountain5_1.png
Loading tile	terrain/golden_mountain4.png
Loading tile	terrain/golden_mountain6.png
Loading tile	terrain/golden_mountain8.png
Loading tile	terrain/golden_mountain7.png
Loading tile	terrain/golden_mountain9.png
Loading tile	terrain/golden_mountain5_3.png
Loading tile	terrain/golden_mountain1i.png
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Loading tile	terrain/golden_mountain2.png
Loading tile	terrain/golden_mountain1.png
Loading tile	terrain/golden_mountain5_2.png
Loading tile	terrain/golden_mountain9i.png
Loading tile	terrain/golden_mountain5_6.png
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Loading tile	terrain/golden_mountain7i.png
Loading tile	terrain/golden_mountain3.png
Loading tile	terrain/golden_mountain3i.png
Loading tile	terrain/sand/sand_3_01.png
Loading tile	terrain/golden_cave_entrance02.png
Loading tile	terrain/grass.png
Wait finished, counted 2752, 5911 ticks
Loaded zone	World of Eyal	with base_level	1
Make wait background texture 611 : 1440x838 (2048, 1024)
C Map size 19:12 :: 228
C Map seens texture: 616 (170x100)
Wait finished, counted 1347, 1615 ticks
Loading tile	terrain/burnttree_alpha1.png
Loading tile	terrain/lava/lava_floor14.png
Loading tile	terrain/lava/lava_floor11.png
Loading tile	terrain/lava/lava_floor1.png
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Loading tile	terrain/grass/grass_2_04.png
Loading tile	terrain/grass/grass_inner_1_02.png
Loading tile	terrain/grass/grass_9_03.png
Loading tile	terrain/grass/grass_3_02.png
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Loading tile	terrain/grass/grass_4_03.png
Loading tile	terrain/lava/lava_floor_6_03.png
Loading tile	terrain/lava/lava_floor_6_05.png
Loading tile	terrain/lava/lava_floor_1_04.png
Loading tile	terrain/lava/lava_floor_inner_9_02.png
Loading tile	terrain/lava/lava_floor_8_05.png
Loading tile	terrain/lava/lava_floor_6_02.png
Loading tile	terrain/lava/lava_floor_8_08.png
Loading tile	terrain/lava/lava_floor_inner_7_02.png
Loading tile	terrain/lava/lava_floor_9_01.png
Loading tile	terrain/lava/lava_floor_7_01.png
Loading tile	terrain/lava/lava_floor_inner_3_04.png
Loading tile	terrain/lava/lava_floor_7_04.png
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Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Roark Darkley the Timelord	Roark Darkley the Timelord
Adding entity	1327	after	1327
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Maj'Eyal
C Map minimap texture: 588 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x0d9891f8
Make wait background texture 5 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Roark Darkley the Timelord	game	::	game.teag	::	table: 0x07c923d8	=>	table: 0x0ca955d8	(3984)
[LOG]	Saving done.
Wait finished, counted 1409, 2683 ticks
[COROUTINE] registering	savefilepipe	thread: 0x10093b80
Make wait background texture 667 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0893c938	=>	table: 0x10091228	(1)
[LOG]	Saving done.
Wait finished, counted 1, 432 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Today is the 11st Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.
[LOG]	Today is the 12nd Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.
[LOG]	#00ff00##UID:762:0#Talent Static History is ready to use.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[COROUTINE] registering	savefilepipe	thread: 0x0ff8e180
Make wait background texture 206 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Roark Darkley the Timelord	zone	::	zone-wilderness.teaz	::	table: 0x0ba07750	=>	table: 0x0b4e6bd0	(3741)
[LOG]	Saving done.
