[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	8	25	to	9	25
[Actor:move]	42608	brown bear	move from	9	27	to	8	26
[NPC:seen_by] Passing target	Wabbit	from	42599	honey tree	to	42612	honey tree
[improved_talented AI] chooses for	42599	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43433	bee swarm	(forced) move from	nil	nil	to	8	25
[LOG]	#UID:42599:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	21
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	21
[ATTACK] after mult	21
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#21 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[target_simple AI]	43433	bee swarm	selecting NEW TARGET	12	27	3433	Wabbit
[Actor:move]	42607	grizzly bear	move from	9	26	to	9	27
[Actor:move]	42608	brown bear	move from	8	26	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[Actor:move]	43433	bee swarm	move from	8	25	to	8	26
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	30.467930845833	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	30.467930845833	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	31
[PHYS CRIT %]	1
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] after static reduction dam	20.34127297411
[Actor:move]	42611	brown bear	move from	11	26	to	11	26
[LOG]	#UID:42611:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(7 deflected)#LAST#, #WHITE#20 physical#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[Actor:move]	43433	bee swarm	move from	8	26	to	8	25
[Actor:move]	42597	brown bear	move from	9	25	to	8	26
[Actor:move]	42608	brown bear	move from	9	26	to	9	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
[LOG]	--------------------------------
[LOG]	Brown bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[Actor:move]	43433	bee swarm	move from	8	25	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
checkHit	24	vs	27	=> chance to hit	43
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[target_simple AI]	42597	brown bear	selecting NEW TARGET	12	27	3433	Wabbit
[Actor:move]	42597	brown bear	move from	8	26	to	8	25
[Actor:move]	42607	grizzly bear	move from	9	27	to	8	26
[Actor:move]	43433	bee swarm	move from	9	26	to	9	27
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	20
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	20
[ATTACK] after mult	20
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	30.467930845833	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	30.467930845833	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	33	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	33
[PHYS CRIT %]	1
[ATTACK] after crit	33
[ATTACK] after mult	33
[PROJECTOR] after static reduction dam	21.804673907499
[Actor:move]	42611	brown bear	move from	11	26	to	11	26
[LOG]	#UID:42611:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(8 deflected)#LAST#, #WHITE#22 physical#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[Actor:move]	43433	bee swarm	move from	9	27	to	9	26
[Actor:move]	42607	grizzly bear	move from	8	26	to	9	27
[target_simple AI]	42608	brown bear	selecting NEW TARGET	12	27	3433	Wabbit
[Actor:move]	42608	brown bear	move from	9	25	to	8	26
[Actor:move]	43433	bee swarm	move from	9	26	to	9	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	20
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	20
[ATTACK] after mult	20
checkHit	24	vs	27	=> chance to hit	43
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[Actor:move]	43433	bee swarm	move from	9	25	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	20
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	20
[ATTACK] after mult	20
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[Actor:move]	43433	bee swarm	move from	9	26	to	9	25
[target_simple AI]	42597	brown bear	selecting NEW TARGET	12	27	3433	Wabbit
[Actor:move]	42597	brown bear	move from	8	25	to	9	26
[Actor:move]	42608	brown bear	move from	8	26	to	8	25
[Actor:move]	43433	bee swarm	move from	9	25	to	8	26
[improved_talented AI] chooses for	42611	brown bear	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	30.467930845833	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	30.467930845833	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:42611:0#Brown bear misses #fbd578#Wabbit#LAST#.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
Loading tile from tileset	/data/gfx/shockbolt/object/bear_paw.png
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Brown bear!#{normal}#
[Actor:move]	43433	bee swarm	move from	8	26	to	9	25
[target_simple AI]	42599	honey tree	selecting NEW TARGET	12	27	3433	Wabbit
[improved_talented AI] chooses for	42599	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43434	bee swarm	(forced) move from	nil	nil	to	7	25
[LOG]	#UID:42599:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	42600	brown bear	move from	10	26	to	11	26
[Actor:move]	42607	grizzly bear	move from	9	27	to	10	26
[Actor:move]	42608	brown bear	move from	8	25	to	8	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
checkHit	24	vs	27	=> chance to hit	43
[LOG]	--------------------------------
[LOG]	#ORANGE#Brown bear shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[LOG]	Grizzly bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[target_simple AI]	43434	bee swarm	selecting NEW TARGET	12	27	3433	Wabbit
[Actor:move]	43434	bee swarm	move from	7	25	to	8	25
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	9	26	to	9	27
[Actor:move]	42608	brown bear	move from	8	26	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	20
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	20
[ATTACK] after mult	20
checkHit	24	vs	27	=> chance to hit	43
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[Actor:move]	43433	bee swarm	move from	9	25	to	8	26
[Actor:move]	43434	bee swarm	move from	8	25	to	9	25
[target_simple AI]	43433	bee swarm	selecting NEW TARGET	12	27	3433	Wabbit
[Actor:move]	43433	bee swarm	move from	8	26	to	8	25
[Actor:move]	43434	bee swarm	move from	9	25	to	8	26
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	31.598826778415	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	31.598826778415	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:42600:0#Brown bear misses #fbd578#Wabbit#LAST#.
[Actor:move]	42600	brown bear	move from	11	26	to	11	26
[improved_talented AI] chooses for	42610	honey tree	T_ATTACK
[T_ATTACK]	42610	honey tree	attacks empty space:	9	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[Actor:move]	42608	brown bear	move from	9	26	to	9	25
[target_simple AI]	43433	bee swarm	selecting NEW TARGET	12	27	3433	Wabbit
[Actor:move]	43433	bee swarm	move from	8	25	to	9	26
[Actor:move]	43434	bee swarm	move from	8	26	to	8	25
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit casts #{bold}##PURPLE#Fury of the Wild.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	20
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	20
[ATTACK] after mult	20
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
[SHADER] setting reset param	tick_start	8333497
[SHADER] setting reset param	tick_start	8333497
[SHADER] setting reset param	tick_start	8333497
[SHADER] setting reset param	tick_start	8333497
[SHADER] setting reset param	tick_start	8333497
[SHADER] setting reset param	tick_start	8333497
[SHADER] setting reset param	tick_start	8333497
[SHADER] setting reset param	tick_start	8333497
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Bee swarm for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Bee swarm for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Grizzly bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[LOG]	#{bold}#Fury of the Wild killed Bee swarm!#{normal}#
[LOG]	#{bold}#Fury of the Wild killed Bee swarm!#{normal}#
[Actor:move]	42597	brown bear	move from	9	27	to	9	26
[Actor:move]	42608	brown bear	move from	9	25	to	8	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
[SHADER] setting reset param	tick_start	8334396
[SHADER] setting reset param	tick_start	8334396
[SHADER] setting reset param	tick_start	8334396
[SHADER] setting reset param	tick_start	8334396
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Grizzly bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[target_simple AI]	42599	honey tree	selecting NEW TARGET	12	27	3433	Wabbit
[improved_talented AI] chooses for	42600	brown bear	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	31.598826778415	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	31.598826778415	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	32	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	32
[PHYS CRIT %]	1
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] after static reduction dam	21.072973440805
[LOG]	#UID:42600:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(8 deflected)#LAST#, #WHITE#21 physical#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	20
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	20
[ATTACK] after mult	20
[SHADER] setting reset param	tick_start	8335180
[SHADER] setting reset param	tick_start	8335180
[SHADER] setting reset param	tick_start	8335180
[SHADER] setting reset param	tick_start	8335180
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[Actor:move]	42597	brown bear	move from	9	26	to	9	25
[Actor:move]	42608	brown bear	move from	8	26	to	9	26
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Grizzly bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	Brown bear recovers their energy.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[SHADER] setting reset param	tick_start	8335980
[SHADER] setting reset param	tick_start	8335980
[SHADER] setting reset param	tick_start	8335980
[SHADER] setting reset param	tick_start	8335980
[SHADER] setting reset param	tick_start	8335980
checkHit	24	vs	27	=> chance to hit	43
[LOG]	--------------------------------
[LOG]	Brown bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Grizzly bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	9	25	to	8	26
[Actor:move]	42608	brown bear	move from	9	26	to	9	25
[LOG]	Grizzly bear recovers their energy.
[improved_talented AI] chooses for	42610	honey tree	T_ATTACK
[T_ATTACK]	42610	honey tree	attacks empty space:	8	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
[SHADER] setting reset param	tick_start	8336700
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[SHADER] setting reset param	tick_start	8336700
[SHADER] setting reset param	tick_start	8336700
[SHADER] setting reset param	tick_start	8336700
[SHADER] setting reset param	tick_start	8336700
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST# damage.
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Grizzly bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	#{bold}#Fury of the Wild killed Brown bear!#{normal}#
[Actor:move]	42597	brown bear	move from	8	26	to	9	26
[target_simple AI]	42607	grizzly bear	selecting NEW TARGET	12	27	3433	Wabbit
[Actor:move]	42607	grizzly bear	move from	10	26	to	11	26
[Actor:move]	42608	brown bear	move from	9	25	to	10	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	18.2
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	18.2
[ATTACK] after mult	18.2
[SHADER] setting reset param	tick_start	8337468
[SHADER] setting reset param	tick_start	8337468
[SHADER] setting reset param	tick_start	8337468
checkHit	31	vs	27	=> chance to hit	60
[LOG]	--------------------------------
[LOG]	Grizzly bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#18 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Grizzly bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	17.5
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	17.5
[ATTACK] after mult	17.5
[SHADER] setting reset param	tick_start	8338252
[SHADER] setting reset param	tick_start	8338252
[SHADER] setting reset param	tick_start	8338252
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#18 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Grizzly bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	9	26	to	9	25
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	44.76783757033	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	44.76783757033	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	45	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	45
[PHYS CRIT %]	1
[ATTACK] after crit	45
[ATTACK] after mult	45
[PROJECTOR] after static reduction dam	30.585079507834
[LOG]	Wabbit feels vitality spring from within!
[Actor:move]	42607	grizzly bear	move from	11	26	to	11	26
[target_simple AI]	42608	brown bear	selecting NEW TARGET	12	27	3433	Wabbit
[LOG]	#UID:42607:0#Grizzly bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(11 deflected)#LAST#, #WHITE#31 physical#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[target_simple AI]	42599	honey tree	selecting NEW TARGET	12	27	3433	Wabbit
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Wabbit.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[SHADER] setting reset param	tick_start	8343292
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	18.9
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	18.9
[ATTACK] after mult	18.9
[SHADER] setting reset param	tick_start	8343724
[SHADER] setting reset param	tick_start	8343724
[SHADER] setting reset param	tick_start	8343724
[SHADER] setting reset param	tick_start	8343724
checkHit	31	vs	27	=> chance to hit	60
[LOG]	#ORANGE#Grizzly bear shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[LOG]	Brown bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Grizzly bear for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Brown bear for #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	9	25	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	19.6
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	19.6
[ATTACK] after mult	19.6
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Grizzly bear recovers their energy.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	18.2
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	18.2
[ATTACK] after mult	18.2
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[Actor:move]	42597	brown bear	move from	9	26	to	9	25
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	44.76783757033	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	44.76783757033	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	46	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	46
[PHYS CRIT %]	1
[ATTACK] after crit	46
[ATTACK] after mult	46
[PROJECTOR] after static reduction dam	31.316779974529
[Actor:move]	42607	grizzly bear	move from	11	26	to	11	26
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#18 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	#UID:42607:0#Grizzly bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(11 deflected)#LAST#, #SLATE#(31 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Wabbit has lost the rush of vitality.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	18.2
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	18.2
[ATTACK] after mult	18.2
checkHit	31	vs	27	=> chance to hit	60
[LOG]	--------------------------------
[LOG]	#ORANGE#Grizzly bear shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#18 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	9	25	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	17.5
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	26.25
[ATTACK] after mult	26.25
[LOG]	--------------------------------
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# performs a melee critical strike against Grizzly bear!#{normal}#
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #{bold}##WHITE#26 physical#{normal}##LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	9	26	to	9	25
[improved_talented AI] chooses for	42607	grizzly bear	T_STUN
[LOG]	Grizzly bear uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	44.76783757033	3	17	0.88729833462074	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	44.76783757033	3	17	0.88729833462074	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	46	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	46
[PHYS CRIT %]	1
[ATTACK] after crit	46
[ATTACK] after mult	40.815723392554
[PROJECTOR] after static reduction dam	27.523442361387
checkHit	13	vs	42	=> chance to hit	0
[LOG]	Wabbit is stunned!
[LOG]	#UID:42607:0#Grizzly bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(10 deflected)#LAST#, #SLATE#(28 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/effects/offbalance.png
Loading tile from tileset	/data/gfx/effects/stunned.png
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	18.9
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	28.35
[ATTACK] after mult	28.35
[LOG]	--------------------------------
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# performs a melee critical strike against Grizzly bear!#{normal}#
checkHit	31	vs	27	=> chance to hit	60
[LOG]	#ORANGE#Grizzly bear shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #{bold}##WHITE#12 physical#{normal}##LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Brown bear recovers their energy.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	18.9
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	18.9
[ATTACK] after mult	18.9
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#8 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	9	25	to	9	26
[LOG]	The shield around Wabbit crumbles.
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[LOG]	#00ff00##UID:191:0#Talent Rune: Blink is ready to use.
[LOG]	#00ff00##UID:3145:0#Talent Swift Strike is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #00FF80##UID:41008:0#innervating iron torque of psionic shield#LAST#!
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[Identify]	innervating iron torque of psionic shield	true
[Actor:move]	42597	brown bear	move from	9	26	to	9	25
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	44.76783757033	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	44.76783757033	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	47	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	47
[PHYS CRIT %]	1
[ATTACK] after crit	47
[ATTACK] after mult	47
[PROJECTOR] after static reduction dam	15.219369707248
[Actor:move]	42607	grizzly bear	move from	11	26	to	11	26
[LOG]	#UID:42607:0#Grizzly bear hits #fbd578#Wabbit#LAST# for #WHITE#(26 flat reduction)#LAST#, #WHITE#(6 deflected)#LAST#, #WHITE#15 physical#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/talents/intricate_tools.png
Loading tile from tileset	/data/gfx/talents/kinetic_shield.png
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	17.5
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	17.5
[ATTACK] after mult	17.5
checkHit	31	vs	27	=> chance to hit	60
[LOG]	--------------------------------
[LOG]	Grizzly bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#9 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	9	25	to	9	26
[target_simple AI]	42608	brown bear	selecting NEW TARGET	12	27	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	18.9
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	18.9
[ATTACK] after mult	18.9
checkHit	31	vs	27	=> chance to hit	60
[LOG]	--------------------------------
[LOG]	#ORANGE#Grizzly bear shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#9 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	18.2
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	18.2
[ATTACK] after mult	18.2
checkHit	31	vs	27	=> chance to hit	60
[LOG]	--------------------------------
[LOG]	#ORANGE#Grizzly bear shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[Actor:move]	42597	brown bear	move from	9	26	to	9	25
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	44.76783757033	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	44.76783757033	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	48	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	48
[PHYS CRIT %]	1
[ATTACK] after crit	48
[ATTACK] after mult	48
[PROJECTOR] after static reduction dam	15.951070173942
[Actor:move]	42607	grizzly bear	move from	11	26	to	11	26
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#9 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:42607:0#Grizzly bear hits #fbd578#Wabbit#LAST# for #WHITE#(26 flat reduction)#LAST#, #WHITE#(6 deflected)#LAST#, #WHITE#16 physical#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	19.6
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	6
[ATTACK] after crit	19.6
[ATTACK] after mult	19.6
checkHit	31	vs	27	=> chance to hit	60
[LOG]	--------------------------------
[LOG]	#ORANGE#Grizzly bear shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[Actor:move]	3433	Wabbit	move from	12	27	to	12	27
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#10 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Wabbit is not stunned anymore.
[Actor:move]	42597	brown bear	move from	9	25	to	9	26
[LOG]	Grizzly bear recovers their energy.
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[Actor:move]	3433	Wabbit	(forced) move from	12	27	to	15	26
[LOG]	Wabbit is out of phase.
Loading tile from tileset	/data/gfx/talents/phase_door.png
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[Actor:move]	42597	brown bear	move from	9	26	to	9	25
[Actor:move]	42607	grizzly bear	move from	11	26	to	12	27
[Actor:move]	42608	brown bear	move from	10	26	to	11	26
[LOG]	
[Actor:move]	3433	Wabbit	move from	15	26	to	15	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[Actor:move]	42597	brown bear	move from	9	25	to	10	26
[Actor:move]	42607	grizzly bear	move from	12	27	to	13	27
[Actor:move]	42608	brown bear	move from	11	26	to	12	27
[LOG]	
[Actor:move]	3433	Wabbit	move from	15	27	to	15	28
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	
[Actor:move]	3433	Wabbit	move from	15	28	to	15	29
[Actor:move]	42597	brown bear	move from	10	26	to	11	26
[Actor:move]	42607	grizzly bear	move from	13	27	to	14	26
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	Wabbit is no longer out of phase.
[LOG]	
[Actor:move]	3433	Wabbit	move from	15	29	to	16	30
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[Actor:move]	42607	grizzly bear	move from	14	26	to	15	27
[Actor:move]	42608	brown bear	move from	12	27	to	13	26
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	grizzly bear	dam/apr/atk/mult ::	25.917057286023	1	27	0.6802775637732	vs. armor/def	10	7
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	0.6802775637732	vs. armor/def	10	7
checkHit	27	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	10	0.3
[ATTACK] after armor	19.6
[PHYS CRIT %] axe accuracy bonus	27	7	=	5
[PHYS CRIT %]	42.173871228541
[ATTACK] after crit	19.6
[ATTACK] after mult	13.333440249955
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Grizzly bear for #WHITE#13 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Grizzly bear!#{normal}#
[Actor:move]	42597	brown bear	move from	11	26	to	12	27
[Actor:move]	42608	brown bear	move from	13	26	to	14	26
[LOG]	
[Actor:move]	3433	Wabbit	move from	16	30	to	17	31
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[Actor:move]	42608	brown bear	move from	14	26	to	15	27
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	
[Actor:move]	3433	Wabbit	move from	17	31	to	18	31
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[Actor:move]	42608	brown bear	move from	15	27	to	15	28
[LOG]	#00ff00##UID:3125:0#Talent Lifefont is ready to use.
