[LOG] #YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use). [USERCHAT] channel talk pander tome it is for me Server latency 227 [USERCHAT] channel talk rabican tome i died to it with fricking sunpaladin :/ [USERCHAT] channel talk Hamr Kveldulfr tome at least it;s not ruxpin C Map size 53:29 :: 1537 C Map seens texture: 64 (30x30) Stored entities list actor table: 0x0b3c2f08 Loading entities file from file /data/general/objects/egos/lite.lua Stored entities list object//data/general/objects/egos/lite.lua table: 0x06ecfb90 Stored entities list object//data/general/objects/egos/lite.lua:prefix table: 0x0b3428c8 Stored entities list object/base//data/general/objects/egos/lite.lua:prefix table: 0x06ecfb90 Stored entities list object//data/general/objects/egos/lite.lua:suffix table: 0x0b3a2308 Stored entities list object/base//data/general/objects/egos/lite.lua:suffix table: 0x06ecfb90 Loading entities file from file /data/general/objects/egos/infusions.lua Stored entities list object//data/general/objects/egos/infusions.lua table: 0x0b293ce0 Stored entities list object//data/general/objects/egos/infusions.lua: table: 0x0b38fb90 Stored entities list object/base//data/general/objects/egos/infusions.lua: table: 0x0b293ce0 Stored entities list object//data/general/objects/egos/infusions.lua:__resolver table: 0x0b8d7ec0 Stored entities list object/base//data/general/objects/egos/infusions.lua:__resolver table: 0x0b293ce0 Loading entities file from file /data/general/objects/egos/wands.lua Stored entities list object//data/general/objects/egos/wands.lua table: 0x0b8d96c8 Stored entities list object//data/general/objects/egos/wands.lua:prefix table: 0x0b8dbee0 Stored entities list object/base//data/general/objects/egos/wands.lua:prefix table: 0x0b8d96c8 Stored entities list object//data/general/objects/egos/wands.lua:suffix table: 0x0b8dc0d0 Stored entities list object/base//data/general/objects/egos/wands.lua:suffix table: 0x0b8d96c8 Loading entities file from file /data/general/objects/egos/digger.lua Stored entities list object//data/general/objects/egos/digger.lua table: 0x0b898fd0 Stored entities list object//data/general/objects/egos/digger.lua: table: 0x0b190d80 Stored entities list object/base//data/general/objects/egos/digger.lua: table: 0x0b898fd0 Stored entities list object//data/general/objects/egos/digger.lua:__resolver table: 0x0b381520 Stored entities list object/base//data/general/objects/egos/digger.lua:__resolver table: 0x0b898fd0 Loading entities file from file /data/general/objects/egos/rings.lua Stored entities list object//data/general/objects/egos/rings.lua table: 0x0b3819d0 Stored entities list object//data/general/objects/egos/rings.lua:prefix table: 0x0afc2250 Stored entities list object/base//data/general/objects/egos/rings.lua:prefix table: 0x0b3819d0 Stored entities list object//data/general/objects/egos/rings.lua:suffix table: 0x09b5aa70 Stored entities list object/base//data/general/objects/egos/rings.lua:suffix table: 0x0b3819d0 Loading entities file from file /data/general/objects/egos/amulets.lua Stored entities list object//data/general/objects/egos/amulets.lua table: 0x0b3513c0 Stored entities list object//data/general/objects/egos/amulets.lua:prefix table: 0x09b6f758 Stored entities list object/base//data/general/objects/egos/amulets.lua:prefix table: 0x0b3513c0 Stored entities list object//data/general/objects/egos/amulets.lua:suffix table: 0x0af3f2b0 Stored entities list object/base//data/general/objects/egos/amulets.lua:suffix table: 0x0b3513c0 Loading entities file from file /data/general/objects/egos/staves.lua Stored entities list object//data/general/objects/egos/staves.lua table: 0x0b359448 Stored entities list object//data/general/objects/egos/staves.lua:prefix table: 0x09b9f3c8 Stored entities list object/base//data/general/objects/egos/staves.lua:prefix table: 0x0b359448 Stored entities list object//data/general/objects/egos/staves.lua:suffix table: 0x06ec0c20 Stored entities list object/base//data/general/objects/egos/staves.lua:suffix table: 0x0b359448 Loading entities file from file /data/general/objects/egos/weapon.lua Stored entities list object//data/general/objects/egos/weapon.lua table: 0x09b6cc78 Stored entities list object//data/general/objects/egos/weapon.lua:prefix table: 0x09b572e0 Stored entities list object/base//data/general/objects/egos/weapon.lua:prefix table: 0x09b6cc78 Stored entities list object//data/general/objects/egos/weapon.lua:suffix table: 0x0b30e128 Stored entities list object/base//data/general/objects/egos/weapon.lua:suffix