[LOG]	#{bold}#Elemental Surge killed Venom drake hatchling!#{normal}#
[Actor:move]	16577	barrow wight	move from	38	44	to	38	45
[LOG]	
[Actor:move]	3935	Seri	move from	36	46	to	37	46
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	6.7863781700882	9	15	1	vs. armor/def	57.308944104808	42
[ATTACK] after melee attack bonus hooks & callbacks::	6.7863781700882	9	15	1	vs. armor/def	57.308944104808	42
checkHit	15	vs	42	=> chance to hit	0
[LOG]	#UID:16577:0#Barrow wight misses #fbd578#Seri#LAST#.
[Actor:move]	16577	barrow wight	move from	38	45	to	38	45
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.000007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
checkHit	12	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1654191
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #GREEN#505 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Barrow wight!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	37	46	to	38	47
[LOG]	You pickup 0.85 gold pieces.
[Actor:move]	3935	Seri	move from	38	47	to	37	46
[Actor:move]	3935	Seri	move from	37	46	to	36	46
[Actor:move]	3935	Seri	move from	36	46	to	35	46
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	35	46	to	36	46
[Actor:move]	3935	Seri	move from	36	46	to	37	46
[Actor:move]	3935	Seri	move from	37	46	to	38	45
[Actor:move]	3935	Seri	move from	38	45	to	37	46
[Actor:move]	3935	Seri	move from	37	46	to	36	46
[Actor:move]	3935	Seri	move from	36	46	to	35	45
[Actor:move]	3935	Seri	move from	35	45	to	34	44
[Actor:move]	3935	Seri	move from	34	44	to	34	43
[Actor:move]	3935	Seri	move from	34	43	to	34	42
[Actor:move]	3935	Seri	move from	34	42	to	33	41
[Actor:move]	3935	Seri	move from	33	41	to	32	41
[Actor:move]	3935	Seri	move from	32	41	to	31	41
[Actor:move]	3935	Seri	move from	31	41	to	30	41
[Actor:move]	3935	Seri	move from	30	41	to	29	41
[Actor:move]	3935	Seri	move from	29	41	to	28	40
[Actor:move]	3935	Seri	move from	28	40	to	27	40
[Actor:move]	3935	Seri	move from	27	40	to	26	40
[Actor:move]	3935	Seri	move from	26	40	to	25	40
[Actor:move]	3935	Seri	move from	25	40	to	24	39
[Actor:move]	3935	Seri	move from	24	39	to	23	38
[Actor:move]	3935	Seri	move from	23	38	to	22	37
[Actor:move]	3935	Seri	move from	22	37	to	21	36
[Actor:move]	3935	Seri	move from	21	36	to	20	35
[Actor:move]	3935	Seri	move from	20	35	to	20	35
[Actor:move]	3935	Seri	move from	20	35	to	20	34
[Actor:move]	3935	Seri	move from	20	34	to	20	33
[Actor:move]	3935	Seri	move from	20	33	to	20	32
[Actor:move]	3935	Seri	move from	20	32	to	20	31
[Actor:move]	3935	Seri	move from	20	31	to	19	30
[Actor:move]	3935	Seri	move from	19	30	to	19	29
[Actor:move]	3935	Seri	move from	19	29	to	18	28
[Actor:move]	3935	Seri	move from	18	28	to	17	28
[Actor:move]	3935	Seri	move from	17	28	to	16	28
[Actor:move]	3935	Seri	move from	16	28	to	15	28
[Actor:move]	3935	Seri	move from	15	28	to	14	28
[Actor:move]	3935	Seri	move from	14	28	to	13	28
[Actor:move]	3935	Seri	move from	13	28	to	12	28
[Actor:move]	3935	Seri	move from	12	28	to	11	27
[Actor:move]	3935	Seri	move from	11	27	to	12	26
[Actor:move]	3935	Seri	move from	12	26	to	13	25
[Actor:move]	3935	Seri	move from	13	25	to	13	24
[Actor:move]	3935	Seri	move from	13	24	to	12	23
[Actor:move]	3935	Seri	move from	12	23	to	12	22
[Actor:move]	3935	Seri	move from	12	22	to	11	21
[Actor:move]	3935	Seri	move from	11	21	to	10	20
[Actor:move]	3935	Seri	move from	10	20	to	9	19
[Actor:move]	3935	Seri	move from	9	19	to	8	19
[Actor:move]	3935	Seri	move from	8	19	to	7	19
[LOG]	Ran for 45 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	7	19	to	7	19
[Actor:move]	3935	Seri	move from	7	19	to	7	18
[target_simple AI]	16805	armoured skeleton warrior	selecting NEW TARGET	7	18	3935	Seri
[use_tactical AI] === Action Selected:	16805	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	16805	armoured skeleton warrior	move from	7	12	to	7	13
[Actor:move]	3935	Seri	move from	7	18	to	7	17
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (armoured skeleton warrior)).
[LOG]	
Server latency	95
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.000007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	35	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1657851
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Armoured skeleton warrior for #{bold}##GREEN#926 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	7	17	to	7	16
[Actor:move]	3935	Seri	move from	7	16	to	7	15
[Actor:move]	3935	Seri	move from	7	15	to	7	14
[Actor:move]	3935	Seri	move from	7	14	to	7	13
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	3935	Seri	move from	7	13	to	7	12
[Actor:move]	3935	Seri	move from	7	12	to	7	11
[Actor:move]	3935	Seri	move from	7	11	to	7	10
[Actor:move]	3935	Seri	move from	7	10	to	7	9
[Actor:move]	3935	Seri	move from	7	9	to	7	8
[Actor:move]	3935	Seri	move from	7	8	to	7	7
[Actor:move]	3935	Seri	move from	7	7	to	7	6
[Actor:move]	3935	Seri	move from	7	6	to	7	5
[Actor:move]	3935	Seri	move from	7	5	to	7	4
[Actor:move]	3935	Seri	move from	7	4	to	7	3
[Actor:move]	3935	Seri	move from	7	3	to	7	2
[Actor:move]	3935	Seri	move from	7	2	to	8	2
[Actor:move]	3935	Seri	move from	8	2	to	9	2
[Actor:move]	3935	Seri	move from	9	2	to	10	2
[Actor:move]	3935	Seri	move from	10	2	to	11	2
[Actor:move]	3935	Seri	move from	11	2	to	12	2
[Actor:move]	3935	Seri	move from	12	2	to	13	2
[Actor:move]	3935	Seri	move from	13	2	to	14	2
[Actor:move]	3935	Seri	move from	14	2	to	15	2
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (bloated horror)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.000007060581
checkHit	21	vs	66	=> chance to hit	0
[LOG]	Bloated horror is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	1659947
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bloated horror for #GREEN#487 acid#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	15	2	to	16	3
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Bloated horror!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	bloated horror	dam/apr/atk/mult ::	68.421694151929	69.677664276969	60	2.0589117562234	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	68.421694151929	69.677664276969	60	2.0589117562234	vs. armor/def	1	7
checkHit	60	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	1	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	60	7	=	13.25
[PHYS CRIT %]	42.750007060581
[ATTACK] after crit	72
[ATTACK] after mult	148.24164644808
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:14:0#bloated horror heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	bloated horror	dam/apr/atk/mult ::	69.140793271971	79.347080346211	60	2.0589117562234	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	69.140793271971	79.347080346211	60	2.0589117562234	vs. armor/def	1	7
checkHit	60	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	1	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	60	7	=	13.25
[PHYS CRIT %]	43.250007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
checkHit	56	vs	21	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bloated horror for #LIGHT_GREEN#139 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#97 healing#LAST# from #UID:16584:0#Bloated horror.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Bloated horror!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	16	3	to	16	4
Deleting shader 53 (is clone 1)
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	16	4	to	16	5
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	16	5	to	16	6
[Actor:move]	3935	Seri	move from	16	6	to	16	7
[Actor:move]	3935	Seri	move from	16	7	to	16	8
[Actor:move]	3935	Seri	move from	16	8	to	16	8
[Actor:move]	3935	Seri	move from	16	8	to	16	9
[Actor:move]	3935	Seri	move from	16	9	to	16	10
[Actor:move]	3935	Seri	move from	16	10	to	17	11
[Actor:move]	3935	Seri	move from	17	11	to	18	10
[Actor:move]	3935	Seri	move from	18	10	to	19	11
[LOG]	Ran for 9 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	19	11	to	19	11
[Actor:move]	3935	Seri	move from	19	11	to	20	11
[Actor:move]	3935	Seri	move from	20	11	to	21	11
[Actor:move]	3935	Seri	move from	21	11	to	22	11
[Actor:move]	3935	Seri	move from	22	11	to	23	11
[Actor:move]	3935	Seri	move from	23	11	to	23	11
[Actor:move]	3935	Seri	move from	23	11	to	24	11
[Actor:move]	3935	Seri	move from	24	11	to	25	12
[Actor:move]	3935	Seri	move from	25	12	to	26	13
[Actor:move]	3935	Seri	move from	26	13	to	27	14
[Actor:move]	3935	Seri	move from	27	14	to	28	14
[Actor:move]	3935	Seri	move from	28	14	to	29	14
[Actor:move]	3935	Seri	move from	29	14	to	30	14
[Actor:move]	3935	Seri	move from	30	14	to	31	15
[Actor:move]	3935	Seri	move from	31	15	to	32	15
[Actor:move]	3935	Seri	move from	32	15	to	33	15
[Actor:move]	3935	Seri	move from	33	15	to	34	15
[Actor:move]	3935	Seri	move from	34	15	to	35	15
[Actor:move]	3935	Seri	move from	35	15	to	36	15
[Actor:move]	3935	Seri	move from	36	15	to	37	15
[LOG]	Ran for 19 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	37	15	to	38	15
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	38	15	to	38	15
[LOG]	Ran for 1 turns (stop reason: dialog is displayed).
Vault id	1	opens:	28	15	20	20
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.000007060581
checkHit	14	vs	66	=> chance to hit	0
[LOG]	Barrow wight is disarmed!
checkHit	13	vs	66	=> chance to hit	0
[LOG]	Chitinous spider is disarmed!
checkHit	20	vs	66	=> chance to hit	0
[LOG]	Skeleton magus is disarmed!
checkHit	46	vs	66	=> chance to hit	0
[LOG]	Ghast is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	1668252
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Chitinous spider for #GREEN#676 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghast for #LIGHT_GREY#(171 resilience)#LAST#, #GREEN#505 acid#LAST# (#RED##{bold}#505#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton magus for #GREEN#676 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #GREEN#676 acid#LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.000007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
checkHit	14	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
checkHit	46	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1669446
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghast for #LIGHT_GREY#(197 resilience)#LAST#, #ROYAL_BLUE#505 lightning#LAST# (#RED##{bold}#505#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #{bold}##ROYAL_BLUE#656 lightning#{normal}##LAST# damage.
[LOG]	Elemental Surge hits Chitinous spider for #ROYAL_BLUE#253 lightning#LAST# damage.
[LOG]	Elemental Surge hits Ghast for #ROYAL_BLUE#253 lightning#LAST# damage.
[LOG]	Elemental Surge hits Skeleton magus for #ROYAL_BLUE#228 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Chitinous spider!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Skeleton magus!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Ghast!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Barrow wight!#{normal}#
[improved_talented AI] chooses for	16282	dolleg	T_ACIDIC_SKIN
[improved_talented AI] chooses for	16289	skeleton magus	T_ARCANE_POWER
[improved_talented AI] chooses for	16349	skeleton magus	T_ARCANE_POWER
[use_tactical AI] === Action Selected:	16364	skeleton assassin	buff	 talent:T_STEALTH
checkHitOld	40.359206225568	27.233064914414
=> chance to hit	73.207625033005
[improved_talented AI] chooses for	16450	skeleton magus	T_ARCANE_POWER
[use_tactical AI] === Action Selected:	16364	skeleton assassin	buff	 talent:T_SHADOW_COMBAT
[LOG]	
[Actor:move]	3935	Seri	move from	38	15	to	38	16
[Actor:move]	3935	Seri	move from	38	16	to	38	17
[LOG]	You pickup 0.75 gold pieces.
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	38	17	to	38	18
[LOG]	You pickup 0.70 gold pieces.
[improved_talented AI] chooses for	16408	banshee	T_SHRIEK
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	38	18	to	38	18
[Actor:move]	3935	Seri	move from	38	18	to	37	17
[Actor:move]	3935	Seri	move from	37	17	to	37	17
Vault id	1	opens:	28	15	20	20
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	37	17	to	37	17
[Actor:move]	3935	Seri	move from	37	17	to	37	18
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	37	18	to	37	18
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	37	18	to	37	18
[LOG]	Resting starts...
[improved_talented AI] chooses for	16408	banshee	T_PHASE_DOOR
checkHitOld	40.359206225568	24
=> chance to hit	76.949535001407
[Actor:move]	16408	banshee	(forced) move from	35	24	to	34	17
[phase door] final location of 	banshee	34	17	vs	35	24
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
checkHitOld	40.359206225568	24
=> chance to hit	76.949535001407
[Actor:move]	16408	banshee	move from	34	17	to	35	17
checkHitOld	40.359206225568	24
=> chance to hit	76.949535001407
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the northwest (banshee)).
[LOG]	
[LOG]	Corrosive Breath is still on cooldown for 8 turns.
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.000007060581
Cloned shader 53
[SHADER] setting reset param	tick_start	1679801
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Banshee for #1133F3#468 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Banshee!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[use_tactical AI] === Action Selected:	16364	skeleton assassin	buff	 talent:T_STEALTH
checkHitOld	40.359206225568	27.233064914414
=> chance to hit	73.207625033005
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	Rested for 58 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	37	18	to	38	19
[Actor:move]	3935	Seri	move from	38	19	to	38	20
[Actor:move]	3935	Seri	move from	38	20	to	38	19
[Actor:move]	3935	Seri	move from	38	19	to	38	18
[Actor:move]	3935	Seri	move from	38	18	to	39	17
[Actor:move]	3935	Seri	move from	39	17	to	38	17
[Actor:move]	3935	Seri	move from	38	17	to	37	17
[Actor:move]	3935	Seri	move from	37	17	to	36	17
[Actor:move]	3935	Seri	move from	36	17	to	35	18
[Actor:move]	3935	Seri	move from	35	18	to	34	18
[Actor:move]	3935	Seri	move from	34	18	to	33	18
[LOG]	Ran for 4 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	33	18	to	33	18
[Actor:move]	3935	Seri	move from	33	18	to	32	18
[Actor:move]	3935	Seri	move from	32	18	to	31	18
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	31	18	to	31	18
[Actor:move]	3935	Seri	move from	31	18	to	31	19
[Actor:move]	3935	Seri	move from	31	19	to	30	20
[Actor:move]	3935	Seri	move from	30	20	to	31	21
[Actor:move]	3935	Seri	move from	31	21	to	32	21
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	32	21	to	32	21
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the east (ghoulking)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.000007060581
checkHit	21	vs	66	=> chance to hit	0
[LOG]	Master vampire is disarmed!
checkHit	48	vs	66	=> chance to hit	5
[LOG]	Ghoulking is disarmed!
checkHit	12	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1687253
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Chitinous spider for #GREEN#676 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #GREEN#548 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoulking for #LIGHT_GREY#(111 resilience)#LAST#, #GREEN#565 acid#LAST# (#RED##{bold}#565#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16344	ghoulking	heal	 talent:T_RETCH
[LOG]	Ghoulking uses #{bold}##ORCHID#Retch.#{normal}##LAST#
[LOG]	Ghoulking #YELLOW_GREEN#VOMITS#LAST# on the ground!
[target_simple AI]	16345	master vampire	selecting NEW TARGET	32	21	3935	Seri
[Actor:move]	16345	master vampire	move from	34	22	to	33	21
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Chitinous spider!#{normal}#
[MIND CRIT %]	31.000007060581
[LOG]	Seri attunes to the damage.
[LOG]	Ghoulking speeds up in the retch.
[LOG]	Master vampire receives #LIGHT_GREEN#61 healing#LAST# from Ghoulking's purging blight area effect.
[LOG]	Ghoulking's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(26 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoulking receives #LIGHT_GREEN#84 healing#LAST# from Ghoulking's purging blight area effect.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.000007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	#00ffff#Welcome to level 31 [Seri].
[LOG]	Seri has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Seri the level 31 Yeek Wyrmic
checkHit	21	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
checkHit	48	vs	66	=> chance to hit	5
Cloned shader 53
[SHADER] setting reset param	tick_start	1688054
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoulking for #LIGHT_GREY#(182 resilience)#LAST#, #ROYAL_BLUE#565 lightning#LAST# (#RED##{bold}#565#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #ROYAL_BLUE#605 lightning#LAST# damage.
[LOG]	Elemental Surge hits Master vampire for #ROYAL_BLUE#253 lightning#LAST# damage.
[LOG]	Elemental Surge hits Ghoulking for #ROYAL_BLUE#253 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Master vampire!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Ghoulking!#{normal}#
[LOG]	Ghoulking's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Deleting shader 53 (is clone 1)
table: 0x04e622a0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Deleting shader 53 (is clone 1)
Using cached font	/data/font/DroidSans.ttf	16
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Server latency	96
[LOG]	Seri deactivates #{bold}##ORANGE#Psiblades#LAST#.
Disabling psiblade	creative pulsing mindstar
Disabling psiblade	living mindstar 'Manizilamas'
[LOG]	Seri activates #{bold}##ORANGE#Psiblades#LAST#.
Activating psiblade	creative pulsing mindstar
Activating psiblade	living mindstar 'Manizilamas'
[LOG]	Seri deactivates #{bold}##ORANGE#Icy Skin#LAST#.
[LOG]	Seri activates #{bold}##ORANGE#Icy Skin#LAST#.
[LOG]	Seri deactivates #{bold}##ORANGE#Antimagic Shield#LAST#.
[LOG]	Seri activates #{bold}##ORANGE#Antimagic Shield#LAST#.
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
New GL Shader program 66
*p 66: Uniform: 0: 1406 tick
*p 66: Uniform: 1: 1406 tick_start
*p 66: Uniform: 2: 1406 time_factor
*p 66: Uniform: 3: 1406 cylinderRotationSpeed
*p 66: Uniform: 4: 1406 cylinderRadius
*p 66: Uniform: 5: 1406 noup
*p 66: Uniform: 6: 1406 cylinderHeight
*p 66: Uniform: 7: 1406 cylinderVerticalPos
*p 66: Uniform: 8: 1406 appearTime
*p 66: Uniform: 9: 1406 repeatTimes
*p 66: Uniform: 10: 1406 unbalancedSize
*p 66: Uniform: 11: 8B5E tex
[SHADER] setting reset param	tick_start	1743475
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
New GL Shader program 68
*p 68: Uniform: 0: 1406 tick
*p 68: Uniform: 1: 1406 tick_start
*p 68: Uniform: 2: 1406 time_factor
*p 68: Uniform: 3: 1406 cylinderRotationSpeed
*p 68: Uniform: 4: 1406 cylinderRadius
*p 68: Uniform: 5: 1406 noup
*p 68: Uniform: 6: 1406 cylinderHeight
*p 68: Uniform: 7: 1406 cylinderVerticalPos
*p 68: Uniform: 8: 1406 appearTime
*p 68: Uniform: 9: 1406 repeatTimes
*p 68: Uniform: 10: 1406 unbalancedSize
*p 68: Uniform: 11: 8B5E tex
[SHADER] setting reset param	tick_start	1743475
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	32	21	to	32	21
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	38	vs	66	=> chance to hit	0
[LOG]	Minotaur is encased in ice!
checkHit	40	vs	66	=> chance to hit	0
[LOG]	Skeleton master archer is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/master_skeleton_archer.png
checkHit	21	vs	66	=> chance to hit	0
[LOG]	Master vampire is encased in ice!
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Elder vampire is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/elder_vampire.png
checkHit	35	vs	66	=> chance to hit	0
[LOG]	Skeleton master archer is encased in ice!
checkHit	20	vs	66	=> chance to hit	0
[LOG]	Skeleton magus is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_skeleton_skeleton_magus.png
Cloned shader 53
[SHADER] setting reset param	tick_start	1746819
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #1133F3#257 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #1133F3#257 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton master archer for #1133F3#714 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton master archer for #1133F3#714 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Minotaur for #1133F3#714 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton magus for #1133F3#453 cold#LAST# damage.
[LOG]	Elemental Surge hits Master vampire for #1133F3#91 cold#LAST# damage.
[LOG]	Elemental Surge hits Elder vampire for #1133F3#91 cold#LAST# damage.
[LOG]	Elemental Surge hits Skeleton master archer for #1133F3#253 cold#LAST# damage.
[LOG]	Elemental Surge hits Skeleton master archer for #1133F3#253 cold#LAST# damage.
[LOG]	Elemental Surge hits Minotaur for #1133F3#253 cold#LAST# damage.
[LOG]	Elemental Surge hits Skeleton magus for #1133F3#161 cold#LAST# damage.
[target_simple AI]	16284	master vampire	selecting NEW TARGET	32	21	3935	Seri
[target_simple AI]	16289	skeleton magus	selecting NEW TARGET	32	21	3935	Seri
[improved_talented AI] chooses for	16289	skeleton magus	T_BONE_ARMOUR
[LOG]	Skeleton magus uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton magus.
Cloned shader 61
[SHADER] setting reset param	tick_start	1746906
[target_simple AI]	16294	skeleton master archer	selecting NEW TARGET	32	21	3935	Seri
[use_tactical AI] === Action Selected:	16294	skeleton master archer	defend	 talent:T_BONE_ARMOUR
[LOG]	Skeleton master archer uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton master archer.
Cloned shader 61
[SHADER] setting reset param	tick_start	1746906
[target_simple AI]	16309	elder vampire	selecting NEW TARGET	32	21	3935	Seri
[target_simple AI]	16318	skeleton master archer	selecting NEW TARGET	32	21	3935	Seri
[use_tactical AI] === Action Selected:	16318	skeleton master archer	defend	 talent:T_BONE_ARMOUR
[LOG]	Skeleton master archer uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton master archer.
Cloned shader 61
[SHADER] setting reset param	tick_start	1746906
[improved_talented AI] chooses for	16349	skeleton magus	T_SKELETON_REASSEMBLE
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=2,time_factor=6000]
New GL Shader program 69
*p 69: Uniform: 0: 1406 tick
*p 69: Uniform: 1: 1406 time_factor
*p 69: Uniform: 2: 1406 circleDescendSpeed
*p 69: Uniform: 3: 1406 tick_start
*p 69: Uniform: 4: 1406 noup
*p 69: Uniform: 5: 1406 circleRotationSpeed
*p 69: Uniform: 6: 8B5E tex
*p 69: Uniform: 7: 8B52 circleColor
*p 69: Uniform: 8: 1406 beamsCount
*p 69: Uniform: 9: 8B52 beamColor1
*p 69: Uniform: 10: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=1,time_factor=6000]
New GL Shader program 71
*p 71: Uniform: 0: 1406 tick
*p 71: Uniform: 1: 1406 time_factor
*p 71: Uniform: 2: 1406 circleDescendSpeed
*p 71: Uniform: 3: 1406 tick_start
*p 71: Uniform: 4: 1406 noup
*p 71: Uniform: 5: 1406 circleRotationSpeed
*p 71: Uniform: 6: 8B5E tex
*p 71: Uniform: 7: 8B52 circleColor
*p 71: Uniform: 8: 1406 beamsCount
*p 71: Uniform: 9: 8B52 beamColor1
*p 71: Uniform: 10: 8B52 beamColor2
[LOG]	
[LOG]	Ghoulking's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	3935	Seri	move from	32	21	to	32	22
[target_simple AI]	16330	minotaur	selecting NEW TARGET	32	22	3935	Seri
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:9:0#minotaur nose (1)#WHITE#.
[LOG]	Skeleton master archer resists the sandstorm!
[LOG]	Seri surges with earthen power!
[LOG]	The shield around skeleton master archer crumbles.
[LOG]	Master vampire resists the sandstorm!
[LOG]	Elder vampire resists the sandstorm!
[LOG]	Skeleton master archer resists the sandstorm!
[LOG]	The shield around skeleton magus crumbles.
[LOG]	Skeleton magus resists the sandstorm!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
Cloned shader 53
[SHADER] setting reset param	tick_start	1749726
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #STEEL_BLUE#(167 to ice)#LAST#, #WHITE#250 physical#LAST# (#RED##{bold}#250#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton magus for #SLATE#(213 absorbed)#LAST#, #STEEL_BLUE#(82 to ice)#LAST#, #WHITE#123 physical#LAST# (#RED##{bold}#123#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #STEEL_BLUE#(167 to ice)#LAST#, #WHITE#250 physical#LAST# (#RED##{bold}#250#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton master archer for #SLATE#(417 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton master archer for #SLATE#(417 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Minotaur for #STEEL_BLUE#(167 to ice)#LAST#, #WHITE#250 physical#LAST# (#RED##{bold}#250#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton magus for #WHITE#417 physical#LAST# damage.
[LOG]	Elemental Surge hits Master vampire for #STEEL_BLUE#(105 to ice)#LAST#, #WHITE#158 physical#LAST# (#RED##{bold}#158#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Elder vampire for #STEEL_BLUE#(105 to ice)#LAST#, #WHITE#158 physical#LAST# (#RED##{bold}#158#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Skeleton master archer for #SLATE#(258 absorbed)#LAST#, #STEEL_BLUE#(2 to ice)#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Skeleton master archer for #SLATE#(264 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Skeleton magus for #SLATE#(264 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Skeleton magus for #WHITE#264 physical#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Minotaur!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Skeleton magus!#{normal}#
[target_simple AI]	16284	master vampire	selecting NEW TARGET	32	22	3935	Seri
[target_simple AI]	16289	skeleton magus	selecting NEW TARGET	32	22	3935	Seri
[target_simple AI]	16294	skeleton master archer	selecting NEW TARGET	32	22	3935	Seri
[target_simple AI]	16309	elder vampire	selecting NEW TARGET	32	22	3935	Seri
[target_simple AI]	16318	skeleton master archer	selecting NEW TARGET	32	22	3935	Seri
[Actor:move]	16409	vampire	move from	35	25	to	34	25
[LOG]	Ghoulking's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Master vampire!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	10	0
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	70
[ATTACK] after mult	144.12382293563
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	10	0
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	70
[ATTACK] after mult	144.12382293563
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #STEEL_BLUE#(29 to ice)#LAST#, #LIGHT_GREEN#44 nature#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST#, #STEEL_BLUE#(29 to ice)#LAST#, #LIGHT_GREEN#44 nature#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#103#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #YELLOW#37 light#LAST#, #YELLOW#37 light#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
[LOG]	
[LOG]	Ghoulking's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	0
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	119.52
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	0
checkEvasion	10	48	31
=> evasion chance	10
[LOG]	Master vampire evades #UID:3935:0##fbd578#Seri#LAST#.
[Actor:move]	3935	Seri	move from	32	22	to	32	22
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #STEEL_BLUE#(24 to ice)#LAST#, #{bold}##LIGHT_GREEN#36 nature#{normal}##LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #YELLOW#37 light#LAST# damage.
Deleting shader 61 (is clone 1)
Deleting shader 61 (is clone 1)
[target_simple AI]	16284	master vampire	selecting NEW TARGET	32	22	3935	Seri
[improved_talented AI] chooses for	16284	master vampire	T_STUN
[LOG]	Master vampire uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	32.284067462787	9	17	1	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	32.284067462787	9	17	1	vs. armor/def	10	0
checkHit	17	vs	0	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	35	9	vs. armor/hardiness	10	0.3
[ATTACK] after armor	34
[PHYS CRIT %]	1
[ATTACK] after crit	34
[ATTACK] after mult	34
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[LOG]	Master vampire resists the stunning blow!
[LOG]	Skeleton magus is free from the ice.
[target_simple AI]	16289	skeleton magus	selecting NEW TARGET	32	22	3935	Seri
[LOG]	Skeleton master archer is free from the ice.
[target_simple AI]	16294	skeleton master archer	selecting NEW TARGET	32	22	3935	Seri
[use_tactical AI] === Action Selected:	16294	skeleton master archer	heal	 talent:T_SKELETON_REASSEMBLE
[LOG]	Skeleton master archer uses #{bold}##ORCHID#Re-assemble.#{normal}##LAST#
[target_simple AI]	16309	elder vampire	selecting NEW TARGET	32	22	3935	Seri
[use_tactical AI] === Action Selected:	16309	elder vampire	defend	 talent:T_RUNE:_SHIELDING_1
[LOG]	Elder vampire casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around elder vampire.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 74
*p 74: Uniform: 0: 1406 ellipsoidalFactor
*p 74: Uniform: 1: 1406 tick
*p 74: Uniform: 2: 1406 time_factor
*p 74: Uniform: 3: 1406 oscillationSpeed
*p 74: Uniform: 4: 1406 impact_tick
*p 74: Uniform: 5: 1406 impact_time
*p 74: Uniform: 6: 8B50 impact
*p 74: Uniform: 7: 1406 wobblingSpeed
*p 74: Uniform: 8: 1406 wobblingPower
*p 74: Uniform: 9: 1406 antialiasingRadius
*p 74: Uniform: 10: 8B5E tex
*p 74: Uniform: 11: 1406 horizontalScrollingSpeed
*p 74: Uniform: 12: 1406 tick_start
*p 74: Uniform: 13: 1406 verticalScrollingSpeed
*p 74: Uniform: 14: 1406 shieldIntensity
*p 74: Uniform: 15: 1406 aadjust
*p 74: Uniform: 16: 8B51 color
*p 74: Uniform: 17: 8B51 impact_color
[SHADER] setting reset param	tick_start	1751625
[LOG]	Skeleton master archer is free from the ice.
[target_simple AI]	16318	skeleton master archer	selecting NEW TARGET	32	22	3935	Seri
[use_tactical AI] === Action Selected:	16318	skeleton master archer	heal	 talent:T_SKELETON_REASSEMBLE
[LOG]	Skeleton master archer uses #{bold}##ORCHID#Re-assemble.#{normal}##LAST#
[Actor:move]	16347	ghast	move from	34	24	to	33	25
[Actor:move]	16409	vampire	move from	34	25	to	34	24
[LOG]	#UID:16284:0#Master vampire hits Iceblock for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	Melee retaliation hits Iceblock for #YELLOW#44 light#LAST# damage.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#294 healing#LAST# from Re-assemble.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#264 healing#LAST# from Re-assemble.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	0
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[LOG]	Master vampire forces the iceblock to shatter.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	0
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	124.5
[ATTACK] after mult	124.5
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	32	22	to	32	22
[LOG]	Master vampire is free from the ice.
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #STEEL_BLUE#(15 to ice)#LAST#, #LIGHT_GREEN#23 nature#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST#, #STEEL_BLUE#(25 to ice)#LAST#, #{bold}##LIGHT_GREEN#38 nature#{normal}##LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#76#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #YELLOW#44 light#LAST# damage.
[LOG]	Seri is no longer attuned.
[LOG]	Ghoulking's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	16284	master vampire	selecting NEW TARGET	32	22	3935	Seri
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	32.284067462787	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	32.284067462787	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:16284:0#Master vampire misses #fbd578#Seri#LAST#.
[Actor:move]	16284	master vampire	move from	32	23	to	32	23
[LOG]	Elder vampire is free from the ice.
[NPC:seen_by] Passing target	Seri	from	16318	skeleton master archer	to	16309	elder vampire
[use_tactical AI] === Action Selected:	16318	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	16318	skeleton master archer	move from	33	24	to	34	25
[target_simple AI]	16347	ghast	selecting NEW TARGET	32	22	3935	Seri
[improved_talented AI] chooses for	16347	ghast	T_GHOULISH_LEAP
[LOG]	Ghast uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	16347	ghast	(forced) move from	33	25	to	31	21
[LOG]	Ghast speeds up.
[Actor:move]	16409	vampire	move from	34	24	to	33	24
[use_tactical AI] === Action Selected:	16309	elder vampire	closein	 AI:move_complex
[Actor:move]	16309	elder vampire	move from	32	26	to	33	25
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	27
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	27
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	60	27	=	8.25
[PHYS CRIT %]	38.050007060581
[ATTACK] after crit	74
[ATTACK] after mult	74
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[MIND CRIT %]	31.300007060581
[LOG]	Seri attunes to the damage.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	27
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	27
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	27	=	8.25
[PHYS CRIT %]	38.550007060581
[ATTACK] after crit	70
[ATTACK] after mult	70
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	32	22	to	32	22
[LOG]	#CRIMSON##UID:16284:0#Master vampire leeches life from #fbd578#Seri#LAST#!
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #LIGHT_GREEN#38 nature#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#36 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#99#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(38 antimagic)#LAST#, #YELLOW#3 light#LAST#, #YELLOW#(30 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Ghoulking's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(13 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghast receives #LIGHT_GREEN#84 healing#LAST# from Ghoulking's purging blight area effect.
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
checkHit	35	vs	43	=> chance to hit	30
[LOG]	#UID:16347:0#Ghast misses #fbd578#Seri#LAST#.
[Actor:move]	16347	ghast	move from	31	21	to	31	21
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	32.284067462787	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	32.284067462787	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:16284:0#Master vampire misses #fbd578#Seri#LAST#.
[Actor:move]	16284	master vampire	move from	32	23	to	32	23
[improved_talented AI] chooses for	16289	skeleton magus	T_MANATHRUST
[LOG]	Skeleton magus casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
[SPELL CRIT %]	5.8
[use_tactical AI] === Action Selected:	16294	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	16294	skeleton master archer	move from	32	25	to	32	26
[Actor:move]	16318	skeleton master archer	move from	34	25	to	34	24
[Actor:move]	16409	vampire	move from	33	24	to	32	25
[LOG]	#UID:16289:0#Skeleton magus hits Master vampire for #PURPLE#183 arcane#LAST# damage.
[LOG]	#UID:16289:0#Skeleton magus hits #fbd578#Seri#LAST# for #PURPLE#(38 antimagic)#LAST#, #PURPLE#134 arcane#LAST# (#RED##{bold}#134#LAST##{normal}# total damage).
[target_simple AI]	16309	elder vampire	selecting NEW TARGET	32	22	3935	Seri
[use_tactical AI] === Action Selected:	16309	elder vampire	attack	 talent:T_SUMMON
[LOG]	Elder vampire uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[resolveObject] CREATE FOR	17418	skeleton magus	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	56.4077147753	76.1
[resolveObject] CREATED OBJECT:	17419	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	17419	huge pile of gold pieces
[resolveObject] CREATE FOR	17418	skeleton magus	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x0f763e50, subtype="staff", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	28.990169031062	51.1
[resolveObject] CREATED OBJECT:	17420	void walker's yew magestaff of might	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	6
[resolveObject]	17420	void walker's yew magestaff of might	added to inventory	MAINHAND
[Actor:move]	17418	skeleton magus	(forced) move from	nil	nil	to	33	24
[LOG]	#UID:16309:0#Elder vampire summons Skeleton magus!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	27
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	27
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	27	=	8.25
[PHYS CRIT %]	38.050007060581
[ATTACK] after crit	70
[ATTACK] after mult	70
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	27
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	27
checkEvasion	10	48	31
=> evasion chance	10
[LOG]	Master vampire evades #UID:3935:0##fbd578#Seri#LAST#.
[Actor:move]	3935	Seri	move from	32	22	to	32	22
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #LIGHT_GREEN#36 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(30 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoulking's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghast receives #LIGHT_GREEN#84 healing#LAST# from Ghoulking's purging blight area effect.
[NPC:seen_by] Passing target	Seri	from	16347	ghast	to	17418	skeleton magus
[improved_talented AI] chooses for	16347	ghast	T_ROTTING_DISEASE
[LOG]	#RED##{bold}#Ghast performs a diseased attack against Seri.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
checkHit	35	vs	43	=> chance to hit	30
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	41	3	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	28.7
[PHYS CRIT %]	1
[ATTACK] after crit	28.7
[ATTACK] after mult	28.7
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[LOG]	Seri resists the disease!
[LOG]	#UID:16347:0#Ghast hits #fbd578#Seri#LAST# for #WHITE#26 physical#LAST# damage.
[LOG]	Melee retaliation hits Ghast for #1133F3#44 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	27
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	27
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	60	27	=	8.25
[PHYS CRIT %]	38.050007060581
[ATTACK] after crit	72
[ATTACK] after mult	72
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	27
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	27
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	60	27	=	8.25
[PHYS CRIT %]	38.550007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	32	22	to	32	22
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #LIGHT_GREEN#37 nature#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#36 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#98#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(30 antimagic)#LAST#, #YELLOW#0 light#LAST#, #YELLOW#(30 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	32.284067462787	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	32.284067462787	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:16284:0#Master vampire misses #fbd578#Seri#LAST#.
[Actor:move]	16284	master vampire	move from	32	23	to	32	23
[improved_talented AI] chooses for	16289	skeleton magus	T_SKELETON_REASSEMBLE
[LOG]	Skeleton magus uses #{bold}##ORCHID#Re-assemble.#{normal}##LAST#
[use_tactical AI] === Action Selected:	16318	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	16318	skeleton master archer	move from	34	24	to	34	25
[Actor:move]	17418	skeleton magus	move from	33	24	to	34	24
[LOG]	Skeleton magus receives #LIGHT_GREEN#254 healing#LAST# from Re-assemble.
[use_tactical AI] === Action Selected:	16309	elder vampire	closein	 AI:move_complex
[Actor:move]	16309	elder vampire	move from	33	25	to	33	24
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
checkHit	35	vs	43	=> chance to hit	30
[LOG]	#UID:16347:0#Ghast misses #fbd578#Seri#LAST#.
[Actor:move]	16347	ghast	move from	31	21	to	31	21
[LOG]	Ghoulking's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghast receives #LIGHT_GREEN#84 healing#LAST# from Ghoulking's purging blight area effect.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	27
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	27
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	27	=	8.25
[PHYS CRIT %]	38.050007060581
[ATTACK] after crit	70
[ATTACK] after mult	70
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	27
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	27
checkEvasion	10	48	31
=> evasion chance	10
checkHit	60	vs	27	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	27	=	8.25
[PHYS CRIT %]	38.550007060581
[ATTACK] after crit	70
[ATTACK] after mult	70
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	32	22	to	32	22
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #LIGHT_GREEN#36 nature#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(30 antimagic)#LAST#, #YELLOW#0 light#LAST#, #YELLOW#(30 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Master vampire!#{normal}#
[improved_talented AI] chooses for	16289	skeleton magus	T_FLAME
[LOG]	Skeleton magus casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Seri is on fire!
[Actor:move]	16294	skeleton master archer	move from	32	26	to	33	25
[LOG]	The shield around elder vampire crumbles.
[Actor:move]	16318	skeleton master archer	move from	34	25	to	35	24
[improved_talented AI] chooses for	16409	vampire	T_RUNE:_SHATTER_AFFLICTIONS_1
[LOG]	Vampire casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG][remove]	1758161	Vampire casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUNE:_SHATTER_AFFLICTIONS_1	for	vampire	16409	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16409	vampire	T_CIRCLE_OF_DEATH
[LOG]	Vampire casts #{bold}##PURPLE#Circle of Death.#{normal}##LAST#
[SPELL CRIT %]	1
[improved_talented AI] chooses for	17418	skeleton magus	T_ARCANE_POWER
[LOG]	#UID:16289:0#Skeleton magus hits #fbd578#Seri#LAST# for #LIGHT_RED#(38 antimagic)#LAST#, #LIGHT_RED#85 fire#LAST# (#RED##{bold}#85#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16309	elder vampire	closein	 AI:move_complex
[Actor:move]	16309	elder vampire	move from	33	24	to	32	23
[improved_talented AI] chooses for	16347	ghast	T_STUN
[LOG]	Ghast uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
checkHit	35	vs	43	=> chance to hit	30
[LOG]	#UID:16347:0#Ghast misses #fbd578#Seri#LAST#.
[LOG]	Skeleton master archer resists the baneful energy!
[LOG]	Elder vampire resists the baneful energy!
checkHit	32	vs	46	=> chance to hit	15
[LOG]	Seri loses sight!
checkHit	42	vs	46	=> chance to hit	40
[LOG]	#ORANGE#Skeleton magus shrugs off Something's 'Bane of Confusion'!
[LOG]	Ghoulking's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghast receives #LIGHT_GREEN#84 healing#LAST# from Ghoulking's purging blight area effect.
[LOG]	
[LOG]	Seri uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Seri stops burning.
[LOG]	Seri is cured!
[LOG]	Seri lessens the pain.
[LOG]	Seri uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Seri recovers sight.
checkHitOld	40.821140689083	27.233064914414
=> chance to hit	73.715578694733
[LOG]	Seri is cured!
[LOG]	Seri uses #{bold}##YELLOW#Nature's Balance.#{normal}##LAST#
[target_simple AI]	16347	ghast	selecting NEW TARGET	32	22	3935	Seri
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
checkHit	35	vs	43	=> chance to hit	30
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	39	3	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	27.3
[PHYS CRIT %]	1
[ATTACK] after crit	27.3
[ATTACK] after mult	27.3
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[Actor:move]	16347	ghast	move from	31	21	to	31	21
[LOG]	#UID:16347:0#Ghast hits #fbd578#Seri#LAST# for #WHITE#20 physical#LAST# damage.
[LOG]	Melee retaliation hits Ghast for #1133F3#44 cold#LAST# damage.
[improved_talented AI] chooses for	16289	skeleton magus	T_MANATHRUST
[LOG]	Skeleton magus casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
[SPELL CRIT %]	5.8
[LOG]	Seri deactivates #{bold}##ORANGE#Antimagic Shield#LAST#.
[LOG]	#GREEN#The antimagic shield of Seri crumbles.
[use_tactical AI] === Action Selected:	16294	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	16294	skeleton master archer	move from	33	25	to	32	26
[use_tactical AI] === Action Selected:	16318	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	16318	skeleton master archer	move from	35	24	to	34	25
[Actor:move]	16409	vampire	move from	32	25	to	33	25
[Actor:move]	17418	skeleton magus	move from	34	24	to	33	24
[LOG]	#UID:16289:0#Skeleton magus hits #fbd578#Seri#LAST# for #PURPLE#(38 antimagic)#LAST#, #PURPLE#67 arcane#LAST# (#RED##{bold}#67#LAST##{normal}# total damage).
[LOG]	#UID:16289:0#Skeleton magus hits Elder vampire for #PURPLE#183 arcane#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	41.83484511207	9	18	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	41.83484511207	9	18	1	vs. armor/def	37.41712473107	43
checkHit	18	vs	43	=> chance to hit	0
[LOG]	#UID:16309:0#Elder vampire misses #fbd578#Seri#LAST#.
[Actor:move]	16309	elder vampire	move from	32	23	to	32	23
[LOG]	
checkHit	34	vs	46	=> chance to hit	20
[LOG]	Skeleton magus wanders around!.
[LOG]	Elder vampire resists the baneful energy!
checkHit	32	vs	46	=> chance to hit	15
[LOG]	Seri wanders around!.
[LOG]	Skeleton magus resists the baneful energy!
[LOG]	Ghast resists the baneful energy!
Loading tile from tileset	/data/gfx/effects/bane_confused.png
[LOG]	Seri is confused and fails to use Corrosive Breath.
[useTalent] TALENT FAILED:	T_CORROSIVE_BREATH	for	Seri	3935	true
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	38.079889958526	3	35	1	vs. armor/def	37.41712473107	43
checkHit	35	vs	43	=> chance to hit	30
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	38	3	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	26.6
[PHYS CRIT %]	1
[ATTACK] after crit	26.6
[ATTACK] after mult	26.6
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[Actor:move]	16347	ghast	move from	31	21	to	31	21
[LOG]	#UID:16347:0#Ghast hits #fbd578#Seri#LAST# for #WHITE#25 physical#LAST# damage.
[LOG]	Melee retaliation hits Ghast for #1133F3#44 cold#LAST# damage.
[LOG]	Bane of Confusion from Vampire hits #fbd578#Seri#LAST# for #GREY#23 darkness#LAST# damage.
[Actor:move]	16294	skeleton master archer	move from	32	26	to	32	25
[Actor:move]	16318	skeleton master archer	move from	34	25	to	34	24
[LOG]	Ghast slows down.
[Actor:move]	16409	vampire	move from	33	25	to	34	25
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
checkHit	17	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:10:0#vial of elder vampire blood (1)#WHITE#.
checkHit	25	vs	66	=> chance to hit	0
[LOG]	The shield around skeleton master archer crumbles.
[ActorObjectUse] useObjectDisable: 	blink rune	inven/slot	1	1	tid	nil
checkHit	35	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
checkHit	20	vs	66	=> chance to hit	0
checkHit	21	vs	66	=> chance to hit	0
[LOG]	Vampire is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	1767825
checkHit	12	vs	46	=> chance to hit	0
[LOG]	Ghast wanders around!.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton magus for #GREEN#968 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton magus for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton master archer for #SLATE#(52 absorbed)#LAST#, #GREEN#627 acid#LAST# (#RED##{bold}#627#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton master archer!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton magus!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton magus!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Elder vampire!#{normal}#
[improved_talented AI] chooses for	16347	ghast	T_GNAW
[LOG]	Ghast is confused and fails to use Gnaw.
[useTalent] TALENT FAILED:	T_GNAW	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_ATTACK
[useTalent] TALENT FAILED:	T_ATTACK	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_BITE_POISON
[useTalent] TALENT FAILED:	T_BITE_POISON	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_SUMMON
[useTalent] TALENT FAILED:	T_SUMMON	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[LOG]	Bane of Confusion from Vampire hits #fbd578#Seri#LAST# for #GREY#19 darkness#LAST# damage.
[LOG]	
[LOG]	You fail to use Lightning Breath due to your equilibrium!
[useTalent] TALENT FAILED:	T_LIGHTNING_BREATH	for	Seri	3935	true
[use_tactical AI] === Action Selected:	16318	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	16318	skeleton master archer	move from	34	24	to	33	25
[improved_talented AI] chooses for	16409	vampire	T_RUNE:_SHATTER_AFFLICTIONS_1
[LOG]	Vampire casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Vampire rearms.
[LOG]	A shield forms around vampire.
Cloned shader 74
[SHADER] setting reset param	tick_start	1768624
[LOG]	Bane of Confusion from Vampire hits Ghast for #GREY#24 darkness#LAST# damage.
Deleting shader 53 (is clone 1)
[target_simple AI]	16409	vampire	selecting NEW TARGET	32	22	3935	Seri
[Actor:move]	16409	vampire	move from	34	25	to	33	24
[improved_talented AI] chooses for	16347	ghast	T_GNAW
[LOG]	Ghast is confused and fails to use Gnaw.
[useTalent] TALENT FAILED:	T_GNAW	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_SUMMON
[useTalent] TALENT FAILED:	T_SUMMON	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_BITE_POISON
[useTalent] TALENT FAILED:	T_BITE_POISON	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_DECREPITUDE_DISEASE
[useTalent] TALENT FAILED:	T_DECREPITUDE_DISEASE	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[LOG]	
[LOG]	Bane of Confusion from Vampire hits #fbd578#Seri#LAST# for #GREY#18 darkness#LAST# damage.
[LOG]	Seri is confused and fails to use Ice Breath.
[useTalent] TALENT FAILED:	T_ICE_BREATH	for	Seri	3935	true
[LOG]	Skeleton master archer resists the baneful energy!
[use_tactical AI] === Action Selected:	16318	skeleton master archer	disable	 talent:T_CRIPPLING_SHOT
[LOG]	Skeleton master archer uses #{bold}##ORCHID#Crippling Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of enduring	barbed quiver of yew arrows of accuracy	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton master archer	16318	using weapon:	ash longbow of enduring	ammo:	barbed quiver of yew arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of enduring	to:	32	22
Adding entity	17426	after	16318
[LOG]	Bane of Confusion from Vampire hits Ghast for #GREY#29 darkness#LAST# damage.
[Actor:move]	16409	vampire	move from	33	24	to	32	23
[ATTACK ARCHERY]	17426	 to 	vampire	 :: 	87.771162444724	10	9	::	1.4472135955
checkHit	61	vs	26	=> chance to hit	100
[ATTACK ARCHERY] raw dam	87.771162444724	versus	9	with APR	10
[ATTACK ARCHERY] after armor	87.771162444724
[ATTACK ARCHERY] after range	115
[PHYS CRIT %] axe accuracy bonus	61	26	=	8.75
[PHYS CRIT %]	22.75
[ATTACK ARCHERY] after crit	172.5
[ATTACK ARCHERY] after mult	249.64434522374
[ATTACK ARCHERY] after hook	249.64434522374
[LOG]	#{bold}#Skeleton master archer's Crippling Shot performs a ranged critical strike against Vampire!#{normal}#
[LOG]	The shield around vampire crumbles.
checkHit	21	vs	58	=> chance to hit	0
[LOG]	Vampire slows down.
[PHYS CRIT %]	1
checkHit	21	vs	58	=> chance to hit	0
[LOG]	Vampire is cut deeply.
[LOG]	Skeleton master archer's Crippling Shot hits Vampire for #SLATE#(79 absorbed)#LAST#, #{bold}##WHITE#171 physical#{normal}##LAST# (#RED##{bold}#171#LAST##{normal}# total damage).
Deleting shader 61 (is clone 1)
[target_simple AI]	16347	ghast	selecting NEW TARGET	32	22	3935	Seri
[maintenance AI] turn	1778737	16347	ghast	selected action:	self_heal	tid:T_RETCH
[LOG]	Ghast uses #{bold}##ORCHID#Retch.#{normal}##LAST#
[LOG]	Ghast #YELLOW_GREEN#VOMITS#LAST# on the ground!
[LOG]	
[LOG]	Seri is confused and fails to use Ice Breath.
[useTalent] TALENT FAILED:	T_ICE_BREATH	for	Seri	3935	true
[LOG]	Seri feels pain again.
[LOG]	Ghast speeds up in the retch.
[LOG]	#CRIMSON##UID:16409:0#Vampire leeches life from #fbd578#Seri#LAST#!
[LOG]	Bane of Confusion from Vampire hits #fbd578#Seri#LAST# for #GREY#15 darkness#LAST# damage.
[LOG]	Vampire receives #LIGHT_GREEN#1 healing#LAST# from #UID:3935:0##fbd578#Seri#LAST#.
[LOG]	Vampire receives #LIGHT_GREEN#31 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#21 blight#LAST# damage.
[LOG]	Ghast receives #LIGHT_GREEN#84 healing#LAST# from Ghast's purging blight area effect.
[use_tactical AI] === Action Selected:	16318	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	16318	skeleton master archer	move from	33	25	to	32	26
[LOG]	Bane of Confusion from Vampire hits Ghast for #GREY#24 darkness#LAST# damage.
[LOG]	Deep Wound from Skeleton master archer hits Vampire for #WHITE#43 physical#LAST# damage.
[improved_talented AI] chooses for	16347	ghast	T_BITE_POISON
[LOG]	Ghast is confused and fails to use Poisonous Bite.
[useTalent] TALENT FAILED:	T_BITE_POISON	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_ATTACK
[useTalent] TALENT FAILED:	T_ATTACK	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_SUMMON
[useTalent] TALENT FAILED:	T_SUMMON	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_GNAW
[useTalent] TALENT FAILED:	T_GNAW	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[target_simple AI]	16409	vampire	selecting NEW TARGET	32	22	3935	Seri
[improved_talented AI] chooses for	16409	vampire	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	32.170326305098	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	32.170326305098	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:16409:0#Vampire misses #fbd578#Seri#LAST#.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 74 (is clone 1)
[MIND CRIT %]	31.300007060581
checkHit	21	vs	66	=> chance to hit	0
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	40	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1771923
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #ROYAL_BLUE#425 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton master archer for #ROYAL_BLUE#594 lightning#LAST# damage.
[LOG]	Elemental Surge hits Ghast for #ROYAL_BLUE#257 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Vampire!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton master archer!#{normal}#
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#21 blight#LAST# damage.
[LOG]	Ghast receives #LIGHT_GREEN#84 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Seri is no longer attuned.
[LOG]	Bane of Confusion from Vampire hits #fbd578#Seri#LAST# for #GREY#9 darkness#LAST# damage.
[LOG]	Bane of Confusion from Vampire hits Ghast for #GREY#10 darkness#LAST# damage.
[LOG]	
Deleting shader 53 (is clone 1)
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghast	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	2	9
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	2	9
checkHit	60	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	9	=	12.75
[PHYS CRIT %]	42.550007060581
[ATTACK] after crit	116.2
[ATTACK] after mult	116.2
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghast!#{normal}#
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	Seri seems more focused.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghast	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	2	9
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	2	9
checkHit	60	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	60	9	=	12.75
[PHYS CRIT %]	43.050007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[Actor:move]	3935	Seri	move from	32	22	to	32	22
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghast for #{bold}##LIGHT_GREEN#120 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#73 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#193#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Ghast for #LIGHT_GREEN#215 nature#LAST# damage.
[improved_talented AI] chooses for	16347	ghast	T_ROTTING_DISEASE
[LOG]	Ghast is confused and fails to use Rotting Disease.
[useTalent] TALENT FAILED:	T_ROTTING_DISEASE	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_SUMMON
[useTalent] TALENT FAILED:	T_SUMMON	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_GNAW
[useTalent] TALENT FAILED:	T_GNAW	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_ATTACK
[useTalent] TALENT FAILED:	T_ATTACK	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[MIND CRIT %]	31.300007060581
[LOG]	Seri attunes to the damage.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Ghast receives #LIGHT_GREEN#84 healing#LAST# from Ghast's purging blight area effect.
[LOG]	#00ff00##UID:919:0#Talent Antimagic Shield is ready to use.
[LOG]	Seri activates #{bold}##ORANGE#Antimagic Shield#LAST#.
Cloned shader 66
[SHADER] setting reset param	tick_start	1773274
Cloned shader 68
[SHADER] setting reset param	tick_start	1773274
[LOG]	Bane of Confusion from Vampire hits Ghast for #GREY#10 darkness#LAST# damage.
[Actor:move]	16347	ghast	move from	31	21	to	30	20
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(21 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghast receives #LIGHT_GREEN#84 healing#LAST# from Ghast's purging blight area effect.
[LOG]	
[Actor:move]	3935	Seri	move from	32	22	to	31	21
[improved_talented AI] chooses for	16347	ghast	T_DECREPITUDE_DISEASE
[LOG]	Ghast is confused and fails to use Decrepitude Disease.
[useTalent] TALENT FAILED:	T_DECREPITUDE_DISEASE	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_ATTACK
[useTalent] TALENT FAILED:	T_ATTACK	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_GNAW
[useTalent] TALENT FAILED:	T_GNAW	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	16347	ghast	T_SUMMON
[useTalent] TALENT FAILED:	T_SUMMON	for	ghast	16347	true
[improved_talented AI]### FAILED TALENT returned:	false
[LOG]	Bane of Confusion from Vampire hits Ghast for #GREY#10 darkness#LAST# damage.
[LOG]	
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(21 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghast receives #LIGHT_GREEN#84 healing#LAST# from Ghast's purging blight area effect.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Ghast!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghast	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	2	9
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	2	9
checkHit	60	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	69
[PHYS CRIT %] axe accuracy bonus	60	9	=	12.75
[PHYS CRIT %]	42.550007060581
[ATTACK] after crit	69
[ATTACK] after mult	142.06491117941
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghast	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	2	9
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	2	9
checkHit	60	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	9	=	12.75
[PHYS CRIT %]	43.050007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghast!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
checkHit	56	vs	46	=> chance to hit	75
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 6% of a turn from Ancestral Life.#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghast for #LIGHT_GREEN#146 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#267 nature#{normal}##LAST# (#RED##{bold}#414#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#135 healing#LAST# from #UID:16347:0#Ghast.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Ghast!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	31	21	to	30	20
[LOG]	You pickup 0.95 gold pieces.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(21 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	30	20	to	30	21
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(21 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	30	21	to	30	22
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Seri is no longer attuned.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(21 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	30	22	to	31	21
[Actor:move]	3935	Seri	move from	31	21	to	32	22
[LOG]	Ran for 3 turns (stop reason: taken damage).
[MIND CRIT %]	31.300007060581
[LOG]	Seri attunes to the damage.
[LOG]	Seri is no longer attuned.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(30 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	32	22	to	32	23
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(30 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Server latency	94
[LOG]	Resting starts...
[LOG]	#00ff00##UID:117:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
Deleting temp shader	lava[]
[LOG]	Seri is no longer attuned.
[LOG]	Rested for 36 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:912:0#Talent Nature's Balance is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	32	23	to	32	24
[Actor:move]	3935	Seri	move from	32	24	to	33	24
[Actor:move]	3935	Seri	move from	33	24	to	34	25
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	34	25	to	33	25
[Actor:move]	3935	Seri	move from	33	25	to	32	26
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	3935	Seri	move from	32	26	to	32	25
[ActorObjectUse] useObjectEnable: 	blink rune	by	Seri	inven/slot	1	nil
[Identify]	blink rune	true
[LOG]	Seri picks up (e.): #FFFFFF##UID:16295:0#blink rune (range 4; phase 16; cd 18)#LAST#.
[LOG]	You pickup 0.95 gold pieces.
[Actor:move]	3935	Seri	move from	32	25	to	32	26
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	32	26	to	32	26
[Actor:move]	3935	Seri	move from	32	26	to	32	27
[Actor:move]	3935	Seri	move from	32	27	to	32	28
[Actor:move]	3935	Seri	move from	32	28	to	31	28
[Actor:move]	3935	Seri	move from	31	28	to	32	28
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	32	28	to	32	28
[Actor:move]	3935	Seri	move from	32	28	to	33	28
[Actor:move]	3935	Seri	move from	33	28	to	34	27
[Actor:move]	3935	Seri	move from	34	27	to	35	27
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	35	27	to	35	27
[Actor:move]	3935	Seri	move from	35	27	to	36	27
[Actor:move]	3935	Seri	move from	36	27	to	37	27
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	37	27	to	37	27
[Actor:move]	3935	Seri	move from	37	27	to	37	26
[Actor:move]	3935	Seri	move from	37	26	to	38	25
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Crude Iron Battle Axe of Kroll	true
[LOG]	Seri picks up (n.): #FFD700##UID:16456:0#Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)#LAST#.
[LOG]	Lore found: #0080FF#Crude Iron Battle Axe of Kroll
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Crude Iron Battle Axe of Kroll
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Ran for 3 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	38	25	to	38	24
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune	by	Seri	inven/slot	1	nil
[Identify]	shatter afflictions rune	true
[LOG]	Seri picks up (f.): #FFFFFF##UID:16455:0#shatter afflictions rune (absorb 58; cd 22)#LAST#.
[Actor:move]	3935	Seri	move from	38	24	to	37	24
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Spelldrinker	true
[LOG]	Seri picks up (p.): #FFD700##UID:16435:0#Spelldrinker (27-35.1 power, 8 apr)#LAST#.
[LOG]	Lore found: #0080FF#Spelldrinker
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Spelldrinker
[LOG]	Ran for 2 turns (stop reason: dialog is displayed).
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	37	24	to	37	25
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	3935	Seri	move from	37	25	to	37	26
[Actor:move]	3935	Seri	move from	37	26	to	38	27
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	38	27	to	38	27
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the east (emperor wight)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
checkHit	26	vs	66	=> chance to hit	0
[LOG]	Elder vampire is disarmed!
checkHit	14	vs	66	=> chance to hit	0
[LOG]	Barrow wight is disarmed!
checkHit	16	vs	66	=> chance to hit	0
[LOG]	Emperor wight is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	1788731
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Emperor wight for #GREEN#679 acid#LAST# damage.
[SPELL CRIT %]	1
[MIND CRIT %]	31.300007060581
[LOG]	Seri attunes to the damage.
[Actor:move]	16469	emperor wight	move from	40	27	to	39	27
[improved_talented AI] chooses for	16485	barrow wight	T_MIND_DISRUPTION
[LOG]	Barrow wight casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Seri resists!
[target_simple AI]	16486	elder vampire	selecting NEW TARGET	38	27	3935	Seri
[use_tactical AI] === Action Selected:	16486	elder vampire	closein	 AI:move_complex
[Actor:move]	16486	elder vampire	move from	41	28	to	40	27
[LOG]	Thunderstorm hits #fbd578#Seri#LAST# for #ROYAL_BLUE#(13 antimagic)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
checkHit	14	vs	66	=> chance to hit	0
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	26	vs	66	=> chance to hit	0
[LOG]	Elder vampire is stunned!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
checkHit	16	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1789482
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #ROYAL_BLUE#474 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #ROYAL_BLUE#476 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Emperor wight for #ROYAL_BLUE#480 lightning#LAST# damage.
[LOG]	Elemental Surge hits Elder vampire for #ROYAL_BLUE#179 lightning#LAST# damage.
[LOG]	Elemental Surge hits Emperor wight for #ROYAL_BLUE#196 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Emperor wight!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Barrow wight!#{normal}#
[use_tactical AI] === Action Selected:	16486	elder vampire	escape	 talent:T_RUNE:_BLINK_2
[LOG]	Elder vampire casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[Actor:move]	16486	elder vampire	(forced) move from	40	27	to	35	27
[LOG]	Elder vampire is out of phase.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:10:0#vial of elder vampire blood (1)#WHITE#.
checkHit	26	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1790787
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #{bold}##1133F3#389 cold#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Elder vampire!#{normal}#
[LOG]	
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	38	27	to	38	27
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 58 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	38	27	to	39	27
[Actor:move]	3935	Seri	move from	39	27	to	40	27
[Actor:move]	3935	Seri	move from	40	27	to	41	27
[Actor:move]	3935	Seri	move from	41	27	to	41	28
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	41	28	to	41	28
[Actor:move]	3935	Seri	move from	41	28	to	42	28
[Actor:move]	3935	Seri	move from	42	28	to	43	28
[Actor:move]	3935	Seri	move from	43	28	to	44	28
[Actor:move]	3935	Seri	move from	44	28	to	45	28
[Actor:move]	3935	Seri	move from	45	28	to	44	29
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	44	29	to	44	29
[Actor:move]	3935	Seri	move from	44	29	to	43	28
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	43	28	to	43	28
[Actor:move]	3935	Seri	move from	43	28	to	43	27
[Actor:move]	3935	Seri	move from	43	27	to	43	26
[Actor:move]	3935	Seri	move from	43	26	to	43	27
[Actor:move]	3935	Seri	move from	43	27	to	44	28
[Actor:move]	3935	Seri	move from	44	28	to	45	27
[LOG]	Ran for 4 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	45	27	to	45	27
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the north (armoured skeleton warrior)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/shield_steel.png
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	43	vs	66	=> chance to hit	0
[LOG]	Armoured skeleton warrior is disarmed!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
checkHit	15	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1798029
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Armoured skeleton warrior for #{bold}##GREEN#1073 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #GREEN#1127 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Barrow wight!#{normal}#
[use_tactical AI] === Action Selected:	16493	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	16493	armoured skeleton warrior	move from	45	25	to	45	26
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (armoured skeleton warrior)).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Armoured skeleton warrior!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	33.5	34
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	33.5	34
checkHit	60	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	33.5	0.8
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	60	34	=	6.5
[PHYS CRIT %]	22.800007060581
[ATTACK] after crit	74
[ATTACK] after mult	152.35946996053
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	23	34
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	23	34
checkHit	60	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	23	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	60	34	=	6.5
[PHYS CRIT %]	36.800007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	252.91672013448
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Armoured skeleton warrior!#{normal}#
checkHit	56	vs	43	=> chance to hit	83
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Armoured skeleton warrior for #LIGHT_GREEN#194 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#143 healing#LAST# from #UID:16493:0#Armoured skeleton warrior.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Armoured skeleton warrior!#{normal}#
Deleting shader 53 (is clone 1)
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	45	27	to	45	26
[Actor:move]	3935	Seri	move from	45	26	to	45	25
[Actor:move]	3935	Seri	move from	45	25	to	45	24
[LOG]	Ran for 4 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	45	24	to	45	24
[Actor:move]	3935	Seri	move from	45	24	to	45	23
[Actor:move]	3935	Seri	move from	45	23	to	45	22
[Actor:move]	3935	Seri	move from	45	22	to	44	21
[Actor:move]	3935	Seri	move from	44	21	to	44	20
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	44	20	to	44	20
[Actor:move]	3935	Seri	move from	44	20	to	43	21
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	43	21	to	43	21
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the west (skeleton archer)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Vampire lord is disarmed!
checkHit	30	vs	66	=> chance to hit	0
[LOG]	Skeleton archer is disarmed!
checkHit	37	vs	66	=> chance to hit	0
[LOG]	Snow giant boulder thrower is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	1803328
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Snow giant boulder thrower for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton archer for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire lord for #GREEN#679 acid#LAST# damage.
[improved_talented AI] chooses for	16470	skeleton archer	T_SKELETON_REASSEMBLE
[LOG]	Skeleton archer uses #{bold}##ORCHID#Re-assemble.#{normal}##LAST#
[use_tactical AI] === Action Selected:	16482	vampire lord	disable	 talent:T_RUNE:_ACID_WAVE_1
[LOG]	Vampire lord casts #{bold}##GREEN#Rune: Acid Wave.#{normal}##LAST#
[LOG]	Seri is disarmed!
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
[LOG]	Skeleton archer receives #LIGHT_GREEN#259 healing#LAST# from Re-assemble.
[LOG]	#UID:16482:0#Vampire lord hits #fbd578#Seri#LAST# for #GREEN#(38 antimagic)#LAST#, #GREEN#90 acid#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16482	vampire lord	defend	 talent:T_RUNE:_SHIELDING_2
[LOG]	Vampire lord casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around vampire lord.
Cloned shader 74
[SHADER] setting reset param	tick_start	1803434
[target_simple AI]	16482	vampire lord	selecting NEW TARGET	43	21	3935	Seri
[use_tactical AI] === Action Selected:	16482	vampire lord	closein	 AI:move_complex
[Actor:move]	16482	vampire lord	move from	41	22	to	42	21
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	The shield around vampire lord crumbles.
checkHit	30	vs	66	=> chance to hit	0
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Vampire lord is stunned!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
checkHit	37	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1804278
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Snow giant boulder thrower for #ROYAL_BLUE#567 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton archer for #ROYAL_BLUE#619 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire lord for #ROYAL_BLUE#516 lightning#LAST# damage.
[LOG]	Elemental Surge hits Snow giant boulder thrower for #ROYAL_BLUE#257 lightning#LAST# damage.
[LOG]	Elemental Surge hits Vampire lord for #SLATE#(175 absorbed)#LAST#, #ROYAL_BLUE#82 lightning#LAST# (#RED##{bold}#82#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/shockbolt/object/snow_giant_kidney.png
[LOG]	#{bold}#Elemental Surge killed Snow giant boulder thrower!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton archer!#{normal}#
[LOG]	
[LOG]	You require a mainhand weapon to use this talent.
[useTalent] TALENT FAILED:	T_SWALLOW	for	Seri	3935	true
[ATTACK] attacking with innate combat
[ATTACK] to 	vampire lord	dam/apr/atk/mult ::	34.343857272676	35	27	1	vs. armor/def	15	33
[ATTACK] after melee attack bonus hooks & callbacks::	34.343857272676	35	27	1	vs. armor/def	15	33
checkEvasion	10	50	31
=> evasion chance	10
checkHit	27	vs	33	=> chance to hit	35
[LOG]	#UID:3935:0##fbd578#Seri#LAST# misses Vampire lord.
[Actor:move]	3935	Seri	move from	43	21	to	43	21
[use_tactical AI] === Action Selected:	16482	vampire lord	escape	 AI:flee_dmap_keep_los
[Actor:move]	16482	vampire lord	move from	42	21	to	41	22
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 74 (is clone 1)
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	43	21	to	42	21
[ATTACK] attacking with innate combat
[ATTACK] to 	vampire lord	dam/apr/atk/mult ::	34.343857272676	35	27	1	vs. armor/def	15	33
[ATTACK] after melee attack bonus hooks & callbacks::	34.343857272676	35	27	1	vs. armor/def	15	33
checkEvasion	10	50	31
=> evasion chance	10
checkHit	27	vs	33	=> chance to hit	35
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	41	35	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	27	33	=	1
[ATTACK] after armor	41
[PHYS CRIT %]	28.300007060581
[ATTACK] after crit	41
[ATTACK] after mult	41
[ATTACK]	target on_melee_hit:	50.419591485586	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	42	21	to	42	21
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire lord for #WHITE#52 physical#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#64#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(20 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Vampire lord rearms.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	vampire lord	dam/apr/atk/mult ::	34.343857272676	35	27	1	vs. armor/def	15	33
[ATTACK] after melee attack bonus hooks & callbacks::	34.343857272676	35	27	1	vs. armor/def	15	33
checkEvasion	10	50	31
=> evasion chance	10
checkHit	27	vs	33	=> chance to hit	35
[LOG]	#UID:3935:0##fbd578#Seri#LAST# misses Vampire lord.
[Actor:move]	3935	Seri	move from	42	21	to	42	21
[use_tactical AI] === Action Selected:	16482	vampire lord	disable	 talent:T_IMPENDING_DOOM
[LOG]	Vampire lord casts #{bold}##PURPLE#Impending Doom.#{normal}##LAST#
checkHit	32	vs	46	=> chance to hit	15
[LOG]	Seri is doomed!
Loading tile from tileset	/data/gfx/talents/impending_doom.png
[LOG]	#CRIMSON##UID:16482:0#Vampire lord leeches life from #fbd578#Seri#LAST#!
[LOG]	Impending Doom from Vampire lord hits #fbd578#Seri#LAST# for #PURPLE#(38 antimagic)#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:34:0#vampire lord fang (1)#WHITE#.
checkHit	25	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1809288
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire lord for #{bold}##1133F3#427 cold#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Vampire lord!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri rearms.
[LOG]	Seri is freed from the impending doom.
Deleting shader 53 (is clone 1)
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	Rested for 59 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	42	21	to	41	21
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	3935	Seri	move from	41	21	to	40	22
[LOG]	You pickup 0.90 gold pieces.
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	40	22	to	40	22
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the west (skeleton magus)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	12	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
checkHit	20	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1814539
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton magus for #GREEN#1127 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Chitinous spider for #{bold}##GREEN#1127 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton magus!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Chitinous spider!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	40	22	to	39	22
[Actor:move]	3935	Seri	move from	39	22	to	38	22
[Actor:move]	3935	Seri	move from	38	22	to	37	22
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	37	22	to	37	22
[Actor:move]	3935	Seri	move from	37	22	to	36	22
[Actor:move]	3935	Seri	move from	36	22	to	35	22
[Actor:move]	3935	Seri	move from	35	22	to	34	21
[Actor:move]	3935	Seri	move from	34	21	to	33	21
[Actor:move]	3935	Seri	move from	33	21	to	32	21
[Actor:move]	3935	Seri	move from	32	21	to	31	21
[Actor:move]	3935	Seri	move from	31	21	to	30	22
[LOG]	Ran for 11 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	30	22	to	30	22
[Actor:move]	3935	Seri	move from	30	22	to	30	23
[Actor:move]	3935	Seri	move from	30	23	to	30	24
[Actor:move]	3935	Seri	move from	30	24	to	30	25
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	30	25	to	30	25
[Actor:move]	3935	Seri	move from	30	25	to	30	26
[Actor:move]	3935	Seri	move from	30	26	to	30	27
[Actor:move]	3935	Seri	move from	30	27	to	31	28
[Actor:move]	3935	Seri	move from	31	28	to	31	29
[LOG]	Ran for 8 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	31	29	to	31	29
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the south (multi-hued drake hatchling)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	37	vs	66	=> chance to hit	0
checkHit	41	vs	66	=> chance to hit	0
[LOG]	Fire drake is disarmed!
checkHit	37	vs	66	=> chance to hit	0
[LOG]	Dolleg is disarmed!
checkHit	37	vs	66	=> chance to hit	0
[LOG]	Multi-hued drake hatchling is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	1818291
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #{bold}##GREEN#1127 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Dolleg for #GREEN#811 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #GREEN#946 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake for #GREEN#1127 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton warrior!#{normal}#
[Actor:move]	16273	fire drake	move from	30	31	to	31	30
[target_simple AI]	16280	multi-hued drake hatchling	selecting NEW TARGET	31	29	3935	Seri
[Actor:move]	16280	multi-hued drake hatchling	move from	31	31	to	30	31
[improved_talented AI] chooses for	16282	dolleg	T_RUNE:_BLINK_1
[LOG]	Dolleg casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[Actor:move]	16282	dolleg	(forced) move from	31	32	to	32	29
[LOG]	Dolleg is out of phase.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Multi-hued drake hatchling shrugs off the critical damage!
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:6:0#vial of greater demon bile (1)#WHITE#.
Cloned shader 53
[SHADER] setting reset param	tick_start	1819881
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #ROYAL_BLUE#556 lightning#LAST# damage.
[LOG]	Elemental Surge hits Fire drake for #ROYAL_BLUE#257 lightning#LAST# damage.
[LOG]	Elemental Surge hits Dolleg for #ROYAL_BLUE#227 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Multi-hued drake hatchling!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Dolleg!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Fire drake!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/phial_demon_blood.png
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	31	29	to	31	30
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	31	30	to	30	31
[LOG]	You pickup 2.55 gold pieces.
[Actor:move]	3935	Seri	move from	30	31	to	31	31
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	31	31	to	31	31
checkHitOld	40.821140689083	27.233064914414
=> chance to hit	73.715578694733
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the east (elder vampire)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
checkHit	45	vs	66	=> chance to hit	0
[LOG]	Ghoul is disarmed!
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Elder vampire is disarmed!
checkHit	26	vs	66	=> chance to hit	0
[LOG]	Elder vampire is disarmed!
checkHit	21	vs	66	=> chance to hit	0
[LOG]	Lesser vampire is disarmed!
checkHit	30	vs	66	=> chance to hit	0
[LOG]	Gelatinous cube is disarmed!
checkHit	36	vs	66	=> chance to hit	0
[LOG]	Skeleton warrior is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	1824489
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Lesser vampire for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #LIGHT_GREY#(147 resilience)#LAST#, #GREEN#532 acid#LAST# (#RED##{bold}#532#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Gelatinous cube for #GREEN#642 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #GREEN#679 acid#LAST# damage.
[use_tactical AI] === Action Selected:	16339	elder vampire	closein	 AI:move_complex
[Actor:move]	16339	elder vampire	move from	33	31	to	32	31
[target_simple AI]	16342	ghoul	selecting NEW TARGET	31	31	3935	Seri
[improved_talented AI] chooses for	16342	ghoul	T_GHOULISH_LEAP
[LOG]	Ghoul uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	16342	ghoul	(forced) move from	33	32	to	30	32
[LOG]	Ghoul speeds up.
[improved_talented AI] chooses for	16357	skeleton warrior	T_BONE_ARMOUR
[LOG]	Skeleton warrior uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton warrior.
Cloned shader 61
[SHADER] setting reset param	tick_start	1824489
[Actor:move]	16411	lesser vampire	move from	35	31	to	35	31
[NPC:seen_by] Passing target	Seri	from	16422	elder vampire	to	16425	weaver young
[target_simple AI]	16422	elder vampire	selecting NEW TARGET	31	31	3935	Seri
[use_tactical AI] === Action Selected:	16422	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1781493	16422	elder vampire	### FAILED ACTION returned:	move_complex	nil
checkHitOld	40.821140689083	27.233064914414
=> chance to hit	73.715578694733
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Elder vampire is stunned!
checkHit	26	vs	66	=> chance to hit	0
[LOG]	Elder vampire is stunned!
checkHit	21	vs	66	=> chance to hit	0
[LOG]	Lesser vampire is stunned!
[ActorObjectUse] useObjectDisable: 	miner's dwarven-steel helm of the bounder	inven/slot	1	5	tid	nil
[ActorObjectUse] useObjectDisable: 	shielding rune	inven/slot	1	1	tid	nil
checkHit	30	vs	66	=> chance to hit	0
checkHit	38	vs	66	=> chance to hit	0
[LOG]	The shield around skeleton warrior crumbles.
checkHit	36	vs	66	=> chance to hit	0
[LOG]	Skeleton warrior is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	1825681
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Lesser vampire for #ROYAL_BLUE#613 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #SLATE#(600 absorbed)#LAST#, #ROYAL_BLUE#67 lightning#LAST# (#RED##{bold}#67#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #ROYAL_BLUE#544 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton assassin for #ROYAL_BLUE#593 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #ROYAL_BLUE#617 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Gelatinous cube for #ROYAL_BLUE#477 lightning#LAST# damage.
[LOG]	Elemental Surge hits Elder vampire for #ROYAL_BLUE#257 lightning#LAST# damage.
[LOG]	Elemental Surge hits Ghoul for #ROYAL_BLUE#257 lightning#LAST# damage.
[NPC:seen_by] Passing target	Seri	from	16425	weaver young	to	16437	ghast
[NPC:seen_by] Passing target	Seri	from	16425	weaver young	to	16457	skeleton warrior
[NPC:seen_by] Passing target	Seri	from	16425	weaver young	to	16465	great wolf
[Actor:move]	16425	weaver young	move from	36	29	to	35	30
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Gelatinous cube!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton assassin!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	36.972486482256	3	36	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	36.972486482256	3	36	1	vs. armor/def	37.41712473107	43
checkHit	36	vs	43	=> chance to hit	33
[LOG]	#UID:16342:0#Ghoul misses #fbd578#Seri#LAST#.
[Actor:move]	16342	ghoul	move from	30	32	to	30	32
[LOG]	
Deleting shader 61 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	Lightning Breath is still on cooldown for 11 turns.
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:10:0#vial of elder vampire blood (1)#WHITE#.
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:10:0#vial of elder vampire blood (1)#WHITE#.
[LOG]	Weaver young spins fate.
checkHit	26	vs	66	=> chance to hit	0
checkHit	21	vs	66	=> chance to hit	0
checkHit	20	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1827886
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #1133F3#257 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Lesser vampire for #1133F3#257 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Weaver young for #1133F3#714 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #1133F3#257 cold#LAST# damage.
[LOG]	Elemental Surge hits Elder vampire for #1133F3#91 cold#LAST# damage.
[LOG]	Elemental Surge hits Lesser vampire for #1133F3#91 cold#LAST# damage.
[LOG]	Elemental Surge hits Weaver young for #1133F3#253 cold#LAST# damage.
[LOG]	Elemental Surge hits Skeleton warrior for #1133F3#253 cold#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Lesser vampire!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Elder vampire!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Skeleton warrior!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Weaver young!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Elder vampire!#{normal}#
[Actor:move]	16437	ghast	move from	37	29	to	36	29
[Actor:move]	16457	skeleton warrior	move from	38	29	to	37	29
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Ghoul!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	2	8
checkHit	60	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	69
[PHYS CRIT %] axe accuracy bonus	60	8	=	13
[PHYS CRIT %]	42.800007060581
[ATTACK] after crit	69
[ATTACK] after mult	142.06491117941
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	2	8
checkHit	60	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	8	=	13
[PHYS CRIT %]	43.300007060581
[ATTACK] after crit	76
[ATTACK] after mult	156.47729347297
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
checkHit	56	vs	45	=> chance to hit	78
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #LIGHT_GREEN#149 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#164 nature#LAST# (#RED##{bold}#313#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#135 healing#LAST# from #UID:16342:0#Ghoul.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Ghoul!#{normal}#
[improved_talented AI] chooses for	16465	great wolf	T_HOWL
[Actor:move]	16437	ghast	move from	36	29	to	35	30
[improved_talented AI] chooses for	16457	skeleton warrior	T_BONE_ARMOUR
Cloned shader 61
[SHADER] setting reset param	tick_start	1828684
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the east (ghast)).
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with earthen power!
[LOG]	Ghast resists the sandstorm!
Cloned shader 53
[SHADER] setting reset param	tick_start	1831037
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghast for #LIGHT_GREY#(150 resilience)#LAST#, #{bold}##WHITE#542 physical#{normal}##LAST# (#RED##{bold}#542#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Ghast for #WHITE#264 physical#LAST# damage.
[Actor:move]	16465	great wolf	move from	39	29	to	38	29
[Actor:move]	16437	ghast	move from	35	30	to	34	30
[Actor:move]	16457	skeleton warrior	move from	37	29	to	36	29
[LOG]	
Deleting shader 53 (is clone 1)
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
Deleting shader 53 (is clone 1)
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
Server latency	97
[MOUSE] ending drag'n'drop
[LOG]	Seri uses #{bold}##YELLOW#Tornado.#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[MIND CRIT %]	31.300007060581
Adding entity	17440	after	3935
[Actor:move]	16465	great wolf	move from	38	29	to	37	29
[KNOCKBACK] from	31	31	over	2
[KNOCKBACK] try	35	30	1
[KNOCKBACK] try	36	30	0	::	true
[KNOCKBACK] failsafe knocked to	35	30	::
[Actor:move]	16437	ghast	(forced) move from	34	30	to	35	30
[LOG]	Ghast is knocked back!
[LOG]	Seri's Tornado hits Ghast for #ROYAL_BLUE#16 lightning#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	31	31	to	30	32
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	16437	ghast	move from	35	30	to	34	30
[maintenance AI] turn	1781539	16457	skeleton warrior	selected action:	self_heal	tid:T_SKELETON_REASSEMBLE
[LOG]	
[Actor:move]	3935	Seri	move from	30	32	to	31	32
[ActorObjectUse] useObjectDisable: 	shielding rune of the sneak	inven/slot	1	1	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	Seri's Tornado hits Ghast for #ROYAL_BLUE#16 lightning#LAST# damage.
[LOG]	#{bold}#Seri's Tornado killed Ghast!#{normal}#
[Actor:move]	16457	skeleton warrior	move from	36	29	to	35	30
[Actor:move]	16465	great wolf	move from	37	29	to	36	29
[LOG]	
checkHit	52.8	vs	36	=> chance to hit	93
[KNOCKBACK] from	31	31	over	3
[KNOCKBACK] try	36	29	2
[LOG]	Skeleton warrior is knocked back!
checkHit	52.8	vs	30	=> chance to hit	95
[KNOCKBACK] from	31	31	over	3
[KNOCKBACK] try	37	29	2
[KNOCKBACK] try	38	28	1	::	true
[KNOCKBACK] failsafe knocked to	37	29	::
[Actor:move]	16465	great wolf	(forced) move from	36	29	to	37	29
[LOG]	Seri's Tornado hits Something for #ROYAL_BLUE#84 lightning#LAST#, #WHITE#86 physical#LAST# (#RED##{bold}#170#LAST##{normal}# total damage).
[LOG]	Seri's Tornado hits Skeleton warrior for #SLATE#(84 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #SLATE#(86 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	16465	great wolf	move from	37	29	to	36	29
[Actor:move]	16457	skeleton warrior	move from	35	30	to	34	30
[LOG]	
[Actor:move]	16465	great wolf	move from	36	29	to	35	30
[Actor:move]	16457	skeleton warrior	move from	34	30	to	33	31
[Actor:move]	16465	great wolf	move from	35	30	to	34	30
[Actor:move]	16457	skeleton warrior	move from	33	31	to	32	31
[Actor:move]	16465	great wolf	move from	34	30	to	33	31
[LOG]	Seri uses #{bold}##YELLOW#Prismatic Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1.9569313659515	vs. armor/def	5	33
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1.9569313659515	vs. armor/def	5	33
checkHit	60	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	33	=	6.75
[PHYS CRIT %]	36.550007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	246.88646112844
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[LOG]	The shield around skeleton warrior crumbles.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1.9569313659515	vs. armor/def	5	33
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1.9569313659515	vs. armor/def	5	33
checkHit	60	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	60	33	=	6.75
[PHYS CRIT %]	37.050007060581
[ATTACK] after crit	73
[ATTACK] after mult	142.85598971446
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	30	vs	66	=> chance to hit	0
[LOG]	Great wolf is disarmed!
[LOG]	Skeleton warrior shrugs off the critical damage!
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Great wolf for #{bold}##GREEN#204 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #SLATE#(164 absorbed)#LAST#, #{bold}##GREEN#111 acid#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #GREEN#159 acid#LAST#, #PURPLE#0 arcane#LAST#, #GREEN#123 acid#LAST# (#RED##{bold}#392#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	balanced dwarven-steel greatsword of massacre
[ATTACK] to 	Seri	dam/apr/atk/mult ::	90.391940364909	2	59	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	90.391940364909	2	59	1	vs. armor/def	37.41712473107	43
checkHit	59	vs	43	=> chance to hit	90
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	111	2	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	77.7
[PHYS CRIT %]	3.5
[ATTACK] after crit	77.7
[ATTACK] after mult	77.7
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[Actor:move]	16457	skeleton warrior	move from	32	31	to	32	31
[LOG]	Melee retaliation hits Skeleton warrior for #1133F3#44 cold#LAST# damage.
[LOG]	#UID:16457:0#Skeleton warrior hits #fbd578#Seri#LAST# for #WHITE#69 physical#LAST# damage.
[Actor:move]	16465	great wolf	move from	33	31	to	33	32
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	5	33
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	5	33
checkHit	60	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	69
[PHYS CRIT %] axe accuracy bonus	60	33	=	6.75
[PHYS CRIT %]	36.550007060581
[ATTACK] after crit	69
[ATTACK] after mult	69
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	5	33
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	5	33
checkHit	60	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	33	=	6.75
[PHYS CRIT %]	37.050007060581
[ATTACK] after crit	70
[ATTACK] after mult	70
[Actor:move]	3935	Seri	move from	31	32	to	31	32
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #LIGHT_GREEN#56 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#57 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#112#LAST##{normal}# total damage).
[improved_talented AI] chooses for	16457	skeleton warrior	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses #{bold}##RED#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Seri	dam/apr/atk/mult ::	90.391940364909	2	59	1.5700877125496	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	90.391940364909	2	59	1.5700877125496	vs. armor/def	37.41712473107	43
checkHit	59	vs	43	=> chance to hit	90
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	107	2	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	74.9
[PHYS CRIT %]	3.5
[ATTACK] after crit	74.9
[ATTACK] after mult	117.59956966996
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
checkHit	31	vs	56	=> chance to hit	0
[LOG]	Seri is stunned!
[LOG]	Melee retaliation hits Skeleton warrior for #1133F3#44 cold#LAST# damage.
[LOG]	#UID:16457:0#Skeleton warrior hits #fbd578#Seri#LAST# for #WHITE#105 physical#LAST# damage.
[Actor:move]	16465	great wolf	move from	33	32	to	33	31
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	5	33
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	5	33
checkHit	60	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	33	=	6.75
[PHYS CRIT %]	36.550007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	126.16
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	5	33
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	5	33
checkHit	60	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	33	=	6.75
[PHYS CRIT %]	37.050007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[Actor:move]	3935	Seri	move from	31	32	to	31	32
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #{bold}##LIGHT_GREEN#43 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#26 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#70#LAST##{normal}# total damage).
[LOG]	Seri is not stunned anymore.
[LOG]	#ORCHID#Seri has recovered!#LAST#
[LOG]	#00ff00##UID:918:0#Talent Antimagic Zone is ready to use.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:957:0#Talent Burrow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	16465	great wolf	move from	33	31	to	33	32
[LOG]	
Deleting shader 61 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
Cloned shader 53
[SHADER] setting reset param	tick_start	1854238
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #GREEN#577 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton warrior!#{normal}#
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	16465	great wolf	move from	33	32	to	32	31
Deleting shader 53 (is clone 1)
[LOG]	Great wolf rearms.
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	36.385663201031	3	24	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	36.385663201031	3	24	1	vs. armor/def	37.41712473107	43
checkHit	24	vs	43	=> chance to hit	3
[LOG]	#UID:16465:0#Great wolf misses #fbd578#Seri#LAST#.
[Actor:move]	16465	great wolf	move from	32	31	to	32	31
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the northeast (great wolf)).
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Great wolf!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	2	20
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	2	20
checkHit	60	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	60	20	=	10
[PHYS CRIT %]	39.800007060581
[ATTACK] after crit	73
[ATTACK] after mult	150.3005582043
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	2	20
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	2	20
checkHit	60	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	60	20	=	10
[PHYS CRIT %]	40.300007060581
[ATTACK] after crit	72
[ATTACK] after mult	148.24164644808
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
checkHit	56	vs	30	=> chance to hit	95
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 3% of a turn from Ancestral Life.#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Great wolf for #LIGHT_GREEN#191 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#189 nature#LAST# (#RED##{bold}#380#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#132 healing#LAST# from #UID:16465:0#Great wolf.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Great wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:958:0#Talent Sand Breath is ready to use.
[LOG]	#00ff00##UID:969:0#Talent Tornado is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	31	32	to	32	31
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	32	31	to	33	32
[Actor:move]	3935	Seri	move from	33	32	to	34	32
[ActorObjectUse] useObjectEnable: 	shielding rune	by	Seri	inven/slot	1	nil
[Identify]	shielding rune	true
[LOG]	Seri picks up (h.): #FFFFFF##UID:16390:0#shielding rune (absorb 317; dur 6; cd 18)#LAST#.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 2.70 gold pieces.
[Identify]	slime-covered dwarven-steel longsword of evisceration	true
[LOG]	Seri picks up (t.): #0080FF##UID:16393:0#slime-covered dwarven-steel longsword of evisceration (21-29.4 power, 4 apr)#LAST#.
[ActorObjectUse] useObjectEnable: 	miner's dwarven-steel helm of the bounder	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	miner's dwarven-steel helm of the bounder	16399	is ineligible for talent interface
[Identify]	miner's dwarven-steel helm of the bounder	true
[LOG]	Seri picks up (I.): #0080FF##UID:16399:0#miner's dwarven-steel helm of the bounder (0 def, 7 armour)#LAST#.
[LOG]	#00ff00##UID:975:0#Talent Prismatic Slash is ready to use.
[Actor:move]	3935	Seri	move from	34	32	to	35	31
[Identify]	defender's hardened leather cap of dexterity (#STATBONUS#)	true
[LOG]	Seri picks up (G.): #0080FF##UID:16416:0#defender's hardened leather cap of dexterity (+4) (6 def, 9 armour)#LAST#.
[Actor:move]	3935	Seri	move from	35	31	to	34	31
[Identify]	restful dwarven-steel gauntlets of regeneration	true
[LOG]	Seri picks up (F.): #0080FF##UID:16366:0#restful dwarven-steel gauntlets of regeneration (0 def, 2 armour)#LAST#.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	34	31	to	34	30
[ActorObjectUse] useObjectEnable: 	shielding rune of the sneak	by	Seri	inven/slot	1	nil
[Identify]	shielding rune of the sneak	true
[LOG]	Seri picks up (i.): #00FF80##UID:16438:0#shielding rune of the sneak (absorb 204; dur 7; cd 17)#LAST#.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	3935	Seri	move from	34	30	to	35	30
[Actor:move]	3935	Seri	move from	35	30	to	36	29
[Actor:move]	3935	Seri	move from	36	29	to	37	29
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	37	29	to	37	29
[Actor:move]	3935	Seri	move from	37	29	to	37	30
[Actor:move]	3935	Seri	move from	37	30	to	38	31
[Actor:move]	3935	Seri	move from	38	31	to	38	32
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	28	15	20	20
[Actor:move]	3935	Seri	move from	38	32	to	38	32
[LOG]	Ran for 1 turns (stop reason: at door).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	38	32	to	38	32
[LOG]	Ran for 1 turns (stop reason: dialog is displayed).
Vault id	1	opens:	28	15	20	20
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	38	32	to	38	33
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	38	33	to	38	33
[LOG]	Ran for 1 turns (stop reason: dialog is displayed).
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
Vault id	1	opens:	28	15	20	20
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	38	33	to	37	34
[Actor:move]	3935	Seri	move from	37	34	to	36	34
[Actor:move]	3935	Seri	move from	36	34	to	35	34
[Actor:move]	3935	Seri	move from	35	34	to	34	35
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[Actor:move]	3935	Seri	move from	34	35	to	33	35
[Actor:move]	3935	Seri	move from	33	35	to	32	35
[Actor:move]	3935	Seri	move from	32	35	to	31	35
[Actor:move]	3935	Seri	move from	31	35	to	30	35
[Actor:move]	3935	Seri	move from	30	35	to	29	35
[Actor:move]	3935	Seri	move from	29	35	to	28	36
[Actor:move]	3935	Seri	move from	28	36	to	27	37
[Actor:move]	3935	Seri	move from	27	37	to	26	37
[Actor:move]	3935	Seri	move from	26	37	to	25	37
[Actor:move]	3935	Seri	move from	25	37	to	24	37
[Actor:move]	3935	Seri	move from	24	37	to	23	37
[Actor:move]	3935	Seri	move from	23	37	to	22	37
[Actor:move]	3935	Seri	move from	22	37	to	21	36
[Actor:move]	3935	Seri	move from	21	36	to	20	35
[Actor:move]	3935	Seri	move from	20	35	to	20	34
[Actor:move]	3935	Seri	move from	20	34	to	20	33
[Actor:move]	3935	Seri	move from	20	33	to	20	32
[Actor:move]	3935	Seri	move from	20	32	to	20	31
[Actor:move]	3935	Seri	move from	20	31	to	19	30
[Actor:move]	3935	Seri	move from	19	30	to	19	29
[Actor:move]	3935	Seri	move from	19	29	to	18	28
[Actor:move]	3935	Seri	move from	18	28	to	17	28
[Actor:move]	3935	Seri	move from	17	28	to	16	28
[Actor:move]	3935	Seri	move from	16	28	to	15	28
[Actor:move]	3935	Seri	move from	15	28	to	14	28
[Actor:move]	3935	Seri	move from	14	28	to	13	28
[Actor:move]	3935	Seri	move from	13	28	to	12	28
[Actor:move]	3935	Seri	move from	12	28	to	11	28
[LOG]	Ran for 33 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	11	28	to	11	28
[LOG]	Ran for 1 turns (stop reason: dialog is displayed).
Vault id	2	opens:	4	29	15	14
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	11	28	to	11	29
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	29	to	11	30
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	30	to	11	31
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	31	to	11	32
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	32	to	10	32
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	10	32	to	11	32
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	32	to	12	33
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	12	33	to	13	33
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	13	33	to	13	34
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (fire imp)).
[LOG]	
Deleting temp shader	flamewings[]
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	15	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1867848
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire imp for #{bold}##GREEN#1127 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire imp!#{normal}#
[LOG]	
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	13	34	to	12	35
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	12	35	to	12	36
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	12	36	to	11	36
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	36	to	12	35
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	12	35	to	13	35
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	13	35	to	12	36
Vault id	2	opens:	4	29	15	14
Deleting shader 53 (is clone 1)
Deleting shader 65 (is clone 0)
Deleting shader 54 (is clone 0)
[Actor:move]	3935	Seri	move from	12	36	to	11	36
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	36	to	10	35
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	10	35	to	9	35
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	9	35	to	8	35
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 6 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	8	35	to	8	35
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the west (fire drake)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	29	vs	66	=> chance to hit	0
checkHit	33	vs	66	=> chance to hit	0
checkHit	29	vs	66	=> chance to hit	0
checkHit	33	vs	66	=> chance to hit	0
checkHit	50	vs	66	=> chance to hit	10
[LOG]	#ORANGE#Fire wyrm shrugs off the effect 'Disarmed'!
Cloned shader 53
[SHADER] setting reset param	tick_start	1871792
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake hatchling for #{bold}##GREEN#1127 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake for #GREEN#1127 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake hatchling for #GREEN#1127 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #GREEN#1127 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake for #GREEN#1127 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire drake!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire drake!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	8	35	to	7	35
Vault id	2	opens:	4	29	15	14
[use_tactical AI] === Action Selected:	16554	fire wyrm	attackarea	 talent:T_FIRE_BREATH
[LOG]	#YELLOW##{bold}#Fire wyrm breathes fire!#{normal}##LAST#
[MIND CRIT %]	1
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
[LOG]	Seri is on fire!
Cloned shader 53
[SHADER] setting reset param	tick_start	1872499
[LOG]	#UID:16554:0#Fire wyrm hits #fbd578#Seri#LAST# for #LIGHT_RED#(38 antimagic)#LAST#, #LIGHT_RED#120 fire#LAST# (#RED##{bold}#120#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Fire wyrm!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	30	23
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	30	23
checkHit	60	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	69.677664276969	vs. armor/hardiness	30	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	60	23	=	9.25
[PHYS CRIT %]	39.050007060581
[ATTACK] after crit	117.86
[ATTACK] after mult	242.66333958848
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Fire wyrm!#{normal}#
[ATTACK]	target on_melee_hit:	28	FIRE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	30	23
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	30	23
checkHit	60	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	30	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	60	23	=	9.25
[PHYS CRIT %]	39.550007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	246.08113310381
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Fire wyrm!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#vial of fire wyrm saliva (1)#WHITE#.
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[ATTACK]	target on_melee_hit:	28	FIRE	vs	0
checkHit	56	vs	50	=> chance to hit	65
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 6% of a turn from Ancestral Life.#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #{bold}##LIGHT_GREEN#309 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#313 nature#{normal}##LAST# (#RED##{bold}#622#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#143 healing#LAST# from #UID:16554:0#Fire wyrm.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire wyrm!#{normal}#
[LOG]	Burning from Fire wyrm hits #fbd578#Seri#LAST# for #LIGHT_RED#(28 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/vial_fire_wyrm_saliva.png
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Burning from Fire wyrm hits #fbd578#Seri#LAST# for #LIGHT_RED#(28 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	7	35	to	6	34
[LOG]	You pickup 0.75 gold pieces.
[Identify]	miner's pair of hardened leather boots of void walking	true
[LOG]	Seri picks up (C.): #0080FF##UID:16548:0#miner's pair of hardened leather boots of void walking (0 def, 5 armour)#LAST#.
Vault id	2	opens:	4	29	15	14
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	Burning from Fire wyrm hits #fbd578#Seri#LAST# for #LIGHT_RED#(28 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	6	34	to	5	33
[LOG]	You pickup 0.85 gold pieces.
Vault id	2	opens:	4	29	15	14
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri stops burning.
[LOG]	Seri is no longer attuned.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	5	33	to	5	34
[LOG]	You pickup 1.70 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	5	34	to	5	35
[LOG]	You pickup 2.55 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	5	35	to	6	35
[LOG]	You pickup 0.70 gold pieces.
Vault id	2	opens:	4	29	15	14
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	6	35	to	6	35
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	6	35	to	6	36
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	6	36	to	6	37
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	6	37	to	7	38
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	7	38	to	8	38
Vault id	2	opens:	4	29	15	14
[target_simple AI]	16559	fire imp	selecting NEW TARGET	8	38	3935	Seri
[improved_talented AI] chooses for	16559	fire imp	T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Fire imp spits flames!#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Ran for 3 turns (stop reason: taken damage).
[MIND CRIT %]	31.300007060581
[LOG]	Seri attunes to the damage.
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 54
*p 54: Uniform: 0: 8B5E tex
*p 54: Uniform: 1: 1406 tick
*p 54: Uniform: 2: 1406 tick_start
*p 54: Uniform: 3: 1406 explosion_time_factor
*p 54: Uniform: 4: 1406 is_exploding
*p 54: Uniform: 5: 1406 projectile_time_factor
*p 54: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	1876358
[LOG]	#UID:16559:0#Fire imp hits #fbd578#Seri#LAST# for #LIGHT_RED#(38 antimagic)#LAST#, #LIGHT_RED#8 fire#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
checkHit	15	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1877697
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire imp for #GREEN#679 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire imp!#{normal}#
[LOG]	
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	8	38	to	8	38
Vault id	2	opens:	4	29	15	14
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	48	vs	66	=> chance to hit	5
[LOG]	Fire wyrm is stunned!
checkHit	29	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1880301
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake for #ROYAL_BLUE#960 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake hatchling for #ROYAL_BLUE#1042 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake hatchling for #ROYAL_BLUE#677 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake for #{bold}##ROYAL_BLUE#1299 lightning#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #ROYAL_BLUE#630 lightning#LAST# damage.
[LOG]	Elemental Surge hits Fire drake hatchling for #ROYAL_BLUE#257 lightning#LAST# damage.
[LOG]	Elemental Surge hits Fire drake hatchling for #ROYAL_BLUE#257 lightning#LAST# damage.
[LOG]	Elemental Surge hits Fire drake for #ROYAL_BLUE#257 lightning#LAST# damage.
[LOG]	Elemental Surge hits Fire wyrm for #ROYAL_BLUE#188 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire drake!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Fire drake!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Fire drake hatchling!#{normal}#
[use_tactical AI] === Action Selected:	16565	fire wyrm	attackarea	 talent:T_DEVOURING_FLAME
[LOG]	Fire wyrm uses #{bold}##YELLOW#Devouring Flame.#{normal}##LAST#
[MIND CRIT %]	1
[SOUND] loading from	/data/sound/talents/devouringflame.ogg	:=:	sound "/data/sound/talents/devouringflame.ogg" : <static>
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#vial of fire wyrm saliva (1)#WHITE#.
Cloned shader 53
[SHADER] setting reset param	tick_start	1881449
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #1133F3#714 cold#LAST# damage.
[LOG]	Elemental Surge hits Fire wyrm for #1133F3#253 cold#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Fire wyrm!#{normal}#
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	8	38	to	9	39
Vault id	2	opens:	4	29	15	14
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	9	39	to	10	39
[LOG]	You pickup 0.70 gold pieces.
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	10	39	to	10	40
[LOG]	You pickup 2.10 gold pieces.
Vault id	2	opens:	4	29	15	14
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	10	40	to	11	41
[LOG]	You pickup 0.60 gold pieces.
[ActorObjectUse] useObjectEnable: 	acid wave rune	by	Seri	inven/slot	1	nil
[Identify]	acid wave rune	true
[LOG]	Seri picks up (e.): #FFFFFF##UID:16564:0#acid wave rune (damage 133; dur 4; cd 17)#LAST#.
Vault id	2	opens:	4	29	15	14
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	11	41	to	11	40
[LOG]	You pickup 2.85 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	40	to	11	39
[LOG]	You pickup 0.80 gold pieces.
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Seri is no longer attuned.
[LOG]	
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	39	to	11	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	39	to	12	39
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	31.300007060581
[LOG]	Seri attunes to the damage.
[LOG]	Fire wyrm's devouring flames area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(16 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	12	39	to	13	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	13	39	to	14	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	14	39	to	15	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	15	39	to	16	40
Vault id	2	opens:	4	29	15	14
[target_simple AI]	16576	fire imp	selecting NEW TARGET	16	40	3935	Seri
[improved_talented AI] chooses for	16576	fire imp	T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Fire imp spits flames!#{normal}##LAST#
[MIND CRIT %]	1
Cloned shader 54
[SHADER] setting reset param	tick_start	1887594
[LOG]	
[LOG]	Lava floor hits #fbd578#Seri#LAST# for #LIGHT_RED#(15 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:16576:0#Fire imp hits #fbd578#Seri#LAST# for #LIGHT_RED#(32 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	fire imp	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	1	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	1	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	75
[ATTACK] after mult	75
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	fire imp	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	1	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	1	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	124.5
[ATTACK] after mult	124.5
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Fire imp!#{normal}#
[Actor:move]	3935	Seri	move from	16	40	to	16	40
Vault id	2	opens:	4	29	15	14
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire imp for #LIGHT_GREEN#95 nature#LAST#, #PURPLE#13 arcane#LAST#, #{bold}##LIGHT_GREEN#158 nature#{normal}##LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#279#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	
[LOG]	Lava floor hits #fbd578#Seri#LAST# for #LIGHT_RED#(12 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Deleting shader 54 (is clone 1)
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	fire imp	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	1	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	1	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	fire imp	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	1	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	1	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[Actor:move]	3935	Seri	move from	16	40	to	16	40
Vault id	2	opens:	4	29	15	14
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire imp for #LIGHT_GREEN#97 nature#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#93 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#215#LAST##{normal}# total damage).
[improved_talented AI] chooses for	16576	fire imp	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	9.9971422738144	7	19	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	9.9971422738144	7	19	1	vs. armor/def	37.41712473107	43
checkHit	19	vs	43	=> chance to hit	0
[LOG]	#UID:16576:0#Fire imp misses #fbd578#Seri#LAST#.
[LOG]	
[LOG]	Lava floor hits #fbd578#Seri#LAST# for #LIGHT_RED#(17 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Fire imp!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	fire imp	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	1	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	1	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	246.08113310381
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Fire imp!#{normal}#
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	fire imp	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	1	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	1	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	117.86
[ATTACK] after mult	242.66333958848
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Fire imp!#{normal}#
checkHit	56	vs	15	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire imp for #{bold}##LIGHT_GREEN#313 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#122 healing#LAST# from #UID:16576:0#Fire imp.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire imp!#{normal}#
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	
[LOG]	Lava floor hits #fbd578#Seri#LAST# for #LIGHT_RED#(14 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	3935	Seri	move from	16	40	to	16	39
Vault id	2	opens:	4	29	15	14
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	
[LOG]	Lava floor hits #fbd578#Seri#LAST# for #LIGHT_RED#(17 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	3935	Seri	move from	16	39	to	15	38
Vault id	2	opens:	4	29	15	14
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	15	38	to	14	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	14	39	to	13	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	13	39	to	12	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	12	39	to	11	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	39	to	10	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	10	39	to	9	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	9	39	to	8	40
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 8 turns (stop reason: taken damage).
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
[LOG]	
[LOG]	Lava floor hits #fbd578#Seri#LAST# for #LIGHT_RED#(26 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	8	40	to	9	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	9	39	to	10	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	10	39	to	11	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	39	to	12	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	12	39	to	13	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	13	39	to	14	38
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	14	38	to	15	38
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	15	38	to	16	38
Vault id	2	opens:	4	29	15	14
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	38	to	16	38
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	38	to	16	37
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	37	to	16	36
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 11 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	36	to	16	36
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the north (fire wyrm)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
checkHit	34	vs	66	=> chance to hit	0
[LOG]	Fire drake is disarmed!
checkHit	34	vs	66	=> chance to hit	0
[LOG]	Fire drake is disarmed!
checkHit	29	vs	66	=> chance to hit	0
checkHit	48	vs	66	=> chance to hit	5
[LOG]	Fire wyrm is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	1896401
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake hatchling for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #GREEN#511 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	Seri is no longer attuned.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	34	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#vial of fire wyrm saliva (1)#WHITE#.
Cloned shader 53
[SHADER] setting reset param	tick_start	1897256
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake for #{bold}##ROYAL_BLUE#967 lightning#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #ROYAL_BLUE#1103 lightning#LAST# damage.
[LOG]	Elemental Surge hits Fire wyrm for #ROYAL_BLUE#257 lightning#LAST# damage.
[LOG]	Elemental Surge hits Fire drake for #ROYAL_BLUE#257 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire drake!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Fire drake!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Fire wyrm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 40 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	16	36	to	16	35
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	35	to	16	34
[LOG]	You pickup 0.60 gold pieces.
[ActorObjectUse] useObjectEnable: 	healing infusion	by	Seri	inven/slot	1	nil
[Identify]	healing infusion	true
[LOG]	Seri picks up (a.): #FFFFFF##UID:16573:0#healing infusion (heal 69; cd 15)#LAST#.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	34	to	17	34
[LOG]	You pickup 0.70 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	17	34	to	16	33
[LOG]	You pickup 0.75 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	33	to	17	33
[LOG]	You pickup 0.80 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	17	33	to	16	33
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	33	to	16	33
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the north (fire wyrm)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	29	vs	66	=> chance to hit	0
checkHit	50	vs	66	=> chance to hit	10
[LOG]	Fire wyrm is disarmed!
checkHit	32	vs	66	=> chance to hit	0
checkHit	32	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1900363
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake for #GREEN#1127 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake for #GREEN#1127 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #GREEN#1127 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake hatchling for #{bold}##GREEN#1127 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire drake!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire drake!#{normal}#
[NPC:seen_by] Passing target	Seri	from	16571	fire wyrm	to	17368	fire drake hatchling
[NPC:seen_by] Passing target	Seri	from	16571	fire wyrm	to	17370	fire drake hatchling
[Actor:move]	16571	fire wyrm	move from	16	31	to	16	32
[LOG]	
Server latency	94
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#vial of fire wyrm saliva (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	50	vs	66	=> chance to hit	10
Deleting shader 53 (is clone 1)
Cloned shader 53
[SHADER] setting reset param	tick_start	1901658
[Actor:move]	17368	fire drake hatchling	move from	14	31	to	15	31
[Actor:move]	17370	fire drake hatchling	move from	13	30	to	14	30
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #{bold}##ROYAL_BLUE#811 lightning#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire wyrm!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	16	33	to	16	32
[LOG]	You pickup 2.30 gold pieces.
Vault id	2	opens:	4	29	15	14
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	30	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1903716
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake hatchling for #1133F3#602 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire drake hatchling for #1133F3#714 cold#LAST# damage.
[LOG]	Elemental Surge hits Fire drake hatchling for #1133F3#213 cold#LAST# damage.
[LOG]	Elemental Surge hits Fire drake hatchling for #1133F3#253 cold#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Fire drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	Rested for 59 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	16	32	to	15	31
[LOG]	You pickup 1.00 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	15	31	to	14	30
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 3.30 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	14	30	to	15	30
[LOG]	You pickup 2.60 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	15	30	to	16	31
[Identify]	pulsing mindstar of sand	true
[LOG]	Seri picks up (y.): #0080FF##UID:16567:0#pulsing mindstar of sand (13-14.3 power, 32 apr, nature damage)#LAST#.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	31	to	16	32
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	32	to	16	33
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	33	to	16	34
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	34	to	16	35
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	35	to	16	36
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	36	to	16	37
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	16	37	to	15	38
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	15	38	to	14	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	14	39	to	13	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	13	39	to	12	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	12	39	to	11	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	39	to	10	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	10	39	to	9	39
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	9	39	to	8	38
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	8	38	to	7	38
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	7	38	to	6	37
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	6	37	to	6	36
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	6	36	to	7	35
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	7	35	to	8	35
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	8	35	to	9	34
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	9	34	to	10	33
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	10	33	to	11	32
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	32	to	11	31
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	31	to	11	30
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 25 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	30	to	11	30
Vault id	2	opens:	4	29	15	14
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the west (fire wyrm)).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
checkHit	48	vs	66	=> chance to hit	5
[LOG]	Fire wyrm is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	1907012
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #GREEN#679 acid#LAST# damage.
[Actor:move]	16561	fire wyrm	move from	9	30	to	10	30
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Fire wyrm!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	30	22
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	30	22
checkHit	60	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	69.677664276969	vs. armor/hardiness	30	0.3
[ATTACK] after armor	69
[PHYS CRIT %] axe accuracy bonus	60	22	=	9.5
[PHYS CRIT %]	39.300007060581
[ATTACK] after crit	114.54
[ATTACK] after mult	235.82775255782
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Fire wyrm!#{normal}#
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	30	22
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	30	22
checkHit	60	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	79.347080346211	vs. armor/hardiness	30	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	22	=	9.5
[PHYS CRIT %]	39.800007060581
[ATTACK] after crit	70
[ATTACK] after mult	144.12382293563
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #{bold}##LIGHT_GREEN#300 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#183 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#483#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #LIGHT_RED#(17 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16561	fire wyrm	defend	 talent:T_BELLOWING_ROAR
[LOG]	#YELLOW##{bold}#Fire wyrm roars!#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Seri resists!
[LOG]	#UID:16561:0#Fire wyrm hits #fbd578#Seri#LAST# for #WHITE#208 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	30	22
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	30	22
checkHit	60	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	30	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	22	=	9.5
[PHYS CRIT %]	39.300007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	30	22
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	30	22
checkHit	60	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	30	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	60	22	=	9.5
[PHYS CRIT %]	39.800007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#vial of fire wyrm saliva (1)#WHITE#.
[ATTACK]	target on_melee_hit:	23	FIRE	vs	0
[Actor:move]	3935	Seri	move from	11	30	to	11	30
Vault id	2	opens:	4	29	15	14
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #LIGHT_GREEN#97 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST# (#RED##{bold}#187#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Fire wyrm for #LIGHT_GREEN#266 nature#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}#Elemental Surge killed Fire wyrm!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	11	30	to	10	30
[LOG]	You pickup 0.75 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	10	30	to	9	30
[LOG]	You pickup 0.60 gold pieces.
Vault id	2	opens:	4	29	15	14
[LOG]	
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	9	30	to	9	30
Vault id	2	opens:	4	29	15	14
[LOG]	Corrosive Breath is still on cooldown for 9 turns.
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	Fire wyrm resists the stun!
Cloned shader 53
[SHADER] setting reset param	tick_start	1911365
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #ROYAL_BLUE#367 lightning#LAST# damage.
[target_simple AI]	16557	fire wyrm	selecting NEW TARGET	9	30	3935	Seri
[Actor:move]	16557	fire wyrm	move from	7	30	to	8	30
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	31.300007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	Fire wyrm resists the freeze!
Cloned shader 53
[SHADER] setting reset param	tick_start	1912016
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #1133F3#714 cold#LAST# damage.
[LOG]	Elemental Surge hits Fire wyrm for #1133F3#253 cold#LAST# damage.
[LOG]	
[LOG]	Swallow is still on cooldown for 5 turns.
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	30	22
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	30	22
checkHit	60	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	30	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	22	=	9.5
[PHYS CRIT %]	39.300007060581
[ATTACK] after crit	116.2
[ATTACK] after mult	116.2
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Fire wyrm!#{normal}#
[ATTACK]	target on_melee_hit:	24	FIRE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	30	22
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	30	22
checkHit	60	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	30	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	60	22	=	9.5
[PHYS CRIT %]	39.800007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[ATTACK]	target on_melee_hit:	24	FIRE	vs	0
[Actor:move]	3935	Seri	move from	9	30	to	9	30
Vault id	2	opens:	4	29	15	14
[use_tactical AI] === Action Selected:	16557	fire wyrm	defend	 talent:T_BELLOWING_ROAR
[LOG]	#YELLOW##{bold}#Fire wyrm roars!#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Seri resists!
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #{bold}##LIGHT_GREEN#148 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#238#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:16557:0#Fire wyrm hits #fbd578#Seri#LAST# for #WHITE#208 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	30	22
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	30	22
checkHit	60	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	30	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	60	22	=	9.5
[PHYS CRIT %]	39.300007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#vial of fire wyrm saliva (1)#WHITE#.
[ATTACK]	target on_melee_hit:	24	FIRE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	fire wyrm	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	30	22
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	30	22
checkHit	60	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	30	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	60	22	=	9.5
[PHYS CRIT %]	39.800007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[ATTACK]	target on_melee_hit:	24	FIRE	vs	0
[Actor:move]	3935	Seri	move from	9	30	to	9	30
Vault id	2	opens:	4	29	15	14
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fire wyrm for #LIGHT_GREEN#93 nature#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #LIGHT_RED#(11 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Deleting shader 53 (is clone 1)
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fire wyrm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	Today is the 7th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Rested for 58 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	9	30	to	8	30
[LOG]	You pickup 1.70 gold pieces.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	8	30	to	7	30
[ActorObjectUse] useObjectEnable: 	wild infusion	by	Seri	inven/slot	1	nil
[Identify]	wild infusion	true
[LOG]	Seri picks up (d.): #FFFFFF##UID:16556:0#wild infusion (res 18%; mental; dur 2; cd 14)#LAST#.
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	7	30	to	8	30
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	8	30	to	9	30
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	9	30	to	10	30
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	10	30	to	11	29
Vault id	2	opens:	4	29	15	14
[Actor:move]	3935	Seri	move from	11	29	to	12	28
[Actor:move]	3935	Seri	move from	12	28	to	13	28
[Actor:move]	3935	Seri	move from	13	28	to	14	28
[Actor:move]	3935	Seri	move from	14	28	to	15	28
[Actor:move]	3935	Seri	move from	15	28	to	16	28
[Actor:move]	3935	Seri	move from	16	28	to	17	28
[Actor:move]	3935	Seri	move from	17	28	to	18	28
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	18	28	to	19	29
[Actor:move]	3935	Seri	move from	19	29	to	20	30
[Actor:move]	3935	Seri	move from	20	30	to	20	31
[Actor:move]	3935	Seri	move from	20	31	to	20	32
[Actor:move]	3935	Seri	move from	20	32	to	20	33
[Actor:move]	3935	Seri	move from	20	33	to	20	34
[Actor:move]	3935	Seri	move from	20	34	to	21	35
[Actor:move]	3935	Seri	move from	21	35	to	21	36
[Actor:move]	3935	Seri	move from	21	36	to	22	37
[Actor:move]	3935	Seri	move from	22	37	to	23	37
[Actor:move]	3935	Seri	move from	23	37	to	24	37
[Actor:move]	3935	Seri	move from	24	37	to	25	37
[Actor:move]	3935	Seri	move from	25	37	to	26	37
[Actor:move]	3935	Seri	move from	26	37	to	27	36
[Actor:move]	3935	Seri	move from	27	36	to	28	35
[Actor:move]	3935	Seri	move from	28	35	to	29	35
[Actor:move]	3935	Seri	move from	29	35	to	30	35
[Actor:move]	3935	Seri	move from	30	35	to	31	35
[Actor:move]	3935	Seri	move from	31	35	to	32	35
[Actor:move]	3935	Seri	move from	32	35	to	33	35
[Actor:move]	3935	Seri	move from	33	35	to	34	35
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 33 turns (stop reason: at exit).
[LOG]	
[LOG]	You gain 13.58 gold from the transmogrification of #FF7700##UID:17110:0#Coalfame (21/21, 65.5-78.6 power, 6 apr)#LAST#.
[LOG]	You gain 5.34 gold from the transmogrification of #0080FF##UID:16399:0#miner's dwarven-steel helm of the bounder (0 def, 7 armour)#LAST#.
[LOG]	You gain 8.47 gold from the transmogrification of #0080FF##UID:16787:0#eldritch cashmere wizard hat (2 def, 0 armour)#LAST#.
[LOG]	You gain 0.35 gold from the transmogrification of #FFFFFF##UID:16833:0#dwarven-steel helm (0 def, 4 armour)#LAST#.
[LOG]	You gain 4.19 gold from the transmogrification of #0080FF##UID:16416:0#defender's hardened leather cap of dexterity (+4) (6 def, 9 armour)#LAST#.
[LOG]	You gain 13.59 gold from the transmogrification of #0080FF##UID:16366:0#restful dwarven-steel gauntlets of regeneration (0 def, 2 armour)#LAST#.
[LOG]	You gain 0.35 gold from the transmogrification of #FFFFFF##UID:16843:0#hardened leather gloves (0 def, 2 armour)#LAST#.
[LOG]	You gain 5.65 gold from the transmogrification of #0080FF##UID:16829:0#dwarven-steel gauntlets of the starseeker (0 def, 2 armour)#LAST#.
[LOG]	You gain 2.55 gold from the transmogrification of #00FF80##UID:16838:0#stealthy pair of hardened leather boots (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.20 gold from the transmogrification of #FFFFFF##UID:16828:0#pair of hardened leather boots (0 def, 3 armour)#LAST#.
[LOG]	You gain 10.94 gold from the transmogrification of #0080FF##UID:16548:0#miner's pair of hardened leather boots of void walking (0 def, 5 armour)#LAST#.
[LOG]	You gain 23.46 gold from the transmogrification of #SALMON##UID:16597:0#Murkbliss the cashmere robe (15 def, 0 armour)#LAST#.
[LOG]	You gain 2.00 gold from the transmogrification of #0080FF##UID:16591:0#blue-steel trident of torment (17.5-28 power, 8 apr)#LAST#.
[LOG]	You gain 4.28 gold from the transmogrification of #0080FF##UID:16567:0#pulsing mindstar of sand (13-14.3 power, 32 apr, nature damage)#LAST#.
[LOG]	You gain 1.65 gold from the transmogrification of #00FF80##UID:16760:0#flaming dwarven-steel mace of massacre (34-47.6 power, 4 apr)#LAST#.
[LOG]	You gain 5.39 gold from the transmogrification of #0080FF##UID:16393:0#slime-covered dwarven-steel longsword of evisceration (21-29.4 power, 4 apr)#LAST#.
[LOG]	You gain 4.51 gold from the transmogrification of #0080FF##UID:16834:0#yew longbow of piercing#LAST#.
[LOG]	You gain 15.00 gold from the transmogrification of #FFD700##UID:16435:0#Spelldrinker (27-35.1 power, 8 apr)#LAST#.
[LOG]	You gain 0.00 gold from the transmogrification of #FFD700##UID:16456:0#Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)#LAST#.
[LOG]	You gain 1.65 gold from the transmogrification of #00FF80##UID:16438:0#shielding rune of the sneak (absorb 204; dur 7; cd 17)#LAST#.
[LOG]	You gain 2.04 gold from the transmogrification of #FFFFFF##UID:16825:0#shielding rune (absorb 347; dur 3; cd 18)#LAST#.
[LOG]	You gain 1.95 gold from the transmogrification of #FFFFFF##UID:16390:0#shielding rune (absorb 317; dur 6; cd 18)#LAST#.
[LOG]	You gain 0.67 gold from the transmogrification of #FFFFFF##UID:16455:0#shatter afflictions rune (absorb 58; cd 22)#LAST#.
[LOG]	You gain 1.81 gold from the transmogrification of #FFFFFF##UID:16295:0#blink rune (range 4; phase 16; cd 18)#LAST#.
[LOG]	You gain 1.60 gold from the transmogrification of #FFFFFF##UID:16564:0#acid wave rune (damage 133; dur 4; cd 17)#LAST#.
[LOG]	You gain 1.00 gold from the transmogrification of #FFFFFF##UID:16556:0#wild infusion (res 18%; mental; dur 2; cd 14)#LAST#.
