WARNING: No bootstrap code found, defaulting to working directory for engine code!
LuaVM:	LuaJIT 1.1.6	x86
[ENGINE LOADER] available from dir: 	te4	0	9	10
[ENGINE LOADER] sorted:	te4	0	9	10
[ENGINE LOADER] loading engine:	0	9	10	te4
[ENGINE LOADER] using directory engine:	/engines/default/
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: actions
[ONLINE PROFILE] auth
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/TryAuth
[ONLINE PROFILE] auth as 	Paolo De Paulis	11603626-a42a-4258-ba86-5f1da9877e8d
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/GetConfigs
[ONLINE PROFILE] config 	firstrun
[ONLINE PROFILE] config 	online
[ONLINE PROFILE] config 	modules_loaded
[ONLINE PROFILE] config 	modules_played
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
[ONLINE PROFILE] saved 	generic
[ENGINE] Switching to turn based
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
Loading tile	border_7_sel.png
Loading tile	border_9_sel.png
Loading tile	border_1_sel.png
Loading tile	border_3_sel.png
[ONLINE PROFILE] get news
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/GetNews
[ONLINE PROFILE] news 	Welcome to T-Engine and the Tales of Middle-earth
Latest engine version available: 	te4	0	9	10
bind	MOVE_DOWN	function: 08A922B8
bind	MOVE_UP	function: 08A91D68
bind	ACCEPT	function: 08A91A20
[MUSIC] playing	The saga begins.ogg	userdata: 089F5460	 :: current ? 	nil
play music 8a397d8 -1 0
1 ticks  in 10.521 seconds = 0.095048 TPS
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
1 frames in 10.602 seconds = 0.0943218 FPS
bind	MOVE_DOWN	function: 0B712568
bind	MOVE_UP	function: 0B712518
bind	ACCEPT	function: 0B712590
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
resize 1280 x 738
bind	EXIT	function: 0B715E20
224 frames in 10.026 seconds = 22.3419 FPS
215 frames in 10.058 seconds = 21.376 FPS
213 frames in 10.01 seconds = 21.2787 FPS
198 ticks  in 35.508 seconds = 5.57621 TPS
212 frames in 10.026 seconds = 21.145 FPS
213 frames in 10.025 seconds = 21.2469 FPS
215 frames in 10.009 seconds = 21.4807 FPS
214 frames in 10.042 seconds = 21.3105 FPS
212 frames in 10.026 seconds = 21.145 FPS
6 ticks  in 48.649 seconds = 0.123332 TPS
214 frames in 10.025 seconds = 21.3466 FPS
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
[ONLINE PROFILE] saved 	generic	modules_loaded	tome = 20
__uuid = "d7b5cbc6-1477-4334-8f12-7c059f19a2d3"

[ENGINE] Switching to turn based
[Module Profile] 	C:\Users\Nemesis\\T-Engine\4.0//profiles/default/modules/tome/
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/GetConfigs
[ONLINE PROFILE] config 	achievement.SIZE_MATTERS
[ONLINE PROFILE] config 	uniques
[ONLINE PROFILE] config 	allow_build
[ONLINE PROFILE] config 	characters
[ONLINE PROFILE] config 	achievement.EXTERMINATOR
[ONLINE PROFILE] config 	artifacts
[ONLINE PROFILE] config 	achievement.LEVEL_10
[ONLINE PROFILE] config 	achievement.UNSTOPPABLE
[ONLINE PROFILE] config 	deaths
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
[ONLINE PROFILE] saved 	tome
[INVENTORY] define slot	1	In inventory
[ACHIEVEMENT] defined	1	DEUS_EX_MACHINA
[ACHIEVEMENT] defined	2	NIGHTMARE_DEUS_EX_MACHINA
[ACHIEVEMENT] defined	3	INSANE_DEUS_EX_MACHINA
[ACHIEVEMENT] defined	4	TREASURE_HUNTER
[ACHIEVEMENT] defined	5	NIGHTMARE_TREASURE_HUNTER
[ACHIEVEMENT] defined	6	INSANE_TREASURE_HUNTER
[ACHIEVEMENT] defined	7	TREASURE_HOARDER
[ACHIEVEMENT] defined	8	NIGHTMARE_TREASURE_HOARDER
[ACHIEVEMENT] defined	9	INSANE_TREASURE_HOARDER
[ACHIEVEMENT] defined	10	DRAGON_GREED
[ACHIEVEMENT] defined	11	NIGHTMARE_DRAGON_GREED
[ACHIEVEMENT] defined	12	INSANE_DRAGON_GREED
[ACHIEVEMENT] defined	13	THAT_WAS_CLOSE
[ACHIEVEMENT] defined	14	NIGHTMARE_THAT_WAS_CLOSE
[ACHIEVEMENT] defined	15	INSANE_THAT_WAS_CLOSE
[ACHIEVEMENT] defined	16	SIZE_MATTERS
[ACHIEVEMENT] defined	17	NIGHTMARE_SIZE_MATTERS
[ACHIEVEMENT] defined	18	INSANE_SIZE_MATTERS
[ACHIEVEMENT] defined	19	EXTERMINATOR
[ACHIEVEMENT] defined	20	NIGHTMARE_EXTERMINATOR
[ACHIEVEMENT] defined	21	INSANE_EXTERMINATOR
[ACHIEVEMENT] defined	22	PEST_CONTROL
[ACHIEVEMENT] defined	23	NIGHTMARE_PEST_CONTROL
[ACHIEVEMENT] defined	24	INSANE_PEST_CONTROL
[ACHIEVEMENT] defined	25	REAVER
[ACHIEVEMENT] defined	26	NIGHTMARE_REAVER
[ACHIEVEMENT] defined	27	INSANE_REAVER
[ACHIEVEMENT] defined	28	LEVEL_10
[ACHIEVEMENT] defined	29	NIGHTMARE_LEVEL_10
[ACHIEVEMENT] defined	30	INSANE_LEVEL_10
[ACHIEVEMENT] defined	31	LEVEL_20
[ACHIEVEMENT] defined	32	NIGHTMARE_LEVEL_20
[ACHIEVEMENT] defined	33	INSANE_LEVEL_20
[ACHIEVEMENT] defined	34	LEVEL_30
[ACHIEVEMENT] defined	35	NIGHTMARE_LEVEL_30
[ACHIEVEMENT] defined	36	INSANE_LEVEL_30
[ACHIEVEMENT] defined	37	LEVEL_40
[ACHIEVEMENT] defined	38	NIGHTMARE_LEVEL_40
[ACHIEVEMENT] defined	39	INSANE_LEVEL_40
[ACHIEVEMENT] defined	40	LEVEL_50
[ACHIEVEMENT] defined	41	NIGHTMARE_LEVEL_50
[ACHIEVEMENT] defined	42	INSANE_LEVEL_50
[ACHIEVEMENT] defined	43	UNSTOPPABLE
[ACHIEVEMENT] defined	44	NIGHTMARE_UNSTOPPABLE
[ACHIEVEMENT] defined	45	INSANE_UNSTOPPABLE
[ACHIEVEMENT] defined	46	BABY_STEPS
[ACHIEVEMENT] defined	47	NIGHTMARE_BABY_STEPS
[ACHIEVEMENT] defined	48	INSANE_BABY_STEPS
[ACHIEVEMENT] defined	49	VAMPIRE_CRUSHER
[ACHIEVEMENT] defined	50	NIGHTMARE_VAMPIRE_CRUSHER
[ACHIEVEMENT] defined	51	INSANE_VAMPIRE_CRUSHER
[ACHIEVEMENT] defined	52	A_DANGEROUS_SECRET
[ACHIEVEMENT] defined	53	NIGHTMARE_A_DANGEROUS_SECRET
[ACHIEVEMENT] defined	54	INSANE_A_DANGEROUS_SECRET
[ACHIEVEMENT] defined	55	THE_SECRET_CITY
[ACHIEVEMENT] defined	56	NIGHTMARE_THE_SECRET_CITY
[ACHIEVEMENT] defined	57	INSANE_THE_SECRET_CITY
[ACHIEVEMENT] defined	58	SLIDERS
[ACHIEVEMENT] defined	59	NIGHTMARE_SLIDERS
[ACHIEVEMENT] defined	60	INSANE_SLIDERS
[ACHIEVEMENT] defined	61	DESTROYER_BANE
[ACHIEVEMENT] defined	62	NIGHTMARE_DESTROYER_BANE
[ACHIEVEMENT] defined	63	INSANE_DESTROYER_BANE
[ACHIEVEMENT] defined	64	MOUNT_DOOM_SUCCESS
[ACHIEVEMENT] defined	65	NIGHTMARE_MOUNT_DOOM_SUCCESS
[ACHIEVEMENT] defined	66	INSANE_MOUNT_DOOM_SUCCESS
[ACHIEVEMENT] defined	67	SPYDRIC_INFESTATION
[ACHIEVEMENT] defined	68	NIGHTMARE_SPYDRIC_INFESTATION
[ACHIEVEMENT] defined	69	INSANE_SPYDRIC_INFESTATION
[ACHIEVEMENT] defined	70	ORC_PRIDE
[ACHIEVEMENT] defined	71	NIGHTMARE_ORC_PRIDE
[ACHIEVEMENT] defined	72	INSANE_ORC_PRIDE
[ACHIEVEMENT] defined	73	WIN_FULL
[ACHIEVEMENT] defined	74	NIGHTMARE_WIN_FULL
[ACHIEVEMENT] defined	75	INSANE_WIN_FULL
[ACHIEVEMENT] defined	76	WIN_AERYN
[ACHIEVEMENT] defined	77	NIGHTMARE_WIN_AERYN
[ACHIEVEMENT] defined	78	INSANE_WIN_AERYN
[ACHIEVEMENT] defined	79	WIN_SACRIFICE
[ACHIEVEMENT] defined	80	NIGHTMARE_WIN_SACRIFICE
[ACHIEVEMENT] defined	81	INSANE_WIN_SACRIFICE
[ACHIEVEMENT] defined	82	ISTARI_NO_PORTAL
[ACHIEVEMENT] defined	83	NIGHTMARE_ISTARI_NO_PORTAL
[ACHIEVEMENT] defined	84	INSANE_ISTARI_NO_PORTAL
[ACHIEVEMENT] defined	85	ISTARI_ONE_PORTAL
[ACHIEVEMENT] defined	86	NIGHTMARE_ISTARI_ONE_PORTAL
[ACHIEVEMENT] defined	87	INSANE_ISTARI_ONE_PORTAL
[ACHIEVEMENT] defined	88	ISTARI_TWO_PORTAL
[ACHIEVEMENT] defined	89	NIGHTMARE_ISTARI_TWO_PORTAL
[ACHIEVEMENT] defined	90	INSANE_ISTARI_TWO_PORTAL
[ACHIEVEMENT] defined	91	ISTARI_THREE_PORTAL
[ACHIEVEMENT] defined	92	NIGHTMARE_ISTARI_THREE_PORTAL
[ACHIEVEMENT] defined	93	INSANE_ISTARI_THREE_PORTAL
[ACHIEVEMENT] defined	94	ISTARI_FOUR_PORTAL
[ACHIEVEMENT] defined	95	NIGHTMARE_ISTARI_FOUR_PORTAL
[ACHIEVEMENT] defined	96	INSANE_ISTARI_FOUR_PORTAL
[ACHIEVEMENT] defined	97	LOST_MERCHANT_RESCUE
[ACHIEVEMENT] defined	98	NIGHTMARE_LOST_MERCHANT_RESCUE
[ACHIEVEMENT] defined	99	INSANE_LOST_MERCHANT_RESCUE
[ACHIEVEMENT] defined	100	MAGLOR_DEAD
[ACHIEVEMENT] defined	101	NIGHTMARE_MAGLOR_DEAD
[ACHIEVEMENT] defined	102	INSANE_MAGLOR_DEAD
[ACHIEVEMENT] defined	103	UKLLMSWWIK_DEAD
[ACHIEVEMENT] defined	104	NIGHTMARE_UKLLMSWWIK_DEAD
[ACHIEVEMENT] defined	105	INSANE_UKLLMSWWIK_DEAD
[ACHIEVEMENT] defined	106	MASTER_JEWELER
[ACHIEVEMENT] defined	107	NIGHTMARE_MASTER_JEWELER
[ACHIEVEMENT] defined	108	INSANE_MASTER_JEWELER
[ACHIEVEMENT] defined	109	ELEMENTALIST
[ACHIEVEMENT] defined	110	NIGHTMARE_ELEMENTALIST
[ACHIEVEMENT] defined	111	INSANE_ELEMENTALIST
[ACHIEVEMENT] defined	112	WARPER
[ACHIEVEMENT] defined	113	NIGHTMARE_WARPER
[ACHIEVEMENT] defined	114	INSANE_WARPER
[LORE] defined	1	trollshaws-note-1
[LORE] defined	2	trollshaws-note-2
[LORE] defined	3	trollshaws-note-3
[LORE] defined	4	trollshaws-note-4
[LORE] defined	5	trollshaws-note-5
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	In main hand (2)
[INVENTORY] define slot	5	In off hand (2)
[INVENTORY] define slot	6	On fingers
[INVENTORY] define slot	7	Around neck
[INVENTORY] define slot	8	Light source
[INVENTORY] define slot	9	Main armor
[INVENTORY] define slot	10	Cloak
[INVENTORY] define slot	11	On head
[INVENTORY] define slot	12	Around waist
[INVENTORY] define slot	13	On hands
[INVENTORY] define slot	14	On feet
[INVENTORY] define slot	15	Tool
[INVENTORY] define slot	16	Quiver
[INVENTORY] define slot	17	Mount
[TALENT]	Multiply	MULTIPLY	1
[TALENT]	Poisonous Crawl	CRAWL_POISON	2
[TALENT]	Acidic Crawl	CRAWL_ACID	3
[TALENT]	Blinding Spores	SPORE_BLIND	4
[TALENT]	Poisonous Spores	SPORE_POISON	5
[TALENT]	Stun	STUN	6
[TALENT]	Disarm	DISARM	7
[TALENT]	Constrict	CONSTRICT	8
[TALENT]	Knockback	KNOCKBACK	9
[TALENT]	Poisonous Bite	BITE_POISON	10
[TALENT]	Summon	SUMMON	11
[TALENT]	Rotting Disease	ROTTING_DISEASE	12
[TALENT]	Decrepitude Disease	DECREPITUDE_DISEASE	13
[TALENT]	Weakness Disease	WEAKNESS_DISEASE	14
[TALENT]	Mind Disruption	MIND_DISRUPTION	15
[TALENT]	Water Bolt	WATER_BOLT	16
[TALENT]	Water Jet	WATER_JET	17
[TALENT]	Grab	GRAB	18
[TALENT]	Blinding Ink	BLINDING_INK	19
[TALENT]	Spit Poison	SPIT_POISON	20
[TALENT]	Throw Bones	THROW_BONES	21
[TALENT]	Lay Web	LAY_WEB	22
[TALENT]	Darkness	DARKNESS	23
[TALENT]	Throw Boulder	THROW_BOULDER	24
[TALENT]	Howl	HOWL	25
[TALENT]	Shriek	SHRIEK	26
[TALENT]	Crush	CRUSH	27
[TALENT]	Mind Sear	MIND_SEAR	28
[TALENT]	Silence	SILENCE	29
[TALENT]	Telekinetic Blast	TELEKINETIC_BLAST	30
[TALENT]	Soul Rot	SOUL_ROT	31
[TALENT]	Blightzone	BLIGHTZONE	32
[TALENT]	Blood Grasp	BLOOD_GRASP	33
[TALENT]	Blood Spray	BLOOD_SPRAY	34
[TALENT]	Rituals Capacity	RITUALS_CAPACITY	35
[TALENT]	Rituals Study	RITUALS_STUDY	36
[TALENT]	Mana Pool	MANA_POOL	37
[TALENT]	Vim Pool	VIM_POOL	38
[TALENT]	Stamina Pool	STAMINA_POOL	39
[TALENT]	Equilibrium Pool	EQUILIBRIUM_POOL	40
[TALENT]	Positive Pool	POSITIVE_POOL	41
[TALENT]	Negative Pool	NEGATIVE_POOL	42
[TALENT]	Improved Health I	IMPROVED_HEALTH_I	43
[TALENT]	Improved Health II	IMPROVED_HEALTH_II	44
[TALENT]	Improved Health III	IMPROVED_HEALTH_III	45
[TALENT]	Decreased Health I	DECREASED_HEALTH_I	46
[TALENT]	Decreased Health II	DECREASED_HEALTH_II	47
[TALENT]	Decreased Health III	DECREASED_HEALTH_III	48
[TALENT]	Teleport: Angolwen	TELEPORT_ANGOLWEN	49
[TALENT]	King's Gift	DUNADAN_HEAL	50
[TALENT]	Grace of the Eldar	NANDOR_SPEED	51
[TALENT]	Resilience of the Dwarves	DWARF_RESILIENCE	52
[TALENT]	Luck of the Little Folk	HOBBIT_LUCK	53
[TALENT]	Orcish Fury	ORC_FURY	54
[TALENT]	Death Dance	DEATH_DANCE	55
[TALENT]	Berserker	BERSERKER	56
[TALENT]	Warshout	WARSHOUT	57
[TALENT]	Death Blow	DEATH_BLOW	58
[TALENT]	Stunning Blow	STUNNING_BLOW	59
[TALENT]	Sunder Armour	SUNDER_ARMOUR	60
[TALENT]	Sunder Arms	SUNDER_ARMS	61
[TALENT]	Blood Frenzy	BLOOD_FRENZY	62
[TALENT]	Dual Weapon Training	DUAL_WEAPON_TRAINING	63
[TALENT]	Dual Weapon Defense	DUAL_WEAPON_DEFENSE	64
[TALENT]	Precision	PRECISION	65
[TALENT]	Momentum	MOMENTUM	66
[TALENT]	Dual Strike	DUAL_STRIKE	67
[TALENT]	Flurry	FLURRY	68
[TALENT]	Sweep	SWEEP	69
[TALENT]	Whirlwind	WHIRLWIND	70
[TALENT]	Shield Pummel	SHIELD_PUMMEL	71
[TALENT]	Riposte	RIPOSTE	72
[TALENT]	Overpower	OVERPOWER	73
[TALENT]	Assault	ASSAULT	74
[TALENT]	Repulsion	REPULSION	75
[TALENT]	Shield Wall	SHIELD_WALL	76
[TALENT]	Shield Expertise	SHIELD_EXPERTISE	77
[TALENT]	Last Stand	LAST_STAND	78
[TALENT]	Juggernaut	JUGGERNAUT	79
[TALENT]	Onslaught	ONSLAUGHT	80
[TALENT]	Battle Call	BATTLE_CALL	81
[TALENT]	Shattering Impact	SHATTERING_IMPACT	82
[TALENT]	Shattering Shout	SHATTERING_SHOUT	83
[TALENT]	Second Wind	SECOND_WIND	84
[TALENT]	Battle Shout	BATTLE_SHOUT	85
[TALENT]	Battle Cry	BATTLE_CRY	86
[TALENT]	Precise Strikes	PRECISE_STRIKES	87
[TALENT]	Rush	RUSH	88
[TALENT]	Perfect Strike	PERFECT_STRIKE	89
[TALENT]	Blinding Speed	BLINDING_SPEED	90
[TALENT]	Quick Recovery	QUICK_RECOVERY	91
[TALENT]	Fast Metabolism	FAST_METABOLISM	92
[TALENT]	Spell Shield	SPELL_SHIELD	93
[TALENT]	Unending Frenzy	UNENDING_FRENZY	94
[TALENT]	Heavy Armour Training	HEAVY_ARMOUR_TRAINING	95
[TALENT]	Massive Armour Training	MASSIVE_ARMOUR_TRAINING	96
[TALENT]	Health	HEALTH	97
[TALENT]	Weapon Combat	WEAPON_COMBAT	98
[TALENT]	Sword Mastery	SWORD_MASTERY	99
[TALENT]	Axe Mastery	AXE_MASTERY	100
[TALENT]	Mace Mastery	MACE_MASTERY	101
[TALENT]	Knife Mastery	KNIFE_MASTERY	102
[TALENT]	Exotic Weapons Mastery	EXOTIC_WEAPONS_MASTERY	103
[TALENT]	Bow Mastery	BOW_MASTERY	104
[TALENT]	Piercing Arrow	PIERCING_ARROW	105
[TALENT]	Dual Arrows	DUAL_ARROWS	106
[TALENT]	Volley of Arrows	VOLLEY_OF_ARROWS	107
[TALENT]	Sling Mastery	SLING_MASTERY	108
[TALENT]	Eye Shot	EYE_SHOT	109
[TALENT]	Inertial Shot	INERTIAL_SHOT	110
[TALENT]	Multishot	MULTISHOT	111
[TALENT]	Shoot	SHOOT	112
[TALENT]	Steady Shot	STEADY_SHOT	113
[TALENT]	Aim	AIM	114
[TALENT]	Rapid Shot	RAPID_SHOT	115
[TALENT]	Critical Shot	CRITICAL_SHOT	116
[TALENT]	Ammo Creation	AMMO_CREATION	117
[TALENT]	Crippling Shot	CRIPPLING_SHOT	118
[TALENT]	Pinning Shot	PINNING_SHOT	119
[TALENT]	Scatter Shot	SCATTER_SHOT	120
[TALENT]	Arcane Combat	ARCANE_COMBAT	121
[TALENT]	Arcane Dexterity	ARCANE_DEXTERITY	122
[TALENT]	Arcane Feed	ARCANE_FEED	123
[TALENT]	Arcane Destruction	ARCANE_DESTRUCTION	124
[TALENT]	Stealth	STEALTH	125
[TALENT]	Shadowstrike	SHADOWSTRIKE	126
[TALENT]	Hide in Plain Sight	HIDE_IN_PLAIN_SIGHT	127
[TALENT]	Unseen Actions	UNSEEN_ACTIONS	128
[TALENT]	Dirty Fighting	DIRTY_FIGHTING	129
[TALENT]	Backstab	BACKSTAB	130
[TALENT]	Switch Place	SWITCH_PLACE	131
[TALENT]	Cripple	CRIPPLE	132
[TALENT]	Lethality	LETHALITY	133
[TALENT]	Deadly Strikes	DEADLY_STRIKES	134
[TALENT]	Willful Combat	WILLFUL_COMBAT	135
[TALENT]	Snap	SNAP	136
[TALENT]	Trap Detection	TRAP_DETECTION	137
[TALENT]	Heightened Senses	HEIGHTENED_SENSES	138
[TALENT]	Trap Disarm	TRAP_DISARM	139
[TALENT]	Evasion	EVASION	140
[TALENT]	Shadow Combat	SHADOW_COMBAT	141
[TALENT]	Shadow Cunning	SHADOW_CUNNING	142
[TALENT]	Shadow Feed	SHADOW_FEED	143
[TALENT]	Shadowstep	SHADOWSTEP	144
[TALENT]	Arcane Power	ARCANE_POWER	145
[TALENT]	Manathrust	MANATHRUST	146
[TALENT]	Manaflow	MANAFLOW	147
[TALENT]	Disruption Shield	DISRUPTION_SHIELD	148
[TALENT]	Flame	FLAME	149
[TALENT]	Flameshock	FLAMESHOCK	150
[TALENT]	Fireflash	FIREFLASH	151
[TALENT]	Inferno	INFERNO	152
[TALENT]	Blastwave	BLASTWAVE	153
[TALENT]	Dancing Fires	DANCING_FIRES	154
[TALENT]	Combust	COMBUST	155
[TALENT]	Wildfire	WILDFIRE	156
[TALENT]	Stone Skin	STONE_SKIN	157
[TALENT]	Dig	DIG	158
[TALENT]	Strike	STRIKE	159
[TALENT]	Stone Wall	STONE_WALL	160
[TALENT]	Corrosive Vapour	CORROSIVE_VAPOUR	161
[TALENT]	Freeze	FREEZE	162
[TALENT]	Tidal Wave	TIDAL_WAVE	163
[TALENT]	Ice Storm	ICE_STORM	164
[TALENT]	Ice Shards	ICE_SHARDS	165
[TALENT]	Frozen Ground	FROZEN_GROUND	166
[TALENT]	Shatter	SHATTER	167
[TALENT]	Uttercold	UTTERCOLD	168
[TALENT]	Lightning	LIGHTNING	169
[TALENT]	Chain Lightning	CHAIN_LIGHTNING	170
[TALENT]	Feather Wind	FEATHER_WIND	171
[TALENT]	Thunderstorm	THUNDERSTORM	172
[TALENT]	Nova	NOVA	173
[TALENT]	???1	???1	174
[TALENT]	???2	???2	175
[TALENT]	Tempest	TEMPEST	176
[TALENT]	Phase Door	PHASE_DOOR	177
[TALENT]	Teleport	TELEPORT	178
[TALENT]	Displacement Shield	DISPLACEMENT_SHIELD	179
[TALENT]	Probability Travel	PROBABILITY_TRAVEL	180
[TALENT]	Regeneration	REGENERATION	181
[TALENT]	Heal	HEAL	182
[TALENT]	Restoration	RESTORATION	183
[TALENT]	Nature's Call	NATURE'S_CALL	184
[TALENT]	Disperse Magic	DISPERSE_MAGIC	185
[TALENT]	Spell Shaping	SPELL_SHAPING	186
[TALENT]	Quicken Spells	QUICKEN_SPELLS	187
[TALENT]	Metaflow	METAFLOW	188
[TALENT]	Sense	SENSE	189
[TALENT]	Identify	IDENTIFY	190
[TALENT]	Vision	VISION	191
[TALENT]	Telepathy	TELEPATHY	192
[TALENT]	Time Prison	TIME_PRISON	193
[TALENT]	Congeal Time	CONGEAL_TIME	194
[TALENT]	Essence of Speed	ESSENCE_OF_SPEED	195
[TALENT]	Time Shield	TIME_SHIELD	196
[TALENT]	Illuminate	ILLUMINATE	197
[TALENT]	Blur Sight	BLUR_SIGHT	198
[TALENT]	Phantasmal Shield	PHANTASMAL_SHIELD	199
[TALENT]	Invisibility	INVISIBILITY	200
[TALENT]	Fiery Hands	FIERY_HANDS	201
[TALENT]	Earthen Barrier	EARTHEN_BARRIER	202
[TALENT]	Frost Hands	FROST_HANDS	203
[TALENT]	Inner Power	INNER_POWER	204
[TALENT]	Throw Bomb	THROW_BOMB	205
[TALENT]	Explosion Expert	EXPLOSION_EXPERT	206
[TALENT]	Alchemist Protection	ALCHEMIST_PROTECTION	207
[TALENT]	Shockwave Bomb	SHOCKWAVE_BOMB	208
[TALENT]	Fire Infusion	FIRE_INFUSION	209
[TALENT]	Acid Infusion	ACID_INFUSION	210
[TALENT]	Lightning Infusion	LIGHTNING_INFUSION	211
[TALENT]	Frost Infusion	FROST_INFUSION	212
[TALENT]	Refit Golem	REFIT_GOLEM	213
[TALENT]	Golem: Taunt	GOLEM_TAUNT	214
[TALENT]	Golem: Knockback	GOLEM:_KNOCKBACK	215
[TALENT]	Golem: Crush	GOLEM:_CRUSH	216
[TALENT]	Invoke Golem	INVOKE_GOLEM	217
[TALENT]	Golem Power	GOLEM_POWER	218
[TALENT]	Golem Resilience	GOLEM_RESILIENCE	219
[TALENT]	Golem: Pound	GOLEM:_POUND	220
[TALENT]	Mount Golem	MOUNT_GOLEM	221
[TALENT]	Channel Staff	CHANNEL_STAFF	222
[TALENT]	Staff Mastery	STAFF_MASTERY	223
[TALENT]	Defensive Posture	DEFENSIVE_POSTURE	224
[TALENT]	Blunt Thrust	BLUNT_THRUST	225
[TALENT]	Heat	HEAT	226
[TALENT]	Smoke Bomb	SMOKE_BOMB	227
[TALENT]	Fire Storm	FIRE_STORM	228
[TALENT]	Body of Fire	BODY_OF_FIRE	229
[TALENT]	Create Alchemist Gems	CREATE_ALCHEMIST_GEMS	230
[TALENT]	Extract Gems	EXTRACT_GEMS	231
[TALENT]	Imbue Item	IMBUE_ITEM	232
[TALENT]	Gem Portal	GEM_PORTAL	233
[TALENT]	Stone Touch	STONE_TOUCH	234
[TALENT]	Meditation	MEDITATION	235
[TALENT]	Nature's Touch	NATURE_TOUCH	236
[TALENT]	Earth's Eyes	EARTH'S_EYES	237
[TALENT]	Nature's Balance	NATURE'S_BALANCE	238
[TALENT]	Poisonous Spores	POISONOUS_SPORES	239
[TALENT]	Acidic Skin	ACIDIC_SKIN	240
[TALENT]	Slime Spit	SLIME_SPIT	241
[TALENT]	Slime Roots	SLIME_ROOTS	242
[TALENT]	Swallow	SWALLOW	243
[TALENT]	Quake	QUAKE	244
[TALENT]	Burrow	BURROW	245
[TALENT]	Sand Breath	SAND_BREATH	246
[TALENT]	Bellowing Roar	BELLOWING_ROAR	247
[TALENT]	Wing Buffet	WING_BUFFET	248
[TALENT]	Devouring Flame	DEVOURING_FLAME	249
[TALENT]	Fire Breath	FIRE_BREATH	250
[TALENT]	Ice Claw	ICE_CLAW	251
[TALENT]	Icy Skin	ICY_SKIN	252
[TALENT]	Ice Wall	ICE_WALL	253
[TALENT]	Ice Breath	ICE_BREATH	254
[TALENT]	War Hound	WAR_HOUND	255
[TALENT]	Jelly	JELLY	256
[TALENT]	Minotaur	MINOTAUR	257
[TALENT]	Stone Golem	STONE_GOLEM	258
[TALENT]	Fire Bolt	FIRE_IMP_BOLT	259
[TALENT]	Acid Breath	ACID_BREATH	260
[TALENT]	Lightning Breath	LIGHTNING_BREATH	261
[TALENT]	Poison Breath	POISON_BREATH	262
[TALENT]	Fire Imp	FIRE_IMP	263
[TALENT]	Hydra	HYDRA	264
[TALENT]	Warper	WARPER	265
[TALENT]	Fire Drake	FIRE_DRAKE	266
[TALENT]	Summon End	SUMMON_END	267
[TALENT]	Taunt	TAUNT	268
[TALENT]	Shell Shield	SHELL_SHIELD	269
[TALENT]	Web	SPIDER_WEB	270
[TALENT]	Heal Other	HEAL_OTHER	271
[TALENT]	Regenerate Other	REGENERATE_OTHER	272
[TALENT]	Turtle	TURTLE	273
[TALENT]	Spider	SPIDER	274
[TALENT]	Benevolent Spirit	BENEVOLENT_SPIRIT	275
[TALENT]	Summon Control	SUMMON_CONTROL	276
[TALENT]	Rage	RAGE	277
[TALENT]	Detonate	DETONATE	278
[TALENT]	Resilience	RESILIENCE	279
[TALENT]	Phase Summon	PHASE_SUMMON	280
[TALENT]	Chant of Fortitude	CHANT_OF_FORTITUDE	281
[TALENT]	Chant of Fortress	CHANT_OF_FORTRESS	282
[TALENT]	Chant of Resistance	CHANT_OF_RESISTANCE	283
[TALENT]	Chant of Light	CHANT_OF_LIGHT	284
[TALENT]	Searing Light	SEARING_LIGHT	285
[TALENT]	Sun Flare	SUN_FLARE	286
[TALENT]	Firebeam	FIREBEAM	287
[TALENT]	Sunburst	SUNBURST	288
[TALENT]	Weapon of Light	WEAPON_OF_LIGHT	289
[TALENT]	Martyrdom	MARTYRDOM	290
[TALENT]	Wave of Power	WAVE_OF_POWER	291
[TALENT]	Crusade	CRUSADE	292
[TALENT]	Healing Light	HEALING_LIGHT	293
[TALENT]	Bathe in Light	BATHE_IN_LIGHT	294
[TALENT]	Barrier	BARRIER	295
[TALENT]	Second Life	SECOND_LIFE	296
[TALENT]	Glyph of Fatigue	GLYPH_OF_FATIGUE	297
[TALENT]	Glyph of Explosion	GLYPH_OF_EXPLOSION	298
[TALENT]	Glyph of Repulsion	GLYPH_OF_REPULSION	299
[TALENT]	Glyph of Paralysis	GLYPH_OF_PARALYSIS	300
[TALENT]	Twilight	TWILIGHT	301
[TALENT]	Jumpgate: Teleport To	JUMPGATE_TELEPORT	302
[TALENT]	Jumpgate	JUMPGATE	303
[TALENT]	Mind Blast	MIND_BLAST	304
[TALENT]	Shadow Simulacrum	SHADOW_SIMULACRUM	305
[TALENT]	Hymn of Shadows	HYMN_OF_SHADOWS	306
[TALENT]	Hymn of Detection	HYMN_OF_DETECTION	307
[TALENT]	Hymn of Perseverance	HYMN_OF_PERSEVERANCE	308
[TALENT]	Hymn of Moonlight	HYMN_OF_MOONLIGHT	309
[TALENT]	Moonlight Ray	MOONLIGHT_RAY	310
[TALENT]	Shadow Blast	SHADOW_BLAST	311
[TALENT]	Twilight Surge	TWILIGHT_SURGE	312
[TALENT]	Starfall	STARFALL	313
[TALENT]	Blood Sacrifice	BLOOD_SACRIFICE	314
[TALENT]	Drain	DRAIN	315
[TALENT]	Absorb Life	ABSORB_LIFE	316
[TALENT]	Life Tap	LIFE_TAP	317
[TALENT]	Rend	REND	318
[TALENT]	Ruin	RUIN	319
[TALENT]	Acid Strike	ACID_STRIKE	320
[TALENT]	Dark Surprise	DARK_SURPRISE	321
[TALENT]	Virulent Disease	VIRULENT_DISEASE	322
[TALENT]	Cyst Burst	CYST_BURST	323
[TALENT]	Catalepsy	CATALEPSY	324
[TALENT]	Epidemic	EPIDEMIC	325
[TALENT]	Corrupted Strength	CORRUPTED_STRENGTH	326
[TALENT]	Bloodlust	BLOODLUST	327
[TALENT]	Carrier	CARRIER	328
[TALENT]	Acid Blood	ACID_BLOOD	329
[TALENT]	Bone Spear	BONE_SPEAR	330
[TALENT]	Bone Grab	BONE_GRAB	331
[TALENT]	Bone Nova	BONE_NOVA	332
[TALENT]	Bone Shield	BONE_SHIELD	333
[TALENT]	Curse of Defenselessness	CURSE_OF_DEFENSELESSNESS	334
[TALENT]	Curse of Impotence	CURSE_OF_IMPOTENCE	335
[TALENT]	Curse of Death	CURSE_OF_DEATH	336
[TALENT]	Curse of Vulnerability	CURSE_OF_VULNERABILITY	337
[TALENT]	Pacification Hex	PACIFICATION_HEX	338
[TALENT]	Burning Hex	BURNING_HEX	339
[TALENT]	Empathic Hex	EMPATHIC_HEX	340
[TALENT]	Domination Hex	DOMINATION_HEX	341
[TALENT]	Ghoul	GHOUL	342
[TALENT]	Ghoulish Leap	GHOULISH_LEAP	343
[TALENT]	Gnaw	GNAW	344
[TALENT]	Retch	RETCH	345
[TALENT]	Skeleton	SKELETON	346
[TALENT]	Sharp Bones	SHARP_BONES	347
[TALENT]	Bone Armour	BONE_ARMOUR	348
[TALENT]	Re-assemble	SKELETON_REASSEMBLE	349
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	reunited-kingdom	Reunited Kingdom
[FACTION] added	shire	Shire
[FACTION] added	lonely-mountain	Lonely Mountain
[FACTION] added	eryn-lasgalen	Eryn Lasgalen
[FACTION] added	angolwen	Angolwen
[FACTION] added	tol-falas	Tol Falas
[FACTION] added	silmaril-guardians	Silmaril Guardians
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	blue-wizards	Blue Wizards
2	3	enemies	undead	-100
2	4	enemies	reunited-kingdom	-100
2	5	enemies	shire	-100
4	5	reunited-kingdom	shire	100
2	6	enemies	lonely-mountain	-100
4	6	reunited-kingdom	lonely-mountain	50
5	6	shire	lonely-mountain	100
2	7	enemies	eryn-lasgalen	-100
4	7	reunited-kingdom	eryn-lasgalen	50
5	7	shire	eryn-lasgalen	100
6	7	lonely-mountain	eryn-lasgalen	30
2	8	enemies	angolwen	-100
3	9	undead	tol-falas	-100
4	9	reunited-kingdom	tol-falas	-100
5	9	shire	tol-falas	-100
6	9	lonely-mountain	tol-falas	-100
7	9	eryn-lasgalen	tol-falas	-100
8	9	angolwen	tol-falas	-100
2	12	enemies	water-lair	-100
11	12	silmaril-guardians	water-lair	-100
2	15	enemies	sunwall	-100
9	15	tol-falas	sunwall	-100
13	15	assassin-lair	sunwall	-100
3	16	undead	orc-pride	-100
4	16	reunited-kingdom	orc-pride	-100
5	16	shire	orc-pride	-100
6	16	lonely-mountain	orc-pride	-100
7	16	eryn-lasgalen	orc-pride	-100
8	16	angolwen	orc-pride	-100
9	16	tol-falas	orc-pride	-100
15	16	sunwall	orc-pride	-100
3	20	undead	blue-wizards	-100
4	20	reunited-kingdom	blue-wizards	-100
5	20	shire	blue-wizards	-100
6	20	lonely-mountain	blue-wizards	-100
7	20	eryn-lasgalen	blue-wizards	-100
8	20	angolwen	blue-wizards	-100
9	20	tol-falas	blue-wizards	-100
15	20	sunwall	blue-wizards	-100
16	20	orc-pride	blue-wizards	100
[FACTION] initial reaction	tol-falas	orc-pride	 => 	-100
[FACTION] initial	tol-falas	orc-pride	-100	true
[FACTION] initial reaction	tol-falas	sunwall	 => 	-100
[FACTION] initial	tol-falas	sunwall	-100	true
[FACTION] initial reaction	tol-falas	blue-wizards	 => 	-100
[FACTION] initial	tol-falas	blue-wizards	-100	true
[FACTION] initial reaction	shire	tol-falas	 => 	-100
[FACTION] initial	shire	tol-falas	-100	true
[FACTION] initial reaction	shire	lonely-mountain	 => 	100
[FACTION] initial	shire	lonely-mountain	100	true
[FACTION] initial reaction	shire	blue-wizards	 => 	-100
[FACTION] initial	shire	blue-wizards	-100	true
[FACTION] initial reaction	shire	eryn-lasgalen	 => 	100
[FACTION] initial	shire	eryn-lasgalen	100	true
[FACTION] initial reaction	shire	orc-pride	 => 	-100
[FACTION] initial	shire	orc-pride	-100	true
[FACTION] initial reaction	sunwall	orc-pride	 => 	-100
[FACTION] initial	sunwall	orc-pride	-100	true
[FACTION] initial reaction	sunwall	blue-wizards	 => 	-100
[FACTION] initial	sunwall	blue-wizards	-100	true
[FACTION] initial reaction	eryn-lasgalen	orc-pride	 => 	-100
[FACTION] initial	eryn-lasgalen	orc-pride	-100	true
[FACTION] initial reaction	eryn-lasgalen	blue-wizards	 => 	-100
[FACTION] initial	eryn-lasgalen	blue-wizards	-100	true
[FACTION] initial reaction	eryn-lasgalen	tol-falas	 => 	-100
[FACTION] initial	eryn-lasgalen	tol-falas	-100	true
[FACTION] initial reaction	enemies	undead	 => 	-100
[FACTION] initial	enemies	undead	-100	true
[FACTION] initial reaction	enemies	water-lair	 => 	-100
[FACTION] initial	enemies	water-lair	-100	true
[FACTION] initial reaction	enemies	reunited-kingdom	 => 	-100
[FACTION] initial	enemies	reunited-kingdom	-100	true
[FACTION] initial reaction	enemies	lonely-mountain	 => 	-100
[FACTION] initial	enemies	lonely-mountain	-100	true
[FACTION] initial reaction	enemies	shire	 => 	-100
[FACTION] initial	enemies	shire	-100	true
[FACTION] initial reaction	enemies	sunwall	 => 	-100
[FACTION] initial	enemies	sunwall	-100	true
[FACTION] initial reaction	enemies	eryn-lasgalen	 => 	-100
[FACTION] initial	enemies	eryn-lasgalen	-100	true
[FACTION] initial reaction	enemies	angolwen	 => 	-100
[FACTION] initial	enemies	angolwen	-100	true
[FACTION] initial reaction	orc-pride	blue-wizards	 => 	100
[FACTION] initial	orc-pride	blue-wizards	100	true
[FACTION] initial reaction	reunited-kingdom	tol-falas	 => 	-100
[FACTION] initial	reunited-kingdom	tol-falas	-100	true
[FACTION] initial reaction	reunited-kingdom	blue-wizards	 => 	-100
[FACTION] initial	reunited-kingdom	blue-wizards	-100	true
[FACTION] initial reaction	reunited-kingdom	shire	 => 	100
[FACTION] initial	reunited-kingdom	shire	100	true
[FACTION] initial reaction	reunited-kingdom	orc-pride	 => 	-100
[FACTION] initial	reunited-kingdom	orc-pride	-100	true
[FACTION] initial reaction	reunited-kingdom	eryn-lasgalen	 => 	50
[FACTION] initial	reunited-kingdom	eryn-lasgalen	50	true
[FACTION] initial reaction	reunited-kingdom	lonely-mountain	 => 	50
[FACTION] initial	reunited-kingdom	lonely-mountain	50	true
[FACTION] initial reaction	angolwen	orc-pride	 => 	-100
[FACTION] initial	angolwen	orc-pride	-100	true
[FACTION] initial reaction	angolwen	blue-wizards	 => 	-100
[FACTION] initial	angolwen	blue-wizards	-100	true
[FACTION] initial reaction	angolwen	tol-falas	 => 	-100
[FACTION] initial	angolwen	tol-falas	-100	true
[FACTION] initial reaction	lonely-mountain	tol-falas	 => 	-100
[FACTION] initial	lonely-mountain	tol-falas	-100	true
[FACTION] initial reaction	lonely-mountain	blue-wizards	 => 	-100
[FACTION] initial	lonely-mountain	blue-wizards	-100	true
[FACTION] initial reaction	lonely-mountain	eryn-lasgalen	 => 	30
[FACTION] initial	lonely-mountain	eryn-lasgalen	30	true
[FACTION] initial reaction	lonely-mountain	orc-pride	 => 	-100
[FACTION] initial	lonely-mountain	orc-pride	-100	true
[FACTION] initial reaction	silmaril-guardians	water-lair	 => 	-100
[FACTION] initial	silmaril-guardians	water-lair	-100	true
[FACTION] initial reaction	assassin-lair	sunwall	 => 	-100
[FACTION] initial	assassin-lair	sunwall	-100	true
[FACTION] initial reaction	undead	orc-pride	 => 	-100
[FACTION] initial	undead	orc-pride	-100	true
[FACTION] initial reaction	undead	blue-wizards	 => 	-100
[FACTION] initial	undead	blue-wizards	-100	true
[FACTION] initial reaction	undead	tol-falas	 => 	-100
[FACTION] initial	undead	tol-falas	-100	true
[FACTION] initial	neutral	enemies	-100	true
Loading entities file from file	/data/general/stores/basic.lua
[SCHOOL TOTAL]	18	base
[SCHOOL TOTAL]	7	base/class
[SCHOOL TOTAL]	11	base/race
[SCHOOL TOTAL]	160	corruption
[SCHOOL TOTAL]	20	corruption/bone
[SCHOOL TOTAL]	20	corruption/curses
[SCHOOL TOTAL]	20	corruption/hexes
[SCHOOL TOTAL]	20	corruption/other
[SCHOOL TOTAL]	20	corruption/plague
[SCHOOL TOTAL]	20	corruption/reaving-combat
[SCHOOL TOTAL]	20	corruption/sanguisuge
