[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	3381	Ldiarizel	move from	22	39	to	22	40
[SHADER] setting reset param	tick_start	806209
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#6 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	3.2
[LOG]	Red crystal is on fire!
checkHit	0	vs	19	=> chance to hit	3
[LOG]	Red crystal is stunned by the burning flame!
[SHADER] setting reset param	tick_start	807228
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[improved_talented AI] chooses for	6352	black crystal	T_PHASE_DOOR
[Actor:move]	6352	black crystal	(forced) move from	14	44	to	13	39
[phase door] final location of 	black crystal	13	39	vs	14	44
[LOG]	Ldiarizel stops burning.
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning Shock from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
Deleting temp shader	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
Deleting temp shader	resources[color=vec3(1,0.8,0.50196078431373),distort=vec2(1,1.4),require_shader=4,speed=700]
Deleting temp shader	resources[color=vec3(0.4156862745098,0.57254901960784,0.87058823529412),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
Deleting temp shader	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.2
Adding entity	14567	after	3381
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#13 cold#LAST# damage.
[improved_talented AI] chooses for	6352	black crystal	T_BLIGHT_BOLT
[LOG]	Black crystal casts #{bold}##PURPLE#Blight Bolt.#{normal}##LAST#
[SPELL CRIT %]	8
Adding entity	14568	after	6352
Projectile slowing down from	10
Projectile slowing down to	5
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning Shock from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.2
Adding entity	14569	after	3381
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:19:0#red crystal shard (1)#WHITE#.
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#15 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Red crystal!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	22	40	to	23	39
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[Actor:move]	3381	Ldiarizel	move from	23	39	to	22	39
[improved_talented AI] chooses for	6352	black crystal	T_BLIGHT_BOLT
[LOG]	Black crystal casts #{bold}##PURPLE#Blight Bolt.#{normal}##LAST#
[SPELL CRIT %]	8
Adding entity	14570	after	6352
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	22	39	to	21	40
[Actor:move]	3381	Ldiarizel	move from	21	40	to	20	41
[LOG]	--------------------------------
[LOG]	Resting starts...
[improved_talented AI] chooses for	6352	black crystal	T_PHASE_DOOR
[Actor:move]	6352	black crystal	(forced) move from	13	39	to	12	42
[phase door] final location of 	black crystal	12	42	vs	13	39
[improved_talented AI] chooses for	6352	black crystal	T_BLIGHT_BOLT
[SPELL CRIT %]	8
Adding entity	14571	after	6352
Projectile slowing down from	10
Projectile slowing down to	5
[improved_talented AI] chooses for	6352	black crystal	T_BLIGHT_BOLT
[SPELL CRIT %]	8
Adding entity	14572	after	6352
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	Rested for 30 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	20	41	to	20	40
[Actor:move]	3381	Ldiarizel	move from	20	40	to	19	39
[Actor:move]	3381	Ldiarizel	move from	19	39	to	18	39
[Actor:move]	3381	Ldiarizel	move from	18	39	to	17	39
[Identify]	linen cloak of the Shaloren	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (b.): #00FF80##UID:6362:0#linen cloak of the Shaloren (1 def, 0 armour)#LAST#.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	17	39	to	16	40
[Identify]	arcing iron battleaxe	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (a.): #00FF80##UID:6372:0#arcing iron battleaxe (14-22 power, 1 apr)#LAST#.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	16	40	to	15	40
[target_simple AI]	6352	black crystal	selecting NEW TARGET	15	40	3381	Ldiarizel
[Actor:move]	3381	Ldiarizel	move from	15	40	to	14	40
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	3.2
[LOG]	Black crystal is on fire!
[SHADER] setting reset param	tick_start	824140
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Black crystal for #LIGHT_RED#22 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Black crystal for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Black crystal!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	14	40	to	13	40
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	13	40	to	12	40
[Actor:move]	3381	Ldiarizel	move from	12	40	to	11	40
[target_simple AI]	6329	giant grey mouse	selecting NEW TARGET	11	40	3381	Ldiarizel
[Actor:move]	6329	giant grey mouse	move from	14	45	to	13	44
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	11	40	to	10	40
[Actor:move]	6329	giant grey mouse	move from	13	44	to	12	43
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.2
Adding entity	14573	after	3381
[LOG]	Ldiarizel's Channel Staff hits Giant grey mouse for #1133F3#7 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Giant grey mouse!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	10	40	to	9	40
[Actor:move]	3381	Ldiarizel	move from	9	40	to	10	41
[Actor:move]	3381	Ldiarizel	move from	10	41	to	11	42
[Actor:move]	3381	Ldiarizel	move from	11	42	to	12	43
[Actor:move]	3381	Ldiarizel	move from	12	43	to	13	44
[Actor:move]	3381	Ldiarizel	move from	13	44	to	14	45
[Actor:move]	3381	Ldiarizel	move from	14	45	to	15	46
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	15	46	to	14	45
[Actor:move]	3381	Ldiarizel	move from	14	45	to	13	44
[Actor:move]	3381	Ldiarizel	move from	13	44	to	12	43
[Actor:move]	3381	Ldiarizel	move from	12	43	to	11	42
[Actor:move]	3381	Ldiarizel	move from	11	42	to	10	41
[Actor:move]	3381	Ldiarizel	move from	10	41	to	9	41
[Actor:move]	3381	Ldiarizel	move from	9	41	to	8	40
[Actor:move]	3381	Ldiarizel	move from	8	40	to	7	39
[Actor:move]	3381	Ldiarizel	move from	7	39	to	6	39
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	3.2
[SHADER] setting reset param	tick_start	835669
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Giant grey rat for #LIGHT_RED#22 fire#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Giant grey rat!#{normal}#
[LOG]	
fight: 	linen cloak of the Shaloren	elm magestaff	::	OFFHAND	CLOAK
fight: 	linen cloak of the Shaloren	brass lantern	::	nil	CLOAK
fight: 	linen cloak of the Shaloren	rough leather armour	::	nil	CLOAK
fight: 	linen cloak of the Shaloren	alchemist agate	::	nil	CLOAK
Loading tile	player/elf_male/cloak_behind_07.png
Loading tile	player/elf_male/cloak_shoulder_07.png
[LOG]	--------------------------------
[LOG]	Ldiarizel wears: #00FF80##UID:6362:0#linen cloak of the Shaloren (1 def, 0 armour)#LAST#.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	6	39	to	5	39
[Actor:move]	3381	Ldiarizel	move from	5	39	to	4	38
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	4	38	to	3	37
[Actor:move]	3381	Ldiarizel	move from	3	37	to	2	36
[Actor:move]	3381	Ldiarizel	move from	2	36	to	1	35
[Actor:move]	3381	Ldiarizel	move from	1	35	to	0	34
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.2
Adding entity	14574	after	3381
[SOUND] loading from	/data/sound/creatures/worms/worm_die_1.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_1.ogg" : <static>
[LOG]	Ldiarizel's Channel Staff hits White worm mass for #1133F3#8 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed White worm mass!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	0	34	to	0	33
[Actor:move]	3381	Ldiarizel	move from	0	33	to	0	32
[Actor:move]	3381	Ldiarizel	move from	0	32	to	0	31
[Actor:move]	3381	Ldiarizel	move from	0	31	to	0	30
[Actor:move]	3381	Ldiarizel	move from	0	30	to	0	29
[Actor:move]	3381	Ldiarizel	move from	0	29	to	0	28
[Actor:move]	3381	Ldiarizel	move from	0	28	to	0	27
[Actor:move]	3381	Ldiarizel	move from	0	27	to	0	26
[Actor:move]	3381	Ldiarizel	move from	0	26	to	1	25
[Actor:move]	3381	Ldiarizel	move from	1	25	to	2	24
[Actor:move]	3381	Ldiarizel	move from	2	24	to	3	23
[Actor:move]	3381	Ldiarizel	move from	3	23	to	4	22
[target_simple AI]	6339	giant brown rat	selecting NEW TARGET	4	22	3381	Ldiarizel
[Actor:move]	6339	giant brown rat	move from	12	21	to	11	21
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.2
Adding entity	14575	after	3381
[LOG]	Ldiarizel's Channel Staff hits Giant brown rat for #1133F3#7 cold#LAST# damage.
[Actor:move]	6339	giant brown rat	move from	11	21	to	10	21
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.2
Adding entity	14576	after	3381
[LOG]	Ldiarizel's Channel Staff hits Giant brown rat for #1133F3#7 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Giant brown rat!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	4	22	to	5	21
[Actor:move]	3381	Ldiarizel	move from	5	21	to	6	22
[Actor:move]	3381	Ldiarizel	move from	6	22	to	7	23
[Actor:move]	3381	Ldiarizel	move from	7	23	to	8	22
[Actor:move]	3381	Ldiarizel	move from	8	22	to	9	21
[Actor:move]	3381	Ldiarizel	move from	9	21	to	10	21
[Actor:move]	3381	Ldiarizel	move from	10	21	to	11	21
[Actor:move]	3381	Ldiarizel	move from	11	21	to	12	21
[Actor:move]	3381	Ldiarizel	move from	12	21	to	13	21
[Actor:move]	3381	Ldiarizel	move from	13	21	to	14	22
[Identify]	elm longbow	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (b.): #FFFFFF##UID:6361:0#elm longbow#LAST#.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	14	22	to	13	22
[Actor:move]	3381	Ldiarizel	move from	13	22	to	12	21
[Actor:move]	3381	Ldiarizel	move from	12	21	to	11	20
[Actor:move]	3381	Ldiarizel	move from	11	20	to	10	19
[Actor:move]	3381	Ldiarizel	move from	10	19	to	9	18
[Actor:move]	3381	Ldiarizel	move from	9	18	to	8	17
[Actor:move]	3381	Ldiarizel	move from	8	17	to	7	16
[Actor:move]	3381	Ldiarizel	move from	7	16	to	6	15
[Actor:move]	3381	Ldiarizel	move from	6	15	to	7	16
[Actor:move]	3381	Ldiarizel	move from	7	16	to	8	17
[Actor:move]	3381	Ldiarizel	move from	8	17	to	9	18
[Actor:move]	3381	Ldiarizel	move from	9	18	to	10	19
[Actor:move]	3381	Ldiarizel	move from	10	19	to	11	20
[Actor:move]	3381	Ldiarizel	move from	11	20	to	12	21
[Actor:move]	3381	Ldiarizel	move from	12	21	to	11	20
[Actor:move]	3381	Ldiarizel	move from	11	20	to	10	20
[Actor:move]	3381	Ldiarizel	move from	10	20	to	9	21
[Actor:move]	3381	Ldiarizel	move from	9	21	to	8	22
[Actor:move]	3381	Ldiarizel	move from	8	22	to	7	23
[Actor:move]	3381	Ldiarizel	move from	7	23	to	6	23
[Actor:move]	3381	Ldiarizel	move from	6	23	to	5	23
[Actor:move]	3381	Ldiarizel	move from	5	23	to	4	24
[Actor:move]	3381	Ldiarizel	move from	4	24	to	3	25
[Actor:move]	3381	Ldiarizel	move from	3	25	to	2	26
[Actor:move]	3381	Ldiarizel	move from	2	26	to	1	27
[Actor:move]	3381	Ldiarizel	move from	1	27	to	0	28
[Actor:move]	3381	Ldiarizel	move from	0	28	to	0	29
[Actor:move]	3381	Ldiarizel	move from	0	29	to	0	30
[Actor:move]	3381	Ldiarizel	move from	0	30	to	0	31
[Actor:move]	3381	Ldiarizel	move from	0	31	to	0	32
[Actor:move]	3381	Ldiarizel	move from	0	32	to	0	33
[Actor:move]	3381	Ldiarizel	move from	0	33	to	0	34
[Actor:move]	3381	Ldiarizel	move from	0	34	to	1	35
[Actor:move]	3381	Ldiarizel	move from	1	35	to	2	36
[Actor:move]	3381	Ldiarizel	move from	2	36	to	3	37
[Actor:move]	3381	Ldiarizel	move from	3	37	to	4	38
[Actor:move]	3381	Ldiarizel	move from	4	38	to	5	39
[Actor:move]	3381	Ldiarizel	move from	5	39	to	6	40
[Actor:move]	3381	Ldiarizel	move from	6	40	to	7	40
[Actor:move]	3381	Ldiarizel	move from	7	40	to	8	40
[Actor:move]	3381	Ldiarizel	move from	8	40	to	9	40
[Actor:move]	3381	Ldiarizel	move from	9	40	to	10	40
[Actor:move]	3381	Ldiarizel	move from	10	40	to	11	41
[Actor:move]	3381	Ldiarizel	move from	11	41	to	12	42
[Actor:move]	3381	Ldiarizel	move from	12	42	to	12	43
[Actor:move]	3381	Ldiarizel	move from	12	43	to	13	44
[Actor:move]	3381	Ldiarizel	move from	13	44	to	14	45
[Actor:move]	3381	Ldiarizel	move from	14	45	to	13	44
[Actor:move]	3381	Ldiarizel	move from	13	44	to	12	43
[Actor:move]	3381	Ldiarizel	move from	12	43	to	11	42
[Actor:move]	3381	Ldiarizel	move from	11	42	to	12	41
[Actor:move]	3381	Ldiarizel	move from	12	41	to	13	40
[Actor:move]	3381	Ldiarizel	move from	13	40	to	14	39
[Actor:move]	3381	Ldiarizel	move from	14	39	to	15	39
[Actor:move]	3381	Ldiarizel	move from	15	39	to	16	39
[Actor:move]	3381	Ldiarizel	move from	16	39	to	17	39
[Actor:move]	3381	Ldiarizel	move from	17	39	to	18	39
[Actor:move]	3381	Ldiarizel	move from	18	39	to	19	39
[Actor:move]	3381	Ldiarizel	move from	19	39	to	20	39
[Actor:move]	3381	Ldiarizel	move from	20	39	to	21	40
[Actor:move]	3381	Ldiarizel	move from	21	40	to	22	41
[Actor:move]	3381	Ldiarizel	move from	22	41	to	22	42
[Actor:move]	3381	Ldiarizel	move from	22	42	to	22	43
[Actor:move]	3381	Ldiarizel	move from	22	43	to	23	44
[Actor:move]	3381	Ldiarizel	move from	23	44	to	23	45
[Actor:move]	3381	Ldiarizel	move from	23	45	to	23	46
[Actor:move]	3381	Ldiarizel	move from	23	46	to	22	47
[Actor:move]	3381	Ldiarizel	move from	22	47	to	21	48
[Actor:move]	3381	Ldiarizel	move from	21	48	to	20	49
[Actor:move]	3381	Ldiarizel	move from	20	49	to	19	49
[Identify]	rough leather armour of lightning resistance	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (d.): #00FF80##UID:6376:0#rough leather armour of lightning resistance (3 def, 2 armour)#LAST#.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	19	49	to	20	48
[Actor:move]	3381	Ldiarizel	move from	20	48	to	21	47
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	21	47	to	22	46
[Actor:move]	3381	Ldiarizel	move from	22	46	to	23	45
[Actor:move]	3381	Ldiarizel	move from	23	45	to	23	44
[Actor:move]	3381	Ldiarizel	move from	23	44	to	23	43
[Actor:move]	3381	Ldiarizel	move from	23	43	to	23	42
[Actor:move]	3381	Ldiarizel	move from	23	42	to	23	41
[Actor:move]	3381	Ldiarizel	move from	23	41	to	23	40
[Actor:move]	3381	Ldiarizel	move from	23	40	to	24	39
[Actor:move]	3381	Ldiarizel	move from	24	39	to	25	38
[Actor:move]	3381	Ldiarizel	move from	25	38	to	26	37
[Actor:move]	3381	Ldiarizel	move from	26	37	to	27	36
[Actor:move]	3381	Ldiarizel	move from	27	36	to	28	36
[Actor:move]	3381	Ldiarizel	move from	28	36	to	29	36
[Actor:move]	3381	Ldiarizel	move from	29	36	to	30	36
[Actor:move]	3381	Ldiarizel	move from	30	36	to	31	37
[Actor:move]	3381	Ldiarizel	move from	31	37	to	32	38
[LOG]	Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	3381	Ldiarizel	move from	32	38	to	33	39
[Actor:move]	3381	Ldiarizel	move from	33	39	to	32	38
[Actor:move]	3381	Ldiarizel	move from	32	38	to	31	37
[Actor:move]	3381	Ldiarizel	move from	31	37	to	31	36
[Actor:move]	3381	Ldiarizel	move from	31	36	to	31	35
[Actor:move]	3381	Ldiarizel	move from	31	35	to	31	34
[Actor:move]	3381	Ldiarizel	move from	31	34	to	31	33
[Actor:move]	3381	Ldiarizel	move from	31	33	to	31	32
[Actor:move]	3381	Ldiarizel	move from	31	32	to	31	31
[Actor:move]	3381	Ldiarizel	move from	31	31	to	31	30
[Actor:move]	3381	Ldiarizel	move from	31	30	to	30	29
[Actor:move]	3381	Ldiarizel	move from	30	29	to	29	28
[Actor:move]	3381	Ldiarizel	move from	29	28	to	29	27
[Actor:move]	3381	Ldiarizel	move from	29	27	to	29	26
[Actor:move]	3381	Ldiarizel	move from	29	26	to	29	25
[Actor:move]	3381	Ldiarizel	move from	29	25	to	29	24
[Actor:move]	3381	Ldiarizel	move from	29	24	to	30	23
[Actor:move]	3381	Ldiarizel	move from	30	23	to	31	22
[Actor:move]	3381	Ldiarizel	move from	31	22	to	32	21
[Actor:move]	3381	Ldiarizel	move from	32	21	to	33	20
[Actor:move]	3381	Ldiarizel	move from	33	20	to	34	20
[Actor:move]	3381	Ldiarizel	move from	34	20	to	35	19
[Actor:move]	3381	Ldiarizel	move from	35	19	to	36	19
[Actor:move]	3381	Ldiarizel	move from	36	19	to	37	18
[Actor:move]	3381	Ldiarizel	move from	37	18	to	38	17
[Actor:move]	3381	Ldiarizel	move from	38	17	to	39	17
[Actor:move]	3381	Ldiarizel	move from	39	17	to	40	17
[Actor:move]	3381	Ldiarizel	move from	40	17	to	41	17
[Actor:move]	3381	Ldiarizel	move from	41	17	to	42	17
[Actor:move]	3381	Ldiarizel	move from	42	17	to	43	16
[Actor:move]	3381	Ldiarizel	move from	43	16	to	44	15
[Actor:move]	3381	Ldiarizel	move from	44	15	to	45	14
[Actor:move]	3381	Ldiarizel	move from	45	14	to	46	13
[Actor:move]	3381	Ldiarizel	move from	46	13	to	47	12
[Actor:move]	3381	Ldiarizel	move from	47	12	to	47	11
[Actor:move]	3381	Ldiarizel	move from	47	11	to	47	10
[Identify]	arcing iron longsword of vileness	true
[LOG]	Ldiarizel picks up (b.): #00FF80##UID:6366:0#arcing iron longsword of vileness (12-16 power, 2 apr)#LAST#.
[Actor:move]	3381	Ldiarizel	move from	47	10	to	46	9
[Actor:move]	3381	Ldiarizel	move from	46	9	to	45	8
[Actor:move]	3381	Ldiarizel	move from	45	8	to	44	7
[Actor:move]	3381	Ldiarizel	move from	44	7	to	43	7
[Actor:move]	3381	Ldiarizel	move from	43	7	to	42	7
[Actor:move]	3381	Ldiarizel	move from	42	7	to	41	8
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[Actor:move]	3381	Ldiarizel	move from	41	8	to	40	9
[Actor:move]	3381	Ldiarizel	move from	40	9	to	39	9
[Actor:move]	3381	Ldiarizel	move from	39	9	to	38	10
[Actor:move]	3381	Ldiarizel	move from	38	10	to	37	10
[Actor:move]	3381	Ldiarizel	move from	37	10	to	38	9
[Actor:move]	3381	Ldiarizel	move from	38	9	to	39	8
[Actor:move]	3381	Ldiarizel	move from	39	8	to	40	7
[Actor:move]	3381	Ldiarizel	move from	40	7	to	41	6
[Actor:move]	3381	Ldiarizel	move from	41	6	to	42	5
[Actor:move]	3381	Ldiarizel	move from	42	5	to	43	4
[Actor:move]	3381	Ldiarizel	move from	43	4	to	44	3
[Actor:move]	3381	Ldiarizel	move from	44	3	to	45	2
[Actor:move]	3381	Ldiarizel	move from	45	2	to	45	1
[Actor:move]	3381	Ldiarizel	move from	45	1	to	46	0
[Actor:move]	3381	Ldiarizel	move from	46	0	to	47	0
[Actor:move]	3381	Ldiarizel	move from	47	0	to	48	0
[Actor:move]	3381	Ldiarizel	move from	48	0	to	49	0
[Actor:move]	3381	Ldiarizel	move from	49	0	to	48	0
[Actor:move]	3381	Ldiarizel	move from	48	0	to	47	0
[Actor:move]	3381	Ldiarizel	move from	47	0	to	46	0
[Actor:move]	3381	Ldiarizel	move from	46	0	to	45	1
[Actor:move]	3381	Ldiarizel	move from	45	1	to	45	2
[Actor:move]	3381	Ldiarizel	move from	45	2	to	46	3
[Actor:move]	3381	Ldiarizel	move from	46	3	to	46	4
[Actor:move]	3381	Ldiarizel	move from	46	4	to	46	5
[Actor:move]	3381	Ldiarizel	move from	46	5	to	46	6
[Actor:move]	3381	Ldiarizel	move from	46	6	to	46	7
[Actor:move]	3381	Ldiarizel	move from	46	7	to	46	8
[Actor:move]	3381	Ldiarizel	move from	46	8	to	46	9
[Actor:move]	3381	Ldiarizel	move from	46	9	to	46	10
[Actor:move]	3381	Ldiarizel	move from	46	10	to	46	11
[Actor:move]	3381	Ldiarizel	move from	46	11	to	46	12
[Actor:move]	3381	Ldiarizel	move from	46	12	to	45	13
[Actor:move]	3381	Ldiarizel	move from	45	13	to	44	14
[Actor:move]	3381	Ldiarizel	move from	44	14	to	44	15
[Actor:move]	3381	Ldiarizel	move from	44	15	to	44	16
[Actor:move]	3381	Ldiarizel	move from	44	16	to	44	17
[Actor:move]	3381	Ldiarizel	move from	44	17	to	44	18
[Actor:move]	3381	Ldiarizel	move from	44	18	to	44	19
[Actor:move]	3381	Ldiarizel	move from	44	19	to	44	20
[Actor:move]	3381	Ldiarizel	move from	44	20	to	45	21
[Actor:move]	3381	Ldiarizel	move from	45	21	to	46	21
[Actor:move]	3381	Ldiarizel	move from	46	21	to	47	21
[Actor:move]	3381	Ldiarizel	move from	47	21	to	47	20
[Actor:move]	3381	Ldiarizel	move from	47	20	to	48	20
[Actor:move]	3381	Ldiarizel	move from	48	20	to	48	19
[Actor:move]	3381	Ldiarizel	move from	48	19	to	49	18
[Actor:move]	3381	Ldiarizel	move from	49	18	to	48	19
[Actor:move]	3381	Ldiarizel	move from	48	19	to	47	20
[Actor:move]	3381	Ldiarizel	move from	47	20	to	46	21
[Actor:move]	3381	Ldiarizel	move from	46	21	to	45	21
[Actor:move]	3381	Ldiarizel	move from	45	21	to	44	20
[Actor:move]	3381	Ldiarizel	move from	44	20	to	43	19
[Actor:move]	3381	Ldiarizel	move from	43	19	to	42	18
[Actor:move]	3381	Ldiarizel	move from	42	18	to	41	18
[Actor:move]	3381	Ldiarizel	move from	41	18	to	40	18
[Actor:move]	3381	Ldiarizel	move from	40	18	to	39	18
[Actor:move]	3381	Ldiarizel	move from	39	18	to	38	19
[Actor:move]	3381	Ldiarizel	move from	38	19	to	37	20
[Actor:move]	3381	Ldiarizel	move from	37	20	to	36	21
[Actor:move]	3381	Ldiarizel	move from	36	21	to	35	21
[Actor:move]	3381	Ldiarizel	move from	35	21	to	34	21
[Actor:move]	3381	Ldiarizel	move from	34	21	to	33	21
[Actor:move]	3381	Ldiarizel	move from	33	21	to	32	21
[Actor:move]	3381	Ldiarizel	move from	32	21	to	31	22
[Actor:move]	3381	Ldiarizel	move from	31	22	to	30	22
[Actor:move]	3381	Ldiarizel	move from	30	22	to	29	22
[Actor:move]	3381	Ldiarizel	move from	29	22	to	28	22
[Actor:move]	3381	Ldiarizel	move from	28	22	to	27	22
[Actor:move]	3381	Ldiarizel	move from	27	22	to	26	22
[Actor:move]	3381	Ldiarizel	move from	26	22	to	25	22
[Actor:move]	3381	Ldiarizel	move from	25	22	to	24	22
[Actor:move]	3381	Ldiarizel	move from	24	22	to	23	22
[Actor:move]	3381	Ldiarizel	move from	23	22	to	22	22
[Actor:move]	3381	Ldiarizel	move from	22	22	to	21	21
[Actor:move]	3381	Ldiarizel	move from	21	21	to	20	21
[Actor:move]	3381	Ldiarizel	move from	20	21	to	19	20
[Actor:move]	3381	Ldiarizel	move from	19	20	to	18	19
[Actor:move]	3381	Ldiarizel	move from	18	19	to	18	18
[Actor:move]	3381	Ldiarizel	move from	18	18	to	18	17
[Actor:move]	3381	Ldiarizel	move from	18	17	to	18	16
[Actor:move]	3381	Ldiarizel	move from	18	16	to	18	15
[Actor:move]	3381	Ldiarizel	move from	18	15	to	17	14
[Actor:move]	3381	Ldiarizel	move from	17	14	to	16	13
[Actor:move]	3381	Ldiarizel	move from	16	13	to	15	12
[Actor:move]	3381	Ldiarizel	move from	15	12	to	14	11
[Actor:move]	3381	Ldiarizel	move from	14	11	to	13	12
[Actor:move]	3381	Ldiarizel	move from	13	12	to	12	12
[Actor:move]	3381	Ldiarizel	move from	12	12	to	11	12
[Actor:move]	3381	Ldiarizel	move from	11	12	to	12	11
[Actor:move]	3381	Ldiarizel	move from	12	11	to	13	11
[Actor:move]	3381	Ldiarizel	move from	13	11	to	14	11
[Actor:move]	3381	Ldiarizel	move from	14	11	to	15	12
[Actor:move]	3381	Ldiarizel	move from	15	12	to	16	13
[Actor:move]	3381	Ldiarizel	move from	16	13	to	17	14
[Actor:move]	3381	Ldiarizel	move from	17	14	to	18	15
[Actor:move]	3381	Ldiarizel	move from	18	15	to	18	16
[Actor:move]	3381	Ldiarizel	move from	18	16	to	18	17
[Actor:move]	3381	Ldiarizel	move from	18	17	to	18	18
[Actor:move]	3381	Ldiarizel	move from	18	18	to	18	19
[Actor:move]	3381	Ldiarizel	move from	18	19	to	19	20
[Actor:move]	3381	Ldiarizel	move from	19	20	to	20	21
[Actor:move]	3381	Ldiarizel	move from	20	21	to	21	22
[Actor:move]	3381	Ldiarizel	move from	21	22	to	22	23
[Actor:move]	3381	Ldiarizel	move from	22	23	to	23	23
[Actor:move]	3381	Ldiarizel	move from	23	23	to	24	24
[Actor:move]	3381	Ldiarizel	move from	24	24	to	25	24
[Actor:move]	3381	Ldiarizel	move from	25	24	to	26	25
[LOG]	Ran for 20 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	26	25	to	27	26
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[Actor:move]	3381	Ldiarizel	move from	27	26	to	28	27
[Actor:move]	3381	Ldiarizel	move from	28	27	to	29	28
[Actor:move]	3381	Ldiarizel	move from	29	28	to	30	29
[Actor:move]	3381	Ldiarizel	move from	30	29	to	31	30
[Actor:move]	3381	Ldiarizel	move from	31	30	to	31	31
[Actor:move]	3381	Ldiarizel	move from	31	31	to	31	32
[Actor:move]	3381	Ldiarizel	move from	31	32	to	31	33
[Actor:move]	3381	Ldiarizel	move from	31	33	to	31	34
[Actor:move]	3381	Ldiarizel	move from	31	34	to	31	35
[Actor:move]	3381	Ldiarizel	move from	31	35	to	30	36
[Actor:move]	3381	Ldiarizel	move from	30	36	to	29	37
[Actor:move]	3381	Ldiarizel	move from	29	37	to	28	38
[Actor:move]	3381	Ldiarizel	move from	28	38	to	27	39
[Actor:move]	3381	Ldiarizel	move from	27	39	to	26	39
[Actor:move]	3381	Ldiarizel	move from	26	39	to	25	39
[Actor:move]	3381	Ldiarizel	move from	25	39	to	24	39
[Actor:move]	3381	Ldiarizel	move from	24	39	to	23	39
[Actor:move]	3381	Ldiarizel	move from	23	39	to	22	39
[Actor:move]	3381	Ldiarizel	move from	22	39	to	21	39
[Actor:move]	3381	Ldiarizel	move from	21	39	to	20	39
[Actor:move]	3381	Ldiarizel	move from	20	39	to	19	39
[Actor:move]	3381	Ldiarizel	move from	19	39	to	18	39
[Actor:move]	3381	Ldiarizel	move from	18	39	to	17	40
[Actor:move]	3381	Ldiarizel	move from	17	40	to	16	40
[Actor:move]	3381	Ldiarizel	move from	16	40	to	15	40
[Actor:move]	3381	Ldiarizel	move from	15	40	to	14	40
[Actor:move]	3381	Ldiarizel	move from	14	40	to	13	40
[Actor:move]	3381	Ldiarizel	move from	13	40	to	12	40
[Actor:move]	3381	Ldiarizel	move from	12	40	to	11	40
[Actor:move]	3381	Ldiarizel	move from	11	40	to	10	40
[Actor:move]	3381	Ldiarizel	move from	10	40	to	9	40
[Actor:move]	3381	Ldiarizel	move from	9	40	to	8	40
[Actor:move]	3381	Ldiarizel	move from	8	40	to	7	39
[Actor:move]	3381	Ldiarizel	move from	7	39	to	6	38
[Actor:move]	3381	Ldiarizel	move from	6	38	to	5	38
[Actor:move]	3381	Ldiarizel	move from	5	38	to	4	38
[Actor:move]	3381	Ldiarizel	move from	4	38	to	3	37
[Actor:move]	3381	Ldiarizel	move from	3	37	to	2	36
[Actor:move]	3381	Ldiarizel	move from	2	36	to	1	35
[Actor:move]	3381	Ldiarizel	move from	1	35	to	0	34
[Actor:move]	3381	Ldiarizel	move from	0	34	to	0	33
[Actor:move]	3381	Ldiarizel	move from	0	33	to	0	32
[Actor:move]	3381	Ldiarizel	move from	0	32	to	1	31
[Actor:move]	3381	Ldiarizel	move from	1	31	to	1	30
[Actor:move]	3381	Ldiarizel	move from	1	30	to	1	29
[Actor:move]	3381	Ldiarizel	move from	1	29	to	1	28
[Actor:move]	3381	Ldiarizel	move from	1	28	to	1	27
[Actor:move]	3381	Ldiarizel	move from	1	27	to	2	26
[Actor:move]	3381	Ldiarizel	move from	2	26	to	3	25
[Actor:move]	3381	Ldiarizel	move from	3	25	to	4	24
[Actor:move]	3381	Ldiarizel	move from	4	24	to	5	24
[Actor:move]	3381	Ldiarizel	move from	5	24	to	6	24
[Actor:move]	3381	Ldiarizel	move from	6	24	to	7	25
[Actor:move]	3381	Ldiarizel	move from	7	25	to	8	26
[Actor:move]	3381	Ldiarizel	move from	8	26	to	9	26
[Actor:move]	3381	Ldiarizel	move from	9	26	to	10	26
[Actor:move]	3381	Ldiarizel	move from	10	26	to	11	27
[LOG]	Ran for 59 turns (stop reason: hostile spotted to the south (red crystal)).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	11	27	to	12	28
[target_simple AI]	6325	red crystal	selecting NEW TARGET	12	28	3381	Ldiarizel
[improved_talented AI] chooses for	6325	red crystal	T_FLAME_BOLT
[LOG]	--------------------------------
[LOG]	Red crystal casts #{bold}##PURPLE#Flame Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	14577	after	6325
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	Ldiarizel is on fire!