[LOG]	You gain 0.70 gold from the transmogrification of #FFFFFF##UID:16573:0#healing infusion (heal 69; cd 15)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x101f9a18
Loading level persistance level	dreadfell	9
Make wait background texture 627 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-dreadfell-8.teal	?=?	level-dreadfell-9.teal
Loading savefile 	/save/seri/
Wait finished, counted 0, 6 ticks
Creating level	dreadfell	9
Make wait background texture 769 : 0x1083529216 (0, 1082654720)
[Zone:newLevel]	dreadfell	beginning level generation, count:	1
C Map size 21:12 :: 252
C Map seens texture: 842 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[RoomsLoader:init] loaded room:	random_room	function: 0x10a4b860
[RoomsLoader:init] loaded room:	money_vault	function: 0x1012cdd0	chance:	5
[RoomsLoader:init] loaded room:	pit	function: 0x101285d0	chance:	7
[RoomsLoader:init] loaded room:	greater_vault	function: 0x1013a4b0	chance:	8
[roomGen] room generator	function: 0x10a4b860	is making a room
loaded room	inner_circle	8	8
[roomGen] generated room	inner_circle
placed room	inner_circle	at	31	38	with center	34	41
[roomGen] room generator	function: 0x10a4b860	is making a room
[roomGen] generated room	cells6
placed room	cells6	at	38	3	with center	41	7
[roomGen] room generator	function: 0x10a4b860	is making a room
loaded room	h	11	7
[roomGen] generated room	h
placed room	h	at	4	11	with center	9	14
[roomGen] room generator	function: 0x10a4b860	is making a room
[roomGen] generated room	spiral_cell
placed room	spiral_cell	at	10	33	with center	14	37
[roomGen] room generator	function: 0x1013a4b0	is making a room
C Map size 21:12 :: 252
C Map seens texture: 68 (60x60)
Static generator using file	/data/maps/vaults/auto/greater/paladin-vs-vampire.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/wight.lua
[STATIC MAP] size	29	13	rotate:	180
[SHADER] Loading from /data/gfx/shaders/lava.lua
[SHADER] Loaded shader with totalname	lava[]
New GL Shader program 65
*p 65: Uniform: 0: 1406 tick
*p 65: Uniform: 1: 8B5E tex
[TOME ENTITY FILTER] selected Greater	127.10590873917	161
[resolveObject] CREATE FOR	18188	grave wight	do_wear/tries:	nil	2	filter:
	{ego_chance=20}
[resolveObject] CREATED OBJECT:	18189	steel battleaxe	tries left:	1
[resolveObject] adding to main inventory:	18189	steel battleaxe
[TOME ENTITY FILTER] selected Greater + Ego	100.50282748707	111
[TOME ENTITY FILTER] selected Double Ego	176.11717242797	181
[resolveObject] CREATE FOR	18200	elder vampire	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	31.062535443697	51.1
[resolveObject] CREATED OBJECT:	18203	healing infusion	tries left:	1
[resolveObject] adding to main inventory:	18203	healing infusion
[ActorObjectUse] useObjectEnable: 	healing infusion	by	elder vampire	inven/slot	1	nil
[TOME ENTITY FILTER] selected Greater	144.451111436	161
[resolveObject] CREATE FOR	18208	vampire lord	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	79.275504763786	96.1
[resolveObject] CREATED OBJECT:	18214	prismatic dwarven-steel helm of constitution (#STATBONUS#)	tries left:	1
[resolveObject] adding to main inventory:	18214	prismatic dwarven-steel helm of constitution (#STATBONUS#)
[TOME ENTITY FILTER] selected Greater + Ego	66.295701235136	140.5
[TOME ENTITY FILTER] selected Greater + Ego	137.95035250717	140.5
[TOME ENTITY FILTER] selected Uniques	5.1765679296052	5.5
Added unique	mod.class.Object/The Untouchable	::	1
[TOME ENTITY FILTER] selected Greater + Ego	111.72231176524	140.5
[resolveObject] CREATE FOR	18248	vampire	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	42.665682146592	51.1
[resolveObject] CREATED OBJECT:	18250	scorching alchemist's lamp of corpselight	tries left:	1
[resolveObject] adding to main inventory:	18250	scorching alchemist's lamp of corpselight
[ActorObjectUse] useObjectEnable: 	scorching alchemist's lamp of corpselight	by	vampire	inven/slot	1	nil
[ActorObjectUse] Object	scorching alchemist's lamp of corpselight	18250	is ineligible for talent interface
[TOME ENTITY FILTER] selected Greater + Ego	107.26621036331	140.5
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject] CREATE FOR	18267	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="mace"}
[TOME ENTITY FILTER] selected Greater + Ego	30.206060161915	51.1
[resolveObject] for 	18267	human sun-paladin	 -- incompatible equipment 	enhanced dwarven-steel mace of persecution	retrying	4	self.not_power_source:	nil	filter forbid ps:	nil	vs ps	antimagic,nature
[TOME ENTITY FILTER] selected Double Ego	95.388051253102	96.1
[resolveObject] CREATED OBJECT:	18274	acidic steel mace of daylight	tries left:	3
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	18274	acidic steel mace of daylight	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18267	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	34.438383557681	51.1
[resolveObject] CREATED OBJECT:	18280	shocking dwarven-steel shield of earthen fury	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	8
fight: 	shocking dwarven-steel shield of earthen fury	acidic steel mace of daylight	::	nil	OFFHAND
[resolveObject]	18280	shocking dwarven-steel shield of earthen fury	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18267	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="massive"}
[TOME ENTITY FILTER] selected Greater	61.989695195714	76.1
[resolveObject] CREATED OBJECT:	18286	dwarven-steel plate armour of command	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
fight: 	dwarven-steel plate armour of command	acidic steel mace of daylight	::	nil	BODY
fight: 	dwarven-steel plate armour of command	shocking dwarven-steel shield of earthen fury	::	nil	BODY
[resolveObject]	18286	dwarven-steel plate armour of command	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject] CREATE FOR	18290	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="mace"}
[TOME ENTITY FILTER] selected Greater + Ego	43.100370734551	51.1
[resolveObject] CREATED OBJECT:	18291	truestriking dwarven-steel mace of paradox	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	12
[resolveObject]	18291	truestriking dwarven-steel mace of paradox	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18290	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater	76.063826874002	76.1
[resolveObject] CREATED OBJECT:	18297	steel shield of winter	tries left:	4
fight: 	steel shield of winter	truestriking dwarven-steel mace of paradox	::	nil	OFFHAND
[resolveObject]	18297	steel shield of winter	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18290	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="massive"}
[TOME ENTITY FILTER] selected Greater + Ego	29.460645253428	51.1
[resolveObject] CREATED OBJECT:	18301	prismatic steel plate armour of implacability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	prismatic steel plate armour of implacability	truestriking dwarven-steel mace of paradox	::	nil	BODY
fight: 	prismatic steel plate armour of implacability	steel shield of winter	::	nil	BODY
[resolveObject]	18301	prismatic steel plate armour of implacability	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject] CREATE FOR	18307	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="mace"}
[TOME ENTITY FILTER] selected Double Greater	11.338665366399	16.1
[resolveObject] CREATED OBJECT:	18308	quick dwarven-steel mace of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	12
[resolveObject]	18308	quick dwarven-steel mace of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18307	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Greater	10.42253329699	16.1
[resolveObject] CREATED OBJECT:	18314	corrosive dwarven-steel shield of shrapnel	tries left:	4
fight: 	corrosive dwarven-steel shield of shrapnel	quick dwarven-steel mace of crippling	::	nil	OFFHAND
[resolveObject]	18314	corrosive dwarven-steel shield of shrapnel	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18307	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="massive"}
[TOME ENTITY FILTER] selected Greater + Ego	33.352361296057	51.1
[resolveObject] CREATED OBJECT:	18320	fortifying dwarven-steel plate armour of fire resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
fight: 	fortifying dwarven-steel plate armour of fire resistance	quick dwarven-steel mace of crippling	::	nil	BODY
fight: 	fortifying dwarven-steel plate armour of fire resistance	corrosive dwarven-steel shield of shrapnel	::	nil	BODY
[resolveObject]	18320	fortifying dwarven-steel plate armour of fire resistance	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject] CREATE FOR	18326	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="mace"}
[TOME ENTITY FILTER] selected Greater	64.104798145888	76.1
[resolveObject] CREATED OBJECT:	18327	dwarven-steel mace of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	12
[resolveObject]	18327	dwarven-steel mace of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18326	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	20.381663528142	51.1
[resolveObject] CREATED OBJECT:	18331	reinforced dwarven-steel shield of earthen fury	tries left:	4
fight: 	reinforced dwarven-steel shield of earthen fury	dwarven-steel mace of shearing	::	nil	OFFHAND
[resolveObject]	18331	reinforced dwarven-steel shield of earthen fury	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18326	human sun-paladin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="massive"}
[TOME ENTITY FILTER] selected Greater + Ego	28.52656680697	51.1
[resolveObject] CREATED OBJECT:	18337	impenetrable steel plate armour of command	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	impenetrable steel plate armour of command	dwarven-steel mace of shearing	::	nil	BODY
fight: 	impenetrable steel plate armour of command	reinforced dwarven-steel shield of earthen fury	::	nil	BODY
[resolveObject]	18337	impenetrable steel plate armour of command	added to inventory	BODY
generated greater_vault	paladin-vs-vampire
[roomGen] generated room	greater_vault-paladin-vs-vampire-29x13
placed room	greater_vault-paladin-vs-vampire-29x13	at	7	18	with center	21	24
[roomGen] room generator	function: 0x10a4b860	is making a room
[roomGen] generated room	h
placed room	h	at	12	5	with center	17	8
[roomGen] room generator	function: 0x10a4b860	is making a room
[roomGen] generated room	cells2
placed room	cells2	at	26	2	with center	31	7
[roomGen] room generator	function: 0x10a4b860	is making a room
loaded room	double_y	11	7
[roomGen] generated room	double_y
placed room	double_y	at	37	28	with center	42	31
[roomGen] room generator	function: 0x10a4b860	is making a room
[roomGen] generated room	simple12x7
placed room	simple12x7	at	20	39	with center	25	42
[roomGen] room generator	function: 0x10a4b860	is making a room
[roomGen] generated room	broken_infinity
placed room	broken_infinity	at	1	35	with center	5	39
[Actor:move]	18188	grave wight	(forced) move from	nil	nil	to	14	20
[Actor:wearAllInventory]	18188	grave wight	wearing main inventory
[Actor:move]	18196	elder vampire	(forced) move from	nil	nil	to	16	28
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[]
New GL Shader program 77
*p 77: Uniform: 0: 8B5E tex
*p 77: Uniform: 1: 1406 ellipsoidalFactor
*p 77: Uniform: 2: 1406 tick
*p 77: Uniform: 3: 1406 tick_start
*p 77: Uniform: 4: 1406 time_factor
*p 77: Uniform: 5: 1406 deploy_factor
*p 77: Uniform: 6: 1406 flap
[SHADER] setting reset param	tick_start	1932819
[Actor:move]	18200	elder vampire	(forced) move from	nil	nil	to	17	19
[Actor:wearAllInventory]	18200	elder vampire	wearing main inventory
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[Actor:move]	18208	vampire lord	(forced) move from	nil	nil	to	17	24
[Actor:wearAllInventory]	18208	vampire lord	wearing main inventory
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[Actor:move]	18226	vampire	(forced) move from	nil	nil	to	20	22
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[Actor:move]	18234	vampire	(forced) move from	nil	nil	to	22	23
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[Actor:move]	18237	vampire	(forced) move from	nil	nil	to	22	25
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[Actor:move]	18248	vampire	(forced) move from	nil	nil	to	22	28
[Actor:wearAllInventory]	18248	vampire	wearing main inventory
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[Actor:move]	18262	vampire	(forced) move from	nil	nil	to	25	26
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[Actor:move]	18267	human sun-paladin	(forced) move from	nil	nil	to	32	21
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	18290	human sun-paladin	(forced) move from	nil	nil	to	32	22
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	18307	human sun-paladin	(forced) move from	nil	nil	to	32	24
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	18326	human sun-paladin	(forced) move from	nil	nil	to	32	25
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/the_untouchable.png
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_elvenwood.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_human_sun_paladin.png
[Actor:move]	18343	giant spider	(forced) move from	nil	nil	to	17	6
[Actor:move]	18346	giant black ant	(forced) move from	nil	nil	to	35	14
[Actor:move]	18347	ghoul	(forced) move from	nil	nil	to	23	40
[Actor:move]	18348	elder vampire	(forced) move from	nil	nil	to	38	15
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[Actor:move]	18354	barrow wight	(forced) move from	nil	nil	to	14	10
[resolveObject] CREATE FOR	18355	vampire	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	73.31409551339	76.1
[resolveObject] CREATED OBJECT:	18357	aquamarine	tries left:	1
[resolveObject] adding to main inventory:	18357	aquamarine
[Actor:move]	18355	vampire	(forced) move from	nil	nil	to	24	40
[Actor:wearAllInventory]	18355	vampire	wearing main inventory
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[resolveObject] CREATE FOR	18358	black jelly	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	60.99310017786	76.1
[resolveObject] CREATED OBJECT:	18359	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	18359	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-darkgrey.png
[Actor:move]	18358	black jelly	(forced) move from	nil	nil	to	40	31
[Actor:wearAllInventory]	18358	black jelly	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_miss
[CALLBACK] upgrading to prioritized	talents_on_melee_miss
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	18360	skeleton assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger", forbid_power_source=table: 0x1ddccba8}
[TOME ENTITY FILTER] selected Greater	59.471769874569	76.1
[resolveObject] CREATED OBJECT:	18362	dwarven-steel dagger of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	18362	dwarven-steel dagger of enduring	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18360	skeleton assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger", forbid_power_source=table: 0x1ddcc6e8}
[TOME ENTITY FILTER] selected Ego	97.885052605906	101.1
[resolveObject] CREATED OBJECT:	18366	chilling dwarven-steel dagger	tries left:	4
fight: 	chilling dwarven-steel dagger	dwarven-steel dagger of enduring	::	nil	OFFHAND
[resolveObject]	18366	chilling dwarven-steel dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18360	skeleton assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light", forbid_power_source=table: 0x15efad68}
[TOME ENTITY FILTER] selected Double Greater	11.693270244431	16.1
[resolveObject] CREATED OBJECT:	18370	duelist's cured leather armour of delving	tries left:	4
fight: 	duelist's cured leather armour of delving	dwarven-steel dagger of enduring	::	nil	BODY
fight: 	duelist's cured leather armour of delving	chilling dwarven-steel dagger	::	nil	BODY
[ActorObjectUse] useObjectEnable: 	duelist's cured leather armour of delving	by	skeleton assassin	inven/slot	table: 0x17686808	nil
[resolveObject]	18370	duelist's cured leather armour of delving	added to inventory	BODY
[Actor:move]	18360	skeleton assassin	(forced) move from	nil	nil	to	35	7
[Actor:move]	18376	barrow wight	(forced) move from	nil	nil	to	39	12
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_miss
[CALLBACK] upgrading to prioritized	talents_on_melee_miss
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	18377	skeleton assassin	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	53.391145752747	76.1
[resolveObject] CREATED OBJECT:	18382	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	18382	huge pile of gold pieces
[resolveObject] CREATE FOR	18377	skeleton assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger", forbid_power_source=table: 0x1e2ee050}
[TOME ENTITY FILTER] selected Double Ego	83.697516853166	96.1
[resolveObject] CREATED OBJECT:	18383	hateful dwarven-steel dagger of paradox	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	18383	hateful dwarven-steel dagger of paradox	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18377	skeleton assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger", forbid_power_source=table: 0x1e2ee128}
[TOME ENTITY FILTER] selected Greater + Ego	47.496133541723	51.1
[resolveObject] CREATED OBJECT:	18389	flaming dwarven-steel dagger of torment	tries left:	4
fight: 	flaming dwarven-steel dagger of torment	hateful dwarven-steel dagger of paradox	::	nil	OFFHAND
[resolveObject]	18389	flaming dwarven-steel dagger of torment	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18377	skeleton assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light", forbid_power_source=table: 0x1e2ee1e0}
[TOME ENTITY FILTER] selected Greater + Ego	24.872550537749	51.1
[resolveObject] CREATED OBJECT:	18395	prismatic cured leather armour of command	tries left:	4
fight: 	prismatic cured leather armour of command	hateful dwarven-steel dagger of paradox	::	nil	BODY
fight: 	prismatic cured leather armour of command	flaming dwarven-steel dagger of torment	::	nil	BODY
[resolveObject]	18395	prismatic cured leather armour of command	added to inventory	BODY
[Actor:move]	18377	skeleton assassin	(forced) move from	nil	nil	to	45	32
[Actor:wearAllInventory]	18377	skeleton assassin	wearing main inventory
[resolveObject] CREATE FOR	18401	ghoulking	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	81.607839482081	96.1
[resolveObject] CREATED OBJECT:	18402	spellwoven cashmere wizard hat of the mind (#RESIST#)	tries left:	1
[resolveObject] adding to main inventory:	18402	spellwoven cashmere wizard hat of the mind (#RESIST#)
[Actor:move]	18401	ghoulking	(forced) move from	nil	nil	to	39	0
[Actor:wearAllInventory]	18401	ghoulking	wearing main inventory
[resolveObject] CREATE FOR	18408	skeleton archer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	31.83146295521	51.1
[resolveObject] CREATED OBJECT:	18409	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	18409	gold pieces
[resolveObject] CREATE FOR	18408	skeleton archer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x10a77450, subtype="longbow", autoreq=true}
[TOME ENTITY FILTER] selected Greater	57.544013601904	76.1
[resolveObject] CREATED OBJECT:	18410	blazebringer's yew longbow	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	18410	blazebringer's yew longbow	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18408	skeleton archer	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x12a33588, subtype="arrow", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	20.309414140795	51.1
[resolveObject] CREATED OBJECT:	18414	barbed quiver of yew arrows of daylight	tries left:	4
fight: 	barbed quiver of yew arrows of daylight	blazebringer's yew longbow	::	OFFHAND	QUIVER
[resolveObject]	18414	barbed quiver of yew arrows of daylight	added to inventory	QUIVER
[Actor:move]	18408	skeleton archer	(forced) move from	nil	nil	to	13	10
[Actor:wearAllInventory]	18408	skeleton archer	wearing main inventory
[Actor:move]	18420	vampire	(forced) move from	nil	nil	to	5	37
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	18422	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Greater	52.879053508569	76.1
[resolveObject] CREATED OBJECT:	18424	ash longbow of piercing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	8
[resolveObject]	18424	ash longbow of piercing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18422	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Greater + Ego	29.449537894737	51.1
[resolveObject] CREATED OBJECT:	18428	hateful quiver of yew arrows of persecution	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	8
fight: 	hateful quiver of yew arrows of persecution	ash longbow of piercing	::	OFFHAND	QUIVER
[resolveObject]	18428	hateful quiver of yew arrows of persecution	added to inventory	QUIVER
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_archer.png
[Actor:move]	18422	orc archer	(forced) move from	nil	nil	to	31	5
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:move]	18434	master vampire	(forced) move from	nil	nil	to	6	42
[useTalent] TALENT FAILED:	T_VAMPIRIC_GIFT	for	master vampire	18434	true
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
[Actor:move]	18436	copperhead snake	(forced) move from	nil	nil	to	41	7
[resolveObject] CREATE FOR	18437	skeleton warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	20.292468520385	51.1
[resolveObject] CREATED OBJECT:	18438	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	18438	gold pieces
[resolveObject] CREATE FOR	18437	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x061545a8, subtype="greatsword", autoreq=true}
[TOME ENTITY FILTER] selected Greater	67.002690464438	76.1
[resolveObject] CREATED OBJECT:	18439	quick dwarven-steel greatsword	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	18439	quick dwarven-steel greatsword	added to inventory	MAINHAND
[Actor:move]	18437	skeleton warrior	(forced) move from	nil	nil	to	18	16
[Actor:wearAllInventory]	18437	skeleton warrior	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_spitting_spider.png
[Actor:move]	18443	spitting spider	(forced) move from	nil	nil	to	34	42
[resolveObject] CREATE FOR	18446	Aletta Soultorn	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	111.05172786886	121
[resolveObject] CREATED OBJECT:	18447	woodsman's dwarven-steel pickaxe	tries left:	1
[resolveObject] adding to main inventory:	18447	woodsman's dwarven-steel pickaxe
[resolveObject] CREATE FOR	18446	Aletta Soultorn	do_wear/tries:	nil	2	filter:
	{defined="ALETTA_LETTER"}
[resolveObject] CREATED OBJECT:	18451	a letter from the Master	tries left:	1
[resolveObject] adding to main inventory:	18451	a letter from the Master
[ActorObjectUse] useObjectEnable: 	a letter from the Master	by	Aletta Soultorn	inven/slot	1	nil
[ActorObjectUse] Object	a letter from the Master	18451	is ineligible for talent interface
[resolveObject] CREATE FOR	18446	Aletta Soultorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12d33d18, type="armor", ego_chance=75, subtype="cloth", autoreq=true}
[resolveObject] for 	18446	Aletta Soultorn	 -- incompatible equipment 	slimy cashmere robe of corrosion (#RESIST#)	retrying	4	self.not_power_source:	nature	filter forbid ps:	antimagic	vs ps	antimagic,nature
[resolveObject] for 	18446	Aletta Soultorn	 -- incompatible equipment 	slimy cashmere robe of nature (#RESIST#)	retrying	3	self.not_power_source:	nature	filter forbid ps:	antimagic	vs ps	antimagic,nature
[resolveObject] CREATED OBJECT:	18464	tormentor's cashmere robe of protection	tries left:	2
[resolveObject]	18464	tormentor's cashmere robe of protection	added to inventory	BODY
[resolveObject] CREATE FOR	18446	Aletta Soultorn	do_wear/tries:	true	5	filter:
	{type="armor", subtype="head", random_art_replace=table: 0x12d5eb10, autoreq=true, defined="ALETTA_DIADEM", tome_drops="boss"}
[resolveObject] CREATED OBJECT:	18470	Aletta's Diadem	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	4
fight: 	Aletta's Diadem	tormentor's cashmere robe of protection	::	nil	HEAD
[ActorObjectUse] useObjectEnable: 	Aletta's Diadem	by	Aletta Soultorn	inven/slot	table: 0x0ff7fad0	nil
[resolveObject]	18470	Aletta's Diadem	added to inventory	HEAD
Added unique	mod.class.Object/Aletta's Diadem	::	1
[resolveObject] CREATE FOR	18446	Aletta Soultorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12e77a60, ego_chance=100, type="jewelry", autoreq=true, subtype="amulet", force_drop=true}
[resolveObject] CREATED OBJECT:	18471	The Black Core	tries left:	4
fight: 	The Black Core	tormentor's cashmere robe of protection	::	nil	NECK
fight: 	The Black Core	Aletta's Diadem	::	nil	NECK
[resolveObject]	18471	The Black Core	added to inventory	NECK
Added unique	mod.class.Object/The Black Core	::	1
[resolveObject] CREATE FOR	18446	Aletta Soultorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0fd83fd0, ego_chance=100, type="jewelry", autoreq=true, subtype="ring", force_drop=true}
[resolveObject] CREATED OBJECT:	18472	Elemental Fury	tries left:	4
fight: 	Elemental Fury	The Black Core	::	nil	FINGER
fight: 	Elemental Fury	tormentor's cashmere robe of protection	::	nil	FINGER
fight: 	Elemental Fury	Aletta's Diadem	::	nil	FINGER
[resolveObject]	18472	Elemental Fury	added to inventory	FINGER
Added unique	mod.class.Object/Elemental Fury	::	1
[resolveObject] CREATE FOR	18446	Aletta Soultorn	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0e0bbef0, type="jewelry", ego_chance=75, subtype="ring", autoreq=true}
[resolveObject] CREATED OBJECT:	18473	solipsist's steel ring of lightning (#RESIST#)	tries left:	4
fight: 	solipsist's steel ring of lightning (#RESIST#)	Elemental Fury	::	nil	FINGER
fight: 	solipsist's steel ring of lightning (#RESIST#)	The Black Core	::	nil	FINGER
fight: 	solipsist's steel ring of lightning (#RESIST#)	tormentor's cashmere robe of protection	::	nil	FINGER
fight: 	solipsist's steel ring of lightning (#RESIST#)	Aletta's Diadem	::	nil	FINGER
[resolveObject]	18473	solipsist's steel ring of lightning (#RESIST#)	added to inventory	FINGER
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghost_aletta_soultorn.png
[Actor:move]	18446	Aletta Soultorn	(forced) move from	nil	nil	to	36	22
Added unique	mod.class.NPC/Aletta Soultorn	::	1
[Actor:wearAllInventory]	18446	Aletta Soultorn	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	18479	skeleton warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	102.52895424597	106.1
[resolveObject] CREATED OBJECT:	18480	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	18480	huge pile of gold pieces
[resolveObject] CREATE FOR	18479	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x0f7a4a40, subtype="greatsword", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	43.648174855039	51.1
[resolveObject] CREATED OBJECT:	18481	enhanced steel greatsword of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
[resolveObject]	18481	enhanced steel greatsword of massacre	added to inventory	MAINHAND
[Actor:move]	18479	skeleton warrior	(forced) move from	nil	nil	to	29	40
[Actor:wearAllInventory]	18479	skeleton warrior	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/brown_bear.png
[Actor:move]	18487	brown bear	(forced) move from	nil	nil	to	31	15
[Actor:move]	18488	master vampire	(forced) move from	nil	nil	to	39	6
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[Actor:move]	18490	giant black ant	(forced) move from	nil	nil	to	25	43
[resolveObject] CREATE FOR	18491	ghoulking	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	69.784906594968	76.1
[resolveObject] CREATED OBJECT:	18492	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	18492	huge pile of gold pieces
[Actor:move]	18491	ghoulking	(forced) move from	nil	nil	to	34	39
[Actor:wearAllInventory]	18491	ghoulking	wearing main inventory
[Actor:move]	18493	grave wight	(forced) move from	nil	nil	to	26	44
[resolveObject] CREATE FOR	18494	ghast	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	17.179738002531	51.1
[resolveObject] CREATED OBJECT:	18495	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	18495	gold pieces
[Actor:move]	18494	ghast	(forced) move from	nil	nil	to	23	43
[Actor:wearAllInventory]	18494	ghast	wearing main inventory
[Actor:move]	18496	master vampire	(forced) move from	nil	nil	to	28	7
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
[resolveObject] CREATE FOR	18498	ghoulking	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	77.821670438761	96.1
[resolveObject] CREATED OBJECT:	18499	flaming dwarven-steel waraxe of daylight	tries left:	1
[resolveObject] adding to main inventory:	18499	flaming dwarven-steel waraxe of daylight
[Actor:move]	18498	ghoulking	(forced) move from	nil	nil	to	7	37
[Actor:wearAllInventory]	18498	ghoulking	wearing main inventory
[Actor:wearAllInventory]	ghoulking	18498	18499	flaming dwarven-steel waraxe of daylight	WORN IN	MAINHAND	1
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[resolveObject] CREATE FOR	18505	orc elite berserker	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	68.8749259267	76.1
[resolveObject] CREATED OBJECT:	18512	dwarven-steel battleaxe of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	18512	dwarven-steel battleaxe of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18505	orc elite berserker	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="massive"}
[TOME ENTITY FILTER] selected Double Greater	9.5866780117236	16.1
[resolveObject] CREATED OBJECT:	18516	radiant steel plate armour of implacability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	radiant steel plate armour of implacability	dwarven-steel battleaxe of evisceration	::	OFFHAND	BODY
[resolveObject]	18516	radiant steel plate armour of implacability	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_elite_berserker.png
[Actor:move]	18505	orc elite berserker	(forced) move from	nil	nil	to	41	17
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[resolveObject] CREATE FOR	18522	The Master	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Money	123.54361341534	125
[resolveObject] CREATED OBJECT:	18525	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	18525	huge pile of gold pieces
[resolveObject] CREATE FOR	18522	The Master	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	37.410424303359	46
[resolveObject] CREATED OBJECT:	18526	blink rune	tries left:	1
[resolveObject] adding to main inventory:	18526	blink rune
[ActorObjectUse] useObjectEnable: 	blink rune	by	The Master	inven/slot	1	nil
[resolveObject] CREATE FOR	18522	The Master	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	12.723614028125	46
[resolveObject] CREATED OBJECT:	18527	nightwalker's alchemist's lamp of the zealot	tries left:	1
[resolveObject] adding to main inventory:	18527	nightwalker's alchemist's lamp of the zealot
[resolveObject] CREATE FOR	18522	The Master	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Money	121.54134231888	125
[resolveObject] CREATED OBJECT:	18533	onyx	tries left:	1
[resolveObject] adding to main inventory:	18533	onyx
[resolveObject] CREATE FOR	18522	The Master	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	13.58333215783	46
[resolveObject] CREATED OBJECT:	18534	preserving alchemist's lamp of the zealot	tries left:	1
[resolveObject] adding to main inventory:	18534	preserving alchemist's lamp of the zealot
[resolveObject] CREATE FOR	18522	The Master	do_wear/tries:	nil	2	filter:
	{type="weapon", subtype="staff", defined="STAFF_ABSORPTION"}
[resolveObject] CREATED OBJECT:	18540	Staff of Absorption	tries left:	1
[resolveObject] adding to main inventory:	18540	Staff of Absorption
[ActorObjectUse] useObjectEnable: 	Staff of Absorption	by	The Master	inven/slot	1	nil
[ActorObjectUse] Object	Staff of Absorption	18540	is ineligible for talent interface
Added unique	mod.class.Object/Staff of Absorption	::	1
[resolveObject] CREATE FOR	18522	The Master	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x10a788e0, type="weapon", autoreq=true, subtype="greatsword", tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	49.562886214946	76
[resolveObject] CREATED OBJECT:	18541	arcing dwarven-steel greatsword of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	5
[resolveObject]	18541	arcing dwarven-steel greatsword of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18522	The Master	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x1de56078, type="armor", autoreq=true, subtype="heavy", tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	104.2203737563	121
[resolveObject] CREATED OBJECT:	18547	rejuvenating dwarven-steel mail armour of lightning resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	rejuvenating dwarven-steel mail armour of lightning resistance	arcing dwarven-steel greatsword of evisceration	::	OFFHAND	BODY
[resolveObject]	18547	rejuvenating dwarven-steel mail armour of lightning resistance	added to inventory	BODY
[resolveObject] CREATE FOR	18522	The Master	do_wear/tries:	true	5	filter:
	{type="jewelry", random_art_replace=table: 0x0e937448, autoreq=true, subtype="amulet", defined="AMULET_DREAD"}
[resolveObject] CREATED OBJECT:	18553	Choker of Dread	tries left:	4
fight: 	Choker of Dread	arcing dwarven-steel greatsword of evisceration	::	OFFHAND	NECK
fight: 	Choker of Dread	rejuvenating dwarven-steel mail armour of lightning resistance	::	nil	NECK
[ActorObjectUse] useObjectEnable: 	Choker of Dread	by	The Master	inven/slot	table: 0x10e2a3f0	nil
[resolveObject]	18553	Choker of Dread	added to inventory	NECK
Added unique	mod.class.Object/Choker of Dread	::	1
[Actor:levelupClass]	The Master	auto level up	Necromancer	0	-->	1	table: 0x0e9374d0
[Actor:levelupClass] 18522 The Master ## Initialzing auto_class Necromancer (Mage) 75% level_rate from level 23 ##
  *** power types: not_power_source =	antimagic,nature	power_source =	arcane
	 ** learning Necromancer birth talent T_CREATE_MINIONS 1 (every 0 levels)
	 ** learning Necromancer birth talent T_INVOKE_DARKNESS 1 (every 0 levels)
	 ** learning Necromancer birth talent T_NECROTIC_AURA 1 (every 0 levels)
	 ** learning Necromancer birth talent T_BLURRED_MORTALITY 1 (every 0 levels)
	 *** Assigning	2	category points
	 *** auto_levelup LEARNING TALENT TYPE	spell/shades
	 *** Assigning	1	category points
	 *** auto_levelup IMPROVING TALENT TYPE	spell/divination
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	0	-->	1
[Actor:levelupClass] ### Talents Learned:
	*	[T_SHADOW_TUNNEL] = 1
	*	[T_KEEN_SENSES] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
Loading tile from tileset	/data/gfx/shockbolt/npc/the_master.png
[Actor:move]	18522	The Master	(forced) move from	nil	nil	to	12	8
Added unique	mod.class.NPC/The Master	::	1
[Actor:levelupClass]	The Master	auto level up	Necromancer	1	-->	2	table: 0x0e9374d0
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	1	-->	2
[Actor:levelupClass] ### Talents Learned:
	*	[T_KEEN_SENSES] = 1
	*	[T_DARK_EMPATHY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	The Master	auto level up	Necromancer	2	-->	3	table: 0x0e9374d0
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	2	-->	3
[Actor:levelupClass] ### Talents Learned:
	*	[T_HEIGHTENED_SENSES] = 1
	*	[T_CURSE_OF_THE_MEEK] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	The Master	auto level up	Necromancer	3	-->	4	table: 0x0e9374d0
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	3	-->	4
[Actor:levelupClass] ### Talents Learned:
	*	[T_SHADOW_TUNNEL] = 1
	*	[T_PREMONITION] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	The Master	auto level up	Necromancer	4	-->	5	table: 0x0e9374d0
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	4	-->	5
[Actor:levelupClass] ### Talents Learned:
	*	[T_FORGERY_OF_HAZE] = 1
	*	[T_SURGE_OF_UNDEATH] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	The Master	auto level up	Necromancer	5	-->	6	table: 0x0e9374d0
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	5	-->	6
[Actor:levelupClass] ### Talents Learned:
	*	[T_KEEN_SENSES] = 1
	*	[T_DARK_EMPATHY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	The Master	auto level up	Necromancer	6	-->	7	table: 0x0e9374d0
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	6	-->	7
[Actor:levelupClass] ### Talents Learned:
	*	[T_FROSTDUSK] = 1
	*	[T_DEVICE_MASTERY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	The Master	auto level up	Necromancer	7	-->	8	table: 0x0e9374d0
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	7	-->	8
[Actor:levelupClass] ### Talents Learned:
	*	[T_FORGERY_OF_HAZE] = 1
	*	[T_HEIGHTENED_SENSES] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	The Master	auto level up	Necromancer	8	-->	9	table: 0x0e9374d0
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	8	-->	9
[Actor:levelupClass] ### Talents Learned:
	*	[T_CURSE_OF_THE_MEEK] = 1
	*	[T_KEEN_SENSES] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	The Master	auto level up	Necromancer	9	-->	10	table: 0x0e9374d0
	 *** Assigning	2	category points
	 *** auto_levelup IMPROVING TALENT TYPE	cunning/survival
[CALLBACK] upgrading to prioritized	talents_on_stat_change
	 *** Assigning	1	category points
	 *** auto_levelup IMPROVING TALENT TYPE	spell/conveyance
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	9	-->	10
[Actor:levelupClass] ### Talents Learned:
	*	[T_FORGERY_OF_HAZE] = 1
	*	[T_CURSE_OF_THE_MEEK] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	The Master	auto level up	Necromancer	10	-->	11	table: 0x0e9374d0
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	10	-->	11
[Actor:levelupClass] ### Talents Learned:
	*	[T_PREMONITION] = 1
	*	[T_DARK_EMPATHY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	The Master	auto level up	Necromancer	11	-->	12	table: 0x0e9374d0
[Actor:levelupClass] ### levelup summary for	The Master	Necromancer	11	-->	12
[Actor:levelupClass] ### Talents Learned:
	*	[T_FORGERY_OF_HAZE] = 1
	*	[T_PREMONITION] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:wearAllInventory]	18522	The Master	wearing main inventory
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
New GL Shader program 78
*p 78: Uniform: 0: 8B5E tex
*p 78: Uniform: 1: 8B50 ellipsoidalFactor
*p 78: Uniform: 2: 1406 tick
*p 78: Uniform: 3: 1406 time_factor
*p 78: Uniform: 4: 1406 noup
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
New GL Shader program 79
*p 79: Uniform: 0: 8B5E tex
*p 79: Uniform: 1: 8B50 ellipsoidalFactor
*p 79: Uniform: 2: 1406 tick
*p 79: Uniform: 3: 1406 time_factor
*p 79: Uniform: 4: 1406 noup
Cloned shader 77
[SHADER] setting reset param	tick_start	1932819
Guardian allocated: 	THE_MASTER	18522	The Master
Wait finished, counted 2506, 1108 ticks
[STARTEVENTS] Assigned events list:
[2] = {
}
[5] = {
}
[4] = {
}
[9] = {
  [1] = glimmerstone
  [2] = glimmerstone
  [3] = bligthed-soil
  [4] = necrotic-air
  [params] = {
  }
}
[8] = {
}
[3] = {
}
[7] = {
}
[1] = {
}
[6] = {
}
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.4,0,1),color2=vec4(0.2,0.5,0.1,1),hide_center=0,npow=1,time_factor=15000,zoom=0.4]
New GL Shader program 80
*p 80: Uniform: 0: 8B5E tex
*p 80: Uniform: 1: 8B50 xy
*p 80: Uniform: 2: 1406 zoom
*p 80: Uniform: 3: 1406 tick
*p 80: Uniform: 4: 1406 time_factor
*p 80: Uniform: 5: 1406 npow
*p 80: Uniform: 6: 8B52 color1
*p 80: Uniform: 7: 8B52 color2
*p 80: Uniform: 8: 1406 hide_center
*p 80: Uniform: 9: 1406 aam
[EVENT] blighted-soil centered at 	29	43
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
New GL Shader program 81
*p 81: Uniform: 0: 8B5E tex
*p 81: Uniform: 1: 8B50 xy
*p 81: Uniform: 2: 1406 zoom
*p 81: Uniform: 3: 1406 tick
*p 81: Uniform: 4: 1406 time_factor
*p 81: Uniform: 5: 1406 npow
*p 81: Uniform: 6: 8B52 color1
*p 81: Uniform: 7: 8B52 color2
*p 81: Uniform: 8: 1406 hide_center
*p 81: Uniform: 9: 1406 aam
[EVENT] necrotic-air centered at 	25	14
Not gone east, no backup guardian
Running on level loads	dreadfell-9
[Actor:move]	3935	Seri	(forced) move from	34	35	to	13	15
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[ONLINE PROFILE] current character 	Seri the level 31 Yeek Wyrmic
[LOG]	#TEAL#You feel mildly anxious, and walk with caution.
[Actor:move]	18437	skeleton warrior	(forced) move from	18	16	to	25	7
Updating zone name	Dreadfell (9)
C Map minimap texture: 224 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-dreadfell-8.teal	::	table: 0x10d30098	=>	table: 0x103c9fa8	(4005)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[Actor:move]	18702	barrow wight	(forced) move from	nil	nil	to	18	25
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	(forced) move from	nil	nil	to	18	24
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x124dede8	(6301)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x11007dc0	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-dreadfell-8.teal.tmp
Saved zipname /save/seri/level-dreadfell-8.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-dreadfell-8.teal.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	level	 => 	all fine
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	b7574f0d34f194066cfce4b969d92b28	level	/save/seri/level-dreadfell-8.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-dreadfell-8.teal	b7574f0d34f194066cfce4b969d92b28
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	ec3ced46c902c4c99749a66fc8579f13	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	ec3ced46c902c4c99749a66fc8579f13
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 4 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	13	15	to	13	16
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784797	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	attack	 talent:T_SHRIEK
[Actor:move]	3935	Seri	move from	13	16	to	12	16
[use_tactical AI] === Action Selected:	18360	skeleton assassin	buff	 talent:T_STEALTH
checkHitOld	40.821140689083	28.481191030353
=> chance to hit	72.1298033767
[use_tactical AI] === Action Selected:	18377	skeleton assassin	buff	 talent:T_STEALTH
checkHitOld	40.821140689083	26.147297689078
=> chance to hit	75.004867973812
[Actor:preUseTalent] PARSING TALENT for AI info	T_HIDDEN_RESOURCES	The Master
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	18	24	to	17	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	buff	 talent:T_SHADOW_COMBAT
[use_tactical AI] === Action Selected:	18377	skeleton assassin	buff	 talent:T_SHADOW_COMBAT
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784807	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	36	22	to	36	21
[Actor:move]	3935	Seri	move from	12	16	to	13	15
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[Actor:move]	3935	Seri	move from	13	15	to	13	14
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	17	23	to	16	22
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784817	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	36	21	to	36	20
[Actor:move]	3935	Seri	move from	13	14	to	13	13
[NPC:seen_by] Passing target	Seri	from	18703	dreadmaster	to	18208	vampire lord
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	16	22	to	15	21
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784827	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	36	20	to	36	19
[Actor:move]	3935	Seri	move from	13	13	to	12	12
[Actor:move]	3935	Seri	move from	12	12	to	11	12
[NPC:seen_by] Passing target	Seri	from	18703	dreadmaster	to	18226	vampire
[NPC:seen_by] Passing target	Seri	from	18703	dreadmaster	to	18702	barrow wight
[NPC:seen_by] Passing target	Seri	from	18703	dreadmaster	to	18188	grave wight
[NPC:seen_by] Passing target	Seri	from	18703	dreadmaster	to	18200	elder vampire
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	15	21	to	15	20
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784837	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	36	19	to	36	18
[Actor:move]	3935	Seri	move from	11	12	to	10	12
[Actor:move]	18702	barrow wight	move from	18	25	to	18	24
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	15	20	to	14	19
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784847	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	36	18	to	35	17
[Actor:move]	3935	Seri	move from	10	12	to	9	12
[Actor:move]	3935	Seri	move from	9	12	to	8	12
[Actor:move]	18702	barrow wight	move from	18	24	to	17	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784857	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	35	17	to	34	17
[Actor:move]	3935	Seri	move from	8	12	to	7	12
[Actor:move]	18702	barrow wight	move from	17	23	to	16	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	13	19	to	12	19
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784867	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	34	17	to	33	17
[Actor:move]	3935	Seri	move from	7	12	to	6	12
[Actor:move]	3935	Seri	move from	6	12	to	5	12
[Actor:move]	18702	barrow wight	move from	16	22	to	15	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	12	19	to	11	19
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784877	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	defend	 talent:T_RUINED_EARTH
[Actor:move]	3935	Seri	move from	5	12	to	5	13
[Actor:move]	18702	barrow wight	move from	15	21	to	15	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	11	19	to	12	19
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784887	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	33	17	to	32	17
[Actor:move]	3935	Seri	move from	5	13	to	6	12
[Actor:move]	3935	Seri	move from	6	12	to	7	12
[Actor:move]	18702	barrow wight	move from	15	20	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	12	19	to	11	19
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784897	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	attack	 talent:T_SHRIEK
[Actor:move]	3935	Seri	move from	7	12	to	8	11
[Actor:move]	18346	giant black ant	move from	35	14	to	34	14
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	38	15	to	37	14
[Actor:move]	18376	barrow wight	move from	39	12	to	38	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	17	to	41	16
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	11	19	to	12	19
[use_tactical AI] === Action Selected:	18360	skeleton assassin	buff	 talent:T_STEALTH
checkHitOld	40.821140689083	28.481191030353
=> chance to hit	72.1298033767
[use_tactical AI] === Action Selected:	18377	skeleton assassin	buff	 talent:T_STEALTH
checkHitOld	40.821140689083	26.147297689078
=> chance to hit	75.004867973812
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784907	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	32	17	to	31	17
[Actor:move]	18487	brown bear	move from	31	15	to	30	15
[Actor:move]	3935	Seri	move from	8	11	to	8	10
[Actor:move]	18346	giant black ant	move from	34	14	to	33	14
[use_tactical AI] === Action Selected:	18348	elder vampire	defend	 talent:T_RUNE:_SHIELDING_2
Cloned shader 74
[SHADER] setting reset param	tick_start	1937713
[Actor:move]	18376	barrow wight	move from	38	13	to	37	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	16	to	41	17
[Actor:move]	3935	Seri	move from	8	10	to	8	9
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	12	19	to	11	19
Loading tile	npc/boss_indicators/elite_boss_circle_back.png
Loading tile	npc/boss_indicators/elite_boss_circle_front.png
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	37	14	to	36	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784917	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	31	17	to	30	17
[Actor:move]	18487	brown bear	move from	30	15	to	29	15
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (The Master)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[LOG]	Seri uses #{bold}##YELLOW#Antimagic Zone.#{normal}##LAST#
checkHit	44	vs	66	=> chance to hit	0
[LOG]	The Master is silenced!
checkHit	10	vs	66	=> chance to hit	0
checkHit	20	vs	66	=> chance to hit	0
[MIND CRIT %]	31.300007060581
[Actor:move]	18346	giant black ant	move from	33	14	to	32	14
[Actor:move]	18376	barrow wight	move from	37	13	to	36	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[use_tactical AI] turn	1784927	18505	orc elite berserker	### FAILED ACTION returned:	move_complex	nil
[target_simple AI]	18522	The Master	selecting NEW TARGET	8	9	3935	Seri
[use_tactical AI] === Action Selected:	18522	The Master	buff	 talent:T_PERFECT_STRIKE
[LOG]	The Master uses #{bold}##ORCHID#Perfect Strike.#{normal}##LAST#
[LOG]	The Master aims carefully.
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
New GL Shader program 82
*p 82: Uniform: 0: 8B5E tex
*p 82: Uniform: 1: 8B50 ellipsoidalFactor
*p 82: Uniform: 2: 1406 tick
*p 82: Uniform: 3: 1406 time_factor
*p 82: Uniform: 4: 1406 noup
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	36	14	to	35	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784928	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	30	17	to	29	17
[NPC:seen_by] Passing target	Seri	from	18522	The Master	to	18354	barrow wight
[NPC:seen_by] Passing target	Seri	from	18522	The Master	to	18408	skeleton archer
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_ACTIVATE_OBJECT_2
Invoking guardian on	8	10
[LOG]	The Master taps his #B4B4B4##UID:18553:0#dark amulet#LAST#, summoning a vampire thrall!
[Actor:move]	18706	elder vampire	(forced) move from	nil	nil	to	8	10
[LOG]	Elder vampire uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
[LOG]	The Master casts a protective shield just in time!
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#43 arcane#LAST# damage.
[Actor:move]	18487	brown bear	move from	29	15	to	28	15
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/amulet_choker_of_dread.png
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	The Master resists the freeze!
Cloned shader 53
[SHADER] setting reset param	tick_start	1946871
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #1133F3#614 cold#LAST# damage.
[LOG]	Elemental Surge hits Elder vampire for #1133F3#98 cold#LAST# damage.
[Actor:move]	18346	giant black ant	move from	32	14	to	31	14
[Actor:move]	18354	barrow wight	move from	14	10	to	13	9
[Actor:move]	18376	barrow wight	move from	36	13	to	36	14
[Actor:move]	18408	skeleton archer	move from	13	10	to	13	10
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	17	to	41	16
[Actor:move]	18702	barrow wight	move from	13	19	to	12	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	10	19	to	9	19
[use_tactical AI] === Action Selected:	18706	elder vampire	attack	 talent:T_ROTTING_DISEASE
[LOG]	#RED##{bold}#Elder vampire performs a diseased attack against Seri.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	77.571950216498	19	71	1	vs. armor/def	57.838666131428	43
[ATTACK] after melee attack bonus hooks & callbacks::	77.571950216498	19	71	1	vs. armor/def	57.838666131428	43
checkHit	71	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	82	19	vs. armor/hardiness	57.838666131428	0.3
[ATTACK] after armor	57.4
[PHYS CRIT %]	1
[ATTACK] after crit	57.4
[ATTACK] after mult	57.4
[MIND CRIT %]	31.300007060581
[LOG]	Seri attunes to the damage.
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[LOG]	Seri resists the disease!
[LOG]	Melee retaliation hits Elder vampire for #1133F3#47 cold#LAST#, #1133F3#17 cold#LAST# (#RED##{bold}#64#LAST##{normal}# total damage).
[LOG]	#UID:18706:0#Elder vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(37 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	35	14	to	34	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784939	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	29	17	to	28	17
[Actor:move]	18522	The Master	move from	12	8	to	11	8
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#21 arcane#LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	31.300007060581
checkHit	38	vs	66	=> chance to hit	0
[LOG]	The Master is disarmed!
checkHit	24	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1949068
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton archer for #GREEN#679 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #GREEN#497 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton archer!#{normal}#
[Actor:move]	18487	brown bear	move from	28	15	to	27	14
[Actor:move]	18346	giant black ant	move from	31	14	to	32	15
[Actor:move]	18354	barrow wight	move from	13	9	to	12	8
[Actor:move]	18376	barrow wight	move from	36	14	to	37	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	16	to	41	17
[LOG]	
[LOG]	Seri's manaburn arcane area effect hits Barrow wight for #PURPLE#58 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#0 arcane#LAST# damage.
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	38	vs	66	=> chance to hit	0
[LOG]	The Master is stunned!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
checkHit	12	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1950462
[Actor:move]	18702	barrow wight	move from	12	20	to	12	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18706	elder vampire	disable	 talent:T_STUN
[LOG]	Elder vampire uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	77.571950216498	19	71	1	vs. armor/def	57.838666131428	43
[ATTACK] after melee attack bonus hooks & callbacks::	77.571950216498	19	71	1	vs. armor/def	57.838666131428	43
checkHit	71	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	83	19	vs. armor/hardiness	57.838666131428	0.3
[ATTACK] after armor	58.1
[PHYS CRIT %]	1
[ATTACK] after crit	58.1
[ATTACK] after mult	58.1
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
checkHit	20	vs	66	=> chance to hit	0
[LOG]	Elder vampire is encased in ice!
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[LOG]	Seri resists the stunning blow!
[LOG]	Melee retaliation hits Elder vampire for #1133F3#47 cold#LAST#, #STEEL_BLUE#(7 to ice)#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Elder vampire for #ROYAL_BLUE#267 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #ROYAL_BLUE#867 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #{bold}##ROYAL_BLUE#611 lightning#{normal}##LAST# damage.
[LOG]	#UID:18706:0#Elder vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(26 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	34	14	to	35	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784951	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	28	17	to	27	17
[use_tactical AI] === Action Selected:	18522	The Master	mana	 talent:T_HIDDEN_RESOURCES
[LOG]	The Master uses #{bold}##ORCHID#Hidden Resources.#{normal}##LAST#
[LOG]	The Master's focuses.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Barrow wight!#{normal}#
Deleting shader 53 (is clone 1)
[use_tactical AI] === Action Selected:	18522	The Master	escape	 talent:T_BLINDING_SPEED
[LOG]	The Master uses #{bold}##ORCHID#Blinding Speed.#{normal}##LAST#
[LOG]	The Master speeds up.
[use_tactical AI] === Action Selected:	18522	The Master	escape	 AI:flee_dmap_keep_los
[Actor:move]	18522	The Master	move from	11	8	to	12	8
[Actor:move]	18487	brown bear	move from	27	14	to	28	14
[LOG]	
[LOG]	Seri uses #{bold}##ORCHID#Disengage.#{normal}##LAST#
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	(forced) move from	8	9	to	9	8
[LOG]	Seri is moving at extreme speed!
[LOG]	Seri's manaburn arcane area effect hits #fbd578#Seri#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#0 arcane#LAST# damage.
[Actor:move]	18346	giant black ant	move from	32	15	to	31	15
[Actor:move]	18376	barrow wight	move from	37	14	to	36	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	17	to	41	16
[LOG]	The Master is not silenced anymore.
[Actor:move]	18702	barrow wight	move from	12	19	to	11	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[target_simple AI]	18706	elder vampire	selecting NEW TARGET	9	8	3935	Seri
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	35	14	to	34	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784962	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	27	17	to	26	17
[LOG]	
Loading tile from tileset	/data/gfx/talents/infusion__movement.png
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	The Master resists the sandstorm!
Cloned shader 53
[SHADER] setting reset param	tick_start	1959018
[LOG]	Seri slows down.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #WHITE#359 physical#LAST# damage.
[use_tactical AI] === Action Selected:	18522	The Master	defend	 talent:T_RUNE:_SHIELDING_1
[LOG]	The Master casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around The Master.
Cloned shader 74
[SHADER] setting reset param	tick_start	1959018
[Actor:move]	18487	brown bear	move from	28	14	to	27	14
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_CREATE_MINIONS
[LOG]	The Master casts #{bold}##PURPLE#Create Minions.#{normal}##LAST#
[resolveObject] CREATE FOR	18709	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Double Ego	80.387505707331	96.1
[resolveObject] CREATED OBJECT:	18711	balanced dwarven-steel longsword of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	18711	balanced dwarven-steel longsword of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18709	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Ego	90.197878556569	96.1
[resolveObject] CREATED OBJECT:	18717	acidic dwarven-steel shield of physical resistance (#RESIST#)	tries left:	4
fight: 	acidic dwarven-steel shield of physical resistance (#RESIST#)	balanced dwarven-steel longsword of massacre	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	18717	acidic dwarven-steel shield of physical resistance (#RESIST#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18709	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="heavy"}
[TOME ENTITY FILTER] selected Greater + Ego	23.425155945284	51.1
[resolveObject] CREATED OBJECT:	18723	rejuvenating dwarven-steel mail armour of the deep	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	rejuvenating dwarven-steel mail armour of the deep	balanced dwarven-steel longsword of massacre	::	nil	BODY
fight: 	rejuvenating dwarven-steel mail armour of the deep	acidic dwarven-steel shield of physical resistance (#RESIST#)	::	nil	BODY
[resolveObject]	18723	rejuvenating dwarven-steel mail armour of the deep	added to inventory	BODY
[Actor:move]	18709	armoured skeleton warrior	(forced) move from	nil	nil	to	10	8
[Actor:move]	18729	ghoulking	(forced) move from	nil	nil	to	9	7
[resolveObject] CREATE FOR	18730	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword"}
[TOME ENTITY FILTER] selected Greater	75.943045125059	76.1
[resolveObject] CREATED OBJECT:	18731	dwarven-steel greatsword of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	18731	dwarven-steel greatsword of shearing	added to inventory	MAINHAND
[Actor:move]	18730	skeleton warrior	(forced) move from	nil	nil	to	11	8
[resolveObject] CREATE FOR	18735	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword"}
[TOME ENTITY FILTER] selected basic	105.60096465771	106.1
[resolveObject] CREATED OBJECT:	18736	dwarven-steel greatsword	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	18736	dwarven-steel greatsword	added to inventory	MAINHAND
[Actor:move]	18735	skeleton warrior	(forced) move from	nil	nil	to	8	7
[resolveObject] CREATE FOR	18737	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword"}
[TOME ENTITY FILTER] selected Double Greater	11.998474735225	16.1
[resolveObject] CREATED OBJECT:	18738	warbringer's dwarven-steel greatsword of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	18738	warbringer's dwarven-steel greatsword of enduring	added to inventory	MAINHAND
[Actor:move]	18737	skeleton warrior	(forced) move from	nil	nil	to	8	8
[Actor:move]	18744	ghast	(forced) move from	nil	nil	to	8	9
[LOG]	Seri's manaburn arcane area effect hits #fbd578#Seri#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Armoured skeleton warrior for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Skeleton warrior for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #SLATE#(0 absorbed)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Seri's manaburn arcane area effect hits Ghoulking for #PURPLE#0 arcane#LAST# damage.
[Actor:move]	18346	giant black ant	move from	31	15	to	30	15
[Actor:move]	18376	barrow wight	move from	36	14	to	35	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	16	to	41	17
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[target_simple AI]	18706	elder vampire	selecting NEW TARGET	9	8	3935	Seri
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	34	14	to	33	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784973	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	26	17	to	25	16
[LOG]	
[LOG]	Seri uses #{bold}##YELLOW#Wayist.#{normal}##LAST#
Server latency	95
Deleting shader 53 (is clone 1)
Deleting shader 74 (is clone 1)
[resolveObject] CREATE FOR	18745	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Uniques	0.21890609681082	1.1
[resolveObject] CREATED OBJECT:	18747	Acera	tries left:	4
[ActorObjectUse] useObjectEnable: 	Acera	by	yeek mindslayer	inven/slot	table: 0x0fec4f20	nil
[resolveObject]	18747	Acera	added to inventory	MAINHAND
Added unique	mod.class.Object/Acera	::	1
[resolveObject] CREATE FOR	18745	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	22.138755529716	51.1
[resolveObject] CREATED OBJECT:	18748	acidic dwarven-steel dagger of torment	tries left:	4
fight: 	acidic dwarven-steel dagger of torment	Acera	::	nil	OFFHAND
[resolveObject]	18748	acidic dwarven-steel dagger of torment	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18745	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword", force_inven="PSIONIC_FOCUS"}
[TOME ENTITY FILTER] selected Double Ego	92.988405653431	96.1
[resolveObject] CREATED OBJECT:	18754	flaming dwarven-steel greatsword of erosion	tries left:	4
[resolveObject]	18754	flaming dwarven-steel greatsword of erosion	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_yeek_yeek_mindslayer.png
[Actor:move]	18745	yeek mindslayer	(forced) move from	nil	nil	to	8	6
[PARTY] New member, add after	yeek mindslayer	Seri
Adding entity	18745	after	3935
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 83
*p 83: Uniform: 0: 1406 ellipsoidalFactor
*p 83: Uniform: 1: 1406 tick
*p 83: Uniform: 2: 1406 time_factor
*p 83: Uniform: 3: 1406 oscillationSpeed
*p 83: Uniform: 4: 1406 impact_tick
*p 83: Uniform: 5: 1406 impact_time
*p 83: Uniform: 6: 8B50 impact
*p 83: Uniform: 7: 1406 wobblingSpeed
*p 83: Uniform: 8: 1406 wobblingPower
*p 83: Uniform: 9: 1406 antialiasingRadius
*p 83: Uniform: 10: 8B5E tex
*p 83: Uniform: 11: 1406 horizontalScrollingSpeed
*p 83: Uniform: 12: 1406 tick_start
*p 83: Uniform: 13: 1406 verticalScrollingSpeed
*p 83: Uniform: 14: 1406 shieldIntensity
*p 83: Uniform: 15: 1406 aadjust
*p 83: Uniform: 16: 8B51 color
*p 83: Uniform: 17: 8B51 impact_color
[SHADER] setting reset param	tick_start	1964322
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:preUseTalent] PARSING TALENT for AI info	T_CHARGED_AURA	yeek mindslayer
[SOUND] loading from	/data/sound/talents/thunderstorm.ogg	:=:	sound "/data/sound/talents/thunderstorm.ogg" : <static>
[Actor:preUseTalent] PARSING TALENT for AI info	T_KINETIC_AURA	yeek mindslayer
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[resolveObject] CREATE FOR	18760	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Greater + Ego	19.729349248736	51.1
[resolveObject] CREATED OBJECT:	18762	arcing dwarven-steel longsword of evisceration	tries left:	4
[resolveObject]	18762	arcing dwarven-steel longsword of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18760	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	38.712156425401	51.1
[resolveObject] CREATED OBJECT:	18768	enhanced dwarven-steel dagger of massacre	tries left:	4
fight: 	enhanced dwarven-steel dagger of massacre	arcing dwarven-steel longsword of evisceration	::	nil	OFFHAND
[resolveObject]	18768	enhanced dwarven-steel dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18760	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword", force_inven="PSIONIC_FOCUS"}
[TOME ENTITY FILTER] selected basic	105.63212679805	106.1
[resolveObject] CREATED OBJECT:	18774	dwarven-steel greatsword	tries left:	4
[resolveObject]	18774	dwarven-steel greatsword	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[Actor:move]	18760	yeek mindslayer	(forced) move from	nil	nil	to	9	6
[PARTY] New member, add after	yeek mindslayer	Seri
Adding entity	18760	after	3935
Cloned shader 83
[SHADER] setting reset param	tick_start	1964322
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[resolveObject] CREATE FOR	18775	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Greater	53.77113320451	76.1
[resolveObject] CREATED OBJECT:	18777	quick steel longsword	tries left:	4
[resolveObject]	18777	quick steel longsword	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18775	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Greater	11.25872523925	16.1
[resolveObject] CREATED OBJECT:	18781	truestriking dwarven-steel dagger of crippling	tries left:	4
fight: 	truestriking dwarven-steel dagger of crippling	quick steel longsword	::	nil	OFFHAND
[resolveObject]	18781	truestriking dwarven-steel dagger of crippling	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18775	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword", force_inven="PSIONIC_FOCUS"}
[TOME ENTITY FILTER] selected Double Ego	80.2380570027	96.1
[resolveObject] CREATED OBJECT:	18787	balanced dwarven-steel greatsword of massacre	tries left:	4
[resolveObject]	18787	balanced dwarven-steel greatsword of massacre	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[Actor:move]	18775	yeek mindslayer	(forced) move from	nil	nil	to	8	11
[PARTY] New member, add after	yeek mindslayer	Seri
Adding entity	18775	after	3935
Cloned shader 83
[SHADER] setting reset param	tick_start	1964322
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[LOG]	Seri uses #{bold}##YELLOW#Prismatic Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1.9569313659515	vs. armor/def	25.521305378697	21
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1.9569313659515	vs. armor/def	25.521305378697	21
checkHit	60	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	69.677664276969	vs. armor/hardiness	25.521305378697	0.74117647058824
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	60	21	=	9.75
[PHYS CRIT %]	28.341803128082
[ATTACK] after crit	71
[ATTACK] after mult	138.94212698256
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1.9569313659515	vs. armor/def	25.521305378697	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1.9569313659515	vs. armor/def	25.521305378697	21
checkHit	60	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	25.521305378697	0.74117647058824
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	21	=	9.75
[PHYS CRIT %]	28.841803128082
[ATTACK] after crit	76
[ATTACK] after mult	148.72678381231
[LOG]	Armoured skeleton warrior resists disarming!
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	34	vs	66	=> chance to hit	0
[LOG]	Armoured skeleton warrior is disarmed!
checkHit	35	vs	66	=> chance to hit	0
[LOG]	Ghoulking is disarmed!
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Armoured skeleton warrior for #GREEN#148 acid#LAST#, #PURPLE#0 arcane#LAST#, #GREEN#159 acid#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##GREEN#196 acid#{normal}##LAST# (#RED##{bold}#503#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #{bold}##GREEN#212 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoulking for #{bold}##GREEN#212 acid#{normal}##LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #GREEN#(4 antimagic)#LAST#, #GREEN#0 acid#LAST#, #GREEN#(3 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	18775	yeek mindslayer	selecting NEW TARGET	8	10	18706	elder vampire
[use_tactical AI] === Action Selected:	18775	yeek mindslayer	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	quick steel longsword
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	24.382462726902	41	70	1	vs. armor/def	31	0
[ATTACK] after melee attack bonus hooks & callbacks::	24.382462726902	41	70	1	vs. armor/def	31	0
checkEvasion	10	38	31
=> evasion chance	10
checkHit	70	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	31	41	vs. armor/hardiness	31	0.5
[ATTACK] after armor	31
[PHYS CRIT %]	24.084893131133
[ATTACK] after crit	31
[ATTACK] after mult	31
[ATTACK]	target on_melee_hit:	42.071452167543	LIGHT	vs	0
[ATTACK] attacking with (offhand)	truestriking dwarven-steel dagger of crippling
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	23.495393462279	45	70	0.5	vs. armor/def	31	0
[ATTACK] after melee attack bonus hooks & callbacks::	23.495393462279	45	70	0.5	vs. armor/def	31	0
checkEvasion	10	38	31
=> evasion chance	10
checkHit	70	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	29	45	vs. armor/hardiness	31	0.5
[ATTACK] after armor	29
[PHYS CRIT %] axe accuracy bonus	70	0	=	17.5
[PHYS CRIT %]	44.584893131133
[ATTACK] after crit	43.5
[ATTACK] after mult	21.75
[LOG]	#{bold}##UID:18775:0#Yeek mindslayer performs a melee critical strike against Elder vampire!#{normal}#
[ATTACK]	target on_melee_hit:	42.071452167543	LIGHT	vs	0
checkHit	20	vs	70	=> chance to hit	0
[target_simple AI]	18760	yeek mindslayer	selecting NEW TARGET	8	7	18735	skeleton warrior
[use_tactical AI] === Action Selected:	18760	yeek mindslayer	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	arcing dwarven-steel longsword of evisceration
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	28.754160742336	35	61	1	vs. armor/def	5	12
[ATTACK] after melee attack bonus hooks & callbacks::	28.754160742336	35	61	1	vs. armor/def	5	12
checkHit	61	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	33	35	vs. armor/hardiness	5	0.3
[ATTACK] after armor	33
[PHYS CRIT %]	24.384893131133
[PHYS CRIT %] sword accuracy bonus	61	12	=	0.196
[ATTACK] after crit	55.968
[ATTACK] after mult	55.968
[LOG]	#{bold}##UID:18760:0#Yeek mindslayer performs a melee critical strike against Skeleton warrior!#{normal}#
[SPELL CRIT %]	16.884893131133
[LOG]	#{bold}#Yeek mindslayer's spell attains critical power!#{normal}#
[ATTACK] attacking with (offhand)	enhanced dwarven-steel dagger of massacre
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	27.583893970929	38	61	0.5	vs. armor/def	5	12
[ATTACK] after melee attack bonus hooks & callbacks::	27.583893970929	38	61	0.5	vs. armor/def	5	12
checkHit	61	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	27	38	vs. armor/hardiness	5	0.3
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	61	12	=	12.25
[PHYS CRIT %]	39.134893131133
[ATTACK] after crit	40.5
[ATTACK] after mult	20.25
[LOG]	#{bold}##UID:18760:0#Yeek mindslayer performs a melee critical strike against Skeleton warrior!#{normal}#
[target_simple AI]	18745	yeek mindslayer	selecting NEW TARGET	8	7	18735	skeleton warrior
[ATTACK] attacking with (mainhand)	Acera
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	26.937850902948	35	60	1	vs. armor/def	5	12
[ATTACK] after melee attack bonus hooks & callbacks::	26.937850902948	35	60	1	vs. armor/def	5	12
checkHit	60	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	28	35	vs. armor/hardiness	5	0.3
[ATTACK] after armor	28
[PHYS CRIT %]	34.084893131133
[PHYS CRIT %] sword accuracy bonus	60	12	=	0.192
[ATTACK] after crit	47.376
[ATTACK] after mult	47.376
[LOG]	#{bold}##UID:18745:0#Yeek mindslayer performs a melee critical strike against Skeleton warrior!#{normal}#
checkHit	33	vs	40	=> chance to hit	33
[LOG]	Skeleton warrior is corroded.
checkHit	38	vs	40	=> chance to hit	45
[LOG]	Skeleton warrior is corroded.
checkHit	33	vs	40	=> chance to hit	33
[LOG]	Ghast is corroded.
checkHit	34	vs	40	=> chance to hit	35
[LOG]	#ORANGE#Armoured skeleton warrior shrugs off the effect 'Corrode'!
checkHit	35	vs	40	=> chance to hit	38
[LOG]	#ORANGE#Ghoulking shrugs off the effect 'Corrode'!
[ATTACK] attacking with (offhand)	acidic dwarven-steel dagger of torment
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	23.2424622086	38	60	0.5	vs. armor/def	-15	0
[ATTACK] after melee attack bonus hooks & callbacks::	23.2424622086	38	60	0.5	vs. armor/def	-15	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	26	38	vs. armor/hardiness	-15	0.3
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.084893131133
[ATTACK] after crit	39
[ATTACK] after mult	19.5
[LOG]	#{bold}##UID:18745:0#Yeek mindslayer performs a melee critical strike against Skeleton warrior!#{normal}#
[SPELL CRIT %]	25.084893131133
checkHit	31	vs	61	=> chance to hit	0
[LOG]	Skeleton warrior is covered in acid!
[Actor:move]	18745	yeek mindslayer	move from	8	6	to	8	6
[LOG]	#UID:18760:0#Yeek mindslayer hits Ghoulking for #ROYAL_BLUE#118 lightning#LAST# damage.
[LOG]	#UID:18760:0#Yeek mindslayer hits Skeleton warrior for #{bold}##WHITE#56 physical#{normal}##LAST#, #WHITE#22 physical#LAST#, #ROYAL_BLUE#24 lightning#LAST#, #{bold}##ROYAL_BLUE#118 lightning#{normal}##LAST#, #{bold}##WHITE#20 physical#{normal}##LAST#, #WHITE#22 physical#LAST#, #ROYAL_BLUE#24 lightning#LAST# (#RED##{bold}#287#LAST##{normal}# total damage).
[LOG]	#UID:18745:0#Yeek mindslayer hits Ghast for #GREEN#48 acid#LAST# damage.
[LOG]	#UID:18745:0#Yeek mindslayer hits Armoured skeleton warrior for #GREEN#45 acid#LAST# damage.
[LOG]	#UID:18745:0#Yeek mindslayer hits Skeleton warrior for #GREEN#48 acid#LAST# damage.
[LOG]	#UID:18745:0#Yeek mindslayer hits Skeleton warrior for #{bold}##GREEN#56 acid#{normal}##LAST#, #GREEN#48 acid#LAST#, #WHITE#21 physical#LAST#, #ROYAL_BLUE#23 lightning#LAST#, #{bold}##WHITE#20 physical#{normal}##LAST#, #WHITE#21 physical#LAST#, #ROYAL_BLUE#23 lightning#LAST# (#RED##{bold}#210#LAST##{normal}# total damage).
[LOG]	#UID:18745:0#Yeek mindslayer hits Ghoulking for #GREEN#48 acid#LAST# damage.
[LOG]	#UID:18775:0#Yeek mindslayer hits Elder vampire for #STEEL_BLUE#(9 to ice)#LAST#, #WHITE#14 physical#LAST#, #STEEL_BLUE#(6 to ice)#LAST#, #WHITE#9 physical#LAST#, #STEEL_BLUE#(9 to ice)#LAST#, #ROYAL_BLUE#13 lightning#LAST#, #STEEL_BLUE#(6 to ice)#LAST#, #{bold}##WHITE#10 physical#{normal}##LAST#, #STEEL_BLUE#(6 to ice)#LAST#, #WHITE#9 physical#LAST#, #STEEL_BLUE#(9 to ice)#LAST#, #ROYAL_BLUE#13 lightning#LAST# (#RED##{bold}#69#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #YELLOW#36 light#LAST#, #YELLOW#36 light#LAST# (#RED##{bold}#72#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18522	The Master	defend	 talent:T_CURSE_OF_THE_MEEK
[LOG]	The Master casts #{bold}##PURPLE#Curse of the Meek.#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_cute_little_bunny.png
[Actor:move]	18793	cute bunny	(forced) move from	nil	nil	to	13	8
[LOG]	Cute bunny is cursed.
[Actor:move]	18794	cute bunny	(forced) move from	nil	nil	to	13	7
[LOG]	Cute bunny is cursed.
[Actor:move]	18795	cute bunny	(forced) move from	nil	nil	to	13	9
[LOG]	Cute bunny is cursed.
[Actor:move]	18796	cute bunny	(forced) move from	nil	nil	to	13	10
[NPC:seen_by] Passing target	Seri	from	18709	armoured skeleton warrior	to	18793	cute bunny
[NPC:seen_by] Passing target	Seri	from	18709	armoured skeleton warrior	to	18795	cute bunny
[NPC:seen_by] Passing target	Seri	from	18709	armoured skeleton warrior	to	18794	cute bunny
[target_simple AI]	18709	armoured skeleton warrior	selecting NEW TARGET	9	8	3935	Seri
[improved_talented AI] chooses for	18709	armoured skeleton warrior	T_DISARM
[LOG]	Armoured skeleton warrior uses #{bold}##RED#Disarm.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	16.613544492559	1	52	1.1745368781616	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	16.613544492559	1	52	1.1745368781616	vs. armor/def	37.41712473107	43
checkHit	52	vs	43	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	16	1	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	11.2
[PHYS CRIT %]	1
[ATTACK] after crit	11.2
[ATTACK] after mult	13.15481303541
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
checkHit	31	vs	44	=> chance to hit	18
[LOG]	#ORANGE#Seri shrugs off the effect 'Disarmed'!
[improved_talented AI] chooses for	18729	ghoulking	T_WEAKNESS_DISEASE
[LOG]	#RED##{bold}#Ghoulking performs a diseased attack against Seri.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	20.524811395327	4	38	1.1745368781616	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	20.524811395327	4	38	1.1745368781616	vs. armor/def	37.41712473107	43
checkHit	38	vs	43	=> chance to hit	38
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	20	4	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	16.443516294262
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
checkHit	32	vs	24	=> chance to hit	70
[LOG]	Seri is afflicted by a weakness disease!
[improved_talented AI] chooses for	18730	skeleton warrior	T_BONE_ARMOUR
[LOG]	Skeleton warrior uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton warrior.
Cloned shader 61
[SHADER] setting reset param	tick_start	1968318
[improved_talented AI] chooses for	18735	skeleton warrior	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses #{bold}##RED#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	yeek mindslayer	dam/apr/atk/mult ::	61.280841619838	2	36	1.5700877125496	vs. armor/def	13	31
[ATTACK] after melee attack bonus hooks & callbacks::	61.280841619838	2	36	1.5700877125496	vs. armor/def	13	31
checkHit	36	vs	31	=> chance to hit	63
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	62	2	vs. armor/hardiness	13	0.3
[ATTACK] after armor	51
[PHYS CRIT %]	3.5
[ATTACK] after crit	51
[ATTACK] after mult	80.074473340028
checkHit	43	vs	43	=> chance to hit	50
[LOG]	Yeek mindslayer is stunned!
[improved_talented AI] chooses for	18737	skeleton warrior	T_SKELETON_REASSEMBLE
[LOG]	Skeleton warrior uses #{bold}##ORCHID#Re-assemble.#{normal}##LAST#
[NPC:seen_by] Passing target	yeek mindslayer	from	18744	ghast	to	18796	cute bunny
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	18.083834169807	3	27	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	18.083834169807	3	27	1	vs. armor/def	37.41712473107	43
checkHit	27	vs	43	=> chance to hit	10
[LOG]	#UID:18744:0#Ghast misses #fbd578#Seri#LAST#.
[Actor:move]	18744	ghast	move from	8	9	to	8	9
[LOG]	Melee retaliation hits Armoured skeleton warrior for #1133F3#46 cold#LAST# damage.
[LOG]	Melee retaliation hits Ghoulking for #1133F3#41 cold#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Cute bunny for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Cute bunny for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits #fbd578#Seri#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Cute bunny for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Armoured skeleton warrior for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Skeleton warrior for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #SLATE#(0 absorbed)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Seri's manaburn arcane area effect hits Ghoulking for #PURPLE#0 arcane#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#124 healing#LAST# from Re-assemble.
[LOG]	#UID:18709:0#Armoured skeleton warrior hits #fbd578#Seri#LAST# for #WHITE#8 physical#LAST#, #GREEN#(3 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#UID:18735:0#Skeleton warrior hits Yeek mindslayer for #WHITE#(32 to psi shield)#LAST#, #WHITE#48 physical#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Acid Splash from Yeek mindslayer hits Skeleton warrior for #GREEN#30 acid#LAST# damage.
[LOG]	#UID:18729:0#Ghoulking hits #fbd578#Seri#LAST# for #WHITE#11 physical#LAST# damage.
Loading tile from tileset	/data/gfx/talents/weakness_disease.png
[Actor:move]	18487	brown bear	move from	27	14	to	26	14
[LOG]	Weakness Disease from Ghoulking hits #fbd578#Seri#LAST# for #DARK_GREEN#(12 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18346	giant black ant	move from	30	15	to	29	15
[Actor:move]	18376	barrow wight	move from	35	14	to	34	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	defend	 talent:T_JUGGERNAUT
[LOG]	The Master rearms.
[use_tactical AI] === Action Selected:	18522	The Master	mana	 talent:T_RUNE:_MANASURGE_2
[LOG]	The Master casts #{bold}##GREEN#Rune: Manasurge.#{normal}##LAST#
[LOG]	The Master starts to surge mana.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	66.979812774052	69.677664276969	60	1	vs. armor/def	25.521305378697	21
[ATTACK] after melee attack bonus hooks & callbacks::	66.979812774052	69.677664276969	60	1	vs. armor/def	25.521305378697	21
checkHit	60	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	67	69.677664276969	vs. armor/hardiness	25.521305378697	0.74117647058824
[ATTACK] after armor	67
[PHYS CRIT %] axe accuracy bonus	60	21	=	9.75
[PHYS CRIT %]	28.341803128082
[ATTACK] after crit	111.22
[ATTACK] after mult	111.22
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Armoured skeleton warrior!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	67.677322998928	79.347080346211	60	1	vs. armor/def	25.521305378697	21
[ATTACK] after melee attack bonus hooks & callbacks::	67.677322998928	79.347080346211	60	1	vs. armor/def	25.521305378697	21
checkHit	60	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	25.521305378697	0.74117647058824
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	60	21	=	9.75
[PHYS CRIT %]	28.841803128082
[ATTACK] after crit	117.86
[ATTACK] after mult	117.86
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Armoured skeleton warrior!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[Actor:move]	3935	Seri	move from	9	8	to	9	8
[Actor:move]	18702	barrow wight	move from	10	19	to	9	19
[LOG]	Elder vampire is free from the ice.
[target_simple AI]	18706	elder vampire	selecting NEW TARGET	8	11	18775	yeek mindslayer
[use_tactical AI] === Action Selected:	18706	elder vampire	protect	 talent:T_TAUNT
[LOG]	Elder vampire uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Armoured skeleton warrior for #{bold}##LIGHT_GREEN#132 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#140 nature#{normal}##LAST# (#RED##{bold}#272#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #GREEN#(2 antimagic)#LAST#, #GREEN#0 acid#LAST#, #GREEN#(2 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	33	14	to	32	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784985	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	25	16	to	24	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	17	to	41	16
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Armoured skeleton warrior!#{normal}#
[PSI ATTACK] attacking with	balanced dwarven-steel greatsword of massacre
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	30.541213150216	40	70	1	vs. armor/def	31	41
[ATTACK] after melee attack bonus hooks & callbacks::	30.541213150216	40	70	1	vs. armor/def	31	41
checkEvasion	10	38	31
=> evasion chance	10
checkHit	70	vs	41	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	32	40	vs. armor/hardiness	31	0.5
[ATTACK] after armor	32
[PHYS CRIT %]	24.584893131133
[PHYS CRIT %] sword accuracy bonus	70	41	=	0.116
[ATTACK] after crit	51.712
[ATTACK] after mult	51.712
[LOG]	#{bold}#Yeek mindslayer's Beyond the Flesh performs a melee critical strike against Elder vampire!#{normal}#
[ATTACK]	target on_melee_hit:	42.071452167543	LIGHT	vs	0
[PSI ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	32.781934426052	33	61	1	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	32.781934426052	33	61	1	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	51	33	vs. armor/hardiness	3	0.3
[ATTACK] after armor	51
[PHYS CRIT %]	24.384893131133
[ATTACK] after crit	51
[ATTACK] after mult	51
[PSI ATTACK] attacking with	flaming dwarven-steel greatsword of erosion
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	29.444647734337	33	60	1	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	29.444647734337	33	60	1	vs. armor/def	3	11
checkHit	60	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	42	33	vs. armor/hardiness	3	0.3
[ATTACK] after armor	42
[PHYS CRIT %]	27.584893131133
[ATTACK] after crit	42
[ATTACK] after mult	42
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ghoulking for #WHITE#30 physical#LAST#, #WHITE#13 physical#LAST#, #ROYAL_BLUE#12 lightning#LAST# (#RED##{bold}#55#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Skeleton warrior for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	Yeek mindslayer's Beyond the Flesh hits Skeleton warrior for #LIGHT_RED#21 fire#LAST# damage.
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ghoulking for #WHITE#50 physical#LAST#, #LIGHT_GREEN#12 nature#LAST#, #LIGHT_RED#21 fire#LAST#, #WHITE#24 physical#LAST#, #ROYAL_BLUE#23 lightning#LAST# (#RED##{bold}#129#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Elder vampire for #{bold}##WHITE#39 physical#{normal}##LAST#, #WHITE#15 physical#LAST#, #ROYAL_BLUE#22 lightning#LAST# (#RED##{bold}#76#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yeek mindslayer for #YELLOW#31 light#LAST# damage.
[ATTACK] attacking with (mainhand)	quick steel longsword
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	24.382462726902	41	70	1	vs. armor/def	31	41
[ATTACK] after melee attack bonus hooks & callbacks::	24.382462726902	41	70	1	vs. armor/def	31	41
checkEvasion	10	38	31
=> evasion chance	10
checkHit	70	vs	41	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	32	41	vs. armor/hardiness	31	0.5
[ATTACK] after armor	32
[PHYS CRIT %]	24.084893131133
[ATTACK] after crit	32
[ATTACK] after mult	32
[ATTACK]	target on_melee_hit:	42.071452167543	LIGHT	vs	0
[ATTACK] attacking with (offhand)	truestriking dwarven-steel dagger of crippling
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	23.495393462279	45	70	0.5	vs. armor/def	31	41
[ATTACK] after melee attack bonus hooks & callbacks::	23.495393462279	45	70	0.5	vs. armor/def	31	41
checkEvasion	10	38	31
=> evasion chance	10
checkHit	70	vs	41	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	23	45	vs. armor/hardiness	31	0.5
[ATTACK] after armor	23
[PHYS CRIT %] axe accuracy bonus	70	41	=	7.25
[PHYS CRIT %]	34.334893131133
[ATTACK] after crit	23
[ATTACK] after mult	11.5
[ATTACK]	target on_melee_hit:	42.071452167543	LIGHT	vs	0
[Actor:move]	18775	yeek mindslayer	move from	8	11	to	8	11
[use_tactical AI] === Action Selected:	18760	yeek mindslayer	closein	 AI:move_simple
[ATTACK] attacking with (mainhand)	arcing dwarven-steel longsword of evisceration
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	28.754160742336	35	61	1	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	28.754160742336	35	61	1	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	35	vs. armor/hardiness	3	0.3
[ATTACK] after armor	38
[PHYS CRIT %]	24.384893131133
[ATTACK] after crit	38
[ATTACK] after mult	38
[ATTACK] attacking with (offhand)	enhanced dwarven-steel dagger of massacre
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	27.583893970929	38	61	0.5	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	27.583893970929	38	61	0.5	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	31	38	vs. armor/hardiness	3	0.3
[ATTACK] after armor	31
[PHYS CRIT %] axe accuracy bonus	61	11	=	12.5
[PHYS CRIT %]	39.384893131133
[ATTACK] after crit	46.5
[ATTACK] after mult	23.25
[LOG]	#{bold}##UID:18760:0#Yeek mindslayer performs a melee critical strike against Ghoulking!#{normal}#
[Actor:move]	18760	yeek mindslayer	move from	9	6	to	9	6
[use_tactical AI] === Action Selected:	18745	yeek mindslayer	closein	 AI:move_simple
[ATTACK] attacking with (mainhand)	Acera
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	26.937850902948	35	60	1	vs. armor/def	-29	0
[ATTACK] after melee attack bonus hooks & callbacks::	26.937850902948	35	60	1	vs. armor/def	-29	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	35	35	vs. armor/hardiness	-29	0.3
[ATTACK] after armor	35
[PHYS CRIT %]	34.084893131133
[ATTACK] after crit	35
[ATTACK] after mult	35
[ATTACK] attacking with (offhand)	acidic dwarven-steel dagger of torment
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	23.2424622086	38	60	0.5	vs. armor/def	-29	0
[ATTACK] after melee attack bonus hooks & callbacks::	23.2424622086	38	60	0.5	vs. armor/def	-29	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	25	38	vs. armor/hardiness	-29	0.3
[ATTACK] after armor	25
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.084893131133
[ATTACK] after crit	25
[ATTACK] after mult	12.5
checkHit	61	vs	26	=> chance to hit	100
[LOG]	Skeleton warrior wanders around!.
[Actor:move]	18745	yeek mindslayer	move from	8	6	to	8	6
[NPC:seen_by] Passing target	Seri	from	18794	cute bunny	to	18343	giant spider
[target_simple AI]	18794	cute bunny	selecting NEW TARGET	9	8	3935	Seri
[Actor:move]	18794	cute bunny	move from	13	7	to	13	6
[Actor:move]	18795	cute bunny	move from	13	9	to	12	10
[target_simple AI]	18796	cute bunny	selecting NEW TARGET	8	11	18775	yeek mindslayer
[Actor:move]	18796	cute bunny	move from	13	10	to	13	9
[LOG]	#UID:18760:0#Yeek mindslayer hits Ghoulking for #WHITE#22 physical#LAST#, #WHITE#13 physical#LAST#, #ROYAL_BLUE#12 lightning#LAST#, #{bold}##WHITE#14 physical#{normal}##LAST#, #WHITE#13 physical#LAST#, #ROYAL_BLUE#12 lightning#LAST# (#RED##{bold}#86#LAST##{normal}# total damage).
[LOG]	#UID:18745:0#Yeek mindslayer hits Skeleton warrior for #GREEN#47 acid#LAST#, #WHITE#24 physical#LAST#, #ROYAL_BLUE#26 lightning#LAST#, #WHITE#15 physical#LAST#, #WHITE#24 physical#LAST#, #ROYAL_BLUE#26 lightning#LAST# (#RED##{bold}#161#LAST##{normal}# total damage).
[LOG]	#UID:18775:0#Yeek mindslayer hits Elder vampire for #WHITE#24 physical#LAST#, #WHITE#15 physical#LAST#, #ROYAL_BLUE#22 lightning#LAST#, #WHITE#9 physical#LAST#, #WHITE#15 physical#LAST#, #ROYAL_BLUE#22 lightning#LAST# (#RED##{bold}#107#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yeek mindslayer for #YELLOW#31 light#LAST#, #YELLOW#31 light#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[improved_talented AI] chooses for	18343	giant spider	T_INFUSION:_REGENERATION_1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 84
*p 84: Uniform: 0: 1406 tick
*p 84: Uniform: 1: 1406 time_factor
*p 84: Uniform: 2: 1406 circleDescendSpeed
*p 84: Uniform: 3: 1406 tick_start
*p 84: Uniform: 4: 1406 noup
*p 84: Uniform: 5: 1406 circleRotationSpeed
*p 84: Uniform: 6: 8B5E tex
*p 84: Uniform: 7: 8B52 circleColor
*p 84: Uniform: 8: 1406 beamsCount
*p 84: Uniform: 9: 8B52 beamColor1
*p 84: Uniform: 10: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 85
*p 85: Uniform: 0: 1406 tick
*p 85: Uniform: 1: 1406 time_factor
*p 85: Uniform: 2: 1406 circleDescendSpeed
*p 85: Uniform: 3: 1406 tick_start
*p 85: Uniform: 4: 1406 noup
*p 85: Uniform: 5: 1406 circleRotationSpeed
*p 85: Uniform: 6: 8B5E tex
*p 85: Uniform: 7: 8B52 circleColor
*p 85: Uniform: 8: 1406 beamsCount
*p 85: Uniform: 9: 8B52 beamColor1
*p 85: Uniform: 10: 8B52 beamColor2
[use_tactical AI] === Action Selected:	18522	The Master	disable	 talent:T_FREEZE
[LOG]	The Master casts #{bold}##PURPLE#Freeze.#{normal}##LAST#
[SPELL CRIT %]	19.220674718888
checkHit	29	vs	47	=> chance to hit	5
[LOG]	Seri is encased in ice!
[SOUND] loading from	/data/sound/talents/water.ogg	:=:	sound "/data/sound/talents/water.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	20.524811395327	4	38	1	vs. armor/def	37.41712473107	0
[ATTACK] after melee attack bonus hooks & callbacks::	20.524811395327	4	38	1	vs. armor/def	37.41712473107	0
checkHit	38	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	20	4	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[Actor:move]	18729	ghoulking	move from	9	7	to	9	7
[improved_talented AI] chooses for	18730	skeleton warrior	T_SKELETON_REASSEMBLE
[LOG]	Skeleton warrior uses #{bold}##ORCHID#Re-assemble.#{normal}##LAST#
[LOG]	Step 2
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghost_will_o__the_wisp.png
[Actor:move]	18799	will o' the wisp	(forced) move from	nil	nil	to	8	7
[improved_talented AI] chooses for	18737	skeleton warrior	T_BONE_ARMOUR
[LOG]	Skeleton warrior uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton warrior.
Cloned shader 61
[SHADER] setting reset param	tick_start	1969530
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	18.083834169807	3	27	1	vs. armor/def	37.41712473107	0
[ATTACK] after melee attack bonus hooks & callbacks::	18.083834169807	3	27	1	vs. armor/def	37.41712473107	0
checkHit	27	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	3	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	13.3
[PHYS CRIT %]	1
[ATTACK] after crit	13.3
[ATTACK] after mult	13.3
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[Actor:move]	18744	ghast	move from	8	9	to	8	9
[LOG]	#CRIMSON##UID:18522:0#The Master leeches life from #fbd578#Seri#LAST#!
[LOG]	The Master receives #LIGHT_GREEN#15 healing#LAST# from #UID:3935:0##fbd578#Seri#LAST#.
[LOG]	Melee retaliation hits Iceblock for #1133F3#45 cold#LAST#, #1133F3#45 cold#LAST# (#RED##{bold}#88#LAST##{normal}# total damage).
[LOG]	#UID:18744:0#Ghast hits #fbd578#Seri#LAST# for #STEEL_BLUE#(4 to ice)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Acid Splash from Yeek mindslayer hits Skeleton warrior for #GREEN#30 acid#LAST# damage.
[LOG]	#UID:18522:0#The Master hits #fbd578#Seri#LAST# for #1133F3#(38 antimagic)#LAST#, #1133F3#85 cold#LAST# (#RED##{bold}#85#LAST##{normal}# total damage).
[LOG]	Skeleton warrior receives #LIGHT_GREEN#109 healing#LAST# from Re-assemble.
[LOG]	#UID:18729:0#Ghoulking hits #fbd578#Seri#LAST# for #STEEL_BLUE#(4 to ice)#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	
[LOG]	#{bold}#Acid Splash from Yeek mindslayer killed Skeleton warrior!#{normal}#
[LOG]	Seri uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Seri is free from the ice.
[LOG]	Seri is cured!
[LOG]	Seri lessens the pain.
[MOUSE] pre starting drag'n'drop
[LOG]	Seri uses #{bold}##YELLOW#Nature's Balance.#{normal}##LAST#
[Actor:move]	18487	brown bear	move from	26	14	to	25	14
[LOG]	Weakness Disease from Ghoulking hits #fbd578#Seri#LAST# for #DARK_GREEN#(10 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18346	giant black ant	move from	29	15	to	28	15
[Actor:move]	18376	barrow wight	move from	34	14	to	33	14
[LOG]	The protective shield of The Master disappears.
[LOG]	The Master aims less carefully.
[LOG]	The Master is not stunned anymore.
[Actor:move]	18702	barrow wight	move from	9	19	to	10	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18706	elder vampire	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	yeek mindslayer	dam/apr/atk/mult ::	77.571950216498	19	71	1	vs. armor/def	13	36
[ATTACK] after melee attack bonus hooks & callbacks::	77.571950216498	19	71	1	vs. armor/def	13	36
checkHit	71	vs	36	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	82	19	vs. armor/hardiness	13	0.3
[ATTACK] after armor	82
[PHYS CRIT %]	1
[ATTACK] after crit	82
[ATTACK] after mult	82
[LOG]	Elder vampire receives #LIGHT_GREEN#33 healing#LAST# from #UID:18775:0#Yeek mindslayer.
[LOG]	#UID:18706:0#Elder vampire hits Yeek mindslayer for #DARK_GREEN#82 blight#LAST# damage.
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	32	14	to	31	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1784996	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	24	15	to	23	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	16	to	41	17
[improved_talented AI] chooses for	18343	giant spider	T_INFUSION:_WILD_2
[PSI ATTACK] attacking with	balanced dwarven-steel greatsword of massacre
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	30.541213150216	40	70	1	vs. armor/def	31	41
[ATTACK] after melee attack bonus hooks & callbacks::	30.541213150216	40	70	1	vs. armor/def	31	41
checkEvasion	10	38	31
=> evasion chance	10
checkHit	70	vs	41	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	40	40	vs. armor/hardiness	31	0.5
[ATTACK] after armor	40
[PHYS CRIT %]	24.584893131133
[PHYS CRIT %] sword accuracy bonus	70	41	=	0.116
[ATTACK] after crit	64.64
[ATTACK] after mult	64.64
[LOG]	#{bold}#Yeek mindslayer's Beyond the Flesh performs a melee critical strike against Elder vampire!#{normal}#
[ATTACK]	target on_melee_hit:	42.071452167543	LIGHT	vs	0
[use_tactical AI] === Action Selected:	18775	yeek mindslayer	closein	 AI:move_simple
[Actor:move]	18775	yeek mindslayer	move from	8	11	to	9	10
[PSI ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	will o' the wisp	dam/apr/atk/mult ::	32.781934426052	33	61	1	vs. armor/def	0	5
[ATTACK] after melee attack bonus hooks & callbacks::	32.781934426052	33	61	1	vs. armor/def	0	5
checkHit	61	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	52	33	vs. armor/hardiness	0	0.3
[ATTACK] after armor	52
[PHYS CRIT %]	24.384893131133
[ATTACK] after crit	52
[ATTACK] after mult	52
[PSI ATTACK] attacking with	flaming dwarven-steel greatsword of erosion
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	29.444647734337	33	60	1	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	29.444647734337	33	60	1	vs. armor/def	3	11
checkHit	60	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	42	33	vs. armor/hardiness	3	0.3
[ATTACK] after armor	42
[PHYS CRIT %]	27.584893131133
[PHYS CRIT %] sword accuracy bonus	60	11	=	0.196
[ATTACK] after crit	71.232
[ATTACK] after mult	71.232
[LOG]	#{bold}#Yeek mindslayer's Beyond the Flesh performs a melee critical strike against Ghoulking!#{normal}#
[LOG]	Yeek mindslayer's Beyond the Flesh hits Will o' the wisp for #WHITE#22 physical#LAST#, #WHITE#9 physical#LAST#, #ROYAL_BLUE#9 lightning#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Will o' the wisp for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	Yeek mindslayer's Beyond the Flesh hits Skeleton warrior for #SLATE#(21 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ghoulking for #{bold}##WHITE#84 physical#{normal}##LAST#, #LIGHT_GREEN#12 nature#LAST#, #LIGHT_RED#21 fire#LAST#, #WHITE#24 physical#LAST#, #ROYAL_BLUE#23 lightning#LAST# (#RED##{bold}#164#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Elder vampire for #{bold}##WHITE#48 physical#{normal}##LAST#, #WHITE#15 physical#LAST#, #ROYAL_BLUE#22 lightning#LAST# (#RED##{bold}#86#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yeek mindslayer for #YELLOW#37 light#LAST# damage.
[Actor:move]	18343	giant spider	move from	17	6	to	16	6
[use_tactical AI] === Action Selected:	18522	The Master	disable	 talent:T_CONGEAL_TIME
[LOG]	The Master casts #{bold}##PURPLE#Congeal Time.#{normal}##LAST#
Adding entity	18800	after	18522
[use_tactical AI] === Action Selected:	18760	yeek mindslayer	closein	 AI:move_simple
[ATTACK] attacking with (mainhand)	arcing dwarven-steel longsword of evisceration
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	28.754160742336	35	61	1	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	28.754160742336	35	61	1	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	35	35	vs. armor/hardiness	3	0.3
[ATTACK] after armor	35
[PHYS CRIT %]	24.384893131133
[ATTACK] after crit	35
[ATTACK] after mult	35
[ATTACK] attacking with (offhand)	enhanced dwarven-steel dagger of massacre
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	27.583893970929	38	61	0.5	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	27.583893970929	38	61	0.5	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	30	38	vs. armor/hardiness	3	0.3
[ATTACK] after armor	30
[PHYS CRIT %] axe accuracy bonus	61	11	=	12.5
[PHYS CRIT %]	39.384893131133
[ATTACK] after crit	45
[ATTACK] after mult	22.5
[LOG]	#{bold}##UID:18760:0#Yeek mindslayer performs a melee critical strike against Ghoulking!#{normal}#
[Actor:move]	18760	yeek mindslayer	move from	9	6	to	9	6
[use_tactical AI] === Action Selected:	18745	yeek mindslayer	closein	 AI:move_simple
[ATTACK] attacking with (mainhand)	Acera
[ATTACK] to 	will o' the wisp	dam/apr/atk/mult ::	26.937850902948	35	60	1	vs. armor/def	0	5
[ATTACK] after melee attack bonus hooks & callbacks::	26.937850902948	35	60	1	vs. armor/def	0	5
checkHit	60	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	30	35	vs. armor/hardiness	0	0.3
[ATTACK] after armor	30
[PHYS CRIT %]	34.084893131133
[ATTACK] after crit	30
[ATTACK] after mult	30
[ATTACK] attacking with (offhand)	acidic dwarven-steel dagger of torment
[ATTACK] to 	will o' the wisp	dam/apr/atk/mult ::	23.2424622086	38	60	0.5	vs. armor/def	0	5
[ATTACK] after melee attack bonus hooks & callbacks::	23.2424622086	38	60	0.5	vs. armor/def	0	5
checkHit	60	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	30	38	vs. armor/hardiness	0	0.3
[ATTACK] after armor	30
[PHYS CRIT %] axe accuracy bonus	60	5	=	13.75
[PHYS CRIT %]	43.834893131133
[ATTACK] after crit	30
[ATTACK] after mult	15
[Actor:move]	18745	yeek mindslayer	move from	8	6	to	8	6
[Actor:move]	18793	cute bunny	move from	13	8	to	13	7
[target_simple AI]	18795	cute bunny	selecting NEW TARGET	9	10	18775	yeek mindslayer
[Actor:move]	18795	cute bunny	move from	12	10	to	11	10
[target_simple AI]	18796	cute bunny	selecting NEW TARGET	9	8	3935	Seri
[Actor:move]	18796	cute bunny	move from	13	9	to	13	10
[LOG]	#UID:18760:0#Yeek mindslayer hits Ghoulking for #WHITE#21 physical#LAST# damage.
[LOG]	#UID:18745:0#Yeek mindslayer hits Will o' the wisp for #GREEN#28 acid#LAST#, #WHITE#17 physical#LAST#, #ROYAL_BLUE#18 lightning#LAST#, #WHITE#12 physical#LAST#, #WHITE#17 physical#LAST#, #ROYAL_BLUE#18 lightning#LAST# (#RED##{bold}#110#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:18760:0#Yeek mindslayer killed Ghoulking!#{normal}#
checkHit	31	vs	47	=> chance to hit	10
[LOG]	#ORANGE#Skeleton warrior shrugs off the effect 'Congeal Time'!
[LOG]	
[Actor:move]	3935	Seri	move from	9	8	to	10	8
[target_simple AI]	18799	will o' the wisp	selecting NEW TARGET	9	6	18760	yeek mindslayer
[improved_talented AI] chooses for	18799	will o' the wisp	T_WILL_O__THE_WISP_EXPLODE
[LOG]	#ORCHID##{bold}#Will o' the wisp explodes! yeek mindslayer is enveloped in frost.#{normal}##LAST#
[LOG]	#UID:18799:0#Will o' the wisp hits Yeek mindslayer for #1133F3#224 cold#LAST# damage.
[improved_talented AI] chooses for	18730	skeleton warrior	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses #{bold}##RED#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Seri	dam/apr/atk/mult ::	60.208753724594	12	52	1.5700877125496	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	60.208753724594	12	52	1.5700877125496	vs. armor/def	37.41712473107	43
checkHit	52	vs	43	=> chance to hit	73
[LOG]	#UID:18730:0#Skeleton warrior misses #fbd578#Seri#LAST#.
[target_simple AI]	18737	skeleton warrior	selecting NEW TARGET	8	6	18745	yeek mindslayer
[Actor:move]	18737	skeleton warrior	move from	8	8	to	8	7
[improved_talented AI] chooses for	18744	ghast	T_GHOULISH_LEAP
[LOG]	Ghast uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	18744	ghast	(forced) move from	8	9	to	9	7
[LOG]	Ghast speeds up.
checkHit	32	vs	47	=> chance to hit	13
[LOG]	Seri slows down.
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
Loading tile from tileset	/data/gfx/talents/congeal_time.png
[use_tactical AI] === Action Selected:	18522	The Master	attackarea	 talent:T_SURGE_OF_UNDEATH
[LOG]	The Master casts #{bold}##PURPLE#Surge of Undeath.#{normal}##LAST#
[LOG]	Skeleton warrior is engulfed in dark energies.
[LOG]	Ghast is engulfed in dark energies.
[LOG]	Skeleton warrior is engulfed in dark energies.
[LOG]	Weakness Disease from Ghoulking hits #fbd578#Seri#LAST# for #DARK_GREEN#(12 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18346	giant black ant	move from	28	15	to	27	14
[Actor:move]	18376	barrow wight	move from	33	14	to	32	14
[Actor:move]	18487	brown bear	move from	25	14	to	24	14
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18706	elder vampire	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	yeek mindslayer	dam/apr/atk/mult ::	77.571950216498	19	71	1	vs. armor/def	13	36
[ATTACK] after melee attack bonus hooks & callbacks::	77.571950216498	19	71	1	vs. armor/def	13	36
checkHit	71	vs	36	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	82	19	vs. armor/hardiness	13	0.3
[ATTACK] after armor	82
[PHYS CRIT %]	1
[ATTACK] after crit	82
[ATTACK] after mult	82
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	31	14	to	30	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785007	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	attack	 talent:T_SHRIEK
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	17	to	41	16
[PSI ATTACK] attacking with	balanced dwarven-steel greatsword of massacre
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	30.541213150216	40	70	1	vs. armor/def	31	41
[ATTACK] after melee attack bonus hooks & callbacks::	30.541213150216	40	70	1	vs. armor/def	31	41
checkEvasion	10	38	31
=> evasion chance	10
checkHit	70	vs	41	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	39	40	vs. armor/hardiness	31	0.5
[ATTACK] after armor	39
[PHYS CRIT %]	24.584893131133
[ATTACK] after crit	39
[ATTACK] after mult	39
[ATTACK]	target on_melee_hit:	42.071452167543	LIGHT	vs	0
[use_tactical AI] === Action Selected:	18775	yeek mindslayer	attack	 talent:T_CHARGED_AURA
[Charged Aura(Chain lightning)] targetting	13	10	from	9	10
[Charged Aura(Chain lightning)] looking for more targets	5	 at 	11	10	radius 	10	from	cute bunny
[Charged Aura(Chain lightning)] found possible actor	elder vampire	8	10	distance	3
[Charged Aura(Chain lightning)] found possible actor	cute bunny	13	10	distance	2
[Charged Aura(Chain lightning)] Found targets:	2
[Charged Aura(Chain lightning)] jumping from	9	10	to	11	10
[MIND CRIT %]	15.084893131133
[Charged Aura(Chain lightning)] jumping from	11	10	to	13	10
[MIND CRIT %]	15.084893131133
[Charged Aura(Chain lightning)] jumping from	13	10	to	8	10
[MIND CRIT %]	15.084893131133
[PSI ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	32.781934426052	33	61	1	vs. armor/def	-15	0
[ATTACK] after melee attack bonus hooks & callbacks::	32.781934426052	33	61	1	vs. armor/def	-15	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	39	33	vs. armor/hardiness	-15	0.3
[ATTACK] after armor	39
[PHYS CRIT %]	24.384893131133
[ATTACK] after crit	39
[ATTACK] after mult	39
[PSI ATTACK] attacking with	flaming dwarven-steel greatsword of erosion
[ATTACK] to 	ghast	dam/apr/atk/mult ::	29.444647734337	33	60	1	vs. armor/def	-18	0
[ATTACK] after melee attack bonus hooks & callbacks::	29.444647734337	33	60	1	vs. armor/def	-18	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	30	33	vs. armor/hardiness	-18	0.3
[ATTACK] after armor	30
[PHYS CRIT %]	27.584893131133
[ATTACK] after crit	30
[ATTACK] after mult	30
[LOG]	Yeek mindslayer's Beyond the Flesh hits Skeleton warrior for #SLATE#(23 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(13 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(12 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Skeleton warrior for #SLATE#(21 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ghast for #WHITE#35 physical#LAST#, #LIGHT_GREEN#12 nature#LAST#, #LIGHT_RED#14 fire#LAST#, #WHITE#24 physical#LAST#, #ROYAL_BLUE#23 lightning#LAST# (#RED##{bold}#108#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	The shield around skeleton warrior crumbles.
checkHit	33	vs	66	=> chance to hit	0
[LOG]	Skeleton warrior is disarmed!
[LOG]	The Master casts a protective shield just in time!
checkHit	38	vs	66	=> chance to hit	0
[LOG]	The Master is disarmed!
checkHit	9	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1975924
[use_tactical AI] === Action Selected:	18760	yeek mindslayer	closein	 AI:move_simple
[ATTACK] attacking with (mainhand)	arcing dwarven-steel longsword of evisceration
[ATTACK] to 	ghast	dam/apr/atk/mult ::	28.754160742336	35	61	1	vs. armor/def	-18	0
[ATTACK] after melee attack bonus hooks & callbacks::	28.754160742336	35	61	1	vs. armor/def	-18	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	31	35	vs. armor/hardiness	-18	0.3
[ATTACK] after armor	31
[PHYS CRIT %]	24.384893131133
[ATTACK] after crit	31
[ATTACK] after mult	31
[ATTACK] attacking with (offhand)	enhanced dwarven-steel dagger of massacre
[ATTACK] to 	ghast	dam/apr/atk/mult ::	27.583893970929	38	61	0.5	vs. armor/def	-18	0
[ATTACK] after melee attack bonus hooks & callbacks::	27.583893970929	38	61	0.5	vs. armor/def	-18	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	32	38	vs. armor/hardiness	-18	0.3
[ATTACK] after armor	32
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	42.134893131133
[ATTACK] after crit	32
[ATTACK] after mult	16
[Actor:move]	18760	yeek mindslayer	move from	9	6	to	9	6
[use_tactical AI] === Action Selected:	18745	yeek mindslayer	closein	 AI:move_simple
[ATTACK] attacking with (mainhand)	Acera
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	26.937850902948	35	60	1	vs. armor/def	-15	0
[ATTACK] after melee attack bonus hooks & callbacks::	26.937850902948	35	60	1	vs. armor/def	-15	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	34	35	vs. armor/hardiness	-15	0.3
[ATTACK] after armor	34
[PHYS CRIT %]	34.084893131133
[PHYS CRIT %] sword accuracy bonus	60	0	=	0.24
[ATTACK] after crit	59.16
[ATTACK] after mult	59.16
[LOG]	#{bold}##UID:18745:0#Yeek mindslayer performs a melee critical strike against Skeleton warrior!#{normal}#
checkHit	38	vs	40	=> chance to hit	45
[LOG]	#ORANGE#Skeleton warrior shrugs off the effect 'Corrode'!
checkHit	33	vs	40	=> chance to hit	33
[LOG]	#ORANGE#Ghast shrugs off the effect 'Corrode'!
[ATTACK] attacking with (offhand)	acidic dwarven-steel dagger of torment
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	23.2424622086	38	60	0.5	vs. armor/def	-15	0
[ATTACK] after melee attack bonus hooks & callbacks::	23.2424622086	38	60	0.5	vs. armor/def	-15	0
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	25	38	vs. armor/hardiness	-15	0.3
[ATTACK] after armor	25
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.084893131133
[ATTACK] after crit	25
[ATTACK] after mult	12.5
[Actor:move]	18745	yeek mindslayer	move from	8	6	to	8	6
[Actor:move]	18794	cute bunny	move from	13	6	to	13	7
[LOG]	#UID:18760:0#Yeek mindslayer hits Ghast for #WHITE#18 physical#LAST#, #WHITE#13 physical#LAST#, #ROYAL_BLUE#12 lightning#LAST#, #WHITE#9 physical#LAST#, #WHITE#13 physical#LAST#, #ROYAL_BLUE#12 lightning#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cute bunny for #GREEN#773 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #SLATE#(381 absorbed)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #SLATE#(407 absorbed)#LAST#, #GREEN#386 acid#LAST# (#RED##{bold}#386#LAST##{normal}# total damage).
[LOG]	#UID:18745:0#Yeek mindslayer hits Ghast for #GREEN#48 acid#LAST# damage.
[LOG]	#UID:18745:0#Yeek mindslayer hits Skeleton warrior for #SLATE#(70 absorbed)#LAST#, #{bold}##GREEN#0 acid#{normal}##LAST#, #SLATE#(48 absorbed)#LAST#, #GREEN#0 acid#LAST#, #SLATE#(24 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(23 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #SLATE#(15 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(24 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(23 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[maintenance AI] turn	1785011	18744	ghast	selected action:	self_heal	tid:T_RETCH
[LOG]	Ghast uses #{bold}##ORCHID#Retch.#{normal}##LAST#
[LOG]	Ghast #YELLOW_GREEN#VOMITS#LAST# on the ground!
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Cute bunny!#{normal}#
[use_tactical AI] === Action Selected:	18522	The Master	defend	 talent:T_SHADOW_TUNNEL
[LOG]	The Master casts #{bold}##PURPLE#Shadow Tunnel.#{normal}##LAST#
[Actor:move]	18737	skeleton warrior	(forced) move from	8	7	to	13	9
[LOG]	Skeleton warrior tries to evade attacks.
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
New GL Shader program 86
*p 86: Uniform: 0: 8B5E tex
*p 86: Uniform: 1: 1406 tick
*p 86: Uniform: 2: 1406 time_factor
*p 86: Uniform: 3: 1406 tick_start
*p 86: Uniform: 4: 1406 appearTime
*p 86: Uniform: 5: 1406 wobblingType
*p 86: Uniform: 6: 1406 backgroundLayersCount
*p 86: Uniform: 7: 1406 noup
[SHADER] setting reset param	tick_start	1975968
[Actor:move]	18744	ghast	(forced) move from	9	7	to	13	8
[LOG]	Ghast tries to evade attacks.
Cloned shader 86
[SHADER] setting reset param	tick_start	1975968
[Actor:move]	18730	skeleton warrior	(forced) move from	11	8	to	14	8
[LOG]	Skeleton warrior tries to evade attacks.
Cloned shader 86
[SHADER] setting reset param	tick_start	1975968
[LOG]	Skeleton warrior has shook off the effects of their corrosion.
[Actor:move]	18737	skeleton warrior	move from	13	9	to	12	10
[LOG]	Seri deactivates #{bold}##ORANGE#Antimagic Shield#LAST#.
[LOG]	#GREEN#The antimagic shield of Seri crumbles.
[LOG]	Weakness Disease from Ghoulking hits #fbd578#Seri#LAST# for #DARK_GREEN#(12 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18346	giant black ant	move from	27	14	to	26	14
[Actor:move]	18376	barrow wight	move from	32	14	to	31	14
[improved_talented AI] chooses for	18437	skeleton warrior	T_BONE_ARMOUR
Cloned shader 61
[SHADER] setting reset param	tick_start	1976116
[Actor:move]	18496	master vampire	move from	28	7	to	27	7
[LOG]	The Master's loses some focus.
[LOG]	The shield around The Master crumbles.
[LOG]	The Master slows down.
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18706	elder vampire	disable	 talent:T_STUN
[ATTACK] attacking with innate combat
[ATTACK] to 	yeek mindslayer	dam/apr/atk/mult ::	77.571950216498	19	71	1	vs. armor/def	13	36
[ATTACK] after melee attack bonus hooks & callbacks::	77.571950216498	19	71	1	vs. armor/def	13	36
checkHit	71	vs	36	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	19	vs. armor/hardiness	13	0.3
[ATTACK] after armor	78
[PHYS CRIT %]	1
[ATTACK] after crit	78
[ATTACK] after mult	78
checkHit	42	vs	73	=> chance to hit	0
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	30	14	to	29	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785018	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	23	15	to	22	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	16	to	41	17
[Actor:move]	18487	brown bear	move from	24	14	to	23	14
[PSI ATTACK] attacking with	balanced dwarven-steel greatsword of massacre
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	30.541213150216	40	70	1	vs. armor/def	31	41
[ATTACK] after melee attack bonus hooks & callbacks::	30.541213150216	40	70	1	vs. armor/def	31	41
checkEvasion	10	38	31
=> evasion chance	10
checkHit	70	vs	41	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	32	40	vs. armor/hardiness	31	0.5
[ATTACK] after armor	32
[PHYS CRIT %]	24.584893131133
[ATTACK] after crit	32
[ATTACK] after mult	32
[ATTACK]	target on_melee_hit:	42.071452167543	LIGHT	vs	0
[Actor:move]	18775	yeek mindslayer	move from	9	10	to	10	10
[Actor:move]	18744	ghast	move from	13	8	to	13	9
[LOG]	Ghast's purging blight area effect hits Yeek mindslayer for #DARK_GREEN#19 blight#LAST# damage.
[LOG]	The Master receives #LIGHT_GREEN#36 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghast's purging blight area effect hits Yeek mindslayer for #DARK_GREEN#23 blight#LAST# damage.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#8 blight#LAST# damage.
[target_simple AI]	18522	The Master	selecting NEW TARGET	10	8	3935	Seri
[use_tactical AI] === Action Selected:	18522	The Master	disable	 talent:T_STRIKE
[LOG]	The Master casts #{bold}##PURPLE#Strike.#{normal}##LAST#
[SPELL CRIT %]	19.220674718888
Adding entity	18802	after	18522
[SOUND] loading from	/data/sound/talents/earth.ogg	:=:	sound "/data/sound/talents/earth.ogg" : <static>
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 61 (is clone 1)
[MIND CRIT %]	31.300007060581
[LOG]	The Master resists the stun!
checkHit	9	vs	66	=> chance to hit	0
[LOG]	Ghast resists the stun!
[LOG]	Step 2
[Actor:move]	18803	will o' the wisp	(forced) move from	nil	nil	to	14	8
checkHit	33	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	1977621
[use_tactical AI] === Action Selected:	18760	yeek mindslayer	closein	 AI:move_simple
[Actor:move]	18760	yeek mindslayer	move from	9	6	to	9	7
[target_simple AI]	18745	yeek mindslayer	selecting NEW TARGET	8	10	18706	elder vampire
[use_tactical AI] === Action Selected:	18745	yeek mindslayer	attack	 talent:T_CHARGED_AURA
[LOG]	Yeek mindslayer deactivates #{bold}##ORANGE#Charged Aura#LAST#.
[Charged Aura(Chain lightning)] targetting	8	10	from	8	6
[Charged Aura(Chain lightning)] looking for more targets	5	 at 	8	10	radius 	10	from	elder vampire
[Charged Aura(Chain lightning)] found possible actor	skeleton warrior	12	10	distance	4
[Charged Aura(Chain lightning)] found possible actor	ghast	13	9	distance	5
[Charged Aura(Chain lightning)] Found targets:	2
[Charged Aura(Chain lightning)] jumping from	8	6	to	8	10
[MIND CRIT %]	15.084893131133
[Charged Aura(Chain lightning)] jumping from	8	10	to	12	10
[MIND CRIT %]	15.084893131133
[Charged Aura(Chain lightning)] jumping from	12	10	to	13	9
[MIND CRIT %]	15.084893131133
[LOG]	Step 2
[Actor:move]	18804	will o' the wisp	(forced) move from	nil	nil	to	13	9
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #ROYAL_BLUE#733 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #ROYAL_BLUE#535 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghast for #LIGHT_GREY#(206 resilience)#LAST#, #ROYAL_BLUE#415 lightning#LAST# (#RED##{bold}#415#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cute bunny for #ROYAL_BLUE#905 lightning#LAST# damage.
[LOG]	#UID:18745:0#Yeek mindslayer hits Something for #SLATE#(95 absorbed)#LAST#, #ROYAL_BLUE#102 lightning#LAST# (#RED##{bold}#102#LAST##{normal}# total damage).
[LOG]	#UID:18745:0#Yeek mindslayer hits Ghast for #ROYAL_BLUE#199 lightning#LAST# damage.
[LOG]	#UID:18745:0#Yeek mindslayer hits Something for #ROYAL_BLUE#196 lightning#LAST# damage.
checkHit	38	vs	40	=> chance to hit	45
[LOG]	#ORANGE#Skeleton warrior shrugs off Yeek mindslayer's 'Dazed'!
[LOG]	#{bold}##UID:18745:0#Yeek mindslayer killed Ghast!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton warrior!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Cute bunny!#{normal}#
[Actor:move]	18737	skeleton warrior	move from	12	10	to	11	10
checkHit	47	vs	29	=> chance to hit	95
[KNOCKBACK] from	12	12	over	3
[KNOCKBACK] try	9	8	2
[KNOCKBACK] try	8	8	1	::
[KNOCKBACK] try	7	8	0	::	true
[KNOCKBACK] failsafe knocked to	8	8	::
[Actor:move]	3935	Seri	(forced) move from	10	8	to	8	8
[LOG]	Seri is knocked back!
[LOG]	#CRIMSON##UID:18522:0#The Master leeches life from #fbd578#Seri#LAST#!
[LOG]	The Master receives #LIGHT_GREEN#18 healing#LAST# from #UID:3935:0##fbd578#Seri#LAST#.
[LOG]	The Master's Strike hits #fbd578#Seri#LAST# for #WHITE#100 physical#LAST# damage.
[LOG]	Weakness Disease from Ghoulking hits #fbd578#Seri#LAST# for #DARK_GREEN#10 blight#LAST# damage.
[Actor:move]	18346	giant black ant	move from	26	14	to	25	14
[Actor:move]	18376	barrow wight	move from	31	14	to	30	14
[Actor:move]	18437	skeleton warrior	move from	25	7	to	25	6
[improved_talented AI] chooses for	18496	master vampire	T_RUNE:_SHATTER_AFFLICTIONS_1
[useTalent] TALENT FAILED:	T_RUNE:_SHATTER_AFFLICTIONS_1	for	master vampire	18496	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	18496	master vampire	move from	27	7	to	26	7
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[Actor:move]	18706	elder vampire	move from	8	10	to	9	10
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	29	14	to	28	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785029	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	22	14	to	21	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	17	to	41	16
[LOG]	Ghast's purging blight area effect hits Yeek mindslayer for #DARK_GREEN#19 blight#LAST# damage.
[LOG]	The Master receives #LIGHT_GREEN#36 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghast's purging blight area effect hits Yeek mindslayer for #DARK_GREEN#23 blight#LAST# damage.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#8 blight#LAST# damage.
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 74 (is clone 1)
Deleting shader 66 (is clone 1)
[LOG]	Seri uses #{bold}##YELLOW#Antimagic Zone.#{normal}##LAST#
Deleting shader 53 (is clone 1)
Deleting shader 61 (is clone 1)
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Will o' the wisp is silenced!
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Will o' the wisp is silenced!
checkHit	44	vs	66	=> chance to hit	0
[LOG]	The Master is silenced!
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[PSI ATTACK] attacking with	balanced dwarven-steel greatsword of massacre
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	30.541213150216	40	70	1	vs. armor/def	31	41
[ATTACK] after melee attack bonus hooks & callbacks::	30.541213150216	40	70	1	vs. armor/def	31	41
checkEvasion	10	38	31
=> evasion chance	10
checkHit	70	vs	41	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	43	40	vs. armor/hardiness	31	0.5
[ATTACK] after armor	43
[PHYS CRIT %]	24.584893131133
[ATTACK] after crit	43
[ATTACK] after mult	43
[ATTACK]	target on_melee_hit:	42.071452167543	LIGHT	vs	0
[Actor:move]	18803	will o' the wisp	move from	14	8	to	13	8
[Actor:move]	18804	will o' the wisp	move from	13	9	to	12	9
[LOG]	Yeek mindslayer's Beyond the Flesh hits Elder vampire for #WHITE#16 physical#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[Actor:move]	18487	brown bear	move from	23	14	to	22	14
[use_tactical AI] === Action Selected:	18522	The Master	escape	 AI:flee_dmap_keep_los
[Actor:move]	18522	The Master	move from	12	8	to	13	9
[target_simple AI]	18745	yeek mindslayer	selecting NEW TARGET	9	10	18706	elder vampire
[use_tactical AI] === Action Selected:	18745	yeek mindslayer	closein	 AI:move_simple
[Actor:move]	18745	yeek mindslayer	move from	8	6	to	8	7
[target_simple AI]	18737	skeleton warrior	selecting NEW TARGET	10	10	18775	yeek mindslayer
[improved_talented AI] chooses for	18737	skeleton warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's dwarven-steel greatsword of enduring
[ATTACK] to 	yeek mindslayer	dam/apr/atk/mult ::	75.437551509476	35.390429634937	61	1	vs. armor/def	13	36
[ATTACK] after melee attack bonus hooks & callbacks::	75.437551509476	35.390429634937	61	1	vs. armor/def	13	36
checkHit	61	vs	36	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	81	35.390429634937	vs. armor/hardiness	13	0.3
[ATTACK] after armor	81
[PHYS CRIT %]	19.146534384101
[PHYS CRIT %] sword accuracy bonus	61	36	=	0.1
[ATTACK] after crit	129.6
[ATTACK] after mult	129.6
[Actor:move]	18803	will o' the wisp	move from	13	8	to	12	8
[Actor:move]	18804	will o' the wisp	move from	12	9	to	11	9
[LOG]	Seri feels pain again.
[LOG]	Weakness Disease from Ghoulking hits #fbd578#Seri#LAST# for #DARK_GREEN#10 blight#LAST# damage.
[Actor:move]	18346	giant black ant	move from	25	14	to	24	14
[Actor:move]	18376	barrow wight	move from	30	14	to	29	14
[Actor:move]	18437	skeleton warrior	move from	25	6	to	25	7
[Actor:move]	18496	master vampire	move from	26	7	to	25	6
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18706	elder vampire	protect	 talent:T_TAUNT
[LOG]	Elder vampire uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#68 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Will o' the wisp for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Will o' the wisp for #PURPLE#0 arcane#LAST# damage.
[LOG]	Will o' the wisp receives #LIGHT_GREEN#34 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	Ghast's purging blight area effect hits Yeek mindslayer for #DARK_GREEN#19 blight#LAST# damage.
[LOG]	Ghast's purging blight area effect hits Yeek mindslayer for #DARK_GREEN#23 blight#LAST# damage.
[LOG]	Will o' the wisp receives #LIGHT_GREEN#34 healing#LAST# from Ghast's purging blight area effect.
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	28	14	to	27	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785040	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	21	13	to	20	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	16	to	41	17
[LOG]	
[LOG]	Seri uses #{bold}##YELLOW#Lightning Speed.#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	Seri turns into pure lightning!.
[Actor:move]	3935	Seri	move from	8	8	to	9	8
[LOG]	#PINK#Your summoned yeek mindslayer disappears.
[LOG]	#PINK#Your summoned yeek mindslayer disappears.
[LOG]	#PINK#Your summoned yeek mindslayer disappears.
[target_simple AI]	18803	will o' the wisp	selecting NEW TARGET	9	8	3935	Seri
[Actor:move]	18803	will o' the wisp	move from	12	8	to	11	8
[Actor:move]	18804	will o' the wisp	move from	11	9	to	10	9
[use_tactical AI] === Action Selected:	18522	The Master	escape	 AI:flee_dmap_keep_los
[Actor:move]	18522	The Master	move from	13	9	to	14	8
[LOG]	
[Actor:move]	3935	Seri	move from	9	8	to	10	8
[Actor:move]	18487	brown bear	move from	22	14	to	21	14
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	will o' the wisp	dam/apr/atk/mult ::	66.979812774052	69.677664276969	60	1	vs. armor/def	0	5
[ATTACK] after melee attack bonus hooks & callbacks::	66.979812774052	69.677664276969	60	1	vs. armor/def	0	5
checkHit	60	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	0	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	60	5	=	13.75
[PHYS CRIT %]	43.550007060581
[ATTACK] after crit	72
[ATTACK] after mult	72
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	will o' the wisp	dam/apr/atk/mult ::	67.677322998928	79.347080346211	60	1	vs. armor/def	0	5
[ATTACK] after melee attack bonus hooks & callbacks::	67.677322998928	79.347080346211	60	1	vs. armor/def	0	5
checkHit	60	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	0	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	60	5	=	13.75
[PHYS CRIT %]	44.050007060581
[ATTACK] after crit	74
[ATTACK] after mult	74
[LOG]	Seri is back to normal.
[Actor:move]	3935	Seri	move from	10	8	to	10	8
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Will o' the wisp for #LIGHT_GREEN#72 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#74 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#147#LAST##{normal}# total damage).
[Actor:move]	18737	skeleton warrior	move from	11	10	to	10	10
[improved_talented AI] chooses for	18803	will o' the wisp	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	6.2040383101723	1	13	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	6.2040383101723	1	13	1	vs. armor/def	37.41712473107	43
checkHit	13	vs	43	=> chance to hit	0
[LOG]	#UID:18803:0#Will o' the wisp misses #fbd578#Seri#LAST#.
[improved_talented AI] chooses for	18804	will o' the wisp	T_WILL_O__THE_WISP_EXPLODE
[LOG]	#ORCHID##{bold}#Will o' the wisp explodes! Seri is enveloped in frost.#{normal}##LAST#
[LOG]	Seri is no longer attuned.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	Will o' the wisp receives #LIGHT_GREEN#34 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Seri's manaburn arcane area effect hits Will o' the wisp for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#0 arcane#LAST# damage.
[LOG]	#UID:18804:0#Will o' the wisp hits #fbd578#Seri#LAST# for #1133F3#118 cold#LAST# damage.
[MIND CRIT %]	31.300007060581
[LOG]	Seri attunes to the damage.
[LOG]	Weakness Disease from Ghoulking hits #fbd578#Seri#LAST# for #DARK_GREEN#17 blight#LAST# damage.
[Actor:move]	18346	giant black ant	move from	24	14	to	23	14
[Actor:move]	18376	barrow wight	move from	29	14	to	28	14
[Actor:move]	18496	master vampire	move from	25	6	to	25	5
[LOG]	The Master rearms.
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[Actor:move]	18706	elder vampire	move from	9	10	to	8	9
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	27	14	to	26	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785053	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	20	13	to	19	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	17	to	41	18
[use_tactical AI] === Action Selected:	18522	The Master	escape	 AI:flee_dmap_keep_los
[Actor:move]	18522	The Master	move from	14	8	to	15	8
[Actor:move]	18487	brown bear	move from	21	14	to	20	14
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	will o' the wisp	dam/apr/atk/mult ::	66.979812774052	69.677664276969	60	1	vs. armor/def	0	5
[ATTACK] after melee attack bonus hooks & callbacks::	66.979812774052	69.677664276969	60	1	vs. armor/def	0	5
checkHit	60	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	0	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	5	=	13.75
[PHYS CRIT %]	43.550007060581
[ATTACK] after crit	116.2
[ATTACK] after mult	116.2
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Will o' the wisp!#{normal}#
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	Seri is free from the weakness disease.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	will o' the wisp	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	0	5
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	0	5
checkHit	60	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	79.347080346211	vs. armor/hardiness	0	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	60	5	=	13.75
[PHYS CRIT %]	44.050007060581
[ATTACK] after crit	77
[ATTACK] after mult	77
[Actor:move]	3935	Seri	move from	10	8	to	10	8
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Will o' the wisp for #{bold}##LIGHT_GREEN#117 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#77 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#194#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Will o' the wisp for #LIGHT_GREEN#210 nature#LAST# damage.
[LOG]	Elemental Surge hits Elder vampire for #LIGHT_GREEN#115 nature#LAST# damage.
[Actor:move]	18737	skeleton warrior	move from	10	10	to	9	10
[LOG]	Seri's manaburn arcane area effect hits Will o' the wisp for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#9 arcane#LAST# damage.
[LOG]	Will o' the wisp receives #LIGHT_GREEN#34 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	Elder vampire receives #LIGHT_GREEN#34 healing#LAST# from Ghast's purging blight area effect.
[improved_talented AI] chooses for	18803	will o' the wisp	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	6.2040383101723	1	13	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	6.2040383101723	1	13	1	vs. armor/def	37.41712473107	43
checkHit	13	vs	43	=> chance to hit	0
[LOG]	#UID:18803:0#Will o' the wisp misses #fbd578#Seri#LAST#.
[LOG]	#00ff00##UID:577:0#Talent Disengage is ready to use.
[Actor:move]	18346	giant black ant	move from	23	14	to	22	14
[Actor:move]	18376	barrow wight	move from	28	14	to	27	14
[Actor:move]	18437	skeleton warrior	move from	25	7	to	25	6
[improved_talented AI] chooses for	18496	master vampire	T_RUNE:_SHATTER_AFFLICTIONS_1
[useTalent] TALENT FAILED:	T_RUNE:_SHATTER_AFFLICTIONS_1	for	master vampire	18496	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	18496	master vampire	move from	25	5	to	25	4
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18706	elder vampire	escape	 AI:flee_dmap
[Actor:move]	18706	elder vampire	move from	8	9	to	8	10
[Actor:move]	18343	giant spider	move from	16	6	to	15	6
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	26	14	to	25	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785064	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	19	12	to	18	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	18	to	41	19
[LOG]	Will o' the wisp is not silenced anymore.
[use_tactical AI] === Action Selected:	18522	The Master	escape	 AI:flee_dmap_keep_los
[Actor:move]	18522	The Master	move from	15	8	to	16	8
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	will o' the wisp	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	0	5
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	0	5
checkHit	60	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	0	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	60	5	=	13.75
[PHYS CRIT %]	43.550007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	will o' the wisp	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	0	5
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	0	5
checkHit	60	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	79.347080346211	vs. armor/hardiness	0	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	60	5	=	13.75
[PHYS CRIT %]	44.050007060581
[ATTACK] after crit	116.2
[ATTACK] after mult	116.2
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Will o' the wisp!#{normal}#
[LOG]	Step 2
[Actor:move]	18806	will o' the wisp	(forced) move from	nil	nil	to	11	8
[Actor:move]	3935	Seri	move from	10	8	to	10	8
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Will o' the wisp for #LIGHT_GREEN#73 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#117 nature#{normal}##LAST# (#RED##{bold}#190#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Will o' the wisp!#{normal}#
[LOG]	Seri's manaburn arcane area effect hits Will o' the wisp for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#9 arcane#LAST# damage.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	Will o' the wisp receives #LIGHT_GREEN#34 healing#LAST# from Ghast's purging blight area effect.
[Actor:move]	18487	brown bear	move from	20	14	to	19	14
[Actor:move]	18737	skeleton warrior	move from	9	10	to	8	9
[LOG]	#00ff00##UID:919:0#Talent Antimagic Shield is ready to use.
[Actor:move]	18343	giant spider	move from	15	6	to	14	6
[Actor:move]	18346	giant black ant	move from	22	14	to	21	14
[Actor:move]	18376	barrow wight	move from	27	14	to	26	14
[Actor:move]	18437	skeleton warrior	move from	25	6	to	25	7
[Actor:move]	18496	master vampire	move from	25	4	to	25	5
[LOG]	The protective shield of The Master disappears.
[LOG]	The Master is not silenced anymore.
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[Actor:move]	18706	elder vampire	move from	8	10	to	9	10
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	25	14	to	24	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785075	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	18	12	to	17	11
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	19	to	41	18
[Actor:move]	18522	The Master	move from	16	8	to	15	8
[improved_talented AI] chooses for	18806	will o' the wisp	T_WILL_O__THE_WISP_EXPLODE
[LOG]	#ORCHID##{bold}#Will o' the wisp explodes! Seri is enveloped in frost.#{normal}##LAST#
[LOG]	#UID:18806:0#Will o' the wisp hits #fbd578#Seri#LAST# for #1133F3#173 cold#LAST# damage.
[LOG]	Seri activates #{bold}##ORANGE#Antimagic Shield#LAST#.
Cloned shader 66
[SHADER] setting reset param	tick_start	1987024
Cloned shader 68
[SHADER] setting reset param	tick_start	1987024
[LOG]	Seri deactivates #{bold}##ORANGE#Antimagic Shield#LAST#.
[LOG]	#GREEN#The antimagic shield of Seri crumbles.
[LOG]	The Master casts a protective shield just in time!
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#7 arcane#LAST# damage.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(10 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Skeleton warrior receives #LIGHT_GREEN#39 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Skeleton warrior seems less powerful.
[target_simple AI]	18737	skeleton warrior	selecting NEW TARGET	10	8	3935	Seri
[Actor:move]	18737	skeleton warrior	move from	8	9	to	9	8
[Actor:move]	18487	brown bear	move from	19	14	to	18	14
[Actor:move]	18343	giant spider	move from	14	6	to	13	6
[LOG]	Seri speeds up.
[Actor:move]	18346	giant black ant	move from	21	14	to	20	14
[Actor:move]	18376	barrow wight	move from	26	14	to	25	14
[Actor:move]	18437	skeleton warrior	move from	25	7	to	25	6
[improved_talented AI] chooses for	18496	master vampire	T_RUNE:_SHATTER_AFFLICTIONS_1
[useTalent] TALENT FAILED:	T_RUNE:_SHATTER_AFFLICTIONS_1	for	master vampire	18496	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	18496	master vampire	move from	25	5	to	25	4
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18706	elder vampire	escape	 AI:flee_dmap_keep_los
[Actor:move]	18706	elder vampire	move from	9	10	to	8	9
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	24	14	to	23	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785085	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	closein	 AI:move_astar
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	17	11	to	16	11
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	18	to	41	19
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
Deleting shader 68 (is clone 1)
Deleting shader 66 (is clone 1)
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	#LIGHT_RED#The Master rises from the dead!
[LOG]	The Master deactivates #{bold}##ORANGE#Blurred Mortality#LAST#.
[LOG]	The Master deactivates #{bold}##ORANGE#Will o' the Wisp#LAST#.
[LOG]	The protective shield of The Master disappears.
[LOG]	The Master deactivates #{bold}##ORANGE#Necrotic Aura#LAST#.
[LOG]	The Master deactivates #{bold}##ORANGE#Keen Senses#LAST#.
[LOG]	The Master stops surging mana.
[LOG]	The Master deactivates #{bold}##ORANGE#Premonition#LAST#.
[LOG]	The Master deactivates #{bold}##ORANGE#Vampiric Gift#LAST#.
[LOG]	The Master deactivates #{bold}##ORANGE#Frostdusk#LAST#.
[Actor:move]	18522	The Master	(forced) move from	15	8	to	15	8
[CHAT] loaded	welcome	table: 0x12f8fc08
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[LOG]	The Master resists the freeze!
Cloned shader 53
[SHADER] setting reset param	tick_start	1989478
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #{bold}##1133F3#1020 cold#{normal}##LAST# damage.
[LOG]	Elemental Surge hits The Master for #1133F3#218 cold#LAST# damage.
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_RUSH
[LOG]	#RED##{bold}#The Master rushes out!#{normal}##LAST#
[Actor:move]	18522	The Master	(forced) move from	15	8	to	11	8
[ATTACK] attacking with (mainhand)	arcing dwarven-steel greatsword of evisceration
[ATTACK] to 	Seri	dam/apr/atk/mult ::	85.434129797627	2	24	1.2	vs. armor/def	57.838666131428	43
[ATTACK] after melee attack bonus hooks & callbacks::	85.434129797627	2	24	1.2	vs. armor/def	57.838666131428	43
checkHit	24	vs	43	=> chance to hit	3
[LOG]	#UID:18522:0#The Master misses #fbd578#Seri#LAST#.
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#84 arcane#LAST# damage.
[LOG]	The Master receives #LIGHT_GREEN#36 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#39 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	Elder vampire receives #LIGHT_GREEN#34 healing#LAST# from Ghast's purging blight area effect.
[Actor:move]	18343	giant spider	move from	13	6	to	13	7
[target_simple AI]	18737	skeleton warrior	selecting NEW TARGET	10	8	3935	Seri
[improved_talented AI] chooses for	18737	skeleton warrior	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses #{bold}##RED#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Seri	dam/apr/atk/mult ::	64.070249227226	2	49	1.5700877125496	vs. armor/def	57.838666131428	43
[ATTACK] after melee attack bonus hooks & callbacks::	64.070249227226	2	49	1.5700877125496	vs. armor/def	57.838666131428	43
checkHit	49	vs	43	=> chance to hit	65
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	97	2	vs. armor/hardiness	57.838666131428	0.3
[ATTACK] after armor	67.9
[PHYS CRIT %]	3.5
[ATTACK] after crit	67.9
[ATTACK] after mult	106.60895568212
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[LOG]	Skeleton warrior resists!
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
checkHit	31	vs	48	=> chance to hit	8
[LOG]	Seri is stunned!
[LOG]	Melee retaliation hits Skeleton warrior for #1133F3#111 cold#LAST#, #1133F3#40 cold#LAST# (#RED##{bold}#151#LAST##{normal}# total damage).
[LOG]	#UID:18737:0#Skeleton warrior hits #fbd578#Seri#LAST# for #WHITE#82 physical#LAST# damage.
[Actor:move]	18487	brown bear	move from	18	14	to	17	14
[LOG]	Seri is not stunned anymore.
[LOG]	#ORCHID#Seri has recovered!#LAST#
[LOG]	#00ff00##UID:577:0#Talent Disengage is ready to use.
[LOG]	#00ff00##UID:968:0#Talent Static Field is ready to use.
[LOG]	#00ff00##UID:920:0#Talent Mana Clash is ready to use.
[Actor:move]	18346	giant black ant	move from	20	14	to	19	14
[Actor:move]	18376	barrow wight	move from	25	14	to	24	14
[Actor:move]	18437	skeleton warrior	move from	25	6	to	25	7
[Actor:move]	18496	master vampire	move from	25	4	to	25	5
[LOG]	
[CHAT] selected	Never! Die!	nil	nil
[LOG]	Seri uses #{bold}##YELLOW#Prismatic Slash.#{normal}##LAST#
Deleting shader 77 (is clone 1)
Deleting shader 68 (is clone 1)
[LOG]	Seri uses #{bold}##YELLOW#Prismatic Slash.#{normal}##LAST#
Deleting shader 53 (is clone 1)
[LOG]	Seri uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 11% of a turn from Ancestral Life.#LAST#
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#231 healing#LAST# from Infusion: Healing.
[LOG]	Seri uses #{bold}##YELLOW#Prismatic Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	The Master	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1.9569313659515	vs. armor/def	14.413408721348	19
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1.9569313659515	vs. armor/def	14.413408721348	19
checkHit	60	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	14.413408721348	0.66666666666667
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	60	19	=	10.25
[PHYS CRIT %]	31.443108531752
[ATTACK] after crit	74
[ATTACK] after mult	144.81292108041
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	The Master	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1.9569313659515	vs. armor/def	14.413408721348	19
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1.9569313659515	vs. armor/def	14.413408721348	19
checkHit	60	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	14.413408721348	0.66666666666667
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	60	19	=	10.25
[PHYS CRIT %]	31.943108531752
[ATTACK] after crit	73
[ATTACK] after mult	142.85598971446
[LOG]	Seri surges with earthen power!
[MIND CRIT %]	31.300007060581
[LOG]	The Master resists the sandstorm!
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #WHITE#134 physical#LAST#, #PURPLE#9 arcane#LAST#, #WHITE#132 physical#LAST#, #PURPLE#9 arcane#LAST#, #WHITE#102 physical#LAST# (#RED##{bold}#386#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Skeleton warrior for #WHITE#245 physical#LAST# damage.
[LOG]	Elemental Surge hits The Master for #WHITE#193 physical#LAST# damage.
[LOG]	Elemental Surge hits Elder vampire for #WHITE#147 physical#LAST# damage.
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	23	14	to	22	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785097	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	16	11	to	15	10
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	19	to	41	20
[LOG]	#{bold}#Elemental Surge killed Elder vampire!#{normal}#
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_STUNNING_BLOW
[LOG]	The Master uses #{bold}##RED#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Seri	dam/apr/atk/mult ::	85.434129797627	2	24	1.4472135955	vs. armor/def	57.838666131428	43
[ATTACK] after melee attack bonus hooks & callbacks::	85.434129797627	2	24	1.4472135955	vs. armor/def	57.838666131428	43
checkHit	24	vs	43	=> chance to hit	3
[LOG]	#UID:18522:0#The Master misses #fbd578#Seri#LAST#.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#39 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	The Master receives #LIGHT_GREEN#36 healing#LAST# from Ghast's purging blight area effect.
[Actor:move]	18343	giant spider	move from	13	7	to	12	8
[improved_talented AI] chooses for	18737	skeleton warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's dwarven-steel greatsword of enduring
[ATTACK] to 	Seri	dam/apr/atk/mult ::	64.070249227226	2	49	1	vs. armor/def	57.838666131428	43
[ATTACK] after melee attack bonus hooks & callbacks::	64.070249227226	2	49	1	vs. armor/def	57.838666131428	43
checkHit	49	vs	43	=> chance to hit	65
[LOG]	#UID:18737:0#Skeleton warrior misses #fbd578#Seri#LAST#.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	The Master resists the sandstorm!
checkHit	11	vs	56	=> chance to hit	0
[LOG]	Giant spider loses sight!
Cloned shader 53
[SHADER] setting reset param	tick_start	2001683
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Giant spider for #WHITE#354 physical#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #WHITE#305 physical#LAST# damage.
[Actor:move]	18487	brown bear	move from	17	14	to	16	14
[Actor:move]	18346	giant black ant	move from	19	14	to	18	14
[Actor:move]	18376	barrow wight	move from	24	14	to	23	14
[Actor:move]	18437	skeleton warrior	move from	25	7	to	25	6
[Actor:move]	18496	master vampire	move from	25	5	to	25	4
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	22	14	to	21	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785108	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	15	10	to	14	10
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	20	to	41	19
[LOG]	The Master receives #LIGHT_GREEN#36 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#39 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	Ghast's purging blight area effect hits Giant spider for #DARK_GREEN#23 blight#LAST# damage.
[target_simple AI]	18343	giant spider	selecting NEW TARGET	10	8	3935	Seri
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_MANATHRUST
[LOG]	The Master casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
[SPELL CRIT %]	12.7
[LOG]	#UID:18522:0#The Master hits #fbd578#Seri#LAST# for #PURPLE#172 arcane#LAST# damage.
[LOG]	
[LOG]	You fail to use Corrosive Mist due to your equilibrium!
[useTalent] TALENT FAILED:	T_CORROSIVE_MIST	for	Seri	3935	true
[improved_talented AI] chooses for	18737	skeleton warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's dwarven-steel greatsword of enduring
[ATTACK] to 	Seri	dam/apr/atk/mult ::	64.070249227226	2	49	1	vs. armor/def	57.838666131428	43
[ATTACK] after melee attack bonus hooks & callbacks::	64.070249227226	2	49	1	vs. armor/def	57.838666131428	43
checkHit	49	vs	43	=> chance to hit	65
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	88	2	vs. armor/hardiness	57.838666131428	0.3
[ATTACK] after armor	61.6
[PHYS CRIT %]	3.5
[ATTACK] after crit	61.6
[ATTACK] after mult	61.6
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[LOG]	Melee retaliation hits Skeleton warrior for #1133F3#111 cold#LAST#, #1133F3#40 cold#LAST# (#RED##{bold}#151#LAST##{normal}# total damage).
[LOG]	#UID:18737:0#Skeleton warrior hits #fbd578#Seri#LAST# for #WHITE#47 physical#LAST# damage.
[Actor:move]	18346	giant black ant	move from	18	14	to	17	15
[Actor:move]	18376	barrow wight	move from	23	14	to	22	14
[Actor:move]	18437	skeleton warrior	move from	25	6	to	25	7
[Actor:move]	18487	brown bear	move from	16	14	to	17	14
[Actor:move]	18496	master vampire	move from	25	4	to	24	3
[Actor:move]	18702	barrow wight	move from	10	19	to	9	20
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	9	19	to	10	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	21	14	to	20	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	attack	 talent:T_SHRIEK
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	19	to	41	20
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_FORGERY_OF_HAZE
[LOG]	The Master casts #{bold}##PURPLE#Forgery of Haze.#{normal}##LAST#
[LOG][remove]	2004450	The Master casts #{bold}##PURPLE#Forgery of Haze.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_FORGERY_OF_HAZE	for	The Master	18522	true
[use_tactical AI] turn	1785121	18522	The Master	### FAILED ACTION returned:	T_FORGERY_OF_HAZE	false
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_STRIKE
[LOG]	The Master casts #{bold}##PURPLE#Strike.#{normal}##LAST#
[SPELL CRIT %]	12.7
Adding entity	18807	after	18522
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	10	8	to	9	7
[improved_talented AI] chooses for	18737	skeleton warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's dwarven-steel greatsword of enduring
[ATTACK] to 	Seri	dam/apr/atk/mult ::	64.070249227226	2	49	1	vs. armor/def	57.838666131428	43
[ATTACK] after melee attack bonus hooks & callbacks::	64.070249227226	2	49	1	vs. armor/def	57.838666131428	43
checkHit	49	vs	43	=> chance to hit	65
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	74	2	vs. armor/hardiness	57.838666131428	0.3
[ATTACK] after armor	51.8
[PHYS CRIT %]	3.5
[ATTACK] after crit	51.8
[ATTACK] after mult	51.8
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[LOG]	Melee retaliation hits Skeleton warrior for #1133F3#111 cold#LAST#, #1133F3#40 cold#LAST# (#RED##{bold}#151#LAST##{normal}# total damage).
[LOG]	#UID:18737:0#Skeleton warrior hits #fbd578#Seri#LAST# for #WHITE#40 physical#LAST# damage.
[Actor:move]	18346	giant black ant	move from	17	15	to	16	14
[Actor:move]	18376	barrow wight	move from	22	14	to	21	14
[Actor:move]	18437	skeleton warrior	move from	25	7	to	26	7
[Actor:move]	18496	master vampire	move from	24	3	to	25	4
[LOG]	
[LOG]	Seri uses #{bold}##YELLOW#Corrosive Mist.#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[Actor:move]	18702	barrow wight	move from	9	20	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	10	20	to	10	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	20	14	to	19	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785131	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[Actor:move]	18446	Aletta Soultorn	move from	14	10	to	13	9
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	20	to	41	19
[Actor:move]	18487	brown bear	move from	17	14	to	16	15
[Actor:move]	18522	The Master	move from	11	8	to	10	8
[improved_talented AI] chooses for	18737	skeleton warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's dwarven-steel greatsword of enduring
[ATTACK] to 	Seri	dam/apr/atk/mult ::	64.070249227226	2	49	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	64.070249227226	2	49	1	vs. armor/def	37.41712473107	43
checkHit	49	vs	43	=> chance to hit	65
[LOG]	#UID:18737:0#Skeleton warrior misses #fbd578#Seri#LAST#.
[Actor:move]	18343	giant spider	move from	12	8	to	11	8
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Skeleton warrior!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	5	12
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	5	12
checkHit	60	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	60	12	=	12
[PHYS CRIT %]	41.800007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	252.91672013448
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	skeleton warrior	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	5	12
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	5	12
checkHit	60	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	60	12	=	12
[PHYS CRIT %]	42.300007060581
[ATTACK] after crit	73
[ATTACK] after mult	150.3005582043
checkHit	56	vs	38	=> chance to hit	95
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 6% of a turn from Ancestral Life.#LAST#
checkHit	38	vs	66	=> chance to hit	0
[LOG]	The Master is corroded.
checkHit	11	vs	66	=> chance to hit	0
[LOG]	Giant spider is corroded.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #{bold}##LIGHT_GREEN#353 nature#{normal}##LAST# damage.
[LOG]	Seri's corrosive acid area effect hits Giant spider for #GREEN#58 acid#LAST# damage.
[LOG]	Seri's corrosive acid area effect hits The Master for #GREEN#43 acid#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#124 healing#LAST# from #UID:18737:0#Skeleton warrior.
[LOG]	#00ff00##UID:117:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:919:0#Talent Antimagic Shield is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton warrior!#{normal}#
[LOG]	Giant spider recovers sight.
[Actor:move]	18346	giant black ant	move from	16	14	to	15	14
[Actor:move]	18376	barrow wight	move from	21	14	to	20	14
[Actor:move]	18437	skeleton warrior	move from	26	7	to	27	7
[Actor:move]	18496	master vampire	move from	25	4	to	24	3
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	10	19	to	9	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	19	14	to	18	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785142	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[Actor:move]	18446	Aletta Soultorn	move from	13	9	to	12	9
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	19	to	41	20
[Actor:move]	18487	brown bear	move from	16	15	to	16	14
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_FREEZE
[LOG]	The Master casts #{bold}##PURPLE#Freeze.#{normal}##LAST#
[SPELL CRIT %]	12.7
[LOG]	Seri resists!
[LOG]	#UID:18522:0#The Master hits #fbd578#Seri#LAST# for #1133F3#163 cold#LAST# damage.
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[LOG]	You fail to use Antimagic Shield due to your equilibrium!
[useTalent] TALENT FAILED:	T_ANTIMAGIC_SHIELD	for	Seri	3935	true
checkHit	38	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#giant spider spinneret (1)#WHITE#.
checkHit	11	vs	66	=> chance to hit	0
[LOG]	Seri's corrosive acid area effect hits Giant spider for #GREEN#58 acid#LAST# damage.
[LOG]	Seri's corrosive acid area effect hits The Master for #GREEN#43 acid#LAST# damage.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#{bold}#Seri's corrosive acid area effect killed Giant spider!#{normal}#
[Actor:move]	18346	giant black ant	move from	15	14	to	14	14
[Actor:move]	18376	barrow wight	move from	20	14	to	19	14
[Actor:move]	18437	skeleton warrior	move from	27	7	to	27	6
[Actor:move]	18496	master vampire	move from	24	3	to	25	4
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	9	19	to	10	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	14	to	17	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785152	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[Actor:move]	18446	Aletta Soultorn	move from	12	9	to	11	8
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	20	to	41	21
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_FORGERY_OF_HAZE
[LOG]	The Master casts #{bold}##PURPLE#Forgery of Haze.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[]
New GL Shader program 87
New GL Shader 88 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadow_simulacrum.frag
*p 87: Uniform: 0: 1406 tick
*p 87: Uniform: 1: 1406 time_factor
*p 87: Uniform: 2: 8B50 p2
*p 87: Uniform: 3: 8B5E tex
*p 87: Uniform: 4: 8B51 color
*p 87: Uniform: 5: 1406 base
[Actor:move]	18831	Forgery of Haze (The Master)	(forced) move from	nil	nil	to	9	8
Added unique	mod.class.NPC/The Master	::	2
[Actor:move]	18487	brown bear	move from	16	14	to	15	14
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[LOG]	Seri activates #{bold}##ORANGE#Antimagic Shield#LAST#.