[SCHOOL TOTAL]	20	corruption/scourge
[SCHOOL TOTAL]	100	cunning
[SCHOOL TOTAL]	20	cunning/dirty
[SCHOOL TOTAL]	20	cunning/lethality
[SCHOOL TOTAL]	20	cunning/shadow-magic
[SCHOOL TOTAL]	20	cunning/stealth
[SCHOOL TOTAL]	20	cunning/survival
[SCHOOL TOTAL]	161	divine
[SCHOOL TOTAL]	20	divine/chants
[SCHOOL TOTAL]	20	divine/combat
[SCHOOL TOTAL]	20	divine/glyphs
[SCHOOL TOTAL]	20	divine/hymns
[SCHOOL TOTAL]	20	divine/light
[SCHOOL TOTAL]	1	divine/other
[SCHOOL TOTAL]	20	divine/star-fury
[SCHOOL TOTAL]	20	divine/sun
[SCHOOL TOTAL]	20	divine/twilight
[SCHOOL TOTAL]	2	other
[SCHOOL TOTAL]	2	other/other
[SCHOOL TOTAL]	10	rituals
[SCHOOL TOTAL]	10	rituals/rituals
[SCHOOL TOTAL]	462	spell
[SCHOOL TOTAL]	20	spell/advanced-golemancy
[SCHOOL TOTAL]	20	spell/air
[SCHOOL TOTAL]	20	spell/arcane
[SCHOOL TOTAL]	20	spell/conveyance
[SCHOOL TOTAL]	20	spell/divination
[SCHOOL TOTAL]	20	spell/earth
[SCHOOL TOTAL]	20	spell/enhancement
[SCHOOL TOTAL]	20	spell/explosives
[SCHOOL TOTAL]	20	spell/fire
[SCHOOL TOTAL]	20	spell/fire-alchemy
[SCHOOL TOTAL]	20	spell/golemancy
[SCHOOL TOTAL]	1	spell/golemancy-base
[SCHOOL TOTAL]	20	spell/ice
[SCHOOL TOTAL]	20	spell/infusion
[SCHOOL TOTAL]	20	spell/meta
[SCHOOL TOTAL]	20	spell/nature
[SCHOOL TOTAL]	20	spell/other
[SCHOOL TOTAL]	20	spell/phantasm
[SCHOOL TOTAL]	20	spell/staff-combat
[SCHOOL TOTAL]	20	spell/stone-alchemy
[SCHOOL TOTAL]	1	spell/stone-alchemy-base
[SCHOOL TOTAL]	20	spell/storm
[SCHOOL TOTAL]	20	spell/temporal
[SCHOOL TOTAL]	20	spell/water
[SCHOOL TOTAL]	20	spell/wildfire
[SCHOOL TOTAL]	462	technique
[SCHOOL TOTAL]	20	technique/2hweapon-cripple
[SCHOOL TOTAL]	20	technique/2hweapon-offense
[SCHOOL TOTAL]	1	technique/archery-base
[SCHOOL TOTAL]	25	technique/archery-bow
[SCHOOL TOTAL]	25	technique/archery-sling
[SCHOOL TOTAL]	20	technique/archery-training
[SCHOOL TOTAL]	20	technique/archery-utility
[SCHOOL TOTAL]	20	technique/combat-techniques-active
[SCHOOL TOTAL]	20	technique/combat-techniques-passive
[SCHOOL TOTAL]	75	technique/combat-training
[SCHOOL TOTAL]	20	technique/dualweapon-attack
[SCHOOL TOTAL]	20	technique/dualweapon-training
[SCHOOL TOTAL]	20	technique/magical-combat
[SCHOOL TOTAL]	76	technique/other
[SCHOOL TOTAL]	20	technique/shield-defense
[SCHOOL TOTAL]	20	technique/shield-offense
[SCHOOL TOTAL]	20	technique/superiority
[SCHOOL TOTAL]	20	technique/warcries
[SCHOOL TOTAL]	45	undead
[SCHOOL TOTAL]	20	undead/ghoul
[SCHOOL TOTAL]	5	undead/other
[SCHOOL TOTAL]	20	undead/skeleton
[SCHOOL TOTAL]	261	wild-gift
[SCHOOL TOTAL]	20	wild-gift/call
[SCHOOL TOTAL]	20	wild-gift/cold-drake
[SCHOOL TOTAL]	20	wild-gift/fire-drake
[SCHOOL TOTAL]	81	wild-gift/other
[SCHOOL TOTAL]	20	wild-gift/sand-drake
[SCHOOL TOTAL]	20	wild-gift/slime
[SCHOOL TOTAL]	20	wild-gift/summon-augmentation
[SCHOOL TOTAL]	20	wild-gift/summon-distance
[SCHOOL TOTAL]	20	wild-gift/summon-melee
[SCHOOL TOTAL]	20	wild-gift/summon-utility
[MODULE LOADER] loading module	Tales of Middle Earth: The Fourth Age	[mod.load]	::	nil	nil
[LOG]	Welcome to #00FF00#Tales of Middle Earth!
bind	MOVE_UP	function: 09BF81A8
bind	TACTICAL_DISPLAY	function: 09BF79B0
bind	RUN_LEFT	function: 09BF7D98
bind	MOVE_DOWN	function: 09BF8220
bind	RUN_RIGHT	function: 09BF7E38
bind	EXIT	function: 09BF7D70
bind	RUN_UP	function: 09BF7E60
bind	RUN_DOWN	function: 09BF7E10
bind	MOVE_LEFT_UP	function: 09BF82E8
bind	MOVE_LEFT	function: 09BF8130
bind	ACCEPT	function: 09BF7C58
bind	MOVE_RIGHT_UP	function: 09BF8338
bind	RUN_LEFT_DOWN	function: 09BF7F50
bind	RUN_LEFT_UP	function: 09BF8018
bind	MOVE_RIGHT_DOWN	function: 09BF81D0
bind	MOVE_RIGHT	function: 09BF8108
bind	MOVE_LEFT_DOWN	function: 09BF8270
bind	RUN_RIGHT_UP	function: 09BF8068
bind	RUN_RIGHT_DOWN	function: 09BF7FC8
bind	HOTKEY_5	function: 09BFA4F8
bind	RUN_LEFT	function: 09BF95F8
bind	HOTKEY_SECOND_2	function: 09BFAD68
bind	HOTKEY_3	function: 09BFA3B8
bind	HOTKEY_THIRD_8	function: 0B505180
bind	HOTKEY_PREV_PAGE	function: 0B505C20
bind	MOVE_LEFT_DOWN	function: 09BF9490
bind	REST	function: 0B506620
bind	HOTKEY_THIRD_9	function: 0B505810
bind	WEAR_ITEM	function: 0B506788
bind	HOTKEY_SECOND_10	function: 0B503998
bind	HOTKEY_SECOND_4	function: 0B508448
bind	MOVE_DOWN	function: 09BF9468
bind	HOTKEY_THIRD_12	function: 0B505B30
bind	PICKUP_FLOOR	function: 0B5065F8
bind	HOTKEY_2	function: 09BFA138
bind	HOTKEY_THIRD_10	function: 0B505770
bind	HOTKEY_8	function: 09BFA778
bind	RUN_DOWN	function: 09BF9648
bind	SHOW_CHARACTER_SHEET	function: 0B507070
bind	MOVE_LEFT	function: 09BF93C8
bind	HOTKEY_SECOND_12	function: 0B503FD8
bind	USE_ITEM	function: 0B506800
bind	HOTKEY_7	function: 09BFA6B0
bind	MOVE_RIGHT_UP	function: 09BF9558
bind	HOTKEY_10	function: 09BFA930
bind	HOTKEY_9	function: 09BFA840
bind	RUN_LEFT_DOWN	function: 09BF9B98
bind	MOVE_STAY	function: 09BF95D0
bind	HOTKEY_SECOND_7	function: 0B5036A0
bind	HOTKEY_THIRD_3	function: 0B5042D0
bind	HOTKEY_12	function: 09BFAB60
bind	MOVE_UP	function: 09BF9288
bind	DROP_FLOOR	function: 0B5066C0
bind	HOTKEY_SECOND_9	function: 0B503948
bind	TAKEOFF_ITEM	function: 0B5066E8
bind	HOTKEY_SECOND_1	function: 09BFAC28
bind	RUN_UP	function: 09BF9620
bind	MOVE_LEFT_UP	function: 09BF94B8
bind	TOGGLE_NPC_LIST	function: 0B507368
bind	HOTKEY_SECOND_3	function: 0B509C30
bind	SHOW_QUESTS	function: 0B507160
bind	HOTKEY_4	function: 09BFA458
bind	RUN_LEFT_UP	function: 09BF9B48
bind	SHOW_INVENTORY	function: 0B506710
bind	LOOK_AROUND	function: 0B508510
bind	HOTKEY_SECOND_8	function: 0B503830
bind	TACTICAL_DISPLAY	function: 0B5073B8
bind	HOTKEY_THIRD_4	function: 0B504320
bind	EXIT	function: 0B507390
bind	QUIT_GAME	function: 0B507278
bind	CHANGE_LEVEL	function: 0B5064E0
bind	HOTKEY_THIRD_6	function: 0B504F78
bind	MOVE_RIGHT_DOWN	function: 09BF95A8
bind	LUA_CONSOLE	function: 0B5072A0
bind	SHOW_TIME	function: 0B5071D8
bind	SAVE_GAME	function: 0B5070C0
bind	HOTKEY_THIRD_11	function: 0B505B58
bind	LEVELUP	function: 0B506CD8
bind	USE_TALENTS	function: 0B506E18
bind	HOTKEY_1	function: 09BF9EE0
bind	HOTKEY_SECOND_5	function: 0B508538
bind	HOTKEY_THIRD_1	function: 0B504118
bind	HOTKEY_THIRD_7	function: 0B505068
bind	SWITCH_GFX	function: 0B5072F0
bind	HOTKEY_THIRD_5	function: 0B504ED8
bind	QUICK_SWITCH_WEAPON	function: 0B506D00
bind	HOTKEY_NEXT_PAGE	function: 0B5065D0
bind	HOTKEY_SECOND_11	function: 0B5038A8
bind	HOTKEY_SECOND_6	function: 0B503740
bind	HOTKEY_11	function: 09BFAA20
bind	HOTKEY_6	function: 09BFA638
bind	HOTKEY_THIRD_2	function: 0B504168
bind	MOVE_RIGHT	function: 09BF93A0
bind	RUN_RIGHT	function: 09BF9580
bind	RUN_RIGHT_UP	function: 09BF9BC0
bind	RUN_RIGHT_DOWN	function: 09BF9C10
[DISPLAY MODE] 32x32 GFX
[QUICK BIRTH]	nil
[BIRTHER] selecting type	base
[BIRTHER] checking allowance for 	base
[BIRTHER] selecting type	difficulty
[BIRTHER] checking allowance for 	Normal
[BIRTHER] checking allowance for 	Nightmare
[BIRTHER] checking allowance for 	Insane
bind	MOVE_DOWN	function: 09C9AE88
bind	MOVE_UP	function: 09C9AE60
bind	ACCEPT	function: 09C9AF50
91 frames in 17.099 seconds = 5.32195 FPS
15 ticks  in 23.27 seconds = 0.644607 TPS
[BIRTHER] selecting type	world
[BIRTHER] checking allowance for 	Arda
[BIRTHER] test against 	base	=>	allow	true
[BIRTHER] checking allowance for 	Tutorial
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] checking allowance for 	Spydrë
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] selecting type	race
[BIRTHER] checking allowance for 	Tutorial Human
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Elf
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Hobbit
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Dwarf
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Orc
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	disallow	false
[BIRTHER] checking allowance for 	Troll
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	disallow	false
[BIRTHER] checking allowance for 	Undead
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	disallow	false
[BIRTHER] selecting type	subrace
[BIRTHER] checking allowance for 	Tutorial Human
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Bree-man
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Dúnadan
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Nandor
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Hobbit
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Dwarf
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Uruk-hai
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Olog-hai
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Ghoul
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Skeleton
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] selecting type	sex
[BIRTHER] checking allowance for 	Female
[BIRTHER] checking allowance for 	Male
[BIRTHER] selecting type	class
[BIRTHER] checking allowance for 	Tutorial Adventurer
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Archer
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Rogue
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Mage
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Wilder
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Divine
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	disallow	false
[BIRTHER] checking allowance for 	Corrupter
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	disallow	false
[BIRTHER] selecting type	subclass
[BIRTHER] checking allowance for 	Tutorial Adventurer
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Fighter
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Berserker
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Arcane Blade
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Archer
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Slinger
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Rogue
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Shadowblade
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Archmage
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Alchemist
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	allow	true
[BIRTHER] checking allowance for 	Pyromancer
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Cryomancer
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Shocker
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Summoner
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Wyrmic
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Sun Paladin
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Anorithil
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTHER] checking allowance for 	Reaver
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Mage	=>	disallow	false
[BIRTH] Applying descriptor base
[BIRTH] Applying descriptor Normal
[BIRTH] Applying descriptor Arda
[BIRTH] Applying descriptor Elf
[BIRTH] Applying descriptor Nandor
[BIRTH] Applying descriptor Male
[BIRTH] Applying descriptor Mage
[BIRTH] Applying descriptor Alchemist
spell/explosives
spell/infusion
spell/golemancy
technique/combat-training
spell/advanced-golemancy
spell/fire-alchemy
cunning/survival
spell/staff-combat
spell/stone-alchemy
Loading entities file from file	/data/zones/trollshaws/npcs.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/zones/trollshaws/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/trollshaws/objects.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/mounts.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/zones/trollshaws/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
264 frames in 11.712 seconds = 22.541 FPS
C Map size 33:17 :: 561
Stored entities list	actor	table: 0DC1BD78
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0DC1DD80
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0DC1F310
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0DC1DD80
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0DC1F5B8
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0DC1DD80
Loading entities file from file	/data/general/objects/egos/potions.lua
Stored entities list	object//data/general/objects/egos/potions.lua	table: 0DC1F6F8
Stored entities list	object//data/general/objects/egos/potions.lua:	table: 0DC200F8
Stored entities list	object/base//data/general/objects/egos/potions.lua:	table: 0DC1F6F8
Stored entities list	object//data/general/objects/egos/potions.lua:__resolver	table: 0DC20260
Stored entities list	object/base//data/general/objects/egos/potions.lua:__resolver	table: 0DC1F6F8
Loading entities file from file	/data/general/objects/egos/scrolls.lua
Stored entities list	object//data/general/objects/egos/scrolls.lua	table: 0DC20558
Stored entities list	object//data/general/objects/egos/scrolls.lua:	table: 0DC20F58
Stored entities list	object/base//data/general/objects/egos/scrolls.lua:	table: 0DC20558
Stored entities list	object//data/general/objects/egos/scrolls.lua:__resolver	table: 0DBF10F0
Stored entities list	object/base//data/general/objects/egos/scrolls.lua:__resolver	table: 0DC20558
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/charged-attack.lua
Loading entities file from file	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0DBF12A8
Stored entities list	object//data/general/objects/egos/rings.lua:	table: 0DBFA218
Stored entities list	object/base//data/general/objects/egos/rings.lua:	table: 0DBF12A8
Stored entities list	object//data/general/objects/egos/rings.lua:__resolver	table: 0DBFA768
Stored entities list	object/base//data/general/objects/egos/rings.lua:__resolver	table: 0DBF12A8
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0DBFA8D0
Stored entities list	object//data/general/objects/egos/amulets.lua:	table: 0DBFD760
Stored entities list	object/base//data/general/objects/egos/amulets.lua:	table: 0DBFA8D0
Stored entities list	object//data/general/objects/egos/amulets.lua:__resolver	table: 0DBFD990
Stored entities list	object/base//data/general/objects/egos/amulets.lua:__resolver	table: 0DBFA8D0
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0DBFDAF8
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0DC56248
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0DBFDAF8
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0DC564C8
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0DBFDAF8
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0DC566A8
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0DC5A348
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0DC566A8
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0DC5A5A0
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0DC566A8
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0DC5AC30
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0DC5D3E0
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0DC5AC30
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0DC5D570
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0DC5AC30
Loading entities file from file	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0DC5D778
Stored entities list	object//data/general/objects/egos/ammo.lua:prefix	table: 0DC601D0
Stored entities list	object/base//data/general/objects/egos/ammo.lua:prefix	table: 0DC5D778
Stored entities list	object//data/general/objects/egos/ammo.lua:suffix	table: 0DC603D8
Stored entities list	object/base//data/general/objects/egos/ammo.lua:suffix	table: 0DC5D778
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0DC60540
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0DC62CA0
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0DC60540
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0DC62E30
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0DC60540
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0DC63100
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0DC67B70
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0DC63100
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0DC67D78
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0DC63100
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0DC67FF8
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0DC6BAE0
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0DC67FF8
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0DC6BC70
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0DC67FF8
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/armor.lua	table: 0DC6BEC8
Stored entities list	object//data/general/objects/egos/armor.lua:prefix	table: 0DC6E9E8
Stored entities list	object/base//data/general/objects/egos/armor.lua:prefix	table: 0DC6BEC8
Stored entities list	object//data/general/objects/egos/armor.lua:suffix	table: 0DC6EB50
Stored entities list	object/base//data/general/objects/egos/armor.lua:suffix	table: 0DC6BEC8
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0DC6EF38
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0DC72840
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0DC6EF38
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0DC729D0
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0DC6EF38
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0DC72C50
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0DC76860
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0DC72C50
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0DC769F0
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0DC72C50
Stored entities list	object	table: 0DC1D650
Stored entities list	trap	table: 0DC76EA0
Loading tile	terrain/grass.png
Loading tile	terrain/grass_flower3.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/water_floor.png
Loading tile	terrain/water_floor_alpha.png
[SHADER] making shader from	water	 into 	water[]
[SHADER] Loading from /data/gfx/shaders/water.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 1: Uniform: 0: 8B52 color1
*p 1: Uniform: 1: 8B52 color2
*p 1: Uniform: 2: 8B52 displayColor
*p 1: Uniform: 3: 8B50 mapCoord
*p 1: Uniform: 4: 8B5F noisevol
*p 1: Uniform: 5: 1406 tick
Loading tile	terrain/water_floor.png
[SHADER] making shader from	water	 into 	water[]
[SHADER] using cached shader water[]
Loading tile	object/mail_iron.png
Loading tile	object/scroll.png
Loading tile	object/robe_linen.png
Loading tile	object/potion-0x0.png
Loading tile	object/potion-0x3.png
Loading tile	object/potion-5x0.png
Loading tile	object/lite_brass.png
[MOVE] actor moved without a starting position	fox	20	49
[MOVE] actor moved without a starting position	wolf	30	14
[MOVE] actor moved without a starting position	giant grey mouse	31	17
[MOVE] actor moved without a starting position	giant brown rat	33	28
[MOVE] actor moved without a starting position	giant grey mouse	8	21
[MOVE] actor moved without a starting position	large brown snake	12	5
Loading tile	npc/umber-snake.png
[MOVE] actor moved without a starting position	midge swarm	20	38
Loading tile	npc/midge_swarm.png
[MOVE] actor moved without a starting position	white worm mass	5	45
[MOVE] actor moved without a starting position	giant brown mouse	35	1
[MOVE] actor moved without a starting position	great wolf	9	44
[MOVE] actor moved without a starting position	wolf	40	7
[MOVE] actor moved without a starting position	fox	5	9
[MOVE] actor moved without a starting position	midge swarm	45	34
Drops resolver	stone troll	money	nil	nil
Zone made us an drop according to filter!	gold pieces (worth 0.20)
[MOVE] actor moved without a starting position	stone troll	19	42
[MOVE] actor moved without a starting position	midge swarm	5	19
[MOVE] actor moved without a starting position	stone troll	43	6
Drops resolver	forest troll	money	nil	nil
Zone made us an drop according to filter!	gold pieces (worth 0.25)
[MOVE] actor moved without a starting position	forest troll	15	15
Drops resolver	blue ooze	nil	nil	nil
Zone made us an drop according to filter!	spinel
[MOVE] actor moved without a starting position	blue ooze	34	18
[MOVE] actor moved without a starting position	wolf	28	43
[MOVE] actor moved without a starting position	white worm mass	27	5
[MOVE] actor moved without a starting position	fox	20	43
Drops resolver	fire drake hatchling	money	nil	nil
Zone made us an drop according to filter!	gold pieces (worth 0.25)
[MOVE] actor moved without a starting position	fire drake hatchling	13	11
findFreeGrid test	13	11	100	:=>	table: 0DE4A8E0
findFreeGrid	13	11	from	13	11	=>	false
findFreeGrid test	13	8	100	:=>	nil
findFreeGrid	13	8	from	13	11	=>	false
findFreeGrid test	13	10	100	:=>	nil
findFreeGrid	13	10	from	13	11	=>	true
findFreeGrid test	13	12	100	:=>	nil
findFreeGrid	13	12	from	13	11	=>	false
findFreeGrid test	13	9	100	:=>	nil
findFreeGrid	13	9	from	13	11	=>	true
findFreeGrid test	14	4	100	:=>	nil
findFreeGrid	14	4	from	13	11	=>	true
findFreeGrid test	14	5	100	:=>	nil
findFreeGrid	14	5	from	13	11	=>	true
findFreeGrid test	14	6	100	:=>	nil
findFreeGrid	14	6	from	13	11	=>	true
findFreeGrid test	14	7	100	:=>	nil
findFreeGrid	14	7	from	13	11	=>	true
findFreeGrid test	14	8	100	:=>	nil
findFreeGrid	14	8	from	13	11	=>	true
findFreeGrid test	14	9	100	:=>	nil
findFreeGrid	14	9	from	13	11	=>	true
findFreeGrid test	14	10	100	:=>	nil
findFreeGrid	14	10	from	13	11	=>	true
findFreeGrid test	14	11	100	:=>	nil
findFreeGrid	14	11	from	13	11	=>	true
findFreeGrid test	14	12	100	:=>	nil
findFreeGrid	14	12	from	13	11	=>	false
findFreeGrid test	15	1	100	:=>	nil
findFreeGrid	15	1	from	13	11	=>	true
findFreeGrid test	15	2	100	:=>	nil
findFreeGrid	15	2	from	13	11	=>	true
findFreeGrid test	15	3	100	:=>	nil
findFreeGrid	15	3	from	13	11	=>	true
findFreeGrid test	15	4	100	:=>	nil
findFreeGrid	15	4	from	13	11	=>	true
findFreeGrid test	15	5	100	:=>	nil
findFreeGrid	15	5	from	13	11	=>	true
findFreeGrid test	15	6	100	:=>	nil
findFreeGrid	15	6	from	13	11	=>	true
findFreeGrid test	15	7	100	:=>	nil
findFreeGrid	15	7	from	13	11	=>	true
findFreeGrid test	15	8	100	:=>	nil
findFreeGrid	15	8	from	13	11	=>	true
findFreeGrid test	15	9	100	:=>	nil
findFreeGrid	15	9	from	13	11	=>	true
findFreeGrid test	15	10	100	:=>	nil
findFreeGrid	15	10	from	13	11	=>	false
findFreeGrid test	15	11	100	:=>	nil
findFreeGrid	15	11	from	13	11	=>	false
findFreeGrid test	15	12	100	:=>	nil
findFreeGrid	15	12	from	13	11	=>	true
findFreeGrid test	8	6	100	:=>	nil
findFreeGrid	8	6	from	13	11	=>	false
findFreeGrid test	16	1	100	:=>	nil
findFreeGrid	16	1	from	13	11	=>	true
findFreeGrid test	16	2	100	:=>	nil
findFreeGrid	16	2	from	13	11	=>	true
findFreeGrid test	16	3	100	:=>	nil
findFreeGrid	16	3	from	13	11	=>	true
findFreeGrid test	16	4	100	:=>	nil
findFreeGrid	16	4	from	13	11	=>	false
findFreeGrid test	16	5	100	:=>	nil
findFreeGrid	16	5	from	13	11	=>	true
findFreeGrid test	16	6	100	:=>	nil
findFreeGrid	16	6	from	13	11	=>	true
findFreeGrid test	16	7	100	:=>	nil
findFreeGrid	16	7	from	13	11	=>	false
findFreeGrid test	16	8	100	:=>	nil
findFreeGrid	16	8	from	13	11	=>	true
findFreeGrid test	16	12	100	:=>	nil
findFreeGrid	16	12	from	13	11	=>	true
findFreeGrid test	17	3	100	:=>	nil
findFreeGrid	17	3	from	13	11	=>	true
findFreeGrid test	17	4	100	:=>	nil
findFreeGrid	17	4	from	13	11	=>	true
findFreeGrid test	17	7	100	:=>	nil
findFreeGrid	17	7	from	13	11	=>	true
findFreeGrid test	17	12	100	:=>	nil
findFreeGrid	17	12	from	13	11	=>	false
findFreeGrid test	18	6	100	:=>	nil
findFreeGrid	18	6	from	13	11	=>	false
findFreeGrid test	18	2	100	:=>	nil
findFreeGrid	18	2	from	13	11	=>	true
findFreeGrid test	10	1	100	:=>	nil
findFreeGrid	10	1	from	13	11	=>	true
findFreeGrid test	10	2	100	:=>	nil
findFreeGrid	10	2	from	13	11	=>	false
findFreeGrid test	10	3	100	:=>	nil
findFreeGrid	10	3	from	13	11	=>	true
findFreeGrid test	10	4	100	:=>	nil
findFreeGrid	10	4	from	13	11	=>	false
findFreeGrid test	10	5	100	:=>	nil
findFreeGrid	10	5	from	13	11	=>	true
findFreeGrid test	10	8	100	:=>	nil
findFreeGrid	10	8	from	13	11	=>	true
findFreeGrid test	11	1	100	:=>	nil
findFreeGrid	11	1	from	13	11	=>	true
findFreeGrid test	11	2	100	:=>	nil
findFreeGrid	11	2	from	13	11	=>	true
findFreeGrid test	11	3	100	:=>	nil
findFreeGrid	11	3	from	13	11	=>	true
findFreeGrid test	11	4	100	:=>	nil
findFreeGrid	11	4	from	13	11	=>	true
findFreeGrid test	11	5	100	:=>	nil
findFreeGrid	11	5	from	13	11	=>	true
findFreeGrid test	11	6	100	:=>	nil
findFreeGrid	11	6	from	13	11	=>	true
findFreeGrid test	11	7	100	:=>	nil
findFreeGrid	11	7	from	13	11	=>	true
findFreeGrid test	11	8	100	:=>	nil
findFreeGrid	11	8	from	13	11	=>	false
findFreeGrid test	11	9	100	:=>	nil
findFreeGrid	11	9	from	13	11	=>	true
findFreeGrid test	12	4	100	:=>	nil
findFreeGrid	12	4	from	13	11	=>	true
findFreeGrid test	12	5	100	:=>	table: 0DE3D2D0
findFreeGrid	12	5	from	13	11	=>	false
findFreeGrid test	12	6	100	:=>	nil
findFreeGrid	12	6	from	13	11	=>	true
findFreeGrid test	12	7	100	:=>	nil
findFreeGrid	12	7	from	13	11	=>	true
findFreeGrid test	12	8	100	:=>	nil
findFreeGrid	12	8	from	13	11	=>	true
findFreeGrid test	12	9	100	:=>	nil
findFreeGrid	12	9	from	13	11	=>	true
findFreeGrid test	12	10	100	:=>	nil
findFreeGrid	12	10	from	13	11	=>	true
findFreeGrid test	12	11	100	:=>	nil
findFreeGrid	12	11	from	13	11	=>	false
findFreeGrid test	12	12	100	:=>	nil
findFreeGrid	12	12	from	13	11	=>	false
findFreeGrid test	9	7	100	:=>	nil
findFreeGrid	9	7	from	13	11	=>	true
findFreeGrid using	14	11
Drops resolver	fire drake hatchling	money	nil	nil
Zone made us an drop according to filter!	gold pieces (worth 0.25)
[MOVE] actor moved without a starting position	fire drake hatchling	14	11
findFreeGrid test	13	11	100	:=>	table: 0DE4A8E0
findFreeGrid	13	11	from	13	11	=>	false
findFreeGrid test	13	8	100	:=>	nil
findFreeGrid	13	8	from	13	11	=>	false
findFreeGrid test	13	10	100	:=>	nil
findFreeGrid	13	10	from	13	11	=>	true
findFreeGrid test	13	12	100	:=>	nil
findFreeGrid	13	12	from	13	11	=>	false
findFreeGrid test	13	9	100	:=>	nil
findFreeGrid	13	9	from	13	11	=>	true
findFreeGrid test	14	4	100	:=>	nil
findFreeGrid	14	4	from	13	11	=>	true
findFreeGrid test	14	5	100	:=>	nil
findFreeGrid	14	5	from	13	11	=>	true
findFreeGrid test	14	6	100	:=>	nil
findFreeGrid	14	6	from	13	11	=>	true
findFreeGrid test	14	7	100	:=>	nil
findFreeGrid	14	7	from	13	11	=>	true
findFreeGrid test	14	8	100	:=>	nil
findFreeGrid	14	8	from	13	11	=>	true
findFreeGrid test	14	9	100	:=>	nil
findFreeGrid	14	9	from	13	11	=>	true
findFreeGrid test	14	10	100	:=>	nil
findFreeGrid	14	10	from	13	11	=>	true
findFreeGrid test	14	11	100	:=>	table: 0DE967E8
findFreeGrid	14	11	from	13	11	=>	false
findFreeGrid test	14	12	100	:=>	nil
findFreeGrid	14	12	from	13	11	=>	false
findFreeGrid test	15	1	100	:=>	nil
findFreeGrid	15	1	from	13	11	=>	true
findFreeGrid test	15	2	100	:=>	nil
findFreeGrid	15	2	from	13	11	=>	true
findFreeGrid test	15	3	100	:=>	nil
findFreeGrid	15	3	from	13	11	=>	true
findFreeGrid test	15	4	100	:=>	nil
findFreeGrid	15	4	from	13	11	=>	true
findFreeGrid test	15	5	100	:=>	nil
findFreeGrid	15	5	from	13	11	=>	true
findFreeGrid test	15	6	100	:=>	nil
findFreeGrid	15	6	from	13	11	=>	true
findFreeGrid test	15	7	100	:=>	nil
findFreeGrid	15	7	from	13	11	=>	true
findFreeGrid test	15	8	100	:=>	nil
findFreeGrid	15	8	from	13	11	=>	true
findFreeGrid test	15	9	100	:=>	nil
findFreeGrid	15	9	from	13	11	=>	true
findFreeGrid test	15	10	100	:=>	nil
findFreeGrid	15	10	from	13	11	=>	false
findFreeGrid test	15	11	100	:=>	nil
findFreeGrid	15	11	from	13	11	=>	false
findFreeGrid test	15	12	100	:=>	nil
findFreeGrid	15	12	from	13	11	=>	true
findFreeGrid test	8	6	100	:=>	nil
findFreeGrid	8	6	from	13	11	=>	false
findFreeGrid test	16	1	100	:=>	nil
findFreeGrid	16	1	from	13	11	=>	true
findFreeGrid test	16	2	100	:=>	nil
findFreeGrid	16	2	from	13	11	=>	true
findFreeGrid test	16	3	100	:=>	nil
findFreeGrid	16	3	from	13	11	=>	true
findFreeGrid test	16	4	100	:=>	nil
findFreeGrid	16	4	from	13	11	=>	false
findFreeGrid test	16	5	100	:=>	nil
findFreeGrid	16	5	from	13	11	=>	true
findFreeGrid test	16	6	100	:=>	nil
findFreeGrid	16	6	from	13	11	=>	true
findFreeGrid test	16	7	100	:=>	nil
findFreeGrid	16	7	from	13	11	=>	false
findFreeGrid test	16	8	100	:=>	nil
findFreeGrid	16	8	from	13	11	=>	true
findFreeGrid test	16	12	100	:=>	nil
findFreeGrid	16	12	from	13	11	=>	true
findFreeGrid test	17	3	100	:=>	nil
findFreeGrid	17	3	from	13	11	=>	true
findFreeGrid test	17	4	100	:=>	nil
findFreeGrid	17	4	from	13	11	=>	true
findFreeGrid test	17	7	100	:=>	nil
findFreeGrid	17	7	from	13	11	=>	true
findFreeGrid test	17	12	100	:=>	nil
findFreeGrid	17	12	from	13	11	=>	false
findFreeGrid test	18	6	100	:=>	nil
findFreeGrid	18	6	from	13	11	=>	false
findFreeGrid test	18	2	100	:=>	nil
findFreeGrid	18	2	from	13	11	=>	true
findFreeGrid test	10	1	100	:=>	nil
findFreeGrid	10	1	from	13	11	=>	true
findFreeGrid test	10	2	100	:=>	nil
findFreeGrid	10	2	from	13	11	=>	false
findFreeGrid test	10	3	100	:=>	nil
findFreeGrid	10	3	from	13	11	=>	true
findFreeGrid test	10	4	100	:=>	nil
findFreeGrid	10	4	from	13	11	=>	false
findFreeGrid test	10	5	100	:=>	nil
