[PARTY] New member, add after	terror	Garruk
Adding entity	787478	after	6962
[LOG]	Curse of Nightmares hits Zuburiwyn the gigantic gravity worm for #ORANGE#44 mind#LAST#, #GREY#40 darkness#LAST# (#RED##{bold}#83#LAST##{normal}# total damage).
[LOG]	Garruk's nightmare area effect hits Zuburiwyn the gigantic gravity worm for #ORANGE#66 mind#LAST# damage.
[LOG]	Siluth the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#29 acid#LAST# damage.
[LOG]	Siluth the gigantic corrosive tunneler's acid area effect hits Terror for #GREEN#65 acid#LAST# damage.
[LOG]	Siluth the gigantic corrosive tunneler's acid area effect hits Terror for #GREEN#65 acid#LAST# damage.
[LOG]	Siluth the gigantic corrosive tunneler's acid area effect hits Terror for #GREEN#65 acid#LAST# damage.
[LOG]	Siluth the gigantic corrosive tunneler's acid area effect hits Zuburiwyn the gigantic gravity worm for #GREEN#42 acid#LAST# damage.
[LOG]	Siluth the gigantic corrosive tunneler's acid area effect hits Terror for #GREEN#59 acid#LAST# damage.
[LOG]	Siluth the gigantic corrosive tunneler's acid area effect hits Terror for #GREEN#65 acid#LAST# damage.
[USERCHAT] channel achievement	arkradon	tome	Squadmate	false	false
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Zuburiwyn the gigantic gravity worm	dam/apr/atk/mult ::	137.67236686795	14	77.783619356046	1.1455505647036	vs. armor/def	65.122663239368	12
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	77.783619356046	1.1455505647036	vs. armor/def	65.122663239368	12
checkHit	77.783619356046	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	65.122663239368	1
[ATTACK] mace accuracy bonus	77.783619356046	12	=	1.1315672387121
[ATTACK] after armor	139.58303911001
[PHYS CRIT %]	0
[ATTACK] after crit	139.58303911001
[ATTACK] after mult	159.89942927552
[ATTACK]	target on_melee_hit:	17	ACID	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Zuburiwyn the gigantic gravity worm	dam/apr/atk/mult ::	122.26242535743	14	77.783619356046	0.57277528235181	vs. armor/def	65.122663239368	12
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	77.783619356046	0.57277528235181	vs. armor/def	65.122663239368	12
checkHit	77.783619356046	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	14	vs. armor/hardiness	65.122663239368	1
[ATTACK] mace accuracy bonus	77.783619356046	12	=	1.1315672387121
[ATTACK] after armor	122.60953052933
[PHYS CRIT %]	0
[ATTACK] after crit	122.60953052933
[ATTACK] after mult	70.227708467961
[ATTACK]	target on_melee_hit:	17	ACID	vs	0
[Actor:move]	6962	Garruk	move from	13	28	to	13	28
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Zuburiwyn the gigantic gravity worm for #WHITE#138 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#65 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#55 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#61 nature#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#329#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #WHITE#3 physical#LAST#, #GREEN#3 acid#LAST#, #WHITE#3 physical#LAST#, #GREEN#3 acid#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[target_simple AI]	787180	terror	selecting NEW TARGET	12	28	751203	Zuburiwyn the gigantic gravity worm
[Actor:move]	787180	terror	move from	16	29	to	15	29
[target_simple AI]	787178	terror	selecting NEW TARGET	12	28	751203	Zuburiwyn the gigantic gravity worm
[Actor:move]	786867	terror	move from	12	30	to	13	30
[NPC:seen_by] Passing target	Zuburiwyn the gigantic gravity worm	from	786865	terror	to	787478	terror
[improved_talented AI] chooses for	786865	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Zuburiwyn the gigantic gravity worm	dam/apr/atk/mult ::	61.02103785192	5	33	1	vs. armor/def	65.122663239368	12
[ATTACK] after melee attack bonus hooks & callbacks::	61.02103785192	5	33	1	vs. armor/def	65.122663239368	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	61	5	vs. armor/hardiness	65.122663239368	1
[ATTACK] after armor	0.87733676063181
[PHYS CRIT %]	0
[ATTACK] after crit	0.87733676063181
[ATTACK] after mult	0.87733676063181
[ATTACK]	target on_melee_hit:	17	ACID	vs	0
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Melee retaliation hits Terror for #WHITE#5 physical#LAST#, #GREEN#7 acid#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:786865:0#Terror hits Zuburiwyn the gigantic gravity worm for #WHITE#0 physical#LAST# damage.
[MIND CRIT %]	5.4
checkHit	62	vs	11	=> chance to hit	95
[LOG]	Acid Splash from Siluth the gigantic corrosive tunneler hits #fbd578#Garruk#LAST# for #GREEN#1 acid#LAST# damage.
[LOG]	Deep Wound from Zuburiwyn the gigantic gravity worm hits #fbd578#Garruk#LAST# for #WHITE#20 physical#LAST# damage.
[LOG]	Mindrot hits Zuburiwyn the gigantic gravity worm for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	15	37	to	15	38
[Actor:move]	751455	sandworm burrower	move from	31	21	to	30	21
[Actor:move]	751456	sandworm burrower	move from	32	19	to	32	18
[Actor:move]	751457	sandworm burrower	move from	27	18	to	26	18
[Actor:move]	751458	sandworm burrower	move from	20	28	to	21	28
[Actor:move]	751459	sandworm burrower	move from	37	11	to	36	11
[Actor:move]	751460	sandworm burrower	move from	23	18	to	22	18
[Actor:move]	751461	sandworm burrower	move from	39	19	to	39	18
[LOG]	Poison from Garruk hits Zuburiwyn the gigantic gravity worm for #LIGHT_GREEN#3 nature#LAST# damage.
[LOG]	
[Actor:move]	787782	terror	(forced) move from	nil	nil	to	11	27
[PARTY] New member, add after	terror	Garruk
Adding entity	787782	after	6962
[Actor:move]	787784	terror	(forced) move from	nil	nil	to	15	30
[PARTY] New member, add after	terror	Garruk
Adding entity	787784	after	6962
[Actor:move]	787786	terror	(forced) move from	nil	nil	to	17	30
[PARTY] New member, add after	terror	Garruk
Adding entity	787786	after	6962
[USERCHAT] channel serial data	razvantr98	tome	714
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Zuburiwyn the gigantic gravity worm	dam/apr/atk/mult ::	137.67236686795	14	80.783619356046	1.2193183696042	vs. armor/def	65.122663239368	12
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	80.783619356046	1.2193183696042	vs. armor/def	65.122663239368	12
Deleting shader 99 (is clone 0)
Deleting shader 97 (is clone 0)
checkHit	80.783619356046	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	14	vs. armor/hardiness	65.122663239368	1
[ATTACK] mace accuracy bonus	80.783619356046	12	=	1.1375672387121
[ATTACK] after armor	126.90423224547
[PHYS CRIT %]	0
[ATTACK] after crit	126.90423224547
[ATTACK] after mult	154.73666155742
[LOG]	#F53CBE#Zuburiwyn the gigantic gravity worm is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth (1)#WHITE#.
[ATTACK]	target on_melee_hit:	17	ACID	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Zuburiwyn the gigantic gravity worm	dam/apr/atk/mult ::	122.26242535743	14	63.783619356046	0.5	vs. armor/def	45.22374489103	12
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	63.783619356046	0.5	vs. armor/def	45.22374489103	12
checkHit	63.783619356046	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	132	14	vs. armor/hardiness	45.22374489103	0.3
[ATTACK] mace accuracy bonus	63.783619356046	12	=	1.1035672387121
[ATTACK] after armor	121.83894029699
[PHYS CRIT %]	0.9
[ATTACK] after crit	121.83894029699
[ATTACK] after mult	60.919470148495
[ATTACK]	target on_melee_hit:	17	ACID	vs	0
[Actor:move]	6962	Garruk	move from	13	28	to	13	28
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Zuburiwyn the gigantic gravity worm for #WHITE#121 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #WHITE#3 physical#LAST#, #GREEN#3 acid#LAST#, #WHITE#3 physical#LAST#, #GREEN#3 acid#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[Actor:move]	787478	terror	move from	9	27	to	10	27
[Actor:move]	787476	terror	move from	14	26	to	13	27
[Actor:move]	787474	terror	move from	10	29	to	11	29
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Zuburiwyn the gigantic gravity worm!#{normal}#
[Actor:move]	787180	terror	move from	15	29	to	14	29
[Actor:move]	787178	terror	move from	15	26	to	14	27
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Garruk is free from the acid.
[LOG]	#00ff00##UID:1240:0#Talent Beckon is ready to use.
[LOG]	Deep Wound from Zuburiwyn the gigantic gravity worm hits #fbd578#Garruk#LAST# for #WHITE#28 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	15	38	to	15	39
[Actor:move]	751455	sandworm burrower	move from	30	21	to	30	20
[Actor:move]	751456	sandworm burrower	move from	32	18	to	32	17
[Actor:move]	751457	sandworm burrower	move from	26	18	to	25	18
[Actor:move]	751458	sandworm burrower	move from	21	28	to	22	28
[Actor:move]	751459	sandworm burrower	move from	36	11	to	35	11
[Actor:move]	751460	sandworm burrower	move from	22	18	to	21	18
[Actor:move]	751461	sandworm burrower	move from	39	18	to	39	17
[LOG]	
[Actor:move]	788126	terror	(forced) move from	nil	nil	to	15	25
[PARTY] New member, add after	terror	Garruk
Adding entity	788126	after	6962
[Actor:move]	788128	terror	(forced) move from	nil	nil	to	15	29
[PARTY] New member, add after	terror	Garruk
Adding entity	788128	after	6962
[Actor:move]	788130	terror	(forced) move from	nil	nil	to	14	28
[PARTY] New member, add after	terror	Garruk
Adding entity	788130	after	6962
[Actor:move]	787476	terror	(forced) move from	13	27	to	13	28
[Actor:move]	6962	Garruk	(forced) move from	13	28	to	13	27
[Actor:move]	6962	Garruk	move from	13	28	to	13	27
[Actor:move]	787786	terror	move from	17	30	to	16	29
[Actor:move]	787784	terror	move from	15	30	to	15	30
[Actor:move]	787782	terror	move from	11	27	to	12	27
[Actor:move]	787478	terror	move from	10	27	to	11	27
[Actor:move]	787476	terror	move from	13	28	to	13	28
[Actor:move]	787474	terror	move from	11	29	to	12	28
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Deep Wound from Zuburiwyn the gigantic gravity worm hits #fbd578#Garruk#LAST# for #WHITE#22 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	13	27	to	13	26
[Identify]	keeper's yew longbow of cold (Nightmares)	true
[LOG]	Garruk picks up (q.): #0080FF##UID:751462:0#keeper's yew longbow of cold (Nightmares)#LAST#.
[Actor:move]	788225	terror	(forced) move from	nil	nil	to	15	27
[PARTY] New member, add after	terror	Garruk
Adding entity	788225	after	6962
[Actor:move]	788227	terror	(forced) move from	nil	nil	to	14	29
[PARTY] New member, add after	terror	Garruk
Adding entity	788227	after	6962
[Actor:move]	788229	terror	(forced) move from	nil	nil	to	18	30
[PARTY] New member, add after	terror	Garruk
Adding entity	788229	after	6962
[Actor:move]	751454	sandworm burrower	move from	15	39	to	15	38
[Actor:move]	751455	sandworm burrower	move from	30	20	to	29	20
[Actor:move]	751456	sandworm burrower	move from	32	17	to	31	17
[Actor:move]	751457	sandworm burrower	move from	25	18	to	24	18
[Actor:move]	751458	sandworm burrower	move from	22	28	to	22	27
[Actor:move]	751459	sandworm burrower	move from	35	11	to	34	11
[Actor:move]	751460	sandworm burrower	move from	21	18	to	20	18
[Actor:move]	751461	sandworm burrower	move from	39	17	to	39	16
[Actor:move]	788130	terror	move from	14	28	to	14	27
[Actor:move]	788128	terror	move from	15	29	to	14	28
[Actor:move]	788126	terror	move from	15	25	to	14	26
[Actor:move]	787786	terror	move from	16	29	to	15	28
[Actor:move]	787784	terror	move from	15	30	to	15	29
[Actor:move]	787782	terror	move from	12	27	to	12	27
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	788130	terror	(forced) move from	14	27	to	13	26
[Actor:move]	6962	Garruk	(forced) move from	13	26	to	14	27
[Actor:move]	6962	Garruk	move from	13	26	to	14	27
[LOG]	Garruk's deep wound closes.
[Actor:move]	788409	terror	(forced) move from	nil	nil	to	15	25
[PARTY] New member, add after	terror	Garruk
Adding entity	788409	after	6962
[Actor:move]	788411	terror	(forced) move from	nil	nil	to	16	28
[PARTY] New member, add after	terror	Garruk
Adding entity	788411	after	6962
[Actor:move]	788229	terror	move from	18	30	to	17	29
[Actor:move]	788227	terror	move from	14	29	to	14	29
[Actor:move]	788225	terror	move from	15	27	to	15	27
[Actor:move]	751454	sandworm burrower	move from	15	38	to	16	38
[Actor:move]	751455	sandworm burrower	move from	29	20	to	28	20
[Actor:move]	751456	sandworm burrower	move from	31	17	to	31	16
[Actor:move]	751457	sandworm burrower	move from	24	18	to	23	18
[Actor:move]	751458	sandworm burrower	move from	22	27	to	23	27
[Actor:move]	751459	sandworm burrower	move from	34	11	to	34	12
[Actor:move]	751460	sandworm burrower	move from	20	18	to	19	18
[Actor:move]	751461	sandworm burrower	move from	39	16	to	39	15
[LOG]	
[Actor:move]	787786	terror	(forced) move from	15	28	to	14	27
[Actor:move]	6962	Garruk	(forced) move from	14	27	to	15	28
[Actor:move]	6962	Garruk	move from	14	27	to	15	28
[Actor:move]	788130	terror	move from	13	26	to	13	26
[Actor:move]	788128	terror	move from	14	28	to	14	28
[Actor:move]	788126	terror	move from	14	26	to	14	26
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Garruk is no longer attuned.
[LOG]	
[Actor:move]	788667	terror	(forced) move from	nil	nil	to	16	25
[PARTY] New member, add after	terror	Garruk
Adding entity	788667	after	6962
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[Actor:move]	788411	terror	move from	16	28	to	16	28
[Actor:move]	788409	terror	move from	15	25	to	15	26
[Actor:move]	788229	terror	move from	17	29	to	17	29
[Actor:move]	788227	terror	move from	14	29	to	14	29
[Actor:move]	788225	terror	move from	15	27	to	15	27
[Actor:move]	751454	sandworm burrower	move from	16	38	to	16	37
[Actor:move]	751455	sandworm burrower	move from	28	20	to	27	20
[Actor:move]	751456	sandworm burrower	move from	31	16	to	31	15
[Actor:move]	751457	sandworm burrower	move from	23	18	to	22	18
[Actor:move]	751458	sandworm burrower	move from	23	27	to	23	26
[Actor:move]	751459	sandworm burrower	move from	34	12	to	34	13
[Actor:move]	751460	sandworm burrower	move from	19	18	to	18	18
[Actor:move]	751461	sandworm burrower	move from	39	15	to	39	14
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[Actor:move]	788947	terror	(forced) move from	nil	nil	to	17	28
[PARTY] New member, add after	terror	Garruk
Adding entity	788947	after	6962
[LOG]	
[Actor:move]	788667	terror	move from	16	25	to	16	26
[Actor:move]	788411	terror	move from	16	28	to	16	28
[Actor:move]	788409	terror	move from	15	26	to	15	26
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	751454	sandworm burrower	move from	16	37	to	16	38
[Actor:move]	751455	sandworm burrower	move from	27	20	to	26	20
[Actor:move]	751456	sandworm burrower	move from	31	15	to	31	14
[Actor:move]	751457	sandworm burrower	move from	22	18	to	21	18
[Actor:move]	751458	sandworm burrower	move from	23	26	to	24	26
[Actor:move]	751459	sandworm burrower	move from	34	13	to	34	14
[Actor:move]	751460	sandworm burrower	move from	18	18	to	17	18
[Actor:move]	751461	sandworm burrower	move from	39	14	to	40	14
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[Actor:move]	788947	terror	move from	17	28	to	17	28
[LOG]	
[Actor:move]	788667	terror	move from	16	26	to	15	27
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	751454	sandworm burrower	move from	16	38	to	16	39
[Actor:move]	751455	sandworm burrower	move from	26	20	to	27	20
[Actor:move]	751456	sandworm burrower	move from	31	14	to	31	13
[Actor:move]	751457	sandworm burrower	move from	21	18	to	20	18
[Actor:move]	751458	sandworm burrower	move from	24	26	to	25	26
[Actor:move]	751459	sandworm burrower	move from	34	14	to	33	14
[Actor:move]	751460	sandworm burrower	move from	17	18	to	16	18
[Actor:move]	751461	sandworm burrower	move from	40	14	to	40	13
[LOG]	Garruk regains some of its will.
[Actor:move]	788947	terror	move from	17	28	to	16	28
[LOG]	
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	751454	sandworm burrower	move from	16	39	to	15	39
[Actor:move]	751455	sandworm burrower	move from	27	20	to	27	19
[Actor:move]	751456	sandworm burrower	move from	31	13	to	30	13
[Actor:move]	751457	sandworm burrower	move from	20	18	to	19	18
[Actor:move]	751458	sandworm burrower	move from	25	26	to	26	26
[Actor:move]	751459	sandworm burrower	move from	33	14	to	33	15
[Actor:move]	751460	sandworm burrower	move from	16	18	to	15	18
[Actor:move]	751461	sandworm burrower	move from	40	13	to	40	12
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	6962	Garruk	move from	15	28	to	14	28
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	15	39	to	15	40
[Actor:move]	751455	sandworm burrower	move from	27	19	to	26	19
[Actor:move]	751456	sandworm burrower	move from	30	13	to	29	13
[Actor:move]	751457	sandworm burrower	move from	19	18	to	18	18
[Actor:move]	751458	sandworm burrower	move from	26	26	to	26	25
[Actor:move]	751459	sandworm burrower	move from	33	15	to	33	16
[Actor:move]	751460	sandworm burrower	move from	15	18	to	14	18
[Actor:move]	751461	sandworm burrower	move from	40	12	to	41	12
[LOG]	
[Actor:move]	6962	Garruk	move from	14	28	to	13	28
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	15	40	to	15	41
[Actor:move]	751455	sandworm burrower	move from	26	19	to	26	18
[Actor:move]	751456	sandworm burrower	move from	29	13	to	29	12
[Actor:move]	751457	sandworm burrower	move from	18	18	to	17	18
[Actor:move]	751458	sandworm burrower	move from	26	25	to	27	25
[Actor:move]	751459	sandworm burrower	move from	33	16	to	33	17
[Actor:move]	751460	sandworm burrower	move from	14	18	to	13	18
[Actor:move]	751461	sandworm burrower	move from	41	12	to	42	12
[LOG]	
Deleting shader 60 (is clone 0)
Deleting shader 59 (is clone 0)
[LOG]	Garruk uses #{bold}##ORCHID#Dig.#{normal}##LAST#
[LOG]	Digging starts...
[LOG]	Garruk stops regenerating health quickly.
[Actor:move]	751455	sandworm burrower	move from	26	18	to	25	18
[Actor:move]	751456	sandworm burrower	move from	29	12	to	28	12
[Actor:move]	751457	sandworm burrower	move from	17	18	to	16	18
[Actor:move]	751458	sandworm burrower	move from	27	25	to	28	25
[Actor:move]	751459	sandworm burrower	move from	33	17	to	33	18
[Actor:move]	751460	sandworm burrower	move from	13	18	to	12	18
[Actor:move]	751461	sandworm burrower	move from	42	12	to	42	11
[Actor:move]	751455	sandworm burrower	move from	25	18	to	25	17
[Actor:move]	751456	sandworm burrower	move from	28	12	to	27	12
[Actor:move]	751457	sandworm burrower	move from	16	18	to	15	18
[Actor:move]	751458	sandworm burrower	move from	28	25	to	28	24
[Actor:move]	751459	sandworm burrower	move from	33	18	to	32	18
[Actor:move]	751460	sandworm burrower	move from	12	18	to	11	18
[Actor:move]	751461	sandworm burrower	move from	42	11	to	42	10
[Actor:move]	751454	sandworm burrower	move from	15	41	to	16	41
[Actor:move]	751455	sandworm burrower	move from	25	17	to	24	17
[Actor:move]	751456	sandworm burrower	move from	27	12	to	26	12
[Actor:move]	751457	sandworm burrower	move from	15	18	to	14	18
[Actor:move]	751458	sandworm burrower	move from	28	24	to	29	24
[Actor:move]	751459	sandworm burrower	move from	32	18	to	31	18
[Actor:move]	751461	sandworm burrower	move from	42	10	to	42	9
[Actor:move]	751454	sandworm burrower	move from	16	41	to	17	41
[Actor:move]	751455	sandworm burrower	move from	24	17	to	25	17
[Actor:move]	751456	sandworm burrower	move from	26	12	to	25	12
[Actor:move]	751457	sandworm burrower	move from	14	18	to	13	18
[Actor:move]	751458	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751459	sandworm burrower	move from	31	18	to	31	19
[Actor:move]	751460	sandworm burrower	move from	11	18	to	12	18
[Actor:move]	751461	sandworm burrower	move from	42	9	to	42	8
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
[Actor:move]	751454	sandworm burrower	move from	17	41	to	17	40
[Actor:move]	751455	sandworm burrower	move from	25	17	to	25	16
[Actor:move]	751456	sandworm burrower	move from	25	12	to	24	12
[Actor:move]	751457	sandworm burrower	move from	13	18	to	13	18
[Actor:move]	751458	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751459	sandworm burrower	move from	31	19	to	30	19
[Actor:move]	751460	sandworm burrower	move from	12	18	to	12	19
[Actor:move]	751461	sandworm burrower	move from	42	8	to	42	7
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	17	40	to	17	39
[Actor:move]	751455	sandworm burrower	move from	25	16	to	24	16
[Actor:move]	751456	sandworm burrower	move from	24	12	to	23	12
[Actor:move]	751457	sandworm burrower	move from	13	18	to	13	19
[Actor:move]	751458	sandworm burrower	move from	31	24	to	32	24
[Actor:move]	751459	sandworm burrower	move from	30	19	to	29	19
[Actor:move]	751460	sandworm burrower	move from	12	19	to	12	20
[Actor:move]	751461	sandworm burrower	move from	42	7	to	42	6
[Actor:move]	751454	sandworm burrower	move from	17	39	to	17	38
[Actor:move]	751455	sandworm burrower	move from	24	16	to	24	15
[Actor:move]	751456	sandworm burrower	move from	23	12	to	22	12
[Actor:move]	751457	sandworm burrower	move from	13	19	to	13	20
[Actor:move]	751458	sandworm burrower	move from	32	24	to	33	24
[Actor:move]	751459	sandworm burrower	move from	29	19	to	28	19
[Actor:move]	751460	sandworm burrower	move from	12	20	to	12	21
[Actor:move]	751461	sandworm burrower	move from	42	6	to	42	5
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	751454	sandworm burrower	move from	17	38	to	18	38
[Actor:move]	751455	sandworm burrower	move from	24	15	to	24	14
[Actor:move]	751457	sandworm burrower	move from	13	20	to	13	21
[Actor:move]	751458	sandworm burrower	move from	33	24	to	34	24
[Actor:move]	751459	sandworm burrower	move from	28	19	to	28	20
[Actor:move]	751460	sandworm burrower	move from	12	21	to	12	21
[Actor:move]	751454	sandworm burrower	move from	18	38	to	18	37
[Actor:move]	751455	sandworm burrower	move from	24	14	to	25	14
[Actor:move]	751457	sandworm burrower	move from	13	21	to	13	21
[Actor:move]	751459	sandworm burrower	move from	28	20	to	27	20
[Actor:move]	751460	sandworm burrower	move from	12	21	to	12	22
[Actor:move]	751461	sandworm burrower	move from	42	5	to	42	6
[Actor:move]	751454	sandworm burrower	move from	18	37	to	19	37
[Actor:move]	751455	sandworm burrower	move from	25	14	to	24	14
[Actor:move]	751457	sandworm burrower	move from	13	21	to	13	22
[Actor:move]	751458	sandworm burrower	move from	34	24	to	34	23
[Actor:move]	751459	sandworm burrower	move from	27	20	to	26	20
[Actor:move]	751460	sandworm burrower	move from	12	22	to	12	23
[Actor:move]	751461	sandworm burrower	move from	42	6	to	42	7
[Actor:move]	751454	sandworm burrower	move from	19	37	to	19	36
[Actor:move]	751455	sandworm burrower	move from	24	14	to	23	14
[Actor:move]	751456	sandworm burrower	move from	22	12	to	23	12
[Actor:move]	751457	sandworm burrower	move from	13	22	to	14	22
[Actor:move]	751458	sandworm burrower	move from	34	23	to	33	23
[Actor:move]	751459	sandworm burrower	move from	26	20	to	25	20
[Actor:move]	751460	sandworm burrower	move from	12	23	to	13	23
[Actor:move]	751461	sandworm burrower	move from	42	7	to	41	7
[Actor:move]	751454	sandworm burrower	move from	19	36	to	19	35
[Actor:move]	751455	sandworm burrower	move from	23	14	to	22	14
[Actor:move]	751456	sandworm burrower	move from	23	12	to	24	12
[Actor:move]	751457	sandworm burrower	move from	14	22	to	14	23
[Actor:move]	751458	sandworm burrower	move from	33	23	to	32	23
[Actor:move]	751459	sandworm burrower	move from	25	20	to	25	21
[Actor:move]	751460	sandworm burrower	move from	13	23	to	13	23
[Actor:move]	751461	sandworm burrower	move from	41	7	to	41	8
[Actor:move]	751454	sandworm burrower	move from	19	35	to	18	35
[Actor:move]	751455	sandworm burrower	move from	22	14	to	22	13
[Actor:move]	751456	sandworm burrower	move from	24	12	to	24	13
[Actor:move]	751457	sandworm burrower	move from	14	23	to	15	23
[Actor:move]	751458	sandworm burrower	move from	32	23	to	32	22
[Actor:move]	751459	sandworm burrower	move from	25	21	to	25	22
[Actor:move]	751460	sandworm burrower	move from	13	23	to	13	24
[Actor:move]	751461	sandworm burrower	move from	41	8	to	40	8
[LOG]	Dug for 13 turns.
[Actor:move]	751454	sandworm burrower	move from	18	35	to	19	35
[Actor:move]	751455	sandworm burrower	move from	22	13	to	22	12
[Actor:move]	751456	sandworm burrower	move from	24	13	to	24	14
[Actor:move]	751457	sandworm burrower	move from	15	23	to	15	24
[Actor:move]	751458	sandworm burrower	move from	32	22	to	31	22
[Actor:move]	751459	sandworm burrower	move from	25	22	to	25	23
[Actor:move]	751460	sandworm burrower	move from	13	24	to	14	24
[Actor:move]	751461	sandworm burrower	move from	40	8	to	40	9
[LOG]	
[Actor:move]	6962	Garruk	move from	13	28	to	12	28
[Identify]	Eremileg the Venomtrial (Nightmares)	true
[LOG]	Garruk picks up (m.): #SALMON##UID:751016:0#Eremileg the Venomtrial (Nightmares) (51-82 power, 2 apr)#LAST#.
[LOG]	
[Actor:move]	6962	Garruk	move from	12	28	to	11	27
[Actor:move]	751454	sandworm burrower	move from	19	35	to	19	34
[Actor:move]	751456	sandworm burrower	move from	24	14	to	24	15
[Actor:move]	751457	sandworm burrower	move from	15	24	to	15	25
[Actor:move]	751458	sandworm burrower	move from	31	22	to	30	22
[Actor:move]	751459	sandworm burrower	move from	25	23	to	24	23
[Actor:move]	751460	sandworm burrower	move from	14	24	to	15	24
[Actor:move]	751461	sandworm burrower	move from	40	9	to	40	10
[Actor:move]	6962	Garruk	move from	11	27	to	10	26
[Actor:move]	6962	Garruk	move from	10	26	to	9	27
[Actor:move]	751454	sandworm burrower	move from	19	34	to	19	33
[Actor:move]	751455	sandworm burrower	move from	22	12	to	23	12
[Actor:move]	751456	sandworm burrower	move from	24	15	to	25	15
[Actor:move]	751457	sandworm burrower	move from	15	25	to	15	26
[Actor:move]	751458	sandworm burrower	move from	30	22	to	29	22
[Actor:move]	751459	sandworm burrower	move from	24	23	to	23	23
[Actor:move]	751460	sandworm burrower	move from	15	24	to	15	25
[Actor:move]	751461	sandworm burrower	move from	40	10	to	40	11
[Actor:move]	6962	Garruk	move from	9	27	to	8	27
[Actor:move]	751454	sandworm burrower	move from	19	33	to	20	33
[Actor:move]	751455	sandworm burrower	move from	23	12	to	24	12
[Actor:move]	751456	sandworm burrower	move from	25	15	to	26	15
[Actor:move]	751457	sandworm burrower	move from	15	26	to	15	27
[Actor:move]	751458	sandworm burrower	move from	29	22	to	28	22
[Actor:move]	751459	sandworm burrower	move from	23	23	to	22	23
[Actor:move]	751460	sandworm burrower	move from	15	25	to	15	26
[Actor:move]	751461	sandworm burrower	move from	40	11	to	40	12
[Actor:move]	6962	Garruk	move from	8	27	to	7	28
[Actor:move]	6962	Garruk	move from	7	28	to	8	28
[Actor:move]	751454	sandworm burrower	move from	20	33	to	20	32
[Actor:move]	751455	sandworm burrower	move from	24	12	to	24	13
[Actor:move]	751456	sandworm burrower	move from	26	15	to	26	16
[Actor:move]	751457	sandworm burrower	move from	15	27	to	15	28
[Actor:move]	751458	sandworm burrower	move from	28	22	to	27	22
[Actor:move]	751459	sandworm burrower	move from	22	23	to	22	24
[Actor:move]	751460	sandworm burrower	move from	15	26	to	15	27
[Actor:move]	751461	sandworm burrower	move from	40	12	to	39	12
[Actor:move]	6962	Garruk	move from	8	28	to	9	28
[Actor:move]	751454	sandworm burrower	move from	20	32	to	21	32
[Actor:move]	751455	sandworm burrower	move from	24	13	to	24	14
[Actor:move]	751456	sandworm burrower	move from	26	16	to	27	16
[Actor:move]	751457	sandworm burrower	move from	15	28	to	15	29
[Actor:move]	751458	sandworm burrower	move from	27	22	to	26	22
[Actor:move]	751459	sandworm burrower	move from	22	24	to	21	24
[Actor:move]	751460	sandworm burrower	move from	15	27	to	15	28
[Actor:move]	751461	sandworm burrower	move from	39	12	to	38	12
[Actor:move]	6962	Garruk	move from	9	28	to	10	27
[Actor:move]	6962	Garruk	move from	10	27	to	11	27
[Actor:move]	751454	sandworm burrower	move from	21	32	to	22	32
[Actor:move]	751455	sandworm burrower	move from	24	14	to	25	14
[Actor:move]	751456	sandworm burrower	move from	27	16	to	28	16
[Actor:move]	751457	sandworm burrower	move from	15	29	to	15	30
[Actor:move]	751458	sandworm burrower	move from	26	22	to	25	22
[Actor:move]	751459	sandworm burrower	move from	21	24	to	20	24
[Actor:move]	751461	sandworm burrower	move from	38	12	to	37	12
[Actor:move]	6962	Garruk	move from	11	27	to	12	28
[Actor:move]	751454	sandworm burrower	move from	22	32	to	22	31
[Actor:move]	751455	sandworm burrower	move from	25	14	to	26	14
[Actor:move]	751456	sandworm burrower	move from	28	16	to	29	16
[Actor:move]	751457	sandworm burrower	move from	15	30	to	15	31
[Actor:move]	751458	sandworm burrower	move from	25	22	to	24	22
[Actor:move]	751459	sandworm burrower	move from	20	24	to	20	25
[Actor:move]	751460	sandworm burrower	move from	15	28	to	14	28
[Actor:move]	751461	sandworm burrower	move from	37	12	to	36	12
[Actor:move]	6962	Garruk	move from	12	28	to	13	28
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	13	28	to	13	27
[Actor:move]	751454	sandworm burrower	move from	22	31	to	23	31
[Actor:move]	751455	sandworm burrower	move from	26	14	to	27	14
[Actor:move]	751456	sandworm burrower	move from	29	16	to	30	16
[Actor:move]	751457	sandworm burrower	move from	15	31	to	15	32
[Actor:move]	751458	sandworm burrower	move from	24	22	to	24	21
[Actor:move]	751459	sandworm burrower	move from	20	25	to	19	25
[Actor:move]	751460	sandworm burrower	move from	14	28	to	14	27
[Actor:move]	751461	sandworm burrower	move from	36	12	to	35	12
[Actor:move]	6962	Garruk	move from	13	27	to	14	26
[Actor:move]	751454	sandworm burrower	move from	23	31	to	24	31
[Actor:move]	751455	sandworm burrower	move from	27	14	to	28	14
[Actor:move]	751456	sandworm burrower	move from	30	16	to	31	16
[Actor:move]	751457	sandworm burrower	move from	15	32	to	15	33
[Actor:move]	751458	sandworm burrower	move from	24	21	to	23	21
[Actor:move]	751459	sandworm burrower	move from	19	25	to	19	26
[Actor:move]	751460	sandworm burrower	move from	14	27	to	13	27
[Actor:move]	751461	sandworm burrower	move from	35	12	to	34	12
[Actor:move]	6962	Garruk	move from	14	26	to	15	25
[Actor:move]	6962	Garruk	move from	15	25	to	15	24
[target_simple AI]	750630	sandworm	selecting NEW TARGET	15	24	6962	Garruk
[Actor:move]	750630	sandworm	move from	11	15	to	11	16
[Actor:move]	751454	sandworm burrower	move from	24	31	to	25	31
[Actor:move]	751455	sandworm burrower	move from	28	14	to	29	14
[Actor:move]	751456	sandworm burrower	move from	31	16	to	31	17
[Actor:move]	751457	sandworm burrower	move from	15	33	to	15	34
[Actor:move]	751458	sandworm burrower	move from	23	21	to	22	21
[Actor:move]	751459	sandworm burrower	move from	19	26	to	18	26
[Actor:move]	751460	sandworm burrower	move from	13	27	to	13	26
[Actor:move]	751461	sandworm burrower	move from	34	12	to	33	12
Deleting shader 91 (is clone 0)
Deleting shader 62 (is clone 0)
[Actor:move]	6962	Garruk	move from	15	24	to	14	23
[target_simple AI]	750642	crimson ooze	selecting NEW TARGET	14	23	6962	Garruk
[Actor:move]	750642	crimson ooze	move from	12	15	to	12	16
[MIND CRIT %]	5.4
[Actor:move]	750630	sandworm	move from	11	16	to	11	17
[Actor:move]	751454	sandworm burrower	move from	25	31	to	26	31
[Actor:move]	751455	sandworm burrower	move from	29	14	to	30	14
[Actor:move]	751456	sandworm burrower	move from	31	17	to	32	17
[Actor:move]	751457	sandworm burrower	move from	15	34	to	15	35
[Actor:move]	751458	sandworm burrower	move from	22	21	to	22	20
[Actor:move]	751459	sandworm burrower	move from	18	26	to	17	26
[Actor:move]	751460	sandworm burrower	move from	13	26	to	12	26
[Actor:move]	751461	sandworm burrower	move from	33	12	to	32	12
[Actor:move]	6962	Garruk	move from	14	23	to	13	22
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	13	22	to	13	21
[Actor:move]	750630	sandworm	move from	11	17	to	11	18
[Actor:move]	750642	crimson ooze	move from	12	16	to	12	17
[Actor:move]	751454	sandworm burrower	move from	26	31	to	26	30
[Actor:move]	751455	sandworm burrower	move from	30	14	to	31	14
[Actor:move]	751456	sandworm burrower	move from	32	17	to	32	18
[Actor:move]	751457	sandworm burrower	move from	15	35	to	15	36
[Actor:move]	751458	sandworm burrower	move from	22	20	to	22	19
[Actor:move]	751459	sandworm burrower	move from	17	26	to	17	27
[Actor:move]	751460	sandworm burrower	move from	12	26	to	12	25
[Actor:move]	751461	sandworm burrower	move from	32	12	to	31	12
[Actor:move]	6962	Garruk	move from	13	21	to	13	20
[MIND CRIT %]	5.4
checkHit	60	vs	10	=> chance to hit	95
checkHit	60	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Sandworm for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Crimson ooze for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	6962	Garruk	move from	13	20	to	12	19
[improved_talented AI] chooses for	750630	sandworm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	47.808901503909	0	26	1	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	47.808901503909	0	26	1	vs. armor/def	56	33
checkHit	26	vs	33	=> chance to hit	33
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	47	0	vs. armor/hardiness	56	0.6
[ATTACK] after armor	18.8
[PHYS CRIT %]	1
[ATTACK] after crit	18.8
[ATTACK] after mult	18.8
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Sandworm is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Sandworm slows down.
[Actor:move]	751454	sandworm burrower	move from	26	30	to	27	30
[Actor:move]	751455	sandworm burrower	move from	31	14	to	32	14
[Actor:move]	751456	sandworm burrower	move from	32	18	to	32	19
[Actor:move]	751457	sandworm burrower	move from	15	36	to	15	37
[Actor:move]	751458	sandworm burrower	move from	22	19	to	22	18
[Actor:move]	751459	sandworm burrower	move from	17	27	to	17	28
[Actor:move]	751460	sandworm burrower	move from	12	25	to	11	25
[Actor:move]	751461	sandworm burrower	move from	31	12	to	30	12
[LOG]	#UID:750630:0#Sandworm hits #fbd578#Garruk#LAST# for #WHITE#9 physical#LAST# damage.
[LOG]	Melee retaliation hits Sandworm for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[Actor:move]	750642	crimson ooze	move from	12	17	to	12	18
checkHit	61	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Sandworm is stunned with fear!
checkHit	61	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Crimson ooze moves reluctantly!
[MIND CRIT %]	5.4
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
[LOG]	
[Actor:move]	797122	terror	(forced) move from	nil	nil	to	14	22
[PARTY] New member, add after	terror	Garruk
Adding entity	797122	after	6962
[LOG]	Garruk's nightmare area effect hits Crimson ooze for #GREY#78 darkness#LAST# damage.
[LOG]	Mindrot hits Sandworm for #ORANGE#4 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Crimson ooze for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	sandworm	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	1	vs. armor/def	1	10
checkHit	65.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	140	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	10	=	1.1115672387121
[ATTACK] after armor	155.61941341969
[PHYS CRIT %]	0.9
[ATTACK] after crit	155.61941341969
[ATTACK] after mult	155.61941341969
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	sandworm	dam/apr/atk/mult ::	120.57872872455	14	65.783619356046	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	65.783619356046	0.5	vs. armor/def	1	10
checkHit	65.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	10	=	1.1115672387121
[ATTACK] after armor	182.29702714878
[PHYS CRIT %]	0.9
[ATTACK] after crit	182.29702714878
[ATTACK] after mult	91.148513574392
[Actor:move]	6962	Garruk	move from	12	19	to	12	19
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Sandworm for #WHITE#194 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Sandworm!#{normal}#
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	27	30	to	27	29
[Actor:move]	751455	sandworm burrower	move from	32	14	to	33	14
[Actor:move]	751456	sandworm burrower	move from	32	19	to	32	20
[Actor:move]	751457	sandworm burrower	move from	15	37	to	15	38
[Actor:move]	751458	sandworm burrower	move from	22	18	to	22	17
[Actor:move]	751459	sandworm burrower	move from	17	28	to	16	28
[Actor:move]	751460	sandworm burrower	move from	11	25	to	11	24
[Actor:move]	751461	sandworm burrower	move from	30	12	to	29	12
[LOG]	
checkHit	61	vs	10	=> chance to hit	95
[Actor:move]	797376	crimson ooze	(forced) move from	nil	nil	to	13	17
[LOG]	Crimson ooze splits in two!
[Actor:move]	797377	terror	(forced) move from	nil	nil	to	11	21
[PARTY] New member, add after	terror	Garruk
Adding entity	797377	after	6962
[LOG]	Garruk's nightmare area effect hits Crimson ooze for #ORANGE#38 mind#LAST# damage.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	crimson ooze	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	1	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	1	vs. armor/def	1	15
checkHit	65.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	15	=	1.1015672387121
[ATTACK] after armor	152.01627894227
[PHYS CRIT %]	0.9
[ATTACK] after crit	152.01627894227
[ATTACK] after mult	152.01627894227
[Actor:move]	797379	crimson ooze	(forced) move from	nil	nil	to	11	18
[LOG]	Crimson ooze splits in two!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	crimson ooze	dam/apr/atk/mult ::	120.57872872455	14	65.783619356046	0.5	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	65.783619356046	0.5	vs. armor/def	1	15
checkHit	65.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	15	=	1.1015672387121
[ATTACK] after armor	180.65702714878
[PHYS CRIT %]	0.9
[ATTACK] after crit	180.65702714878
[ATTACK] after mult	90.328513574391
[Actor:move]	797380	crimson ooze	(forced) move from	nil	nil	to	12	17
[LOG]	Crimson ooze splits in two!
[Actor:move]	6962	Garruk	move from	12	19	to	12	19
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Crimson ooze for #WHITE#189 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#47 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#56 physical#LAST# (#RED##{bold}#303#LAST##{normal}# total damage).
checkHit	60	vs	10	=> chance to hit	95
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	60	vs	10	=> chance to hit	95
checkHit	60	vs	10	=> chance to hit	95
checkHit	60	vs	10	=> chance to hit	95
[Actor:move]	797122	terror	move from	14	22	to	13	21
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Crimson ooze!#{normal}#
[LOG]	Mindrot hits Crimson ooze for #{bold}##ORANGE#10 mind#{normal}##LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	Mindrot hits Crimson ooze for #{bold}##ORANGE#10 mind#{normal}##LAST# damage.
[LOG]	Mindrot hits Crimson ooze for #{bold}##ORANGE#5 mind#{normal}##LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	#{bold}#Mindrot killed Crimson ooze!#{normal}#
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	27	29	to	27	28
[Actor:move]	751455	sandworm burrower	move from	33	14	to	34	14
[Actor:move]	751456	sandworm burrower	move from	32	20	to	32	21
[Actor:move]	751457	sandworm burrower	move from	15	38	to	15	39
[Actor:move]	751458	sandworm burrower	move from	22	17	to	22	16
[Actor:move]	751459	sandworm burrower	move from	16	28	to	15	28
[Actor:move]	751460	sandworm burrower	move from	11	24	to	11	23
[Actor:move]	751461	sandworm burrower	move from	29	12	to	28	12
[LOG]	
checkHit	60	vs	10	=> chance to hit	95
[Actor:move]	797652	crimson ooze	(forced) move from	nil	nil	to	12	18
[LOG]	Crimson ooze splits in two!
[Actor:move]	797653	terror	(forced) move from	nil	nil	to	10	21
[PARTY] New member, add after	terror	Garruk
Adding entity	797653	after	6962
[LOG]	Garruk's nightmare area effect hits Crimson ooze for #ORANGE#37 mind#LAST# damage.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	crimson ooze	dam/apr/atk/mult ::	133.88156545131	14	65.783619356046	1	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	65.783619356046	1	vs. armor/def	1	15
checkHit	65.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	184	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	15	=	1.1015672387121
[ATTACK] after armor	202.68837192302
[PHYS CRIT %]	0.9
[ATTACK] after crit	202.68837192302
[ATTACK] after mult	202.68837192302
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	crimson ooze	dam/apr/atk/mult ::	118.89593587381	14	65.783619356046	0.5	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	65.783619356046	0.5	vs. armor/def	1	15
checkHit	65.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	15	=	1.1015672387121
[ATTACK] after armor	181.7585943875
[PHYS CRIT %]	0.9
[ATTACK] after crit	181.7585943875
[ATTACK] after mult	90.879297193748
[Actor:move]	6962	Garruk	move from	12	19	to	12	19
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Crimson ooze for #WHITE#243 physical#LAST# damage.
[target_simple AI]	797377	terror	selecting NEW TARGET	11	18	797379	crimson ooze
[Actor:move]	797377	terror	move from	11	21	to	11	20
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Crimson ooze!#{normal}#
checkHit	60	vs	10	=> chance to hit	95
[MIND CRIT %]	5.4
checkHit	60	vs	10	=> chance to hit	95
checkHit	60	vs	10	=> chance to hit	95
[target_simple AI]	797122	terror	selecting NEW TARGET	13	17	797376	crimson ooze
[Actor:move]	797122	terror	move from	13	21	to	13	20
[LOG]	Mindrot hits Crimson ooze for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Crimson ooze for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	27	28	to	28	28
[Actor:move]	751455	sandworm burrower	move from	34	14	to	35	14
[Actor:move]	751456	sandworm burrower	move from	32	21	to	32	22
[Actor:move]	751457	sandworm burrower	move from	15	39	to	15	40
[Actor:move]	751458	sandworm burrower	move from	22	16	to	22	15
[Actor:move]	751460	sandworm burrower	move from	11	23	to	11	22
[Actor:move]	751461	sandworm burrower	move from	28	12	to	27	12
[LOG]	
checkHit	60	vs	10	=> chance to hit	95
[LOG]	Crimson ooze slows down.
[Actor:move]	797900	terror	(forced) move from	nil	nil	to	13	18
[PARTY] New member, add after	terror	Garruk
Adding entity	797900	after	6962
[LOG]	Garruk's nightmare area effect hits Crimson ooze for #ORANGE#73 mind#LAST# damage.
[LOG]	#{bold}#Garruk's nightmare area effect killed Crimson ooze!#{normal}#
[Actor:move]	6962	Garruk	move from	12	19	to	12	18
[Identify]	inquisitor's dwarven-steel battleaxe of massacre (Misfortune)	true
[LOG]	Garruk picks up (k.): #0080FF##UID:750643:0#inquisitor's dwarven-steel battleaxe of massacre (Misfortune) (46-69 power, 2 apr)#LAST#.
[LOG]	You pickup 0.69 gold pieces.
[improved_talented AI] chooses for	797376	crimson ooze	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	49.772908067614	5	30	1	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	49.772908067614	5	30	1	vs. armor/def	56	33
checkHit	30	vs	33	=> chance to hit	43
[LOG]	#UID:797376:0#Crimson ooze misses #fbd578#Garruk#LAST#.
[target_simple AI]	797653	terror	selecting NEW TARGET	13	17	797376	crimson ooze
[Actor:move]	797653	terror	move from	10	21	to	11	21
[target_simple AI]	797377	terror	selecting NEW TARGET	13	17	797376	crimson ooze
[Actor:move]	797377	terror	move from	11	20	to	12	19
[MIND CRIT %]	5.4
checkHit	60	vs	10	=> chance to hit	95
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Mindrot hits Crimson ooze for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	751454	sandworm burrower	move from	28	28	to	28	27
[Actor:move]	751455	sandworm burrower	move from	35	14	to	35	15
[Actor:move]	751456	sandworm burrower	move from	32	22	to	33	22
[Actor:move]	751457	sandworm burrower	move from	15	40	to	15	41
[Actor:move]	751458	sandworm burrower	move from	22	15	to	22	14
[Actor:move]	751459	sandworm burrower	move from	15	28	to	16	28
[Actor:move]	751460	sandworm burrower	move from	11	22	to	11	22
[Actor:move]	751461	sandworm burrower	move from	27	12	to	26	12
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	crimson ooze	dam/apr/atk/mult ::	133.88156545131	14	65.783619356046	1	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	65.783619356046	1	vs. armor/def	1	15
checkHit	65.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	15	=	1.1015672387121
[ATTACK] after armor	189.46956505848
[PHYS CRIT %]	0.9
[ATTACK] after crit	189.46956505848
[ATTACK] after mult	189.46956505848
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	crimson ooze	dam/apr/atk/mult ::	118.89593587381	14	65.783619356046	0.5	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	65.783619356046	0.5	vs. armor/def	1	15
checkHit	65.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	15	=	1.1015672387121
[ATTACK] after armor	164.1335185681
[PHYS CRIT %]	0.9
[ATTACK] after crit	164.1335185681
[ATTACK] after mult	82.066759284051
[Actor:move]	6962	Garruk	move from	12	18	to	12	18
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Crimson ooze for #WHITE#227 physical#LAST# damage.
[Actor:move]	798182	terror	(forced) move from	nil	nil	to	14	20
[PARTY] New member, add after	terror	Garruk
Adding entity	798182	after	6962
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Crimson ooze!#{normal}#
[Actor:move]	797900	terror	move from	13	18	to	13	18
[Actor:move]	797653	terror	move from	11	21	to	11	20
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	12	18	to	11	17
[Actor:move]	751454	sandworm burrower	move from	28	27	to	28	26
[Actor:move]	751455	sandworm burrower	move from	35	15	to	35	14
[Actor:move]	751456	sandworm burrower	move from	33	22	to	33	23
[Actor:move]	751458	sandworm burrower	move from	22	14	to	22	13
[Actor:move]	751459	sandworm burrower	move from	16	28	to	17	28
[Actor:move]	751460	sandworm burrower	move from	11	22	to	12	22
[Actor:move]	751461	sandworm burrower	move from	26	12	to	25	12
[Actor:move]	798380	terror	(forced) move from	nil	nil	to	11	15
[PARTY] New member, add after	terror	Garruk
Adding entity	798380	after	6962
[Actor:move]	798182	terror	move from	14	20	to	13	19
[Actor:move]	797900	terror	move from	13	18	to	12	17
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	6962	Garruk	move from	11	17	to	10	17
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	798521	terror	(forced) move from	nil	nil	to	11	19
[PARTY] New member, add after	terror	Garruk
Adding entity	798521	after	6962
[Actor:move]	751454	sandworm burrower	move from	28	26	to	29	26
[Actor:move]	751455	sandworm burrower	move from	35	14	to	36	14
[Actor:move]	751456	sandworm burrower	move from	33	23	to	34	23
[Actor:move]	751458	sandworm burrower	move from	22	13	to	22	12
[Actor:move]	751459	sandworm burrower	move from	17	28	to	18	28
[Actor:move]	751460	sandworm burrower	move from	12	22	to	13	22
[Actor:move]	751461	sandworm burrower	move from	25	12	to	24	12
[Actor:move]	798380	terror	move from	11	15	to	11	16
[Actor:move]	798182	terror	move from	13	19	to	12	18
[Actor:move]	6962	Garruk	move from	10	17	to	9	18
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[USERCHAT] channel achievement	Dumpingtruck	tome	Race through fire (Insane (Adventure) difficulty)	false	true
[Actor:move]	6962	Garruk	move from	9	18	to	8	19
[Identify]	cruel yew magestaff of might (Misfortune)	true
[LOG]	Garruk picks up (A.): #00FF80##UID:751469:0#cruel yew magestaff of might (Misfortune) (20-24 power, 4 apr, fire element)#LAST#.
[Actor:move]	798521	terror	move from	11	19	to	10	19
[Actor:move]	751454	sandworm burrower	move from	29	26	to	29	25
[Actor:move]	751455	sandworm burrower	move from	36	14	to	37	14
[Actor:move]	751456	sandworm burrower	move from	34	23	to	34	24
[Actor:move]	751457	sandworm burrower	move from	15	41	to	15	40
[Actor:move]	751459	sandworm burrower	move from	18	28	to	19	28
[Actor:move]	751460	sandworm burrower	move from	13	22	to	14	22
[Actor:move]	751461	sandworm burrower	move from	24	12	to	23	12
[Actor:move]	798380	terror	move from	11	16	to	10	17
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[USERCHAT] channel achievement	Excelsior	tome	A dangerous secret (Insane (Roguelike) difficulty)	false	false
[Actor:move]	6962	Garruk	move from	8	19	to	9	18
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	798521	terror	move from	10	19	to	10	19
[Actor:move]	751454	sandworm burrower	move from	29	25	to	29	24
[Actor:move]	751455	sandworm burrower	move from	37	14	to	38	14
[Actor:move]	751457	sandworm burrower	move from	15	40	to	15	39
[Actor:move]	751458	sandworm burrower	move from	22	12	to	22	12
[Actor:move]	751459	sandworm burrower	move from	19	28	to	20	28
[Actor:move]	751460	sandworm burrower	move from	14	22	to	14	23
[Actor:move]	751461	sandworm burrower	move from	23	12	to	23	12
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	751454	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751456	sandworm burrower	move from	34	24	to	34	23
[Actor:move]	751457	sandworm burrower	move from	15	39	to	16	39
[Actor:move]	751458	sandworm burrower	move from	22	12	to	22	13
[Actor:move]	751459	sandworm burrower	move from	20	28	to	21	28
[Actor:move]	751460	sandworm burrower	move from	14	23	to	14	24
[Actor:move]	751461	sandworm burrower	move from	23	12	to	23	13
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[Actor:move]	751454	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751455	sandworm burrower	move from	38	14	to	38	13
[Actor:move]	751456	sandworm burrower	move from	34	23	to	35	23
[Actor:move]	751457	sandworm burrower	move from	16	39	to	16	38
[Actor:move]	751458	sandworm burrower	move from	22	13	to	22	14
[Actor:move]	751459	sandworm burrower	move from	21	28	to	22	28
[Actor:move]	751460	sandworm burrower	move from	14	24	to	14	25
[Actor:move]	751461	sandworm burrower	move from	23	13	to	24	13
[LOG]	
[Actor:move]	6962	Garruk	move from	9	18	to	9	17
[LOG]	#GOLD#An object rolls from the chest!
[Actor:move]	753698	Aeragabeth the crimson ooze	(forced) move from	nil	nil	to	10	16
Added unique	mod.class.NPC/Aeragabeth the crimson ooze	::	1
[Actor:wearAllInventory]	753698	Aeragabeth the crimson ooze	wearing main inventory
fight: 	Torimavon the Prismravage	quick dwarven-steel greatsword of erosion	::	OFFHAND	HANDS
fight: 	Torimavon the Prismravage	cleansing dwarven-steel mail armour of Eyal	::	nil	HANDS
fight: 	Torimavon the Prismravage	steady hardened leather gloves of strength (#STATBONUS#)	::	nil	HANDS
fight: 	Torimavon the Prismravage	invigorating pair of hardened leather boots of tirelessness	::	nil	HANDS
fight: 	Torimavon the Prismravage	quick dwarven-steel greatsword of erosion	::	OFFHAND	HANDS
fight: 	Torimavon the Prismravage	cleansing dwarven-steel mail armour of Eyal	::	nil	HANDS
fight: 	Torimavon the Prismravage	invigorating pair of hardened leather boots of tirelessness	::	nil	HANDS
[Actor:wearAllInventory]	Aeragabeth the crimson ooze	753698	753712	Torimavon the Prismravage	WORN IN	HANDS	1
    --- replaced:	754665	steady hardened leather gloves of strength (#STATBONUS#)
[ActorObjectUse] useObjectDisable: 	supercharged yew totem of stinging	inven/slot	1	3	tid	nil
fight: 	supercharged yew totem of stinging	quick dwarven-steel greatsword of erosion	::	OFFHAND	TOOL
fight: 	supercharged yew totem of stinging	cleansing dwarven-steel mail armour of Eyal	::	nil	TOOL
fight: 	supercharged yew totem of stinging	Torimavon the Prismravage	::	nil	TOOL
fight: 	supercharged yew totem of stinging	invigorating pair of hardened leather boots of tirelessness	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	supercharged yew totem of stinging	by	Aeragabeth the crimson ooze	inven/slot	table: 0x214ecaa8	nil
[Actor:wearAllInventory]	Aeragabeth the crimson ooze	753698	753701	supercharged yew totem of stinging	WORN IN	TOOL	1
running talented_ai_tactic resolver on_added_to_level function for	753698	Aeragabeth the crimson ooze
   #- checking tactical table for talent	T_KINETIC_LEECH	level	5	range:	0	radius:	4	effective:	2.6666666666667
   #- checking tactical table for talent	T_BRAIN_STORM	level	5	range:	5	radius:	3	effective:	7
   #- checking tactical table for talent	T_MINDLASH	level	6	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_TO_THE_ARMS	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TRANSCENDENT_ELECTROKINESIS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_SHIELD	level	6	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_PYROKINESIS	level	6	range:	0	radius:	6	effective:	4
   #- checking tactical table for talent	T_EXPLOSIVE_SAW	level	5	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_THERMAL_LEECH	level	5	range:	0	radius:	4	effective:	2.6666666666667
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_3	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CONTINUOUS_BUTCHERY	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HEAT_SHIFT	level	6	range:	6	radius:	4	effective:	8.6666666666667
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BEYOND_THE_FLESH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TELEKINETIC_SMASH	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BRAINFREEZE	level	8	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_BLOODSTREAM	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THOUGHT_SENSE	level	5	range:	1	radius:	13	effective:	9.6666666666667
   #- checking tactical table for talent	T_SPINAL_BREAK	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKATE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TRANSCENDENT_PYROKINESIS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THERMAL_BALANCE	level	6	range:	6	radius:	4	effective:	8.6666666666667
   #- checking tactical table for talent	T_KINETIC_AURA	level	6	range:	0	radius:	1	effective:	0.66666666666667
[useTalent] TALENT FAILED:	T_GORESPLOSION	for	Aeragabeth the crimson ooze	753698	true
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 59
*p 59: Uniform: 10: 1406 ellipsoidalFactor
*p 59: Uniform: 1: 1406 tick
*p 59: Uniform: 5: 1406 time_factor
*p 59: Uniform: 11: 1406 oscillationSpeed
*p 59: Uniform: 8: 1406 impact_tick
*p 59: Uniform: 9: 1406 impact_time
*p 59: Uniform: 7: 8B50 impact
*p 59: Uniform: 15: 1406 wobblingSpeed
*p 59: Uniform: 14: 1406 wobblingPower
*p 59: Uniform: 12: 1406 antialiasingRadius
*p 59: Uniform: 0: 8B5E tex
*p 59: Uniform: 16: 1406 horizontalScrollingSpeed
*p 59: Uniform: 2: 1406 tick_start
*p 59: Uniform: 17: 1406 verticalScrollingSpeed
*p 59: Uniform: 13: 1406 shieldIntensity
*p 59: Uniform: 3: 1406 aadjust
*p 59: Uniform: 4: 8B51 color
*p 59: Uniform: 6: 8B51 impact_color
[SHADER] setting reset param	tick_start	4935944
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[entityFilterPost]:  Done nerfing randboss
[LOG]	#GOLD#But the chest was guarded!
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 60
*p 60: Uniform: 1: 1406 tick
*p 60: Uniform: 0: 8B5E tex
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	36	vs	60	=> chance to hit	0
[LOG]	#F53CBE#Aeragabeth the crimson ooze has been dominated!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	133.88156545131	14	65.783619356046	1	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	65.783619356046	1	vs. armor/def	23.83595882761	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	139	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	152.34169703139
[PHYS CRIT %]	0
[ATTACK] after crit	152.34169703139
[ATTACK] after mult	152.34169703139
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	118.89593587381	14	65.783619356046	0.5	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	65.783619356046	0.5	vs. armor/def	23.83595882761	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	154.56883150882
[PHYS CRIT %]	0
[ATTACK] after crit	154.56883150882
[ATTACK] after mult	77.284415754409
checkHit	32	vs	60	=> chance to hit	0
[LOG]	Aeragabeth the crimson ooze is stunned!
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[ActorObjectUse]	Aeragabeth the crimson ooze	Cleaning up: 	supercharged yew totem of stinging	753701
[use_tactical AI] === Action Selected:	753698	Aeragabeth the crimson ooze	disable	 talent:T_HEAT_SHIFT
[LOG]	Aeragabeth the crimson ooze uses #{bold}##YELLOW#Heat Shift.#{normal}##LAST#
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
checkHit	44	vs	33	=> chance to hit	78
[LOG]	#ORANGE#Garruk shrugs off the effect 'Disarmed'!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Aeragabeth the crimson ooze for #WHITE#(63 to psi shield)#LAST#, #WHITE#149 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(29 to psi shield)#LAST#, #LIGHT_GREEN#44 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#(43 to psi shield)#LAST#, #WHITE#65 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(29 to psi shield)#LAST#, #LIGHT_GREEN#44 nature#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#321#LAST##{normal}# total damage).
[LOG]	#UID:753698:0#Aeragabeth the crimson ooze hits #fbd578#Garruk#LAST# for #RED#(11 rampage shugs off#LAST#), #1133F3#0 cold#LAST#, #RED#(12 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	751454	sandworm burrower	move from	31	24	to	31	23
[Actor:move]	751455	sandworm burrower	move from	38	13	to	39	13
[Actor:move]	751456	sandworm burrower	move from	35	23	to	35	22
[Actor:move]	751457	sandworm burrower	move from	16	38	to	16	37
[Actor:move]	751458	sandworm burrower	move from	22	14	to	23	14
[Actor:move]	751459	sandworm burrower	move from	22	28	to	23	28
[Actor:move]	751460	sandworm burrower	move from	14	25	to	15	25
[Actor:move]	751461	sandworm burrower	move from	24	13	to	25	13
[LOG]	
Server latency	120
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	0.4249014245914	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	0.4249014245914	vs. armor/def	23.83595882761	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	140	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	153.45526427011
[PHYS CRIT %]	0
[ATTACK] after crit	153.45526427011
[ATTACK] after mult	65.203360399417
checkHit	32	vs	61	=> chance to hit	0
checkHit	36	vs	61	=> chance to hit	0
[LOG]	Aeragabeth the crimson ooze is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	120.57872872455	14	65.783619356046	0.2124507122957	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	65.783619356046	0.2124507122957	vs. armor/def	23.83595882761	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	161.25023494109
[PHYS CRIT %]	0
[ATTACK] after crit	161.25023494109
[ATTACK] after mult	34.257727271083
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	0.4249014245914	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	0.4249014245914	vs. armor/def	23.83595882761	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	170.15877285079
[PHYS CRIT %]	0
[ATTACK] after crit	170.15877285079
[ATTACK] after mult	72.300704991023
[LOG]	Aeragabeth the crimson ooze slows down.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	120.57872872455	14	65.783619356046	0.2124507122957	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	65.783619356046	0.2124507122957	vs. armor/def	23.83595882761	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	183.52157971533
[PHYS CRIT %]	0
[ATTACK] after crit	183.52157971533
[ATTACK] after mult	38.989290332154
checkHit	36	vs	61	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	0.4249014245914	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	0.4249014245914	vs. armor/def	23.83595882761	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	179	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	196.88438657988
[PHYS CRIT %]	0
[ATTACK] after crit	196.88438657988
[ATTACK] after mult	83.656456337593
checkHit	36	vs	61	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	120.57872872455	14	65.783619356046	0.2124507122957	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	65.783619356046	0.2124507122957	vs. armor/def	23.83595882761	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	159.02310046367
[PHYS CRIT %]	0
[ATTACK] after crit	159.02310046367
[ATTACK] after mult	33.784570964976
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	0.4249014245914	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	0.4249014245914	vs. armor/def	23.83595882761	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	184.63514695404
[PHYS CRIT %]	0
[ATTACK] after crit	184.63514695404
[ATTACK] after mult	78.451736970415
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	120.57872872455	14	65.783619356046	0.2124507122957	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	65.783619356046	0.2124507122957	vs. armor/def	23.83595882761	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	167.93163837336
[PHYS CRIT %]	0
[ATTACK] after crit	167.93163837336
[ATTACK] after mult	35.677196189405
[LOG]	#F53CBE#Aeragabeth the crimson ooze is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Aeragabeth the crimson ooze for #WHITE#(38 to psi shield)#LAST#, #WHITE#56 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(31 to psi shield)#LAST#, #LIGHT_GREEN#46 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#(20 to psi shield)#LAST#, #WHITE#30 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(31 to psi shield)#LAST#, #LIGHT_GREEN#46 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#(42 to psi shield)#LAST#, #WHITE#62 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(31 to psi shield)#LAST#, #LIGHT_GREEN#46 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#(22 to psi shield)#LAST#, #WHITE#34 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(31 to psi shield)#LAST#, #LIGHT_GREEN#46 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#(48 to psi shield)#LAST#, #WHITE#72 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(31 to psi shield)#LAST#, #LIGHT_GREEN#46 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#(19 to psi shield)#LAST#, #WHITE#29 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(31 to psi shield)#LAST#, #LIGHT_GREEN#46 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#(45 to psi shield)#LAST#, #WHITE#68 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(31 to psi shield)#LAST#, #LIGHT_GREEN#46 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#(21 to psi shield)#LAST#, #WHITE#31 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(31 to psi shield)#LAST#, #LIGHT_GREEN#46 nature#LAST#, #LIGHT_RED#10 fire#LAST# (#RED##{bold}#830#LAST##{normal}# total damage).
[LOG]	Garruk has shrugged off 24 damage and is ready for more.
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
[MIND CRIT %]	5.4
checkHit	61	vs	36	=> chance to hit	95
[LOG]	Mindrot hits Aeragabeth the crimson ooze for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[PSI ATTACK] attacking with	balanced dwarven-steel greatsword of crippling
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	74.881222411707	7	64	1	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	74.881222411707	7	64	1	vs. armor/def	56	33
checkHit	64	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	90	7	vs. armor/hardiness	56	0.6
[ATTACK] after armor	41
[PHYS CRIT %]	27
[ATTACK] after crit	41
[ATTACK] after mult	41
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Aeragabeth the crimson ooze is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#ORCHID#Aeragabeth the crimson ooze has recovered!
[LOG]	Aeragabeth the crimson ooze's Beyond the Flesh hits #fbd578#Garruk#LAST# for #RED#(8 rampage shugs off#LAST#), #WHITE#0 physical#LAST#, #RED#(4 rampage shugs off#LAST#), #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Aeragabeth the crimson ooze for #LIGHT_GREEN#(2 to psi shield)#LAST#, #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#(11 to psi shield)#LAST#, #LIGHT_GREEN#16 nature#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[Actor:move]	751454	sandworm burrower	move from	31	23	to	32	23
[Actor:move]	751455	sandworm burrower	move from	39	13	to	39	12
[Actor:move]	751456	sandworm burrower	move from	35	22	to	36	22
[Actor:move]	751457	sandworm burrower	move from	16	37	to	16	36
[Actor:move]	751458	sandworm burrower	move from	23	14	to	24	14
[Actor:move]	751459	sandworm burrower	move from	23	28	to	24	28
[Actor:move]	751460	sandworm burrower	move from	15	25	to	15	26
[Actor:move]	751461	sandworm burrower	move from	25	13	to	26	13
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Harass Prey.#{normal}##LAST#
[LOG]	Aeragabeth the crimson ooze has been harassed.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	135.77645731226	14	75.783619356046	0.66274680196107	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	75.783619356046	0.66274680196107	vs. armor/def	23.83595882761	9
checkHit	75.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	75.783619356046	9	=	1.1335672387121
[ATTACK] after armor	164.19023494109
[PHYS CRIT %]	0
[ATTACK] after crit	164.19023494109
[ATTACK] after mult	108.81655312044
checkHit	32	vs	61	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	120.57872872455	14	75.783619356046	0.33137340098054	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	75.783619356046	0.33137340098054	vs. armor/def	23.83595882761	9
checkHit	75.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	127	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	75.783619356046	9	=	1.1335672387121
[ATTACK] after armor	141.51889016685
[PHYS CRIT %]	0
[ATTACK] after crit	141.51889016685
[ATTACK] after mult	46.89559593758
checkHit	36	vs	61	=> chance to hit	0
[LOG]	#F53CBE#Aeragabeth the crimson ooze's Transcendent Pyrokinesis is disrupted!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	135.77645731226	14	75.783619356046	0.66274680196107	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	75.783619356046	0.66274680196107	vs. armor/def	23.83595882761	9
checkHit	75.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	161	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	75.783619356046	9	=	1.1335672387121
[ATTACK] after armor	180.06017628306
[PHYS CRIT %]	0
[ATTACK] after crit	180.06017628306
[ATTACK] after mult	119.33430599214
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	120.57872872455	14	75.783619356046	0.33137340098054	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	75.783619356046	0.33137340098054	vs. armor/def	23.83595882761	9
checkHit	75.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	133	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	75.783619356046	9	=	1.1335672387121
[ATTACK] after armor	148.32029359912
[PHYS CRIT %]	0
[ATTACK] after crit	148.32029359912
[ATTACK] after mult	49.149400124372
checkHit	36	vs	61	=> chance to hit	0
[LOG]	#F53CBE#Aeragabeth the crimson ooze's Implant: Medical Injector is disrupted!
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Aeragabeth the crimson ooze for #WHITE#(63 to psi shield)#LAST#, #WHITE#107 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(34 to psi shield)#LAST#, #LIGHT_GREEN#50 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#(29 to psi shield)#LAST#, #WHITE#44 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(34 to psi shield)#LAST#, #LIGHT_GREEN#50 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#(63 to psi shield)#LAST#, #WHITE#123 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(34 to psi shield)#LAST#, #LIGHT_GREEN#50 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#(31 to psi shield)#LAST#, #WHITE#46 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(34 to psi shield)#LAST#, #LIGHT_GREEN#50 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#565#LAST##{normal}# total damage).
[LOG]	Garruk has shrugged off 13 damage and is ready for more.
[MIND CRIT %]	5.4
checkHit	61	vs	36	=> chance to hit	95
[LOG]	Mindrot hits Aeragabeth the crimson ooze for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	136.72428569522	14	79.783619356046	1.9099809196682	vs. armor/def	23.83595882761	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	79.783619356046	1.9099809196682	vs. armor/def	23.83595882761	9
checkHit	79.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	14	vs. armor/hardiness	23.83595882761	0.93292586063405
[ATTACK] mace accuracy bonus	79.783619356046	9	=	1.1415672387121
[ATTACK] after armor	189.33914695404
[PHYS CRIT %]	0
[ATTACK] after crit	189.33914695404
[ATTACK] after mult	361.63415802848
[ActorObjectUse] useObjectDisable: 	supercharged yew totem of stinging	inven/slot	14	1	tid	nil
[ActorObjectUse] useObjectDisable: 	Robe of Force	inven/slot	1	8	tid	nil
[LOG]	#F53CBE#Aeragabeth the crimson ooze is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Aeragabeth the crimson ooze	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.83413389778039	vs. armor/def	-8.746980488565	0
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.83413389778039	vs. armor/def	-8.746980488565	0
checkHit	65.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	156	14	vs. armor/hardiness	-8.746980488565	0.3
[ATTACK] mace accuracy bonus	65.783619356046	0	=	1.1315672387121
[ATTACK] after armor	176.52448923909
[PHYS CRIT %]	0.9
[ATTACK] after crit	176.52448923909
[ATTACK] after mult	147.24506026269
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Aeragabeth the crimson ooze for #WHITE#(63 to psi shield)#LAST#, #WHITE#518 physical#LAST# (#RED##{bold}#518#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Aeragabeth the crimson ooze!#{normal}#
[Actor:move]	751454	sandworm burrower	move from	32	23	to	33	23
[Actor:move]	751455	sandworm burrower	move from	39	12	to	40	12
[Actor:move]	751456	sandworm burrower	move from	36	22	to	37	22
[Actor:move]	751457	sandworm burrower	move from	16	36	to	16	35
[Actor:move]	751458	sandworm burrower	move from	24	14	to	25	14
[Actor:move]	751459	sandworm burrower	move from	24	28	to	25	28
[Actor:move]	751460	sandworm burrower	move from	15	26	to	15	27
[Actor:move]	751461	sandworm burrower	move from	26	13	to	26	14
[LOG]	
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	9	17	to	10	16
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.82 gold pieces.
[Identify]	arcing dwarven-steel longsword (Shrouds)	true
[LOG]	Garruk picks up (v.): #00FF80##UID:753707:0#arcing dwarven-steel longsword (Shrouds) (24-34 power, 4 apr)#LAST#.
[Identify]	shocking dwarven-steel steamsaw of arcane resistance (#RESIST#) (Nightmares)	true
[LOG]	Garruk picks up (C.): #00FF80##UID:754641:0#shocking dwarven-steel steamsaw of arcane resistance (+13%) (Nightmares) (20-29 power, 0 apr)#LAST#.
[Identify]	balanced dwarven-steel steamsaw of resilience (Shrouds)	true
[LOG]	Garruk picks up (C.): #00FF80##UID:754653:0#balanced dwarven-steel steamsaw of resilience (Shrouds) (20-31 power, 0 apr)#LAST#.
[ActorObjectUse] useObjectEnable: 	Robe of Force (Madness)	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	Robe of Force (Madness)	754677	is ineligible for talent interface
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Robe of Force (Madness)	true
[LOG]	Garruk picks up (N.): #FFD700##UID:754677:0#Robe of Force (Madness) (12 def, 8 armour)#LAST#.
[Identify]	steady hardened leather gloves of strength (#STATBONUS#) (Misfortune)	true
[LOG]	Garruk picks up (S.): #00FF80##UID:754665:0#steady hardened leather gloves of strength (+3) (Misfortune) (0 def, 2 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	supercharged yew totem of stinging	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	supercharged yew totem of stinging	753701	is ineligible for talent interface
[Identify]	supercharged yew totem of stinging	true
[LOG]	Garruk picks up (  .): #00FF80##UID:753701:0#supercharged yew totem of stinging [power 392]  (19 cooldown)#LAST#.
[Identify]	invigorating pair of hardened leather boots of tirelessness (Corpses)	true
[LOG]	Garruk picks up (R.): #0080FF##UID:754671:0#invigorating pair of hardened leather boots of tirelessness (Corpses) (0 def, 3 armour)#LAST#.
[Identify]	Torimavon the Prismravage (Madness)	true
[LOG]	Garruk picks up (T.): #FF7700##UID:753712:0#Torimavon the Prismravage (Madness) (0 def, 6 armour)#LAST#.
[Identify]	cleansing dwarven-steel mail armour of Eyal (Madness)	true
[LOG]	Garruk picks up (0.): #0080FF##UID:754659:0#cleansing dwarven-steel mail armour of Eyal (Madness) (3 def, 8 armour)#LAST#.
[Identify]	balanced dwarven-steel greatsword of crippling (Corpses)	true
[LOG]	Garruk picks up (q.): #0080FF##UID:754684:0#balanced dwarven-steel greatsword of crippling (Corpses) (36-57 power, 2 apr)#LAST#.
[Identify]	quick dwarven-steel greatsword of erosion (Shrouds)	true
[LOG]	Garruk picks up (r.): #0080FF##UID:754678:0#quick dwarven-steel greatsword of erosion (Shrouds) (33-53 power, 2 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/robe_of_force.png
[LORE] learning..	Robe of Force
[LOG]	Lore found: #0080FF#Robe of Force (Madness)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Robe of Force
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	6962	Garruk	move from	10	16	to	9	17
[Identify]	impenetrable dwarven-steel mail armour of the deep (Misfortune)	true
[LOG]	Garruk picks up (3.): #0080FF##UID:753691:0#impenetrable dwarven-steel mail armour of the deep (Misfortune) (3 def, 18 armour)#LAST#.
[LOG]	
[Actor:move]	6962	Garruk	move from	9	17	to	8	18
[Actor:move]	751454	sandworm burrower	move from	33	23	to	34	23
[Actor:move]	751455	sandworm burrower	move from	40	12	to	40	11
[Actor:move]	751456	sandworm burrower	move from	37	22	to	38	22
[Actor:move]	751457	sandworm burrower	move from	16	35	to	16	34
[Actor:move]	751458	sandworm burrower	move from	25	14	to	25	14
[Actor:move]	751459	sandworm burrower	move from	25	28	to	26	28
[Actor:move]	751460	sandworm burrower	move from	15	27	to	15	28
[Actor:move]	751461	sandworm burrower	move from	26	14	to	26	15
[LOG]	Resting starts...
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	Garruk stops regenerating health quickly.
[Actor:move]	751454	sandworm burrower	move from	34	23	to	35	23
[Actor:move]	751455	sandworm burrower	move from	40	11	to	41	11
[Actor:move]	751456	sandworm burrower	move from	38	22	to	38	21
[Actor:move]	751457	sandworm burrower	move from	16	34	to	17	34
[Actor:move]	751458	sandworm burrower	move from	25	14	to	25	15
[Actor:move]	751459	sandworm burrower	move from	26	28	to	27	28
[Actor:move]	751460	sandworm burrower	move from	15	28	to	15	29
[Actor:move]	751461	sandworm burrower	move from	26	15	to	26	16
[Actor:move]	751454	sandworm burrower	move from	35	23	to	36	23
[Actor:move]	751455	sandworm burrower	move from	41	11	to	41	10
[Actor:move]	751456	sandworm burrower	move from	38	21	to	38	20
[Actor:move]	751457	sandworm burrower	move from	17	34	to	18	34
[Actor:move]	751458	sandworm burrower	move from	25	15	to	25	16
[Actor:move]	751460	sandworm burrower	move from	15	29	to	15	30
[Actor:move]	751461	sandworm burrower	move from	26	16	to	27	16
[Actor:move]	751454	sandworm burrower	move from	36	23	to	37	23
[Actor:move]	751455	sandworm burrower	move from	41	10	to	41	9
[Actor:move]	751456	sandworm burrower	move from	38	20	to	38	19
[Actor:move]	751457	sandworm burrower	move from	18	34	to	19	34
[Actor:move]	751458	sandworm burrower	move from	25	16	to	25	17
[Actor:move]	751459	sandworm burrower	move from	27	28	to	26	28
[Actor:move]	751460	sandworm burrower	move from	15	30	to	15	31
[Actor:move]	751461	sandworm burrower	move from	27	16	to	27	17
[LOG]	#00ff00##UID:1239:0#Talent Harass Prey is ready to use.
[Actor:move]	751454	sandworm burrower	move from	37	23	to	38	23
[Actor:move]	751455	sandworm burrower	move from	41	9	to	41	8
[Actor:move]	751456	sandworm burrower	move from	38	19	to	38	18
[Actor:move]	751457	sandworm burrower	move from	19	34	to	19	33
[Actor:move]	751458	sandworm burrower	move from	25	17	to	24	17
[Actor:move]	751459	sandworm burrower	move from	26	28	to	26	27
[Actor:move]	751460	sandworm burrower	move from	15	31	to	15	32
[Actor:move]	751461	sandworm burrower	move from	27	17	to	27	18
[LOG]	Garruk is no longer attuned.
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[Actor:move]	751454	sandworm burrower	move from	38	23	to	39	23
[Actor:move]	751455	sandworm burrower	move from	41	8	to	41	7
[Actor:move]	751456	sandworm burrower	move from	38	18	to	38	17
[Actor:move]	751457	sandworm burrower	move from	19	33	to	19	32
[Actor:move]	751458	sandworm burrower	move from	24	17	to	24	18
[Actor:move]	751459	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	751460	sandworm burrower	move from	15	32	to	15	33
[Actor:move]	751461	sandworm burrower	move from	27	18	to	27	19
[Actor:move]	751454	sandworm burrower	move from	39	23	to	40	23
[Actor:move]	751455	sandworm burrower	move from	41	7	to	41	6
[Actor:move]	751456	sandworm burrower	move from	38	17	to	38	16
[Actor:move]	751457	sandworm burrower	move from	19	32	to	19	31
[Actor:move]	751458	sandworm burrower	move from	24	18	to	24	19
[Actor:move]	751459	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	751460	sandworm burrower	move from	15	33	to	15	34
[Actor:move]	751461	sandworm burrower	move from	27	19	to	27	20
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[Actor:move]	751454	sandworm burrower	move from	40	23	to	41	23
[Actor:move]	751455	sandworm burrower	move from	41	6	to	42	6
[Actor:move]	751456	sandworm burrower	move from	38	16	to	38	15
[Actor:move]	751457	sandworm burrower	move from	19	31	to	19	30
[Actor:move]	751458	sandworm burrower	move from	24	19	to	23	19
[Actor:move]	751459	sandworm burrower	move from	24	27	to	23	27
[Actor:move]	751460	sandworm burrower	move from	15	34	to	15	35
[Actor:move]	751461	sandworm burrower	move from	27	20	to	27	21
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	751455	sandworm burrower	move from	42	6	to	42	5
[Actor:move]	751456	sandworm burrower	move from	38	15	to	38	14
[Actor:move]	751457	sandworm burrower	move from	19	30	to	19	29
[Actor:move]	751458	sandworm burrower	move from	23	19	to	22	19
[Actor:move]	751459	sandworm burrower	move from	23	27	to	22	27
[Actor:move]	751460	sandworm burrower	move from	15	35	to	15	36
[Actor:move]	751461	sandworm burrower	move from	27	21	to	27	22
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	751457	sandworm burrower	move from	19	29	to	20	29
[Actor:move]	751458	sandworm burrower	move from	22	19	to	22	20
[Actor:move]	751459	sandworm burrower	move from	22	27	to	22	26
[Actor:move]	751460	sandworm burrower	move from	15	36	to	15	37
[Actor:move]	751461	sandworm burrower	move from	27	22	to	27	23
[Actor:move]	751454	sandworm burrower	move from	41	23	to	40	23
[Actor:move]	751455	sandworm burrower	move from	42	5	to	42	6
[Actor:move]	751456	sandworm burrower	move from	38	14	to	37	14
[Actor:move]	751457	sandworm burrower	move from	20	29	to	21	29
[Actor:move]	751458	sandworm burrower	move from	22	20	to	21	20
[Actor:move]	751459	sandworm burrower	move from	22	26	to	22	25
[Actor:move]	751460	sandworm burrower	move from	15	37	to	15	38
[Actor:move]	751461	sandworm burrower	move from	27	23	to	27	24
[Actor:move]	751454	sandworm burrower	move from	40	23	to	40	22
[Actor:move]	751455	sandworm burrower	move from	42	6	to	42	7
[Actor:move]	751456	sandworm burrower	move from	37	14	to	37	15
[Actor:move]	751457	sandworm burrower	move from	21	29	to	22	29
[Actor:move]	751458	sandworm burrower	move from	21	20	to	21	21
[Actor:move]	751459	sandworm burrower	move from	22	25	to	22	24
[Actor:move]	751460	sandworm burrower	move from	15	38	to	15	39
[Actor:move]	751461	sandworm burrower	move from	27	24	to	27	25
[Actor:move]	751454	sandworm burrower	move from	40	22	to	40	23
[Actor:move]	751455	sandworm burrower	move from	42	7	to	42	8
[Actor:move]	751456	sandworm burrower	move from	37	15	to	37	16
[Actor:move]	751457	sandworm burrower	move from	22	29	to	23	29
[Actor:move]	751458	sandworm burrower	move from	21	21	to	21	22
[Actor:move]	751459	sandworm burrower	move from	22	24	to	22	23
[Actor:move]	751460	sandworm burrower	move from	15	39	to	15	40
[Actor:move]	751461	sandworm burrower	move from	27	25	to	27	26
[Actor:move]	751454	sandworm burrower	move from	40	23	to	40	24
[Actor:move]	751455	sandworm burrower	move from	42	8	to	41	8
[Actor:move]	751456	sandworm burrower	move from	37	16	to	37	17
[Actor:move]	751457	sandworm burrower	move from	23	29	to	23	28
[Actor:move]	751458	sandworm burrower	move from	21	22	to	20	22
[Actor:move]	751459	sandworm burrower	move from	22	23	to	22	22
[Actor:move]	751460	sandworm burrower	move from	15	40	to	15	41
[Actor:move]	751461	sandworm burrower	move from	27	26	to	27	27
[Actor:move]	751454	sandworm burrower	move from	40	24	to	39	24
[Actor:move]	751455	sandworm burrower	move from	41	8	to	40	8
[Actor:move]	751456	sandworm burrower	move from	37	17	to	37	18
[Actor:move]	751457	sandworm burrower	move from	23	28	to	24	28
[Actor:move]	751458	sandworm burrower	move from	20	22	to	20	23
[Actor:move]	751459	sandworm burrower	move from	22	22	to	23	22
[Actor:move]	751461	sandworm burrower	move from	27	27	to	27	28
[Actor:move]	751454	sandworm burrower	move from	39	24	to	38	24
[Actor:move]	751455	sandworm burrower	move from	40	8	to	40	9
[Actor:move]	751456	sandworm burrower	move from	37	18	to	37	19
[Actor:move]	751457	sandworm burrower	move from	24	28	to	24	27
[Actor:move]	751458	sandworm burrower	move from	20	23	to	19	23
[Actor:move]	751459	sandworm burrower	move from	23	22	to	22	22
[Actor:move]	751460	sandworm burrower	move from	15	41	to	16	41
[Actor:move]	751454	sandworm burrower	move from	38	24	to	37	24
[Actor:move]	751455	sandworm burrower	move from	40	9	to	39	9
[Actor:move]	751456	sandworm burrower	move from	37	19	to	37	20
[Actor:move]	751457	sandworm burrower	move from	24	27	to	25	27
[Actor:move]	751458	sandworm burrower	move from	19	23	to	19	24
[Actor:move]	751459	sandworm burrower	move from	22	22	to	22	21
[Actor:move]	751460	sandworm burrower	move from	16	41	to	16	40
[Actor:move]	751461	sandworm burrower	move from	27	28	to	26	28
[Actor:move]	751454	sandworm burrower	move from	37	24	to	36	24
[Actor:move]	751455	sandworm burrower	move from	39	9	to	39	10
[Actor:move]	751456	sandworm burrower	move from	37	20	to	37	21
[Actor:move]	751457	sandworm burrower	move from	25	27	to	26	27
[Actor:move]	751458	sandworm burrower	move from	19	24	to	19	25
[Actor:move]	751459	sandworm burrower	move from	22	21	to	22	20
[Actor:move]	751460	sandworm burrower	move from	16	40	to	17	40
[Actor:move]	751461	sandworm burrower	move from	26	28	to	26	28
[Actor:move]	751454	sandworm burrower	move from	36	24	to	35	24
[Actor:move]	751455	sandworm burrower	move from	39	10	to	38	10
[Actor:move]	751456	sandworm burrower	move from	37	21	to	37	22
[Actor:move]	751457	sandworm burrower	move from	26	27	to	27	27
[Actor:move]	751458	sandworm burrower	move from	19	25	to	19	26
[Actor:move]	751459	sandworm burrower	move from	22	20	to	22	19
[Actor:move]	751460	sandworm burrower	move from	17	40	to	17	40
[Actor:move]	751461	sandworm burrower	move from	26	28	to	25	28
[Actor:move]	751454	sandworm burrower	move from	35	24	to	35	25
[Actor:move]	751455	sandworm burrower	move from	38	10	to	38	11
[Actor:move]	751456	sandworm burrower	move from	37	22	to	37	23
[Actor:move]	751457	sandworm burrower	move from	27	27	to	27	26
[Actor:move]	751458	sandworm burrower	move from	19	26	to	18	26
[Actor:move]	751459	sandworm burrower	move from	22	19	to	22	18
[Actor:move]	751460	sandworm burrower	move from	17	40	to	17	40
[Actor:move]	751461	sandworm burrower	move from	25	28	to	24	28
[Actor:move]	751454	sandworm burrower	move from	35	25	to	35	26
[Actor:move]	751455	sandworm burrower	move from	38	11	to	37	11
[Actor:move]	751456	sandworm burrower	move from	37	23	to	37	24
[Actor:move]	751457	sandworm burrower	move from	27	26	to	28	26
[Actor:move]	751458	sandworm burrower	move from	18	26	to	18	27
[Actor:move]	751459	sandworm burrower	move from	22	18	to	22	17
[Actor:move]	751460	sandworm burrower	move from	17	40	to	16	40
[Actor:move]	751461	sandworm burrower	move from	24	28	to	23	28
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[Actor:move]	751454	sandworm burrower	move from	35	26	to	35	27
[Actor:move]	751455	sandworm burrower	move from	37	11	to	37	12
[Actor:move]	751456	sandworm burrower	move from	37	24	to	37	25
[Actor:move]	751457	sandworm burrower	move from	28	26	to	28	25
[Actor:move]	751458	sandworm burrower	move from	18	27	to	17	27
[Actor:move]	751459	sandworm burrower	move from	22	17	to	22	16
[Actor:move]	751460	sandworm burrower	move from	16	40	to	16	39
[Actor:move]	751461	sandworm burrower	move from	23	28	to	22	28
[Actor:move]	751454	sandworm burrower	move from	35	27	to	34	27
[Actor:move]	751455	sandworm burrower	move from	37	12	to	36	12
[Actor:move]	751456	sandworm burrower	move from	37	25	to	37	26
[Actor:move]	751457	sandworm burrower	move from	28	25	to	28	24
[Actor:move]	751458	sandworm burrower	move from	17	27	to	16	27
[Actor:move]	751459	sandworm burrower	move from	22	16	to	22	15
[Actor:move]	751460	sandworm burrower	move from	16	39	to	15	39
[Actor:move]	751461	sandworm burrower	move from	22	28	to	21	28
[Actor:move]	751454	sandworm burrower	move from	34	27	to	34	28
[Actor:move]	751455	sandworm burrower	move from	36	12	to	36	13
[Actor:move]	751457	sandworm burrower	move from	28	24	to	29	24
[Actor:move]	751458	sandworm burrower	move from	16	27	to	15	27
[Actor:move]	751459	sandworm burrower	move from	22	15	to	22	14
[Actor:move]	751460	sandworm burrower	move from	15	39	to	15	38
[Actor:move]	751461	sandworm burrower	move from	21	28	to	20	28
[Actor:move]	751454	sandworm burrower	move from	34	28	to	33	28
[Actor:move]	751455	sandworm burrower	move from	36	13	to	36	14
[Actor:move]	751456	sandworm burrower	move from	37	26	to	36	26
[Actor:move]	751457	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751458	sandworm burrower	move from	15	27	to	14	27
[Actor:move]	751459	sandworm burrower	move from	22	14	to	22	13
[Actor:move]	751460	sandworm burrower	move from	15	38	to	15	37
[Actor:move]	751461	sandworm burrower	move from	20	28	to	19	28
[Actor:move]	751454	sandworm burrower	move from	33	28	to	32	28
[Actor:move]	751455	sandworm burrower	move from	36	14	to	36	13
[Actor:move]	751456	sandworm burrower	move from	36	26	to	35	26
[Actor:move]	751457	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751458	sandworm burrower	move from	14	27	to	13	27
[Actor:move]	751459	sandworm burrower	move from	22	13	to	22	12
[Actor:move]	751460	sandworm burrower	move from	15	37	to	15	36
[Actor:move]	751461	sandworm burrower	move from	19	28	to	18	28
[Actor:move]	751454	sandworm burrower	move from	32	28	to	31	28
[Actor:move]	751455	sandworm burrower	move from	36	13	to	35	13
[Actor:move]	751456	sandworm burrower	move from	35	26	to	35	25
[Actor:move]	751457	sandworm burrower	move from	31	24	to	31	23
[Actor:move]	751458	sandworm burrower	move from	13	27	to	12	27
[Actor:move]	751460	sandworm burrower	move from	15	36	to	14	36
[Actor:move]	751461	sandworm burrower	move from	18	28	to	17	28
[Actor:move]	751454	sandworm burrower	move from	31	28	to	30	28
[Actor:move]	751455	sandworm burrower	move from	35	13	to	34	13
[Actor:move]	751456	sandworm burrower	move from	35	25	to	35	24
[Actor:move]	751457	sandworm burrower	move from	31	23	to	31	22
[Actor:move]	751458	sandworm burrower	move from	12	27	to	11	27
[Actor:move]	751459	sandworm burrower	move from	22	12	to	23	12
[Actor:move]	751460	sandworm burrower	move from	14	36	to	14	35
[Actor:move]	751461	sandworm burrower	move from	17	28	to	16	28
[Actor:move]	751454	sandworm burrower	move from	30	28	to	29	28
[Actor:move]	751455	sandworm burrower	move from	34	13	to	34	14
[Actor:move]	751456	sandworm burrower	move from	35	24	to	34	24
[Actor:move]	751457	sandworm burrower	move from	31	22	to	32	22
[Actor:move]	751458	sandworm burrower	move from	11	27	to	10	27
[Actor:move]	751459	sandworm burrower	move from	23	12	to	23	13
[Actor:move]	751460	sandworm burrower	move from	14	35	to	13	35
[Actor:move]	751461	sandworm burrower	move from	16	28	to	15	28
[Actor:move]	751454	sandworm burrower	move from	29	28	to	28	28
[Actor:move]	751455	sandworm burrower	move from	34	14	to	34	15
[Actor:move]	751457	sandworm burrower	move from	32	22	to	33	22
[Actor:move]	751458	sandworm burrower	move from	10	27	to	9	27
[Actor:move]	751459	sandworm burrower	move from	23	13	to	24	13
[Actor:move]	751460	sandworm burrower	move from	13	35	to	12	35
[Actor:move]	751454	sandworm burrower	move from	28	28	to	27	28
[Actor:move]	751455	sandworm burrower	move from	34	15	to	33	15
[Actor:move]	751456	sandworm burrower	move from	34	24	to	33	24
[Actor:move]	751457	sandworm burrower	move from	33	22	to	34	22
[Actor:move]	751458	sandworm burrower	move from	9	27	to	8	27
[Actor:move]	751459	sandworm burrower	move from	24	13	to	23	13
[Actor:move]	751460	sandworm burrower	move from	12	35	to	12	34
[Actor:move]	751461	sandworm burrower	move from	15	28	to	16	28
[Actor:move]	751454	sandworm burrower	move from	27	28	to	26	28
[Actor:move]	751455	sandworm burrower	move from	33	15	to	33	16
[Actor:move]	751456	sandworm burrower	move from	33	24	to	33	25
[Actor:move]	751457	sandworm burrower	move from	34	22	to	34	21
[Actor:move]	751459	sandworm burrower	move from	23	13	to	24	13
[Actor:move]	751460	sandworm burrower	move from	12	34	to	12	33
[Actor:move]	751461	sandworm burrower	move from	16	28	to	17	28
[Actor:move]	751454	sandworm burrower	move from	26	28	to	25	28
[Actor:move]	751455	sandworm burrower	move from	33	16	to	33	17
[Actor:move]	751456	sandworm burrower	move from	33	25	to	33	26
[Actor:move]	751457	sandworm burrower	move from	34	21	to	35	21
[Actor:move]	751458	sandworm burrower	move from	8	27	to	9	27
[Actor:move]	751459	sandworm burrower	move from	24	13	to	24	14
[Actor:move]	751460	sandworm burrower	move from	12	33	to	12	32
[Actor:move]	751461	sandworm burrower	move from	17	28	to	18	28
[Actor:move]	751454	sandworm burrower	move from	25	28	to	24	28
[Actor:move]	751455	sandworm burrower	move from	33	17	to	32	17
[Actor:move]	751456	sandworm burrower	move from	33	26	to	32	26
[Actor:move]	751457	sandworm burrower	move from	35	21	to	36	21
[Actor:move]	751458	sandworm burrower	move from	9	27	to	10	27
[Actor:move]	751459	sandworm burrower	move from	24	14	to	25	14
[Actor:move]	751460	sandworm burrower	move from	12	32	to	12	31
[Actor:move]	751461	sandworm burrower	move from	18	28	to	18	27
[Actor:move]	751454	sandworm burrower	move from	24	28	to	23	28
[Actor:move]	751455	sandworm burrower	move from	32	17	to	32	18
[Actor:move]	751456	sandworm burrower	move from	32	26	to	32	27
[Actor:move]	751457	sandworm burrower	move from	36	21	to	37	21
[Actor:move]	751458	sandworm burrower	move from	10	27	to	11	27
[Actor:move]	751459	sandworm burrower	move from	25	14	to	25	15
[Actor:move]	751460	sandworm burrower	move from	12	31	to	12	30
[Actor:move]	751461	sandworm burrower	move from	18	27	to	18	26
[Actor:move]	751454	sandworm burrower	move from	23	28	to	22	28
[Actor:move]	751455	sandworm burrower	move from	32	18	to	31	18
[Actor:move]	751456	sandworm burrower	move from	32	27	to	31	27
[Actor:move]	751457	sandworm burrower	move from	37	21	to	37	20
[Actor:move]	751458	sandworm burrower	move from	11	27	to	12	27
[Actor:move]	751459	sandworm burrower	move from	25	15	to	25	16
[Actor:move]	751460	sandworm burrower	move from	12	30	to	11	30
[Actor:move]	751461	sandworm burrower	move from	18	26	to	19	26
[Actor:move]	751454	sandworm burrower	move from	22	28	to	21	28
[Actor:move]	751455	sandworm burrower	move from	31	18	to	31	19
[Actor:move]	751456	sandworm burrower	move from	31	27	to	30	27
[Actor:move]	751457	sandworm burrower	move from	37	20	to	37	19
[Actor:move]	751458	sandworm burrower	move from	12	27	to	13	27
[Actor:move]	751459	sandworm burrower	move from	25	16	to	26	16
[Actor:move]	751460	sandworm burrower	move from	11	30	to	11	29
[Actor:move]	751461	sandworm burrower	move from	19	26	to	19	25
[Actor:move]	751454	sandworm burrower	move from	21	28	to	20	28
[Actor:move]	751455	sandworm burrower	move from	31	19	to	31	20
[Actor:move]	751456	sandworm burrower	move from	30	27	to	29	27
[Actor:move]	751457	sandworm burrower	move from	37	19	to	38	19
[Actor:move]	751458	sandworm burrower	move from	13	27	to	14	27
[Actor:move]	751459	sandworm burrower	move from	26	16	to	26	17
[Actor:move]	751460	sandworm burrower	move from	11	29	to	11	28
[Actor:move]	751461	sandworm burrower	move from	19	25	to	19	24
[Actor:move]	751454	sandworm burrower	move from	20	28	to	19	28
[Actor:move]	751455	sandworm burrower	move from	31	20	to	31	21
[Actor:move]	751456	sandworm burrower	move from	29	27	to	28	27
[Actor:move]	751457	sandworm burrower	move from	38	19	to	38	18
[Actor:move]	751458	sandworm burrower	move from	14	27	to	15	27
[Actor:move]	751459	sandworm burrower	move from	26	17	to	26	18
[Actor:move]	751460	sandworm burrower	move from	11	28	to	11	27
[Actor:move]	751461	sandworm burrower	move from	19	24	to	20	24
[Actor:move]	751454	sandworm burrower	move from	19	28	to	18	28
[Actor:move]	751455	sandworm burrower	move from	31	21	to	30	21
[Actor:move]	751456	sandworm burrower	move from	28	27	to	27	27
[Actor:move]	751457	sandworm burrower	move from	38	18	to	38	17
[Actor:move]	751458	sandworm burrower	move from	15	27	to	16	27
[Actor:move]	751459	sandworm burrower	move from	26	18	to	26	19
[Actor:move]	751460	sandworm burrower	move from	11	27	to	11	26
[Actor:move]	751461	sandworm burrower	move from	20	24	to	20	23
[Actor:move]	751454	sandworm burrower	move from	18	28	to	17	28
[Actor:move]	751455	sandworm burrower	move from	30	21	to	30	22
[Actor:move]	751456	sandworm burrower	move from	27	27	to	27	28
[Actor:move]	751457	sandworm burrower	move from	38	17	to	39	17
[Actor:move]	751458	sandworm burrower	move from	16	27	to	17	27
[Actor:move]	751459	sandworm burrower	move from	26	19	to	27	19
[Actor:move]	751460	sandworm burrower	move from	11	26	to	11	25
[Actor:move]	751461	sandworm burrower	move from	20	23	to	21	23
[Actor:move]	751454	sandworm burrower	move from	17	28	to	16	28
[Actor:move]	751455	sandworm burrower	move from	30	22	to	29	22
[Actor:move]	751456	sandworm burrower	move from	27	28	to	27	27
[Actor:move]	751457	sandworm burrower	move from	39	17	to	40	17
[Actor:move]	751458	sandworm burrower	move from	17	27	to	18	27
[Actor:move]	751459	sandworm burrower	move from	27	19	to	27	20
[Actor:move]	751460	sandworm burrower	move from	11	25	to	11	24
[Actor:move]	751461	sandworm burrower	move from	21	23	to	22	23
[Actor:move]	751454	sandworm burrower	move from	16	28	to	15	28
[Actor:move]	751455	sandworm burrower	move from	29	22	to	28	22
[Actor:move]	751456	sandworm burrower	move from	27	27	to	26	27
[Actor:move]	751457	sandworm burrower	move from	40	17	to	40	16
[Actor:move]	751458	sandworm burrower	move from	18	27	to	19	27
[Actor:move]	751459	sandworm burrower	move from	27	20	to	27	21
[Actor:move]	751460	sandworm burrower	move from	11	24	to	11	23
[Actor:move]	751461	sandworm burrower	move from	22	23	to	22	22
[Actor:move]	751455	sandworm burrower	move from	28	22	to	28	23
[Actor:move]	751456	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	751457	sandworm burrower	move from	40	16	to	40	17
[Actor:move]	751458	sandworm burrower	move from	19	27	to	20	27
[Actor:move]	751459	sandworm burrower	move from	27	21	to	27	22
[Actor:move]	751460	sandworm burrower	move from	11	23	to	11	22
[Actor:move]	751461	sandworm burrower	move from	22	22	to	23	22
[Actor:move]	751455	sandworm burrower	move from	28	23	to	27	23
[Actor:move]	751456	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	751457	sandworm burrower	move from	40	17	to	40	16
[Actor:move]	751458	sandworm burrower	move from	20	27	to	21	27
[Actor:move]	751459	sandworm burrower	move from	27	22	to	27	22
[Actor:move]	751460	sandworm burrower	move from	11	22	to	11	21
[Actor:move]	751461	sandworm burrower	move from	23	22	to	23	21
[Actor:move]	751454	sandworm burrower	move from	15	28	to	15	27
[Actor:move]	751455	sandworm burrower	move from	27	23	to	26	23
[Actor:move]	751457	sandworm burrower	move from	40	16	to	40	15
[Actor:move]	751458	sandworm burrower	move from	21	27	to	22	27
[Actor:move]	751459	sandworm burrower	move from	27	22	to	26	22
[Actor:move]	751460	sandworm burrower	move from	11	21	to	11	20
[Actor:move]	751461	sandworm burrower	move from	23	21	to	23	20
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[Actor:move]	751454	sandworm burrower	move from	15	27	to	15	26
[Actor:move]	751455	sandworm burrower	move from	26	23	to	26	24
[Actor:move]	751456	sandworm burrower	move from	24	27	to	23	27
[Actor:move]	751457	sandworm burrower	move from	40	15	to	41	15
[Actor:move]	751458	sandworm burrower	move from	22	27	to	22	27
[Actor:move]	751459	sandworm burrower	move from	26	22	to	26	23
[Actor:move]	751460	sandworm burrower	move from	11	20	to	11	19
[Actor:move]	751461	sandworm burrower	move from	23	20	to	24	20
[LOG]	Rested for 46 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	8	18	to	9	19
[Actor:move]	6962	Garruk	move from	9	19	to	10	20
[Actor:move]	751454	sandworm burrower	move from	15	26	to	15	25
[Actor:move]	751455	sandworm burrower	move from	26	24	to	26	25
[Actor:move]	751456	sandworm burrower	move from	23	27	to	23	27
[Actor:move]	751457	sandworm burrower	move from	41	15	to	41	14
[Actor:move]	751458	sandworm burrower	move from	22	27	to	22	27
[Actor:move]	751459	sandworm burrower	move from	26	23	to	25	23
[Actor:move]	751460	sandworm burrower	move from	11	19	to	11	18
[Actor:move]	751461	sandworm burrower	move from	24	20	to	25	20
[Actor:move]	6962	Garruk	move from	10	20	to	11	21
[Actor:move]	751454	sandworm burrower	move from	15	25	to	15	24
[Actor:move]	751455	sandworm burrower	move from	26	25	to	26	24
[Actor:move]	751456	sandworm burrower	move from	23	27	to	23	26
[Actor:move]	751457	sandworm burrower	move from	41	14	to	42	14
[Actor:move]	751458	sandworm burrower	move from	22	27	to	22	26
[Actor:move]	751459	sandworm burrower	move from	25	23	to	25	24
[Actor:move]	751461	sandworm burrower	move from	25	20	to	25	19
[Actor:move]	6962	Garruk	move from	11	21	to	11	22
[Actor:move]	6962	Garruk	move from	11	22	to	11	23
[Actor:move]	751454	sandworm burrower	move from	15	24	to	16	24
[Actor:move]	751455	sandworm burrower	move from	26	24	to	26	24
[Actor:move]	751456	sandworm burrower	move from	23	26	to	23	26
[Actor:move]	751457	sandworm burrower	move from	42	14	to	42	13
[Actor:move]	751458	sandworm burrower	move from	22	26	to	22	26
[Actor:move]	751459	sandworm burrower	move from	25	24	to	24	24
[Actor:move]	751460	sandworm burrower	move from	11	18	to	12	18
[Actor:move]	751461	sandworm burrower	move from	25	19	to	25	18
[Actor:move]	6962	Garruk	move from	11	23	to	11	24
[Actor:move]	751454	sandworm burrower	move from	16	24	to	17	24
[Actor:move]	751455	sandworm burrower	move from	26	24	to	27	24
[Actor:move]	751456	sandworm burrower	move from	23	26	to	23	25
[Actor:move]	751457	sandworm burrower	move from	42	13	to	42	12
[Actor:move]	751458	sandworm burrower	move from	22	26	to	21	26
[Actor:move]	751459	sandworm burrower	move from	24	24	to	24	25
[Actor:move]	751460	sandworm burrower	move from	12	18	to	12	19
[Actor:move]	751461	sandworm burrower	move from	25	18	to	26	18
[Actor:move]	6962	Garruk	move from	11	24	to	11	25
[Actor:move]	6962	Garruk	move from	11	25	to	11	26
[Actor:move]	751454	sandworm burrower	move from	17	24	to	18	24
[Actor:move]	751455	sandworm burrower	move from	27	24	to	27	25
[Actor:move]	751456	sandworm burrower	move from	23	25	to	23	24
[Actor:move]	751457	sandworm burrower	move from	42	12	to	42	11
[Actor:move]	751458	sandworm burrower	move from	21	26	to	20	26
[Actor:move]	751459	sandworm burrower	move from	24	25	to	23	25
[Actor:move]	751460	sandworm burrower	move from	12	19	to	13	19
[Actor:move]	751461	sandworm burrower	move from	26	18	to	26	17
[Actor:move]	6962	Garruk	move from	11	26	to	11	27
[Actor:move]	6962	Garruk	move from	11	27	to	11	28
[Actor:move]	751454	sandworm burrower	move from	18	24	to	19	24
[Actor:move]	751455	sandworm burrower	move from	27	25	to	27	26
[Actor:move]	751456	sandworm burrower	move from	23	24	to	22	24
[Actor:move]	751457	sandworm burrower	move from	42	11	to	42	10
[Actor:move]	751458	sandworm burrower	move from	20	26	to	20	27
[Actor:move]	751459	sandworm burrower	move from	23	25	to	22	25
[Actor:move]	751460	sandworm burrower	move from	13	19	to	14	19
[Actor:move]	751461	sandworm burrower	move from	26	17	to	26	18
[Actor:move]	6962	Garruk	move from	11	28	to	10	28
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	19	24	to	20	24
[Actor:move]	751455	sandworm burrower	move from	27	26	to	27	27
[Actor:move]	751456	sandworm burrower	move from	22	24	to	22	23
[Actor:move]	751457	sandworm burrower	move from	42	10	to	42	9
[Actor:move]	751458	sandworm burrower	move from	20	27	to	19	27
[Actor:move]	751459	sandworm burrower	move from	22	25	to	21	25
[Actor:move]	751460	sandworm burrower	move from	14	19	to	14	20
[Actor:move]	751461	sandworm burrower	move from	26	18	to	27	18
[Actor:move]	6962	Garruk	move from	10	28	to	9	29
[LOG]	
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	20	24	to	21	24
[Actor:move]	751455	sandworm burrower	move from	27	27	to	27	28
[Actor:move]	751456	sandworm burrower	move from	22	23	to	22	22
[Actor:move]	751457	sandworm burrower	move from	42	9	to	42	8
[Actor:move]	751458	sandworm burrower	move from	19	27	to	19	28
[Actor:move]	751459	sandworm burrower	move from	21	25	to	21	26
[Actor:move]	751460	sandworm burrower	move from	14	20	to	14	21
[Actor:move]	751461	sandworm burrower	move from	27	18	to	28	18
[LOG]	
[LOG]	The unstable sand tunnel collapses!
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	21	24	to	22	24
[Actor:move]	751456	sandworm burrower	move from	22	22	to	22	21
[Actor:move]	751457	sandworm burrower	move from	42	8	to	42	7
[Actor:move]	751458	sandworm burrower	move from	19	28	to	18	28
[Actor:move]	751459	sandworm burrower	move from	21	26	to	21	27
[Actor:move]	751460	sandworm burrower	move from	14	21	to	14	22
[Actor:move]	751461	sandworm burrower	move from	28	18	to	29	18
[LOG]	
[Actor:move]	6962	Garruk	move from	9	29	to	9	28
[Actor:move]	751454	sandworm burrower	move from	22	24	to	23	24
[Actor:move]	751455	sandworm burrower	move from	27	28	to	28	28
[Actor:move]	751456	sandworm burrower	move from	22	21	to	22	20
[Actor:move]	751457	sandworm burrower	move from	42	7	to	42	6
[Actor:move]	751458	sandworm burrower	move from	18	28	to	17	28
[Actor:move]	751459	sandworm burrower	move from	21	27	to	20	27
[Actor:move]	751460	sandworm burrower	move from	14	22	to	14	23
[Actor:move]	751461	sandworm burrower	move from	29	18	to	30	18
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	23	24	to	24	24
[Actor:move]	751455	sandworm burrower	move from	28	28	to	28	27
[Actor:move]	751456	sandworm burrower	move from	22	20	to	22	19
[Actor:move]	751457	sandworm burrower	move from	42	6	to	42	5
[Actor:move]	751458	sandworm burrower	move from	17	28	to	16	28
[Actor:move]	751459	sandworm burrower	move from	20	27	to	19	27
[Actor:move]	751460	sandworm burrower	move from	14	23	to	14	24
[Actor:move]	751461	sandworm burrower	move from	30	18	to	31	18
[LOG]	
[Actor:move]	751454	sandworm burrower	move from	24	24	to	25	24
[Actor:move]	751455	sandworm burrower	move from	28	27	to	28	26
[Actor:move]	751456	sandworm burrower	move from	22	19	to	22	18
[Actor:move]	751458	sandworm burrower	move from	16	28	to	15	28
[Actor:move]	751459	sandworm burrower	move from	19	27	to	18	27
[Actor:move]	751460	sandworm burrower	move from	14	24	to	15	24
[Actor:move]	751461	sandworm burrower	move from	31	18	to	32	18
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	25	24	to	26	24
[Actor:move]	751455	sandworm burrower	move from	28	26	to	29	26
[Actor:move]	751456	sandworm burrower	move from	22	18	to	22	17
[Actor:move]	751457	sandworm burrower	move from	42	5	to	41	5
[Actor:move]	751459	sandworm burrower	move from	18	27	to	17	27
[Actor:move]	751460	sandworm burrower	move from	15	24	to	15	25
[Actor:move]	751461	sandworm burrower	move from	32	18	to	33	18
[LOG]	
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	26	24	to	27	24
[Actor:move]	751455	sandworm burrower	move from	29	26	to	30	26
[Actor:move]	751456	sandworm burrower	move from	22	17	to	22	16
[Actor:move]	751457	sandworm burrower	move from	41	5	to	41	6
[Actor:move]	751458	sandworm burrower	move from	15	28	to	15	27
[Actor:move]	751459	sandworm burrower	move from	17	27	to	16	27
[Actor:move]	751460	sandworm burrower	move from	15	25	to	15	26
[Actor:move]	751461	sandworm burrower	move from	33	18	to	34	18
[LOG]	
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	27	24	to	28	24
[Actor:move]	751455	sandworm burrower	move from	30	26	to	31	26
[Actor:move]	751456	sandworm burrower	move from	22	16	to	22	15
[Actor:move]	751457	sandworm burrower	move from	41	6	to	41	7
[Actor:move]	751458	sandworm burrower	move from	15	27	to	15	27
[Actor:move]	751459	sandworm burrower	move from	16	27	to	16	27
[Actor:move]	751460	sandworm burrower	move from	15	26	to	15	26
[Actor:move]	751461	sandworm burrower	move from	34	18	to	35	18
[LOG]	
[Actor:move]	751454	sandworm burrower	move from	28	24	to	29	24
[Actor:move]	751455	sandworm burrower	move from	31	26	to	32	26
[Actor:move]	751456	sandworm burrower	move from	22	15	to	22	14
[Actor:move]	751457	sandworm burrower	move from	41	7	to	41	6
[Actor:move]	751458	sandworm burrower	move from	15	27	to	15	27
[Actor:move]	751459	sandworm burrower	move from	16	27	to	16	26
[Actor:move]	751460	sandworm burrower	move from	15	26	to	15	26
[Actor:move]	751461	sandworm burrower	move from	35	18	to	35	19
[Actor:move]	751454	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751455	sandworm burrower	move from	32	26	to	32	25
[Actor:move]	751456	sandworm burrower	move from	22	14	to	22	13
[Actor:move]	751457	sandworm burrower	move from	41	6	to	41	7
[Actor:move]	751458	sandworm burrower	move from	15	27	to	15	27
[Actor:move]	751459	sandworm burrower	move from	16	26	to	16	25
[Actor:move]	751460	sandworm burrower	move from	15	26	to	15	25
[Actor:move]	751461	sandworm burrower	move from	35	19	to	36	19
[Actor:move]	751454	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751455	sandworm burrower	move from	32	25	to	32	24
[Actor:move]	751456	sandworm burrower	move from	22	13	to	22	12
[Actor:move]	751457	sandworm burrower	move from	41	7	to	41	8
[Actor:move]	751458	sandworm burrower	move from	15	27	to	15	28
[Actor:move]	751459	sandworm burrower	move from	16	25	to	16	25
[Actor:move]	751460	sandworm burrower	move from	15	25	to	14	25
[Actor:move]	751461	sandworm burrower	move from	36	19	to	37	19
[Actor:move]	751454	sandworm burrower	move from	31	24	to	31	24
[Actor:move]	751455	sandworm burrower	move from	32	24	to	33	24
[Actor:move]	751457	sandworm burrower	move from	41	8	to	41	9
[Actor:move]	751458	sandworm burrower	move from	15	28	to	14	28
[Actor:move]	751459	sandworm burrower	move from	16	25	to	16	26
[Actor:move]	751460	sandworm burrower	move from	14	25	to	14	24
[Actor:move]	751461	sandworm burrower	move from	37	19	to	38	19
[Actor:move]	751454	sandworm burrower	move from	31	24	to	30	24
[Actor:move]	751455	sandworm burrower	move from	33	24	to	34	24
[Actor:move]	751456	sandworm burrower	move from	22	12	to	22	13
[Actor:move]	751457	sandworm burrower	move from	41	9	to	41	10
[Actor:move]	751458	sandworm burrower	move from	14	28	to	14	27
[Actor:move]	751459	sandworm burrower	move from	16	26	to	16	27
[Actor:move]	751460	sandworm burrower	move from	14	24	to	14	23
[Actor:move]	751461	sandworm burrower	move from	38	19	to	39	19
[Actor:move]	751454	sandworm burrower	move from	30	24	to	30	25
[Actor:move]	751455	sandworm burrower	move from	34	24	to	34	23
[Actor:move]	751456	sandworm burrower	move from	22	13	to	23	13
[Actor:move]	751457	sandworm burrower	move from	41	10	to	41	11
[Actor:move]	751458	sandworm burrower	move from	14	27	to	13	27
[Actor:move]	751459	sandworm burrower	move from	16	27	to	15	27
[Actor:move]	751460	sandworm burrower	move from	14	23	to	14	22
[Actor:move]	751461	sandworm burrower	move from	39	19	to	39	18
[Actor:move]	751454	sandworm burrower	move from	30	25	to	29	25
[Actor:move]	751455	sandworm burrower	move from	34	23	to	35	23
[Actor:move]	751456	sandworm burrower	move from	23	13	to	24	13
[Actor:move]	751457	sandworm burrower	move from	41	11	to	41	12
[Actor:move]	751458	sandworm burrower	move from	13	27	to	12	27
[Actor:move]	751459	sandworm burrower	move from	15	27	to	14	27
[Actor:move]	751460	sandworm burrower	move from	14	22	to	13	22
[Actor:move]	751461	sandworm burrower	move from	39	18	to	40	18
[Actor:move]	751454	sandworm burrower	move from	29	25	to	29	26
[Actor:move]	751455	sandworm burrower	move from	35	23	to	36	23
[Actor:move]	751456	sandworm burrower	move from	24	13	to	25	13
[Actor:move]	751457	sandworm burrower	move from	41	12	to	41	13
[Actor:move]	751458	sandworm burrower	move from	12	27	to	11	27
[Actor:move]	751459	sandworm burrower	move from	14	27	to	13	27
[Actor:move]	751460	sandworm burrower	move from	13	22	to	12	22
[Actor:move]	751461	sandworm burrower	move from	40	18	to	41	18
[Actor:move]	751454	sandworm burrower	move from	29	26	to	29	27
[Actor:move]	751455	sandworm burrower	move from	36	23	to	37	23
[Actor:move]	751456	sandworm burrower	move from	25	13	to	25	14
[Actor:move]	751457	sandworm burrower	move from	41	13	to	41	14
[Actor:move]	751458	sandworm burrower	move from	11	27	to	10	27
[Actor:move]	751459	sandworm burrower	move from	13	27	to	12	27
[Actor:move]	751460	sandworm burrower	move from	12	22	to	11	22
[Actor:move]	751461	sandworm burrower	move from	41	18	to	41	17
[Actor:move]	751454	sandworm burrower	move from	29	27	to	29	28
[Actor:move]	751455	sandworm burrower	move from	37	23	to	38	23
[Actor:move]	751456	sandworm burrower	move from	25	14	to	26	14
[Actor:move]	751457	sandworm burrower	move from	41	14	to	41	15
[Actor:move]	751458	sandworm burrower	move from	10	27	to	9	27
[Actor:move]	751459	sandworm burrower	move from	12	27	to	11	27
[Actor:move]	751460	sandworm burrower	move from	11	22	to	11	21
[Actor:move]	751461	sandworm burrower	move from	41	17	to	41	16
[Actor:move]	751454	sandworm burrower	move from	29	28	to	28	28
[Actor:move]	751455	sandworm burrower	move from	38	23	to	39	23
[Actor:move]	751456	sandworm burrower	move from	26	14	to	27	14
[Actor:move]	751457	sandworm burrower	move from	41	15	to	41	15
[Actor:move]	751458	sandworm burrower	move from	9	27	to	8	27
[Actor:move]	751459	sandworm burrower	move from	11	27	to	10	27
[Actor:move]	751460	sandworm burrower	move from	11	21	to	11	20
[Actor:move]	751461	sandworm burrower	move from	41	16	to	41	16
[Actor:move]	751454	sandworm burrower	move from	28	28	to	27	28
[Actor:move]	751455	sandworm burrower	move from	39	23	to	40	23
[Actor:move]	751456	sandworm burrower	move from	27	14	to	28	14
[Actor:move]	751457	sandworm burrower	move from	41	15	to	41	15
[Actor:move]	751459	sandworm burrower	move from	10	27	to	9	27
[Actor:move]	751460	sandworm burrower	move from	11	20	to	11	19
[Actor:move]	751461	sandworm burrower	move from	41	16	to	41	17
[Actor:move]	751455	sandworm burrower	move from	40	23	to	41	23
[Actor:move]	751456	sandworm burrower	move from	28	14	to	28	13
[Actor:move]	751457	sandworm burrower	move from	41	15	to	40	15
[Actor:move]	751458	sandworm burrower	move from	8	27	to	8	27
[Actor:move]	751459	sandworm burrower	move from	9	27	to	9	27
[Actor:move]	751460	sandworm burrower	move from	11	19	to	11	18
[Actor:move]	751461	sandworm burrower	move from	41	17	to	41	18
[Actor:move]	751456	sandworm burrower	move from	28	13	to	28	14
[Actor:move]	751457	sandworm burrower	move from	40	15	to	39	15
[Actor:move]	751458	sandworm burrower	move from	8	27	to	8	27
[Actor:move]	751459	sandworm burrower	move from	9	27	to	10	27
[Actor:move]	751461	sandworm burrower	move from	41	18	to	40	18
[Actor:move]	751454	sandworm burrower	move from	27	28	to	28	28
[Actor:move]	751455	sandworm burrower	move from	41	23	to	40	23
[Actor:move]	751456	sandworm burrower	move from	28	14	to	29	14
[Actor:move]	751457	sandworm burrower	move from	39	15	to	39	16
[Actor:move]	751458	sandworm burrower	move from	8	27	to	8	26
[Actor:move]	751459	sandworm burrower	move from	10	27	to	11	27
[Actor:move]	751460	sandworm burrower	move from	11	18	to	12	18
[Actor:move]	751461	sandworm burrower	move from	40	18	to	39	18
[Actor:move]	751454	sandworm burrower	move from	28	28	to	28	27
[Actor:move]	751455	sandworm burrower	move from	40	23	to	39	23
[Actor:move]	751456	sandworm burrower	move from	29	14	to	30	14
[Actor:move]	751457	sandworm burrower	move from	39	16	to	38	16
[Actor:move]	751458	sandworm burrower	move from	8	26	to	8	25
[Actor:move]	751459	sandworm burrower	move from	11	27	to	12	27
[Actor:move]	751460	sandworm burrower	move from	12	18	to	12	19
[Actor:move]	751461	sandworm burrower	move from	39	18	to	38	18
[Actor:move]	751454	sandworm burrower	move from	28	27	to	28	26
[Actor:move]	751455	sandworm burrower	move from	39	23	to	38	23
[Actor:move]	751456	sandworm burrower	move from	30	14	to	31	14
[Actor:move]	751457	sandworm burrower	move from	38	16	to	38	17
[Actor:move]	751458	sandworm burrower	move from	8	25	to	9	25
[Actor:move]	751459	sandworm burrower	move from	12	27	to	13	27
[Actor:move]	751460	sandworm burrower	move from	12	19	to	13	19
[Actor:move]	751461	sandworm burrower	move from	38	18	to	38	19
[Actor:move]	751454	sandworm burrower	move from	28	26	to	28	25
[Actor:move]	751455	sandworm burrower	move from	38	23	to	37	23
[Actor:move]	751456	sandworm burrower	move from	31	14	to	32	14
[Actor:move]	751457	sandworm burrower	move from	38	17	to	38	18
[Actor:move]	751458	sandworm burrower	move from	9	25	to	9	24
[Actor:move]	751459	sandworm burrower	move from	13	27	to	14	27
[Actor:move]	751460	sandworm burrower	move from	13	19	to	14	19
[Actor:move]	751461	sandworm burrower	move from	38	19	to	38	20
[Actor:move]	751454	sandworm burrower	move from	28	25	to	28	24
[Actor:move]	751455	sandworm burrower	move from	37	23	to	37	24
[Actor:move]	751456	sandworm burrower	move from	32	14	to	33	14
[Actor:move]	751457	sandworm burrower	move from	38	18	to	37	18
[Actor:move]	751458	sandworm burrower	move from	9	24	to	10	24
[Actor:move]	751459	sandworm burrower	move from	14	27	to	14	26
[Actor:move]	751460	sandworm burrower	move from	14	19	to	13	19
[Actor:move]	751461	sandworm burrower	move from	38	20	to	37	20
[Actor:move]	751454	sandworm burrower	move from	28	24	to	29	24
[Actor:move]	751455	sandworm burrower	move from	37	24	to	36	24
[Actor:move]	751456	sandworm burrower	move from	33	14	to	34	14
[Actor:move]	751457	sandworm burrower	move from	37	18	to	36	18
[Actor:move]	751458	sandworm burrower	move from	10	24	to	11	24
[Actor:move]	751459	sandworm burrower	move from	14	26	to	15	26
[Actor:move]	751460	sandworm burrower	move from	13	19	to	13	20
[Actor:move]	751461	sandworm burrower	move from	37	20	to	36	20
[Actor:move]	751454	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751455	sandworm burrower	move from	36	24	to	35	24
[Actor:move]	751456	sandworm burrower	move from	34	14	to	35	14
[Actor:move]	751457	sandworm burrower	move from	36	18	to	35	18
[Actor:move]	751458	sandworm burrower	move from	11	24	to	12	24
[Actor:move]	751459	sandworm burrower	move from	15	26	to	16	26
[Actor:move]	751460	sandworm burrower	move from	13	20	to	14	20
[Actor:move]	751461	sandworm burrower	move from	36	20	to	35	20
[Actor:move]	751454	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751455	sandworm burrower	move from	35	24	to	34	24
[Actor:move]	751456	sandworm burrower	move from	35	14	to	36	14
[Actor:move]	751457	sandworm burrower	move from	35	18	to	35	19
[Actor:move]	751458	sandworm burrower	move from	12	24	to	13	24
[Actor:move]	751459	sandworm burrower	move from	16	26	to	17	26
[Actor:move]	751460	sandworm burrower	move from	14	20	to	15	20
[Actor:move]	751461	sandworm burrower	move from	35	20	to	34	20
[Actor:move]	751454	sandworm burrower	move from	31	24	to	32	24
[Actor:move]	751455	sandworm burrower	move from	34	24	to	34	25
[Actor:move]	751456	sandworm burrower	move from	36	14	to	37	14
[Actor:move]	751457	sandworm burrower	move from	35	19	to	34	19
[Actor:move]	751458	sandworm burrower	move from	13	24	to	13	23
[Actor:move]	751459	sandworm burrower	move from	17	26	to	18	26
[Actor:move]	751460	sandworm burrower	move from	15	20	to	15	21
[Actor:move]	751461	sandworm burrower	move from	34	20	to	33	20
[Actor:move]	751454	sandworm burrower	move from	32	24	to	33	24
[Actor:move]	751455	sandworm burrower	move from	34	25	to	34	26
[Actor:move]	751456	sandworm burrower	move from	37	14	to	38	14
[Actor:move]	751457	sandworm burrower	move from	34	19	to	34	20
[Actor:move]	751458	sandworm burrower	move from	13	23	to	13	24
[Actor:move]	751459	sandworm burrower	move from	18	26	to	19	26
[Actor:move]	751460	sandworm burrower	move from	15	21	to	15	22
[Actor:move]	751461	sandworm burrower	move from	33	20	to	32	20
[Actor:move]	751454	sandworm burrower	move from	33	24	to	34	24
[Actor:move]	751455	sandworm burrower	move from	34	26	to	33	26
[Actor:move]	751457	sandworm burrower	move from	34	20	to	34	21
[Actor:move]	751458	sandworm burrower	move from	13	24	to	14	24
[Actor:move]	751459	sandworm burrower	move from	19	26	to	20	26
[Actor:move]	751460	sandworm burrower	move from	15	22	to	15	23
[Actor:move]	751461	sandworm burrower	move from	32	20	to	32	21
[Actor:move]	751455	sandworm burrower	move from	33	26	to	32	26
[Actor:move]	751456	sandworm burrower	move from	38	14	to	37	14
[Actor:move]	751457	sandworm burrower	move from	34	21	to	34	22
[Actor:move]	751458	sandworm burrower	move from	14	24	to	15	24
[Actor:move]	751459	sandworm burrower	move from	20	26	to	21	26
[Actor:move]	751460	sandworm burrower	move from	15	23	to	15	23
[Actor:move]	751461	sandworm burrower	move from	32	21	to	32	22
[Actor:move]	751454	sandworm burrower	move from	34	24	to	34	25
[Actor:move]	751455	sandworm burrower	move from	32	26	to	31	26
[Actor:move]	751456	sandworm burrower	move from	37	14	to	36	14
[Actor:move]	751457	sandworm burrower	move from	34	22	to	33	22
[Actor:move]	751458	sandworm burrower	move from	15	24	to	16	24
[Actor:move]	751459	sandworm burrower	move from	21	26	to	22	26
[Actor:move]	751460	sandworm burrower	move from	15	23	to	16	23
[Actor:move]	751461	sandworm burrower	move from	32	22	to	31	22
[Actor:move]	751454	sandworm burrower	move from	34	25	to	34	26
[Actor:move]	751455	sandworm burrower	move from	31	26	to	30	26
[Actor:move]	751456	sandworm burrower	move from	36	14	to	35	14
[Actor:move]	751457	sandworm burrower	move from	33	22	to	33	23
[Actor:move]	751458	sandworm burrower	move from	16	24	to	17	24
[Actor:move]	751459	sandworm burrower	move from	22	26	to	23	26
[Actor:move]	751460	sandworm burrower	move from	16	23	to	17	23
[Actor:move]	751461	sandworm burrower	move from	31	22	to	31	23
[Actor:move]	751454	sandworm burrower	move from	34	26	to	34	27
[Actor:move]	751455	sandworm burrower	move from	30	26	to	30	27
[Actor:move]	751456	sandworm burrower	move from	35	14	to	35	13
[Actor:move]	751457	sandworm burrower	move from	33	23	to	33	24
[Actor:move]	751458	sandworm burrower	move from	17	24	to	18	24
[Actor:move]	751459	sandworm burrower	move from	23	26	to	24	26
[Actor:move]	751460	sandworm burrower	move from	17	23	to	18	23
[Actor:move]	751461	sandworm burrower	move from	31	23	to	30	23
[Actor:move]	751454	sandworm burrower	move from	34	27	to	33	27
[Actor:move]	751455	sandworm burrower	move from	30	27	to	30	28
[Actor:move]	751456	sandworm burrower	move from	35	13	to	35	12
[Actor:move]	751457	sandworm burrower	move from	33	24	to	33	25
[Actor:move]	751458	sandworm burrower	move from	18	24	to	19	24
[Actor:move]	751459	sandworm burrower	move from	24	26	to	25	26
[Actor:move]	751460	sandworm burrower	move from	18	23	to	19	23
[Actor:move]	751461	sandworm burrower	move from	30	23	to	30	24
[Actor:move]	751454	sandworm burrower	move from	33	27	to	32	27
[Actor:move]	751455	sandworm burrower	move from	30	28	to	29	28
[Actor:move]	751456	sandworm burrower	move from	35	12	to	34	12
[Actor:move]	751457	sandworm burrower	move from	33	25	to	32	25
[Actor:move]	751458	sandworm burrower	move from	19	24	to	20	24
[Actor:move]	751459	sandworm burrower	move from	25	26	to	26	26
[Actor:move]	751460	sandworm burrower	move from	19	23	to	20	23
[Actor:move]	751461	sandworm burrower	move from	30	24	to	29	24
[Actor:move]	751454	sandworm burrower	move from	32	27	to	31	27
[Actor:move]	751455	sandworm burrower	move from	29	28	to	28	28
[Actor:move]	751456	sandworm burrower	move from	34	12	to	33	12
[Actor:move]	751457	sandworm burrower	move from	32	25	to	31	25
[Actor:move]	751458	sandworm burrower	move from	20	24	to	21	24
[Actor:move]	751459	sandworm burrower	move from	26	26	to	27	26
[Actor:move]	751460	sandworm burrower	move from	20	23	to	21	23
[Actor:move]	751461	sandworm burrower	move from	29	24	to	29	25
[Actor:move]	751454	sandworm burrower	move from	31	27	to	30	27
[Actor:move]	751455	sandworm burrower	move from	28	28	to	27	28
[Actor:move]	751456	sandworm burrower	move from	33	12	to	32	12
[Actor:move]	751457	sandworm burrower	move from	31	25	to	30	25
[Actor:move]	751458	sandworm burrower	move from	21	24	to	22	24
[Actor:move]	751459	sandworm burrower	move from	27	26	to	28	26
[Actor:move]	751460	sandworm burrower	move from	21	23	to	21	24
[Actor:move]	751461	sandworm burrower	move from	29	25	to	29	26
[Actor:move]	751454	sandworm burrower	move from	30	27	to	29	27
[Actor:move]	751455	sandworm burrower	move from	27	28	to	26	28
[Actor:move]	751456	sandworm burrower	move from	32	12	to	31	12
[Actor:move]	751457	sandworm burrower	move from	30	25	to	29	25
[Actor:move]	751458	sandworm burrower	move from	22	24	to	23	24
[Actor:move]	751459	sandworm burrower	move from	28	26	to	28	26
[Actor:move]	751460	sandworm burrower	move from	21	24	to	22	24
[Actor:move]	751461	sandworm burrower	move from	29	26	to	29	26
[Actor:move]	751454	sandworm burrower	move from	29	27	to	28	27
[Actor:move]	751455	sandworm burrower	move from	26	28	to	25	28
[Actor:move]	751456	sandworm burrower	move from	31	12	to	30	12
[Actor:move]	751457	sandworm burrower	move from	29	25	to	29	25
[Actor:move]	751458	sandworm burrower	move from	23	24	to	24	24
[Actor:move]	751459	sandworm burrower	move from	28	26	to	28	26
[Actor:move]	751460	sandworm burrower	move from	22	24	to	23	24
[Actor:move]	751461	sandworm burrower	move from	29	26	to	29	27
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	28	27	to	27	27
[Actor:move]	751455	sandworm burrower	move from	25	28	to	24	28
[Actor:move]	751456	sandworm burrower	move from	30	12	to	29	12
[Actor:move]	751457	sandworm burrower	move from	29	25	to	29	26
[Actor:move]	751458	sandworm burrower	move from	24	24	to	25	24
[Actor:move]	751459	sandworm burrower	move from	28	26	to	28	26
[Actor:move]	751460	sandworm burrower	move from	23	24	to	24	24
[Actor:move]	751461	sandworm burrower	move from	29	27	to	28	27
[LOG]	
[Actor:move]	751454	sandworm burrower	move from	27	27	to	26	27
[Actor:move]	751455	sandworm burrower	move from	24	28	to	23	28
[Actor:move]	751456	sandworm burrower	move from	29	12	to	28	12
[Actor:move]	751457	sandworm burrower	move from	29	26	to	29	26
[Actor:move]	751458	sandworm burrower	move from	25	24	to	26	24
[Actor:move]	751459	sandworm burrower	move from	28	26	to	28	26
[Actor:move]	751460	sandworm burrower	move from	24	24	to	25	24
[Actor:move]	751461	sandworm burrower	move from	28	27	to	27	27
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	751455	sandworm burrower	move from	23	28	to	22	28
[Actor:move]	751456	sandworm burrower	move from	28	12	to	27	12
[Actor:move]	751457	sandworm burrower	move from	29	26	to	29	26
[Actor:move]	751458	sandworm burrower	move from	26	24	to	27	24
[Actor:move]	751459	sandworm burrower	move from	28	26	to	28	26
[Actor:move]	751460	sandworm burrower	move from	25	24	to	25	23
[Actor:move]	751461	sandworm burrower	move from	27	27	to	26	27
[LOG]	
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	751455	sandworm burrower	move from	22	28	to	21	28
[Actor:move]	751456	sandworm burrower	move from	27	12	to	26	12
[Actor:move]	751457	sandworm burrower	move from	29	26	to	29	27
[Actor:move]	751458	sandworm burrower	move from	27	24	to	28	24
[Actor:move]	751459	sandworm burrower	move from	28	26	to	27	26
[Actor:move]	751460	sandworm burrower	move from	25	23	to	26	23
[Actor:move]	751461	sandworm burrower	move from	26	27	to	25	27
[LOG]	
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	24	27	to	23	27
[Actor:move]	751455	sandworm burrower	move from	21	28	to	20	28
[Actor:move]	751456	sandworm burrower	move from	26	12	to	25	12
[Actor:move]	751457	sandworm burrower	move from	29	27	to	28	27
[Actor:move]	751458	sandworm burrower	move from	28	24	to	29	24
[Actor:move]	751459	sandworm burrower	move from	27	26	to	27	27
[Actor:move]	751460	sandworm burrower	move from	26	23	to	27	23
[Actor:move]	751461	sandworm burrower	move from	25	27	to	24	27
[LOG]	
[Actor:move]	751454	sandworm burrower	move from	23	27	to	22	27
[Actor:move]	751455	sandworm burrower	move from	20	28	to	19	28
[Actor:move]	751456	sandworm burrower	move from	25	12	to	24	12
[Actor:move]	751457	sandworm burrower	move from	28	27	to	28	27
[Actor:move]	751458	sandworm burrower	move from	29	24	to	29	23
[Actor:move]	751459	sandworm burrower	move from	27	27	to	27	28
[Actor:move]	751460	sandworm burrower	move from	27	23	to	28	23
[Actor:move]	751461	sandworm burrower	move from	24	27	to	23	27
[Actor:move]	751454	sandworm burrower	move from	22	27	to	21	27
[Actor:move]	751455	sandworm burrower	move from	19	28	to	18	28
[Actor:move]	751456	sandworm burrower	move from	24	12	to	23	12
[Actor:move]	751457	sandworm burrower	move from	28	27	to	28	26
[Actor:move]	751458	sandworm burrower	move from	29	23	to	29	24
[Actor:move]	751459	sandworm burrower	move from	27	28	to	26	28
[Actor:move]	751460	sandworm burrower	move from	28	23	to	29	23
[Actor:move]	751461	sandworm burrower	move from	23	27	to	22	27
[Actor:move]	751454	sandworm burrower	move from	21	27	to	20	27
[Actor:move]	751455	sandworm burrower	move from	18	28	to	17	28
[Actor:move]	751456	sandworm burrower	move from	23	12	to	22	12
[Actor:move]	751457	sandworm burrower	move from	28	26	to	28	25
[Actor:move]	751458	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751459	sandworm burrower	move from	26	28	to	26	29
[Actor:move]	751460	sandworm burrower	move from	29	23	to	30	23
[Actor:move]	751461	sandworm burrower	move from	22	27	to	22	26
[Actor:move]	751454	sandworm burrower	move from	20	27	to	19	27
[Actor:move]	751455	sandworm burrower	move from	17	28	to	16	28
[Actor:move]	751457	sandworm burrower	move from	28	25	to	28	24
[Actor:move]	751458	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751459	sandworm burrower	move from	26	29	to	26	30
[Actor:move]	751460	sandworm burrower	move from	30	23	to	31	23
[Actor:move]	751461	sandworm burrower	move from	22	26	to	21	26
[Actor:move]	751454	sandworm burrower	move from	19	27	to	18	27
[Actor:move]	751455	sandworm burrower	move from	16	28	to	15	28
[Actor:move]	751456	sandworm burrower	move from	22	12	to	22	11
[Actor:move]	751457	sandworm burrower	move from	28	24	to	28	23
[Actor:move]	751458	sandworm burrower	move from	31	24	to	32	24
[Actor:move]	751459	sandworm burrower	move from	26	30	to	26	31
[Actor:move]	751460	sandworm burrower	move from	31	23	to	32	23
[Actor:move]	751461	sandworm burrower	move from	21	26	to	21	27
[Actor:move]	751454	sandworm burrower	move from	18	27	to	17	27
[Actor:move]	751456	sandworm burrower	move from	22	11	to	22	10
[Actor:move]	751457	sandworm burrower	move from	28	23	to	27	23
[Actor:move]	751458	sandworm burrower	move from	32	24	to	33	24
[Actor:move]	751459	sandworm burrower	move from	26	31	to	26	32
[Actor:move]	751460	sandworm burrower	move from	32	23	to	33	23
[Actor:move]	751461	sandworm burrower	move from	21	27	to	20	27
[Actor:move]	751454	sandworm burrower	move from	17	27	to	16	27
[Actor:move]	751456	sandworm burrower	move from	22	10	to	22	9
[Actor:move]	751457	sandworm burrower	move from	27	23	to	27	22
[Actor:move]	751458	sandworm burrower	move from	33	24	to	34	24
[Actor:move]	751459	sandworm burrower	move from	26	32	to	25	32
[Actor:move]	751460	sandworm burrower	move from	33	23	to	34	23
[Actor:move]	751461	sandworm burrower	move from	20	27	to	19	27
[Actor:move]	751454	sandworm burrower	move from	16	27	to	15	27
[Actor:move]	751455	sandworm burrower	move from	15	28	to	16	28
[Actor:move]	751456	sandworm burrower	move from	22	9	to	22	8
[Actor:move]	751457	sandworm burrower	move from	27	22	to	26	22
[Actor:move]	751459	sandworm burrower	move from	25	32	to	24	32
[Actor:move]	751460	sandworm burrower	move from	34	23	to	35	23
[Actor:move]	751461	sandworm burrower	move from	19	27	to	18	27
[Actor:move]	751454	sandworm burrower	move from	15	27	to	14	27
[Actor:move]	751455	sandworm burrower	move from	16	28	to	17	28
[Actor:move]	751456	sandworm burrower	move from	22	8	to	23	8
[Actor:move]	751457	sandworm burrower	move from	26	22	to	25	22
[Actor:move]	751458	sandworm burrower	move from	34	24	to	34	23
[Actor:move]	751459	sandworm burrower	move from	24	32	to	23	32
[Actor:move]	751460	sandworm burrower	move from	35	23	to	36	23
[Actor:move]	751461	sandworm burrower	move from	18	27	to	17	27
[Actor:move]	751454	sandworm burrower	move from	14	27	to	13	27
[Actor:move]	751455	sandworm burrower	move from	17	28	to	17	28
[Actor:move]	751456	sandworm burrower	move from	23	8	to	23	7
[Actor:move]	751457	sandworm burrower	move from	25	22	to	24	22
[Actor:move]	751458	sandworm burrower	move from	34	23	to	35	23
[Actor:move]	751459	sandworm burrower	move from	23	32	to	22	32
[Actor:move]	751460	sandworm burrower	move from	36	23	to	37	23
[Actor:move]	751461	sandworm burrower	move from	17	27	to	16	27
[Actor:move]	751454	sandworm burrower	move from	13	27	to	12	27
[Actor:move]	751455	sandworm burrower	move from	17	28	to	17	27
[Actor:move]	751456	sandworm burrower	move from	23	7	to	23	6
[Actor:move]	751457	sandworm burrower	move from	24	22	to	24	21
[Actor:move]	751458	sandworm burrower	move from	35	23	to	36	23
[Actor:move]	751459	sandworm burrower	move from	22	32	to	22	33
[Actor:move]	751460	sandworm burrower	move from	37	23	to	38	23
[Actor:move]	751461	sandworm burrower	move from	16	27	to	15	27
[Actor:move]	751454	sandworm burrower	move from	12	27	to	11	27
[Actor:move]	751455	sandworm burrower	move from	17	27	to	17	26
[Actor:move]	751456	sandworm burrower	move from	23	6	to	24	6
[Actor:move]	751457	sandworm burrower	move from	24	21	to	23	21
[Actor:move]	751458	sandworm burrower	move from	36	23	to	37	23
[Actor:move]	751459	sandworm burrower	move from	22	33	to	21	33
[Actor:move]	751460	sandworm burrower	move from	38	23	to	39	23
[Actor:move]	751461	sandworm burrower	move from	15	27	to	14	27
[Actor:move]	751454	sandworm burrower	move from	11	27	to	11	26
[Actor:move]	751455	sandworm burrower	move from	17	26	to	18	26
[Actor:move]	751456	sandworm burrower	move from	24	6	to	25	6
[Actor:move]	751457	sandworm burrower	move from	23	21	to	22	21
[Actor:move]	751458	sandworm burrower	move from	37	23	to	38	23
[Actor:move]	751459	sandworm burrower	move from	21	33	to	20	33
[Actor:move]	751460	sandworm burrower	move from	39	23	to	40	23
[Actor:move]	751461	sandworm burrower	move from	14	27	to	14	28
[Actor:move]	751454	sandworm burrower	move from	11	26	to	10	26
[Actor:move]	751455	sandworm burrower	move from	18	26	to	19	26
[Actor:move]	751456	sandworm burrower	move from	25	6	to	26	6
[Actor:move]	751457	sandworm burrower	move from	22	21	to	21	21
[Actor:move]	751458	sandworm burrower	move from	38	23	to	39	23
[Actor:move]	751459	sandworm burrower	move from	20	33	to	20	34
[Actor:move]	751460	sandworm burrower	move from	40	23	to	41	23
[Actor:move]	751461	sandworm burrower	move from	14	28	to	13	28
[Actor:move]	751454	sandworm burrower	move from	10	26	to	9	26
[Actor:move]	751455	sandworm burrower	move from	19	26	to	20	26
[Actor:move]	751456	sandworm burrower	move from	26	6	to	26	5
[Actor:move]	751457	sandworm burrower	move from	21	21	to	20	21
[Actor:move]	751458	sandworm burrower	move from	39	23	to	40	23
[Actor:move]	751459	sandworm burrower	move from	20	34	to	19	34
[Actor:move]	751461	sandworm burrower	move from	13	28	to	13	27
[Actor:move]	751454	sandworm burrower	move from	9	26	to	8	26
[Actor:move]	751455	sandworm burrower	move from	20	26	to	21	26
[Actor:move]	751456	sandworm burrower	move from	26	5	to	27	5
[Actor:move]	751457	sandworm burrower	move from	20	21	to	20	20
[Actor:move]	751458	sandworm burrower	move from	40	23	to	40	23
[Actor:move]	751459	sandworm burrower	move from	19	34	to	19	35
[Actor:move]	751460	sandworm burrower	move from	41	23	to	41	24
[Actor:move]	751461	sandworm burrower	move from	13	27	to	12	27
[Actor:move]	751454	sandworm burrower	move from	8	26	to	8	27
[Actor:move]	751455	sandworm burrower	move from	21	26	to	22	26
[Actor:move]	751456	sandworm burrower	move from	27	5	to	28	5
[Actor:move]	751457	sandworm burrower	move from	20	20	to	19	20
[Actor:move]	751458	sandworm burrower	move from	40	23	to	39	23
[Actor:move]	751459	sandworm burrower	move from	19	35	to	19	36
[Actor:move]	751460	sandworm burrower	move from	41	24	to	40	24
[Actor:move]	751461	sandworm burrower	move from	12	27	to	11	27
[Actor:move]	751455	sandworm burrower	move from	22	26	to	23	26
[Actor:move]	751456	sandworm burrower	move from	28	5	to	29	5
[Actor:move]	751457	sandworm burrower	move from	19	20	to	18	20
[Actor:move]	751458	sandworm burrower	move from	39	23	to	39	24
[Actor:move]	751459	sandworm burrower	move from	19	36	to	18	36
[Actor:move]	751460	sandworm burrower	move from	40	24	to	40	24
[Actor:move]	751461	sandworm burrower	move from	11	27	to	10	27
[Actor:move]	751454	sandworm burrower	move from	8	27	to	8	26
[Actor:move]	751455	sandworm burrower	move from	23	26	to	24	26
[Actor:move]	751456	sandworm burrower	move from	29	5	to	30	5
[Actor:move]	751457	sandworm burrower	move from	18	20	to	18	19
[Actor:move]	751458	sandworm burrower	move from	39	24	to	38	24
[Actor:move]	751459	sandworm burrower	move from	18	36	to	17	36
[Actor:move]	751460	sandworm burrower	move from	40	24	to	40	23
[Actor:move]	751461	sandworm burrower	move from	10	27	to	9	27
[Actor:move]	751454	sandworm burrower	move from	8	26	to	9	26
[Actor:move]	751455	sandworm burrower	move from	24	26	to	25	26
[Actor:move]	751456	sandworm burrower	move from	30	5	to	31	5
[Actor:move]	751457	sandworm burrower	move from	18	19	to	18	18
[Actor:move]	751458	sandworm burrower	move from	38	24	to	37	24
[Actor:move]	751459	sandworm burrower	move from	17	36	to	16	36
[Actor:move]	751460	sandworm burrower	move from	40	23	to	40	22
[Actor:move]	751461	sandworm burrower	move from	9	27	to	8	27
[Actor:move]	751454	sandworm burrower	move from	9	26	to	9	25
[Actor:move]	751455	sandworm burrower	move from	25	26	to	26	26
[Actor:move]	751456	sandworm burrower	move from	31	5	to	32	5
[Actor:move]	751457	sandworm burrower	move from	18	18	to	17	18
[Actor:move]	751458	sandworm burrower	move from	37	24	to	36	24
[Actor:move]	751459	sandworm burrower	move from	16	36	to	16	37
[Actor:move]	751460	sandworm burrower	move from	40	22	to	40	21
[Actor:move]	751454	sandworm burrower	move from	9	25	to	9	24
[Actor:move]	751455	sandworm burrower	move from	26	26	to	27	26
[Actor:move]	751456	sandworm burrower	move from	32	5	to	33	5
[Actor:move]	751457	sandworm burrower	move from	17	18	to	16	18
[Actor:move]	751458	sandworm burrower	move from	36	24	to	36	25
[Actor:move]	751459	sandworm burrower	move from	16	37	to	16	38
[Actor:move]	751460	sandworm burrower	move from	40	21	to	39	21
[Actor:move]	751461	sandworm burrower	move from	8	27	to	9	27
[Actor:move]	751454	sandworm burrower	move from	9	24	to	10	24
[Actor:move]	751455	sandworm burrower	move from	27	26	to	28	26
[Actor:move]	751456	sandworm burrower	move from	33	5	to	34	5
[Actor:move]	751457	sandworm burrower	move from	16	18	to	15	18
[Actor:move]	751458	sandworm burrower	move from	36	25	to	35	25
[Actor:move]	751459	sandworm burrower	move from	16	38	to	17	38
[Actor:move]	751460	sandworm burrower	move from	39	21	to	38	21
[Actor:move]	751461	sandworm burrower	move from	9	27	to	9	27
[Actor:move]	751454	sandworm burrower	move from	10	24	to	11	24
[Actor:move]	751455	sandworm burrower	move from	28	26	to	29	26
[Actor:move]	751456	sandworm burrower	move from	34	5	to	35	5
[Actor:move]	751457	sandworm burrower	move from	15	18	to	14	18
[Actor:move]	751458	sandworm burrower	move from	35	25	to	35	26
[Actor:move]	751459	sandworm burrower	move from	17	38	to	16	38
[Actor:move]	751460	sandworm burrower	move from	38	21	to	38	20
[Actor:move]	751461	sandworm burrower	move from	9	27	to	8	27
[Actor:move]	751454	sandworm burrower	move from	11	24	to	12	24
[Actor:move]	751455	sandworm burrower	move from	29	26	to	30	26
[Actor:move]	751456	sandworm burrower	move from	35	5	to	36	5
[Actor:move]	751457	sandworm burrower	move from	14	18	to	13	18
[Actor:move]	751458	sandworm burrower	move from	35	26	to	35	27
[Actor:move]	751459	sandworm burrower	move from	16	38	to	16	39
[Actor:move]	751460	sandworm burrower	move from	38	20	to	38	19
[Actor:move]	751454	sandworm burrower	move from	12	24	to	13	24
[Actor:move]	751455	sandworm burrower	move from	30	26	to	31	26
[Actor:move]	751456	sandworm burrower	move from	36	5	to	37	5
[Actor:move]	751457	sandworm burrower	move from	13	18	to	12	18
[Actor:move]	751458	sandworm burrower	move from	35	27	to	35	28
[Actor:move]	751459	sandworm burrower	move from	16	39	to	16	40
[Actor:move]	751460	sandworm burrower	move from	38	19	to	38	18
[Actor:move]	751461	sandworm burrower	move from	8	27	to	9	27
[Actor:move]	751454	sandworm burrower	move from	13	24	to	14	24
[Actor:move]	751455	sandworm burrower	move from	31	26	to	32	26
[Actor:move]	751456	sandworm burrower	move from	37	5	to	38	5
[Actor:move]	751457	sandworm burrower	move from	12	18	to	11	18
[Actor:move]	751458	sandworm burrower	move from	35	28	to	34	28
[Actor:move]	751459	sandworm burrower	move from	16	40	to	15	40
[Actor:move]	751460	sandworm burrower	move from	38	18	to	38	17
[Actor:move]	751461	sandworm burrower	move from	9	27	to	10	27
[Actor:move]	751454	sandworm burrower	move from	14	24	to	15	24
[Actor:move]	751455	sandworm burrower	move from	32	26	to	33	26
[Actor:move]	751456	sandworm burrower	move from	38	5	to	39	5
[Actor:move]	751458	sandworm burrower	move from	34	28	to	33	28
[Actor:move]	751459	sandworm burrower	move from	15	40	to	15	41
[Actor:move]	751460	sandworm burrower	move from	38	17	to	38	16
[Actor:move]	751461	sandworm burrower	move from	10	27	to	11	27
[Actor:move]	751454	sandworm burrower	move from	15	24	to	16	24
[Actor:move]	751455	sandworm burrower	move from	33	26	to	34	26
[Actor:move]	751456	sandworm burrower	move from	39	5	to	40	5
[Actor:move]	751458	sandworm burrower	move from	33	28	to	32	28
[Actor:move]	751460	sandworm burrower	move from	38	16	to	38	15
[Actor:move]	751461	sandworm burrower	move from	11	27	to	12	27
[Actor:move]	751454	sandworm burrower	move from	16	24	to	17	24
[Actor:move]	751455	sandworm burrower	move from	34	26	to	35	26
[Actor:move]	751456	sandworm burrower	move from	40	5	to	41	5
[Actor:move]	751457	sandworm burrower	move from	11	18	to	12	18
[Actor:move]	751458	sandworm burrower	move from	32	28	to	31	28
[Actor:move]	751459	sandworm burrower	move from	15	41	to	16	41
[Actor:move]	751460	sandworm burrower	move from	38	15	to	38	14
[Actor:move]	751461	sandworm burrower	move from	12	27	to	13	27
[Actor:move]	751454	sandworm burrower	move from	17	24	to	18	24
[Actor:move]	751455	sandworm burrower	move from	35	26	to	36	26
[Actor:move]	751456	sandworm burrower	move from	41	5	to	42	5
[Actor:move]	751457	sandworm burrower	move from	12	18	to	13	18
[Actor:move]	751458	sandworm burrower	move from	31	28	to	30	28
[Actor:move]	751459	sandworm burrower	move from	16	41	to	15	41
[Actor:move]	751461	sandworm burrower	move from	13	27	to	14	27
[Actor:move]	751454	sandworm burrower	move from	18	24	to	19	24
[Actor:move]	751455	sandworm burrower	move from	36	26	to	37	26
[Actor:move]	751457	sandworm burrower	move from	13	18	to	14	18
[Actor:move]	751458	sandworm burrower	move from	30	28	to	29	28
[Actor:move]	751459	sandworm burrower	move from	15	41	to	15	40
[Actor:move]	751460	sandworm burrower	move from	38	14	to	37	14
[Actor:move]	751461	sandworm burrower	move from	14	27	to	15	27
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	19	24	to	20	24
[Actor:move]	751456	sandworm burrower	move from	42	5	to	41	5
[Actor:move]	751457	sandworm burrower	move from	14	18	to	15	18
[Actor:move]	751458	sandworm burrower	move from	29	28	to	28	28
[Actor:move]	751459	sandworm burrower	move from	15	40	to	16	40
[Actor:move]	751460	sandworm burrower	move from	37	14	to	37	15
[Actor:move]	751461	sandworm burrower	move from	15	27	to	16	27
[LOG]	
[Actor:move]	751454	sandworm burrower	move from	20	24	to	21	24
[Actor:move]	751455	sandworm burrower	move from	37	26	to	36	26
[Actor:move]	751456	sandworm burrower	move from	41	5	to	41	6
[Actor:move]	751457	sandworm burrower	move from	15	18	to	15	17
[Actor:move]	751458	sandworm burrower	move from	28	28	to	27	28
[Actor:move]	751459	sandworm burrower	move from	16	40	to	17	40
[Actor:move]	751460	sandworm burrower	move from	37	15	to	36	15
[Actor:move]	751461	sandworm burrower	move from	16	27	to	17	27
[Actor:move]	751454	sandworm burrower	move from	21	24	to	22	24
[Actor:move]	751455	sandworm burrower	move from	36	26	to	36	27
[Actor:move]	751456	sandworm burrower	move from	41	6	to	41	6
[Actor:move]	751457	sandworm burrower	move from	15	17	to	15	18
[Actor:move]	751459	sandworm burrower	move from	17	40	to	17	40
[Actor:move]	751460	sandworm burrower	move from	36	15	to	36	16
[Actor:move]	751461	sandworm burrower	move from	17	27	to	18	27
[Actor:move]	751454	sandworm burrower	move from	22	24	to	23	24
[Actor:move]	751455	sandworm burrower	move from	36	27	to	36	28
[Actor:move]	751456	sandworm burrower	move from	41	6	to	42	6
[Actor:move]	751457	sandworm burrower	move from	15	18	to	16	18
[Actor:move]	751458	sandworm burrower	move from	27	28	to	27	27
[Actor:move]	751459	sandworm burrower	move from	17	40	to	17	39
[Actor:move]	751460	sandworm burrower	move from	36	16	to	35	16
[Actor:move]	751461	sandworm burrower	move from	18	27	to	19	27
[Actor:move]	751454	sandworm burrower	move from	23	24	to	24	24
[Actor:move]	751455	sandworm burrower	move from	36	28	to	36	29
[Actor:move]	751456	sandworm burrower	move from	42	6	to	42	5
[Actor:move]	751457	sandworm burrower	move from	16	18	to	16	19
[Actor:move]	751458	sandworm burrower	move from	27	27	to	26	27
[Actor:move]	751459	sandworm burrower	move from	17	39	to	17	38
[Actor:move]	751460	sandworm burrower	move from	35	16	to	35	17
[Actor:move]	751461	sandworm burrower	move from	19	27	to	20	27
[Actor:move]	751454	sandworm burrower	move from	24	24	to	25	24
[Actor:move]	751455	sandworm burrower	move from	36	29	to	36	30
[Actor:move]	751457	sandworm burrower	move from	16	19	to	17	19
[Actor:move]	751458	sandworm burrower	move from	26	27	to	26	28
[Actor:move]	751459	sandworm burrower	move from	17	38	to	17	37
[Actor:move]	751460	sandworm burrower	move from	35	17	to	34	17
[Actor:move]	751461	sandworm burrower	move from	20	27	to	21	27
[Actor:move]	751454	sandworm burrower	move from	25	24	to	26	24
[Actor:move]	751455	sandworm burrower	move from	36	30	to	35	30
[Actor:move]	751456	sandworm burrower	move from	42	5	to	42	6
[Actor:move]	751457	sandworm burrower	move from	17	19	to	17	20
[Actor:move]	751458	sandworm burrower	move from	26	28	to	25	28
[Actor:move]	751459	sandworm burrower	move from	17	37	to	17	36
[Actor:move]	751460	sandworm burrower	move from	34	17	to	33	17
[Actor:move]	751461	sandworm burrower	move from	21	27	to	22	27
[Actor:move]	751454	sandworm burrower	move from	26	24	to	27	24
[Actor:move]	751455	sandworm burrower	move from	35	30	to	35	31
[Actor:move]	751456	sandworm burrower	move from	42	6	to	41	6
[Actor:move]	751457	sandworm burrower	move from	17	20	to	17	21
[Actor:move]	751458	sandworm burrower	move from	25	28	to	24	28
[Actor:move]	751459	sandworm burrower	move from	17	36	to	18	36
[Actor:move]	751460	sandworm burrower	move from	33	17	to	32	17
[Actor:move]	751461	sandworm burrower	move from	22	27	to	23	27
[Actor:move]	751454	sandworm burrower	move from	27	24	to	28	24
[Actor:move]	751455	sandworm burrower	move from	35	31	to	34	31
[Actor:move]	751456	sandworm burrower	move from	41	6	to	41	7
[Actor:move]	751457	sandworm burrower	move from	17	21	to	17	22
[Actor:move]	751458	sandworm burrower	move from	24	28	to	24	27
[Actor:move]	751459	sandworm burrower	move from	18	36	to	19	36
[Actor:move]	751460	sandworm burrower	move from	32	17	to	32	18
[Actor:move]	751461	sandworm burrower	move from	23	27	to	23	27
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	28	24	to	29	24
[Actor:move]	751455	sandworm burrower	move from	34	31	to	33	31
[Actor:move]	751456	sandworm burrower	move from	41	7	to	40	7
[Actor:move]	751457	sandworm burrower	move from	17	22	to	17	23
[Actor:move]	751458	sandworm burrower	move from	24	27	to	24	27
[Actor:move]	751459	sandworm burrower	move from	19	36	to	20	36
[Actor:move]	751460	sandworm burrower	move from	32	18	to	31	18
[Actor:move]	751461	sandworm burrower	move from	23	27	to	23	28
[LOG]	
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751455	sandworm burrower	move from	33	31	to	33	32
[Actor:move]	751456	sandworm burrower	move from	40	7	to	40	8
[Actor:move]	751457	sandworm burrower	move from	17	23	to	17	24
[Actor:move]	751458	sandworm burrower	move from	24	27	to	24	28
[Actor:move]	751459	sandworm burrower	move from	20	36	to	20	37
[Actor:move]	751460	sandworm burrower	move from	31	18	to	31	19
[Actor:move]	751461	sandworm burrower	move from	23	28	to	22	28
[LOG]	
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751455	sandworm burrower	move from	33	32	to	32	32
[Actor:move]	751456	sandworm burrower	move from	40	8	to	39	8
[Actor:move]	751457	sandworm burrower	move from	17	24	to	18	24
[Actor:move]	751458	sandworm burrower	move from	24	28	to	23	28
[Actor:move]	751459	sandworm burrower	move from	20	37	to	20	36
[Actor:move]	751460	sandworm burrower	move from	31	19	to	31	20
[Actor:move]	751461	sandworm burrower	move from	22	28	to	21	28
[LOG]	
[Actor:move]	751454	sandworm burrower	move from	31	24	to	32	24
[Actor:move]	751455	sandworm burrower	move from	32	32	to	31	32
[Actor:move]	751456	sandworm burrower	move from	39	8	to	39	9
[Actor:move]	751457	sandworm burrower	move from	18	24	to	19	24
[Actor:move]	751458	sandworm burrower	move from	23	28	to	23	29
[Actor:move]	751459	sandworm burrower	move from	20	36	to	21	36
[Actor:move]	751460	sandworm burrower	move from	31	20	to	31	21
[Actor:move]	751461	sandworm burrower	move from	21	28	to	20	28
[Actor:move]	751454	sandworm burrower	move from	32	24	to	33	24
[Actor:move]	751455	sandworm burrower	move from	31	32	to	30	32
[Actor:move]	751456	sandworm burrower	move from	39	9	to	39	10
[Actor:move]	751457	sandworm burrower	move from	19	24	to	20	24
[Actor:move]	751458	sandworm burrower	move from	23	29	to	23	30
[Actor:move]	751459	sandworm burrower	move from	21	36	to	21	36
[Actor:move]	751460	sandworm burrower	move from	31	21	to	31	22
[Actor:move]	751461	sandworm burrower	move from	20	28	to	20	29
[Actor:move]	751454	sandworm burrower	move from	33	24	to	34	24
[Actor:move]	751455	sandworm burrower	move from	30	32	to	30	33
[Actor:move]	751456	sandworm burrower	move from	39	10	to	39	11
[Actor:move]	751457	sandworm burrower	move from	20	24	to	21	24
[Actor:move]	751458	sandworm burrower	move from	23	30	to	22	30
[Actor:move]	751459	sandworm burrower	move from	21	36	to	20	36
[Actor:move]	751460	sandworm burrower	move from	31	22	to	30	22
[Actor:move]	751461	sandworm burrower	move from	20	29	to	19	29
[Actor:move]	751455	sandworm burrower	move from	30	33	to	30	34
[Actor:move]	751456	sandworm burrower	move from	39	11	to	38	11
[Actor:move]	751457	sandworm burrower	move from	21	24	to	22	24
[Actor:move]	751458	sandworm burrower	move from	22	30	to	22	31
[Actor:move]	751459	sandworm burrower	move from	20	36	to	19	36
[Actor:move]	751460	sandworm burrower	move from	30	22	to	30	23
[Actor:move]	751461	sandworm burrower	move from	19	29	to	18	29
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	34	24	to	34	23
[Actor:move]	751455	sandworm burrower	move from	30	34	to	30	35
[Actor:move]	751456	sandworm burrower	move from	38	11	to	38	12
[Actor:move]	751457	sandworm burrower	move from	22	24	to	23	24
[Actor:move]	751458	sandworm burrower	move from	22	31	to	22	32
[Actor:move]	751459	sandworm burrower	move from	19	36	to	19	35
[Actor:move]	751460	sandworm burrower	move from	30	23	to	30	24
[Actor:move]	751461	sandworm burrower	move from	18	29	to	17	29
[LOG]	
[Actor:move]	751454	sandworm burrower	move from	34	23	to	34	22
[Actor:move]	751455	sandworm burrower	move from	30	35	to	30	36
[Actor:move]	751456	sandworm burrower	move from	38	12	to	38	13
[Actor:move]	751457	sandworm burrower	move from	23	24	to	24	24
[Actor:move]	751458	sandworm burrower	move from	22	32	to	22	33
[Actor:move]	751459	sandworm burrower	move from	19	35	to	18	35
[Actor:move]	751460	sandworm burrower	move from	30	24	to	30	25
[Actor:move]	751461	sandworm burrower	move from	17	29	to	17	30
[Actor:move]	751454	sandworm burrower	move from	34	22	to	34	21
[Actor:move]	751455	sandworm burrower	move from	30	36	to	30	37
[Actor:move]	751456	sandworm burrower	move from	38	13	to	38	14
[Actor:move]	751457	sandworm burrower	move from	24	24	to	25	24
[Actor:move]	751458	sandworm burrower	move from	22	33	to	22	34
[Actor:move]	751459	sandworm burrower	move from	18	35	to	17	35
[Actor:move]	751460	sandworm burrower	move from	30	25	to	29	25
[Actor:move]	751461	sandworm burrower	move from	17	30	to	16	30
[Actor:move]	751454	sandworm burrower	move from	34	21	to	34	20
[Actor:move]	751455	sandworm burrower	move from	30	37	to	29	37
[Actor:move]	751456	sandworm burrower	move from	38	14	to	38	15
[Actor:move]	751457	sandworm burrower	move from	25	24	to	26	24
[Actor:move]	751458	sandworm burrower	move from	22	34	to	22	35
[Actor:move]	751459	sandworm burrower	move from	17	35	to	16	35
[Actor:move]	751460	sandworm burrower	move from	29	25	to	29	26
[Actor:move]	751461	sandworm burrower	move from	16	30	to	15	30
[Actor:move]	751454	sandworm burrower	move from	34	20	to	35	20
[Actor:move]	751455	sandworm burrower	move from	29	37	to	28	37
[Actor:move]	751456	sandworm burrower	move from	38	15	to	38	16
[Actor:move]	751457	sandworm burrower	move from	26	24	to	27	24
[Actor:move]	751458	sandworm burrower	move from	22	35	to	22	35
[Actor:move]	751459	sandworm burrower	move from	16	35	to	15	35
[Actor:move]	751460	sandworm burrower	move from	29	26	to	29	27
[Actor:move]	751461	sandworm burrower	move from	15	30	to	15	31
[Actor:move]	751454	sandworm burrower	move from	35	20	to	36	20
[Actor:move]	751455	sandworm burrower	move from	28	37	to	27	37
[Actor:move]	751456	sandworm burrower	move from	38	16	to	38	17
[Actor:move]	751457	sandworm burrower	move from	27	24	to	28	24
[Actor:move]	751458	sandworm burrower	move from	22	35	to	22	34
[Actor:move]	751459	sandworm burrower	move from	15	35	to	15	34
[Actor:move]	751460	sandworm burrower	move from	29	27	to	28	27
[Actor:move]	751461	sandworm burrower	move from	15	31	to	15	32
[Actor:move]	751454	sandworm burrower	move from	36	20	to	37	20
[Actor:move]	751455	sandworm burrower	move from	27	37	to	27	38
[Actor:move]	751456	sandworm burrower	move from	38	17	to	38	18
[Actor:move]	751457	sandworm burrower	move from	28	24	to	29	24
[Actor:move]	751458	sandworm burrower	move from	22	34	to	22	33
[Actor:move]	751459	sandworm burrower	move from	15	34	to	14	34
[Actor:move]	751460	sandworm burrower	move from	28	27	to	28	28
[Actor:move]	751461	sandworm burrower	move from	15	32	to	15	33
[Actor:move]	751454	sandworm burrower	move from	37	20	to	37	19
[Actor:move]	751455	sandworm burrower	move from	27	38	to	26	38
[Actor:move]	751456	sandworm burrower	move from	38	18	to	38	19
[Actor:move]	751457	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751458	sandworm burrower	move from	22	33	to	22	32
[Actor:move]	751459	sandworm burrower	move from	14	34	to	13	34
[Actor:move]	751460	sandworm burrower	move from	28	28	to	27	28
[Actor:move]	751461	sandworm burrower	move from	15	33	to	15	34
[Actor:move]	751454	sandworm burrower	move from	37	19	to	37	18
[Actor:move]	751455	sandworm burrower	move from	26	38	to	25	38
[Actor:move]	751456	sandworm burrower	move from	38	19	to	37	19
[Actor:move]	751457	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751458	sandworm burrower	move from	22	32	to	22	31
[Actor:move]	751459	sandworm burrower	move from	13	34	to	14	34
[Actor:move]	751460	sandworm burrower	move from	27	28	to	26	28
[Actor:move]	751461	sandworm burrower	move from	15	34	to	15	35
[Actor:move]	751454	sandworm burrower	move from	37	18	to	38	18
[Actor:move]	751455	sandworm burrower	move from	25	38	to	24	38
[Actor:move]	751456	sandworm burrower	move from	37	19	to	36	19
[Actor:move]	751457	sandworm burrower	move from	31	24	to	32	24
[Actor:move]	751458	sandworm burrower	move from	22	31	to	22	30
[Actor:move]	751459	sandworm burrower	move from	14	34	to	13	34
[Actor:move]	751460	sandworm burrower	move from	26	28	to	25	28
[Actor:move]	751461	sandworm burrower	move from	15	35	to	15	36
[Actor:move]	751454	sandworm burrower	move from	38	18	to	38	17
[Actor:move]	751455	sandworm burrower	move from	24	38	to	23	38
[Actor:move]	751456	sandworm burrower	move from	36	19	to	35	19
[Actor:move]	751457	sandworm burrower	move from	32	24	to	33	24
[Actor:move]	751458	sandworm burrower	move from	22	30	to	22	29
[Actor:move]	751459	sandworm burrower	move from	13	34	to	13	33
[Actor:move]	751460	sandworm burrower	move from	25	28	to	24	28
[Actor:move]	751461	sandworm burrower	move from	15	36	to	15	37
[Actor:move]	751454	sandworm burrower	move from	38	17	to	38	16
[Actor:move]	751455	sandworm burrower	move from	23	38	to	23	39
[Actor:move]	751456	sandworm burrower	move from	35	19	to	35	20
[Actor:move]	751457	sandworm burrower	move from	33	24	to	34	24
[Actor:move]	751458	sandworm burrower	move from	22	29	to	22	28
[Actor:move]	751459	sandworm burrower	move from	13	33	to	13	32
[Actor:move]	751460	sandworm burrower	move from	24	28	to	23	28
[Actor:move]	751461	sandworm burrower	move from	15	37	to	15	38
[Actor:move]	751454	sandworm burrower	move from	38	16	to	38	15
[Actor:move]	751455	sandworm burrower	move from	23	39	to	22	39
[Actor:move]	751456	sandworm burrower	move from	35	20	to	35	21
[Actor:move]	751458	sandworm burrower	move from	22	28	to	22	27
[Actor:move]	751459	sandworm burrower	move from	13	32	to	12	32
[Actor:move]	751460	sandworm burrower	move from	23	28	to	22	28
[Actor:move]	751461	sandworm burrower	move from	15	38	to	15	39
[Actor:move]	751454	sandworm burrower	move from	38	15	to	38	14
[Actor:move]	751455	sandworm burrower	move from	22	39	to	22	40
[Actor:move]	751456	sandworm burrower	move from	35	21	to	35	22
[Actor:move]	751457	sandworm burrower	move from	34	24	to	33	24
[Actor:move]	751458	sandworm burrower	move from	22	27	to	22	26
[Actor:move]	751459	sandworm burrower	move from	12	32	to	12	31
[Actor:move]	751460	sandworm burrower	move from	22	28	to	21	28
[Actor:move]	751461	sandworm burrower	move from	15	39	to	15	40
[Actor:move]	6962	Garruk	move from	9	28	to	10	29
[Actor:move]	751455	sandworm burrower	move from	22	40	to	21	40
[Actor:move]	751456	sandworm burrower	move from	35	22	to	34	22
[Actor:move]	751457	sandworm burrower	move from	33	24	to	33	25
[Actor:move]	751458	sandworm burrower	move from	22	26	to	23	26
[Actor:move]	751459	sandworm burrower	move from	12	31	to	11	31
[Actor:move]	751460	sandworm burrower	move from	21	28	to	20	28
[Actor:move]	751461	sandworm burrower	move from	15	40	to	15	41
[Actor:move]	6962	Garruk	move from	10	29	to	11	29
[Actor:move]	751454	sandworm burrower	move from	38	14	to	38	13
[Actor:move]	751455	sandworm burrower	move from	21	40	to	21	41
[Actor:move]	751456	sandworm burrower	move from	34	22	to	34	23
[Actor:move]	751457	sandworm burrower	move from	33	25	to	32	25
[Actor:move]	751458	sandworm burrower	move from	23	26	to	23	25
[Actor:move]	751459	sandworm burrower	move from	11	31	to	11	30
[Actor:move]	751460	sandworm burrower	move from	20	28	to	19	28
[Actor:move]	751459	sandworm burrower	(forced) move from	11	30	to	11	29
[Actor:move]	6962	Garruk	(forced) move from	11	29	to	11	30
[Actor:move]	6962	Garruk	move from	11	29	to	11	30
[Actor:move]	751454	sandworm burrower	move from	38	13	to	39	13
[Actor:move]	751455	sandworm burrower	move from	21	41	to	20	41
[Actor:move]	751456	sandworm burrower	move from	34	23	to	34	24
[Actor:move]	751457	sandworm burrower	move from	32	25	to	32	26
[Actor:move]	751458	sandworm burrower	move from	23	25	to	23	24
[Actor:move]	751459	sandworm burrower	move from	11	29	to	11	28
[Actor:move]	751460	sandworm burrower	move from	19	28	to	18	28
[Actor:move]	751461	sandworm burrower	move from	15	41	to	16	41
[Actor:move]	6962	Garruk	move from	11	30	to	12	31
[Actor:move]	751454	sandworm burrower	move from	39	13	to	40	13
[Actor:move]	751455	sandworm burrower	move from	20	41	to	19	41
[Actor:move]	751456	sandworm burrower	move from	34	24	to	34	25
[Actor:move]	751457	sandworm burrower	move from	32	26	to	32	27
[Actor:move]	751458	sandworm burrower	move from	23	24	to	22	24
[Actor:move]	751459	sandworm burrower	move from	11	28	to	11	27
[Actor:move]	751460	sandworm burrower	move from	18	28	to	17	28
[Actor:move]	751461	sandworm burrower	move from	16	41	to	17	41
[Actor:move]	6962	Garruk	move from	12	31	to	12	32
[Actor:move]	6962	Garruk	move from	12	32	to	13	33
[Actor:move]	751454	sandworm burrower	move from	40	13	to	41	13
[Actor:move]	751455	sandworm burrower	move from	19	41	to	18	41
[Actor:move]	751456	sandworm burrower	move from	34	25	to	34	26
[Actor:move]	751457	sandworm burrower	move from	32	27	to	31	27
[Actor:move]	751458	sandworm burrower	move from	22	24	to	22	23
[Actor:move]	751459	sandworm burrower	move from	11	27	to	11	26
[Actor:move]	751460	sandworm burrower	move from	17	28	to	16	28
[Actor:move]	751461	sandworm burrower	move from	17	41	to	17	40
[Actor:move]	6962	Garruk	move from	13	33	to	14	34
[target_simple AI]	750628	sandworm	selecting NEW TARGET	14	34	6962	Garruk
[Actor:move]	750628	sandworm	move from	16	43	to	16	42
[Actor:move]	751454	sandworm burrower	move from	41	13	to	42	13
[Actor:move]	751455	sandworm burrower	move from	18	41	to	17	41
[Actor:move]	751456	sandworm burrower	move from	34	26	to	33	26
[Actor:move]	751457	sandworm burrower	move from	31	27	to	30	27
[Actor:move]	751458	sandworm burrower	move from	22	23	to	22	22
[Actor:move]	751459	sandworm burrower	move from	11	26	to	11	25
[Actor:move]	751460	sandworm burrower	move from	16	28	to	15	28
[Actor:move]	751461	sandworm burrower	move from	17	40	to	17	39
[Actor:move]	6962	Garruk	move from	14	34	to	15	35
[MIND CRIT %]	5.4
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	sandworm	dam/apr/atk/mult ::	133.88156545131	14	65.783619356046	0.48791461198747	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	65.783619356046	0.48791461198747	vs. armor/def	1	10
checkHit	65.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	177	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	10	=	1.1115672387121
[ATTACK] after armor	196.74740125204
[PHYS CRIT %]	0.9
[ATTACK] after crit	196.74740125204
[ATTACK] after mult	95.995931941433
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	sandworm	dam/apr/atk/mult ::	118.89593587381	14	65.783619356046	0.24395730599374	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	65.783619356046	0.24395730599374	vs. armor/def	1	10
checkHit	65.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	10	=	1.1115672387121
[ATTACK] after armor	177.85075819393
[PHYS CRIT %]	0.9
[ATTACK] after crit	177.85075819393
[ATTACK] after mult	43.387991837936
[Actor:move]	6962	Garruk	(forced) move from	15	35	to	15	42
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Sandworm for #WHITE#109 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST# (#RED##{bold}#199#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Sandworm!#{normal}#
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	42	13	to	42	12
[Actor:move]	751455	sandworm burrower	move from	17	41	to	16	41
[Actor:move]	751456	sandworm burrower	move from	33	26	to	33	27
[Actor:move]	751457	sandworm burrower	move from	30	27	to	30	28
[Actor:move]	751458	sandworm burrower	move from	22	22	to	22	21
[Actor:move]	751459	sandworm burrower	move from	11	25	to	11	24
[Actor:move]	751461	sandworm burrower	move from	17	39	to	17	38
[target_simple AI]	750400	Lisilelle the carrion worm mass	selecting NEW TARGET	15	42	6962	Garruk
[use_tactical AI] === Action Selected:	750400	Lisilelle the carrion worm mass	closein	 AI:move_astar_advanced
[Actor:move]	750400	Lisilelle the carrion worm mass	move from	18	40	to	17	41
[MIND CRIT %]	5.4
checkHit	60	vs	22	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Lisilelle the carrion worm mass for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[USERCHAT] channel talk	sir Concretus	tome	evenin'
[Actor:move]	6962	Garruk	move from	15	42	to	16	42
[Actor:move]	751454	sandworm burrower	move from	42	12	to	42	11
[Actor:move]	751455	sandworm burrower	move from	16	41	to	15	41
[Actor:move]	751456	sandworm burrower	move from	33	27	to	32	27
[Actor:move]	751457	sandworm burrower	move from	30	28	to	29	28
[Actor:move]	751458	sandworm burrower	move from	22	21	to	22	20
[Actor:move]	751459	sandworm burrower	move from	11	24	to	11	23
[Actor:move]	751460	sandworm burrower	move from	15	28	to	15	27
[Actor:move]	751461	sandworm burrower	move from	17	38	to	17	37
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisilelle the carrion worm mass	dam/apr/atk/mult ::	133.88156545131	14	65.783619356046	0.34136798725327	vs. armor/def	24.582939316175	7
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	65.783619356046	0.34136798725327	vs. armor/def	24.582939316175	7
checkHit	65.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	7	=	1.1175672387121
[ATTACK] after armor	162.20882169124
[PHYS CRIT %]	0
[ATTACK] after crit	162.20882169124
[ATTACK] after mult	55.372898975462
checkHit	22	vs	60	=> chance to hit	0
[LOG]	Lisilelle the carrion worm mass is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisilelle the carrion worm mass	dam/apr/atk/mult ::	118.89593587381	14	65.783619356046	0.17068399362663	vs. armor/def	24.582939316175	7
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	65.783619356046	0.17068399362663	vs. armor/def	24.582939316175	7
checkHit	65.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	7	=	1.1175672387121
[ATTACK] after armor	156.62098549768
[PHYS CRIT %]	0
[ATTACK] after crit	156.62098549768
[ATTACK] after mult	26.732695290483
checkHit	22	vs	60	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisilelle the carrion worm mass	dam/apr/atk/mult ::	133.88156545131	14	65.783619356046	0.34136798725327	vs. armor/def	24.582939316175	7
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	65.783619356046	0.34136798725327	vs. armor/def	24.582939316175	7
checkHit	65.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	7	=	1.1175672387121
[ATTACK] after armor	193.50070437518
[PHYS CRIT %]	0
[ATTACK] after crit	193.50070437518
[ATTACK] after mult	66.054945984643
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisilelle the carrion worm mass	dam/apr/atk/mult ::	118.89593587381	14	65.783619356046	0.17068399362663	vs. armor/def	24.582939316175	7
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	65.783619356046	0.17068399362663	vs. armor/def	24.582939316175	7
checkHit	65.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	131	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	7	=	1.1175672387121
[ATTACK] after armor	143.21017863313
[PHYS CRIT %]	0
[ATTACK] after crit	143.21017863313
[ATTACK] after mult	24.443685217087
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisilelle the carrion worm mass	dam/apr/atk/mult ::	133.88156545131	14	65.783619356046	0.34136798725327	vs. armor/def	24.582939316175	7
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	65.783619356046	0.34136798725327	vs. armor/def	24.582939316175	7
checkHit	65.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	161	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	7	=	1.1175672387121
[ATTACK] after armor	176.73719579449
[PHYS CRIT %]	0
[ATTACK] after crit	176.73719579449
[ATTACK] after mult	60.332420801153
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisilelle the carrion worm mass	dam/apr/atk/mult ::	118.89593587381	14	65.783619356046	0.17068399362663	vs. armor/def	9	7
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	65.783619356046	0.17068399362663	vs. armor/def	9	7
checkHit	65.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	137	14	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	65.783619356046	7	=	1.1175672387121
[ATTACK] after armor	153.10671170356
[PHYS CRIT %]	0.9
[ATTACK] after crit	153.10671170356
[ATTACK] after mult	26.132865004605
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisilelle the carrion worm mass	dam/apr/atk/mult ::	133.88156545131	14	65.783619356046	0.34136798725327	vs. armor/def	9	7
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	65.783619356046	0.34136798725327	vs. armor/def	9	7
checkHit	65.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	14	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	65.783619356046	7	=	1.1175672387121
[ATTACK] after armor	184.3985943875
[PHYS CRIT %]	0.9
[ATTACK] after crit	184.3985943875
[ATTACK] after mult	62.947777018391
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisilelle the carrion worm mass	dam/apr/atk/mult ::	118.89593587381	14	65.783619356046	0.17068399362663	vs. armor/def	9	7
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	65.783619356046	0.17068399362663	vs. armor/def	9	7
checkHit	65.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	14	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	65.783619356046	7	=	1.1175672387121
[ATTACK] after armor	162.04724961325
[PHYS CRIT %]	0.9
[ATTACK] after crit	162.04724961325
[ATTACK] after mult	27.658871720202
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Lisilelle the carrion worm mass for #WHITE#36 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#16 fire#LAST#, #WHITE#17 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#16 fire#LAST#, #WHITE#43 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#16 fire#LAST#, #WHITE#16 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#16 fire#LAST#, #WHITE#39 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST# (#RED##{bold}#529#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Lisilelle the carrion worm mass!#{normal}#
[LOG]	Lisilelle the carrion worm mass's blight area effect hits #fbd578#Garruk#LAST# for #DARK_GREEN#32 blight#LAST# damage.
[LOG]	Lisilelle the carrion worm mass's blight area effect hits Sandworm burrower for #DARK_GREEN#0 blight#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	751454	sandworm burrower	move from	42	11	to	43	11
[Actor:move]	751456	sandworm burrower	move from	32	27	to	31	27
[Actor:move]	751457	sandworm burrower	move from	29	28	to	28	28
[Actor:move]	751458	sandworm burrower	move from	22	20	to	22	19
[Actor:move]	751459	sandworm burrower	move from	11	23	to	11	22
[Actor:move]	751460	sandworm burrower	move from	15	27	to	16	27
[Actor:move]	751461	sandworm burrower	move from	17	37	to	17	36
[LOG]	
[Actor:move]	6962	Garruk	move from	16	42	to	17	41
[Identify]	Frostbright the steel waraxe (Nightmares)	true
[LOG]	Garruk picks up (G.): #SALMON##UID:750210:0#Frostbright the steel waraxe (Nightmares) (14-19 power, 3 apr)#LAST#.
[Identify]	elemental dwarven-steel dagger of daylight (Madness)	true
[LOG]	Garruk picks up (n.): #0080FF##UID:751475:0#elemental dwarven-steel dagger of daylight (Madness) (15-20 power, 7 apr)#LAST#.
[LOG]	Lisilelle the carrion worm mass's blight area effect hits #fbd578#Garruk#LAST# for #DARK_GREEN#19 blight#LAST# damage.
[LOG]	Lisilelle the carrion worm mass's blight area effect hits Sandworm burrower for #DARK_GREEN#0 blight#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	17	41	to	16	42
[Actor:move]	751454	sandworm burrower	move from	43	11	to	42	11
[Actor:move]	751455	sandworm burrower	move from	15	41	to	16	41
[Actor:move]	751456	sandworm burrower	move from	31	27	to	32	27
[Actor:move]	751457	sandworm burrower	move from	28	28	to	27	28
[Actor:move]	751458	sandworm burrower	move from	22	19	to	22	18
[Actor:move]	751459	sandworm burrower	move from	11	22	to	11	21
[Actor:move]	751460	sandworm burrower	move from	16	27	to	17	27
[Actor:move]	751461	sandworm burrower	move from	17	36	to	18	36
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Lisilelle the carrion worm mass's blight area effect hits #fbd578#Garruk#LAST# for #DARK_GREEN#19 blight#LAST# damage.
[LOG]	Lisilelle the carrion worm mass's blight area effect hits Sandworm burrower for #DARK_GREEN#0 blight#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	16	42	to	15	42
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Unnatural Body.
[Actor:move]	751454	sandworm burrower	move from	42	11	to	42	10
[Actor:move]	751455	sandworm burrower	move from	16	41	to	16	40
[Actor:move]	751456	sandworm burrower	move from	32	27	to	31	27
[Actor:move]	751457	sandworm burrower	move from	27	28	to	26	28
[Actor:move]	751458	sandworm burrower	move from	22	18	to	22	17
[Actor:move]	751459	sandworm burrower	move from	11	21	to	11	20
[Actor:move]	751460	sandworm burrower	move from	17	27	to	17	26
[Actor:move]	751461	sandworm burrower	move from	18	36	to	18	35
[Actor:move]	6962	Garruk	move from	15	42	to	14	42
[LOG]	Lisilelle the carrion worm mass's blight area effect hits Sandworm burrower for #DARK_GREEN#0 blight#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	14	42	to	13	42
[Actor:move]	751454	sandworm burrower	move from	42	10	to	43	10
[Actor:move]	751455	sandworm burrower	move from	16	40	to	17	40
[Actor:move]	751456	sandworm burrower	move from	31	27	to	30	27
[Actor:move]	751457	sandworm burrower	move from	26	28	to	25	28
[Actor:move]	751458	sandworm burrower	move from	22	17	to	22	16
[Actor:move]	751459	sandworm burrower	move from	11	20	to	11	19
[Actor:move]	751460	sandworm burrower	move from	17	26	to	17	25
[Actor:move]	751461	sandworm burrower	move from	18	35	to	18	34
[LOG]	Lisilelle the carrion worm mass's blight area effect hits Sandworm burrower for #DARK_GREEN#0 blight#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	751454	sandworm burrower	move from	43	10	to	43	9
[Actor:move]	751455	sandworm burrower	move from	17	40	to	16	40
[Actor:move]	751456	sandworm burrower	move from	30	27	to	29	27
[Actor:move]	751457	sandworm burrower	move from	25	28	to	24	28
[Actor:move]	751458	sandworm burrower	move from	22	16	to	22	15
[Actor:move]	751459	sandworm burrower	move from	11	19	to	11	18
[Actor:move]	751460	sandworm burrower	move from	17	25	to	17	24
[Actor:move]	751461	sandworm burrower	move from	18	34	to	19	34
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	751454	sandworm burrower	move from	43	9	to	42	9
[Actor:move]	751455	sandworm burrower	move from	16	40	to	16	39
[Actor:move]	751456	sandworm burrower	move from	29	27	to	28	27
[Actor:move]	751457	sandworm burrower	move from	24	28	to	23	28
[Actor:move]	751458	sandworm burrower	move from	22	15	to	22	14
[Actor:move]	751460	sandworm burrower	move from	17	24	to	18	24
[Actor:move]	751461	sandworm burrower	move from	19	34	to	19	33
[Actor:move]	751454	sandworm burrower	move from	42	9	to	42	8
[Actor:move]	751455	sandworm burrower	move from	16	39	to	16	38
[Actor:move]	751456	sandworm burrower	move from	28	27	to	27	27
[Actor:move]	751457	sandworm burrower	move from	23	28	to	22	28
[Actor:move]	751458	sandworm burrower	move from	22	14	to	22	13
[Actor:move]	751459	sandworm burrower	move from	11	18	to	12	18
[Actor:move]	751460	sandworm burrower	move from	18	24	to	19	24
[Actor:move]	751461	sandworm burrower	move from	19	33	to	20	33
[LOG]	Garruk is no longer attuned.
[Actor:move]	751454	sandworm burrower	move from	42	8	to	42	7
[Actor:move]	751455	sandworm burrower	move from	16	38	to	15	38
[Actor:move]	751456	sandworm burrower	move from	27	27	to	26	27
[Actor:move]	751457	sandworm burrower	move from	22	28	to	22	29
[Actor:move]	751458	sandworm burrower	move from	22	13	to	22	12
[Actor:move]	751459	sandworm burrower	move from	12	18	to	13	18
[Actor:move]	751460	sandworm burrower	move from	19	24	to	20	24
[Actor:move]	751461	sandworm burrower	move from	20	33	to	20	32
[Actor:move]	751454	sandworm burrower	move from	42	7	to	42	6
[Actor:move]	751455	sandworm burrower	move from	15	38	to	14	38
[Actor:move]	751456	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	751457	sandworm burrower	move from	22	29	to	22	28
[Actor:move]	751459	sandworm burrower	move from	13	18	to	13	19
[Actor:move]	751460	sandworm burrower	move from	20	24	to	21	24
[Actor:move]	751461	sandworm burrower	move from	20	32	to	20	31
[Actor:move]	751454	sandworm burrower	move from	42	6	to	42	5
[Actor:move]	751455	sandworm burrower	move from	14	38	to	13	38
[Actor:move]	751456	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	751457	sandworm burrower	move from	22	28	to	21	28
[Actor:move]	751458	sandworm burrower	move from	22	12	to	23	12
[Actor:move]	751459	sandworm burrower	move from	13	19	to	14	19
[Actor:move]	751460	sandworm burrower	move from	21	24	to	22	24
[Actor:move]	751461	sandworm burrower	move from	20	31	to	21	31
[Actor:move]	751455	sandworm burrower	move from	13	38	to	12	38
[Actor:move]	751456	sandworm burrower	move from	24	27	to	23	27
[Actor:move]	751457	sandworm burrower	move from	21	28	to	20	28
[Actor:move]	751458	sandworm burrower	move from	23	12	to	24	12
[Actor:move]	751459	sandworm burrower	move from	14	19	to	15	19
[Actor:move]	751460	sandworm burrower	move from	22	24	to	23	24
[Actor:move]	751461	sandworm burrower	move from	21	31	to	21	30
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	751454	sandworm burrower	move from	42	5	to	42	4
[Actor:move]	751455	sandworm burrower	move from	12	38	to	12	37
[Actor:move]	751456	sandworm burrower	move from	23	27	to	22	27
[Actor:move]	751457	sandworm burrower	move from	20	28	to	19	28
[Actor:move]	751458	sandworm burrower	move from	24	12	to	25	12
[Actor:move]	751459	sandworm burrower	move from	15	19	to	16	19
[Actor:move]	751460	sandworm burrower	move from	23	24	to	24	24
[Actor:move]	751461	sandworm burrower	move from	21	30	to	22	30
[Actor:move]	751454	sandworm burrower	move from	42	4	to	42	4
[Actor:move]	751455	sandworm burrower	move from	12	37	to	12	36
[Actor:move]	751456	sandworm burrower	move from	22	27	to	21	27
[Actor:move]	751457	sandworm burrower	move from	19	28	to	18	28
[Actor:move]	751458	sandworm burrower	move from	25	12	to	26	12
[Actor:move]	751459	sandworm burrower	move from	16	19	to	16	20
[Actor:move]	751460	sandworm burrower	move from	24	24	to	25	24
[Actor:move]	751461	sandworm burrower	move from	22	30	to	23	30
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[Actor:move]	751454	sandworm burrower	move from	42	4	to	42	5
[Actor:move]	751455	sandworm burrower	move from	12	36	to	11	36
[Actor:move]	751456	sandworm burrower	move from	21	27	to	20	27
[Actor:move]	751457	sandworm burrower	move from	18	28	to	17	28
[Actor:move]	751458	sandworm burrower	move from	26	12	to	27	12
[Actor:move]	751459	sandworm burrower	move from	16	20	to	17	20
[Actor:move]	751460	sandworm burrower	move from	25	24	to	26	24
[Actor:move]	751461	sandworm burrower	move from	23	30	to	24	30
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[Actor:move]	751455	sandworm burrower	move from	11	36	to	11	35
[Actor:move]	751456	sandworm burrower	move from	20	27	to	19	27
[Actor:move]	751457	sandworm burrower	move from	17	28	to	16	28
[Actor:move]	751458	sandworm burrower	move from	27	12	to	27	13
[Actor:move]	751459	sandworm burrower	move from	17	20	to	17	21
[Actor:move]	751460	sandworm burrower	move from	26	24	to	27	24
[Actor:move]	751461	sandworm burrower	move from	24	30	to	24	29
[LOG]	
[Actor:move]	6962	Garruk	move from	13	42	to	13	43
[Actor:move]	751454	sandworm burrower	move from	42	5	to	42	6
[Actor:move]	751455	sandworm burrower	move from	11	35	to	11	34
[Actor:move]	751456	sandworm burrower	move from	19	27	to	18	27
[Actor:move]	751457	sandworm burrower	move from	16	28	to	15	28
[Actor:move]	751458	sandworm burrower	move from	27	13	to	27	14
[Actor:move]	751459	sandworm burrower	move from	17	21	to	17	20
[Actor:move]	751460	sandworm burrower	move from	27	24	to	28	24
[Actor:move]	751461	sandworm burrower	move from	24	29	to	24	28
[LOG]	#GOLD#An object rolls from the chest!