Cloned shader 66
[SHADER] setting reset param	tick_start	2013803
Cloned shader 68
[SHADER] setting reset param	tick_start	2013803
checkHit	38	vs	66	=> chance to hit	0
checkHit	38	vs	66	=> chance to hit	0
checkHit	29	vs	66	=> chance to hit	0
[LOG]	Seri's corrosive acid area effect hits The Master for #GREEN#43 acid#LAST# damage.
[LOG]	Seri's corrosive acid area effect hits Something for #GREEN#42 acid#LAST# damage.
[LOG]	Seri's corrosive acid area effect hits Forgery of Haze (The Master) for #GREEN#51 acid#LAST# damage.
[LOG]	#00ff00##UID:918:0#Talent Antimagic Zone is ready to use.
[Actor:move]	18346	giant black ant	move from	14	14	to	13	13
[Actor:move]	18376	barrow wight	move from	19	14	to	18	14
[Actor:move]	18437	skeleton warrior	move from	27	6	to	27	5
checkHit	63	vs	51	=> chance to hit	80
[Actor:move]	18496	master vampire	move from	25	4	to	24	3
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	14	to	16	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785162	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[Actor:move]	18446	Aletta Soultorn	move from	11	8	to	10	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	21	to	41	22
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[LOG]	
Deleting shader 61 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	Seri uses #{bold}##YELLOW#Antimagic Zone.#{normal}##LAST#
checkHit	44	vs	66	=> chance to hit	0
[LOG]	Forgery of Haze (The Master) is silenced!
checkHit	50	vs	66	=> chance to hit	10
[LOG]	Aletta Soultorn is silenced!
checkHit	44	vs	66	=> chance to hit	0
[LOG]	The Master is silenced!
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[use_tactical AI] === Action Selected:	18831	Forgery of Haze (The Master)	attack	 talent:T_STUNNING_BLOW
[LOG]	Forgery of Haze (The Master) uses #{bold}##RED#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Seri	dam/apr/atk/mult ::	85.434129797627	2	19	1.4472135955	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	85.434129797627	2	19	1.4472135955	vs. armor/def	37.41712473107	43
checkHit	19	vs	43	=> chance to hit	0
[LOG]	#UID:18831:0#Forgery of Haze (The Master) misses #fbd578#Seri#LAST#.
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_STUNNING_BLOW
[LOG]	The Master uses #{bold}##RED#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Seri	dam/apr/atk/mult ::	85.434129797627	2	19	1.4472135955	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	85.434129797627	2	19	1.4472135955	vs. armor/def	37.41712473107	43
checkHit	19	vs	43	=> chance to hit	0
[LOG]	#UID:18522:0#The Master misses #fbd578#Seri#LAST#.
[Actor:move]	18487	brown bear	move from	15	14	to	14	14
checkHit	38	vs	66	=> chance to hit	0
checkHit	29	vs	66	=> chance to hit	0
checkHit	38	vs	66	=> chance to hit	0
[LOG]	Seri surges with #PURPLE#arcane#LAST# power!
[LOG]	Elemental Surge hits Aletta Soultorn for #PURPLE#154 arcane#LAST# damage.
[LOG]	Elemental Surge hits The Master for #PURPLE#182 arcane#LAST# damage.
[LOG]	Elemental Surge hits Forgery of Haze (The Master) for #PURPLE#220 arcane#LAST# damage.
[LOG]	Seri's corrosive acid area effect hits Aletta Soultorn for #GREEN#42 acid#LAST# damage.
[LOG]	Seri's corrosive acid area effect hits The Master for #GREEN#43 acid#LAST# damage.
[LOG]	Seri's corrosive acid area effect hits Forgery of Haze (The Master) for #GREEN#51 acid#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#84 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Forgery of Haze (The Master) for #PURPLE#102 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits #fbd578#Seri#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits Aletta Soultorn for #PURPLE#71 arcane#LAST# damage.
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	38	vs	66	=> chance to hit	0
[LOG]	Forgery of Haze (The Master) is disarmed!
checkHit	29	vs	66	=> chance to hit	0
checkHit	38	vs	66	=> chance to hit	0
[LOG]	The Master is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2019079
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#811 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #GREEN#826 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forgery of Haze (The Master) for #{bold}##GREEN#982 acid#{normal}##LAST# damage.
[Actor:move]	18346	giant black ant	move from	13	13	to	12	12
[Actor:move]	18376	barrow wight	move from	18	14	to	17	14
[Actor:move]	18437	skeleton warrior	move from	27	5	to	27	4
[Actor:move]	18496	master vampire	move from	24	3	to	23	3
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	16	14	to	15	14
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	1785174	18446	Aletta Soultorn	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	18446	Aletta Soultorn	disable	 talent:T_SILENCE
checkHit	51	vs	44.1	=> chance to hit	68
[LOG]	#ORANGE#Seri shrugs off the effect 'Silenced'!
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	22	to	40	23
[use_tactical AI] === Action Selected:	18831	Forgery of Haze (The Master)	escape	 AI:flee_dmap
[Actor:move]	18831	Forgery of Haze (The Master)	move from	9	8	to	8	9
[use_tactical AI] === Action Selected:	18522	The Master	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	40.20255065134	0	20	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	40.20255065134	0	20	1	vs. armor/def	37.41712473107	43
checkHit	20	vs	43	=> chance to hit	0
[LOG]	#UID:18522:0#The Master misses #fbd578#Seri#LAST#.
checkHitOld	40.821140689083	20
=> chance to hit	81.128666620994
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/ring_elemental_fury.png
Refusing to drop Aletta Soultorn artifact Aletta's Diadem with chance 75
Added unique	mod.class.Object/Kinetic Focus	::	1
Removed unique	mod.class.Object/Aletta's Diadem	::	nil
[ActorObjectUse] useObjectDisable: 	a letter from the Master	inven/slot	1	2	tid	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	The Master resists the stun!
Cloned shader 53
[SHADER] setting reset param	tick_start	2021481
checkHit	38	vs	66	=> chance to hit	0
[LOG]	Seri's manaburn arcane area effect hits #fbd578#Seri#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#84 arcane#LAST# damage.
[LOG]	Elemental Surge hits The Master for #ROYAL_BLUE#204 lightning#LAST# damage.
[LOG]	Elemental Surge hits Forgery of Haze (The Master) for #ROYAL_BLUE#238 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #ROYAL_BLUE#380 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Aletta Soultorn for #ROYAL_BLUE#422 lightning#LAST# damage.
[LOG]	Seri's corrosive acid area effect hits The Master for #GREEN#43 acid#LAST# damage.
[Actor:move]	18487	brown bear	move from	14	14	to	13	13
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Aletta Soultorn!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Forgery of Haze (The Master)!#{normal}#
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	18346	giant black ant	move from	12	12	to	11	12
[Actor:move]	18376	barrow wight	move from	17	14	to	16	14
[Actor:move]	18437	skeleton warrior	move from	27	4	to	27	3
[Actor:move]	18496	master vampire	move from	23	3	to	22	3
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	15	14	to	14	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	23	to	39	23
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Server latency	96
Deleting shader 53 (is clone 1)
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	The Master	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	6.3337101702354	11
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	6.3337101702354	11
checkHit	60	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	6.3337101702354	0.66666666666667
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	60	11	=	12.25
[PHYS CRIT %]	33.443108531752
[ATTACK] after crit	122.84
[ATTACK] after mult	122.84
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against The Master!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	The Master	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	6.3337101702354	11
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	6.3337101702354	11
checkHit	60	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	6.3337101702354	0.66666666666667
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	11	=	12.25
[PHYS CRIT %]	33.943108531752
[ATTACK] after crit	76
[ATTACK] after mult	76
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[Actor:move]	3935	Seri	move from	9	7	to	9	7
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #{bold}##LIGHT_GREEN#136 nature#{normal}##LAST#, #PURPLE#11 arcane#LAST#, #LIGHT_GREEN#84 nature#LAST#, #PURPLE#11 arcane#LAST# (#RED##{bold}#242#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits The Master for #LIGHT_GREEN#231 nature#LAST# damage.
[use_tactical AI] === Action Selected:	18522	The Master	escape	 AI:flee_dmap
[Actor:move]	18522	The Master	move from	10	8	to	11	8
[Actor:move]	18522	The Master	move from	11	8	to	12	8
[LOG]	Seri's manaburn arcane area effect hits #fbd578#Seri#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#84 arcane#LAST# damage.
[Actor:move]	18487	brown bear	move from	13	13	to	12	12
[LOG]	Seri is no longer attuned.
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri spits acid!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits The Master for #GREEN#100 acid#LAST# damage.
[Actor:move]	18346	giant black ant	move from	11	12	to	10	12
[Actor:move]	18376	barrow wight	move from	16	14	to	15	14
[Actor:move]	18437	skeleton warrior	move from	27	3	to	27	4
[Actor:move]	18496	master vampire	move from	22	3	to	21	3
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	40.821140689083	33
=> chance to hit	65.32311068783
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	14	to	13	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	23	to	40	24
[target_simple AI]	18522	The Master	selecting NEW TARGET	9	7	3935	Seri
[use_tactical AI] === Action Selected:	18522	The Master	mana	 talent:T_HIDDEN_RESOURCES
[LOG]	The Master uses #{bold}##ORCHID#Hidden Resources.#{normal}##LAST#
[LOG]	The Master's focuses.
Zone guardian dead, setting up backup guardian	PALE_DRAKE	40
[LOG]	#GOLD#Personal New Achievement: Vampire crusher!
Using cached font	/data/font/DroidSans-Bold.ttf	26
Donation check: too soon (donator)
[ACHIEVEMENT] forcing 	Vampire crusher (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
===	nil	nil
[QUEST] try update status on	Seri	dreadfell	1	nil
[QUEST] try update status on	Seri	dreadfell	100	nil
[LOG]	#LIGHT_GREEN#Quest 'The Island of Dread' is done! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Quest 'The Island of Dread' completed! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 32 [Seri].
[LOG]	Seri has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Seri the level 32 Yeek Wyrmic
Refusing to drop The Master artifact Choker of Dread with chance 75
Added unique	mod.class.Object/Obliterator	::	1
Removed unique	mod.class.Object/Choker of Dread	::	nil
[ActorObjectUse] useObjectDisable: 	Staff of Absorption	inven/slot	1	6	tid	nil
[ActorObjectUse] useObjectDisable: 	blink rune	inven/slot	1	2	tid	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Seri's manaburn arcane area effect hits #fbd578#Seri#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	Seri's manaburn arcane area effect hits The Master for #PURPLE#84 arcane#LAST# damage.
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	#{bold}#Seri's manaburn arcane area effect killed The Master!#{normal}#
[LOG]	
[USERCHAT] channel achievement	sraestrada	mainmenu	Vampire crusher	true	false
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	3935	Seri	move from	9	7	to	10	8
[Actor:move]	3935	Seri	move from	10	8	to	11	8
[Actor:move]	18487	brown bear	move from	12	12	to	11	12
[Actor:move]	3935	Seri	move from	11	8	to	12	8
[LOG]	You pickup 3.40 gold pieces.
[ActorObjectUse] useObjectEnable: 	blink rune	by	Seri	inven/slot	1	nil
[Identify]	blink rune	true
[LOG]	Seri picks up (e.): #FFFFFF##UID:18526:0#blink rune (range 3; phase 15; cd 20)#LAST#.
[Identify]	nightwalker's alchemist's lamp of the zealot	true
[LOG]	Seri picks up (E.): #8d55ff##UID:18527:0#nightwalker's alchemist's lamp of the zealot#LAST#.
[Identify]	onyx	true
[LOG]	Seri picks up (w.): #FFFFFF##UID:18533:0#onyx#LAST#.
[Identify]	preserving alchemist's lamp of the zealot	true
[LOG]	Seri picks up (F.): #8d55ff##UID:18534:0#preserving alchemist's lamp of the zealot#LAST#.
[ActorObjectUse] useObjectEnable: 	Staff of Absorption	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	Staff of Absorption	18540	is ineligible for talent interface
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
===	nil	nil
[LOG]	Lore found: #0080FF#slain master
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	master-slain
[LOG]	Ran for 2 turns (stop reason: learnt lore).
[LOG]	#00FFFF#You can feel the power of this staff just by carrying it. This is both ancient and dangerous.
[LOG]	#00FFFF#It should be shown to the wise elders in Last Hope!
[QUEST] given to	table: 0x0f119ec8	staff-absorption
[LOG]	#LIGHT_GREEN#Accepted quest 'A mysterious staff'! #WHITE#(Press 'j' to see the quest log)
[Identify]	Staff of Absorption	true
[LOG]	Seri picks up (n.): #FFD700##UID:18540:0#Staff of Absorption#LAST#.
[Identify]	rejuvenating dwarven-steel mail armour of lightning resistance	true
[LOG]	Seri picks up (t.): #00FF80##UID:18547:0#rejuvenating dwarven-steel mail armour of lightning resistance (3 def, 8 armour)#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Obliterator	true
[LOG]	Seri picks up (m.): #FFD700##UID:18834:0#Obliterator (48-72 power, 10 apr)#LAST#.
[Identify]	arcing dwarven-steel greatsword of evisceration	true
[LOG]	Seri picks up (n.): #0080FF##UID:18541:0#arcing dwarven-steel greatsword of evisceration (37-59.2 power, 2 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/obliterator.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/staff_absorption.png
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	Lore found: #0080FF#Staff of Absorption
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Staff of Absorption
[LOG]	Lore found: #0080FF#Obliterator
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Obliterator
[Actor:move]	18346	giant black ant	move from	10	12	to	9	12
[Actor:move]	18376	barrow wight	move from	15	14	to	14	14
[Actor:move]	18437	skeleton warrior	move from	27	4	to	27	5
[Actor:move]	18496	master vampire	move from	21	3	to	22	3
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	13	to	12	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	24	to	39	23
[LOG]	Seri's manaburn arcane area effect hits #fbd578#Seri#LAST# for #PURPLE#0 arcane#LAST# damage.
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
[Actor:move]	18487	brown bear	move from	11	12	to	10	12
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[Actor:move]	18346	giant black ant	move from	9	12	to	8	12
[Actor:move]	18376	barrow wight	move from	14	14	to	13	13
[Actor:move]	18437	skeleton warrior	move from	27	5	to	27	6
[Actor:move]	18496	master vampire	move from	22	3	to	21	3
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Seri's manaburn arcane area effect hits #fbd578#Seri#LAST# for #PURPLE#0 arcane#LAST# damage.
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	12	to	13	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	23	to	40	23
[LOG]	
[Actor:move]	3935	Seri	move from	12	8	to	13	7
[LOG]	#00ff00##UID:958:0#Talent Sand Breath is ready to use.
[LOG]	#00ff00##UID:975:0#Talent Prismatic Slash is ready to use.
[Actor:move]	18346	giant black ant	move from	8	12	to	7	12
[Actor:move]	18376	barrow wight	move from	13	13	to	12	14
[Actor:move]	18437	skeleton warrior	move from	27	6	to	27	7
[Actor:move]	18487	brown bear	move from	10	12	to	11	12
[Actor:move]	18496	master vampire	move from	21	3	to	20	3
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	12	to	12	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	23	to	41	22
[Actor:move]	3935	Seri	move from	13	7	to	13	7
[LOG]	Ran for 2 turns (stop reason: didn't move).
[LOG]	
[Actor:move]	3935	Seri	move from	13	7	to	14	6
[Actor:move]	3935	Seri	move from	14	6	to	15	6
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	18346	giant black ant	move from	7	12	to	8	11
[Actor:move]	18376	barrow wight	move from	12	14	to	13	15
[Actor:move]	18437	skeleton warrior	move from	27	7	to	27	8
[Actor:move]	18496	master vampire	move from	20	3	to	19	2
[Actor:move]	18702	barrow wight	move from	9	19	to	10	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	11	20	to	12	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	12	to	13	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	22	to	41	21
[Actor:move]	18487	brown bear	move from	11	12	to	10	12
[Actor:move]	3935	Seri	move from	15	6	to	16	6
[Actor:move]	18346	giant black ant	move from	8	11	to	9	12
[Actor:move]	18376	barrow wight	move from	13	15	to	13	16
[Actor:move]	18437	skeleton warrior	move from	27	8	to	28	7
[improved_talented AI] chooses for	18496	master vampire	T_RUNE:_SHATTER_AFFLICTIONS_1
[useTalent] TALENT FAILED:	T_RUNE:_SHATTER_AFFLICTIONS_1	for	master vampire	18496	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	18496	master vampire	move from	19	2	to	20	3
[Actor:move]	18702	barrow wight	move from	10	20	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	12	20	to	11	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	12	to	13	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	21	to	41	22
[Actor:move]	3935	Seri	move from	16	6	to	17	6
[Identify]	dwarven-steel battleaxe	true
[LOG]	Seri picks up (m.): #FFFFFF##UID:18561:0#dwarven-steel battleaxe (31.5-47.25 power, 2 apr)#LAST#.
[Actor:move]	18487	brown bear	move from	10	12	to	11	12
[Actor:move]	3935	Seri	move from	17	6	to	18	6
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[Actor:move]	18346	giant black ant	move from	9	12	to	10	12
[Actor:move]	18376	barrow wight	move from	13	16	to	13	15
[Actor:move]	18437	skeleton warrior	move from	28	7	to	27	7
[Actor:move]	18496	master vampire	move from	20	3	to	19	4
[Actor:move]	18702	barrow wight	move from	9	19	to	8	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	11	19	to	12	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	13	to	13	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	22	to	41	21
[Actor:move]	18487	brown bear	move from	11	12	to	12	12
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (master vampire)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.300007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	16	vs	66	=> chance to hit	0
[LOG]	Master vampire is encased in ice!
Cloned shader 53
[SHADER] setting reset param	tick_start	2039187
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #{bold}##1133F3#427 cold#{normal}##LAST# damage.
[LOG]	#00ff00##UID:971:0#Talent Acidic Spray is ready to use.
[Actor:move]	18346	giant black ant	move from	10	12	to	9	12
[Actor:move]	18376	barrow wight	move from	13	15	to	13	16
[Actor:move]	18437	skeleton warrior	move from	27	7	to	27	8
[target_simple AI]	18496	master vampire	selecting NEW TARGET	18	6	3935	Seri
[Actor:move]	18702	barrow wight	move from	8	20	to	8	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	12	20	to	13	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	14	to	12	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	21	to	41	22
[LOG]	
[Actor:move]	3935	Seri	move from	18	6	to	19	5
[Actor:move]	18487	brown bear	move from	12	12	to	13	13
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Master vampire!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	2.0589117562234	vs. armor/def	10	0
checkEvasion	10	36	32
=> evasion chance	10
[LOG]	Master vampire evades #UID:3935:0##fbd578#Seri#LAST#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	2.0589117562234	vs. armor/def	10	0
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	117.86
[ATTACK] after mult	242.66333958848
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #STEEL_BLUE#(49 to ice)#LAST#, #{bold}##LIGHT_GREEN#74 nature#{normal}##LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#82#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #YELLOW#29 light#LAST# damage.
[Actor:move]	18346	giant black ant	move from	9	12	to	8	12
[Actor:move]	18376	barrow wight	move from	13	16	to	14	16
[Actor:move]	18437	skeleton warrior	move from	27	8	to	26	7
[target_simple AI]	18496	master vampire	selecting NEW TARGET	19	5	3935	Seri
[Actor:move]	18702	barrow wight	move from	8	21	to	8	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	13	20	to	13	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	22	to	42	23
[Actor:move]	18487	brown bear	move from	13	13	to	12	14
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	0
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	75
[ATTACK] after mult	75
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	0
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	124.5
[ATTACK] after mult	124.5
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	19	5	to	19	5
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #STEEL_BLUE#(15 to ice)#LAST#, #LIGHT_GREEN#23 nature#LAST#, #STEEL_BLUE#(0 to ice)#LAST#, #PURPLE#0 arcane#LAST#, #STEEL_BLUE#(25 to ice)#LAST#, #{bold}##LIGHT_GREEN#38 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#61#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #YELLOW#29 light#LAST#, #YELLOW#29 light#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:972:0#Talent Corrosive Mist is ready to use.
[LOG]	#00ff00##UID:918:0#Talent Antimagic Zone is ready to use.
[Actor:move]	18346	giant black ant	move from	8	12	to	7	12
[Actor:move]	18376	barrow wight	move from	14	16	to	15	16
[Actor:move]	18437	skeleton warrior	move from	26	7	to	27	8
[target_simple AI]	18496	master vampire	selecting NEW TARGET	19	5	3935	Seri
[Actor:move]	18702	barrow wight	move from	8	22	to	9	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	10	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	42	24
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	0
checkEvasion	10	36	32
=> evasion chance	10
[LOG]	Master vampire evades #UID:3935:0##fbd578#Seri#LAST#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	0
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	60	0	=	15
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	119.52
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	19	5	to	19	5
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #STEEL_BLUE#(24 to ice)#LAST#, #{bold}##LIGHT_GREEN#36 nature#{normal}##LAST#, #STEEL_BLUE#(0 to ice)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #YELLOW#29 light#LAST# damage.
[Actor:move]	18487	brown bear	move from	12	14	to	13	13
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[Actor:move]	18346	giant black ant	move from	7	12	to	8	11
[Actor:move]	18376	barrow wight	move from	15	16	to	16	15
[Actor:move]	18437	skeleton warrior	move from	27	8	to	26	7
[LOG]	Master vampire is free from the ice.
[target_simple AI]	18496	master vampire	selecting NEW TARGET	19	5	3935	Seri
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	20.011983785083	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	20.011983785083	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18496:0#Master vampire misses #fbd578#Seri#LAST#.
[Actor:move]	18496	master vampire	move from	19	4	to	19	4
[Actor:move]	18702	barrow wight	move from	9	21	to	10	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	10	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	24	to	43	24
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	25
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	25
checkEvasion	10	36	32
=> evasion chance	10
[LOG]	Master vampire evades #UID:3935:0##fbd578#Seri#LAST#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	25
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	25
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	60	25	=	8.75
[PHYS CRIT %]	39.050007060581
[ATTACK] after crit	121.18
[ATTACK] after mult	121.18
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[MIND CRIT %]	31.300007060581
[LOG]	Seri attunes to the damage.
[Actor:move]	3935	Seri	move from	19	5	to	19	5
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #{bold}##LIGHT_GREEN#62 nature#{normal}##LAST#, #PURPLE#1 arcane#LAST# (#RED##{bold}#62#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(31 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18487	brown bear	move from	13	13	to	12	14
[LOG]	#00ff00##UID:967:0#Talent Lightning Speed is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	25
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	25
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	60	25	=	8.75
[PHYS CRIT %]	38.550007060581
[ATTACK] after crit	121.18
[ATTACK] after mult	121.18
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	25
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	25
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	60	25	=	8.75
[PHYS CRIT %]	39.050007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	119.52
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	19	5	to	19	5
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #{bold}##LIGHT_GREEN#62 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#61 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#122#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(23 antimagic)#LAST#, #YELLOW#0 light#LAST#, #YELLOW#(23 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18346	giant black ant	move from	8	11	to	8	12
[Actor:move]	18376	barrow wight	move from	16	15	to	16	16
[Actor:move]	18437	skeleton warrior	move from	26	7	to	25	7
[improved_talented AI] chooses for	18496	master vampire	T_STUN
[LOG]	Master vampire uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	20.011983785083	9	17	0.88729833462074	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	20.011983785083	9	17	0.88729833462074	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18496:0#Master vampire misses #fbd578#Seri#LAST#.
[Actor:move]	18702	barrow wight	move from	10	20	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	10	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	24	to	43	23
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	25
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	25
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	60	25	=	8.75
[PHYS CRIT %]	38.550007060581
[ATTACK] after crit	74
[ATTACK] after mult	74
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	25
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	25
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	60	25	=	8.75
[PHYS CRIT %]	39.050007060581
[ATTACK] after crit	77
[ATTACK] after mult	77
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	19	5	to	19	5
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #LIGHT_GREEN#38 nature#LAST#, #PURPLE#1 arcane#LAST#, #LIGHT_GREEN#39 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(23 antimagic)#LAST#, #YELLOW#0 light#LAST#, #YELLOW#(23 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18487	brown bear	move from	12	14	to	11	14
[Actor:move]	18346	giant black ant	move from	8	12	to	8	11
[Actor:move]	18376	barrow wight	move from	16	16	to	15	17
[Actor:move]	18437	skeleton warrior	move from	25	7	to	26	7
[improved_talented AI] chooses for	18496	master vampire	T_ROTTING_DISEASE
[LOG]	#RED##{bold}#Master vampire performs a diseased attack against Seri.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	20.011983785083	9	17	0.94721359549996	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	20.011983785083	9	17	0.94721359549996	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18496:0#Master vampire misses #fbd578#Seri#LAST#.
[Actor:move]	18702	barrow wight	move from	11	19	to	12	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1785330	18348	elder vampire	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	23	to	42	24
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	25
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	25
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	60	25	=	8.75
[PHYS CRIT %]	38.550007060581
[ATTACK] after crit	74
[ATTACK] after mult	74
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	25
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	25
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	60	25	=	8.75
[PHYS CRIT %]	39.050007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	19	5	to	19	5
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #LIGHT_GREEN#38 nature#LAST#, #PURPLE#1 arcane#LAST#, #LIGHT_GREEN#39 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(23 antimagic)#LAST#, #YELLOW#0 light#LAST#, #YELLOW#(23 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18346	giant black ant	move from	8	11	to	8	12
[Actor:move]	18376	barrow wight	move from	15	17	to	14	16
[Actor:move]	18437	skeleton warrior	move from	26	7	to	27	8
[Actor:move]	18487	brown bear	move from	11	14	to	12	14
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	20.011983785083	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	20.011983785083	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18496:0#Master vampire misses #fbd578#Seri#LAST#.
[Actor:move]	18496	master vampire	move from	19	4	to	19	4
[Actor:move]	18702	barrow wight	move from	12	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	10	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	24	to	43	23
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	25
[ATTACK] after melee attack bonus hooks & callbacks::	69.555959419208	69.677664276969	60	1	vs. armor/def	10	25
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	60	25	=	8.75
[PHYS CRIT %]	38.550007060581
[ATTACK] after crit	121.18
[ATTACK] after mult	121.18
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Master vampire!#{normal}#
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	25
[ATTACK] after melee attack bonus hooks & callbacks::	70.280296960426	79.347080346211	60	1	vs. armor/def	10	25
checkEvasion	10	36	32
=> evasion chance	10
checkHit	60	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	60	25	=	8.75
[PHYS CRIT %]	39.050007060581
[ATTACK] after crit	75
[ATTACK] after mult	75
[ATTACK]	target on_melee_hit:	33.239413899839	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	19	5	to	19	5
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #{bold}##LIGHT_GREEN#62 nature#{normal}##LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(23 antimagic)#LAST#, #YELLOW#0 light#LAST#, #YELLOW#(23 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Master vampire!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	19	5	to	19	4
[Actor:move]	18346	giant black ant	move from	8	12	to	8	11
[Actor:move]	18376	barrow wight	move from	14	16	to	15	16
[improved_talented AI] chooses for	18437	skeleton warrior	T_BONE_ARMOUR
Cloned shader 61
[SHADER] setting reset param	tick_start	2042834
[Actor:move]	18702	barrow wight	move from	11	19	to	12	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.126214597966	33
=> chance to hit	65.815368040836
[Actor:move]	18703	dreadmaster	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	10	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	23	to	44	24
[Actor:move]	18487	brown bear	move from	12	14	to	13	13
table: 0x04e622a0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
Deleting shader 77 (is clone 1)
Server latency	95
[LOG]	Seri deactivates #{bold}##ORANGE#Psiblades#LAST#.
Disabling psiblade	creative pulsing mindstar
Disabling psiblade	living mindstar 'Manizilamas'
[LOG]	Seri activates #{bold}##ORANGE#Psiblades#LAST#.
Activating psiblade	creative pulsing mindstar
Activating psiblade	living mindstar 'Manizilamas'
[LOG]	Seri deactivates #{bold}##ORANGE#Icy Skin#LAST#.
[LOG]	Seri activates #{bold}##ORANGE#Icy Skin#LAST#.
[LOG]	Seri deactivates #{bold}##ORANGE#Antimagic Shield#LAST#.
[LOG]	Seri activates #{bold}##ORANGE#Antimagic Shield#LAST#.
Cloned shader 66
[SHADER] setting reset param	tick_start	2099045
Cloned shader 68
[SHADER] setting reset param	tick_start	2099045
Deleting shader 66 (is clone 1)
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[LOG]	Nature's Balance is still on cooldown for 17 turns.
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
Deleting temp shader	fireflash[]
[LOG]	Resting starts...
[Actor:move]	18346	giant black ant	move from	8	11	to	9	12
[Actor:move]	18376	barrow wight	move from	15	16	to	16	15
[Actor:move]	18437	skeleton warrior	move from	27	8	to	26	7
[Actor:move]	18702	barrow wight	move from	12	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	10	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	24	to	43	23
[Actor:move]	18487	brown bear	move from	13	13	to	13	12
[Actor:move]	18346	giant black ant	move from	9	12	to	8	11
[Actor:move]	18376	barrow wight	move from	16	15	to	16	16
[Actor:move]	18437	skeleton warrior	move from	26	7	to	25	7
[Actor:move]	18702	barrow wight	move from	11	19	to	12	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	12	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	23	to	42	24
[Actor:move]	18487	brown bear	move from	13	12	to	12	12
[Actor:move]	18346	giant black ant	move from	8	11	to	9	12
[Actor:move]	18376	barrow wight	move from	16	16	to	15	15
[Actor:move]	18437	skeleton warrior	move from	25	7	to	25	6
[Actor:move]	18702	barrow wight	move from	12	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	24	to	41	24
[Actor:move]	18487	brown bear	move from	12	12	to	13	12
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[Actor:move]	18346	giant black ant	move from	9	12	to	8	12
[Actor:move]	18376	barrow wight	move from	15	15	to	16	14
[Actor:move]	18437	skeleton warrior	move from	25	6	to	26	7
[Actor:move]	18702	barrow wight	move from	11	19	to	12	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	12	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	24	to	40	24
[Actor:move]	18487	brown bear	move from	13	12	to	13	13
[Actor:move]	18346	giant black ant	move from	8	12	to	9	12
[Actor:move]	18376	barrow wight	move from	16	14	to	15	14
[Actor:move]	18437	skeleton warrior	move from	26	7	to	25	7
[Actor:move]	18702	barrow wight	move from	12	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	14	to	13	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	24	to	40	23
[Actor:move]	18487	brown bear	move from	13	13	to	12	14
[Actor:move]	18346	giant black ant	move from	9	12	to	8	12
[Actor:move]	18376	barrow wight	move from	15	14	to	15	15
[Actor:move]	18437	skeleton warrior	move from	25	7	to	25	6
[Actor:move]	18702	barrow wight	move from	11	19	to	12	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	15	to	13	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	23	to	39	23
[Actor:move]	18487	brown bear	move from	12	14	to	11	14
[Actor:move]	18346	giant black ant	move from	8	12	to	7	12
[Actor:move]	18376	barrow wight	move from	15	15	to	15	14
[NPC:seen_by] Passing target	Seri	from	18437	skeleton warrior	to	18360	skeleton assassin
[Actor:move]	18437	skeleton warrior	move from	25	6	to	25	7
[Actor:move]	18702	barrow wight	move from	12	20	to	12	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	14	to	13	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	23	to	39	22
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	35	7	to	34	7
[Actor:move]	18487	brown bear	move from	11	14	to	12	14
[Actor:move]	18346	giant black ant	move from	7	12	to	8	12
[Actor:move]	18376	barrow wight	move from	15	14	to	16	15
[Actor:move]	18437	skeleton warrior	move from	25	7	to	25	6
[Actor:move]	18702	barrow wight	move from	12	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	13	to	13	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	22	to	39	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	34	7	to	33	7
[Actor:move]	18346	giant black ant	move from	8	12	to	9	12
[Actor:move]	18376	barrow wight	move from	16	15	to	17	15
[Actor:move]	18437	skeleton warrior	move from	25	6	to	25	5
[Actor:move]	18487	brown bear	move from	12	14	to	13	13
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	14	to	14	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	23	to	38	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	33	7	to	32	7
[LOG]	#00ff00##UID:959:0#Talent Wing Buffet is ready to use.
[Actor:move]	18346	giant black ant	move from	9	12	to	10	12
[Actor:move]	18376	barrow wight	move from	17	15	to	17	16
[Actor:move]	18437	skeleton warrior	move from	25	5	to	25	4
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	14	to	15	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	23	to	39	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	32	7	to	31	6
[Actor:move]	18487	brown bear	move from	13	13	to	13	14
[Actor:move]	18346	giant black ant	move from	10	12	to	9	12
[Actor:move]	18376	barrow wight	move from	17	16	to	18	16
[Actor:move]	18437	skeleton warrior	move from	25	4	to	25	3
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	15	14	to	14	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	23	to	38	22
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	31	6	to	32	5
[Actor:move]	18487	brown bear	move from	13	14	to	12	14
[Actor:move]	18346	giant black ant	move from	9	12	to	8	12
[Actor:move]	18376	barrow wight	move from	18	16	to	17	16
[Actor:move]	18437	skeleton warrior	move from	25	3	to	24	3
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	14	to	15	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	22	to	39	22
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	32	5	to	32	6
[Actor:move]	18487	brown bear	move from	12	14	to	13	14
[LOG]	#00ff00##UID:452:0#Talent Wayist is ready to use.
[Actor:move]	18346	giant black ant	move from	8	12	to	7	12
[Actor:move]	18376	barrow wight	move from	17	16	to	16	15
[Actor:move]	18437	skeleton warrior	move from	24	3	to	23	3
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	15	14	to	15	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	22	to	38	23
Deleting shader 68 (is clone 1)
Deleting shader 54 (is clone 0)
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	32	6	to	33	7
[Actor:move]	18487	brown bear	move from	13	14	to	13	15
[LOG]	Rested for 15 turns (stop reason: hostile spotted to the east (skeleton warrior)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	31	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2129956
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #{bold}##GREEN#825 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton warrior!#{normal}#
[Actor:move]	18346	giant black ant	move from	7	12	to	8	12
[Actor:move]	18376	barrow wight	move from	16	15	to	16	14
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	15	15	to	14	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	23	to	38	22
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[use_tactical AI] turn	1785496	18360	skeleton assassin	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18360	skeleton assassin	defend	 talent:T_BONE_ARMOUR
Cloned shader 61
[SHADER] setting reset param	tick_start	2129956
[LOG]	
[LOG]	Resting starts...
[Actor:move]	18487	brown bear	move from	13	15	to	14	14
[Actor:move]	18346	giant black ant	move from	8	12	to	7	12
[Actor:move]	18376	barrow wight	move from	16	14	to	15	14
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	16	to	15	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	22	to	37	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	33	7	to	32	7
[Actor:move]	18487	brown bear	move from	14	14	to	15	15
[Actor:move]	18346	giant black ant	move from	7	12	to	6	12
[Actor:move]	18376	barrow wight	move from	15	14	to	16	15
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	15	16	to	14	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	36	22
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	32	7	to	31	7
[Actor:move]	18487	brown bear	move from	15	15	to	15	16
Deleting shader 53 (is clone 1)
Deleting shader 61 (is clone 1)
[LOG]	#00ff00##UID:912:0#Talent Nature's Balance is ready to use.
[Actor:move]	18346	giant black ant	move from	6	12	to	5	13
[Actor:move]	18376	barrow wight	move from	16	15	to	16	16
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	16	to	15	17
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	22	to	36	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	31	7	to	30	7
[Actor:move]	18487	brown bear	move from	15	16	to	14	16
[Actor:move]	18346	giant black ant	move from	5	13	to	6	12
[Actor:move]	18376	barrow wight	move from	16	16	to	17	16
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	15	17	to	16	17
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	23	to	37	24
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	30	7	to	29	7
[Actor:move]	18346	giant black ant	move from	6	12	to	5	13
[Actor:move]	18376	barrow wight	move from	17	16	to	16	15
[Actor:move]	18487	brown bear	move from	14	16	to	15	15
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	16	17	to	16	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	37	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	29	7	to	28	7
[Actor:move]	18346	giant black ant	move from	5	13	to	5	14
[Actor:move]	18376	barrow wight	move from	16	15	to	15	14
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	16	16	to	16	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	36	24
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	28	7	to	27	7
[Actor:move]	18487	brown bear	move from	15	15	to	16	14
[Actor:move]	18346	giant black ant	move from	5	14	to	5	13
[Actor:move]	18376	barrow wight	move from	15	14	to	14	14
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	16	15	to	17	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	37	25
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	27	7	to	26	7
[Actor:move]	18487	brown bear	move from	16	14	to	16	15
[Actor:move]	18346	giant black ant	move from	5	13	to	5	12
[Actor:move]	18376	barrow wight	move from	14	14	to	13	14
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	14	to	18	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	37	26
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	26	7	to	25	7
[Actor:move]	18487	brown bear	move from	16	15	to	17	16
[Actor:move]	18346	giant black ant	move from	5	12	to	5	13
[Actor:move]	18376	barrow wight	move from	13	14	to	13	13
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	15	to	18	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	defend	 talent:T_JUGGERNAUT
[Actor:move]	18505	orc elite berserker	move from	37	26	to	36	26
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	25	7	to	25	6
[Actor:move]	18487	brown bear	move from	17	16	to	17	15
[Actor:move]	18346	giant black ant	move from	5	13	to	5	14
[Actor:move]	18376	barrow wight	move from	13	13	to	14	14
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	16	to	18	17
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	26	to	36	27
[use_tactical AI] === Action Selected:	18360	skeleton assassin	buff	 talent:T_STEALTH
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	25	6	to	25	5
[Actor:move]	18487	brown bear	move from	17	15	to	18	14
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	18346	giant black ant	move from	5	14	to	6	14
[Actor:move]	18376	barrow wight	move from	14	14	to	15	14
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	17	to	17	17
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	27	to	37	26
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	5	to	25	6
[Actor:move]	18487	brown bear	move from	18	14	to	17	15
[Actor:move]	18346	giant black ant	move from	6	14	to	7	14
[Actor:move]	18376	barrow wight	move from	15	14	to	16	14
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	17	to	18	17
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	26	to	36	25
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	6	to	25	7
[Actor:move]	18487	brown bear	move from	17	15	to	18	14
[Actor:move]	18346	giant black ant	move from	7	14	to	8	14
[Actor:move]	18376	barrow wight	move from	16	14	to	16	15
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	17	to	18	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	25	to	36	24
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	7	to	25	6
[Actor:move]	18487	brown bear	move from	18	14	to	17	14
[Actor:move]	18346	giant black ant	move from	8	14	to	7	14
[Actor:move]	18376	barrow wight	move from	16	15	to	15	16
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	16	to	18	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	37	25
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	6	to	26	7
[Actor:move]	18346	giant black ant	move from	7	14	to	8	14
[Actor:move]	18376	barrow wight	move from	15	16	to	14	16
[Actor:move]	18487	brown bear	move from	17	14	to	18	14
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	15	to	17	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	37	24
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	26	7	to	25	7
[Actor:move]	18346	giant black ant	move from	8	14	to	7	14
[Actor:move]	18376	barrow wight	move from	14	16	to	13	15
[Actor:move]	18702	barrow wight	move from	14	19	to	13	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	16	to	16	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	37	23
[Actor:move]	18487	brown bear	move from	18	14	to	19	14
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	7	to	26	7
[Actor:move]	18346	giant black ant	move from	7	14	to	6	14
[Actor:move]	18376	barrow wight	move from	13	15	to	12	16
[Actor:move]	18702	barrow wight	move from	13	20	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	20	to	15	21
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	16	16	to	16	17
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	36	22
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	26	7	to	25	7
[Actor:move]	18487	brown bear	move from	19	14	to	18	14
[Actor:move]	18346	giant black ant	move from	6	14	to	5	14
[Actor:move]	18376	barrow wight	move from	12	16	to	13	16
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	21	to	16	22
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	16	17	to	17	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	22	to	36	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	7	to	25	6
[Actor:move]	18487	brown bear	move from	18	14	to	18	15
[Actor:move]	18346	giant black ant	move from	5	14	to	5	13
[Actor:move]	18376	barrow wight	move from	13	16	to	12	16
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	22	to	16	21
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	16	to	18	17
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	23	to	36	22
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	6	to	25	5
[Actor:move]	18487	brown bear	move from	18	15	to	19	14
[Actor:move]	18346	giant black ant	move from	5	13	to	5	12
[Actor:move]	18376	barrow wight	move from	12	16	to	12	17
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	21	to	16	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	17	to	17	17
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	22	to	37	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	5	to	25	4
[Actor:move]	18487	brown bear	move from	19	14	to	18	14
[Actor:move]	18346	giant black ant	move from	5	12	to	6	12
[Actor:move]	18376	barrow wight	move from	12	17	to	11	16
[Actor:move]	18702	barrow wight	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	20	to	17	21
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	17	to	18	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	38	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	4	to	25	5
[Actor:move]	18487	brown bear	move from	18	14	to	19	14
[Actor:move]	18346	giant black ant	move from	6	12	to	5	12
[Actor:move]	18376	barrow wight	move from	11	16	to	12	17
[Actor:move]	18702	barrow wight	move from	16	19	to	15	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	17	21	to	16	22
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	16	to	18	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	23	to	39	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	5	to	25	4
[Actor:move]	18487	brown bear	move from	19	14	to	20	14
[Actor:move]	18346	giant black ant	move from	5	12	to	6	12
[Actor:move]	18376	barrow wight	move from	12	17	to	12	16
[Actor:move]	18702	barrow wight	move from	15	20	to	16	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	22	to	17	23
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	15	to	18	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	23	to	38	24
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18360	skeleton assassin	move from	25	4	to	25	3
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18487	brown bear	move from	20	14	to	19	14
[Actor:move]	18346	giant black ant	move from	6	12	to	5	12
[Actor:move]	18376	barrow wight	move from	12	16	to	12	17
[Actor:move]	18702	barrow wight	move from	16	20	to	15	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	17	23	to	18	22
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	16	to	18	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	24	to	39	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	25	3	to	24	3
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18346	giant black ant	move from	5	12	to	6	12
[Actor:move]	18376	barrow wight	move from	12	17	to	12	16
[Actor:move]	18487	brown bear	move from	19	14	to	18	14
[Actor:move]	18702	barrow wight	move from	15	20	to	15	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	22	to	18	23
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	15	to	17	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	23	to	38	24
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	24	3	to	23	3
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[Actor:move]	18346	giant black ant	move from	6	12	to	7	12
[Actor:move]	18376	barrow wight	move from	12	16	to	13	15
[Actor:move]	18702	barrow wight	move from	15	21	to	16	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	23	to	18	22
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	15	to	18	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	24	to	37	23
[Actor:move]	18487	brown bear	move from	18	14	to	17	14
[use_tactical AI] === Action Selected:	18360	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18360	skeleton assassin	move from	23	3	to	22	3
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
[LOG]	Rested for 30 turns (stop reason: hostile spotted to the east (skeleton assassin)).
[LOG]	
[Actor:move]	3935	Seri	move from	19	4	to	20	3
[Actor:move]	18346	giant black ant	move from	7	12	to	8	12
[Actor:move]	18376	barrow wight	move from	13	15	to	13	14
[Actor:move]	18702	barrow wight	move from	16	22	to	16	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	22	to	18	21
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	15	to	18	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	38	22
checkHitOld	41.277906041343	28.481191030353
=> chance to hit	72.662812223597
Deleting shader 61 (is clone 1)
[Actor:move]	3935	Seri	move from	20	3	to	21	3
[ATTACK] attacking with (mainhand)	dwarven-steel dagger of enduring
[ATTACK] to 	Seri	dam/apr/atk/mult ::	47.245770688965	7	49	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	47.245770688965	7	49	1	vs. armor/def	37.41712473107	43
checkHit	49	vs	43	=> chance to hit	65
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	7	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	34.3
[PHYS CRIT %] axe accuracy bonus	49	43	=	1.5
[PHYS CRIT %]	14.437351186467
[ATTACK] after crit	34.3
[ATTACK] after mult	34.3
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	31.600007060581
[LOG]	Seri attunes to the damage.
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[ATTACK] attacking with (offhand)	chilling dwarven-steel dagger
[ATTACK] to 	Seri	dam/apr/atk/mult ::	48.274817925679	7	49	0.68	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	48.274817925679	7	49	0.68	vs. armor/def	37.41712473107	43
checkHit	49	vs	43	=> chance to hit	65
[LOG]	Something misses #fbd578#Seri#LAST#.
[Actor:move]	18360	skeleton assassin	move from	22	3	to	22	3
[Actor:move]	18487	brown bear	move from	17	14	to	18	15
[LOG]	Something hits #fbd578#Seri#LAST# for #WHITE#31 physical#LAST#, #GREY#(7 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	skeleton assassin	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	13	37
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	13	37
checkHit	61	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	13	0.3
[ATTACK] after PARRY	61.867037708594
[ATTACK] after armor	61.867037708594
[ATTACK] after crit	61.867037708594
[ATTACK] after mult	61.867037708594
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	skeleton assassin	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	13	37
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	13	37
checkHit	61	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	13	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	37	=	6
[PHYS CRIT %]	36.600007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[Actor:move]	3935	Seri	move from	21	3	to	21	3
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton assassin for #LIGHT_GREEN#(14 parried#LAST#), #LIGHT_GREEN#79 nature#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#90 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#194#LAST##{normal}# total damage).
[Actor:move]	18346	giant black ant	move from	8	12	to	9	12
[Actor:move]	18376	barrow wight	move from	13	14	to	13	15
[Actor:move]	18702	barrow wight	move from	16	21	to	16	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	21	to	18	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	14	to	19	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	22	to	37	23
[use_tactical AI] === Action Selected:	18360	skeleton assassin	attackarea	 talent:T_RUNE:_ACID_WAVE_1
[LOG]	Skeleton assassin casts #{bold}##GREEN#Rune: Acid Wave.#{normal}##LAST#
[LOG]	#UID:18360:0#Skeleton assassin hits #fbd578#Seri#LAST# for #GREEN#(38 antimagic)#LAST#, #GREEN#80 acid#LAST# (#RED##{bold}#80#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	dwarven-steel dagger of enduring
[ATTACK] to 	Seri	dam/apr/atk/mult ::	47.245770688965	7	49	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	47.245770688965	7	49	1	vs. armor/def	37.41712473107	43
checkHit	49	vs	43	=> chance to hit	65
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	51	7	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	35.7
[PHYS CRIT %] axe accuracy bonus	49	43	=	1.5
[PHYS CRIT %]	14.437351186467
[ATTACK] after crit	35.7
[ATTACK] after mult	35.7
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[ATTACK] attacking with (offhand)	chilling dwarven-steel dagger
[ATTACK] to 	Seri	dam/apr/atk/mult ::	48.274817925679	7	49	0.68	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	48.274817925679	7	49	0.68	vs. armor/def	37.41712473107	43
checkHit	49	vs	43	=> chance to hit	65
[LOG]	#UID:18360:0#Skeleton assassin misses #fbd578#Seri#LAST#.
[Actor:move]	18360	skeleton assassin	move from	22	3	to	22	3
[Actor:move]	18487	brown bear	move from	18	15	to	17	14
[LOG]	#UID:18360:0#Skeleton assassin hits #fbd578#Seri#LAST# for #WHITE#32 physical#LAST#, #GREY#(5 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Skeleton assassin for #1133F3#44 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	skeleton assassin	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	13	37
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	13	37
checkHit	61	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	13	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	61	37	=	6
[PHYS CRIT %]	36.100007060581
[ATTACK] after crit	75
[ATTACK] after mult	75
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	skeleton assassin	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	13	37
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	13	37
checkHit	61	vs	37	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	13	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	37	=	6
[PHYS CRIT %]	36.600007060581
[ATTACK] after crit	74
[ATTACK] after mult	74
[Actor:move]	3935	Seri	move from	21	3	to	21	3
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton assassin for #LIGHT_GREEN#95 nature#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#94 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#215#LAST##{normal}# total damage).
[Actor:move]	18346	giant black ant	move from	9	12	to	10	12
[Actor:move]	18376	barrow wight	move from	13	15	to	13	14
[Actor:move]	18702	barrow wight	move from	16	20	to	16	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	20	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	19	14	to	18	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	36	22
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	36	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2134413
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton assassin for #GREEN#681 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton assassin!#{normal}#
[Actor:move]	18487	brown bear	move from	17	14	to	16	15
[Actor:move]	18346	giant black ant	move from	10	12	to	11	12
[Actor:move]	18376	barrow wight	move from	13	14	to	13	15
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	Resting starts...
[Actor:move]	18702	barrow wight	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	14	to	19	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	22	to	36	23
[Actor:move]	18487	brown bear	move from	16	15	to	15	14
[Actor:move]	18346	giant black ant	move from	11	12	to	12	12
[Actor:move]	18376	barrow wight	move from	13	15	to	12	16
[Actor:move]	18702	barrow wight	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	19	14	to	18	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	23	to	36	22
[Actor:move]	18487	brown bear	move from	15	14	to	16	15
[Actor:move]	18346	giant black ant	move from	12	12	to	11	12
[Actor:move]	18376	barrow wight	move from	12	16	to	12	17
[Actor:move]	18702	barrow wight	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	15	to	18	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	22	to	36	21
[Actor:move]	18487	brown bear	move from	16	15	to	15	15
[Actor:move]	18346	giant black ant	move from	11	12	to	10	12
[Actor:move]	18376	barrow wight	move from	12	17	to	12	16
[Actor:move]	18702	barrow wight	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	14	to	17	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	21	to	36	22
[Actor:move]	18487	brown bear	move from	15	15	to	14	14
[Actor:move]	18346	giant black ant	move from	10	12	to	11	12
[Actor:move]	18376	barrow wight	move from	12	16	to	13	15
[Actor:move]	18702	barrow wight	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	14	to	17	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	22	to	36	21
[Actor:move]	18346	giant black ant	move from	11	12	to	10	12
[Actor:move]	18376	barrow wight	move from	13	15	to	12	14
[Actor:move]	18487	brown bear	move from	14	14	to	13	15
[Actor:move]	18702	barrow wight	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	15	to	18	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	21	to	36	22
[LOG]	Seri is no longer attuned.
[Actor:move]	18346	giant black ant	move from	10	12	to	11	12
[Actor:move]	18376	barrow wight	move from	12	14	to	13	14
[Actor:move]	18702	barrow wight	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	18	16	to	17	17
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	22	to	36	23
[Actor:move]	18487	brown bear	move from	13	15	to	14	16
[Actor:move]	18346	giant black ant	move from	11	12	to	12	12
[Actor:move]	18376	barrow wight	move from	13	14	to	13	13
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	17	to	17	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	23	to	37	23
[Actor:move]	18487	brown bear	move from	14	16	to	15	15
[Actor:move]	18346	giant black ant	move from	12	12	to	11	12
[Actor:move]	18376	barrow wight	move from	13	13	to	13	14
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	17	16	to	16	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	36	23
[Actor:move]	18487	brown bear	move from	15	15	to	15	14
[Actor:move]	18346	giant black ant	move from	11	12	to	10	12
[Actor:move]	18376	barrow wight	move from	13	14	to	13	13
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	16	15	to	15	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	23	to	36	22
[Actor:move]	18487	brown bear	move from	15	14	to	16	15
[Actor:move]	18346	giant black ant	move from	10	12	to	11	12
[Actor:move]	18376	barrow wight	move from	13	13	to	14	14
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	15	15	to	14	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	22	to	37	23
[Actor:move]	18487	brown bear	move from	16	15	to	17	15
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	18346	giant black ant	move from	11	12	to	12	12
[Actor:move]	18376	barrow wight	move from	14	14	to	13	15
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	16	to	15	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	36	22
[Actor:move]	18487	brown bear	move from	17	15	to	16	15
[Actor:move]	18346	giant black ant	move from	12	12	to	13	12
[Actor:move]	18376	barrow wight	move from	13	15	to	13	14
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	20	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	15	15	to	14	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	22	to	36	23
[Actor:move]	18487	brown bear	move from	16	15	to	17	15
[Actor:move]	18346	giant black ant	move from	13	12	to	13	13
[Actor:move]	18376	barrow wight	move from	13	14	to	14	14
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	16	to	13	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	23	to	37	24
[Actor:move]	18487	brown bear	move from	17	15	to	18	16
[Actor:move]	18346	giant black ant	move from	13	13	to	12	14
[Actor:move]	18376	barrow wight	move from	14	14	to	15	15
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	15	to	13	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	38	25
[Actor:move]	18346	giant black ant	move from	12	14	to	13	15
[Actor:move]	18376	barrow wight	move from	15	15	to	14	14
[Actor:move]	18487	brown bear	move from	18	16	to	18	15
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	14	to	12	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	25	to	37	24
[Actor:move]	18346	giant black ant	move from	13	15	to	13	14
[Actor:move]	18376	barrow wight	move from	14	14	to	15	14
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	37	23
[Actor:move]	18487	brown bear	move from	18	15	to	17	16
[Actor:move]	18346	giant black ant	move from	13	14	to	13	15
[Actor:move]	18376	barrow wight	move from	15	14	to	14	14
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	12	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	38	23
[Actor:move]	18487	brown bear	move from	17	16	to	18	16
[Actor:move]	18346	giant black ant	move from	13	15	to	12	16
[Actor:move]	18376	barrow wight	move from	14	14	to	13	13
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	14	to	13	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	23	to	37	24
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	21	3	to	22	3
[Actor:move]	18487	brown bear	move from	18	16	to	18	15
[Actor:move]	3935	Seri	move from	22	3	to	23	3
[LOG]	You pickup 0.90 gold pieces.
[Actor:move]	18346	giant black ant	move from	12	16	to	13	16
[Actor:move]	18376	barrow wight	move from	13	13	to	12	12
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	14	to	12	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	37	25
[Actor:move]	18487	brown bear	move from	18	15	to	17	14
[Actor:move]	3935	Seri	move from	23	3	to	24	3
[Actor:move]	18346	giant black ant	move from	13	16	to	13	15
[Actor:move]	18376	barrow wight	move from	12	12	to	11	12
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	37	24
[Actor:move]	3935	Seri	move from	24	3	to	25	3
[Actor:move]	18487	brown bear	move from	17	14	to	16	14
[Actor:move]	3935	Seri	move from	25	3	to	25	4
[Actor:move]	18346	giant black ant	move from	13	15	to	13	16
[Actor:move]	18376	barrow wight	move from	11	12	to	12	12
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	10	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	37	23
[Actor:move]	3935	Seri	move from	25	4	to	25	5
[Actor:move]	18487	brown bear	move from	16	14	to	16	15
[Actor:move]	18346	giant black ant	move from	13	16	to	12	16
[Actor:move]	18376	barrow wight	move from	12	12	to	13	13
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	10	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	38	22
[Actor:move]	3935	Seri	move from	25	5	to	25	6
[Actor:move]	18487	brown bear	move from	16	15	to	17	16
[Actor:move]	3935	Seri	move from	25	6	to	25	7
[Actor:move]	18346	giant black ant	move from	12	16	to	13	16
[Actor:move]	18376	barrow wight	move from	13	13	to	13	14
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	10	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	22	to	38	21
[Actor:move]	3935	Seri	move from	25	7	to	26	7
[Actor:move]	18487	brown bear	move from	17	16	to	18	15
[Actor:move]	18346	giant black ant	move from	13	16	to	14	16
[Actor:move]	18376	barrow wight	move from	13	14	to	13	15
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	10	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	21	to	39	21
[Actor:move]	3935	Seri	move from	26	7	to	27	7
[Actor:move]	3935	Seri	move from	27	7	to	27	6
[Actor:move]	18346	giant black ant	move from	14	16	to	15	16
[Actor:move]	18376	barrow wight	move from	13	15	to	14	14
[Actor:move]	18487	brown bear	move from	18	15	to	17	16
[Actor:move]	18702	barrow wight	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	10	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	21	to	39	22
[Actor:move]	3935	Seri	move from	27	6	to	27	5
[Actor:move]	18346	giant black ant	move from	15	16	to	15	15
[Actor:move]	18376	barrow wight	move from	14	14	to	13	15
[Actor:move]	18702	barrow wight	move from	16	19	to	17	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	20	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	10	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	22	to	38	23
[Actor:move]	3935	Seri	move from	27	5	to	27	4
[Actor:move]	18487	brown bear	move from	17	16	to	16	15
[Actor:move]	3935	Seri	move from	27	4	to	27	3
[Actor:move]	18346	giant black ant	move from	15	15	to	16	14
[Actor:move]	18376	barrow wight	move from	13	15	to	14	14
[Actor:move]	18702	barrow wight	move from	17	20	to	18	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	20	19	to	21	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	10	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	23	to	37	24
[Actor:move]	18487	brown bear	move from	16	15	to	17	14
[Actor:move]	3935	Seri	move from	27	3	to	28	3
[Actor:move]	18346	giant black ant	move from	16	14	to	15	15
[Actor:move]	18376	barrow wight	move from	14	14	to	15	14
[Actor:move]	18702	barrow wight	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	21	19	to	22	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	10	14	to	11	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	38	24
[Actor:move]	3935	Seri	move from	28	3	to	29	4
[Actor:move]	18487	brown bear	move from	17	14	to	16	14
[Actor:move]	3935	Seri	move from	29	4	to	29	5
[ActorObjectUse] useObjectEnable: 	shielding rune	by	Seri	inven/slot	1	nil
Server latency	95
[Identify]	shielding rune	true
[LOG]	Seri picks up (f.): #FFFFFF##UID:18567:0#shielding rune (absorb 112; dur 3; cd 16)#LAST#.
[Actor:move]	18346	giant black ant	move from	15	15	to	14	16
[Actor:move]	18376	barrow wight	move from	15	14	to	15	15
[Actor:move]	18702	barrow wight	move from	19	19	to	20	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	22	19	to	21	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	14	to	12	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	24	to	39	24
[Actor:move]	3935	Seri	move from	29	5	to	29	4
[Actor:move]	18487	brown bear	move from	16	14	to	15	14
[Actor:move]	18346	giant black ant	move from	14	16	to	13	16
[Actor:move]	18376	barrow wight	move from	15	15	to	15	16
[Actor:move]	3935	Seri	move from	29	4	to	30	3
[Actor:move]	18702	barrow wight	move from	20	19	to	21	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	21	19	to	22	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	14	to	13	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	24	to	38	23
[Actor:move]	18487	brown bear	move from	15	14	to	16	14
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (orc archer)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	31	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2146020
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #{bold}##GREEN#1131 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc archer!#{normal}#
[Actor:move]	18346	giant black ant	move from	13	16	to	12	16
[Actor:move]	18376	barrow wight	move from	15	16	to	16	16
[Actor:move]	18702	barrow wight	move from	21	20	to	21	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	22	19	to	23	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	13	to	14	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	23	to	38	24
[LOG]	
[LOG]	Resting starts...
[Actor:move]	18487	brown bear	move from	16	14	to	15	14
[Actor:move]	18346	giant black ant	move from	12	16	to	13	16
[Actor:move]	18376	barrow wight	move from	16	16	to	17	15
[Actor:move]	18702	barrow wight	move from	21	19	to	22	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	14	to	13	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	24	to	39	25
[Actor:move]	18487	brown bear	move from	15	14	to	14	14
[Actor:move]	18346	giant black ant	move from	13	16	to	14	16
[Actor:move]	18376	barrow wight	move from	17	15	to	17	14
[Actor:move]	18702	barrow wight	move from	22	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	24	19	to	25	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	14	to	12	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	25	to	38	24
[Actor:move]	18487	brown bear	move from	14	14	to	15	14
[Actor:move]	18346	giant black ant	move from	14	16	to	15	15
[Actor:move]	18376	barrow wight	move from	17	14	to	16	14
[Actor:move]	18702	barrow wight	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	25	19	to	26	19
[use_tactical AI] === Action Selected:	18348	elder vampire	defend	 talent:T_RUNE:_SHIELDING_2
Cloned shader 74
[SHADER] setting reset param	tick_start	2146819
[Actor:move]	18348	elder vampire	move from	12	14	to	13	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	24	to	37	25
[Actor:move]	18346	giant black ant	move from	15	15	to	14	16
Deleting shader 53 (is clone 1)
[Actor:move]	18376	barrow wight	move from	16	14	to	17	14
[Actor:move]	18487	brown bear	move from	15	14	to	16	14
[Actor:move]	18702	barrow wight	move from	24	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	13	to	12	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	36	24
[Actor:move]	18346	giant black ant	move from	14	16	to	15	16
[Actor:move]	18376	barrow wight	move from	17	14	to	18	14
[Actor:move]	18702	barrow wight	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	26	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	12	to	11	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	36	23
[Actor:move]	18487	brown bear	move from	16	14	to	17	15
[Actor:move]	18346	giant black ant	move from	15	16	to	16	16
[Actor:move]	18376	barrow wight	move from	18	14	to	18	15
[Actor:move]	18702	barrow wight	move from	24	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	12	to	12	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	23	to	37	23
[Actor:move]	18487	brown bear	move from	17	15	to	16	15
[Actor:move]	18346	giant black ant	move from	16	16	to	16	17
[Actor:move]	18376	barrow wight	move from	18	15	to	17	14
[Actor:move]	18702	barrow wight	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	26	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	12	to	13	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	38	24
[Actor:move]	18487	brown bear	move from	16	15	to	16	14
[Actor:move]	18346	giant black ant	move from	16	17	to	16	16
[Actor:move]	18376	barrow wight	move from	17	14	to	17	15
[Actor:move]	18702	barrow wight	move from	24	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	13	to	14	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	24	to	38	23
[Actor:move]	18487	brown bear	move from	16	14	to	15	15
[Actor:move]	18346	giant black ant	move from	16	16	to	16	15
[Actor:move]	18376	barrow wight	move from	17	15	to	16	14
[Actor:move]	18702	barrow wight	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	26	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	14	to	15	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	23	to	39	22
[Actor:move]	18487	brown bear	move from	15	15	to	14	16
[Actor:move]	18346	giant black ant	move from	16	15	to	15	15
[Actor:move]	18376	barrow wight	move from	16	14	to	17	14
[Actor:move]	18702	barrow wight	move from	24	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	15	14	to	14	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	22	to	38	21
[Actor:move]	18487	brown bear	move from	14	16	to	13	15
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	18346	giant black ant	move from	15	15	to	16	15
[Actor:move]	18376	barrow wight	move from	17	14	to	18	15
[Actor:move]	18702	barrow wight	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	26	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	14	to	13	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	21	to	39	22
[Actor:move]	18487	brown bear	move from	13	15	to	12	16
[Actor:move]	18346	giant black ant	move from	16	15	to	15	15
[Actor:move]	18376	barrow wight	move from	18	15	to	17	14
[Actor:move]	18702	barrow wight	move from	24	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	13	to	12	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	22	to	38	22
[Actor:move]	18487	brown bear	move from	12	16	to	11	16
[Actor:move]	18346	giant black ant	move from	15	15	to	15	14
[Actor:move]	18376	barrow wight	move from	17	14	to	18	15
[Actor:move]	18702	barrow wight	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	26	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	12	to	13	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	22	to	39	23
[Actor:move]	18346	giant black ant	move from	15	14	to	16	15
[Actor:move]	18376	barrow wight	move from	18	15	to	19	14
[Actor:move]	18487	brown bear	move from	11	16	to	10	16
[Actor:move]	18702	barrow wight	move from	24	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	13	to	13	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	23	to	38	22
[Actor:move]	18346	giant black ant	move from	16	15	to	16	16
[Actor:move]	18376	barrow wight	move from	19	14	to	18	14
[Actor:move]	18702	barrow wight	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	26	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	12	to	13	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	22	to	37	23
[Actor:move]	18487	brown bear	move from	10	16	to	9	16
[Actor:move]	18346	giant black ant	move from	16	16	to	15	15
[Actor:move]	18376	barrow wight	move from	18	14	to	17	14
[Actor:move]	18702	barrow wight	move from	24	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	13	to	14	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	36	24
[Actor:move]	18487	brown bear	move from	9	16	to	8	16
[Actor:move]	18346	giant black ant	move from	15	15	to	15	16
[Actor:move]	18376	barrow wight	move from	17	14	to	17	15
[Actor:move]	18702	barrow wight	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	26	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	14	14	to	13	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	36	25
[Actor:move]	18487	brown bear	move from	8	16	to	9	17
[Actor:move]	18346	giant black ant	move from	15	16	to	14	16
[Actor:move]	18376	barrow wight	move from	17	15	to	18	14
[Actor:move]	18702	barrow wight	move from	24	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	15	to	13	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	25	to	36	24
[Actor:move]	18487	brown bear	move from	9	17	to	10	16
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	30	3	to	31	3
[Actor:move]	18346	giant black ant	move from	14	16	to	15	17
[Actor:move]	18376	barrow wight	move from	18	14	to	17	14
[Actor:move]	18702	barrow wight	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	26	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	16	to	12	16
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	37	25
[Actor:move]	3935	Seri	move from	31	3	to	32	3
[Actor:move]	18487	brown bear	move from	10	16	to	9	17
[Actor:move]	18346	giant black ant	move from	15	17	to	14	16
[Actor:move]	18376	barrow wight	move from	17	14	to	18	14
[Actor:move]	3935	Seri	move from	32	3	to	33	3
[Actor:move]	18702	barrow wight	move from	24	19	to	24	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	20	to	27	21
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	16	to	13	15
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	38	25
[Actor:move]	18487	brown bear	move from	9	17	to	8	16
[Actor:move]	3935	Seri	move from	33	3	to	34	3
[Actor:move]	18346	giant black ant	move from	14	16	to	15	15
[Actor:move]	18376	barrow wight	move from	18	14	to	18	15
[Actor:move]	18702	barrow wight	move from	24	20	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	21	to	26	22
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	15	to	12	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	25	to	37	26
[Actor:move]	3935	Seri	move from	34	3	to	35	3
[Actor:move]	18487	brown bear	move from	8	16	to	7	16
[Actor:move]	18346	giant black ant	move from	15	15	to	16	16
[Actor:move]	18376	barrow wight	move from	18	15	to	19	14
[Actor:move]	3935	Seri	move from	35	3	to	36	2
[Identify]	pair of hardened leather boots	true
[LOG]	Seri picks up (w.): #FFFFFF##UID:18554:0#pair of hardened leather boots (0 def, 3 armour)#LAST#.
[Actor:move]	18702	barrow wight	move from	24	19	to	24	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	22	to	26	23
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	14	to	13	14
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	26	to	37	25
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the northeast (ghoulking)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	41	vs	66	=> chance to hit	0
[LOG]	Ghoulking is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2148568
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoulking for #LIGHT_GREY#(224 resilience)#LAST#, #GREEN#457 acid#LAST# (#RED##{bold}#457#LAST##{normal}# total damage).
[Actor:move]	18487	brown bear	move from	7	16	to	8	16
[Actor:move]	18346	giant black ant	move from	16	16	to	16	17
[Actor:move]	18376	barrow wight	move from	19	14	to	18	14
[use_tactical AI] === Action Selected:	18401	ghoulking	closein	 AI:move_ghoul
[Actor:move]	18401	ghoulking	move from	39	0	to	38	0
[Actor:move]	18702	barrow wight	move from	24	20	to	23	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	23	to	25	24
Deleting shader 74 (is clone 1)
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	14	to	13	13
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	36	26
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	41	vs	66	=> chance to hit	0
[LOG]	Ghoulking is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	2149625
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoulking for #LIGHT_GREY#(25 resilience)#LAST#, #ROYAL_BLUE#457 lightning#LAST# (#RED##{bold}#457#LAST##{normal}# total damage).
[Actor:move]	18346	giant black ant	move from	16	17	to	15	17
[Actor:move]	18376	barrow wight	move from	18	14	to	19	14
[use_tactical AI] === Action Selected:	18401	ghoulking	closein	 talent:T_GHOULISH_LEAP
[LOG]	Ghoulking uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	18401	ghoulking	(forced) move from	38	0	to	35	3
[LOG]	Ghoulking speeds up.
[Actor:move]	18487	brown bear	move from	8	16	to	9	17
[Actor:move]	18702	barrow wight	move from	23	20	to	24	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	25	24	to	26	24
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	13	to	12	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	26	to	36	25
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Ghoulking!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	3	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	11	=	12.5
[PHYS CRIT %]	42.600007060581
[ATTACK] after crit	116.2
[ATTACK] after mult	239.24554607315
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghoulking!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	79.347080346211	vs. armor/hardiness	3	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	61	11	=	12.5
[PHYS CRIT %]	43.100007060581
[ATTACK] after crit	77
[ATTACK] after mult	158.5362052292
checkHit	56	vs	41	=> chance to hit	88
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoulking for #{bold}##LIGHT_GREEN#304 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#106 healing#LAST# from #UID:18401:0#Ghoulking.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Ghoulking!#{normal}#
[LOG]	
[LOG]	Resting starts...
[Actor:move]	18346	giant black ant	move from	15	17	to	14	16
[Actor:move]	18376	barrow wight	move from	19	14	to	18	14
[Actor:move]	18702	barrow wight	move from	24	20	to	24	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	24	to	26	25
Deleting shader 53 (is clone 1)
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	12	to	11	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	25	to	37	26
[Actor:move]	18487	brown bear	move from	9	17	to	8	16
[Actor:move]	18346	giant black ant	move from	14	16	to	15	16
[Actor:move]	18376	barrow wight	move from	18	14	to	18	15
[Actor:move]	18702	barrow wight	move from	24	21	to	25	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	25	to	27	26
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	12	to	10	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	26	to	37	25
[Actor:move]	18487	brown bear	move from	8	16	to	9	17
[Actor:move]	18346	giant black ant	move from	15	16	to	15	17
[Actor:move]	18376	barrow wight	move from	18	15	to	17	15
[Actor:move]	18702	barrow wight	move from	25	22	to	26	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	26	to	28	27
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	10	12	to	9	12
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	36	25
[Actor:move]	18487	brown bear	move from	9	17	to	9	16
[Actor:move]	18346	giant black ant	move from	15	17	to	16	17
[Actor:move]	18376	barrow wight	move from	17	15	to	16	15
[Actor:move]	18702	barrow wight	move from	26	21	to	26	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	27	to	29	26
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	12	to	8	11
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	25	to	37	24
[Actor:move]	18487	brown bear	move from	9	16	to	8	16
[Actor:move]	18346	giant black ant	move from	16	17	to	15	17
[Actor:move]	18376	barrow wight	move from	16	15	to	15	16
[Actor:move]	18702	barrow wight	move from	26	20	to	26	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	26	to	29	27
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	11	to	9	10
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	36	25
[Actor:move]	18487	brown bear	move from	8	16	to	9	16
[Actor:move]	18346	giant black ant	move from	15	17	to	16	17
[Actor:move]	18376	barrow wight	move from	15	16	to	15	15
[Actor:move]	18702	barrow wight	move from	26	21	to	26	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	27	to	29	26
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	10	to	8	10
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	25	to	37	24
[Actor:move]	18487	brown bear	move from	9	16	to	10	16
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	36	2	to	35	3
[Identify]	spellwoven cashmere wizard hat of the mind (#RESIST#)	true
[LOG]	Seri picks up (y.): #00FF80##UID:18402:0#spellwoven cashmere wizard hat of the mind (+13%) (2 def, 0 armour)#LAST#.
[Actor:move]	18346	giant black ant	move from	16	17	to	17	16
[Actor:move]	18376	barrow wight	move from	15	15	to	15	16
[Actor:move]	18702	barrow wight	move from	26	22	to	25	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	26	to	28	26
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	10	to	8	9
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	36	24
[Actor:move]	3935	Seri	move from	35	3	to	36	2
[Actor:move]	18487	brown bear	move from	10	16	to	11	16
[Actor:move]	18346	giant black ant	move from	17	16	to	16	17
[Actor:move]	18376	barrow wight	move from	15	16	to	14	16
[Actor:move]	18702	barrow wight	move from	25	21	to	25	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	26	to	28	27
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	9	to	8	8
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	37	23
[Actor:move]	3935	Seri	move from	36	2	to	36	1
[Actor:move]	18487	brown bear	move from	11	16	to	10	16
[Actor:move]	3935	Seri	move from	36	1	to	36	2
[Actor:move]	18346	giant black ant	move from	16	17	to	17	16
[Actor:move]	18376	barrow wight	move from	14	16	to	15	15
[Actor:move]	18702	barrow wight	move from	25	22	to	25	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	27	to	27	28
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	8	to	8	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	37	24
[Actor:move]	3935	Seri	move from	36	2	to	36	3
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	18346	giant black ant	move from	17	16	to	16	17
[Actor:move]	18376	barrow wight	move from	15	15	to	15	14
[Actor:move]	18487	brown bear	move from	10	16	to	11	16
[Actor:move]	18702	barrow wight	move from	25	21	to	26	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	28	to	28	29
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	7	to	9	6
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	36	24
[Actor:move]	3935	Seri	move from	36	3	to	36	4
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[Actor:move]	3935	Seri	move from	36	4	to	36	3
[Actor:move]	18346	giant black ant	move from	16	17	to	17	16
[Actor:move]	18376	barrow wight	move from	15	14	to	16	14
[Actor:move]	18702	barrow wight	move from	26	20	to	27	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	29	to	28	28
[use_tactical AI] === Action Selected:	18348	elder vampire	defend	 talent:T_RUNE:_SHIELDING_2
Cloned shader 74
[SHADER] setting reset param	tick_start	2151369
[Actor:move]	18348	elder vampire	move from	9	6	to	9	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	36	23
[Actor:move]	18487	brown bear	move from	11	16	to	10	16
[Actor:move]	3935	Seri	move from	36	3	to	36	2
[Actor:move]	18346	giant black ant	move from	17	16	to	16	15
[Actor:move]	18376	barrow wight	move from	16	14	to	15	14
[Actor:move]	18702	barrow wight	move from	27	21	to	26	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	28	to	29	28
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	7	to	8	6
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	23	to	37	23
[Actor:move]	3935	Seri	move from	36	2	to	37	1
[Actor:move]	18487	brown bear	move from	10	16	to	9	17
[Actor:move]	3935	Seri	move from	37	1	to	37	0
[Actor:move]	18346	giant black ant	move from	16	15	to	15	16
[Actor:move]	18376	barrow wight	move from	15	14	to	16	14
[Actor:move]	18702	barrow wight	move from	26	22	to	25	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	28	to	29	29
Deleting shader 53 (is clone 1)
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	6	to	9	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	36	23
[Actor:move]	18487	brown bear	move from	9	17	to	10	16
[Actor:move]	3935	Seri	move from	37	0	to	36	1
[Actor:move]	18346	giant black ant	move from	15	16	to	14	16
[Actor:move]	18376	barrow wight	move from	16	14	to	16	15
[Actor:move]	18702	barrow wight	move from	25	22	to	26	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	29	to	28	29
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	7	to	8	6
[use_tactical AI] === Action Selected:	18505	orc elite berserker	defend	 talent:T_JUGGERNAUT
[Actor:move]	18505	orc elite berserker	move from	36	23	to	36	24
[Actor:move]	3935	Seri	move from	36	1	to	35	1
[Actor:move]	18487	brown bear	move from	10	16	to	11	16
[Actor:move]	3935	Seri	move from	35	1	to	34	2
[Actor:move]	18346	giant black ant	move from	14	16	to	15	16
[Actor:move]	18376	barrow wight	move from	16	15	to	16	14
[Actor:move]	18702	barrow wight	move from	26	21	to	27	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	29	to	28	28
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	6	to	9	6
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	37	25
[Actor:move]	3935	Seri	move from	34	2	to	33	3
[Actor:move]	18487	brown bear	move from	11	16	to	12	17
[Actor:move]	18346	giant black ant	move from	15	16	to	16	15
[Actor:move]	18376	barrow wight	move from	16	14	to	15	14
[Actor:move]	18702	barrow wight	move from	27	21	to	27	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	28	to	28	27
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	6	to	9	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	37	24
[Actor:move]	3935	Seri	move from	33	3	to	34	2
[Actor:move]	18487	brown bear	move from	12	17	to	11	16
[Actor:move]	3935	Seri	move from	34	2	to	33	1
[Actor:move]	18346	giant black ant	move from	16	15	to	16	16
[Actor:move]	18376	barrow wight	move from	15	14	to	15	15
[Actor:move]	18702	barrow wight	move from	27	20	to	27	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	27	to	28	26
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	7	to	8	6
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	36	23
[Actor:move]	3935	Seri	move from	33	1	to	34	2
[Actor:move]	18487	brown bear	move from	11	16	to	12	17
[Actor:move]	18346	giant black ant	move from	16	16	to	16	15
[Actor:move]	18376	barrow wight	move from	15	15	to	15	16
[Actor:move]	18702	barrow wight	move from	27	19	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	26	to	28	25
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	6	to	9	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	23	to	36	24
[Actor:move]	3935	Seri	move from	34	2	to	35	3
[Actor:move]	3935	Seri	move from	35	3	to	36	4
[Actor:move]	18487	brown bear	move from	12	17	to	11	16
[Actor:move]	18346	giant black ant	move from	16	15	to	15	15
[Actor:move]	18376	barrow wight	move from	15	16	to	14	16
[Actor:move]	18702	barrow wight	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	25	to	28	24
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	7	to	8	6
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	37	24
[Actor:move]	3935	Seri	move from	36	4	to	36	5
[Actor:move]	18346	giant black ant	move from	15	15	to	16	15
[Actor:move]	18376	barrow wight	move from	14	16	to	13	16
[Actor:move]	18487	brown bear	move from	11	16	to	12	17
[Actor:move]	18702	barrow wight	move from	27	19	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	24	to	28	23
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	6	to	8	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	37	25
[Actor:move]	3935	Seri	move from	36	5	to	36	6
[Actor:move]	3935	Seri	move from	36	6	to	36	7
[Actor:move]	18346	giant black ant	move from	16	15	to	17	14
[Actor:move]	18376	barrow wight	move from	13	16	to	13	15
[Actor:move]	18702	barrow wight	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	23	to	28	22
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	7	to	9	6
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	37	24
[Actor:move]	18487	brown bear	move from	12	17	to	12	16
[Actor:move]	3935	Seri	move from	36	7	to	36	8
[Actor:move]	18346	giant black ant	move from	17	14	to	16	14
[Actor:move]	18376	barrow wight	move from	13	15	to	13	14
[Actor:move]	3935	Seri	move from	36	8	to	36	9
[Actor:move]	18702	barrow wight	move from	27	19	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	22	to	28	21
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	6	to	8	6
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	36	25
[Actor:move]	18487	brown bear	move from	12	16	to	11	16
[Actor:move]	3935	Seri	move from	36	9	to	36	10
[Actor:move]	18346	giant black ant	move from	16	14	to	15	14
[Actor:move]	18376	barrow wight	move from	13	14	to	13	13
[Actor:move]	18702	barrow wight	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	21	to	28	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	6	to	8	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	25	to	36	24
[Actor:move]	18487	brown bear	move from	11	16	to	10	16
[Actor:move]	3935	Seri	move from	36	10	to	36	11
[Actor:move]	18346	giant black ant	move from	15	14	to	16	15
[Actor:move]	18376	barrow wight	move from	13	13	to	12	14
[Actor:move]	3935	Seri	move from	36	11	to	35	11
[Actor:move]	18702	barrow wight	move from	27	19	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	29	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	7	to	8	6
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	37	24
[Actor:move]	18487	brown bear	move from	10	16	to	11	16
[Actor:move]	3935	Seri	move from	35	11	to	34	11
[Actor:move]	18346	giant black ant	move from	16	15	to	15	15
[Actor:move]	18376	barrow wight	move from	12	14	to	11	14
[Actor:move]	18702	barrow wight	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	28	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	6	to	9	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	36	25
[Actor:move]	3935	Seri	move from	34	11	to	33	11
[Actor:move]	18487	brown bear	move from	11	16	to	10	16
[Actor:move]	18346	giant black ant	move from	15	15	to	14	16
[Actor:move]	18376	barrow wight	move from	11	14	to	12	14
[Actor:move]	3935	Seri	move from	33	11	to	32	11
[Actor:move]	18702	barrow wight	move from	27	19	to	27	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	7	to	8	8
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	25	to	36	24
[Actor:move]	3935	Seri	move from	32	11	to	31	11
[Actor:move]	18487	brown bear	move from	10	16	to	11	16
[Actor:move]	18346	giant black ant	move from	14	16	to	13	16
[Actor:move]	18376	barrow wight	move from	12	14	to	13	13
[Actor:move]	18702	barrow wight	move from	27	20	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	28	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	8	to	8	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	37	25
[Actor:move]	3935	Seri	move from	31	11	to	30	11
[Actor:move]	18487	brown bear	move from	11	16	to	10	16
[Actor:move]	3935	Seri	move from	30	11	to	29	11
[Actor:move]	18346	giant black ant	move from	13	16	to	12	17
[Actor:move]	18376	barrow wight	move from	13	13	to	12	14
[NPC:seen_by] Passing target	Seri	from	18702	barrow wight	to	18237	vampire
[Actor:move]	18702	barrow wight	move from	28	19	to	27	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	28	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	7	to	9	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	36	24
[Actor:move]	3935	Seri	move from	29	11	to	28	11
[Actor:move]	18487	brown bear	move from	10	16	to	9	17
[Actor:move]	18346	giant black ant	move from	12	17	to	12	16
[Actor:move]	18376	barrow wight	move from	12	14	to	13	15
[NPC:seen_by] Passing target	Seri	from	18702	barrow wight	to	18248	vampire
[Actor:move]	18702	barrow wight	move from	27	19	to	28	20
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	7	to	9	8
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	24	to	37	24
[Actor:move]	3935	Seri	move from	28	11	to	27	10
[Actor:move]	3935	Seri	move from	27	10	to	26	10
[Actor:move]	18346	giant black ant	move from	12	16	to	13	16
[Actor:move]	18376	barrow wight	move from	13	15	to	12	16
[Actor:move]	18487	brown bear	move from	9	17	to	8	16
[Actor:move]	18702	barrow wight	move from	28	20	to	28	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	28	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	8	to	9	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	38	23
[Actor:move]	3935	Seri	move from	26	10	to	25	10
[Actor:move]	18346	giant black ant	move from	13	16	to	12	17
[Actor:move]	18376	barrow wight	move from	12	16	to	11	16
[Actor:move]	18702	barrow wight	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	28	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	7	to	9	8
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	23	to	37	23
[Actor:move]	18487	brown bear	move from	8	16	to	7	16
[Actor:move]	3935	Seri	move from	25	10	to	24	10
[Actor:move]	3935	Seri	move from	24	10	to	23	10
[Actor:move]	18346	giant black ant	move from	12	17	to	13	16
[Actor:move]	18376	barrow wight	move from	11	16	to	12	17
[Actor:move]	18702	barrow wight	move from	27	19	to	28	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	8	to	8	8
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	23	to	37	24
[Actor:move]	18487	brown bear	move from	7	16	to	6	16
[Actor:move]	3935	Seri	move from	23	10	to	22	10
[Actor:move]	18346	giant black ant	move from	13	16	to	14	16
[Actor:move]	18376	barrow wight	move from	12	17	to	13	16
[Actor:move]	18702	barrow wight	move from	28	20	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	28	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	8	8	to	9	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	37	25
[Actor:move]	3935	Seri	move from	22	10	to	21	10
[Actor:move]	18487	brown bear	move from	6	16	to	5	15
[Actor:move]	3935	Seri	move from	21	10	to	20	10
[Actor:move]	18346	giant black ant	move from	14	16	to	13	15
[Actor:move]	18376	barrow wight	move from	13	16	to	14	16
[Actor:move]	18702	barrow wight	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	28	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	9	7	to	10	8
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	37	26
[Actor:move]	18487	brown bear	move from	5	15	to	5	16
[Actor:move]	3935	Seri	move from	20	10	to	19	10
[Identify]	dwarven-steel gauntlets	true
[LOG]	Seri picks up (x.): #FFFFFF##UID:18568:0#dwarven-steel gauntlets (0 def, 2 armour)#LAST#.
[Actor:move]	18346	giant black ant	move from	13	15	to	12	16
[Actor:move]	18376	barrow wight	move from	14	16	to	15	16
[Actor:move]	18702	barrow wight	move from	27	19	to	28	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	10	8	to	11	8
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	26	to	38	25
[Actor:move]	3935	Seri	move from	19	10	to	18	10
[Actor:move]	18487	brown bear	move from	5	16	to	6	16
[Actor:move]	3935	Seri	move from	18	10	to	17	10
[Actor:move]	18346	giant black ant	move from	12	16	to	13	15
[Actor:move]	18376	barrow wight	move from	15	16	to	15	15
[Actor:move]	18702	barrow wight	move from	28	20	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	28	20
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	11	8	to	12	8
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	25	to	37	26
[Actor:move]	3935	Seri	move from	17	10	to	16	10
[Actor:move]	18487	brown bear	move from	6	16	to	5	16
[Actor:move]	18346	giant black ant	move from	13	15	to	14	16
[improved_talented AI] chooses for	18376	barrow wight	T_GLACIAL_VAPOUR
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[Actor:move]	18702	barrow wight	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	27	21
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	12	8	to	13	7
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	26	to	38	27
[Actor:move]	3935	Seri	move from	16	10	to	15	10
[Actor:move]	18487	brown bear	move from	5	16	to	5	15
[Actor:move]	3935	Seri	move from	15	10	to	14	10
[Actor:move]	18346	giant black ant	move from	14	16	to	15	17
[Actor:move]	18376	barrow wight	move from	15	15	to	16	15
[Actor:move]	18702	barrow wight	move from	27	19	to	26	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	21	to	28	20
[use_tactical AI] === Action Selected:	18348	elder vampire	defend	 talent:T_RUNE:_SHIELDING_2
[LOG]	Elder vampire casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around elder vampire.
Cloned shader 74
[SHADER] setting reset param	tick_start	2152466
[Actor:move]	18348	elder vampire	move from	13	7	to	13	8
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	27	to	38	26
Deleting shader 74 (is clone 1)
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (elder vampire)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	The shield around elder vampire crumbles.
checkHit	18	vs	66	=> chance to hit	0
[LOG]	Elder vampire is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2153976
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #SLATE#(422 absorbed)#LAST#, #GREEN#260 acid#LAST# (#RED##{bold}#260#LAST##{normal}# total damage).
[Actor:move]	18487	brown bear	move from	5	15	to	5	14
[Actor:move]	18346	giant black ant	move from	15	17	to	14	16
[Actor:move]	18376	barrow wight	move from	16	15	to	15	15
[Actor:move]	18702	barrow wight	move from	26	20	to	26	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	27	19
[use_tactical AI] === Action Selected:	18348	elder vampire	closein	 AI:move_complex
[Actor:move]	18348	elder vampire	move from	13	8	to	13	9
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	26	to	37	26
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:10:0#vial of elder vampire blood (1)#WHITE#.
checkHit	18	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2154717
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #ROYAL_BLUE#633 lightning#LAST# damage.
[LOG]	Elemental Surge hits Elder vampire for #ROYAL_BLUE#262 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Elder vampire!#{normal}#
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	Resting starts...
[Actor:move]	18346	giant black ant	move from	14	16	to	13	15
[Actor:move]	18376	barrow wight	move from	15	15	to	14	14
[Actor:move]	18487	brown bear	move from	5	14	to	5	13
[Actor:move]	18702	barrow wight	move from	26	21	to	27	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	26	to	38	27
[Actor:move]	18346	giant black ant	move from	13	15	to	13	14
[Actor:move]	18376	barrow wight	move from	14	14	to	13	13
[Actor:move]	18702	barrow wight	move from	27	22	to	26	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	27	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	27	to	38	26
[Actor:move]	18487	brown bear	move from	5	13	to	6	12
[Actor:move]	18346	giant black ant	move from	13	14	to	12	14
[Actor:move]	18376	barrow wight	move from	13	13	to	13	12
[Actor:move]	18702	barrow wight	move from	26	22	to	25	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	26	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	26	to	38	27
[Actor:move]	18487	brown bear	move from	6	12	to	7	12
[Actor:move]	18346	giant black ant	move from	12	14	to	13	13
[Actor:move]	18376	barrow wight	move from	13	12	to	12	12
[Actor:move]	18702	barrow wight	move from	25	21	to	26	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	27	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	27	to	38	26
[Actor:move]	18487	brown bear	move from	7	12	to	8	12
[Actor:move]	18346	giant black ant	move from	13	13	to	13	12
[Actor:move]	18376	barrow wight	move from	12	12	to	13	13
[Actor:move]	18702	barrow wight	move from	26	21	to	25	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	20	to	26	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	26	to	38	27
[Actor:move]	18487	brown bear	move from	8	12	to	9	12
[Actor:move]	18346	giant black ant	move from	13	12	to	12	12
[Actor:move]	18376	barrow wight	move from	13	13	to	13	12
[Actor:move]	18702	barrow wight	move from	25	21	to	24	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	25	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	27	to	37	26
[Actor:move]	18487	brown bear	move from	9	12	to	10	12
[Actor:move]	18346	giant black ant	move from	12	12	to	13	13
[Actor:move]	18376	barrow wight	move from	13	12	to	12	12
[Actor:move]	18702	barrow wight	move from	24	20	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	25	19	to	24	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	26	to	38	25
[Actor:move]	18487	brown bear	move from	10	12	to	11	12
[Actor:move]	18346	giant black ant	move from	13	13	to	13	12
[Actor:move]	18376	barrow wight	move from	12	12	to	13	13
[Actor:move]	18702	barrow wight	move from	23	19	to	22	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	24	19	to	23	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	25	to	37	26
[Actor:move]	18487	brown bear	move from	11	12	to	12	12
[Actor:move]	18702	barrow wight	move from	22	19	to	21	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	23	20	to	22	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	26	to	38	25
[Actor:move]	18376	barrow wight	move from	13	13	to	13	14
[Actor:move]	18702	barrow wight	move from	21	19	to	20	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	22	19	to	21	19
Deleting shader 74 (is clone 1)
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	25	to	37	24
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	18346	giant black ant	move from	13	12	to	13	13
[Actor:move]	18376	barrow wight	move from	13	14	to	13	15
[Actor:move]	18487	brown bear	move from	12	12	to	11	12
[Actor:move]	18702	barrow wight	move from	20	19	to	19	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	21	19	to	20	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	36	25
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[Actor:move]	18346	giant black ant	move from	13	13	to	14	14
[Actor:move]	18376	barrow wight	move from	13	15	to	14	16
[Actor:move]	18702	barrow wight	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	20	19	to	19	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	36	25	to	37	25
[Actor:move]	18487	brown bear	move from	11	12	to	12	12
[Actor:move]	18346	giant black ant	move from	14	14	to	13	14
[Actor:move]	18376	barrow wight	move from	14	16	to	15	15
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	38	25
[Actor:move]	18487	brown bear	move from	12	12	to	13	12
[Actor:move]	18346	giant black ant	move from	13	14	to	14	14
[Actor:move]	18376	barrow wight	move from	15	15	to	14	16
[Actor:move]	18702	barrow wight	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	20	to	18	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	25	to	39	24
[Actor:move]	18487	brown bear	move from	13	12	to	12	12
[Actor:move]	18346	giant black ant	move from	14	14	to	13	13
[Actor:move]	18376	barrow wight	move from	14	16	to	15	16
[Actor:move]	18702	barrow wight	move from	19	19	to	18	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	24	to	40	24
[Actor:move]	18487	brown bear	move from	12	12	to	11	12
[Actor:move]	18346	giant black ant	move from	13	13	to	14	14
[Actor:move]	18376	barrow wight	move from	15	16	to	14	16
[Actor:move]	18702	barrow wight	move from	18	20	to	19	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	24	to	39	24
[Actor:move]	18487	brown bear	move from	11	12	to	10	12
[Actor:move]	18346	giant black ant	move from	14	14	to	13	14
[Actor:move]	18376	barrow wight	move from	14	16	to	13	15
[Actor:move]	18702	barrow wight	move from	19	21	to	19	20
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	24	to	40	25
[Actor:move]	18487	brown bear	move from	10	12	to	11	12
[Actor:move]	18346	giant black ant	move from	13	14	to	13	13
[Actor:move]	18376	barrow wight	move from	13	15	to	13	14
[Actor:move]	18702	barrow wight	move from	19	20	to	18	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	25	to	41	25
[Actor:move]	18487	brown bear	move from	11	12	to	10	12
[improved_talented AI] chooses for	18346	giant black ant	T_ATTACK
[T_ATTACK]	18346	giant black ant	attacks empty space:	13	12
[improved_talented AI] chooses for	18376	barrow wight	T_GLACIAL_VAPOUR
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[Actor:move]	18702	barrow wight	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	20	to	18	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	25	to	40	25
[Actor:move]	18487	brown bear	move from	10	12	to	11	12
[Actor:move]	18346	giant black ant	move from	13	13	to	13	12
[improved_talented AI] chooses for	18376	barrow wight	T_MIND_DISRUPTION
[Actor:move]	18702	barrow wight	move from	19	19	to	18	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	25	to	41	25
[Actor:move]	18346	giant black ant	move from	13	12	to	12	12
[improved_talented AI] chooses for	18376	barrow wight	T_CHAIN_LIGHTNING
[Chain lightning] targetting	18	14	from	13	14
[useTalent] TALENT FAILED:	T_CHAIN_LIGHTNING	for	barrow wight	18376	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	18376	barrow wight	T_FLAMESHOCK
[SPELL CRIT %]	1
[Actor:move]	18487	brown bear	move from	11	12	to	10	12
[Actor:move]	18702	barrow wight	move from	18	20	to	17	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	25	to	40	24
[Actor:move]	18346	giant black ant	move from	12	12	to	13	12
[Actor:move]	18376	barrow wight	move from	13	14	to	12	14
[Actor:move]	18702	barrow wight	move from	17	20	to	16	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	20	to	18	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	24	to	41	23
[Actor:move]	18487	brown bear	move from	10	12	to	9	12
[Actor:move]	18346	giant black ant	move from	13	12	to	12	12
[Actor:move]	18376	barrow wight	move from	12	14	to	13	13
[Actor:move]	18702	barrow wight	move from	16	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	23	to	42	24
[Actor:move]	18487	brown bear	move from	9	12	to	8	11
[LOG]	Rested for 26 turns (stop reason: hostile spotted to the west (brown bear)).
[LOG]	
[Actor:move]	3935	Seri	move from	14	10	to	13	10
[LOG]	You pickup 0.75 gold pieces.
[improved_talented AI] chooses for	18376	barrow wight	T_CHAIN_LIGHTNING
[Chain lightning] targetting	14	14	from	13	13
[useTalent] TALENT FAILED:	T_CHAIN_LIGHTNING	for	barrow wight	18376	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	18376	barrow wight	T_ATTACK
[T_ATTACK]	18376	barrow wight	attacks empty space:	14	14
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	18	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	24	to	42	25
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 77 (is clone 1)
[Actor:move]	3935	Seri	move from	13	10	to	12	10
[Actor:move]	18487	brown bear	move from	8	11	to	9	10
[Actor:move]	3935	Seri	move from	12	10	to	11	10
[Actor:move]	18376	barrow wight	move from	13	13	to	12	12
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	17	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	25	to	41	24
[target_simple AI]	18487	brown bear	selecting NEW TARGET	11	10	3935	Seri
[Actor:move]	18487	brown bear	move from	9	10	to	10	10
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	7	5
checkHit	61	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	5	=	14
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	72
[ATTACK] after mult	72
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	7	5
checkHit	61	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	5	=	14
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	70
[ATTACK] after mult	70
[Actor:move]	3935	Seri	move from	11	10	to	11	10
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Brown bear for #LIGHT_GREEN#78 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#76 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#153#LAST##{normal}# total damage).
[Actor:move]	18376	barrow wight	move from	12	12	to	11	12
[Actor:move]	18702	barrow wight	move from	13	19	to	12	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	17	20	to	16	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	24	to	42	23
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Brown bear!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	7	5
checkHit	61	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	5	=	14
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	70
[ATTACK] after mult	144.12382293563
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	7	5
checkHit	61	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	61	5	=	14
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Brown bear for #LIGHT_GREEN#156 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#167 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#323#LAST##{normal}# total damage).
[target_simple AI]	18487	brown bear	selecting NEW TARGET	11	10	3935	Seri
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	40.216970926628	3	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	40.216970926628	3	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18487:0#Brown bear misses #fbd578#Seri#LAST#.
[Actor:move]	18487	brown bear	move from	10	10	to	10	10
[Actor:move]	18376	barrow wight	move from	11	12	to	10	12
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	7	5
checkHit	61	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	5	=	14
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	70
[ATTACK] after mult	70
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	7	5
checkHit	61	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	5	=	14
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[Actor:move]	3935	Seri	move from	11	10	to	11	10
[Actor:move]	18702	barrow wight	move from	12	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	19	to	15	19
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Brown bear for #LIGHT_GREEN#76 nature#LAST# damage.
[LOG]	Elemental Surge hits Brown bear for #LIGHT_GREEN#230 nature#LAST# damage.
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	43	23
[LOG]	#{bold}#Elemental Surge killed Brown bear!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/bear_paw.png
[Actor:move]	3935	Seri	move from	11	10	to	10	10
[Actor:move]	18376	barrow wight	move from	10	12	to	11	12
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	23	to	44	24
[Actor:move]	3935	Seri	move from	10	10	to	9	10
[Actor:move]	18376	barrow wight	move from	11	12	to	10	12
[Actor:move]	3935	Seri	move from	9	10	to	8	10
[Actor:move]	18702	barrow wight	move from	10	19	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	24	to	43	24
[LOG]	Resting starts...
[Actor:move]	18376	barrow wight	move from	10	12	to	9	12
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	13	19	to	12	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	24	to	44	23
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the south (barrow wight)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
checkHit	13	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2159971
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #GREEN#681 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Barrow wight!#{normal}#
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	12	19	to	11	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	23	to	44	22
[LOG]	
[LOG]	Resting starts...
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	22	to	45	21
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	21	to	44	21
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	21	to	44	22
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	22	to	45	21
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	21	to	44	21
[Actor:move]	18702	barrow wight	move from	8	19	to	9	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	21	to	44	20
[Actor:move]	18702	barrow wight	move from	9	20	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	11	20	to	11	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	20	to	44	21
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	21	to	44	22
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	22	to	45	23
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	23	to	44	23
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	23	to	43	23
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	10	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	23	to	44	24
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	24	to	45	25
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	25	to	44	24
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	24	to	43	24
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	24	to	44	25
[Actor:move]	18702	barrow wight	move from	8	19	to	9	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	25	to	43	25
[Actor:move]	18702	barrow wight	move from	9	19	to	8	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	25	to	42	25
[Actor:move]	18702	barrow wight	move from	8	19	to	9	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	25	to	41	24
[Actor:move]	18702	barrow wight	move from	9	20	to	9	21
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
Deleting shader 53 (is clone 1)
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	24	to	42	24
[Actor:move]	18702	barrow wight	move from	9	21	to	10	20
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	24	to	42	23
[Actor:move]	18702	barrow wight	move from	10	20	to	11	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	20	to	8	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	41	24
[Actor:move]	18702	barrow wight	move from	11	20	to	12	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	21	to	8	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	24	to	40	23
[Actor:move]	18702	barrow wight	move from	12	19	to	11	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	20	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	23	to	39	24
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	24	to	39	25
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	25	to	38	25
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	25	to	37	25
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	38	25
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	25	to	38	26
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	26	to	38	27
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	27	to	37	26
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	26	to	38	26
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	26	to	39	25
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	10	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	25	to	40	25
[Actor:move]	18702	barrow wight	move from	11	19	to	11	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	25	to	40	24
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	8	10	to	8	11
[Actor:move]	18702	barrow wight	move from	11	20	to	11	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	24	to	39	23
[Actor:move]	3935	Seri	move from	8	11	to	9	12
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	23	to	40	23
[Actor:move]	3935	Seri	move from	9	12	to	10	12
[Identify]	woodsman's dwarven-steel pickaxe	true
[LOG]	Seri picks up (L.): #00FF80##UID:18447:0#woodsman's dwarven-steel pickaxe (dig speed 30 turns)#LAST#.
[LOG]	Lore found: #0080FF#a letter to Aletta from the Master
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	dreadfell-aletta-letter
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Kinetic Focus	true
[LOG]	Seri picks up (r.): #FFD700##UID:18833:0#Kinetic Focus (6-6.6 power, 18 apr, physical damage)#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	The Black Core	true
[LOG]	Seri picks up (h.): #FFD700##UID:18471:0#The Black Core#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Elemental Fury	true
[LOG]	Seri picks up (k.): #FFD700##UID:18472:0#Elemental Fury#LAST#.
Loading tile	object/artifact/the_black_core.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/kinetic_focus.png
[LOG]	Lore found: #0080FF#Kinetic Focus
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Kinetic Focus
[LOG]	Lore found: #0080FF#The Black Core
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	The Black Core
[LOG]	Lore found: #0080FF#Elemental Fury
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Elemental Fury
[LOG]	Ran for 4 turns (stop reason: dialog is displayed).
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	23	to	39	24
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	24	to	40	25
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	25	to	41	26
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	26	to	41	27
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	10	12	to	11	12
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	27	to	41	26
[Actor:move]	3935	Seri	move from	11	12	to	12	12
[Actor:move]	3935	Seri	move from	12	12	to	13	13
[Actor:move]	18702	barrow wight	move from	11	19	to	10	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	26	to	41	25
[Actor:move]	3935	Seri	move from	13	13	to	13	14
[Actor:move]	3935	Seri	move from	13	14	to	13	15
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	25	to	41	24
[Actor:move]	3935	Seri	move from	13	15	to	12	16
[Actor:move]	18702	barrow wight	move from	11	19	to	10	20
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	9	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	24	to	41	25
[Actor:move]	3935	Seri	move from	12	16	to	11	16
[Actor:move]	3935	Seri	move from	11	16	to	10	16
[Actor:move]	18702	barrow wight	move from	10	20	to	10	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	19	to	10	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	25	to	41	26
[Actor:move]	3935	Seri	move from	10	16	to	9	16
[Actor:move]	18702	barrow wight	move from	10	19	to	11	20
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	20	to	9	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	26	to	41	25
[Actor:move]	3935	Seri	move from	9	16	to	10	16
[Actor:move]	3935	Seri	move from	10	16	to	11	16
[Actor:move]	18702	barrow wight	move from	11	20	to	12	20
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	20	to	9	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	25	to	40	25
[Actor:move]	3935	Seri	move from	11	16	to	12	16
[Actor:move]	18702	barrow wight	move from	12	20	to	11	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	21	to	8	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	25	to	39	25
[Actor:move]	3935	Seri	move from	12	16	to	13	15
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[Actor:move]	3935	Seri	move from	13	15	to	14	14
[Actor:move]	18702	barrow wight	move from	11	20	to	10	20
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	21	to	9	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	25	to	38	25
[Actor:move]	3935	Seri	move from	14	14	to	15	15
checkHitOld	30.822070014845	33
=> chance to hit	45.288786572911
[Actor:move]	18702	barrow wight	move from	10	20	to	10	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	20	to	8	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	25	to	37	25
[Actor:move]	3935	Seri	move from	15	15	to	16	16
[Actor:move]	3935	Seri	move from	16	16	to	17	15
[Actor:move]	18702	barrow wight	move from	10	19	to	9	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	20	to	9	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	25	to	37	24
[Actor:move]	3935	Seri	move from	17	15	to	18	14
[Actor:move]	18702	barrow wight	move from	9	19	to	10	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	21	to	8	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	37	24	to	38	24
[Actor:move]	3935	Seri	move from	18	14	to	19	14
[Actor:move]	3935	Seri	move from	19	14	to	18	14
[Actor:move]	18702	barrow wight	move from	10	19	to	11	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	21	to	8	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	24	to	39	24
[Actor:move]	3935	Seri	move from	18	14	to	17	14
[Actor:move]	18702	barrow wight	move from	11	19	to	12	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	20	to	8	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	24	to	38	25
[Actor:move]	3935	Seri	move from	17	14	to	16	14
[Actor:move]	3935	Seri	move from	16	14	to	15	14
[Actor:move]	18702	barrow wight	move from	12	20	to	13	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	21	to	8	22
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	25	to	38	24
[Actor:move]	3935	Seri	move from	15	14	to	14	14
[Actor:move]	18702	barrow wight	move from	13	20	to	14	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	22	to	8	23
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	38	24	to	39	25
[Actor:move]	3935	Seri	move from	14	14	to	13	13
[Actor:move]	3935	Seri	move from	13	13	to	12	12
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	23	to	8	22
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	25	to	39	24
[Actor:move]	3935	Seri	move from	12	12	to	11	12
[Actor:move]	18702	barrow wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	22	to	9	22
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	24	to	39	25
[Actor:move]	3935	Seri	move from	11	12	to	10	12
[Actor:move]	3935	Seri	move from	10	12	to	9	12
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	22	to	9	23
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	25	to	39	24
[Actor:move]	3935	Seri	move from	9	12	to	8	11
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	23	to	8	23
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	39	24	to	40	24
[Actor:move]	3935	Seri	move from	8	11	to	9	10
[Actor:move]	3935	Seri	move from	9	10	to	10	10
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	23	to	8	22
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	24	to	41	23
[Actor:move]	3935	Seri	move from	10	10	to	11	10
[Actor:move]	18702	barrow wight	move from	15	19	to	16	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	22	to	8	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	23	to	42	23
[Actor:move]	3935	Seri	move from	11	10	to	12	10
[Actor:move]	3935	Seri	move from	12	10	to	13	10
[Actor:move]	18702	barrow wight	move from	16	19	to	15	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	21	to	9	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	43	23
[Actor:move]	3935	Seri	move from	13	10	to	14	10
[Actor:move]	3935	Seri	move from	14	10	to	15	10
[Actor:move]	18702	barrow wight	move from	15	20	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	21	to	8	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	23	to	44	24
[Actor:move]	3935	Seri	move from	15	10	to	16	10
[Actor:move]	18702	barrow wight	move from	15	19	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	20	to	8	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	24	to	43	24
[Actor:move]	3935	Seri	move from	16	10	to	17	10
[Actor:move]	3935	Seri	move from	17	10	to	18	10
[Actor:move]	18702	barrow wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	19	to	8	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	24	to	44	24
[Actor:move]	3935	Seri	move from	18	10	to	19	10
[Actor:move]	18702	barrow wight	move from	13	19	to	12	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	20	to	9	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	24	to	44	25
[Actor:move]	3935	Seri	move from	19	10	to	20	10
[Actor:move]	3935	Seri	move from	20	10	to	21	9
[Actor:move]	18702	barrow wight	move from	12	19	to	13	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	21	to	9	22
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	25	to	45	26
[Actor:move]	3935	Seri	move from	21	9	to	22	10
[Actor:move]	18702	barrow wight	move from	13	20	to	12	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	22	to	9	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	26	to	44	25
[Actor:move]	3935	Seri	move from	22	10	to	23	10
[Actor:move]	3935	Seri	move from	23	10	to	24	10
[Actor:move]	18702	barrow wight	move from	12	20	to	13	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	21	to	9	22
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	25	to	44	24
[Actor:move]	3935	Seri	move from	24	10	to	25	10
[Actor:move]	18702	barrow wight	move from	13	20	to	12	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	22	to	8	22
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	24	to	44	23
[Actor:move]	3935	Seri	move from	25	10	to	26	10
[Actor:move]	3935	Seri	move from	26	10	to	27	11
[Actor:move]	18702	barrow wight	move from	12	20	to	13	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	8	22	to	9	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	23	to	44	22
[Actor:move]	3935	Seri	move from	27	11	to	28	12
[Actor:move]	18702	barrow wight	move from	13	20	to	14	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	9	21	to	10	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	22	to	43	23
[Actor:move]	3935	Seri	move from	28	12	to	28	13
[Actor:move]	3935	Seri	move from	28	13	to	28	14
[Actor:move]	18702	barrow wight	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	10	20	to	11	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	23	to	44	23
[Actor:move]	3935	Seri	move from	28	14	to	29	15
[Actor:move]	18702	barrow wight	move from	15	19	to	16	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	11	19	to	12	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	23	to	43	23
[Actor:move]	3935	Seri	move from	29	15	to	30	15
[Actor:move]	3935	Seri	move from	30	15	to	31	15
[Actor:move]	18702	barrow wight	move from	16	20	to	17	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	12	19	to	13	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	23	to	42	23
[Actor:move]	3935	Seri	move from	31	15	to	32	15
[Actor:move]	18702	barrow wight	move from	17	20	to	18	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	41	23
[Actor:move]	3935	Seri	move from	32	15	to	33	15
[Actor:move]	3935	Seri	move from	33	15	to	34	14
[Actor:move]	18702	barrow wight	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	14	19	to	15	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	23	to	42	23
[Actor:move]	3935	Seri	move from	34	14	to	35	14
[Actor:move]	18702	barrow wight	move from	19	19	to	20	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	19	to	16	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	41	22
[Actor:move]	3935	Seri	move from	35	14	to	36	13
[Actor:move]	3935	Seri	move from	36	13	to	37	13
[Actor:move]	18702	barrow wight	move from	20	20	to	21	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	20	to	17	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	22	to	42	23
[Actor:move]	3935	Seri	move from	37	13	to	38	13
[Actor:move]	18702	barrow wight	move from	21	19	to	22	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	17	20	to	18	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	42	24
[Actor:move]	3935	Seri	move from	38	13	to	39	12
[Actor:move]	3935	Seri	move from	39	12	to	39	11
[Actor:move]	18702	barrow wight	move from	22	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	19	to	19	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	24	to	42	23
[Actor:move]	3935	Seri	move from	39	11	to	40	11
[target_simple AI]	18436	copperhead snake	selecting NEW TARGET	40	11	3935	Seri
[Actor:move]	18436	copperhead snake	move from	41	7	to	41	8
[target_simple AI]	18488	master vampire	selecting NEW TARGET	40	11	3935	Seri
[Actor:move]	18488	master vampire	move from	39	6	to	39	7
[Actor:move]	18702	barrow wight	move from	23	19	to	22	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	19	to	20	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	41	22
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (master vampire)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	16	vs	66	=> chance to hit	0
[LOG]	Master vampire is disarmed!
checkHit	29	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2167717
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #GREEN#681 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Copperhead snake for #GREEN#681 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Copperhead snake!#{normal}#
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	16	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2168628
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #{bold}##ROYAL_BLUE#964 lightning#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Master vampire!#{normal}#
[Actor:move]	18702	barrow wight	move from	22	19	to	22	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	20	20	to	20	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	22	to	41	23
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 77 (is clone 1)
Deleting temp shader	lava[]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
Deleting temp shader	flames[aam=0.5,color1=vec4(0.2,0.4,0,1),color2=vec4(0.2,0.5,0.1,1),hide_center=0,npow=1,time_factor=15000,zoom=0.4]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
Deleting temp shader	flamewings[]
Deleting temp shader	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
Deleting shader 79 (is clone 0)
Deleting shader 78 (is clone 0)
[LOG]	Resting starts...
[Actor:move]	18702	barrow wight	move from	22	20	to	22	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	20	19	to	21	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	23	to	40	24
[Actor:move]	18702	barrow wight	move from	22	19	to	23	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	21	19	to	22	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	24	to	41	25
[Actor:move]	18702	barrow wight	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	22	19	to	23	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	25	to	42	25
[Actor:move]	18702	barrow wight	move from	24	19	to	25	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	23	19	to	24	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	25	to	41	26
[Actor:move]	18702	barrow wight	move from	25	19	to	26	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	24	19	to	25	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	26	to	41	25
[Actor:move]	18702	barrow wight	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	25	19	to	26	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	25	to	41	26
[Actor:move]	18702	barrow wight	move from	27	19	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	26	to	41	25
[Actor:move]	18702	barrow wight	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	25	to	42	25
[Actor:move]	18702	barrow wight	move from	29	20	to	29	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	25	to	43	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	25	to	44	25
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	25	to	45	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	25	to	44	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	25	to	43	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	25	to	44	24
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	24	to	43	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	25	to	42	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	25	to	41	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	25	to	40	24
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	24	to	41	24
[Actor:move]	18702	barrow wight	move from	29	19	to	28	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	24	to	40	23
[Actor:move]	18702	barrow wight	move from	28	20	to	27	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	40	23	to	41	24
[Actor:move]	18702	barrow wight	move from	27	20	to	26	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	28	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	24	to	42	23
[Actor:move]	18702	barrow wight	move from	26	19	to	27	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	27	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	42	24
[Actor:move]	18702	barrow wight	move from	27	19	to	26	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	21	to	26	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	24	to	42	23
[Actor:move]	18702	barrow wight	move from	26	19	to	27	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	20	to	27	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	41	24
[Actor:move]	18702	barrow wight	move from	27	20	to	28	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	21	to	26	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	24	to	41	25
[Actor:move]	18702	barrow wight	move from	28	21	to	29	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	20	to	27	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	25	to	41	24
[Actor:move]	18702	barrow wight	move from	29	22	to	29	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	20	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	24	to	41	23
[Actor:move]	18702	barrow wight	move from	29	21	to	28	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	28	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	23	to	41	22
[Actor:move]	18702	barrow wight	move from	28	22	to	29	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	28	21
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	41	22	to	42	23
[Actor:move]	18702	barrow wight	move from	29	21	to	28	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	21	to	29	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	42	23	to	43	23
[Actor:move]	18702	barrow wight	move from	28	22	to	29	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	43	23	to	44	22
[Actor:move]	18702	barrow wight	move from	29	21	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	29	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	22	to	44	21
[Actor:move]	18702	barrow wight	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	21	to	45	21
[Actor:move]	18702	barrow wight	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	21	to	45	22
[Actor:move]	18702	barrow wight	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	22	to	44	21
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	40	11	to	41	11
[Actor:move]	3935	Seri	move from	41	11	to	42	11
[Actor:move]	18702	barrow wight	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788300	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	21	to	45	20
[Actor:move]	3935	Seri	move from	42	11	to	43	11
[Identify]	truestriking dwarven-steel greatsword of phasing	true
[LOG]	Seri picks up (s.): #0080FF##UID:18555:0#truestriking dwarven-steel greatsword of phasing (34-54.4 power, 14 apr)#LAST#.
[Actor:move]	18702	barrow wight	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788310	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	20	to	44	19
[Actor:move]	3935	Seri	move from	43	11	to	42	10
[Actor:move]	3935	Seri	move from	42	10	to	41	9
[Actor:move]	18702	barrow wight	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788320	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	19	to	44	18
[Actor:move]	3935	Seri	move from	41	9	to	40	8
[Actor:move]	18702	barrow wight	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788330	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	18	to	45	18
[Actor:move]	3935	Seri	move from	40	8	to	39	7
[Actor:move]	3935	Seri	move from	39	7	to	39	6
[Actor:move]	18702	barrow wight	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788340	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	18	to	44	17
[Actor:move]	3935	Seri	move from	39	6	to	40	5
[Actor:move]	18702	barrow wight	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788350	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	17	to	45	18
[Actor:move]	3935	Seri	move from	40	5	to	39	4
[Actor:move]	3935	Seri	move from	39	4	to	40	5
[Actor:move]	18702	barrow wight	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788360	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	18	to	44	18
[Actor:move]	3935	Seri	move from	40	5	to	39	6
[Actor:move]	18702	barrow wight	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788370	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	18	to	45	18
[Actor:move]	3935	Seri	move from	39	6	to	39	7
[Actor:move]	3935	Seri	move from	39	7	to	39	8
[Actor:move]	18702	barrow wight	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788380	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	18	to	44	19
[Actor:move]	3935	Seri	move from	39	8	to	39	9
[Actor:move]	3935	Seri	move from	39	9	to	40	10
[Actor:move]	18702	barrow wight	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	19	to	45	18
[Actor:move]	3935	Seri	move from	40	10	to	41	11
[Actor:move]	18702	barrow wight	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788400	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	18	to	45	19
[Actor:move]	3935	Seri	move from	41	11	to	41	12
[Actor:move]	3935	Seri	move from	41	12	to	41	13
[Actor:move]	18702	barrow wight	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788410	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	19	to	44	20
[Actor:move]	3935	Seri	move from	41	13	to	41	14
[Actor:move]	18702	barrow wight	move from	28	19	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788420	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	44	20	to	45	20
[Actor:move]	3935	Seri	move from	41	14	to	42	14
[Actor:move]	3935	Seri	move from	42	14	to	43	14
[Actor:move]	18702	barrow wight	move from	29	20	to	28	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788430	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	20	to	45	19
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (orc elite berserker)).
[LOG]	
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
[Actor:move]	3935	Seri	move from	43	14	to	44	15
[Actor:move]	18702	barrow wight	move from	28	19	to	27	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[use_tactical AI] === Action Selected:	18505	orc elite berserker	closein	 AI:move_complex
[Actor:move]	18505	orc elite berserker	move from	45	19	to	45	18
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	38	vs	66	=> chance to hit	0
[LOG]	Orc elite berserker is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2186183
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc elite berserker for #GREEN#681 acid#LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	38	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2186885
[Actor:move]	18702	barrow wight	move from	27	20	to	28	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc elite berserker for #ROYAL_BLUE#461 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc elite berserker!#{normal}#
[LOG]	
[LOG]	Resting starts...
[Actor:move]	18702	barrow wight	move from	28	20	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788464	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	18702	barrow wight	move from	29	20	to	29	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[Actor:move]	18702	barrow wight	move from	29	21	to	29	21
Deleting shader 53 (is clone 1)
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
Deleting shader 82 (is clone 0)
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[Actor:move]	18702	barrow wight	move from	29	21	to	29	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788494	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	18702	barrow wight	move from	29	20	to	29	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[Actor:move]	18702	barrow wight	move from	29	21	to	30	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[Actor:move]	18702	barrow wight	move from	30	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	7	9	vs. armor/hardiness	69.484744767153	1
[ATTACK] after armor	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[ATTACK]	target on_melee_hit:	6	LIGHTNING	vs	0
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[Actor:move]	18702	barrow wight	move from	31	22	to	30	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	28	20
[Actor:move]	18702	barrow wight	move from	30	22	to	29	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	29	19
[Actor:move]	18702	barrow wight	move from	29	23	to	28	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	28	19
[Actor:move]	18702	barrow wight	move from	28	23	to	27	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	29	20
[Actor:move]	18702	barrow wight	move from	27	23	to	28	24
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	21
[Actor:move]	18702	barrow wight	move from	28	24	to	29	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	21	to	29	20
[Actor:move]	18702	barrow wight	move from	29	23	to	30	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[Actor:move]	18702	barrow wight	move from	30	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
Deleting shader 53 (is clone 1)
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	7	9	vs. armor/hardiness	69.484744767153	1
[ATTACK] after armor	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[ATTACK]	target on_melee_hit:	6	LIGHTNING	vs	0
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	7	9	vs. armor/hardiness	69.484744767153	1
[ATTACK] after armor	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[ATTACK]	target on_melee_hit:	6	LIGHTNING	vs	0
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	7	9	vs. armor/hardiness	69.484744767153	1
[ATTACK] after armor	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[ATTACK]	target on_melee_hit:	6	LIGHTNING	vs	0
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	7	9	vs. armor/hardiness	69.484744767153	1
[ATTACK] after armor	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[ATTACK]	target on_melee_hit:	6	LIGHTNING	vs	0
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	7	9	vs. armor/hardiness	69.484744767153	1
[ATTACK] after armor	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[ATTACK]	target on_melee_hit:	6	LIGHTNING	vs	0
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	44	15	to	45	14
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[Actor:move]	3935	Seri	move from	45	14	to	45	13
[Actor:move]	3935	Seri	move from	45	13	to	45	12
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[Actor:move]	3935	Seri	move from	45	12	to	45	11
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[Actor:move]	3935	Seri	move from	45	11	to	45	10
[Actor:move]	3935	Seri	move from	45	10	to	45	9
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[Actor:move]	3935	Seri	move from	45	9	to	45	8
[Actor:move]	3935	Seri	move from	45	8	to	45	7
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[Actor:move]	3935	Seri	move from	45	7	to	45	6
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[Actor:move]	3935	Seri	move from	45	6	to	45	5
[Actor:move]	3935	Seri	move from	45	5	to	45	4
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	7	9	vs. armor/hardiness	69.484744767153	1
[ATTACK] after armor	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[ATTACK]	target on_melee_hit:	6	LIGHTNING	vs	0
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[Actor:move]	3935	Seri	move from	45	4	to	45	3
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	69.484744767153	14
checkHit	15	vs	14	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	7	9	vs. armor/hardiness	69.484744767153	1
[ATTACK] after armor	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[ATTACK]	target on_melee_hit:	6	LIGHTNING	vs	0
[Actor:move]	18702	barrow wight	move from	31	22	to	31	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[Actor:move]	3935	Seri	move from	45	3	to	45	2
[Actor:move]	3935	Seri	move from	45	2	to	45	1
[Actor:move]	18702	barrow wight	move from	31	22	to	32	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	28	19
[Actor:move]	3935	Seri	move from	45	1	to	45	0
[Actor:move]	18702	barrow wight	move from	32	23	to	33	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	28	20
[Actor:move]	3935	Seri	move from	45	0	to	45	1
[Actor:move]	3935	Seri	move from	45	1	to	45	2
[Actor:move]	18702	barrow wight	move from	33	22	to	33	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	29	19
[Actor:move]	3935	Seri	move from	45	2	to	45	3
[Actor:move]	18702	barrow wight	move from	33	23	to	32	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	28	20
[Actor:move]	3935	Seri	move from	45	3	to	45	4
[Actor:move]	3935	Seri	move from	45	4	to	45	5
[Actor:move]	18702	barrow wight	move from	32	23	to	33	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	27	19
[Actor:move]	3935	Seri	move from	45	5	to	45	6
[Actor:move]	18702	barrow wight	move from	33	23	to	34	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	19	to	27	20
[Actor:move]	3935	Seri	move from	45	6	to	45	7
[Actor:move]	3935	Seri	move from	45	7	to	45	8
[Actor:move]	18702	barrow wight	move from	34	23	to	33	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	20	to	28	19
[Actor:move]	3935	Seri	move from	45	8	to	45	9
[Actor:move]	18702	barrow wight	move from	33	23	to	34	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	19	to	29	19
[Actor:move]	3935	Seri	move from	45	9	to	45	10
[Actor:move]	3935	Seri	move from	45	10	to	45	11
[Actor:move]	18702	barrow wight	move from	34	22	to	34	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788985	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	45	11	to	45	12
[Actor:move]	18702	barrow wight	move from	34	21	to	34	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1788995	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	45	12	to	45	13
[Actor:move]	3935	Seri	move from	45	13	to	44	14
[Actor:move]	18702	barrow wight	move from	34	20	to	33	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1789005	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	44	14	to	43	14
[Actor:move]	18702	barrow wight	move from	33	19	to	34	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1789015	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	43	14	to	42	14
[Actor:move]	3935	Seri	move from	42	14	to	41	14
[Actor:move]	18702	barrow wight	move from	34	20	to	33	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1789025	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	41	14	to	40	14
[Actor:move]	18702	barrow wight	move from	33	19	to	34	20
[Actor:move]	3935	Seri	move from	40	14	to	39	15
[Actor:move]	3935	Seri	move from	39	15	to	39	16
[Actor:move]	18702	barrow wight	move from	34	20	to	33	19
[Actor:move]	3935	Seri	move from	39	16	to	38	15
[Actor:move]	18702	barrow wight	move from	33	19	to	34	20
[Actor:move]	3935	Seri	move from	38	15	to	37	14
[Actor:move]	3935	Seri	move from	37	14	to	36	15
[Actor:move]	18702	barrow wight	move from	34	20	to	33	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1789065	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	36	15	to	36	16
[Actor:move]	3935	Seri	move from	36	16	to	36	17
[Actor:move]	18702	barrow wight	move from	33	19	to	34	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[Actor:move]	3935	Seri	move from	36	17	to	36	18
[Actor:move]	18702	barrow wight	move from	34	20	to	34	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[Actor:move]	3935	Seri	move from	36	18	to	36	19
[Actor:move]	3935	Seri	move from	36	19	to	36	20
[Actor:move]	18702	barrow wight	move from	34	19	to	34	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[Actor:move]	3935	Seri	move from	36	20	to	36	21
[Actor:move]	18702	barrow wight	move from	34	20	to	34	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[Actor:move]	3935	Seri	move from	36	21	to	36	22
[target_simple AI]	18358	black jelly	selecting NEW TARGET	36	22	3935	Seri
[improved_talented AI] chooses for	18358	black jelly	T_SLIME_SPIT
[LOG]	Black jelly uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	8.2
Adding entity	18844	after	18358
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (black jelly - offscreen)).
[LOG]	
[Actor:move]	3935	Seri	move from	36	22	to	36	23
[Actor:move]	18702	barrow wight	move from	34	19	to	34	20
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[Actor:move]	3935	Seri	move from	36	23	to	36	24
[Actor:move]	18702	barrow wight	move from	34	20	to	34	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	10	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2194339
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Black jelly for #{bold}##GREEN#1131 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Black jelly!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	36	24	to	36	25
[Actor:move]	18702	barrow wight	move from	34	19	to	34	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	29	20
[Actor:move]	3935	Seri	move from	36	25	to	36	26
Deleting shader 53 (is clone 1)
[Actor:move]	18702	barrow wight	move from	34	20	to	34	19
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	20	to	29	19
[Actor:move]	3935	Seri	move from	36	26	to	36	27
[Actor:move]	3935	Seri	move from	36	27	to	36	28
[Actor:move]	18702	barrow wight	move from	34	19	to	34	20
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	19	to	28	20
[Actor:move]	3935	Seri	move from	36	28	to	36	29
[target_simple AI]	18491	ghoulking	selecting NEW TARGET	36	29	3935	Seri
[use_tactical AI] === Action Selected:	18491	ghoulking	attack	 talent:T_SUMMON
[LOG]	Ghoulking uses #{bold}##ORCHID#Summon.#{normal}##LAST#
[resolveObject] CREATE FOR	18845	ghoul	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	81.827644041943	96.1
[resolveObject] CREATED OBJECT:	18846	deadly quiver of yew arrows of vileness	tries left:	1
[resolveObject] adding to main inventory:	18846	deadly quiver of yew arrows of vileness
[Actor:move]	18845	ghoul	(forced) move from	nil	nil	to	33	40
[LOG]	#UID:18491:0#Ghoulking summons Something!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	18702	barrow wight	move from	34	20	to	34	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	20	to	29	21
[LOG]	
[Actor:move]	3935	Seri	move from	36	29	to	36	30
[NPC:seen_by] Passing target	Seri	from	18491	ghoulking	to	18845	ghoul
[use_tactical AI] === Action Selected:	18491	ghoulking	closein	 AI:move_ghoul
[Actor:move]	18491	ghoulking	move from	34	39	to	35	38
checkHitOld	41.277906041343	26.147297689078
=> chance to hit	75.447143699132
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (ghoulking - offscreen)).
[Actor:move]	3935	Seri	move from	36	30	to	36	31
[Actor:move]	18702	barrow wight	move from	34	21	to	34	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	21	to	30	22
[target_simple AI]	18377	skeleton assassin	selecting NEW TARGET	36	31	3935	Seri
[use_tactical AI] === Action Selected:	18377	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18377	skeleton assassin	move from	45	32	to	44	32
checkHitOld	41.277906041343	26.147297689078
=> chance to hit	75.447143699132
[LOG]	
[Actor:move]	3935	Seri	move from	36	31	to	36	32
[NPC:seen_by] Passing target	Seri	from	18845	ghoul	to	18443	spitting spider
[Actor:move]	18845	ghoul	move from	33	40	to	33	39
[Actor:move]	18443	spitting spider	move from	34	42	to	34	41
[use_tactical AI] === Action Selected:	18491	ghoulking	closein	 AI:move_ghoul
[Actor:move]	18491	ghoulking	move from	35	38	to	35	37
[improved_talented AI] chooses for	18702	barrow wight	T_ATTACK
[T_ATTACK]	18702	barrow wight	attacks empty space:	34	23
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	30	22	to	31	23
[use_tactical AI] === Action Selected:	18377	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18377	skeleton assassin	move from	44	32	to	43	31
checkHitOld	41.277906041343	26.147297689078
=> chance to hit	75.447143699132
[Actor:move]	3935	Seri	move from	36	32	to	36	33
[Actor:move]	18443	spitting spider	move from	34	41	to	33	40
checkHitOld	41.277906041343	26.147297689078
=> chance to hit	75.447143699132
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (ghoulking)).
[LOG]	
[Actor:move]	3935	Seri	move from	36	33	to	36	34
[use_tactical AI] === Action Selected:	18491	ghoulking	closein	 AI:move_ghoul
[Actor:move]	18491	ghoulking	move from	35	37	to	35	36
[Actor:move]	18702	barrow wight	move from	34	22	to	34	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	30.822070014845	33
=> chance to hit	45.288786572911
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	35.909858933823	100	44	1	vs. armor/def	58.235359554753	10
[ATTACK] after melee attack bonus hooks & callbacks::	35.909858933823	100	44	1	vs. armor/def	58.235359554753	10
checkHit	44	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	39	100	vs. armor/hardiness	58.235359554753	1
[ATTACK] after armor	39
[PHYS CRIT %]	0
[ATTACK] after crit	39
[ATTACK] after mult	39
[ATTACK]	target on_melee_hit:	13	ITEM_ACID_CORRODE	vs	0
[Actor:move]	18703	dreadmaster	move from	31	23	to	31	23
[use_tactical AI] === Action Selected:	18377	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18377	skeleton assassin	move from	43	31	to	42	31
checkHitOld	41.277906041343	26.147297689078
=> chance to hit	75.447143699132
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	40	vs	66	=> chance to hit	0
[LOG]	Ghoulking is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	2198838
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoulking for #LIGHT_GREY#(287 resilience)#LAST#, #ROYAL_BLUE#415 lightning#LAST# (#RED##{bold}#415#LAST##{normal}# total damage).
[improved_talented AI] chooses for	18443	spitting spider	T_INFUSION:_REGENERATION_1
[Actor:move]	18845	ghoul	move from	33	39	to	34	39
[use_tactical AI] === Action Selected:	18491	ghoulking	closein	 talent:T_GHOULISH_LEAP
[LOG]	Ghoulking uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	18491	ghoulking	(forced) move from	35	36	to	35	34
[LOG]	Ghoulking speeds up.
[Actor:move]	18702	barrow wight	move from	34	23	to	34	24
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	35.909858933823	100	44	1	vs. armor/def	58.235359554753	10
[ATTACK] after melee attack bonus hooks & callbacks::	35.909858933823	100	44	1	vs. armor/def	58.235359554753	10
checkHit	44	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	39	100	vs. armor/hardiness	58.235359554753	1
[ATTACK] after armor	39
[PHYS CRIT %]	0
[ATTACK] after crit	39
[ATTACK] after mult	39
[ATTACK]	target on_melee_hit:	13	ITEM_ACID_CORRODE	vs	0
checkHit	41	vs	42	=> chance to hit	48
[Actor:move]	18703	dreadmaster	move from	31	23	to	31	23
[use_tactical AI] === Action Selected:	18377	skeleton assassin	closein	 AI:move_complex
[Actor:move]	18377	skeleton assassin	move from	42	31	to	41	31
checkHitOld	41.277906041343	26.147297689078
=> chance to hit	75.447143699132
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Ghoulking!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	3	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	11	=	12.5
[PHYS CRIT %]	42.600007060581
[ATTACK] after crit	76
[ATTACK] after mult	156.47729347297
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	3	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	11	=	12.5
[PHYS CRIT %]	43.100007060581
[ATTACK] after crit	72
[ATTACK] after mult	148.24164644808
checkHit	56	vs	40	=> chance to hit	90
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoulking for #LIGHT_GREEN#199 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#189 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#388#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#98 healing#LAST# from #UID:18491:0#Ghoulking.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Ghoulking!#{normal}#
[Actor:move]	18443	spitting spider	move from	33	40	to	32	41
[Actor:move]	18702	barrow wight	move from	34	24	to	34	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	disable	 talent:T_DISPERSE_MAGIC
[useTalent] TALENT FAILED:	T_DISPERSE_MAGIC	for	dreadmaster	18703	true
[use_tactical AI] turn	1789226	18703	dreadmaster	### FAILED ACTION returned:	T_DISPERSE_MAGIC	false
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	35.909858933823	100	44	1	vs. armor/def	58.235359554753	10
[ATTACK] after melee attack bonus hooks & callbacks::	35.909858933823	100	44	1	vs. armor/def	58.235359554753	10
checkHit	44	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	38	100	vs. armor/hardiness	58.235359554753	1
[ATTACK] after armor	38
[PHYS CRIT %]	0
[ATTACK] after crit	38
[ATTACK] after mult	38
[ATTACK]	target on_melee_hit:	13	ITEM_ACID_CORRODE	vs	0
[Actor:move]	18703	dreadmaster	move from	31	23	to	31	23
checkHitOld	41.277906041343	26.147297689078
=> chance to hit	75.447143699132
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	33	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2201137
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton assassin for #1133F3#717 cold#LAST# damage.
[LOG]	Elemental Surge hits Ghoul for #1133F3#302 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton assassin!#{normal}#
[Actor:move]	18443	spitting spider	move from	32	41	to	33	40
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (ghoul)).
[Actor:move]	3935	Seri	move from	36	34	to	36	35
[improved_talented AI] chooses for	18845	ghoul	T_GHOULISH_LEAP
[LOG]	Ghoul uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	18845	ghoul	(forced) move from	34	39	to	35	37
[LOG]	Ghoul speeds up.
[improved_talented AI] chooses for	18702	barrow wight	T_MIND_DISRUPTION
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	35.909858933823	100	44	1	vs. armor/def	58.235359554753	10
[ATTACK] after melee attack bonus hooks & callbacks::	35.909858933823	100	44	1	vs. armor/def	58.235359554753	10
checkHit	44	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	37	100	vs. armor/hardiness	58.235359554753	1
[ATTACK] after armor	37
[PHYS CRIT %]	0
[ATTACK] after crit	37
[ATTACK] after mult	37
[ATTACK]	target on_melee_hit:	13	ITEM_ACID_CORRODE	vs	0
[Actor:move]	18703	dreadmaster	move from	31	23	to	31	23
[Actor:move]	18443	spitting spider	move from	33	40	to	34	39
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	36	35	to	36	36
[target_simple AI]	18845	ghoul	selecting NEW TARGET	36	36	3935	Seri
[maintenance AI] turn	1789246	18845	ghoul	selected action:	self_heal	tid:T_RETCH
[LOG]	Ghoul uses #{bold}##ORCHID#Retch.#{normal}##LAST#
[LOG]	Ghoul #YELLOW_GREEN#VOMITS#LAST# on the ground!
[Actor:move]	18443	spitting spider	move from	34	39	to	35	38
[Actor:move]	18702	barrow wight	move from	34	25	to	34	26
[use_tactical AI] === Action Selected:	18703	dreadmaster	disable	 talent:T_BURNING_HEX
[SPELL CRIT %]	1
checkHit	29	vs	45	=> chance to hit	10
[SPELL CRIT %]	1
checkHit	27	vs	45	=> chance to hit	5
[LOG]	Ghoul speeds up in the retch.
[MIND CRIT %]	31.600007060581
[LOG]	Seri attunes to the damage.
[LOG]	Ghoul receives #LIGHT_GREEN#50 healing#LAST# from Ghoul's purging blight area effect.
[LOG]	Ghoul's purging blight area effect hits Spitting spider for #DARK_GREEN#25 blight#LAST# damage.
