=== Reboot using te4 1.6.7 tome-1.6.7 mmmkay_ultra false [ENGINE LOADER] available from teae: te4-1.6.7 [ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=6.000000 , [3]=7.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.6.7.teae" , } , } __byname={["te4-1.6.7"]=true , } [ENGINE LOADER] looked in: C:\Users\mattx\\T-Engine\4.0 I:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\thirdparty I:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game [ENGINE LOADER] loading engine: 1 6 7 te4 [ENGINE LOADER] using archived engine: /engines/te4-1.6.7.teae [KEYBINDER] Loaded keybinds: move [KEYBINDER] Loaded keybinds: hotkeys [KEYBINDER] Loaded keybinds: inventory [KEYBINDER] Loaded keybinds: actions [KEYBINDER] Loaded keybinds: interface [KEYBINDER] Loaded keybinds: debug Remapping MOVE_UP table: 0x0df1f088 Remapping MOVE_RIGHT_DOWN table: 0x0df27b30 Remapping MOVE_RIGHT table: 0x0df25340 Remapping MOVE_LEFT table: 0x0df253f8 Remapping MOVE_DOWN table: 0x0df27a50 Remapping MOVE_RIGHT_UP table: 0x0dd7d518 Remapping MOVE_LEFT_DOWN table: 0x0dd7d4c8 Remapping MOVE_LEFT_UP table: 0x0dd7d2a0 Remapping QUICK_SWITCH_WEAPON table: 0x0df25390 Remapping MOVE_STAY table: 0x0dd7d478 Remapping RUN_AUTO table: 0x0df278e8 Remapping USERCHAT_TALK table: 0x0df27a00 [STEAM] Disabling cloud saves until the user elects to use them setResolution: switching resolution to 1920x1080 Fullscreen 1920 1080 true nil (forced) setResolution: performing onResolutionChange... onResolutionChange: resolution changed to 1920 1080 from onResolutionChange: no game yet! [ONLINE PROFILE] fun facts [PROFILE] mounted online on /current-profile [PROFILE] unmounted online from /current-profile [ONLINE PROFILE] auth [PROFILE] waiting for first auth [PlayerProfile] eventConnected [PROFILE] Main thread got authed aut0myth [SAVEFILE PIPE] force waiting Creating module boot-te4.team :: (as dir) false :: (as team) 9 Module mismatch engine version boot-1.0.0 using engine te4-1.0.1 Loaded module definition for boot-1.0.0 using engine te4-1.0.1 Creating module example :: (as dir) true :: (as team) nil Module mismatch engine version example-1.1.5 using engine te4-1.1.5 Loaded module definition for example-1.1.5 using engine te4-1.1.5 Creating module example_realtime :: (as dir) true :: (as team) nil Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5 Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5 Creating module tome-gfx.team :: (as dir) false :: (as team) 9 Creating module tome-music.team :: (as dir) false :: (as team) 11 Creating module tome.team :: (as dir) false :: (as team) 5 Loaded module definition for tome-1.6.7 using engine te4-1.6.7 * Module: tome ** 1.6.7 * Module: boot ** 1.0.0 * Module: example ** 1.1.5 * Module: example_realtime ** 1.1.5 After fs.reset [MODULE] booting module version tome-1.6.7 Mounting additional team file: /modules/tome-music.team Mounting additional team file: /modules/tome-gfx.team Loading savefile /save// Loading savefile /save/mmmkay_ultra/ * save /save/mmmkay_ultra/ table: 0x0df4a7b0 normal table: 0x0df4a840 normal Computing fun facts true [MODULE LOADER] module MD5 23ce6ef3af425bd58ff5505b20c10e7d computed in 900 Checking addon tome-addon-dev.teaa :: (as dir) false :: (as teaa) 15 Checking addon tome-char_sheet.teaa :: (as dir) false :: (as teaa) 16 Checking addon tome-items-vault.teaa :: (as dir) false :: (as teaa) 17 Checking addon tome-marson-awol.teaa :: (as dir) false :: (as teaa) 17 Checking addon tome-plenumtooltip.teaa :: (as dir) false :: (as teaa) 19 Checking addon tome-possessors.teaa :: (as dir) false :: (as teaa) 16 Checking addon tome-somebody-shut-that-dog-up.teaa :: (as dir) false :: (as teaa) 31 Checking addon tome-zomnibus.teaa :: (as dir) false :: (as teaa) 14 Checking addon ashes-urhrok.teaac :: (as dir) false :: (as teaa) nil * Addon collection subaddon boot-ashes-urhrok * Addon collection subaddon boot-screen * Addon collection subaddon tome-ashes-urhrok Checking addon cults.teaac :: (as dir) false :: (as teaa) nil * Addon collection subaddon boot-cults * Addon collection subaddon boot-screen * Addon collection subaddon tome-cults Checking addon orcs.teaac :: (as dir) false :: (as teaa) nil * Addon collection subaddon boot-orcs * Addon collection subaddon boot-screen * Addon collection subaddon tome-orcs Checking addon tome-steamui.teaa :: (as dir) false :: (as teaa) 13 Removing addon steamui: not allowed by savefile Removing addon PlenumTooltip: not allowed by savefile Removing addon somebody-shut-that-dog-up: not allowed by savefile Removing addon marson-awol: not allowed by savefile Removing addon char_sheet: not allowed by savefile Removing addon zomnibus: not allowed by savefile Removing addon addon-dev: not allowed by savefile Binding addon Items Vault /addons/tome-items-vault.teaa tome-items-vault-1.6.0 * with data * with overload * with hooks [MODULE LOADER] computing addon md5 from I:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-items-vault.teaa [MODULE LOADER] addon items-vault MD5 2b2b885bc8633c29e1cff99cd8c0eb72 computed in 8 Binding addon Possessor Bonus Class /addons/tome-possessors.teaa tome-possessors-1.6.6 * with data * with superload * with overload * with hooks [MODULE LOADER] computing addon md5 from I:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-possessors.teaa [MODULE LOADER] addon possessors MD5 564aaf2d9ab7baad97bc7b174836ff0f computed in 30 Binding addon Ashes of Urh'Rok /dlcs/ashes-urhrok.teaac tome-ashes-urhrok-1.6.7 * with data * with superload * with overload * with hooks [MODULE LOADER] computing addon md5 from I:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\dlcs\ashes-urhrok.teaac [MODULE LOADER] addon ashes-urhrok MD5 1f40e866f2d624ff6d6637f6e9b52870 computed in 208 Binding addon Forbidden Cults /dlcs/cults.teaac tome-cults-1.6.7 * with data * with superload * with overload * with hooks [MODULE LOADER] computing addon md5 from I:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\dlcs\cults.teaac [MODULE LOADER] addon cults MD5 9d52ac3a5cf57d8263d65a2a78501427 computed in 567 Binding addon Embers of Rage /dlcs/orcs.teaac tome-orcs-1.6.7 * with data * with superload * with overload * with hooks [MODULE LOADER] computing addon md5 from I:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\dlcs\orcs.teaac [MODULE LOADER] addon orcs MD5 c6d10e5f82d189e424df43dec8088c1d computed in 1267 Post-processing hooks. FROM /mod/addons/cults/superload/engine/Map.lua loading previous! [ONLINE PROFILE] all hashes are valid [MODULE] All hashes validation: true [PROFILE] mounted offline on /current-profile [PROFILE] filtering load of achievements from profile offline => disallowed [PROFILE] filtering load of allow_build from profile offline => allowed [PROFILE] unmounted offline from /current-profile [PROFILE] mounted online on /current-profile [PROFILE] filtering load of achievements from profile online => allowed [PROFILE] filtering load of allow_build from profile online => allowed [PROFILE] filtering load of lore from profile online => allowed [PROFILE] filtering load of scores from profile online => allowed [PROFILE] unmounted online from /current-profile [PROFILE] mounted online on /current-profile [PROFILE] unmounted online from /current-profile [ONLINE PROFILE] current character game did not tell us [TOME] Loaded default settings table: 0x0df4a840 normal Using cached font /data/font/Salsa-Regular.ttf 16 table: 0x0df4a8d0 normal Using cached font /data/font/Salsa-Regular.ttf 16 table: 0x0df4a538 normal [INVENTORY] define