[LOG]	
[Actor:move]	3433	Wabbit	move from	18	31	to	19	31
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[Actor:move]	42608	brown bear	move from	15	28	to	15	29
[LOG]	
[Actor:move]	42608	brown bear	move from	15	29	to	16	30
[Actor:move]	42597	brown bear	move from	12	27	to	12	28
[Actor:move]	42608	brown bear	move from	16	30	to	17	30
[Actor:move]	42597	brown bear	move from	12	28	to	13	27
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_1.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_1.ogg" : <static>
[Actor:move]	42608	brown bear	move from	17	30	to	18	30
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
[Actor:move]	3433	Wabbit	move from	19	31	to	19	31
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	13	27	to	13	26
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	30.851387085471	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	30.851387085471	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:42608:0#Brown bear misses #fbd578#Wabbit#LAST#.
[Actor:move]	42608	brown bear	move from	18	30	to	18	30
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
checkHit	23	vs	27	=> chance to hit	40
[LOG]	--------------------------------
[LOG]	Brown bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	19	31	to	19	31
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	13	26	to	12	27
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	3433	Wabbit	move from	19	31	to	19	31
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Brown bear!#{normal}#
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[Actor:move]	42597	brown bear	move from	12	27	to	13	26
[Actor:move]	42597	brown bear	move from	13	26	to	14	26
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the northwest (brown bear)).
[LOG]	
[Actor:move]	3433	Wabbit	move from	19	31	to	19	30
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[Actor:move]	42597	brown bear	move from	14	26	to	15	27
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[Actor:move]	42597	brown bear	move from	15	27	to	16	26
[LOG]	#00ff00##UID:191:0#Talent Rune: Blink is ready to use.
[Actor:move]	42597	brown bear	move from	16	26	to	17	25
[Actor:move]	42597	brown bear	move from	17	25	to	16	26
[Actor:move]	42597	brown bear	move from	16	26	to	17	25
[Actor:move]	42597	brown bear	move from	17	25	to	16	24
[Actor:move]	42597	brown bear	move from	16	24	to	17	25
[Actor:move]	42597	brown bear	move from	17	25	to	16	24
[Actor:move]	42597	brown bear	move from	16	24	to	15	24
[Actor:move]	42597	brown bear	move from	15	24	to	14	24
[Actor:move]	42597	brown bear	move from	14	24	to	14	23
[Actor:move]	42597	brown bear	move from	14	23	to	15	22
[Actor:move]	42597	brown bear	move from	15	22	to	14	21
[Actor:move]	42597	brown bear	move from	14	21	to	15	22
[Actor:move]	42597	brown bear	move from	15	22	to	16	21
[Actor:move]	42597	brown bear	move from	16	21	to	15	22
[LOG]	#00ff00##UID:3169:0#Talent Fury of the Wild is ready to use.
[Actor:move]	42597	brown bear	move from	15	22	to	15	21
[Actor:move]	42597	brown bear	move from	15	21	to	16	20
[Actor:move]	42597	brown bear	move from	16	20	to	16	21
[Actor:move]	42597	brown bear	move from	16	21	to	15	22
[Actor:move]	42597	brown bear	move from	15	22	to	15	21
[Actor:move]	42597	brown bear	move from	15	21	to	15	20
[Actor:move]	42597	brown bear	move from	15	20	to	16	21
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3433	Wabbit	move from	19	30	to	18	30
[Actor:move]	3433	Wabbit	move from	18	30	to	17	30
[Actor:move]	42597	brown bear	move from	16	21	to	17	22
[Actor:move]	3433	Wabbit	move from	17	30	to	17	30
[Actor:move]	3433	Wabbit	move from	17	30	to	16	30
[Actor:move]	42597	brown bear	move from	17	22	to	18	21
[improved_talented AI] chooses for	42609	honey tree	T_ATTACK
[T_ATTACK]	42609	honey tree	attacks empty space:	7	27
[Actor:move]	3433	Wabbit	move from	16	30	to	16	30
[Actor:move]	3433	Wabbit	move from	16	30	to	15	29
[Actor:move]	42597	brown bear	move from	18	21	to	17	20
[Actor:move]	3433	Wabbit	move from	15	29	to	15	28
[Actor:move]	42597	brown bear	move from	17	20	to	18	20
[improved_talented AI] chooses for	42609	honey tree	T_SUMMON
[Actor:move]	43435	bee swarm	(forced) move from	nil	nil	to	8	27
[Actor:move]	3433	Wabbit	move from	15	28	to	15	27
[Actor:move]	42597	brown bear	move from	18	20	to	18	21
[Actor:move]	3433	Wabbit	move from	15	27	to	14	26
[Actor:move]	42597	brown bear	move from	18	21	to	19	21
[Actor:move]	3433	Wabbit	move from	14	26	to	13	26
[Actor:move]	42597	brown bear	move from	19	21	to	18	20
[Actor:move]	3433	Wabbit	move from	13	26	to	12	27
[improved_talented AI] chooses for	42599	honey tree	T_SUMMON
[Actor:move]	43436	bee swarm	(forced) move from	nil	nil	to	6	25
[Actor:move]	43437	bee swarm	(forced) move from	nil	nil	to	7	25
[target_simple AI]	43436	bee swarm	selecting NEW TARGET	12	27	3433	Wabbit
[Actor:move]	43436	bee swarm	move from	6	25	to	7	26
[target_simple AI]	43437	bee swarm	selecting NEW TARGET	12	27	3433	Wabbit
[Actor:move]	43437	bee swarm	move from	7	25	to	8	25
[Actor:move]	3433	Wabbit	move from	12	27	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43436	bee swarm	move from	7	26	to	8	26
[Actor:move]	43437	bee swarm	move from	8	25	to	9	25
[Actor:move]	42597	brown bear	move from	18	20	to	17	19
[improved_talented AI] chooses for	42610	honey tree	T_SUMMON
[Actor:move]	43438	brown bear	(forced) move from	nil	nil	to	7	25
[LOG]	--------------------------------
[LOG]	Something summons Brown bear!
[improved_talented AI] chooses for	42612	honey tree	T_SUMMON
[Actor:move]	43439	bee swarm	(forced) move from	nil	nil	to	9	27
[target_simple AI]	43435	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43435	bee swarm	move from	8	27	to	9	26
[NPC:seen_by] Passing target	Wabbit	from	43436	bee swarm	to	43438	brown bear
[target_simple AI]	43436	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43436	bee swarm	move from	8	26	to	8	25
[Actor:move]	43437	bee swarm	move from	9	25	to	10	26
[target_simple AI]	43439	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	18
checkHit	27	vs	18	=> chance to hit	73
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# misses Bee swarm.
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43435	bee swarm	move from	9	26	to	9	25
[Actor:move]	43436	bee swarm	move from	8	25	to	9	26
[target_simple AI]	43437	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[improved_talented AI] chooses for	43437	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	1.7754254253166	20	16	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	1.7754254253166	20	16	1	vs. armor/def	3	10
checkHit	16	vs	10	=> chance to hit	65
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	1	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	1
[PHYS CRIT %]	1
[ATTACK] after crit	1
[ATTACK] after mult	1
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_2.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_2.ogg" : <static>
[LOG]	#UID:43437:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(1 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	42609	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[SOUND] loading from	/data/sound/creatures/treants/treeant_1.ogg	:=:	sound "/data/sound/creatures/treants/treeant_1.ogg" : <static>
[target_simple AI]	42610	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	42597	brown bear	move from	17	19	to	16	20
[Actor:move]	43438	brown bear	move from	7	25	to	8	25
[improved_talented AI] chooses for	43437	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	1.7754254253166	20	16	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	1.7754254253166	20	16	3	vs. armor/def	3	10
checkHit	16	vs	10	=> chance to hit	65
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	1	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	1
[PHYS CRIT %]	1
[ATTACK] after crit	1
[ATTACK] after mult	3
[LOG]	#UID:43437:0#Bee swarm hits #fbd578#Wabbit#LAST# for #LIGHT_GREEN#(0 flat reduction)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	18
checkHit	27	vs	18	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	18	=	2.25
[PHYS CRIT %]	3.25
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#27 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[Actor:move]	43435	bee swarm	move from	9	25	to	10	26
[Actor:move]	43436	bee swarm	move from	9	26	to	9	25
[Actor:move]	43439	bee swarm	move from	9	27	to	9	26
[improved_talented AI] chooses for	42609	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43440	bee swarm	(forced) move from	nil	nil	to	6	27
[LOG]	#UID:42609:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[NPC:seen_by] Passing target	Wabbit	from	42612	honey tree	to	43440	bee swarm
[Actor:move]	42597	brown bear	move from	16	20	to	15	21
[target_simple AI]	43438	brown bear	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43438	brown bear	move from	8	25	to	8	26
[improved_talented AI] chooses for	43435	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43435:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[Actor:move]	43439	bee swarm	move from	9	26	to	9	27
[Actor:move]	43440	bee swarm	move from	6	27	to	7	27
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#27 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[Actor:move]	43436	bee swarm	move from	9	25	to	10	26
[Actor:move]	43439	bee swarm	move from	9	27	to	9	26
[Actor:move]	43440	bee swarm	move from	7	27	to	8	27
[Actor:move]	42597	brown bear	move from	15	21	to	16	22
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	19
checkHit	27	vs	19	=> chance to hit	70
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# misses Bee swarm.
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43438	brown bear	move from	8	26	to	9	27
[improved_talented AI] chooses for	43436	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43436:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[Actor:move]	43439	bee swarm	move from	9	26	to	9	25
[Actor:move]	43440	bee swarm	move from	8	27	to	9	26
[improved_talented AI] chooses for	43436	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	3	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	6
[LOG]	#UID:43436:0#Bee swarm hits #fbd578#Wabbit#LAST# for #LIGHT_GREEN#(1 flat reduction)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	42610	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	19
checkHit	27	vs	19	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	19	=	2
[PHYS CRIT %]	3
[ATTACK] after crit	39
[ATTACK] after mult	39
[LOG]	--------------------------------
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# performs a melee critical strike against Bee swarm!#{normal}#
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #{bold}##WHITE#38 physical#{normal}##LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[Actor:move]	42597	brown bear	move from	16	22	to	16	23
[Actor:move]	43438	brown bear	move from	9	27	to	10	26
[Actor:move]	43440	bee swarm	move from	9	26	to	9	27
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	28.5
[ATTACK] after mult	28.5
[LOG]	--------------------------------
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# performs a melee critical strike against Brown bear!#{normal}#
checkHit	16	vs	27	=> chance to hit	23
[LOG]	#ORANGE#Brown bear shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43439	bee swarm	move from	9	25	to	9	26
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #{bold}##WHITE#28 physical#{normal}##LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[Actor:move]	43439	bee swarm	move from	9	26	to	9	25
[Actor:move]	43440	bee swarm	move from	9	27	to	9	26
[Actor:move]	42597	brown bear	move from	16	23	to	16	24
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	16.836165575673	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	16.836165575673	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	16	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] after static reduction dam	7.6096848536239
[Actor:move]	43438	brown bear	move from	10	26	to	10	26
[LOG]	#UID:43438:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(3 deflected)#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Wabbit.
[SHADER] setting reset param	tick_start	8402172
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
checkHit	16	vs	27	=> chance to hit	23
[LOG]	Brown bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[Actor:move]	43440	bee swarm	move from	9	26	to	9	27
[improved_talented AI] chooses for	42612	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43441	bee swarm	(forced) move from	nil	nil	to	7	27
[LOG]	#UID:42612:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	43442	bee swarm	(forced) move from	nil	nil	to	8	27
[LOG]	#UID:42612:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	43439	bee swarm	move from	9	25	to	9	26
[target_simple AI]	43441	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43441	bee swarm	move from	7	27	to	8	26
[target_simple AI]	43442	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[Actor:move]	42597	brown bear	move from	16	24	to	17	25
[Actor:move]	43439	bee swarm	move from	9	26	to	9	25
[Actor:move]	43440	bee swarm	move from	9	27	to	9	26
[Actor:move]	43441	bee swarm	move from	8	26	to	9	27
[Actor:move]	43442	bee swarm	move from	8	27	to	8	26
[improved_talented AI] chooses for	42610	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43443	bee swarm	(forced) move from	nil	nil	to	8	25
[LOG]	#UID:42610:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	43444	bee swarm	(forced) move from	nil	nil	to	7	25
[LOG]	#UID:42610:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[LOG]	--------------------------------
[LOG]	Bee swarm's energy is sapped!
[LOG]	Bee swarm's energy is sapped!
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[target_simple AI]	43442	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43442	bee swarm	move from	8	26	to	8	27
[target_simple AI]	43443	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43443	bee swarm	move from	8	25	to	8	26
[target_simple AI]	43444	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43444	bee swarm	move from	7	25	to	8	25
[Actor:move]	42597	brown bear	move from	17	25	to	16	26
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	16.836165575673	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	16.836165575673	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	17	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	17
[PHYS CRIT %]	1
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] after static reduction dam	10.097466440386
[Actor:move]	43438	brown bear	move from	10	26	to	10	26
[LOG]	#UID:43438:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(4 deflected)#LAST#, #SLATE#(10 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	21
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	21
[ATTACK] after mult	21
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#21 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[target_simple AI]	43441	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	42597	brown bear	move from	16	26	to	15	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
checkHit	16	vs	27	=> chance to hit	23
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[target_simple AI]	43440	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[target_simple AI]	42610	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[target_simple AI]	43441	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Brown bear!#{normal}#
[Actor:move]	43439	bee swarm	move from	9	25	to	10	26
[Actor:move]	43440	bee swarm	move from	9	26	to	9	25
[Actor:move]	43441	bee swarm	move from	9	27	to	9	26
[Actor:move]	43442	bee swarm	move from	8	27	to	9	27
[Actor:move]	43443	bee swarm	move from	8	26	to	8	27
[Actor:move]	43444	bee swarm	move from	8	25	to	8	26
[Actor:move]	42597	brown bear	move from	15	26	to	14	26
[Actor:move]	43444	bee swarm	move from	8	26	to	8	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	18
checkHit	27	vs	18	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	18	=	2.25
[PHYS CRIT %]	3.25
[ATTACK] after crit	28
[ATTACK] after mult	28
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43440	bee swarm	move from	9	25	to	10	26
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#28 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[LOG]	Bee swarm recovers their energy.
[Actor:move]	43441	bee swarm	move from	9	26	to	9	25
[Actor:move]	43442	bee swarm	move from	9	27	to	9	26
[Actor:move]	43443	bee swarm	move from	8	27	to	9	27
[Actor:move]	43444	bee swarm	move from	8	25	to	8	26
[Actor:move]	42597	brown bear	move from	14	26	to	13	27
[improved_talented AI] chooses for	43440	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43440:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	25
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	25
[ATTACK] after mult	25
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#25 physical#LAST# damage.
[Actor:move]	43441	bee swarm	move from	9	25	to	10	26
[Actor:move]	43442	bee swarm	move from	9	26	to	9	25
[Actor:move]	43443	bee swarm	move from	9	27	to	9	26
[Actor:move]	43444	bee swarm	move from	8	26	to	9	27
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[LOG]	The shield around Wabbit crumbles.
[target_simple AI]	43441	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[improved_talented AI] chooses for	43441	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	3	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# misses Bee swarm.
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	42597	brown bear	move from	13	27	to	12	27
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43441:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[target_simple AI]	43444	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	21
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	21
[ATTACK] after mult	21
checkHit	24	vs	27	=> chance to hit	43
[LOG]	--------------------------------
[LOG]	Brown bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#21 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[improved_talented AI] chooses for	42609	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43445	bee swarm	(forced) move from	nil	nil	to	6	27
[LOG]	#UID:42609:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	43446	bee swarm	(forced) move from	nil	nil	to	7	27
[LOG]	#UID:42609:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43441:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	30.850921334939	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	30.850921334939	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:42597:0#Brown bear misses #fbd578#Wabbit#LAST#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_2.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_2.ogg" : <static>
[Actor:move]	42597	brown bear	move from	12	27	to	12	27
[target_simple AI]	43445	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43445	bee swarm	move from	6	27	to	7	26
[target_simple AI]	43446	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43446	bee swarm	move from	7	27	to	8	27
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43441:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
checkHit	24	vs	27	=> chance to hit	43
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43441:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[Actor:move]	43445	bee swarm	move from	7	26	to	8	26
[target_simple AI]	42599	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[Actor:move]	43445	bee swarm	move from	8	26	to	8	25
[Actor:move]	43446	bee swarm	move from	8	27	to	8	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
checkHit	24	vs	27	=> chance to hit	43
[LOG]	--------------------------------
[LOG]	#ORANGE#Brown bear shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43441:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[target_simple AI]	43445	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43446	bee swarm	move from	8	26	to	8	27
[improved_talented AI] chooses for	42599	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43447	brown bear	(forced) move from	nil	nil	to	6	25
[LOG]	#UID:42599:0#Honey tree summons Brown bear!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[NPC:seen_by] Passing target	Wabbit	from	42609	honey tree	to	43447	brown bear
[target_simple AI]	42612	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43441:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	21
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	21
[ATTACK] after mult	21
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#21 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[target_simple AI]	43442	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43445	bee swarm	move from	8	25	to	8	26
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	30.850921334939	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	30.850921334939	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	30	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	30
[PHYS CRIT %]	1
[ATTACK] after crit	45
[ATTACK] after mult	45
[LOG]	#{bold}##UID:42597:0#Brown bear performs a melee critical strike against #fbd578#Wabbit#LAST#!#{normal}#
[PROJECTOR] after static reduction dam	30.222887776821
[Actor:move]	42597	brown bear	move from	12	27	to	12	27
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	#UID:42597:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(11 deflected)#LAST#, #{bold}##WHITE#30 physical#{normal}##LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[Actor:move]	43445	bee swarm	move from	8	26	to	8	25
[Actor:move]	43446	bee swarm	move from	8	27	to	8	26
[target_simple AI]	42610	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_3.ogg" : <static>
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43447	brown bear	move from	6	25	to	7	25
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Brown bear!#{normal}#
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43441:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[Actor:move]	43446	bee swarm	move from	8	26	to	8	27
[improved_talented AI] chooses for	43441	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43441:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43442	bee swarm	move from	9	25	to	10	26
[Actor:move]	43443	bee swarm	move from	9	26	to	9	25
[Actor:move]	43444	bee swarm	move from	9	27	to	9	26
[Actor:move]	43445	bee swarm	move from	8	25	to	8	26
[Actor:move]	43446	bee swarm	move from	8	27	to	9	27
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#27 physical#LAST# damage.