[Actor:move]	753482	Govea the gigantic corrosive tunneler	(forced) move from	nil	nil	to	13	42
Added unique	mod.class.NPC/Govea the gigantic corrosive tunneler	::	1
[Actor:wearAllInventory]	753482	Govea the gigantic corrosive tunneler	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	753482	Govea the gigantic corrosive tunneler
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_PRECISE_STRIKES	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TWIST_THE_KNIFE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLINDING_POWDER	level	6	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	6	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	753671	Isluwe the gigantic corrosive tunneler	(forced) move from	nil	nil	to	12	42
Added unique	mod.class.NPC/Isluwe the gigantic corrosive tunneler	::	1
[Actor:wearAllInventory]	753671	Isluwe the gigantic corrosive tunneler	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	753671	Isluwe the gigantic corrosive tunneler
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_WAR_HOUND	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_THORN_GRAB	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_LEAVES_TIDE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_JELLY	level	8	range:	5	radius:	1	effective:	5.6666666666667
   #- checking tactical table for talent	T_PSIBLADES	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MINOTAUR	level	6	range:	5	radius:	5	effective:	8.3333333333333
Activating psiblade	harmonious thorny mindstar of balance
Activating psiblade	honing thorny mindstar of sand
[entityFilterPost]:  Done nerfing randboss
[LOG]	#GOLD#But the chest was guarded!
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Govea the gigantic corrosive tunneler	dam/apr/atk/mult ::	133.88156545131	14	65.783619356046	0.36428063752171	vs. armor/def	24.582939316175	12
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	65.783619356046	0.36428063752171	vs. armor/def	24.582939316175	12
checkHit	65.783619356046	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	183	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	12	=	1.1075672387121
[ATTACK] after armor	199.49367504616
[PHYS CRIT %]	0
[ATTACK] after crit	199.49367504616
[ATTACK] after mult	72.671683127365
[LOG]	Govea the gigantic corrosive tunneler slows down.
[SPELL CRIT %]	2.5
checkHit	60	vs	24	=> chance to hit	95
checkHit	60	vs	24	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Govea the gigantic corrosive tunneler!
[LOG]	Garruk is covered in acid!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Govea the gigantic corrosive tunneler	dam/apr/atk/mult ::	118.89593587381	14	63.783619356046	0.18214031876086	vs. armor/def	24.582939316175	12
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	63.783619356046	0.18214031876086	vs. armor/def	24.582939316175	12
checkHit	63.783619356046	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	63.783619356046	12	=	1.1035672387121
[ATTACK] after armor	171.17249407836
[PHYS CRIT %]	0
[ATTACK] after crit	171.17249407836
[ATTACK] after mult	31.177412634523
[SPELL CRIT %]	2.5
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Isluwe the gigantic corrosive tunneler	dam/apr/atk/mult ::	133.88156545131	14	63.783619356046	0.36428063752171	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	63.783619356046	0.36428063752171	vs. armor/def	7	15
checkHit	63.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	14	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	63.783619356046	15	=	1.0975672387121
[ATTACK] after armor	193.17183401333
[PHYS CRIT %]	0.9
[ATTACK] after crit	193.17183401333
[ATTACK] after mult	70.368758845613
[SPELL CRIT %]	12.970612348361
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Isluwe the gigantic corrosive tunneler	dam/apr/atk/mult ::	118.89593587381	14	63.783619356046	0.18214031876086	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	63.783619356046	0.18214031876086	vs. armor/def	7	15
checkHit	63.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	63.783619356046	15	=	1.0975672387121
[ATTACK] after armor	177.80589267136
[PHYS CRIT %]	0.9
[ATTACK] after crit	177.80589267136
[ATTACK] after mult	32.38562196872
[SPELL CRIT %]	12.970612348361
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Isluwe the gigantic corrosive tunneler	dam/apr/atk/mult ::	133.88156545131	14	63.783619356046	0.36428063752171	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	63.783619356046	0.36428063752171	vs. armor/def	7	15
checkHit	63.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	166	14	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	63.783619356046	15	=	1.0975672387121
[ATTACK] after armor	182.19616162621
[PHYS CRIT %]	0.9
[ATTACK] after crit	182.19616162621
[ATTACK] after mult	66.370533911203
[SPELL CRIT %]	12.970612348361
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Isluwe the gigantic corrosive tunneler	dam/apr/atk/mult ::	118.89593587381	14	63.783619356046	0.18214031876086	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	63.783619356046	0.18214031876086	vs. armor/def	7	15
checkHit	63.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	14	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	63.783619356046	15	=	1.0975672387121
[ATTACK] after armor	162.43995132939
[PHYS CRIT %]	0.9
[ATTACK] after crit	162.43995132939
[ATTACK] after mult	29.586864514633
[SPELL CRIT %]	12.970612348361
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Isluwe the gigantic corrosive tunneler	dam/apr/atk/mult ::	133.88156545131	14	63.783619356046	0.36428063752171	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	63.783619356046	0.36428063752171	vs. armor/def	7	15
checkHit	63.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	14	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	63.783619356046	15	=	1.0975672387121
[ATTACK] after armor	184.39129610363
[PHYS CRIT %]	0.9
[ATTACK] after crit	184.39129610363
[ATTACK] after mult	67.170178898085
[SPELL CRIT %]	12.970612348361
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Isluwe the gigantic corrosive tunneler	dam/apr/atk/mult ::	118.89593587381	14	63.783619356046	0.18214031876086	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	63.783619356046	0.18214031876086	vs. armor/def	7	15
checkHit	63.783619356046	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	63.783619356046	15	=	1.0975672387121
[ATTACK] after armor	177.80589267136
[PHYS CRIT %]	0.9
[ATTACK] after crit	177.80589267136
[ATTACK] after mult	32.38562196872
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth (1)#WHITE#.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Isluwe the gigantic corrosive tunneler for #WHITE#77 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#35 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#72 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#32 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#73 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#35 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#875#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Govea the gigantic corrosive tunneler for #WHITE#87 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#37 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#315#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Govea the gigantic corrosive tunneler for #ORANGE#25 mind#LAST#, #GREY#48 darkness#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Isluwe the gigantic corrosive tunneler!#{normal}#
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[LOG]	Isluwe the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#15 acid#LAST# damage.
[LOG]	Isluwe the gigantic corrosive tunneler's acid area effect hits Govea the gigantic corrosive tunneler for #GREEN#8 acid#LAST# damage.
checkHit	61	vs	24	=> chance to hit	95
[LOG]	#F53CBE#Govea the gigantic corrosive tunneler moves reluctantly!
[MIND CRIT %]	5.4
checkHit	61	vs	24	=> chance to hit	95
[LOG]	Mindrot hits Govea the gigantic corrosive tunneler for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Acid Splash from Isluwe the gigantic corrosive tunneler hits #fbd578#Garruk#LAST# for #GREEN#1 acid#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	751454	sandworm burrower	move from	42	6	to	41	6
[Actor:move]	751455	sandworm burrower	move from	11	34	to	10	34
[Actor:move]	751456	sandworm burrower	move from	18	27	to	17	27
[Actor:move]	751458	sandworm burrower	move from	27	14	to	28	14
[Actor:move]	751459	sandworm burrower	move from	17	20	to	18	20
[Actor:move]	751460	sandworm burrower	move from	28	24	to	29	24
[Actor:move]	751461	sandworm burrower	move from	24	28	to	25	28
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Govea the gigantic corrosive tunneler	dam/apr/atk/mult ::	135.77645731226	14	63.783619356046	1.6453617203623	vs. armor/def	24.582939316175	12
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	63.783619356046	1.6453617203623	vs. armor/def	24.582939316175	12
checkHit	63.783619356046	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	63.783619356046	12	=	1.1035672387121
[ATTACK] after armor	156.8261199751
[PHYS CRIT %]	0
[ATTACK] after crit	156.8261199751
[ATTACK] after mult	258.03569455997
[SPELL CRIT %]	2.5
checkHit	61	vs	24	=> chance to hit	95
checkHit	61	vs	24	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Govea the gigantic corrosive tunneler!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Govea the gigantic corrosive tunneler	dam/apr/atk/mult ::	120.57872872455	14	63.783619356046	0.82268086018114	vs. armor/def	24.582939316175	12
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	63.783619356046	0.82268086018114	vs. armor/def	24.582939316175	12
checkHit	63.783619356046	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	140	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	63.783619356046	12	=	1.1035672387121
[ATTACK] after armor	151.30828378154
[PHYS CRIT %]	0
[ATTACK] after crit	151.30828378154
[ATTACK] after mult	124.47842905393
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth (1)#WHITE#.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Govea the gigantic corrosive tunneler for #WHITE#321 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#155 physical#LAST# (#RED##{bold}#575#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Govea the gigantic corrosive tunneler for #ORANGE#52 mind#LAST#, #GREY#51 darkness#LAST# (#RED##{bold}#103#LAST##{normal}# total damage).
[LOG]	#{bold}#Curse of Nightmares killed Govea the gigantic corrosive tunneler!#{normal}#
[LOG]	Govea the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#29 acid#LAST# damage.
[LOG]	Isluwe the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#12 acid#LAST# damage.
[LOG]	Acid Splash from Govea the gigantic corrosive tunneler hits #fbd578#Garruk#LAST# for #GREEN#1 acid#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[USERCHAT] channel talk	PackOfOne	tome	heglo
[Actor:move]	6962	Garruk	move from	13	43	to	12	42
[Identify]	Lavastreaker (Corpses)	true
[LOG]	Garruk picks up (E.): #SALMON##UID:753497:0#Lavastreaker (Corpses) (20-24 power, 4 apr, arcane element)#LAST#.
[Actor:move]	751454	sandworm burrower	move from	41	6	to	41	7
[Actor:move]	751455	sandworm burrower	move from	10	34	to	9	34
[Actor:move]	751456	sandworm burrower	move from	17	27	to	16	27
[Actor:move]	751457	sandworm burrower	move from	15	28	to	16	28
[Actor:move]	751458	sandworm burrower	move from	28	14	to	28	15
[Actor:move]	751459	sandworm burrower	move from	18	20	to	19	20
[Actor:move]	751460	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751461	sandworm burrower	move from	25	28	to	26	28
[LOG]	Govea the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#22 acid#LAST# damage.
[LOG]	Isluwe the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#9 acid#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	12	42	to	13	42
[Identify]	Bloomrot (Misfortune)	true
[LOG]	Garruk picks up (E.): #SALMON##UID:753308:0#Bloomrot (Misfortune) (15-18 power, 3 apr, fire element)#LAST#.
[LOG]	Acid Splash from Govea the gigantic corrosive tunneler hits #fbd578#Garruk#LAST# for #GREEN#1 acid#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	751454	sandworm burrower	move from	41	7	to	40	7
[Actor:move]	751455	sandworm burrower	move from	9	34	to	8	34
[Actor:move]	751456	sandworm burrower	move from	16	27	to	15	27
[Actor:move]	751457	sandworm burrower	move from	16	28	to	16	27
[Actor:move]	751458	sandworm burrower	move from	28	15	to	28	16
[Actor:move]	751459	sandworm burrower	move from	19	20	to	19	21
[Actor:move]	751460	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751461	sandworm burrower	move from	26	28	to	26	27
[LOG]	
[LOG]	Govea the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#22 acid#LAST# damage.
[LOG]	Isluwe the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#9 acid#LAST# damage.
[Actor:move]	6962	Garruk	move from	13	42	to	13	43
[Identify]	traveler's pair of hardened leather boots of massiveness (Shrouds)	true
[LOG]	Garruk picks up (Y.): #0080FF##UID:753300:0#traveler's pair of hardened leather boots of massiveness (Shrouds) (0 def, 3 armour)#LAST#.
[LOG]	Garruk stops regenerating health quickly.
[LOG]	Acid Splash from Govea the gigantic corrosive tunneler hits #fbd578#Garruk#LAST# for #GREEN#1 acid#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	13	43	to	14	42
[Actor:move]	751454	sandworm burrower	move from	40	7	to	40	8
[Actor:move]	751455	sandworm burrower	move from	8	34	to	8	33
[Actor:move]	751456	sandworm burrower	move from	15	27	to	14	27
[Actor:move]	751457	sandworm burrower	move from	16	27	to	17	27
[Actor:move]	751458	sandworm burrower	move from	28	16	to	28	17
[Actor:move]	751459	sandworm burrower	move from	19	21	to	20	21
[Actor:move]	751460	sandworm burrower	move from	31	24	to	32	24
[Actor:move]	751461	sandworm burrower	move from	26	27	to	26	26
[LOG]	Govea the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#29 acid#LAST# damage.
[LOG]	Isluwe the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#12 acid#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	14	42	to	15	42
[LOG]	Acid Splash from Govea the gigantic corrosive tunneler hits #fbd578#Garruk#LAST# for #GREEN#1 acid#LAST# damage.
[LOG]	Govea the gigantic corrosive tunneler's acid area effect hits #fbd578#Garruk#LAST# for #GREEN#29 acid#LAST# damage.
[Actor:move]	751454	sandworm burrower	move from	40	8	to	39	8
[Actor:move]	751455	sandworm burrower	move from	8	33	to	8	32
[Actor:move]	751456	sandworm burrower	move from	14	27	to	13	27
[Actor:move]	751457	sandworm burrower	move from	17	27	to	17	26
[Actor:move]	751458	sandworm burrower	move from	28	17	to	28	18
[Actor:move]	751459	sandworm burrower	move from	20	21	to	20	22
[Actor:move]	751460	sandworm burrower	move from	32	24	to	33	24
[Actor:move]	751461	sandworm burrower	move from	26	26	to	27	26
[LOG]	
[Actor:move]	6962	Garruk	move from	15	42	to	16	41
[LOG]	Acid Splash from Govea the gigantic corrosive tunneler hits #fbd578#Garruk#LAST# for #GREEN#1 acid#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	751454	sandworm burrower	move from	39	8	to	38	8
[Actor:move]	751455	sandworm burrower	move from	8	32	to	8	31
[Actor:move]	751456	sandworm burrower	move from	13	27	to	12	27
[Actor:move]	751457	sandworm burrower	move from	17	26	to	18	26
[Actor:move]	751458	sandworm burrower	move from	28	18	to	29	18
[Actor:move]	751459	sandworm burrower	move from	20	22	to	21	22
[Actor:move]	751460	sandworm burrower	move from	33	24	to	34	24
[Actor:move]	751461	sandworm burrower	move from	27	26	to	27	25
[LOG]	Garruk is free from the acid.
[Actor:move]	751454	sandworm burrower	move from	38	8	to	37	8
[Actor:move]	751455	sandworm burrower	move from	8	31	to	8	30
[Actor:move]	751456	sandworm burrower	move from	12	27	to	11	27
[Actor:move]	751457	sandworm burrower	move from	18	26	to	18	27
[Actor:move]	751458	sandworm burrower	move from	29	18	to	30	18
[Actor:move]	751459	sandworm burrower	move from	21	22	to	22	22
[Actor:move]	751461	sandworm burrower	move from	27	25	to	28	25
[LOG]	Garruk is no longer attuned.
[Actor:move]	751454	sandworm burrower	move from	37	8	to	36	8
[Actor:move]	751455	sandworm burrower	move from	8	30	to	8	29
[Actor:move]	751456	sandworm burrower	move from	11	27	to	10	27
[Actor:move]	751457	sandworm burrower	move from	18	27	to	18	26
[Actor:move]	751458	sandworm burrower	move from	30	18	to	30	19
[Actor:move]	751459	sandworm burrower	move from	22	22	to	22	23
[Actor:move]	751460	sandworm burrower	move from	34	24	to	34	25
[Actor:move]	751461	sandworm burrower	move from	28	25	to	29	25
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[Actor:move]	751454	sandworm burrower	move from	36	8	to	37	8
[Actor:move]	751455	sandworm burrower	move from	8	29	to	8	28
[Actor:move]	751456	sandworm burrower	move from	10	27	to	9	27
[Actor:move]	751457	sandworm burrower	move from	18	26	to	18	25
[Actor:move]	751458	sandworm burrower	move from	30	19	to	31	19
[Actor:move]	751459	sandworm burrower	move from	22	23	to	23	23
[Actor:move]	751460	sandworm burrower	move from	34	25	to	33	25
[Actor:move]	751461	sandworm burrower	move from	29	25	to	30	25
[Actor:move]	751454	sandworm burrower	move from	37	8	to	37	9
[Actor:move]	751455	sandworm burrower	move from	8	28	to	8	27
[Actor:move]	751456	sandworm burrower	move from	9	27	to	9	27
[Actor:move]	751457	sandworm burrower	move from	18	25	to	18	24
[Actor:move]	751458	sandworm burrower	move from	31	19	to	32	19
[Actor:move]	751459	sandworm burrower	move from	23	23	to	24	23
[Actor:move]	751460	sandworm burrower	move from	33	25	to	33	26
[Actor:move]	751461	sandworm burrower	move from	30	25	to	30	24
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	751454	sandworm burrower	move from	37	9	to	37	10
[Actor:move]	751456	sandworm burrower	move from	9	27	to	9	26
[Actor:move]	751457	sandworm burrower	move from	18	24	to	19	24
[Actor:move]	751458	sandworm burrower	move from	32	19	to	32	20
[Actor:move]	751459	sandworm burrower	move from	24	23	to	25	23
[Actor:move]	751460	sandworm burrower	move from	33	26	to	33	27
[Actor:move]	751461	sandworm burrower	move from	30	24	to	31	24
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	751454	sandworm burrower	move from	37	10	to	37	11
[Actor:move]	751456	sandworm burrower	move from	9	26	to	10	26
[Actor:move]	751457	sandworm burrower	move from	19	24	to	20	24
[Actor:move]	751458	sandworm burrower	move from	32	20	to	33	20
[Actor:move]	751459	sandworm burrower	move from	25	23	to	26	23
[Actor:move]	751460	sandworm burrower	move from	33	27	to	32	27
[Actor:move]	751461	sandworm burrower	move from	31	24	to	31	23
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	37	11	to	37	12
[Actor:move]	751455	sandworm burrower	move from	8	27	to	9	27
[Actor:move]	751456	sandworm burrower	move from	10	26	to	10	25
[Actor:move]	751457	sandworm burrower	move from	20	24	to	20	23
[Actor:move]	751458	sandworm burrower	move from	33	20	to	33	21
[Actor:move]	751459	sandworm burrower	move from	26	23	to	27	23
[Actor:move]	751460	sandworm burrower	move from	32	27	to	31	27
[Actor:move]	751461	sandworm burrower	move from	31	23	to	32	23
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	37	12	to	37	13
[Actor:move]	751455	sandworm burrower	move from	9	27	to	10	27
[Actor:move]	751456	sandworm burrower	move from	10	25	to	11	25
[Actor:move]	751457	sandworm burrower	move from	20	23	to	20	22
[Actor:move]	751458	sandworm burrower	move from	33	21	to	34	21
[Actor:move]	751459	sandworm burrower	move from	27	23	to	28	23
[Actor:move]	751460	sandworm burrower	move from	31	27	to	30	27
[Actor:move]	751461	sandworm burrower	move from	32	23	to	33	23
[Actor:move]	751454	sandworm burrower	move from	37	13	to	37	14
[Actor:move]	751455	sandworm burrower	move from	10	27	to	11	27
[Actor:move]	751456	sandworm burrower	move from	11	25	to	12	25
[Actor:move]	751457	sandworm burrower	move from	20	22	to	20	21
[Actor:move]	751458	sandworm burrower	move from	34	21	to	35	21
[Actor:move]	751459	sandworm burrower	move from	28	23	to	29	23
[Actor:move]	751460	sandworm burrower	move from	30	27	to	29	27
[Actor:move]	751461	sandworm burrower	move from	33	23	to	33	22
[Actor:move]	751454	sandworm burrower	move from	37	14	to	37	15
[Actor:move]	751455	sandworm burrower	move from	11	27	to	11	28
[Actor:move]	751456	sandworm burrower	move from	12	25	to	12	24
[Actor:move]	751457	sandworm burrower	move from	20	21	to	21	21
[Actor:move]	751458	sandworm burrower	move from	35	21	to	36	21
[Actor:move]	751459	sandworm burrower	move from	29	23	to	30	23
[Actor:move]	751460	sandworm burrower	move from	29	27	to	28	27
[Actor:move]	751461	sandworm burrower	move from	33	22	to	34	22
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	16	41	to	17	41
[Actor:move]	751454	sandworm burrower	move from	37	15	to	37	16
[Actor:move]	751455	sandworm burrower	move from	11	28	to	12	28
[Actor:move]	751456	sandworm burrower	move from	12	24	to	13	24
[Actor:move]	751457	sandworm burrower	move from	21	21	to	21	22
[Actor:move]	751458	sandworm burrower	move from	36	21	to	37	21
[Actor:move]	751459	sandworm burrower	move from	30	23	to	31	23
[Actor:move]	751460	sandworm burrower	move from	28	27	to	27	27
[Actor:move]	751461	sandworm burrower	move from	34	22	to	34	21
[Actor:move]	6962	Garruk	move from	17	41	to	18	41
[Actor:move]	751454	sandworm burrower	move from	37	16	to	37	17
[Actor:move]	751455	sandworm burrower	move from	12	28	to	13	28
[Actor:move]	751456	sandworm burrower	move from	13	24	to	13	23
[Actor:move]	751457	sandworm burrower	move from	21	22	to	21	21
[Actor:move]	751458	sandworm burrower	move from	37	21	to	37	22
[Actor:move]	751459	sandworm burrower	move from	31	23	to	32	23
[Actor:move]	751460	sandworm burrower	move from	27	27	to	26	27
[Actor:move]	751461	sandworm burrower	move from	34	21	to	35	21
[Actor:move]	6962	Garruk	move from	18	41	to	19	41
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[USERCHAT] channel talk	UwU_Dragon	tome	hi
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	You may not auto-explore this level.
[Actor:move]	751454	sandworm burrower	move from	37	17	to	37	18
[Actor:move]	751455	sandworm burrower	move from	13	28	to	14	28
[Actor:move]	751456	sandworm burrower	move from	13	23	to	14	23
[Actor:move]	751457	sandworm burrower	move from	21	21	to	22	21
[Actor:move]	751458	sandworm burrower	move from	37	22	to	37	23
[Actor:move]	751459	sandworm burrower	move from	32	23	to	33	23
[Actor:move]	751460	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	751461	sandworm burrower	move from	35	21	to	35	20
[LOG]	
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	751454	sandworm burrower	move from	37	18	to	37	19
[Actor:move]	751455	sandworm burrower	move from	14	28	to	15	28
[Actor:move]	751456	sandworm burrower	move from	14	23	to	15	23
[Actor:move]	751457	sandworm burrower	move from	22	21	to	23	21
[Actor:move]	751458	sandworm burrower	move from	37	23	to	37	24
[Actor:move]	751459	sandworm burrower	move from	33	23	to	34	23
[Actor:move]	751460	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	751461	sandworm burrower	move from	35	20	to	35	19
[Actor:move]	751454	sandworm burrower	move from	37	19	to	37	20
[Actor:move]	751455	sandworm burrower	move from	15	28	to	16	28
[Actor:move]	751456	sandworm burrower	move from	15	23	to	15	22
[Actor:move]	751457	sandworm burrower	move from	23	21	to	24	21
[Actor:move]	751458	sandworm burrower	move from	37	24	to	37	25
[Actor:move]	751459	sandworm burrower	move from	34	23	to	34	24
[Actor:move]	751461	sandworm burrower	move from	35	19	to	36	19
[Actor:move]	751454	sandworm burrower	move from	37	20	to	37	21
[Actor:move]	751455	sandworm burrower	move from	16	28	to	17	28
[Actor:move]	751456	sandworm burrower	move from	15	22	to	16	22
[Actor:move]	751457	sandworm burrower	move from	24	21	to	25	21
[Actor:move]	751458	sandworm burrower	move from	37	25	to	37	26
[Actor:move]	751459	sandworm burrower	move from	34	24	to	34	23
[Actor:move]	751460	sandworm burrower	move from	24	27	to	23	27
[Actor:move]	751461	sandworm burrower	move from	36	19	to	37	19
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	18	41
[Actor:move]	751454	sandworm burrower	move from	37	21	to	37	22
[Actor:move]	751455	sandworm burrower	move from	17	28	to	18	28
[Actor:move]	751456	sandworm burrower	move from	16	22	to	16	21
[Actor:move]	751457	sandworm burrower	move from	25	21	to	26	21
[Actor:move]	751459	sandworm burrower	move from	34	23	to	35	23
[Actor:move]	751460	sandworm burrower	move from	23	27	to	23	28
[Actor:move]	751461	sandworm burrower	move from	37	19	to	37	18
[Actor:move]	6962	Garruk	move from	18	41	to	17	40
[Actor:move]	751454	sandworm burrower	move from	37	22	to	37	23
[Actor:move]	751455	sandworm burrower	move from	18	28	to	19	28
[Actor:move]	751456	sandworm burrower	move from	16	21	to	16	20
[Actor:move]	751457	sandworm burrower	move from	26	21	to	26	20
[Actor:move]	751458	sandworm burrower	move from	37	26	to	37	25
[Actor:move]	751459	sandworm burrower	move from	35	23	to	36	23
[Actor:move]	751460	sandworm burrower	move from	23	28	to	22	28
[Actor:move]	751461	sandworm burrower	move from	37	18	to	38	18
[USERCHAT] channel achievement	Athenian	mainmenu	Level 10 (Insane (Adventure) difficulty)	false	false
[Actor:move]	751454	sandworm burrower	move from	37	23	to	37	24
[Actor:move]	751455	sandworm burrower	move from	19	28	to	20	28
[Actor:move]	751456	sandworm burrower	move from	16	20	to	16	19
[Actor:move]	751457	sandworm burrower	move from	26	20	to	26	19
[Actor:move]	751458	sandworm burrower	move from	37	25	to	36	25
[Actor:move]	751459	sandworm burrower	move from	36	23	to	37	23
[Actor:move]	751460	sandworm burrower	move from	22	28	to	21	28
[Actor:move]	751461	sandworm burrower	move from	38	18	to	38	17
[Actor:move]	751454	sandworm burrower	move from	37	24	to	37	25
[Actor:move]	751455	sandworm burrower	move from	20	28	to	20	28
[Actor:move]	751456	sandworm burrower	move from	16	19	to	16	18
[Actor:move]	751457	sandworm burrower	move from	26	19	to	27	19
[Actor:move]	751458	sandworm burrower	move from	36	25	to	35	25
[Actor:move]	751459	sandworm burrower	move from	37	23	to	38	23
[Actor:move]	751460	sandworm burrower	move from	21	28	to	21	28
[Actor:move]	751461	sandworm burrower	move from	38	17	to	38	16
[Actor:move]	751454	sandworm burrower	move from	37	25	to	37	26
[Actor:move]	751455	sandworm burrower	move from	20	28	to	20	28
[Actor:move]	751456	sandworm burrower	move from	16	18	to	17	18
[Actor:move]	751457	sandworm burrower	move from	27	19	to	27	18
[Actor:move]	751458	sandworm burrower	move from	35	25	to	34	25
[Actor:move]	751459	sandworm burrower	move from	38	23	to	39	23
[Actor:move]	751460	sandworm burrower	move from	21	28	to	21	27
[Actor:move]	751461	sandworm burrower	move from	38	16	to	38	15
[Actor:move]	751455	sandworm burrower	move from	20	28	to	21	28
[Actor:move]	751456	sandworm burrower	move from	17	18	to	18	18
[Actor:move]	751457	sandworm burrower	move from	27	18	to	28	18
[Actor:move]	751458	sandworm burrower	move from	34	25	to	34	24
[Actor:move]	751459	sandworm burrower	move from	39	23	to	40	23
[Actor:move]	751460	sandworm burrower	move from	21	27	to	22	27
[Actor:move]	751461	sandworm burrower	move from	38	15	to	38	14
[Actor:move]	751454	sandworm burrower	move from	37	26	to	36	26
[Actor:move]	751455	sandworm burrower	move from	21	28	to	21	27
[Actor:move]	751456	sandworm burrower	move from	18	18	to	18	17
[Actor:move]	751457	sandworm burrower	move from	28	18	to	29	18
[Actor:move]	751458	sandworm burrower	move from	34	24	to	33	24
[Actor:move]	751459	sandworm burrower	move from	40	23	to	41	23
[Actor:move]	751460	sandworm burrower	move from	22	27	to	23	27
[Actor:move]	751454	sandworm burrower	move from	36	26	to	35	26
[Actor:move]	751455	sandworm burrower	move from	21	27	to	21	26
[Actor:move]	751456	sandworm burrower	move from	18	17	to	18	16
[Actor:move]	751457	sandworm burrower	move from	29	18	to	30	18
[Actor:move]	751458	sandworm burrower	move from	33	24	to	33	23
[Actor:move]	751460	sandworm burrower	move from	23	27	to	24	27
[Actor:move]	751454	sandworm burrower	move from	35	26	to	36	26
[Actor:move]	751455	sandworm burrower	move from	21	26	to	22	26
[Actor:move]	751456	sandworm burrower	move from	18	16	to	18	15
[Actor:move]	751457	sandworm burrower	move from	30	18	to	31	18
[Actor:move]	751458	sandworm burrower	move from	33	23	to	32	23
[Actor:move]	751459	sandworm burrower	move from	41	23	to	42	23
[Actor:move]	751460	sandworm burrower	move from	24	27	to	25	27
[Actor:move]	751461	sandworm burrower	move from	38	14	to	38	15
[Actor:move]	751454	sandworm burrower	move from	36	26	to	35	26
[Actor:move]	751455	sandworm burrower	move from	22	26	to	23	26
[Actor:move]	751456	sandworm burrower	move from	18	15	to	18	14
[Actor:move]	751457	sandworm burrower	move from	31	18	to	31	17
[Actor:move]	751458	sandworm burrower	move from	32	23	to	31	23
[Actor:move]	751459	sandworm burrower	move from	42	23	to	42	22
[Actor:move]	751460	sandworm burrower	move from	25	27	to	26	27
[Actor:move]	751461	sandworm burrower	move from	38	15	to	39	15
[Actor:move]	751454	sandworm burrower	move from	35	26	to	35	27
[Actor:move]	751455	sandworm burrower	move from	23	26	to	24	26
[Actor:move]	751456	sandworm burrower	move from	18	14	to	19	14
[Actor:move]	751457	sandworm burrower	move from	31	17	to	31	16
[Actor:move]	751458	sandworm burrower	move from	31	23	to	32	23
[Actor:move]	751459	sandworm burrower	move from	42	22	to	42	21
[Actor:move]	751460	sandworm burrower	move from	26	27	to	26	26
[Actor:move]	751461	sandworm burrower	move from	39	15	to	40	15
[Actor:move]	751454	sandworm burrower	move from	35	27	to	35	28
[Actor:move]	751455	sandworm burrower	move from	24	26	to	25	26
[Actor:move]	751456	sandworm burrower	move from	19	14	to	19	13
[Actor:move]	751457	sandworm burrower	move from	31	16	to	31	15
[Actor:move]	751458	sandworm burrower	move from	32	23	to	31	23
[Actor:move]	751459	sandworm burrower	move from	42	21	to	42	20
[Actor:move]	751460	sandworm burrower	move from	26	26	to	26	25
[Actor:move]	751461	sandworm burrower	move from	40	15	to	40	14
[Actor:move]	751454	sandworm burrower	move from	35	28	to	35	29
[Actor:move]	751455	sandworm burrower	move from	25	26	to	26	26
[Actor:move]	751456	sandworm burrower	move from	19	13	to	20	13
[Actor:move]	751457	sandworm burrower	move from	31	15	to	31	14
[Actor:move]	751458	sandworm burrower	move from	31	23	to	30	23
[Actor:move]	751459	sandworm burrower	move from	42	20	to	42	19
[Actor:move]	751460	sandworm burrower	move from	26	25	to	26	24
[Actor:move]	751461	sandworm burrower	move from	40	14	to	41	14
[Actor:move]	751454	sandworm burrower	move from	35	29	to	35	30
[Actor:move]	751455	sandworm burrower	move from	26	26	to	27	26
[Actor:move]	751456	sandworm burrower	move from	20	13	to	20	12
[Actor:move]	751457	sandworm burrower	move from	31	14	to	32	14
[Actor:move]	751458	sandworm burrower	move from	30	23	to	29	23
[Actor:move]	751459	sandworm burrower	move from	42	19	to	42	18
[Actor:move]	751460	sandworm burrower	move from	26	24	to	27	24
[Actor:move]	751461	sandworm burrower	move from	41	14	to	42	14
[Actor:move]	751454	sandworm burrower	move from	35	30	to	35	31
[Actor:move]	751455	sandworm burrower	move from	27	26	to	28	26
[Actor:move]	751456	sandworm burrower	move from	20	12	to	21	12
[Actor:move]	751457	sandworm burrower	move from	32	14	to	33	14
[Actor:move]	751458	sandworm burrower	move from	29	23	to	29	22
[Actor:move]	751459	sandworm burrower	move from	42	18	to	42	17
[Actor:move]	751460	sandworm burrower	move from	27	24	to	28	24
[Actor:move]	751461	sandworm burrower	move from	42	14	to	42	13
[Actor:move]	751454	sandworm burrower	move from	35	31	to	35	32
[Actor:move]	751455	sandworm burrower	move from	28	26	to	29	26
[Actor:move]	751456	sandworm burrower	move from	21	12	to	22	12
[Actor:move]	751457	sandworm burrower	move from	33	14	to	34	14
[Actor:move]	751458	sandworm burrower	move from	29	22	to	29	21
[Actor:move]	751459	sandworm burrower	move from	42	17	to	42	16
[Actor:move]	751460	sandworm burrower	move from	28	24	to	29	24
[Actor:move]	751461	sandworm burrower	move from	42	13	to	42	12
[Actor:move]	751454	sandworm burrower	move from	35	32	to	34	32
[Actor:move]	751455	sandworm burrower	move from	29	26	to	30	26
[Actor:move]	751457	sandworm burrower	move from	34	14	to	35	14
[Actor:move]	751458	sandworm burrower	move from	29	21	to	29	20
[Actor:move]	751459	sandworm burrower	move from	42	16	to	42	15
[Actor:move]	751460	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751461	sandworm burrower	move from	42	12	to	42	11
[Actor:move]	751454	sandworm burrower	move from	34	32	to	33	32
[Actor:move]	751455	sandworm burrower	move from	30	26	to	31	26
[Actor:move]	751456	sandworm burrower	move from	22	12	to	22	13
[Actor:move]	751457	sandworm burrower	move from	35	14	to	36	14
[Actor:move]	751458	sandworm burrower	move from	29	20	to	28	20
[Actor:move]	751459	sandworm burrower	move from	42	15	to	42	14
[Actor:move]	751460	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751461	sandworm burrower	move from	42	11	to	42	10
[Actor:move]	751454	sandworm burrower	move from	33	32	to	33	33
[Actor:move]	751455	sandworm burrower	move from	31	26	to	32	26
[Actor:move]	751456	sandworm burrower	move from	22	13	to	22	14
[Actor:move]	751457	sandworm burrower	move from	36	14	to	37	14
[Actor:move]	751458	sandworm burrower	move from	28	20	to	28	19
[Actor:move]	751459	sandworm burrower	move from	42	14	to	42	13
[Actor:move]	751460	sandworm burrower	move from	31	24	to	32	24
[Actor:move]	751461	sandworm burrower	move from	42	10	to	42	9
[Actor:move]	751454	sandworm burrower	move from	33	33	to	33	34
[Actor:move]	751455	sandworm burrower	move from	32	26	to	33	26
[Actor:move]	751456	sandworm burrower	move from	22	14	to	23	14
[Actor:move]	751457	sandworm burrower	move from	37	14	to	38	14
[Actor:move]	751458	sandworm burrower	move from	28	19	to	28	18
[Actor:move]	751459	sandworm burrower	move from	42	13	to	42	12
[Actor:move]	751460	sandworm burrower	move from	32	24	to	33	24
[Actor:move]	751461	sandworm burrower	move from	42	9	to	42	8
[Actor:move]	751454	sandworm burrower	move from	33	34	to	33	35
[Actor:move]	751455	sandworm burrower	move from	33	26	to	34	26
[Actor:move]	751456	sandworm burrower	move from	23	14	to	24	14
[Actor:move]	751458	sandworm burrower	move from	28	18	to	27	18
[Actor:move]	751459	sandworm burrower	move from	42	12	to	42	11
[Actor:move]	751460	sandworm burrower	move from	33	24	to	34	24
[Actor:move]	751461	sandworm burrower	move from	42	8	to	42	7
[Actor:move]	751454	sandworm burrower	move from	33	35	to	32	35
[Actor:move]	751455	sandworm burrower	move from	34	26	to	35	26
[Actor:move]	751456	sandworm burrower	move from	24	14	to	25	14
[Actor:move]	751457	sandworm burrower	move from	38	14	to	38	15
[Actor:move]	751458	sandworm burrower	move from	27	18	to	26	18
[Actor:move]	751459	sandworm burrower	move from	42	11	to	42	10
[Actor:move]	751461	sandworm burrower	move from	42	7	to	42	6
[Actor:move]	751454	sandworm burrower	move from	32	35	to	31	35
[Actor:move]	751455	sandworm burrower	move from	35	26	to	36	26
[Actor:move]	751456	sandworm burrower	move from	25	14	to	26	14
[Actor:move]	751457	sandworm burrower	move from	38	15	to	37	15
[Actor:move]	751458	sandworm burrower	move from	26	18	to	25	18
[Actor:move]	751459	sandworm burrower	move from	42	10	to	42	9
[Actor:move]	751461	sandworm burrower	move from	42	6	to	42	5
[Actor:move]	751454	sandworm burrower	move from	31	35	to	30	35
[Actor:move]	751455	sandworm burrower	move from	36	26	to	37	26
[Actor:move]	751456	sandworm burrower	move from	26	14	to	27	14
[Actor:move]	751457	sandworm burrower	move from	37	15	to	36	15
[Actor:move]	751458	sandworm burrower	move from	25	18	to	24	18
[Actor:move]	751459	sandworm burrower	move from	42	9	to	42	8
[Actor:move]	751460	sandworm burrower	move from	34	24	to	35	24
[Actor:move]	751454	sandworm burrower	move from	30	35	to	29	35
[Actor:move]	751456	sandworm burrower	move from	27	14	to	28	14
[Actor:move]	751457	sandworm burrower	move from	36	15	to	35	15
[Actor:move]	751458	sandworm burrower	move from	24	18	to	23	18
[Actor:move]	751459	sandworm burrower	move from	42	8	to	42	7
[Actor:move]	751460	sandworm burrower	move from	35	24	to	35	23
[Actor:move]	751461	sandworm burrower	move from	42	5	to	42	6
[Actor:move]	751454	sandworm burrower	move from	29	35	to	28	35
[Actor:move]	751455	sandworm burrower	move from	37	26	to	37	27
[Actor:move]	751456	sandworm burrower	move from	28	14	to	29	14
[Actor:move]	751457	sandworm burrower	move from	35	15	to	35	16
[Actor:move]	751458	sandworm burrower	move from	23	18	to	22	18
[Actor:move]	751459	sandworm burrower	move from	42	7	to	42	7
[Actor:move]	751460	sandworm burrower	move from	35	23	to	35	22
[Actor:move]	751461	sandworm burrower	move from	42	6	to	41	6
[Actor:move]	751454	sandworm burrower	move from	28	35	to	28	36
[Actor:move]	751455	sandworm burrower	move from	37	27	to	36	27
[Actor:move]	751456	sandworm burrower	move from	29	14	to	30	14
[Actor:move]	751457	sandworm burrower	move from	35	16	to	35	17
[Actor:move]	751458	sandworm burrower	move from	22	18	to	21	18
[Actor:move]	751459	sandworm burrower	move from	42	7	to	41	7
[Actor:move]	751460	sandworm burrower	move from	35	22	to	36	22
[Actor:move]	751461	sandworm burrower	move from	41	6	to	41	6
[Actor:move]	751454	sandworm burrower	move from	28	36	to	27	36
[Actor:move]	751455	sandworm burrower	move from	36	27	to	35	27
[Actor:move]	751456	sandworm burrower	move from	30	14	to	31	14
[Actor:move]	751457	sandworm burrower	move from	35	17	to	34	17
[Actor:move]	751458	sandworm burrower	move from	21	18	to	20	18
[Actor:move]	751459	sandworm burrower	move from	41	7	to	41	8
[Actor:move]	751460	sandworm burrower	move from	36	22	to	36	21
[Actor:move]	751461	sandworm burrower	move from	41	6	to	41	7
[Actor:move]	751454	sandworm burrower	move from	27	36	to	27	37
[Actor:move]	751455	sandworm burrower	move from	35	27	to	34	27
[Actor:move]	751456	sandworm burrower	move from	31	14	to	32	14
[Actor:move]	751457	sandworm burrower	move from	34	17	to	33	17
[Actor:move]	751458	sandworm burrower	move from	20	18	to	19	18
[Actor:move]	751459	sandworm burrower	move from	41	8	to	40	8
[Actor:move]	751460	sandworm burrower	move from	36	21	to	37	21
[Actor:move]	751461	sandworm burrower	move from	41	7	to	41	8
[Actor:move]	751454	sandworm burrower	move from	27	37	to	26	37
[Actor:move]	751455	sandworm burrower	move from	34	27	to	33	27
[Actor:move]	751456	sandworm burrower	move from	32	14	to	33	14
[Actor:move]	751457	sandworm burrower	move from	33	17	to	32	17
[Actor:move]	751458	sandworm burrower	move from	19	18	to	18	18
[Actor:move]	751459	sandworm burrower	move from	40	8	to	39	8
[Actor:move]	751460	sandworm burrower	move from	37	21	to	38	21
[Actor:move]	751461	sandworm burrower	move from	41	8	to	41	9
[Actor:move]	751454	sandworm burrower	move from	26	37	to	25	37
[Actor:move]	751455	sandworm burrower	move from	33	27	to	32	27
[Actor:move]	751456	sandworm burrower	move from	33	14	to	34	14
[Actor:move]	751457	sandworm burrower	move from	32	17	to	31	17
[Actor:move]	751458	sandworm burrower	move from	18	18	to	17	18
[Actor:move]	751459	sandworm burrower	move from	39	8	to	38	8
[Actor:move]	751460	sandworm burrower	move from	38	21	to	38	20
[Actor:move]	751461	sandworm burrower	move from	41	9	to	41	8
[Actor:move]	751454	sandworm burrower	move from	25	37	to	24	37
[Actor:move]	751455	sandworm burrower	move from	32	27	to	31	27
[Actor:move]	751456	sandworm burrower	move from	34	14	to	35	14
[Actor:move]	751457	sandworm burrower	move from	31	17	to	31	18
[Actor:move]	751458	sandworm burrower	move from	17	18	to	16	18
[Actor:move]	751459	sandworm burrower	move from	38	8	to	37	8
[Actor:move]	751460	sandworm burrower	move from	38	20	to	38	19
[Actor:move]	751461	sandworm burrower	move from	41	8	to	41	9
[Actor:move]	751454	sandworm burrower	move from	24	37	to	23	37
[Actor:move]	751455	sandworm burrower	move from	31	27	to	30	27
[Actor:move]	751456	sandworm burrower	move from	35	14	to	36	14
[Actor:move]	751457	sandworm burrower	move from	31	18	to	30	18
[Actor:move]	751458	sandworm burrower	move from	16	18	to	15	18
[Actor:move]	751459	sandworm burrower	move from	37	8	to	37	9
[Actor:move]	751460	sandworm burrower	move from	38	19	to	39	19
[Actor:move]	751461	sandworm burrower	move from	41	9	to	41	10
[Actor:move]	751454	sandworm burrower	move from	23	37	to	22	37
[Actor:move]	751455	sandworm burrower	move from	30	27	to	29	27
[Actor:move]	751456	sandworm burrower	move from	36	14	to	37	14
[Actor:move]	751457	sandworm burrower	move from	30	18	to	30	19
[Actor:move]	751458	sandworm burrower	move from	15	18	to	14	18
[Actor:move]	751459	sandworm burrower	move from	37	9	to	37	10
[Actor:move]	751460	sandworm burrower	move from	39	19	to	39	18
[Actor:move]	751461	sandworm burrower	move from	41	10	to	41	11
[Actor:move]	751454	sandworm burrower	move from	22	37	to	21	37
[Actor:move]	751455	sandworm burrower	move from	29	27	to	28	27
[Actor:move]	751456	sandworm burrower	move from	37	14	to	38	14
[Actor:move]	751457	sandworm burrower	move from	30	19	to	30	20
[Actor:move]	751458	sandworm burrower	move from	14	18	to	13	18
[Actor:move]	751459	sandworm burrower	move from	37	10	to	36	10
[Actor:move]	751460	sandworm burrower	move from	39	18	to	39	17
[Actor:move]	751461	sandworm burrower	move from	41	11	to	41	12
[Actor:move]	751454	sandworm burrower	move from	21	37	to	21	38
[Actor:move]	751455	sandworm burrower	move from	28	27	to	27	27
[Actor:move]	751457	sandworm burrower	move from	30	20	to	30	21
[Actor:move]	751458	sandworm burrower	move from	13	18	to	12	18
[Actor:move]	751459	sandworm burrower	move from	36	10	to	35	10
[Actor:move]	751460	sandworm burrower	move from	39	17	to	39	16
[Actor:move]	751461	sandworm burrower	move from	41	12	to	41	13
[Actor:move]	751454	sandworm burrower	move from	21	38	to	20	38
[Actor:move]	751455	sandworm burrower	move from	27	27	to	26	27
[Actor:move]	751456	sandworm burrower	move from	38	14	to	38	15
[Actor:move]	751457	sandworm burrower	move from	30	21	to	30	22
[Actor:move]	751458	sandworm burrower	move from	12	18	to	11	18
[Actor:move]	751459	sandworm burrower	move from	35	10	to	34	10
[Actor:move]	751460	sandworm burrower	move from	39	16	to	40	16
[Actor:move]	751461	sandworm burrower	move from	41	13	to	41	14
[Actor:move]	751454	sandworm burrower	move from	20	38	to	19	38
[Actor:move]	751455	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	751456	sandworm burrower	move from	38	15	to	38	16
[Actor:move]	751457	sandworm burrower	move from	30	22	to	30	23
[Actor:move]	751459	sandworm burrower	move from	34	10	to	34	11
[Actor:move]	751460	sandworm burrower	move from	40	16	to	41	16
[Actor:move]	751461	sandworm burrower	move from	41	14	to	41	15
[Actor:move]	751454	sandworm burrower	move from	19	38	to	19	39
[Actor:move]	751455	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	751456	sandworm burrower	move from	38	16	to	38	17
[Actor:move]	751457	sandworm burrower	move from	30	23	to	29	23
[Actor:move]	751458	sandworm burrower	move from	11	18	to	12	18
[Actor:move]	751459	sandworm burrower	move from	34	11	to	34	12
[Actor:move]	751460	sandworm burrower	move from	41	16	to	42	16
[Actor:move]	751461	sandworm burrower	move from	41	15	to	41	16
[Actor:move]	751454	sandworm burrower	move from	19	39	to	18	39
[Actor:move]	751456	sandworm burrower	move from	38	17	to	38	18
[Actor:move]	751457	sandworm burrower	move from	29	23	to	29	24
[Actor:move]	751458	sandworm burrower	move from	12	18	to	13	18
[Actor:move]	751459	sandworm burrower	move from	34	12	to	34	13
[Actor:move]	751460	sandworm burrower	move from	42	16	to	42	15
[Actor:move]	751461	sandworm burrower	move from	41	16	to	41	17
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[target_simple AI]	751000	Betythra the gigantic sandworm tunneler	selecting NEW TARGET	17	40	6962	Garruk
[use_tactical AI] === Action Selected:	751000	Betythra the gigantic sandworm tunneler	buff	 talent:T_PERFECT_STRIKE
[LOG]	Betythra the gigantic sandworm tunneler uses #{bold}##ORCHID#Perfect Strike.#{normal}##LAST#
[LOG]	Betythra the gigantic sandworm tunneler aims carefully.
[Actor:move]	751454	sandworm burrower	move from	18	39	to	18	40
[Actor:move]	751455	sandworm burrower	move from	24	27	to	24	26
[Actor:move]	751456	sandworm burrower	move from	38	18	to	38	19
[Actor:move]	751457	sandworm burrower	move from	29	24	to	29	25
[Actor:move]	751458	sandworm burrower	move from	13	18	to	14	18
[Actor:move]	751459	sandworm burrower	move from	34	13	to	34	14
[Actor:move]	751460	sandworm burrower	move from	42	15	to	42	14
[Actor:move]	751461	sandworm burrower	move from	41	17	to	41	18
[LOG]	
[use_tactical AI] === Action Selected:	751000	Betythra the gigantic sandworm tunneler	closein	 talent:T_BLINDING_SPEED
[LOG]	Betythra the gigantic sandworm tunneler uses #{bold}##ORCHID#Blinding Speed.#{normal}##LAST#
[LOG]	Betythra the gigantic sandworm tunneler speeds up.
[use_tactical AI] === Action Selected:	751000	Betythra the gigantic sandworm tunneler	closein	 AI:move_astar
[Actor:move]	751000	Betythra the gigantic sandworm tunneler	move from	22	36	to	21	37
[MIND CRIT %]	5.4
[use_tactical AI] === Action Selected:	751000	Betythra the gigantic sandworm tunneler	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#Betythra the gigantic sandworm tunneler rushes out!#{normal}##LAST#
[LOG][remove]	4994394	#RED##{bold}#Betythra the gigantic sandworm tunneler rushes out!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUSH	for	Betythra the gigantic sandworm tunneler	751000	true
[use_tactical AI] turn	1593548	751000	Betythra the gigantic sandworm tunneler	### FAILED ACTION returned:	T_RUSH	false
[use_tactical AI] === Action Selected:	751000	Betythra the gigantic sandworm tunneler	closein	 AI:move_astar
[Actor:move]	751000	Betythra the gigantic sandworm tunneler	move from	21	37	to	20	38
[Actor:move]	751454	sandworm burrower	move from	18	40	to	18	40
[Actor:move]	751455	sandworm burrower	move from	24	26	to	24	25
[Actor:move]	751456	sandworm burrower	move from	38	19	to	37	19
[Actor:move]	751457	sandworm burrower	move from	29	25	to	29	26
[Actor:move]	751458	sandworm burrower	move from	14	18	to	14	17
[Actor:move]	751459	sandworm burrower	move from	34	14	to	34	15
[Actor:move]	751460	sandworm burrower	move from	42	14	to	42	13
[Actor:move]	751461	sandworm burrower	move from	41	18	to	41	19
[LOG]	
[use_tactical AI] === Action Selected:	751000	Betythra the gigantic sandworm tunneler	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#Betythra the gigantic sandworm tunneler rushes out!#{normal}##LAST#
[Actor:move]	751000	Betythra the gigantic sandworm tunneler	(forced) move from	20	38	to	18	39
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel battleaxe of shearing
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	121.39599466316	24	88	1.2	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	121.39599466316	24	88	1.2	vs. armor/def	56	33
checkHit	88	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	165	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	133
[PHYS CRIT %] axe accuracy bonus	88	33	=	13.75
[PHYS CRIT %]	21.15
[ATTACK] after crit	199.5
[ATTACK] after mult	239.4
[LOG]	#{bold}##UID:751000:0#Betythra the gigantic sandworm tunneler performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Betythra the gigantic sandworm tunneler is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Betythra the gigantic sandworm tunneler slows down.
checkHit	61	vs	27	=> chance to hit	95
checkHit	61	vs	27	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Betythra the gigantic sandworm tunneler!
[LOG]	Garruk is dazed!
[MIND CRIT %]	5.4
checkHit	40	vs	27	=> chance to hit	83
[LOG]	#UID:751000:0#Betythra the gigantic sandworm tunneler hits #fbd578#Garruk#LAST# for #{bold}##WHITE#144 physical#{normal}##LAST# damage.
[LOG]	Curse of Nightmares hits Betythra the gigantic sandworm tunneler for #ORANGE#56 mind#LAST#, #GREY#45 darkness#LAST# (#RED##{bold}#101#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Betythra the gigantic sandworm tunneler for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Mindrot hits Betythra the gigantic sandworm tunneler for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[Actor:move]	751454	sandworm burrower	move from	18	40	to	18	41
[Actor:move]	751455	sandworm burrower	move from	24	25	to	23	25
[Actor:move]	751456	sandworm burrower	move from	37	19	to	37	20
[Actor:move]	751457	sandworm burrower	move from	29	26	to	29	27
[Actor:move]	751458	sandworm burrower	move from	14	17	to	14	16
[Actor:move]	751459	sandworm burrower	move from	34	15	to	34	16
[Actor:move]	751460	sandworm burrower	move from	42	13	to	42	12
[Actor:move]	751461	sandworm burrower	move from	41	19	to	41	20
[LOG]	
[LOG]	Poison from Garruk hits Betythra the gigantic sandworm tunneler for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Betythra the gigantic sandworm tunneler	dam/apr/atk/mult ::	116.87565355466	14	47.783619356046	0.39857370384281	vs. armor/def	30.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	116.87565355466	14	47.783619356046	0.39857370384281	vs. armor/def	30.582939316175	0
checkHit	47.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	121	14	vs. armor/hardiness	30.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	47.783619356046	0	=	1.0955672387121
[ATTACK] after armor	123.37250624601
[PHYS CRIT %]	0
[ATTACK] after crit	123.37250624601
[ATTACK] after mult	49.173036766843
checkHit	27	vs	40	=> chance to hit	18
[LOG]	Betythra the gigantic sandworm tunneler is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betythra the gigantic sandworm tunneler	dam/apr/atk/mult ::	103.7935294781	14	47.783619356046	0.1992868519214	vs. armor/def	30.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	103.7935294781	14	47.783619356046	0.1992868519214	vs. armor/def	30.582939316175	0
checkHit	47.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	125	14	vs. armor/hardiness	30.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	47.783619356046	0	=	1.0955672387121
[ATTACK] after armor	127.75477520086
[PHYS CRIT %]	0
[ATTACK] after crit	127.75477520086
[ATTACK] after mult	25.459846967706
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Betythra the gigantic sandworm tunneler	dam/apr/atk/mult ::	116.87565355466	14	47.783619356046	0.39857370384281	vs. armor/def	30.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	116.87565355466	14	47.783619356046	0.39857370384281	vs. armor/def	30.582939316175	0
checkHit	47.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	14	vs. armor/hardiness	30.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	47.783619356046	0	=	1.0955672387121
[ATTACK] after armor	151.85725445253
[PHYS CRIT %]	0
[ATTACK] after crit	151.85725445253
[ATTACK] after mult	60.526308362543
checkHit	27	vs	40	=> chance to hit	18
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betythra the gigantic sandworm tunneler	dam/apr/atk/mult ::	103.7935294781	14	47.783619356046	0.1992868519214	vs. armor/def	30.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	103.7935294781	14	47.783619356046	0.1992868519214	vs. armor/def	30.582939316175	0
checkHit	47.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	14	vs. armor/hardiness	30.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	47.783619356046	0	=	1.0955672387121
[ATTACK] after armor	113.5124010976
[PHYS CRIT %]	0
[ATTACK] after crit	113.5124010976
[ATTACK] after mult	22.621529068781
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Betythra the gigantic sandworm tunneler	dam/apr/atk/mult ::	116.87565355466	14	47.783619356046	0.39857370384281	vs. armor/def	30.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	116.87565355466	14	47.783619356046	0.39857370384281	vs. armor/def	30.582939316175	0
checkHit	47.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	14	vs. armor/hardiness	30.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	47.783619356046	0	=	1.0955672387121
[ATTACK] after armor	148.57055273639
[PHYS CRIT %]	0
[ATTACK] after crit	148.57055273639
[ATTACK] after mult	59.216315486116
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betythra the gigantic sandworm tunneler	dam/apr/atk/mult ::	103.7935294781	14	47.783619356046	0.1992868519214	vs. armor/def	30.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	103.7935294781	14	47.783619356046	0.1992868519214	vs. armor/def	30.582939316175	0
checkHit	47.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	129	14	vs. armor/hardiness	30.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	47.783619356046	0	=	1.0955672387121
[ATTACK] after armor	132.13704415571
[PHYS CRIT %]	0
[ATTACK] after crit	132.13704415571
[ATTACK] after mult	26.333175551991
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Betythra the gigantic sandworm tunneler	dam/apr/atk/mult ::	116.87565355466	14	47.783619356046	0.39857370384281	vs. armor/def	30.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	116.87565355466	14	47.783619356046	0.39857370384281	vs. armor/def	30.582939316175	0
checkHit	47.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	14	vs. armor/hardiness	30.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	47.783619356046	0	=	1.0955672387121
[ATTACK] after armor	146.37941825896
[PHYS CRIT %]	0
[ATTACK] after crit	146.37941825896
[ATTACK] after mult	58.342986901831
checkHit	27	vs	40	=> chance to hit	18
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betythra the gigantic sandworm tunneler	dam/apr/atk/mult ::	103.7935294781	14	47.783619356046	0.1992868519214	vs. armor/def	30.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	103.7935294781	14	47.783619356046	0.1992868519214	vs. armor/def	30.582939316175	0
checkHit	47.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	14	vs. armor/hardiness	30.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	47.783619356046	0	=	1.0955672387121
[ATTACK] after armor	128.85034243957
[PHYS CRIT %]	0
[ATTACK] after crit	128.85034243957
[ATTACK] after mult	25.678179113777
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Betythra the gigantic sandworm tunneler for #WHITE#25 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#47 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#13 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#47 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#31 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#47 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#11 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#47 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#30 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#47 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#13 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#47 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#30 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#47 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#13 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#47 nature#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#566#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	751000	Betythra the gigantic sandworm tunneler	attack	 talent:T_STUNNING_BLOW_ASSAULT
[LOG]	Betythra the gigantic sandworm tunneler uses #{bold}##ORCHID#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	121.39599466316	24	88	0.74979991993594	vs. armor/def	56	21
[ATTACK] after melee attack bonus hooks & callbacks::	121.39599466316	24	88	0.74979991993594	vs. armor/def	56	21
checkHit	88	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	161	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	129
[PHYS CRIT %] axe accuracy bonus	88	21	=	16.75
[PHYS CRIT %]	24.15
[ATTACK] after crit	129
[ATTACK] after mult	96.724189671736
[LOG]	Garruk is not dazed anymore.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk resists the stunning blow!
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	121.39599466316	24	88	0.74979991993594	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	121.39599466316	24	88	0.74979991993594	vs. armor/def	56	33
checkHit	88	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	169	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	137
[PHYS CRIT %] axe accuracy bonus	88	33	=	13.75
[PHYS CRIT %]	21.15
[ATTACK] after crit	137
[ATTACK] after mult	102.72258903122
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk resists the stunning blow!
[LOG]	#UID:751000:0#Betythra the gigantic sandworm tunneler hits #fbd578#Garruk#LAST# for #WHITE#49 physical#LAST#, #WHITE#52 physical#LAST# (#RED##{bold}#101#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Betythra the gigantic sandworm tunneler for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#70#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	61	vs	27	=> chance to hit	95
[LOG]	Mindrot hits Betythra the gigantic sandworm tunneler for #ORANGE#9 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Betythra the gigantic sandworm tunneler	dam/apr/atk/mult ::	136.72428569522	14	65.783619356046	1.5813112044854	vs. armor/def	30.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	65.783619356046	1.5813112044854	vs. armor/def	30.582939316175	0
checkHit	65.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	14	vs. armor/hardiness	30.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	0	=	1.1315672387121
[ATTACK] after armor	202.41194400101
[PHYS CRIT %]	0
[ATTACK] after crit	202.41194400101
[ATTACK] after mult	320.07627497047
[ActorObjectUse] useObjectDisable: 	Alyrig the yew totem of healing	inven/slot	14	1	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betythra the gigantic sandworm tunneler	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.79065560224272	vs. armor/def	15	0
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.79065560224272	vs. armor/def	15	0
checkHit	65.783619356046	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	65.783619356046	0	=	1.1315672387121
[ATTACK] after armor	159.5509806584
[PHYS CRIT %]	0.9
[ATTACK] after crit	159.5509806584
[ATTACK] after mult	126.14987670089
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Betythra the gigantic sandworm tunneler for #WHITE#337 physical#LAST# damage.
[Actor:move]	751454	sandworm burrower	move from	18	41	to	17	41
[Actor:move]	751455	sandworm burrower	move from	23	25	to	22	25
[Actor:move]	751456	sandworm burrower	move from	37	20	to	37	21
[Actor:move]	751457	sandworm burrower	move from	29	27	to	28	27
[Actor:move]	751458	sandworm burrower	move from	14	16	to	14	15
[Actor:move]	751459	sandworm burrower	move from	34	16	to	34	17
[Actor:move]	751460	sandworm burrower	move from	42	12	to	42	11
[Actor:move]	751461	sandworm burrower	move from	41	20	to	41	21
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Betythra the gigantic sandworm tunneler!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[Actor:move]	751454	sandworm burrower	move from	17	41	to	16	41
[Actor:move]	751455	sandworm burrower	move from	22	25	to	22	24
[Actor:move]	751456	sandworm burrower	move from	37	21	to	36	21
[Actor:move]	751457	sandworm burrower	move from	28	27	to	27	27
[Actor:move]	751458	sandworm burrower	move from	14	15	to	14	14
[Actor:move]	751459	sandworm burrower	move from	34	17	to	34	18
[Actor:move]	751460	sandworm burrower	move from	42	11	to	42	10
[Actor:move]	751461	sandworm burrower	move from	41	21	to	41	22
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	17	40	to	18	39
[ActorObjectUse] useObjectEnable: 	Alyrig the yew totem of healing	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	Alyrig the yew totem of healing	750860	is ineligible for talent interface
[Identify]	Alyrig the yew totem of healing	true
[LOG]	Garruk picks up (  .): #SALMON##UID:750860:0#Alyrig the yew totem of healing [power 242]  (15 cooldown)#LAST#.
[Actor:move]	751454	sandworm burrower	move from	16	41	to	17	41
[Actor:move]	751455	sandworm burrower	move from	22	24	to	22	23
[Actor:move]	751456	sandworm burrower	move from	36	21	to	35	21
[Actor:move]	751457	sandworm burrower	move from	27	27	to	26	27
[Actor:move]	751458	sandworm burrower	move from	14	14	to	13	14
[Actor:move]	751459	sandworm burrower	move from	34	18	to	34	19
[Actor:move]	751460	sandworm burrower	move from	42	10	to	42	9
[Actor:move]	751461	sandworm burrower	move from	41	22	to	41	23
[LOG]	
[Actor:move]	6962	Garruk	move from	18	39	to	19	38
[Actor:move]	751454	sandworm burrower	move from	17	41	to	16	41
[Actor:move]	751455	sandworm burrower	move from	22	23	to	22	22
[Actor:move]	751456	sandworm burrower	move from	35	21	to	34	21
[Actor:move]	751457	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	751458	sandworm burrower	move from	13	14	to	13	13
[Actor:move]	751459	sandworm burrower	move from	34	19	to	34	20
[Actor:move]	751460	sandworm burrower	move from	42	9	to	42	8
[Actor:move]	6962	Garruk	move from	19	38	to	20	38
Server latency	118
[Actor:move]	6962	Garruk	move from	20	38	to	21	37
[Actor:move]	751454	sandworm burrower	move from	16	41	to	15	41
[Actor:move]	751455	sandworm burrower	move from	22	22	to	22	21
[Actor:move]	751456	sandworm burrower	move from	34	21	to	34	22
[Actor:move]	751457	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	751458	sandworm burrower	move from	13	13	to	13	12
[Actor:move]	751459	sandworm burrower	move from	34	20	to	34	21
[Actor:move]	751460	sandworm burrower	move from	42	8	to	42	7
[Actor:move]	751461	sandworm burrower	move from	41	23	to	40	23
[Actor:move]	6962	Garruk	move from	21	37	to	22	37
[Actor:move]	751455	sandworm burrower	move from	22	21	to	22	20
[Actor:move]	751456	sandworm burrower	move from	34	22	to	33	22
[Actor:move]	751458	sandworm burrower	move from	13	12	to	13	11
[Actor:move]	751459	sandworm burrower	move from	34	21	to	34	22
[Actor:move]	751460	sandworm burrower	move from	42	7	to	42	6
[Actor:move]	751461	sandworm burrower	move from	40	23	to	40	24
[Actor:move]	6962	Garruk	move from	22	37	to	23	37
[Actor:move]	6962	Garruk	move from	23	37	to	22	37
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	15	41	to	15	40
[Actor:move]	751455	sandworm burrower	move from	22	20	to	22	19
[Actor:move]	751456	sandworm burrower	move from	33	22	to	32	22
[Actor:move]	751457	sandworm burrower	move from	24	27	to	23	27
[Actor:move]	751458	sandworm burrower	move from	13	11	to	13	10
[Actor:move]	751459	sandworm burrower	move from	34	22	to	34	23
[Actor:move]	751460	sandworm burrower	move from	42	6	to	42	5
[Actor:move]	751461	sandworm burrower	move from	40	24	to	40	25
[LOG]	
[Actor:move]	6962	Garruk	move from	22	37	to	21	37
[LOG]	Garruk stops regenerating health quickly.
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	15	40	to	16	40
[Actor:move]	751455	sandworm burrower	move from	22	19	to	22	18
[Actor:move]	751456	sandworm burrower	move from	32	22	to	31	22
[Actor:move]	751457	sandworm burrower	move from	23	27	to	23	26
[Actor:move]	751458	sandworm burrower	move from	13	10	to	13	9
[Actor:move]	751459	sandworm burrower	move from	34	23	to	34	24
[Actor:move]	751461	sandworm burrower	move from	40	25	to	39	25
[Actor:move]	6962	Garruk	move from	21	37	to	20	38
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[LOG]	
[Actor:move]	6962	Garruk	move from	20	38	to	19	39
[Actor:move]	751454	sandworm burrower	move from	16	40	to	17	40
[Actor:move]	751455	sandworm burrower	move from	22	18	to	22	17
[Actor:move]	751456	sandworm burrower	move from	31	22	to	30	22
[Actor:move]	751457	sandworm burrower	move from	23	26	to	22	26
[Actor:move]	751458	sandworm burrower	move from	13	9	to	13	8
[Actor:move]	751460	sandworm burrower	move from	42	5	to	41	5
[Actor:move]	751461	sandworm burrower	move from	39	25	to	39	26
[Actor:move]	6962	Garruk	move from	19	39	to	18	39
[Actor:move]	751454	sandworm burrower	move from	17	40	to	17	39
[Actor:move]	751455	sandworm burrower	move from	22	17	to	22	16
[Actor:move]	751456	sandworm burrower	move from	30	22	to	29	22
[Actor:move]	751457	sandworm burrower	move from	22	26	to	22	25
[Actor:move]	751458	sandworm burrower	move from	13	8	to	14	8
[Actor:move]	751459	sandworm burrower	move from	34	24	to	33	24
[Actor:move]	751460	sandworm burrower	move from	41	5	to	40	5
[Actor:move]	751461	sandworm burrower	move from	39	26	to	38	26
[Actor:move]	6962	Garruk	move from	18	39	to	17	40
[Actor:move]	6962	Garruk	move from	17	40	to	16	41
[Actor:move]	751454	sandworm burrower	move from	17	39	to	17	38
[Actor:move]	751455	sandworm burrower	move from	22	16	to	22	15
[Actor:move]	751456	sandworm burrower	move from	29	22	to	28	22
[Actor:move]	751457	sandworm burrower	move from	22	25	to	22	24
[Actor:move]	751458	sandworm burrower	move from	14	8	to	15	8
[Actor:move]	751459	sandworm burrower	move from	33	24	to	33	23
[Actor:move]	751460	sandworm burrower	move from	40	5	to	40	5
[Actor:move]	751461	sandworm burrower	move from	38	26	to	37	26
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	751454	sandworm burrower	move from	17	38	to	17	37
[Actor:move]	751455	sandworm burrower	move from	22	15	to	22	14
[Actor:move]	751456	sandworm burrower	move from	28	22	to	28	23
[Actor:move]	751457	sandworm burrower	move from	22	24	to	22	23
[Actor:move]	751458	sandworm burrower	move from	15	8	to	15	7
[Actor:move]	751459	sandworm burrower	move from	33	23	to	34	23
[Actor:move]	751460	sandworm burrower	move from	40	5	to	39	5
[Actor:move]	751454	sandworm burrower	move from	17	37	to	17	36
[Actor:move]	751455	sandworm burrower	move from	22	14	to	22	13
[Actor:move]	751456	sandworm burrower	move from	28	23	to	28	24
[Actor:move]	751457	sandworm burrower	move from	22	23	to	22	22
[Actor:move]	751458	sandworm burrower	move from	15	7	to	16	7
[Actor:move]	751459	sandworm burrower	move from	34	23	to	33	23
[Actor:move]	751460	sandworm burrower	move from	39	5	to	39	4
[Actor:move]	751454	sandworm burrower	move from	17	36	to	18	36
[Actor:move]	751455	sandworm burrower	move from	22	13	to	22	12
[Actor:move]	751456	sandworm burrower	move from	28	24	to	28	25
[Actor:move]	751457	sandworm burrower	move from	22	22	to	22	21
[Actor:move]	751458	sandworm burrower	move from	16	7	to	17	7
[Actor:move]	751459	sandworm burrower	move from	33	23	to	33	22
[Actor:move]	751460	sandworm burrower	move from	39	4	to	39	5
[Actor:move]	751461	sandworm burrower	move from	37	26	to	37	27
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	18	36	to	19	36
[Actor:move]	751456	sandworm burrower	move from	28	25	to	27	25
[Actor:move]	751457	sandworm burrower	move from	22	21	to	22	20
[Actor:move]	751458	sandworm burrower	move from	17	7	to	17	6
[Actor:move]	751459	sandworm burrower	move from	33	22	to	33	21
[Actor:move]	751460	sandworm burrower	move from	39	5	to	39	6
[Actor:move]	751461	sandworm burrower	move from	37	27	to	36	27
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	16	41	to	16	40
[Actor:move]	6962	Garruk	move from	16	40	to	16	39
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	19	36	to	19	35
[Actor:move]	751456	sandworm burrower	move from	27	25	to	26	25
[Actor:move]	751457	sandworm burrower	move from	22	20	to	22	19
[Actor:move]	751458	sandworm burrower	move from	17	6	to	17	5
[Actor:move]	751459	sandworm burrower	move from	33	21	to	32	21
[Actor:move]	751460	sandworm burrower	move from	39	6	to	38	6
[Actor:move]	751461	sandworm burrower	move from	36	27	to	35	27
[LOG]	
[Actor:move]	6962	Garruk	move from	16	39	to	16	38
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	19	35	to	19	34
[Actor:move]	751455	sandworm burrower	move from	22	12	to	22	13
[Actor:move]	751456	sandworm burrower	move from	26	25	to	26	26
[Actor:move]	751457	sandworm burrower	move from	22	19	to	22	18
[Actor:move]	751458	sandworm burrower	move from	17	5	to	18	5
[Actor:move]	751459	sandworm burrower	move from	32	21	to	32	20
[Actor:move]	751460	sandworm burrower	move from	38	6	to	37	6
[Actor:move]	751461	sandworm burrower	move from	35	27	to	34	27
[LOG]	
[Actor:move]	6962	Garruk	move from	16	38	to	17	37
[Actor:move]	6962	Garruk	move from	17	37	to	18	36
[Actor:move]	751454	sandworm burrower	move from	19	34	to	19	33
[Actor:move]	751455	sandworm burrower	move from	22	13	to	22	14
[Actor:move]	751456	sandworm burrower	move from	26	26	to	26	27
[Actor:move]	751457	sandworm burrower	move from	22	18	to	22	17
[Actor:move]	751458	sandworm burrower	move from	18	5	to	19	5
[Actor:move]	751459	sandworm burrower	move from	32	20	to	31	20
[Actor:move]	751460	sandworm burrower	move from	37	6	to	36	6
[Actor:move]	751461	sandworm burrower	move from	34	27	to	33	27
[Actor:move]	6962	Garruk	move from	18	36	to	19	35
[Actor:move]	751454	sandworm burrower	move from	19	33	to	20	33
[Actor:move]	751455	sandworm burrower	move from	22	14	to	23	14
[Actor:move]	751456	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	751457	sandworm burrower	move from	22	17	to	22	16
[Actor:move]	751458	sandworm burrower	move from	19	5	to	20	5
[Actor:move]	751459	sandworm burrower	move from	31	20	to	30	20
[Actor:move]	751460	sandworm burrower	move from	36	6	to	35	6
[Actor:move]	751461	sandworm burrower	move from	33	27	to	32	27
[Actor:move]	751454	sandworm burrower	move from	20	33	to	20	32
[Actor:move]	751455	sandworm burrower	move from	23	14	to	24	14
[Actor:move]	751456	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	751457	sandworm burrower	move from	22	16	to	22	15
[Actor:move]	751458	sandworm burrower	move from	20	5	to	21	5
[Actor:move]	751459	sandworm burrower	move from	30	20	to	29	20
[Actor:move]	751460	sandworm burrower	move from	35	6	to	35	7
[Actor:move]	751461	sandworm burrower	move from	32	27	to	31	27
[Actor:move]	751454	sandworm burrower	move from	20	32	to	21	32
[Actor:move]	751455	sandworm burrower	move from	24	14	to	24	15
[Actor:move]	751457	sandworm burrower	move from	22	15	to	22	14
[Actor:move]	751458	sandworm burrower	move from	21	5	to	22	5
[Actor:move]	751459	sandworm burrower	move from	29	20	to	29	19
[Actor:move]	751460	sandworm burrower	move from	35	7	to	34	7
[Actor:move]	751461	sandworm burrower	move from	31	27	to	30	27
[Actor:move]	6962	Garruk	move from	19	35	to	19	34
[Actor:move]	6962	Garruk	move from	19	34	to	20	33
[Actor:move]	751454	sandworm burrower	move from	21	32	to	21	31
[Actor:move]	751455	sandworm burrower	move from	24	15	to	25	15
[Actor:move]	751456	sandworm burrower	move from	24	27	to	24	28
[Actor:move]	751457	sandworm burrower	move from	22	14	to	22	13
[Actor:move]	751458	sandworm burrower	move from	22	5	to	23	5
[Actor:move]	751459	sandworm burrower	move from	29	19	to	28	19
[Actor:move]	751460	sandworm burrower	move from	34	7	to	34	8
[Actor:move]	751461	sandworm burrower	move from	30	27	to	29	27
[Actor:move]	751454	sandworm burrower	move from	21	31	to	21	30
[Actor:move]	751455	sandworm burrower	move from	25	15	to	26	15
[Actor:move]	751456	sandworm burrower	move from	24	28	to	25	28
[Actor:move]	751457	sandworm burrower	move from	22	13	to	22	12
[Actor:move]	751458	sandworm burrower	move from	23	5	to	24	5
[Actor:move]	751459	sandworm burrower	move from	28	19	to	29	19
[Actor:move]	751460	sandworm burrower	move from	34	8	to	34	9
[Actor:move]	751461	sandworm burrower	move from	29	27	to	28	27
[Actor:move]	751454	sandworm burrower	move from	21	30	to	21	29
[Actor:move]	751455	sandworm burrower	move from	26	15	to	27	15
[Actor:move]	751456	sandworm burrower	move from	25	28	to	26	28
[Actor:move]	751458	sandworm burrower	move from	24	5	to	25	5
[Actor:move]	751459	sandworm burrower	move from	29	19	to	29	18
[Actor:move]	751460	sandworm burrower	move from	34	9	to	33	9
[Actor:move]	751461	sandworm burrower	move from	28	27	to	27	27
[Actor:move]	751454	sandworm burrower	move from	21	29	to	21	30
[Actor:move]	751455	sandworm burrower	move from	27	15	to	28	15
[Actor:move]	751456	sandworm burrower	move from	26	28	to	27	28
[Actor:move]	751458	sandworm burrower	move from	25	5	to	26	5
[Actor:move]	751459	sandworm burrower	move from	29	18	to	28	18
[Actor:move]	751460	sandworm burrower	move from	33	9	to	33	10
[Actor:move]	751461	sandworm burrower	move from	27	27	to	26	27
[Actor:move]	751454	sandworm burrower	move from	21	30	to	22	30
[Actor:move]	751455	sandworm burrower	move from	28	15	to	29	15
[Actor:move]	751457	sandworm burrower	move from	22	12	to	23	12
[Actor:move]	751458	sandworm burrower	move from	26	5	to	27	5
[Actor:move]	751459	sandworm burrower	move from	28	18	to	27	18
[Actor:move]	751460	sandworm burrower	move from	33	10	to	33	11
[Actor:move]	751461	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	6962	Garruk	move from	20	33	to	21	32
[Actor:move]	751454	sandworm burrower	move from	22	30	to	22	29
[Actor:move]	751455	sandworm burrower	move from	29	15	to	30	15
[Actor:move]	751456	sandworm burrower	move from	27	28	to	26	28
[Actor:move]	751457	sandworm burrower	move from	23	12	to	24	12
[Actor:move]	751458	sandworm burrower	move from	27	5	to	28	5
[Actor:move]	751459	sandworm burrower	move from	27	18	to	26	18
[Actor:move]	751460	sandworm burrower	move from	33	11	to	33	12
[Actor:move]	751461	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	6962	Garruk	move from	21	32	to	21	32
[Actor:move]	6962	Garruk	move from	21	32	to	21	31
[Actor:move]	6962	Garruk	move from	21	31	to	21	30
[Actor:move]	751454	sandworm burrower	move from	22	29	to	23	29
[Actor:move]	751455	sandworm burrower	move from	30	15	to	30	16
[Actor:move]	751456	sandworm burrower	move from	26	28	to	25	28
[Actor:move]	751457	sandworm burrower	move from	24	12	to	25	12
[Actor:move]	751458	sandworm burrower	move from	28	5	to	29	5
[Actor:move]	751459	sandworm burrower	move from	26	18	to	25	18
[Actor:move]	751460	sandworm burrower	move from	33	12	to	33	13
[Actor:move]	6962	Garruk	move from	21	30	to	22	30
[Actor:move]	751454	sandworm burrower	move from	23	29	to	23	28
[Actor:move]	751455	sandworm burrower	move from	30	16	to	31	16
[Actor:move]	751456	sandworm burrower	move from	25	28	to	24	28
[Actor:move]	751457	sandworm burrower	move from	25	12	to	26	12
[Actor:move]	751458	sandworm burrower	move from	29	5	to	30	5
[Actor:move]	751459	sandworm burrower	move from	25	18	to	24	18
[Actor:move]	751460	sandworm burrower	move from	33	13	to	32	13
[Actor:move]	751461	sandworm burrower	move from	24	27	to	24	26
[Actor:move]	751454	sandworm burrower	move from	23	28	to	23	28
[Actor:move]	751455	sandworm burrower	move from	31	16	to	32	16
[Actor:move]	751456	sandworm burrower	move from	24	28	to	24	28
[Actor:move]	751457	sandworm burrower	move from	26	12	to	26	13
[Actor:move]	751458	sandworm burrower	move from	30	5	to	31	5
[Actor:move]	751459	sandworm burrower	move from	24	18	to	23	18
[Actor:move]	751460	sandworm burrower	move from	32	13	to	32	14
[Actor:move]	751461	sandworm burrower	move from	24	26	to	23	26
[Actor:move]	6962	Garruk	move from	22	30	to	23	29
[Actor:move]	751456	sandworm burrower	(forced) move from	24	28	to	23	29
[Actor:move]	6962	Garruk	(forced) move from	23	29	to	24	28
[Actor:move]	6962	Garruk	move from	23	29	to	24	28
[Actor:move]	751454	sandworm burrower	move from	23	28	to	23	27
[Actor:move]	751455	sandworm burrower	move from	32	16	to	32	17
[Actor:move]	751456	sandworm burrower	move from	23	29	to	22	29
[Actor:move]	751457	sandworm burrower	move from	26	13	to	27	13
[Actor:move]	751458	sandworm burrower	move from	31	5	to	32	5
[Actor:move]	751459	sandworm burrower	move from	23	18	to	22	18
[Actor:move]	751460	sandworm burrower	move from	32	14	to	32	15
[Actor:move]	751461	sandworm burrower	move from	23	26	to	23	25
[Actor:move]	6962	Garruk	move from	24	28	to	25	28
[Actor:move]	751454	sandworm burrower	move from	23	27	to	22	27
[Actor:move]	751455	sandworm burrower	move from	32	17	to	32	18
[Actor:move]	751456	sandworm burrower	move from	22	29	to	22	28
[Actor:move]	751457	sandworm burrower	move from	27	13	to	28	13
[Actor:move]	751458	sandworm burrower	move from	32	5	to	33	5
[Actor:move]	751459	sandworm burrower	move from	22	18	to	21	18
[Actor:move]	751460	sandworm burrower	move from	32	15	to	31	15
[Actor:move]	751461	sandworm burrower	move from	23	25	to	23	24
[Actor:move]	6962	Garruk	move from	25	28	to	26	28
[Actor:move]	6962	Garruk	move from	26	28	to	27	29
[Actor:move]	751454	sandworm burrower	move from	22	27	to	21	27
[Actor:move]	751455	sandworm burrower	move from	32	18	to	32	19
[Actor:move]	751456	sandworm burrower	move from	22	28	to	21	28
[Actor:move]	751457	sandworm burrower	move from	28	13	to	29	13
[Actor:move]	751458	sandworm burrower	move from	33	5	to	34	5
[Actor:move]	751459	sandworm burrower	move from	21	18	to	20	18
[Actor:move]	751460	sandworm burrower	move from	31	15	to	30	15
[Actor:move]	751461	sandworm burrower	move from	23	24	to	22	24
[Actor:move]	6962	Garruk	move from	27	29	to	28	30
[Actor:move]	6962	Garruk	move from	28	30	to	29	31
[Actor:move]	751454	sandworm burrower	move from	21	27	to	20	27
[Actor:move]	751455	sandworm burrower	move from	32	19	to	32	20
[Actor:move]	751456	sandworm burrower	move from	21	28	to	20	28
[Actor:move]	751457	sandworm burrower	move from	29	13	to	30	13
[Actor:move]	751458	sandworm burrower	move from	34	5	to	35	5
[Actor:move]	751459	sandworm burrower	move from	20	18	to	19	18
[Actor:move]	751460	sandworm burrower	move from	30	15	to	30	16
[Actor:move]	751461	sandworm burrower	move from	22	24	to	22	23
[Actor:move]	6962	Garruk	move from	29	31	to	30	31
[Actor:move]	751454	sandworm burrower	move from	20	27	to	19	27
[Actor:move]	751455	sandworm burrower	move from	32	20	to	32	21
[Actor:move]	751456	sandworm burrower	move from	20	28	to	19	28
[Actor:move]	751457	sandworm burrower	move from	30	13	to	30	14
[Actor:move]	751458	sandworm burrower	move from	35	5	to	36	5
[Actor:move]	751459	sandworm burrower	move from	19	18	to	18	18
[Actor:move]	751460	sandworm burrower	move from	30	16	to	30	17
[Actor:move]	751461	sandworm burrower	move from	22	23	to	22	22
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	NapalmTeddy	tome	Level 10 (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	klaine	mainmenu	完全破壊（ルナティック・アドベンチャー）	false	false
Deleting temp shader	tentacles[appearTime=0.5,noup=0,time_factor=1400,wobblingType=1]
[USERCHAT] channel serial data	CainAvl	tome	488
[USERCHAT] channel achievement	gaistouu	mainmenu	Back and there again	true	true
Deleting shader 58 (is clone 0)
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting shader 108 (is clone 0)
Deleting shader 106 (is clone 0)
[USERCHAT] channel achievement	crashandburn	tome	Flooder (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Ericon	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	solaaris	tome	Anti-Antimagic! (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	drBagel	tome	Curse Lifter	false	true
Server latency	118
[USERCHAT] channel achievement	Canadian_AJ	tome	That was close (Insane (Roguelike) difficulty)	true	true
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	Torimavon the Prismravage (Madness)	dwarven-steel pickaxe 'Offalstriker'	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	dwarven-steel mace 'Arthazor' (Corpses)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Lightcutter (Shrouds)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Hettuthad the Duathelwaker (Shrouds)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	iron helm 'Quenchtooth' (Nightmares)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Blindsorrow the linen cloak (Nightmares)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Spider-Silk Robe of Spydrë (Nightmares)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Siluna the Umbrawar	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Arcrebel	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	copper ring 'Xadhenne'	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	warrior's gold ring of pilfering	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	balanced dwarven-steel mace of enduring (Nightmares)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Wanderer's Rest (Misfortune)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	dwarven-steel pickaxe 'Offalstriker'	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	dwarven-steel mace 'Arthazor' (Corpses)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Hettuthad the Duathelwaker (Shrouds)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	iron helm 'Quenchtooth' (Nightmares)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Blindsorrow the linen cloak (Nightmares)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Spider-Silk Robe of Spydrë (Nightmares)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Siluna the Umbrawar	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Arcrebel	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	copper ring 'Xadhenne'	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	warrior's gold ring of pilfering	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	balanced dwarven-steel mace of enduring (Nightmares)	::	nil	HANDS
fight: 	Torimavon the Prismravage (Madness)	Wanderer's Rest (Misfortune)	::	nil	HANDS
[LOG]	Garruk wears (replacing #SALMON##UID:108386:0#Lightcutter (Shrouds) (0 def, 2 armour)#LAST#): #FF7700##UID:753712:0#Torimavon the Prismravage (Madness) (0 def, 6 armour)#LAST#.
[Actor:move]	751454	sandworm burrower	move from	19	27	to	18	27
[Actor:move]	751455	sandworm burrower	move from	32	21	to	32	22
[Actor:move]	751456	sandworm burrower	move from	19	28	to	18	28
[Actor:move]	751457	sandworm burrower	move from	30	14	to	31	14
[Actor:move]	751458	sandworm burrower	move from	36	5	to	37	5
[Actor:move]	751459	sandworm burrower	move from	18	18	to	17	18
[Actor:move]	751460	sandworm burrower	move from	30	17	to	29	17
[Actor:move]	751461	sandworm burrower	move from	22	22	to	22	21
[LOG]	
[USERCHAT] channel achievement	Mopit	tome	Hell has no fury like a demon scorned! (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Saucy Fish	tome	The Arena (Insane (Adventure) difficulty)	false	false
Server latency	119
[USERCHAT] channel achievement	joejitsu	tome	The secret city	false	false
[USERCHAT] channel achievement	PackOfOne	tome	Level 20 (Insane (Roguelike) difficulty)	false	false
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Deleting shader 59 (is clone 0)
Server latency	118
[USERCHAT] channel achievement	flugkiller	tome	Exterminator (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	Yxel	tome	842
[USERCHAT] channel achievement	Smolbon	tome	Curse Lifter (Nightmare (Adventure) difficulty)	false	true
[USERCHAT] channel achievement	Hrazor	tome	Eye of the storm	false	false
Server latency	118
[USERCHAT] channel achievement	swanghard	tome	Treasure Hoarder	false	false
[USERCHAT] channel achievement	deepfrieze	tome	Size matters (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Dumpingtruck	tome	Level 50 (Insane (Adventure) difficulty)	true	true
Server latency	118
[USERCHAT] channel achievement	dzarling	tome	Orbituary (Insane (Roguelike) difficulty)	false	true
[USERCHAT] channel serial data	deepfrieze	tome	653
[USERCHAT] channel achievement	deepfrieze	tome	Unstoppable (Insane (Roguelike) difficulty)	false	false
Deleting temp shader	awesomeaura[alpha=0.7,time_factor=5000]
Deleting temp shader	volumetric_aura[]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[USERCHAT] channel serial data	DeinVater	tome	1042
Deleting shader 60 (is clone 0)
Deleting shader 111 (is clone 0)
Deleting shader 110 (is clone 0)
Deleting shader 100 (is clone 0)
Deleting shader 95 (is clone 0)
[USERCHAT] channel achievement	DeciTM	tome	Utterly Destroyed	false	false
[USERCHAT] channel achievement	tsvit	tome	The Arena (Insane (Roguelike) difficulty)	false	false
Server latency	120
[MOUSE] pre starting drag'n'drop
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learning..	Rod of Recall
[LORE] learnt	Rod of Recall
[Actor:move]	751454	sandworm burrower	move from	18	27	to	17	27
[Actor:move]	751455	sandworm burrower	move from	32	22	to	33	22
[Actor:move]	751456	sandworm burrower	move from	18	28	to	17	28
[Actor:move]	751457	sandworm burrower	move from	31	14	to	31	15
[Actor:move]	751458	sandworm burrower	move from	37	5	to	38	5
[Actor:move]	751459	sandworm burrower	move from	17	18	to	16	18
[Actor:move]	751460	sandworm burrower	move from	29	17	to	28	17
[Actor:move]	751461	sandworm burrower	move from	22	21	to	22	20
[LOG]	
[LOG]	Resting starts...
[Actor:move]	751454	sandworm burrower	move from	17	27	to	16	27
[Actor:move]	751455	sandworm burrower	move from	33	22	to	33	23
[Actor:move]	751456	sandworm burrower	move from	17	28	to	16	28
[Actor:move]	751457	sandworm burrower	move from	31	15	to	32	15
[Actor:move]	751458	sandworm burrower	move from	38	5	to	39	5
[Actor:move]	751459	sandworm burrower	move from	16	18	to	16	17
[Actor:move]	751460	sandworm burrower	move from	28	17	to	27	17
[Actor:move]	751461	sandworm burrower	move from	22	20	to	22	19
[Actor:move]	751454	sandworm burrower	move from	16	27	to	15	27
[Actor:move]	751455	sandworm burrower	move from	33	23	to	34	23
[Actor:move]	751456	sandworm burrower	move from	16	28	to	15	28
[Actor:move]	751457	sandworm burrower	move from	32	15	to	33	15
[Actor:move]	751458	sandworm burrower	move from	39	5	to	40	5
[Actor:move]	751459	sandworm burrower	move from	16	17	to	16	18
[Actor:move]	751460	sandworm burrower	move from	27	17	to	27	18
[Actor:move]	751461	sandworm burrower	move from	22	19	to	22	18
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	15	27	to	14	27
[Actor:move]	751455	sandworm burrower	move from	34	23	to	35	23
[Actor:move]	751457	sandworm burrower	move from	33	15	to	34	15
[Actor:move]	751458	sandworm burrower	move from	40	5	to	41	5
[Actor:move]	751459	sandworm burrower	move from	16	18	to	15	18
[Actor:move]	751460	sandworm burrower	move from	27	18	to	27	19
[Actor:move]	751461	sandworm burrower	move from	22	18	to	22	17
[LOG]	The unstable sand tunnel collapses!
[Actor:move]	751454	sandworm burrower	move from	14	27	to	13	27
[Actor:move]	751455	sandworm burrower	move from	35	23	to	36	23
[Actor:move]	751456	sandworm burrower	move from	15	28	to	15	27
[Actor:move]	751457	sandworm burrower	move from	34	15	to	34	16
[Actor:move]	751458	sandworm burrower	move from	41	5	to	40	5
[Actor:move]	751459	sandworm burrower	move from	15	18	to	14	18
[Actor:move]	751460	sandworm burrower	move from	27	19	to	27	18
[Actor:move]	751461	sandworm burrower	move from	22	17	to	22	16
[Actor:move]	751454	sandworm burrower	move from	13	27	to	12	27
[Actor:move]	751455	sandworm burrower	move from	36	23	to	37	23
[Actor:move]	751456	sandworm burrower	move from	15	27	to	15	28
[Actor:move]	751457	sandworm burrower	move from	34	16	to	34	17
[Actor:move]	751458	sandworm burrower	move from	40	5	to	41	5
[Actor:move]	751459	sandworm burrower	move from	14	18	to	13	18
[Actor:move]	751460	sandworm burrower	move from	27	18	to	27	19
[Actor:move]	751461	sandworm burrower	move from	22	16	to	22	15
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	751454	sandworm burrower	move from	12	27	to	11	27
[Actor:move]	751455	sandworm burrower	move from	37	23	to	38	23
[Actor:move]	751456	sandworm burrower	move from	15	28	to	15	27
[Actor:move]	751457	sandworm burrower	move from	34	17	to	34	18
[Actor:move]	751458	sandworm burrower	move from	41	5	to	42	5
[Actor:move]	751459	sandworm burrower	move from	13	18	to	12	18
[Actor:move]	751460	sandworm burrower	move from	27	19	to	27	20
[Actor:move]	751461	sandworm burrower	move from	22	15	to	22	14
[Actor:move]	751454	sandworm burrower	move from	11	27	to	10	27
[Actor:move]	751455	sandworm burrower	move from	38	23	to	39	23
[Actor:move]	751456	sandworm burrower	move from	15	27	to	15	26
[Actor:move]	751457	sandworm burrower	move from	34	18	to	34	19
[Actor:move]	751459	sandworm burrower	move from	12	18	to	11	18
[Actor:move]	751460	sandworm burrower	move from	27	20	to	27	21
[Actor:move]	751461	sandworm burrower	move from	22	14	to	22	13
[Actor:move]	751454	sandworm burrower	move from	10	27	to	9	27
[Actor:move]	751455	sandworm burrower	move from	39	23	to	40	23
[Actor:move]	751456	sandworm burrower	move from	15	26	to	16	26
[Actor:move]	751457	sandworm burrower	move from	34	19	to	34	20
[Actor:move]	751460	sandworm burrower	move from	27	21	to	27	22
[Actor:move]	751461	sandworm burrower	move from	22	13	to	22	12
[Actor:move]	751454	sandworm burrower	move from	9	27	to	8	27
[Actor:move]	751455	sandworm burrower	move from	40	23	to	41	23
[Actor:move]	751456	sandworm burrower	move from	16	26	to	16	25
[Actor:move]	751457	sandworm burrower	move from	34	20	to	34	21
[Actor:move]	751458	sandworm burrower	move from	42	5	to	42	6
[Actor:move]	751459	sandworm burrower	move from	11	18	to	10	18
[Actor:move]	751460	sandworm burrower	move from	27	22	to	27	23
[Actor:move]	751456	sandworm burrower	move from	16	25	to	17	25
[Actor:move]	751457	sandworm burrower	move from	34	21	to	34	22
[Actor:move]	751458	sandworm burrower	move from	42	6	to	42	7
[Actor:move]	751459	sandworm burrower	move from	10	18	to	9	18
[Actor:move]	751460	sandworm burrower	move from	27	23	to	27	24
[Actor:move]	751454	sandworm burrower	move from	8	27	to	8	26
[Actor:move]	751456	sandworm burrower	move from	17	25	to	18	25
[Actor:move]	751457	sandworm burrower	move from	34	22	to	34	23
[Actor:move]	751458	sandworm burrower	move from	42	7	to	41	7
[Actor:move]	751459	sandworm burrower	move from	9	18	to	9	19
[Actor:move]	751460	sandworm burrower	move from	27	24	to	27	25
[Actor:move]	751461	sandworm burrower	move from	22	12	to	23	12
[Actor:move]	751454	sandworm burrower	move from	8	26	to	8	25
[Actor:move]	751455	sandworm burrower	move from	41	23	to	40	23
[Actor:move]	751456	sandworm burrower	move from	18	25	to	19	25
[Actor:move]	751457	sandworm burrower	move from	34	23	to	34	24
[Actor:move]	751458	sandworm burrower	move from	41	7	to	41	8
[Actor:move]	751459	sandworm burrower	move from	9	19	to	8	19
[Actor:move]	751460	sandworm burrower	move from	27	25	to	27	26
[Actor:move]	751461	sandworm burrower	move from	23	12	to	23	13
[Actor:move]	751454	sandworm burrower	move from	8	25	to	8	24
[Actor:move]	751455	sandworm burrower	move from	40	23	to	40	22
[Actor:move]	751456	sandworm burrower	move from	19	25	to	19	24
[Actor:move]	751458	sandworm burrower	move from	41	8	to	41	9
[Actor:move]	751459	sandworm burrower	move from	8	19	to	8	20
[Actor:move]	751460	sandworm burrower	move from	27	26	to	27	27
[Actor:move]	751461	sandworm burrower	move from	23	13	to	23	14
[Actor:move]	751454	sandworm burrower	move from	8	24	to	8	25
[Actor:move]	751455	sandworm burrower	move from	40	22	to	39	22
[Actor:move]	751456	sandworm burrower	move from	19	24	to	20	24
[Actor:move]	751457	sandworm burrower	move from	34	24	to	34	25
[Actor:move]	751458	sandworm burrower	move from	41	9	to	40	9
[Actor:move]	751459	sandworm burrower	move from	8	20	to	8	21
[Actor:move]	751460	sandworm burrower	move from	27	27	to	27	28
[Actor:move]	751461	sandworm burrower	move from	23	14	to	23	15
[Actor:move]	751454	sandworm burrower	move from	8	25	to	8	24
[Actor:move]	751455	sandworm burrower	move from	39	22	to	38	22
[Actor:move]	751456	sandworm burrower	move from	20	24	to	21	24
[Actor:move]	751457	sandworm burrower	move from	34	25	to	33	25
[Actor:move]	751458	sandworm burrower	move from	40	9	to	40	10
[Actor:move]	751459	sandworm burrower	move from	8	21	to	8	22
[Actor:move]	751461	sandworm burrower	move from	23	15	to	24	15
[Actor:move]	751454	sandworm burrower	move from	8	24	to	9	24
[Actor:move]	751455	sandworm burrower	move from	38	22	to	38	21
[Actor:move]	751456	sandworm burrower	move from	21	24	to	22	24
[Actor:move]	751457	sandworm burrower	move from	33	25	to	32	25
[Actor:move]	751458	sandworm burrower	move from	40	10	to	39	10
[Actor:move]	751459	sandworm burrower	move from	8	22	to	8	23
[Actor:move]	751461	sandworm burrower	move from	24	15	to	24	16
[Actor:move]	751454	sandworm burrower	move from	9	24	to	10	24
[Actor:move]	751455	sandworm burrower	move from	38	21	to	38	20
[Actor:move]	751456	sandworm burrower	move from	22	24	to	23	24
[Actor:move]	751457	sandworm burrower	move from	32	25	to	32	26
[Actor:move]	751458	sandworm burrower	move from	39	10	to	38	10
[Actor:move]	751459	sandworm burrower	move from	8	23	to	8	24
[Actor:move]	751460	sandworm burrower	move from	27	28	to	27	27
[Actor:move]	751461	sandworm burrower	move from	24	16	to	24	17
[Actor:move]	751454	sandworm burrower	move from	10	24	to	11	24
[Actor:move]	751455	sandworm burrower	move from	38	20	to	37	20
[Actor:move]	751456	sandworm burrower	move from	23	24	to	24	24
[Actor:move]	751457	sandworm burrower	move from	32	26	to	31	26
[Actor:move]	751458	sandworm burrower	move from	38	10	to	38	11
[Actor:move]	751459	sandworm burrower	move from	8	24	to	8	25
[Actor:move]	751460	sandworm burrower	move from	27	27	to	26	27
[Actor:move]	751461	sandworm burrower	move from	24	17	to	24	18
[Actor:move]	751454	sandworm burrower	move from	11	24	to	12	24
[Actor:move]	751455	sandworm burrower	move from	37	20	to	37	19
[Actor:move]	751456	sandworm burrower	move from	24	24	to	25	24
[Actor:move]	751457	sandworm burrower	move from	31	26	to	30	26
[Actor:move]	751458	sandworm burrower	move from	38	11	to	38	12
[Actor:move]	751459	sandworm burrower	move from	8	25	to	8	26
[Actor:move]	751460	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	751461	sandworm burrower	move from	24	18	to	24	19
[Actor:move]	751454	sandworm burrower	move from	12	24	to	12	23
[Actor:move]	751455	sandworm burrower	move from	37	19	to	36	19
[Actor:move]	751456	sandworm burrower	move from	25	24	to	24	24
[Actor:move]	751457	sandworm burrower	move from	30	26	to	29	26
[Actor:move]	751458	sandworm burrower	move from	38	12	to	38	13
[Actor:move]	751459	sandworm burrower	move from	8	26	to	8	27
[Actor:move]	751460	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	751461	sandworm burrower	move from	24	19	to	24	20
[Actor:move]	751454	sandworm burrower	move from	12	23	to	13	23
[Actor:move]	751455	sandworm burrower	move from	36	19	to	36	18
[Actor:move]	751456	sandworm burrower	move from	24	24	to	25	24
[Actor:move]	751457	sandworm burrower	move from	29	26	to	29	27
[Actor:move]	751458	sandworm burrower	move from	38	13	to	37	13
[Actor:move]	751461	sandworm burrower	move from	24	20	to	24	21
[Actor:move]	751454	sandworm burrower	move from	13	23	to	13	22
[Actor:move]	751455	sandworm burrower	move from	36	18	to	35	18
[Actor:move]	751456	sandworm burrower	move from	25	24	to	26	24
[Actor:move]	751457	sandworm burrower	move from	29	27	to	28	27
[Actor:move]	751458	sandworm burrower	move from	37	13	to	37	14
[Actor:move]	751460	sandworm burrower	move from	24	27	to	25	27
[Actor:move]	751461	sandworm burrower	move from	24	21	to	24	22
[Actor:move]	751454	sandworm burrower	move from	13	22	to	13	21
[Actor:move]	751455	sandworm burrower	move from	35	18	to	34	18
[Actor:move]	751456	sandworm burrower	move from	26	24	to	27	24
[Actor:move]	751457	sandworm burrower	move from	28	27	to	27	27
[Actor:move]	751458	sandworm burrower	move from	37	14	to	36	14
[Actor:move]	751460	sandworm burrower	move from	25	27	to	25	26
[Actor:move]	751461	sandworm burrower	move from	24	22	to	24	23
[Actor:move]	751454	sandworm burrower	move from	13	21	to	14	21
[Actor:move]	751455	sandworm burrower	move from	34	18	to	33	18
[Actor:move]	751456	sandworm burrower	move from	27	24	to	28	24
[Actor:move]	751457	sandworm burrower	move from	27	27	to	26	27
[Actor:move]	751458	sandworm burrower	move from	36	14	to	35	14
[Actor:move]	751459	sandworm burrower	move from	8	27	to	9	27
[Actor:move]	751460	sandworm burrower	move from	25	26	to	26	26
[Actor:move]	751461	sandworm burrower	move from	24	23	to	24	24
[Actor:move]	751454	sandworm burrower	move from	14	21	to	15	21
[Actor:move]	751455	sandworm burrower	move from	33	18	to	32	18
[Actor:move]	751456	sandworm burrower	move from	28	24	to	29	24
[Actor:move]	751457	sandworm burrower	move from	26	27	to	25	27
[Actor:move]	751458	sandworm burrower	move from	35	14	to	35	15
[Actor:move]	751459	sandworm burrower	move from	9	27	to	9	26
[Actor:move]	751460	sandworm burrower	move from	26	26	to	26	25
[Actor:move]	751461	sandworm burrower	move from	24	24	to	24	25
[Actor:move]	751454	sandworm burrower	move from	15	21	to	16	21
[Actor:move]	751455	sandworm burrower	move from	32	18	to	31	18
[Actor:move]	751456	sandworm burrower	move from	29	24	to	30	24
[Actor:move]	751457	sandworm burrower	move from	25	27	to	24	27
[Actor:move]	751458	sandworm burrower	move from	35	15	to	35	14
[Actor:move]	751459	sandworm burrower	move from	9	26	to	10	26
[Actor:move]	751460	sandworm burrower	move from	26	25	to	27	25
[Actor:move]	751461	sandworm burrower	move from	24	25	to	24	26
[Actor:move]	751454	sandworm burrower	move from	16	21	to	16	20
[Actor:move]	751455	sandworm burrower	move from	31	18	to	30	18
[Actor:move]	751456	sandworm burrower	move from	30	24	to	31	24
[Actor:move]	751457	sandworm burrower	move from	24	27	to	23	27
[Actor:move]	751458	sandworm burrower	move from	35	14	to	35	15
[Actor:move]	751459	sandworm burrower	move from	10	26	to	11	26
[Actor:move]	751460	sandworm burrower	move from	27	25	to	27	24
[Actor:move]	751461	sandworm burrower	move from	24	26	to	24	27
[Actor:move]	751454	sandworm burrower	move from	16	20	to	17	20
[Actor:move]	751455	sandworm burrower	move from	30	18	to	29	18
[Actor:move]	751456	sandworm burrower	move from	31	24	to	32	24
[Actor:move]	751457	sandworm burrower	move from	23	27	to	22	27
[Actor:move]	751458	sandworm burrower	move from	35	15	to	34	15
[Actor:move]	751459	sandworm burrower	move from	11	26	to	12	26
[Actor:move]	751460	sandworm burrower	move from	27	24	to	28	24
[Actor:move]	751454	sandworm burrower	move from	17	20	to	17	19
[Actor:move]	751455	sandworm burrower	move from	29	18	to	28	18
[Actor:move]	751456	sandworm burrower	move from	32	24	to	33	24
[Actor:move]	751457	sandworm burrower	move from	22	27	to	21	27
[Actor:move]	751458	sandworm burrower	move from	34	15	to	33	15
[Actor:move]	751459	sandworm burrower	move from	12	26	to	13	26
[Actor:move]	751460	sandworm burrower	move from	28	24	to	28	23
[Actor:move]	751461	sandworm burrower	move from	24	27	to	24	26
[Actor:move]	751454	sandworm burrower	move from	17	19	to	17	18
[Actor:move]	751455	sandworm burrower	move from	28	18	to	27	18
[Actor:move]	751456	sandworm burrower	move from	33	24	to	34	24
[Actor:move]	751457	sandworm burrower	move from	21	27	to	20	27
[Actor:move]	751458	sandworm burrower	move from	33	15	to	32	15
[Actor:move]	751459	sandworm burrower	move from	13	26	to	14	26
[Actor:move]	751460	sandworm burrower	move from	28	23	to	28	22
[Actor:move]	751461	sandworm burrower	move from	24	26	to	24	25
[Actor:move]	751454	sandworm burrower	move from	17	18	to	18	18
[Actor:move]	751455	sandworm burrower	move from	27	18	to	26	18
[Actor:move]	751457	sandworm burrower	move from	20	27	to	19	27
[Actor:move]	751458	sandworm burrower	move from	32	15	to	32	16
[Actor:move]	751459	sandworm burrower	move from	14	26	to	15	26
[Actor:move]	751460	sandworm burrower	move from	28	22	to	28	21
[Actor:move]	751461	sandworm burrower	move from	24	25	to	24	24
[Actor:move]	751454	sandworm burrower	move from	18	18	to	18	17
[Actor:move]	751455	sandworm burrower	move from	26	18	to	25	18
[Actor:move]	751456	sandworm burrower	move from	34	24	to	33	24
[Actor:move]	751457	sandworm burrower	move from	19	27	to	18	27
[Actor:move]	751458	sandworm burrower	move from	32	16	to	31	16
[Actor:move]	751459	sandworm burrower	move from	15	26	to	16	26
[Actor:move]	751460	sandworm burrower	move from	28	21	to	28	20
[Actor:move]	751461	sandworm burrower	move from	24	24	to	24	23
[Actor:move]	751454	sandworm burrower	move from	18	17	to	18	16
[Actor:move]	751455	sandworm burrower	move from	25	18	to	24	18
[Actor:move]	751456	sandworm burrower	move from	33	24	to	33	25
[Actor:move]	751457	sandworm burrower	move from	18	27	to	17	27
[Actor:move]	751458	sandworm burrower	move from	31	16	to	31	17
[Actor:move]	751459	sandworm burrower	move from	16	26	to	17	26
[Actor:move]	751460	sandworm burrower	move from	28	20	to	29	20
[Actor:move]	751461	sandworm burrower	move from	24	23	to	24	22
[Actor:move]	751454	sandworm burrower	move from	18	16	to	19	16
[Actor:move]	751455	sandworm burrower	move from	24	18	to	23	18
[Actor:move]	751456	sandworm burrower	move from	33	25	to	34	25
[Actor:move]	751457	sandworm burrower	move from	17	27	to	16	27
[Actor:move]	751458	sandworm burrower	move from	31	17	to	30	17
[Actor:move]	751459	sandworm burrower	move from	17	26	to	18	26
[Actor:move]	751460	sandworm burrower	move from	29	20	to	30	20
[Actor:move]	751461	sandworm burrower	move from	24	22	to	24	21
[Actor:move]	751454	sandworm burrower	move from	19	16	to	20	16
[Actor:move]	751455	sandworm burrower	move from	23	18	to	22	18
[Actor:move]	751456	sandworm burrower	move from	34	25	to	33	25
[Actor:move]	751457	sandworm burrower	move from	16	27	to	15	27
[Actor:move]	751458	sandworm burrower	move from	30	17	to	30	18
[Actor:move]	751459	sandworm burrower	move from	18	26	to	19	26
[Actor:move]	751460	sandworm burrower	move from	30	20	to	30	19
[Actor:move]	751461	sandworm burrower	move from	24	21	to	24	20
[Actor:move]	751454	sandworm burrower	move from	20	16	to	20	15
[Actor:move]	751455	sandworm burrower	move from	22	18	to	21	18
[Actor:move]	751456	sandworm burrower	move from	33	25	to	32	25
[Actor:move]	751457	sandworm burrower	move from	15	27	to	14	27
[Actor:move]	751458	sandworm burrower	move from	30	18	to	30	18
[Actor:move]	751459	sandworm burrower	move from	19	26	to	20	26
[Actor:move]	751460	sandworm burrower	move from	30	19	to	30	19
[Actor:move]	751461	sandworm burrower	move from	24	20	to	24	19
[Actor:move]	751454	sandworm burrower	move from	20	15	to	21	15
[Actor:move]	751455	sandworm burrower	move from	21	18	to	20	18
[Actor:move]	751456	sandworm burrower	move from	32	25	to	33	25
[Actor:move]	751457	sandworm burrower	move from	14	27	to	13	27
[Actor:move]	751458	sandworm burrower	move from	30	18	to	31	18
[Actor:move]	751459	sandworm burrower	move from	20	26	to	21	26
[Actor:move]	751460	sandworm burrower	move from	30	19	to	29	19
[Actor:move]	751461	sandworm burrower	move from	24	19	to	23	19
[Actor:move]	751454	sandworm burrower	move from	21	15	to	21	14
[Actor:move]	751455	sandworm burrower	move from	20	18	to	19	18
[Actor:move]	751456	sandworm burrower	move from	33	25	to	33	26
[Actor:move]	751457	sandworm burrower	move from	13	27	to	12	27
[Actor:move]	751458	sandworm burrower	move from	31	18	to	32	18
[Actor:move]	751459	sandworm burrower	move from	21	26	to	22	26
[Actor:move]	751460	sandworm burrower	move from	29	19	to	28	19
[Actor:move]	751461	sandworm burrower	move from	23	19	to	22	19
[Actor:move]	751454	sandworm burrower	move from	21	14	to	22	14
[Actor:move]	751455	sandworm burrower	move from	19	18	to	18	18
[Actor:move]	751456	sandworm burrower	move from	33	26	to	32	26
[Actor:move]	751457	sandworm burrower	move from	12	27	to	11	27
[Actor:move]	751458	sandworm burrower	move from	32	18	to	32	19
[Actor:move]	751459	sandworm burrower	move from	22	26	to	23	26
[Actor:move]	751460	sandworm burrower	move from	28	19	to	28	20
[Actor:move]	751461	sandworm burrower	move from	22	19	to	22	18
[LOG]	You are yanked out of this place!
[Actor:move]	751454	sandworm burrower	move from	22	14	to	23	14
[Actor:move]	751455	sandworm burrower	move from	18	18	to	17	18
[Actor:move]	751456	sandworm burrower	move from	32	26	to	31	26
[Actor:move]	751457	sandworm burrower	move from	11	27	to	10	27
[Actor:move]	751458	sandworm burrower	move from	32	19	to	32	20
[Actor:move]	751459	sandworm burrower	move from	23	26	to	24	26
[Actor:move]	751460	sandworm burrower	move from	28	20	to	27	20
[Actor:move]	751461	sandworm burrower	move from	22	18	to	22	17
[LOG]	Rested for 35 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	You gain 15.25 gold from the transmogrification of #00FF80##UID:753701:0#supercharged yew totem of stinging [power 392]  (19 cooldown)#LAST#.
[LOG]	You gain 3.42 gold from the transmogrification of #00FF80##UID:751450:0#alchemist's lamp of focus#LAST#.
[LOG]	You gain 1.00 gold from the transmogrification of #00FF80##UID:751434:0#acidic quiver of yew arrows (19/19, 30-43 power, 10 apr)#LAST#.
[LOG]	You gain 4.90 gold from the transmogrification of #0080FF##UID:753691:0#impenetrable dwarven-steel mail armour of the deep (Misfortune) (3 def, 18 armour)#LAST#.
[LOG]	You gain 4.14 gold from the transmogrification of #0080FF##UID:754659:0#cleansing dwarven-steel mail armour of Eyal (Madness) (3 def, 8 armour)#LAST#.
[LOG]	You gain 1.15 gold from the transmogrification of #00FF80##UID:750618:0#hardened leather cap of strength (+5) (Corpses) (0 def, 3 armour)#LAST#.
[LOG]	You gain 4.13 gold from the transmogrification of #00FF80##UID:754665:0#steady hardened leather gloves of strength (+3) (Misfortune) (0 def, 2 armour)#LAST#.
[LOG]	You gain 7.56 gold from the transmogrification of #0080FF##UID:753300:0#traveler's pair of hardened leather boots of massiveness (Shrouds) (0 def, 3 armour)#LAST#.
[LOG]	You gain 10.65 gold from the transmogrification of #0080FF##UID:754671:0#invigorating pair of hardened leather boots of tirelessness (Corpses) (0 def, 3 armour)#LAST#.
[LOG]	You gain 12.50 gold from the transmogrification of #FFD700##UID:754677:0#Robe of Force (Madness) (12 def, 8 armour)#LAST#.
[LOG]	You gain 4.50 gold from the transmogrification of #8d55ff##UID:750634:0#truestriking dwarven-steel waraxe of amnesia (Nightmares) (18-26 power, 4 apr)#LAST#.
[LOG]	You gain 17.64 gold from the transmogrification of #SALMON##UID:750210:0#Frostbright the steel waraxe (Nightmares) (14-19 power, 3 apr)#LAST#.
[LOG]	You gain 1.98 gold from the transmogrification of #00FF80##UID:754641:0#shocking dwarven-steel steamsaw of arcane resistance (+13%) (Nightmares) (20-29 power, 0 apr)#LAST#.
[LOG]	You gain 4.19 gold from the transmogrification of #00FF80##UID:754653:0#balanced dwarven-steel steamsaw of resilience (Shrouds) (20-31 power, 0 apr)#LAST#.
[LOG]	You gain 4.17 gold from the transmogrification of #00FF80##UID:751469:0#cruel yew magestaff of might (Misfortune) (20-24 power, 4 apr, fire element)#LAST#.
[LOG]	You gain 21.85 gold from the transmogrification of #SALMON##UID:753497:0#Lavastreaker (Corpses) (20-24 power, 4 apr, arcane element)#LAST#.
[LOG]	You gain 23.21 gold from the transmogrification of #SALMON##UID:753308:0#Bloomrot (Misfortune) (15-18 power, 3 apr, fire element)#LAST#.
[LOG]	You gain 20.50 gold from the transmogrification of #SALMON##UID:749990:0#Darkraptor (Corpses)#LAST#.
[LOG]	You gain 2.56 gold from the transmogrification of #00FF80##UID:751444:0#slime-covered steel mace of erosion (Misfortune) (12-18 power, 3 apr)#LAST#.
[LOG]	You gain 0.75 gold from the transmogrification of #FFFFFF##UID:751486:0#dwarven-steel longsword (Madness) (25-35 power, 4 apr)#LAST#.
[LOG]	You gain 1.25 gold from the transmogrification of #00FF80##UID:753707:0#arcing dwarven-steel longsword (Shrouds) (24-34 power, 4 apr)#LAST#.
[LOG]	You gain 3.34 gold from the transmogrification of #00FF80##UID:751438:0#acidic dwarven-steel longsword of vileness (Nightmares) (20-29 power, 4 apr)#LAST#.
[LOG]	You gain 6.59 gold from the transmogrification of #0080FF##UID:751462:0#keeper's yew longbow of cold (Nightmares)#LAST#.
[LOG]	You gain 3.61 gold from the transmogrification of #0080FF##UID:754678:0#quick dwarven-steel greatsword of erosion (Shrouds) (33-53 power, 2 apr)#LAST#.
[LOG]	You gain 6.43 gold from the transmogrification of #0080FF##UID:754684:0#balanced dwarven-steel greatsword of crippling (Corpses) (36-57 power, 2 apr)#LAST#.
[LOG]	You gain 18.06 gold from the transmogrification of #SALMON##UID:751016:0#Eremileg the Venomtrial (Nightmares) (51-82 power, 2 apr)#LAST#.
[LOG]	You gain 4.85 gold from the transmogrification of #0080FF##UID:751475:0#elemental dwarven-steel dagger of daylight (Madness) (15-20 power, 7 apr)#LAST#.
[LOG]	You gain 0.95 gold from the transmogrification of #00FF80##UID:750622:0#dwarven-steel dagger of massacre (Shrouds) (26-34 power, 7 apr)#LAST#.
[LOG]	You gain 15.00 gold from the transmogrification of #FFD700##UID:751468:0#Dagger of the Past (Nightmares) (25-32 power, 20 apr)#LAST#.
[LOG]	You gain 2.95 gold from the transmogrification of #0080FF##UID:750643:0#inquisitor's dwarven-steel battleaxe of massacre (Misfortune) (46-69 power, 2 apr)#LAST#.
[LOG]	You gain 2.55 gold from the transmogrification of #00FF80##UID:751481:0#dwarven-steel battleaxe of daylight (Corpses) (32-48 power, 2 apr)#LAST#.
[LOG]	You gain 20.75 gold from the transmogrification of #SALMON##UID:750413:0#Xanildalaith (Corpses) (34-51 power, 2 apr)#LAST#.
[LOG]	You gain 18.03 gold from the transmogrification of #SALMON##UID:751226:0#Duvylar the Demonbolt (Corpses) (34-51 power, 2 apr)#LAST#.
[LOG]	You gain 1.00 gold from the transmogrification of #FFFFFF##UID:750626:0#wild infusion (res 17%; physical; dur 2; cd 14)#LAST#.
[LOG]	You gain 4.77 gold from the transmogrification of #FFFFFF##UID:750632:0#heroism infusion (die at -277; dur 6; cd 35)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x31c40b08
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Closed level map	4
[ZONE] Left zone	Sandworm lair
[ZONE] loading from last persistent	wilderness	table: 0x27452500
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 1098 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 1107 (180x110)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 58
*p 58: Uniform: 1: 1406 tick
*p 58: Uniform: 3: 8B50 mapCoord
*p 58: Uniform: 0: 8B50 texSize
*p 58: Uniform: 4: 8B52 texCoord
*p 58: Uniform: 2: 8B5E tex
Wait finished, counted 1708, 383 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_plant_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_9_01.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[Actor:move]	6962	Garruk	(forced) move from	30	31	to	4	24
[LOG]	#YELLOW_GREEN#There is a A mysterious hole in the beach here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 25 Krog Cursed
[Discord] updating state: "Maj'Eyal" / "Lvl 25 Krog Cursed" / default / cursed
[MUSIC] stoping	Suspicion.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 328 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-sandworm-lair.teaz	::	table: 0x1ba8a730	=>	table: 0x1dde1b00	(16067)
Loading savefile 	/save/garruk/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x323fe3c0	(9706)
Loading savefile 	/save/garruk/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x27de1888	(3029)
Loading savefile 	/save//
[Actor:move]	6962	Garruk	move from	4	24	to	4	25
[Actor:move]	36181	ziguranth patrol	move from	21	23	to	20	23
[LOG]	Today is the 77th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:36.
[Actor:move]	6962	Garruk	move from	4	25	to	5	26
[Actor:move]	11000	ziguranth patrol	move from	22	36	to	23	36
[Actor:move]	6962	Garruk	move from	5	26	to	5	27
[Actor:move]	11002	Allied Kingdoms human patrol	move from	54	17	to	54	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	42	30	to	42	29
[Actor:move]	6962	Garruk	move from	5	27	to	5	28
[Actor:move]	11005	ziguranth patrol	move from	12	30	to	11	31
[Actor:move]	6962	Garruk	move from	5	28	to	6	29
[Actor:move]	6962	Garruk	move from	6	29	to	6	30
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	24	17	to	25	16
[Actor:move]	36181	ziguranth patrol	move from	20	23	to	20	22
[LOG]	
[Actor:move]	6962	Garruk	move from	6	30	to	6	29
[Actor:move]	11002	Allied Kingdoms human patrol	move from	54	18	to	53	19
[Actor:move]	11004	Allied Kingdoms human patrol	move from	42	29	to	42	28
[Actor:move]	11005	ziguranth patrol	move from	11	31	to	11	32
[Actor:move]	6962	Garruk	move from	6	29	to	6	28
[Actor:move]	6962	Garruk	move from	6	28	to	6	27
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	25	16	to	26	15
[LOG]	Today is the 78th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.
[Actor:move]	6962	Garruk	move from	6	27	to	6	26
[Actor:move]	11000	ziguranth patrol	move from	23	36	to	24	37
[Actor:move]	11002	Allied Kingdoms human patrol	move from	53	19	to	52	20
[Actor:move]	11004	Allied Kingdoms human patrol	move from	42	28	to	41	27
[Actor:move]	11005	ziguranth patrol	move from	11	32	to	10	33
[Actor:move]	36181	ziguranth patrol	move from	20	22	to	19	22
[Actor:move]	6962	Garruk	move from	6	26	to	6	25
[Actor:move]	6962	Garruk	move from	6	25	to	6	24
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	26	15	to	27	14
[Actor:move]	6962	Garruk	move from	6	24	to	6	23
[Actor:move]	11000	ziguranth patrol	move from	24	37	to	24	38
[Actor:move]	11002	Allied Kingdoms human patrol	move from	52	20	to	51	20
[Actor:move]	11004	Allied Kingdoms human patrol	move from	41	27	to	41	26
[LOG]	
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-sandworm-lair.teaz.tmp
Saved zipname /save/garruk/zone-sandworm-lair.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-sandworm-lair.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
[Actor:move]	6962	Garruk	move from	6	23	to	6	22
[Actor:move]	36181	ziguranth patrol	move from	19	22	to	18	21
[Actor:move]	6962	Garruk	move from	6	22	to	7	21
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	27	14	to	28	15
[Actor:move]	11005	ziguranth patrol	move from	10	33	to	9	33
[Actor:move]	6962	Garruk	move from	7	21	to	7	20
[Actor:move]	11000	ziguranth patrol	move from	24	38	to	24	39
[Actor:move]	11002	Allied Kingdoms human patrol	move from	51	20	to	50	19
[Actor:move]	11004	Allied Kingdoms human patrol	move from	41	26	to	41	25
[Actor:move]	6962	Garruk	move from	7	20	to	7	19
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	95488fdb436638343ce73527ba32c11c	zone	/save/garruk/zone-sandworm-lair.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-sandworm-lair.teaz	95488fdb436638343ce73527ba32c11c
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	2ced72d22e49798e8d438306d337174b	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	2ced72d22e49798e8d438306d337174b
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 7 seconds
[COROUTINE] dead	savefilepipe
[Actor:move]	6962	Garruk	move from	7	19	to	8	18
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	28	15	to	29	16
[Actor:move]	11005	ziguranth patrol	move from	9	33	to	8	33
[LOG]	Today is the 79th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:08.
[Actor:move]	6962	Garruk	move from	8	18	to	8	17
[Actor:move]	11000	ziguranth patrol	move from	24	39	to	24	40
[Actor:move]	11002	Allied Kingdoms human patrol	move from	50	19	to	49	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	41	25	to	41	24
[Actor:move]	6962	Garruk	move from	8	17	to	9	16
[Actor:move]	36181	ziguranth patrol	move from	18	21	to	19	21
[LOG]	
[Actor:move]	6962	Garruk	move from	9	16	to	10	16
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	29	16	to	30	16
[Actor:move]	11005	ziguranth patrol	move from	8	33	to	7	33
[Actor:move]	6962	Garruk	move from	10	16	to	11	16
[Actor:move]	11002	Allied Kingdoms human patrol	move from	49	18	to	48	17
[Actor:move]	11004	Allied Kingdoms human patrol	move from	41	24	to	42	23
[Actor:move]	6962	Garruk	move from	11	16	to	11	17
[Actor:move]	36181	ziguranth patrol	move from	19	21	to	20	21
[Actor:move]	6962	Garruk	move from	11	17	to	12	18
[Actor:move]	11000	ziguranth patrol	move from	24	40	to	25	40
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	30	16	to	31	16
[Actor:move]	11005	ziguranth patrol	move from	7	33	to	6	32
[Actor:move]	6962	Garruk	move from	12	18	to	12	18
[Actor:move]	6962	Garruk	move from	12	18	to	12	19
Added unique	mod.class.Encounter/Sect of Kryl-Faijan	::	1
[LOG]	#LIGHT_BLUE#You carefully get away without making a sound.
[Actor:move]	6962	Garruk	move from	12	19	to	12	18
[Actor:move]	11002	Allied Kingdoms human patrol	move from	48	17	to	47	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	42	23	to	43	22
[Actor:move]	6962	Garruk	move from	12	18	to	11	17
[LOG]	Today is the 80th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 06:03.
[Actor:move]	6962	Garruk	move from	11	17	to	11	16
[Actor:move]	11000	ziguranth patrol	move from	25	40	to	26	40
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	31	16	to	32	16
[Actor:move]	36181	ziguranth patrol	move from	20	21	to	20	20
[Actor:move]	6962	Garruk	move from	11	16	to	12	15
[Actor:move]	11002	Allied Kingdoms human patrol	move from	47	18	to	46	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	22	to	43	21
[Actor:move]	6962	Garruk	move from	12	15	to	12	14
[Actor:move]	11005	ziguranth patrol	move from	6	32	to	6	31
[LOG]	
[Actor:move]	6962	Garruk	move from	12	14	to	11	15
[Actor:move]	11000	ziguranth patrol	move from	26	40	to	27	40
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	32	16	to	33	16
[Actor:move]	36181	ziguranth patrol	move from	20	20	to	20	19
[Actor:move]	6962	Garruk	move from	11	15	to	10	16
[Actor:move]	11002	Allied Kingdoms human patrol	move from	46	18	to	45	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	21	to	44	20
[Actor:move]	6962	Garruk	move from	10	16	to	9	17
[Actor:move]	11005	ziguranth patrol	move from	6	31	to	6	30
[Actor:move]	6962	Garruk	move from	9	17	to	8	18
[Actor:move]	11000	ziguranth patrol	move from	27	40	to	28	41
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	33	16	to	34	16
[Actor:move]	36181	ziguranth patrol	move from	20	19	to	19	18
[Actor:move]	6962	Garruk	move from	8	18	to	7	19
[LOG]	Today is the 1st Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:25.
[Actor:move]	11002	Allied Kingdoms human patrol	move from	45	18	to	44	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	44	20	to	43	19
[LOG]	
[Actor:move]	6962	Garruk	move from	7	19	to	7	20
[Actor:move]	11005	ziguranth patrol	move from	6	30	to	6	29
[Actor:move]	6962	Garruk	move from	7	20	to	7	21
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	34	16	to	35	17
[Actor:move]	6962	Garruk	move from	7	21	to	7	22
[Actor:move]	11002	Allied Kingdoms human patrol	move from	44	18	to	43	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	19	to	42	18
[Actor:move]	6962	Garruk	move from	7	22	to	7	23
[Actor:move]	36181	ziguranth patrol	move from	19	18	to	19	17
[Actor:move]	6962	Garruk	move from	7	23	to	7	24
[Actor:move]	11000	ziguranth patrol	move from	28	41	to	29	40
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	35	17	to	36	18
[Actor:move]	11005	ziguranth patrol	move from	6	29	to	6	30
[Actor:move]	6962	Garruk	move from	7	24	to	7	25
[Actor:move]	11002	Allied Kingdoms human patrol	move from	43	18	to	43	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	42	18	to	41	18
[Actor:move]	6962	Garruk	move from	7	25	to	7	26
[Actor:move]	36181	ziguranth patrol	move from	19	17	to	19	16
[LOG]	Today is the 2nd Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	
[Actor:move]	6962	Garruk	move from	7	26	to	6	27
[Actor:move]	11000	ziguranth patrol	move from	29	40	to	30	40
[Actor:move]	6962	Garruk	move from	6	27	to	6	28
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	36	18	to	37	18
[Actor:move]	11005	ziguranth patrol	move from	6	30	to	7	31
[Actor:move]	6962	Garruk	move from	6	28	to	7	29
[Actor:move]	36181	ziguranth patrol	move from	19	16	to	18	15
[Actor:move]	6962	Garruk	move from	7	29	to	7	30
[Actor:move]	11000	ziguranth patrol	move from	30	40	to	31	40
[Actor:move]	11002	Allied Kingdoms human patrol	move from	43	18	to	43	19
[Actor:move]	11005	ziguranth patrol	(forced) move from	7	31	to	7	30
[Actor:move]	6962	Garruk	(forced) move from	7	30	to	7	31
[Actor:move]	6962	Garruk	move from	7	30	to	7	31
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	37	18	to	38	18
[Actor:move]	6962	Garruk	move from	7	31	to	8	32
[Actor:move]	11004	Allied Kingdoms human patrol	move from	41	18	to	42	18
[Actor:move]	11005	ziguranth patrol	move from	7	30	to	7	31
[Actor:move]	6962	Garruk	move from	8	32	to	9	33
[Actor:move]	11000	ziguranth patrol	move from	31	40	to	32	39
[Actor:move]	11002	Allied Kingdoms human patrol	move from	43	19	to	44	20
[Actor:move]	6962	Garruk	move from	9	33	to	10	32
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	38	18	to	39	18
[Actor:move]	36181	ziguranth patrol	move from	18	15	to	19	15
[Actor:move]	6962	Garruk	move from	10	32	to	11	31
[Actor:move]	11004	Allied Kingdoms human patrol	move from	42	18	to	43	18
[Actor:move]	11005	ziguranth patrol	move from	7	31	to	7	32
[Actor:move]	6962	Garruk	move from	11	31	to	12	30
[LOG]	Today is the 3rd Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:56.
[Actor:move]	11002	Allied Kingdoms human patrol	move from	44	20	to	43	21
[Actor:move]	6962	Garruk	move from	12	30	to	12	29
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	39	18	to	40	17
[Actor:move]	36181	ziguranth patrol	move from	19	15	to	20	15
[Actor:move]	6962	Garruk	move from	12	29	to	13	28
[Actor:move]	11000	ziguranth patrol	move from	32	39	to	31	39
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	18	to	44	18
[Actor:move]	11005	ziguranth patrol	move from	7	32	to	6	33
[Actor:move]	6962	Garruk	move from	13	28	to	14	27
[Actor:move]	11002	Allied Kingdoms human patrol	move from	43	21	to	43	22
[Actor:move]	6962	Garruk	move from	14	27	to	15	26
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	40	17	to	41	18
[Actor:move]	36181	ziguranth patrol	move from	20	15	to	21	16
[LOG]	
[Actor:move]	6962	Garruk	move from	15	26	to	16	25
[Actor:move]	11000	ziguranth patrol	move from	31	39	to	30	39
[Actor:move]	11004	Allied Kingdoms human patrol	move from	44	18	to	45	18
[Actor:move]	6962	Garruk	move from	16	25	to	17	24
[Actor:move]	11002	Allied Kingdoms human patrol	move from	43	22	to	42	23
[Actor:move]	6962	Garruk	move from	17	24	to	18	23
[LOG]	#YELLOW_GREEN#There is a tranquil meadow here (press '<', '>' or right click to use).
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	41	18	to	42	18
[Actor:move]	6962	Garruk	move from	18	23	to	19	22
[Actor:move]	11000	ziguranth patrol	move from	30	39	to	29	40
[Actor:move]	11004	Allied Kingdoms human patrol	move from	45	18	to	46	18
[Actor:move]	6962	Garruk	move from	19	22	to	19	21
[Actor:move]	11005	ziguranth patrol	move from	6	33	to	6	32
[Actor:move]	36181	ziguranth patrol	move from	21	16	to	21	15
[LOG]	Today is the 4th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:06.
[Actor:move]	11002	Allied Kingdoms human patrol	move from	42	23	to	41	24
[Actor:move]	6962	Garruk	move from	19	21	to	20	20
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	42	18	to	43	18
[Actor:move]	6962	Garruk	move from	20	20	to	21	19
[Actor:move]	11004	Allied Kingdoms human patrol	move from	46	18	to	47	18
[Actor:move]	6962	Garruk	move from	21	19	to	22	18
[Actor:move]	11005	ziguranth patrol	move from	6	32	to	6	31
[LOG]	
[Actor:move]	6962	Garruk	move from	22	18	to	23	18
[Actor:move]	11000	ziguranth patrol	move from	29	40	to	30	39
[Actor:move]	11002	Allied Kingdoms human patrol	move from	41	24	to	41	25
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	43	18	to	44	18
[Actor:move]	36181	ziguranth patrol	move from	21	15	to	20	14
[Actor:move]	6962	Garruk	move from	23	18	to	24	17
[Actor:move]	11004	Allied Kingdoms human patrol	move from	47	18	to	48	17
[Actor:move]	6962	Garruk	move from	24	17	to	25	16
[Actor:move]	6962	Garruk	move from	25	16	to	26	15
[Actor:move]	11000	ziguranth patrol	move from	30	39	to	31	38
[Actor:move]	11002	Allied Kingdoms human patrol	move from	41	25	to	41	26
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	44	18	to	45	18
[Actor:move]	11005	ziguranth patrol	move from	6	31	to	6	30
[Actor:move]	6962	Garruk	move from	26	15	to	27	14
[LOG]	Today is the 5th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:28.
[Actor:move]	11004	Allied Kingdoms human patrol	move from	48	17	to	49	18
[Actor:move]	6962	Garruk	move from	27	14	to	28	15
[Actor:move]	36181	ziguranth patrol	move from	20	14	to	20	15
[Actor:move]	6962	Garruk	move from	28	15	to	29	16
[Actor:move]	11002	Allied Kingdoms human patrol	move from	41	26	to	41	27
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	45	18	to	46	18
[Actor:move]	6962	Garruk	move from	29	16	to	30	17
[Actor:move]	11004	Allied Kingdoms human patrol	move from	49	18	to	50	19
[Actor:move]	6962	Garruk	move from	30	17	to	31	17
[Actor:move]	11005	ziguranth patrol	move from	6	30	to	7	31
[Actor:move]	36181	ziguranth patrol	move from	20	15	to	19	16
[Actor:move]	6962	Garruk	move from	31	17	to	32	18
[Actor:move]	11000	ziguranth patrol	move from	31	38	to	30	39
[Actor:move]	11002	Allied Kingdoms human patrol	move from	41	27	to	42	28
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	46	18	to	47	18
[LOG]	
[Actor:move]	6962	Garruk	move from	32	18	to	33	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	50	19	to	51	20
[Actor:move]	6962	Garruk	move from	33	18	to	34	18
[Actor:move]	11005	ziguranth patrol	move from	7	31	to	8	32
[Actor:move]	36181	ziguranth patrol	move from	19	16	to	19	17
[Actor:move]	6962	Garruk	move from	34	18	to	35	18
[Actor:move]	11000	ziguranth patrol	move from	30	39	to	29	39
[Actor:move]	11002	Allied Kingdoms human patrol	move from	42	28	to	42	29
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	47	18	to	48	17
[Actor:move]	6962	Garruk	move from	35	18	to	36	18
[LOG]	Today is the 6th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:38.
[Actor:move]	11004	Allied Kingdoms human patrol	move from	51	20	to	52	20
[Actor:move]	6962	Garruk	move from	36	18	to	37	18
[Actor:move]	11005	ziguranth patrol	move from	8	32	to	9	32
[Actor:move]	36181	ziguranth patrol	move from	19	17	to	18	18
[Actor:move]	6962	Garruk	move from	37	18	to	38	18
[Actor:move]	11000	ziguranth patrol	move from	29	39	to	28	40
[Actor:move]	11002	Allied Kingdoms human patrol	move from	42	29	to	42	30
[Actor:move]	6962	Garruk	move from	38	18	to	39	18
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	48	17	to	49	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	52	20	to	53	19
[Actor:move]	6962	Garruk	move from	39	18	to	40	18
[Actor:move]	6962	Garruk	move from	40	18	to	41	18
[Actor:move]	11002	Allied Kingdoms human patrol	move from	42	30	to	43	31
[Actor:move]	6962	Garruk	move from	41	18	to	42	18
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	49	18	to	50	19
[Actor:move]	36181	ziguranth patrol	move from	18	18	to	17	17
[LOG]	
[Actor:move]	6962	Garruk	move from	42	18	to	43	19
[Actor:move]	11004	Allied Kingdoms human patrol	move from	53	19	to	54	18
[Actor:move]	6962	Garruk	move from	43	19	to	44	19
[LOG]	Today is the 7th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:00.
[Actor:move]	11000	ziguranth patrol	move from	28	40	to	29	40
[Actor:move]	11002	Allied Kingdoms human patrol	move from	43	31	to	43	32
[Actor:move]	6962	Garruk	move from	44	19	to	45	19
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	50	19	to	51	20
[Actor:move]	11005	ziguranth patrol	move from	9	32	to	10	32
[Actor:move]	6962	Garruk	move from	45	19	to	46	20
[Actor:move]	11004	Allied Kingdoms human patrol	move from	54	18	to	54	17
[Actor:move]	36181	ziguranth patrol	move from	17	17	to	18	17
[Actor:move]	6962	Garruk	move from	46	20	to	47	21
[Actor:move]	11000	ziguranth patrol	move from	29	40	to	30	40
[Actor:move]	11002	Allied Kingdoms human patrol	move from	43	32	to	42	33
[Actor:move]	6962	Garruk	move from	47	21	to	48	21
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	51	20	to	52	20
[Actor:move]	6962	Garruk	move from	48	21	to	49	21
[Actor:move]	11004	Allied Kingdoms human patrol	move from	54	17	to	54	16
[Actor:move]	11005	ziguranth patrol	move from	10	32	to	11	33
[Actor:move]	6962	Garruk	move from	49	21	to	50	22
[Actor:move]	36181	ziguranth patrol	move from	18	17	to	19	18
[Actor:move]	11002	Allied Kingdoms human patrol	move from	42	33	to	41	34
[LOG]	
[Actor:move]	6962	Garruk	move from	50	22	to	51	23
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	52	20	to	53	19
[Actor:move]	6962	Garruk	move from	51	23	to	51	24
[Actor:move]	11000	ziguranth patrol	move from	30	40	to	31	40
[Actor:move]	11004	Allied Kingdoms human patrol	move from	54	16	to	55	15
[Actor:move]	6962	Garruk	move from	51	24	to	52	25
[Actor:move]	36181	ziguranth patrol	move from	19	18	to	20	18
[LOG]	Today is the 8th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:10.
[Actor:move]	11002	Allied Kingdoms human patrol	move from	41	34	to	40	34
[LOG]	Ran for 4 turns (stop reason: interesting terrain).
[LOG]	
[Actor:move]	6962	Garruk	move from	52	25	to	53	26
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	53	19	to	54	18
[Actor:move]	11005	ziguranth patrol	move from	11	33	to	11	32
[Actor:move]	6962	Garruk	move from	53	26	to	54	27
[Actor:move]	11000	ziguranth patrol	move from	31	40	to	32	40
[Actor:move]	11004	Allied Kingdoms human patrol	move from	55	15	to	56	14
[Actor:move]	6962	Garruk	move from	54	27	to	54	28
[Actor:move]	36181	ziguranth patrol	move from	20	18	to	21	19
[Actor:move]	11002	Allied Kingdoms human patrol	move from	40	34	to	39	34
[Actor:move]	6962	Garruk	move from	54	28	to	55	29
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	18	to	54	17
[Actor:move]	11005	ziguranth patrol	move from	11	32	to	12	31
[Actor:move]	6962	Garruk	move from	55	29	to	56	30
[Actor:move]	11000	ziguranth patrol	move from	32	40	to	33	40
[Actor:move]	11004	Allied Kingdoms human patrol	move from	56	14	to	57	13
[Actor:move]	6962	Garruk	move from	56	30	to	57	31
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	57	31	to	58	31
[Actor:move]	11002	Allied Kingdoms human patrol	move from	39	34	to	38	35
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	17	to	54	16
[Actor:move]	6962	Garruk	move from	58	31	to	59	31
[LOG]	Today is the 9th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:31.
[Actor:move]	11000	ziguranth patrol	move from	33	40	to	34	40
[Actor:move]	11004	Allied Kingdoms human patrol	move from	57	13	to	58	13
[Actor:move]	6962	Garruk	move from	59	31	to	60	31
[Actor:move]	11005	ziguranth patrol	move from	12	31	to	12	30
[Actor:move]	36181	ziguranth patrol	move from	21	19	to	20	19
[Actor:move]	6962	Garruk	move from	60	31	to	61	31
[Actor:move]	11002	Allied Kingdoms human patrol	move from	38	35	to	37	36
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	16	to	55	15
[Actor:move]	6962	Garruk	move from	61	31	to	62	30
[Actor:move]	11004	Allied Kingdoms human patrol	move from	58	13	to	59	13
[Actor:move]	6962	Garruk	move from	62	30	to	63	30
[Actor:move]	36181	ziguranth patrol	move from	20	19	to	19	19
[Actor:move]	6962	Garruk	move from	63	30	to	64	30
[Actor:move]	11000	ziguranth patrol	move from	34	40	to	34	39
[Actor:move]	11002	Allied Kingdoms human patrol	move from	37	36	to	36	37
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	55	15	to	56	14
[Actor:move]	11005	ziguranth patrol	move from	12	30	to	12	31
[Actor:move]	6962	Garruk	move from	64	30	to	65	30
[Actor:move]	11004	Allied Kingdoms human patrol	move from	59	13	to	60	12
[LOG]	
[Actor:move]	6962	Garruk	move from	65	30	to	66	31
[Actor:move]	36181	ziguranth patrol	move from	19	19	to	18	19
[Actor:move]	6962	Garruk	move from	66	31	to	67	31
[Actor:move]	11002	Allied Kingdoms human patrol	move from	36	37	to	35	38
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	56	14	to	57	13
[Actor:move]	11005	ziguranth patrol	move from	12	31	to	12	32
[Actor:move]	6962	Garruk	move from	67	31	to	68	31
[LOG]	Today is the 10th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:41.
[Actor:move]	11000	ziguranth patrol	move from	34	39	to	35	39
[Actor:move]	11004	Allied Kingdoms human patrol	move from	60	12	to	61	12
[Actor:move]	6962	Garruk	move from	68	31	to	69	30
[Actor:move]	36181	ziguranth patrol	move from	18	19	to	17	19
[Actor:move]	6962	Garruk	move from	69	30	to	70	30
[Actor:move]	11002	Allied Kingdoms human patrol	move from	35	38	to	34	39
[Actor:move]	6962	Garruk	move from	70	30	to	71	29
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	57	13	to	58	12
[Actor:move]	11000	ziguranth patrol	move from	35	39	to	36	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	61	12	to	62	12
[Actor:move]	6962	Garruk	move from	71	29	to	71	28
[Actor:move]	11005	ziguranth patrol	move from	12	32	to	12	33
[Actor:move]	6962	Garruk	move from	71	28	to	70	27
[Actor:move]	11002	Allied Kingdoms human patrol	move from	34	39	to	33	40
[Actor:move]	6962	Garruk	move from	70	27	to	69	26
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	58	12	to	59	12
[Actor:move]	36181	ziguranth patrol	move from	17	19	to	17	20
[Actor:move]	6962	Garruk	move from	69	26	to	68	25
[Actor:move]	11000	ziguranth patrol	move from	36	38	to	37	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	62	12	to	63	12
[Actor:move]	11005	ziguranth patrol	move from	12	33	to	12	34
[Actor:move]	6962	Garruk	move from	68	25	to	67	24
[LOG]	Today is the 1st Wintertide of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.
[Actor:move]	6962	Garruk	move from	67	24	to	67	23
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	59	12	to	60	12
[Actor:move]	36181	ziguranth patrol	move from	17	20	to	17	21
[Actor:move]	6962	Garruk	move from	67	23	to	67	22
[Actor:move]	11000	ziguranth patrol	move from	37	38	to	38	37
[Actor:move]	11004	Allied Kingdoms human patrol	move from	63	12	to	64	11
[Actor:move]	6962	Garruk	move from	67	22	to	67	21
[Actor:move]	11002	Allied Kingdoms human patrol	move from	33	40	to	32	40
[LOG]	
[Actor:move]	6962	Garruk	move from	67	21	to	68	22
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	60	12	to	61	12
[Actor:move]	36181	ziguranth patrol	move from	17	21	to	18	22
[Actor:move]	6962	Garruk	move from	68	22	to	69	23
[Actor:move]	11004	Allied Kingdoms human patrol	move from	64	11	to	65	11
[Actor:move]	11005	ziguranth patrol	move from	12	34	to	13	35
[Actor:move]	6962	Garruk	move from	69	23	to	70	24
[Actor:move]	11000	ziguranth patrol	move from	38	37	to	39	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	32	40	to	31	40
[Actor:move]	6962	Garruk	move from	70	24	to	70	25
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	61	12	to	62	11
[Actor:move]	6962	Garruk	move from	70	25	to	71	26
[Actor:move]	11005	ziguranth patrol	move from	13	35	to	14	36
[Actor:move]	6962	Garruk	move from	71	26	to	72	27
[Actor:move]	36181	ziguranth patrol	move from	18	22	to	18	23
[LOG]	Today is the 2nd Wintertide of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:13.
[Actor:move]	11000	ziguranth patrol	move from	39	36	to	40	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	31	40	to	30	40
[Actor:move]	6962	Garruk	move from	72	27	to	72	28
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	62	11	to	63	11
[Actor:move]	6962	Garruk	move from	72	28	to	71	29
[Actor:move]	11005	ziguranth patrol	move from	14	36	to	15	37
[Actor:move]	6962	Garruk	move from	71	29	to	70	30
[Actor:move]	36181	ziguranth patrol	move from	18	23	to	18	24
[Actor:move]	11000	ziguranth patrol	move from	40	36	to	41	35
[Actor:move]	11002	Allied Kingdoms human patrol	move from	30	40	to	29	40
[Actor:move]	6962	Garruk	move from	70	30	to	69	30
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	63	11	to	64	11
[Actor:move]	6962	Garruk	move from	69	30	to	68	31
[Actor:move]	11004	Allied Kingdoms human patrol	move from	65	11	to	64	12
[Actor:move]	6962	Garruk	move from	68	31	to	67	31
[Actor:move]	36181	ziguranth patrol	move from	18	24	to	18	25
[Actor:move]	11002	Allied Kingdoms human patrol	move from	29	40	to	28	40
[Actor:move]	6962	Garruk	move from	67	31	to	66	31
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	64	11	to	65	11
[Actor:move]	11005	ziguranth patrol	move from	15	37	to	16	37
[Actor:move]	6962	Garruk	move from	66	31	to	65	30
[LOG]	Today is the 1st Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.
[Actor:move]	11000	ziguranth patrol	move from	41	35	to	41	34
[Actor:move]	11004	Allied Kingdoms human patrol	move from	64	12	to	63	13
[Actor:move]	6962	Garruk	move from	65	30	to	64	29
[Actor:move]	36181	ziguranth patrol	move from	18	25	to	17	26
[Actor:move]	6962	Garruk	move from	64	29	to	63	28
[Actor:move]	11002	Allied Kingdoms human patrol	move from	28	40	to	27	40
[Actor:move]	11005	ziguranth patrol	move from	16	37	to	17	37
[Actor:move]	6962	Garruk	move from	63	28	to	62	27
[Actor:move]	11004	Allied Kingdoms human patrol	move from	63	13	to	62	14
[Actor:move]	6962	Garruk	move from	62	27	to	62	26
[Actor:move]	6962	Garruk	move from	62	26	to	62	25
[Actor:move]	11000	ziguranth patrol	move from	41	34	to	40	35
[Actor:move]	11002	Allied Kingdoms human patrol	move from	27	40	to	26	39
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	65	11	to	64	12
[Actor:move]	11005	ziguranth patrol	move from	17	37	to	18	37
[Actor:move]	36181	ziguranth patrol	move from	17	26	to	16	26
[Actor:move]	6962	Garruk	move from	62	25	to	62	24
[Actor:move]	11004	Allied Kingdoms human patrol	move from	62	14	to	61	15
[Actor:move]	6962	Garruk	move from	62	24	to	62	24
[LOG]	Ran for 21 turns (stop reason: didn't move).
[LOG]	
[USERCHAT] channel achievement	marjanaama	tome	Dragon's Greed	true	false
[Actor:move]	6962	Garruk	move from	62	24	to	61	25
[Actor:move]	6962	Garruk	move from	61	25	to	60	26
[Actor:move]	11000	ziguranth patrol	move from	40	35	to	39	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	26	39	to	25	38
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	64	12	to	63	13
[Actor:move]	6962	Garruk	move from	60	26	to	59	27
[Actor:move]	36181	ziguranth patrol	move from	16	26	to	15	26
[LOG]	Today is the 2nd Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:31.
[Actor:move]	11004	Allied Kingdoms human patrol	move from	61	15	to	60	15
[Actor:move]	6962	Garruk	move from	59	27	to	59	28
[Actor:move]	11005	ziguranth patrol	move from	18	37	to	18	38
[Actor:move]	6962	Garruk	move from	59	28	to	58	29
[Actor:move]	11000	ziguranth patrol	move from	39	36	to	38	37
[Actor:move]	11002	Allied Kingdoms human patrol	move from	25	38	to	24	37
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	63	13	to	62	14
[Actor:move]	6962	Garruk	move from	58	29	to	57	30
[Actor:move]	36181	ziguranth patrol	move from	15	26	to	14	26
[Actor:move]	11004	Allied Kingdoms human patrol	move from	60	15	to	59	15
[Actor:move]	6962	Garruk	move from	57	30	to	56	30
[Actor:move]	11005	ziguranth patrol	move from	18	38	to	19	39
[Actor:move]	6962	Garruk	move from	56	30	to	55	29
[Actor:move]	11002	Allied Kingdoms human patrol	move from	24	37	to	23	36
[Actor:move]	6962	Garruk	move from	55	29	to	54	28
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	62	14	to	61	15
[Actor:move]	36181	ziguranth patrol	move from	14	26	to	13	27
[Actor:move]	11000	ziguranth patrol	move from	38	37	to	38	36
[Actor:move]	11004	Allied Kingdoms human patrol	move from	59	15	to	58	16
[Actor:move]	6962	Garruk	move from	54	28	to	54	27
[Actor:move]	6962	Garruk	move from	54	27	to	53	26
[LOG]	Today is the 3rd Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:53.
[Actor:move]	11002	Allied Kingdoms human patrol	move from	23	36	to	22	36
[Actor:move]	6962	Garruk	move from	53	26	to	53	25
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	61	15	to	60	15
[Actor:move]	11005	ziguranth patrol	move from	19	39	to	18	39
[Actor:move]	6962	Garruk	move from	53	25	to	52	24
[Actor:move]	11000	ziguranth patrol	move from	38	36	to	37	35
[Actor:move]	11004	Allied Kingdoms human patrol	move from	58	16	to	57	16
[Actor:move]	36181	ziguranth patrol	move from	13	27	to	13	28
[Actor:move]	6962	Garruk	move from	52	24	to	51	23
[Actor:move]	11002	Allied Kingdoms human patrol	move from	22	36	to	21	37
[LOG]	
[USERCHAT] channel serial data	drakhan	tome	921
[Actor:move]	6962	Garruk	move from	51	23	to	52	22
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	60	15	to	59	15
[Actor:move]	6962	Garruk	move from	52	22	to	52	21
[Actor:move]	11004	Allied Kingdoms human patrol	move from	57	16	to	56	16
[Actor:move]	11005	ziguranth patrol	move from	18	39	to	17	40
[Actor:move]	36181	ziguranth patrol	move from	13	28	to	12	29
[Actor:move]	6962	Garruk	move from	52	21	to	53	20
[Actor:move]	11000	ziguranth patrol	move from	37	35	to	38	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	21	37	to	20	37
[Actor:move]	6962	Garruk	move from	53	20	to	54	19
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	59	15	to	58	16
[Actor:move]	6962	Garruk	move from	54	19	to	54	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	56	16	to	55	15
[Actor:move]	6962	Garruk	move from	54	18	to	54	17
[LOG]	Today is the 4th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:03.
[Actor:move]	11000	ziguranth patrol	move from	38	36	to	39	37
[Actor:move]	11002	Allied Kingdoms human patrol	move from	20	37	to	19	38
[Actor:move]	6962	Garruk	move from	54	17	to	54	16
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	58	16	to	57	16
[Actor:move]	11005	ziguranth patrol	move from	17	40	to	17	39
[Actor:move]	11004	Allied Kingdoms human patrol	(forced) move from	55	15	to	54	16
[Actor:move]	6962	Garruk	(forced) move from	54	16	to	55	15
[Actor:move]	6962	Garruk	move from	54	16	to	55	15
[Actor:move]	11004	Allied Kingdoms human patrol	move from	54	16	to	54	16
[Actor:move]	6962	Garruk	move from	55	15	to	56	16
[Actor:move]	36181	ziguranth patrol	move from	12	29	to	13	28
[Actor:move]	11002	Allied Kingdoms human patrol	move from	19	38	to	18	39
[Actor:move]	11004	Allied Kingdoms human patrol	move from	54	16	to	54	17
[Actor:move]	6962	Garruk	move from	56	16	to	57	15
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	57	16	to	56	16
[Actor:move]	11005	ziguranth patrol	move from	17	39	to	18	38
[Actor:move]	6962	Garruk	move from	57	15	to	58	14
[Actor:move]	11000	ziguranth patrol	move from	39	37	to	38	37
[LOG]	
[Actor:move]	6962	Garruk	move from	58	14	to	59	13
[Actor:move]	11002	Allied Kingdoms human patrol	move from	18	39	to	17	39
[Actor:move]	11004	Allied Kingdoms human patrol	move from	54	17	to	54	18
[Actor:move]	6962	Garruk	move from	59	13	to	60	12
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	56	16	to	55	15
[Actor:move]	36181	ziguranth patrol	move from	13	28	to	13	27
[LOG]	Today is the 5th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.
[Actor:move]	6962	Garruk	move from	60	12	to	61	11
[LOG]	
[Actor:move]	6962	Garruk	move from	61	11	to	62	10
[Actor:move]	6962	Garruk	move from	62	10	to	63	10
[Actor:move]	11000	ziguranth patrol	move from	38	37	to	38	36
[Actor:move]	11004	Allied Kingdoms human patrol	move from	54	18	to	53	19
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	55	15	to	54	16
[Actor:move]	11005	ziguranth patrol	move from	18	38	to	17	38
[CHAT] Loading...	alchemist-hermit
Loading entities file from memory	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
[CHAT] loaded	welcome	table: 0x18405808
[CHAT] loaded	ominous	table: 0x2704c0b8
[CHAT] loaded	proposal	table: 0x35a2e4e0
[CHAT] loaded	help	table: 0x18515e80
[CHAT] loaded	competition	table: 0x4079ecc0
[CHAT] loaded	choice	table: 0x21f68fe0
[CHAT] loaded	list	table: 0x26bda338
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	6962	Garruk	move from	63	10	to	63	10
Server latency	119
[CHAT] selected	[leave]	nil	nil
[CHAT] Loading...	alchemist-hermit
Loading entities file from memory	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
[CHAT] loaded	welcome	table: 0x32e39630
[CHAT] loaded	ominous	table: 0x404fe088
[CHAT] loaded	proposal	table: 0x2823afa8
[CHAT] loaded	help	table: 0x1ca79ac8
[CHAT] loaded	competition	table: 0x4033d8a0
[CHAT] loaded	choice	table: 0x2700d7d8
[CHAT] loaded	list	table: 0x27afde48
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	6962	Garruk	move from	63	10	to	63	10
[CHAT] selected	Perhaps there's something that I can help you with.	nil	ominous
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I SAID, MAYBE THERE'S SOMETHING THAT I CAN HELP YOU WITH!	nil	proposal
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	HOW CAN I HELP?	nil	help
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	THAT'S NOT A VERY HERMIT-LIKE ATTITUDE.	nil	competition
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I'M IN.	function: 0x3a598ff0	choice
===	nil	nil
Using cached font	/data/font/DroidSansMono.ttf	14
[Identify]	Elixir of Explosive Force	true
Loading tile from tileset	/data/gfx/shockbolt/object/elixir_of_explosive_force.png
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Explosive Force	true
[Identify]	Elixir of Serendipity	true
Loading tile from tileset	/data/gfx/shockbolt/object/elixir_of_serendipity.png
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Serendipity	true
[Identify]	Elixir of Focus	true
Loading tile from tileset	/data/gfx/shockbolt/object/elixir_of_focus.png
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[Identify]	Elixir of Focus	true
[CHAT] selected	[Indicate the elixir of focus.]	function: 0x27c7af18	list
[QUEST] try update status on	Garruk	brotherhood-of-alchemists	1	focus_start
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' status updated! #WHITE#(Press 'j' to see the quest log)
Using cached font	/data/font/DroidSansMono.ttf	14
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x138bfbe0	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[CHAT] selected	I'LL BE OFF.	nil	nil
[USERCHAT] channel achievement	solaaris	tome	Myths of an age past (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	solaaris	tome	The Legend of Garkul (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	solaaris	tome	A different point of view (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	deepfrieze	tome	Level 20 (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	Ajent	tome	617
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = VOLCANO
  [2] = 2
}
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = VOLCANO
  [2] = 2
}
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = VOLCANO
  [2] = 2
}
[Actor:move]	6962	Garruk	move from	63	10	to	62	11
[Actor:move]	6962	Garruk	move from	62	11	to	61	11
[Actor:move]	6962	Garruk	move from	61	11	to	60	12
[Actor:move]	11000	ziguranth patrol	move from	38	36	to	38	35
[Actor:move]	11002	Allied Kingdoms human patrol	move from	17	39	to	18	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	53	19	to	52	20
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	16	to	54	17
[Actor:move]	11005	ziguranth patrol	move from	17	38	to	16	38
[Actor:move]	36181	ziguranth patrol	move from	13	27	to	14	26
[Actor:move]	6962	Garruk	move from	60	12	to	59	12
[LOG]	Today is the 6th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:45.
[Actor:move]	6962	Garruk	move from	59	12	to	58	13
[Actor:move]	6962	Garruk	move from	58	13	to	57	14
[Actor:move]	11000	ziguranth patrol	move from	38	35	to	39	34
[Actor:move]	11002	Allied Kingdoms human patrol	move from	18	38	to	19	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	52	20	to	51	21
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	17	to	54	18
[Actor:move]	11005	ziguranth patrol	move from	16	38	to	15	37
[Actor:move]	36181	ziguranth patrol	move from	14	26	to	14	25
[Actor:move]	6962	Garruk	move from	57	14	to	56	14
[Actor:move]	6962	Garruk	move from	56	14	to	55	15
[Actor:move]	6962	Garruk	move from	55	15	to	54	15
[Actor:move]	11002	Allied Kingdoms human patrol	move from	19	38	to	20	37
[Actor:move]	11004	Allied Kingdoms human patrol	move from	51	21	to	50	22
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	18	to	54	19
[Actor:move]	6962	Garruk	move from	54	15	to	53	16
[Actor:move]	36181	ziguranth patrol	move from	14	25	to	14	24
[LOG]	
[Actor:move]	6962	Garruk	move from	53	16	to	54	17
[Actor:move]	11005	ziguranth patrol	move from	15	37	to	14	37
[Actor:move]	6962	Garruk	move from	54	17	to	54	18
[Actor:move]	11000	ziguranth patrol	move from	39	34	to	39	35
[Actor:move]	11002	Allied Kingdoms human patrol	move from	20	37	to	21	37
[Actor:move]	11004	Allied Kingdoms human patrol	move from	50	22	to	49	23
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	19	to	53	20
[Actor:move]	6962	Garruk	move from	54	18	to	53	19
[Actor:move]	36181	ziguranth patrol	move from	14	24	to	14	23
[LOG]	Today is the 7th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:55.
[Actor:move]	6962	Garruk	move from	53	19	to	52	20
[Actor:move]	11005	ziguranth patrol	move from	14	37	to	13	36
[Actor:move]	6962	Garruk	move from	52	20	to	51	20
[Actor:move]	11002	Allied Kingdoms human patrol	move from	21	37	to	22	36
[Actor:move]	11004	Allied Kingdoms human patrol	move from	49	23	to	48	22
[LOG]	
[Actor:move]	6962	Garruk	move from	51	20	to	50	20
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	53	20	to	52	21
[Actor:move]	11000	ziguranth patrol	move from	39	35	to	39	36
[Actor:move]	6962	Garruk	move from	50	20	to	49	21
[Actor:move]	36181	ziguranth patrol	move from	14	23	to	15	23
[Actor:move]	6962	Garruk	move from	49	21	to	48	21
[Actor:move]	11002	Allied Kingdoms human patrol	move from	22	36	to	23	35
[Actor:move]	11004	Allied Kingdoms human patrol	move from	48	22	to	47	22
[Actor:move]	6962	Garruk	move from	48	21	to	47	21
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	52	21	to	52	22
[Actor:move]	11005	ziguranth patrol	move from	13	36	to	14	36
[Actor:move]	6962	Garruk	move from	47	21	to	46	22
[Actor:move]	36181	ziguranth patrol	move from	15	23	to	16	23
[Actor:move]	6962	Garruk	move from	46	22	to	45	22
[LOG]	Today is the 8th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:16.
[Actor:move]	11000	ziguranth patrol	move from	39	36	to	38	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	23	35	to	24	36
[Actor:move]	11004	Allied Kingdoms human patrol	move from	47	22	to	46	22
[Actor:move]	6962	Garruk	move from	45	22	to	44	23
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	52	22	to	52	23
[Actor:move]	11005	ziguranth patrol	move from	14	36	to	15	37
[Actor:move]	6962	Garruk	move from	44	23	to	43	23
[Actor:move]	36181	ziguranth patrol	move from	16	23	to	17	23
[LOG]	
Server latency	119
[USERCHAT] channel achievement	danilodambrosio	tome	Size matters (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	fuheyu	tome	727
[Actor:move]	6962	Garruk	move from	43	23	to	43	24
[Actor:move]	11000	ziguranth patrol	move from	38	36	to	37	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	24	36	to	25	37
[Actor:move]	11004	Allied Kingdoms human patrol	move from	46	22	to	45	22
[Actor:move]	6962	Garruk	move from	43	24	to	42	25
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	52	23	to	52	24
[Actor:move]	11005	ziguranth patrol	move from	15	37	to	16	37
[Actor:move]	6962	Garruk	move from	42	25	to	42	26
[Actor:move]	36181	ziguranth patrol	move from	17	23	to	18	24
[Actor:move]	6962	Garruk	move from	42	26	to	42	27
[Actor:move]	11000	ziguranth patrol	move from	37	36	to	36	35
[Actor:move]	11002	Allied Kingdoms human patrol	move from	25	37	to	26	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	45	22	to	44	23
[Actor:move]	6962	Garruk	move from	42	27	to	42	28
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	52	24	to	53	25
[Actor:move]	6962	Garruk	move from	42	28	to	42	29
[Actor:move]	11005	ziguranth patrol	move from	16	37	to	15	37
[Actor:move]	6962	Garruk	move from	42	29	to	41	30
[LOG]	Today is the 9th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.
[Actor:move]	11002	Allied Kingdoms human patrol	move from	26	38	to	27	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	44	23	to	43	24
[LOG]	
[Actor:move]	6962	Garruk	move from	41	30	to	40	31
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	53	25	to	53	26
[Actor:move]	36181	ziguranth patrol	move from	18	24	to	17	24
[Actor:move]	6962	Garruk	move from	40	31	to	39	31
[Actor:move]	6962	Garruk	move from	39	31	to	38	32
[Actor:move]	11005	ziguranth patrol	move from	15	37	to	14	37
[Actor:move]	11000	ziguranth patrol	move from	36	35	to	37	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	27	38	to	28	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	24	to	43	25
[Actor:move]	6962	Garruk	move from	38	32	to	37	32
[LOG]	#YELLOW_GREEN#There is a Very old halfling ruins here (press '<', '>' or right click to use).
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	53	26	to	54	27
[Actor:move]	36181	ziguranth patrol	move from	17	24	to	16	23
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x28d80100
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-halfling-ruins.teaz
Loading savefile 	/save/garruk/
Check MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	e9253d1d02c2e9cf16f15178052c7a93	zone	zone-halfling-ruins.teaz
[ONLINE PROFILE] checking character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-halfling-ruins.teaz	e9253d1d02c2e9cf16f15178052c7a93
Make wait background texture 587 : 0x1084489728 (0, 1083604992)
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.84313725490196,0.55686274509804,0.27058823529412),growthSpeed=2,spikeLength=0.9,spikeOffset=0.123123,spikeWidth=3,time_factor=1500]
New GL Shader program 59
*p 59: Uniform: 0: 8B5E displMapTex
*p 59: Uniform: 3: 1406 spikeWidth
*p 59: Uniform: 4: 1406 spikeOffset
*p 59: Uniform: 2: 1406 spikeLength
*p 59: Uniform: 6: 1406 tick
*p 59: Uniform: 7: 1406 tick_start
*p 59: Uniform: 8: 1406 time_factor
*p 59: Uniform: 5: 1406 growthSpeed
*p 59: Uniform: 1: 8B5E normalMapTex
*p 59: Uniform: 9: 8B51 color
[SHADER] setting reset param	tick_start	5510564
Cloned shader 59
[SHADER] setting reset param	tick_start	5510574
Loading entities file from file	/data/zones/halfling-ruins/npcs.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/bone-giant.lua
Loading entities file from file	/data/zones/halfling-ruins/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/zones/halfling-ruins/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Erelesazor into world artifacts
Importing Urthadunamas into world artifacts
Importing Gloomfurnace the drakeskin leather gloves into world artifacts
Importing Isedakira into world artifacts
Importing yew wand of shielding 'Velildakira' into world artifacts
Importing Emyba the quiver of elven-wood arrows into world artifacts
Importing Cyromina into world artifacts
Importing Dayblack into world artifacts
Importing voratun helm 'Scabburst' into world artifacts
Importing hardened leather cap 'Frigidjustice' into world artifacts
Importing Glacierquill into world artifacts
Importing dwarven-steel mace 'Dawnguile' into world artifacts
Importing Crackleraze into world artifacts
Importing Tempestminister the stralite torque of clear mind into world artifacts
Importing Emyrewe the yew vilestaff into world artifacts
Importing Turugasus into world artifacts
Importing Yvyth the Forestreeve into world artifacts
Importing Xanidata into world artifacts
Importing Cyronor the dwarven-steel greatmaul into world artifacts
Importing Faliblek the Unlightpunish into world artifacts
Importing steel waraxe 'Beradunasus' into world artifacts
Importing Grinafast the dwarven-steel plate armour into world artifacts
Importing Durikor the stralite dagger into world artifacts
Importing yew longbow 'Scorpionsorrow' into world artifacts
Importing elven-silk wizard hat 'Airsin' into world artifacts
Importing Eilinetta the dwarven-steel torque of gale force into world artifacts
Importing Infernoprophet the cashmere robe into world artifacts
Importing Emerarin into world artifacts
Importing steel waraxe 'Zurain' into world artifacts
Importing Emeluriatha the Hellssteel into world artifacts
Importing Xanaledathra into world artifacts
Importing stralite shield 'Neruwyn' into world artifacts
Importing steel shield 'Chargepulverizer' into world artifacts
Importing hardened leather sling 'Daimuthel' into world artifacts
Importing voratun dagger 'Kesus' into world artifacts
Importing Duvytosus the dragonbone starstaff into world artifacts
Importing Isloda the elven-wood vilestaff into world artifacts
Importing Thundertide into world artifacts
Importing voratun amulet 'Tideradiance' into world artifacts
Importing Yvyldaraba the Squalorvenom into world artifacts
Importing Gesus the Deepsgrinder into world artifacts
Importing elven-wood vilestaff 'Tempestraze' into world artifacts
Importing dwarven-steel plate armour 'Guromihek' into world artifacts
Importing Relgagrim into world artifacts
Importing stralite plate armour 'Kador' into world artifacts
Importing Arthumas the Brightdream into world artifacts
Importing Blastwrither the dwarven-steel helm into world artifacts
Importing Viperbile into world artifacts
Importing dwarven-steel shield 'Radiancesin' into world artifacts
Importing Coalfiend the dwarven-steel gauntlets into world artifacts
Loading entities file from memory	/data-orcs/general/objects/generic-world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data-cults/general/objects/lore/eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/halfling-ruins/traps.lua
Loading entities file from memory	/data/general/traps/complex.lua
C Map size 40:22 :: 880
C Map seens texture: 344 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_subject_z.png
[SHADER] Loading from /data/gfx/shaders/flamehands.lua
[SHADER] Loaded shader with totalname	flamehands[time_factor=1000]
New GL Shader program 60
New GL Shader 62 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/flamehands.frag
*p 60: Uniform: 0: 8B5E tex
*p 60: Uniform: 1: 1406 tick
*p 60: Uniform: 2: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/flamehands.lua
[SHADER] Loaded shader with totalname	flamehands[time_factor=700]
New GL Shader program 91
*p 91: Uniform: 0: 8B5E tex
*p 91: Uniform: 1: 1406 tick
*p 91: Uniform: 2: 1406 time_factor
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_yeek_yeek_wayist.png
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 92
*p 92: Uniform: 10: 1406 ellipsoidalFactor
*p 92: Uniform: 1: 1406 tick
*p 92: Uniform: 5: 1406 time_factor
*p 92: Uniform: 11: 1406 oscillationSpeed
*p 92: Uniform: 8: 1406 impact_tick
*p 92: Uniform: 9: 1406 impact_time
*p 92: Uniform: 7: 8B50 impact
*p 92: Uniform: 15: 1406 wobblingSpeed
*p 92: Uniform: 14: 1406 wobblingPower
*p 92: Uniform: 12: 1406 antialiasingRadius
*p 92: Uniform: 0: 8B5E tex
*p 92: Uniform: 16: 1406 horizontalScrollingSpeed
*p 92: Uniform: 2: 1406 tick_start
*p 92: Uniform: 17: 1406 verticalScrollingSpeed
*p 92: Uniform: 13: 1406 shieldIntensity
*p 92: Uniform: 3: 1406 aadjust
*p 92: Uniform: 4: 8B51 color
*p 92: Uniform: 6: 8B51 impact_color
[SHADER] setting reset param	tick_start	5510477
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert_north.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_down.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.8,0.8,0,6),color2=vec4(0.9,0.9,0.7,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 95
*p 95: Uniform: 0: 8B5E tex
*p 95: Uniform: 9: 8B50 xy
*p 95: Uniform: 5: 1406 zoom
*p 95: Uniform: 1: 1406 tick
*p 95: Uniform: 6: 1406 time_factor
*p 95: Uniform: 4: 1406 npow
*p 95: Uniform: 2: 8B52 color1
*p 95: Uniform: 3: 8B52 color2
*p 95: Uniform: 7: 1406 hide_center
*p 95: Uniform: 8: 1406 aam
C Map size 40:22 :: 880
C Map seens texture: 351 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/eclipse.png
Loading tile from tileset	/data/gfx/shockbolt/npc/grave_wight.png
Loading tile from tileset	/data/gfx/shockbolt/object/mace_steel.png
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=2]
New GL Shader program 97
*p 97: Uniform: 1: 1406 tick
*p 97: Uniform: 2: 1406 tick_start
*p 97: Uniform: 3: 1406 time_factor
*p 97: Uniform: 5: 1406 cylinderRotationSpeed
*p 97: Uniform: 6: 1406 cylinderRadius
*p 97: Uniform: 4: 1406 noup
*p 97: Uniform: 8: 1406 cylinderHeight
*p 97: Uniform: 7: 1406 cylinderVerticalPos
*p 97: Uniform: 9: 1406 appearTime
*p 97: Uniform: 10: 1406 repeatTimes
*p 97: Uniform: 11: 1406 unbalancedSize
*p 97: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	5510477
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=1]
New GL Shader program 99
*p 99: Uniform: 1: 1406 tick
*p 99: Uniform: 2: 1406 tick_start
*p 99: Uniform: 3: 1406 time_factor
*p 99: Uniform: 5: 1406 cylinderRotationSpeed
*p 99: Uniform: 6: 1406 cylinderRadius
*p 99: Uniform: 4: 1406 noup
*p 99: Uniform: 8: 1406 cylinderHeight
*p 99: Uniform: 7: 1406 cylinderVerticalPos
*p 99: Uniform: 9: 1406 appearTime
*p 99: Uniform: 10: 1406 repeatTimes
*p 99: Uniform: 11: 1406 unbalancedSize
*p 99: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	5510477
Loading tile from tileset	/data/gfx/shockbolt/npc/forest_wight.png
Loading tile from tileset	/data/gfx/shockbolt/object/sword_steel.png
Cloned shader 97
[SHADER] setting reset param	tick_start	5510477
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
New GL Shader program 100
*p 100: Uniform: 1: 1406 tick
*p 100: Uniform: 2: 1406 tick_start
*p 100: Uniform: 3: 1406 time_factor
*p 100: Uniform: 5: 1406 cylinderRotationSpeed
*p 100: Uniform: 6: 1406 cylinderRadius
*p 100: Uniform: 4: 1406 noup
*p 100: Uniform: 8: 1406 cylinderHeight
*p 100: Uniform: 7: 1406 cylinderVerticalPos
*p 100: Uniform: 9: 1406 appearTime
*p 100: Uniform: 10: 1406 repeatTimes
*p 100: Uniform: 11: 1406 unbalancedSize
*p 100: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	5510477
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.7,noup=0,time_factor=1200]
New GL Shader program 106
*p 106: Uniform: 0: 8B5E tex
*p 106: Uniform: 1: 1406 tick
*p 106: Uniform: 3: 1406 time_factor
*p 106: Uniform: 2: 1406 tick_start
*p 106: Uniform: 6: 1406 appearTime
*p 106: Uniform: 5: 1406 wobblingType
*p 106: Uniform: 7: 1406 backgroundLayersCount
*p 106: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	5510477
Cloned shader 99
[SHADER] setting reset param	tick_start	5510477
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
New GL Shader program 108
*p 108: Uniform: 0: 8B5E tex
*p 108: Uniform: 4: 8B50 ellipsoidalFactor
*p 108: Uniform: 1: 1406 tick
*p 108: Uniform: 2: 1406 time_factor
*p 108: Uniform: 3: 1406 noup
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
New GL Shader program 110
*p 110: Uniform: 1: 1406 tick
*p 110: Uniform: 2: 1406 tick_start
*p 110: Uniform: 3: 1406 time_factor
*p 110: Uniform: 5: 1406 cylinderRotationSpeed
*p 110: Uniform: 6: 1406 cylinderRadius
*p 110: Uniform: 4: 1406 noup
*p 110: Uniform: 8: 1406 cylinderHeight
*p 110: Uniform: 7: 1406 cylinderVerticalPos
*p 110: Uniform: 9: 1406 appearTime
*p 110: Uniform: 10: 1406 repeatTimes
*p 110: Uniform: 11: 1406 unbalancedSize
*p 110: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	5510477
Loading tile from tileset	/data/gfx/shockbolt/object/staff_yew.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_vined.png
Cloned shader 92
[SHADER] setting reset param	tick_start	5510477
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(0.8,1,0.2),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 111
*p 111: Uniform: 10: 1406 ellipsoidalFactor
*p 111: Uniform: 1: 1406 tick
*p 111: Uniform: 5: 1406 time_factor
*p 111: Uniform: 11: 1406 oscillationSpeed
*p 111: Uniform: 8: 1406 impact_tick
*p 111: Uniform: 9: 1406 impact_time
*p 111: Uniform: 7: 8B50 impact
*p 111: Uniform: 15: 1406 wobblingSpeed
*p 111: Uniform: 14: 1406 wobblingPower
*p 111: Uniform: 12: 1406 antialiasingRadius
*p 111: Uniform: 0: 8B5E tex
*p 111: Uniform: 16: 1406 horizontalScrollingSpeed
*p 111: Uniform: 2: 1406 tick_start
*p 111: Uniform: 17: 1406 verticalScrollingSpeed
*p 111: Uniform: 13: 1406 shieldIntensity
*p 111: Uniform: 3: 1406 aadjust
*p 111: Uniform: 4: 8B51 color
*p 111: Uniform: 6: 8B51 impact_color
[SHADER] setting reset param	tick_start	5510477
Loading tile from tileset	/data/gfx/shockbolt/object/axe_dsteel.png
Cloned shader 97
[SHADER] setting reset param	tick_start	5510477
Cloned shader 99
[SHADER] setting reset param	tick_start	5510477
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/boots_edens_guile.png
Loading tile	object/staff_yew.png
==SDM 64x64 :: 64x128
Cloned shader 59
[SHADER] setting reset param	tick_start	5510903
Loading tile from tileset	/data/gfx/shockbolt/object/staff_yew.png
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.85,0.3,1,0.8),bubbleColor=vec4(0.8,0.1,1,0.8),ellipsoidalFactor=1,scrollingSpeed=-1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 112
*p 112: Uniform: 11: 1406 ellipsoidalFactor
*p 112: Uniform: 1: 1406 tick
*p 112: Uniform: 6: 1406 time_factor
*p 112: Uniform: 12: 1406 oscillationSpeed
*p 112: Uniform: 9: 1406 impact_tick
*p 112: Uniform: 10: 1406 impact_time
*p 112: Uniform: 8: 8B50 impact
*p 112: Uniform: 16: 1406 wobblingSpeed
*p 112: Uniform: 15: 1406 wobblingPower
*p 112: Uniform: 17: 1406 auraWidth
*p 112: Uniform: 13: 1406 antialiasingRadius
*p 112: Uniform: 0: 8B5E tex
*p 112: Uniform: 18: 1406 scrollingSpeed
*p 112: Uniform: 2: 1406 tick_start
*p 112: Uniform: 14: 1406 shieldIntensity
*p 112: Uniform: 3: 1406 aadjust
*p 112: Uniform: 4: 8B52 bubbleColor
*p 112: Uniform: 5: 8B52 auraColor
*p 112: Uniform: 7: 8B51 impact_color
[SHADER] setting reset param	tick_start	5510477
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_ash.png
Loading tile	object/staff_ash.png
==SDM 64x64 :: 64x128
Cloned shader 59
[SHADER] setting reset param	tick_start	5510914
Loading tile from tileset	/data/gfx/shockbolt/object/staff_ash.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_blade_horror.png
Cloned shader 92
[SHADER] setting reset param	tick_start	5510477
checkHitOld	86.515315153185	54
=> chance to hit	80.30913061774
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/spellblaze_shard.png
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
New GL Shader program 113
*p 113: Uniform: 1: 1406 tick
*p 113: Uniform: 2: 1406 tick_start
*p 113: Uniform: 3: 1406 time_factor
*p 113: Uniform: 5: 1406 cylinderRotationSpeed
*p 113: Uniform: 6: 1406 cylinderRadius
*p 113: Uniform: 4: 1406 noup
*p 113: Uniform: 8: 1406 cylinderHeight
*p 113: Uniform: 7: 1406 cylinderVerticalPos
*p 113: Uniform: 9: 1406 appearTime
*p 113: Uniform: 10: 1406 repeatTimes
*p 113: Uniform: 11: 1406 unbalancedSize
*p 113: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	5510477
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
New GL Shader program 114
*p 114: Uniform: 1: 1406 tick
*p 114: Uniform: 2: 1406 tick_start
*p 114: Uniform: 3: 1406 time_factor
*p 114: Uniform: 5: 1406 cylinderRotationSpeed
*p 114: Uniform: 6: 1406 cylinderRadius
*p 114: Uniform: 4: 1406 noup
*p 114: Uniform: 8: 1406 cylinderHeight
*p 114: Uniform: 7: 1406 cylinderVerticalPos
*p 114: Uniform: 9: 1406 appearTime
*p 114: Uniform: 10: 1406 repeatTimes
*p 114: Uniform: 11: 1406 unbalancedSize
*p 114: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	5510477
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_mage.png
Loading tile from tileset	/data/gfx/shockbolt/object/sling_cured.png
Loading tile from tileset	/data/gfx/shockbolt/object/axe_steel.png
Cloned shader 97
[SHADER] setting reset param	tick_start	5510477
Cloned shader 99
[SHADER] setting reset param	tick_start	5510477
Cloned shader 97
[SHADER] setting reset param	tick_start	5510477
Cloned shader 99
[SHADER] setting reset param	tick_start	5510477
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_devourer.png
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_warrior.png
Cloned shader 97
[SHADER] setting reset param	tick_start	5510477
Cloned shader 99
[SHADER] setting reset param	tick_start	5510477
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
New GL Shader program 115
*p 115: Uniform: 10: 1406 cylinderHeight
*p 115: Uniform: 1: 1406 tick
*p 115: Uniform: 11: 1406 scrollingSpeed
*p 115: Uniform: 4: 1406 coneAngle
*p 115: Uniform: 9: 1406 cylinderRadius
*p 115: Uniform: 2: 1406 tick_start
*p 115: Uniform: 8: 1406 growSpeed
*p 115: Uniform: 3: 1406 side
*p 115: Uniform: 6: 1406 twist
*p 115: Uniform: 7: 1406 isSphere
*p 115: Uniform: 0: 8B5E tex
*p 115: Uniform: 5: 1406 topTransperency
*p 115: Uniform: 13: 1406 density
*p 115: Uniform: 12: 1406 shininess
[SHADER] setting reset param	tick_start	5510477
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
New GL Shader program 116
*p 116: Uniform: 0: 8B5E tex
*p 116: Uniform: 9: 8B50 xy
*p 116: Uniform: 5: 1406 zoom
*p 116: Uniform: 1: 1406 tick
*p 116: Uniform: 6: 1406 time_factor
*p 116: Uniform: 4: 1406 npow
*p 116: Uniform: 2: 8B52 color1
*p 116: Uniform: 3: 8B52 color2
*p 116: Uniform: 7: 1406 hide_center
*p 116: Uniform: 8: 1406 aam
C Map size 40:22 :: 880
C Map seens texture: 597 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/npc/degenerated_skeleton_warrior.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_skeleton_degenerated_skeleton_archer.png
Cloned shader 115
[SHADER] setting reset param	tick_start	5510477
Cloned shader 115
[SHADER] setting reset param	tick_start	5510477
C Map size 40:22 :: 880
C Map seens texture: 598 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Cloned shader 115
[SHADER] setting reset param	tick_start	5510477
Wait finished, counted 382, 520 ticks
Loaded zone	Ruined halfling complex	with base_level	25
[ZONE] persisting to persist_last_zones	halfling-ruins
[ZONE] forgetting old zone	town-derth
Loading zone persistance level	halfling-ruins	1
Make wait background texture 823 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 832 (60x60)
Wait finished, counted 187, 29 ticks
Deleting shader 59 (is clone 1)
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_8.png
Not gone east, no backup guardian
Running on level loads	halfling-ruins-1
[Actor:move]	6962	Garruk	(forced) move from	37	32	to	49	7
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
Registering on level load	wilderness-1	function: 0x325ec590	nil
[ONLINE PROFILE] current character 	Garruk the level 25 Krog Cursed
[Discord] updating state: "Ruined halfling complex (1)" / "Lvl 25 Krog Cursed" / default / cursed
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Far away.ogg	sound "/data/music/Far away.ogg" : <static>
[MUSIC] playing	Far away.ogg	sound "/data/music/Far away.ogg" : <static>
Updating zone name	Ruined halfling complex (1)
C Map minimap texture: 355 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-wilderness.teaz	::	table: 0x39f26bb8	=>	table: 0x43b370a0	(8559)
Loading savefile 	/save/garruk/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
[LOG]	Resting starts...
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x1b888808	(13625)
Loading savefile 	/save/garruk/
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	49	7	to	49	8
[Actor:move]	6962	Garruk	move from	49	8	to	49	9
[Actor:move]	6962	Garruk	move from	49	9	to	48	10
[Actor:move]	6962	Garruk	move from	48	10	to	47	11
[Actor:move]	6962	Garruk	move from	47	11	to	46	12
[Actor:move]	6962	Garruk	move from	46	12	to	45	12
[Actor:move]	6962	Garruk	move from	45	12	to	44	12
[Actor:move]	6962	Garruk	move from	44	12	to	43	12
[Actor:move]	6962	Garruk	move from	43	12	to	42	12
[Actor:move]	6962	Garruk	move from	42	12	to	41	12
[Actor:move]	6962	Garruk	move from	41	12	to	40	12
[Actor:move]	6962	Garruk	move from	40	12	to	39	12
[Actor:move]	6962	Garruk	move from	39	12	to	38	12
[Actor:move]	6962	Garruk	move from	38	12	to	37	12
[Actor:move]	6962	Garruk	move from	37	12	to	36	12
[Actor:move]	6962	Garruk	move from	36	12	to	35	12
[Actor:move]	6962	Garruk	move from	35	12	to	34	12
[Actor:move]	6962	Garruk	move from	34	12	to	33	12
[Actor:move]	6962	Garruk	move from	33	12	to	32	12
[Actor:move]	6962	Garruk	move from	32	12	to	31	12
[Actor:move]	6962	Garruk	move from	31	12	to	30	12
[Actor:move]	6962	Garruk	move from	30	12	to	29	12
[Actor:move]	6962	Garruk	move from	29	12	to	28	12
[Actor:move]	6962	Garruk	move from	28	12	to	27	12
[Actor:move]	6962	Garruk	move from	27	12	to	26	12
[Actor:move]	6962	Garruk	move from	26	12	to	25	12
[Actor:move]	6962	Garruk	move from	25	12	to	24	12
[Actor:move]	6962	Garruk	move from	24	12	to	23	12
[Actor:move]	6962	Garruk	move from	23	12	to	22	12
[Actor:move]	6962	Garruk	move from	22	12	to	21	12
[Actor:move]	6962	Garruk	move from	21	12	to	20	12
[Actor:move]	6962	Garruk	move from	20	12	to	19	12
[Actor:move]	6962	Garruk	move from	19	12	to	18	12
[Actor:move]	6962	Garruk	move from	18	12	to	17	12
[Actor:move]	6962	Garruk	move from	17	12	to	16	12
[Actor:move]	6962	Garruk	move from	16	12	to	15	12
[Actor:move]	6962	Garruk	move from	15	12	to	14	12
[Actor:move]	6962	Garruk	move from	14	12	to	13	12
[Actor:move]	6962	Garruk	move from	13	12	to	12	12
[Actor:move]	6962	Garruk	move from	12	12	to	11	12
[Actor:move]	6962	Garruk	move from	11	12	to	10	12
[Actor:move]	6962	Garruk	move from	10	12	to	9	12
[Actor:move]	6962	Garruk	move from	9	12	to	8	12
[Actor:move]	6962	Garruk	move from	8	12	to	7	12
[Actor:move]	6962	Garruk	move from	7	12	to	6	12
[Actor:move]	6962	Garruk	move from	6	12	to	5	12
[Actor:move]	6962	Garruk	move from	5	12	to	4	12
[Actor:move]	6962	Garruk	move from	4	12	to	3	12
[Actor:move]	6962	Garruk	move from	3	12	to	2	12
[Actor:move]	6962	Garruk	move from	2	12	to	1	12
[Actor:move]	6962	Garruk	move from	1	12	to	0	12
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 52 turns (stop reason: at exit).