Wait finished, counted 1366, 3032 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Make wait background texture 632 : 1440x838 (2048, 1024)
Loading entities file from memory	/data/zones/town-derth/npcs.lua
Loading entities file from memory	/data/general/npcs/gwelgoroth.lua
Loading entities file from memory	/data/zones/town-derth/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/zones/town-derth/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/mounts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing drakeskin leather gloves 'Salura' into world artifacts
Importing steel dagger 'Erakalthosta' into world artifacts
Importing Velotira the elven-silk cloak into world artifacts
Importing Swampripper the dwarven-steel gauntlets into world artifacts
Importing Cyranor into world artifacts
Importing voratun dagger 'Gorewell' into world artifacts
Importing Corruptionbrawn into world artifacts
Importing Breezestoker into world artifacts
Importing dwarven-steel helm 'Blindtrencher' into world artifacts
Importing Eranik into world artifacts
Importing Emelalevea into world artifacts
Importing Zanodin into world artifacts
Importing Salyba into world artifacts
Importing Brenuromindur the hardened leather armour into world artifacts
Importing Betarissra into world artifacts
Importing voratun longsword 'Byregodor' into world artifacts
Importing stralite mace 'Hathirek' into world artifacts
Importing Ivumibeth the hardened leather cap into world artifacts
Importing dwarven lantern 'Velessra' into world artifacts
Importing cashmere wizard hat 'Stormobsidian' into world artifacts
Importing Layyma into world artifacts
Importing pair of dwarven-steel boots 'Isyda' into world artifacts
Importing Belotorek the yew longbow into world artifacts
Importing Belybrevena into world artifacts
Importing Xanyrin the hardened leather armour into world artifacts
Importing Korasus the drakeskin leather armour into world artifacts
Importing Gunobers the stralite ring into world artifacts
Importing Zubilralaith the cured leather sling into world artifacts
Importing Radhizilandur the dragonbone staff into world artifacts
Importing Koresta the dwarven-steel waraxe into world artifacts
Importing Ivenne into world artifacts
Importing Iserama into world artifacts
Importing Biregoyon the pair of hardened leather boots into world artifacts
Importing steel amulet 'Velonn' into world artifacts
Importing dwarven-steel battleaxe 'Alodunandur' into world artifacts
Importing silk robe 'Hellsstar' into world artifacts
Importing Runyruivor into world artifacts
Importing Chillbloom into world artifacts
Importing stralite greatsword 'Poremissra' into world artifacts
Importing Bethuserin into world artifacts
Importing steel shield 'Arugorn' into world artifacts
Importing Cheran into world artifacts
Importing stralite longsword 'Salyta' into world artifacts
Importing Bokidorion the Shadowsun into world artifacts
Importing Glarithra the Forestkill into world artifacts
Importing hardened leather sling 'Gloselaith' into world artifacts
Importing Emydabeth into world artifacts
Importing voratun ring 'Tydohad' into world artifacts
Importing ash staff 'Hellssteel' into world artifacts
Importing Berolarelen into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/zones/town-derth/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
C Map size 19:12 :: 228
C Map seens texture: 6 (50x50)
Loading tile	terrain/grass/grass_7_03.png
Loading tile	terrain/grass.png
Loading tile	terrain/worldmap.png
Loading tile	terrain/grass/grass_4_02.png
Loading tile	terrain/stone_road1.png
Loading tile	terrain/grass/grass_7_02.png
Loading tile	terrain/grass/grass_inner_3_03.png
Loading tile	npc/humanoid_human_human_farmer.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_knives.png
Loading tile	terrain/grass/grass_inner_3_02.png
Loading tile	terrain/grass/grass_inner_7_03.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	store/shop_sign_swordsmith.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herbalist.png
Loading tile	npc/humanoid_human_derth_guard.png
Loading tile	terrain/granite_wall2_14.png
Loading tile	store/shop_sign_tanner.png
Loading tile	npc/humanoid_halfling_halfling_slinger.png
Loading tile	store/shop_sign_armory.png
Loading tile	terrain/granite_wall2_4.png
Loading tile	store/shop_door_barred.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_jewelry.png
Loading tile	store/shop_sign_bows.png
Wait finished, counted 1027, 2516 ticks
Loaded zone	Derth	with base_level	6
Make wait background texture 661 : 1440x838 (2048, 1024)
C Map size 19:12 :: 228
C Map seens texture: 686 (50x50)
Wait finished, counted 195, 259 ticks
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/granite_wall2_7.png
Not gone east, no backup guardian
Running on level loads	town-derth-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Roark Darkley the Timelord	Roark Darkley the Timelord
Adding entity	1327	after	1327
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
Updating zone name	Derth (1)
C Map minimap texture: 612 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Loading entities file from file	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/elixir-ingredients.lua
[CHAT] loaded	welcome	table: 0x03cc3c58
[CHAT] loaded	ominous	table: 0x03cc72a0
[CHAT] loaded	proposal	table: 0x03cc79c0
[CHAT] loaded	help	table: 0x03cbea80
[CHAT] loaded	competition	table: 0x03cd23c0
[CHAT] loaded	choice	table: 0x03ce87d8
[CHAT] loaded	list	table: 0x03cea690
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[CHAT] selected	That sounds promising. And ominous.	nil	ominous
[CHAT] selected	What do you propose?	nil	proposal
[CHAT] selected	How can I help?	nil	help
[CHAT] selected	I specialize in separating vital body parts from monsters. What do you offer in return?	nil	competition
[CHAT] selected	I accept.	function: 0x03cd8670	choice
[Identify]	Elixir of Precision	true
Loading tile	object/elixir_of_precision.png
[Identify]	Elixir of Avoidance	true
Loading tile	object/elixir_of_avoidance.png
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of the Fox	true
Loading tile	object/elixir_of_the_fox.png
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Avoidance	true
[CHAT] selected	The elixir of avoidance.	function: 0x03cf2258	list
[QUEST] try update status on	Roark Darkley the Timelord	brotherhood-of-alchemists	1	avoidance_start
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' status updated! #WHITE#(Press 'j' to see the quest log)
[CHAT] selected	I'll be off.	nil	nil
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[COROUTINE] registering	savefilepipe	thread: 0x0d741a20
Make wait background texture 18 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Roark Darkley the Timelord	zone	::	zone-town-derth.teaz	::	table: 0x03d0f658	=>	table: 0x08989b20	(2051)
[LOG]	Saving done.