table: 0x09b6cc78 Loading entities file from file /data/general/objects/egos/bow.lua Stored entities list object//data/general/objects/egos/bow.lua table: 0x06ec0870 Stored entities list object//data/general/objects/egos/bow.lua:prefix table: 0x06ec26e0 Stored entities list object/base//data/general/objects/egos/bow.lua:prefix table: 0x06ec0870 Stored entities list object//data/general/objects/egos/bow.lua:suffix table: 0x0b058bf8 Stored entities list object/base//data/general/objects/egos/bow.lua:suffix table: 0x06ec0870 Loading entities file from file /data/general/objects/egos/ammo.lua Stored entities list object//data/general/objects/egos/ammo.lua table: 0x0b904de8 Stored entities list object//data/general/objects/egos/ammo.lua: table: 0x0af87678 Stored entities list object/base//data/general/objects/egos/ammo.lua: table: 0x0b904de8 Loading entities file from file /data/general/objects/egos/sling.lua Stored entities list object//data/general/objects/egos/sling.lua table: 0x0b21f6e0 Stored entities list object//data/general/objects/egos/sling.lua:prefix table: 0x0aef90e8 Stored entities list object/base//data/general/objects/egos/sling.lua:prefix table: 0x0b21f6e0 Stored entities list object//data/general/objects/egos/sling.lua:suffix table: 0x0b053978 Stored entities list object/base//data/general/objects/egos/sling.lua:suffix table: 0x0b21f6e0 Loading entities file from file /data/general/objects/egos/shield.lua Stored entities list object//data/general/objects/egos/shield.lua table: 0x0b1f2bc0 Stored entities list object//data/general/objects/egos/shield.lua:prefix table: 0x0afc2038 Stored entities list object/base//data/general/objects/egos/shield.lua:prefix table: 0x0b1f2bc0 Stored entities list object//data/general/objects/egos/shield.lua:suffix table: 0x09ba3480 Stored entities list object/base//data/general/objects/egos/shield.lua:suffix table: 0x0b1f2bc0 Loading entities file from file /data/general/objects/egos/robe.lua Stored entities list object//data/general/objects/egos/robe.lua table: 0x09b35570 Stored entities list object//data/general/objects/egos/robe.lua:prefix table: 0x0b091890 Stored entities list object/base//data/general/objects/egos/robe.lua:prefix table: 0x09b35570 Stored entities list object//data/general/objects/egos/robe.lua:suffix table: 0x0b09d598 Stored entities list object/base//data/general/objects/egos/robe.lua:suffix table: 0x09b35570 Loading entities file from file /data/general/objects/egos/light-armor.lua Loading entities file from file /data/general/objects/egos/armor.lua Stored entities list object//data/general/objects/egos/light-armor.lua table: 0x0b321698 Stored entities list object//data/general/objects/egos/light-armor.lua:prefix table: 0x0b3dd0e0 Stored entities list object/base//data/general/objects/egos/light-armor.lua:prefix table: 0x0b321698 Stored entities list object//data/general/objects/egos/light-armor.lua:suffix table: 0x0b28f358 Stored entities list object/base//data/general/objects/egos/light-armor.lua:suffix table: 0x0b321698 Loading entities file from file /data/general/objects/egos/heavy-armor.lua Loading entities file from memory /data/general/objects/egos/armor.lua Stored entities list object//data/general/objects/egos/heavy-armor.lua table: 0x0b2a8ea0 Stored entities list object//data/general/objects/egos/heavy-armor.lua:prefix table: 0x0b1004a8 Stored entities list object/base//data/general/objects/egos/heavy-armor.lua:prefix table: 0x0b2a8ea0 Stored entities list object//data/general/objects/egos/heavy-armor.lua:suffix table: 0x0b0de2d8 Stored entities list object/base//data/general/objects/egos/heavy-armor.lua:suffix table: 0x0b2a8ea0 Loading entities file from file /data/general/objects/egos/massive-armor.lua Loading entities file from memory /data/general/objects/egos/armor.lua Stored entities list object//data/general/objects/egos/massive-armor.lua table: 0x0b2ba118 Stored entities list object//data/general/objects/egos/massive-armor.lua:prefix table: 0x0b39ecc0 Stored entities list object/base//data/general/objects/egos/massive-armor.lua:prefix table: 0x0b2ba118 Stored entities list object//data/general/objects/egos/massive-armor.lua:suffix table: 0x0b2c0dd8 Stored entities list object/base//data/general/objects/egos/massive-armor.lua:suffix table: 0x0b2ba118 Loading entities file from file /data/general/objects/egos/helm.lua Stored entities list object//data/general/objects/egos/helm.lua table: 0x0b2026b0 Stored entities list object//data/general/objects/egos/helm.lua:prefix table: 0x0b8b4a80 Stored