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x27898178	(3029)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-wilderness.teaz.tmp
Saved zipname /save/garruk/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-wilderness.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Loading zone persistance level	halfling-ruins	2
Make wait background texture 4005 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 4010 (60x60)
Wait finished, counted 203, 39 ticks
Saved zipname /save//world.teaw.tmp
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_14.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_small.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_small_top.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_vert_north.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_9.png
Not gone east, no backup guardian
Running on level loads	halfling-ruins-2
[Actor:move]	6962	Garruk	(forced) move from	0	12	to	5	32
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 25 Krog Cursed
[Discord] updating state: "Ruined halfling complex (2)" / "Lvl 25 Krog Cursed" / default / cursed
Updating zone name	Ruined halfling complex (2)
C Map minimap texture: 399 (50x50; 64x64)
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	fde1e29693f9f32b7c13d122ce499393	zone	/save/garruk/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-wilderness.teaz	fde1e29693f9f32b7c13d122ce499393
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	8c5c71aed30d1c59c0aa99636f5788c9	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	8c5c71aed30d1c59c0aa99636f5788c9
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 6 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	5	32	to	6	32
[Actor:move]	6962	Garruk	move from	6	32	to	7	32
[Actor:move]	6962	Garruk	move from	7	32	to	8	32
[Actor:move]	6962	Garruk	move from	8	32	to	9	32
[SOUND] loading from	/data/sound/creatures/skeletons/skell_1.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_1.ogg" : <static>
[Actor:move]	6962	Garruk	move from	9	32	to	10	32
[Actor:move]	6962	Garruk	move from	10	32	to	11	32
[Actor:move]	6962	Garruk	move from	11	32	to	12	31
[Actor:move]	6962	Garruk	move from	12	31	to	12	30
[Actor:move]	6962	Garruk	move from	12	30	to	12	29
[Actor:move]	6962	Garruk	move from	12	29	to	13	28
[Actor:move]	6962	Garruk	move from	13	28	to	14	28
[Actor:move]	6962	Garruk	move from	14	28	to	15	27
[Actor:move]	6962	Garruk	move from	15	27	to	16	26
[Actor:move]	6962	Garruk	move from	16	26	to	16	25
[Actor:move]	6962	Garruk	move from	16	25	to	16	24
[Actor:move]	6962	Garruk	move from	16	24	to	16	23
[Actor:move]	6962	Garruk	move from	16	23	to	16	22
[Actor:move]	6962	Garruk	move from	16	22	to	16	21
[Actor:move]	6962	Garruk	move from	16	21	to	16	20
[Actor:move]	6962	Garruk	move from	16	20	to	16	19
[Actor:move]	6962	Garruk	move from	16	19	to	16	18
[Actor:move]	6962	Garruk	move from	16	18	to	16	17
[Actor:move]	6962	Garruk	move from	16	17	to	16	16
[Actor:move]	6962	Garruk	move from	16	16	to	17	15
[Actor:move]	6962	Garruk	move from	17	15	to	18	15
[Actor:move]	6962	Garruk	move from	18	15	to	19	15
[Actor:move]	6962	Garruk	move from	19	15	to	20	15
[Actor:move]	6962	Garruk	move from	20	15	to	21	15
[SOUND] loading from	/data/sound/creatures/skeletons/skell_3.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_3.ogg" : <static>
[Actor:move]	6962	Garruk	move from	21	15	to	22	15
[Actor:move]	6962	Garruk	move from	22	15	to	23	15
[Actor:move]	6962	Garruk	move from	23	15	to	24	15
[Actor:move]	6962	Garruk	move from	24	15	to	25	15
[Actor:move]	6962	Garruk	move from	25	15	to	26	15
[Actor:move]	6962	Garruk	move from	26	15	to	27	15
[Actor:move]	6962	Garruk	move from	27	15	to	28	15
[Actor:move]	6962	Garruk	move from	28	15	to	29	15
[Actor:move]	6962	Garruk	move from	29	15	to	30	15
[Actor:move]	6962	Garruk	move from	30	15	to	31	16
[Actor:move]	6962	Garruk	move from	31	16	to	31	17
[Actor:move]	6962	Garruk	move from	31	17	to	31	18
[Actor:move]	6962	Garruk	move from	31	18	to	32	19
[Actor:move]	6962	Garruk	move from	32	19	to	33	20
[Actor:move]	6962	Garruk	move from	33	20	to	34	20
[Actor:move]	6962	Garruk	move from	34	20	to	35	20
[Actor:move]	6962	Garruk	move from	35	20	to	36	21
[Actor:move]	6962	Garruk	move from	36	21	to	36	22
[Actor:move]	6962	Garruk	move from	36	22	to	36	23
[Actor:move]	6962	Garruk	move from	36	23	to	35	24
[Actor:move]	6962	Garruk	move from	35	24	to	34	24
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 50 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	34	24	to	35	24
[Actor:move]	6962	Garruk	move from	35	24	to	36	23
[Actor:move]	6962	Garruk	move from	36	23	to	36	22
[Actor:move]	6962	Garruk	move from	36	22	to	36	21
[Actor:move]	6962	Garruk	move from	36	21	to	35	20
[Actor:move]	6962	Garruk	move from	35	20	to	34	19
[Actor:move]	6962	Garruk	move from	34	19	to	33	19
[Actor:move]	6962	Garruk	move from	33	19	to	32	19
[Actor:move]	6962	Garruk	move from	32	19	to	31	18
[Actor:move]	6962	Garruk	move from	31	18	to	31	17
[Actor:move]	6962	Garruk	move from	31	17	to	31	16
[Actor:move]	6962	Garruk	move from	31	16	to	30	15
[Actor:move]	6962	Garruk	move from	30	15	to	29	15
[Actor:move]	6962	Garruk	move from	29	15	to	28	15
[Actor:move]	6962	Garruk	move from	28	15	to	27	15
[Actor:move]	6962	Garruk	move from	27	15	to	26	15
[Actor:move]	6962	Garruk	move from	26	15	to	25	15
[Actor:move]	6962	Garruk	move from	25	15	to	24	15
[Actor:move]	6962	Garruk	move from	24	15	to	23	15
[Actor:move]	6962	Garruk	move from	23	15	to	22	15
[Actor:move]	6962	Garruk	move from	22	15	to	21	15
[Actor:move]	6962	Garruk	move from	21	15	to	20	15
[Actor:move]	6962	Garruk	move from	20	15	to	19	15
[Actor:move]	6962	Garruk	move from	19	15	to	18	15
[Actor:move]	6962	Garruk	move from	18	15	to	17	15
[Actor:move]	6962	Garruk	move from	17	15	to	16	16
[Actor:move]	6962	Garruk	move from	16	16	to	16	17
[Actor:move]	6962	Garruk	move from	16	17	to	16	18
[Actor:move]	6962	Garruk	move from	16	18	to	16	19
[Actor:move]	6962	Garruk	move from	16	19	to	15	20
[Actor:move]	6962	Garruk	move from	15	20	to	15	21
[Actor:move]	6962	Garruk	move from	15	21	to	15	22
[Actor:move]	6962	Garruk	move from	15	22	to	15	23
[Actor:move]	6962	Garruk	move from	15	23	to	15	24
[Actor:move]	6962	Garruk	move from	15	24	to	15	25
[LOG]	
[Actor:move]	6962	Garruk	move from	15	25	to	15	24
[Actor:move]	6962	Garruk	move from	15	24	to	15	23
[Actor:move]	6962	Garruk	move from	15	23	to	15	22
[Actor:move]	6962	Garruk	move from	15	22	to	15	21
[Actor:move]	6962	Garruk	move from	15	21	to	15	20
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[Actor:move]	6962	Garruk	move from	15	20	to	16	19
[Actor:move]	6962	Garruk	move from	16	19	to	16	18
[Actor:move]	6962	Garruk	move from	16	18	to	16	17
[Actor:move]	6962	Garruk	move from	16	17	to	16	16
[Actor:move]	6962	Garruk	move from	16	16	to	16	15
[Actor:move]	6962	Garruk	move from	16	15	to	16	14
[Actor:move]	6962	Garruk	move from	16	14	to	16	13
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	16	13	to	16	12
[Actor:move]	6962	Garruk	move from	16	12	to	16	11
[Actor:move]	6962	Garruk	move from	16	11	to	16	10
[Actor:move]	6962	Garruk	move from	16	10	to	16	9
[Actor:move]	6962	Garruk	move from	16	9	to	16	8
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	move from	16	8	to	16	9
[Actor:move]	6962	Garruk	move from	16	9	to	16	10
[Actor:move]	6962	Garruk	move from	16	10	to	16	11
[Actor:move]	6962	Garruk	move from	16	11	to	16	12
[Actor:move]	6962	Garruk	move from	16	12	to	16	13
[Actor:move]	6962	Garruk	move from	16	13	to	16	14
[LOG]	
[Actor:move]	6962	Garruk	move from	16	14	to	16	15
[Actor:move]	6962	Garruk	move from	16	15	to	16	16
[Actor:move]	6962	Garruk	move from	16	16	to	16	17
[Actor:move]	6962	Garruk	move from	16	17	to	16	18
[Actor:move]	6962	Garruk	move from	16	18	to	16	19
[Actor:move]	6962	Garruk	move from	16	19	to	16	20
[Actor:move]	6962	Garruk	move from	16	20	to	15	21
[Actor:move]	6962	Garruk	move from	15	21	to	15	22
[Actor:move]	6962	Garruk	move from	15	22	to	14	23
[Actor:move]	6962	Garruk	move from	14	23	to	13	23
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	(forced) move from	13	23	to	8	25
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	degenerated skeleton warrior	dam/apr/atk/mult ::	139.56928117395	19	59.913447742418	0.6827289096429	vs. armor/def	5	16
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	59.913447742418	0.6827289096429	vs. armor/def	5	16
checkHit	59.913447742418	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	59.913447742418	16	=	1.0878268954848
[ATTACK] after armor	171.8766494866
[PHYS CRIT %]	0.9
[ATTACK] after crit	171.8766494866
[ATTACK] after mult	117.34515749706
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	degenerated skeleton warrior	dam/apr/atk/mult ::	123.94701427694	19	60.209120129539	0.36306078609258	vs. armor/def	5	16
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	60.209120129539	0.36306078609258	vs. armor/def	5	16
checkHit	60.209120129539	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	135	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	60.209120129539	16	=	1.0884182402591
[ATTACK] after armor	146.93646243498
[PHYS CRIT %]	0.9
[ATTACK] after crit	146.93646243498
[ATTACK] after mult	53.346867557305
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Degenerated skeleton warrior for #WHITE#146 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#242#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Degenerated skeleton warrior!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	139.56928117395	19	60.209120129539	1	vs. armor/def	5	16
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	60.209120129539	1	vs. armor/def	5	16
checkHit	60.209120129539	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	185	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	60.209120129539	16	=	1.0884182402591
[ATTACK] after armor	201.35737444793
[PHYS CRIT %]	0.9
[ATTACK] after crit	201.35737444793
[ATTACK] after mult	201.35737444793
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	123.94701427694	19	60.50479251666	0.53177883778567	vs. armor/def	5	16
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	60.50479251666	0.53177883778567	vs. armor/def	5	16
checkHit	60.50479251666	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	60.50479251666	16	=	1.0890095850333
[ATTACK] after armor	156.8173802448
[PHYS CRIT %]	0.9
[ATTACK] after crit	156.8173802448
[ATTACK] after mult	83.392164211173
[Actor:move]	6962	Garruk	move from	8	25	to	8	25
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Skeleton warrior for #WHITE#250 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#346#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Skeleton warrior!#{normal}#
[target_simple AI]	900028	armoured skeleton warrior	selecting NEW TARGET	8	25	6962	Garruk
[use_tactical AI] === Action Selected:	900028	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	900028	armoured skeleton warrior	move from	5	23	to	6	24
[MIND CRIT %]	5.4
checkHit	62	vs	11	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Armoured skeleton warrior for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	8	25	to	7	25
[target_simple AI]	900028	armoured skeleton warrior	selecting NEW TARGET	7	25	6962	Garruk
[ATTACK] attacking with (mainhand)	thought-forged steel longsword
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	39.933032120803	3	34	1	vs. armor/def	60	34
[ATTACK] after melee attack bonus hooks & callbacks::	39.933032120803	3	34	1	vs. armor/def	60	34
checkHit	34	vs	34	=> chance to hit	50
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	48	3	vs. armor/hardiness	60	0.6
[ATTACK] after armor	19.2
[PHYS CRIT %]	3.6
[ATTACK] after crit	19.2
[ATTACK] after mult	19.2
checkHit	12	vs	28	=> chance to hit	10
checkHit	33	vs	34	=> chance to hit	48
checkHit	62	vs	11	=> chance to hit	95
checkHit	62	vs	11	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows armoured skeleton warrior!
[LOG]	Garruk's is vulnerable to attacks and effects!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Armoured skeleton warrior slows down.
[Actor:move]	900028	armoured skeleton warrior	move from	6	24	to	6	24
[LOG]	Curse of Nightmares hits Armoured skeleton warrior for #ORANGE#59 mind#LAST#, #GREY#53 darkness#LAST# (#RED##{bold}#112#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Armoured skeleton warrior for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#31 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	#UID:900028:0#Armoured skeleton warrior hits #fbd578#Garruk#LAST# for #WHITE#10 physical#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	140.51811115426	19	60.50479251666	1	vs. armor/def	21.413408721348	22
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	19	60.50479251666	1	vs. armor/def	21.413408721348	22
checkHit	60.50479251666	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	19	vs. armor/hardiness	21.413408721348	0.65897138898113
[ATTACK] mace accuracy bonus	60.50479251666	22	=	1.0770095850333
[ATTACK] after armor	172.32153360533
[PHYS CRIT %]	0
[ATTACK] after crit	172.32153360533
[ATTACK] after mult	172.32153360533
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	124.7896398327	19	60.800464903781	0.53177883778567	vs. armor/def	15	22
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	19	60.800464903781	0.53177883778567	vs. armor/def	15	22
checkHit	60.800464903781	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	19	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	60.800464903781	22	=	1.0776009298076
[ATTACK] after armor	153.01933203267
[PHYS CRIT %]	0.9
[ATTACK] after crit	153.01933203267
[ATTACK] after mult	81.372442547075
[Actor:move]	6962	Garruk	move from	7	25	to	7	25
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Armoured skeleton warrior for #WHITE#222 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	7	25	to	7	26
[LOG]	You pickup 0.32 gold pieces.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	7	26	to	8	25
[Actor:move]	6962	Garruk	move from	8	25	to	9	24
[Identify]	steel longsword (Corpses)	true
[LOG]	Garruk picks up (k.): #FFFFFF##UID:900018:0#steel longsword (Corpses) (16-23 power, 3 apr)#LAST#.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	9	24	to	8	24
[LOG]	Garruk is less vulnerable.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	8	24	to	7	24
[Actor:move]	6962	Garruk	move from	7	24	to	6	24
[LOG]	You pickup 0.44 gold pieces.
[LOG]	
[Actor:move]	6962	Garruk	move from	6	24	to	6	23
[Actor:move]	6962	Garruk	move from	6	23	to	6	22
[Actor:move]	6962	Garruk	move from	6	22	to	6	21
[Actor:move]	6962	Garruk	move from	6	21	to	6	20
[Actor:move]	6962	Garruk	move from	6	20	to	5	19
[Actor:move]	6962	Garruk	move from	5	19	to	5	18
[Actor:move]	6962	Garruk	move from	5	18	to	5	17
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[Actor:move]	6962	Garruk	move from	5	17	to	5	16
[LOG]	
[Actor:move]	6962	Garruk	move from	5	16	to	6	16
[Actor:move]	6962	Garruk	move from	6	16	to	7	16
[Actor:move]	6962	Garruk	move from	7	16	to	8	16
[Actor:move]	6962	Garruk	move from	8	16	to	9	16
[Actor:move]	6962	Garruk	move from	9	16	to	10	15
[Actor:move]	6962	Garruk	move from	10	15	to	10	14
[MIND CRIT %]	5.4
[target_simple AI]	900064	skeleton warrior	selecting NEW TARGET	10	14	6962	Garruk
[Actor:move]	900064	skeleton warrior	move from	9	4	to	9	5
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the north (skeleton warrior)).
[LOG]	
[Actor:move]	6962	Garruk	move from	10	14	to	10	13
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	10	13	to	10	12
[Actor:move]	900064	skeleton warrior	move from	9	5	to	10	6
[target_simple AI]	900065	degenerated skeleton archer	selecting NEW TARGET	10	12	6962	Garruk
[Actor:move]	900065	degenerated skeleton archer	move from	11	3	to	11	4
[Actor:move]	6962	Garruk	move from	10	12	to	10	11
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[Actor:move]	900064	skeleton warrior	move from	10	6	to	10	7
[Actor:move]	900065	degenerated skeleton archer	move from	11	4	to	11	5
[LOG]	
[Actor:move]	6962	Garruk	move from	10	11	to	10	10
[MIND CRIT %]	5.4
checkHit	62	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Skeleton warrior for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	6962	Garruk	move from	10	10	to	10	9
[Actor:move]	900064	skeleton warrior	move from	10	7	to	10	8
[Actor:move]	900065	degenerated skeleton archer	move from	11	5	to	10	6
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	139.56928117395	19	60.800464903781	1	vs. armor/def	5	16
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	60.800464903781	1	vs. armor/def	5	16
checkHit	60.800464903781	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	191	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	60.800464903781	16	=	1.0896009298076
[ATTACK] after armor	208.11377759324
[PHYS CRIT %]	0.9
[ATTACK] after crit	208.11377759324
[ATTACK] after mult	208.11377759324
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	123.94701427694	19	61.096137290902	0.53177883778567	vs. armor/def	5	16
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	61.096137290902	0.53177883778567	vs. armor/def	5	16
checkHit	61.096137290902	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	61.096137290902	16	=	1.0901922745818
[ATTACK] after armor	166.79941801102
[PHYS CRIT %]	0.9
[ATTACK] after crit	166.79941801102
[ATTACK] after mult	88.700400653225
[Actor:move]	6962	Garruk	move from	10	9	to	10	9
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Skeleton warrior for #WHITE#259 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#354#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Skeleton warrior!#{normal}#
[MIND CRIT %]	5.4
checkHit	62	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Degenerated skeleton archer for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	900065	degenerated skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Degenerated skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	degenerated skeleton archer	900065	using weapon:	ash longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow	to:	10	9
Adding entity	903070	after	900065
[LOG]	
[ATTACK ARCHERY]	903070	 to 	Garruk	 :: 	36.203582396327	7	60	::	1
checkHit	39	vs	34	=> chance to hit	63
[LOG]	Degenerated skeleton archer's Shoot misses #fbd578#Garruk#LAST#.
[Actor:move]	6962	Garruk	move from	10	9	to	10	8
[MIND CRIT %]	5.4
checkHit	62	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Degenerated skeleton archer for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	10	8	to	10	7
[target_simple AI]	900066	Silobrera the skeleton warrior	selecting NEW TARGET	10	7	6962	Garruk
[use_tactical AI] === Action Selected:	900066	Silobrera the skeleton warrior	closein	 AI:move_astar_advanced
[Actor:move]	900066	Silobrera the skeleton warrior	move from	7	2	to	8	3
[improved_talented AI] chooses for	900065	degenerated skeleton archer	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	9.6957233175104	1	39	1	vs. armor/def	60	34
[ATTACK] after melee attack bonus hooks & callbacks::	9.6957233175104	1	39	1	vs. armor/def	60	34
checkHit	39	vs	34	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	10	1	vs. armor/hardiness	60	0.6
[ATTACK] after armor	4
[PHYS CRIT %]	1
[ATTACK] after crit	4
[ATTACK] after mult	4
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Degenerated skeleton archer slows down.
[LOG]	Melee retaliation hits Degenerated skeleton archer for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#31 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	#UID:900065:0#Degenerated skeleton archer hits #fbd578#Garruk#LAST# for #WHITE#2 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	degenerated skeleton archer	dam/apr/atk/mult ::	140.51811115426	19	61.096137290902	1	vs. armor/def	5	29
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	19	61.096137290902	1	vs. armor/def	5	29
checkHit	61.096137290902	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	194	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	61.096137290902	29	=	1.0641922745818
[ATTACK] after armor	206.45330126887
[PHYS CRIT %]	0.9
[ATTACK] after crit	206.45330126887
[ATTACK] after mult	206.45330126887
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	degenerated skeleton archer	dam/apr/atk/mult ::	124.7896398327	19	61.391809678023	0.53177883778567	vs. armor/def	5	29
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	19	61.391809678023	0.53177883778567	vs. armor/def	5	29
checkHit	61.391809678023	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	131	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	61.391809678023	29	=	1.064783619356
[ATTACK] after armor	139.48665413564
[PHYS CRIT %]	0.9
[ATTACK] after crit	139.48665413564
[ATTACK] after mult	74.176050822864
[Actor:move]	6962	Garruk	move from	10	7	to	10	7
[MIND CRIT %]	5.4
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Degenerated skeleton archer for #WHITE#266 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Degenerated skeleton archer!#{normal}#
[use_tactical AI] === Action Selected:	900066	Silobrera the skeleton warrior	disable	 talent:T_WARSHOUT_BERSERKER
[LOG]	#ORCHID##{bold}#Silobrera the skeleton warrior uses Warshout.#{normal}##LAST#
[LOG]	Garruk resists!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 117
*p 117: Uniform: 4: 1406 power
*p 117: Uniform: 1: 1406 tick
*p 117: Uniform: 5: 1406 power_time
*p 117: Uniform: 6: 1406 power_amp
*p 117: Uniform: 0: 8B5E tex
*p 117: Uniform: 2: 8B5E mainfbo
*p 117: Uniform: 3: 8B50 texSize
*p 117: Uniform: 7: 1406 blacken
[LOG]	
[Actor:move]	6962	Garruk	move from	10	7	to	10	6
[Identify]	cruel ash vilestaff of might (Shrouds)	true
[LOG]	Garruk picks up (n.): #00FF80##UID:900056:0#cruel ash vilestaff of might (Shrouds) (15-18 power, 3 apr, fire element)#LAST#.
[LOG]	You pickup 0.68 gold pieces.
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	900066	Silobrera the skeleton warrior	closein	 AI:move_astar_advanced
[Actor:move]	900066	Silobrera the skeleton warrior	move from	8	3	to	9	4
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Silobrera the skeleton warrior	dam/apr/atk/mult ::	139.56928117395	19	61.391809678023	0.59000428258916	vs. armor/def	18	17
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	61.391809678023	0.59000428258916	vs. armor/def	18	17
checkHit	61.391809678023	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	19	vs. armor/hardiness	18	0.87807182003187
[ATTACK] mace accuracy bonus	61.391809678023	17	=	1.088783619356
[ATTACK] after armor	154.60727394856
[PHYS CRIT %]	0
[ATTACK] after crit	154.60727394856
[ATTACK] after mult	91.218953749085
checkHit	9	vs	62	=> chance to hit	0
[LOG]	Silobrera the skeleton warrior is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Silobrera the skeleton warrior	dam/apr/atk/mult ::	123.94701427694	19	61.391809678023	0.31375179168384	vs. armor/def	18	17
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	61.391809678023	0.31375179168384	vs. armor/def	18	17
checkHit	61.391809678023	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	19	vs. armor/hardiness	18	0.87807182003187
[ATTACK] mace accuracy bonus	61.391809678023	17	=	1.088783619356
[ATTACK] after armor	137.18673603886
[PHYS CRIT %]	0
[ATTACK] after crit	137.18673603886
[ATTACK] after mult	43.04258422745
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Silobrera the skeleton warrior	dam/apr/atk/mult ::	139.56928117395	19	61.391809678023	0.59000428258916	vs. armor/def	18	17
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	61.391809678023	0.59000428258916	vs. armor/def	18	17
checkHit	61.391809678023	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	19	vs. armor/hardiness	18	0.87807182003187
[ATTACK] mace accuracy bonus	61.391809678023	17	=	1.088783619356
[ATTACK] after armor	163.31754290341
[PHYS CRIT %]	0
[ATTACK] after crit	163.31754290341
[ATTACK] after mult	96.358049734949
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Silobrera the skeleton warrior	dam/apr/atk/mult ::	123.94701427694	19	61.391809678023	0.31375179168384	vs. armor/def	18	17
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	61.391809678023	0.31375179168384	vs. armor/def	18	17
checkHit	61.391809678023	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	139	19	vs. armor/hardiness	18	0.87807182003187
[ATTACK] mace accuracy bonus	61.391809678023	17	=	1.088783619356
[ATTACK] after armor	151.34092309049
[PHYS CRIT %]	0
[ATTACK] after crit	151.34092309049
[ATTACK] after mult	47.483485774727
[Actor:move]	6962	Garruk	(forced) move from	10	6	to	10	3
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Silobrera the skeleton warrior for #WHITE#113 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#54 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#120 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#59 physical#LAST# (#RED##{bold}#633#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Silobrera the skeleton warrior!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	10	3	to	9	4
[Identify]	Demonpyre (Misfortune)	true
[LOG]	Garruk picks up (o.): #SALMON##UID:900040:0#Demonpyre (Misfortune) (12-17 power, 3 apr)#LAST#.
[Identify]	woollen robe (Corpses)	true
[LOG]	Garruk picks up (y.): #FFFFFF##UID:900041:0#woollen robe (Corpses) (0 def, 0 armour)#LAST#.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	9	4	to	9	5
[Actor:move]	6962	Garruk	move from	9	5	to	10	6
[Actor:move]	6962	Garruk	move from	10	6	to	10	7
[LOG]	
[LOG]	You don't see how to get there...
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learning..	Rod of Recall
[LORE] learnt	Rod of Recall
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 36 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You are yanked out of this place!
[LOG]	You gain 0.07 gold from the transmogrification of #FFFFFF##UID:900041:0#woollen robe (Corpses) (0 def, 0 armour)#LAST#.
[LOG]	You gain 11.23 gold from the transmogrification of #SALMON##UID:900040:0#Demonpyre (Misfortune) (12-17 power, 3 apr)#LAST#.
[LOG]	You gain 3.42 gold from the transmogrification of #00FF80##UID:900056:0#cruel ash vilestaff of might (Shrouds) (15-18 power, 3 apr, fire element)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:900018:0#steel longsword (Corpses) (16-23 power, 3 apr)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x3577e430
[ZONE] Closed level map	4
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Left zone	Ruined halfling complex
[ZONE] loading from last persistent	wilderness	table: 0x39f26bb8
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 857 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 874 (180x110)
Wait finished, counted 1708, 397 ticks
Not gone east, no backup guardian
Running on level loads	wilderness-1
[Actor:move]	6962	Garruk	(forced) move from	10	7	to	37	32
[LOG]	#YELLOW_GREEN#There is a Very old halfling ruins here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 25 Krog Cursed
[Discord] updating state: "Maj'Eyal" / "Lvl 25 Krog Cursed" / default / cursed
[MUSIC] stoping	Far away.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 361 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-halfling-ruins.teaz	::	table: 0x1b896928	=>	table: 0x320bd778	(12579)
Loading savefile 	/save/garruk/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x26efe170	(9696)
Loading savefile 	/save/garruk/
[SAVEFILE PIPE] Already saving data	zone	Garruk	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 1574 : 0x1084489728 (0, 1083604992)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x278fac68	(3029)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-halfling-ruins.teaz.tmp
Saved zipname /save/garruk/zone-halfling-ruins.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-halfling-ruins.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	01007b3c15534706fa538c63899a800e	zone	/save/garruk/zone-halfling-ruins.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-halfling-ruins.teaz	01007b3c15534706fa538c63899a800e
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	568e5ef558fde821682667df466108c6	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	568e5ef558fde821682667df466108c6
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
Wait finished, counted 25932, 1337 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[COROUTINE] registering	savefilepipe	thread: 0x1e2ba618
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[ZONE] loading from last persistent	halfling-ruins	table: 0x1b896928
[ZONE] using old zone	halfling-ruins
Loading zone persistance level	halfling-ruins	1
Make wait background texture 608 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 628 (60x60)
Wait finished, counted 191, 56 ticks
Server latency	127
Not gone east, no backup guardian
Running on level loads	halfling-ruins-1
[Actor:move]	6962	Garruk	(forced) move from	37	32	to	49	7
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
Registering on level load	wilderness-1	function: 0x1d3f3210	nil
[ONLINE PROFILE] current character 	Garruk the level 25 Krog Cursed
[Discord] updating state: "Ruined halfling complex (1)" / "Lvl 25 Krog Cursed" / default / cursed
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Far away.ogg	sound "/data/music/Far away.ogg" : <static>
[MUSIC] playing	Far away.ogg	sound "/data/music/Far away.ogg" : <static>
Updating zone name	Ruined halfling complex (1)
C Map minimap texture: 609 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-wilderness.teaz	::	table: 0x36635348	=>	table: 0x35d0a2d8	(8533)
Loading savefile 	/save/garruk/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
[LOG]	Resting starts...
[LOG]	Today is the 10th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Rested for 162 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	49	7	to	49	8
[Actor:move]	6962	Garruk	move from	49	8	to	49	9
[Actor:move]	6962	Garruk	move from	49	9	to	48	10
[Actor:move]	6962	Garruk	move from	48	10	to	47	11
[Actor:move]	6962	Garruk	move from	47	11	to	46	12
[Actor:move]	6962	Garruk	move from	46	12	to	45	12
[Actor:move]	6962	Garruk	move from	45	12	to	44	12
[Actor:move]	6962	Garruk	move from	44	12	to	43	12
[Actor:move]	6962	Garruk	move from	43	12	to	42	12
[Actor:move]	6962	Garruk	move from	42	12	to	41	12
[Actor:move]	6962	Garruk	move from	41	12	to	40	12
[Actor:move]	6962	Garruk	move from	40	12	to	39	12
[Actor:move]	6962	Garruk	move from	39	12	to	38	12
[Actor:move]	6962	Garruk	move from	38	12	to	37	12
[Actor:move]	6962	Garruk	move from	37	12	to	36	12
[Actor:move]	6962	Garruk	move from	36	12	to	35	12
[Actor:move]	6962	Garruk	move from	35	12	to	34	12
[Actor:move]	6962	Garruk	move from	34	12	to	33	12
[Actor:move]	6962	Garruk	move from	33	12	to	32	12
[Actor:move]	6962	Garruk	move from	32	12	to	31	12
[Actor:move]	6962	Garruk	move from	31	12	to	30	12
[Actor:move]	6962	Garruk	move from	30	12	to	29	12
[Actor:move]	6962	Garruk	move from	29	12	to	28	12
[Actor:move]	6962	Garruk	move from	28	12	to	27	12
[Actor:move]	6962	Garruk	move from	27	12	to	26	12
[Actor:move]	6962	Garruk	move from	26	12	to	25	12
[Actor:move]	6962	Garruk	move from	25	12	to	24	12
[Actor:move]	6962	Garruk	move from	24	12	to	23	12
[Actor:move]	6962	Garruk	move from	23	12	to	22	12
[Actor:move]	6962	Garruk	move from	22	12	to	21	12
[Actor:move]	6962	Garruk	move from	21	12	to	20	12
[Actor:move]	6962	Garruk	move from	20	12	to	19	12
[Actor:move]	6962	Garruk	move from	19	12	to	18	12
[Actor:move]	6962	Garruk	move from	18	12	to	17	12
[Actor:move]	6962	Garruk	move from	17	12	to	16	12
[Actor:move]	6962	Garruk	move from	16	12	to	15	12
[Actor:move]	6962	Garruk	move from	15	12	to	14	12
[Actor:move]	6962	Garruk	move from	14	12	to	13	12
[Actor:move]	6962	Garruk	move from	13	12	to	12	12
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x31ed96d8	(13614)
Loading savefile 	/save/garruk/
[Actor:move]	6962	Garruk	move from	12	12	to	11	12
[Actor:move]	6962	Garruk	move from	11	12	to	10	12
[Actor:move]	6962	Garruk	move from	10	12	to	9	12
[Actor:move]	6962	Garruk	move from	9	12	to	8	12
[Actor:move]	6962	Garruk	move from	8	12	to	7	12
[Actor:move]	6962	Garruk	move from	7	12	to	6	12
[Actor:move]	6962	Garruk	move from	6	12	to	5	12
[Actor:move]	6962	Garruk	move from	5	12	to	4	12
[Actor:move]	6962	Garruk	move from	4	12	to	3	12
[Actor:move]	6962	Garruk	move from	3	12	to	2	12
[Actor:move]	6962	Garruk	move from	2	12	to	1	12
[Actor:move]	6962	Garruk	move from	1	12	to	0	12
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 52 turns (stop reason: at exit).
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x1de605b8	(3029)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-wilderness.teaz.tmp
Saved zipname /save/garruk/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-wilderness.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Loading zone persistance level	halfling-ruins	2
Make wait background texture 3998 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 4003 (60x60)
Wait finished, counted 206, 40 ticks
Saved zipname /save//world.teaw.tmp
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_7.png
Not gone east, no backup guardian
Running on level loads	halfling-ruins-2
[Actor:move]	6962	Garruk	(forced) move from	0	12	to	5	32
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 25 Krog Cursed
[Discord] updating state: "Ruined halfling complex (2)" / "Lvl 25 Krog Cursed" / default / cursed
Updating zone name	Ruined halfling complex (2)
C Map minimap texture: 646 (50x50; 64x64)
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	f35c3cb856ad31ed6ad5de605c32f1ec	zone	/save/garruk/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-wilderness.teaz	f35c3cb856ad31ed6ad5de605c32f1ec
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	b888ade5f460a2aa7f6b3c8fc82c7282	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	b888ade5f460a2aa7f6b3c8fc82c7282
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 6 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	5	32	to	6	32
[Actor:move]	6962	Garruk	move from	6	32	to	7	32
[Actor:move]	6962	Garruk	move from	7	32	to	8	32
[Actor:move]	6962	Garruk	move from	8	32	to	9	32
[Actor:move]	6962	Garruk	move from	9	32	to	10	32
[Actor:move]	6962	Garruk	move from	10	32	to	11	32
[Actor:move]	6962	Garruk	move from	11	32	to	12	31
[Actor:move]	6962	Garruk	move from	12	31	to	12	30
[Actor:move]	6962	Garruk	move from	12	30	to	12	29
[Actor:move]	6962	Garruk	move from	12	29	to	13	28
[Actor:move]	6962	Garruk	move from	13	28	to	14	28
[Actor:move]	6962	Garruk	move from	14	28	to	15	27
[Actor:move]	6962	Garruk	move from	15	27	to	16	26
[Actor:move]	6962	Garruk	move from	16	26	to	16	25
[Actor:move]	6962	Garruk	move from	16	25	to	16	24
[Actor:move]	6962	Garruk	move from	16	24	to	16	23
[Actor:move]	6962	Garruk	move from	16	23	to	16	22
[Actor:move]	6962	Garruk	move from	16	22	to	16	21
[Actor:move]	6962	Garruk	move from	16	21	to	16	20
[Actor:move]	6962	Garruk	move from	16	20	to	16	19
[Actor:move]	6962	Garruk	move from	16	19	to	16	18
[Actor:move]	6962	Garruk	move from	16	18	to	16	17
[Actor:move]	6962	Garruk	move from	16	17	to	16	16
[Actor:move]	6962	Garruk	move from	16	16	to	17	15
[Actor:move]	6962	Garruk	move from	17	15	to	18	15
[Actor:move]	6962	Garruk	move from	18	15	to	19	15
[Actor:move]	6962	Garruk	move from	19	15	to	20	15
[Actor:move]	6962	Garruk	move from	20	15	to	21	15
[Actor:move]	6962	Garruk	move from	21	15	to	22	15
[Actor:move]	6962	Garruk	move from	22	15	to	23	15
[Actor:move]	6962	Garruk	move from	23	15	to	24	15
[Actor:move]	6962	Garruk	move from	24	15	to	25	15
[Actor:move]	6962	Garruk	move from	25	15	to	26	15
[Actor:move]	6962	Garruk	move from	26	15	to	27	15
[Actor:move]	6962	Garruk	move from	27	15	to	28	15
[Actor:move]	6962	Garruk	move from	28	15	to	29	15
[Actor:move]	6962	Garruk	move from	29	15	to	30	15
[Actor:move]	6962	Garruk	move from	30	15	to	31	16
[Actor:move]	6962	Garruk	move from	31	16	to	31	17
[Actor:move]	6962	Garruk	move from	31	17	to	31	18
[Actor:move]	6962	Garruk	move from	31	18	to	32	19
[Actor:move]	6962	Garruk	move from	32	19	to	33	20
[Actor:move]	6962	Garruk	move from	33	20	to	34	20
[Actor:move]	6962	Garruk	move from	34	20	to	35	20
[Actor:move]	6962	Garruk	move from	35	20	to	36	21
[Actor:move]	6962	Garruk	move from	36	21	to	36	22
[Actor:move]	6962	Garruk	move from	36	22	to	36	23
[Actor:move]	6962	Garruk	move from	36	23	to	35	24
[Actor:move]	6962	Garruk	move from	35	24	to	34	24
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 50 turns (stop reason: at exit).
[LOG]	
Loading zone persistance level	halfling-ruins	3
Make wait background texture 2776 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 2781 (60x60)
Loading tile	object/staff_yew.png
==SDM 64x64 :: 64x128
Cloned shader 59
[SHADER] setting reset param	tick_start	5558582
Loading tile	object/staff_ash.png
==SDM 64x64 :: 64x128
Cloned shader 59
[SHADER] setting reset param	tick_start	5558585
checkHitOld	86.515315153185	54
=> chance to hit	80.30913061774
Wait finished, counted 207, 55 ticks
Not gone east, no backup guardian
Running on level loads	halfling-ruins-3
[Actor:move]	6962	Garruk	(forced) move from	34	24	to	36	14
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 25 Krog Cursed
[Discord] updating state: "Ruined halfling complex (3)" / "Lvl 25 Krog Cursed" / default / cursed
[LOG]	#TEAL#You feel mildly anxious, and walk with caution.
Updating zone name	Ruined halfling complex (3)
C Map minimap texture: 382 (50x50; 64x64)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	36	14	to	36	15
[Actor:move]	6962	Garruk	move from	36	15	to	36	16
[Actor:move]	6962	Garruk	move from	36	16	to	35	17
[Actor:move]	6962	Garruk	move from	35	17	to	34	18
[Actor:move]	6962	Garruk	move from	34	18	to	33	19
[Actor:move]	6962	Garruk	move from	33	19	to	33	20
[Actor:move]	6962	Garruk	move from	33	20	to	32	21
[Actor:move]	6962	Garruk	move from	32	21	to	31	22
[Actor:move]	6962	Garruk	move from	31	22	to	30	23
[Actor:move]	6962	Garruk	move from	30	23	to	31	24
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 11 turns (stop reason: at exit).
[LOG]	
checkHitOld	86.515315153185	54
=> chance to hit	80.30913061774
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/spellblaze_shard.png
[Actor:move]	6962	Garruk	move from	31	24	to	30	25
[Actor:move]	6962	Garruk	move from	30	25	to	29	25
[Actor:move]	6962	Garruk	move from	29	25	to	28	26
[Actor:move]	6962	Garruk	move from	28	26	to	28	27
[Actor:move]	6962	Garruk	move from	28	27	to	28	28
[Actor:move]	6962	Garruk	move from	28	28	to	27	29
[Actor:move]	6962	Garruk	move from	27	29	to	26	29
[Actor:move]	6962	Garruk	move from	26	29	to	25	30
[Actor:move]	6962	Garruk	move from	25	30	to	24	31
[Actor:move]	6962	Garruk	move from	24	31	to	23	32
[Actor:move]	6962	Garruk	move from	23	32	to	22	32
[Actor:move]	6962	Garruk	move from	22	32	to	21	31
[Actor:move]	6962	Garruk	move from	21	31	to	20	32
[Actor:move]	6962	Garruk	move from	20	32	to	19	32
[Actor:move]	6962	Garruk	move from	19	32	to	18	33
[Actor:move]	6962	Garruk	move from	18	33	to	19	34
[Actor:move]	6962	Garruk	move from	19	34	to	18	35
[Actor:move]	6962	Garruk	move from	18	35	to	17	35
[Actor:move]	6962	Garruk	move from	17	35	to	18	35
[Actor:move]	6962	Garruk	move from	18	35	to	19	34
[Actor:move]	6962	Garruk	move from	19	34	to	18	33
[Actor:move]	6962	Garruk	move from	18	33	to	17	33
[Actor:move]	6962	Garruk	move from	17	33	to	16	33
[Actor:move]	6962	Garruk	move from	16	33	to	15	33
[Actor:move]	6962	Garruk	move from	15	33	to	14	32
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	14	32	to	14	33
[Actor:move]	6962	Garruk	move from	14	33	to	14	33
Vault id	2	opens:	2	34	15	11
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
checkHitOld	86.515315153185	54
=> chance to hit	80.30913061774
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	skeleton mage	dam/apr/atk/mult ::	139.56928117395	19	61.687482065144	0.47000214129458	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	61.687482065144	0.47000214129458	vs. armor/def	3	12
checkHit	61.687482065144	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	173	19	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	61.687482065144	12	=	1.0993749641303
[ATTACK] after armor	190.19186879454
[PHYS CRIT %]	0.9
[ATTACK] after crit	190.19186879454
[ATTACK] after mult	89.390585590252
checkHit	16	vs	62	=> chance to hit	0
[LOG]	Skeleton mage is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	skeleton mage	dam/apr/atk/mult ::	123.94701427694	19	61.687482065144	0.24993719245441	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	61.687482065144	0.24993719245441	vs. armor/def	3	12
checkHit	61.687482065144	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	19	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	61.687482065144	12	=	1.0993749641303
[ATTACK] after armor	155.01186994237
[PHYS CRIT %]	0.9
[ATTACK] after crit	155.01186994237
[ATTACK] after mult	38.743231570504
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	139.56928117395	19	61.983154452265	0.49800214129458	vs. armor/def	5	22
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	61.983154452265	0.49800214129458	vs. armor/def	5	22
checkHit	61.983154452265	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	61.983154452265	22	=	1.0799663089045
[ATTACK] after armor	171.71464311582
[PHYS CRIT %]	0.9
[ATTACK] after crit	171.71464311582
[ATTACK] after mult	85.514259963313
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	123.94701427694	19	61.983154452265	0.26482699991241	vs. armor/def	5	22
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	61.983154452265	0.26482699991241	vs. armor/def	5	22
checkHit	61.983154452265	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	135	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	61.983154452265	22	=	1.0799663089045
[ATTACK] after armor	145.79545170211
[PHYS CRIT %]	0.9
[ATTACK] after crit	145.79545170211
[ATTACK] after mult	38.610572075145
checkHit	13	vs	62	=> chance to hit	0
[LOG]	Skeleton warrior is weakened by the darkness!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	139.56928117395	19	61.983154452265	0.49800214129458	vs. armor/def	5	22
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	61.983154452265	0.49800214129458	vs. armor/def	5	22
checkHit	61.983154452265	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	61.983154452265	22	=	1.0799663089045
[ATTACK] after armor	154.43518217335
[PHYS CRIT %]	0.9
[ATTACK] after crit	154.43518217335
[ATTACK] after mult	76.909051413546
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	123.94701427694	19	62.278826839386	0.26482699991241	vs. armor/def	5	22
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	62.278826839386	0.26482699991241	vs. armor/def	5	22
checkHit	62.278826839386	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	129	19	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	62.278826839386	22	=	1.0805576536788
[ATTACK] after armor	139.39193732456
[PHYS CRIT %]	0.9
[ATTACK] after crit	139.39193732456
[ATTACK] after mult	36.914748573642
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving warbringer's steel waraxe	dam/apr/atk/mult ::	139.56928117395	19	54.295672387121	0.52600214129458	vs. armor/def	17.181774408471	12
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	54.295672387121	0.52600214129458	vs. armor/def	17.181774408471	12
checkHit	54.295672387121	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	180	19	vs. armor/hardiness	17.181774408471	0.3
[ATTACK] mace accuracy bonus	54.295672387121	12	=	1.0845913447742
[ATTACK] after armor	195.22644205936
[PHYS CRIT %]	0.9
[ATTACK] after crit	195.22644205936
[ATTACK] after mult	102.68952656055
[LOG]	Moving warbringer's steel waraxe is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 118
*p 118: Uniform: 1: 1406 tick
*p 118: Uniform: 3: 1406 time_factor
*p 118: Uniform: 6: 1406 circleDescendSpeed
*p 118: Uniform: 2: 1406 tick_start
*p 118: Uniform: 4: 1406 noup
*p 118: Uniform: 5: 1406 circleRotationSpeed
*p 118: Uniform: 0: 8B5E tex
*p 118: Uniform: 10: 8B52 circleColor
*p 118: Uniform: 7: 1406 beamsCount
*p 118: Uniform: 8: 8B52 beamColor1
*p 118: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 119
*p 119: Uniform: 1: 1406 tick
*p 119: Uniform: 3: 1406 time_factor
*p 119: Uniform: 6: 1406 circleDescendSpeed
*p 119: Uniform: 2: 1406 tick_start
*p 119: Uniform: 4: 1406 noup
*p 119: Uniform: 5: 1406 circleRotationSpeed
*p 119: Uniform: 0: 8B5E tex
*p 119: Uniform: 10: 8B52 circleColor
*p 119: Uniform: 7: 1406 beamsCount
*p 119: Uniform: 8: 8B52 beamColor1
*p 119: Uniform: 9: 8B52 beamColor2
checkHit	18	vs	62	=> chance to hit	0
[LOG]	Moving warbringer's steel waraxe is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving warbringer's steel waraxe	dam/apr/atk/mult ::	123.94701427694	19	54.295672387121	0.27971680737041	vs. armor/def	17.181774408471	12
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	54.295672387121	0.27971680737041	vs. armor/def	17.181774408471	12
checkHit	54.295672387121	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	19	vs. armor/hardiness	17.181774408471	0.3
[ATTACK] mace accuracy bonus	54.295672387121	12	=	1.0845913447742
[ATTACK] after armor	160.51951902659
[PHYS CRIT %]	0.9
[ATTACK] after crit	160.51951902659
[ATTACK] after mult	44.900007382751
[Actor:move]	6962	Garruk	(forced) move from	14	33	to	14	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Moving warbringer's steel waraxe for #WHITE#119 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#79 nature#LAST#, #WHITE#52 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#79 nature#LAST# (#RED##{bold}#329#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Skeleton warrior for #WHITE#106 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#48 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#96 physical#LAST# (#RED##{bold}#441#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Skeleton mage for #WHITE#111 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#48 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#381#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Skeleton warrior!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Skeleton mage!#{normal}#
[MIND CRIT %]	5.4
checkHit	62	vs	18	=> chance to hit	95
[LOG]	Mindrot hits Moving warbringer's steel waraxe for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	926324	shadow	(forced) move from	nil	nil	to	3	43
T_TRAP_MASTERY	Moving swiftstrike cured leather sling of lightning	900178	updating from trap level	0	to level	1
[use_tactical AI] === Action Selected:	900201	Moving warbringer's steel waraxe	attack	 talent:T_BLOCK
[LOG]	Moving warbringer's steel waraxe uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	
traps_ai_select	T_TRAP_MASTERY	Moving swiftstrike cured leather sling of lightning	900178	learning talent	T_DISARMING_TRAP
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving warbringer's steel waraxe	dam/apr/atk/mult ::	139.56928117395	19	54.295672387121	0.35423902974254	vs. armor/def	17.181774408471	12
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	54.295672387121	0.35423902974254	vs. armor/def	17.181774408471	12
checkHit	54.295672387121	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	19	vs. armor/hardiness	17.181774408471	0.3
[ATTACK] mace accuracy bonus	54.295672387121	12	=	1.0845913447742
[ATTACK] after armor	156.18115364749
[PHYS CRIT %]	0.9
[ATTACK] after crit	156.18115364749
[ATTACK] after mult	55.325460332158
[LOG]	Shards of metal explode from Moving warbringer's steel waraxe's shield!
[PHYS CRIT %]	3
checkHit	62	vs	18	=> chance to hit	95
checkHit	62	vs	18	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Moving warbringer's steel waraxe!
[LOG]	Garruk starts to bleed.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving warbringer's steel waraxe	dam/apr/atk/mult ::	124.7896398327	19	54.295672387121	0.18837681953481	vs. armor/def	17.181774408471	12
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	19	54.295672387121	0.18837681953481	vs. armor/def	17.181774408471	12
checkHit	54.295672387121	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	170	19	vs. armor/hardiness	17.181774408471	0.3
[ATTACK] mace accuracy bonus	54.295672387121	12	=	1.0845913447742
[ATTACK] after armor	184.38052861162
[PHYS CRIT %]	0.9
[ATTACK] after crit	184.38052861162
[ATTACK] after mult	34.733017564005
[LOG]	Moving warbringer's steel waraxe slows down.
checkHit	18	vs	62	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving warbringer's steel waraxe	dam/apr/atk/mult ::	140.51811115426	19	54.295672387121	0.35423902974254	vs. armor/def	17.181774408471	12
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	19	54.295672387121	0.35423902974254	vs. armor/def	17.181774408471	12
checkHit	54.295672387121	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	191	19	vs. armor/hardiness	17.181774408471	0.3
[ATTACK] mace accuracy bonus	54.295672387121	12	=	1.0845913447742
[ATTACK] after armor	207.15694685188
[PHYS CRIT %]	0.9
[ATTACK] after crit	207.15694685188
[ATTACK] after mult	73.383075857238
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving warbringer's steel waraxe	dam/apr/atk/mult ::	124.7896398327	19	54.591344774242	0.18837681953481	vs. armor/def	17.181774408471	12
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	19	54.591344774242	0.18837681953481	vs. armor/def	17.181774408471	12
checkHit	54.591344774242	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	19	vs. armor/hardiness	17.181774408471	0.3
[ATTACK] mace accuracy bonus	54.591344774242	12	=	1.0851826895485
[ATTACK] after armor	160.60703805318
[PHYS CRIT %]	0.9
[ATTACK] after crit	160.60703805318
[ATTACK] after mult	30.254643023364
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving warbringer's steel waraxe	dam/apr/atk/mult ::	140.51811115426	19	54.591344774242	0.35423902974254	vs. armor/def	17.181774408471	12
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	19	54.591344774242	0.35423902974254	vs. armor/def	17.181774408471	12
checkHit	54.591344774242	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	19	vs. armor/hardiness	17.181774408471	0.3
[ATTACK] mace accuracy bonus	54.591344774242	12	=	1.0851826895485
[ATTACK] after armor	163.86258612182
[PHYS CRIT %]	0.9
[ATTACK] after crit	163.86258612182
[ATTACK] after mult	58.046523518898
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving warbringer's steel waraxe	dam/apr/atk/mult ::	124.7896398327	19	54.591344774242	0.18837681953481	vs. armor/def	17.181774408471	12
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	19	54.591344774242	0.18837681953481	vs. armor/def	17.181774408471	12
checkHit	54.591344774242	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	19	vs. armor/hardiness	17.181774408471	0.3
[ATTACK] mace accuracy bonus	54.591344774242	12	=	1.0851826895485
[ATTACK] after armor	175.79959570685
[PHYS CRIT %]	0.9
[ATTACK] after crit	175.79959570685
[ATTACK] after mult	33.116568714764
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving warbringer's steel waraxe	dam/apr/atk/mult ::	140.51811115426	19	54.591344774242	0.35423902974254	vs. armor/def	17.181774408471	12
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	19	54.591344774242	0.35423902974254	vs. armor/def	17.181774408471	12
checkHit	54.591344774242	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	190	19	vs. armor/hardiness	17.181774408471	0.3
[ATTACK] mace accuracy bonus	54.591344774242	12	=	1.0851826895485
[ATTACK] after armor	206.18471101421
[PHYS CRIT %]	0.9
[ATTACK] after crit	206.18471101421
[ATTACK] after mult	73.038671977421
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving warbringer's steel waraxe	dam/apr/atk/mult ::	124.7896398327	19	54.591344774242	0.18837681953481	vs. armor/def	17.181774408471	12
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	19	54.591344774242	0.18837681953481	vs. armor/def	17.181774408471	12
checkHit	54.591344774242	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	135	19	vs. armor/hardiness	17.181774408471	0.3
[ATTACK] mace accuracy bonus	54.591344774242	12	=	1.0851826895485
[ATTACK] after armor	146.49966308905
[PHYS CRIT %]	0.9
[ATTACK] after crit	146.49966308905
[ATTACK] after mult	27.597140595636
[LOG]	#UID:900201:0#Moving warbringer's steel waraxe hits #fbd578#Garruk#LAST# for #WHITE#15 physical#LAST# damage.
[LOG]	Curse of Nightmares hits Moving warbringer's steel waraxe for #ORANGE#50 mind#LAST#, #GREY#(49 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Moving warbringer's steel waraxe for #WHITE#(64 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(71 blocked)#LAST#, #LIGHT_GREEN#11 nature#LAST#, #WHITE#(42 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(71 blocked)#LAST#, #LIGHT_GREEN#11 nature#LAST#, #WHITE#(71 blocked)#LAST#, #WHITE#17 physical#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
T_TRAP_MASTERY	Poltergeist Spellblaze Shard	900156	updating from trap level	0	to level	1
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Moving warbringer's steel waraxe!#{normal}#
traps_ai_select	T_TRAP_MASTERY	Poltergeist Spellblaze Shard	900156	learning talent	T_BEAR_TRAP
[LOG]	
[LOG]	Bleeding from Moving warbringer's steel waraxe hits #fbd578#Garruk#LAST# for #WHITE#21 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	14	36	to	13	36
[LOG]	You pickup 0.68 gold pieces.
Vault id	2	opens:	2	34	15	11
[LOG]	
[Actor:move]	6962	Garruk	move from	13	36	to	14	36
Vault id	2	opens:	2	34	15	11
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Bleeding from Moving warbringer's steel waraxe hits #fbd578#Garruk#LAST# for #WHITE#18 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	14	36	to	14	37
[Identify]	warbringer's steel waraxe (Nightmares)	true
[LOG]	Garruk picks up (m.): #0080FF##UID:900200:0#warbringer's steel waraxe (Nightmares) (14-19 power, 3 apr)#LAST#.
Vault id	2	opens:	2	34	15	11
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Bleeding from Moving warbringer's steel waraxe hits #fbd578#Garruk#LAST# for #WHITE#21 physical#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Bleeding from Moving warbringer's steel waraxe hits #fbd578#Garruk#LAST# for #WHITE#21 physical#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	14	37	to	15	36
[Identify]	steel waraxe of daylight (Madness)	true
[LOG]	Garruk picks up (m.): #00FF80##UID:900205:0#steel waraxe of daylight (Madness) (14-19 power, 3 apr)#LAST#.
[LOG]	You pickup 0.48 gold pieces.
Vault id	2	opens:	2	34	15	11
[Actor:move]	926324	shadow	(forced) move from	3	43	to	5	41
[LOG]	Bleeding from Moving warbringer's steel waraxe hits #fbd578#Garruk#LAST# for #WHITE#18 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	Garruk stops bleeding.
[Actor:move]	926324	shadow	(forced) move from	5	41	to	6	42
[Actor:move]	926324	shadow	move from	6	42	to	5	41
[Actor:move]	926324	shadow	move from	5	41	to	6	42
[Actor:move]	926324	shadow	move from	6	42	to	7	43
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	926324	shadow	(forced) move from	7	43	to	6	43
[Actor:move]	926324	shadow	move from	6	43	to	7	43
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	926324	shadow	move from	7	43	to	6	42
[Actor:move]	926324	shadow	move from	6	42	to	5	41
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[Actor:move]	926324	shadow	move from	5	41	to	5	42
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	15	36	to	14	37
Vault id	2	opens:	2	34	15	11
[Actor:move]	926324	shadow	move from	5	42	to	6	42
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_3.lua	:=:	/data/sound/ambient/door_creaks/creak_3.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_3.ogg" : <static>
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	14	37	to	14	37
Vault id	2	opens:	2	34	15	11
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
checkHitOld	86.515315153185	54
=> chance to hit	80.30913061774
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving swiftstrike cured leather sling of lightning	dam/apr/atk/mult ::	139.56928117395	19	54.591344774242	0.51601629237793	vs. armor/def	4	21
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	54.591344774242	0.51601629237793	vs. armor/def	4	21
[LOG]	#ORCHID#Moving swiftstrike cured leather sling of lightning cleverly deflects the attack with his shield!#LAST#
[LOG]	Moving swiftstrike cured leather sling of lightning repels an attack from #UID:6962:0##fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving swiftstrike cured leather sling of lightning	dam/apr/atk/mult ::	123.94701427694	19	54.591344774242	0.27440654423921	vs. armor/def	4	21
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	54.591344774242	0.27440654423921	vs. armor/def	4	21
checkHit	54.591344774242	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	171	19	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	54.591344774242	21	=	1.0671826895485
[ATTACK] after armor	182.48823991279
[PHYS CRIT %]	0.9
[ATTACK] after crit	182.48823991279
[ATTACK] after mult	50.075967278765
checkHit	28	vs	62	=> chance to hit	0
[LOG]	Moving swiftstrike cured leather sling of lightning is weakened by the darkness!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving swiftstrike cured leather sling of lightning	dam/apr/atk/mult ::	139.56928117395	19	54.591344774242	0.51601629237793	vs. armor/def	4	21
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	54.591344774242	0.51601629237793	vs. armor/def	4	21
checkHit	54.591344774242	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	139	19	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	54.591344774242	21	=	1.0671826895485
[ATTACK] after armor	148.33839384724
[PHYS CRIT %]	0.9
[ATTACK] after crit	148.33839384724
[ATTACK] after mult	76.54502801035
checkHit	28	vs	62	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving swiftstrike cured leather sling of lightning	dam/apr/atk/mult ::	123.94701427694	19	54.591344774242	0.27440654423921	vs. armor/def	4	21
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	54.591344774242	0.27440654423921	vs. armor/def	4	21
checkHit	54.591344774242	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	19	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	54.591344774242	21	=	1.0671826895485
[ATTACK] after armor	161.14458612182
[PHYS CRIT %]	0.9
[ATTACK] after crit	161.14458612182
[ATTACK] after mult	44.219129000546
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	devourer	dam/apr/atk/mult ::	139.56928117395	19	55.774034322725	0.54401629237793	vs. armor/def	16	8
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	55.774034322725	0.54401629237793	vs. armor/def	16	8
checkHit	55.774034322725	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	19	vs. armor/hardiness	16	0.3
[ATTACK] mace accuracy bonus	55.774034322725	8	=	1.0955480686455
[ATTACK] after armor	190.62536394431
[PHYS CRIT %]	0.9
[ATTACK] after crit	190.62536394431
[ATTACK] after mult	103.70330372618
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	devourer	dam/apr/atk/mult ::	123.94701427694	19	55.774034322725	0.28929635169721	vs. armor/def	16	8
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	55.774034322725	0.28929635169721	vs. armor/def	16	8
checkHit	55.774034322725	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	137	19	vs. armor/hardiness	16	0.3
[ATTACK] mace accuracy bonus	55.774034322725	8	=	1.0955480686455
[ATTACK] after armor	150.09008540443
[PHYS CRIT %]	0.9
[ATTACK] after crit	150.09008540443
[ATTACK] after mult	43.420514133423
checkHit	20	vs	62	=> chance to hit	0
[LOG]	Devourer is weakened by the darkness!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	devourer	dam/apr/atk/mult ::	139.56928117395	19	55.774034322725	0.54401629237793	vs. armor/def	16	8
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	55.774034322725	0.54401629237793	vs. armor/def	16	8
checkHit	55.774034322725	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	182	19	vs. armor/hardiness	16	0.3
[ATTACK] mace accuracy bonus	55.774034322725	8	=	1.0955480686455
[ATTACK] after armor	199.38974849347
[PHYS CRIT %]	0.9
[ATTACK] after crit	199.38974849347
[ATTACK] after mult	108.47127171359
checkHit	20	vs	62	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	devourer	dam/apr/atk/mult ::	123.94701427694	19	55.774034322725	0.28929635169721	vs. armor/def	16	8
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	55.774034322725	0.28929635169721	vs. armor/def	16	8
checkHit	55.774034322725	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	128	19	vs. armor/hardiness	16	0.3
[ATTACK] mace accuracy bonus	55.774034322725	8	=	1.0955480686455
[ATTACK] after armor	140.23015278662
[PHYS CRIT %]	0.9
[ATTACK] after crit	140.23015278662
[ATTACK] after mult	40.568071599111
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving steel waraxe 'Beradunasus'	dam/apr/atk/mult ::	139.56928117395	19	54.887017161363	0.54401629237793	vs. armor/def	18.028504894623	14
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	54.887017161363	0.54401629237793	vs. armor/def	18.028504894623	14
checkHit	54.887017161363	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	19	vs. armor/hardiness	18.028504894623	0.3
[ATTACK] mace accuracy bonus	54.887017161363	14	=	1.0817740343227
[ATTACK] after armor	161.18433111409
[PHYS CRIT %]	0.9
[ATTACK] after crit	161.18433111409
[ATTACK] after mult	87.686902202102
[LOG]	Moving steel waraxe 'Beradunasus' is recovering from the damage!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving steel waraxe 'Beradunasus'	dam/apr/atk/mult ::	123.94701427694	19	54.887017161363	0.28929635169721	vs. armor/def	18.028504894623	14
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	54.887017161363	0.28929635169721	vs. armor/def	18.028504894623	14
checkHit	54.887017161363	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	19	vs. armor/hardiness	18.028504894623	0.3
[ATTACK] mace accuracy bonus	54.887017161363	14	=	1.0817740343227
[ATTACK] after armor	186.06513390351
[PHYS CRIT %]	0.9
[ATTACK] after crit	186.06513390351
[ATTACK] after mult	53.827964416338
[Actor:move]	6962	Garruk	(forced) move from	14	37	to	13	42
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Moving steel waraxe 'Beradunasus' for #WHITE#105 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #WHITE#65 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST# (#RED##{bold}#356#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Devourer for #WHITE#124 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #WHITE#52 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #WHITE#130 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #WHITE#49 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST# (#RED##{bold}#727#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Moving swiftstrike cured leather sling of lightning for #WHITE#60 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #WHITE#92 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #WHITE#53 physical#LAST# (#RED##{bold}#391#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Moving swiftstrike cured leather sling of lightning!#{normal}#
checkHit	62	vs	20	=> chance to hit	95
[LOG]	#F53CBE#Animated truestriking dwarven-steel waraxe of projection is lost in despair!
[MIND CRIT %]	5.4
checkHit	62	vs	18	=> chance to hit	95
checkHit	62	vs	20	=> chance to hit	95
checkHit	62	vs	20	=> chance to hit	95
[Actor:move]	926324	shadow	(forced) move from	6	42	to	7	42
[LOG]	Mindrot hits Animated truestriking dwarven-steel waraxe of projection for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Moving steel waraxe 'Beradunasus' for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Devourer for #ORANGE#8 mind#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	Garruk's morale has been lowered.
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 120
*p 120: Uniform: 1: 1406 tick
*p 120: Uniform: 0: 8B5E tex
[use_tactical AI] === Action Selected:	900221	Animated truestriking dwarven-steel waraxe of projection	closein	 AI:move_astar
[Actor:move]	900221	Animated truestriking dwarven-steel waraxe of projection	move from	15	42	to	14	43
[LOG]	
[LOG]	#{bold}#Mindrot killed Moving steel waraxe 'Beradunasus'!#{normal}#
[LOG]	#{bold}#Mindrot killed Devourer!#{normal}#
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated truestriking dwarven-steel waraxe of projection	dam/apr/atk/mult ::	135.77645731226	19	55.182689548484	0.42531860705173	vs. armor/def	41.191578724286	22
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	19	55.182689548484	0.42531860705173	vs. armor/def	41.191578724286	22
checkHit	55.182689548484	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	19	vs. armor/hardiness	41.191578724286	0.3
[ATTACK] mace accuracy bonus	55.182689548484	22	=	1.066365379097
[ATTACK] after armor	133.02274601902
[PHYS CRIT %]	0.9
[ATTACK] after crit	133.02274601902
[ATTACK] after mult	56.577049043004
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated truestriking dwarven-steel waraxe of projection	dam/apr/atk/mult ::	120.57872872455	19	55.182689548484	0.22617543454659	vs. armor/def	41.191578724286	22
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	19	55.182689548484	0.22617543454659	vs. armor/def	41.191578724286	22
checkHit	55.182689548484	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	132	19	vs. armor/hardiness	41.191578724286	0.3
[ATTACK] mace accuracy bonus	55.182689548484	22	=	1.066365379097
[ATTACK] after armor	119.15999609076
[PHYS CRIT %]	0.9
[ATTACK] after crit	119.15999609076
[ATTACK] after mult	26.951063896397
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated truestriking dwarven-steel waraxe of projection	dam/apr/atk/mult ::	135.77645731226	19	55.182689548484	0.42531860705173	vs. armor/def	41.191578724286	22
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	19	55.182689548484	0.42531860705173	vs. armor/def	41.191578724286	22
checkHit	55.182689548484	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	189	19	vs. armor/hardiness	41.191578724286	0.3
[ATTACK] mace accuracy bonus	55.182689548484	22	=	1.066365379097
[ATTACK] after armor	179.94282269928
[PHYS CRIT %]	0.9
[ATTACK] after crit	179.94282269928
[ATTACK] after mult	76.533030699415
[LOG]	Animated truestriking dwarven-steel waraxe of projection is recovering from the damage!
checkHit	20	vs	58	=> chance to hit	0
[LOG]	Animated truestriking dwarven-steel waraxe of projection is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated truestriking dwarven-steel waraxe of projection	dam/apr/atk/mult ::	120.57872872455	19	55.182689548484	0.22617543454659	vs. armor/def	41.191578724286	22
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	19	55.182689548484	0.22617543454659	vs. armor/def	41.191578724286	22
checkHit	55.182689548484	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	131	19	vs. armor/hardiness	41.191578724286	0.3
[ATTACK] mace accuracy bonus	55.182689548484	22	=	1.066365379097
[ATTACK] after armor	118.09363071166
[PHYS CRIT %]	0.9
[ATTACK] after crit	118.09363071166
[ATTACK] after mult	26.709878243394
[LOG]	Animated truestriking dwarven-steel waraxe of projection slows down.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated truestriking dwarven-steel waraxe of projection	dam/apr/atk/mult ::	135.77645731226	19	55.182689548484	0.42531860705173	vs. armor/def	41.191578724286	22
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	19	55.182689548484	0.42531860705173	vs. armor/def	41.191578724286	22
checkHit	55.182689548484	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	19	vs. armor/hardiness	41.191578724286	0.3
[ATTACK] mace accuracy bonus	55.182689548484	22	=	1.066365379097
[ATTACK] after armor	129.82364988173
[PHYS CRIT %]	0.9
[ATTACK] after crit	129.82364988173
[ATTACK] after mult	55.216413930067
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated truestriking dwarven-steel waraxe of projection	dam/apr/atk/mult ::	120.57872872455	19	55.478361935605	0.22617543454659	vs. armor/def	41.191578724286	22
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	19	55.478361935605	0.22617543454659	vs. armor/def	41.191578724286	22
checkHit	55.478361935605	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	19	vs. armor/hardiness	41.191578724286	0.3
[ATTACK] mace accuracy bonus	55.478361935605	22	=	1.0669567238712
[ATTACK] after armor	143.92589444355
[PHYS CRIT %]	0.9
[ATTACK] after crit	143.92589444355
[ATTACK] after mult	32.552501718278
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated truestriking dwarven-steel waraxe of projection	dam/apr/atk/mult ::	135.77645731226	19	55.478361935605	0.42531860705173	vs. armor/def	41.191578724286	22
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	19	55.478361935605	0.42531860705173	vs. armor/def	41.191578724286	22
checkHit	55.478361935605	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	177	19	vs. armor/hardiness	41.191578724286	0.3
[ATTACK] mace accuracy bonus	55.478361935605	22	=	1.0669567238712
[ATTACK] after armor	167.39894236872
[PHYS CRIT %]	0.9
[ATTACK] after crit	167.39894236872
[ATTACK] after mult	71.197884990197
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated truestriking dwarven-steel waraxe of projection	dam/apr/atk/mult ::	120.57872872455	19	55.478361935605	0.22617543454659	vs. armor/def	41.191578724286	22
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	19	55.478361935605	0.22617543454659	vs. armor/def	41.191578724286	22
checkHit	55.478361935605	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	130	19	vs. armor/hardiness	41.191578724286	0.3
[ATTACK] mace accuracy bonus	55.478361935605	22	=	1.0669567238712
[ATTACK] after armor	117.25197634677
[PHYS CRIT %]	0.9
[ATTACK] after crit	117.25197634677
[ATTACK] after mult	26.519516701678
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Animated truestriking dwarven-steel waraxe of projection for #WHITE#65 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #WHITE#31 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #WHITE#88 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #WHITE#31 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #WHITE#64 physical#LAST# (#RED##{bold}#635#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Animated truestriking dwarven-steel waraxe of projection!#{normal}#
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	13	42	to	13	43
[Identify]	steel waraxe 'Beradunasus' (Nightmares)	true
[LOG]	Garruk picks up (m.): #FF7700##UID:900192:0#steel waraxe 'Beradunasus' (Nightmares) (20-29 power, 3 apr)#LAST#.
Vault id	2	opens:	2	34	15	11
[Actor:move]	926324	shadow	move from	7	42	to	6	43
[LOG]	
[Actor:move]	6962	Garruk	move from	13	43	to	14	43
[Identify]	truestriking dwarven-steel waraxe of projection (Nightmares)	true
[LOG]	Garruk picks up (o.): #8d55ff##UID:900220:0#truestriking dwarven-steel waraxe of projection (Nightmares) (22-30 power, 4 apr)#LAST#.
[Identify]	truestriking dwarven-steel longsword (Corpses)	true
[LOG]	Garruk picks up (k.): #0080FF##UID:900278:0#truestriking dwarven-steel longsword (Corpses) (23-32 power, 4 apr)#LAST#.
Vault id	2	opens:	2	34	15	11
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	14	43	to	15	43
[ActorObjectUse] useObjectEnable: 	hardened leather armour of the wind (Misfortune)	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	hardened leather armour of the wind (Misfortune)	900281	is ineligible for talent interface
[Identify]	hardened leather armour of the wind (Misfortune)	true
[LOG]	Garruk picks up (I.): #0080FF##UID:900281:0#hardened leather armour of the wind (Misfortune) (16 def, 6 armour)#LAST#.
Vault id	2	opens:	2	34	15	11
[LOG]	Garruk has regained its confidence.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	15	43	to	14	42
[Identify]	Grinafast the dwarven-steel plate armour (Misfortune)	true
[LOG]	Garruk picks up (J.): #FF7700##UID:900270:0#Grinafast the dwarven-steel plate armour (Misfortune) (0 def, 17 armour)#LAST#.
Vault id	2	opens:	2	34	15	11
[LOG]	
[Actor:move]	6962	Garruk	move from	14	42	to	14	41
Vault id	2	opens:	2	34	15	11
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	14	41	to	13	40
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	13	40	to	13	39
[Identify]	swiftstrike cured leather sling of lightning (Shrouds)	true
[LOG]	Garruk picks up (n.): #0080FF##UID:900177:0#swiftstrike cured leather sling of lightning (Shrouds)#LAST#.
Vault id	2	opens:	2	34	15	11
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	926324	shadow	move from	6	43	to	5	42
[Actor:move]	926324	shadow	move from	5	42	to	5	41
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	stamina	 talent:T_BLADE_FLURRY
checkHitOld	86.515315153185	54
=> chance to hit	80.30913061774
[LOG]	Poltergeist Spellblaze Shard deactivates #{bold}##ORANGE#Blade Flurry#LAST#.#{normal}#
[Actor:move]	926324	shadow	move from	5	41	to	6	42
[Actor:move]	926324	shadow	move from	6	42	to	7	41
[Actor:move]	926324	shadow	move from	7	41	to	6	42
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	926324	shadow	move from	6	42	to	6	43
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	13	39	to	12	40
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	12	40	to	11	41
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	11	41	to	10	42
Vault id	2	opens:	2	34	15	11
[LOG]	Ran for 4 turns (stop reason: interesting terrain).
[LOG]	
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	10	42	to	10	42
Vault id	2	opens:	2	34	15	11
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
checkHitOld	86.515315153185	54
=> chance to hit	80.30913061774
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving truestriking steel greatsword of shearing	dam/apr/atk/mult ::	139.56928117395	19	55.478361935605	0.62843544932013	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	55.478361935605	0.62843544932013	vs. armor/def	0	11
checkHit	55.478361935605	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	19	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.478361935605	11	=	1.0889567238712
[ATTACK] after armor	166.61037875229
[PHYS CRIT %]	0.9
[ATTACK] after crit	166.61037875229
[ATTACK] after mult	104.7038682326
checkHit	19	vs	62	=> chance to hit	0
[LOG]	Moving truestriking steel greatsword of shearing is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving truestriking steel greatsword of shearing	dam/apr/atk/mult ::	123.94701427694	19	55.478361935605	0.33418867286278	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	19	55.478361935605	0.33418867286278	vs. armor/def	0	11
checkHit	55.478361935605	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	19	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.478361935605	11	=	1.0889567238712
[ATTACK] after armor	170.96620564778
[PHYS CRIT %]	0.9
[ATTACK] after crit	170.96620564778
[ATTACK] after mult	57.134969369816
[LOG]	Moving truestriking steel greatsword of shearing is recovering from the damage!
checkHit	19	vs	62	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving earthen ash starstaff of fate	dam/apr/atk/mult ::	139.56928117395	19	55.478361935605	0.62843544932013	vs. armor/def	9.9276290658737	0
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	19	55.478361935605	0.62843544932013	vs. armor/def	9.9276290658737	0
checkHit	55.478361935605	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	19	vs. armor/hardiness	9.9276290658737	0.34
[ATTACK] mace accuracy bonus	55.478361935605	0	=	1.1109567238712
[ATTACK] after armor	194.41742667746
[PHYS CRIT %]	0.9
[ATTACK] after crit	194.41742667746
[ATTACK] after mult	122.17880288971
[SPELL CRIT %]	10.9
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
checkHit	35	vs	45	=> chance to hit	25
checkHit	62	vs	19	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Moving truestriking steel greatsword of shearing!
checkHit	28	vs	62	=> chance to hit	0
[LOG]	Moving earthen ash starstaff of fate is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving earthen ash starstaff of fate	dam/apr/atk/mult ::	124.7896398327	19	55.774034322725	0.33418867286278	vs. armor/def	9.9276290658737	0
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	19	55.774034322725	0.33418867286278	vs. armor/def	9.9276290658737	0
checkHit	55.774034322725	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	146	19	vs. armor/hardiness	9.9276290658737	0.34
[ATTACK] mace accuracy bonus	55.774034322725	0	=	1.1115480686455
[ATTACK] after armor	162.28601802224
[PHYS CRIT %]	0.9
[ATTACK] after crit	162.28601802224
[ATTACK] after mult	54.234148987036
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	grave wight	dam/apr/atk/mult ::	140.51811115426	19	62.278826839386	0.68443544932013	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	19	62.278826839386	0.68443544932013	vs. armor/def	9	6
checkHit	62.278826839386	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	19	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	62.278826839386	6	=	1.1125576536788
[ATTACK] after armor	195.81014704746
[PHYS CRIT %]	0.9
[ATTACK] after crit	195.81014704746
[ATTACK] after mult	134.01940597587
checkHit	17	vs	62	=> chance to hit	0
[LOG]	Grave wight is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	grave wight	dam/apr/atk/mult ::	124.7896398327	19	62.278826839386	0.36396828777877	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	19	62.278826839386	0.36396828777877	vs. armor/def	9	6
checkHit	62.278826839386	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	19	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	62.278826839386	6	=	1.1125576536788
[ATTACK] after armor	176.89666693492
[PHYS CRIT %]	0.9
[ATTACK] after crit	176.89666693492
[ATTACK] after mult	64.384776978077
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	140.51811115426	19	62.278826839386	0.68443544932013	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	19	62.278826839386	0.68443544932013	vs. armor/def	0	28
checkHit	62.278826839386	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	179	19	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.278826839386	28	=	1.0685576536788
[ATTACK] after armor	191.2718200085
[PHYS CRIT %]	0.9
[ATTACK] after crit	191.2718200085
[ATTACK] after mult	130.9132140698
[LOG]	Shadow casts #{bold}##PURPLE#Fade.#{normal}##LAST#
[LOG]	Shadow fades!
checkHit	27	vs	62	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	124.7896398327	19	62.278826839386	0.36396828777877	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	19	62.278826839386	0.36396828777877	vs. armor/def	0	28
checkHit	62.278826839386	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	19	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.278826839386	28	=	1.0685576536788
[ATTACK] after armor	176.312012857
[PHYS CRIT %]	0.9
[ATTACK] after crit	176.312012857
[ATTACK] after mult	64.17198143439
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	grave wight	dam/apr/atk/mult ::	140.51811115426	19	62.278826839386	0.68443544932013	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	19	62.278826839386	0.68443544932013	vs. armor/def	9	6
checkHit	62.278826839386	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	19	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	62.278826839386	6	=	1.1125576536788
[ATTACK] after armor	169.10876335917
[PHYS CRIT %]	0.9
[ATTACK] after crit	169.10876335917
[ATTACK] after mult	115.74403243371
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	grave wight	dam/apr/atk/mult ::	124.7896398327	19	62.574499226507	0.36396828777877	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	19	62.574499226507	0.36396828777877	vs. armor/def	9	6
checkHit	62.574499226507	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	19	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	62.574499226507	6	=	1.113148998453
[ATTACK] after armor	140.25677380508
[PHYS CRIT %]	0.9
[ATTACK] after crit	140.25677380508
[ATTACK] after mult	51.04901781121
[Actor:move]	6962	Garruk	(forced) move from	10	42	to	5	42
Loading tile from tileset	/data/gfx/shockbolt/object/vial_wight_ectoplasm.png
Loading tile from tileset	/data/gfx/effects/dazzled.png
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Shadow for #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Moving truestriking steel greatsword of shearing for #WHITE#105 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#85 nature#LAST#, #WHITE#57 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#85 nature#LAST# (#RED##{bold}#333#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Grave wight for #WHITE#105 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #WHITE#51 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #WHITE#91 physical#LAST# (#RED##{bold}#455#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Moving earthen ash starstaff of fate for #WHITE#147 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#61 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#410#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Moving truestriking steel greatsword of shearing for #ORANGE#54 mind#LAST# damage.
[LOG]	Phantasmal Shield hits #fbd578#Garruk#LAST# for #YELLOW#44 light#LAST# damage.
[LOG]	#{bold}#Curse of Nightmares killed Moving truestriking steel greatsword of shearing!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Moving earthen ash starstaff of fate!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Grave wight!#{normal}#
[MIND CRIT %]	5.4
checkHit	62	vs	21	=> chance to hit	95
checkHit	62	vs	27	=> chance to hit	95
[LOG]	Mindrot hits Shadow for #ORANGE#0 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits Animated blazebringer's dwarven-steel waraxe of crippling for #ORANGE#8 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	Garruk's morale has been lowered.
[use_tactical AI] === Action Selected:	900130	Animated blazebringer's dwarven-steel waraxe of crippling	attack	 talent:T_GREATER_WEAPON_FOCUS
[LOG]	Animated blazebringer's dwarven-steel waraxe of crippling uses #{bold}##ORCHID#Greater Weapon Focus.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[use_tactical AI] === Action Selected:	900130	Animated blazebringer's dwarven-steel waraxe of crippling	attack	 talent:T_BLOCK
[LOG]	Animated blazebringer's dwarven-steel waraxe of crippling uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated blazebringer's dwarven-steel waraxe of crippling	dam/apr/atk/mult ::	137.67236686795	19	56.069706709846	0.47657629352914	vs. armor/def	37.592539136689	22
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	19	56.069706709846	0.47657629352914	vs. armor/def	37.592539136689	22
checkHit	56.069706709846	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	19	vs. armor/hardiness	37.592539136689	0.3
[ATTACK] mace accuracy bonus	56.069706709846	22	=	1.0681394134197
[ATTACK] after armor	137.32252916409
[PHYS CRIT %]	0.9
[ATTACK] after crit	137.32252916409
[ATTACK] after mult	65.444661967069
checkHit	59	vs	21	=> chance to hit	95
checkHit	59	vs	21	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Animated blazebringer's dwarven-steel waraxe of crippling!
[LOG]	Animated blazebringer's dwarven-steel waraxe of crippling slows down.
checkHit	21	vs	59	=> chance to hit	0
[LOG]	Animated blazebringer's dwarven-steel waraxe of crippling is weakened by the darkness!
[ATTACK]	target on_melee_hit:	10	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated blazebringer's dwarven-steel waraxe of crippling	dam/apr/atk/mult ::	122.26242535743	19	56.069706709846	0.25343318748913	vs. armor/def	37.592539136689	22
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	19	56.069706709846	0.25343318748913	vs. armor/def	37.592539136689	22
checkHit	56.069706709846	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	19	vs. armor/hardiness	37.592539136689	0.3
[ATTACK] mace accuracy bonus	56.069706709846	22	=	1.0681394134197
[ATTACK] after armor	133.04997151041
[PHYS CRIT %]	0.9
[ATTACK] after crit	133.04997151041
[ATTACK] after mult	33.719278375221
[ATTACK]	target on_melee_hit:	10	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated blazebringer's dwarven-steel waraxe of crippling	dam/apr/atk/mult ::	137.67236686795	19	56.069706709846	0.47657629352914	vs. armor/def	37.592539136689	22
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	19	56.069706709846	0.47657629352914	vs. armor/def	37.592539136689	22
checkHit	56.069706709846	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	19	vs. armor/hardiness	37.592539136689	0.3
[ATTACK] mace accuracy bonus	56.069706709846	22	=	1.0681394134197
[ATTACK] after armor	129.84555327015
[PHYS CRIT %]	0.9
[ATTACK] after crit	129.84555327015
[ATTACK] after mult	61.881312508729
[ATTACK]	target on_melee_hit:	10	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated blazebringer's dwarven-steel waraxe of crippling	dam/apr/atk/mult ::	122.26242535743	19	56.069706709846	0.25343318748913	vs. armor/def	37.592539136689	22
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	19	56.069706709846	0.25343318748913	vs. armor/def	37.592539136689	22
checkHit	56.069706709846	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	19	vs. armor/hardiness	37.592539136689	0.3
[ATTACK] mace accuracy bonus	56.069706709846	22	=	1.0681394134197
[ATTACK] after armor	146.93578388487
[PHYS CRIT %]	0.9
[ATTACK] after crit	146.93578388487
[ATTACK] after mult	37.238404066156
[ATTACK]	target on_melee_hit:	10	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated blazebringer's dwarven-steel waraxe of crippling	dam/apr/atk/mult ::	137.67236686795	19	56.069706709846	0.47657629352914	vs. armor/def	37.592539136689	22
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	19	56.069706709846	0.47657629352914	vs. armor/def	37.592539136689	22
checkHit	56.069706709846	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	181	19	vs. armor/hardiness	37.592539136689	0.3
[ATTACK] mace accuracy bonus	56.069706709846	22	=	1.0681394134197
[ATTACK] after armor	175.7755480472
[PHYS CRIT %]	0.9
[ATTACK] after crit	175.7755480472
[ATTACK] after mult	83.770459181387
[ATTACK]	target on_melee_hit:	10	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated blazebringer's dwarven-steel waraxe of crippling	dam/apr/atk/mult ::	122.26242535743	19	56.069706709846	0.25343318748913	vs. armor/def	37.592539136689	22
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	19	56.069706709846	0.25343318748913	vs. armor/def	37.592539136689	22
checkHit	56.069706709846	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	19	vs. armor/hardiness	37.592539136689	0.3
[ATTACK] mace accuracy bonus	56.069706709846	22	=	1.0681394134197
[ATTACK] after armor	161.88973567274
[PHYS CRIT %]	0.9
[ATTACK] after crit	161.88973567274
[ATTACK] after mult	41.028231733316
[ATTACK]	target on_melee_hit:	10	ITEM_ACID_CORRODE	vs	0
checkHit	35	vs	49	=> chance to hit	15
[LOG]	Garruk's armor corrodes!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	137.67236686795	19	62.574499226507	0.47657629352914	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	19	62.574499226507	0.47657629352914	vs. armor/def	0	28
checkHit	62.574499226507	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	19	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.574499226507	28	=	1.069148998453
[ATTACK] after armor	155.02660477569
[PHYS CRIT %]	0.9
[ATTACK] after crit	155.02660477569
[ATTACK] after mult	73.882004702404
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	122.26242535743	19	62.574499226507	0.25343318748913	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	19	62.574499226507	0.25343318748913	vs. armor/def	0	28
checkHit	62.574499226507	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	19	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.574499226507	28	=	1.069148998453
[ATTACK] after armor	147.54256178652
[PHYS CRIT %]	0.9
[ATTACK] after crit	147.54256178652
[ATTACK] after mult	37.392181723869
[LOG]	Curse of Nightmares hits Animated blazebringer's dwarven-steel waraxe of crippling for #ORANGE#49 mind#LAST#, #GREY#(39 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Shadow for #WHITE#86 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#73 nature#LAST#, #WHITE#43 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#73 nature#LAST# (#RED##{bold}#305#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Animated blazebringer's dwarven-steel waraxe of crippling for #WHITE#(73 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(87 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#(38 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(87 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#(69 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(87 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#(42 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(87 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#(94 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(87 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#(46 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(87 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Shadow!#{normal}#
[MIND CRIT %]	5.4
checkHit	58	vs	21	=> chance to hit	95
[LOG]	Mindrot hits Animated blazebringer's dwarven-steel waraxe of crippling for #ORANGE#7 mind#LAST#, #GREY#(5 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	Animated blazebringer's dwarven-steel waraxe of crippling speeds up.
[LOG]	#ORCHID#Animated blazebringer's dwarven-steel waraxe of crippling has recovered!#LAST#
[LOG]	
Server latency	119
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated blazebringer's dwarven-steel waraxe of crippling	dam/apr/atk/mult ::	135.77645731226	19	56.069706709846	1.7785019990922	vs. armor/def	37.592539136689	22
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	19	56.069706709846	1.7785019990922	vs. armor/def	37.592539136689	22
checkHit	56.069706709846	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	146	19	vs. armor/hardiness	37.592539136689	0.3
[ATTACK] mace accuracy bonus	56.069706709846	22	=	1.0681394134197
[ATTACK] after armor	138.39066857751
[PHYS CRIT %]	0.9
[ATTACK] after crit	138.39066857751
[ATTACK] after mult	246.12808072081
[LOG]	Animated blazebringer's dwarven-steel waraxe of crippling slows down.
checkHit	21	vs	58	=> chance to hit	0
[ATTACK]	target on_melee_hit:	10	ITEM_ACID_CORRODE	vs	0
checkHit	35	vs	49	=> chance to hit	15
checkHit	58	vs	21	=> chance to hit	95
checkHit	58	vs	21	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Animated blazebringer's dwarven-steel waraxe of crippling!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated blazebringer's dwarven-steel waraxe of crippling	dam/apr/atk/mult ::	120.57872872455	19	56.069706709846	0.94576972607676	vs. armor/def	37.592539136689	22
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	19	56.069706709846	0.94576972607676	vs. armor/def	37.592539136689	22
checkHit	56.069706709846	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	121	19	vs. armor/hardiness	37.592539136689	0.3
[ATTACK] mace accuracy bonus	56.069706709846	22	=	1.0681394134197
[ATTACK] after armor	111.68718324202
[PHYS CRIT %]	0.9
[ATTACK] after crit	111.68718324202
[ATTACK] after mult	105.63035670109
[ATTACK]	target on_melee_hit:	10	ITEM_ACID_CORRODE	vs	0
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Animated blazebringer's dwarven-steel waraxe of crippling for #WHITE#(159 blocked)#LAST#, #WHITE#107 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(84 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#(114 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(84 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#107#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Animated blazebringer's dwarven-steel waraxe of crippling for #ORANGE#47 mind#LAST#, #GREY#(37 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	900130	Animated blazebringer's dwarven-steel waraxe of crippling	disable	 talent:T_SHIELD_PUMMEL
[LOG]	Animated blazebringer's dwarven-steel waraxe of crippling uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	50.512787087737	0	49	1.7981227975694	vs. armor/def	46.30678514016	13
[ATTACK] after melee attack bonus hooks & callbacks::	50.512787087737	0	49	1.7981227975694	vs. armor/def	46.30678514016	13
checkHit	49	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	60	0	vs. armor/hardiness	46.30678514016	0.6
[ATTACK] after armor	24
[PHYS CRIT %]	12.4
[ATTACK] after crit	24
[ATTACK] after mult	43.154947141666
[ATTACK] after counterstrike	86.309894283331
[ATTACK] staff accuracy bonus	49	13	=	1.72
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Animated blazebringer's dwarven-steel waraxe of crippling is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	50.512787087737	0	49	2.2261578825892	vs. armor/def	46.30678514016	34
[ATTACK] after melee attack bonus hooks & callbacks::	50.512787087737	0	49	2.2261578825892	vs. armor/def	46.30678514016	34
checkHit	49	vs	34	=> chance to hit	88
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	58	0	vs. armor/hardiness	46.30678514016	0.6
[ATTACK] after armor	23.2
[PHYS CRIT %]	12.4
[ATTACK] after crit	23.2
[ATTACK] after mult	51.64686287607
[ATTACK] staff accuracy bonus	49	34	=	1.3
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk resists the shield bash!
[LOG]	Melee retaliation hits Animated blazebringer's dwarven-steel waraxe of crippling for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#27 nature#LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#27 nature#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	#UID:900130:0#Animated blazebringer's dwarven-steel waraxe of crippling hits #fbd578#Garruk#LAST# for #WHITE#37 physical#LAST#, #GREEN#11 acid#LAST#, #YELLOW#9 light#LAST#, #GREY#9 darkness#LAST#, #WHITE#22 physical#LAST#, #GREEN#8 acid#LAST#, #YELLOW#7 light#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#110#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[MIND CRIT %]	5.4
checkHit	59	vs	21	=> chance to hit	95
[LOG]	Mindrot hits Animated blazebringer's dwarven-steel waraxe of crippling for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	Poison from Garruk hits Animated blazebringer's dwarven-steel waraxe of crippling for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	
[Actor:move]	926350	terror	(forced) move from	nil	nil	to	7	43
[PARTY] New member, add after	terror	Garruk
Adding entity	926350	after	6962
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	21	vs	59	=> chance to hit	0
[LOG]	#F53CBE#Animated blazebringer's dwarven-steel waraxe of crippling has been dominated!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated blazebringer's dwarven-steel waraxe of crippling	dam/apr/atk/mult ::	137.67236686795	19	56.069706709846	1	vs. armor/def	27.369143559535	15
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	19	56.069706709846	1	vs. armor/def	27.369143559535	15
checkHit	56.069706709846	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	19	vs. armor/hardiness	27.369143559535	0.3
[ATTACK] mace accuracy bonus	56.069706709846	15	=	1.0821394134197
[ATTACK] after armor	170.13657359622
[PHYS CRIT %]	0.9
[ATTACK] after crit	170.13657359622
[ATTACK] after mult	170.13657359622
[LOG]	Animated blazebringer's dwarven-steel waraxe of crippling is recovering from the damage!
checkHit	21	vs	59	=> chance to hit	0
[ATTACK]	target on_melee_hit:	10	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated blazebringer's dwarven-steel waraxe of crippling	dam/apr/atk/mult ::	122.26242535743	19	56.069706709846	0.53177883778567	vs. armor/def	27.369143559535	15
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	19	56.069706709846	0.53177883778567	vs. armor/def	27.369143559535	15
checkHit	56.069706709846	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	19	vs. armor/hardiness	27.369143559535	0.3
[ATTACK] mace accuracy bonus	56.069706709846	15	=	1.0821394134197
[ATTACK] after armor	164.72587652912
[PHYS CRIT %]	0.9
[ATTACK] after crit	164.72587652912
[ATTACK] after mult	87.597735173882
[ATTACK]	target on_melee_hit:	10	ITEM_ACID_CORRODE	vs	0
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Animated blazebringer's dwarven-steel waraxe of crippling for #WHITE#191 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#98 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#463#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Animated blazebringer's dwarven-steel waraxe of crippling!#{normal}#
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	5	42	to	5	43
[Identify]	blazebringer's dwarven-steel waraxe of crippling (Nightmares)	true
[LOG]	Garruk picks up (o.): #8d55ff##UID:900129:0#blazebringer's dwarven-steel waraxe of crippling (Nightmares) (18-24 power, 4 apr)#LAST#.
Vault id	2	opens:	2	34	15	11
[Actor:move]	926355	terror	(forced) move from	nil	nil	to	7	42
[PARTY] New member, add after	terror	Garruk
Adding entity	926355	after	6962
[Actor:move]	926350	terror	move from	7	43	to	6	43
[LOG]	
[Actor:move]	926350	terror	(forced) move from	6	43	to	5	43
[Actor:move]	6962	Garruk	(forced) move from	5	43	to	6	43
[ActorObjectUse] useObjectEnable: 	Eden's Guile (Misfortune)	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	Eden's Guile (Misfortune)	900275	is ineligible for talent interface
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Eden's Guile (Misfortune)	true
[LOG]	Garruk picks up (D.): #FFD700##UID:900275:0#Eden's Guile (Misfortune) (2 def, 1 armour)#LAST#.
[Actor:move]	6962	Garruk	move from	5	43	to	6	43
Vault id	2	opens:	2	34	15	11
[LORE] learning..	eden-guile
[LOG]	Lore found: #0080FF#Running man
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	eden-guile
[LORE] learning..	Eden's Guile
[LOG]	Lore found: #0080FF#Eden's Guile (Misfortune)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Eden's Guile
[LOG]	Garruk has regained its confidence.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	926361	terror	(forced) move from	nil	nil	to	9	42
[PARTY] New member, add after	terror	Garruk
Adding entity	926361	after	6962
[Actor:move]	926355	terror	move from	7	42	to	7	42
[Actor:move]	926350	terror	move from	5	43	to	5	43
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
checkHitOld	86.515315153185	54
=> chance to hit	80.30913061774
[Actor:move]	6962	Garruk	move from	6	43	to	7	43
Vault id	2	opens:	2	34	15	11
[LOG]	Garruk is fully armored again.
[Actor:move]	926363	terror	(forced) move from	nil	nil	to	6	41
[PARTY] New member, add after	terror	Garruk
Adding entity	926363	after	6962
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	7	43	to	8	43
[Identify]	earthen ash magestaff of fate (Misfortune)	true
[LOG]	Garruk picks up (o.): #00FF80##UID:900148:0#earthen ash magestaff of fate (Misfortune) (15-18 power, 3 apr, arcane element)#LAST#.
Vault id	2	opens:	2	34	15	11
[Actor:move]	926361	terror	move from	9	42	to	9	42
[Actor:move]	926355	terror	move from	7	42	to	7	42
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	6962	Garruk	move from	8	43	to	8	42
Vault id	2	opens:	2	34	15	11
[Actor:move]	926368	terror	(forced) move from	nil	nil	to	5	41
[PARTY] New member, add after	terror	Garruk
Adding entity	926368	after	6962
[Actor:move]	926363	terror	move from	6	41	to	7	41
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	926361	terror	move from	9	42	to	9	42
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	6962	Garruk	move from	8	42	to	8	41
[Identify]	truestriking steel greatsword of shearing (Shrouds)	true
[LOG]	Garruk picks up (h.): #8d55ff##UID:900142:0#truestriking steel greatsword of shearing (Shrouds) (22-34 power, 2 apr)#LAST#.
Vault id	2	opens:	2	34	15	11
[Actor:move]	926368	terror	move from	5	41	to	6	41
[Actor:move]	926373	terror	(forced) move from	nil	nil	to	7	43
[PARTY] New member, add after	terror	Garruk
Adding entity	926373	after	6962
[LOG]	Garruk is no longer attuned.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[Actor:move]	926363	terror	(forced) move from	7	41	to	8	41
[Actor:move]	6962	Garruk	(forced) move from	8	41	to	7	41
[Actor:move]	6962	Garruk	move from	8	41	to	7	41
Vault id	2	opens:	2	34	15	11
[Actor:move]	926363	terror	move from	8	41	to	8	41
[Actor:move]	926375	shadow	(forced) move from	nil	nil	to	3	43
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	926368	terror	(forced) move from	6	41	to	7	41
[Actor:move]	6962	Garruk	(forced) move from	7	41	to	6	41
[Identify]	dwarven-steel greatsword of evisceration (Corpses)	true
[LOG]	Garruk picks up (h.): #0080FF##UID:900261:0#dwarven-steel greatsword of evisceration (Corpses) (38-60 power, 2 apr)#LAST#.
[Actor:move]	6962	Garruk	move from	7	41	to	6	41
Vault id	2	opens:	2	34	15	11
[Actor:move]	926379	terror	(forced) move from	nil	nil	to	7	42
[PARTY] New member, add after	terror	Garruk
Adding entity	926379	after	6962
[Actor:move]	926373	terror	move from	7	43	to	6	42
[Actor:move]	926368	terror	move from	7	41	to	7	41
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	926373	terror	(forced) move from	6	42	to	6	41
[Actor:move]	6962	Garruk	(forced) move from	6	41	to	6	42
[Actor:move]	6962	Garruk	move from	6	41	to	6	42
Vault id	2	opens:	2	34	15	11
[Actor:move]	926379	terror	move from	7	42	to	7	42
[Actor:move]	926373	terror	move from	6	41	to	6	41
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[LOG]	
Deleting shader 59 (is clone 1)
[USERCHAT] channel achievement	Dumpingtruck	tome	Reaver (Insane (Adventure) difficulty)	false	true
Server latency	118
[USERCHAT] channel achievement	nagash2006	tome	Thralless (Exploration mode)	false	false
[USERCHAT] channel achievement	Hoppop177	tome	Squadmate (Roguelike)	false	true
[USERCHAT] channel achievement	shen031319	tome	穿越回来 (疯狂难度 (冒险模式))	true	false
[USERCHAT] channel achievement	tsvit	tome	Level 10 (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	moneyball189	tome	501
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[USERCHAT] channel achievement	Mezisophon	tome	Fear of Fours (Insane (Roguelike) difficulty)	true	false
[MOUSE] ending drag'n'drop
fight: 	Lightcutter (Shrouds)	dwarven-steel pickaxe 'Offalstriker'	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	dwarven-steel mace 'Arthazor' (Corpses)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Torimavon the Prismravage (Madness)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Hettuthad the Duathelwaker (Shrouds)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	iron helm 'Quenchtooth' (Nightmares)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Blindsorrow the linen cloak (Nightmares)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Spider-Silk Robe of Spydrë (Nightmares)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Siluna the Umbrawar	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Arcrebel	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	copper ring 'Xadhenne'	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	warrior's gold ring of pilfering	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	balanced dwarven-steel mace of enduring (Nightmares)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Wanderer's Rest (Misfortune)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	dwarven-steel pickaxe 'Offalstriker'	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	dwarven-steel mace 'Arthazor' (Corpses)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Hettuthad the Duathelwaker (Shrouds)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	iron helm 'Quenchtooth' (Nightmares)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Blindsorrow the linen cloak (Nightmares)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Spider-Silk Robe of Spydrë (Nightmares)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Siluna the Umbrawar	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Arcrebel	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	copper ring 'Xadhenne'	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	warrior's gold ring of pilfering	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	balanced dwarven-steel mace of enduring (Nightmares)	::	nil	HANDS
fight: 	Lightcutter (Shrouds)	Wanderer's Rest (Misfortune)	::	nil	HANDS
[LOG]	Garruk wears (replacing #FF7700##UID:753712:0#Torimavon the Prismravage (Madness) (0 def, 6 armour)#LAST#): #SALMON##UID:108386:0#Lightcutter (Shrouds) (0 def, 2 armour)#LAST#.
[Actor:move]	926379	terror	move from	7	42	to	7	42
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	
Server latency	117
[Actor:move]	6962	Garruk	move from	6	42	to	5	42
Vault id	2	opens:	2	34	15	11
[LOG]	Resting starts...
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 121
*p 121: Uniform: 1: 1406 tick
*p 121: Uniform: 3: 1406 time_factor
*p 121: Uniform: 6: 1406 circleDescendSpeed
*p 121: Uniform: 2: 1406 tick_start
*p 121: Uniform: 4: 1406 noup
*p 121: Uniform: 5: 1406 circleRotationSpeed
*p 121: Uniform: 0: 8B5E tex
*p 121: Uniform: 10: 8B52 circleColor
*p 121: Uniform: 7: 1406 beamsCount
*p 121: Uniform: 8: 8B52 beamColor1
*p 121: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 122
*p 122: Uniform: 1: 1406 tick
*p 122: Uniform: 3: 1406 time_factor
*p 122: Uniform: 6: 1406 circleDescendSpeed
*p 122: Uniform: 2: 1406 tick_start
*p 122: Uniform: 4: 1406 noup
*p 122: Uniform: 5: 1406 circleRotationSpeed
*p 122: Uniform: 0: 8B5E tex
*p 122: Uniform: 10: 8B52 circleColor
*p 122: Uniform: 7: 1406 beamsCount
*p 122: Uniform: 8: 8B52 beamColor1
*p 122: Uniform: 9: 8B52 beamColor2
[LOG]	
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	5	42	to	5	42
Vault id	2	opens:	2	34	15	11
Deleting temp shader	tentacles[appearTime=0.7,noup=0,time_factor=1200]
Deleting temp shader	flamehands[time_factor=1000]
Deleting temp shader	volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=2]
Deleting temp shader	flamehands[time_factor=700]
Deleting temp shader	flames[aam=0.1,color1=vec4(0.8,0.8,0,6),color2=vec4(0.9,0.9,0.7,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Deleting temp shader	runicshield[auraColor=vec4(0.85,0.3,1,0.8),bubbleColor=vec4(0.8,0.1,1,0.8),ellipsoidalFactor=1,scrollingSpeed=-1,shieldIntensity=0.1,time_factor=12000]
Deleting temp shader	shield[aadjust=3,color=vec3(0.8,1,0.2),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
Deleting temp shader	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=1]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,time_factor=5000]
New GL Shader program 123
*p 123: Uniform: 1: 8B5E flames
*p 123: Uniform: 0: 8B5E tex
*p 123: Uniform: 5: 1406 flameScale
*p 123: Uniform: 3: 1406 tick
*p 123: Uniform: 4: 1406 time_factor
*p 123: Uniform: 2: 1406 alpha
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	forest wight	dam/apr/atk/mult ::	133.88156545131	14	59.870171613627	0.60529913056716	vs. armor/def	7	6
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	59.870171613627	0.60529913056716	vs. armor/def	7	6
checkHit	59.870171613627	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	183	14	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	59.870171613627	6	=	1.1077403432273
[ATTACK] after armor	202.71648281059
[PHYS CRIT %]	0.9
[ATTACK] after crit	202.71648281059
[ATTACK] after mult	122.70411079688
checkHit	11	vs	60	=> chance to hit	0
[LOG]	Forest wight is stunned!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	forest wight	dam/apr/atk/mult ::	118.89593587381	14	59.870171613627	0.30264956528358	vs. armor/def	7	6
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	59.870171613627	0.30264956528358	vs. armor/def	7	6
checkHit	59.870171613627	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	59.870171613627	6	=	1.1077403432273
[ATTACK] after armor	156.19138839504
[PHYS CRIT %]	0.9
[ATTACK] after crit	156.19138839504
[ATTACK] after mult	47.271255798799
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	133.88156545131	14	53.365379096967	0.63329913056716	vs. armor/def	50.736312802176	37
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	53.365379096967	0.63329913056716	vs. armor/def	50.736312802176	37
checkHit	53.365379096967	vs	37	=> chance to hit	91
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	14	vs. armor/hardiness	50.736312802176	0.3
[ATTACK] mace accuracy bonus	53.365379096967	37	=	1.0327307581939
[ATTACK] after armor	111.09414440985
[PHYS CRIT %]	0.9
[ATTACK] after crit	111.09414440985
[ATTACK] after mult	70.355825065859
checkHit	33	vs	60	=> chance to hit	0
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-14.609158679058
checkHit	18.390841320942	vs	60	=> chance to hit	0
[LOG]	Poltergeist Turugasus is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	118.89593587381	14	53.365379096967	0.31664956528358	vs. armor/def	50.736312802176	37
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	53.365379096967	0.31664956528358	vs. armor/def	50.736312802176	37
checkHit	53.365379096967	vs	37	=> chance to hit	91
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	14	vs. armor/hardiness	50.736312802176	0.3
[ATTACK] mace accuracy bonus	53.365379096967	37	=	1.0327307581939
[ATTACK] after armor	116.25779820082
[PHYS CRIT %]	0.9
[ATTACK] after crit	116.25779820082
[ATTACK] after mult	36.812981261115
[LOG]	Poltergeist Turugasus slows down.
checkHit	33	vs	60	=> chance to hit	0
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-14.609158679058
checkHit	18.390841320942	vs	60	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	133.88156545131	14	60.165844000748	0.63329913056716	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	60.165844000748	0.63329913056716	vs. armor/def	0	28
checkHit	60.165844000748	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	181	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.165844000748	28	=	1.0643316880015
[ATTACK] after armor	192.64403552827
[PHYS CRIT %]	0.9
[ATTACK] after crit	192.64403552827
[ATTACK] after mult	122.001300209
[LOG]	Shadow casts #{bold}##PURPLE#Fade.#{normal}##LAST#
[LOG]	Shadow fades!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	118.89593587381	14	60.165844000748	0.31664956528358	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	60.165844000748	0.31664956528358	vs. armor/def	0	28
checkHit	60.165844000748	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	127	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.165844000748	28	=	1.0643316880015
[ATTACK] after armor	135.17012437619
[PHYS CRIT %]	0.9
[ATTACK] after crit	135.17012437619
[ATTACK] after mult	42.801561123048
[Actor:move]	6962	Garruk	(forced) move from	5	42	to	4	42
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poltergeist Turugasus for #SLATE#(53 deflected)#LAST#, #WHITE#54 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(44 deflected)#LAST#, #LIGHT_GREEN#46 nature#LAST#, #SLATE#(5 deflected)#LAST#, #LIGHT_RED#6 fire#LAST#, #SLATE#(27 deflected)#LAST#, #WHITE#29 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(44 deflected)#LAST#, #LIGHT_GREEN#46 nature#LAST#, #SLATE#(2 deflected)#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#189#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Forest wight for #WHITE#130 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#50 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST# (#RED##{bold}#404#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Shadow for #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Forest wight!#{normal}#
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
checkHit	60	vs	27	=> chance to hit	95
[MIND CRIT %]	5.4
checkHit	60	vs	33	=> chance to hit	95
checkHit	60	vs	27	=> chance to hit	95
[LOG]	Mindrot hits Poltergeist Turugasus for #ORANGE#8 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Shadow for #ORANGE#0 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	133.88156545131	14	53.365379096967	0.44523112126302	vs. armor/def	50.736312802176	37
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	53.365379096967	0.44523112126302	vs. armor/def	50.736312802176	37
checkHit	53.365379096967	vs	37	=> chance to hit	91
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# misses Poltergeist Turugasus.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	118.89593587381	14	53.365379096967	0.22261556063151	vs. armor/def	50.736312802176	37
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	53.365379096967	0.22261556063151	vs. armor/def	50.736312802176	37
checkHit	53.365379096967	vs	37	=> chance to hit	91
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	119	14	vs. armor/hardiness	50.736312802176	0.3
[ATTACK] mace accuracy bonus	53.365379096967	37	=	1.0327307581939
[ATTACK] after armor	87.341336971386
[PHYS CRIT %]	0.9
[ATTACK] after crit	87.341336971386
[ATTACK] after mult	19.443540696191
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	133.88156545131	14	60.165844000748	0.44523112126302	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	60.165844000748	0.44523112126302	vs. armor/def	0	28
checkHit	60.165844000748	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	134	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.165844000748	28	=	1.0643316880015
[ATTACK] after armor	142.6204461922
[PHYS CRIT %]	0.9
[ATTACK] after crit	142.6204461922
[ATTACK] after mult	63.499061173186
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	118.89593587381	14	60.165844000748	0.22261556063151	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	60.165844000748	0.22261556063151	vs. armor/def	0	28
checkHit	60.165844000748	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	131	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.165844000748	28	=	1.0643316880015
[ATTACK] after armor	139.4274511282
[PHYS CRIT %]	0.9
[ATTACK] after crit	139.4274511282
[ATTACK] after mult	31.038720200326
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	133.88156545131	14	53.365379096967	0.44523112126302	vs. armor/def	50.736312802176	37
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	53.365379096967	0.44523112126302	vs. armor/def	50.736312802176	37
checkHit	53.365379096967	vs	37	=> chance to hit	91
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	135	14	vs. armor/hardiness	50.736312802176	0.3
[ATTACK] mace accuracy bonus	53.365379096967	37	=	1.0327307581939
[ATTACK] after armor	103.86502910249
[PHYS CRIT %]	0.9
[ATTACK] after crit	103.86502910249
[ATTACK] after mult	46.243943367317
checkHit	33	vs	60	=> chance to hit	0
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-14.609158679058
checkHit	18.390841320942	vs	60	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	118.89593587381	14	53.365379096967	0.22261556063151	vs. armor/def	50.736312802176	37
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	53.365379096967	0.22261556063151	vs. armor/def	50.736312802176	37
checkHit	53.365379096967	vs	37	=> chance to hit	91
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	127	14	vs. armor/hardiness	50.736312802176	0.3
[ATTACK] mace accuracy bonus	53.365379096967	37	=	1.0327307581939
[ATTACK] after armor	95.603183036937
[PHYS CRIT %]	0.9
[ATTACK] after crit	95.603183036937
[ATTACK] after mult	21.282756189925
checkHit	49	vs	60	=> chance to hit	23
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-14.609158679058
checkHit	34.390841320942	vs	60	=> chance to hit	0
[LOG]	Poltergeist Turugasus is stunned!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	133.88156545131	14	60.461516387869	0.44523112126302	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	60.461516387869	0.44523112126302	vs. armor/def	0	28
checkHit	60.461516387869	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.461516387869	28	=	1.0649230327757
[ATTACK] after armor	174.64737737522
[PHYS CRIT %]	0.9
[ATTACK] after crit	174.64737737522
[ATTACK] after mult	77.758447654416
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	118.89593587381	14	60.461516387869	0.22261556063151	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	60.461516387869	0.22261556063151	vs. armor/def	0	28
checkHit	60.461516387869	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.461516387869	28	=	1.0649230327757
[ATTACK] after armor	134.18030212974
[PHYS CRIT %]	0.9
[ATTACK] after crit	134.18030212974
[ATTACK] after mult	29.870623184318
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poltergeist Turugasus for #SLATE#(14 deflected)#LAST#, #WHITE#15 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(4 deflected)#LAST#, #LIGHT_GREEN#86 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#70 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#32 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#416#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Shadow for #WHITE#99 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#48 physical#LAST# (#RED##{bold}#266#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Shadow!#{normal}#
[LOG]	Garruk's morale has been lowered.
[target_simple AI]	900105	Poltergeist Turugasus	selecting NEW TARGET	4	42	6962	Garruk
[ATTACK] attacking with Gesture of Pain
[Actor:move]	900105	Poltergeist Turugasus	move from	3	42	to	3	42
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	33	vs	52	=> chance to hit	3
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-14.609158679058
checkHit	18.390841320942	vs	52	=> chance to hit	0
[LOG]	#F53CBE#Poltergeist Turugasus has been dominated!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	126.31244622382	14	53.365379096967	1	vs. armor/def	40.989332313611	32
[ATTACK] after melee attack bonus hooks & callbacks::	126.31244622382	14	53.365379096967	1	vs. armor/def	40.989332313611	32
checkHit	53.365379096967	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	40.989332313611	0.3
[ATTACK] mace accuracy bonus	53.365379096967	32	=	1.0427307581939
[ATTACK] after armor	148.32939385326
[PHYS CRIT %]	0.9
[ATTACK] after crit	148.32939385326
[ATTACK] after mult	148.32939385326
checkHit	49	vs	52	=> chance to hit	43
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-14.609158679058
checkHit	34.390841320942	vs	52	=> chance to hit	6
[LOG]	Poltergeist Turugasus is recovering from the damage!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	112.17404319755	14	53.365379096967	0.5	vs. armor/def	40.989332313611	32
[ATTACK] after melee attack bonus hooks & callbacks::	112.17404319755	14	53.365379096967	0.5	vs. armor/def	40.989332313611	32
checkHit	53.365379096967	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	14	vs. armor/hardiness	40.989332313611	0.3
[ATTACK] mace accuracy bonus	53.365379096967	32	=	1.0427307581939
[ATTACK] after armor	118.09020186564
[PHYS CRIT %]	0.9
[ATTACK] after crit	118.09020186564
[ATTACK] after mult	59.045100932818
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[MIND CRIT %]	5.4
checkHit	52	vs	33	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poltergeist Turugasus for #WHITE#225 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#90 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#516#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poltergeist Turugasus for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	926381	shadow	(forced) move from	nil	nil	to	3	43
[LOG]	Poltergeist Turugasus is not stunned anymore.
[LOG]	#ORCHID#Poltergeist Turugasus has recovered!#LAST#
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	126.31244622382	14	53.365379096967	1	vs. armor/def	40.989332313611	32
[ATTACK] after melee attack bonus hooks & callbacks::	126.31244622382	14	53.365379096967	1	vs. armor/def	40.989332313611	32
checkHit	53.365379096967	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	14	vs. armor/hardiness	40.989332313611	0.3
[ATTACK] mace accuracy bonus	53.365379096967	32	=	1.0427307581939
[ATTACK] after armor	157.71397067701
[PHYS CRIT %]	0.9
[ATTACK] after crit	157.71397067701
[ATTACK] after mult	157.71397067701
checkHit	33	vs	52	=> chance to hit	3
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-14.609158679058
checkHit	18.390841320942	vs	52	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	112.17404319755	14	53.365379096967	0.5	vs. armor/def	40.989332313611	32
[ATTACK] after melee attack bonus hooks & callbacks::	112.17404319755	14	53.365379096967	0.5	vs. armor/def	40.989332313611	32
checkHit	53.365379096967	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	40.989332313611	0.3
[ATTACK] mace accuracy bonus	53.365379096967	32	=	1.0427307581939
[ATTACK] after armor	131.64570172216
[PHYS CRIT %]	0.9
[ATTACK] after crit	131.64570172216
[ATTACK] after mult	65.822850861078
checkHit	33	vs	52	=> chance to hit	3
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-14.609158679058
checkHit	18.390841320942	vs	52	=> chance to hit	0
[LOG]	#F53CBE#Poltergeist Turugasus is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[Actor:move]	6962	Garruk	move from	4	42	to	4	42
Vault id	2	opens:	2	34	15	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poltergeist Turugasus for #SLATE#(18 deflected)#LAST#, #WHITE#221 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#100 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#522#LAST##{normal}# total damage).
[LOG]	#F53CBE#Garruk is no longer rampaging.
[MIND CRIT %]	5.4
checkHit	52	vs	33	=> chance to hit	95
checkHit	49	vs	52	=> chance to hit	43
[LOG]	#ORANGE#Poltergeist Turugasus shrugs off the effect 'Stunned'!
checkHit	52	vs	27	=> chance to hit	95
[LOG]	Shadow casts #{bold}##PURPLE#Fade.#{normal}##LAST#
[LOG]	Shadow fades!
[LOG]	Mindrot hits Poltergeist Turugasus for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Shadow for #ORANGE#0 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	Poltergeist Turugasus speeds up.
[LOG]	#ORCHID#Poltergeist Turugasus has recovered!#LAST#
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	126.31244622382	14	62.365379096967	1.0717821584157	vs. armor/def	40.989332313611	32
[ATTACK] after melee attack bonus hooks & callbacks::	126.31244622382	14	62.365379096967	1.0717821584157	vs. armor/def	40.989332313611	32
checkHit	62.365379096967	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	132	14	vs. armor/hardiness	40.989332313611	0.3
[ATTACK] mace accuracy bonus	62.365379096967	32	=	1.0607307581939
[ATTACK] after armor	114.20981731647
[PHYS CRIT %]	0.9
[ATTACK] after crit	114.20981731647
[ATTACK] after mult	122.40804451571
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Poltergeist Turugasus	dam/apr/atk/mult ::	112.17404319755	14	62.365379096967	0.53589107920785	vs. armor/def	40.989332313611	32
[ATTACK] after melee attack bonus hooks & callbacks::	112.17404319755	14	62.365379096967	0.53589107920785	vs. armor/def	40.989332313611	32
checkHit	62.365379096967	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	14	vs. armor/hardiness	40.989332313611	0.3
[ATTACK] mace accuracy bonus	62.365379096967	32	=	1.0607307581939
[ATTACK] after armor	137.54589399674
[PHYS CRIT %]	0.9
[ATTACK] after crit	137.54589399674
[ATTACK] after mult	73.709617574521
[LOG]	#F53CBE#Poltergeist Turugasus is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[Actor:move]	6962	Garruk	move from	4	42	to	4	42
Vault id	2	opens:	2	34	15	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poltergeist Turugasus for #SLATE#(17 deflected)#LAST#, #WHITE#130 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#88 physical#LAST# (#RED##{bold}#319#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poltergeist Turugasus!#{normal}#
[LOG]	Garruk has regained its confidence.
[MIND CRIT %]	5.4
checkHit	60	vs	27	=> chance to hit	95
[LOG]	Mindrot hits Shadow for #ORANGE#8 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	#{bold}#Mindrot killed Shadow!#{normal}#
[Actor:move]	6962	Garruk	move from	4	42	to	3	43
[Identify]	corrosive dwarven-steel gauntlets of strength (#STATBONUS#) (Shrouds)	true
[LOG]	Garruk picks up (K.): #00FF80##UID:900274:0#corrosive dwarven-steel gauntlets of strength (+3) (Shrouds) (0 def, 2 armour)#LAST#.
Vault id	2	opens:	2	34	15	11
[LOG]	
[Actor:move]	6962	Garruk	move from	3	43	to	3	42
[Identify]	Poltergeist's Turugasus (Shrouds)	true
[LOG]	Garruk picks up (m.): #FF7700##UID:900104:0#Poltergeist's Turugasus (Shrouds) (12-17 power, 3 apr)#LAST#.
Vault id	2	opens:	2	34	15	11
[LOG]	Garruk stops regenerating health quickly.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	3	42	to	3	41
[Identify]	flaming dwarven-steel waraxe of erosion (Misfortune)	true
[LOG]	Garruk picks up (t.): #00FF80##UID:900258:0#flaming dwarven-steel waraxe of erosion (Misfortune) (20-27 power, 4 apr)#LAST#.
Vault id	2	opens:	2	34	15	11
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	3	41	to	4	42
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	4	42	to	5	41
Vault id	2	opens:	2	34	15	11
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	Rested for 42 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[LOG]	
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	5	41	to	5	41
Vault id	2	opens:	2	34	15	11
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[USERCHAT] channel achievement	superkivi	tome	Squadmate (Roguelike)	false	false
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving hungering vined mindstar	dam/apr/atk/mult ::	133.88156545131	14	53.661051484088	0.60774419524127	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	53.661051484088	0.60774419524127	vs. armor/def	0	13
checkHit	53.661051484088	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.661051484088	13	=	1.0813221029682
[ATTACK] after armor	155.71038282742
[PHYS CRIT %]	0.9
[ATTACK] after crit	155.71038282742
[ATTACK] after mult	94.632081302158
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving hungering vined mindstar	dam/apr/atk/mult ::	118.89593587381	14	53.661051484088	0.30387209762063	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	53.661051484088	0.30387209762063	vs. armor/def	0	13
checkHit	53.661051484088	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	146	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.661051484088	13	=	1.0813221029682
[ATTACK] after armor	157.87302703335
[PHYS CRIT %]	0.9
[ATTACK] after crit	157.87302703335
[ATTACK] after mult	47.973207882344
checkHit	33	vs	60	=> chance to hit	0
[LOG]	Moving hungering vined mindstar is weakened by the darkness!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Moving hungering vined mindstar	dam/apr/atk/mult ::	133.88156545131	14	53.661051484088	0.60774419524127	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	53.661051484088	0.60774419524127	vs. armor/def	0	13
checkHit	53.661051484088	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	181	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.661051484088	13	=	1.0813221029682
[ATTACK] after armor	195.71930063724
[PHYS CRIT %]	0.9
[ATTACK] after crit	195.71930063724
[ATTACK] after mult	118.94726885896
Disabling psiblade	hungering vined mindstar
[ActorObjectUse] useObjectDisable: 	hungering vined mindstar	inven/slot	2	1	tid	nil
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Moving hungering vined mindstar	dam/apr/atk/mult ::	118.89593587381	14	53.956723871209	0.30387209762063	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	53.956723871209	0.30387209762063	vs. armor/def	0	13
checkHit	53.956723871209	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.956723871209	13	=	1.0819134477424
[ATTACK] after armor	160.12319026588
[PHYS CRIT %]	0.9
[ATTACK] after crit	160.12319026588
[ATTACK] after mult	48.6569697038
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated truestriking steel mace	dam/apr/atk/mult ::	133.88156545131	14	53.956723871209	0.63574419524127	vs. armor/def	20.453974281943	22
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	53.956723871209	0.63574419524127	vs. armor/def	20.453974281943	22
checkHit	53.956723871209	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	14	vs. armor/hardiness	20.453974281943	0.3
[ATTACK] mace accuracy bonus	53.956723871209	22	=	1.0639134477424
[ATTACK] after armor	156.73923171051
[PHYS CRIT %]	0.9
[ATTACK] after crit	156.73923171051
[ATTACK] after mult	99.646056726532
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated truestriking steel mace	dam/apr/atk/mult ::	118.89593587381	14	53.956723871209	0.31787209762063	vs. armor/def	20.453974281943	22
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	53.956723871209	0.31787209762063	vs. armor/def	20.453974281943	22
checkHit	53.956723871209	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	14	vs. armor/hardiness	20.453974281943	0.3
[ATTACK] mace accuracy bonus	53.956723871209	22	=	1.0639134477424
[ATTACK] after armor	149.29183757631
[PHYS CRIT %]	0.9
[ATTACK] after crit	149.29183757631
[ATTACK] after mult	47.455709568021
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	grave wight	dam/apr/atk/mult ::	133.88156545131	14	60.461516387869	0.63574419524127	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	60.461516387869	0.63574419524127	vs. armor/def	9	6
checkHit	60.461516387869	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	170	14	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	60.461516387869	6	=	1.1089230327757
[ATTACK] after armor	188.51691557188
[PHYS CRIT %]	0.9
[ATTACK] after crit	188.51691557188
[ATTACK] after mult	119.84853477961
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	grave wight	dam/apr/atk/mult ::	118.89593587381	14	60.461516387869	0.31787209762063	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	60.461516387869	0.31787209762063	vs. armor/def	9	6
checkHit	60.461516387869	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	131	14	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	60.461516387869	6	=	1.1089230327757
[ATTACK] after armor	145.26891729362
[PHYS CRIT %]	0.9
[ATTACK] after crit	145.26891729362
[ATTACK] after mult	46.176935459202
checkHit	16	vs	60	=> chance to hit	0
[LOG]	Grave wight is weakened by the darkness!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated shimmering yew vilestaff of channeling	dam/apr/atk/mult ::	133.88156545131	14	53.956723871209	0.63574419524127	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	53.956723871209	0.63574419524127	vs. armor/def	0	0
checkHit	53.956723871209	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.956723871209	0	=	1.1079134477424
[ATTACK] after armor	165.07910371362
[PHYS CRIT %]	0.9
[ATTACK] after crit	165.07910371362
[ATTACK] after mult	104.94808194156
[LOG]	Animated shimmering yew vilestaff of channeling casts a protective shield just in time!
[SPELL CRIT %]	16.393047559797
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
checkHit	28	vs	51	=> chance to hit	0
checkHit	61	vs	16	=> chance to hit	95
checkHit	61	vs	16	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	#F53CBE#Garruk harrows grave wight!
[LOG]	Animated shimmering yew vilestaff of channeling slows down.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated shimmering yew vilestaff of channeling	dam/apr/atk/mult ::	120.57872872455	14	53.956723871209	0.31787209762063	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	53.956723871209	0.31787209762063	vs. armor/def	0	0
checkHit	53.956723871209	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.956723871209	0	=	1.1079134477424
[ATTACK] after armor	156.21579613168
[PHYS CRIT %]	0.9
[ATTACK] after crit	156.21579613168
[ATTACK] after mult	49.656642797855
checkHit	31	vs	61	=> chance to hit	0
[LOG]	Animated shimmering yew vilestaff of channeling is weakened by the darkness!
[Actor:move]	6962	Garruk	(forced) move from	5	41	to	4	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Grave wight for #WHITE#101 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#39 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#373#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Animated shimmering yew vilestaff of channeling for #YELLOW#(126 ignored)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#10 arcane#LAST#, #LIGHT_GREEN#84 nature#LAST#, #YELLOW#(10 ignored)#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#56 physical#LAST#, #PURPLE#9 arcane#LAST#, #LIGHT_GREEN#84 nature#LAST#, #YELLOW#(10 ignored)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#244#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Moving hungering vined mindstar for #WHITE#(35 to psi shield)#LAST#, #WHITE#79 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(32 to psi shield)#LAST#, #LIGHT_GREEN#48 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#(23 to psi shield)#LAST#, #WHITE#35 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(32 to psi shield)#LAST#, #LIGHT_GREEN#48 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#(35 to psi shield)#LAST#, #WHITE#108 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(32 to psi shield)#LAST#, #LIGHT_GREEN#48 nature#LAST# (#RED##{bold}#385#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Animated truestriking steel mace for #WHITE#120 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#57 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#378#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Grave wight for #ORANGE#43 mind#LAST#, #GREY#53 darkness#LAST# (#RED##{bold}#96#LAST##{normal}# total damage).
[LOG]	Phantasmal Shield hits #fbd578#Garruk#LAST# for #YELLOW#67 light#LAST# damage.
[LOG]	#{bold}#Curse of Nightmares killed Grave wight!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Moving hungering vined mindstar!#{normal}#
[MIND CRIT %]	5.4
checkHit	61	vs	20	=> chance to hit	95
checkHit	61	vs	31	=> chance to hit	95
[LOG]	Mindrot hits Animated shimmering yew vilestaff of channeling for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Animated truestriking steel mace for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	900088	Animated truestriking steel mace	closein	 AI:move_astar
[Actor:move]	900088	Animated truestriking steel mace	move from	3	39	to	3	38
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated shimmering yew vilestaff of channeling	dam/apr/atk/mult ::	135.77645731226	14	53.956723871209	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	53.956723871209	1	vs. armor/def	0	0
checkHit	53.956723871209	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.956723871209	0	=	1.1079134477424
[ATTACK] after armor	163.97119026588
[PHYS CRIT %]	0.9
[ATTACK] after crit	163.97119026588
[ATTACK] after mult	163.97119026588
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated shimmering yew vilestaff of channeling	dam/apr/atk/mult ::	120.57872872455	14	53.956723871209	0.5	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	53.956723871209	0.5	vs. armor/def	0	0
checkHit	53.956723871209	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.956723871209	0	=	1.1079134477424
[ATTACK] after armor	185.02154577298
[PHYS CRIT %]	0.9
[ATTACK] after crit	185.02154577298
[ATTACK] after mult	92.510772886492
[ActorObjectUse] useObjectDisable: 	shimmering yew magestaff of channeling	inven/slot	2	1	tid	nil
[Actor:move]	6962	Garruk	move from	4	36	to	4	36
Vault id	2	opens:	2	34	15	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Animated shimmering yew vilestaff of channeling for #WHITE#184 physical#LAST#, #PURPLE#9 arcane#LAST#, #LIGHT_GREEN#84 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#104 physical#LAST# (#RED##{bold}#391#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Animated shimmering yew vilestaff of channeling!#{normal}#
[MIND CRIT %]	5.4
checkHit	60	vs	20	=> chance to hit	95
[LOG]	Mindrot hits Animated truestriking steel mace for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	900088	Animated truestriking steel mace	defend	 talent:T_JUGGERNAUT
[LOG]	Animated truestriking steel mace uses #{bold}##ORCHID#Juggernaut.#{normal}##LAST#
[LOG]	Animated truestriking steel mace hardens its skin.
[LOG]	
[Actor:move]	6962	Garruk	move from	4	36	to	4	37
Vault id	2	opens:	2	34	15	11
[ATTACK] attacking with (mainhand)	truestriking steel mace
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	82.497072454725	10	60	1	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	82.497072454725	10	60	1	vs. armor/def	56	33
checkHit	60	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	10	vs. armor/hardiness	56	0.6
[ATTACK] mace accuracy bonus	60	33	=	1.054
[ATTACK] after armor	70.994
[PHYS CRIT %]	4
[ATTACK] after crit	70.994
[ATTACK] after mult	70.994
checkHit	60	vs	39	=> chance to hit	95
[KNOCKBACK] from	3	3	over	1
[KNOCKBACK] try	5	36	0
[KNOCKBACK] ok knocked to	5	36	::
[Actor:move]	6962	Garruk	(forced) move from	4	37	to	5	36
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Animated truestriking steel mace is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Animated truestriking steel mace slows down.
[Actor:move]	900088	Animated truestriking steel mace	move from	3	38	to	3	38
[LOG]	Melee retaliation hits Animated truestriking steel mace for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#23 nature#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[LOG]	#UID:900088:0#Animated truestriking steel mace hits #fbd578#Garruk#LAST# for #WHITE#28 physical#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	5	36	to	4	37
Vault id	2	opens:	2	34	15	11
[MIND CRIT %]	5.4
checkHit	61	vs	20	=> chance to hit	95
[LOG]	Mindrot hits Animated truestriking steel mace for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	Poison from Garruk hits Animated truestriking steel mace for #LIGHT_GREEN#4 nature#LAST# damage.
[ATTACK] attacking with (mainhand)	truestriking steel mace
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	82.497072454725	10	60	1	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	82.497072454725	10	60	1	vs. armor/def	56	33
checkHit	60	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	10	vs. armor/hardiness	56	0.6
[ATTACK] mace accuracy bonus	60	33	=	1.054
[ATTACK] after armor	42.536
[PHYS CRIT %]	4
[ATTACK] after crit	42.536
[ATTACK] after mult	42.536
checkHit	60	vs	39	=> chance to hit	95
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	900088	Animated truestriking steel mace	move from	3	38	to	3	38
[LOG]	
[LOG]	Melee retaliation hits Animated truestriking steel mace for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#23 nature#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[LOG]	#UID:900088:0#Animated truestriking steel mace hits #fbd578#Garruk#LAST# for #WHITE#17 physical#LAST# damage.
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[Actor:move]	6962	Garruk	move from	4	37	to	4	38
Vault id	2	opens:	2	34	15	11
[Actor:move]	926395	terror	(forced) move from	nil	nil	to	5	41
[PARTY] New member, add after	terror	Garruk
Adding entity	926395	after	6962
[MIND CRIT %]	5.4
checkHit	61	vs	20	=> chance to hit	95
[LOG]	Mindrot hits Animated truestriking steel mace for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Poison from Garruk hits Animated truestriking steel mace for #LIGHT_GREEN#8 nature#LAST# damage.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated truestriking steel mace	dam/apr/atk/mult ::	136.72428569522	14	54.25239625833	1	vs. armor/def	20.453974281943	22
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	54.25239625833	1	vs. armor/def	20.453974281943	22
checkHit	54.25239625833	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	14	vs. armor/hardiness	20.453974281943	0.3
[ATTACK] mace accuracy bonus	54.25239625833	22	=	1.0645047925167
[ATTACK] after armor	147.3964091771
[PHYS CRIT %]	0.9
[ATTACK] after crit	147.3964091771
[ATTACK] after mult	147.3964091771
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated truestriking steel mace	dam/apr/atk/mult ::	121.42046479374	14	54.548068645451	0.5	vs. armor/def	20.453974281943	22
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	54.548068645451	0.5	vs. armor/def	20.453974281943	22
checkHit	54.548068645451	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	14	vs. armor/hardiness	20.453974281943	0.3
[ATTACK] mace accuracy bonus	54.548068645451	22	=	1.0650961372909
[ATTACK] after armor	154.01938449713
[PHYS CRIT %]	0.9
[ATTACK] after crit	154.01938449713
[ATTACK] after mult	77.009692248563
[Actor:move]	6962	Garruk	move from	4	38	to	4	38
Vault id	2	opens:	2	34	15	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Animated truestriking steel mace for #WHITE#108 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#88 nature#LAST# (#RED##{bold}#196#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Animated truestriking steel mace!#{normal}#
[Actor:move]	926400	terror	(forced) move from	nil	nil	to	3	37
[PARTY] New member, add after	terror	Garruk
Adding entity	926400	after	6962
[Actor:move]	926395	terror	move from	5	41	to	5	40
[LOG]	Garruk stops regenerating health quickly.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	926400	terror	(forced) move from	3	37	to	4	38
[Actor:move]	6962	Garruk	(forced) move from	4	38	to	3	37
[ActorObjectUse] useObjectEnable: 	eldritch cashmere wizard hat (Nightmares)	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	eldritch cashmere wizard hat (Nightmares)	900245	is ineligible for talent interface
[Identify]	eldritch cashmere wizard hat (Nightmares)	true
[LOG]	Garruk picks up (Q.): #0080FF##UID:900245:0#eldritch cashmere wizard hat (Nightmares) (2 def, 0 armour)#LAST#.
[Actor:move]	6962	Garruk	move from	4	38	to	3	37
Vault id	2	opens:	2	34	15	11
[LOG]	
[Actor:move]	926405	terror	(forced) move from	nil	nil	to	3	38
[PARTY] New member, add after	terror	Garruk
Adding entity	926405	after	6962
[Actor:move]	926405	terror	(forced) move from	3	38	to	3	37
[Actor:move]	6962	Garruk	(forced) move from	3	37	to	3	38
[Identify]	truestriking steel mace (Misfortune)	true
[LOG]	Garruk picks up (q.): #0080FF##UID:900087:0#truestriking steel mace (Misfortune) (14-20 power, 3 apr)#LAST#.
[Actor:move]	6962	Garruk	move from	3	37	to	3	38
Vault id	2	opens:	2	34	15	11
[Actor:move]	926400	terror	move from	4	38	to	4	38
[Actor:move]	926395	terror	move from	5	40	to	4	39
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	926400	terror	(forced) move from	4	38	to	3	38
[Actor:move]	6962	Garruk	(forced) move from	3	38	to	4	38
[Actor:move]	6962	Garruk	move from	3	38	to	4	38
Vault id	2	opens:	2	34	15	11
[Actor:move]	926407	terror	(forced) move from	nil	nil	to	5	39
[PARTY] New member, add after	terror	Garruk
Adding entity	926407	after	6962
[Actor:move]	926405	terror	move from	3	37	to	3	37
[Actor:move]	926400	terror	move from	3	38	to	3	38
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	4	38	to	5	38
[ActorObjectUse] useObjectEnable: 	hungering vined mindstar (Shrouds)	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	hungering vined mindstar (Shrouds)	900119	is ineligible for talent interface
[Identify]	hungering vined mindstar (Shrouds)	true
[LOG]	Garruk picks up (r.): #0080FF##UID:900119:0#hungering vined mindstar (Shrouds) (6-6 power, 18 apr, mind damage)#LAST#.
Vault id	2	opens:	2	34	15	11
[Actor:move]	926412	terror	(forced) move from	nil	nil	to	4	37
[PARTY] New member, add after	terror	Garruk
Adding entity	926412	after	6962
[Actor:move]	926407	terror	move from	5	39	to	5	39
[LOG]	
[Actor:move]	6962	Garruk	move from	5	38	to	5	37
Vault id	2	opens:	2	34	15	11
[Actor:move]	926405	terror	move from	3	37	to	3	37
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Garruk is no longer attuned.
[Actor:move]	6962	Garruk	move from	5	37	to	5	36
Vault id	2	opens:	2	34	15	11
[Actor:move]	926414	terror	(forced) move from	nil	nil	to	4	35
[PARTY] New member, add after	terror	Garruk
Adding entity	926414	after	6962
[Actor:move]	926412	terror	move from	4	37	to	4	37
[Actor:move]	926407	terror	move from	5	39	to	5	38
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	6962	Garruk	move from	5	36	to	5	35
[ActorObjectUse] useObjectEnable: 	pair of dwarven-steel boots of disengagement (Misfortune)	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	pair of dwarven-steel boots of disengagement (Misfortune)	900242	is ineligible for talent interface
[Identify]	pair of dwarven-steel boots of disengagement (Misfortune)	true
[LOG]	Garruk picks up (M.): #0080FF##UID:900242:0#pair of dwarven-steel boots of disengagement (Misfortune) (0 def, 4 armour)#LAST#.
Vault id	2	opens:	2	34	15	11
[Actor:move]	926414	terror	move from	4	35	to	4	35
[Actor:move]	926419	terror	(forced) move from	nil	nil	to	6	41
[PARTY] New member, add after	terror	Garruk
Adding entity	926419	after	6962
[Actor:move]	926412	terror	move from	4	37	to	5	36
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[Actor:move]	926414	terror	(forced) move from	4	35	to	5	35
[Actor:move]	6962	Garruk	(forced) move from	5	35	to	4	35
[ActorObjectUse] useObjectEnable: 	shimmering yew magestaff of channeling (Shrouds)	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	shimmering yew magestaff of channeling (Shrouds)	900110	is ineligible for talent interface
[Identify]	shimmering yew magestaff of channeling (Shrouds)	true
[LOG]	Garruk picks up (u.): #0080FF##UID:900110:0#shimmering yew magestaff of channeling (Shrouds) (20-24 power, 4 apr, fire element)#LAST#.
[Actor:move]	6962	Garruk	move from	5	35	to	4	35
Vault id	2	opens:	2	34	15	11
[LOG]	
[Actor:move]	6962	Garruk	move from	4	35	to	3	35
[Identify]	steel shield (Madness)	true
[LOG]	Garruk picks up (Y.): #FFFFFF##UID:900079:0#steel shield (Madness) (0 def, 4 armour, 17-20 power, 41 block)#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Eclipse (Corpses)	true
[LOG]	Garruk picks up (t.): #FFD700##UID:900239:0#Eclipse (Corpses) (18-22 power, 4 apr, darkness element)#LAST#.
Vault id	2	opens:	2	34	15	11
[LORE] learning..	Eclipse
[LOG]	Lore found: #0080FF#Eclipse (Corpses)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Eclipse
[Actor:move]	926419	terror	move from	6	41	to	6	40
[Actor:move]	926414	terror	move from	5	35	to	4	35
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
[LOG]	Terror's morale has been lowered.
[target_simple AI]	926419	terror	selecting NEW TARGET	7	38	900137	Animated cruel yew magestaff of greater warding
[Actor:move]	926419	terror	move from	6	40	to	6	39
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[target_simple AI]	900137	Animated cruel yew magestaff of greater warding	selecting NEW TARGET	6	39	926419	terror
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	escape	 AI:flee_dmap_keep_los
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	38	to	8	37
[target_simple AI]	900161	Animated truestriking dwarven-steel battleaxe	selecting NEW TARGET	6	39	926419	terror
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
Astar fail: destination unreachable
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	11	38	to	10	38
[target_simple AI]	900156	Poltergeist Spellblaze Shard	selecting NEW TARGET	6	39	926419	terror
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_TUMBLE
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[LOG]	Poltergeist Spellblaze Shard uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	5779894	Poltergeist Spellblaze Shard uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812532	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	defend	 talent:T_EVASION
[LOG]	Poltergeist Spellblaze Shard uses #{bold}##ORCHID#Evasion.#{normal}##LAST#
[LOG]	Poltergeist Spellblaze Shard tries to evade attacks.
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
New GL Shader program 124
*p 124: Uniform: 0: 8B5E tex
*p 124: Uniform: 1: 1406 tick
*p 124: Uniform: 3: 1406 time_factor
*p 124: Uniform: 2: 1406 tick_start
*p 124: Uniform: 6: 1406 appearTime
*p 124: Uniform: 5: 1406 wobblingType
*p 124: Uniform: 7: 1406 backgroundLayersCount
*p 124: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	5779877
[LOG]	#PINK#Your summoned terror disappears.
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (3, 36) range/dist:4/7 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	3	36
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5779919	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812533	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	buff	 talent:T_BLADE_FLURRY
[LOG]	Poltergeist Spellblaze Shard activates #{bold}##ORANGE#Blade Flurry#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
New GL Shader program 125
*p 125: Uniform: 1: 1406 tick
*p 125: Uniform: 2: 1406 tick_start
*p 125: Uniform: 3: 1406 time_factor
*p 125: Uniform: 5: 1406 cylinderRotationSpeed
*p 125: Uniform: 6: 1406 cylinderRadius
*p 125: Uniform: 4: 1406 noup
*p 125: Uniform: 8: 1406 cylinderHeight
*p 125: Uniform: 7: 1406 cylinderVerticalPos
*p 125: Uniform: 9: 1406 appearTime
*p 125: Uniform: 10: 1406 repeatTimes
*p 125: Uniform: 11: 1406 unbalancedSize
*p 125: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	5779903
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
New GL Shader program 126
*p 126: Uniform: 1: 1406 tick
*p 126: Uniform: 2: 1406 tick_start
*p 126: Uniform: 3: 1406 time_factor
*p 126: Uniform: 5: 1406 cylinderRotationSpeed
*p 126: Uniform: 6: 1406 cylinderRadius
*p 126: Uniform: 4: 1406 noup
*p 126: Uniform: 8: 1406 cylinderHeight
*p 126: Uniform: 7: 1406 cylinderVerticalPos
*p 126: Uniform: 9: 1406 appearTime
*p 126: Uniform: 10: 1406 repeatTimes
*p 126: Uniform: 11: 1406 unbalancedSize
*p 126: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	5779903
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (3, 36) range/dist:4/7 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	3	36
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5779923	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812534	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	9	39	to	8	38
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	37	to	7	37
[MIND CRIT %]	20.2
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	10	38	to	9	38
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (6, 32) range/dist:4/6 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	6	32
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5779943	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812544	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	38	to	8	37
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	37	to	7	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	9	38	to	9	37
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	attack	 talent:T_BEAR_TRAP
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (8, 35) range/dist:4/2 (defense:true)
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5779953	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812554	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	37	to	7	37
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	9	37	to	8	38
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (5, 39) range/dist:4/3 (defense:false)
# trap_ai_coords checking projection to (4, 39): (7, 37) ok: false
# trap_ai_coords checking projection to (5, 40): (7, 38) ok: false
# trap_ai_coords checking projection to (4, 38): (7, 37) ok: false
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5779958	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812564	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	7	37	to	7	38
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	orechan	tome	宝藏猎人 (疯狂难度 (冒险模式))	false	false
[Actor:move]	6962	Garruk	move from	3	35	to	4	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	37	to	7	37
checkHitOld	29.154759474226	54
=> chance to hit	18.927473126752
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	8	38	to	8	37
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (3, 42) range/dist:4/6 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	3	42
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5781024	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812574	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[use_tactical AI] turn	1812574	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	buff	 talent:T_SNAP
[LOG]	Poltergeist Spellblaze Shard uses #{bold}##ORCHID#Snap.#{normal}##LAST#
[LOG]	Poltergeist Spellblaze Shard deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
[Actor:move]	6962	Garruk	move from	4	35	to	5	35
Vault id	2	opens:	2	34	15	11
[LOG]	Poltergeist Spellblaze Shard is no longer evading attacks.
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	8	37	to	8	38
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	7	38	to	8	37
[LOG]	
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_1.lua	:=:	/data/sound/ambient/door_creaks/creak_1.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_1.ogg" : <static>
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	5	35	to	5	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	5	35	to	6	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	6	35	to	7	35
Vault id	2	opens:	2	34	15	11
[MIND CRIT %]	5.4
checkHit	60	vs	36	=> chance to hit	95
[LOG]	Mindrot hits Blade horror for #ORANGE#4 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	37	to	7	38
[LOG]	Poltergeist Spellblaze Shard deactivates #{bold}##ORANGE#Blade Flurry#LAST#.#{normal}#
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	8	38	to	7	37
[use_tactical AI] === Action Selected:	900150	blade horror	disable	 talent:T_KINETIC_LEECH
[LOG]	Blade horror uses #{bold}##YELLOW#Kinetic Leech.#{normal}##LAST#
checkHit	39	vs	42	=> chance to hit	43
checkHit	60	vs	36	=> chance to hit	95
checkHit	60	vs	36	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows blade horror!
[LOG]	Garruk slows down.
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	37	to	8	38
[LOG]	Curse of Nightmares hits Blade horror for #ORANGE#22 mind#LAST#, #GREY#41 darkness#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	6962	Garruk	move from	7	35	to	8	35
Vault id	2	opens:	2	34	15	11
[MIND CRIT %]	5.4
checkHit	60	vs	36	=> chance to hit	95
[LOG]	Mindrot hits Blade horror for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	38	to	8	37
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	7	37	to	7	38
[use_tactical AI] === Action Selected:	900150	blade horror	disable	 talent:T_IMPLODE
[LOG]	Blade horror uses #{bold}##YELLOW#Implode.#{normal}##LAST#
checkHit	61	vs	36	=> chance to hit	95
checkHit	61	vs	36	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows blade horror!
[LOG]	Garruk is being crushed.
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=0,power=0.01,power_amp=0.3,power_time=1000]
New GL Shader program 127
*p 127: Uniform: 4: 1406 power
*p 127: Uniform: 1: 1406 tick
*p 127: Uniform: 5: 1406 power_time
*p 127: Uniform: 6: 1406 power_amp
*p 127: Uniform: 0: 8B5E tex
*p 127: Uniform: 2: 8B5E mainfbo
*p 127: Uniform: 3: 8B50 texSize
*p 127: Uniform: 7: 1406 blacken
checkHit	39	vs	42	=> chance to hit	43
[LOG]	#F53CBE#Garruk is bound by telekinetic forces!
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	38	to	7	37
[LOG]	#UID:900150:0#Blade horror hits #fbd578#Garruk#LAST# for #WHITE#47 physical#LAST# damage.
[LOG]	Curse of Nightmares hits Blade horror for #ORANGE#23 mind#LAST#, #GREY#43 darkness#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/psionic_bind.png
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	blade horror	dam/apr/atk/mult ::	135.77645731226	14	53.069706709846	1	vs. armor/def	12	25
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	53.069706709846	1	vs. armor/def	12	25
checkHit	53.069706709846	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	53.069706709846	25	=	1.0561394134197
[ATTACK] after armor	163.70160908005
[PHYS CRIT %]	0.9
[ATTACK] after crit	163.70160908005
[ATTACK] after mult	163.70160908005
[LOG]	Blade horror slows down.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	blade horror	dam/apr/atk/mult ::	120.57872872455	14	53.069706709846	0.5	vs. armor/def	12	25
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	53.069706709846	0.5	vs. armor/def	12	25
checkHit	53.069706709846	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	121	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	53.069706709846	25	=	1.0561394134197
[ATTACK] after armor	127.79286902378
[PHYS CRIT %]	0.9
[ATTACK] after crit	127.79286902378
[ATTACK] after mult	63.896434511891
checkHit	36	vs	61	=> chance to hit	0
[LOG]	Blade horror is weakened by the darkness!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Blade horror for #WHITE#(63 to psi shield)#LAST#, #WHITE#94 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(32 to psi shield)#LAST#, #LIGHT_GREEN#48 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#(25 to psi shield)#LAST#, #WHITE#37 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(32 to psi shield)#LAST#, #LIGHT_GREEN#48 nature#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#246#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	61	vs	36	=> chance to hit	95
[LOG]	Imploding (slow) from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#42 physical#LAST# damage.
[LOG]	Mindrot hits Blade horror for #ORANGE#1 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	37	to	8	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	7	37	to	7	38
[use_tactical AI] === Action Selected:	900150	blade horror	attackarea	 talent:T_KNIFE_STORM
[LOG]	Blade horror uses #{bold}##ORCHID#Knife Storm.#{normal}##LAST#
[SOUND] loading from	/data/sound/talents/icestorm.ogg	:=:	sound "/data/sound/talents/icestorm.ogg" : <static>
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	blade horror	dam/apr/atk/mult ::	135.77645731226	14	53.069706709846	1	vs. armor/def	12	25
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	53.069706709846	1	vs. armor/def	12	25
checkHit	53.069706709846	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	171	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	53.069706709846	25	=	1.0561394134197
[ATTACK] after armor	180.59983969477
[PHYS CRIT %]	0.9
[ATTACK] after crit	180.59983969477
[ATTACK] after mult	180.59983969477
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	blade horror	dam/apr/atk/mult ::	120.57872872455	14	53.365379096967	0.5	vs. armor/def	12	25
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	53.365379096967	0.5	vs. armor/def	12	25
checkHit	53.365379096967	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	53.365379096967	25	=	1.0567307581939
[ATTACK] after armor	172.24711358561
[PHYS CRIT %]	0.9
[ATTACK] after crit	172.24711358561
[ATTACK] after mult	86.123556792806
[MIND CRIT %]	5.4
[LOG]	#F53CBE#Garruk harrows blade horror!
[LOG]	Garruk starts to bleed.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Blade horror for #WHITE#(69 to psi shield)#LAST#, #WHITE#104 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(32 to psi shield)#LAST#, #LIGHT_GREEN#48 nature#LAST# (#RED##{bold}#152#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	Blade horror's physical bleed area effect hits #fbd578#Garruk#LAST# for #WHITE#32 physical#LAST# damage.
[LOG]	Imploding (slow) from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#47 physical#LAST# damage.
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	38	to	7	37
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	8	37	to	8	38
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Blade horror!#{normal}#
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (18, 39) range/dist:4/11 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	18	39
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5784777	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812621	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	7	38	to	8	37
[LOG]	Blade horror's physical bleed area effect hits #fbd578#Garruk#LAST# for #WHITE#32 physical#LAST# damage.
[LOG]	Bleeding from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#3 physical#LAST# damage.
[LOG]	Imploding (slow) from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#47 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	37	to	7	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	8	38	to	7	37
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	37	to	8	38
[LOG]	
[LOG]	You are unable to move!
Deleting temp shader	water[]
[LOG]	You are unable to move!
[LOG]	Ran for 1 turns (stop reason: didn't move).
[LOG]	You are unable to move!
[LOG]	Garruk speeds up.
[LOG]	Garruk shakes free of the telekinetic binding
[LOG]	Garruk shakes off the crushing forces.
[LOG]	#F53CBE#Garruk harrows blade horror!
[LOG]	Bleeding from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Blade horror's physical bleed area effect hits #fbd578#Garruk#LAST# for #WHITE#32 physical#LAST# damage.
Deleting shader 117 (is clone 0)
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812640	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (16, 33) range/dist:4/9 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	16	33
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5787825	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812641	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	buff	 talent:T_BLADE_FLURRY
[LOG]	Poltergeist Spellblaze Shard activates #{bold}##ORANGE#Blade Flurry#LAST#.#{normal}#
Cloned shader 125
[SHADER] setting reset param	tick_start	5787761
Cloned shader 126
[SHADER] setting reset param	tick_start	5787761
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	38	to	7	38
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[LOG]	#F53CBE#Garruk harrows blade horror!
[LOG]	Bleeding from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#8 physical#LAST# damage.
[LOG]	Blade horror's physical bleed area effect hits #fbd578#Garruk#LAST# for #WHITE#40 physical#LAST# damage.
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	37	to	8	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812650	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (13, 31) range/dist:4/9 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	13	31
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5789305	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812652	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	defend	 talent:T_EVASION
[LOG]	Poltergeist Spellblaze Shard uses #{bold}##ORCHID#Evasion.#{normal}##LAST#
[LOG]	Poltergeist Spellblaze Shard tries to evade attacks.
Cloned shader 124
[SHADER] setting reset param	tick_start	5789289
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	7	38	to	8	37
[LOG]	
[Actor:move]	6962	Garruk	move from	8	35	to	7	35
Vault id	2	opens:	2	34	15	11
[LOG]	#F53CBE#Garruk harrows blade horror!
[LOG]	Bleeding from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#10 physical#LAST# damage.
[LOG]	Blade horror's physical bleed area effect hits #fbd578#Garruk#LAST# for #WHITE#32 physical#LAST# damage.
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	38	to	7	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	7	37	to	8	38
[LOG]	
[Actor:move]	6962	Garruk	move from	7	35	to	6	35
Vault id	2	opens:	2	34	15	11
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (3, 25) range/dist:4/13 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	3	25
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5790478	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812663	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	37	to	7	37
[Actor:move]	6962	Garruk	move from	6	35	to	5	36
Vault id	2	opens:	2	34	15	11
[LOG]	Bleeding from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#9 physical#LAST# damage.
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	8	38	to	7	38
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[use_tactical AI] turn	1812673	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	move_astar	nil
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Bleeding from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#12 physical#LAST# damage.
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	37	to	9	37
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	7	37	to	7	38
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Bleeding from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#12 physical#LAST# damage.
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	9	37	to	8	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	8	37	to	7	37
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	7	38	to	8	37
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Garruk stops regenerating health quickly.
[LOG]	Bleeding from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#12 physical#LAST# damage.
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	38	to	7	38
[LOG]	Poltergeist Spellblaze Shard is no longer evading attacks.
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812700	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	37	to	8	38
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Bleeding from Blade horror hits #fbd578#Garruk#LAST# for #WHITE#12 physical#LAST# damage.
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812710	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (6, 41) range/dist:4/4 (defense:false)
# trap_ai_coords checking projection to (6, 42): (7, 39) ok: false
# trap_ai_coords checking projection to (5, 41): (7, 39) ok: false
# trap_ai_coords checking projection to (5, 40): (7, 39) ok: false
# trap_ai_coords checking projection to (7, 42): (8, 39) ok: false
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5792256	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812713	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	buff	 talent:T_STEALTH
[LOG]	Poltergeist Spellblaze Shard activates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
checkHitOld	86.795065822195	54
=> chance to hit	80.365782315758
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (6, 41) range/dist:4/4 (defense:false)
# trap_ai_coords checking projection to (5, 41): (7, 39) ok: false
# trap_ai_coords checking projection to (6, 42): (7, 39) ok: false
# trap_ai_coords checking projection to (7, 42): (8, 39) ok: false
# trap_ai_coords checking projection to (5, 40): (7, 39) ok: false
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5792258	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812714	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	38	to	7	38
[LOG]	
[LOG]	Resting starts...
[LOG]	Garruk stops bleeding.
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	37	to	8	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812720	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
checkHitOld	87.072045330137	54
=> chance to hit	80.421023382449
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	38	to	7	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812730	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
checkHitOld	86.795065822195	54
=> chance to hit	80.365782315758
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	37	to	8	38
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812740	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
checkHitOld	86.515315153185	54
=> chance to hit	80.30913061774
Poltergeist Spellblaze Shard advanced trap placement targeting grid (7, 33) range/dist:4/5 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	7	33
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812744	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	38	to	7	38
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	37	to	8	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812750	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
checkHitOld	86.232727754886	54
=> chance to hit	80.250999859331
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	38	to	7	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812760	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
checkHitOld	85.947235587696	54
=> chance to hit	80.191317097926
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	37	to	8	38
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812770	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	38	to	7	38
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Server latency	118
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	5	36	to	6	35
Vault id	2	opens:	2	34	15	11
[use_tactical AI] === Action Selected:	900137	Animated cruel yew magestaff of greater warding	closein	 AI:move_astar
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	37	to	8	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812780	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[LOG]	
[Actor:move]	6962	Garruk	move from	6	35	to	7	35
Vault id	2	opens:	2	34	15	11
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (16, 28) range/dist:4/13 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	16	28
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5795849	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812784	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	7	38	to	8	37
[Actor:move]	6962	Garruk	move from	7	35	to	8	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	8	38	to	7	38
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812790	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 talent:T_BEAR_TRAP
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[LOG]	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
Poltergeist Spellblaze Shard advanced trap placement targeting grid (3, 38) range/dist:4/5 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_BEAR_TRAP	3	38
NPC Trap Placement for	Poltergeist Spellblaze Shard	T_BEAR_TRAP	nil	nil
[LOG][remove]	5796256	#ORCHID##{bold}#Poltergeist Spellblaze Shard activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_BEAR_TRAP	for	Poltergeist Spellblaze Shard	900156	true
[use_tactical AI] turn	1812794	900156	Poltergeist Spellblaze Shard	### FAILED ACTION returned:	T_BEAR_TRAP	false
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	37	to	8	38
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
Deleting shader 124 (is clone 1)
Deleting temp shader	crystalineaura[color=vec3(0.84313725490196,0.55686274509804,0.27058823529412),growthSpeed=2,spikeLength=0.9,spikeOffset=0.123123,spikeWidth=3,time_factor=1500]
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[Actor:move]	900137	Animated cruel yew magestaff of greater warding	move from	7	38	to	8	37
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[use_tactical AI] turn	1812800	900161	Animated truestriking dwarven-steel battleaxe	### FAILED ACTION returned:	move_astar	nil
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	closein	 AI:move_astar
[Actor:move]	900156	Poltergeist Spellblaze Shard	move from	8	38	to	7	38
[LOG]	
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	8	35	to	8	35
Vault id	2	opens:	2	34	15	11
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
checkHitOld	85.658768011838	54
=> chance to hit	80.130004514041
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated cruel yew magestaff of greater warding	dam/apr/atk/mult ::	133.88156545131	14	54.548068645451	0.65751697400219	vs. armor/def	15.058671593567	8
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	54.548068645451	0.65751697400219	vs. armor/def	15.058671593567	8
checkHit	54.548068645451	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	14	vs. armor/hardiness	15.058671593567	0.3
[ATTACK] mace accuracy bonus	54.548068645451	8	=	1.0930961372909
[ATTACK] after armor	157.40584376989
[PHYS CRIT %]	0.9
[ATTACK] after crit	157.40584376989
[ATTACK] after mult	103.49701408584
checkHit	31	vs	60	=> chance to hit	0
[LOG]	Animated cruel yew magestaff of greater warding is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated cruel yew magestaff of greater warding	dam/apr/atk/mult ::	118.89593587381	14	54.548068645451	0.32875848700109	vs. armor/def	15.058671593567	8
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	54.548068645451	0.32875848700109	vs. armor/def	15.058671593567	8
checkHit	54.548068645451	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	137	14	vs. armor/hardiness	15.058671593567	0.3
[ATTACK] mace accuracy bonus	54.548068645451	8	=	1.0930961372909
[ATTACK] after armor	149.75417080885
[PHYS CRIT %]	0.9
[ATTACK] after crit	149.75417080885
[ATTACK] after mult	49.232954617222
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.85,0.3,1,0.8),auraWidth=0.2,bubbleColor=vec4(0.8,0.1,1,0.8),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=2000]
New GL Shader program 117
*p 117: Uniform: 11: 1406 ellipsoidalFactor
*p 117: Uniform: 1: 1406 tick
*p 117: Uniform: 6: 1406 time_factor
*p 117: Uniform: 12: 1406 oscillationSpeed
*p 117: Uniform: 9: 1406 impact_tick
*p 117: Uniform: 10: 1406 impact_time
*p 117: Uniform: 8: 8B50 impact
*p 117: Uniform: 16: 1406 wobblingSpeed
*p 117: Uniform: 15: 1406 wobblingPower
*p 117: Uniform: 17: 1406 auraWidth
*p 117: Uniform: 13: 1406 antialiasingRadius
*p 117: Uniform: 0: 8B5E tex
*p 117: Uniform: 18: 1406 scrollingSpeed
*p 117: Uniform: 2: 1406 tick_start
*p 117: Uniform: 14: 1406 shieldIntensity
*p 117: Uniform: 3: 1406 aadjust
*p 117: Uniform: 4: 8B52 bubbleColor
*p 117: Uniform: 5: 8B52 auraColor
*p 117: Uniform: 7: 8B51 impact_color
[SHADER] setting reset param	tick_start	5803966
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated cruel yew magestaff of greater warding	dam/apr/atk/mult ::	133.88156545131	14	54.548068645451	0.65751697400219	vs. armor/def	15.058671593567	8
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	54.548068645451	0.65751697400219	vs. armor/def	15.058671593567	8
checkHit	54.548068645451	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	14	vs. armor/hardiness	15.058671593567	0.3
[ATTACK] mace accuracy bonus	54.548068645451	8	=	1.0930961372909
[ATTACK] after armor	178.17467037842
[PHYS CRIT %]	0.9
[ATTACK] after crit	178.17467037842
[ATTACK] after mult	117.15287011105
[LOG]	Animated cruel yew magestaff of greater warding deactivates #{bold}##ORANGE#Disruption Shield#LAST#.#{normal}#
[LOG]	#VIOLET#Animated cruel yew magestaff of greater warding's disruption shield collapses and then explodes in a powerful manastorm!
[SPELL CRIT %]	16.1
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated cruel yew magestaff of greater warding	dam/apr/atk/mult ::	118.89593587381	14	54.548068645451	0.32875848700109	vs. armor/def	15.058671593567	8
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	54.548068645451	0.32875848700109	vs. armor/def	15.058671593567	8
checkHit	54.548068645451	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	15.058671593567	0.3
[ATTACK] mace accuracy bonus	54.548068645451	8	=	1.0930961372909
[ATTACK] after armor	179.26776651571
[PHYS CRIT %]	0.9
[ATTACK] after crit	179.26776651571
[ATTACK] after mult	58.935799687769
checkHit	31	vs	60	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated cruel yew magestaff of greater warding	dam/apr/atk/mult ::	133.88156545131	14	54.548068645451	0.65751697400219	vs. armor/def	15.058671593567	8
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	54.548068645451	0.65751697400219	vs. armor/def	15.058671593567	8
checkHit	54.548068645451	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	14	vs. armor/hardiness	15.058671593567	0.3
[ATTACK] mace accuracy bonus	54.548068645451	8	=	1.0930961372909
[ATTACK] after armor	190.19872788862
[PHYS CRIT %]	0.9
[ATTACK] after crit	190.19872788862
[ATTACK] after mult	125.05889202039
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated cruel yew magestaff of greater warding	dam/apr/atk/mult ::	118.89593587381	14	54.548068645451	0.32875848700109	vs. armor/def	15.058671593567	8
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	54.548068645451	0.32875848700109	vs. armor/def	15.058671593567	8
checkHit	54.548068645451	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	132	14	vs. armor/hardiness	15.058671593567	0.3
[ATTACK] mace accuracy bonus	54.548068645451	8	=	1.0930961372909
[ATTACK] after armor	144.2886901224
[PHYS CRIT %]	0.9
[ATTACK] after crit	144.2886901224
[ATTACK] after mult	47.43613145601
[Actor:move]	6962	Garruk	(forced) move from	8	35	to	9	38
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Animated cruel yew magestaff of greater warding for #SLATE#(124 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 absorbed)#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(90 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #SLATE#(11 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST#, #SLATE#(59 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 absorbed)#LAST#, #PURPLE#(2 mana)#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(90 absorbed)#LAST#, #PURPLE#(90 mana)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #SLATE#(11 absorbed)#LAST#, #PURPLE#(11 mana)#LAST#, #LIGHT_RED#0 fire#LAST#, #SLATE#(141 absorbed)#LAST#, #PURPLE#(141 mana)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 absorbed)#LAST#, #PURPLE#(11 mana)#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(135 absorbed)#LAST#, #PURPLE#(135 mana)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#71 physical#LAST#, #PURPLE#11 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#150 physical#LAST#, #PURPLE#11 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#57 physical#LAST#, #PURPLE#11 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST# (#RED##{bold}#612#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Animated cruel yew magestaff of greater warding!#{normal}#
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
checkHit	60	vs	39	=> chance to hit	95
[LOG]	#F53CBE#Poltergeist Spellblaze Shard is weakened by the gloom.
checkHit	60	vs	20	=> chance to hit	95
[LOG]	#F53CBE#Animated truestriking dwarven-steel battleaxe is lost in despair!
[MIND CRIT %]	5.4
checkHit	60	vs	39	=> chance to hit	95
checkHit	60	vs	20	=> chance to hit	95
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[LOG]	Mindrot hits Poltergeist Spellblaze Shard for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Animated truestriking dwarven-steel battleaxe for #ORANGE#8 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Poltergeist Spellblaze Shard for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits #fbd578#Garruk#LAST# for #PURPLE#40 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Animated truestriking dwarven-steel battleaxe for #PURPLE#78 arcane#LAST# damage.
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	Animated truestriking dwarven-steel battleaxe overcomes the gloom
[LOG]	#ORCHID#Animated truestriking dwarven-steel battleaxe has recovered!#LAST#
[LOG]	Garruk's morale has been lowered.
[target_simple AI]	900161	Animated truestriking dwarven-steel battleaxe	selecting NEW TARGET	9	38	6962	Garruk
[use_tactical AI] === Action Selected:	900161	Animated truestriking dwarven-steel battleaxe	closein	 AI:move_astar
[Actor:move]	900161	Animated truestriking dwarven-steel battleaxe	move from	7	37	to	8	38
checkHitOld	85.947235587696	54
=> chance to hit	80.191317097926
[LOG]	
[Actor:move]	6962	Garruk	move from	9	38	to	8	37
[Identify]	cruel yew magestaff of greater warding (Misfortune)	true
[LOG]	Garruk picks up (u.): #0080FF##UID:900136:0#cruel yew magestaff of greater warding (Misfortune) (20-24 power, 4 apr, arcane element)#LAST#.
Vault id	2	opens:	2	34	15	11
[target_simple AI]	900156	Poltergeist Spellblaze Shard	selecting NEW TARGET	8	37	6962	Garruk
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	defend	 talent:T_EVASION
[LOG]	Poltergeist Spellblaze Shard uses #{bold}##ORCHID#Evasion.#{normal}##LAST#
[LOG]	Poltergeist Spellblaze Shard tries to evade attacks.
Cloned shader 124
[SHADER] setting reset param	tick_start	5809309
[target_simple AI]	900156	Poltergeist Spellblaze Shard	selecting NEW TARGET	8	37	6962	Garruk
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	disable	 talent:T_TWIST_THE_KNIFE
[LOG]	Poltergeist Spellblaze Shard uses #{bold}##RED#Twist the Knife.#{normal}##LAST#
[LOG]	Poltergeist Spellblaze Shard deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
checkHit	65	vs	29	=> chance to hit	100
[ATTACK] attacking with (mainhand)	Poltergeist's Spellblaze Shard
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	85.236926861706	10	65	1.2549509756796	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	85.236926861706	10	65	1.2549509756796	vs. armor/def	56	33
checkHit	65	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	107	10	vs. armor/hardiness	56	0.6
[ATTACK] after armor	61
[PHYS CRIT %] axe accuracy bonus	65	33	=	8
[PHYS CRIT %]	46.841611784507
[ATTACK] after crit	102.44130574171
[ATTACK] after mult	128.55881659045
[LOG]	#{bold}##UID:900156:0#Poltergeist Spellblaze Shard performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[SPELL CRIT %]	20.2
checkHit	28	vs	26	=> chance to hit	55
checkHit	57	vs	39	=> chance to hit	95
checkHit	57	vs	39	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Poltergeist Spellblaze Shard!
[LOG]	Garruk is afflicted by a weakness disease!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Poltergeist Spellblaze Shard is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Poltergeist Spellblaze Shard slows down.
[ATTACK] attacking with (offhand)	Spellblaze Shard
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	85.236926861706	10	65	1.1373037708683	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	85.236926861706	10	65	1.1373037708683	vs. armor/def	56	33
checkHit	65	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	103	10	vs. armor/hardiness	56	0.6
[ATTACK] after armor	57
[PHYS CRIT %] axe accuracy bonus	65	33	=	8
[PHYS CRIT %]	46.841611784507
[ATTACK] after crit	95.723843070118
[ATTACK] after mult	108.86708768565
[LOG]	#{bold}##UID:900156:0#Poltergeist Spellblaze Shard performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#CRIMSON#Garruk's Weakness Disease from Poltergeist Spellblaze Shard was extended!#LAST#
[LOG]	#CRIMSON#Garruk's Resolve was disrupted!#LAST#
[LOG]	#CRIMSON##UID:900156:0#Poltergeist Spellblaze Shard steals life from #fbd578#Garruk#LAST#!
[LOG]	#UID:900156:0#Poltergeist Spellblaze Shard hits #fbd578#Garruk#LAST# for #YELLOW#<terror chance>#LAST#, #{bold}##WHITE#38 physical#{normal}##LAST#, #DARK_GREEN#5 blight#LAST#, #LIGHT_RED#6 fire#LAST#, #{bold}##WHITE#32 physical#{normal}##LAST#, #DARK_GREEN#5 blight#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#91#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Poltergeist Spellblaze Shard for #ORANGE#54 mind#LAST#, #GREY#24 darkness#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Poltergeist Spellblaze Shard for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#70#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
checkHit	55	vs	39	=> chance to hit	90
[LOG]	#F53CBE#Poltergeist Spellblaze Shard moves reluctantly!
[MIND CRIT %]	5.4
checkHit	55	vs	39	=> chance to hit	90
checkHit	55	vs	20	=> chance to hit	95
[LOG]	Animated truestriking dwarven-steel battleaxe slows down.
[Actor:move]	926434	terror	(forced) move from	nil	nil	to	10	39
[PARTY] New member, add after	terror	Garruk
Adding entity	926434	after	6962
[Actor:move]	926436	terror	(forced) move from	nil	nil	to	9	36
[PARTY] New member, add after	terror	Garruk
Adding entity	926436	after	6962
[LOG]	Weakness Disease from Poltergeist Spellblaze Shard hits #fbd578#Garruk#LAST# for #DARK_GREEN#5 blight#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Poltergeist Spellblaze Shard for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Animated truestriking dwarven-steel battleaxe for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits #fbd578#Garruk#LAST# for #PURPLE#25 arcane#LAST# damage.
[LOG]	Mindrot hits Poltergeist Spellblaze Shard for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Animated truestriking dwarven-steel battleaxe for #ORANGE#7 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[MIND CRIT %]	20.2
[LOG]	#{bold}#Poltergeist Spellblaze Shard's mind surges with critical power!#{normal}#
checkHit	42	vs	29	=> chance to hit	83
checkHit	42	vs	13	=> chance to hit	95
checkHit	42	vs	13	=> chance to hit	95
[LOG]	
[LOG]	Poison from Garruk hits Poltergeist Spellblaze Shard for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	Mindrot hits #fbd578#Garruk#LAST# for #{bold}##ORANGE#1 mind#{normal}##LAST#, #GREY#1 darkness#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Mindrot hits Terror for #{bold}##ORANGE#2 mind#{normal}##LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Mindrot hits Terror for #{bold}##ORANGE#4 mind#{normal}##LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Poltergeist Spellblaze Shard	dam/apr/atk/mult ::	121.59052789742	14	54.843741032572	0.42719552245865	vs. armor/def	0	56
[ATTACK] after melee attack bonus hooks & callbacks::	121.59052789742	14	54.843741032572	0.42719552245865	vs. armor/def	0	56
checkEvasion	38.219807330878	29	25
=> evasion chance	38.219807330878
[LOG]	Poltergeist Spellblaze Shard evades #UID:6962:0##fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Poltergeist Spellblaze Shard	dam/apr/atk/mult ::	107.98065856955	14	54.843741032572	0.21359776122933	vs. armor/def	0	56
[ATTACK] after melee attack bonus hooks & callbacks::	107.98065856955	14	54.843741032572	0.21359776122933	vs. armor/def	0	56
checkEvasion	38.219807330878	29	25
=> evasion chance	38.219807330878
checkHit	54.843741032572	vs	56	=> chance to hit	48
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# misses Poltergeist Spellblaze Shard.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated truestriking dwarven-steel battleaxe	dam/apr/atk/mult ::	121.59052789742	14	54.843741032572	0.42719552245865	vs. armor/def	0	20
[ATTACK] after melee attack bonus hooks & callbacks::	121.59052789742	14	54.843741032572	0.42719552245865	vs. armor/def	0	20
checkHit	54.843741032572	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	135	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	54.843741032572	20	=	1.0696874820651
[ATTACK] after armor	144.40781007879
[PHYS CRIT %]	0.9
[ATTACK] after crit	144.40781007879
[ATTACK] after mult	61.69036987372
checkHit	35	vs	55	=> chance to hit	0
[LOG]	Animated truestriking dwarven-steel battleaxe is stunned!
[LOG]	Animated truestriking dwarven-steel battleaxe is recovering from the damage!
checkHit	20	vs	55	=> chance to hit	0
[LOG]	Animated truestriking dwarven-steel battleaxe is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated truestriking dwarven-steel battleaxe	dam/apr/atk/mult ::	107.98065856955	14	54.843741032572	0.21359776122933	vs. armor/def	0	20
[ATTACK] after melee attack bonus hooks & callbacks::	107.98065856955	14	54.843741032572	0.21359776122933	vs. armor/def	0	20
checkHit	54.843741032572	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	125	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	54.843741032572	20	=	1.0696874820651
[ATTACK] after armor	133.71093525814
[PHYS CRIT %]	0.9
[ATTACK] after crit	133.71093525814
[ATTACK] after mult	28.560356423019
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Animated truestriking dwarven-steel battleaxe	dam/apr/atk/mult ::	121.59052789742	14	54.843741032572	0.42719552245865	vs. armor/def	0	20
[ATTACK] after melee attack bonus hooks & callbacks::	121.59052789742	14	54.843741032572	0.42719552245865	vs. armor/def	0	20
checkHit	54.843741032572	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	54.843741032572	20	=	1.0696874820651
[ATTACK] after armor	171.14999713042
[PHYS CRIT %]	0.9
[ATTACK] after crit	171.14999713042
[ATTACK] after mult	73.114512442928
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Animated truestriking dwarven-steel battleaxe	dam/apr/atk/mult ::	107.98065856955	14	55.139413419693	0.21359776122933	vs. armor/def	0	20
[ATTACK] after melee attack bonus hooks & callbacks::	107.98065856955	14	55.139413419693	0.21359776122933	vs. armor/def	0	20
checkHit	55.139413419693	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	146	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.139413419693	20	=	1.0702788268394
[ATTACK] after armor	156.26070871855
[PHYS CRIT %]	0.9
[ATTACK] after crit	156.26070871855
[ATTACK] after mult	33.37693755039
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Poltergeist Spellblaze Shard	dam/apr/atk/mult ::	121.59052789742	14	55.139413419693	0.42719552245865	vs. armor/def	0	56
[ATTACK] after melee attack bonus hooks & callbacks::	121.59052789742	14	55.139413419693	0.42719552245865	vs. armor/def	0	56
checkEvasion	38.219807330878	29	25
=> evasion chance	38.219807330878
checkHit	55.139413419693	vs	56	=> chance to hit	48
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.139413419693	56	=	1
[ATTACK] after PARRY	142.98263572487
[ATTACK] after armor	142.98263572487
[ATTACK] after crit	142.98263572487
[ATTACK] after mult	61.081541771003
checkHit	39	vs	55	=> chance to hit	10
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-15.704419128434
checkHit	23.295580871566	vs	55	=> chance to hit	0
[LOG]	Poltergeist Spellblaze Shard is weakened by the darkness!
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Poltergeist Spellblaze Shard	dam/apr/atk/mult ::	107.98065856955	14	55.139413419693	0.21359776122933	vs. armor/def	0	56
[ATTACK] after melee attack bonus hooks & callbacks::	107.98065856955	14	55.139413419693	0.21359776122933	vs. armor/def	0	56
checkEvasion	38.219807330878	29	25
=> evasion chance	38.219807330878
[LOG]	Poltergeist Spellblaze Shard evades #UID:6962:0##fbd578#Garruk#LAST#.
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Animated truestriking dwarven-steel battleaxe for #WHITE#96 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#45 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#114 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST# (#RED##{bold}#559#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poltergeist Spellblaze Shard for #WHITE#(25 parried#LAST#), #WHITE#95 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#198#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Animated truestriking dwarven-steel battleaxe!#{normal}#
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	disable	 talent:T_LUNGE
[LOG]	Poltergeist Spellblaze Shard uses #{bold}##RED#Lunge.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	85.236926861706	10	65	2.4168271484964	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	85.236926861706	10	65	2.4168271484964	vs. armor/def	56	33
checkHit	65	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	109	10	vs. armor/hardiness	56	0.6
[ATTACK] after armor	63
[PHYS CRIT %] axe accuracy bonus	65	33	=	8
[PHYS CRIT %]	46.841611784507
[ATTACK] after crit	63
[ATTACK] after mult	152.26011035528
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
checkHit	32	vs	55	=> chance to hit	0
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-15.704419128434
checkHit	16.295580871566	vs	55	=> chance to hit	0
[LOG]	Poltergeist Spellblaze Shard is stunned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk resists the blow!
[LOG]	#F53CBE##fbd578#Garruk#LAST# is being stalked by #UID:900156:0#Poltergeist Spellblaze Shard!
checkHit	55	vs	39	=> chance to hit	90
checkHit	55	vs	39	=> chance to hit	90
[LOG]	#F53CBE#Garruk harrows Poltergeist Spellblaze Shard!
[LOG]	#CRIMSON##UID:900156:0#Poltergeist Spellblaze Shard steals life from #fbd578#Garruk#LAST#!
[LOG]	#UID:900156:0#Poltergeist Spellblaze Shard hits #fbd578#Garruk#LAST# for #RED#(29 rampage shugs off#LAST#), #WHITE#17 physical#LAST#, #DARK_GREEN#5 blight#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Poltergeist Spellblaze Shard for #ORANGE#52 mind#LAST#, #GREY#47 darkness#LAST# (#RED##{bold}#100#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Poltergeist Spellblaze Shard for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	39	vs	55	=> chance to hit	10
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-15.704419128434
checkHit	23.295580871566	vs	55	=> chance to hit	0
[LOG]	#F53CBE#Poltergeist Spellblaze Shard has been dominated!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Poltergeist Spellblaze Shard	dam/apr/atk/mult ::	121.59052789742	14	55.139413419693	1	vs. armor/def	-9.8662792199639	53
[ATTACK] after melee attack bonus hooks & callbacks::	121.59052789742	14	55.139413419693	1	vs. armor/def	-9.8662792199639	53
checkEvasion	38.219807330878	29	25
=> evasion chance	38.219807330878
checkHit	55.139413419693	vs	53	=> chance to hit	56
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	-9.8662792199639	0.3
[ATTACK] mace accuracy bonus	55.139413419693	53	=	1.0042788268394
[ATTACK] after PARRY	116.58595030923
[ATTACK] after armor	116.58595030923
[ATTACK] after crit	116.58595030923
[ATTACK] after mult	116.58595030923
checkHit	32	vs	55	=> chance to hit	0
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-15.704419128434
checkHit	16.295580871566	vs	55	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Poltergeist Spellblaze Shard	dam/apr/atk/mult ::	107.98065856955	14	55.139413419693	0.5	vs. armor/def	-9.8662792199639	53
[ATTACK] after melee attack bonus hooks & callbacks::	107.98065856955	14	55.139413419693	0.5	vs. armor/def	-9.8662792199639	53
checkEvasion	38.219807330878	29	25
=> evasion chance	38.219807330878
checkHit	55.139413419693	vs	53	=> chance to hit	56
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	128	14	vs. armor/hardiness	-9.8662792199639	0.3
[ATTACK] mace accuracy bonus	55.139413419693	53	=	1.0042788268394
[ATTACK] after armor	128.54768983544
[PHYS CRIT %]	0.9
[ATTACK] after crit	128.54768983544
[ATTACK] after mult	64.273844917721
checkHit	39	vs	55	=> chance to hit	10
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-15.704419128434
checkHit	23.295580871566	vs	55	=> chance to hit	0
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poltergeist Spellblaze Shard for #WHITE#(25 parried#LAST#), #WHITE#182 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#100 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#489#LAST##{normal}# total damage).
[Actor:move]	926439	terror	(forced) move from	nil	nil	to	9	39
[PARTY] New member, add after	terror	Garruk
Adding entity	926439	after	6962
[Actor:move]	926441	terror	(forced) move from	nil	nil	to	9	38
[PARTY] New member, add after	terror	Garruk
Adding entity	926441	after	6962
[Actor:move]	926443	terror	(forced) move from	nil	nil	to	9	37
[PARTY] New member, add after	terror	Garruk
Adding entity	926443	after	6962
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Poltergeist Spellblaze Shard for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits #fbd578#Garruk#LAST# for #PURPLE#33 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Garruk has shrugged off 29 damage and is ready for more.
[LOG]	Garruk is free from the weakness disease.
[MIND CRIT %]	5.4
checkHit	58	vs	39	=> chance to hit	95
[Actor:move]	926436	terror	move from	9	36	to	8	36
[Actor:move]	926434	terror	move from	10	39	to	10	38
[LOG]	Weakness Disease from Poltergeist Spellblaze Shard hits #fbd578#Garruk#LAST# for #RED#(2 rampage shugs off#LAST#), #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	Mindrot hits Poltergeist Spellblaze Shard for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[MIND CRIT %]	20.2
checkHit	42	vs	13	=> chance to hit	95
checkHit	42	vs	31	=> chance to hit	78
checkHit	42	vs	12	=> chance to hit	95
checkHit	42	vs	13	=> chance to hit	95
checkHit	42	vs	12	=> chance to hit	95
checkHit	42	vs	13	=> chance to hit	95
[LOG]	Poison from Garruk hits Poltergeist Spellblaze Shard for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	Mindrot hits #fbd578#Garruk#LAST# for #RED#(0 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(0 rampage shugs off#LAST#), #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits Terror for #ORANGE#1 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Mindrot hits Terror for #ORANGE#1 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Mindrot hits Terror for #ORANGE#1 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Mindrot hits Terror for #ORANGE#1 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Mindrot hits Terror for #ORANGE#1 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Poltergeist Spellblaze Shard	dam/apr/atk/mult ::	132.93450529548	14	55.139413419693	1.7482063704737	vs. armor/def	-9.8662792199639	53
[ATTACK] after melee attack bonus hooks & callbacks::	132.93450529548	14	55.139413419693	1.7482063704737	vs. armor/def	-9.8662792199639	53
checkEvasion	38.219807330878	29	25
=> evasion chance	38.219807330878
checkHit	55.139413419693	vs	53	=> chance to hit	56
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# misses Poltergeist Spellblaze Shard.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Poltergeist Spellblaze Shard	dam/apr/atk/mult ::	118.05488204257	14	55.139413419693	0.87410318523687	vs. armor/def	-9.8662792199639	53
[ATTACK] after melee attack bonus hooks & callbacks::	118.05488204257	14	55.139413419693	0.87410318523687	vs. armor/def	-9.8662792199639	53
checkEvasion	38.219807330878	29	25
=> evasion chance	38.219807330878
checkHit	55.139413419693	vs	53	=> chance to hit	56
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# misses Poltergeist Spellblaze Shard.
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[Actor:move]	926445	terror	(forced) move from	nil	nil	to	8	39
[PARTY] New member, add after	terror	Garruk
Adding entity	926445	after	6962
[Actor:move]	926447	terror	(forced) move from	nil	nil	to	10	39
[PARTY] New member, add after	terror	Garruk
Adding entity	926447	after	6962
checkHit	58	vs	39	=> chance to hit	95
checkHit	32	vs	58	=> chance to hit	0
[callbackOnEffectSave]	T_DANGER_SENSE	additional save at	-15.704419128434
checkHit	16.295580871566	vs	58	=> chance to hit	0
[Actor:move]	926449	terror	(forced) move from	nil	nil	to	8	38
[PARTY] New member, add after	terror	Garruk
Adding entity	926449	after	6962
[LOG]	Garruk's nightmare area effect hits Poltergeist Spellblaze Shard for #GREY#82 darkness#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Poltergeist Spellblaze Shard for #ORANGE#83 mind#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Poltergeist Spellblaze Shard for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits #fbd578#Garruk#LAST# for #RED#(27 rampage shugs off#LAST#), #PURPLE#6 arcane#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[use_tactical AI] === Action Selected:	900156	Poltergeist Spellblaze Shard	attack	 talent:T_COUP_DE_GRACE
[LOG]	Poltergeist Spellblaze Shard uses #{bold}##ORCHID#Coup de Grace.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	85.236926861706	10	76	1.7327510250382	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	85.236926861706	10	76	1.7327510250382	vs. armor/def	56	34
checkHit	76	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	95	10	vs. armor/hardiness	56	0.6
[ATTACK] after armor	49
[PHYS CRIT %] axe accuracy bonus	76	34	=	10.5
[PHYS CRIT %]	49.341611784507
[ATTACK] after crit	49
[ATTACK] after mult	84.904800226871
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
Removed unique	mod.class.Object/Spellblaze Shard	::	nil
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	24.331156786309	0	65	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	24.331156786309	0	65	1	vs. armor/def	1	24
checkHit	65	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	0	vs. armor/hardiness	1	0.3
[ATTACK] after armor	23
[PHYS CRIT %]	26.241611784507
[ATTACK] after crit	23
[ATTACK] after mult	23
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	84.498330278578	10	76	1.910886326041	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	84.498330278578	10	76	1.910886326041	vs. armor/def	56	34
checkHit	76	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	91	10	vs. armor/hardiness	56	0.6
[ATTACK] after armor	45
[PHYS CRIT %] axe accuracy bonus	76	34	=	10.5
[PHYS CRIT %]	48.741611784507
[ATTACK] after crit	75.571455055356
[ATTACK] after mult	144.4084601043
[LOG]	#{bold}##UID:900156:0#Poltergeist Spellblaze Shard performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
checkHit	65	vs	44	=> chance to hit	95
[Actor:move]	926443	terror	move from	9	37	to	9	37
[Actor:move]	926441	terror	move from	9	38	to	9	38
[Actor:move]	926439	terror	move from	9	39	to	9	39
[LOG]	#CRIMSON##UID:900156:0#Poltergeist Spellblaze Shard steals life from #fbd578#Garruk#LAST#!
[LOG]	#UID:900156:0#Poltergeist Spellblaze Shard hits #fbd578#Garruk#LAST# for #WHITE#10 physical#LAST#, #DARK_GREEN#2 blight#LAST#, #LIGHT_RED#2 fire#LAST#, #{bold}##WHITE#16 physical#{normal}##LAST#, #DARK_GREEN#2 blight#LAST#, #LIGHT_RED#2 fire#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Blade Flurry hits Terror for #WHITE#6 physical#LAST# damage.
[LOG]	Melee retaliation hits Poltergeist Spellblaze Shard for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#31 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	#F53CBE##fbd578#Garruk#LAST# is no longer being stalked by #UID:900156:0#Poltergeist Spellblaze Shard.
[LOG]	#{bold}#Melee retaliation killed Poltergeist Spellblaze Shard!#{normal}#
[LOG]	Garruk has shrugged off 29 damage and is ready for more.
[LOG]	Garruk has regained its confidence.
[MIND CRIT %]	5.4
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[LOG]	Garruk is moving at extreme speed!
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	8	37	to	7	38
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Poltergeist's Spellblaze Shard (Shrouds)	true
[LOG]	Garruk picks up (f.): #FFD700##UID:900155:0#Poltergeist's Spellblaze Shard (Shrouds) (20-26 power, 10 apr)#LAST#.
Vault id	2	opens:	2	34	15	11
[LORE] learning..	Spellblaze Shard
[LOG]	Lore found: #0080FF#Poltergeist's Spellblaze Shard (Shrouds)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Spellblaze Shard
[NPC:seen_by] Passing target	Poltergeist Spellblaze Shard	from	926436	terror	to	926439	terror
[Actor:move]	926436	terror	move from	8	36	to	7	37
[Actor:move]	926434	terror	move from	10	38	to	10	38
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	926449	terror	(forced) move from	8	38	to	7	38
[Actor:move]	6962	Garruk	(forced) move from	7	38	to	8	38
[Identify]	truestriking dwarven-steel battleaxe (Corpses)	true
[LOG]	Garruk picks up (f.): #0080FF##UID:900160:0#truestriking dwarven-steel battleaxe (Corpses) (28-43 power, 2 apr)#LAST#.
[Actor:move]	6962	Garruk	move from	7	38	to	8	38
Vault id	2	opens:	2	34	15	11
[LOG]	
Deleting shader 124 (is clone 1)
Deleting shader 126 (is clone 1)
Deleting shader 125 (is clone 1)
Deleting shader 59 (is clone 1)
[Actor:move]	926441	terror	(forced) move from	9	38	to	8	38
[Actor:move]	6962	Garruk	(forced) move from	8	38	to	9	38
[Actor:move]	6962	Garruk	move from	8	38	to	9	38
Vault id	2	opens:	2	34	15	11
[Actor:move]	926457	terror	(forced) move from	nil	nil	to	8	35
[PARTY] New member, add after	terror	Garruk
Adding entity	926457	after	6962
[Actor:move]	926459	terror	(forced) move from	nil	nil	to	11	38
[PARTY] New member, add after	terror	Garruk
Adding entity	926459	after	6962
[Actor:move]	926461	terror	(forced) move from	nil	nil	to	9	36
[PARTY] New member, add after	terror	Garruk
Adding entity	926461	after	6962
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits #fbd578#Garruk#LAST# for #RED#(29 rampage shugs off#LAST#), #PURPLE#4 arcane#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[LOG]	Animated cruel yew magestaff of greater warding's arcane area effect hits Terror for #PURPLE#78 arcane#LAST# damage.
[Actor:move]	926443	terror	(forced) move from	9	37	to	9	38
[Actor:move]	6962	Garruk	(forced) move from	9	38	to	9	37
[Actor:move]	6962	Garruk	move from	9	38	to	9	37
Vault id	2	opens:	2	34	15	11
[LOG]	
[Actor:move]	926461	terror	(forced) move from	9	36	to	9	37
[Actor:move]	6962	Garruk	(forced) move from	9	37	to	9	36
[Actor:move]	6962	Garruk	move from	9	37	to	9	36
Vault id	2	opens:	2	34	15	11
[Actor:move]	926457	terror	(forced) move from	8	35	to	9	36
[Actor:move]	6962	Garruk	(forced) move from	9	36	to	8	35
[Actor:move]	6962	Garruk	move from	9	36	to	8	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	8	35	to	7	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	926449	terror	move from	7	38	to	7	38
[Actor:move]	926447	terror	move from	10	39	to	10	39
[Actor:move]	926445	terror	move from	8	39	to	8	39
[LOG]	Resting starts...
[Actor:move]	926443	terror	move from	9	38	to	8	37
[Actor:move]	926441	terror	move from	8	38	to	8	38
[Actor:move]	926439	terror	move from	9	39	to	9	38
[Actor:move]	926463	terror	(forced) move from	nil	nil	to	10	37
[PARTY] New member, add after	terror	Garruk
Adding entity	926463	after	6962
[Actor:move]	926465	terror	(forced) move from	nil	nil	to	9	39
[PARTY] New member, add after	terror	Garruk
Adding entity	926465	after	6962
[Actor:move]	926467	terror	(forced) move from	nil	nil	to	9	35
[PARTY] New member, add after	terror	Garruk
Adding entity	926467	after	6962
[LOG]	Garruk has shrugged off 29 damage and is ready for more.
[LOG]	Garruk stops regenerating health quickly.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	926461	terror	move from	9	37	to	8	36
[Actor:move]	926459	terror	move from	11	38	to	11	38
[Actor:move]	926457	terror	move from	9	36	to	8	35
[Actor:move]	926449	terror	move from	7	38	to	7	37
[Actor:move]	926447	terror	move from	10	39	to	10	39
[Actor:move]	926445	terror	move from	8	39	to	8	39
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	926467	terror	move from	9	35	to	9	35
[Actor:move]	926465	terror	move from	9	39	to	9	38
[Actor:move]	926463	terror	move from	10	37	to	9	36
[Actor:move]	926469	terror	(forced) move from	nil	nil	to	7	38
[PARTY] New member, add after	terror	Garruk
Adding entity	926469	after	6962
[Actor:move]	926471	terror	(forced) move from	nil	nil	to	9	37
[PARTY] New member, add after	terror	Garruk
Adding entity	926471	after	6962
[Actor:move]	926473	terror	(forced) move from	nil	nil	to	8	37
[PARTY] New member, add after	terror	Garruk
Adding entity	926473	after	6962
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	Garruk slows down.
[Actor:move]	926461	terror	move from	8	36	to	8	36
[Actor:move]	926459	terror	move from	11	38	to	10	37
[Actor:move]	926457	terror	move from	8	35	to	8	35
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	926475	terror	(forced) move from	nil	nil	to	7	39
[PARTY] New member, add after	terror	Garruk
Adding entity	926475	after	6962
[Actor:move]	926477	terror	(forced) move from	nil	nil	to	7	37
[PARTY] New member, add after	terror	Garruk
Adding entity	926477	after	6962
[Actor:move]	926479	terror	(forced) move from	nil	nil	to	9	39
[PARTY] New member, add after	terror	Garruk
Adding entity	926479	after	6962
[Actor:move]	926473	terror	move from	8	37	to	7	36
[Actor:move]	926471	terror	move from	9	37	to	9	37
[Actor:move]	926469	terror	move from	7	38	to	7	38
[Actor:move]	926467	terror	move from	9	35	to	9	35
[Actor:move]	926465	terror	move from	9	38	to	8	37
[Actor:move]	926463	terror	move from	9	36	to	9	36
[LOG]	Garruk is no longer attuned.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	926479	terror	move from	9	39	to	9	38
[Actor:move]	926477	terror	move from	7	37	to	7	37
[Actor:move]	926475	terror	move from	7	39	to	7	39
[Actor:move]	926481	terror	(forced) move from	nil	nil	to	10	39
[PARTY] New member, add after	terror	Garruk
Adding entity	926481	after	6962
[Actor:move]	926473	terror	move from	7	36	to	7	36
[Actor:move]	926471	terror	move from	9	37	to	8	36
[Actor:move]	926469	terror	move from	7	38	to	7	38
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	926481	terror	move from	10	39	to	10	39
[Actor:move]	926479	terror	move from	9	38	to	8	37
[Actor:move]	926477	terror	move from	7	37	to	7	37
[Actor:move]	926475	terror	move from	7	39	to	7	39
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	926481	terror	move from	10	39	to	9	38
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:132:0#Talent Infusion: Movement is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	Rested for 45 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	7	35	to	8	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	8	35	to	9	36
Vault id	2	opens:	2	34	15	11
[LOG]	
[Actor:move]	6962	Garruk	move from	9	36	to	9	37
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	9	37	to	9	38
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	9	38	to	10	37
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	10	37	to	9	36
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	9	36	to	8	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	8	35	to	7	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	7	35	to	6	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	6	35	to	5	36
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	5	36	to	5	37
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	5	37	to	5	38
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	5	38	to	5	39
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	5	39	to	5	40
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	5	40	to	6	41
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	6	41	to	7	41
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	7	41	to	8	41
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	8	41	to	9	42
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	9	42	to	10	42
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	10	42	to	11	41
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	11	41	to	12	40
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	12	40	to	13	39
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	13	39	to	14	38
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	14	38	to	13	37
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	13	37	to	13	36
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	13	36	to	13	35
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	13	35	to	14	34
Vault id	2	opens:	2	34	15	11
[Actor:move]	6962	Garruk	move from	14	34	to	13	33
[Actor:move]	6962	Garruk	move from	13	33	to	14	32
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	14	32	to	15	33
[Actor:move]	6962	Garruk	move from	15	33	to	16	33
[Actor:move]	6962	Garruk	move from	16	33	to	17	33
[Actor:move]	6962	Garruk	move from	17	33	to	18	32
[Actor:move]	6962	Garruk	move from	18	32	to	19	32
[Actor:move]	6962	Garruk	move from	19	32	to	20	32
[Actor:move]	6962	Garruk	move from	20	32	to	21	32
[Actor:move]	6962	Garruk	move from	21	32	to	22	32
[Actor:move]	6962	Garruk	move from	22	32	to	23	32
[Actor:move]	6962	Garruk	move from	23	32	to	24	31
[Actor:move]	6962	Garruk	move from	24	31	to	25	30
[Actor:move]	6962	Garruk	move from	25	30	to	26	29
[Actor:move]	6962	Garruk	move from	26	29	to	27	29
[Actor:move]	6962	Garruk	move from	27	29	to	28	28
[Actor:move]	6962	Garruk	move from	28	28	to	28	27
[Actor:move]	6962	Garruk	move from	28	27	to	28	26
[Actor:move]	6962	Garruk	move from	28	26	to	29	25
[Actor:move]	6962	Garruk	move from	29	25	to	30	24
[Actor:move]	6962	Garruk	move from	30	24	to	31	24
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 20 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel achievement	saoskio	mainmenu	ラット・リッチ（ルナティック・ローグライク）	true	true
Server latency	118
[USERCHAT] channel achievement	marjanaama	tome	Orcrist	false	false
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:900079:0#steel shield (Madness) (0 def, 4 armour, 17-20 power, 41 block)#LAST#.
[LOG]	You gain 13.43 gold from the transmogrification of #FF7700##UID:900270:0#Grinafast the dwarven-steel plate armour (Misfortune) (0 def, 17 armour)#LAST#.
[LOG]	You gain 9.79 gold from the transmogrification of #0080FF##UID:900281:0#hardened leather armour of the wind (Misfortune) (16 def, 6 armour)#LAST#.
[LOG]	You gain 6.07 gold from the transmogrification of #0080FF##UID:900245:0#eldritch cashmere wizard hat (Nightmares) (2 def, 0 armour)#LAST#.