[SHADER] setting reset param	tick_start	904402
[LOG]	Red crystal's Flame Bolt hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#19 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#6 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	3.2
[LOG]	Red crystal is on fire!
[SHADER] setting reset param	tick_start	906205
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[improved_talented AI] chooses for	6325	red crystal	T_PHASE_DOOR
[LOG]	Red crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	6325	red crystal	(forced) move from	10	34	to	11	39
[phase door] final location of 	red crystal	11	39	vs	10	34
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#6 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	12	28	to	13	29
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#6 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	13	29	to	14	30
[LOG]	--------------------------------
[LOG]	Ldiarizel stops burning.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	14	30	to	15	30
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	15	30	to	16	30
[Actor:move]	3381	Ldiarizel	move from	16	30	to	17	30
[Actor:move]	3381	Ldiarizel	move from	17	30	to	18	29
[LOG]	--------------------------------
[LOG]	Resting starts...
[improved_talented AI] chooses for	6325	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Adding entity	14578	after	6325
Projectile slowing down from	20
Projectile slowing down to	10
[SHADER] setting reset param	tick_start	909654
[improved_talented AI] chooses for	6325	red crystal	T_PHASE_DOOR
[Actor:move]	6325	red crystal	(forced) move from	11	39	to	16	44
[phase door] final location of 	red crystal	16	44	vs	11	39
[improved_talented AI] chooses for	6325	red crystal	T_PHASE_DOOR
[Actor:move]	6325	red crystal	(forced) move from	16	44	to	12	39
[phase door] final location of 	red crystal	12	39	vs	16	44
[improved_talented AI] chooses for	6325	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Adding entity	14579	after	6325
Projectile slowing down from	20
Projectile slowing down to	10
[SHADER] setting reset param	tick_start	909741
[LOG]	Rested for 22 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	18	29	to	17	30
[Actor:move]	3381	Ldiarizel	move from	17	30	to	16	31
[Actor:move]	3381	Ldiarizel	move from	16	31	to	15	31
[Actor:move]	3381	Ldiarizel	move from	15	31	to	14	31
[Actor:move]	3381	Ldiarizel	move from	14	31	to	13	31
[Actor:move]	3381	Ldiarizel	move from	13	31	to	12	31
[Actor:move]	3381	Ldiarizel	move from	12	31	to	11	32
[Actor:move]	3381	Ldiarizel	move from	11	32	to	10	33
[Actor:move]	3381	Ldiarizel	move from	10	33	to	9	34
[Actor:move]	3381	Ldiarizel	move from	9	34	to	8	35
[Identify]	hateful iron longsword	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (c.): #00FF80##UID:6353:0#hateful iron longsword (12-17 power, 2 apr)#LAST#.
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	8	35	to	9	34
[Actor:move]	3381	Ldiarizel	move from	9	34	to	10	33
[improved_talented AI] chooses for	6325	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Adding entity	14580	after	6325
Projectile slowing down from	20
Projectile slowing down to	10
[Actor:move]	3381	Ldiarizel	move from	10	33	to	11	32
[SHADER] setting reset param	tick_start	913251
[Actor:move]	3381	Ldiarizel	move from	11	32	to	12	31
[Actor:move]	3381	Ldiarizel	move from	12	31	to	13	30
[Actor:move]	3381	Ldiarizel	move from	13	30	to	14	29
[Actor:move]	3381	Ldiarizel	move from	14	29	to	15	29
[Actor:move]	3381	Ldiarizel	move from	15	29	to	16	29
[Actor:move]	3381	Ldiarizel	move from	16	29	to	17	28
[Actor:move]	3381	Ldiarizel	move from	17	28	to	16	29
[Actor:move]	3381	Ldiarizel	move from	16	29	to	15	29
[Actor:move]	3381	Ldiarizel	move from	15	29	to	14	29
[Actor:move]	3381	Ldiarizel	move from	14	29	to	13	28
[Actor:move]	3381	Ldiarizel	move from	13	28	to	12	28
[Actor:move]	3381	Ldiarizel	move from	12	28	to	11	27
[Actor:move]	3381	Ldiarizel	move from	11	27	to	10	26
[Actor:move]	3381	Ldiarizel	move from	10	26	to	9	25
[Actor:move]	3381	Ldiarizel	move from	9	25	to	8	24
[Actor:move]	3381	Ldiarizel	move from	8	24	to	8	23
[Actor:move]	3381	Ldiarizel	move from	8	23	to	8	22
[Actor:move]	3381	Ldiarizel	move from	8	22	to	9	21
[Actor:move]	3381	Ldiarizel	move from	9	21	to	10	21
[Actor:move]	3381	Ldiarizel	move from	10	21	to	11	21
[Actor:move]	3381	Ldiarizel	move from	11	21	to	12	22
[Actor:move]	3381	Ldiarizel	move from	12	22	to	13	23
[Actor:move]	3381	Ldiarizel	move from	13	23	to	12	22
[Actor:move]	3381	Ldiarizel	move from	12	22	to	11	21
[Actor:move]	3381	Ldiarizel	move from	11	21	to	10	21
[Actor:move]	3381	Ldiarizel	move from	10	21	to	9	21
[Actor:move]	3381	Ldiarizel	move from	9	21	to	8	22
[Actor:move]	3381	Ldiarizel	move from	8	22	to	7	23
[Actor:move]	3381	Ldiarizel	move from	7	23	to	6	24
[Actor:move]	3381	Ldiarizel	move from	6	24	to	5	24
[Actor:move]	3381	Ldiarizel	move from	5	24	to	4	25
[Actor:move]	3381	Ldiarizel	move from	4	25	to	3	25
[Actor:move]	3381	Ldiarizel	move from	3	25	to	2	26
[Actor:move]	3381	Ldiarizel	move from	2	26	to	1	27
[Actor:move]	3381	Ldiarizel	move from	1	27	to	0	28
[Actor:move]	3381	Ldiarizel	move from	0	28	to	0	29
[Actor:move]	3381	Ldiarizel	move from	0	29	to	0	30
[Actor:move]	3381	Ldiarizel	move from	0	30	to	0	31
[Actor:move]	3381	Ldiarizel	move from	0	31	to	0	32
[Actor:move]	3381	Ldiarizel	move from	0	32	to	0	33
[Actor:move]	3381	Ldiarizel	move from	0	33	to	1	34
[Actor:move]	3381	Ldiarizel	move from	1	34	to	2	35
[improved_talented AI] chooses for	6325	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Adding entity	14581	after	6325
Projectile slowing down from	20
Projectile slowing down to	10
[Actor:move]	3381	Ldiarizel	move from	2	35	to	3	36
[SHADER] setting reset param	tick_start	913597
[Actor:move]	3381	Ldiarizel	move from	3	36	to	3	37
[Actor:move]	3381	Ldiarizel	move from	3	37	to	4	38
[Actor:move]	3381	Ldiarizel	move from	4	38	to	5	39
[improved_talented AI] chooses for	6325	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Adding entity	14582	after	6325
Projectile slowing down from	20
Projectile slowing down to	10
[Actor:move]	3381	Ldiarizel	move from	5	39	to	6	40
[SHADER] setting reset param	tick_start	913645
[LOG]	Ran for 26 turns (stop reason: hostile spotted to the east (red crystal)).
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	3.2
[LOG]	Red crystal is on fire!
[SHADER] setting reset param	tick_start	915053
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.2
Adding entity	14583	after	3381
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#17 cold#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	6	40	to	7	41
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	7	41	to	7	41
[Actor:move]	3381	Ldiarizel	move from	7	41	to	8	41
[LOG]	--------------------------------
[LOG]	Red crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.2
Adding entity	14584	after	3381
Loading tile from tileset	/data/gfx/shockbolt/object/ring_copper.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:19:0#red crystal shard (1)#WHITE#.
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#15 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Red crystal!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	8	41	to	9	41
[Actor:move]	3381	Ldiarizel	move from	9	41	to	10	41
[Actor:move]	3381	Ldiarizel	move from	10	41	to	11	40
[Actor:move]	3381	Ldiarizel	move from	11	40	to	12	39
[Identify]	copper ring	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (a.): #FFFFFF##UID:6326:0#copper ring#LAST#.
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	12	39	to	13	39
[Actor:move]	3381	Ldiarizel	move from	13	39	to	14	39
[Actor:move]	3381	Ldiarizel	move from	14	39	to	15	39
[Actor:move]	3381	Ldiarizel	move from	15	39	to	16	39
[Actor:move]	3381	Ldiarizel	move from	16	39	to	17	39
[Actor:move]	3381	Ldiarizel	move from	17	39	to	18	39
[Actor:move]	3381	Ldiarizel	move from	18	39	to	19	39
[Actor:move]	3381	Ldiarizel	move from	19	39	to	20	38
[Actor:move]	3381	Ldiarizel	move from	20	38	to	21	37
[Actor:move]	3381	Ldiarizel	move from	21	37	to	22	36
[Actor:move]	3381	Ldiarizel	move from	22	36	to	23	36
[Actor:move]	3381	Ldiarizel	move from	23	36	to	24	36
[Actor:move]	3381	Ldiarizel	move from	24	36	to	25	36
[Actor:move]	3381	Ldiarizel	move from	25	36	to	26	36
[Actor:move]	3381	Ldiarizel	move from	26	36	to	27	36
[Actor:move]	3381	Ldiarizel	move from	27	36	to	28	36
[Actor:move]	3381	Ldiarizel	move from	28	36	to	29	36
[Actor:move]	3381	Ldiarizel	move from	29	36	to	30	36
[Actor:move]	3381	Ldiarizel	move from	30	36	to	31	35
[Actor:move]	3381	Ldiarizel	move from	31	35	to	31	34
[Actor:move]	3381	Ldiarizel	move from	31	34	to	31	33
[Actor:move]	3381	Ldiarizel	move from	31	33	to	31	32
[Actor:move]	3381	Ldiarizel	move from	31	32	to	31	31
[Actor:move]	3381	Ldiarizel	move from	31	31	to	31	30
[Actor:move]	3381	Ldiarizel	move from	31	30	to	30	29
[Actor:move]	3381	Ldiarizel	move from	30	29	to	29	28
[Actor:move]	3381	Ldiarizel	move from	29	28	to	28	27
[Actor:move]	3381	Ldiarizel	move from	28	27	to	27	26
[LOG]	--------------------------------
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 29 turns (stop reason: at exit).
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	27	26	to	28	25
[Actor:move]	3381	Ldiarizel	move from	28	25	to	29	24
[Actor:move]	3381	Ldiarizel	move from	29	24	to	30	23
[Actor:move]	3381	Ldiarizel	move from	30	23	to	31	22
[Actor:move]	3381	Ldiarizel	move from	31	22	to	32	21
[Actor:move]	3381	Ldiarizel	move from	32	21	to	33	20
[Actor:move]	3381	Ldiarizel	move from	33	20	to	34	20
[Actor:move]	3381	Ldiarizel	move from	34	20	to	35	19
[Actor:move]	3381	Ldiarizel	move from	35	19	to	36	19
[Actor:move]	3381	Ldiarizel	move from	36	19	to	37	18
[Actor:move]	3381	Ldiarizel	move from	37	18	to	38	17
[Actor:move]	3381	Ldiarizel	move from	38	17	to	39	17
[Actor:move]	3381	Ldiarizel	move from	39	17	to	40	17
[Actor:move]	3381	Ldiarizel	move from	40	17	to	41	17
[Actor:move]	3381	Ldiarizel	move from	41	17	to	42	17
[Actor:move]	3381	Ldiarizel	move from	42	17	to	43	16
[Actor:move]	3381	Ldiarizel	move from	43	16	to	44	15
[Actor:move]	3381	Ldiarizel	move from	44	15	to	45	14
[Actor:move]	3381	Ldiarizel	move from	45	14	to	46	13
[Actor:move]	3381	Ldiarizel	move from	46	13	to	46	12
[Actor:move]	3381	Ldiarizel	move from	46	12	to	46	11
[Actor:move]	3381	Ldiarizel	move from	46	11	to	46	10
[Actor:move]	3381	Ldiarizel	move from	46	10	to	45	9
[Actor:move]	3381	Ldiarizel	move from	45	9	to	45	8
[Actor:move]	3381	Ldiarizel	move from	45	8	to	44	7
[Actor:move]	3381	Ldiarizel	move from	44	7	to	43	7
[Actor:move]	3381	Ldiarizel	move from	43	7	to	42	7
[Actor:move]	3381	Ldiarizel	move from	42	7	to	41	8
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 29 turns (stop reason: at exit).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	41	8	to	40	9
[Actor:move]	3381	Ldiarizel	move from	40	9	to	39	10
[Actor:move]	3381	Ldiarizel	move from	39	10	to	38	10
[Actor:move]	3381	Ldiarizel	move from	38	10	to	37	10
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	37	10	to	38	9
[Actor:move]	3381	Ldiarizel	move from	38	9	to	39	8
[Actor:move]	3381	Ldiarizel	move from	39	8	to	40	8
[Actor:move]	3381	Ldiarizel	move from	40	8	to	41	8
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 5 turns (stop reason: at exit).
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	41	8	to	42	7
[Actor:move]	3381	Ldiarizel	move from	42	7	to	43	7
[Actor:move]	3381	Ldiarizel	move from	43	7	to	44	7
[Actor:move]	3381	Ldiarizel	move from	44	7	to	45	8
[Actor:move]	3381	Ldiarizel	move from	45	8	to	46	9
[Actor:move]	3381	Ldiarizel	move from	46	9	to	46	10
[Actor:move]	3381	Ldiarizel	move from	46	10	to	46	11
[Actor:move]	3381	Ldiarizel	move from	46	11	to	46	12
[Actor:move]	3381	Ldiarizel	move from	46	12	to	45	13
[Actor:move]	3381	Ldiarizel	move from	45	13	to	44	14
[Actor:move]	3381	Ldiarizel	move from	44	14	to	43	15
[Actor:move]	3381	Ldiarizel	move from	43	15	to	43	16
[Actor:move]	3381	Ldiarizel	move from	43	16	to	42	17
[Actor:move]	3381	Ldiarizel	move from	42	17	to	41	18
[Actor:move]	3381	Ldiarizel	move from	41	18	to	40	18
[Actor:move]	3381	Ldiarizel	move from	40	18	to	39	18
[Actor:move]	3381	Ldiarizel	move from	39	18	to	38	19
[Actor:move]	3381	Ldiarizel	move from	38	19	to	37	20
[Actor:move]	3381	Ldiarizel	move from	37	20	to	36	21
[Actor:move]	3381	Ldiarizel	move from	36	21	to	35	21
[Actor:move]	3381	Ldiarizel	move from	35	21	to	34	21
[Actor:move]	3381	Ldiarizel	move from	34	21	to	33	21
[Actor:move]	3381	Ldiarizel	move from	33	21	to	32	21
[Actor:move]	3381	Ldiarizel	move from	32	21	to	31	22
[Actor:move]	3381	Ldiarizel	move from	31	22	to	30	23
[Actor:move]	3381	Ldiarizel	move from	30	23	to	29	24
[Actor:move]	3381	Ldiarizel	move from	29	24	to	28	25
[Actor:move]	3381	Ldiarizel	move from	28	25	to	27	26
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 29 turns (stop reason: at exit).
[LOG]	
fight: 	rough leather armour of lightning resistance	elm magestaff	::	OFFHAND	BODY
fight: 	rough leather armour of lightning resistance	brass lantern	::	nil	BODY
fight: 	rough leather armour of lightning resistance	rough leather armour	::	nil	BODY
fight: 	rough leather armour of lightning resistance	linen cloak of the Shaloren	::	nil	BODY
fight: 	rough leather armour of lightning resistance	alchemist agate	::	nil	BODY
[SOUND] loading from	/data/sound/actions/takeoff.ogg	:=:	sound "/data/sound/actions/takeoff.ogg" : <static>
fight: 	rough leather armour of lightning resistance	elm magestaff	::	OFFHAND	BODY
fight: 	rough leather armour of lightning resistance	brass lantern	::	nil	BODY
fight: 	rough leather armour of lightning resistance	linen cloak of the Shaloren	::	nil	BODY
fight: 	rough leather armour of lightning resistance	alchemist agate	::	nil	BODY
[LOG]	--------------------------------
[LOG]	Ldiarizel wears (replacing #FFFFFF##UID:6456:0#rough leather armour (3 def, 2 armour)#LAST#): #00FF80##UID:6376:0#rough leather armour of lightning resistance (3 def, 2 armour)#LAST#.
[LOG]	
[LOG]	--------------------------------
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:6456:0#rough leather armour (3 def, 2 armour)#LAST#.
[LOG]	Ldiarizel casts #{bold}##PURPLE#Extract Gems.#{normal}##LAST#
[LOG]	You extract #FFFFFF##UID:14585:0#citrine#LAST# from #00FF80##UID:6353:0#hateful iron longsword (12-17 power, 2 apr)#LAST#
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ldiarizel casts #{bold}##PURPLE#Extract Gems.#{normal}##LAST#
[LOG]	You extract #FFFFFF##UID:14586:0#citrine#LAST# from #00FF80##UID:6372:0#arcing iron battleaxe (14-22 power, 1 apr)#LAST#
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Extract Gems.#{normal}##LAST#
[LOG]	You extract #FFFFFF##UID:14587:0#citrine#LAST# from #00FF80##UID:6366:0#arcing iron longsword of vileness (12-16 power, 2 apr)#LAST#
[LOG]	
table: 0x08b35450	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x08b35848	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x08b35848	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x08b35848	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x08b35848	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
[LOG]	--------------------------------
[LOG]	Ldiarizel deactivates #{bold}##ORANGE#Flame Infusion#LAST#.#{normal}#
[LOG]	Ldiarizel activates #{bold}##ORANGE#Flame Infusion#LAST#.#{normal}#
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	You gain 1.35 gold from the transmogrification of #00FF80##UID:6357:0#mighty rough leather sling#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:6361:0#elm longbow#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x0603d820
Loading level persistance level	scintillating-caves	2
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-scintillating-caves-1.teal	?=?	level-scintillating-caves-2.teal
Loading savefile 	/save/ldiarizel/
Creating level	scintillating-caves	2
[Zone:newLevel]	scintillating-caves	beginning level generation, count:	1
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Generating cavern
Floodfill group	1	392
Floodfill group	16	243
Floodfill group	358	4
Floodfill group	542	399
Floodfill group	640	131
Floodfill group	862	21
Floodfill group	917	13
Floodfill group	1082	59
Generating cavern
Floodfill group	1	197
Floodfill group	5	13
Floodfill group	8	144
Floodfill group	19	135
Floodfill group	24	22
Floodfill group	186	7
Floodfill group	397	444
Floodfill group	477	279
Floodfill group	478	4
Floodfill group	567	18
Floodfill group	1195	3
Floodfill group	1202	12
Generating cavern
Floodfill group	1	19
Floodfill group	7	330
Floodfill group	13	1
Floodfill group	57	462
Floodfill group	81	2
Floodfill group	164	12
Floodfill group	555	125
Floodfill group	637	14
Floodfill group	788	83
Floodfill group	907	109
Floodfill group	924	14
Floodfill group	981	10
Floodfill group	1118	34
Floodfill group	1177	11
Floodfill group	1190	4
Floodfill group	1193	5
Generating cavern
Floodfill group	1	1144
Floodfill group	14	20
Floodfill group	1087	82
Floodfill group	1103	12
Floodfill group	1116	8
Floodfill group	1141	15
Floodfill group	1268	3
Ok floodfill
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
[Actor:move]	15327	copperhead snake	(forced) move from	nil	nil	to	4	44
[Actor:move]	15328	white crystal	(forced) move from	nil	nil	to	9	29
[Actor:move]	15329	giant grey rat	(forced) move from	nil	nil	to	22	23
[Actor:move]	15330	red crystal	(forced) move from	nil	nil	to	11	23
[resolveObject] CREATE FOR	15331	white crystal	do_wear/tries:	nil	2	filter:
	{type="jewelry"}
[TOME ENTITY FILTER] selected basic	76.985989983772	103.5
[resolveObject] CREATED OBJECT:	15332	copper amulet	tries left:	1
[resolveObject] adding to main inventory:	15332	copper amulet
[Actor:move]	15331	white crystal	(forced) move from	nil	nil	to	35	47
[Actor:wearAllInventory]	15331	white crystal	wearing main inventory
[Actor:move]	15333	large brown snake	(forced) move from	nil	nil	to	45	13
[Actor:move]	15334	black crystal	(forced) move from	nil	nil	to	32	0
[resolveObject] CREATE FOR	15335	red crystal	do_wear/tries:	nil	2	filter:
	{type="jewelry"}
[TOME ENTITY FILTER] selected Ego	54.500514226267	65.5
[resolveObject] CREATED OBJECT:	15336	copper ring of darkness (#RESIST#)	tries left:	1
[resolveObject] adding to main inventory:	15336	copper ring of darkness (#RESIST#)
[Actor:move]	15335	red crystal	(forced) move from	nil	nil	to	24	0
[Actor:wearAllInventory]	15335	red crystal	wearing main inventory
[Actor:move]	15340	white worm mass	(forced) move from	nil	nil	to	21	15
[resolveObject] CREATE FOR	15341	green ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Money	66.894118608184	72.5
[resolveObject] CREATED OBJECT:	15342	citrine	tries left:	1
[resolveObject] adding to main inventory:	15342	citrine
[resolveObject] CREATE FOR	15341	green ooze	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	69.061428741915	103.5
[resolveObject] CREATED OBJECT:	15343	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	15343	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_green_ooze.png
[Actor:move]	15341	green ooze	(forced) move from	nil	nil	to	10	49
[Actor:wearAllInventory]	15341	green ooze	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_worms_green_worm_mass.png
[Actor:move]	15344	green worm mass	(forced) move from	nil	nil	to	7	45
Loading tile from tileset	/data/gfx/shockbolt/npc/carpenter_ant.png
[Actor:move]	15345	giant carpenter ant	(forced) move from	nil	nil	to	34	7
[resolveObject] CREATE FOR	15346	degenerated skeleton archer	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13584830, type="weapon", autoreq=true, subtype="longbow", ego_chance=-1000}
[resolveObject] CREATED OBJECT:	15347	elm longbow	tries left:	4
[resolveObject]	15347	elm longbow	added to inventory	MAINHAND
[resolveObject] CREATE FOR	15346	degenerated skeleton archer	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13584a40, type="ammo", autoreq=true, subtype="arrow", ego_chance=-1000}
[resolveObject] CREATED OBJECT:	15348	quiver of elm arrows	tries left:	4
fight: 	quiver of elm arrows	elm longbow	::	OFFHAND	QUIVER
[resolveObject]	15348	quiver of elm arrows	added to inventory	QUIVER
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_skeleton_degenerated_skeleton_archer.png
[Actor:move]	15346	degenerated skeleton archer	(forced) move from	nil	nil	to	18	19
[Actor:move]	15349	white crystal	(forced) move from	nil	nil	to	4	30
[Actor:move]	15350	large brown snake	(forced) move from	nil	nil	to	22	37
[Actor:move]	15351	large white snake	(forced) move from	nil	nil	to	32	7
[Actor:move]	15352	red crystal	(forced) move from	nil	nil	to	11	21
[Actor:move]	15353	copperhead snake	(forced) move from	nil	nil	to	26	25
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	15354	giant brown rat	(forced) move from	nil	nil	to	9	22
[Actor:move]	15355	white worm mass	(forced) move from	nil	nil	to	10	20
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	15356	giant white rat	(forced) move from	nil	nil	to	36	46
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_crystal_rat.png
[Actor:move]	15357	giant crystal rat	(forced) move from	nil	nil	to	49	19
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_brown_mouse.png
[Actor:move]	15358	giant brown mouse	(forced) move from	nil	nil	to	39	21
[Actor:move]	15359	red crystal	(forced) move from	nil	nil	to	10	9
[resolveObject] CREATE FOR	15360	red crystal	do_wear/tries:	nil	2	filter:
	{type="jewelry"}
[TOME ENTITY FILTER] selected Ego	29.298270017793	65.5
[resolveObject] CREATED OBJECT:	15361	copper amulet of constitution (#STATBONUS#)	tries left:	1
[resolveObject] adding to main inventory:	15361	copper amulet of constitution (#STATBONUS#)
[Actor:move]	15360	red crystal	(forced) move from	nil	nil	to	41	10
[Actor:wearAllInventory]	15360	red crystal	wearing main inventory
[Actor:move]	15365	green worm mass	(forced) move from	nil	nil	to	26	22
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-yellow.png
[Actor:move]	15366	yellow jelly	(forced) move from	nil	nil	to	2	17
[Actor:move]	15367	black crystal	(forced) move from	nil	nil	to	2	44
[Actor:move]	15368	white crystal	(forced) move from	nil	nil	to	25	5
[TOME ENTITY FILTER] selected Ego	51.193606446309	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/shot_iron.png
[TOME ENTITY FILTER] selected Ego	26.228743166134	65.5
[TOME ENTITY FILTER] selected Double Ego	3.7482898953018	20.5
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_linen.png
[TOME ENTITY FILTER] selected Ego	35.006816076349	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_iron.png
[TOME ENTITY FILTER] selected basic	98.209790692946	112.5
Loading tile from tileset	/data/gfx/shockbolt/object/robe_linen.png
[TOME ENTITY FILTER] selected Ego	48.218896958446	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/helm_iron.png
Placed lore	research log	27	0
[Identify]	research log	true
Placed lore	research log	1	3
[Identify]	research log	true
[STARTEVENTS] Assigned events list:
Loading entities file from file	/data/general/grids/lava.lua
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava_floor.png
[SHADER] Loading from /data/gfx/shaders/lava.lua
[SHADER] Loaded shader with totalname	lava[]
[SHADER] created fragment shader from /data/gfx/shaders/lava.frag
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_2_06.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_8_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_6_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_4_07.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_7_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_9_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_1_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_3_02.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,hide_center=0,npow=4,time_factor=1000,zoom=3]
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
Not gone east, no backup guardian
Running on level loads	scintillating-caves-2
[Actor:move]	3381	Ldiarizel	(forced) move from	27	26	to	20	14
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Ldiarizel	Ldiarizel
Adding entity	3381	after	3381
Entering tier1 zone for escort	tier1.1	1	1
===
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[resolveObject] CREATE FOR	15470	Ldiarizel, temporal explorer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="staff"}
[TOME ENTITY FILTER] selected basic	74.17210480342	103.5
[resolveObject] CREATED OBJECT:	15471	elm magestaff	tries left:	4
[resolveObject]	15471	elm magestaff	added to inventory	MAINHAND
Placing portal at 	10	40
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/maze_teleport.png
Loading tile	player/higher_female.png
[Actor:move]	15470	Ldiarizel, temporal explorer	(forced) move from	nil	nil	to	20	15
[CHAT] loaded	welcome	table: 0x13427118
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x11340d50	escort-duty-scintillating-caves-2
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	15470	Ldiarizel, temporal explorer	actor
[ONLINE PROFILE] current character 	Ldiarizel the level 2 Shalore Bombardier
[Actor:move]	15346	degenerated skeleton archer	(forced) move from	18	19	to	5	8
[Actor:move]	15340	white worm mass	(forced) move from	21	15	to	7	18
Updating zone name	Scintillating Caves (2)
[SAVEFILE PIPE] new save running in the pipe:	Ldiarizel	level	::	level-scintillating-caves-1.teal	::	table: 0x128983f8	=>	table: 0x118835d0	(2253)
Loading savefile 	/save/ldiarizel/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x08b18120	normal
[SAVEFILE PIPE] new save running in the pipe:	Ldiarizel	game	::	game.teag	::	table: 0x08aebff8	=>	table: 0x0f1c8e68	(4229)
Loading savefile 	/save/ldiarizel/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x112a8ae0	=>	table: 0x13510968	(76)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
[SAVEFILE PIPE] Checking save	Ldiarizel	level	/save/ldiarizel/level-scintillating-caves-1.teal.tmp
Loading savefile 	/save/ldiarizel/
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Ldiarizel	game	/save/ldiarizel/game.teag.tmp
Loading savefile 	/save/ldiarizel/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	11f809e2-25e0-433c-9c6d-2139ffe94843	14844ae0d13ba52576428e91d4cd2d16	level	/save/ldiarizel/level-scintillating-caves-1.teal
[ONLINE PROFILE] saved character md5	11f809e2-25e0-433c-9c6d-2139ffe94843	level-scintillating-caves-1.teal	14844ae0d13ba52576428e91d4cd2d16
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	11f809e2-25e0-433c-9c6d-2139ffe94843	0bd478bd9af603d2c2f310e788389373	game	/save/ldiarizel/game.teag
[ONLINE PROFILE] saved character md5	11f809e2-25e0-433c-9c6d-2139ffe94843	game.teag	0bd478bd9af603d2c2f310e788389373
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
[CHAT] selected	Lead on; I will protect you.	function: 0x121cc210
[Actor:move]	3381	Ldiarizel	move from	20	14	to	19	15
[improved_talented AI] chooses for	15357	giant crystal rat	T_STONE_SKIN
Loading tile	npc/vermin_rodent_giant_crystal_rat.png
Loading tile	particles_images/spikes.png
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.84313725490196,0.55686274509804,0.27058823529412),growthSpeed=2,spikeLength=0.9,spikeOffset=0.123123,spikeWidth=3,time_factor=1500]
[SHADER] setting reset param	tick_start	1083707
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_crystal_rat.png
[CALLBACK] upgrading to prioritized	talents_on_melee_hit
[improved_talented AI] chooses for	15358	giant brown mouse	T_STEALTH
checkHitOld	15.411035007422	15
=> chance to hit	51.071679814697
[CALLBACK] upgrading to prioritized	talents_on_act_base
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	19	15	to	18	16
[Actor:move]	3381	Ldiarizel	move from	18	16	to	18	17
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	20	15	to	20	16
[Actor:move]	3381	Ldiarizel	move from	18	17	to	18	18
[Actor:move]	3381	Ldiarizel	move from	18	18	to	18	19
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	20	16	to	19	17
[target_simple AI]	15329	giant grey rat	selecting NEW TARGET	18	19	3381	Ldiarizel
[Actor:move]	15329	giant grey rat	move from	22	23	to	21	22
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.5
Adding entity	15477	after	3381
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	19	17	to	19	18
[LOG]	Ldiarizel's Channel Staff hits Giant grey rat for #1133F3#9 cold#LAST# damage.
