WebCore config: library(c:\users\kahn\documents\t-engine4-windows-1.7.6\te4-web.dll) spawn(c:\users\kahn\documents\t-engine4-windows-1.7.6\cef3spawn.exe)
Loading WebCore: loaded!
[CPU] Detected 8 CPUs
OpenAL device available: OpenAL Soft (default OpenAL Soft)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Creating save thread
Loading discord rpc: library(c:\users\kahn\documents\t-engine4-windows-1.7.6\discord-rpc.dll) => loaded
===top 0
Booting T-Engine from: c:\users\kahn\documents\t-engine4-windows-1.7.6\t-engine.exe
SelfExe gave us app directory of:	c:\users\kahn\documents\t-engine4-windows-1.7.6\
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
Creating particles thread 5
Creating particles thread 6
[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
[GAMMA] Getting desktop gamma of 1.000000
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 16384
OpenGL max texture size: 16384
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.7.6
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=7.000000 , [3]=6.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.7.6.teae" , } , } __byname={["te4-1.7.6"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Kahn\\T-Engine\4.0
	c:\users\kahn\documents\t-engine4-windows-1.7.6\\game\thirdparty
	c:\users\kahn\documents\t-engine4-windows-1.7.6\\game
[ENGINE LOADER] sorted:	te4	1	7	6
[ENGINE LOADER] loading engine:	1	7	6	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.7.6.teae
Available resolutions: 2560x1440x32
Available resolutions: 1920x1200x32
Available resolutions: 1920x1080x32
Available resolutions: 1760x990x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1200x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1366x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x720x32
Available resolutions: 1152x870x32
Available resolutions: 1152x864x32
Available resolutions: 1128x634x32
Available resolutions: 1024x768x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 720x480x32
Available resolutions: 720x400x32
Available resolutions: 640x480x32
0==WRITEPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\
1==WRITEPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\modules\
2==WRITEPATH==allowed== C:\Users\Kahn\T-Engine\4.0\
3==WRITEPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\
4==WRITEPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\modules\
0==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\
1==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\engines\
2==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\thirdparty\
3==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\
4==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\modules\
5==READPATH==allowed== C:\Users\Kahn\T-Engine\4.0\
6==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\
7==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\modules\
8==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\engines\te4-1.7.6.teae\
9==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\thirdparty\
10==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	RUN_AUTO	table: 0x12e476b0
Remapping	MOVE_RIGHT_DOWN	table: 0x12e47738
Remapping	MOVE_LEFT_UP	table: 0x12e47788
Remapping	MOVE_STAY	table: 0x12e477d8
Remapping	MOVE_LEFT_DOWN	table: 0x12e47940
Remapping	MOVE_RIGHT_UP	table: 0x12e47828
setResolution: switching resolution to	2560x1440 Fullscreen	2560	1440	true	nil	(forced)
Setting resolution to 2560x1440 (fullscreen, with borders)
[DO RESIZE] Requested: 2560x1440 (1, 0); zoom 100%
[DO RESIZE] Got: 2560x1440 (1, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	2560	1440	from	nil	nil
onResolutionChange: no game yet!
Creating profile thread
[ONLINE PROFILE] fun facts	nil
LuaVM:	LuaJIT 2.0.2	x86
[PROFILE] mounted 	online	on /current-profile
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PlayerProfile] eventDisconnected
[PROFILE] waiting cancelled, got disconnect event
[ENGINE] Setting requested FPS to 60 (16 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.7.6.team	:: (as dir)	false	:: (as team)	15	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.7.6-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.7.6-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.7.6.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.7.6 using engine te4-1.7.6
* Module: tome
 ** 1.7.6
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = c:\users\kahn\documents\t-engine4-windows-1.7.6\\game\engines\te4-1.7.6.teae
}
[MODULE] booting module version	boot-1.0.0
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Upgrading black texture to size 32768
Make wait background texture 6 : 0x1084489728 (0, 1083604992)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = cults1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = orcs1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
Upgrading black texture to size 1048576
Upgrading black texture to size 16777216
table: 0x14aa88f8	normal
table: 0x14aa8fb8	normal
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Binding addon	Embers of Rage: Bootmenu	/addons/orcs.teaac	boot-orcs-1.0.0
 * with overload
[PROFILE] Thread connecting to profiles.te4.org on ports 	2257	2258
[PROFILE] Thread connected to profiles.te4.org
[PROFILE] logged in!	deucecaboose
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\orcs.teaac
[PROFILE] Pull socket connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
[1] = /loaded-addons/orcs/boot-orcs/hooks/load.lua:072f2b033e6ff7a36aacf2b706ed5e4b
[2] = /loaded-addons/orcs/boot-orcs/init.lua:0ff925ad6e6e82401cfd827935055aa8
[3] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/particles/steamui_vapour.lua:b7d2959667c01a00e7e07deacba7406f
[4] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/ui/definitions/steamtech.lua:3cc530b3be41f2a07c946a96c4984c45
[5] = /loaded-addons/orcs/boot-screen/init.lua:1bd8f535372525d7458896d1ee25410e
[6] = /loaded-addons/orcs/tome-orcs/data/achievements/special.lua:eabc98c7635cfb2f7c435e715d2c8f7e
[7] = /loaded-addons/orcs/tome-orcs/data/achievements/story.lua:04cfc7f9cfcf56d1b53c3f3a2d18162d
[8] = /loaded-addons/orcs/tome-orcs/data/ai/aeryn.lua:82d24d9fc17997d62e80e8d4433076c7
[9] = /loaded-addons/orcs/tome-orcs/data/ai/specialheal.lua:77f6816a42eeb5fe5e3669b8de6a4b38
[10] = /loaded-addons/orcs/tome-orcs/data/birth/classes/empyreal.lua:aba1d965ea317ede0b900df13013167f
[11] = /loaded-addons/orcs/tome-orcs/data/birth/classes/tinker.lua:f636f749fd46b96e1410d509fb398814
[12] = /loaded-addons/orcs/tome-orcs/data/birth/classes/wilder.lua:6a64578e8f6178023fb9ff4e867dbbc0
[13] = /loaded-addons/orcs/tome-orcs/data/birth/races/orc.lua:a7e7123e89314acba3c719e191ba111f
[14] = /loaded-addons/orcs/tome-orcs/data/birth/races/whitehooves.lua:f63c72eb2aebfb5cd0ff45ec323432c7
[15] = /loaded-addons/orcs/tome-orcs/data/birth/races/yeti.lua:c33db5e790a714f5d0f165455244ba25
[16] = /loaded-addons/orcs/tome-orcs/data/birth/worlds.lua:b9d7cf257381aa9b5d73cf2030930a54
[17] = /loaded-addons/orcs/tome-orcs/data/chats/aaa.lua:e3aeee1dc86d6aa512aebe8970b7749b
[18] = /loaded-addons/orcs/tome-orcs/data/chats/aaf.lua:ccf805f8237c3bb7a482927583e79b17
[19] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus-lead.lua:b2d5c55c6b102b441abe069a72ada202
[20] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus.lua:08d82d67ea1a7add8937a4c30a066993
[21] = /loaded-addons/orcs/tome-orcs/data/chats/john-surrender.lua:11d81022a464fa513ab3f45ed8ba3e70
[22] = /loaded-addons/orcs/tome-orcs/data/chats/john-worldmap.lua:7a8ccf2508251b93a6f2c85fccd98e8e
[23] = /loaded-addons/orcs/tome-orcs/data/chats/kaltor-entry.lua:870ae62c10b874b65efc901f2965495a
[24] = /loaded-addons/orcs/tome-orcs/data/chats/kaltor-shop.lua:14ed3839ec3782bdaeead89208197270
[25] = /loaded-addons/orcs/tome-orcs/data/chats/kruk-tinker-shop.lua:6461fcb3877f60ab666b11e22ed71882
[26] = /loaded-addons/orcs/tome-orcs/data/chats/metash.lua:62eda2fbdf25f731e8c2499ad91a0be4
[27] = /loaded-addons/orcs/tome-orcs/data/chats/phonograph.lua:0d7760e2b613be03ee1c1b8c4b6067ef
[28] = /loaded-addons/orcs/tome-orcs/data/chats/shertul-priest.lua:45892eb3d8ba8d4f32befcea68c034fa
[29] = /loaded-addons/orcs/tome-orcs/data/chats/weissi-machine.lua:419a629790196f72ea7eb03cec8d75de
[30] = /loaded-addons/orcs/tome-orcs/data/damage_types.lua:b5796763b4f74ed18c1ef6791c33ca6c
[31] = /loaded-addons/orcs/tome-orcs/data/factions.lua:70d06d534f88b6150c74e70da02a359d
[32] = /loaded-addons/orcs/tome-orcs/data/general/encounters/fareast-npcs.lua:988e458ea2d89a134dbd17dcd57b81a7
[33] = /loaded-addons/orcs/tome-orcs/data/general/encounters/fareast.lua:ce9f78381bc29162f289149502a64fb6
[34] = /loaded-addons/orcs/tome-orcs/data/general/encounters/maj-eyal.lua:d3f87c625408519acd691d95b806e9e7
[35] = /loaded-addons/orcs/tome-orcs/data/general/events/AAA.lua:cac77343967b3c332c504dc2534c6b91
[36] = /loaded-addons/orcs/tome-orcs/data/general/events/campfire.lua:50e4b1f9d9269563f2aa8c95d8a68993
[37] = /loaded-addons/orcs/tome-orcs/data/general/events/celestial-well.lua:3cd2040b2e2b8b045ec879905e3bf040
[38] = /loaded-addons/orcs/tome-orcs/data/general/events/drills.lua:a5e7607316eb8c962b81e86342bae917
[39] = /loaded-addons/orcs/tome-orcs/data/general/events/herbs.lua:5881c832fb2b9c6373c0e27e6c8b0f34
[40] = /loaded-addons/orcs/tome-orcs/data/general/events/merchant-stall.lua:52132ebaa07ae2e287b68885926f215b
[41] = /loaded-addons/orcs/tome-orcs/data/general/events/sewer-alligator-nest.lua:ee9d4864c1b3337b4147ee0f4851d949
[42] = /loaded-addons/orcs/tome-orcs/data/general/grids/manacave.lua:26b7ee63a3c8a3dd0c1a23f3f23d2b0c
[43] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechstone.lua:6b43e9d9f42fcebd2ec8efce27cd6692
[44] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechwall.lua:3faab630b22f318687f92ddf6bbc9aa6
[45] = /loaded-addons/orcs/tome-orcs/data/general/grids/primal_trunk.lua:f94ca0ea8ee344432e8f9e8576839dd8
[46] = /loaded-addons/orcs/tome-orcs/data/general/grids/slumbering_cave.lua:199edcad4b3edcb5ffde1095a6a60ab9
[47] = /loaded-addons/orcs/tome-orcs/data/general/grids/snow_mountains.lua:a7d542592f75bef349fbf0acae1ddf73
[48] = /loaded-addons/orcs/tome-orcs/data/general/npcs/alligator.lua:913be387b80788098c493097b3523f86
[49] = /loaded-addons/orcs/tome-orcs/data/general/npcs/domestic-yeti.lua:7e488ce9aa734d80af6a89a64be3b16f
[50] = /loaded-addons/orcs/tome-orcs/data/general/npcs/hethugoroth.lua:f39371397dbb61a10332c257fcf25b9a
[51] = /loaded-addons/orcs/tome-orcs/data/general/npcs/horror.lua:9c6da82007531a503af3c0ac37a13ef7
[52] = /loaded-addons/orcs/tome-orcs/data/general/npcs/plant-add.lua:b261e45d962e584777c328bca2bacb8d
[53] = /loaded-addons/orcs/tome-orcs/data/general/npcs/ritch-extended.lua:4e6e25b8df378b5cf85bc3a57ed98fda
[54] = /loaded-addons/orcs/tome-orcs/data/general/npcs/snake-add.lua:7e0571f51d78b7ea6e22f7d0b1a82130
[55] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-drone.lua:349d6346cc4668334d1ab50fbda8177d
[56] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-arcane.lua:206f2ce449500cdbde75b271f48b56b9
[57] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-gunner.lua:1bc51e55b0220cc6cbf202c15bb463b3
[58] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-warrior.lua:34a3d8d31a9f0dc2b786cc298919f554
[59] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-spiders.lua:6719ec18317b0311e1703c6cdaccc8aa
[60] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-mage.lua:3397841ab1781da0929646d287bb560c
[61] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-warrior.lua:8183bc04abb187f4cbb9530cd5c872c8
[62] = /loaded-addons/orcs/tome-orcs/data/general/npcs/titan.lua:6e4dadd9aecccc62ea32e196e5ba5f9e
[63] = /loaded-addons/orcs/tome-orcs/data/general/npcs/troll-pirates.lua:8dc210ab24d7acd60e6f7160fbc8a004
[64] = /loaded-addons/orcs/tome-orcs/data/general/npcs/undead-drake.lua:00a7d5bcdc97633659ded7597f4415cc
[65] = /loaded-addons/orcs/tome-orcs/data/general/npcs/whitehooves.lua:cb57a1153e64870edbfc6e8cbe460f3f
[66] = /loaded-addons/orcs/tome-orcs/data/general/npcs/yeti.lua:f5d56c748a002ad8e56cfe28d380a611
[67] = /loaded-addons/orcs/tome-orcs/data/general/objects/boss-artifacts.lua:025792926087748a64ab46d3e10b5311
[68] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamgun.lua:d05b70bdeb415ff616bb397cf976182e
[69] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamsaw.lua:37d013b626f200cf717e0af11fa94b16
[70] = /loaded-addons/orcs/tome-orcs/data/general/objects/generic-world-artifacts.lua:a5f06140084aab46a41c2ac2c1b313e3
[71] = /loaded-addons/orcs/tome-orcs/data/general/objects/generic.lua:89585f1f332a25619763af2ac34247e4
[72] = /loaded-addons/orcs/tome-orcs/data/general/objects/inscriptions.lua:614110b609b8f2dc916c506b3a3b9756
[73] = /loaded-addons/orcs/tome-orcs/data/general/objects/leather-hats.lua:20cae261d813f7d95a2f634a9c8e61ef
[74] = /loaded-addons/orcs/tome-orcs/data/general/objects/lore.lua:6a0da8cbf9765f6577e8cdfd152d2f08
[75] = /loaded-addons/orcs/tome-orcs/data/general/objects/objects.lua:04e679824fa1c93c577d2a973c1a1ff9
[76] = /loaded-addons/orcs/tome-orcs/data/general/objects/quest-artifacts.lua:4dc1db461f588a12de01c62d64d9911e
[77] = /loaded-addons/orcs/tome-orcs/data/general/objects/random-artifacts/steamsaw.lua:651df5cfeb58ee17326e11dd8aa38bde
[78] = /loaded-addons/orcs/tome-orcs/data/general/objects/schematics.lua:1481f48156480052fa45ff8556833ae8
[79] = /loaded-addons/orcs/tome-orcs/data/general/objects/special-misc.lua:def47a29e078e7a53401cbe40724bfe8
[80] = /loaded-addons/orcs/tome-orcs/data/general/objects/steamgun.lua:d357b2f500a9ab3505a63fcaf70fe064
[81] = /loaded-addons/orcs/tome-orcs/data/general/objects/steamsaw.lua:01996824cfffdc340ef814623baefc1c
[82] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinker.lua:621427900e0f1cb2d0738c22b1e7f06d
[83] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/chemistry.lua:8ffc3188bfce8ec437fb806e94c1e8c2
[84] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/electricity.lua:13f0126b6e49de76b3b325fcb7b89b8f
[85] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/explosive.lua:51a858bf719a2de8395cea85da4681fa
[86] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/mechanical.lua:29f7dd01965bf778caf6a45a953d1d50
[87] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/smith.lua:32b571328cdd0842d198e845a373d3fb
[88] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/therapeutics.lua:8ac20c1e5524c3aa40a0778e5965c59f
[89] = /loaded-addons/orcs/tome-orcs/data/general/objects/world-artifacts.lua:c57e7909804ab8689c3ec4ab7c1685ee
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[383] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/mirror_wall.lua:4b0319fe9644a86ab943a8aa9ce1f38b
[384] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/nebula_spear.lua:026db29843e5c488be9c147c387d8a40
[385] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/plasma_bolt.lua:a808c8ca636885329ecd787fb3602670
[386] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/ramming_bot.lua:c31df9e0139d46c05c9c69990da1ee65
[387] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/sawstorm.lua:86744d50a7fbfae224a9e71922f3cc41
[388] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/solar_orb.lua:af812027716b34ac5ebac21b8d011737
[389] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/spiderbot.lua:2606859fdae40b2f4f877613f80676c9
[390] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/spiderbot_move.lua:42da49fbb052fb60797e4429bd3188e7
[391] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/steam_generator_fumes.lua:37de46125c5751dc74bed1e5030aeb7b
[392] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/steamgun_spin.lua:31f39155fc2b97850eb8d9e2e9aad543
[393] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/steamui_vapour.lua:b7d2959667c01a00e7e07deacba7406f
[394] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/stormstrike.lua:28d87b47c67f73d8d43dcb6cf0bc0827
[395] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/structural_tower_weakness.lua:e8dde93a32b24f7a9d51a90a35f3f0ed
[396] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/sunstrike_warning.lua:37bff1a79403b764edcea2856e848a76
[397] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/thunder_grenade.lua:d8619eb8a3f78aa4a0c6cec958e35a26
[398] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach.lua:b38997874f4191ab52789ee489c8c178
[399] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach2.lua:c6135ee5d27aeda039cebf093ffbb4d4
[400] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach3.lua:558bcbb43a55304afaa6fb2ba016c825
[401] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach_distort.lua:e2f2c56922474992e6fe3eddb36d5415
[402] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach_small.lua:b9ba5833c7d524634df708ddd8d9b279
[403] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach_small3.lua:8726b262e8c27bfb729e62ce156f5603
[404] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/vapour_explosion.lua:236e92cd87aafc6c958b7f098cffc2bb
[405] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/vapour_spin.lua:a72b0febf507ab03ea7d13ca66fada13
[406] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/shaders/metaphasic_spin.lua:f0e56ea5565ebabc26afe8efd293ed2d
[407] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/shockbolt/attachements-orcs.lua:9d669f47dbc4e22ebca7f7d19aa6be4b
[408] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/shockbolt/facings-orcs.lua:379dd07ad540c26481ff9217658fb8a5
[409] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/ui/definitions/steamtech.lua:3cc530b3be41f2a07c946a96c4984c45
[410] = /loaded-addons/orcs/tome-orcs/overload/data/texts/intro-orc-whitehooves.lua:9267b410e6fe9e7395beb82e7d5f2ba1
[411] = /loaded-addons/orcs/tome-orcs/overload/data/texts/intro-orc-yeti.lua:ab8b7fd044cae0a88293d1ec33a2e70c
[412] = /loaded-addons/orcs/tome-orcs/overload/data/texts/intro-orc.lua:e4b1d84c8a2e5a67ff53a8a19c42e0c7
[413] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-cosmetic_race_orc.lua:ed8abc476b30167240780c9595795c25
[414] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-mage_technomancer.lua:990c94bda2fd344a069162f810b998b3
[415] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_all_classes.lua:274a8fda18e1562b730e9845a738ed63
[416] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_mage.lua:92baf141e8906ee31d752baff8002d04
[417] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_rogue.lua:cf5bf634bfb71967a788084b7d07e7c6
[418] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_tinker_eyal.lua:300d232d1660fe55a548eef1959c9ff3
[419] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-race_whitehooves.lua:cb6461f526c6d3b67f3ea36f3bdd0922
[420] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-race_yeti.lua:2e6214f9160bebb5ee84e45dc54192c6
[421] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-tinker_annihilator.lua:f5ee7d89a4d59c218d0a8d0b45aa9db7
[422] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-tinker_psyshot.lua:40101006ae0b21fa6966de88eff58fe8
[423] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-wyrmic_undead.lua:f7af93a5d73952fbaeb1b4084e1301b7
[424] = /loaded-addons/orcs/tome-orcs/overload/mod/class/OrcCampaign.lua:1adbea015ac9b3f951ca27c33f7ddfb8
[425] = /loaded-addons/orcs/tome-orcs/overload/mod/class/generator/map/orc/Sewers.lua:73be3b3e085d02227a1128f47219f52e
[426] = /loaded-addons/orcs/tome-orcs/overload/mod/class/interface/PartyTinker.lua:a5bdfd49d21c1f3da367ddc47c2df7df
[427] = /loaded-addons/orcs/tome-orcs/overload/mod/dialogs/CreateTinker.lua:ae0c9637ac70c6fda14320102b25478d
[428] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Actor.lua:f8586cdf35e597ab99c6f29a43bbab12
[429] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Game.lua:86c93e0880b5d7ac1955f04cfe964303
[430] = /loaded-addons/orcs/tome-orcs/superload/mod/class/NicerTiles.lua:bc9f4bd73d6d2be616fd42e2948e7448
[431] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Object.lua:c82c7161becc38135a09842c7086c01e
[432] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Party.lua:7747f123818609b8ec8d05c3d3179f42
[433] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Projectile.lua:04277ae8e54b9ed95da3f2084399418f
[434] = /loaded-addons/orcs/tome-orcs/superload/mod/class/generator/actor/KrukInvasion.lua:8680bbcf75b1702dd1a10001a264134c
[435] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Archery.lua:cf3c3108fadd730ae9cc9efc30d1f2ed
[436] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Combat.lua:7697e698383d710f0ef29cf0015f15c7
[437] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/TooltipsData.lua:ecb387a3ced9a6faf2d0238abea0013b
[438] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/Birther.lua:0992be86669077e3e4d70b747938bc8b
[439] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/LevelupDialog.lua:0a6ec7a8b032760b79bfb6922db2d8f1
[440] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/debug/DebugMain.lua:1632c8478d6f193b0ea0f8a70b958e52
[MODULE LOADER] addon 	orcs	 MD5	0aa78d8e4110929ecb7b6a749912fa55	computed in 	1884	nil
Binding addon	Forbidden Cults DLC - boot menu	/addons/cults.teaac	boot-cults-1.0.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\cults.teaac
[1] = /loaded-addons/cults/boot-cults/hooks/load.lua:dd11fb6ddd7ca65748fa0f1e7df5af1e
[2] = /loaded-addons/cults/boot-cults/init.lua:f400acd218c712e8370f9ad1f338fd8f
[3] = /loaded-addons/cults/boot-screen/init.lua:e94ecd8bb05f4b8639b5de670ba3bfeb
[4] = /loaded-addons/cults/tome-cults/data/achievements/all.lua:f2c0365923b8e74318e7f57aca75f667
[5] = /loaded-addons/cults/tome-cults/data/ai/grung.lua:b95b8cc517dc105824b3f92a86aea513
[6] = /loaded-addons/cults/tome-cults/data/birth/demented.lua:315333365065627de97d102d3a9369d0
[7] = /loaded-addons/cults/tome-cults/data/birth/drem.lua:41c5d0713dc97ea4bc23d149dc5cec11
[8] = /loaded-addons/cults/tome-cults/data/birth/krog.lua:d2822ce3468c381080ad5a11325a35d8
[9] = /loaded-addons/cults/tome-cults/data/birth/misc.lua:ae0f1360de40259baa6d7fcd2eca4acd
[10] = /loaded-addons/cults/tome-cults/data/birth/wilder.lua:62028eefa2234294569a506bbf6c9322
[11] = /loaded-addons/cults/tome-cults/data/chats/fanged-collar.lua:2354e8c7a023b0c66bc296605056f94e
[12] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu-escaped.lua:dde22b2bac009fd7c3fc0e558cdb071d
[13] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu.lua:f60fcea89db35f67f97409cadc29a2fa
[14] = /loaded-addons/cults/tome-cults/data/chats/space-dwarf-trinket.lua:a95eb3b2f7fc4f1b287b5c0762d166b4
[15] = /loaded-addons/cults/tome-cults/data/damage_types.lua:6d8c6e10f2df77f43452378393baf0d5
[16] = /loaded-addons/cults/tome-cults/data/factions.lua:63b4a9abececbdd70d7d17f28cb2c00e
[17] = /loaded-addons/cults/tome-cults/data/general/encounters/maj-eyal.lua:bd14bb376946e5d45a85c10e5dc39800
[18] = /loaded-addons/cults/tome-cults/data/general/encounters/tar-eyal.lua:1d26cab846e25576cc6b7c19f058f46b
[19] = /loaded-addons/cults/tome-cults/data/general/encounters/var-eyal.lua:e29067b1813521f0dbb2494cc5387a75
[20] = /loaded-addons/cults/tome-cults/data/general/events/digestive-sack.lua:7d34dd9e616dab3a0b396fdcc28b6664
[21] = /loaded-addons/cults/tome-cults/data/general/events/font-knowledge.lua:df7a182a8e4136eb9016c64736aac4a5
[22] = /loaded-addons/cults/tome-cults/data/general/events/glyphs-sequence.lua:dca38683ade5944f66409b97bef39bd0
[23] = /loaded-addons/cults/tome-cults/data/general/events/scourged-pits.lua:2d12d2c6e9f32c2c7c6389673ac65b34
[24] = /loaded-addons/cults/tome-cults/data/general/events/space-dwarf-ship.lua:d053c459a5661b18ff8792e054d284ec
[25] = /loaded-addons/cults/tome-cults/data/general/events/tentacle-tree.lua:e47e799caa3ad4d452c87b0ac80ff32e
[26] = /loaded-addons/cults/tome-cults/data/general/grids/fonts.lua:ac5483cb5a8992e2891bb71d9bda7735
[27] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-ancient.lua:1f8675b68c2be9b488c1f952b3c437cb
[28] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-multiverse.lua:6f15716d38293b3a0d29436767c3e846
[29] = /loaded-addons/cults/tome-cults/data/general/grids/godfeaster.lua:8043e07f709a6a3d9799237feb933ae6
[30] = /loaded-addons/cults/tome-cults/data/general/grids/maggot.lua:bc8ebd7b4ff740aad690dc8f5fca3394
[31] = /loaded-addons/cults/tome-cults/data/general/grids/scourge.lua:590c720ccdd7f86eb47f7dc99418c189
[32] = /loaded-addons/cults/tome-cults/data/general/grids/slimy_godfeaster.lua:a5b7d998be7259ed5572f894acb460cf
[33] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf-creep.lua:3de95ee6bbb500bb03e980605bb9978b
[34] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf.lua:7d8a8ead4a919f08802e2364272f4564
[35] = /loaded-addons/cults/tome-cults/data/general/grids/special-cave.lua:36b07cf838ed7e1be2b1f6c86db31c34
[36] = /loaded-addons/cults/tome-cults/data/general/grids/tentacle-tree.lua:14d0927219d5870a9f3477b85c40199d
[37] = /loaded-addons/cults/tome-cults/data/general/npcs/blobs.lua:ca71270ac1c1c7869da1d18350c5114d
[38] = /loaded-addons/cults/tome-cults/data/general/npcs/corrupted_blobs.lua:4356c96fb7ead47dd04dd39130b579ad
[39] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special-test.lua:19adb3f417ee69860175eba57ef02241
[40] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special.lua:eb672f8b91178bc8e7847d099010e524
[41] = /loaded-addons/cults/tome-cults/data/general/npcs/horror.lua:d33a95a409454719267f354fd459a41b
[42] = /loaded-addons/cults/tome-cults/data/general/npcs/humanoid_random_boss.lua:418e7a181585789a933a5ab9ef4f3ae3
[43] = /loaded-addons/cults/tome-cults/data/general/npcs/scourge-drake.lua:29b4fc9192f29aa6870a1c8642733234
[44] = /loaded-addons/cults/tome-cults/data/general/npcs/tentacle-tree.lua:fa07f8e40433ad6f91b52bb4e5f7402e
[45] = /loaded-addons/cults/tome-cults/data/general/objects/forbidden-tomes-base.lua:bbeaff5641b450c8f35144a7781ef33f
[46] = /loaded-addons/cults/tome-cults/data/general/objects/lore/eyal.lua:10a584e55740007faac119f898cde0ea
[47] = /loaded-addons/cults/tome-cults/data/general/objects/special-misc.lua:7784f38b7d96acf977c960eb95bc82e7
[48] = /loaded-addons/cults/tome-cults/data/general/objects/world-artifacts.lua:c00ffba67a67f84814b9bb7700d964cd
[49] = /loaded-addons/cults/tome-cults/data/general/stores/addons.lua:72e656a888b54a4a4182eeeae7c897a8
[50] = /loaded-addons/cults/tome-cults/data/general/stores/cults.lua:9d8522a4f78102c9ea0a23fe755d4e4d
[51] = /loaded-addons/cults/tome-cults/data/general/zones-alters/dreadfell.lua:4cee835f7811ee0d1bc12927b89f15ce
[52] = /loaded-addons/cults/tome-cults/data/general/zones-alters/elvala.lua:553eccb9ab8663b20fdaa52c34080561
[53] = /loaded-addons/cults/tome-cults/data/general/zones-alters/zigur.lua:a6ace694d5e4dda472af951ff5ee6f09
[54] = /loaded-addons/cults/tome-cults/data/glyph_sequences/cults.lua:f768ca988fac6c38a87af92e2ba12509
[55] = /loaded-addons/cults/tome-cults/data/glyph_sequences/orcs.lua:6d920492f9fb478a0e662bbe1dfd7a93
[56] = /loaded-addons/cults/tome-cults/data/locales/ja_JP.lua:261b8773b4d6d74f93972b9e69eb0f24
[57] = /loaded-addons/cults/tome-cults/data/locales/ko_KR.lua:199d0f95bde477a34d13449cdf954b13
[58] = /loaded-addons/cults/tome-cults/data/locales/zh_hans.lua:e77c3c985273b092591c2c9b51052d2e
[59] = /loaded-addons/cults/tome-cults/data/locales/zh_hant.lua:2d96a2df5fc22a5e57655aee8902f178
[60] = /loaded-addons/cults/tome-cults/data/lore/dremwarves.lua:9eb3f13f762b89f54c59120b2c1434a8
[61] = /loaded-addons/cults/tome-cults/data/lore/fay-willows.lua:86d877d17afc03a6687c58d9e638b490
[62] = /loaded-addons/cults/tome-cults/data/lore/kroshkkur.lua:a9fee77eca29d64438d1ce7d70f81aea
[63] = /loaded-addons/cults/tome-cults/data/lore/misc.lua:348b0d2d8de607f473bd62b6b5df59e9
[64] = /loaded-addons/cults/tome-cults/data/lore/zones.lua:1d18109651d58cf97474bd5c95ccb27a
[65] = /loaded-addons/cults/tome-cults/data/quests/grung.lua:868d013e205e2a8eaaee39cbee02d748
[66] = /loaded-addons/cults/tome-cults/data/quests/illusory-castle.lua:c0a74589b6dd8c4cfd5909d1815bb037
[67] = /loaded-addons/cults/tome-cults/data/quests/krogs-rescue.lua:1d7e6255ab7bdd8a972466641a9ff12c
[68] = /loaded-addons/cults/tome-cults/data/quests/start-cults.lua:a2640751cacb8a76708c8cf708a73068
[69] = /loaded-addons/cults/tome-cults/data/resolvers.lua:0752cef0908ab18b88319696ed359f85
[70] = /loaded-addons/cults/tome-cults/data/talents.lua:275e6a91431feff3af78ad56139fc8c1
[71] = /loaded-addons/cults/tome-cults/data/talents/demented/beyond-sanity.lua:d841192e2f6cc1d7d7f62432e24933dd
[72] = /loaded-addons/cults/tome-cults/data/talents/demented/calamity.lua:9c3659a144772445f06f0cc303cfdef2
[73] = /loaded-addons/cults/tome-cults/data/talents/demented/chronophage.lua:5326b38cda1523db526fd80d8ec6998e
[74] = /loaded-addons/cults/tome-cults/data/talents/demented/controlled-horrors.lua:5698c4c185fb97198186067fe80144f6
[75] = /loaded-addons/cults/tome-cults/data/talents/demented/demented.lua:3e7cec27112d25e9da8ebc4b93d5ab30
[76] = /loaded-addons/cults/tome-cults/data/talents/demented/disfigured-face.lua:cd3117680051802d5aace02c28d380b4
[77] = /loaded-addons/cults/tome-cults/data/talents/demented/doom.lua:6427d06ccba9078f5dde0e9bd8053a3d
[78] = /loaded-addons/cults/tome-cults/data/talents/demented/entropy.lua:c1b247ae54324b76f7d92acd2f1f3e0b
[79] = /loaded-addons/cults/tome-cults/data/talents/demented/friend-of-the-worm.lua:019a05f26c19bc2f9170ee7e6ac1bf86
[80] = /loaded-addons/cults/tome-cults/data/talents/demented/horrific-body.lua:36eb79a7b3b6e7bdfa0c30b3680833b8
[81] = /loaded-addons/cults/tome-cults/data/talents/demented/madness.lua:b370118b6808a1547f5778a11dba2d20
[82] = /loaded-addons/cults/tome-cults/data/talents/demented/nether.lua:4649e15b7236e05013f715f5fefe32fc
[83] = /loaded-addons/cults/tome-cults/data/talents/demented/oblivion.lua:10e9646429d048376cd511e201bf8248
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[229] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/maggot.lua:9f4d976769b2c8a53397ccd5d3d858b3
[230] = /loaded-addons/cults/tome-cults/overload/data/gfx/ts-gfx-cults.lua:47d09b86a9b98d15d3aaf1766d681d1e
[231] = /loaded-addons/cults/tome-cults/overload/data/sound/actions/tentacle_attack.lua:0f0e07293a649720370be28310eea269
[232] = /loaded-addons/cults/tome-cults/overload/data/sound/talents/netherblast.lua:386650ac8004ef2f3ac243432b7105a2
[233] = /loaded-addons/cults/tome-cults/overload/data/sound/talents/prophecy.lua:e4fd465e5d3ccc53dc3642dd3c6b6baf
[234] = /loaded-addons/cults/tome-cults/overload/data/sound/talents/vile_breath.lua:820a14b823de46c8fef66249e63d821e
[235] = /loaded-addons/cults/tome-cults/overload/data/texts/intro-cults.lua:250fa5f2793354cf679734678ba3b6b1
[236] = /loaded-addons/cults/tome-cults/overload/data/texts/intro-krog.lua:ae00518af170a145579a4190dc0f5dad
[237] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-cosmetic_class_alchemist_glass_golem.lua:7b648e0be21b820378293170a231c13f
[238] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-demented_cultist_entropy.lua:6792f8d6198d029bf3b4b218589e3c44
[239] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-race_drem.lua:2cc1d44557937bf1d1d192349c664123
[240] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-race_krog.lua:29be3f16ddd3790db670e5517091a07a
[241] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-wyrmic_scourge.lua:9ea7088c6c9010a018cb495fdfcc75b0
[242] = /loaded-addons/cults/tome-cults/overload/mod/class/CultsDLC.lua:78d09b240f1f10ffc1ff8def12b6eb59
[243] = /loaded-addons/cults/tome-cults/overload/mod/class/generator/map/DremshorTunnels.lua:29469c3edec453e3ecd3d7dca7861e29
[244] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/EntropicWormhole.lua:d08069a8367c740a35a63cc065d9a888
[245] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/FangedCollarDeath.lua:c29ae7c3875eb6ca289d94fb389fff1e
[246] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/FontSacrifice.lua:6d7c0f3c9d3da5d099fe112fba06e287
[247] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/ForbiddenTome.lua:9c0084e0139951865c46de7e04b1a626
[248] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/RingOfTheHunter.lua:3e434db2f2f2fd79031b7f3a2ca547d2
[249] = /loaded-addons/cults/tome-cults/superload/engine/Birther.lua:50b32d82608003dc00b02c62cca0c91c
[250] = /loaded-addons/cults/tome-cults/superload/engine/Map.lua:6893ba7b307696df4947f1fafebd19b7
[251] = /loaded-addons/cults/tome-cults/superload/engine/dialogs/ShowErrorStack.lua:d4ddaaf7ed7b0fdee596b610e514ae19
[252] = /loaded-addons/cults/tome-cults/superload/mod/class/Actor.lua:e477af6872bb62f1109312fb1382a4c3
[253] = /loaded-addons/cults/tome-cults/superload/mod/class/Game.lua:4dabe8e0dae917055a0beb19e46875ec
[254] = /loaded-addons/cults/tome-cults/superload/mod/class/NicerTiles.lua:ea3ead051e33361cf35b490c25c8f3cc
[255] = /loaded-addons/cults/tome-cults/superload/mod/class/Object.lua:074b957e6908332f8a327e169a54cebc
[256] = /loaded-addons/cults/tome-cults/superload/mod/class/interface/Combat.lua:beddefc60f0822ebd017808581a45d72
[257] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/Birther.lua:45ccbdece35cdf471bc2f2f53767d0f6
[258] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/LevelupDialog.lua:22dfcab45fcdd679a50d5f5512c6ec42
[259] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyGrandOration.lua:bc0405ead7b038a5f43765b9d6c686c3
[260] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyRevelation.lua:0b688159247a5de4463f948280eb8cb2
[261] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyTwofoldCurse.lua:82cb3460d4e35d6f27885b98ba73c941
[MODULE LOADER] addon 	cults	 MD5	1324c58da6f1aac433be41249692be32	computed in 	743	nil
Binding addon	Ashes of Urh'Rok DLC - boot menu	/addons/ashes-urhrok.teaac	boot-ashes-urhrok-1.0.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\ashes-urhrok.teaac
[1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:ca578ead8cafeed132c76925ec947c8e
[2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:31b090ecefdc6466fdef62df5b4a4dbb
[3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:86a8ae0939dd2696289d4b7812dd1782
[4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:0a761aa17e9ba73ca00157e2b33b98f9
[5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:94a2deff067bc35b4847b04d401d8f9e
[6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:c587dbeee33476f8f4e2c44cf1496939
[7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:d667d8544632fe9948928175a45948b3
[8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:c6a5afb804bd23bf7b59ddabdb6df783
[9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:4c26ad21d47992cadfe2ce2b86d16130
[10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:6c0638fb607764e27f37e45a46d06108
[11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:a9ef196058d988a94f3a06d21e716bce
[12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:7f40ae743c2937fb71cf19512239b598
[13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:3bb678cefacd78ae1ab5156c4c7a65cd
[14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/locales/ja_JP.lua:76b46f9f85a50432fbb127b6f3dd9597
[15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/locales/ko_KR.lua:1004b66c5a39b92a90cbf142da424f5d
[16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/locales/zh_hans.lua:0aefdaabf47385bf03e16e12580b68cd
[17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/locales/zh_hant.lua:87b6446400c30e5ac31c872ef7f008e6
[18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:89f5ac5dddd3d780f95573ee2e88a314
[19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:c404bc9e69f500a0a2f7b2e40a55f9d3
[20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:30b205ff3e5421368642e4c0095d880a
[21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:6bc38198aaaad1d0b2f76426f12bb7e0
[22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:7a0857d2fe353328c0b101e08cf872bf
[23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:53b7837a4437553f8929cf0fcdc773d5
[24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:224c018d5683463efca88e6847dab706
[25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:7c454f01c5b378c33fb686c0c5a282a9
[26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:1b6b3fcde71cae9929eb87ebab697510
[27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:4f64baa4b3ede67d72eb50ecc5faaf0f
[28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:e8fc01504653ce20284e6bc945a53ebf
[29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:dc6c77b1651f8a1a84ac44c94d010d13
[30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:347a9e4593a16f7e6973b6cac7743358
[31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:1b901712f1c570f6c846f45ef53c376a
[32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:0f0f2d4d7bbe3d997b1e606773feadd3
[33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:0f4205d60012c7bcd965c0b92d389935
[34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:a4fbf5a3f50f19fd58ebf54ef23a9e9d
[35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:f98e8575332d4d64f1ac8b29a5cb8505
[36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:af25df05087478368eb98ae4f60c0ce8
[37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:40f42a65f4eecf2449ea4440d89c3541
[38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:5a242623bce115bbedad6ffdd0449dd2
[39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:691d66f4f1e3caf9569e361a31c05029
[40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:575181a5f833ca5acaf4ae111dd1ccae
[41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:55d7cc84224a701bb565364bf154593e
[42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:73bb1fdf8f7444df1546f50ae38b2bab
[43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:e5f720a30f760690bf3cdeaa48fa993b
[44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:836289bd16729b0fdff3415e10789537
[45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:0b447816eab6132f1944416b89bae5f5
[46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:85f4333e8e8961ac8459fafbaf75ef5b
[47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:8886d21619b32c292af03600c3096f25
[48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:5c39570013506e224a1049c3c1a30f19
[49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:10f7188e769afb1081c9c5bb5612efd9
[50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:270ec73a88d566b1456bc91afc99752c
[51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:84d20a83b82b5ed7bce57e3cd2d424b7
[52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:e38460a5818d0540553138188a70914b
[53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:85f4333e8e8961ac8459fafbaf75ef5b
[54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:7afd2a4ec6f19cca508fbee4bc97bc40
[55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:1f52a6dc745e697b9f9e0ace42c70cba
[56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:425d921331e19d1e91b410d6f365ef7a
[57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:bd6cc4a65435fa047488c4ef0a152c43
[58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:e1017fc18ccf8e53e0dfbd4bcf2720e2
[59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:1a6736cb9e640bd61b104dc79aaffe42
[60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:c1a147a4ae4e96319db21641d16c2a74
[61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
[62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:e8e1f02568288be381b3fa8d75817613
[63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:1a779fc8cd2fdb6ec313ce595d1315fd
[64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:ad4bd9a922b21d0c24039c6304f2351c
[65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
[66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:d0d4262c55f25f4858fc56ec1f9be753
[67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/grim_future.lua:60e730c38bccafda5a7eebaf53235c26
[68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:a85474ac2c9c4c230c9b49577e307a7c
[69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:28d87b47c67f73d8d43dcb6cf0bc0827
[70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:0517ad19c7ecc1590b7e288676e5d6a2
[71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:b46a27690b1a8c99829ded6dcdf14b6a
[72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:f58e502b9084781589ed6ef1bc554836
[73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:f6e19649fc3d00553d75df03f2b491b5
[74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:243d9dbb7af142c0f5246e3d286b1f61
[75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:f0ffb5d400cc217b6fa17a5d58365b52
[76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:c8f3bb25b41de26f8582aac4521e389b
[77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:7ed42edb1cdb193924641cda49164920
[78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:972925c7a079863cf198ccb6e8f429f9
[79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:2f581bd23a8278ead221a2b7a80194bf
[80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:2a63e7da1ba26553f106fbda316af855
[81] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:5e52d82ecf3c0a5d2db7c1ded35b97ad
[82] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Object.lua:c247c6e8ed6849b1d2348b63cca4d05c
[83] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:69ce9393778733be18098a43628a5b59
[84] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:492f50922c76fb789da7fc3b05894b3b
[85] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:7dc88e9ee0b6fd8bdd6a34ae83d77a8f
[MODULE LOADER] addon 	ashes-urhrok	 MD5	aed112cc691e95bdf3e7d3cd4f556384	computed in 	269	nil
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] batching CSETs
table: 0x14aa8fb8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x14aa90c8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x14aa97e8	normal
[ActorResource] Defined Resource:	power
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
table: 0x14aa8fb8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[PROFILE] Main thread got authed	deucecaboose
[PlayerProfile] eventConnected
table: 0x14aa8fb8	normal
[ENGINE] Switching to turn based
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[ONLINE PROFILE] current character 	Main Menu
[Discord] updating state: "Main Menu" / "Thinking about which character to die with!" / default / --
Loading savefile 	/save/player/
Creating WebView with url	https://te4.org/tooltip-ingame?steam=0&vM=1&vm=7&vp=6&_te4ah=4aab05df-6344-4d24-81f5-055e3870de41&_te4ad=109293&_te4
table: 0x14aaa128	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
[WEBCORE] Browser count 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 6: 8B5E tex
*p 1: Uniform: 1: 1406 motionblur
*p 1: Uniform: 5: 8B50 texSize
*p 1: Uniform: 3: 1406 tick
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 2: 1406 blur
*p 1: Uniform: 7: 8B52 colorize
*p 1: Uniform: 0: 1406 hp_warning
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 8B5E sceneBuffer
*p 3: Uniform: 1: 1406 gamma
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
Creating level	dungeon	1
[Zone:newLevel]	dungeon	beginning level generation, count:	1
C Map size 53:30 :: 1590
C Map seens texture: 45 (60x60)
[Forest] generating map:	0	rooms
End Room:	nil
[Forest] placed	0	rooms
Loading tile	terrain/tree.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower.png
Loading tile	terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 5: Uniform: 1: 1406 tick
*p 5: Uniform: 3: 8B50 mapCoord
*p 5: Uniform: 0: 8B50 texSize
*p 5: Uniform: 4: 8B52 texCoord
*p 5: Uniform: 2: 8B5E tex
Loading tile	npc/troll_m.png
Loading tile	npc/canine_w.png
Loading tile	npc/canine_ww.png
Loading tile	npc/troll_f.png
Loading tile	npc/troll_s.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_fox.png
Loading tile	npc/troll_c.png
Loading tile	invis.png
Loading tile	terrain/trees/small_oak_shadow.png
Loading tile	terrain/trees/small_oak_trunk_01.png
Loading tile	terrain/trees/light_pine_shadow.png
Loading tile	terrain/trees/light_pine_trunk.png
Loading tile	terrain/trees/small_oak_foliage_summer_02.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 7: Uniform: 1: 1406 tick
*p 7: Uniform: 3: 8B52 texCoord
*p 7: Uniform: 2: 8B50 mapCoord
*p 7: Uniform: 4: 1406 attenuation
*p 7: Uniform: 0: 8B5E tex
Loading tile	terrain/trees/light_pine_foliage_03.png
Loading tile	terrain/grass/grass_main_04.png
Loading tile	terrain/grass/grass_main_12.png
Loading tile	terrain/grass/grass_main_10.png
Loading tile	terrain/grass/grass_main_13.png
Loading tile	terrain/trees/small_cypress_shadow.png
Loading tile	terrain/trees/small_cypress_trunk.png
Loading tile	terrain/trees/small_oak_trunk_02.png
Loading tile	terrain/trees/small_cypress_foliage_02.png
Loading tile	terrain/trees/small_oak_foliage_summer_04.png
Loading tile	terrain/trees/small_oak_foliage_summer_03.png
Loading tile	terrain/grass/grass_main_01.png
Loading tile	terrain/trees/tiny_cypress_shadow.png
Loading tile	terrain/trees/tiny_cypress_trunk.png
Loading tile	terrain/trees/tiny_cypress_foliage_04.png
Loading tile	terrain/trees/light_pine_foliage_04.png
Loading tile	terrain/grass/grass_main_09.png
Loading tile	terrain/trees/cypress_shadow.png
Loading tile	terrain/trees/cypress_trunk.png
Loading tile	terrain/trees/oak_shadow.png
Loading tile	terrain/trees/oak_trunk_02.png
Loading tile	terrain/trees/cypress_foliage_03.png
Loading tile	terrain/trees/oak_foliage_summer_03.png
Loading tile	terrain/trees/small_elm_shadow.png
Loading tile	terrain/trees/small_elm_trunk.png
Loading tile	terrain/trees/small_elm_foliage_summer.png
Loading tile	terrain/grass/grass_main_03.png
Loading tile	terrain/grass/grass_main_02.png
Loading tile	terrain/grass/grass_main_14.png
Loading tile	terrain/trees/oak_foliage_summer_04.png
Loading tile	terrain/trees/oak_trunk_01.png
Loading tile	terrain/trees/oak_foliage_summer_01.png
Loading tile	terrain/grass/grass_main_11.png
Loading tile	terrain/trees/light_small_wider_pine_shadow.png
Loading tile	terrain/trees/light_small_wider_pine_trunk.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_03.png
Loading tile	terrain/grass/grass_main_06.png
Loading tile	terrain/grass/grass_main_07.png
Loading tile	terrain/trees/light_small_narrow_pine_shadow.png
Loading tile	terrain/trees/light_small_narrow_pine_trunk.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_04.png
Loading tile	terrain/trees/light_pine_foliage_01.png
Loading tile	terrain/grass/grass_main_05.png
Loading tile	terrain/trees/elm_shadow.png
Loading tile	terrain/trees/elm_trunk.png
Loading tile	terrain/trees/elm_foliage_summer.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/grass/grass_main_08.png
Loading tile	terrain/trees/small_cypress_foliage_03.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_04.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_02.png
Loading tile	terrain/trees/small_oak_foliage_summer_01.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_02.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_03.png
Loading tile	terrain/trees/small_cypress_foliage_04.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/trees/tiny_cypress_foliage_01.png
Loading tile	terrain/trees/small_cypress_foliage_01.png
Loading tile	terrain/trees/cypress_foliage_02.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/grass/grass_1_01.png
Loading tile	terrain/grass/grass_4_01.png
Loading tile	terrain/grass/grass_7_01.png
Loading tile	terrain/grass/grass_2_01.png
Loading tile	terrain/grass/grass_inner_9_01.png
Loading tile	terrain/grass/grass_8_01.png
Loading tile	terrain/grass/grass_inner_3_01.png
Loading tile	terrain/grass/grass_6_01.png
Loading tile	terrain/grass/grass_inner_1_01.png
Loading tile	terrain/grass/grass_9_01.png
Loading tile	terrain/grass/grass_3_01.png
Loading tile	terrain/grass/grass_inner_7_01.png
Loading tile	player/humanoid_dwarf_dwarven_summoner.png
table: 0x14aa8fb8	normal
table: 0x14aa8fb8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[ENGINE] Setting requested FPS to 60 (16 ms)
[LOG]	#{italic}##ROYAL_BLUE#Retrieving addons to update/download from te4.org...#{normal}#
Creating module	boot-te4-1.7.6.team	:: (as dir)	false	:: (as team)	15	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.7.6-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.7.6-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.7.6.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.7.6 using engine te4-1.7.6
* Module: tome
 ** 1.7.6
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = c:\users\kahn\documents\t-engine4-windows-1.7.6\\game\engines\te4-1.7.6.teae
}
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-remote-designer.teaa	:: (as dir)	false	:: (as teaa)	21	
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
[1] = {
  [version] = {
    [1] = 1
    [2] = 1
    [3] = 4
  }
  [long_name] = Ashes of Urh'Rok
  [file] = /addons/ashes-urhrok.teaac
  [name] = tome-ashes-urhrok
  [id_dlc] = 2
}
[2] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 12
  }
  [long_name] = Forbidden Cults
  [file] = /addons/cults.teaac
  [name] = tome-cults
  [id_dlc] = 5
}
[3] = {
  [version] = {
    [1] = 1
    [2] = 1
    [3] = 10
  }
  [long_name] = Embers of Rage
  [file] = /addons/orcs.teaac
  [name] = tome-orcs
  [id_dlc] = 3
}
[tome-ashes-urhrok] = {
  [version] = {
    [1] = 1
    [2] = 1
    [3] = 4
  }
  [long_name] = Ashes of Urh'Rok
  [file] = /addons/ashes-urhrok.teaac
  [name] = tome-ashes-urhrok
  [id_dlc] = 2
}
[tome-cults] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 12
  }
  [long_name] = Forbidden Cults
  [file] = /addons/cults.teaac
  [name] = tome-cults
  [id_dlc] = 5
}
[tome-orcs] = {
  [version] = {
    [1] = 1
    [2] = 1
    [3] = 10
  }
  [long_name] = Embers of Rage
  [file] = /addons/orcs.teaac
  [name] = tome-orcs
  [id_dlc] = 3
}
[ONLINE PROFILE] addon update list returned
[LOG]	#{italic}##ROYAL_BLUE#Addons update finished.#{normal}#
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1486, 11086 ticks
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] connected to channel	tome
[ONLINE PROFILE] connected to channel	mainmenu
[ONLINE PROFILE] connected to channel	global
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[USERCHAT] channel achievement	SovereignSoul	tome	The Legend of Garkul (Roguelike)	false	true
[LOG]	#LIGHT_BLUE#SovereignSoul has earned the achievement <The Legend of Garkul (Roguelike)> for the #FIREBRICK#first time!
[USERCHAT] channel serial data	razvantr98	tome	612
[USERCHAT] channel talk	tsvit	tome	yeah, really nice one, my first win on insane/roguelike was with bulwark
[LOG]	#YELLOW#<tsvit> yeah, really nice one, my first win on insane/roguelike was with bulwark
[USERCHAT] channel achievement	Tafano	tome	The Legend of Garkul (Roguelike)	false	false
[LOG]	#LIGHT_BLUE#Tafano has earned the achievement <The Legend of Garkul (Roguelike)>
[USERCHAT] channel achievement	Tafano	tome	A different point of view (Roguelike)	false	false
[LOG]	#LIGHT_BLUE#Tafano has earned the achievement <A different point of view (Roguelike)>
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4-1.7.6.team	:: (as dir)	false	:: (as team)	15	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.7.6-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.7.6-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.7.6.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.7.6 using engine te4-1.7.6
* Module: tome
 ** 1.7.6
After fs.reset
[1] = {
  [path] = c:\users\kahn\documents\t-engine4-windows-1.7.6\\game\engines\te4-1.7.6.teae
}
Listing saves for module	tome
 * save	/tmp/listsaves/tome/save/a_girl
 * save	/tmp/listsaves/tome/save/aiakosh
 * save	/tmp/listsaves/tome/save/almalexia
 * save	/tmp/listsaves/tome/save/anguy
 * save	/tmp/listsaves/tome/save/anya
 * save	/tmp/listsaves/tome/save/arry
 * save	/tmp/listsaves/tome/save/arry__the_orphan_boy
 * save	/tmp/listsaves/tome/save/arya
 * save	/tmp/listsaves/tome/save/arya_horseface
 * save	/tmp/listsaves/tome/save/arya_underfoot
 * save	/tmp/listsaves/tome/save/barsena_blackhair
 * save	/tmp/listsaves/tome/save/baznik
 * save	/tmp/listsaves/tome/save/beezak
 * save	/tmp/listsaves/tome/save/blizzard
 * save	/tmp/listsaves/tome/save/boo
 * save	/tmp/listsaves/tome/save/brienne_of_house_tarth
 * save	/tmp/listsaves/tome/save/brienne_of_tarth
 * save	/tmp/listsaves/tome/save/brienne_tarth
 * save	/tmp/listsaves/tome/save/brienne_the_beauty
 * save	/tmp/listsaves/tome/save/champion_of_the_way
 * save	/tmp/listsaves/tome/save/chandra_nalaar
 * save	/tmp/listsaves/tome/save/child_of_the_forest
 * save	/tmp/listsaves/tome/save/deadeye
 * save	/tmp/listsaves/tome/save/denraw_the_confused
 * save	/tmp/listsaves/tome/save/dombur_mallestone
 * save	/tmp/listsaves/tome/save/eboshi
 * save	/tmp/listsaves/tome/save/elum_the_vaultkeeper
 * save	/tmp/listsaves/tome/save/esker
 * save	/tmp/listsaves/tome/save/ezmeralda
 * save	/tmp/listsaves/tome/save/farashana
 * save	/tmp/listsaves/tome/save/farli_mallestone
 * save	/tmp/listsaves/tome/save/fatemaker
 * save	/tmp/listsaves/tome/save/fizzlesticks
 * save	/tmp/listsaves/tome/save/garruk
 * save	/tmp/listsaves/tome/save/garruk_wildspeaker
 * save	/tmp/listsaves/tome/save/hexxat
 * save	/tmp/listsaves/tome/save/holga_kilgore
 * save	/tmp/listsaves/tome/save/hurloon_stonefist
 * save	/tmp/listsaves/tome/save/kahn
 * save	/tmp/listsaves/tome/save/karlach
 * save	/tmp/listsaves/tome/save/karzak
 * save	/tmp/listsaves/tome/save/karzak_hardstone
 * save	/tmp/listsaves/tome/save/kaya
 * save	/tmp/listsaves/tome/save/kaya_the_inexorable
 * save	/tmp/listsaves/tome/save/khan_narset
 * save	/tmp/listsaves/tome/save/khull_khuum
 * save	/tmp/listsaves/tome/save/kiora
 * save	/tmp/listsaves/tome/save/lament
 * save	/tmp/listsaves/tome/save/leta
 * save	/tmp/listsaves/tome/save/liliana
 * save	/tmp/listsaves/tome/save/liliana_vess
 * save	/tmp/listsaves/tome/save/lillia
 * save	/tmp/listsaves/tome/save/livia_drusilla
 * save	/tmp/listsaves/tome/save/lord_agos
 * save	/tmp/listsaves/tome/save/lord_argynvost
 * save	/tmp/listsaves/tome/save/meera_reed
 * save	/tmp/listsaves/tome/save/mrs__brisby
 * save	/tmp/listsaves/tome/save/mystery_of_the_multiverse
 * save	/tmp/listsaves/tome/save/nalwyn
 * save	/tmp/listsaves/tome/save/naomi
 * save	/tmp/listsaves/tome/save/narset
 * save	/tmp/listsaves/tome/save/niome
 * save	/tmp/listsaves/tome/save/no_one
 * save	/tmp/listsaves/tome/save/notch
 * save	/tmp/listsaves/tome/save/nym
 * save	/tmp/listsaves/tome/save/nymeria
 * save	/tmp/listsaves/tome/save/ostetto
 * save	/tmp/listsaves/tome/save/quaithe
 * save	/tmp/listsaves/tome/save/rattycake
 * save	/tmp/listsaves/tome/save/rattynym
 * save	/tmp/listsaves/tome/save/rattytet
 * save	/tmp/listsaves/tome/save/raven_queen
 * save	/tmp/listsaves/tome/save/rayne
 * save	/tmp/listsaves/tome/save/renee
 * save	/tmp/listsaves/tome/save/san
 * save	/tmp/listsaves/tome/save/sarkhan_vol
 * save	/tmp/listsaves/tome/save/ser_brienne_of_tarth
 * save	/tmp/listsaves/tome/save/ser_brienne_tarth
 * save	/tmp/listsaves/tome/save/serrate
 * save	/tmp/listsaves/tome/save/shade
 * save	/tmp/listsaves/tome/save/shaznak
 * save	/tmp/listsaves/tome/save/shezaad
 * save	/tmp/listsaves/tome/save/shivana
 * save	/tmp/listsaves/tome/save/silvix
 * save	/tmp/listsaves/tome/save/skaznit
 * save	/tmp/listsaves/tome/save/skuz
 * save	/tmp/listsaves/tome/save/slug_slimz
 * save	/tmp/listsaves/tome/save/sonya
 * save	/tmp/listsaves/tome/save/tarnished
 * save	/tmp/listsaves/tome/save/tasha
 * save	/tmp/listsaves/tome/save/tebe
 * save	/tmp/listsaves/tome/save/teferi
 * save	/tmp/listsaves/tome/save/teto
 * save	/tmp/listsaves/tome/save/the_bent_neck_lady
 * save	/tmp/listsaves/tome/save/the_cheat
 * save	/tmp/listsaves/tome/save/the_great_wahooka
 * save	/tmp/listsaves/tome/save/the_raven_queen
 * save	/tmp/listsaves/tome/save/theon_greyjoy
 * save	/tmp/listsaves/tome/save/tree
 * save	/tmp/listsaves/tome/save/uck_togoth
 * save	/tmp/listsaves/tome/save/umbra
 * save	/tmp/listsaves/tome/save/vermatrix
 * save	/tmp/listsaves/tome/save/vermatrix_goldenhide
 * save	/tmp/listsaves/tome/save/wahooka
 * save	/tmp/listsaves/tome/save/wahooka__the_great
 * save	/tmp/listsaves/tome/save/wiitigo
 * save	/tmp/listsaves/tome/save/withers
 * save	/tmp/listsaves/tome/save/ygritte
After fs.reset
[1] = {
  [path] = c:\users\kahn\documents\t-engine4-windows-1.7.6\\game\engines\te4-1.7.6.teae
}
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-remote-designer.teaa	:: (as dir)	false	:: (as teaa)	21	
[USERCHAT] channel achievement	krzysztoftomm	tome	Exterminator (Nightmare (Roguelike) difficulty)	false	false
[LOG]	#LIGHT_BLUE#krzysztoftomm has earned the achievement <Exterminator (Nightmare (Roguelike) difficulty)>
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.7.6	tome-1.7.6	garruk	false
[ENGINE] Switching to turn based
Deleting shader 7 (is clone 0)
Deleting shader 5 (is clone 0)
Deleting shader 3 (is clone 0)
Deleting shader 1 (is clone 0)
NO SELFEXE: bootstrapping from CWD
===top 0
Booting T-Engine from: c:\users\kahn\documents\t-engine4-windows-1.7.6\t-engine.exe
SelfExe gave us app directory of:	c:\users\kahn\documents\t-engine4-windows-1.7.6\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 2b805e0)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread 2b80908)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread 2b80c30)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Destroying particle thread 3 (waiting for mutex)
Destroying particle thread 3
Destroying particle thread 3 (waiting for thread 2b81060)
Cleaning up particle thread 3
Cleaned up particle thread 3
Destroyed particle thread 3 (0)
Destroying particle thread 4 (waiting for mutex)
Destroying particle thread 4
Destroying particle thread 4 (waiting for thread 2b81b90)
Cleaning up particle thread 4
Cleaned up particle thread 4
Destroyed particle thread 4 (0)
Destroying particle thread 5 (waiting for mutex)
Destroying particle thread 5
Destroying particle thread 5 (waiting for thread 2b81eb8)
Cleaning up particle thread 5
Cleaned up particle thread 5
Destroyed particle thread 5 (0)
Destroying particle thread 6 (waiting for mutex)
Destroying particle thread 6
Destroying particle thread 6 (waiting for thread 2b821e0)
Cleaning up particle thread 6
Cleaned up particle thread 6
Destroyed particle thread 6 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
Creating particles thread 5
Creating particles thread 6
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
===	
Reboot using	te4	1.7.6	tome-1.7.6	garruk	false
[ENGINE LOADER] available from teae: 	te4-1.7.6
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=7.000000 , [3]=6.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.7.6.teae" , } , } __byname={["te4-1.7.6"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Kahn\\T-Engine\4.0
	c:\users\kahn\documents\t-engine4-windows-1.7.6\\game\thirdparty
	c:\users\kahn\documents\t-engine4-windows-1.7.6\\game
[ENGINE LOADER] loading engine:	1	7	6	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.7.6.teae
Available resolutions: 2560x1440x32
Available resolutions: 1920x1200x32
Available resolutions: 1920x1080x32
Available resolutions: 1760x990x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1200x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1366x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x720x32
Available resolutions: 1152x870x32
Available resolutions: 1152x864x32
Available resolutions: 1128x634x32
Available resolutions: 1024x768x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 720x480x32
Available resolutions: 720x400x32
Available resolutions: 640x480x32
0==WRITEPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\
1==WRITEPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\modules\
2==WRITEPATH==allowed== C:\Users\Kahn\T-Engine\4.0\
3==WRITEPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\
4==WRITEPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\modules\
0==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\
1==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\engines\
2==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\thirdparty\
3==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\
4==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\modules\
5==READPATH==allowed== C:\Users\Kahn\T-Engine\4.0\
6==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\
7==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\modules\
8==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\engines\te4-1.7.6.teae\
9==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\thirdparty\
10==READPATH==allowed== c:\users\kahn\documents\t-engine4-windows-1.7.6\game\
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	RUN_AUTO	table: 0x13899938
Remapping	MOVE_RIGHT_DOWN	table: 0x13886c10
Remapping	MOVE_LEFT_UP	table: 0x13874a68
Remapping	MOVE_STAY	table: 0x13899988
Remapping	MOVE_LEFT_DOWN	table: 0x13889bb0
Remapping	MOVE_RIGHT_UP	table: 0x13889a98
setResolution: switching resolution to	2560x1440 Fullscreen	2560	1440	true	nil	(forced)
Setting resolution to 2560x1440 (fullscreen, with borders)
[DO RESIZE] Requested: 2560x1440 (1, 0); zoom 100%
[DO RESIZE] Got: 2560x1440 (1, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	2560	1440	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[WEBCORE] Browser count 0
[PROFILE] reusing login	deucecaboose
[ONLINE PROFILE] forwarding friends to client
[PlayerProfile] eventConnected
[PROFILE] Main thread got authed	deucecaboose
[ENGINE] Setting requested FPS to 60 (16 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.7.6.team	:: (as dir)	false	:: (as team)	15	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.7.6-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.7.6-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.7.6.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.7.6 using engine te4-1.7.6
* Module: tome
 ** 1.7.6
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = c:\users\kahn\documents\t-engine4-windows-1.7.6\\game\engines\te4-1.7.6.teae
}
[MODULE] booting module version	tome-1.7.6
[ENGINE] Switching to turn based
Mounting additional team file:	/modules/tome-1.7.6-music.team
Mounting additional team file:	/modules/tome-1.7.6-gfx.team
Loading savefile 	/save//
Loading savefile 	/save/garruk/
 * save	/save/garruk/
Make wait background texture 7 : 0x1084489728 (0, 1083604992)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = cults1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = orcs1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
table: 0x138c4e80	normal
table: 0x138c4f10	normal
Computing fun facts
true
[USERCHAT] channel achievement	SovereignSoul	tome	Tales of the Spellblaze (Roguelike)	false	false
[MODULE LOADER] module MD5	c5e8c652deebd3eeea77aa29e9826370	computed in 	1210
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
[USERCHAT] channel achievement	mirlsh	tome	Sliders	false	false
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-remote-designer.teaa	:: (as dir)	false	:: (as teaa)	21	
Removing addon addon-dev: not allowed by savefile
Removing addon remote-designer: not allowed by savefile
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.7.6
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:6dd209b4bcea94d3525f2260b1008f23
[2] = /loaded-addons/items-vault/data/locales/ja_JP.lua:a05171ceed9f0256e3f73b986c94965a
[3] = /loaded-addons/items-vault/data/locales/ko_KR.lua:e3d0731fd64b76a1bff86146961099c8
[4] = /loaded-addons/items-vault/data/locales/zh_hans.lua:34d7b0897fc647758f4337531adc8a5b
[5] = /loaded-addons/items-vault/data/locales/zh_hant.lua:562b7178cad84f9f929e10c6b861ebda
[6] = /loaded-addons/items-vault/hooks/load.lua:d5acb6a3cbbed32d51bccc56d383b391
[7] = /loaded-addons/items-vault/init.lua:e8b89ebbcf7bff68175590e2f4c46703
[8] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb-offline.lua:0313ddd47e72d9c51dbfbcca797961d3
[9] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:2a335389b7d9136222feff23b012d013
[10] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:50a632d86dbd53d51dab49e3967ae873
[11] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:cd5eadfe2a736f7679501d87fe51d93d
[12] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:9403126e2ed2fb6c01ca1490b50ec2b0
[13] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:db0baebd5e68acbe334399fd3d90c160
[14] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVaultOffline.lua:e840b0f5b0d22e85f2321c015184cc2f
[MODULE LOADER] addon 	items-vault	 MD5	398d6ee2eeee52d730f4b2c3fff20c66	computed in 	13	nil
Binding addon	Possessor Bonus Class	/addons/tome-possessors.teaa	tome-possessors-1.7.4
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\tome-possessors.teaa
[1] = /loaded-addons/possessors/data/achievements/possessors.lua:1a0bb85cffbc36d59c21677af006b80b
[2] = /loaded-addons/possessors/data/birth/psionic.lua:774caa39d8ee5936f35a751c9f8149f8
[3] = /loaded-addons/possessors/data/locales/ja_JP.lua:623c7bded855ce3a99711b4068a002b3
[4] = /loaded-addons/possessors/data/locales/ko_KR.lua:c3b0dae2ecb73d2662a66fcf67a14347
[5] = /loaded-addons/possessors/data/locales/zh_hans.lua:3d6e0a01309debc61159fbbf215babc4
[6] = /loaded-addons/possessors/data/locales/zh_hant.lua:26fb81af2c7b42807c176040aaad6180
[7] = /loaded-addons/possessors/data/talents/psionic/battle-psionics.lua:10d934f04a44ff488979996a7a425fa8
[8] = /loaded-addons/possessors/data/talents/psionic/body-snatcher.lua:33bc61e380e4b0c5e6ae788a98da97eb
[9] = /loaded-addons/possessors/data/talents/psionic/deep-horror.lua:a78a3631c170bb242779eaa66e9a2107
[10] = /loaded-addons/possessors/data/talents/psionic/possession.lua:1d8db0522c56894cc35f086e95669b9c
[11] = /loaded-addons/possessors/data/talents/psionic/psionic-menace.lua:95748bb4f9c8a757c1e101603e45c98b
[12] = /loaded-addons/possessors/data/talents/psionic/psionic.lua:2b00432f4a041ddf201a15cb5b04a06b
[13] = /loaded-addons/possessors/data/talents/psionic/psychic-blows.lua:909a38803047000833f8df49523e3b2e
[14] = /loaded-addons/possessors/data/talents/psionic/ravenous-mind.lua:54b92e173b7f1baa698444024c4bac1d
[15] = /loaded-addons/possessors/data/timed_effects.lua:c397f78abf0767ec54f960b4dc073506
[16] = /loaded-addons/possessors/hooks/load.lua:43eb0a5771369f2a8914f24d478dbd19
[17] = /loaded-addons/possessors/init.lua:82caf1bc35261a216a434400629cec55
[18] = /loaded-addons/possessors/overload/data/gfx/particles/mind_steal.lua:4e451ae3f8f55672f8fa5290ec6db35c
[19] = /loaded-addons/possessors/overload/data/gfx/particles/psionic_block.lua:c23ab34841759d65a067ed52d06398d0
[20] = /loaded-addons/possessors/overload/data/gfx/particles/psionicbeam.lua:05858e8c17f2e2262074cac8cf895a85
[21] = /loaded-addons/possessors/overload/data/gfx/particles/psionicflash.lua:8c1a7a38fcb241eafaff8ae25ea2aa3d
[22] = /loaded-addons/possessors/overload/data/gfx/particles/psychic_blow.lua:5897e4a7a073f341c74e40a9464719f5
[23] = /loaded-addons/possessors/overload/mod/class/PossessorsDLC.lua:d443469235b13d7486245fd26f40a0db
[24] = /loaded-addons/possessors/overload/mod/dialogs/AssumeForm.lua:b35c33285689ef96dd47b934386e7377
[25] = /loaded-addons/possessors/overload/mod/dialogs/AssumeFormSelectTalents.lua:0f7af77f7da7ade3c1774f6906ff883e
[26] = /loaded-addons/possessors/superload/mod/class/Actor.lua:75d72a698e5c0595a4fcdbc12dcf6aac
[MODULE LOADER] addon 	possessors	 MD5	a5ef46ba5daf8f5d565ed22dfd367785	computed in 	43	nil
Binding addon	Ashes of Urh'Rok	/addons/ashes-urhrok.teaac	tome-ashes-urhrok-1.7.4
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\ashes-urhrok.teaac
[1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:ca578ead8cafeed132c76925ec947c8e
[2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:31b090ecefdc6466fdef62df5b4a4dbb
[3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:86a8ae0939dd2696289d4b7812dd1782
[4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:0a761aa17e9ba73ca00157e2b33b98f9
[5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:94a2deff067bc35b4847b04d401d8f9e
[6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:c587dbeee33476f8f4e2c44cf1496939
[7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:d667d8544632fe9948928175a45948b3
[8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:c6a5afb804bd23bf7b59ddabdb6df783
[9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:4c26ad21d47992cadfe2ce2b86d16130
[10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:6c0638fb607764e27f37e45a46d06108
[11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:a9ef196058d988a94f3a06d21e716bce
[12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:7f40ae743c2937fb71cf19512239b598
[13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:3bb678cefacd78ae1ab5156c4c7a65cd
[14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/locales/ja_JP.lua:76b46f9f85a50432fbb127b6f3dd9597
[15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/locales/ko_KR.lua:1004b66c5a39b92a90cbf142da424f5d
[16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/locales/zh_hans.lua:0aefdaabf47385bf03e16e12580b68cd
[17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/locales/zh_hant.lua:87b6446400c30e5ac31c872ef7f008e6
[18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:89f5ac5dddd3d780f95573ee2e88a314
[19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:c404bc9e69f500a0a2f7b2e40a55f9d3
[20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:30b205ff3e5421368642e4c0095d880a
[21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:6bc38198aaaad1d0b2f76426f12bb7e0
[22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:7a0857d2fe353328c0b101e08cf872bf
[23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:53b7837a4437553f8929cf0fcdc773d5
[24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:224c018d5683463efca88e6847dab706
[25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:7c454f01c5b378c33fb686c0c5a282a9
[26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:1b6b3fcde71cae9929eb87ebab697510
[27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:4f64baa4b3ede67d72eb50ecc5faaf0f
[28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:e8fc01504653ce20284e6bc945a53ebf
[29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:dc6c77b1651f8a1a84ac44c94d010d13
[30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:347a9e4593a16f7e6973b6cac7743358
[31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:1b901712f1c570f6c846f45ef53c376a
[32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:0f0f2d4d7bbe3d997b1e606773feadd3
[33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:0f4205d60012c7bcd965c0b92d389935
[34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:a4fbf5a3f50f19fd58ebf54ef23a9e9d
[35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:f98e8575332d4d64f1ac8b29a5cb8505
[36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:af25df05087478368eb98ae4f60c0ce8
[37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:40f42a65f4eecf2449ea4440d89c3541
[38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:5a242623bce115bbedad6ffdd0449dd2
[39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:691d66f4f1e3caf9569e361a31c05029
[40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:575181a5f833ca5acaf4ae111dd1ccae
[41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:55d7cc84224a701bb565364bf154593e
[42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:73bb1fdf8f7444df1546f50ae38b2bab
[43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:e5f720a30f760690bf3cdeaa48fa993b
[44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:836289bd16729b0fdff3415e10789537
[45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:0b447816eab6132f1944416b89bae5f5
[46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:85f4333e8e8961ac8459fafbaf75ef5b
[47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:8886d21619b32c292af03600c3096f25
[48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:5c39570013506e224a1049c3c1a30f19
[49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:10f7188e769afb1081c9c5bb5612efd9
[50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:270ec73a88d566b1456bc91afc99752c
[51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:84d20a83b82b5ed7bce57e3cd2d424b7
[52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:e38460a5818d0540553138188a70914b
[53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:85f4333e8e8961ac8459fafbaf75ef5b
[54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:7afd2a4ec6f19cca508fbee4bc97bc40
[55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:1f52a6dc745e697b9f9e0ace42c70cba
[56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:425d921331e19d1e91b410d6f365ef7a
[57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:bd6cc4a65435fa047488c4ef0a152c43
[58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:e1017fc18ccf8e53e0dfbd4bcf2720e2
[59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:1a6736cb9e640bd61b104dc79aaffe42
[60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:c1a147a4ae4e96319db21641d16c2a74
[61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
[62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:e8e1f02568288be381b3fa8d75817613
[63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:1a779fc8cd2fdb6ec313ce595d1315fd
[64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:ad4bd9a922b21d0c24039c6304f2351c
[65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
[66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:d0d4262c55f25f4858fc56ec1f9be753
[67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/grim_future.lua:60e730c38bccafda5a7eebaf53235c26
[68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:a85474ac2c9c4c230c9b49577e307a7c
[69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:28d87b47c67f73d8d43dcb6cf0bc0827
[70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:0517ad19c7ecc1590b7e288676e5d6a2
[71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:b46a27690b1a8c99829ded6dcdf14b6a
[72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:f58e502b9084781589ed6ef1bc554836
[73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:f6e19649fc3d00553d75df03f2b491b5
[74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:243d9dbb7af142c0f5246e3d286b1f61
[75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:f0ffb5d400cc217b6fa17a5d58365b52
[76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:c8f3bb25b41de26f8582aac4521e389b
[77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:7ed42edb1cdb193924641cda49164920
[78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:972925c7a079863cf198ccb6e8f429f9
[79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:2f581bd23a8278ead221a2b7a80194bf
[80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:2a63e7da1ba26553f106fbda316af855
[81] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:5e52d82ecf3c0a5d2db7c1ded35b97ad
[82] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Object.lua:c247c6e8ed6849b1d2348b63cca4d05c
[83] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:69ce9393778733be18098a43628a5b59
[84] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:492f50922c76fb789da7fc3b05894b3b
[85] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:7dc88e9ee0b6fd8bdd6a34ae83d77a8f
[MODULE LOADER] addon 	ashes-urhrok	 MD5	aed112cc691e95bdf3e7d3cd4f556384	computed in 	282	nil
Binding addon	Forbidden Cults	/addons/cults.teaac	tome-cults-1.7.4
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\cults.teaac
[1] = /loaded-addons/cults/boot-cults/hooks/load.lua:dd11fb6ddd7ca65748fa0f1e7df5af1e
[2] = /loaded-addons/cults/boot-cults/init.lua:f400acd218c712e8370f9ad1f338fd8f
[3] = /loaded-addons/cults/boot-screen/init.lua:e94ecd8bb05f4b8639b5de670ba3bfeb
[4] = /loaded-addons/cults/tome-cults/data/achievements/all.lua:f2c0365923b8e74318e7f57aca75f667
[5] = /loaded-addons/cults/tome-cults/data/ai/grung.lua:b95b8cc517dc105824b3f92a86aea513
[6] = /loaded-addons/cults/tome-cults/data/birth/demented.lua:315333365065627de97d102d3a9369d0
[7] = /loaded-addons/cults/tome-cults/data/birth/drem.lua:41c5d0713dc97ea4bc23d149dc5cec11
[8] = /loaded-addons/cults/tome-cults/data/birth/krog.lua:d2822ce3468c381080ad5a11325a35d8
[9] = /loaded-addons/cults/tome-cults/data/birth/misc.lua:ae0f1360de40259baa6d7fcd2eca4acd
[10] = /loaded-addons/cults/tome-cults/data/birth/wilder.lua:62028eefa2234294569a506bbf6c9322
[11] = /loaded-addons/cults/tome-cults/data/chats/fanged-collar.lua:2354e8c7a023b0c66bc296605056f94e
[12] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu-escaped.lua:dde22b2bac009fd7c3fc0e558cdb071d
[13] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu.lua:f60fcea89db35f67f97409cadc29a2fa
[14] = /loaded-addons/cults/tome-cults/data/chats/space-dwarf-trinket.lua:a95eb3b2f7fc4f1b287b5c0762d166b4
[15] = /loaded-addons/cults/tome-cults/data/damage_types.lua:6d8c6e10f2df77f43452378393baf0d5
[16] = /loaded-addons/cults/tome-cults/data/factions.lua:63b4a9abececbdd70d7d17f28cb2c00e
[17] = /loaded-addons/cults/tome-cults/data/general/encounters/maj-eyal.lua:bd14bb376946e5d45a85c10e5dc39800
[18] = /loaded-addons/cults/tome-cults/data/general/encounters/tar-eyal.lua:1d26cab846e25576cc6b7c19f058f46b
[19] = /loaded-addons/cults/tome-cults/data/general/encounters/var-eyal.lua:e29067b1813521f0dbb2494cc5387a75
[20] = /loaded-addons/cults/tome-cults/data/general/events/digestive-sack.lua:7d34dd9e616dab3a0b396fdcc28b6664
[21] = /loaded-addons/cults/tome-cults/data/general/events/font-knowledge.lua:df7a182a8e4136eb9016c64736aac4a5
[22] = /loaded-addons/cults/tome-cults/data/general/events/glyphs-sequence.lua:dca38683ade5944f66409b97bef39bd0
[23] = /loaded-addons/cults/tome-cults/data/general/events/scourged-pits.lua:2d12d2c6e9f32c2c7c6389673ac65b34
[24] = /loaded-addons/cults/tome-cults/data/general/events/space-dwarf-ship.lua:d053c459a5661b18ff8792e054d284ec
[25] = /loaded-addons/cults/tome-cults/data/general/events/tentacle-tree.lua:e47e799caa3ad4d452c87b0ac80ff32e
[26] = /loaded-addons/cults/tome-cults/data/general/grids/fonts.lua:ac5483cb5a8992e2891bb71d9bda7735
[27] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-ancient.lua:1f8675b68c2be9b488c1f952b3c437cb
[28] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-multiverse.lua:6f15716d38293b3a0d29436767c3e846
[29] = /loaded-addons/cults/tome-cults/data/general/grids/godfeaster.lua:8043e07f709a6a3d9799237feb933ae6
[30] = /loaded-addons/cults/tome-cults/data/general/grids/maggot.lua:bc8ebd7b4ff740aad690dc8f5fca3394
[31] = /loaded-addons/cults/tome-cults/data/general/grids/scourge.lua:590c720ccdd7f86eb47f7dc99418c189
[32] = /loaded-addons/cults/tome-cults/data/general/grids/slimy_godfeaster.lua:a5b7d998be7259ed5572f894acb460cf
[33] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf-creep.lua:3de95ee6bbb500bb03e980605bb9978b
[34] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf.lua:7d8a8ead4a919f08802e2364272f4564
[35] = /loaded-addons/cults/tome-cults/data/general/grids/special-cave.lua:36b07cf838ed7e1be2b1f6c86db31c34
[36] = /loaded-addons/cults/tome-cults/data/general/grids/tentacle-tree.lua:14d0927219d5870a9f3477b85c40199d
[37] = /loaded-addons/cults/tome-cults/data/general/npcs/blobs.lua:ca71270ac1c1c7869da1d18350c5114d
[38] = /loaded-addons/cults/tome-cults/data/general/npcs/corrupted_blobs.lua:4356c96fb7ead47dd04dd39130b579ad
[39] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special-test.lua:19adb3f417ee69860175eba57ef02241
[40] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special.lua:eb672f8b91178bc8e7847d099010e524
[41] = /loaded-addons/cults/tome-cults/data/general/npcs/horror.lua:d33a95a409454719267f354fd459a41b
[42] = /loaded-addons/cults/tome-cults/data/general/npcs/humanoid_random_boss.lua:418e7a181585789a933a5ab9ef4f3ae3
[43] = /loaded-addons/cults/tome-cults/data/general/npcs/scourge-drake.lua:29b4fc9192f29aa6870a1c8642733234
[44] = /loaded-addons/cults/tome-cults/data/general/npcs/tentacle-tree.lua:fa07f8e40433ad6f91b52bb4e5f7402e
[45] = /loaded-addons/cults/tome-cults/data/general/objects/forbidden-tomes-base.lua:bbeaff5641b450c8f35144a7781ef33f
[46] = /loaded-addons/cults/tome-cults/data/general/objects/lore/eyal.lua:10a584e55740007faac119f898cde0ea
[47] = /loaded-addons/cults/tome-cults/data/general/objects/special-misc.lua:7784f38b7d96acf977c960eb95bc82e7
[48] = /loaded-addons/cults/tome-cults/data/general/objects/world-artifacts.lua:c00ffba67a67f84814b9bb7700d964cd
[49] = /loaded-addons/cults/tome-cults/data/general/stores/addons.lua:72e656a888b54a4a4182eeeae7c897a8
[50] = /loaded-addons/cults/tome-cults/data/general/stores/cults.lua:9d8522a4f78102c9ea0a23fe755d4e4d
[51] = /loaded-addons/cults/tome-cults/data/general/zones-alters/dreadfell.lua:4cee835f7811ee0d1bc12927b89f15ce
[52] = /loaded-addons/cults/tome-cults/data/general/zones-alters/elvala.lua:553eccb9ab8663b20fdaa52c34080561
[53] = /loaded-addons/cults/tome-cults/data/general/zones-alters/zigur.lua:a6ace694d5e4dda472af951ff5ee6f09
[54] = /loaded-addons/cults/tome-cults/data/glyph_sequences/cults.lua:f768ca988fac6c38a87af92e2ba12509
[55] = /loaded-addons/cults/tome-cults/data/glyph_sequences/orcs.lua:6d920492f9fb478a0e662bbe1dfd7a93
[56] = /loaded-addons/cults/tome-cults/data/locales/ja_JP.lua:261b8773b4d6d74f93972b9e69eb0f24
[57] = /loaded-addons/cults/tome-cults/data/locales/ko_KR.lua:199d0f95bde477a34d13449cdf954b13
[58] = /loaded-addons/cults/tome-cults/data/locales/zh_hans.lua:e77c3c985273b092591c2c9b51052d2e
[59] = /loaded-addons/cults/tome-cults/data/locales/zh_hant.lua:2d96a2df5fc22a5e57655aee8902f178
[60] = /loaded-addons/cults/tome-cults/data/lore/dremwarves.lua:9eb3f13f762b89f54c59120b2c1434a8
[61] = /loaded-addons/cults/tome-cults/data/lore/fay-willows.lua:86d877d17afc03a6687c58d9e638b490
[62] = /loaded-addons/cults/tome-cults/data/lore/kroshkkur.lua:a9fee77eca29d64438d1ce7d70f81aea
[63] = /loaded-addons/cults/tome-cults/data/lore/misc.lua:348b0d2d8de607f473bd62b6b5df59e9
[64] = /loaded-addons/cults/tome-cults/data/lore/zones.lua:1d18109651d58cf97474bd5c95ccb27a
[65] = /loaded-addons/cults/tome-cults/data/quests/grung.lua:868d013e205e2a8eaaee39cbee02d748
[66] = /loaded-addons/cults/tome-cults/data/quests/illusory-castle.lua:c0a74589b6dd8c4cfd5909d1815bb037
[67] = /loaded-addons/cults/tome-cults/data/quests/krogs-rescue.lua:1d7e6255ab7bdd8a972466641a9ff12c
[68] = /loaded-addons/cults/tome-cults/data/quests/start-cults.lua:a2640751cacb8a76708c8cf708a73068
[69] = /loaded-addons/cults/tome-cults/data/resolvers.lua:0752cef0908ab18b88319696ed359f85
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[233] = /loaded-addons/cults/tome-cults/overload/data/sound/talents/prophecy.lua:e4fd465e5d3ccc53dc3642dd3c6b6baf
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[241] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-wyrmic_scourge.lua:9ea7088c6c9010a018cb495fdfcc75b0
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[243] = /loaded-addons/cults/tome-cults/overload/mod/class/generator/map/DremshorTunnels.lua:29469c3edec453e3ecd3d7dca7861e29
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[245] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/FangedCollarDeath.lua:c29ae7c3875eb6ca289d94fb389fff1e
[246] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/FontSacrifice.lua:6d7c0f3c9d3da5d099fe112fba06e287
[247] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/ForbiddenTome.lua:9c0084e0139951865c46de7e04b1a626
[248] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/RingOfTheHunter.lua:3e434db2f2f2fd79031b7f3a2ca547d2
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[250] = /loaded-addons/cults/tome-cults/superload/engine/Map.lua:6893ba7b307696df4947f1fafebd19b7
[251] = /loaded-addons/cults/tome-cults/superload/engine/dialogs/ShowErrorStack.lua:d4ddaaf7ed7b0fdee596b610e514ae19
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[254] = /loaded-addons/cults/tome-cults/superload/mod/class/NicerTiles.lua:ea3ead051e33361cf35b490c25c8f3cc
[255] = /loaded-addons/cults/tome-cults/superload/mod/class/Object.lua:074b957e6908332f8a327e169a54cebc
[256] = /loaded-addons/cults/tome-cults/superload/mod/class/interface/Combat.lua:beddefc60f0822ebd017808581a45d72
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[258] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/LevelupDialog.lua:22dfcab45fcdd679a50d5f5512c6ec42
[259] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyGrandOration.lua:bc0405ead7b038a5f43765b9d6c686c3
[260] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyRevelation.lua:0b688159247a5de4463f948280eb8cb2
[261] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyTwofoldCurse.lua:82cb3460d4e35d6f27885b98ba73c941
[MODULE LOADER] addon 	cults	 MD5	1324c58da6f1aac433be41249692be32	computed in 	816	nil
Binding addon	Embers of Rage	/addons/orcs.teaac	tome-orcs-1.7.4
 * with data
 * with superload
 * with overload
Server latency	121
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\kahn\documents\t-engine4-windows-1.7.6\game\addons\orcs.teaac
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[2] = /loaded-addons/orcs/boot-orcs/init.lua:0ff925ad6e6e82401cfd827935055aa8
[3] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/particles/steamui_vapour.lua:b7d2959667c01a00e7e07deacba7406f
[4] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/ui/definitions/steamtech.lua:3cc530b3be41f2a07c946a96c4984c45
[5] = /loaded-addons/orcs/boot-screen/init.lua:1bd8f535372525d7458896d1ee25410e
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[9] = /loaded-addons/orcs/tome-orcs/data/ai/specialheal.lua:77f6816a42eeb5fe5e3669b8de6a4b38
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[13] = /loaded-addons/orcs/tome-orcs/data/birth/races/orc.lua:a7e7123e89314acba3c719e191ba111f
[14] = /loaded-addons/orcs/tome-orcs/data/birth/races/whitehooves.lua:f63c72eb2aebfb5cd0ff45ec323432c7
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[16] = /loaded-addons/orcs/tome-orcs/data/birth/worlds.lua:b9d7cf257381aa9b5d73cf2030930a54
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[20] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus.lua:08d82d67ea1a7add8937a4c30a066993
[21] = /loaded-addons/orcs/tome-orcs/data/chats/john-surrender.lua:11d81022a464fa513ab3f45ed8ba3e70
[22] = /loaded-addons/orcs/tome-orcs/data/chats/john-worldmap.lua:7a8ccf2508251b93a6f2c85fccd98e8e
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[26] = /loaded-addons/orcs/tome-orcs/data/chats/metash.lua:62eda2fbdf25f731e8c2499ad91a0be4
[27] = /loaded-addons/orcs/tome-orcs/data/chats/phonograph.lua:0d7760e2b613be03ee1c1b8c4b6067ef
[28] = /loaded-addons/orcs/tome-orcs/data/chats/shertul-priest.lua:45892eb3d8ba8d4f32befcea68c034fa
[29] = /loaded-addons/orcs/tome-orcs/data/chats/weissi-machine.lua:419a629790196f72ea7eb03cec8d75de
[30] = /loaded-addons/orcs/tome-orcs/data/damage_types.lua:b5796763b4f74ed18c1ef6791c33ca6c
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[34] = /loaded-addons/orcs/tome-orcs/data/general/encounters/maj-eyal.lua:d3f87c625408519acd691d95b806e9e7
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[37] = /loaded-addons/orcs/tome-orcs/data/general/events/celestial-well.lua:3cd2040b2e2b8b045ec879905e3bf040
[38] = /loaded-addons/orcs/tome-orcs/data/general/events/drills.lua:a5e7607316eb8c962b81e86342bae917
[39] = /loaded-addons/orcs/tome-orcs/data/general/events/herbs.lua:5881c832fb2b9c6373c0e27e6c8b0f34
[40] = /loaded-addons/orcs/tome-orcs/data/general/events/merchant-stall.lua:52132ebaa07ae2e287b68885926f215b
[41] = /loaded-addons/orcs/tome-orcs/data/general/events/sewer-alligator-nest.lua:ee9d4864c1b3337b4147ee0f4851d949
[42] = /loaded-addons/orcs/tome-orcs/data/general/grids/manacave.lua:26b7ee63a3c8a3dd0c1a23f3f23d2b0c
[43] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechstone.lua:6b43e9d9f42fcebd2ec8efce27cd6692
[44] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechwall.lua:3faab630b22f318687f92ddf6bbc9aa6
[45] = /loaded-addons/orcs/tome-orcs/data/general/grids/primal_trunk.lua:f94ca0ea8ee344432e8f9e8576839dd8
[46] = /loaded-addons/orcs/tome-orcs/data/general/grids/slumbering_cave.lua:199edcad4b3edcb5ffde1095a6a60ab9
[47] = /loaded-addons/orcs/tome-orcs/data/general/grids/snow_mountains.lua:a7d542592f75bef349fbf0acae1ddf73
[48] = /loaded-addons/orcs/tome-orcs/data/general/npcs/alligator.lua:913be387b80788098c493097b3523f86
[49] = /loaded-addons/orcs/tome-orcs/data/general/npcs/domestic-yeti.lua:7e488ce9aa734d80af6a89a64be3b16f
[50] = /loaded-addons/orcs/tome-orcs/data/general/npcs/hethugoroth.lua:f39371397dbb61a10332c257fcf25b9a
[51] = /loaded-addons/orcs/tome-orcs/data/general/npcs/horror.lua:9c6da82007531a503af3c0ac37a13ef7
[52] = /loaded-addons/orcs/tome-orcs/data/general/npcs/plant-add.lua:b261e45d962e584777c328bca2bacb8d
[53] = /loaded-addons/orcs/tome-orcs/data/general/npcs/ritch-extended.lua:4e6e25b8df378b5cf85bc3a57ed98fda
[54] = /loaded-addons/orcs/tome-orcs/data/general/npcs/snake-add.lua:7e0571f51d78b7ea6e22f7d0b1a82130
[55] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-drone.lua:349d6346cc4668334d1ab50fbda8177d
[56] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-arcane.lua:206f2ce449500cdbde75b271f48b56b9
[57] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-gunner.lua:1bc51e55b0220cc6cbf202c15bb463b3
[58] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-warrior.lua:34a3d8d31a9f0dc2b786cc298919f554
[59] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-spiders.lua:6719ec18317b0311e1703c6cdaccc8aa
[60] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-mage.lua:3397841ab1781da0929646d287bb560c
[61] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-warrior.lua:8183bc04abb187f4cbb9530cd5c872c8
[62] = /loaded-addons/orcs/tome-orcs/data/general/npcs/titan.lua:6e4dadd9aecccc62ea32e196e5ba5f9e
[63] = /loaded-addons/orcs/tome-orcs/data/general/npcs/troll-pirates.lua:8dc210ab24d7acd60e6f7160fbc8a004
[64] = /loaded-addons/orcs/tome-orcs/data/general/npcs/undead-drake.lua:00a7d5bcdc97633659ded7597f4415cc
[65] = /loaded-addons/orcs/tome-orcs/data/general/npcs/whitehooves.lua:cb57a1153e64870edbfc6e8cbe460f3f
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[67] = /loaded-addons/orcs/tome-orcs/data/general/objects/boss-artifacts.lua:025792926087748a64ab46d3e10b5311
[68] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamgun.lua:d05b70bdeb415ff616bb397cf976182e
[69] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamsaw.lua:37d013b626f200cf717e0af11fa94b16
[70] = /loaded-addons/orcs/tome-orcs/data/general/objects/generic-world-artifacts.lua:a5f06140084aab46a41c2ac2c1b313e3
[71] = /loaded-addons/orcs/tome-orcs/data/general/objects/generic.lua:89585f1f332a25619763af2ac34247e4
[72] = /loaded-addons/orcs/tome-orcs/data/general/objects/inscriptions.lua:614110b609b8f2dc916c506b3a3b9756
[73] = /loaded-addons/orcs/tome-orcs/data/general/objects/leather-hats.lua:20cae261d813f7d95a2f634a9c8e61ef
[74] = /loaded-addons/orcs/tome-orcs/data/general/objects/lore.lua:6a0da8cbf9765f6577e8cdfd152d2f08
[75] = /loaded-addons/orcs/tome-orcs/data/general/objects/objects.lua:04e679824fa1c93c577d2a973c1a1ff9
[76] = /loaded-addons/orcs/tome-orcs/data/general/objects/quest-artifacts.lua:4dc1db461f588a12de01c62d64d9911e
[77] = /loaded-addons/orcs/tome-orcs/data/general/objects/random-artifacts/steamsaw.lua:651df5cfeb58ee17326e11dd8aa38bde
[78] = /loaded-addons/orcs/tome-orcs/data/general/objects/schematics.lua:1481f48156480052fa45ff8556833ae8
[79] = /loaded-addons/orcs/tome-orcs/data/general/objects/special-misc.lua:def47a29e078e7a53401cbe40724bfe8
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[84] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/electricity.lua:13f0126b6e49de76b3b325fcb7b89b8f
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[86] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/mechanical.lua:29f7dd01965bf778caf6a45a953d1d50
[87] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/smith.lua:32b571328cdd0842d198e845a373d3fb
[88] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/therapeutics.lua:8ac20c1e5524c3aa40a0778e5965c59f
[89] = /loaded-addons/orcs/tome-orcs/data/general/objects/world-artifacts.lua:c57e7909804ab8689c3ec4ab7c1685ee
[90] = /loaded-addons/orcs/tome-orcs/data/general/stores/orcs.lua:bd7d1c33bd01dec8c0c4cfdc1b385475
[91] = /loaded-addons/orcs/tome-orcs/data/general/traps/ritch.lua:9f6ad7f51364134d75387f8549b374cb
[92] = /loaded-addons/orcs/tome-orcs/data/ingredients.lua:c448d9aede8bd242f99760b50f611710
[93] = /loaded-addons/orcs/tome-orcs/data/locales/ja_JP.lua:9a6acb2220b22b26690d9277f7111aee
[94] = /loaded-addons/orcs/tome-orcs/data/locales/ko_KR.lua:826d514c58d7b8a8dbd33d147a2f09bf
[95] = /loaded-addons/orcs/tome-orcs/data/locales/zh_hans.lua:b85e02a09bdea7d36cc7344d97ce20d4
[96] = /loaded-addons/orcs/tome-orcs/data/locales/zh_hant.lua:078ceebfcd88aa537e39728b4de7653f
[97] = /loaded-addons/orcs/tome-orcs/data/lore/destructicus.lua:50cb3cd95f62a6aefa74bcee7477ff75
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[390] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/spiderbot_move.lua:42da49fbb052fb60797e4429bd3188e7
[391] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/steam_generator_fumes.lua:37de46125c5751dc74bed1e5030aeb7b
[392] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/steamgun_spin.lua:31f39155fc2b97850eb8d9e2e9aad543
[393] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/steamui_vapour.lua:b7d2959667c01a00e7e07deacba7406f
[394] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/stormstrike.lua:28d87b47c67f73d8d43dcb6cf0bc0827
[395] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/structural_tower_weakness.lua:e8dde93a32b24f7a9d51a90a35f3f0ed
[396] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/sunstrike_warning.lua:37bff1a79403b764edcea2856e848a76
[397] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/thunder_grenade.lua:d8619eb8a3f78aa4a0c6cec958e35a26
[398] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach.lua:b38997874f4191ab52789ee489c8c178
[399] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach2.lua:c6135ee5d27aeda039cebf093ffbb4d4
[400] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach3.lua:558bcbb43a55304afaa6fb2ba016c825
[401] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach_distort.lua:e2f2c56922474992e6fe3eddb36d5415
[402] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach_small.lua:b9ba5833c7d524634df708ddd8d9b279
[403] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/time_breach_small3.lua:8726b262e8c27bfb729e62ce156f5603
[404] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/vapour_explosion.lua:236e92cd87aafc6c958b7f098cffc2bb
[405] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/vapour_spin.lua:a72b0febf507ab03ea7d13ca66fada13
[406] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/shaders/metaphasic_spin.lua:f0e56ea5565ebabc26afe8efd293ed2d
[407] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/shockbolt/attachements-orcs.lua:9d669f47dbc4e22ebca7f7d19aa6be4b
[408] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/shockbolt/facings-orcs.lua:379dd07ad540c26481ff9217658fb8a5
[409] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/ui/definitions/steamtech.lua:3cc530b3be41f2a07c946a96c4984c45
[410] = /loaded-addons/orcs/tome-orcs/overload/data/texts/intro-orc-whitehooves.lua:9267b410e6fe9e7395beb82e7d5f2ba1
[411] = /loaded-addons/orcs/tome-orcs/overload/data/texts/intro-orc-yeti.lua:ab8b7fd044cae0a88293d1ec33a2e70c
[412] = /loaded-addons/orcs/tome-orcs/overload/data/texts/intro-orc.lua:e4b1d84c8a2e5a67ff53a8a19c42e0c7
[413] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-cosmetic_race_orc.lua:ed8abc476b30167240780c9595795c25
[414] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-mage_technomancer.lua:990c94bda2fd344a069162f810b998b3
[415] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_all_classes.lua:274a8fda18e1562b730e9845a738ed63
[416] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_mage.lua:92baf141e8906ee31d752baff8002d04
[417] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_rogue.lua:cf5bf634bfb71967a788084b7d07e7c6
[418] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_tinker_eyal.lua:300d232d1660fe55a548eef1959c9ff3
[419] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-race_whitehooves.lua:cb6461f526c6d3b67f3ea36f3bdd0922
[420] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-race_yeti.lua:2e6214f9160bebb5ee84e45dc54192c6
[421] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-tinker_annihilator.lua:f5ee7d89a4d59c218d0a8d0b45aa9db7
[422] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-tinker_psyshot.lua:40101006ae0b21fa6966de88eff58fe8
[423] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-wyrmic_undead.lua:f7af93a5d73952fbaeb1b4084e1301b7
[424] = /loaded-addons/orcs/tome-orcs/overload/mod/class/OrcCampaign.lua:1adbea015ac9b3f951ca27c33f7ddfb8
[425] = /loaded-addons/orcs/tome-orcs/overload/mod/class/generator/map/orc/Sewers.lua:73be3b3e085d02227a1128f47219f52e
[426] = /loaded-addons/orcs/tome-orcs/overload/mod/class/interface/PartyTinker.lua:a5bdfd49d21c1f3da367ddc47c2df7df
[427] = /loaded-addons/orcs/tome-orcs/overload/mod/dialogs/CreateTinker.lua:ae0c9637ac70c6fda14320102b25478d
[428] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Actor.lua:f8586cdf35e597ab99c6f29a43bbab12
[429] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Game.lua:86c93e0880b5d7ac1955f04cfe964303
[430] = /loaded-addons/orcs/tome-orcs/superload/mod/class/NicerTiles.lua:bc9f4bd73d6d2be616fd42e2948e7448
[431] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Object.lua:c82c7161becc38135a09842c7086c01e
[432] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Party.lua:7747f123818609b8ec8d05c3d3179f42
[433] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Projectile.lua:04277ae8e54b9ed95da3f2084399418f
[434] = /loaded-addons/orcs/tome-orcs/superload/mod/class/generator/actor/KrukInvasion.lua:8680bbcf75b1702dd1a10001a264134c
[435] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Archery.lua:cf3c3108fadd730ae9cc9efc30d1f2ed
[436] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Combat.lua:7697e698383d710f0ef29cf0015f15c7
[437] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/TooltipsData.lua:ecb387a3ced9a6faf2d0238abea0013b
[438] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/Birther.lua:0992be86669077e3e4d70b747938bc8b
[439] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/LevelupDialog.lua:0a6ec7a8b032760b79bfb6922db2d8f1
[440] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/debug/DebugMain.lua:1632c8478d6f193b0ea0f8a70b958e52
[MODULE LOADER] addon 	orcs	 MD5	0aa78d8e4110929ecb7b6a749912fa55	computed in 	2164	nil
Post-processing hooks.
FROM 	/mod/addons/cults/superload/engine/Map.lua	loading previous!
[ONLINE PROFILE] all hashes are valid
[MODULE] All hashes validation: 	true	nil
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	disallowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] current character 	game did not tell us
[TOME] Loaded default settings
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x138c4fc8	normal
[INVENTORY] define slot	1	In inventory
FROM 	/mod/addons/cults/superload/engine/Birther.lua	loading previous!
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[KEYBINDER] Loaded keybinds: mtxn
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
[INVENTORY] define slot	21	Swift Hands
FROM 	/mod/addons/orcs/superload/mod/class/interface/Archery.lua	loading previous!
[Talents] Defined	50	ActorObjectUse Talents base_name:	Activate Object
FROM 	/mod/addons/orcs/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/interface/Combat.lua	loading previous!
[PROFILE THREAD] batching CSETs
===	magical	LIGHT_BURST
===	magical	GLYPH_OF_MOONLIGHT
===	magical	NECROTIC_AURA
===	magical	FROST_CUT
===	physical	SKIRMISHER_STUN_INCREASE
===	physical	STONE_VINE
===	physical	MAIM
===	other	AEONS_STASIS
===	other	FLARE
[Resources] Defining Actor Resources
[ActorResource] Defined Resource:	air
[ActorResource] Defined Resource:	stamina
[ActorResource] Defined Resource:	mana
[ActorResource] Defined Resource:	equilibrium
[ActorResource] Defined Resource:	vim
[ActorResource] Defined Resource:	positive
[ActorResource] Defined Resource:	negative
[ActorResource] Defined Resource:	hate
[ActorResource] Defined Resource:	paradox
[ActorResource] Defined Resource:	psi
[ActorResource] Defined Resource:	soul
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
[FACTION] added	cosmic-fauna	Cosmic Fauna
[FACTION] added	horrors	Horrors
Loading entities file from file	/data/general/stores/basic.lua
===	other	POSSESS
===	magical	FIERY_TORMENT
===	magical	BLACKICE
===	magical	BLACKICE_DET
[ActorResource] Defined Resource:	insanity
===	mental	PERSISTANT_WILL
Loading entities file from file	/data-cults/general/stores/cults.lua
Loading entities file from file	/data-orcs/general/stores/orcs.lua
===	physical	IRON_GRIP
===	physical	SCORCHED
===	magical	STARSCAPE
===	other	OUTSIDE_THE_STARSCAPE
===	other	UPGRADE
[ActorResource] Defined Resource:	steam
[INVENTORY] define slot	22	Tail
[AI_InitializeData] updating talent definitions and data for AIs
[aiParseTalent] FAILED TO PARSE tactical table function for	T_KINETIC_AURA	nil	nil
   => because of error	/data/talents/psionic/projection.lua:78: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_SHADOWS	nil	nil
   => because of error	/data/talents/celestial/hymns.lua:30: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_CHARGED_AURA	nil	nil
   => because of error	/data/talents/psionic/projection.lua:78: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_DETECTION	nil	nil
   => because of error	/data/talents/celestial/hymns.lua:30: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HIDDEN_RESOURCES	nil	nil
   => because of error	/data/talents/uber/wil.lua:184: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_ROLL_WITH_IT	nil	nil
   => because of error	/data/talents/uber/dex.lua:231: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_PERSEVERANCE	nil	nil
   => because of error	/data/talents/celestial/hymns.lua:30: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_THERMAL_AURA	nil	nil
   => because of error	/data/talents/psionic/projection.lua:78: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_SUN_BEAM	nil	nil
   => because of error	/data/talents/celestial/sun.lua:36: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_VENOMOUS_STRIKE	nil	nil
   => because of error	/data/talents/cunning/poisons.lua:305: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HIGHBORN_S_BLOOM	nil	nil
   => because of error	/data/talents/misc/races.lua:142: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_FRENZIED_FOCUS	nil	nil
   => because of error	/data/talents/psionic/projection.lua:554: attempt to index local 'self' (a nil value)
[AI_InitializeData] DETECTED TALENT TACTICS:
	TACTIC			BENEFIT		WANT CALCULATION
	* cure           	1		AI auto
	* mana           	1		AI auto
	* heal           	1		AI auto
	* debuff         	-1		AI auto
	* special        	1		AI auto
	* paradox        	1		AI auto
	* protect        	1		AI auto
	* steam          	1		AI auto
	* hate           	1		AI auto
	* ammo           	1		AI auto
	* areaattack     	-1		AI auto
	* close_in       	-1		AI auto
	* positive       	1		AI auto
	* stamina        	1		AI auto
	* vim            	1		AI auto
	* closein        	-1		AI auto
	* feedback       	1		AI auto
	* negative       	1		AI auto
	* attack         	-1		AI auto
	* escape         	-1		AI auto
	* psi            	1		AI auto
	* disable        	-1		AI auto
	* soul           	1		AI auto
	* defend         	1		AI auto
	* annoy          	-1		AI auto
	* equilibrium    	1		AI auto
	* surrounded     	-1		AI auto
	* buff           	1		AI auto
	* attackarea     	-1		AI auto
	* __wt_cache_turns	false		AI auto
	* defense        	-1		AI auto
[Tome:load] Updated AI tactics list:
[cure] = 1
[mana] = 1
[paradox] = 1
[attackarea] = -1
[none] = 0
[areaattack] = -1
[psi] = 1
[negative] = 1
[insanity] = 1
[vim] = 1
[attackall] = -1
[disable] = -1
[heal] = 1
[steam] = 1
[special] = 1
[feedback] = 1
[protect] = 1
[ammo] = 1
[positive] = 1
[stamina] = 1
[closein] = -1
[defense] = -1
[annoy] = -1
[attack] = -1
[escape] = -1
[close_in] = -1
[debuff] = -1
[soul] = 1
[defend] = 1
[hate] = 1
[air] = 1
[surrounded] = -1
[buff] = 1
[equilibrium] = 1
[__wt_cache_turns] = false
[_no_tp_cache] = false
FROM 	/mod/addons/orcs/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/class/NicerTiles.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/NicerTiles.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/possessors/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/class/Party.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Player.lua	loading previous!
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
FROM 	/mod/addons/orcs/superload/mod/class/interface/TooltipsData.lua	loading previous!
table: 0x138bfc08	normal
table: 0x138bfc68	normal
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[SHADER] Loading from /data/gfx/shaders/cults_book.lua
[SHADER] Loaded shader with totalname	cults_book[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/cults_book.frag
*p 1: Uniform: 1: 8B5E booktex
*p 1: Uniform: 0: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/cults_book_seens.lua
[SHADER] Loaded shader with totalname	cults_book_seens[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/cults_book_seens.frag
*p 3: Uniform: 0: 8B5E tex
[GAME] Creating FBOs
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 5: Uniform: 3: 8B5E tex
*p 5: Uniform: 4: 8B52 colorize
*p 5: Uniform: 5: 8B52 intensify
*p 5: Uniform: 0: 1406 hp_warning
*p 5: Uniform: 1: 1406 air_warning
*p 5: Uniform: 2: 1406 solipsism_warning
[SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua
[SHADER] Loaded shader with totalname	main_fbo/wobbling[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag
*p 7: Uniform: 1: 1406 tick
*p 7: Uniform: 2: 8B50 texSize
*p 7: Uniform: 3: 8B5E tex
*p 7: Uniform: 0: 1406 wobbling
[SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua
[SHADER] Loaded shader with totalname	main_fbo/underwater[]
New GL Shader program 9
New GL Shader 10 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag
*p 9: Uniform: 0: 1406 tick
*p 9: Uniform: 2: 8B5E tex
*p 9: Uniform: 3: 8B50 mapCoord
*p 9: Uniform: 1: 8B50 texSize
[SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua
[SHADER] Loaded shader with totalname	main_fbo/motionblur[]
New GL Shader program 11
New GL Shader 12 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag
*p 11: Uniform: 4: 8B5E tex
*p 11: Uniform: 0: 1406 motionblur
*p 11: Uniform: 3: 8B50 texSize
*p 11: Uniform: 1: 1406 tick
*p 11: Uniform: 2: 8B5E noisevol
[SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua
[SHADER] Loaded shader with totalname	main_fbo/blur[]
New GL Shader program 13
New GL Shader 14 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag
*p 13: Uniform: 0: 1406 blur
*p 13: Uniform: 1: 8B50 texSize
*p 13: Uniform: 2: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/timestop.lua
[SHADER] Loaded shader with totalname	main_fbo/timestop[]
New GL Shader program 15
New GL Shader 16 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/timestop.frag
*p 15: Uniform: 6: 1406 tick_real
*p 15: Uniform: 5: 1406 tick_start
*p 15: Uniform: 7: 1406 growSpeed
*p 15: Uniform: 3: 1406 innerRadius
*p 15: Uniform: 4: 1406 outerRadius
*p 15: Uniform: 2: 8B50 playerPos
*p 15: Uniform: 1: 8B50 texSize
*p 15: Uniform: 0: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/line_grids.lua
[SHADER] Loaded shader with totalname	main_fbo/line_grids[]
New GL Shader program 17
New GL Shader 18 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/line_grids.frag
*p 17: Uniform: 0: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/gestures.lua
[SHADER] Loaded shader with totalname	main_fbo/gestures[]
New GL Shader program 19
New GL Shader 20 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/gestures.frag
*p 19: Uniform: 0: 8B5E tex
*p 19: Uniform: 1: 1406 intensity
*p 19: Uniform: 2: 1406 fade
[SHADER] Loading from /data/gfx/shaders/main_fbo/sharpen.lua
[SHADER] Loaded shader with totalname	main_fbo/sharpen[]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/sharpen.frag
*p 21: Uniform: 1: 8B50 texSize
*p 21: Uniform: 0: 1406 sharpen_power
*p 21: Uniform: 2: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 23
New GL Shader 24 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 23: Uniform: 0: 8B5E sceneBuffer
*p 23: Uniform: 1: 1406 gamma
[SHADER] Loading from /data/gfx/shaders/target_fbo.lua
[SHADER] Loaded shader with totalname	target_fbo[]
New GL Shader program 25
New GL Shader 26 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag
*p 25: Uniform: 2: 8B50 mapCoord
*p 25: Uniform: 3: 8B50 tileSize
*p 25: Uniform: 0: 8B5E fboTex
*p 25: Uniform: 4: 8B50 scrollOffset
*p 25: Uniform: 1: 8B5E targetSkin
[GAMMA] Setting gamma correction using fullscreen shader	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
[GAME] Creating FBOs
Loading savefile 	/save//
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=5500]
New GL Shader program 27
New GL Shader 28 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag
*p 27: Uniform: 1: 8B5E flames
*p 27: Uniform: 0: 8B5E tex
*p 27: Uniform: 5: 1406 flameScale
*p 27: Uniform: 3: 1406 tick
*p 27: Uniform: 4: 1406 time_factor
*p 27: Uniform: 2: 1406 alpha
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[]
New GL Shader program 29
New GL Shader 30 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/crystalineaura.frag
*p 29: Uniform: 0: 8B5E displMapTex
*p 29: Uniform: 3: 1406 spikeWidth
*p 29: Uniform: 4: 1406 spikeOffset
*p 29: Uniform: 2: 1406 spikeLength
*p 29: Uniform: 6: 1406 tick
*p 29: Uniform: 7: 1406 tick_start
*p 29: Uniform: 8: 1406 time_factor
*p 29: Uniform: 5: 1406 growthSpeed
*p 29: Uniform: 1: 8B5E normalMapTex
*p 29: Uniform: 9: 8B51 color
[SHADER] setting reset param	tick_start	65608
Cloned shader 29
[SHADER] setting reset param	tick_start	65609
Cloned shader 29
[SHADER] setting reset param	tick_start	65609
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
New GL Shader program 31
*p 31: Uniform: 1: 8B5E flames
*p 31: Uniform: 0: 8B5E tex
*p 31: Uniform: 5: 1406 flameScale
*p 31: Uniform: 3: 1406 tick
*p 31: Uniform: 4: 1406 time_factor
*p 31: Uniform: 2: 1406 alpha
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.5,noup=0,time_factor=1400,wobblingType=1]
New GL Shader program 32
New GL Shader 33 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tentacles.frag
*p 32: Uniform: 0: 8B5E tex
*p 32: Uniform: 1: 1406 tick
*p 32: Uniform: 3: 1406 time_factor
*p 32: Uniform: 2: 1406 tick_start
*p 32: Uniform: 6: 1406 appearTime
*p 32: Uniform: 5: 1406 wobblingType
*p 32: Uniform: 7: 1406 backgroundLayersCount
*p 32: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	54746
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 34
New GL Shader 35 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/healing.frag
*p 34: Uniform: 1: 1406 tick
*p 34: Uniform: 3: 1406 time_factor
*p 34: Uniform: 6: 1406 circleDescendSpeed
*p 34: Uniform: 2: 1406 tick_start
*p 34: Uniform: 4: 1406 noup
*p 34: Uniform: 5: 1406 circleRotationSpeed
*p 34: Uniform: 0: 8B5E tex
*p 34: Uniform: 10: 8B52 circleColor
*p 34: Uniform: 7: 1406 beamsCount
*p 34: Uniform: 8: 8B52 beamColor1
*p 34: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 36
*p 36: Uniform: 1: 1406 tick
*p 36: Uniform: 3: 1406 time_factor
*p 36: Uniform: 6: 1406 circleDescendSpeed
*p 36: Uniform: 2: 1406 tick_start
*p 36: Uniform: 4: 1406 noup
*p 36: Uniform: 5: 1406 circleRotationSpeed
*p 36: Uniform: 0: 8B5E tex
*p 36: Uniform: 10: 8B52 circleColor
*p 36: Uniform: 7: 1406 beamsCount
*p 36: Uniform: 8: 8B52 beamColor1
*p 36: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[deploy_factor=14]
New GL Shader program 37
New GL Shader 38 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/flamewings.frag
*p 37: Uniform: 0: 8B5E tex
*p 37: Uniform: 6: 1406 ellipsoidalFactor
*p 37: Uniform: 1: 1406 tick
*p 37: Uniform: 3: 1406 tick_start
*p 37: Uniform: 2: 1406 time_factor
*p 37: Uniform: 4: 1406 deploy_factor
*p 37: Uniform: 5: 1406 flap
[SHADER] setting reset param	tick_start	54746
Cloned shader 37
[SHADER] setting reset param	tick_start	54746
Cloned shader 37
[SHADER] setting reset param	tick_start	54746
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 39
*p 39: Uniform: 1: 1406 tick
*p 39: Uniform: 3: 1406 time_factor
*p 39: Uniform: 6: 1406 circleDescendSpeed
*p 39: Uniform: 2: 1406 tick_start
*p 39: Uniform: 4: 1406 noup
*p 39: Uniform: 5: 1406 circleRotationSpeed
*p 39: Uniform: 0: 8B5E tex
*p 39: Uniform: 10: 8B52 circleColor
*p 39: Uniform: 7: 1406 beamsCount
*p 39: Uniform: 8: 8B52 beamColor1
*p 39: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 40
*p 40: Uniform: 1: 1406 tick
*p 40: Uniform: 3: 1406 time_factor
*p 40: Uniform: 6: 1406 circleDescendSpeed
*p 40: Uniform: 2: 1406 tick_start
*p 40: Uniform: 4: 1406 noup
*p 40: Uniform: 5: 1406 circleRotationSpeed
*p 40: Uniform: 0: 8B5E tex
*p 40: Uniform: 10: 8B52 circleColor
*p 40: Uniform: 7: 1406 beamsCount
*p 40: Uniform: 8: 8B52 beamColor1
*p 40: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
New GL Shader program 41
New GL Shader 42 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/spinningwinds.frag
*p 41: Uniform: 0: 8B5E tex
*p 41: Uniform: 4: 8B50 ellipsoidalFactor
*p 41: Uniform: 1: 1406 tick
*p 41: Uniform: 2: 1406 time_factor
*p 41: Uniform: 3: 1406 noup
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
New GL Shader program 43
New GL Shader 44 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/rotatingshield.frag
*p 43: Uniform: 1: 1406 tick
*p 43: Uniform: 2: 1406 tick_start
*p 43: Uniform: 3: 1406 time_factor
*p 43: Uniform: 5: 1406 cylinderRotationSpeed
*p 43: Uniform: 6: 1406 cylinderRadius
*p 43: Uniform: 4: 1406 noup
*p 43: Uniform: 8: 1406 cylinderHeight
*p 43: Uniform: 7: 1406 cylinderVerticalPos
*p 43: Uniform: 9: 1406 appearTime
*p 43: Uniform: 10: 1406 repeatTimes
*p 43: Uniform: 11: 1406 unbalancedSize
*p 43: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	54746
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
New GL Shader program 45
*p 45: Uniform: 1: 1406 tick
*p 45: Uniform: 2: 1406 tick_start
*p 45: Uniform: 3: 1406 time_factor
*p 45: Uniform: 5: 1406 cylinderRotationSpeed
*p 45: Uniform: 6: 1406 cylinderRadius
*p 45: Uniform: 4: 1406 noup
*p 45: Uniform: 8: 1406 cylinderHeight
*p 45: Uniform: 7: 1406 cylinderVerticalPos
*p 45: Uniform: 9: 1406 appearTime
*p 45: Uniform: 10: 1406 repeatTimes
*p 45: Uniform: 11: 1406 unbalancedSize
*p 45: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	54746
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[color1=vec4(0.5,0.7,0,1),color2=vec4(0.3,1,0.3,1),hide_center=0,npow=4,time_factor=2000,xy=vec2(31,23),zoom=0.5]
New GL Shader program 46
New GL Shader 47 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 46: Uniform: 0: 8B5E tex
*p 46: Uniform: 9: 8B50 xy
*p 46: Uniform: 5: 1406 zoom
*p 46: Uniform: 1: 1406 tick
*p 46: Uniform: 6: 1406 time_factor
*p 46: Uniform: 4: 1406 npow
*p 46: Uniform: 2: 8B52 color1
*p 46: Uniform: 3: 8B52 color2
*p 46: Uniform: 7: 1406 hide_center
*p 46: Uniform: 8: 1406 aam
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[color1=vec4(0.5,0.7,0,1),color2=vec4(0.3,1,0.3,1),hide_center=0,npow=2,time_factor=9000,xy=vec2(31,23),zoom=5]
New GL Shader program 48
*p 48: Uniform: 0: 8B5E tex
*p 48: Uniform: 9: 8B50 xy
*p 48: Uniform: 5: 1406 zoom
*p 48: Uniform: 1: 1406 tick
*p 48: Uniform: 6: 1406 time_factor
*p 48: Uniform: 4: 1406 npow
*p 48: Uniform: 2: 8B52 color1
*p 48: Uniform: 3: 8B52 color2
*p 48: Uniform: 7: 1406 hide_center
*p 48: Uniform: 8: 1406 aam
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 49
*p 49: Uniform: 1: 1406 tick
*p 49: Uniform: 3: 1406 time_factor
*p 49: Uniform: 6: 1406 circleDescendSpeed
*p 49: Uniform: 2: 1406 tick_start
*p 49: Uniform: 4: 1406 noup
*p 49: Uniform: 5: 1406 circleRotationSpeed
*p 49: Uniform: 0: 8B5E tex
*p 49: Uniform: 10: 8B52 circleColor
*p 49: Uniform: 7: 1406 beamsCount
*p 49: Uniform: 8: 8B52 beamColor1
*p 49: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 50
*p 50: Uniform: 1: 1406 tick
*p 50: Uniform: 3: 1406 time_factor
*p 50: Uniform: 6: 1406 circleDescendSpeed
*p 50: Uniform: 2: 1406 tick_start
*p 50: Uniform: 4: 1406 noup
*p 50: Uniform: 5: 1406 circleRotationSpeed
*p 50: Uniform: 0: 8B5E tex
*p 50: Uniform: 10: 8B52 circleColor
*p 50: Uniform: 7: 1406 beamsCount
*p 50: Uniform: 8: 8B52 beamColor1
*p 50: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/sunaura.lua
[SHADER] Loaded shader with totalname	sunaura[time_factor=6000]
New GL Shader program 51
New GL Shader 52 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sunaura.frag
*p 51: Uniform: 0: 8B5E tex
*p 51: Uniform: 3: 8B50 ellipsoidalFactor
*p 51: Uniform: 1: 1406 tick
*p 51: Uniform: 2: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 53
New GL Shader 54 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
*p 53: Uniform: 10: 1406 ellipsoidalFactor
*p 53: Uniform: 1: 1406 tick
*p 53: Uniform: 5: 1406 time_factor
*p 53: Uniform: 11: 1406 oscillationSpeed
*p 53: Uniform: 8: 1406 impact_tick
*p 53: Uniform: 9: 1406 impact_time
*p 53: Uniform: 7: 8B50 impact
*p 53: Uniform: 15: 1406 wobblingSpeed
*p 53: Uniform: 14: 1406 wobblingPower
*p 53: Uniform: 12: 1406 antialiasingRadius
*p 53: Uniform: 0: 8B5E tex
*p 53: Uniform: 16: 1406 horizontalScrollingSpeed
*p 53: Uniform: 2: 1406 tick_start
*p 53: Uniform: 17: 1406 verticalScrollingSpeed
*p 53: Uniform: 13: 1406 shieldIntensity
*p 53: Uniform: 3: 1406 aadjust
*p 53: Uniform: 4: 8B51 color
*p 53: Uniform: 6: 8B51 impact_color
[SHADER] setting reset param	tick_start	54746
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.88235294117647,0.79607843137255,0.24705882352941),shieldIntensity=0.2]
New GL Shader program 55
*p 55: Uniform: 10: 1406 ellipsoidalFactor
*p 55: Uniform: 1: 1406 tick
*p 55: Uniform: 5: 1406 time_factor
*p 55: Uniform: 11: 1406 oscillationSpeed
*p 55: Uniform: 8: 1406 impact_tick
*p 55: Uniform: 9: 1406 impact_time
*p 55: Uniform: 7: 8B50 impact
*p 55: Uniform: 15: 1406 wobblingSpeed
*p 55: Uniform: 14: 1406 wobblingPower
*p 55: Uniform: 12: 1406 antialiasingRadius
*p 55: Uniform: 0: 8B5E tex
*p 55: Uniform: 16: 1406 horizontalScrollingSpeed
*p 55: Uniform: 2: 1406 tick_start
*p 55: Uniform: 17: 1406 verticalScrollingSpeed
*p 55: Uniform: 13: 1406 shieldIntensity
*p 55: Uniform: 3: 1406 aadjust
*p 55: Uniform: 4: 8B51 color
*p 55: Uniform: 6: 8B51 impact_color
[SHADER] setting reset param	tick_start	54746
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
New GL Shader program 56
*p 56: Uniform: 10: 1406 ellipsoidalFactor
*p 56: Uniform: 1: 1406 tick
*p 56: Uniform: 5: 1406 time_factor
*p 56: Uniform: 11: 1406 oscillationSpeed
*p 56: Uniform: 8: 1406 impact_tick
*p 56: Uniform: 9: 1406 impact_time
*p 56: Uniform: 7: 8B50 impact
*p 56: Uniform: 15: 1406 wobblingSpeed
*p 56: Uniform: 14: 1406 wobblingPower
*p 56: Uniform: 12: 1406 antialiasingRadius
*p 56: Uniform: 0: 8B5E tex
*p 56: Uniform: 16: 1406 horizontalScrollingSpeed
*p 56: Uniform: 2: 1406 tick_start
*p 56: Uniform: 17: 1406 verticalScrollingSpeed
*p 56: Uniform: 13: 1406 shieldIntensity
*p 56: Uniform: 3: 1406 aadjust
*p 56: Uniform: 4: 8B51 color
*p 56: Uniform: 6: 8B51 impact_color
[SHADER] setting reset param	tick_start	54746
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.7,noup=0,time_factor=1200]
New GL Shader program 57
*p 57: Uniform: 0: 8B5E tex
*p 57: Uniform: 1: 1406 tick
*p 57: Uniform: 3: 1406 time_factor
*p 57: Uniform: 2: 1406 tick_start
*p 57: Uniform: 6: 1406 appearTime
*p 57: Uniform: 5: 1406 wobblingType
*p 57: Uniform: 7: 1406 backgroundLayersCount
*p 57: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	54746
Cloned shader 43
[SHADER] setting reset param	tick_start	54746
Cloned shader 45
[SHADER] setting reset param	tick_start	54746
Cloned shader 43
[SHADER] setting reset param	tick_start	54746
Cloned shader 45
[SHADER] setting reset param	tick_start	54746
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Loading savefile 	/save/garruk/
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
[GAME] Creating FBOs
Loading entities file from file	/data/zones/maze/npcs.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data-orcs/general/npcs/snake-add.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data-cults/general/npcs/horror.lua
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=500,wobblingType=1]
New GL Shader program 58
*p 58: Uniform: 0: 8B5E tex
*p 58: Uniform: 1: 1406 tick
*p 58: Uniform: 3: 1406 time_factor
*p 58: Uniform: 2: 1406 tick_start
*p 58: Uniform: 6: 1406 appearTime
*p 58: Uniform: 5: 1406 wobblingType
*p 58: Uniform: 7: 1406 backgroundLayersCount
*p 58: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	54746
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=2500,wobblingType=1]
New GL Shader program 59
*p 59: Uniform: 0: 8B5E tex
*p 59: Uniform: 1: 1406 tick
*p 59: Uniform: 3: 1406 time_factor
*p 59: Uniform: 2: 1406 tick_start
*p 59: Uniform: 6: 1406 appearTime
*p 59: Uniform: 5: 1406 wobblingType
*p 59: Uniform: 7: 1406 backgroundLayersCount
*p 59: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	54746
Loading entities file from file	/data-orcs/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data-orcs/general/npcs/plant-add.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data-cults/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/maze/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/zones/maze/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing Erelesazor into world artifacts
Importing Urthadunamas into world artifacts
Importing Gloomfurnace the drakeskin leather gloves into world artifacts
Importing Isedakira into world artifacts
Importing yew wand of shielding 'Velildakira' into world artifacts
Importing Emyba the quiver of elven-wood arrows into world artifacts
Importing Cyromina into world artifacts
Importing Dayblack into world artifacts
Importing voratun helm 'Scabburst' into world artifacts
Importing hardened leather cap 'Frigidjustice' into world artifacts
Importing Glacierquill into world artifacts
Importing dwarven-steel mace 'Dawnguile' into world artifacts
Importing Crackleraze into world artifacts
Importing Tempestminister the stralite torque of clear mind into world artifacts
Importing Emyrewe the yew vilestaff into world artifacts
Importing Turugasus into world artifacts
Importing Yvyth the Forestreeve into world artifacts
Importing Xanidata into world artifacts
Importing Cyronor the dwarven-steel greatmaul into world artifacts
Importing Faliblek the Unlightpunish into world artifacts
Importing steel waraxe 'Beradunasus' into world artifacts
Importing Grinafast the dwarven-steel plate armour into world artifacts
Importing Durikor the stralite dagger into world artifacts
Importing yew longbow 'Scorpionsorrow' into world artifacts
Importing elven-silk wizard hat 'Airsin' into world artifacts
Importing Eilinetta the dwarven-steel torque of gale force into world artifacts
Importing Infernoprophet the cashmere robe into world artifacts
Importing Emerarin into world artifacts
Importing steel waraxe 'Zurain' into world artifacts
Importing Emeluriatha the Hellssteel into world artifacts
Importing Xanaledathra into world artifacts
Importing stralite shield 'Neruwyn' into world artifacts
Importing steel shield 'Chargepulverizer' into world artifacts
Importing hardened leather sling 'Daimuthel' into world artifacts
Importing voratun dagger 'Kesus' into world artifacts
Importing Duvytosus the dragonbone starstaff into world artifacts
Importing Isloda the elven-wood vilestaff into world artifacts
Importing Thundertide into world artifacts
Importing voratun amulet 'Tideradiance' into world artifacts
Importing Yvyldaraba the Squalorvenom into world artifacts
Importing Gesus the Deepsgrinder into world artifacts
Importing elven-wood vilestaff 'Tempestraze' into world artifacts
Importing dwarven-steel plate armour 'Guromihek' into world artifacts
Importing Relgagrim into world artifacts
Importing stralite plate armour 'Kador' into world artifacts
Importing Arthumas the Brightdream into world artifacts
Importing Blastwrither the dwarven-steel helm into world artifacts
Importing Viperbile into world artifacts
Importing dwarven-steel shield 'Radiancesin' into world artifacts
Importing Coalfiend the dwarven-steel gauntlets into world artifacts
Loading entities file from file	/data-orcs/general/objects/generic-world-artifacts.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from file	/data-cults/general/objects/world-artifacts.lua
Loading entities file from file	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data-cults/general/objects/lore/eyal.lua
Loading entities file from file	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from file	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/maze/traps.lua
Loading entities file from file	/data/general/traps/complex.lua
C Map size 40:1 :: 40
C Map seens texture: 105 (70x70)
Loading tile	terrain/granite_wall_lichen.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Upgrading black texture to size 67108864
Loading tileset	/data/gfx/ts-gfx-terrain1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_up_wild.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/oldstone_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/oldstone_floor.png
Loading tile from tileset	/data/gfx/shockbolt/object/chestopen3.png
Loading tileset	/data/gfx/ts-gfx-object1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/oldstone_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/terrain_pot_03_01_64.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_down.png
Loading tile	player/ogre_male/base_shadow_01.png
Loading tile	player/ogre_male/cloak_behind_08.png
Loading tile	player/ogre_male/base_krog_02.png
Loading tile	player/ogre_male/special/wanderers_rest.png
Loading tile	player/ogre_male/special/robe_spider_silk_robe_spydre.png
Loading tile	player/ogre_male/cloak_shoulder_08.png
Loading tile	player/ogre_male/hair_krog_02.png
Loading tile	player/ogre_male/beard_krog_03.png
Loading tile	player/ogre_male/head_05.png
Loading tile	player/ogre_male/hands_08.png
Loading tile	player/ogre_male/right_hand_05_03.png
Loading tile	player/ogre_male/left_hand_05_02.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tileset	/data/gfx/ts-gfx-terrain2.png
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
New GL Shader program 60
New GL Shader 61 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric/volumetric.frag
*p 60: Uniform: 10: 1406 cylinderHeight
*p 60: Uniform: 1: 1406 tick
*p 60: Uniform: 11: 1406 scrollingSpeed
*p 60: Uniform: 4: 1406 coneAngle
*p 60: Uniform: 9: 1406 cylinderRadius
*p 60: Uniform: 2: 1406 tick_start
*p 60: Uniform: 8: 1406 growSpeed
*p 60: Uniform: 3: 1406 side
*p 60: Uniform: 6: 1406 twist
*p 60: Uniform: 7: 1406 isSphere
*p 60: Uniform: 0: 8B5E tex
*p 60: Uniform: 5: 1406 topTransperency
*p 60: Uniform: 13: 1406 density
*p 60: Uniform: 12: 1406 shininess
[SHADER] setting reset param	tick_start	54746
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
New GL Shader program 62
*p 62: Uniform: 0: 8B5E tex
*p 62: Uniform: 9: 8B50 xy
*p 62: Uniform: 5: 1406 zoom
*p 62: Uniform: 1: 1406 tick
*p 62: Uniform: 6: 1406 time_factor
*p 62: Uniform: 4: 1406 npow
*p 62: Uniform: 2: 8B52 color1
*p 62: Uniform: 3: 8B52 color2
*p 62: Uniform: 7: 1406 hide_center
*p 62: Uniform: 8: 1406 aam
[SHADER] Loading from /data/gfx/shaders/textoutline.lua
[SHADER] Loaded shader with totalname	textoutline[]
New GL Shader program 63
New GL Shader 64 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 63: Uniform: 3: 8B50 outlineSize
*p 63: Uniform: 1: 8B50 textSize
*p 63: Uniform: 0: 8B5E tex
*p 63: Uniform: 2: 1406 intensity
*p 63: Uniform: 4: 8B52 outlineColor
table: 0x138c4f10	normal
table: 0x138bfac0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x138bfb50	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x138bfbe0	normal
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
C Map size 40:22 :: 880
C Map seens texture: 213 (70x70)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
[SHADER] Loading from /data/gfx/shaders/objectsoutline.lua
[SHADER] Loaded shader with totalname	objectsoutline[]
New GL Shader program 65
New GL Shader 66 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/objectsoutline.frag
*p 65: Uniform: 3: 8B50 outlineSize
*p 65: Uniform: 1: 8B50 textSize
*p 65: Uniform: 5: 8B52 texCoord
*p 65: Uniform: 0: 8B5E tex
*p 65: Uniform: 2: 1406 intensity
*p 65: Uniform: 4: 8B52 outlineColor
table: 0x138bfbe0	normal
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
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[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 5457, 13738 ticks
Loading tile	side_tactical_self.png
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[SOUND] loading from	/data/sound/ambient/dungeon/dungeon4.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon4.ogg" : <static>
Updating zone name	The Maze (1)
C Map minimap texture: 261 (50x50; 64x64)
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
New GL Shader program 67
New GL Shader 68 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources.frag
*p 67: Uniform: 2: 1406 tick
*p 67: Uniform: 3: 1406 speed
*p 67: Uniform: 4: 8B50 p2
*p 67: Uniform: 0: 8B5E tex
*p 67: Uniform: 5: 1406 a
*p 67: Uniform: 1: 8B51 color
*p 67: Uniform: 6: 1406 amp
Shader delayed load running for	resources2
[SHADER] Loading from /data/gfx/shaders/resources2.lua
[SHADER] Loaded shader with totalname	resources2[amp=0.8,color1=vec3(0,1,0.45490196078431),color2=vec3(0.50196078431373,0.62352941176471,0.26666666666667),color=vec3(0,1,0.45490196078431),distort=vec2(0.3,0.25),require_shader=4,speed=20000]
New GL Shader program 69
New GL Shader 70 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources2.frag
*p 69: Uniform: 3: 1406 tick
*p 69: Uniform: 4: 1406 speed
*p 69: Uniform: 5: 8B50 p2
*p 69: Uniform: 0: 8B5E tex
*p 69: Uniform: 6: 1406 a
*p 69: Uniform: 1: 8B51 color1
*p 69: Uniform: 2: 8B51 color2
*p 69: Uniform: 8: 1406 pivot
*p 69: Uniform: 7: 1406 amp
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.96078431372549,0.23529411764706,0.74509803921569),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
New GL Shader program 71
*p 71: Uniform: 2: 1406 tick
*p 71: Uniform: 3: 1406 speed
*p 71: Uniform: 4: 8B50 p2
*p 71: Uniform: 0: 8B5E tex
*p 71: Uniform: 5: 1406 a
*p 71: Uniform: 1: 8B51 color
*p 71: Uniform: 6: 1406 amp
Loading tile from tileset	/data/gfx/talents/savage_hunter.png
Loading tileset	/data/gfx/ts-gfx-talents-effects1.png
Loading tile from tileset	/data/gfx/talents/gloom.png
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Loading tile from tileset	/data/gfx/effects/curse_of_nightmares.png
Loading tile from tileset	/data/gfx/talents/mark_prey.png
[ONLINE PROFILE] connected to channel	tome-spoiler
Loading tile from tileset	/data/gfx/talents/reckless_charge.png
Loading tile from tileset	/data/gfx/talents/dominate.png
Loading tile from tileset	/data/gfx/talents/slash.png
Loading tile from tileset	/data/gfx/talents/frenzy.png
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Loading tile from tileset	/data/gfx/talents/beckon.png
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Loading tile	talents/krog_wrath.png
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Loading tile from tileset	/data/gfx/talents/nature_touch.png
Loading tile from tileset	/data/gfx/talents/defiling_touch.png
Loading tile	talents/drake_infused_blood.png
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Loading tile from tileset	/data/gfx/talents/dig_object.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rod_of_recall.png
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ONLINE PROFILE] current character 	Garruk the level 21 Krog Cursed
[Discord] updating state: "The Maze (1)" / "Lvl 21 Krog Cursed" / default / cursed
[MUSIC] loading	The Ancients.ogg	sound "/data/music/The Ancients.ogg" : <static>
[MUSIC] playing	The Ancients.ogg	sound "/data/music/The Ancients.ogg" : <static>
[MUSIC] loading	weather/dungeon_base.ogg	sound "/data/music/weather/dungeon_base.ogg" : <static>
[MUSIC] playing	weather/dungeon_base.ogg	sound "/data/music/weather/dungeon_base.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon2.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon2.ogg" : <static>
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
Loading tile from tileset	/data/gfx/shockbolt/object/mace_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mace_steel.png
Loading tile from tileset	/data/gfx/talents/charm_mastery.png
Loading tile from tileset	/data/gfx/talents/attack.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/wanderers_rest.png
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Loading tile from tileset	/data/gfx/shockbolt/object/rune_green.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/prismatic_rune.png
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/spectral_blade.png
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_dsteel.png
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Loading tile	object/steamsaw_dsteel.png
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Loading tile from tileset	/data/gfx/shockbolt/object/trident_deepsteel.png
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Loading tile from tileset	/data/gfx/shockbolt/object/artifact/belt_mighty_girdle.png
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Loading tile from tileset	/data/gfx/shockbolt/object/artifact/evermoss_robe.png
Loading tile from tileset	/data/gfx/shockbolt/object/robe_cashmere.png
Loading tile from tileset	/data/gfx/shockbolt/object/robe_woollen.png
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Loading tile from tileset	/data/gfx/shockbolt/object/artifact/cloud_caller.png
Loading tile from tileset	/data/gfx/shockbolt/object/helm_iron.png
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Loading tile from tileset	/data/gfx/shockbolt/object/mail_steel.png
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Loading tile from tileset	/data/gfx/shockbolt/object/artifact/tooth_of_the_mouth.png
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Loading tile from tileset	/data/gfx/shockbolt/object/artifact/eye_of_the_dreaming_one_new.png
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Loading tile from tileset	/data/gfx/shockbolt/object/citrine.png
Loading tile from tileset	/data/gfx/shockbolt/object/zircon.png
[USERCHAT] channel achievement	macrollat	tome	Exterminator (Roguelike)	false	false
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/robe_spider_silk_robe_spydre.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_copper.png
Loading tile from tileset	/data/gfx/shockbolt/object/pickaxe_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_copper.png
[USERCHAT] channel achievement	|PHD| MrCrab	tome	Sequence Master (Roguelike)	false	true
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You gain 25.00 gold from the transmogrification of #SALMON##UID:6866:0#dwarven-steel torque of psionic shield 'Shockquake' [power 73]  (25 cooldown)#LAST#.
[LOG]	You gain 3.45 gold from the transmogrification of #0080FF##UID:6847:0#thought-forged pouch of steel shots of corruption (18/18, 20-25 power, 2 apr)#LAST#.
[LOG]	You gain 2.74 gold from the transmogrification of #0080FF##UID:6843:0#flaming pouch of dwarven-steel shots of grasping (17/17, 31-37 power, 3 apr)#LAST#.
[LOG]	You gain 2.30 gold from the transmogrification of #00FF80##UID:6839:0#arcing pouch of dwarven-steel shots of wind (18/18, 34-41 power, 3 apr)#LAST#.
[LOG]	You gain 2.31 gold from the transmogrification of #00FF80##UID:6652:0#deadly quiver of ash arrows of daylight (22/22, 31-43 power, 7 apr)#LAST#.
[LOG]	You gain 0.90 gold from the transmogrification of #0080FF##UID:6648:0#warded dwarven-steel shield (0 def, 6 armour, 29-35 power, 80 block)#LAST#.
[LOG]	You gain 10.69 gold from the transmogrification of #FF7700##UID:6645:0#dwarven-steel shield 'Radiancesin' (0 def, 6 armour, 26-31 power, 75.5 block)#LAST#.
[LOG]	You gain 5.07 gold from the transmogrification of #0080FF##UID:6635:0#coruscating dwarven-steel shield of fire resistance (+31%) (0 def, 6 armour, 28-33 power, 89.5 block)#LAST#.
[LOG]	You gain 13.93 gold from the transmogrification of #SALMON##UID:6631:0#Mayidheba the Radianceedge (0 def, 12 armour, 34-40 power, 137.5 block)#LAST#.
[LOG]	You gain 3.25 gold from the transmogrification of #0080FF##UID:6624:0#radiant steel plate armour of acid resistance (0 def, 9 armour)#LAST#.
[LOG]	You gain 5.92 gold from the transmogrification of #00FF80##UID:6620:0#rejuvenating cured leather armour of lightning resistance (6 def, 4 armour)#LAST#.
[LOG]	You gain 6.08 gold from the transmogrification of #00FF80##UID:6616:0#rejuvenating cured leather armour of fire resistance (6 def, 4 armour)#LAST#.
[LOG]	You gain 7.40 gold from the transmogrification of #00FF80##UID:6612:0#rejuvenating cured leather armour (6 def, 4 armour)#LAST#.
[LOG]	You gain 1.47 gold from the transmogrification of #00FF80##UID:6609:0#steel mail armour of acid resistance (2 def, 6 armour)#LAST#.
[LOG]	You gain 8.92 gold from the transmogrification of #00FF80##UID:6606:0#rejuvenating steel mail armour of spell shielding (2 def, 6 armour)#LAST#.
[LOG]	You gain 6.91 gold from the transmogrification of #00FF80##UID:6602:0#rejuvenating steel mail armour of acid resistance (2 def, 6 armour)#LAST#.
[LOG]	You gain 3.73 gold from the transmogrification of #0080FF##UID:6598:0#impenetrable steel mail armour of implacability (2 def, 17 armour)#LAST#.
[LOG]	You gain 1.75 gold from the transmogrification of #00FF80##UID:6594:0#impenetrable steel mail armour (2 def, 13 armour)#LAST#.
[LOG]	You gain 4.29 gold from the transmogrification of #0080FF##UID:6591:0#enlightening steel mail armour of acid resistance (2 def, 6 armour)#LAST#.
[LOG]	You gain 2.40 gold from the transmogrification of #00FF80##UID:6587:0#cleansing dwarven-steel mail armour of fire resistance (3 def, 8 armour)#LAST#.
[LOG]	You gain 14.12 gold from the transmogrification of #SALMON##UID:6583:0#Brenulandil the Frostslice (3 def, 15 armour)#LAST#.
[LOG]	You gain 1.00 gold from the transmogrification of #00FF80##UID:6567:0#hardened leather cap of strength (+4) (0 def, 3 armour)#LAST#.
[LOG]	You gain 9.23 gold from the transmogrification of #SALMON##UID:6556:0#Torchpunish the dwarven-steel helm (0 def, 4 armour)#LAST#.
[LOG]	You gain 15.17 gold from the transmogrification of #SALMON##UID:6541:0#Betikira the Shadowwhisper (2 def, 0 armour)#LAST#.
[LOG]	You gain 13.17 gold from the transmogrification of #SALMON##UID:6532:0#Amegar the Blazejeer (0 def, 3 armour)#LAST#.
[LOG]	You gain 2.25 gold from the transmogrification of #00FF80##UID:6524:0#storm dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour)#LAST#.
[LOG]	You gain 5.55 gold from the transmogrification of #00FF80##UID:6520:0#restful dwarven-steel gauntlets (0 def, 2 armour)#LAST#.
[LOG]	You gain 11.98 gold from the transmogrification of #SALMON##UID:6517:0#hardened leather gloves 'Quenchbreak' (0 def, 2 armour)#LAST#.
[LOG]	You gain 3.08 gold from the transmogrification of #00FF80##UID:6509:0#corrosive hardened leather gloves of strength (+3) (0 def, 2 armour)#LAST#.
[LOG]	You gain 0.90 gold from the transmogrification of #00FF80##UID:6505:0#scholar's pair of dwarven-steel boots (0 def, 4 armour)#LAST#.
[LOG]	You gain 3.20 gold from the transmogrification of #00FF80##UID:6502:0#pair of iron boots of tirelessness (0 def, 3 armour)#LAST#.
[LOG]	You gain 3.35 gold from the transmogrification of #00FF80##UID:6499:0#pair of dwarven-steel boots of tirelessness (0 def, 4 armour)#LAST#.
[LOG]	You gain 10.85 gold from the transmogrification of #SALMON##UID:6496:0#pair of dwarven-steel boots 'Galeoath' (0 def, 4 armour)#LAST#.
[LOG]	You gain 17.79 gold from the transmogrification of #SALMON##UID:6480:0#Dazzlenigh (0 def, 4 armour)#LAST#.
[LOG]	You gain 14.47 gold from the transmogrification of #FF7700##UID:6473:0#woollen robe 'Neramina' (0 def, 0 armour)#LAST#.
[LOG]	You gain 2.12 gold from the transmogrification of #0080FF##UID:6465:0#mindwoven woollen robe of power (0 def, 0 armour)#LAST#.
[LOG]	You gain 3.20 gold from the transmogrification of #00FF80##UID:6461:0#focusing cashmere robe (0 def, 0 armour)#LAST#.
[LOG]	You gain 20.48 gold from the transmogrification of #SALMON##UID:6440:0#Betota (13 def, 5 armour)#LAST#.
[LOG]	You gain 0.89 gold from the transmogrification of #00FF80##UID:6432:0#insulating hardened leather belt of resilience#LAST#.
[LOG]	You gain 5.24 gold from the transmogrification of #0080FF##UID:6424:0#balanced steel waraxe of crippling (Madness) (14-19 power, 3 apr)#LAST#.
[LOG]	You gain 1.45 gold from the transmogrification of #00FF80##UID:6419:0#acidic dwarven-steel waraxe of massacre (Nightmares) (30-41 power, 4 apr)#LAST#.
[LOG]	You gain 10.63 gold from the transmogrification of #FF7700##UID:6414:0#Silerimira the Swampwing (Corpses) (20-29 power, 4 apr)#LAST#.
[LOG]	You gain 4.08 gold from the transmogrification of #0080FF##UID:6404:0#deep-steel trident of rage (Madness) (30-48 power, 10 apr)#LAST#.
[LOG]	You gain 4.07 gold from the transmogrification of #0080FF##UID:6400:0#steel steamsaw of winter (Nightmares) (14-22 power, 0 apr)#LAST#.
[LOG]	You gain 1.10 gold from the transmogrification of #00FF80##UID:6396:0#reinforced steel steamsaw (Shrouds) (11-16 power, 0 apr)#LAST#.
[LOG]	You gain 0.91 gold from the transmogrification of #00FF80##UID:6392:0#flaming iron steamsaw (Misfortune) (11-16 power, 0 apr)#LAST#.
[LOG]	You gain 4.88 gold from the transmogrification of #0080FF##UID:6388:0#dwarven-steel steamsaw of enduring (Corpses) (26-38 power, 0 apr)#LAST#.
[LOG]	You gain 3.25 gold from the transmogrification of #00FF80##UID:6384:0#shimmering ash vilestaff of power (Corpses) (15-18 power, 3 apr, fire element)#LAST#.
[LOG]	You gain 2.41 gold from the transmogrification of #00FF80##UID:6379:0#potent ash starstaff of might (Shrouds) (18-22 power, 3 apr, darkness element)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:6374:0#ash vilestaff (Nightmares) (15-18 power, 3 apr, fire element)#LAST#.
[LOG]	You gain 4.51 gold from the transmogrification of #0080FF##UID:6371:0#cured leather sling of enduring (Corpses)#LAST#.
[LOG]	You gain 1.60 gold from the transmogrification of #00FF80##UID:6367:0#thorny mindstar of life (Nightmares) (10-10 power, 24 apr, nature damage)#LAST#.
[LOG]	You gain 13.39 gold from the transmogrification of #FF7700##UID:6363:0#thorny mindstar 'Cyrokira' (Misfortune) (8-9 power, 24 apr, mind damage)#LAST#.
[LOG]	You gain 2.68 gold from the transmogrification of #00FF80##UID:6353:0#creative thorny mindstar of balance (Misfortune) (7-8 power, 24 apr, mind damage)#LAST#.
[LOG]	You gain 1.85 gold from the transmogrification of #00FF80##UID:6348:0#dwarven-steel mace of erosion (Misfortune) (29-41 power, 4 apr)#LAST#.
[LOG]	You gain 19.07 gold from the transmogrification of #SALMON##UID:6340:0#Scorchwrither (Shrouds) (27-38 power, 4 apr)#LAST#.
[LOG]	You gain 14.86 gold from the transmogrification of #SALMON##UID:6315:0#Shadowsmasher (Misfortune)#LAST#.
[LOG]	You gain 16.11 gold from the transmogrification of #SALMON##UID:6303:0#Adisema the ash longbow (Madness)#LAST#.
[LOG]	You gain 2.70 gold from the transmogrification of #00FF80##UID:6293:0#hateful dwarven-steel greatsword of massacre (Madness) (48-76 power, 2 apr)#LAST#.
[LOG]	You gain 0.95 gold from the transmogrification of #00FF80##UID:6288:0#dwarven-steel greatsword of massacre (Corpses) (52-82 power, 2 apr)#LAST#.
[LOG]	You gain 12.64 gold from the transmogrification of #SALMON##UID:6284:0#dwarven-steel greatsword 'Frigidwolf' (Shrouds) (38-60 power, 2 apr)#LAST#.
[LOG]	You gain 16.48 gold from the transmogrification of #FF7700##UID:6275:0#Stormbliss (Nightmares) (28-44 power, 2 apr)#LAST#.
[LOG]	You gain 3.60 gold from the transmogrification of #0080FF##UID:6263:0#truestriking steel battleaxe (Corpses) (19-28 power, 2 apr)#LAST#.
[LOG]	You gain 3.08 gold from the transmogrification of #00FF80##UID:6259:0#acidic dwarven-steel battleaxe of paradox (Shrouds) (31-46 power, 2 apr)#LAST#.
[LOG]	You gain 1.18 gold from the transmogrification of #00FF80##UID:6229:0#regeneration infusion of the duelist (heal 162; 17 cd)#LAST#.