Wait finished, counted 345, 1681 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Derth
Make wait background texture 645 : 1440x838 (2048, 1024)
Loading entities file from memory	/data/zones/wilderness/npcs.lua
Loading entities file from memory	/data/zones/wilderness/grids.lua
Loading entities file from memory	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/mounts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing drakeskin leather gloves 'Salura' into world artifacts
Importing steel dagger 'Erakalthosta' into world artifacts
Importing Velotira the elven-silk cloak into world artifacts
Importing Swampripper the dwarven-steel gauntlets into world artifacts
Importing Cyranor into world artifacts
Importing voratun dagger 'Gorewell' into world artifacts
Importing Corruptionbrawn into world artifacts
Importing Breezestoker into world artifacts
Importing dwarven-steel helm 'Blindtrencher' into world artifacts
Importing Eranik into world artifacts
Importing Emelalevea into world artifacts
Importing Zanodin into world artifacts
Importing Salyba into world artifacts
Importing Brenuromindur the hardened leather armour into world artifacts
Importing Betarissra into world artifacts
Importing voratun longsword 'Byregodor' into world artifacts
Importing stralite mace 'Hathirek' into world artifacts
Importing Ivumibeth the hardened leather cap into world artifacts
Importing dwarven lantern 'Velessra' into world artifacts
Importing cashmere wizard hat 'Stormobsidian' into world artifacts
Importing Layyma into world artifacts
Importing pair of dwarven-steel boots 'Isyda' into world artifacts
Importing Belotorek the yew longbow into world artifacts
Importing Belybrevena into world artifacts
Importing Xanyrin the hardened leather armour into world artifacts
Importing Korasus the drakeskin leather armour into world artifacts
Importing Gunobers the stralite ring into world artifacts
Importing Zubilralaith the cured leather sling into world artifacts
Importing Radhizilandur the dragonbone staff into world artifacts
Importing Koresta the dwarven-steel waraxe into world artifacts
Importing Ivenne into world artifacts
Importing Iserama into world artifacts
Importing Biregoyon the pair of hardened leather boots into world artifacts
Importing steel amulet 'Velonn' into world artifacts
Importing dwarven-steel battleaxe 'Alodunandur' into world artifacts
Importing silk robe 'Hellsstar' into world artifacts
Importing Runyruivor into world artifacts
Importing Chillbloom into world artifacts
Importing stralite greatsword 'Poremissra' into world artifacts
Importing Bethuserin into world artifacts
Importing steel shield 'Arugorn' into world artifacts
Importing Cheran into world artifacts
Importing stralite longsword 'Salyta' into world artifacts
Importing Bokidorion the Shadowsun into world artifacts
Importing Glarithra the Forestkill into world artifacts
Importing hardened leather sling 'Gloselaith' into world artifacts
Importing Emydabeth into world artifacts
Importing voratun ring 'Tydohad' into world artifacts
Importing ash staff 'Hellssteel' into world artifacts
Importing Berolarelen into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
C Map size 19:12 :: 228
C Map seens texture: 8 (170x100)
Wait finished, counted 2773, 5169 ticks
Loaded zone	World of Eyal	with base_level	1
Make wait background texture 621 : 1440x838 (2048, 1024)
C Map size 19:12 :: 228
C Map seens texture: 655 (170x100)
Wait finished, counted 1348, 1864 ticks
Loading tile	terrain/sand/sand_9_02.png
Loading tile	terrain/lava/lava_floor_4_01.png
Loading tile	terrain/lava/lava_floor_inner_9_04.png
Loading tile	terrain/lava/lava_floor_3_03.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Roark Darkley the Timelord	Roark Darkley the Timelord
Adding entity	1327	after	1327
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Maj'Eyal
C Map minimap texture: 626 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x08096108
Make wait background texture 605 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Roark Darkley the Timelord	game	::	game.teag	::	table: 0x07c923d8	=>	table: 0x0b1bc3a8	(4328)
[LOG]	Saving done.