[Actor:move]	15329	giant grey rat	move from	21	22	to	20	21
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.5
Adding entity	15478	after	3381
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	19	18	to	19	18
[LOG]	Ldiarizel's Channel Staff hits Giant grey rat for #1133F3#9 cold#LAST# damage.
[Actor:move]	15329	giant grey rat	move from	20	21	to	19	20
[LOG]	
[ATTACK] attacking with (mainhand)	elm magestaff
[ATTACK] to 	giant grey rat	dam/apr/atk/mult ::	8.1294977262644	2	22	1	vs. armor/def	1	5
[ATTACK] after melee attack bonus hooks & callbacks::	8.1294977262644	2	22	1	vs. armor/def	1	5
checkHit	22	vs	5	=> chance to hit	93
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	8	2	vs. armor/hardiness	1	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	4
[ATTACK] after crit	8
[ATTACK] after mult	8
[SOUND] loading from	/data/sound/creatures/rats/rat_die_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_1.ogg" : <static>
[ATTACK] staff accuracy bonus	22	5	=	1.34
[Actor:move]	3381	Ldiarizel	move from	18	19	to	18	19
[LOG]	--------------------------------
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Giant grey rat for #WHITE#8 physical#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Giant grey rat!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	18	19	to	19	20
[Actor:move]	3381	Ldiarizel	move from	19	20	to	20	21
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	19	18	to	18	19
[target_simple AI]	15365	green worm mass	selecting NEW TARGET	20	21	3381	Ldiarizel
[Actor:move]	15365	green worm mass	move from	26	22	to	25	22
[Actor:move]	3381	Ldiarizel	move from	20	21	to	20	22
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.5
Adding entity	15479	after	3381
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	18	19	to	19	20
[Actor:move]	15365	green worm mass	move from	25	22	to	24	22
[LOG]	Ldiarizel's Channel Staff hits Green worm mass for #1133F3#11 cold#LAST# damage.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.5
Adding entity	15480	after	3381
[target_simple AI]	15470	Ldiarizel, temporal explorer	selecting NEW TARGET	24	22	15365	green worm mass
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	19	20	to	18	19
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Ldiarizel, temporal explorer says: 'Help! Green worm mass to the southeast!'
[EMOTE] added	Help! Green worm mass to the southeast!	18	19
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm (1)#WHITE#.
[LOG]	Ldiarizel's Channel Staff hits Green worm mass for #1133F3#9 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Green worm mass!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/green_worm.png
[Actor:move]	3381	Ldiarizel	move from	20	22	to	20	23
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	18	19	to	19	20
[Actor:move]	3381	Ldiarizel	move from	20	23	to	20	24
[Actor:move]	3381	Ldiarizel	move from	20	24	to	20	25
[Actor:move]	3381	Ldiarizel	move from	20	25	to	20	26
[Actor:move]	3381	Ldiarizel	move from	20	26	to	21	27
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	19	20	to	20	21
[Actor:move]	3381	Ldiarizel	move from	21	27	to	21	28
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	20	21	to	21	22
[Actor:move]	3381	Ldiarizel	move from	21	28	to	21	27
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	21	22	to	22	23
[Actor:move]	3381	Ldiarizel	move from	21	27	to	21	26
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	22	23	to	23	22
[Actor:move]	3381	Ldiarizel	move from	21	26	to	21	25
[target_simple AI]	15470	Ldiarizel, temporal explorer	selecting NEW TARGET	26	25	15353	copperhead snake
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	23	22	to	22	22
[Actor:move]	3381	Ldiarizel	move from	21	25	to	21	24
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	22	22	to	23	22
[Actor:move]	3381	Ldiarizel	move from	21	24	to	22	23
[target_simple AI]	15470	Ldiarizel, temporal explorer	selecting NEW TARGET	26	25	15353	copperhead snake
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	23	22	to	22	22
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	--------------------------------
[LOG]	Ldiarizel, temporal explorer says: 'Help! Copperhead snake to the southeast!'
[EMOTE] added	Help! Copperhead snake to the southeast!	22	22
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	22	23	to	23	22
[Spacetime Tuning]	15470	Ldiarizel, temporal explorer	setting preferred_paradox:	222
[dumb_talented AI] chooses for	15470	Ldiarizel, temporal explorer	T_SPACETIME_TUNING
[LOG]	--------------------------------
[LOG]	Ldiarizel, temporal explorer retunes the fabric of spacetime.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
[target_simple AI]	15353	copperhead snake	selecting NEW TARGET	23	22	3381	Ldiarizel
[Actor:move]	15353	copperhead snake	move from	26	25	to	25	25
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	3.5
[LOG]	Copperhead snake is on fire!
[SHADER] setting reset param	tick_start	1103563
[dumb_talented AI] chooses for	15470	Ldiarizel, temporal explorer	T_SPACETIME_TUNING
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Copperhead snake for #LIGHT_RED#22 fire#LAST# damage.
[Actor:move]	15353	copperhead snake	move from	25	25	to	25	24
[LOG]	
[LOG]	Burning from Ldiarizel hits Copperhead snake for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3.5
Adding entity	15481	after	3381
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	22	22	to	22	22
[LOG]	Ldiarizel's Channel Staff hits Copperhead snake for #1133F3#9 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Copperhead snake!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	23	22	to	24	22
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	22	22	to	23	22
[Actor:move]	3381	Ldiarizel	move from	24	22	to	25	22
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	23	22	to	24	23
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	25	22	to	26	23
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	24	23	to	25	24
[Actor:move]	3381	Ldiarizel	move from	26	23	to	27	24
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	25	24	to	25	25
[Actor:move]	3381	Ldiarizel	move from	27	24	to	27	25
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	25	25	to	26	26
[Actor:move]	3381	Ldiarizel	move from	27	25	to	27	26
[Actor:move]	3381	Ldiarizel	move from	27	26	to	27	27
[Actor:move]	3381	Ldiarizel	move from	27	27	to	27	28
[Actor:move]	3381	Ldiarizel	move from	27	28	to	27	29
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	26	26	to	26	27
[Actor:move]	3381	Ldiarizel	move from	27	29	to	27	30
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	26	27	to	26	28
[Actor:move]	3381	Ldiarizel	move from	27	30	to	27	31
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	26	28	to	26	29
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	3.5
[LOG]	Large brown snake is on fire!
[SHADER] setting reset param	tick_start	1112555
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	26	29	to	27	30
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Large brown snake for #LIGHT_RED#23 fire#LAST# damage.
[Actor:move]	15350	large brown snake	move from	22	37	to	23	36
[LOG]	
[LOG]	Burning from Ldiarizel hits Large brown snake for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	27	31	to	26	32
[target_simple AI]	15470	Ldiarizel, temporal explorer	selecting NEW TARGET	23	36	15350	large brown snake
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	27	30	to	27	31
[Actor:move]	15350	large brown snake	move from	23	36	to	24	36
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Large brown snake for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Large brown snake!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	26	32	to	25	33
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	25	33	to	24	34
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	27	31	to	26	32
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	24	34	to	23	34
[Identify]	linen robe	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (b.): #FFFFFF##UID:15384:0#linen robe (0 def, 0 armour)#LAST#.
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	26	32	to	25	33
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	23	34	to	23	35
[Actor:move]	3381	Ldiarizel	move from	23	35	to	23	36
[Actor:move]	3381	Ldiarizel	move from	23	36	to	22	37
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	25	33	to	24	34
[Actor:move]	3381	Ldiarizel	move from	22	37	to	21	38
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	24	34	to	23	35
[Actor:move]	3381	Ldiarizel	move from	21	38	to	20	39
[Identify]	spellwoven linen wizard hat of nature (#RESIST#)	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (c.): #00FF80##UID:15374:0#spellwoven linen wizard hat of nature (+15%) (1 def, 0 armour)#LAST#.
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	23	35	to	22	36
[LOG]	
fight: 	spellwoven linen wizard hat of nature (#RESIST#)	elm magestaff	::	OFFHAND	HEAD
fight: 	spellwoven linen wizard hat of nature (#RESIST#)	brass lantern	::	nil	HEAD
fight: 	spellwoven linen wizard hat of nature (#RESIST#)	rough leather armour of lightning resistance	::	nil	HEAD
fight: 	spellwoven linen wizard hat of nature (#RESIST#)	linen cloak of the Shaloren	::	nil	HEAD
fight: 	spellwoven linen wizard hat of nature (#RESIST#)	alchemist agate	::	nil	HEAD
Loading tile	player/elf_male/head_21.png
[LOG]	--------------------------------
[LOG]	Ldiarizel wears: #00FF80##UID:15374:0#spellwoven linen wizard hat of nature (+15%) (1 def, 0 armour)#LAST#.
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	22	36	to	22	37
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	20	39	to	19	40
[Actor:move]	3381	Ldiarizel	move from	19	40	to	18	40
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	22	37	to	21	38
[Actor:move]	3381	Ldiarizel	move from	18	40	to	17	40
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	21	38	to	20	39
[Actor:move]	3381	Ldiarizel	move from	17	40	to	16	40
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	20	39	to	19	39
[Actor:move]	3381	Ldiarizel	move from	16	40	to	15	41
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	19	39	to	18	39
[Actor:move]	3381	Ldiarizel	move from	15	41	to	14	42
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	18	39	to	17	39
[Actor:move]	3381	Ldiarizel	move from	14	42	to	13	42
[Actor:move]	3381	Ldiarizel	move from	13	42	to	12	42
[Actor:move]	3381	Ldiarizel	move from	12	42	to	11	42
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	17	39	to	16	39
[Actor:move]	3381	Ldiarizel	move from	11	42	to	10	42
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm (1)#WHITE#.
[SHADER] setting reset param	tick_start	1142605
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	16	39	to	15	39
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Green worm mass for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Green worm mass!#{normal}#
[LOG]	
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	15	39	to	14	40
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	10	42	to	9	41
[Actor:move]	3381	Ldiarizel	move from	9	41	to	8	40
[Actor:move]	3381	Ldiarizel	move from	8	40	to	8	40
[Actor:move]	3381	Ldiarizel	move from	8	40	to	8	39
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	14	40	to	13	41
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	13	41	to	12	41
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	12	41	to	11	41
[QUEST] try update status on	Ldiarizel	escort-duty-scintillating-caves-2	100
[LOG]	--------------------------------
[LOG]	#LIGHT_GREEN#Quest 'Escort: temporal explorer (level 2 of Scintillating Caves)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] data in incr only mode but called with saveModuleProfile	escorts
[CHAT] loaded	welcome	table: 0x13426b48
[CHAT] loaded	done	table: 0x11b4f1d0
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	15470	Ldiarizel, temporal explorer	move from	11	41	to	10	40
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x08b18120	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	
Deleting temp shader	fireball[]
Deleting temp shader	fireball[trail_length=1]
[CHAT] selected	[Improve Willpower by +5]	function: 0x13426d98	done
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.
[Actor:move]	3381	Ldiarizel	move from	8	39	to	7	38
[Actor:move]	3381	Ldiarizel	move from	7	38	to	6	38
[target_simple AI]	15367	black crystal	selecting NEW TARGET	6	38	3381	Ldiarizel
[improved_talented AI] chooses for	15367	black crystal	T_PHASE_DOOR
[Actor:move]	15367	black crystal	(forced) move from	2	44	to	3	37
[phase door] final location of 	black crystal	3	37	vs	2	44
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Black crystal is on fire!
[SHADER] setting reset param	tick_start	1195829
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Black crystal for #LIGHT_RED#23 fire#LAST# damage.
[improved_talented AI] chooses for	15367	black crystal	T_BLIGHT_BOLT
[LOG]	Black crystal casts #{bold}##PURPLE#Blight Bolt.#{normal}##LAST#
[SPELL CRIT %]	13.236277238737
Adding entity	15484	after	15367
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	
[LOG]	Burning from Ldiarizel hits Black crystal for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	6	38	to	5	39
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Black crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15485	after	3381
[LOG]	Ldiarizel's Channel Staff hits Black crystal for #1133F3#9 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Black crystal!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	5	39	to	4	40
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	4	40	to	3	41
[target_simple AI]	15327	copperhead snake	selecting NEW TARGET	3	41	3381	Ldiarizel
[Actor:move]	15327	copperhead snake	move from	4	44	to	3	44
[Actor:move]	3381	Ldiarizel	move from	3	41	to	2	42
[Actor:move]	15327	copperhead snake	move from	3	44	to	3	43
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15486	after	3381
[LOG]	Ldiarizel's Channel Staff hits Copperhead snake for #1133F3#9 cold#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	8.6757509238992	10	20	1	vs. armor/def	2	12
[ATTACK] after melee attack bonus hooks & callbacks::	8.6757509238992	10	20	1	vs. armor/def	2	12
checkHit	20	vs	12	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	9	10	vs. armor/hardiness	2	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[Actor:move]	15327	copperhead snake	move from	3	43	to	3	43
[LOG]	#UID:15327:0#Copperhead snake hits #fbd578#Ldiarizel#LAST# for #WHITE#9 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	elm magestaff
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	8.1294977262644	2	22	1	vs. armor/def	2	16
[ATTACK] after melee attack bonus hooks & callbacks::	8.1294977262644	2	22	1	vs. armor/def	2	16
checkHit	22	vs	16	=> chance to hit	65
[LOG]	--------------------------------
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# misses Copperhead snake.
[ATTACK] staff accuracy bonus	22	16	=	1.12
[Actor:move]	3381	Ldiarizel	move from	2	42	to	2	42
[improved_talented AI] chooses for	15327	copperhead snake	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Copperhead snake bites poison into Ldiarizel.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	8.6757509238992	10	20	3	vs. armor/def	2	12
[ATTACK] after melee attack bonus hooks & callbacks::	8.6757509238992	10	20	3	vs. armor/def	2	12
checkHit	20	vs	12	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	8	10	vs. armor/hardiness	2	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	24
[LOG]	Ldiarizel is poisoned!
[LOG]	#UID:15327:0#Copperhead snake hits #fbd578#Ldiarizel#LAST# for #LIGHT_GREEN#3 nature#LAST# damage.
Loading tile from tileset	/data/gfx/effects/poisoned.png
[LOG]	
[LOG]	Poison from Copperhead snake hits #fbd578#Ldiarizel#LAST# for #LIGHT_GREEN#3 nature#LAST# damage.
[ATTACK] attacking with (mainhand)	elm magestaff
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	8.1294977262644	2	22	1	vs. armor/def	2	16
[ATTACK] after melee attack bonus hooks & callbacks::	8.1294977262644	2	22	1	vs. armor/def	2	16
checkHit	22	vs	16	=> chance to hit	65
[LOG]	--------------------------------
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# misses Copperhead snake.
[ATTACK] staff accuracy bonus	22	16	=	1.12
[Actor:move]	3381	Ldiarizel	move from	2	42	to	2	42
[improved_talented AI] chooses for	15327	copperhead snake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	8.6757509238992	10	20	1	vs. armor/def	2	12
[ATTACK] after melee attack bonus hooks & callbacks::	8.6757509238992	10	20	1	vs. armor/def	2	12
checkHit	20	vs	12	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	8	10	vs. armor/hardiness	2	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[LOG]	#UID:15327:0#Copperhead snake hits #fbd578#Ldiarizel#LAST# for #WHITE#8 physical#LAST# damage.
[improved_talented AI] chooses for	15327	copperhead snake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	8.6757509238992	10	20	1	vs. armor/def	2	12
[ATTACK] after melee attack bonus hooks & callbacks::	8.6757509238992	10	20	1	vs. armor/def	2	12
checkHit	20	vs	12	=> chance to hit	70
[LOG]	#UID:15327:0#Copperhead snake misses #fbd578#Ldiarizel#LAST#.
[LOG]	
[LOG]	Poison from Copperhead snake hits #fbd578#Ldiarizel#LAST# for #LIGHT_GREEN#3 nature#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	#{bold}#Ldiarizel's spell attains critical power!#{normal}#
Adding entity	15487	after	3381
[LOG]	Ldiarizel's Channel Staff hits Copperhead snake for #{bold}##1133F3#13 cold#{normal}##LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	8.6757509238992	10	20	1	vs. armor/def	2	12
[ATTACK] after melee attack bonus hooks & callbacks::	8.6757509238992	10	20	1	vs. armor/def	2	12
checkHit	20	vs	12	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	8	10	vs. armor/hardiness	2	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[Actor:move]	15327	copperhead snake	move from	3	43	to	3	43
[LOG]	#UID:15327:0#Copperhead snake hits #fbd578#Ldiarizel#LAST# for #WHITE#8 physical#LAST# damage.
[LOG]	
[LOG]	Poison from Copperhead snake hits #fbd578#Ldiarizel#LAST# for #LIGHT_GREEN#3 nature#LAST# damage.
[ATTACK] attacking with (mainhand)	elm magestaff
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	8.1294977262644	2	22	1	vs. armor/def	2	16
[ATTACK] after melee attack bonus hooks & callbacks::	8.1294977262644	2	22	1	vs. armor/def	2	16
checkHit	22	vs	16	=> chance to hit	65
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	9	2	vs. armor/hardiness	2	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	4
[ATTACK] after crit	9
[ATTACK] after mult	9
[ATTACK] staff accuracy bonus	22	16	=	1.12
[Actor:move]	3381	Ldiarizel	move from	2	42	to	2	42
[LOG]	--------------------------------
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Copperhead snake for #WHITE#9 physical#LAST# damage.
[improved_talented AI] chooses for	15327	copperhead snake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	8.6757509238992	10	20	1	vs. armor/def	2	12
[ATTACK] after melee attack bonus hooks & callbacks::	8.6757509238992	10	20	1	vs. armor/def	2	12
checkHit	20	vs	12	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	8	10	vs. armor/hardiness	2	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[LOG]	#UID:15327:0#Copperhead snake hits #fbd578#Ldiarizel#LAST# for #WHITE#8 physical#LAST# damage.
[LOG]	
[LOG]	Poison from Copperhead snake hits #fbd578#Ldiarizel#LAST# for #LIGHT_GREEN#3 nature#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15488	after	3381
[LOG]	Ldiarizel's Channel Staff hits Copperhead snake for #1133F3#10 cold#LAST# damage.
[target_simple AI]	15327	copperhead snake	selecting NEW TARGET	2	42	3381	Ldiarizel
[improved_talented AI] chooses for	15327	copperhead snake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	8.6757509238992	10	20	1	vs. armor/def	2	12
[ATTACK] after melee attack bonus hooks & callbacks::	8.6757509238992	10	20	1	vs. armor/def	2	12
checkHit	20	vs	12	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	9	10	vs. armor/hardiness	2	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#UID:15327:0#Copperhead snake hits #fbd578#Ldiarizel#LAST# for #WHITE#9 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	8.6757509238992	10	20	1	vs. armor/def	2	12
[ATTACK] after melee attack bonus hooks & callbacks::	8.6757509238992	10	20	1	vs. armor/def	2	12
checkHit	20	vs	12	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	9	10	vs. armor/hardiness	2	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[Actor:move]	15327	copperhead snake	move from	3	43	to	3	43
[LOG]	
[LOG]	#UID:15327:0#Copperhead snake hits #fbd578#Ldiarizel#LAST# for #WHITE#9 physical#LAST# damage.
[LOG]	Poison from Copperhead snake hits #fbd578#Ldiarizel#LAST# for #LIGHT_GREEN#3 nature#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Arcane Strike.#{normal}##LAST#
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	8.1294977262644	2	22	0.80396078054371	vs. armor/def	2	16
[ATTACK] after melee attack bonus hooks & callbacks::	8.1294977262644	2	22	0.80396078054371	vs. armor/def	2	16
checkHit	22	vs	16	=> chance to hit	65
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	9	2	vs. armor/hardiness	2	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	4
[ATTACK] after crit	9
[ATTACK] after mult	7.2356470248934
[ATTACK] staff accuracy bonus	22	16	=	1.12
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	8.1294977262644	2	22	0.80396078054371	vs. armor/def	2	16
[ATTACK] after melee attack bonus hooks & callbacks::	8.1294977262644	2	22	0.80396078054371	vs. armor/def	2	16
checkHit	22	vs	16	=> chance to hit	65
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	8	2	vs. armor/hardiness	2	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	4
[ATTACK] after crit	8
[ATTACK] after mult	6.4316862443497
[ATTACK] staff accuracy bonus	22	16	=	1.12
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
[SHADER] setting reset param	tick_start	1205604
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
[SHADER] setting reset param	tick_start	1205604
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Copperhead snake for #PURPLE#7 arcane#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Copperhead snake!#{normal}#
[LOG]	Ldiarizel stops being poisoned.
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	#00ff00##UID:821:0#Talent Arcane Strike is ready to use.
