Index: game/modules/tome/data/timed_effects.lua =================================================================== --- game/modules/tome/data/timed_effects.lua (revision 3922) +++ game/modules/tome/data/timed_effects.lua (working copy) @@ -2003,8 +2003,9 @@ self.life = self.life - eff.life self.changed = true if self.life <= 0 then - game.logSeen(self, "%s died when the effects of increased life wore off.", self.name:capitalize()) - self:die(self) + self.life = 1 + self:setEffect(target.EFF_STUNNED, 3, {}) + game.logSeen(self, "%s's increased life wears off and is stunned by the change.", self.name:capitalize()) end end, }