Wait finished, counted 1417, 2752 ticks
[COROUTINE] registering	savefilepipe	thread: 0x118042b8
Make wait background texture 714 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0893c938	=>	table: 0x11801960	(1)
[LOG]	Saving done.
Wait finished, counted 1, 536 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Stored entities list	maj_eyal_encounters_rng	table: 0x0b5c5c78
[LOG]	Today is the 13rd Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.
[LOG]	Today is the 14th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.
[LOG]	Today is the 15th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.
Updating zone name	Eyal
[LOG]	Today is the 16th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.
Astar fail: destination unreachable
Astar fail: destination unreachable
Updating zone name	Maj'Eyal
AI took for target	26654	Allied Kingdoms human patrol	::	26659	lone bear	13	<	16
AI took for target	26659	lone bear	::	26654	Allied Kingdoms human patrol	5	<	9
[LOG]	Today is the 17th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.
[LOG]	Today is the 18th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:40.
AI took for target	26660	lone bear	::	26652	Novice mage	9	<	9
[LOG]	Today is the 19th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:18.
Stored entities list	maj_eyal_encounters_rng	table: 0x0e36d0e8
Spawned hostile	25	26	pack of wolves
Loading tile	npc/canine_w.png
[LOG]	Today is the 20th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:20.
AI took for target	26654	Allied Kingdoms human patrol	::	26658	lone bear	10	<	16
AI took for target	26658	lone bear	::	26654	Allied Kingdoms human patrol	5	<	9
Stored entities list	maj_eyal_encounters_rng	table: 0x0b46ca98
Spawned allied kingdom patrol	17	39	Allied Kingdoms halfling patrol
[LOG]	Today is the 21st Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:28.
[LOG]	Today is the 22nd Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.
Spawned hostile	56	14	pack of wolves
Astar fail: destination unreachable
Astar fail: destination unreachable
AI took for target	39382	pack of wolves	::	26655	Allied Kingdoms human patrol	5	<	9
AI took for target	26655	Allied Kingdoms human patrol	::	39382	pack of wolves	2	<	16
[LOG]	Today is the 23rd Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.
[LOG]	Today is the 24th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.
Stored entities list	maj_eyal_encounters_rng	table: 0x0df94890
Stored entities list	maj_eyal_encounters_rng	table: 0x080d9b60
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Invalid running path.
[LOG]	Today is the 25th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:00.
Loading entities file from memory	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/elixir-ingredients.lua
[CHAT] loaded	welcome	table: 0x1007c780
[CHAT] loaded	ominous	table: 0x10089cc8
[CHAT] loaded	proposal	table: 0x08bba3a0
[CHAT] loaded	help	table: 0x0a49d0d8
[CHAT] loaded	competition	table: 0x0b62cfd8
[CHAT] loaded	choice	table: 0x0b48af00
[CHAT] loaded	list	table: 0x0ff58488
[CHAT] selected	Perhaps there's something that I can help you with.	nil	ominous
[CHAT] selected	I SAID, MAYBE THERE'S SOMETHING THAT I CAN HELP YOU WITH!	nil	proposal
[CHAT] selected	HOW CAN I HELP?	nil	help
[CHAT] selected	THAT'S NOT A VERY HERMIT-LIKE ATTITUDE.	nil	competition
[CHAT] selected	I'M IN.	function: 0x0b491988	choice
[Identify]	Elixir of Explosive Force	true
Loading tile	object/elixir_of_explosive_force.png
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Serendipity	true
Loading tile	object/elixir_of_serendipity.png
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Focus	true
Loading tile	object/elixir_of_focus.png
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[CHAT] selected	[Indicate the elixir of focus.]	function: 0x0df66680	list
[QUEST] try update status on	Roark Darkley the Timelord	brotherhood-of-alchemists	1	focus_start
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' status updated! #WHITE#(Press 'j' to see the quest log)
[CHAT] selected	I'LL BE OFF.	nil	nil
Spawned hostile	8	26	lone bear
[LOG]	Today is the 26th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:11.