Loading zone persistance level	maze	2
Make wait background texture 417 : 0x1084489728 (0, 1083604992)
Wait finished, counted 0, 3 ticks
Creating level	maze	2
Make wait background texture 618 : 0x1084489728 (0, 1083604992)
[Zone:newLevel]	maze	beginning level generation, count:	1
C Map size 40:22 :: 880
C Map seens texture: 624 (30x30)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_up.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/maze_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/maze_teleport.png
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	9849	vampire	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	75.326185634203	76
[resolveObject] CREATED OBJECT:	9851	mighty hardened leather sling of fire	tries left:	1
[resolveObject] adding to main inventory:	9851	mighty hardened leather sling of fire
Loading tile from tileset	/data/gfx/shockbolt/npc/vampire.png
Loading tileset	/data/gfx/ts-gfx-npc1.png
[Actor:move]	9849	vampire	(forced) move from	nil	nil	to	3	3
[Actor:wearAllInventory]	9849	vampire	wearing main inventory
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
New GL Shader program 72
*p 72: Uniform: 0: 8B5E tex
*p 72: Uniform: 4: 8B50 ellipsoidalFactor
*p 72: Uniform: 1: 1406 tick
*p 72: Uniform: 2: 1406 time_factor
*p 72: Uniform: 3: 1406 noup
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
New GL Shader program 73
*p 73: Uniform: 0: 8B5E tex
*p 73: Uniform: 4: 8B50 ellipsoidalFactor
*p 73: Uniform: 1: 1406 tick
*p 73: Uniform: 2: 1406 time_factor
*p 73: Uniform: 3: 1406 noup
[CALLBACK] upgrading to prioritized	talents_on_act_base
Random elite generating
[createRandomBoss] Creating random boss 	Polynor the green jelly	21	level	1	classes
[applyRandomClass]	9857	Polynor the green jelly	Adding class	Marauder	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/thuggery
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/tactical
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/battle-tactics
}
[6] = {
  [1] = true
  [2] = 0
  [tt] = technique/throwing-knives
}
[7] = {
  [1] = false
  [2] = 0
  [3] = rogue_poisons
  [tt] = cunning/poisons
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/survival
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/dualweapon-attack
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/dirty
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-passive
}
[14] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[15] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/duelist
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 * Random boss forbade talent because of random boss rarity random chance	Rush	T_RUSH	21
 * Random boss forbade talent because of random boss rarity random chance	Perfect Strike	T_PERFECT_STRIKE	21
 * Random boss forbade talent because of random boss rarity random chance	Blinding Speed	T_BLINDING_SPEED	21
 Talent choices for technique/combat-techniques-active:
		1	T_PRECISE_STRIKES	Precise Strikes
Adding secondary tree technique/combat-techniques-active to boss with 2 talents
1	 * talent:	T_PRECISE_STRIKES	2
[applyRandomClass] Attempting to add tree cunning/poisons to boss
 Talent choices for cunning/poisons:
		1	T_APPLY_POISON	Apply Poison
		2	T_TOXIC_DEATH	Toxic Death
		3	T_VILE_POISONS	Vile Poisons
		4	T_VENOMOUS_STRIKE	Venomous Strike
Adding primary tree cunning/poisons to boss with 4 talents
1	 * talent:	T_APPLY_POISON	3
1	 * talent:	T_TOXIC_DEATH	3
1	 * talent:	T_VILE_POISONS	3
1	 * talent:	T_VENOMOUS_STRIKE	3
[applyRandomClass] Attempting to add tree technique/combat-techniques-passive to boss
 * Random boss forbade talent because talent not allowed on random bosses	Unending Frenzy	T_UNENDING_FRENZY	21
 Talent choices for technique/combat-techniques-passive:
		1	T_QUICK_RECOVERY	Quick Recovery
		2	T_FAST_METABOLISM	Fast Metabolism
		3	T_SPELL_SHIELD	Spell Shield
Adding primary tree technique/combat-techniques-passive to boss with 4 talents
2	 * talent:	T_QUICK_RECOVERY	3
2	 * talent:	T_FAST_METABOLISM	2
2	 * talent:	T_SPELL_SHIELD	3
 ** Finished adding	2	of	2	primary class trees
	 * 	cunning/poisons
	 * 	technique/combat-techniques-passive
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/combat-techniques-active
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	21	egos =	1	gr egos =	0	rand themes = 	3	points = 	35	nb_powers = 	7
 * using themes	acid,mental,lightning
 * forbid power sources:	arcane,technique_ranged
Creating randart Aeroldagata the Lightningcut(silvered pair of hardened leather boots) with lightning
 ** selected ego	 of massiveness	(greater)	technique
 * adding power: generic acid corrode melee(2 points), 18 remaining
 * adding power: generic resist lightning(1 points), 16 remaining
 * adding power: generic stat wil(1 points), 15 remaining
 * adding power: generic resist acid(1 points), 14 remaining
 * adding power: generic stat wil(1 points), 13 remaining
 * adding power: generic stat wil(1 points), 12 remaining
 * adding power: generic stat cun(1 points), 11 remaining
 * adding power: generic acid corrode melee(3 points), 10 remaining
 * adding power: generic resist lightning(1.5 points), 7 remaining
 * adding power: generic stat wil(1.5 points), 5.5 remaining
 * adding power: generic resist acid(1.5 points), 4 remaining
 * adding power: generic stat wil(1.5 points), 2.5 remaining
 * adding power: generic stat wil(1.5 points), 1 remaining
 * adding bias power: generic stat wil(2.25 points), 18 remaining
 * adding bias power: generic stat cun(1.5 points), 15.75 remaining
 * adding bias power: generic stat cun(1.8 points), 14.25 remaining
 * adding bias power: generic resist acid(2.25 points), 12.45 remaining
 * adding bias power: generic acid corrode melee(4.5 points), 10.2 remaining
Removing power from bias list , 	generic acid corrode melee
 * adding bias power: generic stat wil(2.7 points), 5.7 remaining
 * adding bias power: generic stat cun(2.16 points), 3 remaining
[resolveObject] CREATE FOR	9996	Polynor the green jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e691688, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	35.3610588696	52.5
[resolveObject] CREATED OBJECT:	9997	manaburning iron dagger of evisceration	tries left:	4
[resolveObject]	9997	manaburning iron dagger of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	9996	Polynor the green jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e6917d8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	93.273166692763	102.5
[resolveObject] CREATED OBJECT:	10003	balanced dwarven-steel dagger of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	5
fight: 	balanced dwarven-steel dagger of massacre	manaburning iron dagger of evisceration	::	nil	OFFHAND
[resolveObject]	10003	balanced dwarven-steel dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	9996	Polynor the green jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e690618, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	53.467140784247	77.5
[resolveObject] CREATED OBJECT:	10009	rough leather armour of the deep	tries left:	4
fight: 	rough leather armour of the deep	manaburning iron dagger of evisceration	::	nil	BODY
fight: 	rough leather armour of the deep	balanced dwarven-steel dagger of massacre	::	nil	BODY
[resolveObject]	10009	rough leather armour of the deep	added to inventory	BODY
[resolveObject] CREATE FOR	9996	Polynor the green jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e690760, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	67.992692706057	77.5
[resolveObject] CREATED OBJECT:	10013	bladed iron helm	tries left:	4
fight: 	bladed iron helm	manaburning iron dagger of evisceration	::	nil	HEAD
fight: 	bladed iron helm	balanced dwarven-steel dagger of massacre	::	nil	HEAD
fight: 	bladed iron helm	rough leather armour of the deep	::	nil	HEAD
[ActorObjectUse] useObjectEnable: 	bladed iron helm	by	Polynor the green jelly	inven/slot	table: 0x1e602c18	nil
[resolveObject]	10013	bladed iron helm	added to inventory	HEAD
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-green.png
[Actor:move]	9996	Polynor the green jelly	(forced) move from	nil	nil	to	15	12
Added unique	mod.class.NPC/Polynor the green jelly	::	1
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[Actor:wearAllInventory]	9996	Polynor the green jelly	wearing main inventory
fight: 	Aeroldagata the Lightningcut	manaburning iron dagger of evisceration	::	nil	FEET
fight: 	Aeroldagata the Lightningcut	balanced dwarven-steel dagger of massacre	::	nil	FEET
fight: 	Aeroldagata the Lightningcut	rough leather armour of the deep	::	nil	FEET
fight: 	Aeroldagata the Lightningcut	bladed iron helm	::	nil	FEET
[Actor:wearAllInventory]	Polynor the green jelly	9996	9859	Aeroldagata the Lightningcut	WORN IN	FEET	1
running talented_ai_tactic resolver on_added_to_level function for	9996	Polynor the green jelly
   #- checking tactical table for talent	T_SLIME_SPIT	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_LEECHING_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_APPLY_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PRECISE_STRIKES	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CRIPPLING_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INSIDIOUS_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_VOLATILE_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKULLCRACKER	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_VENOMOUS_STRIKE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_NUMBING_POISON	level	5	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_fox.png
[Actor:move]	10017	fox	(forced) move from	nil	nil	to	9	15
[resolveObject] CREATE FOR	10018	xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	68.333171720228	76
[resolveObject] CREATED OBJECT:	10019	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10019	gold pieces
[resolveObject] CREATE FOR	10018	xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	29.32958651202	51
[resolveObject] CREATED OBJECT:	10020	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10020	gold pieces
[resolveObject] CREATE FOR	10018	xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	42.538121339525	51
[resolveObject] CREATED OBJECT:	10021	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10021	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_xorn.png
[Actor:move]	10018	xorn	(forced) move from	nil	nil	to	3	6
[Actor:wearAllInventory]	10018	xorn	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	10022	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Ego	99.101473371289	101
[resolveObject] CREATED OBJECT:	10024	balanced dwarven-steel dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	10024	balanced dwarven-steel dagger	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10022	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Ego	62.582735432913	76
[resolveObject] CREATED OBJECT:	10028	chilling steel dagger of massacre	tries left:	4
fight: 	chilling steel dagger of massacre	balanced dwarven-steel dagger	::	nil	OFFHAND
[resolveObject]	10028	chilling steel dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	10022	orc assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Greater	10.565161526102	11
[resolveObject] CREATED OBJECT:	10034	troll-hide cured leather armour of Toknor	tries left:	4
fight: 	troll-hide cured leather armour of Toknor	balanced dwarven-steel dagger	::	nil	BODY
fight: 	troll-hide cured leather armour of Toknor	chilling steel dagger of massacre	::	nil	BODY
[resolveObject]	10034	troll-hide cured leather armour of Toknor	added to inventory	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_assassin.png
[Actor:move]	10022	orc assassin	(forced) move from	nil	nil	to	3	16
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	10040	rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	12.160700235786	26
[resolveObject] CREATED OBJECT:	10042	elemental iron dagger of the mystic	tries left:	4
[resolveObject]	10042	elemental iron dagger of the mystic	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10040	rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Ego	76.394229720438	101
[resolveObject] CREATED OBJECT:	10048	dwarven-steel dagger of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	9
fight: 	dwarven-steel dagger of massacre	elemental iron dagger of the mystic	::	nil	OFFHAND
[resolveObject]	10048	dwarven-steel dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	10040	rogue	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected basic	101.52261096298	111
[resolveObject] CREATED OBJECT:	10052	hardened leather armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	8
fight: 	hardened leather armour	elemental iron dagger of the mystic	::	nil	BODY
fight: 	hardened leather armour	dwarven-steel dagger of massacre	::	nil	BODY
[resolveObject]	10052	hardened leather armour	added to inventory	BODY
[resolveObject] CREATE FOR	10040	rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	99.849139735766	101
[resolveObject] CREATED OBJECT:	10053	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10053	gold pieces
[resolveObject] CREATE FOR	10040	rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	16.625530212565	26
[resolveObject] CREATED OBJECT:	10054	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10054	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[Actor:move]	10040	rogue	(forced) move from	nil	nil	to	15	7
[Actor:wearAllInventory]	10040	rogue	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	10055	green jelly	(forced) move from	nil	nil	to	6	6
Loading tile from tileset	/data/gfx/shockbolt/npc/blue_ant.png
[Actor:move]	10056	giant blue ant	(forced) move from	nil	nil	to	10	4
Loading tile from tileset	/data/gfx/shockbolt/npc/darkgrey-snake.png
[Actor:move]	10057	black mamba	(forced) move from	nil	nil	to	6	18
Random elite generating
[createRandomBoss] Creating random boss 	Layekira the cutpurse	21	level	1	classes
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[applyRandomClass]	10058	Layekira the cutpurse	Adding class	Summoner	Wilder
   power types: not_power_source =		power_source =	technique,nature
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-utility
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/summon-advanced
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/call
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/mindstar-mastery
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/harmony
}
[7] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/summon-augmentation
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-melee
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[10] = {
  [1] = false
  [2] = 0
  [tt] = technique/combat-techniques-active
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-distance
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree wild-gift/harmony to boss
 Talent choices for wild-gift/harmony:
		1	T_WATERS_OF_LIFE	Waters of Life
		2	T_ELEMENTAL_HARMONY	Elemental Harmony
		3	T_ONE_WITH_NATURE	One with Nature
		4	T_HEALING_NEXUS	Healing Nexus
Adding primary tree wild-gift/harmony to boss with 3 talents
1	 * talent:	T_WATERS_OF_LIFE	3
1	 * talent:	T_ELEMENTAL_HARMONY	3
1	 * talent:	T_ONE_WITH_NATURE	3
[applyRandomClass] Attempting to add tree wild-gift/summon-augmentation to boss
 * Random boss forbade talent because talent not allowed on random bosses	Detonate	T_DETONATE	21
 * Random boss forbade talent because talent not allowed on random bosses	Phase Summon	T_PHASE_SUMMON	21
 Talent choices for wild-gift/summon-augmentation:
		1	T_RAGE	Rage
		2	T_RESILIENCE	Resilience
Adding secondary tree wild-gift/summon-augmentation to boss with 1 talents
1	 * talent:	T_RAGE	2
 ** Finished adding	1	of	1	primary class trees
	 * 	wild-gift/harmony
 ** Finished adding	1	of	1	secondary class trees
	 * 	wild-gift/summon-augmentation
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	21	egos =	1	gr egos =	0	rand themes = 	3	points = 	26	nb_powers = 	5
 * using themes	antimagic,mind,misc
 * forbid power sources:	arcane
Creating randart Poredatira the %s(gleaming dwarven-steel waraxe) with no themename
 ** selected ego	 of massacre	(normal)	technique
 * adding power: generic lite radius(1 points), 13 remaining
 * adding power: generic resist cold(1 points), 12 remaining
 * adding power: generic ignore crit(1 points), 11 remaining
 * adding power: generic resist nature(2 points), 10 remaining
 * adding power: generic resist blight(2 points), 8 remaining
 * adding power: generic lite radius(1.5 points), 6 remaining
 * adding power: generic resist cold(1.5 points), 4.5 remaining
 * adding power: generic ignore crit(1.5 points), 3 remaining
 * adding power: generic resist nature(3 points), 1.5 remaining
 * adding bias power: generic resist nature(4.5 points), 13 remaining
 * adding bias power: generic lite radius(2.25 points), 8.5 remaining
 * adding bias power: generic resist nature(5.4 points), 6.25 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	10243	Layekira the cutpurse	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	20.76669814502	26
[resolveObject] CREATED OBJECT:	10244	spellwoven cashmere wizard hat of knowledge	tries left:	1
[resolveObject] adding to main inventory:	10244	spellwoven cashmere wizard hat of knowledge
[resolveObject] CREATE FOR	10243	Layekira the cutpurse	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected basic	104.15977062056	111
[resolveObject] CREATED OBJECT:	10250	iron dagger	tries left:	4
[General Object resolver]	10250	iron dagger	COULD NOT BE WORN
[resolveObject] adding to main inventory:	10250	iron dagger
[resolveObject] CREATE FOR	10243	Layekira the cutpurse	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Ego	68.941634883858	76
[resolveObject] CREATED OBJECT:	10251	thought-forged dwarven-steel dagger of vileness	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	8
[General Object resolver]	10251	thought-forged dwarven-steel dagger of vileness	COULD NOT BE WORN
[resolveObject] adding to main inventory:	10251	thought-forged dwarven-steel dagger of vileness
[resolveObject] CREATE FOR	10243	Layekira the cutpurse	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater	42.588746537824	51
[resolveObject] CREATED OBJECT:	10257	marauder's cured leather armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	6
[resolveObject]	10257	marauder's cured leather armour	added to inventory	BODY
[resolveObject] CREATE FOR	10243	Layekira the cutpurse	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	15.906132183947	26
[resolveObject] CREATED OBJECT:	10261	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10261	gold pieces
[resolveObject] CREATE FOR	10243	Layekira the cutpurse	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	16.531348205062	26
[resolveObject] CREATED OBJECT:	10262	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10262	gold pieces
[resolveObject] CREATE FOR	10243	Layekira the cutpurse	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e037860, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	74.973218129127	77.5
[resolveObject] CREATED OBJECT:	10263	hungering thorny mindstar	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	9
fight: 	hungering thorny mindstar	marauder's cured leather armour	::	nil	MAINHAND
[ActorObjectUse] useObjectEnable: 	hungering thorny mindstar	by	Layekira the cutpurse	inven/slot	table: 0x1d6a9300	nil
[resolveObject]	10263	hungering thorny mindstar	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10243	Layekira the cutpurse	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e035cf0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	98.5614821833	102.5
[resolveObject] CREATED OBJECT:	10267	horrifying living mindstar of life	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	24
fight: 	horrifying living mindstar of life	hungering thorny mindstar	::	nil	OFFHAND
fight: 	horrifying living mindstar of life	marauder's cured leather armour	::	nil	OFFHAND
[resolveObject]	10267	horrifying living mindstar of life	added to inventory	OFFHAND
[resolveObject] CREATE FOR	10243	Layekira the cutpurse	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1deeb338, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	84.501102759037	102.5
[resolveObject] CREATED OBJECT:	10273	prismatic hardened leather armour of fire resistance	tries left:	4
[General Object resolver]	10273	prismatic hardened leather armour of fire resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	10273	prismatic hardened leather armour of fire resistance
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[Actor:move]	10243	Layekira the cutpurse	(forced) move from	nil	nil	to	2	12
Added unique	mod.class.NPC/Layekira the cutpurse	::	1
[CALLBACK] upgrading to prioritized	talents_on_summon_death
[Actor:wearAllInventory]	10243	Layekira the cutpurse	wearing main inventory
fight: 	spellwoven cashmere wizard hat of knowledge	hungering thorny mindstar	::	nil	HEAD
fight: 	spellwoven cashmere wizard hat of knowledge	horrifying living mindstar of life	::	nil	HEAD
fight: 	spellwoven cashmere wizard hat of knowledge	marauder's cured leather armour	::	nil	HEAD
[Actor:wearAllInventory]	Layekira the cutpurse	10243	10244	spellwoven cashmere wizard hat of knowledge	WORN IN	HEAD	1
running talented_ai_tactic resolver on_added_to_level function for	10243	Layekira the cutpurse
   #- checking tactical table for talent	T_ONE_WITH_NATURE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	5	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_ELEMENTAL_HARMONY	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WAR_HOUND	level	5	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_INFUSION:_WILD_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HIGHBORN_S_BLOOM	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WATERS_OF_LIFE	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	10279	rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Ego	70.918147722473	76
[resolveObject] CREATED OBJECT:	10281	arcing iron dagger of the mystic	tries left:	4
[resolveObject]	10281	arcing iron dagger of the mystic	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10279	rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	13.162498887433	26
[resolveObject] CREATED OBJECT:	10287	balanced steel dagger of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	1
fight: 	balanced steel dagger of crippling	arcing iron dagger of the mystic	::	nil	OFFHAND
[resolveObject]	10287	balanced steel dagger of crippling	added to inventory	OFFHAND
[resolveObject] CREATE FOR	10279	rogue	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater + Ego	18.917103120805	26
[resolveObject] CREATED OBJECT:	10293	cleansing hardened leather armour of Eyal	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	8
fight: 	cleansing hardened leather armour of Eyal	arcing iron dagger of the mystic	::	nil	BODY
fight: 	cleansing hardened leather armour of Eyal	balanced steel dagger of crippling	::	nil	BODY
[resolveObject]	10293	cleansing hardened leather armour of Eyal	added to inventory	BODY
[resolveObject] CREATE FOR	10279	rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	90.661589438017	101
[resolveObject] CREATED OBJECT:	10299	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10299	gold pieces
[resolveObject] CREATE FOR	10279	rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	58.905854789751	76
[resolveObject] CREATED OBJECT:	10300	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10300	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[Actor:move]	10279	rogue	(forced) move from	nil	nil	to	16	15
[Actor:wearAllInventory]	10279	rogue	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	10301	yellow ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	13.648106927902	26
[resolveObject] CREATED OBJECT:	10302	emerald	tries left:	1
[resolveObject] adding to main inventory:	10302	emerald
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_yellow_ooze.png
[Actor:move]	10301	yellow ooze	(forced) move from	nil	nil	to	2	14
[Actor:wearAllInventory]	10301	yellow ooze	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[resolveObject] CREATE FOR	10303	Minotaur of the Labyrinth	do_wear/tries:	true	5	filter:
	{force_drop=true, type="weapon", autoreq=true, subtype="battleaxe", tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	67.956499652228	87
[resolveObject] CREATED OBJECT:	10309	balanced dwarven-steel battleaxe of erosion	tries left:	4
[resolveObject]	10309	balanced dwarven-steel battleaxe of erosion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10303	Minotaur of the Labyrinth	do_wear/tries:	true	5	filter:
	{type="armor", random_art_replace=table: 0x1d740148, autoreq=true, subtype="head", defined="HELM_OF_GARKUL"}
[resolveObject] CREATED OBJECT:	10315	Steel Helm of Garkul	tries left:	4
fight: 	Steel Helm of Garkul	balanced dwarven-steel battleaxe of erosion	::	OFFHAND	HEAD
[resolveObject]	10315	Steel Helm of Garkul	added to inventory	HEAD
Added unique	mod.class.Object/Steel Helm of Garkul	::	1
[resolveObject] CREATE FOR	10303	Minotaur of the Labyrinth	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater	56.722740174207	62
[resolveObject] CREATED OBJECT:	10316	shatter afflictions rune	tries left:	1
[resolveObject] adding to main inventory:	10316	shatter afflictions rune
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune	by	Minotaur of the Labyrinth	inven/slot	1	nil
[resolveObject] CREATE FOR	10303	Minotaur of the Labyrinth	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Money	107.17132173389	111
[resolveObject] CREATED OBJECT:	10317	lapis lazuli	tries left:	1
[resolveObject] adding to main inventory:	10317	lapis lazuli
[resolveObject] CREATE FOR	10303	Minotaur of the Labyrinth	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	12.426717082371	15
[resolveObject] CREATED OBJECT:	10318	warbringer's steel greatsword of shearing	tries left:	1
[resolveObject] adding to main inventory:	10318	warbringer's steel greatsword of shearing
[resolveObject] CREATE FOR	10303	Minotaur of the Labyrinth	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	87.940926958793	107
[resolveObject] CREATED OBJECT:	10324	rejuvenating dwarven-steel mail armour	tries left:	1
[resolveObject] adding to main inventory:	10324	rejuvenating dwarven-steel mail armour
[resolveObject] CREATE FOR	10303	Minotaur of the Labyrinth	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	104.88943471547	107
[resolveObject] CREATED OBJECT:	10328	cleansing hardened leather cap	tries left:	1
[resolveObject] adding to main inventory:	10328	cleansing hardened leather cap
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_minotaur_minotaur_of_the_labyrinth.png
[Actor:move]	10303	Minotaur of the Labyrinth	(forced) move from	nil	nil	to	15	13
Added unique	mod.class.NPC/Minotaur of the Labyrinth	::	1
[Actor:levelupClass]	Minotaur of the Labyrinth	auto level up	Berserker	0	-->	1	table: 0x1e2e4c70
[Actor:levelupClass] 10303 Minotaur of the Labyrinth ## Initialzing auto_class Berserker (Warrior) 85% level_rate from level 20 ##
  *** power types: not_power_source =		power_source =	technique
	 ** learning Berserker birth talent T_ARMOUR_TRAINING 1 (every 0 levels)
	 ** learning Berserker birth talent T_WEAPON_COMBAT 1 (every 0 levels)
	 ** learning Berserker birth talent T_WARSHOUT_BERSERKER 1 (every 0 levels)
	 ** learning Berserker birth talent T_WEAPONS_MASTERY 1 (every 0 levels)
	 ** learning Berserker birth talent T_STUNNING_BLOW_ASSAULT 1 (every 0 levels)
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	technique/bloodthirst
[Actor:levelupClass] ### levelup summary for	Minotaur of the Labyrinth	Berserker	0	-->	1
[Actor:levelupClass] ### Talents Learned:
	*	[T_MORTAL_TERROR] = 1
	*	[T_VITALITY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Minotaur of the Labyrinth	auto level up	Berserker	1	-->	2	table: 0x1e2e4c70
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	cunning/dirty
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:levelupClass] ### levelup summary for	Minotaur of the Labyrinth	Berserker	1	-->	2
[Actor:levelupClass] ### Talents Learned:
	*	[T_FEARLESS_CLEAVE] = 1
	*	[T_HEIGHTENED_SENSES] = 1
[Actor:levelupClass] ### Talents forced Stats:	cun: 4
[Actor:levelupClass]	Minotaur of the Labyrinth	auto level up	Berserker	2	-->	3	table: 0x1e2e4c70
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[Actor:levelupClass] ### levelup summary for	Minotaur of the Labyrinth	Berserker	2	-->	3
[Actor:levelupClass] ### Talents Learned:
	*	[T_WEAPON_COMBAT] = 1
	*	[T_QUICK_RECOVERY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Minotaur of the Labyrinth	auto level up	Berserker	3	-->	4	table: 0x1e2e4c70
[Actor:levelupClass] ### levelup summary for	Minotaur of the Labyrinth	Berserker	3	-->	4
[Actor:levelupClass] ### Talents Learned:
	*	[T_EXOTIC_WEAPONS_MASTERY] = 1
	*	[T_QUICK_RECOVERY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:wearAllInventory]	10303	Minotaur of the Labyrinth	wearing main inventory
fight: 	rejuvenating dwarven-steel mail armour	balanced dwarven-steel battleaxe of erosion	::	OFFHAND	BODY
fight: 	rejuvenating dwarven-steel mail armour	Steel Helm of Garkul	::	nil	BODY
[Actor:wearAllInventory]	Minotaur of the Labyrinth	10303	10324	rejuvenating dwarven-steel mail armour	WORN IN	BODY	1
fight: 	warbringer's steel greatsword of shearing	balanced dwarven-steel battleaxe of erosion	::	OFFHAND	MAINHAND
fight: 	warbringer's steel greatsword of shearing	rejuvenating dwarven-steel mail armour	::	nil	MAINHAND
fight: 	warbringer's steel greatsword of shearing	Steel Helm of Garkul	::	nil	MAINHAND
fight: 	warbringer's steel greatsword of shearing	rejuvenating dwarven-steel mail armour	::	nil	MAINHAND
fight: 	warbringer's steel greatsword of shearing	Steel Helm of Garkul	::	nil	MAINHAND
[Actor:wearAllInventory]	Minotaur of the Labyrinth	10303	10318	warbringer's steel greatsword of shearing	WORN IN	MAINHAND	1
    --- replaced:	10309	balanced dwarven-steel battleaxe of erosion
Guardian allocated: 	MINOTAUR_MAZE	10303	Minotaur of the Labyrinth
[TOME ENTITY FILTER] selected Greater + Ego	14.650471559877	26
[TOME ENTITY FILTER] selected Double Ego	51.207849818097	76
[TOME ENTITY FILTER] selected Greater + Ego	20.387838931379	26
[TOME ENTITY FILTER] selected Ego	96.223651192203	101
[TOME ENTITY FILTER] selected Ego	93.478985981429	101
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_dsteel.png
[TOME ENTITY FILTER] selected Ego	83.169091679894	101
Loading tile from tileset	/data/gfx/shockbolt/object/axe_iron.png
[TOME ENTITY FILTER] selected Ego	100.10564772275	101
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_iron.png
[TOME ENTITY FILTER] selected basic	112.8570769664	122
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
[TOME ENTITY FILTER] selected Greater + Ego	23.462359403135	26
Loading tile from tileset	/data/gfx/shockbolt/object/staff_yew.png
[TOME ENTITY FILTER] selected Double Ego	71.655451735401	76
Loading tile from tileset	/data/gfx/shockbolt/object/scroll-lore.png
Placed lore	torn diary page	4	11
[Identify]	torn diary page	true
Wait finished, counted 802, 347 ticks
[STARTEVENTS] Assigned events list:
[2] = {
  [1] = cults+tentacle-tree
  [2] = spellblaze-scar
  [3] = glowing-chest
  [4] = glowing-chest
  [params] = {
  }
}
[1] = {
}
Loading entities file from file	/data/general/grids/lava.lua
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava_floor.png
[SHADER] Loading from /data/gfx/shaders/lava.lua
[SHADER] Loaded shader with totalname	lava[]
New GL Shader program 74
New GL Shader 75 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lava.frag
*p 74: Uniform: 1: 1406 tick
*p 74: Uniform: 0: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_2_08.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_8_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_6_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_4_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_7_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_9_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_1_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_3_02.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,hide_center=0,npow=4,time_factor=1000,zoom=3]
New GL Shader program 76
*p 76: Uniform: 0: 8B5E tex
*p 76: Uniform: 9: 8B50 xy
*p 76: Uniform: 5: 1406 zoom
*p 76: Uniform: 1: 1406 tick
*p 76: Uniform: 6: 1406 time_factor
*p 76: Uniform: 4: 1406 npow
*p 76: Uniform: 2: 8B52 color1
*p 76: Uniform: 3: 8B52 color2
*p 76: Uniform: 7: 1406 hide_center
*p 76: Uniform: 8: 1406 aam
[EVENT] spellblaze-scar centered at 	10	5
[TOME ENTITY FILTER] selected Double Greater	0.20990297901675	10
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	10459	rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater	44.549695222999	51
[resolveObject] CREATED OBJECT:	10461	elemental dwarven-steel dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	9
[resolveObject]	10461	elemental dwarven-steel dagger	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10459	rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	25.13245134245	26
[resolveObject] CREATED OBJECT:	10465	truestriking dwarven-steel dagger of dampening	tries left:	4
fight: 	truestriking dwarven-steel dagger of dampening	elemental dwarven-steel dagger	::	nil	OFFHAND
[resolveObject]	10465	truestriking dwarven-steel dagger of dampening	added to inventory	OFFHAND
[resolveObject] CREATE FOR	10459	rogue	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater	47.233841628822	51
[resolveObject] CREATED OBJECT:	10471	radiant cured leather armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	6
fight: 	radiant cured leather armour	elemental dwarven-steel dagger	::	nil	BODY
fight: 	radiant cured leather armour	truestriking dwarven-steel dagger of dampening	::	nil	BODY
[resolveObject]	10471	radiant cured leather armour	added to inventory	BODY
[resolveObject] CREATE FOR	10459	rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	110.14389971391	111
[resolveObject] CREATED OBJECT:	10475	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10475	gold pieces
[resolveObject] CREATE FOR	10459	rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	13.87337680647	26
[resolveObject] CREATED OBJECT:	10476	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10476	gold pieces
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	10477	rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Ego	75.421162429364	76
[resolveObject] CREATED OBJECT:	10482	acidic steel dagger of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	1
[resolveObject]	10482	acidic steel dagger of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10477	rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater	42.197161400038	51
[resolveObject] CREATED OBJECT:	10488	steel dagger of projection	tries left:	4
fight: 	steel dagger of projection	acidic steel dagger of massacre	::	nil	OFFHAND
[resolveObject]	10488	steel dagger of projection	added to inventory	OFFHAND
[resolveObject] CREATE FOR	10477	rogue	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater + Ego	19.551496908896	26
[resolveObject] CREATED OBJECT:	10492	cleansing hardened leather armour of the deep	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	8
fight: 	cleansing hardened leather armour of the deep	acidic steel dagger of massacre	::	nil	BODY
fight: 	cleansing hardened leather armour of the deep	steel dagger of projection	::	nil	BODY
[resolveObject]	10492	cleansing hardened leather armour of the deep	added to inventory	BODY
[resolveObject] CREATE FOR	10477	rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	58.874403275287	76
[resolveObject] CREATED OBJECT:	10498	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10498	gold pieces
[resolveObject] CREATE FOR	10477	rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	93.170262503012	101
[resolveObject] CREATED OBJECT:	10499	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10499	gold pieces
[resolveObject] CREATE FOR	10500	skeleton archer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	67.044426037009	76
[resolveObject] CREATED OBJECT:	10501	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10501	gold pieces
[resolveObject] CREATE FOR	10500	skeleton archer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x1d572910, subtype="longbow", autoreq=true}
[TOME ENTITY FILTER] selected Double Greater	6.2798883256688	11
[resolveObject] CREATED OBJECT:	10502	swiftstrike ash longbow of piercing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	4
[resolveObject]	10502	swiftstrike ash longbow of piercing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10500	skeleton archer	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x1d61e708, subtype="arrow", autoreq=true}
[TOME ENTITY FILTER] selected Double Greater	3.4947192106616	11
[resolveObject] CREATED OBJECT:	10508	psychokinetic quiver of yew arrows of corruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	8
fight: 	psychokinetic quiver of yew arrows of corruption	swiftstrike ash longbow of piercing	::	OFFHAND	QUIVER
[resolveObject]	10508	psychokinetic quiver of yew arrows of corruption	added to inventory	QUIVER
Loading tile from tileset	/data/gfx/shockbolt/object/chest3.png
[EVENT] glowing-chest placed at 	14	7
[TOME ENTITY FILTER] selected Greater + Ego	4.1272953138983	10
[EVENT] glowing-chest placed at 	4	11
Not gone east, no backup guardian
Running on level loads	maze-2
[Actor:move]	6962	Garruk	(forced) move from	58	58	to	2	2
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 21 Krog Cursed
[Discord] updating state: "The Maze (2)" / "Lvl 21 Krog Cursed" / default / cursed
[Actor:move]	9849	vampire	(forced) move from	3	3	to	8	14
[Actor:move]	10018	xorn	(forced) move from	3	6	to	18	8
Loading tile	npc/boss_indicators/boss_circle_back.png
Loading tile	npc/boss_indicators/boss_circle_front.png
Updating zone name	The Maze (2)
C Map minimap texture: 217 (50x50; 64x64)
[USERCHAT] channel serial data	xirxirxir	tome	867
FROM 	/mod/addons/orcs/superload/mod/dialogs/LevelupDialog.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/dialogs/LevelupDialog.lua	loading previous!
table: 0x138bfac0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Loading tile from tileset	/data/gfx/talents/thick_skin.png
Loading tile from tileset	/data/gfx/talents/armour_training.png
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table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon1.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon1.ogg" : <static>
[USERCHAT] channel achievement	Siewiorr	tome	Guiding Hand (Insane (Roguelike) difficulty)	false	false
[Actor:move]	6962	Garruk	move from	2	2	to	3	3
[MIND CRIT %]	5.4
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (Layekira the cutpurse)).
[LOG]	
[LOG]	Today is the 54th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:58.
Loading tile	npc/boss_indicators/rare_circle_back.png
Loading tile	npc/boss_indicators/rare_circle_front.png
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon5.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon5.ogg" : <static>
[USERCHAT] channel talk	|PHD| MrCrab	tome	neat
table: 0x138bfac0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[Actor:move]	6962	Garruk	move from	3	3	to	3	4
[target_simple AI]	10243	Layekira the cutpurse	selecting NEW TARGET	3	4	6962	Garruk
[Actor:preUseTalent] PARSING TALENT for AI info	T_HIGHBORN_S_BLOOM	Layekira the cutpurse
[use_tactical AI] === Action Selected:	10243	Layekira the cutpurse	attack	 talent:T_RITCH_FLAMESPITTER
[LOG]	#YELLOW##{bold}#Layekira the cutpurse summons a Ritch Flamespitter!#{normal}##LAST#
[MIND CRIT %]	15
[MIND CRIT %]	15
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_ritch.png
[Actor:move]	10539	ritch flamespitter	(forced) move from	nil	nil	to	2	8
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	15	13	to	14	12
[MIND CRIT %]	5.4
[LOG]	
[Actor:move]	6962	Garruk	move from	3	4	to	3	5
[target_simple AI]	10301	yellow ooze	selecting NEW TARGET	3	5	6962	Garruk
[Actor:move]	10301	yellow ooze	move from	2	14	to	2	13
[use_tactical AI] === Action Selected:	10539	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	32.082886534781
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
Loading tile	particles_images/bloodwings.png
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,time_factor=5000]
New GL Shader program 77
*p 77: Uniform: 1: 8B5E flames
*p 77: Uniform: 0: 8B5E tex
*p 77: Uniform: 5: 1406 flameScale
*p 77: Uniform: 3: 1406 tick
*p 77: Uniform: 4: 1406 time_factor
*p 77: Uniform: 2: 1406 alpha
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 78
New GL Shader 79 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/fireball.frag
*p 78: Uniform: 0: 8B5E tex
*p 78: Uniform: 1: 1406 tick
*p 78: Uniform: 2: 1406 tick_start
*p 78: Uniform: 4: 1406 explosion_time_factor
*p 78: Uniform: 5: 1406 is_exploding
*p 78: Uniform: 3: 1406 projectile_time_factor
*p 78: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	101164
[SOUND] loading from	/data/sound/talents/fire.ogg	:=:	sound "/data/sound/talents/fire.ogg" : <static>
[LOG]	#UID:10539:0#Ritch flamespitter hits #fbd578#Garruk#LAST# for #RED#(27 rampage shugs off#LAST#), #LIGHT_RED#38 fire#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10243	Layekira the cutpurse	attack	 talent:T_ACTIVATE_OBJECT_1
[LOG]	Layekira the cutpurse feeds his #B4B4B4##UID:10263:0#thorny mindstar#LAST# with psychic energy from Garruk!
checkHit	46	vs	25	=> chance to hit	95
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	12	to	14	11
[LOG]	#UID:10243:0#Layekira the cutpurse hits #fbd578#Garruk#LAST# for #ORANGE#50 mind#LAST# damage.
[LOG]	
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	3	5	to	3	6
[LOG]	Garruk has shrugged off 27 damage and is ready for more.
[MIND CRIT %]	5.4
checkHit	42	vs	58	=> chance to hit	10
[LOG]	#00ff00##UID:48:0#Talent Dig is ready to use.
[LOG]	Mindrot hits Ritch flamespitter for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
checkHitOld	78.88069983109	52
=> chance to hit	79.082616162651
[LOG]	
[Actor:move]	6962	Garruk	move from	3	6	to	3	7
checkHitOld	78.88069983109	52
=> chance to hit	79.082616162651
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	ritch flamespitter	dam/apr/atk/mult ::	84.62040147232	4	61.843741032572	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	61.843741032572	1	vs. armor/def	0	0
checkHit	61.843741032572	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	116	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.843741032572	0	=	1.1236874820651
[ATTACK] after armor	130.34774791956
[PHYS CRIT %]	3.9
[ATTACK] after crit	130.34774791956
[ATTACK] after mult	130.34774791956
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	ritch flamespitter	dam/apr/atk/mult ::	75.502894764441	3	62.139413419693	0.5	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	62.139413419693	0.5	vs. armor/def	0	0
checkHit	62.139413419693	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.139413419693	0	=	1.1242788268394
[ATTACK] after armor	118.04927681814
[PHYS CRIT %]	3.4
[ATTACK] after crit	118.04927681814
[ATTACK] after mult	59.024638409068
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[Actor:move]	6962	Garruk	move from	3	7	to	3	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ritch flamespitter for #WHITE#146 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#244#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Ritch flamespitter!#{normal}#
[Actor:move]	10301	yellow ooze	move from	2	13	to	3	12
[target_simple AI]	10022	orc assassin	selecting NEW TARGET	3	7	6962	Garruk
[Actor:preUseTalent] PARSING TALENT for AI info	T_VENOMOUS_STRIKE	orc assassin
[improved_talented AI] chooses for	10022	orc assassin	T_INFUSION:_HEALING_1
[LOG]	Orc assassin uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[SOUND] loading from	/data/sound/creatures/jelly/jelly_3.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_3.ogg" : <static>
[use_tactical AI] === Action Selected:	10243	Layekira the cutpurse	attack	 talent:T_WAR_HOUND
[LOG]	#YELLOW##{bold}#Layekira the cutpurse summons a War Hound!#{normal}##LAST#
[MIND CRIT %]	15
[MIND CRIT %]	15
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_wardog.png
[Actor:move]	10540	war hound	(forced) move from	nil	nil	to	2	6
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	11	to	14	10
[LOG]	Orc assassin receives #LIGHT_GREEN#105 healing#LAST# from Infusion: Healing.
[Actor:move]	10022	orc assassin	move from	3	16	to	3	15
[MIND CRIT %]	5.4
checkHit	42	vs	0	=> chance to hit	95
checkHitOld	78.541307098791	52
=> chance to hit	78.979860413457
[LOG]	
[LOG]	Mindrot hits War hound for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon3.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon3.ogg" : <static>
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	war hound	dam/apr/atk/mult ::	82.960556083072	4	62.139413419693	1	vs. armor/def	2	38
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	62.139413419693	1	vs. armor/def	2	38
checkHit	62.139413419693	vs	38	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	62.139413419693	38	=	1.0482788268394
[ATTACK] after armor	116.35894977917
[PHYS CRIT %]	3.9
[ATTACK] after crit	116.35894977917
[ATTACK] after mult	116.35894977917
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	war hound	dam/apr/atk/mult ::	74.021891016301	3	62.435085806814	0.5	vs. armor/def	2	38
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	62.435085806814	0.5	vs. armor/def	2	38
checkHit	62.435085806814	vs	38	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	62.435085806814	38	=	1.0488701716136
[ATTACK] after armor	93.349445273613
[PHYS CRIT %]	3.4
[ATTACK] after crit	93.349445273613
[ATTACK] after mult	46.674722636806
[Actor:move]	6962	Garruk	move from	3	7	to	3	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits War hound for #WHITE#146 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#240#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed War hound!#{normal}#
checkHitOld	78.541307098791	52
=> chance to hit	78.979860413457
[LOG]	
[Actor:move]	6962	Garruk	move from	3	7	to	3	8
[use_tactical AI] === Action Selected:	10243	Layekira the cutpurse	defend	 talent:T_INFUSION:_WILD_1
[LOG]	Layekira the cutpurse uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Layekira the cutpurse lessens the pain.
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	10	to	14	9
[Actor:move]	10022	orc assassin	move from	3	15	to	3	14
[use_tactical AI] === Action Selected:	10243	Layekira the cutpurse	buff	 talent:T_ONE_WITH_NATURE
[LOG]	Layekira the cutpurse uses #{bold}##YELLOW#One with Nature.#{normal}##LAST#
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
checkHitOld	78.541307098791	52
=> chance to hit	78.979860413457
[LOG]	
[Actor:move]	6962	Garruk	move from	3	8	to	3	9
[Actor:move]	10243	Layekira the cutpurse	move from	2	12	to	2	11
[MIND CRIT %]	5.4
checkHit	42	vs	32	=> chance to hit	75
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Yellow ooze for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Layekira the cutpurse for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	10301	yellow ooze	move from	3	12	to	3	11
checkHitOld	78.541307098791	52
=> chance to hit	78.979860413457
[LOG]	
[Actor:move]	6962	Garruk	move from	3	9	to	3	10
checkHitOld	78.541307098791	52
=> chance to hit	78.979860413457
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_living.png
[USERCHAT] channel talk	tsvit	tome	and with skele you dont go am, so you can use all these juicy magic shields
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layekira the cutpurse	dam/apr/atk/mult ::	82.960556083072	4	67.461516387869	1	vs. armor/def	5	25
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	67.461516387869	1	vs. armor/def	5	25
checkHit	67.461516387869	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	67.461516387869	25	=	1.0849230327757
[ATTACK] after armor	91.133534753162
[PHYS CRIT %]	3.9
[ATTACK] after crit	91.133534753162
[ATTACK] after mult	91.133534753162
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Layekira the cutpurse	dam/apr/atk/mult ::	74.021891016301	3	67.461516387869	0.5	vs. armor/def	5	34
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	67.461516387869	0.5	vs. armor/def	5	34
checkHit	67.461516387869	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	75	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	67.461516387869	34	=	1.0669230327757
[ATTACK] after armor	80.01922745818
[PHYS CRIT %]	3.4
[ATTACK] after crit	80.01922745818
[ATTACK] after mult	40.00961372909
checkHit	40	vs	59	=> chance to hit	3
[LOG]	Layekira the cutpurse is weakened by the darkness!
[Actor:move]	6962	Garruk	move from	3	10	to	3	10
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Layekira the cutpurse for #WHITE#91 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#67 nature#LAST#, #WHITE#40 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#67 nature#LAST# (#RED##{bold}#276#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	9	to	14	8
[Actor:move]	10022	orc assassin	move from	3	14	to	3	13
[use_tactical AI] === Action Selected:	10243	Layekira the cutpurse	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	hungering thorny mindstar
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	27.99955585689	24	64	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	27.99955585689	24	64	1	vs. armor/def	46	37
checkHit	64	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	24	vs. armor/hardiness	46	0.6
[ATTACK] after armor	10.8
[PHYS CRIT %] axe accuracy bonus	64	37	=	6.75
[PHYS CRIT %]	32.789746610372
[ATTACK] after crit	18.52708694237
[ATTACK] after mult	18.52708694237
[LOG]	#{bold}##UID:10243:0#Layekira the cutpurse performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
checkHit	55	vs	25	=> chance to hit	95
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Layekira the cutpurse is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Layekira the cutpurse slows down.
[ATTACK] attacking with (offhand)	horrifying living mindstar of life
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	34.55765746582	40	64	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	34.55765746582	40	64	1	vs. armor/def	46	37
checkHit	64	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	36	40	vs. armor/hardiness	46	0.6
[ATTACK] after armor	30
[PHYS CRIT %] axe accuracy bonus	64	37	=	6.75
[PHYS CRIT %]	34.289746610372
[ATTACK] after crit	30
[ATTACK] after mult	30
checkHit	55	vs	23	=> chance to hit	95
checkHit	55	vs	23	=> chance to hit	95
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk has shrugged off 27 damage and is ready for more.
[MIND CRIT %]	5.4
checkHit	42	vs	40	=> chance to hit	55
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	18	=> chance to hit	95
[LOG]	Mindrot hits Layekira the cutpurse for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Yellow ooze for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Orc assassin for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Layekira the cutpurse for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#24 nature#LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#24 nature#LAST# (#RED##{bold}#55#LAST##{normal}# total damage).
[LOG]	#UID:10243:0#Layekira the cutpurse hits #fbd578#Garruk#LAST# for #RED#(4 rampage shugs off#LAST#), #{bold}##LIGHT_GREEN#0 nature#{normal}##LAST#, #RED#(6 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(2 rampage shugs off#LAST#), #GREY#0 darkness#LAST#, #RED#(15 rampage shugs off#LAST#), #ORANGE#1 mind#LAST#, #ORANGE#6 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
checkHitOld	78.88069983109	52
=> chance to hit	79.082616162651
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layekira the cutpurse	dam/apr/atk/mult ::	84.62040147232	4	67.461516387869	1	vs. armor/def	5	34
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	67.461516387869	1	vs. armor/def	5	34
checkHit	67.461516387869	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	67.461516387869	34	=	1.0669230327757
[ATTACK] after armor	118.42845663811
[PHYS CRIT %]	3.9
[ATTACK] after crit	118.42845663811
[ATTACK] after mult	118.42845663811
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Layekira the cutpurse	dam/apr/atk/mult ::	75.502894764441	3	67.461516387869	0.5	vs. armor/def	5	34
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	67.461516387869	0.5	vs. armor/def	5	34
checkHit	67.461516387869	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	67.461516387869	34	=	1.0669230327757
[ATTACK] after armor	112.02691844145
[PHYS CRIT %]	3.4
[ATTACK] after crit	112.02691844145
[ATTACK] after mult	56.013459220726
[Actor:move]	6962	Garruk	move from	3	10	to	3	10
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Layekira the cutpurse for #WHITE#123 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#70 nature#LAST#, #WHITE#58 physical#LAST# (#RED##{bold}#256#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Layekira the cutpurse!#{normal}#
[target_simple AI]	10301	yellow ooze	selecting NEW TARGET	3	10	6962	Garruk
[improved_talented AI] chooses for	10301	yellow ooze	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	17.732639354602	5	12	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	17.732639354602	5	12	1	vs. armor/def	46	37
checkHit	12	vs	37	=> chance to hit	0
[LOG]	#UID:10301:0#Yellow ooze misses #fbd578#Garruk#LAST#.
checkHitOld	78.88069983109	52
=> chance to hit	79.082616162651
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	yellow ooze	dam/apr/atk/mult ::	84.62040147232	4	60.956723871209	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	60.956723871209	1	vs. armor/def	1	6
checkHit	60.956723871209	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	60.956723871209	6	=	1.1099134477424
[ATTACK] after armor	116.54091201295
[PHYS CRIT %]	3.9
[ATTACK] after crit	116.54091201295
[ATTACK] after mult	116.54091201295
[Actor:move]	10544	yellow ooze	(forced) move from	nil	nil	to	2	12
[LOG]	Yellow ooze splits in two!
[LOG]	Yellow ooze slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	yellow ooze	dam/apr/atk/mult ::	75.502894764441	3	60.956723871209	0.5	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	60.956723871209	0.5	vs. armor/def	1	6
checkHit	60.956723871209	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	60.956723871209	6	=	1.1099134477424
[ATTACK] after armor	92.122816162621
[PHYS CRIT %]	3.4
[ATTACK] after crit	92.122816162621
[ATTACK] after mult	46.06140808131
Loading tile from tileset	/data/gfx/shockbolt/object/emerald.png
[Actor:move]	6962	Garruk	move from	3	10	to	3	10
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Yellow ooze for #WHITE#76 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#60 physical#LAST# (#RED##{bold}#233#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	8	to	14	7
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Yellow ooze!#{normal}#
[Actor:move]	10022	orc assassin	move from	3	13	to	3	12
checkHit	42	vs	18	=> chance to hit	95
[LOG]	#F53CBE#Orc assassin is lost in despair!
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	18	=> chance to hit	95
[LOG]	Mindrot hits Yellow ooze for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Orc assassin for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
checkHitOld	78.541307098791	52
=> chance to hit	78.979860413457
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/knife_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/knife_steel.png
[Actor:move]	6962	Garruk	move from	3	10	to	3	11
[Identify]	emerald	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Garruk picks up (x.): #FFFFFF##UID:10302:0#emerald#LAST#.
checkHitOld	78.541307098791	52
=> chance to hit	78.979860413457
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	orc assassin	dam/apr/atk/mult ::	82.960556083072	4	67.75718877499	1	vs. armor/def	6	33
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	67.75718877499	1	vs. armor/def	6	33
checkHit	67.75718877499	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	4	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	67.75718877499	33	=	1.06951437755
[ATTACK] after armor	95.186779601948
[PHYS CRIT %]	3.9
[ATTACK] after crit	95.186779601948
[ATTACK] after mult	95.186779601948
[LOG]	Orc assassin overcomes the gloom
[LOG]	#CRIMSON#Orc assassin roars with rage shaking off 1 mental debuffs!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	orc assassin	dam/apr/atk/mult ::	74.021891016301	3	67.75718877499	0.5	vs. armor/def	6	33
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	67.75718877499	0.5	vs. armor/def	6	33
checkHit	67.75718877499	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	79	3	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	67.75718877499	33	=	1.06951437755
[ATTACK] after armor	84.491635826448
[PHYS CRIT %]	3.4
[ATTACK] after crit	84.491635826448
[ATTACK] after mult	42.245817913224
[Actor:move]	6962	Garruk	move from	3	11	to	3	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Orc assassin for #WHITE#120 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#53 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#360#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	7	to	14	6
[LOG]	Orc assassin deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel dagger
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	45.012945667535	7	36	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	45.012945667535	7	36	1	vs. armor/def	46	37
checkHit	36	vs	37	=> chance to hit	48
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	7	vs. armor/hardiness	46	0.6
[ATTACK] after armor	23.2
[PHYS CRIT %] axe accuracy bonus	36	37	=	0
[PHYS CRIT %]	25.743594148388
[ATTACK] after crit	23.2
[ATTACK] after mult	23.2
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Orc assassin is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Orc assassin slows down.
[ATTACK] attacking with (offhand)	chilling steel dagger of massacre
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	46.108665936514	6	36	0.5	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	46.108665936514	6	36	0.5	vs. armor/def	46	37
checkHit	36	vs	37	=> chance to hit	48
[LOG]	#UID:10022:0#Orc assassin misses #fbd578#Garruk#LAST#.
[Actor:move]	10022	orc assassin	move from	3	12	to	3	12
[LOG]	Melee retaliation hits Orc assassin for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	#UID:10022:0#Orc assassin hits #fbd578#Garruk#LAST# for #RED#(18 rampage shugs off#LAST#), #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Garruk has shrugged off 18 damage and is ready for more.
checkHit	42	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Yellow ooze is stunned with fear!
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	18	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Mindrot hits Yellow ooze for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Orc assassin for #ORANGE#5 mind#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	10544	yellow ooze	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	17.732639354602	5	12	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	17.732639354602	5	12	1	vs. armor/def	46	37
checkHit	12	vs	37	=> chance to hit	0
[LOG]	#UID:10544:0#Yellow ooze misses #fbd578#Garruk#LAST#.
[LOG]	#{bold}#Mindrot killed Orc assassin!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/orc_heart.png
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	yellow ooze	dam/apr/atk/mult ::	84.62040147232	4	61.25239625833	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	61.25239625833	1	vs. armor/def	1	6
checkHit	61.25239625833	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.25239625833	6	=	1.1105047925167
[ATTACK] after armor	114.38199362922
[PHYS CRIT %]	3.9
[ATTACK] after crit	114.38199362922
[ATTACK] after mult	114.38199362922
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	yellow ooze	dam/apr/atk/mult ::	75.502894764441	3	61.548068645451	0.5	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	61.548068645451	0.5	vs. armor/def	1	6
checkHit	61.548068645451	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.548068645451	6	=	1.1110961372909
[ATTACK] after armor	108.88742145451
[PHYS CRIT %]	3.4
[ATTACK] after crit	108.88742145451
[ATTACK] after mult	54.443710727254
[Actor:move]	6962	Garruk	move from	3	11	to	3	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Yellow ooze for #WHITE#149 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Yellow ooze!#{normal}#
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	6	to	14	5
[LOG]	
[Actor:move]	6962	Garruk	move from	3	11	to	4	11
[LORE] learning..	maze-note-2
[LOG]	Lore found: #0080FF#diary (the maze)
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	maze-note-2
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	4	11	to	5	10
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	5	to	14	4
[Actor:move]	6962	Garruk	move from	5	10	to	6	9
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.4
checkHit	42	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Green jelly for #ORANGE#4 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	6	9	to	6	8
[improved_talented AI] chooses for	10055	green jelly	T_SLIME_SPIT
[LOG]	Green jelly uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	7
FROM 	/mod/addons/orcs/superload/mod/class/Projectile.lua	loading previous!
Adding entity	10545	after	10055
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	4	to	14	5
checkHit	42	vs	23	=> chance to hit	95
[LOG]	#F53CBE#Green jelly is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	42	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Green jelly for #ORANGE#4 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[LOG]	Garruk slows down.
[LOG]	
[LOG]	Green jelly's Slime Spit hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#36 nature#LAST# damage.
Loading tile from tileset	/data/gfx/talents/slow.png
[Actor:move]	6962	Garruk	move from	6	8	to	6	7
[improved_talented AI] chooses for	10055	green jelly	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	4.8305516122015	5	9	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	4.8305516122015	5	9	1	vs. armor/def	46	37
checkHit	9	vs	37	=> chance to hit	0
[LOG]	#UID:10055:0#Green jelly misses #fbd578#Garruk#LAST#.
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	5	to	14	4
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	42	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Green jelly for #{bold}##ORANGE#5 mind#{normal}##LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	green jelly	dam/apr/atk/mult ::	84.62040147232	4	59.478361935605	1	vs. armor/def	1	4
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	59.478361935605	1	vs. armor/def	1	4
checkHit	59.478361935605	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	59.478361935605	4	=	1.1109567238712
[ATTACK] after armor	116.65045600648
[PHYS CRIT %]	3.9
[ATTACK] after crit	116.65045600648
[ATTACK] after mult	116.65045600648
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	green jelly	dam/apr/atk/mult ::	75.502894764441	3	59.478361935605	0.5	vs. armor/def	1	4
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	59.478361935605	0.5	vs. armor/def	1	4
checkHit	59.478361935605	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	59.478361935605	4	=	1.1109567238712
[ATTACK] after armor	92.20940808131
[PHYS CRIT %]	3.4
[ATTACK] after crit	92.20940808131
[ATTACK] after mult	46.104704040655
[Actor:move]	6962	Garruk	move from	6	7	to	6	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Green jelly for #WHITE#135 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#53 physical#LAST# (#RED##{bold}#285#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Green jelly!#{normal}#
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	14	4	to	13	3
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	6	7	to	7	6
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	13	3	to	12	3
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	7	6	to	8	6
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	closein	 AI:move_astar
[Actor:move]	10303	Minotaur of the Labyrinth	move from	12	3	to	11	4
[LOG]	Garruk speeds up.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Unnatural Body.
[LOG]	
Server latency	124
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 80
New GL Shader 81 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric_aura.frag
*p 80: Uniform: 1: 1406 tick
*p 80: Uniform: 0: 8B5E tex
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant blue ant	dam/apr/atk/mult ::	82.960556083072	4	62.139413419693	0.60917071590299	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	62.139413419693	0.60917071590299	vs. armor/def	1	3
checkHit	62.139413419693	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	109	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.139413419693	3	=	1.1182788268394
[ATTACK] after armor	121.89239212549
[PHYS CRIT %]	3.9
[ATTACK] after crit	121.89239212549
[ATTACK] after mult	74.253275774215
checkHit	23	vs	49	=> chance to hit	0
[LOG]	Giant blue ant is stunned!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant blue ant	dam/apr/atk/mult ::	74.021891016301	3	62.139413419693	0.3045853579515	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	62.139413419693	0.3045853579515	vs. armor/def	1	3
checkHit	62.139413419693	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.139413419693	3	=	1.1182788268394
[ATTACK] after armor	112.94616151078
[PHYS CRIT %]	3.4
[ATTACK] after crit	112.94616151078
[ATTACK] after mult	34.401747033008
[SOUND] loading from	/data/sound/creatures/ants/ant_die_3.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_3.ogg" : <static>
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	82.960556083072	4	59.182689548484	0.63717071590299	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	59.182689548484	0.63717071590299	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	4	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	85.135577759971
[PHYS CRIT %]	0
[ATTACK] after crit	85.135577759971
[ATTACK] after mult	54.245897030136
[LOG]	Minotaur of the Labyrinth slows down.
checkHit	25	vs	59	=> chance to hit	0
[LOG]	Minotaur of the Labyrinth is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	74.021891016301	3	59.182689548484	0.3185853579515	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	59.182689548484	0.3185853579515	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	78	3	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	60.411539419838
[PHYS CRIT %]	0
[ATTACK] after crit	60.411539419838
[ATTACK] after mult	19.24623191047
checkHit	42	vs	49	=> chance to hit	33
[LOG]	Minotaur of the Labyrinth is stunned!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	82.960556083072	4	59.182689548484	0.63717071590299	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	59.182689548484	0.63717071590299	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	4	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	66.803366315322
[PHYS CRIT %]	0
[ATTACK] after crit	66.803366315322
[ATTACK] after mult	42.565148739864
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	74.021891016301	3	59.182689548484	0.3185853579515	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	59.182689548484	0.3185853579515	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	3	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	69.038462452613
[PHYS CRIT %]	0
[ATTACK] after crit	69.038462452613
[ATTACK] after mult	21.994643272887
[Actor:move]	6962	Garruk	(forced) move from	8	6	to	11	5
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Minotaur of the Labyrinth for #WHITE#63 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#22 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#49 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#26 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST# (#RED##{bold}#496#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant blue ant for #WHITE#93 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#43 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#324#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant blue ant!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/talents/blood_boil.png
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	82.960556083072	4	59.182689548484	0.3974510035546	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	59.182689548484	0.3974510035546	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	4	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	80.822116243583
[PHYS CRIT %]	0
[ATTACK] after crit	80.822116243583
[ATTACK] after mult	32.122831210418
checkHit	42	vs	49	=> chance to hit	33
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	74.021891016301	3	59.182689548484	0.1987255017773	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	59.182689548484	0.1987255017773	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	3	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	83.057212380874
[PHYS CRIT %]	0
[ATTACK] after crit	83.057212380874
[ATTACK] after mult	16.505586206613
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	82.960556083072	4	59.182689548484	0.3974510035546	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	59.182689548484	0.3974510035546	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	4	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	85.135577759971
[PHYS CRIT %]	0
[ATTACK] after crit	85.135577759971
[ATTACK] after mult	33.837220818901
[LOG]	Minotaur of the Labyrinth is recovering from the damage!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	74.021891016301	3	59.182689548484	0.1987255017773	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	59.182689548484	0.1987255017773	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	72.273558589904
[PHYS CRIT %]	0
[ATTACK] after crit	72.273558589904
[ATTACK] after mult	14.36259919601
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	82.960556083072	4	59.182689548484	0.3974510035546	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	59.182689548484	0.3974510035546	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	94	4	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	78.665385485389
[PHYS CRIT %]	0
[ATTACK] after crit	78.665385485389
[ATTACK] after mult	31.265636406177
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	74.021891016301	3	59.182689548484	0.1987255017773	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	59.182689548484	0.1987255017773	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	3	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	67.960097073516
[PHYS CRIT %]	0
[ATTACK] after crit	67.960097073516
[ATTACK] after mult	13.505404391768
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	82.960556083072	4	59.182689548484	0.3974510035546	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	59.182689548484	0.3974510035546	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	98.075962309134
[PHYS CRIT %]	0
[ATTACK] after crit	98.075962309134
[ATTACK] after mult	38.980389644348
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	74.021891016301	3	59.182689548484	0.1987255017773	vs. armor/def	27.292304923968	20
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	59.182689548484	0.1987255017773	vs. armor/def	27.292304923968	20
checkHit	59.182689548484	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	94	3	vs. armor/hardiness	27.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	20	=	1.078365379097
[ATTACK] after armor	77.665385485389
[PHYS CRIT %]	0
[ATTACK] after crit	77.665385485389
[ATTACK] after mult	15.434092701311
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Minotaur of the Labyrinth for #WHITE#37 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#19 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#39 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#17 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#36 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#16 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#45 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#18 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST# (#RED##{bold}#900#LAST##{normal}# total damage).
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+20 hate)
[MIND CRIT %]	5.4
checkHit	42	vs	25	=> chance to hit	93
[LOG]	Mindrot hits Minotaur of the Labyrinth for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	heal	 talent:T_INFUSION:_HEALING_2
[LOG]	Minotaur of the Labyrinth uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Minotaur of the Labyrinth receives #LIGHT_GREEN#136 healing#LAST# from Infusion: Healing.
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	defend	 talent:T_INFUSION:_WILD_1
[LOG]	Minotaur of the Labyrinth uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Minotaur of the Labyrinth regains their energy.
[LOG]	Minotaur of the Labyrinth is cured!
[LOG]	Minotaur of the Labyrinth lessens the pain.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	25	vs	42	=> chance to hit	8
[LOG]	#F53CBE#Minotaur of the Labyrinth has been dominated!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	82.960556083072	4	59.182689548484	1	vs. armor/def	19.230340727389	13
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	59.182689548484	1	vs. armor/def	19.230340727389	13
checkHit	59.182689548484	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	113	4	vs. armor/hardiness	19.230340727389	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	13	=	1.092365379097
[ATTACK] after armor	108.79829188481
[PHYS CRIT %]	0
[ATTACK] after crit	108.79829188481
[ATTACK] after mult	108.79829188481
checkHit	42	vs	49	=> chance to hit	33
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	74.021891016301	3	59.182689548484	0.5	vs. armor/def	19.230340727389	13
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	59.182689548484	0.5	vs. armor/def	19.230340727389	13
checkHit	59.182689548484	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	77	3	vs. armor/hardiness	19.230340727389	0.87807182003187
[ATTACK] mace accuracy bonus	59.182689548484	13	=	1.092365379097
[ATTACK] after armor	68.47313823732
[PHYS CRIT %]	0
[ATTACK] after crit	68.47313823732
[ATTACK] after mult	34.23656911866
[LOG]	#F53CBE#Minotaur of the Labyrinth is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[use_tactical AI] === Action Selected:	10303	Minotaur of the Labyrinth	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's steel greatsword of shearing
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	77.825446897202	11	49	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	77.825446897202	11	49	1	vs. armor/def	46	37
checkHit	49	vs	37	=> chance to hit	80
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	91	11	vs. armor/hardiness	46	0.6
[ATTACK] after armor	56
[PHYS CRIT %]	7.6701281723081
[ATTACK] after crit	56
[ATTACK] after mult	56
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Minotaur of the Labyrinth is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Minotaur of the Labyrinth for #WHITE#104 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#64 nature#LAST#, #WHITE#33 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#64 nature#LAST# (#RED##{bold}#272#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Minotaur of the Labyrinth for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#22 nature#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:10303:0#Minotaur of the Labyrinth hits #fbd578#Garruk#LAST# for #RED#(23 rampage shugs off#LAST#), #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Poison from Garruk hits Minotaur of the Labyrinth for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	Garruk has shrugged off 23 damage and is ready for more.
[MIND CRIT %]	5.4
checkHit	42	vs	25	=> chance to hit	93
[LOG]	
[LOG]	Mindrot hits Minotaur of the Labyrinth for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[LOG]	Garruk uses #{bold}##RED#Harass Prey.#{normal}##LAST#
[LOG]	Minotaur of the Labyrinth has been harassed.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	84.62040147232	4	67.182689548484	0.68079842419391	vs. armor/def	19.230340727389	13
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	67.182689548484	0.68079842419391	vs. armor/def	19.230340727389	13
checkHit	67.182689548484	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	19.230340727389	0.87807182003187
[ATTACK] mace accuracy bonus	67.182689548484	13	=	1.108365379097
[ATTACK] after armor	109.49792650571
[PHYS CRIT %]	0
[ATTACK] after crit	109.49792650571
[ATTACK] after mult	74.54601581759
checkHit	42	vs	50	=> chance to hit	30
Zone guardian dead, setting up backup guardian	NIMISIL	40
===	nil	nil
[QUEST] try update status on	Garruk	starter-zones	1	maze
[LOG]	#LIGHT_GREEN#Quest 'Into the darkness' status updated! #WHITE#(Press 'j' to see the quest log)
Refusing to drop Minotaur of the Labyrinth artifact Steel Helm of Garkul with chance 75
Added unique	mod.class.Object/hardened leather sling 'Daimuthel'	::	1
Removed unique	mod.class.Object/Steel Helm of Garkul	::	nil
[ActorObjectUse] useObjectDisable: 	shatter afflictions rune	inven/slot	1	1	tid	nil
[LOG]	#F53CBE#Minotaur of the Labyrinth is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	75.502894764441	3	59.478361935605	0.31898412027238	vs. armor/def	-2.0619641965791	10
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	59.478361935605	0.31898412027238	vs. armor/def	-2.0619641965791	10
checkHit	59.478361935605	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	3	vs. armor/hardiness	-2.0619641965791	0.3
[ATTACK] mace accuracy bonus	59.478361935605	10	=	1.0989567238712
[ATTACK] after armor	90.114451357439
[PHYS CRIT %]	3.4
[ATTACK] after crit	90.114451357439
[ATTACK] after mult	28.745078990081
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	84.62040147232	4	59.478361935605	0.63796824054476	vs. armor/def	-2.0619641965791	10
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	59.478361935605	0.63796824054476	vs. armor/def	-2.0619641965791	10
checkHit	59.478361935605	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	4	vs. armor/hardiness	-2.0619641965791	0.3
[ATTACK] mace accuracy bonus	59.478361935605	10	=	1.0989567238712
[ATTACK] after armor	96.708191700666
[PHYS CRIT %]	3.9
[ATTACK] after crit	96.708191700666
[ATTACK] after mult	61.696754905539
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Minotaur of the Labyrinth	dam/apr/atk/mult ::	75.502894764441	3	59.478361935605	0.31898412027238	vs. armor/def	-2.0619641965791	10
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	59.478361935605	0.31898412027238	vs. armor/def	-2.0619641965791	10
checkHit	59.478361935605	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	-2.0619641965791	0.3
[ATTACK] mace accuracy bonus	59.478361935605	10	=	1.0989567238712
[ATTACK] after armor	92.312364805182
[PHYS CRIT %]	3.4
[ATTACK] after crit	92.312364805182
[ATTACK] after mult	29.446178477644
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x138bfbe0	normal
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Minotaur of the Labyrinth for #WHITE#74 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#66 nature#LAST# (#RED##{bold}#144#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Minotaur of the Labyrinth!#{normal}#
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[USERCHAT] channel achievement	Thaw111	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	11	5	to	11	4
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune	by	Garruk	inven/slot	1	nil
[Identify]	shatter afflictions rune	true
[LOG]	Garruk picks up (c.): #FFFFFF##UID:10316:0#shatter afflictions rune (absorb 20; cd 21)#LAST#.
[Identify]	lapis lazuli	true
[LOG]	Garruk picks up (v.): #FFFFFF##UID:10317:0#lapis lazuli#LAST#.
[Identify]	cleansing hardened leather cap	true
[LOG]	Garruk picks up (q.): #00FF80##UID:10328:0#cleansing hardened leather cap (0 def, 3 armour)#LAST#.
[Identify]	balanced dwarven-steel battleaxe of erosion (Nightmares)	true
[LOG]	Garruk picks up (d.): #00FF80##UID:10309:0#balanced dwarven-steel battleaxe of erosion (Nightmares) (30-45 power, 2 apr)#LAST#.
[Identify]	hardened leather sling 'Daimuthel' (Nightmares)	true
[LOG]	Garruk picks up (j.): #FF7700##UID:10546:0#hardened leather sling 'Daimuthel' (Nightmares)#LAST#.
[Identify]	rejuvenating dwarven-steel mail armour	true
[LOG]	Garruk picks up (v.): #00FF80##UID:10324:0#rejuvenating dwarven-steel mail armour (3 def, 8 armour)#LAST#.
[Identify]	warbringer's steel greatsword of shearing (Corpses)	true
[LOG]	Garruk picks up (f.): #8d55ff##UID:10318:0#warbringer's steel greatsword of shearing (Corpses) (22-36 power, 2 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/sling_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/lapis_lazuli.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_red.png
[LOG]	
[Actor:move]	6962	Garruk	move from	11	4	to	12	3
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	Garruk is no longer attuned.
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	#00ff00##UID:1239:0#Talent Harass Prey is ready to use.
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	Rested for 46 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	12	3	to	13	3
checkHitOld	78.541307098791	51
=> chance to hit	79.356113687944
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (rogue)).
[LOG]	
[Actor:move]	6962	Garruk	move from	13	3	to	14	4
[target_simple AI]	9996	Polynor the green jelly	selecting NEW TARGET	14	4	6962	Garruk
[use_tactical AI] === Action Selected:	9996	Polynor the green jelly	disable	 talent:T_CRIPPLING_POISON
[LOG]	Polynor the green jelly activates #{bold}##ORANGE#Crippling Poison#LAST#.#{normal}#
[LOG]	Polynor the green jelly deactivates #{bold}##ORANGE#Numbing Poison#LAST#.#{normal}#
[target_simple AI]	10040	rogue	selecting NEW TARGET	14	4	6962	Garruk
[Actor:move]	10040	rogue	move from	15	7	to	15	6
[use_tactical AI] === Action Selected:	9996	Polynor the green jelly	attack	 talent:T_INSIDIOUS_POISON
[LOG]	Polynor the green jelly activates #{bold}##ORANGE#Insidious Poison#LAST#.#{normal}#
[LOG]	Polynor the green jelly deactivates #{bold}##ORANGE#Crippling Poison#LAST#.#{normal}#
[MIND CRIT %]	5.4
checkHit	42	vs	21	=> chance to hit	95
[LOG]	Mindrot hits Rogue for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	9996	Polynor the green jelly	disable	 talent:T_SLIME_SPIT
[LOG]	Polynor the green jelly uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	4.9
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	10556	after	9996
checkHitOld	78.541307098791	51
=> chance to hit	79.356113687944
[LOG]	
[Actor:move]	6962	Garruk	move from	14	4	to	15	5
[Actor:move]	10018	xorn	move from	18	8	to	19	7
[NPC:seen_by] Passing target	Garruk	from	10040	rogue	to	10279	rogue
[target_simple AI]	10040	rogue	selecting NEW TARGET	15	5	6962	Garruk
[LOG]	Rogue deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
[ATTACK] attacking with (mainhand)	elemental iron dagger of the mystic
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	41.548428388213	5	49	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	41.548428388213	5	49	1	vs. armor/def	46	37
checkHit	49	vs	37	=> chance to hit	80
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	43	5	vs. armor/hardiness	46	0.6
[ATTACK] after armor	17.2
[PHYS CRIT %] axe accuracy bonus	49	37	=	3
[PHYS CRIT %]	24.543594148388
[ATTACK] after crit	17.2
[ATTACK] after mult	17.2
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Rogue is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Rogue slows down.
[SPELL CRIT %]	9.4
[LOG]	#{bold}#Rogue's spell attains critical power!#{normal}#
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK] attacking with (offhand)	dwarven-steel dagger of massacre
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	54.17104632726	7	49	0.5	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	54.17104632726	7	49	0.5	vs. armor/def	46	37
checkHit	49	vs	37	=> chance to hit	80
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	54	7	vs. armor/hardiness	46	0.6
[ATTACK] after armor	21.6
[PHYS CRIT %] axe accuracy bonus	49	37	=	3
[PHYS CRIT %]	26.543594148388
[ATTACK] after crit	37.05417388474
[ATTACK] after mult	18.52708694237
[LOG]	#{bold}##UID:10040:0#Rogue performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	10040	rogue	move from	15	6	to	15	6
[improved_talented AI] chooses for	10279	rogue	T_INFUSION:_MOVEMENT_1
[LOG]	#UID:10040:0#Rogue hits #fbd578#Garruk#LAST# for #WHITE#13 physical#LAST#, #{bold}##GREEN#22 acid#{normal}##LAST#, #{bold}##WHITE#13 physical#{normal}##LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Rogue for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
checkHitOld	78.88069983109	51
=> chance to hit	79.452111971018
[Actor:move]	10279	rogue	move from	16	15	to	16	14
[MIND CRIT %]	5.4
checkHit	42	vs	21	=> chance to hit	95
[LOG]	Mindrot hits Rogue for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	10279	rogue	move from	16	14	to	15	13
checkHitOld	78.88069983109	51
=> chance to hit	79.452111971018
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/knife_iron.png
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	rogue	dam/apr/atk/mult ::	84.62040147232	4	68.052861162111	1	vs. armor/def	8	27
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.052861162111	1	vs. armor/def	8	27
checkHit	68.052861162111	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	4	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	68.052861162111	27	=	1.0821057223242
[ATTACK] after armor	97.38951500918
[PHYS CRIT %]	3.9
[ATTACK] after crit	97.38951500918
[ATTACK] after mult	97.38951500918
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	rogue	dam/apr/atk/mult ::	75.502894764441	3	68.052861162111	0.5	vs. armor/def	8	27
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	68.052861162111	0.5	vs. armor/def	8	27
checkHit	68.052861162111	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	68.052861162111	27	=	1.0821057223242
[ATTACK] after armor	90.896880675235
[PHYS CRIT %]	3.4
[ATTACK] after crit	90.896880675235
[ATTACK] after mult	45.448440337617
[Actor:move]	6962	Garruk	move from	15	5	to	15	5
[target_simple AI]	10279	rogue	selecting NEW TARGET	15	5	6962	Garruk
[Actor:move]	10279	rogue	move from	15	13	to	14	12
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Rogue for #WHITE#91 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#42 physical#LAST# (#RED##{bold}#231#LAST##{normal}# total damage).
[target_simple AI]	10279	rogue	selecting NEW TARGET	15	5	6962	Garruk
[Actor:move]	10279	rogue	move from	14	12	to	14	11
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Rogue!#{normal}#
[Actor:move]	10279	rogue	move from	14	11	to	14	10
[Actor:move]	10279	rogue	move from	14	10	to	14	9
[Actor:move]	10018	xorn	move from	19	7	to	18	7
[Actor:move]	10279	rogue	move from	14	9	to	14	8
[Actor:move]	10279	rogue	move from	14	8	to	14	7
checkHit	42	vs	21	=> chance to hit	95
[LOG]	#F53CBE#Rogue is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	42	vs	21	=> chance to hit	95
[LOG]	Mindrot hits Rogue for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	10279	rogue	move from	14	7	to	14	6
checkHitOld	78.541307098791	51
=> chance to hit	79.356113687944
[LOG]	
[USERCHAT] channel achievement	lynkstar	tome	Lucky Girl	false	false
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	rogue	dam/apr/atk/mult ::	82.960556083072	4	68.348533549232	1	vs. armor/def	8	28
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	68.348533549232	1	vs. armor/def	8	28
checkHit	68.348533549232	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	4	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	68.348533549232	28	=	1.0806970670985
[ATTACK] after armor	96.182038971763
[PHYS CRIT %]	3.9
[ATTACK] after crit	96.182038971763
[ATTACK] after mult	96.182038971763
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	rogue	dam/apr/atk/mult ::	74.021891016301	3	68.348533549232	0.5	vs. armor/def	8	28
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	68.348533549232	0.5	vs. armor/def	8	28
checkHit	68.348533549232	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	3	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	68.348533549232	28	=	1.0806970670985
[ATTACK] after armor	94.020644837566
[PHYS CRIT %]	3.4
[ATTACK] after crit	94.020644837566
[ATTACK] after mult	47.010322418783
[Actor:move]	6962	Garruk	move from	15	5	to	15	5
[LOG]	Rogue slows down.
[LOG]	Rogue deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
[ATTACK] attacking with (mainhand)	arcing iron dagger of the mystic
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	40.260083867979	5	48	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	40.260083867979	5	48	1	vs. armor/def	46	37
checkHit	48	vs	37	=> chance to hit	78
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	41	5	vs. armor/hardiness	46	0.6
[ATTACK] after armor	16.4
[PHYS CRIT %] axe accuracy bonus	48	37	=	2.75
[PHYS CRIT %]	30.893594148388
[ATTACK] after crit	16.4
[ATTACK] after mult	16.4
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Rogue is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[SPELL CRIT %]	10
[SOUND] loading from	/data/sound/talents/lightning.ogg	:=:	sound "/data/sound/talents/lightning.ogg" : <static>
[Actor:move]	10279	rogue	move from	14	6	to	14	6
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Rogue for #WHITE#107 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST#, #WHITE#52 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST# (#RED##{bold}#323#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Rogue for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#27 nature#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	#UID:10279:0#Rogue hits #fbd578#Garruk#LAST# for #WHITE#11 physical#LAST#, #ROYAL_BLUE#10 lightning#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	#{bold}#Melee retaliation killed Rogue!#{normal}#
[Actor:move]	10018	xorn	move from	18	7	to	18	6
[MIND CRIT %]	5.4
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[USERCHAT] channel talk	tsvit	tome	too bad skele cant proc breath talents on some shields
[USERCHAT] channel achievement	mz_marcia	tome	The Arena (Exploration mode)	false	false
[USERCHAT] channel talk	Siewiorr	tome	you don't really go am on bulwark ever unless you're playing krog
[Actor:move]	6962	Garruk	move from	15	5	to	15	5
[Actor:move]	6962	Garruk	move from	15	5	to	15	5
[Actor:move]	6962	Garruk	move from	15	5	to	15	5
[Actor:move]	6962	Garruk	move from	15	5	to	15	4
[LOG]	
[Actor:move]	6962	Garruk	move from	15	4	to	16	3
[Actor:move]	10018	xorn	move from	18	6	to	18	5
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[SOUND] loading from	/data/sound/creatures/jelly/jelly_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_2.ogg" : <static>
[LOG]	
[Actor:move]	6962	Garruk	move from	16	3	to	17	3
[Identify]	mindwoven cashmere robe	true
[LOG]	Garruk picks up (q.): #00FF80##UID:10350:0#mindwoven cashmere robe (0 def, 0 armour)#LAST#.
[Actor:move]	10018	xorn	move from	18	5	to	18	4
[MIND CRIT %]	5.4
checkHit	42	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Xorn for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	xorn	dam/apr/atk/mult ::	82.960556083072	4	58	1	vs. armor/def	15	17
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	58	1	vs. armor/def	15	17
checkHit	58	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	114	4	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	58	17	=	1.082
[ATTACK] after armor	112.348
[PHYS CRIT %]	3.9
[ATTACK] after crit	112.348
[ATTACK] after mult	112.348
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	xorn	dam/apr/atk/mult ::	74.021891016301	3	58	0.5	vs. armor/def	15	17
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	58	0.5	vs. armor/def	15	17
checkHit	58	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	58	17	=	1.082
[ATTACK] after armor	84.298
[PHYS CRIT %]	3.4
[ATTACK] after crit	84.298
[ATTACK] after mult	42.149
[LOG]	Xorn slows down.
[Actor:move]	6962	Garruk	move from	17	3	to	17	3
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Xorn for #WHITE#102 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#38 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#328#LAST##{normal}# total damage).
checkHit	42	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Xorn is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	42	vs	9	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Xorn for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	xorn	dam/apr/atk/mult ::	82.960556083072	4	58	1	vs. armor/def	15	17
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	58	1	vs. armor/def	15	17
checkHit	58	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	4	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	58	17	=	1.082
[ATTACK] after armor	77.724
[PHYS CRIT %]	3.9
[ATTACK] after crit	77.724
[ATTACK] after mult	77.724
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	xorn	dam/apr/atk/mult ::	74.021891016301	3	58.295672387121	0.5	vs. armor/def	15	17
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	58.295672387121	0.5	vs. armor/def	15	17
checkHit	58.295672387121	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	3	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	58.295672387121	17	=	1.0825913447742
[ATTACK] after armor	80.168100499371
[PHYS CRIT %]	3.4
[ATTACK] after crit	80.168100499371
[ATTACK] after mult	40.084050249686
[Actor:move]	6962	Garruk	move from	17	3	to	17	3
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Xorn for #WHITE#71 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Xorn!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/xorn_fragment.png
[Actor:move]	6962	Garruk	move from	17	3	to	18	2
[Identify]	chilling iron waraxe (Nightmares)	true
[LOG]	Garruk picks up (l.): #00FF80##UID:10358:0#chilling iron waraxe (Nightmares) (13-18 power, 2 apr)#LAST#.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	18	2	to	18	3
[LOG]	Garruk is no longer attuned.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	18	3	to	18	4
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 1.00 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[Identify]	dwarven-steel greatmaul of massacre (Madness)	true
[LOG]	Garruk picks up (e.): #00FF80##UID:10354:0#dwarven-steel greatmaul of massacre (Madness) (53-80 power, 2 apr)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	18	4	to	17	3
[Actor:move]	6962	Garruk	move from	17	3	to	16	3
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[use_tactical AI] === Action Selected:	9996	Polynor the green jelly	disable	 talent:T_CRIPPLING_POISON
[LOG]	Polynor the green jelly activates #{bold}##ORANGE#Crippling Poison#LAST#.#{normal}#
[LOG]	Polynor the green jelly deactivates #{bold}##ORANGE#Volatile Poison#LAST#.#{normal}#
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (Polynor the green jelly)).
[LOG]	
[Actor:move]	6962	Garruk	move from	16	3	to	15	4
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	15	4	to	15	5
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Polynor the green jelly	dam/apr/atk/mult ::	82.960556083072	4	59.774034322725	0.6711127629228	vs. armor/def	11	32
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	59.774034322725	0.6711127629228	vs. armor/def	11	32
checkHit	59.774034322725	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	4	vs. armor/hardiness	11	0.3
[ATTACK] mace accuracy bonus	59.774034322725	32	=	1.0555480686455
[ATTACK] after armor	88.886343339453
[PHYS CRIT %]	3.9
[ATTACK] after crit	88.886343339453
[ATTACK] after mult	59.652759464646
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Polynor the green jelly	dam/apr/atk/mult ::	74.021891016301	3	59.774034322725	0.3355563814614	vs. armor/def	11	32
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	59.774034322725	0.3355563814614	vs. armor/def	11	32
checkHit	59.774034322725	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	77	3	vs. armor/hardiness	11	0.3
[ATTACK] mace accuracy bonus	59.774034322725	32	=	1.0555480686455
[ATTACK] after armor	74.164218447062
[PHYS CRIT %]	3.4
[ATTACK] after crit	74.164218447062
[ATTACK] after mult	24.886276776009
[LOG]	Polynor the green jelly is recovering from the damage!
[Actor:move]	6962	Garruk	(forced) move from	15	5	to	15	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Polynor the green jelly for #WHITE#66 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#28 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#280#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	42	vs	18	=> chance to hit	95
[LOG]	Mindrot hits Polynor the green jelly for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	9996	Polynor the green jelly	disable	 talent:T_VENOMOUS_STRIKE
[LOG]	Polynor the green jelly uses #{bold}##RED#Venomous Strike.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	manaburning iron dagger of evisceration
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	63.981775286536	5	47	2.1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	63.981775286536	5	47	2.1	vs. armor/def	46	37
checkHit	47	vs	37	=> chance to hit	75
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	80	5	vs. armor/hardiness	46	0.6
[ATTACK] after armor	39
[PHYS CRIT %] axe accuracy bonus	47	37	=	2.5
[PHYS CRIT %]	30.603344050028
[ATTACK] after crit	39
[ATTACK] after mult	81.9
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
checkHit	34	vs	47	=> chance to hit	18
[LOG]	Garruk's armor corrodes!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Polynor the green jelly slows down.
[ATTACK] attacking with (offhand)	balanced dwarven-steel dagger of massacre
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	82.884024373809	7	47	1.05	vs. armor/def	43.662086079101	37
[ATTACK] after melee attack bonus hooks & callbacks::	82.884024373809	7	47	1.05	vs. armor/def	43.662086079101	37
checkHit	47	vs	37	=> chance to hit	75
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	96	7	vs. armor/hardiness	43.662086079101	0.6
[ATTACK] after armor	59.337913920899
[PHYS CRIT %] axe accuracy bonus	47	37	=	2.5
[PHYS CRIT %]	32.603344050028
[ATTACK] after crit	59.337913920899
[ATTACK] after mult	62.304809616944
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk is poisoned!
[LOG]	Garruk is poisoned!
[LOG]	#GREEN#Garruk's Infusion: Regeneration is disrupted by crippling poison!
[LOG]	#GREEN#Garruk's Infusion: Wild is disrupted by crippling poison!
[LOG]	#GREEN#Garruk's Dominate is disrupted by crippling poison!
[LOG]	#GREEN#Garruk's Frenzy is disrupted by crippling poison!
[LOG]	Melee retaliation hits Polynor the green jelly for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
[LOG]	#UID:9996:0#Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#23 nature#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#17 nature#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/apply_poison.png
Loading tile from tileset	/data/gfx/talents/acidic_skin.png
Loading tile from tileset	/data/gfx/effects/poisoned.png
[LOG]	
[LOG]	Frenzy is still on cooldown for 6 turns.
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Polynor the green jelly	dam/apr/atk/mult ::	84.62040147232	4	59.774034322725	1.6455548449441	vs. armor/def	11	32
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	59.774034322725	1.6455548449441	vs. armor/def	11	32
checkHit	59.774034322725	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	4	vs. armor/hardiness	11	0.3
[ATTACK] mace accuracy bonus	59.774034322725	32	=	1.0555480686455
[ATTACK] after armor	94.164083682681
[PHYS CRIT %]	3.9
[ATTACK] after crit	94.164083682681
[ATTACK] after mult	154.95216412376
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_2.ogg" : <static>
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Polynor the green jelly	dam/apr/atk/mult ::	75.502894764441	3	60.069706709846	0.82277742247207	vs. armor/def	8	32
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	60.069706709846	0.82277742247207	vs. armor/def	8	32
checkHit	60.069706709846	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	76	3	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	60.069706709846	32	=	1.0561394134197
[ATTACK] after armor	76.30144877482
[PHYS CRIT %]	3.4
[ATTACK] after crit	76.30144877482
[ATTACK] after mult	62.779109353831
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Polynor the green jelly for #WHITE#179 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#276#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Polynor the green jelly!#{normal}#
[MIND CRIT %]	5.4
[LOG]	Deadly Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[USERCHAT] channel talk	tsvit	tome	*all wild-gift procs
[Actor:move]	6962	Garruk	move from	15	11	to	15	12
[Identify]	Aeroldagata the Lightningcut	true
[LOG]	Garruk picks up (t.): #SALMON##UID:9859:0#Aeroldagata the Lightningcut (0 def, 3 armour)#LAST#.
[LOG]	Deadly Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	15	12	to	15	13
[Actor:move]	6962	Garruk	move from	15	13	to	16	14
[LOG]	Deadly Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	16	14	to	16	15
[LOG]	Garruk is fully armored again.
[LOG]	Deadly Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Deadly Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Garruk stops being poisoned.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	#00ff00##UID:118:0#Talent Infusion: Wild is ready to use.
[LOG]	Deadly Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Garruk is no longer poisoned.
[LOG]	Deadly Poison from Polynor the green jelly hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Garruk is no longer attuned.
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	16	15	to	17	15
[Identify]	iron battleaxe of erosion (Madness)	true
[LOG]	Garruk picks up (e.): #00FF80##UID:10362:0#iron battleaxe of erosion (Madness) (13-20 power, 1 apr)#LAST#.
[Actor:move]	6962	Garruk	move from	17	15	to	16	15
[Actor:move]	6962	Garruk	move from	16	15	to	15	16
[Actor:move]	6962	Garruk	move from	15	16	to	14	17
[Identify]	mindwoven cashmere wizard hat of lightning (#RESIST#)	true
[LOG]	Garruk picks up (A.): #00FF80##UID:10338:0#mindwoven cashmere wizard hat of lightning (+19%) (2 def, 0 armour)#LAST#.
[Actor:move]	6962	Garruk	move from	14	17	to	14	16
[Actor:move]	6962	Garruk	move from	14	16	to	14	15
[Actor:move]	6962	Garruk	move from	14	15	to	14	14
[Actor:move]	6962	Garruk	move from	14	14	to	14	13
[Actor:move]	6962	Garruk	move from	14	13	to	14	12
[Actor:move]	6962	Garruk	move from	14	12	to	14	11
[Actor:move]	6962	Garruk	move from	14	11	to	14	10
[Actor:move]	6962	Garruk	move from	14	10	to	14	9
[Actor:move]	6962	Garruk	move from	14	9	to	14	8
[Identify]	storm dwarven-steel gauntlets of butchering	true
[LOG]	Garruk picks up (w.): #0080FF##UID:10332:0#storm dwarven-steel gauntlets of butchering (0 def, 2 armour)#LAST#.
[LOG]	Ran for 10 turns (stop reason: something interesting).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	14	8	to	15	7
[Actor:move]	6962	Garruk	move from	15	7	to	15	6
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[Actor:move]	6962	Garruk	move from	15	6	to	14	6
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[Identify]	greater yew starstaff of warding (Nightmares)	true
[LOG]	Garruk picks up (n.): #0080FF##UID:10367:0#greater yew starstaff of warding (Nightmares) (20-24 power, 4 apr, temporal element)#LAST#.
[Actor:move]	6962	Garruk	move from	14	6	to	14	5
[Actor:move]	6962	Garruk	move from	14	5	to	14	4
[USERCHAT] channel achievement	andokhan	tome	A dangerous secret (Exploration mode)	false	false
[Actor:move]	6962	Garruk	move from	14	4	to	13	3
[Actor:move]	6962	Garruk	move from	13	3	to	12	3
[Actor:move]	6962	Garruk	move from	12	3	to	11	4
[Actor:move]	6962	Garruk	move from	11	4	to	11	5
[Actor:move]	6962	Garruk	move from	11	5	to	10	6
[Actor:move]	6962	Garruk	move from	10	6	to	9	7
[Actor:move]	6962	Garruk	move from	9	7	to	8	7
[Actor:move]	6962	Garruk	move from	8	7	to	7	8
[Actor:move]	6962	Garruk	move from	7	8	to	6	9
[Actor:move]	6962	Garruk	move from	6	9	to	5	10
[Actor:move]	6962	Garruk	move from	5	10	to	4	10
[Actor:move]	6962	Garruk	move from	4	10	to	3	11
[Actor:move]	6962	Garruk	move from	3	11	to	2	11
[Identify]	Poredatira the dwarven-steel waraxe (Shrouds)	true
[LOG]	Garruk picks up (o.): #SALMON##UID:10061:0#Poredatira the dwarven-steel waraxe (Shrouds) (26-36 power, 4 apr)#LAST#.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[Identify]	spellwoven cashmere wizard hat of knowledge	true
[LOG]	Garruk picks up (E.): #0080FF##UID:10244:0#spellwoven cashmere wizard hat of knowledge (2 def, 0 armour)#LAST#.
[Actor:move]	6962	Garruk	move from	2	11	to	3	12
[Actor:move]	6962	Garruk	move from	3	12	to	3	13
[target_simple AI]	10017	fox	selecting NEW TARGET	3	13	6962	Garruk
[Actor:move]	10017	fox	move from	9	15	to	8	15
[target_simple AI]	9849	vampire	selecting NEW TARGET	3	13	6962	Garruk
[Actor:move]	9849	vampire	move from	8	14	to	7	14
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (vampire)).
[LOG]	
Server latency	120
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	vampire	dam/apr/atk/mult ::	82.960556083072	4	60.661051484088	0.6079223071884	vs. armor/def	9	21
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	60.661051484088	0.6079223071884	vs. armor/def	9	21
checkHit	60.661051484088	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	60.661051484088	21	=	1.0793221029682
[ATTACK] after armor	101.02476972996
[PHYS CRIT %]	3.9
[ATTACK] after crit	101.02476972996
[ATTACK] after mult	61.415211097413
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	vampire	dam/apr/atk/mult ::	74.021891016301	3	60.661051484088	0.3039611535942	vs. armor/def	9	21
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	60.661051484088	0.3039611535942	vs. armor/def	9	21
checkHit	60.661051484088	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	60.661051484088	21	=	1.0793221029682
[ATTACK] after armor	105.4213802448
[PHYS CRIT %]	3.4
[ATTACK] after crit	105.4213802448
[ATTACK] after mult	32.044004352702
[LOG]	Vampire slows down.
checkHit	14	vs	59	=> chance to hit	0
[LOG]	Vampire is weakened by the darkness!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	vampire	dam/apr/atk/mult ::	82.960556083072	4	60.661051484088	0.6079223071884	vs. armor/def	9	21
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	60.661051484088	0.6079223071884	vs. armor/def	9	21
checkHit	60.661051484088	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	60.661051484088	21	=	1.0793221029682
[ATTACK] after armor	89.152226597307
[PHYS CRIT %]	3.9
[ATTACK] after crit	89.152226597307
[ATTACK] after mult	54.197627284018
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	vampire	dam/apr/atk/mult ::	74.021891016301	3	60.661051484088	0.3039611535942	vs. armor/def	9	21
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	60.661051484088	0.3039611535942	vs. armor/def	9	21
checkHit	60.661051484088	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	60.661051484088	21	=	1.0793221029682
[ATTACK] after armor	95.707481318085
[PHYS CRIT %]	3.4
[ATTACK] after crit	95.707481318085
[ATTACK] after mult	29.091356429041
checkHit	14	vs	59	=> chance to hit	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	82.960556083072	4	62.435085806814	0.6079223071884	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	62.435085806814	0.6079223071884	vs. armor/def	1	10
checkHit	62.435085806814	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.435085806814	10	=	1.1048701716136
[ATTACK] after armor	98.333445273613
[PHYS CRIT %]	3.9
[ATTACK] after crit	98.333445273613
[ATTACK] after mult	59.779094924519
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	74.021891016301	3	62.435085806814	0.3039611535942	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	62.435085806814	0.3039611535942	vs. armor/def	1	10
checkHit	62.435085806814	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.435085806814	10	=	1.1048701716136
[ATTACK] after armor	97.228575101999
[PHYS CRIT %]	3.4
[ATTACK] after crit	97.228575101999
[ATTACK] after mult	29.553709850324
[Actor:move]	6962	Garruk	(forced) move from	3	13	to	7	15
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Vampire for #WHITE#68 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#17 nature#LAST#, #WHITE#36 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#17 nature#LAST#, #WHITE#60 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#17 nature#LAST#, #WHITE#32 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#17 nature#LAST# (#RED##{bold}#291#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #WHITE#66 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#33 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#286#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	42	vs	9	=> chance to hit	95
checkHit	42	vs	14	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fox!#{normal}#
[LOG]	Mindrot hits Vampire for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[SOUND] loading from	/data/sound/creatures/snakes/snake_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_1.ogg" : <static>
[Actor:move]	10057	black mamba	move from	6	18	to	6	17
[LOG]	
[USERCHAT] channel achievement	alucab	tome	Eye of the storm (Nightmare (Adventure) difficulty)	false	true
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	vampire	dam/apr/atk/mult ::	82.960556083072	4	60.661051484088	1	vs. armor/def	9	21
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	60.661051484088	1	vs. armor/def	9	21
checkHit	60.661051484088	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	60.661051484088	21	=	1.0793221029682
[ATTACK] after armor	98.866125524021
[PHYS CRIT %]	3.9
[ATTACK] after crit	98.866125524021
[ATTACK] after mult	98.866125524021
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	vampire	dam/apr/atk/mult ::	74.021891016301	3	60.661051484088	0.5	vs. armor/def	9	21
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	60.661051484088	0.5	vs. armor/def	9	21
checkHit	60.661051484088	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	60.661051484088	21	=	1.0793221029682
[ATTACK] after armor	105.4213802448
[PHYS CRIT %]	3.4
[ATTACK] after crit	105.4213802448
[ATTACK] after mult	52.710690122399
[Actor:move]	6962	Garruk	move from	7	15	to	7	15
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Vampire for #WHITE#110 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#17 nature#LAST#, #WHITE#59 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#17 nature#LAST# (#RED##{bold}#216#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	42	vs	9	=> chance to hit	95
checkHit	42	vs	14	=> chance to hit	95
[LOG]	Mindrot hits Vampire for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[LOG]	#{bold}#Mindrot killed Vampire!#{normal}#
[Actor:move]	10057	black mamba	move from	6	17	to	6	16
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	black mamba	dam/apr/atk/mult ::	82.960556083072	4	62.730758193935	1	vs. armor/def	4	25
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	62.730758193935	1	vs. armor/def	4	25
checkHit	62.730758193935	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	4	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	62.730758193935	25	=	1.0754615163879
[ATTACK] after armor	89.263305860193
[PHYS CRIT %]	3.9
[ATTACK] after crit	89.263305860193
[ATTACK] after mult	89.263305860193
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	black mamba	dam/apr/atk/mult ::	74.021891016301	3	62.730758193935	0.5	vs. armor/def	4	25
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	62.730758193935	0.5	vs. armor/def	4	25
checkHit	62.730758193935	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	3	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	62.730758193935	25	=	1.0754615163879
[ATTACK] after armor	102.16884405685
[PHYS CRIT %]	3.4
[ATTACK] after crit	102.16884405685
[ATTACK] after mult	51.084422028424
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#black mamba head (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	7	15	to	7	15
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Black mamba for #WHITE#84 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#48 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#320#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Black mamba!#{normal}#
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/black_mamba_head.png
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	7	15	to	8	15
[LOG]	You pickup 0.85 gold pieces.
[Actor:move]	6962	Garruk	move from	8	15	to	7	14
[Identify]	mighty hardened leather sling of fire (Madness)	true
[LOG]	Garruk picks up (n.): #00FF80##UID:9851:0#mighty hardened leather sling of fire (Madness)#LAST#.
[Actor:move]	6962	Garruk	move from	7	14	to	8	14
[Actor:move]	6962	Garruk	move from	8	14	to	9	14
[Identify]	shocking dwarven-steel shield of resistance	true
[LOG]	Garruk picks up (I.): #0080FF##UID:10344:0#shocking dwarven-steel shield of resistance (0 def, 6 armour, 31-37 power, 73.5 block)#LAST#.
[Actor:move]	6962	Garruk	move from	9	14	to	8	15
[Actor:move]	6962	Garruk	move from	8	15	to	7	15
[Actor:move]	6962	Garruk	move from	7	15	to	6	15
[Actor:move]	6962	Garruk	move from	6	15	to	5	15
[Actor:move]	6962	Garruk	move from	5	15	to	4	15
[Actor:move]	6962	Garruk	move from	4	15	to	3	15
[Identify]	insulating iron helm of strength (#STATBONUS#)	true
[LOG]	Garruk picks up (E.): #00FF80##UID:10373:0#insulating iron helm of strength (+3) (0 def, 3 armour)#LAST#.
[Actor:move]	6962	Garruk	move from	3	15	to	4	15
[Actor:move]	6962	Garruk	move from	4	15	to	5	15
[Actor:move]	6962	Garruk	move from	5	15	to	6	16
[Actor:move]	6962	Garruk	move from	6	16	to	7	17
[Actor:move]	6962	Garruk	move from	7	17	to	7	18
[Actor:move]	6962	Garruk	move from	7	18	to	7	17
[Actor:move]	6962	Garruk	move from	7	17	to	7	16
[Actor:move]	6962	Garruk	move from	7	16	to	8	15
[Actor:move]	6962	Garruk	move from	8	15	to	9	14
[Actor:move]	6962	Garruk	move from	9	14	to	10	14
[Actor:move]	6962	Garruk	move from	10	14	to	9	14
[Actor:move]	6962	Garruk	move from	9	14	to	8	14
[Actor:move]	6962	Garruk	move from	8	14	to	7	14
[Actor:move]	6962	Garruk	move from	7	14	to	6	14
[Actor:move]	6962	Garruk	move from	6	14	to	5	14
[Actor:move]	6962	Garruk	move from	5	14	to	4	14
[Actor:move]	6962	Garruk	move from	4	14	to	3	13
[Actor:move]	6962	Garruk	move from	3	13	to	3	12
[LOG]	Ran for 9 turns (stop reason: something interesting).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	3	12	to	3	11
[Actor:move]	6962	Garruk	move from	3	11	to	4	10
[Actor:move]	6962	Garruk	move from	4	10	to	5	10
[Actor:move]	6962	Garruk	move from	5	10	to	6	9
[Actor:move]	6962	Garruk	move from	6	9	to	7	8
[Actor:move]	6962	Garruk	move from	7	8	to	8	7
[Actor:move]	6962	Garruk	move from	8	7	to	9	6
[Actor:move]	6962	Garruk	move from	9	6	to	10	6
[Actor:move]	6962	Garruk	move from	10	6	to	11	5
[Actor:move]	6962	Garruk	move from	11	5	to	11	4
[Actor:move]	6962	Garruk	move from	11	4	to	12	3
[Actor:move]	6962	Garruk	move from	12	3	to	13	3
[Actor:move]	6962	Garruk	move from	13	3	to	14	3
[Actor:move]	6962	Garruk	move from	14	3	to	15	3
[Actor:move]	6962	Garruk	move from	15	3	to	16	3
[Actor:move]	6962	Garruk	move from	16	3	to	17	3
[Actor:move]	6962	Garruk	move from	17	3	to	18	4
[Actor:move]	6962	Garruk	move from	18	4	to	18	5
[Actor:move]	6962	Garruk	move from	18	5	to	19	6
[Actor:move]	6962	Garruk	move from	19	6	to	19	7
[Actor:move]	6962	Garruk	move from	19	7	to	18	6
[Actor:move]	6962	Garruk	move from	18	6	to	18	5
[Actor:move]	6962	Garruk	move from	18	5	to	18	4
[Actor:move]	6962	Garruk	move from	18	4	to	17	3
[Actor:move]	6962	Garruk	move from	17	3	to	16	3
[Actor:move]	6962	Garruk	move from	16	3	to	15	4
[Actor:move]	6962	Garruk	move from	15	4	to	15	5
[Actor:move]	6962	Garruk	move from	15	5	to	15	6
[Actor:move]	6962	Garruk	move from	15	6	to	15	7
[Actor:move]	6962	Garruk	move from	15	7	to	15	8
[Actor:move]	6962	Garruk	move from	15	8	to	15	9
[Actor:move]	6962	Garruk	move from	15	9	to	15	10
[Actor:move]	6962	Garruk	move from	15	10	to	15	11
[Actor:move]	6962	Garruk	move from	15	11	to	15	12
[Actor:move]	6962	Garruk	move from	15	12	to	15	13
[Actor:move]	6962	Garruk	move from	15	13	to	16	14
[Actor:move]	6962	Garruk	move from	16	14	to	17	15
[Actor:move]	6962	Garruk	move from	17	15	to	18	15
[Actor:move]	6962	Garruk	move from	18	15	to	18	16
[Actor:move]	6962	Garruk	move from	18	16	to	18	17
[Actor:move]	6962	Garruk	move from	18	17	to	18	18
[LOG]	#YELLOW_GREEN#There is a teleporting circle to the surface here (press '<', '>' or right click to use).
[LOG]	Ran for 4 turns (stop reason: at exit).
[LOG]	
[Actor:move]	6962	Garruk	move from	18	18	to	18	17
[Actor:move]	6962	Garruk	move from	18	17	to	18	16
[Actor:move]	6962	Garruk	move from	18	16	to	17	15
[Actor:move]	6962	Garruk	move from	17	15	to	16	14
[Actor:move]	6962	Garruk	move from	16	14	to	15	13
[Actor:move]	6962	Garruk	move from	15	13	to	15	12
[Actor:move]	6962	Garruk	move from	15	12	to	15	11
[Actor:move]	6962	Garruk	move from	15	11	to	15	10
[Actor:move]	6962	Garruk	move from	15	10	to	14	9
[Actor:move]	6962	Garruk	move from	14	9	to	14	8
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[LOG]	
Loading tile from tileset	/data/gfx/effects/infusion_cooldown.png
[USERCHAT] channel talk	PackOfOne	tome	but the passive from clown caller still works!
[Actor:move]	6962	Garruk	move from	14	8	to	14	7
Loading tile from tileset	/data/gfx/shockbolt/object/ring_steel.png
[LOG]	#GOLD#An object rolls from the chest!
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[Actor:move]	10459	rogue	(forced) move from	nil	nil	to	15	6
[Actor:wearAllInventory]	10459	rogue	wearing main inventory
checkHitOld	78.541307098791	50
=> chance to hit	79.717495401346
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[Actor:move]	10477	rogue	(forced) move from	nil	nil	to	15	7
[Actor:wearAllInventory]	10477	rogue	wearing main inventory
checkHitOld	78.541307098791	53
=> chance to hit	78.586067801107
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_archer.png
[Actor:move]	10500	skeleton archer	(forced) move from	nil	nil	to	14	8
[Actor:wearAllInventory]	10500	skeleton archer	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/yellow-green-snake.png
[Actor:move]	10514	anaconda	(forced) move from	nil	nil	to	14	6
[LOG]	#GOLD#But the chest was guarded!
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	anaconda	dam/apr/atk/mult ::	82.960556083072	4	63.026430581056	0.3601097411434	vs. armor/def	14	24
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.026430581056	0.3601097411434	vs. armor/def	14	24
checkHit	63.026430581056	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	63.026430581056	24	=	1.0780528611621
[ATTACK] after armor	112.17708287952
[PHYS CRIT %]	3.9
[ATTACK] after crit	112.17708287952
[ATTACK] after mult	40.396060277967
checkHit	10	vs	59	=> chance to hit	0
[LOG]	Anaconda is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	anaconda	dam/apr/atk/mult ::	74.021891016301	3	63.026430581056	0.1800548705717	vs. armor/def	14	24
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.026430581056	0.1800548705717	vs. armor/def	14	24
checkHit	63.026430581056	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	3	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	63.026430581056	24	=	1.0780528611621
[ATTACK] after armor	86.381867072794
[PHYS CRIT %]	3.4
[ATTACK] after crit	86.381867072794
[ATTACK] after mult	15.553475895534
checkHit	10	vs	59	=> chance to hit	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	rogue	dam/apr/atk/mult ::	82.960556083072	4	68.644205936353	0.3601097411434	vs. armor/def	6	26
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	68.644205936353	0.3601097411434	vs. armor/def	6	26
checkHit	68.644205936353	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	113	4	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	68.644205936353	26	=	1.0852884118727
[ATTACK] after armor	122.63759054162
[PHYS CRIT %]	3.9
[ATTACK] after crit	122.63759054162
[ATTACK] after mult	44.162990984392
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	rogue	dam/apr/atk/mult ::	74.021891016301	3	68.644205936353	0.1800548705717	vs. armor/def	6	26
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	68.644205936353	0.1800548705717	vs. armor/def	6	26
checkHit	68.644205936353	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	68.644205936353	26	=	1.0852884118727
[ATTACK] after armor	110.69941801102
[PHYS CRIT %]	3.4
[ATTACK] after crit	110.69941801102
[ATTACK] after mult	19.931969382336
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	rogue	dam/apr/atk/mult ::	82.960556083072	4	68.644205936353	0.3601097411434	vs. armor/def	10	26
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	68.644205936353	0.3601097411434	vs. armor/def	10	26
checkHit	68.644205936353	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	68.644205936353	26	=	1.0852884118727
[ATTACK] after armor	99.168636860465
[PHYS CRIT %]	3.9
[ATTACK] after crit	99.168636860465
[ATTACK] after mult	35.711592149366
checkHit	21	vs	59	=> chance to hit	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	rogue	dam/apr/atk/mult ::	74.021891016301	3	68.644205936353	0.1800548705717	vs. armor/def	10	26
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	68.644205936353	0.1800548705717	vs. armor/def	10	26
checkHit	68.644205936353	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	3	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	68.644205936353	26	=	1.0852884118727
[ATTACK] after armor	87.315752741738
[PHYS CRIT %]	3.4
[ATTACK] after crit	87.315752741738
[ATTACK] after mult	15.721626558784
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	anaconda	dam/apr/atk/mult ::	82.960556083072	4	63.026430581056	0.3601097411434	vs. armor/def	14	24
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.026430581056	0.3601097411434	vs. armor/def	14	24
checkHit	63.026430581056	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	4	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	63.026430581056	24	=	1.0780528611621
[ATTACK] after armor	99.240448545577
[PHYS CRIT %]	3.9
[ATTACK] after crit	99.240448545577
[ATTACK] after mult	35.737452236703
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	anaconda	dam/apr/atk/mult ::	74.021891016301	3	63.026430581056	0.1800548705717	vs. armor/def	14	24
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.026430581056	0.1800548705717	vs. armor/def	14	24
checkHit	63.026430581056	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	3	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	63.026430581056	24	=	1.0780528611621
[ATTACK] after armor	102.55265999023
[PHYS CRIT %]	3.4
[ATTACK] after crit	102.55265999023
[ATTACK] after mult	18.465105921324
[LOG]	Rogue deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	46.742299291768	15	51	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	46.742299291768	15	51	1	vs. armor/def	46	37
checkHit	51	vs	37	=> chance to hit	85
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	55	15	vs. armor/hardiness	46	0.6
[ATTACK] after armor	24
[PHYS CRIT %] axe accuracy bonus	51	37	=	3.5
[PHYS CRIT %]	26.743594148388
[ATTACK] after crit	41.171304316378
[ATTACK] after mult	41.171304316378
[LOG]	#{bold}##UID:10459:0#Rogue performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Rogue is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Rogue slows down.
[SPELL CRIT %]	9.1
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
Cloned shader 78
[SHADER] setting reset param	tick_start	193237
[ATTACK] attacking with (offhand)	truestriking dwarven-steel dagger of dampening
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	46.742299291768	15	51	0.5	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	46.742299291768	15	51	0.5	vs. armor/def	46	37
checkHit	51	vs	37	=> chance to hit	85
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	15	vs. armor/hardiness	46	0.6
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	51	37	=	3.5
[PHYS CRIT %]	26.743594148388
[ATTACK] after crit	22
[ATTACK] after mult	11
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	10459	rogue	move from	15	6	to	15	6
[ATTACK] attacking with (mainhand)	acidic steel dagger of massacre
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	47.969653671349	6	48	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	47.969653671349	6	48	1	vs. armor/def	46	37
checkHit	48	vs	37	=> chance to hit	78
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	54	6	vs. armor/hardiness	46	0.6
[ATTACK] after armor	21.6
[PHYS CRIT %] axe accuracy bonus	48	37	=	2.75
[PHYS CRIT %]	27.093594148388
[ATTACK] after crit	21.6
[ATTACK] after mult	21.6
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	steel dagger of projection
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	44.738727324881	6	48	0.5	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	44.738727324881	6	48	0.5	vs. armor/def	46	37
checkHit	48	vs	37	=> chance to hit	78
[LOG]	Something misses #fbd578#Garruk#LAST#.
[Actor:move]	10477	rogue	move from	15	7	to	15	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Anaconda for #WHITE#45 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#17 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#40 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#20 physical#LAST# (#RED##{bold}#403#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Rogue for #WHITE#47 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#84 nature#LAST#, #WHITE#21 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#84 nature#LAST# (#RED##{bold}#245#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Something for #WHITE#40 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#78 nature#LAST#, #WHITE#17 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#78 nature#LAST# (#RED##{bold}#225#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Rogue for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#29 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#29 nature#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[LOG]	#UID:10459:0#Rogue hits #fbd578#Garruk#LAST# for #{bold}##WHITE#30 physical#{normal}##LAST#, #LIGHT_RED#13 fire#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[LOG]	Something hits #fbd578#Garruk#LAST# for #WHITE#13 physical#LAST# damage.
[LOG]	#{bold}#Melee retaliation killed Rogue!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Anaconda!#{normal}#
[MIND CRIT %]	5.4
checkHit	42	vs	10	=> chance to hit	95
checkHit	42	vs	21	=> chance to hit	95
[LOG]	Mindrot hits Rogue for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Skeleton archer for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_yew.png
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
Deleting shader 78 (is clone 1)
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	rogue	dam/apr/atk/mult ::	84.62040147232	4	68.939878323474	1	vs. armor/def	10	26
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.939878323474	1	vs. armor/def	10	26
checkHit	68.939878323474	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	114	4	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	68.939878323474	26	=	1.0858797566469
[ATTACK] after armor	123.26023141949
[PHYS CRIT %]	3.9
[ATTACK] after crit	123.26023141949
[ATTACK] after mult	123.26023141949
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	rogue	dam/apr/atk/mult ::	75.502894764441	3	69.235550710595	0.5	vs. armor/def	10	26
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	69.235550710595	0.5	vs. armor/def	10	26
checkHit	69.235550710595	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	69.235550710595	26	=	1.0864711014212
[ATTACK] after armor	111.6107699031
[PHYS CRIT %]	3.4
[ATTACK] after crit	111.6107699031
[ATTACK] after mult	55.805384951551
[Actor:move]	6962	Garruk	move from	14	7	to	14	7
[improved_talented AI] chooses for	10500	skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike ash longbow of piercing	psychokinetic quiver of yew arrows of corruption	nil	nil
[SHOOT] speed	0.90909090909091	=>	909.09090909091
[SOUND] loading from	/data/sound/actions/arrow.ogg	:=:	sound "/data/sound/actions/arrow.ogg" : <static>
[ARCHERY SHOOT]	skeleton archer	10500	using weapon:	swiftstrike ash longbow of piercing	ammo:	psychokinetic quiver of yew arrows of corruption	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike ash longbow of piercing	to:	14	7
Adding entity	10572	after	10500
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Rogue for #WHITE#142 physical#LAST# damage.
[ATTACK ARCHERY]	10572	 to 	Garruk	 :: 	63.984961596619	21	46	::	1
checkHit	56	vs	37	=> chance to hit	98
[ATTACK ARCHERY] raw dam	63.984961596619	versus	46	with APR	21
[ATTACK ARCHERY] after armor	38.984961596619
[ATTACK ARCHERY] after range	51
[PHYS CRIT %] axe accuracy bonus	56	37	=	4.75
[PHYS CRIT %]	7.35
[ATTACK ARCHERY] after crit	51
[ATTACK ARCHERY] after mult	51
[ATTACK ARCHERY] after hook	51
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Rogue!#{normal}#
[LOG]	Skeleton archer's Shoot hits #fbd578#Garruk#LAST# for #WHITE#40 physical#LAST#, #WHITE#17 physical#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	43	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Skeleton archer for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	skeleton archer	dam/apr/atk/mult ::	85.45079555149	4	60.956723871209	1	vs. armor/def	5	30
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	60.956723871209	1	vs. armor/def	5	30
checkHit	60.956723871209	vs	30	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	113	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	60.956723871209	30	=	1.0619134477424
[ATTACK] after armor	119.99621959489
[PHYS CRIT %]	3.9
[ATTACK] after crit	119.99621959489
[ATTACK] after mult	119.99621959489
[LOG]	Skeleton archer slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	skeleton archer	dam/apr/atk/mult ::	76.243817233276	3	60.956723871209	0.5	vs. armor/def	5	30
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	60.956723871209	0.5	vs. armor/def	5	30
checkHit	60.956723871209	vs	30	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	80	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	60.956723871209	30	=	1.0619134477424
[ATTACK] after armor	84.431437754998
[PHYS CRIT %]	3.4
[ATTACK] after crit	84.431437754998
[ATTACK] after mult	42.215718877499
[SOUND] loading from	/data/sound/creatures/skeletons/skell_die.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_die.ogg" : <static>
[Actor:move]	6962	Garruk	move from	14	7	to	14	7
Deleting shader 78 (is clone 1)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Skeleton archer for #WHITE#144 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#95 nature#LAST#, #WHITE#51 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST# (#RED##{bold}#303#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Skeleton archer!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	14	7	to	14	8
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[Actor:move]	6962	Garruk	move from	14	8	to	14	7
[ActorObjectUse] useObjectEnable: 	conjurer's steel ring of misery	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	conjurer's steel ring of misery	10453	is ineligible for talent interface
[Identify]	conjurer's steel ring of misery	true
[LOG]	Garruk picks up (d.): #8d55ff##UID:10453:0#conjurer's steel ring of misery#LAST#.
[LOG]	Garruk stops regenerating health quickly.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	14	7	to	15	7
[LOG]	You pickup 0.50 gold pieces.
[LOG]	#LIGHT_GREEN#Personal New Achievement: Treasure Hoarder (Insane (Roguelike) difficulty)!
table: 0x138c4fa0	normal
Donation check: too soon (donator)
[ACHIEVEMENT] forcing 	Treasure Hoarder (Insane (Adventure) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder (Nightmare (Adventure) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder (Nightmare (Roguelike) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder (Nightmare (Adventure) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder (Roguelike)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Treasure Hoarder (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You pickup 0.70 gold pieces.
[SOUND] loading from	/data/sound/actions/achievement.ogg	:=:	sound "/data/sound/actions/achievement.ogg" : <static>
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	15	7	to	15	6
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[Actor:move]	6962	Garruk	move from	15	6	to	14	5
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	14	5	to	14	4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	14	4	to	13	3
[Actor:move]	6962	Garruk	move from	13	3	to	12	3
[LOG]	Garruk is no longer attuned.
[Actor:move]	6962	Garruk	move from	12	3	to	11	4
[Actor:move]	6962	Garruk	move from	11	4	to	10	5
[Actor:move]	6962	Garruk	move from	10	5	to	9	6
[Actor:move]	6962	Garruk	move from	9	6	to	8	7
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	6962	Garruk	move from	8	7	to	7	8
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	6962	Garruk	move from	7	8	to	7	9
[Actor:move]	6962	Garruk	move from	7	9	to	6	10
[Actor:move]	6962	Garruk	move from	6	10	to	5	11
[LOG]	
[USERCHAT] channel achievement	deucecaboose	tome	Treasure Hoarder (Insane (Roguelike) difficulty)	false	false
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[LOG]	
[Actor:move]	6962	Garruk	move from	5	11	to	4	11
[LOG]	#GOLD#An object rolls from the chest!
[Actor:move]	6962	Garruk	move from	4	11	to	5	11
[LOG]	
[Actor:move]	6962	Garruk	move from	5	11	to	4	11
[Identify]	plaguebringer's dwarven-steel greatmaul of massacre (Madness)	true
[LOG]	Garruk picks up (h.): #0080FF##UID:10517:0#plaguebringer's dwarven-steel greatmaul of massacre (Madness) (48-73 power, 2 apr)#LAST#.
[LOG]	
[Actor:move]	6962	Garruk	move from	4	11	to	3	11
[Actor:move]	6962	Garruk	move from	3	11	to	2	11
[LOG]	Resting starts...
[LOG]	Garruk stops regenerating health quickly.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	2	11	to	3	10
[Actor:move]	6962	Garruk	move from	3	10	to	4	10
[Actor:move]	6962	Garruk	move from	4	10	to	5	10
[Actor:move]	6962	Garruk	move from	5	10	to	6	9
[Actor:move]	6962	Garruk	move from	6	9	to	7	8
[Actor:move]	6962	Garruk	move from	7	8	to	8	7
[Actor:move]	6962	Garruk	move from	8	7	to	9	6
[Actor:move]	6962	Garruk	move from	9	6	to	10	6
[Actor:move]	6962	Garruk	move from	10	6	to	11	5
[Actor:move]	6962	Garruk	move from	11	5	to	11	4
[Actor:move]	6962	Garruk	move from	11	4	to	12	3
[Actor:move]	6962	Garruk	move from	12	3	to	13	3
[Actor:move]	6962	Garruk	move from	13	3	to	14	4
[Actor:move]	6962	Garruk	move from	14	4	to	15	5
[Actor:move]	6962	Garruk	move from	15	5	to	15	6
[Actor:move]	6962	Garruk	move from	15	6	to	15	7
[Actor:move]	6962	Garruk	move from	15	7	to	15	8
[Actor:move]	6962	Garruk	move from	15	8	to	15	9
[Actor:move]	6962	Garruk	move from	15	9	to	15	10
[Actor:move]	6962	Garruk	move from	15	10	to	15	11
[Actor:move]	6962	Garruk	move from	15	11	to	15	12
[Actor:move]	6962	Garruk	move from	15	12	to	15	13
[Actor:move]	6962	Garruk	move from	15	13	to	16	14
[Actor:move]	6962	Garruk	move from	16	14	to	17	15
[Actor:move]	6962	Garruk	move from	17	15	to	18	16
[Actor:move]	6962	Garruk	move from	18	16	to	18	17
[Actor:move]	6962	Garruk	move from	18	17	to	18	18
[LOG]	#YELLOW_GREEN#There is a teleporting circle to the surface here (press '<', '>' or right click to use).
[LOG]	Ran for 28 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel talk	tsvit	tome	yeah,seems that its not a real talent
Server latency	124
[USERCHAT] channel achievement	mz_marcia	tome	Curse Lifter (Exploration mode)	false	false
[USERCHAT] channel serial data	viper73	tome	556
[USERCHAT] channel achievement	viper73	tome	Utterly Destroyed	false	false
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learning..	Rod of Recall
[LORE] learnt	Rod of Recall
[LOG]	
Loading tile from tileset	/data/gfx/effects/recall.png
[LOG]	Resting starts...
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	18	18	to	18	17
[Actor:move]	6962	Garruk	move from	18	17	to	18	16
[Actor:move]	6962	Garruk	move from	18	16	to	17	15
[Actor:move]	6962	Garruk	move from	17	15	to	16	14
[Actor:move]	6962	Garruk	move from	16	14	to	15	13
[Actor:move]	6962	Garruk	move from	15	13	to	14	12
[Actor:move]	6962	Garruk	move from	14	12	to	14	11
[Actor:move]	6962	Garruk	move from	14	11	to	14	10
[Actor:move]	6962	Garruk	move from	14	10	to	14	9
[Actor:move]	6962	Garruk	move from	14	9	to	14	8
[LOG]	Ran for 11 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	You are yanked out of this place!
[LOG]	Rested for 30 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	You gain 2.61 gold from the transmogrification of #0080FF##UID:10344:0#shocking dwarven-steel shield of resistance (0 def, 6 armour, 31-37 power, 73.5 block)#LAST#.
[LOG]	You gain 6.55 gold from the transmogrification of #00FF80##UID:10324:0#rejuvenating dwarven-steel mail armour (3 def, 8 armour)#LAST#.
[LOG]	You gain 3.35 gold from the transmogrification of #0080FF##UID:10244:0#spellwoven cashmere wizard hat of knowledge (2 def, 0 armour)#LAST#.
[LOG]	You gain 2.21 gold from the transmogrification of #00FF80##UID:10338:0#mindwoven cashmere wizard hat of lightning (+19%) (2 def, 0 armour)#LAST#.
[LOG]	You gain 1.12 gold from the transmogrification of #00FF80##UID:10373:0#insulating iron helm of strength (+3) (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.74 gold from the transmogrification of #00FF80##UID:10328:0#cleansing hardened leather cap (0 def, 3 armour)#LAST#.
[LOG]	You gain 5.45 gold from the transmogrification of #0080FF##UID:10332:0#storm dwarven-steel gauntlets of butchering (0 def, 2 armour)#LAST#.
[LOG]	You gain 0.65 gold from the transmogrification of #00FF80##UID:10350:0#mindwoven cashmere robe (0 def, 0 armour)#LAST#.
[LOG]	You gain 1.03 gold from the transmogrification of #00FF80##UID:10358:0#chilling iron waraxe (Nightmares) (13-18 power, 2 apr)#LAST#.
[LOG]	You gain 11.70 gold from the transmogrification of #SALMON##UID:10061:0#Poredatira the dwarven-steel waraxe (Shrouds) (26-36 power, 4 apr)#LAST#.
[LOG]	You gain 8.40 gold from the transmogrification of #0080FF##UID:10367:0#greater yew starstaff of warding (Nightmares) (20-24 power, 4 apr, temporal element)#LAST#.
[LOG]	You gain 3.35 gold from the transmogrification of #00FF80##UID:9851:0#mighty hardened leather sling of fire (Madness)#LAST#.
[LOG]	You gain 15.83 gold from the transmogrification of #FF7700##UID:10546:0#hardened leather sling 'Daimuthel' (Nightmares)#LAST#.
[LOG]	You gain 8.83 gold from the transmogrification of #8d55ff##UID:10318:0#warbringer's steel greatsword of shearing (Corpses) (22-36 power, 2 apr)#LAST#.
[LOG]	You gain 5.39 gold from the transmogrification of #0080FF##UID:10517:0#plaguebringer's dwarven-steel greatmaul of massacre (Madness) (48-73 power, 2 apr)#LAST#.
[LOG]	You gain 0.95 gold from the transmogrification of #00FF80##UID:10354:0#dwarven-steel greatmaul of massacre (Madness) (53-80 power, 2 apr)#LAST#.
[LOG]	You gain 1.31 gold from the transmogrification of #00FF80##UID:10362:0#iron battleaxe of erosion (Madness) (13-20 power, 1 apr)#LAST#.
[LOG]	You gain 4.80 gold from the transmogrification of #00FF80##UID:10309:0#balanced dwarven-steel battleaxe of erosion (Nightmares) (30-45 power, 2 apr)#LAST#.
[LOG]	You gain 6.89 gold from the transmogrification of #8d55ff##UID:10453:0#conjurer's steel ring of misery#LAST#.
[LOG]	You gain 0.55 gold from the transmogrification of #FFFFFF##UID:10316:0#shatter afflictions rune (absorb 20; cd 21)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x1d1d0020
[ZONE] Closed level map	2
[ZONE] Closed level map	1
[ZONE] Left zone	The Maze
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-maze.teaz	?=?	zone-wilderness.teaz
Loading savefile 	/save/garruk/
Check MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	caa46b65e5bec0865ae455448ceb50b5	zone	zone-wilderness.teaz
[ONLINE PROFILE] checking character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-wilderness.teaz	caa46b65e5bec0865ae455448ceb50b5
Make wait background texture 464 : 0x1084489728 (0, 1083604992)
[USERCHAT] channel talk	tsvit	tome	i once played skele bulwark, oh how disappointed i was when fire dragon shield failed to use fire breath
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Erelesazor into world artifacts
Importing Urthadunamas into world artifacts
Importing Gloomfurnace the drakeskin leather gloves into world artifacts
Importing Isedakira into world artifacts
Importing yew wand of shielding 'Velildakira' into world artifacts
Importing Emyba the quiver of elven-wood arrows into world artifacts
Importing Cyromina into world artifacts
Importing Dayblack into world artifacts
Importing voratun helm 'Scabburst' into world artifacts
Importing hardened leather cap 'Frigidjustice' into world artifacts
Importing Glacierquill into world artifacts
Importing dwarven-steel mace 'Dawnguile' into world artifacts
Importing Crackleraze into world artifacts
Importing Tempestminister the stralite torque of clear mind into world artifacts
Importing Emyrewe the yew vilestaff into world artifacts
Importing Turugasus into world artifacts
Importing Yvyth the Forestreeve into world artifacts
Importing Xanidata into world artifacts
Importing Cyronor the dwarven-steel greatmaul into world artifacts
Importing Faliblek the Unlightpunish into world artifacts
Importing steel waraxe 'Beradunasus' into world artifacts
Importing Grinafast the dwarven-steel plate armour into world artifacts
Importing Durikor the stralite dagger into world artifacts
Importing yew longbow 'Scorpionsorrow' into world artifacts
Importing elven-silk wizard hat 'Airsin' into world artifacts
Importing Eilinetta the dwarven-steel torque of gale force into world artifacts
Importing Infernoprophet the cashmere robe into world artifacts
Importing Emerarin into world artifacts
Importing steel waraxe 'Zurain' into world artifacts
Importing Emeluriatha the Hellssteel into world artifacts
Importing Xanaledathra into world artifacts
Importing stralite shield 'Neruwyn' into world artifacts
Importing steel shield 'Chargepulverizer' into world artifacts
Importing hardened leather sling 'Daimuthel' into world artifacts
Importing voratun dagger 'Kesus' into world artifacts
Importing Duvytosus the dragonbone starstaff into world artifacts
Importing Isloda the elven-wood vilestaff into world artifacts
Importing Thundertide into world artifacts
Importing voratun amulet 'Tideradiance' into world artifacts
Importing Yvyldaraba the Squalorvenom into world artifacts
Importing Gesus the Deepsgrinder into world artifacts
Importing elven-wood vilestaff 'Tempestraze' into world artifacts
Importing dwarven-steel plate armour 'Guromihek' into world artifacts
Importing Relgagrim into world artifacts
Importing stralite plate armour 'Kador' into world artifacts
Importing Arthumas the Brightdream into world artifacts
Importing Blastwrither the dwarven-steel helm into world artifacts
Importing Viperbile into world artifacts
Importing dwarven-steel shield 'Radiancesin' into world artifacts
Importing Coalfiend the dwarven-steel gauntlets into world artifacts
Loading entities file from memory	/data-orcs/general/objects/generic-world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from file	/data/zones/wilderness/traps.lua	which does not exists!
C Map size 40:22 :: 880
C Map seens texture: 513 (180x110)
Loading tile from tileset	/data/gfx/shockbolt/terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 82
New GL Shader 83 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 82: Uniform: 1: 1406 tick
*p 82: Uniform: 3: 8B50 mapCoord
*p 82: Uniform: 0: 8B50 texSize
*p 82: Uniform: 4: 8B52 texCoord
*p 82: Uniform: 2: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/water_grass_5_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/sandfloor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/sandfloor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ladder_down.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass_worldmap/grass_main_01.png
Loading tile	terrain/tree.png
Loading tile from tileset	/data/gfx/shockbolt/npc/hostile_humanoid_ziguranth_patrol.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_mountain.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/frozen_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass_worldmap/grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/cave_entrance02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/cultivation.png
Loading tile	terrain/palmtree.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/dungeon_entrance02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass_worldmap/grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/village_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/water_grass_5_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_5_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_ladder_down.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass_worldmap/grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/meadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ruin_tower01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/frozen_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/dungeon_entrance_closed02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass_worldmap/grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_going_right_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_floor_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_floor_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/water_grass_5_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underwater/subsea_cave_entrance_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_floor_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ruin_entrance01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_going_left_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass_hill_5_01.png
Loading tile from tileset	/data/gfx/shockbolt/npc/alchemist_golem.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/town1.png
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Wait finished, counted 1580, 698 ticks
Loaded zone	World of Eyal	with base_level	1.75
[ZONE] persisting to persist_last_zones	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 655 : 0x1084489728 (0, 1083604992)
C Map size 40:22 :: 880
C Map seens texture: 662 (180x110)
Wait finished, counted 1327, 214 ticks
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Not gone east, no backup guardian
Running on level loads	wilderness-1
[Actor:move]	6962	Garruk	(forced) move from	14	8	to	14	22
[LOG]	#YELLOW_GREEN#There is a A gate into the Maze here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 21 Krog Cursed
[Discord] updating state: "Maj'Eyal" / "Lvl 21 Krog Cursed" / default / cursed
[MUSIC] stoping	The Ancients.ogg
[MUSIC] stoping	weather/dungeon_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 308 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-maze.teaz	::	table: 0x1c99f5d0	=>	table: 0x1935d228	(4938)
Loading savefile 	/save/garruk/
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
New GL Shader program 84
*p 84: Uniform: 2: 1406 tick
*p 84: Uniform: 3: 1406 speed
*p 84: Uniform: 4: 8B50 p2
*p 84: Uniform: 0: 8B5E tex
*p 84: Uniform: 5: 1406 a
*p 84: Uniform: 1: 8B51 color
*p 84: Uniform: 6: 1406 amp
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x1ebdb0c0	(8982)
Loading savefile 	/save/garruk/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x26dad748	(3029)
Loading savefile 	/save//
[Actor:move]	6962	Garruk	move from	14	22	to	15	22
[Actor:move]	11000	ziguranth patrol	move from	11	33	to	10	34
[Actor:move]	6962	Garruk	move from	15	22	to	16	22
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	55	33	to	56	34
[Actor:move]	11005	ziguranth patrol	move from	7	34	to	8	34
[Actor:move]	6962	Garruk	move from	16	22	to	17	22
[Actor:move]	11002	Allied Kingdoms human patrol	move from	48	22	to	47	22
[Actor:move]	11004	Allied Kingdoms human patrol	move from	54	37	to	55	38
[Actor:move]	6962	Garruk	move from	17	22	to	18	22
[Actor:move]	6962	Garruk	move from	18	22	to	19	22
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	56	34	to	57	35
[LOG]	Today is the 55th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.
[Actor:move]	6962	Garruk	move from	19	22	to	20	23
[Actor:move]	11000	ziguranth patrol	move from	10	34	to	11	33
[Actor:move]	11002	Allied Kingdoms human patrol	move from	47	22	to	46	22
[Actor:move]	11004	Allied Kingdoms human patrol	move from	55	38	to	56	38
[Actor:move]	11005	ziguranth patrol	move from	8	34	to	8	33
[Actor:move]	6962	Garruk	move from	20	23	to	21	23
Spawned hostile	25	27	ziguranth patrol
[Actor:move]	36181	ziguranth patrol	(forced) move from	nil	nil	to	25	27
[Actor:move]	6962	Garruk	move from	21	23	to	22	23
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	57	35	to	58	36
[Actor:move]	36181	ziguranth patrol	move from	25	27	to	25	26
[Actor:move]	6962	Garruk	move from	22	23	to	23	23
[Actor:move]	11002	Allied Kingdoms human patrol	move from	46	22	to	45	21
[Actor:move]	11004	Allied Kingdoms human patrol	move from	56	38	to	57	38
[Actor:move]	11005	ziguranth patrol	move from	8	33	to	8	32
[Actor:move]	6962	Garruk	move from	23	23	to	24	23
[Actor:move]	11000	ziguranth patrol	move from	11	33	to	12	32
[Actor:move]	6962	Garruk	move from	24	23	to	25	23
[Actor:move]	11001	Allied Kingdoms halfling patrol	move from	58	36	to	59	37
[Actor:move]	36181	ziguranth patrol	move from	25	26	to	25	25
[Actor:move]	11002	Allied Kingdoms human patrol	move from	45	21	to	44	20
[Actor:move]	11004	Allied Kingdoms human patrol	move from	57	38	to	58	38
[LOG]	
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-maze.teaz.tmp
Saved zipname /save/garruk/zone-maze.teaz.tmp
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-maze.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	3096b971e3638c7734406ee85554db0e	zone	/save/garruk/zone-maze.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-maze.teaz	3096b971e3638c7734406ee85554db0e
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	a1e42ec715203eb85b65c04b374657ea	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	a1e42ec715203eb85b65c04b374657ea
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 6 seconds
[COROUTINE] dead	savefilepipe
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = CRYSTALINE
  [2] = 2
}
[Actor:move]	6962	Garruk	move from	25	23	to	26	23
[LOG]	#YELLOW_GREEN#There is a A path into the Old Forest here (press '<', '>' or right click to use).