slot 1 In inventory FROM /mod/addons/cults/superload/engine/Birther.lua loading previous! Made 44 last hope graveyard stones [KEYBINDER] Loaded keybinds: tome [KEYBINDER] Loaded keybinds: mtxn [INVENTORY] define slot 2 In main hand [INVENTORY] define slot 3 In off hand [INVENTORY] define slot 4 Psionic focus [INVENTORY] define slot 5 On fingers [INVENTORY] define slot 6 Around neck [INVENTORY] define slot 7 Light source [INVENTORY] define slot 8 Main armor [INVENTORY] define slot 9 Cloak [INVENTORY] define slot 10 On head [INVENTORY] define slot 11 Around waist [INVENTORY] define slot 12 On hands [INVENTORY] define slot 13 On feet [INVENTORY] define slot 14 Tool [INVENTORY] define slot 15 Quiver [INVENTORY] define slot 16 Socketed Gems [INVENTORY] define slot 17 Second weapon set: In main hand [INVENTORY] define slot 18 Second weapon set: In off hand [INVENTORY] define slot 19 Second weapon set: psionic focus [INVENTORY] define slot 20 Second weapon set: Quiver FROM /mod/addons/orcs/superload/mod/class/interface/Archery.lua loading previous! [Talents] Defined 50 ActorObjectUse Talents base_name: Activate Object FROM /mod/addons/orcs/superload/mod/class/Object.lua loading previous! FROM /mod/addons/cults/superload/mod/class/Object.lua loading previous! FROM /mod/addons/orcs/superload/mod/class/interface/Combat.lua loading previous! FROM /mod/addons/cults/superload/mod/class/interface/Combat.lua loading previous! FROM /mod/addons/ashes-urhrok/superload/mod/class/interface/Combat.lua loading previous! === magical LIGHT_BURST === magical GLYPH_OF_MOONLIGHT === physical SKIRMISHER_STUN_INCREASE === physical STONE_VINE === physical MAIM === mental MALIGNED === other AEONS_STASIS === other FLARE [Resources] Defining Actor Resources [ActorResource] Defined Resource: air [ActorResource] Defined Resource: stamina [ActorResource] Defined Resource: mana [ActorResource] Defined Resource: equilibrium [ActorResource] Defined Resource: vim [ActorResource] Defined Resource: positive [ActorResource] Defined Resource: negative [ActorResource] Defined Resource: hate [ActorResource] Defined Resource: paradox [ActorResource] Defined Resource: psi [ActorResource] Defined Resource: soul [FACTION] tried to redefine Enemies [FACTION] added enemies Enemies [FACTION] added undead Undead [FACTION] added allied-kingdoms Allied Kingdoms [FACTION] added shalore Shalore [FACTION] added thalore Thalore [FACTION] added iron-throne Iron Throne [FACTION] added the-way The Way [FACTION] added angolwen Angolwen [FACTION] added keepers-of-reality Keepers of Reality [FACTION] added dreadfell Dreadfell [FACTION] added temple-of-creation Temple of Creation [FACTION] added water-lair Water lair [FACTION] added assassin-lair Assassin lair [FACTION] added rhalore Rhalore [FACTION] added zigur Zigur [FACTION] added vargh-republic Vargh Republic [FACTION] added sunwall Sunwall [FACTION] added orc-pride Orc Pride [FACTION] added sandworm-burrowers Sandworm Burrowers [FACTION] added victim Victim [FACTION] added slavers Slavers [FACTION] added sorcerers Sorcerers [FACTION] added fearscape Fearscape [FACTION] added sher'tul Sher'Tul [FACTION] added cosmic-fauna Cosmic Fauna [FACTION] added horrors Horrors FROM /mod/addons/orcs/superload/mod/class/Actor.lua loading previous! FROM /mod/addons/cults/superload/mod/class/Actor.lua loading previous! FROM /mod/addons/ashes-urhrok/superload/mod/class/Actor.lua loading previous! FROM /mod/addons/possessors/superload/mod/class/Actor.lua loading previous! Loading entities file from file /data/general/stores/basic.lua === other POSSESS === magical FIERY_TORMENT === magical ACIDIC_BATH === magical BLACKICE === magical BLACKICE_DET [ActorResource] Defined Resource: insanity === mental PERSISTANT_WILL Loading entities file from file /data-cults/general/stores/cults.lua Loading entities file from file /data-orcs/general/stores/orcs.lua === physical IRON_GRIP === physical SCORCHED === magical STARSCAPE === other OUTSIDE_THE_STARSCAPE === other UPGRADE [ActorResource] Defined Resource: steam [INVENTORY] define slot 21 Tail [AI_InitializeData] updating talent definitions and data for AIs [aiParseTalent] FAILED TO PARSE tactical table function for T_THERMAL_AURA => because of error /data/talents/psionic/projection.lua:78: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_ROLL_WITH_IT => because of error /data/talents/uber/dex.lua:188: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_FRENZIED_FOCUS => because of error /data/talents/psionic/projection.lua:554: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_HYMN_OF_SHADOWS => because of error /data/talents/celestial/hymns.lua:30: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_KINETIC_AURA => because of error /data/talents/psionic/projection.lua:78: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_SUN_BEAM => because of error /data/talents/celestial/sun.lua:36: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_HIGHBORN_S_BLOOM => because of error /data/talents/misc/races.lua:142: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_VENOMOUS_STRIKE => because of error /data/talents/cunning/poisons.lua:300: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_HYMN_OF_DETECTION => because of error /data/talents/celestial/hymns.lua:30: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_HIDDEN_RESOURCES => because of error /data/talents/uber/wil.lua:184: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_CHARGED_AURA => because of error /data/talents/psionic/projection.lua:78: attempt to index local 'self' (a nil value) [aiParseTalent] FAILED TO PARSE tactical table function for T_HYMN_OF_PERSEVERANCE => because of error /data/talents/celestial/hymns.lua:30: attempt to index local 'self' (a nil value) [AI_InitializeData] DETECTED TALENT TACTICS: TACTIC BENEFIT WANT CALCULATION * cure 1 AI auto * mana 1 AI auto * heal 1 AI auto * debuff -1 AI auto * special 1 AI auto * paradox 1 AI auto * protect 1 AI auto * hate 1 AI auto * ammo 1 AI auto * steam 1 AI auto * positive 1 AI auto * stamina 1 AI auto * areaattack -1 AI auto * closein -1 AI auto * close_in -1 AI auto * negative 1 AI auto * attack -1 AI auto * escape -1 AI auto * disable -1 AI auto * feedback 1 AI auto * psi 1 AI auto * defend 1 AI auto * annoy -1 AI auto * vim 1 AI auto * surrounded -1 AI auto * buff 1 AI auto * equilibrium 1 AI auto * __wt_cache_turns false AI auto * attackarea -1 AI auto [Tome:load] Updated AI tactics list: FROM /mod/addons/orcs/superload/mod/class/Game.lua loading previous! FROM /mod/addons/cults/superload/mod/class/Game.lua loading previous! FROM /mod/addons/ashes-urhrok/superload/mod/class/Game.lua loading previous! FROM /mod/addons/orcs/superload/mod/dialogs/Birther.lua loading previous! FROM /mod/addons/cults/superload/mod/dialogs/Birther.lua loading previous! FROM /mod/addons/ashes-urhrok/superload/mod/dialogs/Birther.lua loading previous! FROM /mod/addons/orcs/superload/mod/class/NicerTiles.lua loading previous! FROM /mod/addons/cults/superload/mod/class/NicerTiles.lua loading previous! FROM /mod/addons/orcs/superload/mod/class/Party.lua loading previous! FROM /mod/addons/ashes-urhrok/superload/mod/class/Player.lua loading previous! [MODULE LOADER] loading module Tales of Maj'Eyal: Age of Ascendancy [mod.load] :: [GAMMA] Not setting gamma correction yet, no fullscreen shader found 1.2 FROM /mod/addons/orcs/superload/mod/class/interface/TooltipsData.lua loading previous! table: 0x0df43618 normal table: 0x0df43678 normal [Minimalist] resource ui: air gfx file /data/gfx/dark-ui/minimalist/resources/front_air.png found [Minimalist] resource ui: air gfx file /data/gfx/dark-ui/minimalist/resources/front_air_dark.png found [Minimalist] resource ui: stamina gfx file /data/gfx/dark-ui/minimalist/resources/front_stamina.png found [Minimalist] resource ui: stamina gfx file /data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png found [Minimalist] resource ui: mana gfx file /data/gfx/dark-ui/minimalist/resources/front_mana.png found [Minimalist] resource ui: mana gfx file /data/gfx/dark-ui/minimalist/resources/front_mana_dark.png found [Minimalist] resource ui: equilibrium gfx file /data/gfx/dark-ui/minimalist/resources/front_nature.png found [Minimalist] resource ui: equilibrium gfx file /data/gfx/dark-ui/minimalist/resources/front_nature_dark.png found [Minimalist] resource ui: vim gfx file /data/gfx/dark-ui/minimalist/resources/front_vim.png found [Minimalist] resource ui: vim gfx file /data/gfx/dark-ui/minimalist/resources/front_vim_dark.png found [Minimalist] resource ui: positive gfx file /data/gfx/dark-ui/minimalist/resources/front_positive.png found [Minimalist] resource ui: positive gfx file /data/gfx/dark-ui/minimalist/resources/front_positive_dark.png found [Minimalist] resource ui: negative gfx file /data/gfx/dark-ui/minimalist/resources/front_negative.png found [Minimalist] resource ui: negative gfx file /data/gfx/dark-ui/minimalist/resources/front_negative_dark.png found [Minimalist] resource ui: hate gfx file /data/gfx/dark-ui/minimalist/resources/front_hate.png found [Minimalist] resource ui: hate gfx file /data/gfx/dark-ui/minimalist/resources/front_hate_dark.png found [Minimalist] resource ui: paradox gfx file /data/gfx/dark-ui/minimalist/resources/front_paradox.png found [Minimalist] resource ui: paradox gfx file /data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png found [Minimalist] resource ui: psi gfx file /data/gfx/dark-ui/minimalist/resources/front_psi.png found [Minimalist] resource ui: psi gfx file /data/gfx/dark-ui/minimalist/resources/front_psi_dark.png found [Minimalist] resource ui: soul gfx file /data/gfx/dark-ui/minimalist/resources/front_souls.png found [Minimalist] resource ui: soul gfx file /data/gfx/dark-ui/minimalist/resources/front_souls_dark.png found [Minimalist] resource ui: insanity gfx file /data/gfx/dark-ui/minimalist/resources/front_insanity.png found [Minimalist] resource ui: insanity gfx file /data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png found [Minimalist] resource ui: steam gfx file /data/gfx/dark-ui/minimalist/resources/front_steam.png found [Minimalist] resource ui: steam gfx file /data/gfx/dark-ui/minimalist/resources/front_steam_dark.png found Using cached font /data/font/DroidSansMono.ttf 14 Using cached font /data/font/DroidSansMono.ttf 14 Using cached font /data/font/DroidSansMono.ttf 14 Using cached font /data/font/DroidSansMono.ttf 14 [DISPLAY MODE] Tileset: shockbolt [DISPLAY MODE] Size: 64x64 Loading tileset attachements from /data/gfx/shockbolt/attachements.lua Loading tileset attachements from /data/gfx/shockbolt/attachements-orcs.lua Loading tileset facings from /data/gfx/shockbolt/facings.lua Loading tileset facings from /data/gfx/shockbolt/facings-orcs.lua [MAP] Reseting tiles caches Using cached font /data/font/DroidSansMono.ttf 49 Using cached font /data/font/DroidSansMono.ttf 49 Using cached font /data/font/DroidSansMono.ttf 49 [SHADER] Loading from /data/gfx/shaders/cults_book.lua [SHADER] Loaded shader with totalname cults_book[] [SHADER] created fragment shader from /data/gfx/shaders/cults_book.frag [SHADER] Loading from /data/gfx/shaders/cults_book_seens.lua [SHADER] Loaded shader with totalname cults_book_seens[] [SHADER] created fragment shader from /data/gfx/shaders/cults_book_seens.frag [GAME] Creating FBOs [SHADER] Loading from /data/gfx/shaders/main_fbo.lua [SHADER] Loaded shader with totalname main_fbo[] [SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag [SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua [SHADER] Loaded shader with totalname main_fbo/wobbling[] [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag [SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua [SHADER] Loaded shader with totalname main_fbo/underwater[] [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag [SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua [SHADER] Loaded shader with totalname main_fbo/motionblur[] [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag [SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua [SHADER] Loaded shader with totalname main_fbo/blur[] [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag [SHADER] Loading from /data/gfx/shaders/main_fbo/timestop.lua [SHADER] Loaded shader with totalname main_fbo/timestop[] [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/timestop.frag [SHADER] Loading from /data/gfx/shaders/main_fbo/line_grids.lua [SHADER] Loaded shader with totalname main_fbo/line_grids[] [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/line_grids.frag [SHADER] Loading from /data/gfx/shaders/main_fbo/gestures.lua [SHADER] Loaded shader with totalname main_fbo/gestures[] [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/gestures.frag [SHADER] Loading from /data/gfx/shaders/main_fbo/sharpen.lua [SHADER] Loaded shader with totalname main_fbo/sharpen[] [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/sharpen.frag [SHADER] Loading from /data/gfx/shaders/full_fbo.lua [SHADER] Loaded shader with totalname full_fbo[] [SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag [SHADER] Loading from /data/gfx/shaders/target_fbo.lua [SHADER] Loaded shader with totalname target_fbo[] [SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag [GAMMA] Setting gamma correction using fullscreen shader 1.2 [Minimalist] resource ui: air gfx file /data/gfx/dark-ui/minimalist/resources/front_air.png found [Minimalist] resource ui: air gfx file /data/gfx/dark-ui/minimalist/resources/front_air_dark.png found [Minimalist] resource ui: stamina gfx file /data/gfx/dark-ui/minimalist/resources/front_stamina.png found [Minimalist] resource ui: stamina gfx file /data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png found [Minimalist] resource ui: mana gfx file /data/gfx/dark-ui/minimalist/resources/front_mana.png found [Minimalist] resource ui: mana gfx file /data/gfx/dark-ui/minimalist/resources/front_mana_dark.png found [Minimalist] resource ui: equilibrium gfx file /data/gfx/dark-ui/minimalist/resources/front_nature.png found [Minimalist] resource ui: equilibrium gfx file /data/gfx/dark-ui/minimalist/resources/front_nature_dark.png found [Minimalist] resource ui: vim gfx file /data/gfx/dark-ui/minimalist/resources/front_vim.png found [Minimalist] resource ui: vim gfx file /data/gfx/dark-ui/minimalist/resources/front_vim_dark.png found [Minimalist] resource ui: positive gfx file /data/gfx/dark-ui/minimalist/resources/front_positive.png found [Minimalist] resource ui: positive gfx file /data/gfx/dark-ui/minimalist/resources/front_positive_dark.png found [Minimalist] resource ui: negative gfx file /data/gfx/dark-ui/minimalist/resources/front_negative.png found [Minimalist] resource ui: negative gfx file /data/gfx/dark-ui/minimalist/resources/front_negative_dark.png found [Minimalist] resource ui: hate gfx file /data/gfx/dark-ui/minimalist/resources/front_hate.png found [Minimalist] resource ui: hate gfx file /data/gfx/dark-ui/minimalist/resources/front_hate_dark.png found [Minimalist] resource ui: paradox gfx file /data/gfx/dark-ui/minimalist/resources/front_paradox.png found [Minimalist] resource ui: paradox gfx file /data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png found [Minimalist] resource ui: psi gfx file /data/gfx/dark-ui/minimalist/resources/front_psi.png found [Minimalist] resource ui: psi gfx file /data/gfx/dark-ui/minimalist/resources/front_psi_dark.png found [Minimalist] resource ui: soul gfx file /data/gfx/dark-ui/minimalist/resources/front_souls.png found [Minimalist] resource ui: soul gfx file /data/gfx/dark-ui/minimalist/resources/front_souls_dark.png found [Minimalist] resource ui: insanity gfx file /data/gfx/dark-ui/minimalist/resources/front_insanity.png found [Minimalist] resource ui: insanity gfx file /data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png found [Minimalist] resource ui: steam gfx file /data/gfx/dark-ui/minimalist/resources/front_steam.png found [Minimalist] resource ui: steam gfx file /data/gfx/dark-ui/minimalist/resources/front_steam_dark.png found Using cached font /data/font/DroidSansMono.ttf 49 Using cached font /data/font/DroidSansMono.ttf 49 Using cached font /data/font/DroidSansMono.ttf 49 Using cached font /data/font/DroidSansMono.ttf 49 [DISPLAY MODE] Tileset: shockbolt [DISPLAY MODE] Size: 64x64 Loading tileset attachements from /data/gfx/shockbolt/attachements.lua Loading tileset attachements from /data/gfx/shockbolt/attachements-orcs.lua Loading tileset facings from /data/gfx/shockbolt/facings.lua Loading tileset facings from /data/gfx/shockbolt/facings-orcs.lua [GAME] Creating FBOs Loading savefile /save// [SHADER] Loading from /data/gfx/shaders/black_artifacts.lua [SHADER] Loaded shader with totalname black_artifacts[charges=2] [SHADER] created fragment shader from /data/gfx/shaders/boneshield.frag [SHADER] Loading from /data/gfx/shaders/sunaura.lua [SHADER] Loaded shader with totalname sunaura[time_factor=6000] [SHADER] created fragment shader from /data/gfx/shaders/sunaura.frag [SHADER] Loading from /data/gfx/shaders/shield.lua [SHADER] Loaded shader with totalname shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2] [SHADER] created fragment shader from /data/gfx/shaders/shield.frag [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/boneshield.lua [SHADER] Loaded shader with totalname boneshield[chargesCount=0] [SHADER] setting reset param chargesCount 0 [SHADER] Loading from /data/gfx/shaders/tentacles.lua [SHADER] Loaded shader with totalname tentacles[appearTime=0.6,noup=0,time_factor=1000] [SHADER] created fragment shader from /data/gfx/shaders/tentacles.frag [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/rotatingshield.lua [SHADER] Loaded shader with totalname rotatingshield[appearTime=0.2,noup=1,time_factor=2500] [SHADER] created fragment shader from /data/gfx/shaders/rotatingshield.frag [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/rotatingshield.lua [SHADER] Loaded shader with totalname rotatingshield[appearTime=0.2,noup=2,time_factor=2500] [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/rotatingshield.lua [SHADER] Loaded shader with totalname rotatingshield[appearTime=0.8,noup=2,time_factor=500] [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/flamehands.lua [SHADER] Loaded shader with totalname flamehands[time_factor=1000] [SHADER] created fragment shader from /data/gfx/shaders/flamehands.frag [SHADER] Loading from /data/gfx/shaders/rotatingshield.lua [SHADER] Loaded shader with totalname rotatingshield[appearTime=0.8,noup=1,time_factor=500] [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/flamehands.lua [SHADER] Loaded shader with totalname flamehands[time_factor=700] [QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys... [QUICK HOTKEYS] Successfully loaded quick hotkey settings. Loading savefile /save/mmmkay_ultra/ [SHADER] Loading from /data/gfx/shaders/awesomeaura.lua [SHADER] Loaded shader with totalname awesomeaura[alpha=0.7,time_factor=5000] [SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag [SHADER] Loading from /data/gfx/shaders/awesomeaura.lua [SHADER] Loaded shader with totalname awesomeaura[alpha=0.5,flame_scale=0.4,time_factor=2000] [GAMMA] Not setting gamma correction yet, no fullscreen shader found 1.2 [Minimalist] resource ui: air gfx file /data/gfx/dark-ui/minimalist/resources/front_air.png found [Minimalist] resource ui: air gfx file /data/gfx/dark-ui/minimalist/resources/front_air_dark.png found [Minimalist] resource ui: stamina gfx file /data/gfx/dark-ui/minimalist/resources/front_stamina.png found [Minimalist] resource ui: stamina gfx file /data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png found [Minimalist] resource ui: mana gfx file /data/gfx/dark-ui/minimalist/resources/front_mana.png found [Minimalist] resource ui: mana gfx file /data/gfx/dark-ui/minimalist/resources/front_mana_dark.png found [Minimalist] resource ui: equilibrium gfx file /data/gfx/dark-ui/minimalist/resources/front_nature.png found [Minimalist] resource ui: equilibrium gfx file /data/gfx/dark-ui/minimalist/resources/front_nature_dark.png found [Minimalist] resource ui: vim gfx file /data/gfx/dark-ui/minimalist/resources/front_vim.png found [Minimalist] resource ui: vim gfx file /data/gfx/dark-ui/minimalist/resources/front_vim_dark.png found [Minimalist] resource ui: positive gfx file /data/gfx/dark-ui/minimalist/resources/front_positive.png found [Minimalist] resource ui: positive gfx file /data/gfx/dark-ui/minimalist/resources/front_positive_dark.png found [Minimalist] resource ui: negative gfx file /data/gfx/dark-ui/minimalist/resources/front_negative.png found [Minimalist] resource ui: negative gfx file /data/gfx/dark-ui/minimalist/resources/front_negative_dark.png found [Minimalist] resource ui: hate gfx file /data/gfx/dark-ui/minimalist/resources/front_hate.png found [Minimalist] resource ui: hate gfx file /data/gfx/dark-ui/minimalist/resources/front_hate_dark.png found [Minimalist] resource ui: paradox gfx file /data/gfx/dark-ui/minimalist/resources/front_paradox.png found [Minimalist] resource ui: paradox gfx file /data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png found [Minimalist] resource ui: psi gfx file /data/gfx/dark-ui/minimalist/resources/front_psi.png found [Minimalist] resource ui: psi gfx file /data/gfx/dark-ui/minimalist/resources/front_psi_dark.png found [Minimalist] resource ui: soul gfx file /data/gfx/dark-ui/minimalist/resources/front_souls.png found [Minimalist] resource ui: soul gfx file /data/gfx/dark-ui/minimalist/resources/front_souls_dark.png found [Minimalist] resource ui: insanity gfx file /data/gfx/dark-ui/minimalist/resources/front_insanity.png found [Minimalist] resource ui: insanity gfx file /data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png found [Minimalist] resource ui: steam gfx file /data/gfx/dark-ui/minimalist/resources/front_steam.png found [Minimalist] resource ui: steam gfx file /data/gfx/dark-ui/minimalist/resources/front_steam_dark.png found Using cached font /data/font/DroidSansMono.ttf 49 Using cached font /data/font/DroidSansMono.ttf 49 Using cached font /data/font/DroidSansMono.ttf 49 Using cached font /data/font/DroidSansMono.ttf 49 [DISPLAY MODE] Tileset: shockbolt [DISPLAY MODE] Size: 64x64 Loading tileset attachements from /data/gfx/shockbolt/attachements.lua Loading tileset attachements from /data/gfx/shockbolt/attachements-orcs.lua Loading tileset facings from /data/gfx/shockbolt/facings.lua Loading tileset facings from /data/gfx/shockbolt/facings-orcs.lua [GAME] Creating FBOs Loading entities file from file /data/zones/daikara/npcs.lua Loading entities file from file /data/general/npcs/xorn.lua Loading entities file from file /data/general/npcs/snow-giant.lua Loading entities file from file /data/general/npcs/canine.lua Loading entities file from file /data/general/npcs/cold-drake.lua Loading entities file from file /data/general/npcs/all.lua Loading entities file from file /data/general/npcs/ant.lua Loading entities file from file /data/general/npcs/bear.lua Loading entities file from file /data/general/npcs/bird.lua Loading entities file from file /data/general/npcs/fire-drake.lua Loading entities file from file /data/general/npcs/ghost.lua Loading entities file from file /data/general/npcs/ghoul.lua Loading entities file from file /data/general/npcs/horror.lua Loading entities file from file /data-cults/general/npcs/horror.lua [SHADER] Loading from /data/gfx/shaders/tentacles.lua [SHADER] Loaded shader with totalname tentacles[time_factor=500,wobblingType=1] [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/tentacles.lua [SHADER] Loaded shader with totalname tentacles[time_factor=2500,wobblingType=1] [SHADER] setting reset param tick_start 21740 Loading entities file from file /data-orcs/general/npcs/horror.lua Loading entities file from file /data/general/npcs/horror_temporal.lua Loading entities file from file /data/general/npcs/jelly.lua Loading entities file from file /data/general/npcs/lich.lua Loading entities file from file /data/general/npcs/minor-demon.lua Loading entities file from file /data/general/npcs/major-demon.lua Loading entities file from file /data-ashes-urhrok/general/npcs/major-demon.lua Loading entities file from file /data/general/npcs/minotaur.lua Loading entities file from file /data/general/npcs/molds.lua Loading entities file from file /data/general/npcs/multihued-drake.lua Loading entities file from file /data/general/npcs/naga.lua Loading entities file from file /data/general/npcs/ooze.lua Loading entities file from file /data/general/npcs/orc-grushnak.lua Loading entities file from file /data/general/npcs/orc-gorbat.lua Loading entities file from file /data/general/npcs/orc.lua Loading entities file from file /data/general/npcs/orc-rak-shor.lua Loading entities file from file /data/general/npcs/orc-vor.lua Loading entities file from file /data/general/npcs/plant.lua Loading entities file from file /data/general/npcs/rodent.lua Loading entities file from file /data/general/npcs/sandworm.lua Loading entities file from file /data/general/npcs/skeleton.lua Loading entities file from file /data/general/npcs/snake.lua Loading entities file from file /data/general/npcs/spider.lua Loading entities file from file /data/general/npcs/storm-drake.lua Loading entities file from file /data/general/npcs/swarm.lua Loading entities file from file /data/general/npcs/thieve.lua Loading entities file from file /data/general/npcs/troll.lua Loading entities file from file /data/general/npcs/vampire.lua Loading entities file from file /data/general/npcs/venom-drake.lua Loading entities file from file /data/general/npcs/vermin.lua Loading entities file from file /data/general/npcs/wight.lua Loading entities file from file /data/general/npcs/wild-drake.lua Loading entities file from file /data/general/npcs/humanoid_random_boss.lua Loading entities file from file /data-cults/general/npcs/humanoid_random_boss.lua Loading entities file from file /data/zones/daikara/grids.lua Loading entities file from file /data/general/grids/basic.lua Loading entities file from file /data/general/grids/mountain.lua Loading entities file from file /data/general/grids/lava.lua Loading entities file from file /data/zones/daikara/objects.lua Loading entities file from file /data/general/objects/objects-maj-eyal.lua Loading entities file from file /data/general/objects/objects.lua Loading entities file from file /data/general/objects/money.lua Loading entities file from file /data/general/objects/gem.lua Loading entities file from file /data/general/objects/lites.lua Loading entities file from file /data/general/objects/potions.lua Loading entities file from file /data/general/objects/scrolls.lua Loading entities file from file /data/general/objects/rods.lua Loading entities file from file /data/general/objects/wands.lua Loading entities file from file /data/general/objects/totems.lua Loading entities file from file /data/general/objects/torques.lua Loading entities file from file /data/general/objects/digger.lua Loading entities file from file /data/general/objects/misc-tools.lua Loading entities file from file /data/general/objects/jewelry.lua Loading entities file from file /data/general/objects/staves.lua Loading entities file from file /data/general/objects/mindstars.lua Loading entities file from file /data/general/objects/knifes.lua Loading entities file from file /data/general/objects/whips.lua Loading entities file from file /data/general/objects/swords.lua Loading entities file from file /data/general/objects/2hswords.lua Loading entities file from file /data/general/objects/maces.lua Loading entities file from file /data/general/objects/2hmaces.lua Loading entities file from file /data/general/objects/axes.lua Loading entities file from file /data/general/objects/2haxes.lua Loading entities file from file /data/general/objects/2htridents.lua Loading entities file from file /data/general/objects/bows.lua Loading entities file from file /data/general/objects/slings.lua Loading entities file from file /data/general/objects/shields.lua Loading entities file from file /data/general/objects/cloth-armors.lua Loading entities file from file /data/general/objects/light-armors.lua Loading entities file from file /data/general/objects/heavy-armors.lua Loading entities file from file /data/general/objects/massive-armors.lua Loading entities file from file /data/general/objects/leather-caps.lua Loading entities file from file /data/general/objects/helms.lua Loading entities file from file /data/general/objects/wizard-hat.lua Loading entities file from file /data/general/objects/leather-boots.lua Loading entities file from file /data/general/objects/heavy-boots.lua Loading entities file from file /data/general/objects/gloves.lua Loading entities file from file /data/general/objects/gauntlets.lua Loading entities file from file /data/general/objects/cloak.lua Loading entities file from file /data/general/objects/leather-belt.lua Loading entities file from file /data/general/objects/world-artifacts.lua Importing Samegalen the cashmere robe into world artifacts Importing Kheledin the Blackbliss into world artifacts Importing Eilinavena the Forestward into world artifacts Importing Layywe the Prismkiss into world artifacts Importing Nizor the yew wand of shielding into world artifacts Importing Lorundil the Miresteel into world artifacts Importing Porulaith into world artifacts Importing steel greatsword 'Bethymira' into world artifacts Importing Shadowseam the dwarven-steel pickaxe into world artifacts Importing Layydherewen into world artifacts Importing Chillpower the woollen robe into world artifacts Importing Chuhell into world artifacts Importing Islevea into world artifacts Importing Woeshaper into world artifacts Importing ash longbow 'Anuhad' into world artifacts Importing voratun waraxe 'Gloriyatha' into world artifacts Importing Xyth into world artifacts Importing Isara into world artifacts Importing Stormnaught the dwarven-steel