findFreeGrid	10	5	from	13	11	=>	true
findFreeGrid test	10	8	100	:=>	nil
findFreeGrid	10	8	from	13	11	=>	true
findFreeGrid test	11	1	100	:=>	nil
findFreeGrid	11	1	from	13	11	=>	true
findFreeGrid test	11	2	100	:=>	nil
findFreeGrid	11	2	from	13	11	=>	true
findFreeGrid test	11	3	100	:=>	nil
findFreeGrid	11	3	from	13	11	=>	true
findFreeGrid test	11	4	100	:=>	nil
findFreeGrid	11	4	from	13	11	=>	true
findFreeGrid test	11	5	100	:=>	nil
findFreeGrid	11	5	from	13	11	=>	true
findFreeGrid test	11	6	100	:=>	nil
findFreeGrid	11	6	from	13	11	=>	true
findFreeGrid test	11	7	100	:=>	nil
findFreeGrid	11	7	from	13	11	=>	true
findFreeGrid test	11	8	100	:=>	nil
findFreeGrid	11	8	from	13	11	=>	false
findFreeGrid test	11	9	100	:=>	nil
findFreeGrid	11	9	from	13	11	=>	true
findFreeGrid test	12	4	100	:=>	nil
findFreeGrid	12	4	from	13	11	=>	true
findFreeGrid test	12	5	100	:=>	table: 0DE3D2D0
findFreeGrid	12	5	from	13	11	=>	false
findFreeGrid test	12	6	100	:=>	nil
findFreeGrid	12	6	from	13	11	=>	true
findFreeGrid test	12	7	100	:=>	nil
findFreeGrid	12	7	from	13	11	=>	true
findFreeGrid test	12	8	100	:=>	nil
findFreeGrid	12	8	from	13	11	=>	true
findFreeGrid test	12	9	100	:=>	nil
findFreeGrid	12	9	from	13	11	=>	true
findFreeGrid test	12	10	100	:=>	nil
findFreeGrid	12	10	from	13	11	=>	true
findFreeGrid test	12	11	100	:=>	nil
findFreeGrid	12	11	from	13	11	=>	false
findFreeGrid test	12	12	100	:=>	nil
findFreeGrid	12	12	from	13	11	=>	false
findFreeGrid test	9	7	100	:=>	nil
findFreeGrid	9	7	from	13	11	=>	true
findFreeGrid using	13	10
Drops resolver	fire drake hatchling	money	nil	nil
Zone made us an drop according to filter!	gold pieces (worth 0.30)
[MOVE] actor moved without a starting position	fire drake hatchling	13	10
findFreeGrid test	13	11	100	:=>	table: 0DE4A8E0
findFreeGrid	13	11	from	13	11	=>	false
findFreeGrid test	13	8	100	:=>	nil
findFreeGrid	13	8	from	13	11	=>	false
findFreeGrid test	13	10	100	:=>	table: 0DE99E20
findFreeGrid	13	10	from	13	11	=>	false
findFreeGrid test	13	12	100	:=>	nil
findFreeGrid	13	12	from	13	11	=>	false
findFreeGrid test	13	9	100	:=>	nil
findFreeGrid	13	9	from	13	11	=>	true
findFreeGrid test	14	4	100	:=>	nil
findFreeGrid	14	4	from	13	11	=>	true
findFreeGrid test	14	5	100	:=>	nil
findFreeGrid	14	5	from	13	11	=>	true
findFreeGrid test	14	6	100	:=>	nil
findFreeGrid	14	6	from	13	11	=>	true
findFreeGrid test	14	7	100	:=>	nil
findFreeGrid	14	7	from	13	11	=>	true
findFreeGrid test	14	8	100	:=>	nil
findFreeGrid	14	8	from	13	11	=>	true
findFreeGrid test	14	9	100	:=>	nil
findFreeGrid	14	9	from	13	11	=>	true
findFreeGrid test	14	10	100	:=>	nil
findFreeGrid	14	10	from	13	11	=>	true
findFreeGrid test	14	11	100	:=>	table: 0DE967E8
findFreeGrid	14	11	from	13	11	=>	false
findFreeGrid test	14	12	100	:=>	nil
findFreeGrid	14	12	from	13	11	=>	false
findFreeGrid test	15	1	100	:=>	nil
findFreeGrid	15	1	from	13	11	=>	true
findFreeGrid test	15	2	100	:=>	nil
findFreeGrid	15	2	from	13	11	=>	true
findFreeGrid test	15	3	100	:=>	nil
findFreeGrid	15	3	from	13	11	=>	true
findFreeGrid test	15	4	100	:=>	nil
findFreeGrid	15	4	from	13	11	=>	true
findFreeGrid test	15	5	100	:=>	nil
findFreeGrid	15	5	from	13	11	=>	true
findFreeGrid test	15	6	100	:=>	nil
findFreeGrid	15	6	from	13	11	=>	true
findFreeGrid test	15	7	100	:=>	nil
findFreeGrid	15	7	from	13	11	=>	true
findFreeGrid test	15	8	100	:=>	nil
findFreeGrid	15	8	from	13	11	=>	true
findFreeGrid test	15	9	100	:=>	nil
findFreeGrid	15	9	from	13	11	=>	true
findFreeGrid test	15	10	100	:=>	nil
findFreeGrid	15	10	from	13	11	=>	false
findFreeGrid test	15	11	100	:=>	nil
findFreeGrid	15	11	from	13	11	=>	false
findFreeGrid test	15	12	100	:=>	nil
findFreeGrid	15	12	from	13	11	=>	true
findFreeGrid test	8	6	100	:=>	nil
findFreeGrid	8	6	from	13	11	=>	false
findFreeGrid test	16	1	100	:=>	nil
findFreeGrid	16	1	from	13	11	=>	true
findFreeGrid test	16	2	100	:=>	nil
findFreeGrid	16	2	from	13	11	=>	true
findFreeGrid test	16	3	100	:=>	nil
findFreeGrid	16	3	from	13	11	=>	true
findFreeGrid test	16	4	100	:=>	nil
findFreeGrid	16	4	from	13	11	=>	false
findFreeGrid test	16	5	100	:=>	nil
findFreeGrid	16	5	from	13	11	=>	true
findFreeGrid test	16	6	100	:=>	nil
findFreeGrid	16	6	from	13	11	=>	true
findFreeGrid test	16	7	100	:=>	nil
findFreeGrid	16	7	from	13	11	=>	false
findFreeGrid test	16	8	100	:=>	nil
findFreeGrid	16	8	from	13	11	=>	true
findFreeGrid test	16	12	100	:=>	nil
findFreeGrid	16	12	from	13	11	=>	true
findFreeGrid test	17	3	100	:=>	nil
findFreeGrid	17	3	from	13	11	=>	true
findFreeGrid test	17	4	100	:=>	nil
findFreeGrid	17	4	from	13	11	=>	true
findFreeGrid test	17	7	100	:=>	nil
findFreeGrid	17	7	from	13	11	=>	true
findFreeGrid test	17	12	100	:=>	nil
findFreeGrid	17	12	from	13	11	=>	false
findFreeGrid test	18	6	100	:=>	nil
findFreeGrid	18	6	from	13	11	=>	false
findFreeGrid test	18	2	100	:=>	nil
findFreeGrid	18	2	from	13	11	=>	true
findFreeGrid test	10	1	100	:=>	nil
findFreeGrid	10	1	from	13	11	=>	true
findFreeGrid test	10	2	100	:=>	nil
findFreeGrid	10	2	from	13	11	=>	false
findFreeGrid test	10	3	100	:=>	nil
findFreeGrid	10	3	from	13	11	=>	true
findFreeGrid test	10	4	100	:=>	nil
findFreeGrid	10	4	from	13	11	=>	false
findFreeGrid test	10	5	100	:=>	nil
findFreeGrid	10	5	from	13	11	=>	true
findFreeGrid test	10	8	100	:=>	nil
findFreeGrid	10	8	from	13	11	=>	true
findFreeGrid test	11	1	100	:=>	nil
findFreeGrid	11	1	from	13	11	=>	true
findFreeGrid test	11	2	100	:=>	nil
findFreeGrid	11	2	from	13	11	=>	true
findFreeGrid test	11	3	100	:=>	nil
findFreeGrid	11	3	from	13	11	=>	true
findFreeGrid test	11	4	100	:=>	nil
findFreeGrid	11	4	from	13	11	=>	true
findFreeGrid test	11	5	100	:=>	nil
findFreeGrid	11	5	from	13	11	=>	true
findFreeGrid test	11	6	100	:=>	nil
findFreeGrid	11	6	from	13	11	=>	true
findFreeGrid test	11	7	100	:=>	nil
findFreeGrid	11	7	from	13	11	=>	true
findFreeGrid test	11	8	100	:=>	nil
findFreeGrid	11	8	from	13	11	=>	false
findFreeGrid test	11	9	100	:=>	nil
findFreeGrid	11	9	from	13	11	=>	true
findFreeGrid test	12	4	100	:=>	nil
findFreeGrid	12	4	from	13	11	=>	true
findFreeGrid test	12	5	100	:=>	table: 0DE3D2D0
findFreeGrid	12	5	from	13	11	=>	false
findFreeGrid test	12	6	100	:=>	nil
findFreeGrid	12	6	from	13	11	=>	true
findFreeGrid test	12	7	100	:=>	nil
findFreeGrid	12	7	from	13	11	=>	true
findFreeGrid test	12	8	100	:=>	nil
findFreeGrid	12	8	from	13	11	=>	true
findFreeGrid test	12	9	100	:=>	nil
findFreeGrid	12	9	from	13	11	=>	true
findFreeGrid test	12	10	100	:=>	nil
findFreeGrid	12	10	from	13	11	=>	true
findFreeGrid test	12	11	100	:=>	nil
findFreeGrid	12	11	from	13	11	=>	false
findFreeGrid test	12	12	100	:=>	nil
findFreeGrid	12	12	from	13	11	=>	false
findFreeGrid test	9	7	100	:=>	nil
findFreeGrid	9	7	from	13	11	=>	true
findFreeGrid using	14	10
Drops resolver	fire drake hatchling	money	nil	nil
Zone made us an drop according to filter!	gold pieces (worth 0.40)
[MOVE] actor moved without a starting position	fire drake hatchling	14	10
[MOVE] actor moved without a starting position	green worm mass	0	33
[MOVE] actor moved without a starting position	wolf	37	49
[MOVE] actor moved without a starting position	giant grey rat	17	45
Added unique	mod.class.Object/tattered paper scrap
Placed lore	tattered paper scrap	24	10
[Identify]	tattered paper scrap	true
[MOVE] actor moved without a starting position	Elchor	0	23
[MUSIC] playing	Rainy Day.ogg	userdata: 09FF32B0	 :: current ? 	nil
play music b6de858 -1 0
[PLAYER BIRTH] resolve...
Equipment resolver for	unknown actor
Equipment resolver	unknown actor	weapon	battleaxe
Zone made us an equipment according to filter!	iron battleaxe
Autorequire stats
str	11
wear slot	2
Equipment resolver	unknown actor	armor	heavy
Zone made us an equipment according to filter!	iron mail armour
Autorequire stats
str	14
wear slot	9
fight: 	iron mail armour	iron battleaxe	::	OFFHAND	BODY
addTmpVal	fatigue	12	 :=: 	1	1
addTmpVal	combat_armor	4	 :=: 	2	2
addTmpVal	combat_def	2	 :=: 	3	3
findFreeGrid test	1	24	100	:=>	nil
findFreeGrid	1	24	from	0	23	=>	false
findFreeGrid test	1	22	100	:=>	nil
findFreeGrid	1	22	from	0	23	=>	true
findFreeGrid test	1	23	100	:=>	nil
findFreeGrid	1	23	from	0	23	=>	true
findFreeGrid test	2	24	100	:=>	nil
findFreeGrid	2	24	from	0	23	=>	true
findFreeGrid test	2	22	100	:=>	nil
findFreeGrid	2	22	from	0	23	=>	false
findFreeGrid test	2	23	100	:=>	nil
findFreeGrid	2	23	from	0	23	=>	true
findFreeGrid test	2	21	100	:=>	nil
findFreeGrid	2	21	from	0	23	=>	false
findFreeGrid test	3	24	100	:=>	nil
findFreeGrid	3	24	from	0	23	=>	true
findFreeGrid test	3	22	100	:=>	nil
findFreeGrid	3	22	from	0	23	=>	true
findFreeGrid test	3	23	100	:=>	nil
findFreeGrid	3	23	from	0	23	=>	false
findFreeGrid test	4	24	100	:=>	nil
findFreeGrid	4	24	from	0	23	=>	false
findFreeGrid test	4	22	100	:=>	nil
findFreeGrid	4	22	from	0	23	=>	false
findFreeGrid test	0	24	100	:=>	nil
findFreeGrid	0	24	from	0	23	=>	false
findFreeGrid test	0	22	100	:=>	nil
findFreeGrid	0	22	from	0	23	=>	false
findFreeGrid test	0	23	100	:=>	table: 08B47C60
findFreeGrid	0	23	from	0	23	=>	false
findFreeGrid test	-5	20	100	:=>
findFreeGrid	-5	20	from	0	23	=>	false
findFreeGrid test	-5	24	100	:=>
findFreeGrid	-5	24	from	0	23	=>	false
findFreeGrid test	-5	21	100	:=>
findFreeGrid	-5	21	from	0	23	=>	false
findFreeGrid test	-5	25	100	:=>
findFreeGrid	-5	25	from	0	23	=>	false
findFreeGrid test	-5	22	100	:=>
findFreeGrid	-5	22	from	0	23	=>	false
findFreeGrid test	-5	26	100	:=>
findFreeGrid	-5	26	from	0	23	=>	false
findFreeGrid test	-5	23	100	:=>
findFreeGrid	-5	23	from	0	23	=>	false
findFreeGrid test	-2	24	100	:=>
findFreeGrid	-2	24	from	0	23	=>	false
findFreeGrid test	-2	21	100	:=>
findFreeGrid	-2	21	from	0	23	=>	false
findFreeGrid test	-2	25	100	:=>
findFreeGrid	-2	25	from	0	23	=>	false
findFreeGrid test	-2	22	100	:=>
findFreeGrid	-2	22	from	0	23	=>	false
findFreeGrid test	-2	23	100	:=>
findFreeGrid	-2	23	from	0	23	=>	false
findFreeGrid test	-3	20	100	:=>
findFreeGrid	-3	20	from	0	23	=>	false
findFreeGrid test	-3	24	100	:=>
findFreeGrid	-3	24	from	0	23	=>	false
findFreeGrid test	-3	21	100	:=>
findFreeGrid	-3	21	from	0	23	=>	false
findFreeGrid test	-3	25	100	:=>
findFreeGrid	-3	25	from	0	23	=>	false
findFreeGrid test	-3	22	100	:=>
findFreeGrid	-3	22	from	0	23	=>	false
findFreeGrid test	-3	26	100	:=>
findFreeGrid	-3	26	from	0	23	=>	false
findFreeGrid test	-3	23	100	:=>
findFreeGrid	-3	23	from	0	23	=>	false
findFreeGrid test	-1	24	100	:=>
findFreeGrid	-1	24	from	0	23	=>	false
findFreeGrid test	-1	22	100	:=>
findFreeGrid	-1	22	from	0	23	=>	false
findFreeGrid test	-1	23	100	:=>
findFreeGrid	-1	23	from	0	23	=>	false
findFreeGrid test	-4	24	100	:=>
findFreeGrid	-4	24	from	0	23	=>	false
findFreeGrid test	-4	25	100	:=>
findFreeGrid	-4	25	from	0	23	=>	false
findFreeGrid test	-4	26	100	:=>
findFreeGrid	-4	26	from	0	23	=>	false
findFreeGrid test	-4	27	100	:=>
findFreeGrid	-4	27	from	0	23	=>	false
findFreeGrid test	-4	19	100	:=>
findFreeGrid	-4	19	from	0	23	=>	false
findFreeGrid test	-4	20	100	:=>
findFreeGrid	-4	20	from	0	23	=>	false
findFreeGrid test	-4	21	100	:=>
findFreeGrid	-4	21	from	0	23	=>	false
findFreeGrid test	-4	22	100	:=>
findFreeGrid	-4	22	from	0	23	=>	false
findFreeGrid test	-4	23	100	:=>
findFreeGrid	-4	23	from	0	23	=>	false
findFreeGrid using	1	22
[MOVE] actor moved without a starting position	golem (servant of Elchor)	1	22
wear slot	16
Inventory resolver	Elchor	potion	potion
Zone made us an inventory according to filter!	potion
[Identify]	potion of lesser healing	true
Inventory resolver	Elchor	potion	potion
Zone made us an inventory according to filter!	potion of lesser healing
[Identify]	potion of lesser healing	true
Inventory resolver	Elchor	potion	potion
Zone made us an inventory according to filter!	potion of lesser healing
[Identify]	potion of lesser healing	true
Inventory resolver	Elchor	potion	potion
Zone made us an inventory according to filter!	potion
[Identify]	potion of cure poison	true
Inventory resolver	Elchor	potion	potion
Zone made us an inventory according to filter!	potion of cure poison
[Identify]	potion of cure poison	true
Equipment resolver for	Elchor
Equipment resolver	Elchor	lite	lite
Zone made us an equipment according to filter!	brass lantern
wear slot	8
fight: 	brass lantern	alchemist agate	::	nil	LITE
addTmpVal	lite	2	 :=: 	1	1
[Identify]	brass lantern	true
Inventory resolver	Elchor	gem	nil
Zone made us an inventory according to filter!	citrine
[Identify]	citrine	true
Inventory resolver	Elchor	gem	nil
Zone made us an inventory according to filter!	citrine
[Identify]	citrine	true
Inventory resolver	Elchor	gem	nil
Zone made us an inventory according to filter!	zircon
[Identify]	zircon	true
Inventory resolver	Elchor	potion	potion
Zone made us an inventory according to filter!	potion
[Identify]	potion of lesser mana	true
Inventory resolver	Elchor	potion	potion
Zone made us an inventory according to filter!	potion of lesser mana
[Identify]	potion of lesser mana	true
Equipment resolver for	Elchor
Equipment resolver	Elchor	weapon	staff
Zone made us an equipment according to filter!	elm staff
Autorequire stats
mag	11
wear slot	2
fight: 	elm staff	brass lantern	::	nil	MAINHAND
fight: 	elm staff	alchemist agate	::	nil	MAINHAND
addTmpVal	combat_spellcrit	1	 :=: 	2	2
addTmpVal	combat_spellpower	1	 :=: 	3	3
[Identify]	elm staff	true
Equipment resolver	Elchor	armor	cloth
Zone made us an equipment according to filter!	linen robe
wear slot	9
fight: 	linen robe	elm staff	::	OFFHAND	BODY
fight: 	linen robe	brass lantern	::	nil	BODY
fight: 	linen robe	alchemist agate	::	nil	BODY
[Identify]	linen robe	true
[PLAYER BIRTH] resolved!
bind	MOVE_UP	function: 0DE9BF90
bind	EXIT	function: 09DB2DD8
bind	MOVE_DOWN	function: 0DE9BFB8
bind	MOVE_RIGHT	function: 0DE9C030
bind	MOVE_LEFT	function: 0DE9BFE0
Loading tile	tactical_friend.png
135 ticks  in 13.28 seconds = 10.1657 TPS
279 frames in 10.008 seconds = 27.8777 FPS
113 ticks  in 10.01 seconds = 11.2887 TPS
bind	MOVE_UP	function: 0DC79470
bind	EXIT	function: 0DC79768
bind	MOVE_DOWN	function: 0DC79740
bind	MOVE_RIGHT	function: 0DC797E0
bind	MOVE_LEFT	function: 0DC79718
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
250 frames in 10.076 seconds = 24.8114 FPS
132 ticks  in 10.057 seconds = 13.1252 TPS
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
193 frames in 10.009 seconds = 19.2826 FPS
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
122 ticks  in 10.044 seconds = 12.1466 TPS
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.4	1.1	0	0.7569313659515
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
197 frames in 10.025 seconds = 19.6509 FPS
112 ticks  in 10.007 seconds = 11.1922 TPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
266 frames in 10.026 seconds = 26.531 FPS
130 ticks  in 10.41 seconds = 12.488 TPS
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
271 frames in 10.01 seconds = 27.0729 FPS
54 ticks  in 10.043 seconds = 5.37688 TPS
[TALENT WEAPON MULT]	1.3	0.8	1.6	0	1.2079215610874
294 frames in 10.025 seconds = 29.3267 FPS
330 frames in 10.009 seconds = 32.9703 FPS
39 ticks  in 20.101 seconds = 1.9402 TPS
[QUEST] given to	table: 08B47C60	start-dunadan
[LOG]	#LIGHT_GREEN#Accepted quest 'Of trolls and damp caves'! #WHITE#(Press CTRL+Q to see the quest log)
bind	EXIT	function: 08B25448
[THREAD] registering	table: 08B19580	userdata: 08B20B90	1
Random escort on	tower-amon-sul	4
Random escort on	carn-dum	1
Random escort on	carn-dum	5
Random escort on	eruan	2
Random escort on	tol-falas	4
Random escort on	old-forest	2
Random escort on	trollshaws	2
Random escort on	old-forest	1
Random escort on	old-forest	5
[ONLINE PROFILE] async rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
308 frames in 10.009 seconds = 30.7723 FPS
57 ticks  in 12.445 seconds = 4.58015 TPS
[LOG]	Today is the 1st Yestarë of the 122th year of the Fourth Age of Middle-earth.
[LOG]	The time is 00:01.
329 frames in 10.009 seconds = 32.8704 FPS
Loading tile	tactical_enemy.png
AI took for target	856	midge swarm	::	10	Elchor	34	<	400
130 ticks  in 10.025 seconds = 12.9676 TPS
AI took for target	878	golem (servant of Elchor)	::	856	midge swarm	2	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	midge swarm	 :: 	12.000813524268	1	1	::	1
checkHit	14	13.5
=> chance to hit	52.118929906994
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	13
[PHYS CRIT %]	4.5
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Golem (servant of Elchor) hits midge swarm for #aaaaaa#13.00 physical damage#LAST#.
[LOG]	Golem (servant of Elchor) killed midge swarm!
1	***
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.wav	:>
[SOUND] :=>	userdata: 0E7B8100
AI took for target	878	golem (servant of Elchor)	::	845	giant grey mouse	10	<	400
324 frames in 10.009 seconds = 32.3709 FPS
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	giant grey mouse	 :: 	12.000813524268	1	1	::	1
checkHit	14	2.75
=> chance to hit	82.735893438633
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	14
[PHYS CRIT %]	4.5
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] final dam	14
[LOG]	Golem (servant of Elchor) hits giant grey mouse for #aaaaaa#14.00 physical damage#LAST#.
[LOG]	Golem (servant of Elchor) killed giant grey mouse!
2	***
204 ticks  in 10.077 seconds = 20.2441 TPS
[THREAD] Thread join	1	table: 08B19580
[THREAD] Thread result	1	table: 08B19580	=>	true
[MOVE] actor moved without a starting position	golem (servant of Elchor)	1	27
[MOVE] actor moved without a starting position	Elchor	2	26
325 frames in 10.009 seconds = 32.4708 FPS
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
261 ticks  in 10.642 seconds = 24.5255 TPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	green worm mass	 :: 	8.9771517686396	10002	1	::	0.90477717856496
checkHit	10001	3.1
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	1	with APR	10002
[ATTACK] after range	10
[PHYS CRIT %]	2.8
[ATTACK] after crit	10
[ATTACK] after mult	9.0477717856496
[PROJECTOR] starting dam	9.0477717856496
[PROJECTOR] after difficulty dam	9.0477717856496
[PROJECTOR] res	0	1	 on dam	9.0477717856496
[PROJECTOR] final dam	9.0477717856496
[LOG]	Elchor hits green worm mass for #LIGHT_RED#9.05 fire damage#LAST#.
[SOUND] loading from	/data/sound/talents/arcane.lua	:=:	/data/sound/talents/arcane.wav	:>
[SOUND] :=>	userdata: 0E5C51D8
[MOVE] actor moved without a starting position	golem (servant of Elchor)	3	32
[MOVE] actor moved without a starting position	Elchor	4	31
AI took for target	878	golem (servant of Elchor)	::	873	green worm mass	5	<	400
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.452982) totstat(12.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	3.6238577025078	100	5	::	1
checkHit	19	3.05
=> chance to hit	91.413736218448
[ATTACK] raw dam	3.6238577025078	versus	5	with APR	100
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] final dam	3
[LOG]	Green worm mass hits golem (servant of Elchor) for #aaaaaa#3.00 physical damage#LAST#.
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	green worm mass	 :: 	12.000813524268	1	1	::	1
checkHit	14	3.1
=> chance to hit	82.014628611105
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	12
[PHYS CRIT %]	4.5
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] final dam	12
[LOG]	Golem (servant of Elchor) hits green worm mass for #aaaaaa#12.00 physical damage#LAST#.
[LOG]	Golem (servant of Elchor) killed green worm mass!
3	***
329 frames in 10.01 seconds = 32.8671 FPS
[MOVE] actor moved without a starting position	golem (servant of Elchor)	3	32
[MOVE] actor moved without a starting position	Elchor	2	33
240 ticks  in 10.027 seconds = 23.9354 TPS
AI took for target	878	golem (servant of Elchor)	::	850	great wolf	149	<	400
AI took for target	850	great wolf	::	878	golem (servant of Elchor)	149	<	400
AI took for target	848	white worm mass	::	10	Elchor	85	<	400
[Equilibrium] Use chance: 	96.2732200375	::	0
331 frames in 10.025 seconds = 33.0175 FPS
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	great wolf	 :: 	8.9771517686396	10002	2	::	0.90477717856496
checkHit	10001	7.15
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	2	with APR	10002
[ATTACK] after range	10
[PHYS CRIT %]	2.8
[ATTACK] after crit	10
[ATTACK] after mult	9.0477717856496
[PROJECTOR] starting dam	9.0477717856496
[PROJECTOR] after difficulty dam	9.0477717856496
[PROJECTOR] res	0	1	 on dam	9.0477717856496
[PROJECTOR] final dam	9.0477717856496
[LOG]	Elchor hits great wolf for #LIGHT_RED#9.05 fire damage#LAST#.
[Equilibrium] Use chance: 	96.2732200375	::	0
great wolf	850	dumb ai talents can use	Howl	25
dumb ai uses	25
[Equilibrium] Use chance: 	96.2732200375	::	0
[LOG]	Great wolf howls
USING	table: 0B4299A0	Howl
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
202 ticks  in 10 seconds = 20.2 TPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	great wolf	 :: 	8.9771517686396	10002	2	::	0.90477717856496
checkHit	10001	7.15
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	2	with APR	10002
[ATTACK] after range	8
[PHYS CRIT %]	2.8
[ATTACK] after crit	8
[ATTACK] after mult	7.2382174285197
[PROJECTOR] starting dam	7.2382174285197
[PROJECTOR] after difficulty dam	7.2382174285197
[PROJECTOR] res	0	1	 on dam	7.2382174285197
[PROJECTOR] final dam	7.2382174285197
[LOG]	Elchor hits great wolf for #LIGHT_RED#7.24 fire damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.819677) totstat(8.400000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	4.5901930782018	3	5	::	1
checkHit	21	3.05
=> chance to hit	94.638181222244
[ATTACK] raw dam	4.5901930782018	versus	5	with APR	3
[ATTACK] after range	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] final dam	2
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	great wolf	 :: 	12.000813524268	1	2	::	1
checkHit	14	7.15
=> chance to hit	72.659990520736
[ATTACK] raw dam	12.000813524268	versus	2	with APR	1
[ATTACK] after range	13
[PHYS CRIT %]	4.5
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Something hits great wolf for #aaaaaa#13.00 physical damage#LAST#.
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	great wolf	 :: 	8.9771517686396	10002	2	::	0.90477717856496
checkHit	10001	7.15
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	2	with APR	10002
[ATTACK] after range	9
[PHYS CRIT %]	2.8
[ATTACK] after crit	9
[ATTACK] after mult	8.1429946070846
[PROJECTOR] starting dam	8.1429946070846
[PROJECTOR] after difficulty dam	8.1429946070846
[PROJECTOR] res	0	1	 on dam	8.1429946070846
[PROJECTOR] final dam	8.1429946070846
[LOG]	Elchor hits great wolf for #LIGHT_RED#8.14 fire damage#LAST#.
white worm mass	848	dumb ai talents can use	Multiply	1
dumb ai uses	1
USING	table: 0B427768	Multiply
findFreeGrid test	5	40	100	:=>	nil
findFreeGrid	5	40	from	4	40	=>	false
findFreeGrid test	5	39	100	:=>	table: 0DE3F9E0
findFreeGrid	5	39	from	4	40	=>	false
findFreeGrid test	5	41	100	:=>	nil
findFreeGrid	5	41	from	4	40	=>	true
findFreeGrid test	4	40	100	:=>	table: 0DE3E680
findFreeGrid	4	40	from	4	40	=>	false
findFreeGrid test	4	39	100	:=>	nil
findFreeGrid	4	39	from	4	40	=>	true
findFreeGrid test	4	41	100	:=>	nil
findFreeGrid	4	41	from	4	40	=>	true
findFreeGrid test	3	40	100	:=>	nil
findFreeGrid	3	40	from	4	40	=>	true
findFreeGrid test	3	39	100	:=>	nil
findFreeGrid	3	39	from	4	40	=>	false
findFreeGrid test	3	41	100	:=>	nil
findFreeGrid	3	41	from	4	40	=>	false
findFreeGrid using	4	41
[MULTIPLY]	4	41	::	nil
[MULTIPLY]	3	uids	848	=>	953	::	nil	nil
[MOVE] actor moved without a starting position	white worm mass	4	41
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.819677) totstat(8.400000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	4.5901930782018	3	5	::	1
checkHit	21	3.05
=> chance to hit	94.638181222244
[ATTACK] raw dam	4.5901930782018	versus	5	with APR	3
[ATTACK] after range	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] final dam	2
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	great wolf	 :: 	12.000813524268	1	2	::	1
checkHit	14	7.15
=> chance to hit	72.659990520736
[ATTACK] raw dam	12.000813524268	versus	2	with APR	1
[ATTACK] after range	15
[PHYS CRIT %]	4.5
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] final dam	15
[LOG]	Something hits great wolf for #aaaaaa#15.00 physical damage#LAST#.
328 frames in 10.009 seconds = 32.7705 FPS
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	great wolf	 :: 	8.9771517686396	10002	2	::	0.90477717856496
checkHit	10001	7.15
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	2	with APR	10002
[ATTACK] after range	8
[PHYS CRIT %]	2.8
[ATTACK] after crit	8
[ATTACK] after mult	7.2382174285197
[PROJECTOR] starting dam	7.2382174285197
[PROJECTOR] after difficulty dam	7.2382174285197
[PROJECTOR] res	0	1	 on dam	7.2382174285197
[PROJECTOR] final dam	7.2382174285197
[LOG]	Elchor hits great wolf for #LIGHT_RED#7.24 fire damage#LAST#.
AI took for target	848	white worm mass	::	878	golem (servant of Elchor)	5	<	400
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.819677) totstat(8.400000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	4.5901930782018	3	5	::	1
checkHit	21	3.05
=> chance to hit	94.638181222244
[ATTACK] raw dam	4.5901930782018	versus	5	with APR	3
[ATTACK] after range	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] final dam	2
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	great wolf	 :: 	12.000813524268	1	2	::	1
checkHit	14	7.15
=> chance to hit	72.659990520736
[ATTACK] raw dam	12.000813524268	versus	2	with APR	1
[ATTACK] after range	11
[PHYS CRIT %]	4.5
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] final dam	11
[LOG]	Something hits great wolf for #aaaaaa#11.00 physical damage#LAST#.
77 ticks  in 10.11 seconds = 7.61622 TPS
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	white worm mass	 :: 	8.9771517686396	10002	1	::	0.90477717856496
checkHit	10001	3.1
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	1	with APR	10002
[ATTACK] after range	10
[PHYS CRIT %]	2.8
[ATTACK] after crit	15
[ATTACK] after mult	13.571657678474
[LOG]	Elchor performs a critical stike!
[PROJECTOR] starting dam	13.571657678474
[PROJECTOR] after difficulty dam	13.571657678474
[PROJECTOR] res	0	1	 on dam	13.571657678474
[PROJECTOR] final dam	13.571657678474
[LOG]	Elchor hits white worm mass for #LIGHT_RED#13.57 fire damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.819677) totstat(8.400000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	4.5901930782018	3	5	::	1
checkHit	21	3.05
=> chance to hit	94.638181222244
[ATTACK] raw dam	4.5901930782018	versus	5	with APR	3
[ATTACK] after range	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] final dam	2
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.452982) totstat(12.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	3.6238577025078	100	5	::	1
checkHit	19	3.05
=> chance to hit	91.413736218448
AI took for target	878	golem (servant of Elchor)	::	850	great wolf	1	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	great wolf	 :: 	12.000813524268	1	2	::	1
checkHit	14	7.15
=> chance to hit	72.659990520736
[ATTACK] raw dam	12.000813524268	versus	2	with APR	1
[ATTACK] after range	16
[PHYS CRIT %]	4.5
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] final dam	16
[LOG]	Something hits great wolf for #aaaaaa#16.00 physical damage#LAST#.
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
329 frames in 10.009 seconds = 32.8704 FPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	white worm mass	 :: 	8.9771517686396	10002	1	::	0.90477717856496
checkHit	10001	3.1
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	1	with APR	10002
[ATTACK] after range	10
[PHYS CRIT %]	2.8
[ATTACK] after crit	10
[ATTACK] after mult	9.0477717856496
[PROJECTOR] starting dam	9.0477717856496
[PROJECTOR] after difficulty dam	9.0477717856496
[PROJECTOR] res	0	1	 on dam	9.0477717856496
[PROJECTOR] final dam	9.0477717856496
[LOG]	Elchor hits white worm mass for #LIGHT_RED#9.05 fire damage#LAST#.
[LOG]	Elchor killed white worm mass!
4	***
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.819677) totstat(8.400000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	4.5901930782018	3	5	::	1
checkHit	21	3.05
=> chance to hit	94.638181222244
[ATTACK] raw dam	4.5901930782018	versus	5	with APR	3
[ATTACK] after range	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] final dam	2
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	great wolf	 :: 	12.000813524268	1	2	::	1
checkHit	14	7.15
=> chance to hit	72.659990520736
[ATTACK] raw dam	12.000813524268	versus	2	with APR	1
[ATTACK] after range	15
[PHYS CRIT %]	4.5
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] final dam	15
[LOG]	Something hits great wolf for #aaaaaa#15.00 physical damage#LAST#.
[LOG]	Golem (servant of Elchor) killed great wolf!