[Actor:move]	11005	ziguranth patrol	move from	8	32	to	7	31
[LOG]	
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = CRYSTALINE
  [2] = 2
}
Server latency	125
[COROUTINE] registering	savefilepipe	thread: 0x1b306330
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-old-forest.teaz
Loading savefile 	/save/garruk/
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = CRYSTALINE
  [2] = 2
}
Loading entities file from file	/data/zones/old-forest/npcs.lua
Loading entities file from file	/data/general/npcs/crystal.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data-orcs/general/npcs/plant-add.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data-cults/general/npcs/horror.lua
Cloned shader 58
[SHADER] setting reset param	tick_start	305755
Cloned shader 59
[SHADER] setting reset param	tick_start	305755
Loading entities file from memory	/data-orcs/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data-orcs/general/npcs/snake-add.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data-cults/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/old-forest/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/general/grids/underground_gloomy.lua
Loading entities file from file	/data/general/grids/crystal.lua
Loading entities file from file	/data/zones/old-forest/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Erelesazor into world artifacts
Importing Urthadunamas into world artifacts
Importing Gloomfurnace the drakeskin leather gloves into world artifacts
Importing Isedakira into world artifacts
Importing yew wand of shielding 'Velildakira' into world artifacts
Importing Emyba the quiver of elven-wood arrows into world artifacts
Importing Cyromina into world artifacts
Importing Dayblack into world artifacts
Importing voratun helm 'Scabburst' into world artifacts
Importing hardened leather cap 'Frigidjustice' into world artifacts
Importing Glacierquill into world artifacts
Importing dwarven-steel mace 'Dawnguile' into world artifacts
Importing Crackleraze into world artifacts
Importing Tempestminister the stralite torque of clear mind into world artifacts
Importing Emyrewe the yew vilestaff into world artifacts
Importing Turugasus into world artifacts
Importing Yvyth the Forestreeve into world artifacts
Importing Xanidata into world artifacts
Importing Cyronor the dwarven-steel greatmaul into world artifacts
Importing Faliblek the Unlightpunish into world artifacts
Importing steel waraxe 'Beradunasus' into world artifacts
Importing Grinafast the dwarven-steel plate armour into world artifacts
Importing Durikor the stralite dagger into world artifacts
Importing yew longbow 'Scorpionsorrow' into world artifacts
Importing elven-silk wizard hat 'Airsin' into world artifacts
Importing Eilinetta the dwarven-steel torque of gale force into world artifacts
Importing Infernoprophet the cashmere robe into world artifacts
Importing Emerarin into world artifacts
Importing steel waraxe 'Zurain' into world artifacts
Importing Emeluriatha the Hellssteel into world artifacts
Importing Xanaledathra into world artifacts
Importing stralite shield 'Neruwyn' into world artifacts
Importing steel shield 'Chargepulverizer' into world artifacts
Importing hardened leather sling 'Daimuthel' into world artifacts
Importing voratun dagger 'Kesus' into world artifacts
Importing Duvytosus the dragonbone starstaff into world artifacts
Importing Isloda the elven-wood vilestaff into world artifacts
Importing Thundertide into world artifacts
Importing voratun amulet 'Tideradiance' into world artifacts
Importing Yvyldaraba the Squalorvenom into world artifacts
Importing Gesus the Deepsgrinder into world artifacts
Importing elven-wood vilestaff 'Tempestraze' into world artifacts
Importing dwarven-steel plate armour 'Guromihek' into world artifacts
Importing Relgagrim into world artifacts
Importing stralite plate armour 'Kador' into world artifacts
Importing Arthumas the Brightdream into world artifacts
Importing Blastwrither the dwarven-steel helm into world artifacts
Importing Viperbile into world artifacts
Importing dwarven-steel shield 'Radiancesin' into world artifacts
Importing Coalfiend the dwarven-steel gauntlets into world artifacts
Loading entities file from memory	/data-orcs/general/objects/generic-world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data-cults/general/objects/lore/eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/old-forest/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Old Forest	with base_level	21
[ZONE] persisting to persist_last_zones	old-forest
Loading zone persistance level	old-forest	1
Make wait background texture 383 : 0x1084489728 (0, 1083604992)
Wait finished, counted 0, 3 ticks
Creating level	old-forest	1
Make wait background texture 510 : 0x1084489728 (0, 1083604992)
[Zone:newLevel]	old-forest	beginning level generation, count:	1
C Map size 40:22 :: 880
C Map seens texture: 516 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
loaded room generator	forest_clearing	function: 0x30901f58
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x30901f58
[lesser_vault] initializing auto list:
---[1] = circle
---[2] = crystal-cabal
---[3] = loot-vault
---[4] = mage-hideout
---[5] = perilous-cliffs
---[6] = rat-nest
---[7] = skeleton-mage-cabal
---[8] = snow-giant-camp
---[9] = thief-hideout
---[10] = worms
---[11] = xorn-trap
loaded room generator	lesser_vault	function: 0x1e4df278
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x1e4df278	chance:	8
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing10x10
Making heightmap	10	10
placed room	forest_clearing10x10	at	30	31	with center	34	35
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing7x7
Making heightmap	7	7
placed room	forest_clearing7x7	at	39	27	with center	42	30
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x9
Making heightmap	8	9
placed room	forest_clearing8x9	at	19	18	with center	22	22
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x9
Making heightmap	8	9
placed room	forest_clearing8x9	at	5	8	with center	8	12
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing6x6
Making heightmap	6	6
placed room	forest_clearing6x6	at	7	16	with center	9	18
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x7
Making heightmap	8	7
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_act_base
placed room	forest_clearing8x7	at	34	8	with center	37	11
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing7x10
Making heightmap	7	10
placed room	forest_clearing7x10	at	22	26	with center	25	30
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing7x9
Making heightmap	7	9
placed room	forest_clearing7x9	at	7	25	with center	10	29
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing7x8
Making heightmap	7	8
placed room	forest_clearing7x8	at	37	15	with center	40	18
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x6
Making heightmap	9	6
placed room	forest_clearing9x6	at	12	8	with center	16	10
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x8
Making heightmap	9	8
placed room	forest_clearing9x8	at	39	37	with center	43	40
[Roomer:makeStairsSides] tunnelling from exit to room	7
[Roomer:makeStairsSides] tunnelling from entrance to room	8
[Actor:move]	39520	fox	(forced) move from	nil	nil	to	34	9
[Actor:move]	39521	wolf	(forced) move from	nil	nil	to	34	10
[Actor:move]	39522	wolf	(forced) move from	nil	nil	to	34	11
[Actor:move]	39523	great wolf	(forced) move from	nil	nil	to	35	8
[Actor:move]	39524	warg	(forced) move from	nil	nil	to	35	9
[Actor:move]	39529	wolf	(forced) move from	nil	nil	to	35	10
[Actor:move]	39530	wolf	(forced) move from	nil	nil	to	35	11
[Actor:move]	39531	great wolf	(forced) move from	nil	nil	to	36	8
[Actor:move]	39532	wolf	(forced) move from	nil	nil	to	36	9
[Actor:move]	39533	white wolf	(forced) move from	nil	nil	to	36	10
[Actor:move]	39534	wolf	(forced) move from	nil	nil	to	36	11
[Actor:move]	39535	fox	(forced) move from	nil	nil	to	36	12
[Actor:move]	39536	fox	(forced) move from	nil	nil	to	36	13
[Actor:move]	39537	wolf	(forced) move from	nil	nil	to	37	8
[Actor:move]	39538	great wolf	(forced) move from	nil	nil	to	37	9
[Actor:move]	39539	wolf	(forced) move from	nil	nil	to	37	10
[Actor:move]	39540	fox	(forced) move from	nil	nil	to	37	11
[Actor:move]	39541	warg	(forced) move from	nil	nil	to	37	12
[Actor:move]	39543	wolf	(forced) move from	nil	nil	to	37	13
[Actor:move]	39544	great wolf	(forced) move from	nil	nil	to	38	8
[Actor:move]	39545	dire wolf	(forced) move from	nil	nil	to	38	9
[Actor:move]	39546	dire wolf	(forced) move from	nil	nil	to	38	10
[Actor:move]	39547	fox	(forced) move from	nil	nil	to	38	11
[Actor:move]	39548	wolf	(forced) move from	nil	nil	to	38	12
[Actor:move]	39549	white wolf	(forced) move from	nil	nil	to	39	8
[Actor:move]	39550	wolf	(forced) move from	nil	nil	to	39	9
[Actor:move]	39551	wolf	(forced) move from	nil	nil	to	39	10
[Actor:move]	39552	fox	(forced) move from	nil	nil	to	39	11
[Actor:move]	39553	great wolf	(forced) move from	nil	nil	to	39	12
[Actor:move]	39554	dire wolf	(forced) move from	nil	nil	to	39	13
[Actor:move]	39555	great wolf	(forced) move from	nil	nil	to	40	8
[Actor:move]	39556	great wolf	(forced) move from	nil	nil	to	40	9
[Actor:move]	39557	wolf	(forced) move from	nil	nil	to	40	12
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_w.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_gw.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_warg.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_ww.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_dw.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_6.png
Loading tile from tileset	/data/gfx/shockbolt/npc/war_bear.png
[Actor:move]	39558	war bear	(forced) move from	nil	nil	to	22	13
Random elite generating
[createRandomBoss] Creating random boss 	Mayulrassra the carrion worm mass	21	level	1	classes
  * class	Corruptor	 rejected due to power source
  * class	Reaver	 rejected due to power source
  * class	Archmage	 rejected due to power source
  * class	Skirmisher	 rejected due to power source
[applyRandomClass]	39559	Mayulrassra the carrion worm mass	Adding class	Sawbutcher	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam,technique
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.2
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/battle-machinery
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/butchery
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/furnace
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/automated-butchery
}
[6] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/chemistry
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/battlefield-management
}
[8] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/physics
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/sawmaiming
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[11] = {
  [1] = false
  [2] = 0.1
  [tt] = steamtech/engineering
}
[12] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/blacksmith
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree steamtech/blacksmith to boss
 * Random boss forbade talent because talent not allowed on random bosses	Craftsman's Eye	T_CRAFTS_EYE	21
 Talent choices for steamtech/blacksmith:
		1	T_MASSIVE_PHYSIQUE	Massive Physique
		2	T_ENDLESS_ENDURANCE	Endless Endurance
		3	T_LIFE_IN_THE_FLAMES	Life in the Flames
Adding primary tree steamtech/blacksmith to boss with 3 talents
1	 * talent:	T_MASSIVE_PHYSIQUE	3
1	 * talent:	T_ENDLESS_ENDURANCE	3
1	 * talent:	T_LIFE_IN_THE_FLAMES	2
[applyRandomClass] Attempting to add tree steamtech/engineering to boss
 Talent choices for steamtech/engineering:
		1	T_EMERGENCY_STEAM_PURGE	Emergency Steam Purge
		2	T_INNOVATION	Innovation
		3	T_SUPERCHARGE_TINKERS	Supercharge Tinkers
		4	T_LAST_ENGINEER_STANDING	Last Engineer Standing
Adding secondary tree steamtech/engineering to boss with 1 talents
1	 * talent:	T_EMERGENCY_STEAM_PURGE	2
 ** Finished adding	1	of	1	primary class trees
	 * 	steamtech/blacksmith
 ** Finished adding	1	of	1	secondary class trees
	 * 	steamtech/engineering
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	21	egos =	1	gr egos =	0	rand themes = 	3	points = 	26	nb_powers = 	5
 * using themes	cold,mind,fire
 * forbid power sources:	arcane,technique_ranged
Creating randart Kilnmalice the %s(immaculate iron helm) with fire
 ** selected ego	 of the depths	(normal)	nature
 * adding power: generic inc damage fire(1 points), 13 remaining
 * adding power: generic mind retribution(1 points), 12 remaining
 * adding power: generic resist fire(1 points), 11 remaining
 * adding power: generic resists pen cold(1 points), 10 remaining
 * adding power: generic inc damage fire(1 points), 9 remaining
 * adding power: generic inc damage fire(1.5 points), 8 remaining
 * adding power: generic mind retribution(1.5 points), 6.5 remaining
 * adding power: generic resist fire(1.5 points), 5 remaining
 * adding power: generic resists pen cold(1.5 points), 3.5 remaining
 * adding power: generic inc damage fire(1.5 points), 2 remaining
 * adding bias power: generic resists pen cold(2.25 points), 13 remaining
 * adding bias power: generic resist fire(2.25 points), 10.75 remaining
 * adding bias power: generic inc damage fire(2.25 points), 8.5 remaining
 * adding bias power: generic resists pen cold(2.7 points), 6.25 remaining
 * adding bias power: generic mind retribution(2.25 points), 3.55 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	39693	Mayulrassra the carrion worm mass	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from file	/data-orcs/general/objects/tinker.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	40044	simple healing salve	tries left:	1
[resolvers.inventory] created object:	40044	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Mayulrassra the carrion worm mass	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	39693	Mayulrassra the carrion worm mass	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	40395	simple frost salve	tries left:	1
[resolvers.inventory] created object:	40395	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Mayulrassra the carrion worm mass	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	39693	Mayulrassra the carrion worm mass	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from file	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	39693	Mayulrassra the carrion worm mass	filter:	{defined="APE"}
[resolveObject] CREATE FOR	39693	Mayulrassra the carrion worm mass	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x1d7b4e38, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from file	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Double Ego	97.380177909713	102.5
Loading entities file from file	/data-orcs/general/objects/egos/steamsaw.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
[resolveObject] CREATED OBJECT:	40476	acidic steel steamsaw of acid resistance (#RESIST#)	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	40476	acidic steel steamsaw of acid resistance (#RESIST#)	added to inventory	MAINHAND
[resolveObject] CREATE FOR	39693	Mayulrassra the carrion worm mass	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x2822a790, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Greater	64.010466255716	77.5
[resolveObject] CREATED OBJECT:	40488	truestriking dwarven-steel steamsaw	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	8
fight: 	truestriking dwarven-steel steamsaw	acidic steel steamsaw of acid resistance (#RESIST#)	::	nil	OFFHAND
[resolveObject]	40488	truestriking dwarven-steel steamsaw	added to inventory	OFFHAND
[resolveObject] CREATE FOR	39693	Mayulrassra the carrion worm mass	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e534c38, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	14.518442907259	30.5
[resolveObject] CREATED OBJECT:	40492	radiant dwarven-steel mail armour of implacability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	radiant dwarven-steel mail armour of implacability	acidic steel steamsaw of acid resistance (#RESIST#)	::	nil	BODY
fight: 	radiant dwarven-steel mail armour of implacability	truestriking dwarven-steel steamsaw	::	nil	BODY
[resolveObject]	40492	radiant dwarven-steel mail armour of implacability	added to inventory	BODY
[resolveObject] CREATE FOR	39693	Mayulrassra the carrion worm mass	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x29143630, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	87.369839215272	102.5
[resolveObject] CREATED OBJECT:	40498	cinder voratun gauntlets of dexterity (#STATBONUS#)	tries left:	4
fight: 	cinder voratun gauntlets of dexterity (#STATBONUS#)	acidic steel steamsaw of acid resistance (#RESIST#)	::	nil	HANDS
fight: 	cinder voratun gauntlets of dexterity (#STATBONUS#)	truestriking dwarven-steel steamsaw	::	nil	HANDS
fight: 	cinder voratun gauntlets of dexterity (#STATBONUS#)	radiant dwarven-steel mail armour of implacability	::	nil	HANDS
[resolveObject]	40498	cinder voratun gauntlets of dexterity (#STATBONUS#)	added to inventory	HANDS
[resolveObject] CREATE FOR	39693	Mayulrassra the carrion worm mass	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ddf72c0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	34.467195464756	52.5
[resolveObject] CREATED OBJECT:	40504	wanderer's pair of hardened leather boots of tirelessness	tries left:	4
fight: 	wanderer's pair of hardened leather boots of tirelessness	acidic steel steamsaw of acid resistance (#RESIST#)	::	nil	FEET
fight: 	wanderer's pair of hardened leather boots of tirelessness	truestriking dwarven-steel steamsaw	::	nil	FEET
fight: 	wanderer's pair of hardened leather boots of tirelessness	radiant dwarven-steel mail armour of implacability	::	nil	FEET
fight: 	wanderer's pair of hardened leather boots of tirelessness	cinder voratun gauntlets of dexterity (#STATBONUS#)	::	nil	FEET
[resolveObject]	40504	wanderer's pair of hardened leather boots of tirelessness	added to inventory	FEET
[resolveObject] CREATE FOR	39693	Mayulrassra the carrion worm mass	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	39693	Mayulrassra the carrion worm mass	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_worms_carrion_worm_mass.png
[Actor:move]	39693	Mayulrassra the carrion worm mass	(forced) move from	nil	nil	to	10	29
Added unique	mod.class.NPC/Mayulrassra the carrion worm mass	::	1
[Actor:wearAllInventory]	39693	Mayulrassra the carrion worm mass	wearing main inventory
fight: 	Kilnmalice the iron helm	acidic steel steamsaw of acid resistance (#RESIST#)	::	nil	HEAD
fight: 	Kilnmalice the iron helm	truestriking dwarven-steel steamsaw	::	nil	HEAD
fight: 	Kilnmalice the iron helm	radiant dwarven-steel mail armour of implacability	::	nil	HEAD
fight: 	Kilnmalice the iron helm	cinder voratun gauntlets of dexterity (#STATBONUS#)	::	nil	HEAD
fight: 	Kilnmalice the iron helm	wanderer's pair of hardened leather boots of tirelessness	::	nil	HEAD
[Actor:wearAllInventory]	Mayulrassra the carrion worm mass	39693	39561	Kilnmalice the iron helm	WORN IN	HEAD	1
running talented_ai_tactic resolver on_added_to_level function for	39693	Mayulrassra the carrion worm mass
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MULTIPLY	level	1	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_EMERGENCY_STEAM_PURGE	level	3	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_TO_THE_ARMS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ROTTING_DISEASE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CRAWL_ACID	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/lightning_ant.png
[Actor:move]	40510	giant lightning ant	(forced) move from	nil	nil	to	45	41
Loading tile from tileset	/data/gfx/shockbolt/npc/crystal_npc.png
[Actor:move]	40511	white crystal	(forced) move from	nil	nil	to	22	19
Random elite generating
[createRandomBoss] Creating random boss 	Adimina the shimmering crystal	21	level	1	classes
  * class	Reaver	 rejected due to power source
  * class	Temporal Warden	 rejected due to power source
  * class	Doombringer	 rejected due to power source
  * class	Sun Paladin	 rejected due to power source
  * class	Sawbutcher	 rejected due to power source
[applyRandomClass]	40512	Adimina the shimmering crystal	Adding class	Cultist of Entropy	Demented
   power types: not_power_source =	antimagic,nature,technique	power_source =	arcane
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/void
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = demented/rift
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = demented/chronophage
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/timethief
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/calamity
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/madness
}
[7] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/doom
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/entropy
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/beyond-sanity
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/nether
}
[13] = {
  [1] = false
  [2] = 0.3
  [tt] = demented/oblivion
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree demented/timethief to boss
 * Random boss forbade talent because talent not allowed on random bosses	Suspend	T_SUSPEND	21
 Talent choices for demented/timethief:
		1	T_ACCELERATE	Accelerate
		2	T_SWITCH	Switch
		3	T_SPLIT	Split
Adding primary tree demented/timethief to boss with 4 talents
1	 * talent:	T_ACCELERATE	2
1	 * talent:	T_SWITCH	3
1	 * talent:	T_SPLIT	3
[applyRandomClass] Attempting to add tree demented/nether to boss
 Talent choices for demented/nether:
		1	T_NETHERBLAST	Netherblast
		2	T_RIFT_CUTTER	Rift Cutter
		3	T_SPATIAL_DISTORTION	Spatial Distortion
		4	T_HALO_OF_RUIN	Halo of Ruin
Adding secondary tree demented/nether to boss with 2 talents
1	 * talent:	T_NETHERBLAST	2
1	 * talent:	T_RIFT_CUTTER	2
 ** Finished adding	1	of	1	primary class trees
	 * 	demented/timethief
 ** Finished adding	1	of	1	secondary class trees
	 * 	demented/nether
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	21	egos =	1	gr egos =	0	rand themes = 	3	points = 	26	nb_powers = 	5
 * using themes	mind,mental,cold
 * forbid power sources:	antimagic,technique,nature
Creating randart Uredrayon(rune-covered linen cloak) with no themename
 ** selected ego	 of protection	(normal)	arcane
 * adding power: generic mind crit magnitude(2 points), 13 remaining
 * adding power: generic resist mind(2 points), 11 remaining
 * adding power: generic mindcrit(1 points), 9 remaining
 * adding power: generic stat wil(1 points), 8 remaining
 * adding power: generic stat wil(1 points), 7 remaining
 * adding power: generic mind crit magnitude(3 points), 6 remaining
 * adding power: generic resist mind(3 points), 3 remaining
 * adding bias power: generic mindcrit(1.5 points), 13 remaining
 * adding bias power: generic resist mind(4.5 points), 11.5 remaining
 * adding bias power: generic mind crit magnitude(4.5 points), 7 remaining
 * adding bias power: generic mindcrit(1.8 points), 2.5 remaining
[CALLBACK] upgrading to prioritized	talents_on_change_level
[CALLBACK] upgrading to prioritized	talents_on_heal
[resolveObject] CREATE FOR	40646	Adimina the shimmering crystal	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1d218608, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	2.9473269013565	30.5
[resolveObject] CREATED OBJECT:	40647	infernal yew magestaff of protection	tries left:	4
[resolveObject]	40647	infernal yew magestaff of protection	added to inventory	MAINHAND
[resolveObject] CREATE FOR	40646	Adimina the shimmering crystal	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x27972ad0, tome_drops="store", force_drop=false, type="armor", autoreq=true, subtype="cloth", base_list="mod.class.Object:/data-cults/general/objects/special-misc.lua"}
Loading entities file from file	/data-cults/general/objects/special-misc.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
[TOME ENTITY FILTER] selected Double Greater	2.6321312939124	30.5
[resolveObject] CREATED OBJECT:	40664	dreamer's cashmere robe of alchemy	tries left:	4
fight: 	dreamer's cashmere robe of alchemy	infernal yew magestaff of protection	::	OFFHAND	BODY
[resolveObject]	40664	dreamer's cashmere robe of alchemy	added to inventory	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/crystal_npc.png
[SHADER] Loading from /data/gfx/shaders/quad_hue.lua
[SHADER] Loaded shader with totalname	quad_hue[]
New GL Shader program 85
New GL Shader 86 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/quad_hue.frag
*p 85: Uniform: 1: 1406 tick
*p 85: Uniform: 2: 8B52 color1
*p 85: Uniform: 3: 8B52 color2
*p 85: Uniform: 4: 8B52 color3
*p 85: Uniform: 5: 8B52 color4
*p 85: Uniform: 0: 8B5E tex
[Actor:move]	40646	Adimina the shimmering crystal	(forced) move from	nil	nil	to	7	17
Added unique	mod.class.NPC/Adimina the shimmering crystal	::	1
[Actor:wearAllInventory]	40646	Adimina the shimmering crystal	wearing main inventory
fight: 	Uredrayon	infernal yew magestaff of protection	::	OFFHAND	CLOAK
fight: 	Uredrayon	dreamer's cashmere robe of alchemy	::	nil	CLOAK
[Actor:wearAllInventory]	Adimina the shimmering crystal	40646	40514	Uredrayon	WORN IN	CLOAK	1
running talented_ai_tactic resolver on_added_to_level function for	40646	Adimina the shimmering crystal
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACCELERATE	level	3	range:	1	radius:	4	effective:	3.6666666666667
   #- checking tactical table for talent	T_SWITCH	level	5	range:	1	radius:	10	effective:	7.6666666666667
   #- checking tactical table for talent	T_SUMMON	level	1	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_RIFT_CUTTER	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CHAOS_ORBS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PHASE_DOOR	level	1	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_VOID_STARS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SPLIT	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ENTROPIC_GIFT	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_NETHERBLAST	level	5	range:	10	radius:	0	effective:	10
[CALLBACK] upgrading to prioritized	talents_on_chaos_effect
[SHADER] Loading from /data/gfx/shaders/boneshield.lua
[SHADER] Loaded shader with totalname	boneshield[]
New GL Shader program 87
New GL Shader 88 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/boneshield.frag
*p 87: Uniform: 5: 8B50 ellipsoidalFactor
*p 87: Uniform: 4: 1406 side
*p 87: Uniform: 6: 1406 verticalIntensityAdjust
*p 87: Uniform: 2: 1406 chargesCount
*p 87: Uniform: 1: 1406 tick
*p 87: Uniform: 3: 1406 scrollingSpeed
*p 87: Uniform: 0: 8B5E tex
[SHADER] setting reset param	chargesCount	0
[SHADER] setting reset param	chargesCount	1
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_act_base
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/ice_ant.png
[Actor:move]	40670	giant ice ant	(forced) move from	nil	nil	to	25	22
Loading tile from tileset	/data/gfx/shockbolt/npc/hornet_swarm.png
[Actor:move]	40671	hornet swarm	(forced) move from	nil	nil	to	35	37
Random boss generating
[createRandomBoss] Creating random boss 	Betarelle the midge swarm	21	level	2	classes
  * class	Gunslinger	 rejected due to power source
  * class	Anorithil	 rejected due to power source
[applyRandomClass]	40672	Betarelle the midge swarm	Adding class	Doomed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/one-with-shadows
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/darkness
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/shadows
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/advanced-shadowmancy
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/punishments
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/gestures
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/force-of-will
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/dark-sustenance
}
[10] = {
  [1] = true
  [2] = 0
  [tt] = cursed/cursed-form
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/fears
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cursed/gestures to boss
 Talent choices for cursed/gestures:
		1	T_GESTURE_OF_PAIN	Gesture of Pain
		2	T_GESTURE_OF_MALICE	Gesture of Malice
		3	T_GESTURE_OF_POWER	Gesture of Power
		4	T_GESTURE_OF_GUARDING	Gesture of Guarding
Adding primary tree cursed/gestures to boss with 4 talents
1	 * talent:	T_GESTURE_OF_PAIN	3
1	 * talent:	T_GESTURE_OF_MALICE	4
1	 * talent:	T_GESTURE_OF_POWER	4
1	 * talent:	T_GESTURE_OF_GUARDING	3
[applyRandomClass] Attempting to add tree cursed/cursed-form to boss
 Talent choices for cursed/cursed-form:
		1	T_UNNATURAL_BODY	Unnatural Body
		2	T_RELENTLESS	Relentless
		3	T_SEETHE	Seethe
		4	T_GRIM_RESOLVE	Grim Resolve
Adding secondary tree cursed/cursed-form to boss with 2 talents
1	 * talent:	T_UNNATURAL_BODY	2
1	 * talent:	T_RELENTLESS	2
 ** Finished adding	1	of	1	primary class trees
	 * 	cursed/gestures
 ** Finished adding	1	of	1	secondary class trees
	 * 	cursed/cursed-form
[applyRandomClass]	40672	Betarelle the midge swarm	Adding class	Cursed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,psionic
Adding 1 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/strife
}
[3] = {
  [1] = false
  [2] = 0
  [tt] = cursed/fears
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/rampage
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/slaughter
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[7] = {
  [1] = true
  [2] = 0
  [tt] = cursed/cursed-form
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/endless-hunt
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/gloom
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/predator
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cursed/slaughter to boss
 Talent choices for cursed/slaughter:
		1	T_SLASH	Slash
		2	T_FRENZY	Frenzy
		3	T_RECKLESS_CHARGE	Reckless Charge
		4	T_CLEAVE	Cleave
Adding primary tree cursed/slaughter to boss with 3 talents
1	 * talent:	T_SLASH	3
1	 * talent:	T_FRENZY	3
1	 * talent:	T_RECKLESS_CHARGE	3
[applyRandomClass] Attempting to add tree cursed/gloom to boss
 Talent choices for cursed/gloom:
		1	T_GLOOM	Gloom
		2	T_WEAKNESS	Weakness
		3	T_MINDROT	Mindrot
		4	T_SANCTUARY	Sanctuary
Adding secondary tree cursed/gloom to boss with 1 talents
1	 * talent:	T_GLOOM	2
[applyRandomClass] Attempting to add tree cursed/endless-hunt to boss
 Talent choices for cursed/endless-hunt:
		1	T_STALK	Stalk
		2	T_HARASS_PREY	Harass Prey
		3	T_BECKON	Beckon
		4	T_SURGE	Surge
Adding secondary tree cursed/endless-hunt to boss with 2 talents
2	 * talent:	T_STALK	2
2	 * talent:	T_HARASS_PREY	2
 ** Finished adding	1	of	1	primary class trees
	 * 	cursed/slaughter
 ** Finished adding	2	of	2	secondary class trees
	 * 	cursed/gloom
	 * 	cursed/endless-hunt
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	40673	Betarelle the midge swarm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	105.6363667945	107
[resolveObject] CREATED OBJECT:	40674	healing infusion of the warrior	tries left:	1
[resolveObject] adding to main inventory:	40674	healing infusion of the warrior
[ActorObjectUse] useObjectEnable: 	healing infusion of the warrior	by	Betarelle the midge swarm	inven/slot	1	nil
[resolveObject] CREATE FOR	40673	Betarelle the midge swarm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	71.054559000082	87
[resolveObject] CREATED OBJECT:	40678	insulating rough leather cap of constitution (#STATBONUS#)	tries left:	1
[resolveObject] adding to main inventory:	40678	insulating rough leather cap of constitution (#STATBONUS#)
[resolveObject] CREATE FOR	40673	Betarelle the midge swarm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater	56.583927763529	62
[resolveObject] CREATED OBJECT:	40684	linen cloak of the voidstalker	tries left:	1
[resolveObject] adding to main inventory:	40684	linen cloak of the voidstalker
[ActorObjectUse] useObjectEnable: 	linen cloak of the voidstalker	by	Betarelle the midge swarm	inven/slot	1	nil
[ActorObjectUse] Object	linen cloak of the voidstalker	40684	is ineligible for talent interface
[resolvers.drop_randart]	40673	Betarelle the midge swarm	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	40673	Betarelle the midge swarm	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x213c28e0, ego_filter=table: 0x213c2880}
[resolveObject] CREATED OBJECT:	40688	dwarven-steel torque of psionic shield	tries left:	4
[resolvers.drop_randart]	40673	Betarelle the midge swarm	using data:	{lev=21, base={"table: 0x2786da90, __CLASSname=_tmod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	21	egos =	3	gr egos =	2	rand themes = 	2	points = 	12	nb_powers = 	4
 * using themes	lightning,temporal
 * forbid power sources:	antimagic
Creating randart Mayaldana the Skyhunt(plated torque) with lightning
 ** selected ego	powerful 	(greater)	nil
 ** selected ego	cleansing 	(normal)	nil
 ** selected ego	quick 	(greater)	nil
 * adding power: generic resists pen lightning(1 points), 6 remaining
 * adding power: generic resists pen temporal(1 points), 5 remaining
 * adding power: generic resist lightning(1 points), 4 remaining
 * adding power: generic resists pen temporal(1 points), 3 remaining
 * adding power: generic resists pen lightning(1.5 points), 2 remaining
 * adding bias power: generic resists pen temporal(1.5 points), 6 remaining
 * adding bias power: generic resist lightning(1.5 points), 4.5 remaining
 * adding bias power: generic resists pen temporal(1.5 points), 3 remaining
 * adding bias power: generic resists pen temporal(1.8 points), 1.5 remaining
[ActorObjectUse] useObjectEnable: 	Mayaldana the Skyhunt	by	Betarelle the midge swarm	inven/slot	1	nil
[ActorObjectUse] Object	Mayaldana the Skyhunt	40694	is ineligible for talent interface
Added unique	mod.class.Object/Mayaldana the Skyhunt	::	1
[resolveObject] CREATE FOR	40673	Betarelle the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ed1d728, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	77.267097672277	87
[resolveObject] CREATED OBJECT:	40825	creative vined mindstar of balance	tries left:	4
[General Object resolver]	40825	creative vined mindstar of balance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	40825	creative vined mindstar of balance
[resolveObject] CREATE FOR	40673	Betarelle the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ed1d7d0, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	70.649213621544	87
[resolveObject] CREATED OBJECT:	40831	gifted vined mindstar of clarity	tries left:	4
[General Object resolver]	40831	gifted vined mindstar of clarity	COULD NOT BE WORN
[resolveObject] adding to main inventory:	40831	gifted vined mindstar of clarity
[resolveObject] CREATE FOR	40673	Betarelle the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c909e28, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	84.434234917265	87
[resolveObject] CREATED OBJECT:	40837	focusing cashmere robe of lightning (#RESIST#)	tries left:	4
[resolveObject]	40837	focusing cashmere robe of lightning (#RESIST#)	added to inventory	BODY
[resolveObject] CREATE FOR	40673	Betarelle the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e17b450, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	54.54741155625	62
[resolveObject] CREATED OBJECT:	40843	dwarven-steel battleaxe of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	18
fight: 	dwarven-steel battleaxe of shearing	focusing cashmere robe of lightning (#RESIST#)	::	nil	MAINHAND
[resolveObject]	40843	dwarven-steel battleaxe of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	40673	Betarelle the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x282a0090, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	86.511384036278	87
[resolveObject] CREATED OBJECT:	40847	cleansing steel mail armour of fire resistance	tries left:	4
[General Object resolver]	40847	cleansing steel mail armour of fire resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	40847	cleansing steel mail armour of fire resistance
Loading tile from tileset	/data/gfx/shockbolt/npc/midge_swarm.png
[Actor:move]	40673	Betarelle the midge swarm	(forced) move from	nil	nil	to	18	9
Added unique	mod.class.NPC/Betarelle the midge swarm	::	1
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
Cloned shader 57
[SHADER] setting reset param	tick_start	306260
[Actor:wearAllInventory]	40673	Betarelle the midge swarm	wearing main inventory
[ActorObjectUse] useObjectDisable: 	Mayaldana the Skyhunt	inven/slot	1	4	tid	nil
fight: 	Mayaldana the Skyhunt	dwarven-steel battleaxe of shearing	::	OFFHAND	TOOL
fight: 	Mayaldana the Skyhunt	focusing cashmere robe of lightning (#RESIST#)	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	Mayaldana the Skyhunt	by	Betarelle the midge swarm	inven/slot	table: 0x212276a8	nil
[Actor:wearAllInventory]	Betarelle the midge swarm	40673	40694	Mayaldana the Skyhunt	WORN IN	TOOL	1
fight: 	insulating rough leather cap of constitution (#STATBONUS#)	dwarven-steel battleaxe of shearing	::	OFFHAND	HEAD
fight: 	insulating rough leather cap of constitution (#STATBONUS#)	focusing cashmere robe of lightning (#RESIST#)	::	nil	HEAD
fight: 	insulating rough leather cap of constitution (#STATBONUS#)	Mayaldana the Skyhunt	::	nil	HEAD
[Actor:wearAllInventory]	Betarelle the midge swarm	40673	40678	insulating rough leather cap of constitution (#STATBONUS#)	WORN IN	HEAD	1
running talented_ai_tactic resolver on_added_to_level function for	40673	Betarelle the midge swarm
   #- checking tactical table for talent	T_WILLFUL_STRIKE	level	5	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_SLASH	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CALL_SHADOWS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RECKLESS_CHARGE	level	5	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_FEED	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_2	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STALK	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GESTURE_OF_PAIN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GLOOM	level	5	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_HARASS_PREY	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FRENZY	level	5	range:	0	radius:	1	effective:	0.66666666666667
Cloned shader 45
[SHADER] setting reset param	tick_start	306260
Cloned shader 43
[SHADER] setting reset param	tick_start	306260
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/hummerhorn.png
[Actor:move]	40853	hummerhorn	(forced) move from	nil	nil	to	21	19
[Actor:move]	40854	wolf	(forced) move from	nil	nil	to	13	23
Random elite generating
[createRandomBoss] Creating random boss 	Adisena the giant fire ant	21	level	1	classes
[applyRandomClass]	40855	Adisena the giant fire ant	Adding class	Cursed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,psionic
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/strife
}
[3] = {
  [1] = false
  [2] = 0
  [tt] = cursed/fears
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/rampage
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/slaughter
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[7] = {
  [1] = true
  [2] = 0
  [tt] = cursed/cursed-form
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/endless-hunt
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/gloom
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/predator
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cursed/rampage to boss
 Talent choices for cursed/rampage:
		1	T_RAMPAGE	Rampage
		2	T_BRUTALITY	Brutality
		3	T_TENACITY	Tenacity
		4	T_SLAM	Slam
Adding primary tree cursed/rampage to boss with 4 talents
1	 * talent:	T_RAMPAGE	3
1	 * talent:	T_BRUTALITY	3
1	 * talent:	T_TENACITY	3
1	 * talent:	T_SLAM	3
[applyRandomClass] Attempting to add tree cursed/gloom to boss
 Talent choices for cursed/gloom:
		1	T_GLOOM	Gloom
		2	T_WEAKNESS	Weakness
		3	T_MINDROT	Mindrot
		4	T_SANCTUARY	Sanctuary
Adding secondary tree cursed/gloom to boss with 2 talents
1	 * talent:	T_GLOOM	2
1	 * talent:	T_WEAKNESS	2
 ** Finished adding	1	of	1	primary class trees
	 * 	cursed/rampage
 ** Finished adding	1	of	1	secondary class trees
	 * 	cursed/gloom
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	21	egos =	1	gr egos =	0	rand themes = 	3	points = 	21	nb_powers = 	6
 * using themes	light,mental,nature
 * forbid power sources:	arcane,technique_ranged
Creating randart Barkpride(scintillating steel mace) with nature
 ** selected ego	quick 	(greater)	technique
 * adding power: generic stat cun(1 points), 11 remaining
 * adding power: generic stat wil(1 points), 10 remaining
 * adding power: generic max hate(1 points), 9 remaining
 * adding power: generic resist nature(2 points), 8 remaining
 * adding power: generic max hate(1 points), 6 remaining
 * adding power: generic resist light(2 points), 5 remaining
 * adding power: generic stat cun(1.5 points), 3 remaining
 * adding power: generic stat wil(1.5 points), 1.5 remaining
 * adding bias power: generic resist nature(3 points), 11 remaining
 * adding bias power: generic max hate(1.5 points), 8 remaining
 * adding bias power: generic resist light(3 points), 6.5 remaining
 * adding bias power: generic resist nature(3.6 points), 3.5 remaining
[resolveObject] CREATE FOR	40993	Adisena the giant fire ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1cdb4250, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	91.051585902705	102.5
[resolveObject] CREATED OBJECT:	40994	slime-covered dwarven-steel battleaxe of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	7
[resolveObject]	40994	slime-covered dwarven-steel battleaxe of erosion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	40993	Adisena the giant fire ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1cdb42d8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	65.940565146492	77.5
[resolveObject] CREATED OBJECT:	41000	dwarven-steel mail armour of the deep	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	dwarven-steel mail armour of the deep	slime-covered dwarven-steel battleaxe of erosion	::	OFFHAND	BODY
[resolveObject]	41000	dwarven-steel mail armour of the deep	added to inventory	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/fire_ant.png
[Actor:move]	40993	Adisena the giant fire ant	(forced) move from	nil	nil	to	0	29
Added unique	mod.class.NPC/Adisena the giant fire ant	::	1
[Actor:wearAllInventory]	40993	Adisena the giant fire ant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	40993	Adisena the giant fire ant
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SLAM	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RAMPAGE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER_BOLT	level	1	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SLASH	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GLOOM	level	5	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_FLAME_FURY	level	3	range:	0	radius:	4	effective:	2.6666666666667
[CALLBACK] upgrading to prioritized	talents_on_act_base
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/cave_bear.png
[Actor:move]	41004	cave bear	(forced) move from	nil	nil	to	44	23
[Actor:move]	41005	hornet swarm	(forced) move from	nil	nil	to	16	18
Loading tile from tileset	/data/gfx/shockbolt/npc/crystal_darkred.png
[Actor:move]	41006	crimson crystal	(forced) move from	nil	nil	to	8	28
[Actor:move]	41007	giant ice ant	(forced) move from	nil	nil	to	24	23
Loading tile from tileset	/data/gfx/shockbolt/npc/crystal_red.png
[Actor:move]	41008	red crystal	(forced) move from	nil	nil	to	19	23
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_bloated_horror.png
[Actor:move]	41009	bloated horror	(forced) move from	nil	nil	to	17	11
[Actor:move]	41011	giant lightning ant	(forced) move from	nil	nil	to	44	26
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_poison_ivy.png
[Actor:move]	41012	poison ivy	(forced) move from	nil	nil	to	42	26
Random elite generating
[createRandomBoss] Creating random boss 	Ce'Noldavea the giant ice ant	21	level	1	classes
  * class	Archer	 rejected due to power source
[applyRandomClass]	41013	Ce'Noldavea the giant ice ant	Adding class	Berserker	Warrior
   power types: not_power_source =	antimagic,arcane,technique_ranged	power_source =	technique
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/strength-of-the-berserker
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/bloodthirst to boss
 * Random boss forbade talent because of level	Unstoppable	T_UNSTOPPABLE	21
 Talent choices for technique/bloodthirst:
		1	T_MORTAL_TERROR	Mortal Terror
		2	T_BLOODBATH	Bloodbath
		3	T_BLOODY_BUTCHER	Bloody Butcher
Adding primary tree technique/bloodthirst to boss with 4 talents
1	 * talent:	T_MORTAL_TERROR	3
1	 * talent:	T_BLOODBATH	3
1	 * talent:	T_BLOODY_BUTCHER	3
[applyRandomClass] Attempting to add tree technique/warcries to boss
 * Random boss forbade talent because of level	Battle Cry	T_BATTLE_CRY	21
 Talent choices for technique/warcries:
		1	T_SHATTERING_SHOUT	Shattering Shout
		2	T_SECOND_WIND	Second Wind
		3	T_BATTLE_SHOUT	Battle Shout
Adding secondary tree technique/warcries to boss with 2 talents
1	 * talent:	T_SHATTERING_SHOUT	2
1	 * talent:	T_SECOND_WIND	2
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/bloodthirst
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/warcries
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	21	egos =	1	gr egos =	0	rand themes = 	3	points = 	33	nb_powers = 	6
 * using themes	lightning,fire,nature
 * forbid power sources:	antimagic,arcane,technique_ranged
Creating randart Serpentminister(glistening steel mail armour) with nature
 ** selected ego	impenetrable 	(normal)	technique
 * adding power: generic resists pen lightning(1 points), 17 remaining
 * adding power: generic inc damage nature(1 points), 16 remaining
 * adding power: generic resist lightning(1 points), 15 remaining
 * adding power: generic resist nature(2 points), 14 remaining
 * adding power: generic fire retribution(1 points), 12 remaining
 * adding power: generic resist nature(2 points), 11 remaining
 * adding power: generic resists pen lightning(1.5 points), 9 remaining
 * adding power: generic inc damage nature(1.5 points), 7.5 remaining
 * adding power: generic resist lightning(1.5 points), 6 remaining
 * adding power: generic resist nature(3 points), 4.5 remaining
 * adding power: generic fire retribution(1.5 points), 1.5 remaining
 * adding bias power: generic resist nature(4.5 points), 17 remaining
 * adding bias power: generic resists pen lightning(2.25 points), 12.5 remaining
 * adding bias power: generic resists pen lightning(2.7 points), 10.25 remaining
 * adding bias power: generic resist lightning(2.25 points), 7.55 remaining
 * adding bias power: generic inc damage nature(2.25 points), 5.3 remaining
 * adding bias power: generic resist nature(5.4 points), 3.05 remaining
[resolveObject] CREATE FOR	41151	Ce'Noldavea the giant ice ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27fd2e70, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	19.673229096148	30.5
[resolveObject] CREATED OBJECT:	41152	truestriking dwarven-steel greatsword of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	7
[resolveObject]	41152	truestriking dwarven-steel greatsword of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	41151	Ce'Noldavea the giant ice ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27fd3048, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	75.03824662779	77.5
[resolveObject] CREATED OBJECT:	41158	iron mail armour of Eyal	tries left:	4
fight: 	iron mail armour of Eyal	truestriking dwarven-steel greatsword of evisceration	::	OFFHAND	BODY
[resolveObject]	41158	iron mail armour of Eyal	added to inventory	BODY
[Actor:move]	41151	Ce'Noldavea the giant ice ant	(forced) move from	nil	nil	to	41	21
Added unique	mod.class.NPC/Ce'Noldavea the giant ice ant	::	1
[Actor:wearAllInventory]	41151	Ce'Noldavea the giant ice ant	wearing main inventory
fight: 	Serpentminister	truestriking dwarven-steel greatsword of evisceration	::	OFFHAND	BODY
fight: 	Serpentminister	iron mail armour of Eyal	::	nil	BODY
fight: 	Serpentminister	truestriking dwarven-steel greatsword of evisceration	::	OFFHAND	BODY
[Actor:wearAllInventory]	Ce'Noldavea the giant ice ant	41151	41015	Serpentminister	WORN IN	BODY	1
    --- replaced:	41158	iron mail armour of Eyal
running talented_ai_tactic resolver on_added_to_level function for	41151	Ce'Noldavea the giant ice ant
   #- checking tactical table for talent	T_SECOND_WIND	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WATER_BOLT	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SHATTERING_SHOUT	level	3	range:	0	radius:	7	effective:	4.6666666666667
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	5	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_ICY_SKIN	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[TOME ENTITY FILTER] selected Greater	49.143232556326	51
[TOME ENTITY FILTER] selected Ego	99.951296777453	101
[TOME ENTITY FILTER] selected Greater	44.697251665103	51
[TOME ENTITY FILTER] selected Double Greater	2.7333678111279	11
[TOME ENTITY FILTER] selected Ego	92.538226535203	101
[TOME ENTITY FILTER] selected Double Ego	69.781793168229	76
[TOME ENTITY FILTER] selected Ego	90.08734311212	101
[TOME ENTITY FILTER] selected Money	103.27208687581	109.5
[TOME ENTITY FILTER] selected Greater + Ego	18.815583900738	26
Placed lore	journal page	6	15
[Identify]	journal page	true
Wait finished, counted 1959, 519 ticks
Deleting shader 57 (is clone 1)
Deleting shader 57 (is clone 1)
Deleting shader 57 (is clone 1)
Deleting shader 57 (is clone 1)
Deleting shader 57 (is clone 1)
Deleting shader 57 (is clone 1)
Deleting shader 57 (is clone 1)
Deleting shader 57 (is clone 1)
Deleting shader 57 (is clone 1)
Deleting shader 57 (is clone 1)
Deleting shader 57 (is clone 1)
[STARTEVENTS] Zone compiled events list: one_per_level=	true
[1] = {
  [name] = tombstones
  [percent] = 10
}
[2] = {
  [name] = weird-pedestals
  [percent] = 10
}
[3] = {
  [name] = old-battle-field
  [percent] = 5
}
[4] = {
  [name] = drake-cave
  [percent] = 5
}
[5] = {
  [unique] = true
  [percent] = 2
  [name] = rat-lich
}
[6] = {
  [name] = damp-cave
  [percent] = 10
}
[7] = {
  [name] = meteor
  [percent] = 7
}
[8] = {
  [name] = thunderstorm
  [percent] = 7
}
[9] = {
  [name] = cults+space-dwarf-ship
  [percent] = 5
}
[1] = {
  [minor] = true
  [percent] = 7
  [name] = cults+tentacle-tree
}
[2] = {
  [percent] = 25
  [minor] = true
  [name] = ashes-urhrok+demon-statue
}
[3] = {
  [minor] = true
  [name] = antimagic-bush
  [percent] = 40
}
[4] = {
  [minor] = true
  [name] = bligthed-soil
  [percent] = 40
}
[5] = {
  [minor] = true
  [name] = font-life
  [percent] = 40
}
[6] = {
  [max_repeat] = 3
  [minor] = true
  [name] = crystaline-forest
  [percent] = 200
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_bare_03.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 89
New GL Shader 90 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 89: Uniform: 1: 1406 tick
*p 89: Uniform: 3: 8B52 texCoord
*p 89: Uniform: 2: 8B50 mapCoord
*p 89: Uniform: 4: 1406 attenuation
*p 89: Uniform: 0: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_foliage_bare_04.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_shadow.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_trunk_03.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_trunk_01.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_foliage_bare_04.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_spring_04.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_spring_02.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_foliage_bare_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_bare_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_bare_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_foliage_spring_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_foliage_bare_01.png
[STARTEVENTS] Assigned events list:
[1] = {
  [1] = crystaline-forest
  [2] = crystaline-forest
  [params] = {
  }
  [3] = crystaline-forest
}
[2] = {
  [1] = antimagic-bush
  [2] = crystaline-forest
  [3] = crystaline-forest
  [4] = crystaline-forest
  [params] = {
  }
}
[3] = {
  [1] = crystaline-forest
  [2] = crystaline-forest
  [params] = {
  }
  [3] = crystaline-forest
}
[4] = {
  [1] = bligthed-soil
  [2] = font-life
  [3] = crystaline-forest
  [4] = crystaline-forest
  [5] = crystaline-forest
  [6] = crystaline-forest
  [params] = {
  }
}
Loading entities file from memory	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/underground_gloomy.lua
Loading entities file from memory	/data/general/grids/crystal.lua
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor6.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_6_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor7.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_7_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_2_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_4_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_9_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_7_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor1.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_1_01.png
Loading entities file from memory	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/underground_gloomy.lua
Loading entities file from memory	/data/general/grids/crystal.lua
Loading entities file from memory	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/underground_gloomy.lua
Loading entities file from memory	/data/general/grids/crystal.lua
Not gone east, no backup guardian
Running on level loads	old-forest-1
[Actor:move]	6962	Garruk	(forced) move from	26	23	to	0	28
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 21 Krog Cursed
[Discord] updating state: "Old Forest (1)" / "Lvl 21 Krog Cursed" / default / cursed
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[MUSIC] playing	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[MUSIC] loading	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
[MUSIC] playing	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
[Actor:move]	40993	Adisena the giant fire ant	(forced) move from	0	29	to	9	19
Updating zone name	Old Forest (1)
C Map minimap texture: 317 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Garruk	zone	::	zone-wilderness.teaz	::	table: 0x1e456770	=>	table: 0x198a2020	(8278)
Loading savefile 	/save/garruk/
Deleting temp shader	main_fbo/wobbling[]
Deleting temp shader	main_fbo/sharpen[]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
Deleting temp shader	cults_book_seens[]
Deleting temp shader	crystalineaura[]
Deleting temp shader	shield[color=vec3(0.88235294117647,0.79607843137255,0.24705882352941),shieldIntensity=0.2]
Deleting temp shader	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=5500]
Deleting temp shader	main_fbo/underwater[]
Deleting temp shader	flames[color1=vec4(0.5,0.7,0,1),color2=vec4(0.3,1,0.3,1),hide_center=0,npow=4,time_factor=2000,xy=vec2(31,23),zoom=0.5]
Deleting temp shader	flames[color1=vec4(0.5,0.7,0,1),color2=vec4(0.3,1,0.3,1),hide_center=0,npow=2,time_factor=9000,xy=vec2(31,23),zoom=5]
Deleting temp shader	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
Deleting temp shader	main_fbo/timestop[]
Deleting temp shader	main_fbo/blur[]
Deleting temp shader	sunaura[time_factor=6000]
Deleting temp shader	main_fbo/gestures[]
Deleting temp shader	main_fbo/line_grids[]
Deleting temp shader	tentacles[appearTime=0.5,noup=0,time_factor=1400,wobblingType=1]
Deleting temp shader	full_fbo[]
Deleting temp shader	cults_book[]
Deleting temp shader	flamewings[deploy_factor=14]
Deleting temp shader	main_fbo[]
Deleting temp shader	main_fbo/motionblur[]
Deleting temp shader	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
Deleting temp shader	target_fbo[]
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[ONLINE PROFILE] saved character 	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1
Saving JSON	true
[LOG]	Saving game...
Cloned shader 57
[SHADER] setting reset param	tick_start	308393
Deleting temp shader	objectsoutline[]
Deleting temp shader	resources[color=vec3(0.96078431372549,0.23529411764706,0.74509803921569),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
Deleting temp shader	volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
Deleting temp shader	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
Deleting temp shader	resources2[amp=0.8,color1=vec3(0,1,0.45490196078431),color2=vec3(0.50196078431373,0.62352941176471,0.26666666666667),color=vec3(0,1,0.45490196078431),distort=vec2(0.3,0.25),require_shader=4,speed=20000]
Deleting temp shader	textoutline[]
Deleting temp shader	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
[SAVEFILE PIPE] new save running in the pipe:	Garruk	game	::	game.teag	::	table: 0x192cfc58	=>	table: 0x28a50640	(7341)
Loading savefile 	/save/garruk/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x19b2a3b8	=>	table: 0x274429c0	(3029)
Loading savefile 	/save//
[Actor:move]	6962	Garruk	move from	0	28	to	0	29
[ActorObjectUse]	Betarelle the midge swarm	Cleaning up: 	Mayaldana the Skyhunt	40694
[Actor:move]	6962	Garruk	move from	0	29	to	0	30
[improved_talented AI] chooses for	40670	giant ice ant	T_ICY_SKIN
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_shadow_shadow.png
[Actor:move]	74053	shadow	(forced) move from	nil	nil	to	17	9
[improved_talented AI] chooses for	41007	giant ice ant	T_ICY_SKIN
[Actor:move]	6962	Garruk	move from	0	30	to	0	31
[Actor:move]	74053	shadow	move from	17	9	to	16	10
[Actor:move]	6962	Garruk	move from	0	31	to	0	32
[Actor:move]	6962	Garruk	move from	0	32	to	0	33
[Actor:move]	74053	shadow	move from	16	10	to	15	10
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_1.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_1.ogg" : <static>
[Actor:move]	6962	Garruk	move from	0	33	to	0	34
[ActorObjectUse] useObjectEnable: 	ethereal rune	by	Garruk	inven/slot	1	nil
[Identify]	ethereal rune	true
[LOG]	Garruk picks up (c.): #FFFFFF##UID:41174:0#ethereal rune (power 9; resist 14%; move 36%; dur 5; cd 22)#LAST#.
[Actor:move]	74053	shadow	move from	15	10	to	14	11
[LOG]	
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/garruk/zone-wilderness.teaz.tmp
Saved zipname /save/garruk/zone-wilderness.teaz.tmp
[Actor:move]	6962	Garruk	move from	0	34	to	0	35
[SAVEFILE PIPE] Checking save	Garruk	zone	/save/garruk/zone-wilderness.teaz.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	zone	 => 	all fine
[Actor:move]	6962	Garruk	move from	0	35	to	0	36
[Actor:move]	74053	shadow	move from	14	11	to	15	11
Saved zipname /save/garruk/game.teag.tmp
[SAVEFILE PIPE] Checking save	Garruk	game	/save/garruk/game.teag.tmp
Loading savefile 	/save/garruk/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	f60d2ff617023ef769f3c6cb06fba5e4	zone	/save/garruk/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	zone-wilderness.teaz	f60d2ff617023ef769f3c6cb06fba5e4
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	3a40fe81ac2ba950a60cff723d150219	game	/save/garruk/game.teag
[ONLINE PROFILE] saved character md5	617ee45f-c114-4d1b-b87d-7bb4df6ae5a1	game.teag	3a40fe81ac2ba950a60cff723d150219
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 6 seconds
[COROUTINE] dead	savefilepipe
[Actor:move]	6962	Garruk	move from	0	36	to	0	37
[Actor:move]	74053	shadow	move from	15	11	to	16	11
[LOG]	
[Actor:move]	6962	Garruk	move from	0	37	to	1	38
[Actor:move]	6962	Garruk	move from	1	38	to	2	38
[Actor:move]	74053	shadow	move from	16	11	to	17	10
[Actor:move]	6962	Garruk	move from	2	38	to	3	38
[Actor:move]	74053	shadow	move from	17	10	to	18	10
[SHADER] setting reset param	chargesCount	2
[Actor:move]	6962	Garruk	move from	3	38	to	4	38
[Actor:move]	6962	Garruk	move from	4	38	to	5	38
[Actor:move]	74053	shadow	move from	18	10	to	19	9
[Actor:move]	6962	Garruk	move from	5	38	to	6	38
[Actor:move]	74053	shadow	move from	19	9	to	20	8
[Actor:move]	6962	Garruk	move from	6	38	to	7	38
[Actor:move]	6962	Garruk	move from	7	38	to	8	38
[Actor:move]	74053	shadow	move from	20	8	to	21	8
[Actor:move]	74054	shadow	(forced) move from	nil	nil	to	17	10
[USERCHAT] channel achievement	Rand0	tome	Rescuer of the lost (Nightmare (Adventure) difficulty)	false	false
[Actor:move]	6962	Garruk	move from	8	38	to	9	38
[Actor:move]	74053	shadow	move from	21	8	to	22	8
[Actor:move]	74054	shadow	move from	17	10	to	18	10
[Actor:move]	6962	Garruk	move from	9	38	to	10	38
[Actor:move]	74053	shadow	move from	22	8	to	21	8
[Actor:move]	74054	shadow	move from	18	10	to	19	11
[Actor:move]	6962	Garruk	move from	10	38	to	11	38
[Actor:move]	6962	Garruk	move from	11	38	to	12	38
[Actor:move]	74053	shadow	move from	21	8	to	20	8
[Actor:move]	74054	shadow	move from	19	11	to	20	11
[Actor:move]	6962	Garruk	move from	12	38	to	13	37
[Actor:move]	74053	shadow	move from	20	8	to	21	8
[Actor:move]	74054	shadow	move from	20	11	to	19	11
[Actor:move]	6962	Garruk	move from	13	37	to	13	36
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	6962	Garruk	move from	13	36	to	13	35
Deleting shader 57 (is clone 1)
Deleting shader 62 (is clone 0)
Deleting shader 60 (is clone 0)
[Actor:move]	74053	shadow	move from	21	8	to	22	9
[Actor:move]	74054	shadow	move from	19	11	to	18	11
[SHADER] setting reset param	chargesCount	3
[LOG]	
[Actor:move]	6962	Garruk	move from	13	35	to	13	34
[Actor:move]	74053	shadow	move from	22	9	to	22	10
[Actor:move]	74054	shadow	(forced) move from	18	11	to	14	12
[Actor:move]	6962	Garruk	move from	13	34	to	13	33
[target_simple AI]	40854	wolf	selecting NEW TARGET	13	33	6962	Garruk
[Actor:move]	40854	wolf	move from	13	23	to	13	24
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (wolf)).
[LOG]	
[Actor:move]	6962	Garruk	move from	13	33	to	13	32
[Actor:move]	74053	shadow	move from	22	10	to	22	11
[Actor:move]	74054	shadow	move from	14	12	to	15	12
[MIND CRIT %]	5.4
[improved_talented AI] chooses for	40854	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	40854	wolf	(forced) move from	13	24	to	13	31
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.296746402369	3	14	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1.2	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:40854:0#Wolf misses #fbd578#Garruk#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	82.960556083072	4	63.322102968176	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.322102968176	1	vs. armor/def	1	10
checkHit	63.322102968176	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.322102968176	10	=	1.1066442059364
[ATTACK] after armor	90.744824886781
[PHYS CRIT %]	3.9
[ATTACK] after crit	90.744824886781
[ATTACK] after mult	90.744824886781
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	74.021891016301	3	63.322102968176	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.322102968176	0.5	vs. armor/def	1	10
checkHit	63.322102968176	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	76	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.322102968176	10	=	1.1066442059364
[ATTACK] after armor	84.104959651163
[PHYS CRIT %]	3.4
[ATTACK] after crit	84.104959651163
[ATTACK] after mult	42.052479825581
[Actor:move]	6962	Garruk	move from	13	32	to	13	32
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#101 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#47 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#333#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[Actor:move]	74053	shadow	move from	22	11	to	21	11
[Actor:move]	74054	shadow	move from	15	12	to	16	11
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	13	32	to	13	31
[Actor:move]	74053	shadow	move from	21	11	to	20	11
[Actor:move]	74054	shadow	move from	16	11	to	17	10
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	13	31	to	13	30
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Mayulrassra the carrion worm mass	dam/apr/atk/mult ::	82.960556083072	4	61.548068645451	0.55335342364804	vs. armor/def	43.292304923968	19
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	61.548068645451	0.55335342364804	vs. armor/def	43.292304923968	19
checkHit	61.548068645451	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	43.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	61.548068645451	19	=	1.0850961372909
[ATTACK] after armor	62.310574029521
[PHYS CRIT %]	0
[ATTACK] after crit	62.310574029521
[ATTACK] after mult	34.47976946871
checkHit	32	vs	59	=> chance to hit	0
[LOG]	Mayulrassra the carrion worm mass is weakened by the darkness!
[ATTACK]	target on_melee_hit:	1	ACID	vs	0
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK]	target on_melee_hit:	6	MIND	vs	0
checkHit	23	vs	22	=> chance to hit	53
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Mayulrassra the carrion worm mass	dam/apr/atk/mult ::	75.502894764441	3	61.548068645451	0.27667671182402	vs. armor/def	43.292304923968	19
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	61.548068645451	0.27667671182402	vs. armor/def	43.292304923968	19
checkHit	61.548068645451	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	81	3	vs. armor/hardiness	43.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	61.548068645451	19	=	1.0850961372909
[ATTACK] after armor	49.374516519321
[PHYS CRIT %]	0
[ATTACK] after crit	49.374516519321
[ATTACK] after mult	13.660778878466
[ATTACK]	target on_melee_hit:	1	ACID	vs	0
[ATTACK]	target on_melee_hit:	6	MIND	vs	0
checkHit	23	vs	22	=> chance to hit	53
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Mayulrassra the carrion worm mass	dam/apr/atk/mult ::	84.62040147232	4	61.548068645451	0.55335342364804	vs. armor/def	43.292304923968	19
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	61.548068645451	0.55335342364804	vs. armor/def	43.292304923968	19
checkHit	61.548068645451	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	43.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	61.548068645451	19	=	1.0850961372909
[ATTACK] after armor	74.246631539721
[PHYS CRIT %]	0
[ATTACK] after crit	74.246631539721
[ATTACK] after mult	41.084627756839
[ATTACK]	target on_melee_hit:	1	ACID	vs	0
[ATTACK]	target on_melee_hit:	6	MIND	vs	0
checkHit	23	vs	22	=> chance to hit	53
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Mayulrassra the carrion worm mass	dam/apr/atk/mult ::	75.502894764441	3	61.548068645451	0.27667671182402	vs. armor/def	43.292304923968	19
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	61.548068645451	0.27667671182402	vs. armor/def	43.292304923968	19
checkHit	61.548068645451	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	43.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	61.548068645451	19	=	1.0850961372909
[ATTACK] after armor	66.736054715975
[PHYS CRIT %]	0
[ATTACK] after crit	66.736054715975
[ATTACK] after mult	18.464312178924
[ATTACK]	target on_melee_hit:	1	ACID	vs	0
[ATTACK]	target on_melee_hit:	6	MIND	vs	0
checkHit	23	vs	22	=> chance to hit	53
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	crimson crystal	dam/apr/atk/mult ::	84.62040147232	4	60.069706709846	0.55335342364804	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	60.069706709846	0.55335342364804	vs. armor/def	0	0
checkHit	60.069706709846	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.069706709846	0	=	1.1201394134197
[ATTACK] after armor	132.17645078352
[PHYS CRIT %]	3.9
[ATTACK] after crit	132.17645078352
[ATTACK] after mult	73.14029156671
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	crimson crystal	dam/apr/atk/mult ::	75.502894764441	3	60.069706709846	0.27667671182402	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	60.069706709846	0.27667671182402	vs. armor/def	0	0
checkHit	60.069706709846	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.069706709846	0	=	1.1201394134197
[ATTACK] after armor	103.05282603461
[PHYS CRIT %]	3.4
[ATTACK] after crit	103.05282603461
[ATTACK] after mult	28.512317051429
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Mayulrassra the carrion worm mass	dam/apr/atk/mult ::	84.62040147232	4	61.548068645451	0.58135342364804	vs. armor/def	43.292304923968	19
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	61.548068645451	0.58135342364804	vs. armor/def	43.292304923968	19
checkHit	61.548068645451	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	110	4	vs. armor/hardiness	43.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	61.548068645451	19	=	1.0850961372909
[ATTACK] after armor	81.842304500757
[PHYS CRIT %]	0
[ATTACK] after crit	81.842304500757
[ATTACK] after mult	47.57930392076
[SOUND] loading from	/data/sound/creatures/worms/worm_die_2.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_2.ogg" : <static>
[ATTACK]	target on_melee_hit:	1	ACID	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Mayulrassra the carrion worm mass	dam/apr/atk/mult ::	75.502894764441	3	61.843741032572	0.29067671182402	vs. armor/def	27	19
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	61.843741032572	0.29067671182402	vs. armor/def	27	19
checkHit	61.843741032572	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	78	3	vs. armor/hardiness	27	0.3
[ATTACK] mace accuracy bonus	61.843741032572	19	=	1.0856874820651
[ATTACK] after armor	62.605494117367
[PHYS CRIT %]	3.4
[ATTACK] after crit	62.605494117367
[ATTACK] after mult	18.197959172154
[ATTACK]	target on_melee_hit:	1	ACID	vs	0
[Actor:move]	6962	Garruk	(forced) move from	13	30	to	9	28
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Crimson crystal for #WHITE#84 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#33 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#312#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Mayulrassra the carrion worm mass for #WHITE#16 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#7 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#20 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#9 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#24 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#560#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #GREEN#1 acid#LAST#, #ORANGE#2 mind#LAST#, #GREEN#1 acid#LAST#, #ORANGE#2 mind#LAST#, #GREEN#1 acid#LAST#, #ORANGE#4 mind#LAST#, #GREEN#1 acid#LAST#, #ORANGE#4 mind#LAST#, #GREEN#1 acid#LAST#, #GREEN#1 acid#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Mayulrassra the carrion worm mass!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Crimson crystal!#{normal}#
[Actor:move]	74053	shadow	move from	20	11	to	19	11
[Actor:move]	74054	shadow	move from	17	10	to	17	9
[Actor:move]	74056	shadow	(forced) move from	nil	nil	to	19	9
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	Mayulrassra the carrion worm mass's blight area effect hits #fbd578#Garruk#LAST# for #DARK_GREEN#54 blight#LAST# damage.
[LOG]	
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
[Actor:move]	6962	Garruk	move from	9	28	to	10	27
[Actor:move]	74053	shadow	(forced) move from	19	11	to	15	11
[Actor:move]	74054	shadow	move from	17	9	to	18	8
[Actor:move]	74056	shadow	move from	19	9	to	18	10
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	Mayulrassra the carrion worm mass's blight area effect hits #fbd578#Garruk#LAST# for #DARK_GREEN#54 blight#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	angelmanuel27	tome	The sky is falling!	false	true
[Actor:move]	6962	Garruk	move from	10	27	to	11	26
[Actor:move]	74053	shadow	move from	15	11	to	16	10
[Actor:move]	74054	shadow	move from	18	8	to	17	9
[Actor:move]	74056	shadow	move from	18	10	to	19	9
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	Resting starts...
[Actor:move]	74053	shadow	move from	16	10	to	17	10
[Actor:move]	74054	shadow	move from	17	9	to	16	9
[Actor:move]	74056	shadow	move from	19	9	to	20	8
[SHADER] setting reset param	chargesCount	4
[Actor:move]	74053	shadow	move from	17	10	to	18	11
[Actor:move]	74054	shadow	move from	16	9	to	15	9
[Actor:move]	74056	shadow	move from	20	8	to	21	8
[Actor:move]	74053	shadow	move from	18	11	to	19	12
[Actor:move]	74054	shadow	move from	15	9	to	14	9
[Actor:move]	74056	shadow	move from	21	8	to	22	9
Deleting temp shader	flames[aam=0.5,hide_center=0,npow=4,time_factor=1000,zoom=3]
Deleting temp shader	lava[]
[Actor:move]	74053	shadow	move from	19	12	to	19	11
[Actor:move]	74054	shadow	move from	14	9	to	15	9
[Actor:move]	74056	shadow	move from	22	9	to	22	10
[Actor:move]	74053	shadow	move from	19	11	to	18	10
[Actor:move]	74054	shadow	move from	15	9	to	16	8
[Actor:move]	74056	shadow	move from	22	10	to	22	11
[LOG]	Garruk is no longer attuned.
[Actor:move]	74053	shadow	move from	18	10	to	17	9
[Actor:move]	74054	shadow	move from	16	8	to	17	8
[Actor:move]	74056	shadow	(forced) move from	22	11	to	20	8
[Actor:move]	74053	shadow	move from	17	9	to	16	8
[Actor:move]	74054	shadow	move from	17	8	to	17	9
[Actor:move]	74056	shadow	move from	20	8	to	21	8
[Actor:move]	74053	shadow	move from	16	8	to	15	8
[Actor:move]	74054	shadow	move from	17	9	to	17	10
[Actor:move]	74056	shadow	move from	21	8	to	20	8
[Actor:move]	74053	shadow	move from	15	8	to	16	9
[Actor:move]	74054	shadow	(forced) move from	17	10	to	15	12
[Actor:move]	74056	shadow	move from	20	8	to	19	8
[Actor:move]	74053	shadow	move from	16	9	to	17	10
[Actor:move]	74054	shadow	move from	15	12	to	16	11
[Actor:move]	74056	shadow	move from	19	8	to	18	8
[Actor:move]	74053	shadow	move from	17	10	to	18	11
[Actor:move]	74054	shadow	move from	16	11	to	15	10
[Actor:move]	74056	shadow	move from	18	8	to	17	8
[Actor:move]	74053	shadow	move from	18	11	to	19	11
[Actor:move]	74054	shadow	move from	15	10	to	16	10
[Actor:move]	74056	shadow	move from	17	8	to	16	8
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[Actor:move]	74053	shadow	move from	19	11	to	19	10
[Actor:move]	74054	shadow	move from	16	10	to	17	10
[Actor:move]	74056	shadow	move from	16	8	to	15	8
[Actor:move]	74053	shadow	move from	19	10	to	19	9
[Actor:move]	74054	shadow	move from	17	10	to	18	10
[Actor:move]	74056	shadow	move from	15	8	to	14	8
[Actor:move]	74053	shadow	move from	19	9	to	20	8
[Actor:move]	74054	shadow	move from	18	10	to	19	9
[Actor:move]	74056	shadow	move from	14	8	to	15	8
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/wind4.ogg	:=:	sound "/data/sound/ambient/forest/wind4.ogg" : <static>
[Actor:move]	6962	Garruk	move from	11	26	to	11	27
[Actor:move]	6962	Garruk	move from	11	27	to	10	28
[Actor:move]	74053	shadow	move from	20	8	to	21	8
[Actor:move]	74054	shadow	move from	19	9	to	20	8
[Actor:move]	74056	shadow	move from	15	8	to	16	9
[Actor:move]	6962	Garruk	move from	10	28	to	10	29
[Identify]	Kilnmalice the iron helm	true
[LOG]	Garruk picks up (r.): #SALMON##UID:39561:0#Kilnmalice the iron helm (0 def, 3 armour)#LAST#.
[Actor:move]	74054	shadow	move from	20	8	to	19	9
[Actor:move]	74056	shadow	move from	16	9	to	17	9
[LOG]	
[Actor:move]	6962	Garruk	move from	10	29	to	11	28
[Actor:move]	6962	Garruk	move from	11	28	to	12	27
[Actor:move]	74053	shadow	move from	21	8	to	20	8
[Actor:move]	74054	shadow	move from	19	9	to	19	10
[Actor:move]	74056	shadow	move from	17	9	to	18	10
[Actor:move]	6962	Garruk	move from	12	27	to	13	26
[Actor:move]	74053	shadow	move from	20	8	to	19	9
[Actor:move]	74054	shadow	move from	19	10	to	19	11
[Actor:move]	74056	shadow	move from	18	10	to	19	10
[Actor:move]	6962	Garruk	move from	13	26	to	13	25
[Actor:move]	6962	Garruk	move from	13	25	to	13	24
[Actor:move]	74053	shadow	move from	19	9	to	18	10
[Actor:move]	74054	shadow	move from	19	11	to	19	12
[Actor:move]	74056	shadow	move from	19	10	to	20	11
[Actor:move]	6962	Garruk	move from	13	24	to	13	23
[Actor:move]	74053	shadow	move from	18	10	to	19	11
[Actor:move]	74054	shadow	move from	19	12	to	18	11
[Actor:move]	74056	shadow	move from	20	11	to	20	12
[Actor:move]	6962	Garruk	move from	13	23	to	13	22
[Actor:move]	6962	Garruk	move from	13	22	to	13	21
[Actor:move]	74053	shadow	move from	19	11	to	19	12
[Actor:move]	74054	shadow	move from	18	11	to	18	10
[Actor:move]	74056	shadow	move from	20	12	to	19	11
Loading tile	npc/boss_indicators/unique_circle_back.png
Loading tile	npc/boss_indicators/unique_circle_front.png
[Actor:move]	6962	Garruk	move from	13	21	to	13	20
[target_simple AI]	40511	white crystal	selecting NEW TARGET	13	20	6962	Garruk
[improved_talented AI] chooses for	40511	white crystal	T_PHASE_DOOR
[Actor:move]	40511	white crystal	(forced) move from	22	19	to	16	24
[phase door] final location of 	white crystal	16	24	vs	22	19
[Actor:move]	74053	shadow	move from	19	12	to	18	12
[Actor:move]	74054	shadow	move from	18	10	to	19	10
[Actor:move]	74056	shadow	move from	19	11	to	18	10
[target_simple AI]	40853	hummerhorn	selecting NEW TARGET	13	20	6962	Garruk
[Actor:move]	40853	hummerhorn	move from	21	19	to	20	19
[target_simple AI]	41005	hornet swarm	selecting NEW TARGET	13	20	6962	Garruk
[Actor:move]	41005	hornet swarm	move from	16	18	to	15	19
[SOUND] loading from	/data/sound/ambient/forest/bird4.ogg	:=:	sound "/data/sound/ambient/forest/bird4.ogg" : <static>
[Actor:move]	6962	Garruk	move from	13	20	to	14	19
[target_simple AI]	40853	hummerhorn	selecting NEW TARGET	14	19	6962	Garruk
[Actor:move]	40853	hummerhorn	move from	20	19	to	19	19
[improved_talented AI] chooses for	41005	hornet swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Hornet swarm bites poison into Garruk.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	14.768265854334	20	21	8.1681186968807	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	14.768265854334	20	21	8.1681186968807	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:41005:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[improved_talented AI] chooses for	41005	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	14.768265854334	20	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	14.768265854334	20	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:41005:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[LOG]	
Deleting shader 76 (is clone 0)
Deleting shader 73 (is clone 0)
Deleting shader 72 (is clone 0)
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_3.ogg" : <static>
[USERCHAT] channel achievement	razvantr98	tome	Utterly Destroyed	false	true
[LOG]	Garruk uses #{bold}##YELLOW#Antimagic Zone.#{normal}##LAST#
checkHit	39	vs	49	=> chance to hit	25
[LOG]	Adimina the shimmering crystal is silenced!
checkHit	23	vs	49	=> chance to hit	0
[MIND CRIT %]	5.4
[Actor:move]	74053	shadow	move from	18	12	to	17	12
[Actor:move]	74054	shadow	move from	19	10	to	19	11
[Actor:move]	74056	shadow	move from	18	10	to	17	10
[Actor:move]	40853	hummerhorn	move from	19	19	to	18	19
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Hornet swarm for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[improved_talented AI] chooses for	40511	white crystal	T_ICE_BOLT
[target_simple AI]	40646	Adimina the shimmering crystal	selecting NEW TARGET	14	19	6962	Garruk
[use_tactical AI] === Action Selected:	40646	Adimina the shimmering crystal	attack	 talent:T_SUMMON
[LOG]	Adimina the shimmering crystal uses #{bold}##ORCHID#Summon.#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_light_wisp.png
[Actor:move]	74058	wisp	(forced) move from	nil	nil	to	8	17
[LOG]	#UID:40646:0#Adimina the shimmering crystal summons Wisp!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	74059	wisp	(forced) move from	nil	nil	to	8	18
[LOG]	#UID:40646:0#Adimina the shimmering crystal summons Wisp!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	74060	wisp	(forced) move from	nil	nil	to	7	18
[LOG]	#UID:40646:0#Adimina the shimmering crystal summons Wisp!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SHADER] Loading from /data/gfx/shaders/boneshield.lua
[SHADER] Loaded shader with totalname	boneshield[ellipsoidalFactor=vec2(1,1.2),scrollingSpeed=-0.006]
New GL Shader program 60
*p 60: Uniform: 5: 8B50 ellipsoidalFactor
*p 60: Uniform: 4: 1406 side
*p 60: Uniform: 6: 1406 verticalIntensityAdjust
*p 60: Uniform: 2: 1406 chargesCount
*p 60: Uniform: 1: 1406 tick
*p 60: Uniform: 3: 1406 scrollingSpeed
*p 60: Uniform: 0: 8B5E tex
[SHADER] setting reset param	chargesCount	0
[SHADER] setting reset param	chargesCount	1
[SHADER] setting reset param	chargesCount	1
[improved_talented AI] chooses for	41005	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	14.768265854334	20	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	14.768265854334	20	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:41005:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[LOG]	Garruk's manaburn arcane area effect hits Wisp for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Wisp for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Wisp for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Adimina the shimmering crystal for #PURPLE#46 arcane#LAST# damage.
[SOUND] loading from	/data/sound/creatures/bee/bee_1.ogg	:=:	sound "/data/sound/creatures/bee/bee_1.ogg" : <static>
[Actor:move]	40853	hummerhorn	move from	18	19	to	17	19
[improved_talented AI] chooses for	41005	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	14.768265854334	20	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	14.768265854334	20	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:41005:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[LOG]	
[Actor:move]	6962	Garruk	move from	14	19	to	13	18
[Actor:move]	74053	shadow	move from	17	12	to	16	11
[Actor:move]	74054	shadow	move from	19	11	to	19	12
[Actor:move]	74056	shadow	move from	17	10	to	18	10
[Actor:move]	40853	hummerhorn	move from	17	19	to	16	19
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Hummerhorn for #{bold}##ORANGE#9 mind#{normal}##LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Hornet swarm for #{bold}##ORANGE#9 mind#{normal}##LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[target_simple AI]	40993	Adisena the giant fire ant	selecting NEW TARGET	13	18	6962	Garruk
[use_tactical AI] === Action Selected:	40993	Adisena the giant fire ant	attack	 talent:T_RAMPAGE
[LOG]	Adisena the giant fire ant uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Adisena the giant fire ant begins rampaging!
Loading tile	npc/fire_ant.png
==SDM 64x64 :: 64x128
Loading tile from tileset	/data/gfx/shockbolt/npc/fire_ant.png
[CALLBACK] upgrading to prioritized	talents_on_hit
[Actor:move]	41005	hornet swarm	move from	15	19	to	14	19
[target_simple AI]	74058	wisp	selecting NEW TARGET	13	18	6962	Garruk
[Actor:move]	74058	wisp	move from	8	17	to	9	17
[target_simple AI]	74059	wisp	selecting NEW TARGET	13	18	6962	Garruk
[Actor:move]	74059	wisp	move from	8	18	to	9	18
[target_simple AI]	74060	wisp	selecting NEW TARGET	13	18	6962	Garruk
[Actor:move]	74060	wisp	move from	7	18	to	8	18
[use_tactical AI] === Action Selected:	40993	Adisena the giant fire ant	closein	 AI:move_astar_advanced
[Actor:move]	40993	Adisena the giant fire ant	move from	9	19	to	10	19
[LOG]	Garruk's manaburn arcane area effect hits Wisp for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Wisp for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Adisena the giant fire ant for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Adimina the shimmering crystal for #PURPLE#46 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Wisp for #PURPLE#0 arcane#LAST# damage.
[Actor:move]	40853	hummerhorn	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	40993	Adisena the giant fire ant	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Adisena the giant fire ant spits flames!#{normal}##LAST#
[MIND CRIT %]	1
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
Cloned shader 78
[SHADER] setting reset param	tick_start	334261
[LOG]	#UID:40993:0#Adisena the giant fire ant hits #fbd578#Garruk#LAST# for #LIGHT_RED#22 fire#LAST# damage.
[improved_talented AI] chooses for	41005	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	14.768265854334	20	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	14.768265854334	20	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:41005:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adisena the giant fire ant	dam/apr/atk/mult ::	84.62040147232	4	62.435085806814	0.58950340219897	vs. armor/def	28.292304923968	8
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	62.435085806814	0.58950340219897	vs. armor/def	28.292304923968	8
checkHit	62.435085806814	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	28.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	62.435085806814	8	=	1.1088701716136
[ATTACK] after armor	102.11869720017
[PHYS CRIT %]	0
[ATTACK] after crit	102.11869720017
[ATTACK] after mult	60.199319427624
checkHit	34	vs	59	=> chance to hit	0
[LOG]	Adisena the giant fire ant is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adisena the giant fire ant	dam/apr/atk/mult ::	75.502894764441	3	62.435085806814	0.29475170109949	vs. armor/def	28.292304923968	8
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	62.435085806814	0.29475170109949	vs. armor/def	28.292304923968	8
checkHit	62.435085806814	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	3	vs. armor/hardiness	28.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	62.435085806814	8	=	1.1088701716136
[ATTACK] after armor	67.852592051757
[PHYS CRIT %]	0
[ATTACK] after crit	67.852592051757
[ATTACK] after mult	19.999666931265
checkHit	34	vs	59	=> chance to hit	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wisp	dam/apr/atk/mult ::	84.62040147232	4	58.295672387121	0.58950340219897	vs. armor/def	0	7
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	58.295672387121	0.58950340219897	vs. armor/def	0	7
checkHit	58.295672387121	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.295672387121	7	=	1.1025913447742
[ATTACK] after armor	115.7720912013
[PHYS CRIT %]	3.9
[ATTACK] after crit	115.7720912013
[ATTACK] after mult	68.248041642853
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wisp	dam/apr/atk/mult ::	75.502894764441	3	58.591344774242	0.29475170109949	vs. armor/def	0	7
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	58.591344774242	0.29475170109949	vs. armor/def	0	7
checkHit	58.591344774242	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.591344774242	7	=	1.1031826895485
[ATTACK] after armor	107.0087208862
[PHYS CRIT %]	3.4
[ATTACK] after crit	107.0087208862
[ATTACK] after mult	31.541002513688
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wisp	dam/apr/atk/mult ::	84.62040147232	4	58.591344774242	0.61750340219897	vs. armor/def	0	7
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	58.591344774242	0.61750340219897	vs. armor/def	0	7
checkHit	58.591344774242	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	109	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.591344774242	7	=	1.1031826895485
[ATTACK] after armor	120.24691316078
[PHYS CRIT %]	3.9
[ATTACK] after crit	120.24691316078
[ATTACK] after mult	74.252877980709
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wisp	dam/apr/atk/mult ::	75.502894764441	3	58.887017161363	0.30875170109949	vs. armor/def	0	7
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	58.887017161363	0.30875170109949	vs. armor/def	0	7
checkHit	58.887017161363	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.887017161363	7	=	1.1037740343227
[ATTACK] after armor	113.68872553524
[PHYS CRIT %]	3.4
[ATTACK] after crit	113.68872553524
[ATTACK] after mult	35.101587404838
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adisena the giant fire ant	dam/apr/atk/mult ::	84.62040147232	4	62.435085806814	0.64550340219897	vs. armor/def	28.292304923968	8
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	62.435085806814	0.64550340219897	vs. armor/def	28.292304923968	8
checkHit	62.435085806814	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	4	vs. armor/hardiness	28.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	62.435085806814	8	=	1.1088701716136
[ATTACK] after armor	108.77191822985
[PHYS CRIT %]	0
[ATTACK] after crit	108.77191822985
[ATTACK] after mult	70.212643281075
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adisena the giant fire ant	dam/apr/atk/mult ::	75.502894764441	3	62.435085806814	0.32275170109949	vs. armor/def	28.292304923968	8
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	62.435085806814	0.32275170109949	vs. armor/def	28.292304923968	8
checkHit	62.435085806814	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	28.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	62.435085806814	8	=	1.1088701716136
[ATTACK] after armor	92.247735827256
[PHYS CRIT %]	0
[ATTACK] after crit	92.247735827256
[ATTACK] after mult	29.773113660823
[LOG]	Adisena the giant fire ant slows down.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wisp	dam/apr/atk/mult ::	84.62040147232	4	58.887017161363	0.64550340219897	vs. armor/def	0	7
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	58.887017161363	0.64550340219897	vs. armor/def	0	7
checkHit	58.887017161363	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.887017161363	7	=	1.1037740343227
[ATTACK] after armor	102.65098519201
[PHYS CRIT %]	3.9
[ATTACK] after crit	102.65098519201
[ATTACK] after mult	66.261560180521
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wisp	dam/apr/atk/mult ::	75.502894764441	3	59.182689548484	0.32275170109949	vs. armor/def	0	7
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	59.182689548484	0.32275170109949	vs. armor/def	0	7
checkHit	59.182689548484	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	59.182689548484	7	=	1.104365379097
[ATTACK] after armor	92.766691844145
[PHYS CRIT %]	3.4
[ATTACK] after crit	92.766691844145
[ATTACK] after mult	29.94060759807
[Actor:move]	6962	Garruk	(forced) move from	13	18	to	7	19
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adisena the giant fire ant for #RED#(55 rampage shugs off#LAST#), #WHITE#15 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#23 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#81 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#34 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#544#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wisp for #WHITE#86 physical#LAST# damage.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wisp for #WHITE#77 physical#LAST# damage.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wisp for #WHITE#79 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wisp!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wisp!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wisp!#{normal}#
[Actor:move]	74053	shadow	move from	16	11	to	16	10
[Actor:move]	74054	shadow	move from	19	12	to	18	11
[Actor:move]	74056	shadow	move from	18	10	to	19	10
[Actor:move]	40853	hummerhorn	move from	15	19	to	15	18
[LOG]	Adisena the giant fire ant has shrugged off 55 damage and is ready for more.
[Actor:move]	41005	hornet swarm	move from	14	19	to	13	19
checkHit	42	vs	39	=> chance to hit	58
checkHit	42	vs	34	=> chance to hit	70
[MIND CRIT %]	5.4
checkHit	42	vs	39	=> chance to hit	58
checkHit	42	vs	34	=> chance to hit	70
[LOG]	Mindrot hits Adimina the shimmering crystal for #ORANGE#4 mind#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Adisena the giant fire ant for #RED#(4 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(5 rampage shugs off#LAST#), #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	Garruk's manaburn arcane area effect hits #fbd578#Garruk#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Adimina the shimmering crystal for #PURPLE#49 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Adisena the giant fire ant for #PURPLE#0 arcane#LAST# damage.
[target_simple AI]	40853	hummerhorn	selecting NEW TARGET	7	19	6962	Garruk
[Actor:move]	40853	hummerhorn	move from	15	18	to	14	18
[Actor:move]	41005	hornet swarm	move from	13	19	to	12	18
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/wind3.ogg	:=:	sound "/data/sound/ambient/forest/wind3.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_2.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_2.ogg" : <static>
[USERCHAT] channel achievement	Wulf190	tome	Level 30	false	true
[Actor:move]	6962	Garruk	move from	7	19	to	8	18
[Actor:move]	74053	shadow	move from	16	10	to	15	9
[Actor:move]	74054	shadow	move from	18	11	to	17	10
[Actor:move]	74056	shadow	(forced) move from	19	10	to	23	11
[LOG]	Adimina the shimmering crystal is not silenced anymore.
[use_tactical AI] === Action Selected:	40646	Adimina the shimmering crystal	disable	 talent:T_SPLIT
[LOG]	Adimina the shimmering crystal casts #{bold}##PURPLE#Split.#{normal}##LAST#
checkHit	48	vs	34	=> chance to hit	85
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=0.6,color=vec3(0.6,0,0.3),time_factor=1500]
New GL Shader program 62
New GL Shader 72 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadow_simulacrum.frag
*p 62: Uniform: 4: 1406 tick
*p 62: Uniform: 3: 1406 time_factor
*p 62: Uniform: 5: 8B50 p2
*p 62: Uniform: 0: 8B5E tex
*p 62: Uniform: 1: 8B51 color
*p 62: Uniform: 2: 1406 base
[Actor:move]	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	(forced) move from	nil	nil	to	9	17
[PARTY] New member, add after	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	Garruk
Adding entity	74540	after	6962
[LOG]	Garruk is removed from the timeline!
[Actor:move]	40853	hummerhorn	move from	14	18	to	13	18
[LOG]	Adisena the giant fire ant has shrugged off 9 damage and is ready for more.
[LOG]	Adisena the giant fire ant is not silenced anymore.
[use_tactical AI] === Action Selected:	40993	Adisena the giant fire ant	closein	 AI:move_astar_advanced
[Actor:move]	40993	Adisena the giant fire ant	move from	10	19	to	9	18
[Actor:move]	41005	hornet swarm	move from	12	18	to	11	18
[MIND CRIT %]	5.4
checkHit	42	vs	39	=> chance to hit	58
checkHit	42	vs	34	=> chance to hit	70
checkHit	42	vs	22	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Garruk's manaburn arcane area effect hits #fbd578#Garruk#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Hornet swarm for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Adisena the giant fire ant for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Adimina the shimmering crystal for #PURPLE#23 arcane#LAST# damage.
[LOG]	Mindrot hits Adisena the giant fire ant for #RED#(2 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(2 rampage shugs off#LAST#), #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #ORANGE#2 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Mindrot hits Adimina the shimmering crystal for #ORANGE#1 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Mindrot hits Hornet swarm for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
Loading tile	talents/split.png
[LOG]	
Deleting shader 78 (is clone 1)
[SOUND] loading from	/data/sound/ambient/forest/wind2.ogg	:=:	sound "/data/sound/ambient/forest/wind2.ogg" : <static>
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adisena the giant fire ant	dam/apr/atk/mult ::	82.960556083072	4	62.435085806814	0.38452478338114	vs. armor/def	28.292304923968	8
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	62.435085806814	0.38452478338114	vs. armor/def	28.292304923968	8
checkHit	62.435085806814	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	4	vs. armor/hardiness	28.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	62.435085806814	8	=	1.1088701716136
[ATTACK] after armor	77.723553424666
[PHYS CRIT %]	0
[ATTACK] after crit	77.723553424666
[ATTACK] after mult	29.886632544232
checkHit	39	vs	49	=> chance to hit	25
[LOG]	Adisena the giant fire ant is stunned!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adisena the giant fire ant	dam/apr/atk/mult ::	74.021891016301	3	62.435085806814	0.19226239169057	vs. armor/def	28.292304923968	8
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	62.435085806814	0.19226239169057	vs. armor/def	28.292304923968	8
checkHit	62.435085806814	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	78	3	vs. armor/hardiness	28.292304923968	0.87807182003187
[ATTACK] mace accuracy bonus	62.435085806814	8	=	1.1088701716136
[ATTACK] after armor	63.417111365302
[PHYS CRIT %]	0
[ATTACK] after crit	63.417111365302
[ATTACK] after mult	12.1927255052
[SOUND] loading from	/data/sound/creatures/ants/ant_die_4.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_4.ogg" : <static>
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	dam/apr/atk/mult ::	82.960556083072	4	59.478361935605	0.38452478338114	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	59.478361935605	0.38452478338114	vs. armor/def	46	37
checkHit	59.478361935605	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	108	4	vs. armor/hardiness	46	0.6
[ATTACK] mace accuracy bonus	59.478361935605	37	=	1.0449567238712
[ATTACK] after armor	71.594507145893
[PHYS CRIT %]	3.9
[ATTACK] after crit	71.594507145893
[ATTACK] after mult	27.529862351554
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# slows down.
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk slows down.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Garruk is poisoned!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	dam/apr/atk/mult ::	75.502894764441	3	59.478361935605	0.19226239169057	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	59.478361935605	0.19226239169057	vs. armor/def	46	37
checkHit	59.478361935605	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	3	vs. armor/hardiness	46	0.6
[ATTACK] mace accuracy bonus	59.478361935605	37	=	1.0449567238712
[ATTACK] after armor	47.605459220726
[PHYS CRIT %]	3.4
[ATTACK] after crit	47.605459220726
[ATTACK] after mult	9.1527394473048
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adimina the shimmering crystal	dam/apr/atk/mult ::	84.62040147232	4	60.365379096967	0.38452478338114	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	60.365379096967	0.38452478338114	vs. armor/def	0	0
checkHit	60.365379096967	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	116	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.365379096967	0	=	1.1207307581939
[ATTACK] after armor	130.0047679505
[PHYS CRIT %]	3.9
[ATTACK] after crit	130.0047679505
[ATTACK] after mult	49.990055234681
checkHit	15	vs	50	=> chance to hit	0
[LOG]	Adimina the shimmering crystal is stunned!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adimina the shimmering crystal	dam/apr/atk/mult ::	75.502894764441	3	60.365379096967	0.19226239169057	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	60.365379096967	0.19226239169057	vs. armor/def	0	0
checkHit	60.365379096967	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.365379096967	0	=	1.1207307581939
[ATTACK] after armor	99.74503747926
[PHYS CRIT %]	3.4
[ATTACK] after crit	99.74503747926
[ATTACK] after mult	19.177219465028
checkHit	39	vs	59	=> chance to hit	0
[LOG]	Adimina the shimmering crystal is weakened by the darkness!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	dam/apr/atk/mult ::	84.62040147232	4	59.478361935605	0.38452478338114	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	59.478361935605	0.38452478338114	vs. armor/def	46	37
checkHit	59.478361935605	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	4	vs. armor/hardiness	46	0.6
[ATTACK] mace accuracy bonus	59.478361935605	37	=	1.0449567238712
[ATTACK] after armor	50.695372668469
[PHYS CRIT %]	3.9
[ATTACK] after crit	50.695372668469
[ATTACK] after mult	19.493627193769
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	dam/apr/atk/mult ::	75.502894764441	3	59.478361935605	0.19226239169057	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	59.478361935605	0.19226239169057	vs. armor/def	46	37
checkHit	59.478361935605	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	3	vs. armor/hardiness	46	0.6
[ATTACK] mace accuracy bonus	59.478361935605	37	=	1.0449567238712
[ATTACK] after armor	60.144939907181
[PHYS CRIT %]	3.4
[ATTACK] after crit	60.144939907181
[ATTACK] after mult	11.56360999464
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adisena the giant fire ant for #RED#(19 rampage shugs off#LAST#), #WHITE#0 physical#LAST#, #RED#(3 rampage shugs off#LAST#), #ROYAL_BLUE#0 lightning#LAST#, #RED#(28 rampage shugs off#LAST#), #LIGHT_GREEN#15 nature#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#44 nature#LAST# (#RED##{bold}#70#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #WHITE#14 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#13 nature#LAST#, #WHITE#5 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#14 nature#LAST#, #WHITE#10 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#14 nature#LAST#, #WHITE#6 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#14 nature#LAST# (#RED##{bold}#99#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adimina the shimmering crystal for #WHITE#26 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#41 nature#LAST#, #WHITE#10 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#41 nature#LAST# (#RED##{bold}#122#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(6 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST#, #RED#(1 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST#, #RED#(6 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST#, #RED#(1 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST#, #RED#(6 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST#, #RED#(1 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST#, #RED#(5 rampage shugs off#LAST#), #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Adisena the giant fire ant!#{normal}#
[Actor:move]	40853	hummerhorn	move from	13	18	to	12	18
[Actor:move]	41005	hornet swarm	move from	11	18	to	10	18
[LOG]	
checkHit	15	vs	50	=> chance to hit	0
[LOG]	Garruk's manaburn arcane area effect hits #fbd578#Garruk#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Adimina the shimmering crystal for #PURPLE#25 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Hornet swarm for #PURPLE#0 arcane#LAST# damage.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adimina the shimmering crystal	dam/apr/atk/mult ::	84.62040147232	4	60.365379096967	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	60.365379096967	1	vs. armor/def	0	0
checkHit	60.365379096967	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.365379096967	0	=	1.1207307581939
[ATTACK] after armor	108.71088354481
[PHYS CRIT %]	3.9
[ATTACK] after crit	108.71088354481
[ATTACK] after mult	108.71088354481
[LOG]	Adimina the shimmering crystal slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adimina the shimmering crystal	dam/apr/atk/mult ::	75.502894764441	3	60.365379096967	0.5	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	60.365379096967	0.5	vs. armor/def	0	0
checkHit	60.365379096967	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	77	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.365379096967	0	=	1.1207307581939
[ATTACK] after armor	86.296268380933
[PHYS CRIT %]	3.4
[ATTACK] after crit	142.38884282854
[ATTACK] after mult	71.19442141427
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Adimina the shimmering crystal!#{normal}#
[LOG]	#F53CBE#Your rampage is invigorated by your fierce attack! (+1 duration)
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	8	18	to	8	18
[Actor:move]	74053	shadow	move from	15	9	to	15	8
[Actor:move]	74054	shadow	move from	17	10	to	16	9
[Actor:move]	74056	shadow	move from	23	11	to	22	10
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adimina the shimmering crystal for #WHITE#56 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#41 nature#LAST#, #{bold}##WHITE#37 physical#{normal}##LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#41 nature#LAST# (#RED##{bold}#179#LAST##{normal}# total damage).
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	40853	hummerhorn	move from	12	18	to	11	18
checkHitOld	25	19
=> chance to hit	63.512259403037
[Actor:move]	41005	hornet swarm	move from	10	18	to	9	18
[LOG]	Garruk has shrugged off 27 damage and is ready for more.
checkHit	42	vs	8	=> chance to hit	95
[MIND CRIT %]	5.4
checkHit	42	vs	39	=> chance to hit	58
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	22	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #ORANGE#2 mind#LAST#, #GREY#1 darkness#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Mindrot hits Hummerhorn for #ORANGE#2 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Mindrot hits Adimina the shimmering crystal for #ORANGE#1 mind#LAST#, #GREY#1 darkness#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Mindrot hits Hornet swarm for #ORANGE#2 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	Poison from #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHitOld	79.546605999127	19
=> chance to hit	90.351132183245
[target_simple AI]	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	selecting NEW TARGET	8	18	6962	Garruk
[use_tactical AI] === Action Selected:	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	buff	 talent:T_KROG_WRATH
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
checkHitOld	25.495097567964	19
=> chance to hit	64.481491978056
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[target_simple AI]	40853	hummerhorn	selecting NEW TARGET	8	18	6962	Garruk
[Actor:move]	40853	hummerhorn	move from	11	18	to	10	18
checkHitOld	25	19
=> chance to hit	63.512259403037
[improved_talented AI] chooses for	41005	hornet swarm	T_ATTACK
[T_ATTACK]	41005	hornet swarm	attacks empty space:	8	17
[LOG]	#UID:41005:0#Hornet swarm attacks empty space.
checkHitOld	79.546605999127	19
=> chance to hit	90.351132183245
[use_tactical AI] === Action Selected:	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	attack	 talent:T_RAMPAGE
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE##LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
checkHitOld	79.546605999127	19
=> chance to hit	90.351132183245
[target_simple AI]	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	selecting NEW TARGET	8	18	6962	Garruk
[use_tactical AI] === Action Selected:	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	defend	 talent:T_INFUSION:_WILD_2
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# speeds up.
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# is cured!
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# lessens the pain.
[LOG]	
[LOG]	Adimina the shimmering crystal notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adimina the shimmering crystal	dam/apr/atk/mult ::	90.439585412166	4	60.365379096967	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	90.439585412166	4	60.365379096967	1	vs. armor/def	0	0
checkHit	60.365379096967	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	114	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.365379096967	0	=	1.1207307581939
[ATTACK] after armor	127.76330643411
[PHYS CRIT %]	3.9
[ATTACK] after crit	127.76330643411
[ATTACK] after mult	127.76330643411
[LOG]	#FIREBRICK#Adimina the shimmering crystal's void star absorbs the damage from #UID:6962:0##fbd578#Garruk#LAST#, converting it into entropy!#LAST#
[LOG]	Adimina the shimmering crystal is wasting away!
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=300]
New GL Shader program 73
*p 73: Uniform: 0: 8B5E tex
*p 73: Uniform: 1: 1406 tick
*p 73: Uniform: 3: 1406 time_factor
*p 73: Uniform: 2: 1406 tick_start
*p 73: Uniform: 6: 1406 appearTime
*p 73: Uniform: 5: 1406 wobblingType
*p 73: Uniform: 7: 1406 backgroundLayersCount
*p 73: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	351794
[SHADER] setting reset param	chargesCount	3
checkHit	15	vs	57	=> chance to hit	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adimina the shimmering crystal	dam/apr/atk/mult ::	80.695085122566	3	60.661051484088	0.5	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	80.695085122566	3	60.661051484088	0.5	vs. armor/def	0	0
checkHit	60.661051484088	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.661051484088	0	=	1.1213221029682
[ATTACK] after armor	91.94841244339
[PHYS CRIT %]	3.4
[ATTACK] after crit	91.94841244339
[ATTACK] after mult	45.974206221695
[Actor:move]	6962	Garruk	move from	8	18	to	8	18
checkHitOld	79.546605999127	19
=> chance to hit	90.351132183245
[target_simple AI]	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	selecting NEW TARGET	8	18	6962	Garruk
[use_tactical AI] === Action Selected:	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	disable	 talent:T_BECKON
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# uses #{bold}##YELLOW#Beckon.#{normal}##LAST#
[LOG]	Garruk has been beckoned.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adimina the shimmering crystal for #WHITE#(30 to entropy), #WHITE#36 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#41 nature#LAST# (#RED##{bold}#80#LAST##{normal}# total damage).
[LOG]	Garruk's manaburn arcane area effect hits #fbd578#Garruk#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Hummerhorn for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Garruk's manaburn arcane area effect hits Hornet swarm for #PURPLE#0 arcane#LAST# damage.
checkHit	39	vs	8	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Adimina the shimmering crystal!#{normal}#
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Hornet swarm for #GREY#4 darkness#LAST#, #ORANGE#5 mind#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
checkHitOld	25	19
=> chance to hit	63.512259403037
[target_simple AI]	41005	hornet swarm	selecting NEW TARGET	8	18	6962	Garruk
[improved_talented AI] chooses for	41005	hornet swarm	T_ATTACK
[T_ATTACK]	41005	hornet swarm	attacks empty space:	8	17
[LOG]	#UID:41005:0#Hornet swarm attacks empty space.
[Actor:move]	74053	shadow	move from	15	8	to	16	8
[Actor:move]	74054	shadow	move from	16	9	to	15	9
[Actor:move]	74056	shadow	move from	22	10	to	21	11
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[target_simple AI]	40853	hummerhorn	selecting NEW TARGET	8	18	6962	Garruk
[Actor:move]	40853	hummerhorn	move from	10	18	to	10	19
[LOG]	Garruk has shrugged off 3 damage and is ready for more.
checkHit	40	vs	25	=> chance to hit	88
[LOG]	#F53CBE##LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# is lost in despair!
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	25	=> chance to hit	88
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# has shrugged off 3 damage and is ready for more.
[MIND CRIT %]	5.4
checkHit	43	vs	25	=> chance to hit	95
[LOG]	Mindrot hits Hummerhorn for #ORANGE#2 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Mindrot hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #RED#(1 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(1 rampage shugs off#LAST#), #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits Hornet swarm for #ORANGE#2 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	Poison from #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(2 rampage shugs off#LAST#), #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHitOld	25	19
=> chance to hit	63.512259403037
[improved_talented AI] chooses for	41005	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	14.768265854334	20	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	14.768265854334	20	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:41005:0#Hornet swarm misses #fbd578#Garruk#LAST#.
checkHit	43	vs	25	=> chance to hit	95
[LOG]	
[LOG]	Hornet swarm notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	hornet swarm	dam/apr/atk/mult ::	91.27209664381	4	62.730758193935	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	91.27209664381	4	62.730758193935	1	vs. armor/def	1	19
checkHit	62.730758193935	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	94	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.730758193935	19	=	1.0874615163879
[ATTACK] after armor	102.22138254046
[PHYS CRIT %]	3.9
[ATTACK] after crit	102.22138254046
[ATTACK] after mult	102.22138254046
checkHit	19	vs	57	=> chance to hit	0
[LOG]	Hornet swarm is stunned!
[LOG]	Hornet swarm slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	hornet swarm	dam/apr/atk/mult ::	81.43789662924	3	62.730758193935	0.5	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	81.43789662924	3	62.730758193935	0.5	vs. armor/def	1	19
checkHit	62.730758193935	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.730758193935	19	=	1.0874615163879
[ATTACK] after armor	108.74615163879
[PHYS CRIT %]	3.4
[ATTACK] after crit	108.74615163879
[ATTACK] after mult	54.373075819393
[Actor:move]	6962	Garruk	move from	8	18	to	8	18
checkHitOld	79.873367806384	19
=> chance to hit	90.383390723771
[use_tactical AI] === Action Selected:	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	attack	 talent:T_DOMINATE
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# is confused and fails to use Dominate.
[useTalent] TALENT FAILED:	T_DOMINATE	for	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	74540	true
[use_tactical AI] turn	1412567	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	### FAILED ACTION returned:	T_DOMINATE	false
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Hornet swarm for #WHITE#69 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#47 nature#LAST#, #WHITE#37 physical#LAST# (#RED##{bold}#156#LAST##{normal}# total damage).
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	40853	hummerhorn	move from	10	19	to	9	18
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Hornet swarm!#{normal}#
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Hummerhorn for #GREY#4 darkness#LAST#, #ORANGE#5 mind#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
checkHitOld	25.495097567964	19
=> chance to hit	64.481491978056
[Actor:move]	74053	shadow	(forced) move from	16	8	to	18	8
[Actor:move]	74054	shadow	move from	15	9	to	14	8
[Actor:move]	74056	shadow	move from	21	11	to	20	11
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[improved_talented AI] chooses for	40853	hummerhorn	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	18.807092171558	20	26	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	18.807092171558	20	26	1	vs. armor/def	46	37
checkHit	26	vs	37	=> chance to hit	23
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	20	vs. armor/hardiness	46	0.6
[ATTACK] after armor	7.2
[PHYS CRIT %]	1
[ATTACK] after crit	7.2
[ATTACK] after mult	7.2
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Hummerhorn is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Hummerhorn slows down.
[LOG]	Garruk has shrugged off 14 damage and is ready for more.
checkHit	43	vs	8	=> chance to hit	95
[MIND CRIT %]	5.4
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	24	=> chance to hit	95
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# has shrugged off 3 damage and is ready for more.
[MIND CRIT %]	5.4
checkHit	43	vs	25	=> chance to hit	95
[LOG]	Mindrot hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #RED#(2 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(1 rampage shugs off#LAST#), #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits Hummerhorn for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Hummerhorn for #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#14 nature#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#UID:40853:0#Hummerhorn hits #fbd578#Garruk#LAST# for #RED#(5 rampage shugs off#LAST#), #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Poison from #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(2 rampage shugs off#LAST#), #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# receives #LIGHT_GREEN#10 healing#LAST# from Unnatural Body.
checkHit	43	vs	23	=> chance to hit	95
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	hummerhorn	dam/apr/atk/mult ::	92.104900039584	4	63.026430581056	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	92.104900039584	4	63.026430581056	1	vs. armor/def	1	19
checkHit	63.026430581056	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.026430581056	19	=	1.0880528611621
[ATTACK] after armor	109.89333897737
[PHYS CRIT %]	3.9
[ATTACK] after crit	109.89333897737
[ATTACK] after mult	109.89333897737
checkHit	20	vs	58	=> chance to hit	0
[LOG]	Hummerhorn is stunned!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	hummerhorn	dam/apr/atk/mult ::	82.180968820538	3	63.026430581056	0.5	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	82.180968820538	3	63.026430581056	0.5	vs. armor/def	1	19
checkHit	63.026430581056	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.026430581056	19	=	1.0880528611621
[ATTACK] after armor	91.396440337617
[PHYS CRIT %]	3.4
[ATTACK] after crit	91.396440337617
[ATTACK] after mult	45.698220168809
[Actor:move]	6962	Garruk	move from	8	18	to	8	18
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Hummerhorn for #WHITE#73 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#45 nature#LAST#, #WHITE#30 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#45 nature#LAST# (#RED##{bold}#201#LAST##{normal}# total damage).
checkHitOld	80.196158433684	19
=> chance to hit	90.415033255666
[use_tactical AI] === Action Selected:	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	attack	 talent:T_DOMINATE
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	23	vs	43	=> chance to hit	0
[LOG]	#F53CBE#Garruk has been dominated!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	87.943829737569	4	58	1	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	87.943829737569	4	58	1	vs. armor/def	37.332910912227	33
checkHit	58	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	4	vs. armor/hardiness	37.332910912227	0.6
[ATTACK] mace accuracy bonus	58	33	=	1.05
[ATTACK] after armor	73.767089087773
[PHYS CRIT %]	3.9
[ATTACK] after crit	73.767089087773
[ATTACK] after mult	73.767089087773
checkHit	38	vs	51	=> chance to hit	18
[LOG]	Garruk is stunned!
checkHit	25	vs	59	=> chance to hit	0
[LOG]	Garruk is weakened by the darkness!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	78.468237048363	3	58	0.5	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	78.468237048363	3	58	0.5	vs. armor/def	37.332910912227	33
checkHit	58	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	79	3	vs. armor/hardiness	37.332910912227	0.6
[ATTACK] mace accuracy bonus	58	33	=	1.05
[ATTACK] after armor	48.617089087773
[PHYS CRIT %]	3.4
[ATTACK] after crit	48.617089087773
[ATTACK] after mult	24.308544543886
checkHit	23	vs	59	=> chance to hit	0
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#UID:74540:0##LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# hits #fbd578#Garruk#LAST# for #RED#(18 rampage shugs off#LAST#), #WHITE#29 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#22 nature#LAST#, #WHITE#14 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#22 nature#LAST# (#RED##{bold}#94#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #RED#(0 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST#, #RED#(1 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST#, #RED#(0 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST#, #RED#(1 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/stunned.png
Loading tile from tileset	/data/gfx/effects/brainlocked.png
Loading tile from tileset	/data/gfx/effects/bane_blinded.png
Loading tile from tileset	/data/gfx/effects/offbalance.png
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[improved_talented AI] chooses for	40853	hummerhorn	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	18.807092171558	20	26	1	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	18.807092171558	20	26	1	vs. armor/def	37.332910912227	33
checkHit	26	vs	33	=> chance to hit	33
[LOG]	#UID:40853:0#Hummerhorn misses #fbd578#Garruk#LAST#.
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_3.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_3.ogg" : <static>
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Hummerhorn for #GREY#1 darkness#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
checkHit	43	vs	25	=> chance to hit	95
[LOG]	
[LOG]	Hummerhorn notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	hummerhorn	dam/apr/atk/mult ::	92.104900039584	4	63.026430581056	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	92.104900039584	4	63.026430581056	1	vs. armor/def	1	19
checkHit	63.026430581056	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	107	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.026430581056	19	=	1.0880528611621
[ATTACK] after armor	116.42165614435
[PHYS CRIT %]	3.9
[ATTACK] after crit	116.42165614435
[ATTACK] after mult	116.42165614435
checkHit	20	vs	58	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:35:0#hummerhorn wing (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/bee/bee_die.ogg	:=:	sound "/data/sound/creatures/bee/bee_die.ogg" : <static>
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	hummerhorn	dam/apr/atk/mult ::	82.180968820538	3	63.322102968176	0.5	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	82.180968820538	3	63.322102968176	0.5	vs. armor/def	1	19
checkHit	63.322102968176	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.322102968176	19	=	1.0886442059364
[ATTACK] after armor	101.24391115208
[PHYS CRIT %]	3.4
[ATTACK] after crit	101.24391115208
[ATTACK] after mult	50.62195557604
Loading tile from tileset	/data/gfx/shockbolt/object/hummerhorn_wing.png
[Actor:move]	74053	shadow	(forced) move from	18	8	to	17	9
[Actor:move]	74054	shadow	move from	14	8	to	14	9
[Actor:move]	74056	shadow	move from	20	11	to	19	10
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Hummerhorn for #WHITE#10 physical#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Garruk has shrugged off 27 damage and is ready for more.
[LOG]	Garruk speeds up.
[MIND CRIT %]	5.4
checkHit	43	vs	26	=> chance to hit	93
[LOG]	#F53CBE##LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# is no longer rampaging.
[MIND CRIT %]	5.4
checkHit	43	vs	26	=> chance to hit	93
[LOG]	#F53CBE#Garruk is jolted to attention by the damage and is no longer being beckoned.
[LOG]	Garruk is no longer beckoned.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Hummerhorn!#{normal}#
[LOG]	Poison from Garruk hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #RED#(0 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #RED#(0 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(0 rampage shugs off#LAST#), #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	Poison from #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# hits #fbd578#Garruk#LAST# for #RED#(5 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(2 rampage shugs off#LAST#), #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHitOld	80.196158433684	19
=> chance to hit	90.415033255666
[use_tactical AI] === Action Selected:	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	cure	 talent:T_INFUSION:_HEALING_3
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# stops being poisoned.
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# receives #LIGHT_GREEN#252 healing#LAST# from Infusion: Healing.
checkHitOld	80.196158433684	19
=> chance to hit	90.415033255666
[use_tactical AI] === Action Selected:	74540	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#	attackarea	 talent:T_FRENZY
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	87.943829737569	4	58	0.40449261606002	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	87.943829737569	4	58	0.40449261606002	vs. armor/def	37.332910912227	33
checkHit	58	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	123	4	vs. armor/hardiness	37.332910912227	0.6
[ATTACK] mace accuracy bonus	58	33	=	1.05
[ATTACK] after armor	95.817089087773
[PHYS CRIT %]	3.9
[ATTACK] after crit	95.817089087773
[ATTACK] after mult	38.75730502837
checkHit	38	vs	51	=> chance to hit	18
checkHit	24	vs	59	=> chance to hit	0
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	#LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	78.468237048363	3	58	0.20224630803001	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	78.468237048363	3	58	0.20224630803001	vs. armor/def	37.332910912227	33
checkHit	58	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	80	3	vs. armor/hardiness	37.332910912227	0.6
[ATTACK] mace accuracy bonus	58	33	=	1.05
[ATTACK] after armor	49.667089087773
[PHYS CRIT %]	3.4
[ATTACK] after crit	49.667089087773
[ATTACK] after mult	10.0449853986
checkHit	26	vs	59	=> chance to hit	0
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	87.943829737569	4	58	0.40449261606002	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	87.943829737569	4	58	0.40449261606002	vs. armor/def	37.332910912227	33
checkHit	58	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	4	vs. armor/hardiness	37.332910912227	0.6
[ATTACK] mace accuracy bonus	58	33	=	1.05
[ATTACK] after armor	61.167089087773
[PHYS CRIT %]	3.9
[ATTACK] after crit	61.167089087773
[ATTACK] after mult	24.74163588189
[LOG]	Garruk slows down.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	78.468237048363	3	58	0.20224630803001	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	78.468237048363	3	58	0.20224630803001	vs. armor/def	37.332910912227	33
checkHit	58	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	3	vs. armor/hardiness	37.332910912227	0.6
[ATTACK] mace accuracy bonus	58	33	=	1.05
[ATTACK] after armor	68.567089087773
[PHYS CRIT %]	3.4
[ATTACK] after crit	68.567089087773
[ATTACK] after mult	13.867440620367
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	87.943829737569	4	58	0.40449261606002	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	87.943829737569	4	58	0.40449261606002	vs. armor/def	37.332910912227	33
checkHit	58	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	37.332910912227	0.6
[ATTACK] mace accuracy bonus	58	33	=	1.05
[ATTACK] after armor	63.267089087773
[PHYS CRIT %]	3.9
[ATTACK] after crit	63.267089087773
[ATTACK] after mult	25.591070375616
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	78.468237048363	3	58	0.20224630803001	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	78.468237048363	3	58	0.20224630803001	vs. armor/def	37.332910912227	33
checkHit	58	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	37.332910912227	0.6
[ATTACK] mace accuracy bonus	58	33	=	1.05
[ATTACK] after armor	63.317089087773
[PHYS CRIT %]	3.4
[ATTACK] after crit	63.317089087773
[ATTACK] after mult	12.805647503209
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	87.943829737569	4	58	0.40449261606002	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	87.943829737569	4	58	0.40449261606002	vs. armor/def	37.332910912227	33
checkHit	58	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	116	4	vs. armor/hardiness	37.332910912227	0.6
[ATTACK] mace accuracy bonus	58	33	=	1.05
[ATTACK] after armor	88.467089087773
[PHYS CRIT %]	3.9
[ATTACK] after crit	88.467089087773
[ATTACK] after mult	35.784284300328
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	78.468237048363	3	58	0.20224630803001	vs. armor/def	37.332910912227	33
[ATTACK] after melee attack bonus hooks & callbacks::	78.468237048363	3	58	0.20224630803001	vs. armor/def	37.332910912227	33
checkHit	58	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	94	3	vs. armor/hardiness	37.332910912227	0.6
[ATTACK] mace accuracy bonus	58	33	=	1.05
[ATTACK] after armor	64.367089087773
[PHYS CRIT %]	3.4
[ATTACK] after crit	64.367089087773
[ATTACK] after mult	13.018006126641
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#F53CBE##fbd578#Garruk#LAST# is being stalked by #UID:74540:0##LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#!
[LOG]	#UID:74540:0##LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# hits #fbd578#Garruk#LAST# for #RED#(17 rampage shugs off#LAST#), #WHITE#7 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#22 nature#LAST#, #WHITE#5 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#22 nature#LAST#, #WHITE#12 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#22 nature#LAST#, #WHITE#7 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#22 nature#LAST#, #WHITE#12 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#22 nature#LAST#, #WHITE#6 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#22 nature#LAST#, #WHITE#17 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#22 nature#LAST#, #WHITE#6 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#22 nature#LAST# (#RED##{bold}#274#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST# for #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/stalked.png
checkHitOld	25.495097567964	19
=> chance to hit	64.481491978056
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Garruk stops being poisoned.
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#270 healing#LAST# from Infusion: Healing.
[USERCHAT] channel achievement	Hodgrim	tome	The secret city (Exploration mode)	false	true
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Garruk is not stunned anymore.
[LOG]	Garruk is cured!
[LOG]	Garruk lessens the pain.
[Actor:move]	6962	Garruk	(forced) move from	8	18	to	13	19
[Actor:move]	74053	shadow	move from	17	9	to	16	8
[Actor:move]	74054	shadow	move from	14	9	to	14	10
[Actor:move]	74056	shadow	move from	19	10	to	18	11
[LOG]	#F53CBE#Garruk is no longer rampaging.
[MIND CRIT %]	5.4
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:1239:0#Talent Harass Prey is ready to use.
[LOG]	#00ff00##UID:48:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:946:0#Talent Nature's Touch is ready to use.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	#F53CBE##fbd578#Garruk#LAST# is no longer being stalked by #UID:74540:0##LIGHT_STEEL_BLUE#Garruk's Temporal Clone#LAST#.
[Actor:move]	74053	shadow	move from	16	8	to	17	9
[Actor:move]	74054	shadow	move from	14	10	to	14	11
[Actor:move]	74056	shadow	move from	18	11	to	18	12
[LOG]	Garruk is no longer attuned.
[LOG]	Garruk returns to normal time.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	You are unable to move!
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[Actor:move]	74053	shadow	move from	17	9	to	18	10
[Actor:move]	74054	shadow	move from	14	11	to	15	10
[Actor:move]	74056	shadow	move from	18	12	to	18	11
[LOG]	#F53CBE#Garruk is no longer dominated.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	40511	white crystal	T_PHASE_DOOR
[Actor:move]	40511	white crystal	(forced) move from	16	24	to	23	22
[phase door] final location of 	white crystal	23	22	vs	16	24
[LOG]	
Server latency	129
[USERCHAT] channel serial data	arkradon	tome	495
[Actor:move]	74053	shadow	move from	18	10	to	19	10
[Actor:move]	74054	shadow	move from	15	10	to	16	9
[Actor:move]	74056	shadow	move from	18	11	to	17	10
[LOG]	Garruk regains their energy.
[LOG]	Garruk speeds up.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#10 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	13	19	to	13	20
[Actor:move]	74053	shadow	move from	19	10	to	20	11
[Actor:move]	74054	shadow	move from	16	9	to	17	9
[Actor:move]	74056	shadow	move from	17	10	to	18	10
[LOG]	Garruk feels pain again.
[LOG]	#00ff00##UID:954:0#Talent Antimagic Zone is ready to use.
[LOG]	
[Actor:move]	6962	Garruk	move from	13	20	to	13	21
[Actor:move]	74053	shadow	move from	20	11	to	21	11
[Actor:move]	74054	shadow	move from	17	9	to	18	8
[Actor:move]	74056	shadow	move from	18	10	to	19	10
[LOG]	Resting starts...
[Actor:move]	74053	shadow	move from	21	11	to	22	10
[Actor:move]	74054	shadow	move from	18	8	to	19	8
[Actor:move]	74056	shadow	move from	19	10	to	20	11
[Actor:move]	74053	shadow	move from	22	10	to	22	9
[Actor:move]	74054	shadow	move from	19	8	to	19	9
[Actor:move]	74056	shadow	move from	20	11	to	21	11
[LOG]	Garruk stops regenerating health quickly.
[Actor:move]	74053	shadow	move from	22	9	to	21	8
[Actor:move]	74054	shadow	move from	19	9	to	19	10
[Actor:move]	74056	shadow	move from	21	11	to	20	11
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	74053	shadow	move from	21	8	to	20	8
[Actor:move]	74054	shadow	move from	19	10	to	18	11
[Actor:move]	74056	shadow	move from	20	11	to	19	10
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[Actor:move]	74053	shadow	move from	20	8	to	19	8
[Actor:move]	74054	shadow	move from	18	11	to	19	11
[Actor:move]	74056	shadow	move from	19	10	to	19	9
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[Actor:move]	74053	shadow	move from	19	8	to	18	8
[Actor:move]	74054	shadow	move from	19	11	to	20	11
[Actor:move]	74056	shadow	move from	19	9	to	20	8
[Actor:move]	74053	shadow	move from	18	8	to	17	8
[Actor:move]	74054	shadow	move from	20	11	to	21	11
[Actor:move]	74056	shadow	move from	20	8	to	19	9
[improved_talented AI] chooses for	40511	white crystal	T_ICE_BOLT
[Actor:move]	74053	shadow	move from	17	8	to	16	8
[Actor:move]	74054	shadow	move from	21	11	to	22	11
[Actor:move]	74056	shadow	move from	19	9	to	19	10
[Actor:move]	74053	shadow	move from	16	8	to	17	9
[Actor:move]	74054	shadow	move from	22	11	to	21	11
[Actor:move]	74056	shadow	move from	19	10	to	19	11
[LOG]	#00ff00##UID:118:0#Talent Infusion: Wild is ready to use.
[Actor:move]	74053	shadow	move from	17	9	to	18	10
[Actor:move]	74054	shadow	move from	21	11	to	20	11
[Actor:move]	74056	shadow	move from	19	11	to	18	11
[improved_talented AI] chooses for	40511	white crystal	T_PHASE_DOOR
[Actor:move]	40511	white crystal	(forced) move from	23	22	to	20	24
[phase door] final location of 	white crystal	20	24	vs	23	22
[Actor:move]	74053	shadow	(forced) move from	18	10	to	20	12
[Actor:move]	74054	shadow	move from	20	11	to	19	11
[Actor:move]	74056	shadow	move from	18	11	to	18	10
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	74053	shadow	move from	20	12	to	20	11
[Actor:move]	74054	shadow	move from	19	11	to	18	11
[Actor:move]	74056	shadow	(forced) move from	18	10	to	17	9
[Actor:move]	74053	shadow	move from	20	11	to	21	11
[Actor:move]	74054	shadow	move from	18	11	to	17	12
[Actor:move]	74056	shadow	move from	17	9	to	17	8
[Actor:move]	74053	shadow	move from	21	11	to	22	10
[Actor:move]	74054	shadow	move from	17	12	to	16	12
[Actor:move]	74056	shadow	move from	17	8	to	16	9
[improved_talented AI] chooses for	40511	white crystal	T_ICE_BOLT
[Actor:move]	74053	shadow	move from	22	10	to	22	9
[Actor:move]	74054	shadow	move from	16	12	to	15	12
[Actor:move]	74056	shadow	move from	16	9	to	15	10
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[Actor:move]	74053	shadow	move from	22	9	to	21	8
[Actor:move]	74054	shadow	move from	15	12	to	16	11
[Actor:move]	74056	shadow	(forced) move from	15	10	to	16	10
[Actor:move]	74053	shadow	move from	21	8	to	20	8
[Actor:move]	74054	shadow	move from	16	11	to	15	10
[Actor:move]	74056	shadow	move from	16	10	to	15	11
[Actor:move]	74053	shadow	move from	20	8	to	19	9
[Actor:move]	74054	shadow	move from	15	10	to	16	9
[Actor:move]	74056	shadow	move from	15	11	to	15	10
[improved_talented AI] chooses for	40511	white crystal	T_ICE_BOLT
[Actor:move]	74053	shadow	(forced) move from	19	9	to	17	10
[Actor:move]	74054	shadow	move from	16	9	to	16	8
[Actor:move]	74056	shadow	move from	15	10	to	15	11
[Actor:move]	74053	shadow	move from	17	10	to	18	10
[Actor:move]	74054	shadow	move from	16	8	to	16	9
[Actor:move]	74056	shadow	(forced) move from	15	11	to	16	11
[Actor:move]	74053	shadow	move from	18	10	to	17	10
[Actor:move]	74054	shadow	move from	16	9	to	16	10
[Actor:move]	74056	shadow	move from	16	11	to	15	11
[Actor:move]	74053	shadow	move from	17	10	to	16	9
[Actor:move]	74054	shadow	move from	16	10	to	16	11
[Actor:move]	74056	shadow	move from	15	11	to	14	10
[improved_talented AI] chooses for	40511	white crystal	T_PHASE_DOOR
[Actor:move]	40511	white crystal	(forced) move from	20	24	to	24	30
[phase door] final location of 	white crystal	24	30	vs	20	24
[Actor:move]	74053	shadow	move from	16	9	to	15	9
[Actor:move]	74054	shadow	(forced) move from	16	11	to	15	11
[Actor:move]	74056	shadow	move from	14	10	to	15	10
[Actor:move]	74053	shadow	move from	15	9	to	14	8
[Actor:move]	74054	shadow	move from	15	11	to	15	12
[Actor:move]	74056	shadow	move from	15	10	to	16	11
[Actor:move]	74053	shadow	(forced) move from	14	8	to	16	10
[Actor:move]	74054	shadow	move from	15	12	to	15	11
[Actor:move]	74056	shadow	(forced) move from	16	11	to	18	12
[Actor:move]	74053	shadow	move from	16	10	to	16	9
[Actor:move]	74054	shadow	move from	15	11	to	16	11
[Actor:move]	74056	shadow	move from	18	12	to	17	12
[Actor:move]	74053	shadow	move from	16	9	to	17	9
[Actor:move]	74054	shadow	move from	16	11	to	17	10
[Actor:move]	74056	shadow	move from	17	12	to	16	11
[Actor:move]	74053	shadow	move from	17	9	to	18	8
[Actor:move]	74054	shadow	move from	17	10	to	18	10
[Actor:move]	74056	shadow	move from	16	11	to	16	10
[Actor:move]	74053	shadow	move from	18	8	to	19	9
[Actor:move]	74054	shadow	move from	18	10	to	18	11
[Actor:move]	74056	shadow	move from	16	10	to	16	9
[Actor:move]	74053	shadow	move from	19	9	to	19	10
[Actor:move]	74054	shadow	move from	18	11	to	17	12
[Actor:move]	74056	shadow	move from	16	9	to	16	8
[Actor:move]	74053	shadow	move from	19	10	to	20	11
[Actor:move]	74054	shadow	(forced) move from	17	12	to	16	12
[Actor:move]	74056	shadow	move from	16	8	to	17	9
[Actor:move]	74053	shadow	move from	20	11	to	21	11
[Actor:move]	74054	shadow	move from	16	12	to	15	12
[Actor:move]	74056	shadow	move from	17	9	to	18	10
[Actor:move]	74053	shadow	move from	21	11	to	22	11
[Actor:move]	74054	shadow	move from	15	12	to	15	11
[Actor:move]	74056	shadow	move from	18	10	to	19	10
[Actor:move]	74053	shadow	move from	22	11	to	21	11
[Actor:move]	74054	shadow	move from	15	11	to	16	10
[Actor:move]	74056	shadow	move from	19	10	to	20	11
[improved_talented AI] chooses for	40511	white crystal	T_PHASE_DOOR
[Actor:move]	40511	white crystal	(forced) move from	24	30	to	22	25
[phase door] final location of 	white crystal	22	25	vs	24	30
[LOG]	Today is the 56th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	74053	shadow	(forced) move from	21	11	to	16	9
[Actor:move]	74054	shadow	move from	16	10	to	17	9
[Actor:move]	74056	shadow	move from	20	11	to	21	11
[Actor:move]	74053	shadow	move from	16	9	to	15	10
[Actor:move]	74054	shadow	move from	17	9	to	17	8
[Actor:move]	74056	shadow	move from	21	11	to	22	10
[Actor:move]	74053	shadow	move from	15	10	to	16	11
[Actor:move]	74054	shadow	move from	17	8	to	16	9
[Actor:move]	74056	shadow	move from	22	10	to	22	9
[Actor:move]	74053	shadow	move from	16	11	to	16	10
[Actor:move]	74054	shadow	move from	16	9	to	15	10
[Actor:move]	74056	shadow	move from	22	9	to	22	8
[Actor:move]	74053	shadow	move from	16	10	to	15	9
[Actor:move]	74054	shadow	move from	15	10	to	15	11
[Actor:move]	74056	shadow	move from	22	8	to	21	8
[Actor:move]	74053	shadow	move from	15	9	to	15	8
[Actor:move]	74054	shadow	move from	15	11	to	16	11
[Actor:move]	74056	shadow	move from	21	8	to	20	8
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	Rested for 40 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	74053	shadow	move from	15	8	to	16	9
[Actor:move]	74054	shadow	move from	16	11	to	17	10
[Actor:move]	74056	shadow	move from	20	8	to	19	9
[improved_talented AI] chooses for	40511	white crystal	T_ICE_BOLT
[Actor:move]	74053	shadow	(forced) move from	16	9	to	17	9
[Actor:move]	74054	shadow	move from	17	10	to	18	10
[Actor:move]	74056	shadow	move from	19	9	to	19	10
[Actor:move]	74053	shadow	move from	17	9	to	16	10
[Actor:move]	74054	shadow	move from	18	10	to	19	9
[Actor:move]	74056	shadow	move from	19	10	to	19	11
[Actor:move]	74053	shadow	move from	16	10	to	16	9
[Actor:move]	74054	shadow	move from	19	9	to	19	8
[Actor:move]	74056	shadow	(forced) move from	19	11	to	20	11
[Actor:move]	74053	shadow	move from	16	9	to	16	8
[Actor:move]	74054	shadow	move from	19	8	to	19	9
[Actor:move]	74056	shadow	move from	20	11	to	19	11
[Actor:move]	74053	shadow	move from	16	8	to	16	9
[Actor:move]	74054	shadow	move from	19	9	to	19	10
[Actor:move]	74056	shadow	move from	19	11	to	18	10
[Actor:move]	74053	shadow	move from	16	9	to	15	10
[Actor:move]	74054	shadow	move from	19	10	to	18	11
[Actor:move]	74056	shadow	move from	18	10	to	17	9
[improved_talented AI] chooses for	40511	white crystal	T_PHASE_DOOR
[Actor:move]	40511	white crystal	(forced) move from	22	25	to	16	23
[phase door] final location of 	white crystal	16	23	vs	22	25
[Actor:move]	74053	shadow	move from	15	10	to	15	11
[Actor:move]	74054	shadow	move from	18	11	to	17	10
[Actor:move]	74056	shadow	move from	17	9	to	16	9
[Actor:move]	74053	shadow	move from	15	11	to	16	10
[Actor:move]	74054	shadow	move from	17	10	to	18	11
[Actor:move]	74056	shadow	move from	16	9	to	15	8
[Actor:move]	74053	shadow	move from	16	10	to	17	9
[Actor:move]	74054	shadow	move from	18	11	to	19	12
[Actor:move]	74056	shadow	move from	15	8	to	16	8
[Actor:move]	74053	shadow	move from	17	9	to	17	8
[Actor:move]	74054	shadow	move from	19	12	to	20	12
[Actor:move]	74056	shadow	(forced) move from	16	8	to	21	8
[Actor:move]	74053	shadow	move from	17	8	to	17	9
[Actor:move]	74054	shadow	move from	20	12	to	19	12
[Actor:move]	74056	shadow	move from	21	8	to	22	8
[Actor:move]	74053	shadow	move from	17	9	to	17	10
[Actor:move]	74054	shadow	move from	19	12	to	18	12
[Actor:move]	74056	shadow	move from	22	8	to	22	9
[Actor:move]	74053	shadow	move from	17	10	to	18	11
[Actor:move]	74054	shadow	move from	18	12	to	17	12
[Actor:move]	74056	shadow	move from	22	9	to	22	10
[Actor:move]	74053	shadow	move from	18	11	to	19	11
[Actor:move]	74054	shadow	move from	17	12	to	18	12
[Actor:move]	74056	shadow	move from	22	10	to	21	11
[Actor:move]	74053	shadow	move from	19	11	to	20	11
[Actor:move]	74054	shadow	move from	18	12	to	17	12
[Actor:move]	74056	shadow	move from	21	11	to	20	12
[Actor:move]	74053	shadow	move from	20	11	to	21	11
[Actor:move]	74054	shadow	move from	17	12	to	16	11
[Actor:move]	74056	shadow	move from	20	12	to	19	12
[Actor:move]	74053	shadow	move from	21	11	to	22	11
[Actor:move]	74054	shadow	move from	16	11	to	15	10
[Actor:move]	74056	shadow	move from	19	12	to	20	11
[Actor:move]	74053	shadow	move from	22	11	to	22	10
[Actor:move]	74054	shadow	move from	15	10	to	15	9
[Actor:move]	74056	shadow	move from	20	11	to	19	11
[Actor:move]	74053	shadow	move from	22	10	to	22	9
[Actor:move]	74054	shadow	move from	15	9	to	15	8
[Actor:move]	74056	shadow	move from	19	11	to	18	12
[improved_talented AI] chooses for	40511	white crystal	T_PHASE_DOOR
[LOG]	White crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	40511	white crystal	(forced) move from	16	23	to	9	20
[phase door] final location of 	white crystal	9	20	vs	16	23
[Actor:move]	74053	shadow	move from	22	9	to	22	10
[Actor:move]	74054	shadow	move from	15	8	to	16	8
[Actor:move]	74056	shadow	move from	18	12	to	17	12
[improved_talented AI] chooses for	40511	white crystal	T_ICE_BOLT
[LOG]	White crystal casts #{bold}##PURPLE#Ice Bolt.#{normal}##LAST#
[SOUND] loading from	/data/sound/talents/ice.ogg	:=:	sound "/data/sound/talents/ice.ogg" : <static>
[Actor:move]	74053	shadow	move from	22	10	to	21	11
[Actor:move]	74054	shadow	move from	16	8	to	17	8
[Actor:move]	74056	shadow	(forced) move from	17	12	to	16	12
[Actor:move]	74053	shadow	move from	21	11	to	20	12
[Actor:move]	74054	shadow	move from	17	8	to	18	8
[Actor:move]	74056	shadow	(forced) move from	16	12	to	18	12
[Actor:move]	74053	shadow	move from	20	12	to	19	12
[Actor:move]	74054	shadow	move from	18	8	to	19	8
[Actor:move]	74056	shadow	move from	18	12	to	17	12
[Actor:move]	74053	shadow	move from	19	12	to	20	11
[Actor:move]	74054	shadow	move from	19	8	to	20	8
[Actor:move]	74056	shadow	(forced) move from	17	12	to	17	8
[Actor:move]	74053	shadow	move from	20	11	to	21	11
[Actor:move]	74054	shadow	move from	20	8	to	21	8
[Actor:move]	74056	shadow	(forced) move from	17	8	to	19	8
[Actor:move]	74053	shadow	move from	21	11	to	22	10
[Actor:move]	74054	shadow	move from	21	8	to	22	8
[Actor:move]	74056	shadow	move from	19	8	to	18	8
[Actor:move]	74053	shadow	move from	22	10	to	22	9
[Actor:move]	74054	shadow	move from	22	8	to	21	8
[Actor:move]	74056	shadow	move from	18	8	to	17	9
[Actor:move]	74053	shadow	move from	22	9	to	22	8
[Actor:move]	74054	shadow	move from	21	8	to	20	8
[Actor:move]	74056	shadow	move from	17	9	to	16	10
[Actor:move]	74053	shadow	move from	22	8	to	21	8
[Actor:move]	74054	shadow	move from	20	8	to	19	8
[Actor:move]	74056	shadow	(forced) move from	16	10	to	17	10
[Actor:move]	74053	shadow	move from	21	8	to	20	8
[Actor:move]	74054	shadow	move from	19	8	to	18	8
[Actor:move]	74056	shadow	(forced) move from	17	10	to	17	9
[Actor:move]	74053	shadow	move from	20	8	to	19	8
[Actor:move]	74054	shadow	move from	18	8	to	17	8
[Actor:move]	74056	shadow	move from	17	9	to	16	10
[Actor:move]	74053	shadow	move from	19	8	to	18	8
[Actor:move]	74054	shadow	move from	17	8	to	16	8
[Actor:move]	74056	shadow	move from	16	10	to	17	9
[Actor:move]	74053	shadow	move from	18	8	to	17	8
[Actor:move]	74054	shadow	move from	16	8	to	15	8
[Actor:move]	74056	shadow	move from	17	9	to	18	8
[Actor:move]	74053	shadow	move from	17	8	to	16	8
[Actor:move]	74054	shadow	(forced) move from	15	8	to	14	9
[Actor:move]	74056	shadow	move from	18	8	to	19	8
[Actor:move]	74053	shadow	move from	16	8	to	15	9
[Actor:move]	74054	shadow	move from	14	9	to	15	8
[Actor:move]	74056	shadow	move from	19	8	to	20	8
[Actor:move]	74053	shadow	move from	15	9	to	14	9
[Actor:move]	74054	shadow	move from	15	8	to	16	9
[Actor:move]	74056	shadow	move from	20	8	to	19	9
[Actor:move]	74053	shadow	move from	14	9	to	15	9
[Actor:move]	74054	shadow	move from	16	9	to	17	8
[Actor:move]	74056	shadow	move from	19	9	to	19	10
[Actor:move]	74053	shadow	move from	15	9	to	16	9
[Actor:move]	74054	shadow	move from	17	8	to	17	9
[Actor:move]	74056	shadow	move from	19	10	to	18	11
[Actor:move]	74053	shadow	move from	16	9	to	17	8
[Actor:move]	74054	shadow	move from	17	9	to	17	10
[Actor:move]	74056	shadow	move from	18	11	to	19	11
[Actor:move]	74053	shadow	move from	17	8	to	18	8
[Actor:move]	74054	shadow	move from	17	10	to	18	11
[Actor:move]	74056	shadow	move from	19	11	to	20	11
[Actor:move]	74053	shadow	move from	18	8	to	19	8
[Actor:move]	74054	shadow	move from	18	11	to	18	12
[Actor:move]	74056	shadow	move from	20	11	to	21	11
[Actor:move]	74053	shadow	move from	19	8	to	20	8
[Actor:move]	74054	shadow	move from	18	12	to	18	11
[Actor:move]	74056	shadow	move from	21	11	to	20	11
[Actor:move]	74053	shadow	move from	20	8	to	21	8
[Actor:move]	74054	shadow	move from	18	11	to	19	10
[Actor:move]	74056	shadow	move from	20	11	to	19	11
[Actor:move]	74053	shadow	move from	21	8	to	22	8
[Actor:move]	74054	shadow	move from	19	10	to	19	9
[Actor:move]	74056	shadow	move from	19	11	to	18	11
[Actor:move]	74053	shadow	move from	22	8	to	22	9
[Actor:move]	74054	shadow	(forced) move from	19	9	to	15	9
[Actor:move]	74056	shadow	move from	18	11	to	17	12
[Actor:move]	74053	shadow	move from	22	9	to	22	10
[Actor:move]	74054	shadow	move from	15	9	to	14	10
[Actor:move]	74056	shadow	move from	17	12	to	16	11
[Actor:move]	74053	shadow	move from	22	10	to	21	11
[Actor:move]	74054	shadow	move from	14	10	to	15	9
[Actor:move]	74056	shadow	move from	16	11	to	15	10
[improved_talented AI] chooses for	40511	white crystal	T_ICE_BOLT
[LOG]	White crystal casts #{bold}##PURPLE#Ice Bolt.#{normal}##LAST#
[Actor:move]	74053	shadow	move from	21	11	to	20	12
[Actor:move]	74054	shadow	move from	15	9	to	16	8
[Actor:move]	74056	shadow	move from	15	10	to	14	9
[LOG]	Rested for 49 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	|PHD| MrCrab	tome	i just learnt summons use your own speeds when they're first summoned and with eden's guile i got 50% global speed.... my skeletons now have 150% global speed until they die
[Actor:move]	6962	Garruk	move from	13	21	to	13	20
[Actor:move]	6962	Garruk	move from	13	20	to	13	19
[Actor:move]	74053	shadow	move from	20	12	to	19	12
[Actor:move]	74054	shadow	move from	16	8	to	17	8
[Actor:move]	74056	shadow	move from	14	9	to	15	9
[Actor:move]	6962	Garruk	move from	13	19	to	12	18
[Actor:move]	74053	shadow	(forced) move from	19	12	to	19	11
[Actor:move]	74054	shadow	move from	17	8	to	16	9
[Actor:move]	74056	shadow	move from	15	9	to	14	9
[MIND CRIT %]	5.4
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	white crystal	dam/apr/atk/mult ::	82.960556083072	4	60.661051484088	0.54360175341182	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	60.661051484088	0.54360175341182	vs. armor/def	0	0
checkHit	60.661051484088	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	116	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.661051484088	0	=	1.1213221029682
[ATTACK] after armor	130.07336394431
[PHYS CRIT %]	3.9
[ATTACK] after crit	130.07336394431
[ATTACK] after mult	70.7081087123
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	white crystal	dam/apr/atk/mult ::	74.021891016301	3	60.661051484088	0.27180087670591	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	60.661051484088	0.27180087670591	vs. armor/def	0	0
checkHit	60.661051484088	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.661051484088	0	=	1.1213221029682
[ATTACK] after armor	114.37485450275
[PHYS CRIT %]	3.4
[ATTACK] after crit	114.37485450275
[ATTACK] after mult	31.087185726959
[Actor:move]	6962	Garruk	(forced) move from	12	18	to	8	20
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits White crystal for #WHITE#62 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#27 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#276#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed White crystal!#{normal}#
[Actor:move]	74053	shadow	move from	19	11	to	19	12
[Actor:move]	74054	shadow	move from	16	9	to	17	9
[Actor:move]	74056	shadow	move from	14	9	to	15	9
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	8	20	to	9	19
[Identify]	arcing iron dagger (Shrouds)	true
[LOG]	Garruk picks up (d.): #00FF80##UID:41175:0#arcing iron dagger (Shrouds) (10-13 power, 5 apr)#LAST#.
[LOG]	
[Actor:move]	6962	Garruk	move from	9	19	to	9	18
[Identify]	Barkpride (Corpses)	true
[LOG]	Garruk picks up (h.): #SALMON##UID:40857:0#Barkpride (Corpses) (13-18 power, 3 apr)#LAST#.
[Actor:move]	74053	shadow	move from	19	12	to	19	11
[Actor:move]	74054	shadow	move from	17	9	to	18	10
[Actor:move]	74056	shadow	move from	15	9	to	16	8
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	9	18	to	8	17
[Actor:move]	74053	shadow	move from	19	11	to	20	11
[Actor:move]	74054	shadow	move from	18	10	to	18	11
[Actor:move]	74056	shadow	move from	16	8	to	17	8
[Actor:move]	6962	Garruk	move from	8	17	to	7	17
[Identify]	Uredrayon	true
[LOG]	Garruk picks up (n.): #SALMON##UID:40514:0#Uredrayon (1 def, 0 armour)#LAST#.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	74053	shadow	move from	20	11	to	21	11
[Actor:move]	74054	shadow	move from	18	11	to	17	12
[Actor:move]	74056	shadow	move from	17	8	to	18	8
[Actor:move]	74053	shadow	move from	21	11	to	22	10
[Actor:move]	74054	shadow	move from	17	12	to	16	12
[Actor:move]	74056	shadow	move from	18	8	to	19	8
[Actor:move]	74053	shadow	move from	22	10	to	22	11
[Actor:move]	74054	shadow	move from	16	12	to	15	12
[Actor:move]	74056	shadow	move from	19	8	to	18	8
[Actor:move]	74053	shadow	move from	22	11	to	22	10
[Actor:move]	74054	shadow	move from	15	12	to	16	11
[Actor:move]	74056	shadow	move from	18	8	to	17	8
[Actor:move]	74053	shadow	move from	22	10	to	22	9
[Actor:move]	74054	shadow	move from	16	11	to	17	10
[Actor:move]	74056	shadow	move from	17	8	to	16	8
[Actor:move]	74053	shadow	move from	22	9	to	21	8
[Actor:move]	74054	shadow	move from	17	10	to	18	10
[Actor:move]	74056	shadow	move from	16	8	to	15	8
[Actor:move]	74053	shadow	move from	21	8	to	20	8
[Actor:move]	74054	shadow	move from	18	10	to	19	9
[Actor:move]	74056	shadow	move from	15	8	to	16	9
[Actor:move]	74053	shadow	move from	20	8	to	19	8
[Actor:move]	74054	shadow	move from	19	9	to	18	10
[Actor:move]	74056	shadow	move from	16	9	to	17	10
[Actor:move]	74053	shadow	move from	19	8	to	18	8
[Actor:move]	74054	shadow	move from	18	10	to	17	9
[Actor:move]	74056	shadow	move from	17	10	to	18	11
[Actor:move]	74053	shadow	move from	18	8	to	17	8
[Actor:move]	74054	shadow	move from	17	9	to	16	9
[Actor:move]	74056	shadow	move from	18	11	to	19	11
[Actor:move]	74053	shadow	move from	17	8	to	17	9
[Actor:move]	74054	shadow	move from	16	9	to	15	10
[Actor:move]	74056	shadow	move from	19	11	to	19	10
[Actor:move]	74053	shadow	move from	17	9	to	16	9
[Actor:move]	74054	shadow	move from	15	10	to	14	10
[Actor:move]	74056	shadow	move from	19	10	to	18	11
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	7	17	to	8	17
[Actor:move]	74053	shadow	move from	16	9	to	17	9
[Actor:move]	74054	shadow	move from	14	10	to	15	10
[Actor:move]	74056	shadow	(forced) move from	18	11	to	18	8
[Actor:move]	6962	Garruk	move from	8	17	to	9	17
[Actor:move]	74053	shadow	move from	17	9	to	18	10
[Actor:move]	74054	shadow	move from	15	10	to	16	10
[Actor:move]	74056	shadow	move from	18	8	to	17	8
[Actor:move]	6962	Garruk	move from	9	17	to	10	16
[Actor:move]	74053	shadow	move from	18	10	to	19	9
[Actor:move]	74054	shadow	move from	16	10	to	17	10
[Actor:move]	74056	shadow	move from	17	8	to	16	9
[Actor:move]	6962	Garruk	move from	10	16	to	10	15
[Actor:move]	6962	Garruk	move from	10	15	to	9	14
[Actor:move]	74053	shadow	move from	19	9	to	20	8
[Actor:move]	74054	shadow	move from	17	10	to	18	10
[Actor:move]	74056	shadow	move from	16	9	to	15	9
[target_simple AI]	40673	Betarelle the midge swarm	selecting NEW TARGET	9	14	6962	Garruk
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	buff	 talent:T_ACTIVATE_OBJECT_2
[LOG]	Betarelle the midge swarm uses #B4B4B4##UID:40694:0#plated torque#LAST#!
[LOG]	
[USERCHAT] channel talk	|PHD| MrCrab	tome	are there any more sources of global speed i can eat?
[Actor:move]	6962	Garruk	move from	9	14	to	8	14
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	closein	 AI:move_astar_advanced
[Actor:move]	40673	Betarelle the midge swarm	move from	18	9	to	17	9
[Actor:move]	74053	shadow	move from	20	8	to	21	8
[Actor:move]	74054	shadow	move from	18	10	to	19	11
[Actor:move]	74056	shadow	move from	15	9	to	16	9
[target_simple AI]	41009	bloated horror	selecting NEW TARGET	8	14	6962	Garruk
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	8	14	to	7	14
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	closein	 AI:move_astar_advanced
[Actor:move]	74056	shadow	(forced) move from	16	9	to	15	8
[moveDirection]	40673	Betarelle the midge swarm	moved (shove)	74056	shadow	to	15	8
[LOG]	#UID:40673:0#Betarelle the midge swarm shoves Something aside.
[Actor:move]	40673	Betarelle the midge swarm	move from	17	9	to	16	9
[NPC:seen_by] Passing target	Garruk	from	40673	Betarelle the midge swarm	to	74056	shadow
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	closein	 AI:move_astar_advanced
[Actor:move]	40673	Betarelle the midge swarm	move from	16	9	to	15	10
[LOG]	
[Actor:move]	6962	Garruk	move from	7	14	to	8	14
[Actor:move]	74053	shadow	move from	21	8	to	22	8
[Actor:move]	74054	shadow	move from	19	11	to	20	11
[Actor:move]	74056	shadow	move from	15	8	to	14	9
[MIND CRIT %]	5.4
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	closein	 AI:move_astar_advanced
[Actor:move]	40673	Betarelle the midge swarm	move from	15	10	to	14	11
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[Actor:move]	6962	Garruk	move from	8	14	to	9	14
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	closein	 talent:T_RECKLESS_CHARGE
[LOG]	Betarelle the midge swarm uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
checkHit	43	vs	34	=> chance to hit	73
[LOG]	#fbd578#Garruk#LAST# blocks #UID:40673:0#Betarelle the midge swarm!
[Actor:move]	40673	Betarelle the midge swarm	(forced) move from	14	11	to	10	13
[Actor:move]	74053	shadow	(forced) move from	22	8	to	12	12
[Actor:move]	74054	shadow	move from	20	11	to	19	11
[Actor:move]	74056	shadow	move from	14	9	to	14	10
[improved_talented AI] chooses for	41009	bloated horror	T_PHASE_DOOR
[LOG]	Bloated horror casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	41009	bloated horror	(forced) move from	17	11	to	10	10
[phase door] final location of 	bloated horror	10	10	vs	17	11
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
[MIND CRIT %]	5.4
checkHit	42	vs	31	=> chance to hit	78
[LOG]	Mindrot hits Betarelle the midge swarm for #ORANGE#(5 flat reduction)#LAST#, #ORANGE#0 mind#LAST#, #GREY#(4 flat reduction)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/fed_upon.png
[NPC:seen_by] Passing target	Garruk	from	40673	Betarelle the midge swarm	to	74054	shadow
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	defend	 talent:T_FEED
[LOG]	Betarelle the midge swarm uses #{bold}##YELLOW#Feed.#{normal}##LAST#
[LOG]	
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_2.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_2.ogg" : <static>
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	31	vs	42	=> chance to hit	23
[LOG]	#F53CBE#Betarelle the midge swarm has been dominated!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	82.960556083072	4	63.322102968176	1	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.322102968176	1	vs. armor/def	-6.0619641965791	8
checkHit	63.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	63.322102968176	8	=	1.1106442059364
[ATTACK] after armor	114.39635321144
[PHYS CRIT %]	3.9
[ATTACK] after crit	114.39635321144
[ATTACK] after mult	114.39635321144
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	74.021891016301	3	63.322102968176	0.5	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.322102968176	0.5	vs. armor/def	-6.0619641965791	8
checkHit	63.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	3	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	63.322102968176	8	=	1.1106442059364
[ATTACK] after armor	109.9537763877
[PHYS CRIT %]	3.4
[ATTACK] after crit	109.9537763877
[ATTACK] after mult	54.976888193849
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Betarelle the midge swarm for #WHITE#(69 flat reduction)#LAST#, #WHITE#48 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(56 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	attack	 talent:T_SLASH
[LOG]	Betarelle the midge swarm uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	attackarea	 talent:T_FRENZY
[LOG]	Betarelle the midge swarm uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[Actor:move]	74053	shadow	move from	12	12	to	13	12
[Actor:move]	74054	shadow	move from	19	11	to	18	10
[Actor:move]	74056	shadow	move from	14	10	to	14	11
[target_simple AI]	41009	bloated horror	selecting NEW TARGET	9	14	6962	Garruk
[MIND CRIT %]	5.4
checkHit	42	vs	31	=> chance to hit	78
[LOG]	
[LOG]	Mindrot hits Betarelle the midge swarm for #ORANGE#(5 flat reduction)#LAST#, #ORANGE#0 mind#LAST#, #GREY#(4 flat reduction)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	82.960556083072	4	63.322102968176	0.320310772143	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.322102968176	0.320310772143	vs. armor/def	-6.0619641965791	8
checkHit	63.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	4	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	63.322102968176	8	=	1.1106442059364
[ATTACK] after armor	101.06862274021
[PHYS CRIT %]	3.9
[ATTACK] after crit	101.06862274021
[ATTACK] after mult	32.373368589346
checkHit	23	vs	49	=> chance to hit	0
[LOG]	Betarelle the midge swarm is stunned!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	74.021891016301	3	63.322102968176	0.1601553860715	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.322102968176	0.1601553860715	vs. armor/def	-6.0619641965791	8
checkHit	63.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	3	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	63.322102968176	8	=	1.1106442059364
[ATTACK] after armor	106.62184376989
[PHYS CRIT %]	3.4
[ATTACK] after crit	106.62184376989
[ATTACK] after mult	17.076062552622
checkHit	31	vs	59	=> chance to hit	0
[LOG]	Betarelle the midge swarm is weakened by the darkness!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	82.960556083072	4	63.322102968176	0.320310772143	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.322102968176	0.320310772143	vs. armor/def	-6.0619641965791	8
checkHit	63.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	63.322102968176	8	=	1.1106442059364
[ATTACK] after armor	116.61764162332
[PHYS CRIT %]	3.9
[ATTACK] after crit	116.61764162332
[ATTACK] after mult	37.353886833861
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	74.021891016301	3	63.322102968176	0.1601553860715	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.322102968176	0.1601553860715	vs. armor/def	-6.0619641965791	8
checkHit	63.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	3	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	63.322102968176	8	=	1.1106442059364
[ATTACK] after armor	95.515401710526
[PHYS CRIT %]	3.4
[ATTACK] after crit	95.515401710526
[ATTACK] after mult	15.297306036724
[LOG]	Betarelle the midge swarm slows down.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	82.960556083072	4	63.322102968176	0.320310772143	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.322102968176	0.320310772143	vs. armor/def	-6.0619641965791	8
checkHit	63.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	4	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	63.322102968176	8	=	1.1106442059364
[ATTACK] after armor	91.072824886781
[PHYS CRIT %]	3.9
[ATTACK] after crit	91.072824886781
[ATTACK] after mult	29.171606860729
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	74.021891016301	3	63.322102968176	0.1601553860715	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.322102968176	0.1601553860715	vs. armor/def	-6.0619641965791	8
checkHit	63.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	75	3	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	63.322102968176	8	=	1.1106442059364
[ATTACK] after armor	83.298315445226
[PHYS CRIT %]	3.4
[ATTACK] after crit	83.298315445226
[ATTACK] after mult	13.340673869236
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	82.960556083072	4	63.322102968176	0.320310772143	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.322102968176	0.320310772143	vs. armor/def	-6.0619641965791	8
checkHit	63.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	63.322102968176	8	=	1.1106442059364
[ATTACK] after armor	102.17926694614
[PHYS CRIT %]	3.9
[ATTACK] after crit	102.17926694614
[ATTACK] after mult	32.729119892525
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	74.021891016301	3	63.322102968176	0.1601553860715	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.322102968176	0.1601553860715	vs. armor/def	-6.0619641965791	8
checkHit	63.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	3	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	63.322102968176	8	=	1.1106442059364
[ATTACK] after armor	109.9537763877
[PHYS CRIT %]	3.4
[ATTACK] after crit	109.9537763877
[ATTACK] after mult	17.609689507391
[LOG]	#F53CBE#Betarelle the midge swarm is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Betarelle the midge swarm for #WHITE#(37 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(20 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(43 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(18 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(34 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(15 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(38 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(20 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST# (#RED##{bold}#82#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Harass Prey.#{normal}##LAST#
[LOG]	Betarelle the midge swarm has been harassed.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	82.960556083072	4	71.322102968176	0.51227292768953	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	71.322102968176	0.51227292768953	vs. armor/def	-6.0619641965791	8
checkHit	71.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	4	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	71.322102968176	8	=	1.1266442059364
[ATTACK] after armor	117.17099741738
[PHYS CRIT %]	3.9
[ATTACK] after crit	117.17099741738
[ATTACK] after mult	60.023529887304
checkHit	23	vs	49	=> chance to hit	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	74.021891016301	3	71.322102968176	0.25613646384476	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	71.322102968176	0.25613646384476	vs. armor/def	-6.0619641965791	8
checkHit	71.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	3	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	71.322102968176	8	=	1.1266442059364
[ATTACK] after armor	110.41113218176
[PHYS CRIT %]	3.4
[ATTACK] after crit	110.41113218176
[ATTACK] after mult	28.280316966134
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	82.960556083072	4	71.322102968176	0.51227292768953	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	71.322102968176	0.51227292768953	vs. armor/def	-6.0619641965791	8
checkHit	71.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	71.322102968176	8	=	1.1266442059364
[ATTACK] after armor	103.65126694614
[PHYS CRIT %]	3.9
[ATTACK] after crit	103.65126694614
[ATTACK] after mult	53.09773797723
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	74.021891016301	3	71.322102968176	0.25613646384476	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	71.322102968176	0.25613646384476	vs. armor/def	-6.0619641965791	8
checkHit	71.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	71.322102968176	8	=	1.1266442059364
[ATTACK] after armor	94.638113298654
[PHYS CRIT %]	3.4
[ATTACK] after crit	94.638113298654
[ATTACK] after mult	24.240271685257
checkHit	31	vs	59	=> chance to hit	0
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Betarelle the midge swarm for #WHITE#(69 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(33 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(61 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#(28 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#10 nature#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[Actor:move]	74053	shadow	move from	13	12	to	14	12
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	74054	shadow	(forced) move from	18	10	to	9	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	34.249570466011	8	45	1.9	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	34.249570466011	8	45	1.9	vs. armor/def	46	37
checkHit	45	vs	37	=> chance to hit	70
[LOG]	#UID:74054:0#Shadow misses #fbd578#Garruk#LAST#.
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	74056	shadow	(forced) move from	14	11	to	8	14
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	34.249570466011	8	45	1.9	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	34.249570466011	8	45	1.9	vs. armor/def	46	37
checkHit	45	vs	37	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	34	8	vs. armor/hardiness	46	0.6
[ATTACK] after armor	13.6
[PHYS CRIT %]	4.9
[ATTACK] after crit	13.6
[ATTACK] after mult	25.84
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Shadow slows down.
[LOG]	Melee retaliation hits Shadow for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	#UID:74056:0#Shadow hits #fbd578#Garruk#LAST# for #RED#(13 rampage shugs off#LAST#), #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Garruk has shrugged off 13 damage and is ready for more.
checkHit	42	vs	31	=> chance to hit	78
[LOG]	#F53CBE#Betarelle the midge swarm is lost in despair!
[MIND CRIT %]	5.4
checkHit	42	vs	23	=> chance to hit	95
checkHit	42	vs	23	=> chance to hit	95
checkHit	42	vs	31	=> chance to hit	78
[LOG]	Mindrot hits Shadow for #ORANGE#6 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Mindrot hits Shadow for #ORANGE#6 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Mindrot hits Betarelle the midge swarm for #ORANGE#(5 flat reduction)#LAST#, #ORANGE#0 mind#LAST#, #GREY#(4 flat reduction)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Betarelle the midge swarm is confused and fails to use Willful Strike.
[useTalent] TALENT FAILED:	T_WILLFUL_STRIKE	for	Betarelle the midge swarm	40673	true
[use_tactical AI] turn	1413823	40673	Betarelle the midge swarm	### FAILED ACTION returned:	T_WILLFUL_STRIKE	false
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	84.62040147232	4	74.322102968176	1.1342705825374	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	74.322102968176	1.1342705825374	vs. armor/def	-6.0619641965791	8
checkHit	74.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	74.322102968176	8	=	1.1326442059364
[ATTACK] after armor	104.20326694614
[PHYS CRIT %]	3.9
[ATTACK] after crit	104.20326694614
[ATTACK] after mult	118.1947003013
checkHit	23	vs	50	=> chance to hit	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	75.502894764441	3	74.322102968176	0.56713529126871	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	74.322102968176	0.56713529126871	vs. armor/def	-6.0619641965791	8
checkHit	74.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	75	3	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	74.322102968176	8	=	1.1326442059364
[ATTACK] after armor	84.948315445226
[PHYS CRIT %]	3.4
[ATTACK] after crit	84.948315445226
[ATTACK] after mult	48.177187622814
[Actor:move]	6962	Garruk	move from	9	14	to	9	14
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Betarelle the midge swarm for #WHITE#(69 flat reduction)#LAST#, #WHITE#73 physical#LAST#, #ROYAL_BLUE#(5 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#14 nature#LAST#, #WHITE#(58 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(5 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#14 nature#LAST# (#RED##{bold}#100#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	84.62040147232	4	77.322102968176	1.2014058738061	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	77.322102968176	1.2014058738061	vs. armor/def	-6.0619641965791	8
checkHit	77.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	77.322102968176	8	=	1.1386442059364
[ATTACK] after armor	110.44848797583
[PHYS CRIT %]	3.9
[ATTACK] after crit	110.44848797583
[ATTACK] after mult	132.69346220716
checkHit	23	vs	50	=> chance to hit	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	75.502894764441	3	77.322102968176	0.60070293690306	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	77.322102968176	0.60070293690306	vs. armor/def	-6.0619641965791	8
checkHit	77.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	3	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	77.322102968176	8	=	1.1386442059364
[ATTACK] after armor	111.58713218176
[PHYS CRIT %]	3.4
[ATTACK] after crit	111.58713218176
[ATTACK] after mult	67.030718022174
[Actor:move]	6962	Garruk	move from	9	14	to	9	14
[Actor:move]	74053	shadow	move from	14	12	to	14	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	34.249570466011	8	45	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	34.249570466011	8	45	1	vs. armor/def	46	37
checkHit	45	vs	37	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	35	8	vs. armor/hardiness	46	0.6
[ATTACK] after armor	14
[PHYS CRIT %]	4.9
[ATTACK] after crit	14
[ATTACK] after mult	14
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Shadow slows down.
[Actor:move]	74054	shadow	move from	9	13	to	9	13
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Betarelle the midge swarm for #WHITE#(69 flat reduction)#LAST#, #WHITE#90 physical#LAST#, #ROYAL_BLUE#(5 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#14 nature#LAST#, #WHITE#(69 flat reduction)#LAST#, #WHITE#11 physical#LAST#, #ROYAL_BLUE#(5 flat reduction)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(69 flat reduction)#LAST#, #LIGHT_GREEN#14 nature#LAST# (#RED##{bold}#129#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	#UID:74054:0#Shadow hits #fbd578#Garruk#LAST# for #RED#(7 rampage shugs off#LAST#), #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[LOG]	Garruk has shrugged off 7 damage and is ready for more.
[MIND CRIT %]	5.4
checkHit	43	vs	23	=> chance to hit	95
checkHit	43	vs	23	=> chance to hit	95
checkHit	43	vs	31	=> chance to hit	80
[LOG]	Mindrot hits Shadow for #ORANGE#6 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Mindrot hits Shadow for #ORANGE#6 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Mindrot hits Betarelle the midge swarm for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	74056	shadow	(forced) move from	8	14	to	10	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	34.249570466011	8	45	1.9	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	34.249570466011	8	45	1.9	vs. armor/def	46	37
checkHit	45	vs	37	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	34	8	vs. armor/hardiness	46	0.6
[ATTACK] after armor	13.6
[PHYS CRIT %]	4.9
[ATTACK] after crit	13.6
[ATTACK] after mult	25.84
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Melee retaliation hits Shadow for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#31 nature#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[LOG]	#UID:74056:0#Shadow hits #fbd578#Garruk#LAST# for #RED#(13 rampage shugs off#LAST#), #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	85.45079555149	4	77.322102968176	1.2024036996691	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	77.322102968176	1.2024036996691	vs. armor/def	-6.0619641965791	8
checkHit	77.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	77.322102968176	8	=	1.1386442059364
[ATTACK] after armor	117.28035321144
[PHYS CRIT %]	3.9
[ATTACK] after crit	117.28035321144
[ATTACK] after mult	141.01833059994
checkHit	23	vs	50	=> chance to hit	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	76.243817233276	3	77.322102968176	0.60120184983456	vs. armor/def	-6.0619641965791	8
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	77.322102968176	0.60120184983456	vs. armor/def	-6.0619641965791	8
checkHit	77.322102968176	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	76	3	vs. armor/hardiness	-6.0619641965791	0.3
[ATTACK] mace accuracy bonus	77.322102968176	8	=	1.1386442059364
[ATTACK] after armor	86.536959651163
[PHYS CRIT %]	3.4
[ATTACK] after crit	86.536959651163
[ATTACK] after mult	52.026180221338
[Actor:move]	6962	Garruk	move from	9	14	to	9	14
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Betarelle the midge swarm for #WHITE#175 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#86 nature#LAST#, #WHITE#64 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#86 nature#LAST# (#RED##{bold}#421#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	40673	Betarelle the midge swarm	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[Actor:move]	74053	shadow	move from	14	11	to	13	10
[LOG]	#F53CBE#Betarelle the midge swarm is no longer dominated.
[LOG]	Betarelle the midge swarm is no longer harassed.
[LOG]	Garruk has shrugged off 13 damage and is ready for more.
checkHit	43	vs	23	=> chance to hit	95
[LOG]	#F53CBE#Shadow moves reluctantly!
[MIND CRIT %]	5.4
checkHit	43	vs	23	=> chance to hit	95
checkHit	43	vs	31	=> chance to hit	80
checkHit	43	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Shadow for #ORANGE#6 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Mindrot hits Betarelle the midge swarm for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Shadow for #ORANGE#6 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Shadow casts #{bold}##PURPLE#Arcane Reconstruction.#{normal}##LAST#
[SPELL CRIT %]	4.9
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
New GL Shader program 76
*p 76: Uniform: 1: 1406 tick
*p 76: Uniform: 3: 1406 time_factor
*p 76: Uniform: 6: 1406 circleDescendSpeed
*p 76: Uniform: 2: 1406 tick_start
*p 76: Uniform: 4: 1406 noup
*p 76: Uniform: 5: 1406 circleRotationSpeed
*p 76: Uniform: 0: 8B5E tex
*p 76: Uniform: 10: 8B52 circleColor
*p 76: Uniform: 7: 1406 beamsCount
*p 76: Uniform: 8: 8B52 beamColor1
*p 76: Uniform: 9: 8B52 beamColor2
[SHADER] setting reset param	tick_start	405177
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
New GL Shader program 91
*p 91: Uniform: 1: 1406 tick
*p 91: Uniform: 3: 1406 time_factor
*p 91: Uniform: 6: 1406 circleDescendSpeed
*p 91: Uniform: 2: 1406 tick_start
*p 91: Uniform: 4: 1406 noup
*p 91: Uniform: 5: 1406 circleRotationSpeed
*p 91: Uniform: 0: 8B5E tex
*p 91: Uniform: 10: 8B52 circleColor
*p 91: Uniform: 7: 1406 beamsCount
*p 91: Uniform: 8: 8B52 beamColor1
*p 91: Uniform: 9: 8B52 beamColor2
[SHADER] setting reset param	tick_start	405177
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
[LOG]	#UID:74054:0#Shadow receives #LIGHT_GREEN#337 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	85.45079555149	4	78.322102968176	1.2034012007031	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	78.322102968176	1.2034012007031	vs. armor/def	2	17
checkHit	78.322102968176	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	78.322102968176	17	=	1.1226442059364
[ATTACK] after armor	132.47201630049
[PHYS CRIT %]	3.9
[ATTACK] after crit	132.47201630049
[ATTACK] after mult	159.41698347556
checkHit	23	vs	50	=> chance to hit	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Betarelle the midge swarm	dam/apr/atk/mult ::	76.243817233276	3	78.322102968176	0.60170060035153	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	78.322102968176	0.60170060035153	vs. armor/def	2	17
checkHit	78.322102968176	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	78.322102968176	17	=	1.1226442059364
[ATTACK] after armor	106.65119956395
[PHYS CRIT %]	3.4
[ATTACK] after crit	106.65119956395
[ATTACK] after mult	64.172090805842
[ActorObjectUse] useObjectDisable: 	Mayaldana the Skyhunt	inven/slot	14	1	tid	nil
[ActorObjectUse] useObjectDisable: 	linen cloak of the voidstalker	inven/slot	1	2	tid	nil
[ActorObjectUse] useObjectDisable: 	healing infusion of the warrior	inven/slot	1	1	tid	nil
[LOG]	#F53CBE#Betarelle the midge swarm is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_die.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_die.ogg" : <static>
[Actor:move]	6962	Garruk	move from	9	14	to	9	14
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Betarelle the midge swarm for #WHITE#200 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#88 nature#LAST#, #WHITE#81 physical#LAST# (#RED##{bold}#373#LAST##{normal}# total damage).
Cloned shader 57
[SHADER] setting reset param	tick_start	406676
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Betarelle the midge swarm!#{normal}#
[LOG]	
[USERCHAT] channel talk	krzysztoftomm	tome	the parasite i think
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	85.45079555149	4	61.25239625833	1	vs. armor/def	0	25
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	61.25239625833	1	vs. armor/def	0	25
checkHit	61.25239625833	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.25239625833	25	=	1.0725047925167
[ATTACK] after armor	109.3954888367
[PHYS CRIT %]	3.9
[ATTACK] after crit	109.3954888367
[ATTACK] after mult	109.3954888367
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	76.243817233276	3	61.548068645451	0.5	vs. armor/def	0	25
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.548068645451	0.5	vs. armor/def	0	25
checkHit	61.548068645451	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	77	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.548068645451	25	=	1.0730961372909
[ATTACK] after armor	82.628402571399
[PHYS CRIT %]	3.4
[ATTACK] after crit	82.628402571399
[ATTACK] after mult	41.3142012857
[Actor:move]	6962	Garruk	move from	9	14	to	9	14
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Shadow for #WHITE#152 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#99 nature#LAST# (#RED##{bold}#258#LAST##{normal}# total damage).
[LOG]	#F53CBE#Garruk is no longer rampaging.
[MIND CRIT %]	5.4
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Shadow!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	9	14	to	10	13
[ActorObjectUse] useObjectEnable: 	healing infusion of the warrior	by	Garruk	inven/slot	1	nil
[Identify]	healing infusion of the warrior	true
[LOG]	Garruk picks up (a.): #00FF80##UID:40674:0#healing infusion of the warrior (heal 182; cd 11)#LAST#.
[ActorObjectUse] useObjectEnable: 	linen cloak of the voidstalker	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	linen cloak of the voidstalker	40684	is ineligible for talent interface
[Identify]	linen cloak of the voidstalker	true
[LOG]	Garruk picks up (q.): #0080FF##UID:40684:0#linen cloak of the voidstalker (1 def, 0 armour)#LAST#.
[Identify]	creative vined mindstar of balance (Madness)	true
[LOG]	Garruk picks up (l.): #00FF80##UID:40825:0#creative vined mindstar of balance (Madness) (4-4 power, 18 apr, nature damage)#LAST#.
[Identify]	gifted vined mindstar of clarity (Corpses)	true
[LOG]	Garruk picks up (m.): #00FF80##UID:40831:0#gifted vined mindstar of clarity (Corpses) (5-6 power, 18 apr, mind damage)#LAST#.
[Identify]	cleansing steel mail armour of fire resistance	true
[LOG]	Garruk picks up (B.): #00FF80##UID:40847:0#cleansing steel mail armour of fire resistance (2 def, 6 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	Mayaldana the Skyhunt	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	Mayaldana the Skyhunt	40694	is ineligible for talent interface
[Identify]	Mayaldana the Skyhunt	true
[LOG]	Garruk picks up (U.): #FF7700##UID:40694:0#Mayaldana the Skyhunt [power 69]  (25 cooldown)#LAST#.
Deleting shader 57 (is clone 1)
Deleting shader 43 (is clone 1)
Deleting shader 45 (is clone 1)
[Identify]	insulating rough leather cap of constitution (#STATBONUS#)	true
[LOG]	Garruk picks up (A.): #00FF80##UID:40678:0#insulating rough leather cap of constitution (+3) (0 def, 1 armour)#LAST#.
[Identify]	focusing cashmere robe of lightning (#RESIST#)	true
[LOG]	Garruk picks up (u.): #00FF80##UID:40837:0#focusing cashmere robe of lightning (+22%) (0 def, 0 armour)#LAST#.
[Identify]	dwarven-steel battleaxe of shearing (Corpses)	true
[LOG]	Garruk picks up (e.): #0080FF##UID:40843:0#dwarven-steel battleaxe of shearing (Corpses) (33-50 power, 2 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/cap_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_vined.png
[MIND CRIT %]	5.4
checkHit	42	vs	30	=> chance to hit	80
checkHit	18	vs	50	=> chance to hit	0
[LOG]	Bloated horror is stunned!
[LOG]	Mindrot hits Bloated horror for #ORANGE#4 mind#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	10	13	to	10	12
[Actor:move]	6962	Garruk	move from	10	12	to	10	11
checkHit	42	vs	30	=> chance to hit	80
[LOG]	#F53CBE#Bloated horror is stunned with fear!
[MIND CRIT %]	5.4
checkHit	42	vs	30	=> chance to hit	80
[LOG]	#00ff00##UID:1239:0#Talent Harass Prey is ready to use.
[LOG]	Mindrot hits Bloated horror for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	bloated horror	dam/apr/atk/mult ::	82.960556083072	4	58.591344774242	1	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	58.591344774242	1	vs. armor/def	1	7
checkHit	58.591344774242	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	58.591344774242	7	=	1.1031826895485
[ATTACK] after armor	102.59599012801
[PHYS CRIT %]	3.9
[ATTACK] after crit	102.59599012801
[ATTACK] after mult	102.59599012801
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	bloated horror	dam/apr/atk/mult ::	74.021891016301	3	58.591344774242	0.5	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	58.591344774242	0.5	vs. armor/def	1	7
checkHit	58.591344774242	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	58.591344774242	7	=	1.1031826895485
[ATTACK] after armor	110.31826895485
[PHYS CRIT %]	3.4
[ATTACK] after crit	110.31826895485
[ATTACK] after mult	55.159134477424
[Actor:move]	6962	Garruk	move from	10	11	to	10	11
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Bloated horror for #WHITE#78 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#57 nature#LAST#, #WHITE#42 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#57 nature#LAST# (#RED##{bold}#241#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	42	vs	30	=> chance to hit	80
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	Mindrot hits Bloated horror for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Unnatural Body.
[LOG]	
[USERCHAT] channel talk	krzysztoftomm	tome	second talent from da tree
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	bloated horror	dam/apr/atk/mult ::	82.960556083072	4	58.591344774242	1	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	58.591344774242	1	vs. armor/def	1	7
checkHit	58.591344774242	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	58.591344774242	7	=	1.1031826895485
[ATTACK] after armor	98.183259369815
[PHYS CRIT %]	3.9
[ATTACK] after crit	98.183259369815
[ATTACK] after mult	98.183259369815
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:14:0#bloated horror heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	bloated horror	dam/apr/atk/mult ::	74.021891016301	3	58.887017161363	0.5	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	58.887017161363	0.5	vs. armor/def	1	7
checkHit	58.887017161363	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	58.887017161363	7	=	1.1037740343227
[ATTACK] after armor	98.235889054723
[PHYS CRIT %]	3.4
[ATTACK] after crit	98.235889054723
[ATTACK] after mult	49.117944527361
[Actor:move]	6962	Garruk	move from	10	11	to	10	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Bloated horror for #WHITE#75 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Bloated horror!#{normal}#
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
Loading tile from tileset	/data/gfx/shockbolt/object/bloated_horror_heart.png
[LOG]	
[Actor:move]	6962	Garruk	move from	10	11	to	9	12
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	9	12	to	8	13
[Actor:move]	6962	Garruk	move from	8	13	to	7	14
[Actor:move]	6962	Garruk	move from	7	14	to	6	15
[LORE] learning..	old-forest-note-1
[LOG]	Lore found: #0080FF#journal entry (old forest)
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	old-forest-note-1
[LOG]	
[USERCHAT] channel talk	PackOfOne	tome	through the crowd
[Actor:move]	6962	Garruk	move from	6	15	to	7	15
[Actor:move]	6962	Garruk	move from	7	15	to	8	15
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	6962	Garruk	move from	8	15	to	9	14
[Actor:move]	6962	Garruk	move from	9	14	to	10	14
[LOG]	
[Actor:move]	6962	Garruk	move from	10	14	to	10	14
[Actor:move]	6962	Garruk	move from	10	14	to	11	13
[Actor:move]	6962	Garruk	move from	11	13	to	12	12
[Actor:move]	6962	Garruk	move from	12	12	to	12	12
[Actor:move]	6962	Garruk	move from	12	12	to	13	12
[Actor:move]	6962	Garruk	move from	13	12	to	14	12
[Actor:move]	6962	Garruk	move from	14	12	to	14	11
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	14	11	to	14	10
[Actor:move]	6962	Garruk	move from	14	10	to	14	9
[Actor:move]	6962	Garruk	move from	14	9	to	14	8
[LOG]	You pickup 0.85 gold pieces.
[LOG]	
[Actor:move]	6962	Garruk	move from	14	8	to	15	8
[Actor:move]	6962	Garruk	move from	15	8	to	16	8
[Actor:move]	6962	Garruk	move from	16	8	to	17	9
[Actor:move]	6962	Garruk	move from	17	9	to	18	9
[Actor:move]	6962	Garruk	move from	18	9	to	19	9
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	19	9	to	19	10
[Actor:move]	6962	Garruk	move from	19	10	to	20	11
[Actor:move]	6962	Garruk	move from	20	11	to	21	11
[target_simple AI]	39558	war bear	selecting NEW TARGET	21	11	6962	Garruk
[Actor:move]	39558	war bear	move from	22	13	to	22	12
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the southeast (war bear)).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	war bear	dam/apr/atk/mult ::	82.960556083072	4	63.617775355297	1	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.617775355297	1	vs. armor/def	9	6
checkHit	63.617775355297	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	63.617775355297	6	=	1.1152355507106
[ATTACK] after armor	101.52579389373
[PHYS CRIT %]	3.9
[ATTACK] after crit	101.52579389373
[ATTACK] after mult	101.52579389373
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	war bear	dam/apr/atk/mult ::	74.021891016301	3	63.617775355297	0.5	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.617775355297	0.5	vs. armor/def	9	6
checkHit	63.617775355297	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	63.617775355297	6	=	1.1152355507106
[ATTACK] after armor	96.064851690892
[PHYS CRIT %]	3.4
[ATTACK] after crit	96.064851690892
[ATTACK] after mult	48.032425845446
checkHit	9	vs	59	=> chance to hit	0
[LOG]	War bear is weakened by the darkness!