[improved_talented AI] chooses for	42612	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43448	brown bear	(forced) move from	nil	nil	to	8	27
[LOG]	#UID:42612:0#Honey tree summons Brown bear!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[Actor:move]	43447	brown bear	move from	7	25	to	8	25
[target_simple AI]	43442	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[improved_talented AI] chooses for	43442	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#27 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[Actor:move]	43443	bee swarm	move from	9	25	to	10	26
[Actor:move]	43444	bee swarm	move from	9	26	to	9	25
[Actor:move]	43445	bee swarm	move from	8	26	to	9	26
[NPC:seen_by] Passing target	Wabbit	from	42599	honey tree	to	43448	brown bear
[target_simple AI]	42610	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[improved_talented AI] chooses for	42610	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43449	bee swarm	(forced) move from	nil	nil	to	7	25
[LOG]	#UID:42610:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	43450	bee swarm	(forced) move from	nil	nil	to	6	25
[LOG]	#UID:42610:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[NPC:seen_by] Passing target	Wabbit	from	42612	honey tree	to	43450	bee swarm
[Actor:move]	43448	brown bear	move from	8	27	to	8	26
[improved_talented AI] chooses for	43443	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[target_simple AI]	43449	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43449	bee swarm	move from	7	25	to	7	26
[Actor:move]	43450	bee swarm	move from	6	25	to	7	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	25
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	25
[ATTACK] after mult	25
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#25 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[Actor:move]	43444	bee swarm	move from	9	25	to	10	26
[Actor:move]	43445	bee swarm	move from	9	26	to	9	25
[Actor:move]	43446	bee swarm	move from	9	27	to	9	26
[Actor:move]	43449	bee swarm	move from	7	26	to	8	27
[Actor:move]	43450	bee swarm	move from	7	25	to	7	26
[target_simple AI]	42599	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43448	brown bear	move from	8	26	to	9	27
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# misses Bee swarm.
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43444	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	3	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[Actor:move]	43447	brown bear	move from	8	25	to	8	26
[Actor:move]	43450	bee swarm	move from	7	26	to	8	25
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[improved_talented AI] chooses for	43444	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[target_simple AI]	43450	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	26
[ATTACK] after mult	26
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#26 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[Actor:move]	43448	brown bear	move from	9	27	to	10	26
[Actor:move]	43446	bee swarm	move from	9	26	to	9	27
[Actor:move]	43449	bee swarm	move from	8	27	to	9	26
[target_simple AI]	43447	brown bear	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43447	brown bear	move from	8	26	to	8	27
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Wabbit.
[SHADER] setting reset param	tick_start	8420380
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	21
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	21
[ATTACK] after mult	21
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43450	bee swarm	move from	8	25	to	8	26
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#21 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[target_simple AI]	42609	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	17.379161377933	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	17.379161377933	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43448:0#Brown bear misses #fbd578#Wabbit#LAST#.
[Actor:move]	43448	brown bear	move from	10	26	to	10	26
[Actor:move]	43450	bee swarm	move from	8	26	to	8	25
[target_simple AI]	43447	brown bear	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43447	brown bear	move from	8	27	to	8	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[target_simple AI]	42609	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	33
[ATTACK] after mult	33
[LOG]	--------------------------------
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# performs a melee critical strike against Brown bear!#{normal}#
checkHit	16	vs	27	=> chance to hit	23
[LOG]	Brown bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #{bold}##WHITE#33 physical#{normal}##LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[Actor:move]	43447	brown bear	move from	8	26	to	8	27
[Actor:move]	43450	bee swarm	move from	8	25	to	8	26
[target_simple AI]	42610	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
checkHit	16	vs	27	=> chance to hit	23
[LOG]	--------------------------------
[LOG]	Bee swarm's energy is sapped!
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[Actor:move]	43450	bee swarm	move from	8	26	to	8	25
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	17.379161377933	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	17.379161377933	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	19
[PHYS CRIT %]	1
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] after static reduction dam	9.4755210436951
[Actor:move]	43448	brown bear	move from	10	26	to	10	26
[LOG]	#UID:43448:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(3 deflected)#LAST#, #SLATE#(9 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	43447	brown bear	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43447	brown bear	move from	8	27	to	8	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
checkHit	16	vs	27	=> chance to hit	23
[LOG]	--------------------------------
[LOG]	Bee swarm's energy is sapped!
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43445	bee swarm	move from	9	25	to	10	26
[Actor:move]	43447	brown bear	move from	8	26	to	9	25
[Actor:move]	43450	bee swarm	move from	8	25	to	8	26
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Brown bear!#{normal}#
[Actor:move]	43450	bee swarm	move from	8	26	to	8	25
[improved_talented AI] chooses for	43445	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	3	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# misses Bee swarm.
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43445	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43445:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[target_simple AI]	43446	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43450	bee swarm	move from	8	25	to	8	26
[improved_talented AI] chooses for	43445	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[target_simple AI]	43446	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[target_simple AI]	43450	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43450	bee swarm	move from	8	26	to	8	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	26
[ATTACK] after mult	26
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#26 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[LOG]	The shield around Wabbit crumbles.
[Actor:move]	43446	bee swarm	move from	9	27	to	10	26
[LOG]	Bee swarm recovers their energy.
[target_simple AI]	43449	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43449	bee swarm	move from	9	26	to	9	27
[Actor:move]	43450	bee swarm	move from	8	25	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#27 physical#LAST# damage.
[Actor:move]	43449	bee swarm	move from	9	27	to	10	26
[Actor:move]	43450	bee swarm	move from	9	26	to	9	27
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[improved_talented AI] chooses for	43449	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	1.7754254253166	20	16	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	1.7754254253166	20	16	1	vs. armor/def	3	10
checkHit	16	vs	10	=> chance to hit	65
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	1	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	1
[PHYS CRIT %]	1
[ATTACK] after crit	1
[ATTACK] after mult	1
[target_simple AI]	43450	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43450	bee swarm	move from	9	27	to	9	26
[LOG]	#UID:43449:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(1 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	18
checkHit	27	vs	18	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	25
[PHYS CRIT %] axe accuracy bonus	27	18	=	2.25
[PHYS CRIT %]	3.25
[ATTACK] after crit	25
[ATTACK] after mult	25
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#25 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[Actor:move]	43447	brown bear	move from	9	25	to	10	26
[Actor:move]	43450	bee swarm	move from	9	26	to	9	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	28.5
[ATTACK] after mult	28.5
[LOG]	--------------------------------
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# performs a melee critical strike against Brown bear!#{normal}#
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43450	bee swarm	move from	9	25	to	9	26
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #{bold}##WHITE#28 physical#{normal}##LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[improved_talented AI] chooses for	42609	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43451	bee swarm	(forced) move from	nil	nil	to	7	27
[LOG]	#UID:42609:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[NPC:seen_by] Passing target	Wabbit	from	42610	honey tree	to	43451	bee swarm
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	16.974567931578	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	16.974567931578	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	17	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	17
[PHYS CRIT %]	1
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] after static reduction dam	10.097466440386
[Actor:move]	43447	brown bear	move from	10	26	to	10	26
[Actor:move]	43450	bee swarm	move from	9	26	to	9	25
[Actor:move]	43451	bee swarm	move from	7	27	to	8	27
[LOG]	#UID:43447:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(4 deflected)#LAST#, #WHITE#10 physical#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	20
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	20
[ATTACK] after mult	20
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[Actor:move]	43450	bee swarm	move from	9	25	to	9	26
[Actor:move]	43451	bee swarm	move from	8	27	to	9	27
[Actor:move]	43450	bee swarm	move from	9	26	to	9	25
[target_simple AI]	43451	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43451	bee swarm	move from	9	27	to	9	26
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #00FF80##UID:41008:0#innervating iron torque of psionic shield#LAST#!
[Identify]	innervating iron torque of psionic shield	true
[Actor:move]	43451	bee swarm	move from	9	26	to	9	27
[target_simple AI]	42610	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[target_simple AI]	42612	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43450	bee swarm	move from	9	25	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43447	brown bear	T_STUN
[LOG]	Brown bear uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	16.974567931578	3	17	0.72360679774998	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	16.974567931578	3	17	0.72360679774998	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43447:0#Brown bear misses #fbd578#Wabbit#LAST#.
[Actor:move]	43450	bee swarm	move from	9	26	to	9	25
[Actor:move]	43451	bee swarm	move from	9	27	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[target_simple AI]	43451	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43451	bee swarm	move from	9	26	to	9	27
[Actor:move]	43450	bee swarm	move from	9	25	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	19
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	19
[ATTACK] after mult	19
checkHit	16	vs	27	=> chance to hit	23
[LOG]	--------------------------------
[LOG]	Brown bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#19 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[Actor:move]	43450	bee swarm	move from	9	26	to	9	25
[Actor:move]	43451	bee swarm	move from	9	27	to	9	26
[improved_talented AI] chooses for	43447	brown bear	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	16.974567931578	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	16.974567931578	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	16	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[LOG]	#UID:43447:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(14 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	20
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	20
[ATTACK] after mult	20
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	43450	bee swarm	move from	9	25	to	10	26
[target_simple AI]	43451	bee swarm	selecting NEW TARGET	11	26	3433	Wabbit
[Actor:move]	43451	bee swarm	move from	9	26	to	9	25
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Brown bear!#{normal}#
[improved_talented AI] chooses for	43450	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	3	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[Actor:move]	43451	bee swarm	move from	9	25	to	9	26
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# misses Bee swarm.
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43450	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[Actor:move]	43451	bee swarm	move from	9	26	to	9	25
[improved_talented AI] chooses for	43450	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43450:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[Actor:move]	43451	bee swarm	move from	9	25	to	9	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	26
[ATTACK] after mult	26
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#26 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[Actor:move]	43451	bee swarm	move from	9	26	to	10	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# misses Bee swarm.
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43451	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[improved_talented AI] chooses for	43451	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43451:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[target_simple AI]	42599	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[improved_talented AI] chooses for	42599	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43452	brown bear	(forced) move from	nil	nil	to	6	25
[LOG]	#UID:42599:0#Honey tree summons Brown bear!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[target_simple AI]	42610	honey tree	selecting NEW TARGET	11	26	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	26
[ATTACK] after mult	26
[Actor:move]	3433	Wabbit	move from	11	26	to	11	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#26 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[LOG]	
[Actor:move]	3433	Wabbit	move from	11	26	to	10	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[NPC:seen_by] Passing target	Wabbit	from	42599	honey tree	to	43452	brown bear
[improved_talented AI] chooses for	42612	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43453	bee swarm	(forced) move from	nil	nil	to	7	27
[LOG]	#UID:42612:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	43454	bee swarm	(forced) move from	nil	nil	to	9	27
[LOG]	#UID:42612:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	43452	brown bear	move from	6	25	to	7	25
[target_simple AI]	43453	bee swarm	selecting NEW TARGET	10	26	3433	Wabbit
[Actor:move]	43453	bee swarm	move from	7	27	to	8	27
[target_simple AI]	43454	bee swarm	selecting NEW TARGET	10	26	3433	Wabbit
[improved_talented AI] chooses for	43454	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	0.6802775637732	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	0.6802775637732	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	42.423871228541
[ATTACK] after crit	39
[ATTACK] after mult	26.530824987155
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# performs a melee critical strike against Honey tree!#{normal}#
checkHit	14	vs	27	=> chance to hit	18
[LOG]	Honey tree's energy is sapped!
[target_simple AI]	43454	bee swarm	selecting NEW TARGET	10	26	3433	Wabbit
[improved_talented AI] chooses for	43454	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	3	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #{bold}##WHITE#24 physical#{normal}##LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[Actor:move]	43453	bee swarm	move from	8	27	to	9	26
[improved_talented AI] chooses for	42610	honey tree	T_SUMMON
[useTalent] TALENT FAILED:	T_SUMMON	for	honey tree	42610	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	43452	brown bear	move from	7	25	to	8	25
[improved_talented AI] chooses for	43454	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[improved_talented AI] chooses for	43453	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	3	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43453:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	26
[ATTACK] after mult	26
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#26 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[improved_talented AI] chooses for	43453	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[improved_talented AI] chooses for	43453	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[Actor:move]	43452	brown bear	move from	8	25	to	9	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#27 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[target_simple AI]	42609	honey tree	selecting NEW TARGET	10	26	3433	Wabbit
[improved_talented AI] chooses for	42610	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43455	bee swarm	(forced) move from	nil	nil	to	7	25
[LOG]	#UID:42610:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	43456	bee swarm	(forced) move from	nil	nil	to	8	25
[LOG]	#UID:42610:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[NPC:seen_by] Passing target	Wabbit	from	42612	honey tree	to	43455	bee swarm
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#22 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	16.409279422202	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	16.409279422202	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	16	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] after static reduction dam	9.3657659736909
[Actor:move]	43452	brown bear	move from	9	25	to	9	25
[Actor:move]	43455	bee swarm	move from	7	25	to	8	26
[target_simple AI]	43456	bee swarm	selecting NEW TARGET	10	26	3433	Wabbit
[Actor:move]	43456	bee swarm	move from	8	25	to	9	26
[LOG]	#UID:43452:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(3 deflected)#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[Actor:move]	43455	bee swarm	move from	8	26	to	9	27
[improved_talented AI] chooses for	43456	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	1.7754254253166	20	16	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	1.7754254253166	20	16	3	vs. armor/def	3	10
checkHit	16	vs	10	=> chance to hit	65
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	1	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	1
[PHYS CRIT %]	1
[ATTACK] after crit	1
[ATTACK] after mult	3
[LOG]	#UID:43456:0#Bee swarm hits #fbd578#Wabbit#LAST# for #LIGHT_GREEN#(0 flat reduction)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Honey tree recovers their energy.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	20
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	20
[ATTACK] after mult	20
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43456	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	1.7754254253166	20	16	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	1.7754254253166	20	16	1	vs. armor/def	3	10
checkHit	16	vs	10	=> chance to hit	65
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	1	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	1
[PHYS CRIT %]	1
[ATTACK] after crit	1
[ATTACK] after mult	1
[LOG]	#UID:43456:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(1 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43455	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	3	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43455:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[improved_talented AI] chooses for	43456	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	1.7754254253166	20	16	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	1.7754254253166	20	16	1	vs. armor/def	3	10
checkHit	16	vs	10	=> chance to hit	65
[LOG]	#UID:43456:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	18
checkHit	27	vs	18	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	18	=	2.25
[PHYS CRIT %]	3.25
[ATTACK] after crit	28
[ATTACK] after mult	28
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#28 physical#LAST# damage.
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43455:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	0.6802775637732	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	0.6802775637732	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	42.423871228541
[ATTACK] after crit	26
[ATTACK] after mult	17.687216658103
checkHit	14	vs	27	=> chance to hit	18
[LOG]	Honey tree's energy is sapped!
[improved_talented AI] chooses for	43452	brown bear	T_STUN
[LOG]	Brown bear uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	16.409279422202	3	17	0.72360679774998	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	16.409279422202	3	17	0.72360679774998	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	16	3	vs. armor/hardiness	3	0.3
[ATTACK] after armor	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	11.577708764
[PROJECTOR] after static reduction dam	6.12997341245
checkHit	13	vs	23	=> chance to hit	25
[LOG]	#ORANGE#Wabbit shrugs off the effect 'Stunned'!
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#16 physical#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	#UID:43452:0#Brown bear hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(2 deflected)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	22
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#18 physical#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	42599	honey tree	selecting NEW TARGET	10	26	3433	Wabbit
[target_simple AI]	42610	honey tree	selecting NEW TARGET	10	26	3433	Wabbit
[target_simple AI]	42612	honey tree	selecting NEW TARGET	10	26	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	21
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	21
[ATTACK] after mult	21
checkHit	16	vs	27	=> chance to hit	23
[LOG]	--------------------------------
[LOG]	Brown bear's energy is sapped!
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43455:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#21 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43455:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	16.409279422202	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	16.409279422202	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43452:0#Brown bear misses #fbd578#Wabbit#LAST#.
[Actor:move]	43452	brown bear	move from	9	25	to	9	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	19
checkHit	27	vs	19	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	19	=	2
[PHYS CRIT %]	3
[ATTACK] after crit	26
[ATTACK] after mult	26
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	--------------------------------
[LOG]	#UID:43455:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#26 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	20
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	20
[ATTACK] after mult	20
checkHit	16	vs	27	=> chance to hit	23
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	--------------------------------
[LOG]	#UID:43455:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#20 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	Honey tree recovers their energy.