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(16 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	Seri surges with earthen power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
Cloned shader 53
[SHADER] setting reset param	tick_start	2204493
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #LIGHT_GREY#(94 resilience)#LAST#, #WHITE#394 physical#LAST# (#RED##{bold}#394#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Spitting spider for #WHITE#386 physical#LAST# damage.
[LOG]	Elemental Surge hits Ghoul for #WHITE#313 physical#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Ghoul!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Spitting spider!#{normal}#
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(11 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
[LOG]	Resting starts...
[Actor:move]	18702	barrow wight	move from	34	26	to	33	25
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	23	to	31	24
[LOG]	Rested for 2 turns (stop reason: taken damage).
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(11 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18702	barrow wight	move from	33	25	to	33	24
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	24	to	31	23
[LOG]	
Server latency	95
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	36	36	to	37	36
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(11 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18702	barrow wight	move from	33	24	to	33	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	23	to	31	24
[LOG]	
[Actor:move]	3935	Seri	move from	37	36	to	38	35
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[Actor:move]	18702	barrow wight	move from	33	23	to	34	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	24	to	32	23
[Actor:move]	18702	barrow wight	move from	34	22	to	33	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	23	to	33	23
[Actor:move]	18702	barrow wight	move from	33	21	to	34	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	23	to	34	24
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	18702	barrow wight	move from	34	21	to	33	21
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	24	to	34	23
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[Actor:move]	18702	barrow wight	move from	33	21	to	33	20
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	23	to	34	22
[Actor:move]	18702	barrow wight	move from	33	20	to	33	19
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	22	to	33	23
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[Actor:move]	18702	barrow wight	move from	33	19	to	33	20
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	23	to	34	24
[Actor:move]	18702	barrow wight	move from	33	20	to	33	21
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	24	to	33	23
[LOG]	#00ff00##UID:958:0#Talent Sand Breath is ready to use.
[Actor:move]	18702	barrow wight	move from	33	21	to	34	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	23	to	34	23
[Actor:move]	18702	barrow wight	move from	34	22	to	33	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	23	to	34	24
[Actor:move]	18702	barrow wight	move from	33	22	to	34	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	24	to	33	23
[Actor:move]	18702	barrow wight	move from	34	23	to	34	24
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	23	to	32	23
[Actor:move]	18702	barrow wight	move from	34	24	to	34	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	23	to	33	24
[Actor:move]	18702	barrow wight	move from	34	23	to	33	22
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	24	to	34	23
[Actor:move]	18702	barrow wight	move from	33	22	to	32	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	23	to	34	22
[Actor:move]	18702	barrow wight	move from	32	23	to	31	22
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	22	to	33	23
[Actor:move]	18702	barrow wight	move from	31	22	to	30	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	disable	 talent:T_BURNING_HEX
[SPELL CRIT %]	1
checkHit	29	vs	45	=> chance to hit	10
[SPELL CRIT %]	1
checkHit	27	vs	45	=> chance to hit	5
[Actor:move]	18702	barrow wight	move from	30	22	to	31	21
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	23	to	34	22
[Actor:move]	18702	barrow wight	move from	31	21	to	30	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	22	to	33	22
[Actor:move]	18702	barrow wight	move from	30	22	to	29	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	22	to	33	23
[Actor:move]	18702	barrow wight	move from	29	23	to	29	24
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	23	to	33	22
[Actor:move]	18702	barrow wight	move from	29	24	to	28	23
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	22	to	34	23
[Actor:move]	18702	barrow wight	move from	28	23	to	27	24
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	23	to	34	24
[Actor:move]	18702	barrow wight	move from	27	24	to	26	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	24	to	34	23
[Actor:move]	18702	barrow wight	move from	26	25	to	26	24
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	23	to	33	23
[Actor:move]	18702	barrow wight	move from	26	24	to	25	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	23	to	34	24
[Actor:move]	18702	barrow wight	move from	25	25	to	26	26
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	24	to	33	25
[Actor:move]	18702	barrow wight	move from	26	26	to	25	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	25	to	33	26
[Actor:move]	18702	barrow wight	move from	25	25	to	24	26
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	26	to	32	26
[Actor:move]	18702	barrow wight	move from	24	26	to	25	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	26	to	31	26
[Actor:move]	18702	barrow wight	move from	25	25	to	24	24
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	26	to	31	27
[Actor:move]	18702	barrow wight	move from	24	24	to	24	23
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	27	to	31	28
[Actor:move]	18702	barrow wight	move from	24	23	to	23	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	31	27
[Actor:move]	18702	barrow wight	move from	23	23	to	23	24
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	27	to	31	28
[Actor:move]	18702	barrow wight	move from	23	24	to	24	25
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	28
[Actor:move]	18702	barrow wight	move from	24	25	to	24	24
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	28	to	33	28
[Actor:move]	18702	barrow wight	move from	24	24	to	25	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	28	to	34	29
[Actor:move]	18702	barrow wight	move from	25	23	to	26	22
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	33	28
[Actor:move]	18702	barrow wight	move from	26	22	to	25	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	28	to	32	27
[LOG]	Rested for 44 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	38	35	to	37	36
[Actor:move]	3935	Seri	move from	37	36	to	36	35
[Actor:move]	18702	barrow wight	move from	25	23	to	26	22
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	27	to	32	28
[Actor:move]	3935	Seri	move from	36	35	to	35	34
[LOG]	You pickup 2.50 gold pieces.
[Actor:move]	18702	barrow wight	move from	26	22	to	27	23
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	28	to	33	29
[Actor:move]	3935	Seri	move from	35	34	to	36	33
[Actor:move]	3935	Seri	move from	36	33	to	37	33
[Actor:move]	18702	barrow wight	move from	27	23	to	28	24
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	34	29
[Actor:move]	3935	Seri	move from	37	33	to	38	32
[Actor:move]	18702	barrow wight	move from	28	24	to	29	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1789715	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	38	32	to	39	31
[Actor:move]	3935	Seri	move from	39	31	to	40	31
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	18702	barrow wight	move from	29	25	to	29	25
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	34	28
[Actor:move]	3935	Seri	move from	40	31	to	41	31
[LOG]	You pickup 1.85 gold pieces.
[Actor:move]	18702	barrow wight	move from	29	25	to	30	24
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	34	29
[Actor:move]	3935	Seri	move from	41	31	to	40	30
[Actor:move]	3935	Seri	move from	40	30	to	39	29
checkHitOld	30.822070014845	33
=> chance to hit	45.288786572911
[Actor:move]	18702	barrow wight	move from	30	24	to	31	25
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	34	28
[Actor:move]	3935	Seri	move from	39	29	to	38	28
[Actor:move]	3935	Seri	move from	38	28	to	38	27
[Actor:move]	18702	barrow wight	move from	31	25	to	32	26
[use_tactical AI] === Action Selected:	18703	dreadmaster	disable	 talent:T_BURNING_HEX
[SPELL CRIT %]	1
checkHit	29	vs	45	=> chance to hit	10
[SPELL CRIT %]	1
checkHit	29	vs	45	=> chance to hit	10
[SPELL CRIT %]	1
checkHit	27	vs	45	=> chance to hit	5
[Actor:move]	3935	Seri	move from	38	27	to	38	26
[Actor:move]	18702	barrow wight	move from	32	26	to	33	27
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	34	27
[Actor:move]	3935	Seri	move from	38	26	to	39	25
[Identify]	hardened leather belt	true
[LOG]	Seri picks up (x.): #FFFFFF##UID:18566:0#hardened leather belt#LAST#.
[Actor:move]	3935	Seri	move from	39	25	to	40	25
[Actor:move]	18702	barrow wight	move from	33	27	to	34	28
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	27	to	34	26
[Actor:move]	3935	Seri	move from	40	25	to	41	24
[Actor:move]	18702	barrow wight	move from	34	28	to	34	27
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	26	to	34	25
[Actor:move]	3935	Seri	move from	41	24	to	42	23
[Actor:move]	3935	Seri	move from	42	23	to	43	23
[Actor:move]	18702	barrow wight	move from	34	27	to	34	26
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	25	to	34	24
[Actor:move]	3935	Seri	move from	43	23	to	44	23
[Actor:move]	18702	barrow wight	move from	34	26	to	34	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	24	to	34	23
[Actor:move]	3935	Seri	move from	44	23	to	44	24
[Actor:move]	3935	Seri	move from	44	24	to	45	25
[Actor:move]	18702	barrow wight	move from	34	25	to	34	24
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	23	to	34	22
[Actor:move]	3935	Seri	move from	45	25	to	45	26
[Actor:move]	18702	barrow wight	move from	34	24	to	34	24
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	22	to	34	21
[Actor:move]	3935	Seri	move from	45	26	to	45	27
[Actor:move]	3935	Seri	move from	45	27	to	45	28
[Actor:move]	18702	barrow wight	move from	34	24	to	34	24
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	21	to	33	22
[Actor:move]	3935	Seri	move from	45	28	to	45	29
[Actor:move]	18702	barrow wight	move from	34	24	to	34	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	22	to	34	22
[Actor:move]	3935	Seri	move from	45	29	to	45	30
[Actor:move]	3935	Seri	move from	45	30	to	44	31
[Actor:move]	18702	barrow wight	move from	34	25	to	34	26
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	22	to	34	23
[Actor:move]	3935	Seri	move from	44	31	to	43	31
[Actor:move]	18702	barrow wight	move from	34	26	to	34	25
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	23	to	34	24
[Actor:move]	3935	Seri	move from	43	31	to	42	31
[Actor:move]	3935	Seri	move from	42	31	to	41	31
[Actor:move]	18702	barrow wight	move from	34	25	to	34	26
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	24	to	34	25
[Actor:move]	3935	Seri	move from	41	31	to	40	32
[Actor:move]	18702	barrow wight	move from	34	26	to	34	27
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	25	to	33	26
[Actor:move]	3935	Seri	move from	40	32	to	39	33
[Actor:move]	3935	Seri	move from	39	33	to	39	34
[Actor:move]	18702	barrow wight	move from	34	27	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	26	to	34	27
[Actor:move]	3935	Seri	move from	39	34	to	38	35
[Actor:move]	18702	barrow wight	move from	34	28	to	34	29
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	27	to	34	28
[Actor:move]	3935	Seri	move from	38	35	to	37	36
[Actor:move]	3935	Seri	move from	37	36	to	36	37
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	34	27
[Actor:move]	3935	Seri	move from	36	37	to	35	38
[Actor:move]	18702	barrow wight	move from	34	29	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	27	to	33	28
[Actor:move]	3935	Seri	move from	35	38	to	36	39
[Actor:move]	3935	Seri	move from	36	39	to	36	40
[Actor:move]	18702	barrow wight	move from	34	28	to	34	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	28	to	34	28
[Actor:move]	3935	Seri	move from	36	40	to	35	41
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	34	27
[Actor:move]	3935	Seri	move from	35	41	to	35	42
[Actor:move]	3935	Seri	move from	35	42	to	36	43
[Actor:move]	18702	barrow wight	move from	34	29	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	27	to	33	28
[Actor:move]	3935	Seri	move from	36	43	to	35	44
[target_simple AI]	18479	skeleton warrior	selecting NEW TARGET	35	44	3935	Seri
[improved_talented AI] chooses for	18479	skeleton warrior	T_BONE_ARMOUR
[LOG]	Skeleton warrior uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton warrior.
Cloned shader 61
[SHADER] setting reset param	tick_start	2208835
[Actor:move]	18702	barrow wight	move from	34	28	to	34	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	28	to	34	28
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (skeleton warrior)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Deleting temp shader	healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=1,time_factor=6000]
Deleting temp shader	healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=2,time_factor=6000]
[MIND CRIT %]	31.600007060581
[LOG]	The shield around skeleton warrior crumbles.
checkHit	34	vs	66	=> chance to hit	0
[LOG]	Skeleton warrior is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2210039
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #SLATE#(333 absorbed)#LAST#, #GREEN#348 acid#LAST# (#RED##{bold}#348#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	35	44	to	34	44
[NPC:seen_by] Passing target	Seri	from	18479	skeleton warrior	to	18493	grave wight
[NPC:seen_by] Passing target	Seri	from	18479	skeleton warrior	to	18490	giant black ant
[NPC:seen_by] Passing target	Seri	from	18479	skeleton warrior	to	18355	vampire
[NPC:seen_by] Passing target	Seri	from	18479	skeleton warrior	to	18347	ghoul
[Actor:move]	18479	skeleton warrior	move from	29	40	to	30	41
[NPC:seen_by] Passing target	Seri	from	18490	giant black ant	to	18494	ghast
[Actor:move]	18490	giant black ant	move from	25	43	to	24	42
[Actor:move]	18493	grave wight	move from	26	44	to	25	43
[Actor:move]	18494	ghast	move from	23	43	to	24	43
[Actor:move]	18702	barrow wight	move from	34	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	33	28
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	34	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2211493
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #ROYAL_BLUE#396 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton warrior!#{normal}#
[Actor:move]	18347	ghoul	move from	23	40	to	24	41
[improved_talented AI] chooses for	18355	vampire	T_RUNE:_PRISMATIC_1
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:move]	18490	giant black ant	move from	24	42	to	25	42
[Actor:move]	18493	grave wight	move from	25	43	to	26	43
[Actor:move]	18494	ghast	move from	24	43	to	25	43
[Actor:move]	18702	barrow wight	move from	33	29	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	28	to	34	29
[LOG]	
[LOG]	Resting starts...
[Actor:move]	18347	ghoul	move from	24	41	to	25	41
[Actor:move]	18355	vampire	move from	24	40	to	23	40
[Actor:move]	18490	giant black ant	move from	25	42	to	24	41
[Actor:move]	18493	grave wight	move from	26	43	to	25	42
[Actor:move]	18494	ghast	move from	25	43	to	26	43
[Actor:move]	18702	barrow wight	move from	34	28	to	33	27
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	34	28
[Actor:move]	18355	vampire	move from	23	40	to	24	40
[Actor:move]	18490	giant black ant	move from	24	41	to	25	40
[improved_talented AI] chooses for	18493	grave wight	T_LIGHTNING
[SPELL CRIT %]	1
[Actor:move]	18702	barrow wight	move from	33	27	to	34	26
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	34	27
[Actor:move]	18347	ghoul	move from	25	41	to	26	41
[Actor:move]	18355	vampire	move from	24	40	to	25	41
[Actor:move]	18490	giant black ant	move from	25	40	to	26	40
[Actor:move]	18493	grave wight	move from	25	42	to	26	42
[Actor:move]	18494	ghast	move from	26	43	to	27	43
[Actor:move]	18702	barrow wight	move from	34	26	to	33	27
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	27	to	33	28
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the northwest (giant black ant)).
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 61 (is clone 1)
[Actor:move]	3935	Seri	move from	34	44	to	33	43
[Actor:move]	18347	ghoul	move from	26	41	to	27	41
[Actor:move]	18355	vampire	move from	25	41	to	26	41
[Actor:move]	18490	giant black ant	move from	26	40	to	27	40
[Actor:move]	18493	grave wight	move from	26	42	to	27	42
[Actor:move]	18494	ghast	move from	27	43	to	28	43
[Actor:move]	18702	barrow wight	move from	33	27	to	32	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	28	to	32	27
[Actor:move]	3935	Seri	move from	33	43	to	32	42
[improved_talented AI] chooses for	18347	ghoul	T_GHOULISH_LEAP
[LOG]	Ghoul uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	18347	ghoul	(forced) move from	27	41	to	32	43
[LOG]	Ghoul speeds up.
[Actor:move]	18355	vampire	move from	26	41	to	27	41
[Actor:move]	18490	giant black ant	move from	27	40	to	28	40
[improved_talented AI] chooses for	18493	grave wight	T_MIND_DISRUPTION
[LOG]	Grave wight casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Seri resists!
[improved_talented AI] chooses for	18494	ghast	T_SUMMON
[resolveObject] CREATE FOR	18855	ghoul	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	57.34010849126	76.1
[resolveObject] CREATED OBJECT:	18856	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	18856	gold pieces
[Actor:move]	18855	ghoul	(forced) move from	nil	nil	to	27	44
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	12	vs	66	=> chance to hit	0
[LOG]	Grave wight is encased in ice!
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	Ghast is afflicted by a decrepitude disease!
checkHit	39	vs	66	=> chance to hit	0
[LOG]	Ghoul is encased in ice!
checkHit	15	vs	66	=> chance to hit	0
[LOG]	Vampire is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/vampire.png
checkHit	38	vs	66	=> chance to hit	0
[LOG]	Ghast is encased in ice!
checkHit	28	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2214987
[Actor:move]	18702	barrow wight	move from	32	28	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	27	to	32	28
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Grave wight for #1133F3#258 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Giant black ant for #1133F3#717 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghast for #LIGHT_GREY#(295 resilience)#LAST#, #1133F3#353 cold#LAST# (#RED##{bold}#353#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #LIGHT_GREY#(453 resilience)#LAST#, #1133F3#388 cold#LAST# (#RED##{bold}#388#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #1133F3#(258 to prism#LAST##1133F3#)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Grave wight for #STEEL_BLUE#(37 to ice)#LAST#, #1133F3#56 cold#LAST# (#RED##{bold}#56#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Giant black ant for #1133F3#257 cold#LAST# damage.
[LOG]	Elemental Surge hits Vampire for #1133F3#(93 to prism#LAST##1133F3#)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Ghoul for #1133F3#302 cold#LAST# damage.
[LOG]	Elemental Surge hits Ghast for #1133F3#233 cold#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Giant black ant!#{normal}#
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	2	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	69
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	69
[ATTACK] after mult	69
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	2	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	119.52
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghoul!#{normal}#
[LOG]	Ghoul is afflicted by a rotting disease!
[Actor:move]	3935	Seri	move from	32	42	to	32	42
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #LIGHT_GREEN#67 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#116 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#183#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	28.81662199308	3	28	1	vs. armor/def	58.053710880474	43
[ATTACK] after melee attack bonus hooks & callbacks::	28.81662199308	3	28	1	vs. armor/def	58.053710880474	43
checkHit	28	vs	43	=> chance to hit	13
[LOG]	#UID:18347:0#Ghoul misses #fbd578#Seri#LAST#.
[Actor:move]	18347	ghoul	move from	32	43	to	32	43
[target_simple AI]	18855	ghoul	selecting NEW TARGET	32	42	3935	Seri
[target_simple AI]	18355	vampire	selecting NEW TARGET	32	42	3935	Seri
[target_simple AI]	18493	grave wight	selecting NEW TARGET	32	42	3935	Seri
[target_simple AI]	18494	ghast	selecting NEW TARGET	32	42	3935	Seri
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	28	to	32	29
[LOG]	Decrepitude Disease from Seri hits Ghast for #STEEL_BLUE#(10 to ice)#LAST#, #DARK_GREEN#15 blight#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Rotting Disease from Seri hits Ghoul for #DARK_GREEN#24 blight#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	2	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[LOG]	Ghoul is afflicted by a decrepitude disease!
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	2	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	70
[ATTACK] after mult	70
[Actor:move]	3935	Seri	move from	32	42	to	32	42
Deleting temp shader	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #LIGHT_GREEN#69 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#68 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#137#LAST##{normal}# total damage).
[improved_talented AI] chooses for	18347	ghoul	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Ghoul bites poison into Seri.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	28.81662199308	3	23	5.7304247779439	vs. armor/def	58.053710880474	43
[ATTACK] after melee attack bonus hooks & callbacks::	28.81662199308	3	23	5.7304247779439	vs. armor/def	58.053710880474	43
checkHit	23	vs	43	=> chance to hit	0
[LOG]	#UID:18347:0#Ghoul misses #fbd578#Seri#LAST#.
[target_simple AI]	18855	ghoul	selecting NEW TARGET	32	42	3935	Seri
[LOG]	Vampire's prismatic shield fades.
[target_simple AI]	18355	vampire	selecting NEW TARGET	32	42	3935	Seri
[target_simple AI]	18493	grave wight	selecting NEW TARGET	32	42	3935	Seri
[target_simple AI]	18494	ghast	selecting NEW TARGET	32	42	3935	Seri
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	33	29
[LOG]	Decrepitude Disease from Seri hits Ghast for #STEEL_BLUE#(10 to ice)#LAST#, #DARK_GREEN#15 blight#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Decrepitude Disease from Seri hits Ghoul for #DARK_GREEN#24 blight#LAST# damage.
[LOG]	Rotting Disease from Seri hits Ghoul for #DARK_GREEN#24 blight#LAST# damage.
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Ghoul!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	2	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.350007060581
[ATTACK] after crit	117.86
[ATTACK] after mult	242.66333958848
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghoul!#{normal}#
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	2	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	76
[ATTACK] after mult	156.47729347297
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
checkHit	56	vs	34	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #{bold}##LIGHT_GREEN#235 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#152 nature#LAST# (#RED##{bold}#387#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Grave wight for #STEEL_BLUE#(108 to ice)#LAST#, #LIGHT_GREEN#162 nature#LAST# (#RED##{bold}#162#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Ghoul for #STEEL_BLUE#(126 to ice)#LAST#, #LIGHT_GREEN#189 nature#LAST# (#RED##{bold}#189#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Ghast for #STEEL_BLUE#(108 to ice)#LAST#, #LIGHT_GREEN#162 nature#LAST# (#RED##{bold}#162#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Vampire for #STEEL_BLUE#(43 to ice)#LAST#, #LIGHT_GREEN#65 nature#LAST# (#RED##{bold}#65#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#95 healing#LAST# from #UID:18347:0#Ghoul.
[LOG]	#{bold}#Elemental Surge killed Ghoul!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Ghoul!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Ghast!#{normal}#
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	Vampire resists the sandstorm!
Cloned shader 53
[SHADER] setting reset param	tick_start	2219543
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Grave wight for #STEEL_BLUE#(121 to ice)#LAST#, #WHITE#181 physical#LAST# (#RED##{bold}#181#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #STEEL_BLUE#(168 to ice)#LAST#, #WHITE#251 physical#LAST# (#RED##{bold}#251#LAST##{normal}# total damage).
[target_simple AI]	18355	vampire	selecting NEW TARGET	32	42	3935	Seri
[Actor:move]	18702	barrow wight	move from	31	29	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	34	29
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Grave wight!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	32	42	to	31	42
[LOG]	Vampire is free from the ice.
[target_simple AI]	18355	vampire	selecting NEW TARGET	31	42	3935	Seri
[Actor:move]	18355	vampire	move from	27	41	to	28	41
[Actor:move]	18702	barrow wight	move from	32	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790087	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[LOG]	
[Actor:move]	3935	Seri	move from	31	42	to	30	42
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	18355	vampire	move from	28	41	to	29	42
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	Seri uses #{bold}##YELLOW#Prismatic Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1.9569313659515	vs. armor/def	9	22
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1.9569313659515	vs. armor/def	9	22
checkHit	61	vs	22	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	22	=	9.75
[PHYS CRIT %]	39.850007060581
[ATTACK] after crit	73
[ATTACK] after mult	142.85598971446
[LOG]	Vampire is afflicted by a decrepitude disease!
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1.9569313659515	vs. armor/def	9	16
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1.9569313659515	vs. armor/def	9	16
checkHit	61	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	16	=	11.25
[PHYS CRIT %]	41.850007060581
[ATTACK] after crit	73
[ATTACK] after mult	142.85598971446
[MIND CRIT %]	31.600007060581
checkHit	15	vs	66	=> chance to hit	0
[LOG]	Vampire is dazed!
[Actor:move]	18702	barrow wight	move from	33	29	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	33	29
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #ROYAL_BLUE#176 lightning#LAST#, #PURPLE#13 arcane#LAST#, #ROYAL_BLUE#176 lightning#LAST#, #PURPLE#3 arcane#LAST#, #ROYAL_BLUE#136 lightning#LAST# (#RED##{bold}#503#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the west (vampire)).
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	8
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	124.5
[ATTACK] after mult	124.5
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Vampire!#{normal}#
[LOG]	Vampire is not dazed anymore.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	16
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	16
checkHit	61	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	16	=	11.25
[PHYS CRIT %]	41.850007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[Actor:move]	3935	Seri	move from	30	42	to	30	42
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #{bold}##LIGHT_GREEN#63 nature#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Vampire!#{normal}#
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[Actor:move]	18702	barrow wight	move from	32	29	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	34	29
[LOG]	
[LOG]	Resting starts...
[Actor:move]	18702	barrow wight	move from	31	29	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	33	29
[Actor:move]	18702	barrow wight	move from	32	29	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	34	29
[Actor:move]	18702	barrow wight	move from	31	29	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	33	29
[Actor:move]	18702	barrow wight	move from	32	29	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	34	29
[Actor:move]	18702	barrow wight	move from	31	29	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	33	29
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[Actor:move]	18702	barrow wight	move from	32	29	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	34	29
[Actor:move]	18702	barrow wight	move from	31	29	to	32	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	34	28
[Actor:move]	18702	barrow wight	move from	32	28	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	34	29
[LOG]	#00ff00##UID:958:0#Talent Sand Breath is ready to use.
[Actor:move]	18702	barrow wight	move from	33	29	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	33	28
[Actor:move]	18702	barrow wight	move from	34	28	to	34	27
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	28	to	34	28
[LOG]	#00ff00##UID:975:0#Talent Prismatic Slash is ready to use.
[Actor:move]	18702	barrow wight	move from	34	27	to	33	27
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	33	29
[Actor:move]	18702	barrow wight	move from	33	27	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	34	29
[Actor:move]	18702	barrow wight	move from	34	28	to	33	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	33	29
[Actor:move]	18702	barrow wight	move from	33	28	to	32	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	34	29
[Actor:move]	18702	barrow wight	move from	32	28	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	34	28
[Actor:move]	18702	barrow wight	move from	33	29	to	33	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	34	27
[Actor:move]	18702	barrow wight	move from	33	28	to	34	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	27	to	33	26
[Actor:move]	18702	barrow wight	move from	34	29	to	33	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	26	to	33	27
[Actor:move]	18702	barrow wight	move from	33	28	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	27	to	34	28
[Actor:move]	18702	barrow wight	move from	33	29	to	34	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	33	29
[Actor:move]	18702	barrow wight	move from	34	29	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	32	29
[Actor:move]	18702	barrow wight	move from	34	28	to	34	29
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	32	29
[Actor:move]	18702	barrow wight	move from	34	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	29
[Actor:move]	18702	barrow wight	move from	33	29	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790361	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	18702	barrow wight	move from	32	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	29	to	32	29
[Actor:move]	18702	barrow wight	move from	33	29	to	34	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	32	29
[Actor:move]	18702	barrow wight	move from	34	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	29
[Actor:move]	18702	barrow wight	move from	33	29	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790411	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	18702	barrow wight	move from	32	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	29	to	32	29
[Actor:move]	18702	barrow wight	move from	33	29	to	34	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	33	29
[Actor:move]	18702	barrow wight	move from	34	29	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	33	28
[Actor:move]	18702	barrow wight	move from	34	28	to	33	27
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	28	to	32	28
[Actor:move]	18702	barrow wight	move from	33	27	to	34	26
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	28	to	31	27
[Actor:move]	18702	barrow wight	move from	34	26	to	34	27
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	27	to	32	27
[Actor:move]	18702	barrow wight	move from	34	27	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	27	to	31	28
[Actor:move]	18702	barrow wight	move from	34	28	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	28
[LOG]	Rested for 44 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	30	42	to	29	42
[Identify]	aquamarine	true
[LOG]	Seri picks up (L.): #FFFFFF##UID:18357:0#aquamarine#LAST#.
[Actor:move]	18702	barrow wight	move from	33	29	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	28	to	33	29
[Actor:move]	3935	Seri	move from	29	42	to	30	41
[LOG]	You pickup 1.95 gold pieces.
[Actor:move]	3935	Seri	move from	30	41	to	30	40
[Actor:move]	18702	barrow wight	move from	34	28	to	33	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	34	29
[Actor:move]	3935	Seri	move from	30	40	to	30	39
[Actor:move]	18702	barrow wight	move from	33	28	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	34	28
[Actor:move]	3935	Seri	move from	30	39	to	29	38
[Actor:move]	3935	Seri	move from	29	38	to	28	38
[Actor:move]	18702	barrow wight	move from	33	29	to	32	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	34	29
[Actor:move]	3935	Seri	move from	28	38	to	27	37
[Actor:move]	18702	barrow wight	move from	32	28	to	33	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	29	to	34	28
[Actor:move]	3935	Seri	move from	27	37	to	26	37
[Actor:move]	3935	Seri	move from	26	37	to	25	37
[Actor:move]	18702	barrow wight	move from	33	28	to	34	27
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	28	to	33	29
[Actor:move]	3935	Seri	move from	25	37	to	24	37
[Actor:move]	18702	barrow wight	move from	34	27	to	33	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	29	to	32	29
[Actor:move]	3935	Seri	move from	24	37	to	23	37
[Actor:move]	3935	Seri	move from	23	37	to	22	37
[Actor:move]	18702	barrow wight	move from	33	28	to	32	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[Actor:move]	3935	Seri	move from	22	37	to	21	37
[Actor:move]	18702	barrow wight	move from	32	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	29
[Actor:move]	3935	Seri	move from	21	37	to	20	37
[Actor:move]	3935	Seri	move from	20	37	to	19	37
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[Actor:move]	3935	Seri	move from	19	37	to	18	37
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	29
[Actor:move]	3935	Seri	move from	18	37	to	17	38
[Actor:move]	3935	Seri	move from	17	38	to	17	39
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[Actor:move]	3935	Seri	move from	17	39	to	17	40
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	29
[Actor:move]	3935	Seri	move from	17	40	to	16	40
[Actor:move]	3935	Seri	move from	16	40	to	15	40
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[Actor:move]	3935	Seri	move from	15	40	to	14	40
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	29
[Actor:move]	3935	Seri	move from	14	40	to	13	40
[Actor:move]	3935	Seri	move from	13	40	to	12	40
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[Actor:move]	3935	Seri	move from	12	40	to	11	40
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	29
[Actor:move]	3935	Seri	move from	11	40	to	11	39
[Actor:move]	3935	Seri	move from	11	39	to	11	38
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[Actor:move]	3935	Seri	move from	11	38	to	11	37
[ActorObjectUse] useObjectEnable: 	heroism infusion of the titan	by	Seri	inven/slot	1	nil
[Identify]	heroism infusion of the titan	true
[LOG]	Seri picks up (a.): #00FF80##UID:18562:0#heroism infusion of the titan (die at -385; dur 9; cd 35)#LAST#.
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	29
[Actor:move]	3935	Seri	move from	11	37	to	11	36
[Actor:move]	3935	Seri	move from	11	36	to	11	35
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[Actor:move]	3935	Seri	move from	11	35	to	11	34
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790702	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	11	34	to	12	34
Deleting shader 77 (is clone 1)
[Actor:move]	3935	Seri	move from	12	34	to	13	34
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	31	27
[Actor:move]	3935	Seri	move from	13	34	to	14	34
[Actor:move]	3935	Seri	move from	14	34	to	15	34
[Actor:move]	18702	barrow wight	move from	31	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	27	to	31	26
[Actor:move]	3935	Seri	move from	15	34	to	16	34
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	26	to	31	27
[Actor:move]	3935	Seri	move from	16	34	to	17	35
[Actor:move]	3935	Seri	move from	17	35	to	17	36
[Actor:move]	18702	barrow wight	move from	31	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	27	to	31	26
[Actor:move]	3935	Seri	move from	17	36	to	18	37
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	26	to	31	27
[Actor:move]	3935	Seri	move from	18	37	to	19	38
[Actor:move]	3935	Seri	move from	19	38	to	19	39
[Actor:move]	18702	barrow wight	move from	31	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	27	to	32	28
[Actor:move]	3935	Seri	move from	19	39	to	19	40
[LOG]	Seri is affected by the glimmerstone!
[Actor:move]	18702	barrow wight	move from	31	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	28	to	31	29
[Actor:move]	3935	Seri	move from	19	40	to	19	41
[Actor:move]	3935	Seri	move from	19	41	to	18	42
[Actor:move]	18702	barrow wight	move from	32	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790782	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	18	42	to	17	42
[Actor:move]	18702	barrow wight	move from	31	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790792	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	17	42	to	18	42
[Actor:move]	3935	Seri	move from	18	42	to	19	42
[Actor:move]	18702	barrow wight	move from	32	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790802	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	19	42	to	20	42
[Actor:move]	18702	barrow wight	move from	31	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790812	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	20	42	to	21	41
[Actor:move]	3935	Seri	move from	21	41	to	22	41
[Actor:move]	18702	barrow wight	move from	32	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790822	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	22	41	to	23	41
[Actor:move]	18702	barrow wight	move from	31	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790832	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	23	41	to	24	41
[Actor:move]	3935	Seri	move from	24	41	to	25	41
[Actor:move]	18702	barrow wight	move from	32	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790842	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	25	41	to	26	41
[Actor:move]	18702	barrow wight	move from	31	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1790852	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	3935	Seri	move from	26	41	to	27	42
[Actor:move]	3935	Seri	move from	27	42	to	28	43
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	18702	barrow wight	move from	32	29	to	31	28
[Actor:move]	3935	Seri	move from	28	43	to	27	42
[Actor:move]	18702	barrow wight	move from	31	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	29	to	32	28
[Actor:move]	3935	Seri	move from	27	42	to	26	41
[Actor:move]	3935	Seri	move from	26	41	to	25	42
[Actor:move]	18702	barrow wight	move from	32	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	28	to	31	28
[Actor:move]	3935	Seri	move from	25	42	to	24	42
[Actor:move]	18702	barrow wight	move from	33	29	to	32	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	31	29
[Actor:move]	3935	Seri	move from	24	42	to	23	42
[Actor:move]	3935	Seri	move from	23	42	to	22	42
[Actor:move]	18702	barrow wight	move from	32	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	29	to	31	28
[Actor:move]	3935	Seri	move from	22	42	to	21	42
[Actor:move]	18702	barrow wight	move from	32	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	31	29
[Actor:move]	3935	Seri	move from	21	42	to	20	42
[Actor:move]	3935	Seri	move from	20	42	to	19	42
[Actor:move]	18702	barrow wight	move from	33	29	to	34	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	29	to	32	29
[Actor:move]	3935	Seri	move from	19	42	to	18	42
[Actor:move]	3935	Seri	move from	18	42	to	17	42
[Actor:move]	18702	barrow wight	move from	34	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	32	28
[Actor:move]	3935	Seri	move from	17	42	to	16	42
[Actor:move]	18702	barrow wight	move from	33	29	to	34	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	28	to	31	28
[Actor:move]	3935	Seri	move from	16	42	to	15	42
[Actor:move]	3935	Seri	move from	15	42	to	14	42
[Actor:move]	18702	barrow wight	move from	34	29	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	27
[Actor:move]	3935	Seri	move from	14	42	to	13	42
[Actor:move]	18702	barrow wight	move from	34	28	to	33	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	27	to	33	26
[Actor:move]	3935	Seri	move from	13	42	to	12	42
[Actor:move]	3935	Seri	move from	12	42	to	11	42
[Actor:move]	18702	barrow wight	move from	33	28	to	34	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	26	to	33	27
[Actor:move]	3935	Seri	move from	11	42	to	10	42
[Actor:move]	18702	barrow wight	move from	34	29	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	27	to	33	26
[LOG]	Ran for 19 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	10	42	to	10	42
[Actor:move]	3935	Seri	move from	10	42	to	9	42
[target_simple AI]	18498	ghoulking	selecting NEW TARGET	9	42	3935	Seri
[use_tactical AI] === Action Selected:	18498	ghoulking	closein	 talent:T_GHOULISH_LEAP
[LOG]	Ghoulking uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	18498	ghoulking	(forced) move from	7	37	to	10	42
[LOG]	Ghoulking speeds up.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (ghoulking)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	40	vs	66	=> chance to hit	0
[LOG]	Ghoulking is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2227239
[Actor:move]	18702	barrow wight	move from	34	28	to	34	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	26	to	33	27
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoulking for #LIGHT_GREY#(150 resilience)#LAST#, #GREEN#408 acid#LAST# (#RED##{bold}#408#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Ghoulking!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	3	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	11	=	12.5
[PHYS CRIT %]	42.600007060581
[ATTACK] after crit	74
[ATTACK] after mult	152.35946996053
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghoulking	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	3	11
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	3	11
checkHit	61	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	3	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	61	11	=	12.5
[PHYS CRIT %]	43.100007060581
[ATTACK] after crit	124.5
[ATTACK] after mult	256.33451364981
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghoulking!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
checkHit	56	vs	40	=> chance to hit	90
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoulking for #LIGHT_GREEN#170 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#286 nature#{normal}##LAST# (#RED##{bold}#457#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#98 healing#LAST# from #UID:18498:0#Ghoulking.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Ghoulking!#{normal}#
[Actor:move]	18702	barrow wight	move from	34	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	27	to	33	26
[LOG]	
[LOG]	Resting starts...
[Actor:move]	18702	barrow wight	move from	33	29	to	32	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	26	to	32	27
[Actor:move]	18702	barrow wight	move from	32	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	27	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	9	42	to	10	42
[Identify]	flaming dwarven-steel waraxe of daylight	true
[LOG]	Seri picks up (x.): #00FF80##UID:18499:0#flaming dwarven-steel waraxe of daylight (20-28 power, 4 apr)#LAST#.
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	29
[Actor:move]	3935	Seri	move from	10	42	to	9	42
[Actor:move]	3935	Seri	move from	9	42	to	8	41
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[target_simple AI]	18434	master vampire	selecting NEW TARGET	8	41	3935	Seri
[Actor:move]	18434	master vampire	move from	6	42	to	7	41
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (master vampire)).
[LOG]	
[LOG]	Corrosive Breath is still on cooldown for 3 turns.
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	10	23
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	10	23
checkEvasion	10	33	32
=> evasion chance	10
checkHit	61	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	23	=	9.5
[PHYS CRIT %]	39.600007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	126.16
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK]	target on_melee_hit:	27.088457255108	LIGHT	vs	0
[MIND CRIT %]	31.600007060581
[LOG]	Seri attunes to the damage.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	master vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	10	23
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	10	23
checkEvasion	10	33	32
=> evasion chance	10
checkHit	61	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	23	=	9.5
[PHYS CRIT %]	40.100007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[ATTACK]	target on_melee_hit:	27.088457255108	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	8	41	to	8	41
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #{bold}##LIGHT_GREEN#64 nature#{normal}##LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#39 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#128#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(25 antimagic)#LAST#, #YELLOW#0 light#LAST#, #YELLOW#(19 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	29
[improved_talented AI] chooses for	18434	master vampire	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	16.404478933581	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	16.404478933581	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18434:0#Master vampire misses #fbd578#Seri#LAST#.
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	14	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2231946
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #ROYAL_BLUE#540 lightning#LAST# damage.
[LOG]	Elemental Surge hits Master vampire for #ROYAL_BLUE#262 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Master vampire!#{normal}#
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	29	to	31	28
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	18702	barrow wight	move from	31	29	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	32	28
[Actor:move]	18702	barrow wight	move from	32	29	to	33	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	28	to	31	28
[Actor:move]	18702	barrow wight	move from	33	29	to	34	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	28	to	31	29
[Actor:move]	18702	barrow wight	move from	34	28	to	33	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1791150	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	18702	barrow wight	move from	33	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1791160	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[LOG]	Seri is no longer attuned.
[Actor:move]	18702	barrow wight	move from	32	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1791170	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	18702	barrow wight	move from	31	28	to	32	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1791180	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	18702	barrow wight	move from	32	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
[use_tactical AI] turn	1791190	18703	dreadmaster	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18703	dreadmaster	escape	 talent:T_PHASE_DOOR
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	(forced) move from	31	29	to	39	35
[phase door] final location of 	dreadmaster	39	35	vs	31	29
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	39	35	to	38	35
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	38	35	to	37	35
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	37	35	to	36	35
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	36	35	to	35	35
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	35	35	to	34	35
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	34	35	to	33	35
Deleting shader 53 (is clone 1)
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	33	35	to	32	35
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	32	35	to	31	35
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	31	35	to	30	35
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	30	35	to	29	35
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	8	41	to	7	41
[Actor:move]	3935	Seri	move from	7	41	to	6	42
[target_simple AI]	18420	vampire	selecting NEW TARGET	6	42	3935	Seri
[Actor:move]	18420	vampire	move from	5	37	to	5	38
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	29	35	to	28	35
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (vampire)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	16	vs	66	=> chance to hit	0
[LOG]	Vampire is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2234347
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #GREEN#478 acid#LAST# damage.
[Actor:move]	18420	vampire	move from	5	38	to	5	39
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	28	35	to	27	35
[LOG]	
[Actor:move]	3935	Seri	move from	6	42	to	5	41
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	5	41	to	6	40
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	20.011983785083	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	20.011983785083	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18420:0#Vampire misses #fbd578#Seri#LAST#.
[Actor:move]	18420	vampire	move from	5	39	to	5	39
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	27	35	to	26	35
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Vampire!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	9	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	24	=	9.25
[PHYS CRIT %]	39.350007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Vampire!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	9	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	24	=	9.25
[PHYS CRIT %]	39.850007060581
[ATTACK] after crit	76
[ATTACK] after mult	156.47729347297
checkHit	56	vs	16	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #{bold}##LIGHT_GREEN#132 nature#{normal}##LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#80 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#237#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#103 healing#LAST# from #UID:18420:0#Vampire.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Vampire!#{normal}#
[Actor:move]	18702	barrow wight	move from	31	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	26	35	to	25	35
[LOG]	
[LOG]	Resting starts...
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	25	35	to	24	35
[Actor:move]	18702	barrow wight	move from	31	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	24	35	to	23	35
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	23	35	to	22	35
[Actor:move]	18702	barrow wight	move from	31	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	22	35	to	21	35
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	21	35	to	20	35
[Actor:move]	18702	barrow wight	move from	31	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	20	35	to	19	35
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	6	40	to	5	41
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	19	35	to	18	35
[Actor:move]	3935	Seri	move from	5	41	to	4	42
[Actor:move]	3935	Seri	move from	4	42	to	3	41
[Actor:move]	18702	barrow wight	move from	31	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	18	35	to	17	35
[Actor:move]	3935	Seri	move from	3	41	to	2	40
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	2	40	to	3	41
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	17	35	to	16	35
[Actor:move]	3935	Seri	move from	3	41	to	4	42
[Actor:move]	18702	barrow wight	move from	31	29	to	31	28
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	16	35	to	15	36
[Actor:move]	3935	Seri	move from	4	42	to	5	42
[Actor:move]	3935	Seri	move from	5	42	to	6	42
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
[use_tactical AI] === Action Selected:	18703	dreadmaster	closein	 AI:move_complex
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	15	36	to	14	37
[Actor:move]	3935	Seri	move from	6	42	to	7	41
[Actor:move]	18702	barrow wight	move from	31	29	to	31	28
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	14	37	to	13	37
[Actor:move]	3935	Seri	move from	7	41	to	8	42
[Actor:move]	3935	Seri	move from	8	42	to	9	42
[Actor:move]	18702	barrow wight	move from	31	28	to	31	29
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	13	37	to	12	38
[Actor:move]	3935	Seri	move from	9	42	to	10	42
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[Actor:move]	18703	dreadmaster	move from	12	38	to	12	39
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the northeast (dreadmaster)).
[LOG]	
[Actor:move]	3935	Seri	move from	10	42	to	11	41
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	21	vs	66	=> chance to hit	0
[LOG]	Dreadmaster is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2239796
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Dreadmaster for #GREEN#490 acid#LAST# damage.
[SOUND] loading from	/data/sound/creatures/ghost/random1.ogg	:=:	sound "/data/sound/creatures/ghost/random1.ogg" : <static>
[use_tactical AI] === Action Selected:	18703	dreadmaster	escape	 AI:flee_dmap_keep_los
[Actor:move]	18703	dreadmaster	move from	12	39	to	13	39
checkHitOld	41.277906041343	33
=> chance to hit	66.056498030298
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
Cloned shader 53
[SHADER] setting reset param	tick_start	2240688
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Dreadmaster for #ROYAL_BLUE#342 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Dreadmaster!#{normal}#
[LOG]	
[LOG]	Resting starts...
[Actor:move]	18702	barrow wight	move from	31	29	to	32	29
[Actor:move]	18702	barrow wight	move from	32	29	to	33	28
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[Actor:move]	18702	barrow wight	move from	33	28	to	34	27
[Actor:move]	18702	barrow wight	move from	34	27	to	34	26
[Actor:move]	18702	barrow wight	move from	34	26	to	33	26
[Actor:move]	18702	barrow wight	move from	33	26	to	34	27
[Actor:move]	18702	barrow wight	move from	34	27	to	33	26
[Actor:move]	18702	barrow wight	move from	33	26	to	34	27
[Actor:move]	18702	barrow wight	move from	34	27	to	33	27
[Actor:move]	18702	barrow wight	move from	33	27	to	32	27
Deleting shader 53 (is clone 1)
Deleting shader 77 (is clone 1)
[Actor:move]	18702	barrow wight	move from	32	27	to	32	28
[Actor:move]	18702	barrow wight	move from	32	28	to	33	29
[Actor:move]	18702	barrow wight	move from	33	29	to	34	29
[Actor:move]	18702	barrow wight	move from	34	29	to	33	29
[Actor:move]	18702	barrow wight	move from	33	29	to	34	28
[Actor:move]	18702	barrow wight	move from	34	28	to	33	29
[Actor:move]	18702	barrow wight	move from	33	29	to	32	29
[Actor:move]	18702	barrow wight	move from	32	29	to	33	29
[Actor:move]	18702	barrow wight	move from	33	29	to	32	29
[Actor:move]	18702	barrow wight	move from	32	29	to	32	28
[Actor:move]	18702	barrow wight	move from	32	28	to	32	29
[Actor:move]	18702	barrow wight	move from	32	29	to	31	28
[Actor:move]	18702	barrow wight	move from	31	28	to	32	29
[Actor:move]	18702	barrow wight	move from	32	29	to	31	28
[Actor:move]	18702	barrow wight	move from	31	28	to	32	28
[Actor:move]	18702	barrow wight	move from	32	28	to	31	28
[Actor:move]	18702	barrow wight	move from	31	28	to	32	29
[Actor:move]	18702	barrow wight	move from	32	29	to	31	29
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	11	41	to	12	40
[Actor:move]	3935	Seri	move from	12	40	to	13	40
[Actor:move]	18702	barrow wight	move from	31	29	to	32	29
[Actor:move]	3935	Seri	move from	13	40	to	14	40
[Actor:move]	3935	Seri	move from	14	40	to	15	40
[Actor:move]	18702	barrow wight	move from	32	29	to	33	29
[Actor:move]	3935	Seri	move from	15	40	to	16	40
[Actor:move]	18702	barrow wight	move from	33	29	to	33	28
[Actor:move]	3935	Seri	move from	16	40	to	17	39
[Actor:move]	3935	Seri	move from	17	39	to	17	38
[Actor:move]	18702	barrow wight	move from	33	28	to	32	28
[Actor:move]	3935	Seri	move from	17	38	to	18	37
[Actor:move]	18702	barrow wight	move from	32	28	to	32	27
[Actor:move]	3935	Seri	move from	18	37	to	19	37
[Actor:move]	3935	Seri	move from	19	37	to	20	37
[Actor:move]	18702	barrow wight	move from	32	27	to	32	28
[Actor:move]	3935	Seri	move from	20	37	to	21	37
[Actor:move]	18702	barrow wight	move from	32	28	to	33	29
[Actor:move]	3935	Seri	move from	21	37	to	22	37
[Actor:move]	3935	Seri	move from	22	37	to	23	37
[Actor:move]	18702	barrow wight	move from	33	29	to	32	29
[Actor:move]	3935	Seri	move from	23	37	to	24	37
[Actor:move]	18702	barrow wight	move from	32	29	to	31	28
[Actor:move]	3935	Seri	move from	24	37	to	25	37
[Actor:move]	3935	Seri	move from	25	37	to	26	37
[Actor:move]	18702	barrow wight	move from	31	28	to	32	27
[Actor:move]	3935	Seri	move from	26	37	to	27	37
[Actor:move]	18702	barrow wight	move from	32	27	to	33	26
[Actor:move]	3935	Seri	move from	27	37	to	28	37
[Actor:move]	3935	Seri	move from	28	37	to	29	37
[Actor:move]	18702	barrow wight	move from	33	26	to	32	26
[Actor:move]	3935	Seri	move from	29	37	to	30	37
[Actor:move]	18702	barrow wight	move from	32	26	to	33	26
[Actor:move]	3935	Seri	move from	30	37	to	31	37
[Actor:move]	3935	Seri	move from	31	37	to	32	37
[Actor:move]	18702	barrow wight	move from	33	26	to	32	26
[Actor:move]	3935	Seri	move from	32	37	to	33	37
[Actor:move]	18702	barrow wight	move from	32	26	to	33	25
[Actor:move]	3935	Seri	move from	33	37	to	34	37
[Actor:move]	3935	Seri	move from	34	37	to	35	38
[Actor:move]	18702	barrow wight	move from	33	25	to	34	26
[Actor:move]	3935	Seri	move from	35	38	to	36	39
[Actor:move]	18702	barrow wight	move from	34	26	to	34	25
[Actor:move]	3935	Seri	move from	36	39	to	37	40
[Actor:move]	3935	Seri	move from	37	40	to	37	41
[Actor:move]	18702	barrow wight	move from	34	25	to	33	25
[Actor:move]	3935	Seri	move from	37	41	to	37	42
[Actor:move]	18702	barrow wight	move from	33	25	to	33	24
[LOG]	Ran for 30 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	37	42	to	37	42
[Actor:move]	3935	Seri	move from	37	42	to	38	42
[Actor:move]	3935	Seri	move from	38	42	to	37	41
[Actor:move]	18702	barrow wight	move from	33	24	to	34	24
[Actor:move]	3935	Seri	move from	37	41	to	36	40
[Actor:move]	18702	barrow wight	move from	34	24	to	33	25
[Actor:move]	3935	Seri	move from	36	40	to	35	39
[Actor:move]	3935	Seri	move from	35	39	to	35	38
[Actor:move]	18702	barrow wight	move from	33	25	to	34	24
[Actor:move]	3935	Seri	move from	35	38	to	36	37
[Actor:move]	18702	barrow wight	move from	34	24	to	34	23
[Actor:move]	3935	Seri	move from	36	37	to	36	36
[Actor:move]	3935	Seri	move from	36	36	to	36	35
[Actor:move]	18702	barrow wight	move from	34	23	to	33	24
[Actor:move]	3935	Seri	move from	36	35	to	36	34
[Actor:move]	3935	Seri	move from	36	34	to	36	33
[Actor:move]	18702	barrow wight	move from	33	24	to	34	23
[Actor:move]	3935	Seri	move from	36	33	to	36	32
[Actor:move]	18702	barrow wight	move from	34	23	to	33	23
[Actor:move]	3935	Seri	move from	36	32	to	36	31
[Actor:move]	3935	Seri	move from	36	31	to	36	30
[Actor:move]	18702	barrow wight	move from	33	23	to	34	24
[Actor:move]	3935	Seri	move from	36	30	to	36	29
[Actor:move]	18702	barrow wight	move from	34	24	to	34	23
[Actor:move]	3935	Seri	move from	36	29	to	36	28
[Actor:move]	3935	Seri	move from	36	28	to	36	27
[Actor:move]	18702	barrow wight	move from	34	23	to	33	22
[Actor:move]	3935	Seri	move from	36	27	to	36	26
[Actor:move]	18702	barrow wight	move from	33	22	to	32	23
[Actor:move]	3935	Seri	move from	36	26	to	36	25
[Actor:move]	3935	Seri	move from	36	25	to	36	24
[Actor:move]	18702	barrow wight	move from	32	23	to	33	24
[Actor:move]	3935	Seri	move from	36	24	to	36	23
[Actor:move]	18702	barrow wight	move from	33	24	to	32	23
[LOG]	Ran for 20 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	36	23	to	36	23
[LOG]	Ran for 1 turns (stop reason: dialog is displayed).
Vault id	1	opens:	7	18	29	13
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[LOG]	#YELLOW##{bold}#Seri spits acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	12	vs	66	=> chance to hit	0
[LOG]	Barrow wight is disarmed!
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #{bold}##GREEN#226 acid#{normal}##LAST# damage.
[Actor:move]	18188	grave wight	move from	14	20	to	13	20
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	17	19	to	16	19
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	17	24	to	18	23
[Actor:move]	18226	vampire	move from	20	22	to	21	23
[improved_talented AI] chooses for	18234	vampire	T_RUNE:_SHIELDING_1
Cloned shader 74
[SHADER] setting reset param	tick_start	2253743
[Actor:move]	18237	vampire	move from	22	25	to	21	25
[improved_talented AI] chooses for	18248	vampire	T_RUNE:_SHIELDING_1
Cloned shader 74
[SHADER] setting reset param	tick_start	2253743
[Actor:move]	18262	vampire	move from	25	26	to	25	27
[LOG]	
Deleting temp shader	shadow_simulacrum[]
[Actor:move]	3935	Seri	move from	36	23	to	35	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	18702	barrow wight	move from	32	23	to	33	23
[Actor:move]	18234	vampire	move from	22	23	to	23	22
[Actor:move]	18248	vampire	move from	22	28	to	21	29
checkHitOld	30.822070014845	20
=> chance to hit	71.540344308434
checkHitOld	30.822070014845	20
=> chance to hit	71.540344308434
checkHitOld	31.622776601684	20
=> chance to hit	72.643267784089
[Actor:move]	3935	Seri	move from	35	23	to	34	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	18188	grave wight	move from	13	20	to	14	20
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	16	19	to	17	19
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	18	23	to	19	23
[Actor:move]	18226	vampire	move from	21	23	to	22	23
[improved_talented AI] chooses for	18237	vampire	T_RUNE:_BLINK_1
[Actor:move]	18237	vampire	(forced) move from	21	25	to	25	23
[Actor:move]	18262	vampire	move from	25	27	to	26	27
[target_simple AI]	18702	barrow wight	selecting NEW TARGET	32	22	18290	human sun-paladin
[ATTACK] attacking with innate combat
[ATTACK] to 	human sun-paladin	dam/apr/atk/mult ::	7.0106781995567	9	15	1	vs. armor/def	60.235359554753	8
[ATTACK] after melee attack bonus hooks & callbacks::	7.0106781995567	9	15	1	vs. armor/def	60.235359554753	8
checkHit	15	vs	8	=> chance to hit	68
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	7	9	vs. armor/hardiness	60.235359554753	1
[ATTACK] after armor	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[Actor:move]	18702	barrow wight	move from	33	23	to	33	23
[Actor:move]	18234	vampire	move from	23	22	to	24	22
[Actor:move]	18248	vampire	move from	21	29	to	20	29
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	barrow wight	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	10	8
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	10	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	119.52
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Barrow wight!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	barrow wight	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	10	8
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	10	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	70
[ATTACK] after mult	70
[Actor:move]	3935	Seri	move from	34	23	to	34	23
Vault id	1	opens:	7	18	29	13
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #{bold}##LIGHT_GREEN#152 nature#{normal}##LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#89 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#266#LAST##{normal}# total damage).
[Actor:move]	18188	grave wight	move from	14	20	to	15	20
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	17	19	to	18	19
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	19	23	to	20	23
[Actor:move]	18226	vampire	move from	22	23	to	23	23
[Actor:move]	18237	vampire	move from	25	23	to	26	23
[target_simple AI]	18262	vampire	selecting NEW TARGET	32	22	18290	human sun-paladin
[Actor:move]	18262	vampire	move from	26	27	to	27	26
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Barrow wight!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	barrow wight	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	10	8
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	10	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	10	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	116.2
[ATTACK] after mult	239.24554607315
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Barrow wight!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	barrow wight	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	10	8
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	10	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	10	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	71
[ATTACK] after mult	146.18273469186
checkHit	56	vs	12	=> chance to hit	95
[Actor:move]	18234	vampire	move from	24	22	to	25	22
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Barrow wight for #{bold}##LIGHT_GREEN#304 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#95 healing#LAST# from #UID:18702:0#Barrow wight.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Barrow wight!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	34	23	to	33	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	18188	grave wight	move from	15	20	to	14	20
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	18	19	to	17	20
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	20	23	to	19	24
[Actor:move]	18226	vampire	move from	23	23	to	24	23
[Actor:move]	18237	vampire	move from	26	23	to	27	23
[Actor:move]	18262	vampire	move from	27	26	to	28	25
[target_simple AI]	18234	vampire	selecting NEW TARGET	32	21	18267	human sun-paladin
[Actor:move]	18234	vampire	move from	25	22	to	26	22
[Actor:move]	3935	Seri	move from	33	23	to	32	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	18188	grave wight	move from	14	20	to	13	19
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	17	20	to	16	20
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	19	24	to	18	24
[Actor:move]	18226	vampire	move from	24	23	to	25	23
[Actor:move]	18237	vampire	move from	27	23	to	28	23
[Actor:move]	18262	vampire	move from	28	25	to	29	24
[Actor:move]	18234	vampire	move from	26	22	to	27	22
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (vampire)).
[LOG]	
[Actor:move]	3935	Seri	move from	32	23	to	31	23
Vault id	1	opens:	7	18	29	13
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	The shield around vampire crumbles.
checkHit	19	vs	66	=> chance to hit	0
[LOG]	Vampire is disarmed!
checkHit	19	vs	66	=> chance to hit	0
[LOG]	Vampire is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2258399
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #SLATE#(164 absorbed)#LAST#, #GREEN#517 acid#LAST# (#RED##{bold}#517#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #GREEN#581 acid#LAST# damage.
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	16	20	to	15	20
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	18	24	to	17	24
[Actor:move]	18226	vampire	move from	25	23	to	26	23
[Actor:move]	18237	vampire	move from	28	23	to	29	23
[improved_talented AI] chooses for	18262	vampire	T_RUNE:_STORMSHIELD_1
[LOG]	Vampire casts #{bold}##GREEN#Rune: Stormshield.#{normal}##LAST#
[LOG]	Vampire summons a storm to protect him!
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:move]	18234	vampire	move from	27	22	to	28	22
[Actor:move]	18262	vampire	move from	29	24	to	29	24
[LOG]	Vampire receives #LIGHT_GREEN#52 healing#LAST# from Corrupted lava floor.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 87 (is clone 0)
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	18	vs	66	=> chance to hit	0
checkHit	19	vs	66	=> chance to hit	0
checkHit	17	vs	66	=> chance to hit	0
checkHit	19	vs	66	=> chance to hit	0
[LOG]	Vampire is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	2259541
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #ROYAL_BLUE#(1183 stormshielded#LAST##ROYAL_BLUE#)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #{bold}##ROYAL_BLUE#1339 lightning#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #ROYAL_BLUE#939 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #ROYAL_BLUE#1157 lightning#LAST# damage.
[LOG]	Elemental Surge hits Vampire for #ROYAL_BLUE#(262 stormshielded#LAST##ROYAL_BLUE#)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Vampire for #ROYAL_BLUE#262 lightning#LAST# damage.
[LOG]	Elemental Surge hits Vampire for #ROYAL_BLUE#262 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Vampire!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Vampire!#{normal}#
[LOG]	#00ff00##UID:971:0#Talent Acidic Spray is ready to use.
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	15	20	to	14	20
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[use_tactical AI] turn	1792257	18208	vampire lord	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	18248	vampire	move from	20	29	to	21	28
[Actor:move]	18262	vampire	move from	29	24	to	30	23
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	24	=	9.25
[PHYS CRIT %]	39.350007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	24	=	9.25
[PHYS CRIT %]	39.850007060581
[ATTACK] after crit	117.86
[ATTACK] after mult	117.86
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Vampire!#{normal}#
[Actor:move]	3935	Seri	move from	31	23	to	31	23
Vault id	1	opens:	7	18	29	13
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #LIGHT_GREEN#(37 stormshielded#LAST##LIGHT_GREEN#)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#(60 stormshielded#LAST##LIGHT_GREEN#)#LAST#, #{bold}##LIGHT_GREEN#0 nature#{normal}##LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	14	20	to	13	20
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[use_tactical AI] turn	1792267	18208	vampire lord	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18208	vampire lord	defend	 talent:T_RUNE:_SHIELDING_1
Cloned shader 74
[SHADER] setting reset param	tick_start	2260997
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	24	=	9.25
[PHYS CRIT %]	39.350007060581
[ATTACK] after crit	70
[ATTACK] after mult	70
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	24	=	9.25
[PHYS CRIT %]	39.850007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	126.16
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Vampire!#{normal}#
[Actor:move]	3935	Seri	move from	31	23	to	31	23
Vault id	1	opens:	7	18	29	13
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	17	24	to	18	24
[Actor:move]	18248	vampire	move from	21	28	to	22	27
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #LIGHT_GREEN#36 nature#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#(64 stormshielded#LAST##LIGHT_GREEN#)#LAST#, #{bold}##LIGHT_GREEN#0 nature#{normal}##LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#61#LAST##{normal}# total damage).
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 74 (is clone 1)
Deleting shader 86 (is clone 1)
Deleting shader 86 (is clone 1)
Deleting shader 86 (is clone 0)
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	18	vs	66	=> chance to hit	0
[LOG]	#BLUE#Vampire's stormshield is out of charges and disspitates!#LAST#.
[LOG]	Vampire's storm dissipates.
checkHit	19	vs	66	=> chance to hit	0
[LOG]	Vampire is encased in ice!
Cloned shader 53
[SHADER] setting reset param	tick_start	2262550
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #1133F3#(258 stormshielded#LAST##1133F3#)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #SLATE#(239 absorbed)#LAST#, #1133F3#19 cold#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[Actor:move]	18188	grave wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	13	20	to	14	20
[LOG]	Vampire rearms.
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	18	24	to	19	24
[target_simple AI]	18248	vampire	selecting NEW TARGET	32	24	18307	human sun-paladin
[target_simple AI]	18262	vampire	selecting NEW TARGET	31	23	3935	Seri
[improved_talented AI] chooses for	18262	vampire	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	vampire	dam/apr/atk/mult ::	24.964983121785	9	17	1	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	24.964983121785	9	17	1	vs. armor/def	9	0
checkHit	17	vs	0	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	9	vs. armor/hardiness	9	0.3
[ATTACK] after armor	27
[PHYS CRIT %]	1
[ATTACK] after crit	27
[ATTACK] after mult	27
[LOG]	#UID:18262:0#Vampire hits Iceblock for #DARK_GREEN#12 blight#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.350007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	122.84
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Vampire!#{normal}#
[Actor:move]	3935	Seri	move from	31	23	to	31	23
Vault id	1	opens:	7	18	29	13
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #STEEL_BLUE#(14 to ice)#LAST#, #LIGHT_GREEN#22 nature#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST#, #STEEL_BLUE#(25 to ice)#LAST#, #{bold}##LIGHT_GREEN#37 nature#{normal}##LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#74#LAST##{normal}# total damage).
[Actor:move]	18188	grave wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	14	20	to	13	20
[LOG]	Vampire is not stunned anymore.
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	19	24	to	20	24
[target_simple AI]	18248	vampire	selecting NEW TARGET	32	24	18307	human sun-paladin
[target_simple AI]	18262	vampire	selecting NEW TARGET	31	23	3935	Seri
[LOG]	
Deleting shader 83 (is clone 1)
Deleting shader 83 (is clone 1)
Deleting shader 83 (is clone 0)
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.350007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[Actor:move]	3935	Seri	move from	31	23	to	31	23
Vault id	1	opens:	7	18	29	13
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #STEEL_BLUE#(15 to ice)#LAST#, #LIGHT_GREEN#22 nature#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST#, #STEEL_BLUE#(14 to ice)#LAST#, #LIGHT_GREEN#22 nature#LAST#, #STEEL_BLUE#(3 to ice)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.350007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	119.52
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Vampire!#{normal}#
[Actor:move]	3935	Seri	move from	31	23	to	31	23
Vault id	1	opens:	7	18	29	13
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792297	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #STEEL_BLUE#(15 to ice)#LAST#, #LIGHT_GREEN#23 nature#LAST#, #PURPLE#0 arcane#LAST#, #STEEL_BLUE#(24 to ice)#LAST#, #{bold}##LIGHT_GREEN#36 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#60#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	20	24	to	21	24
[target_simple AI]	18248	vampire	selecting NEW TARGET	32	24	18307	human sun-paladin
[target_simple AI]	18262	vampire	selecting NEW TARGET	31	23	3935	Seri
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 74 (is clone 1)
[LOG]	Seri uses #{bold}##YELLOW#Prismatic Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1.9569313659515	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1.9569313659515	vs. armor/def	9	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.350007060581
[ATTACK] after crit	70
[ATTACK] after mult	136.9851956166
[LOG]	Vampire resists!
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1.9569313659515	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1.9569313659515	vs. armor/def	9	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	71
[ATTACK] after mult	138.94212698256
[MIND CRIT %]	31.600007060581
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #STEEL_BLUE#(24 to ice)#LAST#, #1133F3#36 cold#LAST#, #STEEL_BLUE#(0 to ice)#LAST#, #PURPLE#0 arcane#LAST#, #STEEL_BLUE#(24 to ice)#LAST#, #1133F3#36 cold#LAST#, #PURPLE#0 arcane#LAST#, #STEEL_BLUE#(19 to ice)#LAST#, #1133F3#29 cold#LAST# (#RED##{bold}#102#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792307	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[LOG]	Vampire is free from the ice.
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	21	24	to	22	24
[target_simple AI]	18248	vampire	selecting NEW TARGET	32	24	18307	human sun-paladin
[Actor:move]	18248	vampire	move from	22	27	to	23	27
[target_simple AI]	18262	vampire	selecting NEW TARGET	31	23	3935	Seri
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	24.964983121785	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	24.964983121785	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18262:0#Vampire misses #fbd578#Seri#LAST#.
[Actor:move]	18262	vampire	move from	30	23	to	30	23
[LOG]	
Server latency	95
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	9	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	61	24	=	9.25
[PHYS CRIT %]	39.350007060581
[ATTACK] after crit	75
[ATTACK] after mult	75
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	9	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	24	=	9.25
[PHYS CRIT %]	39.850007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	126.16
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Vampire!#{normal}#
[Actor:move]	3935	Seri	move from	31	23	to	31	23
Vault id	1	opens:	7	18	29	13
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #LIGHT_GREEN#38 nature#LAST#, #PURPLE#1 arcane#LAST#, #{bold}##LIGHT_GREEN#64 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#103#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792317	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	22	24	to	23	24
[Actor:move]	18248	vampire	move from	23	27	to	24	27
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	24.964983121785	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	24.964983121785	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18262:0#Vampire misses #fbd578#Seri#LAST#.
[Actor:move]	18262	vampire	move from	30	23	to	30	23
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
Cloned shader 53
[SHADER] setting reset param	tick_start	2268802
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #WHITE#419 physical#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Vampire!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	31	23	to	30	23
Vault id	1	opens:	7	18	29	13
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792327	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	23	24	to	24	24
[target_simple AI]	18248	vampire	selecting NEW TARGET	30	23	3935	Seri
[Actor:move]	18248	vampire	move from	24	27	to	25	26
[Actor:move]	3935	Seri	move from	30	23	to	29	23
Vault id	1	opens:	7	18	29	13
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792337	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	24	24	to	25	24
[Actor:move]	18248	vampire	move from	25	26	to	26	25
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	29	23	to	28	22
Vault id	1	opens:	7	18	29	13
Deleting shader 74 (is clone 1)
[Actor:move]	3935	Seri	move from	28	22	to	27	23
Vault id	1	opens:	7	18	29	13
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792347	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[NPC:seen_by] Passing target	Seri	from	18208	vampire lord	to	18196	elder vampire
[use_tactical AI] === Action Selected:	18208	vampire lord	attack	 talent:T_RUNE:_BITING_GALE_2
[LOG]	Vampire lord casts #{bold}##GREEN#Rune: Biting Gale.#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	Seri attunes to the damage.
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[LOG]	Seri is encased in ice!
[Actor:move]	18248	vampire	move from	26	25	to	27	24
[LOG]	#UID:18208:0#Vampire lord hits #fbd578#Seri#LAST# for #1133F3#(38 antimagic)#LAST#, #1133F3#137 cold#LAST# (#RED##{bold}#137#LAST##{normal}# total damage).
[LOG]	Vampire lord receives #LIGHT_GREEN#47 healing#LAST# from Corrupted lava floor.
[use_tactical AI] === Action Selected:	18208	vampire lord	closein	 AI:move_complex
[Actor:move]	18208	vampire lord	move from	25	24	to	26	24
[LOG]	Vampire lord receives #LIGHT_GREEN#35 healing#LAST# from Corrupted lava floor.
[LOG]	
[LOG]	Seri uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Seri is free from the ice.
[LOG]	Seri is cured!
[LOG]	Seri lessens the pain.
[LOG]	Seri uses #{bold}##YELLOW#Mana Clash.#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Vampire lord deactivates #{bold}##ORANGE#Vampiric Gift#LAST#.
[LOG]	Vampire lord deactivates #{bold}##ORANGE#Blurred Mortality#LAST#.
[LOG]	Vampire lord deactivates #{bold}##ORANGE#Blur Sight#LAST#.
[LOG]	Vampire lord deactivates #{bold}##ORANGE#Phantasmal Shield#LAST#.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire lord for #{bold}##PURPLE#314 arcane#{normal}##LAST# damage.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[use_tactical AI] === Action Selected:	18196	elder vampire	closein	 AI:move_complex
[Actor:move]	18196	elder vampire	move from	16	28	to	17	28
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792357	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	24.289893880616	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	24.289893880616	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18248:0#Vampire misses #fbd578#Seri#LAST#.
[Actor:move]	18248	vampire	move from	27	24	to	27	24
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	47.921301799648	9	21	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	47.921301799648	9	21	1	vs. armor/def	37.41712473107	43
checkHit	21	vs	43	=> chance to hit	0
[LOG]	#UID:18208:0#Vampire lord misses #fbd578#Seri#LAST#.
[Actor:move]	18208	vampire lord	move from	26	24	to	26	24
[LOG]	
Deleting shader 77 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	27	vs	66	=> chance to hit	0
[LOG]	Vampire lord is disarmed!
checkHit	18	vs	66	=> chance to hit	0
[LOG]	Vampire is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2283148
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire lord for #GREEN#681 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #GREEN#681 acid#LAST# damage.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[use_tactical AI] === Action Selected:	18196	elder vampire	closein	 AI:move_complex
[Actor:move]	18196	elder vampire	move from	17	28	to	18	28
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792367	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Vampire!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	9	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	24	=	9.25
[PHYS CRIT %]	39.350007060581
[ATTACK] after crit	70
[ATTACK] after mult	144.12382293563
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	9	24
checkHit	61	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	61	24	=	9.25
[PHYS CRIT %]	39.850007060581
[ATTACK] after crit	124.5
[ATTACK] after mult	256.33451364981
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Vampire!#{normal}#
checkHit	56	vs	18	=> chance to hit	95
[ActorObjectUse] useObjectDisable: 	scorching alchemist's lamp of corpselight	inven/slot	1	1	tid	nil
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 3% of a turn from Ancestral Life.#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #LIGHT_GREEN#73 nature#LAST#, #PURPLE#13 arcane#LAST#, #{bold}##LIGHT_GREEN#130 nature#{normal}##LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#229#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#111 healing#LAST# from #UID:18248:0#Vampire.
[use_tactical AI] === Action Selected:	18208	vampire lord	escape	 AI:flee_dmap_keep_los
[Actor:move]	18208	vampire lord	move from	26	24	to	25	25
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Vampire!#{normal}#
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	25	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:34:0#vampire lord fang (1)#WHITE#.
checkHit	27	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2297254
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #ROYAL_BLUE#601 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire lord for #ROYAL_BLUE#518 lightning#LAST# damage.
[LOG]	Elemental Surge hits Vampire lord for #ROYAL_BLUE#262 lightning#LAST# damage.
[use_tactical AI] === Action Selected:	18196	elder vampire	defend	 talent:T_RUNE:_STORMSHIELD_2
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792377	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[LOG]	#{bold}#Elemental Surge killed Vampire lord!#{normal}#
[use_tactical AI] === Action Selected:	18196	elder vampire	closein	 AI:move_complex
[Actor:move]	18196	elder vampire	move from	18	28	to	19	27
[LOG]	
[Actor:move]	3935	Seri	move from	27	23	to	27	24
[ActorObjectUse] useObjectEnable: 	scorching alchemist's lamp of corpselight	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	scorching alchemist's lamp of corpselight	18250	is ineligible for talent interface
[Identify]	scorching alchemist's lamp of corpselight	true
[LOG]	Seri picks up (X.): #0080FF##UID:18250:0#scorching alchemist's lamp of corpselight#LAST#.
Vault id	1	opens:	7	18	29	13
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792387	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[LOG]	Seri feels pain again.
[Actor:move]	18188	grave wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	13	20	to	14	20
[use_tactical AI] === Action Selected:	18196	elder vampire	closein	 AI:move_complex
[Actor:move]	18196	elder vampire	move from	19	27	to	20	27
[Actor:move]	18188	grave wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	14	20	to	13	20
[LOG]	#00ff00##UID:975:0#Talent Prismatic Slash is ready to use.
[Actor:move]	18188	grave wight	move from	13	19	to	14	19
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	13	20	to	14	20
[use_tactical AI] === Action Selected:	18196	elder vampire	closein	 AI:move_complex
[Actor:move]	18196	elder vampire	move from	20	27	to	21	27
[LOG]	Seri is no longer attuned.
[Actor:move]	18188	grave wight	move from	14	19	to	13	19
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	14	20	to	13	20
[use_tactical AI] === Action Selected:	18196	elder vampire	closein	 AI:move_complex
[Actor:move]	18196	elder vampire	move from	21	27	to	22	26
[LOG]	#00ff00##UID:958:0#Talent Sand Breath is ready to use.
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792437	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18196	elder vampire	closein	 AI:move_complex
[Actor:move]	18196	elder vampire	move from	22	26	to	23	26
[LOG]	Rested for 7 turns (stop reason: hostile spotted to the southwest (elder vampire)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Elder vampire is encased in ice!
Cloned shader 53
[SHADER] setting reset param	tick_start	2300605
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #1133F3#258 cold#LAST# damage.
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792447	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[target_simple AI]	18196	elder vampire	selecting NEW TARGET	27	24	3935	Seri
[LOG]	
[Actor:move]	3935	Seri	move from	27	24	to	26	25
Vault id	1	opens:	7	18	29	13
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792457	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[target_simple AI]	18196	elder vampire	selecting NEW TARGET	26	25	3935	Seri
[Actor:move]	3935	Seri	move from	26	25	to	25	26
[Identify]	wyrm's pulsing mindstar of balance	true
[LOG]	Seri picks up (w.): #0080FF##UID:18256:0#wyrm's pulsing mindstar of balance (13-14.3 power, 32 apr, nature damage)#LAST#.
Vault id	1	opens:	7	18	29	13
[LOG]	
[Actor:move]	3935	Seri	move from	25	26	to	24	26
Vault id	1	opens:	7	18	29	13
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792467	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[target_simple AI]	18196	elder vampire	selecting NEW TARGET	24	26	3935	Seri
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Elder vampire!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	12	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	12	0
checkEvasion	10	49	32
=> evasion chance	10
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	12	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.350007060581
[ATTACK] after crit	76
[ATTACK] after mult	156.47729347297
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	12	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	12	0
checkEvasion	10	49	32
=> evasion chance	10
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	12	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	72
[ATTACK] after mult	148.24164644808
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #STEEL_BLUE#(32 to ice)#LAST#, #LIGHT_GREEN#48 nature#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST#, #STEEL_BLUE#(30 to ice)#LAST#, #LIGHT_GREEN#45 nature#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#108#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #YELLOW#44 light#LAST#, #YELLOW#44 light#LAST# (#RED##{bold}#86#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Elder vampire is free from the ice.
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792477	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[target_simple AI]	18196	elder vampire	selecting NEW TARGET	24	26	3935	Seri
[use_tactical AI] === Action Selected:	18196	elder vampire	escape	 AI:flee_dmap_keep_los
[Actor:move]	18196	elder vampire	move from	23	26	to	22	27
[LOG]	Elder vampire receives #LIGHT_GREEN#35 healing#LAST# from Corrupted lava floor.
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	24	26	to	23	27
Vault id	1	opens:	7	18	29	13
[LOG]	#00ff00##UID:117:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Elder vampire is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2304801
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792487	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #GREEN#681 acid#LAST# damage.
[use_tactical AI] === Action Selected:	18196	elder vampire	disable	 talent:T_RUNE:_ACID_WAVE_1
[LOG]	Elder vampire casts #{bold}##GREEN#Rune: Acid Wave.#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	Seri attunes to the damage.
[LOG]	#CRIMSON##UID:18196:0#Elder vampire leeches life from #fbd578#Seri#LAST#!
[LOG]	Elder vampire receives #LIGHT_GREEN#15 healing#LAST# from #UID:3935:0##fbd578#Seri#LAST#.
[LOG]	#UID:18196:0#Elder vampire hits #fbd578#Seri#LAST# for #GREEN#(38 antimagic)#LAST#, #GREEN#95 acid#LAST# (#RED##{bold}#95#LAST##{normal}# total damage).
[LOG]	Elder vampire receives #LIGHT_GREEN#37 healing#LAST# from Corrupted lava floor.
[use_tactical AI] === Action Selected:	18196	elder vampire	escape	 AI:flee_dmap
[Actor:move]	18196	elder vampire	move from	22	27	to	21	28
[LOG]	Elder vampire receives #LIGHT_GREEN#49 healing#LAST# from Corrupted lava floor.
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	23	27	to	22	28
[ActorObjectUse] useObjectEnable: 	fungal elven-wood longbow of true flight	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	fungal elven-wood longbow of true flight	18242	is ineligible for talent interface
[Identify]	fungal elven-wood longbow of true flight	true
[LOG]	Seri picks up (u.): #0080FF##UID:18242:0#fungal elven-wood longbow of true flight#LAST#.
Vault id	1	opens:	7	18	29	13
[LOG]	#00ff00##UID:920:0#Talent Mana Clash is ready to use.
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792497	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[target_simple AI]	18196	elder vampire	selecting NEW TARGET	22	28	3935	Seri
[use_tactical AI] === Action Selected:	18196	elder vampire	escape	 AI:flee_dmap
[Actor:move]	18196	elder vampire	move from	21	28	to	20	29
[LOG]	Elder vampire receives #LIGHT_GREEN#47 healing#LAST# from Corrupted lava floor.
[LOG]	
[Actor:move]	3935	Seri	move from	22	28	to	21	29
Vault id	1	opens:	7	18	29	13
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	12	30
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	12	30
checkEvasion	10	49	32
=> evasion chance	10
checkHit	61	vs	30	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	69.677664276969	vs. armor/hardiness	12	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	30	=	7.75
[PHYS CRIT %]	37.850007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	12	30
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	12	30
checkEvasion	10	49	32
=> evasion chance	10
[LOG]	Elder vampire evades #UID:3935:0##fbd578#Seri#LAST#.
[Actor:move]	3935	Seri	move from	21	29	to	21	29
Vault id	1	opens:	7	18	29	13
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792507	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #LIGHT_GREEN#36 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(34 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18196	elder vampire	escape	 AI:flee_dmap
[Actor:move]	18196	elder vampire	move from	20	29	to	19	29
[LOG]	
[Actor:move]	3935	Seri	move from	21	29	to	20	29
Vault id	1	opens:	7	18	29	13
[LOG]	Elder vampire rearms.
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792517	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	18196	elder vampire	escape	 AI:flee_dmap
[Actor:move]	18196	elder vampire	move from	19	29	to	18	29
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:10:0#vial of elder vampire blood (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	25	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2308955
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #{bold}##ROYAL_BLUE#1022 lightning#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Elder vampire!#{normal}#
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792527	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[use_tactical AI] turn	1792537	18200	elder vampire	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	18188	grave wight	move from	13	19	to	14	20
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	13	20	to	14	19
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[Actor:move]	18188	grave wight	move from	14	20	to	15	21
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	14	19	to	15	20
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	18188	grave wight	move from	15	21	to	16	22
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	15	20	to	16	21
[improved_talented AI] chooses for	18188	grave wight	T_LIGHTNING
[SPELL CRIT %]	1
[LOG]	Seri deactivates #{bold}##ORANGE#Antimagic Shield#LAST#.
[LOG]	#GREEN#The antimagic shield of Seri crumbles.
[LOG]	Rested for 6 turns (stop reason: taken damage).
[use_tactical AI] === Action Selected:	18200	elder vampire	attack	 talent:T_FORGERY_OF_HAZE
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[]
New GL Shader program 54
*p 54: Uniform: 0: 1406 tick
*p 54: Uniform: 1: 1406 time_factor
*p 54: Uniform: 2: 8B50 p2
*p 54: Uniform: 3: 8B5E tex
*p 54: Uniform: 4: 8B51 color
*p 54: Uniform: 5: 1406 base
[Actor:move]	18878	Forgery of Haze (elder vampire)	(forced) move from	nil	nil	to	15	21
[LOG]	Something hits #fbd578#Seri#LAST# for #ROYAL_BLUE#(38 antimagic)#LAST#, #ROYAL_BLUE#30 lightning#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	20	29	to	19	29
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	19	29	to	18	29
Vault id	1	opens:	7	18	29	13
[NPC:seen_by] Passing target	Seri	from	18188	grave wight	to	18878	Forgery of Haze (elder vampire)
[Actor:move]	18188	grave wight	move from	16	22	to	17	23
[use_tactical AI] === Action Selected:	18200	elder vampire	attack	 talent:T_SUMMON
[resolveObject] CREATE FOR	18879	armoured skeleton warrior	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	58.119333830737	76.1
[resolveObject] CREATED OBJECT:	18881	hardened leather gloves of sorrow	tries left:	1
[resolveObject] adding to main inventory:	18881	hardened leather gloves of sorrow
[ActorObjectUse] useObjectEnable: 	hardened leather gloves of sorrow	by	armoured skeleton warrior	inven/slot	1	nil
[ActorObjectUse] Object	hardened leather gloves of sorrow	18881	is ineligible for talent interface
[resolveObject] CREATE FOR	18879	armoured skeleton warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	3.3790248661914	16.1
[resolveObject] CREATED OBJECT:	18885	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	18885	huge pile of gold pieces
[resolveObject] CREATE FOR	18879	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x04e64dd0, subtype="longsword", autoreq=true}
[TOME ENTITY FILTER] selected Greater	63.772285901377	76.1
[resolveObject] CREATED OBJECT:	18886	enhanced dwarven-steel longsword	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	18886	enhanced dwarven-steel longsword	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18879	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", forbid_power_source=table: 0x15a46f00, subtype="shield", autoreq=true}
[TOME ENTITY FILTER] selected Ego	101.06490941082	101.1
[resolveObject] CREATED OBJECT:	18890	reinforced steel shield	tries left:	4
fight: 	reinforced steel shield	enhanced dwarven-steel longsword	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	18890	reinforced steel shield	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18879	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", forbid_power_source=table: 0x12cd54d0, subtype="heavy", autoreq=true}
[TOME ENTITY FILTER] selected Double Ego	87.406207967221	96.1
[resolveObject] CREATED OBJECT:	18894	prismatic dwarven-steel mail armour of lightning resistance	tries left:	4
fight: 	prismatic dwarven-steel mail armour of lightning resistance	enhanced dwarven-steel longsword	::	nil	BODY
fight: 	prismatic dwarven-steel mail armour of lightning resistance	reinforced steel shield	::	nil	BODY
[resolveObject]	18894	prismatic dwarven-steel mail armour of lightning resistance	added to inventory	BODY
[ActorObjectUse] useObjectDisable: 	hardened leather gloves of sorrow	inven/slot	1	1	tid	nil
[Actor:move]	18879	armoured skeleton warrior	(forced) move from	nil	nil	to	16	22
[Actor:move]	3935	Seri	move from	18	29	to	17	29
Vault id	1	opens:	7	18	29	13
[NPC:seen_by] Passing target	Seri	from	18878	Forgery of Haze (elder vampire)	to	18879	armoured skeleton warrior
[use_tactical AI] === Action Selected:	18878	Forgery of Haze (elder vampire)	closein	 AI:move_complex
[Actor:move]	18878	Forgery of Haze (elder vampire)	move from	15	21	to	16	20
[use_tactical AI] === Action Selected:	18879	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	18879	armoured skeleton warrior	move from	16	22	to	17	22
[improved_talented AI] chooses for	18188	grave wight	T_FLAMESHOCK
[SPELL CRIT %]	1
checkHit	31	vs	46	=> chance to hit	13
[LOG]	Ran for 2 turns (stop reason: detrimental status effect).
[LOG]	Seri is stunned by the burning flame!
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	16	21	to	16	22
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[use_tactical AI] === Action Selected:	18878	Forgery of Haze (elder vampire)	closein	 AI:move_complex
[Actor:move]	18878	Forgery of Haze (elder vampire)	move from	16	20	to	16	21
[use_tactical AI] === Action Selected:	18879	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	18879	armoured skeleton warrior	move from	17	22	to	18	23
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#21 fire#LAST# damage.
[improved_talented AI] chooses for	18188	grave wight	T_LIGHTNING
[SPELL CRIT %]	1
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	16	22	to	17	22
[LOG]	Something hits #fbd578#Seri#LAST# for #ROYAL_BLUE#78 lightning#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	17	29	to	16	29
Vault id	1	opens:	7	18	29	13
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	#00ff00##UID:911:0#Talent Earth's Eyes is ready to use.
[LOG]	#00ff00##UID:956:0#Talent Quake is ready to use.
[LOG]	#00ff00##UID:963:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:968:0#Talent Static Field is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[use_tactical AI] === Action Selected:	18878	Forgery of Haze (elder vampire)	closein	 AI:move_complex
[Actor:move]	18878	Forgery of Haze (elder vampire)	move from	16	21	to	16	22
[use_tactical AI] === Action Selected:	18879	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	18879	armoured skeleton warrior	move from	18	23	to	18	24
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#21 fire#LAST# damage.
[Actor:move]	18188	grave wight	move from	17	23	to	17	24
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	17	22	to	17	23
[LOG]	
Deleting shader 68 (is clone 1)
Deleting shader 66 (is clone 1)
[Actor:move]	3935	Seri	move from	16	29	to	16	28
[Identify]	plaguebringer's pouch of stralite shots of daylight	true
[LOG]	Seri picks up (4.): #0080FF##UID:18190:0#plaguebringer's pouch of stralite shots of daylight (20/20, 47-56.4 power, 5 apr)#LAST#.
Vault id	1	opens:	7	18	29	13
[use_tactical AI] === Action Selected:	18878	Forgery of Haze (elder vampire)	closein	 AI:move_complex
[Actor:move]	18878	Forgery of Haze (elder vampire)	move from	16	22	to	17	22
[target_simple AI]	18879	armoured skeleton warrior	selecting NEW TARGET	16	28	3935	Seri
[use_tactical AI] === Action Selected:	18879	armoured skeleton warrior	defend	 talent:T_RUNE:_SHIELDING_1
Cloned shader 74
[SHADER] setting reset param	tick_start	2313802
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#21 fire#LAST# damage.
[Actor:move]	18188	grave wight	move from	17	24	to	17	25
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	17	23	to	17	24
[use_tactical AI] === Action Selected:	18879	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	18879	armoured skeleton warrior	move from	18	24	to	18	25
[LOG]	
[Actor:move]	3935	Seri	move from	16	28	to	16	27
Vault id	1	opens:	7	18	29	13
[use_tactical AI] === Action Selected:	18878	Forgery of Haze (elder vampire)	closein	 AI:move_complex
[Actor:move]	18878	Forgery of Haze (elder vampire)	move from	17	22	to	17	23
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#21 fire#LAST# damage.
[target_simple AI]	18188	grave wight	selecting NEW TARGET	16	27	3935	Seri
[Actor:move]	18188	grave wight	move from	17	25	to	17	26
[target_simple AI]	18200	elder vampire	selecting NEW TARGET	16	27	3935	Seri
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	17	24	to	17	25
[use_tactical AI] === Action Selected:	18879	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	18879	armoured skeleton warrior	move from	18	25	to	18	26
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Forgery of Haze (elder vampire) is disarmed!
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Elder vampire is disarmed!
checkHit	14	vs	66	=> chance to hit	0
[LOG]	Grave wight is disarmed!
[LOG]	The shield around armoured skeleton warrior crumbles.
checkHit	36	vs	66	=> chance to hit	0
[LOG]	Armoured skeleton warrior is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2315707
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Grave wight for #GREEN#341 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #GREEN#341 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Armoured skeleton warrior for #SLATE#(349 absorbed)#LAST#, #GREEN#56 acid#LAST# (#RED##{bold}#56#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forgery of Haze (elder vampire) for #GREEN#405 acid#LAST# damage.
[use_tactical AI] === Action Selected:	18878	Forgery of Haze (elder vampire)	closein	 AI:move_complex
[Actor:move]	18878	Forgery of Haze (elder vampire)	move from	17	23	to	17	24
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#18 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	6.63	9	15	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	6.63	9	15	1	vs. armor/def	37.41712473107	43
checkHit	15	vs	43	=> chance to hit	0
[LOG]	#UID:18188:0#Grave wight misses #fbd578#Seri#LAST#.
[Actor:move]	18188	grave wight	move from	17	26	to	17	26
[use_tactical AI] === Action Selected:	18200	elder vampire	closein	 AI:move_complex
[Actor:move]	18200	elder vampire	move from	17	25	to	18	25
[LOG]	
[LOG]	Lightning Breath is still on cooldown for 2 turns.
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	14	vs	66	=> chance to hit	0
[LOG]	Grave wight is encased in ice!
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Forgery of Haze (elder vampire) is encased in ice!
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	36	vs	66	=> chance to hit	0
checkHit	25	vs	66	=> chance to hit	0
[LOG]	Elder vampire is encased in ice!
Cloned shader 53
[SHADER] setting reset param	tick_start	2317648
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #1133F3#214 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Grave wight for #{bold}##1133F3#214 cold#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Armoured skeleton warrior for #1133F3#698 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forgery of Haze (elder vampire) for #1133F3#251 cold#LAST# damage.
[LOG]	Elemental Surge hits Grave wight for #STEEL_BLUE#(19 to ice)#LAST#, #1133F3#28 cold#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Elder vampire for #1133F3#46 cold#LAST# damage.
[LOG]	Elemental Surge hits Forgery of Haze (elder vampire) for #STEEL_BLUE#(22 to ice)#LAST#, #1133F3#33 cold#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Grave wight!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	grave wight	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	9	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	69
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.350007060581
[ATTACK] after crit	114.54
[ATTACK] after mult	235.82775255782
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Grave wight!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	grave wight	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	9	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	9	0
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	73
[ATTACK] after mult	150.3005582043
checkHit	56	vs	14	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 2% of a turn from Ancestral Life.#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Grave wight for #STEEL_BLUE#(60 to ice)#LAST#, #{bold}##LIGHT_GREEN#90 nature#{normal}##LAST#, #STEEL_BLUE#(3 to ice)#LAST#, #PURPLE#4 arcane#LAST#, #STEEL_BLUE#(38 to ice)#LAST#, #LIGHT_GREEN#57 nature#LAST#, #STEEL_BLUE#(3 to ice)#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#155#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#138 healing#LAST# from #UID:18188:0#Grave wight.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Grave wight!#{normal}#
[LOG]	Seri is no longer attuned.
[LOG]	Burning Shock from Grave wight hits Iceblock for #LIGHT_RED#22 fire#LAST# damage.
[target_simple AI]	18200	elder vampire	selecting NEW TARGET	16	27	3935	Seri
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 74 (is clone 1)
[Actor:move]	3935	Seri	move from	16	27	to	17	26
[Identify]	steel battleaxe	true
[LOG]	Seri picks up (r.): #FFFFFF##UID:18189:0#steel battleaxe (22.5-33.75 power, 2 apr)#LAST#.
Vault id	1	opens:	7	18	29	13
[LOG]	Burning Shock from Grave wight hits Iceblock for #LIGHT_RED#22 fire#LAST# damage.
[target_simple AI]	18200	elder vampire	selecting NEW TARGET	17	26	3935	Seri
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	12	0
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	12	0
checkEvasion	10	49	32
=> evasion chance	10
[LOG]	Elder vampire evades #UID:3935:0##fbd578#Seri#LAST#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	12	0
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	12	0
checkEvasion	10	49	32
=> evasion chance	10
checkHit	61	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	12	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	0	=	15.25
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	72
[ATTACK] after mult	72
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	17	26	to	17	26
Vault id	1	opens:	7	18	29	13
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #STEEL_BLUE#(7 to ice)#LAST#, #LIGHT_GREEN#11 nature#LAST#, #STEEL_BLUE#(3 to ice)#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #YELLOW#37 light#LAST# damage.
[LOG]	Seri is not stunned anymore.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:919:0#Talent Antimagic Shield is ready to use.
[LOG]	Elder vampire rearms.
[target_simple AI]	18200	elder vampire	selecting NEW TARGET	17	26	3935	Seri
[LOG]	Seri activates #{bold}##ORANGE#Antimagic Shield#LAST#.
Cloned shader 66
[SHADER] setting reset param	tick_start	2319600
Cloned shader 68
[SHADER] setting reset param	tick_start	2319600
[LOG]	Elder vampire is free from the ice.
[target_simple AI]	18200	elder vampire	selecting NEW TARGET	17	26	3935	Seri
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	38.984996248124	9	17	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	38.984996248124	9	17	1	vs. armor/def	37.41712473107	43
checkHit	17	vs	43	=> chance to hit	0
[LOG]	#UID:18200:0#Elder vampire misses #fbd578#Seri#LAST#.
[Actor:move]	18200	elder vampire	move from	18	25	to	18	25
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	12	30
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	12	30
checkEvasion	10	49	32
=> evasion chance	10
checkHit	61	vs	30	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	69.677664276969	vs. armor/hardiness	12	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	30	=	7.75
[PHYS CRIT %]	37.850007060581
[ATTACK] after crit	117.86
[ATTACK] after mult	117.86
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Elder vampire!#{normal}#
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[MIND CRIT %]	31.600007060581
[LOG]	Seri attunes to the damage.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	12	30
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	12	30
checkEvasion	10	49	32
=> evasion chance	10
[LOG]	Elder vampire evades #UID:3935:0##fbd578#Seri#LAST#.
[Actor:move]	3935	Seri	move from	17	26	to	17	26
Vault id	1	opens:	7	18	29	13
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #{bold}##LIGHT_GREEN#60 nature#{normal}##LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(38 antimagic)#LAST#, #YELLOW#3 light#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	12	30
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	12	30
checkEvasion	10	49	32
=> evasion chance	10
checkHit	61	vs	30	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	12	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	30	=	7.75
[PHYS CRIT %]	37.850007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	122.84
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Elder vampire!#{normal}#
[ATTACK]	target on_melee_hit:	43.023043535392	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	12	30
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	12	30
checkEvasion	10	49	32
=> evasion chance	10
[LOG]	Elder vampire evades #UID:3935:0##fbd578#Seri#LAST#.
[Actor:move]	3935	Seri	move from	17	26	to	17	26
Vault id	1	opens:	7	18	29	13
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #{bold}##LIGHT_GREEN#62 nature#{normal}##LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#75#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(30 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18200	elder vampire	escape	 AI:flee_dmap_keep_los
[Actor:move]	18200	elder vampire	move from	18	25	to	19	24
[LOG]	
[Actor:move]	3935	Seri	move from	17	26	to	18	25
Vault id	1	opens:	7	18	29	13
[use_tactical AI] === Action Selected:	18200	elder vampire	disable	 talent:T_RUNE:_ACID_WAVE_2
[LOG]	Elder vampire casts #{bold}##GREEN#Rune: Acid Wave.#{normal}##LAST#
[LOG]	Seri is disarmed!
[LOG]	#CRIMSON##UID:18200:0#Elder vampire leeches life from #fbd578#Seri#LAST#!
[LOG]	Elder vampire receives #LIGHT_GREEN#11 healing#LAST# from #UID:3935:0##fbd578#Seri#LAST#.
[LOG]	#UID:18200:0#Elder vampire hits #fbd578#Seri#LAST# for #GREEN#(38 antimagic)#LAST#, #GREEN#72 acid#LAST# (#RED##{bold}#72#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18200	elder vampire	escape	 AI:flee_dmap_keep_los
[Actor:move]	18200	elder vampire	move from	19	24	to	20	24
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[ActorObjectUse] useObjectDisable: 	healing infusion	inven/slot	1	1	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:10:0#vial of elder vampire blood (1)#WHITE#.
checkHit	25	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2322204
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Elder vampire for #ROYAL_BLUE#755 lightning#LAST# damage.
[LOG]	Elemental Surge hits Elder vampire for #ROYAL_BLUE#262 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Elder vampire!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri rearms.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Today is the 8th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Rested for 75 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	18	25	to	17	24
[Identify]	stormbringer's yew longbow	true
[LOG]	Seri picks up (x.): #0080FF##UID:18204:0#stormbringer's yew longbow#LAST#.
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	17	24	to	18	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	18	23	to	19	22
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	19	22	to	20	22
[Identify]	thick cashmere cloak of fog	true
[LOG]	Seri picks up (F.): #0080FF##UID:18220:0#thick cashmere cloak of fog (8 def, 8 armour)#LAST#.
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	20	22	to	19	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	19	23	to	20	24
[ActorObjectUse] useObjectEnable: 	healing infusion	by	Seri	inven/slot	1	nil
[Identify]	healing infusion	true
[LOG]	Seri picks up (a.): #FFFFFF##UID:18203:0#healing infusion (heal 55; cd 10)#LAST#.
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	20	24	to	21	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	21	23	to	22	23
[Identify]	slimy cashmere robe of life	true
[LOG]	Seri picks up (I.): #0080FF##UID:18228:0#slimy cashmere robe of life (15 def, 0 armour)#LAST#.
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	22	23	to	21	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	21	24	to	22	25
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	The Untouchable	true
[LOG]	Seri picks up (Q.): #FFD700##UID:18236:0#The Untouchable (14 def, 12 armour)#LAST#.
Vault id	1	opens:	7	18	29	13
Deleting shader 53 (is clone 1)
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Lore found: #0080FF#The Untouchable
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	The Untouchable
[LOG]	Ran for 3 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	22	25	to	21	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	21	24	to	21	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	21	23	to	20	22
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	20	22	to	19	21
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	19	21	to	18	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	18	20	to	17	19
[LOG]	You pickup 0.50 gold pieces.
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	17	19	to	16	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	16	20	to	15	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	15	20	to	14	20
[ActorObjectUse] useObjectEnable: 	heroism infusion	by	Seri	inven/slot	1	nil
[Identify]	heroism infusion	true
[LOG]	Seri picks up (b.): #FFFFFF##UID:18187:0#heroism infusion (die at -298; dur 5; cd 31)#LAST#.
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	14	20	to	15	19
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	15	19	to	16	19
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	16	19	to	17	19
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	17	19	to	18	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	18	20	to	19	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	19	20	to	20	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	20	20	to	21	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	21	20	to	21	21
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	21	21	to	20	22
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	20	22	to	19	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	19	23	to	18	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	18	24	to	17	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	17	25	to	16	26
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	16	26	to	15	27
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	15	27	to	14	28
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	14	28	to	13	29
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	13	29	to	12	29
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	12	29	to	11	28
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	11	28	to	10	28
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	10	28	to	9	28
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	9	28	to	8	27
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	8	27	to	8	26
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	8	26	to	9	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	9	25	to	8	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	8	24	to	8	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	8	23	to	8	22
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	8	22	to	9	21
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	9	21	to	10	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	10	20	to	11	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	11	20	to	12	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	12	20	to	13	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	13	20	to	14	20
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	14	20	to	15	21
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	15	21	to	16	22
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	16	22	to	17	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	17	23	to	18	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	18	24	to	19	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	19	24	to	20	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	20	25	to	21	26
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	21	26	to	22	26
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	22	26	to	23	27
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	23	27	to	24	28
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	24	28	to	25	29
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	25	29	to	26	29
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	26	29	to	26	28
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	26	28	to	27	27
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	27	27	to	28	26
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	28	26	to	29	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	29	25	to	30	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	30	24	to	31	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	18290	human sun-paladin	(forced) move from	32	22	to	31	23
[Actor:move]	3935	Seri	(forced) move from	31	23	to	32	22
[Actor:move]	3935	Seri	move from	31	23	to	32	22
Vault id	1	opens:	7	18	29	13
[Actor:move]	18290	human sun-paladin	(forced) move from	31	23	to	32	22
[Actor:move]	3935	Seri	(forced) move from	32	22	to	31	23
[Actor:move]	3935	Seri	move from	32	22	to	31	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	31	23	to	31	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	31	24	to	31	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	31	25	to	32	26
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	32	26	to	31	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	31	25	to	30	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	30	24	to	29	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	29	25	to	28	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	28	25	to	27	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	27	24	to	26	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	26	25	to	25	25
[Identify]	prismatic dwarven-steel helm of constitution (#STATBONUS#)	true
[LOG]	Seri picks up (O.): #00FF80##UID:18214:0#prismatic dwarven-steel helm of constitution (+6) (0 def, 4 armour)#LAST#.
Vault id	1	opens:	7	18	29	13
[LOG]	Ran for 8 turns (stop reason: taken damage).
[MIND CRIT %]	31.600007060581
[LOG]	Seri attunes to the damage.
[LOG]	Corrupted lava floor emits dark energies at your feet.
[LOG]	
[LOG]	Corrupted lava floor hits #fbd578#Seri#LAST# for #DARK_GREEN#(14 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Server latency	95
[Actor:move]	3935	Seri	move from	25	25	to	24	25
Vault id	1	opens:	7	18	29	13
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Corrupted lava floor emits dark energies at your feet.
[LOG]	
[LOG]	Corrupted lava floor hits #fbd578#Seri#LAST# for #DARK_GREEN#(15 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	3935	Seri	move from	24	25	to	23	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	23	25	to	22	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	22	25	to	21	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	21	24	to	20	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	20	24	to	19	24
Vault id	1	opens:	7	18	29	13
[LOG]	
[Actor:move]	3935	Seri	move from	19	24	to	18	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	18	24	to	17	24
Vault id	1	opens:	7	18	29	13
[LOG]	Seri uses #{bold}##YELLOW#Earth's Eyes.#{normal}##LAST#
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	17	24	to	18	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	18	24	to	19	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	19	24	to	20	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	20	25	to	21	26
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	21	26	to	22	25
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	22	25	to	23	24
Vault id	1	opens:	7	18	29	13
[LOG]	#00ff00##UID:911:0#Talent Earth's Eyes is ready to use.
[Actor:move]	3935	Seri	move from	23	24	to	24	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	24	24	to	25	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	25	23	to	26	24
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	26	24	to	27	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	27	23	to	28	22
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	28	22	to	29	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	29	23	to	30	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	30	23	to	31	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	31	23	to	32	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	32	23	to	33	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	33	23	to	34	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	34	23	to	35	23
Vault id	1	opens:	7	18	29	13
[Actor:move]	3935	Seri	move from	35	23	to	36	22
[Actor:move]	3935	Seri	move from	36	22	to	36	21
[Actor:move]	3935	Seri	move from	36	21	to	36	20
[Actor:move]	3935	Seri	move from	36	20	to	36	19
[Actor:move]	3935	Seri	move from	36	19	to	36	18
[Actor:move]	3935	Seri	move from	36	18	to	36	17
[Actor:move]	3935	Seri	move from	36	17	to	35	16
[Actor:move]	3935	Seri	move from	35	16	to	34	15
[Actor:move]	3935	Seri	move from	34	15	to	33	14
[Actor:move]	3935	Seri	move from	33	14	to	32	14
[Actor:move]	3935	Seri	move from	32	14	to	31	14
[Actor:move]	3935	Seri	move from	31	14	to	30	14
[Actor:move]	3935	Seri	move from	30	14	to	29	14
[Actor:move]	3935	Seri	move from	29	14	to	28	13
[Actor:move]	3935	Seri	move from	28	13	to	28	12
[Actor:move]	3935	Seri	move from	28	12	to	27	11
[Actor:move]	3935	Seri	move from	27	11	to	26	10
[Actor:move]	3935	Seri	move from	26	10	to	25	10
[Actor:move]	3935	Seri	move from	25	10	to	24	10
[Actor:move]	3935	Seri	move from	24	10	to	23	10
[Actor:move]	3935	Seri	move from	23	10	to	22	10
[Actor:move]	3935	Seri	move from	22	10	to	21	10
[Actor:move]	3935	Seri	move from	21	10	to	20	10
[Actor:move]	3935	Seri	move from	20	10	to	19	10
[Actor:move]	3935	Seri	move from	19	10	to	18	10
[Actor:move]	3935	Seri	move from	18	10	to	17	10
[Actor:move]	3935	Seri	move from	17	10	to	16	10
[Actor:move]	3935	Seri	move from	16	10	to	15	10
[Actor:move]	3935	Seri	move from	15	10	to	14	10
[Actor:move]	3935	Seri	move from	14	10	to	13	10
[Actor:move]	3935	Seri	move from	13	10	to	12	10
[Actor:move]	3935	Seri	move from	12	10	to	11	10
[Actor:move]	3935	Seri	move from	11	10	to	10	10
[Actor:move]	3935	Seri	move from	10	10	to	9	10
[Actor:move]	3935	Seri	move from	9	10	to	8	11
[Actor:move]	3935	Seri	move from	8	11	to	9	12
[Actor:move]	3935	Seri	move from	9	12	to	10	12
[Actor:move]	3935	Seri	move from	10	12	to	11	12
[Actor:move]	3935	Seri	move from	11	12	to	12	12
[Actor:move]	3935	Seri	move from	12	12	to	13	13
[Actor:move]	3935	Seri	move from	13	13	to	13	14
[Actor:move]	3935	Seri	move from	13	14	to	13	15
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 61 turns (stop reason: at exit).
[LOG]	
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learnt	Rod of Recall
[LOG]	
Loading tile from tileset	/data/gfx/effects/recall.png
[LOG]	Resting starts...
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	There is nowhere left to explore.
[LOG]	Resting starts...
[LOG]	You are yanked out of this place!
[LOG]	Rested for 43 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	You gain 6.00 gold from the transmogrification of #0080FF##UID:18190:0#plaguebringer's pouch of stralite shots of daylight (20/20, 47-56.4 power, 5 apr)#LAST#.
[LOG]	You gain 6.03 gold from the transmogrification of #0080FF##UID:18250:0#scorching alchemist's lamp of corpselight#LAST#.
[LOG]	You gain 6.21 gold from the transmogrification of #8d55ff##UID:18534:0#preserving alchemist's lamp of the zealot#LAST#.
[LOG]	You gain 8.43 gold from the transmogrification of #8d55ff##UID:18527:0#nightwalker's alchemist's lamp of the zealot#LAST#.
[LOG]	You gain 1.06 gold from the transmogrification of #00FF80##UID:18447:0#woodsman's dwarven-steel pickaxe (dig speed 30 turns)#LAST#.
[LOG]	You gain 17.50 gold from the transmogrification of #FFD700##UID:18236:0#The Untouchable (14 def, 12 armour)#LAST#.
[LOG]	You gain 9.95 gold from the transmogrification of #00FF80##UID:18547:0#rejuvenating dwarven-steel mail armour of lightning resistance (3 def, 8 armour)#LAST#.
[LOG]	You gain 2.31 gold from the transmogrification of #00FF80##UID:18402:0#spellwoven cashmere wizard hat of the mind (+13%) (2 def, 0 armour)#LAST#.
[LOG]	You gain 1.97 gold from the transmogrification of #00FF80##UID:18214:0#prismatic dwarven-steel helm of constitution (+6) (0 def, 4 armour)#LAST#.
[LOG]	You gain 0.35 gold from the transmogrification of #FFFFFF##UID:18568:0#dwarven-steel gauntlets (0 def, 2 armour)#LAST#.
[LOG]	You gain 0.20 gold from the transmogrification of #FFFFFF##UID:18554:0#pair of hardened leather boots (0 def, 3 armour)#LAST#.
[LOG]	You gain 6.14 gold from the transmogrification of #0080FF##UID:18228:0#slimy cashmere robe of life (15 def, 0 armour)#LAST#.
[LOG]	You gain 3.37 gold from the transmogrification of #0080FF##UID:18220:0#thick cashmere cloak of fog (8 def, 8 armour)#LAST#.
[LOG]	You gain 0.10 gold from the transmogrification of #FFFFFF##UID:18566:0#hardened leather belt#LAST#.
[LOG]	You gain 3.20 gold from the transmogrification of #00FF80##UID:18499:0#flaming dwarven-steel waraxe of daylight (20-28 power, 4 apr)#LAST#.
[LOG]	You gain 4.76 gold from the transmogrification of #0080FF##UID:18256:0#wyrm's pulsing mindstar of balance (13-14.3 power, 32 apr, nature damage)#LAST#.
[LOG]	You gain 2.50 gold from the transmogrification of #FFD700##UID:18833:0#Kinetic Focus (6-6.6 power, 18 apr, physical damage)#LAST#.
[LOG]	You gain 7.21 gold from the transmogrification of #0080FF##UID:18204:0#stormbringer's yew longbow#LAST#.
[LOG]	You gain 6.03 gold from the transmogrification of #0080FF##UID:18242:0#fungal elven-wood longbow of true flight#LAST#.
[LOG]	You gain 5.83 gold from the transmogrification of #0080FF##UID:18555:0#truestriking dwarven-steel greatsword of phasing (34-54.4 power, 14 apr)#LAST#.
[LOG]	You gain 5.59 gold from the transmogrification of #0080FF##UID:18541:0#arcing dwarven-steel greatsword of evisceration (37-59.2 power, 2 apr)#LAST#.
[LOG]	You gain 12.50 gold from the transmogrification of #FFD700##UID:18834:0#Obliterator (48-72 power, 10 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:18189:0#steel battleaxe (22.5-33.75 power, 2 apr)#LAST#.
[LOG]	You gain 0.75 gold from the transmogrification of #FFFFFF##UID:18561:0#dwarven-steel battleaxe (31.5-47.25 power, 2 apr)#LAST#.
[LOG]	You gain 10.00 gold from the transmogrification of #FFD700##UID:18472:0#Elemental Fury#LAST#.
[LOG]	You gain 15.00 gold from the transmogrification of #FFD700##UID:18471:0#The Black Core#LAST#.
[LOG]	You gain 1.33 gold from the transmogrification of #FFFFFF##UID:18567:0#shielding rune (absorb 112; dur 3; cd 16)#LAST#.
[LOG]	You gain 1.75 gold from the transmogrification of #FFFFFF##UID:18526:0#blink rune (range 3; phase 15; cd 20)#LAST#.
[LOG]	You gain 5.26 gold from the transmogrification of #00FF80##UID:18562:0#heroism infusion of the titan (die at -385; dur 9; cd 35)#LAST#.
[LOG]	You gain 4.98 gold from the transmogrification of #FFFFFF##UID:18187:0#heroism infusion (die at -298; dur 5; cd 31)#LAST#.
[LOG]	You gain 0.66 gold from the transmogrification of #FFFFFF##UID:18203:0#healing infusion (heal 55; cd 10)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x0f98b1f8
[ZONE] Left zone	Dreadfell
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-dreadfell-9.teal	?=?	zone-dreadfell-ambush.teaz
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-dreadfell.teaz	?=?	zone-dreadfell-ambush.teaz
Loading savefile 	/save/seri/
Loading entities file from file	/data/zones/dreadfell-ambush/npcs.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from file	/data/zones/dreadfell-ambush/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/zones/dreadfell-ambush/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Isoseta into world artifacts
Importing Mayuldavea the Glarebait into world artifacts
Importing Nerovena into world artifacts
Importing Samublek the steel waraxe into world artifacts
Importing Floeshaper the dwarven-steel mace into world artifacts
Importing Salibeth into world artifacts
Importing dwarven-steel waraxe 'Porynor' into world artifacts
Importing Shimmerradiance the gold amulet into world artifacts
Importing gold amulet 'Lelygund' into world artifacts
Importing Arylranne the ash magestaff into world artifacts
Importing Cyrokira the ash magestaff into world artifacts
Importing elven-silk cloak 'Chubers' into world artifacts
Importing Vorassra the hardened leather armour into world artifacts
Importing Lightwend into world artifacts
Importing Salewyn the elven-wood magestaff into world artifacts
Importing dwarven-steel waraxe 'Frozenrune' into world artifacts
Importing Splendourravage into world artifacts
Importing Boryfang the Singebraid into world artifacts
Importing Cyroba into world artifacts
Importing ash magestaff 'Goredil' into world artifacts
Importing dwarven-steel helm 'Siludhenn' into world artifacts
Importing ash starstaff 'Chovor' into world artifacts
Importing Zanerach the voratun dagger into world artifacts
Importing Eclipseransom into world artifacts
Importing Yvuvena the Flamevice into world artifacts
Importing Daimilathaleg the dwarven-steel waraxe into world artifacts
Importing Morbusmarrow the voratun plate armour into world artifacts
Importing Borayatar the stralite longsword into world artifacts
Importing Hellward into world artifacts
Importing voratun waraxe 'Gorekaltholach' into world artifacts
Importing steel amulet 'Silywe' into world artifacts
Importing Breezehack into world artifacts
Importing Brenothel into world artifacts
Importing Salora the thorny mindstar into world artifacts
Importing Eremadonik into world artifacts
Importing dwarven-steel battleaxe 'Airstake' into world artifacts
Importing Xenne into world artifacts
Importing cured leather armour 'Skybraid' into world artifacts
Importing Adytira the ash magestaff into world artifacts
Importing Demonlady the dwarven-steel pickaxe into world artifacts
Importing elven-silk cloak 'Willowbone' into world artifacts
Importing Chartickler into world artifacts
Importing Greenwrither the steel waraxe into world artifacts
Importing elven-wood totem of summon tentacle 'Elenedrazor' into world artifacts
Importing Emelaratira the Sootwind into world artifacts
Importing Amiharabers the dwarven-steel mace into world artifacts
Importing steel greatsword 'Fogcrack' into world artifacts
Importing Noontreason the voratun longsword into world artifacts
Importing Bethetha into world artifacts
Importing Xerurawen into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/dreadfell-ambush/traps.lua
Initiated zone	Ambush!	with base_level	32
[ZONE] persisting to persist_last_zones	dreadfell-ambush
Creating level	dreadfell-ambush	1
Make wait background texture 625 : 0x1083529216 (0, 1082654720)
[Zone:newLevel]	dreadfell-ambush	beginning level generation, count:	1
C Map size 21:12 :: 252
C Map seens texture: 636 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/dreadfell-ambush.lua
[STATIC MAP] size	18	11	rotate:	default
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	21241	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Greater	52.440200711835	76.1
[resolveObject] CREATED OBJECT:	21243	elven-wood longbow of piercing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	27
[resolveObject]	21243	elven-wood longbow of piercing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21241	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Double Ego	93.887867371647	96.1
[resolveObject] CREATED OBJECT:	21247	arcing quiver of elven-wood arrows of accuracy	tries left:	4
fight: 	arcing quiver of elven-wood arrows of accuracy	elven-wood longbow of piercing	::	OFFHAND	QUIVER
[resolveObject]	21247	arcing quiver of elven-wood arrows of accuracy	added to inventory	QUIVER
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	21253	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Double Ego	76.68529358529	96.1
[resolveObject] CREATED OBJECT:	21255	steady elven-wood longbow of lightning	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	27
[resolveObject]	21255	steady elven-wood longbow of lightning	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21253	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Greater	59.45856320211	76.1
[resolveObject] CREATED OBJECT:	21261	quiver of elven-wood arrows of torment	tries left:	4
fight: 	quiver of elven-wood arrows of torment	steady elven-wood longbow of lightning	::	OFFHAND	QUIVER
[resolveObject]	21261	quiver of elven-wood arrows of torment	added to inventory	QUIVER
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21265	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater + Ego	35.668050698661	51.1
[resolveObject] CREATED OBJECT:	21267	hateful dwarven-steel waraxe of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	21267	hateful dwarven-steel waraxe of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21265	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	44.4311176311	51.1
[resolveObject] CREATED OBJECT:	21273	flaming stralite shield of shrapnel	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
[resolveObject]	21273	flaming stralite shield of shrapnel	NOT WORN in	nil	nil
[General Object resolver]	21273	flaming stralite shield of shrapnel	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21273	flaming stralite shield of shrapnel
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21279	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater	55.442350918886	76.1
[resolveObject] CREATED OBJECT:	21281	inquisitor's stralite waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	15
[resolveObject]	21281	inquisitor's stralite waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21279	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater	57.457286209876	76.1
[resolveObject] CREATED OBJECT:	21285	warded dwarven-steel shield	tries left:	4
[resolveObject]	21285	warded dwarven-steel shield	NOT WORN in	nil	nil
[General Object resolver]	21285	warded dwarven-steel shield	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21285	warded dwarven-steel shield
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21289	orc warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	63.536685219406	76.1
[resolveObject] CREATED OBJECT:	21294	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21294	huge pile of gold pieces
[resolveObject] CREATE FOR	21289	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater	55.426027106019	76.1
[resolveObject] CREATED OBJECT:	21295	stralite waraxe of disruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	15
[resolveObject]	21295	stralite waraxe of disruption	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21289	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater	61.620209253452	76.1
[resolveObject] CREATED OBJECT:	21299	stralite shield of the stars	tries left:	4
[resolveObject]	21299	stralite shield of the stars	NOT WORN in	nil	nil
[General Object resolver]	21299	stralite shield of the stars	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21299	stralite shield of the stars
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21303	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Ego	91.176397628402	96.1
[resolveObject] CREATED OBJECT:	21308	balanced dwarven-steel waraxe of vileness	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	21308	balanced dwarven-steel waraxe of vileness	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21303	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Greater	10.008183487184	16.1
[resolveObject] CREATED OBJECT:	21314	coruscating stralite shield of the stars	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
[resolveObject]	21314	coruscating stralite shield of the stars	NOT WORN in	nil	nil
[General Object resolver]	21314	coruscating stralite shield of the stars	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21314	coruscating stralite shield of the stars
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21320	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected basic	105.83614693937	106.1
[resolveObject] CREATED OBJECT:	21322	stralite waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	15
[resolveObject]	21322	stralite waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21320	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Ego	83.532719524361	96.1
[resolveObject] CREATED OBJECT:	21323	shocking stralite shield of purity	tries left:	4
[resolveObject]	21323	shocking stralite shield of purity	NOT WORN in	nil	nil
[General Object resolver]	21323	shocking stralite shield of purity	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21323	shocking stralite shield of purity
[resolveObject] CREATE FOR	21329	Ukruk the Fierce	do_wear/tries:	true	5	filter:
	{force_drop=true, type="weapon", autoreq=true, subtype="longsword", tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	106.86228925173	121
[resolveObject] CREATED OBJECT:	21336	acidic stralite longsword of vileness	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	15
[resolveObject]	21336	acidic stralite longsword of vileness	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21329	Ukruk the Fierce	do_wear/tries:	true	5	filter:
	{force_drop=true, type="armor", autoreq=true, subtype="shield", tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	19.678149984842	46
[resolveObject] CREATED OBJECT:	21342	wrathful stralite shield of shrapnel	tries left:	4
[resolveObject]	21342	wrathful stralite shield of shrapnel	NOT WORN in	nil	nil
[General Object resolver]	21342	wrathful stralite shield of shrapnel	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21342	wrathful stralite shield of shrapnel
[resolveObject] CREATE FOR	21329	Ukruk the Fierce	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="massive", tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	28.724869065621	46
[resolveObject] for 	21329	Ukruk the Fierce	 -- incompatible equipment 	enlightening stralite plate armour of natural resilience	retrying	4	self.not_power_source:	nil	filter forbid ps:	nil	vs ps	antimagic,psionic
[TOME ENTITY FILTER] selected Double Greater	38.368447602347	46
[resolveObject] CREATED OBJECT:	21354	fortifying stralite plate armour of the dragon	tries left:	3
[resolveObject] autoreq: GAINING STAT	str	13
[resolveObject]	21354	fortifying stralite plate armour of the dragon	NOT WORN in	nil	nil
[General Object resolver]	21354	fortifying stralite plate armour of the dragon	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21354	fortifying stralite plate armour of the dragon
[resolvers.drop_randart]	21329	Ukruk the Fierce	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	21329	Ukruk the Fierce	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x110ad310, ego_filter=table: 0x110ad2b0}
[resolveObject] CREATED OBJECT:	21360	reinforced leather armour	tries left:	4
[resolvers.drop_randart]	21329	Ukruk the Fierce	using data:	{lev=32, base={"table: 0x110c32d0, __CLASSNAME=mod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	32	egos =	3	gr egos =	2	rand themes = 	2	points = 	21	nb_powers = 	5
 * using themes	blight,physical
 * forbid power sources:	antimagic
Creating randart %s 'Arthukalthomnir'(glowing reinforced leather armour) with no themename
 ** selected ego	nimble 	(greater)	technique
 ** selected ego	 of the hero 	(greater)	arcane,technique,nature
 ** selected ego	 of stability	(normal)	technique
 * adding power: generic stat dex(1 points), 11 remaining
 * adding power: generic phys apr(1 points), 10 remaining
 * adding power: generic phys apr(1 points), 9 remaining
 * adding power: generic stat str(1 points), 8 remaining
 * adding power: generic save physical(1 points), 7 remaining
 * adding power: generic stat dex(1.5 points), 6 remaining
 * adding power: generic phys apr(1.5 points), 4.5 remaining
 * adding power: generic phys apr(1.5 points), 3 remaining
 * adding power: generic stat str(1.5 points), 1.5 remaining
 * adding bias power: generic phys apr(2.25 points), 11 remaining
 * adding bias power: generic phys apr(2.25 points), 8.75 remaining
 * adding bias power: generic save physical(1.5 points), 6.5 remaining
 * adding bias power: generic stat str(2.25 points), 5 remaining
 * adding bias power: generic stat str(2.7 points), 2.75 remaining
Added unique	mod.class.Object/reinforced leather armour 'Arthukalthomnir'	::	1
[resolveObject] CREATE FOR	21329	Ukruk the Fierce	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	46.896992495027	76
[resolveObject] CREATED OBJECT:	21501	restorative pair of hardened leather boots of tirelessness	tries left:	1
[resolveObject] adding to main inventory:	21501	restorative pair of hardened leather boots of tirelessness
[resolveObject] CREATE FOR	21329	Ukruk the Fierce	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	9.8396531852986	46
[resolveObject] CREATED OBJECT:	21507	radiant stralite plate armour of delving	tries left:	1
[resolveObject] adding to main inventory:	21507	radiant stralite plate armour of delving
[ActorObjectUse] useObjectEnable: 	radiant stralite plate armour of delving	by	Ukruk the Fierce	inven/slot	1	nil
[ActorObjectUse] Object	radiant stralite plate armour of delving	21507	is ineligible for talent interface
[resolveObject] CREATE FOR	21329	Ukruk the Fierce	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	101.28694437474	121
[resolveObject] CREATED OBJECT:	21513	rejuvenating dwarven-steel plate armour of cold resistance	tries left:	1
[resolveObject] adding to main inventory:	21513	rejuvenating dwarven-steel plate armour of cold resistance
[resolveObject] CREATE FOR	21329	Ukruk the Fierce	do_wear/tries:	nil	2	filter:
	{defined="UKRUK_NOTE"}
[resolveObject] CREATED OBJECT:	21519	hastily written log	tries left:	1
[resolveObject] adding to main inventory:	21519	hastily written log
[ActorObjectUse] useObjectEnable: 	hastily written log	by	Ukruk the Fierce	inven/slot	1	nil
[ActorObjectUse] Object	hastily written log	21519	is ineligible for talent interface
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	0	-->	1	table: 0x15aeedc8
[Actor:levelupClass] 21329 Ukruk the Fierce ## Initialzing auto_class Bulwark (Warrior) 75% level_rate from level 30 ##
  *** power types: not_power_source =	antimagic	power_source =	technique
	 ** learning Bulwark birth talent T_SHIELD_PUMMEL 1 (every 0 levels)
	 ** learning Bulwark birth talent T_WEAPON_COMBAT 1 (every 0 levels)
	 ** learning Bulwark birth talent T_SHIELD_WALL 1 (every 0 levels)
	 ** learning Bulwark birth talent T_WEAPONS_MASTERY 1 (every 0 levels)
	 ** learning Bulwark birth talent T_ARMOUR_TRAINING 2 (every 0 levels)
	 *** Assigning	2	category points
	 *** auto_levelup LEARNING TALENT TYPE	technique/battle-tactics
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	technique/superiority
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	0	-->	1
[Actor:levelupClass] ### Talents Learned:
	*	[T_WEAPON_COMBAT] = 1
	*	[T_QUICK_RECOVERY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
Added unique	mod.class.NPC/Ukruk the Fierce	::	1
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21520	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected basic	103.67786355484	106.1
[resolveObject] CREATED OBJECT:	21522	stralite waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	15
[resolveObject]	21522	stralite waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21520	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Ego	94.571018744957	96.1
[resolveObject] CREATED OBJECT:	21523	acidic stralite shield of cold resistance (#RESIST#)	tries left:	4
[resolveObject]	21523	acidic stralite shield of cold resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	21523	acidic stralite shield of cold resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21523	acidic stralite shield of cold resistance (#RESIST#)
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21529	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Ego	79.878940530635	96.1
[resolveObject] CREATED OBJECT:	21534	flaming dwarven-steel waraxe of phasing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	21534	flaming dwarven-steel waraxe of phasing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21529	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater	52.467097945598	76.1
[resolveObject] CREATED OBJECT:	21540	warded stralite shield	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
[resolveObject]	21540	warded stralite shield	NOT WORN in	nil	nil
[General Object resolver]	21540	warded stralite shield	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21540	warded stralite shield
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21544	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater	64.64463776426	76.1
[resolveObject] CREATED OBJECT:	21546	truestriking stralite waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	15
[resolveObject]	21546	truestriking stralite waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21544	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected basic	104.59282582272	106.1
[resolveObject] CREATED OBJECT:	21550	dwarven-steel shield	tries left:	4
[resolveObject]	21550	dwarven-steel shield	NOT WORN in	nil	nil
[General Object resolver]	21550	dwarven-steel shield	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21550	dwarven-steel shield
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21551	orc warrior	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	38.117638707657	51.1
[resolveObject] CREATED OBJECT:	21553	magewarrior's short yew magestaff of power	tries left:	1
[resolveObject] adding to main inventory:	21553	magewarrior's short yew magestaff of power
[resolveObject] CREATE FOR	21551	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Greater	13.355399875091	16.1
[resolveObject] CREATED OBJECT:	21559	elemental stralite waraxe of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	15
[resolveObject]	21559	elemental stralite waraxe of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21551	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Greater	15.253449824121	16.1
[resolveObject] CREATED OBJECT:	21565	coruscating stralite shield of resistance	tries left:	4
[resolveObject]	21565	coruscating stralite shield of resistance	NOT WORN in	nil	nil
[General Object resolver]	21565	coruscating stralite shield of resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21565	coruscating stralite shield of resistance
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21571	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Ego	79.716226631355	96.1
[resolveObject] CREATED OBJECT:	21573	slime-covered stralite waraxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	15
[resolveObject]	21573	slime-covered stralite waraxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21571	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	29.095756181098	51.1
[resolveObject] CREATED OBJECT:	21579	shocking stralite shield of earthen fury	tries left:	4
[resolveObject]	21579	shocking stralite shield of earthen fury	NOT WORN in	nil	nil
[General Object resolver]	21579	shocking stralite shield of earthen fury	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21579	shocking stralite shield of earthen fury
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	21585	orc warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	40.398936744205	51.1
[resolveObject] CREATED OBJECT:	21587	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21587	gold pieces
[resolveObject] CREATE FOR	21585	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Ego	87.705269554819	96.1
[resolveObject] CREATED OBJECT:	21588	flaming stralite waraxe of daylight	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	15
[resolveObject]	21588	flaming stralite waraxe of daylight	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21585	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	25.72209868173	51.1
[resolveObject] CREATED OBJECT:	21594	living dwarven-steel shield of arcane resistance (#RESIST#)	tries left:	4
[resolveObject]	21594	living dwarven-steel shield of arcane resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	21594	living dwarven-steel shield of arcane resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21594	living dwarven-steel shield of arcane resistance (#RESIST#)
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	21600	orc archer	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	19.512835822757	51.1
[resolveObject] CREATED OBJECT:	21605	stormbringer's stralite longsword of erosion	tries left:	1
[resolveObject] adding to main inventory:	21605	stormbringer's stralite longsword of erosion
[resolveObject] CREATE FOR	21600	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Greater + Ego	24.932726048581	51.1
[resolveObject] CREATED OBJECT:	21611	ranger's yew longbow of recursion	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	21611	ranger's yew longbow of recursion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21600	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Double Ego	90.519218299704	96.1
[resolveObject] CREATED OBJECT:	21617	chilling quiver of yew arrows of paradox	tries left:	4
fight: 	chilling quiver of yew arrows of paradox	ranger's yew longbow of recursion	::	OFFHAND	QUIVER
[resolveObject]	21617	chilling quiver of yew arrows of paradox	added to inventory	QUIVER
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	21623	orc archer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	7.8899999081249	16.1
[resolveObject] CREATED OBJECT:	21628	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21628	gold pieces
[resolveObject] CREATE FOR	21623	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Double Ego	93.998188791542	96.1
[resolveObject] CREATED OBJECT:	21629	mighty yew longbow of cold	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	21629	mighty yew longbow of cold	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21623	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Greater	58.148615250345	76.1
[resolveObject] CREATED OBJECT:	21635	psychokinetic quiver of elven-wood arrows	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	11
fight: 	psychokinetic quiver of elven-wood arrows	mighty yew longbow of cold	::	OFFHAND	QUIVER
[resolveObject]	21635	psychokinetic quiver of elven-wood arrows	added to inventory	QUIVER
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	21639	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Greater	62.922636819586	76.1
[resolveObject] CREATED OBJECT:	21641	throat-seeking yew longbow	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	21641	throat-seeking yew longbow	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21639	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Double Greater	4.6336085031564	16.1
[resolveObject] CREATED OBJECT:	21645	psychokinetic quiver of elven-wood arrows of annihilation	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	11
fight: 	psychokinetic quiver of elven-wood arrows of annihilation	throat-seeking yew longbow	::	OFFHAND	QUIVER
[resolveObject]	21645	psychokinetic quiver of elven-wood arrows of annihilation	added to inventory	QUIVER
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	21651	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Greater + Ego	29.761628117888	51.1
[resolveObject] CREATED OBJECT:	21653	ranger's elven-wood longbow of piercing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	27
[resolveObject]	21653	ranger's elven-wood longbow of piercing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21651	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Double Greater	3.5507288757779	16.1
[resolveObject] CREATED OBJECT:	21659	barbed quiver of yew arrows of corruption	tries left:	4
fight: 	barbed quiver of yew arrows of corruption	ranger's elven-wood longbow of piercing	::	OFFHAND	QUIVER
[resolveObject]	21659	barbed quiver of yew arrows of corruption	added to inventory	QUIVER
[Actor:move]	21241	orc archer	(forced) move from	nil	nil	to	1	5
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:move]	21253	orc archer	(forced) move from	nil	nil	to	2	7
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:move]	21265	orc warrior	(forced) move from	nil	nil	to	3	4
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21265	orc warrior	wearing main inventory
[Actor:move]	21279	orc warrior	(forced) move from	nil	nil	to	4	3
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21279	orc warrior	wearing main inventory
[Actor:move]	21289	orc warrior	(forced) move from	nil	nil	to	4	4
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21289	orc warrior	wearing main inventory
[Actor:move]	21303	orc warrior	(forced) move from	nil	nil	to	4	5
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21303	orc warrior	wearing main inventory
[Actor:move]	21320	orc warrior	(forced) move from	nil	nil	to	5	2
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21320	orc warrior	wearing main inventory
[Actor:move]	21329	Ukruk the Fierce	(forced) move from	nil	nil	to	5	3
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	1	-->	2	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	1	-->	2
[Actor:levelupClass] ### Talents Learned:
	*	[T_VITALITY] = 1
	*	[T_QUICK_RECOVERY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	2	-->	3	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	2	-->	3
[Actor:levelupClass] ### Talents Learned:
	*	[T_QUICK_RECOVERY] = 1
	*	[T_VITALITY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	3	-->	4	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	3	-->	4
[Actor:levelupClass] ### Talents Learned:
	*	[T_GREATER_WEAPON_FOCUS] = 1
	*	[T_KNIFE_MASTERY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	4	-->	5	table: 0x15aeedc8
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	cunning/dirty
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	4	-->	5
[Actor:levelupClass] ### Talents Learned:
	*	[T_STEP_UP] = 1
	*	[T_GREATER_WEAPON_FOCUS] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	5	-->	6	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	5	-->	6
[Actor:levelupClass] ### Talents Learned:
	*	[T_THICK_SKIN] = 1
	*	[T_FAST_METABOLISM] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	6	-->	7	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	6	-->	7
[Actor:levelupClass] ### Talents Learned:
	*	[T_THICK_SKIN] = 1
	*	[T_SPELL_SHIELD] = 1
[Actor:levelupClass] ### Talents forced Stats:	con: 2
 *** auto allocating	2	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	7	-->	8	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	7	-->	8
[Actor:levelupClass] ### Talents Learned:
	*	[T_BLEEDING_EDGE] = 1
	*	[T_VITALITY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	8	-->	9	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	8	-->	9
[Actor:levelupClass] ### Talents Learned:
	*	[T_VITALITY] = 1
	*	[T_GREATER_WEAPON_FOCUS] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	9	-->	10	table: 0x15aeedc8
	 *** Assigning	1	category points
	 *** auto_levelup IMPROVING TALENT TYPE	technique/shield-offense
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	9	-->	10
[Actor:levelupClass] ### Talents Learned:
	*	[T_UNENDING_FRENZY] = 1
	*	[T_GREATER_WEAPON_FOCUS] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	10	-->	11	table: 0x15aeedc8
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	10	-->	11
[Actor:levelupClass] ### Talents Learned:
	*	[T_UNFLINCHING_RESOLVE] = 1
	*	[T_GREATER_WEAPON_FOCUS] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	11	-->	12	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	11	-->	12
[Actor:levelupClass] ### Talents Learned:
	*	[T_UNFLINCHING_RESOLVE] = 1
	*	[T_PRECISE_STRIKES] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	12	-->	13	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	12	-->	13
[Actor:levelupClass] ### Talents Learned:
	*	[T_ARMOUR_TRAINING] = 1
	*	[T_FAST_METABOLISM] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	13	-->	14	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	13	-->	14
[Actor:levelupClass] ### Talents Learned:
	*	[T_UNFLINCHING_RESOLVE] = 1
	*	[T_STEP_UP] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	14	-->	15	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	14	-->	15
[Actor:levelupClass] ### Talents Learned:
	*	[T_SHIELD_WALL] = 1
	*	[T_BLEEDING_EDGE] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	15	-->	16	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	15	-->	16
[Actor:levelupClass] ### Talents Learned:
	*	[T_UNENDING_FRENZY] = 1
	*	[T_KNIFE_MASTERY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	16	-->	17	table: 0x15aeedc8
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	16	-->	17
[Actor:levelupClass] ### Talents Learned:
	*	[T_HEIGHTENED_SENSES] = 1
	*	[T_TRUE_GRIT] = 1
[Actor:levelupClass] ### Talents forced Stats:	cun: 2
 *** auto allocating	2	remaining stat points
[Actor:levelupClass]	Ukruk the Fierce	auto level up	Bulwark	17	-->	18	table: 0x15aeedc8
[Actor:levelupClass] ### levelup summary for	Ukruk the Fierce	Bulwark	17	-->	18
[Actor:levelupClass] ### Talents Learned:
	*	[T_VITALITY] = 1
	*	[T_QUICK_RECOVERY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:wearAllInventory]	21329	Ukruk the Fierce	wearing main inventory
fight: 	rejuvenating dwarven-steel plate armour of cold resistance	acidic stralite longsword of vileness	::	nil	BODY
[Actor:wearAllInventory]	Ukruk the Fierce	21329	21513	rejuvenating dwarven-steel plate armour of cold resistance	WORN IN	BODY	1
[ActorObjectUse] useObjectDisable: 	radiant stralite plate armour of delving	inven/slot	1	5	tid	nil
fight: 	radiant stralite plate armour of delving	acidic stralite longsword of vileness	::	nil	BODY
fight: 	radiant stralite plate armour of delving	rejuvenating dwarven-steel plate armour of cold resistance	::	nil	BODY
fight: 	radiant stralite plate armour of delving	acidic stralite longsword of vileness	::	nil	BODY
[ActorObjectUse] useObjectEnable: 	radiant stralite plate armour of delving	by	Ukruk the Fierce	inven/slot	table: 0x15aeb318	nil
[Actor:wearAllInventory]	Ukruk the Fierce	21329	21507	radiant stralite plate armour of delving	WORN IN	BODY	1
    --- replaced:	21513	rejuvenating dwarven-steel plate armour of cold resistance
fight: 	wrathful stralite shield of shrapnel	acidic stralite longsword of vileness	::	nil	OFFHAND
fight: 	wrathful stralite shield of shrapnel	radiant stralite plate armour of delving	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[Actor:wearAllInventory]	Ukruk the Fierce	21329	21342	wrathful stralite shield of shrapnel	WORN IN	OFFHAND	1
[Actor:move]	21520	orc warrior	(forced) move from	nil	nil	to	5	4
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21520	orc warrior	wearing main inventory
[Actor:move]	21529	orc warrior	(forced) move from	nil	nil	to	6	2
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21529	orc warrior	wearing main inventory
[Actor:move]	21544	orc warrior	(forced) move from	nil	nil	to	6	3
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21544	orc warrior	wearing main inventory
[Actor:move]	21551	orc warrior	(forced) move from	nil	nil	to	6	4
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21551	orc warrior	wearing main inventory
[Actor:move]	21571	orc warrior	(forced) move from	nil	nil	to	7	2
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21571	orc warrior	wearing main inventory
[Actor:move]	21585	orc warrior	(forced) move from	nil	nil	to	7	3
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21585	orc warrior	wearing main inventory
[Actor:move]	21600	orc archer	(forced) move from	nil	nil	to	7	6
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21600	orc archer	wearing main inventory
[Actor:move]	21623	orc archer	(forced) move from	nil	nil	to	10	1
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	21623	orc archer	wearing main inventory
[Actor:move]	21639	orc archer	(forced) move from	nil	nil	to	11	4
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:move]	21651	orc archer	(forced) move from	nil	nil	to	14	3
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile	terrain/tree.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_ukruk_the_fierce.png
Wait finished, counted 898, 378 ticks
[STARTEVENTS] No zone events loaded
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_trunk.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_foliage_summer_04.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 78
New GL Shader 79 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 78: Uniform: 0: 1406 tick
*p 78: Uniform: 1: 8B52 texCoord
*p 78: Uniform: 2: 8B50 mapCoord
*p 78: Uniform: 3: 1406 attenuation
*p 78: Uniform: 4: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_foliage_summer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_01.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_shadow.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_shadow.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_foliage_summer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_foliage_summer_02.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_03.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_shadow.png
Loading tile	terrain/trees/light_small_wider_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_06.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_04.png
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Loading tile	terrain/trees/light_small_narrow_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_12.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_07.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_05.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_10.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_foliage_02.png
Not gone east, no backup guardian
Running on level loads	dreadfell-ambush-1
[Actor:move]	3935	Seri	(forced) move from	13	15	to	3	1
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[LOG]	#VIOLET#As you come out of the Dreadfell, you encounter a band of orcs!