[LOG]	You gain 2.52 gold from the transmogrification of #00FF80##UID:900274:0#corrosive dwarven-steel gauntlets of strength (+3) (Shrouds) (0 def, 2 armour)#LAST#.
[LOG]	You gain 3.15 gold from the transmogrification of #0080FF##UID:900242:0#pair of dwarven-steel boots of disengagement (Misfortune) (0 def, 4 armour)#LAST#.
[LOG]	You gain 4.69 gold from the transmogrification of #0080FF##UID:900200:0#warbringer's steel waraxe (Nightmares) (14-19 power, 3 apr)#LAST#.
[LOG]	You gain 4.35 gold from the transmogrification of #8d55ff##UID:900220:0#truestriking dwarven-steel waraxe of projection (Nightmares) (22-30 power, 4 apr)#LAST#.
[LOG]	You gain 2.17 gold from the transmogrification of #00FF80##UID:900205:0#steel waraxe of daylight (Madness) (14-19 power, 3 apr)#LAST#.
[LOG]	You gain 8.15 gold from the transmogrification of #FF7700##UID:900192:0#steel waraxe 'Beradunasus' (Nightmares) (20-29 power, 3 apr)#LAST#.
[LOG]	You gain 2.49 gold from the transmogrification of #00FF80##UID:900258:0#flaming dwarven-steel waraxe of erosion (Misfortune) (20-27 power, 4 apr)#LAST#.
[LOG]	You gain 5.90 gold from the transmogrification of #8d55ff##UID:900129:0#blazebringer's dwarven-steel waraxe of crippling (Nightmares) (18-24 power, 4 apr)#LAST#.
[LOG]	You gain 7.10 gold from the transmogrification of #0080FF##UID:900110:0#shimmering yew magestaff of channeling (Shrouds) (20-24 power, 4 apr, fire element)#LAST#.
[LOG]	You gain 2.76 gold from the transmogrification of #00FF80##UID:900148:0#earthen ash magestaff of fate (Misfortune) (15-18 power, 3 apr, arcane element)#LAST#.
[LOG]	You gain 6.31 gold from the transmogrification of #0080FF##UID:900136:0#cruel yew magestaff of greater warding (Misfortune) (20-24 power, 4 apr, arcane element)#LAST#.
[LOG]	You gain 3.00 gold from the transmogrification of #FFD700##UID:900239:0#Eclipse (Corpses) (18-22 power, 4 apr, darkness element)#LAST#.
[LOG]	You gain 3.16 gold from the transmogrification of #0080FF##UID:900177:0#swiftstrike cured leather sling of lightning (Shrouds)#LAST#.
[LOG]	You gain 3.10 gold from the transmogrification of #0080FF##UID:900119:0#hungering vined mindstar (Shrouds) (6-6 power, 18 apr, mind damage)#LAST#.
[LOG]	You gain 3.40 gold from the transmogrification of #0080FF##UID:900087:0#truestriking steel mace (Misfortune) (14-20 power, 3 apr)#LAST#.
[LOG]	You gain 3.65 gold from the transmogrification of #0080FF##UID:900278:0#truestriking dwarven-steel longsword (Corpses) (23-32 power, 4 apr)#LAST#.
[LOG]	You gain 8.90 gold from the transmogrification of #FF7700##UID:900104:0#Poltergeist's Turugasus (Shrouds) (12-17 power, 3 apr)#LAST#.
[LOG]	You gain 6.77 gold from the transmogrification of #8d55ff##UID:900142:0#truestriking steel greatsword of shearing (Shrouds) (22-34 power, 2 apr)#LAST#.
[LOG]	You gain 5.25 gold from the transmogrification of #0080FF##UID:900261:0#dwarven-steel greatsword of evisceration (Corpses) (38-60 power, 2 apr)#LAST#.
[LOG]	You gain 12.50 gold from the transmogrification of #FFD700##UID:900155:0#Poltergeist's Spellblaze Shard (Shrouds) (20-26 power, 10 apr)#LAST#.
[LOG]	You gain 4.10 gold from the transmogrification of #0080FF##UID:900160:0#truestriking dwarven-steel battleaxe (Corpses) (28-43 power, 2 apr)#LAST#.
Loading zone persistance level	halfling-ruins	4
Make wait background texture 601 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 619 (60x60)
Wait finished, counted 189, 52 ticks
Not gone east, no backup guardian
Running on level loads	halfling-ruins-4
[Actor:move]	6962	Garruk	(forced) move from	31	24	to	17	37
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 25 Krog Cursed
[Discord] updating state: "Ruined halfling complex (4)" / "Lvl 25 Krog Cursed" / default / cursed
[LOG]	#TEAL#You feel mildly anxious, and walk with caution.
Updating zone name	Ruined halfling complex (4)
C Map minimap texture: 648 (50x50; 64x64)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	17	37	to	18	37
[Actor:move]	6962	Garruk	move from	18	37	to	19	37
[Actor:move]	6962	Garruk	move from	19	37	to	20	37
[Actor:move]	6962	Garruk	move from	20	37	to	21	37
[Actor:move]	6962	Garruk	move from	21	37	to	22	37
[Actor:move]	6962	Garruk	move from	22	37	to	23	37
[Actor:move]	6962	Garruk	move from	23	37	to	24	37
[Actor:move]	6962	Garruk	move from	24	37	to	25	37
[Actor:move]	6962	Garruk	move from	25	37	to	26	38
[Actor:move]	6962	Garruk	move from	26	38	to	26	39
[Actor:move]	6962	Garruk	move from	26	39	to	26	40
[Actor:move]	6962	Garruk	move from	26	40	to	26	41
[Actor:move]	6962	Garruk	move from	26	41	to	25	42
[LOG]	Ran for 14 turns (stop reason: at door).
[LOG]	
[LOG]	Garruk deactivates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[LOG]	
[Actor:move]	6962	Garruk	move from	25	42	to	25	42
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Yeek Wayist says: 'Sacrifice for the Way!'
[EMOTE] added	Sacrifice for the Way!	25	47
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Subject Z	dam/apr/atk/mult ::	133.88156545131	14	63.418240259078	0.55304082396683	vs. armor/def	4	46
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	63.418240259078	0.55304082396683	vs. armor/def	4	46
checkHit	63.418240259078	vs	46	=> chance to hit	94
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	136	14	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	63.418240259078	46	=	1.0348364805182
[ATTACK] after armor	140.73776135047
[PHYS CRIT %]	0.9
[ATTACK] after crit	140.73776135047
[ATTACK] after mult	77.833727500511
[LOG]	Subject Z slows down.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Subject Z	dam/apr/atk/mult ::	118.89593587381	14	63.418240259078	0.27652041198342	vs. armor/def	4	46
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	63.418240259078	0.27652041198342	vs. armor/def	4	46
checkHit	63.418240259078	vs	46	=> chance to hit	94
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	14	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	63.418240259078	46	=	1.0348364805182
[ATTACK] after PARRY	105.29920833683
[ATTACK] after armor	105.29920833683
[ATTACK] after crit	105.29920833683
[ATTACK] after mult	29.117380470828
checkHit	39	vs	60	=> chance to hit	0
[LOG]	Subject Z is weakened by the darkness!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Subject Z	dam/apr/atk/mult ::	133.88156545131	14	63.418240259078	0.55304082396683	vs. armor/def	4	46
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	63.418240259078	0.55304082396683	vs. armor/def	4	46
checkHit	63.418240259078	vs	46	=> chance to hit	94
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	14	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	63.418240259078	46	=	1.0348364805182
[ATTACK] after PARRY	163.25005124585
[ATTACK] after armor	163.25005124585
[ATTACK] after crit	163.25005124585
[ATTACK] after mult	90.283942853631
[LOG]	Subject Z's fades into the shadows.
checkHit	39	vs	60	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Subject Z	dam/apr/atk/mult ::	118.89593587381	14	63.418240259078	0.27652041198342	vs. armor/def	4	52
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	63.418240259078	0.27652041198342	vs. armor/def	4	52
checkHit	63.418240259078	vs	52	=> chance to hit	79
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	63.418240259078	52	=	1.0228364805182
[ATTACK] after PARRY	148.88801347963
[ATTACK] after armor	148.88801347963
[ATTACK] after crit	148.88801347963
[ATTACK] after mult	41.170574826779
[Actor:move]	6962	Garruk	(forced) move from	25	42	to	26	45
[use_tactical AI] === Action Selected:	900294	Subject Z	heal	 talent:T_INFUSION:_HEALING_2
[LOG]	Subject Z uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 128
*p 128: Uniform: 1: 1406 tick
*p 128: Uniform: 3: 1406 time_factor
*p 128: Uniform: 6: 1406 circleDescendSpeed
*p 128: Uniform: 2: 1406 tick_start
*p 128: Uniform: 4: 1406 noup
*p 128: Uniform: 5: 1406 circleRotationSpeed
*p 128: Uniform: 0: 8B5E tex
*p 128: Uniform: 10: 8B52 circleColor
*p 128: Uniform: 7: 1406 beamsCount
*p 128: Uniform: 8: 8B52 beamColor1
*p 128: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 129
*p 129: Uniform: 1: 1406 tick
*p 129: Uniform: 3: 1406 time_factor
*p 129: Uniform: 6: 1406 circleDescendSpeed
*p 129: Uniform: 2: 1406 tick_start
*p 129: Uniform: 4: 1406 noup
*p 129: Uniform: 5: 1406 circleRotationSpeed
*p 129: Uniform: 0: 8B5E tex
*p 129: Uniform: 10: 8B52 circleColor
*p 129: Uniform: 7: 1406 beamsCount
*p 129: Uniform: 8: 8B52 beamColor1
*p 129: Uniform: 9: 8B52 beamColor2
[Actor:preUseTalent] PARSING TALENT for AI info	T_CHARGED_AURA	Yeek Wayist
[use_tactical AI] === Action Selected:	900296	Yeek Wayist	defend	 talent:T_INFUSION:_WILD_1
[LOG]	Yeek Wayist uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Yeek Wayist lessens the pain.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Subject Z for #WHITE#86 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#82 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#(17 parried#LAST#), #WHITE#32 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#82 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#(17 parried#LAST#), #WHITE#100 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#82 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#(17 parried#LAST#), #WHITE#45 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#82 nature#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#678#LAST##{normal}# total damage).
[LOG]	Subject Z receives #LIGHT_GREEN#103 healing#LAST# from Infusion: Healing.
[use_tactical AI] === Action Selected:	900294	Subject Z	disable	 talent:T_SHADOW_GRASP
[LOG]	Subject Z casts #{bold}##PURPLE#Shadow Grasp.#{normal}##LAST#
[Actor:move]	900296	Yeek Wayist	(forced) move from	25	47	to	24	46
[SPELL CRIT %]	16.9
checkHit	28	vs	49	=> chance to hit	0
[LOG]	Yeek Wayist is silenced!
checkHit	13	vs	49	=> chance to hit	0
[LOG]	Yeek Wayist is disarmed!
[use_tactical AI] === Action Selected:	900296	Yeek Wayist	attack	 talent:T_TELEKINETIC_SMASH
[LOG]	Yeek Wayist uses #{bold}##YELLOW#Telekinetic Smash.#{normal}##LAST#
[LOG][remove]	5893513	Yeek Wayist uses #{bold}##YELLOW#Telekinetic Smash.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TELEKINETIC_SMASH	for	Yeek Wayist	900296	true
[use_tactical AI] turn	1813736	900296	Yeek Wayist	### FAILED ACTION returned:	T_TELEKINETIC_SMASH	false
[use_tactical AI] === Action Selected:	900296	Yeek Wayist	attackarea	 talent:T_MINDLASH
[LOG]	Yeek Wayist uses #{bold}##YELLOW#Mindlash.#{normal}##LAST#
[MIND CRIT %]	7.3
checkHit	14	vs	34	=> chance to hit	0
[LOG]	#UID:900294:0#Subject Z hits Yeek Wayist for #GREY#181 darkness#LAST# damage.
[LOG]	#UID:900296:0#Yeek Wayist hits Subject Z for #WHITE#71 physical#LAST# damage.
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+20 hate)
[MIND CRIT %]	5.4
checkHit	60	vs	39	=> chance to hit	95
[LOG]	Mindrot hits Subject Z for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[LOG]	Garruk uses #{bold}##RED#Drakeblood Strike.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Subject Z	dam/apr/atk/mult ::	133.88156545131	14	63.418240259078	2.1708203932499	vs. armor/def	4	52
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	63.418240259078	2.1708203932499	vs. armor/def	4	52
checkHit	63.418240259078	vs	52	=> chance to hit	79
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# misses Subject Z.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Subject Z	dam/apr/atk/mult ::	118.89593587381	14	63.418240259078	1.085410196625	vs. armor/def	4	52
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	63.418240259078	1.085410196625	vs. armor/def	4	52
checkHit	63.418240259078	vs	52	=> chance to hit	79
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	63.418240259078	52	=	1.0228364805182
[ATTACK] after PARRY	150.93368644066
[ATTACK] after armor	150.93368644066
[ATTACK] after crit	150.93368644066
[ATTACK] after mult	163.82496227689
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Yeek Wayist says: 'You.. saved me?'
[EMOTE] added	You.. saved me?	24	46
[LOG]	#00ffff#Welcome to level 26 [Garruk].
[LOG]	Garruk has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Garruk the level 26 Krog Cursed
[Discord] updating state: "Ruined halfling complex (4)" / "Lvl 26 Krog Cursed" / default / cursed
Refusing to drop Subject Z artifact Nightsong with chance 65
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Added unique	mod.class.Object/Persistent Will	::	1
Removed unique	mod.class.Object/Nightsong	::	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
checkHit	33	vs	60	=> chance to hit	0
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
Loading tile	speak_bubble.png
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Subject Z for #LIGHT_GREEN#(17 parried#LAST#), #LIGHT_GREEN#217 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#230#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Subject Z!#{normal}#
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	26	45	to	25	45
[Identify]	prismatic cured leather armour of clarity (Nightmares)	true
[LOG]	Garruk picks up (E.): #00FF80##UID:900293:0#prismatic cured leather armour of clarity (Nightmares) (6 def, 4 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	Persistent Will	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	Persistent Will	927024	is ineligible for talent interface
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Persistent Will	true
[LOG]	Garruk picks up (2.): #FFD700##UID:927024:0#Persistent Will#LAST#.
[Identify]	hateful steel dagger (Shrouds)	true
[LOG]	Garruk picks up (f.): #00FF80##UID:900288:0#hateful steel dagger (Shrouds) (12-15 power, 6 apr)#LAST#.
[Identify]	chilling steel dagger of crippling (Shrouds)	true
[LOG]	Garruk picks up (f.): #0080FF##UID:900285:0#chilling steel dagger of crippling (Shrouds) (12-15 power, 6 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/persistant_will.png
Loading tileset	/data/gfx/ts-gfx-cults1.png
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learning..	Persistent Will
[LOG]	Lore found: #0080FF#Persistent Will
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Persistent Will
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Yeek Wayist feels pain again.
[LOG]	
[LOG]	Yeek Wayist rearms.
[LOG]	Yeek Wayist is not silenced anymore.
[LOG]	Garruk stops regenerating health quickly.
[LOG]	
[CHAT] Loading...	yeek-wayist
[CHAT] loaded	welcome	table: 0x3a5a9570
[CHAT] loaded	kindness	table: 0x3a0b2ac0
[CHAT] loaded	what	table: 0x320480c8
[CHAT] loaded	done	table: 0x1870d840
[CHAT] loaded	way	table: 0x1e15a278
[CHAT] loaded	yeek-welcome	table: 0x31db7ef8
[CHAT] loaded	explore	table: 0x307e6f38
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	6962	Garruk	move from	25	45	to	25	45
[CHAT] selected	Well, you seemed to need help.	nil	kindness
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	What is the Way, and what are you?	nil	what
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Can you tell me more about the Way?	function: 0x3250d7a0	way
[LOG]	The contact with the Wayist mind has improved your mental shields. (+15 mental save, +10% confusion resistance)
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you for this vision. Farewell, my friend.	function: 0x326ad5e0	nil
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	6962	Garruk	move from	25	45	to	26	45
[Actor:move]	6962	Garruk	move from	26	45	to	27	46
[Actor:move]	6962	Garruk	move from	27	46	to	28	46
[Actor:move]	6962	Garruk	move from	28	46	to	29	46
[LOG]	#F53CBE#Garruk is no longer rampaging.
[Actor:move]	6962	Garruk	move from	29	46	to	30	47
[Actor:move]	6962	Garruk	move from	30	47	to	31	47
[Identify]	magewarrior's short ash magestaff (Shrouds)	true
[LOG]	Garruk picks up (o.): #0080FF##UID:900314:0#magewarrior's short ash magestaff (Shrouds) (15-18 power, 3 apr, fire element)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1255:0#Talent Savage Hunter is ready to use.
[LOG]	#00ff00##UID:2546:0#Talent Drakeblood Strike is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	Rested for 42 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	31	47	to	32	48
[Actor:move]	6962	Garruk	move from	32	48	to	33	48
[Actor:move]	6962	Garruk	move from	33	48	to	34	48
[Actor:move]	6962	Garruk	move from	34	48	to	35	47
[Actor:move]	6962	Garruk	move from	35	47	to	36	48
[Actor:move]	6962	Garruk	move from	36	48	to	37	48
[Actor:move]	6962	Garruk	move from	37	48	to	38	47
[Actor:move]	6962	Garruk	move from	38	47	to	39	46
[Actor:move]	6962	Garruk	move from	39	46	to	38	47
[Actor:move]	6962	Garruk	move from	38	47	to	37	48
[Actor:move]	6962	Garruk	move from	37	48	to	36	48
[Actor:move]	6962	Garruk	move from	36	48	to	35	48
[Actor:move]	6962	Garruk	move from	35	48	to	34	48
[Actor:move]	6962	Garruk	move from	34	48	to	33	48
[Actor:move]	6962	Garruk	move from	33	48	to	32	48
[Actor:move]	6962	Garruk	move from	32	48	to	31	48
[Actor:move]	6962	Garruk	move from	31	48	to	30	48
[Actor:move]	6962	Garruk	move from	30	48	to	29	48
[Actor:move]	6962	Garruk	move from	29	48	to	28	48
[Actor:move]	6962	Garruk	move from	28	48	to	27	48
[Actor:move]	6962	Garruk	move from	27	48	to	26	48
[Actor:move]	6962	Garruk	move from	26	48	to	25	48
[Actor:move]	6962	Garruk	move from	25	48	to	24	47
[Actor:move]	6962	Garruk	move from	24	47	to	23	48
[Actor:move]	6962	Garruk	move from	23	48	to	22	48
[Actor:move]	6962	Garruk	move from	22	48	to	21	47
[Actor:move]	6962	Garruk	move from	21	47	to	20	48
[Actor:move]	6962	Garruk	move from	20	48	to	19	48
[Actor:move]	6962	Garruk	move from	19	48	to	18	47
[Actor:move]	6962	Garruk	move from	18	47	to	17	48
[Actor:move]	6962	Garruk	move from	17	48	to	16	48
[Actor:move]	6962	Garruk	move from	16	48	to	15	47
[Actor:move]	6962	Garruk	move from	15	47	to	14	47
[Actor:move]	6962	Garruk	move from	14	47	to	13	47
[Actor:move]	6962	Garruk	move from	13	47	to	12	47
[Actor:move]	6962	Garruk	move from	12	47	to	11	47
[Actor:move]	6962	Garruk	move from	11	47	to	10	47
[Actor:move]	6962	Garruk	move from	10	47	to	9	47
[Actor:move]	6962	Garruk	move from	9	47	to	8	47
[Actor:move]	6962	Garruk	move from	8	47	to	7	47
[Actor:move]	6962	Garruk	move from	7	47	to	6	47
[Identify]	flaming steel mace of massacre (Nightmares)	true
[LOG]	Garruk picks up (o.): #00FF80##UID:900311:0#flaming steel mace of massacre (Nightmares) (20-28 power, 3 apr)#LAST#.
[Actor:move]	6962	Garruk	move from	6	47	to	7	46
[Actor:move]	6962	Garruk	move from	7	46	to	8	46
[Actor:move]	6962	Garruk	move from	8	46	to	9	46
[Actor:move]	6962	Garruk	move from	9	46	to	10	46
[Actor:move]	6962	Garruk	move from	10	46	to	11	46
[Actor:move]	6962	Garruk	move from	11	46	to	12	46
[Actor:move]	6962	Garruk	move from	12	46	to	13	46
[Actor:move]	6962	Garruk	move from	13	46	to	14	46
[Actor:move]	6962	Garruk	move from	14	46	to	15	46
[Actor:move]	6962	Garruk	move from	15	46	to	16	46
[Actor:move]	6962	Garruk	move from	16	46	to	17	46
[Actor:move]	6962	Garruk	move from	17	46	to	18	46
[Actor:move]	6962	Garruk	move from	18	46	to	19	46
[Actor:move]	6962	Garruk	move from	19	46	to	20	46
[Actor:move]	6962	Garruk	move from	20	46	to	21	46
[Actor:move]	6962	Garruk	move from	21	46	to	22	46
[Actor:move]	6962	Garruk	move from	22	46	to	23	46
[USERCHAT] channel serial data	Deku Mouse	global	684
[Actor:move]	6962	Garruk	move from	23	46	to	24	46
[Actor:move]	6962	Garruk	move from	24	46	to	25	46
[Actor:move]	6962	Garruk	move from	25	46	to	26	46
[Actor:move]	6962	Garruk	move from	26	46	to	27	46
[Actor:move]	6962	Garruk	move from	27	46	to	28	46
[Actor:move]	6962	Garruk	move from	28	46	to	29	46
[Actor:move]	6962	Garruk	move from	29	46	to	30	46
[Actor:move]	6962	Garruk	move from	30	46	to	31	46
[Actor:move]	6962	Garruk	move from	31	46	to	32	46
[Actor:move]	6962	Garruk	move from	32	46	to	33	46
[Actor:move]	6962	Garruk	move from	33	46	to	34	46
[Actor:move]	6962	Garruk	move from	34	46	to	35	46
[Actor:move]	6962	Garruk	move from	35	46	to	36	46
[Actor:move]	6962	Garruk	move from	36	46	to	37	46
[Actor:move]	6962	Garruk	move from	37	46	to	38	46
[Actor:move]	6962	Garruk	move from	38	46	to	39	46
[Actor:move]	6962	Garruk	move from	39	46	to	40	46
[Actor:move]	6962	Garruk	move from	40	46	to	41	46
[Actor:move]	6962	Garruk	move from	41	46	to	42	46
[Actor:move]	6962	Garruk	move from	42	46	to	43	46
[Actor:move]	6962	Garruk	move from	43	46	to	44	46
[Actor:move]	6962	Garruk	move from	44	46	to	45	46
[Actor:move]	6962	Garruk	move from	45	46	to	46	46
[Actor:move]	6962	Garruk	move from	46	46	to	47	46
[Actor:move]	6962	Garruk	move from	47	46	to	48	46
[LOG]	#YELLOW_GREEN#There is a Long tunnel to the island of Rel here (press '<', '>' or right click to use).
[LOG]	Ran for 43 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel achievement	frogmyte	mainmenu	Poisonous (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	LilCthulhu	tome	Entropy's End (Insane (Roguelike) difficulty)	true	true
[Actor:move]	6962	Garruk	move from	48	46	to	47	46
[Actor:move]	6962	Garruk	move from	47	46	to	46	46
[Actor:move]	6962	Garruk	move from	46	46	to	45	46
[Actor:move]	6962	Garruk	move from	45	46	to	44	46
[Actor:move]	6962	Garruk	move from	44	46	to	43	46
[Actor:move]	6962	Garruk	move from	43	46	to	42	46
[Actor:move]	6962	Garruk	move from	42	46	to	41	46
[Actor:move]	6962	Garruk	move from	41	46	to	40	46
[Actor:move]	6962	Garruk	move from	40	46	to	39	46
[Actor:move]	6962	Garruk	move from	39	46	to	38	45
[Actor:move]	6962	Garruk	move from	38	45	to	37	45
[Actor:move]	6962	Garruk	move from	37	45	to	36	45
[Actor:move]	6962	Garruk	move from	36	45	to	35	45
[Actor:move]	6962	Garruk	move from	35	45	to	34	45
[Actor:move]	6962	Garruk	move from	34	45	to	33	45
[Actor:move]	6962	Garruk	move from	33	45	to	32	45
[Actor:move]	6962	Garruk	move from	32	45	to	31	45
[Actor:move]	6962	Garruk	move from	31	45	to	30	45
Server latency	118
[LOG]	Garruk activates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learning..	Rod of Recall
[LORE] learnt	Rod of Recall
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	You are yanked out of this place!
[LOG]	Rested for 37 turns (stop reason: dialog is displayed).
[LOG]	
[USERCHAT] channel achievement	Zerodius	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	You gain 1.69 gold from the transmogrification of #00FF80##UID:900293:0#prismatic cured leather armour of clarity (Nightmares) (6 def, 4 armour)#LAST#.
[LOG]	You gain 6.43 gold from the transmogrification of #0080FF##UID:900314:0#magewarrior's short ash magestaff (Shrouds) (15-18 power, 3 apr, fire element)#LAST#.
[LOG]	You gain 1.52 gold from the transmogrification of #00FF80##UID:900311:0#flaming steel mace of massacre (Nightmares) (20-28 power, 3 apr)#LAST#.
[LOG]	You gain 2.06 gold from the transmogrification of #00FF80##UID:900288:0#hateful steel dagger (Shrouds) (12-15 power, 6 apr)#LAST#.
[LOG]	You gain 3.73 gold from the transmogrification of #0080FF##UID:900285:0#chilling steel dagger of crippling (Shrouds) (12-15 power, 6 apr)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x1ed1dd80
[ZONE] Closed level map	4
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Left zone	Ruined halfling complex
[ZONE] loading from last persistent	wilderness	table: 0x36635348
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 1457 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 1465 (180x110)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 130
*p 130: Uniform: 1: 1406 tick
*p 130: Uniform: 3: 8B50 mapCoord
*p 130: Uniform: 0: 8B50 texSize
*p 130: Uniform: 4: 8B52 texCoord
*p 130: Uniform: 2: 8B5E tex
Wait finished, counted 1707, 273 ticks
Not gone east, no backup guardian
Running on level loads	wilderness-1
[Actor:move]	6962	Garruk	(forced) move from	30	45	to	37	32
[LOG]	#YELLOW_GREEN#There is a Very old halfling ruins here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 26 Krog Cursed
[Discord] updating state: "Maj'Eyal" / "Lvl 26 Krog Cursed" / default / cursed
[MUSIC] stoping	Far away.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 381 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-halfling-ruins.teaz	::	table: 0x28b9adb8	=>	table: 0x21f19730	(12948)
Loading savefile 	/save/garruk/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x41f084f8	(9683)
Loading savefile 	/save/garruk/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x3056b330	(3029)
Loading savefile 	/save//
[Actor:move]	6962	Garruk	move from	37	32	to	38	32
[Actor:move]	6962	Garruk	move from	38	32	to	39	32
[Actor:move]	11005	ziguranth patrol	move from	14	37	to	13	37
[Actor:move]	6962	Garruk	move from	39	32	to	40	31
[Actor:move]	11002	Allied Kingdoms human patrol	move from	28	38	to	29	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	25	to	43	26
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	27	to	54	28
[Actor:move]	36181	ziguranth patrol	move from	16	23	to	15	23
[Actor:move]	6962	Garruk	move from	40	31	to	41	31
[Actor:move]	11000	ziguranth patrol	move from	37	36	to	36	36
[Actor:move]	6962	Garruk	move from	41	31	to	42	30
[Actor:move]	11005	ziguranth patrol	move from	13	37	to	12	38
[LOG]	Today is the 1st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:28.
[Actor:move]	6962	Garruk	move from	42	30	to	43	31
[Actor:move]	11002	Allied Kingdoms human patrol	move from	29	38	to	30	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	26	to	43	27
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	28	to	55	29
[Actor:move]	6962	Garruk	move from	43	31	to	43	32
[Actor:move]	36181	ziguranth patrol	move from	15	23	to	14	22
[Actor:move]	6962	Garruk	move from	43	32	to	42	33
[Actor:move]	6962	Garruk	move from	42	33	to	41	34
[Actor:move]	11000	ziguranth patrol	move from	36	36	to	37	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	30	38	to	31	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	27	to	44	28
[Actor:move]	6962	Garruk	move from	41	34	to	40	34
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	55	29	to	56	30
[Actor:move]	11005	ziguranth patrol	move from	12	38	to	12	37
[Actor:move]	6962	Garruk	move from	40	34	to	39	34
[Actor:move]	6962	Garruk	move from	39	34	to	38	35
[Actor:move]	11000	ziguranth patrol	move from	37	36	to	38	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	31	38	to	32	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	44	28	to	44	29
[Actor:move]	6962	Garruk	move from	38	35	to	37	36
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	56	30	to	57	31
[Actor:move]	11005	ziguranth patrol	move from	12	37	to	12	36
[LOG]	Today is the 2nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.
[Actor:move]	6962	Garruk	move from	37	36	to	36	37
[Actor:move]	36181	ziguranth patrol	move from	14	22	to	15	22
[Actor:move]	6962	Garruk	move from	36	37	to	35	38
[Actor:move]	11000	ziguranth patrol	move from	38	36	to	39	37
[Actor:move]	11002	Allied Kingdoms human patrol	move from	32	38	to	33	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	44	29	to	43	30
[Actor:move]	6962	Garruk	move from	35	38	to	34	39
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	57	31	to	58	32
[Actor:move]	11005	ziguranth patrol	move from	12	36	to	13	35
[Actor:move]	11002	Allied Kingdoms human patrol	(forced) move from	33	38	to	34	39
[Actor:move]	6962	Garruk	(forced) move from	34	39	to	33	38
[Actor:move]	6962	Garruk	move from	34	39	to	33	38
[Actor:move]	6962	Garruk	move from	33	38	to	32	38
[Actor:move]	11002	Allied Kingdoms human patrol	move from	34	39	to	34	39
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	30	to	43	31
[Actor:move]	6962	Garruk	move from	32	38	to	31	38
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	58	32	to	59	33
[Actor:move]	36181	ziguranth patrol	move from	15	22	to	16	22
[Actor:move]	6962	Garruk	move from	31	38	to	30	38
[Actor:move]	11000	ziguranth patrol	move from	39	37	to	38	37
[Actor:move]	11002	Allied Kingdoms human patrol	move from	34	39	to	35	38
[Actor:move]	11005	ziguranth patrol	move from	13	35	to	12	34
[Actor:move]	6962	Garruk	move from	30	38	to	29	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	31	to	43	32
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-halfling-ruins.teaz.tmp
[Actor:move]	6962	Garruk	move from	29	38	to	28	38
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	59	33	to	60	34
[LOG]	Today is the 3rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:00.
[Actor:move]	36181	ziguranth patrol	move from	16	22	to	17	22
[Actor:move]	6962	Garruk	move from	28	38	to	27	38
[Actor:move]	11000	ziguranth patrol	move from	38	37	to	37	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	35	38	to	36	37
[Actor:move]	11005	ziguranth patrol	move from	12	34	to	11	33
[Actor:move]	6962	Garruk	move from	27	38	to	26	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	32	to	42	33
[Actor:move]	6962	Garruk	move from	26	38	to	25	37
Saved zipname /save/garruk/zone-halfling-ruins.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-halfling-ruins.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	60	34	to	61	35
[Actor:move]	36181	ziguranth patrol	move from	17	22	to	18	22
[Actor:move]	6962	Garruk	move from	25	37	to	24	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	36	37	to	36	37
[Actor:move]	11005	ziguranth patrol	move from	11	33	to	10	32
[Actor:move]	6962	Garruk	move from	24	36	to	23	35
[Actor:move]	11000	ziguranth patrol	move from	37	36	to	38	35
[Actor:move]	11004	Allied Kingdoms human patrol	move from	42	33	to	41	34
[Actor:move]	6962	Garruk	move from	23	35	to	22	36
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	61	35	to	60	36
[Actor:move]	6962	Garruk	move from	22	36	to	21	36
[Actor:move]	6962	Garruk	move from	21	36	to	20	36
[LOG]	Today is the 4th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.
[Actor:move]	36181	ziguranth patrol	move from	18	22	to	17	22
[Actor:move]	11002	Allied Kingdoms human patrol	move from	36	37	to	35	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	41	34	to	40	34
[LOG]	
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	f9bef2f7a5457c2c507adb23f0bce237	zone	/save/garruk/zone-halfling-ruins.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-halfling-ruins.teaz	f9bef2f7a5457c2c507adb23f0bce237
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	e62b293502be7c73f6c216fa0b3170a2	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	e62b293502be7c73f6c216fa0b3170a2
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 6 seconds
[COROUTINE] dead	savefilepipe
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = OVERGROUND
  [2] = 1
}
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = OVERGROUND
  [2] = 1
}
[Actor:move]	6962	Garruk	move from	20	36	to	19	37
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	60	36	to	60	37
[Actor:move]	11005	ziguranth patrol	move from	10	32	to	9	33
[Actor:move]	6962	Garruk	move from	19	37	to	18	38
[Actor:move]	6962	Garruk	move from	18	38	to	17	39
[Actor:move]	36181	ziguranth patrol	move from	17	22	to	16	22
[Actor:move]	6962	Garruk	move from	17	39	to	17	40
[Actor:move]	11000	ziguranth patrol	move from	38	35	to	39	35
[Actor:move]	11002	Allied Kingdoms human patrol	move from	35	38	to	34	39
[Actor:move]	11004	Allied Kingdoms human patrol	move from	40	34	to	40	34
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	60	37	to	60	38
[Actor:move]	11005	ziguranth patrol	move from	9	33	to	8	34
[Actor:move]	6962	Garruk	move from	17	40	to	18	41
[Actor:move]	6962	Garruk	move from	18	41	to	17	42
[LOG]	#YELLOW_GREEN#There is a Entrance to the Scintillating Caves here (press '<', '>' or right click to use).
[Actor:move]	36181	ziguranth patrol	move from	16	22	to	15	22
[Actor:move]	6962	Garruk	move from	17	42	to	16	42
[Actor:move]	11000	ziguranth patrol	move from	39	35	to	40	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	34	39	to	33	38
[Actor:move]	6962	Garruk	move from	16	42	to	15	42
[Actor:move]	11004	Allied Kingdoms human patrol	move from	40	34	to	41	34
[Actor:move]	6962	Garruk	move from	15	42	to	14	41
[LOG]	Today is the 5th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:31.
[Actor:move]	36181	ziguranth patrol	move from	15	22	to	14	23
[Actor:move]	6962	Garruk	move from	14	41	to	13	41
[Actor:move]	11002	Allied Kingdoms human patrol	move from	33	38	to	32	38
[Actor:move]	11005	ziguranth patrol	move from	8	34	to	8	33
[Actor:move]	6962	Garruk	move from	13	41	to	12	41
[Actor:move]	11000	ziguranth patrol	move from	40	36	to	39	37
[Actor:move]	11004	Allied Kingdoms human patrol	move from	41	34	to	42	34
[Actor:move]	6962	Garruk	move from	12	41	to	11	42
[LOG]	#YELLOW_GREEN#There is a Stairway into the Rhaloren Camp here (press '<', '>' or right click to use).
[LOG]	
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = OVERGROUND
  [2] = 1
}
[COROUTINE] registering	savefilepipe	thread: 0x27936e58
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-rhaloren-camp.teaz
Loading savefile 	/save/garruk/
Check MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	53b0f80f46a2c53b2022eb2e9bfa262b	zone	zone-rhaloren-camp.teaz
[ONLINE PROFILE] checking character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-rhaloren-camp.teaz	53b0f80f46a2c53b2022eb2e9bfa262b
Make wait background texture 1479 : 0x1084489728 (0, 1083604992)
Loading entities file from file	/data/zones/rhaloren-camp/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/elven-warrior.lua
Loading entities file from file	/data/general/npcs/elven-caster.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data-cults/general/npcs/horror.lua
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=500,wobblingType=1]
New GL Shader program 131
*p 131: Uniform: 0: 8B5E tex
*p 131: Uniform: 1: 1406 tick
*p 131: Uniform: 3: 1406 time_factor
*p 131: Uniform: 2: 1406 tick_start
*p 131: Uniform: 6: 1406 appearTime
*p 131: Uniform: 5: 1406 wobblingType
*p 131: Uniform: 7: 1406 backgroundLayersCount
*p 131: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	5947549
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=2500,wobblingType=1]
New GL Shader program 132
*p 132: Uniform: 0: 8B5E tex
*p 132: Uniform: 1: 1406 tick
*p 132: Uniform: 3: 1406 time_factor
*p 132: Uniform: 2: 1406 tick_start
*p 132: Uniform: 6: 1406 appearTime
*p 132: Uniform: 5: 1406 wobblingType
*p 132: Uniform: 7: 1406 backgroundLayersCount
*p 132: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	5947549
Loading entities file from memory	/data-orcs/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data-orcs/general/npcs/plant-add.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data-orcs/general/npcs/snake-add.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data-cults/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/rhaloren-camp/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/zones/rhaloren-camp/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Erelesazor into world artifacts
Importing Urthadunamas into world artifacts
Importing Gloomfurnace the drakeskin leather gloves into world artifacts
Importing Isedakira into world artifacts
Importing yew wand of shielding 'Velildakira' into world artifacts
Importing Emyba the quiver of elven-wood arrows into world artifacts
Importing Cyromina into world artifacts
Importing Dayblack into world artifacts
Importing voratun helm 'Scabburst' into world artifacts
Importing hardened leather cap 'Frigidjustice' into world artifacts
Importing Glacierquill into world artifacts
Importing dwarven-steel mace 'Dawnguile' into world artifacts
Importing Crackleraze into world artifacts
Importing Tempestminister the stralite torque of clear mind into world artifacts
Importing Emyrewe the yew vilestaff into world artifacts
Importing Turugasus into world artifacts
Importing Yvyth the Forestreeve into world artifacts
Importing Xanidata into world artifacts
Importing Cyronor the dwarven-steel greatmaul into world artifacts
Importing Faliblek the Unlightpunish into world artifacts
Importing steel waraxe 'Beradunasus' into world artifacts
Importing Grinafast the dwarven-steel plate armour into world artifacts
Importing Durikor the stralite dagger into world artifacts
Importing yew longbow 'Scorpionsorrow' into world artifacts
Importing elven-silk wizard hat 'Airsin' into world artifacts
Importing Eilinetta the dwarven-steel torque of gale force into world artifacts
Importing Infernoprophet the cashmere robe into world artifacts
Importing Emerarin into world artifacts
Importing steel waraxe 'Zurain' into world artifacts
Importing Emeluriatha the Hellssteel into world artifacts
Importing Xanaledathra into world artifacts
Importing stralite shield 'Neruwyn' into world artifacts
Importing steel shield 'Chargepulverizer' into world artifacts
Importing hardened leather sling 'Daimuthel' into world artifacts
Importing voratun dagger 'Kesus' into world artifacts
Importing Duvytosus the dragonbone starstaff into world artifacts
Importing Isloda the elven-wood vilestaff into world artifacts
Importing Thundertide into world artifacts
Importing voratun amulet 'Tideradiance' into world artifacts
Importing Yvyldaraba the Squalorvenom into world artifacts
Importing Gesus the Deepsgrinder into world artifacts
Importing elven-wood vilestaff 'Tempestraze' into world artifacts
Importing dwarven-steel plate armour 'Guromihek' into world artifacts
Importing Relgagrim into world artifacts
Importing stralite plate armour 'Kador' into world artifacts
Importing Arthumas the Brightdream into world artifacts
Importing Blastwrither the dwarven-steel helm into world artifacts
Importing Viperbile into world artifacts
Importing dwarven-steel shield 'Radiancesin' into world artifacts
Importing Coalfiend the dwarven-steel gauntlets into world artifacts
Loading entities file from memory	/data-orcs/general/objects/generic-world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data-cults/general/objects/lore/eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/rhaloren-camp/traps.lua
Loading entities file from memory	/data/general/traps/complex.lua
C Map size 40:22 :: 880
C Map seens texture: 220 (60x60)
C Map size 40:22 :: 880
C Map seens texture: 262 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_umber_hulk.png
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
New GL Shader program 133
*p 133: Uniform: 10: 1406 cylinderHeight
*p 133: Uniform: 1: 1406 tick
*p 133: Uniform: 11: 1406 scrollingSpeed
*p 133: Uniform: 4: 1406 coneAngle
*p 133: Uniform: 9: 1406 cylinderRadius
*p 133: Uniform: 2: 1406 tick_start
*p 133: Uniform: 8: 1406 growSpeed
*p 133: Uniform: 3: 1406 side
*p 133: Uniform: 6: 1406 twist
*p 133: Uniform: 7: 1406 isSphere
*p 133: Uniform: 0: 8B5E tex
*p 133: Uniform: 5: 1406 topTransperency
*p 133: Uniform: 13: 1406 density
*p 133: Uniform: 12: 1406 shininess
[SHADER] setting reset param	tick_start	5947549
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 134
*p 134: Uniform: 0: 8B5E tex
*p 134: Uniform: 9: 8B50 xy
*p 134: Uniform: 5: 1406 zoom
*p 134: Uniform: 1: 1406 tick
*p 134: Uniform: 6: 1406 time_factor
*p 134: Uniform: 4: 1406 npow
*p 134: Uniform: 2: 8B52 color1
*p 134: Uniform: 3: 8B52 color2
*p 134: Uniform: 7: 1406 hide_center
*p 134: Uniform: 8: 1406 aam
C Map size 40:22 :: 880
C Map seens texture: 289 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_weaver_young.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elven_blood_mage.png
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.4,noup=2]
New GL Shader program 135
*p 135: Uniform: 1: 1406 tick
*p 135: Uniform: 2: 1406 tick_start
*p 135: Uniform: 3: 1406 time_factor
*p 135: Uniform: 5: 1406 cylinderRotationSpeed
*p 135: Uniform: 6: 1406 cylinderRadius
*p 135: Uniform: 4: 1406 noup
*p 135: Uniform: 8: 1406 cylinderHeight
*p 135: Uniform: 7: 1406 cylinderVerticalPos
*p 135: Uniform: 9: 1406 appearTime
*p 135: Uniform: 10: 1406 repeatTimes
*p 135: Uniform: 11: 1406 unbalancedSize
*p 135: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	5947549
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.4,noup=1]
New GL Shader program 136
*p 136: Uniform: 1: 1406 tick
*p 136: Uniform: 2: 1406 tick_start
*p 136: Uniform: 3: 1406 time_factor
*p 136: Uniform: 5: 1406 cylinderRotationSpeed
*p 136: Uniform: 6: 1406 cylinderRadius
*p 136: Uniform: 4: 1406 noup
*p 136: Uniform: 8: 1406 cylinderHeight
*p 136: Uniform: 7: 1406 cylinderVerticalPos
*p 136: Uniform: 9: 1406 appearTime
*p 136: Uniform: 10: 1406 repeatTimes
*p 136: Uniform: 11: 1406 unbalancedSize
*p 136: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	5947549
Loading tile from tileset	/data/gfx/shockbolt/object/belt_rough.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/moonstone_05.png
Cloned shader 133
[SHADER] setting reset param	tick_start	5947549
Cloned shader 133
[SHADER] setting reset param	tick_start	5947549
Wait finished, counted 491, 506 ticks
Loaded zone	Rhaloren Camp	with base_level	11.5
[ZONE] persisting to persist_last_zones	rhaloren-camp
[ZONE] forgetting old zone	town-last-hope
Loading zone persistance level	rhaloren-camp	1
Make wait background texture 547 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 558 (60x60)
Wait finished, counted 202, 35 ticks
Not gone east, no backup guardian
Running on level loads	rhaloren-camp-1
[Actor:move]	6962	Garruk	(forced) move from	11	42	to	26	12
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 26 Krog Cursed
[Discord] updating state: "Rhaloren Camp (1)" / "Lvl 26 Krog Cursed" / default / cursed
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Broken.ogg	sound "/data/music/Broken.ogg" : <static>
[MUSIC] playing	Broken.ogg	sound "/data/music/Broken.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Rhaloren Camp (1)
C Map minimap texture: 590 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-wilderness.teaz	::	table: 0x3070f808	=>	table: 0x31ee2e20	(8537)
Loading savefile 	/save/garruk/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x3637c7e0	(11241)
Loading savefile 	/save/garruk/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x32983098	(3029)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-wilderness.teaz.tmp
[LOG]	Resting starts...
Saved zipname /save/garruk/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-wilderness.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	f7b68c66bd31a8cd0f3d7c15d3916057	zone	/save/garruk/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-wilderness.teaz	f7b68c66bd31a8cd0f3d7c15d3916057
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	703ae02b94762de00e61dbdda0663649	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	703ae02b94762de00e61dbdda0663649
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Rested for 101 turns.
[LOG]	
[Actor:move]	6962	Garruk	move from	26	12	to	25	12
[Actor:move]	6962	Garruk	move from	25	12	to	24	12
[Actor:move]	6962	Garruk	move from	24	12	to	23	12
[Actor:move]	6962	Garruk	move from	23	12	to	22	12
[Actor:move]	6962	Garruk	move from	22	12	to	21	12
[Actor:move]	6962	Garruk	move from	21	12	to	20	12
[Actor:move]	6962	Garruk	move from	20	12	to	19	13
[Actor:move]	6962	Garruk	move from	19	13	to	18	12
[Actor:move]	6962	Garruk	move from	18	12	to	17	13
[Actor:move]	6962	Garruk	move from	17	13	to	16	13
[Actor:move]	6962	Garruk	move from	16	13	to	15	13
[Actor:move]	6962	Garruk	move from	15	13	to	14	13
[Actor:move]	6962	Garruk	move from	14	13	to	13	14
[Actor:move]	6962	Garruk	move from	13	14	to	12	14
[Actor:move]	6962	Garruk	move from	12	14	to	11	13
[Actor:move]	6962	Garruk	move from	11	13	to	10	12
[Actor:move]	6962	Garruk	move from	10	12	to	9	12
[Actor:move]	6962	Garruk	move from	9	12	to	8	13
[Actor:move]	6962	Garruk	move from	8	13	to	8	14
[Actor:move]	6962	Garruk	move from	8	14	to	9	15
[Actor:move]	6962	Garruk	move from	9	15	to	10	16
[Actor:move]	6962	Garruk	move from	10	16	to	11	17
[Actor:move]	6962	Garruk	move from	11	17	to	10	18
[Actor:move]	6962	Garruk	move from	10	18	to	9	19
[Actor:move]	6962	Garruk	move from	9	19	to	8	20
[Actor:move]	6962	Garruk	move from	8	20	to	8	21
[Actor:move]	6962	Garruk	move from	8	21	to	8	22
[Actor:move]	6962	Garruk	move from	8	22	to	8	23
[Actor:move]	6962	Garruk	move from	8	23	to	7	23
Vault id	3	opens:	3	12	11	16
[Actor:move]	6962	Garruk	move from	7	23	to	7	23
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	weaver young	dam/apr/atk/mult ::	133.88156545131	14	51.295672387121	0.525	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	51.295672387121	0.525	vs. armor/def	5	14
checkHit	51.295672387121	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	51.295672387121	14	=	1.0745913447742
[ATTACK] after armor	186.97889399072
[PHYS CRIT %]	0.9
[ATTACK] after crit	186.97889399072
[ATTACK] after mult	98.163919345127
[LOG]	Weaver young spins fate.
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[growSpeed=0.004,noup=2]
New GL Shader program 137
*p 137: Uniform: 10: 1406 cylinderHeight
*p 137: Uniform: 1: 1406 tick
*p 137: Uniform: 11: 1406 scrollingSpeed
*p 137: Uniform: 4: 1406 coneAngle
*p 137: Uniform: 9: 1406 cylinderRadius
*p 137: Uniform: 2: 1406 tick_start
*p 137: Uniform: 8: 1406 growSpeed
*p 137: Uniform: 3: 1406 side
*p 137: Uniform: 6: 1406 twist
*p 137: Uniform: 7: 1406 isSphere
*p 137: Uniform: 0: 8B5E tex
*p 137: Uniform: 5: 1406 topTransperency
*p 137: Uniform: 13: 1406 density
*p 137: Uniform: 12: 1406 shininess
[SHADER] setting reset param	tick_start	5956073
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[growSpeed=0.004,noup=1]
New GL Shader program 138
*p 138: Uniform: 10: 1406 cylinderHeight
*p 138: Uniform: 1: 1406 tick
*p 138: Uniform: 11: 1406 scrollingSpeed
*p 138: Uniform: 4: 1406 coneAngle
*p 138: Uniform: 9: 1406 cylinderRadius
*p 138: Uniform: 2: 1406 tick_start
*p 138: Uniform: 8: 1406 growSpeed
*p 138: Uniform: 3: 1406 side
*p 138: Uniform: 6: 1406 twist
*p 138: Uniform: 7: 1406 isSphere
*p 138: Uniform: 0: 8B5E tex
*p 138: Uniform: 5: 1406 topTransperency
*p 138: Uniform: 13: 1406 density
*p 138: Uniform: 12: 1406 shininess
[SHADER] setting reset param	tick_start	5956073
checkHit	29	vs	60	=> chance to hit	0
[LOG]	Weaver young is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	weaver young	dam/apr/atk/mult ::	118.89593587381	14	51.295672387121	0.2625	vs. armor/def	5	21
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	51.295672387121	0.2625	vs. armor/def	5	21
checkHit	51.295672387121	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	121	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	51.295672387121	21	=	1.0605913447742
[ATTACK] after armor	128.33155271768
[PHYS CRIT %]	0.9
[ATTACK] after crit	128.33155271768
[ATTACK] after mult	33.687032588392
checkHit	29	vs	60	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	weaver young	dam/apr/atk/mult ::	133.88156545131	14	51.295672387121	0.525	vs. armor/def	5	21
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	51.295672387121	0.525	vs. armor/def	5	21
checkHit	51.295672387121	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	51.295672387121	21	=	1.0605913447742
[ATTACK] after armor	161.20988440568
[PHYS CRIT %]	0.9
[ATTACK] after crit	161.20988440568
[ATTACK] after mult	84.635189312984
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	weaver young	dam/apr/atk/mult ::	118.89593587381	14	51.591344774242	0.2625	vs. armor/def	5	21
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	51.591344774242	0.2625	vs. armor/def	5	21
checkHit	51.591344774242	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	51.591344774242	21	=	1.0611826895485
[ATTACK] after armor	162.36095150092
[PHYS CRIT %]	0.9
[ATTACK] after crit	162.36095150092
[ATTACK] after mult	42.619749768991
[Actor:move]	6962	Garruk	(forced) move from	7	23	to	5	21
[ActorObjectUse] useObjectEnable: 	blink rune of the duelist	by	Garruk	inven/slot	1	nil
[Identify]	blink rune of the duelist	true
[LOG]	Garruk picks up (d.): #00FF80##UID:949459:0#blink rune of the duelist (range 4; phase 15; cd 15)#LAST#.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Weaver young for #WHITE#96 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#72 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#33 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#72 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#83 physical#LAST# (#RED##{bold}#377#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Weaver young!#{normal}#
[LOG]	
[Actor:move]	6962	Garruk	move from	5	21	to	6	21
[Identify]	blooming vined mindstar of balance (Misfortune)	true
[LOG]	Garruk picks up (n.): #00FF80##UID:949463:0#blooming vined mindstar of balance (Misfortune) (5-6 power, 18 apr, nature damage)#LAST#.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	6	21	to	6	22
[Actor:move]	6962	Garruk	move from	6	22	to	6	23
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	6	23	to	7	23
[Actor:move]	6962	Garruk	move from	7	23	to	8	23
[Actor:move]	6962	Garruk	move from	8	23	to	9	23
[Actor:move]	6962	Garruk	move from	9	23	to	10	23
[Actor:move]	6962	Garruk	move from	10	23	to	11	23
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	11	23	to	10	23
[USERCHAT] channel achievement	drBagel	tome	Level 20	false	true
Vault id	3	opens:	3	12	11	16
[Actor:move]	6962	Garruk	move from	10	23	to	10	23
Loading tile from tileset	/data/gfx/shockbolt/object/staff_elm.png
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	elven blood mage	dam/apr/atk/mult ::	133.88156545131	14	63.713912646199	0.52829080214339	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	63.713912646199	0.52829080214339	vs. armor/def	0	0
checkHit	63.713912646199	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	63.713912646199	0	=	1.1274278252924
[ATTACK] after armor	161.22217901681
[PHYS CRIT %]	0.9
[ATTACK] after crit	161.22217901681
[ATTACK] after mult	85.172194276097
[LOG]	Elven blood mage vanishes from sight.
[SHADER] Loading from /data/gfx/shaders/invis_edge.lua
[SHADER] Loaded shader with totalname	invis_edge[]
New GL Shader program 139
*p 139: Uniform: 0: 8B5E tex
*p 139: Uniform: 2: 8B52 color1
*p 139: Uniform: 3: 8B52 color2
*p 139: Uniform: 1: 1406 tick
[LOG]	Elven blood mage deactivates #{bold}##ORANGE#Secrets of the Eternals#LAST#.#{normal}#
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	elven blood mage	dam/apr/atk/mult ::	118.89593587381	14	63.713912646199	0.26414540107169	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	63.713912646199	0.26414540107169	vs. armor/def	0	0
checkHit	63.713912646199	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	129	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	63.713912646199	0	=	1.1274278252924
[ATTACK] after armor	145.43818946272
[PHYS CRIT %]	0.9
[ATTACK] after crit	145.43818946272
[ATTACK] after mult	38.416828886771
checkHit	16	vs	60	=> chance to hit	0
[LOG]	Elven blood mage is weakened by the darkness!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	elven blood mage	dam/apr/atk/mult ::	133.88156545131	14	63.713912646199	0.52829080214339	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	133.88156545131	14	63.713912646199	0.52829080214339	vs. armor/def	0	0
checkHit	63.713912646199	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	63.713912646199	0	=	1.1274278252924
[ATTACK] after armor	197.29986942617
[PHYS CRIT %]	0.9
[ATTACK] after crit	197.29986942617
[ATTACK] after mult	104.23170628194
checkHit	16	vs	60	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	elven blood mage	dam/apr/atk/mult ::	118.89593587381	14	63.713912646199	0.26414540107169	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	118.89593587381	14	63.713912646199	0.26414540107169	vs. armor/def	0	0
checkHit	63.713912646199	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	63.713912646199	0	=	1.1274278252924
[ATTACK] after armor	133.0364833845
[PHYS CRIT %]	0.9
[ATTACK] after crit	133.0364833845
[ATTACK] after mult	35.140975260767
[Actor:move]	6962	Garruk	(forced) move from	10	23	to	11	21
[Identify]	rough leather belt (Shrouds)	true
[LOG]	Garruk picks up (t.): #FFFFFF##UID:949468:0#rough leather belt (Shrouds)#LAST#.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Elven blood mage for #WHITE#96 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#59 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#43 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#59 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#117 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#59 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#39 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#59 nature#LAST# (#RED##{bold}#615#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Elven blood mage!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	11	21	to	10	21
[Identify]	restful hardened leather gloves of magic (#STATBONUS#) (Shrouds)	true
[LOG]	Garruk picks up (D.): #00FF80##UID:949467:0#restful hardened leather gloves of magic (+2) (Shrouds) (0 def, 2 armour)#LAST#.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	10	21	to	10	22
[Actor:move]	6962	Garruk	move from	10	22	to	9	23
[Actor:move]	6962	Garruk	move from	9	23	to	8	22
[Actor:move]	6962	Garruk	move from	8	22	to	8	21
[Actor:move]	6962	Garruk	move from	8	21	to	8	20
[Actor:move]	6962	Garruk	move from	8	20	to	7	19
[Actor:move]	6962	Garruk	move from	7	19	to	6	18
[Actor:move]	6962	Garruk	move from	6	18	to	6	17
[Actor:move]	6962	Garruk	move from	6	17	to	6	16
[Actor:move]	6962	Garruk	move from	6	16	to	7	15
[Actor:move]	6962	Garruk	move from	7	15	to	8	14
[Actor:move]	6962	Garruk	move from	8	14	to	8	13
[Actor:move]	6962	Garruk	move from	8	13	to	9	12
[Actor:move]	6962	Garruk	move from	9	12	to	10	12
[Actor:move]	6962	Garruk	move from	10	12	to	11	13
[Actor:move]	6962	Garruk	move from	11	13	to	12	13
[Actor:move]	6962	Garruk	move from	12	13	to	13	13
[Actor:move]	6962	Garruk	move from	13	13	to	14	13
[Actor:move]	6962	Garruk	move from	14	13	to	15	13
[Actor:move]	6962	Garruk	move from	15	13	to	16	13
[Actor:move]	6962	Garruk	move from	16	13	to	17	12
[Actor:move]	6962	Garruk	move from	17	12	to	18	12
[Actor:move]	6962	Garruk	move from	18	12	to	19	12
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 24 turns (stop reason: at exit).
[LOG]	
[LOG]	You gain 5.35 gold from the transmogrification of #00FF80##UID:949467:0#restful hardened leather gloves of magic (+2) (Shrouds) (0 def, 2 armour)#LAST#.
[LOG]	You gain 0.05 gold from the transmogrification of #FFFFFF##UID:949468:0#rough leather belt (Shrouds)#LAST#.
[LOG]	You gain 2.10 gold from the transmogrification of #00FF80##UID:949463:0#blooming vined mindstar of balance (Misfortune) (5-6 power, 18 apr, nature damage)#LAST#.
[LOG]	You gain 2.11 gold from the transmogrification of #00FF80##UID:949459:0#blink rune of the duelist (range 4; phase 15; cd 15)#LAST#.
Loading zone persistance level	rhaloren-camp	2
Make wait background texture 380 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 388 (60x60)
Wait finished, counted 216, 75 ticks
Not gone east, no backup guardian
Running on level loads	rhaloren-camp-2
[Actor:move]	6962	Garruk	(forced) move from	19	12	to	32	38
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 26 Krog Cursed
[Discord] updating state: "Rhaloren Camp (2)" / "Lvl 26 Krog Cursed" / default / cursed
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Rhaloren Camp (2)
C Map minimap texture: 410 (50x50; 64x64)
[MOUSE] pre starting drag'n'drop
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learning..	Rod of Recall
[LORE] learnt	Rod of Recall
[Actor:preUseTalent] PARSING TALENT for AI info	T_THERMAL_AURA	Velevea the umber hulk
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	You are yanked out of this place!
[LOG]	Rested for 37 turns (stop reason: saving).
[COROUTINE] registering	savefilepipe	thread: 0x32ae2288
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Left zone	Rhaloren Camp
[ZONE] loading from last persistent	wilderness	table: 0x3070f808
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 760 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 768 (180x110)
Wait finished, counted 1708, 288 ticks
Not gone east, no backup guardian
Running on level loads	wilderness-1
[Actor:move]	6962	Garruk	(forced) move from	32	38	to	11	42
[LOG]	#YELLOW_GREEN#There is a Stairway into the Rhaloren Camp here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 26 Krog Cursed
[Discord] updating state: "Maj'Eyal" / "Lvl 26 Krog Cursed" / default / cursed
[MUSIC] stoping	Broken.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
[LOG]	
Updating zone name	Maj'Eyal
C Map minimap texture: 404 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-rhaloren-camp.teaz	::	table: 0x2656f2c8	=>	table: 0x37a53268	(10597)
Loading savefile 	/save/garruk/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
[Actor:move]	6962	Garruk	move from	11	42	to	12	43
[Actor:move]	11002	Allied Kingdoms human patrol	move from	32	38	to	31	38
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	60	38	to	60	37
[Actor:move]	11005	ziguranth patrol	move from	8	33	to	8	32
[Actor:move]	6962	Garruk	move from	12	43	to	13	43
[Actor:move]	36181	ziguranth patrol	move from	14	23	to	15	23
[Actor:move]	11000	ziguranth patrol	move from	39	37	to	38	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	42	34	to	43	33
[Actor:move]	6962	Garruk	move from	13	43	to	14	43
[LOG]	Today is the 6th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:00.
[Actor:move]	6962	Garruk	move from	14	43	to	15	44
[LOG]	#YELLOW_GREEN#There is a Elvala (Town) here (press '<', '>' or right click to use).
[Actor:move]	11002	Allied Kingdoms human patrol	move from	31	38	to	30	38
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x36140d60	(9611)
Loading savefile 	/save/garruk/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x30424308	(3029)
Loading savefile 	/save//
[SAVEFILE PIPE] Already saving data	zone	Garruk	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 2576 : 0x1084489728 (0, 1083604992)
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-rhaloren-camp.teaz.tmp
Saved zipname /save/garruk/zone-rhaloren-camp.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-rhaloren-camp.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	797a85da1603fbc42d868971da398f21	zone	/save/garruk/zone-rhaloren-camp.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-rhaloren-camp.teaz	797a85da1603fbc42d868971da398f21
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	2aa37aedb6d1cc6fa13011219930ecaa	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	2aa37aedb6d1cc6fa13011219930ecaa
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 6 seconds
Wait finished, counted 21929, 854 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[COROUTINE] registering	savefilepipe	thread: 0x3fad2750
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-town-elvala.teaz
Loading savefile 	/save/garruk/
Check MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	4bc90800a9293921d4e3b6dc1756708a	zone	zone-town-elvala.teaz
[ONLINE PROFILE] checking character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-town-elvala.teaz	4bc90800a9293921d4e3b6dc1756708a
Make wait background texture 963 : 0x1084489728 (0, 1083604992)
Loading entities file from file	/data/zones/town-elvala/npcs.lua
Loading entities file from memory	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-elvala/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/zones/town-elvala/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Erelesazor into world artifacts
Importing Urthadunamas into world artifacts
Importing Gloomfurnace the drakeskin leather gloves into world artifacts
Importing Isedakira into world artifacts
Importing yew wand of shielding 'Velildakira' into world artifacts
Importing Emyba the quiver of elven-wood arrows into world artifacts
Importing Cyromina into world artifacts
Importing Dayblack into world artifacts
Importing voratun helm 'Scabburst' into world artifacts
Importing hardened leather cap 'Frigidjustice' into world artifacts
Importing Glacierquill into world artifacts
Importing dwarven-steel mace 'Dawnguile' into world artifacts
Importing Crackleraze into world artifacts
Importing Tempestminister the stralite torque of clear mind into world artifacts
Importing Emyrewe the yew vilestaff into world artifacts
Importing Turugasus into world artifacts
Importing Yvyth the Forestreeve into world artifacts
Importing Xanidata into world artifacts
Importing Cyronor the dwarven-steel greatmaul into world artifacts
Importing Faliblek the Unlightpunish into world artifacts
Importing steel waraxe 'Beradunasus' into world artifacts
Importing Grinafast the dwarven-steel plate armour into world artifacts
Importing Durikor the stralite dagger into world artifacts
Importing yew longbow 'Scorpionsorrow' into world artifacts
Importing elven-silk wizard hat 'Airsin' into world artifacts
Importing Eilinetta the dwarven-steel torque of gale force into world artifacts
Importing Infernoprophet the cashmere robe into world artifacts
Importing Emerarin into world artifacts
Importing steel waraxe 'Zurain' into world artifacts
Importing Emeluriatha the Hellssteel into world artifacts
Importing Xanaledathra into world artifacts
Importing stralite shield 'Neruwyn' into world artifacts
Importing steel shield 'Chargepulverizer' into world artifacts
Importing hardened leather sling 'Daimuthel' into world artifacts
Importing voratun dagger 'Kesus' into world artifacts
Importing Duvytosus the dragonbone starstaff into world artifacts
Importing Isloda the elven-wood vilestaff into world artifacts
Importing Thundertide into world artifacts
Importing voratun amulet 'Tideradiance' into world artifacts
Importing Yvyldaraba the Squalorvenom into world artifacts
Importing Gesus the Deepsgrinder into world artifacts
Importing elven-wood vilestaff 'Tempestraze' into world artifacts
Importing dwarven-steel plate armour 'Guromihek' into world artifacts
Importing Relgagrim into world artifacts
Importing stralite plate armour 'Kador' into world artifacts
Importing Arthumas the Brightdream into world artifacts
Importing Blastwrither the dwarven-steel helm into world artifacts
Importing Viperbile into world artifacts
Importing dwarven-steel shield 'Radiancesin' into world artifacts
Importing Coalfiend the dwarven-steel gauntlets into world artifacts
Loading entities file from memory	/data-orcs/general/objects/generic-world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data-cults/general/objects/lore/eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data-cults/general/zones-alters/elvala.lua
Loading entities file from file	/data/zones/town-elvala/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
C Map size 40:22 :: 880
C Map seens texture: 262 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elvala_guard.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ogre_ogre_rune_spinner.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_shalore_rune_master.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_alchemist.png
Loading tile	store/shop_sign_tailor.png
Loading tile	store/shop_sign_staves.png
Wait finished, counted 585, 386 ticks
Loaded zone	Elvala	with base_level	23.5
[ZONE] persisting to persist_last_zones	town-elvala
[ZONE] forgetting old zone	sandworm-lair
Loading zone persistance level	town-elvala	1
Make wait background texture 470 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 513 (60x60)
Wait finished, counted 184, 26 ticks
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 140
*p 140: Uniform: 1: 1406 tick
*p 140: Uniform: 3: 8B52 texCoord
*p 140: Uniform: 2: 8B50 mapCoord
*p 140: Uniform: 4: 1406 attenuation
*p 140: Uniform: 0: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/dungeonwalls_grass/grass_granite_wall_pillar_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/dungeonwalls_grass/grass_granite_wall_pillar_3.png
Not gone east, no backup guardian
Running on level loads	town-elvala-1
[Actor:move]	6962	Garruk	(forced) move from	15	44	to	0	40
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 26 Krog Cursed
[Discord] updating state: "Elvala" / "Lvl 26 Krog Cursed" / default / cursed
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] loading	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[MUSIC] playing	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Elvala
C Map minimap texture: 516 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-wilderness.teaz	::	table: 0x0284d690	=>	table: 0x3fe7d838	(8537)
Loading savefile 	/save/garruk/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
Server latency	119
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
table: 0x138bfac0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x30f50ff0	(5221)
Loading savefile 	/save/garruk/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x3d794348	(3029)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-wilderness.teaz.tmp
Saved zipname /save/garruk/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-wilderness.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	b3655e93d1bb5eda27592b7d53c6a962	zone	/save/garruk/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-wilderness.teaz	b3655e93d1bb5eda27592b7d53c6a962
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	055f0972af31b029bbe08c197d7be72a	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	055f0972af31b029bbe08c197d7be72a
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 6 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel serial data	anar_ar_isil	tome	1221
[USERCHAT] channel achievement	OzarkTempses	tome	Antimagic!	false	false
[USERCHAT] channel achievement	Horzaborza	tome	Level 30 (Nightmare (Roguelike) difficulty)	false	false
Deleting temp shader	distort[blacken=0,power=0.01,power_amp=0.3,power_time=1000]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
Deleting shader 127 (is clone 0)
Deleting shader 126 (is clone 0)
Deleting shader 125 (is clone 0)
[USERCHAT] channel achievement	arkradon	tome	Level 10	false	false
Server latency	119
[USERCHAT] channel achievement	pusio	tome	Size matters (Roguelike)	false	true
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	runicshield[auraColor=vec4(0.85,0.3,1,0.8),auraWidth=0.2,bubbleColor=vec4(0.8,0.1,1,0.8),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=2000]
Deleting temp shader	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
Deleting shader 117 (is clone 0)
Deleting shader 124 (is clone 0)
Deleting shader 119 (is clone 0)
Deleting shader 118 (is clone 0)
[USERCHAT] channel achievement	tsvit	tome	Antimagic! (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	anar_ar_isil	tome	1226
[USERCHAT] channel achievement	mirlsh	tome	The Arena	false	false
Server latency	118
[USERCHAT] channel achievement	Mopit	tome	Level 10 (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	drBagel	tome	Treasure Hunter	false	true
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting shader 122 (is clone 0)
Deleting shader 121 (is clone 0)
Deleting temp shader	awesomeaura[alpha=0.7,time_factor=5000]
Deleting temp shader	volumetric_aura[]
Deleting shader 129 (is clone 0)
Deleting shader 128 (is clone 0)
Deleting shader 123 (is clone 0)
Deleting shader 120 (is clone 0)
[LOG]	Garruk deactivates #{bold}##ORANGE#Surge#LAST#.#{normal}#
Server latency	119
[USERCHAT] channel achievement	danilodambrosio	tome	Treasure Hunter (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	Ace64	tome	700
[LOG]	Garruk deactivates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Garruk deactivates #{bold}##ORANGE#Gloom#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Gloom#LAST#.#{normal}#
[LOG]	Garruk deactivates #{bold}##ORANGE#Stalk#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Stalk#LAST#.#{normal}#
Deleting temp shader	volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
Deleting temp shader	tentacles[time_factor=2500,wobblingType=1]
Deleting temp shader	rotatingshield[appearTime=0.4,noup=2]
Deleting temp shader	tentacles[time_factor=500,wobblingType=1]
Deleting temp shader	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
Deleting temp shader	rotatingshield[appearTime=0.4,noup=1]
[USERCHAT] channel achievement	razvantr98	tome	Orbituary	false	true
table: 0x138bfac0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Deleting temp shader	volumetric/conic_cylinder[growSpeed=0.004,noup=2]
Deleting temp shader	volumetric/conic_cylinder[growSpeed=0.004,noup=1]
Deleting shader 138 (is clone 0)
Deleting shader 137 (is clone 0)
Deleting temp shader	invis_edge[]
[USERCHAT] channel serial data	anar_ar_isil	tome	1262
Deleting shader 139 (is clone 0)
[USERCHAT] channel achievement	marjanaama	tome	Fear of Fours	true	false
Deleting temp shader	tree[]
Deleting temp shader	water[]
[USERCHAT] channel achievement	Daeion	tome	The secret city (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Garruk deactivates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Garruk deactivates #{bold}##ORANGE#Gloom#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Gloom#LAST#.#{normal}#
[LOG]	Garruk deactivates #{bold}##ORANGE#Stalk#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Stalk#LAST#.#{normal}#
[USERCHAT] channel achievement	orechan	tome	秘密城市 (疯狂难度 (冒险模式))	false	false
Server latency	125
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1241:0#Talent Surge is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	DeinVater	tome	153
[LOG]	Resting starts...
[LOG]	Garruk activates #{bold}##ORANGE#Surge#LAST#.#{normal}#
[LOG]	Rested for 152 turns (stop reason: all resources and life at maximum).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x30da9a40
[ZONE] Closed level map	1
[ZONE] Left zone	Elvala
[ZONE] loading from last persistent	wilderness	table: 0x0284d690
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 449 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 454 (180x110)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 117
*p 117: Uniform: 1: 1406 tick
*p 117: Uniform: 3: 8B50 mapCoord
*p 117: Uniform: 0: 8B50 texSize
*p 117: Uniform: 4: 8B52 texCoord
*p 117: Uniform: 2: 8B5E tex
Wait finished, counted 1707, 355 ticks
Not gone east, no backup guardian
Running on level loads	wilderness-1
[Actor:move]	6962	Garruk	(forced) move from	0	40	to	15	44
[LOG]	#YELLOW_GREEN#There is a Elvala (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 26 Krog Cursed
[Discord] updating state: "Maj'Eyal" / "Lvl 26 Krog Cursed" / default / cursed
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] stoping	weather/town_large_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 462 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-town-elvala.teaz	::	table: 0x42513538	=>	table: 0x36548048	(4220)
Loading savefile 	/save/garruk/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
[Actor:move]	6962	Garruk	move from	15	44	to	16	43
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	60	37	to	60	36
[Actor:move]	11005	ziguranth patrol	move from	8	32	to	7	31
[Actor:move]	36181	ziguranth patrol	move from	15	23	to	16	24
[Actor:move]	6962	Garruk	move from	16	43	to	17	42
[LOG]	#YELLOW_GREEN#There is a Entrance to the Scintillating Caves here (press '<', '>' or right click to use).
[Actor:move]	11004	Allied Kingdoms human patrol	move from	43	33	to	44	33
[Actor:move]	6962	Garruk	move from	17	42	to	18	41
[Actor:move]	11000	ziguranth patrol	move from	38	38	to	38	37
[Actor:move]	11002	Allied Kingdoms human patrol	move from	30	38	to	29	38
[Actor:move]	6962	Garruk	move from	18	41	to	17	40
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	60	36	to	61	35
[Actor:move]	6962	Garruk	move from	17	40	to	17	39
[Actor:move]	11004	Allied Kingdoms human patrol	move from	44	33	to	45	32
[Actor:move]	11005	ziguranth patrol	move from	7	31	to	6	31
[Actor:move]	36181	ziguranth patrol	move from	16	24	to	16	25
[Actor:move]	6962	Garruk	move from	17	39	to	18	38
[Actor:move]	11000	ziguranth patrol	move from	38	37	to	38	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	29	38	to	28	38
[Actor:move]	6962	Garruk	move from	18	38	to	18	37
[LOG]	Today is the 7th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:46.
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	61	35	to	60	34
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x30421480	(9978)
Loading savefile 	/save/garruk/
[Actor:move]	6962	Garruk	move from	18	37	to	18	36
[Actor:move]	11004	Allied Kingdoms human patrol	move from	45	32	to	46	33
[Actor:move]	11005	ziguranth patrol	move from	6	31	to	5	31
[Actor:move]	6962	Garruk	move from	18	36	to	18	35
[Actor:move]	11000	ziguranth patrol	move from	38	36	to	38	35
[Actor:move]	11002	Allied Kingdoms human patrol	move from	28	38	to	27	38
[Actor:move]	6962	Garruk	move from	18	35	to	17	34
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	60	34	to	59	33
[Actor:move]	6962	Garruk	move from	17	34	to	17	33
[Actor:move]	11004	Allied Kingdoms human patrol	move from	46	33	to	47	34
[Actor:move]	6962	Garruk	move from	17	33	to	16	32
[Actor:move]	11005	ziguranth patrol	move from	5	31	to	4	30
[Actor:move]	36181	ziguranth patrol	move from	16	25	to	17	25
[Actor:move]	11000	ziguranth patrol	move from	38	35	to	39	34
[Actor:move]	11002	Allied Kingdoms human patrol	move from	27	38	to	26	38
[Actor:move]	6962	Garruk	move from	16	32	to	16	31
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	59	33	to	58	32
[Actor:move]	6962	Garruk	move from	16	31	to	16	30
[Actor:move]	11004	Allied Kingdoms human patrol	move from	47	34	to	48	35
[Actor:move]	6962	Garruk	move from	16	30	to	16	29
[LOG]	Today is the 8th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:08.
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x28929908	(3029)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-town-elvala.teaz.tmp
Saved zipname /save/garruk/zone-town-elvala.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-town-elvala.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	cc20e5a9af42d24d726e284aa481f61c	zone	/save/garruk/zone-town-elvala.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-town-elvala.teaz	cc20e5a9af42d24d726e284aa481f61c
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	664fc14a742b849cfc2073078f3f8aa7	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	664fc14a742b849cfc2073078f3f8aa7
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 7 seconds
[COROUTINE] dead	savefilepipe
[Actor:move]	6962	Garruk	move from	16	29	to	16	28
[Actor:move]	11002	Allied Kingdoms human patrol	move from	26	38	to	25	37
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	58	32	to	57	31
[Actor:move]	11005	ziguranth patrol	move from	4	30	to	4	29
[Actor:move]	36181	ziguranth patrol	move from	17	25	to	17	24
[Actor:move]	6962	Garruk	move from	16	28	to	17	27
[Actor:move]	11000	ziguranth patrol	move from	39	34	to	39	35
[Actor:move]	11004	Allied Kingdoms human patrol	move from	48	35	to	49	36
[Actor:move]	6962	Garruk	move from	17	27	to	17	26
[Actor:move]	6962	Garruk	move from	17	26	to	17	25
[Actor:move]	11002	Allied Kingdoms human patrol	move from	25	37	to	25	36
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	57	31	to	56	30
[Actor:move]	11005	ziguranth patrol	move from	4	29	to	4	28
[Actor:move]	36181	ziguranth patrol	move from	17	24	to	17	23
[Actor:move]	6962	Garruk	move from	17	25	to	18	24
[Actor:move]	11000	ziguranth patrol	move from	39	35	to	40	36
[Actor:move]	11004	Allied Kingdoms human patrol	move from	49	36	to	50	36
[Actor:move]	6962	Garruk	move from	18	24	to	18	23
[LOG]	#YELLOW_GREEN#There is a tranquil meadow here (press '<', '>' or right click to use).
[LOG]	
[Actor:move]	6962	Garruk	move from	18	23	to	19	22
[Actor:move]	11002	Allied Kingdoms human patrol	move from	25	36	to	26	35
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	56	30	to	55	29
[Actor:move]	11005	ziguranth patrol	move from	4	28	to	5	27
[Actor:move]	6962	Garruk	move from	19	22	to	20	21
[Actor:move]	11004	Allied Kingdoms human patrol	move from	50	36	to	51	36
[Actor:move]	6962	Garruk	move from	20	21	to	21	20
[LOG]	Today is the 9th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:18.
[Actor:move]	6962	Garruk	move from	21	20	to	22	19
[Actor:move]	11000	ziguranth patrol	move from	40	36	to	39	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	26	35	to	27	34
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	55	29	to	54	28
[Actor:move]	6962	Garruk	move from	22	19	to	23	18
[Actor:move]	36181	ziguranth patrol	move from	17	23	to	18	22
[Actor:move]	11004	Allied Kingdoms human patrol	move from	51	36	to	52	36
[Actor:move]	6962	Garruk	move from	23	18	to	24	17
[Actor:move]	11005	ziguranth patrol	move from	5	27	to	5	26
[Actor:move]	6962	Garruk	move from	24	17	to	25	16
[Actor:move]	11000	ziguranth patrol	move from	39	36	to	38	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	27	34	to	27	33
[Actor:move]	6962	Garruk	move from	25	16	to	26	15
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	28	to	54	27
[Actor:move]	36181	ziguranth patrol	move from	18	22	to	18	21
[Actor:move]	11004	Allied Kingdoms human patrol	move from	52	36	to	53	37
[Actor:move]	6962	Garruk	move from	26	15	to	27	14
[Actor:move]	11005	ziguranth patrol	move from	5	26	to	4	25
[Actor:move]	6962	Garruk	move from	27	14	to	28	15
[Actor:move]	11000	ziguranth patrol	move from	38	36	to	37	36
[Actor:move]	11002	Allied Kingdoms human patrol	move from	27	33	to	26	32
[Actor:move]	6962	Garruk	move from	28	15	to	29	16
[LOG]	Today is the 10th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	27	to	53	26
[Actor:move]	36181	ziguranth patrol	move from	18	21	to	19	20
[Actor:move]	6962	Garruk	move from	29	16	to	30	17
[Actor:move]	11004	Allied Kingdoms human patrol	move from	53	37	to	54	37
[Actor:move]	6962	Garruk	move from	30	17	to	31	17
[Actor:move]	11000	ziguranth patrol	move from	37	36	to	36	35
[Actor:move]	11002	Allied Kingdoms human patrol	move from	26	32	to	26	31
[Actor:move]	6962	Garruk	move from	31	17	to	32	17
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	53	26	to	53	25
[Actor:move]	11005	ziguranth patrol	move from	4	25	to	5	25
[Actor:move]	6962	Garruk	move from	32	17	to	33	17
[Actor:move]	11004	Allied Kingdoms human patrol	move from	54	37	to	55	37
[Actor:move]	36181	ziguranth patrol	move from	19	20	to	20	20
[LOG]	
[Actor:move]	6962	Garruk	move from	33	17	to	34	17
[Actor:move]	11002	Allied Kingdoms human patrol	move from	26	31	to	26	30
[Actor:move]	6962	Garruk	move from	34	17	to	35	17
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	53	25	to	52	24
[Actor:move]	11005	ziguranth patrol	move from	5	25	to	6	26
[Actor:move]	6962	Garruk	move from	35	17	to	36	18
[Actor:move]	11000	ziguranth patrol	move from	36	35	to	36	36
[Actor:move]	11004	Allied Kingdoms human patrol	move from	55	37	to	56	37
[Actor:move]	6962	Garruk	move from	36	18	to	37	18
[Actor:move]	36181	ziguranth patrol	move from	20	20	to	21	21
[Actor:move]	11002	Allied Kingdoms human patrol	move from	26	30	to	26	29
[Actor:move]	6962	Garruk	move from	37	18	to	38	18
[LOG]	Today is the 11st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:50.
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	52	24	to	52	23
[Actor:move]	6962	Garruk	move from	38	18	to	39	18
[Actor:move]	11000	ziguranth patrol	move from	36	36	to	35	37
[Actor:move]	11004	Allied Kingdoms human patrol	move from	56	37	to	57	37
[Actor:move]	11005	ziguranth patrol	move from	6	26	to	5	27
[Actor:move]	6962	Garruk	move from	39	18	to	40	18
[Actor:move]	11002	Allied Kingdoms human patrol	move from	26	29	to	27	28
[Actor:move]	6962	Garruk	move from	40	18	to	41	18
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	52	23	to	52	22
[Actor:move]	36181	ziguranth patrol	move from	21	21	to	21	20
[Actor:move]	6962	Garruk	move from	41	18	to	42	18
[Actor:move]	11000	ziguranth patrol	move from	35	37	to	35	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	57	37	to	58	38
[Actor:move]	6962	Garruk	move from	42	18	to	43	18
[Actor:move]	11005	ziguranth patrol	move from	5	27	to	4	28
[Actor:move]	11002	Allied Kingdoms human patrol	move from	27	28	to	26	27
[Actor:move]	6962	Garruk	move from	43	18	to	44	18
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	52	22	to	52	21
[Actor:move]	36181	ziguranth patrol	move from	21	20	to	21	19
[Actor:move]	6962	Garruk	move from	44	18	to	45	18
[Actor:move]	11000	ziguranth patrol	move from	35	38	to	34	39
[Actor:move]	11004	Allied Kingdoms human patrol	move from	58	38	to	59	38
[LOG]	
[Actor:move]	6962	Garruk	move from	45	18	to	46	18
[LOG]	Today is the 12nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.
[Actor:move]	6962	Garruk	move from	46	18	to	47	18
[Actor:move]	11002	Allied Kingdoms human patrol	move from	26	27	to	25	26
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	52	21	to	53	20
[Actor:move]	36181	ziguranth patrol	move from	21	19	to	22	18
[Actor:move]	6962	Garruk	move from	47	18	to	48	17
[Actor:move]	11004	Allied Kingdoms human patrol	move from	59	38	to	60	38
[Actor:move]	6962	Garruk	move from	48	17	to	49	18
[Actor:move]	11005	ziguranth patrol	move from	4	28	to	4	27
[Actor:move]	6962	Garruk	move from	49	18	to	50	19
[Actor:move]	11000	ziguranth patrol	move from	34	39	to	35	39
[Actor:move]	11002	Allied Kingdoms human patrol	move from	25	26	to	24	25
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	53	20	to	54	19
[Actor:move]	6962	Garruk	move from	50	19	to	51	20
[Actor:move]	6962	Garruk	move from	51	20	to	52	20
[Actor:move]	11005	ziguranth patrol	move from	4	27	to	5	26
[Actor:move]	6962	Garruk	move from	52	20	to	53	19
[Actor:move]	11000	ziguranth patrol	move from	35	39	to	36	39
[Actor:move]	11002	Allied Kingdoms human patrol	move from	24	25	to	23	24
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	54	19	to	54	18
[Actor:move]	11001	Allied Kingdoms halfling patrol	(forced) move from	54	18	to	53	19
[Actor:move]	6962	Garruk	(forced) move from	53	19	to	54	18
[Actor:move]	6962	Garruk	move from	53	19	to	54	18
[Actor:move]	36181	ziguranth patrol	move from	22	18	to	21	18
[Actor:move]	11004	Allied Kingdoms human patrol	move from	60	38	to	59	37
[Actor:move]	6962	Garruk	move from	54	18	to	54	17
[LOG]	Today is the 13rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.
[Actor:move]	11005	ziguranth patrol	move from	5	26	to	5	25
[Actor:move]	6962	Garruk	move from	54	17	to	54	16
[Actor:move]	11000	ziguranth patrol	move from	36	39	to	37	39
[Actor:move]	11002	Allied Kingdoms human patrol	move from	23	24	to	22	23
[Actor:move]	6962	Garruk	move from	54	16	to	55	15
[Actor:move]	11004	Allied Kingdoms human patrol	move from	59	37	to	58	36
[Actor:move]	6962	Garruk	move from	55	15	to	56	14
[Actor:move]	11005	ziguranth patrol	move from	5	25	to	6	24
[Actor:move]	36181	ziguranth patrol	move from	21	18	to	20	18
[Actor:move]	6962	Garruk	move from	56	14	to	57	13
[Actor:move]	11002	Allied Kingdoms human patrol	move from	22	23	to	21	22
[LOG]	
[Actor:move]	6962	Garruk	move from	57	13	to	58	12
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	53	19	to	52	20
[Actor:move]	6962	Garruk	move from	58	12	to	59	12
[Actor:move]	11000	ziguranth patrol	move from	37	39	to	38	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	58	36	to	57	35
[Actor:move]	36181	ziguranth patrol	move from	20	18	to	19	18
[Actor:move]	6962	Garruk	move from	59	12	to	60	11
[Actor:move]	11002	Allied Kingdoms human patrol	move from	21	22	to	21	21
[Actor:move]	6962	Garruk	move from	60	11	to	61	10
[LOG]	Today is the 14th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	52	20	to	51	20
[Actor:move]	11005	ziguranth patrol	move from	6	24	to	6	23
[Actor:move]	6962	Garruk	move from	61	10	to	60	9
[LOG]	#YELLOW_GREEN#There is a Long road to the Tempest Peak here (press '<', '>' or right click to use).
[Actor:move]	11000	ziguranth patrol	move from	38	38	to	39	38
[Actor:move]	11004	Allied Kingdoms human patrol	move from	57	35	to	56	34
[LOG]	Ran for 6 turns (stop reason: interesting terrain).
[LOG]	
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = VOLCANO
  [2] = 2
}
[Actor:move]	6962	Garruk	move from	60	9	to	61	10
[Actor:move]	11002	Allied Kingdoms human patrol	move from	21	21	to	21	20
[Actor:move]	6962	Garruk	move from	61	10	to	60	11
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	51	20	to	50	19
[Actor:move]	11005	ziguranth patrol	move from	6	23	to	7	22
[Actor:move]	36181	ziguranth patrol	move from	19	18	to	19	17
[Actor:move]	6962	Garruk	move from	60	11	to	59	12
[Actor:move]	11000	ziguranth patrol	move from	39	38	to	40	37
[Actor:move]	11004	Allied Kingdoms human patrol	move from	56	34	to	55	33
[Actor:move]	6962	Garruk	move from	59	12	to	58	11
[LOG]	#YELLOW_GREEN#There is a Passageway into the Daikara here (press '<', '>' or right click to use).
[Actor:move]	11002	Allied Kingdoms human patrol	move from	21	20	to	22	19
[LOG]	Ran for 5 turns (stop reason: interesting terrain).
[LOG]	
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = VOLCANO
  [2] = 2
}
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = ALT1
  [2] = 1
}
[USERCHAT] channel achievement	Kherion	tome	The secret city	false	false
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = VOLCANO
  [2] = 2
}
[USERCHAT] channel achievement	Nemerra	global	Exterminator (Nightmare (Adventure) difficulty)	false	false
[COROUTINE] registering	savefilepipe	thread: 0x1e2d00c0
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-daikara.teaz
Loading savefile 	/save/garruk/
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = VOLCANO
  [2] = 2
}
Loading entities file from file	/data/zones/daikara/npcs.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/faeros.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data-cults/general/npcs/horror.lua
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=500,wobblingType=1]
New GL Shader program 118
*p 118: Uniform: 0: 8B5E tex
*p 118: Uniform: 1: 1406 tick
*p 118: Uniform: 3: 1406 time_factor
*p 118: Uniform: 2: 1406 tick_start
*p 118: Uniform: 6: 1406 appearTime
*p 118: Uniform: 5: 1406 wobblingType
*p 118: Uniform: 7: 1406 backgroundLayersCount
*p 118: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	6253606
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=2500,wobblingType=1]
New GL Shader program 119
*p 119: Uniform: 0: 8B5E tex
*p 119: Uniform: 1: 1406 tick
*p 119: Uniform: 3: 1406 time_factor
*p 119: Uniform: 2: 1406 tick_start
*p 119: Uniform: 6: 1406 appearTime
*p 119: Uniform: 5: 1406 wobblingType
*p 119: Uniform: 7: 1406 backgroundLayersCount
*p 119: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	6253606
Loading entities file from memory	/data-orcs/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data-orcs/general/npcs/plant-add.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data-orcs/general/npcs/snake-add.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data-cults/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/daikara/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/mountain.lua
Loading entities file from memory	/data/general/grids/lava.lua
Loading entities file from file	/data/zones/daikara/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Erelesazor into world artifacts
Importing Urthadunamas into world artifacts
Importing Gloomfurnace the drakeskin leather gloves into world artifacts
Importing Isedakira into world artifacts
Importing yew wand of shielding 'Velildakira' into world artifacts
Importing Emyba the quiver of elven-wood arrows into world artifacts
Importing Cyromina into world artifacts
Importing Dayblack into world artifacts
Importing voratun helm 'Scabburst' into world artifacts
Importing hardened leather cap 'Frigidjustice' into world artifacts
Importing Glacierquill into world artifacts
Importing dwarven-steel mace 'Dawnguile' into world artifacts
Importing Crackleraze into world artifacts
Importing Tempestminister the stralite torque of clear mind into world artifacts
Importing Emyrewe the yew vilestaff into world artifacts
Importing Turugasus into world artifacts
Importing Yvyth the Forestreeve into world artifacts
Importing Xanidata into world artifacts
Importing Cyronor the dwarven-steel greatmaul into world artifacts
Importing Faliblek the Unlightpunish into world artifacts
Importing steel waraxe 'Beradunasus' into world artifacts
Importing Grinafast the dwarven-steel plate armour into world artifacts
Importing Durikor the stralite dagger into world artifacts
Importing yew longbow 'Scorpionsorrow' into world artifacts
Importing elven-silk wizard hat 'Airsin' into world artifacts
Importing Eilinetta the dwarven-steel torque of gale force into world artifacts
Importing Infernoprophet the cashmere robe into world artifacts
Importing Emerarin into world artifacts
Importing steel waraxe 'Zurain' into world artifacts
Importing Emeluriatha the Hellssteel into world artifacts
Importing Xanaledathra into world artifacts
Importing stralite shield 'Neruwyn' into world artifacts
Importing steel shield 'Chargepulverizer' into world artifacts
Importing hardened leather sling 'Daimuthel' into world artifacts
Importing voratun dagger 'Kesus' into world artifacts
Importing Duvytosus the dragonbone starstaff into world artifacts
Importing Isloda the elven-wood vilestaff into world artifacts
Importing Thundertide into world artifacts
Importing voratun amulet 'Tideradiance' into world artifacts
Importing Yvyldaraba the Squalorvenom into world artifacts
Importing Gesus the Deepsgrinder into world artifacts
Importing elven-wood vilestaff 'Tempestraze' into world artifacts
Importing dwarven-steel plate armour 'Guromihek' into world artifacts
Importing Relgagrim into world artifacts
Importing stralite plate armour 'Kador' into world artifacts
Importing Arthumas the Brightdream into world artifacts
Importing Blastwrither the dwarven-steel helm into world artifacts
Importing Viperbile into world artifacts
Importing dwarven-steel shield 'Radiancesin' into world artifacts
Importing Coalfiend the dwarven-steel gauntlets into world artifacts
Loading entities file from memory	/data-orcs/general/objects/generic-world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data-cults/general/objects/lore/eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/daikara/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Daikara	with base_level	25
[ZONE] persisting to persist_last_zones	daikara
[ZONE] forgetting old zone	halfling-ruins
Loading zone persistance level	daikara	1
Make wait background texture 823 : 0x1084489728 (0, 1083604992)
Wait finished, counted 0, 3 ticks
Creating level	daikara	1
Make wait background texture 985 : 0x1084489728 (0, 1083604992)
[Zone:newLevel]	daikara	beginning level generation, count:	1
C Map size 40:22 :: 880
C Map seens texture: 993 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x30901f58
loaded room generator	rocky_snowy_trees	function: 0x1cd9b420
[RoomsLoader:init] loaded room:	rocky_snowy_trees	function: 0x1cd9b420
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x1e4df278	chance:	7
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x7
Making heightmap	9	7
placed room	forest_clearing9x7	at	35	29	with center	39	32
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees11x5
Making heightmap	11	5
placed room	rocky_snowy_trees11x5	at	24	23	with center	29	25
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees6x12
Making heightmap	6	12
placed room	rocky_snowy_trees6x12	at	18	30	with center	20	35
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x7
Making heightmap	9	7
placed room	forest_clearing9x7	at	2	8	with center	6	11
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing7x10
Making heightmap	7	10
placed room	forest_clearing7x10	at	20	1	with center	23	5
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees5x12
Making heightmap	5	12
placed room	rocky_snowy_trees5x12	at	10	36	with center	12	41
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing10x7
Making heightmap	10	7
[resolveObject] CREATE FOR	1007004	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	95.700684342231	101
[resolveObject] CREATED OBJECT:	1007006	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007006	gold pieces
[resolveObject] CREATE FOR	1007007	snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	80.156889594197	101
[resolveObject] CREATED OBJECT:	1007009	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007009	gold pieces
[resolveObject] CREATE FOR	1007010	snow giant chieftain	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	50.077681035287	51
[resolveObject] CREATED OBJECT:	1007012	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007012	gold pieces
[resolveObject] CREATE FOR	1007010	snow giant chieftain	do_wear/tries:	nil	2	filter:
	{ego_chance=10}
[resolveObject] CREATED OBJECT:	1007013	Wrathroot's Barkwood	tries left:	1
[resolveObject] adding to main inventory:	1007013	Wrathroot's Barkwood
Added unique	mod.class.Object/Wrathroot's Barkwood	::	1
[resolveObject] CREATE FOR	1007014	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	86.612804610891	101
[resolveObject] CREATED OBJECT:	1007016	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007016	gold pieces
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[resolveObject] CREATE FOR	1007024	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	82.987814808262	101
[resolveObject] CREATED OBJECT:	1007026	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007026	gold pieces
[resolveObject] CREATE FOR	1007028	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	98.981505079191	101
[resolveObject] CREATED OBJECT:	1007030	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007030	gold pieces
[resolveObject] CREATE FOR	1007031	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	75.76053380332	76
[resolveObject] CREATED OBJECT:	1007033	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007033	gold pieces
[resolveObject] CREATE FOR	1007035	xaren	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	36.001517417841	51
[resolveObject] CREATED OBJECT:	1007036	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007036	gold pieces
[resolveObject] CREATE FOR	1007035	xaren	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	105.82912266972	111
[resolveObject] CREATED OBJECT:	1007037	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007037	gold pieces
[resolveObject] CREATE FOR	1007035	xaren	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	60.450224358228	76
[resolveObject] CREATED OBJECT:	1007038	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007038	gold pieces
[resolveObject] CREATE FOR	1007039	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	110.26643898717	111
[resolveObject] CREATED OBJECT:	1007044	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007044	gold pieces
[resolveObject] CREATE FOR	1007045	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	91.652512798005	101
[resolveObject] CREATED OBJECT:	1007047	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007047	gold pieces
[resolveObject] CREATE FOR	1007048	umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	45.634231888837	51
[resolveObject] CREATED OBJECT:	1007049	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007049	gold pieces
[resolveObject] CREATE FOR	1007048	umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	99.267280179604	101
[resolveObject] CREATED OBJECT:	1007050	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007050	gold pieces
[resolveObject] CREATE FOR	1007052	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	93.482671681205	101
[resolveObject] CREATED OBJECT:	1007054	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007054	gold pieces
[resolveObject] CREATE FOR	1007057	The Fragmented Essence of Harkor'Zun	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	16.830372128596	26
[resolveObject] CREATED OBJECT:	1007058	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007058	gold pieces
Added unique	mod.class.NPC/The Fragmented Essence of Harkor'Zun	::	1
[resolveObject] CREATE FOR	1007059	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	78.093711818357	101
[resolveObject] CREATED OBJECT:	1007060	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007060	gold pieces
[resolveObject] CREATE FOR	1007061	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	90.45568762544	101
[resolveObject] CREATED OBJECT:	1007063	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007063	gold pieces
[resolveObject] CREATE FOR	1007064	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	94.655431896368	101
[resolveObject] CREATED OBJECT:	1007066	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007066	gold pieces
[resolveObject] CREATE FOR	1007067	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	73.00902409875	76
[resolveObject] CREATED OBJECT:	1007069	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007069	gold pieces
[resolveObject] CREATE FOR	1007070	white jelly	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	90.345101579638	101
[resolveObject] CREATED OBJECT:	1007071	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007071	gold pieces
[resolveObject] CREATE FOR	1007072	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	110.00859942683	111
[resolveObject] CREATED OBJECT:	1007073	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007073	gold pieces
placed room	forest_clearing10x7	at	2	30	with center	6	33
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees12x11
Making heightmap	12	11
placed room	rocky_snowy_trees12x11	at	32	16	with center	37	21
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees7x8
Making heightmap	7	8
placed room	rocky_snowy_trees7x8	at	40	41	with center	43	44
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x9
Making heightmap	8	9
placed room	forest_clearing8x9	at	18	22	with center	21	26
[Roomer:makeStairsSides] tunnelling from exit to room	7
[Roomer:makeStairsSides] tunnelling from entrance to room	1
[Actor:move]	1007004	snow giant	(forced) move from	nil	nil	to	4	32
[Actor:wearAllInventory]	1007004	snow giant	wearing main inventory
[Actor:move]	1007007	snow giant boulder thrower	(forced) move from	nil	nil	to	4	33
[Actor:wearAllInventory]	1007007	snow giant boulder thrower	wearing main inventory
[Actor:move]	1007010	snow giant chieftain	(forced) move from	nil	nil	to	5	30
[Actor:wearAllInventory]	1007010	snow giant chieftain	wearing main inventory
[Actor:move]	1007014	snow giant	(forced) move from	nil	nil	to	5	31
[Actor:wearAllInventory]	1007014	snow giant	wearing main inventory
[Actor:move]	1007017	giant ice ant	(forced) move from	nil	nil	to	5	32
[Actor:move]	1007018	greater faeros	(forced) move from	nil	nil	to	5	33
[Actor:move]	1007019	large brown snake	(forced) move from	nil	nil	to	5	34
[Actor:move]	1007020	dredge captain	(forced) move from	nil	nil	to	6	30
[Actor:move]	1007023	wolf	(forced) move from	nil	nil	to	6	31
[Actor:move]	1007024	snow giant	(forced) move from	nil	nil	to	6	32
[Actor:wearAllInventory]	1007024	snow giant	wearing main inventory
[Actor:move]	1007027	yellow jelly	(forced) move from	nil	nil	to	6	33
[Actor:move]	1007028	snow giant	(forced) move from	nil	nil	to	6	34
[Actor:wearAllInventory]	1007028	snow giant	wearing main inventory
[Actor:move]	1007031	snow giant thunderer	(forced) move from	nil	nil	to	6	35
[Actor:wearAllInventory]	1007031	snow giant thunderer	wearing main inventory
[Actor:move]	1007034	greater faeros	(forced) move from	nil	nil	to	7	30
[Actor:move]	1007035	xaren	(forced) move from	nil	nil	to	7	31
[Actor:wearAllInventory]	1007035	xaren	wearing main inventory
[Actor:move]	1007039	snow giant	(forced) move from	nil	nil	to	7	32
[Actor:wearAllInventory]	1007039	snow giant	wearing main inventory
[Actor:move]	1007045	snow giant	(forced) move from	nil	nil	to	7	33
[Actor:wearAllInventory]	1007045	snow giant	wearing main inventory
[Actor:move]	1007048	umber hulk	(forced) move from	nil	nil	to	7	34
[Actor:wearAllInventory]	1007048	umber hulk	wearing main inventory
[Actor:move]	1007051	faeros	(forced) move from	nil	nil	to	8	30
[Actor:move]	1007052	snow giant	(forced) move from	nil	nil	to	8	31
[Actor:wearAllInventory]	1007052	snow giant	wearing main inventory
[Actor:move]	1007055	greater faeros	(forced) move from	nil	nil	to	8	32
[Actor:move]	1007056	greater faeros	(forced) move from	nil	nil	to	8	33
[Actor:move]	1007057	The Fragmented Essence of Harkor'Zun	(forced) move from	nil	nil	to	8	34
[applyRandomClassNew] applying	1	classes at	50	%%
[applyRandomClassNew]	1007057	The Fragmented Essence of Harkor'Zun	Adding class	Summoner	Wilder	level_rate	50
[Actor:levelupClass]	The Fragmented Essence of Harkor'Zun	auto level up	Summoner	0	-->	6	table: 0x318d8ee8
[Actor:levelupClass] 1007057 The Fragmented Essence of Harkor'Zun ## Initialzing auto_class Summoner (Wilder) 85% level_rate from level 22.4 ##
  *** power types: not_power_source =	arcane	power_source =	nature
	 ** learning Summoner birth talent T_RITCH_FLAMESPITTER 1 (every 0 levels)
	 ** learning Summoner birth talent T_WAR_HOUND 1 (every 0 levels)
	 *** Assigning	2	category points
	 *** auto_levelup LEARNING TALENT TYPE	wild-gift/harmony
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	wild-gift/summon-advanced
[Actor:levelupClass] ### levelup summary for	The Fragmented Essence of Harkor'Zun	Summoner	0	-->	6
[Actor:levelupClass] ### Talents Learned:
	*	[T_MASTER_SUMMONER] = 2
	*	[T_NATURE_S_BALANCE] = 1
	*	[T_WAR_HOUND] = 1
	*	[T_RITCH_FLAMESPITTER] = 2
	*	[T_ELEMENTAL_HARMONY] = 1
	*	[T_HYDRA] = 2
	*	[T_WATERS_OF_LIFE] = 1
	*	[T_NATURE_TOUCH] = 2
[Actor:levelupClass] ### Talents forced Stats:	wil: 21
 *** auto allocating	3	remaining stat points
[resolveObject] CREATE FOR	1007057	The Fragmented Essence of Harkor'Zun	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x318d8c18, subtype="mindstar", type="weapon", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	46.138627016018	62
[resolveObject] CREATED OBJECT:	1007074	thorny mindstar of sand	tries left:	4
[resolveObject]	1007074	thorny mindstar of sand	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1007057	The Fragmented Essence of Harkor'Zun	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x318d8da0, subtype="mindstar", type="weapon", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	77.418015433107	87
[resolveObject] CREATED OBJECT:	1007078	manaburning thorny mindstar of clarity	tries left:	4
fight: 	manaburning thorny mindstar of clarity	thorny mindstar of sand	::	nil	OFFHAND
[resolveObject]	1007078	manaburning thorny mindstar of clarity	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1007057	The Fragmented Essence of Harkor'Zun	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x318d8e60, subtype="light", type="armor", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	64.190689185213	87
[resolveObject] CREATED OBJECT:	1007084	rejuvenating cured leather armour of clarity	tries left:	4
fight: 	rejuvenating cured leather armour of clarity	thorny mindstar of sand	::	nil	BODY
fight: 	rejuvenating cured leather armour of clarity	manaburning thorny mindstar of clarity	::	nil	BODY
[resolveObject]	1007084	rejuvenating cured leather armour of clarity	added to inventory	BODY
running talented_ai_tactic resolver but aborting due to existing tactics
[Actor:wearAllInventory]	1007057	The Fragmented Essence of Harkor'Zun	wearing main inventory
[Actor:move]	1007059	fire drake hatchling	(forced) move from	nil	nil	to	8	35
[Actor:wearAllInventory]	1007059	fire drake hatchling	wearing main inventory
[Actor:move]	1007061	snow giant	(forced) move from	nil	nil	to	9	31
[Actor:wearAllInventory]	1007061	snow giant	wearing main inventory
[Actor:move]	1007064	snow giant	(forced) move from	nil	nil	to	9	32
[Actor:wearAllInventory]	1007064	snow giant	wearing main inventory
[Actor:move]	1007067	snow giant thunderer	(forced) move from	nil	nil	to	9	33
[Actor:wearAllInventory]	1007067	snow giant thunderer	wearing main inventory
[Actor:move]	1007070	white jelly	(forced) move from	nil	nil	to	10	30
[Actor:wearAllInventory]	1007070	white jelly	wearing main inventory
[Actor:move]	1007072	fire drake hatchling	(forced) move from	nil	nil	to	10	32
[Actor:wearAllInventory]	1007072	fire drake hatchling	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
[SHADER] Loading from /data/gfx/shaders/lava.lua
[SHADER] Loaded shader with totalname	lava[]
New GL Shader program 120
*p 120: Uniform: 1: 1406 tick
*p 120: Uniform: 0: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant_chieftain.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_fire_greater_faeros.png
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_temporal_dredge_captain.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant_thunderer.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_xaren.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_fire_faeros.png
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
New GL Shader program 121
*p 121: Uniform: 1: 8B5E flames
*p 121: Uniform: 0: 8B5E tex
*p 121: Uniform: 5: 1406 flameScale
*p 121: Uniform: 3: 1406 tick
*p 121: Uniform: 4: 1406 time_factor
*p 121: Uniform: 2: 1406 alpha
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_fragmented_harkor_zun.png
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_fire_fire_drake_hatchling.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile	terrain/rocky_snowy_tree.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap.png
Random elite generating
[createRandomBoss] Creating random boss 	Emoba the snow giant thunderer	25	level	1	classes
[applyRandomClass]	1007090	Emoba the snow giant thunderer	Adding class	Cursed	Afflicted
   power types: not_power_source =	antimagic	power_source =	technique,psionic
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/strife
}
[3] = {
  [1] = false
  [2] = 0
  [tt] = cursed/fears
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/rampage
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/slaughter
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[7] = {
  [1] = true
  [2] = 0
  [tt] = cursed/cursed-form
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/endless-hunt
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/gloom
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/predator
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cursed/predator to boss
 * Random boss forbade talent because talent not allowed on random bosses	Predator	T_PREDATOR	25
 * Random boss forbade talent because talent not allowed on random bosses	Savage Hunter	T_SAVAGE_HUNTER	25
 * Random boss forbade talent because talent not allowed on random bosses	Shrouded Hunter	T_SHROUDED_HUNTER	25
 * Random boss forbade talent because talent not allowed on random bosses	Mark Prey	T_MARK_PREY	25
 Talent choices for cursed/predator:
Tree cursed/predator rejected
[applyRandomClass] Attempting to add tree cursed/endless-hunt to boss
 Talent choices for cursed/endless-hunt:
		1	T_STALK	Stalk
		2	T_HARASS_PREY	Harass Prey
		3	T_BECKON	Beckon
		4	T_SURGE	Surge
Adding primary tree cursed/endless-hunt to boss with 4 talents
1	 * talent:	T_STALK	3
1	 * talent:	T_HARASS_PREY	3
1	 * talent:	T_BECKON	3
1	 * talent:	T_SURGE	3
[applyRandomClass] Attempting to add tree cursed/fears to boss
 Talent choices for cursed/fears:
		1	T_INSTILL_FEAR	Instill Fear
		2	T_HEIGHTEN_FEAR	Heighten Fear
		3	T_TYRANT	Tyrant
		4	T_PANIC	Panic
Adding secondary tree cursed/fears to boss with 2 talents
1	 * talent:	T_INSTILL_FEAR	2
1	 * talent:	T_HEIGHTEN_FEAR	3
 ** Finished adding	1	of	1	primary class trees
	 * 	cursed/endless-hunt
 ** Finished adding	1	of	1	secondary class trees
	 * 	cursed/fears
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	37	nb_powers = 	5
 * using themes	dark,cold,fire
 * forbid power sources:	antimagic
Creating randart %s 'Dourstinger'(flawless steel battleaxe) with dark
 ** selected ego	balanced 	(normal)	technique
 * adding power: generic resist fire(1 points), 19 remaining
 * adding power: generic resists pen fire(1 points), 18 remaining
 * adding power: generic resists pen darkness(1 points), 17 remaining
 * adding power: generic dark numbing melee(2 points), 16 remaining
 * adding power: generic resist cold(1 points), 14 remaining
 * adding power: generic resist fire(1.5 points), 13 remaining
 * adding power: generic resists pen fire(1.5 points), 11.5 remaining
 * adding power: generic resists pen darkness(1.5 points), 10 remaining
 * adding power: generic dark numbing melee(3 points), 8.5 remaining
 * adding power: generic resist cold(1.5 points), 5.5 remaining
 * adding power: generic resist fire(2.25 points), 4 remaining
 * adding power: generic resists pen fire(2.25 points), 1.75 remaining
 * adding bias power: generic resists pen darkness(2.25 points), 19 remaining
 * adding bias power: generic resist fire(3.375 points), 16.75 remaining
 * adding bias power: generic resists pen fire(3.375 points), 13.375 remaining
 * adding bias power: generic resists pen darkness(2.7 points), 10 remaining
 * adding bias power: generic resists pen fire(4.05 points), 7.3 remaining
 * adding bias power: generic dark numbing melee(4.5 points), 3.25 remaining
Removing power from bias list , 	generic dark numbing melee
[resolveObject] CREATE FOR	1007275	Emoba the snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	98.872128050977	101
[resolveObject] CREATED OBJECT:	1007276	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007276	gold pieces
[resolveObject] CREATE FOR	1007275	Emoba the snow giant thunderer	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x221ab160, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	34.449128346739	52.5
[resolveObject] CREATED OBJECT:	1007277	arcing stralite battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	1007277	arcing stralite battleaxe of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1007275	Emoba the snow giant thunderer	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27011640, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	82.088247567669	102.5
[resolveObject] CREATED OBJECT:	1007283	impenetrable dwarven-steel mail armour of cold resistance	tries left:	4
fight: 	impenetrable dwarven-steel mail armour of cold resistance	arcing stralite battleaxe of crippling	::	OFFHAND	BODY
[resolveObject]	1007283	impenetrable dwarven-steel mail armour of cold resistance	added to inventory	BODY
[Actor:move]	1007275	Emoba the snow giant thunderer	(forced) move from	nil	nil	to	37	31
Added unique	mod.class.NPC/Emoba the snow giant thunderer	::	1
[Actor:wearAllInventory]	1007275	Emoba the snow giant thunderer	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1007275	Emoba the snow giant thunderer
   #- checking tactical table for talent	T_BECKON	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SLASH	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INSTILL_FEAR	level	3	range:	8	radius:	2	effective:	9.3333333333333
   #- checking tactical table for talent	T_LIGHTNING	level	8	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHAIN_LIGHTNING	level	8	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_STALK	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_MOVEMENT_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GLOOM	level	6	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_HARASS_PREY	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HEIGHTEN_FEAR	level	5	range:	8	radius:	0	effective:	8
[CALLBACK] upgrading to prioritized	talents_on_act_base
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	1007289	faeros	(forced) move from	nil	nil	to	20	13
Random elite generating
[createRandomBoss] Creating random boss 	Lisera the snow giant	25	level	1	classes
[applyRandomClass]	1007290	Lisera the snow giant	Adding class	Anorithil	Celestial
   power types: not_power_source =	antimagic	power_source =	arcane
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/star-fury
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = celestial/glyphs
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/chants
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/eclipse
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/sunlight
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/light
}
[8] = {
  [1] = false
  [2] = 0.3
  [tt] = celestial/circles
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/twilight
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/hymns
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree celestial/chants to boss
 Talent choices for celestial/chants:
		1	T_CHANT_ACOLYTE	Chant Acolyte
		2	T_CHANT_ILLUMINATE	Chant Illuminate
		3	T_CHANT_ADEPT	Chant Adept
		4	T_CHANT_RADIANT	Chant Radiant
Adding primary tree celestial/chants to boss with 4 talents
1	 * talent:	T_CHANT_ACOLYTE	3
1	 * talent:	T_CHANT_ILLUMINATE	3
1	 * talent:	T_CHANT_ADEPT	3
1	 * talent:	T_CHANT_RADIANT	3
[applyRandomClass] Attempting to add tree celestial/star-fury to boss
 Talent choices for celestial/star-fury:
		1	T_MOONLIGHT_RAY	Moonlight Ray
		2	T_SHADOW_BLAST	Shadow Blast
		3	T_TWILIGHT_SURGE	Twilight Surge
		4	T_STARFALL	Starfall
Adding secondary tree celestial/star-fury to boss with 2 talents
1	 * talent:	T_MOONLIGHT_RAY	2
1	 * talent:	T_SHADOW_BLAST	3
 ** Finished adding	1	of	1	primary class trees
	 * 	celestial/chants
 ** Finished adding	1	of	1	secondary class trees
	 * 	celestial/star-fury
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	26	nb_powers = 	6
 * using themes	blight,arcane,defense
 * forbid power sources:	antimagic
Creating randart %s 'Mador'(twisted rough leather belt) with no themename
 ** selected ego	reinforced 	(greater)	technique
 * adding power: generic resist lightning(1 points), 13 remaining
 * adding power: generic corrupted blood melee(2 points), 12 remaining
 * adding power: generic armor(1 points), 10 remaining
 * adding power: generic inc damage blight(1 points), 9 remaining
 * adding power: generic blight retribution(1 points), 8 remaining
 * adding power: generic resists pen blight(1 points), 7 remaining
 * adding power: generic resist lightning(1.5 points), 6 remaining
 * adding power: generic corrupted blood melee(3 points), 4.5 remaining
 * adding power: generic armor(1.5 points), 1.5 remaining
 * adding bias power: generic resists pen blight(1.5 points), 13 remaining
 * adding bias power: generic blight retribution(1.5 points), 11.5 remaining
 * adding bias power: generic inc damage blight(1.5 points), 10 remaining
 * adding bias power: generic blight retribution(1.8 points), 8.5 remaining
 * adding bias power: generic inc damage blight(1.8 points), 6.7 remaining
 * adding bias power: generic resists pen blight(1.8 points), 4.9 remaining
 * adding bias power: generic blight retribution(2.16 points), 3.1 remaining
[resolveObject] CREATE FOR	1007432	Lisera the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	90.263152097879	101
[resolveObject] CREATED OBJECT:	1007433	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007433	gold pieces
[resolveObject] CREATE FOR	1007432	Lisera the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x30c2de90, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	92.761960995561	102.5
[resolveObject] CREATED OBJECT:	1007434	potent ash vilestaff of fate	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	4
[resolveObject]	1007434	potent ash vilestaff of fate	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1007432	Lisera the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x30c2e0a0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	17.563511521105	30.5
[resolveObject] CREATED OBJECT:	1007440	dreamer's cashmere robe of power	tries left:	4
fight: 	dreamer's cashmere robe of power	potent ash vilestaff of fate	::	OFFHAND	BODY
[resolveObject]	1007440	dreamer's cashmere robe of power	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_melee_hit
[CALLBACK] upgrading to prioritized	talents_on_archery_hit
[Actor:move]	1007432	Lisera the snow giant	(forced) move from	nil	nil	to	11	11
Added unique	mod.class.NPC/Lisera the snow giant	::	1
[Actor:wearAllInventory]	1007432	Lisera the snow giant	wearing main inventory
fight: 	rough leather belt 'Mador'	potent ash vilestaff of fate	::	OFFHAND	BELT
fight: 	rough leather belt 'Mador'	dreamer's cashmere robe of power	::	nil	BELT
[Actor:wearAllInventory]	Lisera the snow giant	1007432	1007293	rough leather belt 'Mador'	WORN IN	BELT	1
running talented_ai_tactic resolver on_added_to_level function for	1007432	Lisera the snow giant
   #- checking tactical table for talent	T_MOONLIGHT_RAY	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CHANT_OF_FORTITUDE	level	5	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_CHANT_OF_FORTRESS	level	5	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_SEARING_LIGHT	level	6	range:	7	radius:	1	effective:	7.6666666666667
   #- checking tactical table for talent	T_INFUSION:_HEALING_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHADOW_BLAST	level	5	range:	6	radius:	3	effective:	8
   #- checking tactical table for talent	T_CHANT_OF_RESISTANCE	level	5	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_TWILIGHT	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HYMN_OF_SHADOWS	level	6	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_HYMN_OF_PERSEVERANCE	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_HYMN_OF_DETECTION	level	6	range:	0	radius:	0	effective:	0
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:preUseTalent] PARSING TALENT for AI info	T_HYMN_OF_SHADOWS	Lisera the snow giant
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:preUseTalent] PARSING TALENT for AI info	T_HYMN_OF_PERSEVERANCE	Lisera the snow giant
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:preUseTalent] PARSING TALENT for AI info	T_HYMN_OF_DETECTION	Lisera the snow giant
[CALLBACK] upgrading to prioritized	talents_on_act_base
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	1007446	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	95.977710508503	101
[resolveObject] CREATED OBJECT:	1007448	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007448	gold pieces
[Actor:move]	1007446	snow giant	(forced) move from	nil	nil	to	20	17
[Actor:wearAllInventory]	1007446	snow giant	wearing main inventory
[resolveObject] CREATE FOR	1007449	green ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	20.576444130059	26
[resolveObject] CREATED OBJECT:	1007450	steady ash longbow of enduring	tries left:	1
[resolveObject] adding to main inventory:	1007450	steady ash longbow of enduring
[Actor:move]	1007449	green ooze	(forced) move from	nil	nil	to	25	34
[Actor:wearAllInventory]	1007449	green ooze	wearing main inventory
Random elite generating
[USERCHAT] channel serial data	Sharem	mainmenu	670
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
Deleting shader 116 (is clone 0)
Deleting shader 115 (is clone 0)
Deleting shader 95 (is clone 0)
[createRandomBoss] Creating random boss 	Ivilera the snow giant chieftain	25	level	1	classes
[applyRandomClass]	1007456	Ivilera the snow giant chieftain	Adding class	Shadowblade	Rogue
   power types: not_power_source =	antimagic	power_source =	technique,arcane
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = spell/phantasm
}
[2] = {
  [1] = true
  [2] = 0
  [tt] = technique/duelist
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/shadow-magic
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = spell/temporal
}
[7] = {
  [1] = false
  [2] = 0
  [tt] = technique/combat-techniques-active
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = cunning/dirty
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/lethality
}
[11] = {
  [1] = true
  [2] = 0
  [tt] = technique/dualweapon-attack
}
[12] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/stealth
}
[14] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/ambush
}
[15] = {
  [1] = true
  [2] = 0
  [tt] = spell/conveyance
}
[16] = {
  [1] = false
  [2] = 0
  [tt] = spell/divination
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cunning/shadow-magic to boss
 Talent choices for cunning/shadow-magic:
		1	T_SHADOW_COMBAT	Shadow Combat
		2	T_SHADOW_CUNNING	Shadow Cunning
		3	T_SHADOW_FEED	Shadow Feed
		4	T_SHADOWSTEP	Shadowstep
Adding primary tree cunning/shadow-magic to boss with 4 talents
1	 * talent:	T_SHADOW_COMBAT	3
1	 * talent:	T_SHADOW_CUNNING	3
1	 * talent:	T_SHADOW_FEED	3
1	 * talent:	T_SHADOWSTEP	3
[applyRandomClass] Attempting to add tree technique/duelist to boss
 Talent choices for technique/duelist:
		1	T_DUAL_WEAPON_MASTERY	Dual Weapon Mastery
		2	T_TEMPO	Tempo
		3	T_FEINT	Feint
		4	T_LUNGE	Lunge
Adding secondary tree technique/duelist to boss with 2 talents
1	 * talent:	T_DUAL_WEAPON_MASTERY	3
1	 * talent:	T_TEMPO	3
 ** Finished adding	1	of	1	primary class trees
	 * 	cunning/shadow-magic
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/duelist
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	40	nb_powers = 	5
 * using themes	lightning,mental,misc
 * forbid power sources:	antimagic
Creating randart %s 'Shimmerquench'(gleaming wand) with lightning
 ** selected ego	evasive 	(normal)	nil
 * adding power: generic resists pen lightning(1 points), 20 remaining
 * adding power: generic inc damage mind(1 points), 19 remaining
 * adding power: generic max psi(1 points), 18 remaining
 * adding power: generic stat wil(1 points), 17 remaining
 * adding power: generic stat mag(1 points), 16 remaining
 * adding power: generic resists pen lightning(1.5 points), 15 remaining
 * adding power: generic inc damage mind(1.5 points), 13.5 remaining
 * adding power: generic max psi(1.5 points), 12 remaining
 * adding power: generic stat wil(1.5 points), 10.5 remaining
 * adding power: generic stat mag(1.5 points), 9 remaining
 * adding power: generic resists pen lightning(2.25 points), 7.5 remaining
 * adding power: generic inc damage mind(2.25 points), 5.25 remaining
 * adding power: generic max psi(2.25 points), 3 remaining
 * adding bias power: generic stat mag(2.25 points), 20 remaining
 * adding bias power: generic max psi(3.375 points), 17.75 remaining
 * adding bias power: generic stat mag(2.7 points), 14.375 remaining
 * adding bias power: generic stat mag(3.24 points), 11.675 remaining
 * adding bias power: generic stat mag(3.888 points), 8.435 remaining
 * adding bias power: generic max psi(4.05 points), 4.547 remaining
[ActorObjectUse] useObjectEnable: 	elm wand of clairvoyance 'Shimmerquench'	by	Ivilera the snow giant chieftain	inven/slot	1	nil
[ActorObjectUse] Object	elm wand of clairvoyance 'Shimmerquench'	1007464	is ineligible for talent interface
[resolveObject] CREATE FOR	1007598	Ivilera the snow giant chieftain	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	10.952719129378	11
[resolveObject] CREATED OBJECT:	1007599	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1007599	gold pieces
[resolveObject] CREATE FOR	1007598	Ivilera the snow giant chieftain	do_wear/tries:	nil	2	filter:
	{ego_chance=10}
[resolveObject] CREATED OBJECT:	1007600	how to become a necromancer, part 1	tries left:	1
[resolveObject] adding to main inventory:	1007600	how to become a necromancer, part 1
[ActorObjectUse] useObjectEnable: 	how to become a necromancer, part 1	by	Ivilera the snow giant chieftain	inven/slot	1	nil
[ActorObjectUse] Object	how to become a necromancer, part 1	1007600	is ineligible for talent interface
Added unique	mod.class.Object/how to become a necromancer, part 1	::	1
[resolveObject] CREATE FOR	1007598	Ivilera the snow giant chieftain	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3d8c25c0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	26.303940327443	30.5
[resolveObject] CREATED OBJECT:	1007601	truestriking dwarven-steel dagger of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	13
[resolveObject]	1007601	truestriking dwarven-steel dagger of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1007598	Ivilera the snow giant chieftain	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3a40d9d8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	66.864563714798	77.5
[resolveObject] CREATED OBJECT:	1007607	enhanced iron dagger	tries left:	4
fight: 	enhanced iron dagger	truestriking dwarven-steel dagger of shearing	::	nil	OFFHAND
[resolveObject]	1007607	enhanced iron dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1007598	Ivilera the snow giant chieftain	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27bdef10, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	79.293051152558	102.5
[resolveObject] CREATED OBJECT:	1007611	rejuvenating rough leather armour of clarity	tries left:	4
fight: 	rejuvenating rough leather armour of clarity	truestriking dwarven-steel dagger of shearing	::	nil	BODY
fight: 	rejuvenating rough leather armour of clarity	enhanced iron dagger	::	nil	BODY
[resolveObject]	1007611	rejuvenating rough leather armour of clarity	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_miss
[CALLBACK] upgrading to prioritized	talents_on_melee_miss
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	1007598	Ivilera the snow giant chieftain	(forced) move from	nil	nil	to	39	26
Added unique	mod.class.NPC/Ivilera the snow giant chieftain	::	1
[Actor:wearAllInventory]	1007598	Ivilera the snow giant chieftain	wearing main inventory
[ActorObjectUse] useObjectDisable: 	elm wand of clairvoyance 'Shimmerquench'	inven/slot	1	1	tid	nil
fight: 	elm wand of clairvoyance 'Shimmerquench'	truestriking dwarven-steel dagger of shearing	::	nil	TOOL
fight: 	elm wand of clairvoyance 'Shimmerquench'	enhanced iron dagger	::	nil	TOOL
fight: 	elm wand of clairvoyance 'Shimmerquench'	rejuvenating rough leather armour of clarity	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	elm wand of clairvoyance 'Shimmerquench'	by	Ivilera the snow giant chieftain	inven/slot	table: 0x02885978	nil
[Actor:wearAllInventory]	Ivilera the snow giant chieftain	1007598	1007464	elm wand of clairvoyance 'Shimmerquench'	WORN IN	TOOL	1
running talented_ai_tactic resolver on_added_to_level function for	1007598	Ivilera the snow giant chieftain
   #- checking tactical table for talent	T_SHADOW_COMBAT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PHASE_DOOR	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SHADOW_FEED	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHADOWSTEP	level	5	range:	11	radius:	0	effective:	11
   #- checking tactical table for talent	T_INFUSION:_HEROISM_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	6	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Random boss generating
[createRandomBoss] Creating random boss 	Salunn the hornet swarm	25	level	2	classes
  * class	Necromancer	 rejected due to power source
  * class	Anorithil	 rejected due to power source
[applyRandomClass]	1007617	Salunn the hornet swarm	Adding class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 2 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/strength-of-the-berserker
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/bloodthirst to boss
 * Random boss forbade talent because of random boss rarity random chance	Unstoppable	T_UNSTOPPABLE	25
 Talent choices for technique/bloodthirst:
		1	T_MORTAL_TERROR	Mortal Terror
		2	T_BLOODBATH	Bloodbath
		3	T_BLOODY_BUTCHER	Bloody Butcher
Adding primary tree technique/bloodthirst to boss with 3 talents
1	 * talent:	T_MORTAL_TERROR	3
1	 * talent:	T_BLOODBATH	3
1	 * talent:	T_BLOODY_BUTCHER	3
[applyRandomClass] Attempting to add tree technique/combat-techniques-passive to boss
 * Random boss forbade talent because talent not allowed on random bosses	Unending Frenzy	T_UNENDING_FRENZY	25
 Talent choices for technique/combat-techniques-passive:
		1	T_QUICK_RECOVERY	Quick Recovery
		2	T_FAST_METABOLISM	Fast Metabolism
		3	T_SPELL_SHIELD	Spell Shield
Adding primary tree technique/combat-techniques-passive to boss with 4 talents
2	 * talent:	T_QUICK_RECOVERY	3
2	 * talent:	T_FAST_METABOLISM	3
2	 * talent:	T_SPELL_SHIELD	2
[applyRandomClass] Attempting to add tree technique/superiority to boss
 Talent choices for technique/superiority:
		1	T_JUGGERNAUT	Juggernaut
		2	T_ONSLAUGHT	Onslaught
		3	T_BATTLE_CALL	Battle Call
		4	T_SHATTERING_IMPACT	Shattering Impact
Adding secondary tree technique/superiority to boss with 2 talents
1	 * talent:	T_JUGGERNAUT	3
1	 * talent:	T_ONSLAUGHT	3
[applyRandomClass] Attempting to add tree technique/conditioning to boss
 Talent choices for technique/conditioning:
		1	T_VITALITY	Vitality
		2	T_UNFLINCHING_RESOLVE	Unflinching Resolve
		3	T_DAUNTING_PRESENCE	Daunting Presence
		4	T_ADRENALINE_SURGE	Adrenaline Surge
Adding secondary tree technique/conditioning to boss with 1 talents
2	 * talent:	T_VITALITY	3
 ** Finished adding	2	of	2	primary class trees
	 * 	technique/bloodthirst
	 * 	technique/combat-techniques-passive
 ** Finished adding	2	of	2	secondary class trees
	 * 	technique/superiority
	 * 	technique/conditioning
  * class	Cultist of Entropy	 rejected due to power source
  * class	Alchemist	 rejected due to power source
  * class	Paradox Mage	 rejected due to power source
  * class	Arcane Blade	 rejected due to power source
  * class	Writhing One	 rejected due to power source
  * class	Archmage	 rejected due to power source
[applyRandomClass]	1007617	Salunn the hornet swarm	Adding class	Summoner	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature,technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-utility
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/summon-advanced
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/call
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/mindstar-mastery
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/harmony
}
[7] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/summon-augmentation
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-melee
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[10] = {
  [1] = false
  [2] = 0
  [tt] = technique/combat-techniques-active
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-distance
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree wild-gift/call to boss
 * Random boss forbade talent because talent not allowed on random bosses	Meditation	T_MEDITATION	25
 * Random boss forbade talent because talent not allowed on random bosses	Earth's Eyes	T_EARTH_S_EYES	25
 Talent choices for wild-gift/call:
		1	T_NATURE_TOUCH	Nature's Touch
		2	T_NATURE_S_BALANCE	Nature's Balance
Adding secondary tree wild-gift/call to boss with 1 talents
1	 * talent:	T_NATURE_TOUCH	3
[applyRandomClass] Attempting to add tree wild-gift/summon-augmentation to boss
 * Random boss forbade talent because talent not allowed on random bosses	Detonate	T_DETONATE	25
 * Random boss forbade talent because talent not allowed on random bosses	Phase Summon	T_PHASE_SUMMON	25
 Talent choices for wild-gift/summon-augmentation:
		1	T_RAGE	Rage
		2	T_RESILIENCE	Resilience
Tree wild-gift/summon-augmentation rejected
[applyRandomClass] Attempting to add tree wild-gift/summon-advanced to boss
 Talent choices for wild-gift/summon-advanced:
		1	T_MASTER_SUMMONER	Master Summoner
		2	T_GRAND_ARRIVAL	Grand Arrival
		3	T_NATURE_CYCLE	Nature's Cycle
		4	T_WILD_SUMMON	Wild Summon
Adding primary tree wild-gift/summon-advanced to boss with 3 talents
1	 * talent:	T_MASTER_SUMMONER	3
1	 * talent:	T_GRAND_ARRIVAL	3
1	 * talent:	T_NATURE_CYCLE	3
[applyRandomClass] Attempting to add tree wild-gift/summon-utility to boss
 Talent choices for wild-gift/summon-utility:
		1	T_TURTLE	Turtle
		2	T_SPIDER	Spider
		3	T_FRANTIC_SUMMONING	Frantic Summoning
		4	T_SUMMON_CONTROL	Pheromones
Adding primary tree wild-gift/summon-utility to boss with 4 talents
2	 * talent:	T_TURTLE	3
2	 * talent:	T_SPIDER	3
2	 * talent:	T_FRANTIC_SUMMONING	3
2	 * talent:	T_SUMMON_CONTROL	3
 ** Finished adding	2	of	2	primary class trees
	 * 	wild-gift/summon-advanced
	 * 	wild-gift/summon-utility
 ** Finished adding	1	of	1	secondary class trees
	 * 	wild-gift/call
[resolveObject] CREATE FOR	1007618	Salunn the hornet swarm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Uniques	3.8151639196591	5
[resolveObject] CREATED OBJECT:	1007619	Rope Belt of the Thaloren	tries left:	1
[resolveObject] adding to main inventory:	1007619	Rope Belt of the Thaloren
Added unique	mod.class.Object/Rope Belt of the Thaloren	::	1
[resolveObject] CREATE FOR	1007618	Salunn the hornet swarm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	24.420966782472	37
[resolveObject] CREATED OBJECT:	1007620	heroic dwarven-steel gauntlets of dexterity (#STATBONUS#)	tries left:	1
[resolveObject] adding to main inventory:	1007620	heroic dwarven-steel gauntlets of dexterity (#STATBONUS#)
[resolveObject] CREATE FOR	1007618	Salunn the hornet swarm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	106.5294439561	107
[resolveObject] CREATED OBJECT:	1007626	rough leather armour of cold resistance	tries left:	1
[resolveObject] adding to main inventory:	1007626	rough leather armour of cold resistance
[resolvers.drop_randart]	1007618	Salunn the hornet swarm	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	1007618	Salunn the hornet swarm	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x421e4820, ego_filter=table: 0x27619808}
[resolveObject] CREATED OBJECT:	1007630	dwarven-steel plate armour	tries left:	4
[resolvers.drop_randart]	1007618	Salunn the hornet swarm	using data:	{lev=25, base={"table: 0x281f67e8, __CLASSname=_tmod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	3	gr egos =	2	rand themes = 	2	points = 	13	nb_powers = 	5
 * using themes	cold,mental
Creating randart Lisynne the Rimesun(glistening dwarven-steel plate armour) with cold
 ** selected ego	 of command	(greater)	psionic
 ** selected ego	enlightening 	(greater)	psionic
 ** selected ego	 of acid resistance	(normal)	technique
 * adding power: generic resists pen cold(1 points), 7 remaining
 * adding power: generic stat wil(1 points), 6 remaining
 * adding power: generic psi on hit(1 points), 5 remaining
 * adding power: generic mindpower(1 points), 4 remaining
 * adding power: generic mindcrit(1 points), 3 remaining
 * adding power: generic resists pen cold(1.5 points), 2 remaining
 * adding bias power: generic stat wil(1.5 points), 7 remaining
 * adding bias power: generic stat wil(1.8 points), 5.5 remaining
 * adding bias power: generic mindpower(1.5 points), 3.7 remaining
 * adding bias power: generic stat wil(2.16 points), 2.2 remaining
Added unique	mod.class.Object/Lisynne the Rimesun	::	1
[resolveObject] CREATE FOR	1007618	Salunn the hornet swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3f426e18, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	44.524102982488	62
[resolveObject] CREATED OBJECT:	1007770	truestriking dwarven-steel greatsword	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	18
[General Object resolver]	1007770	truestriking dwarven-steel greatsword	COULD NOT BE WORN
[resolveObject] adding to main inventory:	1007770	truestriking dwarven-steel greatsword
[resolveObject] CREATE FOR	1007618	Salunn the hornet swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x279db990, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	18.119061844218	37
[resolveObject] CREATED OBJECT:	1007774	cleansing stralite mail armour of implacability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	14
[resolveObject]	1007774	cleansing stralite mail armour of implacability	added to inventory	BODY
[resolveObject] CREATE FOR	1007618	Salunn the hornet swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x361401e0, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	88.183900319083	107
[resolveObject] CREATED OBJECT:	1007780	manaburning thorny mindstar	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	9
fight: 	manaburning thorny mindstar	cleansing stralite mail armour of implacability	::	nil	MAINHAND
[resolveObject]	1007780	manaburning thorny mindstar	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1007618	Salunn the hornet swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1df24a80, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	49.176269758534	62
[resolveObject] CREATED OBJECT:	1007784	epiphanous thorny mindstar	tries left:	4
fight: 	epiphanous thorny mindstar	manaburning thorny mindstar	::	nil	OFFHAND
fight: 	epiphanous thorny mindstar	cleansing stralite mail armour of implacability	::	nil	OFFHAND
[resolveObject]	1007784	epiphanous thorny mindstar	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1007618	Salunn the hornet swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x28dcba40, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	69.646854054566	87
[resolveObject] CREATED OBJECT:	1007788	rejuvenating hardened leather armour of fire resistance	tries left:	4
[General Object resolver]	1007788	rejuvenating hardened leather armour of fire resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	1007788	rejuvenating hardened leather armour of fire resistance
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[Actor:move]	1007618	Salunn the hornet swarm	(forced) move from	nil	nil	to	21	35
Added unique	mod.class.NPC/Salunn the hornet swarm	::	1
[Actor:wearAllInventory]	1007618	Salunn the hornet swarm	wearing main inventory
fight: 	heroic dwarven-steel gauntlets of dexterity (#STATBONUS#)	manaburning thorny mindstar	::	nil	HANDS
fight: 	heroic dwarven-steel gauntlets of dexterity (#STATBONUS#)	epiphanous thorny mindstar	::	nil	HANDS
fight: 	heroic dwarven-steel gauntlets of dexterity (#STATBONUS#)	cleansing stralite mail armour of implacability	::	nil	HANDS
[Actor:wearAllInventory]	Salunn the hornet swarm	1007618	1007620	heroic dwarven-steel gauntlets of dexterity (#STATBONUS#)	WORN IN	HANDS	1
fight: 	Rope Belt of the Thaloren	manaburning thorny mindstar	::	nil	BELT
fight: 	Rope Belt of the Thaloren	epiphanous thorny mindstar	::	nil	BELT
fight: 	Rope Belt of the Thaloren	cleansing stralite mail armour of implacability	::	nil	BELT
fight: 	Rope Belt of the Thaloren	heroic dwarven-steel gauntlets of dexterity (#STATBONUS#)	::	nil	BELT
[Actor:wearAllInventory]	Salunn the hornet swarm	1007618	1007619	Rope Belt of the Thaloren	WORN IN	BELT	1
running talented_ai_tactic resolver on_added_to_level function for	1007618	Salunn the hornet swarm
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_SPIDER	level	5	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_JUGGERNAUT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FRANTIC_SUMMONING	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TURTLE	level	5	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_SUMMON_CONTROL	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MASTER_SUMMONER	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_BITE_POISON	level	10	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_WAR_HOUND	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_ONSLAUGHT	level	5	range:	5	radius:	0	effective:	5
   #- checking tactical table for talent	T_NATURE_TOUCH	level	5	range:	1	radius:	0	effective:	1
Loading tile	npc/hornet_swarm.png
==SDM 64x64 :: 64x128
Loading tile from tileset	/data/gfx/shockbolt/npc/hornet_swarm.png
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Lisawe the green mold	25	level	1	classes
[applyRandomClass]	1007794	Lisawe the green mold	Adding class	Sawbutcher	Tinker
   power types: not_power_source =	technique_ranged	power_source =	steam,technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.2
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/battle-machinery
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/butchery
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/furnace
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/automated-butchery
}
[6] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/chemistry
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/battlefield-management
}
[8] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/physics
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/sawmaiming
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[11] = {
  [1] = false
  [2] = 0.1
  [tt] = steamtech/engineering
}
[12] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/blacksmith
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree steamtech/engineering to boss
 Talent choices for steamtech/engineering:
		1	T_EMERGENCY_STEAM_PURGE	Emergency Steam Purge
		2	T_INNOVATION	Innovation
		3	T_SUPERCHARGE_TINKERS	Supercharge Tinkers
		4	T_LAST_ENGINEER_STANDING	Last Engineer Standing
Adding primary tree steamtech/engineering to boss with 4 talents
1	 * talent:	T_EMERGENCY_STEAM_PURGE	3
1	 * talent:	T_INNOVATION	3
1	 * talent:	T_SUPERCHARGE_TINKERS	4
1	 * talent:	T_LAST_ENGINEER_STANDING	3
[applyRandomClass] Attempting to add tree steamtech/butchery to boss
 Talent choices for steamtech/butchery:
		1	T_STEAMSAW_MASTERY	Steamsaw Mastery
		2	T_OVERHEAT_SAWS	Overheat Saws
		3	T_TEMPEST_OF_METAL	Tempest of Metal
		4	T_OVERCHARGE_SAWS	Overcharge Saws
Adding primary tree steamtech/butchery to boss with 3 talents
2	 * talent:	T_STEAMSAW_MASTERY	3
2	 * talent:	T_OVERHEAT_SAWS	2
2	 * talent:	T_TEMPEST_OF_METAL	3
[applyRandomClass] Attempting to add tree steamtech/physics to boss
 * Random boss forbade talent because talent not allowed on random bosses	Smith	T_SMITH	25
 * Random boss forbade talent because talent not allowed on random bosses	Mechanical	T_MECHANICAL	25
 * Random boss forbade talent because talent not allowed on random bosses	Electricity	T_ELECTRICITY	25
 Talent choices for steamtech/physics:
		1	T_COMPACT_STEAM_TANK	Compact Steam Tank
Adding secondary tree steamtech/physics to boss with 2 talents
1	 * talent:	T_COMPACT_STEAM_TANK	2
 ** Finished adding	2	of	2	primary class trees
	 * 	steamtech/engineering
	 * 	steamtech/butchery
 ** Finished adding	1	of	1	secondary class trees
	 * 	steamtech/physics
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	40	nb_powers = 	6
 * using themes	dark,mind,temporal
 * forbid power sources:	antimagic,technique_ranged
Creating randart Gloomwither the %s(glowing iron longsword) with dark
 ** selected ego	 of ruin	(greater)	technique
 * adding power: generic dark retribution(1 points), 20 remaining
 * adding power: mind melee(1 points), 19 remaining
 * adding power: generic inc damage mind(1 points), 18 remaining
 * adding power: generic resist mind(2 points), 17 remaining
 * adding power: generic temporal retribution(2 points), 15 remaining
 * adding power: generic temporal retribution(2 points), 13 remaining
 * adding power: generic dark retribution(1.5 points), 11 remaining
 * adding power: mind melee(1.5 points), 9.5 remaining
 * adding power: generic inc damage mind(1.5 points), 8 remaining
 * adding power: generic resist mind(3 points), 6.5 remaining
 * adding power: generic temporal retribution(3 points), 3.5 remaining
 * adding bias power: generic resist mind(4.5 points), 20 remaining
 * adding bias power: generic temporal retribution(3 points), 15.5 remaining
 * adding bias power: generic resist mind(5.4 points), 12.5 remaining
 * adding bias power: mind melee(2.25 points), 7.1 remaining
 * adding bias power: generic resist mind(6.48 points), 4.85 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	1007979	Lisawe the green mold	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	1008330	simple healing salve	tries left:	1
[resolvers.inventory] created object:	1008330	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Lisawe the green mold	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	1007979	Lisawe the green mold	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	1008681	simple frost salve	tries left:	1
[resolvers.inventory] created object:	1008681	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Lisawe the green mold	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	1007979	Lisawe the green mold	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	1007979	Lisawe the green mold	filter:	{defined="APE"}
[resolveObject] CREATE FOR	1007979	Lisawe the green mold	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x3536a3c8, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Ego	108.34097909237	108.5
Loading entities file from memory	/data-orcs/general/objects/egos/steamsaw.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
[resolveObject] CREATED OBJECT:	1008762	acidic dwarven-steel steamsaw	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	9
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	1008762	acidic dwarven-steel steamsaw	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1007979	Lisawe the green mold	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x3a220b50, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Double Greater	18.201718281652	30.5
[resolveObject] CREATED OBJECT:	1008772	corrosive dwarven-steel steamsaw of crippling	tries left:	4
fight: 	corrosive dwarven-steel steamsaw of crippling	acidic dwarven-steel steamsaw	::	nil	OFFHAND
[resolveObject]	1008772	corrosive dwarven-steel steamsaw of crippling	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1007979	Lisawe the green mold	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b751680, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	11.229616514111	30.5
[resolveObject] CREATED OBJECT:	1008778	fortifying dwarven-steel mail armour of implacability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	fortifying dwarven-steel mail armour of implacability	acidic dwarven-steel steamsaw	::	nil	BODY
fight: 	fortifying dwarven-steel mail armour of implacability	corrosive dwarven-steel steamsaw of crippling	::	nil	BODY
[resolveObject]	1008778	fortifying dwarven-steel mail armour of implacability	added to inventory	BODY
[resolveObject] CREATE FOR	1007979	Lisawe the green mold	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b751528, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	82.662669711318	102.5
[resolveObject] CREATED OBJECT:	1008784	temporal hardened leather gloves of dexterity (#STATBONUS#)	tries left:	4
fight: 	temporal hardened leather gloves of dexterity (#STATBONUS#)	acidic dwarven-steel steamsaw	::	nil	HANDS
fight: 	temporal hardened leather gloves of dexterity (#STATBONUS#)	corrosive dwarven-steel steamsaw of crippling	::	nil	HANDS
fight: 	temporal hardened leather gloves of dexterity (#STATBONUS#)	fortifying dwarven-steel mail armour of implacability	::	nil	HANDS
[resolveObject]	1008784	temporal hardened leather gloves of dexterity (#STATBONUS#)	added to inventory	HANDS
[resolveObject] CREATE FOR	1007979	Lisawe the green mold	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0282d528, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	106.38487001471	108.5
[resolveObject] CREATED OBJECT:	1008790	pair of dwarven-steel boots of speed	tries left:	4
fight: 	pair of dwarven-steel boots of speed	acidic dwarven-steel steamsaw	::	nil	FEET
fight: 	pair of dwarven-steel boots of speed	corrosive dwarven-steel steamsaw of crippling	::	nil	FEET
fight: 	pair of dwarven-steel boots of speed	fortifying dwarven-steel mail armour of implacability	::	nil	FEET
fight: 	pair of dwarven-steel boots of speed	temporal hardened leather gloves of dexterity (#STATBONUS#)	::	nil	FEET
[resolveObject]	1008790	pair of dwarven-steel boots of speed	added to inventory	FEET
[resolveObject] CREATE FOR	1007979	Lisawe the green mold	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	1007979	Lisawe the green mold	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_green_mold.png
[Actor:move]	1007979	Lisawe the green mold	(forced) move from	nil	nil	to	21	36
Added unique	mod.class.NPC/Lisawe the green mold	::	1
[Actor:wearAllInventory]	1007979	Lisawe the green mold	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1007979	Lisawe the green mold
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SPORE_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_EMERGENCY_STEAM_PURGE	level	5	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_TO_THE_ARMS	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SUPERCHARGE_TINKERS	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SLIME_ROOTS	level	6	range:	6	radius:	1	effective:	6.6666666666667
   #- checking tactical table for talent	T_TEMPEST_OF_METAL	level	5	range:	1	radius:	1	effective:	1.6666666666667
   #- checking tactical table for talent	T_OVERHEAT_SAWS	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_NATURE_TOUCH	level	5	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	1008794	forest wight	do_wear/tries:	nil	2	filter:
	{ego_chance=20}
[resolveObject] CREATED OBJECT:	1008795	steel battleaxe	tries left:	1
[resolveObject] adding to main inventory:	1008795	steel battleaxe
[Actor:move]	1008794	forest wight	(forced) move from	nil	nil	to	9	8
[Actor:wearAllInventory]	1008794	forest wight	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Eilinille the snow giant	25	level	1	classes
[applyRandomClass]	1008796	Eilinille the snow giant	Adding class	Mindslayer	Psionic
   power types: not_power_source =	antimagic	power_source =	technique,psionic
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/focus
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/augmented-mobility
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/kinetic-mastery
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/psi-fighting
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/voracity
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/projection
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/finer-energy-manipulations
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/augmented-striking
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/thermal-mastery
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/absorption
}
[12] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/charged-mastery
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree psionic/psi-fighting to boss
 Talent choices for psionic/psi-fighting:
		1	T_TELEKINETIC_SMASH	Telekinetic Smash
		2	T_AUGMENTATION	Augmentation
		3	T_WARDING_WEAPON	Warding Weapon
		4	T_IMPALE	Impale
Adding primary tree psionic/psi-fighting to boss with 4 talents
1	 * talent:	T_TELEKINETIC_SMASH	2
1	 * talent:	T_AUGMENTATION	3
1	 * talent:	T_WARDING_WEAPON	3
1	 * talent:	T_IMPALE	2
[applyRandomClass] Attempting to add tree psionic/augmented-striking to boss
 Talent choices for psionic/augmented-striking:
		1	T_KINETIC_STRIKE	Kinetic Strike
		2	T_THERMAL_STRIKE	Thermal Strike
		3	T_CHARGED_STRIKE	Charged Strike
		4	T_PSI_TAP	Psi Tap
Adding primary tree psionic/augmented-striking to boss with 3 talents
2	 * talent:	T_KINETIC_STRIKE	3
2	 * talent:	T_THERMAL_STRIKE	3
2	 * talent:	T_CHARGED_STRIKE	2
[applyRandomClass] Attempting to add tree psionic/focus to boss
 Talent choices for psionic/focus:
		1	T_MINDLASH	Mindlash
		2	T_PYROKINESIS	Pyrokinesis
		3	T_BRAIN_STORM	Brain Storm
		4	T_IRON_WILL	Iron Will
Adding secondary tree psionic/focus to boss with 1 talents
1	 * talent:	T_MINDLASH	3
 ** Finished adding	2	of	2	primary class trees
	 * 	psionic/psi-fighting
	 * 	psionic/augmented-striking
 ** Finished adding	1	of	1	secondary class trees
	 * 	psionic/focus
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	42	nb_powers = 	5
 * using themes	blight,mind,cold
 * forbid power sources:	antimagic
Creating randart Snowshine(shadowy copper ring) with cold
 ** selected ego	 of sensing	(normal)	arcane
 * adding power: generic resists pen mind(1 points), 21 remaining
 * adding power: generic resists pen cold(1 points), 20 remaining
 * adding power: generic blight retribution(1 points), 19 remaining
 * adding power: generic resists pen blight(1 points), 18 remaining
 * adding power: generic mind expose melee(2 points), 17 remaining
 * adding power: generic resists pen mind(1.5 points), 15 remaining
 * adding power: generic resists pen cold(1.5 points), 13.5 remaining
 * adding power: generic blight retribution(1.5 points), 12 remaining
 * adding power: generic resists pen blight(1.5 points), 10.5 remaining
 * adding power: generic mind expose melee(3 points), 9 remaining
 * adding power: generic resists pen mind(2.25 points), 6 remaining
 * adding power: generic resists pen cold(2.25 points), 3.75 remaining
 * adding power: generic blight retribution(2.25 points), 1.5 remaining
 * adding bias power: generic resists pen mind(3.375 points), 21 remaining
 * adding bias power: generic blight retribution(3.375 points), 17.625 remaining
 * adding bias power: generic mind expose melee(4.5 points), 14.25 remaining
Removing power from bias list , 	generic mind expose melee
 * adding bias power: generic resists pen mind(4.05 points), 9.75 remaining
 * adding bias power: generic blight retribution(4.05 points), 5.7 remaining
[resolveObject] CREATE FOR	1008937	Eilinille the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	5.1532769638936	11
[resolveObject] CREATED OBJECT:	1008938	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1008938	gold pieces
[resolveObject] CREATE FOR	1008937	Eilinille the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x322153b8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	98.314530008313	102.5
[resolveObject] CREATED OBJECT:	1008939	mindwoven cashmere robe of corrosion (#RESIST#)	tries left:	4
[resolveObject]	1008939	mindwoven cashmere robe of corrosion (#RESIST#)	added to inventory	BODY
[resolveObject] CREATE FOR	1008937	Eilinille the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3591c470, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	60.548174627719	77.5
[resolveObject] CREATED OBJECT:	1008945	dwarven-steel greatsword of rage	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
fight: 	dwarven-steel greatsword of rage	mindwoven cashmere robe of corrosion (#RESIST#)	::	nil	MAINHAND
[resolveObject]	1008945	dwarven-steel greatsword of rage	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1008937	Eilinille the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x26fa8a78, force_drop=false, subtype="greatsword", force_inven="PSIONIC_FOCUS", type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	90.789620775331	102.5
[resolveObject] CREATED OBJECT:	1008949	balanced dwarven-steel greatsword of erosion	tries left:	4
[resolveObject]	1008949	balanced dwarven-steel greatsword of erosion	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[resolveObject] CREATE FOR	1008937	Eilinille the snow giant	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	1008955	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	1008955	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	1008937	Eilinille the snow giant	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	1008956	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	1008956	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	1008937	Eilinille the snow giant	do_wear/tries:	false	2	filter:
	{type="gem", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected basic	104.05299977331	111
[resolveObject] CREATED OBJECT:	1008957	garnet	tries left:	1
[resolvers.inventory] created object:	1008957	garnet	inventory:	nil	keep:	nil
[Identify]	garnet	true
[Actor:move]	1008937	Eilinille the snow giant	(forced) move from	nil	nil	to	16	9
Added unique	mod.class.NPC/Eilinille the snow giant	::	1
[Actor:wearAllInventory]	1008937	Eilinille the snow giant	wearing main inventory
fight: 	Snowshine	dwarven-steel greatsword of rage	::	OFFHAND	FINGER
fight: 	Snowshine	mindwoven cashmere robe of corrosion (#RESIST#)	::	nil	FINGER
[Actor:wearAllInventory]	Eilinille the snow giant	1008937	1008802	Snowshine	WORN IN	FINGER	1
running talented_ai_tactic resolver on_added_to_level function for	1008937	Eilinille the snow giant
   #- checking tactical table for talent	T_WARDING_WEAPON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_REGENERATION_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_STRIKE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MINDLASH	level	5	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_BEYOND_THE_FLESH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHARGED_STRIKE	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_SHIELD	level	6	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_AUGMENTATION	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_AURA	level	6	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_SKATE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPALE	level	3	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_THERMAL_STRIKE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_TELEKINETIC_SMASH	level	6	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_wear
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 95
*p 95: Uniform: 10: 1406 ellipsoidalFactor
*p 95: Uniform: 1: 1406 tick
*p 95: Uniform: 5: 1406 time_factor
*p 95: Uniform: 11: 1406 oscillationSpeed
*p 95: Uniform: 8: 1406 impact_tick
*p 95: Uniform: 9: 1406 impact_time
*p 95: Uniform: 7: 8B50 impact
*p 95: Uniform: 15: 1406 wobblingSpeed
*p 95: Uniform: 14: 1406 wobblingPower
*p 95: Uniform: 12: 1406 antialiasingRadius
*p 95: Uniform: 0: 8B5E tex
*p 95: Uniform: 16: 1406 horizontalScrollingSpeed
*p 95: Uniform: 2: 1406 tick_start
*p 95: Uniform: 17: 1406 verticalScrollingSpeed
*p 95: Uniform: 13: 1406 shieldIntensity
*p 95: Uniform: 3: 1406 aadjust
*p 95: Uniform: 4: 8B51 color
*p 95: Uniform: 6: 8B51 impact_color
[SHADER] setting reset param	tick_start	6254049
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Belukira the xorn	25	level	1	classes
[applyRandomClass]	1008958	Belukira the xorn	Adding class	Rogue	Rogue
   power types: not_power_source =	arcane	power_source =	technique
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/assassination
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/duelist
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/dualweapon-attack
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/artifice
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/throwing-knives
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/stealth
}
[8] = {
  [1] = true
  [2] = 0.3
  [3] = rogue_poisons
  [tt] = cunning/poisons
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/lethality
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/dirty
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/survival
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/trapping
}
[14] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[15] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/scoundrel
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 * Random boss forbade talent because of random boss rarity random chance	Precise Strikes	T_PRECISE_STRIKES	25
 * Random boss forbade talent because of random boss rarity random chance	Perfect Strike	T_PERFECT_STRIKE	25
 Talent choices for technique/combat-techniques-active:
		1	T_RUSH	Rush
		2	T_BLINDING_SPEED	Blinding Speed
Adding secondary tree technique/combat-techniques-active to boss with 2 talents
1	 * talent:	T_RUSH	3
1	 * talent:	T_BLINDING_SPEED	3
[applyRandomClass] Attempting to add tree technique/assassination to boss
 * Random boss forbade talent because talent not allowed on random bosses	Marked for Death	T_MARKED_FOR_DEATH	25
 Talent choices for technique/assassination:
		1	T_COUP_DE_GRACE	Coup de Grace
		2	T_TERRORIZE	Terrorize
		3	T_GARROTE	Garrote
Adding primary tree technique/assassination to boss with 4 talents
1	 * talent:	T_COUP_DE_GRACE	3
1	 * talent:	T_TERRORIZE	3
1	 * talent:	T_GARROTE	3
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/assassination
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/combat-techniques-active
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	42	nb_powers = 	5
 * using themes	mind,light,defense
 * forbid power sources:	arcane
Creating randart %s 'Shinespike'(faded copper ring) with light
 ** selected ego	 of fire (#RESIST#)	(normal)	nature
 * adding power: generic lite radius(1 points), 21 remaining
 * adding power: generic inc damage mind(1 points), 20 remaining
 * adding power: generic def(1 points), 19 remaining
 * adding power: generic armor(1 points), 18 remaining
 * adding power: generic life regeneration(1 points), 17 remaining
 * adding power: generic lite radius(1.5 points), 16 remaining
 * adding power: generic inc damage mind(1.5 points), 14.5 remaining
 * adding power: generic def(1.5 points), 13 remaining
 * adding power: generic armor(1.5 points), 11.5 remaining
 * adding power: generic life regeneration(1.5 points), 10 remaining
 * adding power: generic lite radius(2.25 points), 8.5 remaining
 * adding power: generic inc damage mind(2.25 points), 6.25 remaining
 * adding power: generic def(2.25 points), 4 remaining
 * adding power: generic armor(2.25 points), 1.75 remaining
 * adding bias power: generic lite radius(3.375 points), 21 remaining
Removing power from bias list , 	generic lite radius
 * adding bias power: generic def(3.375 points), 17.625 remaining
 * adding bias power: generic armor(3.375 points), 14.25 remaining
 * adding bias power: generic def(4.05 points), 10.875 remaining
 * adding bias power: generic armor(4.05 points), 6.825 remaining
 * adding bias power: generic def(4.86 points), 2.775 remaining
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	1009095	Belukira the xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	76.900102749909	101
[resolveObject] CREATED OBJECT:	1009096	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009096	gold pieces
[resolveObject] CREATE FOR	1009095	Belukira the xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	103.60592729007	111
[resolveObject] CREATED OBJECT:	1009097	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009097	gold pieces
[resolveObject] CREATE FOR	1009095	Belukira the xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	44.303874120885	51
[resolveObject] CREATED OBJECT:	1009098	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009098	gold pieces
[resolveObject] CREATE FOR	1009095	Belukira the xorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x19948f08, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	15.140352894235	30.5
[resolveObject] CREATED OBJECT:	1009099	warbringer's steel dagger of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	5
[resolveObject]	1009099	warbringer's steel dagger of enduring	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1009095	Belukira the xorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x278598c0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	100.40203161605	102.5
[resolveObject] CREATED OBJECT:	1009105	balanced dwarven-steel dagger of dampening	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	8
fight: 	balanced dwarven-steel dagger of dampening	warbringer's steel dagger of enduring	::	nil	OFFHAND
[resolveObject]	1009105	balanced dwarven-steel dagger of dampening	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1009095	Belukira the xorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27688158, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	98.405546463189	102.5
[resolveObject] CREATED OBJECT:	1009111	rejuvenating hardened leather armour of fire resistance	tries left:	4
fight: 	rejuvenating hardened leather armour of fire resistance	warbringer's steel dagger of enduring	::	nil	BODY
fight: 	rejuvenating hardened leather armour of fire resistance	balanced dwarven-steel dagger of dampening	::	nil	BODY
[resolveObject]	1009111	rejuvenating hardened leather armour of fire resistance	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	1009095	Belukira the xorn	(forced) move from	nil	nil	to	7	23
Added unique	mod.class.NPC/Belukira the xorn	::	1
[Actor:wearAllInventory]	1009095	Belukira the xorn	wearing main inventory
fight: 	copper ring 'Shinespike'	warbringer's steel dagger of enduring	::	nil	FINGER
fight: 	copper ring 'Shinespike'	balanced dwarven-steel dagger of dampening	::	nil	FINGER
fight: 	copper ring 'Shinespike'	rejuvenating hardened leather armour of fire resistance	::	nil	FINGER
[Actor:wearAllInventory]	Belukira the xorn	1009095	1008960	copper ring 'Shinespike'	WORN IN	FINGER	1
running talented_ai_tactic resolver on_added_to_level function for	1009095	Belukira the xorn
   #- checking tactical table for talent	T_BLINDING_SPEED	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STEALTH	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	5	range:	11	radius:	0	effective:	11
   #- checking tactical table for talent	T_CONSTRICT	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_COUP_DE_GRACE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	6	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Betheriawe the giant lightning ant	25	level	1	classes
  * class	Annihilator	 rejected due to power source
  * class	Shadowblade	 rejected due to power source
  * class	Sun Paladin	 rejected due to power source
[applyRandomClass]	1009117	Betheriawe the giant lightning ant	Adding class	Cursed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,psionic
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/strife
}
[3] = {
  [1] = false
  [2] = 0
  [tt] = cursed/fears
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/rampage
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/slaughter
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[7] = {
  [1] = true
  [2] = 0
  [tt] = cursed/cursed-form
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/endless-hunt
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/gloom
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/predator
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cursed/predator to boss
 * Random boss forbade talent because talent not allowed on random bosses	Predator	T_PREDATOR	25
 * Random boss forbade talent because talent not allowed on random bosses	Savage Hunter	T_SAVAGE_HUNTER	25
 * Random boss forbade talent because talent not allowed on random bosses	Shrouded Hunter	T_SHROUDED_HUNTER	25
 * Random boss forbade talent because talent not allowed on random bosses	Mark Prey	T_MARK_PREY	25
 Talent choices for cursed/predator:
Tree cursed/predator rejected
[applyRandomClass] Attempting to add tree cursed/gloom to boss
 Talent choices for cursed/gloom:
		1	T_GLOOM	Gloom
		2	T_WEAKNESS	Weakness
		3	T_MINDROT	Mindrot
		4	T_SANCTUARY	Sanctuary
Adding primary tree cursed/gloom to boss with 4 talents
1	 * talent:	T_GLOOM	3
1	 * talent:	T_WEAKNESS	3
1	 * talent:	T_MINDROT	3
1	 * talent:	T_SANCTUARY	2
[applyRandomClass] Attempting to add tree cursed/cursed-form to boss
 Talent choices for cursed/cursed-form:
		1	T_UNNATURAL_BODY	Unnatural Body
		2	T_RELENTLESS	Relentless
		3	T_SEETHE	Seethe
		4	T_GRIM_RESOLVE	Grim Resolve
Adding primary tree cursed/cursed-form to boss with 4 talents
2	 * talent:	T_UNNATURAL_BODY	3
2	 * talent:	T_RELENTLESS	3
2	 * talent:	T_SEETHE	3
2	 * talent:	T_GRIM_RESOLVE	3
[applyRandomClass] Attempting to add tree cursed/strife to boss
 Talent choices for cursed/strife:
		1	T_DOMINATE	Dominate
		2	T_PRETERNATURAL_SENSES	Preternatural Senses
		3	T_BLINDSIDE	Blindside
		4	T_REPEL	Repel
Adding secondary tree cursed/strife to boss with 2 talents
1	 * talent:	T_DOMINATE	3
1	 * talent:	T_PRETERNATURAL_SENSES	2
 ** Finished adding	2	of	2	primary class trees
	 * 	cursed/gloom
	 * 	cursed/cursed-form
 ** Finished adding	1	of	1	secondary class trees
	 * 	cursed/strife
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	26	nb_powers = 	7
 * using themes	dark,fire,cold
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Chillumbra'(faceted pair of iron boots) with cold
 ** selected ego	 of invasion	(greater)	technique
 * adding power: generic inc damage darkness(1 points), 13 remaining
 * adding power: generic resist cold(1 points), 12 remaining
 * adding power: generic resists pen fire(1 points), 11 remaining
 * adding power: generic inc damage darkness(1 points), 10 remaining
 * adding power: generic inc damage cold(1 points), 9 remaining
 * adding power: generic resist fire(1 points), 8 remaining
 * adding power: generic inc damage cold(1 points), 7 remaining
 * adding power: generic inc damage darkness(1.5 points), 6 remaining
 * adding power: generic resist cold(1.5 points), 4.5 remaining
 * adding power: generic resists pen fire(1.5 points), 3 remaining
 * adding power: generic inc damage darkness(1.5 points), 1.5 remaining
 * adding bias power: generic resist cold(2.25 points), 13 remaining
 * adding bias power: generic resist fire(1.5 points), 10.75 remaining
 * adding bias power: generic inc damage darkness(2.25 points), 9.25 remaining
 * adding bias power: generic resist fire(1.8 points), 7 remaining
 * adding bias power: generic inc damage darkness(2.25 points), 5.2 remaining
 * adding bias power: generic resist cold(2.7 points), 2.95 remaining
[resolveObject] CREATE FOR	1009256	Betheriawe the giant lightning ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27a9a5a8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	64.143980197991	77.5
[resolveObject] CREATED OBJECT:	1009257	truestriking steel battleaxe	tries left:	4
[resolveObject]	1009257	truestriking steel battleaxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1009256	Betheriawe the giant lightning ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x31fe3058, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	20.846654643502	30.5
[resolveObject] CREATED OBJECT:	1009261	enlightening steel mail armour of command	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
fight: 	enlightening steel mail armour of command	truestriking steel battleaxe	::	OFFHAND	BODY
[resolveObject]	1009261	enlightening steel mail armour of command	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	1009256	Betheriawe the giant lightning ant	(forced) move from	nil	nil	to	15	4
Added unique	mod.class.NPC/Betheriawe the giant lightning ant	::	1
[Actor:wearAllInventory]	1009256	Betheriawe the giant lightning ant	wearing main inventory
fight: 	pair of iron boots 'Chillumbra'	truestriking steel battleaxe	::	OFFHAND	FEET
fight: 	pair of iron boots 'Chillumbra'	enlightening steel mail armour of command	::	nil	FEET
[Actor:wearAllInventory]	Betheriawe the giant lightning ant	1009256	1009119	pair of iron boots 'Chillumbra'	WORN IN	FEET	1
running talented_ai_tactic resolver on_added_to_level function for	1009256	Betheriawe the giant lightning ant
   #- checking tactical table for talent	T_LIGHTNING_SPEED	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_DOMINATE	level	5	range:	2.5	radius:	0	effective:	2.5
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SLASH	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GLOOM	level	6	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_CALL_LIGHTNING	level	5	range:	10	radius:	0	effective:	10
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	1009267	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	29.478616996314	51
[resolveObject] CREATED OBJECT:	1009269	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009269	gold pieces
[Actor:move]	1009267	snow giant thunderer	(forced) move from	nil	nil	to	35	22
[Actor:wearAllInventory]	1009267	snow giant thunderer	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Velinne the giant yellow ant	25	level	1	classes
  * class	Anorithil	 rejected due to power source
  * class	Corruptor	 rejected due to power source
  * class	Necromancer	 rejected due to power source
  * class	Empyreal	 rejected due to power source
  * class	Temporal Warden	 rejected due to power source
  * class	Doombringer	 rejected due to power source
  * class	Arcane Blade	 rejected due to power source
[applyRandomClass]	1009270	Velinne the giant yellow ant	Adding class	Mindslayer	Psionic
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,psionic
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/focus
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/augmented-mobility
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/kinetic-mastery
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/psi-fighting
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/voracity
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/projection
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/finer-energy-manipulations
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/augmented-striking
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/thermal-mastery
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/absorption
}
[12] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/charged-mastery
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree psionic/finer-energy-manipulations to boss
 * Random boss forbade talent because talent not allowed on random bosses	Form and Function	T_FORM_AND_FUNCTION	25
 * Random boss forbade talent because talent not allowed on random bosses	Matter is Energy	T_MATTER_IS_ENERGY	25
 Talent choices for psionic/finer-energy-manipulations:
		1	T_REALIGN	Realign
		2	T_RESONANT_FOCUS	Resonant Focus
Adding secondary tree psionic/finer-energy-manipulations to boss with 2 talents
1	 * talent:	T_REALIGN	2
1	 * talent:	T_RESONANT_FOCUS	3
[applyRandomClass] Attempting to add tree psionic/augmented-mobility to boss
 Talent choices for psionic/augmented-mobility:
		1	T_SKATE	Skate
		2	T_QUICK_AS_THOUGHT	Quick as Thought
		3	T_MINDHOOK	Mindhook
		4	T_TELEKINETIC_LEAP	Telekinetic Leap
Adding primary tree psionic/augmented-mobility to boss with 4 talents
1	 * talent:	T_SKATE	3
1	 * talent:	T_QUICK_AS_THOUGHT	3
1	 * talent:	T_MINDHOOK	3
1	 * talent:	T_TELEKINETIC_LEAP	3
[applyRandomClass] Attempting to add tree psionic/voracity to boss
 Talent choices for psionic/voracity:
		1	T_KINETIC_LEECH	Kinetic Leech
		2	T_THERMAL_LEECH	Thermal Leech
		3	T_CHARGE_LEECH	Charge Leech
		4	T_INSATIABLE	Insatiable
Adding primary tree psionic/voracity to boss with 3 talents
2	 * talent:	T_KINETIC_LEECH	3
2	 * talent:	T_THERMAL_LEECH	3
2	 * talent:	T_CHARGE_LEECH	3
 ** Finished adding	2	of	2	primary class trees
	 * 	psionic/augmented-mobility
	 * 	psionic/voracity
 ** Finished adding	1	of	1	secondary class trees
	 * 	psionic/finer-energy-manipulations
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	26	nb_powers = 	6
 * using themes	misc,cold,nature
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Scorpionshaper'(glowing rough leather belt) with nature
 ** selected ego	 of transcendence	(normal)	psionic
 * adding power: generic stat mag(1 points), 13 remaining
 * adding power: generic resists pen nature(1 points), 12 remaining
 * adding power: generic resist cold(1 points), 11 remaining
 * adding power: generic stat wil(1 points), 10 remaining
 * adding power: generic stat cun(1 points), 9 remaining
 * adding power: generic stat con(1 points), 8 remaining
 * adding power: generic stat mag(1.5 points), 7 remaining
 * adding power: generic resists pen nature(1.5 points), 5.5 remaining
 * adding power: generic resist cold(1.5 points), 4 remaining
 * adding power: generic stat wil(1.5 points), 2.5 remaining
 * adding power: generic stat cun(1.5 points), 1 remaining
 * adding bias power: generic stat con(1.5 points), 13 remaining
 * adding bias power: generic resists pen nature(2.25 points), 11.5 remaining
 * adding bias power: generic resists pen nature(2.7 points), 9.25 remaining
 * adding bias power: generic stat con(1.8 points), 6.55 remaining
 * adding bias power: generic resists pen nature(3.24 points), 4.75 remaining
 * adding bias power: generic stat con(2.16 points), 1.51 remaining
[resolveObject] CREATE FOR	1009411	Velinne the giant yellow ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1d33f720, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	25.948283713532	30.5
[resolveObject] CREATED OBJECT:	1009412	verdant cashmere robe of life	tries left:	4
[resolveObject]	1009412	verdant cashmere robe of life	added to inventory	BODY
[resolveObject] CREATE FOR	1009411	Velinne the giant yellow ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x355169b0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	25.652796832764	30.5
[resolveObject] CREATED OBJECT:	1009418	truestriking dwarven-steel greatsword of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
fight: 	truestriking dwarven-steel greatsword of crippling	verdant cashmere robe of life	::	nil	MAINHAND
[resolveObject]	1009418	truestriking dwarven-steel greatsword of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1009411	Velinne the giant yellow ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x212a4bf0, force_drop=false, subtype="greatsword", force_inven="PSIONIC_FOCUS", type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	96.255239373249	102.5
[resolveObject] CREATED OBJECT:	1009424	balanced dwarven-steel greatsword of erosion	tries left:	4
[resolveObject]	1009424	balanced dwarven-steel greatsword of erosion	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[resolveObject] CREATE FOR	1009411	Velinne the giant yellow ant	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	1009430	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	1009430	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	1009411	Velinne the giant yellow ant	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	1009431	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	1009431	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	1009411	Velinne the giant yellow ant	do_wear/tries:	false	2	filter:
	{type="gem", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected basic	102.45842086558	111
[resolveObject] CREATED OBJECT:	1009432	lapis lazuli	tries left:	1
[resolvers.inventory] created object:	1009432	lapis lazuli	inventory:	nil	keep:	nil
[Identify]	lapis lazuli	true
[Actor:move]	1009411	Velinne the giant yellow ant	(forced) move from	nil	nil	to	23	25
Added unique	mod.class.NPC/Velinne the giant yellow ant	::	1
[Actor:wearAllInventory]	1009411	Velinne the giant yellow ant	wearing main inventory
fight: 	rough leather belt 'Scorpionshaper'	truestriking dwarven-steel greatsword of crippling	::	OFFHAND	BELT
fight: 	rough leather belt 'Scorpionshaper'	verdant cashmere robe of life	::	nil	BELT
[Actor:wearAllInventory]	Velinne the giant yellow ant	1009411	1009272	rough leather belt 'Scorpionshaper'	WORN IN	BELT	1
running talented_ai_tactic resolver on_added_to_level function for	1009411	Velinne the giant yellow ant
   #- checking tactical table for talent	T_LIGHTNING_SPEED	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_REALIGN	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_LEECH	level	5	range:	0	radius:	4	effective:	2.6666666666667
   #- checking tactical table for talent	T_THERMAL_LEECH	level	5	range:	0	radius:	4	effective:	2.6666666666667
   #- checking tactical table for talent	T_QUICK_AS_THOUGHT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MINDHOOK	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_CHARGE_LEECH	level	5	range:	0	radius:	4	effective:	2.6666666666667
   #- checking tactical table for talent	T_KINETIC_AURA	level	6	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_SHIELD	level	6	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_TELEKINETIC_LEAP	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_BEYOND_THE_FLESH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKATE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TELEKINETIC_SMASH	level	6	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
Cloned shader 95
[SHADER] setting reset param	tick_start	6254049
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	1009433	faeros	(forced) move from	nil	nil	to	37	47
[Actor:move]	1009434	giant yellow ant	(forced) move from	nil	nil	to	17	32
[resolveObject] CREATE FOR	1009435	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	69.793995255556	76
[resolveObject] CREATED OBJECT:	1009440	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009440	gold pieces
[Actor:move]	1009435	snow giant	(forced) move from	nil	nil	to	37	48
[Actor:wearAllInventory]	1009435	snow giant	wearing main inventory
[resolveObject] CREATE FOR	1009441	umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	76.60308250147	101
[resolveObject] CREATED OBJECT:	1009442	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009442	gold pieces
[resolveObject] CREATE FOR	1009441	umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	22.262659007977	26
[resolveObject] CREATED OBJECT:	1009443	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009443	gold pieces
[resolveObject] CREATE FOR	1009441	umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	105.03426903184	111
[resolveObject] CREATED OBJECT:	1009444	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009444	gold pieces
[Actor:move]	1009441	umber hulk	(forced) move from	nil	nil	to	14	10
[Actor:wearAllInventory]	1009441	umber hulk	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Layoldara the snow giant	25	level	1	classes
[applyRandomClass]	1009445	Layoldara the snow giant	Adding class	Berserker	Warrior
   power types: not_power_source =	antimagic	power_source =	technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/strength-of-the-berserker
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/superiority to boss
 Talent choices for technique/superiority:
		1	T_JUGGERNAUT	Juggernaut
		2	T_ONSLAUGHT	Onslaught
		3	T_BATTLE_CALL	Battle Call
		4	T_SHATTERING_IMPACT	Shattering Impact
Adding primary tree technique/superiority to boss with 4 talents
1	 * talent:	T_JUGGERNAUT	3
1	 * talent:	T_ONSLAUGHT	4
1	 * talent:	T_BATTLE_CALL	3
1	 * talent:	T_SHATTERING_IMPACT	3
[applyRandomClass] Attempting to add tree technique/combat-techniques-passive to boss
 * Random boss forbade talent because talent not allowed on random bosses	Unending Frenzy	T_UNENDING_FRENZY	25
 Talent choices for technique/combat-techniques-passive:
		1	T_QUICK_RECOVERY	Quick Recovery
		2	T_FAST_METABOLISM	Fast Metabolism
		3	T_SPELL_SHIELD	Spell Shield
Adding primary tree technique/combat-techniques-passive to boss with 3 talents
2	 * talent:	T_QUICK_RECOVERY	3
2	 * talent:	T_FAST_METABOLISM	3
2	 * talent:	T_SPELL_SHIELD	3
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 * Random boss forbade talent because of random boss rarity random chance	Rush	T_RUSH	25
 * Random boss forbade talent because of random boss rarity random chance	Perfect Strike	T_PERFECT_STRIKE	25
 Talent choices for technique/combat-techniques-active:
		1	T_PRECISE_STRIKES	Precise Strikes
		2	T_BLINDING_SPEED	Blinding Speed
Adding secondary tree technique/combat-techniques-active to boss with 1 talents
1	 * talent:	T_PRECISE_STRIKES	3
 ** Finished adding	2	of	2	primary class trees
	 * 	technique/superiority
	 * 	technique/combat-techniques-passive
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/combat-techniques-active
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	40	nb_powers = 	7
 * using themes	misc,mind,temporal
 * forbid power sources:	antimagic
Creating randart Mifast the %s(twisted hardened leather gloves) with no themename
 ** selected ego	corrosive 	(normal)	nature
 * adding power: generic resist temporal(2 points), 20 remaining
 * adding power: generic mind retribution(1 points), 18 remaining
 * adding power: generic stat mag(1 points), 17 remaining
 * adding power: generic resist temporal(2 points), 16 remaining
 * adding power: generic stat wil(1 points), 14 remaining
 * adding power: generic resists pen mind(1 points), 13 remaining
 * adding power: generic resists pen mind(1 points), 12 remaining
 * adding power: generic resist temporal(3 points), 11 remaining
 * adding power: generic mind retribution(1.5 points), 8 remaining
 * adding power: generic stat mag(1.5 points), 6.5 remaining
 * adding power: generic resist temporal(3 points), 5 remaining
 * adding power: generic stat wil(1.5 points), 2 remaining
 * adding bias power: generic stat mag(2.25 points), 20 remaining
 * adding bias power: generic resists pen mind(1.5 points), 17.75 remaining
 * adding bias power: generic resist temporal(4.5 points), 16.25 remaining
 * adding bias power: generic stat mag(2.7 points), 11.75 remaining
 * adding bias power: generic resists pen mind(1.5 points), 9.05 remaining
 * adding bias power: generic stat mag(3.24 points), 7.55 remaining
 * adding bias power: generic resists pen mind(1.8 points), 4.31 remaining
 * adding bias power: generic stat mag(3.888 points), 2.51 remaining
[resolveObject] CREATE FOR	1009588	Layoldara the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	45.961203137404	51
[resolveObject] CREATED OBJECT:	1009589	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009589	gold pieces
[resolveObject] CREATE FOR	1009588	Layoldara the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b7c4b60, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	10.590655173895	30.5
[resolveObject] CREATED OBJECT:	1009590	truestriking dwarven-steel greatsword of evisceration	tries left:	4
[resolveObject]	1009590	truestriking dwarven-steel greatsword of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1009588	Layoldara the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x28db3978, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	57.056108958334	77.5
[resolveObject] CREATED OBJECT:	1009596	radiant dwarven-steel mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
fight: 	radiant dwarven-steel mail armour	truestriking dwarven-steel greatsword of evisceration	::	OFFHAND	BODY
[resolveObject]	1009596	radiant dwarven-steel mail armour	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[Actor:move]	1009588	Layoldara the snow giant	(forced) move from	nil	nil	to	24	35
Added unique	mod.class.NPC/Layoldara the snow giant	::	1
[Actor:wearAllInventory]	1009588	Layoldara the snow giant	wearing main inventory
fight: 	Mifast the hardened leather gloves	truestriking dwarven-steel greatsword of evisceration	::	OFFHAND	HANDS
fight: 	Mifast the hardened leather gloves	radiant dwarven-steel mail armour	::	nil	HANDS
[Actor:wearAllInventory]	Layoldara the snow giant	1009588	1009451	Mifast the hardened leather gloves	WORN IN	HANDS	1
running talented_ai_tactic resolver on_added_to_level function for	1009588	Layoldara the snow giant
   #- checking tactical table for talent	T_JUGGERNAUT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PRECISE_STRIKES	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_SHATTERING_IMPACT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ONSLAUGHT	level	6	range:	5	radius:	0	effective:	5
   #- checking tactical table for talent	T_BATTLE_CALL	level	5	range:	0	radius:	8	effective:	5.3333333333333
   #- checking tactical table for talent	T_INFUSION:_HEROISM_1	level	1	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	1009600	fire wyrm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	28.77744171414	51
[resolveObject] CREATED OBJECT:	1009601	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009601	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_fire_fire_wyrm.png
[Actor:move]	1009600	fire wyrm	(forced) move from	nil	nil	to	31	24
[Actor:wearAllInventory]	1009600	fire wyrm	wearing main inventory
[Actor:move]	1009602	faeros	(forced) move from	nil	nil	to	39	31
[Actor:move]	1009603	faeros	(forced) move from	nil	nil	to	44	38
[Actor:move]	1009604	faeros	(forced) move from	nil	nil	to	0	10
[resolveObject] CREATE FOR	1009605	yellow jelly	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	7.4574103091046	11
[resolveObject] CREATED OBJECT:	1009606	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009606	gold pieces
[Actor:move]	1009605	yellow jelly	(forced) move from	nil	nil	to	10	43
[Actor:wearAllInventory]	1009605	yellow jelly	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Vorosekira the black jelly	25	level	1	classes
  * class	Demonologist	 rejected due to power source
[applyRandomClass]	1009607	Vorosekira the black jelly	Adding class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/strength-of-the-berserker
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/strength-of-the-berserker to boss
 * Random boss forbade talent because talent not allowed on random bosses	Berserker Rage	T_BERSERKER_RAGE	25
 Talent choices for technique/strength-of-the-berserker:
		1	T_WARSHOUT_BERSERKER	Warshout
		2	T_SHATTERING_BLOW	Shattering Blow
		3	T_RELENTLESS_FURY	Relentless Fury
Adding primary tree technique/strength-of-the-berserker to boss with 3 talents
1	 * talent:	T_WARSHOUT_BERSERKER	3
1	 * talent:	T_SHATTERING_BLOW	3
1	 * talent:	T_RELENTLESS_FURY	2
[applyRandomClass] Attempting to add tree cunning/dirty to boss
 * Random boss forbade talent because talent not allowed on random bosses	Dirty Fighting	T_DIRTY_FIGHTING	25
 Talent choices for cunning/dirty:
		1	T_BACKSTAB	Backstab
		2	T_BLINDING_POWDER	Blinding Powder
		3	T_TWIST_THE_KNIFE	Twist the Knife
Adding secondary tree cunning/dirty to boss with 2 talents
1	 * talent:	T_BACKSTAB	3
1	 * talent:	T_BLINDING_POWDER	3
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/strength-of-the-berserker
 ** Finished adding	1	of	1	secondary class trees
	 * 	cunning/dirty
Loading entities file from memory	/data/general/objects/random-artifacts/staves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	37	nb_powers = 	6
 * using themes	acid,fire,dark
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Abysscast'(humming ash starstaff) with fire
 ** selected ego	cruel 	(normal)	technique
 * adding power: generic resists pen fire(1 points), 19 remaining
 * adding power: generic inc damage acid(1 points), 18 remaining
 * adding power: generic resists pen fire(1 points), 17 remaining
 * adding power: generic resists pen darkness(1 points), 16 remaining
 * adding power: generic resists pen acid(1 points), 15 remaining
 * adding power: generic resist fire(1 points), 14 remaining
 * adding power: generic resists pen fire(1.5 points), 13 remaining
 * adding power: generic inc damage acid(1.5 points), 11.5 remaining
 * adding power: generic resists pen fire(1.5 points), 10 remaining
 * adding power: generic resists pen darkness(1.5 points), 8.5 remaining
 * adding power: generic resists pen acid(1.5 points), 7 remaining
 * adding power: generic resist fire(1.5 points), 5.5 remaining
 * adding power: generic resists pen fire(2.25 points), 4 remaining
 * adding power: generic inc damage acid(2.25 points), 1.75 remaining
 * adding bias power: generic resists pen fire(3.375 points), 19 remaining
Removing power from bias list , 	generic resists pen fire
 * adding bias power: generic resists pen darkness(2.25 points), 15.625 remaining
 * adding bias power: generic resists pen darkness(2.7 points), 13.375 remaining
 * adding bias power: generic resists pen darkness(3.24 points), 10.675 remaining
 * adding bias power: generic resists pen darkness(3.888 points), 7.435 remaining
Removing power from bias list , 	generic resists pen darkness
[resolveObject] CREATE FOR	1009772	Vorosekira the black jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3d84aa78, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	94.722068840224	102.5
[resolveObject] CREATED OBJECT:	1009773	balanced dwarven-steel greatsword of dampening	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	9
[resolveObject]	1009773	balanced dwarven-steel greatsword of dampening	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1009772	Vorosekira the black jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x31fae3f8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	73.580786581868	77.5
[resolveObject] CREATED OBJECT:	1009779	enlightening dwarven-steel mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	enlightening dwarven-steel mail armour	balanced dwarven-steel greatsword of dampening	::	OFFHAND	BODY
[resolveObject]	1009779	enlightening dwarven-steel mail armour	added to inventory	BODY
[resolveObject] CREATE FOR	1009772	Vorosekira the black jelly	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	22.70166784192	26
[resolveObject] CREATED OBJECT:	1009783	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1009783	gold pieces
[Actor:move]	1009772	Vorosekira the black jelly	(forced) move from	nil	nil	to	9	3
Added unique	mod.class.NPC/Vorosekira the black jelly	::	1
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:wearAllInventory]	1009772	Vorosekira the black jelly	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1009772	Vorosekira the black jelly
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_SLIME_SPIT	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_RELENTLESS_FURY	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SHATTERING_BLOW	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLINDING_POWDER	level	5	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	6	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	1009784	faeros	(forced) move from	nil	nil	to	12	4
[TOME ENTITY FILTER] selected Greater + Ego	17.937694814042	26
[TOME ENTITY FILTER] selected Double Ego	66.203596619005	76
[TOME ENTITY FILTER] selected Double Ego	61.051359025075	76
Loading tile from tileset	/data/gfx/shockbolt/object/mail_iron.png
[TOME ENTITY FILTER] selected Ego	78.504762246391	101
[TOME ENTITY FILTER] selected Money	107.20559305074	109.5
[TOME ENTITY FILTER] selected Money	102.62061733907	109.5
[TOME ENTITY FILTER] selected Ego	81.465194692711	101
[TOME ENTITY FILTER] selected Greater	32.042043517353	51
[TOME ENTITY FILTER] selected Greater + Ego	12.913222018376	26
Placed lore	daikara expedition note	10	41
[Identify]	daikara expedition note	true
Wait finished, counted 2857, 1256 ticks
[STARTEVENTS] Zone compiled events list: one_per_level=	true
[1] = {
  [name] = drake-cave
  [percent] = 5
}
[2] = {
  [name] = cults+space-dwarf-ship
  [percent] = 5
}
[3] = {
  [name] = old-battle-field
  [percent] = 5
}
[4] = {
  [unique] = true
  [percent] = 2
  [name] = rat-lich
}
[5] = {
  [name] = tombstones
  [percent] = 10
}
[6] = {
  [name] = meteor
  [percent] = 7
}
[7] = {
  [name] = weird-pedestals
  [percent] = 10
}
[8] = {
  [name] = cultists
  [percent] = 27
}
[9] = {
  [name] = thunderstorm
  [percent] = 7
}
[10] = {
  [name] = damp-cave
  [percent] = 10
}
[1] = {
  [minor] = true
  [name] = font-life
  [percent] = 30
}
[2] = {
  [minor] = true
  [name] = pyroclast
  [percent] = 100
}
[3] = {
  [percent] = 25
  [minor] = true
  [name] = ashes-urhrok+demon-statue
}
[4] = {
  [minor] = true
  [name] = ashes-urhrok+fire-haven
  [percent] = 25
}
[5] = {
  [minor] = true
  [percent] = 7
  [name] = cults+tentacle-tree
}
[6] = {
  [minor] = true
  [name] = whistling-vortex
  [percent] = 30
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor13.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor14.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor12.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor11.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_foliage_winter_01.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[attenuation=14]
New GL Shader program 115
*p 115: Uniform: 1: 1406 tick
*p 115: Uniform: 3: 8B52 texCoord
*p 115: Uniform: 2: 8B50 mapCoord
*p 115: Uniform: 4: 1406 attenuation
*p 115: Uniform: 0: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_winter_01.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 116
*p 116: Uniform: 1: 1406 tick
*p 116: Uniform: 3: 8B52 texCoord
*p 116: Uniform: 2: 8B50 mapCoord
*p 116: Uniform: 4: 1406 attenuation
*p 116: Uniform: 0: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor15.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor6.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_foliage_winter.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor9.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor10.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_foliage_winter.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor16.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_foliage_winter_02.png
[STARTEVENTS] Assigned events list:
[1] = {
  [1] = font-life
  [2] = pyroclast
  [params] = {
  }
  [3] = ashes-urhrok+demon-statue
}
[2] = {
  [1] = rat-lich
  [2] = font-life
  [params] = {
  }
  [3] = pyroclast
}
[3] = {
  [1] = pyroclast
  [2] = whistling-vortex
  [params] = {
  }
}
[4] = {
  [1] = font-life
  [2] = pyroclast
  [params] = {
  }
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
New GL Shader program 122
*p 122: Uniform: 0: 8B5E tex
*p 122: Uniform: 9: 8B50 xy
*p 122: Uniform: 5: 1406 zoom
*p 122: Uniform: 1: 1406 tick
*p 122: Uniform: 6: 1406 time_factor
*p 122: Uniform: 4: 1406 npow
*p 122: Uniform: 2: 8B52 color1
*p 122: Uniform: 3: 8B52 color2
*p 122: Uniform: 7: 1406 hide_center
*p 122: Uniform: 8: 1406 aam
[EVENT] font-life centered at 	23	21
Loading entities file from file	/data-ashes-urhrok/general/grids/demon_statues.lua
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile	terrain/statues/demon_statue_thaurhereg0.png
Loading tile	terrain/statues/demon_statue_thaurhereg1.png
Not gone east, no backup guardian
Running on level loads	daikara-1
[Actor:move]	6962	Garruk	(forced) move from	58	11	to	45	49
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
===	nil	nil
[resolveObject] CREATE FOR	1014044	Zanylar, the repented thief	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Ego	72.908710787052	76
[resolveObject] CREATED OBJECT:	1014045	acidic steel dagger of paradox	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	9
[resolveObject]	1014045	acidic steel dagger of paradox	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1014044	Zanylar, the repented thief	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater	46.63052280518	51
[resolveObject] CREATED OBJECT:	1014051	iron dagger of crippling	tries left:	4
fight: 	iron dagger of crippling	acidic steel dagger of paradox	::	nil	OFFHAND
[resolveObject]	1014051	iron dagger of crippling	added to inventory	OFFHAND
Placing portal at 	27	35
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile	player/cornac_male.png
[Actor:move]	1014044	Zanylar, the repented thief	(forced) move from	nil	nil	to	44	48
[CHAT] Loading...	escort-quest-start
[CHAT] loaded	welcome	table: 0x30e025d0
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x1952e348	escort-duty-daikara-1
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	1014044	Zanylar, the repented thief	actor
[ONLINE PROFILE] current character 	Garruk the level 26 Krog Cursed
[Discord] updating state: "Daikara (1)" / "Lvl 26 Krog Cursed" / default / cursed
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	World of Ice.ogg	sound "/data/music/World of Ice.ogg" : <static>
[MUSIC] playing	World of Ice.ogg	sound "/data/music/World of Ice.ogg" : <static>
Updating zone name	Daikara (1)
C Map minimap texture: 375 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-wilderness.teaz	::	table: 0x1edd1698	=>	table: 0x378f2e90	(8537)
Loading savefile 	/save/garruk/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
[resolveObject] CREATE FOR	1015139	snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	28.034482741736	51
[resolveObject] CREATED OBJECT:	1015141	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015141	gold pieces
[Actor:move]	1015139	snow giant boulder thrower	(forced) move from	nil	nil	to	10	33
[Actor:wearAllInventory]	1015139	snow giant boulder thrower	wearing main inventory
[resolveObject] CREATE FOR	1015142	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	71.599110694043	76
[resolveObject] CREATED OBJECT:	1015144	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015144	gold pieces
[Actor:move]	1015142	snow giant	(forced) move from	nil	nil	to	11	32
[Actor:wearAllInventory]	1015142	snow giant	wearing main inventory
[resolveObject] CREATE FOR	1015145	Burb the snow giant champion	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	54.293927759233	76
[resolveObject] CREATED OBJECT:	1015147	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015147	gold pieces
[resolveObject] CREATE FOR	1015145	Burb the snow giant champion	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	91.522326199692	107
[resolveObject] CREATED OBJECT:	1015148	movement infusion of the titan	tries left:	1
[resolveObject] adding to main inventory:	1015148	movement infusion of the titan
[ActorObjectUse] useObjectEnable: 	movement infusion of the titan	by	Burb the snow giant champion	inven/slot	1	nil
[resolveObject] CREATE FOR	1015145	Burb the snow giant champion	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	6.0893229015845	15
[resolveObject] CREATED OBJECT:	1015152	enhanced cured leather sling of piercing	tries left:	1
[resolveObject] adding to main inventory:	1015152	enhanced cured leather sling of piercing
[resolveObject] CREATE FOR	1015145	Burb the snow giant champion	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	21.815586783182	37
[resolveObject] CREATED OBJECT:	1015158	elemental steel mace of massacre	tries left:	1
[resolveObject] adding to main inventory:	1015158	elemental steel mace of massacre
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_burb_the_snow_giant_champion.png
[Actor:move]	1015145	Burb the snow giant champion	(forced) move from	nil	nil	to	6	36
Added unique	mod.class.NPC/Burb the snow giant champion	::	1
[applyRandomClassNew] applying	1	classes at	50	%%
[applyRandomClassNew]	1015145	Burb the snow giant champion	Adding class	Rogue	Rogue	level_rate	50
[Actor:levelupClass]	Burb the snow giant champion	auto level up	Rogue	0	-->	6	table: 0x27560af0
[Actor:levelupClass] 1015145 Burb the snow giant champion ## Initialzing auto_class Rogue (Rogue) 85% level_rate from level 23.2 ##
  *** power types: not_power_source =	antimagic	power_source =	technique
	 ** learning Rogue birth talent T_WEAPON_COMBAT 1 (every 0 levels)
	 ** learning Rogue birth talent T_KNIFE_MASTERY 1 (every 0 levels)
	 ** learning Rogue birth talent T_STEALTH 1 (every 0 levels)
	 ** learning Rogue birth talent T_LETHALITY 1 (every 0 levels)
	 ** learning Rogue birth talent T_DUAL_WEAPON_MASTERY 1 (every 0 levels)
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
	 ** learning Rogue birth talent T_DUAL_STRIKE 1 (every 0 levels)
	 *** Assigning	2	category points
	 *** auto_levelup LEARNING TALENT TYPE	technique/combat-techniques-active
	 *** Assigning	1	category points
	 *** auto_levelup IMPROVING TALENT TYPE	cunning/survival
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:levelupClass] ### levelup summary for	Burb the snow giant champion	Rogue	0	-->	6
[Actor:levelupClass] ### Talents Learned:
	*	[T_TRAP_MASTERY] = 3
	*	[T_APPLY_POISON] = 1
	*	[T_HEIGHTENED_SENSES] = 1
	*	[T_BLADE_FLURRY] = 1
	*	[T_LETHALITY] = 3
	*	[T_DUAL_WEAPON_MASTERY] = 2
	*	[T_TRAP_LAUNCHER] = 1
[Actor:levelupClass] ### Talents forced Stats:	cun: 13, dex: 4
 *** auto allocating	7	remaining stat points
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
New GL Shader program 123
*p 123: Uniform: 1: 1406 tick
*p 123: Uniform: 2: 1406 tick_start
*p 123: Uniform: 3: 1406 time_factor
*p 123: Uniform: 5: 1406 cylinderRotationSpeed
*p 123: Uniform: 6: 1406 cylinderRadius
*p 123: Uniform: 4: 1406 noup
*p 123: Uniform: 8: 1406 cylinderHeight
*p 123: Uniform: 7: 1406 cylinderVerticalPos
*p 123: Uniform: 9: 1406 appearTime
*p 123: Uniform: 10: 1406 repeatTimes
*p 123: Uniform: 11: 1406 unbalancedSize
*p 123: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	6256285
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
New GL Shader program 124
*p 124: Uniform: 1: 1406 tick
*p 124: Uniform: 2: 1406 tick_start
*p 124: Uniform: 3: 1406 time_factor
*p 124: Uniform: 5: 1406 cylinderRotationSpeed
*p 124: Uniform: 6: 1406 cylinderRadius
*p 124: Uniform: 4: 1406 noup
*p 124: Uniform: 8: 1406 cylinderHeight
*p 124: Uniform: 7: 1406 cylinderVerticalPos
*p 124: Uniform: 9: 1406 appearTime
*p 124: Uniform: 10: 1406 repeatTimes
*p 124: Uniform: 11: 1406 unbalancedSize
*p 124: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	6256285
[resolveObject] CREATE FOR	1015145	Burb the snow giant champion	do_wear/tries:	true	5	filter:
	{force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	12.549039712304	15
[resolveObject] CREATED OBJECT:	1015164	plaguebringer's steel dagger of crippling	tries left:	4
[resolveObject]	1015164	plaguebringer's steel dagger of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1015145	Burb the snow giant champion	do_wear/tries:	true	5	filter:
	{force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	88.864664216262	107
[resolveObject] CREATED OBJECT:	1015170	flaming dwarven-steel dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	6
fight: 	flaming dwarven-steel dagger	plaguebringer's steel dagger of crippling	::	nil	OFFHAND
[resolveObject]	1015170	flaming dwarven-steel dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1015145	Burb the snow giant champion	do_wear/tries:	true	5	filter:
	{force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	12.197906062752	15
[resolveObject] CREATED OBJECT:	1015174	radiant cured leather armour of the deep	tries left:	4
fight: 	radiant cured leather armour of the deep	plaguebringer's steel dagger of crippling	::	nil	BODY
fight: 	radiant cured leather armour of the deep	flaming dwarven-steel dagger	::	nil	BODY
[resolveObject]	1015174	radiant cured leather armour of the deep	added to inventory	BODY
running talented_ai_tactic resolver on_added_to_level function for	1015145	Burb the snow giant champion
   #- checking tactical table for talent	T_GIANT_LEAP	level	5.2	range:	10	radius:	1	effective:	10.666666666667
   #- checking tactical table for talent	T_THROW_BOULDER	level	6	range:	10	radius:	1	effective:	10.666666666667
   #- checking tactical table for talent	T_FREEZE	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_APPLY_POISON	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ICE_SHARDS	level	6	range:	10	radius:	1	effective:	10.666666666667
   #- checking tactical table for talent	T_KNOCKBACK	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_HEALING_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_UTTERCOLD	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLADE_FLURRY	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TRAP_MASTERY	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STEALTH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ICE_STORM	level	6	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_DUAL_STRIKE	level	1	range:	1	radius:	0	effective:	1
[Actor:wearAllInventory]	1015145	Burb the snow giant champion	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_temporal_dredge.png
[Actor:move]	1015180	dredge	(forced) move from	nil	nil	to	12	32
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[Actor:move]	1015181	dredge	(forced) move from	nil	nil	to	11	34
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[Actor:move]	1015182	dredge	(forced) move from	nil	nil	to	11	33
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
[Actor:move]	1015195	The Fragmented Essence of Harkor'Zun	(forced) move from	nil	nil	to	12	33
Added unique	mod.class.NPC/The Fragmented Essence of Harkor'Zun	::	2
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
[Actor:move]	1015208	The Fragmented Essence of Harkor'Zun	(forced) move from	nil	nil	to	11	31
Added unique	mod.class.NPC/The Fragmented Essence of Harkor'Zun	::	3
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
[Actor:move]	1015221	The Fragmented Essence of Harkor'Zun	(forced) move from	nil	nil	to	13	32
Added unique	mod.class.NPC/The Fragmented Essence of Harkor'Zun	::	4
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
[Actor:move]	1015234	The Fragmented Essence of Harkor'Zun	(forced) move from	nil	nil	to	14	32
Added unique	mod.class.NPC/The Fragmented Essence of Harkor'Zun	::	5
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
Loading tile	npc/elemental_xorn_fragmented_harkor_zun.png
==SDM 64x128 :: 64x128
[resolveObject] CREATE FOR	1015235	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	35.477616610582	51
[resolveObject] CREATED OBJECT:	1015236	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015236	gold pieces
[Actor:move]	1015235	fire drake hatchling	(forced) move from	nil	nil	to	11	30
[Actor:wearAllInventory]	1015235	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1015237	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	97.232604758868	101
[resolveObject] CREATED OBJECT:	1015238	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015238	gold pieces
[Actor:move]	1015237	fire drake hatchling	(forced) move from	nil	nil	to	11	29
[Actor:wearAllInventory]	1015237	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1015239	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	81.533585472622	101
[resolveObject] CREATED OBJECT:	1015240	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015240	gold pieces
[Actor:move]	1015239	fire drake hatchling	(forced) move from	nil	nil	to	12	34
[Actor:wearAllInventory]	1015239	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1015241	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	28.230154773274	51
[resolveObject] CREATED OBJECT:	1015243	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015243	gold pieces
[Actor:move]	1015241	snow giant thunderer	(forced) move from	nil	nil	to	39	27
[Actor:wearAllInventory]	1015241	snow giant thunderer	wearing main inventory
[resolveObject] CREATE FOR	1015244	snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	45.050108484004	51
[resolveObject] CREATED OBJECT:	1015249	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015249	gold pieces
[Actor:move]	1015244	snow giant boulder thrower	(forced) move from	nil	nil	to	40	26
[Actor:wearAllInventory]	1015244	snow giant boulder thrower	wearing main inventory
[resolveObject] CREATE FOR	1015250	snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	18.816143419784	26
[resolveObject] CREATED OBJECT:	1015252	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015252	gold pieces
[Actor:move]	1015250	snow giant boulder thrower	(forced) move from	nil	nil	to	38	26
[Actor:wearAllInventory]	1015250	snow giant boulder thrower	wearing main inventory
[ONLINE PROFILE] sending error
[ONLINE PROFILE] sending error
[resolveObject] CREATE FOR	1015253	fire drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	40.666406350133	51
[resolveObject] CREATED OBJECT:	1015254	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015254	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_fire_fire_drake.png
[Actor:move]	1015253	fire drake	(forced) move from	nil	nil	to	32	25
[Actor:wearAllInventory]	1015253	fire drake	wearing main inventory
[resolveObject] CREATE FOR	1015255	fire drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	16.13336393962	26
[resolveObject] CREATED OBJECT:	1015256	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015256	gold pieces
[Actor:move]	1015255	fire drake	(forced) move from	nil	nil	to	30	24
[Actor:wearAllInventory]	1015255	fire drake	wearing main inventory
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x138bfbe0	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[resolveObject] CREATE FOR	1015257	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	80.973117549665	101
[resolveObject] CREATED OBJECT:	1015259	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015259	gold pieces
[Actor:move]	1015257	snow giant	(forced) move from	nil	nil	to	5	37
[Actor:wearAllInventory]	1015257	snow giant	wearing main inventory
[resolveObject] CREATE FOR	1015260	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	67.810993764971	76
[resolveObject] CREATED OBJECT:	1015262	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015262	gold pieces
[Actor:move]	1015260	snow giant	(forced) move from	nil	nil	to	6	37
[Actor:wearAllInventory]	1015260	snow giant	wearing main inventory
[resolveObject] CREATE FOR	1015263	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	50.610528433139	51
[resolveObject] CREATED OBJECT:	1015265	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015265	gold pieces
[Actor:move]	1015263	snow giant	(forced) move from	nil	nil	to	4	37
[Actor:wearAllInventory]	1015263	snow giant	wearing main inventory
[resolveObject] CREATE FOR	1015266	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	45.8945561107	51
[resolveObject] CREATED OBJECT:	1015267	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015267	gold pieces
[Actor:move]	1015266	fire drake hatchling	(forced) move from	nil	nil	to	31	26
[Actor:wearAllInventory]	1015266	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1015268	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	8.9794345416546	11
[resolveObject] CREATED OBJECT:	1015269	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015269	gold pieces
[Actor:move]	1015268	fire drake hatchling	(forced) move from	nil	nil	to	30	26
[Actor:wearAllInventory]	1015268	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1015270	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	71.532053571551	76
[resolveObject] CREATED OBJECT:	1015271	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015271	gold pieces
[Actor:move]	1015270	fire drake hatchling	(forced) move from	nil	nil	to	31	25
[Actor:wearAllInventory]	1015270	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1015272	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	83.711612553734	101
[resolveObject] CREATED OBJECT:	1015273	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1015273	gold pieces
[Actor:move]	1015272	fire drake hatchling	(forced) move from	nil	nil	to	32	26
[Actor:wearAllInventory]	1015272	fire drake hatchling	wearing main inventory
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x265467c8	(7140)
Loading savefile 	/save/garruk/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x215d8d60	(3029)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-wilderness.teaz.tmp
Saved zipname /save/garruk/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-wilderness.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	e59e060347f710ae4bc4a618706e8da9	zone	/save/garruk/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-wilderness.teaz	e59e060347f710ae4bc4a618706e8da9
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	541fe4a6b7a14ee223ae28cde0b83f23	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	541fe4a6b7a14ee223ae28cde0b83f23
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 7 seconds
[COROUTINE] dead	savefilepipe
[CHAT] selected	Lead on; I will protect you.	function: 0x30b05568	nil
[USERCHAT] channel serial data	Sharem	mainmenu	743
Server latency	121
[PARTY] error trying to set player, not controlable: 	1014044	Zanylar, the repented thief
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Zanylar, the repented thief says: 'Ok, but not for long.'