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	0.6802775637732	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	0.6802775637732	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	42.423871228541
[ATTACK] after crit	26
[ATTACK] after mult	17.687216658103
checkHit	14	vs	27	=> chance to hit	18
[LOG]	Honey tree's energy is sapped!
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#16 physical#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43455:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	16.409279422202	3	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	16.409279422202	3	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43452:0#Brown bear misses #fbd578#Wabbit#LAST#.
[Actor:move]	43452	brown bear	move from	9	25	to	9	25
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	21
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	21
[ATTACK] after mult	21
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#21 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[target_simple AI]	43455	bee swarm	selecting NEW TARGET	10	26	3433	Wabbit
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	7	5
checkHit	27	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	7	0.3
[ATTACK] after armor	21
[PHYS CRIT %] axe accuracy bonus	27	5	=	5.5
[PHYS CRIT %]	6.5
[ATTACK] after crit	21
[ATTACK] after mult	21
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Brown bear for #WHITE#21 physical#LAST# damage.
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Brown bear!#{normal}#
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	0.6802775637732	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	0.6802775637732	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	42.423871228541
[ATTACK] after crit	26
[ATTACK] after mult	17.687216658103
checkHit	14	vs	27	=> chance to hit	18
[LOG]	Honey tree's energy is sapped!
checkHit	14	vs	27	=> chance to hit	18
[LOG]	Honey tree is pinned to the ground.
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#16 physical#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	#UID:43455:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43455	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43455:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	19
checkHit	27	vs	19	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	19	=	2
[PHYS CRIT %]	3
[ATTACK] after crit	28
[ATTACK] after mult	28
[Actor:move]	3433	Wabbit	move from	10	26	to	10	26
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#28 physical#LAST# damage.
[target_simple AI]	42612	honey tree	selecting NEW TARGET	10	26	3433	Wabbit
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[LOG]	
[Actor:move]	3433	Wabbit	move from	10	26	to	9	25
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[target_simple AI]	42612	honey tree	selecting NEW TARGET	9	25	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	28
[ATTACK] after mult	28
[Actor:move]	3433	Wabbit	move from	9	25	to	9	25
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#25 physical#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[improved_talented AI] chooses for	42609	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43457	bee swarm	(forced) move from	nil	nil	to	8	27
[LOG]	#UID:42609:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Honey tree is no longer pinned.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	28
[ATTACK] after mult	28
checkHit	14	vs	27	=> chance to hit	18
[Actor:move]	3433	Wabbit	move from	9	25	to	9	25
Vault id	1	opens:	5	23	7	7
[target_simple AI]	43457	bee swarm	selecting NEW TARGET	9	25	3433	Wabbit
[Actor:move]	43457	bee swarm	move from	8	27	to	8	26
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#25 physical#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43457	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	Honey tree recovers their energy.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	28
[ATTACK] after mult	28
[LOG]	--------------------------------
[LOG]	Honey tree's energy is sapped!
[Actor:move]	3433	Wabbit	move from	9	25	to	9	25
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#25 physical#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43457	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[target_simple AI]	43457	bee swarm	selecting NEW TARGET	9	25	3433	Wabbit
[improved_talented AI] chooses for	43457	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	3	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	26
[ATTACK] after mult	26
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:13:0#honey tree root (1)#WHITE#.
[Actor:move]	3433	Wabbit	move from	9	25	to	9	25
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#24 physical#LAST# damage.
[improved_talented AI] chooses for	43457	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43457:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Honey tree!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/honey_tree_root.png
[improved_talented AI] chooses for	43457	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[LOG]	#UID:43457:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	
[Actor:move]	3433	Wabbit	move from	9	25	to	8	24
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[Actor:move]	43457	bee swarm	move from	8	26	to	8	25
[improved_talented AI] chooses for	43457	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	0.86343816184787	20	15	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	0.86343816184787	20	15	1	vs. armor/def	3	10
checkHit	15	vs	10	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	0	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	17
checkHit	27	vs	17	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	17	=	2.5
[PHYS CRIT %]	3.5
[ATTACK] after crit	28
[ATTACK] after mult	28
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#28 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	28
[ATTACK] after mult	28
checkHit	14	vs	27	=> chance to hit	18
[LOG]	--------------------------------
[LOG]	#ORANGE#Honey tree shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#28 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[LOG]	Honey tree recovers their energy.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	25
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	25
[ATTACK] after mult	25
checkHit	14	vs	27	=> chance to hit	18
[LOG]	--------------------------------
[LOG]	Honey tree's energy is sapped!
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#25 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[improved_talented AI] chooses for	42599	honey tree	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	11.268929886504	0	13	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	11.268929886504	0	13	1	vs. armor/def	3	10
checkHit	13	vs	10	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	12	0	vs. armor/hardiness	3	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] after static reduction dam	3.256067076791
[improved_talented AI] chooses for	42612	honey tree	T_SUMMON
[useTalent] TALENT FAILED:	T_SUMMON	for	honey tree	42612	true
[improved_talented AI]### FAILED TALENT returned:	false
[LOG]	#UID:42599:0#Honey tree hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(1 deflected)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#27 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[target_simple AI]	42599	honey tree	selecting NEW TARGET	8	24	3433	Wabbit
[improved_talented AI] chooses for	42599	honey tree	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	11.268929886504	0	13	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	11.268929886504	0	13	1	vs. armor/def	3	10
checkHit	13	vs	10	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	11	0	vs. armor/hardiness	3	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] after static reduction dam	3.5121622401341
[LOG]	
[LOG]	#UID:42599:0#Honey tree hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(1 deflected)#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	27
[ATTACK] after mult	27
checkHit	14	vs	27	=> chance to hit	18
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#27 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	26
[ATTACK] after mult	26
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#26 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[improved_talented AI] chooses for	42612	honey tree	T_SUMMON
[LOG]	Honey tree uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[Actor:move]	43458	bee swarm	(forced) move from	nil	nil	to	7	27
[LOG]	#UID:42612:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	43459	bee swarm	(forced) move from	nil	nil	to	8	27
[LOG]	#UID:42612:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[target_simple AI]	43458	bee swarm	selecting NEW TARGET	8	24	3433	Wabbit
[Actor:move]	43458	bee swarm	move from	7	27	to	7	26
[target_simple AI]	43459	bee swarm	selecting NEW TARGET	8	24	3433	Wabbit
[Actor:move]	43459	bee swarm	move from	8	27	to	8	26
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#27 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[Actor:move]	43458	bee swarm	move from	7	26	to	7	25
[Actor:move]	43459	bee swarm	move from	8	26	to	8	25
[target_simple AI]	42612	honey tree	selecting NEW TARGET	8	24	3433	Wabbit
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43458	bee swarm	T_BITE_POISON
[LOG]	--------------------------------
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	3	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	6
[target_simple AI]	43459	bee swarm	selecting NEW TARGET	8	24	3433	Wabbit
[improved_talented AI] chooses for	43459	bee swarm	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Bee swarm bites poison into Wabbit.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	3	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	3	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	6
[LOG]	#UID:43459:0#Bee swarm hits #fbd578#Wabbit#LAST# for #LIGHT_GREEN#(1 flat reduction)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#27 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#UID:43458:0#Bee swarm hits #fbd578#Wabbit#LAST# for #LIGHT_GREEN#(1 flat reduction)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	43458	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43458:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[improved_talented AI] chooses for	43459	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:43459:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	26
[ATTACK] after mult	26
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:13:0#honey tree root (1)#WHITE#.
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43458	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[improved_talented AI] chooses for	43459	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43459:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#26 physical#LAST# damage.
[LOG]	#UID:43458:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Honey tree!#{normal}#
[improved_talented AI] chooses for	43458	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[improved_talented AI] chooses for	43459	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[LOG]	#UID:43459:0#Bee swarm misses #fbd578#Wabbit#LAST#.
[LOG]	#UID:43458:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	19
checkHit	27	vs	19	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	25
[PHYS CRIT %] axe accuracy bonus	27	19	=	2
[PHYS CRIT %]	3
[ATTACK] after crit	25
[ATTACK] after mult	25
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	43458	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#25 physical#LAST# damage.
[LOG]	#UID:43458:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[improved_talented AI] chooses for	43458	bee swarm	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	2.4725053561649	20	17	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	2.4725053561649	20	17	1	vs. armor/def	3	10
checkHit	17	vs	10	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	2	20	vs. armor/hardiness	3	0.3
[ATTACK] after armor	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:43458:0#Bee swarm hits #fbd578#Wabbit#LAST# for #WHITE#(2 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	bee swarm	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	19
checkHit	27	vs	19	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	19	=	2
[PHYS CRIT %]	3
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	8	24	to	8	24
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Bee swarm for #WHITE#27 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Bee swarm!#{normal}#
[LOG]	
[Actor:move]	3433	Wabbit	move from	8	24	to	7	24
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	
[Actor:move]	3433	Wabbit	move from	7	24	to	6	25
[Identify]	spellwoven woollen robe of time (#RESIST#)	true
[LOG]	--------------------------------
[LOG]	Wabbit picks up (e.): #00FF80##UID:42591:0#spellwoven woollen robe of time (+9%) (0 def, 0 armour)#LAST#.
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	
[Actor:move]	3433	Wabbit	move from	6	25	to	7	26
[Identify]	shimmering ash starstaff of might	true
[LOG]	--------------------------------
[LOG]	Wabbit picks up (a.): #00FF80##UID:42601:0#shimmering ash starstaff of might (15-18 power, 3 apr, darkness element)#LAST#.
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	
[Actor:move]	3433	Wabbit	move from	7	26	to	6	27
[ActorObjectUse] useObjectEnable: 	Earthen Beads	by	Wabbit	inven/slot	1
[ActorObjectUse] Object	Earthen Beads	42598	is ineligible for talent interface
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Earthen Beads	true
[LOG]	--------------------------------
[LOG]	Wabbit picks up (a.): #FFD700##UID:42598:0#Earthen Beads#LAST#.
Vault id	1	opens:	5	23	7	7
[LOG]	Lore found: #0080FF#Earthen Beads
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Earthen Beads
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	--------------------------------
[LOG]	Wabbit casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Wabbit.
[SHADER] setting reset param	tick_start	8473635
[Actor:move]	3433	Wabbit	move from	6	27	to	7	27
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	42612	honey tree	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	11.268929886504	0	13	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	11.268929886504	0	13	1	vs. armor/def	3	10
checkHit	13	vs	10	=> chance to hit	58
[LOG]	#UID:42612:0#Honey tree misses #fbd578#Wabbit#LAST#.
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit casts #{bold}##PURPLE#Fury of the Wild.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	28
[ATTACK] after mult	28
[SHADER] setting reset param	tick_start	8476291
[SHADER] setting reset param	tick_start	8476291
checkHit	14	vs	27	=> chance to hit	18
[LOG]	Honey tree's energy is sapped!
[Actor:move]	3433	Wabbit	move from	7	27	to	7	27
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#28 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[improved_talented AI] chooses for	42612	honey tree	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	11.268929886504	0	13	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	11.268929886504	0	13	1	vs. armor/def	3	10
checkHit	13	vs	10	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	12	0	vs. armor/hardiness	3	0.3
[ATTACK] after armor	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] after static reduction dam	4.2438627068287
[LOG]	#UID:42612:0#Honey tree hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(2 deflected)#LAST#, #SLATE#(4 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	27
[ATTACK] after mult	27
[SHADER] setting reset param	tick_start	8476771
[SHADER] setting reset param	tick_start	8476771
[Actor:move]	3433	Wabbit	move from	7	27	to	7	27
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#27 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	25
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	25
[ATTACK] after mult	25
[SHADER] setting reset param	tick_start	8477107
[SHADER] setting reset param	tick_start	8477107
checkHit	14	vs	27	=> chance to hit	18
[Actor:move]	3433	Wabbit	move from	7	27	to	7	27
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#25 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	28
[ATTACK] after mult	28
[SHADER] setting reset param	tick_start	8477491
[SHADER] setting reset param	tick_start	8477491
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:13:0#honey tree root (1)#WHITE#.
[Actor:move]	3433	Wabbit	move from	7	27	to	7	27
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#28 physical#LAST# damage.
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#15 fire#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	#{bold}#Fury of the Wild killed Honey tree!#{normal}#
[LOG]	
[Actor:move]	3433	Wabbit	move from	7	27	to	7	28
Vault id	1	opens:	5	23	7	7
[improved_talented AI] chooses for	42612	honey tree	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	11.268929886504	0	13	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	11.268929886504	0	13	1	vs. armor/def	3	10
checkHit	13	vs	10	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	11	0	vs. armor/hardiness	3	0.3
[ATTACK] after armor	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] after static reduction dam	3.5121622401341
[LOG]	--------------------------------
[LOG]	#UID:42612:0#Honey tree hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(1 deflected)#LAST#, #SLATE#(4 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	25
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	25
[ATTACK] after mult	25
[SHADER] setting reset param	tick_start	8478899
[Actor:move]	3433	Wabbit	move from	7	28	to	7	28
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	The shield around Wabbit crumbles.
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#25 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	28
[ATTACK] after mult	28
[SHADER] setting reset param	tick_start	8480259
checkHit	14	vs	27	=> chance to hit	18
[LOG]	--------------------------------
[LOG]	Honey tree's energy is sapped!
[Actor:move]	3433	Wabbit	move from	7	28	to	7	28
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#28 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[LOG]	Fury of the Wild hits Honey tree for #LIGHT_RED#15 fire#LAST# damage.
[improved_talented AI] chooses for	42612	honey tree	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	11.268929886504	0	13	1	vs. armor/def	3	10
[ATTACK] after melee attack bonus hooks & callbacks::	11.268929886504	0	13	1	vs. armor/def	3	10
checkHit	13	vs	10	=> chance to hit	58
[LOG]	#UID:42612:0#Honey tree misses #fbd578#Wabbit#LAST#.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	27
[ATTACK] after mult	27
[Actor:move]	3433	Wabbit	move from	7	28	to	7	28
Vault id	1	opens:	5	23	7	7
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#27 physical#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	honey tree	dam/apr/atk/mult ::	25.917057286023	1	27	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	25.917057286023	1	27	1	vs. armor/def	1	6
checkHit	27	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	1	vs. armor/hardiness	1	0.3
[ATTACK] after armor	25
[PHYS CRIT %] axe accuracy bonus	27	6	=	5.25
[PHYS CRIT %]	6.25
[ATTACK] after crit	25
[ATTACK] after mult	25
[LOG]	--------------------------------
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:13:0#honey tree root (1)#WHITE#.
[Actor:move]	3433	Wabbit	move from	7	28	to	7	28
Vault id	1	opens:	5	23	7	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Honey tree for #WHITE#25 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Honey tree!#{normal}#
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
fight: 	Earthen Beads	brass lantern	::	nil	NECK
fight: 	Earthen Beads	rough leather armour	::	nil	NECK
fight: 	Earthen Beads	insulating rough leather belt of transcendence	::	nil	NECK
fight: 	Earthen Beads	rough leather gloves	::	nil	NECK
fight: 	Earthen Beads	innervating iron torque of psionic shield	::	nil	NECK
[ActorObjectUse] useObjectEnable: 	Earthen Beads	by	Wabbit	inven/slot	6
[LOG]	--------------------------------
[LOG]	Wabbit wears: #FFD700##UID:42598:0#Earthen Beads#LAST#.
Loading tile from tileset	/data/gfx/talents/nature_touch.png
[LOG]	
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	Earthen Beads	::	nil	HANDS
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	brass lantern	::	nil	HANDS
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	rough leather armour	::	nil	HANDS
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	insulating rough leather belt of transcendence	::	nil	HANDS
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	rough leather gloves	::	nil	HANDS
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	innervating iron torque of psionic shield	::	nil	HANDS
[SOUND] loading from	/data/sound/actions/takeoff.ogg	:=:	sound "/data/sound/actions/takeoff.ogg" : <static>
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	Earthen Beads	::	nil	HANDS
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	brass lantern	::	nil	HANDS
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	rough leather armour	::	nil	HANDS
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	insulating rough leather belt of transcendence	::	nil	HANDS
fight: 	radiant iron gauntlets of dexterity (#STATBONUS#)	innervating iron torque of psionic shield	::	nil	HANDS
Loading tile	player/human_male/hands_03.png
[LOG]	--------------------------------
[LOG]	Wabbit wears (replacing #FFFFFF##UID:6405:0#rough leather gloves (0 def, 1 armour)#LAST#): #00FF80##UID:42660:0#radiant iron gauntlets of dexterity (+3) (0 def, 1 armour)#LAST#.
[LOG]	
[LOG]	--------------------------------
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:6407:0#iron gauntlets (0 def, 1 armour)#LAST#.
[Identify]	Transmogrification Chest	true
[LOG]	Lore found: #0080FF#Transmogrification Chest
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Transmogrification Chest
[LOG]	
[LOG]	--------------------------------
[LOG]	You gain 1.31 gold from the transmogrification of #00FF80##UID:42591:0#spellwoven woollen robe of time (+9%) (0 def, 0 armour)#LAST#.
[LOG]	You gain 2.46 gold from the transmogrification of #00FF80##UID:42645:0#high-capacity quiver of elm arrows of erosion (61/61, 15-21 power, 5 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:42676:0#iron dagger (10-13 power, 5 apr)#LAST#.
[LOG]	You gain 1.17 gold from the transmogrification of #00FF80##UID:42651:0#iron mace of erosion (13-18 power, 2 apr)#LAST#.
[LOG]	You gain 3.20 gold from the transmogrification of #00FF80##UID:42670:0#hateful iron longsword of phasing (12-16 power, 8 apr)#LAST#.
[LOG]	You gain 3.02 gold from the transmogrification of #00FF80##UID:42601:0#shimmering ash starstaff of might (15-18 power, 3 apr, darkness element)#LAST#.
[LOG]	Resting starts...