entities list object/base//data/general/objects/egos/helm.lua:prefix table: 0x0b2026b0 Stored entities list object//data/general/objects/egos/helm.lua:suffix table: 0x0b8b5fd0 Stored entities list object/base//data/general/objects/egos/helm.lua:suffix table: 0x0b2026b0 Loading entities file from file /data/general/objects/egos/wizard-hat.lua Stored entities list object//data/general/objects/egos/wizard-hat.lua table: 0x0b8b7e98 Stored entities list object//data/general/objects/egos/wizard-hat.lua:prefix table: 0x0b8f6ae8 Stored entities list object/base//data/general/objects/egos/wizard-hat.lua:prefix table: 0x0b8b7e98 Stored entities list object//data/general/objects/egos/wizard-hat.lua:suffix table: 0x0b8f7d10 Stored entities list object/base//data/general/objects/egos/wizard-hat.lua:suffix table: 0x0b8b7e98 Loading entities file from file /data/general/objects/egos/light-boots.lua Loading entities file from file /data/general/objects/egos/boots.lua Stored entities list object//data/general/objects/egos/light-boots.lua table: 0x0b8f9530 Stored entities list object//data/general/objects/egos/light-boots.lua:prefix table: 0x0b9227e8 Stored entities list object/base//data/general/objects/egos/light-boots.lua:prefix table: 0x0b8f9530 Stored entities list object//data/general/objects/egos/light-boots.lua:suffix table: 0x0b923f78 Stored entities list object/base//data/general/objects/egos/light-boots.lua:suffix table: 0x0b8f9530 Loading entities file from memory /data/general/objects/egos/boots.lua Stored entities list object//data/general/objects/egos/boots.lua table: 0x0b9255e8 Stored entities list object//data/general/objects/egos/boots.lua:prefix table: 0x0bb59058 Stored entities list object/base//data/general/objects/egos/boots.lua:prefix table: 0x0b9255e8 Stored entities list object//data/general/objects/egos/boots.lua:suffix table: 0x0bb5a008 Stored entities list object/base//data/general/objects/egos/boots.lua:suffix table: 0x0b9255e8 Loading entities file from file /data/general/objects/egos/gloves.lua Stored entities list object//data/general/objects/egos/gloves.lua table: 0x0bb5ac38 Stored entities list object//data/general/objects/egos/gloves.lua:prefix table: 0x0bb82970 Stored entities list object/base//data/general/objects/egos/gloves.lua:prefix table: 0x0bb5ac38 Stored entities list object//data/general/objects/egos/gloves.lua:suffix table: 0x0bb84798 Stored entities list object/base//data/general/objects/egos/gloves.lua:suffix table: 0x0bb5ac38 Loading entities file from file /data/general/objects/egos/cloak.lua Stored entities list object//data/general/objects/egos/cloak.lua table: 0x0bb866f0 Stored entities list object//data/general/objects/egos/cloak.lua:prefix table: 0x0bba4f08 Stored entities list object/base//data/general/objects/egos/cloak.lua:prefix table: 0x0bb866f0 Stored entities list object//data/general/objects/egos/cloak.lua:suffix table: 0x0bba6738 Stored entities list object/base//data/general/objects/egos/cloak.lua:suffix table: 0x0bb866f0 Loading entities file from file /data/general/objects/egos/belt.lua Stored entities list object//data/general/objects/egos/belt.lua table: 0x0bba7f08 Stored entities list object//data/general/objects/egos/belt.lua:prefix table: 0x0b1c6a08 Stored entities list object/base//data/general/objects/egos/belt.lua:prefix table: 0x0bba7f08 Stored entities list object//data/general/objects/egos/belt.lua:suffix table: 0x0af7a6b0 Stored entities list object/base//data/general/objects/egos/belt.lua:suffix table: 0x0bba7f08 Stored entities list object table: 0x0b360268 Stored entities list trap table: 0x0b3808b8 Static generator using file /data/maps/quests/lost-merchant.lua [STATIC MAP] size 22 22 Talent resolver for bandit : T_STEALTH => 3 [TALENT] bandit 1556 learning T_STEALTH true 3 Talent resolver for bandit : T_LETHALITY => 2 [TALENT] bandit 1556 learning T_LETHALITY true 2 Inscribing on bandit: INFUSION:_INSIDIOUS_POISON_1 [TALENT] bandit 1556 learning T_INFUSION:_INSIDIOUS_POISON_1 true 1 Talent resolver for bandit : T_LETHALITY => 1 [TALENT] bandit 1556 learning T_LETHALITY true 1 Equipment resolver for bandit Equipment resolver bandit weapon dagger nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Lore 102.02279254171 101.7 Equipment resolver bandit weapon dagger nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Ego 91.412185573707 101.7 Zone made us an equipment according to filter! dwarven-steel dagger Autorequire stats dex 24 addTmpVal table: 0x0b9065b0 combat_def 3 :=: 1 1 add * dwarven-steel dagger of defense => no drop Equipment resolver bandit armor light nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Ego 99.569920426534 101.7 Zone made us an equipment according to filter! hardened leather armour Autorequire stats str 16 fight: hardened leather armour of stability dwarven-steel dagger of defense :: nil BODY addTmpVal table: 0x0b9065b0 stun_immune 0.37 :=: 2 2 add addTmpVal table: 0x0b9065b0 combat_def 3 :=: 3 3 add addTmpVal table: 0x0b9065b0 fatigue 8 :=: 4 4 add addTmpVal table: 0x0b9065b0 knockback_immune 0.43 :=: 5 5 add addTmpVal table: 0x0b9065b0 combat_armor 6 :=: 6 6 add * hardened leather armour of stability => no drop Drops resolver bandit money nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected basic 112.67939987427 119.2 Zone made us a drop according to filter! gold pieces (worth 0.75) Drops resolver bandit money nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Ego 86.292044487046 101.7 Zone made us a drop according to filter! gold pieces (worth 0.85) Talent resolver for bandit : T_STEALTH => 3 [TALENT] bandit 1565 learning T_STEALTH true 3 Talent resolver for bandit : T_LETHALITY => 2 [TALENT] bandit 1565 learning T_LETHALITY true 2 Inscribing on bandit: INFUSION:_REGENERATION_1 [TALENT] bandit 1565 learning T_INFUSION:_REGENERATION_1 true 1 Talent resolver for bandit : T_LETHALITY => 1 [TALENT] bandit 1565 learning T_LETHALITY true 1 Equipment resolver for bandit Equipment resolver bandit weapon dagger nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected basic 109.94794461543 119.2 Zone made us an equipment according to filter! steel dagger Autorequire stats dex 16 * steel dagger => no drop Equipment resolver bandit weapon dagger nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected basic 114.11318876405 119.2 Zone made us an equipment according to filter! steel dagger Autorequire stats dex 16 fight: steel dagger steel dagger :: nil MAINHAND fight: steel dagger steel dagger :: nil OFFHAND * steel dagger => no drop Equipment resolver bandit armor light nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Greater 29.368997747442 36.7 Zone made us an equipment according to filter! reinforced leather armour Autorequire stats str 18 fight: enlightening reinforced leather armour steel dagger :: nil BODY fight: enlightening reinforced leather armour steel dagger :: nil BODY addTmpVal table: 0x0bc09e48 combat_armor 7 :=: 1 1 add addTmpVal table: 0x0bc09e48 combat_mentalresist 7 :=: 2 2 add addTmpVal table: 0x0bc09e48 confusion_immune 0.14 :=: 3 3 add addTmpVal table: 0x0bc09e48 combat_def 4 :=: 4 4 add addTmpVal table: 0x0bc09e48 blind_immune 0.14 :=: 5 5 add addTmpVal table: 0x0bc09e48 fatigue 8 :=: 6 6 add addTmpVal table: 0x0bc09e48 combat_spellresist 8 :=: 7 7 add addTmpValTable table: 0x0bc0b668 5 2 addTmpVal table: 0x0bc0b668 5 2 :=: 8 8 add * enlightening reinforced leather armour => no drop Drops resolver bandit money nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Ego 83.137237376857 101.7 Zone made us a drop according to filter! gold pieces (worth 0.50) Drops resolver bandit money nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Double Ego 42.035552943828 71.7 Zone made us a drop according to filter! gold pieces (worth 0.70) Talent resolver for assassin : T_DISARM => 3 [TALENT] assassin 1573 learning T_DISARM true 3 [TALENT] assassin 1573 learning T_STAMINA_POOL true nil Talent resolver for assassin : T_DUAL_WEAPON_DEFENSE => 2 [TALENT] assassin 1573 learning T_DUAL_WEAPON_DEFENSE true 2 Talent resolver for assassin : T_DUAL_WEAPON_TRAINING => 2 [TALENT] assassin 1573 learning T_DUAL_WEAPON_TRAINING true 2 Talent resolver for assassin : T_STEALTH => 3 [TALENT] assassin 1573 learning T_STEALTH true 3 Talent resolver for assassin : T_LETHALITY => 5 [TALENT] assassin 1573 learning T_LETHALITY true 5 Talent resolver for assassin : T_PRECISION => 3 [TALENT] assassin 1573 learning T_PRECISION true 3 [TALENT] assassin 1573 learning T_STAMINA_POOL true nil Talent resolver for assassin : T_SWEEP => 1 [TALENT] assassin 1573 learning T_SWEEP true 1 Talent resolver for assassin : T_SHADOWSTRIKE => 2 [TALENT] assassin 1573 learning T_SHADOWSTRIKE true 2 Talent resolver for assassin : T_DUAL_STRIKE => 1 [TALENT] assassin 1573 learning T_DUAL_STRIKE true 1 Inscribing on assassin: INFUSION:_REGENERATION_1 [TALENT] assassin 1573 learning T_INFUSION:_REGENERATION_1 true 1 Talent resolver for assassin : T_LETHALITY => 1 [TALENT] assassin 1573 learning T_LETHALITY true 1 Equipment resolver for assassin Equipment resolver assassin weapon dagger nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Double Ego 52.227025996278 71.7 Zone made us an equipment according to filter! iron dagger Autorequire stats dex 11 addTmpVal table: 0x0bc2a080 combat_def 4 :=: 1 1 add * slime-covered iron dagger of defense => no drop Equipment resolver assassin weapon dagger nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Double Ego 65.844527321495 71.7 Zone made us an equipment according to filter! steel dagger Autorequire stats dex 16 fight: icy steel dagger of crippling slime-covered iron dagger of defense :: nil MAINHAND fight: icy steel dagger of crippling slime-covered iron dagger of defense :: nil OFFHAND addTmpVal table: 0x0bc2a080 combat_physcrit 4 :=: 2 2 add * icy steel dagger of crippling => no drop Equipment resolver assassin armor light nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Double Ego 63.707097073666 71.7 Zone made us an equipment according to filter! cured leather armour Autorequire stats str 14 fight: spiked cured leather armour of stability slime-covered iron dagger of defense :: nil BODY fight: spiked cured leather armour of stability icy steel dagger of crippling :: nil BODY addTmpVal table: 0x0bc2a080 stun_immune 0.34 :=: 3 3 add addTmpVal table: 0x0bc2a080 combat_def 2 :=: 4 4 add addTmpVal table: 0x0bc2a080 combat_armor 4 :=: 5 5 add addTmpVal table: 0x0bc2a080 fatigue 7 :=: 6 6 add addTmpVal table: 0x0bc2a080 knockback_immune 0.3 :=: 7 7 add addTmpValTable table: 0x0bc2bcb0 1 11 addTmpVal table: 0x0bc2bcb0 1 11 :=: 8 8 add * spiked cured leather armour of stability => no drop Drops resolver assassin money nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Double Ego 42.746604268612 71.7 Zone made us a drop according to filter! gold pieces (worth 0.90) Drops resolver assassin money nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Greater 17.385253779988 36.7 Zone made us a drop according to filter! gold pieces (worth 0.65) Talent resolver for assassin : T_DISARM => 3 [TALENT] assassin 1586 learning T_DISARM true 3 [TALENT] assassin 1586 learning T_STAMINA_POOL true nil Talent resolver for assassin : T_DUAL_WEAPON_DEFENSE => 2 [TALENT] assassin 1586 learning T_DUAL_WEAPON_DEFENSE true 2 Talent resolver for assassin : T_DUAL_WEAPON_TRAINING => 2 [TALENT] assassin 1586 learning T_DUAL_WEAPON_TRAINING true 2 Talent resolver for assassin : T_STEALTH => 3 [TALENT] assassin 1586 learning T_STEALTH true 3 Talent resolver for assassin : T_LETHALITY => 5 [TALENT] assassin 1586 learning T_LETHALITY true 5 Talent resolver for assassin : T_PRECISION => 3 [TALENT] assassin 1586 learning T_PRECISION true 3 [TALENT] assassin 1586 learning T_STAMINA_POOL true nil Talent resolver for assassin : T_SWEEP => 1 [TALENT] assassin 1586 learning T_SWEEP true 1 Talent resolver for assassin : T_SHADOWSTRIKE => 2 [TALENT] assassin 1586 learning T_SHADOWSTRIKE true 2 Talent resolver for assassin : T_DUAL_STRIKE => 1 [TALENT] assassin 1586 learning T_DUAL_STRIKE true 1 Inscribing on assassin: INFUSION:_WILD_1 [TALENT] assassin 1586 learning T_INFUSION:_WILD_1 true 1 Talent resolver for assassin : T_LETHALITY => 1 [TALENT] assassin 1586 learning T_LETHALITY true 1 Drops resolver assassin nil nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Ego 79.655822433252 101.7 Zone made us a drop according to filter! cured leather armour Equipment resolver for assassin Equipment resolver assassin weapon dagger nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Greater 22.749594197145 36.7 Zone made us an equipment according to filter! steel dagger Autorequire stats dex 16 addTmpValTable table: 0x0bc573a0 6 -7 addTmpVal table: 0x0bc573a0 6 -7 :=: 1 1 add addTmpValTable table: 0x0bc573a0 3 2 addTmpVal table: 0x0bc573a0 3 2 :=: 1 1 add addTmpVal table: 0x0bc554f0 disease_immune 0.16 :=: 2 2 add * steel dagger of plague => no drop Equipment resolver assassin weapon dagger nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Greater 20.054534346532 36.7 Zone made us an equipment according to filter! dwarven-steel dagger Autorequire stats dex 24 fight: dwarven-steel dagger of paradox steel dagger of plague :: nil MAINHAND fight: dwarven-steel dagger of paradox steel dagger of plague :: nil OFFHAND addTmpValTable table: 0x0bc56fb8 12 5 addTmpVal table: 0x0bc56fb8 12 5 :=: 3 3 add addTmpValTable table: 0x0bc57120 12 5 addTmpVal table: 0x0bc57120 12 5 :=: 4 4 add * dwarven-steel dagger of paradox => no drop Equipment resolver assassin armor light nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Ego 100.03885564743 101.7 Zone made