[USERCHAT] channel achievement therapist tome Exterminator false false [LOG] Player casts #{bold}##PURPLE#Digest.#{normal}##LAST# [ATTACK] attacking with innate combat [ATTACK] to Test Dummy#RED#1#LAST# dam/apr/atk/mult :: 31.331024172984 0 51 1.4472135955 vs. armor/def 0 0 [ATTACK] after melee attack bonus hooks & callbacks:: 31.331024172984 0 51 1.4472135955 vs. armor/def 0 0 checkHit 51 vs 0 => chance to hit 100 [ATTACK] HIT:: damrange 1.1 ==> dam/apr:: 31 0 vs. armor/hardiness 0 0.3 [ATTACK] after armor 31 [PHYS CRIT %] 27 [ATTACK] after crit 31 [ATTACK] after mult 44.863621460499 [PROJECTOR] starting dam PHYSICAL 44.863621460499 [SHADER] setting reset param chargesCount 2 [PROJECTOR] after difficulty dam 56.976799254833 [PROJECTOR] after DamageType increase dam 60.395407210123 [PROJECTOR] res 0 1 on dam 60.395407210123 [PROJECTOR] after resists dam 60.395407210123 [PROJECTOR] after flat damage armor 60.395407210123 [PROJECTOR] final dam after static checks 60.395407210123 [PROJECTOR] final dam after hooks and callbacks 60.395407210123 [LOG] Mirror Image (player) casts #{bold}##PURPLE#Digest.#{normal}##LAST# [ATTACK] attacking with innate combat [ATTACK] to Test Dummy#RED#1#LAST# dam/apr/atk/mult :: 4.1716743096004 0 5 1.4472135955 vs. armor/def 0 0 [ATTACK] after melee attack bonus hooks & callbacks:: 4.1716743096004 0 5 1.4472135955 vs. armor/def 0 0 checkHit 5 vs 0 => chance to hit 63 [ATTACK] HIT:: damrange 1.1 ==> dam/apr:: 4 0 vs. armor/hardiness 0 0.3 [ATTACK] after armor 4 [PHYS CRIT %] 0 [ATTACK] after crit 4 [ATTACK] after mult 5.7888543819998 [PROJECTOR] starting dam PHYSICAL 5.7888543819998 [PROJECTOR] after difficulty dam 5.7888543819998 [PROJECTOR] generic dam 1.9682104898799 [PROJECTOR] res 0 1 on dam 1.9682104898799 [PROJECTOR] after resists dam 1.9682104898799 [PROJECTOR] after flat damage armor 1.9682104898799 [PROJECTOR] final dam after static checks 1.9682104898799 [PROJECTOR] final dam after hooks and callbacks 1.9682104898799 [LOG] #UID:17158:0#Mirror Image (player) hits Test Dummy#RED#1#LAST# for #WHITE#1 physical#LAST# damage. [LOG] #UID:2828:0##fbd578#player#LAST# hits Test Dummy#RED#1#LAST# for #WHITE#60 physical#LAST# damage. [target_simple AI] 17158 Mirror Image (player) selecting NEW TARGET 32 9 17126 Test Dummy#RED#1#LAST# [LOG] [USERCHAT] channel achievement doof global The Arena false true [USERCHAT] channel achievement jingle tome The Arena (Insane (Roguelike) difficulty) false false [USERCHAT] channel achievement Taronimo mainmenu Treasure Hunter (Insane (Roguelike) difficulty) false false [USERCHAT] channel achievement sir Concretus tome A Fistful of Gold (Insane (Roguelike) difficulty) false false [LOG] Player casts #{bold}##PURPLE#Disjointed Mind.#{normal}##LAST# checkHit 7 vs 63.6 => chance to hit 0 [LOG] Test Dummy#RED#1#LAST# wanders around! [SOUND] loading from /data/sound/talents/slime.ogg :=: sound "/data/sound/talents/slime.ogg" : [LOG] Mirror Image (player) casts #{bold}##PURPLE#Disjointed Mind.#{normal}##LAST# ##Use Talent Lua Error## T_DISJOINTED_MIND Actor: 17158 Mirror Image (player) Deleting shader 48 (is clone 1) Deleting temp shader tentacles[appearTime=1,noup=0,time_factor=1000] Deleting temp shader volumetric_aura[] Deleting shader 47 (is clone 0) Deleting shader 39 (is clone 0) [USERCHAT] channel achievement ribos tome Rescuer of the lost (Insane (Roguelike) difficulty) false false [LOG] Player deactivates #{bold}##ORANGE#Chaos Orbs#LAST#.#{normal}# [target_simple AI] 17158 Mirror Image (player) selecting NEW TARGET 32 9 17126 Test Dummy#RED#1#LAST# [LOG] Mirror Image (player) uses #{bold}##ORCHID#Taunt.#{normal}##LAST# [target_simple AI] 17158 Mirror Image (player) selecting NEW TARGET 32 9 17126 Test Dummy#RED#1#LAST# [LOG] Mirror Image (player) uses #{bold}##ORCHID#Taunt.#{normal}##LAST# [LOG] Mirror Image (player) uses #{bold}##ORCHID#Taunt.#{normal}##LAST# [LOG] Mirror Image (player) uses #{bold}##ORCHID#Taunt.#{normal}##LAST# [LOG] Mirror Image (player) uses #{bold}##ORCHID#Taunt.#{normal}##LAST# [LOG] Mirror Image (player) uses #{bold}##ORCHID#Taunt.#{normal}##LAST# [LOG] Mirror Image (player) uses #{bold}##ORCHID#Taunt.#{normal}##LAST# [LOG]