[LOG]	Today is the 27th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.
[LOG]	Today is the 28th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.
Spawned hostile	26	27	lone bear
[LOG]	Today is the 29th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.
[LOG]	Today is the 30th Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:31.
[LOG]	Today is the 1st Dearth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.
Stored entities list	maj_eyal_encounters_rng	table: 0x0b84ae28
Added unique	mod.class.Encounter/Lost merchant	::	1
[COROUTINE] registering	savefilepipe	thread: 0x0cae2ed8
Make wait background texture 658 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Roark Darkley the Timelord	zone	::	zone-wilderness.teaz	::	table: 0x0ba07388	=>	table: 0x0c7993a8	(3809)
[LOG]	Saving done.
Wait finished, counted 1374, 2533 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading entities file from file	/data/zones/thieves-tunnels/npcs.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/zones/thieves-tunnels/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/zones/thieves-tunnels/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/mounts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing drakeskin leather gloves 'Salura' into world artifacts
Importing steel dagger 'Erakalthosta' into world artifacts
Importing Velotira the elven-silk cloak into world artifacts
Importing Swampripper the dwarven-steel gauntlets into world artifacts
Importing Cyranor into world artifacts
Importing voratun dagger 'Gorewell' into world artifacts
Importing Corruptionbrawn into world artifacts
Importing Breezestoker into world artifacts
Importing dwarven-steel helm 'Blindtrencher' into world artifacts
Importing Eranik into world artifacts
Importing Emelalevea into world artifacts
Importing Zanodin into world artifacts
Importing Salyba into world artifacts
Importing Brenuromindur the hardened leather armour into world artifacts
Importing Betarissra into world artifacts
Importing voratun longsword 'Byregodor' into world artifacts
Importing stralite mace 'Hathirek' into world artifacts
Importing Ivumibeth the hardened leather cap into world artifacts
Importing dwarven lantern 'Velessra' into world artifacts
Importing cashmere wizard hat 'Stormobsidian' into world artifacts
Importing Layyma into world artifacts
Importing pair of dwarven-steel boots 'Isyda' into world artifacts
Importing Belotorek the yew longbow into world artifacts
Importing Belybrevena into world artifacts
Importing Xanyrin the hardened leather armour into world artifacts
Importing Korasus the drakeskin leather armour into world artifacts
Importing Gunobers the stralite ring into world artifacts
Importing Zubilralaith the cured leather sling into world artifacts
Importing Radhizilandur the dragonbone staff into world artifacts
Importing Koresta the dwarven-steel waraxe into world artifacts
Importing Ivenne into world artifacts
Importing Iserama into world artifacts
Importing Biregoyon the pair of hardened leather boots into world artifacts
Importing steel amulet 'Velonn' into world artifacts
Importing dwarven-steel battleaxe 'Alodunandur' into world artifacts
Importing silk robe 'Hellsstar' into world artifacts
Importing Runyruivor into world artifacts
Importing Chillbloom into world artifacts
Importing stralite greatsword 'Poremissra' into world artifacts
Importing Bethuserin into world artifacts
Importing steel shield 'Arugorn' into world artifacts
Importing Cheran into world artifacts
Importing stralite longsword 'Salyta' into world artifacts
Importing Bokidorion the Shadowsun into world artifacts
Importing Glarithra the Forestkill into world artifacts
Importing hardened leather sling 'Gloselaith' into world artifacts
Importing Emydabeth into world artifacts
Importing voratun ring 'Tydohad' into world artifacts
Importing ash staff 'Hellssteel' into world artifacts
Importing Berolarelen into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/thieves-tunnels/traps.lua
Loading entities file from file	/data/general/traps/alarm.lua
Initiated zone	Unknown tunnels	with base_level	8
Make wait background texture 725 : 1440x838 (2048, 1024)
C Map size 19:12 :: 228
C Map seens texture: 734 (30x30)
Stored entities list	actor	table: 0x04576a00
Loading entities file from file	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x04579638
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x045959e8
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x04579638
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x04596ff8
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x04579638
Loading entities file from file	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x04598828
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x0459c8b8
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x04598828
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x045983f0
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x04598828
Loading entities file from file	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x0459ed10
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x045aa010
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x0459ed10