[QUEST] try update status on	Seri	staff-absorption	1	ambush
[LOG]	#LIGHT_GREEN#Quest 'A mysterious staff' status updated! #WHITE#(Press 'j' to see the quest log)
[CHAT] loaded	ambush	table: 0x1597abd0
[CHAT] loaded	what	table: 0x1597b9d0
[CHAT] loaded	why	table: 0x1597b968
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[ONLINE PROFILE] current character 	Seri the level 32 Yeek Wyrmic
[MUSIC] stoping	weather/dungeon_base.ogg
[MUSIC] stoping	Dark Secrets.ogg
[MUSIC] loading	Hold the Line.ogg	sound "/data/music/Hold the Line.ogg" : <static>
[MUSIC] playing	Hold the Line.ogg	sound "/data/music/Hold the Line.ogg" : <static>
Loading tile	npc/boss_indicators/boss_circle_back.png
Loading tile	npc/boss_indicators/boss_circle_front.png
Updating zone name	Ambush!
C Map minimap texture: 294 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-dreadfell-9.teal	::	table: 0x10b64138	=>	table: 0x10e5bfa8	(3980)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	Seri	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 377 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] new save running in the pipe:	Seri	zone	::	zone-dreadfell.teaz	::	table: 0x0e429438	=>	table: 0x12ebdfd0	(2200)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x1de80ab8	(4326)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x15a0a440	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-dreadfell-9.teal.tmp
Saved zipname /save/seri/level-dreadfell-9.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-dreadfell-9.teal.tmp
Loading savefile 	/save/seri/
Saved zipname /save/seri/zone-dreadfell.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Seri	zone	/save/seri/zone-dreadfell.teaz.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	6fe5044836e92bec8cd7cd1776775eb6	level	/save/seri/level-dreadfell-9.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-dreadfell-9.teal	6fe5044836e92bec8cd7cd1776775eb6
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	2fc4bdbc09a35d059c905bbe9ea6316c	zone	/save/seri/zone-dreadfell.teaz
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-dreadfell.teaz	2fc4bdbc09a35d059c905bbe9ea6316c
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	bd4b6ba2df960baf7b0bbcfec9bccc47	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	bd4b6ba2df960baf7b0bbcfec9bccc47
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 4 seconds
Wait finished, counted 7871, 1323 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
Deleting shader 81 (is clone 0)
Deleting shader 80 (is clone 0)
Deleting shader 77 (is clone 1)
Deleting shader 77 (is clone 1)
Deleting shader 77 (is clone 1)
Deleting shader 77 (is clone 1)
Deleting shader 77 (is clone 1)
Deleting shader 77 (is clone 1)
Deleting shader 77 (is clone 0)
[COROUTINE] registering	savefilepipe	thread: 0x0fcaf9f0
[LOG]	Saving game...
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x1e0c7880	(4325)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x0f9d5020	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/game.teag.tmp
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	af2d3b8de94603d137663d59e4d6b12d	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	af2d3b8de94603d137663d59e4d6b12d
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead	savefilepipe
[CHAT] selected	#LIGHT_GREEN#[Attack]	nil	nil
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
checkHit	37	vs	66	=> chance to hit	0
[LOG]	Orc archer is disarmed!
checkHit	37	vs	66	=> chance to hit	0
[LOG]	Orc archer is disarmed!
checkHit	45	vs	66	=> chance to hit	0
[LOG]	Orc warrior is disarmed!
checkHit	45	vs	66	=> chance to hit	0
[LOG]	Orc warrior is disarmed!
checkHit	45	vs	66	=> chance to hit	0
[LOG]	Orc warrior is disarmed!
checkHit	71	vs	66	=> chance to hit	63
[LOG]	Ukruk the Fierce is disarmed!
checkHit	45	vs	66	=> chance to hit	0
[LOG]	Orc warrior is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2368479
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ukruk the Fierce for #GREEN#528 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#681 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#681 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #GREEN#681 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#681 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #GREEN#681 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#681 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#681 acid#LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	37	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	37	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	45	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	45	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	45	vs	66	=> chance to hit	0
[LOG]	Ukruk the Fierce resists the stun!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	45	vs	66	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2370674
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #ROYAL_BLUE#1197 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #ROYAL_BLUE#954 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #{bold}##ROYAL_BLUE#953 lightning#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ukruk the Fierce for #ROYAL_BLUE#805 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #ROYAL_BLUE#1097 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #ROYAL_BLUE#1062 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #ROYAL_BLUE#1061 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc warrior for #ROYAL_BLUE#262 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc warrior for #ROYAL_BLUE#262 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc archer for #ROYAL_BLUE#262 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Orc warrior!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc archer!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc warrior!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc archer!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[target_simple AI]	21320	orc warrior	selecting NEW TARGET	3	1	3935	Seri
[improved_talented AI] chooses for	21320	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
[NPC:seen_by] Passing target	Seri	from	21329	Ukruk the Fierce	to	21544	orc warrior
[NPC:seen_by] Passing target	Seri	from	21329	Ukruk the Fierce	to	21551	orc warrior
[NPC:seen_by] Passing target	Seri	from	21329	Ukruk the Fierce	to	21585	orc warrior
[NPC:seen_by] Passing target	Seri	from	21329	Ukruk the Fierce	to	21639	orc archer
[NPC:seen_by] Passing target	Seri	from	21329	Ukruk the Fierce	to	21651	orc archer
[NPC:seen_by] Passing target	Seri	from	21329	Ukruk the Fierce	to	21600	orc archer
[NPC:seen_by] Passing target	Seri	from	21329	Ukruk the Fierce	to	21529	orc warrior
[NPC:seen_by] Passing target	Seri	from	21329	Ukruk the Fierce	to	21571	orc warrior
[NPC:seen_by] Passing target	Seri	from	21329	Ukruk the Fierce	to	21623	orc archer
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	attack	 talent:T_GREATER_WEAPON_FOCUS
[LOG]	Ukruk the Fierce uses #{bold}##ORCHID#Greater Weapon Focus.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[target_simple AI]	21529	orc warrior	selecting NEW TARGET	3	1	3935	Seri
[Actor:move]	21529	orc warrior	move from	6	2	to	5	1
[Actor:move]	21544	orc warrior	move from	6	3	to	6	2
[Actor:move]	21551	orc warrior	move from	6	4	to	5	5
[Actor:move]	21571	orc warrior	move from	7	2	to	6	1
[improved_talented AI] chooses for	21585	orc warrior	T_PRIDE_OF_THE_ORCS
[LOG]	Orc warrior uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[improved_talented AI] chooses for	21600	orc archer	T_PRIDE_OF_THE_ORCS
[LOG]	Orc archer uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[improved_talented AI] chooses for	21623	orc archer	T_PRIDE_OF_THE_ORCS
[target_simple AI]	21639	orc archer	selecting NEW TARGET	3	1	3935	Seri
[improved_talented AI] chooses for	21639	orc archer	T_INFUSION:_HEALING_1
[LOG]	Orc archer uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[improved_talented AI] chooses for	21651	orc archer	T_INFUSION:_MOVEMENT_1
[LOG]	Orc archer receives #LIGHT_GREEN#228 healing#LAST# from Pride of the Orcs.
[LOG]	Orc warrior receives #LIGHT_GREEN#228 healing#LAST# from Pride of the Orcs.
[LOG]	Orc archer receives #LIGHT_GREEN#135 healing#LAST# from Infusion: Healing.
[Actor:move]	21320	orc warrior	move from	5	2	to	4	2
[target_simple AI]	21329	Ukruk the Fierce	selecting NEW TARGET	3	1	3935	Seri
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	closein	 talent:T_INFUSION:_MOVEMENT_5
[LOG]	Ukruk the Fierce uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[improved_talented AI] chooses for	21585	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
[improved_talented AI] chooses for	21600	orc archer	T_ORC_FURY
[LOG]	Orc archer uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc archer enters a state of bloodlust.
[improved_talented AI] chooses for	21623	orc archer	T_INFUSION:_MOVEMENT_1
[improved_talented AI] chooses for	21639	orc archer	T_PRIDE_OF_THE_ORCS
[LOG]	Orc archer uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[Actor:move]	21651	orc archer	move from	14	3	to	13	4
[LOG]	Orc archer receives #LIGHT_GREEN#228 healing#LAST# from Pride of the Orcs.
[LOG]	Ukruk the Fierce is moving at extreme speed!
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	closein	 AI:move_astar
[Actor:move]	21320	orc warrior	(forced) move from	4	2	to	3	2
[moveDirection]	21329	Ukruk the Fierce	moved (shove)	21320	orc warrior	to	3	2
[LOG]	#UID:21329:0#Ukruk the Fierce shoves Orc warrior aside.
[Actor:move]	21329	Ukruk the Fierce	move from	5	3	to	4	2
[improved_talented AI] chooses for	21585	orc warrior	T_INFUSION:_HEROISM_1
[LOG]	Orc warrior uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[improved_talented AI] chooses for	21600	orc archer	T_INFUSION:_MOVEMENT_1
[LOG]	Orc archer uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[Actor:move]	21623	orc archer	move from	10	1	to	9	2
[improved_talented AI] chooses for	21639	orc archer	T_ORC_FURY
[LOG]	Orc archer uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc archer enters a state of bloodlust.
[LOG]	Orc archer is moving at extreme speed!
[Actor:move]	21585	orc warrior	move from	7	3	to	6	3
[Actor:move]	21600	orc archer	move from	7	6	to	6	5
[Actor:move]	21639	orc archer	move from	11	4	to	10	4
[Actor:move]	21651	orc archer	move from	13	4	to	12	4
[LOG]	Ukruk the Fierce slows down.
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	33.251875189929	6	64	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	33.251875189929	6	64	1	vs. armor/def	37.41712473107	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	33	6	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	23.1
[PHYS CRIT %]	1.6
[ATTACK] after crit	23.1
[ATTACK] after mult	23.1
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[ATTACK]	EFF_GREATER_WEAPON_FOCUS	callbackOnMeleeAttack triggered with weapon	table: 0x15aecc78
[ATTACK] to 	Seri	dam/apr/atk/mult ::	33.251875189929	6	64	1	vs. armor/def	37.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	33.251875189929	6	64	1	vs. armor/def	37.41712473107	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	33	6	vs. armor/hardiness	37.41712473107	0.3
[ATTACK] after armor	23.1
[PHYS CRIT %]	1.6
[ATTACK] after crit	23.1
[ATTACK] after mult	23.1
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[Actor:move]	21329	Ukruk the Fierce	move from	4	2	to	4	2
[Actor:move]	21623	orc archer	move from	9	2	to	8	2
[LOG]	#UID:21329:0#Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#21 physical#LAST# damage.
[LOG]	Greater Weapon Focus from Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#21 physical#LAST# damage.
[LOG]	Melee retaliation hits Ukruk the Fierce for #1133F3#34 cold#LAST#, #1133F3#34 cold#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[Actor:move]	21600	orc archer	move from	6	5	to	5	4
[Actor:move]	21623	orc archer	move from	8	2	to	7	2
[Actor:move]	21651	orc archer	move from	12	4	to	11	4
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	45	vs	66	=> chance to hit	0
[LOG]	Orc warrior is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_warrior.png
[LOG]	Ukruk the Fierce resists the freeze!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	44	vs	66	=> chance to hit	0
Loading tile from tileset	/data/gfx/shockbolt/object/sword_stralite.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	45	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	45	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	45	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	45	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	37	vs	66	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
Cloned shader 53
[SHADER] setting reset param	tick_start	2373726
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #1133F3#1190 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #1133F3#1190 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #1133F3#1190 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #1133F3#1190 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #1133F3#1190 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #1133F3#1190 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #1133F3#1190 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #{bold}##1133F3#709 cold#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #1133F3#1190 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #1133F3#1190 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ukruk the Fierce for #1133F3#922 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc warrior for #1133F3#257 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc warrior for #1133F3#257 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc archer for #1133F3#257 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc warrior for #1133F3#257 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc warrior for #1133F3#257 cold#LAST# damage.
[LOG]	Elemental Surge hits Ukruk the Fierce for #1133F3#199 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc warrior for #1133F3#153 cold#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Orc warrior!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc warrior!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc archer!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc warrior!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc archer!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc archer!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc warrior!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc archer!#{normal}#
[target_simple AI]	21320	orc warrior	selecting NEW TARGET	3	1	3935	Seri
[maintenance AI] turn	1794853	21320	orc warrior	selected action:	self_heal	tid:T_PRIDE_OF_THE_ORCS
[LOG]	Orc warrior uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc warrior is free from the ice.
[LOG]	Orc warrior receives #LIGHT_GREEN#228 healing#LAST# from Pride of the Orcs.
[target_simple AI]	21320	orc warrior	selecting NEW TARGET	3	1	3935	Seri
[improved_talented AI] chooses for	21320	orc warrior	T_INFUSION:_WILD_1
[LOG]	Orc warrior uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Orc warrior lessens the pain.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with earthen power!
[LOG]	Ukruk the Fierce is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 77
*p 77: Uniform: 0: 1406 tick
*p 77: Uniform: 1: 1406 time_factor
*p 77: Uniform: 2: 1406 circleDescendSpeed
*p 77: Uniform: 3: 1406 tick_start
*p 77: Uniform: 4: 1406 noup
*p 77: Uniform: 5: 1406 circleRotationSpeed
*p 77: Uniform: 6: 8B5E tex
*p 77: Uniform: 7: 8B52 circleColor
*p 77: Uniform: 8: 1406 beamsCount
*p 77: Uniform: 9: 8B52 beamColor1
*p 77: Uniform: 10: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 80
*p 80: Uniform: 0: 1406 tick
*p 80: Uniform: 1: 1406 time_factor
*p 80: Uniform: 2: 1406 circleDescendSpeed
*p 80: Uniform: 3: 1406 tick_start
*p 80: Uniform: 4: 1406 noup
*p 80: Uniform: 5: 1406 circleRotationSpeed
*p 80: Uniform: 6: 8B5E tex
*p 80: Uniform: 7: 8B52 circleColor
*p 80: Uniform: 8: 1406 beamsCount
*p 80: Uniform: 9: 8B52 beamColor1
*p 80: Uniform: 10: 8B52 beamColor2
[LOG]	Ukruk the Fierce shrugs off the critical damage!
[LOG]	Ukruk the Fierce resists the sandstorm!
Cloned shader 53
[SHADER] setting reset param	tick_start	2375875
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ukruk the Fierce for #WHITE#183 physical#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #{bold}##WHITE#556 physical#{normal}##LAST# damage.
[LOG]	Elemental Surge hits Ukruk the Fierce for #WHITE#117 physical#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	Ukruk the Fierce rearms.
[LOG]	
[USERCHAT] channel achievement	Malvexus	mainmenu	Size is everything (Insane (Adventure) difficulty)	true	false
[LOG]	Seri uses #{bold}##YELLOW#Prismatic Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1.9569313659515	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1.9569313659515	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	22.231390174672
[ATTACK] after crit	76
[ATTACK] after mult	148.72678381231
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1.9569313659515	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1.9569313659515	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	22.731390174672
[ATTACK] after crit	76
[ATTACK] after mult	148.72678381231
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Ukruk the Fierce shrugs off the critical damage!
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ukruk the Fierce for #GREEN#128 acid#LAST#, #PURPLE#0 arcane#LAST#, #GREEN#128 acid#LAST#, #PURPLE#0 arcane#LAST#, #GREEN#95 acid#LAST# (#RED##{bold}#351#LAST##{normal}# total damage).
[target_simple AI]	21329	Ukruk the Fierce	selecting NEW TARGET	3	1	3935	Seri
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	disable	 talent:T_RUNE:_ACID_WAVE_1
[LOG]	Ukruk the Fierce casts #{bold}##GREEN#Rune: Acid Wave.#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	Seri attunes to the damage.
[LOG]	#UID:21329:0#Ukruk the Fierce hits #fbd578#Seri#LAST# for #GREEN#(38 antimagic)#LAST#, #GREEN#149 acid#LAST# (#RED##{bold}#149#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	defend	 talent:T_RUNE:_SHIELDING_6
[LOG]	Ukruk the Fierce casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Ukruk the Fierce.
Cloned shader 74
[SHADER] setting reset param	tick_start	2377574
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	defend	 talent:T_INFUSION:_HEROISM_2
[LOG]	Ukruk the Fierce uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	defend	 talent:T_INFUSION:_HEROISM_3
[LOG]	Ukruk the Fierce uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Ukruk the Fierce!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	2.0589117562234	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	22.231390174672
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ukruk the Fierce!#{normal}#
[LOG]	The shield around Ukruk the Fierce crumbles.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	2.0589117562234	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	22.731390174672
[ATTACK] after crit	74
[ATTACK] after mult	152.35946996053
[target_simple AI]	21329	Ukruk the Fierce	selecting NEW TARGET	3	1	3935	Seri
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	attack	 talent:T_ASSAULT
[LOG]	Ukruk the Fierce uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Seri	dam/apr/atk/mult ::	51.108294597754	0	64	1.39160797831	vs. armor/def	58.053710880474	43
[ATTACK] after melee attack bonus hooks & callbacks::	51.108294597754	0	64	1.39160797831	vs. armor/def	58.053710880474	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	55	0	vs. armor/hardiness	58.053710880474	0.3
[ATTACK] after armor	38.5
[PHYS CRIT %]	5.1
[ATTACK] after crit	38.5
[ATTACK] after mult	53.576907164934
[ATTACK] staff accuracy bonus	64	43	=	1.42
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[ATTACK] to 	Seri	dam/apr/atk/mult ::	97.856417215365	5	64	1.39160797831	vs. armor/def	58.053710880474	43
[ATTACK] after melee attack bonus hooks & callbacks::	97.856417215365	5	64	1.39160797831	vs. armor/def	58.053710880474	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	125	5	vs. armor/hardiness	58.053710880474	0.3
[ATTACK] after armor	87.5
[PHYS CRIT %]	100
[PHYS CRIT %] sword accuracy bonus	64	43	=	0.084
[ATTACK] after crit	138.6
[ATTACK] after mult	192.87686579376
[LOG]	#{bold}##UID:21329:0#Ukruk the Fierce performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[LOG]	Seri shrugs off the critical damage!
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[SPELL CRIT %]	1.6
checkHit	32	vs	64	=> chance to hit	0
[LOG]	Seri is covered in acid!
[ATTACK]	EFF_GREATER_WEAPON_FOCUS	callbackOnMeleeAttack triggered with weapon	table: 0x125c33d0
[ATTACK] to 	Seri	dam/apr/atk/mult ::	97.856417215365	5	64	1.39160797831	vs. armor/def	56.053710880474	43
[ATTACK] after melee attack bonus hooks & callbacks::	97.856417215365	5	64	1.39160797831	vs. armor/def	56.053710880474	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	5	vs. armor/hardiness	56.053710880474	0.3
[ATTACK] after armor	71.4
[PHYS CRIT %]	100
[PHYS CRIT %] sword accuracy bonus	64	43	=	0.084
[ATTACK] after crit	113.0976
[ATTACK] after mult	157.38752248771
[LOG]	#{bold}#Greater Weapon Focus from Ukruk the Fierce performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[LOG]	#RED#Seri reacts immediately after taking severe wounds!#LAST#
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[SPELL CRIT %]	1.6
checkHit	32	vs	64	=> chance to hit	0
[ATTACK] to 	Seri	dam/apr/atk/mult ::	97.856417215365	5	64	1.39160797831	vs. armor/def	56.053710880474	43
[ATTACK] after melee attack bonus hooks & callbacks::	97.856417215365	5	64	1.39160797831	vs. armor/def	56.053710880474	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	100	5	vs. armor/hardiness	56.053710880474	0.3
[ATTACK] after armor	70
[PHYS CRIT %]	100
[PHYS CRIT %] sword accuracy bonus	64	43	=	0.084
[ATTACK] after crit	110.88
[ATTACK] after mult	154.30149263501
[LOG]	#{bold}##UID:21329:0#Ukruk the Fierce performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[LOG]	Seri is recovering from the damage!
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[SPELL CRIT %]	1.6
checkHit	32	vs	64	=> chance to hit	0
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ukruk the Fierce for #SLATE#(244 absorbed)#LAST#, #{bold}##LIGHT_GREEN#16 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#153 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#169#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Ukruk the Fierce for #1133F3#94 cold#LAST#, #1133F3#34 cold#LAST#, #1133F3#94 cold#LAST#, #1133F3#34 cold#LAST#, #1133F3#94 cold#LAST#, #1133F3#34 cold#LAST#, #1133F3#94 cold#LAST#, #1133F3#34 cold#LAST# (#RED##{bold}#512#LAST##{normal}# total damage).
[LOG]	#UID:21329:0#Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#48 physical#LAST#, #WHITE#109 physical#LAST#, #DARK_GREEN#(7 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST#, #{bold}##WHITE#167 physical#{normal}##LAST#, #DARK_GREEN#(6 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#324#LAST##{normal}# total damage).
[LOG]	Greater Weapon Focus from Ukruk the Fierce hits #fbd578#Seri#LAST# for #{bold}##WHITE#170 physical#{normal}##LAST#, #DARK_GREEN#(6 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#170#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/acidic_skin.png
Deleting shader 74 (is clone 1)
Deleting shader 53 (is clone 1)
Loading tile from tileset	/data/gfx/shockbolt/object/shield_stralite.png
[LOG]	Seri uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 9% of a turn from Ancestral Life.#LAST#
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#201 healing#LAST# from Infusion: Healing.
Deleting shader 53 (is clone 1)
[LOG]	Seri uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 11% of a turn from Ancestral Life.#LAST#
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#234 healing#LAST# from Infusion: Healing.
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	69.677664276969	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	69
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	22.231390174672
[ATTACK] after crit	69
[ATTACK] after mult	69
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	79.347080346211	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	22.731390174672
[ATTACK] after crit	117.86
[ATTACK] after mult	117.86
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ukruk the Fierce!#{normal}#
[LOG]	Ukruk the Fierce shrugs off the critical damage!
[Actor:move]	3935	Seri	move from	3	1	to	3	1
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ukruk the Fierce for #LIGHT_GREEN#69 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#71 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#140#LAST##{normal}# total damage).
[LOG]	Acid Splash from Ukruk the Fierce hits #fbd578#Seri#LAST# for #GREEN#(2 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	69.833504451172	69.677664276969	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	69.833504451172	69.677664276969	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	22.231390174672
[ATTACK] after crit	119.52
[ATTACK] after mult	119.52
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ukruk the Fierce!#{normal}#
[LOG]	Ukruk the Fierce shrugs off the critical damage!
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	70.554149039987	79.347080346211	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	70.554149039987	79.347080346211	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	79.347080346211	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	70
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	22.731390174672
[ATTACK] after crit	116.2
[ATTACK] after mult	116.2
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ukruk the Fierce!#{normal}#
[Actor:move]	3935	Seri	move from	3	1	to	3	1
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ukruk the Fierce for #LIGHT_GREEN#72 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#117 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#189#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	defend	 talent:T_INFUSION:_WILD_4
[LOG]	Ukruk the Fierce uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Ukruk the Fierce lessens the pain.
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	attack	 talent:T_BLEEDING_EDGE
[LOG]	Ukruk the Fierce uses #{bold}##RED#Bleeding Edge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	acidic stralite longsword of vileness
[ATTACK] to 	Seri	dam/apr/atk/mult ::	97.856417215365	5	64	1.504777178565	vs. armor/def	56.053710880474	43
[ATTACK] after melee attack bonus hooks & callbacks::	97.856417215365	5	64	1.504777178565	vs. armor/def	56.053710880474	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	5	vs. armor/hardiness	56.053710880474	0.3
[ATTACK] after armor	74.2
[PHYS CRIT %]	5.1
[ATTACK] after crit	74.2
[ATTACK] after mult	111.65446664952
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[LOG]	Ukruk the Fierce resists!
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[ATTACK]	EFF_GREATER_WEAPON_FOCUS	callbackOnMeleeAttack triggered with weapon	table: 0x125c33d0
[ATTACK] to 	Seri	dam/apr/atk/mult ::	97.856417215365	5	64	1.504777178565	vs. armor/def	56.053710880474	43
[ATTACK] after melee attack bonus hooks & callbacks::	97.856417215365	5	64	1.504777178565	vs. armor/def	56.053710880474	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	120	5	vs. armor/hardiness	56.053710880474	0.3
[ATTACK] after armor	84
[PHYS CRIT %]	5.1
[ATTACK] after crit	84
[ATTACK] after mult	126.40128299946
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[LOG]	Ukruk the Fierce resists!
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
checkHit	31	vs	64	=> chance to hit	0
[LOG]	Seri is cut deeply.
[LOG]	#UID:21329:0#Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#121 physical#LAST#, #DARK_GREEN#(6 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#121#LAST##{normal}# total damage).
[LOG]	Greater Weapon Focus from Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#137 physical#LAST#, #DARK_GREEN#(6 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#137#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Ukruk the Fierce for #1133F3#67 cold#LAST#, #1133F3#24 cold#LAST#, #1133F3#67 cold#LAST#, #1133F3#24 cold#LAST# (#RED##{bold}#183#LAST##{normal}# total damage).
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Seri uses #{bold}##YELLOW#Wayist.#{normal}##LAST#
[resolveObject] CREATE FOR	21723	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Double Ego	83.203575430804	96.1
[resolveObject] CREATED OBJECT:	21725	acidic stralite longsword of the mystic	tries left:	4
[resolveObject]	21725	acidic stralite longsword of the mystic	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21723	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Ego	97.644704017838	101.1
[resolveObject] CREATED OBJECT:	21731	chilling stralite dagger	tries left:	4
fight: 	chilling stralite dagger	acidic stralite longsword of the mystic	::	nil	OFFHAND
[resolveObject]	21731	chilling stralite dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	21723	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword", force_inven="PSIONIC_FOCUS"}
[TOME ENTITY FILTER] selected Greater	75.162999061584	76.1
[resolveObject] CREATED OBJECT:	21735	elemental stralite greatsword	tries left:	4
[resolveObject]	21735	elemental stralite greatsword	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[Actor:move]	21723	yeek mindslayer	(forced) move from	nil	nil	to	3	3
[PARTY] New member, add after	yeek mindslayer	Seri
Adding entity	21723	after	3935
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 81
*p 81: Uniform: 0: 1406 ellipsoidalFactor
*p 81: Uniform: 1: 1406 tick
*p 81: Uniform: 2: 1406 time_factor
*p 81: Uniform: 3: 1406 oscillationSpeed
*p 81: Uniform: 4: 1406 impact_tick
*p 81: Uniform: 5: 1406 impact_time
*p 81: Uniform: 6: 8B50 impact
*p 81: Uniform: 7: 1406 wobblingSpeed
*p 81: Uniform: 8: 1406 wobblingPower
*p 81: Uniform: 9: 1406 antialiasingRadius
*p 81: Uniform: 10: 8B5E tex
*p 81: Uniform: 11: 1406 horizontalScrollingSpeed
*p 81: Uniform: 12: 1406 tick_start
*p 81: Uniform: 13: 1406 verticalScrollingSpeed
*p 81: Uniform: 14: 1406 shieldIntensity
*p 81: Uniform: 15: 1406 aadjust
*p 81: Uniform: 16: 8B51 color
*p 81: Uniform: 17: 8B51 impact_color
[SHADER] setting reset param	tick_start	2386886
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[resolveObject] CREATE FOR	21739	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Greater	66.678726362939	76.1
[resolveObject] CREATED OBJECT:	21741	elemental stralite longsword	tries left:	4
[resolveObject]	21741	elemental stralite longsword	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21739	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Ego	93.918592337133	96.1
[resolveObject] CREATED OBJECT:	21745	acidic stralite dagger of massacre	tries left:	4
fight: 	acidic stralite dagger of massacre	elemental stralite longsword	::	nil	OFFHAND
[resolveObject]	21745	acidic stralite dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	21739	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword", force_inven="PSIONIC_FOCUS"}
[TOME ENTITY FILTER] selected Double Ego	88.474613073087	96.1
[resolveObject] CREATED OBJECT:	21751	flaming stralite greatsword of daylight	tries left:	4
[resolveObject]	21751	flaming stralite greatsword of daylight	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[Actor:move]	21739	yeek mindslayer	(forced) move from	nil	nil	to	3	2
[PARTY] New member, add after	yeek mindslayer	Seri
Adding entity	21739	after	3935
Cloned shader 81
[SHADER] setting reset param	tick_start	2386886
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[resolveObject] CREATE FOR	21757	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Double Greater	11.382794655694	16.1
[resolveObject] CREATED OBJECT:	21759	inquisitor's stralite longsword of rage	tries left:	4
[resolveObject]	21759	inquisitor's stralite longsword of rage	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21757	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater	68.363021279617	76.1
[resolveObject] CREATED OBJECT:	21765	dwarven-steel dagger of torment	tries left:	4
fight: 	dwarven-steel dagger of torment	inquisitor's stralite longsword of rage	::	nil	OFFHAND
[resolveObject]	21765	dwarven-steel dagger of torment	added to inventory	OFFHAND
[resolveObject] CREATE FOR	21757	yeek mindslayer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword", force_inven="PSIONIC_FOCUS"}
[TOME ENTITY FILTER] selected Greater + Ego	48.597640024105	51.1
[resolveObject] CREATED OBJECT:	21769	chilling stralite greatsword of rage	tries left:	4
[resolveObject]	21769	chilling stralite greatsword of rage	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[Actor:move]	21757	yeek mindslayer	(forced) move from	nil	nil	to	2	2
[PARTY] New member, add after	yeek mindslayer	Seri
Adding entity	21757	after	3935
Cloned shader 81
[SHADER] setting reset param	tick_start	2386886
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[LOG]	Seri uses #{bold}##YELLOW#Nature's Balance.#{normal}##LAST#
[target_simple AI]	21757	yeek mindslayer	selecting NEW TARGET	4	2	21329	Ukruk the Fierce
[Actor:move]	21757	yeek mindslayer	move from	2	2	to	2	3
[target_simple AI]	21739	yeek mindslayer	selecting NEW TARGET	4	2	21329	Ukruk the Fierce
[use_tactical AI] === Action Selected:	21739	yeek mindslayer	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	elemental stralite longsword
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	27.101086179529	36	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	27.101086179529	36	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	27	36	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	27
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	27
[ATTACK] after mult	27
[SPELL CRIT %]	15.15134039265
[ATTACK] attacking with (offhand)	acidic stralite dagger of massacre
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	26.214231803738	40	61	0.5	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	26.214231803738	40	61	0.5	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	28	40	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	28
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	14.282723506741
[ATTACK] after crit	28
[ATTACK] after mult	14
[target_simple AI]	21723	yeek mindslayer	selecting NEW TARGET	4	2	21329	Ukruk the Fierce
[use_tactical AI] === Action Selected:	21723	yeek mindslayer	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	acidic stralite longsword of the mystic
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	27.91927819696	36	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	27.91927819696	36	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	35	36	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	35
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	35
[ATTACK] after mult	35
[ATTACK] attacking with (offhand)	chilling stralite dagger
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	25.271406098439	40	61	0.5	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	25.271406098439	40	61	0.5	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	31	40	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	31
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	14.282723506741
[ATTACK] after crit	31
[ATTACK] after mult	15.5
[LOG]	#UID:21739:0#Yeek mindslayer hits Ukruk the Fierce for #WHITE#10 physical#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #1133F3#50 cold#LAST#, #WHITE#5 physical#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#109#LAST##{normal}# total damage).
[LOG]	#UID:21723:0#Yeek mindslayer hits Ukruk the Fierce for #WHITE#13 physical#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#15 lightning#LAST#, #WHITE#6 physical#LAST#, #1133F3#10 cold#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#15 lightning#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
[LOG]	Acid Splash from Ukruk the Fierce hits #fbd578#Seri#LAST# for #GREEN#(2 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deep Wound from Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#58 physical#LAST# damage.
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	disable	 talent:T_SHIELD_PUMMEL
[LOG]	Ukruk the Fierce uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	Seri	dam/apr/atk/mult ::	51.108294597754	0	64	1.370405183549	vs. armor/def	35.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	51.108294597754	0	64	1.370405183549	vs. armor/def	35.41712473107	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	57	0	vs. armor/hardiness	35.41712473107	0.3
[ATTACK] after armor	39.9
[PHYS CRIT %]	5.1
[ATTACK] after crit	39.9
[ATTACK] after mult	54.679166823607
[ATTACK] staff accuracy bonus	64	43	=	1.42
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[ATTACK] to 	Seri	dam/apr/atk/mult ::	51.108294597754	0	64	1.6762352359916	vs. armor/def	35.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	51.108294597754	0	64	1.6762352359916	vs. armor/def	35.41712473107	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	56	0	vs. armor/hardiness	35.41712473107	0.3
[ATTACK] after armor	39.2
[PHYS CRIT %]	5.1
[ATTACK] after crit	39.2
[ATTACK] after mult	65.708421250872
[ATTACK] staff accuracy bonus	64	43	=	1.42
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
[ATTACK]	EFF_GREATER_WEAPON_FOCUS	callbackOnMeleeAttack triggered with weapon	table: 0x125d3a58
[ATTACK] to 	Seri	dam/apr/atk/mult ::	51.108294597754	0	64	1.6762352359916	vs. armor/def	35.41712473107	43
[ATTACK] after melee attack bonus hooks & callbacks::	51.108294597754	0	64	1.6762352359916	vs. armor/def	35.41712473107	43
checkHit	64	vs	43	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	59	0	vs. armor/hardiness	35.41712473107	0.3
[ATTACK] after armor	41.3
[PHYS CRIT %]	5.1
[ATTACK] after crit	41.3
[ATTACK] after mult	69.228515246454
[ATTACK] staff accuracy bonus	64	43	=	1.42
[ATTACK]	target on_melee_hit:	36.474977130705	COLD	vs	0
checkHit	31	vs	66	=> chance to hit	0
[LOG]	Seri is stunned!
[LOG]	#UID:21329:0#Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#59 physical#LAST#, #WHITE#71 physical#LAST# (#RED##{bold}#130#LAST##{normal}# total damage).
[LOG]	Greater Weapon Focus from Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#106 physical#LAST# damage.
[LOG]	Melee retaliation hits Ukruk the Fierce for #1133F3#21 cold#LAST#, #1133F3#21 cold#LAST#, #1133F3#21 cold#LAST# (#RED##{bold}#62#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_stralite.png
Server latency	95
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	71	vs	66	=> chance to hit	63
[LOG]	Ukruk the Fierce is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2390736
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ukruk the Fierce for #{bold}##GREEN#266 acid#{normal}##LAST# damage.
[PSI ATTACK] attacking with	flaming stralite greatsword of daylight
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	31.479548388373	34	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	31.479548388373	34	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	46	34	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	46
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	46
[ATTACK] after mult	46
[ATTACK] after inc by type	46
[PSI ATTACK] attacking with	elemental stralite greatsword
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	32.264944311677	34	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	32.264944311677	34	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	41	34	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	41
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	41
[ATTACK] after mult	41
[SPELL CRIT %]	15.15134039265
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ukruk the Fierce for #WHITE#17 physical#LAST#, #YELLOW#3 light#LAST#, #LIGHT_RED#10 fire#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#52#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ukruk the Fierce for #WHITE#15 physical#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#15 lightning#LAST#, #GREEN#57 acid#LAST# (#RED##{bold}#95#LAST##{normal}# total damage).
[Actor:move]	21757	yeek mindslayer	move from	2	3	to	2	2
[use_tactical AI] === Action Selected:	21739	yeek mindslayer	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	elemental stralite longsword
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	27.101086179529	36	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	27.101086179529	36	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	29	36	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	29
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	29
[ATTACK] after mult	29
[SPELL CRIT %]	15.15134039265
[ATTACK] attacking with (offhand)	acidic stralite dagger of massacre
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	26.214231803738	40	61	0.5	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	26.214231803738	40	61	0.5	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	30	40	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	30
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	14.282723506741
[ATTACK] after crit	30
[ATTACK] after mult	15
[target_simple AI]	21723	yeek mindslayer	selecting NEW TARGET	4	2	21329	Ukruk the Fierce
[ATTACK] attacking with (mainhand)	acidic stralite longsword of the mystic
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	27.91927819696	36	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	27.91927819696	36	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	36	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	38
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	38
[ATTACK] after mult	38
[ATTACK] attacking with (offhand)	chilling stralite dagger
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	25.271406098439	40	61	0.5	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	25.271406098439	40	61	0.5	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	27	40	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	14.282723506741
[ATTACK] after crit	27
[ATTACK] after mult	13.5
[Actor:move]	21723	yeek mindslayer	move from	3	3	to	3	3
[LOG]	#UID:21739:0#Yeek mindslayer hits Ukruk the Fierce for #WHITE#11 physical#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #1133F3#50 cold#LAST#, #WHITE#6 physical#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#110#LAST##{normal}# total damage).
[LOG]	#UID:21723:0#Yeek mindslayer hits Ukruk the Fierce for #WHITE#14 physical#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#15 lightning#LAST#, #WHITE#5 physical#LAST#, #1133F3#10 cold#LAST#, #WHITE#8 physical#LAST#, #ROYAL_BLUE#15 lightning#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
[LOG]	Acid Splash from Ukruk the Fierce hits #fbd578#Seri#LAST# for #GREEN#(2 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deep Wound from Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#58 physical#LAST# damage.
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	21757	yeek mindslayer	(forced) move from	2	2	to	3	1
[Actor:move]	3935	Seri	(forced) move from	3	1	to	2	2
[Actor:move]	3935	Seri	move from	3	1	to	2	2
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#Ukruk the Fierce rushes out!#{normal}##LAST#
[LOG][remove]	2398455	#RED##{bold}#Ukruk the Fierce rushes out!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUSH	for	Ukruk the Fierce	21329	true
[use_tactical AI] turn	1794903	21329	Ukruk the Fierce	### FAILED ACTION returned:	T_RUSH	false
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	defend	 talent:T_TRUE_GRIT
[LOG]	Ukruk the Fierce activates #{bold}##ORANGE#True Grit#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_run
[PSI ATTACK] attacking with	chilling stralite greatsword of rage
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	33.831784419212	34	68	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	33.831784419212	34	68	1	vs. armor/def	32.08934837382	34
checkHit	68	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	37	34	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	37
[PHYS CRIT %]	4.032723506741
[PHYS CRIT %] sword accuracy bonus	68	34	=	0.136
[ATTACK] after crit	60.532
[ATTACK] after mult	60.532
[LOG]	#{bold}#Yeek mindslayer's Beyond the Flesh performs a melee critical strike against Ukruk the Fierce!#{normal}#
[PSI ATTACK] attacking with	flaming stralite greatsword of daylight
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	31.479548388373	34	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	31.479548388373	34	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	32	34	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	32
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	32
[ATTACK] after mult	32
[ATTACK] after inc by type	32
[PSI ATTACK] attacking with	elemental stralite greatsword
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	32.264944311677	34	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	32.264944311677	34	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	45	34	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	45
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	45
[ATTACK] after mult	45
[SPELL CRIT %]	15.15134039265
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ukruk the Fierce for #WHITE#9 physical#LAST#, #YELLOW#1 light#LAST#, #LIGHT_RED#6 fire#LAST#, #WHITE#6 physical#LAST#, #ROYAL_BLUE#11 lightning#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ukruk the Fierce for #WHITE#13 physical#LAST#, #WHITE#6 physical#LAST#, #ROYAL_BLUE#11 lightning#LAST#, #GREEN#46 acid#LAST# (#RED##{bold}#76#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ukruk the Fierce for #{bold}##WHITE#20 physical#{normal}##LAST#, #1133F3#8 cold#LAST#, #WHITE#7 physical#LAST#, #ROYAL_BLUE#11 lightning#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:956:0#Talent Quake is ready to use.
[LOG]	#00ff00##UID:911:0#Talent Earth's Eyes is ready to use.
[LOG]	#00ff00##UID:910:0#Talent Nature's Touch is ready to use.
[ATTACK] attacking with (mainhand)	inquisitor's stralite longsword of rage
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	29.191547800774	36	68	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	29.191547800774	36	68	1	vs. armor/def	32.08934837382	34
checkHit	68	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	37	36	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	37
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	37
[ATTACK] after mult	37
[ATTACK] attacking with (offhand)	dwarven-steel dagger of torment
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	25.435014767222	38	68	0.5	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	25.435014767222	38	68	0.5	vs. armor/def	32.08934837382	34
checkHit	68	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	31	38	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	31
[PHYS CRIT %] axe accuracy bonus	68	34	=	8.5
[PHYS CRIT %]	14.032723506741
[ATTACK] after crit	31
[ATTACK] after mult	15.5
[Actor:move]	21757	yeek mindslayer	move from	3	1	to	3	1
[ATTACK] attacking with (mainhand)	elemental stralite longsword
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	27.101086179529	36	61	1	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	27.101086179529	36	61	1	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	36	36	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	36
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	36
[ATTACK] after mult	36
[SPELL CRIT %]	15.15134039265
[ATTACK] attacking with (offhand)	acidic stralite dagger of massacre
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	26.214231803738	40	61	0.5	vs. armor/def	32.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	26.214231803738	40	61	0.5	vs. armor/def	32.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	31	40	vs. armor/hardiness	32.08934837382	0.81030927835052
[ATTACK] after armor	31
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	14.282723506741
[ATTACK] after crit	46.5
[ATTACK] after mult	23.25
[LOG]	#{bold}##UID:21739:0#Yeek mindslayer performs a melee critical strike against Ukruk the Fierce!#{normal}#
[SPELL CRIT %]	15.15134039265
checkHit	52	vs	61	=> chance to hit	28
[LOG]	Ukruk the Fierce is covered in acid!
[Actor:move]	21739	yeek mindslayer	move from	3	2	to	3	2
[ATTACK] attacking with (mainhand)	acidic stralite longsword of the mystic
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	27.91927819696	36	61	1	vs. armor/def	18.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	27.91927819696	36	61	1	vs. armor/def	18.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	27	36	vs. armor/hardiness	18.08934837382	0.81030927835052
[ATTACK] after armor	27
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	27
[ATTACK] after mult	27
[ATTACK] attacking with (offhand)	chilling stralite dagger
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	25.271406098439	40	61	0.5	vs. armor/def	18.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	25.271406098439	40	61	0.5	vs. armor/def	18.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	27	40	vs. armor/hardiness	18.08934837382	0.81030927835052
[ATTACK] after armor	27
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	14.282723506741
[ATTACK] after crit	27
[ATTACK] after mult	13.5
[Actor:move]	21723	yeek mindslayer	move from	3	3	to	3	3
[LOG]	#UID:21739:0#Yeek mindslayer hits Ukruk the Fierce for #WHITE#10 physical#LAST#, #WHITE#6 physical#LAST#, #ROYAL_BLUE#11 lightning#LAST#, #1133F3#37 cold#LAST#, #{bold}##WHITE#6 physical#{normal}##LAST#, #WHITE#6 physical#LAST#, #ROYAL_BLUE#11 lightning#LAST# (#RED##{bold}#87#LAST##{normal}# total damage).
[LOG]	#UID:21723:0#Yeek mindslayer hits Ukruk the Fierce for #WHITE#9 physical#LAST#, #WHITE#7 physical#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #WHITE#5 physical#LAST#, #1133F3#9 cold#LAST#, #WHITE#7 physical#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#65#LAST##{normal}# total damage).
[LOG]	Acid Splash from Ukruk the Fierce hits #fbd578#Seri#LAST# for #GREEN#(2 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deep Wound from Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#47 physical#LAST# damage.
[LOG]	#UID:21757:0#Yeek mindslayer hits Ukruk the Fierce for #WHITE#12 physical#LAST#, #WHITE#7 physical#LAST#, #ROYAL_BLUE#11 lightning#LAST#, #WHITE#5 physical#LAST#, #WHITE#7 physical#LAST#, #ROYAL_BLUE#11 lightning#LAST# (#RED##{bold}#52#LAST##{normal}# total damage).
[LOG]	
[LOG]	Seri uses #{bold}##YELLOW#Lightning Speed.#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	Seri turns into pure lightning!.
[Actor:move]	3935	Seri	move from	2	2	to	2	3
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#Ukruk the Fierce rushes out!#{normal}##LAST#
[LOG][remove]	2404808	#RED##{bold}#Ukruk the Fierce rushes out!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUSH	for	Ukruk the Fierce	21329	true
[use_tactical AI] turn	1794914	21329	Ukruk the Fierce	### FAILED ACTION returned:	T_RUSH	false
[use_tactical AI] === Action Selected:	21329	Ukruk the Fierce	buff	 talent:T_PRECISE_STRIKES
[LOG]	Ukruk the Fierce activates #{bold}##ORANGE#Precise Strikes#LAST#.
[LOG]	
[Actor:move]	3935	Seri	move from	2	3	to	2	4
[LOG]	Ukruk the Fierce feels pain again.
[LOG]	
[LOG]	Acid Splash from Yeek mindslayer hits Ukruk the Fierce for #GREEN#10 acid#LAST# damage.
[Actor:move]	3935	Seri	move from	2	4	to	2	5
[LOG]	
[Actor:move]	3935	Seri	move from	2	5	to	3	6
[Actor:move]	3935	Seri	move from	3	6	to	4	7
[PSI ATTACK] attacking with	chilling stralite greatsword of rage
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	33.831784419212	34	68	1	vs. armor/def	18.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	33.831784419212	34	68	1	vs. armor/def	18.08934837382	34
checkHit	68	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	45	34	vs. armor/hardiness	18.08934837382	0.81030927835052
[ATTACK] after armor	45
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	45
[ATTACK] after mult	45
[PSI ATTACK] attacking with	flaming stralite greatsword of daylight
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	31.479548388373	34	61	1	vs. armor/def	18.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	31.479548388373	34	61	1	vs. armor/def	18.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	45	34	vs. armor/hardiness	18.08934837382	0.81030927835052
[ATTACK] after armor	45
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	45
[ATTACK] after mult	45
[ATTACK] after inc by type	45
[PSI ATTACK] attacking with	elemental stralite greatsword
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	32.264944311677	34	61	1	vs. armor/def	18.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	32.264944311677	34	61	1	vs. armor/def	18.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	32	34	vs. armor/hardiness	18.08934837382	0.81030927835052
[ATTACK] after armor	32
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	32
[ATTACK] after mult	32
[SPELL CRIT %]	15.15134039265
[LOG]	#{bold}#Yeek mindslayer's spell attains critical power!#{normal}#
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ukruk the Fierce for #WHITE#20 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#13 fire#LAST#, #WHITE#9 physical#LAST#, #ROYAL_BLUE#17 lightning#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ukruk the Fierce for #WHITE#14 physical#LAST#, #WHITE#9 physical#LAST#, #ROYAL_BLUE#17 lightning#LAST#, #{bold}##GREEN#100 acid#{normal}##LAST# (#RED##{bold}#140#LAST##{normal}# total damage).
[LOG]	Yeek mindslayer's Beyond the Flesh hits Ukruk the Fierce for #WHITE#23 physical#LAST#, #1133F3#17 cold#LAST#, #WHITE#11 physical#LAST#, #ROYAL_BLUE#17 lightning#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[LOG]	Seri is not stunned anymore.
[LOG]	
[LOG]	Acid Splash from Ukruk the Fierce hits #fbd578#Seri#LAST# for #GREEN#(2 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deep Wound from Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#32 physical#LAST# damage.
[MOUSE] pre starting drag'n'drop
[LOG]	Seri uses #{bold}##YELLOW#Nature's Touch.#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 10% of a turn from Ancestral Life.#LAST#
[LOG]	Seri is back to normal.
[use_tactical AI] === Action Selected:	21757	yeek mindslayer	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	inquisitor's stralite longsword of rage
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	29.191547800774	36	68	1	vs. armor/def	18.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	29.191547800774	36	68	1	vs. armor/def	18.08934837382	34
checkHit	68	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	31	36	vs. armor/hardiness	18.08934837382	0.81030927835052
[ATTACK] after armor	31
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	31
[ATTACK] after mult	31
[ATTACK] attacking with (offhand)	dwarven-steel dagger of torment
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	25.435014767222	38	68	0.5	vs. armor/def	18.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	25.435014767222	38	68	0.5	vs. armor/def	18.08934837382	34
checkHit	68	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	32	38	vs. armor/hardiness	18.08934837382	0.81030927835052
[ATTACK] after armor	32
[PHYS CRIT %] axe accuracy bonus	68	34	=	8.5
[PHYS CRIT %]	14.032723506741
[ATTACK] after crit	32
[ATTACK] after mult	16
checkHit	68	vs	49	=> chance to hit	98
[LOG]	Ukruk the Fierce is pinned to the ground.
[use_tactical AI] === Action Selected:	21739	yeek mindslayer	attack	 talent:T_CHARGED_AURA
[LOG]	Yeek mindslayer deactivates #{bold}##ORANGE#Charged Aura#LAST#.
[Charged Aura(Chain lightning)] targetting	4	2	from	3	2
[Charged Aura(Chain lightning)] looking for more targets	5	 at 	4	2	radius 	10	from	Ukruk the Fierce
[Charged Aura(Chain lightning)] Found targets:	0
[Charged Aura(Chain lightning)] jumping from	3	2	to	4	2
[MIND CRIT %]	15.15134039265
[target_simple AI]	21723	yeek mindslayer	selecting NEW TARGET	4	2	21329	Ukruk the Fierce
[ATTACK] attacking with (mainhand)	acidic stralite longsword of the mystic
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	27.91927819696	36	61	1	vs. armor/def	18.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	27.91927819696	36	61	1	vs. armor/def	18.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	30	36	vs. armor/hardiness	18.08934837382	0.81030927835052
[ATTACK] after armor	30
[PHYS CRIT %]	4.032723506741
[ATTACK] after crit	30
[ATTACK] after mult	30
[ATTACK] attacking with (offhand)	chilling stralite dagger
[ATTACK] to 	Ukruk the Fierce	dam/apr/atk/mult ::	25.271406098439	40	61	0.5	vs. armor/def	18.08934837382	34
[ATTACK] after melee attack bonus hooks & callbacks::	25.271406098439	40	61	0.5	vs. armor/def	18.08934837382	34
checkHit	61	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	26	40	vs. armor/hardiness	18.08934837382	0.81030927835052
[ATTACK] after armor	26
[PHYS CRIT %] axe accuracy bonus	61	34	=	6.75
[PHYS CRIT %]	14.282723506741
[ATTACK] after crit	26
[ATTACK] after mult	13
[Actor:move]	21723	yeek mindslayer	move from	3	3	to	3	3
[LOG]	#UID:21739:0#Yeek mindslayer hits Ukruk the Fierce for #ROYAL_BLUE#148 lightning#LAST# damage.
[LOG]	#UID:21723:0#Yeek mindslayer hits Ukruk the Fierce for #WHITE#13 physical#LAST#, #WHITE#9 physical#LAST#, #ROYAL_BLUE#17 lightning#LAST#, #WHITE#6 physical#LAST#, #1133F3#12 cold#LAST#, #WHITE#9 physical#LAST#, #ROYAL_BLUE#17 lightning#LAST# (#RED##{bold}#83#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# receives #LIGHT_GREEN#222 healing#LAST#.
[LOG]	#UID:21757:0#Yeek mindslayer hits Ukruk the Fierce for #WHITE#16 physical#LAST#, #WHITE#10 physical#LAST#, #ROYAL_BLUE#17 lightning#LAST#, #WHITE#8 physical#LAST#, #WHITE#10 physical#LAST#, #ROYAL_BLUE#17 lightning#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	
[LOG]	Acid Splash from Yeek mindslayer hits Ukruk the Fierce for #GREEN#15 acid#LAST# damage.
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	31.600007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	#GOLD#Personal New Achievement: Against all odds!
Using cached font	/data/font/DroidSans-Bold.ttf	26
Donation check: too soon (donator)
[ACHIEVEMENT] forcing 	Against all odds (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap.png
[QUEST] try update status on	Seri	staff-absorption	1	survived-ukruk
[LOG]	#LIGHT_GREEN#Quest 'A mysterious staff' status updated! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 33 [Seri].
[LOG]	Seri has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Seri the level 33 Yeek Wyrmic
[ActorObjectUse] useObjectDisable: 	radiant stralite plate armour of delving	inven/slot	8	1	tid	nil
[ActorObjectUse] useObjectDisable: 	hastily written log	inven/slot	1	4	tid	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
Cloned shader 53
[SHADER] setting reset param	tick_start	2412798
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ukruk the Fierce for #{bold}##ROYAL_BLUE#611 lightning#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Ukruk the Fierce!#{normal}#
[LOG]	Seri is free from the acid.
[Actor:move]	21757	yeek mindslayer	move from	3	1	to	3	1
[NPC:seen_by] Passing target	Ukruk the Fierce	from	21739	yeek mindslayer	to	21757	yeek mindslayer
[Actor:move]	21739	yeek mindslayer	move from	3	2	to	3	2
[NPC:seen_by] Passing target	Ukruk the Fierce	from	21723	yeek mindslayer	to	21739	yeek mindslayer
[Actor:move]	21723	yeek mindslayer	move from	3	3	to	3	4
[LOG]	Deep Wound from Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#47 physical#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	sraestrada	mainmenu	Against all odds	true	false
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[NPC:seen_by] Passing target	Ukruk the Fierce	from	21757	yeek mindslayer	to	21723	yeek mindslayer
[Actor:move]	21757	yeek mindslayer	move from	3	1	to	3	1
[NPC:seen_by] Passing target	Ukruk the Fierce	from	21739	yeek mindslayer	to	21757	yeek mindslayer
[Actor:move]	21739	yeek mindslayer	move from	3	2	to	3	3
[NPC:seen_by] Passing target	Ukruk the Fierce	from	21723	yeek mindslayer	to	21739	yeek mindslayer
[Actor:move]	21723	yeek mindslayer	move from	3	4	to	3	5
[LOG]	Deep Wound from Ukruk the Fierce hits #fbd578#Seri#LAST# for #WHITE#47 physical#LAST# damage.
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	4	7	to	4	6
[Actor:move]	3935	Seri	move from	4	6	to	5	5
[Identify]	magewarrior's short yew magestaff of power	true
[LOG]	Seri picks up (n.): #0080FF##UID:21553:0#magewarrior's short yew magestaff of power (20-24 power, 4 apr, arcane element)#LAST#.
[LOG]	
[Actor:move]	3935	Seri	move from	5	5	to	6	4
[Actor:move]	3935	Seri	move from	6	4	to	6	3
[LOG]	You pickup 0.85 gold pieces.
[LOG]	#PINK#Your summoned yeek mindslayer disappears.
[LOG]	#PINK#Your summoned yeek mindslayer disappears.
[LOG]	#PINK#Your summoned yeek mindslayer disappears.
[LOG]	Seri is no longer attuned.
[LOG]	Seri's deep wound closes.
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri has finished recovering.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:112:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:661:0#Talent Vitality is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:910:0#Talent Nature's Touch is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	6	3	to	7	2
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	3935	Seri	move from	7	2	to	6	3
[Actor:move]	3935	Seri	move from	6	3	to	5	4
[Identify]	stormbringer's stralite longsword of erosion	true
[LOG]	Seri picks up (m.): #0080FF##UID:21605:0#stormbringer's stralite longsword of erosion (32-44.8 power, 5 apr)#LAST#.
[Actor:move]	3935	Seri	move from	5	4	to	4	4
[LOG]	You pickup 3.20 gold pieces.
[Actor:move]	3935	Seri	move from	4	4	to	4	3
[Actor:move]	3935	Seri	move from	4	3	to	4	2
[Identify]	reinforced leather armour 'Arthukalthomnir'	true
[LOG]	Seri picks up (v.): #FF7700##UID:21361:0#reinforced leather armour 'Arthukalthomnir' (18 def, 7 armour)#LAST#.
[Identify]	restorative pair of hardened leather boots of tirelessness	true
[LOG]	Seri picks up (t.): #0080FF##UID:21501:0#restorative pair of hardened leather boots of tirelessness (0 def, 3 armour)#LAST#.
[LOG]	Lore found: #0080FF#Ukruk's log
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	ukruk-log
[Identify]	rejuvenating dwarven-steel plate armour of cold resistance	true
[LOG]	Seri picks up (x.): #00FF80##UID:21513:0#rejuvenating dwarven-steel plate armour of cold resistance (0 def, 11 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	radiant stralite plate armour of delving	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	radiant stralite plate armour of delving	21507	is ineligible for talent interface
[Identify]	radiant stralite plate armour of delving	true
[LOG]	Seri picks up (x.): #8d55ff##UID:21507:0#radiant stralite plate armour of delving (0 def, 13 armour)#LAST#.
[Identify]	wrathful stralite shield of shrapnel	true
[LOG]	Seri picks up (A.): #8d55ff##UID:21342:0#wrathful stralite shield of shrapnel (0 def, 8 armour, 47.5-57 power, 131 block)#LAST#.
[Identify]	acidic stralite longsword of vileness	true
[LOG]	Seri picks up (m.): #00FF80##UID:21336:0#acidic stralite longsword of vileness (32-44.8 power, 5 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/plate_stralite.png
[LOG]	#00ff00##UID:967:0#Talent Lightning Speed is ready to use.
[Actor:move]	3935	Seri	move from	4	2	to	5	2
[Actor:move]	3935	Seri	move from	5	2	to	6	2
[Actor:move]	3935	Seri	move from	6	2	to	7	2
[LOG]	#00ff00##UID:451:0#Talent Quickened is ready to use.
[Actor:move]	3935	Seri	move from	7	2	to	8	2
[Actor:move]	3935	Seri	move from	8	2	to	9	2
[Actor:move]	3935	Seri	move from	9	2	to	10	3
[Actor:move]	3935	Seri	move from	10	3	to	11	4
[Actor:move]	3935	Seri	move from	11	4	to	12	5
[Actor:move]	3935	Seri	move from	12	5	to	13	6
[Actor:move]	3935	Seri	move from	13	6	to	14	7
[Actor:move]	3935	Seri	move from	14	7	to	13	7
[Actor:move]	3935	Seri	move from	13	7	to	12	7
[Actor:move]	3935	Seri	move from	12	7	to	11	7
[Actor:move]	3935	Seri	move from	11	7	to	10	7
[Actor:move]	3935	Seri	move from	10	7	to	9	7
[Actor:move]	3935	Seri	move from	9	7	to	8	7
[Actor:move]	3935	Seri	move from	8	7	to	7	7
[Actor:move]	3935	Seri	move from	7	7	to	6	7
[Actor:move]	3935	Seri	move from	6	7	to	5	7
[Actor:move]	3935	Seri	move from	5	7	to	4	7
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 11 turns (stop reason: at exit).
[LOG]	
table: 0x04e622a0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
Deleting shader 81 (is clone 1)
Deleting shader 81 (is clone 1)
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting shader 85 (is clone 0)
Deleting shader 84 (is clone 0)
[LOG]	Seri deactivates #{bold}##ORANGE#Psiblades#LAST#.
Disabling psiblade	creative pulsing mindstar
Disabling psiblade	living mindstar 'Manizilamas'
[LOG]	Seri activates #{bold}##ORANGE#Psiblades#LAST#.
Activating psiblade	creative pulsing mindstar
Activating psiblade	living mindstar 'Manizilamas'
[LOG]	Seri deactivates #{bold}##ORANGE#Icy Skin#LAST#.
[LOG]	Seri activates #{bold}##ORANGE#Icy Skin#LAST#.
[LOG]	Seri deactivates #{bold}##ORANGE#Antimagic Shield#LAST#.
[LOG]	Seri activates #{bold}##ORANGE#Antimagic Shield#LAST#.
Cloned shader 66
[SHADER] setting reset param	tick_start	2448793
Cloned shader 68
[SHADER] setting reset param	tick_start	2448793
Deleting temp shader	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
Server latency	95
Deleting shader 61 (is clone 0)
Deleting shader 66 (is clone 1)
[USERCHAT] channel serial data	analogline	mainmenu	671
[LOG]	You gain 7.39 gold from the transmogrification of #8d55ff##UID:21342:0#wrathful stralite shield of shrapnel (0 def, 8 armour, 47.5-57 power, 131 block)#LAST#.
[LOG]	You gain 9.30 gold from the transmogrification of #00FF80##UID:21513:0#rejuvenating dwarven-steel plate armour of cold resistance (0 def, 11 armour)#LAST#.
[LOG]	You gain 9.06 gold from the transmogrification of #8d55ff##UID:21507:0#radiant stralite plate armour of delving (0 def, 13 armour)#LAST#.
[LOG]	You gain 20.71 gold from the transmogrification of #FF7700##UID:21361:0#reinforced leather armour 'Arthukalthomnir' (18 def, 7 armour)#LAST#.
[LOG]	You gain 7.79 gold from the transmogrification of #0080FF##UID:21501:0#restorative pair of hardened leather boots of tirelessness (0 def, 3 armour)#LAST#.
[LOG]	You gain 8.23 gold from the transmogrification of #0080FF##UID:21553:0#magewarrior's short yew magestaff of power (20-24 power, 4 apr, arcane element)#LAST#.
[LOG]	You gain 7.22 gold from the transmogrification of #0080FF##UID:21605:0#stormbringer's stralite longsword of erosion (32-44.8 power, 5 apr)#LAST#.
[LOG]	You gain 4.02 gold from the transmogrification of #00FF80##UID:21336:0#acidic stralite longsword of vileness (32-44.8 power, 5 apr)#LAST#.
[ZONE] Left zone	Ambush!
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	a3401d646824e68ee84216b113519636	zone	zone-wilderness.teaz
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-wilderness.teaz	a3401d646824e68ee84216b113519636
Make wait background texture 1061 : 0x1083529216 (0, 1082654720)
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Isoseta into world artifacts
Importing Mayuldavea the Glarebait into world artifacts
Importing Nerovena into world artifacts
Importing Samublek the steel waraxe into world artifacts
Importing Floeshaper the dwarven-steel mace into world artifacts
Importing Salibeth into world artifacts
Importing dwarven-steel waraxe 'Porynor' into world artifacts
Importing Shimmerradiance the gold amulet into world artifacts
Importing gold amulet 'Lelygund' into world artifacts
Importing Arylranne the ash magestaff into world artifacts
Importing Cyrokira the ash magestaff into world artifacts
Importing elven-silk cloak 'Chubers' into world artifacts
Importing Vorassra the hardened leather armour into world artifacts
Importing Lightwend into world artifacts
Importing Salewyn the elven-wood magestaff into world artifacts
Importing dwarven-steel waraxe 'Frozenrune' into world artifacts
Importing Splendourravage into world artifacts
Importing Boryfang the Singebraid into world artifacts
Importing Cyroba into world artifacts
Importing ash magestaff 'Goredil' into world artifacts
Importing dwarven-steel helm 'Siludhenn' into world artifacts
Importing ash starstaff 'Chovor' into world artifacts
Importing Zanerach the voratun dagger into world artifacts
Importing Eclipseransom into world artifacts
Importing Yvuvena the Flamevice into world artifacts
Importing Daimilathaleg the dwarven-steel waraxe into world artifacts
Importing Morbusmarrow the voratun plate armour into world artifacts
Importing Borayatar the stralite longsword into world artifacts
Importing Hellward into world artifacts
Importing voratun waraxe 'Gorekaltholach' into world artifacts
Importing steel amulet 'Silywe' into world artifacts
Importing Breezehack into world artifacts
Importing Brenothel into world artifacts
Importing Salora the thorny mindstar into world artifacts
Importing Eremadonik into world artifacts
Importing dwarven-steel battleaxe 'Airstake' into world artifacts
Importing Xenne into world artifacts
Importing cured leather armour 'Skybraid' into world artifacts
Importing Adytira the ash magestaff into world artifacts
Importing Demonlady the dwarven-steel pickaxe into world artifacts
Importing elven-silk cloak 'Willowbone' into world artifacts
Importing Chartickler into world artifacts
Importing Greenwrither the steel waraxe into world artifacts
Importing elven-wood totem of summon tentacle 'Elenedrazor' into world artifacts
Importing Emelaratira the Sootwind into world artifacts
Importing Amiharabers the dwarven-steel mace into world artifacts
Importing steel greatsword 'Fogcrack' into world artifacts
Importing Noontreason the voratun longsword into world artifacts
Importing Bethetha into world artifacts
Importing Xerurawen into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
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Loaded zone	World of Eyal	with base_level	1
[ZONE] persisting to persist_last_zones	wilderness
Loading level persistance level	wilderness	1
Make wait background texture 365 : 0x1083529216 (0, 1082654720)
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	fc53cf40972a613cfd2949c5d8c78512	level	level-wilderness-1.teal
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-wilderness-1.teal	fc53cf40972a613cfd2949c5d8c78512
Deleting shader 68 (is clone 1)
C Map size 21:12 :: 252
C Map seens texture: 390 (180x110)
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Not gone east, no backup guardian
Running on level loads	wilderness-1
[Actor:move]	3935	Seri	(forced) move from	4	7	to	50	44
[LOG]	#YELLOW_GREEN#There is a The entry to the old tower of Dreadfell here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[ONLINE PROFILE] current character 	Seri the level 33 Yeek Wyrmic
[MUSIC] stoping	Hold the Line.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 499 (50x50; 64x64)
[Actor:move]	3935	Seri	move from	50	44	to	50	43
[Actor:move]	23108	Allied Kingdoms halfling patrol	move from	50	31	to	49	31
[Actor:move]	23114	Allied Kingdoms halfling patrol	move from	37	19	to	36	18
[Actor:move]	23111	Allied Kingdoms human patrol	move from	31	38	to	30	38
[Actor:move]	3935	Seri	move from	50	43	to	51	42
[Actor:move]	23112	ziguranth patrol	move from	4	26	to	5	27
[Actor:move]	3935	Seri	move from	51	42	to	52	41
[Actor:move]	3935	Seri	move from	52	41	to	52	40
[Actor:move]	23113	ziguranth patrol	move from	57	38	to	58	37
[Actor:move]	23108	Allied Kingdoms halfling patrol	move from	49	31	to	48	32
[Actor:move]	23114	Allied Kingdoms halfling patrol	move from	36	18	to	35	18
[Actor:move]	23111	Allied Kingdoms human patrol	move from	30	38	to	29	38
[Actor:move]	3935	Seri	move from	52	40	to	52	39
[Actor:move]	23112	ziguranth patrol	move from	5	27	to	6	28
[Actor:move]	23115	ziguranth patrol	move from	23	34	to	24	34
[Actor:move]	3935	Seri	move from	52	39	to	53	38
[Actor:move]	3935	Seri	move from	53	38	to	54	37
[Actor:move]	23113	ziguranth patrol	move from	58	37	to	59	37
[Actor:move]	23108	Allied Kingdoms halfling patrol	move from	48	32	to	47	31
[Actor:move]	23114	Allied Kingdoms halfling patrol	move from	35	18	to	34	18
[Actor:move]	23111	Allied Kingdoms human patrol	move from	29	38	to	28	38
[Actor:move]	3935	Seri	move from	54	37	to	55	38
[LOG]	Today is the 9th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:18.
[Actor:move]	23115	ziguranth patrol	move from	24	34	to	25	34
[Actor:move]	3935	Seri	move from	55	38	to	56	38
[LOG]	
[Actor:move]	3935	Seri	move from	56	38	to	57	38
[Actor:move]	23112	ziguranth patrol	move from	6	28	to	7	29
[Actor:move]	23113	ziguranth patrol	move from	59	37	to	60	36
[Actor:move]	23108	Allied Kingdoms halfling patrol	move from	47	31	to	46	31
[Actor:move]	23114	Allied Kingdoms halfling patrol	move from	34	18	to	33	19
[Actor:move]	23111	Allied Kingdoms human patrol	move from	28	38	to	27	38
[LOG]	#00ff00##UID:452:0#Talent Wayist is ready to use.
[Actor:move]	3935	Seri	move from	57	38	to	58	39
[Actor:move]	23115	ziguranth patrol	move from	25	34	to	26	34
[Actor:move]	3935	Seri	move from	58	39	to	59	39
[Actor:move]	3935	Seri	move from	59	39	to	60	39
[LOG]	#YELLOW_GREEN#There is a Last Hope (Town) here (press '<', '>' or right click to use).
[Actor:move]	23108	Allied Kingdoms halfling patrol	move from	46	31	to	45	30
[Actor:move]	23114	Allied Kingdoms halfling patrol	move from	33	19	to	32	18
[Actor:move]	23111	Allied Kingdoms human patrol	move from	27	38	to	26	38
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x10cfd5d8
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	zone-town-last-hope.teaz
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-town-last-hope.teaz
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	c0a360575a8e69acc4adbc2081808726	zone	zone-town-last-hope.teaz
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-town-last-hope.teaz	c0a360575a8e69acc4adbc2081808726
Make wait background texture 470 : 0x1083529216 (0, 1082654720)
Loading entities file from file	/data/zones/town-last-hope/npcs.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-last-hope/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/town-last-hope/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Isoseta into world artifacts
Importing Mayuldavea the Glarebait into world artifacts
Importing Nerovena into world artifacts
Importing Samublek the steel waraxe into world artifacts
Importing Floeshaper the dwarven-steel mace into world artifacts
Importing Salibeth into world artifacts
Importing dwarven-steel waraxe 'Porynor' into world artifacts
Importing Shimmerradiance the gold amulet into world artifacts
Importing gold amulet 'Lelygund' into world artifacts
Importing Arylranne the ash magestaff into world artifacts
Importing Cyrokira the ash magestaff into world artifacts
Importing elven-silk cloak 'Chubers' into world artifacts
Importing Vorassra the hardened leather armour into world artifacts
Importing Lightwend into world artifacts
Importing Salewyn the elven-wood magestaff into world artifacts
Importing dwarven-steel waraxe 'Frozenrune' into world artifacts
Importing Splendourravage into world artifacts
Importing Boryfang the Singebraid into world artifacts
Importing Cyroba into world artifacts
Importing ash magestaff 'Goredil' into world artifacts
Importing dwarven-steel helm 'Siludhenn' into world artifacts
Importing ash starstaff 'Chovor' into world artifacts
Importing Zanerach the voratun dagger into world artifacts
Importing Eclipseransom into world artifacts
Importing Yvuvena the Flamevice into world artifacts
Importing Daimilathaleg the dwarven-steel waraxe into world artifacts
Importing Morbusmarrow the voratun plate armour into world artifacts
Importing Borayatar the stralite longsword into world artifacts
Importing Hellward into world artifacts
Importing voratun waraxe 'Gorekaltholach' into world artifacts
Importing steel amulet 'Silywe' into world artifacts
Importing Breezehack into world artifacts
Importing Brenothel into world artifacts
Importing Salora the thorny mindstar into world artifacts
Importing Eremadonik into world artifacts
Importing dwarven-steel battleaxe 'Airstake' into world artifacts
Importing Xenne into world artifacts
Importing cured leather armour 'Skybraid' into world artifacts
Importing Adytira the ash magestaff into world artifacts
Importing Demonlady the dwarven-steel pickaxe into world artifacts
Importing elven-silk cloak 'Willowbone' into world artifacts
Importing Chartickler into world artifacts
Importing Greenwrither the steel waraxe into world artifacts
Importing elven-wood totem of summon tentacle 'Elenedrazor' into world artifacts
Importing Emelaratira the Sootwind into world artifacts
Importing Amiharabers the dwarven-steel mace into world artifacts
Importing steel greatsword 'Fogcrack' into world artifacts
Importing Noontreason the voratun longsword into world artifacts
Importing Bethetha into world artifacts
Importing Xerurawen into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/town-last-hope/traps.lua
Loading entities file from file	/data/general/traps/store.lua
Wait finished, counted 1, 184 ticks
Loaded zone	Last Hope	with base_level	33
[ZONE] persisting to persist_last_zones	town-last-hope
Loading level persistance level	town-last-hope	1
Make wait background texture 576 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	level-town-last-hope-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	level-town-last-hope-1.teal
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	9bcddf70701afb4a9d729069d9c137ab	level	level-town-last-hope-1.teal
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-town-last-hope-1.teal	9bcddf70701afb4a9d729069d9c137ab
C Map size 21:12 :: 252
C Map seens texture: 181 (60x60)
[SHADER] Loading from /data/gfx/shaders/water.lua
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_human_citizen.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_halfling_halfling_citizen.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_saras_herbal_infusions.png
Loading tile	store/shop_door_barred.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herks_cutting_edge.png
Loading tile	store/shop_sign_vortals_trees.png
Loading tile	store/shop_sign_dalas_far_reaching.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile	store/shop_sign_rilas_leather.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_runemaster.png
Loading tile	store/shop_sign_hormond_sons.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statues/monument_allied_kingdoms.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statues/statue_tolak.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statues/statue_mirvenia.png
Loading tile	store/shop_door2.png
Loading tile	store/shop_sign_toxar_alchemical_tailor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statues/statue_toknor.png
Loading tile	store/shop_sign_library.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_urthols_emporium.png
Loading tile	store/shop_sign_yuleks_tools_of_night.png
Loading tile	store/shop_sign_rabers_blunt_paradise.png
Wait finished, counted 278, 380 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_7_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_4_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_1_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_8_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_3_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_2_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_9_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_vertical_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_vertical_a_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_d_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_c_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_b_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_d_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_c_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_t_section_d_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_6_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_7_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_6_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_1_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_t_section_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_2_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_7_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_3_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_9_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_8_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_1_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_horizontal_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_a_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_horizontal_a_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_vertical_a_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_4_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_end_a_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_horizontal_a_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_end_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_end_a_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_3_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_cross_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_t_section_c_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_9_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_end_a_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_t_section_b_01.png
Not gone east, no backup guardian
Running on level loads	town-last-hope-1
[Actor:move]	3935	Seri	(forced) move from	60	39	to	25	0
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[ONLINE PROFILE] current character 	Seri the level 33 Yeek Wyrmic
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[MUSIC] playing	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[MUSIC] loading	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[MUSIC] playing	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
Updating zone name	Last Hope
C Map minimap texture: 358 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-wilderness-1.teal	::	table: 0x125a50f8	=>	table: 0x1002b970	(6796)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	Seri	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 636 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] new save running in the pipe:	Seri	zone	::	zone-wilderness.teaz	::	table: 0x130de810	=>	table: 0x15eb3348	(1327)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x12ade558	(4898)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x1cec6d88	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-wilderness-1.teal.tmp
Saved zipname /save/seri/level-wilderness-1.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-wilderness-1.teal.tmp
Loading savefile 	/save/seri/
Saved zipname /save/seri/zone-wilderness.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Seri	zone	/save/seri/zone-wilderness.teaz.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	489124d7c5784e6fefb33f0445e83c59	level	/save/seri/level-wilderness-1.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-wilderness-1.teal	489124d7c5784e6fefb33f0445e83c59
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	ed8d610b5a7b7f8f66c6ad86c937b429	zone	/save/seri/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-wilderness.teaz	ed8d610b5a7b7f8f66c6ad86c937b429
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	923babe874331764ad4b86a7b5359660	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	923babe874331764ad4b86a7b5359660
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
Wait finished, counted 9629, 1723 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x100f94b0
[LOG]	Saving game...
[SOUND] loading from	/data/sound/ambient/town/town_large1.ogg	:=:	sound "/data/sound/ambient/town/town_large1.ogg" : <static>
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x1d55ffa8	(4898)
Loading savefile 	/save/seri/
[Actor:move]	3935	Seri	move from	25	0	to	25	1
[Actor:move]	3935	Seri	move from	25	1	to	25	2
[LOG]	#00ff00##UID:912:0#Talent Nature's Balance is ready to use.
[Actor:move]	3935	Seri	move from	25	2	to	25	3
[Actor:move]	3935	Seri	move from	25	3	to	25	4
[Actor:move]	3935	Seri	move from	25	4	to	25	5
[Actor:move]	3935	Seri	move from	25	5	to	24	6
[Actor:move]	3935	Seri	move from	24	6	to	23	7
[Actor:move]	3935	Seri	move from	23	7	to	23	8
[Actor:move]	3935	Seri	move from	23	8	to	23	9
[Actor:move]	3935	Seri	move from	23	9	to	22	10
[Actor:move]	3935	Seri	move from	22	10	to	21	11
[Actor:move]	3935	Seri	move from	21	11	to	20	12
[Actor:move]	3935	Seri	move from	20	12	to	19	13
[Actor:move]	3935	Seri	move from	19	13	to	19	14
[Actor:move]	3935	Seri	move from	19	14	to	20	15
[Actor:move]	3935	Seri	move from	20	15	to	21	16
[Actor:move]	3935	Seri	move from	21	16	to	22	15
[LOG]	#00ff00##UID:960:0#Talent Bellowing Roar is ready to use.
[Actor:move]	3935	Seri	move from	22	15	to	23	15
[Actor:move]	3935	Seri	move from	23	15	to	24	15
[Actor:move]	3935	Seri	move from	24	15	to	25	16
[Actor:move]	3935	Seri	move from	25	16	to	25	17
[Actor:move]	3935	Seri	move from	25	17	to	25	18
[Actor:move]	3935	Seri	move from	25	18	to	25	19
[Actor:move]	3935	Seri	move from	25	19	to	25	20
[Actor:move]	3935	Seri	move from	25	20	to	25	21
[Actor:move]	3935	Seri	move from	25	21	to	25	22
[Actor:move]	3935	Seri	move from	25	22	to	26	23
[Actor:move]	3935	Seri	move from	26	23	to	27	24
[Actor:move]	3935	Seri	move from	27	24	to	27	25
[Actor:move]	3935	Seri	move from	27	25	to	26	26
[Actor:move]	3935	Seri	move from	26	26	to	25	26
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x12e49eb0	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/game.teag.tmp
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[CHAT] loaded	welcome	table: 0x0fdea7a0
[CHAT] loaded	found_staff	table: 0x12b2f138
[CHAT] loaded	given_staff	table: 0x0628e878
[CHAT] loaded	lost_staff	table: 0x0628eac8
[CHAT] loaded	orc_hunt	table: 0x12d23140
[CHAT] loaded	east_portal	table: 0x12d233f0
[CHAT] loaded	east_portal_winner	table: 0x12ea88d8
[CHAT] loaded	east_portal_hunt	table: 0x12ea8ac0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	e7351948cb9383716503f71d7d65279a	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	e7351948cb9383716503f71d7d65279a
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead	savefilepipe
Loading tile	faction/allied-kingdoms.png
[CHAT] selected	I have found a strange staff in my travels (#LIGHT_GREEN#*describe it in detail*#LAST#)  It looked very old and very powerful. I dared not use it.	nil	found_staff
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Here it is. #LIGHT_GREEN#*Tell him about the encounter with the orcs*#LAST# You should keep it. I can feel its power and it would be safer if it were guarded by the armies of the kingdom.	nil	given_staff
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you, my lord.	function: 0x12e49e98	orc_hunt
[ActorObjectUse] useObjectDisable: 	Staff of Absorption	inven/slot	1	13	tid	nil
Removed unique	mod.class.Object/Staff of Absorption	::	nil
[QUEST] try update status on	Seri	staff-absorption	100	nil
[LOG]	#LIGHT_GREEN#Quest 'A mysterious staff' is done! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Personal New Achievement: A dangerous secret!
Using cached font	/data/font/DroidSans-Bold.ttf	26
Donation check: too soon (donator)
[ACHIEVEMENT] forcing 	A dangerous secret (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[USERCHAT] channel achievement	sraestrada	mainmenu	A dangerous secret	false	false
[CHAT] selected	I will check the mines.	function: 0x12d4a400	nil
===	nil	nil
Registering on level load	wilderness-1	function: 0x16180598	nil
[LOG]	The elder points to Reknor on your map, to the north on the western side of the Iron Throne.
[QUEST] given to	table: 0x0f119ec8	orc-hunt
[LOG]	#LIGHT_GREEN#Accepted quest 'Let's hunt some Orc'! #WHITE#(Press 'j' to see the quest log)
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	Resting starts...
[LOG]	Rested for 97 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	25	26	to	24	26
[Actor:move]	3935	Seri	move from	24	26	to	23	25
[Actor:move]	3935	Seri	move from	23	25	to	23	24
[Actor:move]	3935	Seri	move from	23	24	to	24	23
[Actor:move]	3935	Seri	move from	24	23	to	25	22
[Actor:move]	3935	Seri	move from	25	22	to	25	21
[Actor:move]	3935	Seri	move from	25	21	to	25	20
[Actor:move]	3935	Seri	move from	25	20	to	25	19
[Actor:move]	3935	Seri	move from	25	19	to	25	18
[Actor:move]	3935	Seri	move from	25	18	to	25	17
[Actor:move]	3935	Seri	move from	25	17	to	25	16
[Actor:move]	3935	Seri	move from	25	16	to	24	15
[Actor:move]	3935	Seri	move from	24	15	to	23	15
[Actor:move]	3935	Seri	move from	23	15	to	22	15
[Actor:move]	3935	Seri	move from	22	15	to	21	15
[Actor:move]	3935	Seri	move from	21	15	to	20	15
[Actor:move]	3935	Seri	move from	20	15	to	19	14
[Actor:move]	3935	Seri	move from	19	14	to	19	13
[Actor:move]	3935	Seri	move from	19	13	to	20	12
[Actor:move]	3935	Seri	move from	20	12	to	21	11
[Actor:move]	3935	Seri	move from	21	11	to	22	10
[Actor:move]	3935	Seri	move from	22	10	to	23	9
[Actor:move]	3935	Seri	move from	23	9	to	23	8
[Actor:move]	3935	Seri	move from	23	8	to	23	7
[Actor:move]	3935	Seri	move from	23	7	to	24	6
[Actor:move]	3935	Seri	move from	24	6	to	25	5
[Actor:move]	3935	Seri	move from	25	5	to	25	4
[Actor:move]	3935	Seri	move from	25	4	to	25	3
[Actor:move]	3935	Seri	move from	25	3	to	25	2
[Actor:move]	3935	Seri	move from	25	2	to	25	1
[Actor:move]	3935	Seri	move from	25	1	to	25	0
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 32 turns (stop reason: at exit).
[LOG]	
[ActorObjectUse]	Seri	Cleaning up: 	Staff of Absorption	18540
[COROUTINE] registering	savefilepipe	thread: 0x10db4f30
[ZONE] Left zone	Last Hope
[ZONE] loading from last persistent	wilderness	table: 0x130de810
[ZONE] using old zone	wilderness
Loading level persistance level	wilderness	1
Make wait background texture 496 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-town-last-hope-1.teal	?=?	level-wilderness-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-town-last-hope.teaz	?=?	level-wilderness-1.teal
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	489124d7c5784e6fefb33f0445e83c59	level	level-wilderness-1.teal
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-wilderness-1.teal	489124d7c5784e6fefb33f0445e83c59
C Map size 21:12 :: 252
C Map seens texture: 503 (180x110)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
Wait finished, counted 1535, 743 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_plant_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_dirt_var_4_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_5_192_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_8_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap/WM_jungle_8_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_8_05.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_1_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_9_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_3_03.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[Actor:move]	3935	Seri	(forced) move from	25	0	to	60	39
[LOG]	#YELLOW_GREEN#There is a Last Hope (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[ONLINE PROFILE] current character 	Seri the level 33 Yeek Wyrmic
[MUSIC] stoping	For the king and the country!.ogg
[MUSIC] stoping	weather/town_large_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 515 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-town-last-hope-1.teal	::	table: 0x17386c70	=>	table: 0x102eab18	(1771)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	Seri	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 630 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] new save running in the pipe:	Seri	zone	::	zone-town-last-hope.teaz	::	table: 0x0fac8338	=>	table: 0x0fdcf340	(1925)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x1e23f5d8	(9257)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x15ec2928	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-town-last-hope-1.teal.tmp
Saved zipname /save/seri/level-town-last-hope-1.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-town-last-hope-1.teal.tmp
Loading savefile 	/save/seri/
Saved zipname /save/seri/zone-town-last-hope.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Seri	zone	/save/seri/zone-town-last-hope.teaz.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	7c523e745c5466b7eac84a2dd08ded53	level	/save/seri/level-town-last-hope-1.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-town-last-hope-1.teal	7c523e745c5466b7eac84a2dd08ded53
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	ce1ad16e2e7beb53629fbafa1da79f46	zone	/save/seri/zone-town-last-hope.teaz
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-town-last-hope.teaz	ce1ad16e2e7beb53629fbafa1da79f46
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	145fc91865227eaff9edb8cff3e7257b	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	145fc91865227eaff9edb8cff3e7257b
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 6 seconds
Wait finished, counted 9716, 1533 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x1de4df80
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x1d94ff88	(9257)
Loading savefile 	/save/seri/
[Actor:move]	3935	Seri	move from	60	39	to	59	38
[LOG]	Today is the 10th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.
[Actor:move]	49750	ziguranth patrol	move from	60	36	to	61	37
[Actor:move]	49752	ziguranth patrol	move from	26	34	to	27	34
[Actor:move]	3935	Seri	move from	59	38	to	58	37
[Actor:move]	3935	Seri	move from	58	37	to	57	36
[Actor:move]	49749	ziguranth patrol	move from	7	29	to	6	29
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	45	30	to	44	31
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	32	18	to	31	17
[Actor:move]	49748	Allied Kingdoms human patrol	move from	26	38	to	25	37
[Actor:move]	3935	Seri	move from	57	36	to	56	35
[Actor:move]	49750	ziguranth patrol	move from	61	37	to	62	38
[Actor:move]	3935	Seri	move from	56	35	to	55	34
[Actor:move]	3935	Seri	move from	55	34	to	54	33
[Actor:move]	49749	ziguranth patrol	move from	6	29	to	5	29
[Actor:move]	49752	ziguranth patrol	move from	27	34	to	27	33
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	44	31	to	43	32
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	31	17	to	30	17
[Actor:move]	49748	Allied Kingdoms human patrol	move from	25	37	to	25	36
[Actor:move]	3935	Seri	move from	54	33	to	53	32
[Actor:move]	49750	ziguranth patrol	move from	62	38	to	63	39
[Actor:move]	3935	Seri	move from	53	32	to	52	31
[Actor:move]	3935	Seri	move from	52	31	to	51	30
[Actor:move]	49749	ziguranth patrol	move from	5	29	to	4	29
[Actor:move]	49752	ziguranth patrol	move from	27	33	to	26	32
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	43	32	to	42	33
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	30	17	to	29	16
[Actor:move]	49748	Allied Kingdoms human patrol	move from	25	36	to	26	35
[Actor:move]	3935	Seri	move from	51	30	to	51	29
[LOG]	Today is the 1st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.
[Actor:move]	3935	Seri	move from	51	29	to	52	28
[Actor:move]	3935	Seri	move from	52	28	to	52	27
[Actor:move]	49750	ziguranth patrol	move from	63	39	to	62	39
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	42	33	to	41	34
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	29	16	to	28	15
[Actor:move]	3935	Seri	move from	52	27	to	52	26
[Actor:move]	49748	Allied Kingdoms human patrol	move from	26	35	to	27	34
[Actor:move]	49749	ziguranth patrol	move from	4	29	to	5	29
[Actor:move]	49752	ziguranth patrol	move from	26	32	to	26	31
[Actor:move]	3935	Seri	move from	52	26	to	52	25
[Actor:move]	3935	Seri	move from	52	25	to	51	24
[Actor:move]	49750	ziguranth patrol	move from	62	39	to	61	39
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	41	34	to	40	34
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	28	15	to	27	14
[Actor:move]	3935	Seri	move from	51	24	to	50	23
[Actor:move]	49748	Allied Kingdoms human patrol	move from	27	34	to	27	33
[Actor:move]	49749	ziguranth patrol	move from	5	29	to	6	30
[Actor:move]	49752	ziguranth patrol	move from	26	31	to	26	30
[Actor:move]	3935	Seri	move from	50	23	to	49	23
[Actor:move]	3935	Seri	move from	49	23	to	48	22
[LOG]	Today is the 2nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.
[Actor:move]	49750	ziguranth patrol	move from	61	39	to	60	39
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	40	34	to	39	35
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	27	14	to	26	15
[Actor:move]	3935	Seri	move from	48	22	to	47	22
[Actor:move]	49748	Allied Kingdoms human patrol	move from	27	33	to	26	32
[Actor:move]	3935	Seri	move from	47	22	to	46	22
[Actor:move]	49752	ziguranth patrol	move from	26	30	to	26	29
[Actor:move]	3935	Seri	move from	46	22	to	45	21
[Actor:move]	49750	ziguranth patrol	move from	60	39	to	59	39
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	39	35	to	38	36
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	26	15	to	25	16
[Actor:move]	3935	Seri	move from	45	21	to	44	20
[Actor:move]	49748	Allied Kingdoms human patrol	move from	26	32	to	26	31
[Actor:move]	3935	Seri	move from	44	20	to	43	19
[Actor:move]	49749	ziguranth patrol	move from	6	30	to	6	29
[Actor:move]	49752	ziguranth patrol	move from	26	29	to	25	28
[Actor:move]	3935	Seri	move from	43	19	to	42	19
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	38	36	to	37	37
[Actor:move]	3935	Seri	move from	42	19	to	41	20
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	25	16	to	24	17
[Actor:move]	49748	Allied Kingdoms human patrol	move from	26	31	to	26	30
[Actor:move]	3935	Seri	move from	41	20	to	40	20
[Actor:move]	49749	ziguranth patrol	move from	6	29	to	6	28
[Actor:move]	49750	ziguranth patrol	move from	59	39	to	59	38
[Actor:move]	3935	Seri	move from	40	20	to	39	19
[LOG]	Today is the 3rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:15.
[Actor:move]	49752	ziguranth patrol	move from	25	28	to	25	27
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	37	37	to	36	37
[Actor:move]	3935	Seri	move from	39	19	to	38	18
[Actor:move]	49748	Allied Kingdoms human patrol	move from	26	30	to	26	29
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x0ef778b8	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/game.teag.tmp
[Actor:move]	3935	Seri	move from	38	18	to	37	18
[Actor:move]	49749	ziguranth patrol	move from	6	28	to	6	27
[Actor:move]	49750	ziguranth patrol	move from	59	38	to	59	37
[Actor:move]	3935	Seri	move from	37	18	to	36	18
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	36	37	to	35	38
[Actor:move]	3935	Seri	move from	36	18	to	35	17
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	24	17	to	25	16
[Actor:move]	49748	Allied Kingdoms human patrol	move from	26	29	to	27	28
[Actor:move]	3935	Seri	move from	35	17	to	34	17
[Actor:move]	49749	ziguranth patrol	move from	6	27	to	7	26
[Actor:move]	49750	ziguranth patrol	move from	59	37	to	59	36
[Actor:move]	49752	ziguranth patrol	move from	25	27	to	25	28
[Actor:move]	3935	Seri	move from	34	17	to	33	17
[Actor:move]	3935	Seri	move from	33	17	to	32	16
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	35	38	to	34	39
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	25	16	to	26	15
[Actor:move]	49748	Allied Kingdoms human patrol	move from	27	28	to	26	27
[Actor:move]	3935	Seri	move from	32	16	to	31	16
[Actor:move]	49752	ziguranth patrol	move from	25	28	to	25	29
[Actor:move]	3935	Seri	move from	31	16	to	30	16
[LOG]	Today is the 4th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.
[Actor:move]	49749	ziguranth patrol	move from	7	26	to	6	25
[Actor:move]	49750	ziguranth patrol	move from	59	36	to	59	35
[LOG]	
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	1fdb38c43824087d8f10b617cd0bf018	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	1fdb38c43824087d8f10b617cd0bf018
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
[Actor:move]	3935	Seri	move from	30	16	to	29	16
[Actor:move]	49745	Allied Kingdoms halfling patrol	move from	34	39	to	33	40
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	26	15	to	27	14
[Actor:move]	49748	Allied Kingdoms human patrol	move from	26	27	to	25	26
[Actor:move]	3935	Seri	move from	29	16	to	28	15
[Actor:move]	49752	ziguranth patrol	move from	25	29	to	26	30
[Actor:move]	49751	Allied Kingdoms halfling patrol	(forced) move from	27	14	to	28	15
[Actor:move]	3935	Seri	(forced) move from	28	15	to	27	14
[Actor:move]	3935	Seri	move from	28	15	to	27	14
[Actor:move]	49749	ziguranth patrol	move from	6	25	to	5	25
[Actor:move]	49750	ziguranth patrol	move from	59	35	to	59	34
[Actor:move]	3935	Seri	move from	27	14	to	26	15
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	28	15	to	28	15
[Actor:move]	49748	Allied Kingdoms human patrol	move from	25	26	to	24	25
[Actor:move]	3935	Seri	move from	26	15	to	25	16
[Actor:move]	49751	Allied Kingdoms halfling patrol	move from	28	15	to	29	16
[Actor:move]	3935	Seri	move from	25	16	to	25	17
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
[Actor:move]	49749	ziguranth patrol	move from	5	25	to	4	24
[Actor:move]	49750	ziguranth patrol	move from	59	34	to	59	33
[Actor:move]	49752	ziguranth patrol	move from	26	30	to	25	31
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x11014d58
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	zone-town-derth.teaz
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-town-derth.teaz
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	2222e6bf5c2ae5a1effc35bb8e7bf4d1	zone	zone-town-derth.teaz
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-town-derth.teaz	2222e6bf5c2ae5a1effc35bb8e7bf4d1
Make wait background texture 470 : 0x1083529216 (0, 1082654720)
Loading entities file from file	/data/zones/town-derth/npcs.lua
Loading entities file from memory	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-derth/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/zones/town-derth/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Isoseta into world artifacts
Importing Mayuldavea the Glarebait into world artifacts
Importing Nerovena into world artifacts
Importing Samublek the steel waraxe into world artifacts
Importing Floeshaper the dwarven-steel mace into world artifacts
Importing Salibeth into world artifacts
Importing dwarven-steel waraxe 'Porynor' into world artifacts
Importing Shimmerradiance the gold amulet into world artifacts
Importing gold amulet 'Lelygund' into world artifacts
Importing Arylranne the ash magestaff into world artifacts
Importing Cyrokira the ash magestaff into world artifacts
Importing elven-silk cloak 'Chubers' into world artifacts
Importing Vorassra the hardened leather armour into world artifacts
Importing Lightwend into world artifacts
Importing Salewyn the elven-wood magestaff into world artifacts
Importing dwarven-steel waraxe 'Frozenrune' into world artifacts
Importing Splendourravage into world artifacts
Importing Boryfang the Singebraid into world artifacts
Importing Cyroba into world artifacts
Importing ash magestaff 'Goredil' into world artifacts
Importing dwarven-steel helm 'Siludhenn' into world artifacts
Importing ash starstaff 'Chovor' into world artifacts
Importing Zanerach the voratun dagger into world artifacts
Importing Eclipseransom into world artifacts
Importing Yvuvena the Flamevice into world artifacts
Importing Daimilathaleg the dwarven-steel waraxe into world artifacts
Importing Morbusmarrow the voratun plate armour into world artifacts
Importing Borayatar the stralite longsword into world artifacts
Importing Hellward into world artifacts
Importing voratun waraxe 'Gorekaltholach' into world artifacts
Importing steel amulet 'Silywe' into world artifacts
Importing Breezehack into world artifacts
Importing Brenothel into world artifacts
Importing Salora the thorny mindstar into world artifacts
Importing Eremadonik into world artifacts
Importing dwarven-steel battleaxe 'Airstake' into world artifacts
Importing Xenne into world artifacts
Importing cured leather armour 'Skybraid' into world artifacts
Importing Adytira the ash magestaff into world artifacts
Importing Demonlady the dwarven-steel pickaxe into world artifacts
Importing elven-silk cloak 'Willowbone' into world artifacts
Importing Chartickler into world artifacts
Importing Greenwrither the steel waraxe into world artifacts
Importing elven-wood totem of summon tentacle 'Elenedrazor' into world artifacts
Importing Emelaratira the Sootwind into world artifacts
Importing Amiharabers the dwarven-steel mace into world artifacts
Importing steel greatsword 'Fogcrack' into world artifacts
Importing Noontreason the voratun longsword into world artifacts
Importing Bethetha into world artifacts
Importing Xerurawen into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/town-derth/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
Wait finished, counted 1, 185 ticks
Loaded zone	Derth	with base_level	15
[ZONE] persisting to persist_last_zones	town-derth
Loading level persistance level	town-derth	1
Make wait background texture 583 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	level-town-derth-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	level-town-derth-1.teal
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	62476430427231f0eab37f0b04b4155d	level	level-town-derth-1.teal
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-town-derth-1.teal	62476430427231f0eab37f0b04b4155d
C Map size 21:12 :: 252
C Map seens texture: 179 (60x60)
[SHADER] Loading from /data/gfx/shaders/water.lua
Loading tile	store/shop_sign_knives.png
Loading tile	store/shop_sign_swordsmith.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herbalist.png
Loading tile	store/shop_sign_tanner.png
Loading tile	store/shop_sign_armory.png
Loading tile	store/shop_sign_utility_store.png
Loading tile	store/shop_sign_jewelry.png
Loading tile	store/shop_sign_bows.png
Wait finished, counted 285, 301 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/dungeonwalls_grass/grass_granite_wall2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_b_01.png
Not gone east, no backup guardian
Running on level loads	town-derth-1
[Actor:move]	3935	Seri	(forced) move from	25	17	to	0	20
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[QUEST] try update status on	Seri	lightning-overload	1	restored-derth
[LOG]	#LIGHT_GREEN#Quest 'Storming the city' status updated! #WHITE#(Press 'j' to see the quest log)
[ONLINE PROFILE] current character 	Seri the level 33 Yeek Wyrmic
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] loading	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[MUSIC] playing	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Derth
C Map minimap texture: 390 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-wilderness-1.teal	::	table: 0x1699d838	=>	table: 0x0fb26908	(6798)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	Seri	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 651 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] new save running in the pipe:	Seri	zone	::	zone-wilderness.teaz	::	table: 0x12b174e0	=>	table: 0x10adecb0	(1327)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x1e1e3c88	(5511)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x20913518	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-wilderness-1.teal.tmp
Saved zipname /save/seri/level-wilderness-1.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-wilderness-1.teal.tmp
Loading savefile 	/save/seri/
Saved zipname /save/seri/zone-wilderness.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Seri	zone	/save/seri/zone-wilderness.teaz.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Server latency	96
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	1e3942e8734e3c2e4bab219ff9c144a7	level	/save/seri/level-wilderness-1.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-wilderness-1.teal	1e3942e8734e3c2e4bab219ff9c144a7
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	2dae84921dc242678ac57a38ff75e5ba	zone	/save/seri/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-wilderness.teaz	2dae84921dc242678ac57a38ff75e5ba
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	246f516c535203e41b7aba8946307600	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	246f516c535203e41b7aba8946307600
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
Wait finished, counted 9342, 1591 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x10c32850
[LOG]	Saving game...
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x21181278	(5511)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x12f688e8	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/game.teag.tmp
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	96a9e01830bc74359c3dea51d4f49447	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	96a9e01830bc74359c3dea51d4f49447
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead	savefilepipe
[SOUND] loading from	/data/sound/ambient/town/town_small2.lua	:=:	/data/sound/ambient/town/town_small2.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/town/town_small2.ogg" : <static>
[Actor:move]	3935	Seri	move from	0	20	to	1	20
[Actor:move]	3935	Seri	move from	1	20	to	2	20
[Actor:move]	3935	Seri	move from	2	20	to	3	20
[Actor:move]	3935	Seri	move from	3	20	to	4	20
[Actor:move]	3935	Seri	move from	4	20	to	5	20
[Actor:move]	3935	Seri	move from	5	20	to	6	20
[Actor:move]	3935	Seri	move from	6	20	to	7	20
[Actor:move]	3935	Seri	move from	7	20	to	8	20
[Actor:move]	3935	Seri	move from	8	20	to	9	19
[Actor:move]	3935	Seri	move from	9	19	to	10	19
[Actor:move]	3935	Seri	move from	10	19	to	11	19
[Actor:move]	3935	Seri	move from	11	19	to	12	20
[Actor:move]	3935	Seri	move from	12	20	to	13	19
[Actor:move]	3935	Seri	move from	13	19	to	14	19
[Actor:move]	3935	Seri	move from	14	19	to	15	18
[Actor:move]	3935	Seri	move from	15	18	to	16	18
[Actor:move]	3935	Seri	move from	16	18	to	17	18
[Actor:move]	3935	Seri	move from	17	18	to	18	18
[Actor:move]	3935	Seri	move from	18	18	to	19	18
[Actor:move]	3935	Seri	move from	19	18	to	20	18
[Actor:move]	3935	Seri	move from	20	18	to	21	18
[Actor:move]	3935	Seri	move from	21	18	to	22	18
[Actor:move]	3935	Seri	move from	22	18	to	23	18
[Actor:move]	3935	Seri	move from	23	18	to	24	18
[Actor:move]	3935	Seri	move from	24	18	to	25	17
[Actor:move]	3935	Seri	move from	25	17	to	26	17
[Actor:move]	3935	Seri	move from	26	17	to	27	17
[Actor:move]	3935	Seri	move from	27	17	to	28	17
[Actor:move]	3935	Seri	move from	28	17	to	29	17
[LOG]	
[TOME ENTITY FILTER] selected Double Ego	90.061020085719	98.5
Loading entities file from memory	/data/general/objects/egos/digger.lua
[Identify]	miner's iron pickaxe	true
[STORE] stocking up: 	miner's iron pickaxe
[TOME ENTITY FILTER] selected Greater	40.393450859676	63.5
[Identify]	sapper's iron pickaxe	true
[STORE] stocking up: 	sapper's iron pickaxe
[TOME ENTITY FILTER] selected Double Greater	8.4371014400239	20.5
[Identify]	sapper's iron pickaxe	true
[STORE] stocking up: 	sapper's iron pickaxe
[TOME ENTITY FILTER] selected Double Ego	86.76119920664	98.5
Loading entities file from memory	/data/general/objects/egos/lite.lua
[Identify]	bright brass lantern of clarity	true
[STORE] stocking up: 	bright brass lantern of clarity
[TOME ENTITY FILTER] selected Double Ego	64.960588269858	95.5
[Identify]	miner's iron pickaxe	true
[STORE] stocking up: 	miner's iron pickaxe
[TOME ENTITY FILTER] selected Ego	101.92665671742	105.5
[Identify]	woodsman's iron pickaxe	true
[STORE] stocking up: 	woodsman's iron pickaxe
[TOME ENTITY FILTER] selected Double Ego	58.223194441694	95.5
[Identify]	iron pickaxe of endurance	true
[STORE] stocking up: 	iron pickaxe of endurance
[TOME ENTITY FILTER] selected Double Ego	80.739716440728	95.5
[Identify]	bright brass lantern of clarity	true
[STORE] stocking up: 	bright brass lantern of clarity
[TOME ENTITY FILTER] selected Ego	104.57266013035	106.5
[Identify]	dwarven-steel pickaxe of endurance	true
[STORE] stocking up: 	dwarven-steel pickaxe of endurance
[TOME ENTITY FILTER] selected Greater + Ego	37.135394168234	38.5
[Identify]	dwarven-steel pickaxe of quickening	true
[STORE] stocking up: 	dwarven-steel pickaxe of quickening
[TOME ENTITY FILTER] selected Greater	47.930059253455	63.5
[Identify]	dwarven-steel pickaxe of Reknor	true
[STORE] stocking up: 	dwarven-steel pickaxe of Reknor
[TOME ENTITY FILTER] selected Double Greater	16.037324367565	20.5
[Identify]	ethereal alchemist's lamp of corpselight	true
[STORE] stocking up: 	ethereal alchemist's lamp of corpselight
[TOME ENTITY FILTER] selected Double Greater	15.917465031477	40.5
[Identify]	dwarven-steel pickaxe of quickening	true
[STORE] stocking up: 	dwarven-steel pickaxe of quickening
[TOME ENTITY FILTER] selected Greater + Ego	54.201852916903	70.5
[Identify]	bright alchemist's lamp of the zealot	true
[STORE] stocking up: 	bright alchemist's lamp of the zealot
[TOME ENTITY FILTER] selected Greater	71.341824054332	95.5
[Identify]	watchleader's alchemist's lamp	true
[STORE] stocking up: 	watchleader's alchemist's lamp
[TOME ENTITY FILTER] selected Double Ego	113.60276392337	115.5
[Identify]	dwarven-steel pickaxe of endurance	true
[STORE] stocking up: 	dwarven-steel pickaxe of endurance
Loading tile from tileset	/data/gfx/shockbolt/object/pickaxe_iron.png
[Actor:move]	3935	Seri	move from	29	17	to	29	18
[Actor:move]	3935	Seri	move from	29	18	to	29	19
[Actor:move]	3935	Seri	move from	29	19	to	29	20
[Actor:move]	3935	Seri	move from	29	20	to	28	21
[Actor:move]	3935	Seri	move from	28	21	to	28	22
[Actor:move]	3935	Seri	move from	28	22	to	28	23
[Actor:move]	3935	Seri	move from	28	23	to	28	24
[Actor:move]	3935	Seri	move from	28	24	to	28	25
[Actor:move]	3935	Seri	move from	28	25	to	28	26
[Actor:move]	3935	Seri	move from	28	26	to	27	27
[Actor:move]	3935	Seri	move from	27	27	to	26	28
[Actor:move]	3935	Seri	move from	26	28	to	26	29
[Actor:move]	3935	Seri	move from	26	29	to	26	30
[Actor:move]	3935	Seri	move from	26	30	to	27	31
[Actor:move]	3935	Seri	move from	27	31	to	27	32
[Actor:move]	3935	Seri	move from	27	32	to	28	31
[Actor:move]	3935	Seri	move from	28	31	to	29	31
Loading entities file from file	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
[CHAT] loaded	welcome	table: 0x1ec29270
[CHAT] loaded	complete	table: 0x16b13580
[CHAT] loaded	totally-complete	table: 0x10f3afc8
[CHAT] loaded	complete2	table: 0x15b9cb18
[CHAT] loaded	totally-complete2	table: 0x1df7e818
[CHAT] loaded	complete3	table: 0x12eb4090
[CHAT] loaded	totally-complete3	table: 0x10054d08
[CHAT] loaded	choice	table: 0x162b5838
[CHAT] loaded	list	table: 0x16161a18
[CHAT] loaded	poached	table: 0x0fa1e700
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile	faction/allied-kingdoms.png
[CHAT] selected	I've returned with the ingredients for the elixir of the fox.	function: 0x0f2310b8	complete
[QUEST] try update status on	Seri	brotherhood-of-alchemists	1	elixir_of_serendipity
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' status updated! #WHITE#(Press 'j' to see the quest log)
[QUEST] try update status on	Seri	brotherhood-of-alchemists	1	serendipity_poached
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' status updated! #WHITE#(Press 'j' to see the quest log)
[QUEST] try update status on	Seri	brotherhood-of-alchemists	100	nil
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' is done! #WHITE#(Press 'j' to see the quest log)
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[CHAT] selected	[Give him the monster bits.]	function: 0x187e0020	complete2
[QUEST] try update status on	Seri	brotherhood-of-alchemists	1	fox_almost_done
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' status updated! #WHITE#(Press 'j' to see the quest log)
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[CHAT] selected	[Wait]	nil	complete3
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you. I'll be off.	function: 0x1e3d0768	nil
[QUEST] try update status on	Seri	brotherhood-of-alchemists	1	elixir_of_the_fox
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' status updated! #WHITE#(Press 'j' to see the quest log)
Loading entities file from memory	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
[Identify]	Elixir of the Fox	true
[ActorObjectUse] useObjectEnable: 	Elixir of the Fox	by	Seri	inven/slot	1	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You receive: #FFD700##UID:83789:0#Elixir of the Fox#LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/elixir_of_the_fox.png
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x1d876038
[LOG]	Saving game...
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x170b8680	(5601)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x0ef2b900	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/game.teag.tmp
Saved zipname /save/seri/game.teag.tmp
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	3dbf24a8e8765f8093b022ee69cb9042	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	3dbf24a8e8765f8093b022ee69cb9042
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
[SOUND] loading from	/data/sound/ambient/town/town_small1.lua	:=:	/data/sound/ambient/town/town_small1.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/town/town_small1.ogg" : <static>
Deleting temp shader	shadow_simulacrum[]
[LOG]	#00FFFF#You drink the elixir and feel forever transformed!
[LOG]	#00FF00#The elixir has given you foxlike physical and mental agility!
[Identify]	Elixir of the Fox	true
[ActorObjectUse] useObjectDisable: 	Elixir of the Fox	inven/slot	1	37	tid	nil
[LOG]	You have no more #FFD700##UID:83789:0#Elixir of the Fox#LAST#.
Deleting shader 54 (is clone 0)
[LOG]	
table: 0x04e622a0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
Server latency	95
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	29	31	to	28	31
[Actor:move]	3935	Seri	move from	28	31	to	27	31
[Actor:move]	3935	Seri	move from	27	31	to	26	30
[Actor:move]	3935	Seri	move from	26	30	to	25	29
[Actor:move]	3935	Seri	move from	25	29	to	24	28
[Actor:move]	3935	Seri	move from	24	28	to	23	27
[Actor:move]	3935	Seri	move from	23	27	to	22	26
[Actor:move]	3935	Seri	move from	22	26	to	21	25
[Actor:move]	3935	Seri	move from	21	25	to	20	24
[Actor:move]	3935	Seri	move from	20	24	to	19	23
[Actor:move]	3935	Seri	move from	19	23	to	18	22
[Actor:move]	3935	Seri	move from	18	22	to	17	21
[Actor:move]	3935	Seri	move from	17	21	to	16	20
[Actor:move]	3935	Seri	move from	16	20	to	15	20
[Actor:move]	3935	Seri	move from	15	20	to	14	20
[Actor:move]	3935	Seri	move from	14	20	to	13	20
[Actor:move]	3935	Seri	move from	13	20	to	12	20
[Actor:move]	3935	Seri	move from	12	20	to	11	20
[Actor:move]	3935	Seri	move from	11	20	to	10	20
[Actor:move]	3935	Seri	move from	10	20	to	9	20
[Actor:move]	3935	Seri	move from	9	20	to	8	20
[Actor:move]	3935	Seri	move from	8	20	to	7	20
[Actor:move]	3935	Seri	move from	7	20	to	6	20
[Actor:move]	3935	Seri	move from	6	20	to	5	20
[Actor:move]	3935	Seri	move from	5	20	to	4	20
[Actor:move]	3935	Seri	move from	4	20	to	3	20
[Actor:move]	3935	Seri	move from	3	20	to	2	20
[Actor:move]	3935	Seri	move from	2	20	to	1	20
[Actor:move]	3935	Seri	move from	1	20	to	0	20
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 30 turns (stop reason: at exit).
[LOG]	
[ActorObjectUse]	Seri	Cleaning up: 	Elixir of the Fox	83789
[COROUTINE] registering	savefilepipe	thread: 0x0e5c5ac8
[ZONE] Left zone	Derth
[ZONE] loading from last persistent	wilderness	table: 0x12b174e0
[ZONE] using old zone	wilderness
Loading level persistance level	wilderness	1
Make wait background texture 939 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-town-derth-1.teal	?=?	level-wilderness-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-town-derth.teaz	?=?	level-wilderness-1.teal
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	1e3942e8734e3c2e4bab219ff9c144a7	level	level-wilderness-1.teal
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-wilderness-1.teal	1e3942e8734e3c2e4bab219ff9c144a7
C Map size 21:12 :: 252
C Map seens texture: 302 (180x110)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
Wait finished, counted 1536, 749 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_8_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_11_128_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_2_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_inner_3_02.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[Actor:move]	3935	Seri	(forced) move from	0	20	to	25	17
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[ONLINE PROFILE] current character 	Seri the level 33 Yeek Wyrmic
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] stoping	weather/town_small_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 395 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-town-derth-1.teal	::	table: 0x12b4f960	=>	table: 0x05263120	(2645)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	Seri	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 722 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] new save running in the pipe:	Seri	zone	::	zone-town-derth.teaz	::	table: 0x172585a8	=>	table: 0x1ee865d8	(1756)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x12f295b0	(9391)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x174b0928	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-town-derth-1.teal.tmp
Saved zipname /save/seri/level-town-derth-1.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-town-derth-1.teal.tmp
Loading savefile 	/save/seri/
Saved zipname /save/seri/zone-town-derth.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Seri	zone	/save/seri/zone-town-derth.teaz.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	5790f3089e050fc6fa45bce71496381a	level	/save/seri/level-town-derth-1.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-town-derth-1.teal	5790f3089e050fc6fa45bce71496381a
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	203bc38765553cc5965e999a049e0f32	zone	/save/seri/zone-town-derth.teaz
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-town-derth.teaz	203bc38765553cc5965e999a049e0f32
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	6705e99e8fb5d5f2715b203151f5e51b	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	6705e99e8fb5d5f2715b203151f5e51b
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
Wait finished, counted 10264, 1699 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x103662c8
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x2159ff40	(9391)
Loading savefile 	/save/seri/
[Actor:move]	3935	Seri	move from	25	17	to	25	16
[Actor:move]	83801	Allied Kingdoms human patrol	move from	24	25	to	23	24
[Actor:move]	3935	Seri	move from	25	16	to	26	15
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	29	16	to	30	17
[Actor:move]	3935	Seri	move from	26	15	to	27	14
[LOG]	Today is the 5th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:58.
[Actor:move]	3935	Seri	move from	27	14	to	28	15
[Actor:move]	83803	ziguranth patrol	move from	59	33	to	58	32
[Actor:move]	83801	Allied Kingdoms human patrol	move from	23	24	to	22	23
[Actor:move]	3935	Seri	move from	28	15	to	29	16
[Actor:move]	83802	ziguranth patrol	move from	4	24	to	5	23
[Actor:move]	83800	ziguranth patrol	move from	25	31	to	26	31
[Actor:move]	83804	Allied Kingdoms halfling patrol	(forced) move from	30	17	to	29	16
[Actor:move]	3935	Seri	(forced) move from	29	16	to	30	17
[Actor:move]	3935	Seri	move from	29	16	to	30	17
[Actor:move]	3935	Seri	move from	30	17	to	31	17
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	33	40	to	34	40
[Actor:move]	83801	Allied Kingdoms human patrol	move from	22	23	to	21	22
[Actor:move]	3935	Seri	move from	31	17	to	32	18
[Actor:move]	83803	ziguranth patrol	move from	58	32	to	59	31
[Actor:move]	3935	Seri	move from	32	18	to	33	19
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	29	16	to	30	17
[Actor:move]	3935	Seri	move from	33	19	to	34	18
[Actor:move]	83802	ziguranth patrol	move from	5	23	to	6	23
[Actor:move]	83800	ziguranth patrol	move from	26	31	to	25	31
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	34	40	to	35	40
[Actor:move]	83801	Allied Kingdoms human patrol	move from	21	22	to	21	21
[LOG]	Today is the 6th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.
[Actor:move]	3935	Seri	move from	34	18	to	35	18
[Actor:move]	83803	ziguranth patrol	move from	59	31	to	59	30
[Actor:move]	3935	Seri	move from	35	18	to	36	18
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	30	17	to	31	17
[Actor:move]	3935	Seri	move from	36	18	to	37	19
[Actor:move]	83802	ziguranth patrol	move from	6	23	to	7	22
[Actor:move]	83800	ziguranth patrol	move from	25	31	to	24	30
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	35	40	to	36	40
[Actor:move]	83801	Allied Kingdoms human patrol	move from	21	21	to	21	20
[Actor:move]	3935	Seri	move from	37	19	to	38	19
[Actor:move]	83803	ziguranth patrol	move from	59	30	to	60	29
[Actor:move]	3935	Seri	move from	38	19	to	39	20
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	31	17	to	32	18
[Actor:move]	3935	Seri	move from	39	20	to	40	20
[Actor:move]	83800	ziguranth patrol	move from	24	30	to	23	30
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	36	40	to	37	39
[Actor:move]	83801	Allied Kingdoms human patrol	move from	21	20	to	22	19
[Actor:move]	3935	Seri	move from	40	20	to	41	20
[Actor:move]	83802	ziguranth patrol	move from	7	22	to	7	23
[Actor:move]	3935	Seri	move from	41	20	to	42	19
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	32	18	to	32	19
[Actor:move]	3935	Seri	move from	42	19	to	43	19
[Actor:move]	83803	ziguranth patrol	move from	60	29	to	60	28
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	37	39	to	38	38
[Actor:move]	83801	Allied Kingdoms human patrol	move from	22	19	to	23	18
[Actor:move]	3935	Seri	move from	43	19	to	44	20
[LOG]	Today is the 7th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:30.
[Actor:move]	83802	ziguranth patrol	move from	7	23	to	6	24
[Actor:move]	83800	ziguranth patrol	move from	23	30	to	22	29
[Actor:move]	3935	Seri	move from	44	20	to	43	21
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	32	19	to	32	20
[Actor:move]	3935	Seri	move from	43	21	to	43	22
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	38	38	to	39	37
[Actor:move]	83801	Allied Kingdoms human patrol	move from	23	18	to	24	17
[Actor:move]	3935	Seri	move from	43	22	to	42	23
[Actor:move]	83803	ziguranth patrol	move from	60	28	to	61	28
[Actor:move]	83800	ziguranth patrol	move from	22	29	to	22	28
[Actor:move]	3935	Seri	move from	42	23	to	41	24
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	32	20	to	32	21
[Actor:move]	3935	Seri	move from	41	24	to	41	25
[Actor:move]	83802	ziguranth patrol	move from	6	24	to	5	24
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	39	37	to	40	36
[Actor:move]	3935	Seri	move from	41	25	to	42	26
[Actor:move]	3935	Seri	move from	42	26	to	43	27
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	32	21	to	32	22
[LOG]	Today is the 8th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.
[Actor:move]	3935	Seri	move from	43	27	to	44	28
[Actor:move]	83802	ziguranth patrol	move from	5	24	to	4	25
[Actor:move]	83803	ziguranth patrol	move from	61	28	to	61	27
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	40	36	to	41	35
[Actor:move]	3935	Seri	move from	44	28	to	45	29
[Actor:move]	83801	Allied Kingdoms human patrol	move from	24	17	to	25	16
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x15c8b5d0	(749)
Loading savefile 	/save//
[Actor:move]	3935	Seri	move from	45	29	to	45	30
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	32	22	to	32	23
[Actor:move]	3935	Seri	move from	45	30	to	46	31
[Actor:move]	83803	ziguranth patrol	move from	61	27	to	61	26
[Actor:move]	83800	ziguranth patrol	move from	22	28	to	22	29
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	41	35	to	42	34
[Actor:move]	3935	Seri	move from	46	31	to	47	31
[Actor:move]	83801	Allied Kingdoms human patrol	move from	25	16	to	26	15
[Actor:move]	3935	Seri	move from	47	31	to	48	32
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	32	23	to	31	24
[Actor:move]	3935	Seri	move from	48	32	to	49	31
[Actor:move]	83802	ziguranth patrol	move from	4	25	to	5	25
[Actor:move]	83800	ziguranth patrol	move from	22	29	to	23	30
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	42	34	to	43	33
[Actor:move]	3935	Seri	move from	49	31	to	50	31
[Actor:move]	83801	Allied Kingdoms human patrol	move from	26	15	to	27	14
[Actor:move]	3935	Seri	move from	50	31	to	51	30
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	31	24	to	32	25
[LOG]	Today is the 9th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:15.
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/game.teag.tmp
[Actor:move]	3935	Seri	move from	51	30	to	52	29
[Actor:move]	83802	ziguranth patrol	move from	5	25	to	6	26
[Actor:move]	83803	ziguranth patrol	move from	61	26	to	62	25
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	43	33	to	44	33
[Actor:move]	3935	Seri	move from	52	29	to	53	28
[Actor:move]	83801	Allied Kingdoms human patrol	move from	27	14	to	28	15
[LOG]	
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	87014539a1c4a06c1e68d73fab18283a	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	87014539a1c4a06c1e68d73fab18283a
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead	savefilepipe
[Actor:move]	3935	Seri	move from	53	28	to	54	28
[Actor:move]	83800	ziguranth patrol	move from	23	30	to	24	29
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	32	25	to	33	26
[Actor:move]	3935	Seri	move from	54	28	to	55	29
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	44	33	to	45	32
[Actor:move]	3935	Seri	move from	55	29	to	56	30
[Actor:move]	83801	Allied Kingdoms human patrol	move from	28	15	to	29	16
[Actor:move]	3935	Seri	move from	56	30	to	57	30
[Actor:move]	83802	ziguranth patrol	move from	6	26	to	6	25
[Actor:move]	83800	ziguranth patrol	move from	24	29	to	24	28
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	33	26	to	34	27
[Actor:move]	3935	Seri	move from	57	30	to	58	29
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	45	32	to	46	33
[Actor:move]	3935	Seri	move from	58	29	to	59	28
[Actor:move]	83801	Allied Kingdoms human patrol	move from	29	16	to	30	17
[Actor:move]	3935	Seri	move from	59	28	to	60	27
[Actor:move]	83802	ziguranth patrol	move from	6	25	to	6	24
[Actor:move]	83803	ziguranth patrol	move from	62	25	to	61	26
[Actor:move]	83800	ziguranth patrol	move from	24	28	to	24	27
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	34	27	to	35	28
[LOG]	Today is the 10th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.
[Actor:move]	3935	Seri	move from	60	27	to	61	27
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	46	33	to	47	34
[LOG]	
[Actor:move]	3935	Seri	move from	61	27	to	62	27
[Actor:move]	83801	Allied Kingdoms human patrol	move from	30	17	to	31	17
[Actor:move]	3935	Seri	move from	62	27	to	63	28
[Actor:move]	83802	ziguranth patrol	move from	6	24	to	6	23
[Actor:move]	83800	ziguranth patrol	move from	24	27	to	24	26
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	35	28	to	35	28
[Actor:move]	3935	Seri	move from	63	28	to	64	29
[Actor:move]	83803	ziguranth patrol	move from	61	26	to	61	27
[Actor:move]	3935	Seri	move from	64	29	to	65	30
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	47	34	to	48	35
[Actor:move]	83801	Allied Kingdoms human patrol	move from	31	17	to	32	17
[Actor:move]	3935	Seri	move from	65	30	to	66	31
[Actor:move]	83802	ziguranth patrol	move from	6	23	to	7	22
[Actor:move]	3935	Seri	move from	66	31	to	67	31
[Actor:move]	83803	ziguranth patrol	move from	61	27	to	61	28
[Actor:move]	83800	ziguranth patrol	move from	24	26	to	24	25
[Actor:move]	3935	Seri	move from	67	31	to	68	31
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	48	35	to	49	36
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	35	28	to	35	27
[Actor:move]	83801	Allied Kingdoms human patrol	move from	32	17	to	33	18
[LOG]	Today is the 11st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.
[Actor:move]	3935	Seri	move from	68	31	to	69	30
[Actor:move]	3935	Seri	move from	69	30	to	70	30
[Actor:move]	83802	ziguranth patrol	move from	7	22	to	6	21
[Actor:move]	83803	ziguranth patrol	move from	61	28	to	61	29
[Actor:move]	83800	ziguranth patrol	move from	24	25	to	24	24
[Actor:move]	3935	Seri	move from	70	30	to	71	29
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	49	36	to	50	37
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	35	27	to	34	26
[Actor:move]	83801	Allied Kingdoms human patrol	move from	33	18	to	34	18
[Actor:move]	3935	Seri	move from	71	29	to	71	28
[Actor:move]	3935	Seri	move from	71	28	to	70	27
[Actor:move]	83802	ziguranth patrol	move from	6	21	to	5	21
[Actor:move]	83803	ziguranth patrol	move from	61	29	to	60	30
[LOG]	
[Actor:move]	3935	Seri	move from	70	27	to	70	26
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	50	37	to	51	38
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	34	26	to	33	25
[Actor:move]	83801	Allied Kingdoms human patrol	move from	34	18	to	35	18
[Actor:move]	3935	Seri	move from	70	26	to	70	25
[Actor:move]	83800	ziguranth patrol	move from	24	24	to	25	24
[Actor:move]	3935	Seri	move from	70	25	to	69	24
[Actor:move]	83802	ziguranth patrol	move from	5	21	to	4	20
[Actor:move]	3935	Seri	move from	69	24	to	69	23
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	51	38	to	52	39
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	33	25	to	32	24
[Actor:move]	83801	Allied Kingdoms human patrol	move from	35	18	to	36	18
[LOG]	Today is the 12nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:56.
[Actor:move]	3935	Seri	move from	69	23	to	69	22
[LOG]	#YELLOW_GREEN#There is a A gate into the old kingdom of Reknor here (press '<', '>' or right click to use).
[LOG]	Ran for 6 turns (stop reason: interesting terrain).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	69	22	to	68	22
[Actor:move]	83803	ziguranth patrol	move from	60	30	to	59	31
[Actor:move]	83800	ziguranth patrol	move from	25	24	to	25	25
[Actor:move]	3935	Seri	move from	68	22	to	67	23
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	52	39	to	53	38
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	32	24	to	32	23
[Actor:move]	83801	Allied Kingdoms human patrol	move from	36	18	to	37	18
[Actor:move]	3935	Seri	move from	67	23	to	66	23
[Actor:move]	83802	ziguranth patrol	move from	4	20	to	5	20
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[Actor:move]	3935	Seri	move from	66	23	to	67	24
[Actor:move]	3935	Seri	move from	67	24	to	68	25
[Actor:move]	83800	ziguranth patrol	move from	25	25	to	26	26
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	53	38	to	54	37
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	32	23	to	32	22
[Actor:move]	83801	Allied Kingdoms human patrol	move from	37	18	to	38	18
[Actor:move]	3935	Seri	move from	68	25	to	69	26
[Actor:move]	83802	ziguranth patrol	move from	5	20	to	6	20
[Actor:move]	83803	ziguranth patrol	move from	59	31	to	58	32
[Actor:move]	3935	Seri	move from	69	26	to	70	27
[LOG]	Today is the 13rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:18.
[Actor:move]	3935	Seri	move from	70	27	to	71	28
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	54	37	to	55	38
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	32	22	to	33	21
[Actor:move]	83801	Allied Kingdoms human patrol	move from	38	18	to	39	18
[Actor:move]	3935	Seri	move from	71	28	to	71	29
[Actor:move]	83803	ziguranth patrol	move from	58	32	to	58	33
[Actor:move]	83800	ziguranth patrol	move from	26	26	to	26	27
[Actor:move]	3935	Seri	move from	71	29	to	70	30
[Actor:move]	3935	Seri	move from	70	30	to	69	30
[Actor:move]	83802	ziguranth patrol	move from	6	20	to	7	20
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	55	38	to	56	38
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	33	21	to	33	20
[Actor:move]	83801	Allied Kingdoms human patrol	move from	39	18	to	40	18
[Actor:move]	3935	Seri	move from	69	30	to	68	31
[Actor:move]	83803	ziguranth patrol	move from	58	33	to	57	34
[Actor:move]	3935	Seri	move from	68	31	to	67	31
[Actor:move]	3935	Seri	move from	67	31	to	66	31
[Actor:move]	83802	ziguranth patrol	move from	7	20	to	8	20
[Actor:move]	83800	ziguranth patrol	move from	26	27	to	25	28
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	56	38	to	57	38
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	33	20	to	33	19
[Actor:move]	83801	Allied Kingdoms human patrol	move from	40	18	to	41	18
[Actor:move]	3935	Seri	move from	66	31	to	65	30
[Actor:move]	3935	Seri	move from	65	30	to	64	29
[LOG]	Today is the 14th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.
[Actor:move]	3935	Seri	move from	64	29	to	63	28
[Actor:move]	83803	ziguranth patrol	move from	57	34	to	57	35
[Actor:move]	83800	ziguranth patrol	move from	25	28	to	24	29
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	57	38	to	58	38
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	33	19	to	34	18
[Actor:move]	3935	Seri	move from	63	28	to	62	27
[Actor:move]	83802	ziguranth patrol	move from	8	20	to	8	19
[Actor:move]	3935	Seri	move from	62	27	to	61	26
[Actor:move]	3935	Seri	move from	61	26	to	60	27
[Actor:move]	83803	ziguranth patrol	move from	57	35	to	57	36
[Actor:move]	83800	ziguranth patrol	move from	24	29	to	23	30
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	58	38	to	59	38
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	34	18	to	35	18
[Actor:move]	83801	Allied Kingdoms human patrol	move from	41	18	to	40	18
[Actor:move]	3935	Seri	move from	60	27	to	59	28
[Actor:move]	83802	ziguranth patrol	move from	8	19	to	8	18
[Actor:move]	3935	Seri	move from	59	28	to	58	29
[Actor:move]	3935	Seri	move from	58	29	to	57	30
[Actor:move]	83803	ziguranth patrol	move from	57	36	to	56	37
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	59	38	to	60	38
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	35	18	to	36	18
[Actor:move]	83801	Allied Kingdoms human patrol	move from	40	18	to	39	18
[Actor:move]	3935	Seri	move from	57	30	to	56	30
[Actor:move]	83802	ziguranth patrol	move from	8	18	to	7	17
[Actor:move]	83800	ziguranth patrol	move from	23	30	to	24	29
[Actor:move]	3935	Seri	move from	56	30	to	55	29
[LOG]	Today is the 15th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.
[Actor:move]	3935	Seri	move from	55	29	to	54	28
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	36	18	to	37	19
[Actor:move]	83801	Allied Kingdoms human patrol	move from	39	18	to	38	18
[Actor:move]	3935	Seri	move from	54	28	to	53	28
[Actor:move]	83803	ziguranth patrol	move from	56	37	to	55	37
[Actor:move]	83800	ziguranth patrol	move from	24	29	to	24	28
[Actor:move]	3935	Seri	move from	53	28	to	52	29
[Actor:move]	3935	Seri	move from	52	29	to	51	30
[Actor:move]	83802	ziguranth patrol	move from	7	17	to	7	18
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	60	38	to	59	37
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	37	19	to	38	19
[Actor:move]	83801	Allied Kingdoms human patrol	move from	38	18	to	37	18
[Actor:move]	3935	Seri	move from	51	30	to	50	31
[Actor:move]	83803	ziguranth patrol	move from	55	37	to	54	36
[Actor:move]	3935	Seri	move from	50	31	to	49	31
[Actor:move]	3935	Seri	move from	49	31	to	48	32
[Actor:move]	83802	ziguranth patrol	move from	7	18	to	7	19
[Actor:move]	83800	ziguranth patrol	move from	24	28	to	24	27
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	59	37	to	58	36
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	38	19	to	39	20
[Actor:move]	3935	Seri	move from	48	32	to	47	31
[Actor:move]	83801	Allied Kingdoms human patrol	move from	37	18	to	36	18
[LOG]	Today is the 16th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:00.
[Actor:move]	3935	Seri	move from	47	31	to	46	31
[Actor:move]	3935	Seri	move from	46	31	to	45	31
[Actor:move]	83803	ziguranth patrol	move from	54	36	to	53	35
[Actor:move]	83800	ziguranth patrol	move from	24	27	to	25	26
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	58	36	to	57	35
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	39	20	to	40	20
[Actor:move]	3935	Seri	move from	45	31	to	44	31
[Actor:move]	83801	Allied Kingdoms human patrol	move from	36	18	to	35	18
[Actor:move]	83802	ziguranth patrol	move from	7	19	to	7	20
[LOG]	
[Actor:move]	3935	Seri	move from	44	31	to	43	32
[Actor:move]	3935	Seri	move from	43	32	to	42	33
[Actor:move]	83803	ziguranth patrol	move from	53	35	to	52	34
[Actor:move]	83800	ziguranth patrol	move from	25	26	to	25	25
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	57	35	to	56	34
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	40	20	to	41	20
[Actor:move]	3935	Seri	move from	42	33	to	41	34
[Actor:move]	83801	Allied Kingdoms human patrol	move from	35	18	to	34	18
[Actor:move]	3935	Seri	move from	41	34	to	40	34
[Actor:move]	83802	ziguranth patrol	move from	7	20	to	7	21
[Actor:move]	3935	Seri	move from	40	34	to	39	34
[Actor:move]	83803	ziguranth patrol	move from	52	34	to	51	33
[Actor:move]	83800	ziguranth patrol	move from	25	25	to	26	24
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	56	34	to	55	33
[Actor:move]	3935	Seri	move from	39	34	to	38	35
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	41	20	to	42	19
[Actor:move]	83801	Allied Kingdoms human patrol	move from	34	18	to	33	18
[LOG]	Today is the 17th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:10.