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3433	Wabbit	move from	7	28	to	8	27
Vault id	1	opens:	5	23	7	7
[Actor:move]	3433	Wabbit	move from	8	27	to	9	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	3433	Wabbit	move from	9	26	to	10	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	3433	Wabbit	move from	10	26	to	11	26
Vault id	1	opens:	5	23	7	7
[Actor:move]	3433	Wabbit	move from	11	26	to	12	27
[Actor:move]	3433	Wabbit	move from	12	27	to	12	28
[Actor:move]	3433	Wabbit	move from	12	28	to	12	29
[Actor:move]	3433	Wabbit	move from	12	29	to	12	30
[Actor:move]	3433	Wabbit	move from	12	30	to	11	30
[Actor:move]	3433	Wabbit	move from	11	30	to	10	31
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3169:0#Talent Fury of the Wild is ready to use.
[Actor:move]	3433	Wabbit	move from	10	31	to	9	32
[Actor:move]	3433	Wabbit	move from	9	32	to	8	33
[Actor:move]	3433	Wabbit	move from	8	33	to	8	34
[Actor:move]	3433	Wabbit	move from	8	34	to	7	35
[Actor:move]	3433	Wabbit	move from	7	35	to	6	35
[Actor:move]	3433	Wabbit	move from	6	35	to	5	35
[Actor:move]	3433	Wabbit	move from	5	35	to	4	35
[Actor:move]	3433	Wabbit	move from	4	35	to	3	34
[Actor:move]	3433	Wabbit	move from	3	34	to	2	34
[Actor:move]	3433	Wabbit	move from	2	34	to	1	35
[Actor:move]	3433	Wabbit	move from	1	35	to	1	36
[Actor:move]	3433	Wabbit	move from	1	36	to	2	37
[Actor:move]	3433	Wabbit	move from	2	37	to	1	36
[Actor:move]	3433	Wabbit	move from	1	36	to	1	35
[Actor:move]	3433	Wabbit	move from	1	35	to	2	34
[Actor:move]	3433	Wabbit	move from	2	34	to	3	33
[Actor:move]	3433	Wabbit	move from	3	33	to	3	32
[Actor:move]	3433	Wabbit	move from	3	32	to	3	31
[Actor:move]	3433	Wabbit	move from	3	31	to	2	30
[Actor:move]	3433	Wabbit	move from	2	30	to	2	29
[Actor:move]	3433	Wabbit	move from	2	29	to	2	28
[Actor:move]	3433	Wabbit	move from	2	28	to	2	27
[Actor:move]	3433	Wabbit	move from	2	27	to	1	26
[Actor:move]	3433	Wabbit	move from	1	26	to	2	27
[Actor:move]	3433	Wabbit	move from	2	27	to	2	28
[Actor:move]	3433	Wabbit	move from	2	28	to	2	29
[Actor:move]	3433	Wabbit	move from	2	29	to	2	30
[Actor:move]	3433	Wabbit	move from	2	30	to	3	31
[Actor:move]	3433	Wabbit	move from	3	31	to	4	32
[Actor:move]	3433	Wabbit	move from	4	32	to	5	33
[Actor:move]	3433	Wabbit	move from	5	33	to	6	34
[Actor:move]	3433	Wabbit	move from	6	34	to	7	35
[Actor:move]	3433	Wabbit	move from	7	35	to	8	34
[Actor:move]	3433	Wabbit	move from	8	34	to	9	33
[Actor:move]	3433	Wabbit	move from	9	33	to	10	32
[Actor:move]	3433	Wabbit	move from	10	32	to	10	31
[Actor:move]	3433	Wabbit	move from	10	31	to	11	30
[Actor:move]	3433	Wabbit	move from	11	30	to	12	29
[Actor:move]	3433	Wabbit	move from	12	29	to	12	28
[Actor:move]	3433	Wabbit	move from	12	28	to	13	27
[Actor:move]	3433	Wabbit	move from	13	27	to	14	26
[Actor:move]	3433	Wabbit	move from	14	26	to	15	26
[Actor:move]	3433	Wabbit	move from	15	26	to	16	26
[Actor:move]	3433	Wabbit	move from	16	26	to	17	25
[Actor:move]	3433	Wabbit	move from	17	25	to	16	24
[Actor:move]	3433	Wabbit	move from	16	24	to	15	23
[Actor:move]	3433	Wabbit	move from	15	23	to	14	23
[Actor:move]	3433	Wabbit	move from	14	23	to	13	23
[Actor:move]	3433	Wabbit	move from	13	23	to	12	22
[Actor:move]	3433	Wabbit	move from	12	22	to	12	21
[Actor:move]	3433	Wabbit	move from	12	21	to	12	20
[Actor:move]	3433	Wabbit	move from	12	20	to	11	19
[Actor:move]	3433	Wabbit	move from	11	19	to	10	18
[Actor:move]	3433	Wabbit	move from	10	18	to	9	19
[Actor:move]	3433	Wabbit	move from	9	19	to	8	19
[Actor:move]	3433	Wabbit	move from	8	19	to	7	20
[LOG]	Ran for 34 turns (stop reason: hostile spotted to the southwest (blue ooze)).
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	blue ooze	dam/apr/atk/mult ::	30.172624810428	3	36	0.6802775637732	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	0.6802775637732	vs. armor/def	1	6
checkHit	36	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	42	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	36	6	=	1.06
[ATTACK] after armor	44.52
[PHYS CRIT %]	43.173871228541
[ATTACK] after crit	44.52
[ATTACK] after mult	30.285957139183
[Actor:move]	43460	blue ooze	(forced) move from	nil	nil	to	5	21
[LOG]	Blue ooze splits in two!
[ActorObjectUse] useObjectDisable: 	letter to Rolf (2)	inven/slot	1	1	tid
Loading tile from tileset	/data/gfx/shockbolt/object/scroll.png
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_1.ogg" : <static>
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Blue ooze for #WHITE#30 physical#LAST#, #YELLOW#5 light#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Blue ooze!#{normal}#
[LOG]	
[Actor:move]	3433	Wabbit	move from	7	20	to	6	21
[SOUND] loading from	/data/sound/creatures/jelly/jelly_3.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_3.ogg" : <static>
[target_simple AI]	43460	blue ooze	selecting NEW TARGET	6	21	3433	Wabbit
[improved_talented AI] chooses for	43460	blue ooze	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	6.8951486505316	5	12	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	6.8951486505316	5	12	1	vs. armor/def	3	12
checkHit	12	vs	12	=> chance to hit	50
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	6	5	vs. armor/hardiness	3	0.3
[ATTACK] after armor	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] after static reduction dam	1.8292511667365
[LOG]	--------------------------------
[LOG]	#UID:43460:0#Blue ooze hits #fbd578#Wabbit#LAST# for #1133F3#(3 flat reduction)#LAST#, #1133F3#(1 deflected)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	blue ooze	dam/apr/atk/mult ::	30.172624810428	3	36	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	1	vs. armor/def	1	6
checkHit	36	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	40	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	36	6	=	1.06
[ATTACK] after armor	42.4
[PHYS CRIT %]	7
[ATTACK] after crit	42.4
[ATTACK] after mult	42.4
[Actor:move]	3433	Wabbit	move from	6	21	to	6	21
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Blue ooze for #WHITE#42 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Blue ooze!#{normal}#
[LOG]	
[Actor:move]	3433	Wabbit	move from	6	21	to	5	21
[Actor:move]	3433	Wabbit	move from	5	21	to	4	22
[LOG]	--------------------------------
[LOG]	Lore found: #0080FF#letter to Rolf (2)
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	adventurer-letter-3
[LOG]	
[LOG]	--------------------------------
[LOG]	Resting starts...
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3433	Wabbit	move from	4	22	to	5	21
[Actor:move]	3433	Wabbit	move from	5	21	to	6	21
[Actor:move]	3433	Wabbit	move from	6	21	to	7	20
[Actor:move]	3433	Wabbit	move from	7	20	to	8	19
[Actor:move]	3433	Wabbit	move from	8	19	to	9	18
[Actor:move]	3433	Wabbit	move from	9	18	to	9	17
[Actor:move]	3433	Wabbit	move from	9	17	to	10	16
[Actor:move]	3433	Wabbit	move from	10	16	to	10	15
[Actor:move]	3433	Wabbit	move from	10	15	to	11	14
[Actor:move]	3433	Wabbit	move from	11	14	to	12	13
[Actor:move]	3433	Wabbit	move from	12	13	to	11	12
[Actor:move]	3433	Wabbit	move from	11	12	to	11	11
[Actor:move]	3433	Wabbit	move from	11	11	to	11	10
[Actor:move]	3433	Wabbit	move from	11	10	to	12	9
[Actor:move]	3433	Wabbit	move from	12	9	to	13	8
[Actor:move]	3433	Wabbit	move from	13	8	to	14	7
[Actor:move]	3433	Wabbit	move from	14	7	to	14	6
[Actor:move]	3433	Wabbit	move from	14	6	to	13	5
[Actor:move]	3433	Wabbit	move from	13	5	to	14	6
[Actor:move]	3433	Wabbit	move from	14	6	to	14	7
[Actor:move]	3433	Wabbit	move from	14	7	to	13	8
[Actor:move]	3433	Wabbit	move from	13	8	to	12	9
[Actor:move]	3433	Wabbit	move from	12	9	to	11	9
[Actor:move]	3433	Wabbit	move from	11	9	to	10	9
[Actor:move]	3433	Wabbit	move from	10	9	to	9	10
[Actor:move]	3433	Wabbit	move from	9	10	to	8	11
[Actor:move]	3433	Wabbit	move from	8	11	to	7	12
[Actor:move]	3433	Wabbit	move from	7	12	to	7	13
[Actor:move]	3433	Wabbit	move from	7	13	to	7	14
[Actor:move]	3433	Wabbit	move from	7	14	to	6	15
[Actor:move]	3433	Wabbit	move from	6	15	to	5	15
[Actor:move]	3433	Wabbit	move from	5	15	to	4	16
[Actor:move]	3433	Wabbit	move from	4	16	to	3	16
[Actor:move]	3433	Wabbit	move from	3	16	to	2	15
[Actor:move]	3433	Wabbit	move from	2	15	to	1	15
[Actor:move]	3433	Wabbit	move from	1	15	to	0	16
[Actor:move]	3433	Wabbit	move from	0	16	to	1	15
[Actor:move]	3433	Wabbit	move from	1	15	to	2	16
[Actor:move]	3433	Wabbit	move from	2	16	to	3	16
[Actor:move]	3433	Wabbit	move from	3	16	to	4	15
[Actor:move]	3433	Wabbit	move from	4	15	to	5	15
[Actor:move]	3433	Wabbit	move from	5	15	to	6	15
[Actor:move]	3433	Wabbit	move from	6	15	to	7	14
[Actor:move]	3433	Wabbit	move from	7	14	to	7	13
[Actor:move]	3433	Wabbit	move from	7	13	to	8	12
[Actor:move]	3433	Wabbit	move from	8	12	to	8	11
[Actor:move]	3433	Wabbit	move from	8	11	to	9	10
[Actor:move]	3433	Wabbit	move from	9	10	to	10	9
[Actor:move]	3433	Wabbit	move from	10	9	to	11	10
[Actor:move]	3433	Wabbit	move from	11	10	to	12	11
[Actor:move]	3433	Wabbit	move from	12	11	to	13	10
[Actor:move]	3433	Wabbit	move from	13	10	to	14	10
[Actor:move]	3433	Wabbit	move from	14	10	to	15	10
[Actor:move]	3433	Wabbit	move from	15	10	to	16	10
[Actor:move]	3433	Wabbit	move from	16	10	to	17	10
[Actor:move]	3433	Wabbit	move from	17	10	to	18	11
[Actor:move]	3433	Wabbit	move from	18	11	to	19	11
[Actor:move]	3433	Wabbit	move from	19	11	to	20	11
[Actor:move]	3433	Wabbit	move from	20	11	to	21	11
[Actor:move]	3433	Wabbit	move from	21	11	to	22	12
[Actor:move]	3433	Wabbit	move from	22	12	to	23	12
[Actor:move]	3433	Wabbit	move from	23	12	to	24	11
[Actor:move]	3433	Wabbit	move from	24	11	to	25	12
[Actor:move]	3433	Wabbit	move from	25	12	to	26	13
[Actor:move]	3433	Wabbit	move from	26	13	to	27	13
[Actor:move]	3433	Wabbit	move from	27	13	to	28	14
[Actor:move]	3433	Wabbit	move from	28	14	to	29	14
[Actor:move]	3433	Wabbit	move from	29	14	to	30	15
[Actor:move]	3433	Wabbit	move from	30	15	to	31	15
[Actor:move]	3433	Wabbit	move from	31	15	to	32	14
[LOG]	--------------------------------
[LOG]	Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	3433	Wabbit	move from	32	14	to	33	14
[Actor:move]	3433	Wabbit	move from	33	14	to	34	15
[Actor:move]	3433	Wabbit	move from	34	15	to	35	15
[Actor:move]	3433	Wabbit	move from	35	15	to	36	14
[Actor:move]	3433	Wabbit	move from	36	14	to	37	14
[Actor:move]	3433	Wabbit	move from	37	14	to	38	15
[Actor:move]	3433	Wabbit	move from	38	15	to	37	14
[Actor:move]	3433	Wabbit	move from	37	14	to	36	14
[Actor:move]	3433	Wabbit	move from	36	14	to	35	13
[Actor:move]	3433	Wabbit	move from	35	13	to	34	12
[Actor:move]	3433	Wabbit	move from	34	12	to	33	11
[Actor:move]	3433	Wabbit	move from	33	11	to	34	10
[Actor:move]	3433	Wabbit	move from	34	10	to	35	10
[Actor:move]	3433	Wabbit	move from	35	10	to	36	10
[Actor:move]	3433	Wabbit	move from	36	10	to	37	11
[Actor:move]	3433	Wabbit	move from	37	11	to	38	12
[Actor:move]	3433	Wabbit	move from	38	12	to	38	11
[Actor:move]	3433	Wabbit	move from	38	11	to	38	10
[Actor:move]	3433	Wabbit	move from	38	10	to	38	9
[Actor:move]	3433	Wabbit	move from	38	9	to	38	8
[Actor:move]	3433	Wabbit	move from	38	8	to	38	7
[Actor:move]	3433	Wabbit	move from	38	7	to	38	6
[Actor:move]	3433	Wabbit	move from	38	6	to	38	5
[Actor:move]	3433	Wabbit	move from	38	5	to	38	4
[Actor:move]	3433	Wabbit	move from	38	4	to	38	3
[Actor:move]	3433	Wabbit	move from	38	3	to	38	2
[Actor:move]	3433	Wabbit	move from	38	2	to	37	1
[Actor:move]	3433	Wabbit	move from	37	1	to	37	0
[Actor:move]	3433	Wabbit	move from	37	0	to	36	0
[Actor:move]	3433	Wabbit	move from	36	0	to	37	1
[Actor:move]	3433	Wabbit	move from	37	1	to	38	2
[Actor:move]	3433	Wabbit	move from	38	2	to	39	2
[Actor:move]	3433	Wabbit	move from	39	2	to	40	2
[Actor:move]	3433	Wabbit	move from	40	2	to	41	2
[Actor:move]	3433	Wabbit	move from	41	2	to	42	2
[Actor:move]	3433	Wabbit	move from	42	2	to	43	2
[Actor:move]	3433	Wabbit	move from	43	2	to	44	2
[Actor:move]	3433	Wabbit	move from	44	2	to	45	2
[Actor:move]	3433	Wabbit	move from	45	2	to	46	2
[Actor:move]	3433	Wabbit	move from	46	2	to	47	2
[Actor:move]	3433	Wabbit	move from	47	2	to	48	2
[Actor:move]	3433	Wabbit	move from	48	2	to	49	1
[Actor:move]	3433	Wabbit	move from	49	1	to	50	2
[Actor:move]	3433	Wabbit	move from	50	2	to	51	3
[Actor:move]	3433	Wabbit	move from	51	3	to	52	4
[Actor:move]	3433	Wabbit	move from	52	4	to	53	5
[Actor:move]	3433	Wabbit	move from	53	5	to	54	6
[Actor:move]	3433	Wabbit	move from	54	6	to	55	7
[Actor:move]	3433	Wabbit	move from	55	7	to	56	8
[Actor:move]	3433	Wabbit	move from	56	8	to	57	9
[Actor:move]	3433	Wabbit	move from	57	9	to	58	10
[Actor:move]	3433	Wabbit	move from	58	10	to	59	11
[Actor:move]	3433	Wabbit	move from	59	11	to	60	11
[Actor:move]	3433	Wabbit	move from	60	11	to	61	11
[Actor:move]	3433	Wabbit	move from	61	11	to	62	12
[Actor:move]	3433	Wabbit	move from	62	12	to	62	13
[Actor:move]	3433	Wabbit	move from	62	13	to	62	14
[Actor:move]	3433	Wabbit	move from	62	14	to	62	15
[Actor:move]	3433	Wabbit	move from	62	15	to	63	16
[Actor:move]	3433	Wabbit	move from	63	16	to	62	17
[Actor:move]	3433	Wabbit	move from	62	17	to	62	18
[Actor:move]	3433	Wabbit	move from	62	18	to	62	19
[Actor:move]	3433	Wabbit	move from	62	19	to	61	20
[Actor:move]	3433	Wabbit	move from	61	20	to	60	21
[Actor:move]	3433	Wabbit	move from	60	21	to	60	22
[Actor:move]	3433	Wabbit	move from	60	22	to	60	23
[Actor:move]	3433	Wabbit	move from	60	23	to	61	24
[Actor:move]	3433	Wabbit	move from	61	24	to	61	25
[Actor:move]	3433	Wabbit	move from	61	25	to	61	26
[Actor:move]	3433	Wabbit	move from	61	26	to	61	27
[Actor:move]	3433	Wabbit	move from	61	27	to	61	28
[Actor:move]	3433	Wabbit	move from	61	28	to	62	29
[Actor:move]	3433	Wabbit	move from	62	29	to	63	30
[Actor:move]	3433	Wabbit	move from	63	30	to	62	31
[Actor:move]	3433	Wabbit	move from	62	31	to	62	32
[Actor:move]	3433	Wabbit	move from	62	32	to	62	33
[Actor:move]	3433	Wabbit	move from	62	33	to	63	34
[Actor:move]	3433	Wabbit	move from	63	34	to	62	35
[Actor:move]	3433	Wabbit	move from	62	35	to	62	36
[Actor:move]	3433	Wabbit	move from	62	36	to	63	37
[Actor:move]	3433	Wabbit	move from	63	37	to	62	36
[Actor:move]	3433	Wabbit	move from	62	36	to	63	35
[Actor:move]	3433	Wabbit	move from	63	35	to	63	34
[Actor:move]	3433	Wabbit	move from	63	34	to	62	33
[Actor:move]	3433	Wabbit	move from	62	33	to	62	32
[Actor:move]	3433	Wabbit	move from	62	32	to	61	31
[Actor:move]	3433	Wabbit	move from	61	31	to	60	30
[Actor:move]	3433	Wabbit	move from	60	30	to	61	29
[Actor:move]	3433	Wabbit	move from	61	29	to	61	28
[Actor:move]	3433	Wabbit	move from	61	28	to	60	27
[Actor:move]	3433	Wabbit	move from	60	27	to	60	26
[Actor:move]	3433	Wabbit	move from	60	26	to	59	25
[Actor:move]	3433	Wabbit	move from	59	25	to	59	24
[Actor:move]	3433	Wabbit	move from	59	24	to	60	23
[Actor:move]	3433	Wabbit	move from	60	23	to	60	22
[Actor:move]	3433	Wabbit	move from	60	22	to	60	21
[Actor:move]	3433	Wabbit	move from	60	21	to	60	20
[Actor:move]	3433	Wabbit	move from	60	20	to	60	19
[Actor:move]	3433	Wabbit	move from	60	19	to	60	18
[Actor:move]	3433	Wabbit	move from	60	18	to	60	17
[Actor:move]	3433	Wabbit	move from	60	17	to	61	16
[Actor:move]	3433	Wabbit	move from	61	16	to	62	15
[Actor:move]	3433	Wabbit	move from	62	15	to	62	14
[Actor:move]	3433	Wabbit	move from	62	14	to	62	13
[Actor:move]	3433	Wabbit	move from	62	13	to	62	12
[Actor:move]	3433	Wabbit	move from	62	12	to	62	11
[Actor:move]	3433	Wabbit	move from	62	11	to	62	10
[Actor:move]	3433	Wabbit	move from	62	10	to	62	9