5	***
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	white worm mass	 :: 	8.9771517686396	10002	1	::	0.90477717856496
checkHit	10001	3.1
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	1	with APR	10002
[ATTACK] after range	8
[PHYS CRIT %]	2.8
[ATTACK] after crit	8
[ATTACK] after mult	7.2382174285197
[PROJECTOR] starting dam	7.2382174285197
[PROJECTOR] after difficulty dam	7.2382174285197
[PROJECTOR] res	0	1	 on dam	7.2382174285197
[PROJECTOR] final dam	7.2382174285197
[LOG]	Elchor hits white worm mass for #LIGHT_RED#7.24 fire damage#LAST#.
AI took for target	878	golem (servant of Elchor)	::	953	white worm mass	8	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	white worm mass	 :: 	12.000813524268	1	1	::	1
checkHit	14	3.1
=> chance to hit	82.014628611105
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	16
[PHYS CRIT %]	4.5
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] final dam	16
[LOG]	Something hits white worm mass for #aaaaaa#16.00 physical damage#LAST#.
[LOG]	Golem (servant of Elchor) killed white worm mass!
6	***
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
132 ticks  in 10.2 seconds = 12.9412 TPS
325 frames in 10.009 seconds = 32.4708 FPS
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.452982) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	0.30198814187565	20	5	::	1
checkHit	15	3.05
=> chance to hit	84.143452457814
AI took for target	878	golem (servant of Elchor)	::	847	midge swarm	2	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	midge swarm	 :: 	12.000813524268	1	1	::	1
checkHit	14	13.5
=> chance to hit	52.118929906994
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	15
[PHYS CRIT %]	4.5
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] final dam	15
7	***
AI took for target	878	golem (servant of Elchor)	::	875	giant grey rat	8	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	giant grey rat	 :: 	12.000813524268	1	1	::	1
checkHit	14	2.75
=> chance to hit	82.735893438633
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
173 ticks  in 10.193 seconds = 16.9724 TPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	giant grey rat	 :: 	8.9771517686396	10002	1	::	0.90477717856496
checkHit	10001	2.75
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	1	with APR	10002
[ATTACK] after range	9
[PHYS CRIT %]	2.8
[ATTACK] after crit	9
[ATTACK] after mult	8.1429946070846
[PROJECTOR] starting dam	8.1429946070846
[PROJECTOR] after difficulty dam	8.1429946070846
[PROJECTOR] res	0	1	 on dam	8.1429946070846
[PROJECTOR] final dam	8.1429946070846
[LOG]	Elchor hits giant grey rat for #LIGHT_RED#8.14 fire damage#LAST#.
AI took for target	875	giant grey rat	::	878	golem (servant of Elchor)	2	<	400
giant grey rat	875	dumb ai talents can use	Poisonous Crawl	2
dumb ai uses	2
[LOG]	Giant grey rat crawls poison onto golem (servant of Elchor).
USING	table: 0B427CB8	Poisonous Crawl
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.869328) totstat(8.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	4.6364161132121	1010	5	::	3
checkHit	16	3.05
=> chance to hit	86.078268987328
[ATTACK] raw dam	4.6364161132121	versus	5	with APR	1010
[ATTACK] after range	4
[PHYS CRIT %]	1
[ATTACK] after crit	4
[ATTACK] after mult	12
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] final dam	2
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	giant grey rat	 :: 	12.000813524268	1	1	::	1
checkHit	14	2.75
=> chance to hit	82.735893438633
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	14
[PHYS CRIT %]	4.5
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] final dam	14
[LOG]	Something hits giant grey rat for #aaaaaa#14.00 physical damage#LAST#.
[LOG]	Golem (servant of Elchor) killed giant grey rat!
8	***
327 frames in 10.009 seconds = 32.6706 FPS
[MOVE] actor moved without a starting position	golem (servant of Elchor)	3	40
[MOVE] actor moved without a starting position	Elchor	4	39
AI took for target	878	golem (servant of Elchor)	::	854	stone troll	5	<	400
141 ticks  in 10.008 seconds = 14.0887 TPS
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.331371) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	17.0415468787	6	5	::	1
checkHit	9	3.05
=> chance to hit	70.27606873932
[ATTACK] raw dam	17.0415468787	versus	5	with APR	6
[ATTACK] after range	17
[PHYS CRIT %]	1
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] final dam	17
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	12.000813524268	1	7	::	1
checkHit	14	0
=> chance to hit	88.021124171161
[ATTACK] raw dam	12.000813524268	versus	7	with APR	1
[ATTACK] after range	9
[PHYS CRIT %]	4.5
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] final dam	9
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.705964) totstat(6.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	2.8238577025078	3	5	::	1
checkHit	13	3.05
=> chance to hit	79.994290002277
[ATTACK] raw dam	2.8238577025078	versus	5	with APR	3
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] final dam	0
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	12.000813524268	1	7	::	1
checkHit	14	0
=> chance to hit	88.021124171161
[ATTACK] raw dam	12.000813524268	versus	7	with APR	1
[ATTACK] after range	8
[PHYS CRIT %]	4.5
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] final dam	8
330 frames in 10.042 seconds = 32.862 FPS
133 ticks  in 11.977 seconds = 11.1046 TPS
331 frames in 10.01 seconds = 33.0669 FPS
137 ticks  in 11.961 seconds = 11.4539 TPS
330 frames in 10.008 seconds = 32.9736 FPS
bind	HOTKEY_5	function: 0DF00128
bind	MOVE_UP	function: 0DF010A0
bind	HOTKEY_THIRD_1	function: 0DF00BF0
bind	HOTKEY_SECOND_9	function: 0DF006C8
bind	HOTKEY_SECOND_2	function: 0DF00510
bind	HOTKEY_SECOND_1	function: 0DF00498
bind	HOTKEY_3	function: 0DF000D8
bind	HOTKEY_1	function: 0DEFFF48
bind	HOTKEY_THIRD_8	function: 0DF00DD0
bind	HOTKEY_SECOND_5	function: 0DF005B0
bind	HOTKEY_SECOND_3	function: 0DF00538
bind	HOTKEY_4	function: 0DF00100
bind	HOTKEY_THIRD_9	function: 0DF01000
bind	HOTKEY_SECOND_10	function: 0DF006F0
bind	HOTKEY_SECOND_8	function: 0DF00650
bind	HOTKEY_SECOND_4	function: 0DF00588
bind	HOTKEY_SECOND_6	function: 0DF005D8
bind	HOTKEY_THIRD_12	function: 0DF00F60
bind	HOTKEY_2	function: 0DEFFFE8
bind	HOTKEY_THIRD_10	function: 0DF00F38
bind	HOTKEY_8	function: 0DF00218
bind	HOTKEY_THIRD_11	function: 0DF00FD8
bind	EXIT	function: 0DF01438
bind	ACCEPT	function: 0DF01320
bind	MOVE_RIGHT	function: 0DF01230
bind	MOVE_LEFT	function: 0DF01190
bind	MOVE_DOWN	function: 0DF00DA8
bind	HOTKEY_SECOND_12	function: 0DF007E0
bind	HOTKEY_THIRD_7	function: 0DF00CE0
bind	HOTKEY_7	function: 0DF00290
bind	HOTKEY_THIRD_6	function: 0DF00C40
bind	HOTKEY_THIRD_5	function: 0DF00A60
bind	HOTKEY_10	function: 0DF003A8
bind	HOTKEY_9	function: 0DF00380
bind	HOTKEY_THIRD_4	function: 0DF00B78
bind	HOTKEY_6	function: 0DF00240
bind	HOTKEY_SECOND_11	function: 0DF00740
bind	HOTKEY_THIRD_2	function: 0DF00920
bind	HOTKEY_SECOND_7	function: 0DF00600
bind	HOTKEY_12	function: 0DF00470
bind	HOTKEY_THIRD_3	function: 0DF00998
bind	HOTKEY_11	function: 0DF00448
Loading tile	object/staff_elm.png
Loading tile	object/.png
Loading tile	object/potion-0x0.png
[LOG]	Elchor casts Throw Bomb.
USING	table: 0B505F18	Throw Bomb
[SPELL CRIT %]	2.3
[SPELL CRIT %]	2.3
[PROJECTOR] starting dam	38.67841094326
[PROJECTOR] after difficulty dam	38.67841094326
[PROJECTOR] res	-50	1.5	 on dam	38.67841094326
[PROJECTOR] final dam	58.01761641489
[LOG]	Elchor hits stone troll for #LIGHT_RED#58.02 fire damage#LAST#.
[SPELL CRIT %]	2.3
[PROJECTOR] starting dam	38.67841094326
[PROJECTOR] after difficulty dam	38.67841094326
[PROJECTOR] res	0	1	 on dam	38.67841094326
[PROJECTOR] final dam	38.67841094326
[LOG]	Elchor hits fox for #LIGHT_RED#38.68 fire damage#LAST#.
[SPELL CRIT %]	2.3
[SPELL CRIT %]	2.3
[SPELL CRIT %]	2.3
[SPELL CRIT %]	2.3
[SPELL CRIT %]	2.3
[SPELL CRIT %]	2.3
[PARTICLE] Loading from /data/gfx/particles/ball_fire.lua
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.705964) totstat(6.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	2.8238577025078	3	5	::	1
checkHit	13	3.05
=> chance to hit	79.994290002277
[ATTACK] raw dam	2.8238577025078	versus	5	with APR	3
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] final dam	0
[LOG]	Fox hits golem (servant of Elchor) for #aaaaaa#0.00 physical damage#LAST#.
stone troll	854	dumb ai talents can use	Knockback	9
stone troll	854	dumb ai talents can use	Stun	6
dumb ai uses	6
[LOG]	Stone troll uses Stun.
USING	table: 0B428078	Stun
[TALENT WEAPON MULT]	0.3	0.5	1	0	0.62247448713916
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.331371) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	17.0415468787	6	5	::	0.62247448713916
checkHit	9	3.05
=> chance to hit	70.27606873932
[LOG]	Stone troll misses golem (servant of Elchor).
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	12.000813524268	1	7	::	1
checkHit	14	0
=> chance to hit	88.021124171161
[ATTACK] raw dam	12.000813524268	versus	7	with APR	1
[ATTACK] after range	9
[PHYS CRIT %]	4.5
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] final dam	9
[LOG]	Golem (servant of Elchor) hits stone troll for #aaaaaa#9.00 physical damage#LAST#.
322 frames in 10.01 seconds = 32.1678 FPS
32 ticks  in 17.359 seconds = 1.84342 TPS
329 frames in 10.008 seconds = 32.8737 FPS
45 ticks  in 12.101 seconds = 3.7187 TPS
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
330 frames in 10.026 seconds = 32.9144 FPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	8.9771517686396	10002	7	::	0.90477717856496
checkHit	10001	0
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	7	with APR	10002
[ATTACK] after range	9
[PHYS CRIT %]	2.8
[ATTACK] after crit	9
[ATTACK] after mult	8.1429946070846
[PROJECTOR] starting dam	8.1429946070846
[PROJECTOR] after difficulty dam	8.1429946070846
[PROJECTOR] res	-50	1.5	 on dam	8.1429946070846
[PROJECTOR] final dam	12.214491910627
[LOG]	Elchor hits stone troll for #LIGHT_RED#12.21 fire damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.705964) totstat(6.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	2.8238577025078	3	5	::	1
checkHit	13	3.05
=> chance to hit	79.994290002277
[ATTACK] raw dam	2.8238577025078	versus	5	with APR	3
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] final dam	0
[LOG]	Fox hits golem (servant of Elchor) for #aaaaaa#0.00 physical damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.331371) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	17.0415468787	6	5	::	1
checkHit	9	3.05
=> chance to hit	70.27606873932
[ATTACK] raw dam	17.0415468787	versus	5	with APR	6
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] final dam	18
[LOG]	Stone troll hits golem (servant of Elchor) for #aaaaaa#18.00 physical damage#LAST#.
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	12.000813524268	1	7	::	1
checkHit	14	0
=> chance to hit	88.021124171161
[ATTACK] raw dam	12.000813524268	versus	7	with APR	1
[ATTACK] after range	8
[PHYS CRIT %]	4.5
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] final dam	8
[LOG]	Golem (servant of Elchor) hits stone troll for #aaaaaa#8.00 physical damage#LAST#.
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	8.9771517686396	10002	7	::	0.90477717856496
checkHit	10001	0
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	7	with APR	10002
[ATTACK] after range	10
[PHYS CRIT %]	2.8
[ATTACK] after crit	15
[ATTACK] after mult	13.571657678474
[LOG]	Elchor performs a critical stike!
[PROJECTOR] starting dam	13.571657678474
[PROJECTOR] after difficulty dam	13.571657678474
[PROJECTOR] res	-50	1.5	 on dam	13.571657678474
[PROJECTOR] final dam	20.357486517712
[LOG]	Elchor hits stone troll for #LIGHT_RED#20.36 fire damage#LAST#.
32 ticks  in 10.062 seconds = 3.18028 TPS
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.705964) totstat(6.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	2.8238577025078	3	5	::	1
checkHit	13	3.05
=> chance to hit	79.994290002277
[ATTACK] raw dam	2.8238577025078	versus	5	with APR	3
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] final dam	0
[LOG]	Fox hits golem (servant of Elchor) for #aaaaaa#0.00 physical damage#LAST#.
AI took for target	878	golem (servant of Elchor)	::	864	fox	2	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fox	 :: 	12.000813524268	1	1	::	1
checkHit	14	5.45
=> chance to hit	76.834391395106
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	13
[PHYS CRIT %]	4.5
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Golem (servant of Elchor) hits fox for #aaaaaa#13.00 physical damage#LAST#.
[LOG]	Golem (servant of Elchor) killed fox!
9	***
329 frames in 10.025 seconds = 32.818 FPS
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	8.9771517686396	10002	7	::	0.90477717856496
checkHit	10001	0
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	7	with APR	10002
[ATTACK] after range	9
[PHYS CRIT %]	2.8
[ATTACK] after crit	9
[ATTACK] after mult	8.1429946070846
[PROJECTOR] starting dam	8.1429946070846
[PROJECTOR] after difficulty dam	8.1429946070846
[PROJECTOR] res	-50	1.5	 on dam	8.1429946070846
[PROJECTOR] final dam	12.214491910627
[LOG]	Elchor hits stone troll for #LIGHT_RED#12.21 fire damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.331371) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	17.0415468787	6	5	::	1
checkHit	9	3.05
=> chance to hit	70.27606873932
[LOG]	Stone troll misses golem (servant of Elchor).
[LOG]	#00ff00#Talent Throw Bomb is ready to use.
AI took for target	878	golem (servant of Elchor)	::	854	stone troll	2	<	400
AI took for target	878	golem (servant of Elchor)	::	854	stone troll	2	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	12.000813524268	1	7	::	1
checkHit	14	0
=> chance to hit	88.021124171161
[ATTACK] raw dam	12.000813524268	versus	7	with APR	1
[ATTACK] after range	8
[PHYS CRIT %]	4.5
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] final dam	8
[LOG]	Golem (servant of Elchor) hits stone troll for #aaaaaa#8.00 physical damage#LAST#.
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
48 ticks  in 10.557 seconds = 4.54675 TPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	8.9771517686396	10002	7	::	0.90477717856496
checkHit	10001	0
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	7	with APR	10002
[ATTACK] after range	10
[PHYS CRIT %]	2.8
[ATTACK] after crit	10
[ATTACK] after mult	9.0477717856496
[PROJECTOR] starting dam	9.0477717856496
[PROJECTOR] after difficulty dam	9.0477717856496
[PROJECTOR] res	-50	1.5	 on dam	9.0477717856496
[PROJECTOR] final dam	13.571657678474
[LOG]	Elchor hits stone troll for #LIGHT_RED#13.57 fire damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.705964) totstat(6.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	2.8238577025078	3	5	::	1
checkHit	13	3.05
=> chance to hit	79.994290002277
[ATTACK] raw dam	2.8238577025078	versus	5	with APR	3
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] final dam	0
[LOG]	Fox hits golem (servant of Elchor) for #aaaaaa#0.00 physical damage#LAST#.
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	12.000813524268	1	7	::	1
checkHit	14	0
=> chance to hit	88.021124171161
[ATTACK] raw dam	12.000813524268	versus	7	with APR	1
[ATTACK] after range	8
[PHYS CRIT %]	4.5
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] final dam	8
[LOG]	Golem (servant of Elchor) hits stone troll for #aaaaaa#8.00 physical damage#LAST#.
328 frames in 10.01 seconds = 32.7672 FPS
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.705964) totstat(6.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	2.8238577025078	3	5	::	1
checkHit	13	3.05
=> chance to hit	79.994290002277
[LOG]	Fox misses golem (servant of Elchor).
AI took for target	854	stone troll	::	10	Elchor	1	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	stone troll	 :: 	12.000813524268	1	7	::	1
checkHit	14	0
=> chance to hit	88.021124171161
[ATTACK] raw dam	12.000813524268	versus	7	with APR	1
[ATTACK] after range	8
[PHYS CRIT %]	4.5
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] final dam	8
[LOG]	Golem (servant of Elchor) hits stone troll for #aaaaaa#8.00 physical damage#LAST#.
[LOG]	Golem (servant of Elchor) killed stone troll!
Loading tile	object/money_small.png
10	***
[LOG]	You pickup 0.20 gold pieces.
AI took for target	841	fox	::	878	golem (servant of Elchor)	2	<	400
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.705964) totstat(6.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	2.8238577025078	3	5	::	1
checkHit	13	3.05
=> chance to hit	79.994290002277
[ATTACK] raw dam	2.8238577025078	versus	5	with APR	3
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] final dam	0
AI took for target	878	golem (servant of Elchor)	::	841	fox	2	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fox	 :: 	12.000813524268	1	1	::	1
checkHit	14	5.45
=> chance to hit	76.834391395106
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	12
[PHYS CRIT %]	4.5
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] final dam	12
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.705964) totstat(6.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	2.8238577025078	3	5	::	1
checkHit	13	3.05
=> chance to hit	79.994290002277
[LOG]	Fox misses golem (servant of Elchor).
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fox	 :: 	12.000813524268	1	1	::	1
checkHit	14	5.45
=> chance to hit	76.834391395106
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	14
[PHYS CRIT %]	4.5
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] final dam	14
[LOG]	Golem (servant of Elchor) hits fox for #aaaaaa#14.00 physical damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.705964) totstat(6.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	2.8238577025078	3	5	::	1
checkHit	13	3.05
=> chance to hit	79.994290002277
[ATTACK] raw dam	2.8238577025078	versus	5	with APR	3
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] final dam	0
[LOG]	Fox hits golem (servant of Elchor) for #aaaaaa#0.00 physical damage#LAST#.
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fox	 :: 	12.000813524268	1	1	::	1
checkHit	14	5.45
=> chance to hit	76.834391395106
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	13
[PHYS CRIT %]	4.5
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Golem (servant of Elchor) hits fox for #aaaaaa#13.00 physical damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.705964) totstat(6.000000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	2.8238577025078	3	5	::	1
checkHit	13	3.05
=> chance to hit	79.994290002277
[ATTACK] raw dam	2.8238577025078	versus	5	with APR	3
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] final dam	0
[LOG]	Fox hits golem (servant of Elchor) for #aaaaaa#0.00 physical damage#LAST#.
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fox	 :: 	12.000813524268	1	1	::	1
checkHit	14	5.45
=> chance to hit	76.834391395106
[ATTACK] raw dam	12.000813524268	versus	1	with APR	1
[ATTACK] after range	15
[PHYS CRIT %]	4.5
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] final dam	15
[LOG]	Golem (servant of Elchor) hits fox for #aaaaaa#15.00 physical damage#LAST#.
[LOG]	Golem (servant of Elchor) killed fox!
11	***
318 frames in 10.026 seconds = 31.7175 FPS
bind	HOTKEY_5	function: 0DF04CC8
bind	MOVE_UP	function: 0DF02EC8
bind	HOTKEY_THIRD_1	function: 0DEFFB88
bind	HOTKEY_SECOND_9	function: 0DEFF4A8
bind	HOTKEY_SECOND_2	function: 0DEFECD8
bind	HOTKEY_SECOND_1	function: 0DF05150
bind	HOTKEY_3	function: 0DF045C0
bind	HOTKEY_1	function: 0DF04318
bind	HOTKEY_THIRD_8	function: 0DF02B80
bind	HOTKEY_SECOND_5	function: 0DF04020
bind	HOTKEY_SECOND_3	function: 0DEFF160
bind	HOTKEY_4	function: 0DF040C0
bind	HOTKEY_THIRD_9	function: 0DF02D60
bind	HOTKEY_SECOND_10	function: 0DEFF610
bind	HOTKEY_SECOND_8	function: 0DF04ED0
bind	HOTKEY_SECOND_4	function: 0DF046B0
bind	HOTKEY_SECOND_6	function: 0DF01CD0
bind	HOTKEY_THIRD_12	function: 0DF02E78
bind	HOTKEY_2	function: 0DEFF368
bind	HOTKEY_THIRD_10	function: 0DF02D88
bind	HOTKEY_8	function: 0DF04FE8
bind	HOTKEY_THIRD_11	function: 0DF02E00
bind	EXIT	function: 0DF02FE0
bind	ACCEPT	function: 0DF02F40
bind	MOVE_DOWN	function: 0DF02F18
bind	HOTKEY_SECOND_12	function: 0DEFF908
bind	HOTKEY_THIRD_7	function: 0DF02B58
bind	HOTKEY_7	function: 0DF05C40
bind	HOTKEY_THIRD_6	function: 0DF02AE0
bind	HOTKEY_THIRD_5	function: 0DEFFDE0
bind	HOTKEY_10	function: 0DF00768
bind	HOTKEY_9	function: 0DF05CE0
bind	HOTKEY_THIRD_4	function: 0DEFFDB8
bind	HOTKEY_6	function: 0DF04C28
bind	HOTKEY_SECOND_11	function: 0DEFF660
bind	HOTKEY_THIRD_2	function: 0DEFFBB0
bind	HOTKEY_SECOND_7	function: 0DF05D30
bind	HOTKEY_12	function: 0DF01708
bind	HOTKEY_THIRD_3	function: 0DEFFD40
bind	HOTKEY_11	function: 0DF045E8
153 ticks  in 12.394 seconds = 12.3447 TPS
[LOG]	Elchor casts Create Alchemist Gems.
USING	table: 0B55A4F0	Create Alchemist Gems
bind	HOTKEY_5	function: 0E6F20C8
bind	MOVE_UP	function: 0E6EF5D0
bind	HOTKEY_THIRD_1	function: 0E6F2528
bind	HOTKEY_SECOND_9	function: 0E6F2168
bind	HOTKEY_SECOND_2	function: 0E6F0A20
bind	HOTKEY_SECOND_1	function: 0E6EFB48
bind	HOTKEY_3	function: 0E6F2D98
bind	HOTKEY_1	function: 0E6F0FC0
bind	HOTKEY_THIRD_8	function: 0E6F2B68
bind	HOTKEY_SECOND_5	function: 0E6F1240
bind	HOTKEY_SECOND_3	function: 0E6F0F20
bind	HOTKEY_4	function: 0E6F2078
bind	HOTKEY_THIRD_9	function: 0E6F2CA8
bind	HOTKEY_SECOND_10	function: 0E6F2208
bind	HOTKEY_SECOND_8	function: 0E6F2140
bind	HOTKEY_SECOND_4	function: 0E6F10B0
bind	HOTKEY_SECOND_6	function: 0E6F1AB0
bind	HOTKEY_THIRD_12	function: 0E6EF670
bind	HOTKEY_2	function: 0E6F2B90
bind	HOTKEY_THIRD_10	function: 0E6EF238
bind	HOTKEY_8	function: 0E6EF850
bind	HOTKEY_THIRD_11	function: 0E6EF4B8
bind	EXIT	function: 0E6F1F38
bind	ACCEPT	function: 0E6F2E60
bind	MOVE_RIGHT	function: 0E6EF7D8
bind	MOVE_LEFT	function: 0E6EF788
bind	MOVE_DOWN	function: 0E6EF6C0
bind	HOTKEY_SECOND_12	function: 0E6F23E8
bind	HOTKEY_THIRD_7	function: 0E6F2AC8
bind	HOTKEY_7	function: 0E6F1BF0
bind	HOTKEY_THIRD_6	function: 0E6EFD28
bind	HOTKEY_THIRD_5	function: 0E6F2AA0
bind	HOTKEY_10	function: 0E6EF9E0
bind	HOTKEY_9	function: 0E6EF8F0
bind	HOTKEY_THIRD_4	function: 0E6F2988
bind	HOTKEY_6	function: 0E6EF198
bind	HOTKEY_SECOND_11	function: 0E6F2320
bind	HOTKEY_THIRD_2	function: 0E6F25C8
bind	HOTKEY_SECOND_7	function: 0E6F1F88
bind	HOTKEY_12	function: 0E6EFC10
bind	HOTKEY_THIRD_3	function: 0E6F28C0
bind	HOTKEY_11	function: 0E6EFA30
[LOG]	You create: #FFFFFF#47 #UID:954:0#alchemist citrine#LAST#
304 frames in 10.008 seconds = 30.3757 FPS
bind	HOTKEY_5	function: 0E3D1988
bind	MOVE_UP	function: 0E3D5EE8
bind	HOTKEY_THIRD_1	function: 0E3D24C8
bind	HOTKEY_SECOND_9	function: 0E3D4AC0
bind	HOTKEY_SECOND_2	function: 0E3D2AB8
bind	HOTKEY_SECOND_1	function: 0E3D3FF8
bind	HOTKEY_3	function: 0E3CF9A8
bind	HOTKEY_1	function: 0E3D0970
bind	HOTKEY_THIRD_8	function: 0E3D4D68
bind	HOTKEY_SECOND_5	function: 0E3D04E8
bind	HOTKEY_SECOND_3	function: 0E3D46D8
bind	HOTKEY_4	function: 0E3D1000
bind	HOTKEY_THIRD_9	function: 0E3D5218
bind	HOTKEY_SECOND_10	function: 0E3CEE18
bind	HOTKEY_SECOND_8	function: 0E3D0100
bind	HOTKEY_SECOND_4	function: 0E3D4408
bind	HOTKEY_SECOND_6	function: 0E3CEF30
bind	HOTKEY_THIRD_12	function: 0E3D5C68
bind	HOTKEY_2	function: 0E3D03A8
bind	HOTKEY_THIRD_10	function: 0E3D01C8
bind	HOTKEY_8	function: 0E3D2CC0
bind	HOTKEY_THIRD_11	function: 0E3D0858
bind	EXIT	function: 0E3D0358
bind	ACCEPT	function: 0E3CFE30
bind	MOVE_RIGHT	function: 0E3CFA20
bind	MOVE_LEFT	function: 0E3CE558
bind	MOVE_DOWN	function: 0E3D5718
bind	HOTKEY_SECOND_12	function: 0E3CE3F0
bind	HOTKEY_THIRD_7	function: 0E3D4D40
bind	HOTKEY_7	function: 0E3D2720
bind	HOTKEY_THIRD_6	function: 0E3D4D18
bind	HOTKEY_THIRD_5	function: 0E3D3490
bind	HOTKEY_10	function: 0E3D32B0
bind	HOTKEY_9	function: 0E3D2E78
bind	HOTKEY_THIRD_4	function: 0E3D3030
bind	HOTKEY_6	function: 0E3D1B18
bind	HOTKEY_SECOND_11	function: 0E3D0DD0
bind	HOTKEY_THIRD_2	function: 0E3CE008
bind	HOTKEY_SECOND_7	function: 0E3D3508
bind	HOTKEY_12	function: 0E3D2D88
bind	HOTKEY_THIRD_3	function: 0E3CFCF0
bind	HOTKEY_11	function: 0E3D3B48
154 ticks  in 10.042 seconds = 15.3356 TPS
[LOG]	Elchor casts Create Alchemist Gems.
USING	table: 0B55A4F0	Create Alchemist Gems
bind	HOTKEY_5	function: 0E94DF70
bind	MOVE_UP	function: 0E956C10
bind	HOTKEY_THIRD_1	function: 0E956490
bind	HOTKEY_SECOND_9	function: 0E951E18
bind	HOTKEY_SECOND_2	function: 0E94BA40
bind	HOTKEY_SECOND_1	function: 0E94BA68
bind	HOTKEY_3	function: 0E94DA20
bind	HOTKEY_1	function: 0E94C9B8
bind	HOTKEY_THIRD_8	function: 0E956A08
bind	HOTKEY_SECOND_5	function: 0E94BB80
bind	HOTKEY_SECOND_3	function: 0E953768
bind	HOTKEY_4	function: 0E94DCA0
bind	HOTKEY_THIRD_9	function: 0E956A80
bind	HOTKEY_SECOND_10	function: 0E9524F8
bind	HOTKEY_SECOND_8	function: 0E951D50
bind	HOTKEY_SECOND_4	function: 0E953740
bind	HOTKEY_SECOND_6	function: 0E950F18
bind	HOTKEY_THIRD_12	function: 0E956940
bind	HOTKEY_2	function: 0E94D930
bind	HOTKEY_THIRD_10	function: 0E9569E0
bind	HOTKEY_8	function: 0E953DA8
bind	HOTKEY_THIRD_11	function: 0E956BC0
bind	EXIT	function: 0E952DE0
bind	ACCEPT	function: 0E949560
bind	MOVE_RIGHT	function: 0E956A30
bind	MOVE_LEFT	function: 0E94B4F0
bind	MOVE_DOWN	function: 0E94E448
bind	HOTKEY_SECOND_12	function: 0E956418
bind	HOTKEY_THIRD_7	function: 0E956968
bind	HOTKEY_7	function: 0E953B78
bind	HOTKEY_THIRD_6	function: 0E9568C8
bind	HOTKEY_THIRD_5	function: 0E9567D8
bind	HOTKEY_10	function: 0E953920
bind	HOTKEY_9	function: 0E953E20
bind	HOTKEY_THIRD_4	function: 0E9568F0
bind	HOTKEY_6	function: 0E94EF10
bind	HOTKEY_SECOND_11	function: 0E952A70
bind	HOTKEY_THIRD_2	function: 0E956620
bind	HOTKEY_SECOND_7	function: 0E951440
bind	HOTKEY_12	function: 0E9541E0
bind	HOTKEY_THIRD_3	function: 0E956828
bind	HOTKEY_11	function: 0E953F38
313 frames in 10.027 seconds = 31.2157 FPS
111 ticks  in 10.226 seconds = 10.8547 TPS
[LOG]	You create: #FFFFFF#46 #UID:1001:0#alchemist citrine#LAST#
[LOG]	You do not have enough mana to cast Create Alchemist Gems.
bind	HOTKEY_5	function: 0E32AE68
bind	MOVE_UP	function: 0E32C1A0
bind	HOTKEY_THIRD_1	function: 0E32B1B0
bind	HOTKEY_SECOND_9	function: 0E32CC18
bind	HOTKEY_SECOND_2	function: 0E32B200
bind	HOTKEY_SECOND_1	function: 0E32B020
bind	HOTKEY_3	function: 0E32D5A0
bind	HOTKEY_1	function: 0E32BA98
bind	HOTKEY_THIRD_8	function: 0E32C4E8
bind	HOTKEY_SECOND_5	function: 0E32B5C0
bind	HOTKEY_SECOND_3	function: 0E32B340
bind	HOTKEY_4	function: 0E32AA58
bind	HOTKEY_THIRD_9	function: 0E32CF88
bind	HOTKEY_SECOND_10	function: 0E32B890
bind	HOTKEY_SECOND_8	function: 0E329FE0
bind	HOTKEY_SECOND_4	function: 0E32B548
bind	HOTKEY_SECOND_6	function: 0E32B610
bind	HOTKEY_THIRD_12	function: 0E32D6B8
bind	HOTKEY_2	function: 0E32C8A8
bind	HOTKEY_THIRD_10	function: 0E32D6E0
bind	HOTKEY_8	function: 0E32B250
bind	HOTKEY_THIRD_11	function: 0E32C128
bind	EXIT	function: 0E32D898
bind	ACCEPT	function: 0E32D870
bind	MOVE_DOWN	function: 0E32B700
bind	HOTKEY_SECOND_12	function: 0E32B390
bind	HOTKEY_THIRD_7	function: 0E32C3D0
bind	HOTKEY_7	function: 0E32B2C8
bind	HOTKEY_THIRD_6	function: 0E32DCA8
bind	HOTKEY_THIRD_5	function: 0E32B980
bind	HOTKEY_10	function: 0E32ABC0
bind	HOTKEY_9	function: 0E32BBD8
bind	HOTKEY_THIRD_4	function: 0E32CFD8
bind	HOTKEY_6	function: 0E32B7A0
bind	HOTKEY_SECOND_11	function: 0E32AFA8
bind	HOTKEY_THIRD_2	function: 0E32C588
bind	HOTKEY_SECOND_7	function: 0E32C150
bind	HOTKEY_12	function: 0E32A120
bind	HOTKEY_THIRD_3	function: 0E32C3F8
bind	HOTKEY_11	function: 0E32A080
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
292 frames in 10.058 seconds = 29.0316 FPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
169 ticks  in 11.01 seconds = 15.3497 TPS
290 frames in 10.009 seconds = 28.9739 FPS
43 ticks  in 10.46 seconds = 4.1109 TPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
259 frames in 10.009 seconds = 25.8767 FPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /engine/dialogs/UseTalents.lua:173 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
173 ticks  in 10.62 seconds = 16.29 TPS
[LOG]	There is an item here: #B4B4B4##UID:829:0#linen robe#LAST#
276 frames in 10.009 seconds = 27.5752 FPS
[LOG]	Elchor picks up (d.): #B4B4B4##UID:829:0#linen robe#LAST#.
291 ticks  in 10.015 seconds = 29.0564 TPS
bind	HOTKEY_5	function: 0E5735C8
bind	MOVE_UP	function: 0E571908
bind	HOTKEY_THIRD_1	function: 0E572DF8
bind	HOTKEY_SECOND_9	function: 0E571660
bind	HOTKEY_SECOND_2	function: 0E573AC8
bind	HOTKEY_SECOND_1	function: 0E571E58
bind	HOTKEY_3	function: 0E572B50
bind	HOTKEY_1	function: 0E572790
bind	HOTKEY_THIRD_8	function: 0E570FF8
bind	HOTKEY_SECOND_5	function: 0E5732F8
bind	HOTKEY_SECOND_3	function: 0E571AC0
bind	HOTKEY_4	function: 0E570C60
bind	HOTKEY_THIRD_9	function: 0E571958
bind	HOTKEY_SECOND_10	function: 0E5728F8
bind	HOTKEY_SECOND_8	function: 0E570418
bind	HOTKEY_SECOND_4	function: 0E5715E8
bind	HOTKEY_SECOND_6	function: 0E573DC0
bind	HOTKEY_THIRD_12	function: 0E571B88
bind	HOTKEY_2	function: 0E573578
bind	HOTKEY_THIRD_10	function: 0E571EF8
bind	HOTKEY_8	function: 0E570E90
bind	HOTKEY_THIRD_11	function: 0E573370
bind	EXIT	function: 0E5712A0
bind	ACCEPT	function: 0E572E70
bind	MOVE_RIGHT	function: 0E573528
bind	MOVE_LEFT	function: 0E573EB0
bind	MOVE_DOWN	function: 0E572628
bind	HOTKEY_SECOND_12	function: 0E571CC8
bind	HOTKEY_THIRD_7	function: 0E572DD0
bind	HOTKEY_7	function: 0E572308
bind	HOTKEY_THIRD_6	function: 0E573F50
bind	HOTKEY_THIRD_5	function: 0E573280
bind	HOTKEY_10	function: 0E570440
bind	HOTKEY_9	function: 0E5716B0
bind	HOTKEY_THIRD_4	function: 0E573780
bind	HOTKEY_6	function: 0E5723A8
bind	HOTKEY_SECOND_11	function: 0E570D50
bind	HOTKEY_THIRD_2	function: 0E570198
bind	HOTKEY_SECOND_7	function: 0E571FC0
bind	HOTKEY_12	function: 0E570D00
bind	HOTKEY_THIRD_3	function: 0E571548
bind	HOTKEY_11	function: 0E5706C0
305 frames in 10.01 seconds = 30.4695 FPS
[LOG]	Invalid running path.