[Actor:move]	3935	Seri	move from	38	35	to	37	36
[Actor:move]	83802	ziguranth patrol	move from	7	21	to	6	22
[Actor:move]	3935	Seri	move from	37	36	to	36	37
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	55	33	to	54	32
[Actor:move]	3935	Seri	move from	36	37	to	35	38
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	42	19	to	43	19
[Actor:move]	83801	Allied Kingdoms human patrol	move from	33	18	to	32	17
[Actor:move]	3935	Seri	move from	35	38	to	34	39
[Actor:move]	83803	ziguranth patrol	move from	51	33	to	52	33
[Actor:move]	83800	ziguranth patrol	move from	26	24	to	25	25
[Actor:move]	3935	Seri	move from	34	39	to	33	38
[Actor:move]	83802	ziguranth patrol	move from	6	22	to	6	21
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	54	32	to	53	31
[Actor:move]	3935	Seri	move from	33	38	to	32	38
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	43	19	to	44	20
[Actor:move]	83801	Allied Kingdoms human patrol	move from	32	17	to	31	17
[Actor:move]	3935	Seri	move from	32	38	to	31	38
[Actor:move]	83800	ziguranth patrol	move from	25	25	to	25	26
[Actor:move]	3935	Seri	move from	31	38	to	30	38
[Actor:move]	83802	ziguranth patrol	move from	6	21	to	7	20
[Actor:move]	83803	ziguranth patrol	move from	52	33	to	51	33
[Actor:move]	3935	Seri	move from	30	38	to	29	38
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	53	31	to	52	30
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	44	20	to	45	21
[Actor:move]	83801	Allied Kingdoms human patrol	move from	31	17	to	30	17
[LOG]	Today is the 18th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:20.
[Actor:move]	3935	Seri	move from	29	38	to	28	38
[Actor:move]	83800	ziguranth patrol	move from	25	26	to	25	27
[Actor:move]	3935	Seri	move from	28	38	to	27	38
[Actor:move]	83803	ziguranth patrol	move from	51	33	to	50	33
[Actor:move]	3935	Seri	move from	27	38	to	26	38
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	52	30	to	51	29
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	45	21	to	46	22
[Actor:move]	83801	Allied Kingdoms human patrol	move from	30	17	to	29	16
[Actor:move]	3935	Seri	move from	26	38	to	25	37
[Actor:move]	83802	ziguranth patrol	move from	7	20	to	7	19
[Actor:move]	83800	ziguranth patrol	move from	25	27	to	24	28
[Actor:move]	3935	Seri	move from	25	37	to	25	36
[Actor:move]	83803	ziguranth patrol	move from	50	33	to	49	33
[Actor:move]	3935	Seri	move from	25	36	to	26	35
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	51	29	to	52	28
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	46	22	to	47	22
[Actor:move]	83801	Allied Kingdoms human patrol	move from	29	16	to	28	15
[Actor:move]	3935	Seri	move from	26	35	to	27	34
[Actor:move]	83802	ziguranth patrol	move from	7	19	to	7	18
[Actor:move]	3935	Seri	move from	27	34	to	28	34
[LOG]	Today is the 19th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:41.
[Actor:move]	83800	ziguranth patrol	move from	24	28	to	25	27
[Actor:move]	3935	Seri	move from	28	34	to	29	34
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	52	28	to	52	27
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	47	22	to	48	22
[Actor:move]	83801	Allied Kingdoms human patrol	move from	28	15	to	27	14
[Actor:move]	3935	Seri	move from	29	34	to	30	34
[Actor:move]	83802	ziguranth patrol	move from	7	18	to	6	17
[Actor:move]	83803	ziguranth patrol	move from	49	33	to	50	34
[Actor:move]	3935	Seri	move from	30	34	to	31	33
[Actor:move]	83800	ziguranth patrol	move from	25	27	to	26	26
[Actor:move]	3935	Seri	move from	31	33	to	32	32
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	52	27	to	52	26
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	48	22	to	49	23
[Actor:move]	83801	Allied Kingdoms human patrol	move from	27	14	to	26	15
[Actor:move]	3935	Seri	move from	32	32	to	33	31
[Actor:move]	83803	ziguranth patrol	move from	50	34	to	51	34
[Actor:move]	3935	Seri	move from	33	31	to	34	30
[Actor:move]	83802	ziguranth patrol	move from	6	17	to	6	18
[LOG]	Ran for 30 turns (stop reason: interesting character).
[LOG]	
[Actor:move]	3935	Seri	move from	34	30	to	33	31
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	52	26	to	52	25
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	49	23	to	50	23
[Actor:move]	83801	Allied Kingdoms human patrol	move from	26	15	to	25	16
[Actor:move]	3935	Seri	move from	33	31	to	32	32
[Actor:move]	83803	ziguranth patrol	move from	51	34	to	52	35
[Actor:move]	83800	ziguranth patrol	move from	26	26	to	25	26
[Actor:move]	3935	Seri	move from	32	32	to	31	33
[LOG]	Today is the 20th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:51.
[Actor:move]	83802	ziguranth patrol	move from	6	18	to	5	19
[Actor:move]	3935	Seri	move from	31	33	to	30	34
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	52	25	to	51	24
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	50	23	to	50	23
[Actor:move]	83801	Allied Kingdoms human patrol	move from	25	16	to	24	17
[LOG]	
[Actor:move]	3935	Seri	move from	30	34	to	29	34
[Actor:move]	83800	ziguranth patrol	move from	25	26	to	24	25
[Actor:move]	3935	Seri	move from	29	34	to	28	34
[Actor:move]	3935	Seri	move from	28	34	to	27	33
[Actor:move]	83803	ziguranth patrol	move from	52	35	to	53	35
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	51	24	to	51	24
[Actor:move]	3935	Seri	move from	27	33	to	26	32
[Actor:move]	3935	Seri	move from	26	32	to	25	31
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	50	23	to	51	22
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	25	31	to	25	30
[Actor:move]	83802	ziguranth patrol	move from	5	19	to	5	20
[Actor:move]	83800	ziguranth patrol	move from	24	25	to	25	24
[Actor:move]	83801	Allied Kingdoms human patrol	move from	24	17	to	25	16
[Actor:move]	3935	Seri	move from	25	30	to	26	29
[Actor:move]	83803	ziguranth patrol	move from	53	35	to	54	35
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	51	24	to	50	23
[Actor:move]	3935	Seri	move from	26	29	to	26	28
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	51	22	to	52	21
[LOG]	Today is the 21st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:01.
[Actor:move]	3935	Seri	move from	26	28	to	27	27
[Actor:move]	83802	ziguranth patrol	move from	5	20	to	5	21
[Actor:move]	83800	ziguranth patrol	move from	25	24	to	25	23
[Actor:move]	83801	Allied Kingdoms human patrol	move from	25	16	to	26	15
[LOG]	
[Actor:move]	3935	Seri	move from	27	27	to	27	28
[Actor:move]	83803	ziguranth patrol	move from	54	35	to	55	35
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	50	23	to	49	23
[Actor:move]	3935	Seri	move from	27	28	to	26	29
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	52	21	to	53	20
[Actor:move]	3935	Seri	move from	26	29	to	25	30
[Actor:move]	83802	ziguranth patrol	move from	5	21	to	4	22
[Actor:move]	83801	Allied Kingdoms human patrol	move from	26	15	to	27	14
[Actor:move]	3935	Seri	move from	25	30	to	25	31
[Actor:move]	83803	ziguranth patrol	move from	55	35	to	56	34
[Actor:move]	83800	ziguranth patrol	move from	25	23	to	24	23
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	49	23	to	48	22
[Actor:move]	3935	Seri	move from	25	31	to	26	32
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	53	20	to	54	19
[Actor:move]	3935	Seri	move from	26	32	to	27	33
[Actor:move]	83801	Allied Kingdoms human patrol	move from	27	14	to	28	15
[Actor:move]	3935	Seri	move from	27	33	to	28	34
[Actor:move]	83802	ziguranth patrol	move from	4	22	to	5	22
[Actor:move]	83800	ziguranth patrol	move from	24	23	to	23	24
[Actor:move]	3935	Seri	move from	28	34	to	29	34
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	48	22	to	47	22
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	54	19	to	54	18
[LOG]	Today is the 22nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:11.
[Actor:move]	3935	Seri	move from	29	34	to	30	34
[Actor:move]	83803	ziguranth patrol	move from	56	34	to	55	33
[Actor:move]	83801	Allied Kingdoms human patrol	move from	28	15	to	29	16
[Actor:move]	3935	Seri	move from	30	34	to	31	33
[Actor:move]	83802	ziguranth patrol	move from	5	22	to	6	21
[Actor:move]	3935	Seri	move from	31	33	to	32	32
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	47	22	to	46	22
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	54	18	to	54	17
[Actor:move]	3935	Seri	move from	32	32	to	32	31
[Actor:move]	83803	ziguranth patrol	move from	55	33	to	54	33
[Actor:move]	83800	ziguranth patrol	move from	23	24	to	24	24
[Actor:move]	83801	Allied Kingdoms human patrol	move from	29	16	to	30	17
[Actor:move]	3935	Seri	move from	32	31	to	33	30
[LOG]	Ran for 14 turns (stop reason: interesting character).
[LOG]	
[Actor:move]	3935	Seri	move from	33	30	to	33	31
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	46	22	to	45	21
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	54	17	to	54	16
[Actor:move]	3935	Seri	move from	33	31	to	33	30
[Actor:move]	83802	ziguranth patrol	move from	6	21	to	6	22
[Actor:move]	83803	ziguranth patrol	move from	54	33	to	53	32
[Actor:move]	83800	ziguranth patrol	move from	24	24	to	25	23
[Actor:move]	83801	Allied Kingdoms human patrol	move from	30	17	to	31	17
[LOG]	Ran for 2 turns (stop reason: interesting character).
[LOG]	
[LOG]	Today is the 23rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.
Loading entities file from memory	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
[CHAT] loaded	welcome	table: 0x1d54a678
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	3935	Seri	move from	33	30	to	33	30
[CHAT] selected	[Leave]	nil	nil
[Actor:move]	3935	Seri	move from	33	30	to	32	31
[Actor:move]	3935	Seri	move from	32	31	to	32	32
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	45	21	to	44	20
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	54	16	to	55	15
[Actor:move]	3935	Seri	move from	32	32	to	31	33
[Actor:move]	3935	Seri	move from	31	33	to	30	34
[Actor:move]	83801	Allied Kingdoms human patrol	move from	31	17	to	32	17
[Actor:move]	83802	ziguranth patrol	move from	6	22	to	6	23
[Actor:move]	83803	ziguranth patrol	move from	53	32	to	54	32
[Actor:move]	83800	ziguranth patrol	move from	25	23	to	25	24
[Actor:move]	3935	Seri	move from	30	34	to	29	34
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	44	20	to	43	19
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	55	15	to	56	16
[Actor:move]	3935	Seri	move from	29	34	to	28	34
[Actor:move]	3935	Seri	move from	28	34	to	27	33
[Actor:move]	83801	Allied Kingdoms human patrol	move from	32	17	to	33	18
[Actor:move]	83802	ziguranth patrol	move from	6	23	to	6	24
[Actor:move]	83803	ziguranth patrol	move from	54	32	to	55	32
[Actor:move]	83800	ziguranth patrol	move from	25	24	to	25	25
[Actor:move]	3935	Seri	move from	27	33	to	26	32
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	43	19	to	42	19
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	56	16	to	57	16
[LOG]	Today is the 24th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.
[Actor:move]	3935	Seri	move from	26	32	to	26	31
[Actor:move]	3935	Seri	move from	26	31	to	26	30
[Actor:move]	83801	Allied Kingdoms human patrol	move from	33	18	to	34	18
[Actor:move]	3935	Seri	move from	26	30	to	26	29
[Actor:move]	83802	ziguranth patrol	move from	6	24	to	6	25
[Actor:move]	83803	ziguranth patrol	move from	55	32	to	56	31
[Actor:move]	83800	ziguranth patrol	move from	25	25	to	25	26
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	42	19	to	41	20
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	57	16	to	58	16
[Actor:move]	3935	Seri	move from	26	29	to	27	28
[Actor:move]	3935	Seri	move from	27	28	to	26	27
[Actor:move]	83801	Allied Kingdoms human patrol	move from	34	18	to	35	18
[LOG]	
[Actor:move]	3935	Seri	move from	26	27	to	26	26
[Actor:move]	83802	ziguranth patrol	move from	6	25	to	5	26
[Actor:move]	83800	ziguranth patrol	move from	25	26	to	24	27
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	41	20	to	40	20
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	58	16	to	59	15
[Actor:move]	3935	Seri	move from	26	26	to	25	25
[Actor:move]	83803	ziguranth patrol	move from	56	31	to	57	31
[Actor:move]	3935	Seri	move from	25	25	to	26	24
[Actor:move]	83801	Allied Kingdoms human patrol	move from	35	18	to	36	18
[LOG]	Today is the 25th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:16.
[Actor:move]	3935	Seri	move from	26	24	to	26	23
[LOG]	#YELLOW_GREEN#There is a A path into the Old Forest here (press '<', '>' or right click to use).
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	40	20	to	39	20
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	59	15	to	60	15
[Actor:move]	3935	Seri	move from	26	23	to	26	22
[Actor:move]	83802	ziguranth patrol	move from	5	26	to	5	27
[Actor:move]	83803	ziguranth patrol	move from	57	31	to	58	31
[Actor:move]	83800	ziguranth patrol	move from	24	27	to	25	28
[Actor:move]	3935	Seri	move from	26	22	to	26	21
[Actor:move]	83801	Allied Kingdoms human patrol	move from	36	18	to	37	18
[LOG]	
[Actor:move]	3935	Seri	move from	26	21	to	25	22
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	39	20	to	38	19
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	60	15	to	61	14
[Actor:move]	3935	Seri	move from	25	22	to	24	22
[Actor:move]	83802	ziguranth patrol	move from	5	27	to	5	28
[Actor:move]	83803	ziguranth patrol	move from	58	31	to	59	31
[Actor:move]	83800	ziguranth patrol	move from	25	28	to	25	29
[Actor:move]	3935	Seri	move from	24	22	to	23	23
[Actor:move]	83801	Allied Kingdoms human patrol	move from	37	18	to	38	18
[Actor:move]	3935	Seri	move from	23	23	to	22	23
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	38	19	to	37	19
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	61	14	to	62	13
[Actor:move]	3935	Seri	move from	22	23	to	21	22
[Actor:move]	83802	ziguranth patrol	move from	5	28	to	5	29
[Actor:move]	83800	ziguranth patrol	move from	25	29	to	26	30
[Actor:move]	3935	Seri	move from	21	22	to	21	21
[Actor:move]	83801	Allied Kingdoms human patrol	move from	38	18	to	39	18
[LOG]	Today is the 26th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.
[Actor:move]	3935	Seri	move from	21	21	to	21	20
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	37	19	to	36	18
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	62	13	to	63	13
[Actor:move]	3935	Seri	move from	21	20	to	22	19
[Actor:move]	83802	ziguranth patrol	move from	5	29	to	6	30
[Actor:move]	83803	ziguranth patrol	move from	59	31	to	60	31
[Actor:move]	3935	Seri	move from	22	19	to	23	18
[Actor:move]	83801	Allied Kingdoms human patrol	move from	39	18	to	40	18
[Actor:move]	3935	Seri	move from	23	18	to	24	17
[Actor:move]	83800	ziguranth patrol	move from	26	30	to	26	31
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	36	18	to	35	18
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	63	13	to	64	12
[Actor:move]	3935	Seri	move from	24	17	to	25	16
[Actor:move]	83803	ziguranth patrol	move from	60	31	to	61	31
[Actor:move]	3935	Seri	move from	25	16	to	26	15
[Actor:move]	83801	Allied Kingdoms human patrol	move from	40	18	to	41	18
[Actor:move]	3935	Seri	move from	26	15	to	27	14
[Actor:move]	83802	ziguranth patrol	move from	6	30	to	6	29
[Actor:move]	83800	ziguranth patrol	move from	26	31	to	26	32
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	35	18	to	34	18
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	64	12	to	65	11
[Actor:move]	3935	Seri	move from	27	14	to	28	15
[Actor:move]	83803	ziguranth patrol	move from	61	31	to	62	31
[Actor:move]	3935	Seri	move from	28	15	to	29	16
[LOG]	Today is the 27th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:36.
[Actor:move]	3935	Seri	move from	29	16	to	30	17
[Actor:move]	83802	ziguranth patrol	move from	6	29	to	5	28
[Actor:move]	83800	ziguranth patrol	move from	26	32	to	25	33
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	34	18	to	33	19
[Actor:move]	3935	Seri	move from	30	17	to	31	17
[Actor:move]	83803	ziguranth patrol	move from	62	31	to	63	32
[Actor:move]	3935	Seri	move from	31	17	to	32	17
[Actor:move]	83801	Allied Kingdoms human patrol	move from	41	18	to	42	19
[LOG]	
[Actor:move]	3935	Seri	move from	32	17	to	32	18
[Actor:move]	83802	ziguranth patrol	move from	5	28	to	5	27
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	33	19	to	33	19
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	65	11	to	64	12
[Actor:move]	3935	Seri	move from	32	18	to	32	19
[Actor:move]	83800	ziguranth patrol	move from	25	33	to	25	34
[Actor:move]	3935	Seri	move from	32	19	to	32	20
[Actor:move]	83801	Allied Kingdoms human patrol	move from	42	19	to	43	19
[Actor:move]	3935	Seri	move from	32	20	to	32	21
[Actor:move]	83802	ziguranth patrol	move from	5	27	to	4	26
[Actor:move]	83803	ziguranth patrol	move from	63	32	to	62	31
[Actor:move]	83804	Allied Kingdoms halfling patrol	move from	64	12	to	63	13
[Actor:move]	3935	Seri	move from	32	21	to	32	22
[LOG]	Today is the 28th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.
[Actor:move]	3935	Seri	move from	32	22	to	32	23
[LOG]	#YELLOW_GREEN#There is a Teleportation portal to the Sher'Tul Fortress here (press '<', '>' or right click to use).
[Actor:move]	83797	Allied Kingdoms halfling patrol	move from	33	19	to	32	20
[Actor:move]	83801	Allied Kingdoms human patrol	move from	43	19	to	44	20
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x1c97f3d0
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	zone-shertul-fortress.teaz
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-shertul-fortress.teaz
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	8ebb257a912f98a1252eaf2c520c16d3	zone	zone-shertul-fortress.teaz
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-shertul-fortress.teaz	8ebb257a912f98a1252eaf2c520c16d3
Make wait background texture 613 : 0x1083529216 (0, 1082654720)
Loading entities file from file	/data/zones/shertul-fortress/npcs.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/feline.lua
Loading entities file from file	/data/zones/shertul-fortress/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/fortress.lua
Loading entities file from file	/data-items-vault/entities/fortress-grids.lua
Loading entities file from file	/data/zones/shertul-fortress/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Isoseta into world artifacts
Importing Mayuldavea the Glarebait into world artifacts
Importing Nerovena into world artifacts
Importing Samublek the steel waraxe into world artifacts
Importing Floeshaper the dwarven-steel mace into world artifacts
Importing Salibeth into world artifacts
Importing dwarven-steel waraxe 'Porynor' into world artifacts
Importing Shimmerradiance the gold amulet into world artifacts
Importing gold amulet 'Lelygund' into world artifacts
Importing Arylranne the ash magestaff into world artifacts
Importing Cyrokira the ash magestaff into world artifacts
Importing elven-silk cloak 'Chubers' into world artifacts
Importing Vorassra the hardened leather armour into world artifacts
Importing Lightwend into world artifacts
Importing Salewyn the elven-wood magestaff into world artifacts
Importing dwarven-steel waraxe 'Frozenrune' into world artifacts
Importing Splendourravage into world artifacts
Importing Boryfang the Singebraid into world artifacts
Importing Cyroba into world artifacts
Importing ash magestaff 'Goredil' into world artifacts
Importing dwarven-steel helm 'Siludhenn' into world artifacts
Importing ash starstaff 'Chovor' into world artifacts
Importing Zanerach the voratun dagger into world artifacts
Importing Eclipseransom into world artifacts
Importing Yvuvena the Flamevice into world artifacts
Importing Daimilathaleg the dwarven-steel waraxe into world artifacts
Importing Morbusmarrow the voratun plate armour into world artifacts
Importing Borayatar the stralite longsword into world artifacts
Importing Hellward into world artifacts
Importing voratun waraxe 'Gorekaltholach' into world artifacts
Importing steel amulet 'Silywe' into world artifacts
Importing Breezehack into world artifacts
Importing Brenothel into world artifacts
Importing Salora the thorny mindstar into world artifacts
Importing Eremadonik into world artifacts
Importing dwarven-steel battleaxe 'Airstake' into world artifacts
Importing Xenne into world artifacts
Importing cured leather armour 'Skybraid' into world artifacts
Importing Adytira the ash magestaff into world artifacts
Importing Demonlady the dwarven-steel pickaxe into world artifacts
Importing elven-silk cloak 'Willowbone' into world artifacts
Importing Chartickler into world artifacts
Importing Greenwrither the steel waraxe into world artifacts
Importing elven-wood totem of summon tentacle 'Elenedrazor' into world artifacts
Importing Emelaratira the Sootwind into world artifacts
Importing Amiharabers the dwarven-steel mace into world artifacts
Importing steel greatsword 'Fogcrack' into world artifacts
Importing Noontreason the voratun longsword into world artifacts
Importing Bethetha into world artifacts
Importing Xerurawen into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/shertul-fortress/traps.lua	which does not exists!
Wait finished, counted 1, 134 ticks
Loaded zone	Yiilkgur, the Sher'Tul Fortress	with base_level	18
[ZONE] persisting to persist_last_zones	shertul-fortress
[ZONE] forgetting old zone	dreadfell-ambush
Loading level persistance level	shertul-fortress	1
Make wait background texture 812 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	level-shertul-fortress-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	level-shertul-fortress-1.teal
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	15bf399687b90cadaab89dc30abb2f89	level	level-shertul-fortress-1.teal
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-shertul-fortress-1.teal	15bf399687b90cadaab89dc30abb2f89
C Map size 21:12 :: 252
C Map seens texture: 881 (70x70)
Loading tile	terrain/granite_wall_lichen.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/oldstone_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_block1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/pedestal_orb_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/temporal_instability_blue.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/shertul_control_orb_greenish.png
table: 0x042d9d20	normal
Using cached font	/data/font/Salsa-Mono.ttf	16
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_sher_tul_fortress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_closed_doors1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/shertul_control_orb_blue.png
table: 0x042d9d20	normal
Using cached font	/data/font/Salsa-Mono.ttf	16
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul3.png
table: 0x042d9d20	normal
Using cached font	/data/font/Salsa-Mono.ttf	16
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/mirror_of_reflection_back.png
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[]
New GL Shader program 54
*p 54: Uniform: 0: 1406 tick
*p 54: Uniform: 1: 1406 time_factor
*p 54: Uniform: 2: 8B50 p2
*p 54: Uniform: 3: 8B5E tex
*p 54: Uniform: 4: 8B51 color
*p 54: Uniform: 5: 1406 base
Loading tile from tileset	/data/gfx/shockbolt/terrain/mirror_of_reflection_front.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul6.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/farportal-base.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul9.png
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.3,0.4,0.7),ellipsoidalFactor=1,shieldIntensity=0.1,time_factor=8000]
New GL Shader program 61
*p 61: Uniform: 0: 1406 ellipsoidalFactor
*p 61: Uniform: 1: 1406 tick
*p 61: Uniform: 2: 1406 time_factor
*p 61: Uniform: 3: 1406 oscillationSpeed
*p 61: Uniform: 4: 1406 impact_tick
*p 61: Uniform: 5: 1406 impact_time
*p 61: Uniform: 6: 8B50 impact
*p 61: Uniform: 7: 1406 wobblingSpeed
*p 61: Uniform: 8: 1406 wobblingPower
*p 61: Uniform: 9: 1406 antialiasingRadius
*p 61: Uniform: 10: 8B5E tex
*p 61: Uniform: 11: 1406 horizontalScrollingSpeed
*p 61: Uniform: 12: 1406 tick_start
*p 61: Uniform: 13: 1406 verticalScrollingSpeed
*p 61: Uniform: 14: 1406 shieldIntensity
*p 61: Uniform: 15: 1406 aadjust
*p 61: Uniform: 16: 8B51 color
*p 61: Uniform: 17: 8B51 impact_color
[SHADER] setting reset param	tick_start	2611132
Wait finished, counted 338, 378 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_lichen_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_lichen_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/oldstone_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_lichen_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_top_block1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_closed_doors1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/padlock2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_door1_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_door1_vert_north.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall6.png
Not gone east, no backup guardian
Running on level loads	shertul-fortress-1
[Actor:move]	3935	Seri	(forced) move from	32	23	to	17	27
[LOG]	#YELLOW_GREEN#There is a teleportation circle to the surface here (press '<', '>' or right click to use).
Updating zone name	Portal Room (Yiilkgur, the Sher'Tul Fortress)
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[ONLINE PROFILE] current character 	Seri the level 33 Yeek Wyrmic
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Dreaming of Flying.ogg	sound "/data/music/Dreaming of Flying.ogg" : <static>
[MUSIC] playing	Dreaming of Flying.ogg	sound "/data/music/Dreaming of Flying.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
table: 0x042d9d20	normal
Using cached font	/data/font/Salsa-Mono.ttf	16
table: 0x042d9d20	normal
Using cached font	/data/font/Salsa-Mono.ttf	16
table: 0x042d9d20	normal
Using cached font	/data/font/Salsa-Mono.ttf	16
Updating zone name	Portal Room (Yiilkgur, the Sher'Tul Fortress)
C Map minimap texture: 406 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-wilderness-1.teal	::	table: 0x16884d60	=>	table: 0x0ff9f0a0	(6796)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	Seri	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 732 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] new save running in the pipe:	Seri	zone	::	zone-wilderness.teaz	::	table: 0x15c79be8	=>	table: 0x0fdfcf88	(1327)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x12b2de50	(6079)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x0f1d9be0	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-wilderness-1.teal.tmp
Saved zipname /save/seri/level-wilderness-1.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-wilderness-1.teal.tmp
Loading savefile 	/save/seri/
Saved zipname /save/seri/zone-wilderness.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Seri	zone	/save/seri/zone-wilderness.teaz.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	d962764500106b22b24d2e436f710e46	level	/save/seri/level-wilderness-1.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-wilderness-1.teal	d962764500106b22b24d2e436f710e46
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	cdc23641992a9083f8cc5e95c4a0f9b5	zone	/save/seri/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-wilderness.teaz	cdc23641992a9083f8cc5e95c4a0f9b5
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	8b937101144c99307597c9d3298772fb	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	8b937101144c99307597c9d3298772fb
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
Wait finished, counted 10405, 1633 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x0f155ed8
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x101741f0	(6079)
Loading savefile 	/save/seri/
[Actor:move]	3935	Seri	move from	17	27	to	18	28
[Actor:move]	3935	Seri	move from	18	28	to	19	29
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	19	29	to	20	29
Loading tile	speak_bubble.png
[Actor:move]	3935	Seri	move from	20	29	to	21	28
Updating zone name	Control Room (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	21	28	to	22	27
[Actor:move]	3935	Seri	move from	22	27	to	23	26
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x0fb7e3c0	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/game.teag.tmp
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	d4e74e384da72ae35ed26ecbdf9e7fd5	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	d4e74e384da72ae35ed26ecbdf9e7fd5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[CHAT] loaded	welcome	table: 0x16e9dd90
[CHAT] loaded	master	table: 0x103597f8
[CHAT] loaded	understand	table: 0x15b297e0
[CHAT] loaded	what	table: 0x15b29a30
[CHAT] loaded	godslayers	table: 0x12a35450
[CHAT] loaded	where	table: 0x15fe16d0
[CHAT] loaded	storage	table: 0x15fe18c8
[CHAT] loaded	energy	table: 0x0fe8ff60
[CHAT] loaded	alreadychest	table: 0x16f23730
[CHAT] loaded	farportal	table: 0x16e2eba8
[CHAT] loaded	recall	table: 0x15fe16a8
[CHAT] loaded	training	table: 0x0e82c428
[CHAT] loaded	shimmer	table: 0x0fde5c68
[CHAT] loaded	transmo-gems	table: 0x160fc9f8
[CHAT] loaded	changetile	table: 0x160fcc38
[CHAT] loaded	permanent-cloak	table: 0x05ef9438
[CHAT] loaded	cure-melinda	table: 0x05ef9658
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	3935	Seri	move from	23	26	to	23	26
[CHAT] selected	You asked me to come, about the rod of recall?	nil	recall
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Deleting shader 80 (is clone 0)
Deleting shader 77 (is clone 0)
Deleting shader 74 (is clone 0)
[CHAT] selected	That could be quite useful. Yes, please do it.	function: 0x0e82c368	nil
[QUEST] try update status on	Seri	shertul-fortress	1	recall-done
[LOG]	#LIGHT_GREEN#Quest 'Sher'Tul Fortress' status updated! #WHITE#(Press 'j' to see the quest log)
[LOG]	#VIOLET#Your rod of recall glows brightly for a moment.
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[CHAT] loaded	welcome	table: 0x166ad580
[CHAT] loaded	master	table: 0x109fb278
[CHAT] loaded	understand	table: 0x0e94e720
[CHAT] loaded	what	table: 0x16a91150
[CHAT] loaded	godslayers	table: 0x16a82818
[CHAT] loaded	where	table: 0x15bc16d8
[CHAT] loaded	storage	table: 0x12cca888
[CHAT] loaded	energy	table: 0x1e309088
[CHAT] loaded	alreadychest	table: 0x11044920
[CHAT] loaded	farportal	table: 0x15a1be90
[CHAT] loaded	recall	table: 0x168cd8d0
[CHAT] loaded	training	table: 0x15e9ac98
[CHAT] loaded	shimmer	table: 0x0f831cf8
[CHAT] loaded	transmo-gems	table: 0x10d8ddc0
[CHAT] loaded	changetile	table: 0x0fd4ab78
[CHAT] loaded	permanent-cloak	table: 0x125caaf8
[CHAT] loaded	cure-melinda	table: 0x10fff970
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	3935	Seri	move from	23	26	to	23	26
[CHAT] selected	You asked me to come, about a farportal?	nil	farportal
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I will check it out, thanks.	function: 0x15bc1690	nil
[QUEST] try update status on	Seri	shertul-fortress	1	farportal-spawn
[LOG]	#LIGHT_GREEN#Quest 'Sher'Tul Fortress' status updated! #WHITE#(Press 'j' to see the quest log)
[createRandomBoss] Creating random boss 	Globeth the blade horror	18	level	2	classes
[applyRandomClass]	107033	Globeth the blade horror	Adding class	Corruptor	Defiler
   power types: not_power_source =	antimagic	power_source =	arcane
Adding 6 random class talents to boss
1	 * talent:	T_BLOOD_SPRAY	3
2	 * talent:	T_DEVICE_MASTERY	3
3	 * talent:	T_BONE_SPEAR	3
4	 * talent:	T_DRAIN	3
5	 * talent:	T_DARK_RITUAL	3
6	 * talent:	T_HEIGHTENED_SENSES	3
 ** Finished adding	6	of	6	random class talents
[applyRandomClass]	107033	Globeth the blade horror	Adding class	Archmage	Mage
   power types: not_power_source =	antimagic	power_source =	arcane
Adding 10 random class talents to boss
1	 * talent:	T_VIRULENT_DISEASE	3
2	 * talent:	T_BLASTWAVE	3
3	 * talent:	T_DISPERSE_MAGIC	3
4	 * talent:	T_KEEN_SENSES	3
5	 * talent:	T_PREMONITION	3
6	 * talent:	T_ILLUMINATE	3
7	 * talent:	T_FREEZE	3
8	 * talent:	T_MANATHRUST	3
9	 * talent:	T_ICE_SHARDS	3
10	 * talent:	T_CONGEAL_TIME	3
 ** Finished adding	10	of	10	random class talents
[resolveObject] CREATE FOR	107034	Globeth the blade horror	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	74.123705320555	102
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[resolveObject] CREATED OBJECT:	107766	cured leather armour of acid resistance	tries left:	1
[resolveObject] adding to main inventory:	107766	cured leather armour of acid resistance
[resolveObject] CREATE FOR	107034	Globeth the blade horror	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	56.35889892335	67
[resolveObject] CREATED OBJECT:	107770	arcing dwarven-steel battleaxe of phasing	tries left:	1
[resolveObject] adding to main inventory:	107770	arcing dwarven-steel battleaxe of phasing
[resolveObject] CREATE FOR	107034	Globeth the blade horror	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	78.634097169767	102
[resolveObject] CREATED OBJECT:	107776	steel waraxe of massacre	tries left:	1
[resolveObject] adding to main inventory:	107776	steel waraxe of massacre
[resolvers.drop_randart]	107034	Globeth the blade horror	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	107034	Globeth the blade horror	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x161dffe8, ego_filter=table: 0x161dff88}
[resolveObject] CREATED OBJECT:	107780	quiver of yew arrows	tries left:	4
[resolvers.drop_randart]	107034	Globeth the blade horror	using data:	{lev=18, base={"table: 0x17119e58, __CLASSNAME=mod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	18	egos =	3	gr egos =	2	rand themes = 	2	points = 	11	nb_powers = 	4
 * using themes	mental,nature
Creating randart %s 'Satyrquencher'(humming quiver of yew arrows) with nature
 ** selected ego	hateful 	(greater)	psionic
 ** selected ego	barbed 	(greater)	technique
 ** selected ego	blazing 	(normal)	nature
 * adding power: slime melee(2 points), 6 remaining
 * adding power: mind burst(1 points), 4 remaining
 * adding power: nature burst(1 points), 3 remaining
 * adding power: mind melee(1 points), 2 remaining
 * adding power: mind burst(1.5 points), 1 remaining
 * adding bias power: mind melee(1.5 points), 6 remaining
 * adding bias power: nature burst(1.5 points), 4.5 remaining
 * adding bias power: nature burst(1.8 points), 3 remaining
 * adding bias power: mind melee(1.8 points), 1.2 remaining
Added unique	mod.class.Object/quiver of yew arrows 'Satyrquencher'	::	1
[resolveObject] CREATE FOR	107034	Globeth the blade horror	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1d8126e0, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	26.872737858182	27
[resolveObject] CREATED OBJECT:	107969	ash vilestaff of channeling	tries left:	4
[ActorObjectUse] useObjectEnable: 	ash vilestaff of channeling	by	Globeth the blade horror	inven/slot	table: 0x0fc149f0	nil
[resolveObject]	107969	ash vilestaff of channeling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	107034	Globeth the blade horror	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10e58030, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	68.24216440186	102
[resolveObject] CREATED OBJECT:	107973	cashmere robe of time (#RESIST#)	tries left:	4
fight: 	cashmere robe of time (#RESIST#)	ash vilestaff of channeling	::	OFFHAND	BODY
[resolveObject]	107973	cashmere robe of time (#RESIST#)	added to inventory	BODY
[resolveObject] CREATE FOR	107034	Globeth the blade horror	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0ff69c28, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	95.164547593604	102
[resolveObject] CREATED OBJECT:	107977	ash magestaff of might	tries left:	4
[General Object resolver]	107977	ash magestaff of might	COULD NOT BE WORN
[resolveObject] adding to main inventory:	107977	ash magestaff of might
[resolveObject] CREATE FOR	107034	Globeth the blade horror	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12e76498, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	62.734415709212	67
[resolveObject] CREATED OBJECT:	107981	spellwoven cashmere robe of protection	tries left:	4
[General Object resolver]	107981	spellwoven cashmere robe of protection	COULD NOT BE WORN
[resolveObject] adding to main inventory:	107981	spellwoven cashmere robe of protection
[CALLBACK] upgrading to prioritized	talents_on_stat_change
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_blade_horror.png
[Actor:move]	107034	Globeth the blade horror	(forced) move from	nil	nil	to	40	29
Added unique	mod.class.NPC/Globeth the blade horror	::	1
[Actor:wearAllInventory]	107034	Globeth the blade horror	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	107034	Globeth the blade horror
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_LEECH	level	2	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_KEEN_SENSES	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PREMONITION	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ILLUMINATE	level	3	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_KINETIC_AURA	level	2	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_BLOOD_SPRAY	level	4	range:	0	radius:	8	effective:	5.3333333333333
   #- checking tactical table for talent	T_PACIFICATION_HEX	level	4	range:	10	radius:	2	effective:	11.333333333333
   #- checking tactical table for talent	T_DRAIN	level	4	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_BLASTWAVE	level	3	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_KINETIC_SHIELD	level	2	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_SOUL_ROT	level	4	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_DARK_RITUAL	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FREEZE	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RAZOR_KNIFE	level	1	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_BONE_SPEAR	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_BEYOND_THE_FLESH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ICE_SHARDS	level	3	range:	10	radius:	1	effective:	10.666666666667
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNIFE_STORM	level	3	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_MANATHRUST	level	4	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CONGEAL_TIME	level	3	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_DISPERSE_MAGIC	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_FLAME	level	4	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_PHASE_DOOR	level	4	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_LIGHTNING	level	4	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_PSIONIC_PULL	level	1	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	2	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPLODE	level	1	range:	5	radius:	0	effective:	5
[CALLBACK] upgrading to prioritized	talents_on_act_base
Cloned shader 81
[SHADER] setting reset param	tick_start	2627248
[useTalent] TALENT FAILED:	T_BEYOND_THE_FLESH	for	Globeth the blade horror	107034	true
[entityFilterPost]:  Done nerfing randboss
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[CHAT] loaded	welcome	table: 0x10308d10
[CHAT] loaded	master	table: 0x16a04f58
[CHAT] loaded	understand	table: 0x1032fc50
[CHAT] loaded	what	table: 0x0fec76f8
[CHAT] loaded	godslayers	table: 0x1023b758
[CHAT] loaded	where	table: 0x12e025a8
[CHAT] loaded	storage	table: 0x125cc360
[CHAT] loaded	energy	table: 0x10e3a000
[CHAT] loaded	alreadychest	table: 0x2062b3b8
[CHAT] loaded	farportal	table: 0x1597d5b8
[CHAT] loaded	recall	table: 0x1011c858
[CHAT] loaded	training	table: 0x15f27098
[CHAT] loaded	shimmer	table: 0x16f6da00
[CHAT] loaded	transmo-gems	table: 0x16264118
[CHAT] loaded	changetile	table: 0x0fac8410
[CHAT] loaded	permanent-cloak	table: 0x0fbb14b8
[CHAT] loaded	cure-melinda	table: 0x172aa060
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	3935	Seri	move from	23	26	to	23	26
[CHAT] selected	Are there any training facilities?	nil	training
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	That could be quite useful. Yes, please do it.	function: 0x10491678	nil
[QUEST] try update status on	Seri	shertul-fortress	1	training
[LOG]	#LIGHT_GREEN#Quest 'Sher'Tul Fortress' status updated! #WHITE#(Press 'j' to see the quest log)
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[Actor:move]	3935	Seri	move from	23	26	to	24	27
[Actor:move]	3935	Seri	move from	24	27	to	25	27
[LOG]	
Server latency	96
[Actor:move]	3935	Seri	move from	25	27	to	26	27
[Actor:move]	3935	Seri	move from	26	27	to	27	28
[Actor:move]	3935	Seri	move from	27	28	to	28	28
[Actor:move]	3935	Seri	move from	28	28	to	29	28
[Actor:move]	3935	Seri	move from	29	28	to	30	28
[target_simple AI]	107034	Globeth the blade horror	selecting NEW TARGET	30	28	3935	Seri
[use_tactical AI] === Action Selected:	107034	Globeth the blade horror	disable	 talent:T_FREEZE
[LOG]	Globeth the blade horror casts #{bold}##PURPLE#Freeze.#{normal}##LAST#
[SPELL CRIT %]	12.89203594237
[LOG]	#{bold}#Globeth the blade horror's spell attains critical power!#{normal}#
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
checkHit	31	vs	46	=> chance to hit	13
[LOG]	Seri is encased in ice!
[LOG]	#UID:107034:0#Globeth the blade horror hits #fbd578#Seri#LAST# for #1133F3#(38 antimagic)#LAST#, #{bold}##1133F3#65 cold#{normal}##LAST# (#RED##{bold}#65#LAST##{normal}# total damage).
[LOG]	
[LOG]	Seri uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Seri is free from the ice.
[LOG]	Seri is cured!
[LOG]	Seri lessens the pain.
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Globeth the blade horror casts a protective shield just in time!
checkHit	22	vs	67	=> chance to hit	0
[LOG]	Globeth the blade horror is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2637742
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Globeth the blade horror for #GREEN#(34 to psi shield)#LAST#, #{bold}##GREEN#905 acid#{normal}##LAST# (#RED##{bold}#905#LAST##{normal}# total damage).
[target_simple AI]	107034	Globeth the blade horror	selecting NEW TARGET	30	28	3935	Seri
[use_tactical AI] === Action Selected:	107034	Globeth the blade horror	closein	 talent:T_PHASE_DOOR
[LOG]	Globeth the blade horror casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
checkHit	46	vs	33	=> chance to hit	83
[phase door] final location of 	Seri	30	28	vs	40	29
[LOG]	Seri looks a little pale around the edges.
[LOG]	
Loading tile from tileset	/data/gfx/effects/continuum_destabilization.png
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	32.800007060581
[QUEST] try update status on	Seri	shertul-fortress	1	farportal-done
[LOG]	#LIGHT_GREEN#Quest 'Sher'Tul Fortress' status updated! #WHITE#(Press 'j' to see the quest log)
[ActorObjectUse] useObjectDisable: 	ash starstaff of channeling	inven/slot	2	1	tid	nil
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	22	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2639194
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Globeth the blade horror for #ROYAL_BLUE#744 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Globeth the blade horror!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri feels pain again.
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:117:0#Talent Infusion: Wild is ready to use.
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	30	28	to	31	29
[Actor:move]	3935	Seri	move from	31	29	to	32	29
[Actor:move]	3935	Seri	move from	32	29	to	33	29
[Actor:move]	3935	Seri	move from	33	29	to	34	29
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	34	29	to	35	29
[Actor:move]	3935	Seri	move from	35	29	to	36	29
[Actor:move]	3935	Seri	move from	36	29	to	37	29
[Actor:move]	3935	Seri	move from	37	29	to	38	29
Updating zone name	Exploratory Farportal (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	38	29	to	39	29
[Actor:move]	3935	Seri	move from	39	29	to	40	29
[Identify]	cured leather armour of acid resistance	true
[LOG]	Seri picks up (s.): #00FF80##UID:107766:0#cured leather armour of acid resistance (6 def, 4 armour)#LAST#.
[Identify]	arcing dwarven-steel battleaxe of phasing	true
[LOG]	Seri picks up (l.): #00FF80##UID:107770:0#arcing dwarven-steel battleaxe of phasing (33.5-50.25 power, 15 apr)#LAST#.
[Identify]	steel waraxe of massacre	true
[LOG]	Seri picks up (n.): #00FF80##UID:107776:0#steel waraxe of massacre (21-29.4 power, 3 apr)#LAST#.
[Identify]	ash magestaff of might	true
[LOG]	Seri picks up (n.): #00FF80##UID:107977:0#ash magestaff of might (15-18 power, 3 apr, fire element)#LAST#.
[Identify]	spellwoven cashmere robe of protection	true
[LOG]	Seri picks up (s.): #00FF80##UID:107981:0#spellwoven cashmere robe of protection (17 def, 4 armour)#LAST#.
[Identify]	quiver of yew arrows 'Satyrquencher'	true
[LOG]	Seri picks up (y.): #FF7700##UID:107781:0#quiver of yew arrows 'Satyrquencher' (21/21, 45-63 power, 10 apr)#LAST#.
[Identify]	cashmere robe of time (#RESIST#)	true
[LOG]	Seri picks up (s.): #00FF80##UID:107973:0#cashmere robe of time (+12%) (15 def, 0 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	ash starstaff of channeling	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	ash starstaff of channeling	107969	is ineligible for talent interface
[Identify]	ash starstaff of channeling	true
[LOG]	Seri picks up (o.): #0080FF##UID:107969:0#ash starstaff of channeling (15-18 power, 3 apr, physical element)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/leather_cured.png
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	40	29	to	39	29
[Actor:move]	3935	Seri	move from	39	29	to	38	29
[Actor:move]	3935	Seri	move from	38	29	to	37	29
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	37	29	to	36	29
[Actor:move]	3935	Seri	move from	36	29	to	35	29
[Actor:move]	3935	Seri	move from	35	29	to	34	29
[Actor:move]	3935	Seri	move from	34	29	to	33	30
Updating zone name	Control Room (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	33	30	to	32	31
[Actor:move]	3935	Seri	move from	32	31	to	32	32
[Actor:move]	3935	Seri	move from	32	32	to	32	33
[Actor:move]	3935	Seri	move from	32	33	to	31	33
[Actor:move]	3935	Seri	move from	31	33	to	30	33
[Actor:move]	3935	Seri	move from	30	33	to	29	34
[Actor:move]	3935	Seri	move from	29	34	to	28	35
[Actor:move]	3935	Seri	move from	28	35	to	27	36
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	27	36	to	27	37
[Actor:move]	3935	Seri	move from	27	37	to	27	38
[Actor:move]	3935	Seri	move from	27	38	to	27	39
[Actor:move]	3935	Seri	move from	27	39	to	26	39
[Actor:move]	3935	Seri	move from	26	39	to	25	39
[Actor:move]	3935	Seri	move from	25	39	to	24	39
[Actor:move]	3935	Seri	move from	24	39	to	23	39
Updating zone name	Storage Room (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	23	39	to	22	40
[Actor:move]	3935	Seri	move from	22	40	to	21	41
[Actor:move]	3935	Seri	move from	21	41	to	20	41
[Actor:move]	3935	Seri	move from	20	41	to	19	41
[Actor:move]	3935	Seri	move from	19	41	to	18	41
[Actor:move]	3935	Seri	move from	18	41	to	17	41
[Actor:move]	3935	Seri	move from	17	41	to	17	42
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	17	42	to	17	43
[Actor:move]	3935	Seri	move from	17	43	to	17	44
[Actor:move]	3935	Seri	move from	17	44	to	16	44
[Actor:move]	3935	Seri	move from	16	44	to	15	44
[Actor:move]	3935	Seri	move from	15	44	to	14	44
Updating zone name	Temporal Locked Vault (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	14	44	to	15	44
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	15	44	to	16	44
[Actor:move]	3935	Seri	move from	16	44	to	17	43
[Actor:move]	3935	Seri	move from	17	43	to	17	42
[Actor:move]	3935	Seri	move from	17	42	to	16	41
Updating zone name	Storage Room (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	16	41	to	15	40
[Actor:move]	3935	Seri	move from	15	40	to	14	39
[Actor:move]	3935	Seri	move from	14	39	to	14	38
[Actor:move]	3935	Seri	move from	14	38	to	14	37
[Actor:move]	3935	Seri	move from	14	37	to	14	36
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	14	36	to	14	35
[Actor:move]	3935	Seri	move from	14	35	to	14	34
[Actor:move]	3935	Seri	move from	14	34	to	14	33
[Actor:move]	3935	Seri	move from	14	33	to	14	32
[Actor:move]	3935	Seri	move from	14	32	to	14	31
[Actor:move]	3935	Seri	move from	14	31	to	14	30
[Actor:move]	3935	Seri	move from	14	30	to	15	29
[Actor:move]	3935	Seri	move from	15	29	to	16	29
Updating zone name	Portal Room (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	16	29	to	17	29
[Actor:move]	3935	Seri	move from	17	29	to	18	29
[Actor:move]	3935	Seri	move from	18	29	to	19	29
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	19	29	to	20	29
[Actor:move]	3935	Seri	move from	20	29	to	21	28
Updating zone name	Control Room (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	21	28	to	22	27
[Actor:move]	3935	Seri	move from	22	27	to	23	26
[Actor:move]	3935	Seri	move from	23	26	to	24	25
[Actor:move]	3935	Seri	move from	24	25	to	25	24
[Actor:move]	3935	Seri	move from	25	24	to	26	23
[Actor:move]	3935	Seri	move from	26	23	to	27	22
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	27	22	to	27	21
[Actor:move]	3935	Seri	move from	27	21	to	27	20
[Actor:move]	3935	Seri	move from	27	20	to	27	19
[Actor:move]	3935	Seri	move from	27	19	to	27	18
[Actor:move]	3935	Seri	move from	27	18	to	26	18
[Actor:move]	3935	Seri	move from	26	18	to	25	18
[Actor:move]	3935	Seri	move from	25	18	to	24	18
[Actor:move]	3935	Seri	move from	24	18	to	23	18
Updating zone name	Library of Lost Mysteries (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	23	18	to	22	19
[Actor:move]	3935	Seri	move from	22	19	to	21	19
[Actor:move]	3935	Seri	move from	21	19	to	22	18
[Actor:move]	3935	Seri	move from	22	18	to	23	18
[Actor:move]	3935	Seri	move from	23	18	to	24	18
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	24	18	to	25	18
[Actor:move]	3935	Seri	move from	25	18	to	26	18
[Actor:move]	3935	Seri	move from	26	18	to	27	17
[Actor:move]	3935	Seri	move from	27	17	to	27	16
Updating zone name	Experimentation Room (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	27	16	to	27	15
[Actor:move]	3935	Seri	move from	27	15	to	27	14
[Actor:move]	3935	Seri	move from	27	14	to	27	13
[Actor:move]	3935	Seri	move from	27	13	to	26	12
[Actor:move]	3935	Seri	move from	26	12	to	27	13
[Actor:move]	3935	Seri	move from	27	13	to	27	14
[Actor:move]	3935	Seri	move from	27	14	to	27	15
[Actor:move]	3935	Seri	move from	27	15	to	27	16
[LOG]	Seri is firmly planted in reality.
[Actor:move]	3935	Seri	move from	27	16	to	27	17
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	27	17	to	27	18
[Actor:move]	3935	Seri	move from	27	18	to	27	19
[Actor:move]	3935	Seri	move from	27	19	to	27	20
[Actor:move]	3935	Seri	move from	27	20	to	27	21
[Actor:move]	3935	Seri	move from	27	21	to	27	22
[Actor:move]	3935	Seri	move from	27	22	to	26	23
Updating zone name	Control Room (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	26	23	to	26	24
[Actor:move]	3935	Seri	move from	26	24	to	26	25
[Actor:move]	3935	Seri	move from	26	25	to	26	26
[Actor:move]	3935	Seri	move from	26	26	to	26	27
[Actor:move]	3935	Seri	move from	26	27	to	26	28
[Actor:move]	3935	Seri	move from	26	28	to	26	29
[Actor:move]	3935	Seri	move from	26	29	to	27	30
[Actor:move]	3935	Seri	move from	27	30	to	27	31
[Actor:move]	3935	Seri	move from	27	31	to	27	32
[Actor:move]	3935	Seri	move from	27	32	to	27	33
[Actor:move]	3935	Seri	move from	27	33	to	27	34
[Actor:move]	3935	Seri	move from	27	34	to	27	35
[Actor:move]	3935	Seri	move from	27	35	to	27	36
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	27	36	to	27	37
[Actor:move]	3935	Seri	move from	27	37	to	27	38
[Actor:move]	3935	Seri	move from	27	38	to	27	39
[LOG]	Ran for 28 turns (stop reason: at door).
[LOG]	
[Actor:move]	3935	Seri	move from	27	39	to	27	38
[Actor:move]	3935	Seri	move from	27	38	to	27	37
[Actor:move]	3935	Seri	move from	27	37	to	27	36
[Actor:move]	3935	Seri	move from	27	36	to	26	35
Updating zone name	Control Room (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	26	35	to	25	34
[Actor:move]	3935	Seri	move from	25	34	to	24	34
[Actor:move]	3935	Seri	move from	24	34	to	23	33
[Actor:move]	3935	Seri	move from	23	33	to	22	32
[Actor:move]	3935	Seri	move from	22	32	to	22	31
[Actor:move]	3935	Seri	move from	22	31	to	21	30
[Actor:move]	3935	Seri	move from	21	30	to	20	29
Updating zone name	Yiilkgur, the Sher'Tul Fortress
[Actor:move]	3935	Seri	move from	20	29	to	19	29
[Actor:move]	3935	Seri	move from	19	29	to	18	30
Updating zone name	Portal Room (Yiilkgur, the Sher'Tul Fortress)
[Actor:move]	3935	Seri	move from	18	30	to	17	29
[Actor:move]	3935	Seri	move from	17	29	to	17	28
[Actor:move]	3935	Seri	move from	17	28	to	17	27
[LOG]	#YELLOW_GREEN#There is a teleportation circle to the surface here (press '<', '>' or right click to use).
[LOG]	
Deleting shader 81 (is clone 1)
[LOG]	You gain 10.19 gold from the transmogrification of #FF7700##UID:107781:0#quiver of yew arrows 'Satyrquencher' (21/21, 45-63 power, 10 apr)#LAST#.
[LOG]	You gain 1.17 gold from the transmogrification of #00FF80##UID:107766:0#cured leather armour of acid resistance (6 def, 4 armour)#LAST#.
[LOG]	You gain 2.23 gold from the transmogrification of #00FF80##UID:107981:0#spellwoven cashmere robe of protection (17 def, 4 armour)#LAST#.
[LOG]	You gain 1.54 gold from the transmogrification of #00FF80##UID:107973:0#cashmere robe of time (+12%) (15 def, 0 armour)#LAST#.
[LOG]	You gain 0.70 gold from the transmogrification of #00FF80##UID:107776:0#steel waraxe of massacre (21-29.4 power, 3 apr)#LAST#.
[LOG]	You gain 4.43 gold from the transmogrification of #0080FF##UID:107969:0#ash starstaff of channeling (15-18 power, 3 apr, physical element)#LAST#.
[LOG]	You gain 1.90 gold from the transmogrification of #00FF80##UID:107977:0#ash magestaff of might (15-18 power, 3 apr, fire element)#LAST#.
[LOG]	You gain 2.75 gold from the transmogrification of #00FF80##UID:107770:0#arcing dwarven-steel battleaxe of phasing (33.5-50.25 power, 15 apr)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x10e4db88
[ZONE] Left zone	Yiilkgur, the Sher'Tul Fortress
[ZONE] loading from last persistent	wilderness	table: 0x15c79be8
[ZONE] using old zone	wilderness
Loading level persistance level	wilderness	1
Make wait background texture 717 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-shertul-fortress-1.teal	?=?	level-wilderness-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-shertul-fortress.teaz	?=?	level-wilderness-1.teal
Loading savefile 	/save/seri/
Check MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	d962764500106b22b24d2e436f710e46	level	level-wilderness-1.teal
[ONLINE PROFILE] checking character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-wilderness-1.teal	d962764500106b22b24d2e436f710e46
C Map size 21:12 :: 252
C Map seens texture: 68 (180x110)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
Cloned shader 66
[SHADER] setting reset param	tick_start	2650221
Cloned shader 68
[SHADER] setting reset param	tick_start	2650221
Wait finished, counted 1580, 974 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_4_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_3_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_inner_1_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_7_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_9_02.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[Actor:move]	3935	Seri	(forced) move from	17	27	to	32	23
[LOG]	#YELLOW_GREEN#There is a Teleportation portal to the Sher'Tul Fortress here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[ONLINE PROFILE] current character 	Seri the level 33 Yeek Wyrmic
[MUSIC] stoping	Dreaming of Flying.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 395 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-shertul-fortress-1.teal	::	table: 0x0f14c198	=>	table: 0x1306ca98	(5199)
Loading savefile 	/save/seri/
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	Seri	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 583 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] new save running in the pipe:	Seri	zone	::	zone-shertul-fortress.teaz	::	table: 0x15f03b90	=>	table: 0x1107ccb8	(1413)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x12edae28	(9765)
Loading savefile 	/save/seri/
Deleting shader 59 (is clone 0)
Deleting shader 57 (is clone 0)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x17292498	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-shertul-fortress-1.teal.tmp
Saved zipname /save/seri/level-shertul-fortress-1.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-shertul-fortress-1.teal.tmp
Loading savefile 	/save/seri/
Saved zipname /save/seri/zone-shertul-fortress.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Seri	zone	/save/seri/zone-shertul-fortress.teaz.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	4ad568d35fc916fc9d59c1fca21b615d	level	/save/seri/level-shertul-fortress-1.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-shertul-fortress-1.teal	4ad568d35fc916fc9d59c1fca21b615d
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	74080a2f3544480eb9358222cd3d809f	zone	/save/seri/zone-shertul-fortress.teaz
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-shertul-fortress.teaz	74080a2f3544480eb9358222cd3d809f
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	9bfa3283c19b0726cd2ad294d58d6ce8	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	9bfa3283c19b0726cd2ad294d58d6ce8
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
Wait finished, counted 9365, 1562 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x12b7b328
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x2172ff48	(9765)
Loading savefile 	/save/seri/
[Actor:move]	3935	Seri	move from	32	23	to	32	22
[Actor:move]	108331	ziguranth patrol	move from	62	31	to	61	30
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	63	13	to	62	14
[Actor:move]	3935	Seri	move from	32	22	to	33	21
[Actor:move]	3935	Seri	move from	33	21	to	33	20
[Actor:move]	108330	ziguranth patrol	move from	4	26	to	5	26
[Actor:move]	108333	ziguranth patrol	move from	25	34	to	24	34
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	32	20	to	32	21
[Actor:move]	108329	Allied Kingdoms human patrol	move from	44	20	to	43	21
[Actor:move]	3935	Seri	move from	33	20	to	33	19
[Actor:move]	3935	Seri	move from	33	19	to	34	18
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	62	14	to	61	15
[Actor:move]	3935	Seri	move from	34	18	to	35	18
[Actor:move]	108330	ziguranth patrol	move from	5	26	to	6	26
[Actor:move]	108333	ziguranth patrol	move from	24	34	to	23	34
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	32	21	to	32	22
[Actor:move]	108329	Allied Kingdoms human patrol	move from	43	21	to	43	22
[LOG]	Today is the 29th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.
[Actor:move]	3935	Seri	move from	35	18	to	36	18
[Actor:move]	108331	ziguranth patrol	move from	61	30	to	60	31
[Actor:move]	3935	Seri	move from	36	18	to	37	19
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	61	15	to	60	15
[Actor:move]	3935	Seri	move from	37	19	to	38	19
[Actor:move]	108333	ziguranth patrol	move from	23	34	to	22	34
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	32	22	to	32	23
[Actor:move]	108329	Allied Kingdoms human patrol	move from	43	22	to	42	23
[Actor:move]	3935	Seri	move from	38	19	to	39	20
[Actor:move]	108330	ziguranth patrol	move from	6	26	to	5	26
[Actor:move]	108331	ziguranth patrol	move from	60	31	to	59	31
[Actor:move]	3935	Seri	move from	39	20	to	40	20
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	60	15	to	59	15
[Actor:move]	3935	Seri	move from	40	20	to	41	20
[Actor:move]	108333	ziguranth patrol	move from	22	34	to	21	33
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	32	23	to	31	24
[Actor:move]	108329	Allied Kingdoms human patrol	move from	42	23	to	41	24
[Actor:move]	3935	Seri	move from	41	20	to	42	19
[Actor:move]	108330	ziguranth patrol	move from	5	26	to	4	27
[Actor:move]	108331	ziguranth patrol	move from	59	31	to	58	32
[Actor:move]	3935	Seri	move from	42	19	to	43	19
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	59	15	to	58	16
[Actor:move]	3935	Seri	move from	43	19	to	44	20
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	31	24	to	32	25
[Actor:move]	108329	Allied Kingdoms human patrol	move from	41	24	to	41	25
[LOG]	Today is the 30th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.
[Actor:move]	3935	Seri	move from	44	20	to	45	21
[Actor:move]	108333	ziguranth patrol	move from	21	33	to	20	34
[Actor:move]	3935	Seri	move from	45	21	to	46	22
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	58	16	to	57	16
[Actor:move]	3935	Seri	move from	46	22	to	47	22
[Actor:move]	108330	ziguranth patrol	move from	4	27	to	4	26
[Actor:move]	108331	ziguranth patrol	move from	58	32	to	58	31
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	32	25	to	33	26
[Actor:move]	108329	Allied Kingdoms human patrol	move from	41	25	to	41	26
[Actor:move]	3935	Seri	move from	47	22	to	48	22
[Actor:move]	108333	ziguranth patrol	move from	20	34	to	20	35
[Actor:move]	3935	Seri	move from	48	22	to	49	23
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	57	16	to	56	16
[Actor:move]	3935	Seri	move from	49	23	to	50	23
[Actor:move]	108330	ziguranth patrol	move from	4	26	to	5	25
[Actor:move]	108331	ziguranth patrol	move from	58	31	to	59	30
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	33	26	to	34	27
[Actor:move]	108329	Allied Kingdoms human patrol	move from	41	26	to	41	27
[Actor:move]	3935	Seri	move from	50	23	to	51	24
[Actor:move]	108333	ziguranth patrol	move from	20	35	to	19	36
[Actor:move]	3935	Seri	move from	51	24	to	52	25
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	56	16	to	55	15
[Actor:move]	3935	Seri	move from	52	25	to	52	26
[Actor:move]	108331	ziguranth patrol	move from	59	30	to	59	29
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	34	27	to	35	28
[Actor:move]	108329	Allied Kingdoms human patrol	move from	41	27	to	42	28
[Actor:move]	3935	Seri	move from	52	26	to	52	27
[LOG]	Today is the 31st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:26.
[Actor:move]	108330	ziguranth patrol	move from	5	25	to	5	26
[Actor:move]	3935	Seri	move from	52	27	to	52	28
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	55	15	to	54	16
[Actor:move]	3935	Seri	move from	52	28	to	53	29
[Actor:move]	108331	ziguranth patrol	move from	59	29	to	60	28
[Actor:move]	108333	ziguranth patrol	move from	19	36	to	20	36
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	35	28	to	35	28
[Actor:move]	3935	Seri	move from	53	29	to	54	30
[Actor:move]	108329	Allied Kingdoms human patrol	move from	42	28	to	42	29
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x0f9548b8	(749)
Loading savefile 	/save//
[Actor:move]	3935	Seri	move from	54	30	to	55	30
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	54	16	to	54	17
[Actor:move]	3935	Seri	move from	55	30	to	56	30
[Actor:move]	108330	ziguranth patrol	move from	5	26	to	4	26
[Actor:move]	108333	ziguranth patrol	move from	20	36	to	21	36
[Actor:move]	3935	Seri	move from	56	30	to	57	30
[Actor:move]	108329	Allied Kingdoms human patrol	move from	42	29	to	42	30
[Actor:move]	108331	ziguranth patrol	move from	60	28	to	61	27
[Actor:move]	3935	Seri	move from	57	30	to	58	29
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	35	28	to	35	28
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	54	17	to	54	18
[LOG]	Today is the 32nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.
[Actor:move]	3935	Seri	move from	58	29	to	59	29
[Actor:move]	108333	ziguranth patrol	move from	21	36	to	22	36
[Actor:move]	3935	Seri	move from	59	29	to	60	29
[Actor:move]	108329	Allied Kingdoms human patrol	move from	42	30	to	43	31
[Actor:move]	3935	Seri	move from	60	29	to	61	29
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	54	18	to	53	19
[Actor:move]	3935	Seri	move from	61	29	to	62	29
[Actor:move]	108330	ziguranth patrol	move from	4	26	to	5	26
[Actor:move]	108331	ziguranth patrol	move from	61	27	to	61	26
[Actor:move]	108333	ziguranth patrol	move from	22	36	to	23	36
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	35	28	to	35	29
[LOG]	
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/game.teag.tmp
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	151c2892884175064a3d023b54e94118	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	151c2892884175064a3d023b54e94118
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead	savefilepipe
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	62	29	to	63	29
[Actor:move]	108329	Allied Kingdoms human patrol	move from	43	31	to	43	32
[Actor:move]	3935	Seri	move from	63	29	to	64	29
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	53	19	to	52	20
[LOG]	
[Actor:move]	3935	Seri	move from	64	29	to	65	30
[Actor:move]	108330	ziguranth patrol	move from	5	26	to	6	26
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	35	29	to	34	30
[Actor:move]	3935	Seri	move from	65	30	to	66	31
[Actor:move]	108329	Allied Kingdoms human patrol	move from	43	32	to	42	33
[Actor:move]	3935	Seri	move from	66	31	to	67	31
[Actor:move]	108331	ziguranth patrol	move from	61	26	to	60	27
[Actor:move]	108333	ziguranth patrol	move from	23	36	to	24	37
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	52	20	to	51	21
[LOG]	Today is the 33rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.
[Actor:move]	3935	Seri	move from	67	31	to	68	31
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	34	30	to	33	31
[Actor:move]	3935	Seri	move from	68	31	to	69	30
[Actor:move]	108329	Allied Kingdoms human patrol	move from	42	33	to	41	34
[Actor:move]	3935	Seri	move from	69	30	to	70	30
[Actor:move]	108330	ziguranth patrol	move from	6	26	to	5	27
[Actor:move]	108333	ziguranth patrol	move from	24	37	to	25	38
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	51	21	to	50	22
[Actor:move]	3935	Seri	move from	70	30	to	71	29
[Actor:move]	108331	ziguranth patrol	move from	60	27	to	59	28
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	33	31	to	32	32
[Actor:move]	3935	Seri	move from	71	29	to	71	28
[Actor:move]	108329	Allied Kingdoms human patrol	move from	41	34	to	40	34
[Actor:move]	3935	Seri	move from	71	28	to	70	27
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	50	22	to	49	23
[Actor:move]	3935	Seri	move from	70	27	to	69	26
[Actor:move]	108330	ziguranth patrol	move from	5	27	to	5	28
[Actor:move]	108331	ziguranth patrol	move from	59	28	to	59	29
[Actor:move]	108333	ziguranth patrol	move from	25	38	to	24	38
[LOG]	
[Actor:move]	3935	Seri	move from	69	26	to	69	25
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	32	32	to	31	33
[Actor:move]	108329	Allied Kingdoms human patrol	move from	40	34	to	39	34
[LOG]	Today is the 34th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.
[Actor:move]	3935	Seri	move from	69	25	to	69	24
[Actor:move]	108332	Allied Kingdoms halfling patrol	move from	49	23	to	48	22
[Actor:move]	3935	Seri	move from	69	24	to	69	23
[Actor:move]	108331	ziguranth patrol	move from	59	29	to	58	30
[Actor:move]	108333	ziguranth patrol	move from	24	38	to	23	39
[Actor:move]	3935	Seri	move from	69	23	to	69	22
[LOG]	#YELLOW_GREEN#There is a A gate into the old kingdom of Reknor here (press '<', '>' or right click to use).
[Actor:move]	108326	Allied Kingdoms halfling patrol	move from	31	33	to	30	34
[Actor:move]	108329	Allied Kingdoms human patrol	move from	39	34	to	38	35
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x168f7aa8
Deleting shader 68 (is clone 1)
Deleting shader 66 (is clone 1)
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	zone-reknor.teaz
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-reknor.teaz
Loading savefile 	/save/seri/
Loading entities file from file	/data/zones/reknor/npcs.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/reknor/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/zones/reknor/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Isoseta into world artifacts
Importing Mayuldavea the Glarebait into world artifacts
Importing Nerovena into world artifacts
Importing Samublek the steel waraxe into world artifacts
Importing Floeshaper the dwarven-steel mace into world artifacts
Importing Salibeth into world artifacts
Importing dwarven-steel waraxe 'Porynor' into world artifacts
Importing Shimmerradiance the gold amulet into world artifacts
Importing gold amulet 'Lelygund' into world artifacts
Importing Arylranne the ash magestaff into world artifacts
Importing Cyrokira the ash magestaff into world artifacts
Importing elven-silk cloak 'Chubers' into world artifacts
Importing Vorassra the hardened leather armour into world artifacts
Importing Lightwend into world artifacts
Importing Salewyn the elven-wood magestaff into world artifacts
Importing dwarven-steel waraxe 'Frozenrune' into world artifacts
Importing Splendourravage into world artifacts
Importing Boryfang the Singebraid into world artifacts
Importing Cyroba into world artifacts
Importing ash magestaff 'Goredil' into world artifacts
Importing dwarven-steel helm 'Siludhenn' into world artifacts
Importing ash starstaff 'Chovor' into world artifacts
Importing Zanerach the voratun dagger into world artifacts
Importing Eclipseransom into world artifacts
Importing Yvuvena the Flamevice into world artifacts
Importing Daimilathaleg the dwarven-steel waraxe into world artifacts
Importing Morbusmarrow the voratun plate armour into world artifacts
Importing Borayatar the stralite longsword into world artifacts
Importing Hellward into world artifacts
Importing voratun waraxe 'Gorekaltholach' into world artifacts
Importing steel amulet 'Silywe' into world artifacts
Importing Breezehack into world artifacts
Importing Brenothel into world artifacts
Importing Salora the thorny mindstar into world artifacts
Importing Eremadonik into world artifacts
Importing dwarven-steel battleaxe 'Airstake' into world artifacts
Importing Xenne into world artifacts
Importing cured leather armour 'Skybraid' into world artifacts
Importing Adytira the ash magestaff into world artifacts
Importing Demonlady the dwarven-steel pickaxe into world artifacts
Importing elven-silk cloak 'Willowbone' into world artifacts
Importing Chartickler into world artifacts
Importing Greenwrither the steel waraxe into world artifacts
Importing elven-wood totem of summon tentacle 'Elenedrazor' into world artifacts
Importing Emelaratira the Sootwind into world artifacts
Importing Amiharabers the dwarven-steel mace into world artifacts
Importing steel greatsword 'Fogcrack' into world artifacts
Importing Noontreason the voratun longsword into world artifacts
Importing Bethetha into world artifacts
Importing Xerurawen into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/reknor/traps.lua
Loading entities file from memory	/data/general/traps/complex.lua
Loading entities file from memory	/data/general/traps/alarm.lua
Initiated zone	Lost Dwarven Kingdom of Reknor	with base_level	33
[ZONE] persisting to persist_last_zones	reknor
[ZONE] forgetting old zone	town-last-hope
Loading level persistance level	reknor	1
Make wait background texture 518 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	level-reknor-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	level-reknor-1.teal
Loading savefile 	/save/seri/
Wait finished, counted 0, 7 ticks
Creating level	reknor	1
Make wait background texture 630 : 0x1083529216 (0, 1082654720)
[Zone:newLevel]	reknor	beginning level generation, count:	1
C Map size 21:12 :: 252
C Map seens texture: 645 (80x80)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
[Actor:move]	132335	large brown snake	(forced) move from	nil	nil	to	13	31
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[resolveObject] CREATE FOR	132336	orc berserker	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Uniques	0.42013053856957	1.1
[resolveObject] CREATED OBJECT:	132340	Hare-Skin Sling	tries left:	1
[resolveObject] adding to main inventory:	132340	Hare-Skin Sling
[ActorObjectUse] useObjectEnable: 	Hare-Skin Sling	by	orc berserker	inven/slot	1	nil
[ActorObjectUse] Object	Hare-Skin Sling	132340	is ineligible for talent interface
Added unique	mod.class.Object/Hare-Skin Sling	::	1
[resolveObject] CREATE FOR	132336	orc berserker	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	81.766255721314	96.1
[resolveObject] CREATED OBJECT:	132341	slime-covered dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132341	slime-covered dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132336	orc berserker	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="massive"}
[TOME ENTITY FILTER] selected Greater	69.301948372356	76.1
[resolveObject] CREATED OBJECT:	132347	dwarven-steel plate armour of natural resilience	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
[resolveObject]	132347	dwarven-steel plate armour of natural resilience	NOT WORN in	nil	nil
[General Object resolver]	132347	dwarven-steel plate armour of natural resilience	COULD NOT BE WORN
[resolveObject] adding to main inventory:	132347	dwarven-steel plate armour of natural resilience
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_berserker.png
[Actor:move]	132336	orc berserker	(forced) move from	nil	nil	to	10	41
[Actor:wearAllInventory]	132336	orc berserker	wearing main inventory
[resolveObject] CREATE FOR	132351	mountain troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	21.067167004404	51.1
[resolveObject] CREATED OBJECT:	132352	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132352	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_m.png
[Actor:move]	132351	mountain troll	(forced) move from	nil	nil	to	15	44
[Actor:wearAllInventory]	132351	mountain troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	132353	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater + Ego	31.546093707556	51.1
[resolveObject] CREATED OBJECT:	132355	blazebringer's dwarven-steel waraxe of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132355	blazebringer's dwarven-steel waraxe of erosion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132353	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	29.955430171025	51.1
[resolveObject] CREATED OBJECT:	132361	warded dwarven-steel shield of mind resistance (#RESIST#)	tries left:	4
[resolveObject]	132361	warded dwarven-steel shield of mind resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	132361	warded dwarven-steel shield of mind resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	132361	warded dwarven-steel shield of mind resistance (#RESIST#)
[Actor:move]	132353	orc warrior	(forced) move from	nil	nil	to	31	36
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	132353	orc warrior	wearing main inventory
[resolveObject] CREATE FOR	132367	stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	21.42687277443	51.1
[resolveObject] CREATED OBJECT:	132368	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132368	gold pieces
[Actor:move]	132367	stone troll	(forced) move from	nil	nil	to	37	59
[Actor:wearAllInventory]	132367	stone troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	132369	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Greater	7.0150566411223	16.1
[resolveObject] CREATED OBJECT:	132374	truestriking dwarven-steel waraxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132374	truestriking dwarven-steel waraxe of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132369	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	24.316041457504	51.1
[resolveObject] CREATED OBJECT:	132380	living dwarven-steel shield of resilience	tries left:	4
[resolveObject]	132380	living dwarven-steel shield of resilience	NOT WORN in	nil	nil
[General Object resolver]	132380	living dwarven-steel shield of resilience	COULD NOT BE WORN
[resolveObject] adding to main inventory:	132380	living dwarven-steel shield of resilience
[Actor:move]	132369	orc warrior	(forced) move from	nil	nil	to	35	60
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	132369	orc warrior	wearing main inventory
[Actor:move]	132386	sandworm	(forced) move from	nil	nil	to	11	57
[resolveObject] CREATE FOR	132387	forest troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	73.82387565796	76.1
[resolveObject] CREATED OBJECT:	132388	dwarven-steel dagger of shearing	tries left:	1
[resolveObject] adding to main inventory:	132388	dwarven-steel dagger of shearing
[resolveObject] CREATE FOR	132387	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	67.002900096904	76.1
[resolveObject] CREATED OBJECT:	132392	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132392	gold pieces
[Actor:move]	132387	forest troll	(forced) move from	nil	nil	to	3	67
[Actor:wearAllInventory]	132387	forest troll	wearing main inventory
[Actor:wearAllInventory]	forest troll	132387	132388	dwarven-steel dagger of shearing	WORN IN	MAINHAND	1
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_c.png
[Actor:move]	132393	cave troll	(forced) move from	nil	nil	to	2	62
[resolveObject] CREATE FOR	132394	cave troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	40.645933270366	51.1
[resolveObject] CREATED OBJECT:	132395	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132395	huge pile of gold pieces
[Actor:move]	132394	cave troll	(forced) move from	nil	nil	to	24	5
[Actor:wearAllInventory]	132394	cave troll	wearing main inventory
[resolveObject] CREATE FOR	132396	xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	34.063026918227	51.1
[resolveObject] CREATED OBJECT:	132397	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132397	gold pieces
[resolveObject] CREATE FOR	132396	xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	67.412764078251	76.1
[resolveObject] CREATED OBJECT:	132398	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132398	huge pile of gold pieces
[Actor:move]	132396	xorn	(forced) move from	nil	nil	to	5	14
[Actor:wearAllInventory]	132396	xorn	wearing main inventory
[resolveObject] CREATE FOR	132399	venom wyrm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	26.823497284666	51.1
[resolveObject] CREATED OBJECT:	132400	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132400	gold pieces
[Actor:move]	132399	venom wyrm	(forced) move from	nil	nil	to	26	9
[Actor:wearAllInventory]	132399	venom wyrm	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	132401	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater + Ego	41.310502304076	51.1
[resolveObject] CREATED OBJECT:	132403	truestriking dwarven-steel waraxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132403	truestriking dwarven-steel waraxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132401	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater	73.110907959888	76.1
[resolveObject] CREATED OBJECT:	132409	windwalling dwarven-steel shield	tries left:	4
[resolveObject]	132409	windwalling dwarven-steel shield	NOT WORN in	nil	nil
[General Object resolver]	132409	windwalling dwarven-steel shield	COULD NOT BE WORN
[resolveObject] adding to main inventory:	132409	windwalling dwarven-steel shield
[Actor:move]	132401	orc warrior	(forced) move from	nil	nil	to	19	46
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	132401	orc warrior	wearing main inventory
[resolveObject] CREATE FOR	132413	xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	36.788006320284	51.1
[resolveObject] CREATED OBJECT:	132414	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132414	gold pieces
[resolveObject] CREATE FOR	132413	xorn	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	25.984665297428	51.1
[resolveObject] CREATED OBJECT:	132415	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132415	huge pile of gold pieces
[Actor:move]	132413	xorn	(forced) move from	nil	nil	to	18	59
[Actor:wearAllInventory]	132413	xorn	wearing main inventory
[resolveObject] CREATE FOR	132416	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected basic	104.74870673125	106.1
[resolveObject] CREATED OBJECT:	132418	dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132418	dwarven-steel battleaxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132416	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Greater	74.369921101718	76.1
[resolveObject] CREATED OBJECT:	132419	yew totem of healing	tries left:	4
fight: 	yew totem of healing	dwarven-steel battleaxe	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	yew totem of healing	by	fiery orc wyrmic	inven/slot	table: 0x20cf17d0	nil
[resolveObject]	132419	yew totem of healing	added to inventory	TOOL
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_fiery_orc_wyrmic.png
[Actor:move]	132416	fiery orc wyrmic	(forced) move from	nil	nil	to	67	1
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[resolveObject] CREATE FOR	132423	forest troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	54.498593364898	76.1
[resolveObject] CREATED OBJECT:	132424	lapis lazuli	tries left:	1
[resolveObject] adding to main inventory:	132424	lapis lazuli
[resolveObject] CREATE FOR	132423	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	102.87791792075	106.1
[resolveObject] CREATED OBJECT:	132425	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132425	gold pieces
[Actor:move]	132423	forest troll	(forced) move from	nil	nil	to	59	53
[Actor:wearAllInventory]	132423	forest troll	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/firebrick-snake.png
[Actor:move]	132426	rattlesnake	(forced) move from	nil	nil	to	40	16
[resolveObject] CREATE FOR	132427	stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	94.063989571972	96.1
[resolveObject] CREATED OBJECT:	132428	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132428	gold pieces
[Actor:move]	132427	stone troll	(forced) move from	nil	nil	to	29	25
[Actor:wearAllInventory]	132427	stone troll	wearing main inventory
[resolveObject] CREATE FOR	132429	orc soldier	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	91.367029107827	96.1
[resolveObject] CREATED OBJECT:	132434	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132434	huge pile of gold pieces
[resolveObject] CREATE FOR	132429	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Ego	99.017841607954	101.1
[resolveObject] CREATED OBJECT:	132435	dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132435	dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[Actor:move]	132429	orc soldier	(forced) move from	nil	nil	to	16	20
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	132429	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	132439	stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	22.998193726349	51.1
[resolveObject] CREATED OBJECT:	132440	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132440	huge pile of gold pieces
[Actor:move]	132439	stone troll	(forced) move from	nil	nil	to	67	53
[Actor:wearAllInventory]	132439	stone troll	wearing main inventory
[resolveObject] CREATE FOR	132441	icy orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	32.267590480474	51.1
[resolveObject] CREATED OBJECT:	132446	stormbringer's dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132446	stormbringer's dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132441	icy orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Greater + Ego	22.111764102152	51.1
[resolveObject] CREATED OBJECT:	132452	focusing yew totem of healing	tries left:	4
fight: 	focusing yew totem of healing	stormbringer's dwarven-steel battleaxe of massacre	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	focusing yew totem of healing	by	icy orc wyrmic	inven/slot	table: 0x169d7930	nil
[resolveObject]	132452	focusing yew totem of healing	added to inventory	TOOL
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_icy_orc_wyrmic.png
[Actor:move]	132441	icy orc wyrmic	(forced) move from	nil	nil	to	57	23
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:move]	132458	stone troll	(forced) move from	nil	nil	to	45	32
[Actor:move]	132459	vampire lord	(forced) move from	nil	nil	to	51	3
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[]
New GL Shader program 57
*p 57: Uniform: 0: 8B5E tex
*p 57: Uniform: 1: 1406 ellipsoidalFactor
*p 57: Uniform: 2: 1406 tick
*p 57: Uniform: 3: 1406 tick_start
*p 57: Uniform: 4: 1406 time_factor
*p 57: Uniform: 5: 1406 deploy_factor
*p 57: Uniform: 6: 1406 flap
[SHADER] setting reset param	tick_start	2664210
[Actor:move]	132465	stone troll	(forced) move from	nil	nil	to	15	18
[Actor:move]	132466	forest troll	(forced) move from	nil	nil	to	69	9
[resolveObject] CREATE FOR	132467	cave troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	36.401054604276	51.1
[resolveObject] CREATED OBJECT:	132468	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132468	gold pieces
[Actor:move]	132467	cave troll	(forced) move from	nil	nil	to	18	2
[Actor:wearAllInventory]	132467	cave troll	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_ww.png
[Actor:move]	132469	white wolf	(forced) move from	nil	nil	to	44	42
[resolveObject] CREATE FOR	132470	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	88.13644243181	96.1
[resolveObject] CREATED OBJECT:	132471	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132471	gold pieces
[Actor:move]	132470	forest troll	(forced) move from	nil	nil	to	41	59
[Actor:wearAllInventory]	132470	forest troll	wearing main inventory
[resolveObject] CREATE FOR	132472	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	72.955104619813	76.1
[resolveObject] CREATED OBJECT:	132473	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132473	gold pieces
[Actor:move]	132472	forest troll	(forced) move from	nil	nil	to	31	54
[Actor:wearAllInventory]	132472	forest troll	wearing main inventory
[Actor:move]	132474	grave wight	(forced) move from	nil	nil	to	59	32
[Actor:move]	132475	forest troll	(forced) move from	nil	nil	to	33	44
[resolveObject] CREATE FOR	132476	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	73.634072508731	76.1
[resolveObject] CREATED OBJECT:	132478	caustic dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132478	caustic dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	132476	orc soldier	(forced) move from	nil	nil	to	44	21
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	132482	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Greater	75.318608900469	76.1
[resolveObject] CREATED OBJECT:	132484	yew longbow of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	132484	yew longbow of enduring	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132482	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Double Ego	81.541588783024	96.1
[resolveObject] CREATED OBJECT:	132488	self-loading quiver of yew arrows of erosion	tries left:	4
fight: 	self-loading quiver of yew arrows of erosion	yew longbow of enduring	::	OFFHAND	QUIVER
[resolveObject]	132488	self-loading quiver of yew arrows of erosion	added to inventory	QUIVER
[Actor:move]	132482	orc archer	(forced) move from	nil	nil	to	6	4
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	132494	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	65.743454720893	76.1
[resolveObject] CREATED OBJECT:	132495	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132495	gold pieces
[Actor:move]	132494	forest troll	(forced) move from	nil	nil	to	4	9
[Actor:wearAllInventory]	132494	forest troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	132496	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater + Ego	25.644420045716	51.1
[resolveObject] CREATED OBJECT:	132498	elemental dwarven-steel waraxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132498	elemental dwarven-steel waraxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132496	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	27.983810392203	51.1
[resolveObject] CREATED OBJECT:	132504	scouring dwarven-steel shield of temporal resistance (#RESIST#)	tries left:	4
[resolveObject]	132504	scouring dwarven-steel shield of temporal resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	132504	scouring dwarven-steel shield of temporal resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	132504	scouring dwarven-steel shield of temporal resistance (#RESIST#)
[Actor:move]	132496	orc warrior	(forced) move from	nil	nil	to	51	1
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	132496	orc warrior	wearing main inventory
[resolveObject] CREATE FOR	132510	cave troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	84.48263841361	96.1
[resolveObject] CREATED OBJECT:	132511	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132511	gold pieces
[Actor:move]	132510	cave troll	(forced) move from	nil	nil	to	3	65
[Actor:wearAllInventory]	132510	cave troll	wearing main inventory
[resolveObject] CREATE FOR	132512	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	26.827717354691	51.1
[resolveObject] CREATED OBJECT:	132513	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132513	gold pieces
[Actor:move]	132512	forest troll	(forced) move from	nil	nil	to	12	2
[Actor:wearAllInventory]	132512	forest troll	wearing main inventory
[resolveObject] CREATE FOR	132514	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	101.55923316663	106.1
[resolveObject] CREATED OBJECT:	132515	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132515	gold pieces
[Actor:move]	132514	forest troll	(forced) move from	nil	nil	to	40	51
[Actor:wearAllInventory]	132514	forest troll	wearing main inventory
[resolveObject] CREATE FOR	132516	stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	29.37536485901	51.1
[resolveObject] CREATED OBJECT:	132517	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132517	gold pieces
[Actor:move]	132516	stone troll	(forced) move from	nil	nil	to	23	10
[Actor:wearAllInventory]	132516	stone troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	132518	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	32.131720579279	51.1
[resolveObject] CREATED OBJECT:	132520	balanced dwarven-steel dagger of torment	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	132520	balanced dwarven-steel dagger of torment	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132518	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Ego	90.343649355179	96.1
[resolveObject] CREATED OBJECT:	132526	balanced dwarven-steel dagger of the mystic	tries left:	4
fight: 	balanced dwarven-steel dagger of the mystic	balanced dwarven-steel dagger of torment	::	nil	OFFHAND
[resolveObject]	132526	balanced dwarven-steel dagger of the mystic	added to inventory	OFFHAND
[resolveObject] CREATE FOR	132518	orc assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Ego	82.645613942919	96.1
[resolveObject] CREATED OBJECT:	132532	prismatic hardened leather armour of spell shielding	tries left:	4
fight: 	prismatic hardened leather armour of spell shielding	balanced dwarven-steel dagger of torment	::	nil	BODY
fight: 	prismatic hardened leather armour of spell shielding	balanced dwarven-steel dagger of the mystic	::	nil	BODY
[resolveObject]	132532	prismatic hardened leather armour of spell shielding	added to inventory	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_assassin.png
[Actor:move]	132518	orc assassin	(forced) move from	nil	nil	to	30	25
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	132538	quasit	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Greater + Ego	42.116317449596	51.1
[resolveObject] CREATED OBJECT:	132539	enhanced dwarven-steel longsword of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	12
[resolveObject]	132539	enhanced dwarven-steel longsword of erosion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132538	quasit	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	25.824812809675	51.1
[resolveObject] CREATED OBJECT:	132545	icy dwarven-steel shield of earthen fury	tries left:	4
fight: 	icy dwarven-steel shield of earthen fury	enhanced dwarven-steel longsword of erosion	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	132545	icy dwarven-steel shield of earthen fury	added to inventory	OFFHAND
[resolveObject] CREATE FOR	132538	quasit	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="heavy"}
[TOME ENTITY FILTER] selected Greater	52.557699857458	76.1
[resolveObject] CREATED OBJECT:	132551	fortifying dwarven-steel mail armour	tries left:	4
fight: 	fortifying dwarven-steel mail armour	enhanced dwarven-steel longsword of erosion	::	nil	BODY
fight: 	fortifying dwarven-steel mail armour	icy dwarven-steel shield of earthen fury	::	nil	BODY
[resolveObject]	132551	fortifying dwarven-steel mail armour	added to inventory	BODY
[Actor:move]	132538	quasit	(forced) move from	nil	nil	to	44	45
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Necromancer
[resolveObject] CREATE FOR	132555	orc necromancer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	78.536286406241	96.1
[resolveObject] CREATED OBJECT:	132559	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132559	gold pieces
[resolveObject] CREATE FOR	132555	orc necromancer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x1dc21970, subtype="staff", autoreq=true}
[TOME ENTITY FILTER] selected Double Ego	81.918877000628	96.1
[resolveObject] CREATED OBJECT:	132560	shimmering yew magestaff of power	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	18
[resolveObject]	132560	shimmering yew magestaff of power	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132555	orc necromancer	do_wear/tries:	true	5	filter:
	{type="armor", forbid_power_source=table: 0x1dc21a80, subtype="cloth", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	49.227444578949	51.1
[resolveObject] CREATED OBJECT:	132566	tormentor's cashmere robe of fire (#RESIST#)	tries left:	4
fight: 	tormentor's cashmere robe of fire (#RESIST#)	shimmering yew magestaff of power	::	OFFHAND	BODY
[resolveObject]	132566	tormentor's cashmere robe of fire (#RESIST#)	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:move]	132555	orc necromancer	(forced) move from	nil	nil	to	17	36
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	132555	orc necromancer	wearing main inventory
Cloned shader 57
[SHADER] setting reset param	tick_start	2664210
[resolveObject] CREATE FOR	132572	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	21.768906473192	51.1
[resolveObject] CREATED OBJECT:	132573	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132573	gold pieces
[Actor:move]	132572	forest troll	(forced) move from	nil	nil	to	41	58
[Actor:wearAllInventory]	132572	forest troll	wearing main inventory
[resolveObject] CREATE FOR	132574	stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	47.611761582951	51.1
[resolveObject] CREATED OBJECT:	132575	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132575	huge pile of gold pieces
[Actor:move]	132574	stone troll	(forced) move from	nil	nil	to	25	5
[Actor:wearAllInventory]	132574	stone troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	132576	orc warrior	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	89.376073371286	96.1
[resolveObject] CREATED OBJECT:	132578	clarifying cashmere wizard hat of lightning (#RESIST#)	tries left:	1
[resolveObject] adding to main inventory:	132578	clarifying cashmere wizard hat of lightning (#RESIST#)
[resolveObject] CREATE FOR	132576	orc warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	89.574383158337	96.1
[resolveObject] CREATED OBJECT:	132584	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132584	gold pieces
[resolveObject] CREATE FOR	132576	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Ego	98.518805222398	101.1
[resolveObject] CREATED OBJECT:	132585	acidic dwarven-steel waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132585	acidic dwarven-steel waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132576	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	34.334296468009	51.1
[resolveObject] CREATED OBJECT:	132589	coruscating dwarven-steel shield of lightning resistance (#RESIST#)	tries left:	4
[resolveObject]	132589	coruscating dwarven-steel shield of lightning resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	132589	coruscating dwarven-steel shield of lightning resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	132589	coruscating dwarven-steel shield of lightning resistance (#RESIST#)
[Actor:move]	132576	orc warrior	(forced) move from	nil	nil	to	48	65
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	132576	orc warrior	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	132595	orc warrior	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	16.503718868168	51.1
[resolveObject] CREATED OBJECT:	132600	regeneration infusion	tries left:	1
[resolveObject] adding to main inventory:	132600	regeneration infusion
[ActorObjectUse] useObjectEnable: 	regeneration infusion	by	orc warrior	inven/slot	1	nil
[resolveObject] CREATE FOR	132595	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Ego	99.628161311704	101.1
[resolveObject] CREATED OBJECT:	132601	dwarven-steel waraxe of paradox	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132601	dwarven-steel waraxe of paradox	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132595	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	31.554472632751	51.1
[resolveObject] CREATED OBJECT:	132605	windwalling dwarven-steel shield of temporal resistance (#RESIST#)	tries left:	4
[resolveObject]	132605	windwalling dwarven-steel shield of temporal resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	132605	windwalling dwarven-steel shield of temporal resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	132605	windwalling dwarven-steel shield of temporal resistance (#RESIST#)
[Actor:move]	132595	orc warrior	(forced) move from	nil	nil	to	31	52
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	132595	orc warrior	wearing main inventory
[resolveObject] CREATE FOR	132611	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	14.962805031924	16.1
[resolveObject] CREATED OBJECT:	132612	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132612	huge pile of gold pieces
[Actor:move]	132611	forest troll	(forced) move from	nil	nil	to	29	67
[Actor:wearAllInventory]	132611	forest troll	wearing main inventory
[Actor:move]	132613	copperhead snake	(forced) move from	nil	nil	to	32	66
[Actor:move]	132614	forest troll	(forced) move from	nil	nil	to	27	59
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	132615	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Ego	90.662721628974	96.1
[resolveObject] CREATED OBJECT:	132617	hateful dwarven-steel waraxe of paradox	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	132617	hateful dwarven-steel waraxe of paradox	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132615	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Greater	3.9310684982259	16.1
[resolveObject] CREATED OBJECT:	132623	warded dwarven-steel shield of shrapnel	tries left:	4
[resolveObject]	132623	warded dwarven-steel shield of shrapnel	NOT WORN in	nil	nil
[General Object resolver]	132623	warded dwarven-steel shield of shrapnel	COULD NOT BE WORN
[resolveObject] adding to main inventory:	132623	warded dwarven-steel shield of shrapnel
[Actor:move]	132615	orc warrior	(forced) move from	nil	nil	to	24	32
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	132615	orc warrior	wearing main inventory
[resolveObject] CREATE FOR	132629	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	91.478912568743	96.1
[resolveObject] CREATED OBJECT:	132630	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132630	gold pieces
[Actor:move]	132629	forest troll	(forced) move from	nil	nil	to	16	55
[Actor:wearAllInventory]	132629	forest troll	wearing main inventory
[Actor:move]	132631	stone troll	(forced) move from	nil	nil	to	17	56
[TOME ENTITY FILTER] selected Money	107.37431586571	109.1
[TOME ENTITY FILTER] selected Double Greater	6.9344913374027	16.1
[TOME ENTITY FILTER] selected Double Ego	81.011958011172	96.1
[TOME ENTITY FILTER] selected Ego	100.47391187492	101.1
[TOME ENTITY FILTER] selected Greater	72.076429404332	76.1
[TOME ENTITY FILTER] selected Greater + Ego	22.52352116587	51.1
[TOME ENTITY FILTER] selected Greater + Ego	47.682783466129	51.1
[TOME ENTITY FILTER] selected Double Ego	93.884164822003	96.1
[TOME ENTITY FILTER] selected Greater + Ego	19.551316811132	51.1
[TOME ENTITY FILTER] selected Greater + Ego	50.35647963004	51.1
[TOME ENTITY FILTER] selected Greater + Ego	25.549401705888	51.1
[TOME ENTITY FILTER] selected Greater + Ego	20.81780988761	51.1
Placed lore	Iron Throne Profits History	43	31
[Identify]	Iron Throne Profits History	true
Wait finished, counted 3323, 1154 ticks
[STARTEVENTS] Zone compiled events list: one_per_level=	true
[1] = {
  [percent] = 15
  [name] = weird-pedestals
  [forbid] = {
    [1] = 4
  }
}
[2] = {
  [percent] = 27
  [name] = cultists
  [forbid] = {
    [1] = 4
  }
}
[1] = {
  [minor] = true
  [name] = glimmerstone
  [percent] = 100
  [max_repeat] = 4
  [forbid] = {
    [1] = 4
  }
}
[2] = {
  [percent] = 25
  [minor] = true
  [name] = ashes-urhrok+demon-statue
}
[3] = {
  [minor] = true
  [name] = glowing-chest
  [percent] = 80
  [max_repeat] = 4
  [forbid] = {
    [1] = 4
  }
}
[4] = {
  [minor] = true
  [name] = whistling-vortex
  [percent] = 50
}
[5] = {
  [max_repeat] = 3
  [minor] = true
  [name] = fell-aura
  [percent] = 50
}
[STARTEVENTS] Assigned events list:
[1] = {
  [1] = glimmerstone
  [2] = glimmerstone
  [3] = glimmerstone
  [4] = glowing-chest
  [5] = glowing-chest
  [6] = glowing-chest
  [7] = whistling-vortex
  [8] = fell-aura
  [params] = {
  }
  [9] = fell-aura
}
[2] = {
  [1] = glimmerstone
  [2] = glimmerstone
  [3] = glimmerstone
  [4] = glimmerstone
  [params] = {
  }
  [5] = glowing-chest
}
[3] = {
  [1] = glimmerstone
  [2] = glimmerstone
  [3] = glowing-chest
  [4] = glowing-chest
  [5] = glowing-chest
  [6] = whistling-vortex
  [7] = fell-aura
  [8] = fell-aura
  [params] = {
  }
}
[4] = {
  [1] = whistling-vortex
  [2] = fell-aura
  [params] = {
  }
}
[TOME ENTITY FILTER] selected Double Greater	0.19300653138035	10
[createRandomBoss] Creating random boss 	Belamirin the forest troll	33	level	1	classes
[applyRandomClass]	132722	Belamirin the forest troll	Adding class	Necromancer	Mage
   power types: not_power_source =	antimagic	power_source =	arcane
[applyRandomClass] Random boss forbade talent because of level	Minion Mastery	T_MINION_MASTERY	33
[applyRandomClass] Random boss forbade talent because of level	Frostdusk	T_FROSTDUSK	33
[applyRandomClass] Random boss forbade talent because of special talent restriction	Impending Doom	T_IMPENDING_DOOM	33
[applyRandomClass] Random boss forbade talent because of level	Sacrifice	T_SACRIFICE	33
[applyRandomClass] Random boss forbade talent because of level	Forgery of Haze	T_FORGERY_OF_HAZE	33
[applyRandomClass] Random boss forbade talent because of level	Shatter	T_SHATTER	33
[applyRandomClass] Random boss forbade talent because of level	Uttercold	T_UTTERCOLD	33
Adding 8 random class talents to boss
1	 * talent:	T_ASSEMBLE	4
2	 * talent:	T_INVOKE_DARKNESS	4
3	 * talent:	T_PHASE_DOOR	4
4	 * talent:	T_KEEN_SENSES	4
5	 * talent:	T_CIRCLE_OF_DEATH	4
6	 * talent:	T_FREEZE	4
7	 * talent:	T_HEIGHTENED_SENSES	4
8	 * talent:	T_FROZEN_GROUND	4
 ** Finished adding	8	of	8	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	33	egos =	1	gr egos =	0	rand themes = 	3	points = 	47	nb_powers = 	7
 * using themes	spell,fire,nature
 * forbid power sources:	antimagic
Creating randart %s 'Duvykalthorig'(flawless torque) with no themename
 ** selected ego	focusing 	(greater)	nil
 * adding power: generic stat wil(1 points), 24 remaining
 * adding power: generic increased mana(1 points), 23 remaining
 * adding power: generic mana regeneration(1 points), 22 remaining
 * adding power: generic spellcrit(1 points), 21 remaining
 * adding power: generic mana regeneration(1 points), 20 remaining
 * adding power: generic mana regeneration(1 points), 19 remaining
 * adding power: generic stat mag(1 points), 18 remaining
 * adding power: generic stat wil(1.5 points), 17 remaining
 * adding power: generic increased mana(1.5 points), 15.5 remaining
 * adding power: generic mana regeneration(1.5 points), 14 remaining
 * adding power: generic spellcrit(1.5 points), 12.5 remaining
 * adding power: generic mana regeneration(1.5 points), 11 remaining
 * adding power: generic mana regeneration(1.5 points), 9.5 remaining
 * adding power: generic stat mag(1.5 points), 8 remaining
 * adding power: generic stat wil(2.25 points), 6.5 remaining
 * adding power: generic increased mana(2.25 points), 4.25 remaining
 * adding power: generic mana regeneration(2.25 points), 2 remaining
 * adding bias power: generic mana regeneration(2.25 points), 24 remaining
 * adding bias power: generic mana regeneration(3.375 points), 21.75 remaining
 * adding bias power: generic spellcrit(2.25 points), 18.375 remaining
 * adding bias power: generic stat wil(3.375 points), 16.125 remaining
 * adding bias power: generic spellcrit(2.7 points), 12.75 remaining
 * adding bias power: generic mana regeneration(2.7 points), 10.05 remaining
 * adding bias power: generic mana regeneration(4.05 points), 7.35 remaining
 * adding bias power: generic spellcrit(3.24 points), 3.3 remaining
[ActorObjectUse] useObjectEnable: 	dwarven-steel torque of gale force 'Duvykalthorig'	by	Belamirin the forest troll	inven/slot	1	nil
[ActorObjectUse] Object	dwarven-steel torque of gale force 'Duvykalthorig'	132729	is ineligible for talent interface
[resolveObject] CREATE FOR	132869	Belamirin the forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	52.481552951479	76.1
[resolveObject] CREATED OBJECT:	132870	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	132870	huge pile of gold pieces
[resolveObject] CREATE FOR	132869	Belamirin the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x170e2b60, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	88.150540004869	95.5
[resolveObject] CREATED OBJECT:	132871	elven-wood magestaff of wizardry	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	24
[resolveObject]	132871	elven-wood magestaff of wizardry	added to inventory	MAINHAND
[resolveObject] CREATE FOR	132869	Belamirin the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x170e2cc0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	70.264680719414	70.5
[resolveObject] CREATED OBJECT:	132875	mindwoven silk robe of alchemy	tries left:	4
fight: 	mindwoven silk robe of alchemy	elven-wood magestaff of wizardry	::	OFFHAND	BODY
[resolveObject]	132875	mindwoven silk robe of alchemy	added to inventory	BODY
[createRandomBoss] Creating random boss 	Xaminne the mountain troll	33	level	1	classes
[applyRandomClass]	132881	Xaminne the mountain troll	Adding class	Bulwark	Warrior
   power types: not_power_source =		power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Battle Cry	T_BATTLE_CRY	33
[applyRandomClass] Random boss forbade talent because of level	True Grit	T_TRUE_GRIT	33
[applyRandomClass] Random boss forbade talent because of level	Battle Shout	T_BATTLE_SHOUT	33
[applyRandomClass] Random boss forbade talent because of level	Shattering Impact	T_SHATTERING_IMPACT	33
[applyRandomClass] Random boss forbade talent because of level	Battle Call	T_BATTLE_CALL	33
[applyRandomClass] Random boss forbade talent because of level	Bleeding Edge	T_BLEEDING_EDGE	33
Adding 10 random class talents to boss
1	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
2	 * talent:	T_JUGGERNAUT	4
3	 * talent:	T_GREATER_WEAPON_FOCUS	4
4	 * talent:	T_HEIGHTENED_SENSES	4
5	 * talent:	T_VITALITY	4
6	 * talent:	T_WEAPONS_MASTERY	4
7	 * talent:	T_KNIFE_MASTERY	4
8	 * talent:	T_WEAPON_COMBAT	4
9	 * talent:	T_REPULSION	4
10	 * talent:	T_SHIELD_EXPERTISE	4
 ** Finished adding	10	of	10	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	33	egos =	1	gr egos =	0	rand themes = 	3	points = 	39	nb_powers = 	8
 * using themes	temporal,misc,defense
 * forbid power sources:	antimagic
Creating randart Lelilathaldir the %s(laminated totem) with no themename
 ** selected ego	soothing 	(normal)	nil
 * adding power: generic demon telepathy(2 points), 20 remaining
Removing power from the list, 	generic demon telepathy	==	table: 0x172fdd00	remaining:
 * adding power: generic immune poison(2 points), 18 remaining
 * adding power: generic resist mind(2 points), 16 remaining
 * adding power: generic dragon telepathy(2 points), 14 remaining
Removing power from the list, 	generic dragon telepathy	==	table: 0x1e097c00	remaining:
 * adding power: generic resist darkness(2 points), 12 remaining
 * adding power: generic resist temporal(2 points), 10 remaining
 * adding power: generic immune poison(3 points), 8 remaining
 * adding power: generic resist mind(3 points), 5 remaining
 * adding power: generic immune silence(2 points), 2 remaining
 * adding bias power: generic immune poison(4.5 points), 20 remaining
Removing power from bias list , 	generic immune poison
 * adding bias power: generic immune silence(3 points), 15.5 remaining
 * adding bias power: generic resist temporal(3 points), 12.5 remaining
 * adding bias power: generic immune silence(3.6 points), 9.5 remaining
Removing power from bias list , 	generic immune silence
 * adding bias power: generic resist temporal(3.6 points), 5.9 remaining
 * adding bias power: generic resist temporal(4.32 points), 2.3 remaining
[ActorObjectUse] useObjectEnable: 	Lelilathaldir the yew totem of healing	by	Xaminne the mountain troll	inven/slot	1	nil
[ActorObjectUse] Object	Lelilathaldir the yew totem of healing	132888	is ineligible for talent interface
[resolveObject] CREATE FOR	133035	Xaminne the mountain troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	40.885199432583	51.1
[resolveObject] CREATED OBJECT:	133036	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	133036	gold pieces
[resolveObject] CREATE FOR	133035	Xaminne the mountain troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0fc034c0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="longsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	110.34567641941	115.5
[resolveObject] CREATED OBJECT:	133037	balanced stralite longsword of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	133037	balanced stralite longsword of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	133035	Xaminne the mountain troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0ff42230, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	102.27359987813	115.5
[resolveObject] CREATED OBJECT:	133043	shocking dwarven-steel shield of cold resistance (#RESIST#)	tries left:	4
fight: 	shocking dwarven-steel shield of cold resistance (#RESIST#)	balanced stralite longsword of massacre	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	133043	shocking dwarven-steel shield of cold resistance (#RESIST#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	133035	Xaminne the mountain troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0f849be0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	106.4071441998	115.5
[resolveObject] CREATED OBJECT:	133049	impenetrable voratun mail armour of fire resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	13
fight: 	impenetrable voratun mail armour of fire resistance	balanced stralite longsword of massacre	::	nil	BODY
fight: 	impenetrable voratun mail armour of fire resistance	shocking dwarven-steel shield of cold resistance (#RESIST#)	::	nil	BODY
[resolveObject]	133049	impenetrable voratun mail armour of fire resistance	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[EVENT] glowing-chest placed at 	39	59
[TOME ENTITY FILTER] selected Greater + Ego	3.573075342824	10
[EVENT] glowing-chest placed at 	38	47
[TOME ENTITY FILTER] selected Greater + Ego	2.9494852393282	10
[EVENT] glowing-chest placed at 	30	5
[EVENT] whistling-vortex centered at 	32	65
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 59
*p 59: Uniform: 0: 8B5E tex
*p 59: Uniform: 1: 8B50 xy
*p 59: Uniform: 2: 1406 zoom
*p 59: Uniform: 3: 1406 tick
*p 59: Uniform: 4: 1406 time_factor
*p 59: Uniform: 5: 1406 npow
*p 59: Uniform: 6: 8B52 color1
*p 59: Uniform: 7: 8B52 color2
*p 59: Uniform: 8: 1406 hide_center
*p 59: Uniform: 9: 1406 aam
[EVENT] fell-aura centered at 	26	17
[EVENT] fell-aura centered at 	25	19
Not gone east, no backup guardian
Running on level loads	reknor-1
[Actor:move]	3935	Seri	(forced) move from	69	22	to	9	58
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[ONLINE PROFILE] current character 	Seri the level 33 Yeek Wyrmic
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	To the Depths.ogg	sound "/data/music/To the Depths.ogg" : <static>
[MUSIC] playing	To the Depths.ogg	sound "/data/music/To the Depths.ogg" : <static>
[Actor:move]	132386	sandworm	(forced) move from	11	57	to	9	20
Updating zone name	Lost Dwarven Kingdom of Reknor (1)
C Map minimap texture: 389 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-wilderness-1.teal	::	table: 0x111ac350	=>	table: 0x1d886900	(6796)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	Seri	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 665 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] new save running in the pipe:	Seri	zone	::	zone-wilderness.teaz	::	table: 0x16e65448	=>	table: 0x20962610	(1327)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x168d5568	(6628)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x10297da0	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-wilderness-1.teal.tmp
Saved zipname /save/seri/level-wilderness-1.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-wilderness-1.teal.tmp
Loading savefile 	/save/seri/
Saved zipname /save/seri/zone-wilderness.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	Seri	zone	/save/seri/zone-wilderness.teaz.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	7e093ee1357771dc6dde227ca269de17	level	/save/seri/level-wilderness-1.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-wilderness-1.teal	7e093ee1357771dc6dde227ca269de17
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	dbcf609dc4ba1f2c9a41c160ace0da72	zone	/save/seri/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	zone-wilderness.teaz	dbcf609dc4ba1f2c9a41c160ace0da72
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	ae60312e5292288e46cba05254683e7c	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	ae60312e5292288e46cba05254683e7c
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
Wait finished, counted 10453, 1670 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x203a4030
[LOG]	Saving game...
[resolveObject] CREATE FOR	133173	venom drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	32.6760177655	51.1
[resolveObject] CREATED OBJECT:	133174	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	133174	huge pile of gold pieces
[Actor:move]	133173	venom drake	(forced) move from	nil	nil	to	27	10
[Actor:wearAllInventory]	133173	venom drake	wearing main inventory
[resolveObject] CREATE FOR	133175	venom drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	17.963697962947	51.1
[resolveObject] CREATED OBJECT:	133176	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	133176	gold pieces
[Actor:move]	133175	venom drake	(forced) move from	nil	nil	to	26	10
[Actor:wearAllInventory]	133175	venom drake	wearing main inventory
[resolveObject] CREATE FOR	133177	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	77.7515846295	96.1
[resolveObject] CREATED OBJECT:	133179	acidic dwarven-steel battleaxe of daylight	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	133179	acidic dwarven-steel battleaxe of daylight	added to inventory	MAINHAND
[Actor:move]	133177	orc soldier	(forced) move from	nil	nil	to	67	2
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	133185	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	58.035463866264	76.1
[resolveObject] CREATED OBJECT:	133187	elemental dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	133187	elemental dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	133185	orc soldier	(forced) move from	nil	nil	to	66	0
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	133191	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	22.514267034351	51.1
[resolveObject] CREATED OBJECT:	133193	arcing dwarven-steel battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	133193	arcing dwarven-steel battleaxe of crippling	added to inventory	MAINHAND
[Actor:move]	133191	orc soldier	(forced) move from	nil	nil	to	68	2
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	133199	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	92.00093947979	96.1
[resolveObject] CREATED OBJECT:	133204	acidic dwarven-steel battleaxe of paradox	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	133204	acidic dwarven-steel battleaxe of paradox	added to inventory	MAINHAND
[Actor:move]	133199	orc soldier	(forced) move from	nil	nil	to	66	2
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	133210	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	22.388407565141	51.1
[resolveObject] CREATED OBJECT:	133212	truestriking dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	133212	truestriking dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[Actor:move]	133210	orc soldier	(forced) move from	nil	nil	to	58	24
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	133218	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Greater	13.10381176551	16.1
[resolveObject] CREATED OBJECT:	133220	plaguebringer's dwarven-steel battleaxe of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	133220	plaguebringer's dwarven-steel battleaxe of shearing	added to inventory	MAINHAND
[Actor:move]	133218	orc soldier	(forced) move from	nil	nil	to	56	23
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	133226	orc soldier	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	65.369185744397	76.1
[resolveObject] CREATED OBJECT:	133228	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	133228	gold pieces
[resolveObject] CREATE FOR	133226	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	30.995183587861	51.1
[resolveObject] CREATED OBJECT:	133229	quick dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	133229	quick dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[Actor:move]	133226	orc soldier	(forced) move from	nil	nil	to	56	24
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	133226	orc soldier	wearing main inventory
[Actor:move]	133235	vampire lord	(forced) move from	nil	nil	to	50	2
Cloned shader 57
[SHADER] setting reset param	tick_start	2668827
[resolveObject] CREATE FOR	133238	skeleton master archer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x1ec73f70, subtype="longbow", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	37.39727161176	51.1
[resolveObject] CREATED OBJECT:	133239	keeper's yew longbow of acid	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	133239	keeper's yew longbow of acid	added to inventory	MAINHAND
[resolveObject] CREATE FOR	133238	skeleton master archer	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x1745f170, subtype="arrow", autoreq=true}
[TOME ENTITY FILTER] selected Greater	69.349367675969	76.1
[resolveObject] CREATED OBJECT:	133245	barbed quiver of yew arrows	tries left:	4
fight: 	barbed quiver of yew arrows	keeper's yew longbow of acid	::	OFFHAND	QUIVER
[resolveObject]	133245	barbed quiver of yew arrows	added to inventory	QUIVER
[Actor:move]	133238	skeleton master archer	(forced) move from	nil	nil	to	52	2
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x125f2c00	(6628)
Loading savefile 	/save/seri/
[resolveObject] CREATE FOR	133249	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	100.52219568341	101.1
[resolveObject] CREATED OBJECT:	133250	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	133250	gold pieces
[Actor:move]	133249	venom drake hatchling	(forced) move from	nil	nil	to	26	11
[Actor:wearAllInventory]	133249	venom drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	133251	skeleton archer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	83.091246470017	96.1
[resolveObject] CREATED OBJECT:	133252	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	133252	gold pieces
[resolveObject] CREATE FOR	133251	skeleton archer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x1873ef00, subtype="longbow", autoreq=true}
[TOME ENTITY FILTER] selected Uniques	0.33724851533911	1.1
[TOME ENTITY FILTER] selected Double Ego	86.739217932969	96.1
[resolveObject] CREATED OBJECT:	133253	steady yew longbow of fire	tries left:	3
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	133253	steady yew longbow of fire	added to inventory	MAINHAND
[resolveObject] CREATE FOR	133251	skeleton archer	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x1873eff0, subtype="arrow", autoreq=true}
[TOME ENTITY FILTER] selected Double Ego	79.675474139179	96.1
[resolveObject] CREATED OBJECT:	133259	blazing quiver of yew arrows of erosion	tries left:	4
fight: 	blazing quiver of yew arrows of erosion	steady yew longbow of fire	::	OFFHAND	QUIVER
[resolveObject]	133259	blazing quiver of yew arrows of erosion	added to inventory	QUIVER
[Actor:move]	133251	skeleton archer	(forced) move from	nil	nil	to	50	3
[Actor:wearAllInventory]	133251	skeleton archer	wearing main inventory
[Actor:move]	133265	lesser vampire	(forced) move from	nil	nil	to	51	2
Cloned shader 57
[SHADER] setting reset param	tick_start	2669994
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[resolveObject] CREATE FOR	133267	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	28.830689588308	51.1
[resolveObject] CREATED OBJECT:	133268	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	133268	gold pieces
[Actor:move]	133267	venom drake hatchling	(forced) move from	nil	nil	to	27	11
[Actor:wearAllInventory]	133267	venom drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	133269	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	39.342583504185	51.1
[resolveObject] CREATED OBJECT:	133270	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	133270	gold pieces
[Actor:move]	133269	venom drake hatchling	(forced) move from	nil	nil	to	25	12
[Actor:wearAllInventory]	133269	venom drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	133271	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	92.006593479363	96.1
[resolveObject] CREATED OBJECT:	133272	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	133272	gold pieces
[Actor:move]	133271	venom drake hatchling	(forced) move from	nil	nil	to	25	11
[Actor:wearAllInventory]	133271	venom drake hatchling	wearing main inventory
[Actor:move]	3935	Seri	move from	9	58	to	9	59
[Actor:move]	3935	Seri	move from	9	59	to	10	60
[improved_talented AI] chooses for	132469	white wolf	T_ICY_SKIN
[use_tactical AI] === Action Selected:	132441	icy orc wyrmic	attack	 talent:T_ICY_SKIN
[Actor:move]	3935	Seri	move from	10	60	to	11	60
[Actor:move]	3935	Seri	move from	11	60	to	12	59
[use_tactical AI] === Action Selected:	132441	icy orc wyrmic	heal	 talent:T_ACTIVATE_OBJECT_1
[MIND CRIT %]	1
[Actor:move]	3935	Seri	move from	12	59	to	13	60
[Actor:move]	132413	xorn	move from	18	59	to	17	59
[target_simple AI]	132631	stone troll	selecting NEW TARGET	13	60	3935	Seri
[Actor:move]	132631	stone troll	move from	17	56	to	16	57
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (stone troll)).
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x0f29ba60	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/game.teag.tmp
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[MIND CRIT %]	32.800007060581
checkHit	32	vs	67	=> chance to hit	0
[LOG]	Stone troll is disarmed!
checkHit	32	vs	67	=> chance to hit	0
[LOG]	Xorn is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2671634
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	038cd18f649a20fbaa3b5336221f9a77	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	038cd18f649a20fbaa3b5336221f9a77
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead	savefilepipe
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Xorn for #GREEN#613 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #GREEN#684 acid#LAST# damage.
[NPC:seen_by] Passing target	Seri	from	132413	xorn	to	132629	forest troll
[Actor:move]	132413	xorn	move from	17	59	to	16	59
[Actor:move]	132629	forest troll	move from	16	55	to	16	56
[Actor:move]	132631	stone troll	move from	16	57	to	15	58
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2672942
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #ROYAL_BLUE#718 lightning#LAST# damage.
[LOG]	Elemental Surge hits Xorn for #ROYAL_BLUE#245 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Xorn!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[Actor:move]	132629	forest troll	move from	16	56	to	16	57
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the northeast (forest troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2675049
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #1133F3#720 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	13	60	to	14	60
[Actor:move]	3935	Seri	move from	14	60	to	15	59
[Actor:move]	3935	Seri	move from	15	59	to	16	59
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 2.75 gold pieces.
Deleting shader 53 (is clone 1)
[LOG]	
[Actor:move]	3935	Seri	move from	16	59	to	17	59
[Actor:move]	3935	Seri	move from	17	59	to	18	58
[target_simple AI]	132614	forest troll	selecting NEW TARGET	18	58	3935	Seri
[Actor:move]	132614	forest troll	move from	27	59	to	26	59
[Actor:move]	3935	Seri	move from	18	58	to	19	58
[LOG]	Resting starts...
[Actor:move]	132614	forest troll	move from	26	59	to	25	59
[Actor:move]	132614	forest troll	move from	25	59	to	24	58
[target_simple AI]	132614	forest troll	selecting NEW TARGET	19	58	3935	Seri
[Actor:move]	132614	forest troll	move from	24	58	to	23	58
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the east (forest troll)).
[LOG]	
[LOG]	Corrosive Breath is still on cooldown for 4 turns.
[Actor:move]	3935	Seri	move from	19	58	to	20	58
[Actor:move]	132614	forest troll	move from	23	58	to	22	58
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	20	58	to	21	58
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Forest troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	4	14
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	4	14
checkHit	61	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	14	=	11.75
[PHYS CRIT %]	43.050007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	4	14
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	4	14
checkHit	61	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	14	=	11.75
[PHYS CRIT %]	43.550007060581
[ATTACK] after crit	121.18
[ATTACK] after mult	249.49892661915
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_1.ogg" : <static>
checkHit	56	vs	32	=> chance to hit	95
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 74
*p 74: Uniform: 0: 1406 tick
*p 74: Uniform: 1: 1406 time_factor
*p 74: Uniform: 2: 1406 circleDescendSpeed
*p 74: Uniform: 3: 1406 tick_start
*p 74: Uniform: 4: 1406 noup
*p 74: Uniform: 5: 1406 circleRotationSpeed
*p 74: Uniform: 6: 8B5E tex
*p 74: Uniform: 7: 8B52 circleColor
*p 74: Uniform: 8: 1406 beamsCount
*p 74: Uniform: 9: 8B52 beamColor1
*p 74: Uniform: 10: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 77
*p 77: Uniform: 0: 1406 tick
*p 77: Uniform: 1: 1406 time_factor
*p 77: Uniform: 2: 1406 circleDescendSpeed
*p 77: Uniform: 3: 1406 tick_start
*p 77: Uniform: 4: 1406 noup
*p 77: Uniform: 5: 1406 circleRotationSpeed
*p 77: Uniform: 6: 8B5E tex
*p 77: Uniform: 7: 8B52 circleColor
*p 77: Uniform: 8: 1406 beamsCount
*p 77: Uniform: 9: 8B52 beamColor1
*p 77: Uniform: 10: 8B52 beamColor2
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##LIGHT_GREEN#300 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#288 nature#{normal}##LAST# (#RED##{bold}#588#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Forest troll for #LIGHT_GREEN#261 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#96 healing#LAST# from #UID:132614:0#Forest troll.
[LOG]	#{bold}#Elemental Surge killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	21	58	to	22	59
[Actor:move]	3935	Seri	move from	22	59	to	23	60
[Identify]	restorative pair of dwarven-steel boots of tirelessness	true
[LOG]	Seri picks up (q.): #0080FF##UID:132665:0#restorative pair of dwarven-steel boots of tirelessness (0 def, 4 armour)#LAST#.
[Actor:move]	3935	Seri	move from	23	60	to	22	59
[Actor:move]	3935	Seri	move from	22	59	to	21	58
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	21	58	to	20	58
[Actor:move]	3935	Seri	move from	20	58	to	19	58
[Actor:move]	3935	Seri	move from	19	58	to	18	57
[Actor:move]	3935	Seri	move from	18	57	to	17	57
[Actor:move]	3935	Seri	move from	17	57	to	16	57
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	3935	Seri	move from	16	57	to	16	58
[Actor:move]	3935	Seri	move from	16	58	to	16	59
[Actor:move]	3935	Seri	move from	16	59	to	16	60
[Actor:move]	3935	Seri	move from	16	60	to	17	61
[Actor:move]	3935	Seri	move from	17	61	to	16	62
[Actor:move]	3935	Seri	move from	16	62	to	16	63
[Actor:move]	3935	Seri	move from	16	63	to	16	64
[Actor:move]	3935	Seri	move from	16	64	to	16	65
[Actor:move]	3935	Seri	move from	16	65	to	15	66
[Actor:move]	3935	Seri	move from	15	66	to	16	67
[Actor:move]	3935	Seri	move from	16	67	to	15	67
[Actor:move]	3935	Seri	move from	15	67	to	14	67
[Actor:move]	3935	Seri	move from	14	67	to	13	67
[target_simple AI]	132387	forest troll	selecting NEW TARGET	13	67	3935	Seri
[Actor:move]	132387	forest troll	move from	3	67	to	4	67
[target_simple AI]	132510	cave troll	selecting NEW TARGET	13	67	3935	Seri
[Actor:move]	132510	cave troll	move from	3	65	to	4	65
[Actor:move]	3935	Seri	move from	13	67	to	12	67
[Actor:move]	3935	Seri	move from	12	67	to	11	67
[NPC:seen_by] Passing target	Seri	from	132387	forest troll	to	132393	cave troll
[Actor:move]	132387	forest troll	move from	4	67	to	5	67
[Actor:move]	132393	cave troll	move from	2	62	to	3	63
[Actor:move]	132510	cave troll	move from	4	65	to	5	65
[Actor:move]	3935	Seri	move from	11	67	to	10	67
[Actor:move]	132387	forest troll	move from	5	67	to	6	67
[Actor:move]	132393	cave troll	move from	3	63	to	4	64
[Actor:move]	132510	cave troll	move from	5	65	to	6	65
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (forest troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	32	vs	67	=> chance to hit	0
checkHit	33	vs	67	=> chance to hit	0
[LOG]	Forest troll is disarmed!
checkHit	31	vs	67	=> chance to hit	0
[LOG]	Cave troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2681749
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cave troll for #GREEN#684 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #GREEN#684 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#684 acid#LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2682844
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #ROYAL_BLUE#567 lightning#LAST# damage.
[LOG]	Elemental Surge hits Cave troll for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	Elemental Surge hits Forest troll for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Cave troll!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	10	67	to	9	67
[Actor:move]	3935	Seri	move from	9	67	to	8	67
[Actor:move]	3935	Seri	move from	8	67	to	7	67
[Actor:move]	3935	Seri	move from	7	67	to	6	67
[LOG]	You pickup 0.55 gold pieces.
[Identify]	dwarven-steel dagger of shearing	true
[LOG]	Seri picks up (l.): #0080FF##UID:132388:0#dwarven-steel dagger of shearing (17.5-22.75 power, 7 apr)#LAST#.
[Actor:move]	3935	Seri	move from	6	67	to	6	66
[Actor:move]	3935	Seri	move from	6	66	to	6	65
[LOG]	You pickup 0.95 gold pieces.
[Actor:move]	3935	Seri	move from	6	65	to	5	65
[Actor:move]	3935	Seri	move from	5	65	to	4	65
[Actor:move]	3935	Seri	move from	4	65	to	3	66
[Actor:move]	3935	Seri	move from	3	66	to	2	65
[Actor:move]	3935	Seri	move from	2	65	to	3	64
[Actor:move]	3935	Seri	move from	3	64	to	2	63
[Actor:move]	3935	Seri	move from	2	63	to	2	62
[Actor:move]	3935	Seri	move from	2	62	to	2	61
[Actor:move]	3935	Seri	move from	2	61	to	2	60
[Actor:move]	3935	Seri	move from	2	60	to	2	59
[Actor:move]	3935	Seri	move from	2	59	to	3	58
[Actor:move]	3935	Seri	move from	3	58	to	2	57
[Actor:move]	3935	Seri	move from	2	57	to	2	56
[Actor:move]	3935	Seri	move from	2	56	to	3	55
[Actor:move]	3935	Seri	move from	3	55	to	4	54
[Actor:move]	3935	Seri	move from	4	54	to	4	53
[Actor:move]	3935	Seri	move from	4	53	to	4	52
[Actor:move]	3935	Seri	move from	4	52	to	3	51
[Actor:move]	3935	Seri	move from	3	51	to	4	52
[Actor:move]	3935	Seri	move from	4	52	to	5	53
[Actor:move]	3935	Seri	move from	5	53	to	4	52
[Actor:move]	3935	Seri	move from	4	52	to	3	51
[Actor:move]	3935	Seri	move from	3	51	to	3	50
[Actor:move]	3935	Seri	move from	3	50	to	2	49
[Actor:move]	3935	Seri	move from	2	49	to	2	48
[Actor:move]	3935	Seri	move from	2	48	to	2	47
[Actor:move]	3935	Seri	move from	2	47	to	2	46
[Actor:move]	3935	Seri	move from	2	46	to	3	47
[Actor:move]	3935	Seri	move from	3	47	to	4	47
[Actor:move]	3935	Seri	move from	4	47	to	5	46
[Actor:move]	3935	Seri	move from	5	46	to	6	46
[Actor:move]	3935	Seri	move from	6	46	to	7	46
[Actor:move]	3935	Seri	move from	7	46	to	8	46
[Actor:move]	3935	Seri	move from	8	46	to	9	46
[target_simple AI]	132351	mountain troll	selecting NEW TARGET	9	46	3935	Seri
[Actor:move]	132351	mountain troll	move from	15	44	to	14	44
[target_simple AI]	132401	orc warrior	selecting NEW TARGET	9	46	3935	Seri
[Actor:move]	132401	orc warrior	move from	19	46	to	18	46
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (orc warrior)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	33	vs	67	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2688700
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#684 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#684 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[Actor:move]	132351	mountain troll	move from	14	44	to	13	44
[LOG]	
[LOG]	Resting starts...
[Actor:move]	132351	mountain troll	move from	13	44	to	12	44
[Actor:move]	132351	mountain troll	move from	12	44	to	11	44
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the northeast (mountain troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	9	46	to	10	45
[LOG]	Mountain troll rearms.
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	42.076458588085	6	24	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	42.076458588085	6	24	1	vs. armor/def	37.73092833597	44
checkHit	24	vs	44	=> chance to hit	0
[LOG]	#UID:132351:0#Mountain troll misses #fbd578#Seri#LAST#.
[Actor:move]	132351	mountain troll	move from	11	44	to	11	44
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Mountain troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	mountain troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	12	20
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	12	20
checkHit	61	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	12	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	20	=	10.25
[PHYS CRIT %]	41.550007060581
[ATTACK] after crit	74
[ATTACK] after mult	152.35946996053
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	mountain troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	12	20
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	12	20
checkHit	61	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	12	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	20	=	10.25
[PHYS CRIT %]	42.050007060581
[ATTACK] after crit	76
[ATTACK] after mult	156.47729347297
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Mountain troll for #LIGHT_GREEN#194 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#101 healing#LAST# from #UID:132351:0#Mountain troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Mountain troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	10	45	to	11	44
[LOG]	You pickup 0.75 gold pieces.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	3935	Seri	move from	11	44	to	12	45
[Actor:move]	3935	Seri	move from	12	45	to	13	46
[Actor:move]	3935	Seri	move from	13	46	to	14	46
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	14	46	to	15	46
[target_simple AI]	132555	orc necromancer	selecting NEW TARGET	15	46	3935	Seri
[improved_talented AI] chooses for	132555	orc necromancer	T_ORC_FURY
[LOG]	Orc necromancer uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc necromancer enters a state of bloodlust.
[improved_talented AI] chooses for	132555	orc necromancer	T_RUNE:_SHATTER_AFFLICTIONS_2
[LOG]	Orc necromancer casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG][remove]	2691994	Orc necromancer casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUNE:_SHATTER_AFFLICTIONS_2	for	orc necromancer	132555	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	132555	orc necromancer	T_RUNE:_SHATTER_AFFLICTIONS_3
[LOG]	Orc necromancer casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG][remove]	2691994	Orc necromancer casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUNE:_SHATTER_AFFLICTIONS_3	for	orc necromancer	132555	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	132555	orc necromancer	move from	17	36	to	17	37
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (orc necromancer - offscreen)).
[LOG]	
[Actor:move]	3935	Seri	move from	15	46	to	16	45
[improved_talented AI] chooses for	132555	orc necromancer	T_RUNE:_SHATTER_AFFLICTIONS_2
[LOG]	Orc necromancer casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG][remove]	2693595	Orc necromancer casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUNE:_SHATTER_AFFLICTIONS_2	for	orc necromancer	132555	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	132555	orc necromancer	T_INVOKE_DARKNESS
[LOG]	Orc necromancer casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	5.2
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[LOG]	
[LOG]	#UID:132555:0#Orc necromancer hits #fbd578#Seri#LAST# for #GREY#(38 antimagic)#LAST#, #GREY#190 darkness#LAST# (#RED##{bold}#190#LAST##{normal}# total damage).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Server latency	95
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	21	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2694450
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc necromancer for #GREEN#684 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc necromancer!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	16	45	to	16	46
[Actor:move]	3935	Seri	move from	16	46	to	16	47
[Actor:move]	3935	Seri	move from	16	47	to	16	48
[Actor:move]	3935	Seri	move from	16	48	to	17	49
[Actor:move]	3935	Seri	move from	17	49	to	18	50
[Actor:move]	3935	Seri	move from	18	50	to	18	51
[Actor:move]	3935	Seri	move from	18	51	to	19	52
[Actor:move]	3935	Seri	move from	19	52	to	20	51
[Actor:move]	3935	Seri	move from	20	51	to	21	51
[Actor:move]	3935	Seri	move from	21	51	to	22	51
[Actor:move]	3935	Seri	move from	22	51	to	23	51
[Actor:move]	3935	Seri	move from	23	51	to	23	52
[Actor:move]	3935	Seri	move from	23	52	to	24	53
Deleting shader 53 (is clone 1)
Deleting shader 57 (is clone 1)
[Actor:move]	3935	Seri	move from	24	53	to	23	52
[Actor:move]	3935	Seri	move from	23	52	to	23	51
[Actor:move]	3935	Seri	move from	23	51	to	23	50
[Actor:move]	3935	Seri	move from	23	50	to	23	49
[Actor:move]	3935	Seri	move from	23	49	to	23	48
[Actor:move]	3935	Seri	move from	23	48	to	23	47
[target_simple AI]	132475	forest troll	selecting NEW TARGET	23	47	3935	Seri
[Actor:move]	132475	forest troll	move from	33	44	to	32	44
[Actor:move]	3935	Seri	move from	23	47	to	23	46
[Actor:move]	132475	forest troll	move from	32	44	to	31	44
[Actor:move]	3935	Seri	move from	23	46	to	24	45
[Actor:move]	3935	Seri	move from	24	45	to	25	44
[ActorObjectUse] useObjectEnable: 	biting gale rune	by	Seri	inven/slot	1	nil
[Identify]	biting gale rune	true
[LOG]	Seri picks up (e.): #FFFFFF##UID:132664:0#biting gale rune (damage 86; dur 4; cd 23)#LAST#.
[Actor:move]	132475	forest troll	move from	31	44	to	30	44
[Actor:move]	3935	Seri	move from	25	44	to	24	43
[Actor:move]	132475	forest troll	move from	30	44	to	29	44
[Actor:move]	3935	Seri	move from	24	43	to	23	42
[Actor:move]	3935	Seri	move from	23	42	to	23	41
[Actor:move]	132475	forest troll	move from	29	44	to	28	44
[Actor:move]	3935	Seri	move from	23	41	to	23	40
[Actor:move]	132475	forest troll	move from	28	44	to	27	44
[Actor:move]	3935	Seri	move from	23	40	to	23	39
[Actor:move]	3935	Seri	move from	23	39	to	22	38
[Actor:move]	132475	forest troll	move from	27	44	to	26	44
[Actor:move]	3935	Seri	move from	22	38	to	21	37
[target_simple AI]	132475	forest troll	selecting NEW TARGET	21	37	3935	Seri
[Actor:move]	132475	forest troll	move from	26	44	to	25	43
[Actor:move]	3935	Seri	move from	21	37	to	20	37
[Actor:move]	3935	Seri	move from	20	37	to	19	37
[Actor:move]	132475	forest troll	move from	25	43	to	24	42
[Actor:move]	3935	Seri	move from	19	37	to	18	37
[Actor:move]	132475	forest troll	move from	24	42	to	23	41
[Actor:move]	3935	Seri	move from	18	37	to	17	37
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	3935	Seri	move from	17	37	to	16	38
[Actor:move]	132475	forest troll	move from	23	41	to	23	40
[Actor:move]	3935	Seri	move from	16	38	to	15	39
[Actor:move]	132475	forest troll	move from	23	40	to	22	39
[Actor:move]	3935	Seri	move from	15	39	to	14	39
[Actor:move]	3935	Seri	move from	14	39	to	13	39
[target_simple AI]	132336	orc berserker	selecting NEW TARGET	13	39	3935	Seri
[Actor:move]	132336	orc berserker	move from	10	41	to	11	40
[target_simple AI]	132475	forest troll	selecting NEW TARGET	13	39	3935	Seri
[Actor:move]	132475	forest troll	move from	22	39	to	21	39
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the southwest (orc berserker)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	33	vs	67	=> chance to hit	0
[LOG]	Orc berserker is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2698947
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc berserker for #GREEN#684 acid#LAST# damage.
[Actor:move]	132336	orc berserker	move from	11	40	to	12	39
[Actor:move]	132475	forest troll	move from	21	39	to	20	39
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc berserker!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc berserker	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	-10	7
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	-10	7
checkHit	61	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	-10	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	7	=	13.5
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc berserker!#{normal}#
[ActorObjectUse] useObjectDisable: 	Hare-Skin Sling	inven/slot	1	1	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/sling_hareskin_sling.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc berserker	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	-10	7
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	-10	7
checkHit	61	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	-10	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	7	=	13.5
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	252.91672013448
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc berserker!#{normal}#
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc berserker for #{bold}##LIGHT_GREEN#330 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#101 healing#LAST# from #UID:132336:0#Orc berserker.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc berserker!#{normal}#
[LOG]	
table: 0x04e622a0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Deleting shader 53 (is clone 1)
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
table: 0x04e622a0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x042d9bd0	normal
Using cached font	/data/font/Salsa-Regular.ttf	13
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	13
[LOG]	Resting starts...
[Actor:move]	132475	forest troll	move from	20	39	to	19	39
[Actor:move]	132475	forest troll	move from	19	39	to	18	39
[Actor:move]	132475	forest troll	move from	18	39	to	17	39
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the east (forest troll)).
[LOG]	
[LOG]	Corrosive Breath is still on cooldown for 8 turns.