[EMOTE] added	Ok, but not for long.	44	48
[Actor:move]	6962	Garruk	move from	45	49	to	44	49
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	negative	 talent:T_TWILIGHT
[MIND CRIT %]	5.4
[LOG]	
[Actor:move]	6962	Garruk	move from	44	49	to	43	49
[target_simple AI]	1009435	snow giant	selecting NEW TARGET	43	49	6962	Garruk
[improved_talented AI] chooses for	1009435	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Garruk resists!
[target_simple AI]	1009603	faeros	selecting NEW TARGET	44	48	1014044	Zanylar, the repented thief
[Actor:move]	1009603	faeros	move from	44	38	to	44	39
T_TRAP_MASTERY	Burb the snow giant champion	1015145	updating from trap level	0	to level	3
[use_tactical AI] === Action Selected:	1015145	Burb the snow giant champion	buff	 talent:T_UTTERCOLD
[SHADER] Loading from /data/gfx/shaders/circular_flames.lua
[SHADER] Loaded shader with totalname	circular_flames[ellipsoidalFactor=vec2(1,2),noup=2,time_factor=22000,verticalIntensityAdjust=-3]
New GL Shader program 125
New GL Shader 126 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/circular_flames.frag
*p 125: Uniform: 0: 8B5E tex
*p 125: Uniform: 4: 8B50 ellipsoidalFactor
*p 125: Uniform: 5: 1406 verticalIntensityAdjust
*p 125: Uniform: 1: 1406 tick
*p 125: Uniform: 2: 1406 time_factor
*p 125: Uniform: 3: 1406 noup
[SHADER] Loading from /data/gfx/shaders/circular_flames.lua
[SHADER] Loaded shader with totalname	circular_flames[ellipsoidalFactor=vec2(1,2),noup=1,time_factor=22000,verticalIntensityAdjust=-3]
New GL Shader program 127
*p 127: Uniform: 0: 8B5E tex
*p 127: Uniform: 4: 8B50 ellipsoidalFactor
*p 127: Uniform: 5: 1406 verticalIntensityAdjust
*p 127: Uniform: 1: 1406 tick
*p 127: Uniform: 2: 1406 time_factor
*p 127: Uniform: 3: 1406 noup
traps_ai_select	T_TRAP_MASTERY	Burb the snow giant champion	1015145	learning talent	T_EXPLOSION_TRAP
traps_ai_select	T_TRAP_MASTERY	Burb the snow giant champion	1015145	learning talent	T_PITFALL_TRAP
traps_ai_select	T_TRAP_MASTERY	Burb the snow giant champion	1015145	learning talent	T_POISON_GAS_TRAP
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	135.77645731226	14	52.182689548484	0.43914540107169	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	52.182689548484	0.43914540107169	vs. armor/def	0	24
checkHit	52.182689548484	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	52.182689548484	24	=	1.056365379097
[ATTACK] after armor	158.45480686455
[PHYS CRIT %]	0.9
[ATTACK] after crit	158.45480686455
[ATTACK] after mult	69.584699712268
[ATTACK]	target on_melee_hit:	16	FIRE	vs	0
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	121.42046479374	14	52.182689548484	0.21957270053585	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	52.182689548484	0.21957270053585	vs. armor/def	0	24
checkHit	52.182689548484	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	52.182689548484	24	=	1.056365379097
[ATTACK] after armor	133.10203776622
[PHYS CRIT %]	0.9
[ATTACK] after crit	133.10203776622
[ATTACK] after mult	29.225573879153
[ATTACK]	target on_melee_hit:	16	FIRE	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.72428569522	14	53.956723871209	0.43914540107169	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	53.956723871209	0.43914540107169	vs. armor/def	0	9
checkHit	53.956723871209	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.956723871209	9	=	1.0899134477424
[ATTACK] after armor	171.11641129556
[PHYS CRIT %]	0.9
[ATTACK] after crit	171.11641129556
[ATTACK] after mult	75.144985068337
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	121.42046479374	14	53.956723871209	0.21957270053585	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	53.956723871209	0.21957270053585	vs. armor/def	0	9
checkHit	53.956723871209	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	137	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.956723871209	9	=	1.0899134477424
[ATTACK] after armor	149.31814234071
[PHYS CRIT %]	0.9
[ATTACK] after crit	149.31814234071
[ATTACK] after mult	32.786187752746
checkHit	10	vs	61	=> chance to hit	0
[LOG]	Snow giant is weakened by the darkness!
[Actor:move]	6962	Garruk	(forced) move from	43	49	to	38	48
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Something for #WHITE#76 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#79 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#33 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#83 nature#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#301#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#76 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#95 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#33 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#95 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#353#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#7 fire#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Faeros for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[target_simple AI]	1009433	faeros	selecting NEW TARGET	38	48	6962	Garruk
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.925944879246	15	26	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	26.925944879246	15	26	1	vs. armor/def	56	34
checkHit	26	vs	34	=> chance to hit	30
[LOG]	#UID:1009433:0#Faeros misses #fbd578#Garruk#LAST#.
[Actor:move]	1009433	faeros	move from	37	47	to	37	47
[improved_talented AI] chooses for	1009435	snow giant	T_INFUSION:_WILD_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Snow giant lessens the pain.
[Actor:move]	1009603	faeros	move from	44	39	to	44	40
[use_tactical AI] === Action Selected:	1015145	Burb the snow giant champion	buff	 talent:T_STEALTH
checkHitOld	86.661485809087	28
=> chance to hit	87.778680576952
Crashing at 	39	44	10
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 128
*p 128: Uniform: 0: 8B5E tex
*p 128: Uniform: 1: 1406 tick
*p 128: Uniform: 2: 1406 tick_start
*p 128: Uniform: 4: 1406 explosion_time_factor
*p 128: Uniform: 5: 1406 is_exploding
*p 128: Uniform: 3: 1406 projectile_time_factor
*p 128: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	6296196
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	50.223051526731	15	26	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	50.223051526731	15	26	1	vs. armor/def	56	34
checkHit	26	vs	34	=> chance to hit	30
[LOG]	#UID:1009435:0#Snow giant misses #fbd578#Garruk#LAST#.
[Actor:move]	1009435	snow giant	move from	37	48	to	37	48
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.72428569522	14	53.956723871209	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	53.956723871209	1	vs. armor/def	0	9
checkHit	53.956723871209	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.956723871209	9	=	1.0899134477424
[ATTACK] after armor	182.01554577298
[PHYS CRIT %]	0.9
[ATTACK] after crit	182.01554577298
[ATTACK] after mult	182.01554577298
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	121.42046479374	14	54.25239625833	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	54.25239625833	0.5	vs. armor/def	0	9
checkHit	54.25239625833	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	54.25239625833	9	=	1.0905047925167
[ATTACK] after armor	157.0326901224
[PHYS CRIT %]	0.9
[ATTACK] after crit	157.0326901224
[ATTACK] after mult	78.5163450612
[Actor:move]	6962	Garruk	move from	38	48	to	38	48
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#145 physical#LAST#, #PURPLE#12 arcane#LAST#, #LIGHT_GREEN#72 nature#LAST# (#RED##{bold}#229#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[MIND CRIT %]	5.4
checkHit	61	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Faeros for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	1009433	faeros	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.925944879246	15	26	1	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	26.925944879246	15	26	1	vs. armor/def	56	33
checkHit	26	vs	33	=> chance to hit	33
[LOG]	#UID:1009433:0#Faeros misses #fbd578#Garruk#LAST#.
[target_simple AI]	1009603	faeros	selecting NEW TARGET	44	48	1014044	Zanylar, the repented thief
[improved_talented AI] chooses for	1009603	faeros	T_FLAME
[talent_mode] = active
[type] = beam
[talent] = table: 0x0573e948
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	1
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	135.77645731226	14	52.182689548484	1	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	52.182689548484	1	vs. armor/def	0	24
checkHit	52.182689548484	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	52.182689548484	24	=	1.056365379097
[ATTACK] after armor	153.17297996906
[PHYS CRIT %]	0.9
[ATTACK] after crit	153.17297996906
[ATTACK] after mult	153.17297996906
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#pouch of faeros ash (1)#WHITE#.
[ATTACK]	target on_melee_hit:	16	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	121.42046479374	14	52.478361935605	0.5	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	52.478361935605	0.5	vs. armor/def	0	24
checkHit	52.478361935605	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	136	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	52.478361935605	24	=	1.0569567238712
[ATTACK] after armor	143.74611444648
[PHYS CRIT %]	0.9
[ATTACK] after crit	143.74611444648
[ATTACK] after mult	71.873057223242
[ATTACK]	target on_melee_hit:	16	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	38	48	to	38	48
Loading tile from tileset	/data/gfx/shockbolt/object/pharao_ash.png
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Faeros for #WHITE#167 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#6 fire#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Faeros!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	1009603	faeros	move from	44	40	to	44	41
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[LOG]	Garruk is moving at extreme speed!
[Actor:move]	6962	Garruk	move from	38	48	to	39	49
[LOG]	
[Actor:move]	6962	Garruk	move from	39	49	to	40	49
[Actor:move]	6962	Garruk	move from	40	49	to	41	49
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	41	49	to	42	49
[Actor:move]	6962	Garruk	move from	42	49	to	43	49
[Actor:move]	1014044	Zanylar, the repented thief	(forced) move from	44	48	to	43	49
[Actor:move]	6962	Garruk	(forced) move from	43	49	to	44	48
[Actor:move]	6962	Garruk	move from	43	49	to	44	48
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	move from	44	48	to	44	47
[Actor:move]	1009603	faeros	move from	44	41	to	44	42
[LOG]	Burning from Faeros hits Zanylar, the repented thief for #LIGHT_RED#29 fire#LAST# damage.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	(forced) move from	44	47	to	44	41
[LOG]	Garruk slows down.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	135.77645731226	14	52.478361935605	0.72410486409926	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	52.478361935605	0.72410486409926	vs. armor/def	0	24
checkHit	52.478361935605	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	52.478361935605	24	=	1.0569567238712
[ATTACK] after armor	168.05611909552
[PHYS CRIT %]	0.9
[ATTACK] after crit	168.05611909552
[ATTACK] after mult	121.69025327871
[ATTACK]	target on_melee_hit:	10	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	121.42046479374	14	52.478361935605	0.36205243204963	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	52.478361935605	0.36205243204963	vs. armor/def	0	24
checkHit	52.478361935605	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	52.478361935605	24	=	1.0569567238712
[ATTACK] after armor	165.94220564778
[PHYS CRIT %]	0.9
[ATTACK] after crit	165.94220564778
[ATTACK] after mult	60.079779134458
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#pouch of faeros ash (1)#WHITE#.
[ATTACK]	target on_melee_hit:	10	FIRE	vs	0
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Faeros for #WHITE#133 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#68 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#95 nature#LAST# (#RED##{bold}#416#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#3 fire#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Faeros!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
Crashing at 	46	36	1
Cloned shader 128
[SHADER] setting reset param	tick_start	6315398
[Actor:move]	6962	Garruk	move from	44	41	to	44	42
[LOG]	Zanylar, the repented thief stops burning.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
Deleting shader 128 (is clone 1)
[Actor:move]	6962	Garruk	(forced) move from	44	42	to	44	48
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[LOG]	Garruk is no longer attuned.
[LOG]	
[USERCHAT] channel serial data	anar_ar_isil	tome	1218
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk uses #{bold}##YELLOW#Nature's Touch.#{normal}##LAST#
[MIND CRIT %]	5.4
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 129
*p 129: Uniform: 1: 1406 tick
*p 129: Uniform: 3: 1406 time_factor
*p 129: Uniform: 6: 1406 circleDescendSpeed
*p 129: Uniform: 2: 1406 tick_start
*p 129: Uniform: 4: 1406 noup
*p 129: Uniform: 5: 1406 circleRotationSpeed
*p 129: Uniform: 0: 8B5E tex
*p 129: Uniform: 10: 8B52 circleColor
*p 129: Uniform: 7: 1406 beamsCount
*p 129: Uniform: 8: 8B52 beamColor1
*p 129: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 137
*p 137: Uniform: 1: 1406 tick
*p 137: Uniform: 3: 1406 time_factor
*p 137: Uniform: 6: 1406 circleDescendSpeed
*p 137: Uniform: 2: 1406 tick_start
*p 137: Uniform: 4: 1406 noup
*p 137: Uniform: 5: 1406 circleRotationSpeed
*p 137: Uniform: 0: 8B5E tex
*p 137: Uniform: 10: 8B52 circleColor
*p 137: Uniform: 7: 1406 beamsCount
*p 137: Uniform: 8: 8B52 beamColor1
*p 137: Uniform: 9: 8B52 beamColor2
[LOG]	Zanylar, the repented thief receives #LIGHT_GREEN#233 healing#LAST# from #UID:6962:0##fbd578#Garruk#LAST#.
[LOG]	
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[LOG]	#00ff00##UID:132:0#Talent Infusion: Movement is ready to use.
[LOG]	
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[use_tactical AI] === Action Selected:	1015145	Burb the snow giant champion	stamina	 talent:T_BLADE_FLURRY
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[LOG]	#00ff00##UID:946:0#Talent Nature's Touch is ready to use.
[LOG]	
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	43	49
[Actor:move]	6962	Garruk	move from	44	48	to	44	47
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	49	to	44	48
[Actor:move]	6962	Garruk	move from	44	47	to	44	46
[Actor:move]	6962	Garruk	move from	44	46	to	44	45
[Actor:move]	6962	Garruk	move from	44	45	to	43	44
[Actor:move]	6962	Garruk	move from	43	44	to	42	44
[Actor:move]	1014044	Zanylar, the repented thief	move from	44	48	to	44	47
[Actor:move]	1014044	Zanylar, the repented thief	move from	44	47	to	44	46
[Actor:move]	1014044	Zanylar, the repented thief	move from	44	46	to	43	45
[USERCHAT] channel achievement	saoskio	mainmenu	刺し違えるぞ（ルナティック・ローグライク）	true	true
[USERCHAT] channel achievement	frogmyte	mainmenu	Level 20 (Insane (Roguelike) difficulty)	false	false
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	45	to	43	45
[Actor:move]	6962	Garruk	move from	42	44	to	41	44
[Actor:move]	1014044	Zanylar, the repented thief	move from	43	45	to	42	44
[Actor:move]	6962	Garruk	move from	41	44	to	40	44
[Actor:move]	1014044	Zanylar, the repented thief	move from	42	44	to	41	44
[Actor:move]	6962	Garruk	move from	40	44	to	39	43
[Actor:move]	6962	Garruk	move from	39	43	to	38	42
[Actor:move]	1014044	Zanylar, the repented thief	move from	41	44	to	40	43
Server latency	122
[Actor:move]	6962	Garruk	move from	38	42	to	37	41
[target_simple AI]	1007275	Emoba the snow giant thunderer	selecting NEW TARGET	37	41	6962	Garruk
[use_tactical AI] === Action Selected:	1007275	Emoba the snow giant thunderer	closein	 talent:T_INFUSION:_MOVEMENT_1
[LOG]	Emoba the snow giant thunderer is moving at extreme speed!
[Actor:move]	6962	Garruk	move from	37	41	to	37	40
[use_tactical AI] === Action Selected:	1007275	Emoba the snow giant thunderer	closein	 AI:move_astar_advanced
[Actor:move]	1007275	Emoba the snow giant thunderer	move from	37	31	to	37	32
[use_tactical AI] === Action Selected:	1007275	Emoba the snow giant thunderer	closein	 AI:move_astar_advanced
[Actor:move]	1007275	Emoba the snow giant thunderer	move from	37	32	to	37	33
[MIND CRIT %]	5.4
[use_tactical AI] === Action Selected:	1007275	Emoba the snow giant thunderer	closein	 AI:move_astar_advanced
[Actor:move]	1007275	Emoba the snow giant thunderer	move from	37	33	to	37	34
[use_tactical AI] === Action Selected:	1007275	Emoba the snow giant thunderer	closein	 AI:move_astar_advanced
[Actor:move]	1007275	Emoba the snow giant thunderer	move from	37	34	to	37	35
[NPC:seen_by] Passing target	Garruk	from	1007275	Emoba the snow giant thunderer	to	1009602	faeros
[use_tactical AI] === Action Selected:	1007275	Emoba the snow giant thunderer	closein	 AI:move_astar_advanced
[Actor:move]	1007275	Emoba the snow giant thunderer	move from	37	35	to	37	36
[LOG]	
[Actor:move]	6962	Garruk	move from	37	40	to	37	39
[use_tactical AI] === Action Selected:	1007275	Emoba the snow giant thunderer	closein	 AI:move_astar_advanced
[Actor:move]	1007275	Emoba the snow giant thunderer	move from	37	36	to	37	37
[Actor:move]	1007275	Emoba the snow giant thunderer	move from	37	37	to	37	38
[Actor:move]	1009602	faeros	move from	39	31	to	38	32
[LOG]	Emoba the snow giant thunderer slows down.
[ATTACK] attacking with (mainhand)	arcing stralite battleaxe of crippling
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	132.5569421492	3	44	1	vs. armor/def	56	33
[ATTACK] after melee attack bonus hooks & callbacks::	132.5569421492	3	44	1	vs. armor/def	56	33
checkHit	44	vs	33	=> chance to hit	78
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	167	3	vs. armor/hardiness	56	0.6
[ATTACK] after armor	114
[PHYS CRIT %] axe accuracy bonus	44	33	=	2.75
[PHYS CRIT %]	22.35
[ATTACK] after crit	171
[ATTACK] after mult	171
[LOG]	#{bold}##UID:1007275:0#Emoba the snow giant thunderer performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Emoba the snow giant thunderer is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Emoba the snow giant thunderer slows down.
checkHit	39	vs	44	=> chance to hit	38
[LOG]	#ORANGE#Garruk shrugs off Emoba the snow giant thunderer's 'Cripple'!
[Actor:move]	1007275	Emoba the snow giant thunderer	move from	37	38	to	37	38
[LOG]	Melee retaliation hits Emoba the snow giant thunderer for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	#UID:1007275:0#Emoba the snow giant thunderer hits #fbd578#Garruk#LAST# for #{bold}##WHITE#78 physical#{normal}##LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#81#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	61	vs	27	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Emoba the snow giant thunderer for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	27	vs	61	=> chance to hit	0
[LOG]	#F53CBE#Emoba the snow giant thunderer has been dominated!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Emoba the snow giant thunderer	dam/apr/atk/mult ::	136.72428569522	14	54.25239625833	1	vs. armor/def	24.597492460528	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	54.25239625833	1	vs. armor/def	24.597492460528	0
checkHit	54.25239625833	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	14	vs. armor/hardiness	24.597492460528	0.93292586063405
[ATTACK] mace accuracy bonus	54.25239625833	0	=	1.1085047925167
[ATTACK] after armor	161.7384437162
[PHYS CRIT %]	0
[ATTACK] after crit	161.7384437162
[ATTACK] after mult	161.7384437162
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Emoba the snow giant thunderer	dam/apr/atk/mult ::	121.42046479374	14	54.25239625833	0.5	vs. armor/def	24.597492460528	0
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	54.25239625833	0.5	vs. armor/def	24.597492460528	0
checkHit	54.25239625833	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	14	vs. armor/hardiness	24.597492460528	0.93292586063405
[ATTACK] mace accuracy bonus	54.25239625833	0	=	1.1085047925167
[ATTACK] after armor	162.84694850872
[PHYS CRIT %]	0
[ATTACK] after crit	162.84694850872
[ATTACK] after mult	81.42347425436
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Emoba the snow giant thunderer for #WHITE#146 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#81 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#74 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#81 nature#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#427#LAST##{normal}# total damage).
[target_simple AI]	1009602	faeros	selecting NEW TARGET	37	39	6962	Garruk
[Actor:move]	1009602	faeros	move from	38	32	to	38	33
[LOG]	Poison from Garruk hits Emoba the snow giant thunderer for #LIGHT_GREEN#4 nature#LAST# damage.
[use_tactical AI] === Action Selected:	1007275	Emoba the snow giant thunderer	attack	 talent:T_SLASH
[LOG]	Emoba the snow giant thunderer uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	arcing stralite battleaxe of crippling
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	132.5569421492	3	44	2.1988733770365	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	132.5569421492	3	44	2.1988733770365	vs. armor/def	56	34
checkHit	44	vs	34	=> chance to hit	75
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	152	3	vs. armor/hardiness	56	0.6
[ATTACK] after armor	99
[PHYS CRIT %] axe accuracy bonus	44	34	=	2.5
[PHYS CRIT %]	22.1
[ATTACK] after crit	99
[ATTACK] after mult	217.68846432661
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows faeros!
[LOG]	Garruk has a cursed wound!
[LOG]	#F53CBE##fbd578#Garruk#LAST# is being stalked by #UID:1007275:0#Emoba the snow giant thunderer!
[LOG]	
[LOG]	Curse of Nightmares hits Faeros for #ORANGE#48 mind#LAST#, #GREY#43 darkness#LAST# (#RED##{bold}#91#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emoba the snow giant thunderer for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#25 nature#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	#UID:1007275:0#Emoba the snow giant thunderer hits #fbd578#Garruk#LAST# for #WHITE#130 physical#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#134#LAST##{normal}# total damage).
[USERCHAT] channel serial data	saoskio	mainmenu	1011
[USERCHAT] channel achievement	saoskio	mainmenu	不屈の前進（ルナティック・ローグライク）	false	false
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Garruk no longer has a cursed wound.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#147 healing#LAST# from Infusion: Healing.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Emoba the snow giant thunderer	dam/apr/atk/mult ::	136.72428569522	14	54.25239625833	1	vs. armor/def	24.597492460528	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	54.25239625833	1	vs. armor/def	24.597492460528	0
checkHit	54.25239625833	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	14	vs. armor/hardiness	24.597492460528	0.93292586063405
[ATTACK] mace accuracy bonus	54.25239625833	0	=	1.1085047925167
[ATTACK] after armor	181.6915299815
[PHYS CRIT %]	0
[ATTACK] after crit	181.6915299815
[ATTACK] after mult	181.6915299815
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Emoba the snow giant thunderer	dam/apr/atk/mult ::	121.42046479374	14	54.25239625833	0.5	vs. armor/def	24.597492460528	0
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	54.25239625833	0.5	vs. armor/def	24.597492460528	0
checkHit	54.25239625833	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	14	vs. armor/hardiness	24.597492460528	0.93292586063405
[ATTACK] mace accuracy bonus	54.25239625833	0	=	1.1085047925167
[ATTACK] after armor	153.97891016859
[PHYS CRIT %]	0
[ATTACK] after crit	153.97891016859
[ATTACK] after mult	76.989455084293
checkHit	27	vs	61	=> chance to hit	0
[LOG]	Emoba the snow giant thunderer is weakened by the darkness!
[LOG]	#F53CBE#Emoba the snow giant thunderer is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[Actor:move]	6962	Garruk	move from	37	39	to	37	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Emoba the snow giant thunderer for #WHITE#165 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#81 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#70 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#81 nature#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#441#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	62	vs	27	=> chance to hit	95
[LOG]	#F53CBE#Emoba the snow giant thunderer is no longer being stalked by Mindrot.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[LOG]	Mindrot hits Emoba the snow giant thunderer for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#F53CBE##fbd578#Garruk#LAST# is no longer being stalked by #UID:1007275:0#Emoba the snow giant thunderer.
[LOG]	#{bold}#Mindrot killed Emoba the snow giant thunderer!#{normal}#
[Actor:move]	1009602	faeros	move from	38	33	to	38	34
[LOG]	
[Actor:move]	6962	Garruk	move from	37	39	to	37	38
[Identify]	steel battleaxe 'Dourstinger' (Corpses)	true
[LOG]	Garruk picks up (f.): #SALMON##UID:1007093:0#steel battleaxe 'Dourstinger' (Corpses) (20-31 power, 2 apr)#LAST#.
[LOG]	You pickup 0.69 gold pieces.
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	37	38	to	37	37
[target_simple AI]	1009602	faeros	selecting NEW TARGET	37	37	6962	Garruk
[improved_talented AI] chooses for	1009602	faeros	T_FLAME
[LOG]	Faeros casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0573e948
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	1
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows faeros!
[LOG]	Garruk is on fire!
[target_simple AI]	1015241	snow giant thunderer	selecting NEW TARGET	37	37	6962	Garruk
[Actor:move]	1015241	snow giant thunderer	move from	39	27	to	39	28
[LOG]	Curse of Nightmares hits Faeros for #ORANGE#56 mind#LAST#, #GREY#51 darkness#LAST# (#RED##{bold}#107#LAST##{normal}# total damage).
[LOG]	#UID:1009602:0#Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[MIND CRIT %]	5.4
checkHit	62	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Faeros for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Burning from Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	37	37	to	37	36
[Actor:move]	1017915	terror	(forced) move from	nil	nil	to	37	38
[PARTY] New member, add after	terror	Garruk
Adding entity	1017915	after	6962
[target_simple AI]	1007598	Ivilera the snow giant chieftain	selecting NEW TARGET	37	36	6962	Garruk
[use_tactical AI] === Action Selected:	1007598	Ivilera the snow giant chieftain	closein	 talent:T_PHASE_DOOR
checkHit	40	vs	28	=> chance to hit	80
[Actor:move]	6962	Garruk	(forced) move from	37	36	to	40	27
[phase door] final location of 	Garruk	40	27	vs	39	26
[LOG]	Garruk looks a little pale around the edges.
[target_simple AI]	1009267	snow giant thunderer	selecting NEW TARGET	40	27	6962	Garruk
[Actor:move]	1009267	snow giant thunderer	move from	35	22	to	36	23
[target_simple AI]	1009600	fire wyrm	selecting NEW TARGET	40	27	6962	Garruk
[use_tactical AI] === Action Selected:	1009600	fire wyrm	closein	 AI:move_complex
[Actor:move]	1009600	fire wyrm	move from	31	24	to	31	23
[Actor:move]	1009602	faeros	move from	38	34	to	38	33
[NPC:seen_by] Passing target	Garruk	from	1015241	snow giant thunderer	to	1015250	snow giant boulder thrower
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	19.156490774743	15	18	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	19.156490774743	15	18	1	vs. armor/def	56	34
checkHit	18	vs	34	=> chance to hit	10
[LOG]	#UID:1015241:0#Snow giant thunderer misses #fbd578#Garruk#LAST#.
[Actor:move]	1015241	snow giant thunderer	move from	39	28	to	39	28
[target_simple AI]	1015244	snow giant boulder thrower	selecting NEW TARGET	40	27	6962	Garruk
[improved_talented AI] chooses for	1015244	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Something hurls a huge boulder at #fbd578#Garruk#LAST#!
[MIND CRIT %]	1
checkHit	43	vs	29	=> chance to hit	85
[KNOCKBACK] from	40	40	over	8
[KNOCKBACK] try	nil	nil	7
checkHit	43	vs	40	=> chance to hit	58
[LOG]	Garruk resists the knockback!
checkHit	43	vs	19	=> chance to hit	95
[KNOCKBACK] from	40	40	over	8
[KNOCKBACK] try	39	29	7
[KNOCKBACK] try	38	30	6	::
[KNOCKBACK] ok knocked to	38	30	::
[Actor:move]	1015241	snow giant thunderer	(forced) move from	39	28	to	38	30
[LOG]	Snow giant thunderer is knocked back!
checkHit	43	vs	21	=> chance to hit	95
[KNOCKBACK] from	40	40	over	8
[KNOCKBACK] try	38	26	7
[Actor:move]	1015250	snow giant boulder thrower	move from	38	26	to	39	27
[target_simple AI]	1015253	fire drake	selecting NEW TARGET	40	27	6962	Garruk
[Actor:move]	1015253	fire drake	move from	32	25	to	33	25
[target_simple AI]	1015255	fire drake	selecting NEW TARGET	40	27	6962	Garruk
[improved_talented AI] chooses for	1015255	fire drake	T_FIRE_BREATH
[MIND CRIT %]	1
[LOG]	Snow giant boulder thrower is on fire!
checkHit	62	vs	22	=> chance to hit	95
checkHit	62	vs	22	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows fire drake!
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[deploy_factor=14]
New GL Shader program 138
*p 138: Uniform: 0: 8B5E tex
*p 138: Uniform: 6: 1406 ellipsoidalFactor
*p 138: Uniform: 1: 1406 tick
*p 138: Uniform: 3: 1406 tick_start
*p 138: Uniform: 2: 1406 time_factor
*p 138: Uniform: 4: 1406 deploy_factor
*p 138: Uniform: 5: 1406 flap
[SHADER] setting reset param	tick_start	6358342
[target_simple AI]	1015266	fire drake hatchling	selecting NEW TARGET	40	27	6962	Garruk
[Actor:move]	1015266	fire drake hatchling	move from	31	26	to	32	25
[target_simple AI]	1015268	fire drake hatchling	selecting NEW TARGET	40	27	6962	Garruk
[Actor:move]	1015268	fire drake hatchling	move from	30	26	to	31	26
[target_simple AI]	1015270	fire drake hatchling	selecting NEW TARGET	40	27	6962	Garruk
[Actor:move]	1015270	fire drake hatchling	move from	31	25	to	31	24
[target_simple AI]	1015272	fire drake hatchling	selecting NEW TARGET	40	27	6962	Garruk
[Actor:move]	1015272	fire drake hatchling	move from	32	26	to	33	26
[LOG]	Something hits Snow giant boulder thrower for #LIGHT_RED#167 fire#LAST# damage.
[LOG]	Something hits #fbd578#Garruk#LAST# for #LIGHT_RED#58 fire#LAST# damage.
[LOG]	Something hits #fbd578#Garruk#LAST# for #WHITE#75 physical#LAST# damage.
[LOG]	Something hits Snow giant thunderer for #WHITE#164 physical#LAST# damage.
Loading tile from tileset	/data/gfx/effects/continuum_destabilization.png
[LOG]	
[USERCHAT] channel achievement	superkivi	tome	The Arena (Roguelike)	false	false
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	137.67236686795	14	54.548068645451	0.35620114151154	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	54.548068645451	0.35620114151154	vs. armor/def	0	10
checkHit	54.548068645451	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	54.548068645451	10	=	1.0890961372909
[ATTACK] after armor	174.25538196654
[PHYS CRIT %]	0.9
[ATTACK] after crit	174.25538196654
[ATTACK] after mult	62.069965971013
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	122.26242535743	14	54.548068645451	0.17810057075577	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	54.548068645451	0.17810057075577	vs. armor/def	0	10
checkHit	54.548068645451	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	54.548068645451	10	=	1.0890961372909
[ATTACK] after armor	176.43357424113
[PHYS CRIT %]	0.9
[ATTACK] after crit	176.43357424113
[ATTACK] after mult	31.422920272825
checkHit	10	vs	62	=> chance to hit	0
[LOG]	Snow giant boulder thrower is weakened by the darkness!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	137.67236686795	14	54.548068645451	0.35620114151154	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	54.548068645451	0.35620114151154	vs. armor/def	0	10
checkHit	54.548068645451	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	188	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	54.548068645451	10	=	1.0890961372909
[ATTACK] after armor	204.75007381069
[PHYS CRIT %]	0.9
[ATTACK] after crit	204.75007381069
[ATTACK] after mult	72.93221001594
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	122.26242535743	14	54.843741032572	0.17810057075577	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	54.843741032572	0.17810057075577	vs. armor/def	0	10
checkHit	54.843741032572	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	54.843741032572	10	=	1.0896874820651
[ATTACK] after armor	137.30062274021
[PHYS CRIT %]	0.9
[ATTACK] after crit	137.30062274021
[ATTACK] after mult	24.453319275154
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	137.67236686795	14	54.843741032572	0.35620114151154	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	54.843741032572	0.35620114151154	vs. armor/def	0	9
checkHit	54.843741032572	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	54.843741032572	9	=	1.0916874820651
[ATTACK] after armor	160.47805986358
[PHYS CRIT %]	0.9
[ATTACK] after crit	160.47805986358
[ATTACK] after mult	57.162468110963
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	122.26242535743	14	55.139413419693	0.17810057075577	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.139413419693	0.17810057075577	vs. armor/def	0	9
checkHit	55.139413419693	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.139413419693	9	=	1.0922788268394
[ATTACK] after armor	137.62713218176
[PHYS CRIT %]	0.9
[ATTACK] after crit	137.62713218176
[ATTACK] after mult	24.511470793052
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	137.67236686795	14	55.139413419693	0.35620114151154	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.139413419693	0.35620114151154	vs. armor/def	0	9
checkHit	55.139413419693	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.139413419693	9	=	1.0922788268394
[ATTACK] after armor	168.21093933327
[PHYS CRIT %]	0.9
[ATTACK] after crit	168.21093933327
[ATTACK] after mult	59.916928605238
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	122.26242535743	14	55.139413419693	0.17810057075577	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.139413419693	0.17810057075577	vs. armor/def	0	9
checkHit	55.139413419693	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.139413419693	9	=	1.0922788268394
[ATTACK] after armor	157.28815106487
[PHYS CRIT %]	0.9
[ATTACK] after crit	157.28815106487
[ATTACK] after mult	28.013109477774
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant boulder thrower for #WHITE#65 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#99 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#33 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#99 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#77 physical#LAST# (#RED##{bold}#395#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant boulder thrower for #WHITE#60 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#99 nature#LAST# (#RED##{bold}#159#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant boulder thrower!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant boulder thrower!#{normal}#
[MIND CRIT %]	5.4
checkHit	62	vs	29	=> chance to hit	95
[LOG]	Mindrot hits Ivilera the snow giant chieftain for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Burning from Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#35 fire#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
checkHit	62	vs	10	=> chance to hit	95
[Actor:move]	1017917	terror	(forced) move from	nil	nil	to	37	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1017917	after	6962
[LOG]	Garruk's nightmare area effect hits Faeros for #ORANGE#93 mind#LAST# damage.
[use_tactical AI] === Action Selected:	1007598	Ivilera the snow giant chieftain	defend	 talent:T_INFUSION:_HEROISM_1
[LOG]	Ivilera the snow giant chieftain uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[Actor:move]	1017915	terror	move from	37	38	to	37	38
[use_tactical AI] === Action Selected:	1007598	Ivilera the snow giant chieftain	disable	 talent:T_KNOCKBACK
[LOG]	Ivilera the snow giant chieftain uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel dagger of shearing
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	58.019240680677	21	62	1.8162277660168	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	58.019240680677	21	62	1.8162277660168	vs. armor/def	56	34
checkHit	62	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	62	21	vs. armor/hardiness	56	0.6
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	62	34	=	7
[PHYS CRIT %]	32.390575481736
[ATTACK] after crit	27
[ATTACK] after mult	49.038149682455
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Ivilera the snow giant chieftain is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Ivilera the snow giant chieftain slows down.
[ATTACK] attacking with (offhand)	enhanced iron dagger
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	50.726576297765	19	62	1.4773845647406	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	50.726576297765	19	62	1.4773845647406	vs. armor/def	56	34
checkHit	62	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	59	19	vs. armor/hardiness	56	0.6
[ATTACK] after armor	23.6
[PHYS CRIT %] axe accuracy bonus	62	34	=	7
[PHYS CRIT %]	30.390575481736
[ATTACK] after crit	23.6
[ATTACK] after mult	34.866275727878
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
checkHit	37	vs	40	=> chance to hit	43
[KNOCKBACK] from	39	39	over	4
[KNOCKBACK] try	41	28	3
[LOG]	Melee retaliation hits Ivilera the snow giant chieftain for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#32 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#32 nature#LAST# (#RED##{bold}#74#LAST##{normal}# total damage).
[LOG]	#UID:1007598:0#Ivilera the snow giant chieftain hits #fbd578#Garruk#LAST# for #WHITE#22 physical#LAST#, #1133F3#4 cold#LAST#, #GREY#18 darkness#LAST#, #WHITE#16 physical#LAST#, #1133F3#4 cold#LAST#, #GREY#18 darkness#LAST# (#RED##{bold}#81#LAST##{normal}# total damage).
[Actor:move]	1009267	snow giant thunderer	move from	36	23	to	37	24
[use_tactical AI] === Action Selected:	1009600	fire wyrm	closein	 AI:move_complex
[Actor:move]	1009600	fire wyrm	move from	31	23	to	31	22
[Actor:move]	1009602	faeros	move from	38	33	to	38	32
[Actor:move]	1014044	Zanylar, the repented thief	move from	40	43	to	39	42
[Actor:move]	1015241	snow giant thunderer	move from	38	30	to	39	29
[Actor:move]	1015253	fire drake	move from	33	25	to	34	25
[Actor:move]	1015255	fire drake	move from	30	24	to	30	23
[Actor:move]	1015266	fire drake hatchling	move from	32	25	to	33	25
[Actor:move]	1015268	fire drake hatchling	move from	31	26	to	32	26
[Actor:move]	1015270	fire drake hatchling	move from	31	24	to	32	25
[Actor:move]	1015272	fire drake hatchling	move from	33	26	to	34	26
[LOG]	Burning from Fire drake hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning from Fire drake hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning from Fire drake hits Ivilera the snow giant chieftain for #LIGHT_RED#41 fire#LAST# damage.
[LOG]	Burning from Fire drake hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Poison from Garruk hits Ivilera the snow giant chieftain for #LIGHT_GREEN#11 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Ivilera the snow giant chieftain	dam/apr/atk/mult ::	139.56928117395	14	55.139413419693	1	vs. armor/def	14	32
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	55.139413419693	1	vs. armor/def	14	32
checkHit	55.139413419693	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	169	14	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	55.139413419693	32	=	1.0462788268394
[ATTACK] after armor	176.82112173586
[PHYS CRIT %]	0.9
[ATTACK] after crit	176.82112173586
[ATTACK] after mult	176.82112173586
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivilera the snow giant chieftain	dam/apr/atk/mult ::	123.94701427694	14	55.139413419693	0.5	vs. armor/def	14	32
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	55.139413419693	0.5	vs. armor/def	14	32
checkHit	55.139413419693	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	14	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	55.139413419693	32	=	1.0462788268394
[ATTACK] after PARRY	163.35755273239
[ATTACK] after armor	163.35755273239
[ATTACK] after crit	163.35755273239
[ATTACK] after mult	81.678776366193
[Actor:move]	6962	Garruk	move from	40	27	to	40	27
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ivilera the snow giant chieftain for #WHITE#193 physical#LAST#, #PURPLE#18 arcane#LAST#, #LIGHT_GREEN#103 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#(17 parried#LAST#), #WHITE#89 physical#LAST#, #PURPLE#18 arcane#LAST#, #LIGHT_GREEN#103 nature#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#540#LAST##{normal}# total damage).
checkHit	62	vs	29	=> chance to hit	95
[LOG]	#F53CBE#Ivilera the snow giant chieftain is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	62	vs	29	=> chance to hit	95
checkHit	62	vs	15	=> chance to hit	95
[LOG]	Mindrot hits Snow giant thunderer for #ORANGE#9 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Ivilera the snow giant chieftain for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Burning from Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#35 fire#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	Faeros slows down.
[Actor:move]	1017919	terror	(forced) move from	nil	nil	to	37	39
[PARTY] New member, add after	terror	Garruk
Adding entity	1017919	after	6962
[target_simple AI]	1017917	terror	selecting NEW TARGET	38	32	1009602	faeros
[Actor:move]	1017917	terror	move from	37	37	to	37	36
[Actor:move]	1017915	terror	move from	37	38	to	37	37
[use_tactical AI] === Action Selected:	1007598	Ivilera the snow giant chieftain	attack	 talent:T_DUAL_STRIKE
[LOG]	Ivilera the snow giant chieftain uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	50.726576297765	19	62	0.98097455692735	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	50.726576297765	19	62	0.98097455692735	vs. armor/def	56	34
checkHit	62	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	63	19	vs. armor/hardiness	56	0.6
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	62	34	=	7
[PHYS CRIT %]	30.390575481736
[ATTACK] after crit	45.194109676085
[ATTACK] after mult	44.334271715224
[LOG]	#{bold}##UID:1007598:0#Ivilera the snow giant chieftain performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk resists the stunning strike!
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	58.019240680677	21	62	1.2059644256269	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	58.019240680677	21	62	1.2059644256269	vs. armor/def	56	34
checkHit	62	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	71	21	vs. armor/hardiness	56	0.6
[ATTACK] after armor	36
[PHYS CRIT %] axe accuracy bonus	62	34	=	7
[PHYS CRIT %]	32.390575481736
[ATTACK] after crit	36
[ATTACK] after mult	43.41471932257
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Melee retaliation hits Ivilera the snow giant chieftain for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#33 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#76#LAST##{normal}# total damage).
[LOG]	#UID:1007598:0#Ivilera the snow giant chieftain hits #fbd578#Garruk#LAST# for #{bold}##WHITE#19 physical#{normal}##LAST#, #1133F3#4 cold#LAST#, #GREY#18 darkness#LAST#, #WHITE#20 physical#LAST#, #1133F3#4 cold#LAST#, #GREY#18 darkness#LAST# (#RED##{bold}#83#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[target_simple AI]	1009267	snow giant thunderer	selecting NEW TARGET	40	27	6962	Garruk
[Actor:move]	1009267	snow giant thunderer	move from	37	24	to	38	25
[use_tactical AI] === Action Selected:	1009600	fire wyrm	closein	 AI:move_complex
[Actor:move]	1009600	fire wyrm	move from	31	22	to	32	21
[LOG]	
[LOG]	Burning from Fire drake hits Ivilera the snow giant chieftain for #LIGHT_RED#41 fire#LAST# damage.
[LOG]	Poison from Garruk hits Ivilera the snow giant chieftain for #LIGHT_GREEN#20 nature#LAST# damage.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Ivilera the snow giant chieftain	dam/apr/atk/mult ::	140.51811115426	14	55.139413419693	1	vs. armor/def	14	32
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	55.139413419693	1	vs. armor/def	14	32
checkHit	55.139413419693	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	14	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	55.139413419693	32	=	1.0462788268394
[ATTACK] after PARRY	179.05173513498
[ATTACK] after armor	179.05173513498
[ATTACK] after crit	179.05173513498
[ATTACK] after mult	179.05173513498
[ActorObjectUse] useObjectDisable: 	elm wand of clairvoyance 'Shimmerquench'	inven/slot	14	1	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/wand_elm.png
[ActorObjectUse] useObjectDisable: 	how to become a necromancer, part 1	inven/slot	1	2	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivilera the snow giant chieftain	dam/apr/atk/mult ::	124.7896398327	14	55.435085806814	0.5	vs. armor/def	14	32
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	55.435085806814	0.5	vs. armor/def	14	32
checkHit	55.435085806814	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	14	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	55.435085806814	32	=	1.0468701716136
[ATTACK] after PARRY	163.45926403356
[ATTACK] after armor	163.45926403356
[ATTACK] after crit	163.45926403356
[ATTACK] after mult	81.729632016778
[Actor:move]	6962	Garruk	move from	40	27	to	40	27
[Actor:move]	1014044	Zanylar, the repented thief	move from	39	42	to	38	42
[improved_talented AI] chooses for	1015241	snow giant thunderer	T_LIGHTNING
[LOG]	Snow giant thunderer casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	1
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 139
*p 139: Uniform: 0: 8B5E tex
*p 139: Uniform: 1: 8B51 color1
*p 139: Uniform: 2: 8B51 color2
[Actor:move]	1015253	fire drake	move from	34	25	to	35	25
[Actor:move]	1015255	fire drake	move from	30	23	to	31	24
[Actor:move]	1015266	fire drake hatchling	move from	33	25	to	34	25
[Actor:move]	1015268	fire drake hatchling	move from	32	26	to	33	26
[Actor:move]	1015270	fire drake hatchling	move from	32	25	to	33	25
[target_simple AI]	1015272	fire drake hatchling	selecting NEW TARGET	40	27	6962	Garruk
[Actor:move]	1015272	fire drake hatchling	move from	34	26	to	35	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ivilera the snow giant chieftain for #WHITE#(17 parried#LAST#), #WHITE#201 physical#LAST#, #WHITE#(17 parried#LAST#) (#RED##{bold}#201#LAST##{normal}# total damage).
[LOG]	#UID:1015241:0#Snow giant thunderer hits #fbd578#Garruk#LAST# for #ROYAL_BLUE#71 lightning#LAST# damage.
[LOG]	Burning from Fire drake hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning from Fire drake hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning from Fire drake hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Ivilera the snow giant chieftain!#{normal}#
[Actor:move]	1009602	faeros	move from	38	32	to	38	31
[MIND CRIT %]	5.4
checkHit	63	vs	15	=> chance to hit	95
checkHit	63	vs	14	=> chance to hit	95
[Actor:move]	1017922	terror	(forced) move from	nil	nil	to	37	42
[PARTY] New member, add after	terror	Garruk
Adding entity	1017922	after	6962
[LOG]	Fire drake slows down.
[Actor:move]	1017924	terror	(forced) move from	nil	nil	to	36	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1017924	after	6962
[LOG]	Mindrot hits Snow giant thunderer for #ORANGE#10 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant thunderer for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Burning from Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#35 fire#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1017919	terror	move from	37	39	to	37	38
[NPC:seen_by] Passing target	faeros	from	1017917	terror	to	1017919	terror
[NPC:seen_by] Passing target	faeros	from	1017917	terror	to	1014044	Zanylar, the repented thief
[Actor:move]	1017917	terror	move from	37	36	to	37	35
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	141.46718761763	14	55.435085806814	0.61864400782203	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	55.435085806814	0.61864400782203	vs. armor/def	0	0
checkHit	55.435085806814	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	185	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.435085806814	0	=	1.1108701716136
[ATTACK] after armor	205.51098174852
[PHYS CRIT %]	0.9
[ATTACK] after crit	205.51098174852
[ATTACK] after mult	127.13813740035
checkHit	15	vs	63	=> chance to hit	0
[LOG]	Snow giant thunderer is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	125.63248428217	14	55.435085806814	0.30932200391102	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	55.435085806814	0.30932200391102	vs. armor/def	0	0
checkHit	55.435085806814	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.435085806814	0	=	1.1108701716136
[ATTACK] after armor	193.29140986077
[PHYS CRIT %]	0.9
[ATTACK] after crit	193.29140986077
[ATTACK] after mult	59.789286236919
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	141.46718761763	14	52.774034322725	0.64664400782203	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	52.774034322725	0.64664400782203	vs. armor/def	0	24
checkHit	52.774034322725	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	52.774034322725	24	=	1.0575480686455
[ATTACK] after armor	173.43788325785
[PHYS CRIT %]	0.9
[ATTACK] after crit	173.43788325785
[ATTACK] after mult	112.15256793803
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#pouch of faeros ash (1)#WHITE#.
[ATTACK]	target on_melee_hit:	12	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	125.63248428217	14	53.069706709846	0.32332200391102	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	53.069706709846	0.32332200391102	vs. armor/def	0	24
checkHit	53.069706709846	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.069706709846	24	=	1.0581394134197
[ATTACK] after armor	181.99997910819
[PHYS CRIT %]	0.9
[ATTACK] after crit	181.99997910819
[ATTACK] after mult	58.844597957022
[ATTACK]	target on_melee_hit:	12	FIRE	vs	0
[LOG]	Garruk is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 141
*p 141: Uniform: 1: 1406 tick
*p 141: Uniform: 3: 1406 time_factor
*p 141: Uniform: 6: 1406 circleDescendSpeed
*p 141: Uniform: 2: 1406 tick_start
*p 141: Uniform: 4: 1406 noup
*p 141: Uniform: 5: 1406 circleRotationSpeed
*p 141: Uniform: 0: 8B5E tex
*p 141: Uniform: 10: 8B52 circleColor
*p 141: Uniform: 7: 1406 beamsCount
*p 141: Uniform: 8: 8B52 beamColor1
*p 141: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 142
*p 142: Uniform: 1: 1406 tick
*p 142: Uniform: 3: 1406 time_factor
*p 142: Uniform: 6: 1406 circleDescendSpeed
*p 142: Uniform: 2: 1406 tick_start
*p 142: Uniform: 4: 1406 noup
*p 142: Uniform: 5: 1406 circleRotationSpeed
*p 142: Uniform: 0: 8B5E tex
*p 142: Uniform: 10: 8B52 circleColor
*p 142: Uniform: 7: 1406 beamsCount
*p 142: Uniform: 8: 8B52 beamColor1
*p 142: Uniform: 9: 8B52 beamColor2
[Actor:move]	6962	Garruk	(forced) move from	40	27	to	38	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant thunderer for #WHITE#148 physical#LAST#, #PURPLE#20 arcane#LAST#, #LIGHT_GREEN#111 nature#LAST#, #LIGHT_RED#13 fire#LAST#, #WHITE#69 physical#LAST# (#RED##{bold}#361#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Faeros for #WHITE#125 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#6 fire#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[improved_talented AI] chooses for	1009267	snow giant thunderer	T_INFUSION:_HEALING_1
[use_tactical AI] === Action Selected:	1009600	fire wyrm	closein	 AI:move_complex
[Actor:move]	1009600	fire wyrm	move from	32	21	to	33	21
[Actor:move]	1014044	Zanylar, the repented thief	move from	38	42	to	37	41
[Actor:move]	1015255	fire drake	move from	31	24	to	32	25
[target_simple AI]	1015266	fire drake hatchling	selecting NEW TARGET	36	25	1017924	terror
[Actor:move]	1015266	fire drake hatchling	move from	34	25	to	34	26
[target_simple AI]	1015268	fire drake hatchling	selecting NEW TARGET	36	25	1017924	terror
[Actor:move]	1015268	fire drake hatchling	move from	33	26	to	34	25
[Actor:move]	1015270	fire drake hatchling	move from	33	25	to	33	26
[Actor:move]	1015272	fire drake hatchling	move from	35	26	to	36	26
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant thunderer!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Faeros!#{normal}#
[target_simple AI]	1009267	snow giant thunderer	selecting NEW TARGET	36	25	1017924	terror
[improved_talented AI] chooses for	1009267	snow giant thunderer	T_CHAIN_LIGHTNING
[Chain lightning] targetting	36	25	from	38	25
[Chain lightning] looking for more targets	8	 at 	36	25	radius 	10	from	terror
[Chain lightning] found possible actor	terror	37	35	distance	10
[Chain lightning] found possible actor	Garruk	38	33	distance	8
[Chain lightning] Found targets:	2
[Chain lightning] jumping from	38	25	to	36	25
[SPELL CRIT %]	1
[Chain lightning] jumping from	36	25	to	38	33
[SPELL CRIT %]	1
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,time_factor=5000]
New GL Shader program 143
*p 143: Uniform: 1: 8B5E flames
*p 143: Uniform: 0: 8B5E tex
*p 143: Uniform: 5: 1406 flameScale
*p 143: Uniform: 3: 1406 tick
*p 143: Uniform: 4: 1406 time_factor
*p 143: Uniform: 2: 1406 alpha
[Chain lightning] jumping from	38	33	to	37	35
[SPELL CRIT %]	1
[LOG]	Something hits #fbd578#Garruk#LAST# for #RED#(34 rampage shugs off#LAST#), #{bold}##ROYAL_BLUE#71 lightning#{normal}##LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
[LOG]	Something hits Terror for #ROYAL_BLUE#204 lightning#LAST# damage.
[LOG]	Something hits Fire drake hatchling for #{bold}##ROYAL_BLUE#284 lightning#{normal}##LAST# damage.
[LOG]	Something hits Terror for #ROYAL_BLUE#142 lightning#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	71.766790596391	25	41	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	71.766790596391	25	41	1	vs. armor/def	1	24
checkHit	41	vs	24	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	71
[PHYS CRIT %]	0
[ATTACK] after crit	71
[ATTACK] after mult	71
[Actor:move]	1015253	fire drake	move from	35	25	to	35	25
[LOG]	Something hits Terror for #WHITE#58 physical#LAST# damage.
[Actor:move]	1017926	terror	(forced) move from	nil	nil	to	38	42
[PARTY] New member, add after	terror	Garruk
Adding entity	1017926	after	6962
[Actor:move]	1017928	terror	(forced) move from	nil	nil	to	39	23
[PARTY] New member, add after	terror	Garruk
Adding entity	1017928	after	6962
[LOG]	Garruk has shrugged off 34 damage and is ready for more.
[LOG]	Garruk is no longer attuned.
[LOG]	Garruk stops burning.
[MIND CRIT %]	5.4
[Actor:move]	1017922	terror	move from	37	42	to	37	42
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1017919	terror	move from	37	38	to	37	37
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	38	33	to	37	32
[target_simple AI]	1009600	fire wyrm	selecting NEW TARGET	39	23	1017928	terror
[use_tactical AI] === Action Selected:	1009600	fire wyrm	attackarea	 talent:T_DEVOURING_FLAME
[MIND CRIT %]	1
[LOG]	
[Actor:move]	6962	Garruk	move from	37	32	to	36	31
[Actor:move]	1015255	fire drake	move from	32	25	to	33	25
[Actor:move]	1015266	fire drake hatchling	move from	34	26	to	35	26
[Actor:move]	1015268	fire drake hatchling	move from	34	25	to	34	26
[Actor:move]	1015270	fire drake hatchling	move from	33	26	to	34	25
[target_simple AI]	1015272	fire drake hatchling	selecting NEW TARGET	36	25	1017924	terror
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	58.393066471223	25	37	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	58.393066471223	25	37	1	vs. armor/def	1	24
checkHit	37	vs	24	=> chance to hit	83
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	62	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	62
[PHYS CRIT %]	0
[ATTACK] after crit	62
[ATTACK] after mult	62
[Actor:move]	1015272	fire drake hatchling	move from	36	26	to	36	26
[LOG]	#UID:1015272:0#Fire drake hatchling hits Terror for #WHITE#51 physical#LAST# damage.
[improved_talented AI] chooses for	1009267	snow giant thunderer	T_LIGHTNING
[LOG]	Snow giant thunderer casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	1
[Actor:move]	1017930	terror	(forced) move from	nil	nil	to	37	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1017930	after	6962
checkHit	63	vs	9	=> chance to hit	95
[Actor:move]	1017932	terror	(forced) move from	nil	nil	to	42	31
[PARTY] New member, add after	terror	Garruk
Adding entity	1017932	after	6962
[LOG]	Fire wyrm's devouring flames area effect drains life from Snow giant thunderer!
[LOG]	Garruk's nightmare area effect hits Fire drake hatchling for #ORANGE#101 mind#LAST#, #GREY#92 darkness#LAST# (#RED##{bold}#194#LAST##{normal}# total damage).
[LOG]	Fire wyrm's devouring flames area effect hits Snow giant thunderer for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1009267:0#Snow giant thunderer.
[LOG]	#UID:1009267:0#Snow giant thunderer hits Terror for #ROYAL_BLUE#111 lightning#LAST# damage.
[LOG]	#{bold}#Garruk's nightmare area effect killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:1009267:0#Snow giant thunderer killed Terror!#{normal}#
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 144
*p 144: Uniform: 1: 1406 tick
*p 144: Uniform: 3: 1406 time_factor
*p 144: Uniform: 6: 1406 circleDescendSpeed
*p 144: Uniform: 2: 1406 tick_start
*p 144: Uniform: 4: 1406 noup
*p 144: Uniform: 5: 1406 circleRotationSpeed
*p 144: Uniform: 0: 8B5E tex
*p 144: Uniform: 10: 8B52 circleColor
*p 144: Uniform: 7: 1406 beamsCount
*p 144: Uniform: 8: 8B52 beamColor1
*p 144: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 145
*p 145: Uniform: 1: 1406 tick
*p 145: Uniform: 3: 1406 time_factor
*p 145: Uniform: 6: 1406 circleDescendSpeed
*p 145: Uniform: 2: 1406 tick_start
*p 145: Uniform: 4: 1406 noup
*p 145: Uniform: 5: 1406 circleRotationSpeed
*p 145: Uniform: 0: 8B5E tex
*p 145: Uniform: 10: 8B52 circleColor
*p 145: Uniform: 7: 1406 beamsCount
*p 145: Uniform: 8: 8B52 beamColor1
*p 145: Uniform: 9: 8B52 beamColor2
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[Actor:move]	1017928	terror	move from	39	23	to	38	23
[Actor:move]	1017926	terror	move from	38	42	to	38	41
[MIND CRIT %]	5.4
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[Actor:move]	1017922	terror	move from	37	42	to	37	42
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1015253	fire drake	move from	35	25	to	36	26
[use_tactical AI] === Action Selected:	1009600	fire wyrm	disable	 talent:T_BELLOWING_ROAR
[MIND CRIT %]	1
checkHit	12	vs	49	=> chance to hit	0
[LOG]	Terror wanders around!
[Actor:move]	1014044	Zanylar, the repented thief	move from	37	41	to	37	40
[Actor:move]	1015255	fire drake	move from	33	25	to	33	26
[Actor:move]	1015270	fire drake hatchling	move from	34	25	to	35	25
[Actor:move]	1017934	terror	(forced) move from	nil	nil	to	37	41
[PARTY] New member, add after	terror	Garruk
Adding entity	1017934	after	6962
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	14	=> chance to hit	95
[Actor:move]	1017936	terror	(forced) move from	nil	nil	to	39	27
[PARTY] New member, add after	terror	Garruk
Adding entity	1017936	after	6962
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Snow giant thunderer!
[LOG]	Garruk's nightmare area effect hits Snow giant thunderer for #ORANGE#98 mind#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Snow giant thunderer for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#29 fire#LAST# damage.
[LOG]	Something hits Terror for #WHITE#216 physical#LAST# damage.
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1009267:0#Snow giant thunderer.
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017928:0#Terror.
[Actor:move]	1009267	snow giant thunderer	move from	38	25	to	38	26
[target_simple AI]	1017932	terror	selecting NEW TARGET	38	26	1009267	snow giant thunderer
[Actor:move]	1017932	terror	move from	42	31	to	41	30
[target_simple AI]	1017930	terror	selecting NEW TARGET	38	26	1009267	snow giant thunderer
[target_simple AI]	1017930	terror	selecting NEW TARGET	38	26	1009267	snow giant thunderer
[LOG]	
[Actor:move]	6962	Garruk	move from	36	31	to	37	30
[Actor:move]	1017928	terror	move from	38	23	to	37	23
[Actor:move]	1017926	terror	move from	38	41	to	38	40
[MIND CRIT %]	5.4
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	37	30	to	37	29
[Actor:move]	1017938	terror	(forced) move from	nil	nil	to	39	29
[PARTY] New member, add after	terror	Garruk
Adding entity	1017938	after	6962
[LOG]	Fire wyrm's devouring flames area effect drains life from Snow giant thunderer!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017938:0#Terror.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Snow giant thunderer for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1009267:0#Snow giant thunderer.
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017936:0#Terror.
[Actor:move]	6962	Garruk	move from	37	29	to	37	28
[target_simple AI]	1015253	fire drake	selecting NEW TARGET	37	28	6962	Garruk
[improved_talented AI] chooses for	1015253	fire drake	T_WING_BUFFET
[LOG]	Fire drake uses #{bold}##YELLOW#Wing Buffet.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	71.766790596391	25	41	1.7572670690062	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	71.766790596391	25	41	1.7572670690062	vs. armor/def	56	34
checkHit	41	vs	34	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	47
[PHYS CRIT %]	0
[ATTACK] after crit	47
[ATTACK] after mult	82.591552243291
checkHit	46	vs	46	=> chance to hit	50
[LOG]	Garruk resists the knockback!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Fire drake is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
Cloned shader 138
[SHADER] setting reset param	tick_start	6396847
[LOG]	#UID:1015253:0#Fire drake hits #fbd578#Garruk#LAST# for #RED#(34 rampage shugs off#LAST#), #WHITE#15 physical#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Fire drake for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#32 nature#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[Actor:move]	1009600	fire wyrm	move from	33	21	to	34	21
[LOG]	
[Actor:move]	6962	Garruk	move from	37	28	to	37	27
[ATTACK] attacking with innate combat
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	56.609367488409	5	29	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	56.609367488409	5	29	1	vs. armor/def	0	0
checkHit	29	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	58	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	58
[PHYS CRIT %]	1
[ATTACK] after crit	58
[ATTACK] after mult	58
[Actor:move]	1017936	terror	move from	39	27	to	39	27
[Actor:move]	1017934	terror	move from	37	41	to	37	41
[LOG]	Fire drake speeds up.
[Actor:move]	1015255	fire drake	move from	33	26	to	33	25
[Actor:move]	1015266	fire drake hatchling	move from	35	26	to	36	25
[Actor:move]	1015268	fire drake hatchling	move from	34	26	to	35	26
[Actor:move]	1015270	fire drake hatchling	move from	35	25	to	34	26
[LOG]	Poison from Garruk hits Fire drake for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	#UID:1017936:0#Terror hits Snow giant thunderer for #WHITE#46 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	20.273048729407	15	18	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	20.273048729407	15	18	1	vs. armor/def	56	34
checkHit	18	vs	34	=> chance to hit	10
[LOG]	#UID:1009267:0#Snow giant thunderer misses #fbd578#Garruk#LAST#.
[Actor:move]	1009267	snow giant thunderer	move from	38	26	to	38	26
[Actor:move]	1017932	terror	move from	41	30	to	40	29
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	139.56928117395	14	55.730758193935	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	55.730758193935	1	vs. armor/def	0	0
checkHit	55.730758193935	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.730758193935	0	=	1.1114615163879
[ATTACK] after armor	207.84330356453
[PHYS CRIT %]	0.9
[ATTACK] after crit	207.84330356453
[ATTACK] after mult	207.84330356453
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	123.94701427694	14	56.026430581056	0.5	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	56.026430581056	0.5	vs. armor/def	0	0
checkHit	56.026430581056	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	56.026430581056	0	=	1.1120528611621
[ATTACK] after armor	164.58382345199
[PHYS CRIT %]	0.9
[ATTACK] after crit	164.58382345199
[ATTACK] after mult	82.291911725996
[Actor:move]	6962	Garruk	move from	37	27	to	37	27
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant thunderer for #WHITE#291 physical#LAST# damage.
[LOG]	Garruk has shrugged off 34 damage and is ready for more.
[MIND CRIT %]	5.4
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	22	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant thunderer!#{normal}#
[LOG]	Mindrot hits Fire drake for #ORANGE#9 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1017940	terror	(forced) move from	nil	nil	to	40	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1017940	after	6962
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Garruk's nightmare area effect hits Fire drake for #GREY#67 darkness#LAST# damage.
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017936:0#Terror.
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #RED#(16 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017938:0#Terror.
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017932:0#Terror.
[Actor:move]	1017938	terror	move from	39	29	to	39	28
[LOG]	
[USERCHAT] channel serial data	Canadian_AJ	tome	667
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake	dam/apr/atk/mult ::	140.51811115426	14	52.182689548484	1	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	52.182689548484	1	vs. armor/def	12	7
checkHit	52.182689548484	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	52.182689548484	7	=	1.090365379097
[ATTACK] after armor	183.18138368829
[PHYS CRIT %]	0.9
[ATTACK] after crit	183.18138368829
[ATTACK] after mult	183.18138368829
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake	dam/apr/atk/mult ::	124.7896398327	14	52.478361935605	0.5	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	52.478361935605	0.5	vs. armor/def	12	7
checkHit	52.478361935605	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	52.478361935605	7	=	1.0909567238712
[ATTACK] after armor	187.64455650585
[PHYS CRIT %]	0.9
[ATTACK] after crit	187.64455650585
[ATTACK] after mult	93.822278252924
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	37	27	to	37	27
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake for #WHITE#322 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST# (#RED##{bold}#429#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(4 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(4 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1009600	fire wyrm	attackarea	 talent:T_FIRE_BREATH
[MIND CRIT %]	1
[LOG]	Terror is on fire!
Cloned shader 138
[SHADER] setting reset param	tick_start	6402555
[Actor:move]	1017936	terror	move from	39	27	to	38	26
[Actor:move]	1017934	terror	move from	37	41	to	37	41
[Actor:move]	1015255	fire drake	move from	33	25	to	34	25
[target_simple AI]	1015266	fire drake hatchling	selecting NEW TARGET	38	26	1017936	terror
[Actor:move]	1015266	fire drake hatchling	move from	36	25	to	37	26
[Actor:move]	1015268	fire drake hatchling	move from	35	26	to	36	26
[Actor:move]	1015270	fire drake hatchling	move from	34	26	to	35	26
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake!#{normal}#
[LOG]	Burning from Fire wyrm hits Terror for #LIGHT_RED#58 fire#LAST# damage.
[LOG]	Something hits Terror for #LIGHT_RED#174 fire#LAST# damage.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Garruk has shrugged off 25 damage and is ready for more.
checkHit	63	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Fire drake hatchling moves reluctantly!
[MIND CRIT %]	5.4
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[Actor:move]	1017942	terror	(forced) move from	nil	nil	to	40	30
[PARTY] New member, add after	terror	Garruk
Adding entity	1017942	after	6962
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017936:0#Terror.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017938:0#Terror.
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #RED#(12 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[Actor:move]	1017940	terror	move from	40	32	to	39	31
[LOG]	
[USERCHAT] channel achievement	nagash2006	tome	Antimagic! (Exploration mode)	false	true
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	141.46718761763	14	52.478361935605	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	52.478361935605	1	vs. armor/def	5	7
checkHit	52.478361935605	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	180	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	52.478361935605	7	=	1.0909567238712
[ATTACK] after armor	196.37221029682
[PHYS CRIT %]	0.9
[ATTACK] after crit	196.37221029682
[ATTACK] after mult	196.37221029682
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	125.63248428217	14	52.774034322725	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	52.774034322725	0.5	vs. armor/def	5	7
checkHit	52.774034322725	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	128	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	52.774034322725	7	=	1.0915480686455
[ATTACK] after armor	139.71815278662
[PHYS CRIT %]	0.9
[ATTACK] after crit	139.71815278662
[ATTACK] after mult	69.859076393309
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	37	27	to	37	27
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#354 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(2 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(2 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[Actor:move]	1017938	terror	move from	39	28	to	38	27
[use_tactical AI] === Action Selected:	1009600	fire wyrm	closein	 AI:move_complex
[Actor:move]	1009600	fire wyrm	move from	34	21	to	35	22
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1015255	fire drake	move from	34	25	to	35	25
[Actor:move]	1015270	fire drake hatchling	move from	35	26	to	36	25
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	141.46718761763	14	52.774034322725	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	52.774034322725	1	vs. armor/def	5	7
checkHit	52.774034322725	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	52.774034322725	7	=	1.0915480686455
[ATTACK] after armor	160.45756609088
[PHYS CRIT %]	0.9
[ATTACK] after crit	160.45756609088
[ATTACK] after mult	160.45756609088
checkHit	9	vs	63	=> chance to hit	0
[LOG]	Fire drake hatchling is weakened by the darkness!
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	125.63248428217	14	52.774034322725	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	52.774034322725	0.5	vs. armor/def	5	7
checkHit	52.774034322725	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	169	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	52.774034322725	7	=	1.0915480686455
[ATTACK] after armor	184.47162360108
[PHYS CRIT %]	0.9
[ATTACK] after crit	184.47162360108
[ATTACK] after mult	92.235811800541
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	37	27	to	37	27
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[Actor:move]	1017946	terror	(forced) move from	nil	nil	to	37	29
[PARTY] New member, add after	terror	Garruk
Adding entity	1017946	after	6962
[Actor:move]	1017948	terror	(forced) move from	nil	nil	to	32	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1017948	after	6962
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#289 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#111 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#166 physical#LAST# (#RED##{bold}#566#LAST##{normal}# total damage).
[LOG]	Garruk's nightmare area effect hits Fire drake for #GREY#94 darkness#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #RED#(12 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Something receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017938:0#Terror.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(1 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(1 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#F53CBE#Garruk is no longer rampaging.
checkHit	63	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Fire drake hatchling is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	63	vs	22	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
[Actor:move]	1017942	terror	move from	40	30	to	39	29
[LOG]	Mindrot hits Fire drake for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1017940	terror	move from	39	31	to	39	30
[LOG]	
Server latency	118
Deleting shader 138 (is clone 1)
[Actor:move]	6962	Garruk	move from	37	27	to	36	26
[LOG]	You pickup 0.56 gold pieces.
[LOG]	You pickup 0.52 gold pieces.
[LOG]	You pickup 0.64 gold pieces.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1009600	fire wyrm	move from	35	22	to	36	23
[Actor:move]	1014044	Zanylar, the repented thief	move from	37	40	to	37	39
[target_simple AI]	1015255	fire drake	selecting NEW TARGET	36	26	6962	Garruk
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	69.373564548087	25	47	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	69.373564548087	25	47	1	vs. armor/def	56	34
checkHit	47	vs	34	=> chance to hit	83
[LOG]	#UID:1015255:0#Fire drake misses #fbd578#Garruk#LAST#.
[Actor:move]	1015255	fire drake	move from	35	25	to	35	25
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	58.120517683192	25	39	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	58.120517683192	25	39	1	vs. armor/def	56	34
checkHit	39	vs	34	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	58	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	27
[PHYS CRIT %]	0
[ATTACK] after crit	27
[ATTACK] after mult	27
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Fire drake hatchling is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Fire drake hatchling slows down.
[Actor:move]	1015270	fire drake hatchling	move from	36	25	to	36	25
[LOG]	#UID:1015270:0#Fire drake hatchling hits #fbd578#Garruk#LAST# for #WHITE#10 physical#LAST# damage.
[LOG]	Melee retaliation hits Fire drake hatchling for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#32 nature#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[Actor:move]	1017950	terror	(forced) move from	nil	nil	to	37	31
[PARTY] New member, add after	terror	Garruk
Adding entity	1017950	after	6962
checkHit	63	vs	27	=> chance to hit	95
[Actor:move]	1017952	terror	(forced) move from	nil	nil	to	39	24
[PARTY] New member, add after	terror	Garruk
Adding entity	1017952	after	6962
[LOG]	Garruk's nightmare area effect hits Fire wyrm for #ORANGE#102 mind#LAST# damage.
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017942:0#Terror.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[target_simple AI]	1017948	terror	selecting NEW TARGET	35	25	1015255	fire drake
[target_simple AI]	1017948	terror	selecting NEW TARGET	35	25	1015255	fire drake
[Actor:move]	1017948	terror	move from	32	25	to	33	25
[target_simple AI]	1017946	terror	selecting NEW TARGET	36	25	1015270	fire drake hatchling
[Actor:move]	1017946	terror	move from	37	29	to	37	28
[LOG]	Garruk stops regenerating health quickly.
[MIND CRIT %]	5.4
checkHit	63	vs	22	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Fire drake for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake	dam/apr/atk/mult ::	141.46718761763	14	53.069706709846	1	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	53.069706709846	1	vs. armor/def	12	7
checkHit	53.069706709846	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	53.069706709846	7	=	1.0921394134197
[ATTACK] after armor	179.11086380083
[PHYS CRIT %]	0.9
[ATTACK] after crit	179.11086380083
[ATTACK] after mult	179.11086380083
[ATTACK]	target on_melee_hit:	15	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake	dam/apr/atk/mult ::	125.63248428217	14	53.365379096967	0.5	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	53.365379096967	0.5	vs. armor/def	12	7
checkHit	53.365379096967	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	53.365379096967	7	=	1.0927307581939
[ATTACK] after armor	187.94969040936
[PHYS CRIT %]	0.9
[ATTACK] after crit	187.94969040936
[ATTACK] after mult	93.974845204678
[ATTACK]	target on_melee_hit:	15	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	36	26	to	36	26
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake for #WHITE#255 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#111 nature#LAST# (#RED##{bold}#366#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#4 fire#LAST#, #LIGHT_RED#4 fire#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake!#{normal}#
[use_tactical AI] === Action Selected:	1009600	fire wyrm	closein	 AI:move_complex
[Actor:move]	1009600	fire wyrm	move from	36	23	to	37	24
[Actor:move]	1014044	Zanylar, the repented thief	move from	37	39	to	37	38
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[Actor:move]	1017954	terror	(forced) move from	nil	nil	to	39	26
[PARTY] New member, add after	terror	Garruk
Adding entity	1017954	after	6962
[Actor:move]	1017956	terror	(forced) move from	nil	nil	to	37	27
[PARTY] New member, add after	terror	Garruk
Adding entity	1017956	after	6962
[LOG]	Garruk's nightmare area effect hits Fire wyrm for #GREY#94 darkness#LAST# damage.
[LOG]	Poison from Garruk hits Fire drake hatchling for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017942:0#Terror.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#31 fire#LAST# damage.
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017946:0#Terror.
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017952:0#Terror.
[target_simple AI]	1017950	terror	selecting NEW TARGET	36	25	1015270	fire drake hatchling
[Actor:move]	1017950	terror	move from	37	31	to	37	30
[target_simple AI]	1017948	terror	selecting NEW TARGET	36	25	1015270	fire drake hatchling
[NPC:seen_by] Passing target	fire drake hatchling	from	1017946	terror	to	1017956	terror
[Actor:move]	1017946	terror	move from	37	28	to	36	27
[improved_talented AI] chooses for	1015270	fire drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	58.120517683192	25	39	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	58.120517683192	25	39	1	vs. armor/def	56	34
checkHit	39	vs	34	=> chance to hit	63
[LOG]	#UID:1015270:0#Fire drake hatchling misses #fbd578#Garruk#LAST#.
[MIND CRIT %]	5.4
checkHit	63	vs	27	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire wyrm for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	141.46718761763	14	53.365379096967	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	53.365379096967	1	vs. armor/def	5	7
checkHit	53.365379096967	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	53.365379096967	7	=	1.0927307581939
[ATTACK] after armor	191.22788268394
[PHYS CRIT %]	0.9
[ATTACK] after crit	191.22788268394
[ATTACK] after mult	191.22788268394
[ATTACK]	target on_melee_hit:	3	FIRE	vs	0
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	125.63248428217	14	53.661051484088	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	53.661051484088	0.5	vs. armor/def	5	7
checkHit	53.661051484088	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	53.661051484088	7	=	1.0933221029682
[ATTACK] after armor	180.39814698975
[PHYS CRIT %]	0.9
[ATTACK] after crit	180.39814698975
[ATTACK] after mult	90.199073494875
[ATTACK]	target on_melee_hit:	3	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	36	26	to	36	26
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#272 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#1 fire#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[Actor:move]	1017959	terror	(forced) move from	nil	nil	to	40	26
[PARTY] New member, add after	terror	Garruk
Adding entity	1017959	after	6962
[Actor:move]	1017961	terror	(forced) move from	nil	nil	to	34	26
[PARTY] New member, add after	terror	Garruk
Adding entity	1017961	after	6962
[Actor:move]	1017963	terror	(forced) move from	nil	nil	to	33	26
[PARTY] New member, add after	terror	Garruk
Adding entity	1017963	after	6962
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017956:0#Terror.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#31 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017952:0#Terror.
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017954:0#Terror.
[use_tactical AI] === Action Selected:	1009600	fire wyrm	defend	 talent:T_WING_BUFFET
[LOG]	Fire wyrm uses #{bold}##YELLOW#Wing Buffet.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	69.940060613417	25	46	1.8589466384404	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	69.940060613417	25	46	1.8589466384404	vs. armor/def	1	24
checkHit	46	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	69
[PHYS CRIT %]	0
[ATTACK] after crit	69
[ATTACK] after mult	128.26731805239
checkHit	49	vs	28	=> chance to hit	95
[KNOCKBACK] from	37	37	over	3
[KNOCKBACK] try	36	28	2
[KNOCKBACK] try	35	29	1	::
[KNOCKBACK] try	35	30	0	::
[KNOCKBACK] ok knocked to	35	30	::
[Actor:move]	1017946	terror	(forced) move from	36	27	to	35	30
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	69.940060613417	25	46	1.8589466384404	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	69.940060613417	25	46	1.8589466384404	vs. armor/def	56	34
checkHit	46	vs	34	=> chance to hit	80
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	43
[PHYS CRIT %]	0
[ATTACK] after crit	43
[ATTACK] after mult	79.934705452938
checkHit	49	vs	40	=> chance to hit	73
[KNOCKBACK] from	37	37	over	3
[KNOCKBACK] try	36	27	2
[LOG]	Garruk is knocked back!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Fire wyrm is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Fire wyrm slows down.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	69.940060613417	25	46	1.8589466384404	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	69.940060613417	25	46	1.8589466384404	vs. armor/def	1	24
checkHit	46	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	69
[PHYS CRIT %]	0
[ATTACK] after crit	69
[ATTACK] after mult	128.26731805239
checkHit	49	vs	29	=> chance to hit	95
[KNOCKBACK] from	37	37	over	3
[KNOCKBACK] try	37	28	2
[KNOCKBACK] try	37	29	1	::
[KNOCKBACK] try	37	30	0	::	true
[KNOCKBACK] failsafe knocked to	37	29	::
[Actor:move]	1017956	terror	(forced) move from	37	27	to	37	29
[LOG]	Terror is knocked back!
Cloned shader 138
[SHADER] setting reset param	tick_start	6409861
[target_simple AI]	1017956	terror	selecting NEW TARGET	37	24	1009600	fire wyrm
[Actor:move]	1017956	terror	move from	37	29	to	37	28
[Actor:move]	1014044	Zanylar, the repented thief	move from	37	38	to	37	37
[LOG]	Melee retaliation hits Fire wyrm for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#28 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#UID:1009600:0#Fire wyrm hits #fbd578#Garruk#LAST# for #WHITE#47 physical#LAST# damage.
[LOG]	#UID:1009600:0#Fire wyrm hits Terror for #WHITE#128 physical#LAST# damage.
[LOG]	#UID:1009600:0#Fire wyrm hits Terror for #WHITE#128 physical#LAST# damage.
[Actor:move]	1017952	terror	move from	39	24	to	38	24
[target_simple AI]	1017950	terror	selecting NEW TARGET	37	24	1009600	fire wyrm
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	6962	Garruk	move from	36	26	to	37	25
[LOG]	Garruk has finished recovering.
[MIND CRIT %]	5.4
checkHit	63	vs	27	=> chance to hit	95
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	Mindrot hits Fire wyrm for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[LOG]	Fire wyrm's devouring flames area effect drains life from Terror!
[Actor:move]	1017965	terror	(forced) move from	nil	nil	to	38	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1017965	after	6962
checkHit	63	vs	27	=> chance to hit	95
[Actor:move]	1017967	terror	(forced) move from	nil	nil	to	35	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1017967	after	6962
[Actor:move]	1017969	terror	(forced) move from	nil	nil	to	39	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1017969	after	6962
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017956:0#Terror.
[LOG]	Garruk's nightmare area effect hits Fire wyrm for #ORANGE#87 mind#LAST# damage.
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017959:0#Terror.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#31 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017952:0#Terror.
[LOG]	Fire wyrm receives #LIGHT_GREEN#4 healing#LAST# from #UID:1017954:0#Terror.
[target_simple AI]	1017963	terror	selecting NEW TARGET	37	24	1009600	fire wyrm
[target_simple AI]	1017961	terror	selecting NEW TARGET	37	24	1009600	fire wyrm
[Actor:move]	1017961	terror	move from	34	26	to	35	26
[Actor:move]	1017959	terror	move from	40	26	to	40	25
[LOG]	
[LOG]	Poison from Garruk hits Fire wyrm for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	141.46718761763	14	53.661051484088	1.8024878627063	vs. armor/def	30	9
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	53.661051484088	1.8024878627063	vs. armor/def	30	9
checkHit	53.661051484088	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	181	14	vs. armor/hardiness	30	0.3
[ATTACK] mace accuracy bonus	53.661051484088	9	=	1.0893221029682
[ATTACK] after armor	182.49782637928
[PHYS CRIT %]	0.9
[ATTACK] after crit	182.49782637928
[ATTACK] after mult	328.95011701895
[ATTACK]	target on_melee_hit:	17	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	125.63248428217	14	53.661051484088	0.90124393135317	vs. armor/def	30	9
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	53.661051484088	0.90124393135317	vs. armor/def	30	9
checkHit	53.661051484088	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	134	14	vs. armor/hardiness	30	0.3
[ATTACK] mace accuracy bonus	53.661051484088	9	=	1.0893221029682
[ATTACK] after armor	131.29968753978
[PHYS CRIT %]	0.9
[ATTACK] after crit	131.29968753978
[ATTACK] after mult	118.33304658379
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#vial of fire wyrm saliva (1)#WHITE#.
[ATTACK]	target on_melee_hit:	17	FIRE	vs	0
Loading tile from tileset	/data/gfx/shockbolt/object/vial_fire_wyrm_saliva.png
[NPC:seen_by] Passing target	fire wyrm	from	1017956	terror	to	1017965	terror
[Actor:move]	1017956	terror	move from	37	28	to	37	27
[Actor:move]	1017954	terror	move from	39	26	to	38	26
[Actor:move]	1014044	Zanylar, the repented thief	move from	37	37	to	37	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire wyrm for #WHITE#341 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#123 physical#LAST# (#RED##{bold}#558#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#5 fire#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[target_simple AI]	1009411	Velinne the giant yellow ant	selecting NEW TARGET	33	26	1017963	terror
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	closein	 talent:T_LIGHTNING_SPEED
[MIND CRIT %]	12.4
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire wyrm!#{normal}#
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	closein	 AI:move_astar_advanced
[Actor:move]	1009411	Velinne the giant yellow ant	move from	23	25	to	24	26
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	closein	 AI:move_astar_advanced
[Actor:move]	1009411	Velinne the giant yellow ant	move from	24	26	to	25	26
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	closein	 AI:move_astar_advanced
[Actor:move]	1009411	Velinne the giant yellow ant	move from	25	26	to	26	26
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[target_simple AI]	1009411	Velinne the giant yellow ant	selecting NEW TARGET	33	26	1017963	terror
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	closein	 AI:move_astar_advanced
[Actor:move]	1009411	Velinne the giant yellow ant	move from	26	26	to	27	26
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	closein	 AI:move_astar_advanced
[Actor:move]	1009411	Velinne the giant yellow ant	move from	27	26	to	28	26
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	closein	 AI:move_astar_advanced
[Actor:move]	1009411	Velinne the giant yellow ant	move from	28	26	to	29	26
[Actor:move]	1017971	terror	(forced) move from	nil	nil	to	36	22
[PARTY] New member, add after	terror	Garruk
Adding entity	1017971	after	6962
[Actor:move]	1017973	terror	(forced) move from	nil	nil	to	34	26
[PARTY] New member, add after	terror	Garruk
Adding entity	1017973	after	6962
[Actor:move]	1017975	terror	(forced) move from	nil	nil	to	36	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1017975	after	6962
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	closein	 AI:move_astar_advanced
[Actor:move]	1009411	Velinne the giant yellow ant	move from	29	26	to	30	26
[target_simple AI]	1017969	terror	selecting NEW TARGET	30	26	1009411	Velinne the giant yellow ant
[target_simple AI]	1017967	terror	selecting NEW TARGET	30	26	1009411	Velinne the giant yellow ant
[Actor:move]	1017967	terror	move from	35	25	to	34	25
[Actor:move]	1017965	terror	move from	38	32	to	38	31
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	closein	 AI:move_astar_advanced
[Actor:move]	1009411	Velinne the giant yellow ant	move from	30	26	to	31	26
[LOG]	
Deleting shader 138 (is clone 1)
[Actor:move]	6962	Garruk	move from	37	25	to	36	26
[NPC:seen_by] Passing target	fire wyrm	from	1017963	terror	to	1017973	terror
[target_simple AI]	1017963	terror	selecting NEW TARGET	31	26	1009411	Velinne the giant yellow ant
[NPC:seen_by] Passing target	fire wyrm	from	1017961	terror	to	1017956	terror
[target_simple AI]	1017961	terror	selecting NEW TARGET	31	26	1009411	Velinne the giant yellow ant
[target_simple AI]	1017959	terror	selecting NEW TARGET	31	26	1009411	Velinne the giant yellow ant
[Actor:move]	1017959	terror	move from	40	25	to	39	24
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	closein	 AI:move_astar_advanced
[Actor:move]	1009411	Velinne the giant yellow ant	move from	31	26	to	32	26
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1014044	Zanylar, the repented thief	move from	37	36	to	37	35
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel greatsword of crippling
[ATTACK] to 	terror	dam/apr/atk/mult ::	90.740348651231	14	61	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	90.740348651231	14	61	1	vs. armor/def	1	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	113	14	vs. armor/hardiness	1	0.3
[ATTACK] after armor	113
[PHYS CRIT %]	26.9
[ATTACK] after crit	113
[ATTACK] after mult	113
[LOG]	Velinne the giant yellow ant is back to normal.
[Actor:move]	1009411	Velinne the giant yellow ant	move from	32	26	to	32	26
[LOG]	#UID:1009411:0#Velinne the giant yellow ant hits Terror for #WHITE#113 physical#LAST#, #WHITE#25 physical#LAST# (#RED##{bold}#138#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
Deleting shader 138 (is clone 1)
[PARTY] error trying to set player, not controlable: 	1014044	Zanylar, the repented thief
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Zanylar, the repented thief says: 'Ok, but not for long.'
[EMOTE] added	Ok, but not for long.	37	35
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	(forced) move from	36	26	to	31	26
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Velinne the giant yellow ant	dam/apr/atk/mult ::	140.51811115426	14	65.783619356046	1.2811080114249	vs. armor/def	1	11
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	65.783619356046	1.2811080114249	vs. armor/def	1	11
checkHit	65.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	11	=	1.1095672387121
[ATTACK] after armor	156.4489806584
[PHYS CRIT %]	0.9
[ATTACK] after crit	156.4489806584
[ATTACK] after mult	200.42804250075
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Velinne the giant yellow ant	dam/apr/atk/mult ::	124.7896398327	14	65.783619356046	0.64055400571247	vs. armor/def	1	11
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	65.783619356046	0.64055400571247	vs. armor/def	1	11
checkHit	65.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	11	=	1.1095672387121
[ATTACK] after armor	176.42119095522
[PHYS CRIT %]	0.9
[ATTACK] after crit	176.42119095522
[ATTACK] after mult	113.00730055893
checkHit	32	vs	62	=> chance to hit	0
[LOG]	Velinne the giant yellow ant is weakened by the darkness!
Crashing at 	26	26	2
Cloned shader 128
[SHADER] setting reset param	tick_start	6431220
[Actor:move]	1019040	terror	(forced) move from	nil	nil	to	38	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1019040	after	6962
checkHit	62	vs	32	=> chance to hit	95
[LOG]	Velinne the giant yellow ant slows down.
[Actor:move]	1019042	terror	(forced) move from	nil	nil	to	40	26
[PARTY] New member, add after	terror	Garruk
Adding entity	1019042	after	6962
[Actor:move]	1019044	terror	(forced) move from	nil	nil	to	37	24
[PARTY] New member, add after	terror	Garruk
Adding entity	1019044	after	6962
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Velinne the giant yellow ant for #WHITE#(71 to psi shield)#LAST#, #WHITE#178 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(38 to psi shield)#LAST#, #LIGHT_GREEN#57 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#(56 to psi shield)#LAST#, #WHITE#84 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(38 to psi shield)#LAST#, #LIGHT_GREEN#57 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#397#LAST##{normal}# total damage).
[LOG]	Garruk's nightmare area effect hits Velinne the giant yellow ant for #ORANGE#88 mind#LAST# damage.
[target_simple AI]	1017975	terror	selecting NEW TARGET	32	26	1009411	Velinne the giant yellow ant
[Actor:move]	1017975	terror	move from	36	25	to	35	25
[target_simple AI]	1017973	terror	selecting NEW TARGET	32	26	1009411	Velinne the giant yellow ant
[Actor:move]	1017971	terror	move from	36	22	to	35	22
[Actor:move]	1017969	terror	move from	39	25	to	38	25
[Actor:move]	1017967	terror	move from	34	25	to	33	25
[Actor:move]	1017965	terror	move from	38	31	to	37	30
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[PSI ATTACK] attacking with	balanced dwarven-steel greatsword of erosion
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	90.314636624096	14	61	1	vs. armor/def	56	42
[ATTACK] after melee attack bonus hooks & callbacks::	90.314636624096	14	61	1	vs. armor/def	56	42
checkHit	61	vs	42	=> chance to hit	98
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	95	14	vs. armor/hardiness	56	0.6
[ATTACK] after armor	53
[PHYS CRIT %]	26.9
[PHYS CRIT %] sword accuracy bonus	61	42	=	0.076
[ATTACK] after crit	83.528
[ATTACK] after mult	83.528
[LOG]	#{bold}#Velinne the giant yellow ant's Beyond the Flesh performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Velinne the giant yellow ant is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Melee retaliation hits Velinne the giant yellow ant for #LIGHT_GREEN#(2 to psi shield)#LAST#, #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#(12 to psi shield)#LAST#, #LIGHT_GREEN#17 nature#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	Velinne the giant yellow ant's Beyond the Flesh hits #fbd578#Garruk#LAST# for #{bold}##WHITE#41 physical#{normal}##LAST#, #LIGHT_GREEN#7 nature#LAST#, #WHITE#13 physical#LAST# (#RED##{bold}#61#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[use_tactical AI] === Action Selected:	1009411	Velinne the giant yellow ant	disable	 talent:T_KINETIC_LEECH
[LOG]	Velinne the giant yellow ant uses #{bold}##YELLOW#Kinetic Leech.#{normal}##LAST#
checkHit	28	vs	39	=> chance to hit	23
[LOG]	Terror slows down.
checkHit	40	vs	39	=> chance to hit	53
checkHit	62	vs	32	=> chance to hit	95
checkHit	62	vs	32	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Velinne the giant yellow ant!
[LOG]	Garruk slows down.
checkHit	28	vs	39	=> chance to hit	23
[LOG]	Terror slows down.
[LOG]	Curse of Nightmares hits Velinne the giant yellow ant for #ORANGE#56 mind#LAST#, #GREY#47 darkness#LAST# (#RED##{bold}#103#LAST##{normal}# total damage).
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.4
checkHit	63	vs	32	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Velinne the giant yellow ant for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Velinne the giant yellow ant	dam/apr/atk/mult ::	141.46718761763	14	65.783619356046	1	vs. armor/def	1	11
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	65.783619356046	1	vs. armor/def	1	11
checkHit	65.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	178	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	11	=	1.1095672387121
[ATTACK] after armor	197.50296849075
[PHYS CRIT %]	0.9
[ATTACK] after crit	197.50296849075
[ATTACK] after mult	197.50296849075
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Velinne the giant yellow ant	dam/apr/atk/mult ::	125.63248428217	14	65.783619356046	0.5	vs. armor/def	1	11
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	65.783619356046	0.5	vs. armor/def	1	11
checkHit	65.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	131	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	11	=	1.1095672387121
[ATTACK] after armor	145.35330827128
[PHYS CRIT %]	0.9
[ATTACK] after crit	145.35330827128
[ATTACK] after mult	72.676654135642
[Actor:move]	6962	Garruk	move from	31	26	to	31	26
[Actor:move]	1019050	terror	(forced) move from	nil	nil	to	31	24
[PARTY] New member, add after	terror	Garruk
Adding entity	1019050	after	6962
[Actor:move]	1019052	terror	(forced) move from	nil	nil	to	26	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1019052	after	6962
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Velinne the giant yellow ant for #WHITE#(71 to psi shield)#LAST#, #WHITE#182 physical#LAST# (#RED##{bold}#182#LAST##{normal}# total damage).
[Actor:move]	1019044	terror	move from	37	24	to	36	25
[Actor:move]	1019042	terror	move from	40	26	to	39	26
[Actor:move]	1019040	terror	move from	38	32	to	37	31
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Velinne the giant yellow ant!#{normal}#
[NPC:seen_by] Passing target	Velinne the giant yellow ant	from	1017975	terror	to	1019050	terror
[Actor:move]	1017975	terror	move from	35	25	to	34	25
[Actor:move]	1017971	terror	move from	35	22	to	34	23
[NPC:seen_by] Passing target	Velinne the giant yellow ant	from	1017973	terror	to	1019052	terror
[NPC:seen_by] Passing target	Velinne the giant yellow ant	from	1017973	terror	to	1019044	terror
[Actor:move]	1017973	terror	move from	34	26	to	33	26
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
Deleting shader 128 (is clone 1)
[Actor:move]	1019052	terror	move from	26	25	to	27	25
[Actor:move]	1019050	terror	move from	31	24	to	31	25
[Actor:move]	1019054	terror	(forced) move from	nil	nil	to	36	26
[PARTY] New member, add after	terror	Garruk
Adding entity	1019054	after	6962
[Actor:move]	1019056	terror	(forced) move from	nil	nil	to	35	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1019056	after	6962
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	31	26	to	30	26
[Actor:move]	1019044	terror	move from	36	25	to	36	25
[Actor:move]	1019042	terror	move from	39	26	to	38	26
[Actor:move]	1019040	terror	move from	37	31	to	36	30
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	1019058	terror	(forced) move from	nil	nil	to	33	26
[PARTY] New member, add after	terror	Garruk
Adding entity	1019058	after	6962
[Actor:move]	1019060	terror	(forced) move from	nil	nil	to	28	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1019060	after	6962
[Actor:move]	6962	Garruk	move from	30	26	to	29	27
[Actor:move]	1019056	terror	move from	35	25	to	34	25
[Actor:move]	1019054	terror	move from	36	26	to	35	26
[Actor:move]	1019052	terror	move from	27	25	to	28	26
[Actor:move]	1019050	terror	move from	31	25	to	30	26
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	6962	Garruk	move from	29	27	to	29	28
[Actor:move]	1019062	terror	(forced) move from	nil	nil	to	29	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1019062	after	6962
[Actor:move]	1019060	terror	move from	28	25	to	28	25
[Actor:move]	1019058	terror	move from	33	26	to	32	27
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:665:0#Talent Vitality is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[Actor:move]	1019056	terror	move from	34	25	to	33	26
[Actor:move]	1019054	terror	move from	35	26	to	34	26
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[USERCHAT] channel achievement	fuheyu	tome	Orbituary	false	false
Deleting shader 95 (is clone 1)
[Actor:move]	6962	Garruk	move from	29	28	to	29	29
[Actor:move]	1019064	terror	(forced) move from	nil	nil	to	29	21
[PARTY] New member, add after	terror	Garruk
Adding entity	1019064	after	6962
[Actor:move]	1019062	terror	move from	29	25	to	29	26
[Actor:move]	1019060	terror	move from	28	25	to	28	26
[Actor:move]	1019058	terror	move from	32	27	to	31	28
[LOG]	Garruk speeds up.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	29	29	to	29	30
[Actor:move]	1019066	terror	(forced) move from	nil	nil	to	30	23
[PARTY] New member, add after	terror	Garruk
Adding entity	1019066	after	6962
[Actor:move]	1019064	terror	move from	29	21	to	29	22
[Actor:move]	1014044	Zanylar, the repented thief	move from	37	35	to	37	34
[Actor:move]	6962	Garruk	move from	29	30	to	29	31
[Actor:move]	1019062	terror	move from	29	26	to	29	27
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[LOG]	
[Actor:move]	1019068	terror	(forced) move from	nil	nil	to	26	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1019068	after	6962
[Actor:move]	6962	Garruk	move from	29	31	to	30	32
[Actor:move]	1019066	terror	move from	30	23	to	30	24
[Actor:move]	1019064	terror	move from	29	22	to	29	23
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	6962	Garruk	move from	30	32	to	29	33
[Actor:move]	1019068	terror	move from	26	25	to	26	26
[Actor:move]	1019066	terror	move from	30	24	to	29	25
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	6962	Garruk	move from	29	33	to	29	34
[target_simple AI]	1007618	Salunn the hornet swarm	selecting NEW TARGET	29	34	6962	Garruk
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	disable	 talent:T_SUMMON_CONTROL
[LOG]	Salunn the hornet swarm uses #{bold}##YELLOW#Pheromones.#{normal}##LAST#
checkHit	61	vs	31	=> chance to hit	95
checkHit	61	vs	31	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Salunn the hornet swarm!
[LOG]	Summons flock towards Garruk.
[LOG]	Curse of Nightmares hits Salunn the hornet swarm for #ORANGE#54 mind#LAST#, #GREY#49 darkness#LAST# (#RED##{bold}#103#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	defend	 talent:T_JUGGERNAUT
[LOG]	Salunn the hornet swarm uses #{bold}##ORCHID#Juggernaut.#{normal}##LAST#
[LOG]	Salunn the hornet swarm hardens its skin.
[LOG]	
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	closein	 AI:move_astar_advanced
[Actor:move]	1007618	Salunn the hornet swarm	move from	21	35	to	22	35
[Actor:move]	1019068	terror	move from	26	26	to	26	27
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1014044	Zanylar, the repented thief	move from	37	34	to	37	33
[target_simple AI]	1007979	Lisawe the green mold	selecting NEW TARGET	29	34	6962	Garruk
[use_tactical AI] === Action Selected:	1007979	Lisawe the green mold	attackarea	 talent:T_TEMPEST_OF_METAL
[LOG]	Lisawe the green mold deactivates #{bold}##ORANGE#Tempest of Metal#LAST#.#{normal}#
[target_simple AI]	1009588	Layoldara the snow giant	selecting NEW TARGET	29	34	6962	Garruk
[use_tactical AI] === Action Selected:	1009588	Layoldara the snow giant	disable	 talent:T_MIND_DISRUPTION
[LOG]	Layoldara the snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	36	vs	12	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Garruk resists the effect 'Confused'!
[NPC:seen_by] Passing target	Garruk	from	1007618	Salunn the hornet swarm	to	1007449	green ooze
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	closein	 AI:move_astar_advanced
[Actor:move]	1007618	Salunn the hornet swarm	move from	22	35	to	23	35
[MIND CRIT %]	5.4
[LOG]	
[Actor:move]	6962	Garruk	move from	29	34	to	28	33
[Actor:move]	1007449	green ooze	move from	25	34	to	26	35
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	closein	 AI:move_astar_advanced
[Actor:move]	1009588	Layoldara the snow giant	(forced) move from	24	35	to	25	34
[moveDirection]	1007618	Salunn the hornet swarm	moved (shove)	1009588	Layoldara the snow giant	to	25	34
[LOG]	#UID:1007618:0#Salunn the hornet swarm shoves Layoldara the snow giant aside.
[Actor:move]	1007618	Salunn the hornet swarm	move from	23	35	to	24	35
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1014044	Zanylar, the repented thief	move from	37	33	to	36	32
[use_tactical AI] === Action Selected:	1009588	Layoldara the snow giant	defend	 talent:T_JUGGERNAUT
[LOG]	Layoldara the snow giant uses #{bold}##ORCHID#Juggernaut.#{normal}##LAST#
[LOG]	Layoldara the snow giant hardens its skin.
[use_tactical AI] === Action Selected:	1009588	Layoldara the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1007449	green ooze	(forced) move from	26	35	to	27	35
[moveDirection]	1009588	Layoldara the snow giant	moved (shove)	1007449	green ooze	to	27	35
[LOG]	#UID:1009588:0#Layoldara the snow giant shoves Something aside.
[Actor:move]	1009588	Layoldara the snow giant	move from	25	34	to	26	35
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	closein	 AI:move_astar_advanced
[Actor:move]	1007618	Salunn the hornet swarm	move from	24	35	to	25	35
[LOG]	
[Actor:move]	6962	Garruk	move from	28	33	to	29	33
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	closein	 AI:move_astar_advanced
[Actor:move]	1009588	Layoldara the snow giant	(forced) move from	26	35	to	25	35
[Actor:move]	1007618	Salunn the hornet swarm	(forced) move from	25	35	to	26	35
[Actor:move]	1007618	Salunn the hornet swarm	move from	25	35	to	26	35
[use_tactical AI] === Action Selected:	1007979	Lisawe the green mold	buff	 talent:T_SUPERCHARGE_TINKERS
[use_tactical AI] === Action Selected:	1007979	Lisawe the green mold	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[Actor:move]	1014044	Zanylar, the repented thief	move from	36	32	to	35	32
[Actor:move]	1007449	green ooze	move from	27	35	to	28	35
[use_tactical AI] === Action Selected:	1009588	Layoldara the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1009588	Layoldara the snow giant	move from	25	35	to	25	34
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	closein	 AI:move_astar_advanced
[Actor:move]	1007618	Salunn the hornet swarm	move from	26	35	to	27	35
[MIND CRIT %]	5.4
checkHit	61	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Green ooze for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	closein	 AI:move_astar_advanced
[Actor:move]	1007449	green ooze	(forced) move from	28	35	to	29	34
[moveDirection]	1007618	Salunn the hornet swarm	moved (shove)	1007449	green ooze	to	29	34
[LOG]	#UID:1007618:0#Salunn the hornet swarm shoves Green ooze aside.
[Actor:move]	1007618	Salunn the hornet swarm	move from	27	35	to	28	35
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	green ooze	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	1	vs. armor/def	1	6
checkHit	65.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	6	=	1.1195672387121
[ATTACK] after armor	181.36989267136
[PHYS CRIT %]	0.9
[ATTACK] after crit	181.36989267136
[ATTACK] after mult	181.36989267136
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	green ooze	dam/apr/atk/mult ::	120.57872872455	14	65.783619356046	0.5	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	65.783619356046	0.5	vs. armor/def	1	6
checkHit	65.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	6	=	1.1195672387121
[ATTACK] after armor	182.48945991007
[PHYS CRIT %]	0.9
[ATTACK] after crit	182.48945991007
[ATTACK] after mult	91.244729955035
[Actor:move]	6962	Garruk	move from	29	33	to	29	33
[Actor:move]	1014044	Zanylar, the repented thief	move from	35	32	to	34	32
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Green ooze for #WHITE#218 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#309#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Green ooze!#{normal}#
[use_tactical AI] === Action Selected:	1009588	Layoldara the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1009588	Layoldara the snow giant	move from	25	34	to	25	33
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	attack	 talent:T_WAR_HOUND
[LOG]	#YELLOW##{bold}#Salunn the hornet swarm summons a War Hound!#{normal}##LAST#
[MIND CRIT %]	30.7
[MIND CRIT %]	30.7
[LOG]	#{bold}#Salunn the hornet swarm's mind surges with critical power!#{normal}#
[Actor:move]	1019073	war hound	(forced) move from	nil	nil	to	28	33
checkHit	61	vs	1	=> chance to hit	95
checkHit	61	vs	1	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows war hound!
[LOG]	Garruk becomes more vulnerable to physical.
[LOG]	Curse of Nightmares hits War hound for #ORANGE#54 mind#LAST#, #GREY#49 darkness#LAST# (#RED##{bold}#103#LAST##{normal}# total damage).
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
[MIND CRIT %]	5.4
checkHit	61	vs	1	=> chance to hit	95
checkHit	61	vs	31	=> chance to hit	95
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	Mindrot hits Salunn the hornet swarm for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits War hound for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	attack	 talent:T_RITCH_FLAMESPITTER
[LOG]	#YELLOW##{bold}#Salunn the hornet swarm summons a Ritch Flamespitter!#{normal}##LAST#
[MIND CRIT %]	30.7
[LOG]	#{bold}#Salunn the hornet swarm's mind surges with critical power!#{normal}#
[MIND CRIT %]	30.7
[Actor:move]	1019074	ritch flamespitter	(forced) move from	nil	nil	to	29	36
[LOG]	Garruk becomes more vulnerable to fire.
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 146
*p 146: Uniform: 0: 8B5E tex
*p 146: Uniform: 8: 8B50 ellipsoidalFactor
*p 146: Uniform: 5: 1406 innerShockwaveWidth
*p 146: Uniform: 6: 1406 outerShockwaveWidth
*p 146: Uniform: 1: 1406 tick
*p 146: Uniform: 2: 1406 tick_start
*p 146: Uniform: 3: 1406 time_factor
*p 146: Uniform: 4: 1406 shockwaveSpeed
*p 146: Uniform: 7: 1406 flameIntensity
[SHADER] setting reset param	tick_start	6449406
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	war hound	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	1	vs. armor/def	2	48
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	1	vs. armor/def	2	48
checkHit	65.783619356046	vs	48	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	65.783619356046	48	=	1.0355672387121
[ATTACK] after armor	169.83302714878
[PHYS CRIT %]	0.9
[ATTACK] after crit	169.83302714878
[ATTACK] after mult	169.83302714878
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	war hound	dam/apr/atk/mult ::	120.57872872455	14	65.783619356046	0.5	vs. armor/def	2	48
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	65.783619356046	0.5	vs. armor/def	2	48
checkHit	65.783619356046	vs	48	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	139	14	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	65.783619356046	48	=	1.0355672387121
[ATTACK] after armor	143.94384618098
[PHYS CRIT %]	0.9
[ATTACK] after crit	143.94384618098
[ATTACK] after mult	71.97192309049
[Actor:move]	6962	Garruk	move from	29	33	to	29	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits War hound for #WHITE#204 physical#LAST# damage.
[Actor:move]	1014044	Zanylar, the repented thief	move from	34	32	to	33	32
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed War hound!#{normal}#
[use_tactical AI] === Action Selected:	1009588	Layoldara the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1009588	Layoldara the snow giant	move from	25	33	to	25	32
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	disable	 talent:T_SUMMON_CONTROL
[LOG]	Salunn the hornet swarm uses #{bold}##YELLOW#Pheromones.#{normal}##LAST#
checkHit	61	vs	31	=> chance to hit	95
checkHit	61	vs	31	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Salunn the hornet swarm!
[LOG]	Curse of Nightmares hits Salunn the hornet swarm for #ORANGE#54 mind#LAST#, #GREY#49 darkness#LAST# (#RED##{bold}#103#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	buff	 talent:T_FRANTIC_SUMMONING
[LOG]	Salunn the hornet swarm uses #{bold}##YELLOW#Frantic Summoning.#{normal}##LAST#
[LOG]	Salunn the hornet swarm starts summoning at high speed.
checkHit	61	vs	71	=> chance to hit	25
[LOG]	#F53CBE#Ritch flamespitter is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	61	vs	71	=> chance to hit	25
checkHit	61	vs	31	=> chance to hit	95
[LOG]	Mindrot hits Salunn the hornet swarm for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Ritch flamespitter for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	attack	 talent:T_WAR_HOUND
[LOG]	#YELLOW##{bold}#Salunn the hornet swarm summons a War Hound!#{normal}##LAST#
[MIND CRIT %]	30.7
[MIND CRIT %]	30.7
[Actor:move]	1019075	war hound	(forced) move from	nil	nil	to	30	32
[LOG]	Zanylar, the repented thief becomes more vulnerable to physical.
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	heal	 talent:T_NATURE_TOUCH
[LOG]	Salunn the hornet swarm uses #{bold}##YELLOW#Nature's Touch.#{normal}##LAST#
[MIND CRIT %]	30.7
[use_tactical AI] === Action Selected:	1019074	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	35.378769622663
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
Cloned shader 128
[SHADER] setting reset param	tick_start	6450673
[LOG]	#UID:1007618:0#Salunn the hornet swarm receives #LIGHT_GREEN#447 healing#LAST#.
[LOG]	#UID:1019074:0#Ritch flamespitter hits #fbd578#Garruk#LAST# for #LIGHT_RED#68 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	war hound	dam/apr/atk/mult ::	136.72428569522	14	65.783619356046	1	vs. armor/def	2	41
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	65.783619356046	1	vs. armor/def	2	41
checkHit	65.783619356046	vs	41	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	156	14	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	65.783619356046	41	=	1.0495672387121
[ATTACK] after armor	163.73248923909
[PHYS CRIT %]	0.9
[ATTACK] after crit	163.73248923909
[ATTACK] after mult	163.73248923909
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	war hound	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.5	vs. armor/def	2	41
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.5	vs. armor/def	2	41
checkHit	65.783619356046	vs	41	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	14	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	65.783619356046	41	=	1.0495672387121
[ATTACK] after armor	171.07945991007
[PHYS CRIT %]	0.9
[ATTACK] after crit	171.07945991007
[ATTACK] after mult	85.539729955035
[Actor:move]	6962	Garruk	move from	29	33	to	29	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits War hound for #WHITE#204 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#81 nature#LAST# (#RED##{bold}#285#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed War hound!#{normal}#
[Actor:move]	1014044	Zanylar, the repented thief	move from	33	32	to	32	32
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	defend	 talent:T_TURTLE
[LOG]	#YELLOW##{bold}#Salunn the hornet swarm summons a Turtle!#{normal}##LAST#
[MIND CRIT %]	30.7
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_turtle.png
[Actor:move]	1019076	turtle	(forced) move from	nil	nil	to	29	35
[LOG]	Turtle uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
[use_tactical AI] === Action Selected:	1009588	Layoldara the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1009588	Layoldara the snow giant	move from	25	32	to	26	31
[LOG]	Salunn the hornet swarm receives #LIGHT_GREEN#302 healing#LAST# from #UID:1019076:0#Turtle.
[LOG]	Ritch flamespitter receives #LIGHT_GREEN#271 healing#LAST# from #UID:1019076:0#Turtle.
[LOG]	#UID:1019076:0#Turtle receives #LIGHT_GREEN#432 healing#LAST#.
[Actor:move]	1007618	Salunn the hornet swarm	move from	28	35	to	29	34
[MIND CRIT %]	5.4
checkHit	61	vs	31	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	71	=> chance to hit	25
[LOG]	Mindrot hits Salunn the hornet swarm for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Ritch flamespitter for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Turtle for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
Deleting shader 128 (is clone 1)
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	136.72428569522	14	65.783619356046	0.48459043507717	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	65.783619356046	0.48459043507717	vs. armor/def	35.582939316175	24
checkHit	65.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	24	=	1.0835672387121
[ATTACK] after armor	158.09606131707
[PHYS CRIT %]	0
[ATTACK] after crit	158.09606131707
[ATTACK] after mult	76.611839137626
[LOG]	Salunn the hornet swarm slows down.
checkHit	31	vs	61	=> chance to hit	0
[LOG]	Salunn the hornet swarm is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.24229521753858	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.24229521753858	vs. armor/def	35.582939316175	24
checkHit	65.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	24	=	1.0835672387121
[ATTACK] after armor	138.59185102025
[PHYS CRIT %]	0
[ATTACK] after crit	138.59185102025
[ATTACK] after mult	33.580142692027
checkHit	31	vs	61	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	136.72428569522	14	65.783619356046	0.48459043507717	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	65.783619356046	0.48459043507717	vs. armor/def	35.582939316175	24
checkHit	65.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	156	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	24	=	1.0835672387121
[ATTACK] after armor	154.84535960093
[PHYS CRIT %]	0
[ATTACK] after crit	154.84535960093
[ATTACK] after mult	75.036580178697
checkHit	31	vs	61	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.24229521753858	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.24229521753858	vs. armor/def	35.582939316175	24
checkHit	65.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	24	=	1.0835672387121
[ATTACK] after armor	145.09325445253
[PHYS CRIT %]	0
[ATTACK] after crit	145.09325445253
[ATTACK] after mult	35.155401650956
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	136.72428569522	14	65.783619356046	0.48459043507717	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	65.783619356046	0.48459043507717	vs. armor/def	35.582939316175	24
checkHit	65.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	140	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	24	=	1.0835672387121
[ATTACK] after armor	137.50828378154
[PHYS CRIT %]	0
[ATTACK] after crit	137.50828378154
[ATTACK] after mult	66.635199064411
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.24229521753858	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.24229521753858	vs. armor/def	35.582939316175	24
checkHit	65.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	24	=	1.0835672387121
[ATTACK] after armor	150.51109064609
[PHYS CRIT %]	0
[ATTACK] after crit	150.51109064609
[ATTACK] after mult	36.468117450063
checkHit	31	vs	61	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	136.72428569522	14	65.783619356046	0.48459043507717	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	65.783619356046	0.48459043507717	vs. armor/def	35.582939316175	24
checkHit	65.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	24	=	1.0835672387121
[ATTACK] after armor	150.51109064609
[PHYS CRIT %]	0
[ATTACK] after crit	150.51109064609
[ATTACK] after mult	72.936234900126
[LOG]	Salunn the hornet swarm is recovering from the damage!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.24229521753858	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.24229521753858	vs. armor/def	35.582939316175	24
checkHit	65.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	24	=	1.0835672387121
[ATTACK] after armor	139.67541825896
[PHYS CRIT %]	0
[ATTACK] after crit	139.67541825896
[ATTACK] after mult	33.842685851849
[Actor:move]	1019074	ritch flamespitter	move from	29	36	to	28	35
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Salunn the hornet swarm for #WHITE#60 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#26 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#59 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#28 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#52 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#29 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#57 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#27 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#63 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#933#LAST##{normal}# total damage).
[target_simple AI]	1007618	Salunn the hornet swarm	selecting NEW TARGET	29	33	6962	Garruk
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	disable	 talent:T_SUMMON_CONTROL
[LOG]	Salunn the hornet swarm uses #{bold}##YELLOW#Pheromones.#{normal}##LAST#
checkHit	61	vs	31	=> chance to hit	95
checkHit	61	vs	31	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Salunn the hornet swarm!
[target_simple AI]	1014044	Zanylar, the repented thief	selecting NEW TARGET	26	31	1009588	Layoldara the snow giant
[Actor:move]	1014044	Zanylar, the repented thief	move from	32	32	to	33	32
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Zanylar, the repented thief says: 'Help! Layoldara the snow giant to the west!'
[EMOTE] added	Help! Layoldara the snow giant to the west!	33	32
[LOG]	Curse of Nightmares hits Salunn the hornet swarm for #ORANGE#28 mind#LAST#, #GREY#51 darkness#LAST# (#RED##{bold}#79#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	attack	 talent:T_BITE_POISON
[LOG]	#ORCHID##{bold}#Salunn the hornet swarm bites poison into Garruk.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	33.295988628834	29	62	8.7227062322936	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	33.295988628834	29	62	8.7227062322936	vs. armor/def	56	34
checkHit	62	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	39	29	vs. armor/hardiness	56	0.6
[ATTACK] mace accuracy bonus	62	34	=	1.056
[ATTACK] after armor	16.4736
[PHYS CRIT %]	39.540092933418
[ATTACK] after crit	24.7104
[ATTACK] after mult	215.54156008247
[LOG]	#{bold}##UID:1007618:0#Salunn the hornet swarm performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[LOG]	Garruk is poisoned!
[LOG]	Salunn the hornet swarm uses #{bold}##ORCHID#Battle Shout.#{normal}##LAST#
checkHit	62	vs	39	=> chance to hit	95
[KNOCKBACK] from	29	29	over	5
[KNOCKBACK] try	29	32	4
[KNOCKBACK] try	29	31	3	::
[KNOCKBACK] try	29	30	2	::
[KNOCKBACK] try	29	29	1	::
[KNOCKBACK] try	29	28	0	::
[KNOCKBACK] ok knocked to	29	28	::
[Actor:move]	6962	Garruk	(forced) move from	29	33	to	29	28
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Salunn the hornet swarm is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Salunn the hornet swarm revels in the spilt blood and grows stronger!
[LOG]	Garruk resists the terror!
[use_tactical AI] === Action Selected:	1019076	turtle	closein	 AI:move_simple
[Actor:move]	1019076	turtle	move from	29	35	to	30	35
[LOG]	#UID:1007618:0#Salunn the hornet swarm hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	Melee retaliation hits Salunn the hornet swarm for #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#17 nature#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1009588	Layoldara the snow giant	disable	 talent:T_WARSHOUT_BERSERKER
[LOG]	#ORCHID##{bold}#Layoldara the snow giant uses Warshout.#{normal}##LAST#
checkHit	22	vs	57	=> chance to hit	0
[LOG]	Zanylar, the repented thief wanders around!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 147
*p 147: Uniform: 4: 1406 power
*p 147: Uniform: 1: 1406 tick
*p 147: Uniform: 5: 1406 power_time
*p 147: Uniform: 6: 1406 power_amp
*p 147: Uniform: 0: 8B5E tex
*p 147: Uniform: 2: 8B5E mainfbo
*p 147: Uniform: 3: 8B50 texSize
*p 147: Uniform: 7: 1406 blacken
[MIND CRIT %]	5.4
[LOG]	Poison from Salunn the hornet swarm hits #fbd578#Garruk#LAST# for #{bold}##LIGHT_GREEN#4 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
Server latency	119
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	137.67236686795	14	65.783619356046	0.68819855218636	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	65.783619356046	0.68819855218636	vs. armor/def	35.582939316175	24
checkHit	65.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	24	=	1.0835672387121
[ATTACK] after armor	157.01249407836
[PHYS CRIT %]	0
[ATTACK] after crit	157.01249407836
[ATTACK] after mult	108.0557710999
checkHit	31	vs	62	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	122.26242535743	14	65.783619356046	0.34409927609318	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	65.783619356046	0.34409927609318	vs. armor/def	35.582939316175	24
checkHit	65.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	24	=	1.0835672387121
[ATTACK] after armor	163.51389751063
[PHYS CRIT %]	0
[ATTACK] after crit	163.51389751063
[ATTACK] after mult	56.265013764582
[Actor:move]	6962	Garruk	(forced) move from	29	28	to	29	33
[LOG]	#F53CBE#Salunn the hornet swarm is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Salunn the hornet swarm for #WHITE#75 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#56 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#39 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#56 nature#LAST#, #LIGHT_RED#10 fire#LAST# (#RED##{bold}#245#LAST##{normal}# total damage).
[Actor:move]	1019074	ritch flamespitter	move from	28	35	to	29	35
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	manaburning thorny mindstar
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	25.808329674171	24	62	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	25.808329674171	24	62	1	vs. armor/def	56	34
checkHit	62	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	10
[PHYS CRIT %] axe accuracy bonus	62	34	=	7
[PHYS CRIT %]	33.040092933418
[ATTACK] after crit	10
[ATTACK] after mult	10
checkHit	62	vs	40	=> chance to hit	95
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	epiphanous thorny mindstar
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.181709375415	24	62	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	26.181709375415	24	62	1	vs. armor/def	56	34
checkHit	62	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	11.2
[PHYS CRIT %] axe accuracy bonus	62	34	=	7
[PHYS CRIT %]	33.040092933418
[ATTACK] after crit	16.8
[ATTACK] after mult	16.8
[LOG]	#{bold}##UID:1007618:0#Salunn the hornet swarm performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
checkHit	62	vs	40	=> chance to hit	95
[KNOCKBACK] from	29	29	over	5
[KNOCKBACK] try	29	32	4
[KNOCKBACK] try	29	31	3	::
[KNOCKBACK] try	29	30	2	::
[KNOCKBACK] try	29	29	1	::
[KNOCKBACK] try	29	28	0	::
[KNOCKBACK] ok knocked to	29	28	::
[Actor:move]	6962	Garruk	(forced) move from	29	33	to	29	28
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Salunn the hornet swarm's blood frenzy intensifies!
[use_tactical AI] === Action Selected:	1007979	Lisawe the green mold	buff	 talent:T_SUPERCHARGE_TINKERS
[LOG]	#UID:1007618:0#Salunn the hornet swarm hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#1 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#2 nature#{normal}##LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Salunn the hornet swarm for #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#17 nature#LAST#, #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#17 nature#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[Actor:move]	1014044	Zanylar, the repented thief	move from	33	32	to	34	32
[LOG]	Poison from Garruk hits Salunn the hornet swarm for #LIGHT_GREEN#9 nature#LAST# damage.
[target_simple AI]	1019076	turtle	selecting NEW TARGET	29	28	6962	Garruk
[use_tactical AI] === Action Selected:	1019076	turtle	closein	 AI:move_simple
[use_tactical AI] turn	1937514	1019076	turtle	### FAILED ACTION returned:	move_simple	nil
[use_tactical AI] === Action Selected:	1019076	turtle	defend	 talent:T_SHELL_SHIELD
[LOG]	Turtle uses #{bold}##ORCHID#Shell Shield.#{normal}##LAST#
[LOG]	Turtle takes cover under its shell.
[target_simple AI]	1009588	Layoldara the snow giant	selecting NEW TARGET	34	32	1014044	Zanylar, the repented thief
[use_tactical AI] === Action Selected:	1009588	Layoldara the snow giant	closein	 talent:T_BATTLE_CALL
[LOG]	Layoldara the snow giant uses #{bold}##ORCHID#Battle Call.#{normal}##LAST#
[Actor:move]	1014044	Zanylar, the repented thief	(forced) move from	34	32	to	25	31
[Actor:move]	1014044	Zanylar, the repented thief	(forced) move from	25	31	to	27	31
[LOG]	Zanylar, the repented thief is called to battle!
[MIND CRIT %]	5.4
[LOG]	Poison from Salunn the hornet swarm hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
Deleting temp shader	water[]
[USERCHAT] channel achievement	VendettaCH	tome	The secret city (Roguelike)	false	false
[USERCHAT] channel achievement	arkradon	tome	The secret city	false	false
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 148
*p 148: Uniform: 1: 1406 tick
*p 148: Uniform: 0: 8B5E tex
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[LOG]	Garruk is moving at extreme speed!
[Actor:move]	6962	Garruk	move from	29	28	to	28	29
[use_tactical AI] === Action Selected:	1007618	Salunn the hornet swarm	closein	 AI:move_astar_advanced
[Actor:move]	1007618	Salunn the hornet swarm	move from	29	34	to	29	33
[Actor:move]	1007618	Salunn the hornet swarm	move from	29	33	to	29	32
[LOG]	
[Actor:move]	6962	Garruk	move from	28	29	to	28	30
[LOG]	#F53CBE#Ritch flamespitter is no longer weakened.
[use_tactical AI] === Action Selected:	1019074	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	35.378769622663
Cloned shader 128
[SHADER] setting reset param	tick_start	6494151
[LOG]	#UID:1019074:0#Ritch flamespitter hits #fbd578#Garruk#LAST# for #LIGHT_RED#56 fire#LAST# damage.
[LOG]	
Deleting temp shader	tentacles[time_factor=500,wobblingType=1]
Deleting temp shader	tentacles[time_factor=2500,wobblingType=1]
[Actor:move]	1014044	Zanylar, the repented thief	(forced) move from	27	31	to	28	30
[Actor:move]	6962	Garruk	(forced) move from	28	30	to	27	31
[Actor:move]	6962	Garruk	move from	28	30	to	27	31
checkHit	33	vs	62	=> chance to hit	0
[LOG]	Salunn the hornet swarm is stunned!
[LOG]	
[LOG]	Poison from Garruk hits Salunn the hornet swarm for #LIGHT_GREEN#9 nature#LAST# damage.
Deleting temp shader	tree[]
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Deleting temp shader	tree[attenuation=14]
Deleting temp shader	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
Deleting shader 128 (is clone 1)
Deleting temp shader	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	13	vs	62	=> chance to hit	0
[LOG]	#F53CBE#Layoldara the snow giant has been dominated!
[LOG]	Garruk slows down.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Layoldara the snow giant	dam/apr/atk/mult ::	139.56928117395	14	56.026430581056	1	vs. armor/def	15.359543739021	0
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	56.026430581056	1	vs. armor/def	15.359543739021	0
checkHit	56.026430581056	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	192	14	vs. armor/hardiness	15.359543739021	0.93292586063405
[ATTACK] mace accuracy bonus	56.026430581056	0	=	1.1120528611621
[ATTACK] after armor	213.51414934313
[PHYS CRIT %]	0
[ATTACK] after crit	213.51414934313
[ATTACK] after mult	213.51414934313
checkHit	41	vs	62	=> chance to hit	0
[LOG]	Layoldara the snow giant is stunned!
[LOG]	Layoldara the snow giant slows down.
checkHit	13	vs	62	=> chance to hit	0
[LOG]	Layoldara the snow giant is weakened by the darkness!
[ATTACK]	target on_melee_hit:	4	MIND	vs	0
checkHit	13	vs	37	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layoldara the snow giant	dam/apr/atk/mult ::	123.94701427694	14	56.026430581056	0.5	vs. armor/def	15.359543739021	0
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	56.026430581056	0.5	vs. armor/def	15.359543739021	0
checkHit	56.026430581056	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	125	14	vs. armor/hardiness	15.359543739021	0.93292586063405
[ATTACK] mace accuracy bonus	56.026430581056	0	=	1.1120528611621
[ATTACK] after armor	139.00660764526
[PHYS CRIT %]	0
[ATTACK] after crit	139.00660764526
[ATTACK] after mult	69.503303822632
[ATTACK]	target on_melee_hit:	4	MIND	vs	0
checkHit	13	vs	37	=> chance to hit	0
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[Actor:move]	1014044	Zanylar, the repented thief	move from	28	30	to	28	31
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Layoldara the snow giant for #WHITE#138 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#8 fire#LAST#, #WHITE#45 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#8 fire#LAST# (#RED##{bold}#403#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #ORANGE#0 mind#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[target_simple AI]	1019076	turtle	selecting NEW TARGET	28	31	1014044	Zanylar, the repented thief
[target_simple AI]	1019076	turtle	selecting NEW TARGET	28	31	1014044	Zanylar, the repented thief
[use_tactical AI] === Action Selected:	1019076	turtle	closein	 AI:move_simple
[Actor:move]	1019076	turtle	move from	30	35	to	29	34
[Actor:move]	1019078	terror	(forced) move from	nil	nil	to	31	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1019078	after	6962
[LOG]	Garruk's nightmare area effect hits Layoldara the snow giant for #GREY#66 darkness#LAST# damage.
checkHit	62	vs	13	=> chance to hit	95
[MIND CRIT %]	5.4
checkHit	62	vs	13	=> chance to hit	95
checkHit	62	vs	31	=> chance to hit	95
checkHit	33	vs	62	=> chance to hit	0
[LOG]	Poison from Salunn the hornet swarm hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Unnatural Body.
[LOG]	Mindrot hits Salunn the hornet swarm for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Layoldara the snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	manaburning thorny mindstar
[ATTACK] to 	Zanylar, the repented thief	dam/apr/atk/mult ::	25.808329674171	24	62	1	vs. armor/def	3	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.808329674171	24	62	1	vs. armor/def	3	21
checkHit	62	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	24	vs. armor/hardiness	3	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	62	21	=	10.25
[PHYS CRIT %]	36.290092933418
[ATTACK] after crit	28
[ATTACK] after mult	28
checkHit	62	vs	10	=> chance to hit	95
[KNOCKBACK] from	29	29	over	5
[KNOCKBACK] try	27	30	4
[ATTACK] attacking with (offhand)	epiphanous thorny mindstar
[ATTACK] to 	Zanylar, the repented thief	dam/apr/atk/mult ::	26.181709375415	24	62	1	vs. armor/def	3	21
[ATTACK] after melee attack bonus hooks & callbacks::	26.181709375415	24	62	1	vs. armor/def	3	21
checkHit	62	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	24	vs. armor/hardiness	3	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	62	21	=	10.25
[PHYS CRIT %]	36.290092933418
[ATTACK] after crit	26
[ATTACK] after mult	26
checkHit	62	vs	10	=> chance to hit	95
[KNOCKBACK] from	29	29	over	5
[KNOCKBACK] try	27	30	4
[Actor:move]	1007618	Salunn the hornet swarm	move from	29	32	to	29	32
[LOG]	#UID:1007618:0#Salunn the hornet swarm hits Zanylar, the repented thief for #LIGHT_GREEN#5 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1009588	Layoldara the snow giant	defend	 talent:T_INFUSION:_HEROISM_1
[LOG]	Layoldara the snow giant uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[Actor:move]	1019074	ritch flamespitter	move from	29	35	to	28	35
[LOG]	
[USERCHAT] channel achievement	pusio	tome	The Right thing to do (Roguelike)	false	false
Deleting shader 124 (is clone 0)
Deleting shader 123 (is clone 0)
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Layoldara the snow giant	dam/apr/atk/mult ::	140.51811115426	14	56.026430581056	1.6417685972407	vs. armor/def	15.359543739021	0
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	56.026430581056	1.6417685972407	vs. armor/def	15.359543739021	0
checkHit	56.026430581056	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	140	14	vs. armor/hardiness	15.359543739021	0.93292586063405
[ATTACK] mace accuracy bonus	56.026430581056	0	=	1.1120528611621
[ATTACK] after armor	155.6874005627
[PHYS CRIT %]	0
[ATTACK] after crit	155.6874005627
[ATTACK] after mult	255.60268522987
checkHit	41	vs	62	=> chance to hit	0
[ATTACK]	target on_melee_hit:	4	MIND	vs	0
checkHit	13	vs	39	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layoldara the snow giant	dam/apr/atk/mult ::	124.7896398327	14	56.026430581056	0.82088429862035	vs. armor/def	15.359543739021	0
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	56.026430581056	0.82088429862035	vs. armor/def	15.359543739021	0
checkHit	56.026430581056	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	14	vs. armor/hardiness	15.359543739021	0.93292586063405
[ATTACK] mace accuracy bonus	56.026430581056	0	=	1.1120528611621
[ATTACK] after armor	181.26461636942
[PHYS CRIT %]	0
[ATTACK] after crit	181.26461636942
[ATTACK] after mult	148.7972774731
[ATTACK]	target on_melee_hit:	4	MIND	vs	0
checkHit	13	vs	44	=> chance to hit	0
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Layoldara the snow giant for #WHITE#217 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#8 fire#LAST#, #WHITE#127 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#8 fire#LAST# (#RED##{bold}#573#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(0 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(0 rampage shugs off#LAST#), #ORANGE#0 mind#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Salunn the hornet swarm's frantic summoning ends.
[LOG]	Salunn the hornet swarm speeds up.
[Actor:move]	1014044	Zanylar, the repented thief	move from	28	31	to	28	32
[LOG]	Poison from Garruk hits Salunn the hornet swarm for #LIGHT_GREEN#9 nature#LAST# damage.
[target_simple AI]	1019076	turtle	selecting NEW TARGET	28	32	1014044	Zanylar, the repented thief
[use_tactical AI] === Action Selected:	1019076	turtle	closein	 AI:move_simple
[Actor:move]	1019076	turtle	move from	29	34	to	29	33
[Actor:move]	1019080	terror	(forced) move from	nil	nil	to	30	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1019080	after	6962
[LOG]	Garruk's nightmare area effect hits Layoldara the snow giant for #GREY#69 darkness#LAST# damage.
[Actor:move]	1007618	Salunn the hornet swarm	move from	29	32	to	28	31
[target_simple AI]	1019078	terror	selecting NEW TARGET	29	33	1019076	turtle
[Actor:move]	1019078	terror	move from	31	32	to	30	33
[LOG]	Garruk has shrugged off 2 damage and is ready for more.
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	63	vs	13	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	31	=> chance to hit	95
[LOG]	Poison from Salunn the hornet swarm hits #fbd578#Garruk#LAST# for #RED#(2 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits Salunn the hornet swarm for #{bold}##ORANGE#13 mind#{normal}##LAST#, #GREY#14 darkness#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[LOG]	Mindrot hits Layoldara the snow giant for #{bold}##ORANGE#14 mind#{normal}##LAST#, #GREY#12 darkness#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Mindrot hits Turtle for #{bold}##ORANGE#5 mind#{normal}##LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Harass Prey.#{normal}##LAST#
[LOG]	Salunn the hornet swarm has been harassed.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	141.46718761763	14	75.783619356046	0.61323579020351	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	75.783619356046	0.61323579020351	vs. armor/def	35.582939316175	24
checkHit	75.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	75.783619356046	24	=	1.1035672387121
[ATTACK] after armor	151.34395616866
[PHYS CRIT %]	0
[ATTACK] after crit	151.34395616866
[ATTACK] after mult	92.809530553615
checkHit	33	vs	63	=> chance to hit	0
checkHit	31	vs	63	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	125.63248428217	14	75.783619356046	0.30661789510176	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	75.783619356046	0.30661789510176	vs. armor/def	35.582939316175	24
checkHit	75.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	75.783619356046	24	=	1.1035672387121
[ATTACK] after armor	152.44752340737
[PHYS CRIT %]	0
[ATTACK] after crit	152.44752340737
[ATTACK] after mult	46.743138740645
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	141.46718761763	14	75.783619356046	0.61323579020351	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	75.783619356046	0.61323579020351	vs. armor/def	35.582939316175	24
checkHit	75.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	75.783619356046	24	=	1.1035672387121
[ATTACK] after armor	155.75822512351
[PHYS CRIT %]	0
[ATTACK] after crit	155.75822512351
[ATTACK] after mult	95.516518264312
[LOG]	Salunn the hornet swarm slows down.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	125.63248428217	14	75.783619356046	0.30661789510176	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	75.783619356046	0.30661789510176	vs. armor/def	35.582939316175	24
checkHit	75.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	134	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	75.783619356046	24	=	1.1035672387121
[ATTACK] after armor	133.68688034927
[PHYS CRIT %]	0
[ATTACK] after crit	133.68688034927
[ATTACK] after mult	40.990789855413
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Salunn the hornet swarm for #WHITE#106 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#74 nature#LAST#, #LIGHT_RED#13 fire#LAST#, #WHITE#53 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#74 nature#LAST#, #LIGHT_RED#13 fire#LAST#, #WHITE#109 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#74 nature#LAST#, #LIGHT_RED#13 fire#LAST#, #WHITE#47 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#74 nature#LAST#, #LIGHT_RED#13 fire#LAST# (#RED##{bold}#661#LAST##{normal}# total damage).
[Actor:move]	1019074	ritch flamespitter	move from	28	35	to	27	35
[LOG]	Salunn the hornet swarm stops being poisoned.
[Actor:move]	1014044	Zanylar, the repented thief	move from	28	32	to	29	31
checkHit	63	vs	31	=> chance to hit	95
[Actor:move]	1019082	terror	(forced) move from	nil	nil	to	30	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1019082	after	6962
[LOG]	Garruk's nightmare area effect hits Salunn the hornet swarm for #ORANGE#101 mind#LAST# damage.
[target_simple AI]	1019080	terror	selecting NEW TARGET	29	33	1019076	turtle
[ATTACK] attacking with innate combat
[ATTACK] to 	turtle	dam/apr/atk/mult ::	55.302914234697	5	29	1	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	55.302914234697	5	29	1	vs. armor/def	10	9
checkHit	29	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	57	5	vs. armor/hardiness	10	0.3
[ATTACK] after armor	52
[PHYS CRIT %]	1
[ATTACK] after crit	52
[ATTACK] after mult	52
[Actor:move]	1019080	terror	move from	30	32	to	30	32
[use_tactical AI] === Action Selected:	1019076	turtle	protect	 talent:T_TAUNT
[LOG]	Turtle uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
[LOG]	#UID:1019080:0#Terror hits Turtle for #WHITE#14 physical#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Mopit	tome	You were not supposed to see that! (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Alaric22	tome	Treasure Hoarder (Insane (Adventure) difficulty)	false	false
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	141.46718761763	14	80.783619356046	1.1481961021759	vs. armor/def	35.582939316175	24
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	80.783619356046	1.1481961021759	vs. armor/def	35.582939316175	24
checkHit	80.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	183	14	vs. armor/hardiness	35.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	80.783619356046	24	=	1.1135672387121
[ATTACK] after armor	189.59167504616
[PHYS CRIT %]	0
[ATTACK] after crit	189.59167504616
[ATTACK] after mult	217.688422293
[LOG]	#F53CBE#Salunn the hornet swarm is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Salunn the hornet swarm	dam/apr/atk/mult ::	125.63248428217	14	65.783619356046	0.5	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	65.783619356046	0.5	vs. armor/def	1	21
checkHit	65.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	21	=	1.0895672387121
[ATTACK] after armor	150.36027894227
[PHYS CRIT %]	0.9
[ATTACK] after crit	150.36027894227
[ATTACK] after mult	75.180139471134
[Actor:move]	6962	Garruk	move from	27	31	to	27	31
[target_simple AI]	1019078	terror	selecting NEW TARGET	29	33	1019076	turtle
[improved_talented AI] chooses for	1019078	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	turtle	dam/apr/atk/mult ::	56.178513986935	5	29	1	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	56.178513986935	5	29	1	vs. armor/def	10	9
checkHit	29	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	58	5	vs. armor/hardiness	10	0.3
[ATTACK] after armor	53
[PHYS CRIT %]	1
[ATTACK] after crit	53
[ATTACK] after mult	53
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Salunn the hornet swarm for #WHITE#248 physical#LAST# damage.
[LOG]	#UID:1019078:0#Terror hits Turtle for #WHITE#14 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Salunn the hornet swarm!#{normal}#
[LOG]	Garruk is no longer being targeted by summons.
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	63	vs	13	=> chance to hit	95
checkHit	41	vs	63	=> chance to hit	0
checkHit	63	vs	10	=> chance to hit	95
[LOG]	Poison from Salunn the hornet swarm hits #fbd578#Garruk#LAST# for #RED#(6 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	Mindrot hits Turtle for #{bold}##ORANGE#5 mind#{normal}##LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Layoldara the snow giant for #{bold}##ORANGE#14 mind#{normal}##LAST#, #GREY#12 darkness#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[Actor:move]	1019074	ritch flamespitter	move from	27	35	to	26	35
[LOG]	
[Actor:move]	1019113	terror	(forced) move from	nil	nil	to	29	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1019113	after	6962
checkHit	41	vs	63	=> chance to hit	0
[Actor:move]	1019115	terror	(forced) move from	nil	nil	to	29	36
[PARTY] New member, add after	terror	Garruk
Adding entity	1019115	after	6962
[LOG]	Garruk's nightmare area effect hits Layoldara the snow giant for #GREY#85 darkness#LAST# damage.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Layoldara the snow giant	dam/apr/atk/mult ::	141.46718761763	14	56.026430581056	1	vs. armor/def	15.359543739021	0
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	56.026430581056	1	vs. armor/def	15.359543739021	0
checkHit	56.026430581056	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	15.359543739021	0.93292586063405
[ATTACK] mace accuracy bonus	56.026430581056	0	=	1.1120528611621
[ATTACK] after armor	185.71282781407
[PHYS CRIT %]	0
[ATTACK] after crit	185.71282781407
[ATTACK] after mult	185.71282781407
[ATTACK]	target on_melee_hit:	4	MIND	vs	0
checkHit	13	vs	39	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layoldara the snow giant	dam/apr/atk/mult ::	125.63248428217	14	56.026430581056	0.5	vs. armor/def	15.359543739021	0
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	56.026430581056	0.5	vs. armor/def	15.359543739021	0
checkHit	56.026430581056	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	169	14	vs. armor/hardiness	15.359543739021	0.93292586063405
[ATTACK] mace accuracy bonus	56.026430581056	0	=	1.1120528611621
[ATTACK] after armor	187.9369335364
[PHYS CRIT %]	0
[ATTACK] after crit	187.9369335364
[ATTACK] after mult	93.968466768198
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	27	31	to	27	31
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Layoldara the snow giant for #WHITE#191 physical#LAST#, #PURPLE#20 arcane#LAST#, #LIGHT_GREEN#111 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#96 physical#LAST#, #PURPLE#20 arcane#LAST#, #LIGHT_GREEN#111 nature#LAST# (#RED##{bold}#559#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(0 rampage shugs off#LAST#), #ORANGE#0 mind#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	1019082	terror	move from	30	35	to	30	34
[NPC:seen_by] Passing target	turtle	from	1014044	Zanylar, the repented thief	to	1019115	terror
[Actor:move]	1014044	Zanylar, the repented thief	move from	29	31	to	29	31
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Zanylar, the repented thief says: 'Help! Turtle to the south!'
[EMOTE] added	Help! Turtle to the south!	29	31
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Layoldara the snow giant!#{normal}#
[target_simple AI]	1019080	terror	selecting NEW TARGET	29	33	1019076	turtle
[improved_talented AI] chooses for	1019080	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	turtle	dam/apr/atk/mult ::	55.302914234697	5	29	1	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	55.302914234697	5	29	1	vs. armor/def	10	9
checkHit	29	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	57	5	vs. armor/hardiness	10	0.3
[ATTACK] after armor	52
[PHYS CRIT %]	1
[ATTACK] after crit	52
[ATTACK] after mult	52
[use_tactical AI] === Action Selected:	1019076	turtle	closein	 AI:move_simple
[Actor:move]	1019076	turtle	move from	29	33	to	28	32
[LOG]	#UID:1019080:0#Terror hits Turtle for #WHITE#14 physical#LAST# damage.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Garruk has shrugged off 7 damage and is ready for more.
[LOG]	Garruk stops being poisoned.
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	63	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Turtle for #{bold}##ORANGE#5 mind#{normal}##LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[USERCHAT] channel achievement	Kherion	tome	The Arena	false	false
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	27	31	to	28	31
[Identify]	rough leather armour of cold resistance (Shrouds)	true
[LOG]	Garruk picks up (F.): #00FF80##UID:1007626:0#rough leather armour of cold resistance (Shrouds) (3 def, 2 armour)#LAST#.
[Identify]	Lisynne the Rimesun (Corpses)	true
[LOG]	Garruk picks up (G.): #FF7700##UID:1007631:0#Lisynne the Rimesun (Corpses) (7 def, 16 armour)#LAST#.
[Identify]	truestriking dwarven-steel greatsword (Shrouds)	true
[LOG]	Garruk picks up (i.): #0080FF##UID:1007770:0#truestriking dwarven-steel greatsword (Shrouds) (36-58 power, 2 apr)#LAST#.
[Identify]	rejuvenating hardened leather armour of fire resistance (Madness)	true
[LOG]	Garruk picks up (G.): #00FF80##UID:1007788:0#rejuvenating hardened leather armour of fire resistance (Madness) (9 def, 6 armour)#LAST#.
[Identify]	heroic dwarven-steel gauntlets of dexterity (#STATBONUS#) (Misfortune)	true
[LOG]	Garruk picks up (C.): #0080FF##UID:1007620:0#heroic dwarven-steel gauntlets of dexterity (+3) (Misfortune) (0 def, 6 armour)#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Rope Belt of the Thaloren (Misfortune)	true
[LOG]	Garruk picks up (r.): #FFD700##UID:1007619:0#Rope Belt of the Thaloren (Misfortune)#LAST#.
[Identify]	cleansing stralite mail armour of implacability (Madness)	true
[LOG]	Garruk picks up (I.): #0080FF##UID:1007774:0#cleansing stralite mail armour of implacability (Madness) (4 def, 13 armour)#LAST#.
[Identify]	epiphanous thorny mindstar (Corpses)	true
[LOG]	Garruk picks up (o.): #0080FF##UID:1007784:0#epiphanous thorny mindstar (Corpses) (9-10 power, 24 apr, nature damage)#LAST#.
[Identify]	manaburning thorny mindstar (Madness)	true
[LOG]	Garruk picks up (p.): #00FF80##UID:1007780:0#manaburning thorny mindstar (Madness) (8-9 power, 24 apr, nature damage)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/mail_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rope_belt_of_the_thaloren.png
Loading tile from tileset	/data/gfx/shockbolt/object/leather_rough.png
[LORE] learning..	Rope Belt of the Thaloren
[LOG]	Lore found: #0080FF#Rope Belt of the Thaloren (Misfortune)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Rope Belt of the Thaloren
[LOG]	
[Actor:move]	1019120	terror	(forced) move from	nil	nil	to	29	30
[PARTY] New member, add after	terror	Garruk
Adding entity	1019120	after	6962
[Actor:move]	1019122	terror	(forced) move from	nil	nil	to	28	29
[PARTY] New member, add after	terror	Garruk
Adding entity	1019122	after	6962
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	1019120	terror	(forced) move from	29	30	to	28	31
[Actor:move]	6962	Garruk	(forced) move from	28	31	to	29	30
[Actor:move]	6962	Garruk	move from	28	31	to	29	30
[Actor:move]	1019074	ritch flamespitter	move from	26	35	to	25	35
[Actor:move]	1019115	terror	move from	29	36	to	28	35
[target_simple AI]	1019113	terror	selecting NEW TARGET	28	32	1019076	turtle
[Actor:move]	1019113	terror	move from	29	35	to	29	34
[use_tactical AI] === Action Selected:	1007979	Lisawe the green mold	buff	 talent:T_SUPERCHARGE_TINKERS
[Actor:move]	1014044	Zanylar, the repented thief	(forced) move from	29	31	to	29	30
[Actor:move]	6962	Garruk	(forced) move from	29	30	to	29	31
[Actor:move]	6962	Garruk	move from	29	30	to	29	31
[Actor:move]	1019082	terror	move from	30	34	to	29	33
[Actor:move]	1014044	Zanylar, the repented thief	move from	29	30	to	29	30
[LOG]	#PINK#Your summoned terror disappears.
[target_simple AI]	1019076	turtle	selecting NEW TARGET	29	31	6962	Garruk
[use_tactical AI] === Action Selected:	1019076	turtle	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	0.18502874341223	0	18	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	0.18502874341223	0	18	1	vs. armor/def	56	34
checkHit	18	vs	34	=> chance to hit	10
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	0	vs. armor/hardiness	56	0.6
[ATTACK] after armor	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
checkHit	42	vs	63	=> chance to hit	0
[LOG]	Turtle is stunned!
[LOG]	Turtle is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Turtle slows down.
[LOG]	Melee retaliation hits Turtle for #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#10 nature#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
Server latency	121
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk deactivates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
Deleting temp shader	circular_flames[ellipsoidalFactor=vec2(1,2),noup=1,time_factor=22000,verticalIntensityAdjust=-3]
Deleting temp shader	circular_flames[ellipsoidalFactor=vec2(1,2),noup=2,time_factor=22000,verticalIntensityAdjust=-3]
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	turtle	dam/apr/atk/mult ::	141.46718761763	14	65.783619356046	1	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	65.783619356046	1	vs. armor/def	10	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	14	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	208.23707363916
[PHYS CRIT %]	0.9
[ATTACK] after crit	208.23707363916
[ATTACK] after mult	208.23707363916
checkHit	42	vs	63	=> chance to hit	0
checkHit	10	vs	63	=> chance to hit	0
[LOG]	Turtle is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	turtle	dam/apr/atk/mult ::	125.63248428217	14	65.783619356046	0.5	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	65.783619356046	0.5	vs. armor/def	10	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	14	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	140.30947207772
[PHYS CRIT %]	0.9
[ATTACK] after crit	140.30947207772
[ATTACK] after mult	70.154736038862
[Actor:move]	6962	Garruk	move from	29	31	to	29	31
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Turtle for #WHITE#122 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#34 nature#LAST#, #LIGHT_RED#4 fire#LAST#, #WHITE#41 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#34 nature#LAST#, #LIGHT_RED#4 fire#LAST# (#RED##{bold}#240#LAST##{normal}# total damage).
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.4
checkHit	62	vs	10	=> chance to hit	95
[Actor:move]	1019124	terror	(forced) move from	nil	nil	to	29	36
[PARTY] New member, add after	terror	Garruk
Adding entity	1019124	after	6962
[Actor:move]	1019126	terror	(forced) move from	nil	nil	to	31	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1019126	after	6962
[LOG]	Mindrot hits Turtle for #ORANGE#3 mind#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[target_simple AI]	1019122	terror	selecting NEW TARGET	28	32	1019076	turtle
[Actor:move]	1019122	terror	move from	28	29	to	28	30
[target_simple AI]	1019120	terror	selecting NEW TARGET	28	32	1019076	turtle
[target_simple AI]	1019120	terror	selecting NEW TARGET	28	32	1019076	turtle
[improved_talented AI] chooses for	1019120	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	turtle	dam/apr/atk/mult ::	55.081006349332	5	30	1	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	55.081006349332	5	30	1	vs. armor/def	10	9
checkHit	30	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	55	5	vs. armor/hardiness	10	0.3
[ATTACK] after armor	50
[PHYS CRIT %]	1
[ATTACK] after crit	50
[ATTACK] after mult	50
[Actor:move]	1019074	ritch flamespitter	move from	25	35	to	25	34
[LOG]	#UID:1019120:0#Terror hits Turtle for #WHITE#13 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	turtle	dam/apr/atk/mult ::	140.51811115426	14	65.783619356046	1	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	65.783619356046	1	vs. armor/def	10	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	14	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	194.87426677462
[PHYS CRIT %]	0.9
[ATTACK] after crit	194.87426677462
[ATTACK] after mult	194.87426677462
checkHit	42	vs	62	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	turtle	dam/apr/atk/mult ::	124.7896398327	14	65.783619356046	0.5	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	65.783619356046	0.5	vs. armor/def	10	9
checkHit	65.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	161	14	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	65.783619356046	9	=	1.1135672387121
[ATTACK] after armor	179.28432543265
[PHYS CRIT %]	0.9
[ATTACK] after crit	179.28432543265
[ATTACK] after mult	89.642162716323
[LOG]	#F53CBE#Turtle is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[Actor:move]	6962	Garruk	move from	29	31	to	29	31
[Actor:move]	1019115	terror	move from	28	35	to	28	34
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Turtle for #WHITE#88 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#33 nature#LAST#, #LIGHT_RED#4 fire#LAST#, #WHITE#40 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#33 nature#LAST#, #LIGHT_RED#4 fire#LAST# (#RED##{bold}#202#LAST##{normal}# total damage).
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1014044	Zanylar, the repented thief	move from	29	30	to	29	30
[LOG]	Poison from Garruk hits Turtle for #LIGHT_GREEN#2 nature#LAST# damage.
[target_simple AI]	1019076	turtle	selecting NEW TARGET	29	31	6962	Garruk
[use_tactical AI] === Action Selected:	1019076	turtle	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	0.18502874341223	0	18	1	vs. armor/def	56	34
[ATTACK] after melee attack bonus hooks & callbacks::	0.18502874341223	0	18	1	vs. armor/def	56	34
checkHit	18	vs	34	=> chance to hit	10
[LOG]	#UID:1019076:0#Turtle misses #fbd578#Garruk#LAST#.
[Actor:move]	1019128	terror	(forced) move from	nil	nil	to	25	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1019128	after	6962
[Actor:move]	1019130	terror	(forced) move from	nil	nil	to	26	31
[PARTY] New member, add after	terror	Garruk
Adding entity	1019130	after	6962
[LOG]	Garruk's nightmare area effect hits Turtle for #GREY#28 darkness#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Turtle for #GREY#28 darkness#LAST# damage.
[MIND CRIT %]	5.4
checkHit	62	vs	10	=> chance to hit	95
[target_simple AI]	1019126	terror	selecting NEW TARGET	28	32	1019076	turtle
[Actor:move]	1019126	terror	move from	31	32	to	30	32
[target_simple AI]	1019124	terror	selecting NEW TARGET	25	34	1019074	ritch flamespitter
[target_simple AI]	1019124	terror	selecting NEW TARGET	25	34	1019074	ritch flamespitter
[Actor:move]	1019124	terror	move from	29	36	to	28	36
[LOG]	Mindrot hits Turtle for #ORANGE#3 mind#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#10 healing#LAST# from Unnatural Body.
[Actor:move]	1019122	terror	move from	28	30	to	27	31
[improved_talented AI] chooses for	1019120	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	turtle	dam/apr/atk/mult ::	55.081006349332	5	30	1	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	55.081006349332	5	30	1	vs. armor/def	10	9
checkHit	30	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	55	5	vs. armor/hardiness	10	0.3
[ATTACK] after armor	50
[PHYS CRIT %]	1
[ATTACK] after crit	50
[ATTACK] after mult	50
[LOG]	#UID:1019120:0#Terror hits Turtle for #WHITE#13 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	turtle	dam/apr/atk/mult ::	139.56928117395	14	75.783619356046	1.0734368646242	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	75.783619356046	1.0734368646242	vs. armor/def	10	9
checkHit	75.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	195	14	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	75.783619356046	9	=	1.1335672387121
[ATTACK] after armor	221.04561154886
[PHYS CRIT %]	0.9
[ATTACK] after crit	221.04561154886
[ATTACK] after mult	237.27850819995
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	turtle	dam/apr/atk/mult ::	123.94701427694	14	75.783619356046	0.53671843231212	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	75.783619356046	0.53671843231212	vs. armor/def	10	9
checkHit	75.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	134	14	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	75.783619356046	9	=	1.1335672387121
[ATTACK] after armor	151.89800998742
[PHYS CRIT %]	0.9
[ATTACK] after crit	151.89800998742
[ATTACK] after mult	81.526461791779
[Actor:move]	6962	Garruk	move from	29	31	to	29	31
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Turtle for #WHITE#103 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#32 nature#LAST#, #LIGHT_RED#4 fire#LAST#, #WHITE#35 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#32 nature#LAST#, #LIGHT_RED#4 fire#LAST# (#RED##{bold}#210#LAST##{normal}# total damage).
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#F53CBE#Turtle is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[Actor:move]	1019132	terror	(forced) move from	nil	nil	to	31	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1019132	after	6962
[Actor:move]	1019130	terror	move from	26	31	to	26	31
[Actor:move]	1019128	terror	move from	25	32	to	26	32
[LOG]	Garruk is less vulnerable to fire.
[MIND CRIT %]	5.4
[NPC:seen_by] Passing target	turtle	from	1019126	terror	to	1019132	terror
[Actor:move]	1019126	terror	move from	30	32	to	30	32
[Actor:move]	1019124	terror	move from	28	36	to	28	35
[LOG]	
[Actor:move]	6962	Garruk	move from	29	31	to	28	32
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Zanylar, the repented thief is less vulnerable to physical.
[Actor:move]	1019134	terror	(forced) move from	nil	nil	to	28	26
[PARTY] New member, add after	terror	Garruk
Adding entity	1019134	after	6962
[Actor:move]	1019132	terror	move from	31	32	to	31	32
[LOG]	
[Actor:move]	1019130	terror	move from	26	31	to	27	31
[Actor:move]	1019128	terror	move from	26	32	to	27	32
[LOG]	Garruk is less vulnerable to physical.
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	#00ff00##UID:1239:0#Talent Harass Prey is ready to use.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Zanylar, the repented thief seems more focused.
[Actor:move]	1014044	Zanylar, the repented thief	move from	29	30	to	29	31
[Actor:move]	1019136	terror	(forced) move from	nil	nil	to	25	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1019136	after	6962
[Actor:move]	1019134	terror	move from	28	26	to	28	27
[Actor:move]	1019132	terror	move from	31	32	to	30	32
[LOG]	
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:132:0#Talent Infusion: Movement is ready to use.
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[Actor:move]	1019136	terror	move from	25	32	to	26	32
[Actor:move]	1014044	Zanylar, the repented thief	move from	29	31	to	29	31
[Actor:move]	1019134	terror	move from	28	27	to	28	28
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[USERCHAT] channel achievement	solaaris	tome	Vampire crusher (Nightmare (Adventure) difficulty)	true	false
[Actor:move]	6962	Garruk	move from	28	32	to	28	33
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	
[USERCHAT] channel achievement	danilodambrosio	tome	Earth Master (Nightmare (Roguelike) difficulty)	false	false
[Actor:move]	6962	Garruk	move from	28	33	to	29	34
[Identify]	steady ash longbow of enduring (Nightmares)	true
[LOG]	Garruk picks up (l.): #0080FF##UID:1007450:0#steady ash longbow of enduring (Nightmares)#LAST#.
[Actor:move]	1019136	terror	move from	26	32	to	27	33
[LOG]	#PINK#Your summoned terror disappears.
[MIND CRIT %]	5.4
[LOG]	
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1014044	Zanylar, the repented thief	move from	29	31	to	28	32
[MIND CRIT %]	5.4
[LOG]	
[target_simple AI]	1007979	Lisawe the green mold	selecting NEW TARGET	29	34	6962	Garruk
[use_tactical AI] === Action Selected:	1007979	Lisawe the green mold	buff	 talent:T_SUPERCHARGE_TINKERS
[LOG]	Lisawe the green mold uses #{bold}##ORCHID#Supercharge Tinkers.#{normal}##LAST#
[LOG]	Lisawe the green mold supercharges all tinkers.
[MIND CRIT %]	5.4
[LOG]	
[Actor:move]	1014044	Zanylar, the repented thief	move from	28	32	to	28	33
[MIND CRIT %]	5.4
[LOG]	#00ff00##UID:1255:0#Talent Savage Hunter is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	
[Actor:move]	6962	Garruk	move from	29	34	to	28	35
[use_tactical AI] === Action Selected:	1007979	Lisawe the green mold	closein	 talent:T_SLIME_ROOTS
[LOG]	Lisawe the green mold uses #{bold}##YELLOW#Slime Roots.#{normal}##LAST#
[Actor:move]	1007979	Lisawe the green mold	(forced) move from	21	36	to	27	35
[Actor:move]	1014044	Zanylar, the repented thief	move from	28	33	to	29	34
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisawe the green mold	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	0.4590615126803	vs. armor/def	20	20
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	0.4590615126803	vs. armor/def	20	20
checkHit	65.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	20	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	20	=	1.0915672387121
[ATTACK] after armor	164.82665304553
[PHYS CRIT %]	0
[ATTACK] after crit	164.82665304553
[ATTACK] after mult	75.66557267711
[LOG]	Lisawe the green mold slows down.
checkHit	20	vs	61	=> chance to hit	0
[LOG]	Lisawe the green mold is weakened by the darkness!
[ATTACK]	target on_melee_hit:	3	ACID	vs	0
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK]	target on_melee_hit:	11	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisawe the green mold	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.22953075634015	vs. armor/def	20	20
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.22953075634015	vs. armor/def	20	20
checkHit	65.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	14	vs. armor/hardiness	20	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	20	=	1.0915672387121
[ATTACK] after armor	183.38329610363
[PHYS CRIT %]	0
[ATTACK] after crit	183.38329610363
[ATTACK] after mult	42.092106654816
[ATTACK]	target on_melee_hit:	3	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisawe the green mold	dam/apr/atk/mult ::	136.72428569522	14	65.783619356046	0.4590615126803	vs. armor/def	20	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	65.783619356046	0.4590615126803	vs. armor/def	20	20
checkHit	65.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	146	14	vs. armor/hardiness	20	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	20	=	1.0915672387121
[ATTACK] after armor	159.36881685197
[PHYS CRIT %]	0
[ATTACK] after crit	159.36881685197
[ATTACK] after mult	73.160090138133
[ATTACK]	target on_melee_hit:	3	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisawe the green mold	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.22953075634015	vs. armor/def	4.4170606838252	20
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.22953075634015	vs. armor/def	4.4170606838252	20
checkHit	65.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	14	vs. armor/hardiness	4.4170606838252	0.3
[ATTACK] mace accuracy bonus	65.783619356046	20	=	1.0915672387121
[ATTACK] after armor	169.19292200037
[PHYS CRIT %]	0.9
[ATTACK] after crit	169.19292200037
[ATTACK] after mult	38.834979354146
[ATTACK]	target on_melee_hit:	3	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisawe the green mold	dam/apr/atk/mult ::	136.72428569522	14	65.783619356046	0.4590615126803	vs. armor/def	4.4170606838252	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	65.783619356046	0.4590615126803	vs. armor/def	4.4170606838252	20
checkHit	65.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	136	14	vs. armor/hardiness	4.4170606838252	0.3
[ATTACK] mace accuracy bonus	65.783619356046	20	=	1.0915672387121
[ATTACK] after armor	148.45314446484
[PHYS CRIT %]	0.9
[ATTACK] after crit	148.45314446484
[ATTACK] after mult	68.149125060179
[ATTACK]	target on_melee_hit:	3	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisawe the green mold	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.22953075634015	vs. armor/def	4.4170606838252	20
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.22953075634015	vs. armor/def	4.4170606838252	20
checkHit	65.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	125	14	vs. armor/hardiness	4.4170606838252	0.3
[ATTACK] mace accuracy bonus	65.783619356046	20	=	1.0915672387121
[ATTACK] after armor	136.44590483901
[PHYS CRIT %]	0.9
[ATTACK] after crit	136.44590483901
[ATTACK] after mult	31.318531737214
[ATTACK]	target on_melee_hit:	3	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	ITEM_ACID_CORRODE	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisawe the green mold	dam/apr/atk/mult ::	136.72428569522	14	65.783619356046	0.4590615126803	vs. armor/def	4.4170606838252	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	65.783619356046	0.4590615126803	vs. armor/def	4.4170606838252	20
checkHit	65.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	14	vs. armor/hardiness	4.4170606838252	0.3
[ATTACK] mace accuracy bonus	65.783619356046	20	=	1.0915672387121
[ATTACK] after armor	168.10135476166
[PHYS CRIT %]	0.9
[ATTACK] after crit	168.10135476166
[ATTACK] after mult	77.168862200496
[ATTACK]	target on_melee_hit:	3	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	ITEM_ACID_CORRODE	vs	0
checkHit	28	vs	56	=> chance to hit	0
[LOG]	Garruk's armor corrodes!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisawe the green mold	dam/apr/atk/mult ::	121.42046479374	14	65.783619356046	0.22953075634015	vs. armor/def	4.4170606838252	20
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	65.783619356046	0.22953075634015	vs. armor/def	4.4170606838252	20
checkHit	65.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	131	14	vs. armor/hardiness	4.4170606838252	0.3
[ATTACK] mace accuracy bonus	65.783619356046	20	=	1.0915672387121
[ATTACK] after armor	142.99530827128
[PHYS CRIT %]	0.9
[ATTACK] after crit	142.99530827128
[ATTACK] after mult	32.821821260601
[ATTACK]	target on_melee_hit:	3	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	ITEM_ACID_CORRODE	vs	0
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Lisawe the green mold for #WHITE#86 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#50 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#95 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#87 physical#LAST# (#RED##{bold}#430#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #GREEN#1 acid#LAST#, #GREEN#1 acid#LAST#, #GREEN#1 acid#LAST#, #GREEN#1 acid#LAST#, #GREEN#1 acid#LAST#, #GREEN#1 acid#LAST#, #GREEN#1 acid#LAST#, #GREEN#1 acid#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Lisawe the green mold!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	1014044	Zanylar, the repented thief	move from	29	34	to	29	34
[LOG]	
[Actor:move]	6962	Garruk	move from	28	35	to	27	35
[Identify]	Gloomwither the iron longsword (Shrouds)	true
[LOG]	Garruk picks up (n.): #SALMON##UID:1007796:0#Gloomwither the iron longsword (Shrouds) (11-15 power, 2 apr)#LAST#.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	1014044	Zanylar, the repented thief	move from	29	34	to	28	35
[QUEST] try update status on	Garruk	escort-duty-daikara-1	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: repented thief (level 1 of Daikara)' is done! #WHITE#(Press 'j' to see the quest log)
[CHAT] Loading...	escort-quest
[PROFILE] data in incr only mode but called with saveModuleProfile	escorts
[CHAT] loaded	welcome	table: 0x067d7720
[CHAT] loaded	done	table: 0x27dbdad0
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	1014044	Zanylar, the repented thief	(forced) move from	28	35	to	27	35
[Actor:move]	6962	Garruk	(forced) move from	27	35	to	28	35
[Actor:move]	6962	Garruk	move from	27	35	to	28	35
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x138bfbe0	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	Garruk is fully armored again.
[LOG]	
[USERCHAT] channel achievement	anar_ar_isil	tome	阿塔麦森！ (疯狂难度 (永久死亡模式))	true	false
[USERCHAT] channel achievement	Pyroraptor	tome	Exterminator (Insane (Roguelike) difficulty)	false	false
[CHAT] selected	[Learn talent Misdirection (+1 level(s))]	function: 0x1ab283a0	done
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk activates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Resting starts...
[LOG]	Garruk is no longer attuned.
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	Rested for 31 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	28	35	to	29	34
[Actor:move]	6962	Garruk	move from	29	34	to	29	33
[Actor:move]	6962	Garruk	move from	29	33	to	30	32
[Actor:move]	6962	Garruk	move from	30	32	to	29	31
[Actor:move]	6962	Garruk	move from	29	31	to	28	31
[Actor:move]	6962	Garruk	move from	28	31	to	27	31
[Actor:move]	6962	Garruk	move from	27	31	to	26	31
[LOG]	You pickup 0.43 gold pieces.
[Identify]	Mifast the hardened leather gloves (Corpses)	true
[LOG]	Garruk picks up (G.): #SALMON##UID:1009451:0#Mifast the hardened leather gloves (Corpses) (0 def, 2 armour)#LAST#.
Crashing at 	21	31	1
Cloned shader 128
[SHADER] setting reset param	tick_start	6572794
[Actor:move]	6962	Garruk	move from	26	31	to	25	31
[Actor:move]	6962	Garruk	move from	25	31	to	26	31
[Actor:move]	6962	Garruk	move from	26	31	to	27	31
[Actor:move]	6962	Garruk	move from	27	31	to	28	30
[Actor:move]	6962	Garruk	move from	28	30	to	29	29
[Actor:move]	6962	Garruk	move from	29	29	to	29	28
[Actor:move]	6962	Garruk	move from	29	28	to	29	27
[Actor:move]	6962	Garruk	move from	29	27	to	30	26
[Actor:move]	6962	Garruk	move from	30	26	to	31	26
[Actor:move]	6962	Garruk	move from	31	26	to	32	26
[Identify]	rough leather belt 'Scorpionshaper' (Misfortune)	true
[LOG]	Garruk picks up (y.): #SALMON##UID:1009272:0#rough leather belt 'Scorpionshaper' (Misfortune)#LAST#.
[Actor:move]	6962	Garruk	move from	32	26	to	33	25
[Actor:move]	6962	Garruk	move from	33	25	to	34	25
[Actor:move]	6962	Garruk	move from	34	25	to	35	25
[LOG]	You pickup 0.56 gold pieces.
[Actor:move]	6962	Garruk	move from	35	25	to	36	26
[Actor:move]	6962	Garruk	move from	36	26	to	37	26
[LOG]	You pickup 0.39 gold pieces.
[Actor:move]	6962	Garruk	move from	37	26	to	38	26
[LOG]	You pickup 0.43 gold pieces.
[Actor:move]	6962	Garruk	move from	38	26	to	39	26
[LOG]	You pickup 0.64 gold pieces.
[LORE] learning..	necromancer-primer-1
[LOG]	Lore found: #0080FF#how to be a necromancer, part 1
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	necromancer-primer-1
[ActorObjectUse] useObjectEnable: 	elm wand of clairvoyance 'Shimmerquench'	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	elm wand of clairvoyance 'Shimmerquench'	1007464	is ineligible for talent interface
[Identify]	elm wand of clairvoyance 'Shimmerquench'	true
[LOG]	Garruk picks up (  .): #SALMON##UID:1007464:0#elm wand of clairvoyance 'Shimmerquench' [power 9]  (15 cooldown)#LAST#.
[Actor:move]	6962	Garruk	move from	39	26	to	40	26
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	6962	Garruk	move from	40	26	to	40	27
[Actor:move]	6962	Garruk	move from	40	27	to	39	28
[Actor:move]	6962	Garruk	move from	39	28	to	39	29
[LOG]	You pickup 0.73 gold pieces.
[Actor:move]	6962	Garruk	move from	39	29	to	38	30
[Actor:move]	6962	Garruk	move from	38	30	to	37	31
[Actor:move]	6962	Garruk	move from	37	31	to	36	32
[Actor:move]	6962	Garruk	move from	36	32	to	35	32
[Identify]	cleansing steel mail armour of acid resistance (Misfortune)	true
[LOG]	Garruk picks up (O.): #00FF80##UID:1009786:0#cleansing steel mail armour of acid resistance (Misfortune) (2 def, 6 armour)#LAST#.
[Actor:move]	6962	Garruk	move from	35	32	to	36	31
[Actor:move]	6962	Garruk	move from	36	31	to	37	30
[LOG]	Garruk is firmly planted in reality.
[Actor:move]	6962	Garruk	move from	37	30	to	38	30
[Actor:move]	6962	Garruk	move from	38	30	to	39	29
[Actor:move]	6962	Garruk	move from	39	29	to	39	28
[Actor:move]	6962	Garruk	move from	39	28	to	40	27
[Actor:move]	6962	Garruk	move from	40	27	to	39	26
[Actor:move]	6962	Garruk	move from	39	26	to	38	25
[Actor:move]	6962	Garruk	move from	38	25	to	37	24
[LOG]	You pickup 0.56 gold pieces.
[Actor:move]	6962	Garruk	move from	37	24	to	36	23
[Actor:move]	6962	Garruk	move from	36	23	to	35	22
[Actor:move]	6962	Garruk	move from	35	22	to	35	21
[Actor:move]	6962	Garruk	move from	35	21	to	34	21
[Actor:move]	6962	Garruk	move from	34	21	to	33	21
[Actor:move]	6962	Garruk	move from	33	21	to	32	21
[Actor:move]	6962	Garruk	move from	32	21	to	31	22
[Actor:move]	6962	Garruk	move from	31	22	to	30	21
[Actor:move]	6962	Garruk	move from	30	21	to	29	20
[Actor:move]	6962	Garruk	move from	29	20	to	28	19
[Actor:move]	6962	Garruk	move from	28	19	to	29	18
[Actor:move]	6962	Garruk	move from	29	18	to	29	19
[Actor:move]	6962	Garruk	move from	29	19	to	29	20
[Actor:move]	6962	Garruk	move from	29	20	to	30	21
[Actor:move]	6962	Garruk	move from	30	21	to	31	22
[Actor:move]	6962	Garruk	move from	31	22	to	31	23
[Actor:move]	6962	Garruk	move from	31	23	to	31	24
[Actor:move]	6962	Garruk	move from	31	24	to	32	25
[Actor:move]	6962	Garruk	move from	32	25	to	33	25
[Actor:move]	6962	Garruk	move from	33	25	to	34	25
[Actor:move]	6962	Garruk	move from	34	25	to	35	25
[Actor:move]	6962	Garruk	move from	35	25	to	36	25
[LOG]	You pickup 0.69 gold pieces.
[Actor:move]	6962	Garruk	move from	36	25	to	37	26
[Actor:move]	6962	Garruk	move from	37	26	to	38	26
[Actor:move]	6962	Garruk	move from	38	26	to	39	27
[LOG]	You pickup 0.77 gold pieces.
[Actor:move]	6962	Garruk	move from	39	27	to	38	26
[Actor:move]	6962	Garruk	move from	38	26	to	37	25
[Actor:move]	6962	Garruk	move from	37	25	to	37	24
[Actor:move]	6962	Garruk	move from	37	24	to	37	23
[Actor:move]	6962	Garruk	move from	37	23	to	38	22
[Actor:move]	6962	Garruk	move from	38	22	to	39	21
[Actor:move]	6962	Garruk	move from	39	21	to	39	20
[Actor:move]	6962	Garruk	move from	39	20	to	38	21
[Actor:move]	6962	Garruk	move from	38	21	to	38	22
[Actor:move]	6962	Garruk	move from	38	22	to	39	23
[Actor:move]	6962	Garruk	move from	39	23	to	39	24
[Actor:move]	6962	Garruk	move from	39	24	to	39	25
[Actor:move]	6962	Garruk	move from	39	25	to	40	26
[Actor:move]	6962	Garruk	move from	40	26	to	40	27
[Actor:move]	6962	Garruk	move from	40	27	to	39	28
[Actor:move]	6962	Garruk	move from	39	28	to	40	29
[Actor:move]	6962	Garruk	move from	40	29	to	41	30
Crashing at 	45	31	2
Cloned shader 128
[SHADER] setting reset param	tick_start	6574330
[Actor:move]	6962	Garruk	move from	41	30	to	40	29
[Actor:move]	6962	Garruk	move from	40	29	to	39	28
[Actor:move]	6962	Garruk	move from	39	28	to	40	27
[Actor:move]	6962	Garruk	move from	40	27	to	39	26
[Actor:move]	6962	Garruk	move from	39	26	to	38	25
[Actor:move]	6962	Garruk	move from	38	25	to	37	24
[Actor:move]	6962	Garruk	move from	37	24	to	36	23
[Actor:move]	6962	Garruk	move from	36	23	to	35	22
[Actor:move]	6962	Garruk	move from	35	22	to	34	21
[Actor:move]	6962	Garruk	move from	34	21	to	33	21
[Actor:move]	6962	Garruk	move from	33	21	to	32	21
[Actor:move]	6962	Garruk	move from	32	21	to	31	22
[Actor:move]	6962	Garruk	move from	31	22	to	30	21
[Actor:move]	6962	Garruk	move from	30	21	to	29	20
[Actor:move]	6962	Garruk	move from	29	20	to	28	19
[Actor:move]	6962	Garruk	move from	28	19	to	27	19
[Actor:move]	6962	Garruk	move from	27	19	to	26	19
[Actor:move]	6962	Garruk	move from	26	19	to	25	19
[Actor:move]	6962	Garruk	move from	25	19	to	24	19
[Actor:move]	6962	Garruk	move from	24	19	to	23	19
[Actor:move]	6962	Garruk	move from	23	19	to	22	19
Loading tile from tileset	/data/gfx/talents/grand_arrival.png
[Actor:move]	6962	Garruk	move from	22	19	to	21	19
[target_simple AI]	1007289	faeros	selecting NEW TARGET	21	19	6962	Garruk
[Actor:move]	1007289	faeros	move from	20	13	to	20	14
[target_simple AI]	1007446	snow giant	selecting NEW TARGET	21	19	6962	Garruk
[Actor:move]	1007446	snow giant	move from	20	17	to	20	18
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northwest (snow giant)).
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	135.77645731226	14	56.322102968176	1	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	56.322102968176	1	vs. armor/def	0	10
checkHit	56.322102968176	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	56.322102968176	10	=	1.0926442059364
[ATTACK] after armor	180.2862939795
[PHYS CRIT %]	0.9
[ATTACK] after crit	180.2862939795
[ATTACK] after mult	180.2862939795
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	120.57872872455	14	56.322102968176	0.5	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	56.322102968176	0.5	vs. armor/def	0	10
checkHit	56.322102968176	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	56.322102968176	10	=	1.0926442059364
[ATTACK] after armor	158.43340986077
[PHYS CRIT %]	0.9
[ATTACK] after crit	158.43340986077
[ATTACK] after mult	79.216704930386
checkHit	10	vs	61	=> chance to hit	0
[LOG]	Snow giant is weakened by the darkness!
[Actor:move]	6962	Garruk	move from	21	19	to	21	19
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#177 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#77 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#78 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#77 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#458#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	61	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[Actor:move]	1007289	faeros	move from	20	14	to	20	15
[improved_talented AI] chooses for	1007446	snow giant	T_INFUSION:_REGENERATION_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Snow giant starts regenerating health quickly.
[LOG]	
Deleting shader 128 (is clone 1)
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	135.77645731226	14	56.322102968176	1	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	56.322102968176	1	vs. armor/def	0	10
checkHit	56.322102968176	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	135	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	56.322102968176	10	=	1.0926442059364
[ATTACK] after armor	147.50696780141
[PHYS CRIT %]	0.9
[ATTACK] after crit	147.50696780141
[ATTACK] after mult	147.50696780141
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	120.57872872455	14	56.617775355297	0.5	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	56.617775355297	0.5	vs. armor/def	0	10
checkHit	56.617775355297	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	134	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	56.617775355297	10	=	1.0932355507106
[ATTACK] after armor	146.49356379522
[PHYS CRIT %]	0.9
[ATTACK] after crit	146.49356379522
[ATTACK] after mult	73.24678189761
[Actor:move]	6962	Garruk	move from	21	19	to	21	19
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#144 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	1007289	faeros	move from	20	15	to	20	16
[LOG]	
[Actor:move]	6962	Garruk	move from	21	19	to	20	18
[LOG]	You pickup 0.47 gold pieces.
[MIND CRIT %]	5.4
checkHit	61	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Faeros for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	20	18	to	20	17
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.113519014041	15	26	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.113519014041	15	26	1	vs. armor/def	56	37
checkHit	26	vs	37	=> chance to hit	23
[LOG]	#UID:1007289:0#Faeros misses #fbd578#Garruk#LAST#.
[Actor:move]	1007289	faeros	move from	20	16	to	20	16
[MIND CRIT %]	5.4
checkHit	61	vs	9	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Faeros for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	135.77645731226	14	53.069706709846	1	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	53.069706709846	1	vs. armor/def	0	24
checkHit	53.069706709846	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.069706709846	24	=	1.0581394134197
[ATTACK] after armor	173.53486380083
[PHYS CRIT %]	0.9
[ATTACK] after crit	173.53486380083
[ATTACK] after mult	173.53486380083
[ATTACK]	target on_melee_hit:	19	FIRE	vs	0
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	121.42046479374	14	53.069706709846	0.5	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	53.069706709846	0.5	vs. armor/def	0	24
checkHit	53.069706709846	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.069706709846	24	=	1.0581394134197
[ATTACK] after armor	168.24416673373
[PHYS CRIT %]	0.9
[ATTACK] after crit	168.24416673373
[ATTACK] after mult	84.122083366866
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#pouch of faeros ash (1)#WHITE#.
[ATTACK]	target on_melee_hit:	19	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	20	17	to	20	17
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Faeros for #WHITE#189 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#95 physical#LAST# (#RED##{bold}#390#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#8 fire#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Faeros!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	20	17	to	20	16
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	20	16	to	20	15
[Actor:move]	6962	Garruk	move from	20	15	to	20	14
[Actor:move]	6962	Garruk	move from	20	14	to	20	13
[Actor:move]	6962	Garruk	move from	20	13	to	20	12
Crashing at 	23	9	5
Cloned shader 128
[SHADER] setting reset param	tick_start	6577953
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	20	12	to	20	11
Crashing at 	22	6	3
Cloned shader 128
[SHADER] setting reset param	tick_start	6578416
[Actor:move]	6962	Garruk	move from	20	11	to	20	10
[Actor:move]	6962	Garruk	move from	20	10	to	20	9
[Actor:move]	6962	Garruk	move from	20	9	to	20	8
[Actor:move]	6962	Garruk	move from	20	8	to	20	7
[LOG]	Garruk is no longer attuned.
[Actor:move]	6962	Garruk	move from	20	7	to	20	6
[Actor:move]	6962	Garruk	move from	20	6	to	19	6
[Actor:move]	6962	Garruk	move from	19	6	to	18	6
[Actor:move]	6962	Garruk	move from	18	6	to	17	6
[LOG]	Rocky mountain turns into rocky ground.
[Actor:move]	1009441	umber hulk	move from	14	10	to	15	9
[target_simple AI]	1008937	Eilinille the snow giant	selecting NEW TARGET	17	6	6962	Garruk
[use_tactical AI] === Action Selected:	1008937	Eilinille the snow giant	disable	 talent:T_MIND_DISRUPTION
[LOG]	Eilinille the snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	36	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Garruk resists the effect 'Confused'!
[MIND CRIT %]	5.4
checkHit	61	vs	43	=> chance to hit	95
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (Eilinille the snow giant)).
[LOG]	
[LOG]	Mindrot hits Eilinille the snow giant for #ORANGE#7 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[Actor:move]	6962	Garruk	move from	17	6	to	17	6
[Actor:move]	6962	Garruk	move from	17	6	to	16	6
[LOG]	Rocky mountain turns into rocky ground.
[Actor:move]	1009441	umber hulk	move from	15	9	to	15	8
[LOG]	
Deleting shader 128 (is clone 1)
Deleting shader 128 (is clone 1)
[Actor:move]	6962	Garruk	move from	16	6	to	16	7
[use_tactical AI] === Action Selected:	1008937	Eilinille the snow giant	buff	 talent:T_WARDING_WEAPON
[LOG]	Eilinille the snow giant uses #{bold}##YELLOW#Warding Weapon.#{normal}##LAST#
[use_tactical AI] === Action Selected:	1008937	Eilinille the snow giant	attack	 talent:T_IMPALE
[LOG]	Eilinille the snow giant uses #{bold}##YELLOW#Impale.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	79.926553447659	2	60	2.4714936952961	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	79.926553447659	2	60	2.4714936952961	vs. armor/def	56	37
checkHit	60	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	103	2	vs. armor/hardiness	56	0.6
[ATTACK] after armor	49
[PHYS CRIT %]	16.7
[ATTACK] after crit	49
[ATTACK] after mult	121.10319106951
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Eilinille the snow giant is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Eilinille the snow giant slows down.
checkHit	39	vs	40	=> chance to hit	48
[LOG]	#ORANGE#Garruk shrugs off the effect 'Bleeding'!
[LOG]	Melee retaliation hits Eilinille the snow giant for #LIGHT_GREEN#(2 to psi shield)#LAST#, #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#(11 to psi shield)#LAST#, #LIGHT_GREEN#16 nature#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#UID:1008937:0#Eilinille the snow giant hits #fbd578#Garruk#LAST# for #WHITE#64 physical#LAST#, #LIGHT_GREEN#3 nature#LAST#, #1133F3#2 cold#LAST#, #WHITE#13 physical#LAST# (#RED##{bold}#82#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	61	vs	43	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Umber hulk for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Eilinille the snow giant for #ORANGE#7 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	umber hulk	dam/apr/atk/mult ::	136.72428569522	14	53.365379096967	1	vs. armor/def	12	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	53.365379096967	1	vs. armor/def	12	9
checkHit	53.365379096967	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	179	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	53.365379096967	9	=	1.0887307581939
[ATTACK] after armor	194.88280571671
[PHYS CRIT %]	0.9
[ATTACK] after crit	194.88280571671
[ATTACK] after mult	194.88280571671
checkHit	10	vs	61	=> chance to hit	0
[LOG]	Umber hulk is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	umber hulk	dam/apr/atk/mult ::	121.42046479374	14	53.365379096967	0.5	vs. armor/def	12	9
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	53.365379096967	0.5	vs. armor/def	12	9
checkHit	53.365379096967	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	146	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	53.365379096967	9	=	1.0887307581939
[ATTACK] after armor	158.95469069631
[PHYS CRIT %]	0.9
[ATTACK] after crit	158.95469069631
[ATTACK] after mult	79.477345348157
[Actor:move]	6962	Garruk	move from	16	7	to	16	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Umber hulk for #WHITE#198 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#70 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#81 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#70 nature#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#462#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	45.466154318314	15	26	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	45.466154318314	15	26	1	vs. armor/def	56	37
checkHit	26	vs	37	=> chance to hit	23
[LOG]	#UID:1009441:0#Umber hulk misses #fbd578#Garruk#LAST#.
[Actor:move]	1009441	umber hulk	move from	15	8	to	15	8
[LOG]	Poison from Garruk hits Eilinille the snow giant for #LIGHT_GREEN#(2 to psi shield)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1008937	Eilinille the snow giant	attackarea	 talent:T_MINDLASH
[LOG]	Eilinille the snow giant uses #{bold}##YELLOW#Mindlash.#{normal}##LAST#
[MIND CRIT %]	17.2
checkHit	39	vs	40	=> chance to hit	48
checkHit	62	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Umber hulk moves reluctantly!