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x045aa5c0
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x0459ed10
Loading entities file from file	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x045ab878
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x0fe13db8
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x045ab878
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x0fe16300
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x045ab878
Loading entities file from file	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x0fe167b0
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x0fe3f870
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x0fe167b0
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x0fe412b8
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x0fe167b0
Loading entities file from file	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x0fe43908
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x0fe660a8
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x0fe43908
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x0fe67c60
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x0fe43908
Loading entities file from file	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x0fe69880
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x0fe8ae60
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x0fe69880
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x0fe143f0
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x0fe69880
Loading entities file from file	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x0fe8e8f0
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x0feafa30
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x0fe8e8f0
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x0feb1720
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x0fe8e8f0
Loading entities file from file	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x0feb5de0
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x0febbf28
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x0feb5de0
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x0febc978
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x0feb5de0
Loading entities file from file	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x0febd640
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x0fec78c0
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x0febd640
Loading entities file from file	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x0fec8de0
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x0fecee60
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x0fec8de0
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x0fecf708
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x0fec8de0
Loading entities file from file	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x0fed05e8
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x106e29b0
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x0fed05e8
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x106e40d0
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x0fed05e8
Loading entities file from file	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x0fe8e2a0
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x10706948
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x0fe8e2a0
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x107085b8
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x0fe8e2a0
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x10709ea0
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x1072ecb8
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x10709ea0
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x10731200
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x10709ea0
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x10732e80
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x1074fea8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x10732e80
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x10751ab8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x10732e80
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x10752b68
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x10770848
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x10752b68
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x10771ca0
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x10752b68
Loading entities file from file	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x107733e0
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x10796678
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x107733e0
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x10797e70
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x107733e0
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x10799d68
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x107b9628
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x10799d68
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x107babd8
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x10799d68
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x107bc338
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x107d9200
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x107bc338