[LOG]	Rested for 30 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	2	42	to	2	43
[Actor:move]	3381	Ldiarizel	move from	2	43	to	2	44
[Actor:move]	3381	Ldiarizel	move from	2	44	to	2	45
[Actor:move]	3381	Ldiarizel	move from	2	45	to	2	46
[Actor:move]	3381	Ldiarizel	move from	2	46	to	2	45
[Actor:move]	3381	Ldiarizel	move from	2	45	to	2	44
[Actor:move]	3381	Ldiarizel	move from	2	44	to	2	43
[Actor:move]	3381	Ldiarizel	move from	2	43	to	3	42
[Actor:move]	3381	Ldiarizel	move from	3	42	to	4	41
[Actor:move]	3381	Ldiarizel	move from	4	41	to	5	40
[Actor:move]	3381	Ldiarizel	move from	5	40	to	5	39
[Actor:move]	3381	Ldiarizel	move from	5	39	to	6	38
[Actor:move]	3381	Ldiarizel	move from	6	38	to	6	38
[Actor:move]	3381	Ldiarizel	move from	6	38	to	6	38
[Actor:move]	3381	Ldiarizel	move from	6	38	to	7	38
[Actor:move]	3381	Ldiarizel	move from	7	38	to	8	39
[Actor:move]	3381	Ldiarizel	move from	8	39	to	9	40
[Actor:move]	3381	Ldiarizel	move from	9	40	to	9	41
[Actor:move]	3381	Ldiarizel	move from	9	41	to	9	42
[Actor:move]	3381	Ldiarizel	move from	9	42	to	9	43
[Actor:move]	3381	Ldiarizel	move from	9	43	to	8	44
[Actor:move]	3381	Ldiarizel	move from	8	44	to	8	45
[Actor:move]	3381	Ldiarizel	move from	8	45	to	8	46
[Identify]	stabilizing iron helm	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (c.): #00FF80##UID:15385:0#stabilizing iron helm (0 def, 3 armour)#LAST#.
[target_simple AI]	15341	green ooze	selecting NEW TARGET	8	46	3381	Ldiarizel
[Actor:move]	15341	green ooze	move from	10	49	to	9	48
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	8	46	to	8	45
[Actor:move]	15341	green ooze	move from	9	48	to	8	47
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15489	after	3381
[LOG]	Ldiarizel's Channel Staff hits Green ooze for #1133F3#13 cold#LAST# damage.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	8	45	to	8	44
[target_simple AI]	15341	green ooze	selecting NEW TARGET	8	44	3381	Ldiarizel
[Actor:move]	15341	green ooze	move from	8	47	to	8	46
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[SHADER] setting reset param	tick_start	1218532
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Green ooze for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Green ooze!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	8	44	to	8	45
[Actor:move]	3381	Ldiarizel	move from	8	45	to	8	46
[Identify]	citrine	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (f.): #FFFFFF##UID:15342:0#citrine#LAST#.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	8	46	to	8	47
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	8	47	to	8	48
[Actor:move]	3381	Ldiarizel	move from	8	48	to	8	47
[Actor:move]	3381	Ldiarizel	move from	8	47	to	8	46
[Actor:move]	3381	Ldiarizel	move from	8	46	to	8	45
[Actor:move]	3381	Ldiarizel	move from	8	45	to	8	44
[Actor:move]	3381	Ldiarizel	move from	8	44	to	8	43
[Actor:move]	3381	Ldiarizel	move from	8	43	to	8	42
[Actor:move]	3381	Ldiarizel	move from	8	42	to	8	41
[Actor:move]	3381	Ldiarizel	move from	8	41	to	8	40
[Actor:move]	3381	Ldiarizel	move from	8	40	to	8	40
[Actor:move]	3381	Ldiarizel	move from	8	40	to	8	40
[Actor:move]	3381	Ldiarizel	move from	8	40	to	8	39
[Actor:move]	3381	Ldiarizel	move from	8	39	to	7	38
[Actor:move]	3381	Ldiarizel	move from	7	38	to	6	38
[Actor:move]	3381	Ldiarizel	move from	6	38	to	5	38
[Actor:move]	3381	Ldiarizel	move from	5	38	to	4	37
[Actor:move]	3381	Ldiarizel	move from	4	37	to	3	36
[Actor:move]	3381	Ldiarizel	move from	3	36	to	2	35
[target_simple AI]	15349	white crystal	selecting NEW TARGET	2	35	3381	Ldiarizel
[improved_talented AI] chooses for	15349	white crystal	T_ICE_BOLT
[LOG]	--------------------------------
[LOG]	White crystal casts #{bold}##PURPLE#Ice Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15490	after	15349
Projectile slowing down from	6
Projectile slowing down to	3
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	2	35	to	1	34
[improved_talented AI] chooses for	15349	white crystal	T_PHASE_DOOR
[LOG]	--------------------------------
[LOG]	White crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	15349	white crystal	(forced) move from	4	30	to	7	31
[phase door] final location of 	white crystal	7	31	vs	4	30
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	1	34	to	1	33
[Actor:move]	3381	Ldiarizel	move from	1	33	to	2	32
[target_simple AI]	15328	white crystal	selecting NEW TARGET	2	32	3381	Ldiarizel
[improved_talented AI] chooses for	15328	white crystal	T_PHASE_DOOR
[LOG]	--------------------------------
[LOG]	White crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	15328	white crystal	(forced) move from	9	29	to	16	29
[phase door] final location of 	white crystal	16	29	vs	9	29
[improved_talented AI] chooses for	15349	white crystal	T_ICE_BOLT
[LOG]	White crystal casts #{bold}##PURPLE#Ice Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15491	after	15349
Projectile slowing down from	6
Projectile slowing down to	3
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	2	32	to	3	33
[Actor:move]	3381	Ldiarizel	move from	3	33	to	4	32
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[SHADER] setting reset param	tick_start	1230756
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits White crystal for #LIGHT_RED#45 fire#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed White crystal!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	4	32	to	4	33
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[improved_talented AI] chooses for	15328	white crystal	T_ICE_BOLT
[Actor:move]	3381	Ldiarizel	move from	4	33	to	4	32
[Actor:move]	3381	Ldiarizel	move from	4	32	to	5	31
[Actor:move]	3381	Ldiarizel	move from	5	31	to	6	31
[Actor:move]	3381	Ldiarizel	move from	6	31	to	7	31
[Actor:move]	3381	Ldiarizel	move from	7	31	to	8	31
[improved_talented AI] chooses for	15328	white crystal	T_PHASE_DOOR
[Actor:move]	15328	white crystal	(forced) move from	16	29	to	21	32
[phase door] final location of 	white crystal	21	32	vs	16	29
[Actor:move]	3381	Ldiarizel	move from	8	31	to	9	31
[Actor:move]	3381	Ldiarizel	move from	9	31	to	10	31
[Actor:move]	3381	Ldiarizel	move from	10	31	to	10	31
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	10	31	to	9	31
[Actor:move]	3381	Ldiarizel	move from	9	31	to	8	31
[Actor:move]	3381	Ldiarizel	move from	8	31	to	7	31
[Actor:move]	3381	Ldiarizel	move from	7	31	to	6	31
[Actor:move]	3381	Ldiarizel	move from	6	31	to	5	31
[Actor:move]	3381	Ldiarizel	move from	5	31	to	4	32
[Actor:move]	3381	Ldiarizel	move from	4	32	to	3	33
[Actor:move]	3381	Ldiarizel	move from	3	33	to	3	34
[Actor:move]	3381	Ldiarizel	move from	3	34	to	3	35
[Actor:move]	3381	Ldiarizel	move from	3	35	to	4	36
[improved_talented AI] chooses for	15328	white crystal	T_PHASE_DOOR
[Actor:move]	15328	white crystal	(forced) move from	21	32	to	27	29
[phase door] final location of 	white crystal	27	29	vs	21	32
[Actor:move]	3381	Ldiarizel	move from	4	36	to	5	37
[Actor:move]	3381	Ldiarizel	move from	5	37	to	6	38
[Actor:move]	3381	Ldiarizel	move from	6	38	to	7	38
[Actor:move]	3381	Ldiarizel	move from	7	38	to	8	39
[Actor:move]	3381	Ldiarizel	move from	8	39	to	9	40
[Actor:move]	3381	Ldiarizel	move from	9	40	to	10	41
[Actor:move]	3381	Ldiarizel	move from	10	41	to	11	42
[Actor:move]	3381	Ldiarizel	move from	11	42	to	12	43
[Actor:move]	3381	Ldiarizel	move from	12	43	to	13	44
[Actor:move]	3381	Ldiarizel	move from	13	44	to	13	45
[Actor:move]	3381	Ldiarizel	move from	13	45	to	14	46
[Actor:move]	3381	Ldiarizel	move from	14	46	to	14	47
[Actor:move]	3381	Ldiarizel	move from	14	47	to	13	46
[improved_talented AI] chooses for	15328	white crystal	T_PHASE_DOOR
[Actor:move]	15328	white crystal	(forced) move from	27	29	to	29	30
[phase door] final location of 	white crystal	29	30	vs	27	29
[Actor:move]	3381	Ldiarizel	move from	13	46	to	13	45
[Actor:move]	3381	Ldiarizel	move from	13	45	to	14	44
[Actor:move]	3381	Ldiarizel	move from	14	44	to	14	43
[Actor:move]	3381	Ldiarizel	move from	14	43	to	14	42
[Actor:move]	3381	Ldiarizel	move from	14	42	to	14	41
[Actor:move]	3381	Ldiarizel	move from	14	41	to	14	40
[Actor:move]	3381	Ldiarizel	move from	14	40	to	14	39
[Actor:move]	3381	Ldiarizel	move from	14	39	to	14	38
[Actor:move]	3381	Ldiarizel	move from	14	38	to	14	37
[Actor:move]	3381	Ldiarizel	move from	14	37	to	14	36
[Actor:move]	3381	Ldiarizel	move from	14	36	to	14	35
[Actor:move]	3381	Ldiarizel	move from	14	35	to	14	34
[Actor:move]	3381	Ldiarizel	move from	14	34	to	15	33
[Actor:move]	3381	Ldiarizel	move from	15	33	to	15	32
[Actor:move]	3381	Ldiarizel	move from	15	32	to	15	31
[Actor:move]	3381	Ldiarizel	move from	15	31	to	15	30
[improved_talented AI] chooses for	15328	white crystal	T_ICE_BOLT
[target_simple AI]	15330	red crystal	selecting NEW TARGET	15	30	3381	Ldiarizel
[improved_talented AI] chooses for	15330	red crystal	T_FLAME_BOLT
[LOG]	Red crystal casts #{bold}##PURPLE#Flame Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
Adding entity	15492	after	15330
Projectile slowing down from	20
Projectile slowing down to	10
[target_simple AI]	15352	red crystal	selecting NEW TARGET	15	30	3381	Ldiarizel
[improved_talented AI] chooses for	15352	red crystal	T_FLAME_BOLT
[LOG]	Red crystal casts #{bold}##PURPLE#Flame Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15493	after	15352
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the northwest (red crystal)).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	15	30	to	14	31
[SHADER] setting reset param	tick_start	1239057
[SHADER] setting reset param	tick_start	1239073
[improved_talented AI] chooses for	15330	red crystal	T_PHASE_DOOR
[Actor:move]	15330	red crystal	(forced) move from	11	23	to	10	19
[phase door] final location of 	red crystal	10	19	vs	11	23
[NPC:seen_by] Passing target	Ldiarizel	from	15352	red crystal	to	15355	white worm mass
[improved_talented AI] chooses for	15352	red crystal	T_PHASE_DOOR
[Actor:move]	15352	red crystal	(forced) move from	11	21	to	15	27
[phase door] final location of 	red crystal	15	27	vs	11	21
[Actor:move]	15355	white worm mass	move from	10	20	to	10	21
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Red crystal is on fire!
checkHit	0	vs	22	=> chance to hit	0
[LOG]	Red crystal is stunned by the burning flame!
[SHADER] setting reset param	tick_start	1240762
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	
[LOG]	Burning Shock from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15494	after	3381
[Actor:move]	15355	white worm mass	move from	10	21	to	11	22
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#20 cold#LAST# damage.
[LOG]	
[LOG]	Burning Shock from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15495	after	3381
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:19:0#red crystal shard (1)#WHITE#.
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#22 cold#LAST# damage.
[Actor:move]	15355	white worm mass	move from	11	22	to	11	23
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Red crystal!#{normal}#
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[Actor:move]	15355	white worm mass	move from	11	23	to	11	24
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[Actor:move]	15355	white worm mass	move from	11	24	to	12	25
[Actor:move]	15355	white worm mass	move from	12	25	to	13	26
[improved_talented AI] chooses for	15355	white worm mass	T_CRAWL_POISON
[useTalent] TALENT FAILED:	T_CRAWL_POISON	for	white worm mass	15355	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	15355	white worm mass	T_ATTACK
[T_ATTACK]	15355	white worm mass	attacks empty space:	14	27
[improved_talented AI] chooses for	15330	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Adding entity	15496	after	15330
Projectile slowing down from	20
Projectile slowing down to	10
[Actor:move]	15355	white worm mass	move from	13	26	to	14	27
[SHADER] setting reset param	tick_start	1246453
[Actor:move]	15355	white worm mass	move from	14	27	to	14	28
[Actor:move]	15355	white worm mass	move from	14	28	to	15	29
[LOG]	Rested for 7 turns (stop reason: hostile spotted to the north (white worm mass)).
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15497	after	3381
[LOG]	Ldiarizel's Channel Staff hits White worm mass for #1133F3#11 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed White worm mass!#{normal}#
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[improved_talented AI] chooses for	15330	red crystal	T_PHASE_DOOR
[Actor:move]	15330	red crystal	(forced) move from	10	19	to	3	20
[phase door] final location of 	red crystal	3	20	vs	10	19
[improved_talented AI] chooses for	15328	white crystal	T_ICE_BOLT
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	14	31	to	15	30
[Actor:move]	3381	Ldiarizel	move from	15	30	to	15	29
[Actor:move]	3381	Ldiarizel	move from	15	29	to	15	28
[improved_talented AI] chooses for	15330	red crystal	T_PHASE_DOOR
[Actor:move]	15330	red crystal	(forced) move from	3	20	to	6	18
[phase door] final location of 	red crystal	6	18	vs	3	20
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[Actor:move]	3381	Ldiarizel	move from	15	28	to	14	27
[target_simple AI]	15354	giant brown rat	selecting NEW TARGET	14	27	3381	Ldiarizel
[Actor:move]	15354	giant brown rat	move from	9	22	to	10	23
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Giant brown rat is on fire!
[SHADER] setting reset param	tick_start	1255130
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Giant brown rat for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Giant brown rat for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Giant brown rat!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	14	27	to	13	26
[target_simple AI]	15340	white worm mass	selecting NEW TARGET	13	26	3381	Ldiarizel
[Actor:move]	15340	white worm mass	move from	7	18	to	8	19
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	13	26	to	12	25
[improved_talented AI] chooses for	15340	white worm mass	T_MULTIPLY
[LOG]	--------------------------------
[LOG]	White worm mass uses #{bold}##ORCHID#Multiply.#{normal}##LAST#
[MULTIPLY]	9	18	::
[MULTIPLY]	2	uids	15340	=>	15499	::
[Actor:move]	15499	white worm mass	(forced) move from	nil	nil	to	9	18
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	12	25	to	11	24
[Actor:move]	15340	white worm mass	move from	8	19	to	9	20
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	#{bold}#Ldiarizel's spell attains critical power!#{normal}#
[SHADER] setting reset param	tick_start	1262250
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits White worm mass for #{bold}##LIGHT_RED#34 fire#{normal}##LAST# damage.
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits White worm mass for #{bold}##LIGHT_RED#34 fire#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed White worm mass!#{normal}#
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed White worm mass!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	11	24	to	11	23
[Actor:move]	3381	Ldiarizel	move from	11	23	to	11	22
[improved_talented AI] chooses for	15330	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Adding entity	15500	after	15330
Projectile slowing down from	20
Projectile slowing down to	10
[Actor:move]	3381	Ldiarizel	move from	11	22	to	10	22
[SHADER] setting reset param	tick_start	1266635
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	10	22	to	9	21
[Actor:move]	3381	Ldiarizel	move from	9	21	to	9	21
[Actor:move]	3381	Ldiarizel	move from	9	21	to	9	21
[Actor:move]	3381	Ldiarizel	move from	9	21	to	9	20
[improved_talented AI] chooses for	15330	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Adding entity	15501	after	15330
Projectile slowing down from	20
Projectile slowing down to	10
[Actor:move]	3381	Ldiarizel	move from	9	20	to	10	19
[SHADER] setting reset param	tick_start	1271514
[target_simple AI]	15366	yellow jelly	selecting NEW TARGET	10	19	3381	Ldiarizel
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Red crystal is on fire!
[SHADER] setting reset param	tick_start	1273510
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[target_simple AI]	15359	red crystal	selecting NEW TARGET	10	19	3381	Ldiarizel
[improved_talented AI] chooses for	15359	red crystal	T_FLAME_BOLT
[LOG]	Red crystal casts #{bold}##PURPLE#Flame Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15502	after	15359
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	10	19	to	9	18
[SHADER] setting reset param	tick_start	1274935
[improved_talented AI] chooses for	15359	red crystal	T_PHASE_DOOR
[LOG]	--------------------------------
[LOG]	Red crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	15359	red crystal	(forced) move from	10	9	to	6	11
[phase door] final location of 	red crystal	6	11	vs	10	9
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15503	after	3381
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#22 cold#LAST# damage.
[improved_talented AI] chooses for	15359	red crystal	T_FLAME_BOLT
[LOG]	Red crystal casts #{bold}##PURPLE#Flame Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15504	after	15359
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	9	18	to	8	18
[SHADER] setting reset param	tick_start	1278543
[LOG]	--------------------------------
[LOG]	Red crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15505	after	3381
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:19:0#red crystal shard (1)#WHITE#.
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#22 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Red crystal!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	8	18	to	7	18
[NPC:seen_by] Passing target	Ldiarizel	from	15359	red crystal	to	15346	degenerated skeleton archer
[Actor:move]	15346	degenerated skeleton archer	move from	5	8	to	5	9
[Actor:move]	3381	Ldiarizel	move from	7	18	to	6	18
[Actor:move]	15346	degenerated skeleton archer	move from	5	9	to	5	10
[Actor:move]	3381	Ldiarizel	move from	6	18	to	5	18
[Actor:move]	15346	degenerated skeleton archer	move from	5	10	to	5	11
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15506	after	3381
[LOG]	Ldiarizel's Channel Staff hits Yellow jelly for #1133F3#10 cold#LAST# damage.
[Actor:move]	15346	degenerated skeleton archer	move from	5	11	to	6	12
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15507	after	3381
[LOG]	Ldiarizel's Channel Staff hits Yellow jelly for #1133F3#9 cold#LAST# damage.
[Actor:move]	15346	degenerated skeleton archer	move from	6	12	to	7	13
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	#{bold}#Ldiarizel's spell attains critical power!#{normal}#
Adding entity	15508	after	3381
[LOG]	Ldiarizel's Channel Staff hits Yellow jelly for #{bold}##1133F3#15 cold#{normal}##LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Yellow jelly!#{normal}#
[Actor:move]	15346	degenerated skeleton archer	move from	7	13	to	7	14
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	5	18	to	4	18
[Actor:move]	15346	degenerated skeleton archer	move from	7	14	to	8	15
[Actor:move]	3381	Ldiarizel	move from	4	18	to	3	18
[Actor:move]	15346	degenerated skeleton archer	move from	8	15	to	8	16
[improved_talented AI] chooses for	15359	red crystal	T_PHASE_DOOR
[Actor:move]	15359	red crystal	(forced) move from	6	11	to	9	14
[phase door] final location of 	red crystal	9	14	vs	6	11
[Actor:move]	3381	Ldiarizel	move from	3	18	to	2	18
[improved_talented AI] chooses for	15346	degenerated skeleton archer	T_SHOOT
[LOG]	--------------------------------
[LOG]	#ORCHID##{bold}#Degenerated skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	elm longbow	quiver of elm arrows
[SHOOT] speed	1	=>	1000
[SOUND] loading from	/data/sound/actions/arrow.ogg	:=:	sound "/data/sound/actions/arrow.ogg" : <static>
[ARCHERY SHOOT]	degenerated skeleton archer	15346	using weapon:	elm longbow	ammo:	quiver of elm arrows	offweapon:	nil	pf_weapon:
[ARCHERY SHOOT dofire] Shooting weapon:	elm longbow	to:	2	18
Adding entity	15509	after	15346
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Degenerated skeleton archer is on fire!
[SHADER] setting reset param	tick_start	1289327
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Degenerated skeleton archer for #LIGHT_RED#23 fire#LAST# damage.
[ATTACK ARCHERY]	15509	 to 	Ldiarizel	 :: 	13.90216953118	5	2	::	1
checkHit	12	vs	7	=> chance to hit	63
[ATTACK ARCHERY] raw dam	13.90216953118	versus	2	with APR	5
[ATTACK ARCHERY] after armor	13.90216953118
[ATTACK ARCHERY] after range	15
[PHYS CRIT %] axe accuracy bonus	12	7	=	1.25
[PHYS CRIT %]	2.25
[ATTACK ARCHERY] after crit	15
[ATTACK ARCHERY] after mult	15
[ATTACK ARCHERY] after hook	15
[LOG]	Degenerated skeleton archer's Shoot hits #fbd578#Ldiarizel#LAST# for #WHITE#15 physical#LAST# damage.
[SOUND] loading from	/data/sound/creatures/skeletons/skell_2.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_2.ogg" : <static>
[improved_talented AI] chooses for	15346	degenerated skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Degenerated skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	elm longbow	quiver of elm arrows
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	degenerated skeleton archer	15346	using weapon:	elm longbow	ammo:	quiver of elm arrows	offweapon:	nil	pf_weapon:
[ARCHERY SHOOT dofire] Shooting weapon:	elm longbow	to:	2	18
Adding entity	15510	after	15346
[LOG]	
[LOG]	Burning from Ldiarizel hits Degenerated skeleton archer for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	2	18	to	3	19
[improved_talented AI] chooses for	15346	degenerated skeleton archer	T_SHOOT
[LOG]	--------------------------------
[LOG]	#ORCHID##{bold}#Degenerated skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	elm longbow	quiver of elm arrows
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	degenerated skeleton archer	15346	using weapon:	elm longbow	ammo:	quiver of elm arrows	offweapon:	nil	pf_weapon:
[ARCHERY SHOOT dofire] Shooting weapon:	elm longbow	to:	3	19
Adding entity	15511	after	15346
[LOG]	
[LOG]	Burning from Ldiarizel hits Degenerated skeleton archer for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Throw Bomb is still on cooldown for 2 turns.
[Actor:move]	3381	Ldiarizel	move from	3	19	to	4	19
[ATTACK ARCHERY]	15511	 to 	Ldiarizel	 :: 	13.90216953118	5	2	::	1
checkHit	12	vs	7	=> chance to hit	63
[LOG]	Degenerated skeleton archer's Shoot misses #fbd578#Ldiarizel#LAST#.
[improved_talented AI] chooses for	15346	degenerated skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Degenerated skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	elm longbow	quiver of elm arrows
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	degenerated skeleton archer	15346	using weapon:	elm longbow	ammo:	quiver of elm arrows	offweapon:	nil	pf_weapon:
[ARCHERY SHOOT dofire] Shooting weapon:	elm longbow	to:	4	19
Adding entity	15512	after	15346
[LOG]	
[LOG]	Burning from Ldiarizel hits Degenerated skeleton archer for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Ldiarizel.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
[SHADER] setting reset param	tick_start	1295679
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[a=0.5,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
Loading tile from tileset	/data/gfx/talents/barrier.png
Loading tile from tileset	/data/gfx/effects/rune_cooldown.png
[Actor:move]	3381	Ldiarizel	move from	4	19	to	5	19
[LOG]	Degenerated skeleton archer stops burning.
[improved_talented AI] chooses for	15346	degenerated skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Degenerated skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	elm longbow	quiver of elm arrows
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	degenerated skeleton archer	15346	using weapon:	elm longbow	ammo:	quiver of elm arrows	offweapon:	nil	pf_weapon:
[ARCHERY SHOOT dofire] Shooting weapon:	elm longbow	to:	5	19
Adding entity	15513	after	15346
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Degenerated skeleton archer is on fire!
checkHit	10	vs	22	=> chance to hit	20
[LOG]	Degenerated skeleton archer is stunned by the burning flame!
[SHADER] setting reset param	tick_start	1301743
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Degenerated skeleton archer for #LIGHT_RED#23 fire#LAST# damage.
[ATTACK ARCHERY]	15513	 to 	Ldiarizel	 :: 	13.90216953118	5	2	::	1
checkHit	12	vs	7	=> chance to hit	63
[ATTACK ARCHERY] raw dam	13.90216953118	versus	2	with APR	5
[ATTACK ARCHERY] after armor	13.90216953118
[ATTACK ARCHERY] after range	18
[PHYS CRIT %] axe accuracy bonus	12	7	=	1.25
[PHYS CRIT %]	2.25
[ATTACK ARCHERY] after crit	18
[ATTACK ARCHERY] after mult	18
[ATTACK ARCHERY] after hook	18
[LOG]	Degenerated skeleton archer's Shoot hits #fbd578#Ldiarizel#LAST# for #SLATE#(8 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	15346	degenerated skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Degenerated skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	elm longbow	quiver of elm arrows
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	degenerated skeleton archer	15346	using weapon:	elm longbow	ammo:	quiver of elm arrows	offweapon:	nil	pf_weapon:
[ARCHERY SHOOT dofire] Shooting weapon:	elm longbow	to:	5	19
Adding entity	15514	after	15346
[LOG]	
[LOG]	Burning Shock from Ldiarizel hits Degenerated skeleton archer for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	Burning from Ldiarizel hits Degenerated skeleton archer for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15515	after	3381
[LOG]	Ldiarizel's Channel Staff hits Degenerated skeleton archer for #1133F3#9 cold#LAST# damage.
[ATTACK ARCHERY]	15514	 to 	Ldiarizel	 :: 	13.90216953118	5	2	::	1
checkHit	12	vs	7	=> chance to hit	63
[LOG]	Degenerated skeleton archer's Shoot misses #fbd578#Ldiarizel#LAST#.
[SOUND] loading from	/data/sound/creatures/skeletons/skell_die.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_die.ogg" : <static>
[LOG]	
[LOG]	Burning Shock from Ldiarizel hits Degenerated skeleton archer for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	Burning from Ldiarizel hits Degenerated skeleton archer for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Degenerated skeleton archer!#{normal}#
Deleting temp shader	lava[]
Deleting temp shader	flames[aam=0.5,hide_center=0,npow=4,time_factor=1000,zoom=3]
[Actor:move]	3381	Ldiarizel	move from	5	19	to	5	18
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	5	18	to	5	17
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[improved_talented AI] chooses for	15359	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Adding entity	15516	after	15359
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	The shield around Ldiarizel crumbles.
[SHADER] setting reset param	tick_start	1309879
[improved_talented AI] chooses for	15328	white crystal	T_PHASE_DOOR
[Actor:move]	15328	white crystal	(forced) move from	29	30	to	29	32
[phase door] final location of 	white crystal	29	32	vs	29	30
[improved_talented AI] chooses for	15359	red crystal	T_PHASE_DOOR
[Actor:move]	15359	red crystal	(forced) move from	9	14	to	11	12
[phase door] final location of 	red crystal	11	12	vs	9	14
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[improved_talented AI] chooses for	15359	red crystal	T_FLAME_BOLT
[SPELL CRIT %]	1
Adding entity	15517	after	15359
Projectile slowing down from	20
Projectile slowing down to	10
[SHADER] setting reset param	tick_start	1310003
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	5	17	to	6	17
[Actor:move]	3381	Ldiarizel	move from	6	17	to	7	17
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Red crystal is on fire!
[SHADER] setting reset param	tick_start	1313159
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	7	17	to	8	17
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	8	17	to	9	17
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	9	17	to	10	17
[LOG]	--------------------------------
[LOG]	Red crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Red crystal is on fire!
[SHADER] setting reset param	tick_start	1322412
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
Deleting temp shader	crystalineaura[color=vec3(0.84313725490196,0.55686274509804,0.27058823529412),growthSpeed=2,spikeLength=0.9,spikeOffset=0.123123,spikeWidth=3,time_factor=1500]
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15518	after	3381
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#18 cold#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	10	17	to	9	16
[improved_talented AI] chooses for	15359	red crystal	T_FLAME_BOLT
[LOG]	--------------------------------
[LOG]	Red crystal casts #{bold}##PURPLE#Flame Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15519	after	15359
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	Ldiarizel is on fire!
[SHADER] setting reset param	tick_start	1326156
[LOG]	Red crystal's Flame Bolt hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#22 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15520	after	3381
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:19:0#red crystal shard (1)#WHITE#.