295 ticks  in 10.236 seconds = 28.8199 TPS
308 frames in 10.008 seconds = 30.7754 FPS
345 ticks  in 10.382 seconds = 33.2306 TPS
bind	HOTKEY_5	function: 0E6F2A78
bind	MOVE_UP	function: 0E6F2A28
bind	HOTKEY_THIRD_1	function: 0E6F0E80
bind	HOTKEY_SECOND_9	function: 0E6EF3C8
bind	HOTKEY_SECOND_2	function: 0E6F23C0
bind	HOTKEY_SECOND_1	function: 0E6F1830
bind	HOTKEY_3	function: 0E6EF5F8
bind	HOTKEY_1	function: 0E6F0110
bind	HOTKEY_THIRD_8	function: 0E6F15B0
bind	HOTKEY_SECOND_5	function: 0E6EFC88
bind	HOTKEY_SECOND_3	function: 0E6F2960
bind	HOTKEY_4	function: 0E6F2E88
bind	HOTKEY_THIRD_9	function: 0E6F21B8
bind	HOTKEY_SECOND_10	function: 0E6F04F8
bind	HOTKEY_SECOND_8	function: 0E6F14C0
bind	HOTKEY_SECOND_4	function: 0E6EFF08
bind	HOTKEY_SECOND_6	function: 0E6F0480
bind	HOTKEY_THIRD_12	function: 0E6F0228
bind	HOTKEY_2	function: 0E6F26B8
bind	HOTKEY_THIRD_10	function: 0E6F0458
bind	HOTKEY_8	function: 0E6F0A48
bind	HOTKEY_THIRD_11	function: 0E6F1628
bind	EXIT	function: 0E9B47C8
bind	ACCEPT	function: 0E6F19E8
bind	MOVE_RIGHT	function: 0E6F0958
bind	MOVE_LEFT	function: 0E6F1880
bind	MOVE_DOWN	function: 0E6F0E30
bind	HOTKEY_SECOND_12	function: 0E6F2438
bind	HOTKEY_THIRD_7	function: 0E6F2028
bind	HOTKEY_7	function: 0E6F2258
bind	HOTKEY_THIRD_6	function: 0E6F24B0
bind	HOTKEY_THIRD_5	function: 0E6F06B0
bind	HOTKEY_10	function: 0E6EFCB0
bind	HOTKEY_9	function: 0E6F1560
bind	HOTKEY_THIRD_4	function: 0E6F18F8
bind	HOTKEY_6	function: 0E6F0728
bind	HOTKEY_SECOND_11	function: 0E6F1510
bind	HOTKEY_THIRD_2	function: 0E6EF210
bind	HOTKEY_SECOND_7	function: 0E6F0840
bind	HOTKEY_12	function: 0E6F1D08
bind	HOTKEY_THIRD_3	function: 0E6F1498
bind	HOTKEY_11	function: 0E6EF148
[LOG]	There is an item here: #B4B4B4##UID:826:0#iron mail armour#LAST#
[LOG]	Elchor picks up (e.): #B4B4B4##UID:826:0#iron mail armour#LAST#.
255 frames in 10.011 seconds = 25.472 FPS
196 ticks  in 10.01 seconds = 19.5804 TPS
[MOVE] actor moved without a starting position	golem (servant of Elchor)	13	49
[MOVE] actor moved without a starting position	Elchor	12	48
254 frames in 10.024 seconds = 25.3392 FPS
466 ticks  in 10.026 seconds = 46.4792 TPS
259 frames in 10.027 seconds = 25.8303 FPS
[LOG]	Invalid running path.
[LOG]	Invalid running path.
304 ticks  in 10.025 seconds = 30.3242 TPS
256 frames in 10.058 seconds = 25.4524 FPS
353 ticks  in 10.009 seconds = 35.2683 TPS
AI took for target	858	forest troll	::	10	Elchor	2	<	400
AI took for target	878	golem (servant of Elchor)	::	858	forest troll	1	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	12.000813524268	1	4	::	1
checkHit	14	-0.35
=> chance to hit	88.649896555065
[LOG]	Golem (servant of Elchor) misses forest troll.
[SOUND] loading from	/data/sound/actions/melee_miss.lua	:=:	/data/sound/actions/melee_miss.wav	:>
[SOUND] :=>	userdata: 0E499F20
264 frames in 10.009 seconds = 26.3763 FPS
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	12.000813524268	1	4	::	1
checkHit	14	-0.35
=> chance to hit	88.649896555065
[ATTACK] raw dam	12.000813524268	versus	4	with APR	1
[ATTACK] after range	9
[PHYS CRIT %]	4.5
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] final dam	9
[LOG]	Golem (servant of Elchor) hits forest troll for #aaaaaa#9.00 physical damage#LAST#.
181 ticks  in 10.026 seconds = 18.0531 TPS
[LOG]	Elchor casts Golem: Taunt.
USING	table: 0B5080D8	Golem: Taunt
253 frames in 10.043 seconds = 25.1917 FPS
[LOG]	Your golem provokes Forest troll to attack it.
stack traceback:
	/mod/class/Actor.lua:1152: in function 'startTalentCooldown'
	/engine/interface/ActorTalents.lua:124: in function </engine/interface/ActorTalents.lua:111>
Lua Error: /engine/interface/GameTargeting.lua:89: /mod/class/Actor.lua:1152: attempt to perform arithmetic on local 'cd' (a function value)
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/GameTargeting.lua:89 fct
	At /engine/interface/GameTargeting.lua:95 targetMode
	At /engine/interface/GameTargeting.lua:185 targetMouse
	At /mod/class/Game.lua:739 fct
	At /engine/Mouse.lua:42 
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.000000) totstat(17.600000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	11.733333333333	6	5	::	1
checkHit	7	3.05
=> chance to hit	64.457420760962
[LOG]	Forest troll misses golem (servant of Elchor).
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	12.000813524268	1	4	::	1
checkHit	14	-0.35
=> chance to hit	88.649896555065
[ATTACK] raw dam	12.000813524268	versus	4	with APR	1
[ATTACK] after range	10
[PHYS CRIT %]	4.5
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] final dam	10
[LOG]	Golem (servant of Elchor) hits forest troll for #aaaaaa#10.00 physical damage#LAST#.
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	8.9771517686396	10002	4	::	0.90477717856496
checkHit	10001	-0.35
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	4	with APR	10002
[ATTACK] after range	8
[PHYS CRIT %]	2.8
[ATTACK] after crit	8
[ATTACK] after mult	7.2382174285197
[PROJECTOR] starting dam	7.2382174285197
[PROJECTOR] after difficulty dam	7.2382174285197
[PROJECTOR] res	-50	1.5	 on dam	7.2382174285197
[PROJECTOR] final dam	10.85732614278
[LOG]	Elchor hits forest troll for #LIGHT_RED#10.86 fire damage#LAST#.
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	12.000813524268	1	4	::	1
checkHit	14	-0.35
=> chance to hit	88.649896555065
[ATTACK] raw dam	12.000813524268	versus	4	with APR	1
[ATTACK] after range	11
[PHYS CRIT %]	4.5
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] final dam	11
[LOG]	Golem (servant of Elchor) hits forest troll for #aaaaaa#11.00 physical damage#LAST#.
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
57 ticks  in 10.027 seconds = 5.68465 TPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	8.9771517686396	10002	4	::	0.90477717856496
checkHit	10001	-0.35
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	4	with APR	10002
[ATTACK] after range	10
[PHYS CRIT %]	2.8
[ATTACK] after crit	10
[ATTACK] after mult	9.0477717856496
[PROJECTOR] starting dam	9.0477717856496
[PROJECTOR] after difficulty dam	9.0477717856496
[PROJECTOR] res	-50	1.5	 on dam	9.0477717856496
[PROJECTOR] final dam	13.571657678474
[LOG]	Elchor hits forest troll for #LIGHT_RED#13.57 fire damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.000000) totstat(17.600000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	11.733333333333	6	5	::	1
checkHit	7	3.05
=> chance to hit	64.457420760962
[LOG]	Forest troll misses golem (servant of Elchor).
AI took for target	878	golem (servant of Elchor)	::	858	forest troll	1	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	12.000813524268	1	4	::	1
checkHit	14	-0.35
=> chance to hit	88.649896555065
[ATTACK] raw dam	12.000813524268	versus	4	with APR	1
[ATTACK] after range	12
[PHYS CRIT %]	4.5
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] final dam	12
[LOG]	Golem (servant of Elchor) hits forest troll for #aaaaaa#12.00 physical damage#LAST#.
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	8.9771517686396	10002	4	::	0.90477717856496
checkHit	10001	-0.35
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	4	with APR	10002
[ATTACK] after range	8
[PHYS CRIT %]	2.8
[ATTACK] after crit	8
[ATTACK] after mult	7.2382174285197
[PROJECTOR] starting dam	7.2382174285197
[PROJECTOR] after difficulty dam	7.2382174285197
[PROJECTOR] res	-50	1.5	 on dam	7.2382174285197
[PROJECTOR] final dam	10.85732614278
[LOG]	Elchor hits forest troll for #LIGHT_RED#10.86 fire damage#LAST#.
AI took for target	878	golem (servant of Elchor)	::	858	forest troll	1	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	12.000813524268	1	4	::	1
checkHit	14	-0.35
=> chance to hit	88.649896555065
[ATTACK] raw dam	12.000813524268	versus	4	with APR	1
[ATTACK] after range	12
[PHYS CRIT %]	4.5
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] final dam	12
[LOG]	Golem (servant of Elchor) hits forest troll for #aaaaaa#12.00 physical damage#LAST#.
242 frames in 10.025 seconds = 24.1397 FPS
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	8.9771517686396	10002	4	::	0.90477717856496
checkHit	10001	-0.35
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	4	with APR	10002
[ATTACK] after range	10
[PHYS CRIT %]	2.8
[ATTACK] after crit	10
[ATTACK] after mult	9.0477717856496
[PROJECTOR] starting dam	9.0477717856496
[PROJECTOR] after difficulty dam	9.0477717856496
[PROJECTOR] res	-50	1.5	 on dam	9.0477717856496
[PROJECTOR] final dam	13.571657678474
[LOG]	Elchor hits forest troll for #LIGHT_RED#13.57 fire damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.000000) totstat(17.600000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	11.733333333333	6	5	::	1
checkHit	7	3.05
=> chance to hit	64.457420760962
[ATTACK] raw dam	11.733333333333	versus	5	with APR	6
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] final dam	11
[LOG]	Forest troll hits golem (servant of Elchor) for #aaaaaa#11.00 physical damage#LAST#.
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	12.000813524268	1	4	::	1
checkHit	14	-0.35
=> chance to hit	88.649896555065
[ATTACK] raw dam	12.000813524268	versus	4	with APR	1
[ATTACK] after range	13
[PHYS CRIT %]	4.5
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Golem (servant of Elchor) hits forest troll for #aaaaaa#13.00 physical damage#LAST#.
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	8.9771517686396	10002	4	::	0.90477717856496
checkHit	10001	-0.35
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	4	with APR	10002
[ATTACK] after range	8
[PHYS CRIT %]	2.8
[ATTACK] after crit	8
[ATTACK] after mult	7.2382174285197
[PROJECTOR] starting dam	7.2382174285197
[PROJECTOR] after difficulty dam	7.2382174285197
[PROJECTOR] res	-50	1.5	 on dam	7.2382174285197
[PROJECTOR] final dam	10.85732614278
[LOG]	Elchor hits forest troll for #LIGHT_RED#10.86 fire damage#LAST#.
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	12.000813524268	1	4	::	1
checkHit	14	-0.35
=> chance to hit	88.649896555065
[ATTACK] raw dam	12.000813524268	versus	4	with APR	1
[ATTACK] after range	12
[PHYS CRIT %]	4.5
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] final dam	12
[LOG]	Golem (servant of Elchor) hits forest troll for #aaaaaa#12.00 physical damage#LAST#.
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(20.000000) talent_mod(1.000000)
[ATTACK] to 	forest troll	 :: 	8.9771517686396	10002	4	::	0.90477717856496
checkHit	10001	-0.35
=> chance to hit	95
[ATTACK] raw dam	8.9771517686396	versus	4	with APR	10002
[ATTACK] after range	8
[PHYS CRIT %]	2.8
[ATTACK] after crit	8
[ATTACK] after mult	7.2382174285197
[PROJECTOR] starting dam	7.2382174285197
[PROJECTOR] after difficulty dam	7.2382174285197
[PROJECTOR] res	-50	1.5	 on dam	7.2382174285197
[PROJECTOR] final dam	10.85732614278
[LOG]	Elchor hits forest troll for #LIGHT_RED#10.86 fire damage#LAST#.
[LOG]	Elchor killed forest troll!
[LOG]	#00ffff#Welcome to level 2.
[LOG]	You have 3 stat point(s) to spend. Press G to use them.
[LOG]	You have 1 class talent point(s) to spend. Press G to use them.
[LOG]	You have 1 generic talent point(s) to spend. Press G to use them.
12	***
77 ticks  in 11.726 seconds = 6.5666 TPS
[MOVE] actor moved without a starting position	golem (servant of Elchor)	13	14
[MOVE] actor moved without a starting position	Elchor	13	15
[LOG]	You pickup 0.25 gold pieces.
bind	MOVE_UP	function: 0A0E48D0
bind	EXIT	function: 0E47C880
bind	MOVE_DOWN	function: 0A0E76C0
bind	MOVE_RIGHT	function: 0A0E4880
bind	MOVE_LEFT	function: 0A0E9088
232 frames in 10.043 seconds = 23.1007 FPS
94 ticks  in 10.075 seconds = 9.33002 TPS
bind	MOVE_UP	function: 0E049D18
bind	EXIT	function: 0E049890
bind	MOVE_DOWN	function: 0E04A060
bind	MOVE_RIGHT	function: 0E049FC0
bind	MOVE_LEFT	function: 0E049C78
196 frames in 10.043 seconds = 19.5161 FPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
Lua Error: /engine/interface/ActorTalents.lua:78: bad argument #3 to 'info' (number expected, got no value)
	At [C]:-1 
	At [C]:-1 info
	At /engine/interface/ActorTalents.lua:78 info
	At /mod/class/Actor.lua:1138 getTalentFullDescription
	At /mod/dialogs/LevelupTalentsDialog.lua:326 drawDialog
	At /engine/Dialog.lua:203 display
	At /engine/Game.lua:99 display
	At /mod/class/Game.lua:460 
39 ticks  in 11.127 seconds = 3.50499 TPS
140 frames in 10.041 seconds = 13.9428 FPS
26 ticks  in 11.627 seconds = 2.23617 TPS
204 frames in 10.009 seconds = 20.3817 FPS
11 ticks  in 10.566 seconds = 1.04108 TPS
157 frames in 10.026 seconds = 15.6593 FPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
118 frames in 10.043 seconds = 11.7495 FPS
40 ticks  in 15.124 seconds = 2.6448 TPS
AI took for target	867	fire drake hatchling	::	10	Elchor	5	<	400
AI took for target	869	fire drake hatchling	::	10	Elchor	13	<	400
AI took for target	871	fire drake hatchling	::	10	Elchor	10	<	400
165 frames in 10.025 seconds = 16.4589 FPS
AI took for target	878	golem (servant of Elchor)	::	867	fire drake hatchling	2	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	12.000813524268	1	5	::	1
checkHit	14	5.25
=> chance to hit	77.300127206374
[LOG]	Golem (servant of Elchor) misses fire drake hatchling.
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	12.000813524268	1	5	::	1
checkHit	14	5.25
=> chance to hit	77.300127206374
[ATTACK] raw dam	12.000813524268	versus	5	with APR	1
[ATTACK] after range	11
[PHYS CRIT %]	4.5
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	1.1574134019575	0.98842586598043	 on dam	11
[PROJECTOR] final dam	10.872684525785
[LOG]	Golem (servant of Elchor) hits fire drake hatchling for #aaaaaa#10.87 physical damage#LAST#.
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] final dam	4
[LOG]	Fire drake hatchling hits golem (servant of Elchor) for #LIGHT_RED#4.00 fire damage#LAST#.
132 ticks  in 10.605 seconds = 12.447 TPS
165 frames in 10.026 seconds = 16.4572 FPS
[LOG]	Elchor casts Golem: Taunt.
USING	table: 0B5080D8	Golem: Taunt
[LOG]	Your golem provokes Fire drake hatchling to attack it.
stack traceback:
	/mod/class/Actor.lua:1152: in function 'startTalentCooldown'
	/engine/interface/ActorTalents.lua:124: in function </engine/interface/ActorTalents.lua:111>
Lua Error: /engine/interface/GameTargeting.lua:89: /mod/class/Actor.lua:1152: attempt to perform arithmetic on local 'cd' (a function value)
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/GameTargeting.lua:89 fct
	At /engine/interface/GameTargeting.lua:95 targetMode
	At /engine/interface/GameTargeting.lua:185 targetMouse
	At /mod/class/Game.lua:739 fct
	At /engine/Mouse.lua:42 
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.112140) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	14.235396353015	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	14.235396353015	versus	5	with APR	5
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] final dam	15
[LOG]	Fire drake hatchling hits golem (servant of Elchor) for #aaaaaa#15.00 physical damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.076356) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	13.777357977706	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	13.777357977706	versus	5	with APR	5
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	19.5
[ATTACK] after mult	19.5
[LOG]	Fire drake hatchling performs a critical stike!
[PROJECTOR] starting dam	19.5
[PROJECTOR] after difficulty dam	19.5
[PROJECTOR] res	0	1	 on dam	19.5
[PROJECTOR] final dam	19.5
[LOG]	Fire drake hatchling hits golem (servant of Elchor) for #aaaaaa#19.50 physical damage#LAST#.
AI took for target	871	fire drake hatchling	::	878	golem (servant of Elchor)	5	<	400
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	12.000813524268	1	5	::	1
checkHit	14	5.25
=> chance to hit	77.300127206374
[ATTACK] raw dam	12.000813524268	versus	5	with APR	1
[ATTACK] after range	8
[PHYS CRIT %]	4.5
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	1.1574134019575	0.98842586598043	 on dam	8
[PROJECTOR] final dam	7.9074069278434
[LOG]	Golem (servant of Elchor) hits fire drake hatchling for #aaaaaa#7.91 physical damage#LAST#.
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] final dam	4
[LOG]	Fire drake hatchling hits golem (servant of Elchor) for #LIGHT_RED#4.00 fire damage#LAST#.
117 ticks  in 10.014 seconds = 11.6836 TPS
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.112140) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	14.235396353015	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	14.235396353015	versus	5	with APR	5
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] final dam	14
[LOG]	Fire drake hatchling hits golem (servant of Elchor) for #aaaaaa#14.00 physical damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.039047) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	13.299802605262	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	13.299802605262	versus	5	with APR	5
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Fire drake hatchling hits golem (servant of Elchor) for #aaaaaa#13.00 physical damage#LAST#.
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	12.000813524268	1	5	::	1
checkHit	14	5.25
=> chance to hit	77.300127206374
[ATTACK] raw dam	12.000813524268	versus	5	with APR	1
[ATTACK] after range	10
[PHYS CRIT %]	4.5
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	1.1574134019575	0.98842586598043	 on dam	10
[PROJECTOR] final dam	9.8842586598042
[LOG]	Golem (servant of Elchor) hits fire drake hatchling for #aaaaaa#9.88 physical damage#LAST#.
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] final dam	4
[LOG]	Fire drake hatchling hits golem (servant of Elchor) for #LIGHT_RED#4.00 fire damage#LAST#.
159 frames in 10.042 seconds = 15.8335 FPS
[LOG]	Elchor casts Refit Golem.
USING	table: 0B507F20	Refit Golem
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.112140) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	14.235396353015	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	14.235396353015	versus	5	with APR	5
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] final dam	14
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.039047) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	13.299802605262	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	13.299802605262	versus	5	with APR	5
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] final dam	14
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	12.000813524268	1	5	::	1
checkHit	14	5.25
=> chance to hit	77.300127206374
[ATTACK] raw dam	12.000813524268	versus	5	with APR	1
[ATTACK] after range	9
[PHYS CRIT %]	4.5
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	1.1574134019575	0.98842586598043	 on dam	9
[PROJECTOR] final dam	8.8958327938238
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] final dam	4
98 ticks  in 10.003 seconds = 9.79706 TPS
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	10.323724533936	10002	5	::	0.90477717856496
checkHit	10001	5.25
=> chance to hit	95
[ATTACK] raw dam	10.323724533936	versus	5	with APR	10002
[ATTACK] after range	12
[PHYS CRIT %]	2.8
[ATTACK] after crit	12
[ATTACK] after mult	10.85732614278
[PROJECTOR] starting dam	10.85732614278
[PROJECTOR] after difficulty dam	10.85732614278
[PROJECTOR] res	100	0	 on dam	10.85732614278
[PROJECTOR] final dam	0
[LOG]	Elchor hits fire drake hatchling for #LIGHT_RED#0.00 fire damage#LAST#.
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] final dam	2
[LOG]	Fire drake hatchling hits Elchor for #LIGHT_RED#2.00 fire damage#LAST#.
AI took for target	865	fire drake hatchling	::	878	golem (servant of Elchor)	2	<	400
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.112140) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	14.235396353015	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.112140) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	14.235396353015	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	14.235396353015	versus	5	with APR	5
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] final dam	14
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.076356) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	Elchor	 :: 	13.777357977706	5	0	::	1
checkHit	33	1.4
=> chance to hit	95
[ATTACK] raw dam	13.777357977706	versus	0	with APR	5
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] final dam	14
[LOG]	Fire drake hatchling hits Elchor for #aaaaaa#14.00 physical damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.039047) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	13.299802605262	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	13.299802605262	versus	5	with APR	5
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[ATTACK] attacking with	iron battleaxe
[COMBAT DAMAGE] power(0.937564) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	12.000813524268	1	5	::	1
checkHit	14	5.25
=> chance to hit	77.300127206374
[ATTACK] raw dam	12.000813524268	versus	5	with APR	1
[ATTACK] after range	12
[PHYS CRIT %]	4.5
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	1.1574134019575	0.98842586598043	 on dam	12
[PROJECTOR] final dam	11.861110391765
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] final dam	4
165 frames in 10.059 seconds = 16.4032 FPS
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.112140) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	14.235396353015	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.112140) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	14.235396353015	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	14.235396353015	versus	5	with APR	5
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] final dam	14
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.039047) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	golem (servant of Elchor)	 :: 	13.299802605262	5	5	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	13.299802605262	versus	5	with APR	5
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
AI took for target	865	fire drake hatchling	::	10	Elchor	13	<	400
AI took for target	867	fire drake hatchling	::	10	Elchor	10	<	400
AI took for target	871	fire drake hatchling	::	10	Elchor	8	<	400
163 ticks  in 10.132 seconds = 16.0876 TPS
AI took for target	871	fire drake hatchling	::	10	Elchor	18	<	400
AI took for target	869	fire drake hatchling	::	10	Elchor	8	<	400
164 frames in 10.042 seconds = 16.3314 FPS
AI took for target	871	fire drake hatchling	::	10	Elchor	18	<	400
[LOG]	Elchor casts Channel Staff.
USING	table: 0B5093C0	Channel Staff
178 ticks  in 10.755 seconds = 16.5504 TPS
[TALENT WEAPON MULT]	2.6	0.4	1.1	0	0.90477717856496
[COMBAT DAMAGE] power(0.673286) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	10.323724533936	10002	5	::	0.90477717856496
checkHit	10001	5.25
=> chance to hit	95
[ATTACK] raw dam	10.323724533936	versus	5	with APR	10002
[ATTACK] after range	10
[PHYS CRIT %]	2.8
[ATTACK] after crit	10
[ATTACK] after mult	9.0477717856496
[PROJECTOR] starting dam	9.0477717856496
[PROJECTOR] after difficulty dam	9.0477717856496
[PROJECTOR] res	100	0	 on dam	9.0477717856496
[PROJECTOR] final dam	0
[LOG]	Elchor hits fire drake hatchling for #LIGHT_RED#0.00 fire damage#LAST#.
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] final dam	2
[LOG]	Fire drake hatchling hits Elchor for #LIGHT_RED#2.00 fire damage#LAST#.
AI took for target	867	fire drake hatchling	::	10	Elchor	50	<	400
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.076356) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	Elchor	 :: 	13.777357977706	5	0	::	1
checkHit	33	1.4
=> chance to hit	95
[ATTACK] raw dam	13.777357977706	versus	0	with APR	5
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Fire drake hatchling hits Elchor for #aaaaaa#13.00 physical damage#LAST#.
165 frames in 10.06 seconds = 16.4016 FPS
167 frames in 10.009 seconds = 16.685 FPS
bind	HOTKEY_5	function: 0DF024A0
bind	MOVE_UP	function: 0EA89380
bind	HOTKEY_THIRD_1	function: 0EA8AF00
bind	HOTKEY_SECOND_9	function: 0DF006F0
bind	HOTKEY_SECOND_2	function: 0DF04FC0
bind	HOTKEY_SECOND_1	function: 0DF01AC8
bind	HOTKEY_3	function: 0DF027C0
bind	HOTKEY_1	function: 0DEFE6E8
bind	HOTKEY_THIRD_8	function: 0EA8E718
bind	HOTKEY_SECOND_5	function: 0DF053A8
bind	HOTKEY_SECOND_3	function: 0DF01D20
bind	HOTKEY_4	function: 0DF00308
bind	HOTKEY_THIRD_9	function: 0EA8DCA0
bind	HOTKEY_SECOND_10	function: 0EA8BCC0
bind	HOTKEY_SECOND_8	function: 0DF02748
bind	HOTKEY_SECOND_4	function: 0DF02A40
bind	HOTKEY_SECOND_6	function: 0DF032D8
bind	HOTKEY_THIRD_12	function: 0EA8B180
bind	HOTKEY_2	function: 0DF02C20
bind	HOTKEY_THIRD_10	function: 0EA8EDD0
bind	HOTKEY_8	function: 0DF01D98
bind	HOTKEY_THIRD_11	function: 0EA8EBF0
bind	EXIT	function: 0EA894C0
bind	ACCEPT	function: 0EA8CDC8
bind	MOVE_RIGHT	function: 0EA8B4F0
bind	MOVE_LEFT	function: 0EA8FAF0
bind	MOVE_DOWN	function: 0EA8F578
bind	HOTKEY_SECOND_12	function: 0EA88048
bind	HOTKEY_THIRD_7	function: 0EA8A398
bind	HOTKEY_7	function: 0DEFFE30
bind	HOTKEY_THIRD_6	function: 0EA88890
bind	HOTKEY_THIRD_5	function: 0EA8CC60
bind	HOTKEY_10	function: 0DF03350
bind	HOTKEY_9	function: 0DF03C38
bind	HOTKEY_THIRD_4	function: 0EA8BE50
bind	HOTKEY_6	function: 0DF00808
bind	HOTKEY_SECOND_11	function: 0EA89DD0
bind	HOTKEY_THIRD_2	function: 0EA8D458
bind	HOTKEY_SECOND_7	function: 0DEFE0F8
bind	HOTKEY_12	function: 0DF02A90
bind	HOTKEY_THIRD_3	function: 0EA8FC80
bind	HOTKEY_11	function: 0DF027E8
67 ticks  in 22.775 seconds = 2.94182 TPS
160 frames in 10.092 seconds = 15.8541 FPS
89 ticks  in 10.576 seconds = 8.41528 TPS
155 frames in 10.026 seconds = 15.4598 FPS
[ATTACK] attacking with	elm staff
[COMBAT DAMAGE] power(0.673286) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	10.323724533936	2	5	::	1
checkHit	1	5.25
=> chance to hit	34.618513565547
[LOG]	Elchor misses fire drake hatchling.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.076356) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	Elchor	 :: 	13.777357977706	5	0	::	1
checkHit	33	1.4
=> chance to hit	95
[ATTACK] raw dam	13.777357977706	versus	0	with APR	5
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Fire drake hatchling hits Elchor for #aaaaaa#13.00 physical damage#LAST#.
[ATTACK] attacking with	elm staff
[COMBAT DAMAGE] power(0.673286) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	10.323724533936	2	5	::	1
checkHit	1	5.25
=> chance to hit	34.618513565547
[LOG]	Elchor misses fire drake hatchling.
AI took for target	869	fire drake hatchling	::	10	Elchor	2	<	400
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.076356) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	Elchor	 :: 	13.777357977706	5	0	::	1
checkHit	33	1.4
=> chance to hit	95
[ATTACK] raw dam	13.777357977706	versus	0	with APR	5
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] final dam	14
[LOG]	Fire drake hatchling hits Elchor for #aaaaaa#14.00 physical damage#LAST#.
AI took for target	871	fire drake hatchling	::	10	Elchor	5	<	400
[ATTACK] attacking with	elm staff
[COMBAT DAMAGE] power(0.673286) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	10.323724533936	2	5	::	1
checkHit	1	5.25
=> chance to hit	34.618513565547
[ATTACK] raw dam	10.323724533936	versus	5	with APR	2
[ATTACK] after range	7
[PHYS CRIT %]	2.8
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	100	0	 on dam	7
[PROJECTOR] final dam	0
[LOG]	Elchor hits fire drake hatchling for #LIGHT_RED#0.00 fire damage#LAST#.
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] final dam	2
[LOG]	Fire drake hatchling hits Elchor for #LIGHT_RED#2.00 fire damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.076356) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	Elchor	 :: 	13.777357977706	5	0	::	1
checkHit	33	1.4
=> chance to hit	95
[ATTACK] raw dam	13.777357977706	versus	0	with APR	5
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] final dam	15
[LOG]	Fire drake hatchling hits Elchor for #aaaaaa#15.00 physical damage#LAST#.
[ATTACK] attacking with	elm staff
[COMBAT DAMAGE] power(0.673286) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	10.323724533936	2	5	::	1
checkHit	1	5.25
=> chance to hit	34.618513565547
[ATTACK] raw dam	10.323724533936	versus	5	with APR	2
[ATTACK] after range	8
[PHYS CRIT %]	2.8
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	100	0	 on dam	8
[PROJECTOR] final dam	0
[LOG]	Elchor hits fire drake hatchling for #LIGHT_RED#0.00 fire damage#LAST#.
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] final dam	2
[LOG]	Fire drake hatchling hits Elchor for #LIGHT_RED#2.00 fire damage#LAST#.
AI took for target	865	fire drake hatchling	::	10	Elchor	10	<	400
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.076356) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	Elchor	 :: 	13.777357977706	5	0	::	1
checkHit	33	1.4
=> chance to hit	95
[ATTACK] raw dam	13.777357977706	versus	0	with APR	5
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] final dam	15
[LOG]	Fire drake hatchling hits Elchor for #aaaaaa#15.00 physical damage#LAST#.
[ATTACK] attacking with	elm staff
[COMBAT DAMAGE] power(0.673286) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	10.323724533936	2	5	::	1
checkHit	1	5.25
=> chance to hit	34.618513565547
[LOG]	Elchor misses fire drake hatchling.
AI took for target	869	fire drake hatchling	::	10	Elchor	2	<	400
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.076356) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	Elchor	 :: 	13.777357977706	5	0	::	1
checkHit	33	1.4
=> chance to hit	95
[ATTACK] raw dam	13.777357977706	versus	0	with APR	5
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Fire drake hatchling hits Elchor for #aaaaaa#13.00 physical damage#LAST#.
[LOG]	#00ff00#Talent Refit Golem is ready to use.
[ATTACK] attacking with	elm staff
[COMBAT DAMAGE] power(0.673286) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	fire drake hatchling	 :: 	10.323724533936	2	5	::	1
checkHit	1	5.25
=> chance to hit	34.618513565547
[LOG]	Elchor misses fire drake hatchling.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.076356) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	Elchor	 :: 	13.777357977706	5	0	::	1
checkHit	33	1.4
=> chance to hit	95
[ATTACK] raw dam	13.777357977706	versus	0	with APR	5
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Fire drake hatchling hits Elchor for #aaaaaa#13.00 physical damage#LAST#.
[LOG]	Fire drake hatchling killed Elchor!
[THREAD] registering	table: 0E5D0C28	userdata: 0E5CCB90	1
bind	MOVE_DOWN	function: 0E5D00E8
bind	MOVE_UP	function: 0E5CBBD8
bind	ACCEPT	function: 0E5C6160
[ONLINE PROFILE] async rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
[ENGINE] Switching to turn based
[THREAD] registering	table: 0E5C9FE0	userdata: 0E5C56B0	2
[THREAD] Thread join	2	table: 0E5C9FE0
[ONLINE PROFILE] async rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
[THREAD] Thread result	2	table: 0E5C9FE0	=>	true
[THREAD] Thread join	1	table: 0E5D0C28
[THREAD] Thread result	1	table: 0E5D0C28	=>	true
[MAIN] rebooting lua state
135 ticks  in 10.659 seconds = 12.6654 TPS
WARNING: No bootstrap code found, defaulting to working directory for engine code!