[Actor:move]	6962	Garruk	move from	21	11	to	21	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits War bear for #WHITE#113 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#70 nature#LAST#, #WHITE#53 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#70 nature#LAST# (#RED##{bold}#318#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	42	vs	9	=> chance to hit	95
[LOG]	Mindrot hits War bear for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[improved_talented AI] chooses for	39558	war bear	T_KNOCKBACK
[LOG]	War bear uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	39.927884594824	3	17	1.72360679775	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	39.927884594824	3	17	1.72360679775	vs. armor/def	46	37
checkHit	17	vs	37	=> chance to hit	0
[LOG]	#UID:39558:0#War bear misses #fbd578#Garruk#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	war bear	dam/apr/atk/mult ::	82.960556083072	4	63.617775355297	1	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.617775355297	1	vs. armor/def	9	6
checkHit	63.617775355297	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	63.617775355297	6	=	1.1152355507106
[ATTACK] after armor	100.41055834302
[PHYS CRIT %]	3.9
[ATTACK] after crit	100.41055834302
[ATTACK] after mult	100.41055834302
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	war bear	dam/apr/atk/mult ::	74.021891016301	3	63.913447742418	0.5	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.913447742418	0.5	vs. armor/def	9	6
checkHit	63.913447742418	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	80	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	63.913447742418	6	=	1.1158268954848
[ATTACK] after armor	86.222875509996
[PHYS CRIT %]	3.4
[ATTACK] after crit	86.222875509996
[ATTACK] after mult	43.111437754998
[Actor:move]	6962	Garruk	move from	21	11	to	21	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits War bear for #WHITE#111 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed War bear!#{normal}#
[MIND CRIT %]	5.4
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
Loading tile from tileset	/data/gfx/shockbolt/object/bear_paw.png
[LOG]	
[Actor:move]	6962	Garruk	move from	21	11	to	22	11
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	22	11	to	23	11
[Actor:move]	6962	Garruk	move from	23	11	to	24	11
Deleting shader 57 (is clone 1)
[target_simple AI]	39521	wolf	selecting NEW TARGET	24	11	6962	Garruk
[Actor:move]	39521	wolf	move from	34	10	to	33	11
[target_simple AI]	39522	wolf	selecting NEW TARGET	24	11	6962	Garruk
[Actor:move]	39522	wolf	move from	34	11	to	33	12
[improved_talented AI] chooses for	39524	warg	T_DAUNTING_PRESENCE
[CALLBACK] upgrading to prioritized	talents_on_act
[improved_talented AI] chooses for	39533	white wolf	T_ICY_SKIN
[improved_talented AI] chooses for	39541	warg	T_DAUNTING_PRESENCE
[CALLBACK] upgrading to prioritized	talents_on_act
[improved_talented AI] chooses for	39549	white wolf	T_ICY_SKIN
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (wolf)).
[LOG]	
[Actor:move]	6962	Garruk	move from	24	11	to	25	11
[MIND CRIT %]	5.4
[Actor:move]	39521	wolf	move from	33	11	to	32	11
[Actor:move]	39522	wolf	move from	33	12	to	32	12
[target_simple AI]	39529	wolf	selecting NEW TARGET	25	11	6962	Garruk
[Actor:move]	39529	wolf	move from	35	10	to	34	10
[target_simple AI]	39530	wolf	selecting NEW TARGET	25	11	6962	Garruk
[Actor:move]	39530	wolf	move from	35	11	to	34	11
[Actor:move]	6962	Garruk	move from	25	11	to	26	11
[MIND CRIT %]	5.4
[NPC:seen_by] Passing target	Garruk	from	39521	wolf	to	39535	fox
[improved_talented AI] chooses for	39521	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	39521	wolf	(forced) move from	32	11	to	27	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.296746402369	3	14	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1.2	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39521:0#Wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39522	wolf	move from	32	12	to	31	12
[Actor:move]	39529	wolf	move from	34	10	to	33	11
[Actor:move]	39530	wolf	move from	34	11	to	33	12
[target_simple AI]	39533	white wolf	selecting NEW TARGET	26	11	6962	Garruk
[Actor:move]	39533	white wolf	move from	36	10	to	35	10
[target_simple AI]	39534	wolf	selecting NEW TARGET	26	11	6962	Garruk
[Actor:move]	39534	wolf	move from	36	11	to	35	11
[Actor:move]	39535	fox	move from	36	12	to	35	12
[target_simple AI]	39536	fox	selecting NEW TARGET	26	11	6962	Garruk
[Actor:move]	39536	fox	move from	36	13	to	35	13
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	82.960556083072	4	63.913447742418	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.913447742418	1	vs. armor/def	1	10
checkHit	63.913447742418	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	110	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.913447742418	10	=	1.1078268954848
[ATTACK] after armor	121.86095850333
[PHYS CRIT %]	3.9
[ATTACK] after crit	121.86095850333
[ATTACK] after mult	121.86095850333
[LOG]	Wolf slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	74.021891016301	3	63.913447742418	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	63.913447742418	0.5	vs. armor/def	1	10
checkHit	63.913447742418	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.913447742418	10	=	1.1078268954848
[ATTACK] after armor	96.380939907181
[PHYS CRIT %]	3.4
[ATTACK] after crit	96.380939907181
[ATTACK] after mult	48.19046995359
[Actor:move]	6962	Garruk	move from	26	11	to	26	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#135 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#53 physical#LAST# (#RED##{bold}#282#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[Actor:move]	39522	wolf	move from	31	12	to	30	12
[Actor:move]	39529	wolf	move from	33	11	to	32	11
[Actor:move]	39530	wolf	move from	33	12	to	32	12
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_3.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_3.ogg" : <static>
[Actor:move]	39533	white wolf	move from	35	10	to	34	10
[Actor:move]	39534	wolf	move from	35	11	to	34	11
[SOUND] loading from	/data/sound/creatures/wolves/bark_2.ogg	:=: unknown file
[NPC:seen_by] Passing target	Garruk	from	39535	fox	to	39540	fox
[Actor:move]	39535	fox	move from	35	12	to	34	12
[Actor:move]	39536	fox	move from	35	13	to	34	13
[Actor:move]	39540	fox	move from	37	11	to	36	12
[MIND CRIT %]	5.4
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	26	11	to	27	11
[LOG]	
[Actor:move]	6962	Garruk	move from	27	11	to	28	11
[Actor:move]	39522	wolf	move from	30	12	to	29	12
[Actor:move]	39529	wolf	move from	32	11	to	31	11
[Actor:move]	39530	wolf	move from	32	12	to	31	12
[NPC:seen_by] Passing target	Garruk	from	39533	white wolf	to	39556	great wolf
[improved_talented AI] chooses for	39533	white wolf	T_HOWL
[LOG]	#ORCHID##{bold}#White wolf howls#{normal}##LAST#
[Actor:move]	39534	wolf	move from	34	11	to	33	11
[improved_talented AI] chooses for	39535	fox	T_RUSHING_CLAWS
[LOG]	#RED##{bold}#Fox rushes out, claws sharp and ready!#{normal}##LAST#
[Actor:move]	39535	fox	(forced) move from	34	12	to	32	12
[improved_talented AI] chooses for	39536	fox	T_RUSHING_CLAWS
[LOG]	#RED##{bold}#Fox rushes out, claws sharp and ready!#{normal}##LAST#
[Actor:move]	39536	fox	(forced) move from	34	13	to	33	12
[Actor:move]	39538	great wolf	move from	37	9	to	36	10
[Actor:move]	39539	wolf	move from	37	10	to	36	11
[Actor:move]	39540	fox	move from	36	12	to	35	12
[improved_talented AI] chooses for	39541	warg	T_HOWL
[LOG]	#ORCHID##{bold}#Warg howls#{normal}##LAST#
[Actor:move]	39543	wolf	move from	37	13	to	36	13
[Actor:move]	39544	great wolf	move from	38	8	to	37	9
[Actor:move]	39545	dire wolf	move from	38	9	to	37	10
[Actor:move]	39546	dire wolf	move from	38	10	to	37	11
[Actor:move]	39547	fox	move from	38	11	to	38	10
[Actor:move]	39548	wolf	move from	38	12	to	37	13
[Actor:move]	39549	white wolf	move from	39	8	to	38	8
[Actor:move]	39550	wolf	move from	39	9	to	38	9
[Actor:move]	39551	wolf	move from	39	10	to	38	11
[Actor:move]	39552	fox	move from	39	11	to	38	12
[improved_talented AI] chooses for	39553	great wolf	T_HOWL
[improved_talented AI] chooses for	39554	dire wolf	T_HOWL
[Actor:move]	39555	great wolf	move from	40	8	to	39	8
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	82.960556083072	4	64.209120129539	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	64.209120129539	1	vs. armor/def	1	10
checkHit	64.209120129539	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.209120129539	10	=	1.1084182402591
[ATTACK] after armor	109.73340578565
[PHYS CRIT %]	3.9
[ATTACK] after crit	109.73340578565
[ATTACK] after mult	109.73340578565
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	74.021891016301	3	64.209120129539	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	64.209120129539	0.5	vs. armor/def	1	10
checkHit	64.209120129539	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.209120129539	10	=	1.1084182402591
[ATTACK] after armor	110.84182402591
[PHYS CRIT %]	3.4
[ATTACK] after crit	110.84182402591
[ATTACK] after mult	55.420912012954
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#114 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#58 physical#LAST# (#RED##{bold}#266#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[Actor:move]	39520	fox	move from	34	9	to	34	8
[improved_talented AI] chooses for	39523	great wolf	T_HOWL
[Actor:move]	39524	warg	move from	35	9	to	34	9
[improved_talented AI] chooses for	39529	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	39529	wolf	(forced) move from	31	11	to	29	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	24.755167256247	3	14	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	24.755167256247	3	14	1.2	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39529:0#Wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39530	wolf	move from	31	12	to	30	12
[Actor:move]	39531	great wolf	move from	36	8	to	35	9
[Actor:move]	39532	wolf	move from	36	9	to	35	10
[target_simple AI]	39533	white wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39533	white wolf	move from	34	10	to	34	11
[Actor:move]	39534	wolf	move from	33	11	to	32	11
[Actor:move]	39535	fox	move from	32	12	to	31	12
[Actor:move]	39536	fox	move from	33	12	to	32	12
[Actor:move]	39537	wolf	move from	37	8	to	36	8
[Actor:move]	39538	great wolf	move from	36	10	to	35	11
[Actor:move]	39539	wolf	move from	36	11	to	36	12
[Actor:move]	39540	fox	move from	35	12	to	34	12
[Actor:move]	39541	warg	move from	37	12	to	36	11
[Actor:move]	39543	wolf	move from	36	13	to	35	13
[improved_talented AI] chooses for	39544	great wolf	T_HOWL
[Actor:move]	39545	dire wolf	move from	37	10	to	36	10
[Actor:move]	39546	dire wolf	move from	37	11	to	37	12
[target_simple AI]	39547	fox	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39547	fox	move from	38	10	to	37	10
[Actor:move]	39548	wolf	move from	37	13	to	36	13
[improved_talented AI] chooses for	39549	white wolf	T_HOWL
[Actor:move]	39550	wolf	move from	38	9	to	37	8
[Actor:move]	39551	wolf	move from	38	11	to	37	11
[Actor:move]	39552	fox	move from	38	12	to	37	13
[Actor:move]	39553	great wolf	move from	39	12	to	38	12
[Actor:move]	39554	dire wolf	move from	39	13	to	39	12
[Actor:move]	39555	great wolf	move from	39	8	to	38	9
checkHit	42	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Wolf is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	82.960556083072	4	64.50479251666	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	64.50479251666	1	vs. armor/def	1	10
checkHit	64.50479251666	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.50479251666	10	=	1.1090095850333
[ATTACK] after armor	117.55501601353
[PHYS CRIT %]	3.9
[ATTACK] after crit	117.55501601353
[ATTACK] after mult	117.55501601353
[LOG]	Wolf slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	74.021891016301	3	64.50479251666	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	64.50479251666	0.5	vs. armor/def	1	10
checkHit	64.50479251666	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.50479251666	10	=	1.1090095850333
[ATTACK] after armor	110.90095850333
[PHYS CRIT %]	3.4
[ATTACK] after crit	110.90095850333
[ATTACK] after mult	55.450479251666
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#123 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#82 nature#LAST#, #WHITE#58 physical#LAST# (#RED##{bold}#270#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[Actor:move]	39524	warg	move from	34	9	to	34	10
[Actor:move]	39530	wolf	move from	30	12	to	29	12
[Actor:move]	39531	great wolf	move from	35	9	to	34	9
[Actor:move]	39532	wolf	move from	35	10	to	35	9
[target_simple AI]	39533	white wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39533	white wolf	move from	34	11	to	33	11
[improved_talented AI] chooses for	39534	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	39534	wolf	(forced) move from	32	11	to	29	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.296746402369	3	14	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1.2	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39534:0#Wolf misses #fbd578#Garruk#LAST#.
[target_simple AI]	39535	fox	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39535	fox	move from	31	12	to	30	12
[Actor:move]	39536	fox	move from	32	12	to	31	12
[Actor:move]	39537	wolf	move from	36	8	to	36	9
[Actor:move]	39538	great wolf	move from	35	11	to	34	11
[Actor:move]	39539	wolf	move from	36	12	to	35	12
[improved_talented AI] chooses for	39540	fox	T_RUSHING_CLAWS
[LOG]	#RED##{bold}#Fox rushes out, claws sharp and ready!#{normal}##LAST#
[Actor:move]	39540	fox	(forced) move from	34	12	to	32	12
[Actor:move]	39541	warg	move from	36	11	to	35	11
[Actor:move]	39543	wolf	move from	35	13	to	34	13
[Actor:move]	39544	great wolf	move from	37	9	to	36	8
[improved_talented AI] chooses for	39545	dire wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Dire wolf howls#{normal}##LAST#
[improved_talented AI] chooses for	39546	dire wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Dire wolf howls#{normal}##LAST#
[Actor:move]	39547	fox	move from	37	10	to	36	11
[Actor:move]	39548	wolf	move from	36	13	to	35	13
[Actor:move]	39549	white wolf	move from	38	8	to	37	9
[Actor:move]	39551	wolf	move from	37	11	to	36	12
[target_simple AI]	39552	fox	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39552	fox	move from	37	13	to	36	13
[Actor:move]	39553	great wolf	move from	38	12	to	37	13
[Actor:move]	39554	dire wolf	move from	39	12	to	38	12
[Actor:move]	39555	great wolf	move from	38	9	to	37	10
[improved_talented AI] chooses for	39556	great wolf	T_HOWL
[Actor:move]	39557	wolf	move from	40	12	to	39	12
checkHit	42	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Wolf is lost in despair!
checkHit	42	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Wolf moves reluctantly!
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	82.960556083072	4	64.800464903781	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	64.800464903781	1	vs. armor/def	1	10
checkHit	64.800464903781	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	107	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.800464903781	10	=	1.1096009298076
[ATTACK] after armor	118.72729948941
[PHYS CRIT %]	3.9
[ATTACK] after crit	118.72729948941
[ATTACK] after mult	118.72729948941
[LOG]	Wolf slows down.
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	74.021891016301	3	64.800464903781	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	64.800464903781	0.5	vs. armor/def	1	10
checkHit	64.800464903781	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	74	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.800464903781	10	=	1.1096009298076
[ATTACK] after armor	82.11046880576
[PHYS CRIT %]	3.4
[ATTACK] after crit	82.11046880576
[ATTACK] after mult	41.05523440288
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	Garruk's morale has been lowered.
[Actor:move]	39532	wolf	move from	35	9	to	35	10
[Actor:move]	39533	white wolf	move from	33	11	to	32	11
[improved_talented AI] chooses for	39534	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.296746402369	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39534:0#Wolf misses #fbd578#Garruk#LAST#.
[improved_talented AI] chooses for	39535	fox	T_NIMBLE_MOVEMENTS
[LOG]	#ORCHID##{bold}#Fox dashes quickly!#{normal}##LAST#
[Actor:move]	39535	fox	(forced) move from	30	12	to	29	12
[Actor:move]	39536	fox	move from	31	12	to	30	12
[Actor:move]	39537	wolf	move from	36	9	to	35	9
[Actor:move]	39538	great wolf	move from	34	11	to	33	11
[Actor:move]	39539	wolf	move from	35	12	to	34	12
[Actor:move]	39540	fox	move from	32	12	to	31	12
[target_simple AI]	39541	warg	selecting NEW TARGET	28	11	6962	Garruk
[improved_talented AI] chooses for	39541	warg	T_INFUSION:_HEALING_1
[LOG]	Warg uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[Actor:move]	39543	wolf	move from	34	13	to	33	12
[Actor:move]	39544	great wolf	move from	36	8	to	36	9
[Actor:move]	39546	dire wolf	move from	37	12	to	37	11
[target_simple AI]	39547	fox	selecting NEW TARGET	28	11	6962	Garruk
[improved_talented AI] chooses for	39547	fox	T_RUSHING_CLAWS
[LOG]	#RED##{bold}#Fox rushes out, claws sharp and ready!#{normal}##LAST#
[Actor:move]	39547	fox	(forced) move from	36	11	to	36	11
[Actor:move]	39548	wolf	move from	35	13	to	34	13
[Actor:move]	39549	white wolf	move from	37	9	to	36	8
[Actor:move]	39550	wolf	move from	37	8	to	37	9
[Actor:move]	39551	wolf	move from	36	12	to	35	12
[Actor:move]	39552	fox	move from	36	13	to	35	13
[Actor:move]	39553	great wolf	move from	37	13	to	36	13
[Actor:move]	39554	dire wolf	move from	38	12	to	37	12
[improved_talented AI] chooses for	39555	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[Actor:move]	39557	wolf	move from	39	12	to	38	12
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#132 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#75 nature#LAST#, #WHITE#46 physical#LAST# (#RED##{bold}#259#LAST##{normal}# total damage).
[LOG]	Warg receives #LIGHT_GREEN#119 healing#LAST# from Infusion: Healing.
Loading tile from tileset	/data/gfx/effects/intimidated.png
[Actor:move]	39541	warg	move from	35	11	to	34	11
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Fox is stunned with fear!
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	39524	warg	T_HOWL
[LOG]	#ORCHID##{bold}#Warg howls#{normal}##LAST#
[improved_talented AI] chooses for	39531	great wolf	T_HOWL
[Actor:move]	39532	wolf	move from	35	10	to	35	11
[Actor:move]	39533	white wolf	move from	32	11	to	31	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.296746402369	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39534:0#Wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39534	wolf	move from	29	11	to	29	11
[target_simple AI]	39535	fox	selecting NEW TARGET	28	11	6962	Garruk
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	24.345168470986	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	24.345168470986	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39535:0#Fox misses #fbd578#Garruk#LAST#.
[Actor:move]	39535	fox	move from	29	12	to	29	12
[Actor:move]	39536	fox	move from	30	12	to	30	11
[Actor:move]	39537	wolf	move from	35	9	to	35	10
[improved_talented AI] chooses for	39538	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[Actor:move]	39540	fox	move from	31	12	to	30	12
[Actor:move]	39543	wolf	move from	33	12	to	32	12
[Actor:move]	39544	great wolf	move from	36	9	to	35	9
[Actor:move]	39545	dire wolf	move from	36	10	to	36	9
[Actor:move]	39546	dire wolf	move from	37	11	to	36	12
[Actor:move]	39547	fox	move from	36	11	to	36	10
[Actor:move]	39548	wolf	move from	34	13	to	33	12
[Actor:move]	39550	wolf	move from	37	9	to	37	8
[Actor:move]	39551	wolf	move from	35	12	to	34	13
[improved_talented AI] chooses for	39552	fox	T_RUSHING_CLAWS
[LOG]	#RED##{bold}#Fox rushes out, claws sharp and ready!#{normal}##LAST#
[Actor:move]	39552	fox	(forced) move from	35	13	to	35	13
[Actor:move]	39553	great wolf	move from	36	13	to	35	12
[Actor:move]	39554	dire wolf	move from	37	12	to	36	11
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_2.ogg" : <static>
[Actor:move]	39555	great wolf	move from	37	10	to	37	11
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_1.ogg" : <static>
[Actor:move]	39557	wolf	move from	38	12	to	37	12
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	81.301987084093	4	65.096137290902	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	65.096137290902	1	vs. armor/def	1	10
checkHit	65.096137290902	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.096137290902	10	=	1.1101922745818
[ATTACK] after armor	107.68865063443
[PHYS CRIT %]	3.9
[ATTACK] after crit	107.68865063443
[ATTACK] after mult	107.68865063443
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	72.542026132531	3	65.096137290902	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	72.542026132531	3	65.096137290902	0.5	vs. armor/def	1	10
checkHit	65.096137290902	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	72	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.096137290902	10	=	1.1101922745818
[ATTACK] after armor	79.93384376989
[PHYS CRIT %]	3.4
[ATTACK] after crit	79.93384376989
[ATTACK] after mult	39.966921884945
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#120 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#44 physical#LAST# (#RED##{bold}#257#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[improved_talented AI] chooses for	39524	warg	T_INFUSION:_HEALING_1
[LOG]	Warg uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[improved_talented AI] chooses for	39533	white wolf	T_ICE_CLAW
[LOG]	White wolf uses #{bold}##YELLOW#Ice Claw.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	46	37
checkHit	19	vs	37	=> chance to hit	5
[LOG]	#UID:39533:0#White wolf misses #fbd578#Garruk#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	fox	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
checkHit	19	vs	10	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	3	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %]	1
[ATTACK] after crit	40.5
[ATTACK] after mult	55.417290370649
[LOG]	#{bold}##UID:39533:0#White wolf performs a melee critical strike against Fox!#{normal}#
checkHit	21	vs	11	=> chance to hit	75
[LOG]	#ORANGE#Fox shrugs off the effect 'Frozen'!
[SOUND] loading from	/data/sound/creatures/wolves/wolf_attack_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_attack_1.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	fox	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
checkHit	19	vs	10	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	3	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %]	1
[ATTACK] after crit	28
[ATTACK] after mult	38.313188404399
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_2.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	fox	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
checkHit	19	vs	10	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	3	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %]	1
[ATTACK] after crit	28
[ATTACK] after mult	38.313188404399
[SOUND] loading from	/data/sound/talents/breath.lua	:=:	/data/sound/talents/breath.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/breath.ogg" : <static>
[improved_talented AI] chooses for	39535	fox	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	24.345168470986	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	24.345168470986	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39535:0#Fox misses #fbd578#Garruk#LAST#.
[target_simple AI]	39536	fox	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39536	fox	move from	30	11	to	29	11
[Actor:move]	39538	great wolf	move from	33	11	to	32	11
[Actor:move]	39539	wolf	move from	34	12	to	33	11
[Actor:move]	39540	fox	move from	30	12	to	30	11
[Actor:move]	39543	wolf	move from	32	12	to	31	12
[Actor:move]	39545	dire wolf	move from	36	9	to	37	10
[Actor:move]	39546	dire wolf	move from	36	12	to	36	13
[Actor:move]	39547	fox	move from	36	10	to	36	9
[Actor:move]	39548	wolf	move from	33	12	to	32	12
[Actor:move]	39550	wolf	move from	37	8	to	37	9
[Actor:move]	39551	wolf	move from	34	13	to	33	12
[Actor:move]	39552	fox	move from	35	13	to	34	13
[Actor:move]	39553	great wolf	move from	35	12	to	34	12
[Actor:move]	39554	dire wolf	move from	36	11	to	35	12
[Actor:move]	39555	great wolf	move from	37	11	to	36	11
[Actor:move]	39557	wolf	move from	37	12	to	36	12
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	
[LOG]	#UID:39533:0#White wolf hits Fox for #{bold}##1133F3#55 cold#{normal}##LAST# damage.
[LOG]	#UID:39533:0#White wolf hits Fox for #1133F3#37 cold#LAST# damage.
[LOG]	#UID:39533:0#White wolf hits Fox for #1133F3#38 cold#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	Warg receives #LIGHT_GREEN#93 healing#LAST# from Infusion: Healing.
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	81.301987084093	4	65.391809678023	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	65.391809678023	1	vs. armor/def	1	10
checkHit	65.391809678023	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.391809678023	10	=	1.110783619356
[ATTACK] after armor	123.29698174852
[PHYS CRIT %]	3.9
[ATTACK] after crit	123.29698174852
[ATTACK] after mult	123.29698174852
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	72.542026132531	3	65.687482065144	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	72.542026132531	3	65.687482065144	0.5	vs. armor/def	1	10
checkHit	65.687482065144	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	72	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.687482065144	10	=	1.1113749641303
[ATTACK] after armor	80.018997417381
[PHYS CRIT %]	3.4
[ATTACK] after crit	80.018997417381
[ATTACK] after mult	40.00949870869
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #WHITE#137 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#230#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fox!#{normal}#
[target_simple AI]	39533	white wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39533	white wolf	move from	31	11	to	30	12
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	25.87413771098	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	25.87413771098	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39536:0#Fox misses #fbd578#Garruk#LAST#.
[Actor:move]	39536	fox	move from	29	11	to	29	11
[Actor:move]	39538	great wolf	move from	32	11	to	31	11
[Actor:move]	39539	wolf	move from	33	11	to	32	11
[Actor:move]	39540	fox	move from	30	11	to	29	12
[Actor:move]	39543	wolf	move from	31	12	to	30	11
[Actor:move]	39545	dire wolf	move from	37	10	to	36	10
[Actor:move]	39546	dire wolf	move from	36	13	to	35	13
[Actor:move]	39547	fox	move from	36	9	to	37	10
[Actor:move]	39548	wolf	move from	32	12	to	31	12
[Actor:move]	39549	white wolf	move from	36	8	to	36	9
[Actor:move]	39550	wolf	move from	37	9	to	37	8
[Actor:move]	39551	wolf	move from	33	12	to	32	12
[Actor:move]	39552	fox	move from	34	13	to	33	12
[Actor:move]	39553	great wolf	move from	34	12	to	33	11
[Actor:move]	39554	dire wolf	move from	35	12	to	34	12
[target_simple AI]	39555	great wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39555	great wolf	move from	36	11	to	35	12
[Actor:move]	39557	wolf	move from	36	12	to	36	13
[target_simple AI]	39524	warg	selecting NEW TARGET	28	11	6962	Garruk
[LOG]	
Server latency	120
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	81.301987084093	4	65.687482065144	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	65.687482065144	1	vs. armor/def	1	10
checkHit	65.687482065144	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.687482065144	10	=	1.1113749641303
[ATTACK] after armor	110.0261214489
[PHYS CRIT %]	3.9
[ATTACK] after crit	110.0261214489
[ATTACK] after mult	110.0261214489
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	72.542026132531	3	65.983154452265	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	72.542026132531	3	65.983154452265	0.5	vs. armor/def	1	10
checkHit	65.983154452265	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.983154452265	10	=	1.1119663089045
[ATTACK] after armor	110.08466458155
[PHYS CRIT %]	3.4
[ATTACK] after crit	110.08466458155
[ATTACK] after mult	55.042332290774
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #WHITE#122 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#216#LAST##{normal}# total damage).
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#3 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fox!#{normal}#
[Actor:move]	39533	white wolf	move from	30	12	to	29	11
[Actor:move]	39538	great wolf	move from	31	11	to	30	12
[Actor:move]	39539	wolf	move from	32	11	to	31	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	23.244883561907	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	23.244883561907	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39540:0#Fox misses #fbd578#Garruk#LAST#.
[Actor:move]	39540	fox	move from	29	12	to	29	12
[target_simple AI]	39543	wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39545	dire wolf	move from	36	10	to	36	11
[Actor:move]	39546	dire wolf	move from	35	13	to	34	13
[Actor:move]	39547	fox	move from	37	10	to	36	10
[target_simple AI]	39548	wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39549	white wolf	move from	36	9	to	36	8
[Actor:move]	39550	wolf	move from	37	8	to	36	9
[Actor:move]	39551	wolf	move from	32	12	to	32	11
[Actor:move]	39552	fox	move from	33	12	to	32	12
[Actor:move]	39553	great wolf	move from	33	11	to	33	12
[Actor:move]	39554	dire wolf	move from	34	12	to	33	11
[target_simple AI]	39555	great wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39555	great wolf	move from	35	12	to	34	12
[target_simple AI]	39557	wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39557	wolf	move from	36	13	to	35	13
[Actor:move]	39541	warg	move from	34	11	to	35	12
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	81.301987084093	4	65.983154452265	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	65.983154452265	1	vs. armor/def	1	10
checkHit	65.983154452265	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.983154452265	10	=	1.1119663089045
[ATTACK] after armor	107.86073196374
[PHYS CRIT %]	3.9
[ATTACK] after crit	107.86073196374
[ATTACK] after mult	107.86073196374
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	72.542026132531	3	66.278826839386	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	72.542026132531	3	66.278826839386	0.5	vs. armor/def	1	10
checkHit	66.278826839386	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.278826839386	10	=	1.1125576536788
[ATTACK] after armor	95.679958216374
[PHYS CRIT %]	3.4
[ATTACK] after crit	95.679958216374
[ATTACK] after mult	47.839979108187
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #WHITE#120 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#82 nature#LAST# (#RED##{bold}#208#LAST##{normal}# total damage).
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fox!#{normal}#
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39532	wolf	move from	35	11	to	34	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.331559457172	3	19	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1	vs. armor/def	46	37
checkHit	19	vs	37	=> chance to hit	5
[LOG]	#UID:39533:0#White wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39533	white wolf	move from	29	11	to	29	11
[Actor:move]	39537	wolf	move from	35	10	to	35	11
[Actor:move]	39538	great wolf	move from	30	12	to	29	12
[Actor:move]	39539	wolf	move from	31	11	to	30	12
[Actor:move]	39544	great wolf	move from	35	9	to	35	10
[Actor:move]	39545	dire wolf	move from	36	11	to	36	12
[Actor:move]	39546	dire wolf	move from	34	13	to	34	14
[Actor:move]	39547	fox	move from	36	10	to	35	9
[Actor:move]	39548	wolf	move from	31	12	to	31	11
[Actor:move]	39550	wolf	move from	36	9	to	36	10
[Actor:move]	39551	wolf	move from	32	11	to	31	12
[Actor:move]	39552	fox	move from	32	12	to	32	11
[target_simple AI]	39553	great wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39553	great wolf	move from	33	12	to	32	12
[Actor:move]	39554	dire wolf	move from	33	11	to	33	12
[Actor:move]	39555	great wolf	move from	34	12	to	33	11
[Actor:move]	39557	wolf	move from	35	13	to	34	13
[Actor:move]	39541	warg	move from	35	12	to	36	13
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	81.301987084093	4	66.278826839386	1	vs. armor/def	6.1752021112022	11
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	66.278826839386	1	vs. armor/def	6.1752021112022	11
checkHit	66.278826839386	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	4	vs. armor/hardiness	6.1752021112022	0.3
[ATTACK] mace accuracy bonus	66.278826839386	11	=	1.1105576536788
[ATTACK] after armor	92.176285255338
[PHYS CRIT %]	3.9
[ATTACK] after crit	152.09087067131
[ATTACK] after mult	152.09087067131
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against White wolf!#{normal}#
[LOG]	White wolf slows down.
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	73.281814896004	3	66.278826839386	0.5	vs. armor/def	6.1752021112022	11
[ATTACK] after melee attack bonus hooks & callbacks::	73.281814896004	3	66.278826839386	0.5	vs. armor/def	6.1752021112022	11
checkHit	66.278826839386	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	80	3	vs. armor/hardiness	6.1752021112022	0.3
[ATTACK] mace accuracy bonus	66.278826839386	11	=	1.1105576536788
[ATTACK] after armor	88.844612294302
[PHYS CRIT %]	3.4
[ATTACK] after crit	88.844612294302
[ATTACK] after mult	44.422306147151
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits White wolf for #{bold}##WHITE#167 physical#{normal}##LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #{bold}##WHITE#51 physical#{normal}##LAST# (#RED##{bold}#311#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#9 cold#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed White wolf!#{normal}#
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Wolf is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39537	wolf	move from	35	11	to	34	12
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[improved_talented AI] chooses for	39538	great wolf	T_KNOCKBACK
[LOG]	Great wolf uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.060424900354	3	14	1.8872983346207	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.060424900354	3	14	1.8872983346207	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39538:0#Great wolf misses #fbd578#Garruk#LAST#.
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39539	wolf	move from	30	12	to	29	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39543	wolf	move from	30	11	to	30	12
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39544	great wolf	move from	35	10	to	35	11
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39545	dire wolf	move from	36	12	to	35	13
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39547	fox	move from	35	9	to	35	10
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39548	wolf	move from	31	11	to	30	11
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39549	white wolf	move from	36	8	to	35	9
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39550	wolf	move from	36	10	to	36	11
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39551	wolf	move from	31	12	to	31	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39552	fox	move from	32	11	to	31	12
checkHitOld	24.494897427832	18
=> chance to hit	64.65285507337
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39554	dire wolf	move from	33	12	to	32	11
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39557	wolf	move from	34	13	to	33	12
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39541	warg	move from	36	13	to	37	13
[LOG]	
[LOG]	Great wolf notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	87.943829737569	4	66.574499226507	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	87.943829737569	4	66.574499226507	1	vs. armor/def	2	11
checkHit	66.574499226507	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	66.574499226507	11	=	1.111148998453
[ATTACK] after armor	106.67030385149
[PHYS CRIT %]	3.9
[ATTACK] after crit	106.67030385149
[ATTACK] after mult	106.67030385149
[LOG]	Great wolf slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	78.468237048363	3	66.574499226507	0.5	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	78.468237048363	3	66.574499226507	0.5	vs. armor/def	2	11
checkHit	66.574499226507	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	79	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	66.574499226507	11	=	1.111148998453
[ATTACK] after armor	87.780770877788
[PHYS CRIT %]	3.4
[ATTACK] after crit	87.780770877788
[ATTACK] after mult	43.890385438894
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#114 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#47 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST# (#RED##{bold}#265#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#15 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #GREY#12 darkness#LAST#, #ORANGE#15 mind#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#13 darkness#LAST#, #ORANGE#15 mind#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Fox is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#3 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39537	wolf	move from	34	12	to	34	13
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	27.437413257141	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	27.437413257141	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39539:0#Wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39539	wolf	move from	29	11	to	29	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39543	wolf	move from	30	12	to	29	12
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39544	great wolf	move from	35	11	to	34	12
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39545	dire wolf	move from	35	13	to	35	12
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39546	dire wolf	move from	34	14	to	35	13
[SOUND] loading from	/data/sound/creatures/wolves/bark_1.ogg	:=: unknown file
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39548	wolf	move from	30	11	to	30	12
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[improved_talented AI] chooses for	39550	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[LOG][remove]	428077	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUSH	for	wolf	39550	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	39550	wolf	move from	36	11	to	36	10
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39551	wolf	move from	31	11	to	30	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39552	fox	move from	31	12	to	31	11
checkHitOld	24.494897427832	18
=> chance to hit	64.65285507337
[Actor:move]	39553	great wolf	move from	32	12	to	31	12
checkHitOld	25	18
=> chance to hit	65.622696373361
[target_simple AI]	39554	dire wolf	selecting NEW TARGET	28	11	6962	Garruk
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39555	great wolf	move from	33	11	to	32	12
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39556	great wolf	move from	40	9	to	39	9
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39557	wolf	move from	33	12	to	33	11
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39541	warg	move from	37	13	to	36	13
[LOG]	
[LOG]	Wolf notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	87.112512419793	4	66.870171613627	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	66.870171613627	1	vs. armor/def	1	10
checkHit	66.870171613627	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.870171613627	10	=	1.1137403432273
[ATTACK] after armor	114.71525535241
[PHYS CRIT %]	3.9
[ATTACK] after crit	114.71525535241
[ATTACK] after mult	114.71525535241
[LOG]	Wolf slows down.
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	77.726490816156	3	66.870171613627	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	66.870171613627	0.5	vs. armor/def	1	10
checkHit	66.870171613627	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	107	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.870171613627	10	=	1.1137403432273
[ATTACK] after armor	119.17021672532
[PHYS CRIT %]	3.4
[ATTACK] after crit	119.17021672532
[ATTACK] after mult	59.585108362658
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#127 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#66 physical#LAST# (#RED##{bold}#287#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#13 mind#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39532	wolf	move from	34	11	to	33	12
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39537	wolf	move from	34	13	to	34	14
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[improved_talented AI] chooses for	39543	wolf	T_ATTACK
[T_ATTACK]	39543	wolf	attacks empty space:	29	11
[LOG]	#UID:39543:0#Wolf attacks empty space.
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[target_simple AI]	39544	great wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39544	great wolf	move from	34	12	to	34	13
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39545	dire wolf	move from	35	12	to	34	12
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39546	dire wolf	move from	35	13	to	35	12
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39547	fox	move from	35	10	to	34	11
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39548	wolf	move from	30	12	to	29	11
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39549	white wolf	move from	35	9	to	35	10
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[target_simple AI]	39550	wolf	selecting NEW TARGET	28	11	6962	Garruk
[Actor:move]	39550	wolf	move from	36	10	to	35	9
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39551	wolf	move from	30	11	to	30	12
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39552	fox	move from	31	11	to	30	11
checkHitOld	24.494897427832	18
=> chance to hit	64.65285507337
[Actor:move]	39553	great wolf	move from	31	12	to	31	11
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39554	dire wolf	move from	32	11	to	31	12
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39555	great wolf	move from	32	12	to	32	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39556	great wolf	move from	39	9	to	38	9
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39557	wolf	move from	33	11	to	32	12
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf is weakened by the gloom.
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Wolf is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39524	warg	move from	34	10	to	33	11
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[improved_talented AI] chooses for	39541	warg	T_HOWL
[LOG]	#ORCHID##{bold}#Warg howls#{normal}##LAST#
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	87.112512419793	4	67.165844000748	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	67.165844000748	1	vs. armor/def	1	10
checkHit	67.165844000748	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.165844000748	10	=	1.1143316880015
[ATTACK] after armor	109.20450542415
[PHYS CRIT %]	3.9
[ATTACK] after crit	109.20450542415
[ATTACK] after mult	109.20450542415
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	77.726490816156	3	67.461516387869	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	67.461516387869	0.5	vs. armor/def	1	10
checkHit	67.461516387869	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.461516387869	10	=	1.1149230327757
[ATTACK] after armor	96.998303851489
[PHYS CRIT %]	3.4
[ATTACK] after crit	96.998303851489
[ATTACK] after mult	48.499151925745
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#121 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#215#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Wolf is surrounded by a cursed miasma.
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.8,noup=0,time_factor=2000,wobblingType=0]
New GL Shader program 92
*p 92: Uniform: 0: 8B5E tex
*p 92: Uniform: 1: 1406 tick
*p 92: Uniform: 3: 1406 time_factor
*p 92: Uniform: 2: 1406 tick_start
*p 92: Uniform: 6: 1406 appearTime
*p 92: Uniform: 5: 1406 wobblingType
*p 92: Uniform: 7: 1406 backgroundLayersCount
*p 92: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	428801
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#13 mind#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #GREY#12 darkness#LAST#, #ORANGE#13 mind#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39531	great wolf	move from	34	9	to	34	10
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39537	wolf	move from	34	14	to	33	15
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39544	great wolf	move from	34	13	to	34	14
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39545	dire wolf	move from	34	12	to	34	13
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39546	dire wolf	move from	35	12	to	34	12
checkHitOld	25	18
=> chance to hit	65.622696373361
[target_simple AI]	39548	wolf	selecting NEW TARGET	28	11	6962	Garruk
[LOG]	#LIGHT_RED#Wolf briefly catches sight of you!
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[improved_talented AI] chooses for	39548	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.296746402369	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39548:0#Wolf misses #fbd578#Garruk#LAST#.
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39549	white wolf	move from	35	10	to	34	9
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39550	wolf	move from	35	9	to	35	10
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39551	wolf	move from	30	12	to	29	12
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39552	fox	move from	30	11	to	30	12
checkHitOld	24.494897427832	18
=> chance to hit	64.65285507337
[improved_talented AI] chooses for	39553	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
checkHitOld	25	18
=> chance to hit	65.622696373361
Astar fail: destination unreachable
[Actor:move]	39554	dire wolf	move from	31	12	to	30	11
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39556	great wolf	move from	38	9	to	37	9
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39557	wolf	move from	32	12	to	31	12
[LOG]	Wolf's morale has been lowered.
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39524	warg	move from	33	11	to	32	12
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39541	warg	move from	36	13	to	35	13
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Wolf notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	87.112512419793	4	67.461516387869	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	67.461516387869	1	vs. armor/def	1	10
checkHit	67.461516387869	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	94	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.461516387869	10	=	1.1149230327757
[ATTACK] after armor	104.80276508092
[PHYS CRIT %]	3.9
[ATTACK] after crit	104.80276508092
[ATTACK] after mult	104.80276508092
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	77.726490816156	3	67.75718877499	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	67.75718877499	0.5	vs. armor/def	1	10
checkHit	67.75718877499	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.75718877499	10	=	1.11551437755
[ATTACK] after armor	118.2445240203
[PHYS CRIT %]	3.4
[ATTACK] after crit	118.2445240203
[ATTACK] after mult	59.122262010149
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#116 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#6 mind#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39523	great wolf	move from	35	8	to	35	9
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39531	great wolf	move from	34	10	to	33	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[target_simple AI]	39532	wolf	selecting NEW TARGET	28	11	6962	Garruk
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[improved_talented AI] chooses for	39537	wolf	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	wolf	39537	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	39537	wolf	move from	33	15	to	32	15
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39544	great wolf	move from	34	14	to	34	15
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39545	dire wolf	move from	34	13	to	34	14
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39546	dire wolf	move from	34	12	to	34	13
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39547	fox	move from	34	11	to	34	12
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39549	white wolf	move from	34	9	to	34	10
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39550	wolf	move from	35	10	to	34	9
checkHitOld	25	18
=> chance to hit	65.622696373361
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	24.755167256247	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	24.755167256247	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39551:0#Wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39551	wolf	move from	29	12	to	29	12
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39552	fox	move from	30	12	to	29	11
checkHitOld	24.494897427832	18
=> chance to hit	64.65285507337
[Actor:move]	39553	great wolf	move from	31	11	to	30	12
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39555	great wolf	move from	32	11	to	31	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39556	great wolf	move from	37	9	to	36	9
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #GREY#12 darkness#LAST#, #ORANGE#7 mind#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Warg for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39524	warg	move from	32	12	to	32	11
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39541	warg	move from	35	13	to	35	12
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf is lost in despair!
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Dire wolf for #ORANGE#3 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#2 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	87.112512419793	4	67.75718877499	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	67.75718877499	1	vs. armor/def	1	10
checkHit	67.75718877499	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.75718877499	10	=	1.11551437755
[ATTACK] after armor	131.6306965509
[PHYS CRIT %]	3.9
[ATTACK] after crit	131.6306965509
[ATTACK] after mult	131.6306965509
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	77.726490816156	3	68.052861162111	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	68.052861162111	0.5	vs. armor/def	1	10
checkHit	68.052861162111	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	68.052861162111	10	=	1.1161057223242
[ATTACK] after armor	113.84278367707
[PHYS CRIT %]	3.4
[ATTACK] after crit	113.84278367707
[ATTACK] after mult	56.921391838535
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#146 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25	18
=> chance to hit	65.622696373361
[improved_talented AI] chooses for	39523	great wolf	T_HOWL
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39531	great wolf	move from	33	11	to	34	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39532	wolf	move from	33	12	to	32	12
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39544	great wolf	move from	34	15	to	33	15
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[improved_talented AI] chooses for	39545	dire wolf	T_HOWL
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39546	dire wolf	move from	34	13	to	33	12
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39547	fox	move from	34	12	to	33	11
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	27.009115850298	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	27.009115850298	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39552:0#Fox misses #fbd578#Garruk#LAST#.
[Actor:move]	39552	fox	move from	29	11	to	29	11
checkHitOld	24.494897427832	18
=> chance to hit	64.65285507337
[Actor:move]	39553	great wolf	move from	30	12	to	29	12
checkHitOld	25	18
=> chance to hit	65.622696373361
[improved_talented AI] chooses for	39554	dire wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Dire wolf howls#{normal}##LAST#
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39555	great wolf	move from	31	11	to	30	12
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39556	great wolf	move from	36	9	to	35	10
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39557	wolf	move from	31	12	to	31	11
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #GREY#12 darkness#LAST#, #ORANGE#13 mind#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39524	warg	move from	32	11	to	31	12
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39541	warg	move from	35	12	to	34	12
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#F53CBE#Fox is no longer weakened.
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Fox notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	87.112512419793	4	68.052861162111	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	68.052861162111	1	vs. armor/def	1	10
checkHit	68.052861162111	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	68.052861162111	10	=	1.1161057223242
[ATTACK] after armor	123.88773517799
[PHYS CRIT %]	3.9
[ATTACK] after crit	123.88773517799
[ATTACK] after mult	123.88773517799
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	77.726490816156	3	68.348533549232	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	68.348533549232	0.5	vs. armor/def	1	10
checkHit	68.348533549232	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	68.348533549232	10	=	1.1166970670985
[ATTACK] after armor	113.90310084404
[PHYS CRIT %]	3.4
[ATTACK] after crit	113.90310084404
[ATTACK] after mult	56.951550422022
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #WHITE#138 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#231#LAST##{normal}# total damage).
checkHitOld	25	18
=> chance to hit	65.622696373361
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39523	great wolf	move from	35	9	to	35	8
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39531	great wolf	move from	34	11	to	35	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39532	wolf	move from	32	12	to	32	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39545	dire wolf	move from	34	14	to	34	13
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[improved_talented AI] chooses for	39546	dire wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Dire wolf howls#{normal}##LAST#
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39547	fox	move from	33	11	to	32	12
checkHitOld	25	18
=> chance to hit	65.622696373361
[improved_talented AI] chooses for	39549	white wolf	T_HOWL
[LOG]	#ORCHID##{bold}#White wolf howls#{normal}##LAST#
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
checkHitOld	24.494897427832	18
=> chance to hit	64.65285507337
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	24.119370290094	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	24.119370290094	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39553:0#Great wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39553	great wolf	move from	29	12	to	29	12
checkHitOld	25	18
=> chance to hit	65.622696373361
[target_simple AI]	39554	dire wolf	selecting NEW TARGET	28	11	6962	Garruk
[improved_talented AI] chooses for	39554	dire wolf	T_RUSH
[LOG]	#RED##{bold}#Dire wolf rushes out!#{normal}##LAST#
[Actor:move]	39554	dire wolf	(forced) move from	30	11	to	29	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.694088335782	4	19	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.694088335782	4	19	1.2	vs. armor/def	46	37
checkHit	19	vs	37	=> chance to hit	5
[LOG]	#UID:39554:0#Dire wolf misses #fbd578#Garruk#LAST#.
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39555	great wolf	move from	30	12	to	30	11
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[improved_talented AI] chooses for	39556	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[target_simple AI]	39557	wolf	selecting NEW TARGET	28	11	6962	Garruk
[LOG]	#LIGHT_RED#Wolf briefly catches sight of you!
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39557	wolf	move from	31	11	to	30	12
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fox!#{normal}#
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[target_simple AI]	39524	warg	selecting NEW TARGET	28	11	6962	Garruk
[LOG]	#LIGHT_RED#Warg briefly catches sight of you!
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39524	warg	move from	31	12	to	31	11
[Actor:move]	39541	warg	move from	34	12	to	34	11
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Warg for #GREY#12 darkness#LAST#, #ORANGE#7 mind#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#F53CBE#Great wolf is no longer weakened.
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Warg is weakened by the gloom.
checkHit	40	vs	8	=> chance to hit	95
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39531	great wolf	move from	35	11	to	36	10
[target_simple AI]	39532	wolf	selecting NEW TARGET	28	11	6962	Garruk
[LOG]	#LIGHT_RED#Wolf briefly catches sight of you!
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39532	wolf	move from	32	11	to	31	12
[Actor:move]	39544	great wolf	move from	33	15	to	34	14
[Actor:move]	39545	dire wolf	move from	34	13	to	34	12
[target_simple AI]	39546	dire wolf	selecting NEW TARGET	28	11	6962	Garruk
[LOG]	#LIGHT_RED#Dire wolf briefly catches sight of you!
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39546	dire wolf	move from	33	12	to	32	11
[Actor:move]	39547	fox	move from	32	12	to	33	11
[Actor:move]	39549	white wolf	move from	34	10	to	35	9
[target_simple AI]	39553	great wolf	selecting NEW TARGET	28	11	6962	Garruk
[LOG]	#LIGHT_RED#Great wolf briefly catches sight of you!
checkHitOld	24.494897427832	18
=> chance to hit	64.65285507337
[improved_talented AI] chooses for	39553	great wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	24.119370290094	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	24.119370290094	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39553:0#Great wolf misses #fbd578#Garruk#LAST#.
[target_simple AI]	39555	great wolf	selecting NEW TARGET	28	11	6962	Garruk
[LOG]	#LIGHT_RED#Great wolf briefly catches sight of you!
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39556	great wolf	move from	35	10	to	36	9
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[LOG]	
[LOG]	Great wolf notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	87.112512419793	4	68.348533549232	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	68.348533549232	1	vs. armor/def	2	11
checkHit	68.348533549232	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	115	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	68.348533549232	11	=	1.1146970670985
[ATTACK] after armor	128.19016271632
[PHYS CRIT %]	3.9
[ATTACK] after crit	128.19016271632
[ATTACK] after mult	128.19016271632
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	77.726490816156	3	68.644205936353	0.5	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	68.644205936353	0.5	vs. armor/def	2	11
checkHit	68.644205936353	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	68.644205936353	11	=	1.1152884118727
[ATTACK] after armor	102.60653389229
[PHYS CRIT %]	3.4
[ATTACK] after crit	102.60653389229
[ATTACK] after mult	51.303266946144
[Actor:move]	6962	Garruk	move from	28	11	to	28	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#142 physical#LAST# damage.
checkHitOld	25	18
=> chance to hit	65.622696373361
[Actor:move]	39524	warg	move from	31	11	to	32	12
[Actor:move]	39541	warg	move from	34	11	to	34	10
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Wolf is surrounded by a cursed miasma.
Cloned shader 92
[SHADER] setting reset param	tick_start	430225
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#7 mind#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Warg for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[target_simple AI]	39531	great wolf	selecting NEW TARGET	31	12	39532	wolf
[improved_talented AI] chooses for	39531	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[target_simple AI]	39532	wolf	selecting NEW TARGET	30	11	39555	great wolf
[ATTACK] attacking with innate combat
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	27.437413257141	3	14	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	27.437413257141	3	14	1	vs. armor/def	2	11
checkHit	14	vs	11	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	3	vs. armor/hardiness	2	0.3
[ATTACK] after armor	28
[PHYS CRIT %]	1
[ATTACK] after crit	28
[ATTACK] after mult	28
[Actor:move]	39532	wolf	move from	31	12	to	31	12
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39537	wolf	move from	32	15	to	31	15
[Actor:move]	39544	great wolf	move from	34	14	to	34	13
[improved_talented AI] chooses for	39545	dire wolf	T_ATTACK
[T_ATTACK]	39545	dire wolf	attacks empty space:	33	12
[LOG]	#UID:39545:0#Dire wolf attacks empty space.
[improved_talented AI] chooses for	39546	dire wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	28.374660075475	4	19	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	28.374660075475	4	19	1	vs. armor/def	1	10
checkHit	19	vs	10	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	30	4	vs. armor/hardiness	1	0.3
[ATTACK] after armor	30
[PHYS CRIT %]	1
[ATTACK] after crit	30
[ATTACK] after mult	30
[target_simple AI]	39549	white wolf	selecting NEW TARGET	31	12	39532	wolf
[Actor:move]	39549	white wolf	move from	35	9	to	35	10
[Actor:move]	39550	wolf	move from	34	9	to	35	9
[Actor:move]	39554	dire wolf	move from	29	11	to	29	12
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	26.870550953651	3	14	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	26.870550953651	3	14	1	vs. armor/def	1	10
checkHit	14	vs	10	=> chance to hit	60
[LOG]	#UID:39555:0#Great wolf misses Wolf.
[Actor:move]	39555	great wolf	move from	30	11	to	30	11
[target_simple AI]	39556	great wolf	selecting NEW TARGET	31	12	39532	wolf
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	26.296746402369	3	14	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1	vs. armor/def	1	10
checkHit	14	vs	10	=> chance to hit	60
[LOG]	#UID:39557:0#Wolf misses Wolf.
[Actor:move]	39557	wolf	move from	30	12	to	30	12
[LOG]	Garruk is no longer attuned.
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Dire wolf is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Dire wolf for #ORANGE#3 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#UID:39546:0#Dire wolf hits Wolf for #WHITE#30 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	#UID:39532:0#Wolf hits Great wolf for #WHITE#28 physical#LAST# damage.
[Actor:move]	6962	Garruk	move from	28	11	to	29	11
[LOG]	Wolf's morale has been lowered.
[improved_talented AI] chooses for	39524	warg	T_HACK_N_BACK
[LOG]	Warg uses #{bold}##RED#Hack'n'Back.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	26.907983481947	5	22	0.86475800154489	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	26.907983481947	5	22	0.86475800154489	vs. armor/def	1	10
checkHit	22	vs	10	=> chance to hit	80
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	29	5	vs. armor/hardiness	1	0.3
[ATTACK] after armor	29
[PHYS CRIT %]	1
[ATTACK] after crit	29
[ATTACK] after mult	25.077982044802
[KNOCKBACK] from	31	31	over	3
[KNOCKBACK] try	33	12	2
[KNOCKBACK] try	34	12	1	::	true
[KNOCKBACK] failsafe knocked to	33	12	::
[Actor:move]	39524	warg	(forced) move from	32	12	to	33	12
[Actor:move]	39541	warg	move from	34	10	to	34	11
[LOG]	#UID:39524:0#Warg hits Wolf for #WHITE#22 physical#LAST# damage.
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	
checkHitOld	25	18
=> chance to hit	65.622696373361
[LOG]	Dire wolf notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	87.112512419793	4	68.644205936353	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	68.644205936353	1	vs. armor/def	3	12
checkHit	68.644205936353	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	4	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	68.644205936353	12	=	1.1132884118727
[ATTACK] after armor	112.44212959914
[PHYS CRIT %]	3.9
[ATTACK] after crit	112.44212959914
[ATTACK] after mult	112.44212959914
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	77.726490816156	3	68.939878323474	0.5	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	68.939878323474	0.5	vs. armor/def	3	12
checkHit	68.939878323474	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	3	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	68.939878323474	12	=	1.1138797566469
[ATTACK] after armor	105.81857688146
[PHYS CRIT %]	3.4
[ATTACK] after crit	105.81857688146
[ATTACK] after mult	52.90928844073
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #WHITE#125 physical#LAST# damage.
[Actor:move]	39520	fox	move from	34	8	to	34	9
[Actor:move]	39523	great wolf	move from	35	8	to	34	8
[Actor:move]	39531	great wolf	move from	36	10	to	35	11
[ATTACK] attacking with innate combat
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	25.735910714335	3	14	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	25.735910714335	3	14	1	vs. armor/def	2	11
checkHit	14	vs	11	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	3	vs. armor/hardiness	2	0.3
[ATTACK] after armor	25
[PHYS CRIT %]	1
[ATTACK] after crit	25
[ATTACK] after mult	25
[Actor:move]	39532	wolf	move from	31	12	to	31	12
[Actor:move]	39537	wolf	move from	31	15	to	30	15
[Actor:move]	39544	great wolf	move from	34	13	to	34	14
[Actor:move]	39545	dire wolf	move from	34	12	to	34	13
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	28.374660075475	4	19	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	28.374660075475	4	19	1	vs. armor/def	1	10
checkHit	19	vs	10	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	30	4	vs. armor/hardiness	1	0.3
[ATTACK] after armor	30
[PHYS CRIT %]	1
[ATTACK] after crit	30
[ATTACK] after mult	30
[Actor:move]	39546	dire wolf	move from	32	11	to	32	11
[Actor:move]	39547	fox	move from	33	11	to	32	12
[target_simple AI]	39549	white wolf	selecting NEW TARGET	31	12	39532	wolf
[Actor:move]	39549	white wolf	move from	35	10	to	34	10
[Actor:move]	39550	wolf	move from	35	9	to	35	10
[improved_talented AI] chooses for	39555	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[Actor:move]	39556	great wolf	move from	36	9	to	35	9
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	26.296746402369	3	14	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1	vs. armor/def	1	10
checkHit	14	vs	10	=> chance to hit	60
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	3	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %]	1
[ATTACK] after crit	26
[ATTACK] after mult	26
[Actor:move]	39557	wolf	move from	30	12	to	30	12
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Dire wolf!#{normal}#
[LOG]	#UID:39546:0#Dire wolf hits Wolf for #WHITE#30 physical#LAST# damage.
[LOG]	#UID:39557:0#Wolf hits Wolf for #WHITE#26 physical#LAST# damage.
[LOG]	#UID:39532:0#Wolf hits Great wolf for #WHITE#25 physical#LAST# damage.
[improved_talented AI] chooses for	39524	warg	T_HOWL
[LOG]	#ORCHID##{bold}#Warg howls#{normal}##LAST#
[Actor:move]	39541	warg	move from	34	11	to	33	11
[LOG]	The cursed miasma around wolf dissipates.
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Fox is weakened by the gloom.
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Wolf moves reluctantly!
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	#{bold}#Mindrot killed Great wolf!#{normal}#
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #GREY#12 darkness#LAST#, #ORANGE#14 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[target_simple AI]	39531	great wolf	selecting NEW TARGET	29	11	6962	Garruk
[LOG]	#LIGHT_RED#Great wolf briefly catches sight of you!
checkHitOld	25.980762113533	18
=> chance to hit	67.421488787357
[Actor:move]	39531	great wolf	move from	35	11	to	34	12
[Actor:move]	39532	wolf	move from	31	12	to	31	11
[target_simple AI]	39545	dire wolf	selecting NEW TARGET	29	11	6962	Garruk
[LOG]	#LIGHT_RED#Dire wolf briefly catches sight of you!
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[target_simple AI]	39546	dire wolf	selecting NEW TARGET	29	11	6962	Garruk
[LOG]	#LIGHT_RED#Dire wolf briefly catches sight of you!
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39546	dire wolf	move from	32	11	to	31	12
[Actor:move]	39547	fox	move from	32	12	to	32	11
[target_simple AI]	39549	white wolf	selecting NEW TARGET	29	11	6962	Garruk
[LOG]	#LIGHT_RED#White wolf briefly catches sight of you!
checkHitOld	25	18
=> chance to hit	65.622696373361
[target_simple AI]	39550	wolf	selecting NEW TARGET	29	11	6962	Garruk
[LOG]	#LIGHT_RED#Wolf briefly catches sight of you!
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[Actor:move]	39550	wolf	move from	35	10	to	34	11
[LOG]	
checkHitOld	25.495097567964	18
=> chance to hit	66.544781810459
[LOG]	Wolf notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	87.112512419793	4	69.235550710595	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	69.235550710595	1	vs. armor/def	1	10
checkHit	69.235550710595	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	69.235550710595	10	=	1.1184711014212
[ATTACK] after armor	107.37322573643
[PHYS CRIT %]	3.9
[ATTACK] after crit	107.37322573643
[ATTACK] after mult	107.37322573643
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	77.726490816156	3	69.531223097716	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	69.531223097716	0.5	vs. armor/def	1	10
checkHit	69.531223097716	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	69.531223097716	10	=	1.1190624461954
[ATTACK] after armor	92.882183034221
[PHYS CRIT %]	3.4
[ATTACK] after crit	92.882183034221
[ATTACK] after mult	46.44109151711
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
Deleting shader 92 (is clone 1)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#119 physical#LAST# damage.
[target_simple AI]	39524	warg	selecting NEW TARGET	29	11	6962	Garruk
[Actor:move]	39524	warg	move from	33	12	to	32	12
[Actor:move]	39541	warg	move from	33	11	to	33	12
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39531	great wolf	move from	34	12	to	33	11
[Actor:move]	39532	wolf	move from	31	11	to	30	12
[Actor:move]	39545	dire wolf	move from	34	13	to	34	12
[Actor:move]	39546	dire wolf	move from	31	12	to	31	11
[Actor:move]	39547	fox	move from	32	11	to	31	12
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	81.301987084093	4	69.531223097716	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	69.531223097716	1	vs. armor/def	1	10
checkHit	69.531223097716	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	69.531223097716	10	=	1.1190624461954
[ATTACK] after armor	95.120307926612
[PHYS CRIT %]	3.9
[ATTACK] after crit	95.120307926612
[ATTACK] after mult	95.120307926612
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	72.542026132531	3	69.826895484837	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	72.542026132531	3	69.826895484837	0.5	vs. armor/def	1	10
checkHit	69.826895484837	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	75	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	69.826895484837	10	=	1.1196537909697
[ATTACK] after armor	83.974034322725
[PHYS CRIT %]	3.4
[ATTACK] after crit	83.974034322725
[ATTACK] after mult	41.987017161363
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[Actor:move]	39524	warg	move from	32	12	to	32	11
[target_simple AI]	39541	warg	selecting NEW TARGET	29	11	6962	Garruk
[Actor:move]	39541	warg	move from	33	12	to	32	12
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#106 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[LOG]	#F53CBE#Warg is no longer weakened.
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39531	great wolf	move from	33	11	to	33	12
[Actor:move]	39545	dire wolf	move from	34	12	to	33	11
[improved_talented AI] chooses for	39546	dire wolf	T_RUSH
[LOG]	#RED##{bold}#Dire wolf rushes out!#{normal}##LAST#
[Actor:move]	39546	dire wolf	(forced) move from	31	11	to	30	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.374660075475	4	19	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.374660075475	4	19	1.2	vs. armor/def	46	37
checkHit	19	vs	37	=> chance to hit	5
[LOG]	#UID:39546:0#Dire wolf misses #fbd578#Garruk#LAST#.
[target_simple AI]	39547	fox	selecting NEW TARGET	29	11	6962	Garruk
[Actor:move]	39547	fox	move from	31	12	to	30	12
[Actor:move]	39550	wolf	move from	34	11	to	34	12
[Actor:move]	39524	warg	move from	32	11	to	31	11
[Actor:move]	39541	warg	move from	32	12	to	31	12
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	81.301987084093	4	69.826895484837	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	69.826895484837	1	vs. armor/def	1	10
checkHit	69.826895484837	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	69.826895484837	10	=	1.1196537909697
[ATTACK] after armor	109.72607151503
[PHYS CRIT %]	3.9
[ATTACK] after crit	109.72607151503
[ATTACK] after mult	109.72607151503
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	72.542026132531	3	70.122567871957	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	72.542026132531	3	70.122567871957	0.5	vs. armor/def	1	10
checkHit	70.122567871957	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.122567871957	10	=	1.1202451357439
[ATTACK] after armor	101.9423073527
[PHYS CRIT %]	3.4
[ATTACK] after crit	101.9423073527
[ATTACK] after mult	50.971153676348
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #WHITE#122 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#215#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fox!#{normal}#
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Warg is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39531	great wolf	move from	33	12	to	32	12
[Actor:move]	39545	dire wolf	move from	33	11	to	32	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.374660075475	4	19	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.374660075475	4	19	1	vs. armor/def	46	37
checkHit	19	vs	37	=> chance to hit	5
[LOG]	#UID:39546:0#Dire wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39546	dire wolf	move from	30	11	to	30	11
[Actor:move]	39549	white wolf	move from	34	10	to	33	11
[target_simple AI]	39550	wolf	selecting NEW TARGET	29	11	6962	Garruk
[Actor:move]	39550	wolf	move from	34	12	to	33	12
[Actor:move]	39524	warg	move from	31	11	to	30	12
[Actor:move]	39541	warg	move from	31	12	to	31	11
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	81.301987084093	4	70.122567871957	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	70.122567871957	1	vs. armor/def	3	12
checkHit	70.122567871957	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	4	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	70.122567871957	12	=	1.1162451357439
[ATTACK] after armor	112.74075871014
[PHYS CRIT %]	3.9
[ATTACK] after crit	112.74075871014
[ATTACK] after mult	112.74075871014
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	72.542026132531	3	70.418240259078	0.5	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	72.542026132531	3	70.418240259078	0.5	vs. armor/def	3	12
checkHit	70.418240259078	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	79	3	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	70.418240259078	12	=	1.1168364805182
[ATTACK] after armor	88.230081960934
[PHYS CRIT %]	3.4
[ATTACK] after crit	88.230081960934
[ATTACK] after mult	44.115040980467
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #WHITE#125 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#219#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Dire wolf!#{normal}#
[Actor:move]	39531	great wolf	move from	32	12	to	31	12
[Actor:move]	39545	dire wolf	move from	32	11	to	32	12
[Actor:move]	39549	white wolf	move from	33	11	to	32	11
[Actor:move]	39550	wolf	move from	33	12	to	33	11
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Warg is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 93
*p 93: Uniform: 1: 1406 tick
*p 93: Uniform: 3: 1406 time_factor
*p 93: Uniform: 6: 1406 circleDescendSpeed
*p 93: Uniform: 2: 1406 tick_start
*p 93: Uniform: 4: 1406 noup
*p 93: Uniform: 5: 1406 circleRotationSpeed
*p 93: Uniform: 0: 8B5E tex
*p 93: Uniform: 10: 8B52 circleColor
*p 93: Uniform: 7: 1406 beamsCount
*p 93: Uniform: 8: 8B52 beamColor1
*p 93: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 94
*p 94: Uniform: 1: 1406 tick
*p 94: Uniform: 3: 1406 time_factor
*p 94: Uniform: 6: 1406 circleDescendSpeed
*p 94: Uniform: 2: 1406 tick_start
*p 94: Uniform: 4: 1406 noup
*p 94: Uniform: 5: 1406 circleRotationSpeed
*p 94: Uniform: 0: 8B5E tex
*p 94: Uniform: 10: 8B52 circleColor
*p 94: Uniform: 7: 1406 beamsCount
*p 94: Uniform: 8: 8B52 beamColor1
*p 94: Uniform: 9: 8B52 beamColor2
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#3 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	39524	warg	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.907983481947	5	22	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.907983481947	5	22	1	vs. armor/def	46	37
checkHit	22	vs	37	=> chance to hit	13
[LOG]	#UID:39524:0#Warg misses #fbd578#Garruk#LAST#.
[improved_talented AI] chooses for	39541	warg	T_RUSH
[LOG]	#RED##{bold}#Warg rushes out!#{normal}##LAST#
[Actor:move]	39541	warg	(forced) move from	31	11	to	30	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.631797854212	5	22	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.631797854212	5	22	1.2	vs. armor/def	46	37
checkHit	22	vs	37	=> chance to hit	13
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	30	5	vs. armor/hardiness	46	0.6
[ATTACK] after armor	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	14.4
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Warg is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Warg slows down.
[LOG]	Garruk is dazed!
[LOG]	#UID:39541:0#Warg hits #fbd578#Garruk#LAST# for #WHITE#9 physical#LAST# damage.
[LOG]	Melee retaliation hits Warg for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/effects/dazed.png
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	warg	dam/apr/atk/mult ::	68.082480584701	4	50.418240259078	1	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	68.082480584701	4	50.418240259078	1	vs. armor/def	5	14
checkHit	50.418240259078	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	50.418240259078	14	=	1.0728364805182
[ATTACK] after armor	92.263937324561
[PHYS CRIT %]	3.9
[ATTACK] after crit	92.263937324561
[ATTACK] after mult	92.263937324561
[LOG]	Warg is recovering from the damage!
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	warg	dam/apr/atk/mult ::	60.746868100954	3	50.418240259078	0.5	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	60.746868100954	3	50.418240259078	0.5	vs. armor/def	5	14
checkHit	50.418240259078	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	67	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	50.418240259078	14	=	1.0728364805182
[ATTACK] after armor	71.880044194717
[PHYS CRIT %]	3.4
[ATTACK] after crit	71.880044194717
[ATTACK] after mult	35.940022097358
checkHit	8	vs	39	=> chance to hit	0
[LOG]	Warg is weakened by the darkness!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Warg for #WHITE#53 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#46 nature#LAST#, #WHITE#21 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#46 nature#LAST# (#RED##{bold}#172#LAST##{normal}# total damage).
[Actor:move]	39531	great wolf	move from	31	12	to	31	11
[Actor:move]	39545	dire wolf	move from	32	12	to	31	12
[Actor:move]	39549	white wolf	move from	32	11	to	32	12
[Actor:move]	39550	wolf	move from	33	11	to	32	11
[improved_talented AI] chooses for	39524	warg	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.907983481947	5	22	1	vs. armor/def	46	23
[ATTACK] after melee attack bonus hooks & callbacks::	26.907983481947	5	22	1	vs. armor/def	46	23
checkHit	22	vs	23	=> chance to hit	48
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	5	vs. armor/hardiness	46	0.6
[ATTACK] after armor	10.4
[PHYS CRIT %]	1
[ATTACK] after crit	10.4
[ATTACK] after mult	10.4
[LOG]	Garruk is not dazed anymore.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Warg is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Warg slows down.
[LOG]	#UID:39524:0#Warg hits #fbd578#Garruk#LAST# for #WHITE#8 physical#LAST# damage.
[LOG]	Melee retaliation hits Warg for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Warg is stunned with fear!
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	Mindrot hits White wolf for #{bold}##ORANGE#9 mind#{normal}##LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #{bold}##ORANGE#9 mind#{normal}##LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dire wolf for #{bold}##ORANGE#9 mind#{normal}##LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #{bold}##ORANGE#9 mind#{normal}##LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #{bold}##ORANGE#9 mind#{normal}##LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #{bold}##ORANGE#9 mind#{normal}##LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Poison from Garruk hits Warg for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Poison from Garruk hits Warg for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	warg	dam/apr/atk/mult ::	82.131110554989	4	70.418240259078	1	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	82.131110554989	4	70.418240259078	1	vs. armor/def	5	14
checkHit	70.418240259078	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	70.418240259078	14	=	1.1128364805182
[ATTACK] after armor	112.39648453233
[PHYS CRIT %]	3.9
[ATTACK] after crit	112.39648453233
[ATTACK] after mult	112.39648453233
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#warg claw (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	warg	dam/apr/atk/mult ::	73.281814896004	3	70.713912646199	0.5	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	73.281814896004	3	70.713912646199	0.5	vs. armor/def	5	14
checkHit	70.713912646199	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	76	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	70.713912646199	14	=	1.1134278252924
[ATTACK] after armor	84.620514722222
[PHYS CRIT %]	3.4
[ATTACK] after crit	84.620514722222
[ATTACK] after mult	42.310257361111
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
Loading tile from tileset	/data/gfx/shockbolt/object/warg_claw.png
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Warg for #WHITE#130 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Warg!#{normal}#
[Actor:move]	39531	great wolf	move from	31	11	to	30	11
[target_simple AI]	39545	dire wolf	selecting NEW TARGET	29	11	6962	Garruk
[Actor:move]	39545	dire wolf	move from	31	12	to	31	11
[Actor:move]	39549	white wolf	move from	32	12	to	31	12
[target_simple AI]	39550	wolf	selecting NEW TARGET	29	11	6962	Garruk
[Actor:move]	39550	wolf	move from	32	11	to	32	12
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.907983481947	5	22	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.907983481947	5	22	1	vs. armor/def	46	37
checkHit	22	vs	37	=> chance to hit	13
[LOG]	#UID:39524:0#Warg misses #fbd578#Garruk#LAST#.
[Actor:move]	39524	warg	move from	30	12	to	30	12
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Wolf is stunned with fear!
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Poison from Garruk hits Warg for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	warg	dam/apr/atk/mult ::	81.301987084093	4	70.713912646199	1	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	70.713912646199	1	vs. armor/def	5	14
checkHit	70.713912646199	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	70.713912646199	14	=	1.1134278252924
[ATTACK] after armor	91.301081673977
[PHYS CRIT %]	3.9
[ATTACK] after crit	91.301081673977
[ATTACK] after mult	91.301081673977
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#warg claw (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	warg	dam/apr/atk/mult ::	72.542026132531	3	71.00958503332	0.5	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	72.542026132531	3	71.00958503332	0.5	vs. armor/def	5	14
checkHit	71.00958503332	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	71.00958503332	14	=	1.1140191700666
[ATTACK] after armor	102.48976364613
[PHYS CRIT %]	3.4
[ATTACK] after crit	102.48976364613
[ATTACK] after mult	51.244881823065
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Warg for #WHITE#101 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Warg!#{normal}#
[improved_talented AI] chooses for	39531	great wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.060424900354	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.060424900354	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39531:0#Great wolf misses #fbd578#Garruk#LAST#.
[improved_talented AI] chooses for	39545	dire wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Dire wolf howls#{normal}##LAST#
[target_simple AI]	39549	white wolf	selecting NEW TARGET	29	11	6962	Garruk
[improved_talented AI] chooses for	39549	white wolf	T_ICE_CLAW
[LOG]	White wolf uses #{bold}##YELLOW#Ice Claw.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	3	12
checkHit	19	vs	12	=> chance to hit	68
[LOG]	#UID:39549:0#White wolf misses Dire wolf.
[ATTACK] attacking with innate combat
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	2	11
checkHit	19	vs	11	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	3	vs. armor/hardiness	2	0.3
[ATTACK] after armor	26
[PHYS CRIT %]	1
[ATTACK] after crit	26
[ATTACK] after mult	35.576532089799
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	46	37
checkHit	19	vs	37	=> chance to hit	5
[LOG]	#UID:39549:0#White wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39550	wolf	move from	32	12	to	32	11
[Actor:move]	39556	great wolf	move from	35	9	to	34	10
[LOG]	#UID:39549:0#White wolf hits Great wolf for #1133F3#36 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	81.301987084093	4	71.00958503332	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	71.00958503332	1	vs. armor/def	2	11
checkHit	71.00958503332	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.00958503332	11	=	1.1200191700666
[ATTACK] after armor	104.1617828162
[PHYS CRIT %]	3.9
[ATTACK] after crit	104.1617828162
[ATTACK] after mult	104.1617828162
checkHit	8	vs	59	=> chance to hit	0
[LOG]	Great wolf is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	72.542026132531	3	71.00958503332	0.5	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	72.542026132531	3	71.00958503332	0.5	vs. armor/def	2	11
checkHit	71.00958503332	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.00958503332	11	=	1.1200191700666
[ATTACK] after armor	106.40182115633
[PHYS CRIT %]	3.4
[ATTACK] after crit	106.40182115633
[ATTACK] after mult	53.200910578165
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[MIND CRIT %]	5.4
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
checkHit	40	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#116 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#59 physical#LAST# (#RED##{bold}#268#LAST##{normal}# total damage).
[LOG]	Mindrot hits Dire wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
[Actor:move]	39523	great wolf	move from	34	8	to	35	9
[Actor:move]	39537	wolf	move from	30	15	to	29	15
[improved_talented AI] chooses for	39544	great wolf	T_HOWL
[improved_talented AI] chooses for	39545	dire wolf	T_RUSH
[LOG]	#RED##{bold}#Dire wolf rushes out!#{normal}##LAST#
[Actor:move]	39545	dire wolf	(forced) move from	31	11	to	30	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.374660075475	4	19	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.374660075475	4	19	1.2	vs. armor/def	46	37
checkHit	19	vs	37	=> chance to hit	5
[LOG]	#UID:39545:0#Dire wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39549	white wolf	move from	31	12	to	30	12
[Actor:move]	39556	great wolf	move from	34	10	to	33	11
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	81.301987084093	4	71.305257420441	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	81.301987084093	4	71.305257420441	1	vs. armor/def	3	12
checkHit	71.305257420441	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	4	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	71.305257420441	12	=	1.1186105148409
[ATTACK] after armor	104.0307778802
[PHYS CRIT %]	3.9
[ATTACK] after crit	104.0307778802
[ATTACK] after mult	104.0307778802
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	72.542026132531	3	71.305257420441	0.5	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	72.542026132531	3	71.305257420441	0.5	vs. armor/def	3	12
checkHit	71.305257420441	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	75	3	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	71.305257420441	12	=	1.1186105148409
[ATTACK] after armor	83.895788613066
[PHYS CRIT %]	3.4
[ATTACK] after crit	83.895788613066
[ATTACK] after mult	41.947894306533
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Dire wolf for #WHITE#115 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#47 physical#LAST# (#RED##{bold}#255#LAST##{normal}# total damage).
[LOG]	Garruk has regained its confidence.
checkHit	42	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Wolf is lost in despair!
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Dire wolf!#{normal}#
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39520	fox	move from	34	9	to	34	10
[improved_talented AI] chooses for	39523	great wolf	T_HOWL
[Actor:move]	39537	wolf	move from	29	15	to	28	15
[Actor:move]	39544	great wolf	move from	34	14	to	34	13
[target_simple AI]	39549	white wolf	selecting NEW TARGET	29	11	6962	Garruk
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.331559457172	3	19	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1	vs. armor/def	46	37
checkHit	19	vs	37	=> chance to hit	5
[LOG]	#UID:39549:0#White wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39549	white wolf	move from	30	12	to	30	12
[improved_talented AI] chooses for	39550	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	39550	wolf	(forced) move from	32	11	to	30	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.296746402369	3	14	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1.2	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39550:0#Wolf misses #fbd578#Garruk#LAST#.
[target_simple AI]	39556	great wolf	selecting NEW TARGET	29	11	6962	Garruk
[improved_talented AI] chooses for	39556	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	82.960556083072	4	71.600929807562	1	vs. armor/def	6.1752021112022	11
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	71.600929807562	1	vs. armor/def	6.1752021112022	11
checkHit	71.600929807562	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	4	vs. armor/hardiness	6.1752021112022	0.3
[ATTACK] mace accuracy bonus	71.600929807562	11	=	1.1212018596151
[ATTACK] after armor	98.665763646131
[PHYS CRIT %]	3.9
[ATTACK] after crit	98.665763646131
[ATTACK] after mult	98.665763646131
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	75.502894764441	3	71.600929807562	0.5	vs. armor/def	6.1752021112022	11
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.600929807562	0.5	vs. armor/def	6.1752021112022	11
checkHit	71.600929807562	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	79	3	vs. armor/hardiness	6.1752021112022	0.3
[ATTACK] mace accuracy bonus	71.600929807562	11	=	1.1212018596151
[ATTACK] after armor	88.574946909595
[PHYS CRIT %]	3.4
[ATTACK] after crit	88.574946909595
[ATTACK] after mult	44.287473454797
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits White wolf for #WHITE#110 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#51 physical#LAST# (#RED##{bold}#254#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#9 cold#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed White wolf!#{normal}#
[target_simple AI]	39520	fox	selecting NEW TARGET	29	11	6962	Garruk
[Actor:move]	39520	fox	move from	34	10	to	34	11
[Actor:move]	39523	great wolf	move from	35	9	to	34	9
[Actor:move]	39537	wolf	move from	28	15	to	27	15
[Actor:move]	39544	great wolf	move from	34	13	to	33	12
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.296746402369	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39550:0#Wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39550	wolf	move from	30	11	to	30	11
[target_simple AI]	39556	great wolf	selecting NEW TARGET	29	11	6962	Garruk
[Actor:move]	39556	great wolf	move from	33	11	to	32	11
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	84.62040147232	4	71.896602194683	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.896602194683	1	vs. armor/def	1	10
checkHit	71.896602194683	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	109	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.896602194683	10	=	1.1237932043894
[ATTACK] after armor	122.49345927844
[PHYS CRIT %]	3.9
[ATTACK] after crit	122.49345927844
[ATTACK] after mult	122.49345927844
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	75.502894764441	3	72.192274581804	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	72.192274581804	0.5	vs. armor/def	1	10
checkHit	72.192274581804	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	72.192274581804	10	=	1.1243845491636
[ATTACK] after armor	107.94091671971
[PHYS CRIT %]	3.4
[ATTACK] after crit	107.94091671971
[ATTACK] after mult	53.970458359853
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[target_simple AI]	39520	fox	selecting NEW TARGET	29	11	6962	Garruk
[Actor:move]	39520	fox	move from	34	11	to	33	11
[Actor:move]	39523	great wolf	move from	34	9	to	34	10
[Actor:move]	39537	wolf	move from	27	15	to	28	15
[Actor:move]	39544	great wolf	move from	33	12	to	32	12
[Actor:move]	39556	great wolf	move from	32	11	to	31	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#141 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST# (#RED##{bold}#239#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39520	fox	move from	33	11	to	32	11
[Actor:move]	39523	great wolf	move from	34	10	to	33	11
[Actor:move]	39537	wolf	move from	28	15	to	27	15
[Actor:move]	39544	great wolf	move from	32	12	to	31	12
[Actor:move]	39556	great wolf	move from	31	11	to	30	11
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	82.960556083072	4	72.192274581804	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	72.192274581804	1	vs. armor/def	2	11
checkHit	72.192274581804	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	72.192274581804	11	=	1.1223845491636
[ATTACK] after armor	113.36083946552
[PHYS CRIT %]	3.9
[ATTACK] after crit	113.36083946552
[ATTACK] after mult	113.36083946552
[LOG]	Great wolf slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	74.021891016301	3	72.192274581804	0.5	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	72.192274581804	0.5	vs. armor/def	2	11
checkHit	72.192274581804	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	72.192274581804	11	=	1.1223845491636
[ATTACK] after armor	109.99368581803
[PHYS CRIT %]	3.4
[ATTACK] after crit	109.99368581803
[ATTACK] after mult	54.996842909017
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#126 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#79 nature#LAST#, #WHITE#61 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST# (#RED##{bold}#278#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39520	fox	move from	32	11	to	31	11
[Actor:move]	39523	great wolf	move from	33	11	to	32	11
[Actor:move]	39537	wolf	move from	27	15	to	28	15
[Actor:move]	39544	great wolf	move from	31	12	to	30	12
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	82.960556083072	4	72.487946968925	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	72.487946968925	1	vs. armor/def	2	11
checkHit	72.487946968925	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	72.487946968925	11	=	1.1229758939378
[ATTACK] after armor	104.43675813622
[PHYS CRIT %]	3.9
[ATTACK] after crit	104.43675813622
[ATTACK] after mult	104.43675813622
checkHit	8	vs	59	=> chance to hit	0
[LOG]	Great wolf is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	74.021891016301	3	72.487946968925	0.5	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	72.487946968925	0.5	vs. armor/def	2	11
checkHit	72.487946968925	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	72.487946968925	11	=	1.1229758939378
[ATTACK] after armor	103.31378224228
[PHYS CRIT %]	3.4
[ATTACK] after crit	103.31378224228
[ATTACK] after mult	51.656891121141
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#116 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#57 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#360#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
checkHit	42	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf is stunned with fear!
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	39520	fox	T_NIMBLE_MOVEMENTS
[LOG]	#ORCHID##{bold}#Fox dashes quickly!#{normal}##LAST#
[Actor:move]	39520	fox	(forced) move from	31	11	to	30	11
[Actor:move]	39523	great wolf	move from	32	11	to	31	11
[improved_talented AI] chooses for	39537	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[LOG][remove]	437074	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUSH	for	wolf	39537	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	39537	wolf	move from	28	15	to	27	15
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	82.960556083072	4	72.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	72.783619356046	1	vs. armor/def	1	10
checkHit	72.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	72.783619356046	10	=	1.1255672387121
[ATTACK] after armor	111.4311566325
[PHYS CRIT %]	3.9
[ATTACK] after crit	111.4311566325
[ATTACK] after mult	111.4311566325
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	74.021891016301	3	72.783619356046	0.5	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	72.783619356046	0.5	vs. armor/def	1	10
checkHit	72.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	72.783619356046	10	=	1.1255672387121
[ATTACK] after armor	109.18002215507
[PHYS CRIT %]	3.4
[ATTACK] after crit	109.18002215507
[ATTACK] after mult	54.590011077536
[Actor:move]	6962	Garruk	move from	29	11	to	29	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #WHITE#124 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#61 physical#LAST# (#RED##{bold}#278#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fox!#{normal}#
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	39537	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[LOG][remove]	437414	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUSH	for	wolf	39537	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	39537	wolf	move from	27	15	to	28	15
[LOG]	
[Actor:move]	6962	Garruk	move from	29	11	to	30	11
[improved_talented AI] chooses for	39523	great wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	25.272136456882	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	25.272136456882	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39523:0#Great wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	39537	wolf	move from	28	15	to	27	15
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	82.960556083072	4	72.783619356046	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	72.783619356046	1	vs. armor/def	2	11
checkHit	72.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	115	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	72.783619356046	11	=	1.1235672387121
[ATTACK] after armor	129.21023245189
[PHYS CRIT %]	3.9
[ATTACK] after crit	213.19688354562
[ATTACK] after mult	213.19688354562
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Great wolf!#{normal}#
[MIND CRIT %]	5.4
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	74.021891016301	3	72.783619356046	0.5	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	72.783619356046	0.5	vs. armor/def	2	11
checkHit	72.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	72.783619356046	11	=	1.1235672387121
[ATTACK] after armor	114.60385834863
[PHYS CRIT %]	3.4
[ATTACK] after crit	114.60385834863
[ATTACK] after mult	57.301929174317
[Actor:move]	6962	Garruk	move from	30	11	to	30	11
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #{bold}##WHITE#206 physical#{normal}##LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#300#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	39537	wolf	move from	27	15	to	28	15
[LOG]	
[Actor:move]	6962	Garruk	move from	30	11	to	31	11
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39537	wolf	move from	28	15	to	27	15
[LOG]	
[Actor:move]	6962	Garruk	move from	31	11	to	32	11
[LOG]	Garruk is no longer attuned.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	32	11	to	33	12
[Actor:move]	39537	wolf	move from	27	15	to	26	16
[Actor:move]	6962	Garruk	move from	33	12	to	34	12
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39537	wolf	move from	26	16	to	27	15
[LOG]	
[Actor:move]	6962	Garruk	move from	34	12	to	35	12
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39537	wolf	move from	27	15	to	26	15
[Actor:move]	6962	Garruk	move from	35	12	to	36	13
[Actor:move]	39537	wolf	move from	26	15	to	27	15
[Actor:move]	6962	Garruk	move from	36	13	to	37	13
[Identify]	ash vilestaff of wizardry (Madness)	true
[LOG]	Garruk picks up (o.): #0080FF##UID:41170:0#ash vilestaff of wizardry (Madness) (15-18 power, 3 apr, acid element)#LAST#.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Unnatural Body.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[USERCHAT] channel achievement	SovereignSoul	tome	Fear of Fours (Roguelike)	true	true
[Actor:move]	6962	Garruk	move from	37	13	to	38	12
[Actor:move]	39537	wolf	move from	27	15	to	28	15
[Actor:move]	6962	Garruk	move from	38	12	to	39	13
[Actor:move]	39537	wolf	move from	28	15	to	27	16
[target_simple AI]	41151	Ce'Noldavea the giant ice ant	selecting NEW TARGET	39	13	6962	Garruk
[use_tactical AI] === Action Selected:	41151	Ce'Noldavea the giant ice ant	attack	 talent:T_WATER_BOLT
[LOG]	Ce'Noldavea the giant ice ant casts #{bold}##PURPLE#Water Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
[LOG]	Ran for 3 turns (stop reason: taken damage).
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[MIND CRIT %]	5.4
[LOG]	
[LOG]	#UID:41151:0#Ce'Noldavea the giant ice ant hits #fbd578#Garruk#LAST# for #1133F3#10 cold#LAST# damage.
[SOUND] loading from	/data/sound/ambient/forest/bird1.ogg	:=:	sound "/data/sound/ambient/forest/bird1.ogg" : <static>
[Actor:move]	6962	Garruk	move from	39	13	to	38	12
[Actor:move]	39537	wolf	move from	27	16	to	26	15
[LOG]	
[Actor:move]	6962	Garruk	move from	38	12	to	37	13
[use_tactical AI] === Action Selected:	41151	Ce'Noldavea the giant ice ant	closein	 AI:move_astar_advanced
[Actor:move]	41151	Ce'Noldavea the giant ice ant	move from	41	21	to	40	20
[Actor:move]	39537	wolf	move from	26	15	to	27	15
[use_tactical AI] === Action Selected:	41151	Ce'Noldavea the giant ice ant	closein	 AI:move_astar_advanced
[Actor:move]	41151	Ce'Noldavea the giant ice ant	move from	40	20	to	40	19
[Actor:move]	39537	wolf	move from	27	15	to	27	16
[Actor:move]	39537	wolf	move from	27	16	to	28	17
[use_tactical AI] === Action Selected:	41151	Ce'Noldavea the giant ice ant	closein	 AI:move_astar_advanced
[Actor:move]	41151	Ce'Noldavea the giant ice ant	move from	40	19	to	40	18
[Actor:move]	39537	wolf	move from	28	17	to	29	18
[use_tactical AI] === Action Selected:	41151	Ce'Noldavea the giant ice ant	closein	 AI:move_astar_advanced
[Actor:move]	41151	Ce'Noldavea the giant ice ant	move from	40	18	to	40	17
[Actor:move]	39537	wolf	move from	29	18	to	28	18
[use_tactical AI] === Action Selected:	41151	Ce'Noldavea the giant ice ant	closein	 AI:move_astar_advanced
[Actor:move]	41151	Ce'Noldavea the giant ice ant	move from	40	17	to	40	16
[Actor:move]	39537	wolf	move from	28	18	to	28	17
[use_tactical AI] === Action Selected:	41151	Ce'Noldavea the giant ice ant	closein	 AI:move_astar_advanced
[Actor:move]	41151	Ce'Noldavea the giant ice ant	move from	40	16	to	39	15
[Actor:move]	39537	wolf	move from	28	17	to	28	18
[use_tactical AI] === Action Selected:	41151	Ce'Noldavea the giant ice ant	closein	 AI:move_astar_advanced
[Actor:move]	41151	Ce'Noldavea the giant ice ant	move from	39	15	to	40	14
[LOG]	Garruk is no longer attuned.
[Actor:move]	39537	wolf	move from	28	18	to	28	17
[LOG]	
[Actor:move]	39537	wolf	move from	28	17	to	28	18
[use_tactical AI] === Action Selected:	41151	Ce'Noldavea the giant ice ant	closein	 AI:move_astar_advanced
[Actor:move]	41151	Ce'Noldavea the giant ice ant	move from	40	14	to	39	13
[Actor:move]	39537	wolf	move from	28	18	to	29	18
[use_tactical AI] === Action Selected:	41151	Ce'Noldavea the giant ice ant	closein	 AI:move_astar_advanced
[Actor:move]	41151	Ce'Noldavea the giant ice ant	move from	39	13	to	38	12
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ce'Noldavea the giant ice ant	dam/apr/atk/mult ::	82.960556083072	4	63.617775355297	0.41040192329419	vs. armor/def	34.46750703517	13
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	63.617775355297	0.41040192329419	vs. armor/def	34.46750703517	13
checkHit	63.617775355297	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	4	vs. armor/hardiness	34.46750703517	0.87807182003187
[ATTACK] mace accuracy bonus	63.617775355297	13	=	1.1012355507106
[ATTACK] after armor	67.04763800359
[PHYS CRIT %]	0
[ATTACK] after crit	67.04763800359
[ATTACK] after mult	27.516479589006
checkHit	10	vs	59	=> chance to hit	0
[LOG]	Ce'Noldavea the giant ice ant is weakened by the darkness!
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Ce'Noldavea the giant ice ant	dam/apr/atk/mult ::	75.502894764441	3	63.617775355297	0.20520096164709	vs. armor/def	34.46750703517	13
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	63.617775355297	0.20520096164709	vs. armor/def	34.46750703517	13
checkHit	63.617775355297	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	78	3	vs. armor/hardiness	34.46750703517	0.87807182003187
[ATTACK] mace accuracy bonus	63.617775355297	13	=	1.1012355507106
[ATTACK] after armor	57.237753597905
[PHYS CRIT %]	0
[ATTACK] after crit	57.237753597905
[ATTACK] after mult	11.745242080809
[LOG]	Ce'Noldavea the giant ice ant slows down.
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ce'Noldavea the giant ice ant	dam/apr/atk/mult ::	84.62040147232	4	63.617775355297	0.41040192329419	vs. armor/def	34.46750703517	13
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	63.617775355297	0.41040192329419	vs. armor/def	34.46750703517	13
checkHit	63.617775355297	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	107	4	vs. armor/hardiness	34.46750703517	0.87807182003187
[ATTACK] mace accuracy bonus	63.617775355297	13	=	1.1012355507106
[ATTACK] after armor	90.173584568512
[PHYS CRIT %]	0
[ATTACK] after crit	90.173584568512
[ATTACK] after mult	37.007412537248
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Ce'Noldavea the giant ice ant	dam/apr/atk/mult ::	75.502894764441	3	63.617775355297	0.20520096164709	vs. armor/def	34.46750703517	13
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	63.617775355297	0.20520096164709	vs. armor/def	34.46750703517	13
checkHit	63.617775355297	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	34.46750703517	0.87807182003187
[ATTACK] mace accuracy bonus	63.617775355297	13	=	1.1012355507106
[ATTACK] after armor	78.161229061406
[PHYS CRIT %]	0
[ATTACK] after crit	78.161229061406
[ATTACK] after mult	16.038759366919
checkHit	10	vs	59	=> chance to hit	0
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ce'Noldavea the giant ice ant	dam/apr/atk/mult ::	84.62040147232	4	63.617775355297	0.41040192329419	vs. armor/def	34.46750703517	13
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	63.617775355297	0.41040192329419	vs. armor/def	34.46750703517	13
checkHit	63.617775355297	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	110	4	vs. armor/hardiness	34.46750703517	0.87807182003187
[ATTACK] mace accuracy bonus	63.617775355297	13	=	1.1012355507106
[ATTACK] after armor	93.477291220644
[PHYS CRIT %]	0
[ATTACK] after crit	93.477291220644
[ATTACK] after mult	38.363260101283
checkHit	10	vs	59	=> chance to hit	0
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Ce'Noldavea the giant ice ant	dam/apr/atk/mult ::	75.502894764441	3	63.617775355297	0.20520096164709	vs. armor/def	34.46750703517	13
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	63.617775355297	0.20520096164709	vs. armor/def	34.46750703517	13
checkHit	63.617775355297	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	3	vs. armor/hardiness	34.46750703517	0.87807182003187
[ATTACK] mace accuracy bonus	63.617775355297	13	=	1.1012355507106
[ATTACK] after armor	75.958757959985
[PHYS CRIT %]	0
[ATTACK] after crit	75.958757959985
[ATTACK] after mult	15.586810178908
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ce'Noldavea the giant ice ant	dam/apr/atk/mult ::	84.62040147232	4	63.617775355297	0.41040192329419	vs. armor/def	34.46750703517	13
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	63.617775355297	0.41040192329419	vs. armor/def	34.46750703517	13
checkHit	63.617775355297	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	34.46750703517	0.87807182003187
[ATTACK] mace accuracy bonus	63.617775355297	13	=	1.1012355507106
[ATTACK] after armor	85.76864236567
[PHYS CRIT %]	0
[ATTACK] after crit	85.76864236567
[ATTACK] after mult	35.199615785202
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:8:0#ice ant stinger (1)#WHITE#.
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Ce'Noldavea the giant ice ant	dam/apr/atk/mult ::	75.502894764441	3	63.913447742418	0.20520096164709	vs. armor/def	8.1752021112022	11
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	63.913447742418	0.20520096164709	vs. armor/def	8.1752021112022	11
checkHit	63.913447742418	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	8.1752021112022	0.3
[ATTACK] mace accuracy bonus	63.913447742418	11	=	1.1058268954848
[ATTACK] after armor	100.6234230401
[PHYS CRIT %]	3.4
[ATTACK] after crit	100.6234230401
[ATTACK] after mult	20.64802317205
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
Loading tile from tileset	/data/gfx/shockbolt/object/ice_ant_stinger.png
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ce'Noldavea the giant ice ant for #WHITE#31 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#74 nature#LAST#, #WHITE#14 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST#, #WHITE#43 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST#, #WHITE#19 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST#, #WHITE#44 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST#, #WHITE#18 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST#, #WHITE#41 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST# (#RED##{bold}#788#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#7 cold#LAST#, #LIGHT_RED#2 fire#LAST#, #1133F3#6 cold#LAST#, #LIGHT_RED#2 fire#LAST#, #1133F3#6 cold#LAST#, #LIGHT_RED#2 fire#LAST#, #1133F3#6 cold#LAST#, #LIGHT_RED#2 fire#LAST#, #1133F3#6 cold#LAST#, #LIGHT_RED#2 fire#LAST#, #1133F3#6 cold#LAST#, #LIGHT_RED#2 fire#LAST#, #1133F3#6 cold#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#60#LAST##{normal}# total damage).
[Actor:move]	39537	wolf	move from	29	18	to	30	18
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Ce'Noldavea the giant ice ant!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	39537	wolf	move from	30	18	to	29	18
[improved_talented AI] chooses for	39537	wolf	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	wolf	39537	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	39537	wolf	move from	29	18	to	28	17
[Actor:move]	39537	wolf	move from	28	17	to	28	16
[Actor:move]	39537	wolf	move from	28	16	to	28	17
[Actor:move]	39537	wolf	move from	28	17	to	27	16
[Actor:move]	39537	wolf	move from	27	16	to	28	17
[Actor:move]	39537	wolf	move from	28	17	to	28	16
[Actor:move]	39537	wolf	move from	28	16	to	28	15
[LOG]	Garruk is no longer attuned.
[Actor:move]	39537	wolf	move from	28	15	to	27	16
[Actor:move]	39537	wolf	move from	27	16	to	26	15
[Actor:move]	39537	wolf	move from	26	15	to	26	16
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	39537	wolf	move from	26	16	to	27	16
[Actor:move]	39537	wolf	move from	27	16	to	27	15
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	39537	wolf	move from	27	15	to	26	15
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	37	13	to	38	12
[Identify]	Serpentminister	true
[LOG]	Garruk picks up (F.): #SALMON##UID:41015:0#Serpentminister (2 def, 13 armour)#LAST#.
[Actor:move]	6962	Garruk	move from	38	12	to	39	13
[Actor:move]	39537	wolf	move from	26	15	to	25	15
[Actor:move]	6962	Garruk	move from	39	13	to	40	14
[Actor:move]	39537	wolf	move from	25	15	to	25	16
[MIND CRIT %]	5.4
[target_simple AI]	41004	cave bear	selecting NEW TARGET	40	14	6962	Garruk
[Actor:move]	41004	cave bear	move from	44	23	to	44	22
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (cave bear)).
[LOG]	
[Actor:move]	6962	Garruk	move from	40	14	to	40	15
[Actor:move]	39537	wolf	move from	25	16	to	24	15
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	40	15	to	41	16
[target_simple AI]	41004	cave bear	selecting NEW TARGET	41	16	6962	Garruk
[Actor:move]	41004	cave bear	move from	44	22	to	44	21
[Actor:move]	39537	wolf	move from	24	15	to	23	15
[Actor:move]	6962	Garruk	move from	41	16	to	42	17
[target_simple AI]	41011	giant lightning ant	selecting NEW TARGET	42	17	6962	Garruk
[improved_talented AI] chooses for	41011	giant lightning ant	T_LIGHTNING_SPEED
[LOG]	Giant lightning ant uses #{bold}##YELLOW#Lightning Speed.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Giant lightning ant turns into pure lightning!
[target_simple AI]	41012	poison ivy	selecting NEW TARGET	42	17	6962	Garruk
[improved_talented AI] chooses for	41012	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at Garruk.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Garruk is poisoned!
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[MIND CRIT %]	5.4
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
Loading tile from tileset	/data/gfx/effects/insidious_poison.png
[Actor:move]	41011	giant lightning ant	move from	44	26	to	44	25
[Actor:move]	41011	giant lightning ant	move from	44	25	to	44	24
[Actor:move]	41011	giant lightning ant	move from	44	24	to	44	23
[LOG]	
[Actor:move]	6962	Garruk	move from	42	17	to	42	18
[Actor:move]	39537	wolf	move from	23	15	to	23	14
[Actor:move]	41004	cave bear	move from	44	21	to	43	20
[Actor:move]	41011	giant lightning ant	move from	44	23	to	44	22
[Actor:move]	41011	giant lightning ant	move from	44	22	to	44	21
[Actor:move]	41011	giant lightning ant	move from	44	21	to	44	20
[target_simple AI]	41011	giant lightning ant	selecting NEW TARGET	42	18	6962	Garruk
[Actor:move]	41011	giant lightning ant	move from	44	20	to	43	19
[MIND CRIT %]	5.4
checkHit	42	vs	9	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant lightning ant for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Cave bear for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	23.238827001947	7	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	23.238827001947	7	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:41011:0#Giant lightning ant misses #fbd578#Garruk#LAST#.
[LOG]	Giant lightning ant is back to normal.
[Actor:move]	41011	giant lightning ant	move from	43	19	to	43	19
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant lightning ant	dam/apr/atk/mult ::	84.62040147232	4	63.913447742418	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	63.913447742418	1	vs. armor/def	5	7
checkHit	63.913447742418	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	63.913447742418	7	=	1.1138268954848
[ATTACK] after armor	112.49651644397
[PHYS CRIT %]	3.9
[ATTACK] after crit	112.49651644397
[ATTACK] after mult	112.49651644397
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant lightning ant	dam/apr/atk/mult ::	75.502894764441	3	63.913447742418	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	63.913447742418	0.5	vs. armor/def	5	7
checkHit	63.913447742418	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	63.913447742418	7	=	1.1138268954848
[ATTACK] after armor	106.92738196654
[PHYS CRIT %]	3.4
[ATTACK] after crit	106.92738196654
[ATTACK] after mult	53.463690983272
[Actor:move]	6962	Garruk	move from	42	18	to	42	18
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant lightning ant for #WHITE#130 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#85 nature#LAST#, #WHITE#62 physical#LAST# (#RED##{bold}#283#LAST##{normal}# total damage).
[Actor:move]	39537	wolf	move from	23	14	to	22	14
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant lightning ant!#{normal}#
[Actor:move]	41004	cave bear	move from	43	20	to	43	19
[MIND CRIT %]	5.4
checkHit	43	vs	9	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Cave bear for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	cave bear	dam/apr/atk/mult ::	85.45079555149	4	72.783619356046	1	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	72.783619356046	1	vs. armor/def	9	6
checkHit	72.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	72.783619356046	6	=	1.1335672387121
[ATTACK] after armor	97.48678252924
[PHYS CRIT %]	3.9
[ATTACK] after crit	97.48678252924
[ATTACK] after mult	97.48678252924
checkHit	9	vs	59	=> chance to hit	0
[LOG]	Cave bear is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	cave bear	dam/apr/atk/mult ::	76.243817233276	3	72.783619356046	0.5	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	72.783619356046	0.5	vs. armor/def	9	6
checkHit	72.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	72.783619356046	6	=	1.1335672387121
[ATTACK] after armor	103.1546187228
[PHYS CRIT %]	3.4
[ATTACK] after crit	103.1546187228
[ATTACK] after mult	51.5773093614
[Actor:move]	6962	Garruk	move from	42	18	to	42	18
[Actor:move]	39537	wolf	move from	22	14	to	21	15
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Cave bear for #WHITE#117 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#56 nature#LAST#, #WHITE#62 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#56 nature#LAST# (#RED##{bold}#305#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	40.445854438748	2	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	40.445854438748	2	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:41004:0#Cave bear misses #fbd578#Garruk#LAST#.
[Actor:move]	41004	cave bear	move from	43	19	to	43	19
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	cave bear	dam/apr/atk/mult ::	85.45079555149	4	72.783619356046	1	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	72.783619356046	1	vs. armor/def	9	6
checkHit	72.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	109	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	72.783619356046	6	=	1.1335672387121
[ATTACK] after armor	123.55882901962
[PHYS CRIT %]	3.9
[ATTACK] after crit	123.55882901962
[ATTACK] after mult	123.55882901962
[USERCHAT] channel achievement	krzysztoftomm	tome	Level 20 (Nightmare (Roguelike) difficulty)	false	false
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_3.ogg" : <static>
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	cave bear	dam/apr/atk/mult ::	76.243817233276	3	72.783619356046	0.5	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	72.783619356046	0.5	vs. armor/def	9	6
checkHit	72.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	72.783619356046	6	=	1.1335672387121
[ATTACK] after armor	95.219648051816
[PHYS CRIT %]	3.4
[ATTACK] after crit	95.219648051816
[ATTACK] after mult	47.609824025908
[Actor:move]	6962	Garruk	move from	42	18	to	42	18
[Actor:move]	39537	wolf	move from	21	15	to	22	16
[MIND CRIT %]	5.4
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Cave bear for #WHITE#148 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#56 nature#LAST# (#RED##{bold}#211#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Cave bear!#{normal}#
[Actor:move]	39537	wolf	move from	22	16	to	23	16
[LOG]	
[Actor:move]	6962	Garruk	move from	42	18	to	42	19
[MIND CRIT %]	5.4
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	42	19	to	42	20
[Actor:move]	39537	wolf	move from	23	16	to	22	17
[MIND CRIT %]	5.4
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	42	20	to	42	21
[Actor:move]	39537	wolf	move from	22	17	to	23	18
[Actor:move]	6962	Garruk	move from	42	21	to	42	22
[target_simple AI]	41012	poison ivy	selecting NEW TARGET	42	22	6962	Garruk
[MIND CRIT %]	5.4
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[Actor:move]	39537	wolf	move from	23	18	to	23	19
[LOG]	
[Actor:move]	6962	Garruk	move from	42	22	to	42	23
[MIND CRIT %]	5.4
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[Actor:move]	39537	wolf	move from	23	19	to	22	18
[LOG]	
[Actor:move]	6962	Garruk	move from	42	23	to	42	24
[Actor:move]	39537	wolf	move from	22	18	to	21	18
[LOG]	Garruk is no longer poisoned.
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.4
checkHit	43	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[Actor:move]	6962	Garruk	move from	42	24	to	42	25
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	87.943829737569	4	60.956723871209	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	87.943829737569	4	60.956723871209	1	vs. armor/def	1	3
checkHit	60.956723871209	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	117	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	60.956723871209	3	=	1.1159134477424
[ATTACK] after armor	130.56187338586
[PHYS CRIT %]	3.9
[ATTACK] after crit	130.56187338586
[ATTACK] after mult	130.56187338586
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	78.468237048363	3	61.25239625833	0.5	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	78.468237048363	3	61.25239625833	0.5	vs. armor/def	1	3
checkHit	61.25239625833	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.25239625833	3	=	1.1165047925167
[ATTACK] after armor	118.34950800677
[PHYS CRIT %]	3.4
[ATTACK] after crit	118.34950800677
[ATTACK] after mult	59.174754003383
[Actor:move]	6962	Garruk	move from	42	25	to	42	25
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#169 physical#LAST#, #ROYAL_BLUE#8 lightning#LAST#, #LIGHT_GREEN#97 nature#LAST# (#RED##{bold}#274#LAST##{normal}# total damage).
[Actor:move]	39537	wolf	move from	21	18	to	21	19
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	42	25	to	42	26
[Actor:move]	39537	wolf	move from	21	19	to	21	18
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	42	26	to	42	27
[Actor:move]	39537	wolf	move from	21	18	to	22	18
[LOG]	
[Actor:move]	6962	Garruk	move from	42	27	to	41	28
[Identify]	flaming steel mace (Nightmares)	true
[LOG]	Garruk picks up (m.): #00FF80##UID:41166:0#flaming steel mace (Nightmares) (14-19 power, 3 apr)#LAST#.
[Actor:move]	39537	wolf	move from	22	18	to	21	19
[Actor:move]	6962	Garruk	move from	41	28	to	41	29
[Actor:move]	39537	wolf	move from	21	19	to	20	19
[LOG]	
[Actor:move]	6962	Garruk	move from	41	29	to	41	30
[Actor:move]	39537	wolf	move from	20	19	to	20	18
[Actor:move]	6962	Garruk	move from	41	30	to	41	31
[Actor:move]	6962	Garruk	move from	41	31	to	42	32
[Actor:move]	39537	wolf	move from	20	18	to	19	19
[target_simple AI]	40510	giant lightning ant	selecting NEW TARGET	42	32	6962	Garruk
[improved_talented AI] chooses for	40510	giant lightning ant	T_CALL_LIGHTNING
[LOG]	#ORCHID##{bold}#Giant lightning ant hurls lightning at Garruk!#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Ran for 4 turns (stop reason: taken damage).
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[MIND CRIT %]	5.4
[LOG]	#UID:40510:0#Giant lightning ant hits #fbd578#Garruk#LAST# for #ROYAL_BLUE#38 lightning#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	42	32	to	42	33
[Actor:move]	39537	wolf	move from	19	19	to	20	20
[improved_talented AI] chooses for	40510	giant lightning ant	T_LIGHTNING_SPEED
[LOG]	Giant lightning ant uses #{bold}##YELLOW#Lightning Speed.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Giant lightning ant turns into pure lightning!
[MIND CRIT %]	5.4
[LOG]	
[Actor:move]	6962	Garruk	move from	42	33	to	42	34
[Actor:move]	40510	giant lightning ant	move from	45	41	to	45	40
[Actor:move]	40510	giant lightning ant	move from	45	40	to	45	39
[Actor:move]	40510	giant lightning ant	move from	45	39	to	44	38
[Actor:move]	39537	wolf	move from	20	20	to	20	21
[Actor:move]	40510	giant lightning ant	move from	44	38	to	43	37
[Actor:move]	40510	giant lightning ant	move from	43	37	to	43	36
[Actor:move]	6962	Garruk	move from	42	34	to	43	35
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	23.238827001947	7	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	23.238827001947	7	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:40510:0#Giant lightning ant misses #fbd578#Garruk#LAST#.
[LOG]	Giant lightning ant is back to normal.
[Actor:move]	40510	giant lightning ant	move from	43	36	to	43	36
checkHit	42	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Giant lightning ant is weakened by the gloom.
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant lightning ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	39537	wolf	move from	20	21	to	19	20
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant lightning ant	dam/apr/atk/mult ::	82.960556083072	4	64.209120129539	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	64.209120129539	1	vs. armor/def	5	7
checkHit	64.209120129539	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	64.209120129539	7	=	1.1144182402591
[ATTACK] after armor	103.64089634409
[PHYS CRIT %]	3.9
[ATTACK] after crit	103.64089634409
[ATTACK] after mult	103.64089634409
checkHit	8	vs	59	=> chance to hit	0
[LOG]	Giant lightning ant is weakened by the darkness!
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant lightning ant	dam/apr/atk/mult ::	74.021891016301	3	64.209120129539	0.5	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	64.209120129539	0.5	vs. armor/def	5	7
checkHit	64.209120129539	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	75	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	64.209120129539	7	=	1.1144182402591
[ATTACK] after armor	83.581368019431
[PHYS CRIT %]	3.4
[ATTACK] after crit	83.581368019431
[ATTACK] after mult	41.790684009715
[LOG]	#00ffff#Welcome to level 22 [Garruk].
[LOG]	Garruk has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Garruk the level 22 Krog Cursed
[Discord] updating state: "Old Forest (1)" / "Lvl 22 Krog Cursed" / default / cursed
[Actor:move]	6962	Garruk	move from	43	35	to	43	35
[SOUND] loading from	/data/sound/actions/levelup.ogg	:=:	sound "/data/sound/actions/levelup.ogg" : <static>
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant lightning ant for #WHITE#101 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#41 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST# (#RED##{bold}#241#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant lightning ant!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39537	wolf	move from	19	20	to	20	19
[LOG]	
[Actor:move]	6962	Garruk	move from	43	35	to	43	36
[Actor:move]	39537	wolf	move from	20	19	to	19	20
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	43	36	to	42	37
[Actor:move]	6962	Garruk	move from	42	37	to	41	38
[Identify]	warden's ash longbow (Shrouds)	true
[LOG]	Garruk picks up (i.): #0080FF##UID:41162:0#warden's ash longbow (Shrouds)#LAST#.
[Actor:move]	39537	wolf	move from	19	20	to	18	19
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	41	38	to	42	39
[Actor:move]	39537	wolf	move from	18	19	to	17	18
[Actor:move]	6962	Garruk	move from	42	39	to	42	38
[Actor:move]	39537	wolf	move from	17	18	to	16	18
[Actor:move]	6962	Garruk	move from	42	38	to	42	37
[LOG]	Garruk is no longer attuned.
[Actor:move]	39537	wolf	move from	16	18	to	15	18
[Actor:move]	6962	Garruk	move from	42	37	to	42	36
[Actor:move]	39537	wolf	move from	15	18	to	14	19
[Actor:move]	6962	Garruk	move from	42	36	to	42	35
[Actor:move]	6962	Garruk	move from	42	35	to	42	34
[Actor:move]	39537	wolf	move from	14	19	to	15	18
[Actor:move]	6962	Garruk	move from	42	34	to	42	33
[Actor:move]	39537	wolf	move from	15	18	to	14	18
[Actor:move]	6962	Garruk	move from	42	33	to	41	32
[Actor:move]	39537	wolf	move from	14	18	to	15	19
[Actor:move]	6962	Garruk	move from	41	32	to	40	31
[Actor:move]	39537	wolf	move from	15	19	to	16	18
[Actor:move]	6962	Garruk	move from	40	31	to	40	30
[Actor:move]	6962	Garruk	move from	40	30	to	40	29
[Actor:move]	39537	wolf	move from	16	18	to	17	18
[Actor:move]	6962	Garruk	move from	40	29	to	39	28
[Actor:move]	39537	wolf	move from	17	18	to	16	19
[Actor:move]	6962	Garruk	move from	39	28	to	38	28
[Actor:move]	39537	wolf	move from	16	19	to	16	18
[Actor:move]	6962	Garruk	move from	38	28	to	37	28
[LOG]	You pickup 0.50 gold pieces.
[Actor:move]	39537	wolf	move from	16	18	to	17	19
[Actor:move]	6962	Garruk	move from	37	28	to	36	28
[target_simple AI]	40671	hornet swarm	selecting NEW TARGET	36	28	6962	Garruk
[Actor:move]	40671	hornet swarm	move from	35	37	to	35	36
[MIND CRIT %]	5.4
[Actor:move]	40671	hornet swarm	move from	35	36	to	35	35
[Actor:move]	39537	wolf	move from	17	19	to	16	19
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (hornet swarm)).
[LOG]	
[Actor:move]	6962	Garruk	move from	36	28	to	36	28
[Actor:move]	6962	Garruk	move from	36	28	to	35	29
[Actor:move]	40671	hornet swarm	move from	35	35	to	35	34
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	35	29	to	35	30
[Actor:move]	39537	wolf	move from	16	19	to	17	18
[Actor:move]	40671	hornet swarm	move from	35	34	to	35	33
[Actor:move]	40671	hornet swarm	move from	35	33	to	35	32
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Hornet swarm for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	6962	Garruk	move from	35	30	to	35	31
[Actor:move]	39537	wolf	move from	17	18	to	18	19
[improved_talented AI] chooses for	40671	hornet swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	15.951501626993	20	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	15.951501626993	20	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:40671:0#Hornet swarm misses #fbd578#Garruk#LAST#.
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/wind1.ogg	:=:	sound "/data/sound/ambient/forest/wind1.ogg" : <static>
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	hornet swarm	dam/apr/atk/mult ::	82.960556083072	4	64.50479251666	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	64.50479251666	1	vs. armor/def	1	19
checkHit	64.50479251666	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.50479251666	19	=	1.0910095850333
[ATTACK] after armor	99.281872238032
[PHYS CRIT %]	3.9
[ATTACK] after crit	99.281872238032
[ATTACK] after mult	99.281872238032
[LOG]	Hornet swarm slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	hornet swarm	dam/apr/atk/mult ::	74.021891016301	3	64.50479251666	0.5	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	64.50479251666	0.5	vs. armor/def	1	19
checkHit	64.50479251666	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.50479251666	19	=	1.0910095850333
[ATTACK] after armor	92.735814727832
[PHYS CRIT %]	3.4
[ATTACK] after crit	92.735814727832
[ATTACK] after mult	46.367907363916
[Actor:move]	6962	Garruk	move from	35	31	to	35	31
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Hornet swarm for #WHITE#97 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#45 physical#LAST# (#RED##{bold}#236#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Hornet swarm!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39537	wolf	move from	18	19	to	19	20
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	35	31	to	34	32
[Actor:move]	39537	wolf	move from	19	20	to	18	21
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	34	32	to	33	33
[Actor:move]	39537	wolf	move from	18	21	to	17	21
[Actor:move]	6962	Garruk	move from	33	33	to	32	34
[Actor:move]	39537	wolf	move from	17	21	to	16	22
[Actor:move]	6962	Garruk	move from	32	34	to	31	35
[Actor:move]	6962	Garruk	move from	31	35	to	32	34
[Actor:move]	39537	wolf	move from	16	22	to	17	21
[Actor:move]	6962	Garruk	move from	32	34	to	33	33
[Actor:move]	39537	wolf	move from	17	21	to	16	22
[Actor:move]	6962	Garruk	move from	33	33	to	34	32
[Actor:move]	39537	wolf	move from	16	22	to	16	21
[Actor:move]	6962	Garruk	move from	34	32	to	34	31
[Actor:move]	39537	wolf	move from	16	21	to	17	21
[Actor:move]	6962	Garruk	move from	34	31	to	33	30
[Actor:move]	39537	wolf	move from	17	21	to	16	21
[Actor:move]	6962	Garruk	move from	33	30	to	32	30
[Actor:move]	6962	Garruk	move from	32	30	to	31	30
[Actor:move]	39537	wolf	move from	16	21	to	17	21
[Actor:move]	6962	Garruk	move from	31	30	to	30	30
[Actor:move]	39537	wolf	move from	17	21	to	18	21
[Actor:move]	6962	Garruk	move from	30	30	to	29	30
[Actor:move]	39537	wolf	move from	18	21	to	19	21
[Actor:move]	6962	Garruk	move from	29	30	to	28	30
[improved_talented AI] chooses for	39537	wolf	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	wolf	39537	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	39537	wolf	move from	19	21	to	19	20
[Actor:move]	6962	Garruk	move from	28	30	to	27	30
[LOG]	Ran for 12 turns (stop reason: hostile spotted to the north (giant ice ant)).
[LOG]	
[Actor:move]	6962	Garruk	move from	27	30	to	26	31
[Actor:move]	39537	wolf	move from	19	20	to	20	19
[target_simple AI]	40670	giant ice ant	selecting NEW TARGET	26	31	6962	Garruk
[improved_talented AI] chooses for	40670	giant ice ant	T_WATER_BOLT
[SPELL CRIT %]	1
[MIND CRIT %]	5.4
[LOG]	Garruk attunes to the damage.
[target_simple AI]	41007	giant ice ant	selecting NEW TARGET	26	31	6962	Garruk
[improved_talented AI] chooses for	41007	giant ice ant	T_WATER_BOLT
[LOG]	Giant ice ant casts #{bold}##PURPLE#Water Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
[MIND CRIT %]	5.4
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[LOG]	Something hits #fbd578#Garruk#LAST# for #1133F3#10 cold#LAST# damage.
[LOG]	#UID:41007:0#Giant ice ant hits #fbd578#Garruk#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	26	31	to	26	30
[Actor:move]	39537	wolf	move from	20	19	to	20	18
[Actor:move]	40670	giant ice ant	move from	25	22	to	25	23
[Actor:move]	41007	giant ice ant	move from	24	23	to	25	24
[MIND CRIT %]	5.4
[Actor:move]	6962	Garruk	move from	26	30	to	26	29
[Actor:move]	39537	wolf	move from	20	18	to	20	19
[Actor:move]	6962	Garruk	move from	26	29	to	26	28
[Actor:move]	40670	giant ice ant	move from	25	23	to	24	23
[Actor:move]	41007	giant ice ant	move from	25	24	to	25	25
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant ice ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	39537	wolf	move from	20	19	to	19	20
[LOG]	
[Actor:move]	6962	Garruk	move from	26	28	to	26	27
[Actor:move]	40670	giant ice ant	move from	24	23	to	25	24
[Actor:move]	41007	giant ice ant	move from	25	25	to	25	26
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant ice ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant ice ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	39537	wolf	move from	19	20	to	18	21
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant ice ant	dam/apr/atk/mult ::	82.960556083072	4	64.800464903781	1	vs. armor/def	8.1752021112022	7
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	64.800464903781	1	vs. armor/def	8.1752021112022	7
checkHit	64.800464903781	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	109	4	vs. armor/hardiness	8.1752021112022	0.3
[ATTACK] mace accuracy bonus	64.800464903781	7	=	1.1156009298076
[ATTACK] after armor	120.82553168971
[PHYS CRIT %]	3.9
[ATTACK] after crit	120.82553168971
[ATTACK] after mult	120.82553168971
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant ice ant	dam/apr/atk/mult ::	75.502894764441	3	64.800464903781	0.5	vs. armor/def	8.1752021112022	7
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	64.800464903781	0.5	vs. armor/def	8.1752021112022	7
checkHit	64.800464903781	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	3	vs. armor/hardiness	8.1752021112022	0.3
[ATTACK] mace accuracy bonus	64.800464903781	7	=	1.1156009298076
[ATTACK] after armor	115.36312797048
[PHYS CRIT %]	3.4
[ATTACK] after crit	115.36312797048
[ATTACK] after mult	57.681563985241
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:8:0#ice ant stinger (1)#WHITE#.
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[Actor:move]	6962	Garruk	move from	26	27	to	26	27
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant ice ant for #WHITE#134 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#67 physical#LAST# (#RED##{bold}#294#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#7 cold#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant ice ant!#{normal}#
[Actor:move]	40670	giant ice ant	move from	25	24	to	25	25
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant ice ant for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[Actor:move]	39537	wolf	move from	18	21	to	19	22
[LOG]	
[Actor:move]	6962	Garruk	move from	26	27	to	25	26
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant ice ant	dam/apr/atk/mult ::	84.62040147232	4	65.096137290902	1	vs. armor/def	8.1752021112022	7
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	65.096137290902	1	vs. armor/def	8.1752021112022	7
checkHit	65.096137290902	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	4	vs. armor/hardiness	8.1752021112022	0.3
[ATTACK] mace accuracy bonus	65.096137290902	7	=	1.1161922745818
[ATTACK] after armor	117.68924763992
[PHYS CRIT %]	3.9
[ATTACK] after crit	117.68924763992
[ATTACK] after mult	117.68924763992
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant ice ant	dam/apr/atk/mult ::	75.502894764441	3	65.096137290902	0.5	vs. armor/def	8.1752021112022	7
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	65.096137290902	0.5	vs. armor/def	8.1752021112022	7
checkHit	65.096137290902	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	3	vs. armor/hardiness	8.1752021112022	0.3
[ATTACK] mace accuracy bonus	65.096137290902	7	=	1.1161922745818
[ATTACK] after armor	108.87590171785
[PHYS CRIT %]	3.4
[ATTACK] after crit	108.87590171785
[ATTACK] after mult	54.437950858924
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:8:0#ice ant stinger (1)#WHITE#.
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[Actor:move]	6962	Garruk	move from	25	26	to	25	26
[Actor:move]	39537	wolf	move from	19	22	to	18	21
[MIND CRIT %]	5.4
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant ice ant for #WHITE#136 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#81 nature#LAST#, #WHITE#63 physical#LAST# (#RED##{bold}#286#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#7 cold#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant ice ant!#{normal}#
[improved_talented AI] chooses for	39537	wolf	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	wolf	39537	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	39537	wolf	T_ATTACK
[T_ATTACK]	39537	wolf	attacks empty space:	19	20
[LOG]	
[Actor:move]	6962	Garruk	move from	25	26	to	25	25
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	25	25	to	25	26
[improved_talented AI] chooses for	39537	wolf	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	wolf	39537	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	39537	wolf	T_ATTACK
[T_ATTACK]	39537	wolf	attacks empty space:	19	20
[LOG]	Garruk is no longer attuned.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	25	26	to	24	27
[Actor:move]	39537	wolf	move from	18	21	to	19	21
[Actor:move]	6962	Garruk	move from	24	27	to	23	28
[Actor:move]	39537	wolf	move from	19	21	to	18	21
[Actor:move]	6962	Garruk	move from	23	28	to	22	29
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	39537	wolf	move from	18	21	to	19	21
[Actor:move]	6962	Garruk	move from	22	29	to	23	28
[Actor:move]	6962	Garruk	move from	23	28	to	24	27
[Actor:move]	39537	wolf	move from	19	21	to	18	21
[Actor:move]	6962	Garruk	move from	24	27	to	25	26
[Actor:move]	39537	wolf	move from	18	21	to	17	21
[Actor:move]	6962	Garruk	move from	25	26	to	25	25
[Actor:move]	39537	wolf	move from	17	21	to	16	21
[Actor:move]	6962	Garruk	move from	25	25	to	25	24
[MIND CRIT %]	5.4
[Actor:move]	39537	wolf	move from	16	21	to	17	21
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the west (red crystal)).
[LOG]	
[USERCHAT] channel achievement	qoby	tome	Hell has no fury like a demon scorned!	false	true
[Actor:move]	6962	Garruk	move from	25	24	to	25	24
[Actor:move]	6962	Garruk	move from	25	24	to	24	23
[target_simple AI]	41008	red crystal	selecting NEW TARGET	24	23	6962	Garruk
[improved_talented AI] chooses for	41008	red crystal	T_FLAME_BOLT
[LOG]	Red crystal casts #{bold}##PURPLE#Flame Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Sanctuary marking reduced damage on projectile:	-12.541929676091
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 95
*p 95: Uniform: 0: 8B5E tex
*p 95: Uniform: 1: 1406 tick
*p 95: Uniform: 2: 1406 tick_start
*p 95: Uniform: 4: 1406 explosion_time_factor
*p 95: Uniform: 5: 1406 is_exploding
*p 95: Uniform: 3: 1406 projectile_time_factor
*p 95: Uniform: 6: 1406 trail_length
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 96
*p 96: Uniform: 0: 8B5E tex
*p 96: Uniform: 1: 1406 tick
*p 96: Uniform: 2: 1406 tick_start
*p 96: Uniform: 4: 1406 explosion_time_factor
*p 96: Uniform: 5: 1406 is_exploding
*p 96: Uniform: 3: 1406 projectile_time_factor
*p 96: Uniform: 6: 1406 trail_length
Adding entity	74596	after	41008
Projectile slowing down from	20
Projectile slowing down to	10
[MIND CRIT %]	5.4
[improved_talented AI] chooses for	39537	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	39537	wolf	(forced) move from	17	21	to	23	23
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	27.437413257141	3	14	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	27.437413257141	3	14	1.2	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:39537:0#Wolf misses #fbd578#Garruk#LAST#.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[Actor:move]	6962	Garruk	move from	24	23	to	23	24
[LOG]	Wolf is on fire!
Cloned shader 78
[SHADER] setting reset param	tick_start	474331
[LOG]	Red crystal's Flame Bolt hits Wolf for #LIGHT_RED#87 fire#LAST# damage.
[MIND CRIT %]	5.4
checkHit	42	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Burning from Red crystal hits Wolf for #LIGHT_RED#29 fire#LAST# damage.
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	82.960556083072	4	72.783619356046	0.67661389987207	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	72.783619356046	0.67661389987207	vs. armor/def	1	10
checkHit	72.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	109	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	72.783619356046	10	=	1.1255672387121
[ATTACK] after armor	122.68682901962
[PHYS CRIT %]	3.9
[ATTACK] after crit	122.68682901962
[ATTACK] after mult	83.011613845902
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	74.021891016301	3	72.783619356046	0.33830694993604	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	72.783619356046	0.33830694993604	vs. armor/def	1	10
checkHit	72.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	76	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	72.783619356046	10	=	1.1255672387121
[ATTACK] after armor	85.543110142119
[PHYS CRIT %]	3.4
[ATTACK] after crit	85.543110142119
[ATTACK] after mult	28.939828680223
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	red crystal	dam/apr/atk/mult ::	82.960556083072	4	61.25239625833	0.7	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	82.960556083072	4	61.25239625833	0.7	vs. armor/def	0	0
checkHit	61.25239625833	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.25239625833	0	=	1.1225047925167
[ATTACK] after armor	92.045392986366
[PHYS CRIT %]	3.9
[ATTACK] after crit	92.045392986366
[ATTACK] after mult	64.431775090456
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	red crystal	dam/apr/atk/mult ::	74.021891016301	3	61.25239625833	0.35	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	74.021891016301	3	61.25239625833	0.35	vs. armor/def	0	0
checkHit	61.25239625833	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	74	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.25239625833	0	=	1.1225047925167
[ATTACK] after armor	83.065354646233
[PHYS CRIT %]	3.4
[ATTACK] after crit	83.065354646233
[ATTACK] after mult	29.072874126181
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:19:0#red crystal shard (1)#WHITE#.
[Actor:move]	6962	Garruk	(forced) move from	23	24	to	19	22
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Red crystal for #WHITE#72 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST#, #WHITE#32 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#291#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#92 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#87 nature#LAST# (#RED##{bold}#186#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/shockbolt/object/red_crystal_shard.png
Deleting shader 78 (is clone 1)
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Red crystal!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	19	22	to	19	21
[Actor:move]	6962	Garruk	move from	19	21	to	20	20
[Actor:move]	6962	Garruk	move from	20	20	to	21	19
[Actor:move]	6962	Garruk	move from	21	19	to	22	18
[Actor:move]	6962	Garruk	move from	22	18	to	22	17
[Actor:move]	6962	Garruk	move from	22	17	to	22	16
[Actor:move]	6962	Garruk	move from	22	16	to	22	15
[Actor:move]	6962	Garruk	move from	22	15	to	23	15
[Actor:move]	6962	Garruk	move from	23	15	to	24	15
[Actor:move]	6962	Garruk	move from	24	15	to	25	16
[Actor:move]	6962	Garruk	move from	25	16	to	26	16
[Actor:move]	6962	Garruk	move from	26	16	to	27	16
[Actor:move]	6962	Garruk	move from	27	16	to	28	16
[Actor:move]	6962	Garruk	move from	28	16	to	28	17
[Actor:move]	6962	Garruk	move from	28	17	to	28	18
[Actor:move]	6962	Garruk	move from	28	18	to	28	17
[Actor:move]	6962	Garruk	move from	28	17	to	27	16
[Actor:move]	6962	Garruk	move from	27	16	to	26	15
[Actor:move]	6962	Garruk	move from	26	15	to	25	15
[Actor:move]	6962	Garruk	move from	25	15	to	24	15
[Actor:move]	6962	Garruk	move from	24	15	to	23	16
[Actor:move]	6962	Garruk	move from	23	16	to	22	17
[Actor:move]	6962	Garruk	move from	22	17	to	21	18
[Actor:move]	6962	Garruk	move from	21	18	to	20	19
[Actor:move]	6962	Garruk	move from	20	19	to	19	20
[Actor:move]	6962	Garruk	move from	19	20	to	18	21
[Actor:move]	6962	Garruk	move from	18	21	to	17	21
[Actor:move]	6962	Garruk	move from	17	21	to	16	21
[Actor:move]	6962	Garruk	move from	16	21	to	17	21
[Actor:move]	6962	Garruk	move from	17	21	to	18	21
[Actor:move]	6962	Garruk	move from	18	21	to	19	20
[Actor:move]	6962	Garruk	move from	19	20	to	20	19
[Actor:move]	6962	Garruk	move from	20	19	to	21	18
[Actor:move]	6962	Garruk	move from	21	18	to	22	17
[Actor:move]	6962	Garruk	move from	22	17	to	23	16
[Actor:move]	6962	Garruk	move from	23	16	to	24	15
[Actor:move]	6962	Garruk	move from	24	15	to	25	16
[Actor:move]	6962	Garruk	move from	25	16	to	26	16
[Actor:move]	6962	Garruk	move from	26	16	to	27	16
[Actor:move]	6962	Garruk	move from	27	16	to	28	17
[Actor:move]	6962	Garruk	move from	28	17	to	29	18
[Actor:move]	6962	Garruk	move from	29	18	to	30	18
[Actor:move]	6962	Garruk	move from	30	18	to	31	18
[Actor:move]	6962	Garruk	move from	31	18	to	32	18
[Actor:move]	6962	Garruk	move from	32	18	to	33	18
[Actor:move]	6962	Garruk	move from	33	18	to	34	18
[Actor:move]	6962	Garruk	move from	34	18	to	35	18
[Actor:move]	6962	Garruk	move from	35	18	to	36	18
[Actor:move]	6962	Garruk	move from	36	18	to	37	17
[Actor:move]	6962	Garruk	move from	37	17	to	38	17
[Actor:move]	6962	Garruk	move from	38	17	to	39	17
[Actor:move]	6962	Garruk	move from	39	17	to	40	17
[Actor:move]	6962	Garruk	move from	40	17	to	41	17
[Actor:move]	6962	Garruk	move from	41	17	to	42	17
[Actor:move]	6962	Garruk	move from	42	17	to	43	17
[Actor:move]	6962	Garruk	move from	43	17	to	44	17
[Actor:move]	6962	Garruk	move from	44	17	to	45	17
[Actor:move]	6962	Garruk	move from	45	17	to	46	17
[Actor:move]	6962	Garruk	move from	46	17	to	47	17
[Actor:move]	6962	Garruk	move from	47	17	to	47	16
[Actor:move]	6962	Garruk	move from	47	16	to	47	15
[Actor:move]	6962	Garruk	move from	47	15	to	47	14
[Actor:move]	6962	Garruk	move from	47	14	to	47	13
[Actor:move]	6962	Garruk	move from	47	13	to	47	12
[Actor:move]	6962	Garruk	move from	47	12	to	48	12
[Actor:move]	6962	Garruk	move from	48	12	to	49	12
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 3 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	49	12	to	48	12
[Actor:move]	6962	Garruk	move from	48	12	to	47	13
[Actor:move]	6962	Garruk	move from	47	13	to	47	14
[Actor:move]	6962	Garruk	move from	47	14	to	47	15
[Actor:move]	6962	Garruk	move from	47	15	to	47	16
[Actor:move]	6962	Garruk	move from	47	16	to	46	17
[Actor:move]	6962	Garruk	move from	46	17	to	45	17
[Actor:move]	6962	Garruk	move from	45	17	to	44	18
[Actor:move]	6962	Garruk	move from	44	18	to	43	19
[Actor:move]	6962	Garruk	move from	43	19	to	42	20
[Actor:move]	6962	Garruk	move from	42	20	to	42	21
[Actor:move]	6962	Garruk	move from	42	21	to	42	22
[Actor:move]	6962	Garruk	move from	42	22	to	42	23
[Actor:move]	6962	Garruk	move from	42	23	to	42	24
[Actor:move]	6962	Garruk	move from	42	24	to	42	25
[Actor:move]	6962	Garruk	move from	42	25	to	42	26
[Actor:move]	6962	Garruk	move from	42	26	to	41	27
[Actor:move]	6962	Garruk	move from	41	27	to	40	28
[Actor:move]	6962	Garruk	move from	40	28	to	39	28
[Actor:move]	6962	Garruk	move from	39	28	to	38	28
[Actor:move]	6962	Garruk	move from	38	28	to	37	28
[Actor:move]	6962	Garruk	move from	37	28	to	36	28
[Actor:move]	6962	Garruk	move from	36	28	to	35	29
[Actor:move]	6962	Garruk	move from	35	29	to	34	30
[Actor:move]	6962	Garruk	move from	34	30	to	33	30
[Actor:move]	6962	Garruk	move from	33	30	to	32	30
[Actor:move]	6962	Garruk	move from	32	30	to	31	30
[Actor:move]	6962	Garruk	move from	31	30	to	30	30
[Actor:move]	6962	Garruk	move from	30	30	to	29	30
[Actor:move]	6962	Garruk	move from	29	30	to	28	30
[Actor:move]	6962	Garruk	move from	28	30	to	27	29
[Actor:move]	6962	Garruk	move from	27	29	to	26	29
[Actor:move]	6962	Garruk	move from	26	29	to	25	29
[Actor:move]	6962	Garruk	move from	25	29	to	24	29
[Actor:move]	6962	Garruk	move from	24	29	to	23	29
[Actor:move]	6962	Garruk	move from	23	29	to	22	29
[Actor:move]	6962	Garruk	move from	22	29	to	21	29
[Actor:move]	6962	Garruk	move from	21	29	to	20	29
[Actor:move]	6962	Garruk	move from	20	29	to	19	29
[Actor:move]	6962	Garruk	move from	19	29	to	18	29
[Actor:move]	6962	Garruk	move from	18	29	to	17	29
[Actor:move]	6962	Garruk	move from	17	29	to	16	29
[Actor:move]	6962	Garruk	move from	16	29	to	15	29
[Actor:move]	6962	Garruk	move from	15	29	to	14	29
[Actor:move]	6962	Garruk	move from	14	29	to	13	30
[Actor:move]	6962	Garruk	move from	13	30	to	13	31
[Actor:move]	6962	Garruk	move from	13	31	to	13	32
[Actor:move]	6962	Garruk	move from	13	32	to	13	33
[Actor:move]	6962	Garruk	move from	13	33	to	13	34
[Actor:move]	6962	Garruk	move from	13	34	to	13	35
[Actor:move]	6962	Garruk	move from	13	35	to	13	36
[USERCHAT] channel talk	dzarling	tome	Some other race passives like yeek have global speed as well
[Actor:move]	6962	Garruk	move from	13	36	to	13	37
[Actor:move]	6962	Garruk	move from	13	37	to	12	38
[Actor:move]	6962	Garruk	move from	12	38	to	11	38
[Actor:move]	6962	Garruk	move from	11	38	to	10	38
[Actor:move]	6962	Garruk	move from	10	38	to	9	38
[Actor:move]	6962	Garruk	move from	9	38	to	8	38
[Actor:move]	6962	Garruk	move from	8	38	to	7	38
[Actor:move]	6962	Garruk	move from	7	38	to	6	38
[Actor:move]	6962	Garruk	move from	6	38	to	5	38
[Actor:move]	6962	Garruk	move from	5	38	to	4	38
[Actor:move]	6962	Garruk	move from	4	38	to	3	38
[Actor:move]	6962	Garruk	move from	3	38	to	2	38
[Actor:move]	6962	Garruk	move from	2	38	to	1	38
[Actor:move]	6962	Garruk	move from	1	38	to	0	37
[Actor:move]	6962	Garruk	move from	0	37	to	0	36
[Actor:move]	6962	Garruk	move from	0	36	to	0	35
[Actor:move]	6962	Garruk	move from	0	35	to	0	34
[Actor:move]	6962	Garruk	move from	0	34	to	0	33
[Actor:move]	6962	Garruk	move from	0	33	to	0	32
[Actor:move]	6962	Garruk	move from	0	32	to	0	31
[Actor:move]	6962	Garruk	move from	0	31	to	0	30
[Actor:move]	6962	Garruk	move from	0	30	to	0	29
[Actor:move]	6962	Garruk	move from	0	29	to	0	28
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 75 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	0	28	to	0	29
[Actor:move]	6962	Garruk	move from	0	29	to	0	30
[Actor:move]	6962	Garruk	move from	0	30	to	0	31
[Actor:move]	6962	Garruk	move from	0	31	to	0	32
[Actor:move]	6962	Garruk	move from	0	32	to	0	33
[Actor:move]	6962	Garruk	move from	0	33	to	0	34
[Actor:move]	6962	Garruk	move from	0	34	to	0	35
[Actor:move]	6962	Garruk	move from	0	35	to	0	36
[Actor:move]	6962	Garruk	move from	0	36	to	0	37
[Actor:move]	6962	Garruk	move from	0	37	to	1	38
[Actor:move]	6962	Garruk	move from	1	38	to	2	38
[Actor:move]	6962	Garruk	move from	2	38	to	3	38
[Actor:move]	6962	Garruk	move from	3	38	to	4	38
[Actor:move]	6962	Garruk	move from	4	38	to	5	38
[Actor:move]	6962	Garruk	move from	5	38	to	6	38
[Actor:move]	6962	Garruk	move from	6	38	to	7	38
[Actor:move]	6962	Garruk	move from	7	38	to	8	38
[Actor:move]	6962	Garruk	move from	8	38	to	9	38
[Actor:move]	6962	Garruk	move from	9	38	to	10	38
[Actor:move]	6962	Garruk	move from	10	38	to	11	38
[Actor:move]	6962	Garruk	move from	11	38	to	12	38
[Actor:move]	6962	Garruk	move from	12	38	to	13	37
[Actor:move]	6962	Garruk	move from	13	37	to	13	36
[Actor:move]	6962	Garruk	move from	13	36	to	13	35
[Actor:move]	6962	Garruk	move from	13	35	to	13	34
[Actor:move]	6962	Garruk	move from	13	34	to	13	33
[Actor:move]	6962	Garruk	move from	13	33	to	13	32
[Actor:move]	6962	Garruk	move from	13	32	to	13	31
[Actor:move]	6962	Garruk	move from	13	31	to	13	30
[Actor:move]	6962	Garruk	move from	13	30	to	14	29
[Actor:move]	6962	Garruk	move from	14	29	to	15	29
[Actor:move]	6962	Garruk	move from	15	29	to	16	29
[Actor:move]	6962	Garruk	move from	16	29	to	17	29
[Actor:move]	6962	Garruk	move from	17	29	to	18	29
[Actor:move]	6962	Garruk	move from	18	29	to	19	29
[Actor:move]	6962	Garruk	move from	19	29	to	20	29
[Actor:move]	6962	Garruk	move from	20	29	to	21	29
[Actor:move]	6962	Garruk	move from	21	29	to	22	28
[Actor:move]	6962	Garruk	move from	22	28	to	23	27
[Actor:move]	6962	Garruk	move from	23	27	to	24	27
[Actor:move]	6962	Garruk	move from	24	27	to	25	26
[Actor:move]	6962	Garruk	move from	25	26	to	25	25
[Actor:move]	6962	Garruk	move from	25	25	to	25	24
[Actor:move]	6962	Garruk	move from	25	24	to	24	23
[Actor:move]	6962	Garruk	move from	24	23	to	23	22
[Actor:move]	6962	Garruk	move from	23	22	to	23	21
[Actor:move]	6962	Garruk	move from	23	21	to	23	20
[Actor:move]	6962	Garruk	move from	23	20	to	24	19
[Actor:move]	6962	Garruk	move from	24	19	to	25	18
[Actor:move]	6962	Garruk	move from	25	18	to	25	17
[Actor:move]	6962	Garruk	move from	25	17	to	26	16
[Actor:move]	6962	Garruk	move from	26	16	to	27	15
[Actor:move]	6962	Garruk	move from	27	15	to	28	15
[Actor:move]	6962	Garruk	move from	28	15	to	29	15
[Actor:move]	6962	Garruk	move from	29	15	to	30	15
[Actor:move]	6962	Garruk	move from	30	15	to	31	15
[Actor:move]	6962	Garruk	move from	31	15	to	32	15
[Actor:move]	6962	Garruk	move from	32	15	to	33	15
[Actor:move]	6962	Garruk	move from	33	15	to	34	14
[Actor:move]	6962	Garruk	move from	34	14	to	35	13
[Actor:move]	6962	Garruk	move from	35	13	to	36	12
[Actor:move]	6962	Garruk	move from	36	12	to	37	12
[Actor:move]	6962	Garruk	move from	37	12	to	38	12
[Actor:move]	6962	Garruk	move from	38	12	to	39	12
[Actor:move]	6962	Garruk	move from	39	12	to	40	12
[Actor:move]	6962	Garruk	move from	40	12	to	41	12
[Actor:move]	6962	Garruk	move from	41	12	to	42	12
[Actor:move]	6962	Garruk	move from	42	12	to	43	12
[Actor:move]	6962	Garruk	move from	43	12	to	44	12
[Actor:move]	6962	Garruk	move from	44	12	to	45	12
[Actor:move]	6962	Garruk	move from	45	12	to	46	12
[Actor:move]	6962	Garruk	move from	46	12	to	47	12
[Actor:move]	6962	Garruk	move from	47	12	to	48	12
[Actor:move]	6962	Garruk	move from	48	12	to	49	12
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 75 turns (stop reason: at exit).
[LOG]	
table: 0x138bfac0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x138c4f10	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[USERCHAT] channel achievement	2433240462	mainmenu	救助迷失者 (噩梦难度 (永久死亡模式))	false	true
[LOG]	Garruk deactivates #{bold}##ORANGE#Surge#LAST#.#{normal}#
Server latency	126
[USERCHAT] channel talk	|PHD| MrCrab	tome	does parasite even work if you're a lich?
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_tmp
Loading tile from tileset	/data/gfx/effects/curse_of_madness.png
[SOUND] loading from	/data/sound/ambient/forest/bird7.ogg	:=:	sound "/data/sound/ambient/forest/bird7.ogg" : <static>
[USERCHAT] channel serial data	BtPete	tome	718
[USERCHAT] channel achievement	Rand0	tome	Thralless (Nightmare (Adventure) difficulty)	false	false
Server latency	147
[USERCHAT] channel talk	|PHD| MrCrab	tome	wait does that mean a yeek doombringer with a parasite can get like 180 global speed base
Deleting temp shader	water[]
Deleting temp shader	quad_hue[]
Deleting temp shader	tentacles[time_factor=2500,wobblingType=1]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
Deleting temp shader	tree[]
Deleting temp shader	tentacles[time_factor=500,wobblingType=1]
Deleting temp shader	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
Deleting temp shader	boneshield[]
Deleting temp shader	boneshield[ellipsoidalFactor=vec2(1,1.2),scrollingSpeed=-0.006]
Deleting shader 87 (is clone 0)
Deleting shader 85 (is clone 0)
Deleting shader 60 (is clone 0)
[LOG]	Garruk deactivates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[LOG]	Garruk deactivates #{bold}##ORANGE#Gloom#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Gloom#LAST#.#{normal}#
[SOUND] loading from	/data/sound/talents/arcane.ogg	:=:	sound "/data/sound/talents/arcane.ogg" : <static>
[LOG]	Garruk deactivates #{bold}##ORANGE#Stalk#LAST#.#{normal}#
[LOG]	Garruk activates #{bold}##ORANGE#Stalk#LAST#.#{normal}#
Deleting temp shader	tentacles[appearTime=0.6,noup=0,time_factor=300]
Deleting shader 73 (is clone 0)
Deleting temp shader	shadow_simulacrum[base=0.6,color=vec3(0.6,0,0.3),time_factor=1500]
Deleting shader 62 (is clone 0)
[USERCHAT] channel serial data	PackOfOne	tome	653
[USERCHAT] channel talk	dzarling	tome	Pretty sure parasite replaces your original race tree
[USERCHAT] channel achievement	Rand0	tome	The Right thing to do (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel talk	PackOfOne	tome	this think takes 0 dmg
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[USERCHAT] channel talk	Siewiorr	tome	it doesn't
Server latency	138
[USERCHAT] channel achievement	lynkstar	tome	You were not supposed to see that!	false	false
[USERCHAT] channel talk	|PHD| MrCrab	tome	oh based
Deleting temp shader	awesomeaura[alpha=0.7,time_factor=5000]
[LOG]	You gain 21.74 gold from the transmogrification of #FF7700##UID:40694:0#Mayaldana the Skyhunt [power 69]  (25 cooldown)#LAST#.
[LOG]	You gain 2.00 gold from the transmogrification of #00FF80##UID:40847:0#cleansing steel mail armour of fire resistance (Misfortune) (2 def, 6 armour)#LAST#.
[LOG]	You gain 14.96 gold from the transmogrification of #SALMON##UID:41015:0#Serpentminister (Corpses) (2 def, 13 armour)#LAST#.
[LOG]	You gain 1.09 gold from the transmogrification of #00FF80##UID:40678:0#insulating rough leather cap of constitution (+3) (0 def, 1 armour)#LAST#.
[LOG]	You gain 4.56 gold from the transmogrification of #00FF80##UID:40837:0#focusing cashmere robe of lightning (+22%) (Corpses) (0 def, 0 armour)#LAST#.
[LOG]	You gain 8.66 gold from the transmogrification of #0080FF##UID:40684:0#linen cloak of the voidstalker (Corpses) (1 def, 0 armour)#LAST#.
[LOG]	You gain 11.50 gold from the transmogrification of #SALMON##UID:40514:0#Uredrayon (Misfortune) (1 def, 0 armour)#LAST#.
[LOG]	You gain 4.60 gold from the transmogrification of #0080FF##UID:41170:0#ash vilestaff of wizardry (Madness) (15-18 power, 3 apr, acid element)#LAST#.
[LOG]	You gain 1.33 gold from the transmogrification of #00FF80##UID:40831:0#gifted vined mindstar of clarity (Corpses) (5-6 power, 18 apr, mind damage)#LAST#.
[LOG]	You gain 2.50 gold from the transmogrification of #00FF80##UID:40825:0#creative vined mindstar of balance (Madness) (4-4 power, 18 apr, nature damage)#LAST#.
[LOG]	You gain 1.32 gold from the transmogrification of #00FF80##UID:41166:0#flaming steel mace (Nightmares) (14-19 power, 3 apr)#LAST#.
[LOG]	You gain 9.98 gold from the transmogrification of #SALMON##UID:40857:0#Barkpride (Corpses) (13-18 power, 3 apr)#LAST#.
[LOG]	You gain 8.38 gold from the transmogrification of #0080FF##UID:41162:0#warden's ash longbow (Shrouds)#LAST#.
[LOG]	You gain 0.75 gold from the transmogrification of #00FF80##UID:41175:0#arcing iron dagger (Shrouds) (10-13 power, 5 apr)#LAST#.
[LOG]	You gain 3.90 gold from the transmogrification of #0080FF##UID:40843:0#dwarven-steel battleaxe of shearing (Corpses) (33-50 power, 2 apr)#LAST#.
[LOG]	You gain 1.45 gold from the transmogrification of #FFFFFF##UID:41174:0#ethereal rune (power 9; resist 14%; move 36%; dur 5; cd 22)#LAST#.