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#20 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Red crystal!#{normal}#
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#7 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	9	16	to	8	15
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Ldiarizel stops burning.
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	8	15	to	7	14
[Actor:move]	3381	Ldiarizel	move from	7	14	to	7	14
[Actor:move]	3381	Ldiarizel	move from	7	14	to	7	13
[Actor:move]	3381	Ldiarizel	move from	7	13	to	6	12
[Actor:move]	3381	Ldiarizel	move from	6	12	to	5	11
[Actor:move]	3381	Ldiarizel	move from	5	11	to	4	10
[Actor:move]	3381	Ldiarizel	move from	4	10	to	3	9
[Actor:move]	3381	Ldiarizel	move from	3	9	to	3	8
[Actor:move]	3381	Ldiarizel	move from	3	8	to	3	7
[Actor:move]	3381	Ldiarizel	move from	3	7	to	2	6
[Actor:move]	3381	Ldiarizel	move from	2	6	to	1	5
[Actor:move]	3381	Ldiarizel	move from	1	5	to	1	4
[Actor:move]	3381	Ldiarizel	move from	1	4	to	1	3
[LORE] learning..	scintillating-caves-note-3
[LOG]	--------------------------------
[LOG]	Lore found: #0080FF#research journal part 3
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	scintillating-caves-note-3
[improved_talented AI] chooses for	15328	white crystal	T_PHASE_DOOR
[Actor:move]	15328	white crystal	(forced) move from	29	32	to	27	39
[phase door] final location of 	white crystal	27	39	vs	29	32
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	1	3	to	1	2
[Actor:move]	3381	Ldiarizel	move from	1	2	to	2	1
[Actor:move]	3381	Ldiarizel	move from	2	1	to	3	0
[Actor:move]	3381	Ldiarizel	move from	3	0	to	4	0
[Actor:move]	3381	Ldiarizel	move from	4	0	to	4	0
[Actor:move]	3381	Ldiarizel	move from	4	0	to	3	1
[Actor:move]	3381	Ldiarizel	move from	3	1	to	2	2
[Actor:move]	3381	Ldiarizel	move from	2	2	to	3	3
[Actor:move]	3381	Ldiarizel	move from	3	3	to	3	4
[Actor:move]	3381	Ldiarizel	move from	3	4	to	2	5
[Actor:move]	3381	Ldiarizel	move from	2	5	to	3	6
[Actor:move]	3381	Ldiarizel	move from	3	6	to	2	7
[Actor:move]	3381	Ldiarizel	move from	2	7	to	3	8
[Actor:move]	3381	Ldiarizel	move from	3	8	to	3	8
[Actor:move]	3381	Ldiarizel	move from	3	8	to	4	9
[Actor:move]	3381	Ldiarizel	move from	4	9	to	5	10
[Actor:move]	3381	Ldiarizel	move from	5	10	to	6	11
[Actor:move]	3381	Ldiarizel	move from	6	11	to	7	12
[Actor:move]	3381	Ldiarizel	move from	7	12	to	8	13
[Actor:move]	3381	Ldiarizel	move from	8	13	to	9	14
[Actor:move]	3381	Ldiarizel	move from	9	14	to	10	14
[Actor:move]	3381	Ldiarizel	move from	10	14	to	10	13
[Actor:move]	3381	Ldiarizel	move from	10	13	to	10	12
[Actor:move]	3381	Ldiarizel	move from	10	12	to	10	11
[Actor:move]	3381	Ldiarizel	move from	10	11	to	10	10
[Actor:move]	3381	Ldiarizel	move from	10	10	to	10	9
[Actor:move]	3381	Ldiarizel	move from	10	9	to	10	8
[Actor:move]	3381	Ldiarizel	move from	10	8	to	10	7
[Actor:move]	3381	Ldiarizel	move from	10	7	to	10	6
[Actor:move]	3381	Ldiarizel	move from	10	6	to	10	5
[Actor:move]	3381	Ldiarizel	move from	10	5	to	11	4
[Actor:move]	3381	Ldiarizel	move from	11	4	to	12	3
[Actor:move]	3381	Ldiarizel	move from	12	3	to	12	2
[Actor:move]	3381	Ldiarizel	move from	12	2	to	13	1
[Actor:move]	3381	Ldiarizel	move from	13	1	to	14	0
[Actor:move]	3381	Ldiarizel	move from	14	0	to	15	0
[Actor:move]	3381	Ldiarizel	move from	15	0	to	16	0
[Actor:move]	3381	Ldiarizel	move from	16	0	to	17	0
[Actor:move]	3381	Ldiarizel	move from	17	0	to	17	0
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	17	0	to	16	0
[Actor:move]	3381	Ldiarizel	move from	16	0	to	15	1
[Actor:move]	3381	Ldiarizel	move from	15	1	to	14	1
[Actor:move]	3381	Ldiarizel	move from	14	1	to	13	2
[Actor:move]	3381	Ldiarizel	move from	13	2	to	12	3
[Actor:move]	3381	Ldiarizel	move from	12	3	to	11	4
[Actor:move]	3381	Ldiarizel	move from	11	4	to	10	5
[Actor:move]	3381	Ldiarizel	move from	10	5	to	10	6
[Actor:move]	3381	Ldiarizel	move from	10	6	to	10	7
[Actor:move]	3381	Ldiarizel	move from	10	7	to	10	8
[Actor:move]	3381	Ldiarizel	move from	10	8	to	10	9
[Actor:move]	3381	Ldiarizel	move from	10	9	to	10	10
[Actor:move]	3381	Ldiarizel	move from	10	10	to	9	11
[Actor:move]	3381	Ldiarizel	move from	9	11	to	8	12
[Actor:move]	3381	Ldiarizel	move from	8	12	to	8	13
[Actor:move]	3381	Ldiarizel	move from	8	13	to	8	14
[Actor:move]	3381	Ldiarizel	move from	8	14	to	8	15
[Actor:move]	3381	Ldiarizel	move from	8	15	to	8	16
[Actor:move]	3381	Ldiarizel	move from	8	16	to	7	17
[Actor:move]	3381	Ldiarizel	move from	7	17	to	6	17
[Actor:move]	3381	Ldiarizel	move from	6	17	to	5	17
[Actor:move]	3381	Ldiarizel	move from	5	17	to	4	17
[Actor:move]	3381	Ldiarizel	move from	4	17	to	3	17
[Actor:move]	3381	Ldiarizel	move from	3	17	to	2	16
[improved_talented AI] chooses for	15328	white crystal	T_PHASE_DOOR
[Actor:move]	15328	white crystal	(forced) move from	27	39	to	32	38
[phase door] final location of 	white crystal	32	38	vs	27	39
[Actor:move]	3381	Ldiarizel	move from	2	16	to	1	16
[Actor:move]	3381	Ldiarizel	move from	1	16	to	0	16
[Actor:move]	3381	Ldiarizel	move from	0	16	to	1	17
[Actor:move]	3381	Ldiarizel	move from	1	17	to	2	18
[Actor:move]	3381	Ldiarizel	move from	2	18	to	3	18
[Actor:move]	3381	Ldiarizel	move from	3	18	to	4	18
[Actor:move]	3381	Ldiarizel	move from	4	18	to	5	18
[Actor:move]	3381	Ldiarizel	move from	5	18	to	6	18
[Actor:move]	3381	Ldiarizel	move from	6	18	to	7	18
[Actor:move]	3381	Ldiarizel	move from	7	18	to	8	19
[Actor:move]	3381	Ldiarizel	move from	8	19	to	9	20
[Actor:move]	3381	Ldiarizel	move from	9	20	to	10	21
[Actor:move]	3381	Ldiarizel	move from	10	21	to	11	22
[Actor:move]	3381	Ldiarizel	move from	11	22	to	12	23
[Actor:move]	3381	Ldiarizel	move from	12	23	to	13	24
[Actor:move]	3381	Ldiarizel	move from	13	24	to	14	25
[Actor:move]	3381	Ldiarizel	move from	14	25	to	15	26
[Actor:move]	3381	Ldiarizel	move from	15	26	to	15	27
[Actor:move]	3381	Ldiarizel	move from	15	27	to	15	28
[Actor:move]	3381	Ldiarizel	move from	15	28	to	15	29
[Actor:move]	3381	Ldiarizel	move from	15	29	to	15	30
[Actor:move]	3381	Ldiarizel	move from	15	30	to	14	31
[Actor:move]	3381	Ldiarizel	move from	14	31	to	14	32
[Actor:move]	3381	Ldiarizel	move from	14	32	to	14	33
[Actor:move]	3381	Ldiarizel	move from	14	33	to	14	34
[Actor:move]	3381	Ldiarizel	move from	14	34	to	14	35
[Actor:move]	3381	Ldiarizel	move from	14	35	to	14	36
[Actor:move]	3381	Ldiarizel	move from	14	36	to	15	37
[Actor:move]	3381	Ldiarizel	move from	15	37	to	16	38
[Actor:move]	3381	Ldiarizel	move from	16	38	to	17	39
[Actor:move]	3381	Ldiarizel	move from	17	39	to	18	39
[Actor:move]	3381	Ldiarizel	move from	18	39	to	19	39
[Actor:move]	3381	Ldiarizel	move from	19	39	to	20	39
[Actor:move]	3381	Ldiarizel	move from	20	39	to	21	38
[Actor:move]	3381	Ldiarizel	move from	21	38	to	22	38
[Actor:move]	3381	Ldiarizel	move from	22	38	to	23	38
[Actor:move]	3381	Ldiarizel	move from	23	38	to	24	38
[LOG]	Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	3381	Ldiarizel	move from	24	38	to	25	38
[Actor:move]	3381	Ldiarizel	move from	25	38	to	26	38
[Actor:move]	3381	Ldiarizel	move from	26	38	to	26	39
[Actor:move]	3381	Ldiarizel	move from	26	39	to	27	40
[Actor:move]	3381	Ldiarizel	move from	27	40	to	26	39
[Actor:move]	3381	Ldiarizel	move from	26	39	to	25	38
[Actor:move]	3381	Ldiarizel	move from	25	38	to	25	37
[Actor:move]	3381	Ldiarizel	move from	25	37	to	25	36
[Actor:move]	3381	Ldiarizel	move from	25	36	to	26	35
[improved_talented AI] chooses for	15328	white crystal	T_ICE_BOLT
[Actor:move]	3381	Ldiarizel	move from	26	35	to	27	34
[Actor:move]	3381	Ldiarizel	move from	27	34	to	28	33
[Actor:move]	3381	Ldiarizel	move from	28	33	to	28	32
[Actor:move]	3381	Ldiarizel	move from	28	32	to	28	31
[improved_talented AI] chooses for	15328	white crystal	T_ICE_BOLT
[Actor:move]	3381	Ldiarizel	move from	28	31	to	28	30
[Actor:move]	3381	Ldiarizel	move from	28	30	to	28	29
[Actor:move]	3381	Ldiarizel	move from	28	29	to	28	28
[Actor:move]	3381	Ldiarizel	move from	28	28	to	28	27
[Actor:move]	3381	Ldiarizel	move from	28	27	to	29	26
[Actor:move]	3381	Ldiarizel	move from	29	26	to	29	25
[Actor:move]	3381	Ldiarizel	move from	29	25	to	29	24
[Actor:move]	3381	Ldiarizel	move from	29	24	to	29	23
[Actor:move]	3381	Ldiarizel	move from	29	23	to	29	22
[Actor:move]	3381	Ldiarizel	move from	29	22	to	29	21
[Actor:move]	3381	Ldiarizel	move from	29	21	to	29	20
[Actor:move]	3381	Ldiarizel	move from	29	20	to	30	20
[Identify]	arcing pouch of iron shots	true
[LOG]	Ldiarizel picks up (b.): #00FF80##UID:15369:0#arcing pouch of iron shots (17/17, 13-16 power, 1 apr)#LAST#.
[Actor:move]	3381	Ldiarizel	move from	30	20	to	29	21
[Actor:move]	3381	Ldiarizel	move from	29	21	to	28	22
[Actor:move]	3381	Ldiarizel	move from	28	22	to	27	22
[Actor:move]	3381	Ldiarizel	move from	27	22	to	26	22
[Actor:move]	3381	Ldiarizel	move from	26	22	to	25	22
[Actor:move]	3381	Ldiarizel	move from	25	22	to	24	22
[Actor:move]	3381	Ldiarizel	move from	24	22	to	23	22
[Actor:move]	3381	Ldiarizel	move from	23	22	to	22	22
[Actor:move]	3381	Ldiarizel	move from	22	22	to	21	21
[Actor:move]	3381	Ldiarizel	move from	21	21	to	20	21
[Actor:move]	3381	Ldiarizel	move from	20	21	to	19	20
[Actor:move]	3381	Ldiarizel	move from	19	20	to	18	19
[Actor:move]	3381	Ldiarizel	move from	18	19	to	19	18
[Actor:move]	3381	Ldiarizel	move from	19	18	to	19	17
[Actor:move]	3381	Ldiarizel	move from	19	17	to	20	16
[Actor:move]	3381	Ldiarizel	move from	20	16	to	21	15
[Actor:move]	3381	Ldiarizel	move from	21	15	to	22	14
[Actor:move]	3381	Ldiarizel	move from	22	14	to	23	13
[Actor:move]	3381	Ldiarizel	move from	23	13	to	22	12
[Actor:move]	3381	Ldiarizel	move from	22	12	to	21	11
[target_simple AI]	15368	white crystal	selecting NEW TARGET	21	11	3381	Ldiarizel
[improved_talented AI] chooses for	15368	white crystal	T_PHASE_DOOR
[LOG]	White crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	15368	white crystal	(forced) move from	25	5	to	21	3
[phase door] final location of 	white crystal	21	3	vs	25	5
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (white crystal)).
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[Actor:move]	3381	Ldiarizel	move from	21	11	to	21	10
[target_simple AI]	15335	red crystal	selecting NEW TARGET	21	10	3381	Ldiarizel
[improved_talented AI] chooses for	15335	red crystal	T_PHASE_DOOR
[Actor:move]	15335	red crystal	(forced) move from	24	0	to	24	2
[phase door] final location of 	red crystal	24	2	vs	24	0
[target_simple AI]	15368	white crystal	selecting NEW TARGET	21	10	3381	Ldiarizel
[improved_talented AI] chooses for	15368	white crystal	T_ICE_BOLT
[LOG]	White crystal casts #{bold}##PURPLE#Ice Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15521	after	15368
Projectile slowing down from	6
Projectile slowing down to	3
[LOG]	
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
[Actor:move]	3381	Ldiarizel	move from	21	10	to	22	9
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	#{bold}#Ldiarizel's spell attains critical power!#{normal}#
[SHADER] setting reset param	tick_start	1356626
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits White crystal for #{bold}##LIGHT_RED#69 fire#{normal}##LAST# damage.
[improved_talented AI] chooses for	15335	red crystal	T_FLAME_BOLT
[LOG]	Red crystal casts #{bold}##PURPLE#Flame Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15522	after	15335
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed White crystal!#{normal}#
[LOG]	Ldiarizel is on fire!
[SHADER] setting reset param	tick_start	1356675
[LOG]	Red crystal's Flame Bolt hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#22 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15523	after	3381
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#22 cold#LAST# damage.
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#7 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	22	9	to	21	8
[improved_talented AI] chooses for	15335	red crystal	T_FLAME_BOLT
[LOG]	--------------------------------
[LOG]	Red crystal casts #{bold}##PURPLE#Flame Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15524	after	15335
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15525	after	3381
[LOG]	#00ffff#Welcome to level 3 [Ldiarizel].
[LOG]	Ldiarizel has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Ldiarizel the level 3 Shalore Bombardier
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:19:0#red crystal shard (1)#WHITE#.
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#22 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Red crystal!#{normal}#
[SHADER] setting reset param	tick_start	1360690
[LOG]	Red crystal's Flame Bolt hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#22 fire#LAST# damage.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	21	8	to	21	7
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Red crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	21	7	to	22	6
[LOG]	--------------------------------
[LOG]	Ldiarizel stops burning.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	22	6	to	23	5
[Actor:move]	3381	Ldiarizel	move from	23	5	to	24	4
[Actor:move]	3381	Ldiarizel	move from	24	4	to	24	3
[Actor:move]	3381	Ldiarizel	move from	24	3	to	24	2
[Identify]	copper ring of darkness (#RESIST#)	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (b.): #00FF80##UID:15336:0#copper ring of darkness (+20%)#LAST#.
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[improved_talented AI] chooses for	15328	white crystal	T_PHASE_DOOR
[Actor:move]	15328	white crystal	(forced) move from	32	38	to	36	36
[phase door] final location of 	white crystal	36	36	vs	32	38
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
fight: 	copper ring of darkness (#RESIST#)	elm magestaff	::	OFFHAND	FINGER
fight: 	copper ring of darkness (#RESIST#)	brass lantern	::	nil	FINGER
fight: 	copper ring of darkness (#RESIST#)	rough leather armour of lightning resistance	::	nil	FINGER
fight: 	copper ring of darkness (#RESIST#)	linen cloak of the Shaloren	::	nil	FINGER
fight: 	copper ring of darkness (#RESIST#)	spellwoven linen wizard hat of nature (#RESIST#)	::	nil	FINGER
fight: 	copper ring of darkness (#RESIST#)	alchemist agate	::	nil	FINGER
[LOG]	--------------------------------
[LOG]	Ldiarizel wears: #00FF80##UID:15336:0#copper ring of darkness (+20%)#LAST#.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Extract Gems.#{normal}##LAST#
[LOG]	You extract #FFFFFF##UID:15526:0#zircon#LAST# from #00FF80##UID:15369:0#arcing pouch of iron shots (17/17, 13-16 power, 1 apr)#LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/zircon.png
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Extract Gems.#{normal}##LAST#
[LOG]	You extract #FFFFFF##UID:15527:0#citrine#LAST# from #00FF80##UID:15385:0#stabilizing iron helm (0 def, 3 armour)#LAST#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	24	2	to	24	1
[Actor:move]	3381	Ldiarizel	move from	24	1	to	25	0
[target_simple AI]	15334	black crystal	selecting NEW TARGET	25	0	3381	Ldiarizel
[improved_talented AI] chooses for	15334	black crystal	T_BLIGHT_BOLT
[LOG]	--------------------------------
[LOG]	Black crystal casts #{bold}##PURPLE#Blight Bolt.#{normal}##LAST#
[SPELL CRIT %]	13.236277238737
Adding entity	15528	after	15334
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	25	0	to	24	1
[Actor:move]	3381	Ldiarizel	move from	24	1	to	24	2
[improved_talented AI] chooses for	15334	black crystal	T_PHASE_DOOR
[LOG]	--------------------------------
[LOG]	Black crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	15334	black crystal	(forced) move from	32	0	to	33	0
[phase door] final location of 	black crystal	33	0	vs	32	0
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	24	2	to	24	1
[improved_talented AI] chooses for	15334	black crystal	T_BLIGHT_BOLT
[SPELL CRIT %]	13.236277238737
Adding entity	15529	after	15334
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[Actor:move]	3381	Ldiarizel	move from	24	1	to	23	0
[target_simple AI]	15334	black crystal	selecting NEW TARGET	23	0	3381	Ldiarizel
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	23	0	to	24	0
[improved_talented AI] chooses for	15334	black crystal	T_BLIGHT_BOLT
[LOG]	--------------------------------
[LOG]	Black crystal casts #{bold}##PURPLE#Blight Bolt.#{normal}##LAST#
[SPELL CRIT %]	13.236277238737
Adding entity	15530	after	15334
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Ldiarizel.
[SHADER] setting reset param	tick_start	1418256
[Actor:move]	3381	Ldiarizel	move from	24	0	to	25	0
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[Actor:move]	3381	Ldiarizel	move from	25	0	to	26	0
[LOG]	Black crystal's Blight Bolt hits #fbd578#Ldiarizel#LAST# for #SLATE#(25 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Black crystal is on fire!
[SHADER] setting reset param	tick_start	1424306
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Black crystal for #LIGHT_RED#23 fire#LAST# damage.
[improved_talented AI] chooses for	15334	black crystal	T_BLIGHT_BOLT
[LOG]	Black crystal casts #{bold}##PURPLE#Blight Bolt.#{normal}##LAST#
[SPELL CRIT %]	13.236277238737
[LOG]	#{bold}#Black crystal's spell attains critical power!#{normal}#
Adding entity	15531	after	15334
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	
[LOG]	Burning from Ldiarizel hits Black crystal for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	26	0	to	27	1
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Black crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Black crystal!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	27	1	to	28	1
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	28	1	to	27	0
[LORE] learning..	scintillating-caves-note-2
[LOG]	--------------------------------
[LOG]	Lore found: #0080FF#research journal part 2
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	scintillating-caves-note-2
[LOG]	The shield around Ldiarizel crumbles.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	27	0	to	28	0
[Actor:move]	3381	Ldiarizel	move from	28	0	to	29	1
[Actor:move]	3381	Ldiarizel	move from	29	1	to	29	1
[Actor:move]	3381	Ldiarizel	move from	29	1	to	30	1
[Actor:move]	3381	Ldiarizel	move from	30	1	to	31	1
[Actor:move]	3381	Ldiarizel	move from	31	1	to	32	2
[Actor:move]	3381	Ldiarizel	move from	32	2	to	33	3
[target_simple AI]	15345	giant carpenter ant	selecting NEW TARGET	33	3	3381	Ldiarizel
[Actor:move]	15345	giant carpenter ant	move from	34	7	to	34	6
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	#{bold}#Ldiarizel's spell attains critical power!#{normal}#
[LOG]	Large white snake is on fire!
[SHADER] setting reset param	tick_start	1435279
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Giant carpenter ant for #{bold}##LIGHT_RED#34 fire#{normal}##LAST# damage.
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Large white snake for #{bold}##LIGHT_RED#34 fire#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Giant carpenter ant!#{normal}#
[Actor:move]	15351	large white snake	move from	32	7	to	33	7
[LOG]	
[LOG]	Burning from Ldiarizel hits Large white snake for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Large white snake!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	33	3	to	34	3
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	34	3	to	35	4
[Identify]	spinel	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (d.): #FFFFFF##UID:15373:0#spinel#LAST#.
[LOG]	
Loading tile from tileset	/data/gfx/talents/inferno.png
[Actor:move]	3381	Ldiarizel	move from	35	4	to	36	4
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	36	4	to	37	4
[Actor:move]	3381	Ldiarizel	move from	37	4	to	38	4
[Actor:move]	3381	Ldiarizel	move from	38	4	to	39	4
[Actor:move]	3381	Ldiarizel	move from	39	4	to	40	5
[target_simple AI]	15333	large brown snake	selecting NEW TARGET	40	5	3381	Ldiarizel
[Actor:move]	15333	large brown snake	move from	45	13	to	44	12
[Actor:move]	3381	Ldiarizel	move from	40	5	to	41	6
[Actor:move]	15333	large brown snake	move from	44	12	to	43	12
[Actor:move]	3381	Ldiarizel	move from	41	6	to	41	6
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Large brown snake is on fire!
[SHADER] setting reset param	tick_start	1441343
[target_simple AI]	15333	large brown snake	selecting NEW TARGET	41	6	3381	Ldiarizel
[Actor:move]	15333	large brown snake	move from	43	12	to	43	11
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Large brown snake for #LIGHT_RED#23 fire#LAST# damage.
[Actor:move]	15333	large brown snake	move from	43	11	to	43	10
[LOG]	
[LOG]	Burning from Ldiarizel hits Large brown snake for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	15333	large brown snake	move from	43	10	to	43	9
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Large brown snake for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	15333	large brown snake	move from	43	9	to	42	9
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Large brown snake for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Large brown snake!#{normal}#
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
[Actor:move]	3381	Ldiarizel	move from	41	6	to	41	6
[Actor:move]	3381	Ldiarizel	move from	41	6	to	41	7
[Actor:move]	3381	Ldiarizel	move from	41	7	to	42	8
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Red crystal is on fire!
checkHit	0	vs	22	=> chance to hit	0
[LOG]	Red crystal is stunned by the burning flame!
[SHADER] setting reset param	tick_start	1469497
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[target_simple AI]	15360	red crystal	selecting NEW TARGET	42	8	3381	Ldiarizel
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning Shock from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15532	after	3381
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#22 cold#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Burning Shock from Ldiarizel hits Red crystal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.5
Adding entity	15533	after	3381
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_copper.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:19:0#red crystal shard (1)#WHITE#.
[LOG]	Ldiarizel's Channel Staff hits Red crystal for #1133F3#20 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Red crystal!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	42	8	to	43	9
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	43	9	to	42	10
[Actor:move]	3381	Ldiarizel	move from	42	10	to	41	10
[Identify]	copper amulet of constitution (#STATBONUS#)	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (a.): #00FF80##UID:15361:0#copper amulet of constitution (+2)#LAST#.
[LOG]	
fight: 	copper amulet of constitution (#STATBONUS#)	elm magestaff	::	OFFHAND	NECK
fight: 	copper amulet of constitution (#STATBONUS#)	copper ring of darkness (#RESIST#)	::	nil	NECK
fight: 	copper amulet of constitution (#STATBONUS#)	brass lantern	::	nil	NECK
fight: 	copper amulet of constitution (#STATBONUS#)	rough leather armour of lightning resistance	::	nil	NECK
fight: 	copper amulet of constitution (#STATBONUS#)	linen cloak of the Shaloren	::	nil	NECK
fight: 	copper amulet of constitution (#STATBONUS#)	spellwoven linen wizard hat of nature (#RESIST#)	::	nil	NECK
fight: 	copper amulet of constitution (#STATBONUS#)	alchemist agate	::	nil	NECK
[LOG]	--------------------------------
[LOG]	Ldiarizel wears: #00FF80##UID:15361:0#copper amulet of constitution (+2)#LAST#.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	41	10	to	42	11
[Actor:move]	3381	Ldiarizel	move from	42	11	to	43	12
[Actor:move]	3381	Ldiarizel	move from	43	12	to	44	13
[target_simple AI]	15357	giant crystal rat	selecting NEW TARGET	44	13	3381	Ldiarizel
[Actor:move]	15357	giant crystal rat	move from	49	19	to	48	18
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	Giant crystal rat is on fire!
[SHADER] setting reset param	tick_start	1486281
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Giant crystal rat for #LIGHT_RED#23 fire#LAST# damage.
[improved_talented AI] chooses for	15328	white crystal	T_PHASE_DOOR
[Actor:move]	15328	white crystal	(forced) move from	36	36	to	32	41
[phase door] final location of 	white crystal	32	41	vs	36	36
[Actor:move]	15357	giant crystal rat	move from	48	18	to	47	17
[LOG]	
[LOG]	Burning from Ldiarizel hits Giant crystal rat for #LIGHT_RED#8 fire#LAST# damage.