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 76 (is clone 1)
Deleting shader 76 (is clone 1)
Deleting shader 76 (is clone 1)
Deleting shader 76 (is clone 1)
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2725959
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##ROYAL_BLUE#905 lightning#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
Deleting shader 53 (is clone 1)
Deleting shader 69 (is clone 0)
Deleting shader 47 (is clone 0)
Deleting shader 76 (is clone 1)
Deleting shader 76 (is clone 1)
Deleting shader 76 (is clone 1)
Deleting shader 76 (is clone 1)
Deleting shader 76 (is clone 0)
Deleting shader 72 (is clone 1)
Deleting shader 72 (is clone 0)
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 25 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	13	39	to	12	39
[ActorObjectUse] useObjectEnable: 	Hare-Skin Sling	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	Hare-Skin Sling	132340	is ineligible for talent interface
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Hare-Skin Sling	true
[LOG]	Seri picks up (o.): #FFD700##UID:132340:0#Hare-Skin Sling#LAST#.
[LOG]	Lore found: #0080FF#Hare-Skin Sling
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Hare-Skin Sling
[LOG]	Ran for 2 turns (stop reason: dialog is displayed).
[LOG]	
Deleting shader 71 (is clone 0)
Deleting shader 49 (is clone 0)
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	12	39	to	11	39
[Actor:move]	3935	Seri	move from	11	39	to	10	39
[Actor:move]	3935	Seri	move from	10	39	to	9	39
[Actor:move]	3935	Seri	move from	9	39	to	8	39
[Actor:move]	3935	Seri	move from	8	39	to	7	39
[target_simple AI]	132335	large brown snake	selecting NEW TARGET	7	39	3935	Seri
[Actor:move]	132335	large brown snake	move from	13	31	to	13	32
[Actor:move]	3935	Seri	move from	7	39	to	8	38
[Actor:move]	132335	large brown snake	move from	13	32	to	14	32
[Actor:move]	3935	Seri	move from	8	38	to	9	37
[Actor:move]	3935	Seri	move from	9	37	to	8	37
[Actor:move]	132335	large brown snake	move from	14	32	to	13	32
[Actor:move]	3935	Seri	move from	8	37	to	7	37
[Actor:move]	132335	large brown snake	move from	13	32	to	14	32
[Actor:move]	3935	Seri	move from	7	37	to	6	38
[Actor:move]	132335	large brown snake	move from	14	32	to	13	32
[Actor:move]	3935	Seri	move from	6	38	to	5	39
[Actor:move]	132335	large brown snake	move from	13	32	to	12	32
[Actor:move]	3935	Seri	move from	5	39	to	4	39
[Actor:move]	132335	large brown snake	move from	12	32	to	11	33
[Actor:move]	3935	Seri	move from	4	39	to	3	38
[Actor:move]	132335	large brown snake	move from	11	33	to	10	33
[Actor:move]	3935	Seri	move from	3	38	to	4	37
[Actor:move]	3935	Seri	move from	4	37	to	5	37
[Actor:move]	132335	large brown snake	move from	10	33	to	9	34
[Actor:move]	3935	Seri	move from	5	37	to	6	37
[Actor:move]	132335	large brown snake	move from	9	34	to	9	35
[Actor:move]	3935	Seri	move from	6	37	to	7	37
[Actor:move]	132335	large brown snake	move from	9	35	to	9	36
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northeast (large brown snake)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	29	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2730610
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Large brown snake for #{bold}##GREEN#1135 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Large brown snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	7	37	to	8	37
[Actor:move]	3935	Seri	move from	8	37	to	9	36
[Actor:move]	3935	Seri	move from	9	36	to	9	35
[Actor:move]	3935	Seri	move from	9	35	to	9	34
[Actor:move]	3935	Seri	move from	9	34	to	9	33
[Actor:move]	3935	Seri	move from	9	33	to	9	32
[Actor:move]	3935	Seri	move from	9	32	to	8	32
[Actor:move]	3935	Seri	move from	8	32	to	7	31
[Actor:move]	3935	Seri	move from	7	31	to	6	30
[Actor:move]	3935	Seri	move from	6	30	to	5	30
[Actor:move]	3935	Seri	move from	5	30	to	4	31
[Actor:move]	3935	Seri	move from	4	31	to	3	32
[Actor:move]	3935	Seri	move from	3	32	to	2	31
[Actor:move]	3935	Seri	move from	2	31	to	3	30
[Actor:move]	3935	Seri	move from	3	30	to	2	29
[Actor:move]	3935	Seri	move from	2	29	to	2	28
[Actor:move]	3935	Seri	move from	2	28	to	2	27
[Actor:move]	3935	Seri	move from	2	27	to	2	26
[Actor:move]	3935	Seri	move from	2	26	to	2	25
[Actor:move]	3935	Seri	move from	2	25	to	3	25
[Actor:move]	3935	Seri	move from	3	25	to	4	24
[Actor:move]	3935	Seri	move from	4	24	to	3	23
[Actor:move]	3935	Seri	move from	3	23	to	4	24
[Actor:move]	3935	Seri	move from	4	24	to	4	25
[Actor:move]	3935	Seri	move from	4	25	to	4	26
[Actor:move]	3935	Seri	move from	4	26	to	4	27
[Actor:move]	3935	Seri	move from	4	27	to	4	28
[Actor:move]	3935	Seri	move from	4	28	to	4	29
[Actor:move]	3935	Seri	move from	4	29	to	5	30
[Actor:move]	3935	Seri	move from	5	30	to	6	30
[Actor:move]	3935	Seri	move from	6	30	to	7	30
[Actor:move]	3935	Seri	move from	7	30	to	8	30
[Actor:move]	3935	Seri	move from	8	30	to	9	29
[target_simple AI]	132386	sandworm	selecting NEW TARGET	9	29	3935	Seri
[Actor:move]	132386	sandworm	move from	9	20	to	9	21
[Actor:move]	3935	Seri	move from	9	29	to	9	28
[Actor:move]	132386	sandworm	move from	9	21	to	9	22
[Actor:move]	3935	Seri	move from	9	28	to	9	27
[Actor:move]	3935	Seri	move from	9	27	to	10	28
[Actor:move]	132386	sandworm	move from	9	22	to	9	23
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (sandworm)).
[LOG]	
[Actor:move]	3935	Seri	move from	10	28	to	11	27
[target_simple AI]	132386	sandworm	selecting NEW TARGET	11	27	3935	Seri
[Actor:move]	132386	sandworm	move from	9	23	to	9	24
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (sandworm)).
[LOG]	
[Actor:move]	3935	Seri	move from	11	27	to	11	27
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth (1)#WHITE#.
checkHit	28	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2735604
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Sandworm for #{bold}##GREEN#1135 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Sandworm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	11	27	to	10	26
[Actor:move]	3935	Seri	move from	10	26	to	9	25
[Actor:move]	3935	Seri	move from	9	25	to	9	24
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	9	24	to	10	25
[Actor:move]	3935	Seri	move from	10	25	to	9	24
[Actor:move]	3935	Seri	move from	9	24	to	9	23
[Actor:move]	3935	Seri	move from	9	23	to	9	22
[Actor:move]	3935	Seri	move from	9	22	to	9	21
[Actor:move]	3935	Seri	move from	9	21	to	9	20
[Actor:move]	3935	Seri	move from	9	20	to	9	19
[Actor:move]	3935	Seri	move from	9	19	to	9	18
[Actor:move]	3935	Seri	move from	9	18	to	8	17
[Actor:move]	132396	xorn	move from	5	14	to	6	15
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (xorn)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2738501
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Xorn for #{bold}##GREEN#1135 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Xorn!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	8	17	to	7	16
[Actor:move]	3935	Seri	move from	7	16	to	6	16
[Actor:move]	3935	Seri	move from	6	16	to	5	16
[Actor:move]	3935	Seri	move from	5	16	to	4	16
[Actor:move]	3935	Seri	move from	4	16	to	3	17
[Actor:move]	3935	Seri	move from	3	17	to	4	16
[Actor:move]	3935	Seri	move from	4	16	to	5	16
[Actor:move]	3935	Seri	move from	5	16	to	6	16
[Actor:move]	3935	Seri	move from	6	16	to	7	16
[Actor:move]	3935	Seri	move from	7	16	to	8	16
[Actor:move]	3935	Seri	move from	8	16	to	9	15
[Actor:move]	3935	Seri	move from	9	15	to	9	14
[Actor:move]	3935	Seri	move from	9	14	to	9	13
[Actor:move]	3935	Seri	move from	9	13	to	9	12
[target_simple AI]	132494	forest troll	selecting NEW TARGET	9	12	3935	Seri
[Actor:move]	132494	forest troll	move from	4	9	to	5	10
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the northwest (forest troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	32	vs	67	=> chance to hit	0
[LOG]	Forest troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2741707
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #GREEN#496 acid#LAST# damage.
[target_simple AI]	132494	forest troll	selecting NEW TARGET	9	12	3935	Seri
[Actor:move]	132494	forest troll	move from	5	10	to	6	10
[LOG]	
[Actor:move]	3935	Seri	move from	9	12	to	9	11
[Actor:move]	3935	Seri	move from	9	11	to	8	10
[Actor:move]	132494	forest troll	move from	6	10	to	7	10
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Forest troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	4	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	42.800007060581
[ATTACK] after crit	72
[ATTACK] after mult	148.24164644808
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	4	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	43.300007060581
[ATTACK] after crit	78
[ATTACK] after mult	160.59511698542
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	56	vs	32	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #LIGHT_GREEN#189 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#204 nature#LAST# (#RED##{bold}#393#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#99 healing#LAST# from #UID:132494:0#Forest troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	8	10	to	7	10
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	3935	Seri	move from	7	10	to	8	9
[Actor:move]	3935	Seri	move from	8	9	to	9	8
[Actor:move]	3935	Seri	move from	9	8	to	10	7
[Identify]	hardened leather belt of life	true
[LOG]	Seri picks up (q.): #00FF80##UID:132640:0#hardened leather belt of life#LAST#.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	10	7	to	9	8
[Actor:move]	3935	Seri	move from	9	8	to	8	9
[Actor:move]	3935	Seri	move from	8	9	to	7	10
[Actor:move]	3935	Seri	move from	7	10	to	6	11
[Actor:move]	3935	Seri	move from	6	11	to	5	11
[Actor:move]	3935	Seri	move from	5	11	to	4	11
[Actor:move]	3935	Seri	move from	4	11	to	4	12
[Actor:move]	3935	Seri	move from	4	12	to	3	12
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 2.20 gold pieces.
[Actor:move]	3935	Seri	move from	3	12	to	4	11
Deleting shader 73 (is clone 1)
Deleting shader 73 (is clone 0)
[Actor:move]	3935	Seri	move from	4	11	to	4	10
[Actor:move]	3935	Seri	move from	4	10	to	3	9
[Actor:move]	3935	Seri	move from	3	9	to	4	8
[Actor:move]	3935	Seri	move from	4	8	to	4	7
[Actor:move]	3935	Seri	move from	4	7	to	4	6
[Actor:move]	3935	Seri	move from	4	6	to	4	5
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northeast (orc archer)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	33	vs	67	=> chance to hit	0
[LOG]	Orc archer is disarmed!
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2746218
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #GREEN#684 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#684 acid#LAST# damage.
[improved_talented AI] chooses for	132482	orc archer	T_INFUSION:_REGENERATION_1
[LOG]	Orc archer uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Orc archer starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 47
*p 47: Uniform: 0: 1406 tick
*p 47: Uniform: 1: 1406 time_factor
*p 47: Uniform: 2: 1406 circleDescendSpeed
*p 47: Uniform: 3: 1406 tick_start
*p 47: Uniform: 4: 1406 noup
*p 47: Uniform: 5: 1406 circleRotationSpeed
*p 47: Uniform: 6: 8B5E tex
*p 47: Uniform: 7: 8B52 circleColor
*p 47: Uniform: 8: 1406 beamsCount
*p 47: Uniform: 9: 8B52 beamColor1
*p 47: Uniform: 10: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 49
*p 49: Uniform: 0: 1406 tick
*p 49: Uniform: 1: 1406 time_factor
*p 49: Uniform: 2: 1406 circleDescendSpeed
*p 49: Uniform: 3: 1406 tick_start
*p 49: Uniform: 4: 1406 noup
*p 49: Uniform: 5: 1406 circleRotationSpeed
*p 49: Uniform: 6: 8B5E tex
*p 49: Uniform: 7: 8B52 circleColor
*p 49: Uniform: 8: 1406 beamsCount
*p 49: Uniform: 9: 8B52 beamColor1
*p 49: Uniform: 10: 8B52 beamColor2
[Actor:move]	132512	forest troll	move from	12	2	to	11	2
[LOG]	
[Actor:move]	3935	Seri	move from	4	5	to	5	4
[improved_talented AI] chooses for	132482	orc archer	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	15.066267650713	6	53	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	15.066267650713	6	53	1	vs. armor/def	37.73092833597	44
checkHit	53	vs	44	=> chance to hit	73
[LOG]	#UID:132482:0#Orc archer misses #fbd578#Seri#LAST#.
[Actor:move]	132512	forest troll	move from	11	2	to	10	2
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc archer!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc archer	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	5	32
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	5	32
checkHit	61	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	61	32	=	7.25
[PHYS CRIT %]	38.550007060581
[ATTACK] after crit	77
[ATTACK] after mult	158.5362052292
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc archer	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	5	32
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	5	32
checkHit	61	vs	32	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	32	=	7.25
[PHYS CRIT %]	39.050007060581
[ATTACK] after crit	76
[ATTACK] after mult	156.47729347297
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #LIGHT_GREEN#202 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#93 healing#LAST# from #UID:132482:0#Orc archer.
Deleting shader 53 (is clone 1)
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc archer!#{normal}#
[LOG]	
[LOG]	Resting starts...
[Actor:move]	132512	forest troll	move from	10	2	to	9	2
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the northeast (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	5	4	to	6	4
[LOG]	Forest troll rearms.
[Actor:move]	132512	forest troll	move from	9	2	to	8	3
[LOG]	
[Actor:move]	3935	Seri	move from	6	4	to	7	4
[NPC:seen_by] Passing target	Seri	from	132512	forest troll	to	132467	cave troll
[improved_talented AI] chooses for	132512	forest troll	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	41.244721259983	6	24	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	41.244721259983	6	24	1	vs. armor/def	37.73092833597	44
checkHit	24	vs	44	=> chance to hit	0
[LOG]	#UID:132512:0#Forest troll misses #fbd578#Seri#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	4	16
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	4	16
checkHit	61	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	61	16	=	11.25
[PHYS CRIT %]	42.550007060581
[ATTACK] after crit	75
[ATTACK] after mult	75
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	4	16
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	4	16
checkHit	61	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	16	=	11.25
[PHYS CRIT %]	43.050007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[Actor:move]	3935	Seri	move from	7	4	to	7	4
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #LIGHT_GREEN#95 nature#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting temp shader	tree[]
[Actor:move]	132467	cave troll	move from	18	2	to	17	3
[Actor:move]	132467	cave troll	move from	17	3	to	16	3
[Actor:move]	132467	cave troll	move from	16	3	to	15	3
[Actor:move]	132467	cave troll	move from	15	3	to	14	3
[Actor:move]	132467	cave troll	move from	14	3	to	13	3
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	7	4	to	8	3
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	132467	cave troll	move from	13	3	to	12	3
[Actor:move]	3935	Seri	move from	8	3	to	9	2
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	132467	cave troll	move from	12	3	to	11	3
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (cave troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	33	vs	67	=> chance to hit	0
[LOG]	Cave troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2751872
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cave troll for #GREEN#684 acid#LAST# damage.
[Actor:move]	132467	cave troll	move from	11	3	to	10	2
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Cave troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	cave troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	9	19
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	9	19
checkHit	61	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	61	19	=	10.5
[PHYS CRIT %]	41.800007060581
[ATTACK] after crit	124.5
[ATTACK] after mult	256.33451364981
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Cave troll!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	cave troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	9	19
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	9	19
checkHit	61	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	19	=	10.5
[PHYS CRIT %]	42.300007060581
[ATTACK] after crit	74
[ATTACK] after mult	152.35946996053
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cave troll for #{bold}##LIGHT_GREEN#326 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#101 healing#LAST# from #UID:132467:0#Cave troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Cave troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	9	2	to	10	2
[LOG]	You pickup 0.40 gold pieces.
[Actor:move]	3935	Seri	move from	10	2	to	10	1
[Actor:move]	3935	Seri	move from	10	1	to	10	0
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	3935	Seri	move from	10	0	to	11	1
[Actor:move]	3935	Seri	move from	11	1	to	12	2
[Actor:move]	3935	Seri	move from	12	2	to	13	2
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	13	2	to	14	2
[target_simple AI]	132394	cave troll	selecting NEW TARGET	14	2	3935	Seri
[Actor:move]	132394	cave troll	move from	24	5	to	23	5
[Actor:move]	3935	Seri	move from	14	2	to	15	3
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[NPC:seen_by] Passing target	Seri	from	132394	cave troll	to	132574	stone troll
[Actor:move]	132394	cave troll	move from	23	5	to	22	4
[Actor:move]	132574	stone troll	move from	25	5	to	24	5
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	15	3	to	16	2
[Actor:move]	3935	Seri	move from	16	2	to	17	2
[NPC:seen_by] Passing target	Seri	from	132394	cave troll	to	132399	venom wyrm
[NPC:seen_by] Passing target	Seri	from	132394	cave troll	to	132516	stone troll
[NPC:seen_by] Passing target	Seri	from	132394	cave troll	to	133175	venom drake
[Actor:move]	132394	cave troll	move from	22	4	to	21	4
[NPC:seen_by] Passing target	Seri	from	132399	venom wyrm	to	133173	venom drake
[use_tactical AI] === Action Selected:	132399	venom wyrm	closein	 AI:move_complex
[Actor:move]	132399	venom wyrm	move from	26	9	to	25	10
[NPC:seen_by] Passing target	Seri	from	132516	stone troll	to	133271	venom drake hatchling
[Actor:move]	132574	stone troll	move from	24	5	to	23	5
[Actor:move]	133271	venom drake hatchling	move from	25	11	to	24	12
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (cave troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	67	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2754680
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cave troll for #{bold}##GREEN#1135 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#1135 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Cave troll!#{normal}#
[NPC:seen_by] Passing target	Seri	from	132399	venom wyrm	to	133249	venom drake hatchling
[use_tactical AI] === Action Selected:	132399	venom wyrm	closein	 AI:move_complex
[use_tactical AI] turn	2110886	132399	venom wyrm	### FAILED ACTION returned:	move_complex	nil
[LOG]	
Server latency	95
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	132399	venom wyrm	closein	 AI:move_complex
[Actor:move]	132399	venom wyrm	move from	25	10	to	24	9
[Actor:move]	132516	stone troll	move from	23	10	to	23	9
[Actor:move]	133173	venom drake	move from	27	10	to	26	9
[Actor:move]	133175	venom drake	move from	26	10	to	25	9
[Actor:move]	133249	venom drake hatchling	move from	26	11	to	25	10
[Actor:move]	133271	venom drake hatchling	move from	24	12	to	23	11
[use_tactical AI] === Action Selected:	132399	venom wyrm	closein	 AI:move_complex
[Actor:move]	132399	venom wyrm	move from	24	9	to	23	8
[Actor:move]	132516	stone troll	move from	23	9	to	24	8
[Actor:move]	133173	venom drake	move from	26	9	to	25	8
[Actor:move]	133175	venom drake	move from	25	9	to	24	9
[Actor:move]	133249	venom drake hatchling	move from	25	10	to	24	11
[Actor:move]	133271	venom drake hatchling	move from	23	11	to	23	10
[use_tactical AI] === Action Selected:	132399	venom wyrm	closein	 AI:move_complex
[Actor:move]	132399	venom wyrm	move from	23	8	to	23	7
[Actor:move]	132516	stone troll	move from	24	8	to	23	8
[Actor:move]	133173	venom drake	move from	25	8	to	24	7
[Actor:move]	133175	venom drake	move from	24	9	to	23	9
[Actor:move]	133249	venom drake hatchling	move from	24	11	to	25	10
[Actor:move]	133271	venom drake hatchling	move from	23	10	to	24	9
[use_tactical AI] === Action Selected:	132399	venom wyrm	closein	 AI:move_complex
[Actor:move]	132399	venom wyrm	move from	23	7	to	23	6
[Actor:move]	132516	stone troll	move from	23	8	to	23	7
[Actor:move]	133173	venom drake	move from	24	7	to	23	8
[Actor:move]	133175	venom drake	move from	23	9	to	24	8
[Actor:move]	133249	venom drake hatchling	move from	25	10	to	24	11
[Actor:move]	133271	venom drake hatchling	move from	24	9	to	23	9
[use_tactical AI] === Action Selected:	132399	venom wyrm	closein	 AI:move_complex
[Actor:move]	132399	venom wyrm	move from	23	6	to	23	5
[Actor:move]	132516	stone troll	move from	23	7	to	23	6
[Actor:move]	133173	venom drake	move from	23	8	to	23	7
[Actor:move]	133175	venom drake	move from	24	8	to	23	8
[Actor:move]	133249	venom drake hatchling	move from	24	11	to	23	10
[Actor:move]	133271	venom drake hatchling	move from	23	9	to	24	8
[LOG]	Rested for 6 turns (stop reason: hostile spotted to the southeast (venom wyrm)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	Venom wyrm resists the stun!
Cloned shader 53
[SHADER] setting reset param	tick_start	2757077
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom wyrm for #ROYAL_BLUE#560 lightning#LAST# damage.
[LOG]	Elemental Surge hits Venom wyrm for #ROYAL_BLUE#278 lightning#LAST# damage.
[target_simple AI]	132399	venom wyrm	selecting NEW TARGET	17	2	3935	Seri
[use_tactical AI] === Action Selected:	132399	venom wyrm	attackarea	 talent:T_CORROSIVE_BREATH
[LOG]	#YELLOW##{bold}#Venom wyrm breathes acid!#{normal}##LAST#
[MIND CRIT %]	1
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
Cloned shader 53
[SHADER] setting reset param	tick_start	2757125
[Actor:move]	132516	stone troll	move from	23	6	to	24	6
[Actor:move]	133173	venom drake	move from	23	7	to	23	6
[Actor:move]	133175	venom drake	move from	23	8	to	23	7
[Actor:move]	133271	venom drake hatchling	move from	24	8	to	24	7
[LOG]	#UID:132399:0#Venom wyrm hits #fbd578#Seri#LAST# for #GREEN#(38 antimagic)#LAST#, #GREEN#182 acid#LAST# (#RED##{bold}#182#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
Cloned shader 53
[SHADER] setting reset param	tick_start	2758380
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom wyrm for #1133F3#720 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Venom wyrm!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[Actor:move]	132516	stone troll	move from	24	6	to	23	5
[NPC:seen_by] Passing target	Seri	from	133173	venom drake	to	133267	venom drake hatchling
[NPC:seen_by] Passing target	Seri	from	133173	venom drake	to	133269	venom drake hatchling
[Actor:move]	133173	venom drake	move from	23	6	to	24	6
[Actor:move]	133175	venom drake	move from	23	7	to	23	6
[Actor:move]	133249	venom drake hatchling	move from	23	10	to	23	9
[Actor:move]	133267	venom drake hatchling	move from	27	11	to	26	10
[Actor:move]	133269	venom drake hatchling	move from	25	12	to	24	11
[Actor:move]	133271	venom drake hatchling	move from	24	7	to	23	7
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the southeast (stone troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	17	2	to	18	3
[Actor:move]	132516	stone troll	move from	23	5	to	22	4
[Actor:move]	133173	venom drake	move from	24	6	to	23	5
[Actor:move]	133175	venom drake	move from	23	6	to	24	6
[Actor:move]	133249	venom drake hatchling	move from	23	9	to	23	10
[Actor:move]	133269	venom drake hatchling	move from	24	11	to	25	12
[Actor:move]	133271	venom drake hatchling	move from	23	7	to	23	6
[Actor:move]	3935	Seri	move from	18	3	to	19	3
[Actor:move]	132516	stone troll	move from	22	4	to	21	4
[improved_talented AI] chooses for	133173	venom drake	T_CORROSIVE_BREATH
[LOG]	#YELLOW##{bold}#Venom drake breathes acid!#{normal}##LAST#
[MIND CRIT %]	1
checkHit	31	vs	44	=> chance to hit	18
[LOG]	Seri is disarmed!
checkHit	32	vs	44	=> chance to hit	20
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Disarmed'!
Cloned shader 53
[SHADER] setting reset param	tick_start	2760128
[Actor:move]	133175	venom drake	move from	24	6	to	24	5
[Actor:move]	133271	venom drake hatchling	move from	23	6	to	24	6
[LOG]	#UID:133173:0#Venom drake hits #fbd578#Seri#LAST# for #GREEN#(38 antimagic)#LAST#, #GREEN#115 acid#LAST# (#RED##{bold}#115#LAST##{normal}# total damage).
[LOG]	#UID:133173:0#Venom drake hits Stone troll for #GREEN#232 acid#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	19	3	to	20	3
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	Seri uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Seri rearms.
[LOG]	Seri is cured!
[LOG]	Seri lessens the pain.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Stone troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	7	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	42.800007060581
[ATTACK] after crit	77
[ATTACK] after mult	158.5362052292
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	7	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	43.300007060581
[ATTACK] after crit	131.14
[ATTACK] after mult	270.00568771113
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Stone troll!#{normal}#
checkHit	56	vs	32	=> chance to hit	95
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 5% of a turn from Ancestral Life.#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #LIGHT_GREEN#202 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#99 healing#LAST# from #UID:132516:0#Stone troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[target_simple AI]	133173	venom drake	selecting NEW TARGET	20	3	3935	Seri
[Actor:move]	133173	venom drake	move from	23	5	to	22	4
[improved_talented AI] chooses for	133175	venom drake	T_ACIDIC_SPRAY
[LOG]	#YELLOW##{bold}#Venom drake spits acid!#{normal}##LAST#
[MIND CRIT %]	1
[Actor:move]	133271	venom drake hatchling	move from	24	6	to	23	5
[LOG]	#UID:133175:0#Venom drake hits #fbd578#Seri#LAST# for #GREEN#(38 antimagic)#LAST#, #GREEN#48 acid#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	#UID:133175:0#Venom drake hits Venom drake for #GREEN#0 acid#LAST# damage.
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	Venom drake resists the sandstorm!
[LOG]	Seri surges with earthen power!
Cloned shader 53
[SHADER] setting reset param	tick_start	2765974
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake for #WHITE#421 physical#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #WHITE#393 physical#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake for #WHITE#421 physical#LAST# damage.
[LOG]	Elemental Surge hits Venom drake for #WHITE#285 physical#LAST# damage.
[LOG]	Elemental Surge hits Venom drake for #WHITE#285 physical#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Venom drake!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Venom drake hatchling!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Venom drake!#{normal}#
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	133249	venom drake hatchling	move from	23	10	to	23	9
[Actor:move]	133267	venom drake hatchling	move from	26	10	to	25	9
[Actor:move]	133269	venom drake hatchling	move from	25	12	to	24	11
[LOG]	
[LOG]	Resting starts...
[Actor:move]	133249	venom drake hatchling	move from	23	9	to	23	8
[Actor:move]	133267	venom drake hatchling	move from	25	9	to	24	8
[Actor:move]	133269	venom drake hatchling	move from	24	11	to	23	10
[Actor:move]	133249	venom drake hatchling	move from	23	8	to	23	7
[Actor:move]	133267	venom drake hatchling	move from	24	8	to	24	7
[Actor:move]	133269	venom drake hatchling	move from	23	10	to	23	9
Deleting shader 53 (is clone 1)
[LOG]	Seri is no longer attuned.
[LOG]	Seri feels pain again.
[Actor:move]	133249	venom drake hatchling	move from	23	7	to	23	6
[Actor:move]	133267	venom drake hatchling	move from	24	7	to	24	6
[Actor:move]	133269	venom drake hatchling	move from	23	9	to	23	8
[Actor:move]	133249	venom drake hatchling	move from	23	6	to	24	5
[Actor:move]	133267	venom drake hatchling	move from	24	6	to	23	5
[Actor:move]	133269	venom drake hatchling	move from	23	8	to	23	7
[LOG]	Rested for 5 turns (stop reason: hostile spotted to the southeast (venom drake hatchling)).
[LOG]	
[Actor:move]	3935	Seri	move from	20	3	to	21	4
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 2.85 gold pieces.
[Actor:move]	133249	venom drake hatchling	move from	24	5	to	23	4
[Actor:move]	133267	venom drake hatchling	move from	23	5	to	22	4
[Actor:move]	133269	venom drake hatchling	move from	23	7	to	24	6
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	29	vs	67	=> chance to hit	0
[LOG]	Venom drake hatchling is disarmed!
checkHit	30	vs	67	=> chance to hit	0
[LOG]	Venom drake hatchling is disarmed!
checkHit	29	vs	67	=> chance to hit	0
[LOG]	Venom drake hatchling is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2769929
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #GREEN#137 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #GREEN#137 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #GREEN#137 acid#LAST# damage.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	venom drake hatchling	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	5	7
checkHit	61	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	7	=	13.5
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[ATTACK]	target on_melee_hit:	8	ACID	vs	0
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	venom drake hatchling	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	5	7
checkHit	61	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	7	=	13.5
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[ATTACK]	target on_melee_hit:	8	ACID	vs	0
[Actor:move]	3935	Seri	move from	21	4	to	21	4
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #LIGHT_GREEN#90 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#187#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #GREEN#(5 antimagic)#LAST#, #GREEN#0 acid#LAST#, #GREEN#(4 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	133249	venom drake hatchling	selecting NEW TARGET	21	4	3935	Seri
[Actor:move]	133249	venom drake hatchling	move from	23	4	to	23	5
[improved_talented AI] chooses for	133267	venom drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	46.276867935008	25	37	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	46.276867935008	25	37	1	vs. armor/def	37.73092833597	44
checkHit	37	vs	44	=> chance to hit	33
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	48	25	vs. armor/hardiness	37.73092833597	0.3
[ATTACK] after armor	35.26907166403
[PHYS CRIT %]	0
[ATTACK] after crit	35.26907166403
[ATTACK] after mult	35.26907166403
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
[Actor:move]	133269	venom drake hatchling	move from	24	6	to	24	5
[LOG]	Melee retaliation hits Venom drake hatchling for #1133F3#45 cold#LAST# damage.
[LOG]	#UID:133267:0#Venom drake hatchling hits #fbd578#Seri#LAST# for #WHITE#27 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	venom drake hatchling	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	5	7
checkHit	61	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	7	=	13.5
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	72
[ATTACK] after mult	72
[ATTACK]	target on_melee_hit:	8	ACID	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	venom drake hatchling	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	5	7
checkHit	61	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	61	7	=	13.5
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	79
[ATTACK] after mult	79
[ATTACK]	target on_melee_hit:	8	ACID	vs	0
[Actor:move]	3935	Seri	move from	21	4	to	21	4
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #LIGHT_GREEN#92 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#100 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#192#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #GREEN#(4 antimagic)#LAST#, #GREEN#0 acid#LAST#, #GREEN#(4 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[Actor:move]	133249	venom drake hatchling	move from	23	5	to	23	4
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	46.276867935008	25	37	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	46.276867935008	25	37	1	vs. armor/def	37.73092833597	44
checkHit	37	vs	44	=> chance to hit	33
[LOG]	#UID:133267:0#Venom drake hatchling misses #fbd578#Seri#LAST#.
[Actor:move]	133267	venom drake hatchling	move from	22	4	to	22	4
[Actor:move]	133269	venom drake hatchling	move from	24	5	to	23	5
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	venom drake hatchling	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	5	7
checkHit	61	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	7	=	13.5
[PHYS CRIT %]	44.800007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[ATTACK]	target on_melee_hit:	8	ACID	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	venom drake hatchling	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	5	7
checkHit	61	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	61	7	=	13.5
[PHYS CRIT %]	45.300007060581
[ATTACK] after crit	131.14
[ATTACK] after mult	131.14
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Venom drake hatchling!#{normal}#
[ATTACK]	target on_melee_hit:	8	ACID	vs	0
[Actor:move]	3935	Seri	move from	21	4	to	21	4
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #LIGHT_GREEN#93 nature#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #GREEN#(4 antimagic)#LAST#, #GREEN#0 acid#LAST#, #GREEN#(4 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Venom drake hatchling!#{normal}#
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	133249	venom drake hatchling	move from	23	4	to	22	4
[Actor:move]	133269	venom drake hatchling	move from	23	5	to	23	4
[LOG]	
[USERCHAT] channel achievement	Shevrel	mainmenu	The secret city (Exploration mode)	false	false
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	30	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2772323
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #ROYAL_BLUE#548 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #ROYAL_BLUE#780 lightning#LAST# damage.
[LOG]	Elemental Surge hits Venom drake hatchling for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Venom drake hatchling!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Venom drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:958:0#Talent Sand Breath is ready to use.
[LOG]	#00ff00##UID:117:0#Talent Infusion: Wild is ready to use.
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	Rested for 56 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	21	4	to	22	4
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 2.15 gold pieces.
[Actor:move]	3935	Seri	move from	22	4	to	23	4
[LOG]	You pickup 0.50 gold pieces.
[Actor:move]	3935	Seri	move from	23	4	to	23	5
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 2.60 gold pieces.
[Actor:move]	3935	Seri	move from	23	5	to	24	5
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	24	5	to	25	4
[Actor:move]	3935	Seri	move from	25	4	to	26	3
[Actor:move]	3935	Seri	move from	26	3	to	25	4
[Actor:move]	3935	Seri	move from	25	4	to	24	5
[Actor:move]	3935	Seri	move from	24	5	to	23	6
[Actor:move]	3935	Seri	move from	23	6	to	23	7
[Actor:move]	3935	Seri	move from	23	7	to	24	8
[Actor:move]	3935	Seri	move from	24	8	to	25	9
[Actor:move]	3935	Seri	move from	25	9	to	25	10
[Actor:move]	3935	Seri	move from	25	10	to	24	11
[Actor:move]	3935	Seri	move from	24	11	to	23	12
[Actor:move]	3935	Seri	move from	23	12	to	23	13
[Actor:move]	3935	Seri	move from	23	13	to	23	14
[Actor:move]	3935	Seri	move from	23	14	to	24	13
[Actor:move]	3935	Seri	move from	24	13	to	25	12
[Actor:move]	3935	Seri	move from	25	12	to	25	11
[Actor:move]	3935	Seri	move from	25	11	to	25	10
[Actor:move]	3935	Seri	move from	25	10	to	25	9
[Actor:move]	3935	Seri	move from	25	9	to	25	8
[Actor:move]	3935	Seri	move from	25	8	to	25	7
[Actor:move]	3935	Seri	move from	25	7	to	25	6
[Actor:move]	3935	Seri	move from	25	6	to	25	5
[Actor:move]	3935	Seri	move from	25	5	to	26	4
[Actor:move]	3935	Seri	move from	26	4	to	27	4
[Actor:move]	3935	Seri	move from	27	4	to	28	4
[Actor:move]	3935	Seri	move from	28	4	to	29	4
[Actor:move]	3935	Seri	move from	29	4	to	30	4
[Actor:move]	3935	Seri	move from	30	4	to	31	4
[Actor:move]	3935	Seri	move from	31	4	to	31	5
[Actor:move]	3935	Seri	move from	31	5	to	32	4
[Actor:move]	3935	Seri	move from	32	4	to	33	3
[Actor:move]	3935	Seri	move from	33	3	to	32	4
[Actor:move]	3935	Seri	move from	32	4	to	31	5
[Actor:move]	3935	Seri	move from	31	5	to	30	6
[Actor:move]	3935	Seri	move from	30	6	to	30	7
[Actor:move]	3935	Seri	move from	30	7	to	30	8
[Actor:move]	3935	Seri	move from	30	8	to	30	9
[Actor:move]	3935	Seri	move from	30	9	to	30	10
[Actor:move]	3935	Seri	move from	30	10	to	30	11
[Actor:move]	3935	Seri	move from	30	11	to	30	12
[Actor:move]	3935	Seri	move from	30	12	to	30	13
[Actor:move]	3935	Seri	move from	30	13	to	30	14
[Actor:move]	3935	Seri	move from	30	14	to	30	15
[target_simple AI]	132426	rattlesnake	selecting NEW TARGET	30	15	3935	Seri
[Actor:move]	132426	rattlesnake	move from	40	16	to	39	16
[Actor:move]	3935	Seri	move from	30	15	to	30	16
[Actor:move]	132426	rattlesnake	move from	39	16	to	38	16
[Actor:move]	3935	Seri	move from	30	16	to	30	17
[Actor:move]	3935	Seri	move from	30	17	to	31	16
[Actor:move]	132426	rattlesnake	move from	38	16	to	37	16
[Actor:move]	3935	Seri	move from	31	16	to	32	16
[Actor:move]	132426	rattlesnake	move from	37	16	to	36	16
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (rattlesnake)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	28	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2777730
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Rattlesnake for #{bold}##GREEN#1135 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Rattlesnake!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	32	16	to	33	16
[Actor:move]	3935	Seri	move from	33	16	to	34	16
[Actor:move]	3935	Seri	move from	34	16	to	35	16
[Actor:move]	3935	Seri	move from	35	16	to	36	16
[Actor:move]	3935	Seri	move from	36	16	to	37	16
[Actor:move]	3935	Seri	move from	37	16	to	38	16
[Actor:move]	3935	Seri	move from	38	16	to	38	17
[Actor:move]	3935	Seri	move from	38	17	to	37	16
[Actor:move]	3935	Seri	move from	37	16	to	36	16
[Actor:move]	3935	Seri	move from	36	16	to	35	16
[Actor:move]	3935	Seri	move from	35	16	to	34	16
[Actor:move]	3935	Seri	move from	34	16	to	33	16
[Actor:move]	3935	Seri	move from	33	16	to	32	15
[Actor:move]	3935	Seri	move from	32	15	to	31	14
[Actor:move]	3935	Seri	move from	31	14	to	30	13
[Actor:move]	3935	Seri	move from	30	13	to	30	12
[Actor:move]	3935	Seri	move from	30	12	to	30	11
[Actor:move]	3935	Seri	move from	30	11	to	30	10
[Actor:move]	3935	Seri	move from	30	10	to	30	9
[Actor:move]	3935	Seri	move from	30	9	to	30	8
[Actor:move]	3935	Seri	move from	30	8	to	30	7
[Actor:move]	3935	Seri	move from	30	7	to	30	6
[LOG]	Ran for 16 turns (stop reason: something interesting).
[LOG]	
[Actor:move]	3935	Seri	move from	30	6	to	30	5
[LOG]	#GOLD#An object rolls from the chest!
[ActorObjectUse] useObjectEnable: 	miner's pair of hardened leather boots of phasing	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	miner's pair of hardened leather boots of phasing	133065	is ineligible for talent interface
[Identify]	miner's pair of hardened leather boots of phasing	true
[LOG]	Seri picks up (u.): #0080FF##UID:133065:0#miner's pair of hardened leather boots of phasing (0 def, 7 armour)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	30	5	to	31	4
[Actor:move]	3935	Seri	move from	31	4	to	32	3
[Actor:move]	3935	Seri	move from	32	3	to	33	2
[Actor:move]	3935	Seri	move from	33	2	to	34	2
[Actor:move]	3935	Seri	move from	34	2	to	35	2
[Actor:move]	3935	Seri	move from	35	2	to	36	3
[Actor:move]	3935	Seri	move from	36	3	to	37	2
[Actor:move]	3935	Seri	move from	37	2	to	38	2
[Actor:move]	3935	Seri	move from	38	2	to	39	3
[Actor:move]	3935	Seri	move from	39	3	to	40	2
[target_simple AI]	133235	vampire lord	selecting NEW TARGET	40	2	3935	Seri
[use_tactical AI] === Action Selected:	133235	vampire lord	closein	 AI:move_complex
[Actor:move]	133235	vampire lord	move from	50	2	to	49	2
[target_simple AI]	133251	skeleton archer	selecting NEW TARGET	40	2	3935	Seri
[Actor:move]	133251	skeleton archer	move from	50	3	to	49	3
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (vampire lord)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:34:0#vampire lord fang (1)#WHITE#.
checkHit	17	vs	67	=> chance to hit	0
checkHit	24	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2784230
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#1135 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire lord for #{bold}##GREEN#1135 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Vampire lord!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	40	2	to	41	2
[target_simple AI]	132459	vampire lord	selecting NEW TARGET	41	2	3935	Seri
[use_tactical AI] === Action Selected:	132459	vampire lord	closein	 AI:move_complex
[Actor:move]	132459	vampire lord	move from	51	3	to	50	3
[target_simple AI]	132496	orc warrior	selecting NEW TARGET	41	2	3935	Seri
[improved_talented AI] chooses for	132496	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
[target_simple AI]	133265	lesser vampire	selecting NEW TARGET	41	2	3935	Seri
[Actor:move]	133265	lesser vampire	move from	51	2	to	50	2
[Actor:move]	132496	orc warrior	move from	51	1	to	51	2
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (lesser vampire)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	40	vs	67	=> chance to hit	0
checkHit	14	vs	67	=> chance to hit	0
[LOG]	Lesser vampire is stunned!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:34:0#vampire lord fang (1)#WHITE#.
checkHit	16	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2786873
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Lesser vampire for #ROYAL_BLUE#543 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire lord for #ROYAL_BLUE#586 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #ROYAL_BLUE#564 lightning#LAST# damage.
[LOG]	Elemental Surge hits Vampire lord for #ROYAL_BLUE#218 lightning#LAST# damage.
[LOG]	Elemental Surge hits Lesser vampire for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Vampire lord!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	41	2	to	42	2
[target_simple AI]	133238	skeleton master archer	selecting NEW TARGET	42	2	3935	Seri
[use_tactical AI] === Action Selected:	133238	skeleton master archer	defend	 talent:T_BONE_ARMOUR
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
New GL Shader program 69
*p 69: Uniform: 0: 1406 ellipsoidalFactor
*p 69: Uniform: 1: 1406 tick
*p 69: Uniform: 2: 1406 time_factor
*p 69: Uniform: 3: 1406 oscillationSpeed
*p 69: Uniform: 4: 1406 impact_tick
*p 69: Uniform: 5: 1406 impact_time
*p 69: Uniform: 6: 8B50 impact
*p 69: Uniform: 7: 1406 wobblingSpeed
*p 69: Uniform: 8: 1406 wobblingPower
*p 69: Uniform: 9: 1406 antialiasingRadius
*p 69: Uniform: 10: 8B5E tex
*p 69: Uniform: 11: 1406 horizontalScrollingSpeed
*p 69: Uniform: 12: 1406 tick_start
*p 69: Uniform: 13: 1406 verticalScrollingSpeed
*p 69: Uniform: 14: 1406 shieldIntensity
*p 69: Uniform: 15: 1406 aadjust
*p 69: Uniform: 16: 8B51 color
*p 69: Uniform: 17: 8B51 impact_color
[SHADER] setting reset param	tick_start	2787825
[Actor:move]	133265	lesser vampire	move from	50	2	to	49	2
[Actor:move]	3935	Seri	move from	42	2	to	43	2
[Actor:move]	3935	Seri	move from	43	2	to	44	2
[Actor:move]	3935	Seri	move from	44	2	to	45	2
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (lesser vampire)).
[LOG]	
[Actor:move]	3935	Seri	move from	45	2	to	46	2
[Actor:move]	3935	Seri	move from	46	2	to	47	2
[Actor:move]	3935	Seri	move from	47	2	to	48	2
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	133238	skeleton master archer	move from	52	2	to	53	3
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Lesser vampire!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	lesser vampire	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	7	8
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	7	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	44.550007060581
[ATTACK] after crit	74
[ATTACK] after mult	152.35946996053
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	lesser vampire	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	7	8
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	7	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	45.050007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	266.5878941958
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Lesser vampire!#{normal}#
checkHit	56	vs	14	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Lesser vampire for #LIGHT_GREEN#78 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#96 healing#LAST# from #UID:133265:0#Lesser vampire.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Lesser vampire!#{normal}#
[LOG]	
[LOG]	Resting starts...
[target_simple AI]	133238	skeleton master archer	selecting NEW TARGET	48	2	3935	Seri
[use_tactical AI] === Action Selected:	133238	skeleton master archer	disable	 talent:T_CRIPPLING_SHOT
[ARCHERY ACQUIRE TARGETS WITH]	keeper's yew longbow of acid	barbed quiver of yew arrows	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton master archer	133238	using weapon:	keeper's yew longbow of acid	ammo:	barbed quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	keeper's yew longbow of acid	to:	48	2
Adding entity	133283	after	133238
[ATTACK ARCHERY]	133283	 to 	Seri	 :: 	75.778309350392	10	37.73092833597	::	1.3872983346207
checkHit	53	vs	44	=> chance to hit	73
[ATTACK ARCHERY] raw dam	75.778309350392	versus	37.73092833597	with APR	10
[ATTACK ARCHERY] after armor	53.044816545275
[ATTACK ARCHERY] after range	64
[PHYS CRIT %] axe accuracy bonus	53	44	=	2.25
[PHYS CRIT %]	16.25
[ATTACK ARCHERY] after crit	96
[ATTACK ARCHERY] after mult	133.18064012359
[ATTACK ARCHERY] after hook	133.18064012359
[LOG]	#{bold}#Skeleton master archer's Crippling Shot performs a ranged critical strike against #fbd578#Seri#LAST#!#{normal}#
[LOG]	Rested for 1 turns (stop reason: taken damage).
checkHit	31	vs	53	=> chance to hit	0
[LOG]	Seri slows down.
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[PHYS CRIT %]	1
checkHit	31	vs	53	=> chance to hit	0
[LOG]	Seri is cut deeply.
[LOG]	Skeleton master archer's Crippling Shot hits #fbd578#Seri#LAST# for #{bold}##WHITE#139 physical#{normal}##LAST#, #GREEN#(12 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#139#LAST##{normal}# total damage).
Deleting shader 53 (is clone 1)
Deleting shader 57 (is clone 1)
[LOG]	Deep Wound from Skeleton master archer hits #fbd578#Seri#LAST# for #WHITE#42 physical#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	48	2	to	49	3
[LOG]	You pickup 0.85 gold pieces.
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	133238	skeleton master archer	move from	53	3	to	54	3
[Actor:move]	3935	Seri	move from	49	3	to	50	4
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Deep Wound from Skeleton master archer hits #fbd578#Seri#LAST# for #WHITE#42 physical#LAST# damage.
[target_simple AI]	133238	skeleton master archer	selecting NEW TARGET	50	4	3935	Seri
[use_tactical AI] === Action Selected:	133238	skeleton master archer	disable	 talent:T_PINNING_SHOT
[LOG]	Skeleton master archer uses #{bold}##ORCHID#Pinning Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	keeper's yew longbow of acid	barbed quiver of yew arrows	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton master archer	133238	using weapon:	keeper's yew longbow of acid	ammo:	barbed quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	keeper's yew longbow of acid	to:	50	4
Adding entity	133284	after	133238
[ATTACK ARCHERY]	133284	 to 	Seri	 :: 	75.778309350392	10	37.73092833597	::	1.3098386676966
checkHit	53	vs	44	=> chance to hit	73
[LOG]	Skeleton master archer's Pinning Shot misses #fbd578#Seri#LAST#.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	The shield around skeleton master archer crumbles.
checkHit	29	vs	67	=> chance to hit	0
[LOG]	Skeleton master archer is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2792176
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton master archer for #SLATE#(388 absorbed)#LAST#, #GREEN#174 acid#LAST# (#RED##{bold}#174#LAST##{normal}# total damage).
[LOG]	Deep Wound from Skeleton master archer hits #fbd578#Seri#LAST# for #WHITE#35 physical#LAST# damage.
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	133238	skeleton master archer	move from	54	3	to	55	4
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Deep Wound from Skeleton master archer hits #fbd578#Seri#LAST# for #WHITE#35 physical#LAST# damage.
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	133238	skeleton master archer	move from	55	4	to	56	4
[LOG]	
[Actor:move]	3935	Seri	move from	50	4	to	51	4
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Deep Wound from Skeleton master archer hits #fbd578#Seri#LAST# for #WHITE#35 physical#LAST# damage.
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	133238	skeleton master archer	move from	56	4	to	57	4
[LOG]	
[Actor:move]	3935	Seri	move from	51	4	to	52	4
[LOG]	Seri's deep wound closes.
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	133238	skeleton master archer	move from	57	4	to	58	5
[Actor:move]	3935	Seri	move from	52	4	to	53	4
[Actor:move]	3935	Seri	move from	53	4	to	54	4
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	133238	skeleton master archer	move from	58	5	to	59	5
[Actor:move]	3935	Seri	move from	54	4	to	55	4
[LOG]	Seri speeds up.
[LOG]	Seri is no longer attuned.
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	133238	skeleton master archer	move from	59	5	to	60	6
[Actor:move]	3935	Seri	move from	55	4	to	56	4
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the southeast (skeleton master archer)).
[LOG]	
[Actor:move]	3935	Seri	move from	56	4	to	57	4
[target_simple AI]	133177	orc soldier	selecting NEW TARGET	57	4	3935	Seri
[Actor:move]	133177	orc soldier	move from	67	2	to	66	1
[target_simple AI]	133199	orc soldier	selecting NEW TARGET	57	4	3935	Seri
[Actor:move]	133199	orc soldier	move from	66	2	to	65	2
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	133238	skeleton master archer	move from	60	6	to	59	7
[Actor:move]	3935	Seri	move from	57	4	to	58	4
[target_simple AI]	132416	fiery orc wyrmic	selecting NEW TARGET	58	4	3935	Seri
[use_tactical AI] === Action Selected:	132416	fiery orc wyrmic	closein	 AI:move_complex
[Actor:move]	132416	fiery orc wyrmic	move from	67	1	to	66	2
[NPC:seen_by] Passing target	Seri	from	133177	orc soldier	to	133191	orc soldier
[NPC:seen_by] Passing target	Seri	from	133177	orc soldier	to	133185	orc soldier
[Actor:move]	133177	orc soldier	move from	66	1	to	65	1
[Actor:move]	133185	orc soldier	move from	66	0	to	66	1
[improved_talented AI] chooses for	133191	orc soldier	T_ORC_FURY
[target_simple AI]	133199	orc soldier	selecting NEW TARGET	58	4	3935	Seri
[Actor:move]	133199	orc soldier	move from	65	2	to	64	2
[use_tactical AI] === Action Selected:	133238	skeleton master archer	disable	 talent:T_CRIPPLING_SHOT
[LOG]	Skeleton master archer uses #{bold}##ORCHID#Crippling Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	keeper's yew longbow of acid	barbed quiver of yew arrows	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton master archer	133238	using weapon:	keeper's yew longbow of acid	ammo:	barbed quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	keeper's yew longbow of acid	to:	58	4
Adding entity	133285	after	133238
[improved_talented AI] chooses for	133191	orc soldier	T_INFUSION:_HEROISM_1
[improved_talented AI] chooses for	133191	orc soldier	T_PRIDE_OF_THE_ORCS
[Actor:move]	133191	orc soldier	move from	68	2	to	67	2
[ATTACK ARCHERY]	133285	 to 	Seri	 :: 	75.778309350392	10	37.73092833597	::	1.3872983346207
checkHit	53	vs	44	=> chance to hit	73
[LOG]	Skeleton master archer's Crippling Shot misses #fbd578#Seri#LAST#.
[LOG]	
[Actor:move]	3935	Seri	move from	58	4	to	58	5
[use_tactical AI] === Action Selected:	132416	fiery orc wyrmic	closein	 AI:move_complex
[Actor:move]	132416	fiery orc wyrmic	move from	66	2	to	65	2
[Actor:move]	3935	Seri	move from	58	5	to	58	6
[Actor:move]	133177	orc soldier	move from	65	1	to	66	2
[Actor:move]	133185	orc soldier	move from	66	1	to	65	0
[improved_talented AI] chooses for	133199	orc soldier	T_ORC_FURY
[LOG]	Orc soldier uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc soldier enters a state of bloodlust.
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap
[Actor:move]	133238	skeleton master archer	move from	59	7	to	60	8
[Actor:move]	133199	orc soldier	move from	64	2	to	63	3
[target_simple AI]	133191	orc soldier	selecting NEW TARGET	58	6	3935	Seri
[Actor:move]	133191	orc soldier	move from	67	2	to	67	3
[LOG]	
[Actor:move]	3935	Seri	move from	58	6	to	59	7
[use_tactical AI] === Action Selected:	132416	fiery orc wyrmic	closein	 AI:move_complex
[Actor:move]	132416	fiery orc wyrmic	move from	65	2	to	64	3
[improved_talented AI] chooses for	133177	orc soldier	T_INFUSION:_WILD_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Orc soldier lessens the pain.
[Actor:move]	133185	orc soldier	move from	65	0	to	65	1
[NPC:seen_by] Passing target	Seri	from	133238	skeleton master archer	to	132466	forest troll
[use_tactical AI] === Action Selected:	133238	skeleton master archer	escape	 AI:flee_dmap
[Actor:move]	133238	skeleton master archer	move from	60	8	to	60	9
[improved_talented AI] chooses for	133177	orc soldier	T_PRIDE_OF_THE_ORCS
[LOG]	Orc soldier uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[improved_talented AI] chooses for	133199	orc soldier	T_INFUSION:_HEALING_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Orc soldier receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[LOG]	Orc soldier receives #LIGHT_GREEN#130 healing#LAST# from Infusion: Healing.
[Actor:move]	133177	orc soldier	move from	66	2	to	65	2
[Actor:move]	133199	orc soldier	move from	63	3	to	62	4
[LOG]	
[Actor:move]	3935	Seri	move from	59	7	to	59	8
[Actor:move]	133191	orc soldier	move from	67	3	to	66	3
[use_tactical AI] === Action Selected:	132416	fiery orc wyrmic	closein	 AI:move_complex
[Actor:move]	132416	fiery orc wyrmic	move from	64	3	to	63	3
[Actor:move]	132466	forest troll	move from	69	9	to	68	9
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Skeleton master archer!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	skeleton master archer	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	5	33
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	5	33
checkHit	61	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	61	33	=	7
[PHYS CRIT %]	38.300007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	266.5878941958
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Skeleton master archer!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	skeleton master archer	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	5	33
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	5	33
checkHit	61	vs	33	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	61	33	=	7
[PHYS CRIT %]	38.800007060581
[ATTACK] after crit	131.14
[ATTACK] after mult	270.00568771113
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Skeleton master archer!#{normal}#
checkHit	56	vs	29	=> chance to hit	95
[Actor:move]	133185	orc soldier	move from	65	1	to	64	2
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton master archer for #{bold}##LIGHT_GREEN#339 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#104 healing#LAST# from #UID:133238:0#Skeleton master archer.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton master archer!#{normal}#
[Actor:move]	133177	orc soldier	move from	65	2	to	64	3
[Actor:move]	133199	orc soldier	move from	62	4	to	61	4
[Actor:move]	133191	orc soldier	move from	66	3	to	65	3
[LOG]	
[Actor:move]	3935	Seri	move from	59	8	to	59	7
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[use_tactical AI] === Action Selected:	132416	fiery orc wyrmic	closein	 AI:move_complex
[Actor:move]	132416	fiery orc wyrmic	move from	63	3	to	62	4
[Actor:move]	132466	forest troll	move from	68	9	to	67	9
[Actor:move]	133185	orc soldier	move from	64	2	to	63	3
Deleting shader 53 (is clone 1)
Deleting shader 57 (is clone 1)
[Actor:move]	133177	orc soldier	move from	64	3	to	63	4
[Actor:move]	133199	orc soldier	move from	61	4	to	60	5
[Actor:move]	133191	orc soldier	move from	65	3	to	64	3
[LOG]	
[Actor:move]	3935	Seri	move from	59	7	to	59	6
[use_tactical AI] === Action Selected:	132416	fiery orc wyrmic	closein	 AI:move_complex
[Actor:move]	132416	fiery orc wyrmic	move from	62	4	to	61	4
[Actor:move]	132466	forest troll	move from	67	9	to	66	9
[Actor:move]	3935	Seri	move from	59	6	to	59	5
[improved_talented AI] chooses for	133185	orc soldier	T_INFUSION:_MOVEMENT_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[LOG]	Orc soldier calms down.
[LOG]	Orc soldier is moving at extreme speed!
[Actor:move]	133185	orc soldier	move from	63	3	to	62	3
[Actor:move]	133177	orc soldier	move from	63	4	to	62	4
[ATTACK] attacking with (mainhand)	acidic dwarven-steel battleaxe of paradox
[ATTACK] to 	Seri	dam/apr/atk/mult ::	78.893369150545	2	36	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	78.893369150545	2	36	1	vs. armor/def	37.73092833597	44
checkHit	36	vs	44	=> chance to hit	30
[LOG]	#UID:133199:0#Orc soldier misses #fbd578#Seri#LAST#.
[Actor:move]	133199	orc soldier	move from	60	5	to	60	5
[Actor:move]	133185	orc soldier	move from	62	3	to	61	3
[Actor:move]	133191	orc soldier	move from	64	3	to	63	3
[Actor:move]	133185	orc soldier	move from	61	3	to	60	4
[LOG]	Orc soldier slows down.
[ATTACK] attacking with (mainhand)	elemental dwarven-steel battleaxe
[ATTACK] to 	Seri	dam/apr/atk/mult ::	77.320345156119	2	36	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	77.320345156119	2	36	1	vs. armor/def	37.73092833597	44
checkHit	36	vs	44	=> chance to hit	30
[LOG]	#UID:133185:0#Orc soldier misses #fbd578#Seri#LAST#.
[Actor:move]	133185	orc soldier	move from	60	4	to	60	4
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	40	vs	67	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
checkHit	40	vs	67	=> chance to hit	0
[LOG]	Orc soldier is stunned!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	41	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2800928
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#1224 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#1102 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#1069 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #{bold}##ROYAL_BLUE#806 lightning#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fiery orc wyrmic for #ROYAL_BLUE#808 lightning#LAST# damage.
[LOG]	Elemental Surge hits Fiery orc wyrmic for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Fiery orc wyrmic!#{normal}#
[Actor:move]	132466	forest troll	move from	66	9	to	65	9
[target_simple AI]	133191	orc soldier	selecting NEW TARGET	59	5	3935	Seri
[Actor:move]	133191	orc soldier	move from	63	3	to	62	4
[LOG]	
[Actor:move]	3935	Seri	move from	59	5	to	60	4
[Actor:move]	3935	Seri	move from	60	4	to	61	4
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2804245
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #{bold}##GREEN#1135 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[Actor:move]	132466	forest troll	move from	65	9	to	64	9
[LOG]	
[LOG]	Resting starts...
[Actor:move]	132466	forest troll	move from	64	9	to	63	10
[Actor:move]	132466	forest troll	move from	63	10	to	62	10
[Actor:move]	132466	forest troll	move from	62	10	to	61	9
[Actor:move]	132466	forest troll	move from	61	9	to	60	9
[Actor:move]	132466	forest troll	move from	60	9	to	60	8
[LOG]	Rested for 6 turns (stop reason: hostile spotted to the south (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	61	4	to	62	4
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	132466	forest troll	move from	60	8	to	60	7
[LOG]	
[Actor:move]	3935	Seri	move from	62	4	to	63	4
[LOG]	Today is the 35th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	132466	forest troll	move from	60	7	to	59	6
[Actor:move]	3935	Seri	move from	63	4	to	64	4
[Actor:move]	3935	Seri	move from	64	4	to	65	3
[Actor:move]	132466	forest troll	move from	59	6	to	60	5
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the west (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	65	3	to	66	3
[Actor:move]	132466	forest troll	move from	60	5	to	61	4
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	66	3	to	67	4
[Actor:move]	3935	Seri	move from	67	4	to	68	4
[ActorObjectUse] useObjectEnable: 	storm hardened leather gloves of archery	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	storm hardened leather gloves of archery	132645	is ineligible for talent interface
[Identify]	storm hardened leather gloves of archery	true
[LOG]	Seri picks up (w.): #0080FF##UID:132645:0#storm hardened leather gloves of archery (0 def, 2 armour)#LAST#.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[Actor:move]	132466	forest troll	move from	61	4	to	62	4
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (forest troll)).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	132466	forest troll	move from	62	4	to	63	4
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	132466	forest troll	move from	63	4	to	64	4
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the west (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	68	4	to	67	4
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	67	4	to	66	4
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_4.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_4.ogg" : <static>
[Actor:move]	132466	forest troll	move from	64	4	to	65	4
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	4	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	71
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	42.800007060581
[ATTACK] after crit	71
[ATTACK] after mult	71
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	4	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	43.300007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	122.84
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[Actor:move]	3935	Seri	move from	66	4	to	66	4
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #LIGHT_GREEN#90 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#156 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#247#LAST##{normal}# total damage).
[improved_talented AI] chooses for	132466	forest troll	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	40.534611144423	6	24	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	40.534611144423	6	24	1	vs. armor/def	37.73092833597	44
checkHit	24	vs	44	=> chance to hit	0
[LOG]	#UID:132466:0#Forest troll misses #fbd578#Seri#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	4	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	42.800007060581
[ATTACK] after crit	77
[ATTACK] after mult	77
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	4	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	43.300007060581
[ATTACK] after crit	121.18
[ATTACK] after mult	121.18
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[Actor:move]	3935	Seri	move from	66	4	to	66	4
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #LIGHT_GREEN#98 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#154 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#252#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Forest troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	4	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	42.800007060581
[ATTACK] after crit	124.5
[ATTACK] after mult	256.33451364981
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	4	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	43.300007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	266.5878941958
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##LIGHT_GREEN#326 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#99 healing#LAST# from #UID:132466:0#Forest troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	66	4	to	67	5
[Actor:move]	3935	Seri	move from	67	5	to	67	6
[Actor:move]	3935	Seri	move from	67	6	to	67	7
[Actor:move]	3935	Seri	move from	67	7	to	67	8
[Actor:move]	3935	Seri	move from	67	8	to	67	9
[Actor:move]	3935	Seri	move from	67	9	to	66	9
[Actor:move]	3935	Seri	move from	66	9	to	65	10
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	65	10	to	66	11
[Actor:move]	3935	Seri	move from	66	11	to	66	12
[Actor:move]	3935	Seri	move from	66	12	to	66	13
[Actor:move]	3935	Seri	move from	66	13	to	66	14
[Identify]	storm dwarven-steel gauntlets of strength (#STATBONUS#)	true
[LOG]	Seri picks up (w.): #00FF80##UID:132634:0#storm dwarven-steel gauntlets of strength (+4) (0 def, 2 armour)#LAST#.
[Actor:move]	3935	Seri	move from	66	14	to	65	15
[Actor:move]	3935	Seri	move from	65	15	to	65	16
[Actor:move]	3935	Seri	move from	65	16	to	64	16
[Actor:move]	3935	Seri	move from	64	16	to	65	17
[Actor:move]	3935	Seri	move from	65	17	to	66	18
[Actor:move]	3935	Seri	move from	66	18	to	65	17
[Actor:move]	3935	Seri	move from	65	17	to	64	16
[Actor:move]	3935	Seri	move from	64	16	to	63	16
[Actor:move]	3935	Seri	move from	63	16	to	62	16
[Actor:move]	3935	Seri	move from	62	16	to	61	16
[Actor:move]	3935	Seri	move from	61	16	to	60	16
[Actor:move]	3935	Seri	move from	60	16	to	59	16
[Actor:move]	3935	Seri	move from	59	16	to	58	16
[Actor:move]	3935	Seri	move from	58	16	to	57	16
[Actor:move]	3935	Seri	move from	57	16	to	56	16
[Actor:move]	3935	Seri	move from	56	16	to	55	16
[Actor:move]	3935	Seri	move from	55	16	to	54	16
[Actor:move]	3935	Seri	move from	54	16	to	53	16
[Actor:move]	3935	Seri	move from	53	16	to	53	15
[Actor:move]	3935	Seri	move from	53	15	to	53	14
[Actor:move]	3935	Seri	move from	53	14	to	53	13
[Actor:move]	3935	Seri	move from	53	13	to	53	12
[Actor:move]	3935	Seri	move from	53	12	to	53	11
[Actor:move]	3935	Seri	move from	53	11	to	53	10
[Actor:move]	3935	Seri	move from	53	10	to	52	9
[Actor:move]	3935	Seri	move from	52	9	to	51	9
[Actor:move]	3935	Seri	move from	51	9	to	50	9
[Actor:move]	3935	Seri	move from	50	9	to	49	9
[Actor:move]	3935	Seri	move from	49	9	to	48	9
[Actor:move]	3935	Seri	move from	48	9	to	47	9
[Actor:move]	3935	Seri	move from	47	9	to	46	10
[Actor:move]	3935	Seri	move from	46	10	to	46	11
[target_simple AI]	132476	orc soldier	selecting NEW TARGET	46	11	3935	Seri
[Actor:move]	132476	orc soldier	move from	44	21	to	44	20
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (orc soldier - offscreen)).
[LOG]	
[Actor:move]	3935	Seri	move from	46	11	to	46	12
[USERCHAT] channel achievement	jasondread	mainmenu	Squadmate	false	true
[Actor:move]	3935	Seri	move from	46	12	to	46	13
[improved_talented AI] chooses for	132476	orc soldier	T_ORC_FURY
[LOG]	Orc soldier uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc soldier enters a state of bloodlust.
[Actor:move]	132476	orc soldier	move from	44	20	to	44	19
[LOG]	
[Actor:move]	3935	Seri	move from	46	13	to	46	14
[Actor:move]	3935	Seri	move from	46	14	to	46	15
[Actor:move]	132476	orc soldier	move from	44	19	to	44	18
[Actor:move]	3935	Seri	move from	46	15	to	46	16
[Actor:move]	132476	orc soldier	move from	44	18	to	44	17
[Actor:move]	3935	Seri	move from	46	16	to	46	17
[Actor:move]	3935	Seri	move from	46	17	to	45	18
[improved_talented AI] chooses for	132476	orc soldier	T_ATTACK
[ATTACK] attacking with (mainhand)	caustic dwarven-steel battleaxe
[ATTACK] to 	Seri	dam/apr/atk/mult ::	77.448436865942	9	36	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	77.448436865942	9	36	1	vs. armor/def	37.73092833597	44
checkHit	36	vs	44	=> chance to hit	30
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	98	9	vs. armor/hardiness	37.73092833597	0.3
[ATTACK] after armor	69.26907166403
[PHYS CRIT %] axe accuracy bonus	36	44	=	0
[PHYS CRIT %]	6.5
[ATTACK] after crit	69.26907166403
[ATTACK] after mult	69.26907166403
[LOG]	Ran for 2 turns (stop reason: taken damage).
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
[LOG]	#UID:132476:0#Orc soldier hits #fbd578#Seri#LAST# for #WHITE#70 physical#LAST# damage.
[LOG]	Melee retaliation hits Orc soldier for #1133F3#45 cold#LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2815605
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#684 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	
Server latency	95
[Actor:move]	3935	Seri	move from	45	18	to	45	19
[Actor:move]	3935	Seri	move from	45	19	to	45	20
[Actor:move]	3935	Seri	move from	45	20	to	45	21
[Actor:move]	3935	Seri	move from	45	21	to	45	22
[ActorObjectUse] useObjectEnable: 	healing infusion	by	Seri	inven/slot	1	nil
[Identify]	healing infusion	true
[LOG]	Seri picks up (a.): #FFFFFF##UID:132633:0#healing infusion (heal 46; cd 13)#LAST#.
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	45	22	to	45	23
[Actor:move]	3935	Seri	move from	45	23	to	44	24
[target_simple AI]	132458	stone troll	selecting NEW TARGET	44	24	3935	Seri
[Actor:move]	132458	stone troll	move from	45	32	to	46	31
[Actor:move]	3935	Seri	move from	44	24	to	44	25
[Actor:move]	132458	stone troll	move from	46	31	to	46	30
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	44	25	to	44	26
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (stone troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	44	26	to	44	27
[Actor:move]	132458	stone troll	move from	46	30	to	45	29
[Actor:move]	3935	Seri	move from	44	27	to	44	28
[Actor:move]	3935	Seri	move from	44	28	to	44	29
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	39.349219623811	6	23	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	39.349219623811	6	23	1	vs. armor/def	37.73092833597	44
checkHit	23	vs	44	=> chance to hit	0
[LOG]	#UID:132458:0#Stone troll misses #fbd578#Seri#LAST#.
[Actor:move]	132458	stone troll	move from	45	29	to	45	29
[LOG]	
[LOG]	Corrosive Breath is still on cooldown for 4 turns.
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	7	14
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	7	14
checkHit	61	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	14	=	11.75
[PHYS CRIT %]	43.050007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	7	14
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	7	14
checkHit	61	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	14	=	11.75
[PHYS CRIT %]	43.550007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[Actor:move]	3935	Seri	move from	44	29	to	44	29
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #LIGHT_GREEN#93 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#189#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Stone troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	7	14
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	7	14
checkHit	61	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	14	=	11.75
[PHYS CRIT %]	43.050007060581
[ATTACK] after crit	121.18
[ATTACK] after mult	249.49892661915
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Stone troll!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	7	14
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	7	14
checkHit	61	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	14	=	11.75
[PHYS CRIT %]	43.550007060581
[ATTACK] after crit	72
[ATTACK] after mult	148.24164644808
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	56	vs	31	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #{bold}##LIGHT_GREEN#317 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#189 nature#LAST# (#RED##{bold}#506#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Stone troll for #LIGHT_GREEN#287 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#93 healing#LAST# from #UID:132458:0#Stone troll.
[LOG]	#{bold}#Elemental Surge killed Stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	44	29	to	44	30
[Actor:move]	3935	Seri	move from	44	30	to	43	30
[Actor:move]	3935	Seri	move from	43	30	to	43	31
[LOG]	Lore found: #0080FF#Iron Throne Profits History: Age of Allure
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	iron-throne-profits-1
[Actor:move]	3935	Seri	move from	43	31	to	42	30
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	42	30	to	41	30
[Actor:move]	3935	Seri	move from	41	30	to	40	30
[Identify]	creative thorny mindstar of gales	true
[LOG]	Seri picks up (p.): #0080FF##UID:132651:0#creative thorny mindstar of gales (9.5-10.45 power, 24 apr, nature damage)#LAST#.
[Actor:move]	3935	Seri	move from	40	30	to	39	30
[Actor:move]	3935	Seri	move from	39	30	to	39	29
[Actor:move]	3935	Seri	move from	39	29	to	39	28
[Actor:move]	3935	Seri	move from	39	28	to	39	27
[Actor:move]	3935	Seri	move from	39	27	to	39	26
[target_simple AI]	132427	stone troll	selecting NEW TARGET	39	26	3935	Seri
[Actor:move]	132427	stone troll	move from	29	25	to	30	26
[target_simple AI]	132518	orc assassin	selecting NEW TARGET	39	26	3935	Seri
checkHitOld	42.176599283938	51.505081390271
=> chance to hit	32.946738833504
[Actor:move]	132518	orc assassin	move from	30	25	to	31	25
checkHitOld	42.176599283938	51.505081390271
=> chance to hit	32.946738833504
[Actor:move]	3935	Seri	move from	39	26	to	39	25
[Actor:move]	132427	stone troll	move from	30	26	to	31	26
[Actor:move]	132518	orc assassin	move from	31	25	to	32	25
checkHitOld	42.176599283938	51.505081390271
=> chance to hit	32.946738833504
[Actor:move]	3935	Seri	move from	39	25	to	39	24
checkHitOld	42.176599283938	51.505081390271
=> chance to hit	32.946738833504
[Actor:move]	3935	Seri	move from	39	24	to	38	23
[Actor:move]	132427	stone troll	move from	31	26	to	32	26
[Actor:move]	132518	orc assassin	move from	32	25	to	33	25
checkHitOld	42.176599283938	51.505081390271
=> chance to hit	32.946738833504
[Actor:move]	3935	Seri	move from	38	23	to	37	23
[Actor:move]	132427	stone troll	move from	32	26	to	32	25
[target_simple AI]	132518	orc assassin	selecting NEW TARGET	37	23	3935	Seri
[improved_talented AI] chooses for	132518	orc assassin	T_ORC_FURY
checkHitOld	42.176599283938	51.505081390271
=> chance to hit	32.946738833504
[Actor:move]	3935	Seri	move from	37	23	to	36	23
[Actor:move]	132518	orc assassin	move from	33	25	to	34	24
checkHitOld	42.176599283938	51.505081390271
=> chance to hit	32.946738833504
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (orc assassin)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	27	vs	67	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2822202
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc assassin for #{bold}##GREEN#1135 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #GREEN#1135 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc assassin!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	36	23	to	35	24
[Actor:move]	3935	Seri	move from	35	24	to	34	25
[Actor:move]	3935	Seri	move from	34	25	to	33	25
[Actor:move]	3935	Seri	move from	33	25	to	32	25
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	3935	Seri	move from	32	25	to	31	25
[Actor:move]	3935	Seri	move from	31	25	to	30	24
[Actor:move]	3935	Seri	move from	30	24	to	30	25
[Actor:move]	3935	Seri	move from	30	25	to	30	26
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (orc warrior - offscreen)).
[LOG]	
[Actor:move]	3935	Seri	move from	30	26	to	30	27
[target_simple AI]	132353	orc warrior	selecting NEW TARGET	30	27	3935	Seri
[improved_talented AI] chooses for	132353	orc warrior	T_INFUSION:_WILD_1
[LOG]	Orc warrior uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Orc warrior lessens the pain.
[Actor:move]	132353	orc warrior	move from	31	36	to	31	35
[LOG]	
[Actor:move]	3935	Seri	move from	30	27	to	30	28
[Actor:move]	132353	orc warrior	move from	31	35	to	31	34
[Actor:move]	3935	Seri	move from	30	28	to	30	29
[Actor:move]	3935	Seri	move from	30	29	to	30	30
[improved_talented AI] chooses for	132353	orc warrior	T_PRIDE_OF_THE_ORCS
[LOG]	Orc warrior uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc warrior receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[improved_talented AI] chooses for	132353	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
[Actor:move]	132353	orc warrior	move from	31	34	to	31	33
[LOG]	
[Actor:move]	3935	Seri	move from	30	30	to	30	31
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2826006
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #{bold}##GREEN#922 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	30	31	to	31	32
[Actor:move]	3935	Seri	move from	31	32	to	30	33
[Actor:move]	3935	Seri	move from	30	33	to	31	32
[Actor:move]	3935	Seri	move from	31	32	to	32	32
[Actor:move]	3935	Seri	move from	32	32	to	33	32
[Actor:move]	3935	Seri	move from	33	32	to	34	32
[Actor:move]	3935	Seri	move from	34	32	to	35	32
[Actor:move]	3935	Seri	move from	35	32	to	36	32
[Actor:move]	3935	Seri	move from	36	32	to	37	32
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	37	32	to	38	33
[Actor:move]	3935	Seri	move from	38	33	to	39	34
[Actor:move]	3935	Seri	move from	39	34	to	38	35
[Actor:move]	3935	Seri	move from	38	35	to	39	36
[Actor:move]	3935	Seri	move from	39	36	to	39	37
[Actor:move]	3935	Seri	move from	39	37	to	38	38
[Actor:move]	3935	Seri	move from	38	38	to	39	39
[Actor:move]	3935	Seri	move from	39	39	to	39	40
[Actor:move]	3935	Seri	move from	39	40	to	38	41
[target_simple AI]	132514	forest troll	selecting NEW TARGET	38	41	3935	Seri
[Actor:move]	132514	forest troll	move from	40	51	to	39	50
[Actor:move]	3935	Seri	move from	38	41	to	39	42
[Actor:move]	3935	Seri	move from	39	42	to	39	43
[Actor:move]	132514	forest troll	move from	39	50	to	39	49
[Actor:move]	3935	Seri	move from	39	43	to	38	44
[Actor:move]	132514	forest troll	move from	39	49	to	39	48
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	38	44	to	38	45
[Actor:move]	3935	Seri	move from	38	45	to	38	46
[target_simple AI]	132514	forest troll	selecting NEW TARGET	38	46	3935	Seri
[Actor:move]	132514	forest troll	move from	39	48	to	39	47
[Actor:move]	3935	Seri	move from	38	46	to	38	47
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	41.165225560162	6	23	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	41.165225560162	6	23	1	vs. armor/def	37.73092833597	44
checkHit	23	vs	44	=> chance to hit	0
[LOG]	#UID:132514:0#Forest troll misses #fbd578#Seri#LAST#.
[Actor:move]	132514	forest troll	move from	39	47	to	39	47
[LOG]	
[LOG]	#GOLD#An object rolls from the chest!
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	31	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2831956
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##GREEN#1135 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	38	47	to	39	47
[LOG]	You pickup 0.75 gold pieces.
[LOG]	
[Actor:move]	3935	Seri	move from	39	47	to	38	47
[Identify]	stealthy pair of hardened leather boots of force	true
[LOG]	Seri picks up (y.): #0080FF##UID:133057:0#stealthy pair of hardened leather boots of force (0 def, 3 armour)#LAST#.
Deleting shader 53 (is clone 1)
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	38	47	to	39	48
[Actor:move]	3935	Seri	move from	39	48	to	39	49
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (stone troll - offscreen)).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (stone troll - offscreen)).
[Actor:move]	3935	Seri	move from	39	49	to	39	50
[target_simple AI]	132367	stone troll	selecting NEW TARGET	39	50	3935	Seri
[Actor:move]	132367	stone troll	move from	37	59	to	37	58
[LOG]	
[Actor:move]	3935	Seri	move from	39	50	to	39	51
[NPC:seen_by] Passing target	Seri	from	132367	stone troll	to	132572	forest troll
[NPC:seen_by] Passing target	Seri	from	132367	stone troll	to	132470	forest troll
[Actor:move]	132367	stone troll	move from	37	58	to	37	57
[target_simple AI]	132369	orc warrior	selecting NEW TARGET	39	51	3935	Seri
[Actor:move]	132369	orc warrior	move from	35	60	to	35	59
[Actor:move]	132470	forest troll	move from	41	59	to	40	58
[Actor:move]	132572	forest troll	move from	41	58	to	42	58
[Actor:move]	3935	Seri	move from	39	51	to	39	52
[Actor:move]	3935	Seri	move from	39	52	to	39	53
[Actor:move]	132367	stone troll	move from	37	57	to	37	56
[target_simple AI]	132369	orc warrior	selecting NEW TARGET	39	53	3935	Seri
[Actor:move]	132369	orc warrior	move from	35	59	to	36	58
[Actor:move]	132470	forest troll	move from	40	58	to	39	57
[Actor:move]	132572	forest troll	move from	42	58	to	41	58
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	39	53	to	39	54
[Actor:move]	132367	stone troll	move from	37	56	to	38	55
[Actor:move]	132369	orc warrior	move from	36	58	to	37	57
[Actor:move]	132470	forest troll	move from	39	57	to	39	56
[Actor:move]	132572	forest troll	move from	41	58	to	40	58
[Actor:move]	3935	Seri	move from	39	54	to	39	55
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	32	vs	67	=> chance to hit	0
[LOG]	Forest troll is disarmed!
checkHit	31	vs	67	=> chance to hit	0
[LOG]	Stone troll is disarmed!
checkHit	32	vs	67	=> chance to hit	0
[LOG]	Forest troll is disarmed!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2838212
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #GREEN#684 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#684 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #GREEN#684 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #GREEN#684 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[improved_talented AI] chooses for	132367	stone troll	T_STUN
[LOG]	Stone troll uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	38.324344953849	6	23	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	38.324344953849	6	23	1	vs. armor/def	37.73092833597	44
checkHit	23	vs	44	=> chance to hit	0
[LOG]	#UID:132367:0#Stone troll misses #fbd578#Seri#LAST#.
[improved_talented AI] chooses for	132470	forest troll	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	42.34903190065	6	23	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	42.34903190065	6	23	1	vs. armor/def	37.73092833597	44
checkHit	23	vs	44	=> chance to hit	0
[LOG]	#UID:132470:0#Forest troll misses #fbd578#Seri#LAST#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_moan_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_moan_1.ogg" : <static>
[Actor:move]	132572	forest troll	move from	40	58	to	39	57
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	31	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2839208
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #{bold}##ROYAL_BLUE#1022 lightning#{normal}##LAST# damage.
[LOG]	Elemental Surge hits Forest troll for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	Elemental Surge hits Forest troll for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Forest troll!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	39	55	to	39	56
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	39	56	to	39	57
[LOG]	You pickup 0.95 gold pieces.
[Actor:move]	3935	Seri	move from	39	57	to	39	58
[Actor:move]	3935	Seri	move from	39	58	to	40	58
[Identify]	self-loading pouch of dwarven-steel shots of grasping	true
[LOG]	Seri picks up (S.): #0080FF##UID:132658:0#self-loading pouch of dwarven-steel shots of grasping (18/18, 33-39.6 power, 3 apr)#LAST#.
[Actor:move]	3935	Seri	move from	40	58	to	39	57
[Actor:move]	3935	Seri	move from	39	57	to	38	56
[Actor:move]	3935	Seri	move from	38	56	to	38	55
[LOG]	You pickup 0.45 gold pieces.
[Actor:move]	3935	Seri	move from	38	55	to	39	54
[Actor:move]	3935	Seri	move from	39	54	to	40	53
[Actor:move]	3935	Seri	move from	40	53	to	41	52
[Actor:move]	3935	Seri	move from	41	52	to	42	51
[Identify]	garnet	true
[LOG]	Seri picks up (O.): #FFFFFF##UID:132644:0#garnet#LAST#.
[Actor:move]	3935	Seri	move from	42	51	to	43	51
[target_simple AI]	132469	white wolf	selecting NEW TARGET	43	51	3935	Seri
[Actor:move]	132469	white wolf	move from	44	42	to	44	43
[Actor:move]	3935	Seri	move from	43	51	to	44	51
[Actor:move]	132469	white wolf	move from	44	43	to	44	44
[target_simple AI]	132538	quasit	selecting NEW TARGET	44	51	3935	Seri
[improved_talented AI] chooses for	132538	quasit	T_RUSH
[Actor:move]	132538	quasit	(forced) move from	44	45	to	44	50
[ATTACK] attacking with (mainhand)	enhanced dwarven-steel longsword of erosion
[ATTACK] to 	Seri	dam/apr/atk/mult ::	40.944556559368	4	25	1.2	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	40.944556559368	4	25	1.2	vs. armor/def	37.73092833597	44
checkHit	25	vs	44	=> chance to hit	3
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	52	4	vs. armor/hardiness	37.73092833597	0.3
[ATTACK] after armor	36.4
[PHYS CRIT %]	5
[ATTACK] after crit	36.4
[ATTACK] after mult	43.68
[LOG]	Ran for 3 turns (stop reason: taken damage).
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
[LOG]	Seri is dazed!
[LOG]	#UID:132538:0#Quasit hits #fbd578#Seri#LAST# for #WHITE#39 physical#LAST#, #LIGHT_GREEN#(7 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #1133F3#(16 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Quasit for #1133F3#45 cold#LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	34	vs	44	=> chance to hit	25
[LOG]	#ORANGE#Quasit shrugs off the effect 'Disarmed'!
checkHit	28	vs	44	=> chance to hit	10
Cloned shader 53
[SHADER] setting reset param	tick_start	2841964
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Quasit for #GREEN#241 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#342 acid#LAST# damage.
[improved_talented AI] chooses for	132469	white wolf	T_HOWL
[improved_talented AI] chooses for	132538	quasit	T_BLOCK
[LOG]	Quasit uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Quasit!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	quasit	dam/apr/atk/mult ::	47.815083562878	69.677664276969	41	2.0589117562234	vs. armor/def	25.413408721348	20
[ATTACK] after melee attack bonus hooks & callbacks::	47.815083562878	69.677664276969	41	2.0589117562234	vs. armor/def	25.413408721348	20
checkHit	41	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	47	69.677664276969	vs. armor/hardiness	25.413408721348	0.66666666666667
[ATTACK] after armor	47
[PHYS CRIT %] axe accuracy bonus	41	20	=	5.25
[PHYS CRIT %]	27.943108531752
[ATTACK] after crit	47
[ATTACK] after mult	96.768852542497
[ATTACK]	target on_melee_hit:	7	ICE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	quasit	dam/apr/atk/mult ::	48.299206458219	79.347080346211	41	2.0589117562234	vs. armor/def	25.413408721348	20
[ATTACK] after melee attack bonus hooks & callbacks::	48.299206458219	79.347080346211	41	2.0589117562234	vs. armor/def	25.413408721348	20
checkHit	41	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	49	79.347080346211	vs. armor/hardiness	25.413408721348	0.66666666666667
[ATTACK] after armor	49
[PHYS CRIT %] axe accuracy bonus	41	20	=	5.25
[PHYS CRIT %]	28.443108531752
[ATTACK] after crit	49
[ATTACK] after mult	100.88667605494
[ATTACK]	target on_melee_hit:	7	ICE	vs	0
Loading tile from tileset	/data/gfx/effects/counterstrike.png
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Quasit for #LIGHT_GREEN#(62 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(64 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #1133F3#(3 antimagic)#LAST#, #1133F3#0 cold#LAST#, #1133F3#(3 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	132469	white wolf	move from	44	44	to	44	45
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	quasit	dam/apr/atk/mult ::	47.815083562878	69.677664276969	41	1	vs. armor/def	25.413408721348	20
[ATTACK] after melee attack bonus hooks & callbacks::	47.815083562878	69.677664276969	41	1	vs. armor/def	25.413408721348	20
checkHit	41	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	48	69.677664276969	vs. armor/hardiness	25.413408721348	0.66666666666667
[ATTACK] after armor	48
[PHYS CRIT %] axe accuracy bonus	41	20	=	5.25
[PHYS CRIT %]	27.943108531752
[ATTACK] after crit	48
[ATTACK] after mult	48
[ATTACK]	target on_melee_hit:	7	ICE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	quasit	dam/apr/atk/mult ::	48.299206458219	79.347080346211	41	1	vs. armor/def	25.413408721348	20
[ATTACK] after melee attack bonus hooks & callbacks::	48.299206458219	79.347080346211	41	1	vs. armor/def	25.413408721348	20
checkHit	41	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	52	79.347080346211	vs. armor/hardiness	25.413408721348	0.66666666666667
[ATTACK] after armor	52
[PHYS CRIT %] axe accuracy bonus	41	20	=	5.25
[PHYS CRIT %]	28.443108531752
[ATTACK] after crit	52
[ATTACK] after mult	52
[ATTACK]	target on_melee_hit:	7	ICE	vs	0
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Quasit for #LIGHT_GREEN#(31 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(33 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #1133F3#(3 antimagic)#LAST#, #1133F3#0 cold#LAST#, #1133F3#(3 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	132538	quasit	T_OVERPOWER
[LOG]	Quasit uses #{bold}##RED#Overpower.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	enhanced dwarven-steel longsword of erosion
[ATTACK] to 	Seri	dam/apr/atk/mult ::	40.944556559368	4	25	1.1872983346207	vs. armor/def	37.73092833597	0
[ATTACK] after melee attack bonus hooks & callbacks::	40.944556559368	4	25	1.1872983346207	vs. armor/def	37.73092833597	0
checkHit	25	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	46	4	vs. armor/hardiness	37.73092833597	0.3
[ATTACK] after armor	32.2
[PHYS CRIT %]	29.276070573418
[ATTACK] after crit	32.2
[ATTACK] after mult	38.231006374788
[ATTACK] after counterstrike	76.462012749576
[LOG]	Seri is not dazed anymore.
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
[ATTACK] to 	Seri	dam/apr/atk/mult ::	42.147126039569	0	25	1.1872983346207	vs. armor/def	37.73092833597	1
[ATTACK] after melee attack bonus hooks & callbacks::	42.147126039569	0	25	1.1872983346207	vs. armor/def	37.73092833597	1
checkHit	25	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	44	0	vs. armor/hardiness	37.73092833597	0.3
[ATTACK] after armor	30.8
[PHYS CRIT %]	29.276070573418
[ATTACK] after crit	46.2
[ATTACK] after mult	54.853183059478
[ATTACK] after counterstrike	109.70636611896
[LOG]	#{bold}##UID:132538:0#Quasit performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[ATTACK] staff accuracy bonus	25	1	=	1.48
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
[ATTACK] to 	Seri	dam/apr/atk/mult ::	42.147126039569	0	25	1.1872983346207	vs. armor/def	37.73092833597	1
[ATTACK] after melee attack bonus hooks & callbacks::	42.147126039569	0	25	1.1872983346207	vs. armor/def	37.73092833597	1
checkHit	25	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	43	0	vs. armor/hardiness	37.73092833597	0.3
[ATTACK] after armor	30.1
[PHYS CRIT %]	29.276070573418
[ATTACK] after crit	45.15
[ATTACK] after mult	53.606519808126
[ATTACK] after counterstrike	107.21303961625
[LOG]	#{bold}##UID:132538:0#Quasit performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[ATTACK] staff accuracy bonus	25	1	=	1.48
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
checkHit	25	vs	31	=> chance to hit	35
[LOG]	Seri resists the knockback!
[LOG]	#UID:132538:0#Quasit hits #fbd578#Seri#LAST# for #WHITE#68 physical#LAST#, #LIGHT_GREEN#(5 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #1133F3#(11 antimagic)#LAST#, #1133F3#0 cold#LAST#, #{bold}##WHITE#98 physical#{normal}##LAST#, #1133F3#(16 antimagic)#LAST#, #1133F3#0 cold#LAST#, #WHITE#34 physical#LAST#, #{bold}##WHITE#96 physical#{normal}##LAST#, #1133F3#(16 antimagic)#LAST#, #1133F3#0 cold#LAST#, #WHITE#34 physical#LAST# (#RED##{bold}#329#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Quasit for #1133F3#45 cold#LAST#, #1133F3#45 cold#LAST#, #1133F3#45 cold#LAST# (#RED##{bold}#134#LAST##{normal}# total damage).
Deleting shader 53 (is clone 1)
[Actor:move]	132469	white wolf	move from	44	45	to	44	46
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	quasit	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	25.413408721348	20
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	25.413408721348	20
checkHit	61	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	25.413408721348	0.66666666666667
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	20	=	10.25
[PHYS CRIT %]	32.943108531752
[ATTACK] after crit	119.52
[ATTACK] after mult	119.52
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Quasit!#{normal}#
[ATTACK]	target on_melee_hit:	7	ICE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	quasit	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	19	20
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	19	20
checkHit	61	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	19	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	20	=	10.25
[PHYS CRIT %]	42.050007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	122.84
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Quasit!#{normal}#
[ATTACK]	target on_melee_hit:	7	ICE	vs	0
[Actor:move]	3935	Seri	move from	44	51	to	44	51
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Quasit for #{bold}##LIGHT_GREEN#152 nature#{normal}##LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #1133F3#(4 antimagic)#LAST#, #1133F3#0 cold#LAST#, #1133F3#(4 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Quasit!#{normal}#
[LOG]	
[LOG]	Resting starts...
[Actor:move]	132469	white wolf	move from	44	46	to	44	47
[LOG]	White wolf rearms.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the north (white wolf)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	28	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2845906
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits White wolf for #ROYAL_BLUE#507 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed White wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 34 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	44	51	to	45	51
[Actor:move]	3935	Seri	move from	45	51	to	46	52
[Actor:move]	3935	Seri	move from	46	52	to	47	53
[Actor:move]	3935	Seri	move from	47	53	to	46	52
[Actor:move]	3935	Seri	move from	46	52	to	45	51
[Actor:move]	3935	Seri	move from	45	51	to	44	50
[Actor:move]	3935	Seri	move from	44	50	to	45	49
[Actor:move]	3935	Seri	move from	45	49	to	46	50
[Actor:move]	3935	Seri	move from	46	50	to	47	51
[Actor:move]	3935	Seri	move from	47	51	to	48	52
[Actor:move]	3935	Seri	move from	48	52	to	49	53
[Actor:move]	3935	Seri	move from	49	53	to	50	53
[target_simple AI]	132423	forest troll	selecting NEW TARGET	50	53	3935	Seri
[Actor:move]	132423	forest troll	move from	59	53	to	58	53
[Actor:move]	3935	Seri	move from	50	53	to	51	53
[Actor:move]	132423	forest troll	move from	58	53	to	57	53
[Actor:move]	3935	Seri	move from	51	53	to	52	52
[Actor:move]	3935	Seri	move from	52	52	to	53	53
[Actor:move]	132423	forest troll	move from	57	53	to	56	53
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (forest troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Forest troll shrugs off the critical damage!
checkHit	33	vs	67	=> chance to hit	0
[LOG]	Forest troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2848306
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #GREEN#684 acid#LAST# damage.
[Actor:move]	132423	forest troll	move from	56	53	to	55	53
[LOG]	
[Actor:move]	3935	Seri	move from	53	53	to	54	53
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Forest troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	4	16
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	4	16
checkHit	61	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	16	=	11.25
[PHYS CRIT %]	42.550007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	246.08113310381
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	4	16
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	4	16
checkHit	61	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	16	=	11.25
[PHYS CRIT %]	43.050007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	246.08113310381
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##LIGHT_GREEN#313 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#101 healing#LAST# from #UID:132423:0#Forest troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	54	53	to	55	53
[Identify]	lapis lazuli	true
[LOG]	Seri picks up (I.): #FFFFFF##UID:132424:0#lapis lazuli#LAST#.
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	3935	Seri	move from	55	53	to	56	53
[Actor:move]	3935	Seri	move from	56	53	to	57	53
[target_simple AI]	132439	stone troll	selecting NEW TARGET	57	53	3935	Seri
[Actor:move]	132439	stone troll	move from	67	53	to	66	53
[Actor:move]	3935	Seri	move from	57	53	to	58	52
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	132439	stone troll	move from	66	53	to	65	53
[Actor:move]	3935	Seri	move from	58	52	to	59	53
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	3935	Seri	move from	59	53	to	60	53
[Actor:move]	132439	stone troll	move from	65	53	to	64	53
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (stone troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	32.800007060581
checkHit	32	vs	67	=> chance to hit	0
[LOG]	Stone troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	2851657
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #GREEN#684 acid#LAST# damage.
[target_simple AI]	132439	stone troll	selecting NEW TARGET	60	53	3935	Seri
[Actor:move]	132439	stone troll	move from	64	53	to	63	53
[LOG]	
Deleting temp shader	shield[color=vec3(0.3,0.4,0.7),ellipsoidalFactor=1,shieldIntensity=0.1,time_factor=8000]
Deleting temp shader	shadow_simulacrum[]
[Actor:move]	3935	Seri	move from	60	53	to	61	53
[Actor:move]	3935	Seri	move from	61	53	to	62	53
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	42.753709252875	6	24	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	42.753709252875	6	24	1	vs. armor/def	37.73092833597	44
checkHit	24	vs	44	=> chance to hit	0
[LOG]	#UID:132439:0#Stone troll misses #fbd578#Seri#LAST#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_moan_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_moan_2.ogg" : <static>
[Actor:move]	132439	stone troll	move from	63	53	to	63	53
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Stone troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	7	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	42.800007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	7	15
checkHit	61	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	15	=	11.5
[PHYS CRIT %]	43.300007060581
[ATTACK] after crit	121.18
[ATTACK] after mult	249.49892661915
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Stone troll!#{normal}#
checkHit	56	vs	32	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #LIGHT_GREEN#180 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#99 healing#LAST# from #UID:132439:0#Stone troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	62	53	to	63	53
[LOG]	You pickup 2.35 gold pieces.
[Actor:move]	3935	Seri	move from	63	53	to	64	53
[Actor:move]	3935	Seri	move from	64	53	to	65	53
[Actor:move]	3935	Seri	move from	65	53	to	66	52
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	66	52	to	65	51
[Actor:move]	3935	Seri	move from	65	51	to	64	51
[Actor:move]	3935	Seri	move from	64	51	to	63	51
[Actor:move]	3935	Seri	move from	63	51	to	62	51
[Actor:move]	3935	Seri	move from	62	51	to	61	51
[Actor:move]	3935	Seri	move from	61	51	to	60	51
[Actor:move]	3935	Seri	move from	60	51	to	59	51
Deleting shader 53 (is clone 1)
Deleting shader 61 (is clone 0)
[Actor:move]	3935	Seri	move from	59	51	to	58	51
[Actor:move]	3935	Seri	move from	58	51	to	57	51
[Actor:move]	3935	Seri	move from	57	51	to	56	51
[Actor:move]	3935	Seri	move from	56	51	to	55	51
[Actor:move]	3935	Seri	move from	55	51	to	54	51
[Actor:move]	3935	Seri	move from	54	51	to	53	51
[Actor:move]	3935	Seri	move from	53	51	to	52	51
[Actor:move]	3935	Seri	move from	52	51	to	51	51
[Actor:move]	3935	Seri	move from	51	51	to	50	51
[Actor:move]	3935	Seri	move from	50	51	to	49	51
[Actor:move]	3935	Seri	move from	49	51	to	48	51
[Actor:move]	3935	Seri	move from	48	51	to	47	51
[Actor:move]	3935	Seri	move from	47	51	to	46	50
[Actor:move]	3935	Seri	move from	46	50	to	46	49
[Actor:move]	3935	Seri	move from	46	49	to	46	48
[Actor:move]	3935	Seri	move from	46	48	to	46	47
[Actor:move]	3935	Seri	move from	46	47	to	46	46
[Actor:move]	3935	Seri	move from	46	46	to	46	45
[Actor:move]	3935	Seri	move from	46	45	to	46	44
[Actor:move]	3935	Seri	move from	46	44	to	46	43
[Actor:move]	3935	Seri	move from	46	43	to	46	42
[Actor:move]	3935	Seri	move from	46	42	to	46	41
[Actor:move]	3935	Seri	move from	46	41	to	46	40
[Actor:move]	3935	Seri	move from	46	40	to	46	39
[Actor:move]	3935	Seri	move from	46	39	to	46	38
[Actor:move]	3935	Seri	move from	46	38	to	47	39
[Actor:move]	3935	Seri	move from	47	39	to	48	39
[Actor:move]	3935	Seri	move from	48	39	to	49	39
[Actor:move]	3935	Seri	move from	49	39	to	50	39
[Actor:move]	3935	Seri	move from	50	39	to	51	39
[Actor:move]	3935	Seri	move from	51	39	to	52	40
[Actor:move]	3935	Seri	move from	52	40	to	53	41
[Actor:move]	3935	Seri	move from	53	41	to	53	42
[Actor:move]	3935	Seri	move from	53	42	to	52	43
[Actor:move]	3935	Seri	move from	52	43	to	53	44
[Actor:move]	3935	Seri	move from	53	44	to	53	45
[Actor:move]	3935	Seri	move from	53	45	to	53	46
[Actor:move]	3935	Seri	move from	53	46	to	53	45
[Actor:move]	3935	Seri	move from	53	45	to	53	44
[Actor:move]	3935	Seri	move from	53	44	to	53	43
[Actor:move]	3935	Seri	move from	53	43	to	53	42
[Actor:move]	3935	Seri	move from	53	42	to	53	41
[Actor:move]	3935	Seri	move from	53	41	to	53	40
[Actor:move]	3935	Seri	move from	53	40	to	54	39
[Actor:move]	3935	Seri	move from	54	39	to	55	39
[Actor:move]	3935	Seri	move from	55	39	to	56	39
[Actor:move]	3935	Seri	move from	56	39	to	57	39
[target_simple AI]	132474	grave wight	selecting NEW TARGET	57	39	3935	Seri
[Actor:move]	132474	grave wight	move from	59	32	to	59	33
[Actor:move]	3935	Seri	move from	57	39	to	58	39
[improved_talented AI] chooses for	132474	grave wight	T_FLAMESHOCK
[SPELL CRIT %]	1
checkHit	31	vs	44	=> chance to hit	18
[LOG]	Ran for 2 turns (stop reason: detrimental status effect).
[LOG]	Seri is stunned by the burning flame!
[LOG]	
[Actor:move]	3935	Seri	move from	58	39	to	58	38
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#(20 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	132474	grave wight	move from	59	33	to	59	34
[LOG]	
[Actor:move]	3935	Seri	move from	58	38	to	58	37
[LOG]	#00ff00##UID:963:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:577:0#Talent Disengage is ready to use.
[LOG]	#00ff00##UID:976:0#Talent Venomous Breath is ready to use.
[LOG]	#00ff00##UID:920:0#Talent Mana Clash is ready to use.
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#(15 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	132474	grave wight	selecting NEW TARGET	58	37	3935	Seri
[Actor:move]	132474	grave wight	move from	59	34	to	59	35
[LOG]	
[Actor:move]	3935	Seri	move from	58	37	to	58	36
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#(15 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	7.7509999038646	9	15	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	7.7509999038646	9	15	1	vs. armor/def	37.73092833597	44
checkHit	15	vs	44	=> chance to hit	0
[LOG]	#UID:132474:0#Grave wight misses #fbd578#Seri#LAST#.
[Actor:move]	132474	grave wight	move from	59	35	to	59	35
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
checkHit	12	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2857005
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Grave wight for #{bold}##GREEN#567 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Grave wight!#{normal}#
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#(12 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#(12 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	3935	Seri	move from	58	36	to	58	35
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Burning Shock from Grave wight hits #fbd578#Seri#LAST# for #LIGHT_RED#(12 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	58	35	to	58	34
[target_simple AI]	133210	orc soldier	selecting NEW TARGET	58	34	3935	Seri
[Actor:move]	133210	orc soldier	move from	58	24	to	58	25
[LOG]	Seri is not stunned anymore.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (orc soldier - offscreen)).
[LOG]	
[Actor:move]	3935	Seri	move from	58	34	to	58	33
[target_simple AI]	132441	icy orc wyrmic	selecting NEW TARGET	58	33	3935	Seri
[use_tactical AI] === Action Selected:	132441	icy orc wyrmic	closein	 AI:move_complex
[Actor:move]	132441	icy orc wyrmic	move from	57	23	to	57	24
[NPC:seen_by] Passing target	Seri	from	133210	orc soldier	to	133226	orc soldier
[NPC:seen_by] Passing target	Seri	from	133210	orc soldier	to	133218	orc soldier
[Actor:move]	133210	orc soldier	move from	58	25	to	58	26
[Actor:move]	133218	orc soldier	move from	56	23	to	55	23
[improved_talented AI] chooses for	133226	orc soldier	T_PRIDE_OF_THE_ORCS
[Actor:move]	133226	orc soldier	move from	56	24	to	57	25
[Actor:move]	3935	Seri	move from	58	33	to	58	32
[target_simple AI]	132441	icy orc wyrmic	selecting NEW TARGET	58	32	3935	Seri
[use_tactical AI] === Action Selected:	132441	icy orc wyrmic	closein	 AI:move_complex
[Actor:move]	132441	icy orc wyrmic	move from	57	24	to	56	25
[target_simple AI]	133210	orc soldier	selecting NEW TARGET	58	32	3935	Seri
[Actor:move]	133210	orc soldier	move from	58	26	to	58	27
[improved_talented AI] chooses for	133218	orc soldier	T_PRIDE_OF_THE_ORCS
[Actor:move]	133218	orc soldier	move from	55	23	to	54	23
[improved_talented AI] chooses for	133226	orc soldier	T_INFUSION:_REGENERATION_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Orc soldier starts regenerating health quickly.
[LOG]	
[Actor:move]	3935	Seri	move from	58	32	to	58	31
[use_tactical AI] === Action Selected:	132441	icy orc wyrmic	closein	 AI:move_complex
[Actor:move]	132441	icy orc wyrmic	move from	56	25	to	57	24
[LOG]	Seri is no longer attuned.
[LOG]	
[Actor:move]	3935	Seri	move from	58	31	to	58	30
[improved_talented AI] chooses for	133210	orc soldier	T_PRIDE_OF_THE_ORCS
[LOG]	Orc soldier uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc soldier receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[improved_talented AI] chooses for	133210	orc soldier	T_ORC_FURY
[LOG]	Orc soldier uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc soldier enters a state of bloodlust.
[Actor:move]	133218	orc soldier	move from	54	23	to	53	22
[Actor:move]	133226	orc soldier	move from	57	25	to	58	26
[improved_talented AI] chooses for	133210	orc soldier	T_INFUSION:_REGENERATION_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Orc soldier starts regenerating health quickly.
[use_tactical AI] === Action Selected:	132441	icy orc wyrmic	closein	 AI:move_complex
[Actor:move]	132441	icy orc wyrmic	move from	57	24	to	57	25
[LOG]	
[Actor:move]	3935	Seri	move from	58	30	to	58	29
[improved_talented AI] chooses for	133218	orc soldier	T_INFUSION:_HEALING_1
[Actor:move]	133226	orc soldier	move from	58	26	to	59	27
[use_tactical AI] === Action Selected:	132441	icy orc wyrmic	closein	 talent:T_INFUSION:_MOVEMENT_1
[LOG]	Icy orc wyrmic uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[LOG]	
[LOG]	Icy orc wyrmic is moving at extreme speed!
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2860907
[Actor:move]	133218	orc soldier	move from	53	22	to	52	21
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#634 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Icy orc wyrmic for #ROYAL_BLUE#821 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#548 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Icy orc wyrmic!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	58	29	to	58	28
[Actor:move]	3935	Seri	move from	58	28	to	59	27
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	133218	orc soldier	move from	52	21	to	53	22
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northwest (orc soldier)).
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	59	27	to	59	26
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2863055
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #1133F3#588 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #1133F3#223 cold#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 56 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	59	26	to	58	25
[Actor:move]	3935	Seri	move from	58	25	to	57	24
[Actor:move]	3935	Seri	move from	57	24	to	56	23
[Actor:move]	3935	Seri	move from	56	23	to	57	23
[Actor:move]	3935	Seri	move from	57	23	to	58	22
[Actor:move]	3935	Seri	move from	58	22	to	57	23
[Actor:move]	3935	Seri	move from	57	23	to	56	23
[Actor:move]	3935	Seri	move from	56	23	to	55	23
[Actor:move]	3935	Seri	move from	55	23	to	54	23
[Actor:move]	3935	Seri	move from	54	23	to	53	23
[Actor:move]	3935	Seri	move from	53	23	to	52	22
[Actor:move]	3935	Seri	move from	52	22	to	53	23
[Actor:move]	3935	Seri	move from	53	23	to	53	24
[Actor:move]	3935	Seri	move from	53	24	to	53	25
[Actor:move]	3935	Seri	move from	53	25	to	53	26
[Actor:move]	3935	Seri	move from	53	26	to	53	27
[Actor:move]	3935	Seri	move from	53	27	to	53	28
[Actor:move]	3935	Seri	move from	53	28	to	53	29
[Actor:move]	3935	Seri	move from	53	29	to	53	30
[Actor:move]	3935	Seri	move from	53	30	to	53	31
[Actor:move]	3935	Seri	move from	53	31	to	53	32
[Actor:move]	3935	Seri	move from	53	32	to	53	33
[Actor:move]	3935	Seri	move from	53	33	to	53	34
[Actor:move]	3935	Seri	move from	53	34	to	53	35
[Actor:move]	3935	Seri	move from	53	35	to	53	36
[Actor:move]	3935	Seri	move from	53	36	to	54	37
[Actor:move]	3935	Seri	move from	54	37	to	55	37
[Actor:move]	3935	Seri	move from	55	37	to	56	37
[Actor:move]	3935	Seri	move from	56	37	to	57	37
[Actor:move]	3935	Seri	move from	57	37	to	58	37
[Actor:move]	3935	Seri	move from	58	37	to	59	37
[Actor:move]	3935	Seri	move from	59	37	to	60	38
[Actor:move]	3935	Seri	move from	60	38	to	61	39
[Actor:move]	3935	Seri	move from	61	39	to	62	38
[Actor:move]	3935	Seri	move from	62	38	to	63	39
[Actor:move]	3935	Seri	move from	63	39	to	64	39
[Actor:move]	3935	Seri	move from	64	39	to	65	39
[Actor:move]	3935	Seri	move from	65	39	to	66	38
[Actor:move]	3935	Seri	move from	66	38	to	65	37
[Actor:move]	3935	Seri	move from	65	37	to	64	37
[Actor:move]	3935	Seri	move from	64	37	to	63	37
[Actor:move]	3935	Seri	move from	63	37	to	62	37
[Actor:move]	3935	Seri	move from	62	37	to	61	37
[Actor:move]	3935	Seri	move from	61	37	to	60	36
[Actor:move]	3935	Seri	move from	60	36	to	60	35
[Actor:move]	3935	Seri	move from	60	35	to	60	34
[Actor:move]	3935	Seri	move from	60	34	to	60	33
[Actor:move]	3935	Seri	move from	60	33	to	60	32
[Actor:move]	3935	Seri	move from	60	32	to	60	31
[Actor:move]	3935	Seri	move from	60	31	to	60	30
[Actor:move]	3935	Seri	move from	60	30	to	60	29
[Actor:move]	3935	Seri	move from	60	29	to	60	28
[Actor:move]	3935	Seri	move from	60	28	to	60	27
[Actor:move]	3935	Seri	move from	60	27	to	60	26
[Actor:move]	3935	Seri	move from	60	26	to	61	25
[Actor:move]	3935	Seri	move from	61	25	to	62	25
[Actor:move]	3935	Seri	move from	62	25	to	63	25
[Actor:move]	3935	Seri	move from	63	25	to	64	25
[Actor:move]	3935	Seri	move from	64	25	to	65	25
[Actor:move]	3935	Seri	move from	65	25	to	66	25
[Actor:move]	3935	Seri	move from	66	25	to	67	26
[Actor:move]	3935	Seri	move from	67	26	to	66	27
[Actor:move]	3935	Seri	move from	66	27	to	67	28
[Actor:move]	3935	Seri	move from	67	28	to	67	29
[Actor:move]	3935	Seri	move from	67	29	to	67	30
[Actor:move]	3935	Seri	move from	67	30	to	67	31
[Actor:move]	3935	Seri	move from	67	31	to	66	32
[Actor:move]	3935	Seri	move from	66	32	to	65	31
[Actor:move]	3935	Seri	move from	65	31	to	65	30
[Actor:move]	3935	Seri	move from	65	30	to	65	29
[Actor:move]	3935	Seri	move from	65	29	to	65	28
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	65	28	to	65	27
[Actor:move]	3935	Seri	move from	65	27	to	65	26
[Actor:move]	3935	Seri	move from	65	26	to	64	25
[Actor:move]	3935	Seri	move from	64	25	to	63	25
[Actor:move]	3935	Seri	move from	63	25	to	62	25
[Actor:move]	3935	Seri	move from	62	25	to	61	25
[Actor:move]	3935	Seri	move from	61	25	to	60	26
[Actor:move]	3935	Seri	move from	60	26	to	59	27
[Actor:move]	3935	Seri	move from	59	27	to	58	28
[Actor:move]	3935	Seri	move from	58	28	to	58	29
[Actor:move]	3935	Seri	move from	58	29	to	58	30
[Actor:move]	3935	Seri	move from	58	30	to	58	31
[Actor:move]	3935	Seri	move from	58	31	to	58	32
[Actor:move]	3935	Seri	move from	58	32	to	58	33
[Actor:move]	3935	Seri	move from	58	33	to	58	34
[Actor:move]	3935	Seri	move from	58	34	to	58	35
[Actor:move]	3935	Seri	move from	58	35	to	58	36
[Actor:move]	3935	Seri	move from	58	36	to	57	37
[Actor:move]	3935	Seri	move from	57	37	to	56	37
[Actor:move]	3935	Seri	move from	56	37	to	55	37
[Actor:move]	3935	Seri	move from	55	37	to	54	37
[Actor:move]	3935	Seri	move from	54	37	to	53	37
[Actor:move]	3935	Seri	move from	53	37	to	52	37
[Actor:move]	3935	Seri	move from	52	37	to	51	37
[Actor:move]	3935	Seri	move from	51	37	to	50	37
[Actor:move]	3935	Seri	move from	50	37	to	49	37
[Actor:move]	3935	Seri	move from	49	37	to	48	37
[Actor:move]	3935	Seri	move from	48	37	to	47	37
[Actor:move]	3935	Seri	move from	47	37	to	46	36
[Actor:move]	3935	Seri	move from	46	36	to	46	35
[Actor:move]	3935	Seri	move from	46	35	to	46	34
[Actor:move]	3935	Seri	move from	46	34	to	46	33
[Actor:move]	3935	Seri	move from	46	33	to	46	32
[Actor:move]	3935	Seri	move from	46	32	to	46	31
[Actor:move]	3935	Seri	move from	46	31	to	46	30
[Actor:move]	3935	Seri	move from	46	30	to	46	29
[Actor:move]	3935	Seri	move from	46	29	to	46	28
[Actor:move]	3935	Seri	move from	46	28	to	46	27
[Actor:move]	3935	Seri	move from	46	27	to	46	26
[Actor:move]	3935	Seri	move from	46	26	to	47	25
[Actor:move]	3935	Seri	move from	47	25	to	46	26
[Actor:move]	3935	Seri	move from	46	26	to	45	27
[Actor:move]	3935	Seri	move from	45	27	to	44	28
[Actor:move]	3935	Seri	move from	44	28	to	44	29
[Actor:move]	3935	Seri	move from	44	29	to	43	30
[Actor:move]	3935	Seri	move from	43	30	to	42	31
[Actor:move]	3935	Seri	move from	42	31	to	41	32
[Actor:move]	3935	Seri	move from	41	32	to	40	32
[Actor:move]	3935	Seri	move from	40	32	to	39	32
[Actor:move]	3935	Seri	move from	39	32	to	38	32
[Actor:move]	3935	Seri	move from	38	32	to	37	32
[Actor:move]	3935	Seri	move from	37	32	to	36	32
[Actor:move]	3935	Seri	move from	36	32	to	35	32
[Actor:move]	3935	Seri	move from	35	32	to	34	32
[Actor:move]	3935	Seri	move from	34	32	to	33	32
[Actor:move]	3935	Seri	move from	33	32	to	32	33
[Actor:move]	3935	Seri	move from	32	33	to	32	34
[Actor:move]	3935	Seri	move from	32	34	to	31	35
[Actor:move]	3935	Seri	move from	31	35	to	30	36
[Actor:move]	3935	Seri	move from	30	36	to	30	37
[Actor:move]	3935	Seri	move from	30	37	to	30	38
[Actor:move]	3935	Seri	move from	30	38	to	30	39
[Actor:move]	3935	Seri	move from	30	39	to	31	40
[Actor:move]	3935	Seri	move from	31	40	to	30	41
[Actor:move]	3935	Seri	move from	30	41	to	30	42
[target_simple AI]	132595	orc warrior	selecting NEW TARGET	30	42	3935	Seri
[improved_talented AI] chooses for	132595	orc warrior	T_INFUSION:_HEALING_1
[LOG]	Orc warrior uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Orc warrior receives #LIGHT_GREEN#177 healing#LAST# from Infusion: Healing.
[Actor:move]	132595	orc warrior	move from	31	52	to	32	51
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (orc warrior - offscreen)).
[LOG]	
[Actor:move]	3935	Seri	move from	30	42	to	30	43
[Actor:move]	3935	Seri	move from	30	43	to	30	44
[target_simple AI]	132595	orc warrior	selecting NEW TARGET	30	44	3935	Seri
[Actor:move]	132595	orc warrior	move from	32	51	to	32	50
[Actor:move]	3935	Seri	move from	30	44	to	30	45
[target_simple AI]	132472	forest troll	selecting NEW TARGET	30	45	3935	Seri
[Actor:move]	132472	forest troll	move from	31	54	to	32	53
[Actor:move]	132595	orc warrior	move from	32	50	to	32	49
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
[Actor:move]	3935	Seri	move from	30	45	to	30	46
[Actor:move]	3935	Seri	move from	30	46	to	30	47
[Actor:move]	132472	forest troll	move from	32	53	to	32	52
[Actor:move]	132595	orc warrior	move from	32	49	to	31	48
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	67	=> chance to hit	0
[ActorObjectUse] useObjectDisable: 	regeneration infusion	inven/slot	1	1	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2868762
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#1135 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #{bold}##GREEN#1135 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	30	47	to	31	48
[ActorObjectUse] useObjectEnable: 	regeneration infusion	by	Seri	inven/slot	1	nil
[Identify]	regeneration infusion	true
[LOG]	Seri picks up (b.): #FFFFFF##UID:132600:0#regeneration infusion (heal 356; 17 cd)#LAST#.
[Actor:move]	3935	Seri	move from	31	48	to	32	49
[Actor:move]	3935	Seri	move from	32	49	to	32	50
[Actor:move]	3935	Seri	move from	32	50	to	32	51
[Actor:move]	3935	Seri	move from	32	51	to	32	52
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	3935	Seri	move from	32	52	to	32	51
[Actor:move]	3935	Seri	move from	32	51	to	32	50
[Actor:move]	3935	Seri	move from	32	50	to	32	49
[Actor:move]	3935	Seri	move from	32	49	to	32	48
[Actor:move]	3935	Seri	move from	32	48	to	32	47
[Actor:move]	3935	Seri	move from	32	47	to	33	46
[Actor:move]	3935	Seri	move from	33	46	to	32	47
[Actor:move]	3935	Seri	move from	32	47	to	31	48
[Actor:move]	3935	Seri	move from	31	48	to	30	49
[Actor:move]	3935	Seri	move from	30	49	to	30	50
[Actor:move]	3935	Seri	move from	30	50	to	30	51
[Actor:move]	3935	Seri	move from	30	51	to	31	52
[Actor:move]	3935	Seri	move from	31	52	to	32	53
[Actor:move]	3935	Seri	move from	32	53	to	31	54
[Actor:move]	3935	Seri	move from	31	54	to	32	55
[Actor:move]	3935	Seri	move from	32	55	to	32	56
[Actor:move]	3935	Seri	move from	32	56	to	32	57
[Actor:move]	3935	Seri	move from	32	57	to	32	58
[Actor:move]	3935	Seri	move from	32	58	to	31	58
[Actor:move]	3935	Seri	move from	31	58	to	32	59
[Actor:move]	3935	Seri	move from	32	59	to	33	60
[Actor:move]	3935	Seri	move from	33	60	to	34	60
[Actor:move]	3935	Seri	move from	34	60	to	35	60
[Actor:move]	3935	Seri	move from	35	60	to	36	60
[Actor:move]	3935	Seri	move from	36	60	to	37	60
[Actor:move]	3935	Seri	move from	37	60	to	38	61
[Actor:move]	3935	Seri	move from	38	61	to	39	60
[Actor:move]	3935	Seri	move from	39	60	to	40	59
[Actor:move]	3935	Seri	move from	40	59	to	41	58
[Actor:move]	3935	Seri	move from	41	58	to	42	58
[Actor:move]	3935	Seri	move from	42	58	to	43	58
[Actor:move]	3935	Seri	move from	43	58	to	44	58
[Actor:move]	3935	Seri	move from	44	58	to	45	59
[Actor:move]	3935	Seri	move from	45	59	to	46	60
[Actor:move]	3935	Seri	move from	46	60	to	47	59
[Actor:move]	3935	Seri	move from	47	59	to	48	60
[Actor:move]	3935	Seri	move from	48	60	to	49	60
Deleting shader 53 (is clone 1)
Deleting shader 81 (is clone 0)
[Actor:move]	3935	Seri	move from	49	60	to	50	60
[Actor:move]	3935	Seri	move from	50	60	to	51	60
[Actor:move]	3935	Seri	move from	51	60	to	52	60
[Actor:move]	3935	Seri	move from	52	60	to	51	59
[Actor:move]	3935	Seri	move from	51	59	to	52	58
[Actor:move]	3935	Seri	move from	52	58	to	51	59
[Actor:move]	3935	Seri	move from	51	59	to	50	60
[Actor:move]	3935	Seri	move from	50	60	to	49	60
[Actor:move]	3935	Seri	move from	49	60	to	48	60
[Actor:move]	3935	Seri	move from	48	60	to	47	60
[Actor:move]	3935	Seri	move from	47	60	to	46	61
[Actor:move]	3935	Seri	move from	46	61	to	46	62
[Actor:move]	3935	Seri	move from	46	62	to	46	63
[Actor:move]	3935	Seri	move from	46	63	to	46	64
[target_simple AI]	132576	orc warrior	selecting NEW TARGET	46	64	3935	Seri
[Actor:move]	132576	orc warrior	move from	48	65	to	47	65
[LOG]	Ran for 10 turns (stop reason: hostile spotted to the southeast (orc warrior)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2871310
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#684 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	46	64	to	47	65
[Identify]	clarifying cashmere wizard hat of lightning (#RESIST#)	true
[LOG]	Seri picks up (D.): #00FF80##UID:132578:0#clarifying cashmere wizard hat of lightning (+18%) (2 def, 0 armour)#LAST#.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	47	65	to	48	66
[Actor:move]	3935	Seri	move from	48	66	to	47	65
[Actor:move]	3935	Seri	move from	47	65	to	46	65
[Actor:move]	3935	Seri	move from	46	65	to	47	66
[Actor:move]	3935	Seri	move from	47	66	to	48	67
[Actor:move]	3935	Seri	move from	48	67	to	49	67
[Actor:move]	3935	Seri	move from	49	67	to	50	67
[Actor:move]	3935	Seri	move from	50	67	to	51	67
[Actor:move]	3935	Seri	move from	51	67	to	50	67
[Actor:move]	3935	Seri	move from	50	67	to	49	67
[Actor:move]	3935	Seri	move from	49	67	to	48	67
[Actor:move]	3935	Seri	move from	48	67	to	47	67
[Actor:move]	3935	Seri	move from	47	67	to	46	66
[Actor:move]	3935	Seri	move from	46	66	to	45	65
[Actor:move]	3935	Seri	move from	45	65	to	44	66
[Actor:move]	3935	Seri	move from	44	66	to	45	67
[Actor:move]	3935	Seri	move from	45	67	to	46	67
[Actor:move]	3935	Seri	move from	46	67	to	47	67
[Actor:move]	3935	Seri	move from	47	67	to	48	67
[Actor:move]	3935	Seri	move from	48	67	to	49	67
[Actor:move]	3935	Seri	move from	49	67	to	50	67
[Actor:move]	3935	Seri	move from	50	67	to	51	67
[Actor:move]	3935	Seri	move from	51	67	to	52	67
[Actor:move]	3935	Seri	move from	52	67	to	53	66
[Actor:move]	3935	Seri	move from	53	66	to	54	67
[Actor:move]	3935	Seri	move from	54	67	to	55	67
[Actor:move]	3935	Seri	move from	55	67	to	56	66
[Actor:move]	3935	Seri	move from	56	66	to	57	67
[Actor:move]	3935	Seri	move from	57	67	to	58	67
[Actor:move]	3935	Seri	move from	58	67	to	59	66
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	59	66	to	60	67
[Actor:move]	3935	Seri	move from	60	67	to	61	67
[Actor:move]	3935	Seri	move from	61	67	to	62	66
[Actor:move]	3935	Seri	move from	62	66	to	63	67
[Actor:move]	3935	Seri	move from	63	67	to	64	67
[Actor:move]	3935	Seri	move from	64	67	to	65	67
[Actor:move]	3935	Seri	move from	65	67	to	65	66
[Actor:move]	3935	Seri	move from	65	66	to	66	65
[Actor:move]	3935	Seri	move from	66	65	to	67	64
[Actor:move]	3935	Seri	move from	67	64	to	66	63
[Actor:move]	3935	Seri	move from	66	63	to	65	62
[Actor:move]	3935	Seri	move from	65	62	to	65	61
[Actor:move]	3935	Seri	move from	65	61	to	65	60
[Actor:move]	3935	Seri	move from	65	60	to	65	59
[Identify]	dwarven-steel pickaxe of quickening	true
[LOG]	Seri picks up (O.): #0080FF##UID:132671:0#dwarven-steel pickaxe of quickening (dig speed 23 turns)#LAST#.
[Actor:move]	3935	Seri	move from	65	59	to	66	58
[Actor:move]	3935	Seri	move from	66	58	to	65	59
[Actor:move]	3935	Seri	move from	65	59	to	65	60
[Actor:move]	3935	Seri	move from	65	60	to	65	61
[Actor:move]	3935	Seri	move from	65	61	to	65	62
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[Actor:move]	3935	Seri	move from	65	62	to	65	63
[Actor:move]	3935	Seri	move from	65	63	to	65	64
[Actor:move]	3935	Seri	move from	65	64	to	64	65
[Actor:move]	3935	Seri	move from	64	65	to	63	65
[Actor:move]	3935	Seri	move from	63	65	to	62	65
[Actor:move]	3935	Seri	move from	62	65	to	61	65
[Actor:move]	3935	Seri	move from	61	65	to	60	65
[Actor:move]	3935	Seri	move from	60	65	to	59	65
[Actor:move]	3935	Seri	move from	59	65	to	58	65
[Actor:move]	3935	Seri	move from	58	65	to	57	65
[Actor:move]	3935	Seri	move from	57	65	to	56	65
[Actor:move]	3935	Seri	move from	56	65	to	55	65
[Actor:move]	3935	Seri	move from	55	65	to	54	65
[Actor:move]	3935	Seri	move from	54	65	to	53	65
[Actor:move]	3935	Seri	move from	53	65	to	52	65
[Actor:move]	3935	Seri	move from	52	65	to	51	65
[Actor:move]	3935	Seri	move from	51	65	to	50	65
[Actor:move]	3935	Seri	move from	50	65	to	49	65
[Actor:move]	3935	Seri	move from	49	65	to	48	65
[Actor:move]	3935	Seri	move from	48	65	to	47	65
[Actor:move]	3935	Seri	move from	47	65	to	46	64
[Actor:move]	3935	Seri	move from	46	64	to	45	63
[Actor:move]	3935	Seri	move from	45	63	to	44	62
[Actor:move]	3935	Seri	move from	44	62	to	44	61
[Actor:move]	3935	Seri	move from	44	61	to	43	60
[Actor:move]	3935	Seri	move from	43	60	to	42	59
[Actor:move]	3935	Seri	move from	42	59	to	41	59
[Actor:move]	3935	Seri	move from	41	59	to	40	59
[LOG]	Ran for 33 turns (stop reason: something interesting).
[LOG]	
[Actor:move]	3935	Seri	move from	40	59	to	39	59
[LOG]	#GOLD#An object rolls from the chest!
[Actor:move]	132869	Belamirin the forest troll	(forced) move from	nil	nil	to	38	58
Added unique	mod.class.NPC/Belamirin the forest troll	::	1
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:wearAllInventory]	132869	Belamirin the forest troll	wearing main inventory
[ActorObjectUse] useObjectDisable: 	dwarven-steel torque of gale force 'Duvykalthorig'	inven/slot	1	1	tid	nil
fight: 	dwarven-steel torque of gale force 'Duvykalthorig'	elven-wood magestaff of wizardry	::	OFFHAND	TOOL
fight: 	dwarven-steel torque of gale force 'Duvykalthorig'	mindwoven silk robe of alchemy	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	dwarven-steel torque of gale force 'Duvykalthorig'	by	Belamirin the forest troll	inven/slot	table: 0x16284728	nil
[Actor:wearAllInventory]	Belamirin the forest troll	132869	132729	dwarven-steel torque of gale force 'Duvykalthorig'	WORN IN	TOOL	1
running talented_ai_tactic resolver on_added_to_level function for	132869	Belamirin the forest troll
   #- checking tactical table for talent	T_BLURRED_MORTALITY	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FROZEN_GROUND	level	4	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_FREEZE	level	4	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KEEN_SENSES	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CREATE_MINIONS	level	5	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_INVOKE_DARKNESS	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_PHASE_DOOR	level	4	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_NECROTIC_AURA	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CIRCLE_OF_DEATH	level	4	range:	6	radius:	3	effective:	8
   #- checking tactical table for talent	T_ASSEMBLE	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
[Actor:move]	133035	Xaminne the mountain troll	(forced) move from	nil	nil	to	40	58
Added unique	mod.class.NPC/Xaminne the mountain troll	::	1
[Actor:wearAllInventory]	133035	Xaminne the mountain troll	wearing main inventory
[ActorObjectUse] useObjectDisable: 	Lelilathaldir the yew totem of healing	inven/slot	1	1	tid	nil
fight: 	Lelilathaldir the yew totem of healing	balanced stralite longsword of massacre	::	nil	TOOL
fight: 	Lelilathaldir the yew totem of healing	shocking dwarven-steel shield of cold resistance (#RESIST#)	::	nil	TOOL
fight: 	Lelilathaldir the yew totem of healing	impenetrable voratun mail armour of fire resistance	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	Lelilathaldir the yew totem of healing	by	Xaminne the mountain troll	inven/slot	table: 0x0e81a890	nil
[Actor:wearAllInventory]	Xaminne the mountain troll	133035	132888	Lelilathaldir the yew totem of healing	WORN IN	TOOL	1
running talented_ai_tactic resolver on_added_to_level function for	133035	Xaminne the mountain troll
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_REPULSION	level	4	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_JUGGERNAUT	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	3	range:	1	radius:	10	effective:	7.6666666666667
   #- checking tactical table for talent	T_RUSH	level	6	range:	11	radius:	0	effective:	11
   #- checking tactical table for talent	T_DISARM	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GREATER_WEAPON_FOCUS	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHIELD_WALL	level	5	range:	1	radius:	0	effective:	1
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=2]
New GL Shader program 61
*p 61: Uniform: 0: 1406 tick
*p 61: Uniform: 1: 1406 tick_start
*p 61: Uniform: 2: 1406 time_factor
*p 61: Uniform: 3: 1406 cylinderRotationSpeed
*p 61: Uniform: 4: 1406 cylinderRadius
*p 61: Uniform: 5: 1406 noup
*p 61: Uniform: 6: 1406 cylinderHeight
*p 61: Uniform: 7: 1406 cylinderVerticalPos
*p 61: Uniform: 8: 1406 appearTime
*p 61: Uniform: 9: 1406 repeatTimes
*p 61: Uniform: 10: 1406 unbalancedSize
*p 61: Uniform: 11: 8B5E tex
[SHADER] setting reset param	tick_start	2874665
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=1]
New GL Shader program 71
*p 71: Uniform: 0: 1406 tick
*p 71: Uniform: 1: 1406 tick_start
*p 71: Uniform: 2: 1406 time_factor
*p 71: Uniform: 3: 1406 cylinderRotationSpeed
*p 71: Uniform: 4: 1406 cylinderRadius
*p 71: Uniform: 5: 1406 noup
*p 71: Uniform: 6: 1406 cylinderHeight
*p 71: Uniform: 7: 1406 cylinderVerticalPos
*p 71: Uniform: 8: 1406 appearTime
*p 71: Uniform: 9: 1406 repeatTimes
*p 71: Uniform: 10: 1406 unbalancedSize
*p 71: Uniform: 11: 8B5E tex
[SHADER] setting reset param	tick_start	2874665
[LOG]	#GOLD#But the chest was guarded!
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	21	vs	67	=> chance to hit	0
[LOG]	Belamirin the forest troll is disarmed!
[LOG]	Xaminne the mountain troll is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 72
*p 72: Uniform: 0: 1406 tick
*p 72: Uniform: 1: 1406 time_factor
*p 72: Uniform: 2: 1406 circleDescendSpeed
*p 72: Uniform: 3: 1406 tick_start
*p 72: Uniform: 4: 1406 noup
*p 72: Uniform: 5: 1406 circleRotationSpeed
*p 72: Uniform: 6: 8B5E tex
*p 72: Uniform: 7: 8B52 circleColor
*p 72: Uniform: 8: 1406 beamsCount
*p 72: Uniform: 9: 8B52 beamColor1
*p 72: Uniform: 10: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 73
*p 73: Uniform: 0: 1406 tick
*p 73: Uniform: 1: 1406 time_factor
*p 73: Uniform: 2: 1406 circleDescendSpeed
*p 73: Uniform: 3: 1406 tick_start
*p 73: Uniform: 4: 1406 noup
*p 73: Uniform: 5: 1406 circleRotationSpeed
*p 73: Uniform: 6: 8B5E tex
*p 73: Uniform: 7: 8B52 circleColor
*p 73: Uniform: 8: 1406 beamsCount
*p 73: Uniform: 9: 8B52 beamColor1
*p 73: Uniform: 10: 8B52 beamColor2
Cloned shader 53
[SHADER] setting reset param	tick_start	2875862
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Xaminne the mountain troll for #GREEN#1135 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Belamirin the forest troll for #{bold}##GREEN#1008 acid#{normal}##LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	21	vs	67	=> chance to hit	0
[LOG]	Belamirin the forest troll is stunned!
[ActorObjectUse] useObjectDisable: 	Lelilathaldir the yew totem of healing	inven/slot	14	1	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/totem_yew.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_2.ogg" : <static>
checkHit	50	vs	67	=> chance to hit	8
Cloned shader 53
[SHADER] setting reset param	tick_start	2876859
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Xaminne the mountain troll for #ROYAL_BLUE#750 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Belamirin the forest troll for #ROYAL_BLUE#554 lightning#LAST# damage.
[LOG]	Elemental Surge hits Belamirin the forest troll for #ROYAL_BLUE#236 lightning#LAST# damage.
[LOG]	Elemental Surge hits Xaminne the mountain troll for #ROYAL_BLUE#278 lightning#LAST# damage.
[ActorObjectUse]	Belamirin the forest troll	Cleaning up: 	dwarven-steel torque of gale force 'Duvykalthorig'	132729
[use_tactical AI] === Action Selected:	132869	Belamirin the forest troll	attack	 talent:T_CREATE_MINIONS
[LOG]	Belamirin the forest troll casts #{bold}##PURPLE#Create Minions.#{normal}##LAST#
[resolveObject] CREATE FOR	133288	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword"}
[TOME ENTITY FILTER] selected Greater + Ego	51.048127697408	51.1
[resolveObject] CREATED OBJECT:	133289	thought-forged dwarven-steel greatsword of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	133289	thought-forged dwarven-steel greatsword of crippling	added to inventory	MAINHAND
[Actor:move]	133288	skeleton warrior	(forced) move from	nil	nil	to	38	60
[Actor:move]	133295	ghast	(forced) move from	nil	nil	to	38	59
[Actor:move]	133296	ghoul	(forced) move from	nil	nil	to	40	59
[resolveObject] CREATE FOR	133297	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Double Ego	90.564742610801	96.1
[resolveObject] CREATED OBJECT:	133299	flaming dwarven-steel longsword of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	133299	flaming dwarven-steel longsword of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	133297	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Ego	99.151478402142	101.1
[resolveObject] for 	133297	armoured skeleton warrior	 -- incompatible equipment 	dwarven-steel shield of arcane resistance (#RESIST#)	retrying	4	self.not_power_source:	nil	filter forbid ps:	nil	vs ps	antimagic
[TOME ENTITY FILTER] selected Double Greater	9.6752064495011	16.1
[resolveObject] CREATED OBJECT:	133309	windwalling dwarven-steel shield of winter	tries left:	3
fight: 	windwalling dwarven-steel shield of winter	flaming dwarven-steel longsword of massacre	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	133309	windwalling dwarven-steel shield of winter	added to inventory	OFFHAND
[resolveObject] CREATE FOR	133297	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="heavy"}
[TOME ENTITY FILTER] selected Double Ego	76.624971064935	96.1
[resolveObject] CREATED OBJECT:	133315	impenetrable dwarven-steel mail armour of clarity	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	impenetrable dwarven-steel mail armour of clarity	flaming dwarven-steel longsword of massacre	::	nil	BODY
fight: 	impenetrable dwarven-steel mail armour of clarity	windwalling dwarven-steel shield of winter	::	nil	BODY
[resolveObject]	133315	impenetrable dwarven-steel mail armour of clarity	added to inventory	BODY
[Actor:move]	133297	armoured skeleton warrior	(forced) move from	nil	nil	to	40	58
[Actor:move]	133321	ghast	(forced) move from	nil	nil	to	39	60
[LOG]	#{bold}#Elemental Surge killed Xaminne the mountain troll!#{normal}#
Server latency	95
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	32.800007060581
[ActorObjectUse] useObjectDisable: 	dwarven-steel torque of gale force 'Duvykalthorig'	inven/slot	14	1	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/torque_dsteel.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	21	vs	67	=> chance to hit	0
checkHit	24	vs	67	=> chance to hit	0
checkHit	24	vs	67	=> chance to hit	0
[LOG]	Ghast is encased in ice!