us an equipment according to filter! cured leather armour Autorequire stats str 14 fight: spiked cured leather armour steel dagger of plague :: nil BODY fight: spiked cured leather armour dwarven-steel dagger of paradox :: nil BODY addTmpValTable table: 0x0bc57120 1 11 addTmpVal table: 0x0bc57120 1 11 :=: 5 5 add addTmpVal table: 0x0bc554f0 fatigue 7 :=: 6 6 add addTmpVal table: 0x0bc554f0 combat_def 2 :=: 7 7 add addTmpVal table: 0x0bc554f0 combat_armor 4 :=: 8 8 add * spiked cured leather armour => no drop Drops resolver assassin money nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Double Ego 39.465034198365 71.7 Zone made us a drop according to filter! gold pieces (worth 0.95) Drops resolver assassin money nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Double Ego 47.52894236959 71.7 Zone made us a drop according to filter! gold pieces (worth 0.65) Talent resolver for Assassin Lord : T_STEALTH => 3 [TALENT] Assassin Lord 1599 learning T_STEALTH true 3 Talent resolver for Assassin Lord : T_LETHALITY => 3 [TALENT] Assassin Lord 1599 learning T_LETHALITY true 3 Equipment resolver for Assassin Lord Equipment resolver Assassin Lord weapon dagger nil [TOME ENTITY FILTER] making default loot table for boss 2 [TOME ENTITY FILTER] selected Double Ego 90.031406146016 102 Zone made us an equipment according to filter! steel dagger Autorequire stats dex 16 addTmpVal table: 0x0bc96088 combat_def 4 :=: 1 1 add * flaming steel dagger of defense => no drop Equipment resolver Assassin Lord weapon dagger nil [TOME ENTITY FILTER] making default loot table for boss 2 [TOME ENTITY FILTER] selected Greater 49.482302265587 67 Zone made us an equipment according to filter! steel dagger Autorequire stats dex 16 fight: blazebringer's steel dagger flaming steel dagger of defense :: nil MAINHAND fight: blazebringer's steel dagger flaming steel dagger of defense :: nil OFFHAND addTmpValTable table: 0x0bc97450 3 7 addTmpVal table: 0x0bc97450 3 7 :=: 2 2 add addTmpValTable table: 0x0bc97210 3 6 addTmpVal table: 0x0bc97210 3 6 :=: 3 3 add * blazebringer's steel dagger => no drop Equipment resolver Assassin Lord armor light nil [TOME ENTITY FILTER] making default loot table for boss 2 [TOME ENTITY FILTER] selected Greater 49.383086620686 67 Zone made us an equipment according to filter! cured leather armour Autorequire stats str 14 fight: enlightening cured leather armour flaming steel dagger of defense :: nil BODY fight: enlightening cured leather armour blazebringer's steel dagger :: nil BODY addTmpVal table: 0x0bc96088 combat_armor 4 :=: 4 4 add addTmpVal table: 0x0bc96088 combat_mentalresist 7 :=: 5 5 add addTmpVal table: 0x0bc96088 confusion_immune 0.12 :=: 6 6 add addTmpVal table: 0x0bc96088 combat_def 2 :=: 7 7 add addTmpVal table: 0x0bc96088 blind_immune 0.12 :=: 8 8 add addTmpVal table: 0x0bc96088 fatigue 7 :=: 9 9 add addTmpVal table: 0x0bc96088 combat_spellresist 6 :=: 10 10 add addTmpValTable table: 0x0bc973b0 5 1 addTmpVal table: 0x0bc973b0 5 1 :=: 11 11 add * enlightening cured leather armour => no drop Drops resolver Assassin Lord money nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Double Ego 55.937042667231 71.7 Zone made us a drop according to filter! gold pieces (worth 0.60) Drops resolver Assassin Lord money nil nil [TOME ENTITY FILTER] making default loot table for normal 2 [TOME ENTITY FILTER] selected Double Ego 46.478556653603 71.7 Zone made us a drop according to filter! gold pieces (worth 0.75) [TALENT] bandit 1556 learning T_BORN_INTO_MAGIC true nil [TALENT] bandit 1556 learning T_STEALTH true nil [TALENT] bandit 1556 learning T_LETHALITY true nil [TALENT] bandit 1556 learning T_BORN_INTO_MAGIC true nil [TALENT] bandit 1556 learning T_HIGHBORN_S_BLOOM true nil [TALENT] bandit 1556 learning T_STEALTH true nil [TALENT] bandit 1556 learning T_LETHALITY true nil [TALENT] bandit 1556 learning T_BORN_INTO_MAGIC true nil [TALENT] bandit 1556 learning T_HIGHBORN_S_BLOOM true nil ===== activating sustain bandit T_STEALTH addTmpVal table: 0x0b9065b0 stealth 21.5 :=: 7 7 add addTmpVal table: 0x0b9065b0 lite -1000 :=: 8 8 add addTmpVal table: 0x0b9065b0 infravision 1 :=: 9 9 add [TALENT] bandit 1565 learning T_BORN_INTO_MAGIC true nil [TALENT] bandit 1565 learning T_STEALTH true nil [TALENT] bandit 1565 learning T_LETHALITY true nil [TALENT] bandit 1565 learning T_BORN_INTO_MAGIC true nil [TALENT] bandit 1565 learning T_HIGHBORN_S_BLOOM true nil [TALENT] bandit 1565 learning T_STEALTH true nil [TALENT] bandit 1565 learning T_LETHALITY true nil [TALENT] bandit 1565 learning