greatmaul into world artifacts Importing Yvuthra the Sleettrencher into world artifacts Importing Pitchmistress the voratun pickaxe into world artifacts Importing drakeskin leather belt 'Betivea' into world artifacts Importing dwarven lantern 'Lightningwyrd' into world artifacts Importing cashmere robe 'Dourrace' into world artifacts Importing Cyrida the Corpsewrest into world artifacts Importing Sootwind into world artifacts Importing Aremira the voratun greatmaul into world artifacts Importing Murkcut the stralite longsword into world artifacts Importing Lisidalaith into world artifacts Importing Dazzleglamour into world artifacts Importing Salyldatta the Torchquench into world artifacts Importing Fulagrim the Shockrace into world artifacts Importing Winterparry into world artifacts Importing Shimmerstake into world artifacts Importing Baremakan the voratun longsword into world artifacts Importing Urobar the Phoenixcut into world artifacts Importing pouch of stralite shots 'Hailwreck' into world artifacts Importing Xanulratha into world artifacts Importing dwarven-steel waraxe 'Zanarion' into world artifacts Importing dwarven-steel pickaxe 'Willowpierce' into world artifacts Importing pair of hardened leather boots 'Deliruidor' into world artifacts Importing ash totem of healing 'Ademira' into world artifacts Importing Duvyredan the Glacierspike into world artifacts Importing steel battleaxe 'Poryrin' into world artifacts Importing Megorn the steel amulet into world artifacts Importing steel waraxe 'Freezeblur' into world artifacts Importing cashmere cloak 'Iceparry' into world artifacts Importing Glyth the Morningreign into world artifacts Importing dwarven-steel greatmaul 'Festerreaper' into world artifacts Importing Gilurig the dwarven-steel waraxe into world artifacts Loading entities file from file /data/general/objects/boss-artifacts.lua Loading entities file from file /data/general/objects/quest-artifacts.lua Loading entities file from file /data/general/objects/special-artifacts.lua Loading entities file from memory /data/general/objects/staves.lua Loading entities file from file /data-ashes-urhrok/general/objects/world-artifacts.lua Loading entities file from file /data-cults/general/objects/world-artifacts.lua Loading entities file from file /data-cults/general/objects/forbidden-tomes-base.lua [UNIQUE MODDABLE] auto moddable failed for Spinal Cage [UNIQUE MODDABLE] auto moddable failed for Infused Cerebrum [UNIQUE MODDABLE] auto moddable failed for Staff of Bones [UNIQUE MODDABLE] auto moddable failed for Monolith Armour [UNIQUE MODDABLE] auto moddable failed for Perseverance [UNIQUE MODDABLE] auto moddable failed for Dedication [UNIQUE MODDABLE] auto moddable failed for Worm Nest [UNIQUE MODDABLE] auto moddable failed for Shoes of Moving Slowly [UNIQUE MODDABLE] auto moddable failed for Seeds of the Black Tree Loading entities file from file /data/general/objects/lore/spellhunt.lua Loading entities file from file /data/general/objects/lore/fun.lua Loading entities file from file /data/general/objects/lore/misc.lua Loading entities file from file /data/general/objects/lore/maj-eyal.lua Loading entities file from file /data-cults/general/objects/lore/eyal.lua Loading entities file from file /data/general/objects/world-artifacts-maj-eyal.lua Loading entities file from file /data/general/objects/boss-artifacts-maj-eyal.lua Loading entities file from file /data/zones/daikara/traps.lua Loading entities file from file /data/general/traps/natural_forest.lua Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_mountain.png Loading tileset /data/gfx/ts-gfx-terrain1.png Loading tile terrain/rocky_snowy_tree.png Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_shalore_elven_corruptor.png Loading tileset /data/gfx/ts-gfx-npc1.png Loading tile from tileset /data/gfx/shockbolt/invis.png Loading tileset /data/gfx/ts-gfx-terrain2.png [SHADER] Loading from /data/gfx/shaders/boneshield.lua [SHADER] Loaded shader with totalname boneshield[chargesCount=3] [SHADER] setting reset param chargesCount 3 Loading tile from tileset /data/gfx/shockbolt/invis.png Loading tile from tileset /data/gfx/shockbolt/npc/giant_ice_snow_giant_boulder_thrower.png Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png Loading tile from tileset /data/gfx/shockbolt/terrain/moonstone_03.png [SHADER] setting reset param chargesCount 3 Loading tile from tileset /data/gfx/shockbolt/npc/canine_w.png Loading tile from tileset /data/gfx/shockbolt/invis.png Loading tile from tileset /data/gfx/shockbolt/npc/giant_ice_snow_giant_thunderer.png Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png Loading tile terrain/statues/demon_statue_corrupted_daelach0.png Loading tile terrain/statues/demon_statue_corrupted_daelach1.png Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png Loading tile from tileset /data/gfx/shockbolt/terrain/worldmap.png Loading tile from tileset /data/gfx/shockbolt/invis.png Loading tile from tileset /data/gfx/shockbolt/npc/giant_ice_snow_giant_chieftain.png [SHADER] Loading from /data/gfx/shaders/shield.lua [SHADER] Loaded shader with totalname shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000] [SHADER] setting reset param tick_start 21740 Loading tile from tileset /data/gfx/shockbolt/npc/vermin_sandworm_sandworm_destroyer.png Loading tile from tileset /data/gfx/shockbolt/npc/undead_ghoul_ghoul.png Loading tile npc/undead_ghoul_ghoul.png Loading tile particles_images/lightningwings.png Loading tile from tileset /data/gfx/shockbolt/npc/undead_ghoul_ghoul.png [SHADER] Loading from /data/gfx/shaders/shield.lua [SHADER] Loaded shader with totalname shield[aadjust=3,color=vec3(0.8,1,0.2),ellipsoidalFactor=1,llpow=1,time_factor=-10000] [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 Loading tile from tileset /data/gfx/shockbolt/npc/ice_ant.png checkHitOld 58.1246538485 50.422119188788 => chance to hit 64.290410065996 Loading tile from tileset /data/gfx/shockbolt/invis.png Loading tile from tileset /data/gfx/shockbolt/npc/giant_ice_snow_giant.png [SHADER] setting reset param chargesCount 3 [SHADER] setting reset param chargesCount 3 Loading tile from tileset /data/gfx/shockbolt/npc/canine_dw.png Loading tile from tileset /data/gfx/shockbolt/npc/jelly-blue.png Loading tile from tileset /data/gfx/shockbolt/npc/vermin_oozes_white_ooze.png Loading tile from tileset /data/gfx/shockbolt/terrain/moonstone_01.png Loading tile from tileset /data/gfx/shockbolt/npc/elemental_xorn_umber_hulk.png Loading tile from tileset /data/gfx/shockbolt/npc/canine_fox.png Loading tile from tileset /data/gfx/shockbolt/npc/red_ant.png Loading tile from tileset /data/gfx/shockbolt/npc/elemental_xorn_xaren.png Loading tile from tileset /data/gfx/shockbolt/npc/dragon_cold_cold_drake_hatchling.png Loading tile from tileset /data/gfx/shockbolt/terrain/moonstone_08.png Loading tile from tileset /data/gfx/shockbolt/npc/canine_gw.png Loading tile from tileset /data/gfx/shockbolt/npc/midge_swarm.png [SHADER] setting reset param chargesCount 3 Loading tile from tileset /data/gfx/shockbolt/terrain/moonstone_06.png Loading tile from tileset /data/gfx/shockbolt/npc/giant_minotaur_minotaur.png Loading tile from tileset /data/gfx/shockbolt/npc/jelly-darkgrey.png Loading tile from tileset /data/gfx/shockbolt/npc/degenerated_skeleton_warrior.png Loading tile from tileset /data/gfx/shockbolt/npc/blue_ant.png [SHADER] Loading from /data/gfx/shaders/rotatingshield.lua [SHADER] Loaded shader with totalname