LuaVM:	LuaJIT 1.1.6	x86
[ENGINE LOADER] available from dir: 	te4	0	9	10
[ENGINE LOADER] sorted:	te4	0	9	10
[ENGINE LOADER] loading engine:	0	9	10	te4
[ENGINE LOADER] using directory engine:	/engines/default/
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: actions
[ONLINE PROFILE] auth
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/TryAuth
[ONLINE PROFILE] auth as 	Paolo De Paulis	7fb23957-b8af-4a9e-936f-de0a749aadc8
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/GetConfigs
[ONLINE PROFILE] config 	firstrun
[ONLINE PROFILE] config 	online
[ONLINE PROFILE] config 	modules_loaded
[ONLINE PROFILE] config 	modules_played
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
[ONLINE PROFILE] saved 	generic
[ENGINE] Switching to turn based
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
Loading tile	border_7_sel.png
Loading tile	border_9_sel.png
Loading tile	border_1_sel.png
Loading tile	border_3_sel.png
[ONLINE PROFILE] get news
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/GetNews
[ONLINE PROFILE] news 	Welcome to T-Engine and the Tales of Middle-earth
Latest engine version available: 	te4	0	9	10
bind	MOVE_DOWN	function: 0B4C5BC8
bind	MOVE_UP	function: 0B4C5B78
bind	ACCEPT	function: 0B4C5BF0
[MUSIC] playing	The saga begins.ogg	userdata: 0E9B0038	 :: current ? 	nil
play music 8a3a6f8 -1 0
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
97 frames in 22.754 seconds = 4.26299 FPS
resize 1280 x 738
1 ticks  in 12.962 seconds = 0.0771486 TPS
287 frames in 10.026 seconds = 28.6256 FPS
327 frames in 10.025 seconds = 32.6185 FPS
327 frames in 10.009 seconds = 32.6706 FPS
326 frames in 10.025 seconds = 32.5187 FPS
330 frames in 10.01 seconds = 32.967 FPS
330 frames in 10.026 seconds = 32.9144 FPS
333 frames in 10.008 seconds = 33.2734 FPS
1 ticks  in 71.174 seconds = 0.0140501 TPS
bind	MOVE_DOWN	function: 007EF9D8
bind	MOVE_UP	function: 007EED80
bind	ACCEPT	function: 007EFA50
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
bind	EXIT	function: 08B7F7B8
195 frames in 10.027 seconds = 19.4475 FPS
104 ticks  in 16.642 seconds = 6.24925 TPS
167 frames in 10.025 seconds = 16.6584 FPS
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
[ONLINE PROFILE] saved 	generic	modules_loaded	tome = 21
__uuid = "d7b5cbc6-1477-4334-8f12-7c059f19a2d3"

[ENGINE] Switching to turn based
[Module Profile] 	C:\Users\Nemesis\\T-Engine\4.0//profiles/default/modules/tome/
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/GetConfigs
[ONLINE PROFILE] config 	achievement.SIZE_MATTERS
[ONLINE PROFILE] config 	uniques
[ONLINE PROFILE] config 	allow_build
[ONLINE PROFILE] config 	characters
[ONLINE PROFILE] config 	achievement.EXTERMINATOR
[ONLINE PROFILE] config 	artifacts
[ONLINE PROFILE] config 	achievement.LEVEL_10
[ONLINE PROFILE] config 	achievement.UNSTOPPABLE
[ONLINE PROFILE] config 	deaths
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
[ONLINE PROFILE] saved 	tome
[INVENTORY] define slot	1	In inventory
[ACHIEVEMENT] defined	1	DEUS_EX_MACHINA
[ACHIEVEMENT] defined	2	NIGHTMARE_DEUS_EX_MACHINA
[ACHIEVEMENT] defined	3	INSANE_DEUS_EX_MACHINA
[ACHIEVEMENT] defined	4	TREASURE_HUNTER
[ACHIEVEMENT] defined	5	NIGHTMARE_TREASURE_HUNTER
[ACHIEVEMENT] defined	6	INSANE_TREASURE_HUNTER
[ACHIEVEMENT] defined	7	TREASURE_HOARDER
[ACHIEVEMENT] defined	8	NIGHTMARE_TREASURE_HOARDER
[ACHIEVEMENT] defined	9	INSANE_TREASURE_HOARDER
[ACHIEVEMENT] defined	10	DRAGON_GREED
[ACHIEVEMENT] defined	11	NIGHTMARE_DRAGON_GREED
[ACHIEVEMENT] defined	12	INSANE_DRAGON_GREED
[ACHIEVEMENT] defined	13	THAT_WAS_CLOSE
[ACHIEVEMENT] defined	14	NIGHTMARE_THAT_WAS_CLOSE
[ACHIEVEMENT] defined	15	INSANE_THAT_WAS_CLOSE
[ACHIEVEMENT] defined	16	SIZE_MATTERS
[ACHIEVEMENT] defined	17	NIGHTMARE_SIZE_MATTERS
[ACHIEVEMENT] defined	18	INSANE_SIZE_MATTERS
[ACHIEVEMENT] defined	19	EXTERMINATOR
[ACHIEVEMENT] defined	20	NIGHTMARE_EXTERMINATOR
[ACHIEVEMENT] defined	21	INSANE_EXTERMINATOR
[ACHIEVEMENT] defined	22	PEST_CONTROL
[ACHIEVEMENT] defined	23	NIGHTMARE_PEST_CONTROL
[ACHIEVEMENT] defined	24	INSANE_PEST_CONTROL
[ACHIEVEMENT] defined	25	REAVER
[ACHIEVEMENT] defined	26	NIGHTMARE_REAVER
[ACHIEVEMENT] defined	27	INSANE_REAVER
[ACHIEVEMENT] defined	28	LEVEL_10
[ACHIEVEMENT] defined	29	NIGHTMARE_LEVEL_10
[ACHIEVEMENT] defined	30	INSANE_LEVEL_10
[ACHIEVEMENT] defined	31	LEVEL_20
[ACHIEVEMENT] defined	32	NIGHTMARE_LEVEL_20
[ACHIEVEMENT] defined	33	INSANE_LEVEL_20
[ACHIEVEMENT] defined	34	LEVEL_30
[ACHIEVEMENT] defined	35	NIGHTMARE_LEVEL_30
[ACHIEVEMENT] defined	36	INSANE_LEVEL_30
[ACHIEVEMENT] defined	37	LEVEL_40
[ACHIEVEMENT] defined	38	NIGHTMARE_LEVEL_40
[ACHIEVEMENT] defined	39	INSANE_LEVEL_40
[ACHIEVEMENT] defined	40	LEVEL_50
[ACHIEVEMENT] defined	41	NIGHTMARE_LEVEL_50
[ACHIEVEMENT] defined	42	INSANE_LEVEL_50
[ACHIEVEMENT] defined	43	UNSTOPPABLE
[ACHIEVEMENT] defined	44	NIGHTMARE_UNSTOPPABLE
[ACHIEVEMENT] defined	45	INSANE_UNSTOPPABLE
[ACHIEVEMENT] defined	46	BABY_STEPS
[ACHIEVEMENT] defined	47	NIGHTMARE_BABY_STEPS
[ACHIEVEMENT] defined	48	INSANE_BABY_STEPS
[ACHIEVEMENT] defined	49	VAMPIRE_CRUSHER
[ACHIEVEMENT] defined	50	NIGHTMARE_VAMPIRE_CRUSHER
[ACHIEVEMENT] defined	51	INSANE_VAMPIRE_CRUSHER
[ACHIEVEMENT] defined	52	A_DANGEROUS_SECRET
[ACHIEVEMENT] defined	53	NIGHTMARE_A_DANGEROUS_SECRET
[ACHIEVEMENT] defined	54	INSANE_A_DANGEROUS_SECRET
[ACHIEVEMENT] defined	55	THE_SECRET_CITY
[ACHIEVEMENT] defined	56	NIGHTMARE_THE_SECRET_CITY
[ACHIEVEMENT] defined	57	INSANE_THE_SECRET_CITY
[ACHIEVEMENT] defined	58	SLIDERS
[ACHIEVEMENT] defined	59	NIGHTMARE_SLIDERS
[ACHIEVEMENT] defined	60	INSANE_SLIDERS
[ACHIEVEMENT] defined	61	DESTROYER_BANE
[ACHIEVEMENT] defined	62	NIGHTMARE_DESTROYER_BANE
[ACHIEVEMENT] defined	63	INSANE_DESTROYER_BANE
[ACHIEVEMENT] defined	64	MOUNT_DOOM_SUCCESS
[ACHIEVEMENT] defined	65	NIGHTMARE_MOUNT_DOOM_SUCCESS
[ACHIEVEMENT] defined	66	INSANE_MOUNT_DOOM_SUCCESS
[ACHIEVEMENT] defined	67	SPYDRIC_INFESTATION
[ACHIEVEMENT] defined	68	NIGHTMARE_SPYDRIC_INFESTATION
[ACHIEVEMENT] defined	69	INSANE_SPYDRIC_INFESTATION
[ACHIEVEMENT] defined	70	ORC_PRIDE
[ACHIEVEMENT] defined	71	NIGHTMARE_ORC_PRIDE
[ACHIEVEMENT] defined	72	INSANE_ORC_PRIDE
[ACHIEVEMENT] defined	73	WIN_FULL
[ACHIEVEMENT] defined	74	NIGHTMARE_WIN_FULL
[ACHIEVEMENT] defined	75	INSANE_WIN_FULL
[ACHIEVEMENT] defined	76	WIN_AERYN
[ACHIEVEMENT] defined	77	NIGHTMARE_WIN_AERYN
[ACHIEVEMENT] defined	78	INSANE_WIN_AERYN
[ACHIEVEMENT] defined	79	WIN_SACRIFICE
[ACHIEVEMENT] defined	80	NIGHTMARE_WIN_SACRIFICE
[ACHIEVEMENT] defined	81	INSANE_WIN_SACRIFICE
[ACHIEVEMENT] defined	82	ISTARI_NO_PORTAL
[ACHIEVEMENT] defined	83	NIGHTMARE_ISTARI_NO_PORTAL
[ACHIEVEMENT] defined	84	INSANE_ISTARI_NO_PORTAL
[ACHIEVEMENT] defined	85	ISTARI_ONE_PORTAL
[ACHIEVEMENT] defined	86	NIGHTMARE_ISTARI_ONE_PORTAL
[ACHIEVEMENT] defined	87	INSANE_ISTARI_ONE_PORTAL
[ACHIEVEMENT] defined	88	ISTARI_TWO_PORTAL
[ACHIEVEMENT] defined	89	NIGHTMARE_ISTARI_TWO_PORTAL
[ACHIEVEMENT] defined	90	INSANE_ISTARI_TWO_PORTAL
[ACHIEVEMENT] defined	91	ISTARI_THREE_PORTAL
[ACHIEVEMENT] defined	92	NIGHTMARE_ISTARI_THREE_PORTAL
[ACHIEVEMENT] defined	93	INSANE_ISTARI_THREE_PORTAL
[ACHIEVEMENT] defined	94	ISTARI_FOUR_PORTAL
[ACHIEVEMENT] defined	95	NIGHTMARE_ISTARI_FOUR_PORTAL
[ACHIEVEMENT] defined	96	INSANE_ISTARI_FOUR_PORTAL
[ACHIEVEMENT] defined	97	LOST_MERCHANT_RESCUE
[ACHIEVEMENT] defined	98	NIGHTMARE_LOST_MERCHANT_RESCUE
[ACHIEVEMENT] defined	99	INSANE_LOST_MERCHANT_RESCUE
[ACHIEVEMENT] defined	100	MAGLOR_DEAD
[ACHIEVEMENT] defined	101	NIGHTMARE_MAGLOR_DEAD
[ACHIEVEMENT] defined	102	INSANE_MAGLOR_DEAD
[ACHIEVEMENT] defined	103	UKLLMSWWIK_DEAD
[ACHIEVEMENT] defined	104	NIGHTMARE_UKLLMSWWIK_DEAD
[ACHIEVEMENT] defined	105	INSANE_UKLLMSWWIK_DEAD
[ACHIEVEMENT] defined	106	MASTER_JEWELER
[ACHIEVEMENT] defined	107	NIGHTMARE_MASTER_JEWELER
[ACHIEVEMENT] defined	108	INSANE_MASTER_JEWELER
[ACHIEVEMENT] defined	109	ELEMENTALIST
[ACHIEVEMENT] defined	110	NIGHTMARE_ELEMENTALIST
[ACHIEVEMENT] defined	111	INSANE_ELEMENTALIST
[ACHIEVEMENT] defined	112	WARPER
[ACHIEVEMENT] defined	113	NIGHTMARE_WARPER
[ACHIEVEMENT] defined	114	INSANE_WARPER
[LORE] defined	1	trollshaws-note-1
[LORE] defined	2	trollshaws-note-2
[LORE] defined	3	trollshaws-note-3
[LORE] defined	4	trollshaws-note-4
[LORE] defined	5	trollshaws-note-5
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	In main hand (2)
[INVENTORY] define slot	5	In off hand (2)
[INVENTORY] define slot	6	On fingers
[INVENTORY] define slot	7	Around neck
[INVENTORY] define slot	8	Light source
[INVENTORY] define slot	9	Main armor
[INVENTORY] define slot	10	Cloak
[INVENTORY] define slot	11	On head
[INVENTORY] define slot	12	Around waist
[INVENTORY] define slot	13	On hands
[INVENTORY] define slot	14	On feet
[INVENTORY] define slot	15	Tool
[INVENTORY] define slot	16	Quiver
[INVENTORY] define slot	17	Mount
[TALENT]	Multiply	MULTIPLY	1
[TALENT]	Poisonous Crawl	CRAWL_POISON	2
[TALENT]	Acidic Crawl	CRAWL_ACID	3
[TALENT]	Blinding Spores	SPORE_BLIND	4
[TALENT]	Poisonous Spores	SPORE_POISON	5
[TALENT]	Stun	STUN	6
[TALENT]	Disarm	DISARM	7
[TALENT]	Constrict	CONSTRICT	8
[TALENT]	Knockback	KNOCKBACK	9
[TALENT]	Poisonous Bite	BITE_POISON	10
[TALENT]	Summon	SUMMON	11
[TALENT]	Rotting Disease	ROTTING_DISEASE	12
[TALENT]	Decrepitude Disease	DECREPITUDE_DISEASE	13
[TALENT]	Weakness Disease	WEAKNESS_DISEASE	14
[TALENT]	Mind Disruption	MIND_DISRUPTION	15
[TALENT]	Water Bolt	WATER_BOLT	16
[TALENT]	Water Jet	WATER_JET	17
[TALENT]	Grab	GRAB	18
[TALENT]	Blinding Ink	BLINDING_INK	19
[TALENT]	Spit Poison	SPIT_POISON	20
[TALENT]	Throw Bones	THROW_BONES	21
[TALENT]	Lay Web	LAY_WEB	22
[TALENT]	Darkness	DARKNESS	23
[TALENT]	Throw Boulder	THROW_BOULDER	24
[TALENT]	Howl	HOWL	25
[TALENT]	Shriek	SHRIEK	26
[TALENT]	Crush	CRUSH	27
[TALENT]	Mind Sear	MIND_SEAR	28
[TALENT]	Silence	SILENCE	29
[TALENT]	Telekinetic Blast	TELEKINETIC_BLAST	30
[TALENT]	Soul Rot	SOUL_ROT	31
[TALENT]	Blightzone	BLIGHTZONE	32
[TALENT]	Blood Grasp	BLOOD_GRASP	33
[TALENT]	Blood Spray	BLOOD_SPRAY	34
[TALENT]	Rituals Capacity	RITUALS_CAPACITY	35
[TALENT]	Rituals Study	RITUALS_STUDY	36
[TALENT]	Mana Pool	MANA_POOL	37
[TALENT]	Vim Pool	VIM_POOL	38
[TALENT]	Stamina Pool	STAMINA_POOL	39
[TALENT]	Equilibrium Pool	EQUILIBRIUM_POOL	40
[TALENT]	Positive Pool	POSITIVE_POOL	41
[TALENT]	Negative Pool	NEGATIVE_POOL	42
[TALENT]	Improved Health I	IMPROVED_HEALTH_I	43
[TALENT]	Improved Health II	IMPROVED_HEALTH_II	44
[TALENT]	Improved Health III	IMPROVED_HEALTH_III	45
[TALENT]	Decreased Health I	DECREASED_HEALTH_I	46
[TALENT]	Decreased Health II	DECREASED_HEALTH_II	47
[TALENT]	Decreased Health III	DECREASED_HEALTH_III	48
[TALENT]	Teleport: Angolwen	TELEPORT_ANGOLWEN	49
[TALENT]	King's Gift	DUNADAN_HEAL	50
[TALENT]	Grace of the Eldar	NANDOR_SPEED	51
[TALENT]	Resilience of the Dwarves	DWARF_RESILIENCE	52
[TALENT]	Luck of the Little Folk	HOBBIT_LUCK	53
[TALENT]	Orcish Fury	ORC_FURY	54
[TALENT]	Death Dance	DEATH_DANCE	55
[TALENT]	Berserker	BERSERKER	56
[TALENT]	Warshout	WARSHOUT	57
[TALENT]	Death Blow	DEATH_BLOW	58
[TALENT]	Stunning Blow	STUNNING_BLOW	59
[TALENT]	Sunder Armour	SUNDER_ARMOUR	60
[TALENT]	Sunder Arms	SUNDER_ARMS	61
[TALENT]	Blood Frenzy	BLOOD_FRENZY	62
[TALENT]	Dual Weapon Training	DUAL_WEAPON_TRAINING	63
[TALENT]	Dual Weapon Defense	DUAL_WEAPON_DEFENSE	64
[TALENT]	Precision	PRECISION	65
[TALENT]	Momentum	MOMENTUM	66
[TALENT]	Dual Strike	DUAL_STRIKE	67
[TALENT]	Flurry	FLURRY	68
[TALENT]	Sweep	SWEEP	69
[TALENT]	Whirlwind	WHIRLWIND	70
[TALENT]	Shield Pummel	SHIELD_PUMMEL	71
[TALENT]	Riposte	RIPOSTE	72
[TALENT]	Overpower	OVERPOWER	73
[TALENT]	Assault	ASSAULT	74
[TALENT]	Repulsion	REPULSION	75
[TALENT]	Shield Wall	SHIELD_WALL	76
[TALENT]	Shield Expertise	SHIELD_EXPERTISE	77
[TALENT]	Last Stand	LAST_STAND	78
[TALENT]	Juggernaut	JUGGERNAUT	79
[TALENT]	Onslaught	ONSLAUGHT	80
[TALENT]	Battle Call	BATTLE_CALL	81
[TALENT]	Shattering Impact	SHATTERING_IMPACT	82
[TALENT]	Shattering Shout	SHATTERING_SHOUT	83
[TALENT]	Second Wind	SECOND_WIND	84
[TALENT]	Battle Shout	BATTLE_SHOUT	85
[TALENT]	Battle Cry	BATTLE_CRY	86
[TALENT]	Precise Strikes	PRECISE_STRIKES	87
[TALENT]	Rush	RUSH	88
[TALENT]	Perfect Strike	PERFECT_STRIKE	89
[TALENT]	Blinding Speed	BLINDING_SPEED	90
[TALENT]	Quick Recovery	QUICK_RECOVERY	91
[TALENT]	Fast Metabolism	FAST_METABOLISM	92
[TALENT]	Spell Shield	SPELL_SHIELD	93
[TALENT]	Unending Frenzy	UNENDING_FRENZY	94
[TALENT]	Heavy Armour Training	HEAVY_ARMOUR_TRAINING	95
[TALENT]	Massive Armour Training	MASSIVE_ARMOUR_TRAINING	96
[TALENT]	Health	HEALTH	97
[TALENT]	Weapon Combat	WEAPON_COMBAT	98
[TALENT]	Sword Mastery	SWORD_MASTERY	99
[TALENT]	Axe Mastery	AXE_MASTERY	100
[TALENT]	Mace Mastery	MACE_MASTERY	101
[TALENT]	Knife Mastery	KNIFE_MASTERY	102
[TALENT]	Exotic Weapons Mastery	EXOTIC_WEAPONS_MASTERY	103
[TALENT]	Bow Mastery	BOW_MASTERY	104
[TALENT]	Piercing Arrow	PIERCING_ARROW	105
[TALENT]	Dual Arrows	DUAL_ARROWS	106
[TALENT]	Volley of Arrows	VOLLEY_OF_ARROWS	107
[TALENT]	Sling Mastery	SLING_MASTERY	108
[TALENT]	Eye Shot	EYE_SHOT	109
[TALENT]	Inertial Shot	INERTIAL_SHOT	110
[TALENT]	Multishot	MULTISHOT	111
[TALENT]	Shoot	SHOOT	112
[TALENT]	Steady Shot	STEADY_SHOT	113
[TALENT]	Aim	AIM	114
[TALENT]	Rapid Shot	RAPID_SHOT	115
[TALENT]	Critical Shot	CRITICAL_SHOT	116
[TALENT]	Ammo Creation	AMMO_CREATION	117
[TALENT]	Crippling Shot	CRIPPLING_SHOT	118
[TALENT]	Pinning Shot	PINNING_SHOT	119
[TALENT]	Scatter Shot	SCATTER_SHOT	120
[TALENT]	Arcane Combat	ARCANE_COMBAT	121
[TALENT]	Arcane Dexterity	ARCANE_DEXTERITY	122
[TALENT]	Arcane Feed	ARCANE_FEED	123
[TALENT]	Arcane Destruction	ARCANE_DESTRUCTION	124
[TALENT]	Stealth	STEALTH	125
[TALENT]	Shadowstrike	SHADOWSTRIKE	126
[TALENT]	Hide in Plain Sight	HIDE_IN_PLAIN_SIGHT	127
[TALENT]	Unseen Actions	UNSEEN_ACTIONS	128
[TALENT]	Dirty Fighting	DIRTY_FIGHTING	129
[TALENT]	Backstab	BACKSTAB	130
[TALENT]	Switch Place	SWITCH_PLACE	131
[TALENT]	Cripple	CRIPPLE	132
[TALENT]	Lethality	LETHALITY	133
[TALENT]	Deadly Strikes	DEADLY_STRIKES	134
[TALENT]	Willful Combat	WILLFUL_COMBAT	135
[TALENT]	Snap	SNAP	136
[TALENT]	Trap Detection	TRAP_DETECTION	137
[TALENT]	Heightened Senses	HEIGHTENED_SENSES	138
[TALENT]	Trap Disarm	TRAP_DISARM	139
[TALENT]	Evasion	EVASION	140
[TALENT]	Shadow Combat	SHADOW_COMBAT	141
[TALENT]	Shadow Cunning	SHADOW_CUNNING	142
[TALENT]	Shadow Feed	SHADOW_FEED	143
[TALENT]	Shadowstep	SHADOWSTEP	144
[TALENT]	Arcane Power	ARCANE_POWER	145
[TALENT]	Manathrust	MANATHRUST	146
[TALENT]	Manaflow	MANAFLOW	147
[TALENT]	Disruption Shield	DISRUPTION_SHIELD	148
[TALENT]	Flame	FLAME	149
[TALENT]	Flameshock	FLAMESHOCK	150
[TALENT]	Fireflash	FIREFLASH	151
[TALENT]	Inferno	INFERNO	152
[TALENT]	Blastwave	BLASTWAVE	153
[TALENT]	Dancing Fires	DANCING_FIRES	154
[TALENT]	Combust	COMBUST	155
[TALENT]	Wildfire	WILDFIRE	156
[TALENT]	Stone Skin	STONE_SKIN	157
[TALENT]	Dig	DIG	158
[TALENT]	Strike	STRIKE	159
[TALENT]	Stone Wall	STONE_WALL	160
[TALENT]	Corrosive Vapour	CORROSIVE_VAPOUR	161
[TALENT]	Freeze	FREEZE	162
[TALENT]	Tidal Wave	TIDAL_WAVE	163
[TALENT]	Ice Storm	ICE_STORM	164
[TALENT]	Ice Shards	ICE_SHARDS	165
[TALENT]	Frozen Ground	FROZEN_GROUND	166
[TALENT]	Shatter	SHATTER	167
[TALENT]	Uttercold	UTTERCOLD	168
[TALENT]	Lightning	LIGHTNING	169
[TALENT]	Chain Lightning	CHAIN_LIGHTNING	170
[TALENT]	Feather Wind	FEATHER_WIND	171
[TALENT]	Thunderstorm	THUNDERSTORM	172
[TALENT]	Nova	NOVA	173
[TALENT]	???1	???1	174
[TALENT]	???2	???2	175
[TALENT]	Tempest	TEMPEST	176
[TALENT]	Phase Door	PHASE_DOOR	177
[TALENT]	Teleport	TELEPORT	178
[TALENT]	Displacement Shield	DISPLACEMENT_SHIELD	179
[TALENT]	Probability Travel	PROBABILITY_TRAVEL	180
[TALENT]	Regeneration	REGENERATION	181
[TALENT]	Heal	HEAL	182
[TALENT]	Restoration	RESTORATION	183
[TALENT]	Nature's Call	NATURE'S_CALL	184
[TALENT]	Disperse Magic	DISPERSE_MAGIC	185
[TALENT]	Spell Shaping	SPELL_SHAPING	186
[TALENT]	Quicken Spells	QUICKEN_SPELLS	187
[TALENT]	Metaflow	METAFLOW	188
[TALENT]	Sense	SENSE	189
[TALENT]	Identify	IDENTIFY	190
[TALENT]	Vision	VISION	191
[TALENT]	Telepathy	TELEPATHY	192
[TALENT]	Time Prison	TIME_PRISON	193
[TALENT]	Congeal Time	CONGEAL_TIME	194
[TALENT]	Essence of Speed	ESSENCE_OF_SPEED	195
[TALENT]	Time Shield	TIME_SHIELD	196
[TALENT]	Illuminate	ILLUMINATE	197
[TALENT]	Blur Sight	BLUR_SIGHT	198
[TALENT]	Phantasmal Shield	PHANTASMAL_SHIELD	199
[TALENT]	Invisibility	INVISIBILITY	200
[TALENT]	Fiery Hands	FIERY_HANDS	201
[TALENT]	Earthen Barrier	EARTHEN_BARRIER	202
[TALENT]	Frost Hands	FROST_HANDS	203
[TALENT]	Inner Power	INNER_POWER	204
[TALENT]	Throw Bomb	THROW_BOMB	205
[TALENT]	Explosion Expert	EXPLOSION_EXPERT	206
[TALENT]	Alchemist Protection	ALCHEMIST_PROTECTION	207
[TALENT]	Shockwave Bomb	SHOCKWAVE_BOMB	208
[TALENT]	Fire Infusion	FIRE_INFUSION	209
[TALENT]	Acid Infusion	ACID_INFUSION	210
[TALENT]	Lightning Infusion	LIGHTNING_INFUSION	211
[TALENT]	Frost Infusion	FROST_INFUSION	212
[TALENT]	Refit Golem	REFIT_GOLEM	213
[TALENT]	Golem: Taunt	GOLEM_TAUNT	214
[TALENT]	Golem: Knockback	GOLEM:_KNOCKBACK	215
[TALENT]	Golem: Crush	GOLEM:_CRUSH	216
[TALENT]	Invoke Golem	INVOKE_GOLEM	217
[TALENT]	Golem Power	GOLEM_POWER	218
[TALENT]	Golem Resilience	GOLEM_RESILIENCE	219
[TALENT]	Golem: Pound	GOLEM:_POUND	220
[TALENT]	Mount Golem	MOUNT_GOLEM	221
[TALENT]	Channel Staff	CHANNEL_STAFF	222
[TALENT]	Staff Mastery	STAFF_MASTERY	223
[TALENT]	Defensive Posture	DEFENSIVE_POSTURE	224
[TALENT]	Blunt Thrust	BLUNT_THRUST	225
[TALENT]	Heat	HEAT	226
[TALENT]	Smoke Bomb	SMOKE_BOMB	227
[TALENT]	Fire Storm	FIRE_STORM	228
[TALENT]	Body of Fire	BODY_OF_FIRE	229
[TALENT]	Create Alchemist Gems	CREATE_ALCHEMIST_GEMS	230
[TALENT]	Extract Gems	EXTRACT_GEMS	231
[TALENT]	Imbue Item	IMBUE_ITEM	232
[TALENT]	Gem Portal	GEM_PORTAL	233
[TALENT]	Stone Touch	STONE_TOUCH	234
[TALENT]	Meditation	MEDITATION	235
[TALENT]	Nature's Touch	NATURE_TOUCH	236
[TALENT]	Earth's Eyes	EARTH'S_EYES	237
[TALENT]	Nature's Balance	NATURE'S_BALANCE	238
[TALENT]	Poisonous Spores	POISONOUS_SPORES	239
[TALENT]	Acidic Skin	ACIDIC_SKIN	240
[TALENT]	Slime Spit	SLIME_SPIT	241
[TALENT]	Slime Roots	SLIME_ROOTS	242
[TALENT]	Swallow	SWALLOW	243
[TALENT]	Quake	QUAKE	244
[TALENT]	Burrow	BURROW	245
[TALENT]	Sand Breath	SAND_BREATH	246
[TALENT]	Bellowing Roar	BELLOWING_ROAR	247
[TALENT]	Wing Buffet	WING_BUFFET	248
[TALENT]	Devouring Flame	DEVOURING_FLAME	249
[TALENT]	Fire Breath	FIRE_BREATH	250
[TALENT]	Ice Claw	ICE_CLAW	251
[TALENT]	Icy Skin	ICY_SKIN	252
[TALENT]	Ice Wall	ICE_WALL	253
[TALENT]	Ice Breath	ICE_BREATH	254
[TALENT]	War Hound	WAR_HOUND	255
[TALENT]	Jelly	JELLY	256
[TALENT]	Minotaur	MINOTAUR	257
[TALENT]	Stone Golem	STONE_GOLEM	258
[TALENT]	Fire Bolt	FIRE_IMP_BOLT	259
[TALENT]	Acid Breath	ACID_BREATH	260
[TALENT]	Lightning Breath	LIGHTNING_BREATH	261
[TALENT]	Poison Breath	POISON_BREATH	262
[TALENT]	Fire Imp	FIRE_IMP	263
[TALENT]	Hydra	HYDRA	264
[TALENT]	Warper	WARPER	265
[TALENT]	Fire Drake	FIRE_DRAKE	266
[TALENT]	Summon End	SUMMON_END	267
[TALENT]	Taunt	TAUNT	268
[TALENT]	Shell Shield	SHELL_SHIELD	269
[TALENT]	Web	SPIDER_WEB	270
[TALENT]	Heal Other	HEAL_OTHER	271
[TALENT]	Regenerate Other	REGENERATE_OTHER	272
[TALENT]	Turtle	TURTLE	273
[TALENT]	Spider	SPIDER	274
[TALENT]	Benevolent Spirit	BENEVOLENT_SPIRIT	275
[TALENT]	Summon Control	SUMMON_CONTROL	276
[TALENT]	Rage	RAGE	277
[TALENT]	Detonate	DETONATE	278
[TALENT]	Resilience	RESILIENCE	279
[TALENT]	Phase Summon	PHASE_SUMMON	280
[TALENT]	Chant of Fortitude	CHANT_OF_FORTITUDE	281
[TALENT]	Chant of Fortress	CHANT_OF_FORTRESS	282
[TALENT]	Chant of Resistance	CHANT_OF_RESISTANCE	283
[TALENT]	Chant of Light	CHANT_OF_LIGHT	284
[TALENT]	Searing Light	SEARING_LIGHT	285
[TALENT]	Sun Flare	SUN_FLARE	286
[TALENT]	Firebeam	FIREBEAM	287
[TALENT]	Sunburst	SUNBURST	288
[TALENT]	Weapon of Light	WEAPON_OF_LIGHT	289
[TALENT]	Martyrdom	MARTYRDOM	290
[TALENT]	Wave of Power	WAVE_OF_POWER	291
[TALENT]	Crusade	CRUSADE	292
[TALENT]	Healing Light	HEALING_LIGHT	293
[TALENT]	Bathe in Light	BATHE_IN_LIGHT	294
[TALENT]	Barrier	BARRIER	295
[TALENT]	Second Life	SECOND_LIFE	296
[TALENT]	Glyph of Fatigue	GLYPH_OF_FATIGUE	297
[TALENT]	Glyph of Explosion	GLYPH_OF_EXPLOSION	298
[TALENT]	Glyph of Repulsion	GLYPH_OF_REPULSION	299
[TALENT]	Glyph of Paralysis	GLYPH_OF_PARALYSIS	300
[TALENT]	Twilight	TWILIGHT	301
[TALENT]	Jumpgate: Teleport To	JUMPGATE_TELEPORT	302
[TALENT]	Jumpgate	JUMPGATE	303
[TALENT]	Mind Blast	MIND_BLAST	304
[TALENT]	Shadow Simulacrum	SHADOW_SIMULACRUM	305
[TALENT]	Hymn of Shadows	HYMN_OF_SHADOWS	306
[TALENT]	Hymn of Detection	HYMN_OF_DETECTION	307
[TALENT]	Hymn of Perseverance	HYMN_OF_PERSEVERANCE	308
[TALENT]	Hymn of Moonlight	HYMN_OF_MOONLIGHT	309
[TALENT]	Moonlight Ray	MOONLIGHT_RAY	310
[TALENT]	Shadow Blast	SHADOW_BLAST	311
[TALENT]	Twilight Surge	TWILIGHT_SURGE	312
[TALENT]	Starfall	STARFALL	313
[TALENT]	Blood Sacrifice	BLOOD_SACRIFICE	314
[TALENT]	Drain	DRAIN	315
[TALENT]	Absorb Life	ABSORB_LIFE	316
[TALENT]	Life Tap	LIFE_TAP	317
[TALENT]	Rend	REND	318
[TALENT]	Ruin	RUIN	319
[TALENT]	Acid Strike	ACID_STRIKE	320
[TALENT]	Dark Surprise	DARK_SURPRISE	321
[TALENT]	Virulent Disease	VIRULENT_DISEASE	322
[TALENT]	Cyst Burst	CYST_BURST	323
[TALENT]	Catalepsy	CATALEPSY	324
[TALENT]	Epidemic	EPIDEMIC	325
[TALENT]	Corrupted Strength	CORRUPTED_STRENGTH	326
[TALENT]	Bloodlust	BLOODLUST	327
[TALENT]	Carrier	CARRIER	328
[TALENT]	Acid Blood	ACID_BLOOD	329
[TALENT]	Bone Spear	BONE_SPEAR	330
[TALENT]	Bone Grab	BONE_GRAB	331
[TALENT]	Bone Nova	BONE_NOVA	332
[TALENT]	Bone Shield	BONE_SHIELD	333
[TALENT]	Curse of Defenselessness	CURSE_OF_DEFENSELESSNESS	334
[TALENT]	Curse of Impotence	CURSE_OF_IMPOTENCE	335
[TALENT]	Curse of Death	CURSE_OF_DEATH	336
[TALENT]	Curse of Vulnerability	CURSE_OF_VULNERABILITY	337
[TALENT]	Pacification Hex	PACIFICATION_HEX	338
[TALENT]	Burning Hex	BURNING_HEX	339
[TALENT]	Empathic Hex	EMPATHIC_HEX	340
[TALENT]	Domination Hex	DOMINATION_HEX	341
[TALENT]	Ghoul	GHOUL	342
[TALENT]	Ghoulish Leap	GHOULISH_LEAP	343
[TALENT]	Gnaw	GNAW	344
[TALENT]	Retch	RETCH	345
[TALENT]	Skeleton	SKELETON	346
[TALENT]	Sharp Bones	SHARP_BONES	347
[TALENT]	Bone Armour	BONE_ARMOUR	348
[TALENT]	Re-assemble	SKELETON_REASSEMBLE	349
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	reunited-kingdom	Reunited Kingdom
[FACTION] added	shire	Shire
[FACTION] added	lonely-mountain	Lonely Mountain
[FACTION] added	eryn-lasgalen	Eryn Lasgalen
[FACTION] added	angolwen	Angolwen
[FACTION] added	tol-falas	Tol Falas
[FACTION] added	silmaril-guardians	Silmaril Guardians
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	blue-wizards	Blue Wizards
2	3	enemies	undead	-100
2	4	enemies	reunited-kingdom	-100
2	5	enemies	shire	-100
4	5	reunited-kingdom	shire	100
2	6	enemies	lonely-mountain	-100
4	6	reunited-kingdom	lonely-mountain	50
5	6	shire	lonely-mountain	100
2	7	enemies	eryn-lasgalen	-100
4	7	reunited-kingdom	eryn-lasgalen	50
5	7	shire	eryn-lasgalen	100
6	7	lonely-mountain	eryn-lasgalen	30
2	8	enemies	angolwen	-100
3	9	undead	tol-falas	-100
4	9	reunited-kingdom	tol-falas	-100
5	9	shire	tol-falas	-100
6	9	lonely-mountain	tol-falas	-100
7	9	eryn-lasgalen	tol-falas	-100
8	9	angolwen	tol-falas	-100
2	12	enemies	water-lair	-100
11	12	silmaril-guardians	water-lair	-100
2	15	enemies	sunwall	-100
9	15	tol-falas	sunwall	-100
13	15	assassin-lair	sunwall	-100
3	16	undead	orc-pride	-100
4	16	reunited-kingdom	orc-pride	-100
5	16	shire	orc-pride	-100
6	16	lonely-mountain	orc-pride	-100
7	16	eryn-lasgalen	orc-pride	-100
8	16	angolwen	orc-pride	-100
9	16	tol-falas	orc-pride	-100
15	16	sunwall	orc-pride	-100
3	20	undead	blue-wizards	-100
4	20	reunited-kingdom	blue-wizards	-100
5	20	shire	blue-wizards	-100
6	20	lonely-mountain	blue-wizards	-100
7	20	eryn-lasgalen	blue-wizards	-100
8	20	angolwen	blue-wizards	-100
9	20	tol-falas	blue-wizards	-100
15	20	sunwall	blue-wizards	-100
16	20	orc-pride	blue-wizards	100
[FACTION] initial reaction	tol-falas	orc-pride	 => 	-100
[FACTION] initial	tol-falas	orc-pride	-100	true
[FACTION] initial reaction	tol-falas	sunwall	 => 	-100
[FACTION] initial	tol-falas	sunwall	-100	true
[FACTION] initial reaction	tol-falas	blue-wizards	 => 	-100
[FACTION] initial	tol-falas	blue-wizards	-100	true
[FACTION] initial reaction	shire	tol-falas	 => 	-100
[FACTION] initial	shire	tol-falas	-100	true
[FACTION] initial reaction	shire	lonely-mountain	 => 	100
[FACTION] initial	shire	lonely-mountain	100	true
[FACTION] initial reaction	shire	blue-wizards	 => 	-100
[FACTION] initial	shire	blue-wizards	-100	true
[FACTION] initial reaction	shire	eryn-lasgalen	 => 	100
[FACTION] initial	shire	eryn-lasgalen	100	true
[FACTION] initial reaction	shire	orc-pride	 => 	-100
[FACTION] initial	shire	orc-pride	-100	true
[FACTION] initial reaction	sunwall	orc-pride	 => 	-100
[FACTION] initial	sunwall	orc-pride	-100	true
[FACTION] initial reaction	sunwall	blue-wizards	 => 	-100
[FACTION] initial	sunwall	blue-wizards	-100	true
[FACTION] initial reaction	eryn-lasgalen	orc-pride	 => 	-100
[FACTION] initial	eryn-lasgalen	orc-pride	-100	true
[FACTION] initial reaction	eryn-lasgalen	blue-wizards	 => 	-100
[FACTION] initial	eryn-lasgalen	blue-wizards	-100	true
[FACTION] initial reaction	eryn-lasgalen	tol-falas	 => 	-100
[FACTION] initial	eryn-lasgalen	tol-falas	-100	true
[FACTION] initial reaction	enemies	undead	 => 	-100
[FACTION] initial	enemies	undead	-100	true
[FACTION] initial reaction	enemies	water-lair	 => 	-100
[FACTION] initial	enemies	water-lair	-100	true
[FACTION] initial reaction	enemies	reunited-kingdom	 => 	-100
[FACTION] initial	enemies	reunited-kingdom	-100	true
[FACTION] initial reaction	enemies	lonely-mountain	 => 	-100
[FACTION] initial	enemies	lonely-mountain	-100	true
[FACTION] initial reaction	enemies	shire	 => 	-100
[FACTION] initial	enemies	shire	-100	true
[FACTION] initial reaction	enemies	sunwall	 => 	-100
[FACTION] initial	enemies	sunwall	-100	true
[FACTION] initial reaction	enemies	eryn-lasgalen	 => 	-100
[FACTION] initial	enemies	eryn-lasgalen	-100	true
[FACTION] initial reaction	enemies	angolwen	 => 	-100
[FACTION] initial	enemies	angolwen	-100	true
[FACTION] initial reaction	orc-pride	blue-wizards	 => 	100
[FACTION] initial	orc-pride	blue-wizards	100	true
[FACTION] initial reaction	reunited-kingdom	tol-falas	 => 	-100
[FACTION] initial	reunited-kingdom	tol-falas	-100	true
[FACTION] initial reaction	reunited-kingdom	blue-wizards	 => 	-100
[FACTION] initial	reunited-kingdom	blue-wizards	-100	true
[FACTION] initial reaction	reunited-kingdom	shire	 => 	100
[FACTION] initial	reunited-kingdom	shire	100	true
[FACTION] initial reaction	reunited-kingdom	orc-pride	 => 	-100
[FACTION] initial	reunited-kingdom	orc-pride	-100	true
[FACTION] initial reaction	reunited-kingdom	eryn-lasgalen	 => 	50
[FACTION] initial	reunited-kingdom	eryn-lasgalen	50	true
[FACTION] initial reaction	reunited-kingdom	lonely-mountain	 => 	50
[FACTION] initial	reunited-kingdom	lonely-mountain	50	true
[FACTION] initial reaction	angolwen	orc-pride	 => 	-100
[FACTION] initial	angolwen	orc-pride	-100	true
[FACTION] initial reaction	angolwen	blue-wizards	 => 	-100
[FACTION] initial	angolwen	blue-wizards	-100	true
[FACTION] initial reaction	angolwen	tol-falas	 => 	-100
[FACTION] initial	angolwen	tol-falas	-100	true
[FACTION] initial reaction	lonely-mountain	tol-falas	 => 	-100
[FACTION] initial	lonely-mountain	tol-falas	-100	true
[FACTION] initial reaction	lonely-mountain	blue-wizards	 => 	-100
[FACTION] initial	lonely-mountain	blue-wizards	-100	true
[FACTION] initial reaction	lonely-mountain	eryn-lasgalen	 => 	30
[FACTION] initial	lonely-mountain	eryn-lasgalen	30	true
[FACTION] initial reaction	lonely-mountain	orc-pride	 => 	-100
[FACTION] initial	lonely-mountain	orc-pride	-100	true
[FACTION] initial reaction	silmaril-guardians	water-lair	 => 	-100
[FACTION] initial	silmaril-guardians	water-lair	-100	true
[FACTION] initial reaction	assassin-lair	sunwall	 => 	-100
[FACTION] initial	assassin-lair	sunwall	-100	true
[FACTION] initial reaction	undead	orc-pride	 => 	-100
[FACTION] initial	undead	orc-pride	-100	true
[FACTION] initial reaction	undead	blue-wizards	 => 	-100
[FACTION] initial	undead	blue-wizards	-100	true
[FACTION] initial reaction	undead	tol-falas	 => 	-100
[FACTION] initial	undead	tol-falas	-100	true
[FACTION] initial	neutral	enemies	-100	true
Loading entities file from file	/data/general/stores/basic.lua
[SCHOOL TOTAL]	18	base
[SCHOOL TOTAL]	7	base/class
[SCHOOL TOTAL]	11	base/race
[SCHOOL TOTAL]	160	corruption
[SCHOOL TOTAL]	20	corruption/bone
[SCHOOL TOTAL]	20	corruption/curses
[SCHOOL TOTAL]	20	corruption/hexes
[SCHOOL TOTAL]	20	corruption/other
[SCHOOL TOTAL]	20	corruption/plague
[SCHOOL TOTAL]	20	corruption/reaving-combat
[SCHOOL TOTAL]	20	corruption/sanguisuge
[SCHOOL TOTAL]	20	corruption/scourge
[SCHOOL TOTAL]	100	cunning
[SCHOOL TOTAL]	20	cunning/dirty
[SCHOOL TOTAL]	20	cunning/lethality
[SCHOOL TOTAL]	20	cunning/shadow-magic
[SCHOOL TOTAL]	20	cunning/stealth
[SCHOOL TOTAL]	20	cunning/survival
[SCHOOL TOTAL]	161	divine
[SCHOOL TOTAL]	20	divine/chants
[SCHOOL TOTAL]	20	divine/combat
[SCHOOL TOTAL]	20	divine/glyphs
[SCHOOL TOTAL]	20	divine/hymns
[SCHOOL TOTAL]	20	divine/light
[SCHOOL TOTAL]	1	divine/other
[SCHOOL TOTAL]	20	divine/star-fury
[SCHOOL TOTAL]	20	divine/sun
[SCHOOL TOTAL]	20	divine/twilight
[SCHOOL TOTAL]	2	other
[SCHOOL TOTAL]	2	other/other
[SCHOOL TOTAL]	10	rituals
[SCHOOL TOTAL]	10	rituals/rituals
[SCHOOL TOTAL]	462	spell
[SCHOOL TOTAL]	20	spell/advanced-golemancy
[SCHOOL TOTAL]	20	spell/air
[SCHOOL TOTAL]	20	spell/arcane
[SCHOOL TOTAL]	20	spell/conveyance
[SCHOOL TOTAL]	20	spell/divination
[SCHOOL TOTAL]	20	spell/earth
[SCHOOL TOTAL]	20	spell/enhancement
[SCHOOL TOTAL]	20	spell/explosives
[SCHOOL TOTAL]	20	spell/fire
[SCHOOL TOTAL]	20	spell/fire-alchemy
[SCHOOL TOTAL]	20	spell/golemancy
[SCHOOL TOTAL]	1	spell/golemancy-base
[SCHOOL TOTAL]	20	spell/ice
[SCHOOL TOTAL]	20	spell/infusion
[SCHOOL TOTAL]	20	spell/meta
[SCHOOL TOTAL]	20	spell/nature
[SCHOOL TOTAL]	20	spell/other
[SCHOOL TOTAL]	20	spell/phantasm
[SCHOOL TOTAL]	20	spell/staff-combat
[SCHOOL TOTAL]	20	spell/stone-alchemy
[SCHOOL TOTAL]	1	spell/stone-alchemy-base
[SCHOOL TOTAL]	20	spell/storm
[SCHOOL TOTAL]	20	spell/temporal
[SCHOOL TOTAL]	20	spell/water
[SCHOOL TOTAL]	20	spell/wildfire
[SCHOOL TOTAL]	462	technique
[SCHOOL TOTAL]	20	technique/2hweapon-cripple
[SCHOOL TOTAL]	20	technique/2hweapon-offense
[SCHOOL TOTAL]	1	technique/archery-base
[SCHOOL TOTAL]	25	technique/archery-bow
[SCHOOL TOTAL]	25	technique/archery-sling
[SCHOOL TOTAL]	20	technique/archery-training
[SCHOOL TOTAL]	20	technique/archery-utility
[SCHOOL TOTAL]	20	technique/combat-techniques-active
[SCHOOL TOTAL]	20	technique/combat-techniques-passive
[SCHOOL TOTAL]	75	technique/combat-training
[SCHOOL TOTAL]	20	technique/dualweapon-attack
[SCHOOL TOTAL]	20	technique/dualweapon-training
[SCHOOL TOTAL]	20	technique/magical-combat
[SCHOOL TOTAL]	76	technique/other
[SCHOOL TOTAL]	20	technique/shield-defense
[SCHOOL TOTAL]	20	technique/shield-offense
[SCHOOL TOTAL]	20	technique/superiority
[SCHOOL TOTAL]	20	technique/warcries
[SCHOOL TOTAL]	45	undead
[SCHOOL TOTAL]	20	undead/ghoul
[SCHOOL TOTAL]	5	undead/other
[SCHOOL TOTAL]	20	undead/skeleton
[SCHOOL TOTAL]	261	wild-gift
[SCHOOL TOTAL]	20	wild-gift/call
[SCHOOL TOTAL]	20	wild-gift/cold-drake
[SCHOOL TOTAL]	20	wild-gift/fire-drake
[SCHOOL TOTAL]	81	wild-gift/other
[SCHOOL TOTAL]	20	wild-gift/sand-drake
[SCHOOL TOTAL]	20	wild-gift/slime
[SCHOOL TOTAL]	20	wild-gift/summon-augmentation
[SCHOOL TOTAL]	20	wild-gift/summon-distance
[SCHOOL TOTAL]	20	wild-gift/summon-melee
[SCHOOL TOTAL]	20	wild-gift/summon-utility
[MODULE LOADER] loading module	Tales of Middle Earth: The Fourth Age	[mod.load]	::	nil	nil
[LOG]	Welcome to #00FF00#Tales of Middle Earth!