Loading zone persistance level	old-forest	2
Deleting shader 77 (is clone 0)
Make wait background texture 416 : 0x1084489728 (0, 1083604992)
Wait finished, counted 0, 3 ticks
Creating level	old-forest	2
Make wait background texture 610 : 0x1084489728 (0, 1083604992)
[Zone:newLevel]	old-forest	beginning level generation, count:	1
C Map size 40:22 :: 880
C Map seens texture: 619 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x30901f58
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x1e4df278	chance:	8
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing10x8
Making heightmap	10	8
placed room	forest_clearing10x8	at	23	21	with center	27	24
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing6x6
Making heightmap	6	6
[CALLBACK] upgrading to prioritized	talents_on_act_base
placed room	forest_clearing6x6	at	16	27	with center	18	29
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x7
Making heightmap	9	7
placed room	forest_clearing9x7	at	24	9	with center	28	12
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing10x8
Making heightmap	10	8
placed room	forest_clearing10x8	at	20	41	with center	24	44
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x7
Making heightmap	9	7
placed room	forest_clearing9x7	at	11	38	with center	15	41
[roomGen] room generator	function: 0x1e4df278	is making a room
C Map size 40:22 :: 880
C Map seens texture: 621 (60x60)
Static generator using file	/data/maps/vaults/plantlife.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data-orcs/general/npcs/plant-add.lua
Loading entities file from memory	/data/general/grids/forest.lua
[STATIC MAP] size	9	7	rotate:	180
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/huge_rock.png
[TOME ENTITY FILTER] selected Double Ego	175.927435423	195
generated lesser_vault	plantlife
[roomGen] generated room	lesser_vault-plantlife-9x7
placed room	lesser_vault-plantlife-9x7	at	6	29	with center	10	32
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing7x7
Making heightmap	7	7
placed room	forest_clearing7x7	at	42	20	with center	45	23
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing10x6
Making heightmap	10	6
placed room	forest_clearing10x6	at	29	43	with center	33	45
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing7x7
Making heightmap	7	7
placed room	forest_clearing7x7	at	14	2	with center	17	5
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x8
Making heightmap	8	8
placed room	forest_clearing8x8	at	33	17	with center	36	20
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x8
Making heightmap	9	8
placed room	forest_clearing9x8	at	39	36	with center	43	39
[Roomer:makeStairsSides] tunnelling from exit to room	3
[Roomer:makeStairsSides] tunnelling from entrance to room	6
[Actor:move]	75673	poison ivy	(forced) move from	nil	nil	to	7	31
[Actor:move]	75674	poison ivy	(forced) move from	nil	nil	to	7	33
[Actor:move]	75675	poison ivy	(forced) move from	nil	nil	to	8	30
[Actor:move]	75676	poison ivy	(forced) move from	nil	nil	to	8	34
[Actor:move]	75677	poison ivy	(forced) move from	nil	nil	to	9	31
[Actor:move]	75678	poison ivy	(forced) move from	nil	nil	to	9	32
[Actor:move]	75679	poison ivy	(forced) move from	nil	nil	to	9	33
[Actor:move]	75680	poison ivy	(forced) move from	nil	nil	to	10	31
[Actor:move]	75687	treant	(forced) move from	nil	nil	to	10	32
[Actor:move]	75688	poison ivy	(forced) move from	nil	nil	to	10	33
[Actor:move]	75689	poison ivy	(forced) move from	nil	nil	to	11	31
[Actor:move]	75690	poison ivy	(forced) move from	nil	nil	to	11	32
[Actor:move]	75691	poison ivy	(forced) move from	nil	nil	to	11	33
[Actor:move]	75692	poison ivy	(forced) move from	nil	nil	to	12	30
[Actor:move]	75693	poison ivy	(forced) move from	nil	nil	to	12	34
[Actor:move]	75694	poison ivy	(forced) move from	nil	nil	to	13	31
[Actor:move]	75695	poison ivy	(forced) move from	nil	nil	to	13	33
[Actor:move]	75371	great wolf	(forced) move from	nil	nil	to	16	31
[Actor:move]	75372	fox	(forced) move from	nil	nil	to	17	28
[Actor:move]	75373	great wolf	(forced) move from	nil	nil	to	17	29
[Actor:move]	75374	white wolf	(forced) move from	nil	nil	to	17	30
[Actor:move]	75375	wolf	(forced) move from	nil	nil	to	17	31
[Actor:move]	75376	warg	(forced) move from	nil	nil	to	18	28
[Actor:move]	75378	wolf	(forced) move from	nil	nil	to	18	29
[Actor:move]	75379	wolf	(forced) move from	nil	nil	to	18	30
[Actor:move]	75380	wolf	(forced) move from	nil	nil	to	18	31
[Actor:move]	75381	wolf	(forced) move from	nil	nil	to	19	27
[Actor:move]	75382	great wolf	(forced) move from	nil	nil	to	19	28
[Actor:move]	75383	great wolf	(forced) move from	nil	nil	to	19	29
[Actor:move]	75384	fox	(forced) move from	nil	nil	to	19	30
[Actor:move]	75385	white wolf	(forced) move from	nil	nil	to	19	31
[Actor:move]	75386	wolf	(forced) move from	nil	nil	to	20	27
[Actor:move]	75387	great wolf	(forced) move from	nil	nil	to	20	29
[Actor:move]	75388	great wolf	(forced) move from	nil	nil	to	20	30
[Actor:move]	75389	great wolf	(forced) move from	nil	nil	to	20	31
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_4.png
Loading tile from tileset	/data/gfx/shockbolt/object/wand_yew.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_treant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/carpenter_ant.png
[Actor:move]	75696	giant carpenter ant	(forced) move from	nil	nil	to	14	7
[SHADER] Loading from /data/gfx/shaders/quad_hue.lua
[SHADER] Loaded shader with totalname	quad_hue[]
New GL Shader program 60
*p 60: Uniform: 1: 1406 tick
*p 60: Uniform: 2: 8B52 color1
*p 60: Uniform: 3: 8B52 color2
*p 60: Uniform: 4: 8B52 color3
*p 60: Uniform: 5: 8B52 color4
*p 60: Uniform: 0: 8B5E tex
[Actor:move]	75697	shimmering crystal	(forced) move from	nil	nil	to	25	47
Loading tile from tileset	/data/gfx/shockbolt/npc/crystal_black.png
[Actor:move]	75698	black crystal	(forced) move from	nil	nil	to	44	42
[Actor:move]	75699	giant carpenter ant	(forced) move from	nil	nil	to	17	26
Random elite generating
[createRandomBoss] Creating random boss 	Elytha the poison ivy	22	level	1	classes
  * class	Bulwark	 rejected due to power source
  * class	Demonologist	 rejected due to power source
[applyRandomClass]	75700	Elytha the poison ivy	Adding class	Solipsist	Psionic
   power types: not_power_source =	technique,arcane	power_source =	psionic
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/mentalism
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/psychic-assault
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/distortion
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/dream-smith
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/dream-forge
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/feedback
}
[8] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/nightmare
}
[9] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/discharge
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/dreaming
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/solipsism
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/thought-forms
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/slumber
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree psionic/dream-smith to boss
 Talent choices for psionic/dream-smith:
		1	T_DREAM_HAMMER	Dream Smith's Hammer
		2	T_HAMMER_TOSS	Hammer Toss
		3	T_DREAM_CRUSHER	Dream Crusher
		4	T_FORGE_ECHOES	Forge Echoes
Adding primary tree psionic/dream-smith to boss with 4 talents
1	 * talent:	T_DREAM_HAMMER	3
1	 * talent:	T_HAMMER_TOSS	3
1	 * talent:	T_DREAM_CRUSHER	3
1	 * talent:	T_FORGE_ECHOES	3
[applyRandomClass] Attempting to add tree psionic/psychic-assault to boss
 Talent choices for psionic/psychic-assault:
		1	T_MIND_SEAR	Mind Sear
		2	T_PSYCHIC_LOBOTOMY	Psychic Lobotomy
		3	T_SYNAPTIC_STATIC	Synaptic Static
		4	T_SUNDER_MIND	Sunder Mind
Adding primary tree psionic/psychic-assault to boss with 4 talents
2	 * talent:	T_MIND_SEAR	3
2	 * talent:	T_PSYCHIC_LOBOTOMY	3
2	 * talent:	T_SYNAPTIC_STATIC	3
2	 * talent:	T_SUNDER_MIND	3
[applyRandomClass] Attempting to add tree psionic/distortion to boss
 Talent choices for psionic/distortion:
		1	T_DISTORTION_BOLT	Distortion Bolt
		2	T_DISTORTION_WAVE	Distortion Wave
		3	T_RAVAGE	Ravage
		4	T_MAELSTROM	Maelstrom
Adding secondary tree psionic/distortion to boss with 1 talents
1	 * talent:	T_DISTORTION_BOLT	3
 ** Finished adding	2	of	2	primary class trees
	 * 	psionic/dream-smith
	 * 	psionic/psychic-assault
 ** Finished adding	1	of	1	secondary class trees
	 * 	psionic/distortion
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	22	egos =	1	gr egos =	0	rand themes = 	3	points = 	25	nb_powers = 	6
 * using themes	dark,fire,cold
 * forbid power sources:	arcane,technique
Creating randart %s 'Shadowkill'(glowing steel plate armour) with dark
 ** selected ego	cleansing 	(normal)	antimagic
 * adding power: generic inc damage darkness(1 points), 13 remaining
 * adding power: generic inc damage fire(1 points), 12 remaining
 * adding power: generic inc damage cold(1 points), 11 remaining
 * adding power: generic inc damage darkness(1 points), 10 remaining
 * adding power: generic resist fire(1 points), 9 remaining
 * adding power: generic resists pen darkness(1 points), 8 remaining
 * adding power: generic inc damage darkness(1.5 points), 7 remaining
 * adding power: generic inc damage fire(1.5 points), 5.5 remaining
 * adding power: generic inc damage cold(1.5 points), 4 remaining
 * adding power: generic inc damage darkness(1.5 points), 2.5 remaining
 * adding power: generic resist fire(1.5 points), 1 remaining
 * adding bias power: generic inc damage cold(2.25 points), 13 remaining
 * adding bias power: generic inc damage cold(2.7 points), 10.75 remaining
 * adding bias power: generic inc damage cold(3.24 points), 8.05 remaining
 * adding bias power: generic inc damage cold(3.888 points), 4.81 remaining
[resolveObject] CREATE FOR	75838	Elytha the poison ivy	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c9d52c0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	5.3197161096194	30.5
[resolveObject] CREATED OBJECT:	75839	verdant cashmere robe of life	tries left:	4
[resolveObject]	75839	verdant cashmere robe of life	added to inventory	BODY
[resolveObject] CREATE FOR	75838	Elytha the poison ivy	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1cf42478, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	102.90587800017	108.5
[resolveObject] CREATED OBJECT:	75845	thorny mindstar of clarity	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	9
fight: 	thorny mindstar of clarity	verdant cashmere robe of life	::	nil	MAINHAND
[resolveObject]	75845	thorny mindstar of clarity	added to inventory	MAINHAND
[resolveObject] CREATE FOR	75838	Elytha the poison ivy	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x29225728, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	2.7640717089558	30.5
[resolveObject] CREATED OBJECT:	75849	wyrm's thorny mindstar of gales	tries left:	4
fight: 	wyrm's thorny mindstar of gales	thorny mindstar of clarity	::	nil	OFFHAND
fight: 	wyrm's thorny mindstar of gales	verdant cashmere robe of life	::	nil	OFFHAND
[resolveObject]	75849	wyrm's thorny mindstar of gales	added to inventory	OFFHAND
[Actor:move]	75838	Elytha the poison ivy	(forced) move from	nil	nil	to	8	26
Added unique	mod.class.NPC/Elytha the poison ivy	::	1
[Actor:wearAllInventory]	75838	Elytha the poison ivy	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	75838	Elytha the poison ivy
   #- checking tactical table for talent	T_SLEEP	level	6	range:	7	radius:	2	effective:	8.3333333333333
   #- checking tactical table for talent	T_SUNDER_MIND	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_MIND_SEAR	level	6	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_POISONOUS_SPORES	level	1	range:	10	radius:	1	effective:	10.666666666667
   #- checking tactical table for talent	T_SYNAPTIC_STATIC	level	5	range:	0	radius:	7	effective:	4.6666666666667
   #- checking tactical table for talent	T_DREAM_HAMMER	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DREAM_CRUSHER	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HAMMER_TOSS	level	5	range:	11	radius:	0	effective:	11
   #- checking tactical table for talent	T_FORGE_ECHOES	level	5	range:	1	radius:	4	effective:	3.6666666666667
   #- checking tactical table for talent	T_DISTORTION_BOLT	level	5	range:	10	radius:	3	effective:	12
   #- checking tactical table for talent	T_CONSTRICT	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PSYCHIC_LOBOTOMY	level	5	range:	7	radius:	0	effective:	7
[MIND CRIT %]	18.1
[resolveObject] CREATE FOR	75855	thought-forged bowman	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c8518d8, not_properties=table: 0x1c851970, type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Ego	98.312221825894	101
[resolveObject] CREATED OBJECT:	75856	ash longbow of dexterity (#STATBONUS#)	tries left:	4
[resolveObject]	75856	ash longbow of dexterity (#STATBONUS#)	added to inventory	MAINHAND
[resolveObject] CREATE FOR	75855	thought-forged bowman	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c695470, not_properties=table: 0x1c695318, type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Greater	42.811749355125	51
[resolveObject] CREATED OBJECT:	75860	psychokinetic quiver of ash arrows	tries left:	4
fight: 	psychokinetic quiver of ash arrows	ash longbow of dexterity (#STATBONUS#)	::	OFFHAND	QUIVER
[resolveObject]	75860	psychokinetic quiver of ash arrows	added to inventory	QUIVER
[resolveObject] CREATE FOR	75855	thought-forged bowman	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x28806288, not_properties=table: 0x288062b0, type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Greater	5.8556511068846	11
[resolveObject] CREATED OBJECT:	75864	enlightening cured leather armour of the deep	tries left:	4
fight: 	enlightening cured leather armour of the deep	ash longbow of dexterity (#STATBONUS#)	::	OFFHAND	BODY
fight: 	enlightening cured leather armour of the deep	psychokinetic quiver of ash arrows	::	nil	BODY
[resolveObject]	75864	enlightening cured leather armour of the deep	added to inventory	BODY
[resolveObject] CREATE FOR	75855	thought-forged bowman	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e351488, not_properties=table: 0x1e351300, type="armor", autoreq=true, subtype="hands"}
[TOME ENTITY FILTER] selected basic	109.67463434969	111
[resolveObject] CREATED OBJECT:	75870	dwarven-steel gauntlets	tries left:	4
fight: 	dwarven-steel gauntlets	ash longbow of dexterity (#STATBONUS#)	::	OFFHAND	HANDS
fight: 	dwarven-steel gauntlets	enlightening cured leather armour of the deep	::	nil	HANDS
fight: 	dwarven-steel gauntlets	psychokinetic quiver of ash arrows	::	nil	HANDS
[resolveObject]	75870	dwarven-steel gauntlets	added to inventory	HANDS
[resolveObject] CREATE FOR	75855	thought-forged bowman	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ca1dc60, not_properties=table: 0x28806150, type="armor", autoreq=true, subtype="feet"}
[TOME ENTITY FILTER] selected Double Greater	5.1111804296056	11
[resolveObject] CREATED OBJECT:	75871	wanderer's pair of rough leather boots of rushing	tries left:	4
fight: 	wanderer's pair of rough leather boots of rushing	ash longbow of dexterity (#STATBONUS#)	::	OFFHAND	FEET
fight: 	wanderer's pair of rough leather boots of rushing	enlightening cured leather armour of the deep	::	nil	FEET
fight: 	wanderer's pair of rough leather boots of rushing	dwarven-steel gauntlets	::	nil	FEET
fight: 	wanderer's pair of rough leather boots of rushing	psychokinetic quiver of ash arrows	::	nil	FEET
[ActorObjectUse] useObjectEnable: 	wanderer's pair of rough leather boots of rushing	by	thought-forged bowman	inven/slot	table: 0x1cb12af0	nil
[resolveObject]	75871	wanderer's pair of rough leather boots of rushing	added to inventory	FEET
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_poison_ivy.png
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=0.8,color=vec3(0.8,0.8,0.8),time_factor=4000]
New GL Shader program 62
*p 62: Uniform: 4: 1406 tick
*p 62: Uniform: 3: 1406 time_factor
*p 62: Uniform: 5: 8B50 p2
*p 62: Uniform: 0: 8B5E tex
*p 62: Uniform: 1: 8B51 color
*p 62: Uniform: 2: 1406 base
[Actor:move]	75855	thought-forged bowman	(forced) move from	nil	nil	to	9	26
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=2,time_factor=600]
New GL Shader program 73
*p 73: Uniform: 1: 1406 tick
*p 73: Uniform: 2: 1406 tick_start
*p 73: Uniform: 3: 1406 time_factor
*p 73: Uniform: 5: 1406 cylinderRotationSpeed
*p 73: Uniform: 6: 1406 cylinderRadius
*p 73: Uniform: 4: 1406 noup
*p 73: Uniform: 8: 1406 cylinderHeight
*p 73: Uniform: 7: 1406 cylinderVerticalPos
*p 73: Uniform: 9: 1406 appearTime
*p 73: Uniform: 10: 1406 repeatTimes
*p 73: Uniform: 11: 1406 unbalancedSize
*p 73: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	645330
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=1,time_factor=600]
New GL Shader program 77
*p 77: Uniform: 1: 1406 tick
*p 77: Uniform: 2: 1406 tick_start
*p 77: Uniform: 3: 1406 time_factor
*p 77: Uniform: 5: 1406 cylinderRotationSpeed
*p 77: Uniform: 6: 1406 cylinderRadius
*p 77: Uniform: 4: 1406 noup
*p 77: Uniform: 8: 1406 cylinderHeight
*p 77: Uniform: 7: 1406 cylinderVerticalPos
*p 77: Uniform: 9: 1406 appearTime
*p 77: Uniform: 10: 1406 repeatTimes
*p 77: Uniform: 11: 1406 unbalancedSize
*p 77: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	645330
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Emelynn the giant green ant	22	level	1	classes
  * class	Anorithil	 rejected due to power source
[applyRandomClass]	75877	Emelynn the giant green ant	Adding class	Summoner	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-utility
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/summon-advanced
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/call
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/mindstar-mastery
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/harmony
}
[7] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/summon-augmentation
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-melee
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[10] = {
  [1] = false
  [2] = 0
  [tt] = technique/combat-techniques-active
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-distance
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree wild-gift/harmony to boss
 Talent choices for wild-gift/harmony:
		1	T_WATERS_OF_LIFE	Waters of Life
		2	T_ELEMENTAL_HARMONY	Elemental Harmony
		3	T_ONE_WITH_NATURE	One with Nature
		4	T_HEALING_NEXUS	Healing Nexus
Adding primary tree wild-gift/harmony to boss with 4 talents
1	 * talent:	T_WATERS_OF_LIFE	4
1	 * talent:	T_ELEMENTAL_HARMONY	3
1	 * talent:	T_ONE_WITH_NATURE	3
1	 * talent:	T_HEALING_NEXUS	3
[applyRandomClass] Attempting to add tree wild-gift/summon-advanced to boss
 Talent choices for wild-gift/summon-advanced:
		1	T_MASTER_SUMMONER	Master Summoner
		2	T_GRAND_ARRIVAL	Grand Arrival
		3	T_NATURE_CYCLE	Nature's Cycle
		4	T_WILD_SUMMON	Wild Summon
Adding secondary tree wild-gift/summon-advanced to boss with 1 talents
1	 * talent:	T_MASTER_SUMMONER	2
 ** Finished adding	1	of	1	primary class trees
	 * 	wild-gift/harmony
 ** Finished adding	1	of	1	secondary class trees
	 * 	wild-gift/summon-advanced
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	22	egos =	1	gr egos =	0	rand themes = 	3	points = 	32	nb_powers = 	6
 * using themes	antimagic,fire,defense
 * forbid power sources:	technique_ranged,arcane
Creating randart %s 'Firesmash'(faceted totem) with fire
 ** selected ego	evasive 	(greater)	nil
 * adding power: generic immune cut(2 points), 16 remaining
 * adding power: generic resists pen fire(1 points), 14 remaining
 * adding power: generic def(1 points), 13 remaining
 * adding power: generic immune silence(2 points), 12 remaining
 * adding power: generic resist nature(2 points), 10 remaining
 * adding power: generic resist temporal(2 points), 8 remaining
 * adding power: generic immune cut(3 points), 6 remaining
 * adding power: generic resists pen fire(1.5 points), 3 remaining
 * adding power: generic def(1.5 points), 1.5 remaining
 * adding bias power: generic immune silence(3 points), 16 remaining
 * adding bias power: generic resists pen fire(2.25 points), 13 remaining
 * adding bias power: generic resist temporal(3 points), 10.75 remaining
 * adding bias power: generic immune cut(4.5 points), 7.75 remaining
Removing power from bias list , 	generic immune cut
 * adding bias power: generic immune silence(3.6 points), 3.25 remaining
Removing power from bias list , 	generic immune silence
[ActorObjectUse] useObjectEnable: 	elm totem of thorny skin 'Firesmash'	by	Emelynn the giant green ant	inven/slot	1	nil
[ActorObjectUse] Object	elm totem of thorny skin 'Firesmash'	75884	is ineligible for talent interface
[resolveObject] CREATE FOR	76022	Emelynn the giant green ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ef2db20, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	9.6909464922945	30.5
[resolveObject] CREATED OBJECT:	76023	epiphanous thorny mindstar of gales	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	9
[resolveObject]	76023	epiphanous thorny mindstar of gales	added to inventory	MAINHAND
[resolveObject] CREATE FOR	76022	Emelynn the giant green ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e023dd8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	78.095790285174	102.5
[resolveObject] CREATED OBJECT:	76029	nature's vined mindstar of life	tries left:	4
fight: 	nature's vined mindstar of life	epiphanous thorny mindstar of gales	::	nil	OFFHAND
[resolveObject]	76029	nature's vined mindstar of life	added to inventory	OFFHAND
[resolveObject] CREATE FOR	76022	Emelynn the giant green ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1cae77d8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	78.8426607621	102.5
[resolveObject] CREATED OBJECT:	76035	cleansing hardened leather armour of lightning resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	cleansing hardened leather armour of lightning resistance	epiphanous thorny mindstar of gales	::	nil	BODY
fight: 	cleansing hardened leather armour of lightning resistance	nature's vined mindstar of life	::	nil	BODY
[resolveObject]	76035	cleansing hardened leather armour of lightning resistance	added to inventory	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/green_ant.png
[Actor:move]	76022	Emelynn the giant green ant	(forced) move from	nil	nil	to	17	16
Added unique	mod.class.NPC/Emelynn the giant green ant	::	1
[Actor:wearAllInventory]	76022	Emelynn the giant green ant	wearing main inventory
[ActorObjectUse] useObjectDisable: 	elm totem of thorny skin 'Firesmash'	inven/slot	1	1	tid	nil
fight: 	elm totem of thorny skin 'Firesmash'	epiphanous thorny mindstar of gales	::	nil	TOOL
fight: 	elm totem of thorny skin 'Firesmash'	nature's vined mindstar of life	::	nil	TOOL
fight: 	elm totem of thorny skin 'Firesmash'	cleansing hardened leather armour of lightning resistance	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	elm totem of thorny skin 'Firesmash'	by	Emelynn the giant green ant	inven/slot	table: 0x21240e90	nil
[Actor:wearAllInventory]	Emelynn the giant green ant	76022	75884	elm totem of thorny skin 'Firesmash'	WORN IN	TOOL	1
running talented_ai_tactic resolver on_added_to_level function for	76022	Emelynn the giant green ant
   #- checking tactical table for talent	T_MASTER_SUMMONER	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_BITE_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ONE_WITH_NATURE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_WAR_HOUND	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_HEALING_NEXUS	level	5	range:	0	radius:	7	effective:	4.6666666666667
   #- checking tactical table for talent	T_ELEMENTAL_HARMONY	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WATERS_OF_LIFE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
Loading tile	npc/green_ant.png
==SDM 64x64 :: 64x128
Loading tile	particles_images/naturewings.png
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
New GL Shader program 85
*p 85: Uniform: 1: 8B5E flames
*p 85: Uniform: 0: 8B5E tex
*p 85: Uniform: 5: 1406 flameScale
*p 85: Uniform: 3: 1406 tick
*p 85: Uniform: 4: 1406 time_factor
*p 85: Uniform: 2: 1406 alpha
Loading tile from tileset	/data/gfx/shockbolt/npc/green_ant.png
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	76041	treant	(forced) move from	nil	nil	to	46	20
Loading tile from tileset	/data/gfx/shockbolt/npc/yellow_ant.png
[Actor:move]	76042	giant yellow ant	(forced) move from	nil	nil	to	23	38
[Actor:move]	76043	treant	(forced) move from	nil	nil	to	17	6
Loading tile from tileset	/data/gfx/shockbolt/npc/army_ant.png
[Actor:move]	76044	giant army ant	(forced) move from	nil	nil	to	21	41
[resolveObject] CREATE FOR	76046	red crystal	do_wear/tries:	nil	2	filter:
	{type="jewelry"}
[TOME ENTITY FILTER] selected Ego	85.304645332113	101
[resolveObject] CREATED OBJECT:	76047	steel ring of light (#RESIST#)	tries left:	1
[resolveObject] adding to main inventory:	76047	steel ring of light (#RESIST#)
[Actor:move]	76046	red crystal	(forced) move from	nil	nil	to	16	38
[Actor:wearAllInventory]	76046	red crystal	wearing main inventory
Random boss generating
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	76.285367301965	101
[resolveObject] CREATED OBJECT:	76054	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76054	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	95.345082525477	101
[resolveObject] CREATED OBJECT:	76055	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76055	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	48.650448862615	51
[resolveObject] CREATED OBJECT:	76056	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76056	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	106.60004018354	111
[resolveObject] CREATED OBJECT:	76057	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76057	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	110.41788156247	111
[resolveObject] CREATED OBJECT:	76058	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76058	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	12.860462331181	26
[resolveObject] CREATED OBJECT:	76059	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76059	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	94.027178380412	101
[resolveObject] CREATED OBJECT:	76060	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76060	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	68.871504265552	76
[resolveObject] CREATED OBJECT:	76061	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76061	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	86.11744451153	101
[resolveObject] CREATED OBJECT:	76062	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76062	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	82.045290401216	101
[resolveObject] CREATED OBJECT:	76063	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76063	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	73.228258909012	76
[resolveObject] CREATED OBJECT:	76064	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76064	gold pieces
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	83.791325917652	101
[resolveObject] CREATED OBJECT:	76065	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	76065	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/insect_ant_queen_ant.png
[Actor:move]	76051	Queen Ant	(forced) move from	nil	nil	to	35	20
Added unique	mod.class.NPC/Queen Ant	::	1
[applyRandomClassNew] applying	1	classes at	50	%%
  * class	Archer	 rejected due to power source
  * class	Archmage	 rejected due to power source
[applyRandomClassNew]	76051	Queen Ant	Adding class	Oozemancer	Wilder	level_rate	50
[Actor:levelupClass]	Queen Ant	auto level up	Oozemancer	0	-->	6	table: 0x1d4d0f08
[Actor:levelupClass] 76051 Queen Ant ## Initialzing auto_class Oozemancer (Wilder) 85% level_rate from level 20 ##
  *** power types: not_power_source =	technique_ranged,arcane	power_source =	antimagic,nature
	 ** learning Oozemancer birth talent T_SLIME_SPIT 1 (every 0 levels)
	 ** learning Oozemancer birth talent T_PSIBLADES 1 (every 0 levels)
	 ** learning Oozemancer birth talent T_MITOSIS 1 (every 0 levels)
	 ** learning Oozemancer birth talent T_MUCUS 1 (every 0 levels)
	 *** Assigning	2	category points
	 *** auto_levelup IMPROVING TALENT TYPE	cunning/survival
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	wild-gift/corrosive-blades
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:levelupClass] ### levelup summary for	Queen Ant	Oozemancer	0	-->	6
[Actor:levelupClass] ### Talents Learned:
	*	[T_ACIDBEAM] = 1
	*	[T_HEIGHTENED_SENSES] = 3
	*	[T_MUCUS] = 2
	*	[T_CORROSIVE_NATURE] = 2
	*	[T_GRASPING_MOSS] = 1
	*	[T_ACID_SPLASH] = 1
	*	[T_NATURE_TOUCH] = 2
[Actor:levelupClass] ### Talents forced Stats:	wil: 17, cun: 2
 *** auto allocating	5	remaining stat points
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x1e2d32e8, subtype="mindstar", type="weapon", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	28.386010500925	37
[resolveObject] CREATED OBJECT:	76066	harmonious vined mindstar of resolve	tries left:	4
[resolveObject]	76066	harmonious vined mindstar of resolve	added to inventory	MAINHAND
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x1f173230, subtype="mindstar", type="weapon", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	55.005549732597	62
[resolveObject] CREATED OBJECT:	76072	absorbing thorny mindstar	tries left:	4
fight: 	absorbing thorny mindstar	harmonious vined mindstar of resolve	::	nil	OFFHAND
[resolveObject]	76072	absorbing thorny mindstar	added to inventory	OFFHAND
[resolveObject] CREATE FOR	76051	Queen Ant	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x19a9d610, subtype="cloth", type="armor", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	76.658691961239	87
[resolveObject] CREATED OBJECT:	76076	mindwoven cashmere robe of lightning (#RESIST#)	tries left:	4
fight: 	mindwoven cashmere robe of lightning (#RESIST#)	harmonious vined mindstar of resolve	::	nil	BODY
fight: 	mindwoven cashmere robe of lightning (#RESIST#)	absorbing thorny mindstar	::	nil	BODY
[resolveObject]	76076	mindwoven cashmere robe of lightning (#RESIST#)	added to inventory	BODY
running talented_ai_tactic resolver but aborting due to existing tactics
[Actor:wearAllInventory]	76051	Queen Ant	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/acid_ant.png
[Actor:move]	76082	giant acid ant	(forced) move from	nil	nil	to	26	5
[Actor:move]	76083	midge swarm	(forced) move from	nil	nil	to	27	11
Random elite generating
[createRandomBoss] Creating random boss 	Ivariwyn the giant lightning ant	22	level	1	classes
[applyRandomClass]	76084	Ivariwyn the giant lightning ant	Adding class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/strength-of-the-berserker
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/bloodthirst to boss
 * Random boss forbade talent because of random boss rarity random chance	Unstoppable	T_UNSTOPPABLE	22
 Talent choices for technique/bloodthirst:
		1	T_MORTAL_TERROR	Mortal Terror
		2	T_BLOODBATH	Bloodbath
		3	T_BLOODY_BUTCHER	Bloody Butcher
Adding primary tree technique/bloodthirst to boss with 4 talents
1	 * talent:	T_MORTAL_TERROR	3
1	 * talent:	T_BLOODBATH	4
1	 * talent:	T_BLOODY_BUTCHER	3
[applyRandomClass] Attempting to add tree technique/superiority to boss
 Talent choices for technique/superiority:
		1	T_JUGGERNAUT	Juggernaut
		2	T_ONSLAUGHT	Onslaught
		3	T_BATTLE_CALL	Battle Call
		4	T_SHATTERING_IMPACT	Shattering Impact
Adding secondary tree technique/superiority to boss with 2 talents
1	 * talent:	T_JUGGERNAUT	3
1	 * talent:	T_ONSLAUGHT	3
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/bloodthirst
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/superiority
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	22	egos =	1	gr egos =	0	rand themes = 	3	points = 	32	nb_powers = 	5
 * using themes	physical,mind,fire
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Flashreeve'(faceted steel waraxe) with fire
 ** selected ego	manaburning 	(normal)	antimagic
 * adding power: generic increased stamina(1 points), 16 remaining
 * adding power: generic phys crit(1 points), 15 remaining
 * adding power: generic inc damage mind(1 points), 14 remaining
 * adding power: generic resist fire(1 points), 13 remaining
 * adding power: expose mind melee(2 points), 12 remaining
 * adding power: generic increased stamina(1.5 points), 10 remaining
 * adding power: generic phys crit(1.5 points), 8.5 remaining
 * adding power: generic inc damage mind(1.5 points), 7 remaining
 * adding power: generic resist fire(1.5 points), 5.5 remaining
 * adding power: expose mind melee(3 points), 4 remaining
 * adding bias power: generic phys crit(2.25 points), 16 remaining
 * adding bias power: generic increased stamina(2.25 points), 13.75 remaining
 * adding bias power: generic resist fire(2.25 points), 11.5 remaining
 * adding bias power: expose mind melee(4.5 points), 9.25 remaining
Removing power from bias list , 	expose mind melee
 * adding bias power: generic phys crit(2.7 points), 4.75 remaining
 * adding bias power: generic increased stamina(2.7 points), 2.05 remaining
Removing power from bias list , 	generic increased stamina
[resolveObject] CREATE FOR	76268	Ivariwyn the giant lightning ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1bd85448, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	21.079560748669	30.5
[resolveObject] CREATED OBJECT:	76269	warbringer's dwarven-steel greatsword of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	7
[resolveObject]	76269	warbringer's dwarven-steel greatsword of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	76268	Ivariwyn the giant lightning ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x306da828, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	67.619622025317	77.5
[resolveObject] CREATED OBJECT:	76275	enlightening dwarven-steel mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	enlightening dwarven-steel mail armour	warbringer's dwarven-steel greatsword of crippling	::	OFFHAND	BODY
[resolveObject]	76275	enlightening dwarven-steel mail armour	added to inventory	BODY
[Actor:move]	76268	Ivariwyn the giant lightning ant	(forced) move from	nil	nil	to	38	27
Added unique	mod.class.NPC/Ivariwyn the giant lightning ant	::	1
[Actor:wearAllInventory]	76268	Ivariwyn the giant lightning ant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	76268	Ivariwyn the giant lightning ant
   #- checking tactical table for talent	T_LIGHTNING_SPEED	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_JUGGERNAUT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_CALL_LIGHTNING	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ONSLAUGHT	level	5	range:	5	radius:	0	effective:	5
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	6	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	76279	midge swarm	(forced) move from	nil	nil	to	23	42
Random elite generating
[createRandomBoss] Creating random boss 	Xybrekira the bee swarm	22	level	1	classes
  * class	Annihilator	 rejected due to power source
  * class	Demonologist	 rejected due to power source
  * class	Cultist of Entropy	 rejected due to power source
  * class	Skirmisher	 rejected due to power source
  * class	Shadowblade	 rejected due to power source
  * class	Archer	 rejected due to power source
[applyRandomClass]	76280	Xybrekira the bee swarm	Adding class	Rogue	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/assassination
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/duelist
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/dualweapon-attack
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/artifice
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/throwing-knives
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/stealth
}
[8] = {
  [1] = true
  [2] = 0.3
  [3] = rogue_poisons
  [tt] = cunning/poisons
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/lethality
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/dirty
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/survival
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/trapping
}
[14] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[15] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/scoundrel
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cunning/lethality to boss
 * Random boss forbade talent because talent not allowed on random bosses	Expose Weakness	T_EXPOSE_WEAKNESS	22
 Talent choices for cunning/lethality:
		1	T_LETHALITY	Lethality
		2	T_BLADE_FLURRY	Blade Flurry
		3	T_SNAP	Snap
Adding primary tree cunning/lethality to boss with 3 talents
1	 * talent:	T_LETHALITY	3
1	 * talent:	T_BLADE_FLURRY	3
1	 * talent:	T_SNAP	4
[applyRandomClass] Attempting to add tree technique/assassination to boss
 * Random boss forbade talent because talent not allowed on random bosses	Marked for Death	T_MARKED_FOR_DEATH	22
 Talent choices for technique/assassination:
		1	T_COUP_DE_GRACE	Coup de Grace
		2	T_TERRORIZE	Terrorize
		3	T_GARROTE	Garrote
Adding primary tree technique/assassination to boss with 3 talents
2	 * talent:	T_COUP_DE_GRACE	3
2	 * talent:	T_TERRORIZE	3
2	 * talent:	T_GARROTE	3
[applyRandomClass] Attempting to add tree cunning/dirty to boss
 * Random boss forbade talent because talent not allowed on random bosses	Dirty Fighting	T_DIRTY_FIGHTING	22
 Talent choices for cunning/dirty:
		1	T_BACKSTAB	Backstab
		2	T_BLINDING_POWDER	Blinding Powder
		3	T_TWIST_THE_KNIFE	Twist the Knife
Adding secondary tree cunning/dirty to boss with 2 talents
1	 * talent:	T_BACKSTAB	2
1	 * talent:	T_BLINDING_POWDER	3
 ** Finished adding	2	of	2	primary class trees
	 * 	cunning/lethality
	 * 	technique/assassination
 ** Finished adding	1	of	1	secondary class trees
	 * 	cunning/dirty
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	22	egos =	1	gr egos =	0	rand themes = 	3	points = 	25	nb_powers = 	6
 * using themes	physical,cold,nature
 * forbid power sources:	arcane,technique_ranged
Creating randart Spidersin(humming iron greatsword) with nature
 ** selected ego	 of crippling	(greater)	technique
 * adding power: physical burst (crit)(1 points), 13 remaining
 * adding power: generic stat con(1 points), 12 remaining
 * adding power: slime melee(2 points), 11 remaining
 * adding power: physical burst (crit)(1 points), 9 remaining
 * adding power: cold burst (crit)(1 points), 8 remaining
 * adding power: generic armor(1 points), 7 remaining
 * adding power: physical burst (crit)(1.5 points), 6 remaining
 * adding power: generic stat con(1.5 points), 4.5 remaining
 * adding power: slime melee(3 points), 3 remaining
 * adding bias power: generic stat con(2.25 points), 13 remaining
 * adding bias power: physical burst (crit)(2.25 points), 10.75 remaining
 * adding bias power: generic armor(1.5 points), 8.5 remaining
 * adding bias power: generic stat con(2.7 points), 7 remaining
 * adding bias power: physical burst (crit)(2.7 points), 4.3 remaining
 * adding bias power: generic armor(1.8 points), 1.6 remaining
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	76465	Xybrekira the bee swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x275ba5e0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	18.882726230864	30.5
[resolveObject] CREATED OBJECT:	76466	truestriking steel dagger of shearing	tries left:	4
[resolveObject]	76466	truestriking steel dagger of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	76465	Xybrekira the bee swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x028bc340, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	42.832514204279	52.5
[resolveObject] CREATED OBJECT:	76472	thought-forged dwarven-steel dagger of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	1
fight: 	thought-forged dwarven-steel dagger of crippling	truestriking steel dagger of shearing	::	nil	OFFHAND
[resolveObject]	76472	thought-forged dwarven-steel dagger of crippling	added to inventory	OFFHAND
[resolveObject] CREATE FOR	76465	Xybrekira the bee swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27e47548, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	93.722327297722	102.5
[resolveObject] CREATED OBJECT:	76478	rejuvenating cured leather armour of lightning resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	12
fight: 	rejuvenating cured leather armour of lightning resistance	truestriking steel dagger of shearing	::	nil	BODY
fight: 	rejuvenating cured leather armour of lightning resistance	thought-forged dwarven-steel dagger of crippling	::	nil	BODY
[resolveObject]	76478	rejuvenating cured leather armour of lightning resistance	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
Loading tile from tileset	/data/gfx/shockbolt/npc/bee_swarm.png
[Actor:move]	76465	Xybrekira the bee swarm	(forced) move from	nil	nil	to	24	26
Added unique	mod.class.NPC/Xybrekira the bee swarm	::	1
[Actor:wearAllInventory]	76465	Xybrekira the bee swarm	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	76465	Xybrekira the bee swarm
   #- checking tactical table for talent	T_BLADE_FLURRY	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STEALTH	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SNAP	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLINDING_POWDER	level	5	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_BITE_POISON	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_COUP_DE_GRACE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	6	range:	1	radius:	0	effective:	1
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
New GL Shader program 87
*p 87: Uniform: 1: 1406 tick
*p 87: Uniform: 2: 1406 tick_start
*p 87: Uniform: 3: 1406 time_factor
*p 87: Uniform: 5: 1406 cylinderRotationSpeed
*p 87: Uniform: 6: 1406 cylinderRadius
*p 87: Uniform: 4: 1406 noup
*p 87: Uniform: 8: 1406 cylinderHeight
*p 87: Uniform: 7: 1406 cylinderVerticalPos
*p 87: Uniform: 9: 1406 appearTime
*p 87: Uniform: 10: 1406 repeatTimes
*p 87: Uniform: 11: 1406 unbalancedSize
*p 87: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	645330
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
New GL Shader program 97
*p 97: Uniform: 1: 1406 tick
*p 97: Uniform: 2: 1406 tick_start
*p 97: Uniform: 3: 1406 time_factor
*p 97: Uniform: 5: 1406 cylinderRotationSpeed
*p 97: Uniform: 6: 1406 cylinderRadius
*p 97: Uniform: 4: 1406 noup
*p 97: Uniform: 8: 1406 cylinderHeight
*p 97: Uniform: 7: 1406 cylinderVerticalPos
*p 97: Uniform: 9: 1406 appearTime
*p 97: Uniform: 10: 1406 repeatTimes
*p 97: Uniform: 11: 1406 unbalancedSize
*p 97: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	645330
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/polar_bear.png
[Actor:move]	76484	polar bear	(forced) move from	nil	nil	to	39	18
[Actor:move]	76485	crimson crystal	(forced) move from	nil	nil	to	24	40
Random elite generating
[createRandomBoss] Creating random boss 	Glorulle the giant green ant	22	level	1	classes
  * class	Temporal Warden	 rejected due to power source
[applyRandomClass]	76486	Glorulle the giant green ant	Adding class	Summoner	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-utility
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/summon-advanced
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/call
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/mindstar-mastery
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/harmony
}
[7] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/summon-augmentation
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-melee
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[10] = {
  [1] = false
  [2] = 0
  [tt] = technique/combat-techniques-active
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/summon-distance
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 * Random boss forbade talent because of random boss rarity random chance	Rush	T_RUSH	22
 * Random boss forbade talent because of random boss rarity random chance	Precise Strikes	T_PRECISE_STRIKES	22
 Talent choices for technique/combat-techniques-active:
		1	T_PERFECT_STRIKE	Perfect Strike
		2	T_BLINDING_SPEED	Blinding Speed
Adding secondary tree technique/combat-techniques-active to boss with 2 talents
1	 * talent:	T_PERFECT_STRIKE	3
1	 * talent:	T_BLINDING_SPEED	3
[applyRandomClass] Attempting to add tree wild-gift/harmony to boss
 Talent choices for wild-gift/harmony:
		1	T_WATERS_OF_LIFE	Waters of Life
		2	T_ELEMENTAL_HARMONY	Elemental Harmony
		3	T_ONE_WITH_NATURE	One with Nature
		4	T_HEALING_NEXUS	Healing Nexus
Adding primary tree wild-gift/harmony to boss with 3 talents
1	 * talent:	T_WATERS_OF_LIFE	3
1	 * talent:	T_ELEMENTAL_HARMONY	3
1	 * talent:	T_ONE_WITH_NATURE	4
[applyRandomClass] Attempting to add tree wild-gift/summon-augmentation to boss
 * Random boss forbade talent because talent not allowed on random bosses	Detonate	T_DETONATE	22
 * Random boss forbade talent because talent not allowed on random bosses	Phase Summon	T_PHASE_SUMMON	22
 Talent choices for wild-gift/summon-augmentation:
		1	T_RAGE	Rage
		2	T_RESILIENCE	Resilience
Tree wild-gift/summon-augmentation rejected
[applyRandomClass] Attempting to add tree wild-gift/summon-distance to boss
 Talent choices for wild-gift/summon-distance:
		1	T_RITCH_FLAMESPITTER	Ritch Flamespitter
		2	T_HYDRA	Hydra
		3	T_RIMEBARK	Rimebark
		4	T_FIRE_DRAKE	Fire Drake
Adding primary tree wild-gift/summon-distance to boss with 3 talents
2	 * talent:	T_RITCH_FLAMESPITTER	3
2	 * talent:	T_HYDRA	3
2	 * talent:	T_RIMEBARK	3
 ** Finished adding	2	of	2	primary class trees
	 * 	wild-gift/harmony
	 * 	wild-gift/summon-distance
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/combat-techniques-active
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	22	egos =	1	gr egos =	0	rand themes = 	3	points = 	25	nb_powers = 	7
 * using themes	antimagic,physical,mind
 * forbid power sources:	technique_ranged,arcane
Creating randart Delidig the %s(laminated wand) with no themename
 ** selected ego	warded 	(greater)	nil
 * adding power: generic resist temporal(2 points), 13 remaining
 * adding power: generic phys apr(1 points), 11 remaining
 * adding power: generic resist cold(1 points), 10 remaining
 * adding power: generic phys crit(1 points), 9 remaining
 * adding power: generic stat str(1 points), 8 remaining
 * adding power: generic phys atk(1 points), 7 remaining
 * adding power: generic resist darkness(2 points), 6 remaining
 * adding power: generic resist temporal(3 points), 4 remaining
 * adding power: generic phys apr(1.5 points), 1 remaining
 * adding bias power: generic resist temporal(4.5 points), 13 remaining
 * adding bias power: generic phys crit(1.5 points), 8.5 remaining
 * adding bias power: generic phys crit(1.8 points), 7 remaining
 * adding bias power: generic phys atk(1.5 points), 5.2 remaining
 * adding bias power: generic resist temporal(5.4 points), 3.7 remaining
[ActorObjectUse] useObjectEnable: 	Delidig the ash wand of shielding	by	Glorulle the giant green ant	inven/slot	1	nil
[ActorObjectUse] Object	Delidig the ash wand of shielding	76493	is ineligible for talent interface
[resolveObject] CREATE FOR	76635	Glorulle the giant green ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x286cb8b8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	108.20658221357	108.5
[resolveObject] CREATED OBJECT:	76636	horrifying vined mindstar	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	1
[resolveObject]	76636	horrifying vined mindstar	added to inventory	MAINHAND
[resolveObject] CREATE FOR	76635	Glorulle the giant green ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27a98540, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	36.619646728067	52.5
[resolveObject] CREATED OBJECT:	76640	creative thorny mindstar of venom	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	8
fight: 	creative thorny mindstar of venom	horrifying vined mindstar	::	nil	OFFHAND
[resolveObject]	76640	creative thorny mindstar of venom	added to inventory	OFFHAND
[resolveObject] CREATE FOR	76635	Glorulle the giant green ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1d2aed70, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	13.045558868918	30.5
[resolveObject] CREATED OBJECT:	76646	troll-hide hardened leather armour of the deep	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	troll-hide hardened leather armour of the deep	horrifying vined mindstar	::	nil	BODY
fight: 	troll-hide hardened leather armour of the deep	creative thorny mindstar of venom	::	nil	BODY
[resolveObject]	76646	troll-hide hardened leather armour of the deep	added to inventory	BODY
[Actor:move]	76635	Glorulle the giant green ant	(forced) move from	nil	nil	to	44	39
Added unique	mod.class.NPC/Glorulle the giant green ant	::	1
[Actor:wearAllInventory]	76635	Glorulle the giant green ant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	76635	Glorulle the giant green ant
   #- checking tactical table for talent	T_BLINDING_SPEED	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BITE_POISON	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_WAR_HOUND	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_RIMEBARK	level	5	range:	5	radius:	3	effective:	7
   #- checking tactical table for talent	T_WATERS_OF_LIFE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ELEMENTAL_HARMONY	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PERFECT_STRIKE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ONE_WITH_NATURE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HYDRA	level	5	range:	5	radius:	5	effective:	8.3333333333333
[entityFilterPost]:  Done nerfing randboss
Random boss generating
[createRandomBoss] Creating random boss 	Adoselaith the brown bear	22	level	2	classes
  * class	Necromancer	 rejected due to power source
  * class	Archer	 rejected due to power source
  * class	Arcane Blade	 rejected due to power source
  * class	Reaver	 rejected due to power source
[applyRandomClass]	76652	Adoselaith the brown bear	Adding class	Sawbutcher	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam,technique
Adding 1 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.2
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/battle-machinery
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/butchery
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/furnace
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/automated-butchery
}
[6] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/chemistry
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/battlefield-management
}
[8] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/physics
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/sawmaiming
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[11] = {
  [1] = false
  [2] = 0.1
  [tt] = steamtech/engineering
}
[12] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/blacksmith
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree steamtech/physics to boss
 * Random boss forbade talent because talent not allowed on random bosses	Smith	T_SMITH	22
 * Random boss forbade talent because talent not allowed on random bosses	Mechanical	T_MECHANICAL	22
 * Random boss forbade talent because talent not allowed on random bosses	Electricity	T_ELECTRICITY	22
 Talent choices for steamtech/physics:
		1	T_COMPACT_STEAM_TANK	Compact Steam Tank
Adding secondary tree steamtech/physics to boss with 2 talents
1	 * talent:	T_COMPACT_STEAM_TANK	2
[applyRandomClass] Attempting to add tree steamtech/chemistry to boss
 * Random boss forbade talent because talent not allowed on random bosses	Therapeutics	T_THERAPEUTICS	22
 * Random boss forbade talent because talent not allowed on random bosses	Chemistry	T_CHEMISTRY	22
 * Random boss forbade talent because talent not allowed on random bosses	Explosives	T_EXPLOSIVES	22
 Talent choices for steamtech/chemistry:
		1	T_STEAM_POWER	Steam Power
Adding secondary tree steamtech/chemistry to boss with 2 talents
2	 * talent:	T_STEAM_POWER	2
[applyRandomClass] Attempting to add tree steamtech/engineering to boss
 Talent choices for steamtech/engineering:
		1	T_EMERGENCY_STEAM_PURGE	Emergency Steam Purge
		2	T_INNOVATION	Innovation
		3	T_SUPERCHARGE_TINKERS	Supercharge Tinkers
		4	T_LAST_ENGINEER_STANDING	Last Engineer Standing
Adding primary tree steamtech/engineering to boss with 3 talents
1	 * talent:	T_EMERGENCY_STEAM_PURGE	3
1	 * talent:	T_INNOVATION	3
1	 * talent:	T_SUPERCHARGE_TINKERS	3
 ** Finished adding	1	of	1	primary class trees
	 * 	steamtech/engineering
 ** Finished adding	2	of	2	secondary class trees
	 * 	steamtech/physics
	 * 	steamtech/chemistry
  * class	Annihilator	 rejected due to power source
  * class	Shadowblade	 rejected due to power source
  * class	Archmage	 rejected due to power source
[applyRandomClass]	76652	Adoselaith the brown bear	Adding class	Cursed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam,technique,psionic
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/strife
}
[3] = {
  [1] = false
  [2] = 0
  [tt] = cursed/fears
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/rampage
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/slaughter
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[7] = {
  [1] = true
  [2] = 0
  [tt] = cursed/cursed-form
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/endless-hunt
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/gloom
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/predator
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cursed/rampage to boss
 Talent choices for cursed/rampage:
		1	T_RAMPAGE	Rampage
		2	T_BRUTALITY	Brutality
		3	T_TENACITY	Tenacity
		4	T_SLAM	Slam
Adding primary tree cursed/rampage to boss with 3 talents
1	 * talent:	T_RAMPAGE	3
1	 * talent:	T_BRUTALITY	4
1	 * talent:	T_TENACITY	3
[applyRandomClass] Attempting to add tree cursed/slaughter to boss
 Talent choices for cursed/slaughter:
		1	T_SLASH	Slash
		2	T_FRENZY	Frenzy
		3	T_RECKLESS_CHARGE	Reckless Charge
		4	T_CLEAVE	Cleave
Adding secondary tree cursed/slaughter to boss with 1 talents
1	 * talent:	T_SLASH	3
 ** Finished adding	1	of	1	primary class trees
	 * 	cursed/rampage
 ** Finished adding	1	of	1	secondary class trees
	 * 	cursed/slaughter
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	5.2825854020851	15
[resolveObject] CREATED OBJECT:	76654	aquamarine	tries left:	1
[resolveObject] adding to main inventory:	76654	aquamarine
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater	56.230260721229	62
[resolveObject] CREATED OBJECT:	76655	truestriking steel greatsword	tries left:	1
[resolveObject] adding to main inventory:	76655	truestriking steel greatsword
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	81.823979784694	87
[resolveObject] CREATED OBJECT:	76659	resilient linen cloak of the Shaloren	tries left:	1
[resolveObject] adding to main inventory:	76659	resilient linen cloak of the Shaloren
[resolvers.drop_randart]	76653	Adoselaith the brown bear	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x1cab9918, ego_filter=table: 0x1d0bc020}
[resolveObject] CREATED OBJECT:	76665	dwarven-steel plate armour	tries left:	4
[resolvers.drop_randart]	76653	Adoselaith the brown bear	using data:	{lev=22, base={"table: 0x21eda2a0, __CLASSname=_tmod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	22	egos =	3	gr egos =	2	rand themes = 	2	points = 	12	nb_powers = 	4
 * using themes	lightning,acid
Creating randart Sparkscar the %s(silvered dwarven-steel plate armour) with lightning
 ** selected ego	 of stability	(normal)	technique
 ** selected ego	 of Eyal	(greater)	nature
 ** selected ego	 of acid resistance	(normal)	technique
 * adding power: generic resist acid(1 points), 6 remaining
 * adding power: generic resist acid(1 points), 5 remaining
 * adding power: generic resist lightning(1 points), 4 remaining
 * adding power: generic acid retribution(1 points), 3 remaining
 * adding power: generic resist acid(1.5 points), 2 remaining
 * adding bias power: generic acid retribution(1.5 points), 6 remaining
 * adding bias power: generic resist acid(2.25 points), 4.5 remaining
 * adding bias power: generic resist lightning(1.5 points), 2.25 remaining
Added unique	mod.class.Object/Sparkscar the dwarven-steel plate armour	::	1
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	77148	simple healing salve	tries left:	1
[resolvers.inventory] created object:	77148	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Adoselaith the brown bear	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	77499	simple frost salve	tries left:	1
[resolvers.inventory] created object:	77499	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Adoselaith the brown bear	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	76653	Adoselaith the brown bear	filter:	{defined="APE"}
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x198ad2e8, tome_drops="boss", force_drop=true, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Greater + Ego	24.311562025759	37
Loading entities file from memory	/data-orcs/general/objects/egos/steamsaw.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
[resolveObject] CREATED OBJECT:	77580	acidic dwarven-steel steamsaw of crippling	tries left:	4
[General Object resolver]	77580	acidic dwarven-steel steamsaw of crippling	COULD NOT BE WORN
[resolveObject] adding to main inventory:	77580	acidic dwarven-steel steamsaw of crippling
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x1f090d88, tome_drops="boss", force_drop=true, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Greater + Ego	15.402917636187	37
[resolveObject] CREATED OBJECT:	77592	thought-forged stralite steamsaw of winter	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	7
[General Object resolver]	77592	thought-forged stralite steamsaw of winter	COULD NOT BE WORN
[resolveObject] adding to main inventory:	77592	thought-forged stralite steamsaw of winter
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1d586438, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	97.256157624129	107
[resolveObject] CREATED OBJECT:	77598	impenetrable dwarven-steel mail armour	tries left:	4
[resolveObject]	77598	impenetrable dwarven-steel mail armour	added to inventory	BODY
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e0e7420, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	6.3966292357996	15
[resolveObject] CREATED OBJECT:	77602	scouring hardened leather gloves of butchering	tries left:	4
fight: 	scouring hardened leather gloves of butchering	impenetrable dwarven-steel mail armour	::	nil	HANDS
[resolveObject]	77602	scouring hardened leather gloves of butchering	added to inventory	HANDS
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27bbc820, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	104.15204389234	107
[resolveObject] CREATED OBJECT:	77608	miner's pair of hardened leather boots	tries left:	4
fight: 	miner's pair of hardened leather boots	impenetrable dwarven-steel mail armour	::	nil	FEET
fight: 	miner's pair of hardened leather boots	scouring hardened leather gloves of butchering	::	nil	FEET
[resolveObject]	77608	miner's pair of hardened leather boots	added to inventory	FEET
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	76653	Adoselaith the brown bear	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27f1f878, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	68.741852075034	87
[resolveObject] CREATED OBJECT:	77612	manaburning steel battleaxe of massacre	tries left:	4
fight: 	manaburning steel battleaxe of massacre	impenetrable dwarven-steel mail armour	::	nil	MAINHAND
fight: 	manaburning steel battleaxe of massacre	scouring hardened leather gloves of butchering	::	nil	MAINHAND
fight: 	manaburning steel battleaxe of massacre	miner's pair of hardened leather boots	::	nil	MAINHAND
[resolveObject]	77612	manaburning steel battleaxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	76653	Adoselaith the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x2758e160, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	7.9209946817534	15
[resolveObject] CREATED OBJECT:	77618	radiant dwarven-steel mail armour of command	tries left:	4
fight: 	radiant dwarven-steel mail armour of command	manaburning steel battleaxe of massacre	::	OFFHAND	BODY
fight: 	radiant dwarven-steel mail armour of command	impenetrable dwarven-steel mail armour	::	nil	BODY
fight: 	radiant dwarven-steel mail armour of command	scouring hardened leather gloves of butchering	::	nil	BODY
fight: 	radiant dwarven-steel mail armour of command	miner's pair of hardened leather boots	::	nil	BODY
fight: 	radiant dwarven-steel mail armour of command	manaburning steel battleaxe of massacre	::	OFFHAND	BODY
fight: 	radiant dwarven-steel mail armour of command	scouring hardened leather gloves of butchering	::	nil	BODY
fight: 	radiant dwarven-steel mail armour of command	miner's pair of hardened leather boots	::	nil	BODY
[resolveObject]	77618	radiant dwarven-steel mail armour of command	added to inventory	BODY
		 moved replaced object to main inventory:	77598	impenetrable dwarven-steel mail armour
Loading tile from tileset	/data/gfx/shockbolt/npc/brown_bear.png
[Actor:move]	76653	Adoselaith the brown bear	(forced) move from	nil	nil	to	27	25
Added unique	mod.class.NPC/Adoselaith the brown bear	::	1
[Actor:wearAllInventory]	76653	Adoselaith the brown bear	wearing main inventory
fight: 	truestriking steel greatsword	manaburning steel battleaxe of massacre	::	OFFHAND	MAINHAND
fight: 	truestriking steel greatsword	radiant dwarven-steel mail armour of command	::	nil	MAINHAND
fight: 	truestriking steel greatsword	scouring hardened leather gloves of butchering	::	nil	MAINHAND
fight: 	truestriking steel greatsword	miner's pair of hardened leather boots	::	nil	MAINHAND
fight: 	truestriking steel greatsword	radiant dwarven-steel mail armour of command	::	nil	MAINHAND
fight: 	truestriking steel greatsword	scouring hardened leather gloves of butchering	::	nil	MAINHAND
fight: 	truestriking steel greatsword	miner's pair of hardened leather boots	::	nil	MAINHAND
[Actor:wearAllInventory]	Adoselaith the brown bear	76653	76655	truestriking steel greatsword	WORN IN	MAINHAND	1
    --- replaced:	77612	manaburning steel battleaxe of massacre
running talented_ai_tactic resolver on_added_to_level function for	76653	Adoselaith the brown bear
   #- checking tactical table for talent	T_SLASH	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_EMERGENCY_STEAM_PURGE	level	5	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TO_THE_ARMS	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RAMPAGE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SUPERCHARGE_TINKERS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GLOOM	level	6	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/grizzly_bear.png
[Actor:move]	77624	grizzly bear	(forced) move from	nil	nil	to	1	30
[TOME ENTITY FILTER] selected Double Ego	64.743239647416	76
[TOME ENTITY FILTER] selected Greater	50.517348534082	51
Loading tile from tileset	/data/gfx/shockbolt/object/sword_steel.png
[TOME ENTITY FILTER] selected Double Ego	58.429154228053	76
[TOME ENTITY FILTER] selected Double Ego	51.61719852677	76
[TOME ENTITY FILTER] selected Double Ego	51.337266954905	76
[TOME ENTITY FILTER] selected Ego	87.553443127208	101
[TOME ENTITY FILTER] selected Greater + Ego	22.714782647489	26
[TOME ENTITY FILTER] selected Double Greater	7.0781528374828	11
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_steel.png
Placed lore	journal page	38	20
[Identify]	journal page	true
Wait finished, counted 2409, 688 ticks
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 98
*p 98: Uniform: 1: 1406 tick
*p 98: Uniform: 3: 8B52 texCoord
*p 98: Uniform: 2: 8B50 mapCoord
*p 98: Uniform: 4: 1406 attenuation
*p 98: Uniform: 0: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_bare_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_spring_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_foliage_bare_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_spring_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_bare_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_bare_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_bare_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_bare_03.png
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
  [1] = antimagic-bush
  [2] = crystaline-forest
  [3] = crystaline-forest
  [4] = crystaline-forest
  [params] = {
  }
}
[3] = {
  [1] = crystaline-forest
  [2] = crystaline-forest
  [params] = {
  }
  [3] = crystaline-forest
}
[4] = {
  [1] = bligthed-soil
  [2] = font-life
  [3] = crystaline-forest
  [4] = crystaline-forest
  [5] = crystaline-forest
  [6] = crystaline-forest
  [params] = {
  }
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_10.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/antimagic_bush.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
New GL Shader program 99
*p 99: Uniform: 0: 8B5E tex
*p 99: Uniform: 9: 8B50 xy
*p 99: Uniform: 5: 1406 zoom
*p 99: Uniform: 1: 1406 tick
*p 99: Uniform: 6: 1406 time_factor
*p 99: Uniform: 4: 1406 npow
*p 99: Uniform: 2: 8B52 color1
*p 99: Uniform: 3: 8B52 color2
*p 99: Uniform: 7: 1406 hide_center
*p 99: Uniform: 8: 1406 aam
[EVENT] antimagic-bush centered at 	46	24
Loading entities file from memory	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/underground_gloomy.lua
Loading entities file from memory	/data/general/grids/crystal.lua
Loading entities file from memory	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/underground_gloomy.lua
Loading entities file from memory	/data/general/grids/crystal.lua
Loading entities file from memory	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/underground_gloomy.lua
Loading entities file from memory	/data/general/grids/crystal.lua
Not gone east, no backup guardian
Running on level loads	old-forest-2
[Actor:move]	6962	Garruk	(forced) move from	49	12	to	0	28
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
===	nil	nil
[resolveObject] CREATE FOR	106841	Hetturomifast, the lost warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword"}
[TOME ENTITY FILTER] selected Greater	41.77559675597	51
[resolveObject] CREATED OBJECT:	106842	steel greatsword of evisceration	tries left:	4
[resolveObject]	106842	steel greatsword of evisceration	added to inventory	MAINHAND
Placing portal at 	30	16
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_10.png
Loading tile	player/higher_male.png
[Actor:move]	106841	Hetturomifast, the lost warrior	(forced) move from	nil	nil	to	0	29
[CHAT] Loading...	escort-quest-start
[CHAT] loaded	welcome	table: 0x32801fd8
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x1952e348	escort-duty-old-forest-2
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	106841	Hetturomifast, the lost warrior	actor
[ONLINE PROFILE] current character 	Garruk the level 22 Krog Cursed
[Discord] updating state: "Old Forest (2)" / "Lvl 22 Krog Cursed" / default / cursed
[Actor:move]	77624	grizzly bear	(forced) move from	1	30	to	11	19
Updating zone name	Old Forest (2)
C Map minimap texture: 302 (50x50; 64x64)
Deleting temp shader	tentacles[appearTime=0.7,noup=0,time_factor=1200]
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
[Actor:move]	106850	giant ice ant	(forced) move from	nil	nil	to	36	20
Loading tile from tileset	/data/gfx/shockbolt/npc/black_ant.png
[Actor:move]	106851	giant black ant	(forced) move from	nil	nil	to	35	19
[Actor:move]	106852	giant ice ant	(forced) move from	nil	nil	to	34	19
[Actor:move]	106853	giant yellow ant	(forced) move from	nil	nil	to	36	19
[Actor:move]	106854	giant fire ant	(forced) move from	nil	nil	to	36	21
Loading tile from tileset	/data/gfx/shockbolt/npc/red_ant.png
[Actor:move]	106855	giant red ant	(forced) move from	nil	nil	to	34	21
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x138bfbe0	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[USERCHAT] channel talk	tsvit	tome	it doesnt replace it but you cant put any point into it after parasite take over
[USERCHAT] channel serial data	PackOfOne	tome	635
[USERCHAT] channel talk	PackOfOne	tome	MonkaS
Deleting shader 91 (is clone 0)
Deleting shader 76 (is clone 0)
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
[USERCHAT] channel talk	|PHD| MrCrab	tome	epic
[CHAT] selected	Lead on; I will protect you.	function: 0x270dc760	nil
Deleting temp shader	volumetric_aura[]
Deleting temp shader	tentacles[appearTime=0.8,noup=0,time_factor=2000,wobblingType=0]
Server latency	123
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[Actor:move]	106841	Hetturomifast, the lost warrior	(forced) move from	0	29	to	0	28
[Actor:move]	6962	Garruk	(forced) move from	0	28	to	0	29
[Actor:move]	6962	Garruk	move from	0	28	to	0	29
[LOG]	
[Actor:move]	6962	Garruk	move from	0	29	to	1	30
[ActorObjectUse]	Emelynn the giant green ant	Cleaning up: 	elm totem of thorny skin 'Firesmash'	75884
[use_tactical AI] === Action Selected:	76051	Queen Ant	buff	 talent:T_PSIBLADES
[LOG]	Queen Ant activates #{bold}##ORANGE#Psiblades#LAST#.#{normal}#
Activating psiblade	harmonious vined mindstar of resolve
Activating psiblade	absorbing thorny mindstar
[improved_talented AI] chooses for	106850	giant ice ant	T_ICY_SKIN
[improved_talented AI] chooses for	106852	giant ice ant	T_ICY_SKIN
[LOG]	
[Actor:move]	6962	Garruk	move from	1	30	to	2	30
[use_tactical AI] === Action Selected:	76051	Queen Ant	buff	 talent:T_MITOSIS
[LOG]	Queen Ant activates #{bold}##ORANGE#Mitosis#LAST#.#{normal}#
[LOG]	
[Actor:move]	6962	Garruk	move from	2	30	to	3	30
[use_tactical AI] === Action Selected:	76051	Queen Ant	defend	 talent:T_ACIDIC_SKIN
[LOG]	#YELLOW##{bold}#The skin of Queen Ant starts dripping acid.#{normal}##LAST#
[LOG]	
[Actor:move]	6962	Garruk	move from	3	30	to	4	30
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	0	28	to	0	29
Deleting shader 94 (is clone 0)
Deleting shader 93 (is clone 0)
Deleting shader 92 (is clone 0)
Deleting shader 80 (is clone 0)
[Actor:move]	6962	Garruk	move from	4	30	to	5	29
[Actor:move]	6962	Garruk	move from	5	29	to	5	28
[LOG]	#00ff00##UID:1241:0#Talent Surge is ready to use.
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	0	29	to	1	30
[LOG]	
[Actor:move]	6962	Garruk	move from	5	28	to	5	27
[ActorObjectUse] useObjectEnable: 	healing infusion	by	Garruk	inven/slot	1	nil
[Identify]	healing infusion	true
[LOG]	Garruk picks up (a.): #FFFFFF##UID:77649:0#healing infusion (heal 78; cd 14)#LAST#.
[target_simple AI]	75855	thought-forged bowman	selecting NEW TARGET	5	27	6962	Garruk
[use_tactical AI] === Action Selected:	75855	thought-forged bowman	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Thought-forged bowman shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of dexterity (#STATBONUS#)	psychokinetic quiver of ash arrows	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	thought-forged bowman	75855	using weapon:	ash longbow of dexterity (#STATBONUS#)	ammo:	psychokinetic quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of dexterity (#STATBONUS#)	to:	5	27
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	106857	after	75855
Projectile slowing down from	10
Projectile slowing down to	18.7
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	1	30	to	2	30
[target_simple AI]	75838	Elytha the poison ivy	selecting NEW TARGET	5	27	6962	Garruk
[use_tactical AI] === Action Selected:	75838	Elytha the poison ivy	attackarea	 talent:T_MIND_SEAR
[LOG]	Elytha the poison ivy uses #{bold}##YELLOW#Mind Sear.#{normal}##LAST#
[MIND CRIT %]	18.1
[LOG]	#{bold}#Elytha the poison ivy's mind surges with critical power!#{normal}#
checkHit	46	vs	22	=> chance to hit	95
[LOG]	#UID:75838:0#Elytha the poison ivy hits #fbd578#Garruk#LAST# for #{bold}##ORANGE#255 mind#{normal}##LAST# damage.
[ATTACK ARCHERY]	106857	 to 	Garruk	 :: 	59.549971789506	7	46	::	1.6196773353932
checkHit	51	vs	32	=> chance to hit	98
[ATTACK ARCHERY] raw dam	59.549971789506	versus	46	with APR	7
[ATTACK ARCHERY] after armor	23.819988715802
[ATTACK ARCHERY] after range	28
[PHYS CRIT %] axe accuracy bonus	51	32	=	4.75
[PHYS CRIT %]	19.15
[ATTACK ARCHERY] after crit	28
[ATTACK ARCHERY] after mult	45.350965391009
[ATTACK ARCHERY] after hook	46.809189583798
[LOG]	
[LOG]	Thought-forged bowman's Shoot hits #fbd578#Garruk#LAST# for #WHITE#32 physical#LAST#, #WHITE#14 physical#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[Actor:move]	6962	Garruk	move from	5	27	to	6	26
[MIND CRIT %]	6
checkHit	43	vs	38	=> chance to hit	63
checkHit	43	vs	48	=> chance to hit	38
[LOG]	#ORANGE##UID:75838:0#Elytha the poison ivy converts some damage to Psi!
[LOG]	Mindrot hits Elytha the poison ivy for #ORANGE#2 to psi#LAST#, #ORANGE#2 mind#LAST#, #ORANGE#2 to psi#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Thought-forged bowman for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[target_simple AI]	75855	thought-forged bowman	selecting NEW TARGET	6	26	6962	Garruk
[use_tactical AI] === Action Selected:	75855	thought-forged bowman	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Thought-forged bowman shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of dexterity (#STATBONUS#)	psychokinetic quiver of ash arrows	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	thought-forged bowman	75855	using weapon:	ash longbow of dexterity (#STATBONUS#)	ammo:	psychokinetic quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of dexterity (#STATBONUS#)	to:	6	26
Adding entity	106858	after	75855
Projectile slowing down from	10
Projectile slowing down to	18.7
[use_tactical AI] === Action Selected:	75838	Elytha the poison ivy	attackarea	 talent:T_SYNAPTIC_STATIC
[LOG]	Elytha the poison ivy uses #{bold}##YELLOW#Synaptic Static.#{normal}##LAST#
[MIND CRIT %]	18.1
[LOG]	#{bold}#Elytha the poison ivy's mind surges with critical power!#{normal}#
checkHit	46	vs	22	=> chance to hit	95
[SOUND] loading from	/data/sound/talents/echo.ogg	:=:	sound "/data/sound/talents/echo.ogg" : <static>
[LOG]	#UID:75838:0#Elytha the poison ivy hits #fbd578#Garruk#LAST# for #{bold}##ORANGE#109 mind#{normal}##LAST# damage.
[ATTACK ARCHERY]	106858	 to 	Garruk	 :: 	59.549971789506	7	46	::	1
checkHit	51	vs	32	=> chance to hit	98
[ATTACK ARCHERY] raw dam	59.549971789506	versus	46	with APR	7
[ATTACK ARCHERY] after armor	23.819988715802
[ATTACK ARCHERY] after range	30
[PHYS CRIT %] axe accuracy bonus	51	32	=	4.75
[PHYS CRIT %]	19.15
[ATTACK ARCHERY] after crit	45
[ATTACK ARCHERY] after mult	45
[ATTACK ARCHERY] after hook	45
[LOG]	#{bold}#Thought-forged bowman's Shoot performs a ranged critical strike against #fbd578#Garruk#LAST#!#{normal}#
[LOG]	
[LOG]	Thought-forged bowman's Shoot hits #fbd578#Garruk#LAST# for #{bold}##WHITE#33 physical#{normal}##LAST#, #WHITE#16 physical#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[Actor:move]	6962	Garruk	move from	6	26	to	7	26
[MIND CRIT %]	6
checkHit	44	vs	38	=> chance to hit	65
checkHit	44	vs	48	=> chance to hit	40
[LOG]	#ORANGE##UID:75838:0#Elytha the poison ivy converts some damage to Psi!
[LOG]	Mindrot hits Elytha the poison ivy for #ORANGE#2 to psi#LAST#, #ORANGE#2 mind#LAST#, #ORANGE#2 to psi#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Thought-forged bowman for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[target_simple AI]	75699	giant carpenter ant	selecting NEW TARGET	7	26	6962	Garruk
[Actor:move]	75699	giant carpenter ant	move from	17	26	to	16	26
[use_tactical AI] === Action Selected:	75855	thought-forged bowman	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Thought-forged bowman shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of dexterity (#STATBONUS#)	psychokinetic quiver of ash arrows	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	thought-forged bowman	75855	using weapon:	ash longbow of dexterity (#STATBONUS#)	ammo:	psychokinetic quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of dexterity (#STATBONUS#)	to:	7	26
Adding entity	106859	after	75855
Projectile slowing down from	10
Projectile slowing down to	18.7
[use_tactical AI] === Action Selected:	75838	Elytha the poison ivy	attack	 talent:T_FORGE_ECHOES
[LOG]	Elytha the poison ivy uses #{bold}##YELLOW#Forge Echoes.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	88.983685290521	11.375515479562	64	1.5700877125496	vs. armor/def	46	32
[ATTACK] after melee attack bonus hooks & callbacks::	88.983685290521	11.375515479562	64	1.5700877125496	vs. armor/def	46	32
checkHit	64	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	103	11.375515479562	vs. armor/hardiness	46	0.6
[ATTACK] after armor	68.375515479562
[PHYS CRIT %]	22.475515479562
[ATTACK] after crit	68.375515479562
[ATTACK] after mult	107.3555566937
checkHit	46	vs	23	=> chance to hit	95
[MIND CRIT %]	6
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[LOG]	Garruk attunes to the damage.
checkHit	44	vs	38	=> chance to hit	65
checkHit	44	vs	38	=> chance to hit	65
[LOG]	#F53CBE#Garruk harrows Elytha the poison ivy!
[LOG]	Garruk is on fire!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Elytha the poison ivy is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Elytha the poison ivy slows down.
[LOG]	
[LOG]	#ORANGE##UID:75838:0#Elytha the poison ivy converts some damage to Psi!
[LOG]	#UID:75838:0#Elytha the poison ivy hits #fbd578#Garruk#LAST# for #WHITE#86 physical#LAST#, #ORANGE#13 mind#LAST#, #LIGHT_RED#6 fire#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #WHITE#3 physical#LAST#, #1133F3#3 cold#LAST#, #GREEN#3 acid#LAST#, #LIGHT_RED#2 fire#LAST# (#RED##{bold}#120#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Elytha the poison ivy for #ORANGE#14 to psi#LAST#, #{bold}##ORANGE#18 mind#{normal}##LAST#, #ORANGE#12 to psi#LAST#, #GREY#15 darkness#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Elytha the poison ivy for #ORANGE#2 to psi#LAST#, #LIGHT_GREEN#2 nature#LAST#, #ORANGE#10 to psi#LAST#, #LIGHT_GREEN#13 nature#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/flame.png
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 76
*p 76: Uniform: 1: 1406 tick
*p 76: Uniform: 3: 1406 time_factor
*p 76: Uniform: 6: 1406 circleDescendSpeed
*p 76: Uniform: 2: 1406 tick_start
*p 76: Uniform: 4: 1406 noup
*p 76: Uniform: 5: 1406 circleRotationSpeed
*p 76: Uniform: 0: 8B5E tex
*p 76: Uniform: 10: 8B52 circleColor
*p 76: Uniform: 7: 1406 beamsCount
*p 76: Uniform: 8: 8B52 beamColor1
*p 76: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 80
*p 80: Uniform: 1: 1406 tick
*p 80: Uniform: 3: 1406 time_factor
*p 80: Uniform: 6: 1406 circleDescendSpeed
*p 80: Uniform: 2: 1406 tick_start
*p 80: Uniform: 4: 1406 noup
*p 80: Uniform: 5: 1406 circleRotationSpeed
*p 80: Uniform: 0: 8B5E tex
*p 80: Uniform: 10: 8B52 circleColor
*p 80: Uniform: 7: 1406 beamsCount
*p 80: Uniform: 8: 8B52 beamColor1
*p 80: Uniform: 9: 8B52 beamColor2
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#232 healing#LAST# from Infusion: Healing.
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Elytha the poison ivy	dam/apr/atk/mult ::	85.45079555149	4	61.548068645451	0.36360927513449	vs. armor/def	1	13
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	61.548068645451	0.36360927513449	vs. armor/def	1	13
checkHit	61.548068645451	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.548068645451	13	=	1.0970961372909
[ATTACK] after armor	97.64155621889
[PHYS CRIT %]	4.5
[ATTACK] after crit	97.64155621889
[ATTACK] after mult	35.503375479754
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Elytha the poison ivy	dam/apr/atk/mult ::	76.243817233276	3	61.548068645451	0.19335971773911	vs. armor/def	1	13
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.548068645451	0.19335971773911	vs. armor/def	1	13
checkHit	61.548068645451	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.548068645451	13	=	1.0970961372909
[ATTACK] after armor	114.09799827825
[PHYS CRIT %]	4
[ATTACK] after crit	114.09799827825
[ATTACK] after mult	22.061956741681
checkHit	38	vs	59	=> chance to hit	0
[LOG]	Elytha the poison ivy is weakened by the darkness!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Elytha the poison ivy	dam/apr/atk/mult ::	85.45079555149	4	61.548068645451	0.36360927513449	vs. armor/def	1	13
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	61.548068645451	0.36360927513449	vs. armor/def	1	13
checkHit	61.548068645451	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.548068645451	13	=	1.0970961372909
[ATTACK] after armor	109.70961372909
[PHYS CRIT %]	4.5
[ATTACK] after crit	109.70961372909
[ATTACK] after mult	39.89143312332
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Elytha the poison ivy	dam/apr/atk/mult ::	76.243817233276	3	61.548068645451	0.19335971773911	vs. armor/def	1	13
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.548068645451	0.19335971773911	vs. armor/def	1	13
checkHit	61.548068645451	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.548068645451	13	=	1.0970961372909
[ATTACK] after armor	107.51542145451
[PHYS CRIT %]	4
[ATTACK] after crit	107.51542145451
[ATTACK] after mult	20.789151545045
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Elytha the poison ivy	dam/apr/atk/mult ::	85.45079555149	4	61.548068645451	0.36360927513449	vs. armor/def	1	13
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	61.548068645451	0.36360927513449	vs. armor/def	1	13
checkHit	61.548068645451	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.548068645451	13	=	1.0970961372909
[ATTACK] after armor	109.70961372909
[PHYS CRIT %]	4.5
[ATTACK] after crit	109.70961372909
[ATTACK] after mult	39.89143312332
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Elytha the poison ivy	dam/apr/atk/mult ::	76.243817233276	3	61.548068645451	0.19335971773911	vs. armor/def	1	13
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.548068645451	0.19335971773911	vs. armor/def	1	13
checkHit	61.548068645451	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.548068645451	13	=	1.0970961372909
[ATTACK] after armor	114.09799827825
[PHYS CRIT %]	4
[ATTACK] after crit	114.09799827825
[ATTACK] after mult	22.061956741681
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Elytha the poison ivy	dam/apr/atk/mult ::	85.45079555149	4	61.843741032572	0.36360927513449	vs. armor/def	1	13
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	61.843741032572	0.36360927513449	vs. armor/def	1	13
checkHit	61.843741032572	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.843741032572	13	=	1.0976874820651
[ATTACK] after armor	114.15949813477
[PHYS CRIT %]	4.5
[ATTACK] after crit	192.37094075899
[ATTACK] after mult	69.947858326318
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Elytha the poison ivy!#{normal}#
[MIND CRIT %]	6
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Elytha the poison ivy	dam/apr/atk/mult ::	76.243817233276	3	61.843741032572	0.19335971773911	vs. armor/def	1	13
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.843741032572	0.19335971773911	vs. armor/def	1	13
checkHit	61.843741032572	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.843741032572	13	=	1.0976874820651
[ATTACK] after armor	109.76874820651
[PHYS CRIT %]	4
[ATTACK] after crit	109.76874820651
[ATTACK] after mult	21.224854169787
[LOG]	#ORANGE##UID:75838:0#Elytha the poison ivy converts some damage to Psi!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Elytha the poison ivy for #ORANGE#13 to psi#LAST#, #WHITE#17 physical#LAST#, #ORANGE#2 to psi#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #ORANGE#32 to psi#LAST#, #LIGHT_GREEN#41 nature#LAST#, #ORANGE#8 to psi#LAST#, #WHITE#11 physical#LAST#, #ORANGE#2 to psi#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #ORANGE#32 to psi#LAST#, #LIGHT_GREEN#41 nature#LAST#, #ORANGE#15 to psi#LAST#, #WHITE#19 physical#LAST#, #ORANGE#2 to psi#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #ORANGE#32 to psi#LAST#, #LIGHT_GREEN#41 nature#LAST#, #ORANGE#8 to psi#LAST#, #WHITE#10 physical#LAST#, #ORANGE#2 to psi#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #ORANGE#32 to psi#LAST#, #LIGHT_GREEN#41 nature#LAST#, #ORANGE#15 to psi#LAST#, #WHITE#19 physical#LAST#, #ORANGE#2 to psi#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #ORANGE#32 to psi#LAST#, #LIGHT_GREEN#41 nature#LAST#, #ORANGE#8 to psi#LAST#, #WHITE#11 physical#LAST#, #ORANGE#2 to psi#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #ORANGE#32 to psi#LAST#, #LIGHT_GREEN#41 nature#LAST# (#RED##{bold}#615#LAST##{normal}# total damage).
[ATTACK ARCHERY]	106859	 to 	Garruk	 :: 	56.187827748895	7	46	::	1
checkHit	46	vs	32	=> chance to hit	85
[ATTACK ARCHERY] raw dam	56.187827748895	versus	46	with APR	7
[ATTACK ARCHERY] after armor	22.475131099558
[ATTACK ARCHERY] after range	25
[PHYS CRIT %] axe accuracy bonus	46	32	=	3.5
[PHYS CRIT %]	17.9
[ATTACK ARCHERY] after crit	25
[ATTACK ARCHERY] after mult	25
[ATTACK ARCHERY] after hook	25
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Elytha the poison ivy!#{normal}#
[LOG]	Thought-forged bowman's Shoot hits #fbd578#Garruk#LAST# for #WHITE#19 physical#LAST#, #WHITE#16 physical#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[MIND CRIT %]	6
[LOG]	#00ff00##UID:946:0#Talent Nature's Touch is ready to use.
[LOG]	Burning from Elytha the poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_RED#2 fire#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
[target_simple AI]	75699	giant carpenter ant	selecting NEW TARGET	7	26	6962	Garruk
[Actor:move]	75699	giant carpenter ant	move from	16	26	to	15	26
[LOG]	
[LOG]	Garruk activates #{bold}##ORANGE#Surge#LAST#.#{normal}#
[LOG]	Garruk deactivates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
Loading tile	ui/hotkeys/mainmenu.png
Loading tile	ui/chat-icon.png
[Actor:move]	6962	Garruk	move from	7	26	to	8	26
[Identify]	steel plate armour 'Shadowkill' (Corpses)	true
[LOG]	Garruk picks up (v.): #SALMON##UID:75702:0#steel plate armour 'Shadowkill' (Corpses) (0 def, 9 armour)#LAST#.
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	2	30	to	3	30
[Actor:move]	75699	giant carpenter ant	move from	15	26	to	14	26
[MIND CRIT %]	5.1
[LOG]	Burning from Elytha the poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_RED#2 fire#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[LOG]	
[USERCHAT] channel talk	PackOfOne	tome	blink does not break last stand POG
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 91
*p 91: Uniform: 1: 1406 tick
*p 91: Uniform: 3: 1406 time_factor
*p 91: Uniform: 6: 1406 circleDescendSpeed
*p 91: Uniform: 2: 1406 tick_start
*p 91: Uniform: 4: 1406 noup
*p 91: Uniform: 5: 1406 circleRotationSpeed
*p 91: Uniform: 0: 8B5E tex
*p 91: Uniform: 10: 8B52 circleColor
*p 91: Uniform: 7: 1406 beamsCount
*p 91: Uniform: 8: 8B52 beamColor1
*p 91: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 92
*p 92: Uniform: 1: 1406 tick
*p 92: Uniform: 3: 1406 time_factor
*p 92: Uniform: 6: 1406 circleDescendSpeed
*p 92: Uniform: 2: 1406 tick_start
*p 92: Uniform: 4: 1406 noup
*p 92: Uniform: 5: 1406 circleRotationSpeed
*p 92: Uniform: 0: 8B5E tex
*p 92: Uniform: 10: 8B52 circleColor
*p 92: Uniform: 7: 1406 beamsCount
*p 92: Uniform: 8: 8B52 beamColor1
*p 92: Uniform: 9: 8B52 beamColor2
[Actor:move]	75699	giant carpenter ant	move from	14	26	to	13	26
[MIND CRIT %]	5.1
[LOG]	Burning from Elytha the poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_RED#2 fire#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	8	26	to	9	26
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	3	30	to	4	30
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
[Actor:move]	75699	giant carpenter ant	move from	13	26	to	12	26
[target_simple AI]	77624	grizzly bear	selecting NEW TARGET	9	26	6962	Garruk
[LOG]	#LIGHT_RED#Grizzly bear briefly catches sight of you!
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
[Actor:move]	77624	grizzly bear	move from	11	19	to	10	20
[LOG]	
[Actor:move]	6962	Garruk	move from	9	26	to	10	25
[Identify]	earthen ash magestaff of might (Nightmares)	true
[LOG]	Garruk picks up (j.): #00FF80##UID:77625:0#earthen ash magestaff of might (Nightmares) (15-18 power, 3 apr, fire element)#LAST#.
[improved_talented AI] chooses for	75374	white wolf	T_ICY_SKIN
[improved_talented AI] chooses for	75376	warg	T_DAUNTING_PRESENCE
[CALLBACK] upgrading to prioritized	talents_on_act
[target_simple AI]	75381	wolf	selecting NEW TARGET	10	25	6962	Garruk
[LOG]	#LIGHT_RED#Wolf briefly catches sight of you!
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[Actor:move]	75381	wolf	move from	19	27	to	18	27
[improved_talented AI] chooses for	75385	white wolf	T_ICY_SKIN
[target_simple AI]	75386	wolf	selecting NEW TARGET	10	25	6962	Garruk
[LOG]	#LIGHT_RED#You sense that Something has taken notice of you ...
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
[Actor:move]	75386	wolf	move from	20	27	to	19	27
[LOG]	Garruk stops burning.
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant carpenter ant for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
[Actor:move]	75699	giant carpenter ant	move from	12	26	to	11	26
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird2.ogg	:=:	sound "/data/sound/ambient/forest/bird2.ogg" : <static>
Deleting temp shader	fireball[trail_length=1]
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant carpenter ant	dam/apr/atk/mult ::	94.605039022562	4	64.391809678023	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	94.605039022562	4	64.391809678023	1	vs. armor/def	1	3
checkHit	64.391809678023	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.391809678023	3	=	1.122783619356
[ATTACK] after armor	119.01506365174
[PHYS CRIT %]	3.6
[ATTACK] after crit	119.01506365174
[ATTACK] after mult	119.01506365174
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant carpenter ant	dam/apr/atk/mult ::	84.411727919335	3	64.391809678023	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	84.411727919335	3	64.391809678023	0.53177883778567	vs. armor/def	1	3
checkHit	64.391809678023	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.391809678023	3	=	1.122783619356
[ATTACK] after armor	98.804958503332
[PHYS CRIT %]	3.1
[ATTACK] after crit	98.804958503332
[ATTACK] after mult	52.542386000364
[Actor:move]	6962	Garruk	move from	10	25	to	10	25
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant carpenter ant for #WHITE#153 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#93 nature#LAST#, #WHITE#68 physical#LAST# (#RED##{bold}#322#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant carpenter ant!#{normal}#
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[improved_talented AI] chooses for	75381	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	75381	wolf	(forced) move from	18	27	to	11	26
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.592342319928	3	14	1.2	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	28.592342319928	3	14	1.2	vs. armor/def	46	38
checkHit	14	vs	38	=> chance to hit	0
[LOG]	#UID:75381:0#Wolf misses #fbd578#Garruk#LAST#.
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
[Actor:move]	75386	wolf	move from	19	27	to	18	27
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
[Actor:move]	77624	grizzly bear	move from	10	20	to	10	21
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Wolf is lost in despair!
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Wolf for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	92.937993160067	4	71.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	92.937993160067	4	71.783619356046	1	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	125	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	140.44590483901
[PHYS CRIT %]	3.6
[ATTACK] after crit	140.44590483901
[ATTACK] after mult	140.44590483901
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	82.924299519877	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	82.924299519877	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	108.98602215507
[PHYS CRIT %]	3.1
[ATTACK] after crit	108.98602215507
[ATTACK] after mult	57.956460196508
[Actor:move]	6962	Garruk	move from	10	25	to	10	25
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#175 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#104 nature#LAST# (#RED##{bold}#285#LAST##{normal}# total damage).
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	4	30	to	5	29
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
[target_simple AI]	75386	wolf	selecting NEW TARGET	10	25	6962	Garruk
[Actor:move]	75386	wolf	move from	18	27	to	17	26
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
[Actor:move]	77624	grizzly bear	move from	10	21	to	10	22
[MIND CRIT %]	5.1
checkHit	44	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Grizzly bear for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	10	25	to	10	24
[Actor:move]	75386	wolf	move from	17	26	to	16	26
Deleting temp shader	fireflash[]
Deleting temp shader	fireball[]
[Actor:move]	6962	Garruk	move from	10	24	to	10	23
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	41.802261852285	3	17	1	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	41.802261852285	3	17	1	vs. armor/def	46	38
checkHit	17	vs	38	=> chance to hit	0
[LOG]	#UID:77624:0#Grizzly bear misses #fbd578#Garruk#LAST#.
[Actor:move]	77624	grizzly bear	move from	10	22	to	10	22
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Grizzly bear for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	75386	wolf	move from	16	26	to	15	26
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	5	29	to	5	28
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	10	7
checkHit	71.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	114	4	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	7	=	1.1295672387121
[ATTACK] after armor	128.77066521318
[PHYS CRIT %]	3.6
[ATTACK] after crit	128.77066521318
[ATTACK] after mult	128.77066521318
[LOG]	Grizzly bear slows down.
checkHit	9	vs	59	=> chance to hit	0
[LOG]	Grizzly bear is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	10	7
checkHit	71.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	7	=	1.1295672387121
[ATTACK] after armor	115.21585834863
[PHYS CRIT %]	3.1
[ATTACK] after crit	115.21585834863
[ATTACK] after mult	61.269355247115
[Actor:move]	6962	Garruk	move from	10	23	to	10	23
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Grizzly bear for #WHITE#149 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#56 nature#LAST#, #WHITE#71 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#56 nature#LAST# (#RED##{bold}#344#LAST##{normal}# total damage).
[LOG]	Garruk is no longer attuned.
[LOG]	Garruk stops regenerating health quickly.
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Grizzly bear for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Unnatural Body.
[Actor:move]	75386	wolf	move from	15	26	to	14	26
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	5	28	to	5	27
checkHitOld	80.345842232209	62
=> chance to hit	74.831578558409
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	10	7
checkHit	71.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	4	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	7	=	1.1295672387121
[ATTACK] after armor	94.883648051816
[PHYS CRIT %]	3.6
[ATTACK] after crit	94.883648051816
[ATTACK] after mult	94.883648051816
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	10	7
checkHit	71.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	3	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	7	=	1.1295672387121
[ATTACK] after armor	102.7906187228
[PHYS CRIT %]	3.1
[ATTACK] after crit	102.7906187228
[ATTACK] after mult	54.661875759681
[Actor:move]	6962	Garruk	move from	10	23	to	10	23
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Grizzly bear for #WHITE#105 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#54 nature#LAST# (#RED##{bold}#165#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Grizzly bear!#{normal}#
Deleting shader 95 (is clone 0)
[improved_talented AI] chooses for	75386	wolf	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	wolf	75386	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	75386	wolf	move from	14	26	to	13	26
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
checkHitOld	80.345842232209	62
=> chance to hit	74.831578558409
[LOG]	
[Actor:move]	6962	Garruk	move from	10	23	to	10	24
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	13	26	75386	wolf
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	5	27	to	5	28
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[EMOTE] added	Help! Wolf to the east!	5	28
checkHitOld	80.345842232209	62
=> chance to hit	74.831578558409
[improved_talented AI] chooses for	75386	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[LOG][remove]	716837	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUSH	for	wolf	75386	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	75386	wolf	move from	13	26	to	12	26
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	10	24	to	10	25
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	5	28	to	5	27
[improved_talented AI] chooses for	75386	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	75386	wolf	(forced) move from	12	26	to	11	26
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.296746402369	3	14	1.2	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.296746402369	3	14	1.2	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:75386:0#Wolf misses #fbd578#Garruk#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	108.98602215507
[PHYS CRIT %]	3.6
[ATTACK] after crit	108.98602215507
[ATTACK] after mult	108.98602215507
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	93.256080813104
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.256080813104
[ATTACK] after mult	49.591610271239
[Actor:move]	6962	Garruk	move from	10	25	to	10	25
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#121 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#55 physical#LAST# (#RED##{bold}#274#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#00ff00##UID:1255:0#Talent Savage Hunter is ready to use.
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	5	27	to	6	26
[LOG]	
Deleting shader 96 (is clone 0)
Deleting shader 78 (is clone 0)
[Actor:move]	6962	Garruk	move from	10	25	to	11	26
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	11	26	to	12	26
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	6	26	to	7	26
[Actor:move]	6962	Garruk	move from	12	26	to	13	26
[USERCHAT] channel achievement	Tafano	tome	Treasure Hoarder (Roguelike)	false	false
[Actor:move]	6962	Garruk	move from	13	26	to	14	26
[target_simple AI]	76465	Xybrekira the bee swarm	selecting NEW TARGET	14	26	6962	Garruk
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
checkHitOld	80.345842232209	62
=> chance to hit	74.831578558409
[Actor:move]	76465	Xybrekira the bee swarm	move from	24	26	to	23	26
[MIND CRIT %]	5.1
checkHitOld	80.345842232209	62
=> chance to hit	74.831578558409
Server latency	122
[Actor:move]	6962	Garruk	move from	14	26	to	15	26
[NPC:seen_by] Passing target	Garruk	from	76465	Xybrekira the bee swarm	to	76653	Adoselaith the brown bear
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	buff	 talent:T_SNAP
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	stamina	 talent:T_BLADE_FLURRY
[LOG]	Xybrekira the bee swarm deactivates #{bold}##ORANGE#Blade Flurry#LAST#.#{normal}#
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	76465	Xybrekira the bee swarm	move from	23	26	to	22	26
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	attack	 talent:T_RAMPAGE
[LOG]	Adoselaith the brown bear uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Adoselaith the brown bear begins rampaging!
Loading tile	npc/brown_bear.png
==SDM 64x64 :: 64x128
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,time_factor=5000]
New GL Shader program 78
*p 78: Uniform: 1: 8B5E flames
*p 78: Uniform: 0: 8B5E tex
*p 78: Uniform: 5: 1406 flameScale
*p 78: Uniform: 3: 1406 tick
*p 78: Uniform: 4: 1406 time_factor
*p 78: Uniform: 2: 1406 alpha
Loading tile from tileset	/data/gfx/shockbolt/npc/brown_bear.png
[CALLBACK] upgrading to prioritized	talents_on_hit
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	76653	Adoselaith the brown bear	move from	27	25	to	26	25
[MIND CRIT %]	5.1
[LOG]	
[PARTY] error trying to set player, not controlable: 	106841	Hetturomifast, the lost warrior
[Actor:move]	6962	Garruk	move from	15	26	to	16	26
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	76653	Adoselaith the brown bear	move from	26	25	to	25	25
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	76465	Xybrekira the bee swarm	move from	22	26	to	21	26
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	7	26	to	8	26
[target_simple AI]	75382	great wolf	selecting NEW TARGET	16	26	6962	Garruk
[improved_talented AI] chooses for	75382	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[improved_talented AI] chooses for	75383	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[improved_talented AI] chooses for	75385	white wolf	T_HOWL
[Actor:move]	75387	great wolf	move from	20	29	to	20	28
[improved_talented AI] chooses for	75388	great wolf	T_HOWL
[improved_talented AI] chooses for	75389	great wolf	T_HOWL
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	76653	Adoselaith the brown bear	move from	25	25	to	24	25
[LOG]	
[PARTY] error trying to set player, not controlable: 	106841	Hetturomifast, the lost warrior
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Hetturomifast, the lost warrior says: 'Ok, but not for long.'
[EMOTE] added	Ok, but not for long.	8	26
[LOG]	Garruk uses #{bold}##YELLOW#Beckon.#{normal}##LAST#
[LOG]	Xybrekira the bee swarm has been beckoned.
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	16	38	to	24	37
[phase door] final location of 	red crystal	24	37	vs	16	38
checkHit	43	vs	26	=> chance to hit	93
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	76465	Xybrekira the bee swarm	move from	21	26	to	20	26
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	76653	Adoselaith the brown bear	move from	24	25	to	23	25
[MIND CRIT %]	5.1
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	76653	Adoselaith the brown bear	move from	23	25	to	22	25
[Actor:move]	76042	giant yellow ant	move from	23	38	to	23	37
checkHit	43	vs	26	=> chance to hit	93
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	76465	Xybrekira the bee swarm	move from	20	26	to	19	26
[improved_talented AI] chooses for	75371	great wolf	T_HOWL
[improved_talented AI] chooses for	75372	fox	T_RUSHING_CLAWS
[LOG]	#RED##{bold}#Fox rushes out, claws sharp and ready!#{normal}##LAST#
[LOG][remove]	761185	#RED##{bold}#Fox rushes out, claws sharp and ready!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUSHING_CLAWS	for	fox	75372	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	75372	fox	move from	17	28	to	18	27
[Actor:move]	75373	great wolf	move from	17	29	to	17	28
[improved_talented AI] chooses for	75374	white wolf	T_HOWL
[LOG]	#ORCHID##{bold}#White wolf howls#{normal}##LAST#
[improved_talented AI] chooses for	75376	warg	T_HACK_N_BACK
[LOG]	Warg uses #{bold}##RED#Hack'n'Back.#{normal}##LAST#
[LOG][remove]	761188	Warg uses #{bold}##RED#Hack'n'Back.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_HACK_N_BACK	for	warg	75376	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	75376	warg	T_RUSH
[LOG]	#RED##{bold}#Warg rushes out!#{normal}##LAST#
[LOG][remove]	761188	#RED##{bold}#Warg rushes out!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUSH	for	warg	75376	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	75376	warg	T_HOWL
[LOG]	#ORCHID##{bold}#Warg howls#{normal}##LAST#
[Actor:move]	75378	wolf	move from	18	29	to	17	29
[Actor:move]	75379	wolf	move from	18	30	to	18	29
[Actor:move]	75380	wolf	move from	18	31	to	18	30
[Actor:move]	75382	great wolf	move from	19	28	to	19	27
[Actor:move]	75383	great wolf	move from	19	29	to	19	28
[Actor:move]	75384	fox	move from	19	30	to	19	29
[Actor:move]	75385	white wolf	move from	19	31	to	18	31
[improved_talented AI] chooses for	75387	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[Actor:move]	75388	great wolf	move from	20	30	to	20	29
[Actor:move]	75389	great wolf	move from	20	31	to	19	30
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	76653	Adoselaith the brown bear	move from	22	25	to	21	25
[LOG]	
checkHit	43	vs	26	=> chance to hit	93
[Actor:move]	76465	Xybrekira the bee swarm	move from	19	26	to	18	26
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	76653	Adoselaith the brown bear	move from	21	25	to	20	25
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	26	=> chance to hit	93
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Xybrekira the bee swarm for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	76042	giant yellow ant	move from	23	37	to	23	36
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	76653	Adoselaith the brown bear	move from	20	25	to	19	25
[Actor:move]	75371	great wolf	move from	16	31	to	15	30
[target_simple AI]	75372	fox	selecting NEW TARGET	16	26	6962	Garruk
[improved_talented AI] chooses for	75372	fox	T_NIMBLE_MOVEMENTS
[LOG]	#ORCHID##{bold}#Fox dashes quickly!#{normal}##LAST#
[Actor:move]	75372	fox	(forced) move from	18	27	to	17	26
[improved_talented AI] chooses for	75373	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[Actor:move]	75375	wolf	move from	17	31	to	16	31
[Actor:move]	75376	warg	move from	18	28	to	18	27
[target_simple AI]	75382	great wolf	selecting NEW TARGET	16	26	6962	Garruk
[Actor:move]	75382	great wolf	move from	19	27	to	18	28
[target_simple AI]	75383	great wolf	selecting NEW TARGET	16	26	6962	Garruk
[Actor:move]	75383	great wolf	move from	19	28	to	19	27
[Actor:move]	75387	great wolf	move from	20	28	to	19	28
checkHit	43	vs	26	=> chance to hit	93
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_2.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_2.ogg" : <static>
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	75376	warg	(forced) move from	18	27	to	18	26
[Actor:move]	76465	Xybrekira the bee swarm	(forced) move from	18	26	to	18	27
[Actor:move]	76465	Xybrekira the bee swarm	move from	18	26	to	18	27
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	75376	warg	(forced) move from	18	26	to	19	25
[Actor:move]	76653	Adoselaith the brown bear	(forced) move from	19	25	to	18	26
[Actor:move]	76653	Adoselaith the brown bear	move from	19	25	to	18	26
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	124.71596349704
[PHYS CRIT %]	3.6
[ATTACK] after crit	124.71596349704
[ATTACK] after mult	124.71596349704
[SOUND] loading from	/data/sound/creatures/wolves/death_1.ogg	:=: unknown file
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	93.256080813104
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.256080813104
[ATTACK] after mult	49.591610271239
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #WHITE#138 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#236#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fox!#{normal}#
[target_simple AI]	76653	Adoselaith the brown bear	selecting NEW TARGET	16	26	6962	Garruk
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	76653	Adoselaith the brown bear	move from	18	26	to	17	26
[Actor:move]	76042	giant yellow ant	move from	23	36	to	23	35
checkHit	43	vs	26	=> chance to hit	93
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	disable	 talent:T_BLINDING_POWDER
[LOG]	Xybrekira the bee swarm uses #{bold}##ORCHID#Blinding Powder.#{normal}##LAST#
checkHit	61	vs	21	=> chance to hit	100
[LOG]	Great wolf loses sight!
[LOG]	Great wolf is disabled.
checkHit	61	vs	20	=> chance to hit	100
[LOG]	Great wolf loses sight!
[LOG]	Great wolf is disabled.
[LOG]	#UID:76465:0#Xybrekira the bee swarm hits Great wolf for #GREY#<blinding powder>#LAST# damage.
[LOG]	#UID:76465:0#Xybrekira the bee swarm hits Great wolf for #GREY#<blinding powder>#LAST# damage.
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	44	=> chance to hit	48
checkHit	43	vs	26	=> chance to hit	93
[LOG]	Mindrot hits Xybrekira the bee swarm for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Adoselaith the brown bear for #RED#(3 rampage shugs off#LAST#), #ORANGE#0 mind#LAST#, #RED#(4 rampage shugs off#LAST#), #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	75375	wolf	move from	16	31	to	17	31
[LOG]	Garruk's morale has been lowered.
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 93
*p 93: Uniform: 1: 1406 tick
*p 93: Uniform: 0: 8B5E tex
[Actor:move]	75376	warg	move from	19	25	to	18	26
[Actor:move]	75383	great wolf	move from	19	27	to	19	26
[target_simple AI]	75387	great wolf	selecting NEW TARGET	16	26	6962	Garruk
[Actor:move]	75387	great wolf	move from	19	28	to	19	27
[NPC:seen_by] Passing target	Garruk	from	76653	Adoselaith the brown bear	to	75379	wolf
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	buff	 talent:T_SUPERCHARGE_TINKERS
[LOG]	Adoselaith the brown bear uses #{bold}##ORCHID#Supercharge Tinkers.#{normal}##LAST#
[LOG]	Adoselaith the brown bear supercharges all tinkers.
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	attack	 talent:T_SLASH
[LOG]	Adoselaith the brown bear uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	truestriking steel greatsword
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	117.50472760252	14	56	2.080766726359	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	117.50472760252	14	56	2.080766726359	vs. armor/def	46	37
checkHit	56	vs	37	=> chance to hit	98
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	159	14	vs. armor/hardiness	46	0.6
[ATTACK] after armor	127
[PHYS CRIT %]	9.9
[PHYS CRIT %] sword accuracy bonus	56	37	=	0.076
[ATTACK] after crit	200.152
[ATTACK] after mult	416.4696218142
[LOG]	#{bold}##UID:76653:0#Adoselaith the brown bear performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Adoselaith the brown bear is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Adoselaith the brown bear slows down.
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows warg!
[LOG]	Garruk has a cursed wound!
[LOG]	Curse of Nightmares hits Warg for #ORANGE#38 mind#LAST#, #GREY#34 darkness#LAST# (#RED##{bold}#72#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Adoselaith the brown bear for #RED#(4 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST#, #RED#(24 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:76653:0#Adoselaith the brown bear hits #fbd578#Garruk#LAST# for #RED#(28 rampage shugs off#LAST#), #{bold}##WHITE#371 physical#{normal}##LAST# (#RED##{bold}#371#LAST##{normal}# total damage).
checkHit	39	vs	26	=> chance to hit	83
[LOG]	#F53CBE#Xybrekira the bee swarm struggles against the beckoning.
[target_simple AI]	76465	Xybrekira the bee swarm	selecting NEW TARGET	16	26	6962	Garruk
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	75382	great wolf	(forced) move from	18	28	to	19	28
[moveDirection]	76465	Xybrekira the bee swarm	moved (shove)	75382	great wolf	to	19	28
[LOG]	#UID:76465:0#Xybrekira the bee swarm shoves Great wolf aside.
[Actor:move]	76465	Xybrekira the bee swarm	move from	18	27	to	18	28
[LOG]	Adoselaith the brown bear has shrugged off 35 damage and is ready for more.
[LOG]	Poison from Garruk hits Adoselaith the brown bear for #RED#(4 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Garruk no longer has a cursed wound.
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#179 healing#LAST# from Infusion: Healing.
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	44	vs	39	=> chance to hit	63
[LOG]	#F53CBE#Adoselaith the brown bear has been dominated!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	82.131110554989	4	71.783619356046	1	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	82.131110554989	4	71.783619356046	1	vs. armor/def	36.936060014548	6
checkHit	71.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	4	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	71.783619356046	6	=	1.1315672387121
[ATTACK] after armor	69.50739771529
[PHYS CRIT %]	0
[ATTACK] after crit	69.50739771529
[ATTACK] after mult	69.50739771529
checkHit	43	vs	46	=> chance to hit	43
[LOG]	Adoselaith the brown bear is stunned!
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	73.281814896004	3	71.783619356046	0.53177883778567	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	73.281814896004	3	71.783619356046	0.53177883778567	vs. armor/def	36.936060014548	6
checkHit	71.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	3	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	71.783619356046	6	=	1.1315672387121
[ATTACK] after armor	76.428368386275
[PHYS CRIT %]	0
[ATTACK] after crit	76.428368386275
[ATTACK] after mult	40.642988914309
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adoselaith the brown bear for #RED#(54 rampage shugs off#LAST#), #WHITE#37 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#53 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST# (#RED##{bold}#263#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	76042	giant yellow ant	move from	23	35	to	24	34
checkHit	39	vs	26	=> chance to hit	83
[Actor:move]	76465	Xybrekira the bee swarm	move from	18	28	to	18	27
[Actor:move]	75379	wolf	move from	18	29	to	18	28
[Actor:move]	75382	great wolf	move from	19	28	to	18	29
[Actor:move]	75383	great wolf	move from	19	26	to	19	25
[Actor:move]	75387	great wolf	move from	19	27	to	19	26
[LOG]	Garruk has shrugged off 28 damage and is ready for more.
checkHit	39	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf is stunned with fear!
[MIND CRIT %]	5.1
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	44	=> chance to hit	38
checkHit	39	vs	26	=> chance to hit	83
checkHit	39	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Adoselaith the brown bear for #ORANGE#3 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Xybrekira the bee swarm for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[NPC:seen_by] Passing target	Garruk	from	76653	Adoselaith the brown bear	to	75384	fox
[NPC:seen_by] Passing target	Garruk	from	76653	Adoselaith the brown bear	to	75385	white wolf
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel greatsword
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	117.50472760252	14	56	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	117.50472760252	14	56	1	vs. armor/def	46	37
checkHit	56	vs	37	=> chance to hit	98
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	137	14	vs. armor/hardiness	46	0.6
[ATTACK] after armor	105
[PHYS CRIT %]	9.9
[ATTACK] after crit	105
[ATTACK] after mult	105
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Melee retaliation hits Adoselaith the brown bear for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#25 nature#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	#UID:76653:0#Adoselaith the brown bear hits #fbd578#Garruk#LAST# for #RED#(28 rampage shugs off#LAST#), #WHITE#26 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	82.131110554989	4	71.783619356046	0.44257608297511	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	82.131110554989	4	71.783619356046	0.44257608297511	vs. armor/def	36.936060014548	6
checkHit	71.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	108	4	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	71.783619356046	6	=	1.1315672387121
[ATTACK] after armor	96.665011444381
[PHYS CRIT %]	0
[ATTACK] after crit	96.665011444381
[ATTACK] after mult	42.781622125798
checkHit	43	vs	46	=> chance to hit	43
[LOG]	#ORANGE#Adoselaith the brown bear shrugs off the effect 'Stunned'!
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	73.281814896004	3	71.783619356046	0.23535259503624	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	73.281814896004	3	71.783619356046	0.23535259503624	vs. armor/def	36.936060014548	6
checkHit	71.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	71.783619356046	6	=	1.1315672387121
[ATTACK] after armor	67.375830476578
[PHYS CRIT %]	0
[ATTACK] after crit	67.375830476578
[ATTACK] after mult	15.857076545384
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	82.131110554989	4	71.783619356046	0.44257608297511	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	82.131110554989	4	71.783619356046	0.44257608297511	vs. armor/def	36.936060014548	6
checkHit	71.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	4	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	71.783619356046	6	=	1.1315672387121
[ATTACK] after armor	81.954637341123
[PHYS CRIT %]	0
[ATTACK] after crit	81.954637341123
[ATTACK] after mult	36.27116237608
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	73.281814896004	3	71.783619356046	0.23535259503624	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	73.281814896004	3	71.783619356046	0.23535259503624	vs. armor/def	36.936060014548	6
checkHit	71.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	3	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	71.783619356046	6	=	1.1315672387121
[ATTACK] after armor	71.902099431427
[PHYS CRIT %]	0
[ATTACK] after crit	71.902099431427
[ATTACK] after mult	16.92234568974
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	82.131110554989	4	71.783619356046	0.44257608297511	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	82.131110554989	4	71.783619356046	0.44257608297511	vs. armor/def	36.936060014548	6
checkHit	71.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	4	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	71.783619356046	6	=	1.1315672387121
[ATTACK] after armor	77.428368386275
[PHYS CRIT %]	0
[ATTACK] after crit	77.428368386275
[ATTACK] after mult	34.267943991551
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	73.281814896004	3	71.783619356046	0.23535259503624	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	73.281814896004	3	71.783619356046	0.23535259503624	vs. armor/def	36.936060014548	6
checkHit	71.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	74	3	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	71.783619356046	6	=	1.1315672387121
[ATTACK] after armor	57.191725328169
[PHYS CRIT %]	0
[ATTACK] after crit	57.191725328169
[ATTACK] after mult	13.460220970584
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	82.131110554989	4	71.783619356046	0.44257608297511	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	82.131110554989	4	71.783619356046	0.44257608297511	vs. armor/def	36.936060014548	6
checkHit	71.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	4	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	71.783619356046	6	=	1.1315672387121
[ATTACK] after armor	83.086204579835
[PHYS CRIT %]	0
[ATTACK] after crit	83.086204579835
[ATTACK] after mult	36.771966972212
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	73.281814896004	3	71.783619356046	0.23535259503624	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	73.281814896004	3	71.783619356046	0.23535259503624	vs. armor/def	36.936060014548	6
checkHit	71.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	71.783619356046	6	=	1.1315672387121
[ATTACK] after armor	67.375830476578
[PHYS CRIT %]	0
[ATTACK] after crit	67.375830476578
[ATTACK] after mult	15.857076545384
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[LOG]	#F53CBE#Adoselaith the brown bear is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adoselaith the brown bear for #WHITE#56 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#21 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#47 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#22 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#45 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#18 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#48 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#21 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST# (#RED##{bold}#968#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	76042	giant yellow ant	move from	24	34	to	23	33
checkHit	39	vs	26	=> chance to hit	83
[NPC:seen_by] Passing target	Garruk	from	76465	Xybrekira the bee swarm	to	75373	great wolf
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	75379	wolf	(forced) move from	18	28	to	19	28
[moveDirection]	76465	Xybrekira the bee swarm	moved (shove)	75379	wolf	to	19	28
[LOG]	#UID:76465:0#Xybrekira the bee swarm shoves Wolf aside.
[Actor:move]	76465	Xybrekira the bee swarm	move from	18	27	to	18	28
[LOG]	Adoselaith the brown bear has shrugged off 58 damage and is ready for more.
[LOG]	Poison from Garruk hits Adoselaith the brown bear for #RED#(8 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	75373	great wolf	move from	17	28	to	18	27
[target_simple AI]	75376	warg	selecting NEW TARGET	16	26	6962	Garruk
[improved_talented AI] chooses for	75376	warg	T_INFUSION:_REGENERATION_1
[LOG]	Warg uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Warg starts regenerating health quickly.
[target_simple AI]	75379	wolf	selecting NEW TARGET	16	26	6962	Garruk
[Actor:move]	75379	wolf	move from	19	28	to	19	27
[Actor:move]	75383	great wolf	move from	19	25	to	20	26
[Actor:move]	75384	fox	move from	19	29	to	19	28
[Actor:move]	75385	white wolf	move from	18	31	to	19	31
[Actor:move]	75387	great wolf	move from	19	26	to	19	25
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	82.131110554989	4	79.783619356046	1.0674678998897	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	82.131110554989	4	79.783619356046	1.0674678998897	vs. armor/def	36.936060014548	6
checkHit	79.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	109	4	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	79.783619356046	6	=	1.1475672387121
[ATTACK] after armor	99.540578683093
[PHYS CRIT %]	0
[ATTACK] after crit	99.540578683093
[ATTACK] after mult	106.25637248065
checkHit	43	vs	46	=> chance to hit	43
checkHit	44	vs	59	=> chance to hit	13
[LOG]	Adoselaith the brown bear is weakened by the darkness!
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Adoselaith the brown bear	dam/apr/atk/mult ::	73.281814896004	3	79.783619356046	0.56765683917686	vs. armor/def	36.936060014548	6
[ATTACK] after melee attack bonus hooks & callbacks::	73.281814896004	3	79.783619356046	0.56765683917686	vs. armor/def	36.936060014548	6
checkHit	79.783619356046	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	79	3	vs. armor/hardiness	36.936060014548	0.99450476875171
[ATTACK] mace accuracy bonus	79.783619356046	6	=	1.1475672387121
[ATTACK] after armor	64.11356152173
[PHYS CRIT %]	0
[ATTACK] after crit	64.11356152173
[ATTACK] after mult	36.394501681797
checkHit	44	vs	59	=> chance to hit	13
[ATTACK]	target on_melee_hit:	16	ITEM_ANTIMAGIC_MANABURN	vs	0
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Adoselaith the brown bear for #RED#(50 rampage shugs off#LAST#), #WHITE#89 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#47 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST# (#RED##{bold}#309#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHit	39	vs	26	=> chance to hit	83
[NPC:seen_by] Passing target	Garruk	from	76465	Xybrekira the bee swarm	to	75378	wolf
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	75382	great wolf	(forced) move from	18	29	to	19	29
[moveDirection]	76465	Xybrekira the bee swarm	moved (shove)	75382	great wolf	to	19	29
[LOG]	#UID:76465:0#Xybrekira the bee swarm shoves Something aside.
[Actor:move]	76465	Xybrekira the bee swarm	move from	18	28	to	18	29
[Actor:move]	76042	giant yellow ant	move from	23	33	to	23	32
[use_tactical AI] === Action Selected:	76653	Adoselaith the brown bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel greatsword
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	117.50472760252	14	56	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	117.50472760252	14	56	1	vs. armor/def	46	37
checkHit	56	vs	37	=> chance to hit	98
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	129	14	vs. armor/hardiness	46	0.6
[ATTACK] after armor	97
[PHYS CRIT %]	9.9
[ATTACK] after crit	97
[ATTACK] after mult	97
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#F53CBE#Garruk is no longer rampaging.
checkHit	39	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf moves reluctantly!
[MIND CRIT %]	5.1
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	44	=> chance to hit	38
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	22	vs	46	=> chance to hit	0
[LOG]	Warg is stunned!
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Adoselaith the brown bear for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Adoselaith the brown bear for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#25 nature#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	#UID:76653:0#Adoselaith the brown bear hits #fbd578#Garruk#LAST# for #WHITE#39 physical#LAST# damage.
checkHit	39	vs	26	=> chance to hit	83
[LOG]	#F53CBE#Xybrekira the bee swarm struggles against the beckoning.
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	75374	white wolf	(forced) move from	17	30	to	18	31
[moveDirection]	76465	Xybrekira the bee swarm	moved (shove)	75374	white wolf	to	18	31
[LOG]	#UID:76465:0#Xybrekira the bee swarm shoves Something aside.
[Actor:move]	76465	Xybrekira the bee swarm	move from	18	29	to	17	30
[LOG]	#F53CBE#Adoselaith the brown bear is no longer being stalked by Poison from Garruk.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_4.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_4.ogg" : <static>
[LOG]	Poison from Garruk hits Adoselaith the brown bear for #LIGHT_GREEN#11 nature#LAST# damage.
[LOG]	
[LOG]	#{bold}#Poison from Garruk killed Adoselaith the brown bear!#{normal}#
Server latency	125
[Actor:move]	6962	Garruk	move from	16	26	to	17	26
[Identify]	aquamarine	true
[LOG]	Garruk picks up (z.): #FFFFFF##UID:76654:0#aquamarine#LAST#.
[Identify]	resilient linen cloak of the Shaloren (Nightmares)	true
[LOG]	Garruk picks up (o.): #00FF80##UID:76659:0#resilient linen cloak of the Shaloren (Nightmares) (1 def, 0 armour)#LAST#.
[Identify]	Sparkscar the dwarven-steel plate armour (Shrouds)	true
[LOG]	Garruk picks up (x.): #FF7700##UID:76666:0#Sparkscar the dwarven-steel plate armour (Shrouds) (0 def, 11 armour)#LAST#.
[Identify]	acidic dwarven-steel steamsaw of crippling (Madness)	true
[LOG]	Garruk picks up (k.): #0080FF##UID:77580:0#acidic dwarven-steel steamsaw of crippling (Madness) (18-28 power, 0 apr)#LAST#.
[Identify]	thought-forged stralite steamsaw of winter (Madness)	true
[LOG]	Garruk picks up (l.): #0080FF##UID:77592:0#thought-forged stralite steamsaw of winter (Madness) (32-47 power, 0 apr)#LAST#.
[Identify]	impenetrable dwarven-steel mail armour (Shrouds)	true
[LOG]	Garruk picks up (z.): #00FF80##UID:77598:0#impenetrable dwarven-steel mail armour (Shrouds) (3 def, 16 armour)#LAST#.
[Identify]	manaburning steel battleaxe of massacre (Nightmares)	true
[LOG]	Garruk picks up (e.): #00FF80##UID:77612:0#manaburning steel battleaxe of massacre (Nightmares) (29-44 power, 2 apr)#LAST#.
[Identify]	miner's pair of hardened leather boots	true
[LOG]	Garruk picks up (v.): #00FF80##UID:77608:0#miner's pair of hardened leather boots (0 def, 5 armour)#LAST#.
[Identify]	scouring hardened leather gloves of butchering	true
[LOG]	Garruk picks up (w.): #8d55ff##UID:77602:0#scouring hardened leather gloves of butchering (0 def, 2 armour)#LAST#.
[Identify]	radiant dwarven-steel mail armour of command (Madness)	true
[LOG]	Garruk picks up (D.): #8d55ff##UID:77618:0#radiant dwarven-steel mail armour of command (Madness) (10 def, 12 armour)#LAST#.
[Identify]	truestriking steel greatsword (Shrouds)	true
[LOG]	Garruk picks up (g.): #0080FF##UID:76655:0#truestriking steel greatsword (Shrouds) (26-42 power, 2 apr)#LAST#.
Loading tile	object/steamsaw_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_dsteel.png
[target_simple AI]	75374	white wolf	selecting NEW TARGET	17	26	6962	Garruk
[improved_talented AI] chooses for	75376	warg	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	31.228251356133	5	22	1	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	31.228251356133	5	22	1	vs. armor/def	46	38
checkHit	22	vs	38	=> chance to hit	10
[LOG]	#UID:75376:0#Warg misses #fbd578#Garruk#LAST#.
[Actor:move]	75378	wolf	move from	17	29	to	18	28
[Actor:move]	75379	wolf	move from	19	27	to	19	26
[target_simple AI]	75380	wolf	selecting NEW TARGET	17	26	6962	Garruk
[Actor:move]	75380	wolf	move from	18	30	to	18	29
[Actor:move]	75383	great wolf	move from	20	26	to	20	27
[Actor:move]	75384	fox	move from	19	28	to	19	27
[Actor:move]	75385	white wolf	move from	19	31	to	18	30
[target_simple AI]	75388	great wolf	selecting NEW TARGET	17	26	6962	Garruk
[Actor:move]	75388	great wolf	move from	20	29	to	19	28
[target_simple AI]	75389	great wolf	selecting NEW TARGET	17	26	6962	Garruk
[Actor:move]	75389	great wolf	move from	19	30	to	20	29
[Actor:move]	75382	great wolf	move from	19	29	to	20	28
[improved_talented AI] chooses for	76042	giant yellow ant	T_LIGHTNING_SPEED
[MIND CRIT %]	1
[Actor:move]	76042	giant yellow ant	move from	23	32	to	22	31
[Actor:move]	76042	giant yellow ant	move from	22	31	to	21	31
checkHit	39	vs	26	=> chance to hit	83
[Actor:move]	76465	Xybrekira the bee swarm	move from	17	30	to	17	29
[MIND CRIT %]	5.1
checkHit	39	vs	8	=> chance to hit	95
checkHit	22	vs	46	=> chance to hit	0
[LOG]	Great wolf is stunned!
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	20	vs	46	=> chance to hit	0
[LOG]	Wolf is stunned!
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Warg for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	76042	giant yellow ant	move from	21	31	to	20	30
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	warg	dam/apr/atk/mult ::	82.131110554989	4	71.783619356046	1	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	82.131110554989	4	71.783619356046	1	vs. armor/def	5	14
checkHit	71.783619356046	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	71.783619356046	14	=	1.1155672387121
[ATTACK] after armor	114.90342558735
[PHYS CRIT %]	3.6
[ATTACK] after crit	114.90342558735
[ATTACK] after mult	114.90342558735
[LOG]	Warg is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 94
*p 94: Uniform: 1: 1406 tick
*p 94: Uniform: 3: 1406 time_factor
*p 94: Uniform: 6: 1406 circleDescendSpeed
*p 94: Uniform: 2: 1406 tick_start
*p 94: Uniform: 4: 1406 noup
*p 94: Uniform: 5: 1406 circleRotationSpeed
*p 94: Uniform: 0: 8B5E tex
*p 94: Uniform: 10: 8B52 circleColor
*p 94: Uniform: 7: 1406 beamsCount
*p 94: Uniform: 8: 8B52 beamColor1
*p 94: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 95
*p 95: Uniform: 1: 1406 tick
*p 95: Uniform: 3: 1406 time_factor
*p 95: Uniform: 6: 1406 circleDescendSpeed
*p 95: Uniform: 2: 1406 tick_start
*p 95: Uniform: 4: 1406 noup
*p 95: Uniform: 5: 1406 circleRotationSpeed
*p 95: Uniform: 0: 8B5E tex
*p 95: Uniform: 10: 8B52 circleColor
*p 95: Uniform: 7: 1406 beamsCount
*p 95: Uniform: 8: 8B52 beamColor1
*p 95: Uniform: 9: 8B52 beamColor2
checkHit	22	vs	46	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#warg claw (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	warg	dam/apr/atk/mult ::	73.281814896004	3	71.783619356046	0.53177883778567	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	73.281814896004	3	71.783619356046	0.53177883778567	vs. armor/def	5	14
checkHit	71.783619356046	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	71.783619356046	14	=	1.1155672387121
[ATTACK] after armor	102.63218596151
[PHYS CRIT %]	3.1
[ATTACK] after crit	102.63218596151
[ATTACK] after mult	54.577624570016
[Actor:move]	6962	Garruk	move from	17	26	to	17	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Warg for #WHITE#133 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#235#LAST##{normal}# total damage).
[Actor:move]	76042	giant yellow ant	move from	20	30	to	19	29
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Warg!#{normal}#
[LOG]	Great wolf is not disabled anymore.
[LOG]	Great wolf recovers sight.
[LOG]	Great wolf is not disabled anymore.
[LOG]	Great wolf recovers sight.
checkHit	39	vs	26	=> chance to hit	83
[NPC:seen_by] Passing target	Garruk	from	76465	Xybrekira the bee swarm	to	75375	wolf
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	76465	Xybrekira the bee swarm	move from	17	29	to	17	28
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	18	27	75373	great wolf
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	8	26	to	9	26
[Actor:move]	75374	white wolf	move from	18	31	to	17	30
[Actor:move]	75375	wolf	move from	17	31	to	16	31
[Actor:move]	75379	wolf	move from	19	26	to	18	26
[Actor:move]	75380	wolf	move from	18	29	to	17	29
[target_simple AI]	75383	great wolf	selecting NEW TARGET	17	26	6962	Garruk
[Actor:move]	75383	great wolf	move from	20	27	to	20	26
[Actor:move]	75384	fox	move from	19	27	to	19	26
[Actor:move]	75385	white wolf	move from	18	30	to	18	29
[Actor:move]	75388	great wolf	move from	19	28	to	19	27
[Actor:move]	75389	great wolf	move from	20	29	to	19	28
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.060424900354	3	14	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.060424900354	3	14	1	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:75373:0#Great wolf misses #fbd578#Garruk#LAST#.
[Actor:move]	75373	great wolf	move from	18	27	to	18	27
checkHit	39	vs	26	=> chance to hit	83
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	closein	 AI:move_astar_advanced
[Actor:move]	75373	great wolf	(forced) move from	18	27	to	17	28
[Actor:move]	76465	Xybrekira the bee swarm	(forced) move from	17	28	to	18	27
[Actor:move]	76465	Xybrekira the bee swarm	move from	17	28	to	18	27
checkHit	39	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	26	=> chance to hit	83
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	39	vs	8	=> chance to hit	95
checkHit	21	vs	45	=> chance to hit	0
[LOG]	Great wolf is stunned!
[LOG]	
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Xybrekira the bee swarm for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	80.473188701014	4	71.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	80.473188701014	4	71.783619356046	1	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	98.873917006664
[PHYS CRIT %]	3.6
[ATTACK] after crit	98.873917006664
[ATTACK] after mult	98.873917006664
checkHit	21	vs	45	=> chance to hit	0
[LOG]	Wolf is stunned!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	71.802527429974	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	71.802527429974	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	81	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	91.008946335679
[PHYS CRIT %]	3.1
[ATTACK] after crit	91.008946335679
[ATTACK] after mult	48.396631710486
[Actor:move]	6962	Garruk	move from	17	26	to	17	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#110 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#86 nature#LAST#, #WHITE#54 physical#LAST# (#RED##{bold}#256#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[Actor:move]	75374	white wolf	move from	17	30	to	18	30
[Actor:move]	75375	wolf	move from	16	31	to	17	30
[target_simple AI]	75378	wolf	selecting NEW TARGET	17	26	6962	Garruk
[Actor:move]	75384	fox	move from	19	26	to	18	26
[Actor:move]	75387	great wolf	move from	19	25	to	19	26
[Actor:move]	75389	great wolf	move from	19	28	to	20	27
[Actor:move]	76042	giant yellow ant	move from	19	29	to	19	28
[Actor:move]	75382	great wolf	move from	20	28	to	19	29
[LOG]	Great wolf overcomes the gloom
checkHit	39	vs	26	=> chance to hit	83
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	attack	 talent:T_COUP_DE_GRACE
[LOG]	Xybrekira the bee swarm uses #{bold}##ORCHID#Coup de Grace.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	67.283887096729	19	61	1.3712647087048	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	67.283887096729	19	61	1.3712647087048	vs. armor/def	46	37
checkHit	61	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	78	19	vs. armor/hardiness	46	0.6
[ATTACK] after armor	51
[PHYS CRIT %] axe accuracy bonus	61	37	=	6
[PHYS CRIT %]	41.890575481736
[ATTACK] after crit	51
[ATTACK] after mult	69.934500143945
checkHit	20	vs	22	=> chance to hit	45
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Xybrekira the bee swarm is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Xybrekira the bee swarm slows down.
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	57.850562819692	18	61	1.5700877125496	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	57.850562819692	18	61	1.5700877125496	vs. armor/def	46	37
checkHit	61	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	18	vs. armor/hardiness	46	0.6
[ATTACK] after armor	30
[PHYS CRIT %] axe accuracy bonus	61	37	=	6
[PHYS CRIT %]	40.890575481736
[ATTACK] after crit	52.147049626252
[ATTACK] after mult	81.875441863891
[LOG]	#{bold}##UID:76465:0#Xybrekira the bee swarm performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
checkHit	61	vs	34	=> chance to hit	95
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	18	27	76465	Xybrekira the bee swarm
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	9	26	to	10	25
[LOG]	Melee retaliation hits Xybrekira the bee swarm for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
[LOG]	#UID:76465:0#Xybrekira the bee swarm hits #fbd578#Garruk#LAST# for #WHITE#38 physical#LAST#, #ORANGE#2 mind#LAST#, #{bold}##WHITE#42 physical#{normal}##LAST# (#RED##{bold}#82#LAST##{normal}# total damage).
checkHit	39	vs	26	=> chance to hit	83
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	attack	 talent:T_DUAL_STRIKE
[LOG]	Xybrekira the bee swarm uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	67.283887096729	19	61	1.1151935762654	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	67.283887096729	19	61	1.1151935762654	vs. armor/def	46	37
checkHit	61	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	73	19	vs. armor/hardiness	46	0.6
[ATTACK] after armor	46
[PHYS CRIT %] axe accuracy bonus	61	37	=	6
[PHYS CRIT %]	41.890575481736
[ATTACK] after crit	79.95880942692
[ATTACK] after mult	89.169550638728
[LOG]	#{bold}##UID:76465:0#Xybrekira the bee swarm performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
checkHit	25	vs	20	=> chance to hit	63
checkHit	20	vs	61	=> chance to hit	0
checkHit	39	vs	8	=> chance to hit	95
checkHit	22	vs	46	=> chance to hit	0
checkHit	39	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows great wolf!
[LOG]	Garruk's is vulnerable to attacks and effects!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	#F53CBE#Xybrekira the bee swarm is jolted to attention by the damage and is no longer being beckoned.
[LOG]	Xybrekira the bee swarm is no longer beckoned.
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
checkHit	26	vs	61	=> chance to hit	0
[LOG]	Garruk is crippled.
[LOG]	Garruk resists the stunning strike!
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	57.850562819692	18	61	1.2768882040742	vs. armor/def	46	29
[ATTACK] after melee attack bonus hooks & callbacks::	57.850562819692	18	61	1.2768882040742	vs. armor/def	46	29
checkHit	61	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	71	18	vs. armor/hardiness	46	0.6
[ATTACK] after armor	43
[PHYS CRIT %] axe accuracy bonus	61	29	=	8
[PHYS CRIT %]	42.890575481736
[ATTACK] after crit	74.744104464295
[ATTACK] after mult	95.439865314551
[LOG]	#{bold}##UID:76465:0#Xybrekira the bee swarm performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk has regained its confidence.
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	21	vs	50	=> chance to hit	0
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	23	vs	50	=> chance to hit	0
[LOG]	White wolf is stunned!
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	26	=> chance to hit	93
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	21	vs	50	=> chance to hit	0
[LOG]	Great wolf is stunned!
[LOG]	
[LOG]	Curse of Nightmares hits Great wolf for #ORANGE#38 mind#LAST#, #GREY#34 darkness#LAST# (#RED##{bold}#72#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Xybrekira the bee swarm for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#26 nature#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Xybrekira the bee swarm for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant yellow ant for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#UID:76465:0#Xybrekira the bee swarm hits #fbd578#Garruk#LAST# for #{bold}##WHITE#45 physical#{normal}##LAST#, #ORANGE#4 mind#LAST#, #{bold}##WHITE#55 physical#{normal}##LAST# (#RED##{bold}#104#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
Loading tile from tileset	/data/gfx/talents/curse_of_the_meek.png
Loading tile from tileset	/data/gfx/talents/cripple.png
[LOG]	Garruk uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Xybrekira the bee swarm	dam/apr/atk/mult ::	85.45079555149	4	64.687482065144	1.7155533665049	vs. armor/def	5	30
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	64.687482065144	1.7155533665049	vs. armor/def	5	30
checkHit	64.687482065144	vs	30	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	64.687482065144	30	=	1.0693749641303
[ATTACK] after PARRY	69.875514786385
[ATTACK] after armor	69.875514786385
[ATTACK] after crit	69.875514786385
[ATTACK] after mult	119.87517462804
checkHit	16	vs	50	=> chance to hit	0
[LOG]	Xybrekira the bee swarm is stunned!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Xybrekira the bee swarm	dam/apr/atk/mult ::	76.243817233276	3	64.687482065144	0.91229497539925	vs. armor/def	5	30
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	64.687482065144	0.91229497539925	vs. armor/def	5	30
checkHit	64.687482065144	vs	30	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	64.687482065144	30	=	1.0693749641303
[ATTACK] after PARRY	90.193639104861
[ATTACK] after armor	90.193639104861
[ATTACK] after crit	90.193639104861
[ATTACK] after mult	82.283203768338
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Xybrekira the bee swarm for #WHITE#(21 parried#LAST#), #WHITE#118 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#81 nature#LAST#, #WHITE#(21 parried#LAST#), #WHITE#81 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#81 nature#LAST# (#RED##{bold}#370#LAST##{normal}# total damage).
[Actor:move]	75374	white wolf	move from	18	30	to	19	30
[Actor:move]	75375	wolf	move from	17	30	to	18	30
[Actor:move]	75383	great wolf	move from	20	26	to	20	25
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	27.009115850298	3	14	1	vs. armor/def	46	29
[ATTACK] after melee attack bonus hooks & callbacks::	27.009115850298	3	14	1	vs. armor/def	46	29
checkHit	14	vs	29	=> chance to hit	13
[LOG]	#UID:75384:0#Fox misses #fbd578#Garruk#LAST#.
[Actor:move]	75384	fox	move from	18	26	to	18	26
[Actor:move]	75382	great wolf	move from	19	29	to	20	28
[LOG]	Great wolf overcomes the gloom.
[LOG]	Poison from Garruk hits Xybrekira the bee swarm for #LIGHT_GREEN#17 nature#LAST# damage.
[use_tactical AI] === Action Selected:	76465	Xybrekira the bee swarm	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel dagger of shearing
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	57.850562819692	18	61	1	vs. armor/def	46	29
[ATTACK] after melee attack bonus hooks & callbacks::	57.850562819692	18	61	1	vs. armor/def	46	29
checkHit	61	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	65	18	vs. armor/hardiness	46	0.6
[ATTACK] after armor	37
[PHYS CRIT %] axe accuracy bonus	61	29	=	8
[PHYS CRIT %]	42.890575481736
[ATTACK] after crit	64.314694539044
[ATTACK] after mult	64.314694539044
[LOG]	#{bold}##UID:76465:0#Xybrekira the bee swarm performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	thought-forged dwarven-steel dagger of crippling
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	67.283887096729	19	61	0.8733682186953	vs. armor/def	46	29
[ATTACK] after melee attack bonus hooks & callbacks::	67.283887096729	19	61	0.8733682186953	vs. armor/def	46	29
checkHit	61	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	80	19	vs. armor/hardiness	46	0.6
[ATTACK] after armor	53
[PHYS CRIT %] axe accuracy bonus	61	29	=	8
[PHYS CRIT %]	43.890575481736
[ATTACK] after crit	92.126454339712
[ATTACK] after mult	80.460317321389
[LOG]	#{bold}##UID:76465:0#Xybrekira the bee swarm performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
checkHit	25	vs	8	=> chance to hit	93
checkHit	6	vs	61	=> chance to hit	0
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	23	vs	50	=> chance to hit	0
[LOG]	#F53CBE#Garruk harrows white wolf!
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_iron.png
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
checkHit	26	vs	61	=> chance to hit	0
[LOG]	Curse of Nightmares hits White wolf for #ORANGE#35 mind#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#65#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Xybrekira the bee swarm for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#26 nature#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	#UID:76465:0#Xybrekira the bee swarm hits #fbd578#Garruk#LAST# for #{bold}##WHITE#16 physical#{normal}##LAST#, #{bold}##WHITE#20 physical#{normal}##LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[Actor:move]	75373	great wolf	move from	17	28	to	18	27
[LOG]	#{bold}#Melee retaliation killed Xybrekira the bee swarm!#{normal}#
[Actor:move]	75374	white wolf	move from	19	30	to	19	29
[target_simple AI]	75375	wolf	selecting NEW TARGET	17	26	6962	Garruk
[Actor:move]	75375	wolf	move from	18	30	to	17	30
[Actor:move]	75378	wolf	move from	18	28	to	17	28
[Actor:move]	75380	wolf	move from	17	29	to	18	28
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	27.009115850298	3	14	1	vs. armor/def	46	29
[ATTACK] after melee attack bonus hooks & callbacks::	27.009115850298	3	14	1	vs. armor/def	46	29
checkHit	14	vs	29	=> chance to hit	13
[LOG]	#UID:75384:0#Fox misses #fbd578#Garruk#LAST#.
[Actor:move]	75384	fox	move from	18	26	to	18	26
[Actor:move]	75385	white wolf	move from	18	29	to	17	29
[Actor:move]	75387	great wolf	move from	19	26	to	19	25
[Actor:move]	75388	great wolf	move from	19	27	to	19	26
[Actor:move]	75389	great wolf	move from	20	27	to	19	27
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf is lost in despair!
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Fox for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant yellow ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	113	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	126.96309797447
[PHYS CRIT %]	3.6
[ATTACK] after crit	126.96309797447
[ATTACK] after mult	126.96309797447
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	fox	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	104.49175320022
[PHYS CRIT %]	3.1
[ATTACK] after crit	104.49175320022
[ATTACK] after mult	55.566503075003
[Actor:move]	6962	Garruk	move from	17	26	to	17	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Fox for #WHITE#129 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#85 nature#LAST#, #WHITE#57 physical#LAST# (#RED##{bold}#276#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Fox!#{normal}#
[LOG]	Wolf is not stunned anymore.
[Actor:move]	76042	giant yellow ant	move from	19	28	to	18	29
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	18	27	75373	great wolf
[Actor:move]	76042	giant yellow ant	move from	18	29	to	19	28
[Actor:move]	76042	giant yellow ant	move from	19	28	to	18	29
[Actor:move]	76042	giant yellow ant	move from	18	29	to	19	28
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.060424900354	3	14	1	vs. armor/def	46	29
[ATTACK] after melee attack bonus hooks & callbacks::	28.060424900354	3	14	1	vs. armor/def	46	29
checkHit	14	vs	29	=> chance to hit	13
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	3	vs. armor/hardiness	46	0.6
[ATTACK] after armor	11.2
[PHYS CRIT %]	1
[ATTACK] after crit	11.2
[ATTACK] after mult	11.2
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Great wolf is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Great wolf slows down.
[Actor:move]	75373	great wolf	move from	18	27	to	18	27
[Actor:move]	75374	white wolf	move from	19	29	to	18	29
[Actor:move]	75375	wolf	move from	17	30	to	18	30
[Actor:move]	75383	great wolf	move from	20	25	to	20	26
[Actor:move]	75388	great wolf	move from	19	26	to	18	26
[Actor:move]	76042	giant yellow ant	move from	19	28	to	20	27
[LOG]	Melee retaliation hits Great wolf for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#24 nature#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	#UID:75373:0#Great wolf hits #fbd578#Garruk#LAST# for #WHITE#8 physical#LAST# damage.
[Actor:move]	75382	great wolf	move from	20	28	to	19	28
[Actor:move]	76042	giant yellow ant	move from	20	27	to	20	28
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#00ff00##UID:1240:0#Talent Beckon is ready to use.
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	76042	giant yellow ant	move from	20	28	to	20	27
[Actor:move]	76042	giant yellow ant	move from	20	27	to	20	28
[Actor:move]	76042	giant yellow ant	move from	20	28	to	20	27
[LOG]	#F53CBE#Great wolf is no longer weakened.
[LOG]	Giant yellow ant is back to normal.
[Actor:move]	76042	giant yellow ant	move from	20	27	to	20	28
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	10	25	to	11	26
[LOG]	Poison from Garruk hits Great wolf for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	drakhan	tome	Anti-Antimagic!	false	true
[Actor:move]	6962	Garruk	move from	17	26	to	16	26
[Actor:move]	75374	white wolf	move from	18	29	to	17	30
[Actor:move]	75375	wolf	move from	18	30	to	18	29
[Actor:move]	75385	white wolf	move from	17	29	to	18	30
[Actor:move]	75387	great wolf	move from	19	25	to	19	26
[Actor:move]	75388	great wolf	move from	18	26	to	17	26
[Actor:move]	75389	great wolf	move from	19	27	to	18	26
[Actor:move]	75382	great wolf	move from	19	28	to	19	27
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	76042	giant yellow ant	move from	20	28	to	19	28
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	96.45478252924
[PHYS CRIT %]	3.6
[ATTACK] after crit	96.45478252924
[ATTACK] after mult	96.45478252924
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	117.76456006477
[PHYS CRIT %]	3.1
[ATTACK] after crit	117.76456006477
[ATTACK] after mult	62.624700883584
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#116 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#100 nature#LAST#, #WHITE#75 physical#LAST# (#RED##{bold}#297#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
[LOG]	Great wolf is not stunned anymore.
[LOG]	Great wolf is not stunned anymore.
[LOG]	Great wolf is not stunned anymore.
[LOG]	Poison from Garruk hits Great wolf for #LIGHT_GREEN#5 nature#LAST# damage.
[improved_talented AI] chooses for	75374	white wolf	T_HOWL
[LOG]	#ORCHID##{bold}#White wolf howls#{normal}##LAST#
[improved_talented AI] chooses for	75382	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[target_simple AI]	75383	great wolf	selecting NEW TARGET	16	26	6962	Garruk
[Actor:move]	75383	great wolf	move from	20	26	to	19	25
[target_simple AI]	75373	great wolf	selecting NEW TARGET	16	26	6962	Garruk
[improved_talented AI] chooses for	75373	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[Actor:move]	76042	giant yellow ant	move from	19	28	to	20	27
[LOG]	Garruk is less vulnerable.
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	75371	great wolf	move from	15	30	to	15	29
[Actor:move]	75374	white wolf	move from	17	30	to	17	29
[Actor:move]	75375	wolf	move from	18	29	to	19	28
[Actor:move]	75378	wolf	move from	17	28	to	18	29
[Actor:move]	75380	wolf	move from	18	28	to	17	28
[Actor:move]	75383	great wolf	move from	19	25	to	20	26
[Actor:move]	75385	white wolf	move from	18	30	to	17	30
[Actor:move]	75387	great wolf	move from	19	26	to	19	25
[Actor:move]	75389	great wolf	move from	18	26	to	17	26
[target_simple AI]	75382	great wolf	selecting NEW TARGET	16	26	6962	Garruk
[Actor:move]	75382	great wolf	move from	19	27	to	18	28
[LOG]	Great wolf overcomes the gloom
[LOG]	White wolf is not stunned anymore.
[LOG]	#F53CBE#Great wolf is no longer weakened.
[LOG]	
[LOG]	Poison from Garruk hits Great wolf for #LIGHT_GREEN#5 nature#LAST# damage.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	119	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	133.46650140674
[PHYS CRIT %]	3.6
[ATTACK] after crit	133.46650140674
[ATTACK] after mult	133.46650140674
[LOG]	#LIGHT_GREEN#Personal New Achievement: Exterminator (Insane (Roguelike) difficulty)!
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	26
Donation check: too soon (donator)
[ACHIEVEMENT] forcing 	Exterminator (Insane (Adventure) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator (Nightmare (Adventure) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator (Nightmare (Roguelike) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator (Nightmare (Adventure) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator (Roguelike)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Exterminator (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	103.18418596151
[PHYS CRIT %]	3.1
[ATTACK] after crit	103.18418596151
[ATTACK] after mult	54.871166488474
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#154 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#256#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
[Actor:move]	75373	great wolf	move from	18	27	to	17	26
[Actor:move]	76042	giant yellow ant	move from	20	27	to	19	27
[LOG]	Garruk is not crippled anymore.
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant yellow ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	75371	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[Actor:move]	75374	white wolf	move from	17	29	to	18	30
[Actor:move]	75375	wolf	move from	19	28	to	18	27
[Actor:move]	75378	wolf	move from	18	29	to	17	29
[Actor:move]	75380	wolf	move from	17	28	to	18	29
[Actor:move]	75383	great wolf	move from	20	26	to	19	26
[Actor:move]	75387	great wolf	move from	19	25	to	18	26
[Actor:move]	75382	great wolf	move from	18	28	to	17	28
[Actor:move]	76042	giant yellow ant	move from	19	27	to	19	28
[LOG]	Great wolf speeds up.
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	17	26	75373	great wolf
[LOG]	Poison from Garruk hits Great wolf for #LIGHT_GREEN#4 nature#LAST# damage.
[improved_talented AI] chooses for	75373	great wolf	T_KNOCKBACK
[LOG]	Great wolf uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.060424900354	3	14	1.8872983346207	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.060424900354	3	14	1.8872983346207	vs. armor/def	46	37
checkHit	14	vs	37	=> chance to hit	0
[LOG]	#UID:75373:0#Great wolf misses #fbd578#Garruk#LAST#.
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	24	37	to	15	38
[phase door] final location of 	red crystal	15	38	vs	24	37
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	111.0351566325
[PHYS CRIT %]	3.6
[ATTACK] after crit	111.0351566325
[ATTACK] after mult	111.0351566325
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	97.576349767952
[PHYS CRIT %]	3.1
[ATTACK] after crit	97.576349767952
[ATTACK] after mult	51.88903787497
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#123 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#83 nature#LAST# (#RED##{bold}#212#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
[Actor:move]	75371	great wolf	move from	15	29	to	15	28
[improved_talented AI] chooses for	75374	white wolf	T_ICE_CLAW
[LOG]	White wolf uses #{bold}##YELLOW#Ice Claw.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	2	11
checkHit	19	vs	11	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	3	vs. armor/hardiness	2	0.3
[ATTACK] after armor	27
[PHYS CRIT %]	1
[ATTACK] after crit	27
[ATTACK] after mult	36.944860247099
checkHit	20	vs	11	=> chance to hit	73
[LOG]	#ORANGE#Great wolf shrugs off the effect 'Frozen'!
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
checkHit	19	vs	10	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	3	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %]	1
[ATTACK] after crit	27
[ATTACK] after mult	36.944860247099
[ATTACK] attacking with innate combat
[ATTACK] to 	giant yellow ant	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	3
checkHit	19	vs	3	=> chance to hit	90
[LOG]	#UID:75374:0#White wolf misses Giant yellow ant.
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
checkHit	19	vs	10	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	3	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %]	1
[ATTACK] after crit	28
[ATTACK] after mult	38.313188404399
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	26.331559457172	3	19	1.3683281573	vs. armor/def	1	10
checkHit	19	vs	10	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	3	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %]	1
[ATTACK] after crit	27
[ATTACK] after mult	36.944860247099
checkHit	20	vs	11	=> chance to hit	73
[LOG]	#ORANGE#Wolf shrugs off the effect 'Frozen'!
[Actor:move]	75375	wolf	move from	18	27	to	17	26
[Actor:move]	75378	wolf	move from	17	29	to	18	28
[Actor:move]	75380	wolf	move from	18	29	to	19	29
[Actor:move]	75382	great wolf	move from	17	28	to	18	27
[target_simple AI]	75383	great wolf	selecting NEW TARGET	16	26	6962	Garruk
[improved_talented AI] chooses for	75383	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[improved_talented AI] chooses for	75385	white wolf	T_HOWL
[LOG]	#ORCHID##{bold}#White wolf howls#{normal}##LAST#
[target_simple AI]	75387	great wolf	selecting NEW TARGET	16	26	6962	Garruk
[Actor:move]	76042	giant yellow ant	move from	19	28	to	19	27
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Wolf is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant yellow ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	#UID:75374:0#White wolf hits Wolf for #1133F3#38 cold#LAST# damage.
[LOG]	#UID:75374:0#White wolf hits Great wolf for #1133F3#37 cold#LAST# damage.
[LOG]	#UID:75374:0#White wolf hits Wolf for #1133F3#37 cold#LAST# damage.
[LOG]	#UID:75374:0#White wolf hits Wolf for #1133F3#37 cold#LAST# damage.
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	11	26	to	12	26
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	112.35672387121
[PHYS CRIT %]	3.6
[ATTACK] after crit	112.35672387121
[ATTACK] after mult	112.35672387121
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	81	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	91.008946335679
[PHYS CRIT %]	3.1
[ATTACK] after crit	153.35978968137
[ATTACK] after mult	81.553490719812
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Wolf!#{normal}#
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#108 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #{bold}##WHITE#77 physical#{normal}##LAST# (#RED##{bold}#283#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[Actor:move]	76042	giant yellow ant	move from	19	27	to	19	28
[Actor:move]	75371	great wolf	move from	15	28	to	14	28
[Actor:move]	75374	white wolf	move from	18	30	to	18	29
[Actor:move]	75378	wolf	move from	18	28	to	17	28
[Actor:move]	75380	wolf	move from	19	29	to	18	28
[Actor:move]	75383	great wolf	move from	19	26	to	19	27
[Actor:move]	75385	white wolf	move from	17	30	to	17	29
[Actor:move]	75387	great wolf	move from	18	26	to	17	26
[Actor:move]	75382	great wolf	move from	18	27	to	18	26
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Great wolf is lost in despair!
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	#F53CBE#Great wolf is no longer weakened.
[Actor:move]	76042	giant yellow ant	move from	19	28	to	18	27
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	108	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	121.12926178091
[PHYS CRIT %]	3.6
[ATTACK] after crit	121.12926178091
[ATTACK] after mult	121.12926178091
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	77	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	86.360677380831
[PHYS CRIT %]	3.1
[ATTACK] after crit	86.360677380831
[ATTACK] after mult	45.924780647962
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	18	27	76042	giant yellow ant
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	12	26	to	13	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#134 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#88 nature#LAST# (#RED##{bold}#228#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
[Actor:move]	75371	great wolf	move from	14	28	to	15	28
[Actor:move]	75374	white wolf	move from	18	29	to	17	30
[Actor:move]	75378	wolf	move from	17	28	to	18	29
[Actor:move]	75380	wolf	move from	18	28	to	17	28
[Actor:move]	75383	great wolf	move from	19	27	to	19	28
[Actor:move]	75385	white wolf	move from	17	29	to	18	28
[Actor:move]	75382	great wolf	move from	18	26	to	19	26
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[LOG]	Mindrot hits Giant yellow ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[target_simple AI]	76042	giant yellow ant	selecting NEW TARGET	16	26	6962	Garruk
[Actor:move]	76042	giant yellow ant	move from	18	27	to	17	26
[LOG]	
[USERCHAT] channel achievement	deucecaboose	tome	Exterminator (Insane (Roguelike) difficulty)	false	false
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant yellow ant	dam/apr/atk/mult ::	84.62040147232	4	64.983154452265	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	64.983154452265	1	vs. armor/def	1	3
checkHit	64.983154452265	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.983154452265	3	=	1.1239663089045
[ATTACK] after armor	118.01646243498
[PHYS CRIT %]	3.6
[ATTACK] after crit	118.01646243498
[ATTACK] after mult	118.01646243498
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant yellow ant	dam/apr/atk/mult ::	75.502894764441	3	65.278826839386	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	65.278826839386	0.53177883778567	vs. armor/def	1	3
checkHit	65.278826839386	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.278826839386	3	=	1.1245576536788
[ATTACK] after armor	101.21018883109
[PHYS CRIT %]	3.1
[ATTACK] after crit	101.21018883109
[ATTACK] after mult	53.821436588665
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	19	26	75382	great wolf
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant yellow ant for #WHITE#122 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#85 nature#LAST# (#RED##{bold}#213#LAST##{normal}# total damage).
[Actor:move]	75371	great wolf	move from	15	28	to	14	28
[Actor:move]	75374	white wolf	move from	17	30	to	16	31
[Actor:move]	75378	wolf	move from	18	29	to	17	29
[Actor:move]	75380	wolf	move from	17	28	to	18	29
[Actor:move]	75382	great wolf	move from	19	26	to	19	26
[Actor:move]	75383	great wolf	move from	19	28	to	18	27
[Actor:move]	75385	white wolf	move from	18	28	to	17	28
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant yellow ant!#{normal}#
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	75371	great wolf	move from	14	28	to	15	28
[Actor:move]	75374	white wolf	move from	16	31	to	15	30
[Actor:move]	75378	wolf	move from	17	29	to	18	28
[Actor:move]	75380	wolf	move from	18	29	to	19	30
[Actor:move]	75383	great wolf	move from	18	27	to	17	26
[Actor:move]	75385	white wolf	move from	17	28	to	18	27
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	109	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	122.25082901962
[PHYS CRIT %]	3.6
[ATTACK] after crit	122.25082901962
[ATTACK] after mult	122.25082901962
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	111.0351566325
[PHYS CRIT %]	3.1
[ATTACK] after crit	111.0351566325
[ATTACK] after mult	59.04614654738
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#136 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#233#LAST##{normal}# total damage).
[Actor:move]	75382	great wolf	move from	19	26	to	18	26
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	13	26	to	14	26
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	75371	great wolf	move from	15	28	to	14	28
[Actor:move]	75374	white wolf	move from	15	30	to	15	29
[Actor:move]	75378	wolf	move from	18	28	to	17	28
[Actor:move]	75380	wolf	move from	19	30	to	18	30
[improved_talented AI] chooses for	75385	white wolf	T_ICE_CLAW
[LOG]	White wolf uses #{bold}##YELLOW#Ice Claw.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	dam/apr/atk/mult ::	30.505226256768	3	19	1.3683281573	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	30.505226256768	3	19	1.3683281573	vs. armor/def	1	10
checkHit	19	vs	10	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	33	3	vs. armor/hardiness	1	0.3
[ATTACK] after armor	33
[PHYS CRIT %]	1
[ATTACK] after crit	33
[ATTACK] after mult	45.154829190899
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	30.505226256768	3	19	1.3683281573	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	30.505226256768	3	19	1.3683281573	vs. armor/def	46	37
checkHit	19	vs	37	=> chance to hit	5
[LOG]	#UID:75385:0#White wolf misses #fbd578#Garruk#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	30.505226256768	3	19	1.3683281573	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	30.505226256768	3	19	1.3683281573	vs. armor/def	2	11
checkHit	19	vs	11	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	33	3	vs. armor/hardiness	2	0.3
[ATTACK] after armor	33
[PHYS CRIT %]	1
[ATTACK] after crit	33
[ATTACK] after mult	45.154829190899
[LOG]	#UID:75385:0#White wolf hits Great wolf for #1133F3#45 cold#LAST# damage.
[LOG]	#UID:75385:0#White wolf hits Something for #1133F3#45 cold#LAST# damage.
[Actor:move]	75382	great wolf	move from	18	26	to	17	26
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	113.27829110992
[PHYS CRIT %]	3.6
[ATTACK] after crit	113.27829110992
[ATTACK] after mult	113.27829110992
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	114.39985834863
[PHYS CRIT %]	3.1
[ATTACK] after crit	114.39985834863
[ATTACK] after mult	60.835423715482
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#126 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	18	27	75385	white wolf
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	14	26	to	15	26
[Actor:move]	75371	great wolf	move from	14	28	to	15	28
[Actor:move]	75374	white wolf	move from	15	29	to	15	30
[Actor:move]	75378	wolf	move from	17	28	to	18	28
[Actor:move]	75380	wolf	move from	18	30	to	18	29
[Actor:move]	75385	white wolf	move from	18	27	to	17	26
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	6.1752021112022	11
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	6.1752021112022	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	113	4	vs. armor/hardiness	6.1752021112022	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	126.73709797447
[PHYS CRIT %]	3.6
[ATTACK] after crit	213.56553913394
[ATTACK] after mult	213.56553913394
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against White wolf!#{normal}#
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	6.1752021112022	11
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	6.1752021112022	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	6.1752021112022	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	114.39985834863
[PHYS CRIT %]	3.1
[ATTACK] after crit	114.39985834863
[ATTACK] after mult	60.835423715482
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits White wolf for #{bold}##WHITE#234 physical#{normal}##LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#79 nature#LAST# (#RED##{bold}#319#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#9 cold#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed White wolf!#{normal}#
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	15	28	to	14	28
[Actor:move]	75374	white wolf	move from	15	30	to	16	31
[Actor:move]	75378	wolf	move from	18	28	to	18	27
[Actor:move]	75380	wolf	move from	18	29	to	17	28
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[PROFILE] push connection disrupted, trying to reconnect	closed
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	18	27	75378	wolf
[Actor:move]	75371	great wolf	move from	14	28	to	15	28
[Actor:move]	75374	white wolf	move from	16	31	to	17	30
[Actor:move]	75378	wolf	move from	18	27	to	17	26
[Actor:move]	75380	wolf	move from	17	28	to	18	27
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	96.62678252924
[PHYS CRIT %]	3.6
[ATTACK] after crit	96.62678252924
[ATTACK] after mult	96.62678252924
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	92.132513574391
[PHYS CRIT %]	3.1
[ATTACK] after crit	92.132513574391
[ATTACK] after mult	48.994120990863
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#107 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#205#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	18	27	75380	wolf
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	15	28	to	14	28
[improved_talented AI] chooses for	75374	white wolf	T_HOWL
[useTalent] TALENT FAILED:	T_HOWL	for	white wolf	75374	true
[improved_talented AI]### FAILED TALENT returned:	false
[target_simple AI]	75380	wolf	selecting NEW TARGET	16	26	6962	Garruk
[Actor:move]	75380	wolf	move from	18	27	to	17	26
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	125.83953073575
[PHYS CRIT %]	3.6
[ATTACK] after crit	125.83953073575
[ATTACK] after mult	125.83953073575
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	wolf	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	10
checkHit	71.783619356046	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	10	=	1.1235672387121
[ATTACK] after armor	101.12105148409
[PHYS CRIT %]	3.1
[ATTACK] after crit	101.12105148409
[ATTACK] after mult	53.774035233874
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Wolf for #WHITE#140 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#238#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Wolf!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	75371	great wolf	move from	14	28	to	15	28
[improved_talented AI] chooses for	75374	white wolf	T_HOWL
[useTalent] TALENT FAILED:	T_HOWL	for	white wolf	75374	true
[improved_talented AI]### FAILED TALENT returned:	false
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	75371	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[Actor:move]	75374	white wolf	move from	17	30	to	18	29
[LOG]	
[Actor:move]	75371	great wolf	move from	15	28	to	15	29
[Actor:move]	75374	white wolf	move from	18	29	to	18	30
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	15	29	to	15	28
[Actor:move]	75374	white wolf	move from	18	30	to	19	30
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	75371	great wolf	move from	15	28	to	15	29
[improved_talented AI] chooses for	75374	white wolf	T_HOWL
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	15	38	to	9	39
[phase door] final location of 	red crystal	9	39	vs	15	38
[Actor:move]	75371	great wolf	move from	15	29	to	14	28
[Actor:move]	75374	white wolf	move from	19	30	to	20	31
[LOG]	
[LOG]	Garruk is no longer attuned.
[Actor:move]	75371	great wolf	move from	14	28	to	15	29
[Actor:move]	75374	white wolf	move from	20	31	to	21	31
[PROFILE] connection disrupted, trying to reconnect	closed
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[LOG]	
[LOG]	#YELLOW#Connection to online server lost, trying to reconnect.
[PlayerProfile] eventDisconnected
[Actor:move]	75371	great wolf	move from	15	29	to	15	30
[Actor:move]	75374	white wolf	move from	21	31	to	22	31
[LOG]	
[Actor:move]	75371	great wolf	move from	15	30	to	15	31
[Actor:move]	75374	white wolf	move from	22	31	to	23	31
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	15	31	to	15	30
[Actor:move]	75374	white wolf	move from	23	31	to	23	32
[Actor:move]	75371	great wolf	move from	15	30	to	15	31
[Actor:move]	75374	white wolf	move from	23	32	to	23	33
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	15	31	to	16	31
[Actor:move]	75374	white wolf	move from	23	33	to	24	32
[Actor:move]	75371	great wolf	move from	16	31	to	15	30
[Actor:move]	75374	white wolf	move from	24	32	to	23	32
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[SOUND] loading from	/data/sound/ambient/forest/bird6.ogg	:=:	sound "/data/sound/ambient/forest/bird6.ogg" : <static>
[improved_talented AI] chooses for	75371	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[Actor:move]	75374	white wolf	move from	23	32	to	23	33
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[LOG]	
[Actor:move]	75371	great wolf	move from	15	30	to	15	31
[Actor:move]	75374	white wolf	move from	23	33	to	24	34
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	15	31	to	16	31
[Actor:move]	75374	white wolf	move from	24	34	to	23	34
[LOG]	Resting starts...
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	16	31	to	17	30
[Actor:move]	75374	white wolf	move from	23	34	to	24	34
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	17	30	to	18	29
[improved_talented AI] chooses for	75374	white wolf	T_HOWL
[Actor:move]	75371	great wolf	move from	18	29	to	18	30
[Actor:move]	75374	white wolf	move from	24	34	to	24	33
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	18	30	to	18	31
[Actor:move]	75374	white wolf	move from	24	33	to	23	33
[Actor:move]	75371	great wolf	move from	18	31	to	19	31
[Actor:move]	75374	white wolf	move from	23	33	to	24	33
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	9	39	to	18	40
[phase door] final location of 	red crystal	18	40	vs	9	39
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	19	31	to	20	30
[Actor:move]	75374	white wolf	move from	24	33	to	24	32
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	20	30	to	20	29
[Actor:move]	75374	white wolf	move from	24	32	to	23	32
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	20	29	to	19	30
[Actor:move]	75374	white wolf	move from	23	32	to	24	31
[Actor:move]	75371	great wolf	move from	19	30	to	20	30
[Actor:move]	75374	white wolf	move from	24	31	to	23	30
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	20	30	to	21	31
[Actor:move]	75374	white wolf	move from	23	30	to	23	29
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	21	31	to	20	30
[Actor:move]	75374	white wolf	move from	23	29	to	24	30
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[improved_talented AI] chooses for	75371	great wolf	T_HOWL
[Actor:move]	75374	white wolf	move from	24	30	to	23	29
[improved_talented AI] chooses for	75371	great wolf	T_ATTACK
[T_ATTACK]	75371	great wolf	attacks empty space:	20	31
[Actor:move]	75374	white wolf	move from	23	29	to	24	30
[improved_talented AI] chooses for	76046	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 96
*p 96: Uniform: 0: 8B5E tex
*p 96: Uniform: 1: 1406 tick
*p 96: Uniform: 2: 1406 tick_start
*p 96: Uniform: 4: 1406 explosion_time_factor
*p 96: Uniform: 5: 1406 is_exploding
*p 96: Uniform: 3: 1406 projectile_time_factor
*p 96: Uniform: 6: 1406 trail_length
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 100
*p 100: Uniform: 0: 8B5E tex
*p 100: Uniform: 1: 1406 tick
*p 100: Uniform: 2: 1406 tick_start
*p 100: Uniform: 4: 1406 explosion_time_factor
*p 100: Uniform: 5: 1406 is_exploding
*p 100: Uniform: 3: 1406 projectile_time_factor
*p 100: Uniform: 6: 1406 trail_length
Adding entity	106898	after	76046
Projectile slowing down from	20
Projectile slowing down to	10
[improved_talented AI] chooses for	75371	great wolf	T_KNOCKBACK
[useTalent] TALENT FAILED:	T_KNOCKBACK	for	great wolf	75371	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	75371	great wolf	T_ATTACK
[T_ATTACK]	75371	great wolf	attacks empty space:	20	31
[Actor:move]	75374	white wolf	move from	24	30	to	23	29
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 101
*p 101: Uniform: 0: 8B5E tex
*p 101: Uniform: 1: 1406 tick
*p 101: Uniform: 2: 1406 tick_start
*p 101: Uniform: 4: 1406 explosion_time_factor
*p 101: Uniform: 5: 1406 is_exploding
*p 101: Uniform: 3: 1406 projectile_time_factor
*p 101: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	820179
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	75371	great wolf	move from	20	30	to	19	29
[improved_talented AI] chooses for	75374	white wolf	T_HOWL
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	19	29	to	20	28
[Actor:move]	75374	white wolf	move from	23	29	to	24	28
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the southeast (great wolf)).