rotatingshield[appearTime=0.2,noup=2] [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/rotatingshield.lua [SHADER] Loaded shader with totalname rotatingshield[appearTime=0.2,noup=1] [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param chargesCount 3 [SHADER] setting reset param chargesCount 3 Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png Loading tile from tileset /data/gfx/shockbolt/terrain/terrain_pot_03_01_64.png Loading tile from tileset /data/gfx/shockbolt/terrain/moonstone_07.png Loading tile from tileset /data/gfx/shockbolt/object/scroll-lore.png Loading tileset /data/gfx/ts-gfx-object1.png Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png Loading tile from tileset /data/gfx/shockbolt/terrain/way_next_8.png [SHADER] Loading from /data/gfx/shaders/flames.lua [SHADER] Loaded shader with totalname flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3] [SHADER] created fragment shader from /data/gfx/shaders/sparks.frag [SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua [SHADER] Loaded shader with totalname volumetric_aura[] [SHADER] created fragment shader from /data/gfx/shaders/volumetric_aura.frag [SHADER] Loading from /data/gfx/shaders/runicshield.lua [SHADER] Loaded shader with totalname runicshield[aadjust=7,auraColor=vec4(0.21176470588235,0.73725490196078,0.90980392156863,0.85490196078431),bubbleColor=vec4(0.62352941176471,0.90980392156863,0.21176470588235,0.62745098039216),ellipsoidalFactor=1,llpow=1,time_factor=-10000] [SHADER] created fragment shader from /data/gfx/shaders/runicshield.frag [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/healing.lua [SHADER] Loaded shader with totalname healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000] [SHADER] created fragment shader from /data/gfx/shaders/healing.frag [SHADER] Loading from /data/gfx/shaders/healing.lua [SHADER] Loaded shader with totalname healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000] [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua [SHADER] Loaded shader with totalname volumetric/conic_cylinder[growSpeed=0.004,noup=2] [SHADER] created fragment shader from /data/gfx/shaders/volumetric/volumetric.frag [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua [SHADER] Loaded shader with totalname volumetric/conic_cylinder[growSpeed=0.004,noup=1] [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/spinningwinds.lua [SHADER] Loaded shader with totalname spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=2000,verticalIntensityAdjust=-3] [SHADER] created fragment shader from /data/gfx/shaders/spinningwinds.frag [SHADER] Loading from /data/gfx/shaders/shield.lua [SHADER] Loaded shader with totalname shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2] [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param chargesCount 0 [SHADER] Loading from /data/gfx/shaders/tentacles.lua [SHADER] Loaded shader with totalname tentacles[appearTime=0.6,noup=0,time_factor=300] [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/rotatingshield.lua [SHADER] Loaded shader with totalname rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1] [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/tentacles.lua [SHADER] Loaded shader with totalname tentacles[appearTime=0.7,noup=0,time_factor=1200] [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/rotatingshield.lua [SHADER] Loaded shader with totalname rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2] [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/spinningwinds2.lua [SHADER] Loaded shader with totalname spinningwinds2[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=2000,verticalIntensityAdjust=-3] [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/rotatingshield.lua [SHADER] Loaded shader with totalname rotatingshield[appearTime=0.2,noup=1,time_factor=600] [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/rotatingshield.lua [SHADER] Loaded shader with totalname rotatingshield[appearTime=0.2,noup=2,time_factor=600] [SHADER] setting reset param tick_start 21740 [SHADER] Loading from /data/gfx/shaders/textoutline.lua [SHADER] Loaded shader with totalname textoutline[] [SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag table: 0x0df4a840 normal table: 0x0df4a5c8 normal Using cached font /data/font/Salsa-Regular.ttf 16 Using cached font /data/font/Salsa-Mono.ttf 14 Using cached font /data/font/Salsa-Mono.ttf 14 Using cached font /data/font/Salsa-Mono.ttf 14 Using cached font /data/font/Salsa-Regular.ttf 16 Using cached font /data/font/Salsa-Regular.ttf 16 Using cached font /data/font/Salsa-Mono.ttf 14 table: 0x0df43560 normal Using cached font /data/font/Salsa-Mono.ttf 14 Using cached font /data/font/Salsa-Mono.ttf 14 table: 0x0df435f0 normal [DISPLAY MODE] Tileset: shockbolt [DISPLAY MODE] Size: 64x64 Loading tileset attachements from /data/gfx/shockbolt/attachements.lua Loading tileset attachements from /data/gfx/shockbolt/attachements-orcs.lua Loading tileset facings from /data/gfx/shockbolt/facings.lua Loading tileset facings from /data/gfx/shockbolt/facings-orcs.lua [GAME] Creating FBOs Using cached font /data/font/DroidSans.ttf 12 [SHADER] Loading from /data/gfx/shaders/objectsoutline.lua [SHADER] Loaded shader with totalname objectsoutline[] [SHADER] created fragment shader from /data/gfx/shaders/objectsoutline.frag table: 0x0df435f0 normal table: 0x0df4a840 normal Using cached font /data/font/Salsa-Regular.ttf 16 Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_3.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_6.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_5.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_1.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_4.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_2.png Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_ground.png Loading tile from tileset /data/gfx/shockbolt/invis.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_narrow_pine_shadow.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_narrow_pine_trunk.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_narrow_pine_foliage_winter_01.png [SHADER] Loading from /data/gfx/shaders/tree.lua [SHADER] Loaded shader with totalname tree[attenuation=14] [SHADER] created fragment shader from /data/gfx/shaders/tree.frag Loading tile from tileset /data/gfx/shockbolt/terrain/trees/tiny_cypress_shadow.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/tiny_cypress_trunk.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_wider_pine_shadow.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_wider_pine_trunk.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_winter_02.png [SHADER] Loading from /data/gfx/shaders/tree.lua [SHADER] Loaded shader with totalname tree[] Loading tile from tileset /data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_winter_01.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_wider_pine_foliage_winter_01.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_elm_shadow.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_elm_trunk.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_elm_foliage_winter.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_wider_pine_foliage_winter_02.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/cypress_shadow.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/cypress_trunk.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/cypress_foliage_winter_02.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/cypress_foliage_winter_01.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/pine_shadow.