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x107da990
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x107bc338
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x107dc000
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x1181fa58
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x107dc000
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x11820a08
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x107dc000
Loading entities file from file	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x11821638
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x1184fea0
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x11821638
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x11851f28
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x11821638
Loading entities file from file	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x11853e80
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x11872698
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x11853e80
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x11873ec8
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x11853e80
Loading entities file from file	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x11875698
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x03d59c30
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x11875698
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x03d07950
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x11875698
Stored entities list	object	table: 0x045776f8
Stored entities list	trap	table: 0x0b8e90e8
Loading tile	terrain/granite_wall_lichen.png
Loading tile	terrain/oldstone_floor.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/stair_down.png
Talent resolver for	bandit	:	T_STEALTH	=>	3
[TALENT]	bandit	44596	learning	T_STEALTH	true	3
Talent resolver for	bandit	:	T_LETHALITY	=>	2
[TALENT]	bandit	44596	learning	T_LETHALITY	true	2
Talent resolver for	bandit	:	T_VICIOUS_STRIKES	=>	1
[TALENT]	bandit	44596	learning	T_VICIOUS_STRIKES	true	1
Inscribing on bandit: INFUSION:_HEALING_1
[TALENT]	bandit	44596	learning	T_INFUSION:_HEALING_1	true	1
Talent resolver for	bandit	:	T_LETHALITY	=>	1
[TALENT]	bandit	44596	learning	T_LETHALITY	true	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	31.319731178535	38.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	65.126259976445	83.5
dex	11
 * iron dagger of accuracy => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	29.335574431539	38.5
dex	11
fight: 	acidic iron dagger of crippling	iron dagger of accuracy	::	nil	MAINHAND
fight: 	acidic iron dagger of crippling	iron dagger of accuracy	::	nil	OFFHAND
addTmpVal	table: 0x118ffce0	combat_physcrit	4	 :=: 	1	1	add
 * acidic iron dagger of crippling => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	33.905447254168	38.5
str	10
fight: 	grounding rough leather armour of nature resistance	iron dagger of accuracy	::	nil	BODY
fight: 	grounding rough leather armour of nature resistance	acidic iron dagger of crippling	::	nil	BODY
addTmpVal	table: 0x118ffce0	stun_immune	0.2	 :=: 	2	2	add
addTmpVal	table: 0x118ffce0	combat_def	1	 :=: 	3	3	add
addTmpValTable	table: 0x119016a8	7	10
addTmpVal	table: 0x119016a8	7	10	 :=: 	4	4	add
addTmpValTable	table: 0x119016a8	5	6
addTmpVal	table: 0x119016a8	5	6	 :=: 	4	4	add
addTmpVal	table: 0x118ffce0	fatigue	6	 :=: 	5	5	add
addTmpVal	table: 0x118ffce0	combat_armor	2	 :=: 	6	6	add
 * grounding rough leather armour of nature resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	38.904498450203	83.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	45.226626206242	83.5
Loading tile	npc/humanoid_human_bandit.png
[TALENT]	bandit	44596	learning	T_BORN_INTO_MAGIC	true	nil
===== activating sustain	bandit	T_STEALTH
addTmpVal	table: 0x118ffce0	stealth	12.7	 :=: 	7	7	add
addTmpVal	table: 0x118ffce0	lite	-1000	 :=: 	8	8	add
addTmpVal	table: 0x118ffce0	infravision	1	 :=: 	9	9	add
Talent resolver for	thief	:	T_STEALTH	=>	2
[TALENT]	thief	44611	learning	T_STEALTH	true	2
Talent resolver for	thief	:	T_VENOMOUS_STRIKE	=>	0
[TALENT]	thief	44611	learning	T_VENOMOUS_STRIKE	true	0
Talent resolver for	thief	:	T_DISARM	=>	2
[TALENT]	thief	44611	learning	T_DISARM	true	2
[TALENT]	thief	44611	learning	T_STAMINA_POOL	true	nil
Talent resolver for	thief	:	T_VILE_POISONS	=>	1
[TALENT]	thief	44611	learning	T_VILE_POISONS	true	1
[TALENT]	thief	44611	learning	T_DEADLY_POISON	true	nil
Inscribing on thief: INFUSION:_WILD_1
[TALENT]	thief	44611	learning	T_INFUSION:_WILD_1	true	1
Talent resolver for	thief	:	T_LETHALITY	=>	1
[TALENT]	thief	44611	learning	T_LETHALITY	true	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Money	87.901416065963	90.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	72.267065467492	83.5
dex	16
 * acidic steel dagger => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	31.666360251528	38.5
dex	11
fight: 	shocking iron dagger of defense	acidic steel dagger	::	nil	MAINHAND
fight: 	shocking iron dagger of defense	acidic steel dagger	::	nil	OFFHAND
addTmpVal	table: 0x11943b78	combat_def	3	 :=: 	1	1	add
 * shocking iron dagger of defense => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	97.382359082667	105.5
str	10