[MIND CRIT %]	5.4
checkHit	62	vs	43	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Umber hulk for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Eilinille the snow giant for #ORANGE#7 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#UID:1008937:0#Eilinille the snow giant hits #fbd578#Garruk#LAST# for #WHITE#97 physical#LAST# damage.
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	
[Actor:move]	1024165	terror	(forced) move from	nil	nil	to	20	6
[PARTY] New member, add after	terror	Garruk
Adding entity	1024165	after	6962
[LOG]	Garruk's nightmare area effect hits Eilinille the snow giant for #GREY#50 darkness#LAST# damage.
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[USERCHAT] channel serial data	krzysztoftomm	tome	567
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	umber hulk	dam/apr/atk/mult ::	137.67236686795	14	53.365379096967	0.57136991134796	vs. armor/def	12	9
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	53.365379096967	0.57136991134796	vs. armor/def	12	9
checkHit	53.365379096967	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	53.365379096967	9	=	1.0887307581939
[ATTACK] after armor	160.04342145451
[PHYS CRIT %]	0.9
[ATTACK] after crit	160.04342145451
[ATTACK] after mult	91.443995528286
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	umber hulk	dam/apr/atk/mult ::	122.26242535743	14	53.661051484088	0.28568495567398	vs. armor/def	12	9
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	53.661051484088	0.28568495567398	vs. armor/def	12	9
checkHit	53.661051484088	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	53.661051484088	9	=	1.0893221029682
[ATTACK] after armor	181.91679119569
[PHYS CRIT %]	0.9
[ATTACK] after crit	181.91679119569
[ATTACK] after mult	51.970890429092
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Eilinille the snow giant	dam/apr/atk/mult ::	137.67236686795	14	56.617775355297	0.59936991134796	vs. armor/def	0	21
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	56.617775355297	0.59936991134796	vs. armor/def	0	21
[LOG]	#CRIMSON##UID:1008937:0#Eilinille the snow giant blocks #fbd578#Garruk#LAST#'s attack and retaliates with his telekinetically wielded weapon!#LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	79.926553447659	2	60	1.1490613987847	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	79.926553447659	2	60	1.1490613987847	vs. armor/def	56	37
checkHit	60	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	101	2	vs. armor/hardiness	56	0.6
[ATTACK] after armor	47
[PHYS CRIT %]	16.7
[ATTACK] after crit	47
[ATTACK] after mult	54.005885742881
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
checkHit	40	vs	40	=> chance to hit	50
[LOG]	#ORANGE#Garruk shrugs off the effect 'Disarmed'!
[LOG]	Eilinille the snow giant repels an attack from #UID:6962:0##fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Eilinille the snow giant	dam/apr/atk/mult ::	122.26242535743	14	56.617775355297	0.29968495567398	vs. armor/def	0	21
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	56.617775355297	0.29968495567398	vs. armor/def	0	21
checkHit	56.617775355297	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	137	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	56.617775355297	21	=	1.0712355507106
[ATTACK] after armor	146.75927044735
[PHYS CRIT %]	0.9
[ATTACK] after crit	146.75927044735
[ATTACK] after mult	43.98154545876
checkHit	43	vs	62	=> chance to hit	3
[LOG]	Eilinille the snow giant is weakened by the darkness!
[ATTACK]	target on_melee_hit:	10	BLIGHT	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Eilinille the snow giant	dam/apr/atk/mult ::	137.67236686795	14	56.617775355297	0.59936991134796	vs. armor/def	0	21
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	56.617775355297	0.59936991134796	vs. armor/def	0	21
[LOG]	#CRIMSON##UID:1008937:0#Eilinille the snow giant blocks #fbd578#Garruk#LAST#'s attack and retaliates with his telekinetically wielded weapon!#LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	79.926553447659	2	60	1.1490613987847	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	79.926553447659	2	60	1.1490613987847	vs. armor/def	56	37
checkHit	60	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	113	2	vs. armor/hardiness	56	0.6
[ATTACK] after armor	59
[PHYS CRIT %]	16.7
[PHYS CRIT %] sword accuracy bonus	60	37	=	0.092
[ATTACK] after crit	93.928
[ATTACK] after mult	107.92903906505
[LOG]	#{bold}##UID:1008937:0#Eilinille the snow giant performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Eilinille the snow giant repels an attack from #UID:6962:0##fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Eilinille the snow giant	dam/apr/atk/mult ::	122.26242535743	14	56.617775355297	0.29968495567398	vs. armor/def	0	21
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	56.617775355297	0.29968495567398	vs. armor/def	0	21
checkHit	56.617775355297	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	123	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	56.617775355297	21	=	1.0712355507106
[ATTACK] after armor	131.7619727374
[PHYS CRIT %]	0.9
[ATTACK] after crit	131.7619727374
[ATTACK] after mult	39.487080959325
[ATTACK]	target on_melee_hit:	10	BLIGHT	vs	0
[Actor:move]	6962	Garruk	(forced) move from	16	7	to	15	9
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Umber hulk for #WHITE#82 physical#LAST# damage.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Eilinille the snow giant for #WHITE#(17 to psi shield)#LAST#, #WHITE#25 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#(35 to psi shield)#LAST#, #LIGHT_GREEN#53 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#(15 to psi shield)#LAST#, #WHITE#22 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#(35 to psi shield)#LAST#, #LIGHT_GREEN#53 nature#LAST#, #LIGHT_RED#10 fire#LAST# (#RED##{bold}#203#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Eilinille the snow giant for #LIGHT_GREEN#(2 to psi shield)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#(9 to psi shield)#LAST#, #LIGHT_GREEN#14 nature#LAST#, #LIGHT_GREEN#(2 to psi shield)#LAST#, #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#(11 to psi shield)#LAST#, #LIGHT_GREEN#16 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #DARK_GREEN#3 blight#LAST#, #DARK_GREEN#3 blight#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:1008937:0#Eilinille the snow giant hits #fbd578#Garruk#LAST# for #WHITE#28 physical#LAST#, #LIGHT_GREEN#3 nature#LAST#, #1133F3#2 cold#LAST#, #WHITE#13 physical#LAST#, #{bold}##WHITE#38 physical#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST#, #1133F3#2 cold#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#98#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Umber hulk!#{normal}#
[PSI ATTACK] attacking with	balanced dwarven-steel greatsword of erosion
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	79.926553447659	2	60	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	79.926553447659	2	60	1	vs. armor/def	56	37
checkHit	60	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	102	2	vs. armor/hardiness	56	0.6
[ATTACK] after armor	48
[PHYS CRIT %]	16.7
[ATTACK] after crit	48
[ATTACK] after mult	48
checkHit	37	vs	64	=> chance to hit	0
checkHit	62	vs	43	=> chance to hit	95
checkHit	62	vs	43	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Eilinille the snow giant!
[LOG]	Garruk's is vulnerable to attacks and effects!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Curse of Nightmares hits Eilinille the snow giant for #ORANGE#52 mind#LAST#, #GREY#38 darkness#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[LOG]	Poison from Garruk hits Eilinille the snow giant for #LIGHT_GREEN#(5 to psi shield)#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Eilinille the snow giant for #LIGHT_GREEN#(2 to psi shield)#LAST#, #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#(11 to psi shield)#LAST#, #LIGHT_GREEN#16 nature#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Eilinille the snow giant's Beyond the Flesh hits #fbd578#Garruk#LAST# for #WHITE#18 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #1133F3#2 cold#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	62	vs	43	=> chance to hit	95
[LOG]	Mindrot hits Eilinille the snow giant for #{bold}##ORANGE#12 mind#{normal}##LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	1024168	terror	(forced) move from	nil	nil	to	21	5
[PARTY] New member, add after	terror	Garruk
Adding entity	1024168	after	6962
[Actor:move]	1024170	terror	(forced) move from	nil	nil	to	17	6
[PARTY] New member, add after	terror	Garruk
Adding entity	1024170	after	6962
[LOG]	Garruk's nightmare area effect hits Eilinille the snow giant for #GREY#61 darkness#LAST# damage.
Deleting shader 128 (is clone 1)
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Eilinille the snow giant	dam/apr/atk/mult ::	139.56928117395	14	56.617775355297	1.6071545730803	vs. armor/def	0	21
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	56.617775355297	1.6071545730803	vs. armor/def	0	21
checkHit	56.617775355297	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	56.617775355297	21	=	1.0712355507106
[ATTACK] after armor	160.68533260659
[PHYS CRIT %]	0.9
[ATTACK] after crit	160.68533260659
[ATTACK] after mult	258.24616712561
checkHit	43	vs	62	=> chance to hit	3
[ATTACK]	target on_melee_hit:	10	BLIGHT	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Eilinille the snow giant	dam/apr/atk/mult ::	123.94701427694	14	56.617775355297	0.80357728654016	vs. armor/def	0	21
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	56.617775355297	0.80357728654016	vs. armor/def	0	21
checkHit	56.617775355297	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	129	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	56.617775355297	21	=	1.0712355507106
[ATTACK] after armor	138.18938604167
[PHYS CRIT %]	0.9
[ATTACK] after crit	138.18938604167
[ATTACK] after mult	111.04585186401
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Eilinille the snow giant for #WHITE#(72 to psi shield)#LAST#, #WHITE#181 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#(37 to psi shield)#LAST#, #LIGHT_GREEN#55 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#(44 to psi shield)#LAST#, #WHITE#65 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#(37 to psi shield)#LAST#, #LIGHT_GREEN#55 nature#LAST# (#RED##{bold}#399#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #DARK_GREEN#3 blight#LAST# damage.
[Actor:move]	1024165	terror	move from	20	6	to	19	7
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Eilinille the snow giant!#{normal}#
[target_simple AI]	1009784	faeros	selecting NEW TARGET	21	5	1024168	terror
[Actor:move]	1009784	faeros	move from	12	4	to	13	4
[target_simple AI]	1009256	Betheriawe the giant lightning ant	selecting NEW TARGET	21	5	1024168	terror
[use_tactical AI] === Action Selected:	1009256	Betheriawe the giant lightning ant	closein	 talent:T_LIGHTNING_SPEED
[MIND CRIT %]	2.8
[use_tactical AI] === Action Selected:	1009256	Betheriawe the giant lightning ant	closein	 AI:move_astar_advanced
[Actor:move]	1009256	Betheriawe the giant lightning ant	move from	15	4	to	16	4
[use_tactical AI] === Action Selected:	1009256	Betheriawe the giant lightning ant	closein	 AI:move_astar_advanced
[Actor:move]	1009256	Betheriawe the giant lightning ant	move from	16	4	to	17	4
[LOG]	
[Actor:move]	1024172	terror	(forced) move from	nil	nil	to	16	12
[PARTY] New member, add after	terror	Garruk
Adding entity	1024172	after	6962
[Actor:move]	1024174	terror	(forced) move from	nil	nil	to	16	7
[PARTY] New member, add after	terror	Garruk
Adding entity	1024174	after	6962
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	15	9	to	16	9
[LOG]	You pickup 0.69 gold pieces.
[Identify]	Snowshine	true
[LOG]	Garruk picks up (e.): #SALMON##UID:1008802:0#Snowshine#LAST#.
[use_tactical AI] === Action Selected:	1009256	Betheriawe the giant lightning ant	closein	 AI:move_astar_advanced
[Actor:move]	1009256	Betheriawe the giant lightning ant	move from	17	4	to	18	4
[Actor:move]	1024170	terror	move from	17	6	to	17	7
[target_simple AI]	1024168	terror	selecting NEW TARGET	18	4	1009256	Betheriawe the giant lightning ant
[target_simple AI]	1024168	terror	selecting NEW TARGET	18	4	1009256	Betheriawe the giant lightning ant
[Actor:move]	1024168	terror	move from	21	5	to	20	5
[use_tactical AI] === Action Selected:	1009256	Betheriawe the giant lightning ant	closein	 AI:move_astar_advanced
[Actor:move]	1009256	Betheriawe the giant lightning ant	move from	18	4	to	19	4
[Actor:move]	1024165	terror	move from	19	7	to	18	8
[target_simple AI]	1009256	Betheriawe the giant lightning ant	selecting NEW TARGET	20	5	1024168	terror
[ATTACK] attacking with (mainhand)	truestriking steel battleaxe
[ATTACK] to 	terror	dam/apr/atk/mult ::	102.3266974457	12	49	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	102.3266974457	12	49	1	vs. armor/def	1	24
checkHit	49	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	124	12	vs. armor/hardiness	1	0.3
[ATTACK] after armor	124
[PHYS CRIT %] axe accuracy bonus	49	24	=	6.25
[PHYS CRIT %]	15.05
[ATTACK] after crit	124
[ATTACK] after mult	124
[Actor:move]	1009256	Betheriawe the giant lightning ant	move from	19	4	to	19	4
[MIND CRIT %]	2.8
checkHit	52	vs	12	=> chance to hit	95
[Actor:move]	1009784	faeros	move from	13	4	to	14	4
[LOG]	
Server latency	121
[Actor:move]	6962	Garruk	move from	16	9	to	15	8
[LOG]	You pickup 0.47 gold pieces.
[LOG]	You pickup 0.52 gold pieces.
[LOG]	You pickup 0.52 gold pieces.
[Actor:move]	1024176	terror	(forced) move from	nil	nil	to	16	10
[PARTY] New member, add after	terror	Garruk
Adding entity	1024176	after	6962
[Actor:move]	1024178	terror	(forced) move from	nil	nil	to	16	8
[PARTY] New member, add after	terror	Garruk
Adding entity	1024178	after	6962
[Actor:move]	1024174	terror	move from	16	7	to	16	7
[target_simple AI]	1024172	terror	selecting NEW TARGET	11	11	1007432	Lisera the snow giant
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1024170	terror	move from	17	7	to	17	7
[NPC:seen_by] Passing target	Betheriawe the giant lightning ant	from	1024168	terror	to	1024174	terror
[ATTACK] attacking with innate combat
[ATTACK] to 	Betheriawe the giant lightning ant	dam/apr/atk/mult ::	55.302914234697	5	31	1	vs. armor/def	33.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	55.302914234697	5	31	1	vs. armor/def	33.582939316175	14
checkHit	31	vs	14	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	60	5	vs. armor/hardiness	33.582939316175	0.93292586063405
[ATTACK] after armor	31.417060683825
[PHYS CRIT %]	0
[ATTACK] after crit	31.417060683825
[ATTACK] after mult	31.417060683825
[Actor:move]	1024168	terror	move from	20	5	to	20	5
[LOG]	#PINK#Your summoned terror disappears.
[NPC:seen_by] Passing target	terror	from	1009256	Betheriawe the giant lightning ant	to	1009772	Vorosekira the black jelly
[use_tactical AI] === Action Selected:	1009256	Betheriawe the giant lightning ant	attack	 talent:T_DOMINATE
checkHit	12	vs	52	=> chance to hit	0
[ATTACK] attacking with (mainhand)	truestriking steel battleaxe
[ATTACK] to 	terror	dam/apr/atk/mult ::	103.14543665697	12	49	1	vs. armor/def	-15.897068650633	11
[ATTACK] after melee attack bonus hooks & callbacks::	103.14543665697	12	49	1	vs. armor/def	-15.897068650633	11
checkHit	49	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	148	12	vs. armor/hardiness	-15.897068650633	0.3
[ATTACK] after armor	148
[PHYS CRIT %] axe accuracy bonus	49	11	=	9.5
[PHYS CRIT %]	18.3
[ATTACK] after crit	148
[ATTACK] after mult	148
[LOG]	
[Actor:move]	1024174	terror	(forced) move from	16	7	to	15	8
[Actor:move]	6962	Garruk	(forced) move from	15	8	to	16	7
[Actor:move]	6962	Garruk	move from	15	8	to	16	7
checkHit	52	vs	12	=> chance to hit	95
[MIND CRIT %]	2.8
checkHit	52	vs	12	=> chance to hit	95
[Actor:move]	1009784	faeros	move from	14	4	to	15	4
[target_simple AI]	1007432	Lisera the snow giant	selecting NEW TARGET	16	10	1024176	terror
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	buff	 talent:T_HYMN_OF_SHADOWS
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	1024180	terror	(forced) move from	nil	nil	to	16	11
[PARTY] New member, add after	terror	Garruk
Adding entity	1024180	after	6962
[Actor:move]	1024182	terror	(forced) move from	nil	nil	to	15	9
[PARTY] New member, add after	terror	Garruk
Adding entity	1024182	after	6962
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	attack	 talent:T_SEARING_LIGHT
[SPELL CRIT %]	20.3
[Actor:move]	1024178	terror	move from	16	8	to	16	8
[target_simple AI]	1024176	terror	selecting NEW TARGET	11	11	1007432	Lisera the snow giant
[Actor:move]	1024176	terror	move from	16	10	to	15	10
[LOG]	Something hits Terror for #YELLOW#224 light#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	16	7	to	17	6
[LOG]	Garruk is less vulnerable.
[Actor:move]	1024174	terror	move from	15	8	to	16	7
[target_simple AI]	1024172	terror	selecting NEW TARGET	11	11	1007432	Lisera the snow giant
[Actor:move]	1024172	terror	move from	16	12	to	15	12
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#9 healing#LAST# from Unnatural Body.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[use_tactical AI] === Action Selected:	1009256	Betheriawe the giant lightning ant	closein	 AI:move_astar_advanced
[Actor:move]	1009256	Betheriawe the giant lightning ant	move from	19	4	to	20	5
[Actor:move]	1009784	faeros	move from	15	4	to	16	4
[LOG]	
[Actor:move]	1024184	terror	(forced) move from	nil	nil	to	16	10
[PARTY] New member, add after	terror	Garruk
Adding entity	1024184	after	6962
[Actor:move]	1024186	terror	(forced) move from	nil	nil	to	16	12
[PARTY] New member, add after	terror	Garruk
Adding entity	1024186	after	6962
[LOG]	Lisera the snow giant's light area effect hits Terror for #YELLOW#135 light#LAST# damage.
[LOG]	Lisera the snow giant's light area effect hits Terror for #YELLOW#122 light#LAST# damage.
[LOG]	Lisera the snow giant's light area effect hits Terror for #YELLOW#112 light#LAST# damage.
[LOG]	Lisera the snow giant's light area effect hits Terror for #YELLOW#135 light#LAST# damage.
[Actor:move]	6962	Garruk	move from	17	6	to	18	6
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	closein	 talent:T_HYMN_OF_PERSEVERANCE
[CALLBACK] upgrading to prioritized	talents_on_act_base
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	disable	 talent:T_MIND_DISRUPTION
checkHit	12	vs	50	=> chance to hit	0
[Actor:move]	1024178	terror	move from	16	8	to	17	7
[NPC:seen_by] Passing target	Lisera the snow giant	from	1024176	terror	to	1024186	terror
[Actor:move]	1024176	terror	move from	15	10	to	15	10
[use_tactical AI] === Action Selected:	1009256	Betheriawe the giant lightning ant	attack	 talent:T_CALL_LIGHTNING
[LOG]	#ORCHID##{bold}#Betheriawe the giant lightning ant hurls lightning at Garruk!#{normal}##LAST#
[MIND CRIT %]	2.8
[MIND CRIT %]	5.4
checkHit	62	vs	41	=> chance to hit	95
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#UID:1009256:0#Betheriawe the giant lightning ant hits #fbd578#Garruk#LAST# for #ROYAL_BLUE#91 lightning#LAST# damage.
[LOG]	Mindrot hits Betheriawe the giant lightning ant for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[LOG]	Betheriawe the giant lightning ant slows down.
[Actor:move]	1024188	terror	(forced) move from	nil	nil	to	21	5
[PARTY] New member, add after	terror	Garruk
Adding entity	1024188	after	6962
[Actor:move]	1024190	terror	(forced) move from	nil	nil	to	17	6
[PARTY] New member, add after	terror	Garruk
Adding entity	1024190	after	6962
[LOG]	Lisera the snow giant's light area effect hits Terror for #YELLOW#122 light#LAST# damage.
[LOG]	Lisera the snow giant's light area effect hits Terror for #YELLOW#135 light#LAST# damage.
checkHit	52	vs	12	=> chance to hit	95
[LOG]	#F53CBE#Terror is weakened by the gloom.
[MIND CRIT %]	2.8
checkHit	52	vs	12	=> chance to hit	95
checkHit	52	vs	12	=> chance to hit	95
checkHit	52	vs	31	=> chance to hit	95
[Actor:move]	1009784	faeros	move from	16	4	to	17	4
[Actor:move]	1024186	terror	move from	16	12	to	15	12
[Actor:move]	1024184	terror	move from	16	10	to	15	10
[LOG]	Mindrot hits #fbd578#Garruk#LAST# for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Terror for #ORANGE#5 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Mindrot hits Terror for #ORANGE#7 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[Actor:move]	1024182	terror	move from	15	9	to	14	10
[Actor:move]	1024180	terror	move from	16	11	to	15	11
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	defend	 talent:T_CHANT_OF_FORTITUDE
[LOG]	#PINK#Your summoned terror disappears.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	heal	 talent:T_INFUSION:_HEALING_1
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1007432	Lisera the snow giant	move from	11	11	to	12	11
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.4
checkHit	62	vs	41	=> chance to hit	95
[LOG]	Mindrot hits Betheriawe the giant lightning ant for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1009256	Betheriawe the giant lightning ant	closein	 AI:move_astar_advanced
[Actor:move]	1009256	Betheriawe the giant lightning ant	move from	20	5	to	19	6
[LOG]	
[LOG]	Slash is still on cooldown for 3 turns.
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Betheriawe the giant lightning ant	dam/apr/atk/mult ::	140.51811115426	14	65.783619356046	0.4368874566485	vs. armor/def	33.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	65.783619356046	0.4368874566485	vs. armor/def	33.582939316175	14
checkHit	65.783619356046	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	14	vs. armor/hardiness	33.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	14	=	1.1035672387121
[ATTACK] after armor	182.03670437518
[PHYS CRIT %]	0
[ATTACK] after crit	182.03670437518
[ATTACK] after mult	79.529552791146
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betheriawe the giant lightning ant	dam/apr/atk/mult ::	124.7896398327	14	65.783619356046	0.21844372832425	vs. armor/def	33.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	65.783619356046	0.21844372832425	vs. armor/def	33.582939316175	14
checkHit	65.783619356046	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	14	vs. armor/hardiness	33.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	14	=	1.1035672387121
[ATTACK] after armor	162.17249407836
[PHYS CRIT %]	0
[ATTACK] after crit	162.17249407836
[ATTACK] after mult	35.425564238119
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Betheriawe the giant lightning ant	dam/apr/atk/mult ::	140.51811115426	14	65.783619356046	0.4368874566485	vs. armor/def	33.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	65.783619356046	0.4368874566485	vs. armor/def	33.582939316175	14
checkHit	65.783619356046	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	14	vs. armor/hardiness	33.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	14	=	1.1035672387121
[ATTACK] after armor	147.8261199751
[PHYS CRIT %]	0
[ATTACK] after crit	147.8261199751
[ATTACK] after mult	64.583377582139
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betheriawe the giant lightning ant	dam/apr/atk/mult ::	124.7896398327	14	65.783619356046	0.21844372832425	vs. armor/def	33.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	65.783619356046	0.21844372832425	vs. armor/def	33.582939316175	14
checkHit	65.783619356046	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	133	14	vs. armor/hardiness	33.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	14	=	1.1035672387121
[ATTACK] after armor	134.58331311056
[PHYS CRIT %]	0
[ATTACK] after crit	134.58331311056
[ATTACK] after mult	29.3988806861
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Betheriawe the giant lightning ant	dam/apr/atk/mult ::	140.51811115426	14	65.783619356046	0.4368874566485	vs. armor/def	15	14
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	65.783619356046	0.4368874566485	vs. armor/def	15	14
checkHit	65.783619356046	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	65.783619356046	14	=	1.1035672387121
[ATTACK] after armor	155.6029806584
[PHYS CRIT %]	0.9
[ATTACK] after crit	155.6029806584
[ATTACK] after mult	67.980990466777
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betheriawe the giant lightning ant	dam/apr/atk/mult ::	124.7896398327	14	65.783619356046	0.21844372832425	vs. armor/def	15	14
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	65.783619356046	0.21844372832425	vs. armor/def	15	14
checkHit	65.783619356046	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	65.783619356046	14	=	1.1035672387121
[ATTACK] after armor	184.29572886492
[PHYS CRIT %]	0.9
[ATTACK] after crit	184.29572886492
[ATTACK] after mult	40.258246127488
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Betheriawe the giant lightning ant	dam/apr/atk/mult ::	140.51811115426	14	65.783619356046	0.4368874566485	vs. armor/def	15	14
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	65.783619356046	0.4368874566485	vs. armor/def	15	14
checkHit	65.783619356046	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	14	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	65.783619356046	14	=	1.1035672387121
[ATTACK] after armor	171.05292200037
[PHYS CRIT %]	0.9
[ATTACK] after crit	171.05292200037
[ATTACK] after mult	74.730876045038
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betheriawe the giant lightning ant	dam/apr/atk/mult ::	124.7896398327	14	65.783619356046	0.21844372832425	vs. armor/def	15	14
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	65.783619356046	0.21844372832425	vs. armor/def	15	14
checkHit	65.783619356046	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	65.783619356046	14	=	1.1035672387121
[ATTACK] after armor	166.63865304553
[PHYS CRIT %]	0.9
[ATTACK] after crit	166.63865304553
[ATTACK] after mult	36.401168654196
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Betheriawe the giant lightning ant for #WHITE#110 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#49 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#89 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#41 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST# (#RED##{bold}#744#LAST##{normal}# total damage).
[Actor:move]	1024192	terror	(forced) move from	nil	nil	to	16	8
[PARTY] New member, add after	terror	Garruk
Adding entity	1024192	after	6962
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Betheriawe the giant lightning ant!#{normal}#
[Actor:move]	1024190	terror	move from	17	6	to	17	6
[target_simple AI]	1024188	terror	selecting NEW TARGET	17	4	1009784	faeros
[Actor:move]	1024188	terror	move from	21	5	to	20	5
[Actor:move]	1009784	faeros	move from	17	4	to	18	4
[Actor:move]	1024184	terror	move from	15	10	to	14	11
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[SPELL] friendly fire chance	100
[Actor:move]	1007432	Lisera the snow giant	move from	12	11	to	11	11
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	18	6	to	19	6
[Identify]	pair of iron boots 'Chillumbra' (Nightmares)	true
[LOG]	Garruk picks up (H.): #SALMON##UID:1009119:0#pair of iron boots 'Chillumbra' (Nightmares) (0 def, 3 armour)#LAST#.
[Actor:move]	1024192	terror	move from	16	8	to	17	7
[Actor:move]	1024190	terror	move from	17	6	to	18	6
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	1024188	terror	(forced) move from	20	5	to	19	6
[Actor:move]	6962	Garruk	(forced) move from	19	6	to	20	5
[Actor:move]	6962	Garruk	move from	19	6	to	20	5
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1007432	Lisera the snow giant	move from	11	11	to	12	11
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[Actor:move]	1024192	terror	move from	17	7	to	17	7
[LOG]	
[Actor:move]	6962	Garruk	move from	20	5	to	19	4
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[improved_talented AI] chooses for	1009784	faeros	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	23.448333826859	15	26	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	23.448333826859	15	26	1	vs. armor/def	56	37
checkHit	26	vs	37	=> chance to hit	23
[LOG]	#UID:1009784:0#Faeros misses #fbd578#Garruk#LAST#.
[SPELL] friendly fire chance	100
[Actor:move]	1007432	Lisera the snow giant	move from	12	11	to	11	11
[MIND CRIT %]	5.4
checkHit	61	vs	9	=> chance to hit	95
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[LOG]	Mindrot hits Faeros for #ORANGE#8 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	136.72428569522	14	53.661051484088	1	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	53.661051484088	1	vs. armor/def	0	24
checkHit	53.661051484088	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.661051484088	24	=	1.0593221029682
[ATTACK] after armor	166.313570166
[PHYS CRIT %]	0.9
[ATTACK] after crit	166.313570166
[ATTACK] after mult	166.313570166
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	121.42046479374	14	53.661051484088	0.5	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	53.661051484088	0.5	vs. armor/def	0	24
checkHit	53.661051484088	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	53.661051484088	24	=	1.0593221029682
[ATTACK] after armor	159.95763754819
[PHYS CRIT %]	0.9
[ATTACK] after crit	159.95763754819
[ATTACK] after mult	79.978818774097
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#pouch of faeros ash (1)#WHITE#.
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	19	4	to	19	4
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Faeros for #WHITE#188 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#90 physical#LAST# (#RED##{bold}#382#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#4 fire#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Faeros!#{normal}#
[LOG]	#PINK#Your summoned terror disappears.
[use_tactical AI] === Action Selected:	1009772	Vorosekira the black jelly	disable	 talent:T_SLIME_SPIT
[LOG]	Vorosekira the black jelly uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	2.2
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	1024197	after	1009772
[SPELL] friendly fire chance	100
[Actor:move]	1007432	Lisera the snow giant	move from	11	11	to	10	11
[MIND CRIT %]	5.4
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	19	4	to	20	4
[LOG]	
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1007432	Lisera the snow giant	move from	10	11	to	11	11
[LOG]	Garruk stops regenerating health quickly.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	20	4	to	19	4
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1007432	Lisera the snow giant	move from	11	11	to	12	11
[MIND CRIT %]	5.4
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (Vorosekira the black jelly)).
[LOG]	
[Actor:move]	6962	Garruk	move from	19	4	to	18	4
[Actor:move]	6962	Garruk	move from	18	4	to	17	4
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1007432	Lisera the snow giant	move from	12	11	to	13	11
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	17	4	to	16	4
[SPELL] friendly fire chance	100
[Actor:move]	1007432	Lisera the snow giant	move from	13	11	to	12	11
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	16	4	to	15	4
[LOG]	Reckless Charge is still on cooldown for 1 turns.
[Actor:move]	6962	Garruk	move from	15	4	to	14	4
[SPELL] friendly fire chance	100
[Actor:move]	1007432	Lisera the snow giant	move from	12	11	to	11	11
[MIND CRIT %]	5.4
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
checkHitOld	86.375993641898	63
=> chance to hit	77.200120161209
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Vorosekira the black jelly	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	0.67779194466374	vs. armor/def	24.582939316175	21
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	0.67779194466374	vs. armor/def	24.582939316175	21
checkHit	65.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	21	=	1.0895672387121
[ATTACK] after armor	159.15438892995
[PHYS CRIT %]	0
[ATTACK] after crit	159.15438892995
[ATTACK] after mult	107.8735627746
checkHit	23	vs	61	=> chance to hit	0
[LOG]	Vorosekira the black jelly is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Vorosekira the black jelly	dam/apr/atk/mult ::	120.57872872455	14	65.783619356046	0.33889597233187	vs. armor/def	24.582939316175	21
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	65.783619356046	0.33889597233187	vs. armor/def	24.582939316175	21
checkHit	65.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	21	=	1.0895672387121
[ATTACK] after armor	162.42309064609
[PHYS CRIT %]	0
[ATTACK] after crit	162.42309064609
[ATTACK] after mult	55.044531233653
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Vorosekira the black jelly	dam/apr/atk/mult ::	135.77645731226	14	65.783619356046	0.67779194466374	vs. armor/def	24.582939316175	21
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	65.783619356046	0.67779194466374	vs. armor/def	24.582939316175	21
checkHit	65.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	21	=	1.0895672387121
[ATTACK] after armor	165.69179236222
[PHYS CRIT %]	0
[ATTACK] after crit	165.69179236222
[ATTACK] after mult	112.30456216001
[LOG]	Vorosekira the black jelly slows down.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Vorosekira the black jelly	dam/apr/atk/mult ::	120.57872872455	14	65.783619356046	0.33889597233187	vs. armor/def	24.582939316175	21
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	65.783619356046	0.33889597233187	vs. armor/def	24.582939316175	21
checkHit	65.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	161	14	vs. armor/hardiness	24.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	65.783619356046	21	=	1.0895672387121
[ATTACK] after armor	172.22919579449
[PHYS CRIT %]	0
[ATTACK] after crit	172.22919579449
[ATTACK] after mult	58.367780772711
[Actor:move]	6962	Garruk	(forced) move from	14	4	to	8	4
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Vorosekira the black jelly for #WHITE#122 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#86 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#62 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#86 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#127 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#86 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#66 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#86 nature#LAST# (#RED##{bold}#746#LAST##{normal}# total damage).
[target_simple AI]	1008794	forest wight	selecting NEW TARGET	8	4	6962	Garruk
[Actor:move]	1008794	forest wight	move from	9	8	to	9	7
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Vorosekira the black jelly!#{normal}#
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	closein	 AI:move_astar_advanced
[Actor:move]	1007432	Lisera the snow giant	move from	11	11	to	10	11
[MIND CRIT %]	5.4
checkHit	61	vs	16	=> chance to hit	95
Crashing at 	6	8	2
Cloned shader 128
[SHADER] setting reset param	tick_start	6605424
[LOG]	Mindrot hits Forest wight for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	8	4	to	9	5
[improved_talented AI] chooses for	1008794	forest wight	T_MIND_DISRUPTION
[LOG]	Forest wight casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Garruk resists!
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	buff	 talent:T_HYMN_OF_SHADOWS
[LOG]	Lisera the snow giant activates #{bold}##ORANGE#Hymn of Shadows#LAST#.#{normal}#
[LOG]	Lisera the snow giant deactivates #{bold}##ORANGE#Hymn of Perseverance#LAST#.#{normal}#
[CALLBACK] upgrading to prioritized	talents_on_act_base
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.4
checkHit	61	vs	16	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Forest wight for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
Deleting shader 128 (is clone 1)
Deleting shader 95 (is clone 0)
[Actor:move]	6962	Garruk	move from	9	5	to	9	6
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	attack	 talent:T_SEARING_LIGHT
[LOG]	Lisera the snow giant casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	20.3
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[LOG]	#UID:1007432:0#Lisera the snow giant hits #fbd578#Garruk#LAST# for #YELLOW#65 light#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	5.4434342700276	9	15	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	5.4434342700276	9	15	1	vs. armor/def	56	37
checkHit	15	vs	37	=> chance to hit	0
[LOG]	#UID:1008794:0#Forest wight misses #fbd578#Garruk#LAST#.
[Actor:move]	1008794	forest wight	move from	9	7	to	9	7
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	forest wight	dam/apr/atk/mult ::	136.72428569522	14	60.75718877499	1	vs. armor/def	7	6
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	60.75718877499	1	vs. armor/def	7	6
checkHit	60.75718877499	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	14	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	60.75718877499	6	=	1.10951437755
[ATTACK] after armor	183.06987229575
[PHYS CRIT %]	0.9
[ATTACK] after crit	183.06987229575
[ATTACK] after mult	183.06987229575
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	forest wight	dam/apr/atk/mult ::	121.42046479374	14	60.75718877499	0.5	vs. armor/def	7	6
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	60.75718877499	0.5	vs. armor/def	7	6
checkHit	60.75718877499	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	139	14	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	60.75718877499	6	=	1.10951437755
[ATTACK] after armor	154.22249847945
[PHYS CRIT %]	0.9
[ATTACK] after crit	154.22249847945
[ATTACK] after mult	77.111249239724
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	9	6	to	9	6
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Forest wight for #WHITE#160 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#80 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#67 physical#LAST# (#RED##{bold}#332#LAST##{normal}# total damage).
[LOG]	Lisera the snow giant's light area effect hits #fbd578#Garruk#LAST# for #YELLOW#34 light#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Forest wight!#{normal}#
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	attack	 talent:T_MOONLIGHT_RAY
[LOG]	Lisera the snow giant casts #{bold}##PURPLE#Moonlight Ray.#{normal}##LAST#
[SPELL CRIT %]	20.3
[MIND CRIT %]	5.4
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#UID:1007432:0#Lisera the snow giant hits #fbd578#Garruk#LAST# for #GREY#79 darkness#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	9	6	to	9	7
[Identify]	steel battleaxe (Corpses)	true
[LOG]	Garruk picks up (h.): #FFFFFF##UID:1008795:0#steel battleaxe (Corpses) (23-34 power, 2 apr)#LAST#.
[LOG]	Lisera the snow giant's light area effect hits #fbd578#Garruk#LAST# for #YELLOW#26 light#LAST# damage.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	disable	 talent:T_MIND_DISRUPTION
[LOG]	Lisera the snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	31	vs	50	=> chance to hit	3
checkHit	61	vs	52	=> chance to hit	73
checkHit	61	vs	52	=> chance to hit	73
[LOG]	#F53CBE#Garruk harrows Lisera the snow giant!
[LOG]	Garruk wanders around!
[LOG]	Curse of Nightmares hits Lisera the snow giant for #ORANGE#22 mind#LAST#, #GREY#40 darkness#LAST# (#RED##{bold}#62#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	9	7	to	9	7
[Actor:move]	6962	Garruk	move from	9	7	to	9	8
Crashing at 	6	12	1
Cloned shader 128
[SHADER] setting reset param	tick_start	6610805
[target_simple AI]	1009604	faeros	selecting NEW TARGET	9	8	6962	Garruk
[improved_talented AI] chooses for	1009604	faeros	T_FLAME
[LOG]	Faeros casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0573e948
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	1
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows faeros!
[LOG]	Garruk is on fire!
[LOG]	Curse of Nightmares hits Faeros for #ORANGE#59 mind#LAST#, #GREY#53 darkness#LAST# (#RED##{bold}#112#LAST##{normal}# total damage).
[LOG]	#UID:1009604:0#Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#40 fire#LAST# damage.
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	negative	 talent:T_TWILIGHT
[LOG]	Lisera the snow giant casts #{bold}##PURPLE#Twilight.#{normal}##LAST#
[LOG]	
[LOG]	Garruk is confused and fails to use Blindside.
[useTalent] TALENT FAILED:	T_BLINDSIDE	for	Garruk	6962	true
[MIND CRIT %]	5.4
checkHit	62	vs	52	=> chance to hit	75
[LOG]	#00ff00##UID:1239:0#Talent Harass Prey is ready to use.
[LOG]	Mindrot hits Lisera the snow giant for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Burning from Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#17 fire#LAST# damage.
[Actor:move]	1026826	terror	(forced) move from	nil	nil	to	9	6
[PARTY] New member, add after	terror	Garruk
Adding entity	1026826	after	6962
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	attack	 talent:T_MOONLIGHT_RAY
[LOG]	Lisera the snow giant casts #{bold}##PURPLE#Moonlight Ray.#{normal}##LAST#
[SPELL CRIT %]	20.3
[LOG]	#{bold}#Lisera the snow giant's spell attains critical power!#{normal}#
[Actor:move]	1009604	faeros	move from	0	10	to	1	9
[LOG]	#UID:1007432:0#Lisera the snow giant hits #fbd578#Garruk#LAST# for #{bold}##GREY#158 darkness#{normal}##LAST# damage.
[LOG]	
[LOG]	Garruk is confused and fails to use Blindside.
[useTalent] TALENT FAILED:	T_BLINDSIDE	for	Garruk	6962	true
[MIND CRIT %]	5.4
checkHit	62	vs	52	=> chance to hit	75
[LOG]	Mindrot hits Lisera the snow giant for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Burning from Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#17 fire#LAST# damage.
[Actor:move]	1026828	terror	(forced) move from	nil	nil	to	6	11
[PARTY] New member, add after	terror	Garruk
Adding entity	1026828	after	6962
[target_simple AI]	1026826	terror	selecting NEW TARGET	10	11	1007432	Lisera the snow giant
[Actor:move]	1026826	terror	move from	9	6	to	9	7
[SPELL] friendly fire chance	100
[Actor:move]	1007432	Lisera the snow giant	move from	10	11	to	9	10
[target_simple AI]	1009604	faeros	selecting NEW TARGET	6	11	1026828	terror
[Actor:move]	1009604	faeros	move from	1	9	to	2	9
[LOG]	
Deleting shader 128 (is clone 1)
[LOG]	Garruk is confused and fails to use Infusion: Regeneration.
[useTalent] TALENT FAILED:	T_INFUSION:_REGENERATION_1	for	Garruk	6962	true
[MIND CRIT %]	5.4
checkHit	63	vs	52	=> chance to hit	78
[LOG]	Mindrot hits Lisera the snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Burning from Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#17 fire#LAST# damage.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	attack	 talent:T_SEARING_LIGHT
[LOG]	Lisera the snow giant casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	20.3
[LOG]	#{bold}#Lisera the snow giant's spell attains critical power!#{normal}#
[LOG]	Garruk is recovering from the damage!
checkHit	63	vs	52	=> chance to hit	78
[LOG]	Lisera the snow giant slows down.
[Actor:move]	1026830	terror	(forced) move from	nil	nil	to	9	13
[PARTY] New member, add after	terror	Garruk
Adding entity	1026830	after	6962
[LOG]	#UID:1007432:0#Lisera the snow giant hits #fbd578#Garruk#LAST# for #{bold}##YELLOW#134 light#{normal}##LAST# damage.
[LOG]	Lisera the snow giant's light area effect hits Terror for #YELLOW#203 light#LAST# damage.
[LOG]	Lisera the snow giant's light area effect hits #fbd578#Garruk#LAST# for #YELLOW#72 light#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Lisera the snow giant for #ORANGE#78 mind#LAST# damage.
[target_simple AI]	1026828	terror	selecting NEW TARGET	9	10	1007432	Lisera the snow giant
[target_simple AI]	1026828	terror	selecting NEW TARGET	9	10	1007432	Lisera the snow giant
[Actor:move]	1026826	terror	move from	9	7	to	8	8
[Actor:move]	1009604	faeros	move from	2	9	to	3	9
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#326 healing#LAST# from Infusion: Healing.
[USERCHAT] channel serial data	Daeion	tome	580
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
checkHitOld	87.775074948865	63
=> chance to hit	77.697224050923
[Actor:move]	6962	Garruk	(forced) move from	9	8	to	8	11
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisera the snow giant	dam/apr/atk/mult ::	141.46718761763	14	56.913447742418	1.2990932727729	vs. armor/def	11	4
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	56.913447742418	1.2990932727729	vs. armor/def	11	4
checkHit	56.913447742418	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	188	14	vs. armor/hardiness	11	0.3
[ATTACK] mace accuracy bonus	56.913447742418	4	=	1.1058268954848
[ATTACK] after armor	207.89545635115
[PHYS CRIT %]	0.9
[ATTACK] after crit	207.89545635115
[ATTACK] after mult	270.07558878582
[ATTACK]	target on_melee_hit:	8	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	33.767652965366	LIGHT	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisera the snow giant	dam/apr/atk/mult ::	125.63248428217	14	56.913447742418	0.64954663638643	vs. armor/def	11	4
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	56.913447742418	0.64954663638643	vs. armor/def	11	4
checkHit	56.913447742418	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	136	14	vs. armor/hardiness	11	0.3
[ATTACK] mace accuracy bonus	56.913447742418	4	=	1.1058268954848
[ATTACK] after armor	150.39245778594
[PHYS CRIT %]	0.9
[ATTACK] after crit	150.39245778594
[ATTACK] after mult	97.686915092743
checkHit	52	vs	63	=> chance to hit	23
[LOG]	Lisera the snow giant is weakened by the darkness!
[ATTACK]	target on_melee_hit:	8	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	33.767652965366	LIGHT	vs	0
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Lisera the snow giant for #WHITE#283 physical#LAST#, #PURPLE#18 arcane#LAST#, #LIGHT_GREEN#98 nature#LAST#, #LIGHT_RED#8 fire#LAST#, #WHITE#102 physical#LAST#, #PURPLE#18 arcane#LAST#, #LIGHT_GREEN#98 nature#LAST#, #LIGHT_RED#8 fire#LAST# (#RED##{bold}#634#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #DARK_GREEN#5 blight#LAST#, #YELLOW#23 light#LAST#, #DARK_GREEN#4 blight#LAST#, #YELLOW#16 light#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Garruk stops burning.
[MIND CRIT %]	5.4
checkHit	63	vs	52	=> chance to hit	78
[LOG]	Mindrot hits Lisera the snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[Actor:move]	1026833	terror	(forced) move from	nil	nil	to	5	10
[PARTY] New member, add after	terror	Garruk
Adding entity	1026833	after	6962
[Actor:move]	1026835	terror	(forced) move from	nil	nil	to	5	9
[PARTY] New member, add after	terror	Garruk
Adding entity	1026835	after	6962
[LOG]	Garruk's nightmare area effect hits Lisera the snow giant for #GREY#73 darkness#LAST# damage.
[LOG]	Lisera the snow giant's light area effect hits Terror for #YELLOW#144 light#LAST# damage.
[target_simple AI]	1026830	terror	selecting NEW TARGET	9	10	1007432	Lisera the snow giant
[target_simple AI]	1026828	terror	selecting NEW TARGET	9	10	1007432	Lisera the snow giant
[Actor:move]	1026828	terror	move from	6	11	to	7	11
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	1007432	Lisera the snow giant	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	potent ash starstaff of fate
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.609902878711	3	2	1	vs. armor/def	56	44
[ATTACK] after melee attack bonus hooks & callbacks::	29.609902878711	3	2	1	vs. armor/def	56	44
checkHit	2	vs	44	=> chance to hit	0
[LOG]	#UID:1007432:0#Lisera the snow giant misses #fbd578#Garruk#LAST#.
[ATTACK] staff accuracy bonus	2	44	=	1
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1009604	faeros	move from	3	9	to	4	9
[LOG]	
[USERCHAT] channel achievement	PackOfOne	tome	Exterminator (Insane (Roguelike) difficulty)	false	false
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisera the snow giant	dam/apr/atk/mult ::	141.46718761763	14	56.913447742418	0.47962999224682	vs. armor/def	11	4
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	56.913447742418	0.47962999224682	vs. armor/def	11	4
checkHit	56.913447742418	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	170	14	vs. armor/hardiness	11	0.3
[ATTACK] mace accuracy bonus	56.913447742418	4	=	1.1058268954848
[ATTACK] after armor	187.99057223242
[PHYS CRIT %]	0.9
[ATTACK] after crit	187.99057223242
[ATTACK] after mult	90.165916702313
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK]	target on_melee_hit:	33.767652965366	LIGHT	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisera the snow giant	dam/apr/atk/mult ::	125.63248428217	14	57.209120129539	0.23981499612341	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	57.209120129539	0.23981499612341	vs. armor/def	0	0
checkHit	57.209120129539	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.209120129539	0	=	1.1144182402591
[ATTACK] after armor	157.13297187653
[PHYS CRIT %]	0.9
[ATTACK] after crit	157.13297187653
[ATTACK] after mult	37.68284304143
[ATTACK]	target on_melee_hit:	33.767652965366	LIGHT	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisera the snow giant	dam/apr/atk/mult ::	141.46718761763	14	57.209120129539	0.47962999224682	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	57.209120129539	0.47962999224682	vs. armor/def	0	0
checkHit	57.209120129539	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.209120129539	0	=	1.1144182402591
[ATTACK] after armor	157.13297187653
[PHYS CRIT %]	0.9
[ATTACK] after crit	157.13297187653
[ATTACK] after mult	75.365686082861
[ATTACK]	target on_melee_hit:	33.767652965366	LIGHT	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisera the snow giant	dam/apr/atk/mult ::	125.63248428217	14	57.209120129539	0.23981499612341	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	57.209120129539	0.23981499612341	vs. armor/def	0	0
checkHit	57.209120129539	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.209120129539	0	=	1.1144182402591
[ATTACK] after armor	193.90877380508
[PHYS CRIT %]	0.9
[ATTACK] after crit	193.90877380508
[ATTACK] after mult	46.502231838361
[ATTACK]	target on_melee_hit:	33.767652965366	LIGHT	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisera the snow giant	dam/apr/atk/mult ::	141.46718761763	14	57.209120129539	0.47962999224682	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	57.209120129539	0.47962999224682	vs. armor/def	0	0
checkHit	57.209120129539	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.209120129539	0	=	1.1144182402591
[ATTACK] after armor	158.24739011679
[PHYS CRIT %]	0.9
[ATTACK] after crit	158.24739011679
[ATTACK] after mult	75.900194494796
[ATTACK]	target on_melee_hit:	33.767652965366	LIGHT	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisera the snow giant	dam/apr/atk/mult ::	125.63248428217	14	57.209120129539	0.23981499612341	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	57.209120129539	0.23981499612341	vs. armor/def	0	0
checkHit	57.209120129539	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	170	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.209120129539	0	=	1.1144182402591
[ATTACK] after armor	189.45110084404
[PHYS CRIT %]	0.9
[ATTACK] after crit	189.45110084404
[ATTACK] after mult	45.43321501449
[ATTACK]	target on_melee_hit:	33.767652965366	LIGHT	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Lisera the snow giant	dam/apr/atk/mult ::	141.46718761763	14	57.209120129539	0.47962999224682	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	57.209120129539	0.47962999224682	vs. armor/def	0	0
checkHit	57.209120129539	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.209120129539	0	=	1.1144182402591
[ATTACK] after armor	159.36180835705
[PHYS CRIT %]	0.9
[ATTACK] after crit	159.36180835705
[ATTACK] after mult	76.434702906731
[ATTACK]	target on_melee_hit:	33.767652965366	LIGHT	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisera the snow giant	dam/apr/atk/mult ::	125.63248428217	14	57.209120129539	0.23981499612341	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	57.209120129539	0.23981499612341	vs. armor/def	0	0
checkHit	57.209120129539	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.209120129539	0	=	1.1144182402591
[ATTACK] after armor	172.73482724016
[PHYS CRIT %]	0.9
[ATTACK] after crit	172.73482724016
[ATTACK] after mult	41.424401924977
[ATTACK]	target on_melee_hit:	33.767652965366	LIGHT	vs	0
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Lisera the snow giant for #WHITE#94 physical#LAST#, #PURPLE#18 arcane#LAST#, #LIGHT_GREEN#98 nature#LAST# (#RED##{bold}#211#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #YELLOW#13 light#LAST#, #YELLOW#13 light#LAST#, #YELLOW#13 light#LAST#, #YELLOW#13 light#LAST#, #YELLOW#13 light#LAST#, #YELLOW#13 light#LAST#, #YELLOW#13 light#LAST#, #YELLOW#13 light#LAST# (#RED##{bold}#104#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Lisera the snow giant!#{normal}#
[MIND CRIT %]	5.4
[Actor:move]	1026838	terror	(forced) move from	nil	nil	to	9	12
[PARTY] New member, add after	terror	Garruk
Adding entity	1026838	after	6962
checkHit	63	vs	9	=> chance to hit	95
[Actor:move]	1026840	terror	(forced) move from	nil	nil	to	8	12
[PARTY] New member, add after	terror	Garruk
Adding entity	1026840	after	6962
[Actor:move]	1026842	terror	(forced) move from	nil	nil	to	5	13
[PARTY] New member, add after	terror	Garruk
Adding entity	1026842	after	6962
[LOG]	Garruk's nightmare area effect hits Faeros for #ORANGE#102 mind#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[target_simple AI]	1026835	terror	selecting NEW TARGET	4	9	1009604	faeros
[improved_talented AI] chooses for	1026835	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	faeros	dam/apr/atk/mult ::	55.302914234697	5	30	1	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	55.302914234697	5	30	1	vs. armor/def	0	24
checkHit	30	vs	24	=> chance to hit	65
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	58	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	58
[PHYS CRIT %]	1
[ATTACK] after crit	58
[ATTACK] after mult	58
[ATTACK]	target on_melee_hit:	16	FIRE	vs	0
[target_simple AI]	1026833	terror	selecting NEW TARGET	4	9	1009604	faeros
[ATTACK] attacking with innate combat
[ATTACK] to 	faeros	dam/apr/atk/mult ::	55.523598783412	5	31	1	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	55.523598783412	5	31	1	vs. armor/def	0	24
checkHit	31	vs	24	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	61	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	61
[PHYS CRIT %]	1
[ATTACK] after crit	61
[ATTACK] after mult	61
[ATTACK]	target on_melee_hit:	16	FIRE	vs	0
[Actor:move]	1026833	terror	move from	5	10	to	5	10
[LOG]	#UID:1026835:0#Terror hits Faeros for #WHITE#38 physical#LAST# damage.
[LOG]	#UID:1026833:0#Terror hits Faeros for #WHITE#40 physical#LAST# damage.
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#14 fire#LAST# damage.
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#16 fire#LAST# damage.
[target_simple AI]	1026830	terror	selecting NEW TARGET	4	9	1009604	faeros
[Actor:move]	1026830	terror	move from	9	13	to	8	14
[LOG]	#PINK#Your summoned terror disappears.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	26.113519014041	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	26.113519014041	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %]	1
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	1009604	faeros	move from	4	9	to	4	9
[LOG]	#UID:1009604:0#Faeros hits Terror for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
Deleting temp shader	lightning[]
checkHit	63	vs	9	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#pouch of faeros ash (1)#WHITE#.
[Actor:move]	1026844	terror	(forced) move from	nil	nil	to	4	9
[PARTY] New member, add after	terror	Garruk
Adding entity	1026844	after	6962
[Actor:move]	1026846	terror	(forced) move from	nil	nil	to	8	13
[PARTY] New member, add after	terror	Garruk
Adding entity	1026846	after	6962
[Actor:move]	1026848	terror	(forced) move from	nil	nil	to	7	12
[PARTY] New member, add after	terror	Garruk
Adding entity	1026848	after	6962
[LOG]	Garruk's nightmare area effect hits Faeros for #ORANGE#101 mind#LAST# damage.
[LOG]	Garruk is no longer attuned.
[Actor:move]	1026842	terror	move from	5	13	to	6	12
[Actor:move]	1026840	terror	move from	8	12	to	8	12
[Actor:move]	1026838	terror	move from	9	12	to	9	12
[LOG]	#{bold}#Garruk's nightmare area effect killed Faeros!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1026835	terror	move from	5	9	to	6	10
[NPC:seen_by] Passing target	faeros	from	1026833	terror	to	1026835	terror
[NPC:seen_by] Passing target	faeros	from	1026833	terror	to	1026840	terror
[NPC:seen_by] Passing target	faeros	from	1026833	terror	to	1026842	terror
[Actor:move]	1026833	terror	move from	5	10	to	5	10
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[USERCHAT] channel achievement	fundying	tome	The Arena (Nightmare (Adventure) difficulty)	false	false
[Actor:move]	6962	Garruk	move from	8	11	to	9	10
[LOG]	You pickup 0.73 gold pieces.
[Identify]	rough leather belt 'Mador' (Corpses)	true
[LOG]	Garruk picks up (A.): #SALMON##UID:1007293:0#rough leather belt 'Mador' (Corpses)#LAST#.
[Actor:move]	1026853	terror	(forced) move from	nil	nil	to	4	10
[PARTY] New member, add after	terror	Garruk
Adding entity	1026853	after	6962
[Actor:move]	1026855	terror	(forced) move from	nil	nil	to	8	11
[PARTY] New member, add after	terror	Garruk
Adding entity	1026855	after	6962
[Actor:move]	1026857	terror	(forced) move from	nil	nil	to	6	14
[PARTY] New member, add after	terror	Garruk
Adding entity	1026857	after	6962
[Actor:move]	1026848	terror	move from	7	12	to	7	12
[Actor:move]	1026846	terror	move from	8	13	to	8	13
[Actor:move]	1026844	terror	move from	4	9	to	5	9
[LOG]	Garruk seems more focused.
[Actor:move]	1026842	terror	move from	6	12	to	7	11
[Actor:move]	1026840	terror	move from	8	12	to	9	11
[Actor:move]	1026838	terror	move from	9	12	to	9	12
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	1026859	terror	(forced) move from	nil	nil	to	13	11
[PARTY] New member, add after	terror	Garruk
Adding entity	1026859	after	6962
[Actor:move]	1026861	terror	(forced) move from	nil	nil	to	6	13
[PARTY] New member, add after	terror	Garruk
Adding entity	1026861	after	6962
[Actor:move]	1026857	terror	move from	6	14	to	7	13
[Actor:move]	1026855	terror	move from	8	11	to	8	11
[Actor:move]	1026853	terror	move from	4	10	to	5	10
[Actor:move]	1026848	terror	move from	7	12	to	7	12
[Actor:move]	1026846	terror	move from	8	13	to	8	12
[Actor:move]	1026844	terror	move from	5	9	to	6	9
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1026861	terror	move from	6	13	to	6	13
[Actor:move]	1026859	terror	move from	13	11	to	12	11
[Actor:move]	1026863	terror	(forced) move from	nil	nil	to	7	7
[PARTY] New member, add after	terror	Garruk
Adding entity	1026863	after	6962
[Actor:move]	1026865	terror	(forced) move from	nil	nil	to	8	9
[PARTY] New member, add after	terror	Garruk
Adding entity	1026865	after	6962
[Actor:move]	1026857	terror	move from	7	13	to	7	13
[Actor:move]	1026855	terror	move from	8	11	to	8	11
[Actor:move]	1026853	terror	move from	5	10	to	6	10
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1026865	terror	move from	8	9	to	8	9
[Actor:move]	1026863	terror	move from	7	7	to	8	8
[Actor:move]	1026861	terror	move from	6	13	to	7	12
[Actor:move]	1026859	terror	move from	12	11	to	11	11
[Actor:move]	1026867	terror	(forced) move from	nil	nil	to	3	9
[PARTY] New member, add after	terror	Garruk
Adding entity	1026867	after	6962
[Actor:move]	1026869	terror	(forced) move from	nil	nil	to	5	10
[PARTY] New member, add after	terror	Garruk
Adding entity	1026869	after	6962
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1026869	terror	move from	5	10	to	6	10
[Actor:move]	1026867	terror	move from	3	9	to	4	9
[Actor:move]	1026865	terror	move from	8	9	to	8	9
[Actor:move]	1026863	terror	move from	8	8	to	8	8
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1026871	terror	(forced) move from	nil	nil	to	7	7
[PARTY] New member, add after	terror	Garruk
Adding entity	1026871	after	6962
[LOG]	Garruk stops regenerating health quickly.
[Actor:move]	1026871	terror	move from	7	7	to	7	7
[Actor:move]	1026869	terror	move from	6	10	to	7	10
[Actor:move]	1026867	terror	move from	4	9	to	5	9
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Garruk has finished recovering.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[Actor:move]	1026871	terror	move from	7	7	to	8	8
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:665:0#Talent Vitality is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	9	10	to	9	9
[Actor:move]	6962	Garruk	move from	9	9	to	9	8
[Actor:move]	6962	Garruk	move from	9	8	to	9	7
[Actor:move]	6962	Garruk	move from	9	7	to	9	6
[Actor:move]	6962	Garruk	move from	9	6	to	9	5
[Actor:move]	6962	Garruk	move from	9	5	to	9	4
[Actor:move]	6962	Garruk	move from	9	4	to	9	3
[Identify]	ash starstaff 'Abysscast' (Nightmares)	true
[LOG]	Garruk picks up (u.): #SALMON##UID:1009609:0#ash starstaff 'Abysscast' (Nightmares) (15-18 power, 3 apr, physical element)#LAST#.
[LOG]	You pickup 0.52 gold pieces.
[LOG]	
[Actor:move]	6962	Garruk	move from	9	3	to	8	4
[Actor:move]	6962	Garruk	move from	8	4	to	9	5
[Actor:move]	6962	Garruk	move from	9	5	to	8	6
[Actor:move]	6962	Garruk	move from	8	6	to	7	7
[Actor:move]	6962	Garruk	move from	7	7	to	7	8
[Actor:move]	6962	Garruk	move from	7	8	to	6	9
[Actor:move]	6962	Garruk	move from	6	9	to	5	9
[Actor:move]	6962	Garruk	move from	5	9	to	4	9
[Actor:move]	6962	Garruk	move from	4	9	to	3	9
[Actor:move]	6962	Garruk	move from	3	9	to	2	9
[Actor:move]	6962	Garruk	move from	2	9	to	1	9
[Actor:move]	6962	Garruk	move from	1	9	to	0	10
[Actor:move]	6962	Garruk	move from	0	10	to	0	11
[Actor:move]	6962	Garruk	move from	0	11	to	0	12
[Actor:move]	6962	Garruk	move from	0	12	to	0	13
[Actor:move]	6962	Garruk	move from	0	13	to	0	14
[Actor:move]	6962	Garruk	move from	0	14	to	0	15
[Actor:move]	6962	Garruk	move from	0	15	to	0	16
[Actor:move]	6962	Garruk	move from	0	16	to	0	17
[Actor:move]	6962	Garruk	move from	0	17	to	0	18
Deleting shader 139 (is clone 0)
[Actor:move]	6962	Garruk	move from	0	18	to	0	19
[Actor:move]	6962	Garruk	move from	0	19	to	0	20
[Actor:move]	6962	Garruk	move from	0	20	to	0	21
[Actor:move]	6962	Garruk	move from	0	21	to	0	22
[Actor:move]	6962	Garruk	move from	0	22	to	0	23
[Actor:move]	6962	Garruk	move from	0	23	to	0	24
[Identify]	opal	true
[LOG]	Garruk picks up (3.): #FFFFFF##UID:1009808:0#opal#LAST#.
[Actor:move]	6962	Garruk	move from	0	24	to	0	25
[Actor:move]	6962	Garruk	move from	0	25	to	0	26
[LOG]	
[Actor:move]	6962	Garruk	move from	0	26	to	0	27
[Actor:move]	6962	Garruk	move from	0	27	to	0	28
[Actor:move]	6962	Garruk	move from	0	28	to	0	29
[Actor:move]	6962	Garruk	move from	0	29	to	0	30
[Actor:move]	6962	Garruk	move from	0	30	to	0	31
[Actor:move]	6962	Garruk	move from	0	31	to	0	32
[Actor:move]	6962	Garruk	move from	0	32	to	0	33
[Actor:move]	6962	Garruk	move from	0	33	to	0	34
[Actor:move]	6962	Garruk	move from	0	34	to	0	35
[USERCHAT] channel achievement	metap0d	tome	Squadmate (Nightmare (Roguelike) difficulty)	false	false
[Actor:move]	6962	Garruk	move from	0	35	to	0	36
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	0	36	to	1	37
[target_simple AI]	1015257	snow giant	selecting NEW TARGET	1	37	6962	Garruk
[target_simple AI]	1015260	snow giant	selecting NEW TARGET	1	37	6962	Garruk
[target_simple AI]	1015263	snow giant	selecting NEW TARGET	1	37	6962	Garruk
[improved_talented AI] chooses for	1015263	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	36	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Garruk resists the effect 'Confused'!
[target_simple AI]	1015145	Burb the snow giant champion	selecting NEW TARGET	1	37	6962	Garruk
[use_tactical AI] === Action Selected:	1015145	Burb the snow giant champion	closein	 talent:T_GIANT_LEAP
checkHitOld	86.375993641898	28
=> chance to hit	87.747726581558
[Actor:move]	1015145	Burb the snow giant champion	(forced) move from	6	36	to	2	37
[LOG]	Burb the snow giant champion deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
[ATTACK] attacking with (mainhand)	plaguebringer's steel dagger of crippling
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	36.265437600916	6	28	2	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	36.265437600916	6	28	2	vs. armor/def	56	37
checkHit	28	vs	37	=> chance to hit	28
[LOG]	#UID:1015145:0#Burb the snow giant champion misses #fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	flaming dwarven-steel dagger
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	39.320477219204	7	28	1.5524788064883	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	39.320477219204	7	28	1.5524788064883	vs. armor/def	56	37
checkHit	28	vs	37	=> chance to hit	28
[LOG]	#UID:1015145:0#Burb the snow giant champion misses #fbd578#Garruk#LAST#.
[use_tactical AI] === Action Selected:	1015145	Burb the snow giant champion	disable	 talent:T_KNOCKBACK
[LOG]	Burb the snow giant champion uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	plaguebringer's steel dagger of crippling
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	36.265437600916	6	28	2.0477225575052	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	36.265437600916	6	28	2.0477225575052	vs. armor/def	56	37
checkHit	28	vs	37	=> chance to hit	28
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	47	6	vs. armor/hardiness	56	0.6
[ATTACK] after armor	18.8
[PHYS CRIT %] axe accuracy bonus	28	37	=	0
[PHYS CRIT %]	27.537460025569
[ATTACK] after crit	32.022121357709
[ATTACK] after mult	65.572420243349
[LOG]	#{bold}##UID:1015145:0#Burb the snow giant champion performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Burb the snow giant champion is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Burb the snow giant champion slows down.
checkHit	39	vs	28	=> chance to hit	78
checkHit	61	vs	27	=> chance to hit	95
checkHit	61	vs	27	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Burb the snow giant champion!
[LOG]	Garruk is crippled.
[ATTACK] attacking with (offhand)	flaming dwarven-steel dagger
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	39.320477219204	7	28	1.5895229360474	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	39.320477219204	7	28	1.5895229360474	vs. armor/def	56	37
checkHit	28	vs	37	=> chance to hit	28
[LOG]	#UID:1015145:0#Burb the snow giant champion misses #fbd578#Garruk#LAST#.
checkHit	47	vs	39	=> chance to hit	70
[LOG]	Garruk resists the knockback!
[LOG]	#UID:1015145:0#Burb the snow giant champion hits #fbd578#Garruk#LAST# for #{bold}##WHITE#29 physical#{normal}##LAST#, #DARK_GREEN#2 blight#LAST#, #1133F3#17 cold#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Burb the snow giant champion for #ORANGE#56 mind#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#83#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Burb the snow giant champion for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
checkHit	61	vs	27	=> chance to hit	95
[LOG]	#F53CBE#Burb the snow giant champion is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	61	vs	27	=> chance to hit	95
checkHit	61	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Burb the snow giant champion for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHitOld	86.661485809087	63
=> chance to hit	77.306518984841
checkHit	27	vs	61	=> chance to hit	0
[LOG]	#F53CBE#Burb the snow giant champion has been dominated!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	136.72428569522	14	57.209120129539	1	vs. armor/def	28.014553144353	27
[ATTACK] after melee attack bonus hooks & callbacks::	136.72428569522	14	57.209120129539	1	vs. armor/def	28.014553144353	27
checkHit	57.209120129539	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	181	14	vs. armor/hardiness	28.014553144353	0.3
[ATTACK] mace accuracy bonus	57.209120129539	27	=	1.0604182402591
[ATTACK] after armor	181.02570840731
[PHYS CRIT %]	0.9
[ATTACK] after crit	181.02570840731
[ATTACK] after mult	181.02570840731
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	121.42046479374	14	57.209120129539	0.5	vs. armor/def	28.014553144353	27
[ATTACK] after melee attack bonus hooks & callbacks::	121.42046479374	14	57.209120129539	0.5	vs. armor/def	28.014553144353	27
checkHit	57.209120129539	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	14	vs. armor/hardiness	28.014553144353	0.3
[ATTACK] mace accuracy bonus	57.209120129539	27	=	1.0604182402591
[ATTACK] after armor	152.39441592031
[PHYS CRIT %]	0.9
[ATTACK] after crit	152.39441592031
[ATTACK] after mult	76.197207960157
checkHit	27	vs	61	=> chance to hit	0
[LOG]	Burb the snow giant champion is weakened by the darkness!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Burb the snow giant champion for #WHITE#193 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#95 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#81 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#95 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#517#LAST##{normal}# total damage).
[NPC:seen_by] Passing target	Garruk	from	1015257	snow giant	to	1007039	snow giant
[NPC:seen_by] Passing target	Garruk	from	1015257	snow giant	to	1007023	wolf
[NPC:seen_by] Passing target	Garruk	from	1015257	snow giant	to	1007051	faeros
[target_simple AI]	1015257	snow giant	selecting NEW TARGET	1	37	6962	Garruk
[improved_talented AI] chooses for	1015257	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Garruk resists!
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007004	snow giant
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007010	snow giant chieftain
[improved_talented AI] chooses for	1015260	snow giant	T_INFUSION:_MOVEMENT_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[improved_talented AI] chooses for	1015263	snow giant	T_INFUSION:_MOVEMENT_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[LOG]	Poison from Garruk hits Burb the snow giant champion for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Snow giant is moving at extreme speed!
[LOG]	Snow giant is moving at extreme speed!
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007055	greater faeros
[target_simple AI]	1015260	snow giant	selecting NEW TARGET	1	37	6962	Garruk
[Actor:move]	1015260	snow giant	move from	6	37	to	6	36
[Actor:move]	1015263	snow giant	move from	4	37	to	3	37
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007052	snow giant
[target_simple AI]	1015260	snow giant	selecting NEW TARGET	1	37	6962	Garruk
[Actor:move]	1015260	snow giant	move from	6	36	to	6	37
[MIND CRIT %]	5.4
checkHit	61	vs	27	=> chance to hit	95
checkHit	61	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Burb the snow giant champion for #ORANGE#8 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[target_simple AI]	1015145	Burb the snow giant champion	selecting NEW TARGET	1	37	6962	Garruk
[use_tactical AI] === Action Selected:	1015145	Burb the snow giant champion	heal	 talent:T_INFUSION:_HEALING_1
[LOG]	Burb the snow giant champion uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Burb the snow giant champion stops being poisoned.
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007024	snow giant
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007034	greater faeros
[Actor:move]	1015260	snow giant	move from	6	37	to	6	36
[LOG]	Burb the snow giant champion receives #LIGHT_GREEN#110 healing#LAST# from Infusion: Healing.
[Actor:move]	1015260	snow giant	move from	6	36	to	6	37
[LOG]	
Server latency	119
Deleting temp shader	flamewings[deploy_factor=14]
[LOG]	Garruk uses #{bold}##RED#Drakeblood Strike.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	135.77645731226	14	57.209120129539	2.1708203932499	vs. armor/def	28.014553144353	27
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	57.209120129539	2.1708203932499	vs. armor/def	28.014553144353	27
checkHit	57.209120129539	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	173	14	vs. armor/hardiness	28.014553144353	0.3
[ATTACK] mace accuracy bonus	57.209120129539	27	=	1.0604182402591
[ATTACK] after PARRY	170.04795718015
[ATTACK] after armor	159.13796410057
[ATTACK] after crit	159.13796410057
[ATTACK] after mult	345.45993780979
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	120.57872872455	14	57.209120129539	1.085410196625	vs. armor/def	28.014553144353	27
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	57.209120129539	1.085410196625	vs. armor/def	28.014553144353	27
checkHit	57.209120129539	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	14	vs. armor/hardiness	28.014553144353	0.3
[ATTACK] mace accuracy bonus	57.209120129539	27	=	1.0604182402591
[ATTACK] after armor	141.79023351772
[PHYS CRIT %]	0.9
[ATTACK] after crit	141.79023351772
[ATTACK] after mult	153.90056524197
checkHit	27	vs	61	=> chance to hit	0
[LOG]	Burb the snow giant champion is silenced!
[LOG]	#F53CBE#Burb the snow giant champion is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Burb the snow giant champion for #LIGHT_GREEN#(13 parried#LAST#), #LIGHT_GREEN#501 nature#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_GREEN#223 nature#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#956#LAST##{normal}# total damage).
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007028	snow giant
[Actor:move]	1015260	snow giant	move from	6	37	to	6	36
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007019	large brown snake
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007018	greater faeros
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007017	giant ice ant
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007056	greater faeros
[Actor:move]	1015260	snow giant	move from	6	36	to	6	37
[NPC:seen_by] Passing target	Garruk	from	1015257	snow giant	to	1007027	yellow jelly
[improved_talented AI] chooses for	1015257	snow giant	T_INFUSION:_HEALING_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Snow giant receives #LIGHT_GREEN#132 healing#LAST# from Infusion: Healing.
[NPC:seen_by] Passing target	Garruk	from	1015257	snow giant	to	1007045	snow giant
[Actor:move]	1015257	snow giant	move from	5	37	to	4	37
[NPC:seen_by] Passing target	Garruk	from	1015260	snow giant	to	1007014	snow giant
[Actor:move]	1015260	snow giant	move from	6	37	to	5	37
[LOG]	Garruk is not crippled anymore.
checkHit	61	vs	27	=> chance to hit	95
[MIND CRIT %]	5.4
checkHit	61	vs	27	=> chance to hit	95
checkHit	61	vs	9	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Burb the snow giant champion for #ORANGE#8 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
Deleting shader 138 (is clone 0)
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	135.77645731226	14	67.209120129539	0.4724087555976	vs. armor/def	28.014553144353	27
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	67.209120129539	0.4724087555976	vs. armor/def	28.014553144353	27
checkHit	67.209120129539	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	14	vs. armor/hardiness	28.014553144353	0.3
[ATTACK] mace accuracy bonus	67.209120129539	27	=	1.0804182402591
[ATTACK] after armor	155.47441592031
[PHYS CRIT %]	0.9
[ATTACK] after crit	155.47441592031
[ATTACK] after mult	73.44747535218
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	120.57872872455	14	67.209120129539	0.2362043777988	vs. armor/def	28.014553144353	27
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	67.209120129539	0.2362043777988	vs. armor/def	28.014553144353	27
checkHit	67.209120129539	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	14	vs. armor/hardiness	28.014553144353	0.3
[ATTACK] mace accuracy bonus	67.209120129539	27	=	1.0804182402591
[ATTACK] after armor	154.39399768006
[PHYS CRIT %]	0.9
[ATTACK] after crit	154.39399768006
[ATTACK] after mult	36.468538157887
[LOG]	#00ffff#Welcome to level 27 [Garruk].
[LOG]	Garruk has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Garruk the level 27 Krog Cursed
[Discord] updating state: "Daikara (1)" / "Lvl 27 Krog Cursed" / default / cursed
[ActorObjectUse] useObjectDisable: 	movement infusion of the titan	inven/slot	1	2	tid	nil
[LOG]	#F53CBE#Burb the snow giant champion is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	135.77645731226	14	57.50479251666	0.44049722421488	vs. armor/def	22.014553144353	24
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	57.50479251666	0.44049722421488	vs. armor/def	22.014553144353	24
checkHit	57.50479251666	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	183	14	vs. armor/hardiness	22.014553144353	0.3
[ATTACK] mace accuracy bonus	57.50479251666	24	=	1.0670095850333
[ATTACK] after armor	190.50059717507
[PHYS CRIT %]	0.9
[ATTACK] after crit	190.50059717507
[ATTACK] after mult	83.914984266898
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	120.57872872455	14	57.50479251666	0.22024861210744	vs. armor/def	22.014553144353	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	57.50479251666	0.22024861210744	vs. armor/def	22.014553144353	24
checkHit	57.50479251666	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	14	vs. armor/hardiness	22.014553144353	0.3
[ATTACK] mace accuracy bonus	57.50479251666	24	=	1.0670095850333
[ATTACK] after armor	171.29442464447
[PHYS CRIT %]	0.9
[ATTACK] after crit	171.29442464447
[ATTACK] after mult	37.727359289688
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	135.77645731226	14	57.50479251666	0.44049722421488	vs. armor/def	22.014553144353	24
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	57.50479251666	0.44049722421488	vs. armor/def	22.014553144353	24
checkHit	57.50479251666	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	14	vs. armor/hardiness	22.014553144353	0.3
[ATTACK] mace accuracy bonus	57.50479251666	24	=	1.0670095850333
[ATTACK] after armor	169.16040547441
[PHYS CRIT %]	0.9
[ATTACK] after crit	169.16040547441
[ATTACK] after mult	74.514689058541
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	120.57872872455	14	57.50479251666	0.22024861210744	vs. armor/def	22.014553144353	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	57.50479251666	0.22024861210744	vs. armor/def	22.014553144353	24
checkHit	57.50479251666	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	22.014553144353	0.3
[ATTACK] mace accuracy bonus	57.50479251666	24	=	1.0670095850333
[ATTACK] after armor	170.22741505944
[PHYS CRIT %]	0.9
[ATTACK] after crit	170.22741505944
[ATTACK] after mult	37.49235190948
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	135.77645731226	14	57.50479251666	0.44049722421488	vs. armor/def	22.014553144353	24
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	57.50479251666	0.44049722421488	vs. armor/def	22.014553144353	24
checkHit	57.50479251666	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	140	14	vs. armor/hardiness	22.014553144353	0.3
[ATTACK] mace accuracy bonus	57.50479251666	24	=	1.0670095850333
[ATTACK] after armor	144.61918501864
[PHYS CRIT %]	0.9
[ATTACK] after crit	144.61918501864
[ATTACK] after mult	63.704349568931
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Burb the snow giant champion	dam/apr/atk/mult ::	120.57872872455	14	57.50479251666	0.22024861210744	vs. armor/def	22.014553144353	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	57.50479251666	0.22024861210744	vs. armor/def	22.014553144353	24
checkHit	57.50479251666	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	14	vs. armor/hardiness	22.014553144353	0.3
[ATTACK] mace accuracy bonus	57.50479251666	24	=	1.0670095850333
[ATTACK] after armor	163.82535754924
[PHYS CRIT %]	0.9
[ATTACK] after crit	163.82535754924
[ATTACK] after mult	36.082307628226
[LOG]	Snow giant slows down.
[LOG]	Snow giant slows down.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Burb the snow giant champion for #WHITE#75 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#37 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#334#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Burb the snow giant champion!#{normal}#
[target_simple AI]	1015260	snow giant	selecting NEW TARGET	1	37	6962	Garruk
[Actor:move]	1015263	snow giant	move from	3	37	to	2	37
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	61	vs	9	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #{bold}##ORANGE#12 mind#{normal}##LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #{bold}##ORANGE#12 mind#{normal}##LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	135.77645731226	14	57.50479251666	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	57.50479251666	1	vs. armor/def	0	9
checkHit	57.50479251666	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	156	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.50479251666	9	=	1.0970095850333
[ATTACK] after armor	171.1334952652
[PHYS CRIT %]	0.9
[ATTACK] after crit	171.1334952652
[ATTACK] after mult	171.1334952652
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	120.57872872455	14	57.50479251666	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	57.50479251666	0.5	vs. armor/def	0	9
checkHit	57.50479251666	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.50479251666	9	=	1.0970095850333
[ATTACK] after armor	177.7155527754
[PHYS CRIT %]	0.9
[ATTACK] after crit	177.7155527754
[ATTACK] after mult	88.857776387699
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	1	37	to	1	37
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#168 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#9 fire#LAST#, #WHITE#87 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#475#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[Actor:move]	1015257	snow giant	move from	4	37	to	3	37
[Actor:move]	1015260	snow giant	move from	5	37	to	4	37
checkHit	61	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Snow giant is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#4 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	1	37	to	2	37
[LOG]	You pickup 0.56 gold pieces.
[LOG]	You pickup 0.69 gold pieces.
[ActorObjectUse] useObjectEnable: 	movement infusion of the titan	by	Garruk	inven/slot	1	nil
[Identify]	movement infusion of the titan	true
[LOG]	Garruk picks up (c.): #00FF80##UID:1015148:0#movement infusion of the titan (speed 583%; cd 16)#LAST#.
[Identify]	enhanced cured leather sling of piercing (Corpses)	true
[LOG]	Garruk picks up (v.): #8d55ff##UID:1015152:0#enhanced cured leather sling of piercing (Corpses)#LAST#.
[Identify]	elemental steel mace of massacre (Nightmares)	true
[LOG]	Garruk picks up (t.): #0080FF##UID:1015158:0#elemental steel mace of massacre (Nightmares) (18-26 power, 3 apr)#LAST#.
[Identify]	radiant cured leather armour of the deep (Shrouds)	true
[LOG]	Garruk picks up (Y.): #8d55ff##UID:1015174:0#radiant cured leather armour of the deep (Shrouds) (6 def, 6 armour)#LAST#.
[Identify]	flaming dwarven-steel dagger (Misfortune)	true
[LOG]	Garruk picks up (j.): #00FF80##UID:1015170:0#flaming dwarven-steel dagger (Misfortune) (16-21 power, 7 apr)#LAST#.
[Identify]	plaguebringer's steel dagger of crippling (Corpses)	true
[LOG]	Garruk picks up (k.): #8d55ff##UID:1015164:0#plaguebringer's steel dagger of crippling (Corpses) (12-16 power, 6 apr)#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	43.493781299407	15	26	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	43.493781299407	15	26	1	vs. armor/def	56	37
checkHit	26	vs	37	=> chance to hit	23
[LOG]	#UID:1015257:0#Snow giant misses #fbd578#Garruk#LAST#.
[Actor:move]	1015257	snow giant	move from	3	37	to	3	37
[improved_talented AI] chooses for	1015260	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Garruk resists!
[MIND CRIT %]	5.4
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	9	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Snow giant for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	135.77645731226	14	57.800464903781	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	57.800464903781	1	vs. armor/def	0	9
checkHit	57.800464903781	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.800464903781	9	=	1.0976009298076
[ATTACK] after armor	175.61614876921
[PHYS CRIT %]	0.9
[ATTACK] after crit	175.61614876921
[ATTACK] after mult	175.61614876921
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	120.57872872455	14	57.800464903781	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	57.800464903781	0.5	vs. armor/def	0	9
checkHit	57.800464903781	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	57.800464903781	9	=	1.0976009298076
[ATTACK] after armor	138.29771715575
[PHYS CRIT %]	0.9
[ATTACK] after crit	138.29771715575
[ATTACK] after mult	69.148858577876
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	2	37	to	2	37
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#172 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#8 fire#LAST#, #WHITE#68 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#459#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[Actor:move]	1015260	snow giant	move from	4	37	to	3	37
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	135.77645731226	14	58.096137290902	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	135.77645731226	14	58.096137290902	1	vs. armor/def	0	9
checkHit	58.096137290902	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.096137290902	9	=	1.0981922745818
[ATTACK] after armor	168.02341801102
[PHYS CRIT %]	0.9
[ATTACK] after crit	168.02341801102
[ATTACK] after mult	168.02341801102
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	120.57872872455	14	58.096137290902	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	120.57872872455	14	58.096137290902	0.5	vs. armor/def	0	9
checkHit	58.096137290902	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	130	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.096137290902	9	=	1.0981922745818
[ATTACK] after armor	142.76499569563
[PHYS CRIT %]	0.9
[ATTACK] after crit	142.76499569563
[ATTACK] after mult	71.382497847817
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	2	37	to	2	37
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#165 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#70 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#456#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	Garruk is no longer attuned.
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	#00ff00##UID:2546:0#Talent Drakeblood Strike is ready to use.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
table: 0x138bfac0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[USERCHAT] channel achievement	LilCthulhu	tome	Atamathoned! (Insane (Roguelike) difficulty)	true	true
Deleting shader 125 (is clone 0)
[LOG]	Garruk deactivates #{bold}##ORANGE#Surge#LAST#.#{normal}#
Deleting shader 127 (is clone 0)
[USERCHAT] channel achievement	bbchadd	tome	Level 10 (Madness (Roguelike) difficulty)	false	false
Deleting temp shader	shockwave2[shockwaveSpeed=5.6]
Deleting shader 146 (is clone 0)
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[USERCHAT] channel achievement	superkivi	tome	Level 10 (Roguelike)	false	false
Deleting shader 147 (is clone 0)
Server latency	120
[LOG]	Garruk deactivates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Garruk deactivates #{bold}##ORANGE#Gloom#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Gloom#LAST#.#{normal}#
[LOG]	Garruk deactivates #{bold}##ORANGE#Stalk#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Stalk#LAST#.#{normal}#
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1241:0#Talent Surge is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	2	37	to	3	37
[LOG]	You pickup 0.73 gold pieces.
[LOG]	You pickup 0.47 gold pieces.
[LOG]	
[Actor:move]	6962	Garruk	move from	3	37	to	4	37
[Identify]	topaz	true
[LOG]	Garruk picks up (  .): #FFFFFF##UID:1009803:0#topaz#LAST#.
[LOG]	
[Actor:move]	6962	Garruk	move from	4	37	to	5	37
[USERCHAT] channel achievement	alganon225	tome	Baby steps	false	true
[Actor:move]	6962	Garruk	move from	5	37	to	6	36
checkHit	61	vs	25	=> chance to hit	95
[LOG]	#F53CBE#Yellow jelly is weakened by the gloom.
[MIND CRIT %]	6.3
checkHit	61	vs	9	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	15	=> chance to hit	95
checkHit	61	vs	25	=> chance to hit	95
checkHit	61	vs	9	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant thunderer for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Yellow jelly for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Umber hulk for #ORANGE#8 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Greater faeros for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	137.67236686795	14	59.391809678023	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	59.391809678023	1	vs. armor/def	0	0
checkHit	59.391809678023	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	59.391809678023	0	=	1.118783619356
[ATTACK] after armor	186.83686443246
[PHYS CRIT %]	1.8
[ATTACK] after crit	186.83686443246
[ATTACK] after mult	186.83686443246
checkHit	15	vs	61	=> chance to hit	0
[LOG]	Snow giant thunderer is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	122.26242535743	14	59.391809678023	0.5	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	59.391809678023	0.5	vs. armor/def	0	0
checkHit	59.391809678023	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	59.391809678023	0	=	1.118783619356
[ATTACK] after armor	157.7484903292
[PHYS CRIT %]	1.8
[ATTACK] after crit	157.7484903292
[ATTACK] after mult	78.874245164601
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant thunderer for #WHITE#183 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#77 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#496#LAST##{normal}# total damage).
[target_simple AI]	1007007	snow giant boulder thrower	selecting NEW TARGET	6	36	6962	Garruk
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939873	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	1007014	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	37	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Garruk resists the effect 'Confused'!
[improved_talented AI] chooses for	1007017	giant ice ant	T_ICY_SKIN
[LOG]	Giant ice ant activates #{bold}##ORANGE#Icy Skin#LAST#.#{normal}#
[target_simple AI]	1007018	greater faeros	selecting NEW TARGET	6	36	6962	Garruk
[target_simple AI]	1007020	dredge captain	selecting NEW TARGET	6	36	6962	Garruk
[Spacetime Tuning]	1007020	dredge captain	setting preferred_paradox:	292
[improved_talented AI] chooses for	1007020	dredge captain	T_SPACETIME_TUNING
[LOG]	Dredge captain retunes the fabric of spacetime.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 95
*p 95: Uniform: 1: 1406 tick
*p 95: Uniform: 3: 1406 time_factor
*p 95: Uniform: 6: 1406 circleDescendSpeed
*p 95: Uniform: 2: 1406 tick_start
*p 95: Uniform: 4: 1406 noup
*p 95: Uniform: 5: 1406 circleRotationSpeed
*p 95: Uniform: 0: 8B5E tex
*p 95: Uniform: 10: 8B52 circleColor
*p 95: Uniform: 7: 1406 beamsCount
*p 95: Uniform: 8: 8B52 beamColor1
*p 95: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 123
*p 123: Uniform: 1: 1406 tick
*p 123: Uniform: 3: 1406 time_factor
*p 123: Uniform: 6: 1406 circleDescendSpeed
*p 123: Uniform: 2: 1406 tick_start
*p 123: Uniform: 4: 1406 noup
*p 123: Uniform: 5: 1406 circleRotationSpeed
*p 123: Uniform: 0: 8B5E tex
*p 123: Uniform: 10: 8B52 circleColor
*p 123: Uniform: 7: 1406 beamsCount
*p 123: Uniform: 8: 8B52 beamColor1
*p 123: Uniform: 9: 8B52 beamColor2
[improved_talented AI] chooses for	1007024	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Garruk resists!
[improved_talented AI] chooses for	1007028	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	32	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Garruk resists the effect 'Confused'!
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	17.380336172233	15	18	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	17.380336172233	15	18	1	vs. armor/def	56	31
checkHit	18	vs	31	=> chance to hit	18
[LOG]	#UID:1007031:0#Snow giant thunderer misses #fbd578#Garruk#LAST#.
[Actor:move]	1007031	snow giant thunderer	move from	6	35	to	6	35
[improved_talented AI] chooses for	1007039	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	37	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Garruk resists the effect 'Confused'!
[improved_talented AI] chooses for	1007048	umber hulk	T_MIND_DISRUPTION
[LOG]	Umber hulk casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Garruk resists!
[use_tactical AI] === Action Selected:	1007057	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1007057	The Fragmented Essence of Harkor'Zun	move from	8	34	to	7	35
[target_simple AI]	1007061	snow giant	selecting NEW TARGET	6	36	6962	Garruk
[NPC:seen_by] Passing target	Garruk	from	1007019	large brown snake	to	1015182	dredge
[NPC:seen_by] Passing target	Garruk	from	1007019	large brown snake	to	1007070	white jelly
[target_simple AI]	1007019	large brown snake	selecting NEW TARGET	6	36	6962	Garruk
checkHit	61	vs	25	=> chance to hit	95
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
[MIND CRIT %]	6.3
checkHit	61	vs	9	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	15	=> chance to hit	95
checkHit	61	vs	25	=> chance to hit	95
checkHit	61	vs	9	=> chance to hit	95
checkHit	61	vs	29	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant thunderer for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Yellow jelly for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Umber hulk for #ORANGE#8 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Greater faeros for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	Nemerra	global	Treasure Hunter (Nightmare (Adventure) difficulty)	false	false
[Actor:move]	6962	Garruk	move from	6	36	to	5	37
[NPC:seen_by] Passing target	Garruk	from	1007004	snow giant	to	1007067	snow giant thunderer
[improved_talented AI] chooses for	1007004	snow giant	T_INFUSION:_WILD_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Snow giant lessens the pain.
[NPC:seen_by] Passing target	Garruk	from	1007007	snow giant boulder thrower	to	1007059	fire drake hatchling
[NPC:seen_by] Passing target	Garruk	from	1007007	snow giant boulder thrower	to	1015180	dredge
[improved_talented AI] chooses for	1007007	snow giant boulder thrower	T_INFUSION:_MOVEMENT_1
[LOG]	Snow giant boulder thrower uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[NPC:seen_by] Passing target	Garruk	from	1007010	snow giant chieftain	to	1007064	snow giant
[NPC:seen_by] Passing target	Garruk	from	1007010	snow giant chieftain	to	1007072	fire drake hatchling
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939884	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[NPC:seen_by] Passing target	Garruk	from	1007018	greater faeros	to	1015237	fire drake hatchling
[target_simple AI]	1007020	dredge captain	selecting NEW TARGET	5	37	6962	Garruk
[improved_talented AI] chooses for	1007020	dredge captain	T_DREDGE_FRENZY
[LOG]	Dredge captain casts #{bold}##PURPLE#Dredge Frenzy.#{normal}##LAST#
[LOG]	Dredge captain goes into a killing frenzy.
[NPC:seen_by] Passing target	Garruk	from	1007024	snow giant	to	1015181	dredge
[improved_talented AI] chooses for	1007024	snow giant	T_INFUSION:_REGENERATION_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Snow giant starts regenerating health quickly.
[improved_talented AI] chooses for	1007028	snow giant	T_INFUSION:_MOVEMENT_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[NPC:seen_by] Passing target	Garruk	from	1007031	snow giant thunderer	to	1015139	snow giant boulder thrower
[improved_talented AI] chooses for	1007031	snow giant thunderer	T_CHAIN_LIGHTNING
[LOG]	Snow giant thunderer casts #{bold}##PURPLE#Chain Lightning.#{normal}##LAST#
[Chain lightning] targetting	5	37	from	6	35
[Chain lightning] looking for more targets	9	 at 	5	37	radius 	10	from	Garruk
[Chain lightning] Found targets:	0
[Chain lightning] jumping from	6	35	to	5	37
[SPELL CRIT %]	1
[MIND CRIT %]	6.3
[LOG]	Garruk attunes to the damage.
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 124
*p 124: Uniform: 0: 8B5E tex
*p 124: Uniform: 1: 8B51 color1
*p 124: Uniform: 2: 8B51 color2
[maintenance AI] turn	1939884	1007045	snow giant	selected action:	self_heal	tid:T_INFUSION:_REGENERATION_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Snow giant starts regenerating health quickly.
[NPC:seen_by] Passing target	Garruk	from	1007052	snow giant	to	1015235	fire drake hatchling
[use_tactical AI] === Action Selected:	1007057	The Fragmented Essence of Harkor'Zun	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#The Fragmented Essence of Harkor'Zun rushes out!#{normal}##LAST#
[Actor:move]	1007057	The Fragmented Essence of Harkor'Zun	(forced) move from	7	35	to	6	36
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	22.663339243872	24	26	1.2	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1.2	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	9.2
[PHYS CRIT %] axe accuracy bonus	26	31	=	0
[PHYS CRIT %]	4.4
[ATTACK] after crit	9.2
[ATTACK] after mult	11.04
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	The Fragmented Essence of Harkor'Zun slows down.
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	21.086619341816	24	26	1.2	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1.2	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1007057:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows faeros!
[LOG]	Garruk is dazed!
[Actor:move]	1007059	fire drake hatchling	move from	8	35	to	8	34
[improved_talented AI] chooses for	1007067	snow giant thunderer	T_INFUSION:_REGENERATION_1
[LOG]	Snow giant thunderer uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Snow giant thunderer starts regenerating health quickly.
[improved_talented AI] chooses for	1015139	snow giant boulder thrower	T_INFUSION:_HEALING_1
[LOG]	Curse of Nightmares hits Faeros for #ORANGE#57 mind#LAST#, #GREY#51 darkness#LAST# (#RED##{bold}#108#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits The Fragmented Essence of Harkor'Zun for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#28 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#UID:1007031:0#Snow giant thunderer hits #fbd578#Garruk#LAST# for #ROYAL_BLUE#78 lightning#LAST# damage.
[LOG]	#UID:1007057:0#The Fragmented Essence of Harkor'Zun hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#3 nature#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Snow giant boulder thrower is moving at extreme speed!
[LOG]	Snow giant is moving at extreme speed!
[MIND CRIT %]	6.3
checkHit	41	vs	15	=> chance to hit	95
checkHit	41	vs	9	=> chance to hit	95
checkHit	41	vs	29	=> chance to hit	80
[LOG]	Mindrot hits Snow giant thunderer for #ORANGE#3 mind#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#3 mind#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#2 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	solaaris	tome	Lucky Girl (Nightmare (Adventure) difficulty)	false	false
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	118.76074168254	14	37.25239625833	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	118.76074168254	14	37.25239625833	1	vs. armor/def	19	39
checkHit	37.25239625833	vs	39	=> chance to hit	46
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# misses The Fragmented Essence of Harkor'Zun.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	105.46761594709	14	37.25239625833	0.5	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	105.46761594709	14	37.25239625833	0.5	vs. armor/def	19	39
checkHit	37.25239625833	vs	39	=> chance to hit	46
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	129	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	37.25239625833	39	=	1
[ATTACK] after armor	125.62619812917
[PHYS CRIT %]	1.8
[ATTACK] after crit	125.62619812917
[ATTACK] after mult	62.813099064583
checkHit	29	vs	41	=> chance to hit	20
[LOG]	The Fragmented Essence of Harkor'Zun is weakened by the darkness!
[Actor:move]	1015181	dredge	move from	11	34	to	12	35
[Actor:move]	1015182	dredge	move from	11	33	to	11	34
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#28 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#46 nature#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[improved_talented AI] chooses for	1007020	dredge captain	T_INFUSION:_WILD_2
[LOG]	Dredge captain uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Dredge captain lessens the pain.
[improved_talented AI] chooses for	1007020	dredge captain	T_RUNE:_SHIELDING_1
[LOG]	Dredge captain casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around dredge captain.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 125
*p 125: Uniform: 10: 1406 ellipsoidalFactor
*p 125: Uniform: 1: 1406 tick
*p 125: Uniform: 5: 1406 time_factor
*p 125: Uniform: 11: 1406 oscillationSpeed
*p 125: Uniform: 8: 1406 impact_tick
*p 125: Uniform: 9: 1406 impact_time
*p 125: Uniform: 7: 8B50 impact
*p 125: Uniform: 15: 1406 wobblingSpeed
*p 125: Uniform: 14: 1406 wobblingPower
*p 125: Uniform: 12: 1406 antialiasingRadius
*p 125: Uniform: 0: 8B5E tex
*p 125: Uniform: 16: 1406 horizontalScrollingSpeed
*p 125: Uniform: 2: 1406 tick_start
*p 125: Uniform: 17: 1406 verticalScrollingSpeed
*p 125: Uniform: 13: 1406 shieldIntensity
*p 125: Uniform: 3: 1406 aadjust
*p 125: Uniform: 4: 8B51 color
*p 125: Uniform: 6: 8B51 impact_color
[SHADER] setting reset param	tick_start	6729039
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939895	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	1007014	snow giant	T_INFUSION:_HEROISM_1
[NPC:seen_by] Passing target	Garruk	from	1007027	yellow jelly	to	1015142	snow giant
[improved_talented AI] chooses for	1007039	snow giant	T_INFUSION:_MOVEMENT_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[improved_talented AI] chooses for	1007045	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	23	vs	6	=> chance to hit	93
[LOG]	#ORANGE#Garruk shrugs off the effect 'Confused'!
[LOG]	Rocky mountain turns into rocky ground.
[Actor:move]	1007048	umber hulk	move from	7	34	to	7	35
[NPC:seen_by] Passing target	Garruk	from	1007052	snow giant	to	1015239	fire drake hatchling
[improved_talented AI] chooses for	1007052	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	21	vs	6	=> chance to hit	88
[LOG]	#ORANGE#Garruk shrugs off the effect 'Confused'!
[Actor:move]	1007056	greater faeros	move from	8	33	to	7	34
[Actor:move]	1007059	fire drake hatchling	move from	8	34	to	8	35
[improved_talented AI] chooses for	1007061	snow giant	T_MIND_DISRUPTION
checkHit	23	vs	6	=> chance to hit	93
[LOG]	#ORANGE#Garruk shrugs off the effect 'Confused'!
[Actor:move]	1007064	snow giant	move from	9	32	to	8	33
[Actor:move]	1007067	snow giant thunderer	move from	9	33	to	8	34
[Actor:move]	1007072	fire drake hatchling	move from	10	32	to	9	33
[improved_talented AI] chooses for	1015142	snow giant	T_INFUSION:_HEALING_1
[LOG]	Snow giant is moving at extreme speed!
[target_simple AI]	1007028	snow giant	selecting NEW TARGET	5	37	6962	Garruk
[Actor:move]	1015139	snow giant boulder thrower	move from	10	33	to	9	32
[Actor:move]	1015142	snow giant	move from	11	32	to	10	32
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	22.663339243872	24	26	1	vs. armor/def	56	20
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1	vs. armor/def	56	20
checkHit	26	vs	20	=> chance to hit	65
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	9.6
[PHYS CRIT %] axe accuracy bonus	26	20	=	1.5
[PHYS CRIT %]	5.9
[ATTACK] after crit	9.6
[ATTACK] after mult	9.6
[LOG]	Garruk is not dazed anymore.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	21.086619341816	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	21	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	8.4
[PHYS CRIT %] axe accuracy bonus	26	31	=	0
[PHYS CRIT %]	4.4
[ATTACK] after crit	8.4
[ATTACK] after mult	8.4
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	1007057	The Fragmented Essence of Harkor'Zun	move from	6	36	to	6	36
[LOG]	#UID:1007057:0#The Fragmented Essence of Harkor'Zun hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST#, #WHITE#5 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #PURPLE#0 arcane#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits The Fragmented Essence of Harkor'Zun for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#28 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#28 nature#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
checkHit	62	vs	15	=> chance to hit	95
[LOG]	#F53CBE#Snow giant thunderer is weakened by the gloom.
checkHit	62	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Snow giant is weakened by the gloom.
[MIND CRIT %]	6.3
checkHit	62	vs	15	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	29	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
[LOG]	Greater faeros slows down.
[Actor:move]	1026917	terror	(forced) move from	nil	nil	to	6	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1026917	after	6962
[LOG]	Garruk's nightmare area effect hits Snow giant for #GREY#83 darkness#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Yellow jelly for #GREY#83 darkness#LAST# damage.
[LOG]	Mindrot hits Umber hulk for #ORANGE#9 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant thunderer for #ORANGE#9 mind#LAST# damage.
[LOG]	Mindrot hits Snow giant for #ORANGE#4 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#{bold}#Mindrot killed Snow giant thunderer!#{normal}#
[LOG]	
[Actor:move]	6962	Garruk	move from	5	37	to	4	37
[Actor:move]	1015180	dredge	move from	12	32	to	11	33
[Spacetime Tuning]	1015182	dredge	setting preferred_paradox:	240
[improved_talented AI] chooses for	1015182	dredge	T_SPACETIME_TUNING
[LOG]	Snow giant boulder thrower slows down.
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939906	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[LOG]	#F53CBE#Yellow jelly is no longer weakened.
[LOG]	Snow giant slows down.
[Actor:move]	1007048	umber hulk	move from	7	35	to	6	35
[target_simple AI]	1007055	greater faeros	selecting NEW TARGET	6	37	1026917	terror
[Actor:move]	1007059	fire drake hatchling	move from	8	35	to	7	35
[target_simple AI]	1007061	snow giant	selecting NEW TARGET	6	37	1026917	terror
[improved_talented AI] chooses for	1007064	snow giant	T_INFUSION:_WILD_1
[target_simple AI]	1007064	snow giant	selecting NEW TARGET	6	37	1026917	terror
[use_tactical AI] === Action Selected:	1007057	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1007057	The Fragmented Essence of Harkor'Zun	move from	6	36	to	5	36
[Actor:move]	1026919	terror	(forced) move from	nil	nil	to	6	36
[PARTY] New member, add after	terror	Garruk
Adding entity	1026919	after	6962
[MIND CRIT %]	6.3
checkHit	62	vs	29	=> chance to hit	95
[target_simple AI]	1026917	terror	selecting NEW TARGET	5	36	1007057	The Fragmented Essence of Harkor'Zun
[improved_talented AI] chooses for	1026917	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	57.147404289335	5	30	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	57.147404289335	5	30	1	vs. armor/def	19	39
checkHit	30	vs	39	=> chance to hit	28
[LOG]	#UID:1026917:0#Terror misses The Fragmented Essence of Harkor'Zun.
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	137.67236686795	14	55.25239625833	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.25239625833	1	vs. armor/def	19	39
checkHit	55.25239625833	vs	39	=> chance to hit	91
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# misses The Fragmented Essence of Harkor'Zun.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	122.26242535743	14	55.25239625833	0.5	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.25239625833	0.5	vs. armor/def	19	39
checkHit	55.25239625833	vs	39	=> chance to hit	91
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	169	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	55.25239625833	39	=	1.0325047925167
[ATTACK] after armor	171.11950806448
[PHYS CRIT %]	1.8
[ATTACK] after crit	171.11950806448
[ATTACK] after mult	85.55975403224
[Actor:move]	6962	Garruk	move from	4	37	to	4	37
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#76 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#92 nature#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#174#LAST##{normal}# total damage).
[Actor:move]	1015180	dredge	move from	11	33	to	10	33
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939917	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	1007048	umber hulk	move from	6	35	to	5	35
[improved_talented AI] chooses for	1007052	snow giant	T_INFUSION:_HEALING_1
[target_simple AI]	1007055	greater faeros	selecting NEW TARGET	6	36	1026919	terror
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	60.363074185062	25	36	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	60.363074185062	25	36	1	vs. armor/def	1	24
checkHit	36	vs	24	=> chance to hit	80
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	66	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	66
[PHYS CRIT %]	0
[ATTACK] after crit	66
[ATTACK] after mult	66
[Actor:move]	1007059	fire drake hatchling	move from	7	35	to	7	35
[improved_talented AI] chooses for	1007061	snow giant	T_INFUSION:_HEROISM_1
[LOG]	#UID:1007059:0#Fire drake hatchling hits Terror for #WHITE#66 physical#LAST# damage.
[Actor:move]	1007028	snow giant	move from	6	34	to	6	35
[target_simple AI]	1007061	snow giant	selecting NEW TARGET	6	36	1026919	terror
[Actor:move]	1015142	snow giant	move from	10	32	to	11	33
[Actor:move]	1007019	large brown snake	move from	5	34	to	6	34
checkHit	62	vs	29	=> chance to hit	95
checkHit	62	vs	15	=> chance to hit	95
[Actor:move]	1026956	terror	(forced) move from	nil	nil	to	2	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1026956	after	6962
[LOG]	Garruk's nightmare area effect hits The Fragmented Essence of Harkor'Zun for #ORANGE#78 mind#LAST# damage.
[improved_talented AI] chooses for	1026919	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	58.025808657958	5	28	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	58.025808657958	5	28	1	vs. armor/def	5	7
checkHit	28	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	60	5	vs. armor/hardiness	5	0.3
[ATTACK] after armor	60
[PHYS CRIT %]	1
[ATTACK] after crit	60
[ATTACK] after mult	60
[ATTACK]	target on_melee_hit:	5	FIRE	vs	0
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:1026919:0#Terror hits Fire drake hatchling for #WHITE#60 physical#LAST# damage.
[MIND CRIT %]	6.3
checkHit	61	vs	29	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	137.67236686795	14	55.25239625833	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.25239625833	1	vs. armor/def	19	39
checkHit	55.25239625833	vs	39	=> chance to hit	91
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	186	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	55.25239625833	39	=	1.0325047925167
[ATTACK] after armor	188.67208953726
[PHYS CRIT %]	1.8
[ATTACK] after crit	188.67208953726
[ATTACK] after mult	188.67208953726
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	122.26242535743	14	55.25239625833	0.5	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.25239625833	0.5	vs. armor/def	19	39
checkHit	55.25239625833	vs	39	=> chance to hit	91
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	135	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	55.25239625833	39	=	1.0325047925167
[ATTACK] after armor	136.01434511891
[PHYS CRIT %]	1.8
[ATTACK] after crit	136.01434511891
[ATTACK] after mult	68.007172559457
checkHit	29	vs	61	=> chance to hit	0
[LOG]	#F53CBE#The Fragmented Essence of Harkor'Zun is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[Actor:move]	6962	Garruk	move from	4	37	to	4	37
Deleting temp shader	volumetric_aura[]
[ATTACK] attacking with innate combat
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	57.147404289335	5	30	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	57.147404289335	5	30	1	vs. armor/def	19	39
checkHit	30	vs	39	=> chance to hit	28
[LOG]	#UID:1026917:0#Terror misses The Fragmented Essence of Harkor'Zun.
[Actor:move]	1026917	terror	move from	6	37	to	6	37
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#163 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#88 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#59 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#88 nature#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#408#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	22.663339243872	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1007057:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	21.086619341816	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1007057:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[Actor:move]	1007057	The Fragmented Essence of Harkor'Zun	move from	5	36	to	5	36
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939928	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	1007018	greater faeros	move from	5	33	to	5	34
[Actor:move]	1007019	large brown snake	move from	6	34	to	5	33
[Actor:move]	1007045	snow giant	move from	7	33	to	6	34
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	45.541338559992	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	45.541338559992	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[LOG]	#UID:1007048:0#Umber hulk misses Terror.
[Actor:move]	1007048	umber hulk	move from	5	35	to	5	35
[Actor:move]	1007055	greater faeros	move from	8	32	to	7	33
[LOG]	The Fragmented Essence of Harkor'Zun speeds up.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	60.363074185062	25	36	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	60.363074185062	25	36	1	vs. armor/def	1	24
checkHit	36	vs	24	=> chance to hit	80
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	62	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	62
[PHYS CRIT %]	0
[ATTACK] after crit	62
[ATTACK] after mult	62
[Actor:move]	1007059	fire drake hatchling	move from	7	35	to	7	35
[Actor:move]	1007067	snow giant thunderer	move from	8	34	to	8	35
[target_simple AI]	1007072	fire drake hatchling	selecting NEW TARGET	6	36	1026919	terror
[Actor:move]	1007072	fire drake hatchling	move from	9	33	to	8	34
[LOG]	#UID:1007059:0#Fire drake hatchling hits Terror for #WHITE#62 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	40.563286575813	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	40.563286575813	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[LOG]	#UID:1007028:0#Snow giant misses Terror.
[Actor:move]	1007028	snow giant	move from	6	35	to	6	35
[Actor:move]	1007052	snow giant	move from	8	31	to	8	32
[Actor:move]	1007061	snow giant	move from	9	31	to	8	31
[target_simple AI]	1007064	snow giant	selecting NEW TARGET	6	37	1026917	terror
[improved_talented AI] chooses for	1007064	snow giant	T_MIND_DISRUPTION
checkHit	12	vs	6	=> chance to hit	65
[LOG]	Terror wanders around!
[improved_talented AI] chooses for	1015139	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Something hurls a huge boulder at #fbd578#Garruk#LAST#!
[MIND CRIT %]	1
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
checkHit	43	vs	47	=> chance to hit	40
[LOG]	Garruk resists the knockback!
checkHit	43	vs	33	=> chance to hit	75
[KNOCKBACK] from	9	9	over	8
[KNOCKBACK] try	4	37	7
[LOG]	The Fragmented Essence of Harkor'Zun is knocked back!
checkHit	43	vs	29	=> chance to hit	85
[KNOCKBACK] from	9	9	over	8
[KNOCKBACK] try	5	37	7
[KNOCKBACK] try	5	38	6	::
[KNOCKBACK] try	4	39	5	::
[KNOCKBACK] try	3	40	4	::
[KNOCKBACK] try	2	41	3	::
[KNOCKBACK] try	2	42	2	::
[KNOCKBACK] try	1	43	1	::
[KNOCKBACK] try	0	44	0	::
[KNOCKBACK] ok knocked to	0	44	::
[Actor:move]	1026919	terror	(forced) move from	6	36	to	0	44
checkHit	43	vs	29	=> chance to hit	85
[KNOCKBACK] from	9	9	over	8
[KNOCKBACK] try	5	38	7
[KNOCKBACK] try	5	39	6	::
[KNOCKBACK] try	4	40	5	::
[KNOCKBACK] try	4	41	4	::
[KNOCKBACK] try	3	42	3	::
[KNOCKBACK] try	2	43	2	::
[KNOCKBACK] try	2	44	1	::
[KNOCKBACK] try	1	45	0	::
[KNOCKBACK] ok knocked to	1	45	::
[Actor:move]	1026917	terror	(forced) move from	6	37	to	1	45
[Actor:move]	1015142	snow giant	move from	11	33	to	10	32
[Actor:move]	1026958	terror	(forced) move from	nil	nil	to	6	36
[PARTY] New member, add after	terror	Garruk
Adding entity	1026958	after	6962
[LOG]	Garruk's nightmare area effect hits Snow giant for #GREY#80 darkness#LAST# damage.
[LOG]	Something hits #fbd578#Garruk#LAST# for #RED#(33 rampage shugs off#LAST#), #WHITE#69 physical#LAST# (#RED##{bold}#69#LAST##{normal}# total damage).
[LOG]	Something hits Terror for #WHITE#214 physical#LAST# damage.
[LOG]	Something hits The Fragmented Essence of Harkor'Zun for #WHITE#167 physical#LAST# damage.
[LOG]	Something hits Terror for #WHITE#241 physical#LAST# damage.
[target_simple AI]	1026956	terror	selecting NEW TARGET	5	36	1007057	The Fragmented Essence of Harkor'Zun
[Actor:move]	1026956	terror	move from	2	37	to	3	37
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	137.67236686795	14	65.25239625833	1.0731061232014	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	65.25239625833	1.0731061232014	vs. armor/def	19	39
checkHit	65.25239625833	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	65.25239625833	39	=	1.0525047925167
[ATTACK] after armor	170.28948889441
[PHYS CRIT %]	1.8
[ATTACK] after crit	170.28948889441
[ATTACK] after mult	182.73869324943
[LOG]	#F53CBE#The Fragmented Essence of Harkor'Zun is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	122.26242535743	14	55.548068645451	0.5	vs. armor/def	15	36
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.548068645451	0.5	vs. armor/def	15	36
checkHit	55.548068645451	vs	36	=> chance to hit	99
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	130	14	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	55.548068645451	36	=	1.0390961372909
[ATTACK] after armor	135.08249784782
[PHYS CRIT %]	1.8
[ATTACK] after crit	135.08249784782
[ATTACK] after mult	67.541248923909
[Actor:move]	6962	Garruk	move from	4	37	to	4	37
[LOG]	#UID:1015195:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#227 healing#LAST#.
[LOG]	#UID:1015234:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#227 healing#LAST#.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#220 physical#LAST# damage.
[LOG]	#UID:1015221:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#227 healing#LAST#.
[LOG]	#UID:1015208:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#227 healing#LAST#.
[LOG]	Garruk has shrugged off 33 damage and is ready for more.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed The Fragmented Essence of Harkor'Zun!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1015180	dredge	move from	10	33	to	9	33
[maintenance AI] turn	1939934	1015182	dredge	selected action:	custom paradox	tid:T_SPACETIME_TUNING
[target_simple AI]	1007023	wolf	selecting NEW TARGET	6	36	1026958	terror
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939939	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[LOG]	#F53CBE#Snow giant is no longer weakened.
[LOG]	Rocky mountain turns into rocky ground.
[Actor:move]	1007048	umber hulk	move from	5	35	to	5	36
[Actor:move]	1007051	faeros	move from	8	30	to	9	31
[LOG]	Greater faeros speeds up.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	60.363074185062	25	36	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	60.363074185062	25	36	1	vs. armor/def	1	24
checkHit	36	vs	24	=> chance to hit	80
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	63	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	63
[PHYS CRIT %]	0
[ATTACK] after crit	63
[ATTACK] after mult	63
[Actor:move]	1007059	fire drake hatchling	move from	7	35	to	7	35
[improved_talented AI] chooses for	1007067	snow giant thunderer	T_LIGHTNING
[LOG]	Snow giant thunderer casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	1
[target_simple AI]	1007070	white jelly	selecting NEW TARGET	6	36	1026958	terror
[LOG]	
checkHit	62	vs	10	=> chance to hit	95
[Actor:move]	1026976	terror	(forced) move from	nil	nil	to	5	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1026976	after	6962
[LOG]	Garruk's nightmare area effect hits Snow giant for #GREY#80 darkness#LAST# damage.
[LOG]	#UID:1007067:0#Snow giant thunderer hits #fbd578#Garruk#LAST# for #RED#(33 rampage shugs off#LAST#), #ROYAL_BLUE#13 lightning#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:1007067:0#Snow giant thunderer hits Terror for #ROYAL_BLUE#146 lightning#LAST# damage.
[LOG]	#UID:1007067:0#Snow giant thunderer hits Fire drake hatchling for #ROYAL_BLUE#168 lightning#LAST# damage.
[LOG]	#UID:1007067:0#Snow giant thunderer hits Umber hulk for #ROYAL_BLUE#168 lightning#LAST# damage.
[LOG]	#UID:1007059:0#Fire drake hatchling hits Terror for #WHITE#63 physical#LAST# damage.
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	umber hulk	dam/apr/atk/mult ::	137.67236686795	14	55.548068645451	1	vs. armor/def	12	9
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.548068645451	1	vs. armor/def	12	9
checkHit	55.548068645451	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	55.548068645451	9	=	1.0930961372909
[ATTACK] after armor	163.96442059364
[PHYS CRIT %]	1.8
[ATTACK] after crit	163.96442059364
[ATTACK] after mult	163.96442059364
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	umber hulk	dam/apr/atk/mult ::	122.26242535743	14	55.843741032572	0.5	vs. armor/def	12	9
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.843741032572	0.5	vs. armor/def	12	9
checkHit	55.843741032572	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	55.843741032572	9	=	1.0936874820651
[ATTACK] after armor	174.98999713042
[PHYS CRIT %]	1.8
[ATTACK] after crit	174.98999713042
[ATTACK] after mult	87.494998565212
[Actor:move]	6962	Garruk	move from	4	37	to	4	37
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Umber hulk for #WHITE#225 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST# (#RED##{bold}#334#LAST##{normal}# total damage).
[Actor:move]	1007028	snow giant	move from	6	35	to	5	36
[target_simple AI]	1007061	snow giant	selecting NEW TARGET	6	36	1026958	terror
[improved_talented AI] chooses for	1026958	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	57.588898496493	5	28	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	57.588898496493	5	28	1	vs. armor/def	5	7
checkHit	28	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	60	5	vs. armor/hardiness	5	0.3
[ATTACK] after armor	60
[PHYS CRIT %]	1
[ATTACK] after crit	60
[ATTACK] after mult	60
[ATTACK]	target on_melee_hit:	5	FIRE	vs	0
[Actor:move]	1015139	snow giant boulder thrower	move from	9	32	to	10	33
[improved_talented AI] chooses for	1015142	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Garruk resists!
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Umber hulk!#{normal}#
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:1026958:0#Terror hits Fire drake hatchling for #WHITE#60 physical#LAST# damage.
[target_simple AI]	1026956	terror	selecting NEW TARGET	5	36	1007028	snow giant
[Actor:move]	1026956	terror	move from	3	37	to	4	36
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Garruk has shrugged off 33 damage and is ready for more.
checkHit	62	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Greater faeros is weakened by the gloom.
[MIND CRIT %]	6.3
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
[target_simple AI]	1015180	dredge	selecting NEW TARGET	6	36	1026958	terror
[Spacetime Tuning]	1015181	dredge	setting preferred_paradox:	240
[improved_talented AI] chooses for	1015181	dredge	T_SPACETIME_TUNING
[LOG]	Mindrot hits Greater faeros for #ORANGE#7 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	139.56928117395	14	59.687482065144	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	59.687482065144	1	vs. armor/def	0	9
checkHit	59.687482065144	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	59.687482065144	9	=	1.1013749641303
[ATTACK] after armor	205.95711829236
[PHYS CRIT %]	1.8
[ATTACK] after crit	205.95711829236
[ATTACK] after mult	205.95711829236
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	123.94701427694	14	59.983154452265	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	59.983154452265	0.5	vs. armor/def	0	9
checkHit	59.983154452265	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	125	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	59.983154452265	9	=	1.1019663089045
[ATTACK] after armor	137.74578861307
[PHYS CRIT %]	1.8
[ATTACK] after crit	137.74578861307
[ATTACK] after mult	68.872894306533
[Actor:move]	6962	Garruk	move from	4	37	to	4	37
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#290 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
checkHit	62	vs	10	=> chance to hit	95
[Actor:move]	1026978	terror	(forced) move from	nil	nil	to	5	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1026978	after	6962
[LOG]	Garruk's nightmare area effect hits Snow giant for #GREY#83 darkness#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Snow giant boulder thrower for #ORANGE#91 mind#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Greater faeros for #GREY#83 darkness#LAST# damage.
[Actor:move]	1007056	greater faeros	move from	7	34	to	6	35
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939951	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	26.358880999584	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	26.358880999584	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %]	1
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	1007018	greater faeros	move from	5	34	to	5	34
[LOG]	The shield around dredge captain crumbles.
[LOG]	Snow giant stops regenerating health quickly.
[Actor:move]	1007034	greater faeros	move from	7	30	to	8	30
[LOG]	Snow giant stops regenerating health quickly.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	54.728077483068	15	27	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	54.728077483068	15	27	1	vs. armor/def	1	24
checkHit	27	vs	24	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	60	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	60
[PHYS CRIT %]	1
[ATTACK] after crit	60
[ATTACK] after mult	60
[Actor:move]	1007045	snow giant	move from	6	34	to	6	34
[Actor:move]	1007051	faeros	move from	9	31	to	9	32
[Actor:move]	1007055	greater faeros	move from	7	33	to	7	34
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	60.363074185062	25	36	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	60.363074185062	25	36	1	vs. armor/def	1	24
checkHit	36	vs	24	=> chance to hit	80
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	62	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	62
[PHYS CRIT %]	0
[ATTACK] after crit	62
[ATTACK] after mult	62
[Actor:move]	1007059	fire drake hatchling	move from	7	35	to	7	35
[LOG]	Snow giant feels pain again.
[LOG]	Snow giant thunderer stops regenerating health quickly.
[Actor:move]	1007072	fire drake hatchling	move from	8	34	to	7	33
[improved_talented AI] chooses for	1026976	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	greater faeros	dam/apr/atk/mult ::	57.80791747773	5	31	1	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	57.80791747773	5	31	1	vs. armor/def	0	24
checkHit	31	vs	24	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	59	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	59
[PHYS CRIT %]	1
[ATTACK] after crit	59
[ATTACK] after mult	59
[ATTACK]	target on_melee_hit:	16	FIRE	vs	0
[LOG]	#UID:1007045:0#Snow giant hits Terror for #WHITE#60 physical#LAST#, #1133F3#11 cold#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
[LOG]	#UID:1007059:0#Fire drake hatchling hits Terror for #WHITE#62 physical#LAST# damage.
[LOG]	#UID:1007018:0#Greater faeros hits Terror for #LIGHT_RED#25 fire#LAST#, #LIGHT_RED#16 fire#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	#UID:1026976:0#Terror hits Greater faeros for #WHITE#53 physical#LAST# damage.
[target_simple AI]	1007004	snow giant	selecting NEW TARGET	5	35	1026976	terror
[Actor:move]	1007020	dredge captain	move from	6	30	to	7	30
[Actor:move]	1007061	snow giant	move from	8	31	to	9	31
[Actor:move]	1007064	snow giant	move from	8	33	to	8	34
[ATTACK] attacking with innate combat
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	57.588898496493	5	28	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	57.588898496493	5	28	1	vs. armor/def	5	7
checkHit	28	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	57	5	vs. armor/hardiness	5	0.3
[ATTACK] after armor	57
[PHYS CRIT %]	1
[ATTACK] after crit	57
[ATTACK] after mult	57
[ATTACK]	target on_melee_hit:	5	FIRE	vs	0
[Actor:move]	1026958	terror	move from	6	36	to	6	36
[Actor:move]	1015142	snow giant	move from	10	32	to	11	33
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:1026958:0#Terror hits Fire drake hatchling for #WHITE#57 physical#LAST# damage.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
Deleting shader 148 (is clone 0)
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	4	37	to	3	37
[Spacetime Tuning]	1015180	dredge	setting preferred_paradox:	240
[improved_talented AI] chooses for	1015180	dredge	T_SPACETIME_TUNING
[LOG]	Dredge retunes the fabric of spacetime.
[improved_talented AI] chooses for	1015181	dredge	T_SPACETIME_TUNING
[MIND CRIT %]	6.3
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Snow giant boulder thrower slows down.
checkHit	62	vs	25	=> chance to hit	95
[LOG]	Snow giant slows down.
[LOG]	Snow giant slows down.
[Actor:move]	1026980	terror	(forced) move from	nil	nil	to	1	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1026980	after	6962
[target_simple AI]	1026978	terror	selecting NEW TARGET	6	35	1007056	greater faeros
[Actor:move]	1026978	terror	move from	5	37	to	5	36
[Actor:move]	1007020	dredge captain	move from	7	30	to	8	31
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	28.270373389983	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	28.270373389983	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[LOG]	#UID:1007056:0#Greater faeros misses Terror.
[Actor:move]	1007056	greater faeros	move from	6	35	to	6	35
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939963	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	26.358880999584	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	26.358880999584	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[LOG]	#UID:1007018:0#Greater faeros misses Terror.
[Actor:move]	1007018	greater faeros	move from	5	34	to	5	34
[Actor:move]	1007039	snow giant	move from	7	32	to	8	33
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	60.363074185062	25	36	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	60.363074185062	25	36	1	vs. armor/def	1	24
checkHit	36	vs	24	=> chance to hit	80
[LOG]	#UID:1007059:0#Fire drake hatchling misses Terror.
[Actor:move]	1007059	fire drake hatchling	move from	7	35	to	7	35
[ATTACK] attacking with innate combat
[ATTACK] to 	greater faeros	dam/apr/atk/mult ::	57.80791747773	5	31	1	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	57.80791747773	5	31	1	vs. armor/def	0	24
checkHit	31	vs	24	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	60	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	60
[PHYS CRIT %]	1
[ATTACK] after crit	60
[ATTACK] after mult	60
[ATTACK]	target on_melee_hit:	16	FIRE	vs	0
[Actor:move]	1026976	terror	move from	5	35	to	5	35
[LOG]	#UID:1026976:0#Terror hits Greater faeros for #WHITE#54 physical#LAST# damage.
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#15 fire#LAST# damage.
[Actor:move]	1007061	snow giant	move from	9	31	to	10	32
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1015142	snow giant	move from	11	33	to	11	32
[Actor:move]	1007023	wolf	move from	6	31	to	7	32
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	54.728077483068	15	27	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	54.728077483068	15	27	1	vs. armor/def	1	24
checkHit	27	vs	24	=> chance to hit	58
[LOG]	#UID:1007045:0#Snow giant misses Terror.
[Actor:move]	1007045	snow giant	move from	6	34	to	6	34
[MIND CRIT %]	6.3
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[NPC:seen_by] Passing target	terror	from	1015180	dredge	to	1009434	giant yellow ant
[target_simple AI]	1015180	dredge	selecting NEW TARGET	5	35	1026976	terror
[maintenance AI] turn	1939969	1015180	dredge	selected action:	custom paradox	tid:T_SPACETIME_TUNING
checkHit	61	vs	9	=> chance to hit	95
[LOG]	Fire drake hatchling slows down.
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	15	=> chance to hit	95
[LOG]	Garruk's nightmare area effect hits Greater faeros for #ORANGE#71 mind#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Snow giant thunderer for #ORANGE#85 mind#LAST# damage.
[Actor:move]	1007020	dredge captain	move from	8	31	to	7	30
[Actor:move]	1026980	terror	move from	1	37	to	2	37
[target_simple AI]	1026978	terror	selecting NEW TARGET	6	35	1007056	greater faeros
[improved_talented AI] chooses for	1026978	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	greater faeros	dam/apr/atk/mult ::	57.80791747773	5	29	1	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	57.80791747773	5	29	1	vs. armor/def	0	24
checkHit	29	vs	24	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	59	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	59
[PHYS CRIT %]	1
[ATTACK] after crit	59
[ATTACK] after mult	59
[ATTACK]	target on_melee_hit:	19	FIRE	vs	0
[LOG]	#UID:1026978:0#Terror hits Greater faeros for #WHITE#53 physical#LAST# damage.
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#20 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	28.270373389983	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	28.270373389983	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %]	1
[ATTACK] after crit	28
[ATTACK] after mult	28
[Actor:move]	1007056	greater faeros	move from	6	35	to	6	35
[LOG]	#UID:1007056:0#Greater faeros hits Terror for #LIGHT_RED#30 fire#LAST#, #LIGHT_RED#20 fire#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[target_simple AI]	1007010	snow giant chieftain	selecting NEW TARGET	5	35	1026976	terror
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	1007010	snow giant chieftain	move from	5	30	to	6	31
[target_simple AI]	1007018	greater faeros	selecting NEW TARGET	5	35	1026976	terror
[improved_talented AI] chooses for	1007018	greater faeros	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	26.358880999584	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	26.358880999584	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[LOG]	#UID:1007018:0#Greater faeros misses Terror.
[Actor:move]	1007034	greater faeros	move from	8	30	to	8	31
[Actor:move]	1009434	giant yellow ant	move from	17	32	to	16	32
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1007061	snow giant	move from	10	32	to	9	31
[Actor:move]	1015142	snow giant	move from	11	32	to	11	33
[Actor:move]	1007059	fire drake hatchling	move from	7	35	to	6	36
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	6.3
checkHit	61	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1007020	dredge captain	move from	7	30	to	6	30
[target_simple AI]	1007045	snow giant	selecting NEW TARGET	5	36	1026978	terror
[Actor:move]	1007045	snow giant	move from	6	34	to	7	35
[LOG]	
[target_simple AI]	1007019	large brown snake	selecting NEW TARGET	5	36	1026978	terror
[Actor:move]	1007019	large brown snake	move from	5	33	to	6	34
[target_simple AI]	1026980	terror	selecting NEW TARGET	6	36	1007059	fire drake hatchling
[Actor:move]	1009434	giant yellow ant	move from	16	32	to	15	32
[LOG]	#PINK#Your summoned terror disappears.
[improved_talented AI] chooses for	1007056	greater faeros	T_FLAME
[LOG]	Greater faeros casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0573e948
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	1
[MIND CRIT %]	6.3
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[LOG]	Garruk attunes to the damage.
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows greater faeros!
[LOG]	Garruk is on fire!
[improved_talented AI] chooses for	1015180	dredge	T_SPACETIME_TUNING
[LOG]	#UID:1007056:0#Greater faeros hits #fbd578#Garruk#LAST# for #RED#(33 rampage shugs off#LAST#), #LIGHT_RED#16 fire#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Greater faeros for #{bold}##ORANGE#56 mind#{normal}##LAST#, #GREY#51 darkness#LAST# (#RED##{bold}#107#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939985	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	1007017	giant ice ant	move from	5	32	to	5	33
[LOG]	#F53CBE#Greater faeros is no longer weakened.
[improved_talented AI] chooses for	1007018	greater faeros	T_FLAME
[LOG]	Greater faeros casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0573e948
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	1
[Actor:move]	1007004	snow giant	move from	4	32	to	5	32
[Actor:move]	1007061	snow giant	move from	9	31	to	10	32
[improved_talented AI] chooses for	1015139	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Something hurls a huge boulder at #fbd578#Garruk#LAST#!
[MIND CRIT %]	1
checkHit	43	vs	13	=> chance to hit	95
checkHit	43	vs	13	=> chance to hit	95
checkHit	43	vs	25	=> chance to hit	95
[KNOCKBACK] from	10	10	over	8
[KNOCKBACK] try	5	34	7
[KNOCKBACK] try	4	34	6	::	true
[KNOCKBACK] failsafe knocked to	5	34	::
[Actor:move]	1007019	large brown snake	(forced) move from	6	34	to	5	34
[LOG]	Large brown snake is knocked back!
checkHit	43	vs	28	=> chance to hit	88
[Actor:move]	1015142	snow giant	move from	11	33	to	11	32
[LOG]	Something hits Large brown snake for #WHITE#241 physical#LAST# damage.
[LOG]	Something hits Fire drake hatchling for #WHITE#241 physical#LAST# damage.
[LOG]	Something hits Greater faeros for #WHITE#217 physical#LAST# damage.
[LOG]	Something hits Greater faeros for #WHITE#217 physical#LAST# damage.
[Actor:move]	1007019	large brown snake	move from	5	34	to	5	35
[Actor:move]	1009434	giant yellow ant	move from	15	32	to	16	32
[LOG]	Garruk has shrugged off 33 damage and is ready for more.
[MIND CRIT %]	6.3
[LOG]	Burning from Greater faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	1007020	dredge captain	T_SPEED_SAP
[SPELL CRIT %]	4
[LOG]	
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1007045	snow giant	move from	7	35	to	6	36
[Actor:move]	1007007	snow giant boulder thrower	move from	4	33	to	5	34
[Actor:move]	1007064	snow giant	move from	8	34	to	7	35
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1939996	1007010	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	1007017	giant ice ant	move from	5	33	to	6	34
[Actor:move]	1007024	snow giant	move from	6	32	to	5	33
[Actor:move]	1007035	xaren	move from	7	31	to	6	32
[Actor:move]	1007039	snow giant	move from	8	33	to	8	34
[LOG]	Snow giant speeds up.
[Actor:move]	1007051	faeros	move from	9	32	to	8	33
[Actor:move]	1007055	greater faeros	move from	7	34	to	6	35
[LOG]	Snow giant speeds up.
[Actor:move]	1007067	snow giant thunderer	move from	8	35	to	7	34
[Actor:move]	1007004	snow giant	move from	5	32	to	4	33
[Actor:move]	1007014	snow giant	move from	5	31	to	5	32
[improved_talented AI] chooses for	1007061	snow giant	T_ATTACK
[T_ATTACK]	1007061	snow giant	attacks empty space:	9	32
[Actor:move]	1009434	giant yellow ant	move from	16	32	to	17	32
[Actor:move]	1015139	snow giant boulder thrower	move from	10	33	to	9	32
[Actor:move]	1007019	large brown snake	move from	5	35	to	5	36
[maintenance AI] turn	1939999	1015180	dredge	selected action:	custom paradox	tid:T_SPACETIME_TUNING
[LOG]	#F53CBE#Garruk is no longer rampaging.
checkHit	62	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Snow giant is stunned with fear!
[MIND CRIT %]	6.3
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	Burning from Greater faeros hits #fbd578#Garruk#LAST# for #RED#(10 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #{bold}##ORANGE#13 mind#{normal}##LAST#, #GREY#12 darkness#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #{bold}##ORANGE#13 mind#{normal}##LAST#, #GREY#12 darkness#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[improved_talented AI] chooses for	1007020	dredge captain	T_SPACETIME_TUNING
[improved_talented AI] chooses for	1007023	wolf	T_ATTACK
[T_ATTACK]	1007023	wolf	attacks empty space:	7	31
[LOG]	
[Actor:move]	1007045	snow giant	move from	6	36	to	6	37
[Actor:move]	1009434	giant yellow ant	move from	17	32	to	18	33
[Actor:move]	1007007	snow giant boulder thrower	move from	5	34	to	5	35
[Actor:move]	1007019	large brown snake	move from	5	36	to	4	37
[Actor:move]	1007064	snow giant	move from	7	35	to	6	36
[Actor:move]	1007010	snow giant chieftain	move from	6	31	to	5	31
[Actor:move]	1007017	giant ice ant	move from	6	34	to	7	35
[improved_talented AI] chooses for	1007024	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[Actor:move]	1007034	greater faeros	move from	8	31	to	7	31
[target_simple AI]	1007039	snow giant	selecting NEW TARGET	3	37	6962	Garruk
[improved_talented AI] chooses for	1007039	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Garruk resists!
[Actor:move]	1007055	greater faeros	move from	6	35	to	5	36
[Actor:move]	1007067	snow giant thunderer	move from	7	34	to	6	35
[Actor:move]	1007072	fire drake hatchling	move from	7	33	to	6	34
[Actor:move]	1015239	fire drake hatchling	move from	12	34	to	11	35
[Actor:move]	1007004	snow giant	move from	4	33	to	5	34
[Actor:move]	1007014	snow giant	move from	5	32	to	4	33
[improved_talented AI] chooses for	1007052	snow giant	T_MIND_DISRUPTION
[LOG]	Greater faeros resists!
[Actor:move]	1007061	snow giant	move from	10	32	to	9	31
[Actor:move]	1015139	snow giant boulder thrower	move from	9	32	to	10	33
[Actor:move]	1015142	snow giant	move from	11	32	to	10	32
[Actor:move]	1007023	wolf	move from	7	32	to	7	33
[MIND CRIT %]	6.3
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	Burning from Greater faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	Mindrot hits Large brown snake for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Greater faeros for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[Actor:move]	1007020	dredge captain	move from	6	30	to	6	31
[Actor:move]	1009434	giant yellow ant	move from	18	33	to	19	34
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	137.67236686795	14	66.783619356046	1	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	66.783619356046	1	vs. armor/def	1	21
checkHit	66.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.783619356046	21	=	1.0915672387121
[ATTACK] after armor	167.00978752295
[PHYS CRIT %]	1.8
[ATTACK] after crit	167.00978752295
[ATTACK] after mult	167.00978752295
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	122.26242535743	14	66.783619356046	0.5	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	66.783619356046	0.5	vs. armor/def	1	21
checkHit	66.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	133	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.783619356046	21	=	1.0915672387121
[ATTACK] after armor	145.17844274871
[PHYS CRIT %]	1.8
[ATTACK] after crit	145.17844274871
[ATTACK] after mult	72.589221374354
[Actor:move]	6962	Garruk	move from	3	37	to	3	37
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #WHITE#208 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large brown snake!#{normal}#
[maintenance AI] turn	1940015	1015180	dredge	selected action:	custom paradox	tid:T_SPACETIME_TUNING
[Actor:move]	1015181	dredge	move from	12	35	to	11	36
[Actor:move]	1015182	dredge	move from	11	34	to	11	33
[Actor:move]	1007064	snow giant	move from	6	36	to	5	37
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	1007010	snow giant chieftain	move from	5	31	to	5	32
[Actor:move]	1007017	giant ice ant	move from	7	35	to	6	36
[Actor:move]	1007034	greater faeros	move from	7	31	to	7	32
[Actor:move]	1007039	snow giant	move from	8	34	to	7	35
[Actor:move]	1007051	faeros	move from	8	33	to	8	34
[improved_talented AI] chooses for	1007055	greater faeros	T_FLAME
[LOG]	Greater faeros casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0573e948
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	1
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows greater faeros!
[improved_talented AI] chooses for	1007067	snow giant thunderer	T_LIGHTNING
[LOG]	Snow giant thunderer casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	1
[Actor:move]	1015239	fire drake hatchling	move from	11	35	to	12	36
[LOG]	Curse of Nightmares hits Greater faeros for #ORANGE#57 mind#LAST#, #GREY#46 darkness#LAST# (#RED##{bold}#103#LAST##{normal}# total damage).
[LOG]	#UID:1007067:0#Snow giant thunderer hits #fbd578#Garruk#LAST# for #ROYAL_BLUE#67 lightning#LAST# damage.
[LOG]	#UID:1007067:0#Snow giant thunderer hits Greater faeros for #ROYAL_BLUE#173 lightning#LAST# damage.
[LOG]	#UID:1007055:0#Greater faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#32 fire#LAST# damage.
[Actor:move]	1007061	snow giant	move from	9	31	to	9	32
[Actor:move]	1009434	giant yellow ant	move from	19	34	to	18	34
[improved_talented AI] chooses for	1015139	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Something hurls a huge boulder at #fbd578#Garruk#LAST#!
[MIND CRIT %]	1
checkHit	43	vs	30	=> chance to hit	83
[LOG]	Snow giant boulder thrower resists the knockback!
checkHit	43	vs	29	=> chance to hit	85
[KNOCKBACK] from	10	10	over	8
[KNOCKBACK] try	8	35	7
[KNOCKBACK] try	7	35	6	::	true
[KNOCKBACK] failsafe knocked to	8	35	::
[Actor:move]	1007064	snow giant	(forced) move from	5	37	to	8	35
[LOG]	Snow giant is knocked back!
checkHit	43	vs	19	=> chance to hit	95
[KNOCKBACK] from	10	10	over	8
[KNOCKBACK] try	5	35	7
[LOG]	Snow giant thunderer is knocked back!
checkHit	43	vs	23	=> chance to hit	95
[KNOCKBACK] from	10	10	over	8
[KNOCKBACK] try	8	34	7
checkHit	43	vs	30	=> chance to hit	83
[KNOCKBACK] from	10	10	over	8
[KNOCKBACK] try	8	35	7
[LOG]	Snow giant is knocked back!
[LOG]	#{bold}#Curse of Nightmares killed Greater faeros!#{normal}#
[LOG]	Something hits Snow giant for #WHITE#151 physical#LAST# damage.
[LOG]	Something hits Snow giant boulder thrower for #WHITE#193 physical#LAST# damage.
[LOG]	Something hits Giant ice ant for #WHITE#241 physical#LAST# damage.
[LOG]	Something hits Snow giant thunderer for #WHITE#158 physical#LAST# damage.
[LOG]	Something hits Snow giant for #WHITE#193 physical#LAST# damage.
[Actor:move]	1007023	wolf	move from	7	33	to	7	34
[MIND CRIT %]	6.3
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	62	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #{bold}##ORANGE#13 mind#{normal}##LAST#, #GREY#12 darkness#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	Burning from Greater faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[improved_talented AI] chooses for	1007020	dredge captain	T_DREDGE_FRENZY
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
checkHitOld	87.923391292694	63
=> chance to hit	77.746513893052
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	139.56928117395	14	59.983154452265	0.69755	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	59.983154452265	0.69755	vs. armor/def	0	10
checkHit	59.983154452265	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	146	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	59.983154452265	10	=	1.0999663089045
[ATTACK] after armor	160.59508110006
[PHYS CRIT %]	1.8
[ATTACK] after crit	160.59508110006
[ATTACK] after mult	112.02309882135
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	123.94701427694	14	59.983154452265	0.348775	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	59.983154452265	0.348775	vs. armor/def	0	10
checkHit	59.983154452265	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	59.983154452265	10	=	1.0999663089045
[ATTACK] after armor	158.39514848225
[PHYS CRIT %]	1.8
[ATTACK] after crit	158.39514848225
[ATTACK] after mult	55.244267911898
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	139.56928117395	14	60.278826839386	0.7	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	60.278826839386	0.7	vs. armor/def	0	0
checkHit	60.278826839386	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	194	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.278826839386	0	=	1.1205576536788
[ATTACK] after armor	217.38818481368
[PHYS CRIT %]	1.8
[ATTACK] after crit	217.38818481368
[ATTACK] after mult	152.17172936958
checkHit	15	vs	62	=> chance to hit	0
[LOG]	Snow giant thunderer is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	123.94701427694	14	60.278826839386	0.35	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	60.278826839386	0.35	vs. armor/def	0	0
checkHit	60.278826839386	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	139	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.278826839386	0	=	1.1205576536788
[ATTACK] after armor	155.75751386135
[PHYS CRIT %]	1.8
[ATTACK] after crit	155.75751386135
[ATTACK] after mult	54.515129851472
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	139.56928117395	14	60.574499226507	0.7	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	60.574499226507	0.7	vs. armor/def	0	10
checkHit	60.574499226507	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	191	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.574499226507	10	=	1.101148998453
[ATTACK] after armor	210.31945870453
[PHYS CRIT %]	1.8
[ATTACK] after crit	210.31945870453
[ATTACK] after mult	147.22362109317
[LOG]	Snow giant slows down.
checkHit	10	vs	62	=> chance to hit	0
[LOG]	Snow giant is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	123.94701427694	14	60.574499226507	0.35	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	60.574499226507	0.35	vs. armor/def	0	10
checkHit	60.574499226507	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.574499226507	10	=	1.101148998453
[ATTACK] after armor	162.97005177105
[PHYS CRIT %]	1.8
[ATTACK] after crit	162.97005177105
[ATTACK] after mult	57.039518119866
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	139.56928117395	14	60.870171613627	0.7	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	60.870171613627	0.7	vs. armor/def	0	10
checkHit	60.870171613627	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	169	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.870171613627	10	=	1.1017403432273
[ATTACK] after armor	186.19411800541
[PHYS CRIT %]	1.8
[ATTACK] after crit	186.19411800541
[ATTACK] after mult	130.33588260378
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	123.94701427694	14	60.870171613627	0.35	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	60.870171613627	0.35	vs. armor/def	0	10
checkHit	60.870171613627	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.870171613627	10	=	1.1017403432273
[ATTACK] after armor	164.15931114086
[PHYS CRIT %]	1.8
[ATTACK] after crit	164.15931114086
[ATTACK] after mult	57.455758899301
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	6962	Garruk	(forced) move from	3	37	to	6	36
[LOG]	You pickup 0.73 gold pieces.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#124 physical#LAST#, #PURPLE#17 arcane#LAST#, #LIGHT_GREEN#101 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#48 physical#LAST#, #PURPLE#17 arcane#LAST# (#RED##{bold}#318#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant thunderer for #WHITE#134 physical#LAST#, #PURPLE#17 arcane#LAST#, #LIGHT_GREEN#88 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#48 physical#LAST# (#RED##{bold}#299#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant boulder thrower for #WHITE#118 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#101 nature#LAST#, #LIGHT_RED#8 fire#LAST#, #WHITE#58 physical#LAST# (#RED##{bold}#285#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#137 physical#LAST#, #PURPLE#17 arcane#LAST#, #LIGHT_GREEN#101 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#60 physical#LAST#, #PURPLE#17 arcane#LAST#, #LIGHT_GREEN#101 nature#LAST# (#RED##{bold}#444#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant thunderer!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant boulder thrower!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[Actor:move]	1009434	giant yellow ant	move from	18	34	to	18	35
[Actor:move]	1007064	snow giant	move from	8	35	to	7	35
[Actor:move]	1015180	dredge	move from	9	33	to	8	33
[Actor:move]	1015182	dredge	move from	11	33	to	11	34
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	1007010	snow giant chieftain	move from	5	32	to	4	32
[Actor:move]	1007023	wolf	move from	7	34	to	6	35
[Actor:move]	1007034	greater faeros	move from	7	32	to	7	33
[Actor:move]	1007035	xaren	move from	6	32	to	7	32
[Actor:move]	1007051	faeros	move from	8	34	to	8	35
[Actor:move]	1007072	fire drake hatchling	move from	6	34	to	5	35
[Actor:move]	1026983	terror	(forced) move from	nil	nil	to	1	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1026983	after	6962
[LOG]	Garruk's nightmare area effect hits Snow giant for #GREY#83 darkness#LAST# damage.
[improved_talented AI] chooses for	1007004	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	37	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Garruk resists the effect 'Confused'!
[improved_talented AI] chooses for	1007014	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Garruk resists!
[Actor:move]	1007052	snow giant	move from	8	32	to	9	33
[target_simple AI]	1007061	snow giant	selecting NEW TARGET	6	36	6962	Garruk
[Actor:move]	1007061	snow giant	move from	9	32	to	8	32
[Actor:move]	1015139	snow giant boulder thrower	move from	10	33	to	9	32
[Actor:move]	1015142	snow giant	move from	10	32	to	10	33
[Actor:move]	1007020	dredge captain	move from	6	31	to	6	32
[Actor:move]	1015181	dredge	move from	11	36	to	12	37
[MIND CRIT %]	6.3
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	8	=> chance to hit	95
checkHit	62	vs	25	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Faeros for #ORANGE#4 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#4 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Yellow jelly for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Greater faeros for #ORANGE#4 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	Burning from Greater faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#15 fire#LAST# damage.
[USERCHAT] channel achievement	amn1v736	tome	The Arena (Roguelike)	false	false
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	140.51811115426	14	61.165844000748	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	61.165844000748	1	vs. armor/def	0	9
checkHit	61.165844000748	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.165844000748	9	=	1.1043316880015
[ATTACK] after armor	173.38007501623
[PHYS CRIT %]	1.8
[ATTACK] after crit	173.38007501623
[ATTACK] after mult	173.38007501623
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	124.7896398327	14	61.461516387869	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	61.461516387869	0.5	vs. armor/def	0	9
checkHit	61.461516387869	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.461516387869	9	=	1.1049230327757
[ATTACK] after armor	184.52214647355
[PHYS CRIT %]	1.8
[ATTACK] after crit	184.52214647355
[ATTACK] after mult	92.261073236774
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#189 physical#LAST#, #PURPLE#18 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST# (#RED##{bold}#311#LAST##{normal}# total damage).
[Actor:move]	1009434	giant yellow ant	move from	18	35	to	18	36
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[improved_talented AI] chooses for	1007023	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	32.586570340962	3	14	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	32.586570340962	3	14	1	vs. armor/def	56	31
checkHit	14	vs	31	=> chance to hit	8
[LOG]	#UID:1007023:0#Wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	1015180	dredge	move from	8	33	to	7	34
[Actor:move]	1015182	dredge	move from	11	34	to	12	35
[LOG]	Faeros slows down.
[Actor:move]	1026985	terror	(forced) move from	nil	nil	to	6	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1026985	after	6962
[LOG]	Today is the 15th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	1007010	snow giant chieftain	move from	4	32	to	5	32
[Actor:move]	1007024	snow giant	move from	5	33	to	6	34
[target_simple AI]	1007027	yellow jelly	selecting NEW TARGET	6	36	6962	Garruk
[Actor:move]	1007034	greater faeros	move from	7	33	to	8	33
[Actor:move]	1007035	xaren	move from	7	32	to	7	33
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	59.090779517566	25	39	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	59.090779517566	25	39	1	vs. armor/def	56	31
checkHit	39	vs	31	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	61	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	30
[PHYS CRIT %]	0
[ATTACK] after crit	30
[ATTACK] after mult	30
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Fire drake hatchling is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Fire drake hatchling slows down.
[Actor:move]	1007072	fire drake hatchling	move from	5	35	to	5	35
[Actor:move]	1026983	terror	move from	1	37	to	2	37
[LOG]	#UID:1007072:0#Fire drake hatchling hits #fbd578#Garruk#LAST# for #WHITE#18 physical#LAST# damage.
[LOG]	Melee retaliation hits Fire drake hatchling for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#32 nature#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[target_simple AI]	1007014	snow giant	selecting NEW TARGET	6	37	1026985	terror
[Actor:move]	1007014	snow giant	move from	4	33	to	5	33
[Actor:move]	1007051	faeros	move from	8	35	to	7	35
[Actor:move]	1007052	snow giant	move from	9	33	to	8	34
[improved_talented AI] chooses for	1007061	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	37	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Garruk resists the effect 'Confused'!
[Actor:move]	1015139	snow giant boulder thrower	move from	9	32	to	9	33
[Actor:move]	1015142	snow giant	move from	10	33	to	9	32
[Actor:move]	1009434	giant yellow ant	move from	18	36	to	18	37
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	140.51811115426	14	55.843741032572	1	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	55.843741032572	1	vs. armor/def	0	24
checkHit	55.843741032572	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	55.843741032572	24	=	1.0636874820651
[ATTACK] after armor	161.6804972739
[PHYS CRIT %]	1.8
[ATTACK] after crit	161.6804972739
[ATTACK] after mult	161.6804972739
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#pouch of faeros ash (1)#WHITE#.
[ATTACK]	target on_melee_hit:	16	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	faeros	dam/apr/atk/mult ::	124.7896398327	14	56.139413419693	0.5	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	56.139413419693	0.5	vs. armor/def	0	24
checkHit	56.139413419693	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	130	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	56.139413419693	24	=	1.0642788268394
[ATTACK] after armor	138.35624748912
[PHYS CRIT %]	1.8
[ATTACK] after crit	138.35624748912
[ATTACK] after mult	69.17812374456
[ATTACK]	target on_melee_hit:	16	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Faeros for #WHITE#196 physical#LAST#, #PURPLE#18 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST# (#RED##{bold}#319#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#5 fire#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Garruk stops burning.
[MIND CRIT %]	6.3
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	8	=> chance to hit	95
checkHit	63	vs	25	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	20	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Faeros!#{normal}#
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Xaren for #ORANGE#7 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dredge for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Yellow jelly for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1015181	dredge	move from	12	37	to	13	38
[Actor:move]	1007020	dredge captain	move from	6	32	to	7	32
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	32.586570340962	3	14	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	32.586570340962	3	14	1	vs. armor/def	56	31
checkHit	14	vs	31	=> chance to hit	8
[LOG]	#UID:1007023:0#Wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	1007023	wolf	move from	6	35	to	6	35
[target_simple AI]	1015180	dredge	selecting NEW TARGET	6	36	6962	Garruk
[Actor:move]	1015180	dredge	move from	7	34	to	7	35
[Actor:move]	1026988	terror	(forced) move from	nil	nil	to	3	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1026988	after	6962
[LOG]	Snow giant chieftain slows down.
checkHit	63	vs	10	=> chance to hit	95
[Actor:move]	1026990	terror	(forced) move from	nil	nil	to	4	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1026990	after	6962
[LOG]	Garruk's nightmare area effect hits Greater faeros for #ORANGE#98 mind#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Dredge for #GREY#80 darkness#LAST# damage.
[Actor:move]	1009434	giant yellow ant	move from	18	37	to	18	38
[target_simple AI]	1026985	terror	selecting NEW TARGET	5	35	1007072	fire drake hatchling
[Actor:move]	1026985	terror	move from	6	37	to	5	36
[target_simple AI]	1007024	snow giant	selecting NEW TARGET	5	36	1026985	terror
[Actor:move]	1007024	snow giant	move from	6	34	to	7	34
[Actor:move]	1007035	xaren	move from	7	33	to	6	34
[Actor:move]	1026983	terror	move from	2	37	to	2	37
[LOG]	Poison from Garruk hits Fire drake hatchling for #LIGHT_GREEN#5 nature#LAST# damage.
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	1007010	snow giant chieftain	move from	5	32	to	6	32
[Actor:move]	1007014	snow giant	move from	5	33	to	4	33
[target_simple AI]	1007052	snow giant	selecting NEW TARGET	6	36	6962	Garruk
[Actor:move]	1007052	snow giant	move from	8	34	to	8	35
[Actor:move]	1007061	snow giant	move from	8	32	to	7	33
[Actor:move]	1015139	snow giant boulder thrower	move from	9	33	to	8	34
[Actor:move]	1015142	snow giant	move from	9	32	to	8	32
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	59.090779517566	25	39	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	59.090779517566	25	39	1	vs. armor/def	56	31
checkHit	39	vs	31	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	59	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	28
[PHYS CRIT %]	0
[ATTACK] after crit	28
[ATTACK] after mult	28
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	1007072	fire drake hatchling	move from	5	35	to	5	35
[LOG]	
[LOG]	#UID:1007072:0#Fire drake hatchling hits #fbd578#Garruk#LAST# for #WHITE#16 physical#LAST# damage.
[LOG]	Melee retaliation hits Fire drake hatchling for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	141.46718761763	14	54.956723871209	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	54.956723871209	1	vs. armor/def	5	7
checkHit	54.956723871209	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	183	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	54.956723871209	7	=	1.0959134477424
[ATTACK] after armor	200.55216093686
[PHYS CRIT %]	1.8
[ATTACK] after crit	200.55216093686
[ATTACK] after mult	200.55216093686
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	125.63248428217	14	55.25239625833	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	55.25239625833	0.5	vs. armor/def	5	7
checkHit	55.25239625833	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	129	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.25239625833	7	=	1.0965047925167
[ATTACK] after armor	141.44911823465
[PHYS CRIT %]	1.8
[ATTACK] after crit	141.44911823465
[ATTACK] after mult	70.724559117325
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#253 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#109 nature#LAST# (#RED##{bold}#362#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#1 fire#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[MIND CRIT %]	6.3
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	8	=> chance to hit	95
checkHit	63	vs	25	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	20	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant boulder thrower for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Xaren for #ORANGE#7 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Yellow jelly for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dredge for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	32.586570340962	3	14	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	32.586570340962	3	14	1	vs. armor/def	56	31
checkHit	14	vs	31	=> chance to hit	8
[LOG]	#UID:1007023:0#Wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	1007023	wolf	move from	6	35	to	6	35
[Actor:move]	1009434	giant yellow ant	move from	18	38	to	18	37
[Actor:move]	1026992	terror	(forced) move from	nil	nil	to	1	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1026992	after	6962
[LOG]	Snow giant slows down.
[LOG]	Dredge captain slows down.
checkHit	63	vs	10	=> chance to hit	95
[Actor:move]	1026994	terror	(forced) move from	nil	nil	to	5	31
[PARTY] New member, add after	terror	Garruk
Adding entity	1026994	after	6962
[LOG]	Garruk's nightmare area effect hits Greater faeros for #ORANGE#101 mind#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Snow giant for #GREY#92 darkness#LAST# damage.
[target_simple AI]	1026990	terror	selecting NEW TARGET	4	33	1007014	snow giant
[target_simple AI]	1026988	terror	selecting NEW TARGET	7	35	1015180	dredge
[Actor:move]	1026988	terror	move from	3	37	to	4	37
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	78.300760480838	1	52	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	78.300760480838	1	52	1	vs. armor/def	56	31
checkHit	52	vs	31	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	82	1	vs. armor/hardiness	56	0.6
[ATTACK] after armor	32.8
[PHYS CRIT %]	39.905808923442
[ATTACK] after crit	49.2
[ATTACK] after mult	49.2
[LOG]	#{bold}##UID:1015180:0#Dredge performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Dredge is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Dredge slows down.
[SOUND] loading from	/data/sound/actions/punch1.ogg	:=:	sound "/data/sound/actions/punch1.ogg" : <static>
[Actor:move]	1015180	dredge	move from	7	35	to	7	35
[LOG]	Melee retaliation hits Dredge for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	#UID:1015180:0#Dredge hits #fbd578#Garruk#LAST# for #{bold}##WHITE#34 physical#{normal}##LAST# damage.
[NPC:seen_by] Passing target	fire drake hatchling	from	1026985	terror	to	1026992	terror
[target_simple AI]	1026985	terror	selecting NEW TARGET	6	35	1007023	wolf
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	57.80791747773	5	31	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	57.80791747773	5	31	1	vs. armor/def	1	10
checkHit	31	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	63	5	vs. armor/hardiness	1	0.3
[ATTACK] after armor	63
[PHYS CRIT %]	1
[ATTACK] after crit	63
[ATTACK] after mult	63
[Actor:move]	1026985	terror	move from	5	36	to	5	36
[LOG]	#UID:1026985:0#Terror hits Wolf for #WHITE#58 physical#LAST# damage.
[Actor:move]	1007035	xaren	move from	6	34	to	5	35
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1015181	dredge	move from	13	38	to	14	38
[LOG]	Poison from Garruk hits Dredge for #LIGHT_GREEN#5 nature#LAST# damage.
[target_simple AI]	1007004	snow giant	selecting NEW TARGET	4	32	1026990	terror
[Actor:move]	1007004	snow giant	move from	5	34	to	5	33
[Actor:move]	1007061	snow giant	move from	7	33	to	6	34
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	142.41650903722	14	66.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	66.783619356046	1	vs. armor/def	1	10
checkHit	66.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	182	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.783619356046	10	=	1.1135672387121
[ATTACK] after armor	202.6692374456
[PHYS CRIT %]	1.8
[ATTACK] after crit	202.6692374456
[ATTACK] after mult	202.6692374456
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	126.47554626943	14	66.783619356046	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	66.783619356046	0.5	vs. armor/def	1	10
checkHit	66.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	135	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.783619356046	10	=	1.1135672387121
[ATTACK] after armor	150.33157722613
[PHYS CRIT %]	1.8
[ATTACK] after crit	150.33157722613
[ATTACK] after mult	75.165788613066
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[target_simple AI]	1015139	snow giant boulder thrower	selecting NEW TARGET	6	36	6962	Garruk
[improved_talented AI] chooses for	1015139	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Snow giant boulder thrower uses #{bold}##ORCHID#Throw Boulder.#{normal}##LAST#
[LOG]	#UID:1015139:0#Snow giant boulder thrower hurls a huge boulder at #fbd578#Garruk#LAST#!
[MIND CRIT %]	1
checkHit	43	vs	30	=> chance to hit	83
[KNOCKBACK] from	8	8	over	8
[KNOCKBACK] try	4	35	7
[KNOCKBACK] try	3	36	6	::
[KNOCKBACK] try	2	36	5	::
[KNOCKBACK] try	1	36	4	::
[KNOCKBACK] try	0	37	3	::
[KNOCKBACK] try	-1	37	2	::
[KNOCKBACK] failsafe knocked to	0	37	::
[Actor:move]	1007035	xaren	(forced) move from	5	35	to	0	37
[LOG]	Xaren is knocked back!
checkHit	43	vs	29	=> chance to hit	85
[LOG]	Terror resists the knockback!
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
checkHit	43	vs	48	=> chance to hit	38
[KNOCKBACK] from	8	8	over	8
[KNOCKBACK] try	5	37	7
[KNOCKBACK] try	4	38	6	::	true
[KNOCKBACK] failsafe knocked to	5	37	::
[Actor:move]	6962	Garruk	(forced) move from	6	36	to	5	37
[LOG]	Garruk is knocked back!
checkHit	43	vs	30	=> chance to hit	83
[KNOCKBACK] from	8	8	over	8
[KNOCKBACK] try	6	36	7
[KNOCKBACK] try	5	37	6	::	true
[KNOCKBACK] failsafe knocked to	6	36	::
[Actor:move]	1015180	dredge	(forced) move from	7	35	to	6	36
[LOG]	Dredge is knocked back!
[Actor:move]	1015142	snow giant	move from	8	32	to	7	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#269 physical#LAST# damage.
[LOG]	#UID:1015139:0#Snow giant boulder thrower hits Terror for #WHITE#241 physical#LAST# damage.
[LOG]	#UID:1015139:0#Snow giant boulder thrower hits Dredge for #WHITE#163 physical#LAST# damage.
[LOG]	#UID:1015139:0#Snow giant boulder thrower hits #fbd578#Garruk#LAST# for #RED#(34 rampage shugs off#LAST#), #WHITE#82 physical#LAST# (#RED##{bold}#82#LAST##{normal}# total damage).
[LOG]	#UID:1015139:0#Snow giant boulder thrower hits Xaren for #WHITE#193 physical#LAST# damage.
[Actor:move]	1009434	giant yellow ant	move from	18	37	to	18	38
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[Actor:move]	1007014	snow giant	move from	4	33	to	5	34
[Actor:move]	1007020	dredge captain	move from	7	32	to	8	32
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	1007010	snow giant chieftain	move from	6	32	to	7	32
[LOG]	Garruk has shrugged off 34 damage and is ready for more.
checkHit	63	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Snow giant is weakened by the gloom.
[MIND CRIT %]	6.3
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	20	=> chance to hit	95
[LOG]	Mindrot hits Dredge for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	78.300760480838	1	52	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	78.300760480838	1	52	1	vs. armor/def	56	31
checkHit	52	vs	31	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	1	vs. armor/hardiness	56	0.6
[ATTACK] after armor	31.6
[PHYS CRIT %]	39.905808923442
[ATTACK] after crit	47.4
[ATTACK] after mult	47.4
[LOG]	#{bold}##UID:1015180:0#Dredge performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	1015180	dredge	move from	6	36	to	6	36
[Actor:move]	1026996	terror	(forced) move from	nil	nil	to	3	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1026996	after	6962
[LOG]	Snow giant slows down.
[LOG]	Snow giant slows down.
[LOG]	Snow giant boulder thrower slows down.
checkHit	63	vs	27	=> chance to hit	95
[LOG]	Greater faeros slows down.
[Actor:move]	1026998	terror	(forced) move from	nil	nil	to	5	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1026998	after	6962
[LOG]	Garruk's nightmare area effect hits Snow giant chieftain for #GREY#92 darkness#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Dredge captain for #ORANGE#45 mind#LAST# damage.
[LOG]	Melee retaliation hits Dredge for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	#UID:1015180:0#Dredge hits #fbd578#Garruk#LAST# for #RED#(22 rampage shugs off#LAST#), #{bold}##WHITE#0 physical#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[target_simple AI]	1026994	terror	selecting NEW TARGET	5	33	1007004	snow giant
[Actor:move]	1026994	terror	move from	5	31	to	6	32
[target_simple AI]	1026992	terror	selecting NEW TARGET	0	37	1007035	xaren
[ATTACK] attacking with innate combat
[ATTACK] to 	xaren	dam/apr/atk/mult ::	58.025808657958	5	30	1	vs. armor/def	15	20
[ATTACK] after melee attack bonus hooks & callbacks::	58.025808657958	5	30	1	vs. armor/def	15	20
checkHit	30	vs	20	=> chance to hit	75
[LOG]	#UID:1026992:0#Terror misses Xaren.
[Actor:move]	1026992	terror	move from	1	37	to	1	37
[NPC:seen_by] Passing target	snow giant	from	1026990	terror	to	1026998	terror
[Actor:move]	1026990	terror	move from	4	32	to	4	33
[Actor:move]	1026988	terror	move from	4	37	to	4	36
[Actor:move]	1009434	giant yellow ant	move from	18	38	to	18	37
[LOG]	#PINK#Your summoned terror disappears.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	48.253605118422	15	27	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	48.253605118422	15	27	1	vs. armor/def	1	24
checkHit	27	vs	24	=> chance to hit	58
[LOG]	#UID:1007035:0#Xaren misses Terror.
[Actor:move]	1007035	xaren	move from	0	37	to	0	37
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	dredge	dam/apr/atk/mult ::	142.41650903722	14	54.365379096967	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	54.365379096967	1	vs. armor/def	1	17
checkHit	54.365379096967	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	54.365379096967	17	=	1.0747307581939
[ATTACK] after armor	160.1348829709
[PHYS CRIT %]	1.8
[ATTACK] after crit	160.1348829709
[ATTACK] after mult	160.1348829709
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	dredge	dam/apr/atk/mult ::	126.47554626943	14	54.365379096967	0.5	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	54.365379096967	0.5	vs. armor/def	1	17
checkHit	54.365379096967	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	161	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	54.365379096967	17	=	1.0747307581939
[ATTACK] after armor	173.03165206922
[PHYS CRIT %]	1.8
[ATTACK] after crit	173.03165206922
[ATTACK] after mult	86.515826034612
[Actor:move]	6962	Garruk	move from	5	37	to	5	37
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dredge for #WHITE#208 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#101 nature#LAST#, #LIGHT_RED#12 fire#LAST#, #WHITE#113 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#101 nature#LAST# (#RED##{bold}#536#LAST##{normal}# total damage).
[Actor:move]	1007052	snow giant	move from	8	35	to	7	35
[Actor:move]	1007061	snow giant	move from	6	34	to	6	35
[improved_talented AI] chooses for	1015142	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Garruk resists!
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Dredge!#{normal}#
[Actor:move]	1007020	dredge captain	move from	8	32	to	9	33
[Actor:move]	1007024	snow giant	move from	7	34	to	6	34
[Actor:move]	1007034	greater faeros	move from	8	33	to	7	34
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	50.223051526731	15	27	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	50.223051526731	15	27	1	vs. armor/def	1	24
checkHit	27	vs	24	=> chance to hit	58
[LOG]	#UID:1007004:0#Snow giant misses Terror.
[Actor:move]	1007004	snow giant	move from	5	33	to	5	33
[Actor:move]	1015139	snow giant boulder thrower	move from	8	34	to	8	35
[LOG]	Garruk has shrugged off 22 damage and is ready for more.
[MIND CRIT %]	6.3
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#5 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1015181	dredge	move from	14	38	to	15	38
[Actor:move]	1027001	terror	(forced) move from	nil	nil	to	4	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1027001	after	6962
[Actor:move]	1027003	terror	(forced) move from	nil	nil	to	7	31
[PARTY] New member, add after	terror	Garruk
Adding entity	1027003	after	6962
[Actor:move]	1027005	terror	(forced) move from	nil	nil	to	6	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1027005	after	6962
[Actor:move]	1007014	snow giant	move from	5	34	to	5	35
[Actor:move]	1009434	giant yellow ant	move from	18	37	to	18	36
[LOG]	
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	5	37	to	6	36
[target_simple AI]	1026998	terror	selecting NEW TARGET	5	33	1007004	snow giant
[improved_talented AI] chooses for	1026998	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	57.147404289335	5	30	1	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	57.147404289335	5	30	1	vs. armor/def	0	10
checkHit	30	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	59	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	59
[PHYS CRIT %]	1
[ATTACK] after crit	59
[ATTACK] after mult	59
[target_simple AI]	1026996	terror	selecting NEW TARGET	0	37	1007035	xaren
[Actor:move]	1026996	terror	move from	3	37	to	2	37
[LOG]	#UID:1026998:0#Terror hits Snow giant for #WHITE#37 physical#LAST# damage.
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	1007010	snow giant chieftain	move from	7	32	to	8	32
[target_simple AI]	1026994	terror	selecting NEW TARGET	5	33	1007004	snow giant
[NPC:seen_by] Passing target	xaren	from	1026992	terror	to	1027001	terror
[target_simple AI]	1026992	terror	selecting NEW TARGET	0	37	1007035	xaren
[improved_talented AI] chooses for	1026992	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	xaren	dam/apr/atk/mult ::	58.025808657958	5	30	1	vs. armor/def	15	20
[ATTACK] after melee attack bonus hooks & callbacks::	58.025808657958	5	30	1	vs. armor/def	15	20
checkHit	30	vs	20	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	62	5	vs. armor/hardiness	15	0.3
[ATTACK] after armor	52
[PHYS CRIT %]	1
[ATTACK] after crit	52
[ATTACK] after mult	52
[LOG]	#UID:1026992:0#Terror hits Xaren for #WHITE#42 physical#LAST# damage.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	142.41650903722	14	61.461516387869	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	61.461516387869	1	vs. armor/def	0	9
checkHit	61.461516387869	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	185	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.461516387869	9	=	1.1049230327757
[ATTACK] after armor	204.41076106351
[PHYS CRIT %]	1.8
[ATTACK] after crit	204.41076106351
[ATTACK] after mult	204.41076106351
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	126.47554626943	14	61.75718877499	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	61.75718877499	0.5	vs. armor/def	0	9
checkHit	61.75718877499	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.75718877499	9	=	1.10551437755
[ATTACK] after armor	175.77678603045
[PHYS CRIT %]	1.8
[ATTACK] after crit	175.77678603045
[ATTACK] after mult	87.888393015223
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#310 physical#LAST#, #PURPLE#20 arcane#LAST#, #LIGHT_GREEN#103 nature#LAST# (#RED##{bold}#433#LAST##{normal}# total damage).
[LOG]	Snow giant chieftain speeds up.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	48.253605118422	15	27	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	48.253605118422	15	27	1	vs. armor/def	1	24
checkHit	27	vs	24	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	49	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	49
[PHYS CRIT %]	1
[ATTACK] after crit	49
[ATTACK] after mult	49
[Actor:move]	1007035	xaren	move from	0	37	to	0	37
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[LOG]	#UID:1007035:0#Xaren hits Terror for #GREEN#49 acid#LAST# damage.
[improved_talented AI] chooses for	1007052	snow giant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	46.015112652609	15	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	46.015112652609	15	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	49	15	vs. armor/hardiness	56	0.6
[ATTACK] after armor	19.6
[PHYS CRIT %]	1
[ATTACK] after crit	19.6
[ATTACK] after mult	19.6
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Snow giant is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Snow giant slows down.
[Actor:move]	1015142	snow giant	move from	7	33	to	8	34
[LOG]	#UID:1007052:0#Snow giant hits #fbd578#Garruk#LAST# for #RED#(9 rampage shugs off#LAST#), #WHITE#0 physical#LAST#, #RED#(5 rampage shugs off#LAST#), #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Snow giant for #LIGHT_GREEN#6 nature#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[Actor:move]	1007020	dredge captain	move from	9	33	to	8	33
[Actor:move]	1009434	giant yellow ant	move from	18	36	to	19	35
[Actor:move]	1027007	terror	(forced) move from	nil	nil	to	6	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1027007	after	6962
[Actor:move]	1027009	terror	(forced) move from	nil	nil	to	8	31
[PARTY] New member, add after	terror	Garruk
Adding entity	1027009	after	6962
[Actor:move]	1027011	terror	(forced) move from	nil	nil	to	3	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1027011	after	6962
[LOG]	Garruk's nightmare area effect hits Snow giant for #GREY#92 darkness#LAST# damage.
[LOG]	Garruk has shrugged off 14 damage and is ready for more.
checkHit	63	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Snow giant boulder thrower is weakened by the gloom.
[MIND CRIT %]	6.3
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	25	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Yellow jelly for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Greater faeros for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant boulder thrower for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	50.390376611443	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	50.390376611443	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	51	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	51
[PHYS CRIT %]	1
[ATTACK] after crit	51
[ATTACK] after mult	51
[Actor:move]	1007024	snow giant	move from	6	34	to	6	34
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	24.826332232076	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	24.826332232076	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %]	1
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	1007034	greater faeros	move from	7	34	to	7	34
[target_simple AI]	1027005	terror	selecting NEW TARGET	7	35	1007052	snow giant
[target_simple AI]	1027003	terror	selecting NEW TARGET	8	32	1007010	snow giant chieftain
[LOG]	#UID:1007024:0#Snow giant hits Terror for #WHITE#51 physical#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	#UID:1007034:0#Greater faeros hits Terror for #LIGHT_RED#29 fire#LAST#, #LIGHT_RED#19 fire#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[Actor:move]	1007004	snow giant	move from	5	33	to	5	34
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	142.41650903722	14	61.75718877499	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	61.75718877499	1	vs. armor/def	0	9
checkHit	61.75718877499	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	194	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.75718877499	9	=	1.10551437755
[ATTACK] after armor	214.4697892447
[PHYS CRIT %]	1.8
[ATTACK] after crit	214.4697892447
[ATTACK] after mult	214.4697892447
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	126.47554626943	14	62.052861162111	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	62.052861162111	0.5	vs. armor/def	0	9
checkHit	62.052861162111	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	129	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.052861162111	9	=	1.1061057223242
[ATTACK] after armor	142.68763817982
[PHYS CRIT %]	1.8
[ATTACK] after crit	142.68763817982
[ATTACK] after mult	71.343819089912
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[NPC:seen_by] Passing target	xaren	from	1026996	terror	to	1027011	terror
[target_simple AI]	1026996	terror	selecting NEW TARGET	0	37	1007035	xaren
[Actor:move]	1026996	terror	move from	2	37	to	1	36
[Actor:move]	1015139	snow giant boulder thrower	move from	8	35	to	7	35
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#288 physical#LAST#, #PURPLE#20 arcane#LAST#, #LIGHT_GREEN#113 nature#LAST# (#RED##{bold}#421#LAST##{normal}# total damage).
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	1007010	snow giant chieftain	move from	8	32	to	7	33
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	44.068801288004	15	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	44.068801288004	15	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1007014:0#Snow giant misses #fbd578#Garruk#LAST#.
[Actor:move]	1007014	snow giant	move from	5	35	to	5	35
[LOG]	Snow giant speeds up.
[LOG]	Dredge captain speeds up.
[Actor:move]	1007035	xaren	move from	0	37	to	1	37
[Actor:move]	1009434	giant yellow ant	move from	19	35	to	20	35
[target_simple AI]	1015239	fire drake hatchling	selecting NEW TARGET	8	31	1027009	terror
[Actor:move]	1015239	fire drake hatchling	move from	12	36	to	11	35
[Actor:move]	1007020	dredge captain	move from	8	33	to	7	32
[Actor:move]	1015142	snow giant	move from	8	34	to	8	35
[LOG]	
[Actor:move]	1027013	terror	(forced) move from	nil	nil	to	4	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1027013	after	6962
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	11	=> chance to hit	95
[LOG]	Snow giant chieftain slows down.
[Actor:move]	1027015	terror	(forced) move from	nil	nil	to	5	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1027015	after	6962
[LOG]	Garruk's nightmare area effect hits Snow giant for #ORANGE#102 mind#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Snow giant chieftain for #ORANGE#102 mind#LAST# damage.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	142.41650903722	14	62.052861162111	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	62.052861162111	1	vs. armor/def	0	9
checkHit	62.052861162111	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.052861162111	9	=	1.1061057223242
[ATTACK] after armor	158.17311829236
[PHYS CRIT %]	1.8
[ATTACK] after crit	158.17311829236
[ATTACK] after mult	158.17311829236
checkHit	10	vs	63	=> chance to hit	0
[LOG]	Snow giant boulder thrower is weakened by the darkness!
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	126.47554626943	14	62.052861162111	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	62.052861162111	0.5	vs. armor/def	0	9
checkHit	62.052861162111	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.052861162111	9	=	1.1061057223242
[ATTACK] after armor	167.02196407096
[PHYS CRIT %]	1.8
[ATTACK] after crit	167.02196407096
[ATTACK] after mult	83.510982035479
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant boulder thrower for #WHITE#184 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST#, #LIGHT_RED#13 fire#LAST#, #WHITE#97 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST# (#RED##{bold}#505#LAST##{normal}# total damage).
[Actor:move]	1027011	terror	move from	3	37	to	2	37
[target_simple AI]	1027009	terror	selecting NEW TARGET	7	32	1007020	dredge captain
[ATTACK] attacking with innate combat
[ATTACK] to 	dredge captain	dam/apr/atk/mult ::	57.147404289335	5	31	1	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	57.147404289335	5	31	1	vs. armor/def	1	7
checkHit	31	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	61	5	vs. armor/hardiness	1	0.3
[ATTACK] after armor	61
[PHYS CRIT %]	1
[ATTACK] after crit	61
[ATTACK] after mult	61
[Actor:move]	1027009	terror	move from	8	31	to	8	31
[target_simple AI]	1027007	terror	selecting NEW TARGET	5	35	1007014	snow giant
[improved_talented AI] chooses for	1027007	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	57.368733626424	5	30	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	57.368733626424	5	30	1	vs. armor/def	0	9
checkHit	30	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	60	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	60
[PHYS CRIT %]	1
[ATTACK] after crit	60
[ATTACK] after mult	60
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant boulder thrower!#{normal}#
[LOG]	#UID:1027009:0#Terror hits Dredge captain for #WHITE#55 physical#LAST# damage.
[LOG]	#UID:1027007:0#Terror hits Snow giant for #WHITE#48 physical#LAST# damage.
checkHit	63	vs	11	=> chance to hit	95
[LOG]	#F53CBE#Snow giant chieftain is weakened by the gloom.
[MIND CRIT %]	6.3
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	25	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	11	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Yellow jelly for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Greater faeros for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant chieftain for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[target_simple AI]	1027005	terror	selecting NEW TARGET	5	35	1007014	snow giant
[Actor:move]	1027005	terror	move from	6	37	to	5	36
[target_simple AI]	1027003	terror	selecting NEW TARGET	7	32	1007020	dredge captain
[ATTACK] attacking with innate combat
[ATTACK] to 	dredge captain	dam/apr/atk/mult ::	57.368733626424	5	29	1	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	57.368733626424	5	29	1	vs. armor/def	1	7
checkHit	29	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	63	5	vs. armor/hardiness	1	0.3
[ATTACK] after armor	63
[PHYS CRIT %]	1
[ATTACK] after crit	63
[ATTACK] after mult	63
[Actor:move]	1027003	terror	move from	7	31	to	7	31
[target_simple AI]	1027001	terror	selecting NEW TARGET	5	35	1007014	snow giant
[Actor:move]	1027001	terror	move from	4	37	to	4	36
[LOG]	#{bold}#Mindrot killed Yellow jelly!#{normal}#
[LOG]	#UID:1027003:0#Terror hits Dredge captain for #WHITE#57 physical#LAST# damage.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1009434	giant yellow ant	move from	20	35	to	19	36
[Actor:move]	1007020	dredge captain	move from	7	32	to	8	32
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	50.390376611443	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	50.390376611443	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[LOG]	#UID:1007024:0#Snow giant misses Terror.
[Actor:move]	1007024	snow giant	move from	6	34	to	6	34
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	24.826332232076	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	24.826332232076	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[LOG]	#UID:1007034:0#Greater faeros misses Terror.
[Actor:move]	1007034	greater faeros	move from	7	34	to	7	34
[target_simple AI]	1007004	snow giant	selecting NEW TARGET	6	35	1027007	terror
[improved_talented AI] chooses for	1007004	snow giant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	50.223051526731	15	27	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	50.223051526731	15	27	1	vs. armor/def	1	24
checkHit	27	vs	24	=> chance to hit	58
[LOG]	#UID:1007004:0#Snow giant misses Terror.
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	1007010	snow giant chieftain	move from	7	33	to	8	33
[target_simple AI]	1007014	snow giant	selecting NEW TARGET	4	36	1027001	terror
Astar fail: destination unreachable
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	44.068801288004	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	44.068801288004	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	44	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	44
[PHYS CRIT %]	1
[ATTACK] after crit	44
[ATTACK] after mult	44
[Actor:move]	1007014	snow giant	move from	5	35	to	5	35
[LOG]	
[LOG]	#UID:1007014:0#Snow giant hits Terror for #WHITE#38 physical#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[USERCHAT] channel serial data	BillThePsycho	tome	762
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	141.46718761763	14	62.348533549232	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	62.348533549232	1	vs. armor/def	0	9
checkHit	62.348533549232	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	190	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.348533549232	9	=	1.1066970670985
[ATTACK] after armor	210.27244274871
[PHYS CRIT %]	1.8
[ATTACK] after crit	210.27244274871
[ATTACK] after mult	210.27244274871
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	125.63248428217	14	62.644205936353	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	62.644205936353	0.5	vs. armor/def	0	9
checkHit	62.644205936353	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.644205936353	9	=	1.1072884118727
[ATTACK] after armor	159.44953130967
[PHYS CRIT %]	1.8
[ATTACK] after crit	159.44953130967
[ATTACK] after mult	79.724765654835
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#311 physical#LAST# damage.
[LOG]	Snow giant speeds up.
[LOG]	Dredge captain calms down.
[LOG]	Snow giant speeds up.
[LOG]	Greater faeros speeds up.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	48.253605118422	15	27	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	48.253605118422	15	27	1	vs. armor/def	1	24
checkHit	27	vs	24	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	52	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	52
[PHYS CRIT %]	1
[ATTACK] after crit	52
[ATTACK] after mult	52
[Actor:move]	1007035	xaren	move from	1	37	to	1	37
[Actor:move]	1015239	fire drake hatchling	move from	11	35	to	11	36
[LOG]	Dredge captain slows down.
[Actor:move]	1027017	terror	(forced) move from	nil	nil	to	9	33
[PARTY] New member, add after	terror	Garruk
Adding entity	1027017	after	6962
checkHit	63	vs	10	=> chance to hit	95
[Actor:move]	1027019	terror	(forced) move from	nil	nil	to	5	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1027019	after	6962
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[LOG]	Garruk's nightmare area effect hits Xaren for #ORANGE#71 mind#LAST# damage.
[LOG]	#UID:1007035:0#Xaren hits Terror for #GREEN#52 acid#LAST# damage.
[Actor:move]	1015142	snow giant	move from	8	35	to	7	35
[target_simple AI]	1027015	terror	selecting NEW TARGET	6	34	1007024	snow giant
[Actor:move]	1027015	terror	move from	5	37	to	6	37
[target_simple AI]	1027013	terror	selecting NEW TARGET	5	34	1007004	snow giant
[Actor:move]	1027013	terror	move from	4	32	to	4	33
[Actor:move]	1009434	giant yellow ant	move from	19	36	to	18	37
[improved_talented AI] chooses for	1027011	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	xaren	dam/apr/atk/mult ::	56.476235936278	5	30	1	vs. armor/def	15	20
[ATTACK] after melee attack bonus hooks & callbacks::	56.476235936278	5	30	1	vs. armor/def	15	20
checkHit	30	vs	20	=> chance to hit	75
[LOG]	#UID:1027011:0#Terror misses Xaren.
[ATTACK] attacking with innate combat
[ATTACK] to 	dredge captain	dam/apr/atk/mult ::	57.147404289335	5	31	1	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	57.147404289335	5	31	1	vs. armor/def	1	7
checkHit	31	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	60	5	vs. armor/hardiness	1	0.3
[ATTACK] after armor	60
[PHYS CRIT %]	1
[ATTACK] after crit	60
[ATTACK] after mult	60
[Actor:move]	1027009	terror	move from	8	31	to	8	31
[NPC:seen_by] Passing target	snow giant	from	1027007	terror	to	1027017	terror
[target_simple AI]	1027007	terror	selecting NEW TARGET	5	34	1007004	snow giant
[target_simple AI]	1027007	terror	selecting NEW TARGET	5	34	1007004	snow giant
[ATTACK] attacking with innate combat
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	57.368733626424	5	30	1	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	57.368733626424	5	30	1	vs. armor/def	0	10
checkHit	30	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	62	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	62
[PHYS CRIT %]	1
[ATTACK] after crit	62
[ATTACK] after mult	62
[Actor:move]	1027007	terror	move from	6	35	to	6	35
[LOG]	#UID:1027009:0#Terror hits Dredge captain for #WHITE#54 physical#LAST# damage.
[LOG]	#UID:1027007:0#Terror hits Snow giant for #WHITE#39 physical#LAST# damage.
checkHit	62	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Snow giant is weakened by the gloom.
checkHit	62	vs	10	=> chance to hit	95
[MIND CRIT %]	6.3
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Greater faeros for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	140.51811115426	14	62.644205936353	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	62.644205936353	1	vs. armor/def	0	9
checkHit	62.644205936353	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	193	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.644205936353	9	=	1.1072884118727
[ATTACK] after armor	213.70666349143
[PHYS CRIT %]	1.8
[ATTACK] after crit	213.70666349143
[ATTACK] after mult	213.70666349143
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	124.7896398327	14	62.939878323474	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	62.939878323474	0.5	vs. armor/def	0	9
checkHit	62.939878323474	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	161	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.939878323474	9	=	1.1078797566469
[ATTACK] after armor	178.36864082016
[PHYS CRIT %]	1.8
[ATTACK] after crit	178.36864082016
[ATTACK] after mult	89.184320410079
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#268 physical#LAST#, #PURPLE#18 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST# (#RED##{bold}#391#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	50.390376611443	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	50.390376611443	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[LOG]	#UID:1007024:0#Snow giant misses Terror.
[Actor:move]	1007024	snow giant	move from	6	34	to	6	34
[improved_talented AI] chooses for	1007034	greater faeros	T_FLAME
[LOG]	Greater faeros casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0573e948
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	1
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows greater faeros!
[LOG]	Garruk is on fire!
[target_simple AI]	1015182	dredge	selecting NEW TARGET	9	33	1027017	terror
[Actor:move]	1015182	dredge	move from	12	35	to	11	34
[LOG]	Curse of Nightmares hits Greater faeros for #ORANGE#30 mind#LAST#, #GREY#55 darkness#LAST# (#RED##{bold}#86#LAST##{normal}# total damage).
[LOG]	#UID:1007034:0#Greater faeros hits #fbd578#Garruk#LAST# for #RED#(31 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	1007004	snow giant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	50.223051526731	15	27	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	50.223051526731	15	27	1	vs. armor/def	1	24
checkHit	27	vs	24	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	51	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	51
[PHYS CRIT %]	1
[ATTACK] after crit	51
[ATTACK] after mult	51
checkHit	62	vs	10	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#pouch of faeros ash (1)#WHITE#.
[Actor:move]	1027021	terror	(forced) move from	nil	nil	to	5	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1027021	after	6962
[LOG]	Garruk's nightmare area effect hits Snow giant for #GREY#87 darkness#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Greater faeros for #ORANGE#95 mind#LAST# damage.
[LOG]	#UID:1007004:0#Snow giant hits Terror for #WHITE#51 physical#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[Actor:move]	1007020	dredge captain	move from	8	32	to	7	33
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	48.253605118422	15	27	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	48.253605118422	15	27	1	vs. armor/def	1	24
checkHit	27	vs	24	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	49	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	49
[PHYS CRIT %]	1
[ATTACK] after crit	49
[ATTACK] after mult	49
[Actor:move]	1007035	xaren	move from	1	37	to	1	37
[Actor:move]	1009434	giant yellow ant	move from	18	37	to	19	36
[target_simple AI]	1027019	terror	selecting NEW TARGET	6	34	1007024	snow giant
[Actor:move]	1027019	terror	move from	5	32	to	5	33
[target_simple AI]	1027017	terror	selecting NEW TARGET	8	33	1007010	snow giant chieftain
[Actor:move]	1015239	fire drake hatchling	move from	11	36	to	11	35
[LOG]	#{bold}#Garruk's nightmare area effect killed Greater faeros!#{normal}#
[LOG]	#UID:1007035:0#Xaren hits Terror for #GREEN#49 acid#LAST# damage.
[use_tactical AI] === Action Selected:	1007010	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	1007010	snow giant chieftain	move from	8	33	to	7	34
[LOG]	
[Actor:move]	6962	Garruk	move from	6	36	to	7	35
[LOG]	You pickup 0.82 gold pieces.
[LOG]	You pickup 0.82 gold pieces.
[LOG]	You pickup 0.56 gold pieces.
[LOG]	You pickup 0.47 gold pieces.
[LOG]	You pickup 0.73 gold pieces.
[ATTACK] attacking with innate combat
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	57.588898496493	5	31	1	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	57.588898496493	5	31	1	vs. armor/def	0	10
checkHit	31	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	63	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	63
[PHYS CRIT %]	1
[ATTACK] after crit	63
[ATTACK] after mult	63
[Actor:move]	1027013	terror	move from	4	33	to	4	33
[LOG]	#UID:1027013:0#Terror hits Snow giant for #WHITE#40 physical#LAST# damage.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Garruk has shrugged off 34 damage and is ready for more.
[MIND CRIT %]	6.3
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	11	=> chance to hit	95
checkHit	63	vs	27	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant chieftain for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dredge captain for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Burning from Greater faeros hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #LIGHT_RED#7 fire#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[USERCHAT] channel achievement	solaaris	tome	A dangerous secret (Nightmare (Adventure) difficulty)	false	false
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant chieftain	dam/apr/atk/mult ::	141.46718761763	14	62.939878323474	1	vs. armor/def	12	24
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	62.939878323474	1	vs. armor/def	12	24
checkHit	62.939878323474	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	170	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	62.939878323474	24	=	1.0778797566469
[ATTACK] after armor	183.23955862998
[PHYS CRIT %]	1.8
[ATTACK] after crit	183.23955862998
[ATTACK] after mult	183.23955862998
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/shield_wrathroots_barkwood.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant chieftain	dam/apr/atk/mult ::	125.63248428217	14	63.235550710595	0.5	vs. armor/def	12	24
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	63.235550710595	0.5	vs. armor/def	12	24
checkHit	63.235550710595	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	63.235550710595	24	=	1.0784711014212
[ATTACK] after armor	187.65397164729
[PHYS CRIT %]	1.8
[ATTACK] after crit	187.65397164729
[ATTACK] after mult	93.826985823643
[Actor:move]	6962	Garruk	move from	7	35	to	7	35
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant chieftain for #WHITE#271 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#109 nature#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#392#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant chieftain!#{normal}#
[Actor:move]	1009434	giant yellow ant	move from	19	36	to	20	35
[Actor:move]	1015181	dredge	move from	15	38	to	14	38
[Actor:move]	1027027	terror	(forced) move from	nil	nil	to	4	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1027027	after	6962
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	50.390376611443	15	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	50.390376611443	15	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1007024:0#Snow giant misses #fbd578#Garruk#LAST#.
[Actor:move]	1007024	snow giant	move from	6	34	to	6	34
[improved_talented AI] chooses for	1007004	snow giant	T_INFUSION:_WILD_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Snow giant lessens the pain.
[target_simple AI]	1027021	terror	selecting NEW TARGET	5	34	1007004	snow giant
[Actor:move]	1027021	terror	move from	5	37	to	5	36
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	50.223051526731	15	27	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	50.223051526731	15	27	1	vs. armor/def	1	24
checkHit	27	vs	24	=> chance to hit	58
[LOG]	#UID:1007004:0#Snow giant misses Terror.
[Actor:move]	1007004	snow giant	move from	5	34	to	5	34
[Actor:move]	1007035	xaren	move from	1	37	to	2	37
[improved_talented AI] chooses for	1007070	white jelly	T_SLIME_SPIT
[LOG]	White jelly uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	7.9
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	1027029	after	1007070
[improved_talented AI] chooses for	1027019	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	57.80791747773	5	29	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	57.80791747773	5	29	1	vs. armor/def	0	9
checkHit	29	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	61	5	vs. armor/hardiness	0	0.3
[ATTACK] after armor	61
[PHYS CRIT %]	1
[ATTACK] after crit	61
[ATTACK] after mult	61
[target_simple AI]	1027017	terror	selecting NEW TARGET	7	33	1007020	dredge captain
[use_tactical AI] === Action Selected:	1015195	The Fragmented Essence of Harkor'Zun	buff	 talent:T_NATURE_S_BALANCE
[LOG]	The Fragmented Essence of Harkor'Zun uses #{bold}##YELLOW#Nature's Balance.#{normal}##LAST#
[Actor:move]	1015239	fire drake hatchling	move from	11	35	to	11	36
[LOG]	#UID:1027019:0#Terror hits Snow giant for #WHITE#49 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	141.46718761763	14	63.235550710595	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	63.235550710595	1	vs. armor/def	0	9
checkHit	63.235550710595	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	63.235550710595	9	=	1.1084711014212
[ATTACK] after armor	158.51136750323
[PHYS CRIT %]	1.8
[ATTACK] after crit	158.51136750323
[ATTACK] after mult	158.51136750323
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	125.63248428217	14	63.531223097716	0.5	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	63.531223097716	0.5	vs. armor/def	0	9
checkHit	63.531223097716	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	63.531223097716	9	=	1.1090624461954
[ATTACK] after armor	165.25030448312
[PHYS CRIT %]	1.8
[ATTACK] after crit	165.25030448312
[ATTACK] after mult	82.62515224156
[Actor:move]	6962	Garruk	move from	7	35	to	7	35
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant for #WHITE#234 physical#LAST# damage.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[target_simple AI]	1015182	dredge	selecting NEW TARGET	9	33	1027017	terror
[improved_talented AI] chooses for	1015182	dredge	T_SPEED_SAP
[LOG]	Dredge casts #{bold}##PURPLE#Speed Sap.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	Terror is wasting away!
[LOG]	Terror slows down.
[LOG]	Dredge speeds up.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant!#{normal}#
[LOG]	#UID:1015182:0#Dredge hits Terror for #LIGHT_STEEL_BLUE#23 temporal#LAST# damage.
[improved_talented AI] chooses for	1007020	dredge captain	T_SPEED_SAP
[LOG]	Dredge captain casts #{bold}##PURPLE#Speed Sap.#{normal}##LAST#
[SPELL CRIT %]	4
checkHit	63	vs	27	=> chance to hit	95
checkHit	63	vs	27	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows dredge captain!
[LOG]	Garruk is wasting away!
[LOG]	Garruk slows down.
[LOG]	Dredge captain speeds up.
[LOG]	#UID:1007020:0#Dredge captain hits #fbd578#Garruk#LAST# for #RED#(29 rampage shugs off#LAST#), #LIGHT_STEEL_BLUE#0 temporal#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Dredge captain for #ORANGE#57 mind#LAST#, #GREY#52 darkness#LAST# (#RED##{bold}#109#LAST##{normal}# total damage).
[Actor:move]	1009434	giant yellow ant	move from	20	35	to	19	34
[LOG]	#F53CBE#Garruk is no longer rampaging.
[MIND CRIT %]	6.3
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	27	=> chance to hit	95
[LOG]	Mindrot hits Dredge captain for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Snow giant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Burning from Greater faeros hits #fbd578#Garruk#LAST# for #RED#(5 rampage shugs off#LAST#), #LIGHT_RED#4 fire#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Wasting from Dredge captain hits #fbd578#Garruk#LAST# for #LIGHT_STEEL_BLUE#22 temporal#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
Loading tile from tileset	/data/gfx/talents/ashes_to_ashes.png
checkHit	63	vs	10	=> chance to hit	95
[Actor:move]	1027031	terror	(forced) move from	nil	nil	to	4	33
[PARTY] New member, add after	terror	Garruk
Adding entity	1027031	after	6962
[LOG]	Snow giant slows down.