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/pine_trunk.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/pine_foliage_winter_01.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_narrow_pine_foliage_winter_02.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/oak_shadow.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/oak_trunk_02.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/elm_shadow.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/elm_trunk.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/oak_foliage_winter_01.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/elm_foliage_winter.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/pine_foliage_winter_02.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_cypress_shadow.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_cypress_trunk.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_cypress_foliage_winter_01.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/small_cypress_foliage_winter_02.png Loading tile from tileset /data/gfx/shockbolt/terrain/trees/oak_foliage_winter_02.png Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_mountain.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain4.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain8.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain7.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_3.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain7i.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain6.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_6.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_5.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain1i.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_1.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_4.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain5_2.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain2.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain1.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain9.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain3.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain3i.png Loading tile from tileset /data/gfx/shockbolt/terrain/mountain9i.png [KEYBINDER] Loaded keybinds: chat Joining selected channels [MODULE LOADER] done loading module Tales of Maj'Eyal: Age of Ascendancy [PROFILE] mounted online on /current-profile [PROFILE] unmounted online from /current-profile Loading tile side_tactical_self.png Loading tile side_tactical_powerful.png Loading tile side_tactical_danger.png Loading tile side_tactical_enemy_strong.png Loading tile side_tactical_friend.png Loading tile side_tactical_enemy.png Loading tile side_tactical_neutral.png Updating zone name Daikara (1) Shader delayed load running for resources [SHADER] Loading from /data/gfx/shaders/resources.lua [SHADER] Loaded shader with totalname resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000] [SHADER] created fragment shader from /data/gfx/shaders/resources.frag Shader delayed load running for resources [SHADER] Loading from /data/gfx/shaders/resources.lua [SHADER] Loaded shader with totalname resources[color=vec3(1,0.8,0.50196078431373),distort=vec2(1,1.4),require_shader=4,speed=700] Shader delayed load running for resources [SHADER] Loading from /data/gfx/shaders/resources.lua [SHADER] Loaded shader with totalname resources[color=vec3(0.4156862745098,0.57254901960784,0.87058823529412),distort=vec2(0.4,0.4),require_shader=4,speed=1000] Shader delayed load running for resources [SHADER] Loading from /data/gfx/shaders/resources.lua [SHADER] Loaded shader with totalname resources[color=vec3(0,0,0.89019607843137),distort=vec2(0.4,0.4),require_shader=4,speed=2000] Loading tile from tileset /data/gfx/talents/charged_shield.png Loading tileset /data/gfx/ts-gfx-talents-effects1.png Loading tile from tileset /data/gfx/talents/arcane_combat.png Loading tile from tileset /data/gfx/talents/kinetic_shield.png Loading tile talents/possess.png Loading tile from tileset /data/gfx/talents/clarity.png Loading tile from tileset /data/gfx/talents/shield_pummel.png Loading tile from tileset /data/gfx/talents/block.png Loading tile from tileset /data/gfx/talents/flame.png Loading tile from tileset /data/gfx/talents/warp_mine_away.png Loading tile from tileset /data/gfx/talents/rune__shielding.png Loading tile from tileset /data/gfx/talents/infusion__healing.png Loading tile from tileset /data/gfx/talents/mental_shielding.png Loading tile talents/psionic_disruption.png Loading tile from tileset /data/gfx/shockbolt/object/torque_steel.png Loading tile talents/shockstar.png Loading tile talents/psychic_crush.png Loading tile from tileset /data/gfx/talents/projection.png Loading tile talents/psionic_minion.png Loading tile talents/destroy_body.png Loading tile talents/cannibalize.png Loading tile talents/assume_form.png Loading tile from tileset /data/gfx/talents/trap_priming.png Loading tile from tileset /data/gfx/shockbolt/object/artifact/rod_of_recall.png Loading tile from tileset /data/gfx/talents/dig_object.png [PROFILE] mounted online on /current-profile [PROFILE] unmounted online from /current-profile [PROFILE] mounted online on /current-profile [PROFILE] unmounted online from /current-profile [PROFILE] filtering save of allow_build to profile online [PROFILE] mounted online on /current-profile [PROFILE] unmounted online from /current-profile [PROFILE] filtering save of lore to profile online [PROFILE] mounted online on /current-profile [PROFILE] unmounted online from /current-profile [PROFILE] filtering save of achievements to profile online [PROFILE] mounted online on /current-profile [PROFILE] unmounted online from /current-profile [Actor:move] 20255 Mmmkay ultra move from 18 41 to 17 40 [ONLINE PROFILE] current character Mmmkay ultra the level 19 Cornac Possessor [MUSIC] loading World of Ice.ogg sound "/data/music/World of Ice.ogg" : [MUSIC] playing World of Ice.ogg sound "/data/music/World of Ice.ogg" : [Actor:preUseTalent] PARSING TALENT for AI info T_HYMN_OF_PERSEVERANCE Salurera the ghoul [Actor:preUseTalent] PARSING TALENT for AI info T_HYMN_OF_SHADOWS Salurera the ghoul [Actor:preUseTalent] PARSING TALENT for AI info T_HYMN_OF_DETECTION Salurera the ghoul [Actor:preUseTalent] PARSING TALENT for AI info T_THERMAL_AURA Voretira the snow giant chieftain [Actor:preUseTalent] PARSING TALENT for AI info T_KINETIC_AURA Voretira the snow giant chieftain [LOG] [LOG] Today is the 71st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal. The time is 07:05. [SOUND] loading from /data/sound/ui/subtle_button_sound.ogg :=: sound "/data/sound/ui/subtle_button_sound.ogg" : [PROFILE] filtering save of scores to profile online [PROFILE] mounted online on /current-profile [PROFILE] unmounted online from /current-profile [GAMMA] Setting gamma correction using fullscreen shader 1 [GAMMA] Setting gamma correction using fullscreen shader 1 [COROUTINE] registering savefilepipe thread: 0x1bc9e368 [LOG] Mmmkay ultra deactivates #{bold}##ORANGE#Kinetic Shield#LAST#. [LOG] Mmmkay ultra deactivates #{bold}##ORANGE#Arcane Combat#LAST#. [LOG] Mmmkay ultra deactivates #{bold}##ORANGE#Charged Shield#LAST#. [ONLINE PROFILE] saved character 877324d4-eec1-4813-9790-0362e152ea7e Saving JSON true [LOG] Saving game... [SAVEFILE PIPE] force waiting [SAVEFILE PIPE] new save running in the pipe: Mmmkay ultra game :: game.teag :: table: 0x183e3490 => table: 0x2fd5ca38 (20542) Loading savefile /save/mmmkay_ultra/