fight: 	rough leather armour	acidic steel dagger	::	nil	BODY
fight: 	rough leather armour	shocking iron dagger of defense	::	nil	BODY
addTmpVal	table: 0x11943b78	fatigue	6	 :=: 	2	2	add
addTmpVal	table: 0x11943b78	combat_def	1	 :=: 	3	3	add
addTmpVal	table: 0x11943b78	combat_armor	2	 :=: 	4	4	add
 * rough leather armour => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	43.172528709092	83.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	23.361151187648	38.5
Loading tile	npc/humanoid_human_thief.png
[TALENT]	thief	44611	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	thief	44611	learning	T_DISARM	true	nil
[TALENT]	thief	44611	learning	T_STEALTH	true	nil
[TALENT]	thief	44611	learning	T_LETHALITY	true	nil
[TALENT]	thief	44611	learning	T_VILE_POISONS	true	nil
[TALENT]	thief	44611	learning	T_NUMBING_POISON	true	nil
===== activating sustain	thief	T_STEALTH
addTmpVal	table: 0x11943b78	stealth	13	 :=: 	5	5	add
addTmpVal	table: 0x11943b78	lite	-1000	 :=: 	6	6	add
addTmpVal	table: 0x11943b78	infravision	1	 :=: 	7	7	add
===== activating sustain	thief	T_DEADLY_POISON
===== activating sustain	thief	T_NUMBING_POISON
Inscribing on cutpurse: INFUSION:_SUN_1
[TALENT]	cutpurse	44622	learning	T_INFUSION:_SUN_1	true	1
Talent resolver for	cutpurse	:	T_LETHALITY	=>	1
[TALENT]	cutpurse	44622	learning	T_LETHALITY	true	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	59.579357011611	83.5
dex	11
addTmpVal	table: 0x1196aff8	combat_physcrit	3	 :=: 	1	1	add
 * iron dagger of crippling => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	21.800807717792	38.5
dex	11
fight: 	poisonous iron dagger of crippling	iron dagger of crippling	::	nil	MAINHAND
fight: 	poisonous iron dagger of crippling	iron dagger of crippling	::	nil	OFFHAND
addTmpVal	table: 0x1196aff8	combat_physcrit	4	 :=: 	2	2	add
 * poisonous iron dagger of crippling => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	79.264264026485	83.5
str	10
fight: 	grounding rough leather armour	iron dagger of crippling	::	nil	BODY
fight: 	grounding rough leather armour	poisonous iron dagger of crippling	::	nil	BODY
addTmpVal	table: 0x1196aff8	stun_immune	0.2	 :=: 	3	3	add
addTmpVal	table: 0x1196aff8	combat_def	1	 :=: 	4	4	add
addTmpValTable	table: 0x1196c6d8	5	6
addTmpVal	table: 0x1196c6d8	5	6	 :=: 	5	5	add
addTmpVal	table: 0x1196aff8	fatigue	6	 :=: 	6	6	add
addTmpVal	table: 0x1196aff8	combat_armor	2	 :=: 	7	7	add
 * grounding rough leather armour => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	73.784336533347	83.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	72.737128116478	83.5
Loading tile	npc/humanoid_human_cutpurse.png
[TALENT]	cutpurse	44622	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	cutpurse	44622	learning	T_LETHALITY	true	nil
Talent resolver for	rogue	:	T_STEALTH	=>	1
[TALENT]	rogue	44633	learning	T_STEALTH	true	1
Talent resolver for	rogue	:	T_SWITCH_PLACE	=>	0
[TALENT]	rogue	44633	learning	T_SWITCH_PLACE	true	0
Inscribing on rogue: INFUSION:_REGENERATION_1
[TALENT]	rogue	44633	learning	T_INFUSION:_REGENERATION_1	true	1
Talent resolver for	rogue	:	T_LETHALITY	=>	1
[TALENT]	rogue	44633	learning	T_LETHALITY	true	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	61.437494025085	83.5
dex	11
 * shocking iron dagger => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	56.412860247519	83.5
dex	11
fight: 	iron dagger of crippling	shocking iron dagger	::	nil	MAINHAND
fight: 	iron dagger of crippling	shocking iron dagger	::	nil	OFFHAND
addTmpVal	table: 0x11988778	combat_physcrit	4	 :=: 	1	1	add
 * iron dagger of crippling => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	23.752910280659	38.5
str	10
fight: 	cleansing rough leather armour of fire resistance	shocking iron dagger	::	nil	BODY
fight: 	cleansing rough leather armour of fire resistance	iron dagger of crippling	::	nil	BODY
addTmpValTable	table: 0x11990ad8	43	6
addTmpVal	table: 0x11990ad8	43	6	 :=: 	2	2	add
addTmpValTable	table: 0x11990ad8	6	7
addTmpVal	table: 0x11990ad8	6	7	 :=: 	2	2	add
addTmpValTable	table: 0x11990ad8	3	10
addTmpVal	table: 0x11990ad8	3	10	 :=: 	2	2	add
addTmpVal	table: 0x11988778	fatigue	6	 :=: 	3	3	add
addTmpVal	table: 0x11988778	combat_def	1	 :=: 	4	4	add
addTmpVal	table: 0x11988778	combat_armor	2	 :=: 	5	5	add
 * cleansing rough leather armour of fire resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	44.696837575104	83.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	70.03243369377	83.5
Loading tile	npc/humanoid_human_rogue.png
[TALENT]	rogue	44633	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	rogue	44633	learning	T_LETHALITY	true	nil
[TALENT]	rogue	44633	learning	T_STEALTH	true	nil
===== activating sustain	rogue	T_STEALTH
addTmpVal	table: 0x11988778	stealth	9.8	 :=: 	6	6	add
addTmpVal	table: 0x11988778	lite	-1000	 :=: 	7	7	add
addTmpVal	table: 0x11988778	infravision	1	 :=: 	8	8	add
Inscribing on cutpurse: INFUSION:_HEALING_1
[TALENT]	cutpurse	44644	learning	T_INFUSION:_HEALING_1	true	1
Talent resolver for	cutpurse	:	T_LETHALITY	=>	1
[TALENT]	cutpurse	44644	learning	T_LETHALITY	true	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	92.813427893052	112.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	91.414223367328	105.5
dex	11
 * ir