[Actor:move]	3433	Wabbit	move from	62	9	to	62	8
[Actor:move]	3433	Wabbit	move from	62	8	to	62	7
[Actor:move]	3433	Wabbit	move from	62	7	to	63	6
[Actor:move]	3433	Wabbit	move from	63	6	to	64	5
[Actor:move]	3433	Wabbit	move from	64	5	to	64	4
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 34 turns (stop reason: at exit).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x13db8888
Loading level persistance level	trollmire	3
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-trollmire-2.teal	?=?	level-trollmire-3.teal
Loading savefile 	/save/wabbit/
Creating level	trollmire	3
[Zone:newLevel]	trollmire	beginning level generation, count:	1
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x14dd05c0
[Forest] generating map:	0	rooms
End Room:	zones/prox
Trying to load	zones/prox
loaded room generator	zones/prox	function: 0x15a11780
[roomGen] room generator	function: 0x15a11780	is making a room
[roomGen] generated room	prox3x3
Prox stew at	45	10
placed room	prox3x3	at	45	10	with center	46	11
Successfully loaded the end room
[Forest] placed	1	rooms
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	0	18
Waypoint	1	0	18	rejected: 	not enough progress from previous waypoint
Possible waypoint	2	1	13
Waypoint	2	1	13	rejected: 	not enough progress from previous waypoint
Possible waypoint	3	8	33
Waypoint	3	8	33	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	4	12	11
Waypoint	4	12	11	accepted
Possible waypoint	5	14	8
Waypoint	5	14	8	rejected: 	not enough progress from previous waypoint
Possible waypoint	6	15	12
Waypoint	6	15	12	accepted
Possible waypoint	7	19	5
Waypoint	7	19	5	accepted
Possible waypoint	8	20	25
Waypoint	8	20	25	rejected: 	not enough progress from previous waypoint
Possible waypoint	9	21	13
Waypoint	9	21	13	rejected: 	not enough progress from previous waypoint
Possible waypoint	10	23	32
Waypoint	10	23	32	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	11	27	20
Waypoint	11	27	20	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	12	28	23
Waypoint	12	28	23	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	13	31	23
Waypoint	13	31	23	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	14	32	2
Waypoint	14	32	2	accepted
Possible waypoint	15	34	22
Waypoint	15	34	22	rejected: 	not enough progress from previous waypoint
Possible waypoint	16	39	22
Waypoint	16	39	22	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	17	39	34
Waypoint	17	39	34	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	18	41	19
Waypoint	18	41	19	rejected: 	measure too close to finish
Possible waypoint	19	45	20
Waypoint	19	45	20	rejected: 	measure too close to finish
Possible waypoint	20	46	20
Waypoint	20	46	20	rejected: 	measure too close to finish
Possible waypoint	21	46	8
Waypoint	21	46	8	rejected: 	measure too close to finish
Possible waypoint	22	46	28
Waypoint	22	46	28	rejected: 	measure too close to finish
Possible waypoint	23	47	19
Waypoint	23	47	19	rejected: 	measure too close to finish
Possible waypoint	24	48	22
Waypoint	24	48	22	rejected: 	measure too close to finish
Possible waypoint	25	48	0
Waypoint	25	48	0	rejected: 	measure too close to finish
Possible waypoint	26	48	20
Waypoint	26	48	20	rejected: 	measure too close to finish
Possible waypoint	27	57	38
Waypoint	27	57	38	rejected: 	measure too close to finish
Possible waypoint	28	58	27
Waypoint	28	58	27	rejected: 	measure too close to finish
Possible waypoint	29	59	35
Waypoint	29	59	35	rejected: 	measure too close to finish
Possible waypoint	30	62	12
Waypoint	30	62	12	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	15	 to 	12	11
tunnel waypoint 	2	 from 	12	11	 to 	15	12
tunnel waypoint 	3	 from 	15	12	 to 	19	5
tunnel waypoint 	4	 from 	19	5	 to 	32	2
tunnel waypoint 	5	 from 	32	2	 to 	45	10
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	44193	giant white rat	(forced) move from	nil	nil	to	13	39
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_dw.png
[Actor:move]	44194	dire wolf	(forced) move from	nil	nil	to	4	2
Spawning 	giant rabbit	 near 	clearing	clearing	 at 	52	26
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_rabbit.png
[Actor:move]	44195	giant rabbit	(forced) move from	nil	nil	to	52	26
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	44196	giant brown rat	(forced) move from	nil	nil	to	13	32
[resolveObject] CREATE FOR	44197	forest troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Ego	40.134640274368	65.5
[resolveObject] CREATED OBJECT:	44198	healing infusion of the titan	tries left:	1
[resolveObject] adding to main inventory:	44198	healing infusion of the titan
[ActorObjectUse] useObjectEnable: 	healing infusion of the titan	by	forest troll	inven/slot	1
Spawning 	forest troll	 near 	clearing	clearing	 at 	39	38
[Actor:move]	44197	forest troll	(forced) move from	nil	nil	to	39	38
[Actor:wearAllInventory]	44197	forest troll	wearing main inventory
Spawning 	midge swarm	 near 	clearing	clearing	 at 	40	37
[Actor:move]	44202	midge swarm	(forced) move from	nil	nil	to	40	37
Spawning 	copperhead snake	 near 	clearing	clearing	 at 	39	35
[Actor:move]	44203	copperhead snake	(forced) move from	nil	nil	to	39	35
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	44204	giant brown rat	(forced) move from	nil	nil	to	19	36
[Actor:move]	44205	poison ivy	(forced) move from	nil	nil	to	8	17
[resolveObject] CREATE FOR	44206	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	68.486075909456	103.5
[resolveObject] CREATED OBJECT:	44207	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	44207	gold pieces
Spawning 	forest troll	 near 	clearing	clearing	 at 	39	34
[Actor:move]	44206	forest troll	(forced) move from	nil	nil	to	39	34
[Actor:wearAllInventory]	44206	forest troll	wearing main inventory
Spawning 	large brown snake	 near 	clearing	clearing	 at 	39	37
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
[Actor:move]	44208	large brown snake	(forced) move from	nil	nil	to	39	37
[Actor:move]	44209	wolf	(forced) move from	nil	nil	to	14	36
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_gw.png
[Actor:move]	44210	great wolf	(forced) move from	nil	nil	to	6	14
[Actor:move]	44211	wolf	(forced) move from	nil	nil	to	26	31
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	44212	giant brown rat	(forced) move from	nil	nil	to	58	22
[Actor:move]	44213	wolf	(forced) move from	nil	nil	to	43	27
Spawning 	fox	 near 	clearing	clearing	 at 	54	20
[Actor:move]	44214	fox	(forced) move from	nil	nil	to	54	20
Spawning 	black bear	 near 	clearing	clearing	 at 	39	36
Loading tile from tileset	/data/gfx/shockbolt/npc/black_bear.png
[Actor:move]	44215	black bear	(forced) move from	nil	nil	to	39	36
Spawning 	great wolf	 near 	clearing	clearing	 at 	40	34
[Actor:move]	44216	great wolf	(forced) move from	nil	nil	to	40	34
[Actor:move]	44217	white worm mass	(forced) move from	nil	nil	to	10	14
Spawning 	fox	 near 	clearing	clearing	 at 	38	33
[Actor:move]	44218	fox	(forced) move from	nil	nil	to	38	33
Spawning 	wolf	 near 	clearing	clearing	 at 	54	21
[Actor:move]	44219	wolf	(forced) move from	nil	nil	to	54	21
Spawning 	giant brown mouse	 near 	clearing	clearing	 at 	36	34
[Actor:move]	44220	giant brown mouse	(forced) move from	nil	nil	to	36	34
[Actor:move]	44221	hornet swarm	(forced) move from	nil	nil	to	23	31
Spawning 	dire wolf	 near 	clearing	clearing	 at 	55	21
[Actor:move]	44222	dire wolf	(forced) move from	nil	nil	to	55	21
Spawning 	copperhead snake	 near 	clearing	clearing	 at 	38	34
[Actor:move]	44223	copperhead snake	(forced) move from	nil	nil	to	38	34
Spawning 	giant crystal rat	 near 	clearing	clearing	 at 	50	21
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_crystal_rat.png
[Actor:move]	44224	giant crystal rat	(forced) move from	nil	nil	to	50	21
[resolveObject] CREATE FOR	44225	Prox the Mighty	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatmaul"}
[TOME ENTITY FILTER] selected Ego	33.01265620231	65.5
[resolveObject] CREATED OBJECT:	44227	flaming iron greatmaul	tries left:	4
[resolveObject]	44227	flaming iron greatmaul	added to inventory	MAINHAND
[resolveObject] CREATE FOR	44225	Prox the Mighty	do_wear/tries:	true	5	filter:
	{type="tool", random_art_replace=table: 0x1421f368, autoreq=true, subtype="misc", defined="LUCKY_FOOT"}
[resolveObject] CREATED OBJECT:	44231	Prox's Lucky Halfling Foot	tries left:	4
fight: 	Prox's Lucky Halfling Foot	flaming iron greatmaul	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	Prox's Lucky Halfling Foot	by	Prox the Mighty	inven/slot	table: 0x18a47168
[resolveObject]	44231	Prox's Lucky Halfling Foot	added to inventory	TOOL
Added unique	mod.class.Object/Prox's Lucky Halfling Foot	::	1
[resolveObject] CREATE FOR	44225	Prox the Mighty	do_wear/tries:	nil	2	filter:
	{unique=true, not_properties=table: 0x152ce458}
[resolveObject] CREATED OBJECT:	44232	Planar Beacon	tries left:	1
[resolveObject] adding to main inventory:	44232	Planar Beacon
[ActorObjectUse] useObjectEnable: 	Planar Beacon	by	Prox the Mighty	inven/slot	1
[ActorObjectUse] Object	Planar Beacon	44232	is ineligible for talent interface
Added unique	mod.class.Object/Planar Beacon	::	1
[resolveObject] CREATE FOR	44225	Prox the Mighty	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	56.718726256098	98
[resolveObject] CREATED OBJECT:	44233	iron mace of erosion	tries left:	1
[resolveObject] adding to main inventory:	44233	iron mace of erosion
[resolveObject] CREATE FOR	44225	Prox the Mighty	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	74.118098589154	98
[resolveObject] CREATED OBJECT:	44237	acidic iron dagger	tries left:	1
[resolveObject] adding to main inventory:	44237	acidic iron dagger
[resolveObject] CREATE FOR	44225	Prox the Mighty	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	75.938323324532	98
[resolveObject] CREATED OBJECT:	44241	blink rune of the warrior	tries left:	1
[resolveObject] adding to main inventory:	44241	blink rune of the warrior
[ActorObjectUse] useObjectEnable: 	blink rune of the warrior	by	Prox the Mighty	inven/slot	1
Selecting guardian spot	46	11	from	46	11
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_troll_prox_the_mighty.png
[Actor:move]	44225	Prox the Mighty	(forced) move from	nil	nil	to	46	11
Added unique	mod.class.NPC/Prox the Mighty	::	1
[Actor:wearAllInventory]	44225	Prox the Mighty	wearing main inventory
fight: 	acidic iron dagger	flaming iron greatmaul	::	OFFHAND	OFFHAND
 impossible => 	acidic iron dagger	flaming iron greatmaul	::	OFFHAND	OFFHAND
Guardian allocated: 	TROLL_PROX	44225	Prox the Mighty
[TOME ENTITY FILTER] selected basic	75.675693608512	112.5
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_linen.png
[TOME ENTITY FILTER] selected basic	94.866669398003	112.5
Spawning 	iron shield	 near 	clearing	clearing	 at 
[TOME ENTITY FILTER] selected Lore	72.936318598906	74.5
Added unique	mod.class.Object/letter to Rolf (1)	::	1
[TOME ENTITY FILTER] selected Ego	21.67978249995	65.5
Spawning 	iron mail armour of fire resistance	 near 	clearing	clearing	 at 
[TOME ENTITY FILTER] selected basic	75.064794757069	112.5
[TOME ENTITY FILTER] selected basic	92.706594224485	112.5
Loading tile from tileset	/data/gfx/shockbolt/object/staff_elm.png
[TOME ENTITY FILTER] selected Ego	64.414920309073	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/citrine.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
[STARTEVENTS] Assigned events list:
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
[EVENT] font-life centered at 	8	30
Not gone east, no backup guardian
Running on level loads	trollmire-3
[Actor:move]	3433	Wabbit	(forced) move from	64	4	to	0	15
[LOG]	--------------------------------
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Wabbit	Wabbit
Adding entity	3433	after	3433
Entering tier1 zone for escort	tier1.1	1	2
===
[resolveObject] CREATE FOR	44585	Polerabeth, the worried loremaster	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="staff"}
[TOME ENTITY FILTER] selected Double Ego	13.41509787131	20.5
[resolveObject] CREATED OBJECT:	44586	surging elm vilestaff of might	tries left:	4
[resolveObject]	44586	surging elm vilestaff of might	added to inventory	MAINHAND
Placing portal at 	36	13
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/maze_teleport.png
Loading tile	player/thalore_female.png
[Actor:move]	44585	Polerabeth, the worried loremaster	(forced) move from	nil	nil	to	1	15
[CHAT] loaded	welcome	table: 0x10bc0e90
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x10129730	escort-duty-trollmire-3
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	44585	Polerabeth, the worried loremaster	actor
[ONLINE PROFILE] current character 	Wabbit the level 3 Wight White Monk
Updating zone name	Trollmire (3)
[SAVEFILE PIPE] new save running in the pipe:	Wabbit	level	::	level-trollmire-2.teal	::	table: 0x12ac7468	=>	table: 0x10cee3b0	(3978)
Loading savefile 	/save/wabbit/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
table: 0x03ec5410	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03ec5650	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[SAVEFILE PIPE] new save running in the pipe:	Wabbit	game	::	game.teag	::	table: 0x0e397a10	=>	table: 0x1da584e8	(6540)
Loading savefile 	/save/wabbit/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x10105000	=>	table: 0x1588a078	(76)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
[SAVEFILE PIPE] Checking save	Wabbit	level	/save/wabbit/level-trollmire-2.teal.tmp
Loading savefile 	/save/wabbit/
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Wabbit	game	/save/wabbit/game.teag.tmp
Loading savefile 	/save/wabbit/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	5f0e6e4f-4fdb-4dcd-9297-9c6b8d417fc6	3e9a43882989197706c5b4788d196606	level	/save/wabbit/level-trollmire-2.teal
[ONLINE PROFILE] saved character md5	5f0e6e4f-4fdb-4dcd-9297-9c6b8d417fc6	level-trollmire-2.teal	3e9a43882989197706c5b4788d196606
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	5f0e6e4f-4fdb-4dcd-9297-9c6b8d417fc6	7ee407d946161dfcfa87254aa3281754	game	/save/wabbit/game.teag
[ONLINE PROFILE] saved character md5	5f0e6e4f-4fdb-4dcd-9297-9c6b8d417fc6	game.teag	7ee407d946161dfcfa87254aa3281754
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
[CHAT] selected	Lead on; I will protect you.	function: 0x12abd168
[Actor:move]	44585	Polerabeth, the worried loremaster	(forced) move from	1	15	to	0	15
[Actor:move]	3433	Wabbit	(forced) move from	0	15	to	1	15
[Actor:move]	3433	Wabbit	move from	0	15	to	1	15
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_1.ogg" : <static>
[target_simple AI]	44210	great wolf	selecting NEW TARGET	1	15	3433	Wabbit
[improved_talented AI] chooses for	44210	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_3.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_3.ogg" : <static>
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	30.172624810428	3	36	0.6802775637732	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	0.6802775637732	vs. armor/def	2	11
checkHit	36	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	41	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	36	11	=	1.05
[ATTACK] after armor	43.05
[PHYS CRIT %]	43.173871228541
[ATTACK] after crit	43.05
[ATTACK] after mult	29.285949120436
checkHit	9	vs	36	=> chance to hit	0
[LOG]	Great wolf's energy is sapped!