[target_simple AI]	15357	giant crystal rat	selecting NEW TARGET	44	13	3381	Ldiarizel
[Actor:move]	15357	giant crystal rat	move from	47	17	to	46	16
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Giant crystal rat for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Giant crystal rat for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Giant crystal rat!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	44	13	to	45	13
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	45	13	to	46	14
[Actor:move]	3381	Ldiarizel	move from	46	14	to	47	15
[Actor:move]	3381	Ldiarizel	move from	47	15	to	46	14
[Actor:move]	3381	Ldiarizel	move from	46	14	to	45	13
[Actor:move]	3381	Ldiarizel	move from	45	13	to	44	12
[Actor:move]	3381	Ldiarizel	move from	44	12	to	43	12
[Actor:move]	3381	Ldiarizel	move from	43	12	to	42	12
[Actor:move]	3381	Ldiarizel	move from	42	12	to	41	13
[Actor:move]	3381	Ldiarizel	move from	41	13	to	40	14
[target_simple AI]	15358	giant brown mouse	selecting NEW TARGET	40	14	3381	Ldiarizel
checkHitOld	16.20185174602	15
=> chance to hit	53.103872262105
[Actor:move]	15358	giant brown mouse	move from	39	21	to	39	20
[Actor:move]	3381	Ldiarizel	move from	40	14	to	39	15
checkHitOld	16.20185174602	15
=> chance to hit	53.103872262105
[Actor:move]	15358	giant brown mouse	move from	39	20	to	39	19
[Actor:move]	3381	Ldiarizel	move from	39	15	to	39	16
[target_simple AI]	15358	giant brown mouse	selecting NEW TARGET	39	16	3381	Ldiarizel
checkHitOld	16.20185174602	15
=> chance to hit	53.103872262105
[Actor:move]	15358	giant brown mouse	move from	39	19	to	39	18
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
checkHitOld	16.20185174602	15
=> chance to hit	53.103872262105
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[SHADER] setting reset param	tick_start	1500224
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Something for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	39	16	to	39	17
[Actor:move]	3381	Ldiarizel	move from	39	17	to	39	18
[Actor:move]	3381	Ldiarizel	move from	39	18	to	39	19
[Actor:move]	3381	Ldiarizel	move from	39	19	to	39	20
[Actor:move]	3381	Ldiarizel	move from	39	20	to	40	21
[Actor:move]	3381	Ldiarizel	move from	40	21	to	41	22
[Actor:move]	3381	Ldiarizel	move from	41	22	to	42	23
[Actor:move]	3381	Ldiarizel	move from	42	23	to	43	23
[Actor:move]	3381	Ldiarizel	move from	43	23	to	44	23
[Actor:move]	3381	Ldiarizel	move from	44	23	to	45	23
[Actor:move]	3381	Ldiarizel	move from	45	23	to	46	23
[Actor:move]	3381	Ldiarizel	move from	46	23	to	47	23
[Actor:move]	3381	Ldiarizel	move from	47	23	to	48	23
[Actor:move]	3381	Ldiarizel	move from	48	23	to	49	23
[Actor:move]	3381	Ldiarizel	move from	49	23	to	48	23
[Actor:move]	3381	Ldiarizel	move from	48	23	to	47	23
[Actor:move]	3381	Ldiarizel	move from	47	23	to	46	23
[Actor:move]	3381	Ldiarizel	move from	46	23	to	45	23
[Actor:move]	3381	Ldiarizel	move from	45	23	to	44	23
[Actor:move]	3381	Ldiarizel	move from	44	23	to	43	23
[Actor:move]	3381	Ldiarizel	move from	43	23	to	42	24
[Actor:move]	3381	Ldiarizel	move from	42	24	to	41	25
[Actor:move]	3381	Ldiarizel	move from	41	25	to	41	25
[Actor:move]	3381	Ldiarizel	move from	41	25	to	40	25
[Actor:move]	3381	Ldiarizel	move from	40	25	to	39	25
[Actor:move]	3381	Ldiarizel	move from	39	25	to	38	25
[Actor:move]	3381	Ldiarizel	move from	38	25	to	37	25
[Actor:move]	3381	Ldiarizel	move from	37	25	to	36	25
[Actor:move]	3381	Ldiarizel	move from	36	25	to	35	25
[Actor:move]	3381	Ldiarizel	move from	35	25	to	34	25
[Actor:move]	3381	Ldiarizel	move from	34	25	to	35	26
[Actor:move]	3381	Ldiarizel	move from	35	26	to	36	27
[Actor:move]	3381	Ldiarizel	move from	36	27	to	37	28
[Actor:move]	3381	Ldiarizel	move from	37	28	to	38	29
[Actor:move]	3381	Ldiarizel	move from	38	29	to	39	30
[Identify]	pair of iron boots of tirelessness	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (c.): #00FF80##UID:15380:0#pair of iron boots of tirelessness (0 def, 3 armour)#LAST#.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	39	30	to	38	31
[Actor:move]	3381	Ldiarizel	move from	38	31	to	37	32
[Actor:move]	3381	Ldiarizel	move from	37	32	to	36	33
[improved_talented AI] chooses for	15328	white crystal	T_ICE_BOLT
[LOG]	--------------------------------
[LOG]	White crystal casts #{bold}##PURPLE#Ice Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15534	after	15328
Projectile slowing down from	6
Projectile slowing down to	3
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	36	33	to	37	34
[Actor:move]	3381	Ldiarizel	move from	37	34	to	37	35
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[SHADER] setting reset param	tick_start	1530402
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits White crystal for #LIGHT_RED#46 fire#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed White crystal!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	37	35	to	36	36
[Actor:move]	3381	Ldiarizel	move from	36	36	to	35	37
[Actor:move]	3381	Ldiarizel	move from	35	37	to	34	38
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	34	38	to	35	39
[Actor:move]	3381	Ldiarizel	move from	35	39	to	36	40
[Actor:move]	3381	Ldiarizel	move from	36	40	to	37	41
[Actor:move]	3381	Ldiarizel	move from	37	41	to	38	42
[target_simple AI]	15356	giant white rat	selecting NEW TARGET	38	42	3381	Ldiarizel
[Actor:move]	15356	giant white rat	move from	36	46	to	37	45
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
Deleting temp shader	resources[a=0.5,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
[SPELL CRIT %]	5.5
Adding entity	15535	after	3381
[LOG]	Ldiarizel's Channel Staff hits Giant white rat for #1133F3#11 cold#LAST# damage.
[Actor:move]	15356	giant white rat	move from	37	45	to	37	44
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[LOG]	#{bold}#Ldiarizel's spell attains critical power!#{normal}#
[SHADER] setting reset param	tick_start	1537687
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Giant white rat for #{bold}##LIGHT_RED#34 fire#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Giant white rat!#{normal}#
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	38	42	to	38	43
[Actor:move]	3381	Ldiarizel	move from	38	43	to	38	44
[target_simple AI]	15331	white crystal	selecting NEW TARGET	38	44	3381	Ldiarizel
[improved_talented AI] chooses for	15331	white crystal	T_ICE_BOLT
[LOG]	--------------------------------
[LOG]	White crystal casts #{bold}##PURPLE#Ice Bolt.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	15536	after	15331
Projectile slowing down from	6
Projectile slowing down to	3
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	38	44	to	37	43
[improved_talented AI] chooses for	15331	white crystal	T_PHASE_DOOR
[LOG]	--------------------------------
[LOG]	White crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	15331	white crystal	(forced) move from	35	47	to	35	41
[phase door] final location of 	white crystal	35	41	vs	35	47
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.5
[SHADER] setting reset param	tick_start	1542135
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits White crystal for #LIGHT_RED#45 fire#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed White crystal!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	37	43	to	36	42
[Actor:move]	3381	Ldiarizel	move from	36	42	to	35	41
[Identify]	copper amulet	true
[LOG]	--------------------------------
[LOG]	Ldiarizel picks up (a.): #FFFFFF##UID:15332:0#copper amulet#LAST#.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	35	41	to	36	42
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	36	42	to	37	43
[Actor:move]	3381	Ldiarizel	move from	37	43	to	38	44
[Actor:move]	3381	Ldiarizel	move from	38	44	to	38	44
[Actor:move]	3381	Ldiarizel	move from	38	44	to	37	45
[Actor:move]	3381	Ldiarizel	move from	37	45	to	36	46
[Actor:move]	3381	Ldiarizel	move from	36	46	to	35	47
[Actor:move]	3381	Ldiarizel	move from	35	47	to	34	47
[Actor:move]	3381	Ldiarizel	move from	34	47	to	33	47
[Actor:move]	3381	Ldiarizel	move from	33	47	to	32	47
[Actor:move]	3381	Ldiarizel	move from	32	47	to	31	47
[Actor:move]	3381	Ldiarizel	move from	31	47	to	30	47
[Actor:move]	3381	Ldiarizel	move from	30	47	to	29	47
[Actor:move]	3381	Ldiarizel	move from	29	47	to	28	47
[Actor:move]	3381	Ldiarizel	move from	28	47	to	27	47
[Actor:move]	3381	Ldiarizel	move from	27	47	to	26	47
[Actor:move]	3381	Ldiarizel	move from	26	47	to	25	47
[Actor:move]	3381	Ldiarizel	move from	25	47	to	24	48
[Actor:move]	3381	Ldiarizel	move from	24	48	to	23	49
[Actor:move]	3381	Ldiarizel	move from	23	49	to	22	49
[Actor:move]	3381	Ldiarizel	move from	22	49	to	21	49
[Actor:move]	3381	Ldiarizel	move from	21	49	to	20	49
[Actor:move]	3381	Ldiarizel	move from	20	49	to	19	49
[Actor:move]	3381	Ldiarizel	move from	19	49	to	18	49
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	18	49	to	19	48
[Actor:move]	3381	Ldiarizel	move from	19	48	to	20	47
[Actor:move]	3381	Ldiarizel	move from	20	47	to	21	47
[Actor:move]	3381	Ldiarizel	move from	21	47	to	22	47
[Actor:move]	3381	Ldiarizel	move from	22	47	to	23	47
[Actor:move]	3381	Ldiarizel	move from	23	47	to	24	47
[Actor:move]	3381	Ldiarizel	move from	24	47	to	25	47
[Actor:move]	3381	Ldiarizel	move from	25	47	to	26	47
[Actor:move]	3381	Ldiarizel	move from	26	47	to	27	47
[Actor:move]	3381	Ldiarizel	move from	27	47	to	28	47
[Actor:move]	3381	Ldiarizel	move from	28	47	to	29	47
[Actor:move]	3381	Ldiarizel	move from	29	47	to	30	47
[Actor:move]	3381	Ldiarizel	move from	30	47	to	31	47
[Actor:move]	3381	Ldiarizel	move from	31	47	to	32	47
[Actor:move]	3381	Ldiarizel	move from	32	47	to	33	47
[Actor:move]	3381	Ldiarizel	move from	33	47	to	34	48
[Actor:move]	3381	Ldiarizel	move from	34	48	to	35	47
[Actor:move]	3381	Ldiarizel	move from	35	47	to	36	46
[Actor:move]	3381	Ldiarizel	move from	36	46	to	37	45
[Actor:move]	3381	Ldiarizel	move from	37	45	to	37	44
[Actor:move]	3381	Ldiarizel	move from	37	44	to	36	43
[Actor:move]	3381	Ldiarizel	move from	36	43	to	36	42
[Actor:move]	3381	Ldiarizel	move from	36	42	to	36	41
[Actor:move]	3381	Ldiarizel	move from	36	41	to	36	40
[Actor:move]	3381	Ldiarizel	move from	36	40	to	36	39
[Actor:move]	3381	Ldiarizel	move from	36	39	to	36	38
[Actor:move]	3381	Ldiarizel	move from	36	38	to	37	37
[Actor:move]	3381	Ldiarizel	move from	37	37	to	37	36
[Actor:move]	3381	Ldiarizel	move from	37	36	to	37	35
[Actor:move]	3381	Ldiarizel	move from	37	35	to	37	34
[Actor:move]	3381	Ldiarizel	move from	37	34	to	37	33
[Actor:move]	3381	Ldiarizel	move from	37	33	to	38	32
[Actor:move]	3381	Ldiarizel	move from	38	32	to	38	31
[Actor:move]	3381	Ldiarizel	move from	38	31	to	38	30
[Actor:move]	3381	Ldiarizel	move from	38	30	to	38	29
[Actor:move]	3381	Ldiarizel	move from	38	29	to	38	28
[Actor:move]	3381	Ldiarizel	move from	38	28	to	38	27
[Actor:move]	3381	Ldiarizel	move from	38	27	to	39	26
[Actor:move]	3381	Ldiarizel	move from	39	26	to	40	25
[Actor:move]	3381	Ldiarizel	move from	40	25	to	40	24
[Actor:move]	3381	Ldiarizel	move from	40	24	to	40	23
[Actor:move]	3381	Ldiarizel	move from	40	23	to	40	22
[Actor:move]	3381	Ldiarizel	move from	40	22	to	40	21
[Actor:move]	3381	Ldiarizel	move from	40	21	to	40	20
[Actor:move]	3381	Ldiarizel	move from	40	20	to	40	19
[Actor:move]	3381	Ldiarizel	move from	40	19	to	40	18
[Actor:move]	3381	Ldiarizel	move from	40	18	to	40	17
[Actor:move]	3381	Ldiarizel	move from	40	17	to	40	16
[Actor:move]	3381	Ldiarizel	move from	40	16	to	40	15
[Actor:move]	3381	Ldiarizel	move from	40	15	to	40	14
[Actor:move]	3381	Ldiarizel	move from	40	14	to	41	13
[Actor:move]	3381	Ldiarizel	move from	41	13	to	42	14
[Actor:move]	3381	Ldiarizel	move from	42	14	to	43	14
[Actor:move]	3381	Ldiarizel	move from	43	14	to	44	15
[Actor:move]	3381	Ldiarizel	move from	44	15	to	45	15
[Actor:move]	3381	Ldiarizel	move from	45	15	to	46	16
[Actor:move]	3381	Ldiarizel	move from	46	16	to	47	17
[Actor:move]	3381	Ldiarizel	move from	47	17	to	48	18
[Actor:move]	3381	Ldiarizel	move from	48	18	to	49	17
[Actor:move]	3381	Ldiarizel	move from	49	17	to	48	16
[Actor:move]	3381	Ldiarizel	move from	48	16	to	47	15
[Actor:move]	3381	Ldiarizel	move from	47	15	to	46	14
[Actor:move]	3381	Ldiarizel	move from	46	14	to	45	13
[Actor:move]	3381	Ldiarizel	move from	45	13	to	44	12
[Actor:move]	3381	Ldiarizel	move from	44	12	to	43	11
[Actor:move]	3381	Ldiarizel	move from	43	11	to	42	10
[Actor:move]	3381	Ldiarizel	move from	42	10	to	42	9
[Actor:move]	3381	Ldiarizel	move from	42	9	to	42	8
[Actor:move]	3381	Ldiarizel	move from	42	8	to	41	7
[Actor:move]	3381	Ldiarizel	move from	41	7	to	40	6
[Actor:move]	3381	Ldiarizel	move from	40	6	to	39	5
[Actor:move]	3381	Ldiarizel	move from	39	5	to	38	4
[Actor:move]	3381	Ldiarizel	move from	38	4	to	37	4
[Actor:move]	3381	Ldiarizel	move from	37	4	to	36	4
[Actor:move]	3381	Ldiarizel	move from	36	4	to	35	5
[Actor:move]	3381	Ldiarizel	move from	35	5	to	34	6
[Actor:move]	3381	Ldiarizel	move from	34	6	to	33	7
[Actor:move]	3381	Ldiarizel	move from	33	7	to	32	8
[Actor:move]	3381	Ldiarizel	move from	32	8	to	31	9
[Actor:move]	3381	Ldiarizel	move from	31	9	to	30	10
[Actor:move]	3381	Ldiarizel	move from	30	10	to	29	11
[Actor:move]	3381	Ldiarizel	move from	29	11	to	28	12
[Actor:move]	3381	Ldiarizel	move from	28	12	to	27	13
[Actor:move]	3381	Ldiarizel	move from	27	13	to	26	14
[Actor:move]	3381	Ldiarizel	move from	26	14	to	25	13
[Actor:move]	3381	Ldiarizel	move from	25	13	to	24	13
[Actor:move]	3381	Ldiarizel	move from	24	13	to	23	13
[Actor:move]	3381	Ldiarizel	move from	23	13	to	22	12
[Actor:move]	3381	Ldiarizel	move from	22	12	to	21	11
[Actor:move]	3381	Ldiarizel	move from	21	11	to	22	10
[Actor:move]	3381	Ldiarizel	move from	22	10	to	22	9
[Actor:move]	3381	Ldiarizel	move from	22	9	to	22	8
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 9 turns (stop reason: at exit).
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	22	8	to	23	8
[Actor:move]	3381	Ldiarizel	move from	23	8	to	22	8
[LOG]	--------------------------------
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	22	8	to	21	9
[Actor:move]	3381	Ldiarizel	move from	21	9	to	20	10
[Actor:move]	3381	Ldiarizel	move from	20	10	to	20	11
[Actor:move]	3381	Ldiarizel	move from	20	11	to	20	12
[Actor:move]	3381	Ldiarizel	move from	20	12	to	20	13
[Actor:move]	3381	Ldiarizel	move from	20	13	to	20	14
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 7 turns (stop reason: at exit).
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3381	Ldiarizel	move from	20	14	to	21	13
[Actor:move]	3381	Ldiarizel	move from	21	13	to	21	12
[Actor:move]	3381	Ldiarizel	move from	21	12	to	21	11
[Actor:move]	3381	Ldiarizel	move from	21	11	to	22	10
[Actor:move]	3381	Ldiarizel	move from	22	10	to	22	9
[Actor:move]	3381	Ldiarizel	move from	22	9	to	22	8
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 7 turns (stop reason: at exit).
[LOG]	
table: 0x08b35450	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x08b35848	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x08b35848	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x08b35848	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x08b35848	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Deleting temp shader	fireball[trail_length=1]
Deleting temp shader	fireball[]
[LOG]	--------------------------------
[LOG]	Ldiarizel deactivates #{bold}##ORANGE#Flame Infusion#LAST#.#{normal}#
[LOG]	Ldiarizel activates #{bold}##ORANGE#Flame Infusion#LAST#.#{normal}#
[LOG]	You gain 2.70 gold from the transmogrification of #00FF80##UID:15380:0#pair of iron boots of tirelessness (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.02 gold from the transmogrification of #FFFFFF##UID:15384:0#linen robe (0 def, 0 armour)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x13981520
Loading level persistance level	scintillating-caves	3
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-scintillating-caves-2.teal	?=?	level-scintillating-caves-3.teal
Loading savefile 	/save/ldiarizel/
Creating level	scintillating-caves	3
[Zone:newLevel]	scintillating-caves	beginning level generation, count:	1
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Generating cavern
Floodfill group	1	257
Floodfill group	3	1
Floodfill group	4	18
Floodfill group	12	778
Floodfill group	16	39
Floodfill group	21	46
Floodfill group	142	14
Floodfill group	656	17
Floodfill group	856	92
Floodfill group	1163	4
Ok floodfill
[Actor:move]	16276	giant grey mouse	(forced) move from	nil	nil	to	38	23
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	16277	cutpurse	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected basic	82.589272250791	103.5
[resolveObject] CREATED OBJECT:	16279	iron dagger	tries left:	4
[resolveObject]	16279	iron dagger	added to inventory	MAINHAND
[resolveObject] CREATE FOR	16277	cutpurse	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Ego	5.105833116245	20.5
[resolveObject] CREATED OBJECT:	16280	arcing iron dagger of massacre	tries left:	4
fight: 	arcing iron dagger of massacre	iron dagger	::	nil	OFFHAND
[resolveObject]	16280	arcing iron dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	16277	cutpurse	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Ego	18.692882762918	20.5
[resolveObject] CREATED OBJECT:	16286	rejuvenating rough leather armour of stability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
fight: 	rejuvenating rough leather armour of stability	iron dagger	::	nil	BODY
fight: 	rejuvenating rough leather armour of stability	arcing iron dagger of massacre	::	nil	BODY
[resolveObject]	16286	rejuvenating rough leather armour of stability	added to inventory	BODY
[resolveObject] CREATE FOR	16277	cutpurse	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	94.065729223323	103.5
[resolveObject] CREATED OBJECT:	16292	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	16292	gold pieces
[resolveObject] CREATE FOR	16277	cutpurse	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	39.274629533937	65.5
[resolveObject] CREATED OBJECT:	16293	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	16293	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[Actor:move]	16277	cutpurse	(forced) move from	nil	nil	to	32	13
[Actor:wearAllInventory]	16277	cutpurse	wearing main inventory
[Actor:move]	16294	giant brown mouse	(forced) move from	nil	nil	to	14	45
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	16295	giant white rat	(forced) move from	nil	nil	to	21	40
[Actor:move]	16296	giant white mouse	(forced) move from	nil	nil	to	6	27
[Actor:move]	16297	white crystal	(forced) move from	nil	nil	to	4	29
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_ww.png
[Actor:move]	16298	white wolf	(forced) move from	nil	nil	to	16	38
Loading tile from tileset	/data/gfx/shockbolt/npc/crystal_blue.png
[Actor:move]	16299	blue crystal	(forced) move from	nil	nil	to	35	18
Loading tile from tileset	/data/gfx/shockbolt/npc/brown_bear.png
[Actor:move]	16300	brown bear	(forced) move from	nil	nil	to	10	26
[Actor:move]	16301	white worm mass	(forced) move from	nil	nil	to	31	36
[resolveObject] CREATE FOR	16302	crimson crystal	do_wear/tries:	nil	2	filter:
	{type="jewelry"}
[TOME ENTITY FILTER] selected Ego	45.574702144269	65.5
[resolveObject] CREATED OBJECT:	16303	copper amulet of dexterity (#STATBONUS#)	tries left:	1
[resolveObject] adding to main inventory:	16303	copper amulet of dexterity (#STATBONUS#)
Loading tile from tileset	/data/gfx/shockbolt/npc/crystal_darkred.png
[Actor:move]	16302	crimson crystal	(forced) move from	nil	nil	to	45	20
[Actor:wearAllInventory]	16302	crimson crystal	wearing main inventory
[Actor:move]	16307	white worm mass	(forced) move from	nil	nil	to	24	43
[Actor:move]	16308	giant grey mouse	(forced) move from	nil	nil	to	35	30
[Actor:move]	16309	giant grey mouse	(forced) move from	nil	nil	to	13	49
[Actor:move]	16310	black crystal	(forced) move from	nil	nil	to	30	36
[Actor:move]	16311	giant brown mouse	(forced) move from	nil	nil	to	31	34
[Actor:move]	16312	large white snake	(forced) move from	nil	nil	to	15	23
[resolveObject] CREATE FOR	16313	white ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Ego	64.071168008743	65.5
[resolveObject] CREATED OBJECT:	16314	rough leather cap of strength (#STATBONUS#)	tries left:	1
[resolveObject] adding to main inventory:	16314	rough leather cap of strength (#STATBONUS#)
[resolveObject] CREATE FOR	16313	white ooze	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	10.959681971455	20.5
[resolveObject] CREATED OBJECT:	16318	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	16318	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_white_ooze.png
[Actor:move]	16313	white ooze	(forced) move from	nil	nil	to	24	25
[Actor:wearAllInventory]	16313	white ooze	wearing main inventory
[Actor:move]	16319	copperhead snake	(forced) move from	nil	nil	to	38	40
[Actor:move]	16320	copperhead snake	(forced) move from	nil	nil	to	39	39
[Actor:move]	16321	large brown snake	(forced) move from	nil	nil	to	24	47
[Actor:move]	16322	copperhead snake	(forced) move from	nil	nil	to	48	35
[Actor:move]	16323	large white snake	(forced) move from	nil	nil	to	36	14
[resolveObject] CREATE FOR	16324	Spellblaze Crystal	do_wear/tries:	nil	2	filter:
	{defined="CRYSTAL_FOCUS", random_art_replace=table: 0x0f29c0f0}
[resolveObject] CREATED OBJECT:	16326	Crystal Focus	tries left:	1
[resolveObject] adding to main inventory:	16326	Crystal Focus
[ActorObjectUse] useObjectEnable: 	Crystal Focus	by	Spellblaze Crystal	inven/slot	1
Added unique	mod.class.Object/Crystal Focus	::	1
[resolveObject] CREATE FOR	16324	Spellblaze Crystal	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	29.533365160584	53
[resolveObject] CREATED OBJECT:	16327	prismatic iron plate armour of cold resistance	tries left:	1
[resolveObject] adding to main inventory:	16327	prismatic iron plate armour of cold resistance
[resolveObject] CREATE FOR	16324	Spellblaze Crystal	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	36.347530942957	53
[resolveObject] CREATED OBJECT:	16333	citrine	tries left:	1
[resolveObject] adding to main inventory:	16333	citrine
[resolveObject] CREATE FOR	16324	Spellblaze Crystal	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	84.663212446185	98
[resolveObject] CREATED OBJECT:	16334	impenetrable iron mail armour	tries left:	1
[resolveObject] adding to main inventory:	16334	impenetrable iron mail armour
Loading tile from tileset	/data/gfx/shockbolt/npc/spellblaze_crystal.png
[Actor:move]	16324	Spellblaze Crystal	(forced) move from	nil	nil	to	28	42
Added unique	mod.class.NPC/Spellblaze Crystal	::	1
[Actor:wearAllInventory]	16324	Spellblaze Crystal	wearing main inventory
Guardian allocated: 	SPELLBLAZE_CRYSTAL	16324	Spellblaze Crystal
[TOME ENTITY FILTER] selected Ego	40.011876222564	65.5
[TOME ENTITY FILTER] selected Ego	36.586910881821	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/wand_elm.png
[TOME ENTITY FILTER] selected Double Ego	6.0582998979507	20.5
[TOME ENTITY FILTER] selected Ego	22.979636099883	65.5
[TOME ENTITY FILTER] selected basic	91.329179024051	112.5
[TOME ENTITY FILTER] selected Ego	28.78382720898	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/torque_iron.png
Placed lore	research log	30	35
[Identify]	research log	true
Placed lore	research log	47	45
[Identify]	research log	true
[STARTEVENTS] Assigned events list:
Loading entities file from memory	/data/general/grids/lava.lua
[SHADER] Loading from /data/gfx/shaders/lava.lua
[SHADER] Loaded shader with totalname	lava[]
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_2_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_8_05.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_6_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_4_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_1_02.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,hide_center=0,npow=4,time_factor=1000,zoom=3]
[EVENT] spellblaze-scar centered at 	41	43
Loading entities file from memory	/data/general/grids/lava.lua
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_2_07.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_8_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_6_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_7_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_9_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_3_01.png
Not gone east, no backup guardian
Running on level loads	scintillating-caves-3
[Actor:move]	3381	Ldiarizel	(forced) move from	22	8	to	39	11
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Ldiarizel	Ldiarizel
Adding entity	3381	after	3381
Entering tier1 zone for escort	tier1.1	1	2
===
[resolveObject] CREATE FOR	16505	Yvona, the injured seer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="staff"}
[TOME ENTITY FILTER] selected Ego	47.01221846964	65.5
[resolveObject] CREATED OBJECT:	16506	elm vilestaff of might	tries left:	4
[resolveObject]	16506	elm vilestaff of might	added to inventory	MAINHAND
Placing portal at 	9	27
Loading tile from tileset	/data/gfx/shockbolt/terrain/crystal_floor2.png
Loading tile	player/halfling_female.png
[Actor:move]	16505	Yvona, the injured seer	(forced) move from	nil	nil	to	38	11
[CHAT] loaded	welcome	table: 0x0f143c48
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x11340d50	escort-duty-scintillating-caves-3
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	16505	Yvona, the injured seer	actor
[ONLINE PROFILE] current character 	Ldiarizel the level 3 Shalore Bombardier
[Actor:move]	16323	large white snake	(forced) move from	36	14	to	39	45
Updating zone name	Scintillating Caves (3)
[SAVEFILE PIPE] new save running in the pipe:	Ldiarizel	level	::	level-scintillating-caves-2.teal	::	table: 0x0fc01228	=>	table: 0x134071d8	(2619)
Loading savefile 	/save/ldiarizel/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x08b18120	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[SAVEFILE PIPE] new save running in the pipe:	Ldiarizel	game	::	game.teag	::	table: 0x08aebff8	=>	table: 0x143e1aa8	(3872)
Loading savefile 	/save/ldiarizel/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x112a8ae0	=>	table: 0x14d39ee0	(76)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
[SAVEFILE PIPE] Checking save	Ldiarizel	level	/save/ldiarizel/level-scintillating-caves-2.teal.tmp
Loading savefile 	/save/ldiarizel/
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Ldiarizel	game	/save/ldiarizel/game.teag.tmp
Loading savefile 	/save/ldiarizel/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	11f809e2-25e0-433c-9c6d-2139ffe94843	ffcd39e355e8d9e25b649f0afc38397a	level	/save/ldiarizel/level-scintillating-caves-2.teal
[ONLINE PROFILE] saved character md5	11f809e2-25e0-433c-9c6d-2139ffe94843	level-scintillating-caves-2.teal	ffcd39e355e8d9e25b649f0afc38397a
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	11f809e2-25e0-433c-9c6d-2139ffe94843	81b9ce799060f638ecfaa17e653d4a48	game	/save/ldiarizel/game.teag
[ONLINE PROFILE] saved character md5	11f809e2-25e0-433c-9c6d-2139ffe94843	game.teag	81b9ce799060f638ecfaa17e653d4a48
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
[CHAT] selected	Lead on; I will protect you.	function: 0x1209dd90
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Cutpurse is on fire!