T_BORN_INTO_MAGIC true nil [TALENT] bandit 1565 learning T_HIGHBORN_S_BLOOM true nil ===== activating sustain bandit T_STEALTH addTmpVal table: 0x0bc09e48 stealth 25.5 :=: 9 9 add addTmpVal table: 0x0bc09e48 lite -1000 :=: 10 10 add addTmpVal table: 0x0bc09e48 infravision 1 :=: 11 11 add [TALENT] assassin 1573 learning T_HIGHBORN_S_BLOOM true nil [TALENT] assassin 1573 learning T_BORN_INTO_MAGIC true nil [TALENT] assassin 1573 learning T_DISARM true nil [TALENT] assassin 1573 learning T_DUAL_WEAPON_DEFENSE true nil [TALENT] assassin 1573 learning T_DUAL_WEAPON_TRAINING true nil [TALENT] assassin 1573 learning T_STEALTH true nil [TALENT] assassin 1573 learning T_SHADOWSTRIKE true nil [TALENT] assassin 1573 learning T_HIGHBORN_S_BLOOM true nil [TALENT] assassin 1573 learning T_SWEEP true nil [TALENT] assassin 1573 learning T_PRECISION true nil [TALENT] assassin 1573 learning T_STAMINA_POOL true nil [TALENT] assassin 1573 learning T_DUAL_STRIKE true nil [TALENT] assassin 1573 learning T_BORN_INTO_MAGIC true nil ===== activating sustain assassin T_STEALTH addTmpVal table: 0x0bc2a080 stealth 21.6 :=: 9 9 add addTmpVal table: 0x0bc2a080 lite -1000 :=: 10 10 add addTmpVal table: 0x0bc2a080 infravision 1 :=: 11 11 add ===== activating sustain assassin T_PRECISION addTmpVal table: 0x0bc2a080 combat_apr 5.86 :=: 12 12 add removeTempVal stealth 21.6 :=: 9 delTmpVal stealth 21.6 add removeTempVal infravision 1 :=: 11 delTmpVal infravision 1 add removeTempVal lite -1000 :=: 10 delTmpVal lite -1000 add [TALENT] assassin 1586 learning T_HIGHBORN_S_BLOOM true nil [TALENT] assassin 1586 learning T_BORN_INTO_MAGIC true nil [TALENT] assassin 1586 learning T_DISARM true nil [TALENT] assassin 1586 learning T_DUAL_WEAPON_DEFENSE true nil [TALENT] assassin 1586 learning T_DUAL_WEAPON_TRAINING true nil [TALENT] assassin 1586 learning T_STEALTH true nil [TALENT] assassin 1586 learning T_SHADOWSTRIKE true nil [TALENT] assassin 1586 learning T_HIGHBORN_S_BLOOM true nil [TALENT] assassin 1586 learning T_SWEEP true nil [TALENT] assassin 1586 learning T_PRECISION true nil [TALENT] assassin 1586 learning T_STAMINA_POOL true nil [TALENT] assassin 1586 learning T_DUAL_STRIKE true nil [TALENT] assassin 1586 learning T_BORN_INTO_MAGIC true nil ===== activating sustain assassin T_STEALTH addTmpVal table: 0x0bc554f0 stealth 19.6 :=: 9 9 add addTmpVal table: 0x0bc554f0 lite -1000 :=: 10 10 add addTmpVal table: 0x0bc554f0 infravision 1 :=: 11 11 add ===== activating sustain assassin T_PRECISION addTmpVal table: 0x0bc554f0 combat_apr 6.16 :=: 12 12 add removeTempVal stealth 19.6 :=: 9 delTmpVal stealth 19.6 add removeTempVal infravision 1 :=: 11 delTmpVal infravision 1 add removeTempVal lite -1000 :=: 10 delTmpVal lite -1000 add Loading tile terrain/granite_wall1.png Loading tile terrain/marble_floor.png checkHit 13 21.5 => chance to hit 30.287760798817 Loading tile npc/humanoid_human_bandit.png Loading tile terrain/granite_door1.png checkHit 13 25.5 => chance to hit 24.06306532054 Loading tile npc/humanoid_human_assassin.png Loading tile npc/humanoid_human_assassin.png Loading tile npc/humanoid_human_lost_merchant.png Loading tile npc/humanoid_human_assassin_lord.png Loading tile terrain/granite_wall2_16.png Loading tile terrain/granite_wall2_17.png Loading tile terrain/marble_floor.png Loading tile terrain/granite_door1_vert.png Loading tile terrain/granite_door1_vert_north.png Loading tile terrain/granite_wall2_4.png Not gone east, no backup guardian Running on level loads ambush-2 [PARTY] New member, add after Wayfinder Wayfinder Adding entity 912 after 912 Updating zone name Unknown tunnels (2) C Map minimap texture: 189 (50x50; 64x64) checkHit 13 21.5 => chance to hit 30.287760798817 checkHit 13 25.5 => chance to hit 24.06306532054 [USERCHAT] channel part edge2054 tome-spoiler [USERCHAT] channel part edge2054 global [USERCHAT] channel part edge2054 tome [USERCHAT] channel talk pander tome heh, that is never going to happen [USERCHAT] channel achievement Mushroomhermit tome The Arena [USERCHAT] channel join edge2054 tome-spoiler [USERCHAT] channel join edge2054 global [USERCHAT] channel join edge2054 tome [USERCHAT] channel part r3d20 tome-spoiler [USERCHAT] channel part r3d20 global [USERCHAT] channel part r3d20 tome [CHAT] loaded welcome table: 0x0bc5dad8 [CHAT] loaded welcome2 table: 0x0b1d3b38 [SOUND] loading from /data/sound/ui/subtle_button_sound.ogg :=: sound "/data/sound/ui/subtle_button_sound.ogg" : [CHAT] selected Come, there is a way out! function: 0x0af4b3c0 nil [USERCHAT] channel talk Hamr Kveldulfr tome at least