[LOG]	
[Actor:move]	75371	great wolf	move from	20	28	to	19	28
[Actor:move]	75374	white wolf	move from	24	28	to	25	27
[MIND CRIT %]	5.1
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	19	28	to	18	27
[Actor:move]	75374	white wolf	move from	25	27	to	24	27
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Great wolf for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75371	great wolf	move from	18	27	to	17	26
[Actor:move]	75374	white wolf	move from	24	27	to	23	27
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	18	40	to	24	35
[phase door] final location of 	red crystal	24	35	vs	18	40
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	96.45478252924
[PHYS CRIT %]	3.6
[ATTACK] after crit	96.45478252924
[ATTACK] after mult	96.45478252924
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	100.94105148409
[PHYS CRIT %]	3.1
[ATTACK] after crit	100.94105148409
[ATTACK] after mult	53.678315043072
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Great wolf for #WHITE#107 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#60 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#363#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Great wolf!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	23	27	75374	white wolf
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75374	white wolf	move from	23	27	to	22	27
[LOG]	
[PROFILE] Thread connecting to profiles.te4.org on ports 	2257	2258
[MIND CRIT %]	5.1
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[Actor:move]	75374	white wolf	move from	22	27	to	21	26
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	21	26	75374	white wolf
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[LOG]	
[PROFILE] Thread connected to profiles.te4.org
[PROFILE] logged in!	deucecaboose
[PROFILE] Main thread got authed	deucecaboose
[MIND CRIT %]	5.1
[Actor:move]	75374	white wolf	move from	21	26	to	20	26
[PROFILE] Pull socket connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
[ONLINE PROFILE] reconnecting to channel	tome-spoiler
[ONLINE PROFILE] connected to channel	tome-spoiler
[ONLINE PROFILE] reconnecting to channel	global
[Actor:move]	75374	white wolf	move from	20	26	to	19	26
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#White wolf is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[LOG]	
[ONLINE PROFILE] connected to channel	global
[ONLINE PROFILE] reconnecting to channel	tome
[ONLINE PROFILE] connected to channel	tome
[ONLINE PROFILE] reconnecting to channel	mainmenu
[ONLINE PROFILE] connected to channel	mainmenu
[LOG]	#YELLOW#Connection to online server established.
[PlayerProfile] eventConnected
[Actor:move]	75374	white wolf	move from	19	26	to	18	26
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits White wolf for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	75374	white wolf	move from	18	26	to	17	26
[LOG]	
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	6.1752021112022	11
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	6.1752021112022	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	4	vs. armor/hardiness	6.1752021112022	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	113.27829110992
[PHYS CRIT %]	3.6
[ATTACK] after crit	113.27829110992
[ATTACK] after mult	113.27829110992
[LOG]	White wolf slows down.
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	6.1752021112022	11
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	6.1752021112022	11
checkHit	71.783619356046	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	77	3	vs. armor/hardiness	6.1752021112022	0.3
[ATTACK] mace accuracy bonus	71.783619356046	11	=	1.1215672387121
[ATTACK] after armor	86.360677380831
[PHYS CRIT %]	3.1
[ATTACK] after crit	86.360677380831
[ATTACK] after mult	45.924780647962
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[Actor:move]	6962	Garruk	move from	16	26	to	16	26
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits White wolf for #WHITE#126 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#53 physical#LAST# (#RED##{bold}#277#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#8 cold#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed White wolf!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[LOG]	
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	15	26
[USERCHAT] channel talk	tsvit	tome	|PHD|MrCrab, you can find or reroll ring with 'of speed' ego, it'll have blinding speed talent with up to 40% increase
[Actor:move]	6962	Garruk	move from	16	26	to	17	26
[Actor:move]	6962	Garruk	move from	17	26	to	18	27
[Identify]	Spidersin (Misfortune)	true
[LOG]	Garruk picks up (g.): #SALMON##UID:76282:0#Spidersin (Misfortune) (18-29 power, 1 apr)#LAST#.
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	15	26	to	16	26
[LOG]	Garruk is no longer attuned.
[LOG]	
[Actor:move]	6962	Garruk	move from	18	27	to	19	26
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	24	35	to	22	31
[phase door] final location of 	red crystal	22	31	vs	24	35
[Actor:move]	6962	Garruk	move from	19	26	to	20	25
[Actor:move]	6962	Garruk	move from	20	25	to	21	25
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	16	26	to	17	26
[Actor:move]	6962	Garruk	move from	21	25	to	22	25
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	17	26	to	18	26
[Actor:move]	6962	Garruk	move from	22	25	to	23	25
[Actor:move]	6962	Garruk	move from	23	25	to	24	24
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	18	26	to	19	25
[Actor:move]	6962	Garruk	move from	24	24	to	25	23
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	19	25	to	20	25
[Actor:move]	6962	Garruk	move from	25	23	to	26	23
[target_simple AI]	76046	red crystal	selecting NEW TARGET	26	23	6962	Garruk
[improved_talented AI] chooses for	76046	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	106902	after	76046
Projectile slowing down from	20
Projectile slowing down to	10
[MIND CRIT %]	5.1
[Actor:move]	6962	Garruk	move from	26	23	to	27	22
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	20	25	to	21	25
Cloned shader 101
[SHADER] setting reset param	tick_start	847911
[USERCHAT] channel achievement	sickqt	tome	Fear me not! (Nightmare (Roguelike) difficulty)	false	false
Deleting shader 101 (is clone 1)
[Actor:move]	6962	Garruk	move from	27	22	to	26	23
[MIND CRIT %]	5.1
[Actor:move]	6962	Garruk	move from	26	23	to	25	24
[MIND CRIT %]	5.1
[Actor:move]	6962	Garruk	move from	25	24	to	24	25
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	21	25	to	22	24
Server latency	131
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	22	24	to	23	25
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	23	25	to	24	24
[USERCHAT] channel talk	PackOfOne	tome	that does not stack with guile afaik
[Actor:move]	6962	Garruk	move from	24	25	to	25	24
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	24	24	to	25	23
[improved_talented AI] chooses for	76046	red crystal	T_FLAME_BOLT
[LOG]	Red crystal casts #{bold}##PURPLE#Flame Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	106903	after	76046
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	
[Actor:move]	6962	Garruk	move from	25	24	to	26	23
[MIND CRIT %]	5.1
Cloned shader 101
[SHADER] setting reset param	tick_start	861417
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	25	23	to	26	22
[MIND CRIT %]	5.1
[Actor:move]	6962	Garruk	move from	26	23	to	27	22
[target_simple AI]	106841	Hetturomifast, the lost warrior	selecting NEW TARGET	22	31	76046	red crystal
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	26	22	to	27	21
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Hetturomifast, the lost warrior says: 'Help! Red crystal to the south!'
[EMOTE] added	Help! Red crystal to the south!	27	21
[LOG]	
[Actor:move]	6962	Garruk	move from	27	22	to	28	21
[MIND CRIT %]	5.1
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[LOG]	Red crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	76046	red crystal	(forced) move from	22	31	to	18	38
[phase door] final location of 	red crystal	18	38	vs	22	31
[LOG]	
[Actor:move]	6962	Garruk	move from	28	21	to	28	20
[target_simple AI]	76083	midge swarm	selecting NEW TARGET	28	20	6962	Garruk
[Actor:move]	76083	midge swarm	move from	27	11	to	27	12
[MIND CRIT %]	5.1
[Actor:move]	6962	Garruk	move from	28	20	to	28	19
[Actor:move]	76083	midge swarm	move from	27	12	to	27	13
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	27	21	to	27	21
[Actor:move]	76083	midge swarm	move from	27	13	to	27	14
[Actor:move]	6962	Garruk	move from	28	19	to	28	18
[MIND CRIT %]	5.1
[Actor:move]	76083	midge swarm	move from	27	14	to	28	15
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	27	21	to	28	20
Deleting shader 101 (is clone 1)
[Actor:move]	6962	Garruk	move from	28	18	to	28	17
[target_simple AI]	76083	midge swarm	selecting NEW TARGET	28	17	6962	Garruk
[Actor:move]	76083	midge swarm	move from	28	15	to	28	16
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Midge swarm for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	midge swarm	dam/apr/atk/mult ::	84.62040147232	4	65.278826839386	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	65.278826839386	1	vs. armor/def	1	19
checkHit	65.278826839386	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.278826839386	19	=	1.0925576536788
[ATTACK] after armor	128.9218031341
[PHYS CRIT %]	3.6
[ATTACK] after crit	128.9218031341
[ATTACK] after mult	128.9218031341
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	midge swarm	dam/apr/atk/mult ::	75.502894764441	3	65.574499226507	0.53177883778567	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	65.574499226507	0.53177883778567	vs. armor/def	1	19
checkHit	65.574499226507	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.574499226507	19	=	1.093148998453
[ATTACK] after armor	106.03545284994
[PHYS CRIT %]	3.1
[ATTACK] after crit	106.03545284994
[ATTACK] after mult	56.38740988062
[Actor:move]	6962	Garruk	move from	28	17	to	28	17
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Midge swarm for #WHITE#143 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#82 nature#LAST# (#RED##{bold}#232#LAST##{normal}# total damage).
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	28	20	to	28	19
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Midge swarm!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	28	17	to	28	16
[Actor:move]	6962	Garruk	move from	28	16	to	28	15
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	28	19	to	28	18
[LOG]	
[Actor:move]	6962	Garruk	move from	28	15	to	28	14
[Actor:move]	6962	Garruk	move from	28	14	to	29	13
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	28	18	to	28	17
[Actor:move]	6962	Garruk	move from	29	13	to	30	14
[Actor:move]	6962	Garruk	move from	30	14	to	30	15
[Actor:move]	6962	Garruk	move from	30	15	to	30	16
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	28	17	to	28	16
[target_simple AI]	106851	giant black ant	selecting NEW TARGET	30	16	6962	Garruk
[Actor:move]	106851	giant black ant	move from	35	19	to	34	18
[target_simple AI]	106853	giant yellow ant	selecting NEW TARGET	30	16	6962	Garruk
[Actor:move]	106853	giant yellow ant	move from	36	19	to	35	19
[MIND CRIT %]	5.1
[Actor:move]	106853	giant yellow ant	move from	35	19	to	35	18
[target_simple AI]	76484	polar bear	selecting NEW TARGET	30	16	6962	Garruk
[Actor:move]	76484	polar bear	move from	39	18	to	38	18
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	28	16	to	28	15
[Actor:move]	106851	giant black ant	move from	34	18	to	33	18
[improved_talented AI] chooses for	106853	giant yellow ant	T_LIGHTNING_SPEED
[LOG]	Giant yellow ant uses #{bold}##YELLOW#Lightning Speed.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Giant yellow ant turns into pure lightning!
[MIND CRIT %]	5.1
[Actor:move]	106853	giant yellow ant	move from	35	18	to	34	18
[Actor:move]	106853	giant yellow ant	move from	34	18	to	33	17
[Actor:move]	106853	giant yellow ant	move from	33	17	to	32	17
[Actor:move]	106853	giant yellow ant	move from	32	17	to	31	17
[NPC:seen_by] Passing target	Garruk	from	76484	polar bear	to	106850	giant ice ant
[Actor:move]	76484	polar bear	move from	38	18	to	37	18
[Actor:move]	106850	giant ice ant	move from	36	20	to	35	19
[Actor:move]	106851	giant black ant	move from	33	18	to	32	17
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	27.978629109494	7	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	27.978629109494	7	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:106853:0#Giant yellow ant misses #fbd578#Garruk#LAST#.
[LOG]	Giant yellow ant is back to normal.
[Actor:move]	106853	giant yellow ant	move from	31	17	to	31	17
[LOG]	
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant yellow ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant black ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	106850	giant ice ant	move from	35	19	to	34	18
[improved_talented AI] chooses for	106853	giant yellow ant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	27.978629109494	7	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	27.978629109494	7	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:106853:0#Giant yellow ant misses #fbd578#Garruk#LAST#.
[NPC:seen_by] Passing target	Garruk	from	76484	polar bear	to	106854	giant fire ant
[Actor:move]	76484	polar bear	move from	37	18	to	36	18
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant yellow ant	dam/apr/atk/mult ::	84.62040147232	4	65.574499226507	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	65.574499226507	1	vs. armor/def	1	3
checkHit	65.574499226507	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.574499226507	3	=	1.125148998453
[ATTACK] after armor	110.2646018484
[PHYS CRIT %]	3.6
[ATTACK] after crit	110.2646018484
[ATTACK] after mult	110.2646018484
[LOG]	Giant yellow ant slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant yellow ant	dam/apr/atk/mult ::	75.502894764441	3	65.574499226507	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	65.574499226507	0.53177883778567	vs. armor/def	1	3
checkHit	65.574499226507	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.574499226507	3	=	1.125148998453
[ATTACK] after armor	102.38855885922
[PHYS CRIT %]	3.1
[ATTACK] after crit	102.38855885922
[ATTACK] after mult	54.448068832708
[Actor:move]	6962	Garruk	move from	30	16	to	30	16
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant yellow ant for #WHITE#122 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#60 physical#LAST# (#RED##{bold}#280#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant yellow ant!#{normal}#
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant black ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	28	15	to	28	14
[target_simple AI]	106850	giant ice ant	selecting NEW TARGET	30	16	6962	Garruk
[Actor:move]	106850	giant ice ant	move from	34	18	to	33	18
[Actor:move]	106851	giant black ant	move from	32	17	to	31	17
[Actor:move]	106854	giant fire ant	move from	36	21	to	37	20
[NPC:seen_by] Passing target	Garruk	from	76484	polar bear	to	76051	Queen Ant
[Actor:move]	76484	polar bear	move from	36	18	to	35	18
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant black ant	dam/apr/atk/mult ::	84.62040147232	4	65.870171613627	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	65.870171613627	1	vs. armor/def	1	3
checkHit	65.870171613627	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.870171613627	3	=	1.1257403432273
[ATTACK] after armor	110.32255363627
[PHYS CRIT %]	3.6
[ATTACK] after crit	110.32255363627
[ATTACK] after mult	110.32255363627
[LOG]	Giant black ant slows down.
checkHit	8	vs	59	=> chance to hit	0
[LOG]	Giant black ant is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant black ant	dam/apr/atk/mult ::	75.502894764441	3	65.870171613627	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	65.870171613627	0.53177883778567	vs. armor/def	1	3
checkHit	65.870171613627	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	79	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.870171613627	3	=	1.1257403432273
[ATTACK] after armor	88.933487114953
[PHYS CRIT %]	3.1
[ATTACK] after crit	88.933487114953
[ATTACK] after mult	47.292946418217
[Actor:move]	6962	Garruk	move from	30	16	to	30	16
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant black ant for #WHITE#122 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#80 nature#LAST#, #WHITE#52 physical#LAST# (#RED##{bold}#261#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant black ant!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	18	38	to	23	40
[phase door] final location of 	red crystal	23	40	vs	18	38
[use_tactical AI] === Action Selected:	76051	Queen Ant	closein	 talent:T_INFUSION:_MOVEMENT_2
[LOG]	Queen Ant uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	28	14	to	29	13
[improved_talented AI] chooses for	106850	giant ice ant	T_WATER_BOLT
[LOG]	Giant ice ant casts #{bold}##PURPLE#Water Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[Actor:move]	106854	giant fire ant	move from	37	20	to	36	19
[LOG]	#UID:106850:0#Giant ice ant hits #fbd578#Garruk#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	Queen Ant is moving at extreme speed!
[use_tactical AI] === Action Selected:	76051	Queen Ant	closein	 AI:move_complex
[Actor:move]	76051	Queen Ant	move from	35	20	to	35	19
[use_tactical AI] === Action Selected:	76051	Queen Ant	closein	 AI:move_complex
[Actor:move]	76051	Queen Ant	move from	35	19	to	34	18
[LOG]	
[USERCHAT] channel achievement	Ojintoluws	tome	Tactical master (Insane (Roguelike) difficulty)	true	false
Deleting temp shader	shadow_simulacrum[base=0.8,color=vec3(0.8,0.8,0.8),time_factor=4000]
Deleting temp shader	quad_hue[]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=2,time_factor=600]
Deleting temp shader	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=1,time_factor=600]
Deleting temp shader	tree[]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
Deleting temp shader	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
Deleting shader 97 (is clone 0)
Deleting shader 87 (is clone 0)
Deleting shader 77 (is clone 0)
Deleting shader 73 (is clone 0)
Deleting shader 62 (is clone 0)
[USERCHAT] channel achievement	Ojintoluws	tome	Evil denied (Insane (Roguelike) difficulty)	true	false
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[USERCHAT] channel achievement	Ojintoluws	tome	The Sun Still Shines (Insane (Roguelike) difficulty)	true	false
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant ice ant	dam/apr/atk/mult ::	85.45079555149	4	66.165844000748	0.64505	vs. armor/def	8.1752021112022	7
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	66.165844000748	0.64505	vs. armor/def	8.1752021112022	7
checkHit	66.165844000748	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	4	vs. armor/hardiness	8.1752021112022	0.3
[ATTACK] mace accuracy bonus	66.165844000748	7	=	1.1183316880015
[ATTACK] after armor	99.531520232133
[PHYS CRIT %]	3.6
[ATTACK] after crit	99.531520232133
[ATTACK] after mult	64.202807125738
checkHit	23	vs	50	=> chance to hit	0
[LOG]	Giant ice ant is stunned!
checkHit	8	vs	59	=> chance to hit	0
[LOG]	Giant ice ant is weakened by the darkness!
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant ice ant	dam/apr/atk/mult ::	76.243817233276	3	66.165844000748	0.34302393931365	vs. armor/def	8.1752021112022	7
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	66.165844000748	0.34302393931365	vs. armor/def	8.1752021112022	7
checkHit	66.165844000748	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	3	vs. armor/hardiness	8.1752021112022	0.3
[ATTACK] mace accuracy bonus	66.165844000748	7	=	1.1183316880015
[ATTACK] after armor	116.83254712933
[PHYS CRIT %]	3.1
[ATTACK] after crit	116.83254712933
[ATTACK] after mult	40.07636055635
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:8:0#ice ant stinger (1)#WHITE#.
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Queen Ant	dam/apr/atk/mult ::	85.45079555149	4	66.461516387869	0.67305	vs. armor/def	18	29
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	66.461516387869	0.67305	vs. armor/def	18	29
checkHit	66.461516387869	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	4	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	66.461516387869	29	=	1.0749230327757
[ATTACK] after armor	92.84844630763
[PHYS CRIT %]	3.6
[ATTACK] after crit	92.84844630763
[ATTACK] after mult	62.49164678735
[ATTACK]	target on_melee_hit:	39.519988449673	ACID_DISARM	vs	0
checkHit	38	vs	44	=> chance to hit	35
checkHit	43	vs	31	=> chance to hit	80
checkHit	43	vs	31	=> chance to hit	80
[LOG]	#F53CBE#Garruk harrows Queen Ant!
[LOG]	Garruk is disarmed!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Queen Ant	dam/apr/atk/mult ::	76.243817233276	3	66.461516387869	0.35791374677165	vs. armor/def	18	29
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	66.461516387869	0.35791374677165	vs. armor/def	18	29
checkHit	66.461516387869	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	66.461516387869	29	=	1.0749230327757
[ATTACK] after armor	78.949369914321
[PHYS CRIT %]	3.1
[ATTACK] after crit	78.949369914321
[ATTACK] after mult	28.257064791295
[LOG]	Queen Ant slows down.
[ATTACK]	target on_melee_hit:	39.519988449673	ACID_DISARM	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Queen Ant	dam/apr/atk/mult ::	33.059520248971	3	68.461516387869	0.67305	vs. armor/def	18	29
[ATTACK] after melee attack bonus hooks & callbacks::	33.059520248971	3	68.461516387869	0.67305	vs. armor/def	18	29
checkHit	68.461516387869	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	35	3	vs. armor/hardiness	18	0.3
[ATTACK] after armor	24.730758193935
[PHYS CRIT %] axe accuracy bonus	68.461516387869	29	=	9.8653790969673
[PHYS CRIT %]	19.965379096967
[ATTACK] after crit	24.730758193935
[ATTACK] after mult	16.645036802428
[ATTACK]	target on_melee_hit:	39.519988449673	ACID_DISARM	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	polar bear	dam/apr/atk/mult ::	33.059520248971	3	73.783619356046	0.67305	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	33.059520248971	3	73.783619356046	0.67305	vs. armor/def	10	9
checkHit	73.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	34	3	vs. armor/hardiness	10	0.3
[ATTACK] after armor	34
[PHYS CRIT %] axe accuracy bonus	73.783619356046	9	=	16.195904839011
[PHYS CRIT %]	26.295904839011
[ATTACK] after crit	34
[ATTACK] after mult	22.8837
[ATTACK] attacking with innate combat
[ATTACK] to 	Queen Ant	dam/apr/atk/mult ::	33.059520248971	3	68.461516387869	0.67305	vs. armor/def	18	29
[ATTACK] after melee attack bonus hooks & callbacks::	33.059520248971	3	68.461516387869	0.67305	vs. armor/def	18	29
checkHit	68.461516387869	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	33	3	vs. armor/hardiness	18	0.3
[ATTACK] after armor	23.1
[PHYS CRIT %] axe accuracy bonus	68.461516387869	29	=	9.8653790969673
[PHYS CRIT %]	19.965379096967
[ATTACK] after crit	23.1
[ATTACK] after mult	15.547455
[ATTACK]	target on_melee_hit:	39.519988449673	ACID_DISARM	vs	0
[Actor:move]	6962	Garruk	(forced) move from	30	16	to	35	17
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
Loading tile from tileset	/data/gfx/talents/disarm.png
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Polar bear for #WHITE#23 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#65 nature#LAST# (#RED##{bold}#93#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant ice ant for #WHITE#84 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#52 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#340#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Queen Ant for #WHITE#73 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#83 nature#LAST#, #WHITE#28 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#70 nature#LAST#, #WHITE#17 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#70 nature#LAST#, #WHITE#16 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#70 nature#LAST# (#RED##{bold}#441#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Queen Ant for #ORANGE#23 mind#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(2 rampage shugs off#LAST#), #1133F3#0 cold#LAST#, #RED#(2 rampage shugs off#LAST#), #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(24 rampage shugs off#LAST#), #GREEN#2 acid#LAST#, #GREEN#26 acid#LAST#, #GREEN#26 acid#LAST#, #GREEN#26 acid#LAST# (#RED##{bold}#82#LAST##{normal}# total damage).
[NPC:seen_by] Passing target	Garruk	from	76051	Queen Ant	to	106855	giant red ant
[LOG]	Queen Ant slows down.
[ATTACK] attacking with (mainhand)	harmonious vined mindstar of resolve
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	34.238476498786	22.16681040241	27	1	vs. armor/def	46	32
[ATTACK] after melee attack bonus hooks & callbacks::	34.238476498786	22.16681040241	27	1	vs. armor/def	46	32
checkHit	27	vs	32	=> chance to hit	38
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	37	22.16681040241	vs. armor/hardiness	46	0.6
[ATTACK] after armor	14.8
[PHYS CRIT %] axe accuracy bonus	27	32	=	0
[PHYS CRIT %]	4.8
[ATTACK] after crit	14.8
[ATTACK] after mult	14.8
[LOG]	Queen Ant's acid damage is more potent.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Queen Ant is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] attacking with (offhand)	absorbing thorny mindstar
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	40.1789318589	29.555747203213	27	1	vs. armor/def	46	32
[ATTACK] after melee attack bonus hooks & callbacks::	40.1789318589	29.555747203213	27	1	vs. armor/def	46	32
checkHit	27	vs	32	=> chance to hit	38
[LOG]	#UID:76051:0#Queen Ant misses #fbd578#Garruk#LAST#.
[Actor:move]	76051	Queen Ant	move from	34	18	to	34	18
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	41.85191443019	3	19	1	vs. armor/def	46	32
[ATTACK] after melee attack bonus hooks & callbacks::	41.85191443019	3	19	1	vs. armor/def	46	32
checkHit	19	vs	32	=> chance to hit	18
[LOG]	#UID:76484:0#Polar bear misses #fbd578#Garruk#LAST#.
[Actor:move]	76484	polar bear	move from	35	18	to	35	18
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant ice ant!#{normal}#
[LOG]	#UID:76051:0#Queen Ant hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Melee retaliation hits Queen Ant for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#22 nature#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Garruk has shrugged off 28 damage and is ready for more.
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Polar bear is weakened by the gloom.
[LOG]	#F53CBE#Your heart hardens as a powerful foe enters your gloom! (+10 hate)
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	31	=> chance to hit	80
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Polar bear for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant ice ant for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Queen Ant for #ORANGE#3 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant fire ant for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[USERCHAT] channel achievement	Dadidou	tome	The Arena	false	false
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Garruk rearms.
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[LOG]	Garruk is cured!
[LOG]	Garruk lessens the pain.
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Queen Ant	dam/apr/atk/mult ::	85.45079555149	4	66.461516387869	0.44571955040823	vs. armor/def	18	29
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	66.461516387869	0.44571955040823	vs. armor/def	18	29
checkHit	66.461516387869	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	113	4	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	66.461516387869	29	=	1.0749230327757
[ATTACK] after armor	112.19706089759
[PHYS CRIT %]	3.6
[ATTACK] after crit	112.19706089759
[ATTACK] after mult	50.0084235404
checkHit	29	vs	50	=> chance to hit	0
[LOG]	Queen Ant is stunned!
[ATTACK]	target on_melee_hit:	39.519988449673	ACID_DISARM	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Queen Ant	dam/apr/atk/mult ::	76.243817233276	3	66.461516387869	0.23702422449444	vs. armor/def	18	29
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	66.461516387869	0.23702422449444	vs. armor/def	18	29
checkHit	66.461516387869	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	3	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	66.461516387869	29	=	1.0749230327757
[ATTACK] after armor	86.473831143751
[PHYS CRIT %]	3.1
[ATTACK] after crit	86.473831143751
[ATTACK] after mult	20.496392765911
[ATTACK]	target on_melee_hit:	39.519988449673	ACID_DISARM	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Queen Ant	dam/apr/atk/mult ::	85.45079555149	4	66.461516387869	0.44571955040823	vs. armor/def	18	29
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	66.461516387869	0.44571955040823	vs. armor/def	18	29
checkHit	66.461516387869	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	66.461516387869	29	=	1.0749230327757
[ATTACK] after armor	89.623677209303
[PHYS CRIT %]	3.6
[ATTACK] after crit	89.623677209303
[ATTACK] after mult	39.947025111663
[ATTACK]	target on_melee_hit:	39.519988449673	ACID_DISARM	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Queen Ant	dam/apr/atk/mult ::	76.243817233276	3	66.461516387869	0.23702422449444	vs. armor/def	18	29
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	66.461516387869	0.23702422449444	vs. armor/def	18	29
checkHit	66.461516387869	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	66.461516387869	29	=	1.0749230327757
[ATTACK] after armor	93.998292373181
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.998292373181
[ATTACK] after mult	22.279872353555
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_bloated_ooze.png
[Actor:move]	106904	bloated ooze	(forced) move from	nil	nil	to	33	17
checkHit	31	vs	59	=> chance to hit	0
[LOG]	Queen Ant is weakened by the darkness!
[ATTACK]	target on_melee_hit:	39.519988449673	ACID_DISARM	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	polar bear	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	0.44571955040823	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	0.44571955040823	vs. armor/def	10	9
checkHit	71.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	4	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	9	=	1.1255672387121
[ATTACK] after armor	117.05899282606
[PHYS CRIT %]	3.6
[ATTACK] after crit	117.05899282606
[ATTACK] after mult	52.175481653671
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	polar bear	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.23702422449444	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.23702422449444	vs. armor/def	10	9
checkHit	71.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	3	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	9	=	1.1255672387121
[ATTACK] after armor	113.68229110992
[PHYS CRIT %]	3.1
[ATTACK] after crit	113.68229110992
[ATTACK] after mult	26.945456889081
checkHit	30	vs	50	=> chance to hit	0
[LOG]	Polar bear is stunned!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Queen Ant	dam/apr/atk/mult ::	85.45079555149	4	66.461516387869	0.44571955040823	vs. armor/def	18	29
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	66.461516387869	0.44571955040823	vs. armor/def	18	29
checkHit	66.461516387869	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	66.461516387869	29	=	1.0749230327757
[ATTACK] after armor	111.12213786482
[PHYS CRIT %]	3.6
[ATTACK] after crit	111.12213786482
[ATTACK] after mult	49.529309329508
Disabling psiblade	harmonious vined mindstar of resolve
Disabling psiblade	absorbing thorny mindstar
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK]	target on_melee_hit:	39.519988449673	ACID_DISARM	vs	0
checkHit	38	vs	36	=> chance to hit	55
[LOG]	#ORANGE#Garruk shrugs off Queen Ant's 'Disarmed'!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Queen Ant	dam/apr/atk/mult ::	76.243817233276	3	66.75718877499	0.23702422449444	vs. armor/def	18	29
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	66.75718877499	0.23702422449444	vs. armor/def	18	29
checkHit	66.75718877499	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	3	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	66.75718877499	29	=	1.07551437755
[ATTACK] after armor	82.372830856793
[PHYS CRIT %]	3.1
[ATTACK] after crit	82.372830856793
[ATTACK] after mult	19.524356353243
[ATTACK]	target on_melee_hit:	39.519988449673	ACID_DISARM	vs	0
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#DARK_GREEN##UID:76051:0#Queen Ant shares damage with her oozes!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Queen Ant for #WHITE#59 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#83 nature#LAST#, #WHITE#24 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#83 nature#LAST#, #WHITE#47 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#83 nature#LAST#, #WHITE#13 physical#LAST#, #ROYAL_BLUE#2 lightning#LAST#, #LIGHT_GREEN#41 nature#LAST#, #WHITE#58 physical#LAST# (#RED##{bold}#504#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Polar bear for #WHITE#60 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST#, #WHITE#31 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST# (#RED##{bold}#258#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(11 rampage shugs off#LAST#), #GREEN#0 acid#LAST#, #RED#(11 rampage shugs off#LAST#), #GREEN#0 acid#LAST#, #RED#(5 rampage shugs off#LAST#), #GREEN#6 acid#LAST#, #GREEN#8 acid#LAST#, #GREEN#8 acid#LAST#, #GREEN#8 acid#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[target_simple AI]	106852	giant ice ant	selecting NEW TARGET	35	17	6962	Garruk
[improved_talented AI] chooses for	106852	giant ice ant	T_WATER_BOLT
[LOG]	Giant ice ant casts #{bold}##PURPLE#Water Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
[improved_talented AI] chooses for	106854	giant fire ant	T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Giant fire ant spits flames!#{normal}##LAST#
[MIND CRIT %]	1
Cloned shader 101
[SHADER] setting reset param	tick_start	900180
[target_simple AI]	106855	giant red ant	selecting NEW TARGET	35	17	6962	Garruk
[Actor:move]	106855	giant red ant	move from	34	21	to	34	20
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Queen Ant!#{normal}#
[LOG]	#UID:106854:0#Giant fire ant hits #fbd578#Garruk#LAST# for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	#UID:106852:0#Giant ice ant hits #fbd578#Garruk#LAST# for #1133F3#7 cold#LAST# damage.
[LOG]	Garruk has shrugged off 28 damage and is ready for more.
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Giant red ant moves reluctantly!
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Giant ice ant moves reluctantly!
[MIND CRIT %]	5.1
checkHit	44	vs	9	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Polar bear for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant ice ant for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant red ant for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant fire ant for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	polar bear	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	10	9
checkHit	71.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	4	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	9	=	1.1255672387121
[ATTACK] after armor	100.17548424538
[PHYS CRIT %]	3.6
[ATTACK] after crit	100.17548424538
[ATTACK] after mult	100.17548424538
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	polar bear	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	10	9
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	10	9
checkHit	71.783619356046	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	9	=	1.1255672387121
[ATTACK] after armor	114.80785834863
[PHYS CRIT %]	3.1
[ATTACK] after crit	114.80785834863
[ATTACK] after mult	61.052389481298
[Actor:move]	6962	Garruk	move from	35	17	to	35	17
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Polar bear for #WHITE#120 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Polar bear!#{normal}#
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	29	13	to	30	14
[improved_talented AI] chooses for	106854	giant fire ant	T_FLAME_FURY
[LOG]	Giant fire ant uses #{bold}##ORCHID#Flame Fury.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Giant ice ant is on fire!
checkHit	11	vs	23	=> chance to hit	20
[LOG]	Giant ice ant resists the punch!
[LOG]	Giant red ant is on fire!
checkHit	11	vs	22	=> chance to hit	23
[LOG]	Giant red ant resists the punch!
checkHit	44	vs	8	=> chance to hit	95
checkHit	23	vs	50	=> chance to hit	0
[LOG]	Giant fire ant is stunned!
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows giant fire ant!
[LOG]	Garruk is on fire!
checkHit	11	vs	38	=> chance to hit	0
[LOG]	Garruk resists the punch!
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 62
New GL Shader 73 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shockwave2.frag
*p 62: Uniform: 0: 8B5E tex
*p 62: Uniform: 8: 8B50 ellipsoidalFactor
*p 62: Uniform: 5: 1406 innerShockwaveWidth
*p 62: Uniform: 6: 1406 outerShockwaveWidth
*p 62: Uniform: 1: 1406 tick
*p 62: Uniform: 2: 1406 tick_start
*p 62: Uniform: 3: 1406 time_factor
*p 62: Uniform: 4: 1406 shockwaveSpeed
*p 62: Uniform: 7: 1406 flameIntensity
[SHADER] setting reset param	tick_start	902489
[LOG]	Curse of Nightmares hits Giant fire ant for #ORANGE#43 mind#LAST#, #GREY#38 darkness#LAST# (#RED##{bold}#81#LAST##{normal}# total damage).
[LOG]	Burning from Giant fire ant hits Giant red ant for #LIGHT_RED#4 fire#LAST# damage.
[LOG]	#UID:106854:0#Giant fire ant hits Giant red ant for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	#UID:106854:0#Giant fire ant hits Giant ice ant for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	#UID:106854:0#Giant fire ant hits #fbd578#Garruk#LAST# for #RED#(15 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	35	17	to	34	18
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.40 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[Identify]	mindwoven cashmere robe of lightning (#RESIST#) (Misfortune)	true
[LOG]	Garruk picks up (v.): #00FF80##UID:76076:0#mindwoven cashmere robe of lightning (+24%) (Misfortune) (0 def, 0 armour)#LAST#.
[Identify]	absorbing thorny mindstar (Misfortune)	true
[LOG]	Garruk picks up (m.): #0080FF##UID:76072:0#absorbing thorny mindstar (Misfortune) (9-10 power, 24 apr, nature damage)#LAST#.
[Identify]	harmonious vined mindstar of resolve (Nightmares)	true
[LOG]	Garruk picks up (n.): #0080FF##UID:76066:0#harmonious vined mindstar of resolve (Nightmares) (4-5 power, 18 apr, nature damage)#LAST#.
[improved_talented AI] chooses for	106852	giant ice ant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	25.829199095256	7	21	1	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	25.829199095256	7	21	1	vs. armor/def	46	38
checkHit	21	vs	38	=> chance to hit	8
[LOG]	#UID:106852:0#Giant ice ant misses #fbd578#Garruk#LAST#.
[improved_talented AI] chooses for	106855	giant red ant	T_FLAME_FURY
[LOG]	Giant red ant uses #{bold}##ORCHID#Flame Fury.#{normal}##LAST#
[MIND CRIT %]	1
checkHit	44	vs	8	=> chance to hit	95
checkHit	22	vs	50	=> chance to hit	0
[LOG]	Giant red ant is stunned!
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows giant red ant!
checkHit	11	vs	38	=> chance to hit	0
[LOG]	Garruk resists the punch!
checkHit	11	vs	23	=> chance to hit	20
[LOG]	Giant ice ant resists the punch!
[LOG]	Giant fire ant is on fire!
checkHit	11	vs	23	=> chance to hit	20
[LOG]	Giant fire ant resists the punch!
Cloned shader 62
[SHADER] setting reset param	tick_start	903417
[LOG]	#UID:106855:0#Giant red ant hits #fbd578#Garruk#LAST# for #RED#(9 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:106855:0#Giant red ant hits Giant ice ant for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	#UID:106855:0#Giant red ant hits Giant fire ant for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	Curse of Nightmares hits Giant red ant for #ORANGE#43 mind#LAST#, #GREY#38 darkness#LAST# (#RED##{bold}#81#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant ice ant	dam/apr/atk/mult ::	85.45079555149	4	66.75718877499	1	vs. armor/def	8.1752021112022	7
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	66.75718877499	1	vs. armor/def	8.1752021112022	7
checkHit	66.75718877499	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	116	4	vs. armor/hardiness	8.1752021112022	0.3
[ATTACK] mace accuracy bonus	66.75718877499	7	=	1.11951437755
[ATTACK] after armor	129.8636677958
[PHYS CRIT %]	3.6
[ATTACK] after crit	129.8636677958
[ATTACK] after mult	129.8636677958
checkHit	23	vs	50	=> chance to hit	0
[LOG]	Giant ice ant is stunned!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:8:0#ice ant stinger (1)#WHITE#.
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant ice ant	dam/apr/atk/mult ::	76.243817233276	3	67.052861162111	0.53177883778567	vs. armor/def	8.1752021112022	7
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	67.052861162111	0.53177883778567	vs. armor/def	8.1752021112022	7
checkHit	67.052861162111	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	8.1752021112022	0.3
[ATTACK] mace accuracy bonus	67.052861162111	7	=	1.1201057223242
[ATTACK] after armor	116.34222359157
[PHYS CRIT %]	3.1
[ATTACK] after crit	116.34222359157
[ATTACK] after mult	61.868332446927
[ATTACK]	target on_melee_hit:	14.85212112304	COLD	vs	0
[Actor:move]	6962	Garruk	move from	34	18	to	34	18
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant ice ant for #WHITE#175 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#95 nature#LAST# (#RED##{bold}#277#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #RED#(2 rampage shugs off#LAST#), #1133F3#0 cold#LAST#, #RED#(1 rampage shugs off#LAST#), #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant ice ant!#{normal}#
[LOG]	Garruk has shrugged off 28 damage and is ready for more.
checkHit	44	vs	8	=> chance to hit	95
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant red ant for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Giant fire ant for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	Burning from Giant fire ant hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	30	14	to	30	15
[improved_talented AI] chooses for	106854	giant fire ant	T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Giant fire ant spits flames!#{normal}##LAST#
[MIND CRIT %]	1
Cloned shader 101
[SHADER] setting reset param	tick_start	903997
[LOG]	Burning from Giant red ant hits Giant fire ant for #LIGHT_RED#2 fire#LAST# damage.
[LOG]	Burning from Giant fire ant hits Giant red ant for #LIGHT_RED#4 fire#LAST# damage.
[LOG]	#UID:106854:0#Giant fire ant hits #fbd578#Garruk#LAST# for #RED#(3 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Deleting shader 101 (is clone 1)
Deleting shader 62 (is clone 1)
Deleting shader 101 (is clone 1)
[Actor:move]	6962	Garruk	move from	34	18	to	35	19
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant fire ant	dam/apr/atk/mult ::	87.112512419793	4	67.052861162111	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	67.052861162111	1	vs. armor/def	5	7
checkHit	67.052861162111	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	67.052861162111	7	=	1.1201057223242
[ATTACK] after armor	106.4100436208
[PHYS CRIT %]	3.6
[ATTACK] after crit	106.4100436208
[ATTACK] after mult	106.4100436208
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant fire ant	dam/apr/atk/mult ::	77.726490816156	3	67.348533549232	0.53177883778567	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	67.348533549232	0.53177883778567	vs. armor/def	5	7
checkHit	67.348533549232	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	67.348533549232	7	=	1.1206970670985
[ATTACK] after armor	117.67319204534
[PHYS CRIT %]	3.1
[ATTACK] after crit	117.67319204534
[ATTACK] after mult	62.576113304401
[Actor:move]	6962	Garruk	move from	35	19	to	35	19
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant fire ant for #WHITE#148 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant fire ant!#{normal}#
[target_simple AI]	106855	giant red ant	selecting NEW TARGET	35	19	6962	Garruk
[improved_talented AI] chooses for	106855	giant red ant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.708623930602	7	21	1	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	26.708623930602	7	21	1	vs. armor/def	46	38
checkHit	21	vs	38	=> chance to hit	8
[LOG]	#UID:106855:0#Giant red ant misses #fbd578#Garruk#LAST#.
[SOUND] loading from	/data/sound/creatures/ants/ant_1.ogg	:=:	sound "/data/sound/creatures/ants/ant_1.ogg" : <static>
[LOG]	#F53CBE#Garruk is no longer rampaging.
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	22	vs	51	=> chance to hit	0
[LOG]	Mindrot hits Giant red ant for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	Burning from Giant fire ant hits #fbd578#Garruk#LAST# for #RED#(8 rampage shugs off#LAST#), #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant red ant	dam/apr/atk/mult ::	87.943829737569	4	67.348533549232	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	87.943829737569	4	67.348533549232	1	vs. armor/def	1	3
checkHit	67.348533549232	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.348533549232	3	=	1.1286970670985
[ATTACK] after armor	111.74100964275
[PHYS CRIT %]	3.6
[ATTACK] after crit	111.74100964275
[ATTACK] after mult	111.74100964275
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant red ant	dam/apr/atk/mult ::	78.468237048363	3	67.644205936353	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	78.468237048363	3	67.644205936353	0.53177883778567	vs. armor/def	1	3
checkHit	67.644205936353	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.644205936353	3	=	1.1292884118727
[ATTACK] after armor	114.05812959914
[PHYS CRIT %]	3.1
[ATTACK] after crit	114.05812959914
[ATTACK] after mult	60.65369959824
[Actor:move]	6962	Garruk	move from	35	19	to	35	19
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant red ant for #WHITE#144 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant red ant!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[LOG]	Burning from Giant fire ant hits #fbd578#Garruk#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	35	19	to	34	18
[LOG]	Garruk stops burning.
[LOG]	Garruk feels pain again.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	34	18	to	33	17
[QUEST] try update status on	Garruk	escort-duty-old-forest-2	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: lost warrior (level 2 of Old Forest)' is done! #WHITE#(Press 'j' to see the quest log)
[CHAT] Loading...	escort-quest
[PROFILE] data in incr only mode but called with saveModuleProfile	escorts
[CHAT] loaded	welcome	table: 0x3256b028
[CHAT] loaded	done	table: 0x278f9e60
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	106841	Hetturomifast, the lost warrior	move from	30	15	to	30	16
table: 0x138c4fa0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x138bfbe0	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	
[USERCHAT] channel serial data	lynkstar	tome	741
Server latency	117
[CHAT] selected	[Learn talent Vitality (+1 level(s))]	function: 0x287af610	done
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
[Actor:move]	6962	Garruk	move from	33	17	to	33	16
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	33	16	to	33	15
[LOG]	Garruk is no longer attuned.
[Actor:move]	6962	Garruk	move from	33	15	to	33	14
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	33	14	to	33	13
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	33	13	to	33	12
[Actor:move]	6962	Garruk	move from	33	12	to	33	11
[Actor:move]	6962	Garruk	move from	33	11	to	33	10
[LOG]	
[Actor:move]	6962	Garruk	move from	33	10	to	33	9
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	23	40	to	22	44
[phase door] final location of 	red crystal	22	44	vs	23	40
[Actor:move]	6962	Garruk	move from	33	9	to	33	8
[Actor:move]	6962	Garruk	move from	33	8	to	33	7
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[Actor:move]	6962	Garruk	move from	33	7	to	33	6
[target_simple AI]	76082	giant acid ant	selecting NEW TARGET	33	6	6962	Garruk
[Actor:move]	76082	giant acid ant	move from	26	5	to	27	5
[MIND CRIT %]	5.1
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the west (giant acid ant)).
[LOG]	
[Actor:move]	6962	Garruk	move from	33	6	to	32	5
[improved_talented AI] chooses for	76082	giant acid ant	T_ACIDIC_SPRAY
[LOG]	#YELLOW##{bold}#Giant acid ant spits acid!#{normal}##LAST#
[MIND CRIT %]	1
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[SOUND] loading from	/data/sound/talents/cloud.ogg	:=:	sound "/data/sound/talents/cloud.ogg" : <static>
[LOG]	#UID:76082:0#Giant acid ant hits #fbd578#Garruk#LAST# for #GREEN#31 acid#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	32	5	to	31	5
[MIND CRIT %]	5.1
[LOG]	#00ff00##UID:118:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	
[Actor:move]	6962	Garruk	move from	31	5	to	30	5
[Actor:move]	76082	giant acid ant	move from	27	5	to	28	5
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant acid ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	6962	Garruk	move from	30	5	to	29	5
[target_simple AI]	76082	giant acid ant	selecting NEW TARGET	29	5	6962	Garruk
[improved_talented AI] chooses for	76082	giant acid ant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	25.829199095256	7	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	25.829199095256	7	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:76082:0#Giant acid ant misses #fbd578#Garruk#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant acid ant	dam/apr/atk/mult ::	84.62040147232	4	67.644205936353	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	67.644205936353	1	vs. armor/def	5	7
checkHit	67.644205936353	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	107	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	67.644205936353	7	=	1.1212884118727
[ATTACK] after armor	119.97786007038
[PHYS CRIT %]	3.6
[ATTACK] after crit	119.97786007038
[ATTACK] after mult	119.97786007038
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant acid ant	dam/apr/atk/mult ::	75.502894764441	3	67.644205936353	0.53177883778567	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	67.644205936353	0.53177883778567	vs. armor/def	5	7
checkHit	67.644205936353	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	67.644205936353	7	=	1.1212884118727
[ATTACK] after armor	116.61399483476
[PHYS CRIT %]	3.1
[ATTACK] after crit	116.61399483476
[ATTACK] after mult	62.012854642774
[Actor:move]	6962	Garruk	move from	29	5	to	29	5
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant acid ant for #WHITE#121 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#62 physical#LAST# (#RED##{bold}#281#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant acid ant!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	29	5	to	28	5
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	28	5	to	27	5
[target_simple AI]	76043	treant	selecting NEW TARGET	27	5	6962	Garruk
[Actor:move]	76043	treant	move from	17	6	to	18	6
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (treant)).
[LOG]	
[Actor:move]	6962	Garruk	move from	27	5	to	26	5
[MIND CRIT %]	5.1
[NPC:seen_by] Passing target	Garruk	from	76043	treant	to	75696	giant carpenter ant
[Actor:move]	76043	treant	move from	18	6	to	19	5
[Actor:move]	6962	Garruk	move from	26	5	to	25	5
[MIND CRIT %]	5.1
[Actor:move]	6962	Garruk	move from	25	5	to	24	5
[Actor:move]	75696	giant carpenter ant	move from	14	7	to	15	7
[Actor:move]	76043	treant	move from	19	5	to	20	5
[Actor:move]	6962	Garruk	move from	24	5	to	23	5
[MIND CRIT %]	5.1
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Treant for #{bold}##ORANGE#9 mind#{normal}##LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[Actor:move]	75696	giant carpenter ant	move from	15	7	to	16	6
[Actor:move]	76043	treant	move from	20	5	to	21	5
[LOG]	
[Actor:move]	6962	Garruk	move from	23	5	to	22	5
[Actor:move]	75696	giant carpenter ant	move from	16	6	to	17	6
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Treant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	84.62040147232	4	60.843741032572	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	60.843741032572	1	vs. armor/def	1	10
checkHit	60.843741032572	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	60.843741032572	10	=	1.1016874820651
[ATTACK] after armor	123.3889979913
[PHYS CRIT %]	3.6
[ATTACK] after crit	123.3889979913
[ATTACK] after mult	123.3889979913
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	75.502894764441	3	60.843741032572	0.53177883778567	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	60.843741032572	0.53177883778567	vs. armor/def	1	10
checkHit	60.843741032572	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	60.843741032572	10	=	1.1016874820651
[ATTACK] after armor	110.16874820651
[PHYS CRIT %]	3.1
[ATTACK] after crit	110.16874820651
[ATTACK] after mult	58.585408881563
[Actor:move]	6962	Garruk	move from	22	5	to	22	5
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Treant for #WHITE#137 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#65 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#398#LAST##{normal}# total damage).
[target_simple AI]	76043	treant	selecting NEW TARGET	22	5	6962	Garruk
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	37.259620502917	5	26	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	37.259620502917	5	26	1	vs. armor/def	46	37
checkHit	26	vs	37	=> chance to hit	23
[LOG]	#UID:76043:0#Treant misses #fbd578#Garruk#LAST#.
[Actor:move]	76043	treant	move from	21	5	to	21	5
[Actor:move]	75696	giant carpenter ant	move from	17	6	to	18	6
checkHit	43	vs	9	=> chance to hit	95
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Treant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	84.62040147232	4	60.843741032572	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	60.843741032572	1	vs. armor/def	1	10
checkHit	60.843741032572	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	60.843741032572	10	=	1.1016874820651
[ATTACK] after armor	96.948498421733
[PHYS CRIT %]	3.6
[ATTACK] after crit	96.948498421733
[ATTACK] after mult	96.948498421733
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	75.502894764441	3	61.139413419693	0.53177883778567	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	61.139413419693	0.53177883778567	vs. armor/def	1	10
checkHit	61.139413419693	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.139413419693	10	=	1.1022788268394
[ATTACK] after armor	109.1256038571
[PHYS CRIT %]	3.1
[ATTACK] after crit	109.1256038571
[ATTACK] after mult	58.030686791788
[Actor:move]	6962	Garruk	move from	22	5	to	22	5
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Treant for #WHITE#108 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Treant!#{normal}#
[target_simple AI]	75696	giant carpenter ant	selecting NEW TARGET	22	5	6962	Garruk
[Actor:move]	75696	giant carpenter ant	move from	18	6	to	19	5
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[LOG]	
[LOG]	Mindrot hits Giant carpenter ant for #ORANGE#3 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	22	5	to	21	5
[Actor:move]	75696	giant carpenter ant	move from	19	5	to	20	5
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant carpenter ant	dam/apr/atk/mult ::	84.62040147232	4	67.939878323474	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	67.939878323474	1	vs. armor/def	1	3
checkHit	67.939878323474	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.939878323474	3	=	1.1298797566469
[ATTACK] after armor	109.59833639475
[PHYS CRIT %]	3.6
[ATTACK] after crit	109.59833639475
[ATTACK] after mult	109.59833639475
[LOG]	Giant carpenter ant slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant carpenter ant	dam/apr/atk/mult ::	75.502894764441	3	67.939878323474	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	67.939878323474	0.53177883778567	vs. armor/def	1	3
checkHit	67.939878323474	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	81	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.939878323474	3	=	1.1298797566469
[ATTACK] after armor	91.520260288403
[PHYS CRIT %]	3.1
[ATTACK] after crit	91.520260288403
[ATTACK] after mult	48.668537650009
[SOUND] loading from	/data/sound/creatures/ants/ant_die_2.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_2.ogg" : <static>
[Actor:move]	6962	Garruk	move from	21	5	to	21	5
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant carpenter ant for #WHITE#122 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#54 physical#LAST# (#RED##{bold}#274#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant carpenter ant!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	21	5	to	20	5
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	20	5	to	19	5
[Actor:move]	6962	Garruk	move from	19	5	to	18	5
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	Rested for 22 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	18	5	to	17	4
[Actor:move]	6962	Garruk	move from	17	4	to	18	5
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	22	44	to	15	41
[phase door] final location of 	red crystal	15	41	vs	22	44
[Actor:move]	6962	Garruk	move from	18	5	to	19	5
[Actor:move]	6962	Garruk	move from	19	5	to	20	5
[Actor:move]	6962	Garruk	move from	20	5	to	21	5
[Actor:move]	6962	Garruk	move from	21	5	to	22	5
[Actor:move]	6962	Garruk	move from	22	5	to	23	5
[Actor:move]	6962	Garruk	move from	23	5	to	24	5
[Actor:move]	6962	Garruk	move from	24	5	to	25	5
[Actor:move]	6962	Garruk	move from	25	5	to	26	5
[Actor:move]	6962	Garruk	move from	26	5	to	27	5
[Actor:move]	6962	Garruk	move from	27	5	to	28	5
[Actor:move]	6962	Garruk	move from	28	5	to	29	5
[Actor:move]	6962	Garruk	move from	29	5	to	30	5
[Actor:move]	6962	Garruk	move from	30	5	to	31	5
[Actor:move]	6962	Garruk	move from	31	5	to	32	5
[Actor:move]	6962	Garruk	move from	32	5	to	33	4
[Identify]	steady dwarven-steel gauntlets of strength (#STATBONUS#)	true
[LOG]	Garruk picks up (C.): #00FF80##UID:77642:0#steady dwarven-steel gauntlets of strength (+3) (0 def, 2 armour)#LAST#.
[Actor:move]	6962	Garruk	move from	33	4	to	33	5
[Actor:move]	6962	Garruk	move from	33	5	to	33	6
[Actor:move]	6962	Garruk	move from	33	6	to	33	7
[Actor:move]	6962	Garruk	move from	33	7	to	33	8
[Actor:move]	6962	Garruk	move from	33	8	to	33	9
[Actor:move]	6962	Garruk	move from	33	9	to	33	10
[Actor:move]	6962	Garruk	move from	33	10	to	33	11
[Actor:move]	6962	Garruk	move from	33	11	to	33	12
[Actor:move]	6962	Garruk	move from	33	12	to	34	13
[Actor:move]	6962	Garruk	move from	34	13	to	34	14
[Actor:move]	6962	Garruk	move from	34	14	to	34	15
[Actor:move]	6962	Garruk	move from	34	15	to	34	16
[Actor:move]	6962	Garruk	move from	34	16	to	35	17
[Actor:move]	6962	Garruk	move from	35	17	to	36	18
[MIND CRIT %]	5.1
[LOG]	Ran for 15 turns (stop reason: hostile spotted to the east (treant)).
[LOG]	
[Actor:move]	6962	Garruk	move from	36	18	to	36	19
[target_simple AI]	76041	treant	selecting NEW TARGET	36	19	6962	Garruk
[Actor:move]	76041	treant	move from	46	20	to	45	20
[Actor:move]	6962	Garruk	move from	36	19	to	37	19
[MIND CRIT %]	5.1
[Actor:move]	76041	treant	move from	45	20	to	44	20
[Actor:move]	6962	Garruk	move from	37	19	to	38	20
[LORE] learning..	old-forest-note-2
[LOG]	Lore found: #0080FF#journal entry (old forest)
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	old-forest-note-2
[MIND CRIT %]	5.1
[LOG]	
[Actor:move]	6962	Garruk	move from	38	20	to	39	20
[Actor:move]	76041	treant	move from	44	20	to	43	20
[Actor:move]	6962	Garruk	move from	39	20	to	40	20
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Treant is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Treant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	76041	treant	move from	43	20	to	42	20
[LOG]	
[Actor:move]	6962	Garruk	move from	40	20	to	41	20
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Treant moves reluctantly!
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Treant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	84.62040147232	4	61.139413419693	1	vs. armor/def	1	11
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	61.139413419693	1	vs. armor/def	1	11
checkHit	61.139413419693	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	109	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.139413419693	11	=	1.1002788268394
[ATTACK] after armor	119.93039212549
[PHYS CRIT %]	3.6
[ATTACK] after crit	119.93039212549
[ATTACK] after mult	119.93039212549
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	75.502894764441	3	61.139413419693	0.53177883778567	vs. armor/def	1	11
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	61.139413419693	0.53177883778567	vs. armor/def	1	11
checkHit	61.139413419693	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.139413419693	11	=	1.1002788268394
[ATTACK] after armor	112.22844033762
[PHYS CRIT %]	3.1
[ATTACK] after crit	112.22844033762
[ATTACK] after mult	59.680709569237
[Actor:move]	6962	Garruk	move from	41	20	to	41	20
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Treant for #WHITE#106 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#53 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#354#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	39.245717322582	5	27	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	39.245717322582	5	27	1	vs. armor/def	46	37
checkHit	27	vs	37	=> chance to hit	25
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	40	5	vs. armor/hardiness	46	0.6
[ATTACK] after armor	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Treant is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Treant slows down.
[SOUND] loading from	/data/sound/actions/melee_thud.ogg	:=:	sound "/data/sound/actions/melee_thud.ogg" : <static>
[Actor:move]	76041	treant	move from	42	20	to	42	20
[LOG]	#UID:76041:0#Treant hits #fbd578#Garruk#LAST# for #WHITE#10 physical#LAST# damage.
[LOG]	Melee retaliation hits Treant for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Treant for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	85.45079555149	4	61.139413419693	1	vs. armor/def	1	11
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	61.139413419693	1	vs. armor/def	1	11
checkHit	61.139413419693	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.139413419693	11	=	1.1002788268394
[ATTACK] after armor	123.23122860601
[PHYS CRIT %]	3.6
[ATTACK] after crit	123.23122860601
[ATTACK] after mult	123.23122860601
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	76.243817233276	3	61.435085806814	0.53177883778567	vs. armor/def	1	11
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.435085806814	0.53177883778567	vs. armor/def	1	11
checkHit	61.435085806814	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.435085806814	11	=	1.1008701716136
[ATTACK] after armor	97.977445273613
[PHYS CRIT %]	3.1
[ATTACK] after crit	97.977445273613
[ATTACK] after mult	52.102331976811
[Actor:move]	6962	Garruk	move from	41	20	to	41	20
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Treant for #WHITE#113 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#215#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Treant!#{normal}#
[MIND CRIT %]	5.1
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[USERCHAT] channel achievement	Rand0	tome	Exterminator (Nightmare (Adventure) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	41	20	to	40	20
[Actor:move]	6962	Garruk	move from	40	20	to	39	21
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	39	21	to	38	22
[Actor:move]	6962	Garruk	move from	38	22	to	37	23
[Actor:move]	6962	Garruk	move from	37	23	to	36	24
[Actor:move]	6962	Garruk	move from	36	24	to	35	24
[Identify]	aquamarine	true
[LOG]	Garruk picks up (O.): #FFFFFF##UID:77648:0#aquamarine#LAST#.
[Actor:move]	6962	Garruk	move from	35	24	to	36	25
[Actor:move]	6962	Garruk	move from	36	25	to	36	26
[MIND CRIT %]	5.1
checkHit	43	vs	22	=> chance to hit	95
[LOG]	Mindrot hits Ivariwyn the giant lightning ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southeast (Ivariwyn the giant lightning ant)).
[LOG]	
[Actor:move]	6962	Garruk	move from	36	26	to	37	27
[use_tactical AI] === Action Selected:	76268	Ivariwyn the giant lightning ant	defend	 talent:T_JUGGERNAUT
[LOG]	Ivariwyn the giant lightning ant uses #{bold}##ORCHID#Juggernaut.#{normal}##LAST#
[LOG]	Ivariwyn the giant lightning ant hardens its skin.
[target_simple AI]	76268	Ivariwyn the giant lightning ant	selecting NEW TARGET	37	27	6962	Garruk
[use_tactical AI] === Action Selected:	76268	Ivariwyn the giant lightning ant	disable	 talent:T_WARSHOUT_BERSERKER
[LOG]	#ORCHID##{bold}#Ivariwyn the giant lightning ant uses Warshout.#{normal}##LAST#
[LOG]	Garruk resists!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 77
New GL Shader 87 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/distort.frag
*p 77: Uniform: 4: 1406 power
*p 77: Uniform: 1: 1406 tick
*p 77: Uniform: 5: 1406 power_time
*p 77: Uniform: 6: 1406 power_amp
*p 77: Uniform: 0: 8B5E tex
*p 77: Uniform: 2: 8B5E mainfbo
*p 77: Uniform: 3: 8B50 texSize
*p 77: Uniform: 7: 1406 blacken
[MIND CRIT %]	5.1
checkHit	43	vs	22	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Ivariwyn the giant lightning ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivariwyn the giant lightning ant	dam/apr/atk/mult ::	84.62040147232	4	68.235550710595	1	vs. armor/def	28.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.235550710595	1	vs. armor/def	28.582939316175	14
checkHit	68.235550710595	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	4	vs. armor/hardiness	28.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	68.235550710595	14	=	1.1084711014212
[ATTACK] after armor	84.122648471293
[PHYS CRIT %]	0
[ATTACK] after crit	84.122648471293
[ATTACK] after mult	84.122648471293
[LOG]	Ivariwyn the giant lightning ant slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Ivariwyn the giant lightning ant	dam/apr/atk/mult ::	75.502894764441	3	68.235550710595	0.53177883778567	vs. armor/def	28.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	68.235550710595	0.53177883778567	vs. armor/def	28.582939316175	14
checkHit	68.235550710595	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	3	vs. armor/hardiness	28.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	68.235550710595	14	=	1.1084711014212
[ATTACK] after armor	90.881946181241
[PHYS CRIT %]	0
[ATTACK] after crit	90.881946181241
[ATTACK] after mult	48.329095715961
[Actor:move]	6962	Garruk	move from	37	27	to	37	27
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ivariwyn the giant lightning ant for #WHITE#46 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#27 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#268#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivariwyn the giant lightning ant	dam/apr/atk/mult ::	84.62040147232	4	68.235550710595	1	vs. armor/def	28.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.235550710595	1	vs. armor/def	28.582939316175	14
checkHit	68.235550710595	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	108	4	vs. armor/hardiness	28.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	68.235550710595	14	=	1.1084711014212
[ATTACK] after armor	100.74971499261
[PHYS CRIT %]	0
[ATTACK] after crit	100.74971499261
[ATTACK] after mult	100.74971499261
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Ivariwyn the giant lightning ant	dam/apr/atk/mult ::	75.502894764441	3	68.235550710595	0.53177883778567	vs. armor/def	28.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	68.235550710595	0.53177883778567	vs. armor/def	28.582939316175	14
checkHit	68.235550710595	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	79	3	vs. armor/hardiness	28.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	68.235550710595	14	=	1.1084711014212
[ATTACK] after armor	67.604053051396
[PHYS CRIT %]	0
[ATTACK] after crit	67.604053051396
[ATTACK] after mult	35.950404761273
[LOG]	#F53CBE#Ivariwyn the giant lightning ant is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[Actor:move]	6962	Garruk	move from	37	27	to	37	27
[use_tactical AI] === Action Selected:	76268	Ivariwyn the giant lightning ant	attack	 talent:T_STUNNING_BLOW_ASSAULT
[LOG]	Ivariwyn the giant lightning ant uses #{bold}##ORCHID#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	132.88507600207	2	48	0.64422205101856	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	132.88507600207	2	48	0.64422205101856	vs. armor/def	46	37
checkHit	48	vs	37	=> chance to hit	78
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	186	2	vs. armor/hardiness	46	0.6
[ATTACK] after armor	142
[PHYS CRIT %]	31.840092933418
[ATTACK] after crit	142
[ATTACK] after mult	91.479531244635
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
checkHit	48	vs	34	=> chance to hit	85
[KNOCKBACK] from	38	38	over	5
[KNOCKBACK] try	36	27	4
[KNOCKBACK] try	35	27	3	::
[KNOCKBACK] try	34	27	2	::
[KNOCKBACK] try	33	27	1	::
[KNOCKBACK] try	32	27	0	::
[KNOCKBACK] ok knocked to	32	27	::
[Actor:move]	6962	Garruk	(forced) move from	37	27	to	32	27
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Ivariwyn the giant lightning ant is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk resists the stunning blow!
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	132.88507600207	2	48	0.64422205101856	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	132.88507600207	2	48	0.64422205101856	vs. armor/def	46	37
checkHit	48	vs	37	=> chance to hit	78
[LOG]	#UID:76268:0#Ivariwyn the giant lightning ant misses #fbd578#Garruk#LAST#.
[MIND CRIT %]	5.1
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ivariwyn the giant lightning ant for #WHITE#55 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#20 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#270#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Ivariwyn the giant lightning ant for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#26 nature#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	#UID:76268:0#Ivariwyn the giant lightning ant hits #fbd578#Garruk#LAST# for #WHITE#64 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST# (#RED##{bold}#67#LAST##{normal}# total damage).
[LOG]	Poison from Garruk hits Ivariwyn the giant lightning ant for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	32	27	to	33	27
[MIND CRIT %]	5.1
[LOG]	Poison from Garruk hits Ivariwyn the giant lightning ant for #LIGHT_GREEN#5 nature#LAST# damage.
[use_tactical AI] === Action Selected:	76268	Ivariwyn the giant lightning ant	closein	 talent:T_LIGHTNING_SPEED
[LOG]	Ivariwyn the giant lightning ant uses #{bold}##YELLOW#Lightning Speed.#{normal}##LAST#
[MIND CRIT %]	2.5
[LOG]	Ivariwyn the giant lightning ant turns into pure lightning!
[LOG]	
[Actor:move]	6962	Garruk	move from	33	27	to	34	27
[use_tactical AI] === Action Selected:	76268	Ivariwyn the giant lightning ant	closein	 AI:move_astar_advanced
[Actor:move]	76268	Ivariwyn the giant lightning ant	move from	38	27	to	37	27
[use_tactical AI] === Action Selected:	76268	Ivariwyn the giant lightning ant	closein	 AI:move_astar_advanced
[Actor:move]	76268	Ivariwyn the giant lightning ant	move from	37	27	to	36	27
[use_tactical AI] === Action Selected:	76268	Ivariwyn the giant lightning ant	closein	 AI:move_astar_advanced
[Actor:move]	76268	Ivariwyn the giant lightning ant	move from	36	27	to	35	27
[MIND CRIT %]	5.1
checkHit	43	vs	22	=> chance to hit	95
[LOG]	Mindrot hits Ivariwyn the giant lightning ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	warbringer's dwarven-steel greatsword of crippling
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	132.88507600207	2	48	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	132.88507600207	2	48	1	vs. armor/def	46	37
checkHit	48	vs	37	=> chance to hit	78
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	196	2	vs. armor/hardiness	46	0.6
[ATTACK] after armor	152
[PHYS CRIT %]	31.840092933418
[PHYS CRIT %] sword accuracy bonus	48	37	=	0.044
[ATTACK] after crit	234.688
[ATTACK] after mult	234.688
[LOG]	#{bold}##UID:76268:0#Ivariwyn the giant lightning ant performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
checkHit	48	vs	38	=> chance to hit	75
[KNOCKBACK] from	35	35	over	5
[KNOCKBACK] try	33	27	4
[KNOCKBACK] try	32	27	3	::
[KNOCKBACK] try	31	27	2	::
[KNOCKBACK] try	30	27	1	::
[KNOCKBACK] try	29	27	0	::
[KNOCKBACK] ok knocked to	29	27	::
[Actor:move]	6962	Garruk	(forced) move from	34	27	to	29	27
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Ivariwyn the giant lightning ant revels in the spilt blood and grows stronger!
[LOG]	Garruk resists the terror!
checkHit	38	vs	48	=> chance to hit	25
checkHit	43	vs	22	=> chance to hit	95
checkHit	43	vs	22	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Ivariwyn the giant lightning ant!
[LOG]	Garruk is crippled.
[LOG]	Ivariwyn the giant lightning ant is back to normal.
[Actor:move]	76268	Ivariwyn the giant lightning ant	move from	35	27	to	35	27
[LOG]	
[LOG]	Curse of Nightmares hits Ivariwyn the giant lightning ant for #ORANGE#35 mind#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#65#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Ivariwyn the giant lightning ant for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#26 nature#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	#UID:76268:0#Ivariwyn the giant lightning ant hits #fbd578#Garruk#LAST# for #RED#(28 rampage shugs off#LAST#), #{bold}##WHITE#126 physical#{normal}##LAST#, #ROYAL_BLUE#3 lightning#LAST# (#RED##{bold}#129#LAST##{normal}# total damage).
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivariwyn the giant lightning ant	dam/apr/atk/mult ::	85.45079555149	4	76.235550710595	0.67635180966662	vs. armor/def	28.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	76.235550710595	0.67635180966662	vs. armor/def	28.582939316175	14
checkHit	76.235550710595	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	4	vs. armor/hardiness	28.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	76.235550710595	14	=	1.1244711014212
[ATTACK] after armor	97.979830586926
[PHYS CRIT %]	0
[ATTACK] after crit	97.979830586926
[ATTACK] after mult	66.268835728296
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Ivariwyn the giant lightning ant	dam/apr/atk/mult ::	76.243817233276	3	76.235550710595	0.35966957927875	vs. armor/def	28.582939316175	14
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	76.235550710595	0.35966957927875	vs. armor/def	28.582939316175	14
checkHit	76.235550710595	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	28.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	76.235550710595	14	=	1.1244711014212
[ATTACK] after armor	74.490408558502
[PHYS CRIT %]	0
[ATTACK] after crit	74.490408558502
[ATTACK] after mult	26.791933906539
[LOG]	#F53CBE#Ivariwyn the giant lightning ant is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[SOUND] loading from	/data/sound/creatures/ants/ant_die_1.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_1.ogg" : <static>
[Actor:move]	6962	Garruk	(forced) move from	29	27	to	34	27
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ivariwyn the giant lightning ant for #WHITE#36 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#81 nature#LAST#, #WHITE#15 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#81 nature#LAST# (#RED##{bold}#224#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Ivariwyn the giant lightning ant!#{normal}#
[LOG]	Garruk has shrugged off 28 damage and is ready for more.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	Resting starts...
[LOG]	Garruk is no longer attuned.
[LOG]	Garruk is not crippled anymore.
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	34	27	to	35	27
[Identify]	steel waraxe 'Flashreeve' (Nightmares)	true
[LOG]	Garruk picks up (r.): #SALMON##UID:76086:0#steel waraxe 'Flashreeve' (Nightmares) (12-16 power, 3 apr)#LAST#.
[Actor:move]	6962	Garruk	move from	35	27	to	36	26
[Actor:move]	6962	Garruk	move from	36	26	to	37	25
[Actor:move]	6962	Garruk	move from	37	25	to	38	24
[Actor:move]	6962	Garruk	move from	38	24	to	39	23
[Actor:move]	6962	Garruk	move from	39	23	to	40	23
[Actor:move]	6962	Garruk	move from	40	23	to	41	23
[Actor:move]	6962	Garruk	move from	41	23	to	42	23
[Actor:move]	6962	Garruk	move from	42	23	to	43	22
[Actor:move]	6962	Garruk	move from	43	22	to	44	21
[Actor:move]	6962	Garruk	move from	44	21	to	45	20
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	15	41	to	17	41
[phase door] final location of 	red crystal	17	41	vs	15	41
[Actor:move]	6962	Garruk	move from	45	20	to	46	19
[Actor:move]	6962	Garruk	move from	46	19	to	47	20
[Actor:move]	6962	Garruk	move from	47	20	to	48	20
[Actor:move]	6962	Garruk	move from	48	20	to	47	21
[Actor:move]	6962	Garruk	move from	47	21	to	47	22
[Actor:move]	6962	Garruk	move from	47	22	to	47	23
[Actor:move]	6962	Garruk	move from	47	23	to	47	24
[Actor:move]	6962	Garruk	move from	47	24	to	47	25
[Actor:move]	6962	Garruk	move from	47	25	to	47	26
[Actor:move]	6962	Garruk	move from	47	26	to	47	27
[Actor:move]	6962	Garruk	move from	47	27	to	47	26
[Actor:move]	6962	Garruk	move from	47	26	to	46	25
[Actor:move]	6962	Garruk	move from	46	25	to	45	24
[Actor:move]	6962	Garruk	move from	45	24	to	44	23
[Actor:move]	6962	Garruk	move from	44	23	to	43	22
[Actor:move]	6962	Garruk	move from	43	22	to	42	22
[Actor:move]	6962	Garruk	move from	42	22	to	41	22
[Actor:move]	6962	Garruk	move from	41	22	to	40	22
[Actor:move]	6962	Garruk	move from	40	22	to	39	21
[Actor:move]	6962	Garruk	move from	39	21	to	38	20
[Actor:move]	6962	Garruk	move from	38	20	to	37	19
[Actor:move]	6962	Garruk	move from	37	19	to	36	18
[Actor:move]	6962	Garruk	move from	36	18	to	35	17
[Actor:move]	6962	Garruk	move from	35	17	to	34	16
[Actor:move]	6962	Garruk	move from	34	16	to	33	15
[Actor:move]	6962	Garruk	move from	33	15	to	33	14
[Actor:move]	6962	Garruk	move from	33	14	to	32	13
[Actor:move]	6962	Garruk	move from	32	13	to	31	12
[Actor:move]	6962	Garruk	move from	31	12	to	30	12
[Actor:move]	6962	Garruk	move from	30	12	to	29	12
[Actor:move]	6962	Garruk	move from	29	12	to	28	12
[Actor:move]	6962	Garruk	move from	28	12	to	27	12
[Actor:move]	6962	Garruk	move from	27	12	to	26	12
[Actor:move]	6962	Garruk	move from	26	12	to	25	12
[Actor:move]	6962	Garruk	move from	25	12	to	24	12
[Actor:move]	6962	Garruk	move from	24	12	to	23	12
[Identify]	agate	true
[LOG]	Garruk picks up (N.): #FFFFFF##UID:77635:0#agate#LAST#.
[Actor:move]	6962	Garruk	move from	23	12	to	22	12
[Actor:move]	6962	Garruk	move from	22	12	to	22	11
[Actor:move]	6962	Garruk	move from	22	11	to	22	10
[Actor:move]	6962	Garruk	move from	22	10	to	22	9
[Actor:move]	6962	Garruk	move from	22	9	to	22	10
[Actor:move]	6962	Garruk	move from	22	10	to	22	11
[Actor:move]	6962	Garruk	move from	22	11	to	22	12
[Actor:move]	6962	Garruk	move from	22	12	to	22	13
[Actor:move]	6962	Garruk	move from	22	13	to	22	14
[Actor:move]	6962	Garruk	move from	22	14	to	22	15
[Actor:move]	6962	Garruk	move from	22	15	to	22	16
[Actor:move]	6962	Garruk	move from	22	16	to	22	17
[Actor:move]	6962	Garruk	move from	22	17	to	22	18
[Actor:move]	6962	Garruk	move from	22	18	to	21	18
[Actor:move]	6962	Garruk	move from	21	18	to	20	18
[Actor:move]	6962	Garruk	move from	20	18	to	19	18
[Actor:move]	6962	Garruk	move from	19	18	to	18	18
[MIND CRIT %]	5.1
checkHit	43	vs	31	=> chance to hit	80
[LOG]	Mindrot hits Emelynn the giant green ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	76022	Emelynn the giant green ant	attack	 talent:T_WAR_HOUND
[LOG]	#YELLOW##{bold}#Emelynn the giant green ant summons a War Hound!#{normal}##LAST#
[MIND CRIT %]	15.2
[MIND CRIT %]	15.2
[Actor:move]	106919	war hound	(forced) move from	nil	nil	to	19	19
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southeast (war hound)).
[LOG]	
[LOG]	Garruk activates #{bold}##ORANGE#Savage Hunter#LAST#.#{normal}#
[USERCHAT] channel achievement	flugkiller	tome	Level 20 (Insane (Roguelike) difficulty)	false	false
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	war hound	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	40
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	40
checkHit	71.783619356046	vs	40	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	40	=	1.0635672387121
[ATTACK] after armor	102.10245491636
[PHYS CRIT %]	3.6
[ATTACK] after crit	102.10245491636
[ATTACK] after mult	102.10245491636
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	war hound	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	40
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	40
checkHit	71.783619356046	vs	40	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	75	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	40	=	1.0635672387121
[ATTACK] after armor	79.767542903407
[PHYS CRIT %]	3.1
[ATTACK] after crit	79.767542903407
[ATTACK] after mult	42.418691258193
[Actor:move]	6962	Garruk	move from	18	18	to	18	18
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits War hound for #WHITE#113 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#211#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed War hound!#{normal}#
[MIND CRIT %]	5.1
checkHit	43	vs	31	=> chance to hit	80
[LOG]	Mindrot hits Emelynn the giant green ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	76022	Emelynn the giant green ant	attack	 talent:T_RITCH_FLAMESPITTER
[LOG]	#YELLOW##{bold}#Emelynn the giant green ant summons a Ritch Flamespitter!#{normal}##LAST#
[MIND CRIT %]	15.2
[MIND CRIT %]	15.2
[Actor:move]	106920	ritch flamespitter	(forced) move from	nil	nil	to	17	17
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	ritch flamespitter	dam/apr/atk/mult ::	84.62040147232	4	68.531223097716	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.531223097716	1	vs. armor/def	0	0
checkHit	68.531223097716	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	108	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.531223097716	0	=	1.1370624461954
[ATTACK] after armor	122.80274418911
[PHYS CRIT %]	3.6
[ATTACK] after crit	122.80274418911
[ATTACK] after mult	122.80274418911
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	ritch flamespitter	dam/apr/atk/mult ::	75.502894764441	3	68.826895484837	0.53177883778567	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	68.826895484837	0.53177883778567	vs. armor/def	0	0
checkHit	68.826895484837	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.826895484837	0	=	1.1376537909697
[ATTACK] after armor	118.31599426085
[PHYS CRIT %]	3.1
[ATTACK] after crit	118.31599426085
[ATTACK] after mult	62.917941919489
[Actor:move]	6962	Garruk	move from	18	18	to	18	18
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ritch flamespitter for #WHITE#136 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#72 nature#LAST# (#RED##{bold}#215#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Ritch flamespitter!#{normal}#
[MIND CRIT %]	5.1
checkHit	43	vs	31	=> chance to hit	80
[LOG]	Mindrot hits Emelynn the giant green ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	76022	Emelynn the giant green ant	disable	 talent:T_HEALING_NEXUS
[LOG]	Emelynn the giant green ant uses #{bold}##YELLOW#Healing Nexus.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_heal
checkHit	43	vs	31	=> chance to hit	80
checkHit	43	vs	31	=> chance to hit	80
[LOG]	#F53CBE#Garruk harrows Emelynn the giant green ant!
[CALLBACK] upgrading to prioritized	talents_on_heal
[LOG]	
[LOG]	Curse of Nightmares hits Emelynn the giant green ant for #ORANGE#39 mind#LAST#, #GREY#34 darkness#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/healing_nexus.png
[USERCHAT] channel talk	tsvit	tome	yeah, but CD on both are so long, you can use them in rotation
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Emelynn the giant green ant	dam/apr/atk/mult ::	84.62040147232	4	68.826895484837	0.62558183953368	vs. armor/def	7	29
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.826895484837	0.62558183953368	vs. armor/def	7	29
checkHit	68.826895484837	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	107	4	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	68.826895484837	29	=	1.0796537909697
[ATTACK] after armor	115.52295563376
[PHYS CRIT %]	3.6
[ATTACK] after crit	115.52295563376
[ATTACK] after mult	72.269063093733
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Emelynn the giant green ant	dam/apr/atk/mult ::	75.502894764441	3	68.826895484837	0.33267118356705	vs. armor/def	7	38
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	68.826895484837	0.33267118356705	vs. armor/def	7	38
checkHit	68.826895484837	vs	38	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	3	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	68.826895484837	38	=	1.0616537909697
[ATTACK] after armor	111.47364805182
[PHYS CRIT %]	3.1
[ATTACK] after crit	111.47364805182
[ATTACK] after mult	37.084070433934
[LOG]	Emelynn the giant green ant slows down.
[Actor:move]	6962	Garruk	(forced) move from	18	18	to	17	17
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Emelynn the giant green ant for #WHITE#80 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#55 nature#LAST#, #WHITE#41 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#55 nature#LAST# (#RED##{bold}#241#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	43	vs	40	=> chance to hit	58
[LOG]	#YELLOW_GREEN##UID:76022:0#Emelynn the giant green ant's healing is amplified!
[LOG]	#YELLOW_GREEN##UID:76022:0#Emelynn the giant green ant steals healing from #fbd578#Garruk#LAST#!
[LOG]	Mindrot hits Emelynn the giant green ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Emelynn the giant green ant receives #LIGHT_GREEN#16 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Emelynn the giant green ant	dam/apr/atk/mult ::	84.62040147232	4	68.826895484837	0.39082425734923	vs. armor/def	7	38
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.826895484837	0.39082425734923	vs. armor/def	7	38
checkHit	68.826895484837	vs	38	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	4	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	68.826895484837	38	=	1.0616537909697
[ATTACK] after armor	95.548841187271
[PHYS CRIT %]	3.6
[ATTACK] after crit	95.548841187271
[ATTACK] after mult	37.342804897594
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Emelynn the giant green ant	dam/apr/atk/mult ::	75.502894764441	3	68.826895484837	0.20783206935162	vs. armor/def	7	38
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	68.826895484837	0.20783206935162	vs. armor/def	7	38
checkHit	68.826895484837	vs	38	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	68.826895484837	38	=	1.0616537909697
[ATTACK] after armor	108.28868667891
[PHYS CRIT %]	3.1
[ATTACK] after crit	108.28868667891
[ATTACK] after mult	22.505861839846
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Emelynn the giant green ant	dam/apr/atk/mult ::	84.62040147232	4	68.826895484837	0.39082425734923	vs. armor/def	7	38
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.826895484837	0.39082425734923	vs. armor/def	7	38
checkHit	68.826895484837	vs	38	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	115	4	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	68.826895484837	38	=	1.0616537909697
[ATTACK] after armor	122.09018596151
[PHYS CRIT %]	3.6
[ATTACK] after crit	122.09018596151
[ATTACK] after mult	47.715806258037
[ActorObjectUse] useObjectDisable: 	elm totem of thorny skin 'Firesmash'	inven/slot	14	1	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/totem_elm.png
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Emelynn the giant green ant	dam/apr/atk/mult ::	75.502894764441	3	69.122567871957	0.20783206935162	vs. armor/def	7	33
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	69.122567871957	0.20783206935162	vs. armor/def	7	33
checkHit	69.122567871957	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	3	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	69.122567871957	33	=	1.0722451357439
[ATTACK] after armor	91.140836538233
[PHYS CRIT %]	3.1
[ATTACK] after crit	91.140836538233
[ATTACK] after mult	18.941988660179
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Emelynn the giant green ant	dam/apr/atk/mult ::	84.62040147232	4	69.122567871957	0.39082425734923	vs. armor/def	7	33
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	69.122567871957	0.39082425734923	vs. armor/def	7	33
checkHit	69.122567871957	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	69.122567871957	33	=	1.0722451357439
[ATTACK] after armor	110.44124898162
[PHYS CRIT %]	3.6
[ATTACK] after crit	110.44124898162
[ATTACK] after mult	43.163119113964
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Emelynn the giant green ant	dam/apr/atk/mult ::	75.502894764441	3	69.122567871957	0.20783206935162	vs. armor/def	7	33
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	69.122567871957	0.20783206935162	vs. armor/def	7	33
checkHit	69.122567871957	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	69.122567871957	33	=	1.0722451357439
[ATTACK] after armor	90.068591402489
[PHYS CRIT %]	3.1
[ATTACK] after crit	90.068591402489
[ATTACK] after mult	18.719141734765
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Emelynn the giant green ant	dam/apr/atk/mult ::	84.62040147232	4	69.122567871957	0.39082425734923	vs. armor/def	7	33
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	69.122567871957	0.39082425734923	vs. armor/def	7	33
checkHit	69.122567871957	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	4	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	69.122567871957	33	=	1.0722451357439
[ATTACK] after armor	111.51349411737
[PHYS CRIT %]	3.6
[ATTACK] after crit	111.51349411737
[ATTACK] after mult	43.582178522837
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Emelynn the giant green ant	dam/apr/atk/mult ::	75.502894764441	3	69.122567871957	0.20783206935162	vs. armor/def	7	33
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	69.122567871957	0.20783206935162	vs. armor/def	7	33
checkHit	69.122567871957	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	69.122567871957	33	=	1.0722451357439
[ATTACK] after armor	99.718797624184
[PHYS CRIT %]	3.1
[ATTACK] after crit	99.718797624184
[ATTACK] after mult	20.72476406349
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Emelynn the giant green ant for #WHITE#41 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#55 nature#LAST#, #WHITE#25 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#55 nature#LAST#, #WHITE#53 physical#LAST# (#RED##{bold}#239#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Emelynn the giant green ant!#{normal}#
[LOG]	#YELLOW_GREEN##UID:76022:0#Emelynn the giant green ant steals healing from #fbd578#Garruk#LAST#!
[LOG]	Emelynn the giant green ant receives #LIGHT_GREEN#9 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	17	17	to	17	16
[ActorObjectUse] useObjectEnable: 	elm totem of thorny skin 'Firesmash'	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	elm totem of thorny skin 'Firesmash'	75884	is ineligible for talent interface
[Identify]	elm totem of thorny skin 'Firesmash'	true
[LOG]	Garruk picks up (5.): #SALMON##UID:75884:0#elm totem of thorny skin 'Firesmash' [power 18]  (20 cooldown)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#YELLOW_GREEN##UID:76022:0#Emelynn the giant green ant steals healing from #fbd578#Garruk#LAST#!
[LOG]	Emelynn the giant green ant receives #LIGHT_GREEN#9 healing#LAST# from Unnatural Body.
[LOG]	#YELLOW_GREEN##UID:76022:0#Emelynn the giant green ant steals healing from #fbd578#Garruk#LAST#!
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	17	16	to	17	17
[Actor:move]	6962	Garruk	move from	17	17	to	17	18
[Actor:move]	6962	Garruk	move from	17	18	to	17	19
[Actor:move]	6962	Garruk	move from	17	19	to	18	19
[Actor:move]	6962	Garruk	move from	18	19	to	19	19
[Actor:move]	6962	Garruk	move from	19	19	to	20	19
[Actor:move]	6962	Garruk	move from	20	19	to	21	19
[Actor:move]	6962	Garruk	move from	21	19	to	22	20
[Actor:move]	6962	Garruk	move from	22	20	to	23	21
[Actor:move]	6962	Garruk	move from	23	21	to	24	22
[Actor:move]	6962	Garruk	move from	24	22	to	25	23
[Actor:move]	6962	Garruk	move from	25	23	to	24	24
[improved_talented AI] chooses for	76046	red crystal	T_PHASE_DOOR
[Actor:move]	76046	red crystal	(forced) move from	17	41	to	24	43
[phase door] final location of 	red crystal	24	43	vs	17	41
[Actor:move]	6962	Garruk	move from	24	24	to	24	25
[Actor:move]	6962	Garruk	move from	24	25	to	24	26
[Actor:move]	6962	Garruk	move from	24	26	to	24	27
[Actor:move]	6962	Garruk	move from	24	27	to	24	28
[Actor:move]	6962	Garruk	move from	24	28	to	23	29
[Actor:move]	6962	Garruk	move from	23	29	to	23	30
[target_simple AI]	76485	crimson crystal	selecting NEW TARGET	23	30	6962	Garruk
[improved_talented AI] chooses for	76485	crimson crystal	T_PHASE_DOOR
[LOG]	Crimson crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	76485	crimson crystal	(forced) move from	24	40	to	25	44
[phase door] final location of 	crimson crystal	25	44	vs	24	40
[Actor:move]	6962	Garruk	move from	23	30	to	23	31
[Actor:move]	6962	Garruk	move from	23	31	to	23	32
[target_simple AI]	76279	midge swarm	selecting NEW TARGET	23	32	6962	Garruk
[Actor:move]	76279	midge swarm	move from	23	42	to	23	41
[MIND CRIT %]	5.1
[LOG]	Ran for 18 turns (stop reason: hostile spotted to the south (midge swarm)).
[LOG]	
[Actor:move]	6962	Garruk	move from	23	32	to	23	33
[Identify]	truestriking steel longsword (Shrouds)	true
[LOG]	Garruk picks up (k.): #0080FF##UID:77631:0#truestriking steel longsword (Shrouds) (14-19 power, 3 apr)#LAST#.
[Actor:move]	76279	midge swarm	move from	23	41	to	23	40
[Actor:move]	76279	midge swarm	move from	23	40	to	23	39
[LOG]	
[Actor:move]	6962	Garruk	move from	23	33	to	23	34
[MIND CRIT %]	5.1
[Actor:move]	76279	midge swarm	move from	23	39	to	23	38
[target_simple AI]	76485	crimson crystal	selecting NEW TARGET	23	34	6962	Garruk
[improved_talented AI] chooses for	76485	crimson crystal	T_BLOOD_GRASP
[SPELL CRIT %]	1
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	106924	after	76485
Projectile slowing down from	20
Projectile slowing down to	10
[Actor:move]	6962	Garruk	move from	23	34	to	23	35
[target_simple AI]	76279	midge swarm	selecting NEW TARGET	23	35	6962	Garruk
[Actor:move]	76279	midge swarm	move from	23	38	to	23	37
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Midge swarm for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	23	35	to	23	36
[LOG]	Crimson crystal's Blood Grasp hits #fbd578#Garruk#LAST# for #RED#(28 rampage shugs off#LAST#), #DARK_GREEN#42 blight#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	Crimson crystal receives #LIGHT_GREEN#7 healing#LAST# from Crimson crystal's Blood Grasp.
[improved_talented AI] chooses for	76279	midge swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	12.171798313496	20	17	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	12.171798313496	20	17	1	vs. armor/def	46	37
checkHit	17	vs	37	=> chance to hit	0
[LOG]	#UID:76279:0#Midge swarm misses #fbd578#Garruk#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	midge swarm	dam/apr/atk/mult ::	85.45079555149	4	69.122567871957	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	69.122567871957	1	vs. armor/def	1	19
checkHit	69.122567871957	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	69.122567871957	19	=	1.1002451357439
[ATTACK] after armor	94.621081673977
[PHYS CRIT %]	3.6
[ATTACK] after crit	94.621081673977
[ATTACK] after mult	94.621081673977
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	midge swarm	dam/apr/atk/mult ::	76.243817233276	3	69.418240259078	0.53177883778567	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	69.418240259078	0.53177883778567	vs. armor/def	1	19
checkHit	69.418240259078	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	69.418240259078	19	=	1.1008364805182
[ATTACK] after armor	93.571100844043
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.571100844043
[ATTACK] after mult	49.759131257171
[Actor:move]	6962	Garruk	move from	23	36	to	23	36
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Midge swarm for #WHITE#123 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#225#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Midge swarm!#{normal}#
[NPC:seen_by] Passing target	Garruk	from	76046	red crystal	to	76044	giant army ant
[LOG]	Garruk has shrugged off 28 damage and is ready for more.
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	23	36	to	24	37
[improved_talented AI] chooses for	76044	giant army ant	T_INFUSION:_MOVEMENT_1
[Actor:move]	6962	Garruk	move from	24	37	to	24	38
[Actor:move]	76044	giant army ant	move from	21	41	to	22	41
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[USERCHAT] channel achievement	Dumpingtruck	tome	Back and there again (Insane (Adventure) difficulty)	true	true
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	red crystal	dam/apr/atk/mult ::	85.45079555149	4	61.435085806814	0.62940057374885	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	61.435085806814	0.62940057374885	vs. armor/def	0	0
checkHit	61.435085806814	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	107	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.435085806814	0	=	1.1228701716136
[ATTACK] after armor	120.14710836266
[PHYS CRIT %]	3.6
[ATTACK] after crit	120.14710836266
[ATTACK] after mult	75.620658937722
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	red crystal	dam/apr/atk/mult ::	76.243817233276	3	61.435085806814	0.3347019056098	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.435085806814	0.3347019056098	vs. armor/def	0	0
checkHit	61.435085806814	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.435085806814	0	=	1.1228701716136
[ATTACK] after armor	103.30405578845
[PHYS CRIT %]	3.1
[ATTACK] after crit	103.30405578845
[ATTACK] after mult	34.576064329616
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:19:0#red crystal shard (1)#WHITE#.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	crimson crystal	dam/apr/atk/mult ::	85.45079555149	4	61.730758193935	0.65740057374885	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	61.730758193935	0.65740057374885	vs. armor/def	0	0
checkHit	61.730758193935	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.730758193935	0	=	1.1234615163879
[ATTACK] after armor	113.46961315517
[PHYS CRIT %]	3.6
[ATTACK] after crit	113.46961315517
[ATTACK] after mult	74.594988791271
[LOG]	Crimson crystal slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	crimson crystal	dam/apr/atk/mult ::	76.243817233276	3	61.730758193935	0.3495917130678	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.730758193935	0.3495917130678	vs. armor/def	0	0
checkHit	61.730758193935	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	61.730758193935	0	=	1.1234615163879
[ATTACK] after armor	99.98807495852
[PHYS CRIT %]	3.1
[ATTACK] after crit	99.98807495852
[ATTACK] after mult	34.9550024111
[Actor:move]	6962	Garruk	(forced) move from	24	38	to	25	43
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[Actor:move]	76044	giant army ant	move from	22	41	to	23	42
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Crimson crystal for #WHITE#97 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#46 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST# (#RED##{bold}#251#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Red crystal for #WHITE#99 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#45 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#348#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Crimson crystal!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Red crystal!#{normal}#
[Actor:move]	76044	giant army ant	move from	23	42	to	24	42
[LOG]	Giant army ant slows down.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	24.072144824719	7	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	24.072144824719	7	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:76044:0#Giant army ant misses #fbd578#Garruk#LAST#.
[SOUND] loading from	/data/sound/creatures/ants/ant_2.ogg	:=:	sound "/data/sound/creatures/ants/ant_2.ogg" : <static>
[Actor:move]	76044	giant army ant	move from	24	42	to	24	42
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant army ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[target_simple AI]	75697	shimmering crystal	selecting NEW TARGET	25	43	6962	Garruk
[improved_talented AI] chooses for	75697	shimmering crystal	T_PHASE_DOOR
[LOG]	Shimmering crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	75697	shimmering crystal	(forced) move from	25	47	to	32	42
[phase door] final location of 	shimmering crystal	32	42	vs	25	47
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	move from	25	43	to	26	43
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	(forced) move from	26	43	to	33	42
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	shimmering crystal	dam/apr/atk/mult ::	84.62040147232	4	62.026430581056	1.2220965042588	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	62.026430581056	1.2220965042588	vs. armor/def	0	0
checkHit	62.026430581056	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.026430581056	0	=	1.1240528611621
[ATTACK] after armor	109.03312753272
[PHYS CRIT %]	3.6
[ATTACK] after crit	109.03312753272
[ATTACK] after mult	133.24900400615
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	shimmering crystal	dam/apr/atk/mult ::	75.502894764441	3	62.026430581056	0.6498850586967	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	62.026430581056	0.6498850586967	vs. armor/def	0	0
checkHit	62.026430581056	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.026430581056	0	=	1.1240528611621
[ATTACK] after armor	93.296387476455
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.296387476455
[ATTACK] after mult	60.631928251326
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Shimmering crystal for #WHITE#168 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#76 physical#LAST# (#RED##{bold}#342#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Shimmering crystal!#{normal}#
[Actor:move]	76044	giant army ant	move from	24	42	to	25	43
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	33	42	to	32	42
[Actor:move]	6962	Garruk	move from	32	42	to	31	43
[Actor:move]	6962	Garruk	move from	31	43	to	30	43
[Actor:move]	6962	Garruk	move from	30	43	to	29	43
[Actor:move]	76044	giant army ant	move from	25	43	to	26	43
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Giant army ant is lost in despair!
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant army ant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	29	43	to	28	43
[Actor:move]	6962	Garruk	move from	28	43	to	27	43
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant army ant	dam/apr/atk/mult ::	84.62040147232	4	69.418240259078	1	vs. armor/def	15	9
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	69.418240259078	1	vs. armor/def	15	9
checkHit	69.418240259078	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	4	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	69.418240259078	9	=	1.1208364805182
[ATTACK] after armor	105.05109522032
[PHYS CRIT %]	3.6
[ATTACK] after crit	105.05109522032
[ATTACK] after mult	105.05109522032
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant army ant	dam/apr/atk/mult ::	75.502894764441	3	69.418240259078	0.53177883778567	vs. armor/def	15	9
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	69.418240259078	0.53177883778567	vs. armor/def	15	9
checkHit	69.418240259078	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	3	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	69.418240259078	9	=	1.1208364805182
[ATTACK] after armor	101.80942225928
[PHYS CRIT %]	3.1
[ATTACK] after crit	101.80942225928
[ATTACK] after mult	54.140096244672
[Actor:move]	6962	Garruk	move from	27	43	to	27	43
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant army ant for #WHITE#116 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#60 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#372#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant army ant!#{normal}#
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	27	43	to	26	43
[Actor:move]	6962	Garruk	move from	26	43	to	25	43
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	25	43	to	24	43
[Identify]	steel ring of light (#RESIST#)	true
[LOG]	Garruk picks up (e.): #00FF80##UID:76047:0#steel ring of light (+22%)#LAST#.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	Garruk is no longer attuned.
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	24	43	to	25	44
[Actor:move]	6962	Garruk	move from	25	44	to	26	44
[Identify]	plaguebringer's steel greatmaul of shearing (Corpses)	true
[LOG]	Garruk picks up (g.): #8d55ff##UID:77650:0#plaguebringer's steel greatmaul of shearing (Corpses) (28-43 power, 2 apr)#LAST#.
[Actor:move]	6962	Garruk	move from	26	44	to	27	45
[Actor:move]	6962	Garruk	move from	27	45	to	28	45
[Actor:move]	6962	Garruk	move from	28	45	to	29	46
[Actor:move]	6962	Garruk	move from	29	46	to	30	46
[Actor:move]	6962	Garruk	move from	30	46	to	31	46
[Actor:move]	6962	Garruk	move from	31	46	to	32	46
[Identify]	arcing steel dagger of massacre (Misfortune)	true
[LOG]	Garruk picks up (g.): #00FF80##UID:77636:0#arcing steel dagger of massacre (Misfortune) (18-23 power, 6 apr)#LAST#.
[Actor:move]	6962	Garruk	move from	32	46	to	33	45
[Actor:move]	6962	Garruk	move from	33	45	to	34	44
[Actor:move]	6962	Garruk	move from	34	44	to	35	43
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (black crystal)).
[LOG]	
[Actor:move]	6962	Garruk	move from	35	43	to	36	43
[target_simple AI]	75698	black crystal	selecting NEW TARGET	36	43	6962	Garruk
[improved_talented AI] chooses for	75698	black crystal	T_PHASE_DOOR
[LOG]	Black crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	75698	black crystal	(forced) move from	44	42	to	46	39
[phase door] final location of 	black crystal	46	39	vs	44	42
[LOG]	
Deleting shader 85 (is clone 0)
[Actor:move]	6962	Garruk	move from	36	43	to	37	42
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	37	42	to	38	42
[Actor:move]	6962	Garruk	move from	38	42	to	39	42
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	39	42	to	40	42
[improved_talented AI] chooses for	75698	black crystal	T_BLIGHT_BOLT
[LOG]	Black crystal casts #{bold}##PURPLE#Blight Bolt.#{normal}##LAST#
[SPELL CRIT %]	72.954299002826
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	106931	after	75698
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (black crystal)).
[LOG]	
[Actor:move]	6962	Garruk	move from	40	42	to	41	42
[MIND CRIT %]	5.1
[target_simple AI]	76635	Glorulle the giant green ant	selecting NEW TARGET	41	42	6962	Garruk
[use_tactical AI] === Action Selected:	76635	Glorulle the giant green ant	closein	 talent:T_BLINDING_SPEED
[use_tactical AI] === Action Selected:	76635	Glorulle the giant green ant	buff	 talent:T_PERFECT_STRIKE
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
New GL Shader program 85
*p 85: Uniform: 0: 8B5E tex
*p 85: Uniform: 4: 8B50 ellipsoidalFactor
*p 85: Uniform: 1: 1406 tick
*p 85: Uniform: 2: 1406 time_factor
*p 85: Uniform: 3: 1406 noup
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[use_tactical AI] === Action Selected:	76635	Glorulle the giant green ant	attack	 talent:T_HYDRA
[MIND CRIT %]	15
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_hydra.png
[Actor:move]	106932	3-headed hydra	(forced) move from	nil	nil	to	43	38
[LOG]	
[LOG]	Black crystal's Blight Bolt hits #fbd578#Garruk#LAST# for #DARK_GREEN#88 blight#LAST# damage.
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Glorulle the giant green ant	dam/apr/atk/mult ::	85.45079555149	4	69.713912646199	0.64956389412289	vs. armor/def	9	16
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	69.713912646199	0.64956389412289	vs. armor/def	9	16
checkHit	69.713912646199	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	69.713912646199	16	=	1.1074278252924
[ATTACK] after armor	122.92448860746
[PHYS CRIT %]	3.6
[ATTACK] after crit	122.92448860746
[ATTACK] after mult	79.847309502924
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Glorulle the giant green ant	dam/apr/atk/mult ::	76.243817233276	3	69.713912646199	0.34542433268421	vs. armor/def	9	26
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	69.713912646199	0.34542433268421	vs. armor/def	9	26
checkHit	69.713912646199	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	69.713912646199	26	=	1.0874278252924
[ATTACK] after armor	90.256509499269
[PHYS CRIT %]	3.1
[ATTACK] after crit	152.0918532902
[ATTACK] after mult	52.536226929473
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Glorulle the giant green ant!#{normal}#
[MIND CRIT %]	5.1
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	3-headed hydra	dam/apr/atk/mult ::	85.45079555149	4	57	0.62156389412289	vs. armor/def	7	0
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	57	0.62156389412289	vs. armor/def	7	0
checkHit	57	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	57	0	=	1.114
[ATTACK] after armor	113.97
[PHYS CRIT %]	3.6
[ATTACK] after crit	113.97
[ATTACK] after mult	70.839637013186
[LOG]	3-headed hydra slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	3-headed hydra	dam/apr/atk/mult ::	76.243817233276	3	57	0.33053452522621	vs. armor/def	7	0
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	57	0.33053452522621	vs. armor/def	7	0
checkHit	57	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	57	0	=	1.114
[ATTACK] after armor	111.856
[PHYS CRIT %]	3.1
[ATTACK] after crit	111.856
[ATTACK] after mult	36.972269853703
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Glorulle the giant green ant	dam/apr/atk/mult ::	85.45079555149	4	69.713912646199	0.62156389412289	vs. armor/def	9	26
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	69.713912646199	0.62156389412289	vs. armor/def	9	26
checkHit	69.713912646199	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	69.713912646199	26	=	1.0874278252924
[ATTACK] after armor	95.693648625731
[PHYS CRIT %]	3.6
[ATTACK] after crit	95.693648625731
[ATTACK] after mult	59.479716882637
checkHit	42	vs	59	=> chance to hit	8
[LOG]	Glorulle the giant green ant is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Glorulle the giant green ant	dam/apr/atk/mult ::	76.243817233276	3	69.713912646199	0.33053452522621	vs. armor/def	9	26
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	69.713912646199	0.33053452522621	vs. armor/def	9	26
checkHit	69.713912646199	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	69.713912646199	26	=	1.0874278252924
[ATTACK] after armor	101.13078775219
[PHYS CRIT %]	3.1
[ATTACK] after crit	101.13078775219
[ATTACK] after mult	33.427216915424
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	3-headed hydra	dam/apr/atk/mult ::	85.45079555149	4	57	0.62156389412289	vs. armor/def	7	0
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	57	0.62156389412289	vs. armor/def	7	0
checkHit	57	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	57	0	=	1.114
[ATTACK] after armor	105.058
[PHYS CRIT %]	3.6
[ATTACK] after crit	105.058
[ATTACK] after mult	65.300259588763
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	3-headed hydra	dam/apr/atk/mult ::	76.243817233276	3	57.295672387121	0.33053452522621	vs. armor/def	7	0
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	57.295672387121	0.33053452522621	vs. armor/def	7	0
checkHit	57.295672387121	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	57.295672387121	0	=	1.1145913447742
[ATTACK] after armor	104.26319663666
[PHYS CRIT %]	3.1
[ATTACK] after crit	104.26319663666
[ATTACK] after mult	34.462586198866
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Glorulle the giant green ant	dam/apr/atk/mult ::	85.45079555149	4	69.713912646199	0.65656389412289	vs. armor/def	9	26
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	69.713912646199	0.65656389412289	vs. armor/def	9	26
checkHit	69.713912646199	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	69.713912646199	26	=	1.0874278252924
[ATTACK] after armor	100.0433599269
[PHYS CRIT %]	3.6
[ATTACK] after crit	100.0433599269
[ATTACK] after mult	65.684857974744
[ActorObjectUse] useObjectDisable: 	Delidig the ash wand of shielding	inven/slot	1	1	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/wand_ash.png
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Glorulle the giant green ant	dam/apr/atk/mult ::	76.243817233276	3	70.00958503332	0.34914678454871	vs. armor/def	9	26
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	70.00958503332	0.34914678454871	vs. armor/def	9	26
checkHit	70.00958503332	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	70.00958503332	26	=	1.0880191700666
[ATTACK] after armor	93.569648625731
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.569648625731
[ATTACK] after mult	32.669541949026
[Actor:move]	6962	Garruk	(forced) move from	41	42	to	44	38
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Glorulle the giant green ant for #WHITE#92 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #{bold}##WHITE#58 physical#{normal}##LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#69 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#39 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#76 physical#LAST# (#RED##{bold}#742#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits 3-headed hydra for #WHITE#82 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#43 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#75 physical#LAST# (#RED##{bold}#404#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Glorulle the giant green ant!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed 3-headed hydra!#{normal}#
[MIND CRIT %]	5.1
checkHit	43	vs	15	=> chance to hit	95
[LOG]	Mindrot hits Black crystal for #ORANGE#6 mind#LAST#, #GREY#10 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	44	38	to	45	38
Deleting shader 60 (is clone 0)
[MIND CRIT %]	5.1
checkHit	43	vs	15	=> chance to hit	95
[LOG]	Mindrot hits Black crystal for #ORANGE#5 mind#LAST#, #GREY#10 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	black crystal	dam/apr/atk/mult ::	84.62040147232	4	62.322102968176	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	62.322102968176	1	vs. armor/def	0	0
checkHit	62.322102968176	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.322102968176	0	=	1.1246442059364
[ATTACK] after armor	102.34262274021
[PHYS CRIT %]	3.6
[ATTACK] after crit	102.34262274021
[ATTACK] after mult	102.34262274021
checkHit	15	vs	59	=> chance to hit	0
[LOG]	Black crystal is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	black crystal	dam/apr/atk/mult ::	75.502894764441	3	62.322102968176	0.53177883778567	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	62.322102968176	0.53177883778567	vs. armor/def	0	0
checkHit	62.322102968176	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	62.322102968176	0	=	1.1246442059364
[ATTACK] after armor	93.345469092717
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.345469092717
[ATTACK] after mult	49.639145066684
[Actor:move]	6962	Garruk	move from	45	38	to	45	38
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Black crystal for #WHITE#114 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#55 physical#LAST# (#RED##{bold}#267#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Black crystal!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[USERCHAT] channel serial data	PackOfOne	tome	536
[LOG]	Resting starts...
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6962	Garruk	move from	45	38	to	44	39
[ActorObjectUse] useObjectEnable: 	Delidig the ash wand of shielding	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	Delidig the ash wand of shielding	76493	is ineligible for talent interface
[Identify]	Delidig the ash wand of shielding	true
[LOG]	Garruk picks up (  .): #SALMON##UID:76493:0#Delidig the ash wand of shielding [power 194]  (20 cooldown)#LAST#.
[Actor:move]	6962	Garruk	move from	44	39	to	43	40
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	43	40	to	42	41
[Actor:move]	6962	Garruk	move from	42	41	to	41	42
[Actor:move]	6962	Garruk	move from	41	42	to	40	42
[LOG]	Garruk is no longer attuned.
[Actor:move]	6962	Garruk	move from	40	42	to	39	42
[Actor:move]	6962	Garruk	move from	39	42	to	38	42
[Actor:move]	6962	Garruk	move from	38	42	to	37	42
[Actor:move]	6962	Garruk	move from	37	42	to	36	43
[Actor:move]	6962	Garruk	move from	36	43	to	35	43
[Actor:move]	6962	Garruk	move from	35	43	to	34	43
[Actor:move]	6962	Garruk	move from	34	43	to	33	43
[Actor:move]	6962	Garruk	move from	33	43	to	32	43
[Actor:move]	6962	Garruk	move from	32	43	to	31	43
[Actor:move]	6962	Garruk	move from	31	43	to	30	43
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[Actor:move]	6962	Garruk	move from	30	43	to	29	43
[Actor:move]	6962	Garruk	move from	29	43	to	28	43
[Actor:move]	6962	Garruk	move from	28	43	to	27	42
[Actor:move]	6962	Garruk	move from	27	42	to	26	41
[Actor:move]	6962	Garruk	move from	26	41	to	25	41
[Actor:move]	6962	Garruk	move from	25	41	to	24	41
[Actor:move]	6962	Garruk	move from	24	41	to	23	41
[Actor:move]	6962	Garruk	move from	23	41	to	22	41
[Actor:move]	6962	Garruk	move from	22	41	to	21	41
[Actor:move]	6962	Garruk	move from	21	41	to	20	41
[Actor:move]	6962	Garruk	move from	20	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	18	41
[Actor:move]	6962	Garruk	move from	18	41	to	17	41
[Actor:move]	6962	Garruk	move from	17	41	to	16	42
[Actor:move]	6962	Garruk	move from	16	42	to	17	41
[Actor:move]	6962	Garruk	move from	17	41	to	17	40
[Actor:move]	6962	Garruk	move from	17	40	to	17	39
[Actor:move]	6962	Garruk	move from	17	39	to	16	40
[Actor:move]	6962	Garruk	move from	16	40	to	15	41
[Actor:move]	6962	Garruk	move from	15	41	to	14	41
[Actor:move]	6962	Garruk	move from	14	41	to	13	41
[Actor:move]	6962	Garruk	move from	13	41	to	12	41
[Actor:move]	6962	Garruk	move from	12	41	to	11	41
[Actor:move]	6962	Garruk	move from	11	41	to	10	41
[Actor:move]	6962	Garruk	move from	10	41	to	9	41
[Actor:move]	6962	Garruk	move from	9	41	to	9	40
[Actor:move]	6962	Garruk	move from	9	40	to	9	39
[Actor:move]	6962	Garruk	move from	9	39	to	9	38
[Actor:move]	6962	Garruk	move from	9	38	to	9	37
[Actor:move]	6962	Garruk	move from	9	37	to	10	36
[Actor:move]	6962	Garruk	move from	10	36	to	9	37
[Actor:move]	6962	Garruk	move from	9	37	to	9	38
[Actor:move]	6962	Garruk	move from	9	38	to	9	39
[Actor:move]	6962	Garruk	move from	9	39	to	9	40
[Actor:move]	6962	Garruk	move from	9	40	to	10	41
[Actor:move]	6962	Garruk	move from	10	41	to	11	41
[Actor:move]	6962	Garruk	move from	11	41	to	12	41
[Actor:move]	6962	Garruk	move from	12	41	to	13	41
[Actor:move]	6962	Garruk	move from	13	41	to	14	41
[Actor:move]	6962	Garruk	move from	14	41	to	15	41
[Actor:move]	6962	Garruk	move from	15	41	to	16	41
[Actor:move]	6962	Garruk	move from	16	41	to	17	41
[Actor:move]	6962	Garruk	move from	17	41	to	18	41
[Actor:move]	6962	Garruk	move from	18	41	to	19	41
[Actor:move]	6962	Garruk	move from	19	41	to	20	41
[Actor:move]	6962	Garruk	move from	20	41	to	21	41
[Actor:move]	6962	Garruk	move from	21	41	to	22	41
[Actor:move]	6962	Garruk	move from	22	41	to	23	40
[Actor:move]	6962	Garruk	move from	23	40	to	23	39
[Actor:move]	6962	Garruk	move from	23	39	to	23	38
[Actor:move]	6962	Garruk	move from	23	38	to	23	37
[Actor:move]	6962	Garruk	move from	23	37	to	23	36
[Actor:move]	6962	Garruk	move from	23	36	to	23	35
[Actor:move]	6962	Garruk	move from	23	35	to	23	34
[Actor:move]	6962	Garruk	move from	23	34	to	23	33
[Actor:move]	6962	Garruk	move from	23	33	to	23	32
[Actor:move]	6962	Garruk	move from	23	32	to	22	31
[Actor:move]	6962	Garruk	move from	22	31	to	21	31
[Actor:move]	6962	Garruk	move from	21	31	to	20	31
[Actor:move]	6962	Garruk	move from	20	31	to	19	31
[Actor:move]	6962	Garruk	move from	19	31	to	18	31
[Actor:move]	6962	Garruk	move from	18	31	to	17	31
[Actor:move]	6962	Garruk	move from	17	31	to	16	31
[Actor:move]	6962	Garruk	move from	16	31	to	15	30
[Actor:move]	6962	Garruk	move from	15	30	to	15	29
[Actor:move]	6962	Garruk	move from	15	29	to	14	28
[Actor:move]	6962	Garruk	move from	14	28	to	13	28
[Actor:move]	6962	Garruk	move from	13	28	to	12	28
[Actor:move]	6962	Garruk	move from	12	28	to	11	28
[Actor:move]	6962	Garruk	move from	11	28	to	10	28
[LOG]	Ran for 41 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	10	28	to	10	28
[LOG]	Ran for 1 turns (stop reason: dialog is displayed).
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_4.lua	:=:	/data/sound/ambient/door_creaks/creak_4.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_4.ogg" : <static>
Vault id	1	opens:	6	29	9	7
Server latency	131
[Actor:move]	6962	Garruk	move from	10	28	to	10	29
Vault id	1	opens:	6	29	9	7
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Treant for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[target_simple AI]	75673	poison ivy	selecting NEW TARGET	10	29	6962	Garruk
[target_simple AI]	75674	poison ivy	selecting NEW TARGET	10	29	6962	Garruk
[target_simple AI]	75675	poison ivy	selecting NEW TARGET	10	29	6962	Garruk
[target_simple AI]	75676	poison ivy	selecting NEW TARGET	10	29	6962	Garruk
[target_simple AI]	75679	poison ivy	selecting NEW TARGET	10	29	6962	Garruk
[target_simple AI]	75690	poison ivy	selecting NEW TARGET	10	29	6962	Garruk
[improved_talented AI] chooses for	75692	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at Garruk.#{normal}##LAST#
[MIND CRIT %]	1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows poison ivy!
[LOG]	Garruk is poisoned!
[LOG]	
[LOG]	Curse of Nightmares hits Poison ivy for #ORANGE#39 mind#LAST#, #GREY#34 darkness#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
[USERCHAT] channel serial data	NapalmTeddy	tome	656
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[Actor:move]	6962	Garruk	move from	10	29	to	10	30
Vault id	1	opens:	6	29	9	7
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
checkHit	43	vs	8	=> chance to hit	95
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Mindrot hits Treant for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	85.45079555149	4	62.617775355297	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	62.617775355297	1	vs. armor/def	1	3
checkHit	62.617775355297	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.617775355297	3	=	1.1192355507106
[ATTACK] after armor	114.16202617248
[PHYS CRIT %]	3.6
[ATTACK] after crit	114.16202617248
[ATTACK] after mult	114.16202617248
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	76.243817233276	3	62.913447742418	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	62.913447742418	0.53177883778567	vs. armor/def	1	3
checkHit	62.913447742418	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	77	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.913447742418	3	=	1.1198268954848
[ATTACK] after armor	86.226670952332
[PHYS CRIT %]	3.1
[ATTACK] after crit	86.226670952332
[ATTACK] after mult	45.853518865159
[Actor:move]	6962	Garruk	move from	10	30	to	10	30
Vault id	1	opens:	6	29	9	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#122 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#224#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[improved_talented AI] chooses for	75675	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at Garruk.#{normal}##LAST#
[MIND CRIT %]	1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows poison ivy!
[LOG]	Garruk is poisoned!
[improved_talented AI] chooses for	75677	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at Garruk.#{normal}##LAST#
[MIND CRIT %]	1
[Actor:move]	75687	treant	move from	10	32	to	10	31
[improved_talented AI] chooses for	75689	poison ivy	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	24.920939664	3	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	24.920939664	3	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:75689:0#Poison ivy misses #fbd578#Garruk#LAST#.
[improved_talented AI] chooses for	75694	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at Garruk.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Curse of Nightmares hits Poison ivy for #ORANGE#41 mind#LAST#, #GREY#36 darkness#LAST# (#RED##{bold}#76#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/crippling_poison.png
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	85.45079555149	4	62.913447742418	1	vs. armor/def	1	12
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	62.913447742418	1	vs. armor/def	1	12
checkHit	62.913447742418	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.913447742418	12	=	1.1018268954848
[ATTACK] after armor	116.79365092139
[PHYS CRIT %]	3.6
[ATTACK] after crit	116.79365092139
[ATTACK] after mult	116.79365092139
[LOG]	Treant slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	76.243817233276	3	62.913447742418	0.53177883778567	vs. armor/def	1	12
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	62.913447742418	0.53177883778567	vs. armor/def	1	12
checkHit	62.913447742418	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	78	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.913447742418	12	=	1.1018268954848
[ATTACK] after armor	85.942497847817
[PHYS CRIT %]	3.1
[ATTACK] after crit	85.942497847817
[ATTACK] after mult	45.70240162191
checkHit	10	vs	59	=> chance to hit	0
[LOG]	Treant is weakened by the darkness!
[Actor:move]	6962	Garruk	move from	10	30	to	10	30
Vault id	1	opens:	6	29	9	7
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy is weakened by the gloom.
checkHit	43	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Treant is stunned with fear!
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy moves reluctantly!
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Treant for #WHITE#135 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#53 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#392#LAST##{normal}# total damage).
[LOG]	Mindrot hits Treant for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Crippling Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[improved_talented AI] chooses for	75673	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at Garruk.#{normal}##LAST#
[MIND CRIT %]	1
checkHit	43	vs	8	=> chance to hit	95
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows poison ivy!
[LOG]	Garruk is poisoned!
[target_simple AI]	75675	poison ivy	selecting NEW TARGET	10	30	6962	Garruk
[improved_talented AI] chooses for	75677	poison ivy	T_CONSTRICT
[LOG]	Poison ivy uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	23.415877857723	3	21	1.0477225575052	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	23.415877857723	3	21	1.0477225575052	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:75677:0#Poison ivy misses #fbd578#Garruk#LAST#.
[target_simple AI]	75678	poison ivy	selecting NEW TARGET	10	30	6962	Garruk
[target_simple AI]	75679	poison ivy	selecting NEW TARGET	10	30	6962	Garruk
[LOG]	Curse of Nightmares hits Poison ivy for #ORANGE#41 mind#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#72#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/numbing_poison.png
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	44.76800795844	5	27	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	44.76800795844	5	27	1	vs. armor/def	46	37
checkHit	27	vs	37	=> chance to hit	25
[LOG]	#UID:75687:0#Treant misses #fbd578#Garruk#LAST#.
[Actor:move]	75687	treant	move from	10	31	to	10	31
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	85.45079555149	4	62.913447742418	1	vs. armor/def	1	12
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	62.913447742418	1	vs. armor/def	1	12
checkHit	62.913447742418	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	113	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	62.913447742418	12	=	1.1018268954848
[ATTACK] after armor	124.50643918979
[PHYS CRIT %]	3.6
[ATTACK] after crit	124.50643918979
[ATTACK] after mult	124.50643918979
[SOUND] loading from	/data/sound/creatures/treants/treeant_death_2.ogg	:=:	sound "/data/sound/creatures/treants/treeant_death_2.ogg" : <static>
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	treant	dam/apr/atk/mult ::	76.243817233276	3	63.209120129539	0.53177883778567	vs. armor/def	1	12
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	63.209120129539	0.53177883778567	vs. armor/def	1	12
checkHit	63.209120129539	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.209120129539	12	=	1.1024182402591
[ATTACK] after armor	93.705550422022
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.705550422022
[ATTACK] after mult	49.83062869749
[Actor:move]	6962	Garruk	move from	10	30	to	10	30
Vault id	1	opens:	6	29	9	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Treant for #WHITE#128 physical#LAST# damage.
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy moves reluctantly!
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Treant!#{normal}#
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	Numbing Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Crippling Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[target_simple AI]	75690	poison ivy	selecting NEW TARGET	10	30	6962	Garruk
[target_simple AI]	75693	poison ivy	selecting NEW TARGET	10	30	6962	Garruk
[LOG]	
[Actor:move]	6962	Garruk	move from	10	30	to	10	31
Vault id	1	opens:	6	29	9	7
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy is weakened by the gloom.
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy moves reluctantly!
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	Numbing Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Crippling Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[target_simple AI]	75676	poison ivy	selecting NEW TARGET	10	31	6962	Garruk
[improved_talented AI] chooses for	75688	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at Garruk.#{normal}##LAST#
[MIND CRIT %]	1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows poison ivy!
[LOG]	Garruk is poisoned and cannot move!
[LOG]	
[LOG]	Curse of Nightmares hits Poison ivy for #ORANGE#37 mind#LAST#, #GREY#35 darkness#LAST# (#RED##{bold}#72#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/spydric_poison.png
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	87.112512419793	4	63.209120129539	0.43468547930544	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	63.209120129539	0.43468547930544	vs. armor/def	1	3
checkHit	63.209120129539	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	115	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.209120129539	3	=	1.1204182402591
[ATTACK] after armor	128.84809762979
[PHYS CRIT %]	3.6
[ATTACK] after crit	128.84809762979
[ATTACK] after mult	56.008397075801
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	77.726490816156	3	63.50479251666	0.23115653898736	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	63.50479251666	0.23115653898736	vs. armor/def	1	3
checkHit	63.50479251666	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	108	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.50479251666	3	=	1.1210095850333
[ATTACK] after armor	121.0690351836
[PHYS CRIT %]	3.1
[ATTACK] after crit	121.0690351836
[ATTACK] after mult	27.985899151579
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	87.112512419793	4	63.50479251666	0.43468547930544	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	63.50479251666	0.43468547930544	vs. armor/def	1	3
checkHit	63.50479251666	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	113	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.50479251666	3	=	1.1210095850333
[ATTACK] after armor	126.67408310877
[PHYS CRIT %]	3.6
[ATTACK] after crit	126.67408310877
[ATTACK] after mult	55.063384531711
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	77.726490816156	3	63.50479251666	0.23115653898736	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	63.50479251666	0.23115653898736	vs. armor/def	1	3
checkHit	63.50479251666	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	80	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.50479251666	3	=	1.1210095850333
[ATTACK] after armor	89.680766802666
[PHYS CRIT %]	3.1
[ATTACK] after crit	151.12166538652
[ATTACK] after mult	34.932761136753
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Poison ivy!#{normal}#
[MIND CRIT %]	5.1
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	87.112512419793	4	63.800464903781	0.43468547930544	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	63.800464903781	0.43468547930544	vs. armor/def	1	3
checkHit	63.800464903781	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	120	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.800464903781	3	=	1.1216009298076
[ATTACK] after armor	134.59211157691
[PHYS CRIT %]	3.6
[ATTACK] after crit	134.59211157691
[ATTACK] after mult	58.505236531539
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	77.726490816156	3	63.800464903781	0.23115653898736	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	63.800464903781	0.23115653898736	vs. armor/def	1	3
checkHit	63.800464903781	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.800464903781	3	=	1.1216009298076
[ATTACK] after armor	109.91689112114
[PHYS CRIT %]	3.1
[ATTACK] after crit	109.91689112114
[ATTACK] after mult	25.408008127813
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	87.112512419793	4	63.800464903781	0.43468547930544	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	63.800464903781	0.43468547930544	vs. armor/def	1	3
checkHit	63.800464903781	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.800464903781	3	=	1.1216009298076
[ATTACK] after armor	106.55208833172
[PHYS CRIT %]	3.6
[ATTACK] after crit	106.55208833172
[ATTACK] after mult	46.316645587469
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	77.726490816156	3	63.800464903781	0.23115653898736	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	63.800464903781	0.23115653898736	vs. armor/def	1	3
checkHit	63.800464903781	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.800464903781	3	=	1.1216009298076
[ATTACK] after armor	113.28169391056
[PHYS CRIT %]	3.1
[ATTACK] after crit	113.28169391056
[ATTACK] after mult	26.185804294991
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#62 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#160#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#61 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #{bold}##WHITE#38 physical#{normal}##LAST# (#RED##{bold}#198#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
checkHitOld	25	20
=> chance to hit	61.345150451914
[target_simple AI]	75677	poison ivy	selecting NEW TARGET	10	31	6962	Garruk
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Spydric Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	Numbing Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Crippling Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
[LOG]	
[LOG]	Poison ivy notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	94.605039022562	4	63.800464903781	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	94.605039022562	4	63.800464903781	1	vs. armor/def	1	3
checkHit	63.800464903781	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	63.800464903781	3	=	1.1216009298076
[ATTACK] after armor	111.03849205095
[PHYS CRIT %]	3.6
[ATTACK] after crit	111.03849205095
[ATTACK] after mult	111.03849205095
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	84.411727919335	3	64.096137290902	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	84.411727919335	3	64.096137290902	0.53177883778567	vs. armor/def	1	3
checkHit	64.096137290902	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.096137290902	3	=	1.1221922745818
[ATTACK] after armor	104.36388153611
[PHYS CRIT %]	3.1
[ATTACK] after crit	104.36388153611
[ATTACK] after mult	55.498503630073
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Poison ivy is surrounded by a cursed miasma.
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.8,noup=0,time_factor=2000,wobblingType=0]
New GL Shader program 60
*p 60: Uniform: 0: 8B5E tex
*p 60: Uniform: 1: 1406 tick
*p 60: Uniform: 3: 1406 time_factor
*p 60: Uniform: 2: 1406 tick_start
*p 60: Uniform: 6: 1406 appearTime
*p 60: Uniform: 5: 1406 wobblingType
*p 60: Uniform: 7: 1406 backgroundLayersCount
*p 60: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	983849
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#8 darkness#LAST#, #ORANGE#10 mind#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#112 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#214#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#9 darkness#LAST#, #ORANGE#9 mind#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
checkHitOld	25	20
=> chance to hit	61.345150451914
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
[improved_talented AI] chooses for	75674	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at Garruk.#{normal}##LAST#
[MIND CRIT %]	1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows poison ivy!
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[improved_talented AI] chooses for	75679	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at Garruk.#{normal}##LAST#
[MIND CRIT %]	1
[target_simple AI]	75688	poison ivy	selecting NEW TARGET	9	33	75679	poison ivy
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
[LOG]	Poison ivy overcomes the gloom.
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[improved_talented AI] chooses for	75695	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at Garruk.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[LOG]	Curse of Nightmares hits Poison ivy for #ORANGE#35 mind#LAST#, #GREY#36 darkness#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Spydric Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[LOG]	Numbing Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Crippling Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
checkHitOld	25	20
=> chance to hit	61.345150451914
[improved_talented AI] chooses for	75677	poison ivy	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	23.415877857723	3	21	1	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	23.415877857723	3	21	1	vs. armor/def	46	38
checkHit	21	vs	38	=> chance to hit	8
[LOG]	#UID:75677:0#Poison ivy misses #fbd578#Garruk#LAST#.
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
[LOG]	
[LOG]	Poison ivy notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	95.438987087726	4	64.096137290902	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	95.438987087726	4	64.096137290902	1	vs. armor/def	1	3
checkHit	64.096137290902	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.096137290902	3	=	1.1221922745818
[ATTACK] after armor	141.39622659731
[PHYS CRIT %]	3.6
[ATTACK] after crit	141.39622659731
[ATTACK] after mult	141.39622659731
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	85.155821446517	3	64.391809678023	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	85.155821446517	3	64.391809678023	0.53177883778567	vs. armor/def	1	3
checkHit	64.391809678023	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	116	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.391809678023	3	=	1.122783619356
[ATTACK] after armor	130.2428998453
[PHYS CRIT %]	3.1
[ATTACK] after crit	130.2428998453
[ATTACK] after mult	69.26041790957
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#168 physical#LAST# damage.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#9 darkness#LAST#, #ORANGE#9 mind#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#8 darkness#LAST#, #ORANGE#10 mind#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#9 darkness#LAST#, #ORANGE#9 mind#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
checkHitOld	25	20
=> chance to hit	61.345150451914
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[improved_talented AI] chooses for	75675	poison ivy	T_CONSTRICT
[LOG]	Poison ivy uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[LOG][remove]	984440	Poison ivy uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_CONSTRICT	for	poison ivy	75675	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	75675	poison ivy	T_ATTACK
[T_ATTACK]	75675	poison ivy	attacks empty space:	9	31
[LOG]	#UID:75675:0#Poison ivy attacks empty space.
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[LOG]	The cursed miasma around poison ivy dissipates.
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[LOG]	Garruk is no longer poisoned.
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Spydric Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[LOG]	Numbing Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Crippling Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[improved_talented AI] chooses for	75694	poison ivy	T_CONSTRICT
[LOG]	Poison ivy uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[LOG][remove]	984468	Poison ivy uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_CONSTRICT	for	poison ivy	75694	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	75694	poison ivy	T_ATTACK
[T_ATTACK]	75694	poison ivy	attacks empty space:	12	31
[LOG]	#UID:75694:0#Poison ivy attacks empty space.
[LOG]	
[LOG]	You are unable to move!
[LOG]	You are unable to move!
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#10 darkness#LAST#, #ORANGE#10 mind#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#10 darkness#LAST#, #ORANGE#11 mind#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#9 darkness#LAST# damage.
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#10 darkness#LAST#, #ORANGE#11 mind#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[improved_talented AI] chooses for	75676	poison ivy	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Poison ivy releases poisonous spores at unknown.#{normal}##LAST#
[MIND CRIT %]	1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows poison ivy!
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[target_simple AI]	75688	poison ivy	selecting NEW TARGET	10	31	6962	Garruk
[LOG]	#LIGHT_RED#Poison ivy briefly catches sight of you!
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
[LOG]	#F53CBE#Poison ivy is no longer weakened.
[LOG]	Poison ivy overcomes the gloom.
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[target_simple AI]	75695	poison ivy	selecting NEW TARGET	10	31	6962	Garruk
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[LOG]	Curse of Nightmares hits Poison ivy for #ORANGE#47 mind#LAST#, #GREY#42 darkness#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[LOG]	Garruk is no longer poisoned.
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy is lost in despair!
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Spydric Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Insidious Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[LOG]	Crippling Poison from Poison ivy hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Garruk is no longer poisoned.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#234 healing#LAST# from Infusion: Healing.
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Garruk is no longer poisoned.
[LOG]	Garruk is cured!
[LOG]	Garruk lessens the pain.
[Actor:move]	6962	Garruk	move from	10	31	to	10	32
[ActorObjectUse] useObjectEnable: 	soothing yew wand of clairvoyance	by	Garruk	inven/slot	1	nil
[ActorObjectUse] Object	soothing yew wand of clairvoyance	75681	is ineligible for talent interface
[Identify]	soothing yew wand of clairvoyance	true
[LOG]	Garruk picks up (  .): #00FF80##UID:75681:0#soothing yew wand of clairvoyance [power 11]  (15 cooldown)#LAST#.
Vault id	1	opens:	6	29	9	7
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#10 darkness#LAST#, #ORANGE#10 mind#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#10 darkness#LAST#, #ORANGE#11 mind#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#10 darkness#LAST# damage.
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[improved_talented AI] chooses for	75679	poison ivy	T_CONSTRICT
[LOG]	Poison ivy uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	25.523956950724	3	21	1.1324555320337	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	25.523956950724	3	21	1.1324555320337	vs. armor/def	46	38
checkHit	21	vs	38	=> chance to hit	8
[LOG]	#UID:75679:0#Poison ivy misses #fbd578#Garruk#LAST#.
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
[improved_talented AI] chooses for	75691	poison ivy	T_CONSTRICT
[LOG]	Poison ivy uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	24.920939664	3	21	1.0477225575052	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	24.920939664	3	21	1.0477225575052	vs. armor/def	46	38
checkHit	21	vs	38	=> chance to hit	8
[LOG]	#UID:75691:0#Poison ivy misses #fbd578#Garruk#LAST#.
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[LOG]	
[USERCHAT] channel talk	tsvit	tome	congrats Ojintoluws!
[LOG]	Poison ivy notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	95.438987087726	4	64.983154452265	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	95.438987087726	4	64.983154452265	1	vs. armor/def	1	3
checkHit	64.983154452265	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	64.983154452265	3	=	1.1239663089045
[ATTACK] after armor	116.89249612607
[PHYS CRIT %]	3.6
[ATTACK] after crit	116.89249612607
[ATTACK] after mult	116.89249612607
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	85.155821446517	3	65.278826839386	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	85.155821446517	3	65.278826839386	0.53177883778567	vs. armor/def	1	3
checkHit	65.278826839386	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	116	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.278826839386	3	=	1.1245576536788
[ATTACK] after armor	130.44868782674
[PHYS CRIT %]	3.1
[ATTACK] after crit	130.44868782674
[ATTACK] after mult	69.369851603169
[Actor:move]	6962	Garruk	move from	10	32	to	10	32
Vault id	1	opens:	6	29	9	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#156 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[LOG]	Garruk is no longer attuned.
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy is lost in despair!
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy is weakened by the gloom.
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy moves reluctantly!
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#10 darkness#LAST#, #ORANGE#10 mind#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#10 darkness#LAST#, #ORANGE#11 mind#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[improved_talented AI] chooses for	75694	poison ivy	T_ATTACK
[T_ATTACK]	75694	poison ivy	attacks empty space:	12	32
[LOG]	#UID:75694:0#Poison ivy attacks empty space.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[LOG]	
[LOG]	Poison ivy notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	95.438987087726	4	65.574499226507	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	95.438987087726	4	65.574499226507	1	vs. armor/def	1	3
checkHit	65.574499226507	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	108	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.574499226507	3	=	1.125148998453
[ATTACK] after armor	121.51609183293
[PHYS CRIT %]	3.6
[ATTACK] after crit	121.51609183293
[ATTACK] after mult	121.51609183293
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	85.155821446517	3	65.870171613627	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	85.155821446517	3	65.870171613627	0.53177883778567	vs. armor/def	1	3
checkHit	65.870171613627	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	65.870171613627	3	=	1.1257403432273
[ATTACK] after armor	132.83736050082
[PHYS CRIT %]	3.1
[ATTACK] after crit	132.83736050082
[ATTACK] after mult	70.64009718164
[Actor:move]	6962	Garruk	move from	10	32	to	10	32
Vault id	1	opens:	6	29	9	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#162 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy moves reluctantly!
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #GREY#10 darkness#LAST#, #ORANGE#11 mind#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
checkHitOld	25.980762113533	20
=> chance to hit	63.326183843462
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
checkHitOld	25.495097567964	20
=> chance to hit	62.357595981436
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
checkHitOld	26.457513110646	20
=> chance to hit	64.252536556783
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	94.605039022562	4	66.165844000748	0.7	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	94.605039022562	4	66.165844000748	0.7	vs. armor/def	1	3
checkHit	66.165844000748	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	116	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.165844000748	3	=	1.1263316880015
[ATTACK] after armor	130.65447580817
[PHYS CRIT %]	3.6
[ATTACK] after crit	130.65447580817
[ATTACK] after mult	91.458133065722
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	84.411727919335	3	66.461516387869	0.37224518644997	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	84.411727919335	3	66.461516387869	0.37224518644997	vs. armor/def	1	3
checkHit	66.461516387869	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.461516387869	3	=	1.1269230327757
[ATTACK] after armor	102.54999598259
[PHYS CRIT %]	3.1
[ATTACK] after crit	102.54999598259
[ATTACK] after mult	38.173742374984
[LOG]	Poison ivy notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	94.605039022562	4	66.461516387869	0.7	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	94.605039022562	4	66.461516387869	0.7	vs. armor/def	1	3
checkHit	66.461516387869	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.461516387869	3	=	1.1269230327757
[ATTACK] after armor	116.0730723759
[PHYS CRIT %]	3.6
[ATTACK] after crit	116.0730723759
[ATTACK] after mult	81.251150663131
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	84.411727919335	3	66.75718877499	0.37224518644997	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	84.411727919335	3	66.75718877499	0.37224518644997	vs. armor/def	1	3
checkHit	66.75718877499	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.75718877499	3	=	1.12751437755
[ATTACK] after armor	113.87895213255
[PHYS CRIT %]	3.1
[ATTACK] after crit	113.87895213255
[ATTACK] after mult	42.390891769308
[Actor:move]	6962	Garruk	(forced) move from	10	32	to	12	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#118 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#108 nature#LAST# (#RED##{bold}#233#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#105 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#108 nature#LAST# (#RED##{bold}#220#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[target_simple AI]	75676	poison ivy	selecting NEW TARGET	12	33	6962	Garruk
[LOG]	Poison ivy overcomes the gloom
[LOG]	
[Actor:move]	6962	Garruk	move from	12	33	to	13	32
Vault id	1	opens:	6	29	9	7
[MIND CRIT %]	5.1
checkHit	44	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	85.45079555149	4	66.75718877499	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	66.75718877499	1	vs. armor/def	1	3
checkHit	66.75718877499	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	66.75718877499	3	=	1.12751437755
[ATTACK] after armor	101.4762939795
[PHYS CRIT %]	3.6
[ATTACK] after crit	101.4762939795
[ATTACK] after mult	101.4762939795
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	76.243817233276	3	67.052861162111	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	67.052861162111	0.53177883778567	vs. armor/def	1	3
checkHit	67.052861162111	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.052861162111	3	=	1.1281057223242
[ATTACK] after armor	93.63277495291
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.63277495291
[ATTACK] after mult	49.791928243106
[Actor:move]	6962	Garruk	move from	13	32	to	13	32
Vault id	1	opens:	6	29	9	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#122 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST# (#RED##{bold}#129#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[LOG]	Poison ivy overcomes the gloom
[target_simple AI]	75674	poison ivy	selecting NEW TARGET	13	32	6962	Garruk
[LOG]	Garruk feels pain again.
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	13	32	to	12	32
Vault id	1	opens:	6	29	9	7
[target_simple AI]	75674	poison ivy	selecting NEW TARGET	12	32	6962	Garruk
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	(forced) move from	12	32	to	9	34
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	85.45079555149	4	67.052861162111	1.3054541181571	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	67.052861162111	1.3054541181571	vs. armor/def	1	3
checkHit	67.052861162111	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.052861162111	3	=	1.1281057223242
[ATTACK] after armor	115.06678367707
[PHYS CRIT %]	3.6
[ATTACK] after crit	115.06678367707
[ATTACK] after mult	150.21440661433
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	76.243817233276	3	67.348533549232	0.69421287373613	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	67.348533549232	0.69421287373613	vs. armor/def	1	3
checkHit	67.348533549232	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.348533549232	3	=	1.1286970670985
[ATTACK] after armor	93.681856569173
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.681856569173
[ATTACK] after mult	65.035150865821
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#173 physical#LAST# damage.
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	9	34	to	8	33
Vault id	1	opens:	6	29	9	7
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Poison ivy is lost in despair!
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Poison ivy for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	75674	poison ivy	T_CONSTRICT
[LOG]	Poison ivy uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	24.920939664	3	21	1.0477225575052	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	24.920939664	3	21	1.0477225575052	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:75674:0#Poison ivy misses #fbd578#Garruk#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	84.62040147232	4	67.348533549232	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	67.348533549232	1	vs. armor/def	1	3
checkHit	67.348533549232	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.348533549232	3	=	1.1286970670985
[ATTACK] after armor	98.196644837566
[PHYS CRIT %]	3.6
[ATTACK] after crit	98.196644837566
[ATTACK] after mult	98.196644837566
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	poison ivy	dam/apr/atk/mult ::	75.502894764441	3	67.644205936353	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	67.644205936353	0.53177883778567	vs. armor/def	1	3
checkHit	67.644205936353	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	75	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.644205936353	3	=	1.1292884118727
[ATTACK] after armor	84.696630890453
[PHYS CRIT %]	3.1
[ATTACK] after crit	84.696630890453
[ATTACK] after mult	45.039875939287
[Actor:move]	6962	Garruk	move from	8	33	to	8	33
Vault id	1	opens:	6	29	9	7
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Poison ivy for #WHITE#109 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#207#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Poison ivy!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:118:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	8	33	to	9	32
Vault id	1	opens:	6	29	9	7
[Actor:move]	6962	Garruk	move from	9	32	to	10	31
Vault id	1	opens:	6	29	9	7
[Actor:move]	6962	Garruk	move from	10	31	to	10	30
Vault id	1	opens:	6	29	9	7
[Actor:move]	6962	Garruk	move from	10	30	to	10	29
Vault id	1	opens:	6	29	9	7
[Actor:move]	6962	Garruk	move from	10	29	to	11	28
[Actor:move]	6962	Garruk	move from	11	28	to	12	28
[Actor:move]	6962	Garruk	move from	12	28	to	13	28
[Actor:move]	6962	Garruk	move from	13	28	to	14	28
[Actor:move]	6962	Garruk	move from	14	28	to	15	29
[Actor:move]	6962	Garruk	move from	15	29	to	15	30
[Actor:move]	6962	Garruk	move from	15	30	to	16	31
[Actor:move]	6962	Garruk	move from	16	31	to	17	30
[Actor:move]	6962	Garruk	move from	17	30	to	18	29
[Actor:move]	6962	Garruk	move from	18	29	to	19	28
[Actor:move]	6962	Garruk	move from	19	28	to	20	27
[Actor:move]	6962	Garruk	move from	20	27	to	21	26
[Actor:move]	6962	Garruk	move from	21	26	to	22	25
[Actor:move]	6962	Garruk	move from	22	25	to	23	25
[Actor:move]	6962	Garruk	move from	23	25	to	24	24
[Actor:move]	6962	Garruk	move from	24	24	to	25	24
[Actor:move]	6962	Garruk	move from	25	24	to	26	24
[Actor:move]	6962	Garruk	move from	26	24	to	27	24
[Actor:move]	6962	Garruk	move from	27	24	to	28	24
[Actor:move]	6962	Garruk	move from	28	24	to	29	24
[Actor:move]	6962	Garruk	move from	29	24	to	30	24
[Actor:move]	6962	Garruk	move from	30	24	to	31	24
[Actor:move]	6962	Garruk	move from	31	24	to	32	24
[Actor:move]	6962	Garruk	move from	32	24	to	33	23
[Actor:move]	6962	Garruk	move from	33	23	to	34	22
[Actor:move]	6962	Garruk	move from	34	22	to	35	21
[Actor:move]	6962	Garruk	move from	35	21	to	36	20
[Actor:move]	6962	Garruk	move from	36	20	to	37	20
[Actor:move]	6962	Garruk	move from	37	20	to	38	20
[LOG]	Today is the 57th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	6962	Garruk	move from	38	20	to	39	20
[Actor:move]	6962	Garruk	move from	39	20	to	40	20
[Actor:move]	6962	Garruk	move from	40	20	to	41	20
[Actor:move]	6962	Garruk	move from	41	20	to	42	20
[Actor:move]	6962	Garruk	move from	42	20	to	43	20
[Actor:move]	6962	Garruk	move from	43	20	to	44	20
[Actor:move]	6962	Garruk	move from	44	20	to	45	20
[Actor:move]	6962	Garruk	move from	45	20	to	46	20
[Actor:move]	6962	Garruk	move from	46	20	to	47	20
[Actor:move]	6962	Garruk	move from	47	20	to	48	20
[Actor:move]	6962	Garruk	move from	48	20	to	49	21
[Actor:move]	6962	Garruk	move from	49	21	to	49	22
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 46 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	49	22	to	49	21
[Actor:move]	6962	Garruk	move from	49	21	to	48	20
[Actor:move]	6962	Garruk	move from	48	20	to	47	21
[Actor:move]	6962	Garruk	move from	47	21	to	46	22
[Actor:move]	6962	Garruk	move from	46	22	to	45	23
[Actor:move]	6962	Garruk	move from	45	23	to	44	23
[Actor:move]	6962	Garruk	move from	44	23	to	43	23
[Actor:move]	6962	Garruk	move from	43	23	to	42	23
[Actor:move]	6962	Garruk	move from	42	23	to	41	23
[Actor:move]	6962	Garruk	move from	41	23	to	40	23
[Actor:move]	6962	Garruk	move from	40	23	to	39	23
[Actor:move]	6962	Garruk	move from	39	23	to	38	24
[Actor:move]	6962	Garruk	move from	38	24	to	37	25
[Actor:move]	6962	Garruk	move from	37	25	to	36	26
[Actor:move]	6962	Garruk	move from	36	26	to	35	26
[Actor:move]	6962	Garruk	move from	35	26	to	34	26
[Actor:move]	6962	Garruk	move from	34	26	to	33	26
[Actor:move]	6962	Garruk	move from	33	26	to	32	26
[Actor:move]	6962	Garruk	move from	32	26	to	31	26
[Actor:move]	6962	Garruk	move from	31	26	to	30	26
[Actor:move]	6962	Garruk	move from	30	26	to	29	26
[Actor:move]	6962	Garruk	move from	29	26	to	28	26
[Actor:move]	6962	Garruk	move from	28	26	to	27	26
[Actor:move]	6962	Garruk	move from	27	26	to	26	26
[Actor:move]	6962	Garruk	move from	26	26	to	25	26
[Actor:move]	6962	Garruk	move from	25	26	to	24	26
[Actor:move]	6962	Garruk	move from	24	26	to	23	26
[Actor:move]	6962	Garruk	move from	23	26	to	22	26
[Actor:move]	6962	Garruk	move from	22	26	to	21	26
[Actor:move]	6962	Garruk	move from	21	26	to	20	26
[Actor:move]	6962	Garruk	move from	20	26	to	19	26
[Actor:move]	6962	Garruk	move from	19	26	to	18	26
[Actor:move]	6962	Garruk	move from	18	26	to	17	26
[Actor:move]	6962	Garruk	move from	17	26	to	16	26
[Actor:move]	6962	Garruk	move from	16	26	to	15	26
[Actor:move]	6962	Garruk	move from	15	26	to	14	26
[Actor:move]	6962	Garruk	move from	14	26	to	13	26
[Actor:move]	6962	Garruk	move from	13	26	to	12	26
[Actor:move]	6962	Garruk	move from	12	26	to	11	26
[Actor:move]	6962	Garruk	move from	11	26	to	10	26
[Actor:move]	6962	Garruk	move from	10	26	to	9	26
[Actor:move]	6962	Garruk	move from	9	26	to	8	26
[Actor:move]	6962	Garruk	move from	8	26	to	7	26
[Actor:move]	6962	Garruk	move from	7	26	to	6	26
[Actor:move]	6962	Garruk	move from	6	26	to	5	27
[Actor:move]	6962	Garruk	move from	5	27	to	5	28
[Actor:move]	6962	Garruk	move from	5	28	to	5	29
[Actor:move]	6962	Garruk	move from	5	29	to	4	30
[Actor:move]	6962	Garruk	move from	4	30	to	3	30
[Actor:move]	6962	Garruk	move from	3	30	to	2	30
[Actor:move]	6962	Garruk	move from	2	30	to	1	30
[Actor:move]	6962	Garruk	move from	1	30	to	0	29
[Actor:move]	6962	Garruk	move from	0	29	to	0	28
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 54 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	0	28	to	0	29
[Actor:move]	6962	Garruk	move from	0	29	to	1	30
[Actor:move]	6962	Garruk	move from	1	30	to	2	30
[Actor:move]	6962	Garruk	move from	2	30	to	3	30
[Actor:move]	6962	Garruk	move from	3	30	to	4	30
[Actor:move]	6962	Garruk	move from	4	30	to	5	29
[Actor:move]	6962	Garruk	move from	5	29	to	5	28
[Actor:move]	6962	Garruk	move from	5	28	to	5	27
[Actor:move]	6962	Garruk	move from	5	27	to	6	26
[Actor:move]	6962	Garruk	move from	6	26	to	7	26
[Actor:move]	6962	Garruk	move from	7	26	to	8	26
[Actor:move]	6962	Garruk	move from	8	26	to	9	26
[Actor:move]	6962	Garruk	move from	9	26	to	10	26
[Actor:move]	6962	Garruk	move from	10	26	to	11	26
[Actor:move]	6962	Garruk	move from	11	26	to	12	26
[Actor:move]	6962	Garruk	move from	12	26	to	13	26
[Actor:move]	6962	Garruk	move from	13	26	to	14	26
[Actor:move]	6962	Garruk	move from	14	26	to	15	26
[Actor:move]	6962	Garruk	move from	15	26	to	16	26
[Actor:move]	6962	Garruk	move from	16	26	to	17	26
[Actor:move]	6962	Garruk	move from	17	26	to	18	26
[Actor:move]	6962	Garruk	move from	18	26	to	19	25
[Actor:move]	6962	Garruk	move from	19	25	to	20	25
[Actor:move]	6962	Garruk	move from	20	25	to	21	25
[Actor:move]	6962	Garruk	move from	21	25	to	22	25
[Actor:move]	6962	Garruk	move from	22	25	to	23	25
[Actor:move]	6962	Garruk	move from	23	25	to	24	24
[Actor:move]	6962	Garruk	move from	24	24	to	25	24
[Actor:move]	6962	Garruk	move from	25	24	to	26	24
[Actor:move]	6962	Garruk	move from	26	24	to	27	24
[Actor:move]	6962	Garruk	move from	27	24	to	28	24
[Actor:move]	6962	Garruk	move from	28	24	to	29	24
[Actor:move]	6962	Garruk	move from	29	24	to	30	24
[Actor:move]	6962	Garruk	move from	30	24	to	31	24
[Actor:move]	6962	Garruk	move from	31	24	to	32	24
[Actor:move]	6962	Garruk	move from	32	24	to	33	23
[Actor:move]	6962	Garruk	move from	33	23	to	34	22
[Actor:move]	6962	Garruk	move from	34	22	to	35	21
[Actor:move]	6962	Garruk	move from	35	21	to	36	20
[Actor:move]	6962	Garruk	move from	36	20	to	37	20
[Actor:move]	6962	Garruk	move from	37	20	to	38	20
[Actor:move]	6962	Garruk	move from	38	20	to	39	20
[Actor:move]	6962	Garruk	move from	39	20	to	40	20
[Actor:move]	6962	Garruk	move from	40	20	to	41	20
[Actor:move]	6962	Garruk	move from	41	20	to	42	20
[Actor:move]	6962	Garruk	move from	42	20	to	43	20
[Actor:move]	6962	Garruk	move from	43	20	to	44	20
[Actor:move]	6962	Garruk	move from	44	20	to	45	20
[Actor:move]	6962	Garruk	move from	45	20	to	46	20
[Actor:move]	6962	Garruk	move from	46	20	to	47	20
[Actor:move]	6962	Garruk	move from	47	20	to	48	20
[Actor:move]	6962	Garruk	move from	48	20	to	49	21
[Actor:move]	6962	Garruk	move from	49	21	to	49	22
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 54 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel talk	Birminham_Devil	tome	Careful you don't know where that ring has boon Pack
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting shader 92 (is clone 0)
Deleting shader 91 (is clone 0)
Server latency	120
[USERCHAT] channel talk	PackOfOne	tome	ye wont touch that without gloves
[LOG]	You gain 15.25 gold from the transmogrification of #00FF80##UID:75681:0#soothing yew wand of clairvoyance [power 11]  (15 cooldown)#LAST#.
[LOG]	You gain 20.02 gold from the transmogrification of #SALMON##UID:76493:0#Delidig the ash wand of shielding [power 194]  (20 cooldown)#LAST#.
[LOG]	You gain 19.36 gold from the transmogrification of #SALMON##UID:75884:0#elm totem of thorny skin 'Firesmash' [power 18]  (20 cooldown)#LAST#.
[LOG]	You gain 11.61 gold from the transmogrification of #SALMON##UID:75702:0#steel plate armour 'Shadowkill' (Corpses) (0 def, 9 armour)#LAST#.
[LOG]	You gain 10.04 gold from the transmogrification of #FF7700##UID:76666:0#Sparkscar the dwarven-steel plate armour (Shrouds) (0 def, 11 armour)#LAST#.
[LOG]	You gain 5.88 gold from the transmogrification of #8d55ff##UID:77618:0#radiant dwarven-steel mail armour of command (Madness) (10 def, 12 armour)#LAST#.
[LOG]	You gain 2.20 gold from the transmogrification of #00FF80##UID:77598:0#impenetrable dwarven-steel mail armour (Shrouds) (3 def, 16 armour)#LAST#.
[LOG]	You gain 3.29 gold from the transmogrification of #00FF80##UID:77642:0#steady dwarven-steel gauntlets of strength (+3) (0 def, 2 armour)#LAST#.
[LOG]	You gain 8.45 gold from the transmogrification of #8d55ff##UID:77602:0#scouring hardened leather gloves of butchering (0 def, 2 armour)#LAST#.
[LOG]	You gain 0.89 gold from the transmogrification of #00FF80##UID:77608:0#miner's pair of hardened leather boots (0 def, 5 armour)#LAST#.
[LOG]	You gain 1.56 gold from the transmogrification of #00FF80##UID:76076:0#mindwoven cashmere robe of lightning (+24%) (Misfortune) (0 def, 0 armour)#LAST#.
[LOG]	You gain 1.70 gold from the transmogrification of #00FF80##UID:76659:0#resilient linen cloak of the Shaloren (Nightmares) (1 def, 0 armour)#LAST#.
[LOG]	You gain 15.59 gold from the transmogrification of #SALMON##UID:76086:0#steel waraxe 'Flashreeve' (Nightmares) (12-16 power, 3 apr)#LAST#.
[LOG]	You gain 6.69 gold from the transmogrification of #0080FF##UID:77592:0#thought-forged stralite steamsaw of winter (Madness) (32-47 power, 0 apr)#LAST#.
[LOG]	You gain 4.07 gold from the transmogrification of #0080FF##UID:77580:0#acidic dwarven-steel steamsaw of crippling (Madness) (18-28 power, 0 apr)#LAST#.
[LOG]	You gain 2.53 gold from the transmogrification of #00FF80##UID:77625:0#earthen ash magestaff of might (Nightmares) (15-18 power, 3 apr, fire element)#LAST#.
[LOG]	You gain 3.71 gold from the transmogrification of #0080FF##UID:76066:0#harmonious vined mindstar of resolve (Nightmares) (4-5 power, 18 apr, nature damage)#LAST#.
[LOG]	You gain 2.93 gold from the transmogrification of #0080FF##UID:76072:0#absorbing thorny mindstar (Misfortune) (9-10 power, 24 apr, nature damage)#LAST#.
[LOG]	You gain 3.39 gold from the transmogrification of #0080FF##UID:77631:0#truestriking steel longsword (Shrouds) (14-19 power, 3 apr)#LAST#.
[LOG]	You gain 3.65 gold from the transmogrification of #0080FF##UID:76655:0#truestriking steel greatsword (Shrouds) (26-42 power, 2 apr)#LAST#.
[LOG]	You gain 14.19 gold from the transmogrification of #SALMON##UID:76282:0#Spidersin (Misfortune) (18-29 power, 1 apr)#LAST#.
[LOG]	You gain 8.11 gold from the transmogrification of #8d55ff##UID:77650:0#plaguebringer's steel greatmaul of shearing (Corpses) (28-43 power, 2 apr)#LAST#.
[LOG]	You gain 1.20 gold from the transmogrification of #00FF80##UID:77636:0#arcing steel dagger of massacre (Misfortune) (18-23 power, 6 apr)#LAST#.