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Great wolf for #WHITE#29 physical#LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[improved_talented AI] chooses for	44224	giant crystal rat	T_STONE_SKIN
Loading tile	npc/vermin_rodent_giant_crystal_rat.png
Loading tile	particles_images/spikes.png
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.84313725490196,0.55686274509804,0.27058823529412),growthSpeed=2,spikeLength=0.9,spikeOffset=0.123123,spikeWidth=3,time_factor=1500]
[SHADER] created fragment shader from /data/gfx/shaders/crystalineaura.frag
[SHADER] setting reset param	tick_start	8548209
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_crystal_rat.png
[CALLBACK] upgrading to prioritized	talents_on_melee_hit
[dumb_talented AI] chooses for	44585	Polerabeth, the worried loremaster	T_MIND_SEAR
[LOG]	Polerabeth, the worried loremaster uses #{bold}##YELLOW#Mind Sear.#{normal}##LAST#
[MIND CRIT %]	1.6
checkHit	14	vs	14	=> chance to hit	50
[PROJECTOR] after static reduction dam	4.5817068662971
checkHit	14	vs	7	=> chance to hit	68
[LOG]	#UID:44585:0#Polerabeth, the worried loremaster hits #fbd578#Wabbit#LAST# for #ORANGE#(3 flat reduction)#LAST#, #ORANGE#(2 deflected)#LAST#, #ORANGE#5 mind#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#UID:44585:0#Polerabeth, the worried loremaster hits Great wolf for #ORANGE#9 mind#LAST# damage.
[Actor:move]	44217	white worm mass	move from	10	14	to	9	14
[Actor:move]	44210	great wolf	move from	6	14	to	5	14
[LOG]	
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	0	15	to	0	14
table: 0x03ec5410	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	--------------------------------
[LOG]	Polerabeth, the worried loremaster says: 'Help! Great wolf to the east!'
[EMOTE] added	Help! Great wolf to the east!	0	14
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[improved_talented AI] chooses for	44217	white worm mass	T_MULTIPLY
[LOG]	White worm mass uses #{bold}##ORCHID#Multiply.#{normal}##LAST#
[MULTIPLY]	10	15	::
[MULTIPLY]	2	uids	44217	=>	44597	::
[Actor:move]	44597	white worm mass	(forced) move from	nil	nil	to	10	15
[Actor:move]	44210	great wolf	move from	5	14	to	4	14
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	30.172624810428	3	36	0.6802775637732	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	0.6802775637732	vs. armor/def	2	11
checkHit	36	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	34	3	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	36	11	=	1.05
[ATTACK] after armor	35.7
[PHYS CRIT %]	43.173871228541
[ATTACK] after crit	53.55
[ATTACK] after mult	36.428863540055
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# performs a melee critical strike against Great wolf!#{normal}#
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Great wolf for #{bold}##WHITE#36 physical#{normal}##LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[target_simple AI]	44585	Polerabeth, the worried loremaster	selecting NEW TARGET	8	17	44205	poison ivy
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	0	14	to	0	13
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Great wolf!#{normal}#
[Actor:move]	44217	white worm mass	move from	9	14	to	8	14
[improved_talented AI] chooses for	44597	white worm mass	T_MULTIPLY
[LOG]	White worm mass uses #{bold}##ORCHID#Multiply.#{normal}##LAST#
[MULTIPLY]	11	14	::
[MULTIPLY]	0	uids	44597	=>	44599	::
[Actor:move]	44599	white worm mass	(forced) move from	nil	nil	to	11	14
[LOG]	
[Actor:move]	3433	Wabbit	move from	1	15	to	2	14
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	0	13	to	1	13
[LOG]	--------------------------------
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[Actor:move]	44217	white worm mass	move from	8	14	to	7	13
[Actor:move]	44597	white worm mass	move from	10	15	to	9	15
[Actor:move]	44599	white worm mass	move from	11	14	to	10	15
[LOG]	
[Actor:move]	3433	Wabbit	move from	2	14	to	3	14
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	1	13	to	2	13
[Actor:move]	44217	white worm mass	move from	7	13	to	6	14
[Actor:move]	44597	white worm mass	move from	9	15	to	8	15
[Actor:move]	44599	white worm mass	move from	10	15	to	9	15
[Actor:move]	3433	Wabbit	move from	3	14	to	4	14
[target_simple AI]	44217	white worm mass	selecting NEW TARGET	4	14	3433	Wabbit
[Actor:move]	44217	white worm mass	move from	6	14	to	5	14
[Actor:move]	44597	white worm mass	move from	8	15	to	7	15
[Actor:move]	44599	white worm mass	move from	9	15	to	8	15
[ATTACK] attacking with innate combat
[ATTACK] to 	white worm mass	dam/apr/atk/mult ::	30.172624810428	3	36	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	1	vs. armor/def	1	6
checkHit	36	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	41	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	36	6	=	1.06
[ATTACK] after armor	43.46
[PHYS CRIT %]	7
[ATTACK] after crit	43.46
[ATTACK] after mult	43.46
[Actor:move]	3433	Wabbit	move from	4	14	to	4	14
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits White worm mass for #WHITE#43 physical#LAST# damage.
[dumb_talented AI] chooses for	44585	Polerabeth, the worried loremaster	T_MIND_SEAR
[LOG]	Polerabeth, the worried loremaster uses #{bold}##YELLOW#Mind Sear.#{normal}##LAST#
[MIND CRIT %]	1.6
checkHit	14	vs	14	=> chance to hit	50
[PROJECTOR] after static reduction dam	4.5817068662971
checkHit	14	vs	7	=> chance to hit	68
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed White worm mass!#{normal}#
[LOG]	#UID:44585:0#Polerabeth, the worried loremaster hits #fbd578#Wabbit#LAST# for #ORANGE#(3 flat reduction)#LAST#, #ORANGE#(2 deflected)#LAST#, #ORANGE#5 mind#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#UID:44585:0#Polerabeth, the worried loremaster hits Poison ivy for #ORANGE#9 mind#LAST# damage.
[Actor:move]	44597	white worm mass	move from	7	15	to	6	15
[Actor:move]	44599	white worm mass	move from	8	15	to	7	15
[LOG]	
[Actor:move]	3433	Wabbit	move from	4	14	to	5	14
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	2	13	to	3	13
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	white worm mass	dam/apr/atk/mult ::	30.172624810428	3	36	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	1	vs. armor/def	1	6
checkHit	36	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	39	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	36	6	=	1.06
[ATTACK] after armor	41.34
[PHYS CRIT %]	7
[ATTACK] after crit	41.34
[ATTACK] after mult	41.34
[Actor:move]	3433	Wabbit	move from	5	14	to	5	14
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits White worm mass for #WHITE#41 physical#LAST# damage.
[Actor:move]	44599	white worm mass	move from	7	15	to	6	15
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed White worm mass!#{normal}#
[target_simple AI]	44205	poison ivy	selecting NEW TARGET	5	14	3433	Wabbit
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	3	13	to	4	13
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	white worm mass	dam/apr/atk/mult ::	30.172624810428	3	36	1	vs. armor/def	1	6
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	1	vs. armor/def	1	6
checkHit	36	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	3	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	36	6	=	1.06
[ATTACK] after armor	40.28
[PHYS CRIT %]	7
[ATTACK] after crit	40.28
[ATTACK] after mult	40.28
[Actor:move]	3433	Wabbit	move from	5	14	to	5	14
[LOG]	--------------------------------
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits White worm mass for #WHITE#40 physical#LAST# damage.
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed White worm mass!#{normal}#
[LOG]	
[Actor:move]	3433	Wabbit	move from	5	14	to	6	15
[target_simple AI]	44205	poison ivy	selecting NEW TARGET	6	15	3433	Wabbit
[target_simple AI]	44585	Polerabeth, the worried loremaster	selecting NEW TARGET	8	17	44205	poison ivy
[dumb_talented AI] chooses for	44585	Polerabeth, the worried loremaster	T_MIND_SEAR
[LOG]	--------------------------------
[LOG]	Polerabeth, the worried loremaster uses #{bold}##YELLOW#Mind Sear.#{normal}##LAST#
[MIND CRIT %]	1.6
checkHit	14	vs	14	=> chance to hit	50
[PROJECTOR] after static reduction dam	11.504855226017
checkHit	14	vs	7	=> chance to hit	68
[LOG]	#UID:44585:0#Polerabeth, the worried loremaster hits #fbd578#Wabbit#LAST# for #ORANGE#(3 flat reduction)#LAST#, #ORANGE#(4 deflected)#LAST#, #ORANGE#12 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:44585:0#Polerabeth, the worried loremaster hits Poison ivy for #ORANGE#19 mind#LAST# damage.
[LOG]	#{bold}##UID:44585:0#Polerabeth, the worried loremaster killed Poison ivy!#{normal}#
[LOG]	
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	4	13	to	5	13
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	5	13	to	6	14
[Actor:move]	3433	Wabbit	move from	6	15	to	7	15
[Actor:move]	3433	Wabbit	move from	7	15	to	8	15
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	6	14	to	7	13
[Actor:move]	3433	Wabbit	move from	8	15	to	9	15
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	7	13	to	8	12
[Actor:move]	3433	Wabbit	move from	9	15	to	10	14
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	8	12	to	9	13
[Actor:move]	3433	Wabbit	move from	10	14	to	11	13
[Actor:move]	3433	Wabbit	move from	11	13	to	12	12
[Actor:move]	3433	Wabbit	move from	12	12	to	13	11
[Actor:move]	3433	Wabbit	move from	13	11	to	14	11
[Actor:move]	3433	Wabbit	move from	14	11	to	15	11
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	9	13	to	10	12
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	10	12	to	11	12
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	11	12	to	12	12
[Actor:move]	3433	Wabbit	move from	15	11	to	16	11
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	12	12	to	13	12
[Actor:move]	3433	Wabbit	move from	16	11	to	17	11
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	13	12	to	14	12
[Actor:move]	3433	Wabbit	move from	17	11	to	18	10
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	14	12	to	15	12
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	15	12	to	16	12
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	16	12	to	17	11
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	17	11	to	17	11
[Actor:move]	3433	Wabbit	move from	18	10	to	19	10
[Actor:move]	3433	Wabbit	move from	19	10	to	20	10
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	17	11	to	18	10
[Actor:move]	3433	Wabbit	move from	20	10	to	21	10
[Actor:move]	3433	Wabbit	move from	21	10	to	22	10
[Actor:move]	3433	Wabbit	move from	22	10	to	23	10
[Actor:move]	3433	Wabbit	move from	23	10	to	24	10
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	18	10	to	19	11
[Actor:move]	3433	Wabbit	move from	24	10	to	25	11
[Actor:move]	3433	Wabbit	move from	25	11	to	26	12
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	19	11	to	20	11
[Actor:move]	3433	Wabbit	move from	26	12	to	27	13
[Actor:move]	3433	Wabbit	move from	27	13	to	28	14
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	20	11	to	21	11
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	21	11	to	22	11
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	22	11	to	23	11
[Actor:move]	3433	Wabbit	move from	28	14	to	27	13
[Actor:move]	3433	Wabbit	move from	27	13	to	26	12
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	23	11	to	24	11
[Actor:move]	3433	Wabbit	move from	26	12	to	27	13
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	24	11	to	25	12
[Actor:move]	3433	Wabbit	move from	27	13	to	28	14
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	25	12	to	26	12
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	26	12	to	27	12
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	27	12	to	28	11
[Actor:move]	3433	Wabbit	move from	28	14	to	29	14
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	28	11	to	29	10
[Actor:move]	3433	Wabbit	move from	29	14	to	28	13
[Actor:move]	3433	Wabbit	move from	28	13	to	29	12
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	29	10	to	30	9
[Actor:move]	3433	Wabbit	move from	29	12	to	28	11
[Actor:move]	3433	Wabbit	move from	28	11	to	29	10
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	30	9	to	31	10
[Actor:move]	3433	Wabbit	move from	29	10	to	30	9
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	31	10	to	32	10
[Actor:move]	3433	Wabbit	move from	30	9	to	31	9
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	32	10	to	33	11
[Actor:move]	3433	Wabbit	move from	31	9	to	32	9
[Actor:move]	3433	Wabbit	move from	32	9	to	33	9
[Actor:move]	3433	Wabbit	move from	33	9	to	34	10
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	33	11	to	34	11
[Actor:move]	3433	Wabbit	move from	34	10	to	35	11
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	34	11	to	35	12
[QUEST] try update status on	Wabbit	escort-duty-trollmire-3	100
[LOG]	--------------------------------
[LOG]	#LIGHT_GREEN#Quest 'Escort: worried loremaster (level 3 of Trollmire)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] data in incr only mode but called with saveModuleProfile	escorts
[CHAT] loaded	welcome	table: 0x127a1fa8
[CHAT] loaded	done	table: 0x15c80da0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	44585	Polerabeth, the worried loremaster	move from	35	12	to	36	13
table: 0x03ec5410	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03ec5650	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	
[CHAT] selected	[Learn talent Disarm (+1 level(s))]	function: 0x12775c30	done
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile from tileset	/data/gfx/talents/disarm.png
[CHAT] selected	Thank you.
[Actor:move]	3433	Wabbit	move from	35	11	to	36	10
[Actor:move]	3433	Wabbit	move from	36	10	to	37	9
[Actor:move]	3433	Wabbit	move from	37	9	to	38	8
[Actor:move]	3433	Wabbit	move from	38	8	to	39	7
Loading tile	npc/boss_indicators/boss_circle_back.png
Loading tile	npc/boss_indicators/boss_circle_front.png
[Actor:move]	3433	Wabbit	move from	39	7	to	40	6
[target_simple AI]	44225	Prox the Mighty	selecting NEW TARGET	40	6	3433	Wabbit
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	closein	 AI:move_astar
[Actor:move]	44225	Prox the Mighty	move from	46	11	to	45	10
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Prox the Mighty	dam/apr/atk/mult ::	30.172624810428	3	36	0.6802775637732	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	0.6802775637732	vs. armor/def	0	12
checkHit	36	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	36	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	36	12	=	1.048
[ATTACK] after armor	37.728
[PHYS CRIT %]	43.173871228541
[ATTACK] after crit	37.728
[ATTACK] after mult	25.665511926035
[LOG]	Wabbit casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	1
[SOUND] loading from	/data/sound/talents/flame.ogg	:=: unknown file
checkHit	22	vs	36	=> chance to hit	15
[LOG]	#ORANGE#Prox the Mighty shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Prox the Mighty for #WHITE#25 physical#LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST#, #YELLOW#23 light#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	closein	 AI:move_astar
[Actor:move]	44225	Prox the Mighty	move from	45	10	to	44	9
[LOG]	Wabbit's light area effect hits Prox the Mighty for #YELLOW#11 light#LAST# damage.
[LOG]	
[target_simple AI]	44225	Prox the Mighty	selecting NEW TARGET	40	6	3433	Wabbit
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	closein	 talent:T_INFUSION:_MOVEMENT_1
[LOG]	--------------------------------
[LOG]	Prox the Mighty uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[LOG]	Prox the Mighty is moving at extreme speed!
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	closein	 AI:move_astar
[Actor:move]	44225	Prox the Mighty	move from	44	9	to	43	8
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	closein	 AI:move_astar
[Actor:move]	44225	Prox the Mighty	move from	43	8	to	42	7
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	closein	 AI:move_astar
[Actor:move]	44225	Prox the Mighty	move from	42	7	to	41	7
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Wabbit.
[SHADER] setting reset param	tick_start	8679356
[ATTACK] attacking with innate combat
[ATTACK] to 	Prox the Mighty	dam/apr/atk/mult ::	30.172624810428	3	36	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	1	vs. armor/def	0	12
checkHit	36	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	33	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	36	12	=	1.048
[ATTACK] after armor	34.584
[PHYS CRIT %]	7
[ATTACK] after crit	34.584
[ATTACK] after mult	34.584
[Actor:move]	3433	Wabbit	move from	40	6	to	40	6
[LOG]	Prox the Mighty slows down.
[ATTACK] attacking with (mainhand)	flaming iron greatmaul
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	27.886505355707	1	14	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	27.886505355707	1	14	1	vs. armor/def	3	12
checkHit	14	vs	12	=> chance to hit	55
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	28	1	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	14	12	=	1.004
[ATTACK] after armor	26.112
[PHYS CRIT %]	1.4
[ATTACK] after crit	26.112
[ATTACK] after mult	26.112
[PROJECTOR] after static reduction dam	9.1222560583749
[PROJECTOR] after static reduction dam	1.7853491387348
[Actor:move]	44225	Prox the Mighty	move from	41	7	to	41	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Prox the Mighty for #WHITE#34 physical#LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[LOG]	#UID:44225:0#Prox the Mighty hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(3 deflected)#LAST#, #SLATE#(9 absorbed)#LAST#, #WHITE#0 physical#LAST#, #LIGHT_RED#(3 flat reduction)#LAST#, #LIGHT_RED#(1 deflected)#LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Disarm.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Prox the Mighty	dam/apr/atk/mult ::	30.172624810428	3	36	0.72360679774998	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	0.72360679774998	vs. armor/def	0	12
checkHit	36	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	36	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	36	12	=	1.048
[ATTACK] after armor	37.728
[PHYS CRIT %]	7
[ATTACK] after crit	37.728
[ATTACK] after mult	27.300237265511
checkHit	22	vs	30	=> chance to hit	30
[LOG]	Prox the Mighty is disarmed!