never that you will admit [USERCHAT] channel talk pander tome nah, it'd be hilarious story [USERCHAT] channel join enemykite global [USERCHAT] channel join enemykite tome [USERCHAT] channel join enemykite tome-spoiler [USERCHAT] channel talk pander tome +a Server latency 222 [USERCHAT] channel achievement rabican tome The Arena [USERCHAT] channel talk pander tome good thing he can't seem to hit me [USERCHAT] channel talk edge2054 tome Which talent do people like more, calcify or carbon spikes? If I was to remove one or the other which should I remove? removeTempVal resists table: 0x0b19c9f0 :=: 329 delTmpVal 12 5 add removeTempVal combat_spellcrit 3 :=: 332 delTmpVal combat_spellcrit 3 add removeTempVal inc_stats table: 0x0b2c3c50 :=: 331 delTmpVal 3 3 add delTmpVal 4 4 add removeTempVal on_melee_hit table: 0x0b0f3680 :=: 330 delTmpVal 12 6 add addTmpValTable table: 0x0b0f4950 T_VOLLEY_OF_ARROWS 2 addTmpVal table: 0x0b0f4950 T_VOLLEY_OF_ARROWS 2 :=: 0 347 add addTmpValTable table: 0x0b0f4950 T_STEADY_SHOT 1 addTmpVal table: 0x0b0f4950 T_STEADY_SHOT 1 :=: 0 347 add addTmpValTable table: 0x0b0f4950 T_PINNING_SHOT 1 addTmpVal table: 0x0b0f4950 T_PINNING_SHOT 1 :=: 0 347 add addTmpValTable table: 0x0b16b080 1 9 addTmpVal table: 0x0b16b080 1 9 :=: 0 348 add Loading tile player/yeek/right_hand_01.png [LOG] You switch your weapons to: #0080FF##UID:875:0#thaloren ash longbow of power#LAST#. Loading tile object/longbow_ash.png [USERCHAT] channel join r3d20 global [LOG] Wayfinder shoots! USING table: 0x0aa3e9e8 Shoot [ARCHERY ACQUIRE TARGETS WITH] thaloren ash longbow of power default checkHit 13 21.5 => chance to hit 30.287760798817 [USERCHAT] channel join r3d20 tome [USERCHAT] channel join r3d20 tome-spoiler [SHOOT] speed 0.8 => 800 [SHOOT WITH] thaloren ash longbow of power default Adding entity 1629 after 912 [COMBAT DAMAGE] power(1.211929) totstat(43.500000) talent_mod(1.000000) [ATTACK ARCHERY] to bandit :: 25.872906637363 18.157709649331 10 :: 1 checkHit 18.166666666667 20.75 => chance to hit 43.779029612637 [ATTACK ARCHERY] raw dam 25.872906637363 versus 10 with APR 18.157709649331 [ATTACK ARCHERY] after armor 25.872906637363 [ATTACK ARCHERY] after range 30 [PHYS CRIT %] 3.9 [ATTACK ARCHERY] after crit 30 [ATTACK ARCHERY] after mult 30 [PROJECTOR] starting dam 30 [PROJECTOR] after difficulty dam 30 [PROJECTOR] res 0 1 on dam 32.7 [PROJECTOR] after resists dam 32.7 [PROJECTOR] final dam 32.7 [PROJECTOR] starting dam 33.970935519193 [PROJECTOR] after difficulty dam 33.970935519193 [PROJECTOR] res 0 1 on dam 33.970935519193 [PROJECTOR] after resists dam 33.970935519193 [PROJECTOR] final dam 33.970935519193 [LOG] Wayfinder hits bandit for #aaaaaa#33 physical#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 66.67). [LOG] Wayfinder shoots! USING table: 0x0aa3e9e8 Shoot [ARCHERY ACQUIRE TARGETS WITH] thaloren ash longbow of power default checkHit 13 21.5 => chance to hit 30.287760798817 [SHOOT] speed 0.8 => 800 [SOUND] loading from /data/sound/actions/arrow.lua :=: /data/sound/actions/arrow.ogg :> [SOUND] :=> sound "/data/sound/actions/arrow.ogg" : [SHOOT WITH] thaloren ash longbow of power default Adding entity 1630 after 912 bandit 1556 dumb ai talents can use Highborn's Bloom T_HIGHBORN_S_BLOOM bandit 1556 dumb ai talents can use Infusion: Insidious Poison T_INFUSION:_INSIDIOUS_POISON_1 dumb ai uses T_HIGHBORN_S_BLOOM [LOG] Bandit uses Highborn's Bloom. USING table: 0x09cd13d0 Highborn's Bloom [LOG] Bandit deactivates Stealth. removeTempVal stealth 21.5 :=: 7 delTmpVal stealth 21.5 add removeTempVal infravision 1 :=: 9 delTmpVal infravision 1 add removeTempVal lite -1000 :=: 8 delTmpVal lite -1000 add checkHit 13 25.5 => chance to hit 24.06306532054 [COMBAT DAMAGE] power(1.211929) totstat(43.500000) talent_mod(1.000000) [ATTACK ARCHERY] to bandit :: 25.872906637363 18.157709649331 10 :: 1 checkHit 54.5 20.75 => chance to hit 85.81307945988 [ATTACK ARCHERY] raw dam 25.872906637363 versus 10 with APR 18.157709649331 [ATTACK ARCHERY] after armor 25.872906637363 [ATTACK ARCHERY] after range 36 [PHYS CRIT %] 3.9 [ATTACK ARCHERY] after crit 36 [ATTACK ARCHERY] after mult 36 [PROJECTOR] starting dam 36 [PROJECTOR] after difficulty dam 36 [PROJECTOR] res 0 1 on dam 39.24 [PROJECTOR] after resists dam 39.24 [PROJECTOR] final dam 39.24 [PROJECTOR] starting dam 33.970935519193 [PROJECTOR] after difficulty dam 33.970935519193 [PROJECTOR] res 0 1 on dam 33.970935519193 [PROJECTOR] after resists dam 33.970935519193 [PROJECTOR] final dam 33.970935519193 [LOG] Wayfinder hits bandit for #aaaaaa#40 ph