[SHADER] setting reset param	tick_start	1654540
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Cutpurse for #LIGHT_RED#28 fire#LAST# damage.
[improved_talented AI] chooses for	16298	white wolf	T_ICY_SKIN
[Actor:move]	16277	cutpurse	move from	32	13	to	33	13
[improved_talented AI] chooses for	16294	giant brown mouse	T_STEALTH
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[CALLBACK] upgrading to prioritized	talents_on_act_base
[improved_talented AI] chooses for	16296	giant white mouse	T_STEALTH
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[CALLBACK] upgrading to prioritized	talents_on_act_base
[improved_talented AI] chooses for	16311	giant brown mouse	T_STEALTH
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[CALLBACK] upgrading to prioritized	talents_on_act_base
[LOG]	
[LOG]	Burning from Ldiarizel hits Cutpurse for #LIGHT_RED#9 fire#LAST# damage.
[target_simple AI]	16505	Yvona, the injured seer	selecting NEW TARGET	33	13	16277	cutpurse
[Actor:move]	16505	Yvona, the injured seer	move from	38	11	to	39	12
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	--------------------------------
[LOG]	Yvona, the injured seer says: 'Help! Cutpurse to the west!'
[EMOTE] added	Help! Cutpurse to the west!	39	12
[Actor:move]	16277	cutpurse	move from	33	13	to	34	13
[LOG]	
[LOG]	Burning from Ldiarizel hits Cutpurse for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	16515	after	3381
[dumb_talented AI] chooses for	16505	Yvona, the injured seer	T_MANATHRUST
[LOG]	Yvona, the injured seer casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
[SPELL CRIT %]	8
Adding entity	16516	after	16505
[LOG]	Ldiarizel's Channel Staff hits Cutpurse for #1133F3#13 cold#LAST# damage.
[LOG]	Yvona, the injured seer's Manathrust hits Cutpurse for #PURPLE#22 arcane#LAST# damage.
[Actor:move]	16277	cutpurse	move from	34	13	to	35	13
[LOG]	
[LOG]	Burning from Ldiarizel hits Cutpurse for #LIGHT_RED#9 fire#LAST# damage.
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	16517	after	3381
[target_simple AI]	16505	Yvona, the injured seer	selecting NEW TARGET	35	13	16277	cutpurse
[Actor:move]	16505	Yvona, the injured seer	move from	39	12	to	40	13
[LOG]	Ldiarizel's Channel Staff hits Cutpurse for #1133F3#13 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel's Channel Staff killed Cutpurse!#{normal}#
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	16505	Yvona, the injured seer	move from	40	13	to	39	13
[Actor:move]	3381	Ldiarizel	move from	39	11	to	38	12
[Actor:move]	3381	Ldiarizel	move from	38	12	to	37	13
[Actor:move]	16505	Yvona, the injured seer	move from	39	13	to	38	13
[Actor:move]	3381	Ldiarizel	move from	37	13	to	36	13
[Actor:move]	16505	Yvona, the injured seer	move from	38	13	to	37	13
[target_simple AI]	16299	blue crystal	selecting NEW TARGET	37	13	16505	Yvona, the injured seer
[improved_talented AI] chooses for	16299	blue crystal	T_PHASE_DOOR
[LOG]	--------------------------------
[LOG]	Blue crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	16299	blue crystal	(forced) move from	35	18	to	32	13
[phase door] final location of 	blue crystal	32	13	vs	35	18
[target_simple AI]	16276	giant grey mouse	selecting NEW TARGET	36	13	3381	Ldiarizel
[Actor:move]	16276	giant grey mouse	move from	38	23	to	38	22
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Blue crystal is on fire!
[SHADER] setting reset param	tick_start	1666540
[target_simple AI]	16505	Yvona, the injured seer	selecting NEW TARGET	32	13	16299	blue crystal
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Blue crystal for #LIGHT_RED#28 fire#LAST# damage.
[target_simple AI]	16276	giant grey mouse	selecting NEW TARGET	36	13	3381	Ldiarizel
[Actor:move]	16276	giant grey mouse	move from	38	22	to	38	21
[LOG]	
[LOG]	Burning from Ldiarizel hits Blue crystal for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Blue crystal!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	36	13	to	35	13
[LOG]	You pickup 0.40 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[Actor:move]	16505	Yvona, the injured seer	move from	37	13	to	36	14
[Actor:move]	16276	giant grey mouse	move from	38	21	to	38	20
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	35	13	to	35	14
[target_simple AI]	16505	Yvona, the injured seer	selecting NEW TARGET	38	20	16276	giant grey mouse
[Actor:move]	16505	Yvona, the injured seer	move from	36	14	to	37	13
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	--------------------------------
[LOG]	Yvona, the injured seer says: 'Help! Giant grey mouse to the south!'
[EMOTE] added	Help! Giant grey mouse to the south!	37	13
[Actor:move]	16276	giant grey mouse	move from	38	20	to	38	19
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	35	14	to	36	15
[dumb_talented AI] chooses for	16505	Yvona, the injured seer	T_COMMAND_STAFF
[LOG]	--------------------------------
[LOG]	#ORCHID##{bold}#Yvona, the injured seer refocuses the energies of her staff.#{normal}##LAST#
[Actor:move]	16276	giant grey mouse	move from	38	19	to	38	18
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[SHADER] setting reset param	tick_start	1671036
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Giant grey mouse for #LIGHT_RED#28 fire#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Giant grey mouse!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	36	15	to	36	16
[Actor:move]	16505	Yvona, the injured seer	move from	37	13	to	36	14
[Actor:move]	3381	Ldiarizel	move from	36	16	to	36	17
[Actor:move]	3381	Ldiarizel	move from	36	17	to	36	18
[Actor:move]	16505	Yvona, the injured seer	move from	36	14	to	35	15
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	16505	Yvona, the injured seer	move from	35	15	to	35	16
[Actor:move]	3381	Ldiarizel	move from	36	18	to	37	19
[Actor:move]	16505	Yvona, the injured seer	move from	35	16	to	35	17
[Actor:move]	3381	Ldiarizel	move from	37	19	to	37	20
[Actor:move]	16505	Yvona, the injured seer	move from	35	17	to	35	18
[Actor:move]	3381	Ldiarizel	move from	37	20	to	38	21
[Actor:move]	16505	Yvona, the injured seer	move from	35	18	to	35	19
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Crimson crystal is on fire!
checkHit	0	vs	23	=> chance to hit	0
[LOG]	Crimson crystal is stunned by the burning flame!
[SHADER] setting reset param	tick_start	1680508
[Actor:move]	16505	Yvona, the injured seer	move from	35	19	to	35	20
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Crimson crystal for #LIGHT_RED#27 fire#LAST# damage.
[LOG]	
[LOG]	Burning Shock from Ldiarizel hits Crimson crystal for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	Burning from Ldiarizel hits Crimson crystal for #LIGHT_RED#9 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	38	21	to	38	22
[Actor:move]	16505	Yvona, the injured seer	move from	35	20	to	36	21
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Crimson crystal for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Crimson crystal!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	38	22	to	38	23
[Actor:move]	16505	Yvona, the injured seer	move from	36	21	to	37	22
[target_simple AI]	16308	giant grey mouse	selecting NEW TARGET	38	23	3381	Ldiarizel
[Actor:move]	16308	giant grey mouse	move from	35	30	to	35	29
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	38	23	to	38	24
[Actor:move]	16308	giant grey mouse	move from	35	29	to	36	28
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	#{bold}#Ldiarizel's spell attains critical power!#{normal}#
[SHADER] setting reset param	tick_start	1687237
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Giant grey mouse for #{bold}##LIGHT_RED#42 fire#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Giant grey mouse!#{normal}#
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	38	24	to	38	25
[Actor:move]	16505	Yvona, the injured seer	move from	37	22	to	38	23
[Actor:move]	3381	Ldiarizel	move from	38	25	to	38	26
[Actor:move]	16505	Yvona, the injured seer	move from	38	23	to	38	24
[Actor:move]	3381	Ldiarizel	move from	38	26	to	38	27
[Actor:move]	16505	Yvona, the injured seer	move from	38	24	to	37	25
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	38	27	to	38	28
[Actor:move]	16505	Yvona, the injured seer	move from	37	25	to	36	26
[Actor:move]	3381	Ldiarizel	move from	38	28	to	38	29
[Actor:move]	16505	Yvona, the injured seer	move from	36	26	to	35	27
[Actor:move]	3381	Ldiarizel	move from	38	29	to	39	30
[Actor:move]	16505	Yvona, the injured seer	move from	35	27	to	36	28
[Actor:move]	3381	Ldiarizel	move from	39	30	to	40	31
[Actor:move]	16505	Yvona, the injured seer	move from	36	28	to	37	29
[Actor:move]	3381	Ldiarizel	move from	40	31	to	40	32
[Actor:move]	16505	Yvona, the injured seer	move from	37	29	to	38	30
[target_simple AI]	16319	copperhead snake	selecting NEW TARGET	40	32	3381	Ldiarizel
[Actor:move]	16319	copperhead snake	move from	38	40	to	38	39
[target_simple AI]	16320	copperhead snake	selecting NEW TARGET	40	32	3381	Ldiarizel
[Actor:move]	16320	copperhead snake	move from	39	39	to	39	38
[Actor:move]	16319	copperhead snake	move from	38	39	to	38	38
[SOUND] loading from	/data/sound/creatures/snakes/snake_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_2.ogg" : <static>
[Actor:move]	16320	copperhead snake	move from	39	38	to	39	37
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Copperhead snake is on fire!
checkHit	9	vs	23	=> chance to hit	15
[LOG]	#ORANGE#Copperhead snake shrugs off #fbd578#Ldiarizel#LAST#'s 'Burning Shock'!
[LOG]	Copperhead snake is on fire!
[SHADER] setting reset param	tick_start	1697413
[Actor:move]	16505	Yvona, the injured seer	move from	38	30	to	39	31
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Copperhead snake for #LIGHT_RED#28 fire#LAST# damage.
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Copperhead snake for #LIGHT_RED#28 fire#LAST# damage.
[Actor:move]	16319	copperhead snake	move from	38	38	to	39	38
[Actor:move]	16320	copperhead snake	move from	39	37	to	40	37
[LOG]	
[LOG]	Burning from Ldiarizel hits Copperhead snake for #LIGHT_RED#9 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	40	32	to	40	33
[Actor:move]	16505	Yvona, the injured seer	move from	39	31	to	39	32
[Actor:move]	16319	copperhead snake	move from	39	38	to	40	38
[Actor:move]	16320	copperhead snake	move from	40	37	to	39	36
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Copperhead snake for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Copperhead snake!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	40	33	to	40	34
[Actor:move]	16319	copperhead snake	move from	40	38	to	39	37
[LOG]	
[LOG]	Burning from Ldiarizel hits Copperhead snake for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Copperhead snake!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	40	34	to	39	35
[Actor:move]	16505	Yvona, the injured seer	move from	39	32	to	40	33
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	39	35	to	39	36
[Actor:move]	16505	Yvona, the injured seer	move from	40	33	to	40	34
[target_simple AI]	16323	large white snake	selecting NEW TARGET	39	36	3381	Ldiarizel
[Actor:move]	16323	large white snake	move from	39	45	to	40	44
[Actor:move]	3381	Ldiarizel	move from	39	36	to	38	37
[Actor:move]	16323	large white snake	move from	40	44	to	40	43
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Large white snake is on fire!
checkHit	9	vs	23	=> chance to hit	15
[LOG]	Large white snake is stunned by the burning flame!
[SHADER] setting reset param	tick_start	1706261
[Actor:move]	16505	Yvona, the injured seer	move from	40	34	to	39	35
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Large white snake for #LIGHT_RED#27 fire#LAST# damage.
[Actor:move]	16323	large white snake	move from	40	43	to	40	42
[LOG]	
[LOG]	Burning Shock from Ldiarizel hits Large white snake for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	Burning from Ldiarizel hits Large white snake for #LIGHT_RED#9 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	38	37	to	38	38
[target_simple AI]	16505	Yvona, the injured seer	selecting NEW TARGET	40	42	16323	large white snake
[Actor:move]	16505	Yvona, the injured seer	move from	39	35	to	40	34
[Actor:move]	16323	large white snake	move from	40	42	to	39	42
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Large white snake for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Large white snake!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	38	38	to	38	39
[Actor:move]	16505	Yvona, the injured seer	move from	40	34	to	39	35
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	38	39	to	37	40
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	37	40	to	36	41
[target_simple AI]	16324	Spellblaze Crystal	selecting NEW TARGET	36	41	3381	Ldiarizel
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
Adding entity	16518	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
Loading tile	npc/boss_indicators/boss_circle_back.png
Loading tile	npc/boss_indicators/boss_circle_front.png
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Spellblaze Crystal is on fire!
[SHADER] setting reset param	tick_start	1714085
[Actor:move]	16505	Yvona, the injured seer	move from	39	35	to	38	36
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_SOUL_ROT
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Soul Rot.#{normal}##LAST#
[SPELL CRIT %]	8.6
Adding entity	16519	after	16324
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	36	41	to	36	40
[LOG]	--------------------------------
[LOG]	
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	--------------------------------
[LOG]	Yvona, the injured seer says: 'Ok, but not for long.'
[EMOTE] added	Ok, but not for long.	38	36
[Actor:move]	3381	Ldiarizel	move from	36	40	to	35	40
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	35	40	to	34	41
[target_simple AI]	16307	white worm mass	selecting NEW TARGET	34	41	3381	Ldiarizel
[Actor:move]	16307	white worm mass	move from	24	43	to	25	43
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attackarea	 talent:T_ICE_SHARDS
[LOG]	--------------------------------
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	16520	after	16324
Projectile slowing down from	8
Projectile slowing down to	4
[LOG]	Spellblaze Crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Ldiarizel.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[SHADER] setting reset param	tick_start	1733534
[Actor:move]	3381	Ldiarizel	move from	34	41	to	34	42
[Actor:move]	16307	white worm mass	move from	25	43	to	26	43
[target_simple AI]	16324	Spellblaze Crystal	selecting NEW TARGET	34	42	3381	Ldiarizel
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	16521	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Spellblaze Crystal is on fire!
[SHADER] setting reset param	tick_start	1740926
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits White worm mass for #LIGHT_RED#28 fire#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed White worm mass!#{normal}#
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	34	42	to	33	43
[NPC:seen_by] Passing target	Ldiarizel	from	16324	Spellblaze Crystal	to	16301	white worm mass
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attackarea	 talent:T_ICE_SHARDS
[LOG]	--------------------------------
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	16522	after	16324
Projectile slowing down from	8
Projectile slowing down to	4
[Actor:move]	16301	white worm mass	move from	31	36	to	32	35
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	16523	after	3381
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #1133F3#11 cold#LAST# damage.
[Actor:move]	16301	white worm mass	move from	32	35	to	32	36
checkHit	15	vs	27	=> chance to hit	20
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
[LOG]	Spellblaze Crystal's Ice Shards hits #fbd578#Ldiarizel#LAST# for #SLATE#(29 absorbed)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[NPC:seen_by] Passing target	Ldiarizel	from	16324	Spellblaze Crystal	to	16310	black crystal
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	16524	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
Loading tile from tileset	/data/gfx/effects/spellshocked.png
Loading tile from tileset	/data/gfx/effects/wet.png
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	33	43	to	32	44
[Actor:move]	16301	white worm mass	move from	32	36	to	32	37
[LOG]	--------------------------------
[LOG]	Spellblaze Crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	16525	after	3381
[improved_talented AI] chooses for	16310	black crystal	T_PHASE_DOOR
[Actor:move]	16310	black crystal	(forced) move from	30	36	to	30	41
[phase door] final location of 	black crystal	30	41	vs	30	36
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attackarea	 talent:T_ICE_SHARDS
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	16526	after	16324
Projectile slowing down from	8
Projectile slowing down to	4
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #1133F3#11 cold#LAST# damage.
[Actor:move]	16301	white worm mass	move from	32	37	to	33	36
[LOG]	The shield around Ldiarizel crumbles.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	32	44	to	31	44
[Actor:move]	16505	Yvona, the injured seer	move from	38	36	to	38	37
[improved_talented AI] chooses for	16310	black crystal	T_BLIGHT_BOLT
[LOG]	--------------------------------
[LOG]	Black crystal casts #{bold}##PURPLE#Blight Bolt.#{normal}##LAST#
[SPELL CRIT %]	17.826817442697
Adding entity	16527	after	16310
Projectile slowing down from	10
Projectile slowing down to	5
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	16528	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[Actor:move]	16301	white worm mass	move from	33	36	to	34	35
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Spellblaze Crystal is on fire!
[LOG]	Black crystal is on fire!
[SHADER] setting reset param	tick_start	1752830
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Black crystal for #LIGHT_RED#28 fire#LAST# damage.
[LOG]	Black crystal's Blight Bolt hits #fbd578#Ldiarizel#LAST# for #DARK_GREEN#32 blight#LAST# damage.
[Actor:move]	16301	white worm mass	move from	34	35	to	33	36
[NPC:seen_by] Passing target	Ldiarizel	from	16324	Spellblaze Crystal	to	16295	giant white rat
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_FLAME
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	1.6
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
Adding entity	16529	after	16324
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	Burning from Ldiarizel hits Black crystal for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	#{bold}#Burning from Ldiarizel killed Black crystal!#{normal}#
[Actor:move]	3381	Ldiarizel	move from	31	44	to	30	44
[target_simple AI]	16311	giant brown mouse	selecting NEW TARGET	30	44	3381	Ldiarizel
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[Actor:move]	16311	giant brown mouse	move from	31	34	to	31	35
[SHADER] setting reset param	tick_start	1756919
[Actor:move]	16295	giant white rat	move from	21	40	to	22	40
[LOG]	
[Actor:move]	16505	Yvona, the injured seer	move from	38	37	to	37	38
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[Actor:move]	16311	giant brown mouse	move from	31	35	to	31	36
[Actor:move]	16301	white worm mass	move from	33	36	to	32	35
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	mana	 talent:T_RUNE:_MANASURGE_1
[Actor:move]	16295	giant white rat	move from	22	40	to	23	40
[Actor:move]	3381	Ldiarizel	move from	30	44	to	30	43
[Actor:move]	16505	Yvona, the injured seer	move from	37	38	to	36	39
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[Actor:move]	16311	giant brown mouse	move from	31	36	to	31	37
[Actor:move]	16301	white worm mass	move from	32	35	to	32	36
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attackarea	 talent:T_ICE_SHARDS
[LOG]	--------------------------------
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	16530	after	16324
Projectile slowing down from	8
Projectile slowing down to	4
[Actor:move]	16295	giant white rat	move from	23	40	to	24	40
[LOG]	Spellblaze Crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	30	43	to	30	42
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[Actor:move]	16311	giant brown mouse	move from	31	37	to	31	38
[Actor:move]	16301	white worm mass	move from	32	36	to	32	37
[target_simple AI]	16295	giant white rat	selecting NEW TARGET	30	42	3381	Ldiarizel
[Actor:move]	16295	giant white rat	move from	24	40	to	25	40
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[SPELL CRIT %]	5.8
[LOG]	#{bold}#Ldiarizel's spell attains critical power!#{normal}#
[LOG]	Spellblaze Crystal is on fire!
checkHit	8	vs	23	=> chance to hit	13
[LOG]	Spellblaze Crystal is stunned by the burning flame!
[SHADER] setting reset param	tick_start	1763350
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #{bold}##LIGHT_RED#38 fire#{normal}##LAST# damage.
[Actor:move]	16311	giant brown mouse	move from	31	38	to	31	39
[target_simple AI]	16324	Spellblaze Crystal	selecting NEW TARGET	30	42	3381	Ldiarizel
[Actor:move]	16301	white worm mass	move from	32	37	to	31	38
[SOUND] loading from	/data/sound/creatures/rats/rat_3.ogg	:=:	sound "/data/sound/creatures/rats/rat_3.ogg" : <static>
[Actor:move]	16295	giant white rat	move from	25	40	to	26	41
[LOG]	
[LOG]	Burning Shock from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	16531	after	3381
[Actor:move]	16505	Yvona, the injured seer	move from	36	39	to	35	40
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[Actor:move]	16311	giant brown mouse	move from	31	39	to	30	40
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #1133F3#13 cold#LAST# damage.
[Actor:move]	16301	white worm mass	move from	31	38	to	31	39
[Actor:move]	16295	giant white rat	move from	26	41	to	27	41
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	
[LOG]	Burning Shock from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#13 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	30	42	to	29	42
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[Actor:move]	16311	giant brown mouse	move from	30	40	to	30	41
[Actor:move]	16301	white worm mass	move from	31	39	to	30	40
[Actor:move]	16295	giant white rat	move from	27	41	to	27	42
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning Shock from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Arcane Strike.#{normal}##LAST#
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	10	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	10
[PHYS CRIT %]	4.3
[ATTACK] after crit	10
[ATTACK] after mult	8.0396078054371
[ATTACK] staff accuracy bonus	22	1	=	1.42
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	9	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	4.3
[ATTACK] after crit	9
[ATTACK] after mult	7.2356470248934
[ATTACK] staff accuracy bonus	22	1	=	1.42
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
[SHADER] setting reset param	tick_start	1772374
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
[SHADER] setting reset param	tick_start	1772374
[Actor:move]	16505	Yvona, the injured seer	move from	35	40	to	34	41
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #PURPLE#8 arcane#LAST#, #PURPLE#7 arcane#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Giant brown mouse deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	5.1831021654697	10	11	1	vs. armor/def	2	18
[ATTACK] after melee attack bonus hooks & callbacks::	5.1831021654697	10	11	1	vs. armor/def	2	18
checkHit	11	vs	18	=> chance to hit	33
[LOG]	#UID:16311:0#Giant brown mouse misses #fbd578#Ldiarizel#LAST#.
[Actor:move]	16311	giant brown mouse	move from	30	41	to	30	41
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	16532	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[Actor:move]	16301	white worm mass	move from	30	40	to	29	41
[Actor:move]	16295	giant white rat	move from	27	42	to	27	41
[LOG]	Spellblaze Crystal is not stunned anymore.
[LOG]	Spellblaze Crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	29	42	to	30	42
[target_simple AI]	16505	Yvona, the injured seer	selecting NEW TARGET	28	42	16324	Spellblaze Crystal
[improved_talented AI] chooses for	16311	giant brown mouse	T_HIDE_IN_PLAIN_SIGHT
[LOG]	--------------------------------
[LOG]	Giant brown mouse uses #{bold}##ORCHID#Hide in Plain Sight.#{normal}##LAST#
checkHit	13.5	vs	16.583123951777	=> chance to hit	43
Hide in Plain Sight: 13.5 stealth vs 16.583123951777 detection -->chance 43
[useTalent] TALENT FAILED:	T_STEALTH	for	giant brown mouse	16311	true
[target_simple AI]	16311	giant brown mouse	selecting NEW TARGET	30	42	3381	Ldiarizel
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	5.1831021654697	10	11	1	vs. armor/def	2	18
[ATTACK] after melee attack bonus hooks & callbacks::	5.1831021654697	10	11	1	vs. armor/def	2	18
checkHit	11	vs	18	=> chance to hit	33
[LOG]	#UID:16311:0#Giant brown mouse misses #fbd578#Ldiarizel#LAST#.
[Actor:move]	16311	giant brown mouse	move from	30	41	to	30	41
[target_simple AI]	16324	Spellblaze Crystal	selecting NEW TARGET	30	42	3381	Ldiarizel
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_SOUL_ROT
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Soul Rot.#{normal}##LAST#
[SPELL CRIT %]	8.6
Adding entity	16533	after	16324
Projectile slowing down from	10
Projectile slowing down to	5
[ATTACK] attacking with innate combat
[ATTACK] to 	Ldiarizel	dam/apr/atk/mult ::	5.2613453377845	100	12	1	vs. armor/def	2	18
[ATTACK] after melee attack bonus hooks & callbacks::	5.2613453377845	100	12	1	vs. armor/def	2	18
checkHit	12	vs	18	=> chance to hit	35
[LOG]	#UID:16301:0#White worm mass misses #fbd578#Ldiarizel#LAST#.
[Actor:move]	16301	white worm mass	move from	29	41	to	29	41
[Actor:move]	16295	giant white rat	move from	27	41	to	27	42
[LOG]	
[LOG]	Spellblaze Crystal's Soul Rot hits #fbd578#Ldiarizel#LAST# for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Spellblaze Crystal is on fire!
[SOUND] loading from	/data/sound/creatures/worms/worm_die_2.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_2.ogg" : <static>
[SHADER] setting reset param	tick_start	1784854
[Actor:move]	16505	Yvona, the injured seer	move from	34	41	to	33	42
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits White worm mass for #LIGHT_RED#28 fire#LAST# damage.
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Giant brown mouse for #LIGHT_RED#28 fire#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Giant brown mouse!#{normal}#
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed White worm mass!#{normal}#
[Actor:move]	16295	giant white rat	move from	27	42	to	27	41
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attackarea	 talent:T_ICE_SHARDS
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	16534	after	16324
Projectile slowing down from	8
Projectile slowing down to	4
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Ldiarizel.
[SHADER] setting reset param	tick_start	1788198
[Actor:move]	3381	Ldiarizel	move from	30	42	to	31	42
[Actor:move]	16505	Yvona, the injured seer	move from	33	42	to	32	42
[Actor:move]	16295	giant white rat	move from	27	41	to	27	42
[LOG]	#00ff00##UID:821:0#Talent Arcane Strike is ready to use.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	16535	after	3381
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #1133F3#11 cold#LAST# damage.
[target_simple AI]	16324	Spellblaze Crystal	selecting NEW TARGET	31	42	3381	Ldiarizel
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	16536	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[Actor:move]	16295	giant white rat	move from	27	42	to	27	41
[LOG]	Spellblaze Crystal stops surging mana.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	#{bold}#Ldiarizel's spell attains critical power!#{normal}#
Adding entity	16537	after	3381
[target_simple AI]	16505	Yvona, the injured seer	selecting NEW TARGET	28	42	16324	Spellblaze Crystal
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #{bold}##1133F3#16 cold#{normal}##LAST# damage.
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_FLAME
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	16538	after	16324
Projectile slowing down from	20
Projectile slowing down to	10
[target_simple AI]	16295	giant white rat	selecting NEW TARGET	31	42	3381	Ldiarizel
[Actor:move]	16295	giant white rat	move from	27	41	to	27	42
[LOG]	Spellblaze Crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	16539	after	3381
[Actor:move]	16505	Yvona, the injured seer	move from	32	42	to	32	42
[LOG]	Ldiarizel is on fire!
[SHADER] setting reset param	tick_start	1798567
[LOG]	Spellblaze Crystal's Flame hits #fbd578#Ldiarizel#LAST# for #SLATE#(23 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #1133F3#13 cold#LAST# damage.
[Actor:move]	16295	giant white rat	move from	27	42	to	27	41
[LOG]	
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #SLATE#(8 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Spellblaze Crystal is on fire!
[SOUND] loading from	/data/sound/creatures/rats/rat_die_2.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_2.ogg" : <static>
[SHADER] setting reset param	tick_start	1801527
[Actor:move]	16505	Yvona, the injured seer	move from	32	42	to	32	42
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Giant white rat for #LIGHT_RED#28 fire#LAST# damage.
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# killed Giant white rat!#{normal}#
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attackarea	 talent:T_ICE_SHARDS
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	16540	after	16324
Projectile slowing down from	8
Projectile slowing down to	4
Adding entity	16541	after	16324
Projectile slowing down from	8
Projectile slowing down to	4
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Ldiarizel crumbles.
[LOG]	Spellblaze Crystal's Elemental Bolt hits #fbd578#Ldiarizel#LAST# for #SLATE#(69 absorbed)#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	16505	Yvona, the injured seer	move from	32	42	to	32	42
checkHit	15	vs	27	=> chance to hit	20
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] saved character 	11f809e2-25e0-433c-9c6d-2139ffe94843
[ONLINE PROFILE] saved character 	11f809e2-25e0-433c-9c6d-2139ffe94843
[SOUND] loading from	/data/sound/actions/death.ogg	:=:	sound "/data/sound/actions/death.ogg" : <static>
checkHit	15	vs	27	=> chance to hit	20
[LOG]	--------------------------------
[LOG]	Spellblaze Crystal's Ice Shards hits #fbd578#Ldiarizel#LAST# for #1133F3#45 cold#LAST# damage.