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	13.985125639895	0	15	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	13.985125639895	0	15	1	vs. armor/def	3	12
checkHit	15	vs	12	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	15	0	vs. armor/hardiness	3	0.3
[ATTACK] after armor	12
[PHYS CRIT %]	0.9
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] after static reduction dam	2.9268018667784
[Actor:move]	44225	Prox the Mighty	move from	41	7	to	41	7
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Prox the Mighty for #WHITE#26 physical#LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[LOG]	#UID:44225:0#Prox the Mighty hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(1 deflected)#LAST#, #SLATE#(3 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Prox the Mighty	dam/apr/atk/mult ::	30.172624810428	3	36	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	1	vs. armor/def	0	12
checkHit	36	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	41	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	36	12	=	1.048
[ATTACK] after armor	42.968
[PHYS CRIT %]	7
[ATTACK] after crit	42.968
[ATTACK] after mult	42.968
[Actor:move]	3433	Wabbit	move from	40	6	to	40	6
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	disable	 talent:T_KNOCKBACK
[LOG]	--------------------------------
[LOG]	Prox the Mighty uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	13.985125639895	0	15	1.72360679775	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	13.985125639895	0	15	1.72360679775	vs. armor/def	3	12
checkHit	15	vs	12	=> chance to hit	58
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	13	0	vs. armor/hardiness	3	0.3
[ATTACK] after armor	10
[PHYS CRIT %]	0.9
[ATTACK] after crit	10
[ATTACK] after mult	17.2360679775
[PROJECTOR] after static reduction dam	5.2255418964472
checkHit	28	vs	13	=> chance to hit	88
[KNOCKBACK] from	41	41	over	4
[KNOCKBACK] try	39	5	3
[KNOCKBACK] try	38	4	2	::
[KNOCKBACK] try	37	3	1	::
[KNOCKBACK] try	36	2	0	::
[KNOCKBACK] ok knocked to	36	2	::
[Actor:move]	3433	Wabbit	(forced) move from	40	6	to	36	2
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Prox the Mighty for #WHITE#42 physical#LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	#UID:44225:0#Prox the Mighty hits #fbd578#Wabbit#LAST# for #WHITE#(3 flat reduction)#LAST#, #WHITE#(2 deflected)#LAST#, #SLATE#(5 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	closein	 AI:move_astar
[Actor:move]	44225	Prox the Mighty	move from	41	7	to	40	6
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Prox the Mighty	dam/apr/atk/mult ::	30.172624810428	3	36	0.6802775637732	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	0.6802775637732	vs. armor/def	0	12
checkHit	36	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	42	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	36	12	=	1.048
[ATTACK] after armor	44.016
[PHYS CRIT %]	43.173871228541
[ATTACK] after crit	44.016
[ATTACK] after mult	29.943097247041
checkHit	22	vs	36	=> chance to hit	15
[LOG]	Prox the Mighty's energy is sapped!
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	closein	 AI:move_astar
[Actor:move]	44225	Prox the Mighty	move from	40	6	to	39	5
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Prox the Mighty for #WHITE#29 physical#LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	Prox the Mighty rearms.
[LOG]	
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	closein	 AI:move_astar
[Actor:move]	44225	Prox the Mighty	move from	39	5	to	38	4
[LOG]	--------------------------------
[LOG]	The shield around Wabbit crumbles.
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #{bold}##RED#Air Render.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Prox the Mighty	dam/apr/atk/mult ::	30.172624810428	3	36	0.6802775637732	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	0.6802775637732	vs. armor/def	0	12
checkHit	36	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	42	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	36	12	=	1.048
[ATTACK] after armor	44.016
[PHYS CRIT %]	43.173871228541
[ATTACK] after crit	66.024
[ATTACK] after mult	44.914645870562
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# performs a melee critical strike against Prox the Mighty!#{normal}#
checkHit	22	vs	36	=> chance to hit	15
[LOG]	#ORANGE#Prox the Mighty shrugs off #fbd578#Wabbit#LAST#'s 'Enervate'!
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Prox the Mighty for #{bold}##WHITE#43 physical#{normal}##LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#55#LAST##{normal}# total damage).
[target_simple AI]	44225	Prox the Mighty	selecting NEW TARGET	36	2	3433	Wabbit
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	closein	 AI:move_astar
[Actor:move]	44225	Prox the Mighty	move from	38	4	to	37	3
[LOG]	#00ff00##UID:315:0#Talent Disarm is ready to use.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Prox the Mighty	dam/apr/atk/mult ::	30.172624810428	3	36	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	1	vs. armor/def	0	12
checkHit	36	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	42	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	36	12	=	1.048
[ATTACK] after armor	44.016
[PHYS CRIT %]	7
[ATTACK] after crit	44.016
[ATTACK] after mult	44.016
[LOG]	--------------------------------
[LOG]	Prox staggers for a moment. A note seems to drop at his feet.
[Actor:move]	3433	Wabbit	move from	36	2	to	36	2
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Prox the Mighty for #WHITE#43 physical#LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[LOG]	Prox the Mighty recovers their energy.
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	disable	 talent:T_KNOCKBACK
[LOG]	Prox the Mighty uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	flaming iron greatmaul
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	27.886505355707	1	14	1.72360679775	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	27.886505355707	1	14	1.72360679775	vs. armor/def	3	12
checkHit	14	vs	12	=> chance to hit	55
[LOG]	#UID:44225:0#Prox the Mighty misses #fbd578#Wabbit#LAST#.
[LOG]	#00ff00##UID:3121:0#Talent Air Render is ready to use.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Prox the Mighty	dam/apr/atk/mult ::	30.172624810428	3	36	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	1	vs. armor/def	0	12
checkHit	36	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	41	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	36	12	=	1.048
[ATTACK] after armor	42.968
[PHYS CRIT %]	7
[ATTACK] after crit	42.968
[ATTACK] after mult	42.968
checkHit	22	vs	36	=> chance to hit	15
[LOG]	--------------------------------
[LOG]	Prox the Mighty's energy is sapped!
[Actor:move]	3433	Wabbit	move from	36	2	to	36	2
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Prox the Mighty for #WHITE#42 physical#LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	flaming iron greatmaul
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	27.886505355707	1	14	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	27.886505355707	1	14	1	vs. armor/def	3	12
checkHit	14	vs	12	=> chance to hit	55
[LOG]	#UID:44225:0#Prox the Mighty misses #fbd578#Wabbit#LAST#.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Prox the Mighty	dam/apr/atk/mult ::	30.172624810428	3	36	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	1	vs. armor/def	0	12
checkHit	36	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	36	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	36	12	=	1.048
[ATTACK] after armor	37.728
[PHYS CRIT %]	7
[ATTACK] after crit	37.728
[ATTACK] after mult	37.728
[LOG]	--------------------------------
[LOG]	Wabbit casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	1
checkHit	22	vs	36	=> chance to hit	15
[Actor:move]	3433	Wabbit	move from	36	2	to	36	2
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Prox the Mighty for #WHITE#37 physical#LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST#, #YELLOW#23 light#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
[target_simple AI]	44225	Prox the Mighty	selecting NEW TARGET	36	2	3433	Wabbit
[ATTACK] attacking with (mainhand)	flaming iron greatmaul
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	27.886505355707	1	14	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	27.886505355707	1	14	1	vs. armor/def	3	12
checkHit	14	vs	12	=> chance to hit	55
[LOG]	#UID:44225:0#Prox the Mighty misses #fbd578#Wabbit#LAST#.
[Actor:move]	44225	Prox the Mighty	move from	37	3	to	37	3
[LOG]	Wabbit's light area effect hits Prox the Mighty for #YELLOW#11 light#LAST# damage.
[LOG]	
[LOG]	--------------------------------
[LOG]	Wabbit uses #00FF80##UID:41008:0#innervating iron torque of psionic shield#LAST#!
[Identify]	innervating iron torque of psionic shield	true
[use_tactical AI] === Action Selected:	44225	Prox the Mighty	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	flaming iron greatmaul
[ATTACK] to 	Wabbit	dam/apr/atk/mult ::	27.886505355707	1	14	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	27.886505355707	1	14	1	vs. armor/def	3	12
checkHit	14	vs	12	=> chance to hit	55
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	39	1	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	14	12	=	1.004
[ATTACK] after armor	37.156
[PHYS CRIT %]	1.4
[ATTACK] after crit	37.156
[ATTACK] after mult	37.156
[LOG]	#UID:44225:0#Prox the Mighty hits #fbd578#Wabbit#LAST# for #WHITE#(22 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #LIGHT_RED#(6 flat reduction)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Wabbit's light area effect hits Prox the Mighty for #YELLOW#11 light#LAST# damage.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Prox the Mighty	dam/apr/atk/mult ::	30.172624810428	3	36	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	30.172624810428	3	36	1	vs. armor/def	0	12
checkHit	36	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	3	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	36	12	=	1.048
[ATTACK] after armor	39.824
[PHYS CRIT %]	7
[ATTACK] after crit	39.824
[ATTACK] after mult	39.824
[LOG]	--------------------------------
[LOG]	Wabbit casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	1
Added unique	mod.class.Object/Rod of Recall	::	1
Zone guardian dead, setting up backup guardian	ALUIN	35
[QUEST] try update status on	Wabbit	start-allied	1	trollmire
[LOG]	#LIGHT_GREEN#Quest 'Of trolls and damp caves' status updated! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 4 [Wabbit].
[LOG]	Wabbit has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Wabbit the level 4 Wight White Monk
[LOG]	#00ffff#Welcome to level 5 [Wabbit].
[LOG]	Wabbit has 6 stat point(s), 3 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[LOG]	#AQUAMARINE#You have gained one more life (3 remaining).
[ONLINE PROFILE] current character 	Wabbit the level 5 Wight White Monk
Refusing to drop Prox the Mighty artifact Prox's Lucky Halfling Foot with chance 70
Added unique	mod.class.Object/Sludgegrip	::	1
Removed unique	mod.class.Object/Prox's Lucky Halfling Foot	::
[ActorObjectUse] useObjectDisable: 	blink rune of the warrior	inven/slot	1	3	tid
[ActorObjectUse] useObjectDisable: 	Planar Beacon	inven/slot	1	1	tid
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	3433	Wabbit	move from	36	2	to	36	2
table: 0x03ec5410	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03ec5650	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	#UID:3433:0##fbd578#Wabbit#LAST# hits Prox the Mighty for #WHITE#39 physical#LAST#, #YELLOW#6 light#LAST#, #WHITE#6 physical#LAST#, #YELLOW#23 light#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3433:0##fbd578#Wabbit#LAST# killed Prox the Mighty!#{normal}#
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	3433	Wabbit	move from	36	2	to	37	3
[ActorObjectUse] useObjectEnable: 	Planar Beacon	by	Wabbit	inven/slot	1
[ActorObjectUse] Object	Planar Beacon	44232	is ineligible for talent interface
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Planar Beacon	true
[LOG]	--------------------------------
[LOG]	Wabbit picks up (b.): #FFD700##UID:44232:0#Planar Beacon#LAST#.
[Identify]	iron mace of erosion	true
[LOG]	Wabbit picks up (a.): #00FF80##UID:44233:0#iron mace of erosion (13-18 power, 2 apr)#LAST#.
[ActorObjectUse] useObjectEnable: 	blink rune of the warrior	by	Wabbit	inven/slot	1
[Identify]	blink rune of the warrior	true
[LOG]	Wabbit picks up (a.): #00FF80##UID:44241:0#blink rune of the warrior (range 4; phase 12; cd 15)#LAST#.
[Identify]	acidic iron dagger	true
[LOG]	Wabbit picks up (c.): #00FF80##UID:44237:0#acidic iron dagger (9-12 power, 5 apr)#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Sludgegrip	true
[LOG]	Wabbit picks up (d.): #FFD700##UID:44602:0#Sludgegrip (0 def, 0 armour)#LAST#.
[LOG]	Lore found: #0080FF#Rod of Recall (1/1)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Rod of Recall
[ActorObjectUse] useObjectEnable: 	Rod of Recall	by	Wabbit	inven/slot	1
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Rod of Recall	true
[LOG]	Wabbit picks up (h.): #FFD700##UID:44601:0#Rod of Recall (1/1)#LAST#.
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-3
===
[QUEST] given to	table: 0x10129730	trollmire-treasure
[LOG]	#LIGHT_GREEN#Accepted quest 'Hidden treasure'! #WHITE#(Press 'j' to see the quest log)
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rod_of_recall.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/sludgegrip.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_red.png
Loading tile	object/artifact/planar_beacon.png
[LOG]	Lore found: #0080FF#Planar Beacon
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Planar Beacon
[LOG]	Lore found: #0080FF#Sludgegrip
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Sludgegrip
[LORE] learnt	Rod of Recall
table: 0x03ec5410	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03ec5650	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	3433	Wabbit	move from	37	3	to	38	3
[LOG]	--------------------------------
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	
[Actor:move]	3433	Wabbit	move from	38	3	to	39	3
[Actor:move]	3433	Wabbit	move from	39	3	to	40	3
[Actor:move]	3433	Wabbit	move from	40	3	to	41	3
[Actor:move]	3433	Wabbit	move from	41	3	to	42	3
[Actor:move]	3433	Wabbit	move from	42	3	to	43	3
[Actor:move]	3433	Wabbit	move from	43	3	to	44	3
[Identify]	linen wizard hat	true
[LOG]	--------------------------------
[LOG]	Wabbit picks up (f.): #FFFFFF##UID:44245:0#linen wizard hat (1 def, 0 armour)#LAST#.
[LOG]	
Deleting temp shader	fireflash[]
fight: 	linen wizard hat	Earthen Beads	::	nil	HEAD
fight: 	linen wizard hat	brass lantern	::	nil	HEAD
fight: 	linen wizard hat	rough leather armour	::	nil	HEAD
fight: 	linen wizard hat	insulating rough leather belt of transcendence	::	nil	HEAD
fight: 	linen wizard hat	radiant iron gauntlets of dexterity (#STATBONUS#)	::	nil	HEAD
fight: 	linen wizard hat	innervating iron torque of psionic shield	::	nil	HEAD
Loading tile	player/human_male/head_21.png
[LOG]	--------------------------------
[LOG]	Wabbit wears: #FFFFFF##UID:44245:0#linen wizard hat (1 def, 0 armour)#LAST#.
[LOG]	
fight: 	Planar Beacon	Earthen Beads	::	nil	LITE
fight: 	Planar Beacon	brass lantern	::	nil	LITE
fight: 	Planar Beacon	rough leather armour	::	nil	LITE
fight: 	Planar Beacon	linen wizard hat	::	nil	LITE
fight: 	Planar Beacon	insulating rough leather belt of transcendence	::	nil	LITE
fight: 	Planar Beacon	radiant iron gauntlets of dexterity (#STATBONUS#)	::	nil	LITE
fight: 	Planar Beacon	innervating iron torque of psionic shield	::	nil	LITE
fight: 	Planar Beacon	Earthen Beads	::	nil	LITE
fight: 	Planar Beacon	rough leather armour	::	nil	LITE
fight: 	Planar Beacon	linen wizard hat	::	nil	LITE
fight: 	Planar Beacon	insulating rough leather belt of transcendence	::	nil	LITE
fight: 	Planar Beacon	radiant iron gauntlets of dexterity (#STATBONUS#)	::	nil	LITE
fight: 	Planar Beacon	innervating iron torque of psionic shield	::	nil	LITE
[ActorObjectUse] useObjectEnable: 	Planar Beacon	by	Wabbit	inven/slot	7
[LOG]	--------------------------------
[LOG]	Wabbit wears (replacing #FFFFFF##UID:6404:0#brass lantern#LAST#): #FFD700##UID:44232:0#Planar Beacon#LAST#.
Loading tile	talents/fearscape_shift.png
[LOG]	
Deleting temp shader	tree[]
Deleting temp shader	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
FROM 	/mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua	loading previous!


ERROR:
Game version: tome-1.7.0
Addons: convenient-digging-1.5.5[X!], items-vault-1.7.0[O], race-undeadpack-1.6.0[X!], whitemonk-1.7.0[X], tooltip_away-1.7.0[X], turn_separators_v2-1.6.0[X!], easy_map_v2-1.6.0[X!], PlenumTooltipCustom-1.7.0[X], ashes-urhrok-1.7.0[O], genuine-veteran-1.6.6[X!], invorder-1.7.0[X], cults-1.6.0[O!], orcs-1.7.0[O], possessors-1.7.0[O], compare-1.7.0[X]

Game version (character creation): tome-1.7.0
Lua Error: /hooks/compare/load.lua:242: attempt to call field 'getRange' (a nil value)
  At [C]:-1 getRange
  At /hooks/compare/load.lua:242 info_cmp
  At /mod/addons/compare/superload/mod/class/Object.lua:114 getDesc
  At /mod/dialogs/ShowEquipInven.lua:55 on_select
  At /mod/dialogs/ShowEquipInven.lua:236 select
  At /mod/dialogs/ShowEquipInven.lua:166 super_any_key
  At .../addons/compare/superload/mod/dialogs/ShowEquipInven.lua:35 any_key
  At /engine/KeyBind.lua:222 receiveKey
  At /engine/ui/Dialog.lua:807 keyEvent
  At /engine/ui/Dialog.lua:510 