[LOG]	You gain 3.43 gold from the transmogrification of #00FF80##UID:77612:0#manaburning steel battleaxe of massacre (Nightmares) (29-44 power, 2 apr)#LAST#.
[LOG]	You gain 0.80 gold from the transmogrification of #00FF80##UID:76047:0#steel ring of light (+22%)#LAST#.
[LOG]	You gain 0.73 gold from the transmogrification of #FFFFFF##UID:77649:0#healing infusion (heal 78; cd 14)#LAST#.
Loading zone persistance level	old-forest	3
Make wait background texture 764 : 0x1084489728 (0, 1083604992)
Wait finished, counted 0, 3 ticks
Creating level	old-forest	3
Make wait background texture 1113 : 0x1084489728 (0, 1083604992)
[Zone:newLevel]	old-forest	beginning level generation, count:	1
C Map size 40:22 :: 880
C Map seens texture: 1124 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x30901f58
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x1e4df278	chance:	8
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x6
Making heightmap	9	6
placed room	forest_clearing9x6	at	39	42	with center	43	44
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x7
Making heightmap	8	7
placed room	forest_clearing8x7	at	13	25	with center	16	28
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing10x6
Making heightmap	10	6
placed room	forest_clearing10x6	at	38	14	with center	42	16
[roomGen] room generator	function: 0x1e4df278	is making a room
C Map size 40:22 :: 880
C Map seens texture: 1125 (60x60)
Static generator using file	/data/maps/vaults/plantlife.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data-orcs/general/npcs/plant-add.lua
Loading entities file from memory	/data/general/grids/forest.lua
[STATIC MAP] size	9	7	rotate:	flipx
[TOME ENTITY FILTER] selected Double Ego	194.17940387716	195
generated lesser_vault	plantlife
[roomGen] generated room	lesser_vault-plantlife-9x7
placed room	lesser_vault-plantlife-9x7	at	17	11	with center	21	14
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing6x7
Making heightmap	6	7
placed room	forest_clearing6x7	at	35	5	with center	37	8
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing6x6
Making heightmap	6	6
placed room	forest_clearing6x6	at	3	32	with center	5	34
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x9
Making heightmap	9	9
placed room	forest_clearing9x9	at	5	2	with center	9	6
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x9
Making heightmap	8	9
placed room	forest_clearing8x9	at	25	21	with center	28	25
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing8x6
Making heightmap	8	6
placed room	forest_clearing8x6	at	26	38	with center	29	40
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing6x6
Making heightmap	6	6
placed room	forest_clearing6x6	at	33	28	with center	35	30
[roomGen] room generator	function: 0x30901f58	is making a room
[roomGen] generated room	forest_clearing9x8
Making heightmap	9	8
placed room	forest_clearing9x8	at	17	36	with center	21	39
[Roomer:makeStairsSides] tunnelling from exit to room	10
[Roomer:makeStairsSides] tunnelling from entrance to room	1
[Actor:move]	107983	poison ivy	(forced) move from	nil	nil	to	18	13
[Actor:move]	107984	poison ivy	(forced) move from	nil	nil	to	18	15
[Actor:move]	107985	poison ivy	(forced) move from	nil	nil	to	19	12
[Actor:move]	107986	poison ivy	(forced) move from	nil	nil	to	19	16
[Actor:move]	107987	poison ivy	(forced) move from	nil	nil	to	20	13
[Actor:move]	107988	poison ivy	(forced) move from	nil	nil	to	20	14
[Actor:move]	107989	poison ivy	(forced) move from	nil	nil	to	20	15
[Actor:move]	107990	poison ivy	(forced) move from	nil	nil	to	21	13
[Actor:move]	107997	treant	(forced) move from	nil	nil	to	21	14
[Actor:move]	107998	poison ivy	(forced) move from	nil	nil	to	21	15
[Actor:move]	107999	poison ivy	(forced) move from	nil	nil	to	22	13
[Actor:move]	108000	poison ivy	(forced) move from	nil	nil	to	22	14
[Actor:move]	108001	poison ivy	(forced) move from	nil	nil	to	22	15
[Actor:move]	108002	poison ivy	(forced) move from	nil	nil	to	23	12
[Actor:move]	108003	poison ivy	(forced) move from	nil	nil	to	23	16
[Actor:move]	108004	poison ivy	(forced) move from	nil	nil	to	24	13
[Actor:move]	108005	poison ivy	(forced) move from	nil	nil	to	24	15
[Actor:move]	108006	large brown snake	(forced) move from	nil	nil	to	25	23
[Actor:move]	108007	copperhead snake	(forced) move from	nil	nil	to	25	24
[Actor:move]	108008	large brown snake	(forced) move from	nil	nil	to	25	25
[Actor:move]	108009	rattlesnake	(forced) move from	nil	nil	to	25	26
[Actor:move]	108010	large white snake	(forced) move from	nil	nil	to	25	27
[Actor:move]	108011	rattlesnake	(forced) move from	nil	nil	to	26	23
[Actor:move]	108012	black mamba	(forced) move from	nil	nil	to	26	24
[Actor:move]	108013	large brown snake	(forced) move from	nil	nil	to	26	25
[Actor:move]	108014	copperhead snake	(forced) move from	nil	nil	to	26	26
[Actor:move]	108015	rattlesnake	(forced) move from	nil	nil	to	26	27
[Actor:move]	108016	rattlesnake	(forced) move from	nil	nil	to	26	28
[Actor:move]	108017	rattlesnake	(forced) move from	nil	nil	to	27	23
[Actor:move]	108018	black mamba	(forced) move from	nil	nil	to	27	24
[Actor:move]	108019	copperhead snake	(forced) move from	nil	nil	to	27	25
[Actor:move]	108020	copperhead snake	(forced) move from	nil	nil	to	27	26
[Actor:move]	108021	rattlesnake	(forced) move from	nil	nil	to	27	27
[Actor:move]	108022	rattlesnake	(forced) move from	nil	nil	to	27	28
[Actor:move]	108023	rattlesnake	(forced) move from	nil	nil	to	28	22
[Actor:move]	108024	black mamba	(forced) move from	nil	nil	to	28	23
[Actor:move]	108025	large brown snake	(forced) move from	nil	nil	to	28	24
[Actor:move]	108026	rattlesnake	(forced) move from	nil	nil	to	28	25
[Actor:move]	108027	large brown snake	(forced) move from	nil	nil	to	28	26
[Actor:move]	108028	large brown snake	(forced) move from	nil	nil	to	28	27
[Actor:move]	108029	large white snake	(forced) move from	nil	nil	to	28	28
[Actor:move]	108030	copperhead snake	(forced) move from	nil	nil	to	29	22
[Actor:move]	108031	large brown snake	(forced) move from	nil	nil	to	29	23
[Actor:move]	108032	large white snake	(forced) move from	nil	nil	to	29	24
[Actor:move]	108033	rattlesnake	(forced) move from	nil	nil	to	29	25
[Actor:move]	108034	king cobra	(forced) move from	nil	nil	to	29	26
[Actor:move]	108035	anaconda	(forced) move from	nil	nil	to	29	27
[Actor:move]	108036	large white snake	(forced) move from	nil	nil	to	29	28
[Actor:move]	108037	large brown snake	(forced) move from	nil	nil	to	30	22
[Actor:move]	108038	black mamba	(forced) move from	nil	nil	to	30	23
[Actor:move]	108039	large brown snake	(forced) move from	nil	nil	to	30	24
[Actor:move]	108040	large white snake	(forced) move from	nil	nil	to	30	25
[Actor:move]	108041	king cobra	(forced) move from	nil	nil	to	30	26
[Actor:move]	108042	copperhead snake	(forced) move from	nil	nil	to	30	27
[Actor:move]	108043	rattlesnake	(forced) move from	nil	nil	to	30	28
[Actor:move]	108044	large brown snake	(forced) move from	nil	nil	to	31	23
[Actor:move]	108045	large brown snake	(forced) move from	nil	nil	to	31	24
[Actor:move]	108046	black mamba	(forced) move from	nil	nil	to	31	25
[Actor:move]	108047	copperhead snake	(forced) move from	nil	nil	to	31	27
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/firebrick-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/white-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/green-snake.png
[Actor:move]	108048	white crystal	(forced) move from	nil	nil	to	35	30
[Actor:move]	108049	white crystal	(forced) move from	nil	nil	to	11	10
[resolveObject] CREATE FOR	108050	shimmering crystal	do_wear/tries:	nil	2	filter:
	{type="jewelry"}
[TOME ENTITY FILTER] selected Greater	36.942781765001	51
[resolveObject] CREATED OBJECT:	108051	sneakthief's steel ring	tries left:	1
[resolveObject] adding to main inventory:	108051	sneakthief's steel ring
[SHADER] Loading from /data/gfx/shaders/quad_hue.lua
[SHADER] Loaded shader with totalname	quad_hue[]
New GL Shader program 91
*p 91: Uniform: 1: 1406 tick
*p 91: Uniform: 2: 8B52 color1
*p 91: Uniform: 3: 8B52 color2
*p 91: Uniform: 4: 8B52 color3
*p 91: Uniform: 5: 8B52 color4
*p 91: Uniform: 0: 8B5E tex
[Actor:move]	108050	shimmering crystal	(forced) move from	nil	nil	to	26	19
[Actor:wearAllInventory]	108050	shimmering crystal	wearing main inventory
[Actor:move]	108055	giant lightning ant	(forced) move from	nil	nil	to	30	48
[Actor:move]	108056	giant green ant	(forced) move from	nil	nil	to	10	3
Random elite generating
[createRandomBoss] Creating random boss 	Eilinorewen the hummerhorn	23	level	1	classes
  * class	Anorithil	 rejected due to power source
  * class	Gunslinger	 rejected due to power source
[applyRandomClass]	108057	Eilinorewen the hummerhorn	Adding class	Doomed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/one-with-shadows
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/darkness
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/shadows
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/advanced-shadowmancy
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/punishments
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/gestures
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/force-of-will
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/dark-sustenance
}
[10] = {
  [1] = true
  [2] = 0
  [tt] = cursed/cursed-form
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/fears
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cursed/one-with-shadows to boss
 * Random boss forbade talent because talent not allowed on random bosses	Shadow Senses	T_SHADOW_SENSES	23
 * Random boss forbade talent because talent not allowed on random bosses	Shadows Empathy	T_SHADOWS_EMPATHY	23
 * Random boss forbade talent because talent not allowed on random bosses	Shadow Transposition	T_SHADOW_TRANSPOSITION	23
 Talent choices for cursed/one-with-shadows:
		1	T_SHADOW_DECOY	Shadow Decoy
Adding secondary tree cursed/one-with-shadows to boss with 1 talents
1	 * talent:	T_SHADOW_DECOY	3
[applyRandomClass] Attempting to add tree cursed/cursed-form to boss
 Talent choices for cursed/cursed-form:
		1	T_UNNATURAL_BODY	Unnatural Body
		2	T_RELENTLESS	Relentless
		3	T_SEETHE	Seethe
		4	T_GRIM_RESOLVE	Grim Resolve
Adding primary tree cursed/cursed-form to boss with 4 talents
1	 * talent:	T_UNNATURAL_BODY	4
1	 * talent:	T_RELENTLESS	4
1	 * talent:	T_SEETHE	3
1	 * talent:	T_GRIM_RESOLVE	3
[applyRandomClass] Attempting to add tree cursed/fears to boss
 Talent choices for cursed/fears:
		1	T_INSTILL_FEAR	Instill Fear
		2	T_HEIGHTEN_FEAR	Heighten Fear
		3	T_TYRANT	Tyrant
		4	T_PANIC	Panic
Adding primary tree cursed/fears to boss with 4 talents
2	 * talent:	T_INSTILL_FEAR	3
2	 * talent:	T_HEIGHTEN_FEAR	3
2	 * talent:	T_TYRANT	3
2	 * talent:	T_PANIC	3
 ** Finished adding	2	of	2	primary class trees
	 * 	cursed/cursed-form
	 * 	cursed/fears
 ** Finished adding	1	of	1	secondary class trees
	 * 	cursed/one-with-shadows
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	1	gr egos =	0	rand themes = 	3	points = 	39	nb_powers = 	6
 * using themes	antimagic,mind,misc
 * forbid power sources:	arcane,technique_ranged
Creating randart Layakira(immaculate steel mace) with no themename
 ** selected ego	hateful 	(normal)	psionic
 * adding power: generic slime melee(2 points), 20 remaining
 * adding power: generic stat wil(1 points), 18 remaining
 * adding power: generic stat cun(1 points), 17 remaining
 * adding power: generic resist cold(1 points), 16 remaining
 * adding power: generic save spell(1 points), 15 remaining
 * adding power: generic resist light(2 points), 14 remaining
 * adding power: generic slime melee(3 points), 12 remaining
 * adding power: generic stat wil(1.5 points), 9 remaining
 * adding power: generic stat cun(1.5 points), 7.5 remaining
 * adding power: generic resist cold(1.5 points), 6 remaining
 * adding power: generic save spell(1.5 points), 4.5 remaining
 * adding power: generic resist light(3 points), 3 remaining
 * adding bias power: generic resist cold(2.25 points), 20 remaining
 * adding bias power: generic resist cold(2.7 points), 17.75 remaining
 * adding bias power: generic resist cold(3.24 points), 15.05 remaining
 * adding bias power: generic resist cold(3.888 points), 11.81 remaining
 * adding bias power: generic resist cold(4.6656 points), 7.922 remaining
 * adding bias power: generic resist light(4.5 points), 3.2564 remaining
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	108198	Eilinorewen the hummerhorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x31d7c5c8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	99.086389930706	102.5
[resolveObject] CREATED OBJECT:	108199	nature's thorny mindstar of life	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	10
[resolveObject]	108199	nature's thorny mindstar of life	added to inventory	MAINHAND
[resolveObject] CREATE FOR	108198	Eilinorewen the hummerhorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x31d7c700, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	23.624567218037	30.5
[resolveObject] CREATED OBJECT:	108205	protector's thorny mindstar of venom	tries left:	4
fight: 	protector's thorny mindstar of venom	nature's thorny mindstar of life	::	nil	OFFHAND
[resolveObject]	108205	protector's thorny mindstar of venom	added to inventory	OFFHAND
[resolveObject] CREATE FOR	108198	Eilinorewen the hummerhorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x31d7c850, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	85.618330486612	102.5
[resolveObject] CREATED OBJECT:	108211	focusing cashmere robe of nature (#RESIST#)	tries left:	4
fight: 	focusing cashmere robe of nature (#RESIST#)	nature's thorny mindstar of life	::	nil	BODY
fight: 	focusing cashmere robe of nature (#RESIST#)	protector's thorny mindstar of venom	::	nil	BODY
[resolveObject]	108211	focusing cashmere robe of nature (#RESIST#)	added to inventory	BODY
[Actor:move]	108198	Eilinorewen the hummerhorn	(forced) move from	nil	nil	to	0	48
Added unique	mod.class.NPC/Eilinorewen the hummerhorn	::	1
[Actor:wearAllInventory]	108198	Eilinorewen the hummerhorn	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	108198	Eilinorewen the hummerhorn
   #- checking tactical table for talent	T_WILLFUL_STRIKE	level	6	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_HEIGHTEN_FEAR	level	5	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_INSTILL_FEAR	level	5	range:	8	radius:	2	effective:	9.3333333333333
   #- checking tactical table for talent	T_CALL_SHADOWS	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PANIC	level	5	range:	4	radius:	0	effective:	4
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FEED	level	6	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_GESTURE_OF_PAIN	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BITE_POISON	level	5	range:	1	radius:	0	effective:	1
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
New GL Shader program 92
*p 92: Uniform: 1: 1406 tick
*p 92: Uniform: 2: 1406 tick_start
*p 92: Uniform: 3: 1406 time_factor
*p 92: Uniform: 5: 1406 cylinderRotationSpeed
*p 92: Uniform: 6: 1406 cylinderRadius
*p 92: Uniform: 4: 1406 noup
*p 92: Uniform: 8: 1406 cylinderHeight
*p 92: Uniform: 7: 1406 cylinderVerticalPos
*p 92: Uniform: 9: 1406 appearTime
*p 92: Uniform: 10: 1406 repeatTimes
*p 92: Uniform: 11: 1406 unbalancedSize
*p 92: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	1049407
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
New GL Shader program 97
*p 97: Uniform: 1: 1406 tick
*p 97: Uniform: 2: 1406 tick_start
*p 97: Uniform: 3: 1406 time_factor
*p 97: Uniform: 5: 1406 cylinderRotationSpeed
*p 97: Uniform: 6: 1406 cylinderRadius
*p 97: Uniform: 4: 1406 noup
*p 97: Uniform: 8: 1406 cylinderHeight
*p 97: Uniform: 7: 1406 cylinderVerticalPos
*p 97: Uniform: 9: 1406 appearTime
*p 97: Uniform: 10: 1406 repeatTimes
*p 97: Uniform: 11: 1406 unbalancedSize
*p 97: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	1049407
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	108217	white crystal	do_wear/tries:	nil	2	filter:
	{type="jewelry"}
[TOME ENTITY FILTER] selected Ego	77.496618320117	101
[resolveObject] CREATED OBJECT:	108218	copper ring of sensing	tries left:	1
[resolveObject] adding to main inventory:	108218	copper ring of sensing
[Actor:move]	108217	white crystal	(forced) move from	nil	nil	to	26	17
[Actor:wearAllInventory]	108217	white crystal	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Eilinimira the war bear	23	level	1	classes
[applyRandomClass]	108222	Eilinimira the war bear	Adding class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/strength-of-the-berserker
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/2hweapon-assault to boss
 Talent choices for technique/2hweapon-assault:
		1	T_STUNNING_BLOW_ASSAULT	Stunning Blow
		2	T_FEARLESS_CLEAVE	Fearless Cleave
		3	T_DEATH_DANCE_ASSAULT	Death Dance
		4	T_EXECUTION	Execution
Adding primary tree technique/2hweapon-assault to boss with 3 talents
1	 * talent:	T_STUNNING_BLOW_ASSAULT	3
1	 * talent:	T_FEARLESS_CLEAVE	2
1	 * talent:	T_DEATH_DANCE_ASSAULT	3
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 * Random boss forbade talent because of random boss rarity random chance	Rush	T_RUSH	23
 * Random boss forbade talent because of random boss rarity random chance	Precise Strikes	T_PRECISE_STRIKES	23
 Talent choices for technique/combat-techniques-active:
		1	T_PERFECT_STRIKE	Perfect Strike
		2	T_BLINDING_SPEED	Blinding Speed
Adding secondary tree technique/combat-techniques-active to boss with 1 talents
1	 * talent:	T_PERFECT_STRIKE	3
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/2hweapon-assault
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/combat-techniques-active
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	1	gr egos =	0	rand themes = 	3	points = 	39	nb_powers = 	7
 * using themes	acid,cold,defense
 * forbid power sources:	technique_ranged,arcane
Creating randart Eilinydhenne the %s(sigiled wand) with no themename
 ** selected ego	warded 	(greater)	nil
 * adding power: generic immune confusion(2 points), 20 remaining
 * adding power: generic resist temporal(2 points), 18 remaining
 * adding power: generic resist fire(1 points), 16 remaining
 * adding power: generic def(1 points), 15 remaining
 * adding power: generic acid corrode melee(2 points), 14 remaining
 * adding power: generic die at(1 points), 12 remaining
 * adding power: generic resist physical(2 points), 11 remaining
 * adding power: generic immune confusion(3 points), 9 remaining
 * adding power: generic resist temporal(3 points), 6 remaining
 * adding power: generic resist fire(1.5 points), 3 remaining
 * adding power: generic def(1.5 points), 1.5 remaining
 * adding bias power: generic acid corrode melee(3 points), 20 remaining
 * adding bias power: generic resist physical(3 points), 17 remaining
 * adding bias power: generic resist temporal(4.5 points), 14 remaining
 * adding bias power: generic immune confusion(4.5 points), 9.5 remaining
Removing power from bias list , 	generic immune confusion
 * adding bias power: generic acid corrode melee(3.6 points), 5 remaining
Removing power from bias list , 	generic acid corrode melee
[ActorObjectUse] useObjectEnable: 	Eilinydhenne the ash wand of shielding	by	Eilinimira the war bear	inven/slot	1	nil
[ActorObjectUse] Object	Eilinydhenne the ash wand of shielding	108229	is ineligible for talent interface
[resolveObject] CREATE FOR	108371	Eilinimira the war bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x33154cc8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	12.918373872041	30.5
[resolveObject] CREATED OBJECT:	108372	truestriking dwarven-steel greatsword of projection	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
[resolveObject]	108372	truestriking dwarven-steel greatsword of projection	added to inventory	MAINHAND
[resolveObject] CREATE FOR	108371	Eilinimira the war bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x31cb4ba0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	50.940767127657	52.5
[resolveObject] CREATED OBJECT:	108378	rejuvenating dwarven-steel mail armour of implacability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	rejuvenating dwarven-steel mail armour of implacability	truestriking dwarven-steel greatsword of projection	::	OFFHAND	BODY
[resolveObject]	108378	rejuvenating dwarven-steel mail armour of implacability	added to inventory	BODY
[Actor:move]	108371	Eilinimira the war bear	(forced) move from	nil	nil	to	14	34
Added unique	mod.class.NPC/Eilinimira the war bear	::	1
[Actor:wearAllInventory]	108371	Eilinimira the war bear	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	108371	Eilinimira the war bear
   #- checking tactical table for talent	T_DISARM	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_STUN	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DEATH_DANCE_ASSAULT	level	5	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_PERFECT_STRIKE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FEARLESS_CLEAVE	level	3	range:	1	radius:	1	effective:	1.6666666666667
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	1	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Yvayata the war bear	23	level	1	classes
[applyRandomClass]	108384	Yvayata the war bear	Adding class	Mindslayer	Psionic
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,psionic
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/focus
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/augmented-mobility
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/kinetic-mastery
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/psi-fighting
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/voracity
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/projection
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/finer-energy-manipulations
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/augmented-striking
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/thermal-mastery
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/absorption
}
[12] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/charged-mastery
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree psionic/charged-mastery to boss
 Talent choices for psionic/charged-mastery:
		1	T_TRANSCENDENT_ELECTROKINESIS	Transcendent Electrokinesis
		2	T_THOUGHT_SENSE	Thought Sense
		3	T_STATIC_NET	Static Net
		4	T_HEARTSTART	Heartstart
Adding primary tree psionic/charged-mastery to boss with 4 talents
1	 * talent:	T_TRANSCENDENT_ELECTROKINESIS	3
1	 * talent:	T_THOUGHT_SENSE	3
1	 * talent:	T_STATIC_NET	3
1	 * talent:	T_HEARTSTART	3
[applyRandomClass] Attempting to add tree psionic/psi-fighting to boss
 Talent choices for psionic/psi-fighting:
		1	T_TELEKINETIC_SMASH	Telekinetic Smash
		2	T_AUGMENTATION	Augmentation
		3	T_WARDING_WEAPON	Warding Weapon
		4	T_IMPALE	Impale
Adding secondary tree psionic/psi-fighting to boss with 1 talents
1	 * talent:	T_TELEKINETIC_SMASH	3
 ** Finished adding	1	of	1	primary class trees
	 * 	psionic/charged-mastery
 ** Finished adding	1	of	1	secondary class trees
	 * 	psionic/psi-fighting
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	1	gr egos =	0	rand themes = 	3	points = 	26	nb_powers = 	5
 * using themes	fire,light,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart Lightcutter(plated dwarven-steel gauntlets) with light
 ** selected ego	cinder 	(normal)	nature
 * adding power: generic resists pen light(1 points), 13 remaining
 * adding power: generic immune pin(2 points), 12 remaining
 * adding power: generic increased life(1 points), 10 remaining
 * adding power: generic resist blight(2 points), 9 remaining
 * adding power: generic resist blight(2 points), 7 remaining
 * adding power: generic resists pen light(1.5 points), 5 remaining
 * adding power: generic immune pin(3 points), 3.5 remaining
 * adding bias power: generic immune pin(4.5 points), 13 remaining
Removing power from bias list , 	generic immune pin
 * adding bias power: generic increased life(1.5 points), 8.5 remaining
 * adding bias power: generic resist blight(3 points), 7 remaining
 * adding bias power: generic resist blight(3.6 points), 4 remaining
[resolveObject] CREATE FOR	108518	Yvayata the war bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1d08f558, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	56.460488405768	77.5
[resolveObject] CREATED OBJECT:	108519	cashmere robe of life	tries left:	4
[resolveObject]	108519	cashmere robe of life	added to inventory	BODY
[resolveObject] CREATE FOR	108518	Yvayata the war bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x28990500, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	9.3225728742132	30.5
[resolveObject] CREATED OBJECT:	108523	truestriking dwarven-steel greatsword of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	5
fight: 	truestriking dwarven-steel greatsword of evisceration	cashmere robe of life	::	nil	MAINHAND
[resolveObject]	108523	truestriking dwarven-steel greatsword of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	108518	Yvayata the war bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x2890f6f8, force_drop=false, subtype="greatsword", force_inven="PSIONIC_FOCUS", type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	30.306437334117	30.5
[resolveObject] CREATED OBJECT:	108529	truestriking dwarven-steel greatsword of rage	tries left:	4
[resolveObject]	108529	truestriking dwarven-steel greatsword of rage	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[resolveObject] CREATE FOR	108518	Yvayata the war bear	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	108535	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	108535	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	108518	Yvayata the war bear	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	108536	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	108536	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	108518	Yvayata the war bear	do_wear/tries:	false	2	filter:
	{type="gem", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	46.731891981729	51
[resolveObject] CREATED OBJECT:	108537	aquamarine	tries left:	1
[resolvers.inventory] created object:	108537	aquamarine	inventory:	nil	keep:	nil
[Identify]	aquamarine	true
[Actor:move]	108518	Yvayata the war bear	(forced) move from	nil	nil	to	34	48
Added unique	mod.class.NPC/Yvayata the war bear	::	1
[Actor:wearAllInventory]	108518	Yvayata the war bear	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	108518	Yvayata the war bear
   #- checking tactical table for talent	T_STUN	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STATIC_NET	level	5	range:	8	radius:	4	effective:	10.666666666667
   #- checking tactical table for talent	T_BEYOND_THE_FLESH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DISARM	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TRANSCENDENT_ELECTROKINESIS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TELEKINETIC_SMASH	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THOUGHT_SENSE	level	5	range:	1	radius:	14	effective:	10.333333333333
   #- checking tactical table for talent	T_HEARTSTART	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_AURA	level	6	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_SKATE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_SHIELD	level	6	range:	0	radius:	0	effective:	0
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_wear
[Actor:preUseTalent] PARSING TALENT for AI info	T_KINETIC_AURA	Yvayata the war bear
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 102
*p 102: Uniform: 10: 1406 ellipsoidalFactor
*p 102: Uniform: 1: 1406 tick
*p 102: Uniform: 5: 1406 time_factor
*p 102: Uniform: 11: 1406 oscillationSpeed
*p 102: Uniform: 8: 1406 impact_tick
*p 102: Uniform: 9: 1406 impact_time
*p 102: Uniform: 7: 8B50 impact
*p 102: Uniform: 15: 1406 wobblingSpeed
*p 102: Uniform: 14: 1406 wobblingPower
*p 102: Uniform: 12: 1406 antialiasingRadius
*p 102: Uniform: 0: 8B5E tex
*p 102: Uniform: 16: 1406 horizontalScrollingSpeed
*p 102: Uniform: 2: 1406 tick_start
*p 102: Uniform: 17: 1406 verticalScrollingSpeed
*p 102: Uniform: 13: 1406 shieldIntensity
*p 102: Uniform: 3: 1406 aadjust
*p 102: Uniform: 4: 8B51 color
*p 102: Uniform: 6: 8B51 impact_color
[SHADER] setting reset param	tick_start	1049407
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Cyredhedheda the war bear	23	level	1	classes
[applyRandomClass]	108538	Cyredhedheda the war bear	Adding class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/strength-of-the-berserker
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/conditioning to boss
 Talent choices for technique/conditioning:
		1	T_VITALITY	Vitality
		2	T_UNFLINCHING_RESOLVE	Unflinching Resolve
		3	T_DAUNTING_PRESENCE	Daunting Presence
		4	T_ADRENALINE_SURGE	Adrenaline Surge
Adding primary tree technique/conditioning to boss with 4 talents
1	 * talent:	T_VITALITY	3
1	 * talent:	T_UNFLINCHING_RESOLVE	3
1	 * talent:	T_DAUNTING_PRESENCE	3
1	 * talent:	T_ADRENALINE_SURGE	3
[applyRandomClass] Attempting to add tree technique/bloodthirst to boss
 Talent choices for technique/bloodthirst:
		1	T_MORTAL_TERROR	Mortal Terror
		2	T_BLOODBATH	Bloodbath
		3	T_BLOODY_BUTCHER	Bloody Butcher
		4	T_UNSTOPPABLE	Unstoppable
Adding secondary tree technique/bloodthirst to boss with 2 talents
1	 * talent:	T_MORTAL_TERROR	3
1	 * talent:	T_BLOODBATH	3
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/conditioning
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/bloodthirst
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	1	gr egos =	0	rand themes = 	3	points = 	34	nb_powers = 	6
 * using themes	acid,light,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Cyrotira'(plated steel waraxe) with no themename
 ** selected ego	 of persecution	(normal)	antimagic
 * adding power: generic resist temporal(2 points), 17 remaining
 * adding power: generic immune pin(2 points), 15 remaining
 * adding power: generic resist cold(1 points), 13 remaining
 * adding power: generic immune pin(2 points), 12 remaining
 * adding power: generic immune knockback(2 points), 10 remaining
 * adding power: generic resist lightning(1 points), 8 remaining
 * adding power: generic resist temporal(3 points), 7 remaining
 * adding power: generic immune pin(3 points), 4 remaining
Removing power from the list, 	generic immune pin	==	table: 0x26d05540	remaining:
 * adding power: generic resist lightning(1.5 points), 1 remaining
 * adding bias power: generic immune knockback(3 points), 17 remaining
 * adding bias power: generic resist cold(1.5 points), 14 remaining
 * adding bias power: generic resist cold(1.8 points), 12.5 remaining
 * adding bias power: generic immune knockback(3.6 points), 10.7 remaining
Removing power from bias list , 	generic immune knockback
 * adding bias power: generic resist cold(2.16 points), 7.1 remaining
 * adding bias power: generic resist cold(2.592 points), 4.94 remaining
 * adding bias power: generic resist cold(3.1104 points), 2.348 remaining
[resolveObject] CREATE FOR	108723	Cyredhedheda the war bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x2923c918, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	101.84932539981	102.5
[resolveObject] CREATED OBJECT:	108724	balanced steel greatsword of erosion	tries left:	4
[resolveObject]	108724	balanced steel greatsword of erosion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	108723	Cyredhedheda the war bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x19aa16e0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	12.294849837384	30.5
[resolveObject] CREATED OBJECT:	108730	enlightening dwarven-steel mail armour of Eyal	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	5
fight: 	enlightening dwarven-steel mail armour of Eyal	balanced steel greatsword of erosion	::	OFFHAND	BODY
[resolveObject]	108730	enlightening dwarven-steel mail armour of Eyal	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	108723	Cyredhedheda the war bear	(forced) move from	nil	nil	to	43	35
Added unique	mod.class.NPC/Cyredhedheda the war bear	::	1
[Actor:wearAllInventory]	108723	Cyredhedheda the war bear	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	108723	Cyredhedheda the war bear
   #- checking tactical table for talent	T_DISARM	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DAUNTING_PRESENCE	level	5	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_ADRENALINE_SURGE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	1	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_act
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Layeldama the brown bear	23	level	1	classes
[applyRandomClass]	108736	Layeldama the brown bear	Adding class	Bulwark	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/shield-offense
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/battle-tactics
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/shield-defense
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/shield-offense to boss
 Talent choices for technique/shield-offense:
		1	T_SHIELD_PUMMEL	Shield Pummel
		2	T_RIPOSTE	Riposte
		3	T_SHIELD_SLAM	Shield Slam
		4	T_ASSAULT	Assault
Adding primary tree technique/shield-offense to boss with 3 talents
1	 * talent:	T_SHIELD_PUMMEL	3
1	 * talent:	T_RIPOSTE	3
1	 * talent:	T_SHIELD_SLAM	3
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 * Random boss forbade talent because of random boss rarity random chance	Rush	T_RUSH	23
 Talent choices for technique/combat-techniques-active:
		1	T_PRECISE_STRIKES	Precise Strikes
		2	T_PERFECT_STRIKE	Perfect Strike
		3	T_BLINDING_SPEED	Blinding Speed
Adding primary tree technique/combat-techniques-active to boss with 3 talents
2	 * talent:	T_PRECISE_STRIKES	3
2	 * talent:	T_PERFECT_STRIKE	3
2	 * talent:	T_BLINDING_SPEED	3
[applyRandomClass] Attempting to add tree technique/battle-tactics to boss
 Talent choices for technique/battle-tactics:
		1	T_GREATER_WEAPON_FOCUS	Greater Weapon Focus
		2	T_STEP_UP	Step Up
		3	T_BLEEDING_EDGE	Bleeding Edge
		4	T_TRUE_GRIT	True Grit
Adding secondary tree technique/battle-tactics to boss with 2 talents
1	 * talent:	T_GREATER_WEAPON_FOCUS	3
1	 * talent:	T_STEP_UP	3
 ** Finished adding	2	of	2	primary class trees
	 * 	technique/shield-offense
	 * 	technique/combat-techniques-active
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/battle-tactics
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	1	gr egos =	0	rand themes = 	3	points = 	23	nb_powers = 	5
 * using themes	lightning,mind,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Boltbreaker'(gleaming steel greatmaul) with lightning
 ** selected ego	 of erosion	(normal)	nature
 * adding power: generic resist acid(1 points), 12 remaining
 * adding power: generic life regeneration(1 points), 11 remaining
 * adding power: generic inc damage lightning(1 points), 10 remaining
 * adding power: generic armor(1 points), 9 remaining
 * adding power: lightning burst(1 points), 8 remaining
 * adding power: generic resist acid(1.5 points), 7 remaining
 * adding power: generic life regeneration(1.5 points), 5.5 remaining
 * adding power: generic inc damage lightning(1.5 points), 4 remaining
 * adding power: generic armor(1.5 points), 2.5 remaining
 * adding power: lightning burst(1.5 points), 1 remaining
 * adding bias power: generic inc damage lightning(2.25 points), 12 remaining
 * adding bias power: generic armor(2.25 points), 9.75 remaining
 * adding bias power: generic life regeneration(2.25 points), 7.5 remaining
Removing power from bias list , 	generic life regeneration
 * adding bias power: lightning burst(2.25 points), 5.25 remaining
 * adding bias power: generic inc damage lightning(2.7 points), 3 remaining
[resolveObject] CREATE FOR	108920	Layeldama the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x213cc720, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="longsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	95.694001709389	102.5
[resolveObject] CREATED OBJECT:	108921	balanced dwarven-steel longsword of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
[resolveObject]	108921	balanced dwarven-steel longsword of erosion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	108920	Layeldama the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x2916f968, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	98.516019857143	102.5
[resolveObject] CREATED OBJECT:	108927	icy dwarven-steel shield of arcane resistance (#RESIST#)	tries left:	4
fight: 	icy dwarven-steel shield of arcane resistance (#RESIST#)	balanced dwarven-steel longsword of erosion	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	108927	icy dwarven-steel shield of arcane resistance (#RESIST#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	108920	Layeldama the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1cdcf018, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	54.715510037429	77.5
[resolveObject] CREATED OBJECT:	108933	enlightening dwarven-steel mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	enlightening dwarven-steel mail armour	balanced dwarven-steel longsword of erosion	::	nil	BODY
fight: 	enlightening dwarven-steel mail armour	icy dwarven-steel shield of arcane resistance (#RESIST#)	::	nil	BODY
[resolveObject]	108933	enlightening dwarven-steel mail armour	added to inventory	BODY
[Actor:move]	108920	Layeldama the brown bear	(forced) move from	nil	nil	to	43	31
Added unique	mod.class.NPC/Layeldama the brown bear	::	1
[Actor:wearAllInventory]	108920	Layeldama the brown bear	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	108920	Layeldama the brown bear
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GREATER_WEAPON_FOCUS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLINDING_SPEED	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PERFECT_STRIKE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PRECISE_STRIKES	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHIELD_SLAM	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHIELD_WALL	level	6	range:	1	radius:	0	effective:	1
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=2]
New GL Shader program 103
*p 103: Uniform: 1: 1406 tick
*p 103: Uniform: 2: 1406 tick_start
*p 103: Uniform: 3: 1406 time_factor
*p 103: Uniform: 5: 1406 cylinderRotationSpeed
*p 103: Uniform: 6: 1406 cylinderRadius
*p 103: Uniform: 4: 1406 noup
*p 103: Uniform: 8: 1406 cylinderHeight
*p 103: Uniform: 7: 1406 cylinderVerticalPos
*p 103: Uniform: 9: 1406 appearTime
*p 103: Uniform: 10: 1406 repeatTimes
*p 103: Uniform: 11: 1406 unbalancedSize
*p 103: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	1049407
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=1]
New GL Shader program 104
*p 104: Uniform: 1: 1406 tick
*p 104: Uniform: 2: 1406 tick_start
*p 104: Uniform: 3: 1406 time_factor
*p 104: Uniform: 5: 1406 cylinderRotationSpeed
*p 104: Uniform: 6: 1406 cylinderRadius
*p 104: Uniform: 4: 1406 noup
*p 104: Uniform: 8: 1406 cylinderHeight
*p 104: Uniform: 7: 1406 cylinderVerticalPos
*p 104: Uniform: 9: 1406 appearTime
*p 104: Uniform: 10: 1406 repeatTimes
*p 104: Uniform: 11: 1406 unbalancedSize
*p 104: Uniform: 0: 8B5E tex
[SHADER] setting reset param	tick_start	1049407
[entityFilterPost]:  Done nerfing randboss
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	108937	cutpurse	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	24.511061994711	26
[resolveObject] CREATED OBJECT:	108942	flaming steel dagger of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	1
[resolveObject]	108942	flaming steel dagger of enduring	added to inventory	MAINHAND
[resolveObject] CREATE FOR	108937	cutpurse	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Ego	51.47662432596	76
[resolveObject] CREATED OBJECT:	108948	balanced iron dagger of erosion	tries left:	4
fight: 	balanced iron dagger of erosion	flaming steel dagger of enduring	::	nil	OFFHAND
[resolveObject]	108948	balanced iron dagger of erosion	added to inventory	OFFHAND
[resolveObject] CREATE FOR	108937	cutpurse	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Ego	68.431909879537	76
[resolveObject] CREATED OBJECT:	108954	rejuvenating cured leather armour of clarity	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	6
fight: 	rejuvenating cured leather armour of clarity	flaming steel dagger of enduring	::	nil	BODY
fight: 	rejuvenating cured leather armour of clarity	balanced iron dagger of erosion	::	nil	BODY
[resolveObject]	108954	rejuvenating cured leather armour of clarity	added to inventory	BODY
[resolveObject] CREATE FOR	108937	cutpurse	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	60.875036946469	76
[resolveObject] CREATED OBJECT:	108960	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	108960	gold pieces
[resolveObject] CREATE FOR	108937	cutpurse	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	43.921919462951	51
[resolveObject] CREATED OBJECT:	108961	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	108961	gold pieces
[Actor:move]	108937	cutpurse	(forced) move from	nil	nil	to	18	30
[Actor:wearAllInventory]	108937	cutpurse	wearing main inventory
[Actor:move]	108962	crimson crystal	(forced) move from	nil	nil	to	16	21
Random elite generating
[createRandomBoss] Creating random boss 	Lisota the multi-hued crystal	23	level	1	classes
[applyRandomClass]	108963	Lisota the multi-hued crystal	Adding class	Necromancer	Mage
   power types: not_power_source =	antimagic,nature,technique	power_source =	arcane
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/glacial-waste
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/rime-wraith
}
[3] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/grave
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/eradication
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/age-of-dusk
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/spectre
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/animus
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/dreadmaster
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/necrosis
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/nightfall
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/death
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/master-of-flesh
}
[14] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/master-necromancer
}
[15] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/master-of-bones
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree spell/master-of-bones to boss
 Talent choices for spell/master-of-bones:
		1	T_CALL_OF_THE_CRYPT	Call of the Crypt
		2	T_SHATTERED_REMAINS	Shattered Remains
		3	T_ASSEMBLE	Assemble
		4	T_LORD_OF_SKULLS	Lord of Skulls
Adding primary tree spell/master-of-bones to boss with 4 talents
1	 * talent:	T_CALL_OF_THE_CRYPT	4
1	 * talent:	T_SHATTERED_REMAINS	3
1	 * talent:	T_ASSEMBLE	4
1	 * talent:	T_LORD_OF_SKULLS	3
[applyRandomClass] Attempting to add tree spell/master-of-flesh to boss
 Talent choices for spell/master-of-flesh:
		1	T_CALL_OF_THE_MAUSOLEUM	Call of the Mausoleum
		2	T_CORPSE_EXPLOSION	Corpse Explosion
		3	T_PUTRESCENT_LIQUEFACTION	Putrescent Liquefaction
		4	T_DISCARDED_REFUSE	Discarded Refuse
Adding primary tree spell/master-of-flesh to boss with 3 talents
2	 * talent:	T_CALL_OF_THE_MAUSOLEUM	3
2	 * talent:	T_CORPSE_EXPLOSION	3
2	 * talent:	T_PUTRESCENT_LIQUEFACTION	4
[applyRandomClass] Attempting to add tree spell/age-of-dusk to boss
 Talent choices for spell/age-of-dusk:
		1	T_DIRE_PLAGUE	Dire Plague
		2	T_CREPUSCULE	Crepuscule
		3	T_THE_END_OF_ALL_HOPE	The End of All Hope
		4	T_GOLDEN_AGE_OF_NECROMANCY	Golden Age of Necromancy
Adding secondary tree spell/age-of-dusk to boss with 2 talents
1	 * talent:	T_DIRE_PLAGUE	3
1	 * talent:	T_CREPUSCULE	3
 ** Finished adding	2	of	2	primary class trees
	 * 	spell/master-of-bones
	 * 	spell/master-of-flesh
 ** Finished adding	1	of	1	secondary class trees
	 * 	spell/age-of-dusk
Loading entities file from file	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	1	gr egos =	0	rand themes = 	3	points = 	31	nb_powers = 	7
 * using themes	acid,dark,misc
 * forbid power sources:	antimagic,technique,nature
Creating randart Mayilelle the %s(jewel-encrusted iron shield) with no themename
 ** selected ego	 of the stars	(greater)	arcane
 * adding power: generic resists pen acid(1 points), 16 remaining
 * adding power: acid burst(1 points), 15 remaining
 * adding power: acid melee(1 points), 14 remaining
 * adding power: generic stat wil(1 points), 13 remaining
 * adding power: generic lite radius(1 points), 12 remaining
 * adding power: generic see invisible(1 points), 11 remaining
 * adding power: generic stat cun(1 points), 10 remaining
 * adding power: generic resists pen acid(1.5 points), 9 remaining
 * adding power: acid burst(1.5 points), 7.5 remaining
 * adding power: acid melee(1.5 points), 6 remaining
 * adding power: generic stat wil(1.5 points), 4.5 remaining
 * adding power: generic lite radius(1.5 points), 3 remaining
 * adding power: generic see invisible(1.5 points), 1.5 remaining
 * adding bias power: generic resists pen acid(2.25 points), 16 remaining
 * adding bias power: acid melee(2.25 points), 13.75 remaining
 * adding bias power: generic lite radius(2.25 points), 11.5 remaining
 * adding bias power: generic see invisible(2.25 points), 9.25 remaining
 * adding bias power: generic stat wil(2.25 points), 7 remaining
 * adding bias power: generic resists pen acid(2.7 points), 4.75 remaining
 * adding bias power: generic resists pen acid(3.24 points), 2.05 remaining
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[resolveObject] CREATE FOR	109158	Lisota the multi-hued crystal	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1edda9c8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	33.618055115249	52.5
[resolveObject] CREATED OBJECT:	109159	potent yew magestaff of wizardry	tries left:	4
[resolveObject]	109159	potent yew magestaff of wizardry	added to inventory	MAINHAND
[resolveObject] CREATE FOR	109158	Lisota the multi-hued crystal	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1f104968, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	76.861144580264	77.5
[resolveObject] CREATED OBJECT:	109165	silk robe of power	tries left:	4
fight: 	silk robe of power	potent yew magestaff of wizardry	::	OFFHAND	BODY
[resolveObject]	109165	silk robe of power	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_summon_death
[CALLBACK] upgrading to prioritized	talents_on_combat
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/crystal_violet.png
[Actor:move]	109158	Lisota the multi-hued crystal	(forced) move from	nil	nil	to	45	48
Added unique	mod.class.NPC/Lisota the multi-hued crystal	::	1
[Actor:wearAllInventory]	109158	Lisota the multi-hued crystal	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	109158	Lisota the multi-hued crystal
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CALL_OF_THE_MAUSOLEUM	level	5	range:	0	radius:	4	effective:	2.6666666666667
   #- checking tactical table for talent	T_LORD_OF_SKULLS	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ELEMENTAL_BOLT	level	3	range:	20	radius:	0	effective:	20
   #- checking tactical table for talent	T_PUTRESCENT_LIQUEFACTION	level	6	range:	1	radius:	7	effective:	5.6666666666667
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CALL_OF_THE_CRYPT	level	6	range:	0	radius:	4	effective:	2.6666666666667
   #- checking tactical table for talent	T_INVOKE_DARKNESS	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CREPUSCULE	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_PHASE_DOOR	level	1	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_CORPSE_EXPLOSION	level	5	range:	1	radius:	2	effective:	2.3333333333333
   #- checking tactical table for talent	T_DIRE_PLAGUE	level	5	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_ASSEMBLE	level	6	range:	10	radius:	0	effective:	10
[useTalent] TALENT FAILED:	T_PUTRESCENT_LIQUEFACTION	for	Lisota the multi-hued crystal	109158	true
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	109169	hummerhorn	(forced) move from	nil	nil	to	29	29
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_giant_venus_flytrap.png
[Actor:move]	109170	giant venus flytrap	(forced) move from	nil	nil	to	42	41
[resolveObject] CREATE FOR	109171	snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	53.952363323875	76
[resolveObject] CREATED OBJECT:	109173	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	109173	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant_boulder_thrower.png
[Actor:move]	109171	snow giant boulder thrower	(forced) move from	nil	nil	to	26	35
[Actor:wearAllInventory]	109171	snow giant boulder thrower	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Ivumira the black crystal	23	level	1	classes
[applyRandomClass]	109174	Ivumira the black crystal	Adding class	Psyshot	Tinker
   power types: not_power_source =	antimagic,nature,technique	power_source =	steam,technique_ranged,psionic
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = -0.1
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/gestalt
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/psionic-fog
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/avoidance
}
[5] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/chemistry
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/mechstar
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/thoughts-of-iron
}
[8] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/physics
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/psytech-gunnery
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/dread
}
[11] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/engineering
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[13] = {
  [1] = false
  [2] = 0.1
  [tt] = steamtech/blacksmith
}
[14] = {
  [1] = false
  [2] = 0.3
  [tt] = psionic/nightmare
}
[15] = {
  [1] = true
  [2] = 0.3
  [tt] = psionic/action-at-a-distance
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree steamtech/avoidance to boss
 Talent choices for steamtech/avoidance:
		1	T_AUTOMATED_CLOAK_TESSELLATION	Automated Cloak Tessellation
		2	T_CLOAK_GESTURE	Cloak Gesture
		3	T_EMBEDDED_RESTORATION_SYSTEMS	Embedded Restoration Systems
		4	T_CLOAK	Cloaking Device
Adding primary tree steamtech/avoidance to boss with 4 talents
1	 * talent:	T_AUTOMATED_CLOAK_TESSELLATION	3
1	 * talent:	T_CLOAK_GESTURE	3
1	 * talent:	T_EMBEDDED_RESTORATION_SYSTEMS	3
1	 * talent:	T_CLOAK	3
[applyRandomClass] Attempting to add tree psionic/gestalt to boss
 Talent choices for psionic/gestalt:
		1	T_GESTALT	Gestalt
		2	T_IMPROVED_GESTALT	Improved Gestalt
		3	T_INSTANT_CHANNELING	Instant Channeling
		4	T_FORCED_GESTALT	Forced Gestalt
Adding primary tree psionic/gestalt to boss with 4 talents
2	 * talent:	T_GESTALT	3
2	 * talent:	T_IMPROVED_GESTALT	3
2	 * talent:	T_INSTANT_CHANNELING	3
2	 * talent:	T_FORCED_GESTALT	3
[applyRandomClass] Attempting to add tree steamtech/blacksmith to boss
 * Random boss forbade talent because talent not allowed on random bosses	Craftsman's Eye	T_CRAFTS_EYE	23
 Talent choices for steamtech/blacksmith:
		1	T_MASSIVE_PHYSIQUE	Massive Physique
		2	T_ENDLESS_ENDURANCE	Endless Endurance
		3	T_LIFE_IN_THE_FLAMES	Life in the Flames
Adding secondary tree steamtech/blacksmith to boss with 2 talents
1	 * talent:	T_MASSIVE_PHYSIQUE	3
1	 * talent:	T_ENDLESS_ENDURANCE	3
 ** Finished adding	2	of	2	primary class trees
	 * 	steamtech/avoidance
	 * 	psionic/gestalt
 ** Finished adding	1	of	1	secondary class trees
	 * 	steamtech/blacksmith
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	1	gr egos =	0	rand themes = 	3	points = 	36	nb_powers = 	6
 * using themes	arcane,cold,dark
 * forbid power sources:	antimagic,technique,nature
Creating randart %s 'Chillwasp'(unblemished steel greatsword) with cold
 ** selected ego	plaguebringer's 	(greater)	arcane
 * adding power: cold burst(1 points), 18 remaining
 * adding power: dark melee(1 points), 17 remaining
 * adding power: dark burst (crit)(1 points), 16 remaining
 * adding power: generic inc damage cold(1 points), 15 remaining
 * adding power: generic resists pen cold(1 points), 14 remaining
 * adding power: generic resist cold(1 points), 13 remaining
 * adding power: cold burst(1.5 points), 12 remaining
 * adding power: dark melee(1.5 points), 10.5 remaining
 * adding power: dark burst (crit)(1.5 points), 9 remaining
 * adding power: generic inc damage cold(1.5 points), 7.5 remaining
 * adding power: generic resists pen cold(1.5 points), 6 remaining
 * adding power: generic resist cold(1.5 points), 4.5 remaining
 * adding power: cold burst(2.25 points), 3 remaining
 * adding bias power: dark melee(2.25 points), 18 remaining
 * adding bias power: generic inc damage cold(2.25 points), 15.75 remaining
 * adding bias power: generic inc damage cold(2.7 points), 13.5 remaining
 * adding bias power: generic resist cold(2.25 points), 10.8 remaining
 * adding bias power: dark melee(2.7 points), 8.55 remaining
 * adding bias power: generic inc damage cold(3.24 points), 5.85 remaining
 * adding bias power: generic inc damage cold(3.888 points), 2.61 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[resolveObject] CREATE FOR	109362	Ivumira the black crystal	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	109713	simple healing salve	tries left:	1
[resolvers.inventory] created object:	109713	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Ivumira the black crystal	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	109362	Ivumira the black crystal	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	110064	simple frost salve	tries left:	1
[resolvers.inventory] created object:	110064	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Ivumira the black crystal	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	109362	Ivumira the black crystal	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	109362	Ivumira the black crystal	filter:	{defined="APE"}
[resolveObject] CREATE FOR	109362	Ivumira the black crystal	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", forbid_power_source=table: 0x285ef010, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamgun", ignore_material_restriction=true}
Loading entities file from file	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Greater	56.187372551227	77.5
Loading entities file from file	/data-orcs/general/objects/egos/steamgun.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
[resolveObject] CREATED OBJECT:	110100	stormbringer's dwarven-steel steamgun	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	110100	stormbringer's dwarven-steel steamgun	added to inventory	MAINHAND
[resolveObject] CREATE FOR	109362	Ivumira the black crystal	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1cebf170, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	4.3857500162874	30.5
[resolveObject] CREATED OBJECT:	110104	hateful vined mindstar of gales	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	3
fight: 	hateful vined mindstar of gales	stormbringer's dwarven-steel steamgun	::	nil	OFFHAND
[resolveObject]	110104	hateful vined mindstar of gales	added to inventory	OFFHAND
[resolveObject] CREATE FOR	109362	Ivumira the black crystal	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e47cdd0, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	7.5054021485861	30.5
[resolveObject] CREATED OBJECT:	110110	psychokinetic pouch of dwarven-steel shots of corruption	tries left:	4
fight: 	psychokinetic pouch of dwarven-steel shots of corruption	stormbringer's dwarven-steel steamgun	::	nil	QUIVER
fight: 	psychokinetic pouch of dwarven-steel shots of corruption	hateful vined mindstar of gales	::	nil	QUIVER
[resolveObject]	110110	psychokinetic pouch of dwarven-steel shots of corruption	added to inventory	QUIVER
[resolveObject] CREATE FOR	109362	Ivumira the black crystal	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1d512958, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	41.368181925702	52.5
[resolveObject] CREATED OBJECT:	110116	verdant silk robe of the mountain (#RESIST#)	tries left:	4
fight: 	verdant silk robe of the mountain (#RESIST#)	stormbringer's dwarven-steel steamgun	::	nil	BODY
fight: 	verdant silk robe of the mountain (#RESIST#)	hateful vined mindstar of gales	::	nil	BODY
fight: 	verdant silk robe of the mountain (#RESIST#)	psychokinetic pouch of dwarven-steel shots of corruption	::	nil	BODY
[resolveObject]	110116	verdant silk robe of the mountain (#RESIST#)	added to inventory	BODY
[resolveObject] CREATE FOR	109362	Ivumira the black crystal	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1df8c1a8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	67.427970864677	77.5
[resolveObject] CREATED OBJECT:	110122	pair of dwarven-steel boots of phasing	tries left:	4
[resolveObject]	110122	pair of dwarven-steel boots of phasing	NOT WORN in	nil	nil
[General Object resolver]	110122	pair of dwarven-steel boots of phasing	COULD NOT BE WORN
[resolveObject] adding to main inventory:	110122	pair of dwarven-steel boots of phasing
[ActorObjectUse] useObjectEnable: 	pair of dwarven-steel boots of phasing	by	Ivumira the black crystal	inven/slot	1	nil
[ActorObjectUse] Object	pair of dwarven-steel boots of phasing	110122	is ineligible for talent interface
[resolveObject] CREATE FOR	109362	Ivumira the black crystal	do_wear/tries:	false	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua", defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	110476	iron rocket boots	tries left:	4
[resolvers.attachtinker]	110476	iron rocket boots	No tinker attach spot	nil	nil
[Actor:move]	109362	Ivumira the black crystal	(forced) move from	nil	nil	to	21	40
Added unique	mod.class.NPC/Ivumira the black crystal	::	1
[Actor:wearAllInventory]	109362	Ivumira the black crystal	wearing main inventory
[ActorObjectUse] useObjectDisable: 	pair of dwarven-steel boots of phasing	inven/slot	1	4	tid	nil
[ActorObjectUse] useObjectEnable: 	pair of dwarven-steel boots of phasing	by	Ivumira the black crystal	inven/slot	1	nil
[ActorObjectUse] Object	pair of dwarven-steel boots of phasing	110122	is ineligible for talent interface
running talented_ai_tactic resolver on_added_to_level function for	109362	Ivumira the black crystal
   #- checking tactical table for talent	T_PSYSHOT	level	6	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_BLIGHT_BOLT	level	20	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SHOOT	level	3	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_CLOAK_GESTURE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INSTANT_CHANNELING	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_EMBEDDED_RESTORATION_SYSTEMS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CLOAK	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GESTALT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_METALSTAR	level	6	range:	1	radius:	9	effective:	7
   #- checking tactical table for talent	T_AUTOMATED_CLOAK_TESSELLATION	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PHASE_DOOR	level	1	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_FORCED_GESTALT	level	5	range:	1	radius:	5	effective:	4.3333333333333
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
[useTalent] TALENT FAILED:	T_EMBEDDED_RESTORATION_SYSTEMS	for	Ivumira the black crystal	109362	true
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[useTalent] TALENT FAILED:	T_AUTOMATED_CLOAK_TESSELLATION	for	Ivumira the black crystal	109362	true
[entityFilterPost]:  Done nerfing randboss
Random boss generating
[createRandomBoss] Creating random boss 	Polegaba the midge swarm	23	level	2	classes
[applyRandomClass]	110477	Polegaba the midge swarm	Adding class	Bulwark	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 1 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/shield-offense
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/battle-tactics
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/shield-defense
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/warcries to boss
 Talent choices for technique/warcries:
		1	T_SHATTERING_SHOUT	Shattering Shout
		2	T_SECOND_WIND	Second Wind
		3	T_BATTLE_SHOUT	Battle Shout
		4	T_BATTLE_CRY	Battle Cry
Adding primary tree technique/warcries to boss with 4 talents
1	 * talent:	T_SHATTERING_SHOUT	3
1	 * talent:	T_SECOND_WIND	3
1	 * talent:	T_BATTLE_SHOUT	2
1	 * talent:	T_BATTLE_CRY	3
[applyRandomClass] Attempting to add tree technique/shield-defense to boss
 * Random boss forbade talent because talent not allowed on random bosses	Last Stand	T_LAST_STAND	23
 Talent choices for technique/shield-defense:
		1	T_SHIELD_WALL	Shield Wall
		2	T_REPULSION	Repulsion
		3	T_SHIELD_EXPERTISE	Shield Expertise
Adding secondary tree technique/shield-defense to boss with 1 talents
1	 * talent:	T_SHIELD_WALL	3
[applyRandomClass] Attempting to add tree technique/battle-tactics to boss
 Talent choices for technique/battle-tactics:
		1	T_GREATER_WEAPON_FOCUS	Greater Weapon Focus
		2	T_STEP_UP	Step Up
		3	T_BLEEDING_EDGE	Bleeding Edge
		4	T_TRUE_GRIT	True Grit
Adding secondary tree technique/battle-tactics to boss with 2 talents
2	 * talent:	T_GREATER_WEAPON_FOCUS	2
2	 * talent:	T_STEP_UP	3
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/warcries
 ** Finished adding	2	of	2	secondary class trees
	 * 	technique/shield-defense
	 * 	technique/battle-tactics
  * class	Temporal Warden	 rejected due to power source
  * class	Reaver	 rejected due to power source
  * class	Necromancer	 rejected due to power source
  * class	Demonologist	 rejected due to power source
[applyRandomClass]	110477	Polegaba the midge swarm	Adding class	Marauder	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/thuggery
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/tactical
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/battle-tactics
}
[6] = {
  [1] = true
  [2] = 0
  [tt] = technique/throwing-knives
}
[7] = {
  [1] = false
  [2] = 0
  [3] = rogue_poisons
  [tt] = cunning/poisons
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/survival
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/dualweapon-attack
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/dirty
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-passive
}
[14] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[15] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/duelist
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/battle-tactics to boss
 Talent choices for technique/battle-tactics:
		1	T_GREATER_WEAPON_FOCUS	Greater Weapon Focus
		2	T_STEP_UP	Step Up
		3	T_BLEEDING_EDGE	Bleeding Edge
		4	T_TRUE_GRIT	True Grit
Adding primary tree technique/battle-tactics to boss with 3 talents
1	 * talent:	T_GREATER_WEAPON_FOCUS	2
1	 * talent:	T_STEP_UP	3
1	 * talent:	T_BLEEDING_EDGE	3
[applyRandomClass] Attempting to add tree technique/mobility to boss
 Talent choices for technique/mobility:
		1	T_DISENGAGE	Disengage
		2	T_EVASION	Evasion
		3	T_TUMBLE	Tumble
		4	T_TRAINED_REACTIONS	Trained Reactions
Adding secondary tree technique/mobility to boss with 1 talents
1	 * talent:	T_DISENGAGE	3
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/battle-tactics
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/mobility
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	100.19648993835	107
[resolveObject] CREATED OBJECT:	110479	steel battleaxe of dampening	tries left:	1
[resolveObject] adding to main inventory:	110479	steel battleaxe of dampening
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	26.457048928937	37
[resolveObject] CREATED OBJECT:	110483	manasurge rune	tries left:	1
[resolveObject] adding to main inventory:	110483	manasurge rune
[ActorObjectUse] useObjectEnable: 	manasurge rune	by	Polegaba the midge swarm	inven/slot	1	nil
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	32.196415162691	37
[resolveObject] CREATED OBJECT:	110484	wild infusion	tries left:	1
[resolveObject] adding to main inventory:	110484	wild infusion
[ActorObjectUse] useObjectEnable: 	wild infusion	by	Polegaba the midge swarm	inven/slot	1	nil
[resolvers.drop_randart]	110478	Polegaba the midge swarm	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x1d4f6630, ego_filter=table: 0x1d4f65d0}
[resolveObject] CREATED OBJECT:	110485	quiver of yew arrows	tries left:	4
[resolvers.drop_randart]	110478	Polegaba the midge swarm	using data:	{lev=23, base={"table: 0x027ab7b8, __CLASSname=_tmod.class.Object, ATOMIC"}}
Loading entities file from file	/data/general/objects/random-artifacts/ammo.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	3	gr egos =	2	rand themes = 	2	points = 	11	nb_powers = 	5
 * using themes	lightning,temporal
 * forbid power sources:	antimagic
Creating randart Earalen the Shockroar(twisted quiver of yew arrows) with lightning
 ** selected ego	 of torment	(greater)	psionic
 ** selected ego	psychokinetic 	(greater)	psionic
 ** selected ego	flaming 	(normal)	arcane
 * adding power: lightning burst (crit)(1 points), 6 remaining
 * adding power: lightning burst(1 points), 5 remaining
 * adding power: temporal melee(1 points), 4 remaining
 * adding power: lightning burst (crit)(1 points), 3 remaining
 * adding power: temporal energize melee(2 points), 2 remaining
 * adding bias power: temporal energize melee(3 points), 6 remaining
 * adding bias power: lightning burst (crit)(1.5 points), 3 remaining
 * adding bias power: temporal melee(1.5 points), 1.5 remaining
Added unique	mod.class.Object/Earalen the Shockroar	::	1
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27f97b50, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="longsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	78.986209409308	87
[resolveObject] CREATED OBJECT:	110671	balanced iron longsword of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
[General Object resolver]	110671	balanced iron longsword of erosion	COULD NOT BE WORN
[resolveObject] adding to main inventory:	110671	balanced iron longsword of erosion
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x282ddad8, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	37.754332010111	62
[resolveObject] CREATED OBJECT:	110677	dwarven-steel shield of shrapnel	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	13
[General Object resolver]	110677	dwarven-steel shield of shrapnel	COULD NOT BE WORN
[resolveObject] adding to main inventory:	110677	dwarven-steel shield of shrapnel
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x32dc3130, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	52.251679727866	62
[resolveObject] CREATED OBJECT:	110681	dwarven-steel mail armour of Eyal	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	110681	dwarven-steel mail armour of Eyal	added to inventory	BODY
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ddb5380, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	5.2925242009322	15
[resolveObject] CREATED OBJECT:	110685	truestriking dwarven-steel dagger of amnesia	tries left:	4
fight: 	truestriking dwarven-steel dagger of amnesia	dwarven-steel mail armour of Eyal	::	nil	MAINHAND
[resolveObject]	110685	truestriking dwarven-steel dagger of amnesia	added to inventory	MAINHAND
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x2787dd08, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	77.210315117661	87
[resolveObject] CREATED OBJECT:	110691	balanced steel dagger of massacre	tries left:	4
fight: 	balanced steel dagger of massacre	truestriking dwarven-steel dagger of amnesia	::	nil	OFFHAND
fight: 	balanced steel dagger of massacre	dwarven-steel mail armour of Eyal	::	nil	OFFHAND
[resolveObject]	110691	balanced steel dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x2822f448, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	54.098924380052	62
[resolveObject] CREATED OBJECT:	110697	troll-hide hardened leather armour	tries left:	4
[General Object resolver]	110697	troll-hide hardened leather armour	COULD NOT BE WORN
[resolveObject] adding to main inventory:	110697	troll-hide hardened leather armour
[resolveObject] CREATE FOR	110478	Polegaba the midge swarm	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27e84cb8, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	32.053369555635	37
[resolveObject] CREATED OBJECT:	110701	thaloren iron helm of absorption	tries left:	4
fight: 	thaloren iron helm of absorption	truestriking dwarven-steel dagger of amnesia	::	nil	HEAD
fight: 	thaloren iron helm of absorption	balanced steel dagger of massacre	::	nil	HEAD
fight: 	thaloren iron helm of absorption	dwarven-steel mail armour of Eyal	::	nil	HEAD
[resolveObject]	110701	thaloren iron helm of absorption	added to inventory	HEAD
[Actor:move]	110478	Polegaba the midge swarm	(forced) move from	nil	nil	to	23	10
Added unique	mod.class.NPC/Polegaba the midge swarm	::	1
[Actor:wearAllInventory]	110478	Polegaba the midge swarm	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	110478	Polegaba the midge swarm
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHATTERING_SHOUT	level	5	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_SHIELD_WALL	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GREATER_WEAPON_FOCUS	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKULLCRACKER	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SECOND_WIND	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BATTLE_SHOUT	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLEEDING_EDGE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BATTLE_CRY	level	5	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_DISENGAGE	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_DUAL_STRIKE	level	6	range:	1	radius:	0	effective:	1
[useTalent] TALENT FAILED:	T_SHIELD_WALL	for	Polegaba the midge swarm	110478	true
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	110707	grizzly bear	(forced) move from	nil	nil	to	31	30
[Actor:move]	110708	multi-hued crystal	(forced) move from	nil	nil	to	28	36
[resolveObject] CREATE FOR	110709	slimy ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Money	105.75209122471	109.5
[resolveObject] CREATED OBJECT:	110710	opal	tries left:	1
[resolveObject] adding to main inventory:	110710	opal
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_slimy_ooze.png
[Actor:move]	110709	slimy ooze	(forced) move from	nil	nil	to	29	41
[Actor:wearAllInventory]	110709	slimy ooze	wearing main inventory
[Actor:move]	110711	bee swarm	(forced) move from	nil	nil	to	43	45
[Actor:move]	110712	poison ivy	(forced) move from	nil	nil	to	33	32
Random elite generating
[createRandomBoss] Creating random boss 	Yvylralle the white crystal	23	level	1	classes
  * class	Brawler	 rejected due to power source
[applyRandomClass]	110713	Yvylralle the white crystal	Adding class	Cultist of Entropy	Demented
   power types: not_power_source =	antimagic,nature,technique	power_source =	arcane
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/void
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = demented/rift
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = demented/chronophage
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/timethief
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/calamity
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/madness
}
[7] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/doom
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/entropy
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/beyond-sanity
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = demented/nether
}
[13] = {
  [1] = false
  [2] = 0.3
  [tt] = demented/oblivion
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree demented/madness to boss
 Talent choices for demented/madness:
		1	T_DARK_WHISPERS	Dark Whispers
		2	T_HIDEOUS_VISIONS	Hideous Visions
		3	T_SANITY_WARP	Sanity Warp
		4	T_CACOPHONY	Cacophony
Adding primary tree demented/madness to boss with 4 talents
1	 * talent:	T_DARK_WHISPERS	4
1	 * talent:	T_HIDEOUS_VISIONS	2
1	 * talent:	T_SANITY_WARP	3
1	 * talent:	T_CACOPHONY	2
[applyRandomClass] Attempting to add tree demented/entropy to boss
 * Random boss forbade talent because talent not allowed on random bosses	Reverse Entropy	T_REVERSE_ENTROPY	23
 Talent choices for demented/entropy:
		1	T_ENTROPIC_GIFT	Entropic Gift
		2	T_BLACK_HOLE	Black Hole
		3	T_POWER_OVERWHELMING	Power Overwhelming
Adding primary tree demented/entropy to boss with 3 talents
2	 * talent:	T_ENTROPIC_GIFT	3
2	 * talent:	T_BLACK_HOLE	3
2	 * talent:	T_POWER_OVERWHELMING	3
[applyRandomClass] Attempting to add tree demented/nether to boss
 Talent choices for demented/nether:
		1	T_NETHERBLAST	Netherblast
		2	T_RIFT_CUTTER	Rift Cutter
		3	T_SPATIAL_DISTORTION	Spatial Distortion
		4	T_HALO_OF_RUIN	Halo of Ruin
Adding secondary tree demented/nether to boss with 1 talents
1	 * talent:	T_NETHERBLAST	3
 ** Finished adding	2	of	2	primary class trees
	 * 	demented/madness
	 * 	demented/entropy
 ** Finished adding	1	of	1	secondary class trees
	 * 	demented/nether
Loading entities file from file	/data/general/objects/random-artifacts/ranged.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	1	gr egos =	0	rand themes = 	3	points = 	23	nb_powers = 	6
 * using themes	mental,light,defense
 * forbid power sources:	antimagic,technique,nature
Creating randart Starwend the %s(immaculate rough leather sling) with light
 ** selected ego	 of cold	(normal)	arcane
 * adding power: generic psi on hit(1 points), 12 remaining
 * adding power: generic max psi(1 points), 11 remaining
 * adding power: light burst(1 points), 10 remaining
 * adding power: generic stat wil(1 points), 9 remaining
 * adding power: generic mind crit magnitude(2 points), 8 remaining
 * adding power: generic increased life(1 points), 6 remaining
 * adding power: generic psi on hit(1.5 points), 5 remaining
 * adding power: generic max psi(1.5 points), 3.5 remaining
 * adding power: light burst(1.5 points), 2 remaining
 * adding bias power: generic mind crit magnitude(3 points), 12 remaining
 * adding bias power: generic mind crit magnitude(3.6 points), 9 remaining
 * adding bias power: generic mind crit magnitude(4.32 points), 5.4 remaining
 * adding bias power: generic stat wil(1.5 points), 1.08 remaining
[CALLBACK] upgrading to prioritized	talents_on_change_level
[CALLBACK] upgrading to prioritized	talents_on_heal
[resolveObject] CREATE FOR	110903	Yvylralle the white crystal	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ebe1ad0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	4.4608614626249	30.5
[resolveObject] CREATED OBJECT:	110904	ethereal yew starstaff of wizardry	tries left:	4
[resolveObject]	110904	ethereal yew starstaff of wizardry	added to inventory	MAINHAND
[resolveObject] CREATE FOR	110903	Yvylralle the white crystal	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x214515c8, tome_drops="store", force_drop=false, type="armor", autoreq=true, subtype="cloth", base_list="mod.class.Object:/data-cults/general/objects/special-misc.lua"}
Loading entities file from memory	/data-cults/general/objects/special-misc.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
[TOME ENTITY FILTER] selected Double Greater	19.700398107222	30.5
[resolveObject] CREATED OBJECT:	110921	dispeller's cashmere robe of alchemy	tries left:	4
fight: 	dispeller's cashmere robe of alchemy	ethereal yew starstaff of wizardry	::	OFFHAND	BODY
[resolveObject]	110921	dispeller's cashmere robe of alchemy	added to inventory	BODY
[Actor:move]	110903	Yvylralle the white crystal	(forced) move from	nil	nil	to	37	43
Added unique	mod.class.NPC/Yvylralle the white crystal	::	1
[Actor:wearAllInventory]	110903	Yvylralle the white crystal	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	110903	Yvylralle the white crystal
   #- checking tactical table for talent	T_DARK_WHISPERS	level	6	range:	10	radius:	3	effective:	12
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ICE_BOLT	level	20	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CACOPHONY	level	3	range:	0	radius:	10	effective:	6.6666666666667
   #- checking tactical table for talent	T_ENTROPIC_GIFT	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CHAOS_ORBS	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PHASE_DOOR	level	1	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_VOID_STARS	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_POWER_OVERWHELMING	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_NETHERBLAST	level	6	range:	10	radius:	0	effective:	10
[CALLBACK] upgrading to prioritized	talents_on_chaos_effect
[SHADER] Loading from /data/gfx/shaders/boneshield.lua
[SHADER] Loaded shader with totalname	boneshield[]
New GL Shader program 105
*p 105: Uniform: 5: 8B50 ellipsoidalFactor
*p 105: Uniform: 4: 1406 side
*p 105: Uniform: 6: 1406 verticalIntensityAdjust
*p 105: Uniform: 2: 1406 chargesCount
*p 105: Uniform: 1: 1406 tick
*p 105: Uniform: 3: 1406 scrollingSpeed
*p 105: Uniform: 0: 8B5E tex
[SHADER] setting reset param	chargesCount	0
[SHADER] setting reset param	chargesCount	1
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_act_base
[SHADER] Loading from /data/gfx/shaders/lightningshield.lua
[SHADER] Loaded shader with totalname	lightningshield[]
New GL Shader program 106
New GL Shader 107 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightningshield.frag
*p 106: Uniform: 0: 8B5E tex
*p 106: Uniform: 3: 8B50 ellipsoidalFactor
*p 106: Uniform: 1: 1406 tick
*p 106: Uniform: 2: 1406 time_factor
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[entityFilterPost]:  Done nerfing randboss
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_luminous_horror.png
[Actor:move]	110927	luminous horror	(forced) move from	nil	nil	to	5	34
Random elite generating
[createRandomBoss] Creating random boss 	Voravena the giant black ant	23	level	1	classes
[applyRandomClass]	110928	Voravena the giant black ant	Adding class	Brawler	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 1 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/unarmed-discipline
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/tactical
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/unarmed-training
}
[5] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-passive
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/pugilism
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/grappling
}
[11] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/finishing-moves
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/conditioning to boss
 Talent choices for technique/conditioning:
		1	T_VITALITY	Vitality
		2	T_UNFLINCHING_RESOLVE	Unflinching Resolve
		3	T_DAUNTING_PRESENCE	Daunting Presence
		4	T_ADRENALINE_SURGE	Adrenaline Surge
Adding primary tree technique/conditioning to boss with 4 talents
1	 * talent:	T_VITALITY	3
1	 * talent:	T_UNFLINCHING_RESOLVE	3
1	 * talent:	T_DAUNTING_PRESENCE	3
1	 * talent:	T_ADRENALINE_SURGE	3
[applyRandomClass] Attempting to add tree technique/unarmed-training to boss
 Talent choices for technique/unarmed-training:
		1	T_UNARMED_MASTERY	Unarmed Mastery
		2	T_UNIFIED_BODY	Unified Body
		3	T_HEIGHTENED_REFLEXES	Heightened Reflexes
		4	T_REFLEX_DEFENSE	Reflex Defense
Adding secondary tree technique/unarmed-training to boss with 2 talents
1	 * talent:	T_UNARMED_MASTERY	2
1	 * talent:	T_UNIFIED_BODY	3
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/conditioning
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/unarmed-training
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	1	gr egos =	0	rand themes = 	3	points = 	23	nb_powers = 	7
 * using themes	physical,mental,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Eremadin'(twisted steel shield) with no themename
 ** selected ego	acidic 	(normal)	nature
 * adding power: apr(1 points), 12 remaining
 * adding power: generic armor(1 points), 11 remaining
 * adding power: mind burst(1 points), 10 remaining
 * adding power: generic phys atk(1 points), 9 remaining
 * adding power: generic resist light(2 points), 8 remaining
 * adding power: generic increased life(1 points), 6 remaining
 * adding power: generic def(1 points), 5 remaining
 * adding power: apr(1.5 points), 4 remaining
 * adding power: generic armor(1.5 points), 2.5 remaining
 * adding power: mind burst(1.5 points), 1 remaining
 * adding bias power: generic resist light(3 points), 12 remaining
 * adding bias power: generic resist light(3.6 points), 9 remaining
 * adding bias power: apr(2.25 points), 5.4 remaining
 * adding bias power: mind burst(2.25 points), 3.15 remaining
 * adding bias power: generic increased life(1.5 points), 0.9 remaining
[resolveObject] CREATE FOR	111123	Voravena the giant black ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e1ab210, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	107.38389868531	108.5
[resolveObject] CREATED OBJECT:	111124	sand hardened leather gloves	tries left:	4
[resolveObject]	111124	sand hardened leather gloves	added to inventory	HANDS
[resolveObject] CREATE FOR	111123	Voravena the giant black ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ac6ae20, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	101.23994277423	102.5
[resolveObject] CREATED OBJECT:	111128	rejuvenating hardened leather armour of lightning resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
fight: 	rejuvenating hardened leather armour of lightning resistance	sand hardened leather gloves	::	nil	BODY
[resolveObject]	111128	rejuvenating hardened leather armour of lightning resistance	added to inventory	BODY
[resolveObject] CREATE FOR	111123	Voravena the giant black ant	do_wear/tries:	false	2	filter:
	{subtype="hands", type="armor", ego_chance=-1000, name="rough leather gloves", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	111134	rough leather gloves	tries left:	1
[resolvers.inventory] created object:	111134	rough leather gloves	inventory:	nil	keep:	nil
[Identify]	rough leather gloves	true
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	111123	Voravena the giant black ant	(forced) move from	nil	nil	to	10	34
Added unique	mod.class.NPC/Voravena the giant black ant	::	1
[Actor:wearAllInventory]	111123	Voravena the giant black ant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	111123	Voravena the giant black ant
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ADRENALINE_SURGE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STRIKING_STANCE	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_UPPERCUT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DOUBLE_STRIKE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CRAWL_ACID	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DAUNTING_PRESENCE	level	5	range:	0	radius:	0	effective:	0
[CALLBACK] upgrading to prioritized	talents_on_act
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Yviravena the maulotaur	23	level	1	classes
[applyRandomClass]	111135	Yviravena the maulotaur	Adding class	Sawbutcher	Tinker
   power types: not_power_source =	antimagic	power_source =	steam,technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.2
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/battle-machinery
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/butchery
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/furnace
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = steamtech/automated-butchery
}
[6] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/chemistry
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/battlefield-management
}
[8] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/physics
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = steamtech/sawmaiming
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[11] = {
  [1] = false
  [2] = 0.1
  [tt] = steamtech/engineering
}
[12] = {
  [1] = true
  [2] = 0.2
  [tt] = steamtech/blacksmith
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree steamtech/physics to boss
 * Random boss forbade talent because talent not allowed on random bosses	Smith	T_SMITH	23
 * Random boss forbade talent because talent not allowed on random bosses	Mechanical	T_MECHANICAL	23
 * Random boss forbade talent because talent not allowed on random bosses	Electricity	T_ELECTRICITY	23
 Talent choices for steamtech/physics:
		1	T_COMPACT_STEAM_TANK	Compact Steam Tank
Adding secondary tree steamtech/physics to boss with 1 talents
1	 * talent:	T_COMPACT_STEAM_TANK	3
[applyRandomClass] Attempting to add tree steamtech/sawmaiming to boss
 Talent choices for steamtech/sawmaiming:
		1	T_TO_THE_ARMS	To The Arms
		2	T_BLOODSTREAM	Bloodstream
		3	T_SPINAL_BREAK	Spinal Break
		4	T_GORESPLOSION	Goresplosion
Adding primary tree steamtech/sawmaiming to boss with 4 talents
1	 * talent:	T_TO_THE_ARMS	3
1	 * talent:	T_BLOODSTREAM	3
1	 * talent:	T_SPINAL_BREAK	3
1	 * talent:	T_GORESPLOSION	3
[applyRandomClass] Attempting to add tree steamtech/furnace to boss
 Talent choices for steamtech/furnace:
		1	T_FURNACE	Furnace
		2	T_MOLTEN_METAL	Molten Metal
		3	T_FURNACE_VENT	Furnace Vent
		4	T_MELTING_POINT	Melting Point
Adding primary tree steamtech/furnace to boss with 4 talents
2	 * talent:	T_FURNACE	3
2	 * talent:	T_MOLTEN_METAL	3
2	 * talent:	T_FURNACE_VENT	3
2	 * talent:	T_MELTING_POINT	3
 ** Finished adding	2	of	2	primary class trees
	 * 	steamtech/sawmaiming
	 * 	steamtech/furnace
 ** Finished adding	1	of	1	secondary class trees
	 * 	steamtech/physics
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	1	gr egos =	0	rand themes = 	3	points = 	26	nb_powers = 	7
 * using themes	blight,physical,fire
 * forbid power sources:	antimagic
Creating randart %s 'Fireobsidian'(humming ash longbow) with fire
 ** selected ego	enhanced 	(greater)	nature
 * adding power: generic stamina regeneration(1 points), 13 remaining
 * adding power: blight burst(1 points), 12 remaining
 * adding power: travel speed(1 points), 11 remaining
 * adding power: generic resist blight(2 points), 10 remaining
 * adding power: fire burst (crit)(1 points), 8 remaining
 * adding power: fire burst(1 points), 7 remaining
 * adding power: travel speed(1 points), 6 remaining
 * adding power: generic stamina regeneration(1.5 points), 5 remaining
 * adding power: blight burst(1.5 points), 3.5 remaining
 * adding power: travel speed(1.5 points), 2 remaining
Removing power from the list, 	travel speed	==	table: 0x1e3ffce8	remaining:
 * adding bias power: blight burst(2.25 points), 13 remaining
 * adding bias power: generic stamina regeneration(2.25 points), 10.75 remaining
 * adding bias power: blight burst(2.7 points), 8.5 remaining
 * adding bias power: generic stamina regeneration(2.7 points), 5.8 remaining
Removing power from bias list , 	generic stamina regeneration
 * adding bias power: blight burst(3.24 points), 3.1 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	111328	Yviravena the maulotaur	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	111679	simple healing salve	tries left:	1
[resolvers.inventory] created object:	111679	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Yviravena the maulotaur	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	111328	Yviravena the maulotaur	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[resolveObject] CREATED OBJECT:	112030	simple frost salve	tries left:	1
[resolvers.inventory] created object:	112030	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Yviravena the maulotaur	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	111328	Yviravena the maulotaur	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x3240a510, subtype="greatmaul", autoreq=true}
[TOME ENTITY FILTER] selected basic	105.36155873266	111
[resolveObject] CREATED OBJECT:	112031	steel greatmaul	tries left:	4
[General Object resolver]	112031	steel greatmaul	COULD NOT BE WORN
[resolveObject] adding to main inventory:	112031	steel greatmaul
[resolveObject] CREATE FOR	111328	Yviravena the maulotaur	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	111328	Yviravena the maulotaur	filter:	{defined="APE"}
[resolveObject] CREATE FOR	111328	Yviravena the maulotaur	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x288bad48, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Double Greater	3.3898642824241	30.5
Loading entities file from memory	/data-orcs/general/objects/egos/steamsaw.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
[resolveObject] CREATED OBJECT:	112112	wrathful steel steamsaw of shearing	tries left:	4
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	112112	wrathful steel steamsaw of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	111328	Yviravena the maulotaur	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x21490bd8, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Double Ego	83.33789558961	102.5
[resolveObject] CREATED OBJECT:	112124	reinforced dwarven-steel steamsaw of reflection	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	reinforced dwarven-steel steamsaw of reflection	wrathful steel steamsaw of shearing	::	nil	OFFHAND
[resolveObject]	112124	reinforced dwarven-steel steamsaw of reflection	added to inventory	OFFHAND
[resolveObject] CREATE FOR	111328	Yviravena the maulotaur	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1acaa4f0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	103.53835654865	108.5
[resolveObject] CREATED OBJECT:	112130	rejuvenating dwarven-steel mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	rejuvenating dwarven-steel mail armour	wrathful steel steamsaw of shearing	::	nil	BODY
fight: 	rejuvenating dwarven-steel mail armour	reinforced dwarven-steel steamsaw of reflection	::	nil	BODY
[resolveObject]	112130	rejuvenating dwarven-steel mail armour	added to inventory	BODY
[resolveObject] CREATE FOR	111328	Yviravena the maulotaur	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1d876c38, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	73.525560166576	77.5
[resolveObject] CREATED OBJECT:	112134	hardened leather gloves of the nighthunter	tries left:	4
fight: 	hardened leather gloves of the nighthunter	wrathful steel steamsaw of shearing	::	nil	HANDS
fight: 	hardened leather gloves of the nighthunter	reinforced dwarven-steel steamsaw of reflection	::	nil	HANDS
fight: 	hardened leather gloves of the nighthunter	rejuvenating dwarven-steel mail armour	::	nil	HANDS
[ActorObjectUse] useObjectEnable: 	hardened leather gloves of the nighthunter	by	Yviravena the maulotaur	inven/slot	table: 0x1d0b4e98	nil
[resolveObject]	112134	hardened leather gloves of the nighthunter	added to inventory	HANDS
[resolveObject] CREATE FOR	111328	Yviravena the maulotaur	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x27f55d78, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	76.451029898587	77.5
[resolveObject] CREATED OBJECT:	112138	pair of hardened leather boots of evasion	tries left:	4
fight: 	pair of hardened leather boots of evasion	wrathful steel steamsaw of shearing	::	nil	FEET
fight: 	pair of hardened leather boots of evasion	reinforced dwarven-steel steamsaw of reflection	::	nil	FEET
fight: 	pair of hardened leather boots of evasion	rejuvenating dwarven-steel mail armour	::	nil	FEET
fight: 	pair of hardened leather boots of evasion	hardened leather gloves of the nighthunter	::	nil	FEET
[ActorObjectUse] useObjectEnable: 	pair of hardened leather boots of evasion	by	Yviravena the maulotaur	inven/slot	table: 0x305bc250	nil
[resolveObject]	112138	pair of hardened leather boots of evasion	added to inventory	FEET
[resolveObject] CREATE FOR	111328	Yviravena the maulotaur	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	111328	Yviravena the maulotaur	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_run
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_minotaur_maulotaur.png
[Actor:move]	111328	Yviravena the maulotaur	(forced) move from	nil	nil	to	33	8
Added unique	mod.class.NPC/Yviravena the maulotaur	::	1
[Actor:wearAllInventory]	111328	Yviravena the maulotaur	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	111328	Yviravena the maulotaur
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ARCANE_COMBAT	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SUNDER_ARMOUR	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FURNACE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FURNACE_VENT	level	5	range:	0	radius:	8	effective:	5.3333333333333
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TO_THE_ARMS	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUNNING_BLOW	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MELTING_POINT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOODSTREAM	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FIREFLASH	level	3	range:	7	radius:	4	effective:	9.6666666666667
   #- checking tactical table for talent	T_FLAME	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SPINAL_BREAK	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_4	level	3	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_ai_talent_tactics
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile	npc/giant_minotaur_maulotaur.png
==SDM 64x128 :: 64x128
Loading tile	particles_images/wings.png
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=5500]
New GL Shader program 108
*p 108: Uniform: 1: 8B5E flames
*p 108: Uniform: 0: 8B5E tex
*p 108: Uniform: 5: 1406 flameScale
*p 108: Uniform: 3: 1406 tick
*p 108: Uniform: 4: 1406 time_factor
*p 108: Uniform: 2: 1406 alpha
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	112142	giant ice ant	(forced) move from	nil	nil	to	11	6
[Actor:move]	112143	red crystal	(forced) move from	nil	nil	to	29	39
[TOME ENTITY FILTER] selected Double Ego	71.286009402779	76
[TOME ENTITY FILTER] selected Greater	38.551682365255	51
[TOME ENTITY FILTER] selected Money	104.66518060227	109.5
[TOME ENTITY FILTER] selected Double Ego	55.056042177849	76
[TOME ENTITY FILTER] selected Greater	34.841158325048	51
[TOME ENTITY FILTER] selected Double Ego	74.685126256357	76
[TOME ENTITY FILTER] selected Lore	110.99174948619	112
Loading tile from tileset	/data/gfx/shockbolt/object/scroll.png
Added unique	mod.class.Object/Loremaster Greynot's Analysis of the Races - Chapter 10 - Monstrous Races	::	1
[TOME ENTITY FILTER] selected Money	106.27949868429	109.5
[TOME ENTITY FILTER] selected Ego	85.185427478791	101
Placed lore	journal page	28	23
[Identify]	journal page	true
Wait finished, counted 3288, 968 ticks
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 109
*p 109: Uniform: 1: 1406 tick
*p 109: Uniform: 3: 8B52 texCoord
*p 109: Uniform: 2: 8B50 mapCoord
*p 109: Uniform: 4: 1406 attenuation
*p 109: Uniform: 0: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_spring_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_bare_02.png
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
}
[3] = {
  [1] = crystaline-forest
  [2] = crystaline-forest
  [params] = {
  }
  [3] = crystaline-forest
}
[4] = {
  [1] = bligthed-soil
  [2] = font-life
  [3] = crystaline-forest
  [4] = crystaline-forest
  [5] = crystaline-forest
  [6] = crystaline-forest
  [params] = {
  }
}
Loading entities file from memory	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/underground_gloomy.lua
Loading entities file from memory	/data/general/grids/crystal.lua
Loading entities file from memory	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/underground_gloomy.lua
Loading entities file from memory	/data/general/grids/crystal.lua
Loading entities file from memory	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/underground_gloomy.lua
Loading entities file from memory	/data/general/grids/crystal.lua
Not gone east, no backup guardian
Running on level loads	old-forest-3
[Actor:move]	6962	Garruk	(forced) move from	49	22	to	0	34
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Garruk	Garruk
Adding entity	6962	after	6962
[ONLINE PROFILE] current character 	Garruk the level 22 Krog Cursed
[Discord] updating state: "Old Forest (3)" / "Lvl 22 Krog Cursed" / default / cursed
Updating zone name	Old Forest (3)
C Map minimap texture: 300 (50x50; 64x64)
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.7,noup=0,time_factor=1200]
New GL Shader program 110
*p 110: Uniform: 0: 8B5E tex
*p 110: Uniform: 1: 1406 tick
*p 110: Uniform: 3: 1406 time_factor
*p 110: Uniform: 2: 1406 tick_start
*p 110: Uniform: 6: 1406 appearTime
*p 110: Uniform: 5: 1406 wobblingType
*p 110: Uniform: 7: 1406 backgroundLayersCount
*p 110: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	1051360
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[Actor:move]	139031	luminous horror	(forced) move from	nil	nil	to	6	34
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[Actor:move]	139032	luminous horror	(forced) move from	nil	nil	to	6	33
[USERCHAT] channel talk	Ojintoluws	tome	thanks
[USERCHAT] channel achievement	Blacksaw95	mainmenu	The Arena (Nightmare (Adventure) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	0	34	to	0	35
[ActorObjectUse]	Ivumira the black crystal	Cleaning up: 	pair of dwarven-steel boots of phasing	110122
[maintenance AI] turn	1422428	110927	luminous horror	selected action:	self_heal	tid:T_HEALING_LIGHT
[SPELL CRIT %]	4
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
New GL Shader program 111
*p 111: Uniform: 1: 1406 tick
*p 111: Uniform: 3: 1406 time_factor
*p 111: Uniform: 6: 1406 circleDescendSpeed
*p 111: Uniform: 2: 1406 tick_start
*p 111: Uniform: 4: 1406 noup
*p 111: Uniform: 5: 1406 circleRotationSpeed
*p 111: Uniform: 0: 8B5E tex
*p 111: Uniform: 10: 8B52 circleColor
*p 111: Uniform: 7: 1406 beamsCount
*p 111: Uniform: 8: 8B52 beamColor1
*p 111: Uniform: 9: 8B52 beamColor2
[SHADER] setting reset param	tick_start	1065264
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
New GL Shader program 112
*p 112: Uniform: 1: 1406 tick
*p 112: Uniform: 3: 1406 time_factor
*p 112: Uniform: 6: 1406 circleDescendSpeed
*p 112: Uniform: 2: 1406 tick_start
*p 112: Uniform: 4: 1406 noup
*p 112: Uniform: 5: 1406 circleRotationSpeed
*p 112: Uniform: 0: 8B5E tex
*p 112: Uniform: 10: 8B52 circleColor
*p 112: Uniform: 7: 1406 beamsCount
*p 112: Uniform: 8: 8B52 beamColor1
*p 112: Uniform: 9: 8B52 beamColor2
[SHADER] setting reset param	tick_start	1065264
[maintenance AI] turn	1422428	139031	luminous horror	selected action:	self_heal	tid:T_HEALING_LIGHT
[SPELL CRIT %]	4
Cloned shader 111
[SHADER] setting reset param	tick_start	1065264
Cloned shader 112
[SHADER] setting reset param	tick_start	1065264
[maintenance AI] turn	1422428	139032	luminous horror	selected action:	self_heal	tid:T_HEALING_LIGHT
[SPELL CRIT %]	4
Cloned shader 111
[SHADER] setting reset param	tick_start	1065264
Cloned shader 112
[SHADER] setting reset param	tick_start	1065264
[Actor:move]	6962	Garruk	move from	0	35	to	0	36
[Actor:move]	139033	shadow	(forced) move from	nil	nil	to	1	48
[improved_talented AI] chooses for	112142	giant ice ant	T_ICY_SKIN
[Actor:move]	6962	Garruk	move from	0	36	to	0	37
[Actor:move]	139033	shadow	move from	1	48	to	2	48
[Actor:move]	6962	Garruk	move from	0	37	to	0	38
[target_simple AI]	108198	Eilinorewen the hummerhorn	selecting NEW TARGET	0	38	6962	Garruk
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	disable	 talent:T_PANIC
[LOG]	Eilinorewen the hummerhorn uses #{bold}##YELLOW#Panic.#{normal}##LAST#
[MIND CRIT %]	5.1
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1422453	108198	Eilinorewen the hummerhorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	disable	 talent:T_INSTILL_FEAR
[LOG]	Eilinorewen the hummerhorn uses #{bold}##YELLOW#Instill Fear.#{normal}##LAST#
[MIND CRIT %]	20.5
[LOG]	#{bold}#Eilinorewen the hummerhorn's mind surges with critical power!#{normal}#
checkHit	46	vs	22	=> chance to hit	95
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
checkHit	46	vs	22	=> chance to hit	100
checkHit	43	vs	37	=> chance to hit	65
checkHit	43	vs	37	=> chance to hit	65
[LOG]	#F53CBE#Garruk harrows Eilinorewen the hummerhorn!
[LOG]	#F53CBE#Garruk becomes paranoid!
[LOG]	#UID:108198:0#Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #{bold}##ORANGE#11 mind#{normal}##LAST#, #GREY#10 darkness#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Eilinorewen the hummerhorn for #ORANGE#17 mind#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/paranoid.png
checkHit	47	vs	22	=> chance to hit	95
[LOG]	
[Actor:move]	6962	Garruk	move from	0	38	to	0	39
[Actor:move]	139033	shadow	move from	2	48	to	1	48
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1422459	108198	Eilinorewen the hummerhorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	closein	 AI:move_astar_advanced
[Actor:move]	108198	Eilinorewen the hummerhorn	move from	0	48	to	0	47
[MIND CRIT %]	5.1
checkHit	47	vs	22	=> chance to hit	95
[Actor:move]	6962	Garruk	move from	0	39	to	0	40
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1422465	108198	Eilinorewen the hummerhorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	defend	 talent:T_FEED
[LOG]	Eilinorewen the hummerhorn uses #{bold}##YELLOW#Feed.#{normal}##LAST#
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1422466	108198	Eilinorewen the hummerhorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	closein	 AI:move_astar_advanced
[Actor:move]	108198	Eilinorewen the hummerhorn	move from	0	47	to	0	46
[Actor:move]	139033	shadow	move from	1	48	to	0	47
checkHit	46	vs	22	=> chance to hit	95
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Eilinorewen the hummerhorn	dam/apr/atk/mult ::	85.45079555149	4	70.00958503332	0.5283744229781	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	70.00958503332	0.5283744229781	vs. armor/def	1	17
checkHit	70.00958503332	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	117	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.00958503332	17	=	1.1060191700666
[ATTACK] after armor	129.4042428978
[PHYS CRIT %]	3.6
[ATTACK] after crit	129.4042428978
[ATTACK] after mult	68.373892172041
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Eilinorewen the hummerhorn	dam/apr/atk/mult ::	76.243817233276	3	70.00958503332	0.28097833656697	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	70.00958503332	0.28097833656697	vs. armor/def	1	17
checkHit	70.00958503332	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.00958503332	17	=	1.1060191700666
[ATTACK] after armor	102.8597828162
[PHYS CRIT %]	3.1
[ATTACK] after crit	102.8597828162
[ATTACK] after mult	28.901370675335
[Actor:move]	6962	Garruk	(forced) move from	0	40	to	0	45
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Eilinorewen the hummerhorn for #WHITE#53 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#66 nature#LAST#, #WHITE#22 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#66 nature#LAST# (#RED##{bold}#218#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1422472	108198	Eilinorewen the hummerhorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Eilinorewen the hummerhorn uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	20.5
[LOG]	Garruk was blasted back 2 spaces!
[Actor:move]	6962	Garruk	(forced) move from	0	45	to	0	43
[SOUND] loading from	/data/sound/actions/punch3.ogg	:=:	sound "/data/sound/actions/punch3.ogg" : <static>
[use_tactical AI] === Action Selected:	111328	Yviravena the maulotaur	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[MIND CRIT %]	5.1
checkHit	44	vs	37	=> chance to hit	68
[LOG]	#UID:108198:0#Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #WHITE#106 physical#LAST# damage.
[LOG]	Mindrot hits Eilinorewen the hummerhorn for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1422477	108198	Eilinorewen the hummerhorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	closein	 AI:move_astar_advanced
[Actor:move]	108198	Eilinorewen the hummerhorn	move from	0	46	to	0	45
checkHit	47	vs	22	=> chance to hit	95
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	(forced) move from	0	43	to	0	46
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Eilinorewen the hummerhorn	dam/apr/atk/mult ::	85.45079555149	4	70.00958503332	0.81365815457943	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	70.00958503332	0.81365815457943	vs. armor/def	1	17
checkHit	70.00958503332	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.00958503332	17	=	1.1060191700666
[ATTACK] after armor	97.329686965864
[PHYS CRIT %]	3.6
[ATTACK] after crit	97.329686965864
[ATTACK] after mult	79.193093482439
checkHit	6	vs	50	=> chance to hit	0
[LOG]	Eilinorewen the hummerhorn is stunned!
checkHit	37	vs	59	=> chance to hit	0
[LOG]	Eilinorewen the hummerhorn is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Eilinorewen the hummerhorn	dam/apr/atk/mult ::	76.243817233276	3	70.00958503332	0.43268618779708	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	70.00958503332	0.43268618779708	vs. armor/def	1	17
checkHit	70.00958503332	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.00958503332	17	=	1.1060191700666
[ATTACK] after armor	105.07182115633
[PHYS CRIT %]	3.1
[ATTACK] after crit	177.05723495071
[ATTACK] after mult	76.610220012715
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Eilinorewen the hummerhorn!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#F53CBE#Eilinorewen the hummerhorn is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
checkHitOld	30.207614933986	20
=> chance to hit	70.645798394714
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	36.234266742418	8	47	1	vs. armor/def	46	43
[ATTACK] after melee attack bonus hooks & callbacks::	36.234266742418	8	47	1	vs. armor/def	46	43
checkHit	47	vs	43	=> chance to hit	60
[LOG]	#UID:139033:0#Shadow misses #fbd578#Garruk#LAST#.
[Actor:move]	139033	shadow	move from	0	47	to	0	47
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Eilinorewen the hummerhorn for #WHITE#63 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#69 nature#LAST#, #{bold}##WHITE#61 physical#{normal}##LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#69 nature#LAST# (#RED##{bold}#273#LAST##{normal}# total damage).
checkHitOld	35.881750236018	20
=> chance to hit	77.418156018518
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1422483	108198	Eilinorewen the hummerhorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	47	vs	22	=> chance to hit	100
[MIND CRIT %]	27.5
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Eilinorewen the hummerhorn is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Eilinorewen the hummerhorn slows down.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
checkHit	44	vs	37	=> chance to hit	68
[LOG]	#F53CBE#Eilinorewen the hummerhorn is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	44	vs	24	=> chance to hit	95
checkHit	44	vs	37	=> chance to hit	68
[LOG]	#UID:108198:0#Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#15 mind#LAST#, #GREEN#1 acid#LAST#, #GREEN#1 acid#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Mindrot hits Shadow for #ORANGE#6 mind#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Mindrot hits Eilinorewen the hummerhorn for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Eilinorewen the hummerhorn for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#22 nature#LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#22 nature#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_1.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_1.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/bee/bee_3.ogg	:=:	sound "/data/sound/creatures/bee/bee_3.ogg" : <static>
checkHitOld	35.881750236018	20
=> chance to hit	77.418156018518
[target_simple AI]	108198	Eilinorewen the hummerhorn	selecting NEW TARGET	0	46	6962	Garruk
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1422488	108198	Eilinorewen the hummerhorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	108198	Eilinorewen the hummerhorn	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	47	vs	23	=> chance to hit	100
[MIND CRIT %]	27.5
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Eilinorewen the hummerhorn deactivates #{bold}##ORANGE#Shadow Decoy#LAST#.#{normal}#
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#UID:108198:0#Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#12 mind#LAST#, #GREEN#1 acid#LAST#, #GREEN#1 acid#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Eilinorewen the hummerhorn for #GOLD#(4 decoy)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#22 nature#LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#22 nature#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GOLD#4 decoy#LAST# damage.
checkHit	47	vs	23	=> chance to hit	95
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[LOG]	Eilinorewen the hummerhorn notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Eilinorewen the hummerhorn	dam/apr/atk/mult ::	92.937993160067	4	79.00958503332	0.3262998929785	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	92.937993160067	4	79.00958503332	0.3262998929785	vs. armor/def	1	17
checkHit	79.00958503332	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	115	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	79.00958503332	17	=	1.1240191700666
[ATTACK] after armor	129.26220455766
[PHYS CRIT %]	3.6
[ATTACK] after crit	129.26220455766
[ATTACK] after mult	42.17824351333
checkHit	37	vs	59	=> chance to hit	0
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Eilinorewen the hummerhorn	dam/apr/atk/mult ::	82.924299519877	3	79.00958503332	0.1735193778577	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	82.924299519877	3	79.00958503332	0.1735193778577	vs. armor/def	1	17
checkHit	79.00958503332	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	109	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	79.00958503332	17	=	1.1240191700666
[ATTACK] after armor	122.51808953726
[PHYS CRIT %]	3.1
[ATTACK] after crit	206.4560595427
[ATTACK] after mult	35.824127006801
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Eilinorewen the hummerhorn!#{normal}#
checkHit	6	vs	58	=> chance to hit	0
[LOG]	Eilinorewen the hummerhorn notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Eilinorewen the hummerhorn	dam/apr/atk/mult ::	92.937993160067	4	79.00958503332	0.3262998929785	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	92.937993160067	4	79.00958503332	0.3262998929785	vs. armor/def	1	17
checkHit	79.00958503332	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	79.00958503332	17	=	1.1240191700666
[ATTACK] after armor	125.89014704746
[PHYS CRIT %]	3.6
[ATTACK] after crit	212.13833641085
[ATTACK] after mult	69.220716467496
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Eilinorewen the hummerhorn!#{normal}#
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Eilinorewen the hummerhorn	dam/apr/atk/mult ::	82.924299519877	3	79.00958503332	0.1735193778577	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	82.924299519877	3	79.00958503332	0.1735193778577	vs. armor/def	1	17
checkHit	79.00958503332	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	79.00958503332	17	=	1.1240191700666
[ATTACK] after armor	97.789667795798
[PHYS CRIT %]	3.1
[ATTACK] after crit	97.789667795798
[ATTACK] after mult	16.968402316838
[LOG]	#F53CBE#Eilinorewen the hummerhorn is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:35:0#hummerhorn wing (1)#WHITE#.
[LOG]	Shadow notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	92.937993160067	4	60.548068645451	0.30548626084477	vs. armor/def	0	26
[ATTACK] after melee attack bonus hooks & callbacks::	92.937993160067	4	60.548068645451	0.30548626084477	vs. armor/def	0	26
checkHit	60.548068645451	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.548068645451	26	=	1.0690961372909
[ATTACK] after armor	98.356844630763
[PHYS CRIT %]	3.6
[ATTACK] after crit	98.356844630763
[ATTACK] after mult	30.046664694742
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	shadow	dam/apr/atk/mult ::	82.924299519877	3	60.548068645451	0.16245112875152	vs. armor/def	0	26
[ATTACK] after melee attack bonus hooks & callbacks::	82.924299519877	3	60.548068645451	0.16245112875152	vs. armor/def	0	26
checkHit	60.548068645451	vs	26	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	60.548068645451	26	=	1.0690961372909
[ATTACK] after armor	103.70232531722
[PHYS CRIT %]	3.1
[ATTACK] after crit	103.70232531722
[ATTACK] after mult	16.84655980194
[LOG]	Eilinorewen the hummerhorn notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Eilinorewen the hummerhorn	dam/apr/atk/mult ::	92.937993160067	4	70.305257420441	0.30548626084477	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	92.937993160067	4	70.305257420441	0.30548626084477	vs. armor/def	1	17
checkHit	70.305257420441	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	116	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.305257420441	17	=	1.1066105148409
[ATTACK] after armor	128.36681972154
[PHYS CRIT %]	3.6
[ATTACK] after crit	128.36681972154
[ATTACK] after mult	39.214299773269
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Eilinorewen the hummerhorn	dam/apr/atk/mult ::	82.924299519877	3	70.305257420441	0.16245112875152	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	82.924299519877	3	70.305257420441	0.16245112875152	vs. armor/def	1	17
checkHit	70.305257420441	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.305257420441	17	=	1.1066105148409
[ATTACK] after armor	107.34121993957
[PHYS CRIT %]	3.1
[ATTACK] after crit	107.34121993957
[ATTACK] after mult	17.437702340748
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Eilinorewen the hummerhorn for #WHITE#35 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#71 nature#LAST#, #{bold}##WHITE#29 physical#{normal}##LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#71 nature#LAST#, #{bold}##WHITE#57 physical#{normal}##LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#71 nature#LAST#, #WHITE#14 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#71 nature#LAST# (#RED##{bold}#445#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Shadow for #WHITE#37 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#104 nature#LAST#, #WHITE#21 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST# (#RED##{bold}#176#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Eilinorewen the hummerhorn!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Shadow!#{normal}#
[LOG]	Garruk succumbs to heightening fears!
checkHit	46	vs	23	=> chance to hit	95
checkHit	46	vs	23	=> chance to hit	100
[MIND CRIT %]	20.5
[LOG]	#F53CBE#Garruk harrows Eilinorewen the hummerhorn!
[LOG]	#F53CBE#Garruk becomes terrified!
[LOG]	Heighten Fear from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#10 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
Loading tile from tileset	/data/gfx/effects/terrified.png
checkHit	46	vs	20	=> chance to hit	95
[LOG]	
[Actor:move]	6962	Garruk	move from	0	46	to	0	45
[Identify]	Layakira (Misfortune)	true
[LOG]	Garruk picks up (h.): #SALMON##UID:108059:0#Layakira (Misfortune) (12-16 power, 3 apr)#LAST#.
[SHADER] setting reset param	chargesCount	2
checkHit	46	vs	23	=> chance to hit	95
[LOG]	Terrified from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #{bold}##ORANGE#3 mind#{normal}##LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
checkHit	46	vs	23	=> chance to hit	95
[LOG]	
[LOG]	Resting starts...
checkHit	46	vs	21	=> chance to hit	95
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Terrified from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
checkHit	46	vs	21	=> chance to hit	95
[LOG]	
[LOG]	Resting starts...
checkHit	46	vs	23	=> chance to hit	95
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Terrified from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
checkHit	46	vs	21	=> chance to hit	95
[LOG]	#F53CBE#Garruk struggles against the paranoia.
[LOG]	
[LOG]	Resting starts...
checkHit	46	vs	23	=> chance to hit	95
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Garruk succumbs to heightening fears!
checkHit	46	vs	23	=> chance to hit	95
checkHit	46	vs	23	=> chance to hit	100
checkHit	44	vs	23	=> chance to hit	95
checkHit	35	vs	59	=> chance to hit	0
[LOG]	Garruk is stunned!
checkHit	44	vs	23	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Eilinorewen the hummerhorn!
[LOG]	#F53CBE#Garruk is in despair!
[LOG]	Garruk is no longer attuned.
[LOG]	Heighten Fear from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#10 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Terrified from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits #fbd578#Garruk#LAST# for #ORANGE#37 mind#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/despair.png
checkHit	47	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Resting starts...
checkHit	47	vs	8	=> chance to hit	95
[LOG]	Rested for 1 turns (stop reason: taken damage).
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:1239:0#Talent Harass Prey is ready to use.
[LOG]	Terrified from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
checkHit	47	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Resting starts...
checkHit	47	vs	7	=> chance to hit	95
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Terrified from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
checkHit	47	vs	7	=> chance to hit	95
[LOG]	
[LOG]	Resting starts...
checkHit	47	vs	8	=> chance to hit	95
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Terrified from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
checkHit	47	vs	8	=> chance to hit	95
[LOG]	
[LOG]	Resting starts...
[SHADER] setting reset param	chargesCount	3
[use_tactical AI] === Action Selected:	111328	Yviravena the maulotaur	steam	 talent:T_FURNACE
checkHit	47	vs	8	=> chance to hit	95
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Garruk succumbs to heightening fears!
checkHit	47	vs	8	=> chance to hit	95
checkHit	47	vs	8	=> chance to hit	100
[MIND CRIT %]	20.5
checkHit	44	vs	8	=> chance to hit	95
checkHit	44	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Eilinorewen the hummerhorn!
[LOG]	#F53CBE#Garruk becomes haunted!
[LOG]	Garruk is not stunned anymore.
[LOG]	Heighten Fear from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Terrified from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits #fbd578#Garruk#LAST# for #ORANGE#22 mind#LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
checkHit	48	vs	7	=> chance to hit	95
[LOG]	
Loading tile from tileset	/data/gfx/effects/haunted.png
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Garruk is no longer terrified
[LOG]	Garruk is no longer paranoid
[LOG]	Haunted from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #{bold}##ORANGE#24 mind#{normal}##LAST#, #GREY#14 darkness#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 113
*p 113: Uniform: 1: 1406 tick
*p 113: Uniform: 3: 1406 time_factor
*p 113: Uniform: 6: 1406 circleDescendSpeed
*p 113: Uniform: 2: 1406 tick_start
*p 113: Uniform: 4: 1406 noup
*p 113: Uniform: 5: 1406 circleRotationSpeed
*p 113: Uniform: 0: 8B5E tex
*p 113: Uniform: 10: 8B52 circleColor
*p 113: Uniform: 7: 1406 beamsCount
*p 113: Uniform: 8: 8B52 beamColor1
*p 113: Uniform: 9: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 114
*p 114: Uniform: 1: 1406 tick
*p 114: Uniform: 3: 1406 time_factor
*p 114: Uniform: 6: 1406 circleDescendSpeed
*p 114: Uniform: 2: 1406 tick_start
*p 114: Uniform: 4: 1406 noup
*p 114: Uniform: 5: 1406 circleRotationSpeed
*p 114: Uniform: 0: 8B5E tex
*p 114: Uniform: 10: 8B52 circleColor
*p 114: Uniform: 7: 1406 beamsCount
*p 114: Uniform: 8: 8B52 beamColor1
*p 114: Uniform: 9: 8B52 beamColor2
[LOG]	Haunted from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#13 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Haunted from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#13 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	Haunted from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#13 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Garruk is no longer in despair
[LOG]	Garruk is no longer attuned.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	Haunted from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#13 mind#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Haunted from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[SHADER] setting reset param	chargesCount	4
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Garruk stops regenerating health quickly.
[LOG]	Haunted from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Haunted from Eilinorewen the hummerhorn hits #fbd578#Garruk#LAST# for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Garruk is no longer haunted
[LOG]	Garruk is no longer attuned.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	111328	Yviravena the maulotaur	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	0	45	to	0	46
[Actor:move]	6962	Garruk	move from	0	46	to	0	47
[LOG]	
[USERCHAT] channel talk	PackOfOne	tome	feels good to use honest weapons and armour again for a change
[Actor:move]	6962	Garruk	move from	0	47	to	1	48
[Actor:move]	6962	Garruk	move from	1	48	to	2	48
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	2	48	to	3	48
[Actor:move]	6962	Garruk	move from	3	48	to	4	48
[Actor:move]	6962	Garruk	move from	4	48	to	5	48
[Actor:move]	6962	Garruk	move from	5	48	to	6	48
[Actor:move]	6962	Garruk	move from	6	48	to	7	48
[Actor:move]	6962	Garruk	move from	7	48	to	8	48
[Actor:move]	6962	Garruk	move from	8	48	to	9	48
[Actor:move]	6962	Garruk	move from	9	48	to	10	48
[Actor:move]	6962	Garruk	move from	10	48	to	11	48
[Actor:move]	6962	Garruk	move from	11	48	to	12	48
[Actor:move]	6962	Garruk	move from	12	48	to	13	48
[Actor:move]	6962	Garruk	move from	13	48	to	14	48
[Actor:move]	6962	Garruk	move from	14	48	to	15	48
[Actor:move]	6962	Garruk	move from	15	48	to	16	48
[Actor:move]	6962	Garruk	move from	16	48	to	17	48
[Actor:move]	6962	Garruk	move from	17	48	to	18	48
[use_tactical AI] === Action Selected:	111328	Yviravena the maulotaur	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[Actor:move]	6962	Garruk	move from	18	48	to	19	48
[Actor:move]	6962	Garruk	move from	19	48	to	20	48
[target_simple AI]	108055	giant lightning ant	selecting NEW TARGET	20	48	6962	Garruk
[improved_talented AI] chooses for	108055	giant lightning ant	T_CALL_LIGHTNING
[LOG]	#ORCHID##{bold}#Giant lightning ant hurls lightning at Garruk!#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Ran for 5 turns (stop reason: taken damage).
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[LOG]	#UID:108055:0#Giant lightning ant hits #fbd578#Garruk#LAST# for #ROYAL_BLUE#45 lightning#LAST# damage.
[LOG]	
[Actor:move]	6962	Garruk	move from	20	48	to	21	48
[MIND CRIT %]	5.1
[Actor:move]	6962	Garruk	move from	21	48	to	22	48
[improved_talented AI] chooses for	108055	giant lightning ant	T_LIGHTNING_SPEED
[LOG]	Giant lightning ant uses #{bold}##YELLOW#Lightning Speed.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Giant lightning ant turns into pure lightning!
[Actor:move]	108055	giant lightning ant	move from	30	48	to	29	48
[MIND CRIT %]	5.1
[Actor:move]	108055	giant lightning ant	move from	29	48	to	28	48
[Actor:move]	108055	giant lightning ant	move from	28	48	to	27	48
[LOG]	
[Actor:move]	6962	Garruk	move from	22	48	to	23	48
[Actor:move]	108055	giant lightning ant	move from	27	48	to	26	48
[Actor:move]	108055	giant lightning ant	move from	26	48	to	25	48
[Actor:move]	108055	giant lightning ant	move from	25	48	to	24	48
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	23.238827001947	7	21	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	23.238827001947	7	21	1	vs. armor/def	46	37
checkHit	21	vs	37	=> chance to hit	10
[LOG]	#UID:108055:0#Giant lightning ant misses #fbd578#Garruk#LAST#.
[LOG]	Giant lightning ant is back to normal.
[Actor:move]	108055	giant lightning ant	move from	24	48	to	24	48
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant lightning ant	dam/apr/atk/mult ::	84.62040147232	4	70.305257420441	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	70.305257420441	1	vs. armor/def	5	7
checkHit	70.305257420441	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	4	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	70.305257420441	7	=	1.1266105148409
[ATTACK] after armor	102.52155685052
[PHYS CRIT %]	3.6
[ATTACK] after crit	102.52155685052
[ATTACK] after mult	102.52155685052
[LOG]	Giant lightning ant slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant lightning ant	dam/apr/atk/mult ::	75.502894764441	3	70.305257420441	0.53177883778567	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	70.305257420441	0.53177883778567	vs. armor/def	5	7
checkHit	70.305257420441	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	3	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	70.305257420441	7	=	1.1266105148409
[ATTACK] after armor	96.888504276316
[PHYS CRIT %]	3.1
[ATTACK] after crit	96.888504276316
[ATTACK] after mult	51.523256198852
[Actor:move]	6962	Garruk	move from	23	48	to	23	48
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant lightning ant for #WHITE#114 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#57 physical#LAST# (#RED##{bold}#269#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant lightning ant!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	23	48	to	24	48
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[target_simple AI]	108518	Yvayata the war bear	selecting NEW TARGET	24	48	6962	Garruk
[use_tactical AI] === Action Selected:	108518	Yvayata the war bear	buff	 talent:T_THOUGHT_SENSE
[LOG]	Yvayata the war bear uses #{bold}##YELLOW#Thought Sense.#{normal}##LAST#
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (Yvayata the war bear)).
[LOG]	
[Actor:move]	6962	Garruk	move from	24	48	to	25	48
[MIND CRIT %]	5.1
Server latency	132
Deleting temp shader	fireball[trail_length=1]
[Actor:move]	6962	Garruk	move from	25	48	to	26	48
[use_tactical AI] === Action Selected:	108518	Yvayata the war bear	buff	 talent:T_TRANSCENDENT_ELECTROKINESIS
[LOG]	Yvayata the war bear uses #{bold}##YELLOW#Transcendent Electrokinesis.#{normal}##LAST#
[LOG]	
Deleting temp shader	fireball[]
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	0.52124747004913	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	0.52124747004913	vs. armor/def	9	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	114	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	124.66666521318
[PHYS CRIT %]	3.6
[ATTACK] after crit	124.66666521318
[ATTACK] after mult	64.982183841831
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.27718837382145	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.27718837382145	vs. armor/def	9	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	92.953215290528
[PHYS CRIT %]	3.1
[ATTACK] after crit	92.953215290528
[ATTACK] after mult	25.765550587856
[Actor:move]	6962	Garruk	(forced) move from	26	48	to	33	48
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Yvayata the war bear for #WHITE#(26 to psi shield)#LAST#, #WHITE#39 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#(26 to psi shield)#LAST#, #LIGHT_GREEN#39 nature#LAST#, #WHITE#(10 to psi shield)#LAST#, #WHITE#15 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#(26 to psi shield)#LAST#, #LIGHT_GREEN#39 nature#LAST# (#RED##{bold}#144#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	43	vs	34	=> chance to hit	73
[LOG]	Mindrot hits Yvayata the war bear for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108518	Yvayata the war bear	disable	 talent:T_DISARM
[LOG]	Yvayata the war bear uses #{bold}##RED#Disarm.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel greatsword of evisceration
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	73.638532691745	25	60	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	73.638532691745	25	60	1	vs. armor/def	46	37
checkHit	60	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	77	25	vs. armor/hardiness	46	0.6
[ATTACK] after armor	56
[PHYS CRIT %]	25.5
[ATTACK] after crit	56
[ATTACK] after mult	56
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Yvayata the war bear is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Yvayata the war bear slows down.
checkHit	34	vs	45	=> chance to hit	23
[LOG]	#ORANGE#Garruk shrugs off the effect 'Disarmed'!
[LOG]	#UID:108518:0#Yvayata the war bear hits #fbd578#Garruk#LAST# for #WHITE#45 physical#LAST#, #WHITE#20 physical#LAST# (#RED##{bold}#65#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvayata the war bear for #LIGHT_GREEN#(1 to psi shield)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#(9 to psi shield)#LAST#, #LIGHT_GREEN#13 nature#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	34	vs	43	=> chance to hit	28
[LOG]	#ORANGE#Yvayata the war bear shrugs off #fbd578#Garruk#LAST#'s 'Dominated'!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	9	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	103.88888767765
[PHYS CRIT %]	3.6
[ATTACK] after crit	103.88888767765
[ATTACK] after mult	103.88888767765
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	9	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	95.140349767952
[PHYS CRIT %]	3.1
[ATTACK] after crit	95.140349767952
[ATTACK] after mult	50.593624626124
[LOG]	#F53CBE#Yvayata the war bear is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Yvayata the war bear for #WHITE#(37 to psi shield)#LAST#, #WHITE#55 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(23 to psi shield)#LAST#, #LIGHT_GREEN#35 nature#LAST#, #WHITE#(18 to psi shield)#LAST#, #WHITE#27 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(23 to psi shield)#LAST#, #LIGHT_GREEN#35 nature#LAST# (#RED##{bold}#161#LAST##{normal}# total damage).
[PSI ATTACK] attacking with	truestriking dwarven-steel greatsword of rage
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	75.687465844681	25	60	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	75.687465844681	25	60	1	vs. armor/def	46	37
checkHit	60	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	93	25	vs. armor/hardiness	46	0.6
[ATTACK] after armor	72
[PHYS CRIT %]	25.5
[PHYS CRIT %] sword accuracy bonus	60	37	=	0.092
[ATTACK] after crit	114.624
[ATTACK] after mult	114.624
[LOG]	#{bold}#Yvayata the war bear's Beyond the Flesh performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Poison from Garruk hits Yvayata the war bear for #LIGHT_GREEN#(1 to psi shield)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvayata the war bear for #LIGHT_GREEN#(1 to psi shield)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#(7 to psi shield)#LAST#, #LIGHT_GREEN#11 nature#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Yvayata the war bear's Beyond the Flesh hits #fbd578#Garruk#LAST# for #{bold}##WHITE#87 physical#{normal}##LAST#, #WHITE#20 physical#LAST# (#RED##{bold}#107#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	43	vs	34	=> chance to hit	73
[LOG]	Mindrot hits Yvayata the war bear for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Harass Prey.#{normal}##LAST#
[LOG]	Yvayata the war bear has been harassed.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	85.45079555149	4	79.783619356046	0.50870836453301	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	79.783619356046	0.50870836453301	vs. armor/def	9	25
checkHit	79.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	119	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	79.783619356046	25	=	1.1095672387121
[ATTACK] after armor	132.03850140674
[PHYS CRIT %]	3.6
[ATTACK] after crit	132.03850140674
[ATTACK] after mult	67.169090106011
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	76.243817233276	3	79.783619356046	0.27052034286321	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	79.783619356046	0.27052034286321	vs. armor/def	9	25
checkHit	79.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	79.783619356046	25	=	1.1095672387121
[ATTACK] after armor	115.39499282606
[PHYS CRIT %]	3.1
[ATTACK] after crit	115.39499282606
[ATTACK] after mult	31.216693024003
[LOG]	#F53CBE#Yvayata the war bear's Telekinetic Grasp is disrupted!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	85.45079555149	4	79.783619356046	0.50870836453301	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	79.783619356046	0.50870836453301	vs. armor/def	9	25
checkHit	79.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	79.783619356046	25	=	1.1095672387121
[ATTACK] after armor	108.73758939378
[PHYS CRIT %]	3.6
[ATTACK] after crit	108.73758939378
[ATTACK] after mult	55.315721263774
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	76.243817233276	3	79.783619356046	0.27052034286321	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	79.783619356046	0.27052034286321	vs. armor/def	9	25
checkHit	79.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	79.783619356046	25	=	1.1095672387121
[ATTACK] after armor	98.751484245376
[PHYS CRIT %]	3.1
[ATTACK] after crit	98.751484245376
[ATTACK] after mult	26.71428537631
[LOG]	#F53CBE#Yvayata the war bear's Knockback is disrupted!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Yvayata the war bear for #WHITE#(24 to psi shield)#LAST#, #WHITE#36 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(23 to psi shield)#LAST#, #LIGHT_GREEN#35 nature#LAST#, #WHITE#(11 to psi shield)#LAST#, #WHITE#17 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(23 to psi shield)#LAST#, #LIGHT_GREEN#35 nature#LAST#, #WHITE#(20 to psi shield)#LAST#, #WHITE#29 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(23 to psi shield)#LAST#, #LIGHT_GREEN#35 nature#LAST#, #WHITE#(9 to psi shield)#LAST#, #WHITE#14 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(23 to psi shield)#LAST#, #LIGHT_GREEN#35 nature#LAST# (#RED##{bold}#254#LAST##{normal}# total damage).
[PSI ATTACK] attacking with	truestriking dwarven-steel greatsword of rage
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	75.687465844681	25	60	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	75.687465844681	25	60	1	vs. armor/def	46	37
checkHit	60	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	118	25	vs. armor/hardiness	46	0.6
[ATTACK] after armor	97
[PHYS CRIT %]	25.5
[ATTACK] after crit	97
[ATTACK] after mult	97
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Poison from Garruk hits Yvayata the war bear for #LIGHT_GREEN#(2 to psi shield)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvayata the war bear for #LIGHT_GREEN#(1 to psi shield)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#(7 to psi shield)#LAST#, #LIGHT_GREEN#11 nature#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Yvayata the war bear's Beyond the Flesh hits #fbd578#Garruk#LAST# for #WHITE#46 physical#LAST#, #WHITE#11 physical#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[LOG]	Garruk is no longer attuned.
checkHit	44	vs	34	=> chance to hit	75
[LOG]	#F53CBE#Yvayata the war bear is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	44	vs	34	=> chance to hit	75
[LOG]	Mindrot hits Yvayata the war bear for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108518	Yvayata the war bear	disable	 talent:T_KNOCKBACK
[LOG]	Yvayata the war bear uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel greatsword of evisceration
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	73.638532691745	25	60	1.72360679775	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	73.638532691745	25	60	1.72360679775	vs. armor/def	46	38
checkHit	60	vs	38	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	98	25	vs. armor/hardiness	46	0.6
[ATTACK] after armor	77
[PHYS CRIT %]	25.5
[ATTACK] after crit	77
[ATTACK] after mult	132.71772342675
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
checkHit	45	vs	34	=> chance to hit	78
[KNOCKBACK] from	34	34	over	4
[KNOCKBACK] try	32	48	3
[KNOCKBACK] try	31	48	2	::
[KNOCKBACK] try	30	48	1	::
[KNOCKBACK] try	29	48	0	::
[KNOCKBACK] ok knocked to	29	48	::
[Actor:move]	6962	Garruk	(forced) move from	33	48	to	29	48
[LOG]	#UID:108518:0#Yvayata the war bear hits #fbd578#Garruk#LAST# for #WHITE#49 physical#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvayata the war bear for #LIGHT_GREEN#(1 to psi shield)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#(9 to psi shield)#LAST#, #LIGHT_GREEN#13 nature#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	
Deleting shader 100 (is clone 0)
Deleting shader 96 (is clone 0)
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	(forced) move from	29	48	to	33	48
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	85.45079555149	4	83.783619356046	0.81092126756626	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	83.783619356046	0.81092126756626	vs. armor/def	9	25
checkHit	83.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	83.783619356046	25	=	1.1175672387121
[ATTACK] after armor	111.75672387121
[PHYS CRIT %]	3.6
[ATTACK] after crit	111.75672387121
[ATTACK] after mult	90.625904180693
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	76.243817233276	3	83.783619356046	0.43123076920207	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	83.783619356046	0.43123076920207	vs. armor/def	9	25
checkHit	83.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	83.783619356046	25	=	1.1175672387121
[ATTACK] after armor	96.11078252924
[PHYS CRIT %]	3.1
[ATTACK] after crit	96.11078252924
[ATTACK] after mult	41.445926678697
checkHit	34	vs	59	=> chance to hit	0
[LOG]	Yvayata the war bear is weakened by the darkness!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Yvayata the war bear for #WHITE#(33 to psi shield)#LAST#, #WHITE#50 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(24 to psi shield)#LAST#, #LIGHT_GREEN#36 nature#LAST#, #WHITE#(15 to psi shield)#LAST#, #WHITE#23 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(24 to psi shield)#LAST#, #LIGHT_GREEN#36 nature#LAST# (#RED##{bold}#155#LAST##{normal}# total damage).
[PSI ATTACK] attacking with	truestriking dwarven-steel greatsword of rage
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	75.687465844681	25	60	1	vs. armor/def	46	43
[ATTACK] after melee attack bonus hooks & callbacks::	75.687465844681	25	60	1	vs. armor/def	46	43
checkHit	60	vs	43	=> chance to hit	93
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	102	25	vs. armor/hardiness	46	0.6
[ATTACK] after armor	81
[PHYS CRIT %]	25.5
[ATTACK] after crit	81
[ATTACK] after mult	81
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Poison from Garruk hits Yvayata the war bear for #LIGHT_GREEN#(4 to psi shield)#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvayata the war bear for #LIGHT_GREEN#(1 to psi shield)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#(8 to psi shield)#LAST#, #LIGHT_GREEN#11 nature#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Yvayata the war bear's Beyond the Flesh hits #fbd578#Garruk#LAST# for #WHITE#23 physical#LAST#, #WHITE#7 physical#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	44	vs	34	=> chance to hit	75
[LOG]	Mindrot hits Yvayata the war bear for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel talk	PackOfOne	tome	non of that robes and staves on everything tingamajib
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	87.112512419793	4	86.783619356046	0.36835838059479	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	86.783619356046	0.36835838059479	vs. armor/def	9	25
checkHit	86.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	113	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	86.783619356046	25	=	1.1235672387121
[ATTACK] after armor	126.96309797447
[PHYS CRIT %]	3.6
[ATTACK] after crit	126.96309797447
[ATTACK] after mult	46.767921165172
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	77.726490816156	3	86.783619356046	0.19588519152131	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	86.783619356046	0.19588519152131	vs. armor/def	9	25
checkHit	86.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	108	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	86.783619356046	25	=	1.1235672387121
[ATTACK] after armor	121.34526178091
[PHYS CRIT %]	3.1
[ATTACK] after crit	121.34526178091
[ATTACK] after mult	23.769739844156
[LOG]	Yvayata the war bear deactivates #{bold}##ORANGE#Heartstart#LAST#.#{normal}#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	87.112512419793	4	86.783619356046	0.36835838059479	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	86.783619356046	0.36835838059479	vs. armor/def	9	25
checkHit	86.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	86.783619356046	25	=	1.1235672387121
[ATTACK] after armor	102.2446187228
[PHYS CRIT %]	3.6
[ATTACK] after crit	172.29309704944
[ATTACK] after mult	63.465606216791
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Yvayata the war bear!#{normal}#
[MIND CRIT %]	5.1
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	77.726490816156	3	86.783619356046	0.19588519152131	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	86.783619356046	0.19588519152131	vs. armor/def	9	25
checkHit	86.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	86.783619356046	25	=	1.1235672387121
[ATTACK] after armor	103.36818596151
[PHYS CRIT %]	3.1
[ATTACK] after crit	103.36818596151
[ATTACK] after mult	20.248296904281
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	87.112512419793	4	86.783619356046	0.36835838059479	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	86.783619356046	0.36835838059479	vs. armor/def	9	25
checkHit	86.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	86.783619356046	25	=	1.1235672387121
[ATTACK] after armor	103.36818596151
[PHYS CRIT %]	3.6
[ATTACK] after crit	103.36818596151
[ATTACK] after mult	38.076537585804
[LOG]	#F53CBE#Yvayata the war bear is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	77.726490816156	3	71.783619356046	0.16264152709093	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	71.783619356046	0.16264152709093	vs. armor/def	9	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	90.766080813104
[PHYS CRIT %]	3.1
[ATTACK] after crit	90.766080813104
[ATTACK] after mult	14.762333991502
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	87.112512419793	4	71.783619356046	0.30584430130423	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	71.783619356046	0.30584430130423	vs. armor/def	9	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	115	4	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	125.76023245189
[PHYS CRIT %]	3.6
[ATTACK] after crit	125.76023245189
[ATTACK] after mult	38.463050426106
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvayata the war bear	dam/apr/atk/mult ::	77.726490816156	3	71.783619356046	0.16264152709093	vs. armor/def	9	25
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	71.783619356046	0.16264152709093	vs. armor/def	9	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	107	3	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	117.01169454219
[PHYS CRIT %]	3.1
[ATTACK] after crit	117.01169454219
[ATTACK] after mult	19.03096068784
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Yvayata the war bear for #WHITE#(18 to psi shield)#LAST#, #WHITE#27 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(25 to psi shield)#LAST#, #LIGHT_GREEN#38 nature#LAST#, #WHITE#(9 to psi shield)#LAST#, #WHITE#14 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(25 to psi shield)#LAST#, #LIGHT_GREEN#38 nature#LAST#, #WHITE#(24 to psi shield)#LAST#, #{bold}##WHITE#36 physical#{normal}##LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(25 to psi shield)#LAST#, #LIGHT_GREEN#38 nature#LAST#, #WHITE#(8 to psi shield)#LAST#, #WHITE#12 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(25 to psi shield)#LAST#, #LIGHT_GREEN#38 nature#LAST#, #WHITE#(15 to psi shield)#LAST#, #WHITE#22 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(25 to psi shield)#LAST#, #LIGHT_GREEN#38 nature#LAST# (#RED##{bold}#324#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Yvayata the war bear!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1239:0#Talent Harass Prey is ready to use.
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	33	48	to	34	48
[Identify]	Lightcutter	true
[LOG]	Garruk picks up (q.): #SALMON##UID:108386:0#Lightcutter (0 def, 2 armour)#LAST#.
[use_tactical AI] === Action Selected:	111328	Yviravena the maulotaur	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[Actor:move]	6962	Garruk	move from	34	48	to	35	48
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (Lisota the multi-hued crystal)).
[LOG]	
[Actor:move]	6962	Garruk	move from	35	48	to	36	48
[MIND CRIT %]	5.1
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[Actor:move]	6962	Garruk	move from	36	48	to	37	48
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghoul.png
[Actor:move]	139049	ghoul	(forced) move from	nil	nil	to	46	48
[target_simple AI]	109158	Lisota the multi-hued crystal	selecting NEW TARGET	37	48	6962	Garruk
[use_tactical AI] === Action Selected:	109158	Lisota the multi-hued crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Lisota the multi-hued crystal casts Elemental Bolt!#{normal}##LAST#
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	139050	after	109158
Projectile slowing down from	2
Projectile slowing down to	1
[MIND CRIT %]	5.1
[LOG]	
[USERCHAT] channel achievement	RACZero	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[Actor:move]	6962	Garruk	move from	37	48	to	38	48
[target_simple AI]	139049	ghoul	selecting NEW TARGET	38	48	6962	Garruk
[Actor:move]	6962	Garruk	move from	38	48	to	39	48
[Identify]	pair of iron boots of force	true
[LOG]	Garruk picks up (q.): #0080FF##UID:112156:0#pair of iron boots of force (0 def, 3 armour)#LAST#.
[use_tactical AI] === Action Selected:	109158	Lisota the multi-hued crystal	attack	 talent:T_CREPUSCULE
[LOG]	Lisota the multi-hued crystal casts #{bold}##PURPLE#Crepuscule.#{normal}##LAST#
[LOG]	Lisota the multi-hued crystal calls the night!
[MIND CRIT %]	5.1
[LOG]	
[Actor:move]	6962	Garruk	move from	39	48	to	40	48
[SPELL CRIT %]	7
checkHit	43	vs	25	=> chance to hit	95
checkHit	43	vs	25	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Lisota the multi-hued crystal!
[CALLBACK] upgrading to prioritized	talents_on_death
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[LOG]	Curse of Nightmares hits Lisota the multi-hued crystal for #ORANGE#35 mind#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
[LOG]	#UID:109158:0#Lisota the multi-hued crystal hits #fbd578#Garruk#LAST# for #GREY#70 darkness#LAST# damage.
[MIND CRIT %]	5.1
[LOG]	
Loading tile from tileset	/data/gfx/talents/soul_leech.png
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisota the multi-hued crystal	dam/apr/atk/mult ::	85.45079555149	4	67.644205936353	0.50373163729946	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	67.644205936353	0.50373163729946	vs. armor/def	0	0
checkHit	67.644205936353	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	67.644205936353	0	=	1.1352884118727
[ATTACK] after armor	126.01701371787
[PHYS CRIT %]	3.6
[ATTACK] after crit	126.01701371787
[ATTACK] after mult	63.478756647691
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Lisota the multi-hued crystal	dam/apr/atk/mult ::	76.243817233276	3	67.644205936353	0.26787382463898	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	67.644205936353	0.26787382463898	vs. armor/def	0	0
checkHit	67.644205936353	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	67.644205936353	0	=	1.1352884118727
[ATTACK] after armor	119.20528324663
[PHYS CRIT %]	3.1
[ATTACK] after crit	119.20528324663
[ATTACK] after mult	31.931975140449
[Actor:move]	6962	Garruk	(forced) move from	40	48	to	44	48
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Lisota the multi-hued crystal for #WHITE#65 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#83 nature#LAST#, #WHITE#33 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#83 nature#LAST# (#RED##{bold}#275#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	109158	Lisota the multi-hued crystal	attack	 talent:T_CALL_OF_THE_CRYPT
[LOG]	Lisota the multi-hued crystal casts #{bold}##PURPLE#Call of the Crypt.#{normal}##LAST#
[resolveObject] CREATE FOR	139051	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected basic	102.82621181566	111
[resolveObject] CREATED OBJECT:	139053	steel longsword	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
[resolveObject]	139053	steel longsword	added to inventory	MAINHAND
[resolveObject] CREATE FOR	139051	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater	49.152992021794	51
[resolveObject] CREATED OBJECT:	139054	coruscating steel shield	tries left:	4
fight: 	coruscating steel shield	steel longsword	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	139054	coruscating steel shield	added to inventory	OFFHAND
[resolveObject] CREATE FOR	139051	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="heavy"}
[TOME ENTITY FILTER] selected Double Ego	64.002974604024	76
[resolveObject] CREATED OBJECT:	139058	prismatic steel mail armour of resilience	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
fight: 	prismatic steel mail armour of resilience	steel longsword	::	nil	BODY
fight: 	prismatic steel mail armour of resilience	coruscating steel shield	::	nil	BODY
[resolveObject]	139058	prismatic steel mail armour of resilience	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
Loading tile from tileset	/data/gfx/shockbolt/npc/armored_skeleton_warrior.png
[Actor:move]	139051	armoured skeleton warrior	(forced) move from	nil	nil	to	42	48
[resolveObject] CREATE FOR	139064	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Double Ego	61.656824092068	76
[resolveObject] for 	139064	armoured skeleton warrior	 -- incompatible equipment 	slime-covered steel longsword of massacre	retrying	4	self.not_power_source:	nil	filter forbid ps:	nil	vs ps	antimagic,technique
[TOME ENTITY FILTER] selected Greater	40.737211863915	51
[resolveObject] CREATED OBJECT:	139075	warbringer's steel longsword	tries left:	3
[resolveObject] autoreq: GAINING STAT	str	2
[resolveObject]	139075	warbringer's steel longsword	added to inventory	MAINHAND
[resolveObject] CREATE FOR	139064	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Ego	95.796371929533	101
[resolveObject] CREATED OBJECT:	139079	icy steel shield	tries left:	4
fight: 	icy steel shield	warbringer's steel longsword	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	139079	icy steel shield	added to inventory	OFFHAND
[resolveObject] CREATE FOR	139064	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="heavy"}
[TOME ENTITY FILTER] selected Double Ego	59.160941554969	76
[resolveObject] CREATED OBJECT:	139083	rejuvenating steel mail armour of stability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	rejuvenating steel mail armour of stability	warbringer's steel longsword	::	nil	BODY
fight: 	rejuvenating steel mail armour of stability	icy steel shield	::	nil	BODY
[resolveObject]	139083	rejuvenating steel mail armour of stability	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[Actor:move]	139064	armoured skeleton warrior	(forced) move from	nil	nil	to	41	48
[SOUND] loading from	/data/sound/talents/skeleton.ogg	:=:	sound "/data/sound/talents/skeleton.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_4.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_4.ogg" : <static>
[NPC:seen_by] Passing target	Garruk	from	139049	ghoul	to	139064	armoured skeleton warrior
[improved_talented AI] chooses for	139049	ghoul	T_GHOULISH_LEAP
[LOG]	Ghoul uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	139049	ghoul	(forced) move from	46	48	to	43	48
[LOG]	Ghoul speeds up.
[LOG]	Lisota the multi-hued crystal's Elemental Bolt hits Ghoul for #LIGHT_GREY#(34 resilience)#LAST#, #1133F3#287 cold#LAST# (#RED##{bold}#287#LAST##{normal}# total damage).
[SPELL CRIT %]	7
[LOG]	#UID:109158:0#Lisota the multi-hued crystal hits #fbd578#Garruk#LAST# for #GREY#64 darkness#LAST# damage.
[LOG]	
[USERCHAT] channel talk	PackOfOne	tome	or mindstars
[LOG]	Garruk uses #{bold}##RED#Frenzy.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisota the multi-hued crystal	dam/apr/atk/mult ::	85.45079555149	4	67.644205936353	0.31475194314398	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	67.644205936353	0.31475194314398	vs. armor/def	0	0
checkHit	67.644205936353	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	67.644205936353	0	=	1.1352884118727
[ATTACK] after armor	96.49951500918
[PHYS CRIT %]	3.6
[ATTACK] after crit	96.49951500918
[ATTACK] after mult	30.373409861591
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Lisota the multi-hued crystal	dam/apr/atk/mult ::	76.243817233276	3	67.644205936353	0.16737842251589	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	67.644205936353	0.16737842251589	vs. armor/def	0	0
checkHit	67.644205936353	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	79	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	67.644205936353	0	=	1.1352884118727
[ATTACK] after armor	89.687784537944
[PHYS CRIT %]	3.1
[ATTACK] after crit	151.1334910196
[ATTACK] after mult	25.29648531618
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Lisota the multi-hued crystal!#{normal}#
[MIND CRIT %]	5.1
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Lisota the multi-hued crystal	dam/apr/atk/mult ::	85.45079555149	4	67.644205936353	0.31475194314398	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	67.644205936353	0.31475194314398	vs. armor/def	0	0
checkHit	67.644205936353	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	67.644205936353	0	=	1.1352884118727
[ATTACK] after armor	119.20528324663
[PHYS CRIT %]	3.6
[ATTACK] after crit	119.20528324663
[ATTACK] after mult	37.520094534906
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Lisota the multi-hued crystal	dam/apr/atk/mult ::	76.243817233276	3	67.644205936353	0.16737842251589	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	67.644205936353	0.16737842251589	vs. armor/def	0	0
checkHit	67.644205936353	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	94	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	67.644205936353	0	=	1.1352884118727
[ATTACK] after armor	106.71711071603
[PHYS CRIT %]	3.1
[ATTACK] after crit	106.71711071603
[ATTACK] after mult	17.862141647103
Loading tile from tileset	/data/gfx/shockbolt/object/shield_iron.png
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	85.45079555149	4	60.843741032572	0.31475194314398	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	60.843741032572	0.31475194314398	vs. armor/def	2	8
checkHit	60.843741032572	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	60.843741032572	8	=	1.1056874820651
[ATTACK] after armor	109.46306072445
[PHYS CRIT %]	3.6
[ATTACK] after crit	109.46306072445
[ATTACK] after mult	34.453711065508
[LOG]	Ghoul slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	76.243817233276	3	60.843741032572	0.16737842251589	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	60.843741032572	0.16737842251589	vs. armor/def	2	8
checkHit	60.843741032572	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	60.843741032572	8	=	1.1056874820651
[ATTACK] after armor	95.089123457602
[PHYS CRIT %]	3.1
[ATTACK] after crit	95.089123457602
[ATTACK] after mult	15.915867482752
checkHit	10	vs	59	=> chance to hit	0
[LOG]	Ghoul is weakened by the darkness!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	85.45079555149	4	60.843741032572	0.31475194314398	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	60.843741032572	0.31475194314398	vs. armor/def	2	8
checkHit	60.843741032572	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	60.843741032572	8	=	1.1056874820651
[ATTACK] after armor	96.194810939668
[PHYS CRIT %]	3.6
[ATTACK] after crit	96.194810939668
[ATTACK] after mult	30.277503663628
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	76.243817233276	3	61.139413419693	0.16737842251589	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.139413419693	0.16737842251589	vs. armor/def	2	8
checkHit	61.139413419693	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	61.139413419693	8	=	1.1062788268394
[ATTACK] after armor	116.15927681814
[PHYS CRIT %]	3.1
[ATTACK] after crit	116.15927681814
[ATTACK] after mult	19.442556514406
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ghoul for #WHITE#40 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#18 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#35 physical#LAST# (#RED##{bold}#297#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Lisota the multi-hued crystal for #WHITE#31 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#83 nature#LAST#, #{bold}##WHITE#26 physical#{normal}##LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#83 nature#LAST#, #WHITE#38 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#83 nature#LAST#, #WHITE#18 physical#LAST# (#RED##{bold}#380#LAST##{normal}# total damage).
checkHit	44	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Armoured skeleton warrior is lost in despair!
[MIND CRIT %]	5.1
checkHit	44	vs	10	=> chance to hit	95
checkHit	44	vs	10	=> chance to hit	95
[LOG]	#LIGHT_RED#Armoured skeleton warrior briefly catches sight of you!
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Lisota the multi-hued crystal!#{normal}#
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Ghoul!#{normal}#
[LOG]	Mindrot hits Armoured skeleton warrior for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Armoured skeleton warrior for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
checkHitOld	28.72281323269	19
=> chance to hit	70.114792518987
[improved_talented AI] chooses for	139051	armoured skeleton warrior	T_RUNE:_BLINK_1
[LOG]	Armoured skeleton warrior casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[LOG][remove]	1120498	Armoured skeleton warrior casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUNE:_BLINK_1	for	armoured skeleton warrior	139051	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	139051	armoured skeleton warrior	move from	42	48	to	43	48
checkHitOld	28.72281323269	19
=> chance to hit	70.114792518987
[improved_talented AI] chooses for	139064	armoured skeleton warrior	T_RUNE:_BLINK_1
[LOG]	Armoured skeleton warrior casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[LOG][remove]	1120500	Armoured skeleton warrior casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUNE:_BLINK_1	for	armoured skeleton warrior	139064	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	139064	armoured skeleton warrior	move from	41	48	to	42	48
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/shield_steel.png
[LOG]	Armoured skeleton warrior notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	92.104900039584	4	61.139413419693	1	vs. armor/def	16.413408721348	21
[ATTACK] after melee attack bonus hooks & callbacks::	92.104900039584	4	61.139413419693	1	vs. armor/def	16.413408721348	21
checkHit	61.139413419693	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	4	vs. armor/hardiness	16.413408721348	0.65897138898113
[ATTACK] mace accuracy bonus	61.139413419693	21	=	1.0802788268394
[ATTACK] after armor	99.844738326115
[PHYS CRIT %]	0
[ATTACK] after crit	99.844738326115
[ATTACK] after mult	99.844738326115
[ATTACK]	target on_melee_hit:	3	FIRE	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	82.180968820538	3	61.139413419693	0.53177883778567	vs. armor/def	16.413408721348	21
[ATTACK] after melee attack bonus hooks & callbacks::	82.180968820538	3	61.139413419693	0.53177883778567	vs. armor/def	16.413408721348	21
checkHit	61.139413419693	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	16.413408721348	0.65897138898113
[ATTACK] mace accuracy bonus	61.139413419693	21	=	1.0802788268394
[ATTACK] after armor	79.399719443007
[PHYS CRIT %]	0
[ATTACK] after crit	79.399719443007
[ATTACK] after mult	42.223090525911
[ATTACK]	target on_melee_hit:	3	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	44	48	to	44	48
checkHit	44	vs	10	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Armoured skeleton warrior for #GREY#9 darkness#LAST#, #ORANGE#10 mind#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Armoured skeleton warrior for #WHITE#120 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#100 nature#LAST#, #WHITE#51 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#100 nature#LAST# (#RED##{bold}#383#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #LIGHT_RED#3 fire#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	44	vs	10	=> chance to hit	95
checkHit	44	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Armoured skeleton warrior for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Armoured skeleton warrior for #ORANGE#6 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
checkHitOld	28.72281323269	20
=> chance to hit	68.307075003461
[improved_talented AI] chooses for	139051	armoured skeleton warrior	T_RUNE:_BLINK_1
[LOG]	Armoured skeleton warrior casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[LOG][remove]	1121494	Armoured skeleton warrior casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUNE:_BLINK_1	for	armoured skeleton warrior	139051	true
[improved_talented AI]### FAILED TALENT returned:	false
[ATTACK] attacking with (mainhand)	steel longsword
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	74.763724307818	3	47	1	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	74.763724307818	3	47	1	vs. armor/def	46	38
checkHit	47	vs	38	=> chance to hit	73
[LOG]	#UID:139051:0#Armoured skeleton warrior misses #fbd578#Garruk#LAST#.
[Actor:move]	139051	armoured skeleton warrior	move from	43	48	to	43	48
checkHitOld	28.72281323269	20
=> chance to hit	68.307075003461
[improved_talented AI] chooses for	139064	armoured skeleton warrior	T_RUNE:_BLINK_1
[LOG]	Armoured skeleton warrior casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[LOG][remove]	1121496	Armoured skeleton warrior casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUNE:_BLINK_1	for	armoured skeleton warrior	139064	true
[improved_talented AI]### FAILED TALENT returned:	false
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	92.937993160067	4	61.139413419693	1	vs. armor/def	16.413408721348	21
[ATTACK] after melee attack bonus hooks & callbacks::	92.937993160067	4	61.139413419693	1	vs. armor/def	16.413408721348	21
checkHit	61.139413419693	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	16.413408721348	0.65897138898113
[ATTACK] mace accuracy bonus	61.139413419693	21	=	1.0802788268394
[ATTACK] after armor	100.92501715295
[PHYS CRIT %]	0
[ATTACK] after crit	100.92501715295
[ATTACK] after mult	100.92501715295
[LOG]	Armoured skeleton warrior picks up the remains of its fallen comrade.
checkHit	35	vs	52	=> chance to hit	8
[LOG]	#F53CBE#Garruk harrows Lisota the multi-hued crystal!
[LOG]	Garruk starts to bleed.
[LOG]	Armoured skeleton warrior picks up the remains of its fallen comrade.
[LOG]	#GREY#Armoured skeleton warrior shatters!
Cloned shader 101
[SHADER] setting reset param	tick_start	1121888
[ATTACK]	target on_melee_hit:	61.918247131309	PHYSICAL	vs	0
[ATTACK]	target on_melee_hit:	3	FIRE	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	82.924299519877	3	61.435085806814	0.53177883778567	vs. armor/def	27	21
[ATTACK] after melee attack bonus hooks & callbacks::	82.924299519877	3	61.435085806814	0.53177883778567	vs. armor/def	27	21
checkHit	61.435085806814	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	27	0.3
[ATTACK] mace accuracy bonus	61.435085806814	21	=	1.0808701716136
[ATTACK] after armor	74.41498817702
[PHYS CRIT %]	3.1
[ATTACK] after crit	74.41498817702
[ATTACK] after mult	39.57231592661
[ATTACK]	target on_melee_hit:	61.918247131309	PHYSICAL	vs	0
[ATTACK]	target on_melee_hit:	3	FIRE	vs	0
[Actor:move]	6962	Garruk	move from	44	48	to	44	48
Loading tile from tileset	/data/gfx/effects/cut.png
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Armoured skeleton warrior for #WHITE#126 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #WHITE#52 physical#LAST#, #LIGHT_RED#3 fire#LAST#, #WHITE#52 physical#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#109#LAST##{normal}# total damage).
checkHit	44	vs	10	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Armoured skeleton warrior for #GREY#8 darkness#LAST#, #ORANGE#4 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	44	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Armoured skeleton warrior for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Bleeding from Lisota the multi-hued crystal hits #fbd578#Garruk#LAST# for #WHITE#29 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
checkHitOld	28.72281323269	20
=> chance to hit	68.307075003461
[improved_talented AI] chooses for	139064	armoured skeleton warrior	T_ATTACK
[T_ATTACK]	139064	armoured skeleton warrior	attacks empty space:	41	48
[LOG]	#UID:139064:0#Armoured skeleton warrior attacks empty space.
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
checkHit	44	vs	10	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Armoured skeleton warrior for #GREY#8 darkness#LAST#, #ORANGE#9 mind#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#F53CBE#Garruk harrows Lisota the multi-hued crystal!
[CALLBACK] upgrading to prioritized	talents_on_death
[MIND CRIT %]	5.1
checkHit	44	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Armoured skeleton warrior for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Bleeding from Lisota the multi-hued crystal hits #fbd578#Garruk#LAST# for #WHITE#29 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
checkHitOld	28.72281323269	20
=> chance to hit	68.307075003461
[target_simple AI]	139064	armoured skeleton warrior	selecting NEW TARGET	44	48	6962	Garruk
[improved_talented AI] chooses for	139064	armoured skeleton warrior	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses #{bold}##RED#Overpower.#{normal}##LAST#
[LOG][remove]	1123957	Armoured skeleton warrior uses #{bold}##RED#Overpower.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_OVERPOWER	for	armoured skeleton warrior	139064	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	139064	armoured skeleton warrior	T_ATTACK
[T_ATTACK]	139064	armoured skeleton warrior	attacks empty space:	43	48
[LOG]	#UID:139064:0#Armoured skeleton warrior attacks empty space.
[LOG]	
[USERCHAT] channel achievement	Zwork	tome	That was close (Madness (Roguelike) difficulty)	true	true
[Actor:move]	6962	Garruk	move from	44	48	to	43	48
checkHit	44	vs	10	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Armoured skeleton warrior for #GREY#10 darkness#LAST#, #ORANGE#11 mind#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
checkHit	44	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Armoured skeleton warrior moves reluctantly!
[MIND CRIT %]	5.1
checkHit	44	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Armoured skeleton warrior for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Bleeding from Lisota the multi-hued crystal hits #fbd578#Garruk#LAST# for #WHITE#29 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
checkHitOld	28.72281323269	20
=> chance to hit	68.307075003461
[improved_talented AI] chooses for	139064	armoured skeleton warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's steel longsword
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	78.241492173361	3	46	1	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	78.241492173361	3	46	1	vs. armor/def	46	38
checkHit	46	vs	38	=> chance to hit	70
[LOG]	#UID:139064:0#Armoured skeleton warrior misses #fbd578#Garruk#LAST#.
[LOG]	
[LOG]	Armoured skeleton warrior notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	95.438987087726	4	61.435085806814	1	vs. armor/def	33.413408721348	21
[ATTACK] after melee attack bonus hooks & callbacks::	95.438987087726	4	61.435085806814	1	vs. armor/def	33.413408721348	21
checkHit	61.435085806814	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	110	4	vs. armor/hardiness	33.413408721348	0.65897138898113
[ATTACK] mace accuracy bonus	61.435085806814	21	=	1.0808701716136
[ATTACK] after armor	91.699853059558
[PHYS CRIT %]	0
[ATTACK] after crit	91.699853059558
[ATTACK] after mult	91.699853059558
[ATTACK]	target on_melee_hit:	4	ICE	vs	0
[ATTACK]	target on_melee_hit:	61.918247131309	PHYSICAL	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	85.155821446517	3	61.435085806814	0.53177883778567	vs. armor/def	33.413408721348	21
[ATTACK] after melee attack bonus hooks & callbacks::	85.155821446517	3	61.435085806814	0.53177883778567	vs. armor/def	33.413408721348	21
checkHit	61.435085806814	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	3	vs. armor/hardiness	33.413408721348	0.65897138898113
[ATTACK] mace accuracy bonus	61.435085806814	21	=	1.0808701716136
[ATTACK] after armor	66.920709284058
[PHYS CRIT %]	0
[ATTACK] after crit	66.920709284058
[ATTACK] after mult	35.587017006869
[ATTACK]	target on_melee_hit:	4	ICE	vs	0
[ATTACK]	target on_melee_hit:	61.918247131309	PHYSICAL	vs	0
[Actor:move]	6962	Garruk	move from	43	48	to	43	48
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Armoured skeleton warrior for #WHITE#116 physical#LAST#, #ROYAL_BLUE#8 lightning#LAST#, #LIGHT_GREEN#112 nature#LAST#, #WHITE#45 physical#LAST#, #ROYAL_BLUE#8 lightning#LAST#, #LIGHT_GREEN#112 nature#LAST# (#RED##{bold}#399#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#3 cold#LAST#, #WHITE#53 physical#LAST#, #1133F3#3 cold#LAST#, #WHITE#53 physical#LAST# (#RED##{bold}#111#LAST##{normal}# total damage).
checkHit	44	vs	10	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Armoured skeleton warrior for #GREY#10 darkness#LAST#, #ORANGE#11 mind#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	44	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Armoured skeleton warrior for #ORANGE#7 mind#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Bleeding from Lisota the multi-hued crystal hits #fbd578#Garruk#LAST# for #WHITE#29 physical#LAST# damage.