bind	MOVE_UP	function: 0E5B2988
bind	TACTICAL_DISPLAY	function: 0E5B2780
bind	RUN_LEFT	function: 0E5B27F8
bind	MOVE_DOWN	function: 0E5B29B0
bind	RUN_RIGHT	function: 0E5B2820
bind	EXIT	function: 0E5B27D0
bind	RUN_UP	function: 0E5B2848
bind	RUN_DOWN	function: 0E5B2870
bind	MOVE_LEFT_UP	function: 0E5B2A28
bind	MOVE_LEFT	function: 0E5B2938
bind	ACCEPT	function: 0E5B27A8
bind	MOVE_RIGHT_UP	function: 0E5B2A50
bind	RUN_LEFT_DOWN	function: 0E5B2898
bind	RUN_LEFT_UP	function: 0E5B28E8
bind	MOVE_RIGHT_DOWN	function: 0E5B2A00
bind	MOVE_RIGHT	function: 0E5B2960
bind	MOVE_LEFT_DOWN	function: 0E5B29D8
bind	RUN_RIGHT_UP	function: 0E5B2910
bind	RUN_RIGHT_DOWN	function: 0E5B28C0
bind	HOTKEY_5	function: 0E5B3928
bind	RUN_LEFT	function: 0E5B3478
bind	HOTKEY_SECOND_2	function: 0E5B3D60
bind	HOTKEY_3	function: 0E5B3838
bind	HOTKEY_THIRD_8	function: 0E5B45D0
bind	HOTKEY_PREV_PAGE	function: 0E5B4828
bind	MOVE_LEFT_DOWN	function: 0E5B33D8
bind	REST	function: 0E5B4918
bind	HOTKEY_THIRD_9	function: 0E5B4648
bind	WEAR_ITEM	function: 0E5B4A08
bind	HOTKEY_SECOND_10	function: 0E5B4120
bind	HOTKEY_SECOND_4	function: 0E5B3E50
bind	MOVE_DOWN	function: 0E5B3388
bind	HOTKEY_THIRD_12	function: 0E5B47B0
bind	PICKUP_FLOOR	function: 0E5B4968
bind	HOTKEY_2	function: 0E5B37C0
bind	HOTKEY_THIRD_10	function: 0E5B46C0
bind	HOTKEY_8	function: 0E5B3A90
bind	RUN_DOWN	function: 0E5B34F0
bind	SHOW_CHARACTER_SHEET	function: 0E5B4BE8
bind	MOVE_LEFT	function: 0E5B3310
bind	HOTKEY_SECOND_12	function: 0E5B4210
bind	USE_ITEM	function: 0E5B4A80
bind	HOTKEY_7	function: 0E5B3A18
bind	MOVE_RIGHT_UP	function: 0E5B3400
bind	HOTKEY_10	function: 0E5B3B80
bind	HOTKEY_9	function: 0E5B3B08
bind	RUN_LEFT_DOWN	function: 0E5B3540
bind	MOVE_STAY	function: 0E5B3450
bind	HOTKEY_SECOND_7	function: 0E5B3FB8
bind	HOTKEY_THIRD_3	function: 0E5B4378
bind	HOTKEY_12	function: 0E5B3C70
bind	MOVE_UP	function: 0E5B3360
bind	DROP_FLOOR	function: 0E5B49B8
bind	HOTKEY_SECOND_9	function: 0E5B40A8
bind	TAKEOFF_ITEM	function: 0E5B4A30
bind	HOTKEY_SECOND_1	function: 0E5B3CE8
bind	RUN_UP	function: 0E5B34C8
bind	MOVE_LEFT_UP	function: 0E5B33B0
bind	TOGGLE_NPC_LIST	function: 0E5B4CB0
bind	HOTKEY_SECOND_3	function: 0E5B3DD8
bind	SHOW_QUESTS	function: 0E5B4BC0
bind	HOTKEY_4	function: 0E5B38B0
bind	RUN_LEFT_UP	function: 0E5B3518
bind	SHOW_INVENTORY	function: 0E5B49E0
bind	LOOK_AROUND	function: 0E5B4D28
bind	HOTKEY_SECOND_8	function: 0E5B4030
bind	TACTICAL_DISPLAY	function: 0E5B4D00
bind	HOTKEY_THIRD_4	function: 0E5B43F0
bind	EXIT	function: 0E5B4CD8
bind	QUIT_GAME	function: 0E5B4C38
bind	CHANGE_LEVEL	function: 0E5B48F0
bind	HOTKEY_THIRD_6	function: 0E5B44E0
bind	MOVE_RIGHT_DOWN	function: 0E5B3428
bind	LUA_CONSOLE	function: 0E5B4C60
bind	SHOW_TIME	function: 0E5B4C10
bind	SAVE_GAME	function: 0E5B4B98
bind	HOTKEY_THIRD_11	function: 0E5B4738
bind	LEVELUP	function: 0E5B4B70
bind	USE_TALENTS	function: 0E5B4B20
bind	HOTKEY_1	function: 0E5B3720
bind	HOTKEY_SECOND_5	function: 0E5B3EC8
bind	HOTKEY_THIRD_1	function: 0E5B4288
bind	HOTKEY_THIRD_7	function: 0E5B4558
bind	SWITCH_GFX	function: 0E5B4C88
bind	HOTKEY_THIRD_5	function: 0E5B4468
bind	QUICK_SWITCH_WEAPON	function: 0E5B4AD0
bind	HOTKEY_NEXT_PAGE	function: 0E5B48A0
bind	HOTKEY_SECOND_11	function: 0E5B4198
bind	HOTKEY_SECOND_6	function: 0E5B3F40
bind	HOTKEY_11	function: 0E5B3BF8
bind	HOTKEY_6	function: 0E5B39A0
bind	HOTKEY_THIRD_2	function: 0E5B4300
bind	MOVE_RIGHT	function: 0E5B3338
bind	RUN_RIGHT	function: 0E5B34A0
bind	RUN_RIGHT_UP	function: 0E5B3568
bind	RUN_RIGHT_DOWN	function: 0E5B3590
[DISPLAY MODE] 32x32 GFX
[QUICK BIRTH]	nil
[BIRTHER] selecting type	base
[BIRTHER] checking allowance for 	base
[BIRTHER] selecting type	difficulty
[BIRTHER] checking allowance for 	Normal
[BIRTHER] checking allowance for 	Nightmare
[BIRTHER] checking allowance for 	Insane
bind	MOVE_DOWN	function: 0B53A690
bind	MOVE_UP	function: 0B53A640
bind	ACCEPT	function: 0B53A668
9 frames in 16.199 seconds = 0.55559 FPS
16 ticks  in 18.481 seconds = 0.865754 TPS
[BIRTHER] selecting type	world
[BIRTHER] checking allowance for 	Arda
[BIRTHER] test against 	base	=>	allow	true
[BIRTHER] checking allowance for 	Tutorial
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] checking allowance for 	Spydrë
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] selecting type	race
[BIRTHER] checking allowance for 	Tutorial Human
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Elf
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Hobbit
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Dwarf
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Orc
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	disallow	false
[BIRTHER] checking allowance for 	Troll
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	disallow	false
[BIRTHER] checking allowance for 	Undead
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	disallow	false
286 frames in 10.025 seconds = 28.5287 FPS
51 ticks  in 10.475 seconds = 4.86873 TPS
[BIRTHER] selecting type	subrace
[BIRTHER] checking allowance for 	Tutorial Human
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Bree-man
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Dúnadan
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Nandor
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Hobbit
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Dwarf
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Uruk-hai
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Olog-hai
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Ghoul
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] checking allowance for 	Skeleton
[BIRTHER] test against 	Elf	=>	disallow	false
[BIRTHER] selecting type	sex
[BIRTHER] checking allowance for 	Female
[BIRTHER] checking allowance for 	Male
[BIRTHER] selecting type	class
[BIRTHER] checking allowance for 	Tutorial Adventurer
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Archer
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Rogue
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Mage
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Wilder
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	allow	true
[BIRTHER] checking allowance for 	Divine
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	disallow	false
[BIRTHER] checking allowance for 	Corrupter
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] test against 	Arda	=>	disallow	false
[BIRTHER] selecting type	subclass
[BIRTHER] checking allowance for 	Tutorial Adventurer
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Fighter
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Berserker
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Arcane Blade
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Archer
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	allow	true
[BIRTHER] checking allowance for 	Slinger
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	allow	true
[BIRTHER] checking allowance for 	Rogue
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Shadowblade
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Archmage
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Alchemist
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Pyromancer
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Cryomancer
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Shocker
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Summoner
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Wyrmic
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Sun Paladin
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Anorithil
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTHER] checking allowance for 	Reaver
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] test against 	Archer	=>	disallow	false
[BIRTH] Applying descriptor base
[BIRTH] Applying descriptor Normal
[BIRTH] Applying descriptor Arda
[BIRTH] Applying descriptor Elf
[BIRTH] Applying descriptor Nandor
[BIRTH] Applying descriptor Male
[BIRTH] Applying descriptor Archer
[BIRTH] Applying descriptor Archer
cunning/dirty
technique/archery-bow
technique/archery-training
technique/archery-sling
technique/combat-techniques-passive
cunning/survival
technique/combat-techniques-active
technique/archery-utility
technique/combat-training
Loading entities file from file	/data/zones/trollshaws/npcs.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/zones/trollshaws/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/trollshaws/objects.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/mounts.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/zones/trollshaws/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
273 frames in 11.56 seconds = 23.6159 FPS
C Map size 33:17 :: 561
Stored entities list	actor	table: 0E4CABC8
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0E4CCBD0
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0E4CE160
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0E4CCBD0
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0E4CE408
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0E4CCBD0
Loading entities file from file	/data/general/objects/egos/potions.lua
Stored entities list	object//data/general/objects/egos/potions.lua	table: 0E4CE548
Stored entities list	object//data/general/objects/egos/potions.lua:	table: 0E4CEF48
Stored entities list	object/base//data/general/objects/egos/potions.lua:	table: 0E4CE548
Stored entities list	object//data/general/objects/egos/potions.lua:__resolver	table: 0E4CF0B0
Stored entities list	object/base//data/general/objects/egos/potions.lua:__resolver	table: 0E4CE548
Loading entities file from file	/data/general/objects/egos/scrolls.lua
Stored entities list	object//data/general/objects/egos/scrolls.lua	table: 0E4CF3A8
Stored entities list	object//data/general/objects/egos/scrolls.lua:	table: 0E4CFDA8
Stored entities list	object/base//data/general/objects/egos/scrolls.lua:	table: 0E4CF3A8
Stored entities list	object//data/general/objects/egos/scrolls.lua:__resolver	table: 0E4CFF10
Stored entities list	object/base//data/general/objects/egos/scrolls.lua:__resolver	table: 0E4CF3A8
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/charged-attack.lua
Loading entities file from file	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0E4D00C8
Stored entities list	object//data/general/objects/egos/rings.lua:	table: 0DE1E070
Stored entities list	object/base//data/general/objects/egos/rings.lua:	table: 0E4D00C8
Stored entities list	object//data/general/objects/egos/rings.lua:__resolver	table: 0DE1E5C0
Stored entities list	object/base//data/general/objects/egos/rings.lua:__resolver	table: 0E4D00C8
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0DE1E728
Stored entities list	object//data/general/objects/egos/amulets.lua:	table: 0DE215B8
Stored entities list	object/base//data/general/objects/egos/amulets.lua:	table: 0DE1E728
Stored entities list	object//data/general/objects/egos/amulets.lua:__resolver	table: 0DE217E8
Stored entities list	object/base//data/general/objects/egos/amulets.lua:__resolver	table: 0DE1E728
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0DE21950
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0DE26040
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0DE21950
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0DE262C0
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0DE21950
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0DE264A0
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0DE2A140
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0DE264A0
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0DE2A398
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0DE264A0
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0DE2AA28
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0ECEC250
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0DE2AA28
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0ECEC3E0
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0DE2AA28
Loading entities file from file	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0ECEC5E8
Stored entities list	object//data/general/objects/egos/ammo.lua:prefix	table: 0ECEF040
Stored entities list	object/base//data/general/objects/egos/ammo.lua:prefix	table: 0ECEC5E8
Stored entities list	object//data/general/objects/egos/ammo.lua:suffix	table: 0ECEF248
Stored entities list	object/base//data/general/objects/egos/ammo.lua:suffix	table: 0ECEC5E8
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0ECEF3B0
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0ECF1B10
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0ECEF3B0
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0ECF1CA0
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0ECEF3B0
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0ECF1F70
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0ECF69A8
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0ECF1F70
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0ECF6BB0
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0ECF1F70
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0ECF6E30
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0ECFA918
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0ECF6E30
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0ECFAAA8
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0ECF6E30
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/armor.lua	table: 0ECFAD00
Stored entities list	object//data/general/objects/egos/armor.lua:prefix	table: 0ED15858
Stored entities list	object/base//data/general/objects/egos/armor.lua:prefix	table: 0ECFAD00
Stored entities list	object//data/general/objects/egos/armor.lua:suffix	table: 0ED159C0
Stored entities list	object/base//data/general/objects/egos/armor.lua:suffix	table: 0ECFAD00
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0ED15DA8
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0ED196B0
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0ED15DA8
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0ED19840
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0ED15DA8
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/charged-attack.lua
Loading entities file from memory	/data/general/objects/egos/charged-defensive.lua
Loading entities file from memory	/data/general/objects/egos/charged-utility.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0ED19AC0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0ED1D698
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0ED19AC0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0ED1D828
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0ED19AC0
Stored entities list	object	table: 0E4CC4A0
Stored entities list	trap	table: 0ED1DCD8
Loading tile	terrain/grass.png
Loading tile	terrain/grass_flower3.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/water_floor.png
Loading tile	terrain/water_floor_alpha.png
[SHADER] making shader from	water	 into 	water[]
[SHADER] Loading from /data/gfx/shaders/water.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 1: Uniform: 0: 8B52 color1
*p 1: Uniform: 1: 8B52 color2
*p 1: Uniform: 2: 8B52 displayColor
*p 1: Uniform: 3: 8B50 mapCoord
*p 1: Uniform: 4: 8B5F noisevol
*p 1: Uniform: 5: 1406 tick
Loading tile	object/hboots_iron.png
Loading tile	object/potion-0x3.png
Loading tile	object/scroll.png
Loading tile	object/sling_rough.png
Loading tile	object/potion-5x0.png
Loading tile	object/plate_iron.png
Loading tile	object/.png
[MOVE] actor moved without a starting position	wolf	12	15
[MOVE] actor moved without a starting position	giant crystal rat	6	41
[MOVE] actor moved without a starting position	wolf	14	12
[MOVE] actor moved without a starting position	green worm mass	12	31
Drops resolver	blue ooze	nil	nil	nil
Zone made us an drop according to filter!	iron waraxe
[MOVE] actor moved without a starting position	blue ooze	39	45
[MOVE] actor moved without a starting position	white worm mass	2	26
Drops resolver	forest troll	nil	nil	nil
Zone made us an drop according to filter!	scroll
[MOVE] actor moved without a starting position	forest troll	38	44
Drops resolver	stone troll	nil	nil	nil
Zone made us an drop according to filter!	potion
Drops resolver	stone troll	money	nil	nil
Zone made us an drop according to filter!	gold pieces (worth 0.35)
[MOVE] actor moved without a starting position	stone troll	36	11
[MOVE] actor moved without a starting position	bee swarm	15	23
Loading tile	npc/bee_swarm.png
[MOVE] actor moved without a starting position	wolf	17	8
Drops resolver	forest troll	money	nil	nil
Zone made us an drop according to filter!	gold pieces (worth 0.25)
[MOVE] actor moved without a starting position	forest troll	23	21
[MOVE] actor moved without a starting position	giant brown mouse	31	6
[MOVE] actor moved without a starting position	large brown snake	9	37
Loading tile	npc/umber-snake.png
[MOVE] actor moved without a starting position	fox	31	5
Drops resolver	forest troll	money	nil	nil
Zone made us an drop according to filter!	gold pieces (worth 0.45)
[MOVE] actor moved without a starting position	forest troll	0	12
Drops resolver	forest troll	nil	nil	nil
Zone made us an drop according to filter!	potion
Drops resolver	forest troll	money	nil	nil
Zone made us an drop according to filter!	gold pieces (worth 0.45)
[MOVE] actor moved without a starting position	forest troll	29	34
[MOVE] actor moved without a starting position	fox	48	23
[MOVE] actor moved without a starting position	forest troll	10	45
[MOVE] actor moved without a starting position	copperhead snake	36	0
Loading tile	npc/salmon-snake.png
[MOVE] actor moved without a starting position	giant rabbit	23	49
Added unique	mod.class.Object/tattered paper scrap
Placed lore	tattered paper scrap	42	43
[Identify]	tattered paper scrap	true
[MOVE] actor moved without a starting position	Legolas	0	19
[MUSIC] playing	Rainy Day.ogg	userdata: 08B2C400	 :: current ? 	nil
play music b6de970 -1 0
[PLAYER BIRTH] resolve...
Inventory resolver	Legolas	potion	potion
Zone made us an inventory according to filter!	potion
[Identify]	potion of lesser healing	true
Inventory resolver	Legolas	potion	potion
Zone made us an inventory according to filter!	potion of lesser healing
[Identify]	potion of lesser healing	true
Inventory resolver	Legolas	potion	potion
Zone made us an inventory according to filter!	potion of lesser healing
[Identify]	potion of lesser healing	true
Inventory resolver	Legolas	potion	potion
Zone made us an inventory according to filter!	potion
[Identify]	potion of cure poison	true
Inventory resolver	Legolas	potion	potion
Zone made us an inventory according to filter!	potion of cure poison
[Identify]	potion of cure poison	true
Equipment resolver for	Legolas
Equipment resolver	Legolas	lite	lite
Zone made us an equipment according to filter!	brass lantern
wear slot	8
addTmpVal	lite	2	 :=: 	1	1
[Identify]	brass lantern	true
Equipment resolver for	Legolas
Equipment resolver	Legolas	weapon	longbow
Zone made us an equipment according to filter!	elm longbow
Autorequire stats
dex	11
wear slot	2
fight: 	elm longbow	brass lantern	::	nil	MAINHAND
[Identify]	elm longbow	true
Equipment resolver	Legolas	ammo	arrow
Zone made us an equipment according to filter!	148 elm arrow
Autorequire stats
dex	11
wear slot	16
fight: 	elm arrow	elm longbow	::	OFFHAND	QUIVER
fight: 	elm arrow	brass lantern	::	nil	QUIVER
[Identify]	elm arrow	true
[PLAYER BIRTH] resolved!
bind	MOVE_UP	function: 0E8779D8
bind	EXIT	function: 0B45F970
bind	MOVE_DOWN	function: 0E877A00
bind	MOVE_RIGHT	function: 0E877AA0
bind	MOVE_LEFT	function: 0E877A50
Loading tile	tactical_friend.png
76 ticks  in 12.997 seconds = 5.8475 TPS
252 frames in 10.009 seconds = 25.1773 FPS
62 ticks  in 10.007 seconds = 6.19566 TPS
324 frames in 10.026 seconds = 32.316 FPS
bind	MOVE_UP	function: 08B6BFF8
bind	EXIT	function: 08B6CD68
bind	MOVE_DOWN	function: 08B6C110
bind	MOVE_RIGHT	function: 08B6CC50
bind	MOVE_LEFT	function: 08B6CC00
11 ticks  in 10.753 seconds = 1.02297 TPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	0.6	1.3	0	0.95693136595149
[TALENT WEAPON MULT]	1.3	1.2	1.7	0	1.4549509756796
254 frames in 10.009 seconds = 25.3772 FPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1.2	1.7	0	1.4549509756796
[TALENT WEAPON MULT]	1.3	0.6	1.3	0	0.95693136595149
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1.2	2	0	1.6079215610874
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
149 ticks  in 10.95 seconds = 13.6073 TPS
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.2	2	0	1.6079215610874
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
234 frames in 10.009 seconds = 23.379 FPS
108 ticks  in 11.21 seconds = 9.63426 TPS
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
258 frames in 10.042 seconds = 25.6921 FPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
85 ticks  in 10.06 seconds = 8.4493 TPS
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
239 frames in 10.009 seconds = 23.8785 FPS
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
159 ticks  in 10.058 seconds = 15.8083 TPS
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1.2	1.7	0	1.4549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	0.6	1.3	0	0.95693136595149
[TALENT WEAPON MULT]	1.3	1.2	2	0	1.6079215610874
[TALENT WEAPON MULT]	1.3	1	1.4	0	1.2039607805437
223 frames in 10.025 seconds = 22.2444 FPS
[TALENT WEAPON MULT]	1.3	0.5	1.5	0	1.0099019513593
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1.2	2	0	1.6079215610874
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	0.6	1.3	0	0.95693136595149
[TALENT WEAPON MULT]	1.3	1.2	1.7	0	1.4549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1.2	1.7	0	1.4549509756796
134 ticks  in 10.043 seconds = 13.3426 TPS
[TALENT WEAPON MULT]	1.3	0.6	1.3	0	0.95693136595149
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
274 frames in 10.027 seconds = 27.3262 FPS
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.2	2	0	1.6079215610874
[TALENT WEAPON MULT]	1.3	1.2	2	0	1.6079215610874
[TALENT WEAPON MULT]	1.3	1.2	2	0	1.6079215610874
[TALENT WEAPON MULT]	1.3	1.2	2	0	1.6079215610874
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	1.3	1.1	2.2	0	1.6608921464952
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	3.9	1.1	2.2	0	2.0714936952961
47 ticks  in 10.409 seconds = 4.51532 TPS
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	3.9	1.1	2.2	0	2.0714936952961
[TALENT WEAPON MULT]	1.3	1.2	2	0	1.6079215610874
[TALENT WEAPON MULT]	1.3	1.2	2	0	1.6079215610874
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[QUEST] given to	table: 0E5B5DB8	start-dunadan
[LOG]	#LIGHT_GREEN#Accepted quest 'Of trolls and damp caves'! #WHITE#(Press CTRL+Q to see the quest log)
bind	EXIT	function: 0A2041C8
[THREAD] registering	table: 08B2E378	userdata: 08B30898	1
Random escort on	tol-falas	5
Random escort on	trollshaws	4
Random escort on	eruan	2
Random escort on	old-forest	2
Random escort on	old-forest	4
Random escort on	carn-dum	7
Random escort on	carn-dum	5
Random escort on	tol-falas	2
Random escort on	tower-amon-sul	4
[ONLINE PROFILE] async rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
291 frames in 10.009 seconds = 29.0738 FPS
bind	HOTKEY_5	function: 08AF06B0
bind	MOVE_UP	function: 08AEB1B0
bind	HOTKEY_THIRD_1	function: 08AE8AF0
bind	HOTKEY_SECOND_9	function: 08AF0B60
bind	HOTKEY_SECOND_2	function: 08AEFDA0
bind	HOTKEY_SECOND_1	function: 08AE4040
bind	HOTKEY_3	function: 08AF0958
bind	HOTKEY_1	function: 08AE9DD8
bind	HOTKEY_THIRD_8	function: 08AE0F08
bind	HOTKEY_SECOND_5	function: 08AE49A0
bind	HOTKEY_SECOND_3	function: 08AED140
bind	HOTKEY_4	function: 08AEE450
bind	HOTKEY_THIRD_9	function: 08AE48B0
bind	HOTKEY_SECOND_10	function: 08AE6700
bind	HOTKEY_SECOND_8	function: 08AEEA18
bind	HOTKEY_SECOND_4	function: 08AEA8C8
bind	HOTKEY_SECOND_6	function: 08AE5288
bind	HOTKEY_THIRD_12	function: 08AECDD0
bind	HOTKEY_2	function: 08AE6818
bind	HOTKEY_THIRD_10	function: 08AE9158
bind	HOTKEY_8	function: 08AEBBD8
bind	HOTKEY_THIRD_11	function: 08AEEEC8
bind	EXIT	function: 08AE2A88
bind	ACCEPT	function: 08AE7EC0
bind	MOVE_RIGHT	function: 08AE4018
bind	MOVE_LEFT	function: 08AE7B78
bind	MOVE_DOWN	function: 08AE51E8
bind	HOTKEY_SECOND_12	function: 08AF0408
bind	HOTKEY_THIRD_7	function: 08AE7650
bind	HOTKEY_7	function: 08AEEF18
bind	HOTKEY_THIRD_6	function: 08AF09F8
bind	HOTKEY_THIRD_5	function: 08AEFF58
bind	HOTKEY_10	function: 08AE8CF8
bind	HOTKEY_9	function: 08AE9A40
bind	HOTKEY_THIRD_4	function: 08AED668
bind	HOTKEY_6	function: 08AE5D00
bind	HOTKEY_SECOND_11	function: 08AEF0D0
bind	HOTKEY_THIRD_2	function: 08AEE7C0
bind	HOTKEY_SECOND_7	function: 08AE6B38
bind	HOTKEY_12	function: 08AF0610
bind	HOTKEY_THIRD_3	function: 08AE2EC0
bind	HOTKEY_11	function: 08AE3CF8
Loading tile	object/longbow_elm.png
Loading tile	object/lite_brass.png
Loading tile	object/arrow_elm.png
Loading tile	object/potion-0x0.png
97 ticks  in 10.229 seconds = 9.48284 TPS
[LOG]	Today is the 1st Yestarë of the 122th year of the Fourth Age of Middle-earth.
[LOG]	The time is 00:01.
303 frames in 10.025 seconds = 30.2244 FPS
bind	HOTKEY_5	function: 0DE60840
bind	MOVE_UP	function: 0DE5D230
bind	HOTKEY_THIRD_1	function: 0DE5D320
bind	HOTKEY_SECOND_9	function: 0DE6C8E8
bind	HOTKEY_SECOND_2	function: 0DE64AF8
bind	HOTKEY_SECOND_1	function: 0DE5F670
bind	HOTKEY_3	function: 0DE62988
bind	HOTKEY_1	function: 0DE5F008
bind	HOTKEY_THIRD_8	function: 0DE638B0
bind	HOTKEY_SECOND_5	function: 0DE67EB0
bind	HOTKEY_SECOND_3	function: 0DE68DB0
bind	HOTKEY_4	function: 0DE5F580
bind	HOTKEY_THIRD_9	function: 0DE60598
bind	HOTKEY_SECOND_10	function: 0DE63D60
bind	HOTKEY_SECOND_8	function: 0DE64850
bind	HOTKEY_SECOND_4	function: 0DE69B48
bind	HOTKEY_SECOND_6	function: 0DE65688
bind	HOTKEY_THIRD_12	function: 0DE6C140
bind	HOTKEY_2	function: 0DE67FF0
bind	HOTKEY_THIRD_10	function: 0DE62E10
bind	HOTKEY_8	function: 0DE6B290
bind	HOTKEY_THIRD_11	function: 0DE66B28
bind	EXIT	function: 0DE6B7B8
bind	ACCEPT	function: 0DE5EB30
bind	MOVE_DOWN	function: 0DE6A098
bind	HOTKEY_SECOND_12	function: 0DE66128
bind	HOTKEY_THIRD_7	function: 0DE69B98
bind	HOTKEY_7	function: 0DE62ED8
bind	HOTKEY_THIRD_6	function: 0DE67CF8
bind	HOTKEY_THIRD_5	function: 0DE67168
bind	HOTKEY_10	function: 0DE61FB0
bind	HOTKEY_9	function: 0DE6B8A8
bind	HOTKEY_THIRD_4	function: 0DE69288
bind	HOTKEY_6	function: 0DE67348
bind	HOTKEY_SECOND_11	function: 0DE6C988
bind	HOTKEY_THIRD_2	function: 0DE63A18
bind	HOTKEY_SECOND_7	function: 0DE69CB0
bind	HOTKEY_12	function: 0DE666A0
bind	HOTKEY_THIRD_3	function: 0DE677F8
bind	HOTKEY_11	function: 0DE5DEB0
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
222 ticks  in 10.458 seconds = 21.2278 TPS
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
320 frames in 10.026 seconds = 31.917 FPS
48 ticks  in 10.001 seconds = 4.79952 TPS
324 frames in 10.009 seconds = 32.3709 FPS
AI took for target	839	green worm mass	::	10	Legolas	244	<	400
Loading tile	tactical_enemy.png
AI took for target	855	forest troll	::	10	Legolas	34	<	400
[LOG]	Legolas uses Steady Shot.
USING	table: 0E284768	Steady Shot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SOUND] loading from	/data/sound/actions/arrow.lua	:=:	/data/sound/actions/arrow.wav	:>
[SOUND] :=>	userdata: 0E12AED0
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1023	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1.8932212806021
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	19
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	19
[ATTACK ARCHERY] after mult	35.971204331439
[PROJECTOR] starting dam	35.971204331439
[PROJECTOR] after difficulty dam	35.971204331439
[PROJECTOR] res	0	1	 on dam	35.971204331439
[PROJECTOR] final dam	35.971204331439
[LOG]	Legolas hits forest troll for #aaaaaa#35.97 physical damage#LAST#.
[PARTICLE] Loading from /data/gfx/particles/archery.lua
208 ticks  in 10.042 seconds = 20.713 TPS
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1024	after	10
327 frames in 10.009 seconds = 32.6706 FPS
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1025	after	10
green worm mass	839	dumb ai talents can use	Multiply	1
dumb ai uses	1
USING	table: 0B4A8A38	Multiply
findFreeGrid test	8	27	100	:=>	nil
findFreeGrid	8	27	from	9	28	=>	true
findFreeGrid test	8	28	100	:=>	nil
findFreeGrid	8	28	from	9	28	=>	true
findFreeGrid test	8	29	100	:=>	nil
findFreeGrid	8	29	from	9	28	=>	true
findFreeGrid test	10	27	100	:=>	nil
findFreeGrid	10	27	from	9	28	=>	true
findFreeGrid test	10	28	100	:=>	nil
findFreeGrid	10	28	from	9	28	=>	true
findFreeGrid test	10	29	100	:=>	nil
findFreeGrid	10	29	from	9	28	=>	true
findFreeGrid test	9	27	100	:=>	nil
findFreeGrid	9	27	from	9	28	=>	true
findFreeGrid test	9	28	100	:=>	table: 0E6E1A28
findFreeGrid	9	28	from	9	28	=>	false
findFreeGrid test	9	29	100	:=>	nil
findFreeGrid	9	29	from	9	28	=>	true
findFreeGrid using	10	28
[MULTIPLY]	10	28	::	nil
[MULTIPLY]	3	uids	839	=>	1026	::	nil	nil
[MOVE] actor moved without a starting position	green worm mass	10	28
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	22
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	22
[ATTACK ARCHERY] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] final dam	22
[LOG]	Legolas hits forest troll for #aaaaaa#22.00 physical damage#LAST#.
[LOG]	#00ff00#Talent Steady Shot is ready to use.
[LOG]	Legolas uses Steady Shot.