[LOG]	Spellblaze Crystal's Ice Shards hits #fbd578#Ldiarizel#LAST# for #1133F3#29 cold#LAST# damage.
[LOG]	#{bold}#Ldiarizel the level 3 shalore bombardier was iced to death by Spellblaze Crystal and vaporised into nothingness on level 3 of Scintillating Caves.#{normal}#
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	--------------------------------
[LOG]	#LIGHT_RED#You have 1 life(s) left.
[Actor:move]	3381	Ldiarizel	(forced) move from	nil	nil	to	31	42
[PARTY] New member, add after	Ldiarizel	Ldiarizel
Adding entity	3381	after	3381
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
Loading savefile 	/save/ldiarizel/
Loading entities file from file	/data/zones/eidolon-plane/npcs.lua
Loading entities file from file	/data/zones/eidolon-plane/grids.lua
Loading entities file from file	/data/general/grids/void.lua
Loading entities file from file	/data/zones/eidolon-plane/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Issynariroddagen the Tundrastinger into world artifacts
Importing Plaguebraze into world artifacts
Importing elven-wood totem of healing 'Arcwolf' into world artifacts
Importing Glemina the Flashstriker into world artifacts
Importing hardened leather gloves 'Adyssra' into world artifacts
Importing Hailnaught into world artifacts
Importing Burnoblivion into world artifacts
Importing Glowveil into world artifacts
Importing Abyssbait the woollen robe into world artifacts
Importing Branolen the dragonbone magestaff into world artifacts
Importing Sleetwaker into world artifacts
Importing Saledama the Dazzleblack into world artifacts
Importing steel greatmaul 'Gloreseth' into world artifacts
Importing Gymina the Breezegasher into world artifacts
Importing Bregistir the cured leather armour into world artifacts
Importing Dayshaper the living mindstar into world artifacts
Importing Betodaba into world artifacts
Importing Chontir into world artifacts
Importing Radhoruirion the dwarven-steel greatmaul into world artifacts
Importing Olykalthodeyon into world artifacts
Importing Betara into world artifacts
Importing Tuledragrim into world artifacts
Importing Unrorab the pair of drakeskin leather boots into world artifacts
Importing pouch of voratun shots 'Arcwoe' into world artifacts
Importing Elenirek the Phoenixwill into world artifacts
Importing Haliblek the ash magestaff into world artifacts
Importing Lelizilahad the yew vilestaff into world artifacts
Importing Ce'Nodhetha into world artifacts
Importing dwarven-steel pickaxe 'Gegatta' into world artifacts
Importing Salubrerama the voratun waraxe into world artifacts
Importing Elethra into world artifacts
Importing Olaleregomas the Winterlord into world artifacts
Importing Belariamira into world artifacts
Importing Serpentquencher into world artifacts
Importing voratun ring 'Yarydir' into world artifacts
Importing ash totem of thorny skin 'Frigidstinger' into world artifacts
Importing dwarven-steel shield 'Ereligorn' into world artifacts
Importing dwarven lantern 'Coalzephyr' into world artifacts
Importing Mayobeth into world artifacts
Importing Amildir the Purebearer into world artifacts
Importing Ulfihor the woollen robe into world artifacts
Importing Druchik the dwarven-steel dagger into world artifacts
Importing Gogadin into world artifacts
Importing Emewyn into world artifacts
Importing Glorolena into world artifacts
Importing Prismnaught into world artifacts
Importing Moldpower into world artifacts
Importing voratun dagger 'Galudrafang' into world artifacts
Importing elven-silk cloak 'Cyradabeth' into world artifacts
Importing Demonriver into world artifacts
Loading entities file from memory	/data-orcs/general/objects/generic-world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from file	/data/zones/eidolon-plane/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Eidolon Plane	with base_level	1.075
[ZONE] persisting to persist_last_zones	eidolon-plane
Creating level	eidolon-plane	1
[Zone:newLevel]	eidolon-plane	beginning level generation, count:	1
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/unknown_unknown_the_eidolon.png
[Actor:move]	18281	The Eidolon	(forced) move from	nil	nil	to	25	25
[PARTY] New member, add after	Ldiarizel	Ldiarizel
Adding entity	3381	after	3381
[Actor:move]	3381	Ldiarizel	(forced) move from	31	42	to	23	25
[PARTY] New member, add after	Yvona, the injured seer	Ldiarizel
Adding entity	16505	after	3381
[Actor:move]	16505	Yvona, the injured seer	(forced) move from	32	42	to	22	26
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[LOG]	#{bold}#Spellblaze Crystal's Ice Shards killed #fbd578#Ldiarizel#LAST#!#{normal}#
Updating zone name	Eidolon Plane
Loading tile from tileset	/data/gfx/effects/zero_gravity.png
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x14a8fc48
[LOG]	Saving game...
Loading tile	speak_bubble.png
Loading tile	npc/boss_indicators/elite_boss_circle_back.png
Loading tile	npc/boss_indicators/elite_boss_circle_front.png
[SAVEFILE PIPE] new save running in the pipe:	Ldiarizel	game	::	game.teag	::	table: 0x08aebff8	=>	table: 0x11cc1778	(5579)
Loading savefile 	/save/ldiarizel/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x112a8ae0	=>	table: 0x14a903e0	(76)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
[SAVEFILE PIPE] Checking save	Ldiarizel	game	/save/ldiarizel/game.teag.tmp
Loading savefile 	/save/ldiarizel/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	11f809e2-25e0-433c-9c6d-2139ffe94843	f6a4fc953e7852d6ac159158989724f0	game	/save/ldiarizel/game.teag
[ONLINE PROFILE] saved character md5	11f809e2-25e0-433c-9c6d-2139ffe94843	game.teag	f6a4fc953e7852d6ac159158989724f0
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[Actor:move]	16505	Yvona, the injured seer	move from	22	26	to	21	26
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[Actor:move]	16505	Yvona, the injured seer	move from	21	26	to	20	26
[Actor:move]	16505	Yvona, the injured seer	move from	20	26	to	19	26
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:3127:0#Talent Flame Infusion is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel activates #{bold}##ORANGE#Flame Infusion#LAST#.#{normal}#
[Actor:move]	3381	Ldiarizel	move from	23	25	to	24	25
[Actor:move]	16505	Yvona, the injured seer	move from	19	26	to	18	26
[LOG]	
[CHAT] loaded	welcome	table: 0x0fd476a0
[CHAT] loaded	jump_error	table: 0x136df948
[CHAT] loaded	die	table: 0x0edb3bd0
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	3381	Ldiarizel	move from	24	25	to	24	25
[CHAT] selected	Thank you. I am ready to go back!	function: 0x0fdc8718
[PARTY] New member, add after	Ldiarizel	Ldiarizel
Adding entity	3381	after	3381
[Actor:move]	3381	Ldiarizel	(forced) move from	nil	nil	to	31	42
[PARTY] New member, add after	Yvona, the injured seer	Ldiarizel
Adding entity	16505	after	3381
[Actor:move]	16505	Yvona, the injured seer	(forced) move from	nil	nil	to	32	43
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	--------------------------------
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Running on level loads	scintillating-caves-3
Updating zone name	Scintillating Caves (3)
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[SHADER] setting reset param	tick_start	1833255
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	18283	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[target_simple AI]	16505	Yvona, the injured seer	selecting NEW TARGET	28	42	16324	Spellblaze Crystal
[Actor:move]	16505	Yvona, the injured seer	move from	32	43	to	33	44
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Yvona, the injured seer says: 'Help! Spellblaze Crystal to the west!'
[EMOTE] added	Help! Spellblaze Crystal to the west!	33	44
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#14 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	31	42	to	30	42
[Actor:move]	16505	Yvona, the injured seer	move from	33	44	to	32	45
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_SOUL_ROT
[LOG]	--------------------------------
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Soul Rot.#{normal}##LAST#
[SPELL CRIT %]	8.6
Adding entity	18284	after	16324
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#14 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	30	42	to	29	41
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#14 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Arcane Strike.#{normal}##LAST#
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	8	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	4.3
[ATTACK] after crit	8
[ATTACK] after mult	6.4316862443497
[ATTACK] staff accuracy bonus	22	1	=	1.42
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	10	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	10
[PHYS CRIT %]	4.3
[ATTACK] after crit	10
[ATTACK] after mult	8.0396078054371
[ATTACK] staff accuracy bonus	22	1	=	1.42
[SHADER] setting reset param	tick_start	1836492
[SHADER] setting reset param	tick_start	1836492
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #PURPLE#6 arcane#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	18285	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[Actor:move]	16505	Yvona, the injured seer	move from	32	45	to	31	44
[LOG]	Spellblaze Crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[Actor:move]	3381	Ldiarizel	move from	29	41	to	29	42
[Actor:move]	16505	Yvona, the injured seer	move from	31	44	to	30	43
[target_simple AI]	16324	Spellblaze Crystal	selecting NEW TARGET	29	42	3381	Ldiarizel
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_FLAME
[LOG]	--------------------------------
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	18286	after	16324
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	Ldiarizel is on fire!
[SHADER] setting reset param	tick_start	1838088
[LOG]	Spellblaze Crystal's Flame hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Spellblaze Crystal is on fire!
[SHADER] setting reset param	tick_start	1840540
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[Actor:move]	16505	Yvona, the injured seer	move from	30	43	to	30	43
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	18287	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	29	42	to	29	41
[dumb_talented AI] chooses for	16505	Yvona, the injured seer	T_MANATHRUST
[LOG]	--------------------------------
[LOG]	Yvona, the injured seer casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
[SPELL CRIT %]	8
Adding entity	18288	after	16505
[LOG]	Yvona, the injured seer's Manathrust hits Spellblaze Crystal for #PURPLE#27 arcane#LAST# damage.
[LOG]	#00ff00##UID:821:0#Talent Arcane Strike is ready to use.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Arcane Strike.#{normal}##LAST#
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	8	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	4.3
[ATTACK] after crit	12
[ATTACK] after mult	9.6475293665245
[LOG]	#{bold}##UID:3381:0##fbd578#Ldiarizel#LAST# performs a melee critical strike against Spellblaze Crystal!#{normal}#
[ATTACK] staff accuracy bonus	22	1	=	1.42
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	10	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	10
[PHYS CRIT %]	4.3
[ATTACK] after crit	10
[ATTACK] after mult	8.0396078054371
[ATTACK] staff accuracy bonus	22	1	=	1.42
[SHADER] setting reset param	tick_start	1843484
[SHADER] setting reset param	tick_start	1843484
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #{bold}##PURPLE#9 arcane#{normal}##LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[Actor:move]	16505	Yvona, the injured seer	move from	30	43	to	30	44
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Yvona, the injured seer says: 'Help! Spellblaze Crystal to the northwest!'
[EMOTE] added	Help! Spellblaze Crystal to the northwest!	30	44
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_FLAME
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	18289	after	16324
Projectile slowing down from	20
Projectile slowing down to	10
[SHADER] setting reset param	tick_start	1843567
[LOG]	Spellblaze Crystal's Flame hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Ldiarizel.
[SHADER] setting reset param	tick_start	1848428
[Actor:move]	3381	Ldiarizel	move from	29	41	to	29	42
[Actor:move]	16505	Yvona, the injured seer	move from	30	44	to	30	43
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_SOUL_ROT
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Soul Rot.#{normal}##LAST#
[SPELL CRIT %]	8.6
Adding entity	18290	after	16324
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	Spellblaze Crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	Spellblaze Crystal's Soul Rot hits #fbd578#Ldiarizel#LAST# for #SLATE#(37 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #SLATE#(12 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Spellblaze Crystal is on fire!
[SHADER] setting reset param	tick_start	1852460
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[Actor:move]	16505	Yvona, the injured seer	move from	30	43	to	30	43
[LOG]	Ldiarizel stops burning.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	18291	after	3381
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #1133F3#13 cold#LAST# damage.
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	18292	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[Actor:move]	16505	Yvona, the injured seer	move from	30	43	to	30	43
[LOG]	#00ff00##UID:821:0#Talent Arcane Strike is ready to use.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	29	42	to	29	41
[Actor:move]	16505	Yvona, the injured seer	move from	30	43	to	30	44
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	--------------------------------
[LOG]	Yvona, the injured seer says: 'Help! Spellblaze Crystal to the northwest!'
[EMOTE] added	Help! Spellblaze Crystal to the northwest!	30	44
[target_simple AI]	16324	Spellblaze Crystal	selecting NEW TARGET	29	41	3381	Ldiarizel
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_FLAME
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	18293	after	16324
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	Ldiarizel is on fire!
[SHADER] setting reset param	tick_start	1855964
[LOG]	Spellblaze Crystal's Flame hits #fbd578#Ldiarizel#LAST# for #SLATE#(23 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #SLATE#(8 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Arcane Strike.#{normal}##LAST#
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	9	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	4.3
[ATTACK] after crit	9
[ATTACK] after mult	7.2356470248934
[ATTACK] staff accuracy bonus	22	1	=	1.42
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	9	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	4.3
[ATTACK] after crit	9
[ATTACK] after mult	7.2356470248934
[ATTACK] staff accuracy bonus	22	1	=	1.42
[SHADER] setting reset param	tick_start	1857420
[SHADER] setting reset param	tick_start	1857420
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #PURPLE#7 arcane#LAST#, #PURPLE#7 arcane#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[Actor:move]	16505	Yvona, the injured seer	move from	30	44	to	30	43
[LOG]	Spellblaze Crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #SLATE#(8 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	18294	after	3381
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	18295	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #1133F3#11 cold#LAST# damage.
[Actor:move]	16505	Yvona, the injured seer	move from	30	43	to	30	44
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Yvona, the injured seer says: 'Help! Spellblaze Crystal to the northwest!'
[EMOTE] added	Help! Spellblaze Crystal to the northwest!	30	44
[LOG]	The shield around Ldiarizel crumbles.
[LOG]	
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #SLATE#(8 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Spellblaze Crystal is on fire!
[SHADER] setting reset param	tick_start	1862236
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] saved character 	11f809e2-25e0-433c-9c6d-2139ffe94843
[ONLINE PROFILE] saved character 	11f809e2-25e0-433c-9c6d-2139ffe94843
[LOG]	Spellblaze Crystal's Elemental Bolt hits #fbd578#Ldiarizel#LAST# for #ROYAL_BLUE#64 lightning#LAST# damage.
[LOG]	#{bold}#Ldiarizel the level 3 shalore bombardier was bolted to death by Spellblaze Crystal and vaporised into nothingness on level 3 of Scintillating Caves.#{normal}#
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	--------------------------------
[LOG]	#LIGHT_RED#You have no more lives left.
[Actor:move]	3381	Ldiarizel	(forced) move from	nil	nil	to	29	41
[PARTY] New member, add after	Ldiarizel	Ldiarizel
Adding entity	3381	after	3381
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[ZONE] loading from last persistent	eidolon-plane	table: 0x10cd4f88
[ZONE] using old zone	eidolon-plane
Creating level	eidolon-plane	1
[Zone:newLevel]	eidolon-plane	beginning level generation, count:	1
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[Actor:move]	19028	The Eidolon	(forced) move from	nil	nil	to	25	25
[PARTY] New member, add after	Ldiarizel	Ldiarizel
Adding entity	3381	after	3381
[Actor:move]	3381	Ldiarizel	(forced) move from	29	41	to	23	25
[PARTY] New member, add after	Yvona, the injured seer	Ldiarizel
Adding entity	16505	after	3381
[Actor:move]	16505	Yvona, the injured seer	(forced) move from	30	44	to	23	26
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[LOG]	#{bold}#Spellblaze Crystal's Elemental Bolt killed #fbd578#Ldiarizel#LAST#!#{normal}#
Updating zone name	Eidolon Plane
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x14aa8080
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Ldiarizel	game	::	game.teag	::	table: 0x08aebff8	=>	table: 0x135e3d00	(5571)
Loading savefile 	/save/ldiarizel/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x112a8ae0	=>	table: 0x14aa86e8	(76)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
[SAVEFILE PIPE] Checking save	Ldiarizel	game	/save/ldiarizel/game.teag.tmp
Loading savefile 	/save/ldiarizel/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	11f809e2-25e0-433c-9c6d-2139ffe94843	f59d1ee9785d7ada413e7efc6aa44c47	game	/save/ldiarizel/game.teag
[ONLINE PROFILE] saved character md5	11f809e2-25e0-433c-9c6d-2139ffe94843	game.teag	f59d1ee9785d7ada413e7efc6aa44c47
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[Actor:move]	16505	Yvona, the injured seer	move from	23	26	to	22	26
[LOG]	#00ff00##UID:821:0#Talent Arcane Strike is ready to use.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[Actor:move]	16505	Yvona, the injured seer	move from	22	26	to	21	26
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	16505	Yvona, the injured seer	move from	21	26	to	20	26
[LOG]	#00ff00##UID:3127:0#Talent Flame Infusion is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel activates #{bold}##ORANGE#Flame Infusion#LAST#.#{normal}#
[Actor:move]	3381	Ldiarizel	move from	23	25	to	24	25
[Actor:move]	16505	Yvona, the injured seer	move from	20	26	to	19	26
[LOG]	
[CHAT] loaded	welcome	table: 0x16775120
[CHAT] loaded	jump_error	table: 0x092bfee8
[CHAT] loaded	die	table: 0x16774560
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	3381	Ldiarizel	move from	24	25	to	24	25
Deleting temp shader	lava[]
Deleting temp shader	flames[aam=0.5,hide_center=0,npow=4,time_factor=1000,zoom=3]
[CHAT] selected	Thank you. I am ready to go back!	function: 0x0f11cb30
[PARTY] New member, add after	Ldiarizel	Ldiarizel
Adding entity	3381	after	3381
[Actor:move]	3381	Ldiarizel	(forced) move from	nil	nil	to	29	41
[PARTY] New member, add after	Yvona, the injured seer	Ldiarizel
Adding entity	16505	after	3381
[Actor:move]	16505	Yvona, the injured seer	(forced) move from	nil	nil	to	30	42
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
checkHitOld	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	--------------------------------
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Running on level loads	scintillating-caves-3
Updating zone name	Scintillating Caves (3)
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[SHADER] setting reset param	tick_start	1899147
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_SOUL_ROT
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Soul Rot.#{normal}##LAST#
[SPELL CRIT %]	8.6
Adding entity	19030	after	16324
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	Spellblaze Crystal's Soul Rot hits #fbd578#Ldiarizel#LAST# for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#17 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	29	41	to	29	42
[target_simple AI]	16505	Yvona, the injured seer	selecting NEW TARGET	28	42	16324	Spellblaze Crystal
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_FLAME
[LOG]	--------------------------------
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	19031	after	16324
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	Ldiarizel is on fire!
[SHADER] setting reset param	tick_start	1899811
[LOG]	Spellblaze Crystal's Flame hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#17 fire#LAST# damage.
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Arcane Strike.#{normal}##LAST#
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	10	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	10
[PHYS CRIT %]	4.3
[ATTACK] after crit	10
[ATTACK] after mult	8.0396078054371
[ATTACK] staff accuracy bonus	22	1	=	1.42
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	10	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	10
[PHYS CRIT %]	4.3
[ATTACK] after crit	10
[ATTACK] after mult	8.0396078054371
[ATTACK] staff accuracy bonus	22	1	=	1.42
[SHADER] setting reset param	tick_start	1901387
[SHADER] setting reset param	tick_start	1901387
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #PURPLE#8 arcane#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[Actor:move]	16505	Yvona, the injured seer	move from	30	42	to	29	41
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#17 fire#LAST# damage.
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Ldiarizel.
[SHADER] setting reset param	tick_start	1903323
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	19032	after	3381
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	19033	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #1133F3#12 cold#LAST# damage.
[Actor:move]	16505	Yvona, the injured seer	move from	29	41	to	29	40
table: 0x08b358d8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Yvona, the injured seer says: 'Help! Spellblaze Crystal to the south!'
[EMOTE] added	Help! Spellblaze Crystal to the south!	29	40
[LOG]	Spellblaze Crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #SLATE#(8 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	elm magestaff
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	1	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	1	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	9	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	4.3
[ATTACK] after crit	9
[ATTACK] after mult	9
[ATTACK] staff accuracy bonus	22	1	=	1.42
[Actor:move]	3381	Ldiarizel	move from	29	42	to	29	42
[LOG]	--------------------------------
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #WHITE#9 physical#LAST# damage.
[LOG]	Spellblaze Crystal's Elemental Bolt hits #fbd578#Ldiarizel#LAST# for #SLATE#(64 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	16505	Yvona, the injured seer	move from	29	40	to	29	39
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_SOUL_ROT
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Soul Rot.#{normal}##LAST#
[SPELL CRIT %]	8.6
Adding entity	19034	after	16324
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Ldiarizel crumbles.
[LOG]	Spellblaze Crystal's Soul Rot hits #fbd578#Ldiarizel#LAST# for #SLATE#(28 absorbed)#LAST#, #DARK_GREEN#9 blight#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Ldiarizel stops burning.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Spellblaze Crystal is on fire!
[SHADER] setting reset param	tick_start	1910394
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[Actor:move]	16505	Yvona, the injured seer	move from	29	39	to	29	38
[target_simple AI]	16324	Spellblaze Crystal	selecting NEW TARGET	29	42	3381	Ldiarizel
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	19035	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[LOG]	#00ff00##UID:821:0#Talent Arcane Strike is ready to use.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	29	42	to	29	41
[Actor:move]	16505	Yvona, the injured seer	move from	29	38	to	28	37
[LOG]	--------------------------------
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Arcane Strike.#{normal}##LAST#
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	8	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	4.3
[ATTACK] after crit	8
[ATTACK] after mult	6.4316862443497
[ATTACK] staff accuracy bonus	22	1	=	1.42
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	0.80396078054371	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	8	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	4.3
[ATTACK] after crit	8
[ATTACK] after mult	6.4316862443497
[ATTACK] staff accuracy bonus	22	1	=	1.42
[SHADER] setting reset param	tick_start	1912922
[SHADER] setting reset param	tick_start	1912922
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #PURPLE#6 arcane#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[Actor:move]	16505	Yvona, the injured seer	move from	28	37	to	27	37
[target_simple AI]	16324	Spellblaze Crystal	selecting NEW TARGET	29	41	3381	Ldiarizel
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_FLAME
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	19036	after	16324
Projectile slowing down from	20
Projectile slowing down to	10
[LOG]	Ldiarizel is on fire!
[SHADER] setting reset param	tick_start	1912980
[LOG]	Spellblaze Crystal's Flame hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	Burning from Spellblaze Crystal hits #fbd578#Ldiarizel#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Ldiarizel stops burning.
[LOG]	A shield forms around Ldiarizel.
[SHADER] setting reset param	tick_start	1918186
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	19037	after	3381
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #1133F3#12 cold#LAST# damage.
[Actor:move]	16505	Yvona, the injured seer	move from	27	37	to	26	36
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_SOUL_ROT
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Soul Rot.#{normal}##LAST#
[SPELL CRIT %]	8.6
Adding entity	19038	after	16324
Projectile slowing down from	10
Projectile slowing down to	5
[LOG]	Spellblaze Crystal stops burning.
[LOG]	#00ff00##UID:3123:0#Talent Throw Bomb is ready to use.
[LOG]	
[LOG]	Spellblaze Crystal's Soul Rot hits #fbd578#Ldiarizel#LAST# for #SLATE#(37 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	elm magestaff
[ATTACK] to 	Spellblaze Crystal	dam/apr/atk/mult ::	8.4679519846348	2	22	1	vs. armor/def	0	1
[ATTACK] after melee attack bonus hooks & callbacks::	8.4679519846348	2	22	1	vs. armor/def	0	1
checkHit	22	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	10	2	vs. armor/hardiness	0	0.3
[ATTACK] after armor	10
[PHYS CRIT %]	4.3
[ATTACK] after crit	10
[ATTACK] after mult	10
[ATTACK] staff accuracy bonus	22	1	=	1.42
[Actor:move]	3381	Ldiarizel	move from	29	41	to	29	41
[LOG]	--------------------------------
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #WHITE#10 physical#LAST# damage.
[LOG]	
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Spellblaze Crystal is on fire!
[SHADER] setting reset param	tick_start	1923498
[LOG]	#UID:3381:0##fbd578#Ldiarizel#LAST# hits Spellblaze Crystal for #LIGHT_RED#25 fire#LAST# damage.
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attack	 talent:T_ELEMENTAL_BOLT
[LOG]	#ORCHID##{bold}#Spellblaze Crystal casts Elemental Bolt!#{normal}##LAST#
Adding entity	19039	after	16324
Projectile slowing down from	2
Projectile slowing down to	1
[Actor:move]	16505	Yvona, the injured seer	move from	26	36	to	25	36
[LOG]	#00ff00##UID:821:0#Talent Arcane Strike is ready to use.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[Actor:move]	3381	Ldiarizel	move from	29	41	to	29	40
[Actor:move]	16505	Yvona, the injured seer	move from	25	36	to	24	35
[use_tactical AI] === Action Selected:	16324	Spellblaze Crystal	attackarea	 talent:T_ICE_SHARDS
[LOG]	--------------------------------
[LOG]	Spellblaze Crystal casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1.6
Adding entity	19040	after	16324
Projectile slowing down from	8
Projectile slowing down to	4
[LOG]	The shield around Ldiarizel crumbles.
[LOG]	
[LOG]	Burning from Ldiarizel hits Spellblaze Crystal for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	--------------------------------
[LOG]	Ldiarizel casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	5.8
Adding entity	19041	after	3381
[LOG]	Ldiarizel's Channel Staff hits Spellblaze Crystal for #1133F3#11 cold#LAST# damage.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
FROM 	/mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua	loading previous!


ERROR:
Game version: tome-1.7.4
Addons: convenient-digging-1.5.5[X!], items-vault-1.7.0[O], bombardier-1.7.4[X], PlenumTooltipCustom-1.7.4[X], cleaner-descriptions-1.7.0[X], turn_separators_v2-1.6.0[X!], easy_map_v2-1.6.0[X!], inv_tiers-1.7.2[X], ashes-urhrok-1.7.4[O], clean_doll-1.7.2[X], invorder-1.7.0[X], cults-1.6.0[O!], orcs-1.7.4[O], possessors-1.7.4[O], compare-1.7.0[X]

Game version (character creation): tome-1.7.4
Lua Error: /data/talents.lua:138: attempt to perform arithmetic on local 'dam' (a nil value)
  At [C]:-1 __mul
  At /data/talents.lua:138 damDesc
  At /data-bombardier/talents/spells/bombardier-explosives.lua:270 info
  At /engine/interface/ActorTalents.lua:85 info
  At /mod/class/Actor.lua:6836 getTalentFullDescription
  At /mod/class/interface/PlayerDumpJSON.lua:308 dumpToJSON
  At /engine/interface/PlayerDumpJSON.lua:69 saveUUID
  At /mod/dialogs/DeathDialog.lua:36 init
  At /engine/class.lua:147 new
  At /mod/class/interface/PartyDeath.lua:62 die
  At /mod/addons/ashes-urhrok/superload/mod/class/Player.lua:24 die
  At /mod/class/interface/ActorLife.lua:33 takeHit
  At /mod/class/Actor.lua:3060 
  At /data/damage_types.lua:553 defaultProjector
  At /data/damage_types.lua:824 projector
  At /data/damage_types.lua:1368 projector
  At /mod/class/Actor.lua:8379 projectDoAct
  At /engine/interface/ActorProject.lua:621 projectDoStop
  At /engine/Projectile.lua:232 act
  At /engine/GameEnergyBased.lua:129 tickLevel
  At /engine/GameEnergyBased.lua:64 tick
  At /engine/GameTurnBased.lua:51 tick
  At /mod/class/Game.lua:1582 base_tick
  At /mod/addons/turn_separators_v2/superload/mod/class/Game.lua:45 