[Actor:move]	1027033	terror	(forced) move from	nil	nil	to	6	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1027033	after	6962
[LOG]	Garruk's nightmare area effect hits Snow giant for #ORANGE#71 mind#LAST# damage.
[target_simple AI]	1027027	terror	selecting NEW TARGET	5	34	1007004	snow giant
[target_simple AI]	1027027	terror	selecting NEW TARGET	5	34	1007004	snow giant
Adding entity	1027035	after	1007070
[LOG]	
[LOG]	White jelly's Slime Spit hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#38 nature#LAST# damage.
[Actor:move]	1027021	terror	move from	5	36	to	5	35
[improved_talented AI] chooses for	1007035	xaren	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	xaren	1007035	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	1007035	xaren	move from	2	37	to	3	37
[target_simple AI]	1007070	white jelly	selecting NEW TARGET	9	33	1027017	terror
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[use_tactical AI] === Action Selected:	1015195	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015195	The Fragmented Essence of Harkor'Zun	move from	12	33	to	11	33
[Actor:move]	1015239	fire drake hatchling	move from	11	36	to	11	37
[USERCHAT] channel serial data	Sharem	mainmenu	677
[improved_talented AI] chooses for	1007004	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	38	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Garruk resists the effect 'Confused'!
[LOG]	Terror slows down.
Adding entity	1027036	after	1007070
[Actor:move]	1009434	giant yellow ant	move from	19	34	to	18	33
[LOG]	White jelly's Slime Spit hits Terror for #LIGHT_GREEN#101 nature#LAST# damage.
[Actor:move]	1015181	dredge	move from	14	38	to	13	38
[maintenance AI] turn	1940146	1015182	dredge	selected action:	custom paradox	tid:T_SPACETIME_TUNING
[LOG]	Dredge retunes the fabric of spacetime.
[improved_talented AI] chooses for	1007020	dredge captain	T_SPACETIME_TUNING
[LOG]	Dredge captain retunes the fabric of spacetime.
Adding entity	1027037	after	1007070
[LOG]	White jelly's Slime Spit hits Snow giant for #LIGHT_GREEN#53 nature#LAST# damage.
[MIND CRIT %]	6.3
checkHit	63	vs	27	=> chance to hit	95
[LOG]	Mindrot hits Dredge captain for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Burning from Greater faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	Wasting from Dredge captain hits #fbd578#Garruk#LAST# for #LIGHT_STEEL_BLUE#22 temporal#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	Terror slows down.
Adding entity	1027038	after	1007070
checkHit	63	vs	10	=> chance to hit	95
[Actor:move]	1027039	terror	(forced) move from	nil	nil	to	8	31
[PARTY] New member, add after	terror	Garruk
Adding entity	1027039	after	6962
[LOG]	Garruk's nightmare area effect hits Xaren for #ORANGE#73 mind#LAST# damage.
[LOG]	White jelly's Slime Spit hits Terror for #LIGHT_GREEN#48 nature#LAST# damage.
[target_simple AI]	1027031	terror	selecting NEW TARGET	7	33	1007020	dredge captain
[Actor:move]	1027031	terror	move from	4	33	to	5	33
[target_simple AI]	1027027	terror	selecting NEW TARGET	7	33	1007020	dredge captain
[Actor:move]	1027027	terror	move from	4	32	to	5	32
[Actor:move]	1009434	giant yellow ant	move from	18	33	to	17	32
[Actor:move]	1027033	terror	move from	6	35	to	7	34
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Dredge captain speeds up.
[Actor:move]	1007035	xaren	move from	3	37	to	4	36
[use_tactical AI] === Action Selected:	1015195	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015195	The Fragmented Essence of Harkor'Zun	move from	11	33	to	12	33
[target_simple AI]	1015237	fire drake hatchling	selecting NEW TARGET	8	31	1027039	terror
[Actor:move]	1015239	fire drake hatchling	move from	11	37	to	10	38
[improved_talented AI] chooses for	1007020	dredge captain	T_INFUSION:_WILD_2
[LOG]	Dredge captain uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Dredge captain lessens the pain.
[LOG]	
[Actor:move]	6962	Garruk	move from	7	35	to	6	36
[Actor:move]	1015182	dredge	move from	11	34	to	10	33
[improved_talented AI] chooses for	1007020	dredge captain	T_RUNE:_SHIELDING_1
[LOG]	Dredge captain casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around dredge captain.
Cloned shader 125
[SHADER] setting reset param	tick_start	6769517
[improved_talented AI] chooses for	1007020	dredge captain	T_DREDGE_FRENZY
[LOG]	Dredge captain casts #{bold}##PURPLE#Dredge Frenzy.#{normal}##LAST#
[LOG]	Dredge captain goes into a killing frenzy.
[LOG]	Dredge goes into a killing frenzy.
[Actor:move]	1009434	giant yellow ant	move from	17	32	to	18	32
[LOG]	Garruk stops burning.
[MIND CRIT %]	6.3
checkHit	63	vs	10	=> chance to hit	95
checkHit	63	vs	27	=> chance to hit	95
[Actor:move]	1027041	terror	(forced) move from	nil	nil	to	5	31
[PARTY] New member, add after	terror	Garruk
Adding entity	1027041	after	6962
[LOG]	Mindrot hits Dredge captain for #SLATE#(5 absorbed)#LAST#, #ORANGE#0 mind#LAST#, #SLATE#(5 absorbed)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits Xaren for #ORANGE#5 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	Wasting from Dredge captain hits #fbd578#Garruk#LAST# for #LIGHT_STEEL_BLUE#22 temporal#LAST# damage.
[target_simple AI]	1027039	terror	selecting NEW TARGET	10	30	1007070	white jelly
[Actor:move]	1027039	terror	move from	8	31	to	9	31
[target_simple AI]	1027031	terror	selecting NEW TARGET	7	33	1007020	dredge captain
[Actor:move]	1027031	terror	move from	5	33	to	6	33
[Actor:move]	1015181	dredge	move from	13	38	to	14	38
[LOG]	#PINK#Your summoned terror disappears.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	9.4934506721614	5	22	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	9.4934506721614	5	22	1	vs. armor/def	1	24
checkHit	22	vs	24	=> chance to hit	45
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	9	5	vs. armor/hardiness	1	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	39.905808923442
[ATTACK] after crit	9
[ATTACK] after mult	9
[Actor:move]	1007020	dredge captain	move from	7	33	to	7	33
[improved_talented AI] chooses for	1007035	xaren	T_RUSH
[LOG]	#RED##{bold}#Xaren rushes out!#{normal}##LAST#
[Actor:move]	1007035	xaren	(forced) move from	4	36	to	5	36
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	48.253605118422	15	27	1.2	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	48.253605118422	15	27	1.2	vs. armor/def	56	31
checkHit	27	vs	31	=> chance to hit	40
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	51	15	vs. armor/hardiness	56	0.6
[ATTACK] after armor	20.4
[PHYS CRIT %]	1
[ATTACK] after crit	20.4
[ATTACK] after mult	24.48
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Xaren slows down.
[Actor:move]	1015182	dredge	move from	10	33	to	9	33
[use_tactical AI] === Action Selected:	1015195	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015195	The Fragmented Essence of Harkor'Zun	move from	12	33	to	12	34
[Actor:move]	1015239	fire drake hatchling	move from	10	38	to	10	39
[LOG]	Melee retaliation hits Xaren for #LIGHT_GREEN#6 nature#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[LOG]	#UID:1007020:0#Dredge captain hits Terror for #WHITE#9 physical#LAST# damage.
[LOG]	#UID:1007035:0#Xaren hits #fbd578#Garruk#LAST# for #GREEN#13 acid#LAST# damage.
[Actor:move]	1009434	giant yellow ant	move from	18	32	to	19	32
[Actor:move]	1027033	terror	move from	7	34	to	8	33
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	xaren	dam/apr/atk/mult ::	142.41650903722	14	56.435085806814	1	vs. armor/def	15	20
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	56.435085806814	1	vs. armor/def	15	20
checkHit	56.435085806814	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	166	14	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	56.435085806814	20	=	1.0728701716136
[ATTACK] after armor	178.09644848786
[PHYS CRIT %]	1.8
[ATTACK] after crit	178.09644848786
[ATTACK] after mult	178.09644848786
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	xaren	dam/apr/atk/mult ::	126.47554626943	14	56.730758193935	0.5	vs. armor/def	15	20
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	56.730758193935	0.5	vs. armor/def	15	20
checkHit	56.730758193935	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	134	14	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	56.730758193935	20	=	1.0734615163879
[ATTACK] after armor	143.84384319597
[PHYS CRIT %]	1.8
[ATTACK] after crit	143.84384319597
[ATTACK] after mult	71.921921597987
[Actor:move]	6962	Garruk	move from	6	36	to	6	36
[Actor:move]	1027043	terror	(forced) move from	nil	nil	to	6	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1027043	after	6962
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Xaren for #WHITE#207 physical#LAST# damage.
[LOG]	Garruk stops wasting away.
[LOG]	Garruk is no longer attuned.
[LOG]	Garruk speeds up.
[MIND CRIT %]	6.3
checkHit	63	vs	27	=> chance to hit	95
[target_simple AI]	1027041	terror	selecting NEW TARGET	7	33	1007020	dredge captain
[Actor:move]	1027041	terror	move from	5	31	to	6	32
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Xaren!#{normal}#
[LOG]	Mindrot hits Dredge captain for #SLATE#(6 absorbed)#LAST#, #ORANGE#0 mind#LAST#, #SLATE#(6 absorbed)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[NPC:seen_by] Passing target	white jelly	from	1027039	terror	to	1027043	terror
[target_simple AI]	1027039	terror	selecting NEW TARGET	10	30	1007070	white jelly
[improved_talented AI] chooses for	1027039	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	white jelly	dam/apr/atk/mult ::	57.368733626424	5	29	1	vs. armor/def	1	4
[ATTACK] after melee attack bonus hooks & callbacks::	57.368733626424	5	29	1	vs. armor/def	1	4
checkHit	29	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	61	5	vs. armor/hardiness	1	0.3
[ATTACK] after armor	61
[PHYS CRIT %]	1
[ATTACK] after crit	61
[ATTACK] after mult	61
[LOG]	#UID:1027039:0#Terror hits White jelly for #WHITE#61 physical#LAST# damage.
[Actor:move]	1007020	dredge captain	move from	7	33	to	7	34
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1015182	dredge	move from	9	33	to	8	34
[Actor:move]	1009434	giant yellow ant	move from	19	32	to	19	31
[LOG]	Dredge captain slows down.
[Actor:move]	1015181	dredge	move from	14	38	to	15	38
[LOG]	Dredge slows down.
[use_tactical AI] === Action Selected:	1015195	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015195	The Fragmented Essence of Harkor'Zun	move from	12	34	to	11	34
[target_simple AI]	1015235	fire drake hatchling	selecting NEW TARGET	9	31	1027039	terror
[Actor:move]	1015239	fire drake hatchling	move from	10	39	to	10	38
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	9.4934506721614	5	22	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	9.4934506721614	5	22	1	vs. armor/def	1	24
checkHit	22	vs	24	=> chance to hit	45
[LOG]	#UID:1007020:0#Dredge captain misses Terror.
[Actor:move]	1007020	dredge captain	move from	7	34	to	7	34
[LOG]	
[Actor:move]	1027045	terror	(forced) move from	nil	nil	to	11	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1027045	after	6962
Server latency	120
[Actor:move]	6962	Garruk	move from	6	36	to	7	35
[ATTACK] attacking with innate combat
[ATTACK] to 	dredge captain	dam/apr/atk/mult ::	56.701175335526	5	30	1	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	56.701175335526	5	30	1	vs. armor/def	1	7
checkHit	30	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	58	5	vs. armor/hardiness	1	0.3
[ATTACK] after armor	58
[PHYS CRIT %]	1
[ATTACK] after crit	58
[ATTACK] after mult	58
[Actor:move]	1027043	terror	move from	6	35	to	6	35
[LOG]	#UID:1027043:0#Terror hits Dredge captain for #SLATE#(38 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[MIND CRIT %]	6.3
checkHit	63	vs	27	=> chance to hit	95
checkHit	63	vs	19	=> chance to hit	95
[LOG]	Mindrot hits Dredge captain for #SLATE#(6 absorbed)#LAST#, #ORANGE#0 mind#LAST#, #SLATE#(6 absorbed)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dredge for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1009434	giant yellow ant	move from	19	31	to	20	32
[LOG]	#PINK#Your summoned terror disappears.
[improved_talented AI] chooses for	1015182	dredge	T_STUN
[LOG]	Dredge uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	69.62611959659	1	46	1.0477225575052	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	69.62611959659	1	46	1.0477225575052	vs. armor/def	56	31
checkHit	46	vs	31	=> chance to hit	88
[LOG]	#UID:1015182:0#Dredge misses #fbd578#Garruk#LAST#.
[improved_talented AI] chooses for	1007020	dredge captain	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	9.4934506721614	5	22	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	9.4934506721614	5	22	1	vs. armor/def	56	31
checkHit	22	vs	31	=> chance to hit	28
[LOG]	#UID:1007020:0#Dredge captain misses #fbd578#Garruk#LAST#.
[use_tactical AI] === Action Selected:	1015195	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015195	The Fragmented Essence of Harkor'Zun	move from	11	34	to	12	35
[Actor:move]	1015239	fire drake hatchling	move from	10	38	to	10	39
[Actor:move]	1009434	giant yellow ant	move from	20	32	to	20	33
[LOG]	
[Actor:move]	1027047	terror	(forced) move from	nil	nil	to	3	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1027047	after	6962
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	dredge	dam/apr/atk/mult ::	141.46718761763	14	54.661051484088	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	54.661051484088	1	vs. armor/def	1	17
checkHit	54.661051484088	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	54.661051484088	17	=	1.0753221029682
[ATTACK] after armor	201.08523325505
[PHYS CRIT %]	1.8
[ATTACK] after crit	201.08523325505
[ATTACK] after mult	201.08523325505
[LOG]	Dredge slows down.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	dredge	dam/apr/atk/mult ::	125.63248428217	14	54.661051484088	0.5	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	54.661051484088	0.5	vs. armor/def	1	17
checkHit	54.661051484088	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	54.661051484088	17	=	1.0753221029682
[ATTACK] after armor	162.37363754819
[PHYS CRIT %]	1.8
[ATTACK] after crit	162.37363754819
[ATTACK] after mult	81.186818774097
[Actor:move]	6962	Garruk	move from	7	35	to	7	35
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dredge for #WHITE#194 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#98 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#78 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#98 nature#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#491#LAST##{normal}# total damage).
[target_simple AI]	1027045	terror	selecting NEW TARGET	11	31	1015208	The Fragmented Essence of Harkor'Zun
[target_simple AI]	1027045	terror	selecting NEW TARGET	11	31	1015208	The Fragmented Essence of Harkor'Zun
[improved_talented AI] chooses for	1027045	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	57.368733626424	5	31	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	57.368733626424	5	31	1	vs. armor/def	19	39
checkHit	31	vs	39	=> chance to hit	30
[LOG]	#UID:1027045:0#Terror misses The Fragmented Essence of Harkor'Zun.
[target_simple AI]	1027043	terror	selecting NEW TARGET	7	34	1007020	dredge captain
[ATTACK] attacking with innate combat
[ATTACK] to 	dredge captain	dam/apr/atk/mult ::	56.701175335526	5	30	1	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	56.701175335526	5	30	1	vs. armor/def	1	7
checkHit	30	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	57	5	vs. armor/hardiness	1	0.3
[ATTACK] after armor	57
[PHYS CRIT %]	1
[ATTACK] after crit	57
[ATTACK] after mult	57
[Actor:move]	1027043	terror	move from	6	35	to	6	35
[LOG]	#UID:1027043:0#Terror hits Dredge captain for #SLATE#(38 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[MIND CRIT %]	6.3
checkHit	62	vs	27	=> chance to hit	95
checkHit	62	vs	19	=> chance to hit	95
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Mindrot hits Dredge captain for #SLATE#(3 absorbed)#LAST#, #ORANGE#0 mind#LAST#, #SLATE#(5 absorbed)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dredge for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1015181	dredge	move from	15	38	to	14	38
[target_simple AI]	1015182	dredge	selecting NEW TARGET	7	35	6962	Garruk
[improved_talented AI] chooses for	1015182	dredge	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	69.62611959659	1	46	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	69.62611959659	1	46	1	vs. armor/def	56	31
checkHit	46	vs	31	=> chance to hit	88
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	1	vs. armor/hardiness	56	0.6
[ATTACK] after armor	27.6
[PHYS CRIT %]	39.905808923442
[ATTACK] after crit	27.6
[ATTACK] after mult	27.6
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Dredge is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#UID:1015182:0#Dredge hits #fbd578#Garruk#LAST# for #WHITE#16 physical#LAST# damage.
[LOG]	Melee retaliation hits Dredge for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#29 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[improved_talented AI] chooses for	1007020	dredge captain	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	9.4934506721614	5	22	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	9.4934506721614	5	22	1	vs. armor/def	56	31
checkHit	22	vs	31	=> chance to hit	28
[LOG]	#UID:1007020:0#Dredge captain misses #fbd578#Garruk#LAST#.
[Actor:move]	1009434	giant yellow ant	move from	20	33	to	19	32
[use_tactical AI] === Action Selected:	1015195	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015195	The Fragmented Essence of Harkor'Zun	move from	12	35	to	11	34
[target_simple AI]	1015237	fire drake hatchling	selecting NEW TARGET	11	32	1027045	terror
[Actor:move]	1015239	fire drake hatchling	move from	10	39	to	10	38
[LOG]	Poison from Garruk hits Dredge for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	
checkHit	62	vs	27	=> chance to hit	95
[Actor:move]	1027049	terror	(forced) move from	nil	nil	to	4	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1027049	after	6962
[LOG]	Garruk's nightmare area effect hits Dredge captain for #SLATE#(63 absorbed)#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	dredge	dam/apr/atk/mult ::	140.51811115426	14	54.661051484088	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	54.661051484088	1	vs. armor/def	1	17
checkHit	54.661051484088	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	54.661051484088	17	=	1.0753221029682
[ATTACK] after armor	189.2566901224
[PHYS CRIT %]	1.8
[ATTACK] after crit	189.2566901224
[ATTACK] after mult	189.2566901224
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	dredge	dam/apr/atk/mult ::	124.7896398327	14	54.956723871209	0.5	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	54.956723871209	0.5	vs. armor/def	1	17
checkHit	54.956723871209	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	54.956723871209	17	=	1.0759134477424
[ATTACK] after armor	176.44980542976
[PHYS CRIT %]	1.8
[ATTACK] after crit	176.44980542976
[ATTACK] after mult	88.224902714878
[Actor:move]	6962	Garruk	move from	7	35	to	7	35
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dredge for #WHITE#177 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST# (#RED##{bold}#271#LAST##{normal}# total damage).
[Actor:move]	1027047	terror	move from	3	37	to	4	36
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Dredge!#{normal}#
[NPC:seen_by] Passing target	The Fragmented Essence of Harkor'Zun	from	1027045	terror	to	1027049	terror
[ATTACK] attacking with innate combat
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	57.368733626424	5	31	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	57.368733626424	5	31	1	vs. armor/def	19	39
checkHit	31	vs	39	=> chance to hit	30
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	61	5	vs. armor/hardiness	19	0.3
[ATTACK] after armor	47
[PHYS CRIT %]	1
[ATTACK] after crit	47
[ATTACK] after mult	47
[Actor:move]	1027045	terror	move from	11	32	to	11	32
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#UID:1027045:0#Terror hits The Fragmented Essence of Harkor'Zun for #WHITE#34 physical#LAST# damage.
[MIND CRIT %]	6.3
checkHit	63	vs	27	=> chance to hit	95
[LOG]	Mindrot hits Dredge captain for #SLATE#(6 absorbed)#LAST#, #ORANGE#0 mind#LAST#, #SLATE#(6 absorbed)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	1007020	dredge captain	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	9.4934506721614	5	22	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	9.4934506721614	5	22	1	vs. armor/def	56	31
checkHit	22	vs	31	=> chance to hit	28
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	10	5	vs. armor/hardiness	56	0.6
[ATTACK] after armor	4
[PHYS CRIT %]	39.905808923442
[ATTACK] after crit	4
[ATTACK] after mult	4
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Dredge captain is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Dredge captain slows down.
[Actor:move]	1009434	giant yellow ant	move from	19	32	to	18	33
[LOG]	#UID:1007020:0#Dredge captain hits #fbd578#Garruk#LAST# for #WHITE#3 physical#LAST# damage.
[LOG]	Melee retaliation hits Dredge captain for #SLATE#(4 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #SLATE#(21 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	1015181	dredge	move from	14	38	to	13	38
[LOG]	Dredge captain feels pain again.
[LOG]	
[LOG]	Poison from Garruk hits Dredge captain for #SLATE#(4 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	dredge captain	dam/apr/atk/mult ::	141.46718761763	14	54.956723871209	1	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	54.956723871209	1	vs. armor/def	1	7
checkHit	54.956723871209	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	170	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	54.956723871209	7	=	1.0959134477424
[ATTACK] after armor	186.30528611621
[PHYS CRIT %]	1.8
[ATTACK] after crit	186.30528611621
[ATTACK] after mult	186.30528611621
[LOG]	The shield around dredge captain crumbles.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	dredge captain	dam/apr/atk/mult ::	125.63248428217	14	55.25239625833	0.5	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	55.25239625833	0.5	vs. armor/def	1	7
checkHit	55.25239625833	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	125	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	55.25239625833	7	=	1.0965047925167
[ATTACK] after armor	137.06309906458
[PHYS CRIT %]	1.8
[ATTACK] after crit	137.06309906458
[ATTACK] after mult	68.531549532291
[Actor:move]	6962	Garruk	move from	7	35	to	7	35
[use_tactical AI] === Action Selected:	1015195	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015195	The Fragmented Essence of Harkor'Zun	move from	11	34	to	10	34
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	terror	dam/apr/atk/mult ::	22.663339243872	24	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	24	vs. armor/hardiness	1	0.3
[ATTACK] after armor	23
[PHYS CRIT %] axe accuracy bonus	26	24	=	0.5
[PHYS CRIT %]	4.9
[ATTACK] after crit	23
[ATTACK] after mult	23
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	terror	dam/apr/atk/mult ::	21.086619341816	24	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[LOG]	#UID:1015208:0#The Fragmented Essence of Harkor'Zun misses Terror.
[Actor:move]	1015208	The Fragmented Essence of Harkor'Zun	move from	11	31	to	11	31
[Actor:move]	1015239	fire drake hatchling	move from	10	38	to	10	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dredge captain for #SLATE#(23 absorbed)#LAST#, #WHITE#210 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#98 nature#LAST# (#RED##{bold}#308#LAST##{normal}# total damage).
[LOG]	#UID:1015208:0#The Fragmented Essence of Harkor'Zun hits Terror for #LIGHT_GREEN#28 nature#LAST#, #WHITE#11 physical#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Dredge captain!#{normal}#
[Actor:move]	1009434	giant yellow ant	move from	18	33	to	18	32
[target_simple AI]	1027047	terror	selecting NEW TARGET	10	30	1007070	white jelly
[LOG]	#PINK#Your summoned terror disappears.
[MIND CRIT %]	6.3
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1009434	giant yellow ant	move from	18	32	to	19	32
[LOG]	
[Actor:move]	6962	Garruk	move from	7	35	to	8	35
[use_tactical AI] === Action Selected:	1015195	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015195	The Fragmented Essence of Harkor'Zun	move from	10	34	to	9	34
[use_tactical AI] === Action Selected:	1015208	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015208	The Fragmented Essence of Harkor'Zun	move from	11	31	to	10	32
[Actor:move]	1015235	fire drake hatchling	move from	11	30	to	11	31
[Actor:move]	1015237	fire drake hatchling	move from	11	29	to	11	30
[Actor:move]	1015239	fire drake hatchling	move from	10	39	to	10	38
[target_simple AI]	1027049	terror	selecting NEW TARGET	9	34	1015195	The Fragmented Essence of Harkor'Zun
[Actor:move]	1027049	terror	move from	4	37	to	5	36
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1015181	dredge	move from	13	38	to	12	37
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
[MIND CRIT %]	6.3
checkHit	63	vs	29	=> chance to hit	95
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1009434	giant yellow ant	move from	19	32	to	19	33
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	141.46718761763	14	56.730758193935	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	56.730758193935	1	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	171	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	174.42929839929
[PHYS CRIT %]	1.8
[ATTACK] after crit	174.42929839929
[ATTACK] after mult	174.42929839929
[LOG]	The Fragmented Essence of Harkor'Zun slows down.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	125.63248428217	14	56.730758193935	0.5	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	56.730758193935	0.5	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	128	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	129.90445319461
[PHYS CRIT %]	1.8
[ATTACK] after crit	129.90445319461
[ATTACK] after mult	64.952226597307
checkHit	29	vs	63	=> chance to hit	0
[LOG]	The Fragmented Essence of Harkor'Zun is weakened by the darkness!
[Actor:move]	6962	Garruk	move from	8	35	to	8	35
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#181 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#109 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#64 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#103 nature#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#469#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1015208	The Fragmented Essence of Harkor'Zun	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#The Fragmented Essence of Harkor'Zun rushes out!#{normal}##LAST#
[Actor:move]	1015208	The Fragmented Essence of Harkor'Zun	(forced) move from	10	32	to	8	34
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	22.663339243872	24	26	1.2	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1.2	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1015208:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	21.086619341816	24	26	1.2	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1.2	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1015208:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[Actor:move]	1015235	fire drake hatchling	move from	11	31	to	10	32
[Actor:move]	1015237	fire drake hatchling	move from	11	30	to	11	31
[Actor:move]	1015239	fire drake hatchling	move from	10	38	to	10	39
[LOG]	#PINK#Your summoned terror disappears.
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	22.663339243872	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	9.6
[PHYS CRIT %] axe accuracy bonus	26	31	=	0
[PHYS CRIT %]	4.4
[ATTACK] after crit	9.6
[ATTACK] after mult	9.6
[MIND CRIT %]	6.3
[LOG]	Garruk attunes to the damage.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	21.086619341816	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1015195:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[Actor:move]	1015195	The Fragmented Essence of Harkor'Zun	move from	9	34	to	9	34
[LOG]	#UID:1015195:0#The Fragmented Essence of Harkor'Zun hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits The Fragmented Essence of Harkor'Zun for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#31 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[Actor:move]	1009434	giant yellow ant	move from	19	33	to	20	32
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
checkHit	63	vs	29	=> chance to hit	95
[MIND CRIT %]	6.3
checkHit	63	vs	29	=> chance to hit	95
checkHit	63	vs	29	=> chance to hit	95
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	142.41650903722	14	56.730758193935	0.49662254544589	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	56.730758193935	0.49662254544589	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	154.75552958792
[PHYS CRIT %]	1.8
[ATTACK] after crit	154.75552958792
[ATTACK] after mult	76.855085025781
checkHit	29	vs	63	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	126.47554626943	14	56.730758193935	0.24831127272295	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	56.730758193935	0.24831127272295	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	177.53568294846
[PHYS CRIT %]	1.8
[ATTACK] after crit	177.53568294846
[ATTACK] after mult	44.084111386668
checkHit	29	vs	63	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	142.41650903722	14	56.730758193935	0.49662254544589	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	56.730758193935	0.49662254544589	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	183	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	186.85483659595
[PHYS CRIT %]	1.8
[ATTACK] after crit	186.85483659595
[ATTACK] after mult	92.796324579155
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	126.47554626943	14	56.730758193935	0.24831127272295	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	56.730758193935	0.24831127272295	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	127	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	128.86899167823
[PHYS CRIT %]	1.8
[ATTACK] after crit	128.86899167823
[ATTACK] after mult	31.999623338143
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	142.41650903722	14	56.730758193935	0.49662254544589	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	56.730758193935	0.49662254544589	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	168.21652930097
[PHYS CRIT %]	1.8
[ATTACK] after crit	168.21652930097
[ATTACK] after mult	83.540120967519
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	126.47554626943	14	56.730758193935	0.24831127272295	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	56.730758193935	0.24831127272295	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	130	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	131.97537622739
[PHYS CRIT %]	1.8
[ATTACK] after crit	131.97537622739
[ATTACK] after mult	32.770973639113
[LOG]	The Fragmented Essence of Harkor'Zun slows down.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	142.41650903722	14	56.730758193935	0.49662254544589	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	56.730758193935	0.49662254544589	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# misses The Fragmented Essence of Harkor'Zun.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	126.47554626943	14	56.730758193935	0.24831127272295	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	56.730758193935	0.24831127272295	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	170.28745233374
[PHYS CRIT %]	1.8
[ATTACK] after crit	170.28745233374
[ATTACK] after mult	42.284294017739
[Actor:move]	1015181	dredge	move from	12	37	to	12	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#79 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#45 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#350#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#99 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#113 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#33 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#85 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#33 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#43 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#866#LAST##{normal}# total damage).
[Actor:move]	1009434	giant yellow ant	move from	20	32	to	19	33
[Actor:move]	1015235	fire drake hatchling	move from	10	32	to	9	33
[Actor:move]	1015237	fire drake hatchling	move from	11	31	to	10	32
[Actor:move]	1015239	fire drake hatchling	move from	10	39	to	11	38
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	22.663339243872	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	9.6
[PHYS CRIT %] axe accuracy bonus	26	31	=	0
[PHYS CRIT %]	4.4
[ATTACK] after crit	9.6
[ATTACK] after mult	9.6
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	21.086619341816	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	9.2
[PHYS CRIT %] axe accuracy bonus	26	31	=	0
[PHYS CRIT %]	4.4
[ATTACK] after crit	9.2
[ATTACK] after mult	9.2
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	1015208	The Fragmented Essence of Harkor'Zun	move from	8	34	to	8	34
[LOG]	Melee retaliation hits The Fragmented Essence of Harkor'Zun for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#32 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#32 nature#LAST# (#RED##{bold}#74#LAST##{normal}# total damage).
[LOG]	#UID:1015208:0#The Fragmented Essence of Harkor'Zun hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#3 nature#LAST#, #WHITE#6 physical#LAST#, #LIGHT_GREEN#3 nature#LAST#, #PURPLE#0 arcane#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[MIND CRIT %]	6.3
checkHit	63	vs	29	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	29	=> chance to hit	95
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[Actor:move]	1009434	giant yellow ant	move from	19	33	to	20	33
[LOG]	
checkHit	63	vs	9	=> chance to hit	95
[LOG]	Fire drake hatchling slows down.
[Actor:move]	1027052	terror	(forced) move from	nil	nil	to	8	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1027052	after	6962
[LOG]	Garruk's nightmare area effect hits Fire drake hatchling for #ORANGE#102 mind#LAST# damage.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	142.41650903722	14	56.730758193935	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	56.730758193935	1	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	165.1101447518
[PHYS CRIT %]	1.8
[ATTACK] after crit	165.1101447518
[ATTACK] after mult	165.1101447518
checkHit	29	vs	63	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	126.47554626943	14	56.730758193935	0.5	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	56.730758193935	0.5	vs. armor/def	19	39
checkHit	56.730758193935	vs	39	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	130	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	56.730758193935	39	=	1.0354615163879
[ATTACK] after armor	131.97537622739
[PHYS CRIT %]	1.8
[ATTACK] after crit	131.97537622739
[ATTACK] after mult	65.987688113695
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	8	35	to	8	35
Deleting shader 125 (is clone 1)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#169 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#67 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#107 nature#LAST# (#RED##{bold}#457#LAST##{normal}# total damage).
[LOG]	#UID:1015234:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#227 healing#LAST#.
[LOG]	#UID:1015221:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#227 healing#LAST#.
[LOG]	#UID:1015208:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#227 healing#LAST#.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed The Fragmented Essence of Harkor'Zun!#{normal}#
[Actor:move]	1015237	fire drake hatchling	move from	10	32	to	9	32
[Actor:move]	1015239	fire drake hatchling	move from	11	38	to	10	38
[Actor:move]	1015181	dredge	move from	12	36	to	11	35
[target_simple AI]	1015235	fire drake hatchling	selecting NEW TARGET	8	32	1027052	terror
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	59.615033139175	25	34	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	59.615033139175	25	34	1	vs. armor/def	1	24
checkHit	34	vs	24	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	62	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	62
[PHYS CRIT %]	0
[ATTACK] after crit	62
[ATTACK] after mult	62
[Actor:move]	1015235	fire drake hatchling	move from	9	33	to	9	33
[LOG]	#UID:1015235:0#Fire drake hatchling hits Terror for #WHITE#62 physical#LAST# damage.
[Actor:move]	1009434	giant yellow ant	move from	20	33	to	19	32
[MIND CRIT %]	6.3
checkHit	63	vs	29	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	1027054	terror	(forced) move from	nil	nil	to	3	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1027054	after	6962
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	141.46718761763	14	57.026430581056	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	57.026430581056	1	vs. armor/def	19	39
checkHit	57.026430581056	vs	39	=> chance to hit	96
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	169	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	57.026430581056	39	=	1.0360528611621
[ATTACK] after armor	172.60614882692
[PHYS CRIT %]	1.8
[ATTACK] after crit	172.60614882692
[ATTACK] after mult	172.60614882692
checkHit	29	vs	63	=> chance to hit	0
[LOG]	The Fragmented Essence of Harkor'Zun is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	125.63248428217	14	57.026430581056	0.5	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	57.026430581056	0.5	vs. armor/def	19	39
checkHit	57.026430581056	vs	39	=> chance to hit	96
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	128	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	57.026430581056	39	=	1.0360528611621
[ATTACK] after armor	130.12798151928
[PHYS CRIT %]	1.8
[ATTACK] after crit	130.12798151928
[ATTACK] after mult	65.063990759639
[Actor:move]	6962	Garruk	move from	8	35	to	8	35
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#171 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#103 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#64 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#103 nature#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#454#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	56.924891397829	5	29	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	56.924891397829	5	29	1	vs. armor/def	5	7
checkHit	29	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	57	5	vs. armor/hardiness	5	0.3
[ATTACK] after armor	57
[PHYS CRIT %]	1
[ATTACK] after crit	57
[ATTACK] after mult	57
[ATTACK]	target on_melee_hit:	5	FIRE	vs	0
[Actor:move]	1027052	terror	move from	8	32	to	8	32
[LOG]	#UID:1027052:0#Terror hits Fire drake hatchling for #WHITE#57 physical#LAST# damage.
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#5 fire#LAST# damage.
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	22.663339243872	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1015208:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	21.086619341816	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1015208:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[Actor:move]	1015208	The Fragmented Essence of Harkor'Zun	move from	8	34	to	8	34
[Actor:move]	1009434	giant yellow ant	move from	19	32	to	20	32
[Actor:move]	1015237	fire drake hatchling	move from	9	32	to	10	32
[Actor:move]	1015239	fire drake hatchling	move from	10	38	to	11	38
checkHit	62	vs	29	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Fire drake hatchling is weakened by the gloom.
[MIND CRIT %]	6.3
checkHit	62	vs	29	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
[LOG]	
checkHit	62	vs	29	=> chance to hit	95
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[Actor:move]	1027056	terror	(forced) move from	nil	nil	to	5	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1027056	after	6962
[LOG]	Garruk's nightmare area effect hits The Fragmented Essence of Harkor'Zun for #ORANGE#85 mind#LAST# damage.
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#4 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[LOG]	#UID:1015221:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#227 healing#LAST#.
[LOG]	#UID:1015234:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#227 healing#LAST#.
[LOG]	#{bold}#Mindrot killed The Fragmented Essence of Harkor'Zun!#{normal}#
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	6962	Garruk	move from	8	35	to	7	34
[LOG]	You pickup 0.60 gold pieces.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Wrathroot's Barkwood (Madness)	true
[LOG]	Garruk picks up (4.): #FFD700##UID:1007013:0#Wrathroot's Barkwood (Madness) (9 def, 10 armour, 27-38 power, 60 block)#LAST#.
[LORE] learning..	Wrathroot's Barkwood
[LOG]	Lore found: #0080FF#Wrathroot's Barkwood (Madness)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Wrathroot's Barkwood
[Actor:move]	1027054	terror	move from	3	37	to	4	36
[improved_talented AI] chooses for	1015235	fire drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	59.615033139175	25	34	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	59.615033139175	25	34	1	vs. armor/def	1	24
checkHit	34	vs	24	=> chance to hit	75
[LOG]	#UID:1015235:0#Fire drake hatchling misses Terror.
[NPC:seen_by] Passing target	fire drake hatchling	from	1027052	terror	to	1027054	terror
[target_simple AI]	1027052	terror	selecting NEW TARGET	9	33	1015235	fire drake hatchling
[Actor:move]	1015181	dredge	move from	11	35	to	11	34
[Actor:move]	1009434	giant yellow ant	move from	20	32	to	19	31
[Actor:move]	1015237	fire drake hatchling	move from	10	32	to	9	32
[Actor:move]	1015239	fire drake hatchling	move from	11	38	to	10	39
[LOG]	
[LOG]	Fire drake hatchling slows down.
[Actor:move]	1027058	terror	(forced) move from	nil	nil	to	6	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1027058	after	6962
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[USERCHAT] channel achievement	gaistouu	mainmenu	Dragon's Greed	true	true
[Actor:move]	6962	Garruk	move from	7	34	to	8	34
[Actor:move]	1009434	giant yellow ant	move from	19	31	to	20	32
[MIND CRIT %]	6.3
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
[target_simple AI]	1027056	terror	selecting NEW TARGET	9	33	1015235	fire drake hatchling
[Actor:move]	1027056	terror	move from	5	35	to	6	34
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1027054	terror	move from	4	36	to	5	35
[LOG]	#PINK#Your summoned terror disappears.
[target_simple AI]	1015235	fire drake hatchling	selecting NEW TARGET	8	34	6962	Garruk
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	59.615033139175	25	34	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	59.615033139175	25	34	1	vs. armor/def	56	31
checkHit	34	vs	31	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	64	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	33
[PHYS CRIT %]	0
[ATTACK] after crit	33
[ATTACK] after mult	33
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Fire drake hatchling is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	1015235	fire drake hatchling	move from	9	33	to	9	33
[LOG]	#UID:1015235:0#Fire drake hatchling hits #fbd578#Garruk#LAST# for #WHITE#13 physical#LAST# damage.
[LOG]	Melee retaliation hits Fire drake hatchling for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#31 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[Actor:move]	1009434	giant yellow ant	move from	20	32	to	21	32
[Actor:move]	1015181	dredge	move from	11	34	to	12	33
[use_tactical AI] === Action Selected:	1015221	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015221	The Fragmented Essence of Harkor'Zun	move from	13	32	to	12	32
[LOG]	Fire drake hatchling speeds up.
[Actor:move]	1015239	fire drake hatchling	move from	10	39	to	11	40
[LOG]	Poison from Garruk hits Fire drake hatchling for #LIGHT_GREEN#5 nature#LAST# damage.
[Actor:move]	1027060	terror	(forced) move from	nil	nil	to	6	30
[PARTY] New member, add after	terror	Garruk
Adding entity	1027060	after	6962
[LOG]	Garruk's nightmare area effect hits Fire drake hatchling for #GREY#84 darkness#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	139.56928117395	14	55.25239625833	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	55.25239625833	1	vs. armor/def	5	7
checkHit	55.25239625833	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	190	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.25239625833	7	=	1.0965047925167
[ATTACK] after armor	208.33591057817
[PHYS CRIT %]	1.8
[ATTACK] after crit	208.33591057817
[ATTACK] after mult	208.33591057817
[ATTACK]	target on_melee_hit:	5	FIRE	vs	0
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	123.94701427694	14	55.548068645451	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	55.548068645451	0.5	vs. armor/def	5	7
checkHit	55.548068645451	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.548068645451	7	=	1.0970961372909
[ATTACK] after armor	159.07893990718
[PHYS CRIT %]	1.8
[ATTACK] after crit	159.07893990718
[ATTACK] after mult	79.53946995359
[ATTACK]	target on_melee_hit:	5	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	8	34	to	8	34
[target_simple AI]	1027058	terror	selecting NEW TARGET	9	32	1015237	fire drake hatchling
[Actor:move]	1015237	fire drake hatchling	move from	9	32	to	8	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#269 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#2 fire#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[MIND CRIT %]	6.3
checkHit	62	vs	9	=> chance to hit	95
[target_simple AI]	1027056	terror	selecting NEW TARGET	8	33	1015237	fire drake hatchling
[Actor:move]	1027056	terror	move from	6	34	to	7	34
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	#PINK#Your summoned terror disappears.
[improved_talented AI] chooses for	1009434	giant yellow ant	T_LIGHTNING_SPEED
[MIND CRIT %]	1
[Actor:move]	1009434	giant yellow ant	move from	21	32	to	20	32
[Actor:move]	1009434	giant yellow ant	move from	20	32	to	21	31
[Actor:move]	1009434	giant yellow ant	move from	21	31	to	20	31
[use_tactical AI] === Action Selected:	1015221	The Fragmented Essence of Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1015221	The Fragmented Essence of Harkor'Zun	move from	12	32	to	11	32
[Actor:move]	1015239	fire drake hatchling	move from	11	40	to	10	39
[Actor:move]	1009434	giant yellow ant	move from	20	31	to	20	30
[Actor:move]	1027062	terror	(forced) move from	nil	nil	to	6	33
[PARTY] New member, add after	terror	Garruk
Adding entity	1027062	after	6962
[Actor:move]	1009434	giant yellow ant	move from	20	30	to	21	30
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	140.51811115426	14	55.548068645451	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	55.548068645451	1	vs. armor/def	5	7
checkHit	55.548068645451	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.548068645451	7	=	1.0970961372909
[ATTACK] after armor	157.98184376989
[PHYS CRIT %]	1.8
[ATTACK] after crit	157.98184376989
[ATTACK] after mult	157.98184376989
checkHit	9	vs	62	=> chance to hit	0
[LOG]	Fire drake hatchling is weakened by the darkness!
[ATTACK]	target on_melee_hit:	5	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	124.7896398327	14	55.548068645451	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	55.548068645451	0.5	vs. armor/def	5	7
checkHit	55.548068645451	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	134	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.548068645451	7	=	1.0970961372909
[ATTACK] after armor	147.01088239698
[PHYS CRIT %]	1.8
[ATTACK] after crit	147.01088239698
[ATTACK] after mult	73.50544119849
[ATTACK]	target on_melee_hit:	5	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	8	34	to	8	34
[target_simple AI]	1027060	terror	selecting NEW TARGET	11	32	1015221	The Fragmented Essence of Harkor'Zun
[Actor:move]	1027060	terror	move from	6	30	to	7	30
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#211 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#98 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST# (#RED##{bold}#518#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#2 fire#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[USERCHAT] channel achievement	abeheron	tome	Level 10 (Roguelike)	false	false
[target_simple AI]	1027058	terror	selecting NEW TARGET	11	32	1015221	The Fragmented Essence of Harkor'Zun
[Actor:move]	1027058	terror	move from	6	35	to	7	35
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[Actor:move]	1009434	giant yellow ant	move from	21	30	to	21	31
[MIND CRIT %]	6.3
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1009434	giant yellow ant	move from	21	31	to	22	32
[target_simple AI]	1015181	dredge	selecting NEW TARGET	8	34	6962	Garruk
[Actor:move]	1015181	dredge	move from	12	33	to	11	33
[Actor:move]	1009434	giant yellow ant	move from	22	32	to	21	33
[Actor:move]	1009434	giant yellow ant	move from	21	33	to	20	33
[Actor:move]	1009434	giant yellow ant	move from	20	33	to	21	32
[Actor:move]	1009434	giant yellow ant	move from	21	32	to	22	33
[improved_talented AI] chooses for	1007070	white jelly	T_SLIME_SPIT
[LOG]	White jelly uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	7.9
[LOG]	#{bold}#White jelly's mind surges with critical power!#{normal}#
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	1027064	after	1007070
[Actor:move]	1009434	giant yellow ant	move from	22	33	to	22	32
[use_tactical AI] === Action Selected:	1015221	The Fragmented Essence of Harkor'Zun	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#The Fragmented Essence of Harkor'Zun rushes out!#{normal}##LAST#
[Actor:move]	1015221	The Fragmented Essence of Harkor'Zun	(forced) move from	11	32	to	9	33
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	22.663339243872	24	26	1.2	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1.2	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1015221:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	21.086619341816	24	26	1.2	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1.2	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1015221:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[Actor:move]	1015239	fire drake hatchling	move from	10	39	to	10	40
[Actor:move]	1027065	terror	(forced) move from	nil	nil	to	9	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1027065	after	6962
[Actor:move]	1009434	giant yellow ant	move from	22	32	to	21	32
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	141.46718761763	14	57.322102968176	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	57.322102968176	1	vs. armor/def	19	39
checkHit	57.322102968176	vs	39	=> chance to hit	96
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# misses The Fragmented Essence of Harkor'Zun.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	125.63248428217	14	57.322102968176	0.5	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	57.322102968176	0.5	vs. armor/def	19	39
checkHit	57.322102968176	vs	39	=> chance to hit	96
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	136	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	57.322102968176	39	=	1.0366442059364
[ATTACK] after armor	138.64466349143
[PHYS CRIT %]	1.8
[ATTACK] after crit	138.64466349143
[ATTACK] after mult	69.322331745716
[Actor:move]	6962	Garruk	move from	8	34	to	8	34
[target_simple AI]	1027062	terror	selecting NEW TARGET	9	33	1015221	The Fragmented Essence of Harkor'Zun
[target_simple AI]	1027062	terror	selecting NEW TARGET	9	33	1015221	The Fragmented Essence of Harkor'Zun
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#72 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#109 nature#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#186#LAST##{normal}# total damage).
[Actor:move]	1009434	giant yellow ant	move from	21	32	to	21	33
[target_simple AI]	1027060	terror	selecting NEW TARGET	9	33	1015221	The Fragmented Essence of Harkor'Zun
[Actor:move]	1027060	terror	move from	7	30	to	8	31
[Actor:move]	1009434	giant yellow ant	move from	21	33	to	20	34
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Terror slows down.
Adding entity	1027067	after	1007070
[Actor:move]	1009434	giant yellow ant	move from	20	34	to	21	33
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
[MIND CRIT %]	6.3
checkHit	62	vs	29	=> chance to hit	95
checkHit	62	vs	20	=> chance to hit	95
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dredge for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	White jelly's Slime Spit hits Terror for #{bold}##LIGHT_GREEN#214 nature#{normal}##LAST# damage.
[Actor:move]	1009434	giant yellow ant	move from	21	33	to	21	34
[LOG]	Terror slows down.
Adding entity	1027068	after	1007070
[Actor:move]	1009434	giant yellow ant	move from	21	34	to	21	33
[LOG]	White jelly's Slime Spit hits Terror for #LIGHT_GREEN#151 nature#LAST# damage.
[Actor:move]	1009434	giant yellow ant	move from	21	33	to	20	34
[Actor:move]	1009434	giant yellow ant	move from	20	34	to	19	35
[Actor:move]	1009434	giant yellow ant	move from	19	35	to	18	35
[target_simple AI]	1015181	dredge	selecting NEW TARGET	9	32	1027065	terror
[improved_talented AI] chooses for	1015181	dredge	T_SPEED_SAP
[LOG]	Dredge casts #{bold}##PURPLE#Speed Sap.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	Terror is wasting away!
[LOG]	Dredge speeds up.
[LOG]	White jelly slows down.
[LOG]	#UID:1015181:0#Dredge hits Terror for #LIGHT_STEEL_BLUE#23 temporal#LAST# damage.
[Actor:move]	1009434	giant yellow ant	move from	18	35	to	18	36
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
[Actor:move]	6962	Garruk	move from	8	34	to	8	35
[use_tactical AI] === Action Selected:	1015221	The Fragmented Essence of Harkor'Zun	buff	 talent:T_NATURE_S_BALANCE
[LOG]	The Fragmented Essence of Harkor'Zun uses #{bold}##YELLOW#Nature's Balance.#{normal}##LAST#
[Actor:move]	1015239	fire drake hatchling	move from	10	40	to	11	41
[LOG]	Wasting from Dredge hits Terror for #LIGHT_STEEL_BLUE#18 temporal#LAST# damage.
[Actor:move]	1009434	giant yellow ant	move from	18	36	to	19	35
[Actor:move]	1027062	terror	move from	6	33	to	7	33
[Actor:move]	1009434	giant yellow ant	move from	19	35	to	18	34
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1009434	giant yellow ant	move from	18	34	to	19	33
[Actor:move]	1009434	giant yellow ant	move from	19	33	to	18	34
[MIND CRIT %]	6.3
checkHit	62	vs	29	=> chance to hit	95
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1009434	giant yellow ant	move from	18	34	to	19	35
[Actor:move]	1009434	giant yellow ant	move from	19	35	to	20	34
[Actor:move]	1009434	giant yellow ant	move from	20	34	to	20	33
[Actor:move]	1009434	giant yellow ant	move from	20	33	to	21	32
[LOG]	
[Actor:move]	6962	Garruk	move from	8	35	to	8	34
[improved_talented AI] chooses for	1015181	dredge	T_SPACETIME_TUNING
[LOG]	Dredge retunes the fabric of spacetime.
[Actor:move]	1009434	giant yellow ant	move from	21	32	to	20	31
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	22.663339243872	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1015221:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	21.086619341816	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1015221:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[Actor:move]	1015221	The Fragmented Essence of Harkor'Zun	move from	9	33	to	9	33
[Actor:move]	1015239	fire drake hatchling	move from	11	41	to	12	41
[LOG]	Wasting from Dredge hits Terror for #LIGHT_STEEL_BLUE#18 temporal#LAST# damage.
[Actor:move]	1009434	giant yellow ant	move from	20	31	to	21	32
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1009434	giant yellow ant	move from	21	32	to	22	32
[Actor:move]	1009434	giant yellow ant	move from	22	32	to	23	32
[Actor:move]	1009434	giant yellow ant	move from	23	32	to	22	33
[MIND CRIT %]	6.3
checkHit	62	vs	29	=> chance to hit	95
checkHit	62	vs	20	=> chance to hit	95
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dredge for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Unnatural Body.
[Actor:move]	1009434	giant yellow ant	move from	22	33	to	22	32
[Actor:move]	1009434	giant yellow ant	move from	22	32	to	22	33
[Actor:move]	1027065	terror	move from	9	32	to	9	31
[Actor:move]	1009434	giant yellow ant	move from	22	33	to	23	33
[Actor:move]	1009434	giant yellow ant	move from	23	33	to	22	32
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	137.67236686795	14	57.322102968176	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	57.322102968176	1	vs. armor/def	19	39
checkHit	57.322102968176	vs	39	=> chance to hit	96
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	57.322102968176	39	=	1.0366442059364
[ATTACK] after armor	191.51351799419
[PHYS CRIT %]	1.8
[ATTACK] after crit	191.51351799419
[ATTACK] after mult	191.51351799419
checkHit	29	vs	62	=> chance to hit	0
[LOG]	The Fragmented Essence of Harkor'Zun is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	122.26242535743	14	57.322102968176	0.5	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	57.322102968176	0.5	vs. armor/def	19	39
checkHit	57.322102968176	vs	39	=> chance to hit	96
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	136	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	57.322102968176	39	=	1.0366442059364
[ATTACK] after armor	138.64466349143
[PHYS CRIT %]	1.8
[ATTACK] after crit	138.64466349143
[ATTACK] after mult	69.322331745716
[LOG]	The Fragmented Essence of Harkor'Zun slows down.
[Actor:move]	6962	Garruk	move from	8	34	to	8	34
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#171 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#92 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#62 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#92 nature#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#427#LAST##{normal}# total damage).
[Actor:move]	1009434	giant yellow ant	move from	22	32	to	21	32
[Actor:move]	1015181	dredge	move from	11	33	to	10	32
[Actor:move]	1009434	giant yellow ant	move from	21	32	to	21	31
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1015239	fire drake hatchling	move from	12	41	to	13	41
[ATTACK] attacking with (mainhand)	thorny mindstar of sand
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	22.663339243872	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	22.663339243872	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	24	vs. armor/hardiness	56	0.6
[ATTACK] after armor	8.8
[PHYS CRIT %] axe accuracy bonus	26	31	=	0
[PHYS CRIT %]	4.4
[ATTACK] after crit	8.8
[ATTACK] after mult	8.8
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	manaburning thorny mindstar of clarity
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	21.086619341816	24	26	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	21.086619341816	24	26	1	vs. armor/def	56	31
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:1015221:0#The Fragmented Essence of Harkor'Zun misses #fbd578#Garruk#LAST#.
[Actor:move]	1015221	The Fragmented Essence of Harkor'Zun	move from	9	33	to	9	33
[LOG]	#UID:1015221:0#The Fragmented Essence of Harkor'Zun hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits The Fragmented Essence of Harkor'Zun for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#28 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[MIND CRIT %]	6.3
checkHit	62	vs	29	=> chance to hit	95
checkHit	62	vs	20	=> chance to hit	95
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dredge for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[Actor:move]	1027070	terror	(forced) move from	nil	nil	to	6	31
[PARTY] New member, add after	terror	Garruk
Adding entity	1027070	after	6962
[Actor:move]	1009434	giant yellow ant	move from	21	31	to	20	30
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	139.56928117395	14	57.322102968176	1	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	57.322102968176	1	vs. armor/def	19	39
checkHit	57.322102968176	vs	39	=> chance to hit	96
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	57.322102968176	39	=	1.0366442059364
[ATTACK] after armor	153.15768237454
[PHYS CRIT %]	1.8
[ATTACK] after crit	153.15768237454
[ATTACK] after mult	153.15768237454
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	123.94701427694	14	57.322102968176	0.5	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	57.322102968176	0.5	vs. armor/def	19	39
checkHit	57.322102968176	vs	39	=> chance to hit	96
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	123	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	57.322102968176	39	=	1.0366442059364
[ATTACK] after armor	125.16828881426
[PHYS CRIT %]	1.8
[ATTACK] after crit	125.16828881426
[ATTACK] after mult	62.58414440713
checkHit	29	vs	62	=> chance to hit	0
[LOG]	#F53CBE#The Fragmented Essence of Harkor'Zun is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[Actor:move]	6962	Garruk	move from	8	34	to	8	34
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#142 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#58 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#96 nature#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#402#LAST##{normal}# total damage).
[target_simple AI]	1015181	dredge	selecting NEW TARGET	8	34	6962	Garruk
[Actor:move]	1015181	dredge	move from	10	32	to	9	32
[LOG]	White jelly speeds up.
[LOG]	Dredge slows down.
[Actor:move]	1015239	fire drake hatchling	move from	13	41	to	13	40
[Actor:move]	1009434	giant yellow ant	move from	20	30	to	19	30
[MIND CRIT %]	6.3
checkHit	62	vs	20	=> chance to hit	95
checkHit	62	vs	29	=> chance to hit	95
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dredge for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	White jelly slows down.
[Actor:move]	1027072	terror	(forced) move from	nil	nil	to	10	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1027072	after	6962
[LOG]	Garruk's nightmare area effect hits White jelly for #GREY#80 darkness#LAST# damage.
[LOG]	Garruk's nightmare area effect hits Dredge for #GREY#72 darkness#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	137.67236686795	14	67.322102968176	1.0731061232014	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	67.322102968176	1.0731061232014	vs. armor/def	19	39
checkHit	67.322102968176	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	67.322102968176	39	=	1.0566442059364
[ATTACK] after armor	154.04439396267
[PHYS CRIT %]	1.8
[ATTACK] after crit	154.04439396267
[ATTACK] after mult	165.30598240619
checkHit	29	vs	62	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	122.26242535743	14	67.322102968176	0.53655306160071	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	67.322102968176	0.53655306160071	vs. armor/def	19	39
checkHit	67.322102968176	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	67.322102968176	39	=	1.0566442059364
[ATTACK] after armor	166.7241244339
[PHYS CRIT %]	1.8
[ATTACK] after crit	166.7241244339
[ATTACK] after mult	89.456339407709
checkHit	29	vs	62	=> chance to hit	0
[Actor:move]	6962	Garruk	move from	8	34	to	8	34
[target_simple AI]	1027070	terror	selecting NEW TARGET	9	32	1015181	dredge
[Actor:move]	1027070	terror	move from	6	31	to	7	31
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#148 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#92 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#80 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#92 nature#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#422#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1015221	The Fragmented Essence of Harkor'Zun	heal	 talent:T_NATURE_TOUCH
[LOG]	The Fragmented Essence of Harkor'Zun uses #{bold}##YELLOW#Nature's Touch.#{normal}##LAST#
[MIND CRIT %]	7.9
[LOG]	#UID:1015221:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#231 healing#LAST#.
[Actor:move]	1015239	fire drake hatchling	move from	13	40	to	13	41
[Actor:move]	1009434	giant yellow ant	move from	19	30	to	18	29
[Actor:move]	1015181	dredge	move from	9	32	to	8	33
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	6.3
checkHit	61	vs	20	=> chance to hit	95
checkHit	61	vs	29	=> chance to hit	95
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	1027074	terror	(forced) move from	nil	nil	to	13	32
[PARTY] New member, add after	terror	Garruk
Adding entity	1027074	after	6962
[LOG]	Garruk's nightmare area effect hits White jelly for #GREY#76 darkness#LAST# damage.
[LOG]	Mindrot hits The Fragmented Essence of Harkor'Zun for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dredge for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	137.67236686795	14	71.322102968176	1.1455505647036	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	71.322102968176	1.1455505647036	vs. armor/def	19	39
checkHit	71.322102968176	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	177	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	71.322102968176	39	=	1.0646442059364
[ATTACK] after armor	186.10307593482
[PHYS CRIT %]	1.8
[ATTACK] after crit	186.10307593482
[ATTACK] after mult	213.19048373022
checkHit	29	vs	61	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	The Fragmented Essence of Harkor'Zun	dam/apr/atk/mult ::	122.26242535743	14	71.322102968176	0.57277528235181	vs. armor/def	19	39
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	71.322102968176	0.57277528235181	vs. armor/def	19	39
checkHit	71.322102968176	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	14	vs. armor/hardiness	19	0.3
[ATTACK] mace accuracy bonus	71.322102968176	39	=	1.0646442059364
[ATTACK] after armor	164.8101918161
[PHYS CRIT %]	1.8
[ATTACK] after crit	164.8101918161
[ATTACK] after mult	94.39920415192
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[resolveObject] CREATE FOR	1027076	Harkor'Zun	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	24.19810383399	26
[resolveObject] CREATED OBJECT:	1027078	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1027078	gold pieces
[resolveObject] CREATE FOR	1027076	Harkor'Zun	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	81.370506984966	101
[resolveObject] CREATED OBJECT:	1027079	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1027079	gold pieces
[resolveObject] CREATE FOR	1027076	Harkor'Zun	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	8.2333264791484	11
[resolveObject] CREATED OBJECT:	1027080	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1027080	gold pieces
[resolveObject] CREATE FOR	1027076	Harkor'Zun	do_wear/tries:	nil	2	filter:
	{unique=true, not_properties=table: 0x3041e7f0}
[resolveObject] CREATED OBJECT:	1027081	Rod of Entropy	tries left:	1
[resolveObject] adding to main inventory:	1027081	Rod of Entropy
[ActorObjectUse] useObjectEnable: 	Rod of Entropy	by	Harkor'Zun	inven/slot	1	nil
Added unique	mod.class.Object/Rod of Entropy	::	1
[resolveObject] CREATE FOR	1027076	Harkor'Zun	do_wear/tries:	nil	2	filter:
	{ego_chance=100}
[resolveObject] CREATED OBJECT:	1027082	truestriking steel waraxe of massacre	tries left:	1
[resolveObject] adding to main inventory:	1027082	truestriking steel waraxe of massacre
[resolveObject] CREATE FOR	1027076	Harkor'Zun	do_wear/tries:	nil	2	filter:
	{ego_chance=100}
[resolveObject] CREATED OBJECT:	1027088	Loremaster Greynot's Analysis of the Races - Chapter 5 - Thaloren	tries left:	1
[resolveObject] adding to main inventory:	1027088	Loremaster Greynot's Analysis of the Races - Chapter 5 - Thaloren
[ActorObjectUse] useObjectEnable: 	Loremaster Greynot's Analysis of the Races - Chapter 5 - Thaloren	by	Harkor'Zun	inven/slot	1	nil
[ActorObjectUse] Object	Loremaster Greynot's Analysis of the Races - Chapter 5 - Thaloren	1027088	is ineligible for talent interface
Added unique	mod.class.Object/Loremaster Greynot's Analysis of the Races - Chapter 5 - Thaloren	::	1
[resolveObject] CREATE FOR	1027076	Harkor'Zun	do_wear/tries:	nil	2	filter:
	{ego_chance=100}
[resolveObject] CREATED OBJECT:	1027089	potent ash starstaff of illumination	tries left:	1
[resolveObject] adding to main inventory:	1027089	potent ash starstaff of illumination
[ActorObjectUse] useObjectEnable: 	potent ash starstaff of illumination	by	Harkor'Zun	inven/slot	1	nil
[ActorObjectUse] Object	potent ash starstaff of illumination	1027089	is ineligible for talent interface
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_harkor_zun.png
[Actor:move]	1027076	Harkor'Zun	(forced) move from	nil	nil	to	14	32
Added unique	mod.class.NPC/Harkor'Zun	::	1
[applyRandomClassNew] applying	1	classes at	50	%%
  * class	Corruptor	 rejected due to power source
[applyRandomClassNew]	1027076	Harkor'Zun	Adding class	Rogue	Rogue	level_rate	50
[Actor:levelupClass]	Harkor'Zun	auto level up	Rogue	0	-->	6	table: 0x3a316068
[Actor:levelupClass] 1027076 Harkor'Zun ## Initialzing auto_class Rogue (Rogue) 85% level_rate from level 22.4 ##
  *** power types: not_power_source =	antimagic,arcane	power_source =	technique
	 ** learning Rogue birth talent T_WEAPON_COMBAT 1 (every 0 levels)
	 ** learning Rogue birth talent T_KNIFE_MASTERY 1 (every 0 levels)
	 ** learning Rogue birth talent T_STEALTH 1 (every 0 levels)
	 ** learning Rogue birth talent T_LETHALITY 1 (every 0 levels)
	 ** learning Rogue birth talent T_DUAL_WEAPON_MASTERY 1 (every 0 levels)
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
	 ** learning Rogue birth talent T_DUAL_STRIKE 1 (every 0 levels)
	 *** Assigning	2	category points
	 *** auto_levelup LEARNING TALENT TYPE	cunning/artifice
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	technique/combat-techniques-active
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[CALLBACK] upgrading to prioritized	talents_on_move
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:levelupClass] ### levelup summary for	Harkor'Zun	Rogue	0	-->	6
[Actor:levelupClass] ### Talents Learned:
	*	[T_DISENGAGE] = 2
	*	[T_STEALTH] = 1
	*	[T_PERFECT_STRIKE] = 2
	*	[T_TRAP_MASTERY] = 1
	*	[T_THROWING_KNIVES] = 1
	*	[T_HEIGHTENED_SENSES] = 2
	*	[T_EVASION] = 1
	*	[T_BACKSTAB] = 1
	*	[T_PRECISE_STRIKES] = 1
[Actor:levelupClass] ### Talents forced Stats:	dex: 6, cun: 5
 *** auto allocating	13	remaining stat points
[LOG]	Harkor'Zun activates #{bold}##ORANGE#Precise Strikes#LAST#.#{normal}#
[LOG]	Harkor'Zun activates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
checkHitOld	87.366661115742	35
=> chance to hit	85.670548889737
[resolveObject] CREATE FOR	1027076	Harkor'Zun	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x27da1848, subtype="dagger", type="weapon", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	8.4379304660107	15
[resolveObject] CREATED OBJECT:	1027095	truestriking steel dagger of shearing	tries left:	4
[resolveObject]	1027095	truestriking steel dagger of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1027076	Harkor'Zun	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x30a2d538, subtype="dagger", type="weapon", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	8.7795345656992	15
[resolveObject] CREATED OBJECT:	1027101	enhanced dwarven-steel dagger of enduring	tries left:	4
fight: 	enhanced dwarven-steel dagger of enduring	truestriking steel dagger of shearing	::	nil	OFFHAND
[resolveObject]	1027101	enhanced dwarven-steel dagger of enduring	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1027076	Harkor'Zun	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x1b79ef60, subtype="light", type="armor", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	81.432148956561	87
[resolveObject] for 	1027076	Harkor'Zun	 -- incompatible equipment 	cleansing hardened leather armour of acid resistance	retrying	4	self.not_power_source:	antimagic,arcane	filter forbid ps:	arcane	vs ps	antimagic,technique
[TOME ENTITY FILTER] selected Greater + Ego	24.809317110528	37
[resolveObject] for 	1027076	Harkor'Zun	 -- incompatible equipment 	cleansing hardened leather armour of Toknor	retrying	3	self.not_power_source:	antimagic,arcane	filter forbid ps:	arcane	vs ps	antimagic,technique
[TOME ENTITY FILTER] selected Greater + Ego	22.022849650128	37
[resolveObject] CREATED OBJECT:	1027119	troll-hide hardened leather armour of clarity	tries left:	2
fight: 	troll-hide hardened leather armour of clarity	truestriking steel dagger of shearing	::	nil	BODY
fight: 	troll-hide hardened leather armour of clarity	enhanced dwarven-steel dagger of enduring	::	nil	BODY
[resolveObject]	1027119	troll-hide hardened leather armour of clarity	added to inventory	BODY
running talented_ai_tactic resolver but aborting due to existing tactics
[Actor:wearAllInventory]	1027076	Harkor'Zun	wearing main inventory
[SOUND] loading from	/data/sound/talents/earth.ogg	:=:	sound "/data/sound/talents/earth.ogg" : <static>
Loading tile	npc/elemental_xorn_harkor_zun.png
==SDM 64x128 :: 64x128
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.84313725490196,0.55686274509804,0.27058823529412),growthSpeed=2,spikeLength=0.9,spikeOffset=0.123123,spikeWidth=3,time_factor=1500]
New GL Shader program 127
*p 127: Uniform: 0: 8B5E displMapTex
*p 127: Uniform: 3: 1406 spikeWidth
*p 127: Uniform: 4: 1406 spikeOffset
*p 127: Uniform: 2: 1406 spikeLength
*p 127: Uniform: 6: 1406 tick
*p 127: Uniform: 7: 1406 tick_start
*p 127: Uniform: 8: 1406 time_factor
*p 127: Uniform: 5: 1406 growthSpeed
*p 127: Uniform: 1: 8B5E normalMapTex
*p 127: Uniform: 9: 8B51 color
[SHADER] setting reset param	tick_start	6797438
[CALLBACK] upgrading to prioritized	talents_on_melee_hit
[LOG]	Harkor'Zun deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[hide_center=1,xy=vec2(14,32)]
New GL Shader program 138
New GL Shader 139 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/stone.frag
*p 138: Uniform: 0: 8B5E tex
*p 138: Uniform: 8: 8B50 xy
*p 138: Uniform: 5: 1406 zoom
*p 138: Uniform: 1: 1406 tick
*p 138: Uniform: 6: 1406 time_factor
*p 138: Uniform: 4: 1406 npow
*p 138: Uniform: 2: 8B52 color1
*p 138: Uniform: 3: 8B52 color2
*p 138: Uniform: 7: 1406 hide_center
[LOG]	#F53CBE#The Fragmented Essence of Harkor'Zun is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	8	34	to	8	34
[target_simple AI]	1027072	terror	selecting NEW TARGET	8	33	1015181	dredge
[Actor:move]	1027072	terror	move from	10	32	to	9	32
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits The Fragmented Essence of Harkor'Zun for #WHITE#184 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#88 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#81 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#88 nature#LAST# (#RED##{bold}#447#LAST##{normal}# total damage).
[LOG]	#UID:1015234:0#The Fragmented Essence of Harkor'Zun receives #LIGHT_GREEN#227 healing#LAST#.
[Actor:move]	1027070	terror	move from	7	31	to	7	32
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed The Fragmented Essence of Harkor'Zun!#{normal}#
[Actor:move]	1009434	giant yellow ant	move from	18	29	to	19	28
[Actor:move]	1015239	fire drake hatchling	move from	13	41	to	12	42
[Actor:move]	1027125	terror	(forced) move from	nil	nil	to	5	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1027125	after	6962
[Actor:move]	1009434	giant yellow ant	move from	19	28	to	18	29
[MIND CRIT %]	6.3
checkHit	61	vs	20	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Dredge for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	dredge	dam/apr/atk/mult ::	137.67236686795	14	55.25239625833	1	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.25239625833	1	vs. armor/def	1	18
checkHit	55.25239625833	vs	18	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	186	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	55.25239625833	18	=	1.0745047925167
[ATTACK] after armor	199.8578914081
[PHYS CRIT %]	1.8
[ATTACK] after crit	199.8578914081
[ATTACK] after mult	199.8578914081
checkHit	20	vs	61	=> chance to hit	0
[LOG]	Dredge is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	dredge	dam/apr/atk/mult ::	122.26242535743	14	55.25239625833	0.5	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.25239625833	0.5	vs. armor/def	1	18
checkHit	55.25239625833	vs	18	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	137	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	55.25239625833	18	=	1.0745047925167
[ATTACK] after armor	147.20715657478
[PHYS CRIT %]	1.8
[ATTACK] after crit	147.20715657478
[ATTACK] after mult	73.603578287391
[Actor:move]	6962	Garruk	move from	8	34	to	8	34
[target_simple AI]	1027074	terror	selecting NEW TARGET	14	32	1027076	Harkor'Zun
[target_simple AI]	1027074	terror	selecting NEW TARGET	14	32	1027076	Harkor'Zun
[ATTACK] attacking with innate combat
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	57.588898496493	5	30	1	vs. armor/def	40.075490381565	26
[ATTACK] after melee attack bonus hooks & callbacks::	57.588898496493	5	30	1	vs. armor/def	40.075490381565	26
checkHit	30	vs	26	=> chance to hit	60
[LOG]	#UID:1027074:0#Terror misses Harkor'Zun.
[Actor:move]	1027074	terror	move from	13	32	to	13	32
T_TRAP_MASTERY	Harkor'Zun	1027076	updating from trap level	0	to level	1
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dredge for #WHITE#116 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#84 nature#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#43 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#84 nature#LAST#, #LIGHT_RED#10 fire#LAST# (#RED##{bold}#346#LAST##{normal}# total damage).
traps_ai_select	T_TRAP_MASTERY	Harkor'Zun	1027076	learning talent	T_DISARMING_TRAP
[improved_talented AI] chooses for	1027072	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	dredge	dam/apr/atk/mult ::	58.025808657958	5	28	1	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	58.025808657958	5	28	1	vs. armor/def	1	18
checkHit	28	vs	18	=> chance to hit	75
[LOG]	#UID:1027072:0#Terror misses Dredge.
[LOG]	#PINK#Your summoned terror disappears.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	90.676901848688	1	47	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	90.676901848688	1	47	1	vs. armor/def	56	31
checkHit	47	vs	31	=> chance to hit	90
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	95	1	vs. armor/hardiness	56	0.6
[ATTACK] after armor	40
[PHYS CRIT %]	4
[ATTACK] after crit	40
[ATTACK] after mult	40
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Dredge is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Dredge slows down.
[Actor:move]	1015181	dredge	move from	8	33	to	8	33
[LOG]	Melee retaliation hits Dredge for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#27 nature#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	#UID:1015181:0#Dredge hits #fbd578#Garruk#LAST# for #WHITE#17 physical#LAST# damage.
[Actor:move]	1015239	fire drake hatchling	move from	12	42	to	13	43
[LOG]	Poison from Garruk hits Dredge for #LIGHT_GREEN#4 nature#LAST# damage.
[Actor:move]	1009434	giant yellow ant	move from	18	29	to	18	28
[Actor:move]	1027127	terror	(forced) move from	nil	nil	to	5	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1027127	after	6962
[LOG]	Garruk's nightmare area effect hits Dredge for #GREY#72 darkness#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	dredge	dam/apr/atk/mult ::	137.67236686795	14	55.25239625833	1	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.25239625833	1	vs. armor/def	1	18
checkHit	55.25239625833	vs	18	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	137	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	55.25239625833	18	=	1.0745047925167
[ATTACK] after armor	147.20715657478
[PHYS CRIT %]	1.8
[ATTACK] after crit	147.20715657478
[ATTACK] after mult	147.20715657478
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	dredge	dam/apr/atk/mult ::	122.26242535743	14	55.548068645451	0.5	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.548068645451	0.5	vs. armor/def	1	18
checkHit	55.548068645451	vs	18	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	55.548068645451	18	=	1.0750961372909
[ATTACK] after armor	177.390862653
[PHYS CRIT %]	1.8
[ATTACK] after crit	274.95583711215
[ATTACK] after mult	137.47791855607
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Dredge!#{normal}#
[MIND CRIT %]	6.3
[Actor:move]	6962	Garruk	move from	8	34	to	8	34
[target_simple AI]	1027125	terror	selecting NEW TARGET	10	30	1007070	white jelly
[Actor:move]	1027125	terror	move from	5	35	to	6	34
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dredge for #WHITE#89 physical#LAST# damage.
checkHitOld	31.819805153395	28
=> chance to hit	58.253091640268
[MIND CRIT %]	6.3
[target_simple AI]	1027074	terror	selecting NEW TARGET	14	32	1027076	Harkor'Zun
[ATTACK] attacking with innate combat
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	57.588898496493	5	30	1	vs. armor/def	40.075490381565	26
[ATTACK] after melee attack bonus hooks & callbacks::	57.588898496493	5	30	1	vs. armor/def	40.075490381565	26
checkHit	30	vs	26	=> chance to hit	60
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	59	5	vs. armor/hardiness	40.075490381565	0.3
[ATTACK] after armor	41.3
[PHYS CRIT %]	1
[ATTACK] after crit	41.3
[ATTACK] after mult	41.3
[Actor:move]	1027074	terror	move from	13	32	to	13	32
[ATTACK] attacking with (mainhand)	truestriking steel dagger of shearing
[ATTACK] to 	terror	dam/apr/atk/mult ::	39.287430703069	18	44	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	39.287430703069	18	44	1	vs. armor/def	1	24
checkHit	44	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	44	18	vs. armor/hardiness	1	0.3
[ATTACK] after armor	44
[PHYS CRIT %] axe accuracy bonus	44	24	=	5
[PHYS CRIT %]	26.855137974105
[ATTACK] after crit	44
[ATTACK] after mult	44
[ATTACK] attacking with (offhand)	enhanced dwarven-steel dagger of enduring
[ATTACK] to 	terror	dam/apr/atk/mult ::	42.597046283044	19	44	0.6	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	42.597046283044	19	44	0.6	vs. armor/def	1	24
checkHit	44	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	54	19	vs. armor/hardiness	1	0.3
[ATTACK] after armor	54
[PHYS CRIT %] axe accuracy bonus	44	24	=	5
[PHYS CRIT %]	27.855137974105
[ATTACK] after crit	54
[ATTACK] after mult	32.4
[Actor:move]	1027076	Harkor'Zun	move from	14	32	to	14	32
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Dredge!#{normal}#
[LOG]	#UID:1027074:0#Terror hits Harkor'Zun for #WHITE#21 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	#UID:1027076:0#Harkor'Zun hits Terror for #WHITE#46 physical#LAST#, #WHITE#34 physical#LAST# (#RED##{bold}#80#LAST##{normal}# total damage).
[LOG]	#PINK#Your summoned terror disappears.
checkHitOld	27.83882181415	28
=> chance to hit	49.640032283077
[Actor:move]	1009434	giant yellow ant	move from	18	28	to	19	28
[LOG]	White jelly speeds up.
checkHitOld	27.386127875258	28
=> chance to hit	48.627414283692
[Actor:move]	1015239	fire drake hatchling	move from	13	43	to	13	42
[Actor:move]	1027133	terror	(forced) move from	nil	nil	to	6	31
[PARTY] New member, add after	terror	Garruk
Adding entity	1027133	after	6962
[target_simple AI]	1027127	terror	selecting NEW TARGET	10	30	1007070	white jelly
[Actor:move]	1027127	terror	move from	5	37	to	6	36
[LOG]	
[Actor:move]	6962	Garruk	move from	8	34	to	7	35
[Actor:move]	1027125	terror	move from	6	34	to	7	33
[MIND CRIT %]	6.3
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1009434	giant yellow ant	move from	19	28	to	18	29
[use_tactical AI] === Action Selected:	1027076	Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1027076	Harkor'Zun	move from	14	32	to	13	33
[Actor:move]	1015239	fire drake hatchling	move from	13	42	to	12	41
[Actor:move]	1027136	terror	(forced) move from	nil	nil	to	7	30
[PARTY] New member, add after	terror	Garruk
Adding entity	1027136	after	6962
[target_simple AI]	1027133	terror	selecting NEW TARGET	10	30	1007070	white jelly
[improved_talented AI] chooses for	1027133	terror	T_ATTACK
[T_ATTACK]	1027133	terror	attacks empty space:	7	32
[LOG]	#UID:1027133:0#Terror attacks empty space.
[Actor:move]	1009434	giant yellow ant	move from	18	29	to	18	28
[LOG]	
[Actor:move]	6962	Garruk	move from	7	35	to	8	34
[Actor:move]	1027127	terror	move from	6	36	to	7	35
[LOG]	#PINK#Your summoned terror disappears.
[MIND CRIT %]	6.3
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
checkHitOld	31.819805153395	28
=> chance to hit	58.253091640268
[improved_talented AI] chooses for	1007070	white jelly	T_ATTACK
[T_ATTACK]	1007070	white jelly	attacks empty space:	9	31
[LOG]	#UID:1007070:0#White jelly attacks empty space.
checkHitOld	57.107027092546	28
=> chance to hit	82.780335816603
[use_tactical AI] === Action Selected:	1027076	Harkor'Zun	closein	 AI:move_astar
[Actor:move]	1027076	Harkor'Zun	move from	13	33	to	12	33
checkHitOld	27.83882181415	28
=> chance to hit	49.640032283077
[Actor:move]	1009434	giant yellow ant	move from	18	28	to	19	28
[target_simple AI]	1027136	terror	selecting NEW TARGET	12	33	1027076	Harkor'Zun
checkHitOld	27.386127875258	28
=> chance to hit	48.627414283692
[Actor:move]	1015239	fire drake hatchling	move from	12	41	to	11	40
[LOG]	
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 146
*p 146: Uniform: 1: 1406 tick
*p 146: Uniform: 0: 8B5E tex
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
checkHitOld	87.366661115742	63
=> chance to hit	77.558252269032
[Actor:move]	6962	Garruk	(forced) move from	8	34	to	11	32
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	145.26592805078	14	52	1.2215698366736	vs. armor/def	40.075490381565	26
[ATTACK] after melee attack bonus hooks & callbacks::	145.26592805078	14	52	1.2215698366736	vs. armor/def	40.075490381565	26
checkHit	52	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	14	vs. armor/hardiness	40.075490381565	0.3
[ATTACK] mace accuracy bonus	52	26	=	1.052
[ATTACK] after armor	140.14050961843
[PHYS CRIT %]	1.8
[ATTACK] after crit	140.14050961843
[ATTACK] after mult	171.19141944595
[LOG]	Harkor'Zun slows down.
checkHit	35	vs	61	=> chance to hit	0
[LOG]	Harkor'Zun is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	129.00602415241	14	52	0.61078491833682	vs. armor/def	40.075490381565	26
[ATTACK] after melee attack bonus hooks & callbacks::	129.00602415241	14	52	0.61078491833682	vs. armor/def	40.075490381565	26
checkHit	52	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	179	14	vs. armor/hardiness	40.075490381565	0.3
[ATTACK] mace accuracy bonus	52	26	=	1.052
[ATTACK] after PARRY	176.57269154527
[ATTACK] after armor	150.4972011637
[ATTACK] after crit	150.4972011637
[ATTACK] after mult	91.921420722691
[improved_talented AI] chooses for	1027133	terror	T_ATTACK
[T_ATTACK]	1027133	terror	attacks empty space:	5	30
[LOG]	#UID:1027133:0#Terror attacks empty space.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Harkor'Zun for #WHITE#111 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#5 fire#LAST#, #WHITE#(12 parried#LAST#), #WHITE#60 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#396#LAST##{normal}# total damage).
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
[MIND CRIT %]	6.3
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	61	vs	24	=> chance to hit	95
checkHit	9	vs	61	=> chance to hit	0
[LOG]	White jelly is stunned!
checkHit	61	vs	35	=> chance to hit	95
[LOG]	Mindrot hits Harkor'Zun for #{bold}##ORANGE#10 mind#{normal}##LAST#, #GREY#10 darkness#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	Mindrot hits White jelly for #{bold}##ORANGE#11 mind#{normal}##LAST#, #GREY#10 darkness#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1009434	giant yellow ant	move from	19	28	to	20	27
[ATTACK] attacking with (mainhand)	truestriking steel dagger of shearing
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	39.287430703069	18	44	1	vs. armor/def	56	40
[ATTACK] after melee attack bonus hooks & callbacks::	39.287430703069	18	44	1	vs. armor/def	56	40
checkHit	44	vs	40	=> chance to hit	60
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	44	18	vs. armor/hardiness	56	0.6
[ATTACK] after armor	17.6
[PHYS CRIT %] axe accuracy bonus	44	40	=	1
[PHYS CRIT %]	22.855137974105
[ATTACK] after crit	17.6
[ATTACK] after mult	17.6
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	enhanced dwarven-steel dagger of enduring
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	42.597046283044	19	44	0.6	vs. armor/def	56	40
[ATTACK] after melee attack bonus hooks & callbacks::	42.597046283044	19	44	0.6	vs. armor/def	56	40
checkHit	44	vs	40	=> chance to hit	60
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	46	19	vs. armor/hardiness	56	0.6
[ATTACK] after armor	18.4
[PHYS CRIT %] axe accuracy bonus	44	40	=	1
[PHYS CRIT %]	23.855137974105
[ATTACK] after crit	18.4
[ATTACK] after mult	11.04
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	1027076	Harkor'Zun	move from	12	33	to	12	33
[LOG]	#UID:1027076:0#Harkor'Zun hits #fbd578#Garruk#LAST# for #WHITE#12 physical#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Harkor'Zun for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#27 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#27 nature#LAST# (#RED##{bold}#64#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	35	vs	62	=> chance to hit	0
[LOG]	#F53CBE#Harkor'Zun has been dominated!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	137.67236686795	14	52	1	vs. armor/def	29.852094804411	21
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	52	1	vs. armor/def	29.852094804411	21
checkHit	52	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	189	14	vs. armor/hardiness	29.852094804411	0.3
[ATTACK] mace accuracy bonus	52	21	=	1.062
[ATTACK] after PARRY	188.98269154527
[ATTACK] after armor	173.13059674086
[ATTACK] after crit	173.13059674086
[ATTACK] after mult	173.13059674086
checkHit	35	vs	62	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	122.26242535743	14	52	0.5	vs. armor/def	29.852094804411	21
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	52	0.5	vs. armor/def	29.852094804411	21
checkHit	52	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	14	vs. armor/hardiness	29.852094804411	0.3
[ATTACK] mace accuracy bonus	52	21	=	1.062
[ATTACK] after armor	142.38590519559
[PHYS CRIT %]	1.8
[ATTACK] after crit	142.38590519559
[ATTACK] after mult	71.192952597794
checkHit	35	vs	62	=> chance to hit	0
[LOG]	#F53CBE#Harkor'Zun is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
checkHitOld	28.284271247462	28
=> chance to hit	50.633823321864
[target_simple AI]	1027136	terror	selecting NEW TARGET	12	33	1027076	Harkor'Zun
[Actor:move]	1027136	terror	move from	7	30	to	8	30
checkHitOld	27.386127875258	28
=> chance to hit	48.627414283692
[Actor:move]	1015239	fire drake hatchling	move from	11	40	to	11	39
checkHit	9	vs	68	=> chance to hit	0
checkHit	62	vs	24	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Harkor'Zun for #WHITE#(12 parried#LAST#), #WHITE#124 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#51 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#390#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits White jelly for #GREY#12 darkness#LAST#, #ORANGE#13 mind#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	#PINK#Your summoned terror disappears.
checkHitOld	27.83882181415	28
=> chance to hit	49.640032283077
[Actor:move]	1009434	giant yellow ant	move from	20	27	to	19	28
[MIND CRIT %]	6.3
checkHit	62	vs	24	=> chance to hit	95
checkHit	62	vs	35	=> chance to hit	95
[LOG]	Mindrot hits Harkor'Zun for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits White jelly for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Unnatural Body.
checkHitOld	31.819805153395	28
=> chance to hit	58.253091640268
checkHitOld	27.83882181415	28
=> chance to hit	49.640032283077
[Actor:move]	1009434	giant yellow ant	move from	19	28	to	18	27
[LOG]	
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[LOG]	Garruk uses #{bold}##RED#Harass Prey.#{normal}##LAST#
[LOG]	Harkor'Zun has been harassed.
[LOG]	Harkor'Zun notices you at the last moment!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	145.26592805078	14	62	0.63653846614865	vs. armor/def	29.852094804411	21
[ATTACK] after melee attack bonus hooks & callbacks::	145.26592805078	14	62	0.63653846614865	vs. armor/def	29.852094804411	21
checkHit	62	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	171	14	vs. armor/hardiness	29.852094804411	0.3
[ATTACK] mace accuracy bonus	62	21	=	1.082
[ATTACK] after PARRY	173.28669154527
[ATTACK] after armor	157.43459674086
[ATTACK] after crit	157.43459674086
[ATTACK] after mult	100.21317672816
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	129.00602415241	14	62	0.31826923307432	vs. armor/def	29.852094804411	21
[ATTACK] after melee attack bonus hooks & callbacks::	129.00602415241	14	62	0.31826923307432	vs. armor/def	29.852094804411	21
checkHit	62	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	14	vs. armor/hardiness	29.852094804411	0.3
[ATTACK] mace accuracy bonus	62	21	=	1.082
[ATTACK] after PARRY	160.30269154527
[ATTACK] after armor	144.45059674086
[ATTACK] after crit	144.45059674086
[ATTACK] after mult	45.974180641841
checkHit	35	vs	62	=> chance to hit	0
[LOG]	#F53CBE#Harkor'Zun's Disarming Trap is disrupted!
[LOG]	Harkor'Zun notices you at the last moment!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	145.26592805078	14	62	0.63653846614865	vs. armor/def	29.852094804411	21
[ATTACK] after melee attack bonus hooks & callbacks::	145.26592805078	14	62	0.63653846614865	vs. armor/def	29.852094804411	21
checkHit	62	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	188	14	vs. armor/hardiness	29.852094804411	0.3
[ATTACK] mace accuracy bonus	62	21	=	1.082
[ATTACK] after armor	187.56390519559
[PHYS CRIT %]	1.8
[ATTACK] after crit	187.56390519559
[ATTACK] after mult	119.39164051805
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	129.00602415241	14	62	0.31826923307432	vs. armor/def	29.852094804411	21
[ATTACK] after melee attack bonus hooks & callbacks::	129.00602415241	14	62	0.31826923307432	vs. armor/def	29.852094804411	21
checkHit	62	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	29.852094804411	0.3
[ATTACK] mace accuracy bonus	62	21	=	1.082
[ATTACK] after armor	164.84190519559
[PHYS CRIT %]	1.8
[ATTACK] after crit	164.84190519559
[ATTACK] after mult	52.46410674511
[LOG]	#F53CBE#Harkor'Zun's Strike is disrupted!
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Harkor'Zun for #WHITE#(12 parried#LAST#), #WHITE#100 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#(12 parried#LAST#), #WHITE#46 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#119 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#52 physical#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#746#LAST##{normal}# total damage).
[LOG]	#PINK#Your summoned terror disappears.
checkHitOld	27.386127875258	28
=> chance to hit	48.627414283692
[Actor:move]	1015239	fire drake hatchling	move from	11	39	to	11	38
checkHit	9	vs	68	=> chance to hit	0
checkHit	62	vs	24	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits White jelly for #GREY#12 darkness#LAST#, #ORANGE#13 mind#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[MIND CRIT %]	6.3
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	61	vs	24	=> chance to hit	95
checkHit	61	vs	35	=> chance to hit	95
[LOG]	Mindrot hits Harkor'Zun for #{bold}##ORANGE#10 mind#{normal}##LAST#, #GREY#10 darkness#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	Mindrot hits White jelly for #{bold}##ORANGE#11 mind#{normal}##LAST# damage.
[LOG]	
[LOG]	#{bold}#Mindrot killed White jelly!#{normal}#
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[LOG]	Harkor'Zun notices you at the last moment!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	145.26592805078	14	66	0.49877128322695	vs. armor/def	29.852094804411	21
[ATTACK] after melee attack bonus hooks & callbacks::	145.26592805078	14	66	0.49877128322695	vs. armor/def	29.852094804411	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	14	vs. armor/hardiness	29.852094804411	0.3
[ATTACK] mace accuracy bonus	66	21	=	1.09
[ATTACK] after armor	161.81790519559
[PHYS CRIT %]	1.8
[ATTACK] after crit	161.81790519559
[ATTACK] after mult	80.710124223501
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	129.00602415241	14	66	0.24938564161348	vs. armor/def	29.852094804411	21
[ATTACK] after melee attack bonus hooks & callbacks::	129.00602415241	14	66	0.24938564161348	vs. armor/def	29.852094804411	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	29.852094804411	0.3
[ATTACK] mace accuracy bonus	66	21	=	1.09
[ATTACK] after armor	148.73790519559
[PHYS CRIT %]	1.8
[ATTACK] after crit	148.73790519559
[ATTACK] after mult	37.093097919446
checkHit	35	vs	61	=> chance to hit	0
[LOG]	Harkor'Zun notices you at the last moment!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	145.26592805078	14	66	0.49877128322695	vs. armor/def	29.852094804411	21
[ATTACK] after melee attack bonus hooks & callbacks::	145.26592805078	14	66	0.49877128322695	vs. armor/def	29.852094804411	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	29.852094804411	0.3
[ATTACK] mace accuracy bonus	66	21	=	1.09
[ATTACK] after armor	160.72790519559
[PHYS CRIT %]	1.8
[ATTACK] after crit	160.72790519559
[ATTACK] after mult	80.166463524784
[LOG]	#LIGHT_GREEN#Personal New Achievement: Earth Master (Insane (Roguelike) difficulty)!
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	26
Donation check: too soon (donator)
[ACHIEVEMENT] forcing 	Earth Master (Insane (Adventure) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master (Nightmare (Adventure) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master (Nightmare (Roguelike) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master (Nightmare (Adventure) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master (Roguelike)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Earth Master (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ActorObjectUse] useObjectDisable: 	potent ash starstaff of illumination	inven/slot	1	7	tid	nil
[ActorObjectUse] useObjectDisable: 	Loremaster Greynot's Analysis of the Races - Chapter 5 - Thaloren	inven/slot	1	6	tid	nil
[ActorObjectUse] useObjectDisable: 	Rod of Entropy	inven/slot	1	4	tid	nil
[LOG]	#F53CBE#Harkor'Zun is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	129.00602415241	14	52.295672387121	0.2176993746915	vs. armor/def	23.852094804411	9
[ATTACK] after melee attack bonus hooks & callbacks::	129.00602415241	14	52.295672387121	0.2176993746915	vs. armor/def	23.852094804411	9
checkHit	52.295672387121	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	14	vs. armor/hardiness	23.852094804411	0.3
[ATTACK] mace accuracy bonus	52.295672387121	9	=	1.0865913447742
[ATTACK] after armor	157.63080848438
[PHYS CRIT %]	1.8
[ATTACK] after crit	157.63080848438
[ATTACK] after mult	34.316128439166
[LOG]	Harkor'Zun notices you at the last moment!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	145.26592805078	14	52.295672387121	0.43539874938301	vs. armor/def	23.852094804411	9
[ATTACK] after melee attack bonus hooks & callbacks::	145.26592805078	14	52.295672387121	0.43539874938301	vs. armor/def	23.852094804411	9
checkHit	52.295672387121	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	197	14	vs. armor/hardiness	23.852094804411	0.3
[ATTACK] mace accuracy bonus	52.295672387121	9	=	1.0865913447742
[ATTACK] after armor	204.35423630968
[PHYS CRIT %]	1.8
[ATTACK] after crit	204.35423630968
[ATTACK] after mult	88.975578920352
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	129.00602415241	14	52.295672387121	0.2176993746915	vs. armor/def	23.852094804411	9
[ATTACK] after melee attack bonus hooks & callbacks::	129.00602415241	14	52.295672387121	0.2176993746915	vs. armor/def	23.852094804411	9
checkHit	52.295672387121	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	161	14	vs. armor/hardiness	23.852094804411	0.3
[ATTACK] mace accuracy bonus	52.295672387121	9	=	1.0865913447742
[ATTACK] after armor	165.2369478978
[PHYS CRIT %]	1.8
[ATTACK] after crit	165.2369478978
[ATTACK] after mult	35.971980233284
[LOG]	Harkor'Zun notices you at the last moment!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	145.26592805078	14	52.295672387121	0.43539874938301	vs. armor/def	23.852094804411	9
[ATTACK] after melee attack bonus hooks & callbacks::	145.26592805078	14	52.295672387121	0.43539874938301	vs. armor/def	23.852094804411	9
checkHit	52.295672387121	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	193	14	vs. armor/hardiness	23.852094804411	0.3
[ATTACK] mace accuracy bonus	52.295672387121	9	=	1.0865913447742
[ATTACK] after armor	200.00787093058
[PHYS CRIT %]	1.8
[ATTACK] after crit	200.00787093058
[ATTACK] after mult	87.083176869932
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Harkor'Zun	dam/apr/atk/mult ::	129.00602415241	14	52.295672387121	0.2176993746915	vs. armor/def	23.852094804411	9
[ATTACK] after melee attack bonus hooks & callbacks::	129.00602415241	14	52.295672387121	0.2176993746915	vs. armor/def	23.852094804411	9
checkHit	52.295672387121	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	14	vs. armor/hardiness	23.852094804411	0.3
[ATTACK] mace accuracy bonus	52.295672387121	9	=	1.0865913447742
[ATTACK] after armor	147.85148638141
[PHYS CRIT %]	1.8
[ATTACK] after crit	147.85148638141
[ATTACK] after mult	32.187176132443
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Harkor'Zun for #WHITE#78 physical#LAST#, #PURPLE#12 arcane#LAST#, #LIGHT_GREEN#85 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#36 physical#LAST#, #PURPLE#12 arcane#LAST#, #LIGHT_GREEN#85 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#78 physical#LAST#, #PURPLE#12 arcane#LAST#, #LIGHT_GREEN#85 nature#LAST# (#RED##{bold}#493#LAST##{normal}# total damage).
checkHitOld	27.83882181415	28
=> chance to hit	49.640032283077
[Actor:move]	1009434	giant yellow ant	move from	18	27	to	19	26
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Harkor'Zun!#{normal}#
checkHitOld	27.386127875258	28
=> chance to hit	48.627414283692
[Actor:move]	1015239	fire drake hatchling	move from	11	38	to	11	37
[LOG]	
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	11	32	to	12	33
[LOG]	You pickup 0.47 gold pieces.
[LOG]	You pickup 0.43 gold pieces.
[LOG]	You pickup 0.82 gold pieces.
[ActorObjectUse] useObjectEnable: 	Rod of Entropy	by	Garruk	inven/slot	1	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Rod of Entropy	true
[LOG]	Garruk picks up (  .): #FFD700##UID:1027081:0#Rod of Entropy (1/1)#LAST#.
[Identify]	truestriking steel waraxe of massacre (Misfortune)	true
[LOG]	Garruk picks up (A.): #0080FF##UID:1027082:0#truestriking steel waraxe of massacre (Misfortune) (19-27 power, 3 apr)#LAST#.
[LORE] learning..	races-5
[LOG]	Lore found: #0080FF#Loremaster Greynot's Analysis of the Races - Chapter 5 - Thaloren
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	races-5
[ActorObjectUse] useObjectEnable: 	potent ash starstaff of illumination (Madness)	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	potent ash starstaff of illumination (Madness)	1027089	is ineligible for talent interface
[Identify]	potent ash starstaff of illumination (Madness)	true
[LOG]	Garruk picks up (A.): #00FF80##UID:1027089:0#potent ash starstaff of illumination (Madness) (17-20 power, 3 apr, light element)#LAST#.
[Identify]	troll-hide hardened leather armour of clarity (Madness)	true
[LOG]	Garruk picks up (5.): #0080FF##UID:1027119:0#troll-hide hardened leather armour of clarity (Madness) (9 def, 6 armour)#LAST#.
[Identify]	enhanced dwarven-steel dagger of enduring (Nightmares)	true
[LOG]	Garruk picks up (j.): #8d55ff##UID:1027101:0#enhanced dwarven-steel dagger of enduring (Nightmares) (16-21 power, 7 apr)#LAST#.
[Identify]	truestriking steel dagger of shearing (Shrouds)	true
[LOG]	Garruk picks up (m.): #8d55ff##UID:1027095:0#truestriking steel dagger of shearing (Shrouds) (12-16 power, 6 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rod_of_entropy.png
[LORE] learning..	Rod of Entropy
[LOG]	Lore found: #0080FF#Rod of Entropy
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Rod of Entropy
[Actor:move]	1009434	giant yellow ant	move from	19	26	to	18	26
[MIND CRIT %]	6.3
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	12	33	to	12	34
[Actor:move]	6962	Garruk	move from	12	34	to	12	35
[Actor:move]	1009434	giant yellow ant	move from	18	26	to	19	25
[target_simple AI]	1009605	yellow jelly	selecting NEW TARGET	12	35	6962	Garruk
[Actor:move]	6962	Garruk	move from	12	35	to	12	36
[improved_talented AI] chooses for	1015239	fire drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	60.054060705445	25	41	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	60.054060705445	25	41	1	vs. armor/def	56	31
checkHit	41	vs	31	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	63	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	32
[PHYS CRIT %]	0
[ATTACK] after crit	32
[ATTACK] after mult	32
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
checkHit	27	vs	62	=> chance to hit	0
[LOG]	Fire drake hatchling is stunned!
[LOG]	Fire drake hatchling is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Fire drake hatchling slows down.
[LOG]	#UID:1015239:0#Fire drake hatchling hits #fbd578#Garruk#LAST# for #RED#(14 rampage shugs off#LAST#), #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Fire drake hatchling for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#23 nature#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	137.67236686795	14	55.843741032572	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.843741032572	1	vs. armor/def	5	7
checkHit	55.843741032572	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.843741032572	7	=	1.0976874820651
[ATTACK] after armor	169.04387223803
[PHYS CRIT %]	1.8
[ATTACK] after crit	169.04387223803
[ATTACK] after mult	169.04387223803
checkHit	27	vs	62	=> chance to hit	0
checkHit	9	vs	62	=> chance to hit	0
[LOG]	Fire drake hatchling is weakened by the darkness!
[ATTACK]	target on_melee_hit:	3	FIRE	vs	0
[MIND CRIT %]	6.3
[LOG]	Garruk attunes to the damage.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	122.26242535743	14	55.843741032572	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.843741032572	0.5	vs. armor/def	5	7
checkHit	55.843741032572	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.843741032572	7	=	1.0976874820651
[ATTACK] after armor	175.62999713042
[PHYS CRIT %]	1.8
[ATTACK] after crit	175.62999713042
[ATTACK] after mult	87.814998565212
[ATTACK]	target on_melee_hit:	3	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	12	36	to	12	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#263 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#75 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#136 physical#LAST# (#RED##{bold}#474#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(0 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(0 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Garruk has shrugged off 15 damage and is ready for more.
[MIND CRIT %]	6.3
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1009434	giant yellow ant	move from	19	25	to	19	26
checkHitOld	87.646411784752	63
=> chance to hit	77.653962769053
[LOG]	
[USERCHAT] channel achievement	deucecaboose	tome	Earth Master (Insane (Roguelike) difficulty)	false	false
[Actor:move]	6962	Garruk	move from	12	36	to	11	37
[LOG]	You pickup 0.86 gold pieces.
Crashing at 	12	42	1
Cloned shader 128
[SHADER] setting reset param	tick_start	6828526
checkHitOld	87.646411784752	63
=> chance to hit	77.653962769053
[improved_talented AI] chooses for	1009605	yellow jelly	T_SLIME_SPIT
[LOG]	Yellow jelly uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	8.2
[LOG]	#{bold}#Yellow jelly's mind surges with critical power!#{normal}#
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	1028304	after	1009605
[LOG]	
[Actor:move]	6962	Garruk	move from	11	37	to	11	38
checkHitOld	87.646411784752	63
=> chance to hit	77.653962769053
[Actor:move]	1009434	giant yellow ant	move from	19	26	to	18	26
[MIND CRIT %]	6.3
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	11	38	to	11	39
checkHit	62	vs	25	=> chance to hit	95
checkHit	62	vs	25	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows yellow jelly!
[LOG]	Garruk slows down.
[LOG]	Yellow jelly's Slime Spit hits #fbd578#Garruk#LAST# for #RED#(33 rampage shugs off#LAST#), #{bold}##ROYAL_BLUE#41 lightning#{normal}##LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Yellow jelly for #ORANGE#57 mind#LAST#, #GREY#51 darkness#LAST# (#RED##{bold}#108#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	
[Actor:move]	6962	Garruk	move from	11	39	to	11	40
[Actor:move]	1009434	giant yellow ant	move from	18	26	to	19	26
[Actor:move]	6962	Garruk	move from	11	40	to	11	41
checkHitOld	87.646411784752	63
=> chance to hit	77.653962769053
[LOG]	#F53CBE#Garruk is no longer rampaging.
checkHit	62	vs	25	=> chance to hit	95
[LOG]	#F53CBE#Yellow jelly is stunned with fear!
[MIND CRIT %]	6.3
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	62	vs	25	=> chance to hit	95
[LOG]	Mindrot hits Yellow jelly for #{bold}##ORANGE#10 mind#{normal}##LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	1028306	terror	(forced) move from	nil	nil	to	12	43
[PARTY] New member, add after	terror	Garruk
Adding entity	1028306	after	6962
[Actor:move]	6962	Garruk	move from	11	41	to	11	42
[Actor:move]	1009434	giant yellow ant	move from	19	26	to	20	26
[target_simple AI]	1009605	yellow jelly	selecting NEW TARGET	11	42	6962	Garruk
[improved_talented AI] chooses for	1009605	yellow jelly	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	4.8305516122015	5	9	1	vs. armor/def	56	31
[ATTACK] after melee attack bonus hooks & callbacks::	4.8305516122015	5	9	1	vs. armor/def	56	31
checkHit	9	vs	31	=> chance to hit	0
[LOG]	#UID:1009605:0#Yellow jelly misses #fbd578#Garruk#LAST#.
[Actor:move]	1009434	giant yellow ant	move from	20	26	to	21	27
[MIND CRIT %]	6.3
checkHit	61	vs	25	=> chance to hit	95
[LOG]	#00ff00##UID:1239:0#Talent Harass Prey is ready to use.
[LOG]	Mindrot hits Yellow jelly for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[target_simple AI]	1028306	terror	selecting NEW TARGET	10	43	1009605	yellow jelly
[target_simple AI]	1028306	terror	selecting NEW TARGET	10	43	1009605	yellow jelly
[Actor:move]	1028306	terror	move from	12	43	to	11	43
checkHit	61	vs	25	=> chance to hit	95
[Actor:move]	1028308	terror	(forced) move from	nil	nil	to	12	35
[PARTY] New member, add after	terror	Garruk
Adding entity	1028308	after	6962
[LOG]	Garruk's nightmare area effect hits Yellow jelly for #ORANGE#85 mind#LAST# damage.
[LOG]	
Deleting shader 128 (is clone 1)
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	yellow jelly	dam/apr/atk/mult ::	137.67236686795	14	66.783619356046	1	vs. armor/def	1	4
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	66.783619356046	1	vs. armor/def	1	4
checkHit	66.783619356046	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	184	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.783619356046	4	=	1.1255672387121
[ATTACK] after armor	207.10437192302
[PHYS CRIT %]	1.8
[ATTACK] after crit	207.10437192302
[ATTACK] after mult	207.10437192302
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	yellow jelly	dam/apr/atk/mult ::	122.26242535743	14	66.783619356046	0.5	vs. armor/def	1	4
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	66.783619356046	0.5	vs. armor/def	1	4
checkHit	66.783619356046	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	132	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.783619356046	4	=	1.1255672387121
[ATTACK] after armor	148.57487551
[PHYS CRIT %]	1.8
[ATTACK] after crit	148.57487551
[ATTACK] after mult	74.287437754998
[Actor:move]	6962	Garruk	move from	11	42	to	11	42
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Yellow jelly for #WHITE#249 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Yellow jelly!#{normal}#
[Actor:move]	1009434	giant yellow ant	move from	21	27	to	22	27
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[Actor:move]	1028310	terror	(forced) move from	nil	nil	to	12	36
[PARTY] New member, add after	terror	Garruk
Adding entity	1028310	after	6962
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1028308	terror	move from	12	35	to	12	35
[NPC:seen_by] Passing target	yellow jelly	from	1028306	terror	to	1028310	terror
[Actor:move]	1028306	terror	move from	11	43	to	11	43
[Actor:move]	1009434	giant yellow ant	move from	22	27	to	23	27
[LOG]	
[Actor:move]	6962	Garruk	move from	11	42	to	10	41
[LORE] learning..	daikara-note-1
[LOG]	Lore found: #0080FF#expedition journal entry (daikara)
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	daikara-note-1
[Actor:move]	1028312	terror	(forced) move from	nil	nil	to	12	43
[PARTY] New member, add after	terror	Garruk
Adding entity	1028312	after	6962
[Actor:move]	1009434	giant yellow ant	move from	23	27	to	23	26
[LOG]	Garruk speeds up.
[Actor:move]	1028310	terror	move from	12	36	to	12	37
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#19 healing#LAST# from Unnatural Body.
[Actor:move]	1028308	terror	move from	12	35	to	12	36
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	1009434	giant yellow ant	move from	23	26	to	23	25
[Actor:move]	1028314	terror	(forced) move from	nil	nil	to	10	42
[PARTY] New member, add after	terror	Garruk
Adding entity	1028314	after	6962
[Actor:move]	1028312	terror	move from	12	43	to	11	42
[Actor:move]	1028310	terror	move from	12	37	to	11	38
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1009434	giant yellow ant	move from	23	25	to	22	25
[Actor:move]	1028314	terror	move from	10	42	to	10	42
[Actor:move]	1028316	terror	(forced) move from	nil	nil	to	15	38
[PARTY] New member, add after	terror	Garruk
Adding entity	1028316	after	6962
[Actor:move]	1028312	terror	move from	11	42	to	11	42
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1009434	giant yellow ant	move from	22	25	to	23	25
[Actor:move]	1009434	giant yellow ant	move from	23	25	to	22	26
[Actor:move]	1028316	terror	move from	15	38	to	14	39
[Actor:move]	1028314	terror	move from	10	42	to	10	42
[Actor:move]	1028318	terror	(forced) move from	nil	nil	to	8	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1028318	after	6962
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1009434	giant yellow ant	move from	22	26	to	23	27
[Actor:move]	1028318	terror	move from	8	40	to	9	40
[Actor:move]	1028316	terror	move from	14	39	to	13	39
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Garruk is no longer attuned.
[Actor:move]	1009434	giant yellow ant	move from	23	27	to	24	26
[Actor:move]	1009434	giant yellow ant	move from	24	26	to	25	27
[Actor:move]	1028318	terror	move from	9	40	to	9	40
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	1009434	giant yellow ant	move from	25	27	to	26	26
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1009434	giant yellow ant	move from	26	26	to	27	25
[Actor:move]	1009434	giant yellow ant	move from	27	25	to	27	26
[Actor:move]	1009434	giant yellow ant	move from	27	26	to	28	27
[Actor:move]	1009434	giant yellow ant	move from	28	27	to	27	28
Server latency	119
[Actor:move]	1009434	giant yellow ant	move from	27	28	to	28	29
[Actor:move]	1009434	giant yellow ant	move from	28	29	to	27	28
[Actor:move]	1009434	giant yellow ant	move from	27	28	to	26	27
[Actor:move]	1009434	giant yellow ant	move from	26	27	to	27	27
[Actor:move]	1009434	giant yellow ant	move from	27	27	to	27	26
[Actor:move]	1009434	giant yellow ant	move from	27	26	to	28	27
[Actor:move]	1009434	giant yellow ant	move from	28	27	to	27	27
[Actor:move]	1009434	giant yellow ant	move from	27	27	to	28	26
[Actor:move]	1009434	giant yellow ant	move from	28	26	to	29	26
[Actor:move]	1009434	giant yellow ant	move from	29	26	to	28	26
[Actor:move]	1009434	giant yellow ant	move from	28	26	to	28	25
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[Actor:move]	1009434	giant yellow ant	move from	28	25	to	28	26
[Actor:move]	1009434	giant yellow ant	move from	28	26	to	27	25
[Actor:move]	1009434	giant yellow ant	move from	27	25	to	28	25
[Actor:move]	1009434	giant yellow ant	move from	28	25	to	27	24
[Actor:move]	1009434	giant yellow ant	move from	27	24	to	28	25
[Actor:move]	1009434	giant yellow ant	move from	28	25	to	28	24
[Actor:move]	1009434	giant yellow ant	move from	28	24	to	29	25
[Actor:move]	1009434	giant yellow ant	move from	29	25	to	30	24
[Actor:move]	1009434	giant yellow ant	move from	30	24	to	29	25
[Actor:move]	1009434	giant yellow ant	move from	29	25	to	29	26
[Actor:move]	1009434	giant yellow ant	move from	29	26	to	28	27
[Actor:move]	1009434	giant yellow ant	move from	28	27	to	27	28
[Actor:move]	1009434	giant yellow ant	move from	27	28	to	28	28
[Actor:move]	1009434	giant yellow ant	move from	28	28	to	27	27
[Actor:move]	1009434	giant yellow ant	move from	27	27	to	27	28
[Actor:move]	1009434	giant yellow ant	move from	27	28	to	28	27
[Actor:move]	1009434	giant yellow ant	move from	28	27	to	29	28
[Actor:move]	1009434	giant yellow ant	move from	29	28	to	29	27
[Actor:move]	1009434	giant yellow ant	move from	29	27	to	28	28
[Actor:move]	1009434	giant yellow ant	move from	28	28	to	29	28
[Actor:move]	1009434	giant yellow ant	move from	29	28	to	28	29
[Actor:move]	1009434	giant yellow ant	move from	28	29	to	28	30
[Actor:move]	1009434	giant yellow ant	move from	28	30	to	29	29
[Actor:move]	1009434	giant yellow ant	move from	29	29	to	29	28
[Actor:move]	1009434	giant yellow ant	move from	29	28	to	28	28
[Actor:move]	1009434	giant yellow ant	move from	28	28	to	28	29
[Actor:move]	1009434	giant yellow ant	move from	28	29	to	29	29
[Actor:move]	1009434	giant yellow ant	move from	29	29	to	28	29
[Actor:move]	1009434	giant yellow ant	move from	28	29	to	28	30
[Actor:move]	1009434	giant yellow ant	move from	28	30	to	28	29
[Actor:move]	1009434	giant yellow ant	move from	28	29	to	29	30
[Actor:move]	1009434	giant yellow ant	move from	29	30	to	29	29
[Actor:move]	1009434	giant yellow ant	move from	29	29	to	29	30
[Actor:move]	1009434	giant yellow ant	move from	29	30	to	28	29
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	Rested for 39 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	10	41	to	9	40
[Actor:move]	1009434	giant yellow ant	move from	28	29	to	29	30
[Actor:move]	1009434	giant yellow ant	move from	29	30	to	29	29
[Actor:move]	6962	Garruk	move from	9	40	to	8	40
[LOG]	You pickup 0.52 gold pieces.
[Identify]	rejuvenating cured leather armour of clarity (Corpses)	true
[LOG]	Garruk picks up (5.): #00FF80##UID:1007084:0#rejuvenating cured leather armour of clarity (Corpses) (6 def, 4 armour)#LAST#.
[Identify]	manaburning thorny mindstar of clarity (Shrouds)	true
[LOG]	Garruk picks up (A.): #00FF80##UID:1007078:0#manaburning thorny mindstar of clarity (Shrouds) (8-8 power, 24 apr, nature damage)#LAST#.
[Identify]	thorny mindstar of sand (Shrouds)	true
[LOG]	Garruk picks up (B.): #0080FF##UID:1007074:0#thorny mindstar of sand (Shrouds) (10-11 power, 24 apr, nature damage)#LAST#.
[Actor:move]	1009434	giant yellow ant	move from	29	29	to	28	29
[Actor:move]	6962	Garruk	move from	8	40	to	9	40
[Actor:move]	1009434	giant yellow ant	move from	28	29	to	28	28
[Actor:move]	6962	Garruk	move from	9	40	to	10	39
[LOG]	You pickup 0.56 gold pieces.
[Actor:move]	1009434	giant yellow ant	move from	28	28	to	27	28
[Actor:move]	1009434	giant yellow ant	move from	27	28	to	27	27
[Actor:move]	6962	Garruk	move from	10	39	to	11	38
[Actor:move]	1009434	giant yellow ant	move from	27	27	to	28	26
[Actor:move]	6962	Garruk	move from	11	38	to	11	37
[Actor:move]	1009434	giant yellow ant	move from	28	26	to	29	25
[Actor:move]	6962	Garruk	move from	11	37	to	11	36
[Actor:move]	1009434	giant yellow ant	move from	29	25	to	28	26
[Actor:move]	1009434	giant yellow ant	move from	28	26	to	29	27
[Actor:move]	6962	Garruk	move from	11	36	to	11	35
[Actor:move]	1009434	giant yellow ant	move from	29	27	to	28	28
[Actor:move]	6962	Garruk	move from	11	35	to	11	34
[Actor:move]	1009434	giant yellow ant	move from	28	28	to	29	27
[Actor:move]	6962	Garruk	move from	11	34	to	10	33
[Actor:move]	1009434	giant yellow ant	move from	29	27	to	29	26
[improved_talented AI] chooses for	1009434	giant yellow ant	T_LIGHTNING_SPEED
[MIND CRIT %]	1
[Actor:move]	1009434	giant yellow ant	move from	29	26	to	29	25
[Actor:move]	6962	Garruk	move from	10	33	to	9	33
[LOG]	You pickup 0.52 gold pieces.
[Actor:move]	1009434	giant yellow ant	move from	29	25	to	29	24
[Actor:move]	1009434	giant yellow ant	move from	29	24	to	29	23
[Actor:move]	1009434	giant yellow ant	move from	29	23	to	28	24
[Actor:move]	1009434	giant yellow ant	move from	28	24	to	29	25
[Actor:move]	1009434	giant yellow ant	move from	29	25	to	29	24
[Actor:move]	1009434	giant yellow ant	move from	29	24	to	28	25
[Actor:move]	1009434	giant yellow ant	move from	28	25	to	28	24
[Actor:move]	1009434	giant yellow ant	move from	28	24	to	28	25
[Actor:move]	1009434	giant yellow ant	move from	28	25	to	27	26
[Actor:move]	6962	Garruk	move from	9	33	to	8	33
[LOG]	You pickup 0.56 gold pieces.
[Actor:move]	1009434	giant yellow ant	move from	27	26	to	26	25
[Actor:move]	1009434	giant yellow ant	move from	26	25	to	26	26
[Actor:move]	1009434	giant yellow ant	move from	26	26	to	25	25
[Actor:move]	1009434	giant yellow ant	move from	25	25	to	24	26
[Actor:move]	1009434	giant yellow ant	move from	24	26	to	25	25
[Actor:move]	1009434	giant yellow ant	move from	25	25	to	24	24
[Actor:move]	1009434	giant yellow ant	move from	24	24	to	23	23
[Actor:move]	1009434	giant yellow ant	move from	23	23	to	23	22
[Actor:move]	6962	Garruk	move from	8	33	to	7	34
[Actor:move]	1009434	giant yellow ant	move from	23	22	to	23	21
[Actor:move]	1009434	giant yellow ant	move from	23	21	to	23	20
[Actor:move]	1009434	giant yellow ant	move from	23	20	to	23	19
[Actor:move]	1009434	giant yellow ant	move from	23	19	to	23	18
[Actor:move]	1009434	giant yellow ant	move from	23	18	to	22	19
[Actor:move]	1009434	giant yellow ant	move from	22	19	to	23	20
[Actor:move]	1009434	giant yellow ant	move from	23	20	to	23	19
[Actor:move]	1009434	giant yellow ant	move from	23	19	to	23	20
[Actor:move]	1009434	giant yellow ant	move from	23	20	to	23	21
[Actor:move]	6962	Garruk	move from	7	34	to	6	35
[LOG]	You pickup 0.64 gold pieces.
[LOG]	You pickup 0.64 gold pieces.
[LOG]	You pickup 0.82 gold pieces.
[Actor:move]	1009434	giant yellow ant	move from	23	21	to	23	22
[Actor:move]	1009434	giant yellow ant	move from	23	22	to	23	21
[Actor:move]	1009434	giant yellow ant	move from	23	21	to	23	22
[Actor:move]	1009434	giant yellow ant	move from	23	22	to	23	21
[Actor:move]	1009434	giant yellow ant	move from	23	21	to	23	20
[Actor:move]	1009434	giant yellow ant	move from	23	20	to	24	19
[Actor:move]	1009434	giant yellow ant	move from	24	19	to	23	19
[Actor:move]	1009434	giant yellow ant	move from	23	19	to	23	20
[Actor:move]	6962	Garruk	move from	6	35	to	5	36
[LOG]	You pickup 0.69 gold pieces.
[LOG]	You pickup 0.56 gold pieces.
[LOG]	You pickup 0.86 gold pieces.
[LOG]	You pickup 0.39 gold pieces.
[LOG]	You pickup 0.34 gold pieces.
[LOG]	You pickup 0.43 gold pieces.
[Actor:move]	1009434	giant yellow ant	move from	23	20	to	23	21
[Actor:move]	1009434	giant yellow ant	move from	23	21	to	23	20
[Actor:move]	1009434	giant yellow ant	move from	23	20	to	23	21
[Actor:move]	1009434	giant yellow ant	move from	23	21	to	23	20
[Actor:move]	6962	Garruk	move from	5	36	to	6	37
[LOG]	You pickup 0.52 gold pieces.
[Actor:move]	1009434	giant yellow ant	move from	23	20	to	24	19
[Actor:move]	1009434	giant yellow ant	move from	24	19	to	23	18
[Actor:move]	6962	Garruk	move from	6	37	to	5	36
[Actor:move]	1009434	giant yellow ant	move from	23	18	to	22	19
[Actor:move]	6962	Garruk	move from	5	36	to	5	35
[LOG]	You pickup 0.69 gold pieces.
[LOG]	You pickup 0.52 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	1009434	giant yellow ant	move from	22	19	to	23	18
[Actor:move]	6962	Garruk	move from	5	35	to	5	34
[LOG]	You pickup 0.47 gold pieces.
[Actor:move]	1009434	giant yellow ant	move from	23	18	to	23	17
[Actor:move]	1009434	giant yellow ant	move from	23	17	to	23	18
[Actor:move]	6962	Garruk	move from	5	34	to	6	34
[LOG]	You pickup 0.56 gold pieces.
[Actor:move]	1009434	giant yellow ant	move from	23	18	to	22	19
[Actor:move]	6962	Garruk	move from	6	34	to	7	33
[Actor:move]	1009434	giant yellow ant	move from	22	19	to	21	19
[Actor:move]	6962	Garruk	move from	7	33	to	7	32
[Actor:move]	1009434	giant yellow ant	move from	21	19	to	20	20
[Actor:move]	1009434	giant yellow ant	move from	20	20	to	19	20
[Actor:move]	6962	Garruk	move from	7	32	to	7	31
[Actor:move]	1009434	giant yellow ant	move from	19	20	to	19	19
[Actor:move]	6962	Garruk	move from	7	31	to	7	30
[ActorObjectUse] useObjectEnable: 	temporal hardened leather gloves of the starseeker (Shrouds)	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	temporal hardened leather gloves of the starseeker (Shrouds)	1009809	is ineligible for talent interface
[Identify]	temporal hardened leather gloves of the starseeker (Shrouds)	true
[LOG]	Garruk picks up (0.): #0080FF##UID:1009809:0#temporal hardened leather gloves of the starseeker (Shrouds) (0 def, 2 armour)#LAST#.
[Actor:move]	1009434	giant yellow ant	move from	19	19	to	19	20
[Actor:move]	6962	Garruk	move from	7	30	to	8	31
[Actor:move]	1009434	giant yellow ant	move from	19	20	to	20	20
[Actor:move]	1009434	giant yellow ant	move from	20	20	to	19	21
[Actor:move]	6962	Garruk	move from	8	31	to	9	31
[Actor:move]	1009434	giant yellow ant	move from	19	21	to	19	20
[Actor:move]	6962	Garruk	move from	9	31	to	10	30
[LOG]	You pickup 0.56 gold pieces.
[Actor:move]	1009434	giant yellow ant	move from	19	20	to	19	19
[Actor:move]	6962	Garruk	move from	10	30	to	11	29
[Actor:move]	1009434	giant yellow ant	move from	19	19	to	19	18
[Actor:move]	1009434	giant yellow ant	move from	19	18	to	20	18
[Actor:move]	6962	Garruk	move from	11	29	to	11	28
[Actor:move]	1009434	giant yellow ant	move from	20	18	to	19	19
[Actor:move]	6962	Garruk	move from	11	28	to	11	27
[Actor:move]	1009434	giant yellow ant	move from	19	19	to	20	20
[Actor:move]	6962	Garruk	move from	11	27	to	11	26
[Actor:move]	1009434	giant yellow ant	move from	20	20	to	20	21
[improved_talented AI] chooses for	1009434	giant yellow ant	T_ATTACK
[T_ATTACK]	1009434	giant yellow ant	attacks empty space:	20	20
[Actor:move]	6962	Garruk	move from	11	26	to	11	25
[Actor:move]	1009434	giant yellow ant	move from	20	21	to	20	22
[Actor:move]	6962	Garruk	move from	11	25	to	11	26
[Actor:move]	1009434	giant yellow ant	move from	20	22	to	19	21
[Actor:move]	6962	Garruk	move from	11	26	to	11	27
[Actor:move]	1009434	giant yellow ant	move from	19	21	to	19	22
[Actor:move]	6962	Garruk	move from	11	27	to	11	28
[Actor:move]	1009434	giant yellow ant	move from	19	22	to	19	23
[Actor:move]	1009434	giant yellow ant	move from	19	23	to	20	23
[Actor:move]	6962	Garruk	move from	11	28	to	11	29
[Actor:move]	1009434	giant yellow ant	move from	20	23	to	19	22
[Actor:move]	6962	Garruk	move from	11	29	to	10	30
[Actor:move]	1009434	giant yellow ant	move from	19	22	to	19	21
[Actor:move]	6962	Garruk	move from	10	30	to	9	31
[Actor:move]	1009434	giant yellow ant	move from	19	21	to	19	22
[Actor:move]	6962	Garruk	move from	9	31	to	10	32
[Actor:move]	1009434	giant yellow ant	move from	19	22	to	19	21
[Actor:move]	1009434	giant yellow ant	move from	19	21	to	19	20
[Actor:move]	6962	Garruk	move from	10	32	to	11	33
[Actor:move]	1009434	giant yellow ant	move from	19	20	to	20	20
[Actor:move]	6962	Garruk	move from	11	33	to	12	34
[Actor:move]	1009434	giant yellow ant	move from	20	20	to	19	19
[Actor:move]	1009434	giant yellow ant	move from	19	19	to	19	20
[Actor:move]	6962	Garruk	move from	12	34	to	12	35
[Actor:move]	1009434	giant yellow ant	move from	19	20	to	19	21
[Actor:move]	6962	Garruk	move from	12	35	to	12	36
[Actor:move]	1009434	giant yellow ant	move from	19	21	to	20	22
[Actor:move]	6962	Garruk	move from	12	36	to	12	37
[Actor:move]	1009434	giant yellow ant	move from	20	22	to	19	23
[Actor:move]	1009434	giant yellow ant	move from	19	23	to	20	23
[Actor:move]	6962	Garruk	move from	12	37	to	13	38
[Actor:move]	1009434	giant yellow ant	move from	20	23	to	19	24
[Actor:move]	6962	Garruk	move from	13	38	to	14	38
[Actor:move]	1009434	giant yellow ant	move from	19	24	to	20	24
[Actor:move]	6962	Garruk	move from	14	38	to	15	39
[Actor:move]	1009434	giant yellow ant	move from	20	24	to	21	23
[Actor:move]	1009434	giant yellow ant	move from	21	23	to	20	22
[Actor:move]	6962	Garruk	move from	15	39	to	15	40
[Actor:move]	1009434	giant yellow ant	move from	20	22	to	21	23
[Actor:move]	6962	Garruk	move from	15	40	to	15	41
[Actor:move]	1009434	giant yellow ant	move from	21	23	to	21	24
[Actor:move]	6962	Garruk	move from	15	41	to	15	42
[Actor:move]	1009434	giant yellow ant	move from	21	24	to	22	25
[Actor:move]	1009434	giant yellow ant	move from	22	25	to	21	26
[Actor:move]	6962	Garruk	move from	15	42	to	15	43
[Actor:move]	1009434	giant yellow ant	move from	21	26	to	20	26
[Actor:move]	6962	Garruk	move from	15	43	to	15	44
[Identify]	impenetrable iron mail armour of fire resistance (Madness)	true
[LOG]	Garruk picks up (7.): #00FF80##UID:1009792:0#impenetrable iron mail armour of fire resistance (Madness) (2 def, 10 armour)#LAST#.
[Actor:move]	1009434	giant yellow ant	move from	20	26	to	19	27
[Actor:move]	6962	Garruk	move from	15	44	to	15	45
[Actor:move]	1009434	giant yellow ant	move from	19	27	to	18	26
[Actor:move]	1009434	giant yellow ant	move from	18	26	to	18	25
[Actor:move]	6962	Garruk	move from	15	45	to	15	46
[Actor:move]	1009434	giant yellow ant	move from	18	25	to	19	24
[Actor:move]	6962	Garruk	move from	15	46	to	15	47
[Actor:move]	1009434	giant yellow ant	move from	19	24	to	20	23
[Actor:move]	6962	Garruk	move from	15	47	to	15	48
[Actor:move]	1009434	giant yellow ant	move from	20	23	to	19	23
[Actor:move]	1009434	giant yellow ant	move from	19	23	to	20	22
[Actor:move]	6962	Garruk	move from	15	48	to	15	49
[Actor:move]	1009434	giant yellow ant	move from	20	22	to	19	23
[Actor:move]	6962	Garruk	move from	15	49	to	15	48
[Actor:move]	1009434	giant yellow ant	move from	19	23	to	19	24
[Actor:move]	6962	Garruk	move from	15	48	to	15	47
[Actor:move]	1009434	giant yellow ant	move from	19	24	to	19	23
[Actor:move]	6962	Garruk	move from	15	47	to	15	46
[Actor:move]	1009434	giant yellow ant	move from	19	23	to	20	24
[Actor:move]	1009434	giant yellow ant	move from	20	24	to	19	25
[Actor:move]	6962	Garruk	move from	15	46	to	15	45
[Actor:move]	1009434	giant yellow ant	move from	19	25	to	20	24
[Actor:move]	6962	Garruk	move from	15	45	to	15	44
[Actor:move]	1009434	giant yellow ant	move from	20	24	to	21	24
[Actor:move]	1009434	giant yellow ant	move from	21	24	to	20	25
[Actor:move]	6962	Garruk	move from	15	44	to	15	43
[Actor:move]	1009434	giant yellow ant	move from	20	25	to	19	25
[Actor:move]	6962	Garruk	move from	15	43	to	15	42
[Actor:move]	1009434	giant yellow ant	move from	19	25	to	20	24
[Actor:move]	6962	Garruk	move from	15	42	to	15	41
[Actor:move]	1009434	giant yellow ant	move from	20	24	to	19	25
[Actor:move]	1009434	giant yellow ant	move from	19	25	to	20	26
[Actor:move]	6962	Garruk	move from	15	41	to	15	40
[Actor:move]	1009434	giant yellow ant	move from	20	26	to	21	27
[Actor:move]	6962	Garruk	move from	15	40	to	15	39
[Actor:move]	1009434	giant yellow ant	move from	21	27	to	21	26
[Actor:move]	6962	Garruk	move from	15	39	to	14	38
[Actor:move]	1009434	giant yellow ant	move from	21	26	to	20	26
[Actor:move]	6962	Garruk	move from	14	38	to	13	38
[Actor:move]	1009434	giant yellow ant	move from	20	26	to	19	26
[Actor:move]	1009434	giant yellow ant	move from	19	26	to	19	27
[Actor:move]	6962	Garruk	move from	13	38	to	12	37
[improved_talented AI] chooses for	1009434	giant yellow ant	T_LIGHTNING_SPEED
[MIND CRIT %]	1
[Actor:move]	1009434	giant yellow ant	move from	19	27	to	18	27
[Actor:move]	1009434	giant yellow ant	move from	18	27	to	19	27
[Actor:move]	1009434	giant yellow ant	move from	19	27	to	20	27
[Actor:move]	1009434	giant yellow ant	move from	20	27	to	21	27
[Actor:move]	6962	Garruk	move from	12	37	to	11	36
[Actor:move]	1009434	giant yellow ant	move from	21	27	to	21	26
[Actor:move]	1009434	giant yellow ant	move from	21	26	to	20	26
[Actor:move]	1009434	giant yellow ant	move from	20	26	to	20	25
[Actor:move]	1009434	giant yellow ant	move from	20	25	to	21	26
[Actor:move]	1009434	giant yellow ant	move from	21	26	to	21	27
[Actor:move]	1009434	giant yellow ant	move from	21	27	to	21	26
[Actor:move]	1009434	giant yellow ant	move from	21	26	to	22	26
[Actor:move]	1009434	giant yellow ant	move from	22	26	to	23	26
[Actor:move]	6962	Garruk	move from	11	36	to	11	35
[Actor:move]	1009434	giant yellow ant	move from	23	26	to	23	27
[Actor:move]	1009434	giant yellow ant	move from	23	27	to	24	26
[Actor:move]	1009434	giant yellow ant	move from	24	26	to	25	25
[Actor:move]	1009434	giant yellow ant	move from	25	25	to	24	25
[Actor:move]	1009434	giant yellow ant	move from	24	25	to	24	26
[Actor:move]	1009434	giant yellow ant	move from	24	26	to	25	27
[Actor:move]	1009434	giant yellow ant	move from	25	27	to	24	28
[Actor:move]	1009434	giant yellow ant	move from	24	28	to	25	27
[Actor:move]	1009434	giant yellow ant	move from	25	27	to	24	26
[Actor:move]	1009434	giant yellow ant	move from	24	26	to	25	27
[Actor:move]	6962	Garruk	move from	11	35	to	11	34
[Actor:move]	1009434	giant yellow ant	move from	25	27	to	24	26
[Actor:move]	1009434	giant yellow ant	move from	24	26	to	23	26
[Actor:move]	1009434	giant yellow ant	move from	23	26	to	22	26
[Actor:move]	1009434	giant yellow ant	move from	22	26	to	22	27
[Actor:move]	1009434	giant yellow ant	move from	22	27	to	23	26
[Actor:move]	1009434	giant yellow ant	move from	23	26	to	23	27
[Actor:move]	1009434	giant yellow ant	move from	23	27	to	23	26
[Actor:move]	1009434	giant yellow ant	move from	23	26	to	22	27
[Actor:move]	6962	Garruk	move from	11	34	to	11	33
[Actor:move]	1009434	giant yellow ant	move from	22	27	to	23	28
[Actor:move]	1009434	giant yellow ant	move from	23	28	to	23	29
[Actor:move]	1009434	giant yellow ant	move from	23	29	to	22	30
[Actor:move]	1009434	giant yellow ant	move from	22	30	to	21	29
[Actor:move]	1009434	giant yellow ant	move from	21	29	to	22	28
[Actor:move]	1009434	giant yellow ant	move from	22	28	to	23	28
[Actor:move]	1009434	giant yellow ant	move from	23	28	to	23	29
[Actor:move]	1009434	giant yellow ant	move from	23	29	to	22	30
[Actor:move]	1009434	giant yellow ant	move from	22	30	to	21	29
[Actor:move]	6962	Garruk	move from	11	33	to	12	32
[Actor:move]	1009434	giant yellow ant	move from	21	29	to	20	28
[Actor:move]	1009434	giant yellow ant	move from	20	28	to	21	29
[Actor:move]	1009434	giant yellow ant	move from	21	29	to	21	30
[Actor:move]	1009434	giant yellow ant	move from	21	30	to	20	29
[Actor:move]	1009434	giant yellow ant	move from	20	29	to	20	28
[Actor:move]	1009434	giant yellow ant	move from	20	28	to	19	28
[Actor:move]	1009434	giant yellow ant	move from	19	28	to	18	27
[Actor:move]	1009434	giant yellow ant	move from	18	27	to	19	28
[Actor:move]	6962	Garruk	move from	12	32	to	13	32
[Actor:move]	1009434	giant yellow ant	move from	19	28	to	18	29
[Actor:move]	6962	Garruk	move from	13	32	to	14	32
[Actor:move]	1009434	giant yellow ant	move from	18	29	to	19	28
[Actor:move]	6962	Garruk	move from	14	32	to	15	32
[Actor:move]	1009434	giant yellow ant	move from	19	28	to	19	27
[improved_talented AI] chooses for	1009434	giant yellow ant	T_ATTACK
[T_ATTACK]	1009434	giant yellow ant	attacks empty space:	18	28
[Actor:move]	6962	Garruk	move from	15	32	to	16	32
[Actor:move]	6962	Garruk	move from	16	32	to	17	32
[Actor:move]	1009434	giant yellow ant	move from	19	27	to	20	27
[Actor:move]	1009434	giant yellow ant	move from	20	27	to	21	26
[Actor:move]	6962	Garruk	move from	17	32	to	18	33
[Actor:move]	1009434	giant yellow ant	move from	21	26	to	21	27
[MIND CRIT %]	6.3
[LOG]	Ran for 25 turns (stop reason: hostile spotted to the north (giant yellow ant)).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (giant yellow ant)).
[Actor:move]	6962	Garruk	move from	18	33	to	19	32
[Actor:move]	1009434	giant yellow ant	move from	21	27	to	21	28
[MIND CRIT %]	6.3
[LOG]	
[Actor:move]	6962	Garruk	move from	19	32	to	20	31
[Actor:move]	1009434	giant yellow ant	move from	21	28	to	21	29
[Actor:move]	1009434	giant yellow ant	move from	21	29	to	21	30
[MIND CRIT %]	6.3
checkHit	61	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant yellow ant for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	giant yellow ant	dam/apr/atk/mult ::	137.67236686795	14	66.783619356046	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	66.783619356046	1	vs. armor/def	1	3
checkHit	66.783619356046	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.783619356046	3	=	1.1275672387121
[ATTACK] after armor	197.32426677462
[PHYS CRIT %]	1.8
[ATTACK] after crit	197.32426677462
[ATTACK] after mult	197.32426677462
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant yellow ant	dam/apr/atk/mult ::	122.26242535743	14	66.783619356046	0.5	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	66.783619356046	0.5	vs. armor/def	1	3
checkHit	66.783619356046	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.783619356046	3	=	1.1275672387121
[ATTACK] after armor	170.26265304553
[PHYS CRIT %]	1.8
[ATTACK] after crit	170.26265304553
[ATTACK] after mult	85.131326522763
[Actor:move]	6962	Garruk	move from	20	31	to	20	31
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant yellow ant for #WHITE#205 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#85 nature#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#300#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant yellow ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	20	31	to	19	30
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	19	30	to	19	29
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	19	29	to	19	28
[Actor:move]	6962	Garruk	move from	19	28	to	20	27
[Actor:move]	6962	Garruk	move from	20	27	to	20	26
[Actor:move]	6962	Garruk	move from	20	26	to	20	25
[Actor:move]	6962	Garruk	move from	20	25	to	20	24
[Actor:move]	6962	Garruk	move from	20	24	to	19	23
[Actor:move]	6962	Garruk	move from	19	23	to	19	22
[Actor:move]	6962	Garruk	move from	19	22	to	19	21
[Actor:move]	6962	Garruk	move from	19	21	to	19	20
[Actor:move]	6962	Garruk	move from	19	20	to	20	19
[Actor:move]	6962	Garruk	move from	20	19	to	20	18
[Actor:move]	6962	Garruk	move from	20	18	to	20	17
[Actor:move]	6962	Garruk	move from	20	17	to	20	16
[Actor:move]	6962	Garruk	move from	20	16	to	20	15
[Actor:move]	6962	Garruk	move from	20	15	to	20	14
[Actor:move]	6962	Garruk	move from	20	14	to	20	13
[Actor:move]	6962	Garruk	move from	20	13	to	20	12
[Actor:move]	6962	Garruk	move from	20	12	to	20	11
[Actor:move]	6962	Garruk	move from	20	11	to	20	10
[Actor:move]	6962	Garruk	move from	20	10	to	20	9
[Actor:move]	6962	Garruk	move from	20	9	to	20	8
[Actor:move]	6962	Garruk	move from	20	8	to	20	7
[Actor:move]	6962	Garruk	move from	20	7	to	20	6
[Actor:move]	6962	Garruk	move from	20	6	to	21	5
[Actor:move]	6962	Garruk	move from	21	5	to	22	4
[Actor:move]	6962	Garruk	move from	22	4	to	23	3
[Actor:move]	6962	Garruk	move from	23	3	to	24	3
[Actor:move]	6962	Garruk	move from	24	3	to	25	2
[Actor:move]	6962	Garruk	move from	25	2	to	24	3
[Actor:move]	6962	Garruk	move from	24	3	to	23	4
[Actor:move]	6962	Garruk	move from	23	4	to	24	5
[Actor:move]	6962	Garruk	move from	24	5	to	24	6
[ActorObjectUse] useObjectEnable: 	wild infusion of the wizard	by	Garruk	inven/slot	1	nil
[Identify]	wild infusion of the wizard	true
[LOG]	Garruk picks up (d.): #00FF80##UID:1009798:0#wild infusion of the wizard (res 22%; mental; dur 4; cd 14)#LAST#.
[Actor:move]	6962	Garruk	move from	24	6	to	23	5
[Actor:move]	6962	Garruk	move from	23	5	to	22	4
[Actor:move]	6962	Garruk	move from	22	4	to	21	5
[Actor:move]	6962	Garruk	move from	21	5	to	20	5
[Actor:move]	6962	Garruk	move from	20	5	to	19	4
[Actor:move]	6962	Garruk	move from	19	4	to	18	4
[Actor:move]	6962	Garruk	move from	18	4	to	17	4
[Actor:move]	6962	Garruk	move from	17	4	to	16	4
[Actor:move]	6962	Garruk	move from	16	4	to	15	4
[Actor:move]	6962	Garruk	move from	15	4	to	14	4
[Actor:move]	6962	Garruk	move from	14	4	to	13	4
[Actor:move]	6962	Garruk	move from	13	4	to	12	4
[Actor:move]	6962	Garruk	move from	12	4	to	11	4
[Actor:move]	6962	Garruk	move from	11	4	to	10	4
[Actor:move]	6962	Garruk	move from	10	4	to	9	4
[Actor:move]	6962	Garruk	move from	9	4	to	8	4
[Actor:move]	6962	Garruk	move from	8	4	to	7	4
[Actor:move]	6962	Garruk	move from	7	4	to	6	5
[Actor:move]	6962	Garruk	move from	6	5	to	7	4
[Actor:move]	6962	Garruk	move from	7	4	to	8	4
[Actor:move]	6962	Garruk	move from	8	4	to	9	4
[Actor:move]	6962	Garruk	move from	9	4	to	10	4
[Actor:move]	6962	Garruk	move from	10	4	to	11	4
[Actor:move]	6962	Garruk	move from	11	4	to	12	4
[Actor:move]	6962	Garruk	move from	12	4	to	13	4
[Actor:move]	6962	Garruk	move from	13	4	to	14	4
[Actor:move]	6962	Garruk	move from	14	4	to	15	4
[Actor:move]	6962	Garruk	move from	15	4	to	16	4
[Actor:move]	6962	Garruk	move from	16	4	to	17	4
[Actor:move]	6962	Garruk	move from	17	4	to	18	4
[Actor:move]	6962	Garruk	move from	18	4	to	19	4
[Actor:move]	6962	Garruk	move from	19	4	to	20	5
[Actor:move]	6962	Garruk	move from	20	5	to	20	6
[Actor:move]	6962	Garruk	move from	20	6	to	20	7
[Actor:move]	6962	Garruk	move from	20	7	to	20	8
[Actor:move]	6962	Garruk	move from	20	8	to	20	9
[Actor:move]	6962	Garruk	move from	20	9	to	20	10
[Actor:move]	6962	Garruk	move from	20	10	to	20	11
[Actor:move]	6962	Garruk	move from	20	11	to	20	12
[Actor:move]	6962	Garruk	move from	20	12	to	20	13
[Actor:move]	6962	Garruk	move from	20	13	to	20	14
[Actor:move]	6962	Garruk	move from	20	14	to	20	15
[Actor:move]	6962	Garruk	move from	20	15	to	20	16
[Actor:move]	6962	Garruk	move from	20	16	to	20	17
[Actor:move]	6962	Garruk	move from	20	17	to	20	18
[Actor:move]	6962	Garruk	move from	20	18	to	19	19
[Actor:move]	6962	Garruk	move from	19	19	to	19	20
[Actor:move]	6962	Garruk	move from	19	20	to	20	21
[Actor:move]	6962	Garruk	move from	20	21	to	20	22
[Actor:move]	6962	Garruk	move from	20	22	to	20	23
[Actor:move]	6962	Garruk	move from	20	23	to	20	24
[Actor:move]	6962	Garruk	move from	20	24	to	19	25
[Actor:move]	6962	Garruk	move from	19	25	to	18	25
[Actor:move]	6962	Garruk	move from	18	25	to	17	25
[Actor:move]	6962	Garruk	move from	17	25	to	16	25
[Actor:move]	6962	Garruk	move from	16	25	to	15	25
[Actor:move]	6962	Garruk	move from	15	25	to	14	25
[Actor:move]	6962	Garruk	move from	14	25	to	13	25
[Actor:move]	6962	Garruk	move from	13	25	to	12	25
[Actor:move]	6962	Garruk	move from	12	25	to	11	26
[Actor:move]	6962	Garruk	move from	11	26	to	11	27
[Actor:move]	6962	Garruk	move from	11	27	to	11	28
[Actor:move]	6962	Garruk	move from	11	28	to	11	29
[Actor:move]	6962	Garruk	move from	11	29	to	10	30
[Actor:move]	6962	Garruk	move from	10	30	to	9	31
[Actor:move]	6962	Garruk	move from	9	31	to	10	32
[Actor:move]	6962	Garruk	move from	10	32	to	11	33
[Actor:move]	6962	Garruk	move from	11	33	to	11	34
[Actor:move]	6962	Garruk	move from	11	34	to	11	35
[Actor:move]	6962	Garruk	move from	11	35	to	11	36
[Actor:move]	6962	Garruk	move from	11	36	to	11	37
Deleting shader 121 (is clone 0)
[Actor:move]	6962	Garruk	move from	11	37	to	10	38
[Actor:move]	6962	Garruk	move from	10	38	to	10	39
[Actor:move]	6962	Garruk	move from	10	39	to	9	40
[Actor:move]	6962	Garruk	move from	9	40	to	8	40
[Actor:move]	6962	Garruk	move from	8	40	to	7	40
[Actor:move]	6962	Garruk	move from	7	40	to	6	40
[Actor:move]	6962	Garruk	move from	6	40	to	7	40
[Actor:move]	6962	Garruk	move from	7	40	to	8	40
[Actor:move]	6962	Garruk	move from	8	40	to	9	40
[Actor:move]	6962	Garruk	move from	9	40	to	10	41
[Actor:move]	6962	Garruk	move from	10	41	to	10	42
[Actor:move]	6962	Garruk	move from	10	42	to	10	43
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	6962	Garruk	move from	10	43	to	10	42
[Actor:move]	6962	Garruk	move from	10	42	to	10	41
[Actor:move]	6962	Garruk	move from	10	41	to	9	40
[Actor:move]	6962	Garruk	move from	9	40	to	10	39
[Actor:move]	6962	Garruk	move from	10	39	to	11	38
[Actor:move]	6962	Garruk	move from	11	38	to	11	37
[Actor:move]	6962	Garruk	move from	11	37	to	11	36
[Actor:move]	6962	Garruk	move from	11	36	to	11	35
[Actor:move]	6962	Garruk	move from	11	35	to	11	34
[Actor:move]	6962	Garruk	move from	11	34	to	11	33
[Actor:move]	6962	Garruk	move from	11	33	to	12	32
[Actor:move]	6962	Garruk	move from	12	32	to	13	32
[Actor:move]	6962	Garruk	move from	13	32	to	14	32
[Actor:move]	6962	Garruk	move from	14	32	to	15	32
[Actor:move]	6962	Garruk	move from	15	32	to	16	32
[Actor:move]	6962	Garruk	move from	16	32	to	17	32
[Actor:move]	6962	Garruk	move from	17	32	to	18	33
[Actor:move]	6962	Garruk	move from	18	33	to	19	34
[Actor:move]	6962	Garruk	move from	19	34	to	20	35
[Actor:move]	6962	Garruk	move from	20	35	to	21	35
[Actor:move]	6962	Garruk	move from	21	35	to	22	35
[Actor:move]	6962	Garruk	move from	22	35	to	23	35
[Actor:move]	6962	Garruk	move from	23	35	to	24	35
[Actor:move]	6962	Garruk	move from	24	35	to	25	34
[Actor:move]	6962	Garruk	move from	25	34	to	25	33
[Actor:move]	6962	Garruk	move from	25	33	to	25	32
[Actor:move]	6962	Garruk	move from	25	32	to	26	31
[Actor:move]	6962	Garruk	move from	26	31	to	27	31
[Actor:move]	6962	Garruk	move from	27	31	to	28	30
[Actor:move]	6962	Garruk	move from	28	30	to	29	29
[Actor:move]	6962	Garruk	move from	29	29	to	29	28
[Actor:move]	6962	Garruk	move from	29	28	to	29	27
[Actor:move]	6962	Garruk	move from	29	27	to	30	26
[Actor:move]	6962	Garruk	move from	30	26	to	31	26
[Actor:move]	6962	Garruk	move from	31	26	to	32	26
[Actor:move]	6962	Garruk	move from	32	26	to	33	26
[Actor:move]	6962	Garruk	move from	33	26	to	34	26
[Actor:move]	6962	Garruk	move from	34	26	to	35	26
[Actor:move]	6962	Garruk	move from	35	26	to	36	26
[Actor:move]	6962	Garruk	move from	36	26	to	37	26
[Actor:move]	6962	Garruk	move from	37	26	to	38	26
[Actor:move]	6962	Garruk	move from	38	26	to	39	26
[Actor:move]	6962	Garruk	move from	39	26	to	40	27
[Actor:move]	6962	Garruk	move from	40	27	to	39	28
[Actor:move]	6962	Garruk	move from	39	28	to	40	29
[Actor:move]	6962	Garruk	move from	40	29	to	41	30
[Actor:move]	6962	Garruk	move from	41	30	to	42	31
[Actor:move]	6962	Garruk	move from	42	31	to	43	32
[Actor:move]	6962	Garruk	move from	43	32	to	44	33
[Actor:move]	6962	Garruk	move from	44	33	to	45	32
[Actor:move]	6962	Garruk	move from	45	32	to	46	33
[Actor:move]	6962	Garruk	move from	46	33	to	47	34
[Actor:move]	6962	Garruk	move from	47	34	to	46	35
[Actor:move]	6962	Garruk	move from	46	35	to	46	36
[Actor:move]	6962	Garruk	move from	46	36	to	46	37
[Actor:move]	6962	Garruk	move from	46	37	to	46	38
[ActorObjectUse] useObjectEnable: 	healing infusion of the psychic	by	Garruk	inven/slot	1	nil
[Identify]	healing infusion of the psychic	true
[LOG]	Garruk picks up (a.): #00FF80##UID:1009804:0#healing infusion of the psychic (heal 189; cd 13)#LAST#.
[Actor:move]	6962	Garruk	move from	46	38	to	46	39
[Actor:move]	6962	Garruk	move from	46	39	to	46	40
[Actor:move]	6962	Garruk	move from	46	40	to	46	41
[Actor:move]	6962	Garruk	move from	46	41	to	46	42
[Actor:move]	6962	Garruk	move from	46	42	to	46	43
[Actor:move]	6962	Garruk	move from	46	43	to	46	44
[ActorObjectUse] useObjectEnable: 	healing infusion	by	Garruk	inven/slot	1	nil
[Identify]	healing infusion	true
[LOG]	Garruk picks up (a.): #FFFFFF##UID:1009785:0#healing infusion (heal 58; cd 10)#LAST#.
[Actor:move]	6962	Garruk	move from	46	44	to	45	44
[Actor:move]	6962	Garruk	move from	45	44	to	44	45
[Actor:move]	6962	Garruk	move from	44	45	to	44	46
[Actor:move]	6962	Garruk	move from	44	46	to	44	47
[Actor:move]	6962	Garruk	move from	44	47	to	44	48
[Actor:move]	6962	Garruk	move from	44	48	to	43	49
[Actor:move]	6962	Garruk	move from	43	49	to	42	49
[Actor:move]	6962	Garruk	move from	42	49	to	41	49
[Actor:move]	6962	Garruk	move from	41	49	to	40	49
[Actor:move]	6962	Garruk	move from	40	49	to	39	49
[Actor:move]	6962	Garruk	move from	39	49	to	38	48
[Actor:move]	6962	Garruk	move from	38	48	to	37	48
[LOG]	You pickup 0.64 gold pieces.
[Actor:move]	6962	Garruk	move from	37	48	to	38	49
[Actor:move]	6962	Garruk	move from	38	49	to	39	49
[Actor:move]	6962	Garruk	move from	39	49	to	40	49
[Actor:move]	6962	Garruk	move from	40	49	to	41	49
[Actor:move]	6962	Garruk	move from	41	49	to	42	49
[Actor:move]	6962	Garruk	move from	42	49	to	43	49
[Actor:move]	6962	Garruk	move from	43	49	to	44	48
[Actor:move]	6962	Garruk	move from	44	48	to	44	47
[Actor:move]	6962	Garruk	move from	44	47	to	44	46
[Actor:move]	6962	Garruk	move from	44	46	to	43	45
[Actor:move]	6962	Garruk	move from	43	45	to	42	45
[Actor:move]	6962	Garruk	move from	42	45	to	41	46
[Actor:move]	6962	Garruk	move from	41	46	to	40	45
[Actor:move]	6962	Garruk	move from	40	45	to	39	44
[Actor:move]	6962	Garruk	move from	39	44	to	38	43
[Actor:move]	6962	Garruk	move from	38	43	to	37	42
[Actor:move]	6962	Garruk	move from	37	42	to	37	41
[Actor:move]	6962	Garruk	move from	37	41	to	37	40
[Actor:move]	6962	Garruk	move from	37	40	to	37	39
[Actor:move]	6962	Garruk	move from	37	39	to	37	38
[Actor:move]	6962	Garruk	move from	37	38	to	37	37
[Actor:move]	6962	Garruk	move from	37	37	to	37	36
[Actor:move]	6962	Garruk	move from	37	36	to	37	35
[Actor:move]	6962	Garruk	move from	37	35	to	37	34
[Actor:move]	6962	Garruk	move from	37	34	to	37	33
[Actor:move]	6962	Garruk	move from	37	33	to	38	32
[Actor:move]	6962	Garruk	move from	38	32	to	39	31
[Actor:move]	6962	Garruk	move from	39	31	to	39	30
[Actor:move]	6962	Garruk	move from	39	30	to	39	29
[Actor:move]	6962	Garruk	move from	39	29	to	39	28
[Actor:move]	6962	Garruk	move from	39	28	to	40	27
[Actor:move]	6962	Garruk	move from	40	27	to	39	26
[Actor:move]	6962	Garruk	move from	39	26	to	38	25
[Actor:move]	6962	Garruk	move from	38	25	to	37	24
[Actor:move]	6962	Garruk	move from	37	24	to	36	23
[Actor:move]	6962	Garruk	move from	36	23	to	35	22
[Actor:move]	6962	Garruk	move from	35	22	to	34	21
[Actor:move]	6962	Garruk	move from	34	21	to	33	21
[Actor:move]	6962	Garruk	move from	33	21	to	32	21
[Actor:move]	6962	Garruk	move from	32	21	to	31	22
[Actor:move]	6962	Garruk	move from	31	22	to	30	21
[Actor:move]	6962	Garruk	move from	30	21	to	29	20
[Actor:move]	6962	Garruk	move from	29	20	to	28	19
[Actor:move]	6962	Garruk	move from	28	19	to	27	19
[Actor:move]	6962	Garruk	move from	27	19	to	26	19
[Actor:move]	6962	Garruk	move from	26	19	to	25	19
[Actor:move]	6962	Garruk	move from	25	19	to	24	19
[Actor:move]	6962	Garruk	move from	24	19	to	23	20
[Actor:move]	6962	Garruk	move from	23	20	to	22	19
[Actor:move]	6962	Garruk	move from	22	19	to	21	19
[Actor:move]	6962	Garruk	move from	21	19	to	20	18
[Actor:move]	6962	Garruk	move from	20	18	to	20	17
[Actor:move]	6962	Garruk	move from	20	17	to	20	16
[Actor:move]	6962	Garruk	move from	20	16	to	20	15
[Actor:move]	6962	Garruk	move from	20	15	to	20	14
[Actor:move]	6962	Garruk	move from	20	14	to	20	13
[Actor:move]	6962	Garruk	move from	20	13	to	20	12
[Actor:move]	6962	Garruk	move from	20	12	to	20	11
[Actor:move]	6962	Garruk	move from	20	11	to	20	10
[Actor:move]	6962	Garruk	move from	20	10	to	20	9
[Actor:move]	6962	Garruk	move from	20	9	to	20	8
[Actor:move]	6962	Garruk	move from	20	8	to	20	7
[Actor:move]	6962	Garruk	move from	20	7	to	20	6
[Actor:move]	6962	Garruk	move from	20	6	to	20	5
[Actor:move]	6962	Garruk	move from	20	5	to	19	4
[Actor:move]	6962	Garruk	move from	19	4	to	18	4
[Actor:move]	6962	Garruk	move from	18	4	to	17	4
[Actor:move]	6962	Garruk	move from	17	4	to	16	4
[Actor:move]	6962	Garruk	move from	16	4	to	15	4
[Actor:move]	6962	Garruk	move from	15	4	to	14	4
[Actor:move]	6962	Garruk	move from	14	4	to	13	4
[Actor:move]	6962	Garruk	move from	13	4	to	12	4
[Actor:move]	6962	Garruk	move from	12	4	to	11	4
[Actor:move]	6962	Garruk	move from	11	4	to	10	4
[Actor:move]	6962	Garruk	move from	10	4	to	9	3
[Actor:move]	6962	Garruk	move from	9	3	to	9	2
[Actor:move]	6962	Garruk	move from	9	2	to	9	1
[Actor:move]	6962	Garruk	move from	9	1	to	9	0
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 67 turns (stop reason: at exit).
[LOG]	
Loading tile from tileset	/data/gfx/talents/misdirection.png
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[USERCHAT] channel achievement	saoskio	mainmenu	名軍師（ルナティック・ローグライク）	true	false
Deleting shader 142 (is clone 0)
Deleting shader 141 (is clone 0)
[USERCHAT] channel serial data	defegatu	tome	1009
[USERCHAT] channel achievement	saoskio	mainmenu	悪は滅びた（ルナティック・ローグライク）	true	false
[USERCHAT] channel achievement	saoskio	mainmenu	太陽は翳らず（ルナティック・ローグライク）	true	false
[USERCHAT] channel talk	defegatu	tome	i love getting hit right after i open the dor while im in stealth
Server latency	126
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Garruk activates #{bold}##ORANGE#Surge#LAST#.#{normal}#
[LOG]	
[LOG]	You gain 21.56 gold from the transmogrification of #SALMON##UID:1007464:0#elm wand of clairvoyance 'Shimmerquench' [power 9]  (15 cooldown)#LAST#.
[LOG]	You gain 1.00 gold from the transmogrification of #FFD700##UID:1007013:0#Wrathroot's Barkwood (Madness) (9 def, 10 armour, 27-38 power, 60 block)#LAST#.
[LOG]	You gain 13.32 gold from the transmogrification of #FF7700##UID:1007631:0#Lisynne the Rimesun (Corpses) (7 def, 16 armour)#LAST#.
[LOG]	You gain 5.00 gold from the transmogrification of #0080FF##UID:1027119:0#troll-hide hardened leather armour of clarity (Madness) (9 def, 6 armour)#LAST#.
[LOG]	You gain 0.87 gold from the transmogrification of #00FF80##UID:1007626:0#rough leather armour of cold resistance (Shrouds) (3 def, 2 armour)#LAST#.
[LOG]	You gain 8.38 gold from the transmogrification of #00FF80##UID:1007788:0#rejuvenating hardened leather armour of fire resistance (Madness) (9 def, 6 armour)#LAST#.
[LOG]	You gain 8.19 gold from the transmogrification of #00FF80##UID:1007084:0#rejuvenating cured leather armour of clarity (Corpses) (6 def, 4 armour)#LAST#.
[LOG]	You gain 5.17 gold from the transmogrification of #8d55ff##UID:1015174:0#radiant cured leather armour of the deep (Shrouds) (6 def, 6 armour)#LAST#.
[LOG]	You gain 1.77 gold from the transmogrification of #00FF80##UID:1009792:0#impenetrable iron mail armour of fire resistance (Madness) (2 def, 10 armour)#LAST#.
[LOG]	You gain 4.57 gold from the transmogrification of #0080FF##UID:1007774:0#cleansing stralite mail armour of implacability (Madness) (4 def, 13 armour)#LAST#.
[LOG]	You gain 1.98 gold from the transmogrification of #00FF80##UID:1009786:0#cleansing steel mail armour of acid resistance (Misfortune) (2 def, 6 armour)#LAST#.
[LOG]	You gain 6.83 gold from the transmogrification of #0080FF##UID:1009809:0#temporal hardened leather gloves of the starseeker (Shrouds) (0 def, 2 armour)#LAST#.
[LOG]	You gain 5.92 gold from the transmogrification of #0080FF##UID:1007620:0#heroic dwarven-steel gauntlets of dexterity (+3) (Misfortune) (0 def, 6 armour)#LAST#.
[LOG]	You gain 17.91 gold from the transmogrification of #SALMON##UID:1009451:0#Mifast the hardened leather gloves (Corpses) (0 def, 2 armour)#LAST#.
[LOG]	You gain 14.05 gold from the transmogrification of #SALMON##UID:1009119:0#pair of iron boots 'Chillumbra' (Nightmares) (0 def, 3 armour)#LAST#.
[LOG]	You gain 12.29 gold from the transmogrification of #SALMON##UID:1009272:0#rough leather belt 'Scorpionshaper' (Misfortune)#LAST#.
[LOG]	You gain 15.19 gold from the transmogrification of #SALMON##UID:1007293:0#rough leather belt 'Mador' (Corpses)#LAST#.
[LOG]	You gain 3.52 gold from the transmogrification of #0080FF##UID:1027082:0#truestriking steel waraxe of massacre (Misfortune) (19-27 power, 3 apr)#LAST#.
[LOG]	You gain 3.24 gold from the transmogrification of #00FF80##UID:1027089:0#potent ash starstaff of illumination (Madness) (17-20 power, 3 apr, light element)#LAST#.
[LOG]	You gain 19.37 gold from the transmogrification of #SALMON##UID:1009609:0#ash starstaff 'Abysscast' (Nightmares) (15-18 power, 3 apr, physical element)#LAST#.
[LOG]	You gain 9.67 gold from the transmogrification of #8d55ff##UID:1015152:0#enhanced cured leather sling of piercing (Corpses)#LAST#.
[LOG]	You gain 3.66 gold from the transmogrification of #0080FF##UID:1007074:0#thorny mindstar of sand (Shrouds) (10-11 power, 24 apr, nature damage)#LAST#.
[LOG]	You gain 3.59 gold from the transmogrification of #00FF80##UID:1007078:0#manaburning thorny mindstar of clarity (Shrouds) (8-8 power, 24 apr, nature damage)#LAST#.
[LOG]	You gain 3.22 gold from the transmogrification of #00FF80##UID:1007780:0#manaburning thorny mindstar (Madness) (8-9 power, 24 apr, nature damage)#LAST#.
[LOG]	You gain 3.52 gold from the transmogrification of #0080FF##UID:1007784:0#epiphanous thorny mindstar (Corpses) (9-10 power, 24 apr, nature damage)#LAST#.
[LOG]	You gain 3.02 gold from the transmogrification of #0080FF##UID:1015158:0#elemental steel mace of massacre (Nightmares) (18-26 power, 3 apr)#LAST#.
[LOG]	You gain 18.51 gold from the transmogrification of #SALMON##UID:1007796:0#Gloomwither the iron longsword (Shrouds) (11-15 power, 2 apr)#LAST#.
[LOG]	You gain 7.04 gold from the transmogrification of #0080FF##UID:1007450:0#steady ash longbow of enduring (Nightmares)#LAST#.
[LOG]	You gain 3.85 gold from the transmogrification of #0080FF##UID:1007770:0#truestriking dwarven-steel greatsword (Shrouds) (36-58 power, 2 apr)#LAST#.
[LOG]	You gain 6.28 gold from the transmogrification of #8d55ff##UID:1027095:0#truestriking steel dagger of shearing (Shrouds) (12-16 power, 6 apr)#LAST#.
[LOG]	You gain 6.96 gold from the transmogrification of #8d55ff##UID:1015164:0#plaguebringer's steel dagger of crippling (Corpses) (12-16 power, 6 apr)#LAST#.
[LOG]	You gain 1.53 gold from the transmogrification of #00FF80##UID:1015170:0#flaming dwarven-steel dagger (Misfortune) (16-21 power, 7 apr)#LAST#.
[LOG]	You gain 10.80 gold from the transmogrification of #8d55ff##UID:1027101:0#enhanced dwarven-steel dagger of enduring (Nightmares) (16-21 power, 7 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:1008795:0#steel battleaxe (Corpses) (23-34 power, 2 apr)#LAST#.
[LOG]	You gain 19.95 gold from the transmogrification of #SALMON##UID:1007093:0#steel battleaxe 'Dourstinger' (Corpses) (20-31 power, 2 apr)#LAST#.
[LOG]	You gain 19.63 gold from the transmogrification of #SALMON##UID:1008802:0#Snowshine#LAST#.
[LOG]	You gain 1.50 gold from the transmogrification of #00FF80##UID:1009798:0#wild infusion of the wizard (res 22%; mental; dur 4; cd 14)#LAST#.
[LOG]	You gain 2.02 gold from the transmogrification of #00FF80##UID:1015148:0#movement infusion of the titan (speed 583%; cd 16)#LAST#.
[LOG]	You gain 1.11 gold from the transmogrification of #00FF80##UID:1009804:0#healing infusion of the psychic (heal 189; cd 13)#LAST#.
[LOG]	You gain 0.67 gold from the transmogrification of #FFFFFF##UID:1009785:0#healing infusion (heal 58; cd 10)#LAST#.