USING	table: 0E284768	Steady Shot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1027	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1.8932212806021
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	22
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	22
[ATTACK ARCHERY] after mult	41.650868173246
[PROJECTOR] starting dam	41.650868173246
[PROJECTOR] after difficulty dam	41.650868173246
[PROJECTOR] res	0	1	 on dam	41.650868173246
[PROJECTOR] final dam	41.650868173246
[LOG]	Legolas hits forest troll for #aaaaaa#41.65 physical damage#LAST#.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1028	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[LOG]	Legolas misses forest troll.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(1.146573) totstat(16.000000) talent_mod(1.000000)
[ATTACK] to 	Legolas	 :: 	12.23010949649	6	0	::	1
checkHit	6	2.1
=> chance to hit	64.30148002541
[ATTACK] raw dam	12.23010949649	versus	0	with APR	6
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] final dam	13
[LOG]	Forest troll hits Legolas for #aaaaaa#13.00 physical damage#LAST#.
[THREAD] Thread join	1	table: 08B2E378
[THREAD] Thread result	1	table: 08B2E378	=>	true
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1029	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	19
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	19
[ATTACK ARCHERY] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] final dam	19
[LOG]	Legolas hits forest troll for #aaaaaa#19.00 physical damage#LAST#.
green worm mass	1026	dumb ai talents can use	Multiply	1
dumb ai uses	1
[LOG]	Green worm mass uses Multiply.
USING	table: 0B4A8A38	Multiply
findFreeGrid test	8	27	100	:=>	nil
findFreeGrid	8	27	from	8	26	=>	true
findFreeGrid test	8	25	100	:=>	nil
findFreeGrid	8	25	from	8	26	=>	true
findFreeGrid test	8	26	100	:=>	table: 0E4D66D0
findFreeGrid	8	26	from	8	26	=>	false
findFreeGrid test	9	27	100	:=>	nil
findFreeGrid	9	27	from	8	26	=>	true
findFreeGrid test	9	25	100	:=>	nil
findFreeGrid	9	25	from	8	26	=>	true
findFreeGrid test	9	26	100	:=>	nil
findFreeGrid	9	26	from	8	26	=>	true
findFreeGrid test	7	27	100	:=>	nil
findFreeGrid	7	27	from	8	26	=>	false
findFreeGrid test	7	25	100	:=>	nil
findFreeGrid	7	25	from	8	26	=>	true
findFreeGrid test	7	26	100	:=>	table: 0E6E1A28
findFreeGrid	7	26	from	8	26	=>	false
findFreeGrid using	9	26
[MULTIPLY]	9	26	::	nil
[MULTIPLY]	2	uids	1026	=>	1030	::	nil	nil
[MOVE] actor moved without a starting position	green worm mass	9	26
[LOG]	#00ff00#Talent Steady Shot is ready to use.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
122 ticks  in 10.476 seconds = 11.6457 TPS
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1031	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[LOG]	Legolas misses forest troll.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1032	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	19
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	19
[ATTACK ARCHERY] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] final dam	19
[LOG]	Legolas hits forest troll for #aaaaaa#19.00 physical damage#LAST#.
[LOG]	Legolas killed forest troll!
Loading tile	object/money_small.png
1	***
326 frames in 10.042 seconds = 32.4637 FPS
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1033	after	10
green worm mass	1030	dumb ai talents can use	Multiply	1
dumb ai uses	1
[LOG]	Green worm mass uses Multiply.
USING	table: 0B4A8A38	Multiply
findFreeGrid test	8	24	100	:=>	nil
findFreeGrid	8	24	from	7	24	=>	false
findFreeGrid test	8	25	100	:=>	nil
findFreeGrid	8	25	from	7	24	=>	true
findFreeGrid test	8	23	100	:=>	nil
findFreeGrid	8	23	from	7	24	=>	true
findFreeGrid test	6	24	100	:=>	table: 0E6E1A28
findFreeGrid	6	24	from	7	24	=>	false
findFreeGrid test	6	25	100	:=>	nil
findFreeGrid	6	25	from	7	24	=>	true
findFreeGrid test	6	23	100	:=>	nil
findFreeGrid	6	23	from	7	24	=>	true
findFreeGrid test	7	24	100	:=>	table: 0DE09698
findFreeGrid	7	24	from	7	24	=>	false
findFreeGrid test	7	25	100	:=>	table: 0E4D66D0
findFreeGrid	7	25	from	7	24	=>	false
findFreeGrid test	7	23	100	:=>	nil
findFreeGrid	7	23	from	7	24	=>	false
findFreeGrid using	6	25
[MULTIPLY]	6	25	::	nil
[MULTIPLY]	1	uids	1030	=>	1034	::	nil	nil
[MOVE] actor moved without a starting position	green worm mass	6	25
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[LOG]	Legolas misses green worm mass.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1035	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	23
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	23
[ATTACK ARCHERY] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] final dam	23
[LOG]	Legolas hits green worm mass for #aaaaaa#23.00 physical damage#LAST#.
[LOG]	Legolas killed green worm mass!
2	***
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1036	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	20
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	20
[ATTACK ARCHERY] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] final dam	20
[LOG]	Legolas hits green worm mass for #aaaaaa#20.00 physical damage#LAST#.
[LOG]	Legolas killed green worm mass!
3	***
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1037	after	10
green worm mass	1034	dumb ai talents can use	Multiply	1
dumb ai uses	1
[LOG]	Green worm mass uses Multiply.
USING	table: 0B4A8A38	Multiply
findFreeGrid test	8	24	100	:=>	nil
findFreeGrid	8	24	from	7	24	=>	false
findFreeGrid test	8	25	100	:=>	nil
findFreeGrid	8	25	from	7	24	=>	true
findFreeGrid test	8	23	100	:=>	nil
findFreeGrid	8	23	from	7	24	=>	true
findFreeGrid test	6	24	100	:=>	table: 0E4D66D0
findFreeGrid	6	24	from	7	24	=>	false
findFreeGrid test	6	25	100	:=>	nil
findFreeGrid	6	25	from	7	24	=>	true
findFreeGrid test	6	23	100	:=>	nil
findFreeGrid	6	23	from	7	24	=>	true
findFreeGrid test	7	24	100	:=>	table: 0E770E60
findFreeGrid	7	24	from	7	24	=>	false
findFreeGrid test	7	25	100	:=>	nil
findFreeGrid	7	25	from	7	24	=>	true
findFreeGrid test	7	23	100	:=>	nil
findFreeGrid	7	23	from	7	24	=>	false
findFreeGrid using	8	23
[MULTIPLY]	8	23	::	nil
[MULTIPLY]	0	uids	1034	=>	1038	::	nil	nil
[MOVE] actor moved without a starting position	green worm mass	8	23
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	19
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	19
[ATTACK ARCHERY] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] final dam	19
[LOG]	Legolas hits green worm mass for #aaaaaa#19.00 physical damage#LAST#.
[LOG]	Legolas killed green worm mass!
4	***
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1039	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	21
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	21
[ATTACK ARCHERY] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] final dam	21
[LOG]	Legolas hits green worm mass for #aaaaaa#21.00 physical damage#LAST#.
[LOG]	Legolas killed green worm mass!
5	***
155 ticks  in 10.283 seconds = 15.0734 TPS
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
green worm mass	1026	dumb ai talents can use	Multiply	1
dumb ai uses	1
[LOG]	Green worm mass uses Multiply.
USING	table: 0B4A8A38	Multiply
findFreeGrid test	5	24	100	:=>	nil
findFreeGrid	5	24	from	6	23	=>	true
findFreeGrid test	5	22	100	:=>	nil
findFreeGrid	5	22	from	6	23	=>	false
findFreeGrid test	5	23	100	:=>	nil
findFreeGrid	5	23	from	6	23	=>	true
findFreeGrid test	6	24	100	:=>	nil
findFreeGrid	6	24	from	6	23	=>	true
findFreeGrid test	6	22	100	:=>	nil
findFreeGrid	6	22	from	6	23	=>	true
findFreeGrid test	6	23	100	:=>	table: 0E4D66D0
findFreeGrid	6	23	from	6	23	=>	false
findFreeGrid test	7	24	100	:=>	nil
findFreeGrid	7	24	from	6	23	=>	true
findFreeGrid test	7	22	100	:=>	nil
findFreeGrid	7	22	from	6	23	=>	true
findFreeGrid test	7	23	100	:=>	nil
findFreeGrid	7	23	from	6	23	=>	false
findFreeGrid using	7	22
[MULTIPLY]	7	22	::	nil
[MULTIPLY]	1	uids	1026	=>	1040	::	nil	nil
[MOVE] actor moved without a starting position	green worm mass	7	22
green worm mass	1040	dumb ai talents can use	Multiply	1
dumb ai uses	1
[LOG]	Green worm mass uses Multiply.
USING	table: 0B4A8A38	Multiply
findFreeGrid test	8	21	100	:=>	nil
findFreeGrid	8	21	from	7	22	=>	true
findFreeGrid test	8	22	100	:=>	nil
findFreeGrid	8	22	from	7	22	=>	false
findFreeGrid test	8	23	100	:=>	nil
findFreeGrid	8	23	from	7	22	=>	true
findFreeGrid test	6	21	100	:=>	nil
findFreeGrid	6	21	from	7	22	=>	true
findFreeGrid test	6	22	100	:=>	nil
findFreeGrid	6	22	from	7	22	=>	true
findFreeGrid test	6	23	100	:=>	table: 0E4D66D0
findFreeGrid	6	23	from	7	22	=>	false
findFreeGrid test	7	21	100	:=>	nil
findFreeGrid	7	21	from	7	22	=>	true
findFreeGrid test	7	22	100	:=>	table: 0A003F88
findFreeGrid	7	22	from	7	22	=>	false
findFreeGrid test	7	23	100	:=>	nil
findFreeGrid	7	23	from	7	22	=>	false
findFreeGrid using	8	21
[MULTIPLY]	8	21	::	nil
[MULTIPLY]	0	uids	1040	=>	1041	::	nil	nil
[MOVE] actor moved without a starting position	green worm mass	8	21
327 frames in 10.009 seconds = 32.6706 FPS
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1042	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[LOG]	Legolas misses green worm mass.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1043	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[LOG]	Legolas misses green worm mass.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
205 ticks  in 10.225 seconds = 20.0489 TPS
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1044	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	24
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	24
[ATTACK ARCHERY] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] final dam	24
[LOG]	Legolas hits green worm mass for #aaaaaa#24.00 physical damage#LAST#.
[LOG]	Legolas killed green worm mass!
6	***
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1045	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	24
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	24
[ATTACK ARCHERY] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] final dam	24
[LOG]	Legolas hits green worm mass for #aaaaaa#24.00 physical damage#LAST#.
[LOG]	Legolas killed green worm mass!
7	***
green worm mass	1026	dumb ai talents can use	Multiply	1
dumb ai uses	1
[LOG]	Green worm mass uses Multiply.
USING	table: 0B4A8A38	Multiply
findFreeGrid test	5	21	100	:=>	table: 0E4D66D0
findFreeGrid	5	21	from	5	21	=>	false
findFreeGrid test	5	22	100	:=>	nil
findFreeGrid	5	22	from	5	21	=>	false
findFreeGrid test	5	20	100	:=>	nil
findFreeGrid	5	20	from	5	21	=>	true
findFreeGrid test	6	21	100	:=>	nil
findFreeGrid	6	21	from	5	21	=>	true
findFreeGrid test	6	22	100	:=>	nil
findFreeGrid	6	22	from	5	21	=>	true
findFreeGrid test	6	20	100	:=>	nil
findFreeGrid	6	20	from	5	21	=>	false
findFreeGrid test	4	21	100	:=>	nil
findFreeGrid	4	21	from	5	21	=>	false
findFreeGrid test	4	22	100	:=>	nil
findFreeGrid	4	22	from	5	21	=>	true
findFreeGrid test	4	20	100	:=>	nil
findFreeGrid	4	20	from	5	21	=>	true
findFreeGrid using	6	22
[MULTIPLY]	6	22	::	nil
[MULTIPLY]	0	uids	1026	=>	1046	::	nil	nil
[MOVE] actor moved without a starting position	green worm mass	6	22
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1047	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[LOG]	Legolas misses green worm mass.
328 frames in 10.027 seconds = 32.7117 FPS
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1048	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	22
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	22
[ATTACK ARCHERY] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] final dam	22
[LOG]	Legolas hits green worm mass for #aaaaaa#22.00 physical damage#LAST#.
[LOG]	Legolas killed green worm mass!
8	***
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1049	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	green worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	3.1
=> chance to hit	76.481782300954
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	23
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	23
[ATTACK ARCHERY] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] final dam	23
[LOG]	Legolas hits green worm mass for #aaaaaa#23.00 physical damage#LAST#.
[LOG]	Legolas killed green worm mass!
9	***
[LOG]	You pickup 0.45 gold pieces.
189 ticks  in 10.143 seconds = 18.6335 TPS
AI took for target	836	wolf	::	10	Legolas	116	<	400
AI took for target	837	giant crystal rat	::	10	Legolas	130	<	400
330 frames in 10.025 seconds = 32.9177 FPS
[LOG]	Legolas uses Steady Shot.
USING	table: 0E284768	Steady Shot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1050	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	wolf	 :: 	17.152660742968	5	1	::	1.8932212806021
checkHit	11.5	5.45
=> chance to hit	70.547503674089
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	20
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	20
[ATTACK ARCHERY] after mult	37.864425612042
[PROJECTOR] starting dam	37.864425612042
[PROJECTOR] after difficulty dam	37.864425612042
[PROJECTOR] res	0	1	 on dam	37.864425612042
[PROJECTOR] final dam	37.864425612042
[LOG]	Legolas hits wolf for #aaaaaa#37.86 physical damage#LAST#.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1051	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	wolf	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	5.45
=> chance to hit	70.547503674089
[LOG]	Legolas misses wolf.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1052	after	10
AI took for target	836	wolf	::	10	Legolas	20	<	400
[LOG]	#00ff00#Talent Steady Shot is ready to use.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1053	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	wolf	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	5.45
=> chance to hit	70.547503674089
[LOG]	Legolas misses wolf.
AI took for target	837	giant crystal rat	::	10	Legolas	50	<	400
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
174 ticks  in 10.02 seconds = 17.3653 TPS
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1054	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	wolf	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	5.45
=> chance to hit	70.547503674089
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	20
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	20
[ATTACK ARCHERY] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] final dam	20
[LOG]	Legolas hits wolf for #aaaaaa#20.00 physical damage#LAST#.
[LOG]	Legolas killed wolf!
10	***
322 frames in 10.009 seconds = 32.171 FPS
[LOG]	Legolas uses Steady Shot.
USING	table: 0E284768	Steady Shot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1055	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	giant crystal rat	 :: 	17.152660742968	5	4	::	1.8932212806021
checkHit	11.5	3.75
=> chance to hit	74.919835739111
[LOG]	Legolas misses giant crystal rat.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1056	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	giant crystal rat	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	3.75
=> chance to hit	74.919835739111
[LOG]	Legolas misses giant crystal rat.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1057	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	giant crystal rat	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	3.75
=> chance to hit	74.919835739111
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	18
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	18
[ATTACK ARCHERY] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] final dam	18
[LOG]	Legolas hits giant crystal rat for #aaaaaa#18.00 physical damage#LAST#.
[LOG]	#00ff00#Talent Steady Shot is ready to use.
[LOG]	Legolas uses Steady Shot.
USING	table: 0E284768	Steady Shot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
146 ticks  in 10.058 seconds = 14.5158 TPS
[SHOOT] speed	0.8	=>	800
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1058	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	giant crystal rat	 :: 	17.152660742968	5	4	::	1.8932212806021
checkHit	11.5	3.75
=> chance to hit	74.919835739111
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	17
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	17
[ATTACK ARCHERY] after mult	32.184761770235
[PROJECTOR] starting dam	32.184761770235
[PROJECTOR] after difficulty dam	32.184761770235
[PROJECTOR] res	0	1	 on dam	32.184761770235
[PROJECTOR] final dam	32.184761770235
[LOG]	Legolas hits giant crystal rat for #aaaaaa#32.18 physical damage#LAST#.
[LOG]	Legolas killed giant crystal rat!
11	***
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1059	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	24
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	24
[ATTACK ARCHERY] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] final dam	24
[LOG]	Legolas hits forest troll for #aaaaaa#24.00 physical damage#LAST#.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
322 frames in 10.025 seconds = 32.1197 FPS
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1060	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	22
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	22
[ATTACK ARCHERY] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] final dam	22
[LOG]	Legolas hits forest troll for #aaaaaa#22.00 physical damage#LAST#.
[LOG]	#00ff00#Talent Steady Shot is ready to use.
[LOG]	Legolas uses Steady Shot.
USING	table: 0E284768	Steady Shot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1061	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1.8932212806021
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	24
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	36
[ATTACK ARCHERY] after mult	68.155966101675
[LOG]	Legolas performs a critical strike!
[PROJECTOR] starting dam	68.155966101675
[PROJECTOR] after difficulty dam	68.155966101675
[PROJECTOR] res	0	1	 on dam	68.155966101675
[PROJECTOR] final dam	68.155966101675
[LOG]	Legolas hits forest troll for #aaaaaa#68.16 physical damage#LAST#.
[LOG]	Legolas killed forest troll!
12	***
bind	HOTKEY_5	function: 0E87B920
bind	MOVE_UP	function: 0E8777F8
bind	HOTKEY_THIRD_1	function: 0E873D10
bind	HOTKEY_SECOND_9	function: 0E873C70
bind	HOTKEY_SECOND_2	function: 0E873AB8
bind	HOTKEY_SECOND_1	function: 0E873A90
bind	HOTKEY_3	function: 0E874CD8
bind	HOTKEY_1	function: 0E8714E8
bind	HOTKEY_THIRD_8	function: 0E879C10
bind	HOTKEY_SECOND_5	function: 0E8739C8
bind	HOTKEY_SECOND_3	function: 0E873B30
bind	HOTKEY_4	function: 0E878E78
bind	HOTKEY_THIRD_9	function: 0E8786A8
bind	HOTKEY_SECOND_10	function: 0E873BF8
bind	HOTKEY_SECOND_8	function: 0E873BD0
bind	HOTKEY_SECOND_4	function: 0E873950
bind	HOTKEY_SECOND_6	function: 0E873C20
bind	HOTKEY_THIRD_12	function: 0E873EC8
bind	HOTKEY_2	function: 0E87D6A8
bind	HOTKEY_THIRD_10	function: 0E874C38
bind	HOTKEY_8	function: 0E87EF08
bind	HOTKEY_THIRD_11	function: 0E87ED50
bind	EXIT	function: 0E87E9B8
bind	ACCEPT	function: 0E87BFB0
bind	MOVE_RIGHT	function: 0E878220
bind	MOVE_LEFT	function: 0E87CDE8
bind	MOVE_DOWN	function: 0E87BF88
bind	HOTKEY_SECOND_12	function: 0E873D60
bind	HOTKEY_THIRD_7	function: 0E873F40
bind	HOTKEY_7	function: 0E8767E0
bind	HOTKEY_THIRD_6	function: 0E873E00
bind	HOTKEY_THIRD_5	function: 0E874B20
bind	HOTKEY_10	function: 0E873978
bind	HOTKEY_9	function: 0E8706D8
bind	HOTKEY_THIRD_4	function: 0E873E28
bind	HOTKEY_6	function: 0E877A78
bind	HOTKEY_SECOND_11	function: 0E873C48
bind	HOTKEY_THIRD_2	function: 0E873D38
bind	HOTKEY_SECOND_7	function: 0E873BA8
bind	HOTKEY_12	function: 0E873900
bind	HOTKEY_THIRD_3	function: 0E873CE8
bind	HOTKEY_11	function: 0E873838
163 ticks  in 10.05 seconds = 16.2189 TPS
[LOG]	#00ff00#Talent Steady Shot is ready to use.
313 frames in 10.011 seconds = 31.2656 FPS
[LOG]	There is an item here: #B4B4B4##UID:824:0#potion#LAST#
[LOG]	Legolas picks up (c.): #B4B4B4##UID:824:0#potion#LAST#.
278 ticks  in 10.525 seconds = 26.4133 TPS
313 frames in 10.024 seconds = 31.2251 FPS
[LOG]	Legolas uses Ammo Creation.
USING	table: 0E284BF0	Ammo Creation
[Identify]	ash arrow	true
[LOG]	You create some ammo: 184 ash arrow (18-25.2 power, 7 apr)
bind	HOTKEY_5	function: 0E7793A8
bind	MOVE_UP	function: 0E76FE48
bind	HOTKEY_THIRD_1	function: 0E76EE30
bind	HOTKEY_SECOND_9	function: 0E77A528
bind	HOTKEY_SECOND_2	function: 0E77AE88
bind	HOTKEY_SECOND_1	function: 0E776068
bind	HOTKEY_3	function: 0E775708
bind	HOTKEY_1	function: 0E77A0A0
bind	HOTKEY_THIRD_8	function: 0E76D7B0
bind	HOTKEY_SECOND_5	function: 0E770CA8
bind	HOTKEY_SECOND_3	function: 0E773570
bind	HOTKEY_4	function: 0E773700
bind	HOTKEY_THIRD_9	function: 0E771C98
bind	HOTKEY_SECOND_10	function: 0E77C440
bind	HOTKEY_SECOND_8	function: 0E774920
bind	HOTKEY_SECOND_4	function: 0E776B80
bind	HOTKEY_SECOND_6	function: 0E776018
bind	HOTKEY_THIRD_12	function: 0E778F48
bind	HOTKEY_2	function: 0E76F858
bind	HOTKEY_THIRD_10	function: 0E776130
bind	HOTKEY_8	function: 0E76F088
bind	HOTKEY_THIRD_11	function: 0E7736B0
bind	EXIT	function: 0E77B310
bind	ACCEPT	function: 0E774FD8
bind	MOVE_RIGHT	function: 0E77B5E0
bind	MOVE_LEFT	function: 0E76E5C0
bind	MOVE_DOWN	function: 0E772300
bind	HOTKEY_SECOND_12	function: 0E779948
bind	HOTKEY_THIRD_7	function: 0E779178
bind	HOTKEY_7	function: 0E76D990
bind	HOTKEY_THIRD_6	function: 0E7737F0
bind	HOTKEY_THIRD_5	function: 0E76D6C0
bind	HOTKEY_10	function: 0E76F4E8
bind	HOTKEY_9	function: 0E76DDA0
bind	HOTKEY_THIRD_4	function: 0E7712C0
bind	HOTKEY_6	function: 0E778660
bind	HOTKEY_SECOND_11	function: 0E776720
bind	HOTKEY_THIRD_2	function: 0E771EA0
bind	HOTKEY_SECOND_7	function: 0E773C50
bind	HOTKEY_12	function: 0E777198
bind	HOTKEY_THIRD_3	function: 0E7750F0
bind	HOTKEY_11	function: 0E774420
Loading tile	object/arrow_ash.png
bind	MOVE_DOWN	function: 08B27CA8
bind	MOVE_UP	function: 08B2A020
bind	EXIT	function: 08B28590
bind	ACCEPT	function: 08B2BB78
wear slot	16
fight: 	ash arrow	elm longbow	::	OFFHAND	QUIVER
fight: 	ash arrow	brass lantern	::	nil	QUIVER
fight: 	ash arrow	elm arrow	::	nil	QUIVER
[LOG]	Legolas wears: #FFFFFF#184 #UID:1062:0#ash arrow (18-25.2 power, 7 apr)#LAST#.
127 ticks  in 10.026 seconds = 12.6671 TPS
bind	MOVE_DOWN	function: 08B7E3C0
bind	MOVE_UP	function: 08B7DF10
bind	EXIT	function: 08B7DCB8
bind	ACCEPT	function: 08B7E438
wear slot	16
fight: 	elm arrow	elm longbow	::	OFFHAND	QUIVER
fight: 	elm arrow	brass lantern	::	nil	QUIVER
fight: 	elm arrow	ash arrow	::	nil	QUIVER
[LOG]	Legolas wears: #FFFFFF#116 #UID:873:0#elm arrow (11-15.4 power, 5 apr)#LAST#.
261 frames in 10.01 seconds = 26.0739 FPS
AI took for target	853	large brown snake	::	10	Legolas	17	<	400
279 ticks  in 10.076 seconds = 27.6896 TPS
270 frames in 10.009 seconds = 26.9757 FPS
[LOG]	Legolas uses Steady Shot.
USING	table: 0E284768	Steady Shot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1246	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	large brown snake	 :: 	17.152660742968	5	1	::	1.8932212806021
checkHit	11.5	8.25
=> chance to hit	62.221587827283
[LOG]	Legolas misses large brown snake.
AI took for target	853	large brown snake	::	10	Legolas	18	<	400
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1247	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	large brown snake	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	8.25
=> chance to hit	62.221587827283
[LOG]	Legolas misses large brown snake.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1248	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	large brown snake	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	8.25
=> chance to hit	62.221587827283
[LOG]	Legolas misses large brown snake.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.557771) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Legolas	 :: 	6.6932505167996	10	0	::	1
checkHit	41	2.1
=> chance to hit	95
[ATTACK] raw dam	6.6932505167996	versus	0	with APR	10
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] final dam	6
[LOG]	Large brown snake hits Legolas for #aaaaaa#6.00 physical damage#LAST#.
[LOG]	#00ff00#Talent Steady Shot is ready to use.
[LOG]	Legolas uses Steady Shot.
USING	table: 0E284768	Steady Shot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1249	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	large brown snake	 :: 	17.152660742968	5	1	::	1.8932212806021
checkHit	11.5	8.25
=> chance to hit	62.221587827283
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	21
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	21
[ATTACK ARCHERY] after mult	39.757646892644
[PROJECTOR] starting dam	39.757646892644
[PROJECTOR] after difficulty dam	39.757646892644
[PROJECTOR] res	0	1	 on dam	39.757646892644
[PROJECTOR] final dam	39.757646892644
[LOG]	Legolas hits large brown snake for #aaaaaa#39.76 physical damage#LAST#.
[LOG]	Legolas killed large brown snake!
13	***
[LOG]	A poisonous vine strikes at Legolas!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] final dam	5
[LOG]	Something hits Legolas for #LIGHT_GREEN#5.00 nature damage#LAST#.
[LOG]	Legolas is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] final dam	5
[LOG]	Something hits Legolas for #LIGHT_GREEN#5.00 nature damage#LAST#.
129 ticks  in 10.143 seconds = 12.7181 TPS
Loading tile	object/axe_iron.png
[LOG]	#00ff00#Talent Steady Shot is ready to use.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] final dam	5
[LOG]	Something hits Legolas for #LIGHT_GREEN#5.00 nature damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] final dam	5
[LOG]	Something hits Legolas for #LIGHT_GREEN#5.00 nature damage#LAST#.
260 frames in 10.008 seconds = 25.9792 FPS
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] final dam	5
[LOG]	Something hits Legolas for #LIGHT_GREEN#5.00 nature damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] final dam	5
[LOG]	Something hits Legolas for #LIGHT_GREEN#5.00 nature damage#LAST#.
[LOG]	Legolas stops being poisoned.
[LOG]	Resting starts...
[LOG]	Rested for 64 turns (stop reason: all resources and life at maximum).
910 ticks  in 10.059 seconds = 90.4662 TPS
266 frames in 10.026 seconds = 26.531 FPS
441 ticks  in 10.009 seconds = 44.0603 TPS
252 frames in 10.026 seconds = 25.1346 FPS
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
315 ticks  in 10.043 seconds = 31.3651 TPS
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1250	after	10
white worm mass	842	dumb ai talents can use	Multiply	1
dumb ai uses	1
[LOG]	White worm mass uses Multiply.
USING	table: 0B4A8A38	Multiply
findFreeGrid test	5	30	100	:=>	nil
findFreeGrid	5	30	from	4	30	=>	true
findFreeGrid test	5	31	100	:=>	nil
findFreeGrid	5	31	from	4	30	=>	false
findFreeGrid test	5	29	100	:=>	nil
findFreeGrid	5	29	from	4	30	=>	false
findFreeGrid test	4	30	100	:=>	table: 0E6E7C98
findFreeGrid	4	30	from	4	30	=>	false
findFreeGrid test	4	31	100	:=>	nil
findFreeGrid	4	31	from	4	30	=>	true
findFreeGrid test	4	29	100	:=>	nil
findFreeGrid	4	29	from	4	30	=>	false
findFreeGrid test	3	30	100	:=>	nil
findFreeGrid	3	30	from	4	30	=>	false
findFreeGrid test	3	31	100	:=>	nil
findFreeGrid	3	31	from	4	30	=>	true
findFreeGrid test	3	29	100	:=>	nil
findFreeGrid	3	29	from	4	30	=>	true
findFreeGrid using	4	31
[MULTIPLY]	4	31	::	nil
[MULTIPLY]	3	uids	842	=>	1251	::	nil	nil
[MOVE] actor moved without a starting position	white worm mass	4	31
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	white worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	2.75
=> chance to hit	77.300127206374
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	20
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	20
[ATTACK ARCHERY] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] final dam	20
[LOG]	Legolas hits white worm mass for #aaaaaa#20.00 physical damage#LAST#.
[LOG]	Legolas killed white worm mass!
14	***
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1252	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	white worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	2.75
=> chance to hit	77.300127206374
[LOG]	Legolas misses white worm mass.
242 frames in 10.026 seconds = 24.1372 FPS
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1253	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	white worm mass	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	2.75
=> chance to hit	77.300127206374
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	17
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	17
[ATTACK ARCHERY] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] final dam	17
[LOG]	Legolas hits white worm mass for #aaaaaa#17.00 physical damage#LAST#.
[LOG]	Legolas killed white worm mass!
15	***
[LOG]	There is an item here: #B4B4B4##UID:826:0#scroll#LAST#
[LOG]	Legolas picks up (d.): #B4B4B4##UID:826:0#scroll#LAST#.
248 ticks  in 10.058 seconds = 24.657 TPS
228 frames in 10.008 seconds = 22.7818 FPS
478 ticks  in 10.026 seconds = 47.676 TPS
200 frames in 10.027 seconds = 19.9461 FPS
[LOG]	#00ff00#Talent Ammo Creation is ready to use.
394 ticks  in 10.003 seconds = 39.3882 TPS
186 frames in 10.025 seconds = 18.5536 FPS
AI took for target	864	giant rabbit	::	10	Legolas	5	<	400
[LOG]	Ran for 3 turns (stop reason: hostile spotted (giant rabbit)).
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
308 ticks  in 10.776 seconds = 28.582 TPS
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1254	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	giant rabbit	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	2.75
=> chance to hit	77.300127206374
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	21
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	21
[ATTACK ARCHERY] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] final dam	21
[LOG]	Legolas hits giant rabbit for #aaaaaa#21.00 physical damage#LAST#.
[ATTACK] attacking with inate combat
[COMBAT DAMAGE] power(0.915542) totstat(8.000000) talent_mod(1.000000)
[ATTACK] to 	Legolas	 :: 	4.8828893482663	10	0	::	1
checkHit	17	2.1
=> chance to hit	89.619934709574
[ATTACK] raw dam	4.8828893482663	versus	0	with APR	10
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] final dam	5
[LOG]	Giant rabbit hits Legolas for #aaaaaa#5.00 physical damage#LAST#.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1255	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	giant rabbit	 :: 	17.152660742968	5	1	::	1
checkHit	11.5	2.75
=> chance to hit	77.300127206374
[ATTACK ARCHERY] raw dam	17.152660742968	versus	1	with APR	5
[ATTACK ARCHERY] after range	21
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	21
[ATTACK ARCHERY] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] final dam	21
[LOG]	Legolas hits giant rabbit for #aaaaaa#21.00 physical damage#LAST#.
[LOG]	Legolas killed giant rabbit!
16	***
162 frames in 10.026 seconds = 16.158 FPS
[LOG]	There is an item here: #B4B4B4##UID:820:0#pair of iron boots#LAST#
[LOG]	Legolas picks up (e.): #B4B4B4##UID:820:0#pair of iron boots#LAST#.
283 ticks  in 10.232 seconds = 27.6583 TPS
AI took for target	857	forest troll	::	10	Legolas	229	<	400
159 frames in 10.026 seconds = 15.8588 FPS
[LOG]	Legolas uses Steady Shot.
USING	table: 0E284768	Steady Shot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1256	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1.8932212806021
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	23
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	23
[ATTACK ARCHERY] after mult	43.544089453848
[PROJECTOR] starting dam	43.544089453848
[PROJECTOR] after difficulty dam	43.544089453848
[PROJECTOR] res	0	1	 on dam	43.544089453848
[PROJECTOR] final dam	43.544089453848
[LOG]	Legolas hits forest troll for #aaaaaa#43.54 physical damage#LAST#.
fail energy
141 ticks  in 10.009 seconds = 14.0873 TPS
118 frames in 10.042 seconds = 11.7506 FPS
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1257	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[LOG]	Legolas misses forest troll.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1258	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	19
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	19
[ATTACK ARCHERY] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] final dam	19
[LOG]	Legolas hits forest troll for #aaaaaa#19.00 physical damage#LAST#.
AI took for target	857	forest troll	::	10	Legolas	26	<	400
[LOG]	#00ff00#Talent Steady Shot is ready to use.
107 ticks  in 10.096 seconds = 10.5983 TPS
[LOG]	Legolas uses Steady Shot.
USING	table: 0E284768	Steady Shot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
118 frames in 10.026 seconds = 11.7694 FPS
[SHOOT] speed	0.8	=>	800
[TALENT WEAPON MULT]	2.6	1.1	2.2	0	1.8932212806021
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1259	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1.8932212806021
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	19
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	19
[ATTACK ARCHERY] after mult	35.971204331439
[PROJECTOR] starting dam	35.971204331439
[PROJECTOR] after difficulty dam	35.971204331439
[PROJECTOR] res	0	1	 on dam	35.971204331439
[PROJECTOR] final dam	35.971204331439
[LOG]	Legolas hits forest troll for #aaaaaa#35.97 physical damage#LAST#.
[LOG]	Legolas shoots!
USING	table: 0E2846A0	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	elm arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	elm arrow
Adding entity	1260	after	10
[COMBAT DAMAGE] power(1.039047) totstat(18.200000) talent_mod(1.360555)
[ATTACK ARCHERY] to 	forest troll	 :: 	17.152660742968	5	4	::	1
checkHit	11.5	-0.7
=> chance to hit	84.635297445064
[ATTACK ARCHERY] raw dam	17.152660742968	versus	4	with APR	5
[ATTACK ARCHERY] after range	23
[PHYS CRIT %]	1.3
[ATTACK ARCHERY] after crit	23
[ATTACK ARCHERY] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] final dam	23
[LOG]	Legolas hits forest troll for #aaaaaa#23.00 physical damage#LAST#.
[LOG]	Legolas killed forest troll!
17	***
[LOG]	#00ff00#Talent Steady Shot is ready to use.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	There is an item here: #B4B4B4##UID:858:0#potion#LAST#
[LOG]	Legolas picks up (a.): #B4B4B4##UID:858:0#potion#LAST#.
113 ticks  in 10.106 seconds = 11.1815 TPS
113 frames in 10.008 seconds = 11.291 FPS
139 frames in 10.056 seconds = 13.8226 FPS
87 frames in 10.015 seconds = 8.68697 FPS
115 ticks  in 21.223 seconds = 5.41865 TPS
bind	ACCEPT	function: 0E8FAC40
[COROUTINE] registering	savefilepipe	thread: 0A04CCF8
[ENGINE] Switching to turn based
[SAVEFILE PIPE] new save running in the pipe:	Legolas	game	::	game.teag	::	table: 0B53CD00	=>	table: 0E877FF0
[LOG]	Saving done.
[THREAD] registering	table: 0DF120F8	userdata: 0DF101F8	1
[THREAD] Thread join	1	table: 0DF120F8
[ONLINE PROFILE] async rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
[THREAD] Thread result	1	table: 0DF120F8	=>	true
[MAIN] rebooting lua state
27 frames in 23.419 seconds = 1.15291 FPS
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
18 ticks  in 23.418 seconds = 0.76864 TPS
WARNING: No bootstrap code found, defaulting to working directory for engine code!
LuaVM:	LuaJIT 1.1.6	x86
[ENGINE LOADER] available from dir: 	te4	0	9	10
[ENGINE LOADER] sorted:	te4	0	9	10
[ENGINE LOADER] loading engine:	0	9	10	te4
[ENGINE LOADER] using directory engine:	/engines/default/
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: actions
[ONLINE PROFILE] auth
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/TryAuth
[ONLINE PROFILE] auth as 	Paolo De Paulis	40339b51-1542-4f95-891c-77c63d65efb0
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/GetConfigs
[ONLINE PROFILE] config 	firstrun
[ONLINE PROFILE] config 	online
[ONLINE PROFILE] config 	modules_loaded
[ONLINE PROFILE] config 	modules_played
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/SetConfigs
[ONLINE PROFILE] saved 	generic
[ENGINE] Switching to turn based
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
Loading tile	border_7_sel.png
Loading tile	border_9_sel.png
Loading tile	border_1_sel.png
Loading tile	border_3_sel.png
[ONLINE PROFILE] get news
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/GetNews
[ONLINE PROFILE] news 	Welcome to T-Engine and the Tales of Middle-earth
Latest engine version available: 	te4	0	9	10
bind	MOVE_DOWN	function: 09D89648
bind	MOVE_UP	function: 09D81420
bind	ACCEPT	function: 09D84148
[MUSIC] playing	The saga begins.ogg	userdata: 09D81BB8	 :: current ? 	nil
play music f15c050 -1 0
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
1 frames in 20.802 seconds = 0.0480723 FPS
resize 1280 x 738
1 ticks  in 24.009 seconds = 0.041651 TPS