[LOG]	
[LOG]	Armoured skeleton warrior notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	95.438987087726	4	61.435085806814	1	vs. armor/def	33.413408721348	21
[ATTACK] after melee attack bonus hooks & callbacks::	95.438987087726	4	61.435085806814	1	vs. armor/def	33.413408721348	21
checkHit	61.435085806814	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	124	4	vs. armor/hardiness	33.413408721348	0.65897138898113
[ATTACK] mace accuracy bonus	61.435085806814	21	=	1.0808701716136
[ATTACK] after armor	106.83203546215
[PHYS CRIT %]	0
[ATTACK] after crit	106.83203546215
[ATTACK] after mult	106.83203546215
checkHit	35	vs	52	=> chance to hit	8
[LOG]	#F53CBE#Garruk harrows Lisota the multi-hued crystal!
[LOG]	#GREY#Armoured skeleton warrior shatters!
Cloned shader 101
[SHADER] setting reset param	tick_start	1127177
[ATTACK]	target on_melee_hit:	4	ICE	vs	0
[LOG]	Garruk resists!
[ATTACK]	target on_melee_hit:	123.83649426262	PHYSICAL	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	85.155821446517	3	61.730758193935	0.53177883778567	vs. armor/def	44	21
[ATTACK] after melee attack bonus hooks & callbacks::	85.155821446517	3	61.730758193935	0.53177883778567	vs. armor/def	44	21
checkHit	61.730758193935	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	3	vs. armor/hardiness	44	0.3
[ATTACK] mace accuracy bonus	61.730758193935	21	=	1.0814615163879
[ATTACK] after armor	74.945283085679
[PHYS CRIT %]	3.1
[ATTACK] after crit	74.945283085679
[ATTACK] after mult	39.854315536821
[ATTACK]	target on_melee_hit:	4	ICE	vs	0
[ATTACK]	target on_melee_hit:	123.83649426262	PHYSICAL	vs	0
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[Actor:move]	6962	Garruk	move from	43	48	to	43	48
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Armoured skeleton warrior for #WHITE#135 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#3 cold#LAST#, #WHITE#106 physical#LAST#, #1133F3#3 cold#LAST#, #RED#(29 rampage shugs off#LAST#), #WHITE#77 physical#LAST# (#RED##{bold}#188#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	Garruk has shrugged off 29 damage and is ready for more.
[LOG]	Garruk is no longer attuned.
[LOG]	Bleeding from Lisota the multi-hued crystal hits #fbd578#Garruk#LAST# for #WHITE#58 physical#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	43	48	to	44	48
[LOG]	
[Actor:move]	6962	Garruk	move from	44	48	to	45	48
[Identify]	Mayilelle the iron shield	true
[LOG]	Garruk picks up (x.): #SALMON##UID:108965:0#Mayilelle the iron shield (0 def, 2 armour, 10-11 power, 16.5 block)#LAST#.
[LOG]	
[Actor:move]	6962	Garruk	move from	45	48	to	46	48
[Actor:move]	6962	Garruk	move from	46	48	to	47	48
[LOG]	Garruk has shrugged off 29 damage and is ready for more.
[LOG]	Bleeding from Lisota the multi-hued crystal hits #fbd578#Garruk#LAST# for #RED#(29 rampage shugs off#LAST#), #WHITE#29 physical#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[LOG]	
Deleting shader 101 (is clone 1)
Deleting shader 101 (is clone 1)
[Actor:move]	6962	Garruk	move from	47	48	to	48	48
[Actor:move]	6962	Garruk	move from	48	48	to	49	47
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	#F53CBE#Garruk harrows Lisota the multi-hued crystal!
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Garruk stops regenerating health quickly.
[LOG]	Bleeding from Lisota the multi-hued crystal hits #fbd578#Garruk#LAST# for #RED#(29 rampage shugs off#LAST#), #WHITE#22 physical#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Garruk has shrugged off 29 damage and is ready for more.
[LOG]	Garruk stops bleeding.
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	49	47	to	49	46
[LOG]	
[Actor:move]	6962	Garruk	move from	49	46	to	49	45
[Actor:move]	6962	Garruk	move from	49	45	to	49	44
[USERCHAT] channel talk	PackOfOne	tome	support your local smith
[Actor:move]	6962	Garruk	move from	49	44	to	48	43
[target_simple AI]	109170	giant venus flytrap	selecting NEW TARGET	48	43	6962	Garruk
[improved_talented AI] chooses for	109170	giant venus flytrap	T_SPIT_POISON
[LOG]	Giant venus flytrap uses #{bold}##ORCHID#Spit Poison.#{normal}##LAST#
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[LOG]	#UID:109170:0#Giant venus flytrap hits #fbd578#Garruk#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[MIND CRIT %]	5.1
[LOG]	
[Actor:move]	6962	Garruk	move from	48	43	to	47	42
[target_simple AI]	110711	bee swarm	selecting NEW TARGET	47	42	6962	Garruk
[Actor:move]	110711	bee swarm	move from	43	45	to	44	44
[Actor:move]	6962	Garruk	move from	47	42	to	46	43
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Bee swarm for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[target_simple AI]	110903	Yvylralle the white crystal	selecting NEW TARGET	46	43	6962	Garruk
[use_tactical AI] === Action Selected:	110903	Yvylralle the white crystal	attack	 talent:T_ICE_BOLT
[LOG]	Yvylralle the white crystal casts #{bold}##PURPLE#Ice Bolt.#{normal}##LAST#
[SPELL CRIT %]	19
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	139094	after	110903
Projectile slowing down from	6
Projectile slowing down to	3
[LOG]	Yvylralle the white crystal is wasting away!
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=300]
New GL Shader program 96
*p 96: Uniform: 0: 8B5E tex
*p 96: Uniform: 1: 1406 tick
*p 96: Uniform: 3: 1406 time_factor
*p 96: Uniform: 2: 1406 tick_start
*p 96: Uniform: 6: 1406 appearTime
*p 96: Uniform: 5: 1406 wobblingType
*p 96: Uniform: 7: 1406 backgroundLayersCount
*p 96: Uniform: 4: 1406 noup
[SHADER] setting reset param	tick_start	1139318
[Actor:move]	110711	bee swarm	move from	44	44	to	45	43
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	84.62040147232	4	70.600929807562	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	70.600929807562	1	vs. armor/def	1	19
checkHit	70.600929807562	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.600929807562	19	=	1.1032018596151
[ATTACK] after armor	98.184965505746
[PHYS CRIT %]	3.6
[ATTACK] after crit	98.184965505746
[ATTACK] after mult	98.184965505746
[LOG]	Bee swarm slows down.
checkHit	8	vs	59	=> chance to hit	0
[LOG]	Bee swarm is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	75.502894764441	3	70.600929807562	0.53177883778567	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	70.600929807562	0.53177883778567	vs. armor/def	1	19
checkHit	70.600929807562	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.600929807562	19	=	1.1032018596151
[ATTACK] after armor	105.90737852305
[PHYS CRIT %]	3.1
[ATTACK] after crit	105.90737852305
[ATTACK] after mult	56.319302663916
[Actor:move]	6962	Garruk	move from	46	43	to	46	43
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Bee swarm for #WHITE#109 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#63 physical#LAST# (#RED##{bold}#269#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Bee swarm!#{normal}#
[LOG]	#{bold}##LIGHT_STEEL_BLUE#Yvylralle the white crystal loses 3 health to the entropy.#{normal}##LAST##
[MIND CRIT %]	5.1
[LOG]	#{bold}#Garruk's mind surges with critical power!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	46	43	to	45	42
[use_tactical AI] === Action Selected:	110903	Yvylralle the white crystal	attack	 talent:T_NETHERBLAST
[LOG]	Yvylralle the white crystal casts #{bold}##PURPLE#Netherblast.#{normal}##LAST#
[SPELL CRIT %]	19
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	139095	after	110903
Projectile slowing down from	10
Projectile slowing down to	5
[SOUND] loading from	/data/sound/talents/netherblast.lua	:=:	/data/sound/talents/netherblast.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/netherblast.ogg" : <static>
[LOG]	#{bold}##LIGHT_STEEL_BLUE#Yvylralle the white crystal loses 8 health to the entropy.#{normal}##LAST##
checkHit	43	vs	8	=> chance to hit	95
[LOG]	#F53CBE#Giant venus flytrap is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant venus flytrap for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[LOG]	
[USERCHAT] channel serial data	Thaw111	tome	806
[Actor:move]	6962	Garruk	move from	45	42	to	44	41
[LOG]	Garruk's morale has been lowered.
[target_simple AI]	108723	Cyredhedheda the war bear	selecting NEW TARGET	44	41	6962	Garruk
[use_tactical AI] === Action Selected:	108723	Cyredhedheda the war bear	closein	 AI:move_astar_advanced
[Actor:move]	108723	Cyredhedheda the war bear	move from	43	35	to	43	36
[target_simple AI]	108920	Layeldama the brown bear	selecting NEW TARGET	44	41	6962	Garruk
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	attack	 talent:T_GREATER_WEAPON_FOCUS
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	buff	 talent:T_PERFECT_STRIKE
[LOG]	Layeldama the brown bear uses #{bold}##ORCHID#Perfect Strike.#{normal}##LAST#
[LOG]	Layeldama the brown bear aims carefully.
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	31	to	43	30
[LOG]	#{bold}##LIGHT_STEEL_BLUE#Yvylralle the white crystal loses 8 health to the entropy.#{normal}##LAST##
[LOG]	
[Actor:move]	6962	Garruk	move from	44	41	to	43	40
[MIND CRIT %]	5.1
checkHit	37	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Giant venus flytrap for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	110903	Yvylralle the white crystal	attack	 talent:T_ICE_BOLT
[LOG]	Yvylralle the white crystal casts #{bold}##PURPLE#Ice Bolt.#{normal}##LAST#
[SPELL CRIT %]	19
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	139096	after	110903
Projectile slowing down from	6
Projectile slowing down to	3
[LOG]	
Deleting temp shader	shockwave2[shockwaveSpeed=5.6]
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	giant venus flytrap	dam/apr/atk/mult ::	79.644718495182	4	67.939878323474	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	79.644718495182	4	67.939878323474	1	vs. armor/def	1	3
checkHit	67.939878323474	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	67.939878323474	3	=	1.1298797566469
[ATTACK] after armor	108.46845663811
[PHYS CRIT %]	3.6
[ATTACK] after crit	108.46845663811
[ATTACK] after mult	108.46845663811
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	giant venus flytrap	dam/apr/atk/mult ::	71.063321544892	3	68.235550710595	0.53177883778567	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	71.063321544892	3	68.235550710595	0.53177883778567	vs. armor/def	1	3
checkHit	68.235550710595	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	68.235550710595	3	=	1.1304711014212
[ATTACK] after armor	107.39475463501
[PHYS CRIT %]	3.1
[ATTACK] after crit	107.39475463501
[ATTACK] after mult	57.110257804085
[Actor:move]	6962	Garruk	move from	43	40	to	43	40
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Giant venus flytrap for #WHITE#120 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#218#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108723	Cyredhedheda the war bear	disable	 talent:T_WARSHOUT_BERSERKER
[LOG]	#ORCHID##{bold}#Cyredhedheda the war bear uses Warshout.#{normal}##LAST#
checkHit	22	vs	53	=> chance to hit	0
checkHit	37	vs	32	=> chance to hit	63
checkHit	37	vs	32	=> chance to hit	63
[LOG]	#F53CBE#Garruk harrows Yvylralle the white crystal!
[LOG]	Garruk wanders around!
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Giant venus flytrap!#{normal}#
[LOG]	Curse of Nightmares hits Yvylralle the white crystal for #ORANGE#11 mind#LAST#, #GREY#13 darkness#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/confused.png
[LOG]	#{bold}##LIGHT_STEEL_BLUE#Yvylralle the white crystal loses 9 health to the entropy.#{normal}##LAST##
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	30	to	43	29
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	43	40	to	43	39
[use_tactical AI] === Action Selected:	108723	Cyredhedheda the war bear	stamina	 talent:T_ADRENALINE_SURGE
[LOG]	Cyredhedheda the war bear uses #{bold}##ORCHID#Adrenaline Surge.#{normal}##LAST#
[LOG]	Cyredhedheda the war bear feels a surge of adrenaline.
[use_tactical AI] === Action Selected:	108723	Cyredhedheda the war bear	closein	 AI:move_astar_advanced
[Actor:move]	108723	Cyredhedheda the war bear	move from	43	36	to	43	37
checkHit	36	vs	25	=> chance to hit	78
[LOG]	#F53CBE#Cyredhedheda the war bear is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	36	vs	25	=> chance to hit	78
[LOG]	#00ff00##UID:1234:0#Talent Slash is ready to use.
[LOG]	Mindrot hits Cyredhedheda the war bear for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	29	to	43	28
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Garruk starts regenerating health quickly.
[use_tactical AI] === Action Selected:	108723	Cyredhedheda the war bear	closein	 AI:move_astar_advanced
[Actor:move]	108723	Cyredhedheda the war bear	move from	43	37	to	43	38
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.1
checkHit	36	vs	25	=> chance to hit	78
[LOG]	Mindrot hits Cyredhedheda the war bear for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	krzysztoftomm	tome	Poisonous (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Garruk uses #{bold}##ORCHID#Wrath of the Wilds.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
Deleting shader 62 (is clone 0)
[MOUSE] pre starting drag'n'drop
[LOG]	Garruk uses #{bold}##ORCHID#Rampage.#{normal}##LAST#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[SOUND] loading from	/data/sound/ambient/forest/bird5.ogg	:=:	sound "/data/sound/ambient/forest/bird5.ogg" : <static>
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	78.816579616575	4	71.783619356046	1	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	78.816579616575	4	71.783619356046	1	vs. armor/def	32.582939316175	22
checkHit	71.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	71.783619356046	22	=	1.0995672387121
[ATTACK] after armor	79.96905632336
[PHYS CRIT %]	0
[ATTACK] after crit	79.96905632336
[ATTACK] after mult	79.96905632336
checkHit	38	vs	43	=> chance to hit	38
[LOG]	Cyredhedheda the war bear is stunned!
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	70.324411287863	3	71.783619356046	0.53177883778567	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	70.324411287863	3	71.783619356046	0.53177883778567	vs. armor/def	32.582939316175	22
checkHit	71.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	3	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	71.783619356046	22	=	1.0995672387121
[ATTACK] after armor	84.466892516921
[PHYS CRIT %]	0
[ATTACK] after crit	84.466892516921
[ATTACK] after mult	44.917705934016
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Cyredhedheda the war bear for #WHITE#101 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#61 nature#LAST#, #WHITE#57 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#61 nature#LAST# (#RED##{bold}#292#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	28	to	43	27
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	78.816579616575	4	71.783619356046	1	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	78.816579616575	4	71.783619356046	1	vs. armor/def	32.582939316175	22
checkHit	71.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	71.783619356046	22	=	1.0995672387121
[ATTACK] after armor	85.466892516921
[PHYS CRIT %]	0
[ATTACK] after crit	85.466892516921
[ATTACK] after mult	85.466892516921
checkHit	38	vs	43	=> chance to hit	38
[LOG]	Cyredhedheda the war bear slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	70.324411287863	3	71.783619356046	0.53177883778567	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	70.324411287863	3	71.783619356046	0.53177883778567	vs. armor/def	32.582939316175	22
checkHit	71.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	3	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	71.783619356046	22	=	1.0995672387121
[ATTACK] after armor	78.96905632336
[PHYS CRIT %]	0
[ATTACK] after crit	78.96905632336
[ATTACK] after mult	41.994072992668
[LOG]	Cyredhedheda the war bear is recovering from the damage!
[LOG]	#F53CBE#Cyredhedheda the war bear is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Cyredhedheda the war bear for #WHITE#108 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#61 nature#LAST#, #WHITE#53 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#61 nature#LAST# (#RED##{bold}#295#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	36	vs	25	=> chance to hit	78
[LOG]	Mindrot hits Cyredhedheda the war bear for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108723	Cyredhedheda the war bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced steel greatsword of erosion
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	116.02646823601	2	53	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	116.02646823601	2	53	1	vs. armor/def	46	37
checkHit	53	vs	37	=> chance to hit	90
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	123	2	vs. armor/hardiness	46	0.6
[ATTACK] after armor	79
[PHYS CRIT %]	21.040092933418
[ATTACK] after crit	79
[ATTACK] after mult	79
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Cyredhedheda the war bear is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#UID:108723:0#Cyredhedheda the war bear hits #fbd578#Garruk#LAST# for #RED#(20 rampage shugs off#LAST#), #WHITE#0 physical#LAST#, #RED#(1 rampage shugs off#LAST#), #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cyredhedheda the war bear for #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#20 nature#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	27	to	43	26
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	80.473188701014	4	79.783619356046	1.0674678998897	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	80.473188701014	4	79.783619356046	1.0674678998897	vs. armor/def	32.582939316175	22
checkHit	79.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	110	4	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	79.783619356046	22	=	1.1155672387121
[ATTACK] after armor	101.52126662018
[PHYS CRIT %]	0
[ATTACK] after crit	101.52126662018
[ATTACK] after mult	108.37069327318
checkHit	38	vs	44	=> chance to hit	35
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	71.802527429974	3	79.783619356046	0.56765683917686	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	71.802527429974	3	79.783619356046	0.56765683917686	vs. armor/def	32.582939316175	22
checkHit	79.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] mace accuracy bonus	79.783619356046	22	=	1.1155672387121
[ATTACK] after armor	81.556623562073
[PHYS CRIT %]	0
[ATTACK] after crit	81.556623562073
[ATTACK] after mult	46.296175145183
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Cyredhedheda the war bear for #WHITE#141 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#64 nature#LAST#, #WHITE#60 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#64 nature#LAST# (#RED##{bold}#342#LAST##{normal}# total damage).
[LOG]	Poison from Garruk hits Cyredhedheda the war bear for #LIGHT_GREEN#3 nature#LAST# damage.
[LOG]	Garruk has shrugged off 20 damage and is ready for more.
[MIND CRIT %]	5.1
checkHit	36	vs	25	=> chance to hit	78
[LOG]	
[LOG]	Mindrot hits Cyredhedheda the war bear for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
Server latency	134
[LOG]	Garruk is confused and fails to use Attack.
[useTalent] TALENT FAILED:	T_ATTACK	for	Garruk	6962	true
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[use_tactical AI] === Action Selected:	111328	Yviravena the maulotaur	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	26	to	42	25
checkHit	38	vs	44	=> chance to hit	35
[LOG]	#F53CBE#Cyredhedheda the war bear is no longer weakened.
[LOG]	Cyredhedheda the war bear is not stunned anymore.
[LOG]	#ORCHID#Cyredhedheda the war bear has recovered!#LAST#
[LOG]	Poison from Garruk hits Cyredhedheda the war bear for #LIGHT_GREEN#3 nature#LAST# damage.
[use_tactical AI] === Action Selected:	108723	Cyredhedheda the war bear	disable	 talent:T_DISARM
[LOG]	Cyredhedheda the war bear uses #{bold}##RED#Disarm.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced steel greatsword of erosion
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	116.02646823601	2	53	0.81622776601684	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	116.02646823601	2	53	0.81622776601684	vs. armor/def	46	37
checkHit	53	vs	37	=> chance to hit	90
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	137	2	vs. armor/hardiness	46	0.6
[ATTACK] after armor	93
[PHYS CRIT %]	21.040092933418
[ATTACK] after crit	93
[ATTACK] after mult	75.909182239566
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_1.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_1.ogg" : <static>
checkHit	38	vs	59	=> chance to hit	0
checkHit	36	vs	25	=> chance to hit	78
checkHit	36	vs	25	=> chance to hit	78
[LOG]	#F53CBE#Garruk harrows Cyredhedheda the war bear!
[LOG]	Garruk is disarmed!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[LOG]	#UID:108723:0#Cyredhedheda the war bear hits #fbd578#Garruk#LAST# for #RED#(27 rampage shugs off#LAST#), #WHITE#24 physical#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Curse of Nightmares hits Cyredhedheda the war bear for #ORANGE#26 mind#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cyredhedheda the war bear for #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#20 nature#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Garruk has shrugged off 27 damage and is ready for more.
[LOG]	Garruk seems more focused.
[MIND CRIT %]	5.1
checkHit	37	vs	25	=> chance to hit	80
[LOG]	
[LOG]	Mindrot hits Cyredhedheda the war bear for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[USERCHAT] channel talk	Birminham_Devil	tome	attemt two at summoner, last death got me salty, obliterating strike is crazy
[ATTACK] attacking with innate combat
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	29.670707471619	3	82.783619356046	1.0678004002344	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	29.670707471619	3	82.783619356046	1.0678004002344	vs. armor/def	32.582939316175	22
checkHit	82.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	32	3	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] after armor	9.808870361848
[PHYS CRIT %] axe accuracy bonus	82.783619356046	22	=	15.195904839011
[PHYS CRIT %]	6.3905707500542
[ATTACK] after crit	9.808870361848
[ATTACK] after mult	10.473915698228
checkHit	38	vs	44	=> chance to hit	35
[LOG]	#ORANGE#Cyredhedheda the war bear shrugs off the effect 'Stunned'!
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Cyredhedheda the war bear for #WHITE#12 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#57 nature#LAST# (#RED##{bold}#74#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	42	25	to	41	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	29.670707471619	3	85.783619356046	1.1356008004687	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	29.670707471619	3	85.783619356046	1.1356008004687	vs. armor/def	32.582939316175	22
checkHit	85.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	29	3	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] after armor	6.808870361848
[PHYS CRIT %] axe accuracy bonus	85.783619356046	22	=	15.945904839011
[PHYS CRIT %]	7.1405707500542
[ATTACK] after crit	6.808870361848
[ATTACK] after mult	7.7321586332023
checkHit	38	vs	44	=> chance to hit	35
[LOG]	Cyredhedheda the war bear is stunned!
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Cyredhedheda the war bear for #WHITE#9 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#57 nature#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
[LOG]	Cyredhedheda the war bear speeds up.
[LOG]	Poison from Garruk hits Cyredhedheda the war bear for #LIGHT_GREEN#6 nature#LAST# damage.
checkHit	36	vs	25	=> chance to hit	78
[MIND CRIT %]	5.1
checkHit	36	vs	25	=> chance to hit	78
[LOG]	Mindrot hits Cyredhedheda the war bear for #ORANGE#2 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108723	Cyredhedheda the war bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced steel greatsword of erosion
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	116.02646823601	2	53	1	vs. armor/def	46	32
[ATTACK] after melee attack bonus hooks & callbacks::	116.02646823601	2	53	1	vs. armor/def	46	32
checkHit	53	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	145	2	vs. armor/hardiness	46	0.6
[ATTACK] after armor	101
[PHYS CRIT %]	21.040092933418
[ATTACK] after crit	101
[ATTACK] after mult	101
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Cyredhedheda the war bear slows down.
[LOG]	
[LOG]	#UID:108723:0#Cyredhedheda the war bear hits #fbd578#Garruk#LAST# for #RED#(27 rampage shugs off#LAST#), #WHITE#2 physical#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cyredhedheda the war bear for #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#20 nature#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	29.24811782311	3	88.783619356046	1.2024036996691	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	29.24811782311	3	88.783619356046	1.2024036996691	vs. armor/def	32.582939316175	22
checkHit	88.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	30	3	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] after armor	7.808870361848
[PHYS CRIT %] axe accuracy bonus	88.783619356046	22	=	16.695904839011
[PHYS CRIT %]	7.8905707500542
[ATTACK] after crit	7.808870361848
[ATTACK] after mult	9.3894146133226
checkHit	38	vs	44	=> chance to hit	35
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Cyredhedheda the war bear for #WHITE#12 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#64 nature#LAST# (#RED##{bold}#83#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	41	25	to	40	25
[LOG]	Cyredhedheda the war bear is not stunned anymore.
[LOG]	#ORCHID#Cyredhedheda the war bear has recovered!#LAST#
[LOG]	Poison from Garruk hits Cyredhedheda the war bear for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	29.24811782311	3	88.783619356046	1.2024036996691	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	29.24811782311	3	88.783619356046	1.2024036996691	vs. armor/def	32.582939316175	22
checkHit	88.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	3	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] after armor	8.808870361848
[PHYS CRIT %] axe accuracy bonus	88.783619356046	22	=	16.695904839011
[PHYS CRIT %]	7.8905707500542
[ATTACK] after crit	8.808870361848
[ATTACK] after mult	10.591818312992
checkHit	38	vs	44	=> chance to hit	35
[LOG]	Cyredhedheda the war bear is stunned!
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Cyredhedheda the war bear for #WHITE#14 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#64 nature#LAST# (#RED##{bold}#84#LAST##{normal}# total damage).
[LOG]	Garruk has shrugged off 27 damage and is ready for more.
[LOG]	Garruk stops regenerating health quickly.
[MIND CRIT %]	5.1
checkHit	37	vs	25	=> chance to hit	80
[LOG]	Mindrot hits Cyredhedheda the war bear for #ORANGE#4 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108723	Cyredhedheda the war bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced steel greatsword of erosion
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	116.02646823601	2	53	1	vs. armor/def	46	32
[ATTACK] after melee attack bonus hooks & callbacks::	116.02646823601	2	53	1	vs. armor/def	46	32
checkHit	53	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	143	2	vs. armor/hardiness	46	0.6
[ATTACK] after armor	99
[PHYS CRIT %]	21.040092933418
[ATTACK] after crit	99
[ATTACK] after mult	99
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	
[LOG]	#UID:108723:0#Cyredhedheda the war bear hits #fbd578#Garruk#LAST# for #RED#(27 rampage shugs off#LAST#), #WHITE#1 physical#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cyredhedheda the war bear for #LIGHT_GREEN#3 nature#LAST#, #LIGHT_GREEN#21 nature#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cyredhedheda the war bear	dam/apr/atk/mult ::	29.670707471619	3	88.783619356046	1.2034012007031	vs. armor/def	32.582939316175	22
[ATTACK] after melee attack bonus hooks & callbacks::	29.670707471619	3	88.783619356046	1.2034012007031	vs. armor/def	32.582939316175	22
checkHit	88.783619356046	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	29	3	vs. armor/hardiness	32.582939316175	0.93292586063405
[ATTACK] after armor	6.808870361848
[PHYS CRIT %] axe accuracy bonus	88.783619356046	22	=	16.695904839011
[PHYS CRIT %]	7.8905707500542
[ATTACK] after crit	6.808870361848
[ATTACK] after mult	8.1938027688794
checkHit	38	vs	44	=> chance to hit	35
[LOG]	#F53CBE#Cyredhedheda the war bear is no longer being stalked by #UID:6962:0##fbd578#Garruk#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	43	39	to	43	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Cyredhedheda the war bear for #WHITE#11 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#67 nature#LAST# (#RED##{bold}#84#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	40	25	to	39	25
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Cyredhedheda the war bear!#{normal}#
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	43	39	to	43	38
[Identify]	steel waraxe 'Cyrotira' (Shrouds)	true
[LOG]	Garruk picks up (j.): #SALMON##UID:108540:0#steel waraxe 'Cyrotira' (Shrouds) (14-19 power, 3 apr)#LAST#.
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	39	25	to	40	25
[LOG]	
[LOG]	Resting starts...
[LOG]	Garruk rearms.
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	40	25	to	41	25
[LOG]	Garruk has regained its confidence.
[LOG]	Garruk is no longer attuned.
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	41	25	to	42	25
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	42	25	to	43	26
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	attack	 talent:T_GREATER_WEAPON_FOCUS
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	26	to	42	25
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	42	25	to	43	26
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	26	to	43	27
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	27	to	43	28
[LOG]	Rested for 7 turns (stop reason: hostile spotted to the north (Layeldama the brown bear)).
[LOG]	
[Actor:move]	6962	Garruk	move from	43	38	to	43	39
[MIND CRIT %]	5.1
[Actor:move]	6962	Garruk	move from	43	39	to	43	40
[use_tactical AI] === Action Selected:	110903	Yvylralle the white crystal	attack	 talent:T_ICE_BOLT
[SPELL CRIT %]	19
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	139100	after	110903
Projectile slowing down from	6
Projectile slowing down to	3
Cloned shader 96
[SHADER] setting reset param	tick_start	1165109
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	28	to	43	29
[LOG]	#{bold}##LIGHT_STEEL_BLUE#Yvylralle the white crystal loses 3 health to the entropy.#{normal}##LAST##
[MIND CRIT %]	5.1
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvylralle the white crystal	dam/apr/atk/mult ::	84.62040147232	4	68.235550710595	0.6744053052376	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.235550710595	0.6744053052376	vs. armor/def	0	9
checkHit	68.235550710595	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.235550710595	9	=	1.1184711014212
[ATTACK] after armor	95.070043620801
[PHYS CRIT %]	3.6
[ATTACK] after crit	95.070043620801
[ATTACK] after mult	64.115741787038
[LOG]	#FIREBRICK#Yvylralle the white crystal's void star absorbs the damage from #UID:6962:0##fbd578#Garruk#LAST#, converting it into entropy!#LAST#
[SHADER] setting reset param	chargesCount	3
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvylralle the white crystal	dam/apr/atk/mult ::	75.502894764441	3	68.235550710595	0.35863446941574	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	68.235550710595	0.35863446941574	vs. armor/def	0	9
checkHit	68.235550710595	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.235550710595	9	=	1.1184711014212
[ATTACK] after armor	114.08405234496
[PHYS CRIT %]	3.1
[ATTACK] after crit	114.08405234496
[ATTACK] after mult	40.914473581533
[LOG]	#FIREBRICK#Yvylralle the white crystal's void star absorbs the damage from #UID:6962:0##fbd578#Garruk#LAST#, converting it into entropy!#LAST#
[SHADER] setting reset param	chargesCount	2
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvylralle the white crystal	dam/apr/atk/mult ::	84.62040147232	4	68.235550710595	0.6744053052376	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.235550710595	0.6744053052376	vs. armor/def	0	9
checkHit	68.235550710595	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.235550710595	9	=	1.1184711014212
[ATTACK] after armor	106.25475463501
[PHYS CRIT %]	3.6
[ATTACK] after crit	106.25475463501
[ATTACK] after mult	71.658770232572
[LOG]	#FIREBRICK#Yvylralle the white crystal's void star absorbs the damage from #UID:6962:0##fbd578#Garruk#LAST#, converting it into entropy!#LAST#
[SHADER] setting reset param	chargesCount	1
[LOG]	#FIREBRICK#Yvylralle the white crystal's void star absorbs the damage from #UID:6962:0##fbd578#Garruk#LAST#, converting it into entropy!#LAST#
[SHADER] setting reset param	chargesCount	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvylralle the white crystal	dam/apr/atk/mult ::	75.502894764441	3	68.235550710595	0.35863446941574	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	68.235550710595	0.35863446941574	vs. armor/def	0	9
checkHit	68.235550710595	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	77	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.235550710595	9	=	1.1184711014212
[ATTACK] after armor	86.122274809432
[PHYS CRIT %]	3.1
[ATTACK] after crit	86.122274809432
[ATTACK] after mult	30.886416331157
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Yvylralle the white crystal	dam/apr/atk/mult ::	84.62040147232	4	68.235550710595	0.6744053052376	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.235550710595	0.6744053052376	vs. armor/def	0	9
checkHit	68.235550710595	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.235550710595	9	=	1.1184711014212
[ATTACK] after armor	97.306985823643
[PHYS CRIT %]	3.6
[ATTACK] after crit	97.306985823643
[ATTACK] after mult	65.624347476145
[LOG]	Yvylralle the white crystal slows down.
checkHit	32	vs	59	=> chance to hit	0
[LOG]	Yvylralle the white crystal is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Yvylralle the white crystal	dam/apr/atk/mult ::	75.502894764441	3	68.235550710595	0.35863446941574	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	68.235550710595	0.35863446941574	vs. armor/def	0	9
checkHit	68.235550710595	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.235550710595	9	=	1.1184711014212
[ATTACK] after armor	92.833101417959
[PHYS CRIT %]	3.1
[ATTACK] after crit	92.833101417959
[ATTACK] after mult	33.293150071247
Loading tile from tileset	/data/gfx/shockbolt/object/sling_rough.png
[Actor:move]	6962	Garruk	(forced) move from	43	40	to	36	42
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Yvylralle the white crystal for #WHITE#57 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(39 to entropy), #LIGHT_GREEN#42 nature#LAST#, #WHITE#37 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(39 to entropy), #LIGHT_GREEN#42 nature#LAST#, #WHITE#(31 to entropy), #WHITE#33 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#(39 to entropy), #LIGHT_GREEN#42 nature#LAST#, #WHITE#28 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#82 nature#LAST#, #WHITE#59 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#82 nature#LAST#, #WHITE#30 physical#LAST# (#RED##{bold}#559#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Yvylralle the white crystal!#{normal}#
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	29	to	43	28
[target_simple AI]	110709	slimy ooze	selecting NEW TARGET	36	42	6962	Garruk
[improved_talented AI] chooses for	110709	slimy ooze	T_SLIME_SPIT
[LOG]	Slimy ooze uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	1
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	139101	after	110709
[target_simple AI]	112143	red crystal	selecting NEW TARGET	36	42	6962	Garruk
[improved_talented AI] chooses for	112143	red crystal	T_PHASE_DOOR
[LOG]	Red crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	112143	red crystal	(forced) move from	29	39	to	22	36
[phase door] final location of 	red crystal	22	36	vs	29	39
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	36	42	to	37	43
[Identify]	Starwend the rough leather sling (Madness)	true
[LOG]	Garruk picks up (j.): #SALMON##UID:110715:0#Starwend the rough leather sling (Madness)#LAST#.
[LOG]	
[Actor:move]	6962	Garruk	move from	37	43	to	38	42
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	28	to	43	29
[Actor:move]	110709	slimy ooze	move from	29	41	to	30	41
[LOG]	
[Actor:move]	6962	Garruk	move from	38	42	to	39	41
[MIND CRIT %]	5.1
[Actor:move]	6962	Garruk	move from	39	41	to	38	40
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	29	to	43	30
[Actor:move]	110709	slimy ooze	move from	30	41	to	31	41
[Actor:move]	6962	Garruk	move from	38	40	to	38	39
[MIND CRIT %]	5.1
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	30	to	43	31
[Actor:move]	6962	Garruk	move from	38	39	to	38	38
[MIND CRIT %]	5.1
[Actor:move]	110709	slimy ooze	move from	31	41	to	32	41
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	buff	 talent:T_PERFECT_STRIKE
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	31	to	43	32
Deleting shader 96 (is clone 1)
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	32	to	43	33
[improved_talented AI] chooses for	110709	slimy ooze	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	139105	after	110709
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	33	to	43	32
[LOG]	#00ff00##UID:1250:0#Talent Rampage is ready to use.
[Actor:move]	110709	slimy ooze	move from	32	41	to	33	41
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	32	to	43	33
[NPC:seen_by] Passing target	Garruk	from	110709	slimy ooze	to	110708	multi-hued crystal
[improved_talented AI] chooses for	110709	slimy ooze	T_ATTACK
[T_ATTACK]	110709	slimy ooze	attacks empty space:	34	42
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	attack	 talent:T_GREATER_WEAPON_FOCUS
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	33	to	43	34
[improved_talented AI] chooses for	110708	multi-hued crystal	T_PHASE_DOOR
[Actor:move]	110708	multi-hued crystal	(forced) move from	28	36	to	22	38
[phase door] final location of 	multi-hued crystal	22	38	vs	28	36
[Actor:move]	110709	slimy ooze	move from	33	41	to	34	41
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	34	to	43	35
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	35	to	43	36
[improved_talented AI] chooses for	110709	slimy ooze	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	139106	after	110709
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	36	to	43	37
[Actor:move]	110709	slimy ooze	move from	34	41	to	33	40
[improved_talented AI] chooses for	112143	red crystal	T_PHASE_DOOR
[Actor:move]	112143	red crystal	(forced) move from	22	36	to	18	35
[phase door] final location of 	red crystal	18	35	vs	22	36
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	37	to	43	38
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[Actor:move]	110709	slimy ooze	move from	33	40	to	33	41
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	38	to	43	39
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	39	to	43	40
[Actor:move]	110709	slimy ooze	move from	33	41	to	32	41
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	40	to	42	41
[use_tactical AI] === Action Selected:	111328	Yviravena the maulotaur	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[Actor:move]	110709	slimy ooze	move from	32	41	to	31	42
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	42	41	to	43	40
[Actor:move]	110709	slimy ooze	move from	31	42	to	32	41
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	43	40	to	42	41
[Actor:move]	110709	slimy ooze	move from	32	41	to	32	40
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	42	41	to	41	41
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	41	41	to	41	42
[Actor:move]	110709	slimy ooze	move from	32	40	to	33	41
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	41	42	to	42	42
[improved_talented AI] chooses for	110708	multi-hued crystal	T_PHASE_DOOR
[Actor:move]	110708	multi-hued crystal	(forced) move from	22	38	to	21	41
[phase door] final location of 	multi-hued crystal	21	41	vs	22	38
[Actor:move]	110709	slimy ooze	move from	33	41	to	32	40
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	42	42	to	41	42
[improved_talented AI] chooses for	110709	slimy ooze	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	139107	after	110709
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	attack	 talent:T_GREATER_WEAPON_FOCUS
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	108920	Layeldama the brown bear	move from	41	42	to	40	42
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	108920	Layeldama the brown bear	move from	40	42	to	39	41
[Actor:move]	110709	slimy ooze	move from	32	40	to	32	39
[improved_talented AI] chooses for	112143	red crystal	T_PHASE_DOOR
[Actor:move]	112143	red crystal	(forced) move from	18	35	to	19	40
[phase door] final location of 	red crystal	19	40	vs	18	35
[MIND CRIT %]	5.1
checkHit	43	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Layeldama the brown bear for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Rested for 21 turns (stop reason: hostile spotted to the south (Layeldama the brown bear)).
[LOG]	
[Actor:move]	6962	Garruk	move from	38	38	to	38	39
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	closein	 talent:T_BLINDING_SPEED
[LOG]	Layeldama the brown bear uses #{bold}##ORCHID#Blinding Speed.#{normal}##LAST#
[LOG]	Layeldama the brown bear speeds up.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/sword_dsteel.png
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	0.62854804497025	vs. armor/def	72.005106277293	25
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	0.62854804497025	vs. armor/def	72.005106277293	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	72.005106277293	1
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	54.211263465499
[PHYS CRIT %]	0
[ATTACK] after crit	54.211263465499
[ATTACK] after mult	34.074383666607
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.33424854884674	vs. armor/def	72.005106277293	25
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.33424854884674	vs. armor/def	72.005106277293	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	3	vs. armor/hardiness	72.005106277293	1
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	47.743427271939
[PHYS CRIT %]	0
[ATTACK] after crit	47.743427271939
[ATTACK] after mult	15.958171282615
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	0.62854804497025	vs. armor/def	72.005106277293	25
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	0.62854804497025	vs. armor/def	72.005106277293	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	4	vs. armor/hardiness	72.005106277293	1
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	47.649860033227
[PHYS CRIT %]	0
[ATTACK] after crit	47.649860033227
[ATTACK] after mult	29.950226366991
checkHit	23	vs	59	=> chance to hit	0
[LOG]	Layeldama the brown bear is weakened by the darkness!
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[LOG]	Garruk resists!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.33424854884674	vs. armor/def	72.005106277293	25
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.33424854884674	vs. armor/def	72.005106277293	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	3	vs. armor/hardiness	72.005106277293	1
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	32.43348592997
[PHYS CRIT %]	0
[ATTACK] after crit	32.43348592997
[ATTACK] after mult	10.840845606133
[LOG]	Layeldama the brown bear slows down.
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	0.62854804497025	vs. armor/def	72.005106277293	25
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	0.62854804497025	vs. armor/def	72.005106277293	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	72.005106277293	1
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	54.211263465499
[PHYS CRIT %]	0
[ATTACK] after crit	54.211263465499
[ATTACK] after mult	34.074383666607
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[LOG]	Garruk resists!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.33424854884674	vs. armor/def	72.005106277293	25
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.33424854884674	vs. armor/def	72.005106277293	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	94	3	vs. armor/hardiness	72.005106277293	1
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	41.182023839666
[PHYS CRIT %]	0
[ATTACK] after crit	41.182023839666
[ATTACK] after mult	13.76503170698
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[Actor:move]	6962	Garruk	(forced) move from	38	39	to	38	42
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Layeldama the brown bear for #WHITE#38 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#73 nature#LAST#, #WHITE#18 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST#, #WHITE#35 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST#, #WHITE#13 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST#, #WHITE#39 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST#, #WHITE#16 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST# (#RED##{bold}#653#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#4 cold#LAST#, #1133F3#4 cold#LAST#, #1133F3#3 cold#LAST#, #1133F3#3 cold#LAST#, #1133F3#3 cold#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[target_simple AI]	108920	Layeldama the brown bear	selecting NEW TARGET	38	42	6962	Garruk
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	defend	 talent:T_BLOCK
[LOG]	Layeldama the brown bear uses #{bold}##ORCHID#Block.#{normal}##LAST#
[MIND CRIT %]	5.1
checkHit	43	vs	23	=> chance to hit	95
checkHit	43	vs	23	=> chance to hit	95
checkHit	43	vs	23	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Layeldama the brown bear!
[LOG]	Curse of Nightmares hits Layeldama the brown bear for #ORANGE#41 mind#LAST#, #GREY#(30 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	Mindrot hits Layeldama the brown bear for #ORANGE#6 mind#LAST#, #GREY#(4 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[Actor:move]	110709	slimy ooze	move from	32	39	to	33	40
[LOG]	
Loading tile from tileset	/data/gfx/effects/counterstrike.png
[LOG]	Garruk uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	23	vs	43	=> chance to hit	0
[LOG]	#F53CBE#Layeldama the brown bear has been dominated!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	63.33801718952	21
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	63.33801718952	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	114	4	vs. armor/hardiness	63.33801718952	1
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	73.632457701681
[PHYS CRIT %]	0
[ATTACK] after crit	73.632457701681
[ATTACK] after mult	73.632457701681
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	63.33801718952	21
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	63.33801718952	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	3	vs. armor/hardiness	63.33801718952	1
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	47.296411211303
[PHYS CRIT %]	0
[ATTACK] after crit	47.296411211303
[ATTACK] after mult	25.15123058538
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[LOG]	Garruk resists!
[LOG]	#F53CBE#Layeldama the brown bear is being stalked by #UID:6962:0##fbd578#Garruk#LAST#!
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Layeldama the brown bear for #WHITE#(85 blocked)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(7 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(80 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#(29 blocked)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(7 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(80 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#3 cold#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	44	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Layeldama the brown bear for #ORANGE#6 mind#LAST#, #GREY#(5 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	attack	 talent:T_SHIELD_SLAM
[LOG]	Layeldama the brown bear uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	51.335507350947	0	63	1.0981227975694	vs. armor/def	46	11
[ATTACK] after melee attack bonus hooks & callbacks::	51.335507350947	0	63	1.0981227975694	vs. armor/def	46	11
checkHit	63	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	58	0	vs. armor/hardiness	46	0.6
[ATTACK] after armor	23.2
[PHYS CRIT %]	45.82580351602
[ATTACK] after crit	34.8
[ATTACK] after mult	38.214673355415
[ATTACK] after counterstrike	76.42934671083
[LOG]	#{bold}##UID:108920:0#Layeldama the brown bear performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK] staff accuracy bonus	63	11	=	2.04
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Layeldama the brown bear is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK]	EFF_GREATER_WEAPON_FOCUS	callbackOnMeleeAttack triggered with weapon	table: 0x1dde1370
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	51.335507350947	0	63	1.0981227975694	vs. armor/def	46	11
[ATTACK] after melee attack bonus hooks & callbacks::	51.335507350947	0	63	1.0981227975694	vs. armor/def	46	11
checkHit	63	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	58	0	vs. armor/hardiness	46	0.6
[ATTACK] after armor	23.2
[PHYS CRIT %]	45.82580351602
[ATTACK] after crit	23.2
[ATTACK] after mult	25.47644890361
[ATTACK] after counterstrike	50.95289780722
[ATTACK] staff accuracy bonus	63	11	=	2.04
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	51.335507350947	0	63	1.0981227975694	vs. armor/def	46	11
[ATTACK] after melee attack bonus hooks & callbacks::	51.335507350947	0	63	1.0981227975694	vs. armor/def	46	11
checkHit	63	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	53	0	vs. armor/hardiness	46	0.6
[ATTACK] after armor	21.2
[PHYS CRIT %]	45.82580351602
[ATTACK] after crit	31.8
[ATTACK] after mult	34.920304962707
[ATTACK] after counterstrike	69.840609925414
[LOG]	#{bold}##UID:108920:0#Layeldama the brown bear performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[ATTACK] staff accuracy bonus	63	11	=	2.04
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	51.335507350947	0	63	1.0981227975694	vs. armor/def	46	38
[ATTACK] after melee attack bonus hooks & callbacks::	51.335507350947	0	63	1.0981227975694	vs. armor/def	46	38
checkHit	63	vs	38	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	60	0	vs. armor/hardiness	46	0.6
[ATTACK] after armor	24
[PHYS CRIT %]	18.706028320312
[ATTACK] after crit	24
[ATTACK] after mult	26.354947141666
[ATTACK] staff accuracy bonus	63	38	=	1.5
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Melee retaliation hits Layeldama the brown bear for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#26 nature#LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#26 nature#LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#26 nature#LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#26 nature#LAST# (#RED##{bold}#122#LAST##{normal}# total damage).
[LOG]	Greater Weapon Focus from Layeldama the brown bear hits #fbd578#Garruk#LAST# for #WHITE#55 physical#LAST#, #1133F3#11 cold#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
[LOG]	#UID:108920:0#Layeldama the brown bear hits #fbd578#Garruk#LAST# for #{bold}##WHITE#38 physical#{normal}##LAST#, #1133F3#11 cold#LAST#, #{bold}##WHITE#35 physical#{normal}##LAST#, #1133F3#11 cold#LAST#, #WHITE#14 physical#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#118#LAST##{normal}# total damage).
[Actor:move]	110709	slimy ooze	move from	33	40	to	34	40
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	85.45079555149	4	80.783619356046	1.0678004002344	vs. armor/def	63.33801718952	21
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	80.783619356046	1.0678004002344	vs. armor/def	63.33801718952	21
checkHit	80.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	4	vs. armor/hardiness	63.33801718952	1
[ATTACK] mace accuracy bonus	80.783619356046	21	=	1.1195672387121
[ATTACK] after armor	46.575709495167
[PHYS CRIT %]	0
[ATTACK] after crit	46.575709495167
[ATTACK] after mult	49.733561240138
checkHit	44	vs	23	=> chance to hit	95
checkHit	44	vs	23	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows Layeldama the brown bear!
checkHit	23	vs	59	=> chance to hit	0
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	76.243817233276	3	80.783619356046	0.5678336558237	vs. armor/def	63.33801718952	21
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	80.783619356046	0.5678336558237	vs. armor/def	63.33801718952	21
checkHit	80.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	99	3	vs. armor/hardiness	63.33801718952	1
[ATTACK] mace accuracy bonus	80.783619356046	21	=	1.1195672387121
[ATTACK] after armor	57.890949121
[PHYS CRIT %]	0
[ATTACK] after crit	57.890949121
[ATTACK] after mult	32.872429278481
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[Actor:move]	6962	Garruk	move from	38	42	to	38	42
[LOG]	Curse of Nightmares hits Layeldama the brown bear for #ORANGE#43 mind#LAST#, #GREY#(33 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#43#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Layeldama the brown bear for #WHITE#(60 blocked)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(7 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(83 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#(39 blocked)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(7 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(83 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#3 cold#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Poison from Garruk hits Layeldama the brown bear for #LIGHT_GREEN#(17 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	44	vs	23	=> chance to hit	95
[LOG]	Mindrot hits Layeldama the brown bear for #ORANGE#6 mind#LAST#, #GREY#(5 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	ptikev	tome	Arachnophobia (Insane (Roguelike) difficulty)	false	true
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	87.112512419793	4	83.783619356046	1.1362655857332	vs. armor/def	63.33801718952	21
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	83.783619356046	1.1362655857332	vs. armor/def	63.33801718952	21
checkHit	83.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	63.33801718952	1
[ATTACK] mace accuracy bonus	83.783619356046	21	=	1.1255672387121
[ATTACK] after armor	74.117323224257
[PHYS CRIT %]	0
[ATTACK] after crit	74.117323224257
[ATTACK] after mult	84.216963686385
checkHit	23	vs	59	=> chance to hit	0
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[LOG]	Garruk resists!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Layeldama the brown bear	dam/apr/atk/mult ::	77.726490816156	3	83.783619356046	0.60424199259705	vs. armor/def	63.33801718952	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	83.783619356046	0.60424199259705	vs. armor/def	63.33801718952	21
checkHit	83.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	3	vs. armor/hardiness	63.33801718952	1
[ATTACK] mace accuracy bonus	83.783619356046	21	=	1.1255672387121
[ATTACK] after armor	66.363919791984
[PHYS CRIT %]	0
[ATTACK] after crit	66.363919791984
[ATTACK] after mult	40.099867131659
[ATTACK]	target on_melee_hit:	8	ICE	vs	0
[LOG]	Garruk resists!
[Actor:move]	6962	Garruk	move from	38	42	to	38	42
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Layeldama the brown bear for #WHITE#(105 blocked)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(7 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(87 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#(50 blocked)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(7 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_GREEN#(87 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Garruk#LAST# for #1133F3#3 cold#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[target_simple AI]	108920	Layeldama the brown bear	selecting NEW TARGET	38	42	6962	Garruk
[use_tactical AI] === Action Selected:	108920	Layeldama the brown bear	attack	 talent:T_SHIELD_PUMMEL
[LOG]	Layeldama the brown bear uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	51.335507350947	0	63	1.504777178565	vs. armor/def	46	11
[ATTACK] after melee attack bonus hooks & callbacks::	51.335507350947	0	63	1.504777178565	vs. armor/def	46	11
checkHit	63	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	53	0	vs. armor/hardiness	46	0.6
[ATTACK] after armor	21.2
[PHYS CRIT %]	45.82580351602
[ATTACK] after crit	21.2
[ATTACK] after mult	31.901276185577
[ATTACK] after counterstrike	63.802552371154
[ATTACK] staff accuracy bonus	63	11	=	2.04
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	#F53CBE#Layeldama the brown bear is no longer being stalked by Melee retaliation.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	51.335507350947	0	63	1.8489992295835	vs. armor/def	46	11
[ATTACK] after melee attack bonus hooks & callbacks::	51.335507350947	0	63	1.8489992295835	vs. armor/def	46	11
checkHit	63	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	60	0	vs. armor/hardiness	46	0.6
[ATTACK] after armor	24
[PHYS CRIT %]	45.82580351602
[ATTACK] after crit	36
[ATTACK] after mult	66.563972265007
[ATTACK] after counterstrike	133.12794453001
[LOG]	#{bold}##UID:108920:0#Layeldama the brown bear performs a melee critical strike against #fbd578#Garruk#LAST#!#{normal}#
[LOG]	#F53CBE#Garruk begins rampaging!
Loading tile	player/ogre_male/base_krog_02.png
==SDM 128x256 :: 128x256
[ATTACK] staff accuracy bonus	63	11	=	2.04
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
checkHit	38	vs	75	=> chance to hit	0
checkHit	44	vs	9	=> chance to hit	95
checkHit	44	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows slimy ooze!
[LOG]	Garruk is stunned!
[LOG]	Curse of Nightmares hits Slimy ooze for #ORANGE#38 mind#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#64#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Layeldama the brown bear for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#27 nature#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	#UID:108920:0#Layeldama the brown bear hits #fbd578#Garruk#LAST# for #WHITE#33 physical#LAST#, #1133F3#11 cold#LAST#, #RED#(28 rampage shugs off#LAST#), #{bold}##WHITE#38 physical#{normal}##LAST#, #1133F3#11 cold#LAST# (#RED##{bold}#93#LAST##{normal}# total damage).
[LOG]	#{bold}#Melee retaliation killed Layeldama the brown bear!#{normal}#
[improved_talented AI] chooses for	110709	slimy ooze	T_SLIME_SPIT
[LOG]	Slimy ooze uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	1
Sanctuary marking reduced damage on projectile:	-12.541929676091
Adding entity	139108	after	110709
[LOG]	Garruk has shrugged off 28 damage and is ready for more.
[MIND CRIT %]	5.1
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	#F53CBE#Your movements fuel your rampage! (+1 duration)
[Actor:move]	6962	Garruk	move from	38	42	to	39	41
[Identify]	steel greatmaul 'Boltbreaker' (Corpses)	true
[LOG]	Garruk picks up (d.): #SALMON##UID:108738:0#steel greatmaul 'Boltbreaker' (Corpses) (26-40 power, 2 apr)#LAST#.
[LOG]	
[LOG]	Garruk uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#F53CBE#You feel your rampage slowing down. (-1 duration)
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#265 healing#LAST# from Infusion: Healing.
[Actor:move]	6962	Garruk	move from	39	41	to	38	41
[MIND CRIT %]	5.1
[LOG]	#00ff00##UID:1235:0#Talent Frenzy is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:1239:0#Talent Harass Prey is ready to use.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	38	41	to	37	41
[LOG]	
[Actor:move]	6962	Garruk	move from	37	41	to	36	41
[Actor:move]	110709	slimy ooze	move from	34	40	to	35	40
[USERCHAT] channel serial data	Ace64	tome	727
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	slimy ooze	dam/apr/atk/mult ::	87.112512419793	4	61.139413419693	1	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	61.139413419693	1	vs. armor/def	1	15
checkHit	61.139413419693	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	110	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.139413419693	15	=	1.0922788268394
[ATTACK] after armor	120.15067095233
[PHYS CRIT %]	3.6
[ATTACK] after crit	120.15067095233
[ATTACK] after mult	120.15067095233
checkHit	9	vs	59	=> chance to hit	0
[LOG]	Slimy ooze is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	slimy ooze	dam/apr/atk/mult ::	77.726490816156	3	61.139413419693	0.53177883778567	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	61.139413419693	0.53177883778567	vs. armor/def	1	15
checkHit	61.139413419693	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.139413419693	15	=	1.0922788268394
[ATTACK] after armor	113.5969979913
[PHYS CRIT %]	3.1
[ATTACK] after crit	113.5969979913
[ATTACK] after mult	60.408479567753
[Actor:move]	6962	Garruk	move from	36	41	to	36	41
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Slimy ooze for #WHITE#71 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#44 nature#LAST#, #WHITE#36 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#44 nature#LAST# (#RED##{bold}#201#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	44	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Slimy ooze for #ORANGE#3 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	slimy ooze	dam/apr/atk/mult ::	85.45079555149	4	61.139413419693	1	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	61.139413419693	1	vs. armor/def	1	15
checkHit	61.139413419693	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.139413419693	15	=	1.0922788268394
[ATTACK] after armor	111.41244033762
[PHYS CRIT %]	3.6
[ATTACK] after crit	111.41244033762
[ATTACK] after mult	111.41244033762
[Actor:move]	139112	slimy ooze	(forced) move from	nil	nil	to	35	41
[LOG]	Slimy ooze splits in two!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	slimy ooze	dam/apr/atk/mult ::	76.243817233276	3	61.139413419693	0.53177883778567	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.139413419693	0.53177883778567	vs. armor/def	1	15
checkHit	61.139413419693	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.139413419693	15	=	1.0922788268394
[ATTACK] after armor	91.751421454508
[PHYS CRIT %]	3.1
[ATTACK] after crit	91.751421454508
[ATTACK] after mult	48.791464266262
[Actor:move]	6962	Garruk	move from	36	41	to	36	41
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Slimy ooze for #WHITE#38 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #LIGHT_GREEN#50 nature#LAST#, #WHITE#33 physical#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Slimy ooze!#{normal}#
[LOG]	
[USERCHAT] channel talk	PackOfOne	tome	how did that happen
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	slimy ooze	dam/apr/atk/mult ::	85.45079555149	4	61.435085806814	1	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	61.435085806814	1	vs. armor/def	1	15
checkHit	61.435085806814	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	116	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.435085806814	15	=	1.0928701716136
[ATTACK] after armor	126.77293990718
[PHYS CRIT %]	3.6
[ATTACK] after crit	126.77293990718
[ATTACK] after mult	126.77293990718
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	slimy ooze	dam/apr/atk/mult ::	76.243817233276	3	61.730758193935	0.53177883778567	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	61.730758193935	0.53177883778567	vs. armor/def	1	15
checkHit	61.730758193935	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	78	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	61.730758193935	15	=	1.0934615163879
[ATTACK] after armor	85.289998278254
[PHYS CRIT %]	3.1
[ATTACK] after crit	85.289998278254
[ATTACK] after mult	45.355416159152
[Actor:move]	6962	Garruk	move from	36	41	to	36	41
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Slimy ooze for #WHITE#85 physical#LAST# damage.
[LOG]	Garruk is not stunned anymore.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Slimy ooze!#{normal}#
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	36	41	to	35	40
[Identify]	opal	true
[LOG]	Garruk picks up (F.): #FFFFFF##UID:110710:0#opal#LAST#.
[LOG]	
[Actor:move]	6962	Garruk	move from	35	40	to	35	39
[LOG]	Garruk is no longer attuned.
[MIND CRIT %]	5.1
[LOG]	#00ff00##UID:2543:0#Talent Wrath of the Wilds is ready to use.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	35	39	to	35	38
[target_simple AI]	108048	white crystal	selecting NEW TARGET	35	38	6962	Garruk
[improved_talented AI] chooses for	108048	white crystal	T_PHASE_DOOR
[LOG]	White crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	108048	white crystal	(forced) move from	35	30	to	38	38
[phase door] final location of 	white crystal	38	38	vs	35	30
[LOG]	
[USERCHAT] channel serial data	RACZero	tome	730
[Actor:move]	6962	Garruk	move from	35	38	to	35	37
[Actor:move]	6962	Garruk	move from	35	37	to	35	38
[Actor:move]	6962	Garruk	move from	35	38	to	35	39
[LOG]	#F53CBE#Garruk is no longer rampaging.
[LOG]	
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	6962	Garruk	move from	35	39	to	35	40
[improved_talented AI] chooses for	110708	multi-hued crystal	T_PHASE_DOOR
[Actor:move]	110708	multi-hued crystal	(forced) move from	21	41	to	23	48
[phase door] final location of 	multi-hued crystal	23	48	vs	21	41
[Actor:move]	6962	Garruk	move from	35	40	to	35	41
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	35	41	to	36	41
[MIND CRIT %]	5.1
[LOG]	#00ff00##UID:1242:0#Talent Dominate is ready to use.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (white crystal)).
[LOG]	
[Actor:move]	6962	Garruk	move from	36	41	to	37	40
[improved_talented AI] chooses for	108048	white crystal	T_ICE_BOLT
[LOG]	White crystal casts #{bold}##PURPLE#Ice Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	139113	after	108048
Projectile slowing down from	6
Projectile slowing down to	3
[improved_talented AI] chooses for	112143	red crystal	T_PHASE_DOOR
[Actor:move]	112143	red crystal	(forced) move from	19	40	to	28	38
[phase door] final location of 	red crystal	28	38	vs	19	40
[LOG]	
[Actor:move]	6962	Garruk	move from	37	40	to	38	40
[MIND CRIT %]	5.1
checkHit	43	vs	16	=> chance to hit	95
[LOG]	Mindrot hits White crystal for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	6962	Garruk	move from	38	40	to	38	39
[improved_talented AI] chooses for	108048	white crystal	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	0.38046121886181	0	0	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	0.38046121886181	0	0	1	vs. armor/def	46	37
checkHit	0	vs	37	=> chance to hit	0
[LOG]	#UID:108048:0#White crystal misses #fbd578#Garruk#LAST#.
[MIND CRIT %]	5.1
checkHit	43	vs	16	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits White crystal for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	white crystal	dam/apr/atk/mult ::	84.62040147232	4	68.531223097716	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	68.531223097716	1	vs. armor/def	0	0
checkHit	68.531223097716	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.531223097716	0	=	1.1370624461954
[ATTACK] after armor	111.43211972715
[PHYS CRIT %]	3.6
[ATTACK] after crit	111.43211972715
[ATTACK] after mult	111.43211972715
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	white crystal	dam/apr/atk/mult ::	75.502894764441	3	68.531223097716	0.53177883778567	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	68.531223097716	0.53177883778567	vs. armor/def	0	0
checkHit	68.531223097716	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	93	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.531223097716	0	=	1.1370624461954
[ATTACK] after armor	105.74680749618
[PHYS CRIT %]	3.1
[ATTACK] after crit	105.74680749618
[ATTACK] after mult	56.233914389861
[Actor:move]	6962	Garruk	move from	38	39	to	38	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits White crystal for #WHITE#124 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#62 physical#LAST# (#RED##{bold}#284#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed White crystal!#{normal}#
[LOG]	
[Actor:move]	6962	Garruk	move from	38	39	to	37	40
[improved_talented AI] chooses for	112143	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Sanctuary marking reduced damage on projectile:	-12.541929676091
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 62
*p 62: Uniform: 0: 8B5E tex
*p 62: Uniform: 1: 1406 tick
*p 62: Uniform: 2: 1406 tick_start
*p 62: Uniform: 4: 1406 explosion_time_factor
*p 62: Uniform: 5: 1406 is_exploding
*p 62: Uniform: 3: 1406 projectile_time_factor
*p 62: Uniform: 6: 1406 trail_length
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 100
*p 100: Uniform: 0: 8B5E tex
*p 100: Uniform: 1: 1406 tick
*p 100: Uniform: 2: 1406 tick_start
*p 100: Uniform: 4: 1406 explosion_time_factor
*p 100: Uniform: 5: 1406 is_exploding
*p 100: Uniform: 3: 1406 projectile_time_factor
*p 100: Uniform: 6: 1406 trail_length
Adding entity	139114	after	112143
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	37	40	to	36	40
[MIND CRIT %]	5.1
[LOG]	Garruk attunes to the damage.
checkHit	43	vs	16	=> chance to hit	95
checkHit	43	vs	16	=> chance to hit	95
[LOG]	#F53CBE#Garruk harrows red crystal!
[LOG]	Garruk is on fire!
Cloned shader 101
[SHADER] setting reset param	tick_start	1195166
[LOG]	Curse of Nightmares hits Red crystal for #ORANGE#41 mind#LAST#, #GREY#36 darkness#LAST# (#RED##{bold}#76#LAST##{normal}# total damage).
[LOG]	Red crystal's Flame Bolt hits #fbd578#Garruk#LAST# for #LIGHT_RED#60 fire#LAST# damage.
[MIND CRIT %]	5.1
[LOG]	Burning from Red crystal hits #fbd578#Garruk#LAST# for #LIGHT_RED#17 fire#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Reckless Charge is still on cooldown for 2 turns.
[Actor:move]	6962	Garruk	move from	36	40	to	35	40
[LOG]	
Deleting shader 101 (is clone 1)
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	move from	35	40	to	34	40
[MIND CRIT %]	5.1
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	Burning from Red crystal hits #fbd578#Garruk#LAST# for #LIGHT_RED#17 fire#LAST# damage.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	(forced) move from	34	40	to	27	39
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	red crystal	dam/apr/atk/mult ::	85.45079555149	4	68.826895484837	1.2927988658959	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	68.826895484837	1.2927988658959	vs. armor/def	0	0
checkHit	68.826895484837	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	68.826895484837	0	=	1.1376537909697
[ATTACK] after armor	126.27957079763
[PHYS CRIT %]	3.6
[ATTACK] after crit	126.27957079763
[ATTACK] after mult	163.254085913
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:19:0#red crystal shard (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	red crystal	dam/apr/atk/mult ::	76.243817233276	3	69.122567871957	0.68748307839673	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	69.122567871957	0.68748307839673	vs. armor/def	0	0
checkHit	69.122567871957	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	69.122567871957	0	=	1.1382451357439
[ATTACK] after armor	120.65398438885
[PHYS CRIT %]	3.1
[ATTACK] after crit	120.65398438885
[ATTACK] after mult	82.947572608481
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Red crystal for #WHITE#196 physical#LAST# damage.
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Red crystal!#{normal}#
[MIND CRIT %]	5.1
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[LOG]	Burning from Red crystal hits #fbd578#Garruk#LAST# for #LIGHT_RED#19 fire#LAST# damage.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Reckless Charge.#{normal}##LAST#
Loading tile	object/steamgun_dsteel.png
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivumira the black crystal	dam/apr/atk/mult ::	87.112512419793	4	69.122567871957	0.68369552004999	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	69.122567871957	0.68369552004999	vs. armor/def	0	28
checkHit	69.122567871957	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	107	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	69.122567871957	28	=	1.0822451357439
[ATTACK] after armor	115.8002295246
[PHYS CRIT %]	3.6
[ATTACK] after crit	115.8002295246
[ATTACK] after mult	79.172098146729
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Ivumira the black crystal	dam/apr/atk/mult ::	77.726490816156	3	69.122567871957	0.36357480905146	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	69.122567871957	0.36357480905146	vs. armor/def	0	28
checkHit	69.122567871957	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	69.122567871957	28	=	1.0822451357439
[ATTACK] after armor	98.484307352696
[PHYS CRIT %]	3.1
[ATTACK] after crit	98.484307352696
[ATTACK] after mult	35.806413240321
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivumira the black crystal	dam/apr/atk/mult ::	87.112512419793	4	69.122567871957	0.68369552004999	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	69.122567871957	0.68369552004999	vs. armor/def	0	28
checkHit	69.122567871957	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	69.122567871957	28	=	1.0822451357439
[ATTACK] after armor	97.402062216952
[PHYS CRIT %]	3.6
[ATTACK] after crit	97.402062216952
[ATTACK] after mult	66.593353581361
[LOG]	Ivumira the black crystal slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Ivumira the black crystal	dam/apr/atk/mult ::	77.726490816156	3	69.122567871957	0.36357480905146	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	69.122567871957	0.36357480905146	vs. armor/def	0	28
checkHit	69.122567871957	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	78	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	69.122567871957	28	=	1.0822451357439
[ATTACK] after armor	84.415120588025
[PHYS CRIT %]	3.1
[ATTACK] after crit	84.415120588025
[ATTACK] after mult	30.691211348847
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	Ivumira the black crystal	dam/apr/atk/mult ::	87.112512419793	4	69.122567871957	0.68369552004999	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	87.112512419793	4	69.122567871957	0.68369552004999	vs. armor/def	0	28
checkHit	69.122567871957	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	114	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	69.122567871957	28	=	1.0822451357439
[ATTACK] after armor	123.37594547481
[PHYS CRIT %]	3.6
[ATTACK] after crit	123.37594547481
[ATTACK] after mult	84.351581203057
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	Ivumira the black crystal	dam/apr/atk/mult ::	77.726490816156	3	69.418240259078	0.36357480905146	vs. armor/def	0	28
[ATTACK] after melee attack bonus hooks & callbacks::	77.726490816156	3	69.418240259078	0.36357480905146	vs. armor/def	0	28
checkHit	69.418240259078	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	69.418240259078	28	=	1.0828364805182
[ATTACK] after armor	90.958264363525
[PHYS CRIT %]	3.1
[ATTACK] after crit	90.958264363525
[ATTACK] after mult	33.07013359762
[Actor:move]	6962	Garruk	(forced) move from	27	39	to	20	39
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Ivumira the black crystal for #WHITE#73 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#90 nature#LAST#, #WHITE#33 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#90 nature#LAST#, #WHITE#61 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#90 nature#LAST#, #WHITE#28 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#90 nature#LAST#, #WHITE#78 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#90 nature#LAST# (#RED##{bold}#755#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Ivumira the black crystal!#{normal}#
[LOG]	Garruk stops burning.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[Actor:move]	6962	Garruk	move from	20	39	to	21	40
[Identify]	steel greatsword 'Chillwasp' (Madness)	true
[LOG]	Garruk picks up (f.): #SALMON##UID:109176:0#steel greatsword 'Chillwasp' (Madness) (26-42 power, 2 apr)#LAST#.
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#18 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[improved_talented AI] chooses for	110708	multi-hued crystal	T_ELEMENTAL_BOLT
Adding entity	139118	after	110708
Projectile slowing down from	2
Projectile slowing down to	1
[improved_talented AI] chooses for	110708	multi-hued crystal	T_PHASE_DOOR
[Actor:move]	110708	multi-hued crystal	(forced) move from	23	48	to	22	48
[phase door] final location of 	multi-hued crystal	22	48	vs	23	48
[LOG]	Garruk is no longer attuned.
[use_tactical AI] === Action Selected:	111328	Yviravena the maulotaur	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[improved_talented AI] chooses for	110708	multi-hued crystal	T_ELEMENTAL_BOLT
Adding entity	139119	after	110708
Projectile slowing down from	2
Projectile slowing down to	1
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	6962	Garruk	move from	21	40	to	22	39
[Actor:move]	6962	Garruk	move from	22	39	to	22	38
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[Actor:move]	6962	Garruk	move from	22	38	to	23	37
[LOG]	
[Actor:move]	6962	Garruk	move from	23	37	to	23	36
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (Eilinimira the war bear)).
[LOG]	
[LOG]	Garruk uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	6962	Garruk	(forced) move from	23	36	to	25	34
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	84.62040147232	4	58.478361935605	1.1983786620261	vs. armor/def	0	8
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	58.478361935605	1.1983786620261	vs. armor/def	0	8
checkHit	58.478361935605	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.478361935605	8	=	1.1009567238712
[ATTACK] after armor	113.39854255873
[PHYS CRIT %]	3.6
[ATTACK] after crit	113.39854255873
[ATTACK] after mult	135.89439370725
[LOG]	Snow giant boulder thrower slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	75.502894764441	3	58.478361935605	0.63727241211939	vs. armor/def	0	8
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	58.478361935605	0.63727241211939	vs. armor/def	0	8
checkHit	58.478361935605	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.478361935605	8	=	1.1009567238712
[ATTACK] after armor	113.39854255873
[PHYS CRIT %]	3.1
[ATTACK] after crit	113.39854255873
[ATTACK] after mult	72.265762747228
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant boulder thrower for #WHITE#124 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST#, #WHITE#66 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST# (#RED##{bold}#357#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	43.072899408431	15	25	1	vs. armor/def	46	43
[ATTACK] after melee attack bonus hooks & callbacks::	43.072899408431	15	25	1	vs. armor/def	46	43
checkHit	25	vs	43	=> chance to hit	5
[LOG]	#UID:109171:0#Snow giant boulder thrower misses #fbd578#Garruk#LAST#.
[Actor:move]	109171	snow giant boulder thrower	move from	26	35	to	26	35
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Snow giant boulder thrower for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	84.62040147232	4	58.478361935605	1	vs. armor/def	0	8
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	58.478361935605	1	vs. armor/def	0	8
checkHit	58.478361935605	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	4	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.478361935605	8	=	1.1009567238712
[ATTACK] after armor	93.581321529053
[PHYS CRIT %]	3.6
[ATTACK] after crit	93.581321529053
[ATTACK] after mult	93.581321529053
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	75.502894764441	3	58.774034322725	0.53177883778567	vs. armor/def	0	8
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	58.774034322725	0.53177883778567	vs. armor/def	0	8
checkHit	58.774034322725	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	80	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	58.774034322725	8	=	1.1015480686455
[ATTACK] after armor	88.123845491636
[PHYS CRIT %]	3.1
[ATTACK] after crit	88.123845491636
[ATTACK] after mult	46.862396136747
[Actor:move]	6962	Garruk	move from	25	34	to	25	34
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Snow giant boulder thrower for #WHITE#85 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#77 nature#LAST# (#RED##{bold}#169#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Snow giant boulder thrower!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/snow_giant_kidney.png
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1236:0#Talent Reckless Charge is ready to use.
[improved_talented AI] chooses for	110708	multi-hued crystal	T_PHASE_DOOR
[Actor:move]	110708	multi-hued crystal	(forced) move from	22	48	to	18	48
[phase door] final location of 	multi-hued crystal	18	48	vs	22	48
[LOG]	#00ff00##UID:1244:0#Talent Blindside is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6962	Garruk	move from	25	34	to	26	35
[LOG]	You pickup 0.50 gold pieces.
[Actor:move]	6962	Garruk	move from	26	35	to	27	34
[target_simple AI]	109169	hummerhorn	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	109169	hummerhorn	move from	29	29	to	29	30
[target_simple AI]	108025	large brown snake	selecting NEW TARGET	27	34	6962	Garruk
[target_simple AI]	108026	rattlesnake	selecting NEW TARGET	27	34	6962	Garruk
[target_simple AI]	108027	large brown snake	selecting NEW TARGET	27	34	6962	Garruk
[target_simple AI]	108028	large brown snake	selecting NEW TARGET	27	34	6962	Garruk
[target_simple AI]	108029	large white snake	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108029	large white snake	move from	28	28	to	28	29
[target_simple AI]	108032	large white snake	selecting NEW TARGET	27	34	6962	Garruk
[target_simple AI]	108033	rattlesnake	selecting NEW TARGET	27	34	6962	Garruk
[target_simple AI]	108034	king cobra	selecting NEW TARGET	27	34	6962	Garruk
[target_simple AI]	108035	anaconda	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108035	anaconda	move from	29	27	to	28	28
[target_simple AI]	108036	large white snake	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108036	large white snake	move from	29	28	to	29	29
[target_simple AI]	108039	large brown snake	selecting NEW TARGET	27	34	6962	Garruk
[target_simple AI]	108040	large white snake	selecting NEW TARGET	27	34	6962	Garruk
[SOUND] loading from	/data/sound/creatures/snakes/snake_3.ogg	:=:	sound "/data/sound/creatures/snakes/snake_3.ogg" : <static>
[target_simple AI]	108041	king cobra	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108041	king cobra	move from	30	26	to	29	27
[target_simple AI]	108042	copperhead snake	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108042	copperhead snake	move from	30	27	to	29	28
[target_simple AI]	108043	rattlesnake	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108043	rattlesnake	move from	30	28	to	31	28
[target_simple AI]	108046	black mamba	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108046	black mamba	move from	31	25	to	31	26
[Actor:move]	109169	hummerhorn	move from	29	30	to	29	31
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (hummerhorn)).
[LOG]	
[Actor:move]	6962	Garruk	move from	27	34	to	26	34
[MIND CRIT %]	5.1
[NPC:seen_by] Passing target	Garruk	from	109169	hummerhorn	to	108038	black mamba
[Actor:move]	109169	hummerhorn	move from	29	31	to	28	32
[USERCHAT] channel talk	Shadowmun	tome	just had a super close call myself in the maze, boss literally at the entrance somehow pulled it off
[Actor:move]	6962	Garruk	move from	26	34	to	27	34
[NPC:seen_by] Passing target	Garruk	from	108025	large brown snake	to	108018	black mamba
[NPC:seen_by] Passing target	Garruk	from	108025	large brown snake	to	108030	copperhead snake
[target_simple AI]	108025	large brown snake	selecting NEW TARGET	27	34	6962	Garruk
[NPC:seen_by] Passing target	Garruk	from	108026	rattlesnake	to	108019	copperhead snake
[NPC:seen_by] Passing target	Garruk	from	108026	rattlesnake	to	108012	black mamba
[NPC:seen_by] Passing target	Garruk	from	108027	large brown snake	to	108013	large brown snake
[NPC:seen_by] Passing target	Garruk	from	108027	large brown snake	to	108008	large brown snake
[NPC:seen_by] Passing target	Garruk	from	108027	large brown snake	to	108006	large brown snake
[NPC:seen_by] Passing target	Garruk	from	108027	large brown snake	to	108044	large brown snake
[NPC:seen_by] Passing target	Garruk	from	108027	large brown snake	to	108045	large brown snake
[NPC:seen_by] Passing target	Garruk	from	108028	large brown snake	to	108022	rattlesnake
[NPC:seen_by] Passing target	Garruk	from	108028	large brown snake	to	108014	copperhead snake
[NPC:seen_by] Passing target	Garruk	from	108028	large brown snake	to	108037	large brown snake
[NPC:seen_by] Passing target	Garruk	from	108029	large white snake	to	108010	large white snake
[Actor:move]	108029	large white snake	move from	28	29	to	28	30
[NPC:seen_by] Passing target	Garruk	from	108032	large white snake	to	108017	rattlesnake
[NPC:seen_by] Passing target	Garruk	from	108033	rattlesnake	to	108020	copperhead snake
[Actor:move]	108033	rattlesnake	move from	29	25	to	30	26
[NPC:seen_by] Passing target	Garruk	from	108034	king cobra	to	108016	rattlesnake
[Actor:move]	108034	king cobra	move from	29	26	to	30	27
[NPC:seen_by] Passing target	Garruk	from	108036	large white snake	to	108024	black mamba
[Actor:move]	108036	large white snake	move from	29	29	to	29	30
[NPC:seen_by] Passing target	Garruk	from	108039	large brown snake	to	108031	large brown snake
[target_simple AI]	108039	large brown snake	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108039	large brown snake	move from	30	24	to	31	25
[target_simple AI]	108040	large white snake	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108040	large white snake	move from	30	25	to	29	25
[NPC:seen_by] Passing target	Garruk	from	108041	king cobra	to	108021	rattlesnake
[Actor:move]	108041	king cobra	move from	29	27	to	30	28
[Actor:move]	108042	copperhead snake	move from	29	28	to	29	29
[Actor:move]	108043	rattlesnake	move from	31	28	to	32	29
[Actor:move]	108044	large brown snake	move from	31	23	to	30	24
[Actor:move]	108045	large brown snake	move from	31	24	to	30	25
[Actor:move]	108046	black mamba	move from	31	26	to	32	26
[NPC:seen_by] Passing target	Garruk	from	108035	anaconda	to	108015	rattlesnake
[Actor:move]	108035	anaconda	move from	28	28	to	28	29
[SOUND] loading from	/data/sound/creatures/bee/bee_2.ogg	:=:	sound "/data/sound/creatures/bee/bee_2.ogg" : <static>
[target_simple AI]	109169	hummerhorn	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	109169	hummerhorn	move from	28	32	to	28	33
[MIND CRIT %]	5.1
checkHit	43	vs	8	=> chance to hit	95
[LOG]	Mindrot hits Hummerhorn for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	hummerhorn	dam/apr/atk/mult ::	84.62040147232	4	70.896602194683	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	70.896602194683	1	vs. armor/def	1	19
checkHit	70.896602194683	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.896602194683	19	=	1.1037932043894
[ATTACK] after armor	115.89828646088
[PHYS CRIT %]	3.6
[ATTACK] after crit	115.89828646088
[ATTACK] after mult	115.89828646088
checkHit	8	vs	59	=> chance to hit	0
[LOG]	Hummerhorn is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	hummerhorn	dam/apr/atk/mult ::	75.502894764441	3	70.896602194683	0.53177883778567	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	70.896602194683	0.53177883778567	vs. armor/def	1	19
checkHit	70.896602194683	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	70.896602194683	19	=	1.1037932043894
[ATTACK] after armor	110.37932043894
[PHYS CRIT %]	3.1
[ATTACK] after crit	110.37932043894
[ATTACK] after mult	58.69738673859
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:35:0#hummerhorn wing (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	27	34	to	27	34
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Hummerhorn for #WHITE#129 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#65 physical#LAST# (#RED##{bold}#292#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Hummerhorn!#{normal}#
[Actor:move]	108021	rattlesnake	move from	27	27	to	28	28
[Actor:move]	108026	rattlesnake	move from	28	25	to	29	26
[Actor:move]	108027	large brown snake	move from	28	26	to	27	27
[NPC:seen_by] Passing target	Garruk	from	108028	large brown snake	to	108047	copperhead snake
[NPC:seen_by] Passing target	Garruk	from	108028	large brown snake	to	108007	copperhead snake
[NPC:seen_by] Passing target	Garruk	from	108028	large brown snake	to	108023	rattlesnake
[Actor:move]	108028	large brown snake	move from	28	27	to	29	27
[Actor:move]	108029	large white snake	move from	28	30	to	28	31
[Actor:move]	108032	large white snake	move from	29	24	to	28	25
[target_simple AI]	108033	rattlesnake	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108033	rattlesnake	move from	30	26	to	31	26
[Actor:move]	108034	king cobra	move from	30	27	to	29	28
[Actor:move]	108036	large white snake	move from	29	30	to	28	30
[Actor:move]	108037	large brown snake	move from	30	22	to	31	23
[Actor:move]	108038	black mamba	move from	30	23	to	31	24
[Actor:move]	108039	large brown snake	move from	31	25	to	32	25
[Actor:move]	108040	large white snake	move from	29	25	to	28	26
[target_simple AI]	108041	king cobra	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108041	king cobra	move from	30	28	to	30	27
[target_simple AI]	108042	copperhead snake	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108042	copperhead snake	move from	29	29	to	29	30
[Actor:move]	108043	rattlesnake	move from	32	29	to	32	30
[Actor:move]	108044	large brown snake	move from	30	24	to	29	25
[target_simple AI]	108045	large brown snake	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108045	large brown snake	move from	30	25	to	30	26
[Actor:move]	108046	black mamba	move from	32	26	to	31	25
[Actor:move]	108047	copperhead snake	move from	31	27	to	30	28
[NPC:seen_by] Passing target	Garruk	from	108035	anaconda	to	110707	grizzly bear
[NPC:seen_by] Passing target	Garruk	from	108035	anaconda	to	108009	rattlesnake
[NPC:seen_by] Passing target	Garruk	from	108035	anaconda	to	108011	rattlesnake
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	108020	copperhead snake	move from	27	26	to	28	27
[Actor:move]	108024	black mamba	move from	28	23	to	29	24
[Actor:move]	108029	large white snake	move from	28	31	to	28	32
[Actor:move]	108030	copperhead snake	move from	29	22	to	28	23
[Actor:move]	108031	large brown snake	move from	29	23	to	30	23
[Actor:move]	108032	large white snake	move from	28	25	to	27	26
[target_simple AI]	108033	rattlesnake	selecting NEW TARGET	27	34	6962	Garruk
[Actor:move]	108033	rattlesnake	move from	31	26	to	31	27
[Actor:move]	108034	king cobra	move from	29	28	to	29	29
[Actor:move]	108036	large white snake	move from	28	30	to	28	31
[Actor:move]	108037	large brown snake	move from	31	23	to	30	24
[Actor:move]	108038	black mamba	move from	31	24	to	30	25
[Actor:move]	108039	large brown snake	move from	32	25	to	32	26
[Actor:move]	108041	king cobra	move from	30	27	to	29	28
[Actor:move]	108042	copperhead snake	move from	29	30	to	29	31
[Actor:move]	108043	rattlesnake	move from	32	30	to	32	29
[Actor:move]	108044	large brown snake	move from	29	25	to	28	25
[Actor:move]	108045	large brown snake	move from	30	26	to	30	27
[Actor:move]	108046	black mamba	move from	31	25	to	31	26
[LOG]	
Server latency	118
[Actor:move]	6962	Garruk	move from	27	34	to	28	33
[Actor:move]	110707	grizzly bear	move from	31	30	to	30	30
[Actor:move]	108035	anaconda	move from	28	29	to	29	30
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	130.22093416803
[PHYS CRIT %]	3.6
[ATTACK] after crit	130.22093416803
[ATTACK] after mult	130.22093416803
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	111.46029110992
[PHYS CRIT %]	3.1
[ATTACK] after crit	111.46029110992
[ATTACK] after mult	59.272224065687
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large white snake for #WHITE#125 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#57 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST# (#RED##{bold}#285#LAST##{normal}# total damage).
[Actor:move]	108021	rattlesnake	move from	28	28	to	28	29
[Actor:move]	108022	rattlesnake	move from	27	28	to	28	28
[Actor:move]	108023	rattlesnake	move from	28	22	to	29	23
[Actor:move]	108024	black mamba	move from	29	24	to	29	25
[Actor:move]	108025	large brown snake	move from	28	24	to	29	24
[target_simple AI]	108026	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108026	rattlesnake	move from	29	26	to	30	26
[Actor:move]	108027	large brown snake	move from	27	27	to	27	28
[SOUND] loading from	/data/sound/creatures/snakes/snake_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_2.ogg" : <static>
[Actor:move]	108030	copperhead snake	move from	28	23	to	28	24
[Actor:move]	108031	large brown snake	move from	30	23	to	30	22
[Actor:move]	108032	large white snake	move from	27	26	to	27	27
[Actor:move]	108033	rattlesnake	move from	31	27	to	31	28
[Actor:move]	108034	king cobra	move from	29	29	to	28	30
[Actor:move]	108036	large white snake	move from	28	31	to	29	32
[Actor:move]	108037	large brown snake	move from	30	24	to	31	24
[Actor:move]	108038	black mamba	move from	30	25	to	29	26
[Actor:move]	108039	large brown snake	move from	32	26	to	31	27
[Actor:move]	108041	king cobra	move from	29	28	to	29	29
[Actor:move]	108042	copperhead snake	move from	29	31	to	28	31
[Actor:move]	108043	rattlesnake	move from	32	29	to	32	30
[Actor:move]	108044	large brown snake	move from	28	25	to	27	26
[Actor:move]	108045	large brown snake	move from	30	27	to	29	28
[Actor:move]	108046	black mamba	move from	31	26	to	30	27
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large white snake!#{normal}#
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#F53CBE#King cobra is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits King cobra for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	108017	rattlesnake	move from	27	23	to	28	23
[Actor:move]	108018	black mamba	move from	27	24	to	27	23
[Actor:move]	108019	copperhead snake	move from	27	25	to	28	25
[Actor:move]	108023	rattlesnake	move from	29	23	to	30	23
[Actor:move]	108024	black mamba	move from	29	25	to	30	25
[target_simple AI]	108025	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108025	large brown snake	move from	29	24	to	29	25
[Actor:move]	108026	rattlesnake	move from	30	26	to	31	26
[target_simple AI]	108028	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108030	copperhead snake	move from	28	24	to	27	25
[Actor:move]	108031	large brown snake	move from	30	22	to	31	23
[Actor:move]	108033	rattlesnake	move from	31	28	to	32	28
[Actor:move]	108034	king cobra	move from	28	30	to	29	31
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.90154817518	10	24	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.90154817518	10	24	1	vs. armor/def	46	37
checkHit	24	vs	37	=> chance to hit	18
[LOG]	#UID:108036:0#Large white snake misses #fbd578#Garruk#LAST#.
[Actor:move]	108036	large white snake	move from	29	32	to	29	32
[Actor:move]	108037	large brown snake	move from	31	24	to	31	25
[Actor:move]	108038	black mamba	move from	29	26	to	30	26
[Actor:move]	108039	large brown snake	move from	31	27	to	31	28
[Actor:move]	108041	king cobra	move from	29	29	to	28	30
[target_simple AI]	108042	copperhead snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108042	copperhead snake	move from	28	31	to	28	32
[Actor:move]	108043	rattlesnake	move from	32	30	to	31	30
[Actor:move]	108045	large brown snake	move from	29	28	to	29	29
[Actor:move]	108046	black mamba	move from	30	27	to	29	28
[target_simple AI]	108047	copperhead snake	selecting NEW TARGET	28	33	6962	Garruk
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	21
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	101	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	111.25829110992
[PHYS CRIT %]	3.6
[ATTACK] after crit	111.25829110992
[ATTACK] after mult	111.25829110992
checkHit	9	vs	59	=> chance to hit	0
[LOG]	Copperhead snake is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	21
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	78	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	85.922244619543
[PHYS CRIT %]	3.1
[ATTACK] after crit	85.922244619543
[ATTACK] after mult	45.691631383717
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Copperhead snake for #WHITE#123 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#51 physical#LAST# (#RED##{bold}#272#LAST##{normal}# total damage).
[Actor:move]	108035	anaconda	move from	29	30	to	28	31
[Actor:move]	110707	grizzly bear	move from	30	30	to	29	30
[improved_talented AI] chooses for	110708	multi-hued crystal	T_PHASE_DOOR
[Actor:move]	110708	multi-hued crystal	(forced) move from	18	48	to	18	42
[phase door] final location of 	multi-hued crystal	18	42	vs	18	48
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Copperhead snake!#{normal}#
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits King cobra for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits King cobra for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Grizzly bear for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	108011	rattlesnake	move from	26	23	to	27	24
[Actor:move]	108017	rattlesnake	move from	28	23	to	28	24
[target_simple AI]	108018	black mamba	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108018	black mamba	move from	27	23	to	28	23
[Actor:move]	108019	copperhead snake	move from	28	25	to	29	26
[target_simple AI]	108021	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108023	rattlesnake	move from	30	23	to	29	23
[Actor:move]	108024	black mamba	move from	30	25	to	30	24
[Actor:move]	108025	large brown snake	move from	29	25	to	30	25
[Actor:move]	108026	rattlesnake	move from	31	26	to	31	27
[Actor:move]	108028	large brown snake	move from	29	27	to	30	27
[Actor:move]	108030	copperhead snake	move from	27	25	to	28	25
[Actor:move]	108031	large brown snake	move from	31	23	to	31	24
[Actor:move]	108033	rattlesnake	move from	32	28	to	32	29
[Actor:move]	108034	king cobra	move from	29	31	to	28	32
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.90154817518	10	24	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.90154817518	10	24	1	vs. armor/def	46	37
checkHit	24	vs	37	=> chance to hit	18
[LOG]	#UID:108036:0#Large white snake misses #fbd578#Garruk#LAST#.
[Actor:move]	108036	large white snake	move from	29	32	to	29	32
[Actor:move]	108037	large brown snake	move from	31	25	to	31	26
[Actor:move]	108038	black mamba	move from	30	26	to	29	27
[Actor:move]	108039	large brown snake	move from	31	28	to	32	28
[Actor:move]	108041	king cobra	move from	28	30	to	29	31
[Actor:move]	108043	rattlesnake	move from	31	30	to	32	30
[target_simple AI]	108045	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108045	large brown snake	move from	29	29	to	28	30
[Actor:move]	108046	black mamba	move from	29	28	to	29	29
[Actor:move]	108047	copperhead snake	move from	30	28	to	29	28
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	122.49596349704
[PHYS CRIT %]	3.6
[ATTACK] after crit	122.49596349704
[ATTACK] after mult	122.49596349704
[LOG]	Large white snake slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	83	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	91.596080813104
[PHYS CRIT %]	3.1
[ATTACK] after crit	91.596080813104
[ATTACK] after mult	48.708857400515
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large white snake for #WHITE#123 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#49 physical#LAST# (#RED##{bold}#270#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large white snake!#{normal}#
[Actor:move]	108035	anaconda	move from	28	31	to	29	32
[Actor:move]	110707	grizzly bear	move from	29	30	to	30	30
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits King cobra for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits King cobra for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	108006	large brown snake	move from	25	23	to	26	23
[Actor:move]	108011	rattlesnake	move from	27	24	to	27	23
[Actor:move]	108012	black mamba	move from	26	24	to	27	24
[Actor:move]	108013	large brown snake	move from	26	25	to	27	25
[Actor:move]	108017	rattlesnake	move from	28	24	to	29	25
[Actor:move]	108018	black mamba	move from	28	23	to	29	24
[target_simple AI]	108019	copperhead snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108019	copperhead snake	move from	29	26	to	30	26
[Actor:move]	108020	copperhead snake	move from	28	27	to	29	26
[Actor:move]	108021	rattlesnake	move from	28	29	to	29	30
[Actor:move]	108022	rattlesnake	move from	28	28	to	28	29
[target_simple AI]	108023	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108023	rattlesnake	move from	29	23	to	30	23
[Actor:move]	108024	black mamba	move from	30	24	to	31	25
[target_simple AI]	108025	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108026	rattlesnake	move from	31	27	to	31	28
[Actor:move]	108027	large brown snake	move from	27	28	to	28	28
[Actor:move]	108028	large brown snake	move from	30	27	to	30	28
[Actor:move]	108031	large brown snake	move from	31	24	to	30	24
[Actor:move]	108032	large white snake	move from	27	27	to	28	27
[Actor:move]	108033	rattlesnake	move from	32	29	to	31	30
[improved_talented AI] chooses for	108034	king cobra	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.779982353498	10	26	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.779982353498	10	26	1	vs. armor/def	46	37
checkHit	26	vs	37	=> chance to hit	23
[LOG]	#UID:108034:0#King cobra misses #fbd578#Garruk#LAST#.
[Actor:move]	108037	large brown snake	move from	31	26	to	31	27
[Actor:move]	108039	large brown snake	move from	32	28	to	32	29
[Actor:move]	108040	large white snake	move from	28	26	to	27	27
[Actor:move]	108041	king cobra	move from	29	31	to	28	31
[Actor:move]	108044	large brown snake	move from	27	26	to	28	26
[Actor:move]	108045	large brown snake	move from	28	30	to	29	31
[Actor:move]	108046	black mamba	move from	29	29	to	28	30
[SOUND] loading from	/data/sound/creatures/snakes/snake_4.ogg	:=:	sound "/data/sound/creatures/snakes/snake_4.ogg" : <static>
[Actor:move]	108047	copperhead snake	move from	29	28	to	29	29
[improved_talented AI] chooses for	110708	multi-hued crystal	T_ELEMENTAL_BOLT
Adding entity	139120	after	110708
Projectile slowing down from	2
Projectile slowing down to	1
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	king cobra	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	3	24
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	3	24
checkHit	71.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	71.783619356046	24	=	1.0955672387121
[ATTACK] after armor	122.70353073575
[PHYS CRIT %]	3.6
[ATTACK] after crit	122.70353073575
[ATTACK] after mult	122.70353073575
[LOG]	King cobra slows down.
checkHit	9	vs	59	=> chance to hit	0
[LOG]	King cobra is weakened by the darkness!
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	king cobra	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	3	24
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	3	24
checkHit	71.783619356046	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	3	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	71.783619356046	24	=	1.0955672387121
[ATTACK] after armor	95.314349767952
[PHYS CRIT %]	3.1
[ATTACK] after crit	95.314349767952
[ATTACK] after mult	50.686154143899
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits King cobra for #WHITE#136 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#70 nature#LAST#, #WHITE#56 physical#LAST# (#RED##{bold}#269#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed King cobra!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[LOG]	#UID:108035:0#Anaconda misses #fbd578#Garruk#LAST#.
[Actor:move]	108035	anaconda	move from	29	32	to	29	32
[Actor:move]	108006	large brown snake	move from	26	23	to	26	24
[Actor:move]	108007	copperhead snake	move from	25	24	to	26	25
[Actor:move]	108011	rattlesnake	move from	27	23	to	28	24
[Actor:move]	108012	black mamba	move from	27	24	to	27	23
[Actor:move]	108013	large brown snake	move from	27	25	to	27	26
[Actor:move]	108015	rattlesnake	move from	26	27	to	27	28
[Actor:move]	108018	black mamba	move from	29	24	to	29	23
[Actor:move]	108019	copperhead snake	move from	30	26	to	30	27
[Actor:move]	108020	copperhead snake	move from	29	26	to	30	26
[Actor:move]	108022	rattlesnake	move from	28	29	to	29	28
[Actor:move]	108023	rattlesnake	move from	30	23	to	29	24
[Actor:move]	108024	black mamba	move from	31	25	to	31	26
[Actor:move]	108025	large brown snake	move from	30	25	to	31	25
[target_simple AI]	108027	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108027	large brown snake	move from	28	28	to	28	29
[Actor:move]	108030	copperhead snake	move from	28	25	to	29	26
[Actor:move]	108031	large brown snake	move from	30	24	to	30	25
[Actor:move]	108032	large white snake	move from	28	27	to	28	28
[Actor:move]	108037	large brown snake	move from	31	27	to	32	28
[Actor:move]	108038	black mamba	move from	29	27	to	28	27
[Actor:move]	108041	king cobra	move from	28	31	to	28	32
[Actor:move]	108043	rattlesnake	move from	32	30	to	33	30
[target_simple AI]	108044	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108044	large brown snake	move from	28	26	to	29	27
[Actor:move]	108045	large brown snake	move from	29	31	to	28	31
[Actor:move]	108046	black mamba	move from	28	30	to	29	31
[Actor:move]	108047	copperhead snake	move from	29	29	to	28	30
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Black mamba is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Rattlesnake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits King cobra for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	110707	grizzly bear	move from	30	30	to	29	29
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	king cobra	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	3	25
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	3	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	117	4	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	127.94736692931
[PHYS CRIT %]	3.6
[ATTACK] after crit	127.94736692931
[ATTACK] after mult	127.94736692931
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	king cobra	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	3	25
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	3	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	81	3	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	88.578946335679
[PHYS CRIT %]	3.1
[ATTACK] after crit	88.578946335679
[ATTACK] after mult	47.104409134667
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits King cobra for #WHITE#142 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#52 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#390#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed King cobra!#{normal}#
[target_simple AI]	108006	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108006	large brown snake	move from	26	24	to	27	25
[Actor:move]	108009	rattlesnake	move from	25	26	to	26	27
[Actor:move]	108011	rattlesnake	move from	28	24	to	28	25
[Actor:move]	108012	black mamba	move from	27	23	to	27	24
[Actor:move]	108013	large brown snake	move from	27	26	to	28	26
[Actor:move]	108014	copperhead snake	move from	26	26	to	27	26
[Actor:move]	108018	black mamba	move from	29	23	to	30	23
[Actor:move]	108019	copperhead snake	move from	30	27	to	31	27
[Actor:move]	108020	copperhead snake	move from	30	26	to	30	27
[Actor:move]	108021	rattlesnake	move from	29	30	to	30	30
[Actor:move]	108023	rattlesnake	move from	29	24	to	30	24
[Actor:move]	108024	black mamba	move from	31	26	to	32	26
[target_simple AI]	108025	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108025	large brown snake	move from	31	25	to	31	26
[Actor:move]	108027	large brown snake	move from	28	29	to	29	30
[Actor:move]	108031	large brown snake	move from	30	25	to	30	26
[Actor:move]	108032	large white snake	move from	28	28	to	28	29
[Actor:move]	108038	black mamba	move from	28	27	to	28	28
[Actor:move]	108039	large brown snake	move from	32	29	to	32	30
[Actor:move]	108040	large white snake	move from	27	27	to	28	27
[Actor:move]	108043	rattlesnake	move from	33	30	to	34	31
[Actor:move]	108045	large brown snake	move from	28	31	to	28	32
[Actor:move]	108046	black mamba	move from	29	31	to	28	31
[Actor:move]	108047	copperhead snake	move from	28	30	to	29	31
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	10	vs. armor/hardiness	46	0.6
[ATTACK] after armor	12.4
[PHYS CRIT %]	1
[ATTACK] after crit	12.4
[ATTACK] after mult	12.4
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Anaconda is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Anaconda slows down.
[SOUND] loading from	/data/sound/creatures/snakes/snake_attack.ogg	:=:	sound "/data/sound/creatures/snakes/snake_attack.ogg" : <static>
[Actor:move]	108035	anaconda	move from	29	32	to	29	32
[LOG]	#UID:108035:0#Anaconda hits #fbd578#Garruk#LAST# for #WHITE#9 physical#LAST# damage.
[LOG]	Melee retaliation hits Anaconda for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#25 nature#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Large brown snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	110707	grizzly bear	move from	29	29	to	28	30
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	105.75045491636
[PHYS CRIT %]	3.6
[ATTACK] after crit	105.75045491636
[ATTACK] after mult	105.75045491636
[LOG]	Large brown snake slows down.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	81	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	89.226946335679
[PHYS CRIT %]	3.1
[ATTACK] after crit	89.226946335679
[ATTACK] after mult	47.449001821552
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #WHITE#122 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#55 physical#LAST# (#RED##{bold}#279#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large brown snake!#{normal}#
[Actor:move]	108006	large brown snake	move from	27	25	to	26	26
[Actor:move]	108007	copperhead snake	move from	26	25	to	27	25
[Actor:move]	108008	large brown snake	move from	25	25	to	26	25
[Actor:move]	108009	rattlesnake	move from	26	27	to	27	27
[Actor:move]	108010	large white snake	move from	25	27	to	26	27
[Actor:move]	108012	black mamba	move from	27	24	to	28	24
[Actor:move]	108017	rattlesnake	move from	29	25	to	29	24
[Actor:move]	108018	black mamba	move from	30	23	to	29	23
[target_simple AI]	108020	copperhead snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108021	rattlesnake	move from	30	30	to	29	29
[Actor:move]	108023	rattlesnake	move from	30	24	to	30	25
[Actor:move]	108024	black mamba	move from	32	26	to	31	25
[Actor:move]	108025	large brown snake	move from	31	26	to	32	26
[Actor:move]	108030	copperhead snake	move from	29	26	to	29	25
[Actor:move]	108031	large brown snake	move from	30	26	to	29	26
[Actor:move]	108033	rattlesnake	move from	31	30	to	30	30
[Actor:move]	108037	large brown snake	move from	32	28	to	32	29
[Actor:move]	108039	large brown snake	move from	32	30	to	31	30
[target_simple AI]	108040	large white snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108043	rattlesnake	move from	34	31	to	35	31
[target_simple AI]	108044	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108046	black mamba	move from	28	31	to	28	32
[Actor:move]	108047	copperhead snake	move from	29	31	to	28	31
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#4 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[LOG]	#UID:108035:0#Anaconda misses #fbd578#Garruk#LAST#.
[Actor:move]	108035	anaconda	move from	29	32	to	29	32
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Grizzly bear for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	black mamba	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	4	25
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	4	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	4	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	114.82456006477
[PHYS CRIT %]	3.6
[ATTACK] after crit	114.82456006477
[ATTACK] after mult	114.82456006477
checkHit	9	vs	59	=> chance to hit	0
[LOG]	Black mamba is weakened by the darkness!
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	black mamba	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	4	25
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	4	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	95	3	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	103.88888767765
[PHYS CRIT %]	3.1
[ATTACK] after crit	103.88888767765
[ATTACK] after mult	55.245911948066
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#black mamba head (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_2.ogg" : <static>
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Black mamba for #WHITE#102 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#49 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#347#LAST##{normal}# total damage).
[Actor:move]	108008	large brown snake	move from	26	25	to	25	26
[target_simple AI]	108012	black mamba	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108012	black mamba	move from	28	24	to	27	24
[Actor:move]	108017	rattlesnake	move from	29	24	to	28	24
[Actor:move]	108018	black mamba	move from	29	23	to	28	23
[Actor:move]	108019	copperhead snake	move from	31	27	to	32	28
[Actor:move]	108020	copperhead snake	move from	30	27	to	31	27
[target_simple AI]	108023	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108023	rattlesnake	move from	30	25	to	30	26
[Actor:move]	108024	black mamba	move from	31	25	to	31	26
[Actor:move]	108025	large brown snake	move from	32	26	to	31	25
[Actor:move]	108027	large brown snake	move from	29	30	to	29	31
[Actor:move]	108028	large brown snake	move from	30	28	to	30	27
[Actor:move]	108030	copperhead snake	move from	29	25	to	30	25
[Actor:move]	108032	large white snake	move from	28	29	to	29	30
[Actor:move]	108037	large brown snake	move from	32	29	to	32	30
[Actor:move]	108038	black mamba	move from	28	28	to	28	29
[Actor:move]	108040	large white snake	move from	28	27	to	28	28
[Actor:move]	108043	rattlesnake	move from	35	31	to	36	30
[Actor:move]	108044	large brown snake	move from	29	27	to	28	27
[Actor:move]	108047	copperhead snake	move from	28	31	to	28	32
[Actor:move]	110707	grizzly bear	move from	28	30	to	28	31
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Black mamba!#{normal}#
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#4 nature#LAST# damage.
[Actor:move]	108006	large brown snake	move from	26	26	to	26	25
[Actor:move]	108007	copperhead snake	move from	27	25	to	26	26
[Actor:move]	108008	large brown snake	move from	25	26	to	25	25
[improved_talented AI] chooses for	108010	large white snake	T_ATTACK
[T_ATTACK]	108010	large white snake	attacks empty space:	25	26
[Actor:move]	108011	rattlesnake	move from	28	25	to	29	25
[Actor:move]	108012	black mamba	move from	27	24	to	27	23
[Actor:move]	108013	large brown snake	move from	28	26	to	29	27
[Actor:move]	108014	copperhead snake	move from	27	26	to	28	26
[Actor:move]	108017	rattlesnake	move from	28	24	to	27	25
[Actor:move]	108018	black mamba	move from	28	23	to	29	24
[Actor:move]	108019	copperhead snake	move from	32	28	to	32	29
[Actor:move]	108020	copperhead snake	move from	31	27	to	30	28
[Actor:move]	108021	rattlesnake	move from	29	29	to	28	30
[Actor:move]	108022	rattlesnake	move from	29	28	to	29	29
[Actor:move]	108024	black mamba	move from	31	26	to	31	27
[Actor:move]	108025	large brown snake	move from	31	25	to	31	26
[Actor:move]	108028	large brown snake	move from	30	27	to	29	28
[Actor:move]	108030	copperhead snake	move from	30	25	to	31	25
[Actor:move]	108031	large brown snake	move from	29	26	to	30	27
[Actor:move]	108037	large brown snake	move from	32	30	to	33	30
[Actor:move]	108043	rattlesnake	move from	36	30	to	35	30
[improved_talented AI] chooses for	108047	copperhead snake	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Copperhead snake bites poison into Garruk.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	27.886505355707	10	25	3	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	27.886505355707	10	25	3	vs. armor/def	46	37
checkHit	25	vs	37	=> chance to hit	20
[LOG]	#UID:108047:0#Copperhead snake misses #fbd578#Garruk#LAST#.
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Large brown snake is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Grizzly bear for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	29	10	vs. armor/hardiness	46	0.6
[ATTACK] after armor	11.6
[PHYS CRIT %]	1
[ATTACK] after crit	11.6
[ATTACK] after mult	11.6
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	108035	anaconda	move from	29	32	to	29	32
[LOG]	
[LOG]	#UID:108035:0#Anaconda hits #fbd578#Garruk#LAST# for #WHITE#9 physical#LAST# damage.
[LOG]	Melee retaliation hits Anaconda for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#25 nature#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	2	21
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	2	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	106.85202215507
[PHYS CRIT %]	3.6
[ATTACK] after crit	106.85202215507
[ATTACK] after mult	106.85202215507
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	2	21
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	2	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	96.937917006664
[PHYS CRIT %]	3.1
[ATTACK] after crit	96.937917006664
[ATTACK] after mult	51.549532843168
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Copperhead snake for #WHITE#123 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#60 physical#LAST# (#RED##{bold}#285#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Copperhead snake!#{normal}#
[Actor:move]	110707	grizzly bear	move from	28	31	to	28	32
[improved_talented AI] chooses for	110708	multi-hued crystal	T_ELEMENTAL_BOLT
Adding entity	139121	after	110708
Projectile slowing down from	2
Projectile slowing down to	1
[Actor:move]	108006	large brown snake	move from	26	25	to	27	26
[Actor:move]	108007	copperhead snake	move from	26	26	to	26	25
[Actor:move]	108008	large brown snake	move from	25	25	to	25	26
[improved_talented AI] chooses for	108010	large white snake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	30.492947290621	10	25	1	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	30.492947290621	10	25	1	vs. armor/def	1	21
checkHit	25	vs	21	=> chance to hit	60
[Actor:move]	108011	rattlesnake	move from	29	25	to	29	26
[target_simple AI]	108012	black mamba	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108012	black mamba	move from	27	23	to	28	23
[Actor:move]	108016	rattlesnake	move from	26	28	to	25	27
[Actor:move]	108017	rattlesnake	move from	27	25	to	26	26
[Actor:move]	108018	black mamba	move from	29	24	to	29	25
[Actor:move]	108019	copperhead snake	move from	32	29	to	32	30
[Actor:move]	108021	rattlesnake	move from	28	30	to	28	31
[Actor:move]	108022	rattlesnake	move from	29	29	to	28	30
[Actor:move]	108024	black mamba	move from	31	27	to	32	28
[Actor:move]	108025	large brown snake	move from	31	26	to	31	27
[Actor:move]	108026	rattlesnake	move from	31	28	to	32	29
[Actor:move]	108028	large brown snake	move from	29	28	to	29	29
[Actor:move]	108030	copperhead snake	move from	31	25	to	31	26
[Actor:move]	108031	large brown snake	move from	30	27	to	29	28
[Actor:move]	108043	rattlesnake	move from	35	30	to	36	29
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#8 nature#LAST# damage.
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Rattlesnake is lost in despair!
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Grizzly bear for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
Deleting temp shader	tentacles[appearTime=0.8,noup=0,time_factor=2000,wobblingType=0]
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	10	7
checkHit	71.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	4	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	7	=	1.1295672387121
[ATTACK] after armor	96.013215290528
[PHYS CRIT %]	3.6
[ATTACK] after crit	96.013215290528
[ATTACK] after mult	96.013215290528
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	10	7
checkHit	71.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	3	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	7	=	1.1295672387121
[ATTACK] after armor	98.272349767952
[PHYS CRIT %]	3.1
[ATTACK] after crit	98.272349767952
[ATTACK] after mult	52.259155946069
[LOG]	Grizzly bear slows down.
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Grizzly bear for #WHITE#111 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST#, #WHITE#60 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST# (#RED##{bold}#337#LAST##{normal}# total damage).
[target_simple AI]	108035	anaconda	selecting NEW TARGET	28	33	6962	Garruk
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[LOG]	#UID:108035:0#Anaconda misses #fbd578#Garruk#LAST#.
[Actor:move]	108035	anaconda	move from	29	32	to	29	32
[Actor:move]	108007	copperhead snake	move from	26	25	to	27	25
[Actor:move]	108008	large brown snake	move from	25	26	to	25	25
[Actor:move]	108010	large white snake	move from	26	27	to	26	28
[Actor:move]	108011	rattlesnake	move from	29	26	to	30	27
[Actor:move]	108012	black mamba	move from	28	23	to	29	24
[Actor:move]	108013	large brown snake	move from	29	27	to	29	26
[Actor:move]	108014	copperhead snake	move from	28	26	to	29	27
[Actor:move]	108016	rattlesnake	move from	25	27	to	26	27
[Actor:move]	108017	rattlesnake	move from	26	26	to	25	27
[Actor:move]	108018	black mamba	move from	29	25	to	28	26
[Actor:move]	108023	rattlesnake	move from	30	26	to	30	25
[Actor:move]	108024	black mamba	move from	32	28	to	31	28
[Actor:move]	108025	large brown snake	move from	31	27	to	32	28
[target_simple AI]	108028	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108030	copperhead snake	move from	31	26	to	30	26
[Actor:move]	108037	large brown snake	move from	33	30	to	34	31
[Actor:move]	108043	rattlesnake	move from	36	29	to	35	29
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	45.225159098338	3	17	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	45.225159098338	3	17	1	vs. armor/def	46	37
checkHit	17	vs	37	=> chance to hit	0
[LOG]	#UID:110707:0#Grizzly bear misses #fbd578#Garruk#LAST#.
[Actor:move]	110707	grizzly bear	move from	28	32	to	28	32
[LOG]	Anaconda speeds up.
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#8 nature#LAST# damage.
checkHit	43	vs	9	=> chance to hit	95
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Grizzly bear for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#2 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[USERCHAT] channel achievement	Dadidou	tome	Level 10	false	false
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	10	7
checkHit	71.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	4	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	7	=	1.1295672387121
[ATTACK] after armor	103.92018596151
[PHYS CRIT %]	3.6
[ATTACK] after crit	103.92018596151
[ATTACK] after mult	103.92018596151
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	10	7
checkHit	71.783619356046	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	71.783619356046	7	=	1.1295672387121
[ATTACK] after armor	100.53148424538
[PHYS CRIT %]	3.1
[ATTACK] after crit	100.53148424538
[ATTACK] after mult	53.460515852875
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Grizzly bear for #WHITE#115 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#73 nature#LAST# (#RED##{bold}#195#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Grizzly bear!#{normal}#
[Actor:move]	108006	large brown snake	move from	27	26	to	28	25
[Actor:move]	108007	copperhead snake	move from	27	25	to	27	24
[Actor:move]	108008	large brown snake	move from	25	25	to	26	25
[Actor:move]	108011	rattlesnake	move from	30	27	to	31	27
[Actor:move]	108012	black mamba	move from	29	24	to	29	25
[Actor:move]	108013	large brown snake	move from	29	26	to	30	27
[Actor:move]	108018	black mamba	move from	28	26	to	29	26
[Actor:move]	108019	copperhead snake	move from	32	30	to	33	30
[target_simple AI]	108021	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108021	rattlesnake	move from	28	31	to	28	32
[Actor:move]	108022	rattlesnake	move from	28	30	to	28	31
[Actor:move]	108023	rattlesnake	move from	30	25	to	31	26
[Actor:move]	108026	rattlesnake	move from	32	29	to	32	30
[Actor:move]	108027	large brown snake	move from	29	31	to	28	30
[target_simple AI]	108030	copperhead snake	selecting NEW TARGET	28	33	6962	Garruk
[target_simple AI]	108031	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108032	large white snake	move from	29	30	to	29	31
[Actor:move]	108033	rattlesnake	move from	30	30	to	29	30
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	10	vs. armor/hardiness	46	0.6
[ATTACK] after armor	12.4
[PHYS CRIT %]	1
[ATTACK] after crit	12.4
[ATTACK] after mult	12.4
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Anaconda slows down.
[Actor:move]	108035	anaconda	move from	29	32	to	29	32
[Actor:move]	108037	large brown snake	move from	34	31	to	34	32
[target_simple AI]	108038	black mamba	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108039	large brown snake	move from	31	30	to	30	30
[Actor:move]	108043	rattlesnake	move from	35	29	to	34	30
[LOG]	#UID:108035:0#Anaconda hits #fbd578#Garruk#LAST# for #WHITE#9 physical#LAST# damage.
[LOG]	Melee retaliation hits Anaconda for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#25 nature#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	2	23
checkHit	71.783619356046	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	23	=	1.0975672387121
[ATTACK] after armor	121.82996349704
[PHYS CRIT %]	3.6
[ATTACK] after crit	121.82996349704
[ATTACK] after mult	121.82996349704
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	2	23
checkHit	71.783619356046	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	23	=	1.0975672387121
[ATTACK] after armor	114.14699282606
[PHYS CRIT %]	3.1
[ATTACK] after crit	114.14699282606
[ATTACK] after mult	60.70095518177
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Rattlesnake for #WHITE#141 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#70 physical#LAST# (#RED##{bold}#313#LAST##{normal}# total damage).
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Rattlesnake!#{normal}#
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	108006	large brown snake	move from	28	25	to	28	26
[Actor:move]	108007	copperhead snake	move from	27	24	to	27	25
[Actor:move]	108008	large brown snake	move from	26	25	to	26	24
[Actor:move]	108012	black mamba	move from	29	25	to	30	25
[Actor:move]	108019	copperhead snake	move from	33	30	to	34	31
[target_simple AI]	108020	copperhead snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108022	rattlesnake	move from	28	31	to	28	32
[target_simple AI]	108023	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108023	rattlesnake	move from	31	26	to	32	26
[Actor:move]	108025	large brown snake	move from	32	28	to	32	29
[Actor:move]	108026	rattlesnake	move from	32	30	to	31	30
[Actor:move]	108027	large brown snake	move from	28	30	to	28	31
[Actor:move]	108028	large brown snake	move from	29	29	to	28	30
[Actor:move]	108030	copperhead snake	move from	30	26	to	31	26
[Actor:move]	108031	large brown snake	move from	29	28	to	29	29
[target_simple AI]	108032	large white snake	selecting NEW TARGET	28	33	6962	Garruk
[target_simple AI]	108033	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[target_simple AI]	108040	large white snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108040	large white snake	move from	28	28	to	29	28
[Actor:move]	108043	rattlesnake	move from	34	30	to	35	30
[Actor:move]	108044	large brown snake	move from	28	27	to	28	28
[use_tactical AI] === Action Selected:	111328	Yviravena the maulotaur	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[LOG]	#UID:108035:0#Anaconda misses #fbd578#Garruk#LAST#.
[Actor:move]	108035	anaconda	move from	29	32	to	29	32
[LOG]	#F53CBE#Large brown snake is no longer weakened.
[LOG]	
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#9 nature#LAST# damage.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	2	23
checkHit	71.783619356046	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	23	=	1.0975672387121
[ATTACK] after armor	129.51293416803
[PHYS CRIT %]	3.6
[ATTACK] after crit	129.51293416803
[ATTACK] after mult	129.51293416803
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	2	23
checkHit	71.783619356046	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	23	=	1.0975672387121
[ATTACK] after armor	116.34212730348
[PHYS CRIT %]	3.1
[ATTACK] after crit	116.34212730348
[ATTACK] after mult	61.868281242958
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Rattlesnake for #WHITE#150 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST#, #WHITE#71 physical#LAST# (#RED##{bold}#323#LAST##{normal}# total damage).
[target_simple AI]	108006	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108006	large brown snake	move from	28	26	to	28	27
[Actor:move]	108007	copperhead snake	move from	27	25	to	28	25
[Actor:move]	108008	large brown snake	move from	26	24	to	26	25
[Actor:move]	108009	rattlesnake	move from	27	27	to	27	26
[Actor:move]	108011	rattlesnake	move from	31	27	to	32	28
[Actor:move]	108012	black mamba	move from	30	25	to	29	25
[Actor:move]	108013	large brown snake	move from	30	27	to	31	27
[Actor:move]	108014	copperhead snake	move from	29	27	to	30	27
[Actor:move]	108016	rattlesnake	move from	26	27	to	27	27
[Actor:move]	108017	rattlesnake	move from	25	27	to	26	27
[Actor:move]	108018	black mamba	move from	29	26	to	29	27
[Actor:move]	108019	copperhead snake	move from	34	31	to	33	30
[Actor:move]	108023	rattlesnake	move from	32	26	to	32	25
[Actor:move]	108025	large brown snake	move from	32	29	to	32	30
[Actor:move]	108027	large brown snake	move from	28	31	to	28	32
[Actor:move]	108028	large brown snake	move from	28	30	to	28	31
[Actor:move]	108030	copperhead snake	move from	31	26	to	30	26
[Actor:move]	108031	large brown snake	move from	29	29	to	28	30
[Actor:move]	108037	large brown snake	move from	34	32	to	34	31
[Actor:move]	108038	black mamba	move from	28	29	to	29	29
[Actor:move]	108040	large white snake	move from	29	28	to	28	29
[Actor:move]	108043	rattlesnake	move from	35	30	to	35	31
[Actor:move]	108044	large brown snake	move from	28	28	to	29	28
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Rattlesnake!#{normal}#
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Large brown snake is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	108035	anaconda	T_CONSTRICT
[LOG]	Anaconda uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1.1324555320337	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1.1324555320337	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	10	vs. armor/hardiness	46	0.6
[ATTACK] after armor	12.4
[PHYS CRIT %]	1
[ATTACK] after crit	12.4
[ATTACK] after mult	14.042448597218
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Garruk resists the constriction!
[LOG]	#UID:108035:0#Anaconda hits #fbd578#Garruk#LAST# for #WHITE#11 physical#LAST# damage.
[LOG]	Melee retaliation hits Anaconda for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#25 nature#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[target_simple AI]	108006	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108006	large brown snake	move from	28	27	to	28	28
[Actor:move]	108007	copperhead snake	move from	28	25	to	27	25
[Actor:move]	108008	large brown snake	move from	26	25	to	26	26
[Actor:move]	108009	rattlesnake	move from	27	26	to	28	26
[Actor:move]	108011	rattlesnake	move from	32	28	to	32	29
[Actor:move]	108012	black mamba	move from	29	25	to	28	25
[Actor:move]	108013	large brown snake	move from	31	27	to	32	28
[Actor:move]	108014	copperhead snake	move from	30	27	to	29	26
[target_simple AI]	108016	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108016	rattlesnake	move from	27	27	to	28	27
[Actor:move]	108017	rattlesnake	move from	26	27	to	27	27
[Actor:move]	108018	black mamba	move from	29	27	to	30	27
[Actor:move]	108020	copperhead snake	move from	30	28	to	29	27
[Actor:move]	108023	rattlesnake	move from	32	25	to	32	26
[Actor:move]	108024	black mamba	move from	31	28	to	30	28
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	31.263602396317	10	25	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	31.263602396317	10	25	1	vs. armor/def	46	37
checkHit	25	vs	37	=> chance to hit	20
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	10	vs. armor/hardiness	46	0.6
[ATTACK] after armor	12.4
[PHYS CRIT %]	1
[ATTACK] after crit	12.4
[ATTACK] after mult	12.4
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[LOG]	Large brown snake is poisoned!
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Large brown snake slows down.
[Actor:move]	108027	large brown snake	move from	28	32	to	28	32
[Actor:move]	108030	copperhead snake	move from	30	26	to	30	25
[Actor:move]	108037	large brown snake	move from	34	31	to	34	32
[Actor:move]	108043	rattlesnake	move from	35	31	to	34	31
[LOG]	
[LOG]	#UID:108027:0#Large brown snake hits #fbd578#Garruk#LAST# for #WHITE#9 physical#LAST# damage.
[LOG]	Melee retaliation hits Large brown snake for #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#30 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	107.95358939378
[PHYS CRIT %]	3.6
[ATTACK] after crit	107.95358939378
[ATTACK] after mult	107.95358939378
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	76	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	83.719110142119
[PHYS CRIT %]	3.1
[ATTACK] after crit	83.719110142119
[ATTACK] after mult	44.520051091827
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #WHITE#125 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#227#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large brown snake!#{normal}#
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#10 nature#LAST# damage.
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Large brown snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#6 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[target_simple AI]	108006	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108007	copperhead snake	move from	27	25	to	27	26
[Actor:move]	108008	large brown snake	move from	26	26	to	26	27
[Actor:move]	108009	rattlesnake	move from	28	26	to	29	25
[Actor:move]	108010	large white snake	move from	26	28	to	25	27
[Actor:move]	108011	rattlesnake	move from	32	29	to	31	28
[Actor:move]	108012	black mamba	move from	28	25	to	28	26
[Actor:move]	108013	large brown snake	move from	32	28	to	32	29
[Actor:move]	108014	copperhead snake	move from	29	26	to	30	26
[Actor:move]	108016	rattlesnake	move from	28	27	to	29	26
[Actor:move]	108017	rattlesnake	move from	27	27	to	28	27
[Actor:move]	108018	black mamba	move from	30	27	to	31	27
[Actor:move]	108023	rattlesnake	move from	32	26	to	33	26
[target_simple AI]	108024	black mamba	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108028	large brown snake	move from	28	31	to	28	32
[Actor:move]	108030	copperhead snake	move from	30	25	to	31	25
[Actor:move]	108031	large brown snake	move from	28	30	to	28	31
[Actor:move]	108033	rattlesnake	move from	29	30	to	28	30
[Actor:move]	108037	large brown snake	move from	34	32	to	35	32
[Actor:move]	108038	black mamba	move from	29	29	to	29	30
[target_simple AI]	108039	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108039	large brown snake	move from	30	30	to	29	29
[Actor:move]	108043	rattlesnake	move from	34	31	to	34	32
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	114	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	125.80666521318
[PHYS CRIT %]	3.6
[ATTACK] after crit	125.80666521318
[ATTACK] after mult	125.80666521318
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	105	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	115.87456006477
[PHYS CRIT %]	3.1
[ATTACK] after crit	115.87456006477
[ATTACK] after mult	61.619638880169
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #WHITE#145 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#247#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large brown snake!#{normal}#
[LOG]	Anaconda speeds up.
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	32	10	vs. armor/hardiness	46	0.6
[ATTACK] after armor	12.8
[PHYS CRIT %]	1
[ATTACK] after crit	12.8
[ATTACK] after mult	12.8
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[LOG]	Anaconda slows down.
[Actor:move]	108035	anaconda	move from	29	32	to	29	32
[LOG]	Melee retaliation hits Anaconda for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#25 nature#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	#UID:108035:0#Anaconda hits #fbd578#Garruk#LAST# for #WHITE#10 physical#LAST# damage.
checkHit	44	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Anaconda moves reluctantly!
[MIND CRIT %]	5.1
checkHit	44	vs	10	=> chance to hit	95
checkHit	44	vs	9	=> chance to hit	95
checkHit	44	vs	10	=> chance to hit	95
checkHit	44	vs	9	=> chance to hit	95
checkHit	44	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Large brown snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[Actor:move]	108007	copperhead snake	move from	27	26	to	27	27
[Actor:move]	108008	large brown snake	move from	26	27	to	26	26
[Actor:move]	108009	rattlesnake	move from	29	25	to	30	25
[Actor:move]	108010	large white snake	move from	25	27	to	26	27
[Actor:move]	108011	rattlesnake	move from	31	28	to	30	27
[Actor:move]	108012	black mamba	move from	28	26	to	27	26
[Actor:move]	108014	copperhead snake	move from	30	26	to	29	25
[Actor:move]	108016	rattlesnake	move from	29	26	to	30	26
[Actor:move]	108018	black mamba	move from	31	27	to	31	28
[Actor:move]	108023	rattlesnake	move from	33	26	to	32	26
[Actor:move]	108026	rattlesnake	move from	31	30	to	30	30
[Actor:move]	108030	copperhead snake	move from	31	25	to	31	26
[Actor:move]	108031	large brown snake	move from	28	31	to	28	32
[Actor:move]	108032	large white snake	move from	29	31	to	28	31
[target_simple AI]	108033	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108033	rattlesnake	move from	28	30	to	29	31
[Actor:move]	108037	large brown snake	move from	35	32	to	34	31
[Actor:move]	108038	black mamba	move from	29	30	to	28	30
[Actor:move]	108039	large brown snake	move from	29	29	to	29	30
[target_simple AI]	108040	large white snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108040	large white snake	move from	28	29	to	29	29
[Actor:move]	108044	large brown snake	move from	29	28	to	28	29
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	110.15672387121
[PHYS CRIT %]	3.6
[ATTACK] after crit	110.15672387121
[ATTACK] after mult	110.15672387121
[LOG]	#F53CBE#You revel in attacking a weakened foe! (+2 hate)
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	80	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	88.125379096967
[PHYS CRIT %]	3.1
[ATTACK] after crit	88.125379096967
[ATTACK] after mult	46.863211675607
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #WHITE#132 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#91 nature#LAST#, #WHITE#56 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST# (#RED##{bold}#293#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large brown snake!#{normal}#
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#10 nature#LAST# damage.
[Actor:move]	108006	large brown snake	move from	28	28	to	29	28
[Actor:move]	108007	copperhead snake	move from	27	27	to	28	26
[Actor:move]	108008	large brown snake	move from	26	26	to	27	27
[Actor:move]	108009	rattlesnake	move from	30	25	to	29	26
[Actor:move]	108010	large white snake	move from	26	27	to	25	27
[Actor:move]	108011	rattlesnake	move from	30	27	to	31	27
[Actor:move]	108012	black mamba	move from	27	26	to	27	25
[Actor:move]	108013	large brown snake	move from	32	29	to	31	30
[Actor:move]	108014	copperhead snake	move from	29	25	to	30	25
[Actor:move]	108015	rattlesnake	move from	27	28	to	28	28
[Actor:move]	108016	rattlesnake	move from	30	26	to	30	27
[Actor:move]	108017	rattlesnake	move from	28	27	to	27	28
[Actor:move]	108018	black mamba	move from	31	28	to	32	29
[Actor:move]	108020	copperhead snake	move from	29	27	to	28	27
[Actor:move]	108023	rattlesnake	move from	32	26	to	32	25
[Actor:move]	108024	black mamba	move from	30	28	to	31	28
[Actor:move]	108030	copperhead snake	move from	31	26	to	32	26
[Actor:move]	108032	large white snake	move from	28	31	to	28	32
[Actor:move]	108033	rattlesnake	move from	29	31	to	28	31
[Actor:move]	108037	large brown snake	move from	34	31	to	35	31
[Actor:move]	108038	black mamba	move from	28	30	to	29	31
[Actor:move]	108039	large brown snake	move from	29	30	to	28	30
[Actor:move]	108040	large white snake	move from	29	29	to	29	30
[Actor:move]	108043	rattlesnake	move from	34	32	to	34	31
checkHit	43	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Black mamba is stunned with fear!
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Large white snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[improved_talented AI] chooses for	108035	anaconda	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[LOG]	#UID:108035:0#Anaconda misses #fbd578#Garruk#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	130.22093416803
[PHYS CRIT %]	3.6
[ATTACK] after crit	130.22093416803
[ATTACK] after mult	130.22093416803
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	89	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	98.217484245376
[PHYS CRIT %]	3.1
[ATTACK] after crit	98.217484245376
[ATTACK] after mult	52.229979622239
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large white snake for #WHITE#150 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#96 nature#LAST# (#RED##{bold}#252#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large white snake!#{normal}#
[target_simple AI]	108006	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108006	large brown snake	move from	29	28	to	29	29
[Actor:move]	108007	copperhead snake	move from	28	26	to	29	27
[Actor:move]	108008	large brown snake	move from	27	27	to	27	26
[Actor:move]	108009	rattlesnake	move from	29	26	to	28	26
[Actor:move]	108010	large white snake	move from	25	27	to	26	27
[Actor:move]	108011	rattlesnake	move from	31	27	to	30	28
[Actor:move]	108012	black mamba	move from	27	25	to	28	25
[Actor:move]	108014	copperhead snake	move from	30	25	to	29	25
[Actor:move]	108015	rattlesnake	move from	28	28	to	27	27
[Actor:move]	108016	rattlesnake	move from	30	27	to	31	27
[Actor:move]	108017	rattlesnake	move from	27	28	to	28	28
[Actor:move]	108020	copperhead snake	move from	28	27	to	27	28
[Actor:move]	108023	rattlesnake	move from	32	25	to	33	25
[Actor:move]	108024	black mamba	move from	31	28	to	30	27
[Actor:move]	108030	copperhead snake	move from	32	26	to	31	26
[Actor:move]	108033	rattlesnake	move from	28	31	to	28	32
[NPC:seen_by] Passing target	Garruk	from	108037	large brown snake	to	110712	poison ivy
[Actor:move]	108037	large brown snake	move from	35	31	to	34	32
[Actor:move]	108038	black mamba	move from	29	31	to	28	31
[Actor:move]	108039	large brown snake	move from	28	30	to	29	31
[Actor:move]	108040	large white snake	move from	29	30	to	28	30
[Actor:move]	108043	rattlesnake	move from	34	31	to	35	31
[Actor:move]	108044	large brown snake	move from	28	29	to	29	30
[improved_talented AI] chooses for	110708	multi-hued crystal	T_PHASE_DOOR
[Actor:move]	110708	multi-hued crystal	(forced) move from	18	42	to	21	40
[phase door] final location of 	multi-hued crystal	21	40	vs	18	42
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#10 nature#LAST# damage.
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	84.62040147232	4	71.783619356046	1	vs. armor/def	2	23
checkHit	71.783619356046	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	115	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	23	=	1.0975672387121
[ATTACK] after armor	126.22023245189
[PHYS CRIT %]	3.6
[ATTACK] after crit	126.22023245189
[ATTACK] after mult	126.22023245189
checkHit	9	vs	59	=> chance to hit	0
[LOG]	Rattlesnake is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	75.502894764441	3	71.783619356046	0.53177883778567	vs. armor/def	2	23
checkHit	71.783619356046	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	90	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	23	=	1.0975672387121
[ATTACK] after armor	98.781051484088
[PHYS CRIT %]	3.1
[ATTACK] after crit	98.781051484088
[ATTACK] after mult	52.529672753455
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Rattlesnake for #WHITE#140 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#58 physical#LAST# (#RED##{bold}#296#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Rattlesnake!#{normal}#
[Actor:move]	108006	large brown snake	move from	29	29	to	28	29
[Actor:move]	108007	copperhead snake	move from	29	27	to	29	28
[Actor:move]	108008	large brown snake	move from	27	26	to	28	27
[Actor:move]	108009	rattlesnake	move from	28	26	to	29	27
[Actor:move]	108010	large white snake	move from	26	27	to	27	26
[Actor:move]	108011	rattlesnake	move from	30	28	to	29	29
[target_simple AI]	108012	black mamba	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108012	black mamba	move from	28	25	to	29	26
[target_simple AI]	108014	copperhead snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108014	copperhead snake	move from	29	25	to	30	25
[Actor:move]	108015	rattlesnake	move from	27	27	to	26	27
[Actor:move]	108016	rattlesnake	move from	31	27	to	31	28
[target_simple AI]	108017	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108019	copperhead snake	move from	33	30	to	34	30
[Actor:move]	108020	copperhead snake	move from	27	28	to	26	28
[Actor:move]	108023	rattlesnake	move from	33	25	to	33	26
[Actor:move]	108024	black mamba	move from	30	27	to	30	28
[Actor:move]	108030	copperhead snake	move from	31	26	to	30	26
[Actor:move]	108037	large brown snake	move from	34	32	to	34	31
[Actor:move]	108039	large brown snake	move from	29	31	to	28	32
[Actor:move]	108040	large white snake	move from	28	30	to	29	31
[Actor:move]	108043	rattlesnake	move from	35	31	to	35	32
[Actor:move]	108044	large brown snake	move from	29	30	to	28	30
[target_simple AI]	108035	anaconda	selecting NEW TARGET	28	33	6962	Garruk
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	29	10	vs. armor/hardiness	46	0.6
[ATTACK] after armor	11.6
[PHYS CRIT %]	1
[ATTACK] after crit	11.6
[ATTACK] after mult	11.6
[ATTACK]	target on_melee_hit:	20	POISON	vs	0
[ATTACK]	target on_melee_hit:	20	SLIME	vs	0
[Actor:move]	108035	anaconda	move from	29	32	to	29	32
[LOG]	#UID:108035:0#Anaconda hits #fbd578#Garruk#LAST# for #WHITE#9 physical#LAST# damage.
[LOG]	Melee retaliation hits Anaconda for #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREEN#25 nature#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#10 nature#LAST# damage.
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Large white snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#6 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#6 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	85.45079555149	4	71.783619356046	1	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	115	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	126.91023245189
[PHYS CRIT %]	3.6
[ATTACK] after crit	213.85728921031
[ATTACK] after mult	213.85728921031
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Large brown snake!#{normal}#
[MIND CRIT %]	5.1
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	76.243817233276	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	96.010349767952
[PHYS CRIT %]	3.1
[ATTACK] after crit	96.010349767952
[ATTACK] after mult	51.056272214998
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #{bold}##WHITE#239 physical#{normal}##LAST#, #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST# (#RED##{bold}#321#LAST##{normal}# total damage).
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108006	large brown snake	move from	28	29	to	29	30
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108007	copperhead snake	move from	29	28	to	28	29
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108008	large brown snake	move from	28	27	to	29	28
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108009	rattlesnake	move from	29	27	to	30	27
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108010	large white snake	move from	27	26	to	28	27
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108012	black mamba	move from	29	26	to	28	26
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[target_simple AI]	108014	copperhead snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108014	copperhead snake	move from	30	25	to	29	25
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108015	rattlesnake	move from	26	27	to	27	27
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108016	rattlesnake	move from	31	28	to	32	28
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108017	rattlesnake	move from	28	28	to	29	27
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108018	black mamba	move from	32	29	to	31	28
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108019	copperhead snake	move from	34	30	to	33	30
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108020	copperhead snake	move from	26	28	to	27	28
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108023	rattlesnake	move from	33	26	to	32	26
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108025	large brown snake	move from	32	30	to	32	29
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[target_simple AI]	108026	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108030	copperhead snake	move from	30	26	to	31	26
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108037	large brown snake	move from	34	31	to	34	32
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108038	black mamba	move from	28	31	to	28	32
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[target_simple AI]	108040	large white snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108040	large white snake	move from	29	31	to	28	31
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	35	32	to	35	33
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108044	large brown snake	move from	28	30	to	29	31
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large brown snake!#{normal}#
[LOG]	Anaconda speeds up.
[LOG]	Anaconda overcomes the gloom.
[LOG]	Poison from Garruk hits Anaconda for #LIGHT_GREEN#10 nature#LAST# damage.
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108006	large brown snake	move from	29	30	to	28	30
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108007	copperhead snake	move from	28	29	to	29	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108008	large brown snake	move from	29	28	to	28	28
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108009	rattlesnake	move from	30	27	to	31	27
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108010	large white snake	move from	28	27	to	29	28
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108011	rattlesnake	move from	29	29	to	28	29
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108012	black mamba	move from	28	26	to	28	27
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108014	copperhead snake	move from	29	25	to	29	26
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[target_simple AI]	108015	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108015	rattlesnake	move from	27	27	to	26	28
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108017	rattlesnake	move from	29	27	to	30	27
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108019	copperhead snake	move from	33	30	to	32	30
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108023	rattlesnake	move from	32	26	to	31	25
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108024	black mamba	move from	30	28	to	29	29
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108025	large brown snake	move from	32	29	to	33	30
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108030	copperhead snake	move from	31	26	to	30	26
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	29.53576628308	10	35	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	29.53576628308	10	35	1	vs. armor/def	46	37
checkHit	35	vs	37	=> chance to hit	45
[LOG]	#UID:108035:0#Anaconda misses #fbd578#Garruk#LAST#.
[Actor:move]	108035	anaconda	move from	29	32	to	29	32
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108037	large brown snake	move from	34	32	to	34	31
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	35	33	to	35	34
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHit	43	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Large brown snake is weakened by the gloom.
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Anaconda for #ORANGE#5 mind#LAST# damage.
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[LOG]	#{bold}#Mindrot killed Anaconda!#{normal}#
[LOG]	Black mamba notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	black mamba	dam/apr/atk/mult ::	90.439585412166	4	71.783619356046	1	vs. armor/def	4	25
[ATTACK] after melee attack bonus hooks & callbacks::	90.439585412166	4	71.783619356046	1	vs. armor/def	4	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	97	4	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	106.07602215507
[PHYS CRIT %]	3.6
[ATTACK] after crit	106.07602215507
[ATTACK] after mult	106.07602215507
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	black mamba	dam/apr/atk/mult ::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	4	25
[ATTACK] after melee attack bonus hooks & callbacks::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	4	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	3	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	121.38596349704
[PHYS CRIT %]	3.1
[ATTACK] after crit	121.38596349704
[ATTACK] after mult	64.550486591951
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#black mamba head (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Black mamba for #WHITE#118 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#72 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#385#LAST##{normal}# total damage).
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #GREY#6 darkness#LAST#, #ORANGE#9 mind#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Black mamba!#{normal}#
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[improved_talented AI] chooses for	110708	multi-hued crystal	T_ELEMENTAL_BOLT
Adding entity	139128	after	110708
Projectile slowing down from	2
Projectile slowing down to	1
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108009	rattlesnake	move from	31	27	to	30	28
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108012	black mamba	move from	28	27	to	27	27
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108014	copperhead snake	move from	29	26	to	28	26
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108015	rattlesnake	move from	26	28	to	26	27
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108016	rattlesnake	move from	32	28	to	32	29
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[target_simple AI]	108017	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108017	rattlesnake	move from	30	27	to	29	27
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108018	black mamba	move from	31	28	to	31	27
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108020	copperhead snake	move from	27	28	to	28	27
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108023	rattlesnake	move from	31	25	to	31	26
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108030	copperhead snake	move from	30	26	to	29	26
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108037	large brown snake	move from	34	31	to	34	32
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108040	large white snake	move from	28	31	to	28	32
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	35	34	to	35	33
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[target_simple AI]	108044	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108044	large brown snake	move from	29	31	to	29	32
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Copperhead snake is stunned with fear!
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	90.439585412166	4	71.783619356046	1	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	90.439585412166	4	71.783619356046	1	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	110.35672387121
[PHYS CRIT %]	3.6
[ATTACK] after crit	110.35672387121
[ATTACK] after mult	110.35672387121
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	122.49596349704
[PHYS CRIT %]	3.1
[ATTACK] after crit	122.49596349704
[ATTACK] after mult	65.140761101893
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large white snake for #WHITE#122 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST# (#RED##{bold}#220#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large white snake!#{normal}#
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[target_simple AI]	108006	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108006	large brown snake	move from	28	30	to	28	31
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108007	copperhead snake	move from	29	30	to	28	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[target_simple AI]	108008	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108008	large brown snake	move from	28	28	to	27	28
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108009	rattlesnake	move from	30	28	to	31	28
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108010	large white snake	move from	29	28	to	30	28
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108011	rattlesnake	move from	28	29	to	29	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108012	black mamba	move from	27	27	to	28	28
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108014	copperhead snake	move from	28	26	to	27	27
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108015	rattlesnake	move from	26	27	to	26	28
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108017	rattlesnake	move from	29	27	to	29	28
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108018	black mamba	move from	31	27	to	32	28
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108020	copperhead snake	move from	28	27	to	29	27
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108023	rattlesnake	move from	31	26	to	31	27
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108024	black mamba	move from	29	29	to	28	29
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108026	rattlesnake	move from	30	30	to	29	31
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108030	copperhead snake	move from	29	26	to	30	26
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108037	large brown snake	move from	34	32	to	34	31
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	35	33	to	35	32
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	27.741050910912	10	24	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	27.741050910912	10	24	1	vs. armor/def	46	37
checkHit	24	vs	37	=> chance to hit	18
[LOG]	#UID:108044:0#Large brown snake misses #fbd578#Garruk#LAST#.
[Actor:move]	108044	large brown snake	move from	29	32	to	29	32
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHit	43	vs	9	=> chance to hit	95
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	
[LOG]	Mindrot hits Rattlesnake for #ORANGE#3 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	90.439585412166	4	71.783619356046	1	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	90.439585412166	4	71.783619356046	1	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	113	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	124.70309797447
[PHYS CRIT %]	3.6
[ATTACK] after crit	210.13803200665
[ATTACK] after mult	210.13803200665
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# performs a melee critical strike against Large brown snake!#{normal}#
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
[ATTACK] after melee attack bonus hooks & callbacks::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	1	20
checkHit	71.783619356046	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	20	=	1.1035672387121
[ATTACK] after armor	122.49596349704
[PHYS CRIT %]	3.1
[ATTACK] after crit	122.49596349704
[ATTACK] after mult	65.140761101893
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #{bold}##WHITE#226 physical#{normal}##LAST# damage.
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large brown snake!#{normal}#
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Rattlesnake for #GREY#8 darkness#LAST#, #ORANGE#5 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108006	large brown snake	move from	28	31	to	28	32
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108010	large white snake	move from	30	28	to	29	29
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108011	rattlesnake	move from	29	30	to	28	31
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108013	large brown snake	move from	31	30	to	30	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108014	copperhead snake	move from	27	27	to	28	27
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108016	rattlesnake	move from	32	29	to	31	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108017	rattlesnake	move from	29	28	to	30	28
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108018	black mamba	move from	32	28	to	32	29
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108020	copperhead snake	move from	29	27	to	29	28
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108023	rattlesnake	move from	31	27	to	30	27
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108024	black mamba	move from	28	29	to	29	30
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108025	large brown snake	move from	33	30	to	34	30
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108026	rattlesnake	move from	29	31	to	29	32
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108030	copperhead snake	move from	30	26	to	29	26
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108037	large brown snake	move from	34	31	to	34	32
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	35	32	to	35	33
[LOG]	
[LOG]	Rattlesnake notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	90.439585412166	4	71.783619356046	1	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	90.439585412166	4	71.783619356046	1	vs. armor/def	2	23
checkHit	71.783619356046	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	23	=	1.0975672387121
[ATTACK] after armor	122.92753073575
[PHYS CRIT %]	3.6
[ATTACK] after crit	122.92753073575
[ATTACK] after mult	122.92753073575
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	2	23
checkHit	71.783619356046	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	23	=	1.0975672387121
[ATTACK] after armor	90.000513574391
[PHYS CRIT %]	3.1
[ATTACK] after crit	90.000513574391
[ATTACK] after mult	47.860368508704
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Rattlesnake for #WHITE#136 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#53 physical#LAST# (#RED##{bold}#288#LAST##{normal}# total damage).
checkHit	43	vs	10	=> chance to hit	95
[LOG]	#F53CBE#Large brown snake is lost in despair!
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Rattlesnake!#{normal}#
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Rattlesnake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	31.263602396317	10	25	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	31.263602396317	10	25	1	vs. armor/def	46	37
checkHit	25	vs	37	=> chance to hit	20
[LOG]	#UID:108006:0#Large brown snake misses #fbd578#Garruk#LAST#.
[Actor:move]	108006	large brown snake	move from	28	32	to	28	32
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108007	copperhead snake	move from	28	30	to	29	31
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108008	large brown snake	move from	27	28	to	28	29
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108010	large white snake	move from	29	29	to	28	30
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[target_simple AI]	108011	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108011	rattlesnake	move from	28	31	to	29	32
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108012	black mamba	move from	28	28	to	29	29
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108014	copperhead snake	move from	28	27	to	29	27
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108015	rattlesnake	move from	26	28	to	27	28
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108017	rattlesnake	move from	30	28	to	31	27
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108018	black mamba	move from	32	29	to	33	30
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108020	copperhead snake	move from	29	28	to	30	28
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108023	rattlesnake	move from	30	27	to	29	28
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[target_simple AI]	108024	black mamba	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108024	black mamba	move from	29	30	to	28	31
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108025	large brown snake	move from	34	30	to	34	31
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108030	copperhead snake	move from	29	26	to	30	26
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	35	33	to	35	32
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Copperhead snake for #GREY#8 darkness#LAST#, #ORANGE#9 mind#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[LOG]	#F53CBE#Large brown snake is no longer weakened.
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[LOG]	
[LOG]	Large brown snake notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	90.439585412166	4	71.783619356046	1	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	90.439585412166	4	71.783619356046	1	vs. armor/def	1	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	114	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	125.57866521318
[PHYS CRIT %]	3.6
[ATTACK] after crit	125.57866521318
[ATTACK] after mult	125.57866521318
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	1	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	110	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	121.17239625833
[PHYS CRIT %]	3.1
[ATTACK] after crit	121.17239625833
[ATTACK] after mult	64.43691605396
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #WHITE#139 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#76 nature#LAST#, #WHITE#72 physical#LAST# (#RED##{bold}#293#LAST##{normal}# total damage).
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108008	large brown snake	move from	28	29	to	29	30
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108009	rattlesnake	move from	31	28	to	30	27
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.173699296742	10	25	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.173699296742	10	25	1	vs. armor/def	46	37
checkHit	25	vs	37	=> chance to hit	20
[LOG]	#UID:108011:0#Rattlesnake misses #fbd578#Garruk#LAST#.
[Actor:move]	108011	rattlesnake	move from	29	32	to	29	32
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108012	black mamba	move from	29	29	to	28	29
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[target_simple AI]	108013	large brown snake	selecting NEW TARGET	28	33	6962	Garruk
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108014	copperhead snake	move from	29	27	to	28	28
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108015	rattlesnake	move from	27	28	to	26	28
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108016	rattlesnake	move from	31	30	to	32	29
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108017	rattlesnake	move from	31	27	to	31	28
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108018	black mamba	move from	33	30	to	34	30
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108019	copperhead snake	move from	32	30	to	31	30
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108020	copperhead snake	move from	30	28	to	29	29
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[target_simple AI]	108023	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108023	rattlesnake	move from	29	28	to	30	28
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[target_simple AI]	108024	black mamba	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108024	black mamba	move from	28	31	to	28	32
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108025	large brown snake	move from	34	31	to	33	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108030	copperhead snake	move from	30	26	to	29	27
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108037	large brown snake	move from	34	32	to	35	33
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	35	32	to	34	31
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large brown snake!#{normal}#
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Rattlesnake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Copperhead snake for #GREY#8 darkness#LAST#, #ORANGE#9 mind#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108007	copperhead snake	move from	29	31	to	28	31
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108008	large brown snake	move from	29	30	to	29	31
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108009	rattlesnake	move from	30	27	to	31	27
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108010	large white snake	move from	28	30	to	29	30
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	28.173699296742	10	25	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	28.173699296742	10	25	1	vs. armor/def	46	37
checkHit	25	vs	37	=> chance to hit	20
[LOG]	#UID:108011:0#Rattlesnake misses #fbd578#Garruk#LAST#.
[Actor:move]	108011	rattlesnake	move from	29	32	to	29	32
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108012	black mamba	move from	28	29	to	28	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108014	copperhead snake	move from	28	28	to	28	29
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108015	rattlesnake	move from	26	28	to	27	28
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108016	rattlesnake	move from	32	29	to	32	28
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108017	rattlesnake	move from	31	28	to	32	29
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108018	black mamba	move from	34	30	to	35	30
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108020	copperhead snake	move from	29	29	to	29	28
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108023	rattlesnake	move from	30	28	to	29	29
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[improved_talented AI] chooses for	108024	black mamba	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Black mamba bites poison into Garruk.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.840094585627	10	30	7	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.840094585627	10	30	7	vs. armor/def	46	37
checkHit	30	vs	37	=> chance to hit	33
[LOG]	#UID:108024:0#Black mamba misses #fbd578#Garruk#LAST#.
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108025	large brown snake	move from	33	30	to	32	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108030	copperhead snake	move from	29	27	to	28	28
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108037	large brown snake	move from	35	33	to	34	32
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	34	31	to	34	30
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	90.439585412166	4	71.783619356046	1	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	90.439585412166	4	71.783619356046	1	vs. armor/def	2	23
checkHit	71.783619356046	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	111	4	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	23	=	1.0975672387121
[ATTACK] after armor	121.82996349704
[PHYS CRIT %]	3.6
[ATTACK] after crit	121.82996349704
[ATTACK] after mult	121.82996349704
checkHit	9	vs	59	=> chance to hit	0
[LOG]	Rattlesnake is weakened by the darkness!
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	2	23
checkHit	71.783619356046	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	71.783619356046	23	=	1.0975672387121
[ATTACK] after armor	93.293215290528
[PHYS CRIT %]	3.1
[ATTACK] after crit	93.293215290528
[ATTACK] after mult	49.611357600485
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Rattlesnake for #WHITE#110 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#45 physical#LAST# (#RED##{bold}#253#LAST##{normal}# total damage).
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Rattlesnake!#{normal}#
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#F53CBE#Copperhead snake moves reluctantly!
[MIND CRIT %]	5.1
checkHit	43	vs	10	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large brown snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
checkHit	43	vs	10	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #GREY#8 darkness#LAST#, #ORANGE#9 mind#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108008	large brown snake	move from	29	31	to	29	32
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108009	rattlesnake	move from	31	27	to	30	27
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108010	large white snake	move from	29	30	to	29	31
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108012	black mamba	move from	28	30	to	29	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108014	copperhead snake	move from	28	29	to	28	30
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108015	rattlesnake	move from	27	28	to	27	27
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108016	rattlesnake	move from	32	28	to	31	27
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108017	rattlesnake	move from	32	29	to	33	30
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108018	black mamba	move from	35	30	to	34	31
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108020	copperhead snake	move from	29	28	to	28	29
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.840094585627	10	30	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.840094585627	10	30	1	vs. armor/def	46	37
checkHit	30	vs	37	=> chance to hit	33
[LOG]	#UID:108024:0#Black mamba misses #fbd578#Garruk#LAST#.
[Actor:move]	108024	black mamba	move from	28	32	to	28	32
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108030	copperhead snake	move from	28	28	to	29	28
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108037	large brown snake	move from	34	32	to	35	32
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	34	30	to	34	29
[LOG]	
[LOG]	Large brown snake notices you at the last moment!
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	90.439585412166	4	71.783619356046	1	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	90.439585412166	4	71.783619356046	1	vs. armor/def	1	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	108	4	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	118.96926178091
[PHYS CRIT %]	3.6
[ATTACK] after crit	118.96926178091
[ATTACK] after mult	118.96926178091
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	1	21
[ATTACK] after melee attack bonus hooks & callbacks::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	1	21
checkHit	71.783619356046	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	71.783619356046	21	=	1.1015672387121
[ATTACK] after armor	92.531648051816
[PHYS CRIT %]	3.1
[ATTACK] after crit	92.531648051816
[ATTACK] after mult	49.206372259388
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large brown snake for #WHITE#132 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#92 nature#LAST#, #WHITE#55 physical#LAST# (#RED##{bold}#285#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Large brown snake!#{normal}#
[LOG]	Copperhead snake overcomes the gloom
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
checkHit	43	vs	9	=> chance to hit	95
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	9	=> chance to hit	95
checkHit	43	vs	10	=> chance to hit	95
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Copperhead snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Large white snake for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Mindrot hits Black mamba for #ORANGE#5 mind#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Garruk#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Unnatural Body.
checkHit	43	vs	9	=> chance to hit	95
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Large white snake for #GREY#8 darkness#LAST#, #ORANGE#9 mind#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108009	rattlesnake	move from	30	27	to	29	27
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108010	large white snake	move from	29	31	to	29	32
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108012	black mamba	move from	29	30	to	29	31
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108013	large brown snake	move from	30	30	to	29	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108015	rattlesnake	move from	27	27	to	27	28
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108016	rattlesnake	move from	31	27	to	30	27
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108017	rattlesnake	move from	33	30	to	32	29
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108018	black mamba	move from	34	31	to	34	32
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108019	copperhead snake	move from	31	30	to	30	30
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[target_simple AI]	108020	copperhead snake	selecting NEW TARGET	28	33	6962	Garruk
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108023	rattlesnake	move from	29	29	to	28	28
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	26.840094585627	10	30	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	26.840094585627	10	30	1	vs. armor/def	46	37
checkHit	30	vs	37	=> chance to hit	33
[LOG]	#UID:108024:0#Black mamba misses #fbd578#Garruk#LAST#.
[Actor:move]	108024	black mamba	move from	28	32	to	28	32
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108025	large brown snake	move from	32	30	to	31	30
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108030	copperhead snake	move from	29	28	to	29	29
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108037	large brown snake	move from	35	32	to	35	33
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	34	29	to	34	30
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[LOG]	
[ATTACK] attacking with (mainhand)	balanced dwarven-steel mace of enduring (Nightmares)
[ATTACK] to 	black mamba	dam/apr/atk/mult ::	90.439585412166	4	71.783619356046	1	vs. armor/def	4	25
[ATTACK] after melee attack bonus hooks & callbacks::	90.439585412166	4	71.783619356046	1	vs. armor/def	4	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	91	4	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	99.5146187228
[PHYS CRIT %]	3.6
[ATTACK] after crit	99.5146187228
[ATTACK] after mult	99.5146187228
[ATTACK] attacking with (offhand)	Relgugorn the Scorchsorrow (Nightmares)
[ATTACK] to 	black mamba	dam/apr/atk/mult ::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	4	25
[ATTACK] after melee attack bonus hooks & callbacks::	80.695085122566	3	71.783619356046	0.53177883778567	vs. armor/def	4	25
checkHit	71.783619356046	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	92	3	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	71.783619356046	25	=	1.0935672387121
[ATTACK] after armor	100.60818596151
[PHYS CRIT %]	3.1
[ATTACK] after crit	100.60818596151
[ATTACK] after mult	53.501304202338
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#black mamba head (1)#WHITE#.
[Actor:move]	6962	Garruk	move from	28	33	to	28	33
[LOG]	#UID:6962:0##fbd578#Garruk#LAST# hits Black mamba for #WHITE#110 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #LIGHT_GREEN#85 nature#LAST#, #WHITE#59 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST# (#RED##{bold}#268#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6962:0##fbd578#Garruk#LAST# killed Black mamba!#{normal}#
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[Actor:move]	108009	rattlesnake	move from	29	27	to	29	28
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[ATTACK] attacking with innate combat
[ATTACK] to 	Garruk	dam/apr/atk/mult ::	30.492947290621	10	25	1	vs. armor/def	46	37
[ATTACK] after melee attack bonus hooks & callbacks::	30.492947290621	10	25	1	vs. armor/def	46	37
checkHit	25	vs	37	=> chance to hit	20
[LOG]	#UID:108010:0#Large white snake misses #fbd578#Garruk#LAST#.
[Actor:move]	108010	large white snake	move from	29	32	to	29	32
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[target_simple AI]	108012	black mamba	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108012	black mamba	move from	29	31	to	28	32
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108013	large brown snake	move from	29	30	to	29	31
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108014	copperhead snake	move from	28	30	to	29	30
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[target_simple AI]	108015	rattlesnake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108015	rattlesnake	move from	27	28	to	26	28
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108016	rattlesnake	move from	30	27	to	29	27
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
[Actor:move]	108017	rattlesnake	move from	32	29	to	32	30
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108018	black mamba	move from	34	32	to	35	32
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
checkHitOld	26.457513110646	19
=> chance to hit	66.287030815466
[target_simple AI]	108020	copperhead snake	selecting NEW TARGET	28	33	6962	Garruk
[Actor:move]	108020	copperhead snake	move from	28	29	to	28	30
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108023	rattlesnake	move from	28	28	to	28	29
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
checkHitOld	27.386127875258	19
=> chance to hit	67.928341961544
checkHitOld	26.925824035673	19
=> chance to hit	67.127262195204
[Actor:move]	108037	large brown snake	move from	35	33	to	34	32
checkHitOld	25.980762113533	19
=> chance to hit	65.405754500109
[Actor:move]	108043	rattlesnake	move from	34	30	to	34	29
[MIND CRIT %]	5.1
checkHit	43	vs	9	=> chance to hit	95