Loading zone persistance level	daikara	2
Make wait background texture 784 : 0x1084489728 (0, 1083604992)
Wait finished, counted 0, 2 ticks
Creating level	daikara	2
Make wait background texture 1109 : 0x1084489728 (0, 1083604992)
[Zone:newLevel]	daikara	beginning level generation, count:	1
C Map size 40:22 :: 880
C Map seens texture: 1114 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x30901f58
[RoomsLoader:init] loaded room:	rocky_snowy_trees	function: 0x1cd9b420
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x1e4df278	chance:	7
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x8
Making heightmap	8	8
placed room	forest_clearing8x8	at	9	17	with center	12	20
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees11x12
Making heightmap	11	12
placed room	rocky_snowy_trees11x12	at	33	23	with center	38	28
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees11x8
Making heightmap	11	8
placed room	rocky_snowy_trees11x8	at	30	15	with center	35	18
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x7
Making heightmap	8	7
placed room	forest_clearing8x7	at	25	37	with center	28	40
[roomGen] room generator	function: 0x1e4df278	is making a room
C Map size 40:22 :: 880
C Map seens texture: 465 (60x60)
Static generator using file	/data/maps/vaults/auto/lesser/perilous-cliffs.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/grids/mountain.lua
[STATIC MAP] size	9	11	rotate:	90
Loading tile from tileset	/data/gfx/shockbolt/terrain/half_wall.png
[TOME ENTITY FILTER] selected Double Greater	26.545843591808	30
[resolveObject] CREATE FOR	1029232	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	63.160308108004	76
[resolveObject] CREATED OBJECT:	1029234	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1029234	gold pieces
[resolveObject] CREATE FOR	1029235	snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	108.32187989338	111
[resolveObject] CREATED OBJECT:	1029237	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1029237	gold pieces
[resolveObject] CREATE FOR	1029238	snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	87.576632419037	101
[resolveObject] CREATED OBJECT:	1029243	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1029243	gold pieces
[TOME ENTITY FILTER] selected basic	104.68163208772	111
generated lesser_vault	perilous-cliffs
[roomGen] generated room	lesser_vault-perilous-cliffs-9x11
[lesser_vault] WARNING: replacing undefined tile for	perilous-cliffs	25	36
placed room	lesser_vault-perilous-cliffs-9x11	at	17	27	with center	21	32
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing6x6
Making heightmap	6	6
placed room	forest_clearing6x6	at	17	39	with center	19	41
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees5x6
Making heightmap	5	6
placed room	rocky_snowy_trees5x6	at	21	9	with center	23	11
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees5x7
Making heightmap	5	7
placed room	rocky_snowy_trees5x7	at	43	19	with center	45	22
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees7x9
Making heightmap	7	9
placed room	rocky_snowy_trees7x9	at	8	35	with center	11	39
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x9
Making heightmap	9	9
placed room	forest_clearing9x9	at	18	15	with center	22	19
[Roomer:makeStairsSides] tunnelling from exit to room	4
[Roomer:makeStairsSides] tunnelling from entrance to room	9
[Actor:move]	1029232	snow giant thunderer	(forced) move from	nil	nil	to	21	31
[Actor:wearAllInventory]	1029232	snow giant thunderer	wearing main inventory
[Actor:move]	1029235	snow giant boulder thrower	(forced) move from	nil	nil	to	21	32
[Actor:wearAllInventory]	1029235	snow giant boulder thrower	wearing main inventory
[Actor:move]	1029238	snow giant boulder thrower	(forced) move from	nil	nil	to	22	31
[Actor:wearAllInventory]	1029238	snow giant boulder thrower	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/object/money_large.png
[Actor:move]	1029245	cave bear	(forced) move from	nil	nil	to	32	29
[resolveObject] CREATE FOR	1029246	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	7.5046442054456	11
[resolveObject] CREATED OBJECT:	1029248	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1029248	gold pieces
[Actor:move]	1029246	snow giant thunderer	(forced) move from	nil	nil	to	22	38
[Actor:wearAllInventory]	1029246	snow giant thunderer	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Ivann the snow giant	26	level	1	classes
[applyRandomClass]	1029249	Ivann the snow giant	Adding class	Mindslayer	Psionic
   power types: not_power_source =	antimagic	power_source =	technique,psionic
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/focus
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/augmented-mobility
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/kinetic-mastery
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/psi-fighting
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/voracity
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/projection
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/finer-energy-manipulations
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/augmented-striking
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/thermal-mastery
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/absorption
}
[12] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/charged-mastery
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree psionic/voracity to boss
 Talent choices for psionic/voracity:
		1	T_KINETIC_LEECH	Kinetic Leech
		2	T_THERMAL_LEECH	Thermal Leech
		3	T_CHARGE_LEECH	Charge Leech
		4	T_INSATIABLE	Insatiable
Adding primary tree psionic/voracity to boss with 4 talents
1	 * talent:	T_KINETIC_LEECH	4
1	 * talent:	T_THERMAL_LEECH	4
1	 * talent:	T_CHARGE_LEECH	4
1	 * talent:	T_INSATIABLE	5
[applyRandomClass] Attempting to add tree psionic/charged-mastery to boss
 Talent choices for psionic/charged-mastery:
		1	T_TRANSCENDENT_ELECTROKINESIS	Transcendent Electrokinesis
		2	T_THOUGHT_SENSE	Thought Sense
		3	T_STATIC_NET	Static Net
		4	T_HEARTSTART	Heartstart
Adding secondary tree psionic/charged-mastery to boss with 2 talents
1	 * talent:	T_TRANSCENDENT_ELECTROKINESIS	2
1	 * talent:	T_THOUGHT_SENSE	3
 ** Finished adding	1	of	1	primary class trees
	 * 	psionic/voracity
 ** Finished adding	1	of	1	secondary class trees
	 * 	psionic/charged-mastery
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	36	nb_powers = 	6
 * using themes	nature,fire,temporal
 * forbid power sources:	antimagic
Creating randart Kilnhunt(faded steel dagger) with fire
 ** selected ego	 of erosion	(normal)	nature
 * adding power: temporal melee(1 points), 18 remaining
 * adding power: generic resists pen fire(1 points), 17 remaining
 * adding power: fire melee(1 points), 16 remaining
 * adding power: fire burst (crit)(1 points), 15 remaining
 * adding power: generic resist nature(2 points), 14 remaining
 * adding power: generic resist fire(1 points), 12 remaining
 * adding power: temporal melee(1.5 points), 11 remaining
 * adding power: generic resists pen fire(1.5 points), 9.5 remaining
 * adding power: fire melee(1.5 points), 8 remaining
 * adding power: fire burst (crit)(1.5 points), 6.5 remaining
 * adding power: generic resist nature(3 points), 5 remaining
 * adding power: generic resist fire(1.5 points), 2 remaining
 * adding bias power: generic resists pen fire(2.25 points), 18 remaining
 * adding bias power: fire melee(2.25 points), 15.75 remaining
 * adding bias power: generic resist fire(2.25 points), 13.5 remaining
 * adding bias power: fire melee(2.7 points), 11.25 remaining
 * adding bias power: fire melee(3.24 points), 8.55 remaining
 * adding bias power: temporal melee(2.25 points), 5.31 remaining
 * adding bias power: generic resists pen fire(2.7 points), 3.06 remaining
[resolveObject] CREATE FOR	1029438	Ivann the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	86.542526784014	101
[resolveObject] CREATED OBJECT:	1029439	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1029439	gold pieces
[resolveObject] CREATE FOR	1029438	Ivann the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e395398, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	91.596260050218	102.5
[resolveObject] CREATED OBJECT:	1029440	spellwoven cashmere robe of light (#RESIST#)	tries left:	4
[resolveObject]	1029440	spellwoven cashmere robe of light (#RESIST#)	added to inventory	BODY
[resolveObject] CREATE FOR	1029438	Ivann the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e0e06f8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	64.813424081149	77.5
[resolveObject] CREATED OBJECT:	1029446	dwarven-steel greatsword of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
fight: 	dwarven-steel greatsword of crippling	spellwoven cashmere robe of light (#RESIST#)	::	nil	MAINHAND
[resolveObject]	1029446	dwarven-steel greatsword of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1029438	Ivann the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e2dd5b8, force_drop=false, subtype="greatsword", force_inven="PSIONIC_FOCUS", type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	36.389545855552	52.5
[resolveObject] CREATED OBJECT:	1029450	warbringer's stralite greatsword of the mystic	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
[resolveObject]	1029450	warbringer's stralite greatsword of the mystic	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[resolveObject] CREATE FOR	1029438	Ivann the snow giant	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	1029456	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	1029456	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	1029438	Ivann the snow giant	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	1029457	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	1029457	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	1029438	Ivann the snow giant	do_wear/tries:	false	2	filter:
	{type="gem", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	81.489530671502	101
[resolveObject] CREATED OBJECT:	1029458	onyx	tries left:	1
[resolvers.inventory] created object:	1029458	onyx	inventory:	nil	keep:	nil
[Identify]	onyx	true
[Actor:move]	1029438	Ivann the snow giant	(forced) move from	nil	nil	to	46	22
Added unique	mod.class.NPC/Ivann the snow giant	::	1
[Actor:wearAllInventory]	1029438	Ivann the snow giant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1029438	Ivann the snow giant
   #- checking tactical table for talent	T_KINETIC_LEECH	level	6	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_THERMAL_LEECH	level	6	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_INFUSION:_REGENERATION_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHARGE_LEECH	level	6	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_BEYOND_THE_FLESH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TELEKINETIC_SMASH	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THOUGHT_SENSE	level	5	range:	1	radius:	14	effective:	10.333333333333
   #- checking tactical table for talent	T_KINETIC_AURA	level	6	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_SKATE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_KINETIC_SHIELD	level	6	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_TRANSCENDENT_ELECTROKINESIS	level	3	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_wear
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 121
*p 121: Uniform: 10: 1406 ellipsoidalFactor
*p 121: Uniform: 1: 1406 tick
*p 121: Uniform: 5: 1406 time_factor
*p 121: Uniform: 11: 1406 oscillationSpeed
*p 121: Uniform: 8: 1406 impact_tick
*p 121: Uniform: 9: 1406 impact_time
*p 121: Uniform: 7: 8B50 impact
*p 121: Uniform: 15: 1406 wobblingSpeed
*p 121: Uniform: 14: 1406 wobblingPower
*p 121: Uniform: 12: 1406 antialiasingRadius
*p 121: Uniform: 0: 8B5E tex
*p 121: Uniform: 16: 1406 horizontalScrollingSpeed
*p 121: Uniform: 2: 1406 tick_start
*p 121: Uniform: 17: 1406 verticalScrollingSpeed
*p 121: Uniform: 13: 1406 shieldIntensity
*p 121: Uniform: 3: 1406 aadjust
*p 121: Uniform: 4: 8B51 color
*p 121: Uniform: 6: 8B51 impact_color
[SHADER] setting reset param	tick_start	6950060
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Polussra the faeros	26	level	1	classes
[applyRandomClass]	1029459	Polussra the faeros	Adding class	Wyrmic	Wilder
   power types: not_power_source =	antimagic	power_source =	technique,nature
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/venom-drake
}
[2] = {
  [1] = false
  [2] = 0.3
  [3] = wyrmic_scourge
  [tt] = demented/scourge-drake
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/shield-offense
}
[4] = {
  [1] = false
  [2] = 0.3
  [3] = wyrmic_undead
  [tt] = spell/undead-drake
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/call
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[9] = {
  [1] = false
  [2] = 0
  [tt] = wild-gift/harmony
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/higher-draconic
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/cold-drake
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/fire-drake
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/storm-drake
}
[14] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[15] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/sand-drake
}
[16] = {
  [1] = true
  [2] = 0
  [tt] = wild-gift/fungus
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/shield-offense to boss
 Talent choices for technique/shield-offense:
		1	T_SHIELD_PUMMEL	Shield Pummel
		2	T_RIPOSTE	Riposte
		3	T_SHIELD_SLAM	Shield Slam
		4	T_ASSAULT	Assault
Adding primary tree technique/shield-offense to boss with 4 talents
1	 * talent:	T_SHIELD_PUMMEL	3
1	 * talent:	T_RIPOSTE	5
1	 * talent:	T_SHIELD_SLAM	4
1	 * talent:	T_ASSAULT	4
[applyRandomClass] Attempting to add tree technique/2hweapon-assault to boss
 Talent choices for technique/2hweapon-assault:
		1	T_STUNNING_BLOW_ASSAULT	Stunning Blow
		2	T_FEARLESS_CLEAVE	Fearless Cleave
		3	T_DEATH_DANCE_ASSAULT	Death Dance
		4	T_EXECUTION	Execution
Adding primary tree technique/2hweapon-assault to boss with 4 talents
2	 * talent:	T_STUNNING_BLOW_ASSAULT	4
2	 * talent:	T_FEARLESS_CLEAVE	4
2	 * talent:	T_DEATH_DANCE_ASSAULT	4
2	 * talent:	T_EXECUTION	3
[applyRandomClass] Attempting to add tree wild-gift/harmony to boss
 Talent choices for wild-gift/harmony:
		1	T_WATERS_OF_LIFE	Waters of Life
		2	T_ELEMENTAL_HARMONY	Elemental Harmony
		3	T_ONE_WITH_NATURE	One with Nature
		4	T_HEALING_NEXUS	Healing Nexus
Adding secondary tree wild-gift/harmony to boss with 2 talents
1	 * talent:	T_WATERS_OF_LIFE	3
1	 * talent:	T_ELEMENTAL_HARMONY	3
 ** Finished adding	2	of	2	primary class trees
	 * 	technique/shield-offense
	 * 	technique/2hweapon-assault
 ** Finished adding	1	of	1	secondary class trees
	 * 	wild-gift/harmony
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	44	nb_powers = 	5
 * using themes	spell,fire,defense
 * forbid power sources:	antimagic
Creating randart Salilaith the Flarepower(jewel-encrusted iron waraxe) with fire
 ** selected ego	balanced 	(normal)	technique
 * adding power: generic spellsurge(1 points), 22 remaining
 * adding power: fire melee(1 points), 21 remaining
 * adding power: generic stat wil(1 points), 20 remaining
 * adding power: generic armor(1 points), 19 remaining
 * adding power: generic resist blight(2 points), 18 remaining
 * adding power: generic spellsurge(1.5 points), 16 remaining
 * adding power: fire melee(1.5 points), 14.5 remaining
 * adding power: generic stat wil(1.5 points), 13 remaining
 * adding power: generic armor(1.5 points), 11.5 remaining
 * adding power: generic resist blight(3 points), 10 remaining
 * adding power: generic spellsurge(2.25 points), 7 remaining
 * adding power: fire melee(2.25 points), 4.75 remaining
 * adding power: generic stat wil(2.25 points), 2.5 remaining
 * adding bias power: fire melee(3.375 points), 22 remaining
 * adding bias power: generic resist blight(4.5 points), 18.625 remaining
 * adding bias power: generic armor(2.25 points), 14.125 remaining
 * adding bias power: fire melee(4.05 points), 11.875 remaining
 * adding bias power: generic resist blight(5.4 points), 7.825 remaining
 * adding bias power: generic armor(2.7 points), 2.425 remaining
[resolveObject] CREATE FOR	1029643	Polussra the faeros	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x273919e8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	10.183781092331	30.5
[resolveObject] CREATED OBJECT:	1029644	caustic dwarven-steel battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	9
[resolveObject]	1029644	caustic dwarven-steel battleaxe of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1029643	Polussra the faeros	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27d29830, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	9.6809784367636	30.5
[resolveObject] CREATED OBJECT:	1029650	enlightening steel mail armour of implacability	tries left:	4
fight: 	enlightening steel mail armour of implacability	caustic dwarven-steel battleaxe of crippling	::	OFFHAND	BODY
[resolveObject]	1029650	enlightening steel mail armour of implacability	added to inventory	BODY
[Actor:move]	1029643	Polussra the faeros	(forced) move from	nil	nil	to	32	28
Added unique	mod.class.NPC/Polussra the faeros	::	1
[Actor:wearAllInventory]	1029643	Polussra the faeros	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1029643	Polussra the faeros
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ASSAULT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FEARLESS_CLEAVE	level	6	range:	1	radius:	1	effective:	1.6666666666667
   #- checking tactical table for talent	T_ELEMENTAL_HARMONY	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHIELD_SLAM	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DEATH_DANCE_ASSAULT	level	6	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_FLAME	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ICE_CLAW	level	6	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_WATERS_OF_LIFE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_EXECUTION	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	1029656	faeros	(forced) move from	nil	nil	to	12	41
Random elite generating
[createRandomBoss] Creating random boss 	Xuvena the faeros	26	level	1	classes
[applyRandomClass]	1029657	Xuvena the faeros	Adding class	Annihilator	Tinker
   power types: not_power_source =	antimagic	power_source =	steam,technique_ranged,technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/mecharachnid
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/magnetism
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/artillery
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/gadgets
}
[5] = {
  [1] = false
  [2] = -0.1
  [tt] = cunning/survival
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/chemical-warfare
}
[7] = {
  [1] = false
  [2] = 0.1
  [tt] = steamtech/blacksmith
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/heavy-weapons
}
[10] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/engineering
}
[11] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/physics
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/demolition
}
[13] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/chemistry
}
[14] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/turrets
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree steamtech/magnetism to boss
 Talent choices for steamtech/magnetism:
		1	T_STATIC_SHOCK	Static Shock
		2	T_MAGNETIC_FIELD	Magnetic Field
		3	T_CAPACITOR_DISCHARGE	Capacitor Discharge
		4	T_LIGHTNING_WEB	Lightning Web
Adding primary tree steamtech/magnetism to boss with 4 talents
1	 * talent:	T_STATIC_SHOCK	3
1	 * talent:	T_MAGNETIC_FIELD	5
1	 * talent:	T_CAPACITOR_DISCHARGE	4
1	 * talent:	T_LIGHTNING_WEB	5
[applyRandomClass] Attempting to add tree steamtech/artillery to boss
 * Random boss forbade talent because talent not allowed on random bosses	Rocket Pod	T_ROCKET_POD	26
 * Random boss forbade talent because talent not allowed on random bosses	Incendiary Powder	T_INCENDIARY_POWDER	26
 * Random boss forbade talent because talent not allowed on random bosses	Lock On	T_LOCK_ON	26
 * Random boss forbade talent because talent not allowed on random bosses	Death From Above	T_SEEKER_WARHEAD	26
 Talent choices for steamtech/artillery:
Tree steamtech/artillery rejected
[applyRandomClass] Attempting to add tree steamtech/physics to boss
 * Random boss forbade talent because talent not allowed on random bosses	Smith	T_SMITH	26
 * Random boss forbade talent because talent not allowed on random bosses	Mechanical	T_MECHANICAL	26
 * Random boss forbade talent because talent not allowed on random bosses	Electricity	T_ELECTRICITY	26
 Talent choices for steamtech/physics:
		1	T_COMPACT_STEAM_TANK	Compact Steam Tank
Adding secondary tree steamtech/physics to boss with 2 talents
1	 * talent:	T_COMPACT_STEAM_TANK	2
[applyRandomClass] Attempting to add tree steamtech/chemical-warfare to boss
 * Random boss forbade talent because talent not allowed on random bosses	Fumigate	T_FUMIGATE	26
 Talent choices for steamtech/chemical-warfare:
		1	T_MIASMA_ENGINE	Miasma Engine
		2	T_CAUSTIC_DISPERSAL	Caustic Dispersal
		3	T_SMOGSCREEN	Smogscreen
Adding primary tree steamtech/chemical-warfare to boss with 4 talents
2	 * talent:	T_MIASMA_ENGINE	4
2	 * talent:	T_CAUSTIC_DISPERSAL	4
2	 * talent:	T_SMOGSCREEN	4
 ** Finished adding	2	of	2	primary class trees
	 * 	steamtech/magnetism
	 * 	steamtech/chemical-warfare
 ** Finished adding	1	of	1	secondary class trees
	 * 	steamtech/physics
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	41	nb_powers = 	7
 * using themes	physical,lightning,temporal
 * forbid power sources:	antimagic
Creating randart %s 'Arthichik'(jewel-encrusted steel longsword) with no themename
 ** selected ego	truestriking 	(greater)	technique
 * adding power: generic armor(1 points), 21 remaining
 * adding power: generic phys crit magnitude(2 points), 20 remaining
 * adding power: temporal melee(1 points), 18 remaining
 * adding power: generic stat dex(1 points), 17 remaining
 * adding power: generic armor(1 points), 16 remaining
 * adding power: temporal burst(1 points), 15 remaining
 * adding power: apr(1 points), 14 remaining
 * adding power: generic armor(1.5 points), 13 remaining
 * adding power: generic phys crit magnitude(3 points), 11.5 remaining
 * adding power: temporal melee(1.5 points), 8.5 remaining
 * adding power: generic stat dex(1.5 points), 7 remaining
 * adding power: generic armor(1.5 points), 5.5 remaining
 * adding power: temporal burst(1.5 points), 4 remaining
 * adding power: apr(1.5 points), 2.5 remaining
 * adding bias power: generic phys crit magnitude(4.5 points), 21 remaining
 * adding bias power: temporal melee(2.25 points), 16.5 remaining
 * adding bias power: temporal melee(2.7 points), 14.25 remaining
 * adding bias power: generic armor(2.25 points), 11.55 remaining
 * adding bias power: generic stat dex(2.25 points), 9.3 remaining
 * adding bias power: apr(2.25 points), 7.05 remaining
 * adding bias power: generic phys crit magnitude(5.4 points), 4.8 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[resolveObject] CREATE FOR	1029846	Xuvena the faeros	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	1030197	simple healing salve	tries left:	1
[resolvers.inventory] created object:	1030197	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Xuvena the faeros	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	1029846	Xuvena the faeros	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	1030548	simple frost salve	tries left:	1
[resolvers.inventory] created object:	1030548	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Xuvena the faeros	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	1029846	Xuvena the faeros	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	1029846	Xuvena the faeros	filter:	{defined="APE"}
[resolveObject] CREATE FOR	1029846	Xuvena the faeros	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", forbid_power_source=table: 0x19a57ce0, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamgun", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Greater + Ego	31.851082732633	52.5
Loading entities file from memory	/data-orcs/general/objects/egos/steamgun.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
[resolveObject] CREATED OBJECT:	1030584	caustic iron steamgun of lightning	tries left:	4
[resolveObject]	1030584	caustic iron steamgun of lightning	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1029846	Xuvena the faeros	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1cd9fd20, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	84.29494439375	102.5
[resolveObject] CREATED OBJECT:	1030590	flaming dwarven-steel shield of cold resistance (#RESIST#)	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	14
fight: 	flaming dwarven-steel shield of cold resistance (#RESIST#)	caustic iron steamgun of lightning	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	1030590	flaming dwarven-steel shield of cold resistance (#RESIST#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1029846	Xuvena the faeros	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c5fac10, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	62.157595448931	77.5
[resolveObject] CREATED OBJECT:	1030596	barbed pouch of dwarven-steel shots	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
fight: 	barbed pouch of dwarven-steel shots	caustic iron steamgun of lightning	::	nil	QUIVER
fight: 	barbed pouch of dwarven-steel shots	flaming dwarven-steel shield of cold resistance (#RESIST#)	::	nil	QUIVER
[resolveObject]	1030596	barbed pouch of dwarven-steel shots	added to inventory	QUIVER
[resolveObject] CREATE FOR	1029846	Xuvena the faeros	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x183ecf08, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	77.89650448095	102.5
[resolveObject] CREATED OBJECT:	1030600	prismatic dwarven-steel mail armour of lightning resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	prismatic dwarven-steel mail armour of lightning resistance	caustic iron steamgun of lightning	::	nil	BODY
fight: 	prismatic dwarven-steel mail armour of lightning resistance	flaming dwarven-steel shield of cold resistance (#RESIST#)	::	nil	BODY
fight: 	prismatic dwarven-steel mail armour of lightning resistance	barbed pouch of dwarven-steel shots	::	nil	BODY
[resolveObject]	1030600	prismatic dwarven-steel mail armour of lightning resistance	added to inventory	BODY
[resolveObject] CREATE FOR	1029846	Xuvena the faeros	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3a457cf8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	21.536213872497	30.5
[resolveObject] CREATED OBJECT:	1030606	brawler's hardened leather gloves of the starseeker	tries left:	4
fight: 	brawler's hardened leather gloves of the starseeker	caustic iron steamgun of lightning	::	nil	HANDS
fight: 	brawler's hardened leather gloves of the starseeker	flaming dwarven-steel shield of cold resistance (#RESIST#)	::	nil	HANDS
fight: 	brawler's hardened leather gloves of the starseeker	prismatic dwarven-steel mail armour of lightning resistance	::	nil	HANDS
fight: 	brawler's hardened leather gloves of the starseeker	barbed pouch of dwarven-steel shots	::	nil	HANDS
[ActorObjectUse] useObjectEnable: 	brawler's hardened leather gloves of the starseeker	by	Xuvena the faeros	inven/slot	table: 0x02957988	nil
[resolveObject]	1030606	brawler's hardened leather gloves of the starseeker	added to inventory	HANDS
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_block
[CALLBACK] upgrading to prioritized	talents_on_wear
[Actor:move]	1029846	Xuvena the faeros	(forced) move from	nil	nil	to	10	19
Added unique	mod.class.NPC/Xuvena the faeros	::	1
[Actor:wearAllInventory]	1029846	Xuvena the faeros	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1029846	Xuvena the faeros
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHOOT	level	2	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_MEDIC_TURRET	level	1	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_STEAMGUN_TURRET	level	1	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_MIASMA_ENGINE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FLAME_TURRET	level	1	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_MAGNETIC_FIELD	level	8	range:	1	radius:	9	effective:	7
   #- checking tactical table for talent	T_CAUSTIC_DISPERSAL	level	6	range:	6	radius:	4	effective:	8.6666666666667
   #- checking tactical table for talent	T_FLAME	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_LIGHTNING_WEB	level	8	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_3	level	1	range:	6	radius:	1	effective:	6.6666666666667
   #- checking tactical table for talent	T_CAPACITOR_DISCHARGE	level	6	range:	10	radius:	0	effective:	10
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[]
New GL Shader program 141
*p 141: Uniform: 4: 1406 power
*p 141: Uniform: 1: 1406 tick
*p 141: Uniform: 5: 1406 power_time
*p 141: Uniform: 6: 1406 power_amp
*p 141: Uniform: 0: 8B5E tex
*p 141: Uniform: 2: 8B5E mainfbo
*p 141: Uniform: 3: 8B50 texSize
*p 141: Uniform: 7: 1406 blacken
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	1030612	fire wyrm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	91.272010635881	101
[resolveObject] CREATED OBJECT:	1030613	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1030613	gold pieces
[Actor:move]	1030612	fire wyrm	(forced) move from	nil	nil	to	12	20
[Actor:wearAllInventory]	1030612	fire wyrm	wearing main inventory
[Actor:move]	1030614	greater faeros	(forced) move from	nil	nil	to	38	1
[resolveObject] CREATE FOR	1030615	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	71.512340002347	76
[resolveObject] CREATED OBJECT:	1030617	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1030617	gold pieces
[Actor:move]	1030615	snow giant	(forced) move from	nil	nil	to	15	21
[Actor:wearAllInventory]	1030615	snow giant	wearing main inventory
[resolveObject] CREATE FOR	1030618	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	52.735590201042	76
[resolveObject] CREATED OBJECT:	1030620	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1030620	gold pieces
[Actor:move]	1030618	snow giant	(forced) move from	nil	nil	to	43	42
[Actor:wearAllInventory]	1030618	snow giant	wearing main inventory
[resolveObject] CREATE FOR	1030621	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	44.089773778126	51
[resolveObject] CREATED OBJECT:	1030622	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1030622	gold pieces
[Actor:move]	1030621	fire drake hatchling	(forced) move from	nil	nil	to	19	38
[Actor:wearAllInventory]	1030621	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1030623	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	101.01454507886	111
[resolveObject] CREATED OBJECT:	1030624	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1030624	gold pieces
[Actor:move]	1030623	fire drake hatchling	(forced) move from	nil	nil	to	34	27
[Actor:wearAllInventory]	1030623	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1030625	storm drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	45.337170858247	51
[resolveObject] CREATED OBJECT:	1030626	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1030626	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_storm_storm_drake.png
[Actor:move]	1030625	storm drake	(forced) move from	nil	nil	to	27	27
[Actor:wearAllInventory]	1030625	storm drake	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Voruvea the snow giant	26	level	1	classes
[applyRandomClass]	1030627	Voruvea the snow giant	Adding class	Necromancer	Mage
   power types: not_power_source =	antimagic	power_source =	arcane
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/glacial-waste
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/rime-wraith
}
[3] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/grave
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/eradication
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/age-of-dusk
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/spectre
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/animus
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/dreadmaster
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/necrosis
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/nightfall
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/death
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/master-of-flesh
}
[14] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/master-necromancer
}
[15] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/master-of-bones
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree spell/spectre to boss
 Talent choices for spell/spectre:
		1	T_GHOST_WALK	Ghost Walk
		2	T_SPECTRAL_SIGHT	Spectral Sight
		3	T_INTANGIBILITY	Intangibility
		4	T_PATH_TO_BEYOND	Path to Beyond
Adding primary tree spell/spectre to boss with 4 talents
1	 * talent:	T_GHOST_WALK	4
1	 * talent:	T_SPECTRAL_SIGHT	5
1	 * talent:	T_INTANGIBILITY	4
1	 * talent:	T_PATH_TO_BEYOND	4
[applyRandomClass] Attempting to add tree spell/animus to boss
 Talent choices for spell/animus:
		1	T_SOUL_LEECH	Soul Leech
		2	T_CONSUME_SOUL	Consume Soul
		3	T_TORTURE_SOULS	Torture Souls
		4	T_REAPING	Reaping
Adding secondary tree spell/animus to boss with 1 talents
1	 * talent:	T_SOUL_LEECH	3
 ** Finished adding	1	of	1	primary class trees
	 * 	spell/spectre
 ** Finished adding	1	of	1	secondary class trees
	 * 	spell/animus
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	41	nb_powers = 	6
 * using themes	lightning,physical,nature
 * forbid power sources:	antimagic
Creating randart Fulinaritothel the Shimmermalice(jewel-encrusted pair of rough leather boots) with lightning
 ** selected ego	miner's 	(normal)	technique
 * adding power: generic lightning retribution(1 points), 21 remaining
 * adding power: generic stamina regeneration(1 points), 20 remaining
 * adding power: generic resists pen lightning(1 points), 19 remaining
 * adding power: generic save physical(1 points), 18 remaining
 * adding power: generic resist lightning(1 points), 17 remaining
 * adding power: generic die at(1 points), 16 remaining
 * adding power: generic lightning retribution(1.5 points), 15 remaining
 * adding power: generic stamina regeneration(1.5 points), 13.5 remaining
 * adding power: generic resists pen lightning(1.5 points), 12 remaining
 * adding power: generic save physical(1.5 points), 10.5 remaining
 * adding power: generic resist lightning(1.5 points), 9 remaining
 * adding power: generic die at(1.5 points), 7.5 remaining
 * adding power: generic lightning retribution(2.25 points), 6 remaining
 * adding power: generic stamina regeneration(2.25 points), 3.75 remaining
 * adding power: generic resists pen lightning(2.25 points), 1.5 remaining
 * adding bias power: generic resists pen lightning(3.375 points), 21 remaining
 * adding bias power: generic die at(2.25 points), 17.625 remaining
 * adding bias power: generic die at(2.7 points), 15.375 remaining
 * adding bias power: generic die at(3.24 points), 12.675 remaining
Removing power from bias list , 	generic die at
 * adding bias power: generic resists pen lightning(4.05 points), 9.435 remaining
 * adding bias power: generic resists pen lightning(4.86 points), 5.385 remaining
Removing power from bias list , 	generic resists pen lightning
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[resolveObject] CREATE FOR	1030769	Voruvea the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	72.803467151197	76
[resolveObject] CREATED OBJECT:	1030770	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1030770	gold pieces
[resolveObject] CREATE FOR	1030769	Voruvea the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3a2a0558, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	75.358082862305	77.5
[resolveObject] CREATED OBJECT:	1030771	elven-wood magestaff of protection	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	24
[resolveObject]	1030771	elven-wood magestaff of protection	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1030769	Voruvea the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3573e5a8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	80.590015462737	102.5
[resolveObject] CREATED OBJECT:	1030775	shimmering cashmere robe of the mind (#RESIST#)	tries left:	4
fight: 	shimmering cashmere robe of the mind (#RESIST#)	elven-wood magestaff of protection	::	OFFHAND	BODY
[resolveObject]	1030775	shimmering cashmere robe of the mind (#RESIST#)	added to inventory	BODY
[Actor:move]	1030769	Voruvea the snow giant	(forced) move from	nil	nil	to	15	20
Added unique	mod.class.NPC/Voruvea the snow giant	::	1
[Actor:wearAllInventory]	1030769	Voruvea the snow giant	wearing main inventory
fight: 	Fulinaritothel the Shimmermalice	elven-wood magestaff of protection	::	OFFHAND	FEET
fight: 	Fulinaritothel the Shimmermalice	shimmering cashmere robe of the mind (#RESIST#)	::	nil	FEET
[Actor:wearAllInventory]	Voruvea the snow giant	1030769	1030630	Fulinaritothel the Shimmermalice	WORN IN	FEET	1
running talented_ai_tactic resolver on_added_to_level function for	1030769	Voruvea the snow giant
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CALL_OF_THE_CRYPT	level	6	range:	0	radius:	4	effective:	2.6666666666667
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GHOST_WALK	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_INVOKE_DARKNESS	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_INFUSION:_HEROISM_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	1030781	war bear	(forced) move from	nil	nil	to	14	21
[Actor:move]	1030782	greater faeros	(forced) move from	nil	nil	to	37	33
[resolveObject] CREATE FOR	1030783	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	57.092627011494	76
[resolveObject] CREATED OBJECT:	1030784	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1030784	gold pieces
[Actor:move]	1030783	fire drake hatchling	(forced) move from	nil	nil	to	16	22
[Actor:wearAllInventory]	1030783	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1030785	white jelly	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	51.106676703111	76
[resolveObject] CREATED OBJECT:	1030786	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1030786	gold pieces
[Actor:move]	1030785	white jelly	(forced) move from	nil	nil	to	16	29
[Actor:wearAllInventory]	1030785	white jelly	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Elonne the vampire	26	level	1	classes
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[applyRandomClass]	1030787	Elonne the vampire	Adding class	Skirmisher	Rogue
   power types: not_power_source =	antimagic,nature	power_source =	technique_ranged,technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/survival
}
[2] = {
  [1] = false
  [2] = 0
  [tt] = cunning/trapping
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/skirmisher-slings
}
[5] = {
  [1] = false
  [2] = 0.3
  [3] = rogue_poisons
  [tt] = cunning/poisons
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/tireless-combatant
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/buckler-training
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/called-shots
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/scoundrel
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cunning/poisons to boss
 Talent choices for cunning/poisons:
		1	T_APPLY_POISON	Apply Poison
		2	T_TOXIC_DEATH	Toxic Death
		3	T_VILE_POISONS	Vile Poisons
		4	T_VENOMOUS_STRIKE	Venomous Strike
Adding primary tree cunning/poisons to boss with 4 talents
1	 * talent:	T_APPLY_POISON	3
1	 * talent:	T_TOXIC_DEATH	5
1	 * talent:	T_VILE_POISONS	4
1	 * talent:	T_VENOMOUS_STRIKE	4
[applyRandomClass] Attempting to add tree cunning/trapping to boss
 * Random boss forbade talent because talent not allowed on random bosses	Lure	T_LURE	26
 Talent choices for cunning/trapping:
		1	T_TRAP_MASTERY	Trap Mastery
		2	T_TRAP_LAUNCHER	Advanced Trap Deployment
		3	T_TRAP_PRIMING	Trap Priming
Adding primary tree cunning/trapping to boss with 4 talents
2	 * talent:	T_TRAP_MASTERY	4
2	 * talent:	T_TRAP_LAUNCHER	3
2	 * talent:	T_TRAP_PRIMING	5
[applyRandomClass] Attempting to add tree technique/skirmisher-slings to boss
 * Random boss forbade talent because talent not allowed on random bosses	Bombardment	T_SKIRMISHER_BOMBARDMENT	26
 Talent choices for technique/skirmisher-slings:
		1	T_SKIRMISHER_SLING_SUPREMACY	Sling Supremacy
		2	T_SKIRMISHER_SWIFT_SHOT	Swift Shot
		3	T_SKIRMISHER_HURRICANE_SHOT	Hurricane Shot
Adding secondary tree technique/skirmisher-slings to boss with 2 talents
1	 * talent:	T_SKIRMISHER_SLING_SUPREMACY	3
1	 * talent:	T_SKIRMISHER_SWIFT_SHOT	3
 ** Finished adding	2	of	2	primary class trees
	 * 	cunning/poisons
	 * 	cunning/trapping
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/skirmisher-slings
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	41	nb_powers = 	7
 * using themes	dark,light,temporal
 * forbid power sources:	antimagic,nature
Creating randart Adoldawyn the Shinerip(faceted rough leather belt) with light
 ** selected ego	insulating 	(normal)	technique
 * adding power: generic resists pen light(1 points), 21 remaining
 * adding power: generic void(1 points), 20 remaining
 * adding power: generic temporal energize melee(2 points), 19 remaining
 * adding power: generic resist light(2 points), 17 remaining
 * adding power: generic temporal energize melee(2 points), 15 remaining
 * adding power: generic temporal retribution(2 points), 13 remaining
 * adding power: generic inc damage darkness(1 points), 11 remaining
 * adding power: generic resists pen light(1.5 points), 10 remaining
 * adding power: generic void(1.5 points), 8.5 remaining
 * adding power: generic temporal energize melee(3 points), 7 remaining
Removing power from the list, 	generic temporal energize melee	==	table: 0x26b99718	remaining:
 * adding power: generic temporal retribution(3 points), 4 remaining
 * adding power: generic inc damage darkness(1.5 points), 1 remaining
 * adding bias power: generic temporal retribution(4.5 points), 21 remaining
 * adding bias power: generic void(2.25 points), 16.5 remaining
 * adding bias power: generic resists pen light(2.25 points), 14.25 remaining
 * adding bias power: generic temporal retribution(5.4 points), 12 remaining
 * adding bias power: generic resists pen light(2.7 points), 6.6 remaining
 * adding bias power: generic resist light(3 points), 3.9 remaining
[resolveObject] CREATE FOR	1030930	Elonne the vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x32ead5f0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	70.893053199605	77.5
[resolveObject] CREATED OBJECT:	1030931	enlightening reinforced leather armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	6
[resolveObject]	1030931	enlightening reinforced leather armour	added to inventory	BODY
[resolveObject] CREATE FOR	1030930	Elonne the vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x31466008, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="sling", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	100.4735791576	102.5
[resolveObject] CREATED OBJECT:	1030935	mighty hardened leather sling of cunning (#STATBONUS#)	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	8
fight: 	mighty hardened leather sling of cunning (#STATBONUS#)	enlightening reinforced leather armour	::	nil	MAINHAND
[resolveObject]	1030935	mighty hardened leather sling of cunning (#STATBONUS#)	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1030930	Elonne the vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x21d13180, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	88.536893503167	102.5
[resolveObject] CREATED OBJECT:	1030941	flaming iron shield of lightning resistance (#RESIST#)	tries left:	4
fight: 	flaming iron shield of lightning resistance (#RESIST#)	mighty hardened leather sling of cunning (#STATBONUS#)	::	nil	OFFHAND
fight: 	flaming iron shield of lightning resistance (#RESIST#)	enlightening reinforced leather armour	::	nil	OFFHAND
[resolveObject]	1030941	flaming iron shield of lightning resistance (#RESIST#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1030930	Elonne the vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1996ab08, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	79.767781827661	102.5
[resolveObject] CREATED OBJECT:	1030947	high-capacity pouch of stralite shots of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	11
fight: 	high-capacity pouch of stralite shots of erosion	mighty hardened leather sling of cunning (#STATBONUS#)	::	nil	QUIVER
fight: 	high-capacity pouch of stralite shots of erosion	flaming iron shield of lightning resistance (#RESIST#)	::	nil	QUIVER
fight: 	high-capacity pouch of stralite shots of erosion	enlightening reinforced leather armour	::	nil	QUIVER
[resolveObject]	1030947	high-capacity pouch of stralite shots of erosion	added to inventory	QUIVER
[CALLBACK] upgrading to prioritized	talents_on_move
[Actor:move]	1030930	Elonne the vampire	(forced) move from	nil	nil	to	20	41
Added unique	mod.class.NPC/Elonne the vampire	::	1
[Actor:wearAllInventory]	1030930	Elonne the vampire	wearing main inventory
fight: 	Adoldawyn the Shinerip	mighty hardened leather sling of cunning (#STATBONUS#)	::	nil	BELT
fight: 	Adoldawyn the Shinerip	flaming iron shield of lightning resistance (#RESIST#)	::	nil	BELT
fight: 	Adoldawyn the Shinerip	enlightening reinforced leather armour	::	nil	BELT
fight: 	Adoldawyn the Shinerip	high-capacity pouch of stralite shots of erosion	::	nil	BELT
[Actor:wearAllInventory]	Elonne the vampire	1030930	1030790	Adoldawyn the Shinerip	WORN IN	BELT	1
running talented_ai_tactic resolver on_added_to_level function for	1030930	Elonne the vampire
   #- checking tactical table for talent	T_ETERNAL_NIGHT	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INSIDIOUS_POISON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_LEECHING_POISON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLUR_SIGHT	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKIRMISHER_KNEECAPPER	level	6	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_SHOOT	level	2	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_STUN	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_BITING_GALE_1	level	1	range:	0	radius:	6	effective:	4
   #- checking tactical table for talent	T_DISENGAGE	level	6	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_CRIPPLING_POISON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKIRMISHER_SWIFT_SHOT	level	5	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_VOLATILE_POISON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ROTTING_DISEASE	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_APPLY_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TRAP_MASTERY	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TRAP_PRIMING	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_VENOMOUS_STRIKE	level	6	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_CIRCLE_OF_DEATH	level	3	range:	6	radius:	3	effective:	8
   #- checking tactical table for talent	T_NUMBING_POISON	level	6	range:	1	radius:	0	effective:	1
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
New GL Shader program 142
*p 142: Uniform: 0: 8B5E tex
*p 142: Uniform: 4: 8B50 ellipsoidalFactor
*p 142: Uniform: 1: 1406 tick
*p 142: Uniform: 2: 1406 time_factor
*p 142: Uniform: 3: 1406 noup
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
New GL Shader program 147
*p 147: Uniform: 0: 8B5E tex
*p 147: Uniform: 4: 8B50 ellipsoidalFactor
*p 147: Uniform: 1: 1406 tick
*p 147: Uniform: 2: 1406 time_factor
*p 147: Uniform: 3: 1406 noup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	1030953	greater faeros	(forced) move from	nil	nil	to	23	17
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
Loading tile from tileset	/data/gfx/shockbolt/npc/lesser_vampire.png
[Actor:move]	1030954	lesser vampire	(forced) move from	nil	nil	to	35	40
[CALLBACK] upgrading to prioritized	talents_on_act_base
Random elite generating
[createRandomBoss] Creating random boss 	Salylragavena the snow giant boulder thrower	26	level	1	classes
[applyRandomClass]	1030956	Salylragavena the snow giant boulder thrower	Adding class	Berserker	Warrior
   power types: not_power_source =		power_source =	technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/strength-of-the-berserker
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/bloodthirst to boss
 Talent choices for technique/bloodthirst:
		1	T_MORTAL_TERROR	Mortal Terror
		2	T_BLOODBATH	Bloodbath
		3	T_BLOODY_BUTCHER	Bloody Butcher
		4	T_UNSTOPPABLE	Unstoppable
Adding primary tree technique/bloodthirst to boss with 4 talents
1	 * talent:	T_MORTAL_TERROR	4
1	 * talent:	T_BLOODBATH	3
1	 * talent:	T_BLOODY_BUTCHER	5
1	 * talent:	T_UNSTOPPABLE	4
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 * Random boss forbade talent because of random boss rarity random chance	Rush	T_RUSH	26
 * Random boss forbade talent because of random boss rarity random chance	Perfect Strike	T_PERFECT_STRIKE	26
 * Random boss forbade talent because of random boss rarity random chance	Blinding Speed	T_BLINDING_SPEED	26
 Talent choices for technique/combat-techniques-active:
		1	T_PRECISE_STRIKES	Precise Strikes
Adding secondary tree technique/combat-techniques-active to boss with 1 talents
1	 * talent:	T_PRECISE_STRIKES	3
[applyRandomClass] Attempting to add tree technique/conditioning to boss
 Talent choices for technique/conditioning:
		1	T_VITALITY	Vitality
		2	T_UNFLINCHING_RESOLVE	Unflinching Resolve
		3	T_DAUNTING_PRESENCE	Daunting Presence
		4	T_ADRENALINE_SURGE	Adrenaline Surge
Adding primary tree technique/conditioning to boss with 3 talents
2	 * talent:	T_VITALITY	4
2	 * talent:	T_UNFLINCHING_RESOLVE	3
2	 * talent:	T_DAUNTING_PRESENCE	4
 ** Finished adding	2	of	2	primary class trees
	 * 	technique/bloodthirst
	 * 	technique/conditioning
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/combat-techniques-active
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	36	nb_powers = 	5
 * using themes	acid,physical,spell
 * forbid power sources:	antimagic
Creating randart %s 'Gelaith'(glowing wand) with no themename
 ** selected ego	overpowered 	(normal)	nil
 * adding power: generic spellpower(1 points), 18 remaining
 * adding power: generic vim on crit(1 points), 17 remaining
 * adding power: generic resists pen acid(1 points), 16 remaining
 * adding power: generic resists pen acid(1 points), 15 remaining
 * adding power: generic stamina regeneration(1 points), 14 remaining
 * adding power: generic spellpower(1.5 points), 13 remaining
 * adding power: generic vim on crit(1.5 points), 11.5 remaining
 * adding power: generic resists pen acid(1.5 points), 10 remaining
 * adding power: generic resists pen acid(1.5 points), 8.5 remaining
 * adding power: generic stamina regeneration(1.5 points), 7 remaining
 * adding power: generic spellpower(2.25 points), 5.5 remaining
 * adding power: generic vim on crit(2.25 points), 3.25 remaining
Removing power from the list, 	generic vim on crit	==	table: 0x3a1796f0	remaining:
 * adding bias power: generic resists pen acid(2.25 points), 18 remaining
 * adding bias power: generic resists pen acid(2.7 points), 15.75 remaining
Removing power from bias list , 	generic resists pen acid
 * adding bias power: generic spellpower(3.375 points), 13.05 remaining
 * adding bias power: generic stamina regeneration(2.25 points), 9.675 remaining
 * adding bias power: generic stamina regeneration(2.7 points), 7.425 remaining
Removing power from bias list , 	generic stamina regeneration
 * adding bias power: generic spellpower(4.05 points), 4.725 remaining
[ActorObjectUse] useObjectEnable: 	elm wand of shielding 'Gelaith'	by	Salylragavena the snow giant boulder thrower	inven/slot	1	nil
[ActorObjectUse] Object	elm wand of shielding 'Gelaith'	1030964	is ineligible for talent interface
[resolveObject] CREATE FOR	1031095	Salylragavena the snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	92.604940832268	101
[resolveObject] CREATED OBJECT:	1031096	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1031096	gold pieces
[resolveObject] CREATE FOR	1031095	Salylragavena the snow giant boulder thrower	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x285e2770, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	30.072252637025	30.5
[resolveObject] CREATED OBJECT:	1031097	enhanced dwarven-steel greatsword of shearing	tries left:	4
[resolveObject]	1031097	enhanced dwarven-steel greatsword of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1031095	Salylragavena the snow giant boulder thrower	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x26960ef8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	102.15679595053	102.5
[resolveObject] CREATED OBJECT:	1031103	rejuvenating dwarven-steel mail armour of acid resistance	tries left:	4
fight: 	rejuvenating dwarven-steel mail armour of acid resistance	enhanced dwarven-steel greatsword of shearing	::	OFFHAND	BODY
[resolveObject]	1031103	rejuvenating dwarven-steel mail armour of acid resistance	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	1031095	Salylragavena the snow giant boulder thrower	(forced) move from	nil	nil	to	23	45
Added unique	mod.class.NPC/Salylragavena the snow giant boulder thrower	::	1
[Actor:wearAllInventory]	1031095	Salylragavena the snow giant boulder thrower	wearing main inventory
[ActorObjectUse] useObjectDisable: 	elm wand of shielding 'Gelaith'	inven/slot	1	1	tid	nil
fight: 	elm wand of shielding 'Gelaith'	enhanced dwarven-steel greatsword of shearing	::	OFFHAND	TOOL
fight: 	elm wand of shielding 'Gelaith'	rejuvenating dwarven-steel mail armour of acid resistance	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	elm wand of shielding 'Gelaith'	by	Salylragavena the snow giant boulder thrower	inven/slot	table: 0x32fe9f48	nil
[Actor:wearAllInventory]	Salylragavena the snow giant boulder thrower	1031095	1030964	elm wand of shielding 'Gelaith'	WORN IN	TOOL	1
running talented_ai_tactic resolver on_added_to_level function for	1031095	Salylragavena the snow giant boulder thrower
   #- checking tactical table for talent	T_THROW_BOULDER	level	8	range:	10	radius:	1	effective:	10.666666666667
   #- checking tactical table for talent	T_PRECISE_STRIKES	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	1	range:	1	radius:	10	effective:	7.6666666666667
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_HEALING_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_UNSTOPPABLE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DAUNTING_PRESENCE	level	6	range:	0	radius:	0	effective:	0
[CALLBACK] upgrading to prioritized	talents_on_act
[entityFilterPost]:  Done nerfing randboss
[TOME ENTITY FILTER] selected basic	120.71881492779	122
[TOME ENTITY FILTER] selected Ego	90.574655584193	101
Loading tile from tileset	/data/gfx/shockbolt/object/pickaxe_iron.png
[TOME ENTITY FILTER] selected Lore	111.1644626649	112
Added unique	mod.class.Object/Loremaster Greynot's Analysis of the Races - Chapter 8 - Orcs (extinct)	::	1
[TOME ENTITY FILTER] selected Uniques	0.16584698347511	1
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/crystles_astral_bindings.png
Added unique	mod.class.Object/Crystle's Astral Bindings	::	1
[TOME ENTITY FILTER] selected Greater + Ego	14.494154709506	26
[TOME ENTITY FILTER] selected Greater + Ego	23.917825258318	26
[TOME ENTITY FILTER] selected Ego	79.866462165459	101
Placed lore	daikara expedition note	15	38
[Identify]	daikara expedition note	true
[Zone:newLevel] Level unconnected, no way from spot	vault	nil	at	21	32	to	1	49	entrance
Removed unique	mod.class.NPC/Xuvena the faeros	::	nil
Removed unique	mod.class.Object/Crystle's Astral Bindings	::	nil
Removed unique	mod.class.NPC/Voruvea the snow giant	::	nil
Removed unique	mod.class.NPC/Elonne the vampire	::	nil
Removed unique	mod.class.NPC/Salylragavena the snow giant boulder thrower	::	nil
Removed unique	mod.class.NPC/Polussra the faeros	::	nil
Removed unique	mod.class.Object/Loremaster Greynot's Analysis of the Races - Chapter 8 - Orcs (extinct)	::	nil
Removed unique	mod.class.NPC/Ivann the snow giant	::	nil
[Zone:newLevel]	daikara	beginning level generation, count:	2
C Map size 40:22 :: 880
C Map seens texture: 340 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x30901f58
[RoomsLoader:init] loaded room:	rocky_snowy_trees	function: 0x1cd9b420
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x1e4df278	chance:	7
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees11x6
Making heightmap	11	6
placed room	rocky_snowy_trees11x6	at	14	10	with center	19	12
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing6x10
Making heightmap	6	10
placed room	forest_clearing6x10	at	30	35	with center	32	39
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees8x6
Making heightmap	8	6
placed room	rocky_snowy_trees8x6	at	7	22	with center	10	24
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing10x9
Making heightmap	10	9
placed room	forest_clearing10x9	at	36	36	with center	40	40
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x8
Making heightmap	9	8
placed room	forest_clearing9x8	at	3	36	with center	7	39
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees8x9
Making heightmap	8	9
placed room	rocky_snowy_trees8x9	at	38	3	with center	41	7
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing6x6
Making heightmap	6	6
placed room	forest_clearing6x6	at	11	35	with center	13	37
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing7x9
Making heightmap	7	9
placed room	forest_clearing7x9	at	24	4	with center	27	8
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x6
Making heightmap	8	6
placed room	forest_clearing8x6	at	36	11	with center	39	13
[roomGen] room generator	function: 0x1cd9b420	is making a room
[roomGen] generated room	rocky_snowy_trees6x9
Making heightmap	6	9
placed room	rocky_snowy_trees6x9	at	16	35	with center	18	39
[Roomer:makeStairsSides] tunnelling from exit to room	8
[Roomer:makeStairsSides] tunnelling from entrance to room	4
[resolveObject] CREATE FOR	1031855	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	19.515079792942	26
[resolveObject] CREATED OBJECT:	1031857	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1031857	gold pieces
[Actor:move]	1031855	snow giant	(forced) move from	nil	nil	to	13	48
[Actor:wearAllInventory]	1031855	snow giant	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Emyvea the thief	26	level	1	classes
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[applyRandomClass]	1031858	Emyvea the thief	Adding class	Mindslayer	Psionic
   power types: not_power_source =		power_source =	technique,psionic
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/focus
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/augmented-mobility
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/kinetic-mastery
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/psi-fighting
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/voracity
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/projection
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/finer-energy-manipulations
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/augmented-striking
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/thermal-mastery
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/absorption
}
[12] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/charged-mastery
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree psionic/psi-fighting to boss
 Talent choices for psionic/psi-fighting:
		1	T_TELEKINETIC_SMASH	Telekinetic Smash
		2	T_AUGMENTATION	Augmentation
		3	T_WARDING_WEAPON	Warding Weapon
		4	T_IMPALE	Impale
Adding primary tree psionic/psi-fighting to boss with 4 talents
1	 * talent:	T_TELEKINETIC_SMASH	5
1	 * talent:	T_AUGMENTATION	4
1	 * talent:	T_WARDING_WEAPON	4
1	 * talent:	T_IMPALE	4
[applyRandomClass] Attempting to add tree psionic/finer-energy-manipulations to boss
 * Random boss forbade talent because talent not allowed on random bosses	Form and Function	T_FORM_AND_FUNCTION	26
 * Random boss forbade talent because talent not allowed on random bosses	Matter is Energy	T_MATTER_IS_ENERGY	26
 Talent choices for psionic/finer-energy-manipulations:
		1	T_REALIGN	Realign
		2	T_RESONANT_FOCUS	Resonant Focus
Adding secondary tree psionic/finer-energy-manipulations to boss with 2 talents
1	 * talent:	T_REALIGN	3
1	 * talent:	T_RESONANT_FOCUS	3
[applyRandomClass] Attempting to add tree psionic/thermal-mastery to boss
 Talent choices for psionic/thermal-mastery:
		1	T_TRANSCENDENT_PYROKINESIS	Transcendent Pyrokinesis
		2	T_BRAINFREEZE	Brainfreeze
		3	T_HEAT_SHIFT	Heat Shift
		4	T_THERMAL_BALANCE	Thermal Balance
Adding primary tree psionic/thermal-mastery to boss with 4 talents
2	 * talent:	T_TRANSCENDENT_PYROKINESIS	4
2	 * talent:	T_BRAINFREEZE	4
2	 * talent:	T_HEAT_SHIFT	4
2	 * talent:	T_THERMAL_BALANCE	4
 ** Finished adding	2	of	2	primary class trees
	 * 	psionic/psi-fighting
	 * 	psionic/thermal-mastery
 ** Finished adding	1	of	1	secondary class trees
	 * 	psionic/finer-energy-manipulations
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	36	nb_powers = 	6
 * using themes	lightning,misc,temporal
 * forbid power sources:	antimagic
Creating randart Tempesttouch(immaculate dwarven-steel gauntlets) with lightning
 ** selected ego	radiant 	(normal)	arcane
 * adding power: generic stat cun(1 points), 18 remaining
 * adding power: generic temporal energize melee(2 points), 17 remaining
 * adding power: generic stat wil(1 points), 15 remaining
 * adding power: generic stat str(1 points), 14 remaining
 * adding power: generic resists pen lightning(1 points), 13 remaining
 * adding power: generic inc damage lightning(1 points), 12 remaining
 * adding power: generic stat cun(1.5 points), 11 remaining
 * adding power: generic temporal energize melee(3 points), 9.5 remaining
 * adding power: generic stat wil(1.5 points), 6.5 remaining
 * adding power: generic stat str(1.5 points), 5 remaining
 * adding power: generic resists pen lightning(1.5 points), 3.5 remaining
 * adding power: generic inc damage lightning(1.5 points), 2 remaining
 * adding bias power: generic stat wil(2.25 points), 18 remaining
 * adding bias power: generic stat wil(2.7 points), 15.75 remaining
 * adding bias power: generic temporal energize melee(4.5 points), 13.05 remaining
Removing power from bias list , 	generic temporal energize melee
 * adding bias power: generic stat wil(3.24 points), 8.55 remaining
 * adding bias power: generic stat wil(3.888 points), 5.31 remaining
 * adding bias power: generic resists pen lightning(2.25 points), 1.422 remaining
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Ego	98.490157473015	101
[resolveObject] CREATED OBJECT:	1032004	iron dagger of daylight	tries left:	4
[General Object resolver]	1032004	iron dagger of daylight	COULD NOT BE WORN
[resolveObject] adding to main inventory:	1032004	iron dagger of daylight
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	19.921039087912	26
[resolveObject] CREATED OBJECT:	1032008	truestriking iron dagger of phasing	tries left:	4
[General Object resolver]	1032008	truestriking iron dagger of phasing	COULD NOT BE WORN
[resolveObject] adding to main inventory:	1032008	truestriking iron dagger of phasing
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater + Ego	25.819622763158	26
[resolveObject] CREATED OBJECT:	1032014	enlightening cured leather armour of spell shielding	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	5
[resolveObject]	1032014	enlightening cured leather armour of spell shielding	added to inventory	BODY
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	2.7672599104157	11
[resolveObject] CREATED OBJECT:	1032020	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1032020	gold pieces
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	29.10700327533	51
[resolveObject] CREATED OBJECT:	1032021	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1032021	gold pieces
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x4010bf98, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	101.3620779734	102.5
[resolveObject] CREATED OBJECT:	1032022	focusing woollen robe of frost (#RESIST#)	tries left:	4
[General Object resolver]	1032022	focusing woollen robe of frost (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	1032022	focusing woollen robe of frost (#RESIST#)
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1dda2780, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	76.071458262641	77.5
[resolveObject] CREATED OBJECT:	1032028	dwarven-steel greatsword of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
fight: 	dwarven-steel greatsword of shearing	enlightening cured leather armour of spell shielding	::	nil	MAINHAND
[resolveObject]	1032028	dwarven-steel greatsword of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3324ee18, force_drop=false, subtype="greatsword", force_inven="PSIONIC_FOCUS", type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	28.074122591427	30.5
[resolveObject] CREATED OBJECT:	1032032	warbringer's stralite greatsword of corruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
[resolveObject]	1032032	warbringer's stralite greatsword of corruption	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	1032038	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	1032038	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	1032039	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	1032039	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	1032003	Emyvea the thief	do_wear/tries:	false	2	filter:
	{type="gem", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	73.595104400673	76
[resolveObject] CREATED OBJECT:	1032040	garnet	tries left:	1
[resolvers.inventory] created object:	1032040	garnet	inventory:	nil	keep:	nil
[Identify]	garnet	true
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[Actor:move]	1032003	Emyvea the thief	(forced) move from	nil	nil	to	8	33
Added unique	mod.class.NPC/Emyvea the thief	::	1
[Actor:wearAllInventory]	1032003	Emyvea the thief	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1032003	Emyvea the thief
   #- checking tactical table for talent	T_WARDING_WEAPON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TRANSCENDENT_PYROKINESIS	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HIGHBORN_S_BLOOM	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_AURA	level	6	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_INFUSION:_HEALING_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HIGHER_HEAL	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_SHIELD	level	6	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_VENOMOUS_STRIKE	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_REALIGN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STEALTH	level	10	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CRIPPLING_POISON	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BEYOND_THE_FLESH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INSIDIOUS_POISON	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DISARM	level	10	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TELEKINETIC_SMASH	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BRAINFREEZE	level	6	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_HEAT_SHIFT	level	6	range:	6	radius:	4	effective:	8.6666666666667
   #- checking tactical table for talent	T_AUGMENTATION	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKATE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPALE	level	6	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_THERMAL_BALANCE	level	6	range:	6	radius:	4	effective:	8.6666666666667
   #- checking tactical table for talent	T_NUMBING_POISON	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_APPLY_POISON	level	6	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
Cloned shader 121
[SHADER] setting reset param	tick_start	6950060
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	1032041	hornet swarm	(forced) move from	nil	nil	to	27	28
[resolveObject] CREATE FOR	1032042	umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	83.055233852951	101
[resolveObject] CREATED OBJECT:	1032043	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1032043	gold pieces
[resolveObject] CREATE FOR	1032042	umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	9.5801817121869	11
[resolveObject] CREATED OBJECT:	1032044	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1032044	gold pieces
[resolveObject] CREATE FOR	1032042	umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	74.195972160249	76
[resolveObject] CREATED OBJECT:	1032045	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1032045	gold pieces
[Actor:move]	1032042	umber hulk	(forced) move from	nil	nil	to	31	2
[Actor:wearAllInventory]	1032042	umber hulk	wearing main inventory
[Actor:move]	1032046	faeros	(forced) move from	nil	nil	to	26	40
Random elite generating
[createRandomBoss] Creating random boss 	Mayymina the snow giant	26	level	1	classes
[applyRandomClass]	1032047	Mayymina the snow giant	Adding class	Arcane Blade	Warrior
   power types: not_power_source =	antimagic	power_source =	arcane,technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/magical-combat
}
[3] = {
  [1] = false
  [2] = 0
  [tt] = technique/dualweapon-attack
}
[4] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[5] = {
  [1] = true
  [2] = 0
  [tt] = spell/conveyance
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/enhancement
}
[7] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[8] = {
  [1] = false
  [2] = 0
  [tt] = technique/combat-techniques-passive
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/air
}
[10] = {
  [1] = true
  [2] = 0
  [tt] = spell/aegis
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/stone
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/dirty
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-active
}
[14] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/fire
}
[15] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/earth
}
[16] = {
  [1] = false
  [2] = 0
  [tt] = technique/shield-offense
}
[17] = {
  [1] = false
  [2] = 0
  [tt] = technique/2hweapon-assault
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree spell/air to boss
 Talent choices for spell/air:
		1	T_LIGHTNING	Lightning
		2	T_CHAIN_LIGHTNING	Chain Lightning
		3	T_FEATHER_WIND	Feather Wind
		4	T_THUNDERSTORM	Thunderstorm
Adding primary tree spell/air to boss with 4 talents
1	 * talent:	T_LIGHTNING	4
1	 * talent:	T_CHAIN_LIGHTNING	5
1	 * talent:	T_FEATHER_WIND	4
1	 * talent:	T_THUNDERSTORM	4
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 * Random boss forbade talent because of random boss rarity random chance	Precise Strikes	T_PRECISE_STRIKES	26
 * Random boss forbade talent because of random boss rarity random chance	Perfect Strike	T_PERFECT_STRIKE	26
 * Random boss forbade talent because of random boss rarity random chance	Blinding Speed	T_BLINDING_SPEED	26
 Talent choices for technique/combat-techniques-active:
		1	T_RUSH	Rush
Adding secondary tree technique/combat-techniques-active to boss with 2 talents
1	 * talent:	T_RUSH	3
[applyRandomClass] Attempting to add tree technique/magical-combat to boss
 Talent choices for technique/magical-combat:
		1	T_ARCANE_COMBAT	Arcane Combat
		2	T_ARCANE_CUNNING	Arcane Cunning
		3	T_ARCANE_FEED	Arcane Feed
		4	T_ARCANE_DESTRUCTION	Arcane Destruction
Adding primary tree technique/magical-combat to boss with 4 talents
2	 * talent:	T_ARCANE_COMBAT	4
2	 * talent:	T_ARCANE_CUNNING	3
2	 * talent:	T_ARCANE_FEED	3
2	 * talent:	T_ARCANE_DESTRUCTION	4
 ** Finished adding	2	of	2	primary class trees
	 * 	spell/air
	 * 	technique/magical-combat
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/combat-techniques-active
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	33	nb_powers = 	6
 * using themes	blight,lightning,fire
 * forbid power sources:	antimagic
Creating randart %s 'Torchglory'(gleaming iron waraxe) with fire
 ** selected ego	acidic 	(normal)	arcane
 * adding power: blight melee(1 points), 17 remaining
 * adding power: fire burst (crit)(1 points), 16 remaining
 * adding power: blight burst (crit)(1 points), 15 remaining
 * adding power: generic resist fire(1 points), 14 remaining
 * adding power: fire melee(1 points), 13 remaining
 * adding power: generic inc damage lightning(1 points), 12 remaining
 * adding power: blight melee(1.5 points), 11 remaining
 * adding power: fire burst (crit)(1.5 points), 9.5 remaining
 * adding power: blight burst (crit)(1.5 points), 8 remaining
 * adding power: generic resist fire(1.5 points), 6.5 remaining
 * adding power: fire melee(1.5 points), 5 remaining
 * adding power: generic inc damage lightning(1.5 points), 3.5 remaining
 * adding power: blight melee(2.25 points), 2 remaining
 * adding bias power: generic inc damage lightning(2.25 points), 17 remaining
 * adding bias power: generic inc damage lightning(2.7 points), 14.75 remaining
 * adding bias power: generic inc damage lightning(3.24 points), 12.05 remaining
 * adding bias power: generic inc damage lightning(3.888 points), 8.81 remaining
 * adding bias power: generic inc damage lightning(4.6656 points), 4.922 remaining
[resolveObject] CREATE FOR	1032236	Mayymina the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	27.823164398042	51
[resolveObject] CREATED OBJECT:	1032237	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1032237	gold pieces
[resolveObject] CREATE FOR	1032236	Mayymina the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x378453f8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	63.957234891471	77.5
[resolveObject] CREATED OBJECT:	1032238	elemental stralite greatsword	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	12
[resolveObject]	1032238	elemental stralite greatsword	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1032236	Mayymina the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3a3f3898, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	31.271579542028	52.5
[resolveObject] CREATED OBJECT:	1032242	nimble hardened leather armour of resilience	tries left:	4
fight: 	nimble hardened leather armour of resilience	elemental stralite greatsword	::	OFFHAND	BODY
[resolveObject]	1032242	nimble hardened leather armour of resilience	added to inventory	BODY
[Actor:move]	1032236	Mayymina the snow giant	(forced) move from	nil	nil	to	25	24
Added unique	mod.class.NPC/Mayymina the snow giant	::	1
[Actor:wearAllInventory]	1032236	Mayymina the snow giant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1032236	Mayymina the snow giant
   #- checking tactical table for talent	T_THUNDERSTORM	level	6	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FEATHER_WIND	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_INFUSION:_HEALING_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHAIN_LIGHTNING	level	8	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_FLAME	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ARCANE_FEED	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ARCANE_COMBAT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_LIGHTNING	level	6	range:	10	radius:	0	effective:	10
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_ai_talent_tactics
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Emelynn the xorn	26	level	1	classes
  * class	Cultist of Entropy	 rejected due to power source
  * class	Shadowblade	 rejected due to power source
[applyRandomClass]	1032248	Emelynn the xorn	Adding class	Bulwark	Warrior
   power types: not_power_source =	arcane	power_source =	technique
Adding 1 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/shield-offense
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/battle-tactics
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/shield-defense
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/combat-techniques-passive to boss
 * Random boss forbade talent because talent not allowed on random bosses	Unending Frenzy	T_UNENDING_FRENZY	26
 Talent choices for technique/combat-techniques-passive:
		1	T_QUICK_RECOVERY	Quick Recovery
		2	T_FAST_METABOLISM	Fast Metabolism
		3	T_SPELL_SHIELD	Spell Shield
Adding primary tree technique/combat-techniques-passive to boss with 3 talents
1	 * talent:	T_QUICK_RECOVERY	4
1	 * talent:	T_FAST_METABOLISM	4
1	 * talent:	T_SPELL_SHIELD	4
[applyRandomClass] Attempting to add tree technique/conditioning to boss
 Talent choices for technique/conditioning:
		1	T_VITALITY	Vitality
		2	T_UNFLINCHING_RESOLVE	Unflinching Resolve
		3	T_DAUNTING_PRESENCE	Daunting Presence
		4	T_ADRENALINE_SURGE	Adrenaline Surge
Adding secondary tree technique/conditioning to boss with 2 talents
1	 * talent:	T_VITALITY	3
1	 * talent:	T_UNFLINCHING_RESOLVE	3
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 Talent choices for technique/combat-techniques-active:
		1	T_RUSH	Rush
		2	T_PRECISE_STRIKES	Precise Strikes
		3	T_PERFECT_STRIKE	Perfect Strike
		4	T_BLINDING_SPEED	Blinding Speed
Adding secondary tree technique/combat-techniques-active to boss with 1 talents
2	 * talent:	T_RUSH	3
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/combat-techniques-passive
 ** Finished adding	2	of	2	secondary class trees
	 * 	technique/conditioning
	 * 	technique/combat-techniques-active
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	41	nb_powers = 	6
 * using themes	antimagic,mental,defense
 * forbid power sources:	arcane
Creating randart Polelle(faceted steel longsword) with no themename
 ** selected ego	balanced 	(normal)	technique
 * adding power: generic mindpower(1 points), 21 remaining
 * adding power: generic improve heal(1 points), 20 remaining
 * adding power: generic improve heal(1 points), 19 remaining
 * adding power: generic save physical(1 points), 18 remaining
 * adding power: generic immune stun(2 points), 17 remaining
 * adding power: generic resist lightning(1 points), 15 remaining
 * adding power: generic mindpower(1.5 points), 14 remaining
 * adding power: generic improve heal(1.5 points), 12.5 remaining
 * adding power: generic improve heal(1.5 points), 11 remaining
 * adding power: generic save physical(1.5 points), 9.5 remaining
 * adding power: generic immune stun(3 points), 8 remaining
 * adding power: generic resist lightning(1.5 points), 5 remaining
 * adding power: generic mindpower(2.25 points), 3.5 remaining
 * adding power: generic improve heal(2.25 points), 1.25 remaining
Removing power from the list, 	generic improve heal	==	table: 0x316f0ac8	remaining:
 * adding bias power: generic resist lightning(2.25 points), 21 remaining
 * adding bias power: generic immune stun(4.5 points), 18.75 remaining
Removing power from bias list , 	generic immune stun
 * adding bias power: generic resist lightning(2.7 points), 14.25 remaining
 * adding bias power: generic resist lightning(3.24 points), 11.55 remaining
 * adding bias power: generic resist lightning(3.888 points), 8.31 remaining
 * adding bias power: generic resist lightning(4.6656 points), 4.422 remaining
[resolveObject] CREATE FOR	1032433	Emelynn the xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	70.586025000919	76
[resolveObject] CREATED OBJECT:	1032434	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1032434	huge pile of gold pieces
[resolveObject] CREATE FOR	1032433	Emelynn the xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	65.006720331965	76
[resolveObject] CREATED OBJECT:	1032435	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1032435	gold pieces
[resolveObject] CREATE FOR	1032433	Emelynn the xorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b9dcfe8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="longsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	65.560612481916	77.5
[resolveObject] CREATED OBJECT:	1032436	dwarven-steel longsword of rage	tries left:	4
[resolveObject]	1032436	dwarven-steel longsword of rage	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1032433	Emelynn the xorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x407a3e88, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	98.375840073772	102.5
[resolveObject] CREATED OBJECT:	1032440	acidic dwarven-steel shield of cold resistance (#RESIST#)	tries left:	4
fight: 	acidic dwarven-steel shield of cold resistance (#RESIST#)	dwarven-steel longsword of rage	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	1032440	acidic dwarven-steel shield of cold resistance (#RESIST#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1032433	Emelynn the xorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x33195300, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	89.924273231748	102.5
[resolveObject] CREATED OBJECT:	1032446	impenetrable dwarven-steel mail armour of resilience	tries left:	4
fight: 	impenetrable dwarven-steel mail armour of resilience	dwarven-steel longsword of rage	::	nil	BODY
fight: 	impenetrable dwarven-steel mail armour of resilience	acidic dwarven-steel shield of cold resistance (#RESIST#)	::	nil	BODY
[resolveObject]	1032446	impenetrable dwarven-steel mail armour of resilience	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[Actor:move]	1032433	Emelynn the xorn	(forced) move from	nil	nil	to	35	38
Added unique	mod.class.NPC/Emelynn the xorn	::	1
[Actor:wearAllInventory]	1032433	Emelynn the xorn	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1032433	Emelynn the xorn
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHIELD_WALL	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CONSTRICT	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	5	range:	11	radius:	0	effective:	11
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=2]
New GL Shader program 148
*p 148: Uniform: 1: 1406 tick
*p 148: Uniform: 2: 1406 tick_start
*p 148: Uniform: 3: 1406 time_factor
*p 148: Uniform: 5: 1406 cylinderRotationSpeed
*p 148: Uniform: 6: 1406 cylinderRadius
*p 148: Uniform: 4: 1406 noup
*p 148: Uniform: 8: 1406 cylinderHeight
*p 148: Uniform: 7: 1406 cylinderVerticalPos
*p 148: Uniform: 9: 1406 appearTime
*p 148: Uniform: 10: 1406 repeatTimes
*p 148: Uniform: 11: 1406 unbalancedSize
*p 148: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	6950060
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=1]
New GL Shader program 149
*p 149: Uniform: 1: 1406 tick
*p 149: Uniform: 2: 1406 tick_start
*p 149: Uniform: 3: 1406 time_factor
*p 149: Uniform: 5: 1406 cylinderRotationSpeed
*p 149: Uniform: 6: 1406 cylinderRadius
*p 149: Uniform: 4: 1406 noup
*p 149: Uniform: 8: 1406 cylinderHeight
*p 149: Uniform: 7: 1406 cylinderVerticalPos
*p 149: Uniform: 9: 1406 appearTime
*p 149: Uniform: 10: 1406 repeatTimes
*p 149: Uniform: 11: 1406 unbalancedSize
*p 149: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	6950060
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	1032452	greater faeros	(forced) move from	nil	nil	to	38	18
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	1032453	master vampire	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	57.561836017659	76
[resolveObject] CREATED OBJECT:	1032458	regeneration infusion of the psychic	tries left:	1
[resolveObject] adding to main inventory:	1032458	regeneration infusion of the psychic
[ActorObjectUse] useObjectEnable: 	regeneration infusion of the psychic	by	master vampire	inven/slot	1	nil
Loading tile from tileset	/data/gfx/shockbolt/npc/master_vampire.png
[Actor:move]	1032453	master vampire	(forced) move from	nil	nil	to	22	33
[Actor:wearAllInventory]	1032453	master vampire	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_act_base
Random elite generating
[createRandomBoss] Creating random boss 	Ivelrathra the snow giant	26	level	1	classes
[applyRandomClass]	1032462	Ivelrathra the snow giant	Adding class	Solipsist	Psionic
   power types: not_power_source =	antimagic	power_source =	psionic
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/mentalism
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/psychic-assault
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/distortion
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/dream-smith
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/dream-forge
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/feedback
}
[8] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/nightmare
}
[9] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/discharge
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/dreaming
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/solipsism
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/thought-forms
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/slumber
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree psionic/slumber to boss
 * Random boss forbade talent because talent not allowed on random bosses	Dreamscape	T_DREAMSCAPE	26
 Talent choices for psionic/slumber:
		1	T_SLUMBER	Slumber
		2	T_RESTLESS_NIGHT	Restless Night
		3	T_SANDMAN	Sandman
Adding primary tree psionic/slumber to boss with 4 talents
1	 * talent:	T_SLUMBER	4
1	 * talent:	T_RESTLESS_NIGHT	3
1	 * talent:	T_SANDMAN	3
[applyRandomClass] Attempting to add tree psionic/feedback to boss
 Talent choices for psionic/feedback:
		1	T_BIOFEEDBACK	Biofeedback
		2	T_RESONANCE_FIELD	Resonance Field
		3	T_AMPLIFICATION	Amplification
		4	T_CONVERSION	Conversion
Adding secondary tree psionic/feedback to boss with 2 talents
1	 * talent:	T_BIOFEEDBACK	2
1	 * talent:	T_RESONANCE_FIELD	3
 ** Finished adding	1	of	1	primary class trees
	 * 	psionic/slumber
 ** Finished adding	1	of	1	secondary class trees
	 * 	psionic/feedback
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	30	nb_powers = 	5
 * using themes	physical,light,mental
 * forbid power sources:	antimagic
Creating randart Noonshaper(faceted steel dagger) with light
 ** selected ego	 of erosion	(normal)	nature
 * adding power: generic mindpower(1 points), 15 remaining
 * adding power: generic mindpower(1 points), 14 remaining
 * adding power: generic phys atk(1 points), 13 remaining
 * adding power: generic stat cun(1 points), 12 remaining
 * adding power: generic inc damage light(1 points), 11 remaining
 * adding power: generic mindpower(1.5 points), 10 remaining
 * adding power: generic mindpower(1.5 points), 8.5 remaining
 * adding power: generic phys atk(1.5 points), 7 remaining
 * adding power: generic stat cun(1.5 points), 5.5 remaining
 * adding power: generic inc damage light(1.5 points), 4 remaining
 * adding power: generic mindpower(2.25 points), 2.5 remaining
 * adding bias power: generic inc damage light(2.25 points), 15 remaining
 * adding bias power: generic mindpower(3.375 points), 12.75 remaining
 * adding bias power: generic mindpower(2.25 points), 9.375 remaining
Removing power from bias list , 	generic mindpower
 * adding bias power: generic inc damage light(2.7 points), 7.125 remaining
 * adding bias power: generic inc damage light(3.24 points), 4.425 remaining
[resolveObject] CREATE FOR	1032647	Ivelrathra the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	92.009102741957	101
[resolveObject] CREATED OBJECT:	1032648	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1032648	gold pieces
[resolveObject] CREATE FOR	1032647	Ivelrathra the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3f24a790, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	72.136090628718	77.5
[resolveObject] CREATED OBJECT:	1032649	dreamer's elven-silk robe	tries left:	4
[resolveObject]	1032649	dreamer's elven-silk robe	added to inventory	BODY
[resolveObject] CREATE FOR	1032647	Ivelrathra the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x359e4ab8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	11.033189094051	30.5
[resolveObject] CREATED OBJECT:	1032653	epiphanous vined mindstar of venom	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	1
fight: 	epiphanous vined mindstar of venom	dreamer's elven-silk robe	::	nil	MAINHAND
[resolveObject]	1032653	epiphanous vined mindstar of venom	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1032647	Ivelrathra the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3fd00a00, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	20.802476593247	30.5
[resolveObject] CREATED OBJECT:	1032659	wyrm's thorny mindstar of sand	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	8
fight: 	wyrm's thorny mindstar of sand	epiphanous vined mindstar of venom	::	nil	OFFHAND
fight: 	wyrm's thorny mindstar of sand	dreamer's elven-silk robe	::	nil	OFFHAND
[resolveObject]	1032659	wyrm's thorny mindstar of sand	added to inventory	OFFHAND
[Actor:move]	1032647	Ivelrathra the snow giant	(forced) move from	nil	nil	to	32	47
Added unique	mod.class.NPC/Ivelrathra the snow giant	::	1
[Actor:wearAllInventory]	1032647	Ivelrathra the snow giant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1032647	Ivelrathra the snow giant
   #- checking tactical table for talent	T_SLEEP	level	6	range:	7	radius:	2	effective:	8.3333333333333
   #- checking tactical table for talent	T_SLUMBER	level	6	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_INFUSION:_HEALING_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RESONANCE_FIELD	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_SEAR	level	6	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	5	range:	10	radius:	0	effective:	10
[MIND CRIT %]	21.5
[resolveObject] CREATE FOR	1032665	thought-forged warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x378a43b0, not_properties=table: 0x3537a540, type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Greater	1.2713552234395	11
[resolveObject] CREATED OBJECT:	1032666	truestriking steel battleaxe of evisceration	tries left:	4
[resolveObject]	1032666	truestriking steel battleaxe of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1032665	thought-forged warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x3537a568, not_properties=table: 0x1865e738, type="armor", autoreq=true, subtype="heavy"}
[TOME ENTITY FILTER] selected Greater + Ego	18.449190855596	26
[resolveObject] CREATED OBJECT:	1032672	fortifying steel mail armour of fire resistance	tries left:	4
fight: 	fortifying steel mail armour of fire resistance	truestriking steel battleaxe of evisceration	::	OFFHAND	BODY
[resolveObject]	1032672	fortifying steel mail armour of fire resistance	added to inventory	BODY
[resolveObject] CREATE FOR	1032665	thought-forged warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1865e8d8, not_properties=table: 0x1865e938, type="armor", autoreq=true, subtype="hands"}
[TOME ENTITY FILTER] selected Ego	78.597677468229	101
[resolveObject] CREATED OBJECT:	1032678	cinder dwarven-steel gauntlets	tries left:	4
fight: 	cinder dwarven-steel gauntlets	truestriking steel battleaxe of evisceration	::	OFFHAND	HANDS
fight: 	cinder dwarven-steel gauntlets	fortifying steel mail armour of fire resistance	::	nil	HANDS
[resolveObject]	1032678	cinder dwarven-steel gauntlets	added to inventory	HANDS
[resolveObject] CREATE FOR	1032665	thought-forged warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x407c0918, not_properties=table: 0x407c09b0, type="armor", autoreq=true, subtype="feet"}
[TOME ENTITY FILTER] selected Ego	95.154036244181	101
[resolveObject] CREATED OBJECT:	1032682	grounding pair of rough leather boots	tries left:	4
fight: 	grounding pair of rough leather boots	truestriking steel battleaxe of evisceration	::	OFFHAND	FEET
fight: 	grounding pair of rough leather boots	fortifying steel mail armour of fire resistance	::	nil	FEET
fight: 	grounding pair of rough leather boots	cinder dwarven-steel gauntlets	::	nil	FEET
[resolveObject]	1032682	grounding pair of rough leather boots	added to inventory	FEET
Loading tile from tileset	/data/gfx/shockbolt/invis.png
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=0.8,color=vec3(0.8,0.8,0.8),time_factor=4000]
New GL Shader program 150
*p 150: Uniform: 4: 1406 tick
*p 150: Uniform: 3: 1406 time_factor
*p 150: Uniform: 5: 8B50 p2
*p 150: Uniform: 0: 8B5E tex
*p 150: Uniform: 1: 8B51 color
*p 150: Uniform: 2: 1406 base
[Actor:move]	1032665	thought-forged warrior	(forced) move from	nil	nil	to	31	48
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Porybeth the fire drake hatchling	26	level	1	classes
[applyRandomClass]	1032686	Porybeth the fire drake hatchling	Adding class	Summoner	Wilder
   power types: not_power_source =		power_source =	nature
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-utility
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/summon-advanced
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/call
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/mindstar-mastery
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/harmony
}
[7] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/summon-augmentation
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-melee
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[10] = {
  [1] = false
  [2] = 0
  [tt] = technique/combat-techniques-active
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-distance
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree wild-gift/summon-melee to boss
 Talent choices for wild-gift/summon-melee:
		1	T_WAR_HOUND	War Hound
		2	T_JELLY	Jelly
		3	T_MINOTAUR	Minotaur
		4	T_STONE_GOLEM	Stone Golem
Adding primary tree wild-gift/summon-melee to boss with 4 talents
1	 * talent:	T_WAR_HOUND	4
1	 * talent:	T_JELLY	4
1	 * talent:	T_MINOTAUR	4
1	 * talent:	T_STONE_GOLEM	4
[applyRandomClass] Attempting to add tree wild-gift/call to boss
 * Random boss forbade talent because talent not allowed on random bosses	Meditation	T_MEDITATION	26
 * Random boss forbade talent because talent not allowed on random bosses	Earth's Eyes	T_EARTH_S_EYES	26
 Talent choices for wild-gift/call:
		1	T_NATURE_TOUCH	Nature's Touch
		2	T_NATURE_S_BALANCE	Nature's Balance
Adding secondary tree wild-gift/call to boss with 2 talents
1	 * talent:	T_NATURE_TOUCH	3
1	 * talent:	T_NATURE_S_BALANCE	3
 ** Finished adding	1	of	1	primary class trees
	 * 	wild-gift/summon-melee
 ** Finished adding	1	of	1	secondary class trees
	 * 	wild-gift/call
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	41	nb_powers = 	7
 * using themes	blight,fire,mind
 * forbid power sources:	antimagic
Creating randart Infernobile(laminated iron gauntlets) with fire
 ** selected ego	heroic 	(greater)	technique
 * adding power: generic resists pen mind(1 points), 21 remaining
 * adding power: generic fire retribution(1 points), 20 remaining
 * adding power: generic inc damage fire(1 points), 19 remaining
 * adding power: generic corrupted blood melee(2 points), 18 remaining
 * adding power: generic resist blight(2 points), 16 remaining
 * adding power: generic resists pen mind(1 points), 14 remaining
 * adding power: generic resists pen fire(1 points), 13 remaining
 * adding power: generic resists pen mind(1.5 points), 12 remaining
 * adding power: generic fire retribution(1.5 points), 10.5 remaining
 * adding power: generic inc damage fire(1.5 points), 9 remaining
 * adding power: generic corrupted blood melee(3 points), 7.5 remaining
 * adding power: generic resist blight(3 points), 4.5 remaining
 * adding power: generic resists pen mind(1.5 points), 1.5 remaining
 * adding bias power: generic fire retribution(2.25 points), 21 remaining
 * adding bias power: generic resist blight(4.5 points), 18.75 remaining
 * adding bias power: generic resist blight(5.4 points), 14.25 remaining
 * adding bias power: generic inc damage fire(2.25 points), 8.85 remaining
 * adding bias power: generic fire retribution(2.7 points), 6.6 remaining
 * adding bias power: generic fire retribution(3.24 points), 3.9 remaining
[resolveObject] CREATE FOR	1032828	Porybeth the fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	81.727745514998	101
[resolveObject] CREATED OBJECT:	1032829	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1032829	gold pieces
[resolveObject] CREATE FOR	1032828	Porybeth the fire drake hatchling	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x320c5148, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	66.010444604678	77.5
[resolveObject] CREATED OBJECT:	1032830	thorny mindstar of storms	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	9
[resolveObject]	1032830	thorny mindstar of storms	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1032828	Porybeth the fire drake hatchling	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x320c5320, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	106.93875109519	108.5
[resolveObject] CREATED OBJECT:	1032834	mossy mindstar of balance	tries left:	4
fight: 	mossy mindstar of balance	thorny mindstar of storms	::	nil	OFFHAND
[resolveObject]	1032834	mossy mindstar of balance	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1032828	Porybeth the fire drake hatchling	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x32a3bb08, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	90.953226632311	102.5
[resolveObject] CREATED OBJECT:	1032838	rejuvenating reinforced leather armour of clarity	tries left:	4
fight: 	rejuvenating reinforced leather armour of clarity	thorny mindstar of storms	::	nil	BODY
fight: 	rejuvenating reinforced leather armour of clarity	mossy mindstar of balance	::	nil	BODY
[resolveObject]	1032838	rejuvenating reinforced leather armour of clarity	added to inventory	BODY
[Actor:move]	1032828	Porybeth the fire drake hatchling	(forced) move from	nil	nil	to	21	24
Added unique	mod.class.NPC/Porybeth the fire drake hatchling	::	1
[Actor:wearAllInventory]	1032828	Porybeth the fire drake hatchling	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1032828	Porybeth the fire drake hatchling
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_JELLY	level	6	range:	5	radius:	1	effective:	5.6666666666667
   #- checking tactical table for talent	T_WAR_HOUND	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_MINOTAUR	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_NATURE_S_BALANCE	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_STONE_GOLEM	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_NATURE_TOUCH	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	1032844	giant red ant	(forced) move from	nil	nil	to	39	13
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	1032845	master vampire	(forced) move from	nil	nil	to	30	37
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	1032847	faeros	(forced) move from	nil	nil	to	21	13
Random elite generating
[createRandomBoss] Creating random boss 	Adorethra the fire drake	26	level	1	classes
[applyRandomClass]	1032848	Adorethra the fire drake	Adding class	Marauder	Rogue
   power types: not_power_source =		power_source =	technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/thuggery
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/tactical
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/battle-tactics
}
[6] = {
  [1] = true
  [2] = 0
  [tt] = technique/throwing-knives
}
[7] = {
  [1] = false
  [2] = 0
  [3] = rogue_poisons
  [tt] = cunning/poisons
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/survival
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/dualweapon-attack
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/dirty
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-passive
}
[14] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[15] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/duelist
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cunning/poisons to boss
 Talent choices for cunning/poisons:
		1	T_APPLY_POISON	Apply Poison
		2	T_TOXIC_DEATH	Toxic Death
		3	T_VILE_POISONS	Vile Poisons
		4	T_VENOMOUS_STRIKE	Venomous Strike
Adding primary tree cunning/poisons to boss with 4 talents
1	 * talent:	T_APPLY_POISON	5
1	 * talent:	T_TOXIC_DEATH	4
1	 * talent:	T_VILE_POISONS	4
1	 * talent:	T_VENOMOUS_STRIKE	5
[applyRandomClass] Attempting to add tree technique/combat-techniques-passive to boss
 * Random boss forbade talent because talent not allowed on random bosses	Unending Frenzy	T_UNENDING_FRENZY	26
 Talent choices for technique/combat-techniques-passive:
		1	T_QUICK_RECOVERY	Quick Recovery
		2	T_FAST_METABOLISM	Fast Metabolism
		3	T_SPELL_SHIELD	Spell Shield
Adding primary tree technique/combat-techniques-passive to boss with 4 talents
2	 * talent:	T_QUICK_RECOVERY	3
2	 * talent:	T_FAST_METABOLISM	5
2	 * talent:	T_SPELL_SHIELD	4
[applyRandomClass] Attempting to add tree technique/conditioning to boss
 Talent choices for technique/conditioning:
		1	T_VITALITY	Vitality
		2	T_UNFLINCHING_RESOLVE	Unflinching Resolve
		3	T_DAUNTING_PRESENCE	Daunting Presence
		4	T_ADRENALINE_SURGE	Adrenaline Surge
Adding secondary tree technique/conditioning to boss with 2 talents
1	 * talent:	T_VITALITY	3
1	 * talent:	T_UNFLINCHING_RESOLVE	3
 ** Finished adding	2	of	2	primary class trees
	 * 	cunning/poisons
	 * 	technique/combat-techniques-passive
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/conditioning
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	41	nb_powers = 	5
 * using themes	antimagic,physical,cold
 * forbid power sources:	arcane
Creating randart %s 'Goryyagrim'(shadowy steel longsword) with no themename
 ** selected ego	warbringer's 	(greater)	technique
 * adding power: generic resist arcane(1 points), 21 remaining
 * adding power: generic phys atk(1 points), 20 remaining
 * adding power: apr(1 points), 19 remaining
 * adding power: generic resist blight(2 points), 18 remaining
 * adding power: generic phys apr(1 points), 16 remaining
 * adding power: generic resist arcane(1.5 points), 15 remaining
Removing power from the list, 	generic resist arcane	==	table: 0x408a0748	remaining:
 * adding power: apr(1.5 points), 13.5 remaining
 * adding power: generic resist blight(3 points), 12 remaining
 * adding power: generic phys apr(1.5 points), 9 remaining
 * adding power: generic phys atk(1.5 points), 7.5 remaining
 * adding power: apr(2.25 points), 6 remaining
 * adding power: generic resist blight(4.5 points), 3.75 remaining
 * adding bias power: generic phys apr(2.25 points), 21 remaining
 * adding bias power: generic resist blight(6.75 points), 18.75 remaining
 * adding bias power: generic phys atk(2.25 points), 12 remaining
 * adding bias power: generic resist blight(8.1 points), 9.75 remaining
 * adding bias power: generic phys apr(2.7 points), 1.65 remaining
[resolveObject] CREATE FOR	1033032	Adorethra the fire drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	81.830065473875	101
[resolveObject] CREATED OBJECT:	1033033	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1033033	gold pieces
[resolveObject] CREATE FOR	1033032	Adorethra the fire drake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x37ae7410, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	40.989805567192	52.5
[resolveObject] CREATED OBJECT:	1033034	elemental dwarven-steel dagger of massacre	tries left:	4
[resolveObject]	1033034	elemental dwarven-steel dagger of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	1033032	Adorethra the fire drake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x271f6e08, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	57.457912956704	77.5
[resolveObject] CREATED OBJECT:	1033040	dwarven-steel dagger of evisceration	tries left:	4
fight: 	dwarven-steel dagger of evisceration	elemental dwarven-steel dagger of massacre	::	nil	OFFHAND
[resolveObject]	1033040	dwarven-steel dagger of evisceration	added to inventory	OFFHAND
[resolveObject] CREATE FOR	1033032	Adorethra the fire drake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1d74d470, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	14.719953471031	30.5
[resolveObject] CREATED OBJECT:	1033044	marauder's hardened leather armour of the deep	tries left:	4
fight: 	marauder's hardened leather armour of the deep	elemental dwarven-steel dagger of massacre	::	nil	BODY
fight: 	marauder's hardened leather armour of the deep	dwarven-steel dagger of evisceration	::	nil	BODY
[resolveObject]	1033044	marauder's hardened leather armour of the deep	added to inventory	BODY
[resolveObject] CREATE FOR	1033032	Adorethra the fire drake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1f1090e8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	85.950518738118	102.5
[resolveObject] CREATED OBJECT:	1033050	grounding cashmere wizard hat of corrosion (#RESIST#)	tries left:	4
fight: 	grounding cashmere wizard hat of corrosion (#RESIST#)	elemental dwarven-steel dagger of massacre	::	nil	HEAD
fight: 	grounding cashmere wizard hat of corrosion (#RESIST#)	dwarven-steel dagger of evisceration	::	nil	HEAD
fight: 	grounding cashmere wizard hat of corrosion (#RESIST#)	marauder's hardened leather armour of the deep	::	nil	HEAD
[resolveObject]	1033050	grounding cashmere wizard hat of corrosion (#RESIST#)	added to inventory	HEAD
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[Actor:move]	1033032	Adorethra the fire drake	(forced) move from	nil	nil	to	42	38
Added unique	mod.class.NPC/Adorethra the fire drake	::	1
[Actor:wearAllInventory]	1033032	Adorethra the fire drake	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	1033032	Adorethra the fire drake
   #- checking tactical table for talent	T_WING_BUFFET	level	6	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_LEECHING_POISON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_APPLY_POISON	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CRIPPLING_POISON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INSIDIOUS_POISON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_VOLATILE_POISON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKULLCRACKER	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FIRE_BREATH	level	8	range:	0	radius:	10	effective:	6.6666666666667
   #- checking tactical table for talent	T_VENOMOUS_STRIKE	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_NUMBING_POISON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	6	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	1033056	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	88.465771983952	101
[resolveObject] CREATED OBJECT:	1033058	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1033058	gold pieces
[Actor:move]	1033056	snow giant	(forced) move from	nil	nil	to	36	11
[Actor:wearAllInventory]	1033056	snow giant	wearing main inventory
[Actor:move]	1033059	giant blue ant	(forced) move from	nil	nil	to	41	5
[resolveObject] CREATE FOR	1033060	fire wyrm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	57.570149778987	76
[resolveObject] CREATED OBJECT:	1033061	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1033061	gold pieces
[Actor:move]	1033060	fire wyrm	(forced) move from	nil	nil	to	32	17
[Actor:wearAllInventory]	1033060	fire wyrm	wearing main inventory
[resolveObject] CREATE FOR	1033062	fire drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	99.807718407085	101
[resolveObject] CREATED OBJECT:	1033063	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1033063	gold pieces
[Actor:move]	1033062	fire drake	(forced) move from	nil	nil	to	11	31
[Actor:wearAllInventory]	1033062	fire drake	wearing main inventory
[resolveObject] CREATE FOR	1033064	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	108.89144171888	111
[resolveObject] CREATED OBJECT:	1033066	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1033066	gold pieces
[Actor:move]	1033064	snow giant	(forced) move from	nil	nil	to	19	15
[Actor:wearAllInventory]	1033064	snow giant	wearing main inventory
[resolveObject] CREATE FOR	1033067	black ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Ego	76.97024029935	101
[resolveObject] CREATED OBJECT:	1033068	steel plate armour of acid resistance	tries left:	1
[resolveObject] adding to main inventory:	1033068	steel plate armour of acid resistance
[resolveObject] CREATE FOR	1033067	black ooze	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	1.3044270659574	11
[resolveObject] CREATED OBJECT:	1033072	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1033072	gold pieces
[Actor:move]	1033067	black ooze	(forced) move from	nil	nil	to	42	26
[Actor:wearAllInventory]	1033067	black ooze	wearing main inventory
[resolveObject] CREATE FOR	1033073	fire drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	40.353558027268	51
[resolveObject] CREATED OBJECT:	1033074	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1033074	gold pieces
[Actor:move]	1033073	fire drake	(forced) move from	nil	nil	to	25	8
[Actor:wearAllInventory]	1033073	fire drake	wearing main inventory
[TOME ENTITY FILTER] selected Double Ego	62.606140966203	76
[TOME ENTITY FILTER] selected basic	118.29750657508	122
[TOME ENTITY FILTER] selected basic	115.79547203979	122
[TOME ENTITY FILTER] selected Greater + Ego	25.361520879753	26
[TOME ENTITY FILTER] selected Ego	79.888959591251	101
[TOME ENTITY FILTER] selected Double Ego	73.872520136617	76
Placed lore	daikara expedition note	38	39
[Identify]	daikara expedition note	true
Wait finished, counted 3890, 1329 ticks
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
  [1] = rat-lich
  [2] = font-life
  [params] = {
  }
  [3] = pyroclast
}
[3] = {
  [1] = pyroclast
  [2] = whistling-vortex
  [params] = {
  }
}
[4] = {
  [1] = font-life
  [2] = pyroclast
  [params] = {
  }
}
[EVENT] Placing event	rat-lich-1944146	at	17	42
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading entities file from file	/data/general/npcs/undead-rat.lua
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_rodent_skeletal_rat.png
[Actor:move]	1037421	skeletal rat	(forced) move from	nil	nil	to	17	42
[Actor:move]	1037422	skeletal rat	(forced) move from	nil	nil	to	18	41
[Actor:move]	1037423	skeletal rat	(forced) move from	nil	nil	to	17	41
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
New GL Shader program 151
*p 151: Uniform: 0: 8B5E tex
*p 151: Uniform: 9: 8B50 xy
*p 151: Uniform: 5: 1406 zoom
*p 151: Uniform: 1: 1406 tick
*p 151: Uniform: 6: 1406 time_factor
*p 151: Uniform: 4: 1406 npow
*p 151: Uniform: 2: 8B52 color1
*p 151: Uniform: 3: 8B52 color2
*p 151: Uniform: 7: 1406 hide_center
*p 151: Uniform: 8: 1406 aam
[EVENT] font-life centered at 	9	25
Not gone east, no backup guardian
Running on level loads	daikara-2
[Actor:move]	6962	Garruk	(forced) move from	9	0	to	40	49
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 27 Krog Cursed
[Discord] updating state: "Daikara (2)" / "Lvl 27 Krog Cursed" / default / cursed
Updating zone name	Daikara (2)
C Map minimap texture: 407 (50x50; 64x64)
[resolveObject] CREATE FOR	1037467	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	27.444644020974	51
[resolveObject] CREATED OBJECT:	1037468	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037468	gold pieces
[Actor:move]	1037467	fire drake hatchling	(forced) move from	nil	nil	to	20	24
[Actor:wearAllInventory]	1037467	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037469	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	74.194273084913	76
[resolveObject] CREATED OBJECT:	1037470	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037470	gold pieces
[Actor:move]	1037469	fire drake hatchling	(forced) move from	nil	nil	to	22	24
[Actor:wearAllInventory]	1037469	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037471	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	6.6654409099523	11
[resolveObject] CREATED OBJECT:	1037472	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037472	gold pieces
[Actor:move]	1037471	fire drake hatchling	(forced) move from	nil	nil	to	19	24
[Actor:wearAllInventory]	1037471	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037473	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	18.03937831941	26
[resolveObject] CREATED OBJECT:	1037474	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037474	gold pieces
[Actor:move]	1037473	fire drake hatchling	(forced) move from	nil	nil	to	41	38
[Actor:wearAllInventory]	1037473	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037475	fire drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	90.275376586075	101
[resolveObject] CREATED OBJECT:	1037476	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037476	gold pieces
[Actor:move]	1037475	fire drake	(forced) move from	nil	nil	to	32	16
[Actor:wearAllInventory]	1037475	fire drake	wearing main inventory
[resolveObject] CREATE FOR	1037477	fire drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	58.703908871558	76
[resolveObject] CREATED OBJECT:	1037478	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037478	gold pieces
[Actor:move]	1037477	fire drake	(forced) move from	nil	nil	to	32	18
[Actor:wearAllInventory]	1037477	fire drake	wearing main inventory
[resolveObject] CREATE FOR	1037479	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	44.965259463751	51
[resolveObject] CREATED OBJECT:	1037480	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037480	gold pieces
[Actor:move]	1037479	fire drake hatchling	(forced) move from	nil	nil	to	10	30
[Actor:wearAllInventory]	1037479	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037481	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	103.34975013215	111
[resolveObject] CREATED OBJECT:	1037482	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037482	gold pieces
[Actor:move]	1037481	fire drake hatchling	(forced) move from	nil	nil	to	24	8
[Actor:wearAllInventory]	1037481	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037483	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	64.560976602501	76
[resolveObject] CREATED OBJECT:	1037484	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037484	gold pieces
[Actor:move]	1037483	fire drake hatchling	(forced) move from	nil	nil	to	42	39
[Actor:wearAllInventory]	1037483	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037485	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	104.36045570354	111
[resolveObject] CREATED OBJECT:	1037486	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037486	gold pieces
[Actor:move]	1037485	fire drake hatchling	(forced) move from	nil	nil	to	40	37
[Actor:wearAllInventory]	1037485	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037487	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	69.297012708917	76
[resolveObject] CREATED OBJECT:	1037488	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037488	gold pieces
[Actor:move]	1037487	fire drake hatchling	(forced) move from	nil	nil	to	41	39
[Actor:wearAllInventory]	1037487	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037489	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	102.25684767246	111
[resolveObject] CREATED OBJECT:	1037490	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037490	gold pieces
[Actor:move]	1037489	fire drake hatchling	(forced) move from	nil	nil	to	32	15
[Actor:wearAllInventory]	1037489	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037491	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	101.1204891701	111
[resolveObject] CREATED OBJECT:	1037492	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037492	gold pieces
[Actor:move]	1037491	fire drake hatchling	(forced) move from	nil	nil	to	11	30
[Actor:wearAllInventory]	1037491	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037493	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	47.156857593487	51
[resolveObject] CREATED OBJECT:	1037494	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037494	gold pieces
[Actor:move]	1037493	fire drake hatchling	(forced) move from	nil	nil	to	10	29
[Actor:wearAllInventory]	1037493	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037495	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	22.353006356245	26
[resolveObject] CREATED OBJECT:	1037496	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037496	gold pieces
[Actor:move]	1037495	fire drake hatchling	(forced) move from	nil	nil	to	10	31
[Actor:wearAllInventory]	1037495	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037497	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	69.518799840826	76
[resolveObject] CREATED OBJECT:	1037498	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037498	gold pieces
[Actor:move]	1037497	fire drake hatchling	(forced) move from	nil	nil	to	25	9
[Actor:wearAllInventory]	1037497	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037499	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	24.214559560692	26
[resolveObject] CREATED OBJECT:	1037500	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037500	gold pieces
[Actor:move]	1037499	fire drake hatchling	(forced) move from	nil	nil	to	24	9
[Actor:wearAllInventory]	1037499	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037501	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	96.979235392525	101
[resolveObject] CREATED OBJECT:	1037502	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037502	gold pieces
[Actor:move]	1037501	fire drake hatchling	(forced) move from	nil	nil	to	25	7
[Actor:wearAllInventory]	1037501	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037503	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	35.192496324701	51
[resolveObject] CREATED OBJECT:	1037504	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037504	gold pieces
[Actor:move]	1037503	fire drake hatchling	(forced) move from	nil	nil	to	32	14
[Actor:wearAllInventory]	1037503	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037505	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	12.387485222748	26
[resolveObject] CREATED OBJECT:	1037506	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037506	gold pieces
[Actor:move]	1037505	fire drake hatchling	(forced) move from	nil	nil	to	32	13
[Actor:wearAllInventory]	1037505	fire drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	1037507	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	37.067598403447	51
[resolveObject] CREATED OBJECT:	1037508	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	1037508	gold pieces
[Actor:move]	1037507	fire drake hatchling	(forced) move from	nil	nil	to	33	13
[Actor:wearAllInventory]	1037507	fire drake hatchling	wearing main inventory
[Actor:move]	6962	Garruk	move from	40	49	to	40	48
[target_simple AI]	1033032	Adorethra the fire drake	selecting NEW TARGET	40	48	6962	Garruk
[use_tactical AI] === Action Selected:	1033032	Adorethra the fire drake	attackarea	 talent:T_FIRE_BREATH
[LOG]	#YELLOW##{bold}#Adorethra the fire drake breathes fire!#{normal}##LAST#
[MIND CRIT %]	6.1
[LOG]	Fire drake hatchling is on fire!
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
checkHit	62	vs	18	=> chance to hit	95
checkHit	62	vs	18	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Adorethra the fire drake!
[LOG]	#ORANGE#Garruk redirects the effect 'Burning'!#LAST#
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[deploy_factor=14]
New GL Shader program 152
*p 152: Uniform: 0: 8B5E tex
*p 152: Uniform: 6: 1406 ellipsoidalFactor
*p 152: Uniform: 1: 1406 tick
*p 152: Uniform: 3: 1406 tick_start
*p 152: Uniform: 2: 1406 time_factor
*p 152: Uniform: 4: 1406 deploy_factor
*p 152: Uniform: 5: 1406 flap
[SHADER] setting reset param	tick_start	6953055
[LOG]	#UID:1033032:0#Adorethra the fire drake hits Something for #LIGHT_RED#21 fire#LAST# damage.
[LOG]	#UID:1033032:0#Adorethra the fire drake hits Fire drake hatchling for #LIGHT_RED#21 fire#LAST# damage.
[LOG]	#UID:1033032:0#Adorethra the fire drake hits #fbd578#Garruk#LAST# for #RED#(33 rampage shugs off#LAST#), #LIGHT_RED#49 fire#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Adorethra the fire drake for #ORANGE#57 mind#LAST#, #GREY#51 darkness#LAST# (#RED##{bold}#108#LAST##{normal}# total damage).
Crashing at 	42	44	9
Cloned shader 128
[SHADER] setting reset param	tick_start	6953073
[LOG]	Garruk has shrugged off 33 damage and is ready for more.
[MIND CRIT %]	5.4
[LOG]	
Server latency	119
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	40	48	to	39	47
[LOG]	
Deleting shader 128 (is clone 1)
[Actor:move]	6962	Garruk	move from	39	47	to	38	46
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[target_simple AI]	1037485	fire drake hatchling	selecting NEW TARGET	38	46	6962	Garruk
[Actor:move]	1037485	fire drake hatchling	move from	40	37	to	40	38
[LOG]	Burning from Adorethra the fire drake hits Fire drake hatchling for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	Burning from Adorethra the fire drake hits Fire drake hatchling for #LIGHT_RED#7 fire#LAST# damage.
[NPC:seen_by] Passing target	Garruk	from	1033032	Adorethra the fire drake	to	1037473	fire drake hatchling
[use_tactical AI] === Action Selected:	1033032	Adorethra the fire drake	closein	 AI:move_astar_advanced
[Actor:move]	1037483	fire drake hatchling	(forced) move from	42	39	to	43	40
[moveDirection]	1033032	Adorethra the fire drake	moved (shove)	1037483	fire drake hatchling	to	43	40
[LOG]	#UID:1033032:0#Adorethra the fire drake shoves Something aside.
[Actor:move]	1033032	Adorethra the fire drake	move from	42	38	to	42	39
[LOG]	
[Actor:move]	6962	Garruk	move from	38	46	to	38	45
[Actor:move]	6962	Garruk	move from	38	45	to	38	44
[MIND CRIT %]	5.4
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	(forced) move from	38	44	to	41	40
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Adorethra the fire drake	dam/apr/atk/mult ::	137.67236686795	14	55.139413419693	0.62247624007259	vs. armor/def	21	38
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.139413419693	0.62247624007259	vs. armor/def	21	38
checkHit	55.139413419693	vs	38	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	173	14	vs. armor/hardiness	21	0.3
[ATTACK] mace accuracy bonus	55.139413419693	38	=	1.0342788268394
[ATTACK] after armor	173.99994375306
[PHYS CRIT %]	0.9
[ATTACK] after crit	173.99994375306
[ATTACK] after mult	108.31083076025
checkHit	18	vs	61	=> chance to hit	0
[LOG]	Adorethra the fire drake is weakened by the darkness!
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adorethra the fire drake	dam/apr/atk/mult ::	122.26242535743	14	55.139413419693	0.3112381200363	vs. armor/def	21	38
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.139413419693	0.3112381200363	vs. armor/def	21	38
checkHit	55.139413419693	vs	38	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	14	vs. armor/hardiness	21	0.3
[ATTACK] mace accuracy bonus	55.139413419693	38	=	1.0342788268394
[ATTACK] after armor	142.97157894788
[PHYS CRIT %]	0.9
[ATTACK] after crit	142.97157894788
[ATTACK] after mult	44.498205450359
[LOG]	Adorethra the fire drake slows down.
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adorethra the fire drake for #WHITE#144 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#84 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#61 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#382#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(7 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(7 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	1037473	fire drake hatchling	move from	41	38	to	40	39
[Actor:move]	1037483	fire drake hatchling	move from	43	40	to	42	40
[Actor:move]	1037485	fire drake hatchling	move from	40	38	to	41	38
[Actor:move]	1037487	fire drake hatchling	move from	41	39	to	42	38
[LOG]	Burning from Adorethra the fire drake hits Fire drake hatchling for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Adorethra the fire drake	dam/apr/atk/mult ::	137.67236686795	14	55.139413419693	0.2952800332081	vs. armor/def	21	38
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.139413419693	0.2952800332081	vs. armor/def	21	38
checkHit	55.139413419693	vs	38	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	177	14	vs. armor/hardiness	21	0.3
[ATTACK] mace accuracy bonus	55.139413419693	38	=	1.0342788268394
[ATTACK] after armor	178.13705906042
[PHYS CRIT %]	0.9
[ATTACK] after crit	178.13705906042
[ATTACK] after mult	52.600316714953
[LOG]	Adorethra the fire drake is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 153
*p 153: Uniform: 1: 1406 tick
*p 153: Uniform: 3: 1406 time_factor
*p 153: Uniform: 6: 1406 circleDescendSpeed
*p 153: Uniform: 2: 1406 tick_start
*p 153: Uniform: 4: 1406 noup
*p 153: Uniform: 5: 1406 circleRotationSpeed
*p 153: Uniform: 0: 8B5E tex
*p 153: Uniform: 10: 8B52 circleColor
*p 153: Uniform: 7: 1406 beamsCount
*p 153: Uniform: 8: 8B52 beamColor1
*p 153: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 154
*p 154: Uniform: 1: 1406 tick
*p 154: Uniform: 3: 1406 time_factor
*p 154: Uniform: 6: 1406 circleDescendSpeed
*p 154: Uniform: 2: 1406 tick_start
*p 154: Uniform: 4: 1406 noup
*p 154: Uniform: 5: 1406 circleRotationSpeed
*p 154: Uniform: 0: 8B5E tex
*p 154: Uniform: 10: 8B52 circleColor
*p 154: Uniform: 7: 1406 beamsCount
*p 154: Uniform: 8: 8B52 beamColor1
*p 154: Uniform: 9: 8B52 beamColor2
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adorethra the fire drake	dam/apr/atk/mult ::	122.26242535743	14	55.139413419693	0.14764001660405	vs. armor/def	21	38
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.139413419693	0.14764001660405	vs. armor/def	21	38
checkHit	55.139413419693	vs	38	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	124	14	vs. armor/hardiness	21	0.3
[ATTACK] mace accuracy bonus	55.139413419693	38	=	1.0342788268394
[ATTACK] after armor	123.32028123793
[PHYS CRIT %]	0.9
[ATTACK] after crit	123.32028123793
[ATTACK] after mult	18.207008369584
checkHit	18	vs	62	=> chance to hit	0
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	137.67236686795	14	55.139413419693	0.2952800332081	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.139413419693	0.2952800332081	vs. armor/def	5	7
checkHit	55.139413419693	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.139413419693	7	=	1.0962788268394
[ATTACK] after armor	167.73066050643
[PHYS CRIT %]	0.9
[ATTACK] after crit	167.73066050643
[ATTACK] after mult	49.527515004354
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	122.26242535743	14	55.139413419693	0.14764001660405	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.139413419693	0.14764001660405	vs. armor/def	5	7
checkHit	55.139413419693	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	156	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.139413419693	7	=	1.0962788268394
[ATTACK] after armor	171.01949698694
[PHYS CRIT %]	0.9
[ATTACK] after crit	171.01949698694
[ATTACK] after mult	25.249321374769
[LOG]	Fire drake hatchling slows down.
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	137.67236686795	14	55.139413419693	0.2952800332081	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.139413419693	0.2952800332081	vs. armor/def	5	7
checkHit	55.139413419693	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.139413419693	7	=	1.0962788268394
[ATTACK] after armor	164.44182402591
[PHYS CRIT %]	0.9
[ATTACK] after crit	164.44182402591
[ATTACK] after mult	48.55638725917
[LOG]	Fire drake hatchling slows down.
checkHit	9	vs	62	=> chance to hit	0
[LOG]	Fire drake hatchling is weakened by the darkness!
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	122.26242535743	14	55.139413419693	0.14764001660405	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.139413419693	0.14764001660405	vs. armor/def	5	7
checkHit	55.139413419693	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.139413419693	7	=	1.0962788268394
[ATTACK] after armor	167.73066050643
[PHYS CRIT %]	0.9
[ATTACK] after crit	167.73066050643
[ATTACK] after mult	24.763757502177
checkHit	9	vs	62	=> chance to hit	0
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Adorethra the fire drake	dam/apr/atk/mult ::	137.67236686795	14	55.139413419693	0.2952800332081	vs. armor/def	21	38
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.139413419693	0.2952800332081	vs. armor/def	21	38
checkHit	55.139413419693	vs	38	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	14	vs. armor/hardiness	21	0.3
[ATTACK] mace accuracy bonus	55.139413419693	38	=	1.0342788268394
[ATTACK] after armor	175.0342225799
[PHYS CRIT %]	0.9
[ATTACK] after crit	175.0342225799
[ATTACK] after mult	51.684111055946
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adorethra the fire drake	dam/apr/atk/mult ::	122.26242535743	14	55.139413419693	0.14764001660405	vs. armor/def	21	38
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.139413419693	0.14764001660405	vs. armor/def	21	38
checkHit	55.139413419693	vs	38	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	125	14	vs. armor/hardiness	21	0.3
[ATTACK] mace accuracy bonus	55.139413419693	38	=	1.0342788268394
[ATTACK] after armor	124.35456006477
[PHYS CRIT %]	0.9
[ATTACK] after crit	124.35456006477
[ATTACK] after mult	18.359709312752
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adorethra the fire drake for #WHITE#72 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#25 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#71 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#25 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#87 nature#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#554#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#83 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#42 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#305#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#71 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#36 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#300#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(1 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(1 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(1 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(1 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(8 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(8 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(2 rampage shugs off#LAST#), #LIGHT_RED#6 fire#LAST#, #LIGHT_RED#8 fire#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	1033032	Adorethra the fire drake	disable	 talent:T_SKULLCRACKER
[LOG]	Adorethra the fire drake uses #{bold}##ORCHID#Skullcracker.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	206.71865828116	25	56	1	vs. armor/def	56	44
[ATTACK] after melee attack bonus hooks & callbacks::	206.71865828116	25	56	1	vs. armor/def	56	44
checkHit	56	vs	44	=> chance to hit	80
[LOG]	#UID:1033032:0#Adorethra the fire drake misses #fbd578#Garruk#LAST#.
[LOG]	Garruk has shrugged off 33 damage and is ready for more.
checkHit	62	vs	18	=> chance to hit	95
[LOG]	#F53CBE#Adorethra the fire drake is stunned with fear!
[MIND CRIT %]	5.4
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	18	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#7 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Adorethra the fire drake for #ORANGE#4 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Fire drake hatchling slows down.
[Actor:move]	1038816	terror	(forced) move from	nil	nil	to	39	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1038816	after	6962
[LOG]	
[USERCHAT] channel talk	PackOfOne	tome	good luck bröther
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Adorethra the fire drake	dam/apr/atk/mult ::	137.67236686795	14	55.139413419693	1	vs. armor/def	21	38
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	55.139413419693	1	vs. armor/def	21	38
checkHit	55.139413419693	vs	38	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	14	vs. armor/hardiness	21	0.3
[ATTACK] mace accuracy bonus	55.139413419693	38	=	1.0342788268394
[ATTACK] after armor	172.96566492622
[PHYS CRIT %]	0.9
[ATTACK] after crit	172.96566492622
[ATTACK] after mult	172.96566492622
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adorethra the fire drake	dam/apr/atk/mult ::	122.26242535743	14	55.435085806814	0.5	vs. armor/def	21	38
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	55.435085806814	0.5	vs. armor/def	21	38
checkHit	55.435085806814	vs	38	=> chance to hit	94
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	14	vs. armor/hardiness	21	0.3
[ATTACK] mace accuracy bonus	55.435085806814	38	=	1.0348701716136
[ATTACK] after armor	144.23884761577
[PHYS CRIT %]	0.9
[ATTACK] after crit	144.23884761577
[ATTACK] after mult	72.119423807885
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	41	40	to	41	40
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adorethra the fire drake for #WHITE#236 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(3 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	1037487	fire drake hatchling	selecting NEW TARGET	41	40	6962	Garruk
[Actor:move]	1037487	fire drake hatchling	move from	42	38	to	42	39
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Adorethra the fire drake!#{normal}#
[LOG]	Burning from Adorethra the fire drake hits Fire drake hatchling for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	Burning from Adorethra the fire drake hits Fire drake hatchling for #LIGHT_RED#7 fire#LAST# damage.
[Actor:move]	1037485	fire drake hatchling	move from	41	38	to	41	39
[LOG]	Garruk has shrugged off 7 damage and is ready for more.
checkHit	62	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Fire drake hatchling is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#7 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	139.56928117395	14	55.435085806814	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	55.435085806814	1	vs. armor/def	5	7
checkHit	55.435085806814	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	181	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.435085806814	7	=	1.0968701716136
[ATTACK] after armor	198.53350106207
[PHYS CRIT %]	0.9
[ATTACK] after crit	198.53350106207
[ATTACK] after mult	198.53350106207
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	123.94701427694	14	55.730758193935	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	55.730758193935	0.5	vs. armor/def	5	7
checkHit	55.730758193935	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	55.730758193935	7	=	1.0974615163879
[ATTACK] after armor	166.81415049096
[PHYS CRIT %]	0.9
[ATTACK] after crit	166.81415049096
[ATTACK] after mult	83.407075245478
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	41	40	to	41	40
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	61.630081584643	25	38	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	61.630081584643	25	38	1	vs. armor/def	56	37
checkHit	38	vs	37	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	62	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	31
[PHYS CRIT %]	0
[ATTACK] after crit	31
[ATTACK] after mult	31
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Fire drake hatchling is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	1037473	fire drake hatchling	move from	40	39	to	40	39
checkHit	62	vs	10	=> chance to hit	95
[Actor:move]	1038822	terror	(forced) move from	nil	nil	to	40	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1038822	after	6962
[LOG]	Fire drake hatchling slows down.
[Actor:move]	1038824	terror	(forced) move from	nil	nil	to	38	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1038824	after	6962
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#297 physical#LAST# damage.
[LOG]	Melee retaliation hits Fire drake hatchling for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#29 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Garruk's nightmare area effect hits Fire drake hatchling for #ORANGE#91 mind#LAST# damage.
[LOG]	#UID:1037473:0#Fire drake hatchling hits #fbd578#Garruk#LAST# for #RED#(15 rampage shugs off#LAST#), #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(0 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(0 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[target_simple AI]	1038816	terror	selecting NEW TARGET	40	39	1037473	fire drake hatchling
[ATTACK] attacking with innate combat
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	57.147404289335	5	31	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	57.147404289335	5	31	1	vs. armor/def	5	7
checkHit	31	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	59	5	vs. armor/hardiness	5	0.3
[ATTACK] after armor	59
[PHYS CRIT %]	1
[ATTACK] after crit	59
[ATTACK] after mult	59
[ATTACK]	target on_melee_hit:	2	FIRE	vs	0
[Actor:move]	1038816	terror	move from	39	40	to	39	40
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#2 fire#LAST# damage.
[LOG]	#UID:1038816:0#Terror hits Fire drake hatchling for #WHITE#59 physical#LAST# damage.
[LOG]	Fire drake hatchling stops burning.
[LOG]	Poison from Garruk hits Fire drake hatchling for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	#{bold}#Poison from Garruk killed Fire drake hatchling!#{normal}#
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	139.56928117395	14	56.026430581056	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	56.026430581056	1	vs. armor/def	5	7
checkHit	56.026430581056	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	170	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	56.026430581056	7	=	1.0980528611621
[ATTACK] after armor	186.66898639756
[PHYS CRIT %]	0.9
[ATTACK] after crit	186.66898639756
[ATTACK] after mult	186.66898639756
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	123.94701427694	14	56.026430581056	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	56.026430581056	0.5	vs. armor/def	5	7
checkHit	56.026430581056	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	56.026430581056	7	=	1.0980528611621
[ATTACK] after armor	175.68845778594
[PHYS CRIT %]	0.9
[ATTACK] after crit	175.68845778594
[ATTACK] after mult	87.844228892969
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	41	40	to	41	40
[improved_talented AI] chooses for	1037487	fire drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	64.425594005336	25	31	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	64.425594005336	25	31	1	vs. armor/def	56	37
checkHit	31	vs	37	=> chance to hit	35
[LOG]	#UID:1037487:0#Fire drake hatchling misses #fbd578#Garruk#LAST#.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#322 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#92 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#151 physical#LAST# (#RED##{bold}#565#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(1 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST#, #RED#(1 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[Actor:move]	1038826	terror	(forced) move from	nil	nil	to	43	45
[PARTY] New member, add after	terror	Garruk
Adding entity	1038826	after	6962
[Actor:move]	1038828	terror	(forced) move from	nil	nil	to	43	44
[PARTY] New member, add after	terror	Garruk
Adding entity	1038828	after	6962
[LOG]	#F53CBE#Garruk is no longer rampaging.
[MIND CRIT %]	5.4
checkHit	62	vs	10	=> chance to hit	95
[target_simple AI]	1038824	terror	selecting NEW TARGET	42	39	1037487	fire drake hatchling
[Actor:move]	1038824	terror	move from	38	40	to	39	39
[target_simple AI]	1038822	terror	selecting NEW TARGET	42	39	1037487	fire drake hatchling
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#7 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[target_simple AI]	1038816	terror	selecting NEW TARGET	42	39	1037487	fire drake hatchling
[target_simple AI]	1038816	terror	selecting NEW TARGET	42	39	1037487	fire drake hatchling
[Actor:move]	1038816	terror	move from	39	40	to	40	39
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	140.51811115426	14	56.322102968176	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	56.322102968176	1	vs. armor/def	5	7
checkHit	56.322102968176	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	173	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	56.322102968176	7	=	1.0986442059364
[ATTACK] after armor	190.06544762699
[PHYS CRIT %]	0.9
[ATTACK] after crit	190.06544762699
[ATTACK] after mult	190.06544762699
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	124.7896398327	14	56.322102968176	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	56.322102968176	0.5	vs. armor/def	5	7
checkHit	56.322102968176	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	56.322102968176	7	=	1.0986442059364
[ATTACK] after armor	154.90883303703
[PHYS CRIT %]	0.9
[ATTACK] after crit	154.90883303703
[ATTACK] after mult	77.454416518513
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	41	40	to	41	40
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#254 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#103 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST# (#RED##{bold}#566#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#1 fire#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[Actor:move]	1038830	terror	(forced) move from	nil	nil	to	41	41
[PARTY] New member, add after	terror	Garruk
Adding entity	1038830	after	6962
[Actor:move]	1038832	terror	(forced) move from	nil	nil	to	42	39
[PARTY] New member, add after	terror	Garruk
Adding entity	1038832	after	6962
[Actor:move]	1038828	terror	move from	43	44	to	42	43
[Actor:move]	1038826	terror	move from	43	45	to	43	44
[Actor:move]	1038824	terror	move from	39	39	to	39	39
[Actor:move]	1038822	terror	move from	40	40	to	40	40
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	41	40	to	42	40
[LOG]	You pickup 0.64 gold pieces.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1038834	terror	(forced) move from	nil	nil	to	42	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1038834	after	6962
[Actor:move]	1038836	terror	(forced) move from	nil	nil	to	41	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1038836	after	6962
[LOG]	
[Actor:move]	6962	Garruk	move from	42	40	to	41	39
[LOG]	You pickup 0.56 gold pieces.
[Actor:move]	1038832	terror	move from	42	39	to	42	39
[Actor:move]	1038830	terror	move from	41	41	to	41	41
[Actor:move]	1038828	terror	move from	42	43	to	42	42
[Actor:move]	1038826	terror	move from	43	44	to	43	43
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[Actor:move]	1038832	terror	(forced) move from	42	39	to	41	39
[Actor:move]	6962	Garruk	(forced) move from	41	39	to	42	39
[LOG]	You pickup 0.69 gold pieces.
[Identify]	steel longsword 'Goryyagrim' (Corpses)	true
[LOG]	Garruk picks up (k.): #SALMON##UID:1032850:0#steel longsword 'Goryyagrim' (Corpses) (13-18 power, 6 apr)#LAST#.
[LOG]	You pickup 0.52 gold pieces.
[Actor:move]	6962	Garruk	move from	41	39	to	42	39
[Actor:move]	1038838	terror	(forced) move from	nil	nil	to	40	43
[PARTY] New member, add after	terror	Garruk
Adding entity	1038838	after	6962
[Actor:move]	1038840	terror	(forced) move from	nil	nil	to	40	45
[PARTY] New member, add after	terror	Garruk
Adding entity	1038840	after	6962
[Actor:move]	1038836	terror	move from	41	40	to	41	40
[Actor:move]	1038834	terror	move from	42	37	to	42	38
[Actor:move]	1038832	terror	move from	41	39	to	41	39
[Actor:move]	1038830	terror	move from	41	41	to	42	40
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	Garruk is no longer attuned.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	1038832	terror	(forced) move from	41	39	to	42	39
[Actor:move]	6962	Garruk	(forced) move from	42	39	to	41	39
[Actor:move]	6962	Garruk	move from	42	39	to	41	39
[Actor:move]	1038842	terror	(forced) move from	nil	nil	to	41	38
[PARTY] New member, add after	terror	Garruk
Adding entity	1038842	after	6962
[Actor:move]	1038844	terror	(forced) move from	nil	nil	to	39	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1038844	after	6962
[Actor:move]	1038840	terror	move from	40	45	to	40	44
[Actor:move]	1038838	terror	move from	40	43	to	40	42
[Actor:move]	1038836	terror	(forced) move from	41	40	to	41	39
[Actor:move]	6962	Garruk	(forced) move from	41	39	to	41	40
[Actor:move]	6962	Garruk	move from	41	39	to	41	40
[Actor:move]	1038836	terror	move from	41	39	to	41	39
[Actor:move]	1038834	terror	move from	42	38	to	42	38
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1038846	terror	(forced) move from	nil	nil	to	41	41
[PARTY] New member, add after	terror	Garruk
Adding entity	1038846	after	6962
[LOG]	
[Actor:move]	6962	Garruk	move from	41	40	to	40	39
[LOG]	You pickup 0.39 gold pieces.
[Actor:move]	1038844	terror	move from	39	40	to	39	40
[Actor:move]	1038842	terror	move from	41	38	to	41	38
[Actor:move]	1038840	terror	move from	40	44	to	40	43
[Actor:move]	1038838	terror	move from	40	42	to	40	41
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	40	39	to	39	39
[Actor:move]	1038846	terror	move from	41	41	to	40	40
[Actor:move]	1038844	terror	move from	39	40	to	39	40
[Actor:move]	1038842	terror	move from	41	38	to	40	38
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	6962	Garruk	move from	39	39	to	38	39
[LORE] learning..	daikara-note-2
[LOG]	Lore found: #0080FF#expedition journal entry (daikara)
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	daikara-note-2
[LOG]	
[Actor:move]	1038846	terror	move from	40	40	to	39	39
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[Actor:move]	1033062	fire drake	move from	11	31	to	10	32
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[Actor:move]	6962	Garruk	move from	38	39	to	37	40
[LOG]	#PINK#Your summoned terror disappears.
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	buff	 talent:T_STEALTH
checkHitOld	87.366661115742	65
=> chance to hit	76.702607251876
checkHitOld	28.72281323269	65
=> chance to hit	15.602420447549
[LOG]	
[Actor:move]	6962	Garruk	move from	37	40	to	36	40
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[target_simple AI]	1032046	faeros	selecting NEW TARGET	36	40	6962	Garruk
[improved_talented AI] chooses for	1032046	faeros	T_FLAME
[LOG]	Faeros casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0573e948
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	1
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows faeros!
[LOG]	Garruk is on fire!
[target_simple AI]	1032845	master vampire	selecting NEW TARGET	36	40	6962	Garruk
[Actor:move]	1032845	master vampire	move from	30	37	to	31	37
[LOG]	Curse of Nightmares hits Faeros for #ORANGE#57 mind#LAST#, #GREY#51 darkness#LAST# (#RED##{bold}#108#LAST##{normal}# total damage).
[LOG]	#UID:1032046:0#Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	36	40	to	35	40
[MIND CRIT %]	5.4
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	Burning from Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	35	40	to	34	39
[Actor:move]	1032046	faeros	move from	26	40	to	27	40
[target_simple AI]	1032433	Emelynn the xorn	selecting NEW TARGET	34	39	6962	Garruk
[use_tactical AI] === Action Selected:	1032433	Emelynn the xorn	attack	 talent:T_BLOCK
[LOG]	Emelynn the xorn uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	1032845	master vampire	move from	31	37	to	32	38
[LOG]	
[USERCHAT] channel serial data	zarnsttj	tome	669
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Emelynn the xorn	dam/apr/atk/mult ::	137.67236686795	14	56.913447742418	1	vs. armor/def	85.991437462749	24
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	56.913447742418	1	vs. armor/def	85.991437462749	24
checkHit	56.913447742418	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	178	14	vs. armor/hardiness	85.991437462749	1
[ATTACK] mace accuracy bonus	56.913447742418	24	=	1.0658268954848
[ATTACK] after armor	120.68247380476
[PHYS CRIT %]	0
[ATTACK] after crit	120.68247380476
[ATTACK] after mult	120.68247380476
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Emelynn the xorn!
checkHit	10	vs	62	=> chance to hit	0
[LOG]	Emelynn the xorn is weakened by the darkness!
[ATTACK]	target on_melee_hit:	7	ACID	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Emelynn the xorn	dam/apr/atk/mult ::	122.26242535743	14	56.913447742418	0.5	vs. armor/def	85.991437462749	24
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	56.913447742418	0.5	vs. armor/def	85.991437462749	24
checkHit	56.913447742418	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	123	14	vs. armor/hardiness	85.991437462749	1
[ATTACK] mace accuracy bonus	56.913447742418	24	=	1.0658268954848
[ATTACK] after armor	62.061994553095
[PHYS CRIT %]	0
[ATTACK] after crit	62.061994553095
[ATTACK] after mult	31.030997276548
checkHit	10	vs	62	=> chance to hit	0
[ATTACK]	target on_melee_hit:	7	ACID	vs	0
[Actor:move]	6962	Garruk	move from	34	39	to	34	39
[LOG]	Curse of Nightmares hits Emelynn the xorn for #ORANGE#57 mind#LAST#, #GREY#(51 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Emelynn the xorn for #WHITE#(123 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(97 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_RED#(6 blocked)#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#(32 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(97 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_RED#(6 blocked)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #GREEN#3 acid#LAST#, #GREEN#2 acid#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
checkHit	62	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Emelynn the xorn moves reluctantly!
[MIND CRIT %]	5.4
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	16	=> chance to hit	95
[SPELL CRIT %]	1
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	44	vs	42	=> chance to hit	55
[LOG]	#ORANGE#Emelynn the xorn shrugs off the effect 'Dazzled'!
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	29	vs	42	=> chance to hit	18
[LOG]	Mindrot hits Emelynn the xorn for #ORANGE#9 mind#LAST#, #GREY#(8 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Master vampire for #ORANGE#9 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Phantasmal Shield hits Emelynn the xorn for #YELLOW#(112 blocked)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Phantasmal Shield hits #fbd578#Garruk#LAST# for #RED#(33 rampage shugs off#LAST#), #YELLOW#58 light#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[LOG]	Burning from Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[target_simple AI]	1032046	faeros	selecting NEW TARGET	34	39	6962	Garruk
[Actor:move]	1032046	faeros	move from	27	40	to	28	40
[LOG]	Emelynn the xorn overcomes the gloom.
[LOG]	#ORCHID#Emelynn the xorn has recovered!#LAST#
[Actor:move]	1032845	master vampire	move from	32	38	to	33	38
[use_tactical AI] === Action Selected:	1032433	Emelynn the xorn	attack	 talent:T_CONSTRICT
[LOG]	Emelynn the xorn uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel longsword of rage
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	99.697327185307	4	56	1.1324555320337	vs. armor/def	56	13
[ATTACK] after melee attack bonus hooks & callbacks::	99.697327185307	4	56	1.1324555320337	vs. armor/def	56	13
checkHit	56	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	119	4	vs. armor/hardiness	56	0.6
[ATTACK] after armor	67
[PHYS CRIT %]	3.5
[ATTACK] after crit	67
[ATTACK] after mult	75.874520646256
[ATTACK] after counterstrike	151.74904129251
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Emelynn the xorn slows down.
[LOG]	Garruk resists the constriction!
[Actor:move]	1038849	terror	(forced) move from	nil	nil	to	30	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1038849	after	6962
[LOG]	#UID:1032433:0#Emelynn the xorn hits #fbd578#Garruk#LAST# for #WHITE#86 physical#LAST#, #GREEN#2 acid#LAST# (#RED##{bold}#88#LAST##{normal}# total damage).
[LOG]	Garruk's nightmare area effect hits Master vampire for #GREY#69 darkness#LAST# damage.
[LOG]	Melee retaliation hits Emelynn the xorn for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#31 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	Freeroid	tome	The Arena	false	false
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Emelynn the xorn	dam/apr/atk/mult ::	139.56928117395	14	56.913447742418	1	vs. armor/def	85.991437462749	24
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	56.913447742418	1	vs. armor/def	85.991437462749	24
checkHit	56.913447742418	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	14	vs. armor/hardiness	85.991437462749	1
[ATTACK] mace accuracy bonus	56.913447742418	24	=	1.0658268954848
[ATTACK] after armor	95.102628313125
[PHYS CRIT %]	0
[ATTACK] after crit	95.102628313125
[ATTACK] after mult	95.102628313125
[ATTACK]	target on_melee_hit:	7	ACID	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Emelynn the xorn	dam/apr/atk/mult ::	123.94701427694	14	56.913447742418	0.5	vs. armor/def	85.991437462749	24
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	56.913447742418	0.5	vs. armor/def	85.991437462749	24
checkHit	56.913447742418	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	136	14	vs. armor/hardiness	85.991437462749	1
[ATTACK] mace accuracy bonus	56.913447742418	24	=	1.0658268954848
[ATTACK] after armor	75.917744194398
[PHYS CRIT %]	0
[ATTACK] after crit	75.917744194398
[ATTACK] after mult	37.958872097199
[ATTACK]	target on_melee_hit:	7	ACID	vs	0
[LOG]	#F53CBE#Emelynn the xorn is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[Actor:move]	6962	Garruk	move from	34	39	to	34	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Emelynn the xorn for #WHITE#134 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#101 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#53 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#101 nature#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#400#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #GREEN#3 acid#LAST#, #GREEN#3 acid#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Garruk has shrugged off 33 damage and is ready for more.
[MIND CRIT %]	5.4
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	16	=> chance to hit	95
[LOG]	Mindrot hits Emelynn the xorn for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Master vampire for #ORANGE#9 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Burning from Faeros hits #fbd578#Garruk#LAST# for #LIGHT_RED#12 fire#LAST# damage.
[Actor:move]	1032046	faeros	move from	28	40	to	29	40
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	16.217692864764	9	17	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	16.217692864764	9	17	1	vs. armor/def	56	37
checkHit	17	vs	37	=> chance to hit	0
[LOG]	#UID:1032845:0#Master vampire misses #fbd578#Garruk#LAST#.
[Actor:move]	1032845	master vampire	move from	33	38	to	33	38
[LOG]	
[Actor:move]	1038851	terror	(forced) move from	nil	nil	to	38	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1038851	after	6962
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Emelynn the xorn	dam/apr/atk/mult ::	140.51811115426	14	66.913447742418	1.073767507096	vs. armor/def	85.991437462749	24
[ATTACK] after melee attack bonus hooks & callbacks::	140.51811115426	14	66.913447742418	1.073767507096	vs. armor/def	85.991437462749	24
checkHit	66.913447742418	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	196	14	vs. armor/hardiness	85.991437462749	1
[ATTACK] mace accuracy bonus	66.913447742418	24	=	1.0858268954848
[ATTACK] after armor	143.78735792349
[PHYS CRIT %]	0
[ATTACK] after crit	143.78735792349
[ATTACK] after mult	154.39419286943
[LOG]	Emelynn the xorn is recovering from the damage!
[ATTACK]	target on_melee_hit:	7	ACID	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Emelynn the xorn	dam/apr/atk/mult ::	124.7896398327	14	66.913447742418	0.53688375354801	vs. armor/def	85.991437462749	24
[ATTACK] after melee attack bonus hooks & callbacks::	124.7896398327	14	66.913447742418	0.53688375354801	vs. armor/def	85.991437462749	24
checkHit	66.913447742418	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	146	14	vs. armor/hardiness	85.991437462749	1
[ATTACK] mace accuracy bonus	66.913447742418	24	=	1.0858268954848
[ATTACK] after armor	89.496013149246
[PHYS CRIT %]	0
[ATTACK] after crit	89.496013149246
[ATTACK] after mult	48.048955467149
[ATTACK]	target on_melee_hit:	7	ACID	vs	0
[Actor:move]	6962	Garruk	move from	34	39	to	34	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Emelynn the xorn for #WHITE#223 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#69 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#105 nature#LAST#, #LIGHT_RED#6 fire#LAST# (#RED##{bold}#513#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #GREEN#0 acid#LAST#, #RED#(3 rampage shugs off#LAST#), #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	1038849	terror	selecting NEW TARGET	29	40	1032046	faeros
[improved_talented AI] chooses for	1038849	terror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	faeros	dam/apr/atk/mult ::	57.588898496493	5	29	1	vs. armor/def	0	24
[ATTACK] after melee attack bonus hooks & callbacks::	57.588898496493	5	29	1	vs. armor/def	0	24
checkHit	29	vs	24	=> chance to hit	63
[LOG]	#UID:1038849:0#Terror misses Faeros.
[use_tactical AI] === Action Selected:	1032433	Emelynn the xorn	disable	 talent:T_SHIELD_PUMMEL
[LOG]	Emelynn the xorn uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	48.386320042316	0	56	1.8742997197758	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	48.386320042316	0	56	1.8742997197758	vs. armor/def	56	37
checkHit	56	vs	37	=> chance to hit	98
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	56	0	vs. armor/hardiness	56	0.6
[ATTACK] after armor	22.4
[PHYS CRIT %]	3.5
[ATTACK] after crit	22.4
[ATTACK] after mult	41.984313722977
[ATTACK] staff accuracy bonus	56	37	=	1.38
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	48.386320042316	0	56	2.3240996397117	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	48.386320042316	0	56	2.3240996397117	vs. armor/def	56	37
checkHit	56	vs	37	=> chance to hit	98
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	51	0	vs. armor/hardiness	56	0.6
[ATTACK] after armor	20.4
[PHYS CRIT %]	3.5
[ATTACK] after crit	20.4
[ATTACK] after mult	47.411632650119
[ATTACK] staff accuracy bonus	56	37	=	1.38
checkHit	29	vs	61	=> chance to hit	0
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows faeros!
[LOG]	Garruk's armor corrodes!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#F53CBE#Emelynn the xorn is no longer being stalked by Melee retaliation.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[LOG]	Garruk resists the shield bash!
[LOG]	#UID:1032433:0#Emelynn the xorn hits #fbd578#Garruk#LAST# for #RED#(24 rampage shugs off#LAST#), #WHITE#0 physical#LAST#, #RED#(3 rampage shugs off#LAST#), #GREEN#0 acid#LAST#, #RED#(0 rampage shugs off#LAST#), #WHITE#27 physical#LAST#, #GREEN#3 acid#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Faeros for #ORANGE#61 mind#LAST#, #GREY#55 darkness#LAST# (#RED##{bold}#116#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelynn the xorn for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#32 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#32 nature#LAST# (#RED##{bold}#74#LAST##{normal}# total damage).
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	#{bold}#Melee retaliation killed Emelynn the xorn!#{normal}#
[LOG]	Garruk has shrugged off 33 damage and is ready for more.
[LOG]	Garruk stops burning.
[MIND CRIT %]	5.4
checkHit	63	vs	16	=> chance to hit	95
[LOG]	Mindrot hits Master vampire for #ORANGE#5 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
Deleting shader 145 (is clone 0)
Deleting shader 144 (is clone 0)
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	141.46718761763	14	61.052861162111	1	vs. armor/def	10	26
[ATTACK] after melee attack bonus hooks & callbacks::	141.46718761763	14	61.052861162111	1	vs. armor/def	10	26
checkHit	61.052861162111	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	185	14	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	61.052861162111	26	=	1.0701057223242
[ATTACK] after armor	197.96955862998
[PHYS CRIT %]	0.9
[ATTACK] after crit	197.96955862998
[ATTACK] after mult	197.96955862998
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	125.63248428217	14	61.052861162111	0.5	vs. armor/def	10	26
[ATTACK] after melee attack bonus hooks & callbacks::	125.63248428217	14	61.052861162111	0.5	vs. armor/def	10	26
checkHit	61.052861162111	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	61.052861162111	26	=	1.0701057223242
[ATTACK] after armor	161.58596407096
[PHYS CRIT %]	0.9
[ATTACK] after crit	161.58596407096
[ATTACK] after mult	80.792982035479
[Actor:move]	6962	Garruk	move from	34	39	to	34	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Master vampire for #WHITE#337 physical#LAST#, #YELLOW#(20 ignored)#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#22 nature#LAST#, #LIGHT_RED#13 fire#LAST#, #WHITE#138 physical#LAST# (#RED##{bold}#510#LAST##{normal}# total damage).
checkHit	63	vs	10	=> chance to hit	95
[Actor:move]	1038854	terror	(forced) move from	nil	nil	to	32	41
[PARTY] New member, add after	terror	Garruk
Adding entity	1038854	after	6962
[Actor:move]	1038856	terror	(forced) move from	nil	nil	to	34	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1038856	after	6962
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Master vampire!#{normal}#
[LOG]	Garruk's nightmare area effect hits Faeros for #ORANGE#98 mind#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	27.415364470687	15	26	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	27.415364470687	15	26	1	vs. armor/def	1	24
checkHit	26	vs	24	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	15	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %]	1
[ATTACK] after crit	28
[ATTACK] after mult	28
[Actor:move]	1032046	faeros	move from	29	40	to	29	40
[target_simple AI]	1032665	thought-forged warrior	selecting NEW TARGET	32	41	1038854	terror
[use_tactical AI] === Action Selected:	1032665	thought-forged warrior	closein	 AI:move_complex
[Actor:move]	1032665	thought-forged warrior	move from	31	48	to	30	48
[target_simple AI]	1038851	terror	selecting NEW TARGET	29	40	1032046	faeros
[Actor:move]	1038851	terror	move from	38	40	to	37	40
[LOG]	#UID:1032046:0#Faeros hits Terror for #LIGHT_RED#28 fire#LAST# damage.
[target_simple AI]	1032647	Ivelrathra the snow giant	selecting NEW TARGET	32	41	1038854	terror
[use_tactical AI] === Action Selected:	1032647	Ivelrathra the snow giant	disable	 talent:T_SLEEP
[MIND CRIT %]	21.5
checkHit	12	vs	48	=> chance to hit	0
[LOG]	Terror has been put to sleep.
checkHit	12	vs	48	=> chance to hit	0
[LOG]	Terror has been put to sleep.
checkHit	12	vs	48	=> chance to hit	0
[LOG]	Terror has been put to sleep.
[LOG]	Terror is suffering from insomnia.
[LOG]	
[USERCHAT] channel achievement	Smolbon	tome	Treasure Hunter (Nightmare (Adventure) difficulty)	false	true
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	34	39	to	33	40
[MIND CRIT %]	5.4
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[USERCHAT] channel serial data	defegatu	tome	820
[Actor:move]	6962	Garruk	move from	33	40	to	32	40
[Actor:move]	1038858	terror	(forced) move from	nil	nil	to	32	39
[PARTY] New member, add after	terror	Garruk
Adding entity	1038858	after	6962
checkHit	62	vs	10	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#pouch of faeros ash (1)#WHITE#.
[Actor:move]	1038860	terror	(forced) move from	nil	nil	to	39	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1038860	after	6962
[LOG]	Garruk's nightmare area effect hits Faeros for #ORANGE#95 mind#LAST# damage.
[LOG]	#{bold}#Garruk's nightmare area effect killed Faeros!#{normal}#
[LOG]	
[Actor:move]	6962	Garruk	move from	32	40	to	31	40
[LOG]	Terror is suffering from insomnia.
[LOG]	Terror is suffering from insomnia.
[target_simple AI]	1038854	terror	selecting NEW TARGET	32	47	1032647	Ivelrathra the snow giant
[use_tactical AI] === Action Selected:	1032665	thought-forged warrior	closein	 AI:move_complex
[Actor:move]	1032665	thought-forged warrior	move from	30	48	to	31	48
[LOG]	
[Actor:move]	6962	Garruk	move from	31	40	to	31	41
[NPC:seen_by] Passing target	faeros	from	1038851	terror	to	1038860	terror
[NPC:seen_by] Passing target	faeros	from	1038851	terror	to	1038856	terror
[Actor:move]	1038851	terror	move from	37	40	to	36	40
[use_tactical AI] === Action Selected:	1032647	Ivelrathra the snow giant	attackarea	 talent:T_MIND_SEAR
[LOG]	Ivelrathra the snow giant uses #{bold}##YELLOW#Mind Sear.#{normal}##LAST#
[MIND CRIT %]	21.5
[LOG]	#{bold}#Ivelrathra the snow giant's mind surges with critical power!#{normal}#
checkHit	48	vs	12	=> chance to hit	95
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#UID:1032647:0#Ivelrathra the snow giant hits Terror for #{bold}##ORANGE#388 mind#{normal}##LAST# damage.
[LOG]	Terror is no longer sleeping.
[MIND CRIT %]	21.5
[LOG]	Terror had a restless night.
[LOG]	
[Actor:move]	6962	Garruk	move from	31	41	to	32	42
[Actor:move]	1038862	terror	(forced) move from	nil	nil	to	30	38
[PARTY] New member, add after	terror	Garruk
Adding entity	1038862	after	6962
[Actor:move]	1038864	terror	(forced) move from	nil	nil	to	38	41
[PARTY] New member, add after	terror	Garruk
Adding entity	1038864	after	6962
[Actor:move]	6962	Garruk	move from	32	42	to	32	43
[MIND CRIT %]	5.4
[Actor:move]	1038860	terror	move from	39	40	to	38	40
[target_simple AI]	1038858	terror	selecting NEW TARGET	32	47	1032647	Ivelrathra the snow giant
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	32	43	to	32	44
checkHit	48	vs	12	=> chance to hit	95
[LOG]	Restless Night from Ivelrathra the snow giant hits Terror for #ORANGE#29 mind#LAST# damage.
[LOG]	#{bold}#Restless Night from Ivelrathra the snow giant killed Terror!#{normal}#
[use_tactical AI] === Action Selected:	1032665	thought-forged warrior	closein	 AI:move_complex
[Actor:move]	1032665	thought-forged warrior	move from	31	48	to	30	48
[LOG]	
[Actor:move]	6962	Garruk	move from	32	44	to	32	45
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1038866	terror	(forced) move from	nil	nil	to	32	37
[PARTY] New member, add after	terror	Garruk
Adding entity	1038866	after	6962
[Actor:move]	1038868	terror	(forced) move from	nil	nil	to	31	41
[PARTY] New member, add after	terror	Garruk
Adding entity	1038868	after	6962
[use_tactical AI] === Action Selected:	1032647	Ivelrathra the snow giant	disable	 talent:T_MIND_DISRUPTION
[LOG]	Ivelrathra the snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	45	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Garruk resists the effect 'Confused'!
[LOG]	
[Actor:move]	6962	Garruk	move from	32	45	to	32	46
[Actor:move]	1038864	terror	move from	38	41	to	37	42
[Actor:move]	1038862	terror	move from	30	38	to	30	39
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Ivelrathra the snow giant	dam/apr/atk/mult ::	139.56928117395	14	62.531223097716	0.47811443405005	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	62.531223097716	0.47811443405005	vs. armor/def	0	0
checkHit	62.531223097716	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	194	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.531223097716	0	=	1.1250624461954
[ATTACK] after armor	218.26211456191
[PHYS CRIT %]	0.9
[ATTACK] after crit	218.26211456191
[ATTACK] after mult	104.35426737834
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivelrathra the snow giant	dam/apr/atk/mult ::	123.94701427694	14	62.531223097716	0.23905721702503	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	62.531223097716	0.23905721702503	vs. armor/def	0	0
checkHit	62.531223097716	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.531223097716	0	=	1.1250624461954
[ATTACK] after armor	158.63380491356
[PHYS CRIT %]	0.9
[ATTACK] after crit	158.63380491356
[ATTACK] after mult	37.922555928726
checkHit	46	vs	62	=> chance to hit	10
[LOG]	Ivelrathra the snow giant is weakened by the darkness!
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Ivelrathra the snow giant	dam/apr/atk/mult ::	139.56928117395	14	62.531223097716	0.47811443405005	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	62.531223097716	0.47811443405005	vs. armor/def	0	0
checkHit	62.531223097716	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.531223097716	0	=	1.1250624461954
[ATTACK] after armor	178.88492894507
[PHYS CRIT %]	0.9
[ATTACK] after crit	178.88492894507
[ATTACK] after mult	85.527466562658
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivelrathra the snow giant	dam/apr/atk/mult ::	123.94701427694	14	62.531223097716	0.23905721702503	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	62.531223097716	0.23905721702503	vs. armor/def	0	0
checkHit	62.531223097716	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	132	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.531223097716	0	=	1.1250624461954
[ATTACK] after armor	148.5082428978
[PHYS CRIT %]	0.9
[ATTACK] after crit	148.5082428978
[ATTACK] after mult	35.501967252424
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Ivelrathra the snow giant	dam/apr/atk/mult ::	139.56928117395	14	62.531223097716	0.47811443405005	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	62.531223097716	0.47811443405005	vs. armor/def	0	0
checkHit	62.531223097716	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.531223097716	0	=	1.1250624461954
[ATTACK] after armor	180.00999139127
[PHYS CRIT %]	0.9
[ATTACK] after crit	180.00999139127
[ATTACK] after mult	86.065375157391
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivelrathra the snow giant	dam/apr/atk/mult ::	123.94701427694	14	62.531223097716	0.23905721702503	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	62.531223097716	0.23905721702503	vs. armor/def	0	0
checkHit	62.531223097716	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.531223097716	0	=	1.1250624461954
[ATTACK] after armor	193.51074074561
[PHYS CRIT %]	0.9
[ATTACK] after crit	193.51074074561
[ATTACK] after mult	46.260139147098
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Ivelrathra the snow giant	dam/apr/atk/mult ::	139.56928117395	14	62.531223097716	0.47811443405005	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	62.531223097716	0.47811443405005	vs. armor/def	0	0
checkHit	62.531223097716	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.531223097716	0	=	1.1250624461954
[ATTACK] after armor	166.50924203692
[PHYS CRIT %]	0.9
[ATTACK] after crit	166.50924203692
[ATTACK] after mult	79.610472020587
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivelrathra the snow giant	dam/apr/atk/mult ::	123.94701427694	14	62.826895484837	0.23905721702503	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	62.826895484837	0.23905721702503	vs. armor/def	0	0
checkHit	62.826895484837	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.826895484837	0	=	1.1256537909697
[ATTACK] after armor	184.60722171903
[PHYS CRIT %]	0.9
[ATTACK] after crit	184.60722171903
[ATTACK] after mult	44.131688666872
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#ORANGE##UID:1032647:0#Ivelrathra the snow giant converts some damage to Psi!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ivelrathra the snow giant for #ORANGE#39 to psi#LAST#, #WHITE#51 physical#LAST#, #ORANGE#5 to psi#LAST#, #PURPLE#7 arcane#LAST#, #ORANGE#30 to psi#LAST#, #LIGHT_GREEN#39 nature#LAST#, #ORANGE#3 to psi#LAST#, #LIGHT_RED#4 fire#LAST#, #ORANGE#14 to psi#LAST#, #WHITE#19 physical#LAST#, #ORANGE#5 to psi#LAST#, #PURPLE#7 arcane#LAST#, #ORANGE#30 to psi#LAST#, #LIGHT_GREEN#39 nature#LAST#, #ORANGE#3 to psi#LAST#, #LIGHT_RED#4 fire#LAST#, #ORANGE#32 to psi#LAST#, #WHITE#42 physical#LAST#, #ORANGE#5 to psi#LAST#, #PURPLE#7 arcane#LAST#, #ORANGE#30 to psi#LAST#, #LIGHT_GREEN#39 nature#LAST#, #ORANGE#3 to psi#LAST#, #LIGHT_RED#4 fire#LAST#, #ORANGE#13 to psi#LAST#, #WHITE#17 physical#LAST#, #ORANGE#5 to psi#LAST#, #PURPLE#7 arcane#LAST#, #ORANGE#30 to psi#LAST#, #LIGHT_GREEN#39 nature#LAST#, #ORANGE#3 to psi#LAST#, #LIGHT_RED#4 fire#LAST#, #ORANGE#32 to psi#LAST#, #WHITE#42 physical#LAST#, #ORANGE#5 to psi#LAST#, #PURPLE#7 arcane#LAST#, #ORANGE#30 to psi#LAST#, #LIGHT_GREEN#39 nature#LAST#, #ORANGE#3 to psi#LAST#, #LIGHT_RED#4 fire#LAST#, #ORANGE#17 to psi#LAST#, #WHITE#23 physical#LAST#, #ORANGE#5 to psi#LAST#, #PURPLE#7 arcane#LAST#, #ORANGE#30 to psi#LAST#, #LIGHT_GREEN#39 nature#LAST#, #ORANGE#3 to psi#LAST#, #LIGHT_RED#4 fire#LAST#, #ORANGE#30 to psi#LAST#, #WHITE#39 physical#LAST#, #ORANGE#5 to psi#LAST#, #PURPLE#7 arcane#LAST# (#RED##{bold}#951#LAST##{normal}# total damage).
[LOG]	Garruk is fully armored again.
[Actor:move]	1038860	terror	move from	38	40	to	37	41
[Actor:move]	1038858	terror	move from	32	39	to	32	40
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Ivelrathra the snow giant!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1038870	terror	(forced) move from	nil	nil	to	32	36
[PARTY] New member, add after	terror	Garruk
Adding entity	1038870	after	6962
[Actor:move]	1038872	terror	(forced) move from	nil	nil	to	34	39
[PARTY] New member, add after	terror	Garruk
Adding entity	1038872	after	6962
[Actor:move]	1038868	terror	move from	31	41	to	31	42
[Actor:move]	1038866	terror	move from	32	37	to	32	38
[LOG]	
[Actor:move]	6962	Garruk	move from	32	46	to	32	47
[Identify]	Noonshaper (Misfortune)	true
[LOG]	Garruk picks up (f.): #SALMON##UID:1032468:0#Noonshaper (Misfortune) (12-15 power, 6 apr)#LAST#.
[LOG]	You pickup 0.86 gold pieces.
[Actor:move]	1038864	terror	move from	37	42	to	36	43
[Actor:move]	1038862	terror	move from	30	39	to	30	40
[LOG]	
[Actor:move]	6962	Garruk	move from	32	47	to	31	48
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1038877	terror	(forced) move from	nil	nil	to	32	41
[PARTY] New member, add after	terror	Garruk
Adding entity	1038877	after	6962
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	31	48	to	32	47
[Actor:move]	1038872	terror	move from	34	39	to	34	40
[Actor:move]	1038870	terror	move from	32	36	to	32	37
[Actor:move]	1038868	terror	move from	31	42	to	31	43
[Actor:move]	1038866	terror	move from	32	38	to	32	39
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[Actor:move]	6962	Garruk	move from	32	47	to	32	46
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1038879	terror	(forced) move from	nil	nil	to	29	40
[PARTY] New member, add after	terror	Garruk
Adding entity	1038879	after	6962
[Actor:move]	1038877	terror	move from	32	41	to	32	42
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1038872	terror	move from	34	40	to	34	41
[Actor:move]	1038870	terror	move from	32	37	to	32	38
[Actor:move]	6962	Garruk	move from	32	46	to	32	45
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1038879	terror	move from	29	40	to	30	41
[LOG]	Garruk is no longer attuned.
[Actor:move]	6962	Garruk	move from	32	45	to	32	44
[Actor:move]	1038877	terror	move from	32	42	to	32	43
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1038877	terror	(forced) move from	32	43	to	32	44
[Actor:move]	6962	Garruk	(forced) move from	32	44	to	32	43
[Actor:move]	6962	Garruk	move from	32	44	to	32	43
[Actor:move]	1038879	terror	move from	30	41	to	31	42
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#1 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	32	43	to	32	42
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[Actor:move]	1033062	fire drake	move from	10	32	to	9	33
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	buff	 talent:T_STEALTH
checkHitOld	87.366661115742	65
=> chance to hit	76.702607251876
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	32	42	to	32	41
checkHitOld	28.72281323269	65
=> chance to hit	15.602420447549
[Actor:move]	6962	Garruk	move from	32	41	to	32	40
[Actor:move]	6962	Garruk	move from	32	40	to	32	39
checkHitOld	28.72281323269	65
=> chance to hit	15.602420447549
[Actor:move]	6962	Garruk	move from	32	39	to	33	39
[Actor:move]	6962	Garruk	move from	33	39	to	34	39
[Actor:move]	6962	Garruk	move from	34	39	to	35	40
[Actor:move]	6962	Garruk	move from	35	40	to	36	40
[Actor:move]	6962	Garruk	move from	36	40	to	37	40
[Actor:move]	6962	Garruk	move from	37	40	to	38	39
[Actor:move]	6962	Garruk	move from	38	39	to	39	39
[Actor:move]	6962	Garruk	move from	39	39	to	40	39
[Actor:move]	6962	Garruk	move from	40	39	to	41	39
[Actor:move]	6962	Garruk	move from	41	39	to	42	39
Deleting temp shader	lightning[]
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	42	39	to	42	38
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[Actor:move]	6962	Garruk	move from	42	38	to	42	37
[Actor:move]	6962	Garruk	move from	42	37	to	42	36
[MIND CRIT %]	5.4
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (black ooze)).
[LOG]	
[Actor:move]	6962	Garruk	move from	42	36	to	42	35
[target_simple AI]	1033067	black ooze	selecting NEW TARGET	42	35	6962	Garruk
[Actor:move]	1033067	black ooze	move from	42	26	to	42	27
[Actor:move]	6962	Garruk	move from	42	35	to	42	34
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	42	34	to	42	33
[Actor:move]	1033067	black ooze	move from	42	27	to	42	28
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[LOG]	
[Actor:move]	6962	Garruk	move from	42	33	to	42	32
[Actor:move]	6962	Garruk	move from	42	32	to	42	31
[MIND CRIT %]	5.4
checkHit	61	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Black ooze for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[Actor:move]	1033067	black ooze	move from	42	28	to	42	29
[LOG]	
[Actor:move]	6962	Garruk	move from	42	31	to	42	30
[MIND CRIT %]	5.4
checkHit	61	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Black ooze for #ORANGE#7 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[USERCHAT] channel talk	defegatu	tome	im gonna cry
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	black ooze	dam/apr/atk/mult ::	137.67236686795	14	65.783619356046	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	65.783619356046	1	vs. armor/def	1	6
checkHit	65.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	189	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	6	=	1.1195672387121
[ATTACK] after armor	211.59820811659
[PHYS CRIT %]	0.9
[ATTACK] after crit	211.59820811659
[ATTACK] after mult	211.59820811659
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	black ooze	dam/apr/atk/mult ::	122.26242535743	14	65.783619356046	0.5	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	65.783619356046	0.5	vs. armor/def	1	6
checkHit	65.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.783619356046	6	=	1.1195672387121
[ATTACK] after armor	186.96772886492
[PHYS CRIT %]	0.9
[ATTACK] after crit	186.96772886492
[ATTACK] after mult	93.48386443246
[Actor:move]	6962	Garruk	move from	42	30	to	42	30
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Black ooze for #WHITE#254 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Black ooze!#{normal}#
[LOG]	
[Actor:move]	6962	Garruk	move from	42	30	to	42	29
[Identify]	steel plate armour of acid resistance (Misfortune)	true
[LOG]	Garruk picks up (H.): #00FF80##UID:1033068:0#steel plate armour of acid resistance (Misfortune) (0 def, 9 armour)#LAST#.
[LOG]	You pickup 0.69 gold pieces.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	42	29	to	42	28
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	42	28	to	42	27
[Actor:move]	6962	Garruk	move from	42	27	to	42	26
[Actor:move]	6962	Garruk	move from	42	26	to	42	25
[Actor:move]	6962	Garruk	move from	42	25	to	43	24
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[Actor:move]	6962	Garruk	move from	43	24	to	42	24
[Actor:move]	6962	Garruk	move from	42	24	to	41	24
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	buff	 talent:T_STEALTH
checkHitOld	87.366661115742	65
=> chance to hit	76.702607251876
[Actor:move]	6962	Garruk	move from	41	24	to	40	24
[Actor:move]	6962	Garruk	move from	40	24	to	39	24
[Actor:move]	6962	Garruk	move from	39	24	to	38	24
[Actor:move]	6962	Garruk	move from	38	24	to	37	24
[Actor:move]	6962	Garruk	move from	37	24	to	36	24
[Actor:move]	6962	Garruk	move from	36	24	to	35	24
[target_simple AI]	1032236	Mayymina the snow giant	selecting NEW TARGET	35	24	6962	Garruk
[use_tactical AI] === Action Selected:	1032236	Mayymina the snow giant	attack	 talent:T_RUSH
[LOG]	#RED##{bold}#Mayymina the snow giant rushes out!#{normal}##LAST#
[Actor:move]	1032236	Mayymina the snow giant	(forced) move from	25	24	to	34	24
[ATTACK] attacking with (mainhand)	elemental stralite greatsword
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	127.7459177416	3	43	1.2	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	127.7459177416	3	43	1.2	vs. armor/def	56	37
checkHit	43	vs	37	=> chance to hit	65
[LOG]	#UID:1032236:0#Mayymina the snow giant misses #fbd578#Garruk#LAST#.
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the west (Mayymina the snow giant)).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Mayymina the snow giant	dam/apr/atk/mult ::	137.67236686795	14	62.826895484837	0.44798218372197	vs. armor/def	6	16
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	62.826895484837	0.44798218372197	vs. armor/def	6	16
checkHit	62.826895484837	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	188	14	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	62.826895484837	16	=	1.0936537909697
[ATTACK] after armor	205.6069127023
[PHYS CRIT %]	0.9
[ATTACK] after crit	205.6069127023
[ATTACK] after mult	92.108233740707
checkHit	21	vs	61	=> chance to hit	0
[LOG]	Mayymina the snow giant is weakened by the darkness!
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Mayymina the snow giant	dam/apr/atk/mult ::	122.26242535743	14	62.826895484837	0.22399109186098	vs. armor/def	6	16
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	62.826895484837	0.22399109186098	vs. armor/def	6	16
checkHit	62.826895484837	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	14	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	62.826895484837	16	=	1.0936537909697
[ATTACK] after armor	158.5797996906
[PHYS CRIT %]	0.9
[ATTACK] after crit	158.5797996906
[ATTACK] after mult	35.520462479794
checkHit	21	vs	61	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Mayymina the snow giant	dam/apr/atk/mult ::	137.67236686795	14	62.826895484837	0.44798218372197	vs. armor/def	6	16
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	62.826895484837	0.44798218372197	vs. armor/def	6	16
checkHit	62.826895484837	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	14	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	62.826895484837	16	=	1.0936537909697
[ATTACK] after armor	167.32903001836
[PHYS CRIT %]	0.9
[ATTACK] after crit	167.32903001836
[ATTACK] after mult	74.960424267703
checkHit	21	vs	61	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Mayymina the snow giant	dam/apr/atk/mult ::	122.26242535743	14	62.826895484837	0.22399109186098	vs. armor/def	6	16
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	62.826895484837	0.22399109186098	vs. armor/def	6	16
checkHit	62.826895484837	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	14	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	62.826895484837	16	=	1.0936537909697
[ATTACK] after armor	166.23537622739
[PHYS CRIT %]	0.9
[ATTACK] after crit	166.23537622739
[ATTACK] after mult	37.235243427094
[LOG]	Mayymina the snow giant slows down.
checkHit	21	vs	61	=> chance to hit	0
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Mayymina the snow giant	dam/apr/atk/mult ::	137.67236686795	14	62.826895484837	0.44798218372197	vs. armor/def	6	16
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	62.826895484837	0.44798218372197	vs. armor/def	6	16
checkHit	62.826895484837	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	140	14	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	62.826895484837	16	=	1.0936537909697
[ATTACK] after armor	153.11153073575
[PHYS CRIT %]	0.9
[ATTACK] after crit	153.11153073575
[ATTACK] after mult	68.591237892016
checkHit	21	vs	61	=> chance to hit	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Mayymina the snow giant	dam/apr/atk/mult ::	122.26242535743	14	62.826895484837	0.22399109186098	vs. armor/def	6	16
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	62.826895484837	0.22399109186098	vs. armor/def	6	16
checkHit	62.826895484837	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	14	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	62.826895484837	16	=	1.0936537909697
[ATTACK] after armor	182.64018309194
[PHYS CRIT %]	0.9
[ATTACK] after crit	182.64018309194
[ATTACK] after mult	40.909774028452
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Mayymina the snow giant	dam/apr/atk/mult ::	137.67236686795	14	63.122567871957	0.44798218372197	vs. armor/def	6	16
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	63.122567871957	0.44798218372197	vs. armor/def	6	16
checkHit	63.122567871957	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	188	14	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	63.122567871957	16	=	1.0942451357439
[ATTACK] after armor	205.71808551986
[PHYS CRIT %]	0.9
[ATTACK] after crit	205.71808551986
[ATTACK] after mult	92.158037182287
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Mayymina the snow giant	dam/apr/atk/mult ::	122.26242535743	14	63.122567871957	0.22399109186098	vs. armor/def	6	16
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	63.122567871957	0.22399109186098	vs. armor/def	6	16
checkHit	63.122567871957	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	63.122567871957	16	=	1.0942451357439
[ATTACK] after armor	175.07922171903
[PHYS CRIT %]	0.9
[ATTACK] after crit	175.07922171903
[ATTACK] after mult	39.216186035016
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Mayymina the snow giant for #WHITE#90 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#35 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#73 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#36 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#67 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#11 fire#LAST#, #WHITE#40 physical#LAST# (#RED##{bold}#932#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Mayymina the snow giant!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	35	24	to	34	24
[Identify]	iron waraxe 'Torchglory' (Madness)	true
[LOG]	Garruk picks up (o.): #SALMON##UID:1032050:0#iron waraxe 'Torchglory' (Madness) (10-15 power, 2 apr)#LAST#.
[LOG]	You pickup 0.64 gold pieces.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	34	24	to	33	24
[target_simple AI]	1037475	fire drake	selecting NEW TARGET	33	24	6962	Garruk
[target_simple AI]	1037477	fire drake	selecting NEW TARGET	33	24	6962	Garruk
[improved_talented AI] chooses for	1037477	fire drake	T_FIRE_BREATH
[LOG]	#YELLOW##{bold}#Fire drake breathes fire!#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
checkHit	62	vs	23	=> chance to hit	95
checkHit	62	vs	23	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows fire drake!
[LOG]	Garruk is on fire!
Cloned shader 152
[SHADER] setting reset param	tick_start	6992528
[target_simple AI]	1037489	fire drake hatchling	selecting NEW TARGET	33	24	6962	Garruk
[target_simple AI]	1037503	fire drake hatchling	selecting NEW TARGET	33	24	6962	Garruk
[LOG]	#UID:1037477:0#Fire drake hits #fbd578#Garruk#LAST# for #LIGHT_RED#66 fire#LAST# damage.
[LOG]	Curse of Nightmares hits Fire drake for #ORANGE#28 mind#LAST#, #GREY#51 darkness#LAST# (#RED##{bold}#79#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
[LOG]	Burning from Fire drake hits #fbd578#Garruk#LAST# for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	
Deleting shader 124 (is clone 0)
[Actor:move]	6962	Garruk	move from	33	24	to	34	24
[improved_talented AI] chooses for	1037475	fire drake	T_FIRE_BREATH
[LOG]	#YELLOW##{bold}#Fire drake breathes fire!#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Fire wyrm is on fire!
[LOG]	Fire drake is on fire!
Cloned shader 152
[SHADER] setting reset param	tick_start	6994702
[NPC:seen_by] Passing target	Garruk	from	1037477	fire drake	to	1037507	fire drake hatchling
[Actor:move]	1037477	fire drake	move from	32	18	to	32	19
[Actor:move]	1037507	fire drake hatchling	move from	33	13	to	34	13
[LOG]	Burning from Fire drake hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	#UID:1037475:0#Fire drake hits Fire wyrm for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	#UID:1037475:0#Fire drake hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Fire drake hits #fbd578#Garruk#LAST# for #LIGHT_RED#19 fire#LAST# damage.
[Actor:move]	1037477	fire drake	move from	32	19	to	32	20
[Actor:move]	1037507	fire drake hatchling	move from	34	13	to	35	13
[LOG]	
[LOG]	Burning from Fire drake hits #fbd578#Garruk#LAST# for #LIGHT_RED#19 fire#LAST# damage.
[NPC:seen_by] Passing target	Garruk	from	1037475	fire drake	to	1037505	fire drake hatchling
[Actor:move]	1037477	fire drake	move from	32	20	to	33	21
[Actor:move]	1037505	fire drake hatchling	move from	32	13	to	33	13
[Actor:move]	1037507	fire drake hatchling	move from	35	13	to	36	13
[LOG]	Burning from Fire drake hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[LOG]	
[LOG]	Garruk stops burning.
[LOG]	Fire drake stops burning.
[Actor:move]	1037477	fire drake	move from	33	21	to	32	22
[Actor:move]	1037505	fire drake hatchling	move from	33	13	to	34	13
[Actor:move]	1037507	fire drake hatchling	move from	36	13	to	35	13
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	buff	 talent:T_STEALTH
checkHitOld	87.923391292694	65
=> chance to hit	76.925181831763
[LOG]	
checkHitOld	28.72281323269	65
=> chance to hit	15.602420447549
[Actor:move]	1037477	fire drake	move from	32	22	to	32	23
[Actor:move]	1037505	fire drake hatchling	move from	34	13	to	33	13
[Actor:move]	1037507	fire drake hatchling	move from	35	13	to	36	13
checkHit	61	vs	23	=> chance to hit	95
[LOG]	#F53CBE#Fire drake is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	61	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Fire drake for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
checkHitOld	28.72281323269	65
=> chance to hit	15.602420447549
[improved_talented AI] chooses for	1037477	fire drake	T_WING_BUFFET
[LOG]	Fire drake uses #{bold}##YELLOW#Wing Buffet.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	72.584357986309	25	42	1.7572670690062	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	72.584357986309	25	42	1.7572670690062	vs. armor/def	56	37
checkHit	42	vs	37	=> chance to hit	63
[LOG]	#UID:1037477:0#Fire drake misses #fbd578#Garruk#LAST#.
Cloned shader 152
[SHADER] setting reset param	tick_start	6997226
[Actor:move]	1037505	fire drake hatchling	move from	33	13	to	34	13
[Actor:move]	1037507	fire drake hatchling	move from	36	13	to	35	13
[LOG]	
[Actor:move]	6962	Garruk	move from	34	24	to	33	24
[MIND CRIT %]	5.4
checkHit	61	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Fire drake for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[target_simple AI]	1033060	fire wyrm	selecting NEW TARGET	33	24	6962	Garruk
[use_tactical AI] === Action Selected:	1033060	fire wyrm	closein	 AI:move_complex
[Actor:move]	1033060	fire wyrm	move from	32	17	to	32	18
checkHitOld	28.72281323269	65
=> chance to hit	15.602420447549
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake	dam/apr/atk/mult ::	137.67236686795	14	56.617775355297	1	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	56.617775355297	1	vs. armor/def	12	7
checkHit	56.617775355297	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	182	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	56.617775355297	7	=	1.0992355507106
[ATTACK] after armor	200.06087022933
[PHYS CRIT %]	0.9
[ATTACK] after crit	200.06087022933
[ATTACK] after mult	200.06087022933
[LOG]	Fire drake slows down.
[ATTACK]	target on_melee_hit:	15	FIRE	vs	0
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake	dam/apr/atk/mult ::	122.26242535743	14	56.617775355297	0.5	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	56.617775355297	0.5	vs. armor/def	12	7
checkHit	56.617775355297	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	56.617775355297	7	=	1.0992355507106
[ATTACK] after armor	180.27463031654
[PHYS CRIT %]	0.9
[ATTACK] after crit	180.27463031654
[ATTACK] after mult	90.137315158269
[ATTACK]	target on_melee_hit:	15	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	33	24	to	33	24
[Actor:move]	1037475	fire drake	move from	32	16	to	32	17
[Actor:move]	1037489	fire drake hatchling	move from	32	15	to	32	16
[target_simple AI]	1037503	fire drake hatchling	selecting NEW TARGET	33	24	6962	Garruk
[Actor:move]	1037503	fire drake hatchling	move from	32	14	to	32	15
[Actor:move]	1037507	fire drake hatchling	move from	35	13	to	36	13
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake for #WHITE#219 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#102 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST# (#RED##{bold}#511#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#4 fire#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake!#{normal}#
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	33	24	to	34	24
[use_tactical AI] === Action Selected:	1033060	fire wyrm	attackarea	 talent:T_DEVOURING_FLAME
[LOG]	Fire wyrm uses #{bold}##YELLOW#Devouring Flame.#{normal}##LAST#
[MIND CRIT %]	1
[SOUND] loading from	/data/sound/talents/devouringflame.ogg	:=:	sound "/data/sound/talents/devouringflame.ogg" : <static>
[Actor:move]	1037505	fire drake hatchling	move from	34	13	to	35	13
[LOG]	
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[LOG]	Garruk attunes to the damage.
[LOG]	Fire wyrm's devouring flames area effect drains life from #fbd578#Garruk#LAST#!
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	Something receives #LIGHT_GREEN#1 healing#LAST# from #UID:6962:0##fbd578#Garruk#LAST#.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	1033060	fire wyrm	closein	 AI:move_complex
[Actor:move]	1033060	fire wyrm	move from	32	18	to	32	19
[Actor:move]	1037475	fire drake	move from	32	17	to	32	18
[Actor:move]	1037489	fire drake hatchling	move from	32	16	to	32	17
[Actor:move]	1037503	fire drake hatchling	move from	32	15	to	32	16
[Actor:move]	1037505	fire drake hatchling	move from	35	13	to	34	13
[Actor:move]	1037507	fire drake hatchling	move from	36	13	to	37	13
[LOG]	Fire wyrm's devouring flames area effect drains life from #fbd578#Garruk#LAST#!
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	
[use_tactical AI] === Action Selected:	1033060	fire wyrm	closein	 AI:move_complex
[Actor:move]	1033060	fire wyrm	move from	32	19	to	32	20
[Actor:move]	1037475	fire drake	move from	32	18	to	32	19
[Actor:move]	1037489	fire drake hatchling	move from	32	17	to	32	18
[Actor:move]	1037503	fire drake hatchling	move from	32	16	to	32	17
[Actor:move]	1037505	fire drake hatchling	move from	34	13	to	35	13
[Actor:move]	1037507	fire drake hatchling	move from	37	13	to	36	13
[LOG]	Fire wyrm's devouring flames area effect drains life from #fbd578#Garruk#LAST#!
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	
[Actor:move]	1033060	fire wyrm	move from	32	20	to	32	21
[Actor:move]	1037475	fire drake	move from	32	19	to	32	20
[Actor:move]	1037489	fire drake hatchling	move from	32	18	to	32	19
[Actor:move]	1037503	fire drake hatchling	move from	32	17	to	32	18
[Actor:move]	1037505	fire drake hatchling	move from	35	13	to	34	13
[Actor:move]	1037507	fire drake hatchling	move from	36	13	to	37	13
[LOG]	Fire wyrm's devouring flames area effect drains life from #fbd578#Garruk#LAST#!
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Something receives #LIGHT_GREEN#1 healing#LAST# from #UID:6962:0##fbd578#Garruk#LAST#.
[LOG]	
[Actor:move]	1033060	fire wyrm	move from	32	21	to	32	22
[Actor:move]	1037475	fire drake	move from	32	20	to	32	21
[Actor:move]	1037489	fire drake hatchling	move from	32	19	to	32	20
[Actor:move]	1037503	fire drake hatchling	move from	32	18	to	32	19
[Actor:move]	1037505	fire drake hatchling	move from	34	13	to	35	13
[Actor:move]	1037507	fire drake hatchling	move from	37	13	to	36	13
[LOG]	Fire wyrm's devouring flames area effect drains life from #fbd578#Garruk#LAST#!
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Something receives #LIGHT_GREEN#1 healing#LAST# from #UID:6962:0##fbd578#Garruk#LAST#.
[LOG]	
[Actor:move]	1033060	fire wyrm	move from	32	22	to	32	23
[Actor:move]	1037475	fire drake	move from	32	21	to	32	22
[Actor:move]	1037489	fire drake hatchling	move from	32	20	to	32	21
[Actor:move]	1037503	fire drake hatchling	move from	32	19	to	32	20
[Actor:move]	1037505	fire drake hatchling	move from	35	13	to	34	13
[Actor:move]	1037507	fire drake hatchling	move from	36	13	to	37	13
[LOG]	Fire wyrm's devouring flames area effect drains life from #fbd578#Garruk#LAST#!
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm receives #LIGHT_GREEN#1 healing#LAST# from #UID:6962:0##fbd578#Garruk#LAST#.
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[LOG]	
[Actor:move]	6962	Garruk	move from	34	24	to	33	24
checkHit	63	vs	27	=> chance to hit	95
[LOG]	#F53CBE#Fire wyrm is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	63	vs	27	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Fire drake for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire wyrm for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Fire wyrm's devouring flames area effect drains life from #fbd578#Garruk#LAST#!
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	82.481465239948	25	46	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	82.481465239948	25	46	1	vs. armor/def	56	37
checkHit	46	vs	37	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	83	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	52
[PHYS CRIT %]	0
[ATTACK] after crit	52
[ATTACK] after mult	52
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Fire wyrm is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Fire wyrm slows down.
[Actor:move]	1033060	fire wyrm	move from	32	23	to	32	23
[target_simple AI]	1037489	fire drake hatchling	selecting NEW TARGET	33	24	6962	Garruk
[Actor:move]	1037489	fire drake hatchling	move from	32	21	to	33	21
[Actor:move]	1037503	fire drake hatchling	move from	32	20	to	32	21
[Actor:move]	1037507	fire drake hatchling	move from	37	13	to	36	13
[LOG]	#UID:1033060:0#Fire wyrm hits #fbd578#Garruk#LAST# for #WHITE#22 physical#LAST# damage.
[LOG]	Melee retaliation hits Fire wyrm for #LIGHT_GREEN#6 nature#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	142.41650903722	14	56.913447742418	1	vs. armor/def	30	9
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	56.913447742418	1	vs. armor/def	30	9
checkHit	56.913447742418	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	199	14	vs. armor/hardiness	30	0.3
[ATTACK] mace accuracy bonus	56.913447742418	9	=	1.0958268954848
[ATTACK] after armor	205.02627607269
[PHYS CRIT %]	0.9
[ATTACK] after crit	205.02627607269
[ATTACK] after mult	205.02627607269
[ATTACK]	target on_melee_hit:	19	FIRE	vs	0
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	126.47554626943	14	56.913447742418	0.5	vs. armor/def	30	9
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	56.913447742418	0.5	vs. armor/def	30	9
checkHit	56.913447742418	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	14	vs. armor/hardiness	30	0.3
[ATTACK] mace accuracy bonus	56.913447742418	9	=	1.0958268954848
[ATTACK] after armor	152.42658508942
[PHYS CRIT %]	0.9
[ATTACK] after crit	152.42658508942
[ATTACK] after mult	76.21329254471
[ATTACK]	target on_melee_hit:	19	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	33	24	to	33	24
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire wyrm for #WHITE#261 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#113 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#97 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#113 nature#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#584#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#4 fire#LAST#, #LIGHT_RED#4 fire#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	63	vs	27	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire wyrm for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Fire wyrm's devouring flames area effect drains life from #fbd578#Garruk#LAST#!
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm receives #LIGHT_GREEN#1 healing#LAST# from #UID:6962:0##fbd578#Garruk#LAST#.
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[improved_talented AI] chooses for	1037475	fire drake	T_WING_BUFFET
[LOG]	Fire drake uses #{bold}##YELLOW#Wing Buffet.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	70.090082919222	25	39	1.7572670690062	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	70.090082919222	25	39	1.7572670690062	vs. armor/def	56	37
checkHit	39	vs	37	=> chance to hit	55
[LOG]	#UID:1037475:0#Fire drake misses #fbd578#Garruk#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	70.090082919222	25	39	1.7572670690062	vs. armor/def	30	9
[ATTACK] after melee attack bonus hooks & callbacks::	70.090082919222	25	39	1.7572670690062	vs. armor/def	30	9
checkHit	39	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	25	vs. armor/hardiness	30	0.3
[ATTACK] after armor	67
[PHYS CRIT %]	0
[ATTACK] after crit	67
[ATTACK] after mult	117.73689362342
checkHit	47	vs	37	=> chance to hit	75
[LOG]	Fire wyrm resists the knockback!
[ATTACK]	target on_melee_hit:	19	FIRE	vs	0
Cloned shader 152
[SHADER] setting reset param	tick_start	7002426
[Actor:move]	1037489	fire drake hatchling	move from	33	21	to	32	20
[Actor:move]	1037503	fire drake hatchling	move from	32	21	to	33	21
[Actor:move]	1037507	fire drake hatchling	move from	36	13	to	37	13
[LOG]	Poison from Garruk hits Fire wyrm for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#UID:1037475:0#Fire drake hits Fire wyrm for #WHITE#104 physical#LAST# damage.
[LOG]	Melee retaliation hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	142.41650903722	14	56.913447742418	1	vs. armor/def	30	9
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	56.913447742418	1	vs. armor/def	30	9
checkHit	56.913447742418	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	186	14	vs. armor/hardiness	30	0.3
[ATTACK] mace accuracy bonus	56.913447742418	9	=	1.0958268954848
[ATTACK] after armor	190.78052643139
[PHYS CRIT %]	0.9
[ATTACK] after crit	190.78052643139
[ATTACK] after mult	190.78052643139
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#vial of fire wyrm saliva (1)#WHITE#.
[ATTACK]	target on_melee_hit:	19	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	126.47554626943	14	57.209120129539	0.5	vs. armor/def	30	9
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	57.209120129539	0.5	vs. armor/def	30	9
checkHit	57.209120129539	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	135	14	vs. armor/hardiness	30	0.3
[ATTACK] mace accuracy bonus	57.209120129539	9	=	1.0964182402591
[ATTACK] after armor	135.12102249975
[PHYS CRIT %]	0.9
[ATTACK] after crit	135.12102249975
[ATTACK] after mult	67.560511249873
[ATTACK]	target on_melee_hit:	19	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	33	24	to	33	24
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire wyrm for #WHITE#243 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#4 fire#LAST#, #LIGHT_RED#4 fire#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire wyrm!#{normal}#
[LOG]	Garruk is no longer attuned.
checkHit	63	vs	23	=> chance to hit	95
[MIND CRIT %]	5.4
checkHit	63	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Fire drake for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[Actor:move]	1038888	terror	(forced) move from	nil	nil	to	34	24
[PARTY] New member, add after	terror	Garruk
Adding entity	1038888	after	6962
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	33	24	to	32	23
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.69 gold pieces.
[ActorObjectUse] useObjectEnable: 	focusing elm wand of lightning storm	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	focusing elm wand of lightning storm	1033075	is ineligible for talent interface
[Identify]	focusing elm wand of lightning storm	true
[LOG]	Garruk picks up (  .): #00FF80##UID:1033075:0#focusing elm wand of lightning storm [power 122]  (15 cooldown)#LAST#.
Deleting shader 152 (is clone 1)
Deleting shader 152 (is clone 1)
Deleting shader 152 (is clone 1)
[target_simple AI]	1037469	fire drake hatchling	selecting NEW TARGET	32	23	6962	Garruk
[Actor:move]	1037469	fire drake hatchling	move from	22	24	to	23	24
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	70.090082919222	25	39	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	70.090082919222	25	39	1	vs. armor/def	56	37
checkHit	39	vs	37	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	46
[PHYS CRIT %]	0
[ATTACK] after crit	46
[ATTACK] after mult	46
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Fire drake is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Fire drake slows down.
[Actor:move]	1037475	fire drake	move from	32	22	to	32	22
[Actor:move]	1037489	fire drake hatchling	move from	32	20	to	32	21
[Actor:move]	1037503	fire drake hatchling	move from	33	21	to	32	20
[Actor:move]	1037505	fire drake hatchling	move from	34	13	to	33	13
[Actor:move]	1037507	fire drake hatchling	move from	37	13	to	38	13
[LOG]	Melee retaliation hits Fire drake for #LIGHT_GREEN#6 nature#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[LOG]	#UID:1037475:0#Fire drake hits #fbd578#Garruk#LAST# for #WHITE#17 physical#LAST# damage.
[MIND CRIT %]	5.4
checkHit	63	vs	23	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
checkHit	63	vs	9	=> chance to hit	95
[LOG]	
checkHit	63	vs	9	=> chance to hit	95
[Actor:move]	1038890	terror	(forced) move from	nil	nil	to	33	24
[PARTY] New member, add after	terror	Garruk
Adding entity	1038890	after	6962
[LOG]	Garruk's nightmare area effect hits Fire drake hatchling for #ORANGE#102 mind#LAST# damage.
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Garruk#LAST# for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Terror for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Fire wyrm's devouring flames area effect hits Fire drake hatchling for #LIGHT_RED#0 fire#LAST# damage.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake	dam/apr/atk/mult ::	142.41650903722	14	57.209120129539	1	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	57.209120129539	1	vs. armor/def	12	7
checkHit	57.209120129539	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	57.209120129539	7	=	1.1004182402591
[ATTACK] after armor	192.57319204534
[PHYS CRIT %]	0.9
[ATTACK] after crit	192.57319204534
[ATTACK] after mult	192.57319204534
checkHit	23	vs	63	=> chance to hit	0
[LOG]	Fire drake is weakened by the darkness!
[ATTACK]	target on_melee_hit:	19	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake	dam/apr/atk/mult ::	126.47554626943	14	57.209120129539	0.5	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	57.209120129539	0.5	vs. armor/def	12	7
checkHit	57.209120129539	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	131	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	57.209120129539	7	=	1.1004182402591
[ATTACK] after armor	144.15478947394
[PHYS CRIT %]	0.9
[ATTACK] after crit	144.15478947394
[ATTACK] after mult	72.07739473697
[ATTACK]	target on_melee_hit:	19	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	32	23	to	32	23
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake for #WHITE#274 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#113 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#103 physical#LAST# (#RED##{bold}#490#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#3 fire#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[Actor:move]	1038888	terror	move from	34	24	to	33	23
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake!#{normal}#
[Actor:move]	1037469	fire drake hatchling	move from	23	24	to	24	24
[Actor:move]	1037489	fire drake hatchling	move from	32	21	to	32	22
[Actor:move]	1037503	fire drake hatchling	move from	32	20	to	32	21
[Actor:move]	1037505	fire drake hatchling	move from	33	13	to	32	14
[Actor:move]	1037507	fire drake hatchling	move from	38	13	to	37	13
[LOG]	
[Actor:move]	1038892	terror	(forced) move from	nil	nil	to	36	24
[PARTY] New member, add after	terror	Garruk
Adding entity	1038892	after	6962
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	142.41650903722	14	57.50479251666	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	57.50479251666	1	vs. armor/def	5	7
checkHit	57.50479251666	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	57.50479251666	7	=	1.1010095850333
[ATTACK] after armor	156.34336107473
[PHYS CRIT %]	0.9
[ATTACK] after crit	156.34336107473
[ATTACK] after mult	156.34336107473
checkHit	9	vs	63	=> chance to hit	0
[LOG]	Fire drake hatchling is weakened by the darkness!
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	126.47554626943	14	57.50479251666	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	57.50479251666	0.5	vs. armor/def	5	7
checkHit	57.50479251666	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	57.50479251666	7	=	1.1010095850333
[ATTACK] after armor	157.44437065976
[PHYS CRIT %]	0.9
[ATTACK] after crit	157.44437065976
[ATTACK] after mult	78.722185329882
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	32	23	to	32	23
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#223 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#113 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#112 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#113 nature#LAST# (#RED##{bold}#560#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#1 fire#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	63	vs	9	=> chance to hit	95
[target_simple AI]	1038890	terror	selecting NEW TARGET	32	21	1037503	fire drake hatchling
[Actor:move]	1038890	terror	move from	33	24	to	32	24
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#10 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[target_simple AI]	1038888	terror	selecting NEW TARGET	32	21	1037503	fire drake hatchling
[Actor:move]	1037469	fire drake hatchling	move from	24	24	to	25	24
[Actor:move]	1037503	fire drake hatchling	move from	32	21	to	32	22
[target_simple AI]	1037505	fire drake hatchling	selecting NEW TARGET	32	23	6962	Garruk
[Actor:move]	1037505	fire drake hatchling	move from	32	14	to	32	15
[Actor:move]	1037507	fire drake hatchling	move from	37	13	to	38	13
[LOG]	
[Actor:move]	1038895	terror	(forced) move from	nil	nil	to	31	21
[PARTY] New member, add after	terror	Garruk
Adding entity	1038895	after	6962
[Actor:move]	1038897	terror	(forced) move from	nil	nil	to	32	19
[PARTY] New member, add after	terror	Garruk
Adding entity	1038897	after	6962
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	142.41650903722	14	57.800464903781	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	142.41650903722	14	57.800464903781	1	vs. armor/def	5	7
checkHit	57.800464903781	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	171	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	57.800464903781	7	=	1.1016009298076
[ATTACK] after armor	188.37375899709
[PHYS CRIT %]	0.9
[ATTACK] after crit	188.37375899709
[ATTACK] after mult	188.37375899709
[ATTACK]	target on_melee_hit:	7	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	126.47554626943	14	58.096137290902	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	126.47554626943	14	58.096137290902	0.5	vs. armor/def	5	7
checkHit	58.096137290902	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	58.096137290902	7	=	1.1021922745818
[ATTACK] after armor	165.32884118727
[PHYS CRIT %]	0.9
[ATTACK] after crit	165.32884118727
[ATTACK] after mult	82.664420593635
[ATTACK]	target on_melee_hit:	7	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	32	23	to	32	23
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#268 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#113 nature#LAST# (#RED##{bold}#381#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#2 fire#LAST#, #LIGHT_RED#2 fire#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[Actor:move]	1038892	terror	move from	36	24	to	35	24
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[MIND CRIT %]	5.4
[NPC:seen_by] Passing target	fire drake hatchling	from	1038890	terror	to	1038892	terror
[target_simple AI]	1038890	terror	selecting NEW TARGET	25	24	1037469	fire drake hatchling
[Actor:move]	1038890	terror	move from	32	24	to	31	24
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	#PINK#Your summoned terror disappears.
[target_simple AI]	1032828	Porybeth the fire drake hatchling	selecting NEW TARGET	31	24	1038890	terror
[use_tactical AI] === Action Selected:	1032828	Porybeth the fire drake hatchling	buff	 talent:T_NATURE_S_BALANCE
[LOG]	Porybeth the fire drake hatchling uses #{bold}##YELLOW#Nature's Balance.#{normal}##LAST#
[Actor:move]	1037469	fire drake hatchling	move from	25	24	to	26	24
[Actor:move]	1037505	fire drake hatchling	move from	32	15	to	32	16
[Actor:move]	1037507	fire drake hatchling	move from	38	13	to	37	13
[LOG]	
[Actor:move]	1038899	terror	(forced) move from	nil	nil	to	36	24
[PARTY] New member, add after	terror	Garruk
Adding entity	1038899	after	6962
[Actor:move]	1038901	terror	(forced) move from	nil	nil	to	32	28
[PARTY] New member, add after	terror	Garruk
Adding entity	1038901	after	6962
[Actor:move]	6962	Garruk	move from	32	23	to	32	22
[LOG]	You pickup 0.64 gold pieces.
[LOG]	You pickup 0.64 gold pieces.
[LOG]	You pickup 0.64 gold pieces.
[target_simple AI]	1038897	terror	selecting NEW TARGET	32	16	1037505	fire drake hatchling
[Actor:move]	1038897	terror	move from	32	19	to	32	18
[target_simple AI]	1038895	terror	selecting NEW TARGET	32	16	1037505	fire drake hatchling
[Actor:move]	1038895	terror	move from	31	21	to	31	20
[target_simple AI]	1038892	terror	selecting NEW TARGET	26	24	1037469	fire drake hatchling
[Actor:move]	1038892	terror	move from	35	24	to	34	24
[MIND CRIT %]	5.4
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	1032828	Porybeth the fire drake hatchling	closein	 AI:move_astar_advanced
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	21	24	to	22	24
[LOG]	
[Actor:move]	6962	Garruk	move from	32	22	to	32	21
[Actor:move]	1037469	fire drake hatchling	move from	26	24	to	27	25
[Actor:move]	1037505	fire drake hatchling	move from	32	16	to	32	17
[Actor:move]	1037507	fire drake hatchling	move from	37	13	to	38	13
[Actor:move]	1038903	terror	(forced) move from	nil	nil	to	33	24
[PARTY] New member, add after	terror	Garruk
Adding entity	1038903	after	6962
[Actor:move]	1038905	terror	(forced) move from	nil	nil	to	31	21
[PARTY] New member, add after	terror	Garruk
Adding entity	1038905	after	6962
[Actor:move]	1038901	terror	move from	32	28	to	32	27
[target_simple AI]	1038899	terror	selecting NEW TARGET	27	25	1037469	fire drake hatchling
[Actor:move]	1038899	terror	move from	36	24	to	35	24
[target_simple AI]	1038897	terror	selecting NEW TARGET	32	17	1037505	fire drake hatchling
[LOG]	#PINK#Your summoned terror disappears.
[MIND CRIT %]	5.4
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	32	21	to	32	20
[use_tactical AI] === Action Selected:	1032828	Porybeth the fire drake hatchling	closein	 AI:move_astar_advanced
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	22	24	to	23	24
[Actor:move]	1037469	fire drake hatchling	move from	27	25	to	28	24
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	62.58085102136	25	41	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	62.58085102136	25	41	1	vs. armor/def	1	24
checkHit	41	vs	24	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	65	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	65
[PHYS CRIT %]	0
[ATTACK] after crit	65
[ATTACK] after mult	65
[Actor:move]	1037505	fire drake hatchling	move from	32	17	to	32	17
[Actor:move]	1037507	fire drake hatchling	move from	38	13	to	39	14
checkHit	62	vs	10	=> chance to hit	95
[Actor:move]	1038907	terror	(forced) move from	nil	nil	to	30	24
[PARTY] New member, add after	terror	Garruk
Adding entity	1038907	after	6962
checkHit	62	vs	10	=> chance to hit	95
[Actor:move]	1038909	terror	(forced) move from	nil	nil	to	32	22
[PARTY] New member, add after	terror	Garruk
Adding entity	1038909	after	6962
[LOG]	#UID:1037505:0#Fire drake hatchling hits Terror for #WHITE#65 physical#LAST# damage.
[target_simple AI]	1038905	terror	selecting NEW TARGET	32	17	1037505	fire drake hatchling
[target_simple AI]	1038905	terror	selecting NEW TARGET	32	17	1037505	fire drake hatchling
[Actor:move]	1038905	terror	move from	31	21	to	30	21
[target_simple AI]	1038903	terror	selecting NEW TARGET	28	24	1037469	fire drake hatchling
[Actor:move]	1038903	terror	move from	33	24	to	32	24
[LOG]	
[Actor:move]	6962	Garruk	move from	32	20	to	32	19
[target_simple AI]	1038901	terror	selecting NEW TARGET	32	17	1037505	fire drake hatchling
[Actor:move]	1038901	terror	move from	32	27	to	32	26
[target_simple AI]	1038899	terror	selecting NEW TARGET	28	24	1037469	fire drake hatchling
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[MIND CRIT %]	5.4
checkHit	62	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
[Actor:move]	1038911	terror	(forced) move from	nil	nil	to	27	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1038911	after	6962
[Actor:move]	6962	Garruk	move from	32	19	to	32	18
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	23	24	to	24	24
[target_simple AI]	1038909	terror	selecting NEW TARGET	32	17	1037505	fire drake hatchling
[Actor:move]	1038909	terror	move from	32	22	to	32	21
[target_simple AI]	1038907	terror	selecting NEW TARGET	28	24	1037469	fire drake hatchling
[Actor:move]	1038907	terror	move from	30	24	to	29	24
[target_simple AI]	1037467	fire drake hatchling	selecting NEW TARGET	27	25	1038911	terror
[Actor:move]	1037467	fire drake hatchling	move from	20	24	to	21	24
[Actor:move]	1037469	fire drake hatchling	move from	28	24	to	27	23
[target_simple AI]	1037471	fire drake hatchling	selecting NEW TARGET	27	25	1038911	terror
[Actor:move]	1037471	fire drake hatchling	move from	19	24	to	20	24
[improved_talented AI] chooses for	1037505	fire drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	62.58085102136	25	41	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	62.58085102136	25	41	1	vs. armor/def	56	37
checkHit	41	vs	37	=> chance to hit	60
[LOG]	#UID:1037505:0#Fire drake hatchling misses #fbd578#Garruk#LAST#.
[Actor:move]	1037507	fire drake hatchling	move from	39	14	to	39	15
[Actor:move]	1038905	terror	move from	30	21	to	30	20
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[target_simple AI]	1032041	hornet swarm	selecting NEW TARGET	27	25	1038911	terror
[Actor:move]	1032041	hornet swarm	move from	27	28	to	27	27
[MIND CRIT %]	5.4
checkHit	62	vs	10	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	137.67236686795	14	58.096137290902	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	58.096137290902	1	vs. armor/def	5	7
checkHit	58.096137290902	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	58.096137290902	7	=	1.1021922745818
[ATTACK] after armor	157.6134952652
[PHYS CRIT %]	0.9
[ATTACK] after crit	157.6134952652
[ATTACK] after mult	157.6134952652
[ATTACK]	target on_melee_hit:	5	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	122.26242535743	14	58.096137290902	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	58.096137290902	0.5	vs. armor/def	5	7
checkHit	58.096137290902	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	58.096137290902	7	=	1.1021922745818
[ATTACK] after armor	164.22664891269
[PHYS CRIT %]	0.9
[ATTACK] after crit	164.22664891269
[ATTACK] after mult	82.113324456344
[ATTACK]	target on_melee_hit:	5	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	32	18	to	32	18
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#196 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#102 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#492#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#1 fire#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[Actor:move]	1038913	terror	(forced) move from	nil	nil	to	34	24
[PARTY] New member, add after	terror	Garruk
Adding entity	1038913	after	6962
[target_simple AI]	1038911	terror	selecting NEW TARGET	27	23	1037469	fire drake hatchling
[Actor:move]	1038911	terror	move from	27	25	to	27	24
[Actor:move]	1032041	hornet swarm	move from	27	27	to	27	26
[use_tactical AI] === Action Selected:	1032828	Porybeth the fire drake hatchling	closein	 AI:move_astar_advanced
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	24	24	to	25	24
[Actor:move]	1038909	terror	move from	32	21	to	32	20
[Actor:move]	1037467	fire drake hatchling	move from	21	24	to	22	24
[Actor:move]	1037469	fire drake hatchling	move from	27	23	to	27	22
[Actor:move]	1037471	fire drake hatchling	move from	20	24	to	21	24
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	62.58085102136	25	41	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	62.58085102136	25	41	1	vs. armor/def	56	37
checkHit	41	vs	37	=> chance to hit	60
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	68	25	vs. armor/hardiness	56	0.6
[ATTACK] after armor	37
[PHYS CRIT %]	0
[ATTACK] after crit	37
[ATTACK] after mult	37
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	1037505	fire drake hatchling	move from	32	17	to	32	17
[Actor:move]	1037507	fire drake hatchling	move from	39	15	to	39	16
[LOG]	#UID:1037505:0#Fire drake hatchling hits #fbd578#Garruk#LAST# for #WHITE#22 physical#LAST# damage.
[LOG]	Melee retaliation hits Fire drake hatchling for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#{bold}#Melee retaliation killed Fire drake hatchling!#{normal}#
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[Actor:move]	1032041	hornet swarm	move from	27	26	to	27	25
[LOG]	
[Actor:move]	6962	Garruk	move from	32	18	to	32	17
[LOG]	You pickup 0.60 gold pieces.
[LOG]	Garruk is no longer attuned.
[Actor:move]	1038915	terror	(forced) move from	nil	nil	to	32	23
[PARTY] New member, add after	terror	Garruk
Adding entity	1038915	after	6962
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[target_simple AI]	1038913	terror	selecting NEW TARGET	27	25	1032041	hornet swarm
[Actor:move]	1038913	terror	move from	34	24	to	33	24
Deleting shader 152 (is clone 1)
[Actor:move]	1038911	terror	move from	27	24	to	27	23
[Actor:move]	1032041	hornet swarm	move from	27	25	to	27	24
[use_tactical AI] === Action Selected:	1032828	Porybeth the fire drake hatchling	closein	 AI:move_astar_advanced
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	25	24	to	26	24
[LOG]	#PINK#Your summoned terror disappears.
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1037467	fire drake hatchling	move from	22	24	to	23	24
[Actor:move]	1037469	fire drake hatchling	move from	27	22	to	28	21
[Actor:move]	1037471	fire drake hatchling	move from	21	24	to	22	24
[Actor:move]	1037507	fire drake hatchling	move from	39	16	to	39	17
[LOG]	
[Actor:move]	6962	Garruk	move from	32	17	to	32	18
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	buff	 talent:T_STEALTH
checkHitOld	87.923391292694	65
=> chance to hit	76.925181831763
[target_simple AI]	1032041	hornet swarm	selecting NEW TARGET	27	23	1038911	terror
[improved_talented AI] chooses for	1032041	hornet swarm	T_BITE_POISON
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	18.030185539748	20	21	8.7227062322936	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	18.030185539748	20	21	8.7227062322936	vs. armor/def	1	24
checkHit	21	vs	24	=> chance to hit	43
[target_simple AI]	1038915	terror	selecting NEW TARGET	27	24	1032041	hornet swarm
[Actor:move]	1038915	terror	move from	32	23	to	31	23
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	32	18	to	32	19
[Actor:move]	1038913	terror	move from	33	24	to	32	24
[target_simple AI]	1032041	hornet swarm	selecting NEW TARGET	27	23	1038911	terror
[improved_talented AI] chooses for	1032041	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	18.030185539748	20	21	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	18.030185539748	20	21	1	vs. armor/def	1	24
checkHit	21	vs	24	=> chance to hit	43
[LOG]	#PINK#Your summoned terror disappears.
[use_tactical AI] === Action Selected:	1032828	Porybeth the fire drake hatchling	closein	 AI:move_astar_advanced
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	26	24	to	27	23
[Actor:move]	1037467	fire drake hatchling	move from	23	24	to	24	24
[Actor:move]	1037469	fire drake hatchling	move from	28	21	to	27	20
[Actor:move]	1037471	fire drake hatchling	move from	22	24	to	23	24
[Actor:move]	1037507	fire drake hatchling	move from	39	17	to	39	16
[Actor:move]	1032041	hornet swarm	move from	27	24	to	28	24
[LOG]	
[Actor:move]	6962	Garruk	move from	32	19	to	32	20
[Actor:move]	1038915	terror	move from	31	23	to	30	23
[LOG]	#PINK#Your summoned terror disappears.
[Actor:move]	1032041	hornet swarm	move from	28	24	to	29	24
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	27	23	to	28	24
[Actor:move]	6962	Garruk	move from	32	20	to	32	21
[Actor:move]	1037467	fire drake hatchling	move from	24	24	to	25	24
[target_simple AI]	1037469	fire drake hatchling	selecting NEW TARGET	32	21	6962	Garruk
[Actor:move]	1037469	fire drake hatchling	move from	27	20	to	28	21
[Actor:move]	1037471	fire drake hatchling	move from	23	24	to	24	24
[Actor:move]	1037507	fire drake hatchling	move from	39	16	to	39	15
[improved_talented AI] chooses for	1032041	hornet swarm	T_ATTACK
[T_ATTACK]	1032041	hornet swarm	attacks empty space:	30	24
[LOG]	#UID:1032041:0#Hornet swarm attacks empty space.
[MIND CRIT %]	5.4
[LOG]	#PINK#Your summoned terror disappears.
[improved_talented AI] chooses for	1032041	hornet swarm	T_ATTACK
[T_ATTACK]	1032041	hornet swarm	attacks empty space:	30	24
[LOG]	#UID:1032041:0#Hornet swarm attacks empty space.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (fire drake hatchling)).
[LOG]	
[Actor:move]	6962	Garruk	move from	32	21	to	31	21
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	28	24	to	27	25
[Actor:move]	1037467	fire drake hatchling	move from	25	24	to	26	24
[Actor:move]	1037469	fire drake hatchling	move from	28	21	to	29	21
[Actor:move]	1037471	fire drake hatchling	move from	24	24	to	25	24
[Actor:move]	1037507	fire drake hatchling	move from	39	15	to	40	15
[improved_talented AI] chooses for	1032041	hornet swarm	T_ATTACK
[T_ATTACK]	1032041	hornet swarm	attacks empty space:	30	24
[LOG]	#UID:1032041:0#Hornet swarm attacks empty space.
[LOG]	
[Actor:move]	6962	Garruk	move from	31	21	to	30	21
[Actor:move]	1032041	hornet swarm	move from	29	24	to	30	24
[MIND CRIT %]	5.4
checkHit	61	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	137.67236686795	14	58.391809678023	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	58.391809678023	1	vs. armor/def	5	7
checkHit	58.391809678023	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	58.391809678023	7	=	1.102783619356
[ATTACK] after armor	168.72589376147
[PHYS CRIT %]	0.9
[ATTACK] after crit	168.72589376147
[ATTACK] after mult	168.72589376147
[ATTACK]	target on_melee_hit:	3	FIRE	vs	0
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[LOG]	Garruk attunes to the damage.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	122.26242535743	14	58.687482065144	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	58.687482065144	0.5	vs. armor/def	5	7
checkHit	58.687482065144	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	58.687482065144	7	=	1.1033749641303
[ATTACK] after armor	178.74674418911
[PHYS CRIT %]	0.9
[ATTACK] after crit	178.74674418911
[ATTACK] after mult	89.373372094553
[ATTACK]	target on_melee_hit:	3	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	30	21	to	30	21
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#202 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#1 fire#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[Actor:move]	1032041	hornet swarm	move from	30	24	to	31	24
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	27	25	to	28	24
[Actor:move]	1037467	fire drake hatchling	move from	26	24	to	27	23
[Actor:move]	1037471	fire drake hatchling	move from	25	24	to	26	24
[Actor:move]	1037507	fire drake hatchling	move from	40	15	to	39	16
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[Actor:move]	1032041	hornet swarm	move from	31	24	to	32	23
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	30	21	to	29	21
[LOG]	You pickup 0.77 gold pieces.
[Actor:move]	1032041	hornet swarm	move from	32	23	to	32	22
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	28	24	to	27	25
[Actor:move]	1037467	fire drake hatchling	move from	27	23	to	27	22
[Actor:move]	1037471	fire drake hatchling	move from	26	24	to	27	23
[Actor:move]	1037507	fire drake hatchling	move from	39	16	to	40	15
[Actor:move]	1032041	hornet swarm	move from	32	22	to	31	21
[LOG]	
[Actor:move]	6962	Garruk	move from	29	21	to	28	21
[MIND CRIT %]	5.4
checkHit	61	vs	8	=> chance to hit	95
checkHit	61	vs	10	=> chance to hit	95
checkHit	61	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#3 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Hornet swarm for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Unnatural Body.
[Actor:move]	1032041	hornet swarm	move from	31	21	to	30	21
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	27	25	to	27	24
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	59.91581041046	25	38	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	59.91581041046	25	38	1	vs. armor/def	56	37
checkHit	38	vs	37	=> chance to hit	53
[LOG]	#UID:1037467:0#Fire drake hatchling misses #fbd578#Garruk#LAST#.
[Actor:move]	1037467	fire drake hatchling	move from	27	22	to	27	22
[target_simple AI]	1037471	fire drake hatchling	selecting NEW TARGET	28	21	6962	Garruk
[Actor:move]	1037507	fire drake hatchling	move from	40	15	to	41	14
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	137.67236686795	14	58.687482065144	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	58.687482065144	1	vs. armor/def	5	7
checkHit	58.687482065144	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	58.687482065144	7	=	1.1033749641303
[ATTACK] after armor	178.74674418911
[PHYS CRIT %]	0.9
[ATTACK] after crit	178.74674418911
[ATTACK] after mult	178.74674418911
[LOG]	Fire drake hatchling slows down.
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	122.26242535743	14	58.687482065144	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	58.687482065144	0.5	vs. armor/def	5	7
checkHit	58.687482065144	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	136	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	58.687482065144	7	=	1.1033749641303
[ATTACK] after armor	150.05899512172
[PHYS CRIT %]	0.9
[ATTACK] after crit	150.05899512172
[ATTACK] after mult	75.02949756086
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	28	21	to	28	21
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#214 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#93 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#498#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#1 fire#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[Actor:move]	1032041	hornet swarm	move from	30	21	to	29	21
[MIND CRIT %]	5.4
checkHit	62	vs	8	=> chance to hit	95
checkHit	62	vs	10	=> chance to hit	95
checkHit	62	vs	9	=> chance to hit	95
checkHit	62	vs	44	=> chance to hit	95
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#7 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Porybeth the fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Hornet swarm for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[improved_talented AI] chooses for	1032041	hornet swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Hornet swarm bites poison into Garruk.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	18.030185539748	20	21	8.7227062322936	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	18.030185539748	20	21	8.7227062322936	vs. armor/def	56	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:1032041:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[Actor:move]	1037471	fire drake hatchling	(forced) move from	27	23	to	27	24
[Actor:move]	1032828	Porybeth the fire drake hatchling	(forced) move from	27	24	to	27	23
[Actor:move]	1032828	Porybeth the fire drake hatchling	move from	27	24	to	27	23
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	137.67236686795	14	58.687482065144	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	58.687482065144	1	vs. armor/def	5	7
checkHit	58.687482065144	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	58.687482065144	7	=	1.1033749641303
[ATTACK] after armor	173.22986936846
[PHYS CRIT %]	0.9
[ATTACK] after crit	173.22986936846
[ATTACK] after mult	173.22986936846
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	122.26242535743	14	58.983154452265	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	58.983154452265	0.5	vs. armor/def	5	7
checkHit	58.983154452265	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	14	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	58.983154452265	7	=	1.1039663089045
[ATTACK] after armor	176.63460942472
[PHYS CRIT %]	0.9
[ATTACK] after crit	176.63460942472
[ATTACK] after mult	88.317304712362
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	28	21	to	28	21
[LOG]	#F53CBE#The air around Garruk grows cold and terrifying shapes begin to coalesce. A nightmare has begun.
[Actor:move]	1037471	fire drake hatchling	move from	27	24	to	26	24
[Actor:move]	1037507	fire drake hatchling	move from	41	14	to	41	13
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fire drake hatchling for #WHITE#216 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#1 fire#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fire drake hatchling!#{normal}#
[improved_talented AI] chooses for	1032041	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	18.030185539748	20	21	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	18.030185539748	20	21	1	vs. armor/def	56	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:1032041:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[MIND CRIT %]	5.4
checkHit	62	vs	8	=> chance to hit	95
checkHit	62	vs	44	=> chance to hit	95
[LOG]	Mindrot hits Hornet swarm for #ORANGE#9 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Mindrot hits Porybeth the fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Unnatural Body.
[Actor:move]	1038918	terror	(forced) move from	nil	nil	to	27	25
[PARTY] New member, add after	terror	Garruk
Adding entity	1038918	after	6962
[improved_talented AI] chooses for	1032041	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	18.030185539748	20	21	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	18.030185539748	20	21	1	vs. armor/def	56	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:1032041:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[target_simple AI]	1032828	Porybeth the fire drake hatchling	selecting NEW TARGET	28	21	6962	Garruk
[use_tactical AI] === Action Selected:	1032828	Porybeth the fire drake hatchling	attack	 talent:T_STONE_GOLEM
[LOG]	#YELLOW##{bold}#Porybeth the fire drake hatchling summons a Stone Golem!#{normal}##LAST#
[MIND CRIT %]	16.1
[MIND CRIT %]	16.1
[LOG]	#{bold}#Porybeth the fire drake hatchling's mind surges with critical power!#{normal}#
[Actor:move]	1038920	stone golem	(forced) move from	nil	nil	to	27	21
[LOG]	
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	stone golem	dam/apr/atk/mult ::	139.56928117395	14	51	1	vs. armor/def	25	61
[ATTACK] after melee attack bonus hooks & callbacks::	139.56928117395	14	51	1	vs. armor/def	25	61
checkHit	51	vs	61	=> chance to hit	25
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# misses Stone golem.
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	stone golem	dam/apr/atk/mult ::	123.94701427694	14	51	0.5	vs. armor/def	25	61
[ATTACK] after melee attack bonus hooks & callbacks::	123.94701427694	14	51	0.5	vs. armor/def	25	61
checkHit	51	vs	61	=> chance to hit	25
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	14	vs. armor/hardiness	25	0.3
[ATTACK] mace accuracy bonus	51	61	=	1
[ATTACK] after armor	127
[PHYS CRIT %]	0.9
[ATTACK] after crit	127
[ATTACK] after mult	63.5
[Actor:move]	6962	Garruk	move from	28	21	to	28	21
[target_simple AI]	1037471	fire drake hatchling	selecting NEW TARGET	27	25	1038918	terror
[improved_talented AI] chooses for	1037471	fire drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	60.746904152646	25	33	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	60.746904152646	25	33	1	vs. armor/def	1	24
checkHit	33	vs	24	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	65	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	65
[PHYS CRIT %]	0
[ATTACK] after crit	65
[ATTACK] after mult	65
[Actor:move]	1037507	fire drake hatchling	move from	41	13	to	40	13
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Stone golem for #WHITE#82 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#86 nature#LAST#, #LIGHT_RED#10 fire#LAST# (#RED##{bold}#178#LAST##{normal}# total damage).
[LOG]	#UID:1037471:0#Fire drake hatchling hits Terror for #WHITE#65 physical#LAST# damage.
[target_simple AI]	1032041	hornet swarm	selecting NEW TARGET	28	21	6962	Garruk
[improved_talented AI] chooses for	1032041	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	18.030185539748	20	21	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	18.030185539748	20	21	1	vs. armor/def	56	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:1032041:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[improved_talented AI] chooses for	1032041	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	18.030185539748	20	21	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	18.030185539748	20	21	1	vs. armor/def	56	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:1032041:0#Hornet swarm misses #fbd578#Garruk#LAST#.
checkHit	62	vs	1	=> chance to hit	95
[LOG]	#F53CBE#Stone golem is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	62	vs	8	=> chance to hit	95
checkHit	62	vs	1	=> chance to hit	95
checkHit	62	vs	44	=> chance to hit	95
[Actor:move]	1038921	terror	(forced) move from	nil	nil	to	27	17
[PARTY] New member, add after	terror	Garruk
Adding entity	1038921	after	6962
[LOG]	Garruk's nightmare area effect hits Hornet swarm for #GREY#80 darkness#LAST# damage.
[LOG]	Mindrot hits Stone golem for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Porybeth the fire drake hatchling for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Mindrot hits Hornet swarm for #ORANGE#8 mind#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Unnatural Body.
[target_simple AI]	1038918	terror	selecting NEW TARGET	26	24	1037471	fire drake hatchling
[ATTACK] attacking with innate combat
[ATTACK] to 	fire drake hatchling	dam/apr/atk/mult ::	59.009059373995	5	32	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	59.009059373995	5	32	1	vs. armor/def	5	7
checkHit	32	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	60	5	vs. armor/hardiness	5	0.3
[ATTACK] after armor	60
[PHYS CRIT %]	1
[ATTACK] after crit	60
[ATTACK] after mult	60
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[Actor:move]	1038918	terror	move from	27	25	to	27	25
[LOG]	Melee retaliation hits Terror for #LIGHT_RED#4 fire#LAST# damage.
[LOG]	#UID:1038918:0#Terror hits Fire drake hatchling for #WHITE#60 physical#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	28	21	to	27	22
[LOG]	You pickup 0.64 gold pieces.
[target_simple AI]	1038920	stone golem	selecting NEW TARGET	27	22	6962	Garruk
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	137.22500387526	5	86	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	137.22500387526	5	86	1	vs. armor/def	56	37
checkHit	86	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	150	5	vs. armor/hardiness	56	0.6
[ATTACK] after armor	99
[PHYS CRIT %]	0
[ATTACK] after crit	99
[ATTACK] after mult	99
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Stone golem slows down.
[Actor:move]	1038920	stone golem	move from	27	21	to	27	21
[LOG]	#UID:1038920:0#Stone golem hits #fbd578#Garruk#LAST# for #WHITE#50 physical#LAST# damage.
[LOG]	Melee retaliation hits Stone golem for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#25 nature#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[Actor:move]	1032041	hornet swarm	move from	29	21	to	28	21
[use_tactical AI] === Action Selected:	1032828	Porybeth the fire drake hatchling	attack	 talent:T_MINOTAUR
[LOG]	#YELLOW##{bold}#Porybeth the fire drake hatchling summons a Minotaur!#{normal}##LAST#
[MIND CRIT %]	16.1
[MIND CRIT %]	16.1
[resolveObject] CREATE FOR	1038923	minotaur	do_wear/tries:	true	5	filter:
	{type="weapon", subtype="battleaxe", auto_req=true}
[TOME ENTITY FILTER] selected basic	108.66228139137	111
[resolveObject] CREATED OBJECT:	1038924	iron battleaxe	tries left:	4
[resolveObject]	1038924	iron battleaxe	added to inventory	MAINHAND
[Actor:move]	1038923	minotaur	(forced) move from	nil	nil	to	26	21
[ATTACK] attacking with innate combat
[ATTACK] to 	terror	dam/apr/atk/mult ::	60.746904152646	25	33	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	60.746904152646	25	33	1	vs. armor/def	1	24
checkHit	33	vs	24	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	60	25	vs. armor/hardiness	1	0.3
[ATTACK] after armor	60
[PHYS CRIT %]	0
[ATTACK] after crit	60
[ATTACK] after mult	60
[Actor:move]	1037471	fire drake hatchling	move from	26	24	to	26	24
[Actor:move]	1037507	fire drake hatchling	move from	40	13	to	41	12
[LOG]	#UID:1037471:0#Fire drake hatchling hits Terror for #WHITE#60 physical#LAST# damage.
[use_tactical AI] === Action Selected:	1032003	Emyvea the thief	attackarea	 talent:T_THERMAL_BALANCE
[MIND CRIT %]	13.3
[improved_talented AI] chooses for	1032041	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	18.030185539748	20	21	1	vs. armor/def	56	37
[ATTACK] after melee attack bonus hooks & callbacks::	18.030185539748	20	21	1	vs. armor/def	56	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:1032041:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[LOG]	
[Actor:move]	1038925	terror	(forced) move from	nil	nil	to	23	21
[PARTY] New member, add after	terror	Garruk
Adding entity	1038925	after	6962
Server latency	118
[ATTACK] attacking with (mainhand)	dwarven-steel mace 'Arthazor' (Corpses)
[ATTACK] to 	Porybeth the fire drake hatchling	dam/apr/atk/mult ::	137.67236686795	14	58.983154452265	1	vs. armor/def	12	24
[ATTACK] after melee attack bonus hooks & callbacks::	137.67236686795	14	58.983154452265	1	vs. armor/def	12	24
checkHit	58.983154452265	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	58.983154452265	24	=	1.0699663089045
[ATTACK] after armor	151.93521586444
[PHYS CRIT %]	0.9
[ATTACK] after crit	151.93521586444
[ATTACK] after mult	151.93521586444
[LOG]	Porybeth the fire drake hatchling slows down.
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (offhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Porybeth the fire drake hatchling	dam/apr/atk/mult ::	122.26242535743	14	58.983154452265	0.5	vs. armor/def	12	24
[ATTACK] after melee attack bonus hooks & callbacks::	122.26242535743	14	58.983154452265	0.5	vs. armor/def	12	24
checkHit	58.983154452265	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	14	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	58.983154452265	24	=	1.0699663089045
[ATTACK] after armor	170.12464311582
[PHYS CRIT %]	0.9
[ATTACK] after crit	170.12464311582
[ATTACK] after mult	85.06232155791
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	27	22	to	27	22
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Porybeth the fire drake hatchling for #WHITE#189 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#83 nature#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#106 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#83 nature#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#468#LAST##{normal}# total damage).