Cloned shader 53
[SHADER] setting reset param	tick_start	2880212
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton warrior for #1133F3#844 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghast for #LIGHT_GREY#(472 resilience)#LAST#, #1133F3#372 cold#LAST# (#RED##{bold}#372#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Belamirin the forest troll for #1133F3#574 cold#LAST# damage.
[LOG]	Elemental Surge hits Ghoul for #1133F3#321 cold#LAST# damage.
[LOG]	Elemental Surge hits Armoured skeleton warrior for #1133F3#288 cold#LAST# damage.
[LOG]	Elemental Surge hits Skeleton warrior for #1133F3#321 cold#LAST# damage.
[LOG]	Elemental Surge hits Ghast for #1133F3#321 cold#LAST# damage.
[LOG]	Elemental Surge hits Ghast for #1133F3#321 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Belamirin the forest troll!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Skeleton warrior!#{normal}#
[LOG]	#{bold}#Ghast decays into a pile of ash!#{normal}#
[target_simple AI]	133296	ghoul	selecting NEW TARGET	39	59	3935	Seri
[improved_talented AI] chooses for	133296	ghoul	T_RETCH
[LOG]	Ghoul uses #{bold}##ORCHID#Retch.#{normal}##LAST#
[LOG]	Ghoul #YELLOW_GREEN#VOMITS#LAST# on the ground!
[improved_talented AI] chooses for	133297	armoured skeleton warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	flaming dwarven-steel longsword of massacre
[ATTACK] to 	Seri	dam/apr/atk/mult ::	56.553442385525	4	46	1	vs. armor/def	59.217674727289	44
[ATTACK] after melee attack bonus hooks & callbacks::	56.553442385525	4	46	1	vs. armor/def	59.217674727289	44
checkHit	46	vs	44	=> chance to hit	55
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	72	4	vs. armor/hardiness	59.217674727289	0.3
[ATTACK] after armor	50.4
[PHYS CRIT %]	3.5
[ATTACK] after crit	50.4
[ATTACK] after mult	50.4
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
checkHit	25	vs	67	=> chance to hit	0
[LOG]	Armoured skeleton warrior is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/armored_skeleton_warrior.png
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
[maintenance AI] turn	2118840	133321	ghast	selected action:	self_heal	tid:T_RETCH
[LOG]	Ghast uses #{bold}##ORCHID#Retch.#{normal}##LAST#
[LOG]	Ghast #YELLOW_GREEN#VOMITS#LAST# on the ground!
[LOG]	Melee retaliation hits Armoured skeleton warrior for #{bold}##1133F3#127 cold#{normal}##LAST#, #STEEL_BLUE#(19 to ice)#LAST#, #1133F3#28 cold#LAST# (#RED##{bold}#156#LAST##{normal}# total damage).
[LOG]	#UID:133297:0#Armoured skeleton warrior hits #fbd578#Seri#LAST# for #WHITE#42 physical#LAST#, #LIGHT_RED#(8 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Ghast!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghast	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	2	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	44.550007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	246.08113310381
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghast!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghast	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	2	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	45.050007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	246.08113310381
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghast!#{normal}#
checkHit	56	vs	24	=> chance to hit	95
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 2% of a turn from Ancestral Life.#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghast for #LIGHT_GREY#(0 resilience)#LAST#, #{bold}##LIGHT_GREEN#364 nature#{normal}##LAST# (#RED##{bold}#364#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#112 healing#LAST# from #UID:133321:0#Ghast.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Ghast!#{normal}#
[LOG]	Ghoul speeds up in the retch.
[LOG]	Seri is no longer attuned.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(6 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoul receives #LIGHT_GREEN#35 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(13 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoul receives #LIGHT_GREEN#35 healing#LAST# from Ghoul's purging blight area effect.
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	17.608844734019	3	34	1	vs. armor/def	59.217674727289	44
[ATTACK] after melee attack bonus hooks & callbacks::	17.608844734019	3	34	1	vs. armor/def	59.217674727289	44
checkHit	34	vs	44	=> chance to hit	25
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	17	3	vs. armor/hardiness	59.217674727289	0.3
[ATTACK] after armor	11.9
[PHYS CRIT %]	1
[ATTACK] after crit	11.9
[ATTACK] after mult	11.9
[ATTACK]	target on_melee_hit:	100	ICE	vs	0
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
[Actor:move]	133296	ghoul	move from	40	59	to	40	59
[target_simple AI]	133297	armoured skeleton warrior	selecting NEW TARGET	39	59	3935	Seri
[improved_talented AI] chooses for	133297	armoured skeleton warrior	T_RUNE:_SHATTER_AFFLICTIONS_1
[LOG]	Armoured skeleton warrior casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Armoured skeleton warrior is free from the ice.
[LOG]	A shield forms around armoured skeleton warrior.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 76
*p 76: Uniform: 0: 1406 ellipsoidalFactor
*p 76: Uniform: 1: 1406 tick
*p 76: Uniform: 2: 1406 time_factor
*p 76: Uniform: 3: 1406 oscillationSpeed
*p 76: Uniform: 4: 1406 impact_tick
*p 76: Uniform: 5: 1406 impact_time
*p 76: Uniform: 6: 8B50 impact
*p 76: Uniform: 7: 1406 wobblingSpeed
*p 76: Uniform: 8: 1406 wobblingPower
*p 76: Uniform: 9: 1406 antialiasingRadius
*p 76: Uniform: 10: 8B5E tex
*p 76: Uniform: 11: 1406 horizontalScrollingSpeed
*p 76: Uniform: 12: 1406 tick_start
*p 76: Uniform: 13: 1406 verticalScrollingSpeed
*p 76: Uniform: 14: 1406 shieldIntensity
*p 76: Uniform: 15: 1406 aadjust
*p 76: Uniform: 16: 8B51 color
*p 76: Uniform: 17: 8B51 impact_color
[SHADER] setting reset param	tick_start	2881509
[LOG]	Melee retaliation hits Ghoul for #1133F3#142 cold#LAST#, #1133F3#52 cold#LAST# (#RED##{bold}#195#LAST##{normal}# total damage).
[LOG]	#UID:133296:0#Ghoul hits #fbd578#Seri#LAST# for #WHITE#10 physical#LAST# damage.
Deleting shader 53 (is clone 1)
[target_simple AI]	133297	armoured skeleton warrior	selecting NEW TARGET	39	59	3935	Seri
[improved_talented AI] chooses for	133297	armoured skeleton warrior	T_BONE_ARMOUR
[LOG]	Armoured skeleton warrior uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	The shield around armoured skeleton warrior crumbles.
[LOG]	A shield forms around armoured skeleton warrior.
Cloned shader 69
[SHADER] setting reset param	tick_start	2881578
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	2	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	44.550007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	2	8
checkHit	61	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	61	8	=	13.25
[PHYS CRIT %]	45.050007060581
[ATTACK] after crit	119.52
[ATTACK] after mult	119.52
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghoul!#{normal}#
[Actor:move]	3935	Seri	move from	39	59	to	39	59
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #LIGHT_GREEN#113 nature#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Ghoul!#{normal}#
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#32 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(13 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#32 healing#LAST# from Ghoul's purging blight area effect.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	30.521305378697	14
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	30.521305378697	14
checkHit	61	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	30.521305378697	0.74117647058824
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	61	14	=	11.75
[PHYS CRIT %]	31.841803128082
[ATTACK] after crit	127.82
[ATTACK] after mult	127.82
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Armoured skeleton warrior!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	30.521305378697	14
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	30.521305378697	14
checkHit	61	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	79.347080346211	vs. armor/hardiness	30.521305378697	0.74117647058824
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	61	14	=	11.75
[PHYS CRIT %]	32.341803128082
[ATTACK] after crit	77
[ATTACK] after mult	77
[Actor:move]	3935	Seri	move from	39	59	to	39	59
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Armoured skeleton warrior for #SLATE#(189 absorbed)#LAST#, #{bold}##LIGHT_GREEN#0 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(114 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	133297	armoured skeleton warrior	T_DISARM
[LOG]	Armoured skeleton warrior uses #{bold}##RED#Disarm.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	flaming dwarven-steel longsword of massacre
[ATTACK] to 	Seri	dam/apr/atk/mult ::	56.553442385525	4	46	1.1745368781616	vs. armor/def	59.217674727289	44
[ATTACK] after melee attack bonus hooks & callbacks::	56.553442385525	4	46	1.1745368781616	vs. armor/def	59.217674727289	44
checkHit	46	vs	44	=> chance to hit	55
[LOG]	#UID:133297:0#Armoured skeleton warrior misses #fbd578#Seri#LAST#.
[LOG]	Seri resists the blow!
[LOG]	
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#32 healing#LAST# from Ghast's purging blight area effect.
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#32 healing#LAST# from Ghoul's purging blight area effect.
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	1	vs. armor/def	30.521305378697	14
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	1	vs. armor/def	30.521305378697	14
checkHit	61	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	30.521305378697	0.74117647058824
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	61	14	=	11.75
[PHYS CRIT %]	31.841803128082
[ATTACK] after crit	78
[ATTACK] after mult	78
[LOG]	The shield around armoured skeleton warrior crumbles.
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	armoured skeleton warrior	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	1	vs. armor/def	22	14
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	1	vs. armor/def	22	14
checkHit	61	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	22	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	14	=	11.75
[PHYS CRIT %]	43.550007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[Actor:move]	3935	Seri	move from	39	59	to	39	59
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Armoured skeleton warrior for #SLATE#(21 absorbed)#LAST#, #LIGHT_GREEN#95 nature#LAST# (#RED##{bold}#95#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	39	59	to	40	58
[LOG]	You pickup 0.75 gold pieces.
[ActorObjectUse] useObjectEnable: 	Lelilathaldir the yew totem of healing	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	Lelilathaldir the yew totem of healing	132888	is ineligible for talent interface
[Identify]	Lelilathaldir the yew totem of healing	true
[LOG]	Seri picks up (W.): #SALMON##UID:132888:0#Lelilathaldir the yew totem of healing [power 246]  (15 cooldown)#LAST#.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	40	58	to	40	58
[Actor:move]	3935	Seri	move from	40	58	to	39	58
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	39	58	to	38	58
[LOG]	You pickup 2.65 gold pieces.
[ActorObjectUse] useObjectEnable: 	dwarven-steel torque of gale force 'Duvykalthorig'	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	dwarven-steel torque of gale force 'Duvykalthorig'	132729	is ineligible for talent interface
[Identify]	dwarven-steel torque of gale force 'Duvykalthorig'	true
[LOG]	Seri picks up (W.): #SALMON##UID:132729:0#dwarven-steel torque of gale force 'Duvykalthorig' [power 308]  (15 cooldown)#LAST#.
Deleting shader 69 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	
[Actor:move]	3935	Seri	move from	38	58	to	39	59
[Identify]	scouring dwarven-steel gauntlets of regeneration	true
[LOG]	Seri picks up (A.): #8d55ff##UID:132716:0#scouring dwarven-steel gauntlets of regeneration (0 def, 2 armour)#LAST#.
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	39	59	to	39	58
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Ghast's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	39	58	to	39	57
[Actor:move]	3935	Seri	move from	39	57	to	39	56
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(9 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	39	56	to	39	55
[Actor:move]	3935	Seri	move from	39	55	to	39	54
[LOG]	Seri is no longer attuned.
[Actor:move]	3935	Seri	move from	39	54	to	38	53
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	38	53	to	39	54
[Actor:move]	3935	Seri	move from	39	54	to	39	55
[Actor:move]	3935	Seri	move from	39	55	to	39	56
[Actor:move]	3935	Seri	move from	39	56	to	39	57
[Actor:move]	3935	Seri	move from	39	57	to	39	58
[LOG]	Ran for 6 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	39	58	to	39	59
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	39	59	to	39	60
[Actor:move]	3935	Seri	move from	39	60	to	39	61
[Actor:move]	3935	Seri	move from	39	61	to	39	62
[Actor:move]	3935	Seri	move from	39	62	to	39	63
[target_simple AI]	132613	copperhead snake	selecting NEW TARGET	39	63	3935	Seri
[Actor:move]	132613	copperhead snake	move from	32	66	to	33	66
[Actor:move]	3935	Seri	move from	39	63	to	39	64
[NPC:seen_by] Passing target	Seri	from	132613	copperhead snake	to	132611	forest troll
[Actor:move]	132613	copperhead snake	move from	33	66	to	34	66
[target_simple AI]	132611	forest troll	selecting NEW TARGET	39	64	3935	Seri
[Actor:move]	132611	forest troll	move from	29	67	to	30	67
[Actor:move]	3935	Seri	move from	39	64	to	39	65
[Actor:move]	132613	copperhead snake	move from	34	66	to	35	66
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (copperhead snake)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	29	vs	67	=> chance to hit	0
checkHit	33	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2889561
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#684 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Copperhead snake for #GREEN#684 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Copperhead snake!#{normal}#
[Actor:move]	132611	forest troll	move from	30	67	to	31	67
[LOG]	
[LOG]	Resting starts...
[Actor:move]	132611	forest troll	move from	31	67	to	32	67
[Actor:move]	132611	forest troll	move from	32	67	to	33	67
[Actor:move]	132611	forest troll	move from	33	67	to	34	67
[Actor:move]	132611	forest troll	move from	34	67	to	35	67
[LOG]	Rested for 5 turns (stop reason: hostile spotted to the southwest (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	39	65	to	38	65
[Actor:move]	132611	forest troll	move from	35	67	to	36	66
[Actor:move]	3935	Seri	move from	38	65	to	37	65
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	44.068485668787	6	24	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	44.068485668787	6	24	1	vs. armor/def	37.73092833597	44
checkHit	24	vs	44	=> chance to hit	0
[LOG]	#UID:132611:0#Forest troll misses #fbd578#Seri#LAST#.
[Actor:move]	132611	forest troll	move from	36	66	to	36	66
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Forest troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	4	16
[ATTACK] after melee attack bonus hooks & callbacks::	71.287942766473	69.677664276969	61	2.0589117562234	vs. armor/def	4	16
checkHit	61	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	61	16	=	11.25
[PHYS CRIT %]	42.550007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	252.91672013448
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	4	16
[ATTACK] after melee attack bonus hooks & callbacks::	72.009725992254	79.347080346211	61	2.0589117562234	vs. armor/def	4	16
checkHit	61	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	61	16	=	11.25
[PHYS CRIT %]	43.050007060581
[ATTACK] after crit	121.18
[ATTACK] after mult	249.49892661915
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##LIGHT_GREEN#234 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#101 healing#LAST# from #UID:132611:0#Forest troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	37	65	to	36	66
[LOG]	You pickup 1.85 gold pieces.
[Actor:move]	3935	Seri	move from	36	66	to	37	67
[Actor:move]	3935	Seri	move from	37	67	to	37	68
[Actor:move]	3935	Seri	move from	37	68	to	37	69
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	3935	Seri	move from	37	69	to	37	68
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	37	68	to	37	67
[Actor:move]	3935	Seri	move from	37	67	to	37	66
[Actor:move]	3935	Seri	move from	37	66	to	37	65
[Actor:move]	3935	Seri	move from	37	65	to	37	64
[Actor:move]	3935	Seri	move from	37	64	to	37	63
[Actor:move]	3935	Seri	move from	37	63	to	37	62
[Actor:move]	3935	Seri	move from	37	62	to	37	61
[Actor:move]	3935	Seri	move from	37	61	to	36	60
[Actor:move]	3935	Seri	move from	36	60	to	35	59
[Actor:move]	3935	Seri	move from	35	59	to	34	58
[Actor:move]	3935	Seri	move from	34	58	to	33	58
[Actor:move]	3935	Seri	move from	33	58	to	32	57
[Actor:move]	3935	Seri	move from	32	57	to	31	56
[Actor:move]	3935	Seri	move from	31	56	to	30	55
[Actor:move]	3935	Seri	move from	30	55	to	30	54
[Actor:move]	3935	Seri	move from	30	54	to	30	53
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	30	53	to	30	52
[Actor:move]	3935	Seri	move from	30	52	to	30	51
[Actor:move]	3935	Seri	move from	30	51	to	30	50
[Actor:move]	3935	Seri	move from	30	50	to	30	49
[Actor:move]	3935	Seri	move from	30	49	to	30	48
[Actor:move]	3935	Seri	move from	30	48	to	30	47
[Actor:move]	3935	Seri	move from	30	47	to	29	46
[Actor:move]	3935	Seri	move from	29	46	to	28	45
[Actor:move]	3935	Seri	move from	28	45	to	27	44
[Actor:move]	3935	Seri	move from	27	44	to	26	44
[Actor:move]	3935	Seri	move from	26	44	to	25	43
[Actor:move]	3935	Seri	move from	25	43	to	25	42
[Actor:move]	3935	Seri	move from	25	42	to	25	41
[Actor:move]	3935	Seri	move from	25	41	to	25	40
[Actor:move]	3935	Seri	move from	25	40	to	26	39
[Actor:move]	3935	Seri	move from	26	39	to	25	38
[Actor:move]	3935	Seri	move from	25	38	to	24	37
[Actor:move]	3935	Seri	move from	24	37	to	23	37
[Actor:move]	3935	Seri	move from	23	37	to	22	37
[Actor:move]	3935	Seri	move from	22	37	to	21	37
[Actor:move]	3935	Seri	move from	21	37	to	20	37
[Actor:move]	3935	Seri	move from	20	37	to	19	37
[Actor:move]	3935	Seri	move from	19	37	to	18	36
[Actor:move]	3935	Seri	move from	18	36	to	17	35
[Actor:move]	3935	Seri	move from	17	35	to	16	34
[Actor:move]	3935	Seri	move from	16	34	to	16	33
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (orc warrior)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2893659
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#684 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	16	33	to	16	32
[Actor:move]	3935	Seri	move from	16	32	to	16	31
[Actor:move]	3935	Seri	move from	16	31	to	17	30
[Actor:move]	3935	Seri	move from	17	30	to	18	31
[Actor:move]	3935	Seri	move from	18	31	to	19	30
[Actor:move]	3935	Seri	move from	19	30	to	20	30
[Actor:move]	3935	Seri	move from	20	30	to	21	30
[Actor:move]	3935	Seri	move from	21	30	to	22	30
[Actor:move]	3935	Seri	move from	22	30	to	23	30
[Actor:move]	3935	Seri	move from	23	30	to	23	31
[Actor:move]	3935	Seri	move from	23	31	to	24	32
[Actor:move]	3935	Seri	move from	24	32	to	23	31
[Actor:move]	3935	Seri	move from	23	31	to	23	30
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	23	30	to	23	29
[Actor:move]	3935	Seri	move from	23	29	to	24	28
[Actor:move]	3935	Seri	move from	24	28	to	23	27
[Actor:move]	3935	Seri	move from	23	27	to	23	26
[Actor:move]	3935	Seri	move from	23	26	to	24	25
[Actor:move]	3935	Seri	move from	24	25	to	23	24
[Actor:move]	3935	Seri	move from	23	24	to	23	25
[Actor:move]	3935	Seri	move from	23	25	to	23	26
[Actor:move]	3935	Seri	move from	23	26	to	23	27
[Actor:move]	3935	Seri	move from	23	27	to	23	28
[Actor:move]	3935	Seri	move from	23	28	to	23	29
[Actor:move]	3935	Seri	move from	23	29	to	22	30
[Actor:move]	3935	Seri	move from	22	30	to	21	30
[Actor:move]	3935	Seri	move from	21	30	to	20	30
[Actor:move]	3935	Seri	move from	20	30	to	19	30
[Actor:move]	3935	Seri	move from	19	30	to	18	30
[Actor:move]	3935	Seri	move from	18	30	to	17	30
[Actor:move]	3935	Seri	move from	17	30	to	16	30
[Actor:move]	3935	Seri	move from	16	30	to	15	30
[Actor:move]	3935	Seri	move from	15	30	to	14	30
[Actor:move]	3935	Seri	move from	14	30	to	13	30
[Actor:move]	3935	Seri	move from	13	30	to	12	30
[Actor:move]	3935	Seri	move from	12	30	to	11	29
[Actor:move]	3935	Seri	move from	11	29	to	11	28
[Actor:move]	3935	Seri	move from	11	28	to	11	27
[Actor:move]	3935	Seri	move from	11	27	to	11	26
[Actor:move]	3935	Seri	move from	11	26	to	12	25
[Actor:move]	3935	Seri	move from	12	25	to	13	25
[Actor:move]	3935	Seri	move from	13	25	to	14	24
[Actor:move]	3935	Seri	move from	14	24	to	15	23
[target_simple AI]	132429	orc soldier	selecting NEW TARGET	15	23	3935	Seri
[Actor:move]	132429	orc soldier	move from	16	20	to	16	21
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (orc soldier)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2896312
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#684 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	15	23	to	16	23
[Actor:move]	3935	Seri	move from	16	23	to	16	22
[target_simple AI]	132465	stone troll	selecting NEW TARGET	16	22	3935	Seri
[Actor:move]	132465	stone troll	move from	15	18	to	16	19
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (stone troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	32.800007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2898265
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #ROYAL_BLUE#684 lightning#LAST# damage.
[LOG]	Elemental Surge hits Stone troll for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	16	22	to	16	21
[LOG]	You pickup 2.55 gold pieces.
[Actor:move]	3935	Seri	move from	16	21	to	16	20
[Actor:move]	3935	Seri	move from	16	20	to	16	19
[Actor:move]	3935	Seri	move from	16	19	to	16	18
[Actor:move]	3935	Seri	move from	16	18	to	16	17
[Actor:move]	3935	Seri	move from	16	17	to	17	18
[Actor:move]	3935	Seri	move from	17	18	to	18	19
[Actor:move]	3935	Seri	move from	18	19	to	18	20
[Actor:move]	3935	Seri	move from	18	20	to	18	21
[Actor:move]	3935	Seri	move from	18	21	to	18	22
[Actor:move]	3935	Seri	move from	18	22	to	19	23
[Actor:move]	3935	Seri	move from	19	23	to	18	22
[Actor:move]	3935	Seri	move from	18	22	to	17	21
[Actor:move]	3935	Seri	move from	17	21	to	16	20
[Actor:move]	3935	Seri	move from	16	20	to	16	19
[Actor:move]	3935	Seri	move from	16	19	to	16	18
[Actor:move]	3935	Seri	move from	16	18	to	16	17
[Actor:move]	3935	Seri	move from	16	17	to	16	16
[Actor:move]	3935	Seri	move from	16	16	to	17	15
[Actor:move]	3935	Seri	move from	17	15	to	16	14
[Actor:move]	3935	Seri	move from	16	14	to	16	13
[Actor:move]	3935	Seri	move from	16	13	to	16	12
[Actor:move]	3935	Seri	move from	16	12	to	16	11
[Actor:move]	3935	Seri	move from	16	11	to	16	10
[Actor:move]	3935	Seri	move from	16	10	to	17	9
[Actor:move]	3935	Seri	move from	17	9	to	18	10
[Actor:move]	3935	Seri	move from	18	10	to	17	9
[Actor:move]	3935	Seri	move from	17	9	to	16	9
[Actor:move]	3935	Seri	move from	16	9	to	15	9
[Actor:move]	3935	Seri	move from	15	9	to	14	9
[Actor:move]	3935	Seri	move from	14	9	to	13	9
[Actor:move]	3935	Seri	move from	13	9	to	12	9
[Actor:move]	3935	Seri	move from	12	9	to	11	9
[Actor:move]	3935	Seri	move from	11	9	to	10	9
[Actor:move]	3935	Seri	move from	10	9	to	9	9
[Actor:move]	3935	Seri	move from	9	9	to	8	9
[Actor:move]	3935	Seri	move from	8	9	to	7	9
[Actor:move]	3935	Seri	move from	7	9	to	6	9
[Actor:move]	3935	Seri	move from	6	9	to	5	9
[Actor:move]	3935	Seri	move from	5	9	to	4	8
[Actor:move]	3935	Seri	move from	4	8	to	3	7
[Actor:move]	3935	Seri	move from	3	7	to	2	6
[Actor:move]	3935	Seri	move from	2	6	to	2	5
[Actor:move]	3935	Seri	move from	2	5	to	2	4
[Actor:move]	3935	Seri	move from	2	4	to	3	5
[Actor:move]	3935	Seri	move from	3	5	to	4	6
[Actor:move]	3935	Seri	move from	4	6	to	4	7
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	4	7	to	4	8
[Actor:move]	3935	Seri	move from	4	8	to	5	9
[Actor:move]	3935	Seri	move from	5	9	to	6	10
[Actor:move]	3935	Seri	move from	6	10	to	7	11
[Actor:move]	3935	Seri	move from	7	11	to	8	11
[Actor:move]	3935	Seri	move from	8	11	to	9	12
[Actor:move]	3935	Seri	move from	9	12	to	10	13
[Actor:move]	3935	Seri	move from	10	13	to	11	14
[Actor:move]	3935	Seri	move from	11	14	to	11	15
[Actor:move]	3935	Seri	move from	11	15	to	11	16
[Actor:move]	3935	Seri	move from	11	16	to	11	17
[Actor:move]	3935	Seri	move from	11	17	to	11	18
[Actor:move]	3935	Seri	move from	11	18	to	11	19
[Actor:move]	3935	Seri	move from	11	19	to	11	20
[Actor:move]	3935	Seri	move from	11	20	to	11	21
[Actor:move]	3935	Seri	move from	11	21	to	11	22
[Actor:move]	3935	Seri	move from	11	22	to	11	23
[Actor:move]	3935	Seri	move from	11	23	to	11	24
[Actor:move]	3935	Seri	move from	11	24	to	11	25
[Actor:move]	3935	Seri	move from	11	25	to	11	26
[Actor:move]	3935	Seri	move from	11	26	to	11	27
[Actor:move]	3935	Seri	move from	11	27	to	11	28
[Actor:move]	3935	Seri	move from	11	28	to	11	29
[Actor:move]	3935	Seri	move from	11	29	to	12	30
[Actor:move]	3935	Seri	move from	12	30	to	13	31
[Actor:move]	3935	Seri	move from	13	31	to	14	32
[Actor:move]	3935	Seri	move from	14	32	to	15	32
[Actor:move]	3935	Seri	move from	15	32	to	16	33
[Actor:move]	3935	Seri	move from	16	33	to	16	34
[Actor:move]	3935	Seri	move from	16	34	to	16	35
[Actor:move]	3935	Seri	move from	16	35	to	16	36
[Actor:move]	3935	Seri	move from	16	36	to	16	37
[Actor:move]	3935	Seri	move from	16	37	to	16	38
[Actor:move]	3935	Seri	move from	16	38	to	16	39
[Actor:move]	3935	Seri	move from	16	39	to	16	40
[Actor:move]	3935	Seri	move from	16	40	to	16	41
[Actor:move]	3935	Seri	move from	16	41	to	16	42
[Actor:move]	3935	Seri	move from	16	42	to	16	43
[Actor:move]	3935	Seri	move from	16	43	to	15	44
[Actor:move]	3935	Seri	move from	15	44	to	14	45
[Actor:move]	3935	Seri	move from	14	45	to	13	46
[Actor:move]	3935	Seri	move from	13	46	to	12	46
[Actor:move]	3935	Seri	move from	12	46	to	11	46
[Actor:move]	3935	Seri	move from	11	46	to	10	46
[Actor:move]	3935	Seri	move from	10	46	to	9	46
[Actor:move]	3935	Seri	move from	9	46	to	8	46
[Actor:move]	3935	Seri	move from	8	46	to	7	46
[Actor:move]	3935	Seri	move from	7	46	to	6	46
[Actor:move]	3935	Seri	move from	6	46	to	5	46
[Actor:move]	3935	Seri	move from	5	46	to	4	47
[Actor:move]	3935	Seri	move from	4	47	to	4	48
[Actor:move]	3935	Seri	move from	4	48	to	4	49
[Actor:move]	3935	Seri	move from	4	49	to	4	50
[Actor:move]	3935	Seri	move from	4	50	to	5	51
[Actor:move]	3935	Seri	move from	5	51	to	6	51
[Actor:move]	3935	Seri	move from	6	51	to	7	51
[Actor:move]	3935	Seri	move from	7	51	to	8	51
[Actor:move]	3935	Seri	move from	8	51	to	9	51
[Actor:move]	3935	Seri	move from	9	51	to	10	51
[Actor:move]	3935	Seri	move from	10	51	to	11	52
[Actor:move]	3935	Seri	move from	11	52	to	11	53
[Actor:move]	3935	Seri	move from	11	53	to	11	54
[Actor:move]	3935	Seri	move from	11	54	to	11	55
[Actor:move]	3935	Seri	move from	11	55	to	11	56
[Actor:move]	3935	Seri	move from	11	56	to	11	57
[Actor:move]	3935	Seri	move from	11	57	to	12	58
[Actor:move]	3935	Seri	move from	12	58	to	13	58
[Actor:move]	3935	Seri	move from	13	58	to	14	58
[Actor:move]	3935	Seri	move from	14	58	to	15	58
[Actor:move]	3935	Seri	move from	15	58	to	16	57
[Actor:move]	3935	Seri	move from	16	57	to	17	56
[Actor:move]	3935	Seri	move from	17	56	to	18	55
[Actor:move]	3935	Seri	move from	18	55	to	18	54
[Actor:move]	3935	Seri	move from	18	54	to	19	53
[Actor:move]	3935	Seri	move from	19	53	to	20	52
[Actor:move]	3935	Seri	move from	20	52	to	21	51
[Actor:move]	3935	Seri	move from	21	51	to	22	51
[Actor:move]	3935	Seri	move from	22	51	to	23	50
[Actor:move]	3935	Seri	move from	23	50	to	24	49
[Actor:move]	3935	Seri	move from	24	49	to	25	48
[Actor:move]	3935	Seri	move from	25	48	to	25	47
[Actor:move]	3935	Seri	move from	25	47	to	26	46
[Actor:move]	3935	Seri	move from	26	46	to	27	45
[Actor:move]	3935	Seri	move from	27	45	to	28	44
[Actor:move]	3935	Seri	move from	28	44	to	29	44
[Actor:move]	3935	Seri	move from	29	44	to	30	43
[Actor:move]	3935	Seri	move from	30	43	to	31	42
[Actor:move]	3935	Seri	move from	31	42	to	32	41
[Actor:move]	3935	Seri	move from	32	41	to	32	40
[Actor:move]	3935	Seri	move from	32	40	to	32	39
[Actor:move]	3935	Seri	move from	32	39	to	32	38
[Actor:move]	3935	Seri	move from	32	38	to	32	37
[Actor:move]	3935	Seri	move from	32	37	to	32	36
[Actor:move]	3935	Seri	move from	32	36	to	32	35
[Actor:move]	3935	Seri	move from	32	35	to	32	34
[Actor:move]	3935	Seri	move from	32	34	to	32	33
[Actor:move]	3935	Seri	move from	32	33	to	33	32
[Actor:move]	3935	Seri	move from	33	32	to	34	31
[Actor:move]	3935	Seri	move from	34	31	to	35	30
[Actor:move]	3935	Seri	move from	35	30	to	36	30
[Actor:move]	3935	Seri	move from	36	30	to	37	30
[Actor:move]	3935	Seri	move from	37	30	to	38	30
[Actor:move]	3935	Seri	move from	38	30	to	39	30
[Actor:move]	3935	Seri	move from	39	30	to	40	30
[Actor:move]	3935	Seri	move from	40	30	to	41	30
[Actor:move]	3935	Seri	move from	41	30	to	42	30
[Actor:move]	3935	Seri	move from	42	30	to	43	30
[Actor:move]	3935	Seri	move from	43	30	to	44	29
[Actor:move]	3935	Seri	move from	44	29	to	44	28
[Actor:move]	3935	Seri	move from	44	28	to	44	27
[Actor:move]	3935	Seri	move from	44	27	to	44	26
[Actor:move]	3935	Seri	move from	44	26	to	44	25
[Actor:move]	3935	Seri	move from	44	25	to	44	24
[Actor:move]	3935	Seri	move from	44	24	to	44	23
[Actor:move]	3935	Seri	move from	44	23	to	44	22
[Actor:move]	3935	Seri	move from	44	22	to	44	21
[Actor:move]	3935	Seri	move from	44	21	to	44	20
[Actor:move]	3935	Seri	move from	44	20	to	44	19
[Actor:move]	3935	Seri	move from	44	19	to	44	18
[Actor:move]	3935	Seri	move from	44	18	to	44	17
[Actor:move]	3935	Seri	move from	44	17	to	44	16
[Actor:move]	3935	Seri	move from	44	16	to	44	15
[Actor:move]	3935	Seri	move from	44	15	to	44	14
[Actor:move]	3935	Seri	move from	44	14	to	44	13
[Actor:move]	3935	Seri	move from	44	13	to	44	12
[Actor:move]	3935	Seri	move from	44	12	to	44	11
[Actor:move]	3935	Seri	move from	44	11	to	44	10
[Actor:move]	3935	Seri	move from	44	10	to	45	9
[Actor:move]	3935	Seri	move from	45	9	to	45	8
[LOG]	Today is the 36th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Seri is affected by the glimmerstone!
[Actor:move]	3935	Seri	move from	45	8	to	45	7
[Actor:move]	3935	Seri	move from	45	7	to	46	6
[Actor:move]	3935	Seri	move from	46	6	to	46	5
[Actor:move]	3935	Seri	move from	46	5	to	47	4
[Actor:move]	3935	Seri	move from	47	4	to	48	4
[Actor:move]	3935	Seri	move from	48	4	to	49	4
[Actor:move]	3935	Seri	move from	49	4	to	50	4
[Actor:move]	3935	Seri	move from	50	4	to	51	4
[Actor:move]	3935	Seri	move from	51	4	to	52	4
[Actor:move]	3935	Seri	move from	52	4	to	53	4
[Actor:move]	3935	Seri	move from	53	4	to	54	4
[Actor:move]	3935	Seri	move from	54	4	to	55	4
[Actor:move]	3935	Seri	move from	55	4	to	56	4
[Actor:move]	3935	Seri	move from	56	4	to	57	4
[Actor:move]	3935	Seri	move from	57	4	to	58	5
[Actor:move]	3935	Seri	move from	58	5	to	58	6
[Actor:move]	3935	Seri	move from	58	6	to	58	7
[Actor:move]	3935	Seri	move from	58	7	to	58	8
[Actor:move]	3935	Seri	move from	58	8	to	58	9
[Actor:move]	3935	Seri	move from	58	9	to	58	10
[Actor:move]	3935	Seri	move from	58	10	to	59	11
[Actor:move]	3935	Seri	move from	59	11	to	58	10
[Actor:move]	3935	Seri	move from	58	10	to	58	9
[Actor:move]	3935	Seri	move from	58	9	to	58	8
[Actor:move]	3935	Seri	move from	58	8	to	58	7
[Actor:move]	3935	Seri	move from	58	7	to	58	6
[Actor:move]	3935	Seri	move from	58	6	to	58	5
[Actor:move]	3935	Seri	move from	58	5	to	57	4
[Actor:move]	3935	Seri	move from	57	4	to	56	4
[Actor:move]	3935	Seri	move from	56	4	to	55	4
[Actor:move]	3935	Seri	move from	55	4	to	54	4
[Actor:move]	3935	Seri	move from	54	4	to	53	4
[Actor:move]	3935	Seri	move from	53	4	to	52	4
[Actor:move]	3935	Seri	move from	52	4	to	51	4
[Actor:move]	3935	Seri	move from	51	4	to	50	4
[Actor:move]	3935	Seri	move from	50	4	to	49	4
[Actor:move]	3935	Seri	move from	49	4	to	48	4
[Actor:move]	3935	Seri	move from	48	4	to	47	4
[Actor:move]	3935	Seri	move from	47	4	to	46	4
[Actor:move]	3935	Seri	move from	46	4	to	45	4
[Actor:move]	3935	Seri	move from	45	4	to	44	4
[Actor:move]	3935	Seri	move from	44	4	to	43	4
[Actor:move]	3935	Seri	move from	43	4	to	42	4
[Actor:move]	3935	Seri	move from	42	4	to	41	4
[Actor:move]	3935	Seri	move from	41	4	to	40	4
[Actor:move]	3935	Seri	move from	40	4	to	39	4
[Actor:move]	3935	Seri	move from	39	4	to	38	4
[Actor:move]	3935	Seri	move from	38	4	to	37	4
[Actor:move]	3935	Seri	move from	37	4	to	36	4
[Actor:move]	3935	Seri	move from	36	4	to	35	4
[Actor:move]	3935	Seri	move from	35	4	to	34	4
[Actor:move]	3935	Seri	move from	34	4	to	33	4
[Actor:move]	3935	Seri	move from	33	4	to	32	4
[Actor:move]	3935	Seri	move from	32	4	to	31	4
[Actor:move]	3935	Seri	move from	31	4	to	30	4
[Actor:move]	3935	Seri	move from	30	4	to	29	4
[Actor:move]	3935	Seri	move from	29	4	to	28	4
[Actor:move]	3935	Seri	move from	28	4	to	27	4
[Actor:move]	3935	Seri	move from	27	4	to	26	4
[Actor:move]	3935	Seri	move from	26	4	to	25	5
[Actor:move]	3935	Seri	move from	25	5	to	24	6
[Actor:move]	3935	Seri	move from	24	6	to	23	7
[Actor:move]	3935	Seri	move from	23	7	to	23	8
[Actor:move]	3935	Seri	move from	23	8	to	23	9
[Actor:move]	3935	Seri	move from	23	9	to	23	10
[Actor:move]	3935	Seri	move from	23	10	to	23	11
[Actor:move]	3935	Seri	move from	23	11	to	23	12
[Actor:move]	3935	Seri	move from	23	12	to	23	13
[Actor:move]	3935	Seri	move from	23	13	to	23	14
[Actor:move]	3935	Seri	move from	23	14	to	23	15
[Actor:move]	3935	Seri	move from	23	15	to	23	16
[Actor:move]	3935	Seri	move from	23	16	to	23	15
[Actor:move]	3935	Seri	move from	23	15	to	23	14
[Actor:move]	3935	Seri	move from	23	14	to	23	13
[Actor:move]	3935	Seri	move from	23	13	to	23	12
[Actor:move]	3935	Seri	move from	23	12	to	23	11
[Actor:move]	3935	Seri	move from	23	11	to	23	10
[Actor:move]	3935	Seri	move from	23	10	to	23	9
[Actor:move]	3935	Seri	move from	23	9	to	23	8
[Actor:move]	3935	Seri	move from	23	8	to	23	7
[Actor:move]	3935	Seri	move from	23	7	to	23	6
[Actor:move]	3935	Seri	move from	23	6	to	23	5
[Actor:move]	3935	Seri	move from	23	5	to	22	4
[Actor:move]	3935	Seri	move from	22	4	to	21	4
[Actor:move]	3935	Seri	move from	21	4	to	20	4
[Actor:move]	3935	Seri	move from	20	4	to	19	4
[Actor:move]	3935	Seri	move from	19	4	to	18	4
[Actor:move]	3935	Seri	move from	18	4	to	17	4
[Actor:move]	3935	Seri	move from	17	4	to	16	4
[Actor:move]	3935	Seri	move from	16	4	to	15	4
[Actor:move]	3935	Seri	move from	15	4	to	14	4
[Actor:move]	3935	Seri	move from	14	4	to	13	4
[Actor:move]	3935	Seri	move from	13	4	to	12	4
[Actor:move]	3935	Seri	move from	12	4	to	11	4
[Actor:move]	3935	Seri	move from	11	4	to	10	4
[Actor:move]	3935	Seri	move from	10	4	to	9	4
[Actor:move]	3935	Seri	move from	9	4	to	8	4
[Actor:move]	3935	Seri	move from	8	4	to	7	4
[Actor:move]	3935	Seri	move from	7	4	to	6	4
[Actor:move]	3935	Seri	move from	6	4	to	5	4
[Actor:move]	3935	Seri	move from	5	4	to	4	5
[Actor:move]	3935	Seri	move from	4	5	to	4	6
[Actor:move]	3935	Seri	move from	4	6	to	4	7
[Actor:move]	3935	Seri	move from	4	7	to	4	8
[Actor:move]	3935	Seri	move from	4	8	to	5	9
[Actor:move]	3935	Seri	move from	5	9	to	6	10
[Actor:move]	3935	Seri	move from	6	10	to	7	11
[Actor:move]	3935	Seri	move from	7	11	to	8	11
[Actor:move]	3935	Seri	move from	8	11	to	9	12
[Actor:move]	3935	Seri	move from	9	12	to	10	13
[Actor:move]	3935	Seri	move from	10	13	to	11	14
[Actor:move]	3935	Seri	move from	11	14	to	11	15
[Actor:move]	3935	Seri	move from	11	15	to	11	16
[Actor:move]	3935	Seri	move from	11	16	to	11	17
[Actor:move]	3935	Seri	move from	11	17	to	11	18
[Actor:move]	3935	Seri	move from	11	18	to	11	19
[Actor:move]	3935	Seri	move from	11	19	to	11	20
[Actor:move]	3935	Seri	move from	11	20	to	11	21
[Actor:move]	3935	Seri	move from	11	21	to	11	22
[Actor:move]	3935	Seri	move from	11	22	to	11	23
[Actor:move]	3935	Seri	move from	11	23	to	11	24
[Actor:move]	3935	Seri	move from	11	24	to	11	25
[Actor:move]	3935	Seri	move from	11	25	to	11	26
[Actor:move]	3935	Seri	move from	11	26	to	11	27
[Actor:move]	3935	Seri	move from	11	27	to	11	28
[Actor:move]	3935	Seri	move from	11	28	to	11	29
[Actor:move]	3935	Seri	move from	11	29	to	12	30
[Actor:move]	3935	Seri	move from	12	30	to	13	30
[Actor:move]	3935	Seri	move from	13	30	to	14	30
[Actor:move]	3935	Seri	move from	14	30	to	15	30
[Actor:move]	3935	Seri	move from	15	30	to	16	30
[Actor:move]	3935	Seri	move from	16	30	to	17	30
[Actor:move]	3935	Seri	move from	17	30	to	18	30
[Actor:move]	3935	Seri	move from	18	30	to	19	30
[Actor:move]	3935	Seri	move from	19	30	to	20	30
[Actor:move]	3935	Seri	move from	20	30	to	21	30
[Actor:move]	3935	Seri	move from	21	30	to	22	30
[Actor:move]	3935	Seri	move from	22	30	to	23	29
[Actor:move]	3935	Seri	move from	23	29	to	24	28
[Actor:move]	3935	Seri	move from	24	28	to	25	27
[Actor:move]	3935	Seri	move from	25	27	to	25	26
[Actor:move]	3935	Seri	move from	25	26	to	25	25
[Actor:move]	3935	Seri	move from	25	25	to	25	24
[Actor:move]	3935	Seri	move from	25	24	to	24	25
[Actor:move]	3935	Seri	move from	24	25	to	23	26
[Actor:move]	3935	Seri	move from	23	26	to	23	27
[Actor:move]	3935	Seri	move from	23	27	to	23	28
[Actor:move]	3935	Seri	move from	23	28	to	23	29
[Actor:move]	3935	Seri	move from	23	29	to	22	30
[Actor:move]	3935	Seri	move from	22	30	to	21	31
[Actor:move]	3935	Seri	move from	21	31	to	20	32
[Actor:move]	3935	Seri	move from	20	32	to	19	32
[Actor:move]	3935	Seri	move from	19	32	to	18	33
[Actor:move]	3935	Seri	move from	18	33	to	18	34
[Actor:move]	3935	Seri	move from	18	34	to	18	35
[Actor:move]	3935	Seri	move from	18	35	to	18	36
[Actor:move]	3935	Seri	move from	18	36	to	19	37
[Actor:move]	3935	Seri	move from	19	37	to	20	38
[Actor:move]	3935	Seri	move from	20	38	to	21	39
[Actor:move]	3935	Seri	move from	21	39	to	22	39
[Actor:move]	3935	Seri	move from	22	39	to	23	40
[Actor:move]	3935	Seri	move from	23	40	to	24	41
[Actor:move]	3935	Seri	move from	24	41	to	25	42
[Actor:move]	3935	Seri	move from	25	42	to	25	43
[Actor:move]	3935	Seri	move from	25	43	to	26	44
[Actor:move]	3935	Seri	move from	26	44	to	27	45
[Actor:move]	3935	Seri	move from	27	45	to	28	46
[Actor:move]	3935	Seri	move from	28	46	to	29	46
[Actor:move]	3935	Seri	move from	29	46	to	30	47
[Actor:move]	3935	Seri	move from	30	47	to	31	48
[Actor:move]	3935	Seri	move from	31	48	to	32	49
[Actor:move]	3935	Seri	move from	32	49	to	32	50
[Actor:move]	3935	Seri	move from	32	50	to	32	51
[Actor:move]	3935	Seri	move from	32	51	to	32	52
[Actor:move]	3935	Seri	move from	32	52	to	32	53
[Actor:move]	3935	Seri	move from	32	53	to	32	54
[Actor:move]	3935	Seri	move from	32	54	to	32	55
[Actor:move]	3935	Seri	move from	32	55	to	32	56
[Actor:move]	3935	Seri	move from	32	56	to	32	57
[Actor:move]	3935	Seri	move from	32	57	to	33	58
[Actor:move]	3935	Seri	move from	33	58	to	34	59
[Actor:move]	3935	Seri	move from	34	59	to	35	60
[Actor:move]	3935	Seri	move from	35	60	to	36	60
[Actor:move]	3935	Seri	move from	36	60	to	37	61
[Actor:move]	3935	Seri	move from	37	61	to	37	62
[Actor:move]	3935	Seri	move from	37	62	to	37	63
[Actor:move]	3935	Seri	move from	37	63	to	37	64
[Actor:move]	3935	Seri	move from	37	64	to	36	65
[Actor:move]	3935	Seri	move from	36	65	to	36	66
[Actor:move]	3935	Seri	move from	36	66	to	35	67
[Actor:move]	3935	Seri	move from	35	67	to	34	67
[Actor:move]	3935	Seri	move from	34	67	to	33	67
[Actor:move]	3935	Seri	move from	33	67	to	32	67
[Actor:move]	3935	Seri	move from	32	67	to	32	68
Loading tile from tileset	/data/gfx/talents/shadow_blast.png
[Actor:move]	3935	Seri	move from	32	68	to	31	69
[Actor:move]	3935	Seri	move from	31	69	to	30	68
[Actor:move]	3935	Seri	move from	30	68	to	29	67
[Actor:move]	3935	Seri	move from	29	67	to	28	66
[Actor:move]	3935	Seri	move from	28	66	to	27	67
[Actor:move]	3935	Seri	move from	27	67	to	26	67
[Actor:move]	3935	Seri	move from	26	67	to	25	67
[Actor:move]	3935	Seri	move from	25	67	to	24	67
[Actor:move]	3935	Seri	move from	24	67	to	23	66
[Actor:move]	3935	Seri	move from	23	66	to	24	65
[Actor:move]	3935	Seri	move from	24	65	to	25	65
[Actor:move]	3935	Seri	move from	25	65	to	26	65
[Actor:move]	3935	Seri	move from	26	65	to	27	65
[Actor:move]	3935	Seri	move from	27	65	to	28	65
[Actor:move]	3935	Seri	move from	28	65	to	29	65
[Actor:move]	3935	Seri	move from	29	65	to	30	65
[Actor:move]	3935	Seri	move from	30	65	to	31	66
[Actor:move]	3935	Seri	move from	31	66	to	32	67
[Actor:move]	3935	Seri	move from	32	67	to	33	67
[Actor:move]	3935	Seri	move from	33	67	to	34	67
[Actor:move]	3935	Seri	move from	34	67	to	35	67
[Actor:move]	3935	Seri	move from	35	67	to	36	66
[Actor:move]	3935	Seri	move from	36	66	to	37	65
[Actor:move]	3935	Seri	move from	37	65	to	38	64
[Actor:move]	3935	Seri	move from	38	64	to	39	63
[Actor:move]	3935	Seri	move from	39	63	to	39	62
[Actor:move]	3935	Seri	move from	39	62	to	39	61
[Actor:move]	3935	Seri	move from	39	61	to	40	60
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 13 turns (stop reason: at exit).
[LOG]	
Deleting temp shader	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
[LOG]	You gain 25.00 gold from the transmogrification of #SALMON##UID:132888:0#Lelilathaldir the yew totem of healing [power 246]  (15 cooldown)#LAST#.
[LOG]	#LIGHT_GREEN#Personal New Achievement: Treasure Hoarder!
Using cached font	/data/font/DroidSans-Bold.ttf	26
Donation check: too soon (donator)
[ACHIEVEMENT] forcing 	Treasure Hoarder (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You gain 25.00 gold from the transmogrification of #SALMON##UID:132729:0#dwarven-steel torque of gale force 'Duvykalthorig' [power 308]  (15 cooldown)#LAST#.
[LOG]	You gain 2.80 gold from the transmogrification of #0080FF##UID:132658:0#self-loading pouch of dwarven-steel shots of grasping (18/18, 33-39.6 power, 3 apr)#LAST#.
[LOG]	You gain 2.45 gold from the transmogrification of #0080FF##UID:132671:0#dwarven-steel pickaxe of quickening (dig speed 23 turns)#LAST#.
[LOG]	You gain 2.07 gold from the transmogrification of #00FF80##UID:132578:0#clarifying cashmere wizard hat of lightning (+18%) (2 def, 0 armour)#LAST#.
[LOG]	You gain 4.40 gold from the transmogrification of #0080FF##UID:132645:0#storm hardened leather gloves of archery (0 def, 2 armour)#LAST#.
[LOG]	You gain 3.83 gold from the transmogrification of #00FF80##UID:132634:0#storm dwarven-steel gauntlets of strength (+4) (0 def, 2 armour)#LAST#.
[LOG]	You gain 11.88 gold from the transmogrification of #8d55ff##UID:132716:0#scouring dwarven-steel gauntlets of regeneration (0 def, 2 armour)#LAST#.
[LOG]	You gain 6.48 gold from the transmogrification of #0080FF##UID:133057:0#stealthy pair of hardened leather boots of force (0 def, 3 armour)#LAST#.
[LOG]	You gain 7.83 gold from the transmogrification of #0080FF##UID:132665:0#restorative pair of dwarven-steel boots of tirelessness (0 def, 4 armour)#LAST#.
[LOG]	You gain 1.05 gold from the transmogrification of #00FF80##UID:132640:0#hardened leather belt of life#LAST#.
[LOG]	You gain 2.50 gold from the transmogrification of #FFD700##UID:132340:0#Hare-Skin Sling#LAST#.
[LOG]	You gain 6.71 gold from the transmogrification of #0080FF##UID:132651:0#creative thorny mindstar of gales (9.5-10.45 power, 24 apr, nature damage)#LAST#.
[LOG]	You gain 3.85 gold from the transmogrification of #0080FF##UID:132388:0#dwarven-steel dagger of shearing (17.5-22.75 power, 7 apr)#LAST#.
[LOG]	You gain 1.35 gold from the transmogrification of #FFFFFF##UID:132664:0#biting gale rune (damage 86; dur 4; cd 23)#LAST#.
[LOG]	You gain 1.56 gold from the transmogrification of #FFFFFF##UID:132600:0#regeneration infusion (heal 356; 17 cd)#LAST#.
[LOG]	You gain 0.63 gold from the transmogrification of #FFFFFF##UID:132633:0#healing infusion (heal 46; cd 13)#LAST#.
[USERCHAT] channel achievement	sraestrada	mainmenu	Treasure Hoarder	false	false
[COROUTINE] registering	savefilepipe	thread: 0x12b090f0
Loading level persistance level	reknor	2
Make wait background texture 652 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-reknor-1.teal	?=?	level-reknor-2.teal
Loading savefile 	/save/seri/
Wait finished, counted 0, 6 ticks
Creating level	reknor	2
Make wait background texture 761 : 0x1083529216 (0, 1082654720)
[Zone:newLevel]	reknor	beginning level generation, count:	1
C Map size 21:12 :: 252
C Map seens texture: 768 (80x80)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[resolveObject] CREATE FOR	134063	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	67.279890542879	76.1
[resolveObject] CREATED OBJECT:	134065	blazebringer's dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134065	blazebringer's dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	134063	orc soldier	(forced) move from	nil	nil	to	50	23
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[Actor:move]	134069	weaver young	(forced) move from	nil	nil	to	14	10
[resolveObject] CREATE FOR	134075	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	55.176483691141	76.1
[resolveObject] CREATED OBJECT:	134077	quick dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134077	quick dwarven-steel battleaxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134075	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Double Greater	14.292624562481	16.1
[resolveObject] CREATED OBJECT:	134081	evasive yew totem of summon tentacle	tries left:	4
fight: 	evasive yew totem of summon tentacle	quick dwarven-steel battleaxe	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	evasive yew totem of summon tentacle	by	fiery orc wyrmic	inven/slot	table: 0x174bdce0	nil
[resolveObject]	134081	evasive yew totem of summon tentacle	added to inventory	TOOL
[Actor:move]	134075	fiery orc wyrmic	(forced) move from	nil	nil	to	41	51
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[resolveObject] CREATE FOR	134087	icy orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	49.652849376385	51.1
[resolveObject] CREATED OBJECT:	134089	truestriking dwarven-steel battleaxe of paradox	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134089	truestriking dwarven-steel battleaxe of paradox	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134087	icy orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Double Greater	6.2316759985202	16.1
[resolveObject] CREATED OBJECT:	134095	cleansing yew totem of stinging	tries left:	4
fight: 	cleansing yew totem of stinging	truestriking dwarven-steel battleaxe of paradox	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	cleansing yew totem of stinging	by	icy orc wyrmic	inven/slot	table: 0x1d8df620	nil
[resolveObject]	134095	cleansing yew totem of stinging	added to inventory	TOOL
[Actor:move]	134087	icy orc wyrmic	(forced) move from	nil	nil	to	23	54
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[resolveObject] CREATE FOR	134101	cave troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	52.170712445137	76.1
[resolveObject] CREATED OBJECT:	134102	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134102	gold pieces
[Actor:move]	134101	cave troll	(forced) move from	nil	nil	to	63	18
[Actor:wearAllInventory]	134101	cave troll	wearing main inventory
[Actor:move]	134103	rattlesnake	(forced) move from	nil	nil	to	24	50
[resolveObject] CREATE FOR	134104	ice wyrm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	84.858230080554	96.1
[resolveObject] CREATED OBJECT:	134105	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134105	gold pieces
[Actor:move]	134104	ice wyrm	(forced) move from	nil	nil	to	31	41
[Actor:wearAllInventory]	134104	ice wyrm	wearing main inventory
[resolveObject] CREATE FOR	134106	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	23.916320021555	51.1
[resolveObject] CREATED OBJECT:	134108	acidic dwarven-steel battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134108	acidic dwarven-steel battleaxe of crippling	added to inventory	MAINHAND
[Actor:move]	134106	orc soldier	(forced) move from	nil	nil	to	52	37
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	134114	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	31.710926362124	51.1
[resolveObject] CREATED OBJECT:	134116	truestriking dwarven-steel battleaxe of daylight	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134116	truestriking dwarven-steel battleaxe of daylight	added to inventory	MAINHAND
[Actor:move]	134114	orc soldier	(forced) move from	nil	nil	to	25	7
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:move]	134122	large white snake	(forced) move from	nil	nil	to	52	45
[Actor:move]	134123	forest troll	(forced) move from	nil	nil	to	32	21
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	134124	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	134128	Swordbreaker	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	2
[resolveObject]	134128	Swordbreaker	added to inventory	MAINHAND
Added unique	mod.class.Object/Swordbreaker	::	1
[resolveObject] CREATE FOR	134124	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	134129	Moon	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	6
[resolveObject] autoreq: GAINING STAT	cun	6
fight: 	Moon	Swordbreaker	::	nil	OFFHAND
[resolveObject]	134129	Moon	added to inventory	OFFHAND
Added unique	mod.class.Object/Moon	::	1
[resolveObject] CREATE FOR	134124	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Ego	87.997555488104	96.1
[resolveObject] CREATED OBJECT:	134130	rejuvenating hardened leather armour of clarity	tries left:	4
fight: 	rejuvenating hardened leather armour of clarity	Swordbreaker	::	nil	BODY
fight: 	rejuvenating hardened leather armour of clarity	Moon	::	nil	BODY
[resolveObject]	134130	rejuvenating hardened leather armour of clarity	added to inventory	BODY
[resolveObject] CREATE FOR	134124	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Greater + Ego	45.123505406926	51.1
[resolveObject] CREATED OBJECT:	134136	evasive yew totem of stinging	tries left:	4
fight: 	evasive yew totem of stinging	Swordbreaker	::	nil	TOOL
fight: 	evasive yew totem of stinging	Moon	::	nil	TOOL
fight: 	evasive yew totem of stinging	rejuvenating hardened leather armour of clarity	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	evasive yew totem of stinging	by	orc grand master assassin	inven/slot	table: 0x20a03550	nil
[resolveObject]	134136	evasive yew totem of stinging	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_grand_master_assassin.png
[Actor:move]	134124	orc grand master assassin	(forced) move from	nil	nil	to	66	12
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	134142	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Double Ego	84.979827731111	96.1
[resolveObject] CREATED OBJECT:	134144	mighty yew longbow of acid	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	134144	mighty yew longbow of acid	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134142	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Ego	99.986341972187	101.1
[resolveObject] CREATED OBJECT:	134150	quiver of yew arrows of accuracy	tries left:	4
fight: 	quiver of yew arrows of accuracy	mighty yew longbow of acid	::	OFFHAND	QUIVER
[resolveObject]	134150	quiver of yew arrows of accuracy	added to inventory	QUIVER
[Actor:move]	134142	orc archer	(forced) move from	nil	nil	to	45	30
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	134154	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	34.473741484665	51.1
[resolveObject] CREATED OBJECT:	134155	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134155	gold pieces
[Actor:move]	134154	forest troll	(forced) move from	nil	nil	to	9	10
[Actor:wearAllInventory]	134154	forest troll	wearing main inventory
[resolveObject] CREATE FOR	134156	stone troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	84.546092867072	96.1
[resolveObject] CREATED OBJECT:	134157	balanced dwarven-steel mace of erosion	tries left:	1
[resolveObject] adding to main inventory:	134157	balanced dwarven-steel mace of erosion
[Actor:move]	134156	stone troll	(forced) move from	nil	nil	to	20	16
[Actor:wearAllInventory]	134156	stone troll	wearing main inventory
[Actor:wearAllInventory]	stone troll	134156	134157	balanced dwarven-steel mace of erosion	WORN IN	MAINHAND	1
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	134163	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater + Ego	46.46429722131	51.1
[resolveObject] CREATED OBJECT:	134165	inquisitor's dwarven-steel waraxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134165	inquisitor's dwarven-steel waraxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134163	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Ego	78.864219344889	96.1
[resolveObject] CREATED OBJECT:	134171	shocking dwarven-steel shield of temporal resistance (#RESIST#)	tries left:	4
[resolveObject]	134171	shocking dwarven-steel shield of temporal resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	134171	shocking dwarven-steel shield of temporal resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134171	shocking dwarven-steel shield of temporal resistance (#RESIST#)
[Actor:move]	134163	orc warrior	(forced) move from	nil	nil	to	59	47
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	134163	orc warrior	wearing main inventory
[Actor:move]	134177	stone troll	(forced) move from	nil	nil	to	64	39
[resolveObject] CREATE FOR	134178	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	60.599857808035	76.1
[resolveObject] CREATED OBJECT:	134179	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134179	gold pieces
[Actor:move]	134178	forest troll	(forced) move from	nil	nil	to	37	24
[Actor:wearAllInventory]	134178	forest troll	wearing main inventory
[resolveObject] CREATE FOR	134180	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Uniques	0.14607373555735	1.1
[TOME ENTITY FILTER] selected Greater	74.062007297806	76.1
[resolveObject] CREATED OBJECT:	134182	elemental dwarven-steel battleaxe	tries left:	3
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134182	elemental dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	134180	orc soldier	(forced) move from	nil	nil	to	26	2
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	134186	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater	55.680761975302	76.1
[resolveObject] CREATED OBJECT:	134188	dwarven-steel dagger of corruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	134188	dwarven-steel dagger of corruption	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134186	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater	66.008997297463	76.1
[resolveObject] CREATED OBJECT:	134192	blazebringer's dwarven-steel dagger	tries left:	4
fight: 	blazebringer's dwarven-steel dagger	dwarven-steel dagger of corruption	::	nil	OFFHAND
[resolveObject]	134192	blazebringer's dwarven-steel dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	134186	orc assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater + Ego	39.569578953746	51.1
[resolveObject] CREATED OBJECT:	134196	volcanic hardened leather armour of spell shielding	tries left:	4
fight: 	volcanic hardened leather armour of spell shielding	dwarven-steel dagger of corruption	::	nil	BODY
fight: 	volcanic hardened leather armour of spell shielding	blazebringer's dwarven-steel dagger	::	nil	BODY
[resolveObject]	134196	volcanic hardened leather armour of spell shielding	added to inventory	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_assassin.png
[Actor:move]	134186	orc assassin	(forced) move from	nil	nil	to	4	1
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[Actor:move]	134202	large white snake	(forced) move from	nil	nil	to	32	32
[resolveObject] CREATE FOR	134203	cave troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	94.47457254199	96.1
[resolveObject] CREATED OBJECT:	134204	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134204	gold pieces
[Actor:move]	134203	cave troll	(forced) move from	nil	nil	to	68	17
[Actor:wearAllInventory]	134203	cave troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	134205	orc warrior	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Money	101.32130225601	109.1
[resolveObject] CREATED OBJECT:	134207	emerald	tries left:	1
[resolveObject] adding to main inventory:	134207	emerald
[resolveObject] CREATE FOR	134205	orc warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	79.824509779413	96.1
[resolveObject] CREATED OBJECT:	134208	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134208	gold pieces
[resolveObject] CREATE FOR	134205	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Greater	6.688269294744	16.1
[resolveObject] CREATED OBJECT:	134209	truestriking dwarven-steel waraxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134209	truestriking dwarven-steel waraxe of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134205	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	38.914650963114	51.1
[resolveObject] CREATED OBJECT:	134215	exposing dwarven-steel shield of crushing	tries left:	4
[resolveObject]	134215	exposing dwarven-steel shield of crushing	NOT WORN in	nil	nil
[General Object resolver]	134215	exposing dwarven-steel shield of crushing	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134215	exposing dwarven-steel shield of crushing
[Actor:move]	134205	orc warrior	(forced) move from	nil	nil	to	10	38
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	134205	orc warrior	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	134221	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Ego	88.274537880793	96.1
[resolveObject] CREATED OBJECT:	134226	arcing dwarven-steel waraxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134226	arcing dwarven-steel waraxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134221	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Ego	82.758670984979	96.1
[resolveObject] CREATED OBJECT:	134232	flaming dwarven-steel shield of arcane resistance (#RESIST#)	tries left:	4
[resolveObject]	134232	flaming dwarven-steel shield of arcane resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	134232	flaming dwarven-steel shield of arcane resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134232	flaming dwarven-steel shield of arcane resistance (#RESIST#)
[Actor:move]	134221	orc warrior	(forced) move from	nil	nil	to	50	44
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	134221	orc warrior	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	134238	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected basic	103.07740482792	106.1
[resolveObject] CREATED OBJECT:	134240	dwarven-steel waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134240	dwarven-steel waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134238	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Greater	11.024524000976	16.1
[resolveObject] CREATED OBJECT:	134241	scouring dwarven-steel shield of resistance	tries left:	4
[resolveObject]	134241	scouring dwarven-steel shield of resistance	NOT WORN in	nil	nil
[General Object resolver]	134241	scouring dwarven-steel shield of resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134241	scouring dwarven-steel shield of resistance
[Actor:move]	134238	orc warrior	(forced) move from	nil	nil	to	16	20
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	134238	orc warrior	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	134247	orc warrior	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Ego	97.602817418142	101.1
[resolveObject] CREATED OBJECT:	134249	steady yew longbow	tries left:	1
[resolveObject] adding to main inventory:	134249	steady yew longbow
[resolveObject] CREATE FOR	134247	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater	71.283535500553	76.1
[resolveObject] CREATED OBJECT:	134253	inquisitor's dwarven-steel waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134253	inquisitor's dwarven-steel waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134247	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	35.045431873424	51.1
[resolveObject] CREATED OBJECT:	134257	acidic dwarven-steel shield of earthen fury	tries left:	4
[resolveObject]	134257	acidic dwarven-steel shield of earthen fury	NOT WORN in	nil	nil
[General Object resolver]	134257	acidic dwarven-steel shield of earthen fury	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134257	acidic dwarven-steel shield of earthen fury
[Actor:move]	134247	orc warrior	(forced) move from	nil	nil	to	24	9
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	134247	orc warrior	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	134263	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	134270	Dagger of the Past	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	18
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	134270	Dagger of the Past	added to inventory	MAINHAND
Added unique	mod.class.Object/Dagger of the Past	::	1
[resolveObject] CREATE FOR	134263	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	134271	dwarven-steel dagger	tries left:	4
fight: 	dwarven-steel dagger	Dagger of the Past	::	nil	OFFHAND
[resolveObject]	134271	dwarven-steel dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	134263	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater + Ego	19.164063519667	51.1
[resolveObject] CREATED OBJECT:	134272	cleansing hardened leather armour of the deep	tries left:	4
fight: 	cleansing hardened leather armour of the deep	Dagger of the Past	::	nil	BODY
fight: 	cleansing hardened leather armour of the deep	dwarven-steel dagger	::	nil	BODY
[resolveObject]	134272	cleansing hardened leather armour of the deep	added to inventory	BODY
[resolveObject] CREATE FOR	134263	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Greater	66.818566361153	76.1
[resolveObject] CREATED OBJECT:	134278	yew totem of summon tentacle	tries left:	4
fight: 	yew totem of summon tentacle	Dagger of the Past	::	nil	TOOL
fight: 	yew totem of summon tentacle	dwarven-steel dagger	::	nil	TOOL
fight: 	yew totem of summon tentacle	cleansing hardened leather armour of the deep	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	yew totem of summon tentacle	by	orc grand master assassin	inven/slot	table: 0x16c5e718	nil
[resolveObject]	134278	yew totem of summon tentacle	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_grand_master_assassin.png
[Actor:move]	134263	orc grand master assassin	(forced) move from	nil	nil	to	63	45
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	134282	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater	51.276851639035	76.1
[resolveObject] CREATED OBJECT:	134287	truestriking dwarven-steel waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134287	truestriking dwarven-steel waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134282	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater	58.029542897794	76.1
[resolveObject] CREATED OBJECT:	134291	wrathful dwarven-steel shield	tries left:	4
[resolveObject]	134291	wrathful dwarven-steel shield	NOT WORN in	nil	nil
[General Object resolver]	134291	wrathful dwarven-steel shield	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134291	wrathful dwarven-steel shield
[Actor:move]	134282	orc warrior	(forced) move from	nil	nil	to	48	51
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	134282	orc warrior	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	134295	orc warrior	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	19.558096666395	51.1
[resolveObject] CREATED OBJECT:	134297	dwarven-steel pickaxe of the Iron Throne	tries left:	1
[resolveObject] adding to main inventory:	134297	dwarven-steel pickaxe of the Iron Throne
[resolveObject] CREATE FOR	134295	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Ego	82.497304975868	96.1
[resolveObject] CREATED OBJECT:	134301	chilling dwarven-steel waraxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134301	chilling dwarven-steel waraxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134295	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater	65.176619969457	76.1
[resolveObject] CREATED OBJECT:	134307	wrathful dwarven-steel shield	tries left:	4
[resolveObject]	134307	wrathful dwarven-steel shield	NOT WORN in	nil	nil
[General Object resolver]	134307	wrathful dwarven-steel shield	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134307	wrathful dwarven-steel shield
[Actor:move]	134295	orc warrior	(forced) move from	nil	nil	to	69	25
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	134295	orc warrior	wearing main inventory
fight: 	dwarven-steel pickaxe of the Iron Throne	chilling dwarven-steel waraxe of massacre	::	nil	TOOL
[Actor:wearAllInventory]	orc warrior	134295	134297	dwarven-steel pickaxe of the Iron Throne	WORN IN	TOOL	1
[resolveObject] CREATE FOR	134311	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	35.024250669298	51.1
[resolveObject] CREATED OBJECT:	134312	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134312	gold pieces
[Actor:move]	134311	forest troll	(forced) move from	nil	nil	to	37	44
[Actor:wearAllInventory]	134311	forest troll	wearing main inventory
[Actor:move]	134313	rattlesnake	(forced) move from	nil	nil	to	37	67
[resolveObject] CREATE FOR	134314	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	11.574675506081	16.1
[resolveObject] CREATED OBJECT:	134315	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134315	gold pieces
[Actor:move]	134314	venom drake hatchling	(forced) move from	nil	nil	to	68	25
[Actor:wearAllInventory]	134314	venom drake hatchling	wearing main inventory
[Actor:move]	134316	sandworm	(forced) move from	nil	nil	to	42	25
[resolveObject] CREATE FOR	134317	mountain troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	82.052546230289	96.1
[resolveObject] CREATED OBJECT:	134318	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134318	gold pieces
[Actor:move]	134317	mountain troll	(forced) move from	nil	nil	to	67	13
[Actor:wearAllInventory]	134317	mountain troll	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[Actor:move]	134319	weaver young	(forced) move from	nil	nil	to	67	23
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[resolveObject] CREATE FOR	134322	orc berserker	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	34.786182099862	51.1
[resolveObject] CREATED OBJECT:	134326	enhanced dwarven-steel battleaxe of vileness	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134326	enhanced dwarven-steel battleaxe of vileness	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134322	orc berserker	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="massive"}
[TOME ENTITY FILTER] selected Greater + Ego	19.748520935704	51.1
[resolveObject] CREATED OBJECT:	134332	searing dwarven-steel plate armour of lightning resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
[resolveObject]	134332	searing dwarven-steel plate armour of lightning resistance	NOT WORN in	nil	nil
[General Object resolver]	134332	searing dwarven-steel plate armour of lightning resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134332	searing dwarven-steel plate armour of lightning resistance
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:move]	134322	orc berserker	(forced) move from	nil	nil	to	33	60
[Actor:wearAllInventory]	134322	orc berserker	wearing main inventory
[resolveObject] CREATE FOR	134338	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	57.714372935077	76.1
[resolveObject] CREATED OBJECT:	134340	dwarven-steel battleaxe of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134340	dwarven-steel battleaxe of shearing	added to inventory	MAINHAND
[Actor:move]	134338	orc soldier	(forced) move from	nil	nil	to	18	11
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	134344	Forest Troll Hedge-Wizard	do_wear/tries:	nil	2	filter:
	{defined="RUNE_REFLECT", random_art_replace=table: 0x16e1d8d0}
[resolveObject] CREATED OBJECT:	134345	Rune of Reflection	tries left:	1
[resolveObject] adding to main inventory:	134345	Rune of Reflection
[ActorObjectUse] useObjectEnable: 	Rune of Reflection	by	Forest Troll Hedge-Wizard	inven/slot	1	nil
Added unique	mod.class.Object/Rune of Reflection	::	1
[resolveObject] CREATE FOR	134344	Forest Troll Hedge-Wizard	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	16.548315590841	46
[resolveObject] CREATED OBJECT:	134346	fleetfooted pair of dwarven-steel boots of phasing	tries left:	1
[resolveObject] adding to main inventory:	134346	fleetfooted pair of dwarven-steel boots of phasing
[ActorObjectUse] useObjectEnable: 	fleetfooted pair of dwarven-steel boots of phasing	by	Forest Troll Hedge-Wizard	inven/slot	1	nil
[ActorObjectUse] Object	fleetfooted pair of dwarven-steel boots of phasing	134346	is ineligible for talent interface
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_troll_forest_troll_hedge_wizard.png
[Actor:move]	134344	Forest Troll Hedge-Wizard	(forced) move from	nil	nil	to	24	55
Added unique	mod.class.NPC/Forest Troll Hedge-Wizard	::	1
[Actor:wearAllInventory]	134344	Forest Troll Hedge-Wizard	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Belirissra the cave troll	34	level	1	classes
[applyRandomClass]	134352	Belirissra the cave troll	Adding class	Anorithil	Celestial
   power types: not_power_source =	antimagic	power_source =	arcane
[applyRandomClass] Random boss forbade talent because of level	Twilight Glyph	T_TWILIGHT_GLYPH	34
[applyRandomClass] Random boss forbade talent because of level	Divine Glyphs	T_DIVINE_GLYPHS	34
[applyRandomClass] Random boss forbade talent because of level	Circle of Warding	T_CIRCLE_OF_WARDING	34
[applyRandomClass] Random boss forbade talent because of level	Celestial Surge	T_CELESTIAL_SURGE	34
Adding 9 random class talents to boss
1	 * talent:	T_SEARING_LIGHT	5
2	 * talent:	T_BLOOD_RED_MOON	5
3	 * talent:	T_MOONLIGHT_RAY	5
4	 * talent:	T_SHADOW_BLAST	5
5	 * talent:	T_CIRCLE_OF_SHIFTING_SHADOWS	5
6	 * talent:	T_TOTALITY	5
7	 * talent:	T_CIRCLE_OF_SANCTITY	5
8	 * talent:	T_CHANT_ACOLYTE	5
9	 * talent:	T_DEVICE_MASTERY	5
 ** Finished adding	9	of	9	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	1	gr egos =	0	rand themes = 	3	points = 	49	nb_powers = 	8
 * using themes	physical,fire,dark
 * forbid power sources:	antimagic
Creating randart %s 'Xerethra'(shadowy pouch of dwarven-steel shots) with no themename
 ** selected ego	flaming 	(normal)	arcane
 * adding power: travel speed(1 points), 25 remaining
 * adding power: ammo reload(1 points), 24 remaining
 * adding power: travel speed(1 points), 23 remaining
 * adding power: ammo reload(1 points), 22 remaining
 * adding power: travel speed(1 points), 21 remaining
Removing power from the list, 	travel speed	==	table: 0x1d1d6b08	remaining:
 * adding power: ammo reload(1.5 points), 20 remaining
 * adding power: ammo reload(1.5 points), 18.5 remaining
 * adding power: physical burst(1 points), 17 remaining
 * adding power: ammo reload(1 points), 16 remaining
Removing power from the list, 	ammo reload	==	table: 0x103e85d0	remaining:
 * adding power: physical burst(1.5 points), 15 remaining
 * adding power: physical burst(2.25 points), 13.5 remaining
 * adding power: physical burst(3.375 points), 11.25 remaining
 * adding power: physical burst(5.0625 points), 7.875 remaining
 * adding bias power: physical burst(7.59375 points), 25 remaining
Removing power from bias list , 	physical burst
[resolveObject] CREATE FOR	134539	Belirissra the cave troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0e95c2f8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	49.371668678096	70.5
[resolveObject] CREATED OBJECT:	134540	shimmering elven-wood starstaff of wizardry	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	23
[resolveObject]	134540	shimmering elven-wood starstaff of wizardry	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134539	Belirissra the cave troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x170dbe40, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	117.11301411901	119.5
[resolveObject] CREATED OBJECT:	134546	silk robe of light (#RESIST#)	tries left:	4
fight: 	silk robe of light (#RESIST#)	shimmering elven-wood starstaff of wizardry	::	OFFHAND	BODY
[resolveObject]	134546	silk robe of light (#RESIST#)	added to inventory	BODY
[Actor:move]	134539	Belirissra the cave troll	(forced) move from	nil	nil	to	34	53
Added unique	mod.class.NPC/Belirissra the cave troll	::	1
[Actor:wearAllInventory]	134539	Belirissra the cave troll	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	134539	Belirissra the cave troll
   #- checking tactical table for talent	T_MOONLIGHT_RAY	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CHANT_OF_FORTITUDE	level	5	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_CHANT_OF_FORTRESS	level	5	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_STUN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SEARING_LIGHT	level	6	range:	7	radius:	1	effective:	7.6666666666667
   #- checking tactical table for talent	T_KNOCKBACK	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHADOW_BLAST	level	5	range:	6	radius:	3	effective:	8
   #- checking tactical table for talent	T_CIRCLE_OF_SHIFTING_SHADOWS	level	5	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_TWILIGHT	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CHANT_OF_RESISTANCE	level	5	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_HYMN_OF_SHADOWS	level	6	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_HYMN_OF_PERSEVERANCE	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_TOTALITY	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HYMN_OF_DETECTION	level	6	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_CIRCLE_OF_SANCTITY	level	5	range:	0	radius:	5	effective:	3.3333333333333
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[resolveObject] CREATE FOR	134550	orc berserker	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	65.220264851136	76.1
[resolveObject] CREATED OBJECT:	134554	dwarven-steel battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134554	dwarven-steel battleaxe of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134550	orc berserker	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="massive"}
[TOME ENTITY FILTER] selected Double Ego	88.353757559998	96.1
[resolveObject] CREATED OBJECT:	134558	prismatic dwarven-steel plate armour of fire resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
[resolveObject]	134558	prismatic dwarven-steel plate armour of fire resistance	NOT WORN in	nil	nil
[General Object resolver]	134558	prismatic dwarven-steel plate armour of fire resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134558	prismatic dwarven-steel plate armour of fire resistance
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:move]	134550	orc berserker	(forced) move from	nil	nil	to	41	30
[Actor:wearAllInventory]	134550	orc berserker	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	134564	orc warrior	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	95.051332050986	96.1
[resolveObject] CREATED OBJECT:	134569	manasurge rune of the wizard	tries left:	1
[resolveObject] adding to main inventory:	134569	manasurge rune of the wizard
[ActorObjectUse] useObjectEnable: 	manasurge rune of the wizard	by	orc warrior	inven/slot	1	nil
[resolveObject] CREATE FOR	134564	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater	67.869307374933	76.1
[resolveObject] CREATED OBJECT:	134573	plaguebringer's dwarven-steel waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134573	plaguebringer's dwarven-steel waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134564	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Ego	80.75915645189	96.1
[resolveObject] CREATED OBJECT:	134577	flaming dwarven-steel shield of mind resistance (#RESIST#)	tries left:	4
[resolveObject]	134577	flaming dwarven-steel shield of mind resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	134577	flaming dwarven-steel shield of mind resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134577	flaming dwarven-steel shield of mind resistance (#RESIST#)
[Actor:move]	134564	orc warrior	(forced) move from	nil	nil	to	35	16
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	134564	orc warrior	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Mayogata the forest troll	34	level	1	classes
[applyRandomClass]	134583	Mayogata the forest troll	Adding class	Summoner	Wilder
   power types: not_power_source =		power_source =	nature
[applyRandomClass] Random boss forbade talent because of level	Wild Summon	T_WILD_SUMMON	34
[applyRandomClass] Random boss forbade talent because of level	Nature's Cycle	T_NATURE_CYCLE	34
Adding 10 random class talents to boss
1	 * talent:	T_HEIGHTENED_SENSES	5
2	 * talent:	T_KNIFE_MASTERY	5
3	 * talent:	T_RUSH	5
4	 * talent:	T_DEVICE_MASTERY	5
5	 * talent:	T_WEAPONS_MASTERY	5
6	 * talent:	T_PSIBLADES	5
7	 * talent:	T_RITCH_FLAMESPITTER	5
8	 * talent:	T_MASTER_SUMMONER	5
9	 * talent:	T_RESILIENCE	5
10	 * talent:	T_WATERS_OF_LIFE	5
 ** Finished adding	10	of	10	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	1	gr egos =	0	rand themes = 	3	points = 	61	nb_powers = 	7
 * using themes	physical,cold,fire
Creating randart Rainrune(twisted dwarven-steel longsword) with cold
 ** selected ego	 of paradox	(normal)	arcane
 * adding power: physical burst(1 points), 31 remaining
 * adding power: generic inc damage cold(1 points), 30 remaining
 * adding power: generic increased stamina(1 points), 29 remaining
 * adding power: generic resists pen cold(1 points), 28 remaining
 * adding power: generic inc damage cold(1 points), 27 remaining
 * adding power: generic stamina regeneration(1 points), 26 remaining
 * adding power: generic armor(1 points), 25 remaining
 * adding power: physical burst(1.5 points), 24 remaining
 * adding power: generic inc damage cold(1.5 points), 22.5 remaining
 * adding power: generic increased stamina(1.5 points), 21 remaining
 * adding power: generic resists pen cold(1.5 points), 19.5 remaining
 * adding power: generic inc damage cold(1.5 points), 18 remaining
 * adding power: generic stamina regeneration(1.5 points), 16.5 remaining
 * adding power: generic armor(1.5 points), 15 remaining
 * adding power: physical burst(2.25 points), 13.5 remaining
 * adding power: generic inc damage cold(2.25 points), 11.25 remaining
 * adding power: generic increased stamina(2.25 points), 9 remaining
 * adding power: generic resists pen cold(2.25 points), 6.75 remaining
 * adding power: generic inc damage cold(2.25 points), 4.5 remaining
 * adding power: generic stamina regeneration(2.25 points), 2.25 remaining
 * adding bias power: physical burst(3.375 points), 31 remaining
 * adding bias power: generic inc damage cold(3.375 points), 27.625 remaining
 * adding bias power: generic inc damage cold(4.05 points), 24.25 remaining
 * adding bias power: generic inc damage cold(3.375 points), 20.2 remaining
 * adding bias power: generic inc damage cold(4.05 points), 16.825 remaining
 * adding bias power: generic armor(2.25 points), 12.775 remaining
 * adding bias power: physical burst(4.05 points), 10.525 remaining
 * adding bias power: generic inc damage cold(4.86 points), 6.475 remaining
Removing power from bias list , 	generic inc damage cold
 * adding bias power: generic armor(2.7 points), 1.615 remaining
[resolveObject] CREATE FOR	134776	Mayogata the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x2044eaa0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	40.804005419673	70.5
[resolveObject] CREATED OBJECT:	134777	epiphanous pulsing mindstar of balance	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	20
[resolveObject]	134777	epiphanous pulsing mindstar of balance	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134776	Mayogata the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x06132808, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	78.419252870586	95.5
[resolveObject] CREATED OBJECT:	134783	hateful pulsing mindstar	tries left:	4
fight: 	hateful pulsing mindstar	epiphanous pulsing mindstar of balance	::	nil	OFFHAND
[resolveObject]	134783	hateful pulsing mindstar	added to inventory	OFFHAND
[resolveObject] CREATE FOR	134776	Mayogata the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x06132858, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	25.054109488859	40.5
[resolveObject] CREATED OBJECT:	134787	marauder's reinforced leather armour of delving	tries left:	4
fight: 	marauder's reinforced leather armour of delving	epiphanous pulsing mindstar of balance	::	nil	BODY
fight: 	marauder's reinforced leather armour of delving	hateful pulsing mindstar	::	nil	BODY
[ActorObjectUse] useObjectEnable: 	marauder's reinforced leather armour of delving	by	Mayogata the forest troll	inven/slot	table: 0x12e66e60	nil
[resolveObject]	134787	marauder's reinforced leather armour of delving	added to inventory	BODY
[Actor:move]	134776	Mayogata the forest troll	(forced) move from	nil	nil	to	57	66
Added unique	mod.class.NPC/Mayogata the forest troll	::	1
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:wearAllInventory]	134776	Mayogata the forest troll	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	134776	Mayogata the forest troll
   #- checking tactical table for talent	T_MASTER_SUMMONER	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_PSIBLADES	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WATERS_OF_LIFE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WAR_HOUND	level	6	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_RUSH	level	5	range:	10	radius:	0	effective:	10
Loading tile	npc/troll_f.png
==SDM 64x64 :: 64x128
Loading tile	particles_images/naturewings.png
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
New GL Shader program 80
New GL Shader 81 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag
*p 80: Uniform: 0: 8B5E flames
*p 80: Uniform: 1: 8B5E tex
*p 80: Uniform: 2: 1406 flameScale
*p 80: Uniform: 3: 1406 tick
*p 80: Uniform: 4: 1406 time_factor
*p 80: Uniform: 5: 1406 alpha
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_f.png
Activating psiblade	epiphanous pulsing mindstar of balance
Activating psiblade	hateful pulsing mindstar
[resolveObject] CREATE FOR	134793	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Greater	6.903037509512	16.1
[resolveObject] CREATED OBJECT:	134795	caustic dwarven-steel battleaxe of disruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134795	caustic dwarven-steel battleaxe of disruption	added to inventory	MAINHAND
[Actor:move]	134793	orc soldier	(forced) move from	nil	nil	to	16	3
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	134801	stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	2.553827511917	16.1
[resolveObject] CREATED OBJECT:	134802	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134802	gold pieces
[Actor:move]	134801	stone troll	(forced) move from	nil	nil	to	63	31
[Actor:wearAllInventory]	134801	stone troll	wearing main inventory
[resolveObject] CREATE FOR	134803	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	3.8746137536939	16.1
[resolveObject] CREATED OBJECT:	134804	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134804	huge pile of gold pieces
[Actor:move]	134803	forest troll	(forced) move from	nil	nil	to	53	65
[Actor:wearAllInventory]	134803	forest troll	wearing main inventory
[Actor:move]	134805	giant fire ant	(forced) move from	nil	nil	to	1	31
[resolveObject] CREATE FOR	134806	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	35.574257956356	51.1
[resolveObject] CREATED OBJECT:	134807	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134807	gold pieces
[Actor:move]	134806	forest troll	(forced) move from	nil	nil	to	31	6
[Actor:wearAllInventory]	134806	forest troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	134808	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Ego	97.254291612198	101.1
[resolveObject] CREATED OBJECT:	134810	balanced dwarven-steel waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134810	balanced dwarven-steel waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134808	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected basic	103.90403596352	106.1
[resolveObject] CREATED OBJECT:	134814	dwarven-steel shield	tries left:	4
[resolveObject]	134814	dwarven-steel shield	NOT WORN in	nil	nil
[General Object resolver]	134814	dwarven-steel shield	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134814	dwarven-steel shield
[Actor:move]	134808	orc warrior	(forced) move from	nil	nil	to	60	54
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	134808	orc warrior	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_miss
[CALLBACK] upgrading to prioritized	talents_on_melee_miss
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	134815	skeleton assassin	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Money	108.21965492275	109.1
[resolveObject] CREATED OBJECT:	134817	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134817	gold pieces
[resolveObject] CREATE FOR	134815	skeleton assassin	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	50.706278656044	51.1
[resolveObject] CREATED OBJECT:	134818	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134818	gold pieces
[resolveObject] CREATE FOR	134815	skeleton assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger", forbid_power_source=table: 0x10077d50}
[TOME ENTITY FILTER] selected Ego	96.762481864966	101.1
[resolveObject] CREATED OBJECT:	134819	dwarven-steel dagger of daylight	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	134819	dwarven-steel dagger of daylight	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134815	skeleton assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger", forbid_power_source=table: 0x10e1e310}
[TOME ENTITY FILTER] selected Double Ego	95.455372943509	96.1
[resolveObject] CREATED OBJECT:	134823	flaming dwarven-steel dagger of massacre	tries left:	4
fight: 	flaming dwarven-steel dagger of massacre	dwarven-steel dagger of daylight	::	nil	OFFHAND
[resolveObject]	134823	flaming dwarven-steel dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	134815	skeleton assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light", forbid_power_source=table: 0x16a046a0}
[TOME ENTITY FILTER] selected basic	105.86730031002	106.1
[resolveObject] CREATED OBJECT:	134829	hardened leather armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
fight: 	hardened leather armour	dwarven-steel dagger of daylight	::	nil	BODY
fight: 	hardened leather armour	flaming dwarven-steel dagger of massacre	::	nil	BODY
[resolveObject]	134829	hardened leather armour	added to inventory	BODY
[Actor:move]	134815	skeleton assassin	(forced) move from	nil	nil	to	65	45
[Actor:wearAllInventory]	134815	skeleton assassin	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	134830	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Double Greater	13.29751683337	16.1
[resolveObject] CREATED OBJECT:	134832	enhanced dwarven-steel waraxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134832	enhanced dwarven-steel waraxe of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134830	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Greater	7.4136574845728	16.1
[resolveObject] CREATED OBJECT:	134838	scouring dwarven-steel shield of earthen fury	tries left:	4
[resolveObject]	134838	scouring dwarven-steel shield of earthen fury	NOT WORN in	nil	nil
[General Object resolver]	134838	scouring dwarven-steel shield of earthen fury	COULD NOT BE WORN
[resolveObject] adding to main inventory:	134838	scouring dwarven-steel shield of earthen fury
[Actor:move]	134830	orc warrior	(forced) move from	nil	nil	to	25	10
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	134830	orc warrior	wearing main inventory
[resolveObject] CREATE FOR	134844	forest troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	65.944460185456	76.1
[resolveObject] CREATED OBJECT:	134845	alchemist's dwarven-steel gauntlets	tries left:	1
[resolveObject] adding to main inventory:	134845	alchemist's dwarven-steel gauntlets
[resolveObject] CREATE FOR	134844	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	17.344886464482	51.1
[resolveObject] CREATED OBJECT:	134849	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134849	gold pieces
[Actor:move]	134844	forest troll	(forced) move from	nil	nil	to	57	31
[Actor:wearAllInventory]	134844	forest troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	134850	orc grand master assassin	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	24.430015048148	51.1
[resolveObject] CREATED OBJECT:	134857	enveloping cashmere cloak of backstabbing	tries left:	1
[resolveObject] adding to main inventory:	134857	enveloping cashmere cloak of backstabbing
[resolveObject] CREATE FOR	134850	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	134863	dwarven-steel dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	134863	dwarven-steel dagger	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134850	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	134864	dwarven-steel dagger of persecution	tries left:	4
fight: 	dwarven-steel dagger of persecution	dwarven-steel dagger	::	nil	OFFHAND
[resolveObject]	134864	dwarven-steel dagger of persecution	added to inventory	OFFHAND
[resolveObject] CREATE FOR	134850	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater	61.331662317526	76.1
[resolveObject] CREATED OBJECT:	134868	hardened leather armour of the deep	tries left:	4
fight: 	hardened leather armour of the deep	dwarven-steel dagger	::	nil	BODY
fight: 	hardened leather armour of the deep	dwarven-steel dagger of persecution	::	nil	BODY
[resolveObject]	134868	hardened leather armour of the deep	added to inventory	BODY
[resolveObject] CREATE FOR	134850	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Greater	63.362685924528	76.1
	 Applying quick ego changes.
[resolveObject] CREATED OBJECT:	134872	quick yew totem of thorny skin	tries left:	4
fight: 	quick yew totem of thorny skin	dwarven-steel dagger	::	nil	TOOL
fight: 	quick yew totem of thorny skin	dwarven-steel dagger of persecution	::	nil	TOOL
fight: 	quick yew totem of thorny skin	hardened leather armour of the deep	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	quick yew totem of thorny skin	by	orc grand master assassin	inven/slot	table: 0x212975f0	nil
[resolveObject]	134872	quick yew totem of thorny skin	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_grand_master_assassin.png
[Actor:move]	134850	orc grand master assassin	(forced) move from	nil	nil	to	67	36
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	134850	orc grand master assassin	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	134878	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	41.011425647445	51.1
[resolveObject] CREATED OBJECT:	134880	balanced dwarven-steel battleaxe of corruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134880	balanced dwarven-steel battleaxe of corruption	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134878	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Greater	59.240990344071	76.1
[resolveObject] CREATED OBJECT:	134886	soothing yew totem of stinging	tries left:	4
fight: 	soothing yew totem of stinging	balanced dwarven-steel battleaxe of corruption	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	soothing yew totem of stinging	by	fiery orc wyrmic	inven/slot	table: 0x10bc08c8	nil
[resolveObject]	134886	soothing yew totem of stinging	added to inventory	TOOL
[Actor:move]	134878	fiery orc wyrmic	(forced) move from	nil	nil	to	49	37
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[resolveObject] CREATE FOR	134892	stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	69.785443151316	76.1
[resolveObject] CREATED OBJECT:	134893	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	134893	gold pieces
[Actor:move]	134892	stone troll	(forced) move from	nil	nil	to	9	25
[Actor:wearAllInventory]	134892	stone troll	wearing main inventory
[resolveObject] CREATE FOR	134894	icy orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	91.724982151818	96.1
[resolveObject] CREATED OBJECT:	134896	arcing dwarven-steel battleaxe of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	134896	arcing dwarven-steel battleaxe of erosion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	134894	icy orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Greater + Ego	37.751647020551	51.1
[resolveObject] CREATED OBJECT:	134902	innervating yew totem of healing	tries left:	4
fight: 	innervating yew totem of healing	arcing dwarven-steel battleaxe of erosion	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	innervating yew totem of healing	by	icy orc wyrmic	inven/slot	table: 0x1e3ae340	nil
[resolveObject]	134902	innervating yew totem of healing	added to inventory	TOOL
[Actor:move]	134894	icy orc wyrmic	(forced) move from	nil	nil	to	53	58
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[TOME ENTITY FILTER] selected Money	107.29063412458	109.1
[TOME ENTITY FILTER] selected Greater + Ego	40.118166158807	51.1
[TOME ENTITY FILTER] selected Double Ego	82.227875908435	96.1
[TOME ENTITY FILTER] selected Double Ego	93.418727989928	96.1
[TOME ENTITY FILTER] selected Double Ego	83.01497609874	96.1
[TOME ENTITY FILTER] selected Double Ego	87.230520761828	96.1
[TOME ENTITY FILTER] selected Double Ego	83.336284091894	96.1
[TOME ENTITY FILTER] selected Greater + Ego	34.356119960637	51.1
[TOME ENTITY FILTER] selected Greater + Ego	27.230588813277	51.1
[TOME ENTITY FILTER] selected basic	116.06380383313	117.1
[TOME ENTITY FILTER] selected Greater + Ego	27.868621506188	51.1
[TOME ENTITY FILTER] selected Double Ego	91.050404501017	96.1
[TOME ENTITY FILTER] selected Greater + Ego	29.489408737838	51.1
[TOME ENTITY FILTER] selected Greater + Ego	27.051780334435	51.1
Placed lore	Iron Throne Profits History	17	0
[Identify]	Iron Throne Profits History	true
Placed lore	Iron Throne trade ledger	44	38
[Identify]	Iron Throne trade ledger	true
Wait finished, counted 3620, 1295 ticks
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
  [1] = glimmerstone
  [2] = glimmerstone
  [3] = glimmerstone
  [4] = glimmerstone
  [params] = {
  }
  [5] = glowing-chest
}
[3] = {
  [1] = glimmerstone
  [2] = glimmerstone
  [3] = glowing-chest
  [4] = glowing-chest
  [5] = glowing-chest
  [6] = whistling-vortex
  [7] = fell-aura
  [8] = fell-aura
  [params] = {
  }
}
[4] = {
  [1] = whistling-vortex
  [2] = fell-aura
  [params] = {
  }
}
[TOME ENTITY FILTER] selected Double Greater	2.2475597034785	10
[resolveObject] CREATE FOR	135025	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	73.317797689539	76.1
[resolveObject] CREATED OBJECT:	135027	dwarven-steel battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135027	dwarven-steel battleaxe of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	135025	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Double Greater	13.415267113056	16.1
[resolveObject] CREATED OBJECT:	135031	cleansing yew totem of healing	tries left:	4
fight: 	cleansing yew totem of healing	dwarven-steel battleaxe of crippling	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	cleansing yew totem of healing	by	fiery orc wyrmic	inven/slot	table: 0x15fc8a10	nil
[resolveObject]	135031	cleansing yew totem of healing	added to inventory	TOOL
[resolveObject] CREATE FOR	135040	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Greater	7.9090098129781	16.1
[resolveObject] CREATED OBJECT:	135045	truestriking dwarven-steel battleaxe of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135045	truestriking dwarven-steel battleaxe of shearing	added to inventory	MAINHAND
[EVENT] glowing-chest placed at 	10	11
Not gone east, no backup guardian
Running on level loads	reknor-2
[Actor:move]	3935	Seri	(forced) move from	40	60	to	65	4
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
===	nil	nil
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[resolveObject] CREATE FOR	135053	Seri, temporal explorer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="staff"}
[TOME ENTITY FILTER] selected Greater	54.930420555635	76.1
[resolveObject] CREATED OBJECT:	135054	lifebinding yew vilestaff	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	6
[resolveObject]	135054	lifebinding yew vilestaff	added to inventory	MAINHAND
Placing portal at 	66	16
Loading tile	player/higher_female.png
[Actor:move]	135053	Seri, temporal explorer	(forced) move from	nil	nil	to	66	5
[CHAT] loaded	welcome	table: 0x1e0946b0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x0f119ec8	escort-duty-reknor-2
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	135053	Seri, temporal explorer	actor
[ONLINE PROFILE] current character 	Seri the level 33 Yeek Wyrmic
Updating zone name	Lost Dwarven Kingdom of Reknor (2)
C Map minimap texture: 498 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-reknor-1.teal	::	table: 0x12d2ea28	=>	table: 0x12df6598	(4731)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[resolveObject] CREATE FOR	135060	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected basic	103.6453211653	106.1
[resolveObject] CREATED OBJECT:	135062	dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135062	dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	135060	orc soldier	(forced) move from	nil	nil	to	42	51
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	135063	orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	63.68622145756	76.1
[resolveObject] CREATED OBJECT:	135065	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135065	gold pieces
[resolveObject] CREATE FOR	135063	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Greater	1.9703810055888	16.1
[resolveObject] CREATED OBJECT:	135066	warbringer's dwarven-steel battleaxe of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135066	warbringer's dwarven-steel battleaxe of shearing	added to inventory	MAINHAND
[Actor:move]	135063	orc soldier	(forced) move from	nil	nil	to	40	51
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	135063	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	135072	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Ego	100.44840747617	101.1
[resolveObject] CREATED OBJECT:	135074	dwarven-steel battleaxe of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135074	dwarven-steel battleaxe of erosion	added to inventory	MAINHAND
[Actor:move]	135072	orc soldier	(forced) move from	nil	nil	to	42	52
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	135078	orc soldier	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	80.291050983491	96.1
[resolveObject] CREATED OBJECT:	135083	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135083	gold pieces
[resolveObject] CREATE FOR	135078	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	68.132241600899	76.1
[resolveObject] CREATED OBJECT:	135084	quick dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135084	quick dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	135078	orc soldier	(forced) move from	nil	nil	to	24	54
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	135078	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	135088	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	43.907027226116	51.1
[resolveObject] CREATED OBJECT:	135090	chilling dwarven-steel battleaxe of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135090	chilling dwarven-steel battleaxe of shearing	added to inventory	MAINHAND
[Actor:move]	135088	orc soldier	(forced) move from	nil	nil	to	23	55
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	135096	orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	33.957023604709	51.1
[resolveObject] CREATED OBJECT:	135101	grounding pair of dwarven-steel boots of strife	tries left:	1
[resolveObject] adding to main inventory:	135101	grounding pair of dwarven-steel boots of strife
[ActorObjectUse] useObjectEnable: 	grounding pair of dwarven-steel boots of strife	by	orc soldier	inven/slot	1	nil
[ActorObjectUse] Object	grounding pair of dwarven-steel boots of strife	135101	is ineligible for talent interface
[resolveObject] CREATE FOR	135096	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	94.028688709683	96.1
[resolveObject] CREATED OBJECT:	135107	acidic dwarven-steel battleaxe of phasing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135107	acidic dwarven-steel battleaxe of phasing	added to inventory	MAINHAND
[Actor:move]	135096	orc soldier	(forced) move from	nil	nil	to	23	53
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	135096	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	135113	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	31.508707291254	51.1
[resolveObject] CREATED OBJECT:	135115	slime-covered dwarven-steel battleaxe of rage	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135115	slime-covered dwarven-steel battleaxe of rage	added to inventory	MAINHAND
[Actor:move]	135113	orc soldier	(forced) move from	nil	nil	to	23	56
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	135121	cold drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	34.691957765663	51.1
[resolveObject] CREATED OBJECT:	135122	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135122	gold pieces
[Actor:move]	135121	cold drake	(forced) move from	nil	nil	to	32	42
[Actor:wearAllInventory]	135121	cold drake	wearing main inventory
[resolveObject] CREATE FOR	135123	cold drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	7.9238955708406	16.1
[resolveObject] CREATED OBJECT:	135124	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135124	gold pieces
[Actor:move]	135123	cold drake	(forced) move from	nil	nil	to	32	40
[Actor:wearAllInventory]	135123	cold drake	wearing main inventory
[resolveObject] CREATE FOR	135125	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	89.491318380967	96.1
[resolveObject] CREATED OBJECT:	135126	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135126	gold pieces
[Actor:move]	135125	venom drake hatchling	(forced) move from	nil	nil	to	67	25
[Actor:wearAllInventory]	135125	venom drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	135127	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	62.830379265783	76.1
[resolveObject] CREATED OBJECT:	135128	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135128	huge pile of gold pieces
[Actor:move]	135127	venom drake hatchling	(forced) move from	nil	nil	to	68	24
[Actor:wearAllInventory]	135127	venom drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	135129	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	95.995866384941	96.1
[resolveObject] CREATED OBJECT:	135130	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135130	huge pile of gold pieces
[Actor:move]	135129	venom drake hatchling	(forced) move from	nil	nil	to	69	24
[Actor:wearAllInventory]	135129	venom drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	135131	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	57.1377030959	76.1
[resolveObject] CREATED OBJECT:	135133	dwarven-steel battleaxe of torment	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135133	dwarven-steel battleaxe of torment	added to inventory	MAINHAND
[Actor:move]	135131	orc soldier	(forced) move from	nil	nil	to	50	37
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	135137	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	71.933491525877	76.1
[resolveObject] CREATED OBJECT:	135142	elemental dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135142	elemental dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	135137	orc soldier	(forced) move from	nil	nil	to	48	37
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	135146	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	60.458075535129	76.1
[resolveObject] CREATED OBJECT:	135148	dwarven-steel battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135148	dwarven-steel battleaxe of crippling	added to inventory	MAINHAND
[Actor:move]	135146	orc soldier	(forced) move from	nil	nil	to	54	59
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	135152	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Ego	99.432651196155	101.1
[resolveObject] CREATED OBJECT:	135154	dwarven-steel battleaxe of daylight	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135154	dwarven-steel battleaxe of daylight	added to inventory	MAINHAND
[Actor:move]	135152	orc soldier	(forced) move from	nil	nil	to	52	59
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
Deleting temp shader	flamewings[]
[resolveObject] CREATE FOR	135158	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	94.833954601343	96.1
[resolveObject] CREATED OBJECT:	135159	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135159	gold pieces
[Actor:move]	135158	cold drake hatchling	(forced) move from	nil	nil	to	31	43
[Actor:wearAllInventory]	135158	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	135160	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	23.982993002492	51.1
[resolveObject] CREATED OBJECT:	135161	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135161	gold pieces
[Actor:move]	135160	cold drake hatchling	(forced) move from	nil	nil	to	30	43
[Actor:wearAllInventory]	135160	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	135162	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	90.373635518146	96.1
[resolveObject] CREATED OBJECT:	135163	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135163	huge pile of gold pieces
[Actor:move]	135162	cold drake hatchling	(forced) move from	nil	nil	to	32	44
[Actor:wearAllInventory]	135162	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	135164	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	105.32628508483	106.1
[resolveObject] CREATED OBJECT:	135165	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135165	gold pieces
[Actor:move]	135164	cold drake hatchling	(forced) move from	nil	nil	to	31	42
[Actor:wearAllInventory]	135164	cold drake hatchling	wearing main inventory
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x1244bec8	(7326)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x16574c70	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-reknor-1.teal.tmp
Saved zipname /save/seri/level-reknor-1.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-reknor-1.teal.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	level	 => 	all fine
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
[CHAT] selected	#LIGHT_GREEN#[Pretend to help but when it is time you will use a Ziguranth technique to make the portal fizzle. @npcname@ will be sent to Zigur to be 'dealt with' properly.]#WHITE#
Lead on; I will protect you.	function: 0x10b6f130	nil
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	ff5f75f3b824b421839a5b0c215f44d2	level	/save/seri/level-reknor-1.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-reknor-1.teal	ff5f75f3b824b421839a5b0c215f44d2
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	20eae7e651302ecc097035c46cc3f857	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	20eae7e651302ecc097035c46cc3f857
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
[COROUTINE] dead	savefilepipe
[Actor:move]	3935	Seri	move from	65	4	to	65	5
[target_simple AI]	134124	orc grand master assassin	selecting NEW TARGET	65	5	3935	Seri
[use_tactical AI] === Action Selected:	134124	orc grand master assassin	attack	 talent:T_ACTIVATE_OBJECT_1
[MIND CRIT %]	100
[LOG]	Seri shrugs off the critical damage!
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[LOG]	Seri is poisoned!
[LOG]	Something hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(30 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	65	5	to	65	6
[use_tactical AI] === Action Selected:	134087	icy orc wyrmic	attack	 talent:T_ICY_SKIN
[use_tactical AI] === Action Selected:	134104	ice wyrm	attack	 talent:T_ICY_SKIN
[target_simple AI]	134317	mountain troll	selecting NEW TARGET	65	6	3935	Seri
[Actor:move]	134317	mountain troll	move from	67	13	to	67	12
[use_tactical AI] === Action Selected:	134815	skeleton assassin	buff	 talent:T_STEALTH
checkHitOld	42.176599283938	24.334686908983
=> chance to hit	78.081140530936
[use_tactical AI] === Action Selected:	134894	icy orc wyrmic	attack	 talent:T_ICY_SKIN
[Actor:move]	135053	Seri, temporal explorer	move from	66	5	to	66	6
[LOG]	Insidious Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(37 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	134124	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134124	orc grand master assassin	move from	66	12	to	66	11
[use_tactical AI] === Action Selected:	134815	skeleton assassin	buff	 talent:T_SHADOW_COMBAT
[LOG]	
[Actor:move]	3935	Seri	move from	65	6	to	65	7
[Actor:move]	3935	Seri	move from	65	7	to	65	8
[use_tactical AI] === Action Selected:	134087	icy orc wyrmic	heal	 talent:T_INFUSION:_REGENERATION_1
[target_simple AI]	134203	cave troll	selecting NEW TARGET	65	8	3935	Seri
[Actor:move]	134203	cave troll	move from	68	17	to	68	16
[NPC:seen_by] Passing target	Seri	from	134317	mountain troll	to	134101	cave troll
[Actor:move]	134317	mountain troll	move from	67	12	to	67	11
[use_tactical AI] === Action Selected:	134894	icy orc wyrmic	heal	 talent:T_ACTIVATE_OBJECT_1
[MIND CRIT %]	1
[Actor:move]	135053	Seri, temporal explorer	move from	66	6	to	66	7
[LOG]	Insidious Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(37 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	134124	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134124	orc grand master assassin	move from	66	11	to	65	10
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/swordbreaker.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/dagger_moon.png
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Deleting shader 59 (is clone 0)
Deleting shader 57 (is clone 0)
[MIND CRIT %]	32.800007060581
checkHit	33	vs	67	=> chance to hit	0
[LOG]	Mountain troll is disarmed!
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2917574
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Mountain troll for #GREEN#684 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#684 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc grand master assassin for #GREEN#480 acid#LAST# damage.
[Actor:move]	134101	cave troll	move from	63	18	to	63	17
[target_simple AI]	134203	cave troll	selecting NEW TARGET	65	8	3935	Seri
[Actor:move]	134203	cave troll	move from	68	16	to	67	15
[Actor:move]	134317	mountain troll	move from	67	11	to	67	10
[target_simple AI]	135053	Seri, temporal explorer	selecting NEW TARGET	65	10	134124	orc grand master assassin
[Spacetime Tuning]	135053	Seri, temporal explorer	setting preferred_paradox:	258
[dumb_talented AI] chooses for	135053	Seri, temporal explorer	T_SPACETIME_TUNING
[LOG]	Seri, temporal explorer retunes the fabric of spacetime.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 57
*p 57: Uniform: 0: 1406 tick
*p 57: Uniform: 1: 1406 time_factor
*p 57: Uniform: 2: 1406 circleDescendSpeed
*p 57: Uniform: 3: 1406 tick_start
*p 57: Uniform: 4: 1406 noup
*p 57: Uniform: 5: 1406 circleRotationSpeed
*p 57: Uniform: 6: 8B5E tex
*p 57: Uniform: 7: 8B52 circleColor
*p 57: Uniform: 8: 1406 beamsCount
*p 57: Uniform: 9: 8B52 beamColor1
*p 57: Uniform: 10: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 59
*p 59: Uniform: 0: 1406 tick
*p 59: Uniform: 1: 1406 time_factor
*p 59: Uniform: 2: 1406 circleDescendSpeed
*p 59: Uniform: 3: 1406 tick_start
*p 59: Uniform: 4: 1406 noup
*p 59: Uniform: 5: 1406 circleRotationSpeed
*p 59: Uniform: 6: 8B5E tex
*p 59: Uniform: 7: 8B52 circleColor
*p 59: Uniform: 8: 1406 beamsCount
*p 59: Uniform: 9: 8B52 beamColor1
*p 59: Uniform: 10: 8B52 beamColor2
[LOG]	Insidious Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(37 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	134124	orc grand master assassin	defend	 talent:T_INFUSION:_PRIMAL_2
[LOG]	Orc grand master assassin uses #{bold}##GREEN#Infusion: Primal.#{normal}##LAST#
[LOG]	Orc grand master assassin attunes to the wild.
[use_tactical AI] === Action Selected:	134124	orc grand master assassin	heal	 talent:T_PRIDE_OF_THE_ORCS
[LOG]	Orc grand master assassin uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc grand master assassin receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[target_simple AI]	134124	orc grand master assassin	selecting NEW TARGET	65	8	3935	Seri
[use_tactical AI] === Action Selected:	134124	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134124	orc grand master assassin	move from	65	10	to	65	9
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	27	vs	67	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2918820
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cave troll for #ROYAL_BLUE#739 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc grand master assassin for #ROYAL_BLUE#573 lightning#LAST# damage.
[LOG]	Elemental Surge hits Mountain troll for #ROYAL_BLUE#238 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Mountain troll!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Cave troll!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc grand master assassin!#{normal}#
[Actor:move]	134101	cave troll	move from	63	17	to	64	16
[target_simple AI]	135053	Seri, temporal explorer	selecting NEW TARGET	64	16	134101	cave troll
[dumb_talented AI] chooses for	135053	Seri, temporal explorer	T_COMMAND_STAFF
[LOG]	#ORCHID##{bold}#Seri, temporal explorer refocuses the energies of her staff.#{normal}##LAST#
[LOG]	Insidious Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(16 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	65	8	to	65	9
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Moon	true
[LOG]	Seri picks up (l.): #FFD700##UID:134129:0#Moon (10-13 power, 0 apr)#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Swordbreaker	true
[LOG]	Seri picks up (m.): #FFD700##UID:134128:0#Swordbreaker (25-32.5 power, 20 apr)#LAST#.
[LOG]	Lore found: #0080FF#Moon
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Moon
[LOG]	Lore found: #0080FF#Swordbreaker
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Swordbreaker
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	3935	Seri	move from	65	9	to	66	9
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	66	9	to	67	10
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[Actor:move]	3935	Seri	move from	67	10	to	67	11
[Actor:move]	3935	Seri	move from	67	11	to	67	12
[LOG]	Seri uses #{bold}##YELLOW#Earth's Eyes.#{normal}##LAST#
[Actor:move]	134101	cave troll	move from	64	16	to	65	15
[dumb_talented AI] chooses for	135053	Seri, temporal explorer	T_SPACETIME_TUNING
[LOG]	Seri, temporal explorer retunes the fabric of spacetime.
[LOG]	Insidious Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(16 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	hstngsjj	mainmenu	A different point of view (Insane (Adventure) difficulty)	false	false
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	67	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2928126
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cave troll for #1133F3#720 cold#LAST# damage.
[LOG]	Elemental Surge hits Cave troll for #1133F3#274 cold#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Cave troll!#{normal}#
[LOG]	Insidious Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(16 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	67	12	to	66	13
[LOG]	Seri is no longer poisoned.
[Actor:move]	135053	Seri, temporal explorer	move from	66	7	to	66	8
[Actor:move]	3935	Seri	move from	66	13	to	66	14
[LOG]	
[Actor:move]	3935	Seri	move from	66	14	to	65	15
[LOG]	You pickup 0.80 gold pieces.
[LOG]	Seri is no longer attuned.
[Actor:move]	135053	Seri, temporal explorer	move from	66	8	to	66	9
[LOG]	
[Actor:move]	3935	Seri	move from	65	15	to	66	15
[Actor:move]	3935	Seri	move from	66	15	to	67	15
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	135053	Seri, temporal explorer	move from	66	9	to	67	10
[LOG]	
[Actor:move]	3935	Seri	move from	67	15	to	66	15
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	66	15	to	65	16
[Actor:move]	3935	Seri	move from	65	16	to	64	16
[Actor:move]	135053	Seri, temporal explorer	move from	67	10	to	66	11
[use_tactical AI] === Action Selected:	134815	skeleton assassin	buff	 talent:T_STEALTH
checkHitOld	42.176599283938	24.334686908983
=> chance to hit	78.081140530936
[Actor:move]	3935	Seri	move from	64	16	to	63	17
[LOG]	#00ff00##UID:911:0#Talent Earth's Eyes is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	
[Actor:move]	135053	Seri, temporal explorer	move from	66	11	to	66	12
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	
[Actor:move]	135053	Seri, temporal explorer	move from	66	12	to	66	13
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[Actor:move]	135053	Seri, temporal explorer	move from	66	13	to	66	14
[LOG]	
[Actor:move]	135053	Seri, temporal explorer	move from	66	14	to	66	15
[QUEST] try update status on	Seri	escort-duty-reknor-2	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: temporal explorer (level 2 of Lost Dwarven Kingdom of Reknor)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] data in incr only mode but called with saveModuleProfile	escorts
[CHAT] loaded	welcome	table: 0x1cbde370
[CHAT] loaded	done	table: 0x177267d8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[LOG]	#LIGHT_GREEN#Personal New Achievement: Guiding Hand!
Using cached font	/data/font/DroidSans-Bold.ttf	26
Donation check: too soon (donator)
[ACHIEVEMENT] forcing 	Guiding Hand (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	135053	Seri, temporal explorer	move from	66	15	to	66	16
table: 0x04e621a0	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x03f54078	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	
[USERCHAT] channel achievement	sraestrada	mainmenu	Guiding Hand	false	false
Server latency	95
[CHAT] selected	[Improve Willpower by +5]	function: 0x05f6c5c8	done
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
[LOG]	Resting starts...
[LOG]	Seri is affected by the glimmerstone!
[LOG]	Seri is affected by the glimmerstone!
[LOG]	Seri is affected by the glimmerstone!
[LOG]	Seri is affected by the glimmerstone!
[LOG]	Seri is affected by the glimmerstone!
[LOG]	Seri is affected by the glimmerstone!
[LOG]	Rested for 65 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	63	17	to	62	16
[Actor:move]	3935	Seri	move from	62	16	to	61	16
[Actor:move]	3935	Seri	move from	61	16	to	60	16
[Actor:move]	3935	Seri	move from	60	16	to	59	17
[Actor:move]	3935	Seri	move from	59	17	to	58	16
[Actor:move]	3935	Seri	move from	58	16	to	57	16
[Actor:move]	3935	Seri	move from	57	16	to	56	17
[Actor:move]	3935	Seri	move from	56	17	to	55	18
[Actor:move]	3935	Seri	move from	55	18	to	54	17
[Actor:move]	3935	Seri	move from	54	17	to	53	18
[Actor:move]	3935	Seri	move from	53	18	to	52	17
[Actor:move]	3935	Seri	move from	52	17	to	51	18
[Actor:move]	3935	Seri	move from	51	18	to	50	17
[Actor:move]	3935	Seri	move from	50	17	to	49	16
[Actor:move]	3935	Seri	move from	49	16	to	48	16
[Actor:move]	3935	Seri	move from	48	16	to	47	17
[Actor:move]	3935	Seri	move from	47	17	to	46	18
[Actor:move]	3935	Seri	move from	46	18	to	45	17
[target_simple AI]	134564	orc warrior	selecting NEW TARGET	45	17	3935	Seri
[improved_talented AI] chooses for	134564	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
[improved_talented AI] chooses for	134564	orc warrior	T_INFUSION:_HEALING_1
[LOG]	Orc warrior uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Orc warrior receives #LIGHT_GREEN#169 healing#LAST# from Infusion: Healing.
[Actor:move]	134564	orc warrior	move from	35	16	to	36	16
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (orc warrior)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[ActorObjectUse] useObjectDisable: 	manasurge rune of the wizard	inven/slot	1	1	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2956982
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #{bold}##GREEN#1156 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	
table: 0x04e622a0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	45	17	to	44	18
[Actor:move]	3935	Seri	move from	44	18	to	43	18
[Actor:move]	3935	Seri	move from	43	18	to	42	18
[Actor:move]	3935	Seri	move from	42	18	to	41	18
[Actor:move]	3935	Seri	move from	41	18	to	40	18
[Actor:move]	3935	Seri	move from	40	18	to	39	17
[target_simple AI]	134178	forest troll	selecting NEW TARGET	39	17	3935	Seri
[Actor:move]	134178	forest troll	move from	37	24	to	37	23
[Actor:move]	3935	Seri	move from	39	17	to	38	18
[Actor:move]	3935	Seri	move from	38	18	to	37	17
[NPC:seen_by] Passing target	Seri	from	134178	forest troll	to	134316	sandworm
[Actor:move]	134178	forest troll	move from	37	23	to	37	22
[Actor:move]	134316	sandworm	move from	42	25	to	41	25
[Actor:move]	3935	Seri	move from	37	17	to	36	16
[ActorObjectUse] useObjectEnable: 	manasurge rune of the wizard	by	Seri	inven/slot	1	nil
[Identify]	manasurge rune of the wizard	true
[LOG]	Seri picks up (e.): #00FF80##UID:134569:0#manasurge rune of the wizard (regen 754% over 10 turns; mana 38; cd 20)#LAST#.
[Actor:move]	134178	forest troll	move from	37	22	to	37	21
[Actor:move]	134316	sandworm	move from	41	25	to	40	24
[LOG]	
[LOG]	Resting starts...
[Actor:move]	134178	forest troll	move from	37	21	to	37	20
[target_simple AI]	134316	sandworm	selecting NEW TARGET	36	16	3935	Seri
[Actor:move]	134316	sandworm	move from	40	24	to	40	23
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the south (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	36	16	to	37	17
[Actor:move]	3935	Seri	move from	37	17	to	37	18
[Actor:move]	134178	forest troll	move from	37	20	to	37	19
[Actor:move]	134316	sandworm	move from	40	23	to	39	22
[LOG]	Corrosive Breath is still on cooldown for 3 turns.
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	28	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2966235
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #ROYAL_BLUE#749 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Sandworm for #ROYAL_BLUE#566 lightning#LAST# damage.
[LOG]	Elemental Surge hits Forest troll for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Sandworm!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Forest troll!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	37	18	to	37	19
[LOG]	You pickup 0.85 gold pieces.
[Actor:move]	3935	Seri	move from	37	19	to	38	20
[Actor:move]	3935	Seri	move from	38	20	to	38	21
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 40 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	38	21	to	39	22
[Actor:move]	3935	Seri	move from	39	22	to	39	23
[Actor:move]	3935	Seri	move from	39	23	to	40	23
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (orc soldier)).
[LOG]	
[Actor:move]	3935	Seri	move from	40	23	to	41	23
[target_simple AI]	134063	orc soldier	selecting NEW TARGET	41	23	3935	Seri
[improved_talented AI] chooses for	134063	orc soldier	T_ORC_FURY
[LOG]	Orc soldier uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc soldier enters a state of bloodlust.
[improved_talented AI] chooses for	134063	orc soldier	T_INFUSION:_HEROISM_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[Actor:move]	134063	orc soldier	move from	50	23	to	49	23
[LOG]	
[Actor:move]	3935	Seri	move from	41	23	to	42	23
[Actor:move]	134063	orc soldier	move from	49	23	to	48	23
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	41	vs	68	=> chance to hit	0
[LOG]	Orc soldier is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	2971990
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#744 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#278 lightning#LAST# damage.
[target_simple AI]	134142	orc archer	selecting NEW TARGET	42	23	3935	Seri
[improved_talented AI] chooses for	134142	orc archer	T_ORC_FURY
[LOG]	Orc archer uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc archer enters a state of bloodlust.
[improved_talented AI] chooses for	134142	orc archer	T_INFUSION:_WILD_1
[LOG]	Orc archer uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Orc archer lessens the pain.
[improved_talented AI] chooses for	134142	orc archer	T_PRIDE_OF_THE_ORCS
[LOG]	Orc archer uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc archer receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[Actor:move]	134142	orc archer	move from	45	30	to	45	29
[LOG]	
[Actor:move]	3935	Seri	move from	42	23	to	43	23
[improved_talented AI] chooses for	134063	orc soldier	T_PRIDE_OF_THE_ORCS
[LOG]	Orc soldier uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc soldier is not stunned anymore.
[LOG]	Orc soldier receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[Actor:move]	134063	orc soldier	move from	48	23	to	47	23
[LOG]	
[Actor:move]	3935	Seri	move from	43	23	to	44	23
[Actor:move]	3935	Seri	move from	44	23	to	45	23
[Actor:move]	3935	Seri	move from	45	23	to	46	23
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc soldier!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	72.147553068308	69.677664276969	63	2.0589117562234	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	72.147553068308	69.677664276969	63	2.0589117562234	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	43.550007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	72.858363904186	79.347080346211	63	2.0589117562234	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	72.858363904186	79.347080346211	63	2.0589117562234	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	44.050007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	266.5878941958
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc soldier!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
checkHit	56	vs	41	=> chance to hit	88
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #LIGHT_GREEN#196 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#339 nature#{normal}##LAST# (#RED##{bold}#535#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Orc archer for #LIGHT_GREEN#235 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#104 healing#LAST# from #UID:134063:0#Orc soldier.
[improved_talented AI] chooses for	134142	orc archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Orc archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	mighty yew longbow of acid	quiver of yew arrows of accuracy	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	orc archer	134142	using weapon:	mighty yew longbow of acid	ammo:	quiver of yew arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty yew longbow of acid	to:	46	23
Adding entity	135176	after	134142
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[ATTACK ARCHERY]	135176	 to 	Seri	 :: 	65.419554605857	10	37.73092833597	::	1
checkHit	60	vs	44	=> chance to hit	90
[ATTACK ARCHERY] raw dam	65.419554605857	versus	37.73092833597	with APR	10
[ATTACK ARCHERY] after armor	45.7936882241
[ATTACK ARCHERY] after range	64
[PHYS CRIT %] axe accuracy bonus	60	44	=	4
[PHYS CRIT %]	6
[ATTACK ARCHERY] after crit	64
[ATTACK ARCHERY] after mult	64
[ATTACK ARCHERY] after hook	64
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[LOG]	
[LOG]	Orc archer's Shoot hits #fbd578#Seri#LAST# for #WHITE#65 physical#LAST#, #GREEN#(15 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#65#LAST##{normal}# total damage).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (orc archer - offscreen)).
[Actor:move]	3935	Seri	move from	46	23	to	46	24
Deleting shader 53 (is clone 1)
[LOG]	
[Actor:move]	3935	Seri	move from	46	24	to	46	25
[improved_talented AI] chooses for	134142	orc archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Orc archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	mighty yew longbow of acid	quiver of yew arrows of accuracy	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	orc archer	134142	using weapon:	mighty yew longbow of acid	ammo:	quiver of yew arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty yew longbow of acid	to:	46	25
Adding entity	135177	after	134142
[ATTACK ARCHERY]	135177	 to 	Seri	 :: 	65.419554605857	10	37.73092833597	::	1
checkHit	60	vs	44	=> chance to hit	90
[ATTACK ARCHERY] raw dam	65.419554605857	versus	37.73092833597	with APR	10
[ATTACK ARCHERY] after armor	45.7936882241
[ATTACK ARCHERY] after range	48
[PHYS CRIT %] axe accuracy bonus	60	44	=	4
[PHYS CRIT %]	6
[ATTACK ARCHERY] after crit	48
[ATTACK ARCHERY] after mult	48
[ATTACK ARCHERY] after hook	48
[LOG]	
[LOG]	Orc archer's Shoot hits #fbd578#Seri#LAST# for #WHITE#49 physical#LAST#, #GREEN#(11 antimagic)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	32	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2976485
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #GREEN#560 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc archer!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	46	25	to	46	26
[Actor:move]	3935	Seri	move from	46	26	to	46	27
[Actor:move]	3935	Seri	move from	46	27	to	46	28
[Actor:move]	3935	Seri	move from	46	28	to	46	29
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	46	29	to	46	30
[Actor:move]	3935	Seri	move from	46	30	to	46	31
[Actor:move]	3935	Seri	move from	46	31	to	46	32
[Actor:move]	3935	Seri	move from	46	32	to	46	33
[Actor:move]	3935	Seri	move from	46	33	to	46	34
[LOG]	Seri is no longer attuned.
[Actor:move]	3935	Seri	move from	46	34	to	46	35
[LOG]	
[Actor:move]	3935	Seri	move from	46	35	to	46	36
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (orc soldier)).
[LOG]	
[Actor:move]	3935	Seri	move from	46	36	to	46	37
[target_simple AI]	134106	orc soldier	selecting NEW TARGET	46	37	3935	Seri
[improved_talented AI] chooses for	134106	orc soldier	T_INFUSION:_HEROISM_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[target_simple AI]	134878	fiery orc wyrmic	selecting NEW TARGET	46	37	3935	Seri
[Actor:move]	134878	fiery orc wyrmic	move from	49	37	to	48	38
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[target_simple AI]	135131	orc soldier	selecting NEW TARGET	46	37	3935	Seri
[improved_talented AI] chooses for	135131	orc soldier	T_INFUSION:_HEALING_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[target_simple AI]	135137	orc soldier	selecting NEW TARGET	46	37	3935	Seri
[Actor:move]	135137	orc soldier	move from	48	37	to	47	37
[LOG]	Orc soldier receives #LIGHT_GREEN#159 healing#LAST# from Infusion: Healing.
[Actor:move]	134106	orc soldier	move from	52	37	to	51	37
[Actor:move]	135131	orc soldier	move from	50	37	to	49	37
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	41	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	42	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2979788
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#876 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fiery orc wyrmic for #ROYAL_BLUE#780 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#494 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#552 lightning#LAST# damage.
[LOG]	Elemental Surge hits Fiery orc wyrmic for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#250 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Fiery orc wyrmic!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 46 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	46	37	to	45	38
[Actor:move]	3935	Seri	move from	45	38	to	44	38
[LOG]	Lore found: #0080FF#Iron Throne trade ledger
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	iron-throne-trade-ledger
[Actor:move]	3935	Seri	move from	44	38	to	45	39
[Actor:move]	3935	Seri	move from	45	39	to	46	39
[Actor:move]	3935	Seri	move from	46	39	to	47	39
[Actor:move]	3935	Seri	move from	47	39	to	48	39
[Actor:move]	3935	Seri	move from	48	39	to	49	39
[Actor:move]	3935	Seri	move from	49	39	to	50	39
[Actor:move]	3935	Seri	move from	50	39	to	51	39
[Actor:move]	3935	Seri	move from	51	39	to	52	39
[Actor:move]	3935	Seri	move from	52	39	to	53	38
[Actor:move]	3935	Seri	move from	53	38	to	54	38
[Identify]	blighted dwarven-steel gauntlets of magic (#STATBONUS#)	true
[LOG]	Seri picks up (u.): #00FF80##UID:134937:0#blighted dwarven-steel gauntlets of magic (+4) (0 def, 2 armour)#LAST#.
[target_simple AI]	134177	stone troll	selecting NEW TARGET	54	38	3935	Seri
[Actor:move]	134177	stone troll	move from	64	39	to	63	39
[Actor:move]	3935	Seri	move from	54	38	to	53	37
[Actor:move]	3935	Seri	move from	53	37	to	54	38
[Actor:move]	134177	stone troll	move from	63	39	to	62	39
[Actor:move]	3935	Seri	move from	54	38	to	55	39
[Actor:move]	3935	Seri	move from	55	39	to	56	39
[target_simple AI]	134177	stone troll	selecting NEW TARGET	56	39	3935	Seri
[Actor:move]	134177	stone troll	move from	62	39	to	61	39
[Actor:move]	3935	Seri	move from	56	39	to	57	39
[target_simple AI]	134163	orc warrior	selecting NEW TARGET	57	39	3935	Seri
[Actor:move]	134163	orc warrior	move from	59	47	to	59	46
[Actor:move]	134177	stone troll	move from	61	39	to	60	39
[target_simple AI]	134850	orc grand master assassin	selecting NEW TARGET	57	39	3935	Seri
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	disable	 talent:T_CRIPPLING_POISON
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	buff	 talent:T_ORC_FURY
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	attack	 talent:T_INSIDIOUS_POISON
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the east (stone troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	29	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2985286
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #GREEN#696 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#652 acid#LAST# damage.
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	heal	 talent:T_PRIDE_OF_THE_ORCS
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	heal	 talent:T_INFUSION:_HEALING_2
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	67	36	to	66	36
[NPC:seen_by] Passing target	Seri	from	134163	orc warrior	to	134263	orc grand master assassin
[improved_talented AI] chooses for	134163	orc warrior	T_PRIDE_OF_THE_ORCS
[LOG]	Orc warrior uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[LOG]	
[LOG]	Orc warrior receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (orc warrior - offscreen)).
[Actor:move]	3935	Seri	move from	57	39	to	58	39
[target_simple AI]	134163	orc warrior	selecting NEW TARGET	58	39	3935	Seri
[Actor:move]	134163	orc warrior	move from	59	46	to	59	45
[use_tactical AI] === Action Selected:	134263	orc grand master assassin	closein	 AI:move_complex
checkHitOld	42.176599283938	54.294977909512
=> chance to hit	29.381325767771
[Actor:move]	134263	orc grand master assassin	move from	63	45	to	62	45
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	66	36	to	65	36
checkHitOld	42.176599283938	54.294977909512
=> chance to hit	29.381325767771
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[LOG]	
[Actor:move]	3935	Seri	move from	58	39	to	59	40
[use_tactical AI] === Action Selected:	134263	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134263	orc grand master assassin	move from	62	45	to	61	44
[Actor:move]	134163	orc warrior	move from	59	45	to	59	44
checkHitOld	42.176599283938	54.294977909512
=> chance to hit	29.381325767771
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	3935	Seri	move from	59	40	to	60	41
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	defend	 talent:T_INFUSION:_WILD_1
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	65	36	to	64	37
[use_tactical AI] === Action Selected:	134263	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134263	orc grand master assassin	move from	61	44	to	60	43
checkHitOld	42.176599283938	54.294977909512
=> chance to hit	29.381325767771
[Actor:move]	3935	Seri	move from	60	41	to	60	41
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	40	vs	68	=> chance to hit	0
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/dagger_of_the_past.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	29	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2989043
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #ROYAL_BLUE#1026 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #{bold}##ROYAL_BLUE#1479 lightning#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	134850	orc grand master assassin	move from	64	37	to	63	38
[LOG]	
[Actor:move]	3935	Seri	move from	60	41	to	60	42
[Actor:move]	3935	Seri	move from	60	42	to	60	43
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Dagger of the Past	true
[LOG]	Seri picks up (m.): #FFD700##UID:134270:0#Dagger of the Past (25-32.5 power, 20 apr)#LAST#.
[LOG]	Lore found: #0080FF#Dagger of the Past
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Dagger of the Past
[target_simple AI]	134221	orc warrior	selecting NEW TARGET	60	43	3935	Seri
[Actor:move]	134221	orc warrior	move from	50	44	to	51	44
[target_simple AI]	134122	large white snake	selecting NEW TARGET	60	43	3935	Seri
[Actor:move]	134122	large white snake	move from	52	45	to	53	45
checkHitOld	42.176599283938	24.334686908983
=> chance to hit	78.081140530936
[LOG]	Ran for 3 turns (stop reason: dialog is displayed).
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	3935	Seri	move from	60	43	to	60	44
[target_simple AI]	134815	skeleton assassin	selecting NEW TARGET	60	44	3935	Seri
[use_tactical AI] === Action Selected:	134815	skeleton assassin	closein	 AI:move_complex
[Actor:move]	134815	skeleton assassin	move from	65	45	to	64	45
checkHitOld	42.176599283938	24.334686908983
=> chance to hit	78.081140530936
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	41	vs	68	=> chance to hit	0
checkHit	28	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	2992294
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #1133F3#733 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Large white snake for #1133F3#617 cold#LAST# damage.
[LOG]	Elemental Surge hits Skeleton assassin for #1133F3#274 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Large white snake!#{normal}#
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	134850	orc grand master assassin	move from	63	38	to	62	39
[target_simple AI]	134808	orc warrior	selecting NEW TARGET	60	44	3935	Seri
[improved_talented AI] chooses for	134808	orc warrior	T_INFUSION:_REGENERATION_1
[LOG]	Orc warrior uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Orc warrior starts regenerating health quickly.
checkHitOld	42.176599283938	24.334686908983
=> chance to hit	78.081140530936
[LOG]	
Deleting shader 53 (is clone 1)
Server latency	95
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with earthen power!
Cloned shader 53
[SHADER] setting reset param	tick_start	3003049
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Skeleton assassin for #{bold}##WHITE#714 physical#{normal}##LAST# damage.
[LOG]	Elemental Surge hits Orc warrior for #WHITE#285 physical#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Skeleton assassin!#{normal}#
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	defend	 talent:T_INFUSION:_HEROISM_3
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (orc warrior - offscreen)).
[Actor:move]	3935	Seri	move from	60	44	to	60	45
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	134850	orc grand master assassin	move from	62	39	to	61	39
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	60	45	to	60	46
[target_simple AI]	134808	orc warrior	selecting NEW TARGET	60	46	3935	Seri
[improved_talented AI] chooses for	134808	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[LOG]	
[Actor:move]	3935	Seri	move from	60	46	to	60	47
[Actor:move]	134808	orc warrior	move from	60	54	to	60	53
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	3935	Seri	move from	60	47	to	60	48
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	61	39	to	60	40
[Actor:move]	134808	orc warrior	move from	60	53	to	60	52
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	3935	Seri	move from	60	48	to	60	49
[target_simple AI]	134850	orc grand master assassin	selecting NEW TARGET	60	49	3935	Seri
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	40	to	60	41
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	3935	Seri	move from	60	49	to	60	50
[Actor:move]	134808	orc warrior	move from	60	52	to	60	51
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc warrior!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	72.147553068308	69.677664276969	63	2.0589117562234	vs. armor/def	2	20
[ATTACK] after melee attack bonus hooks & callbacks::	72.147553068308	69.677664276969	63	2.0589117562234	vs. armor/def	2	20
checkHit	63	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	20	=	10.75
[PHYS CRIT %]	42.050007060581
[ATTACK] after crit	74
[ATTACK] after mult	152.35946996053
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	72.858363904186	79.347080346211	63	2.0589117562234	vs. armor/def	2	20
[ATTACK] after melee attack bonus hooks & callbacks::	72.858363904186	79.347080346211	63	2.0589117562234	vs. armor/def	2	20
checkHit	63	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	20	=	10.75
[PHYS CRIT %]	42.550007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc warrior!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	56	vs	40	=> chance to hit	90
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #LIGHT_GREEN#194 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#330 nature#{normal}##LAST# (#RED##{bold}#524#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#96 healing#LAST# from #UID:134808:0#Orc warrior.
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	41	to	60	42
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[LOG]	
[Actor:move]	3935	Seri	move from	60	50	to	60	51
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	42	to	60	43
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	3935	Seri	move from	60	51	to	60	52
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	3935	Seri	move from	60	52	to	60	53
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	43	to	60	44
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	3935	Seri	move from	60	53	to	60	54
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	disable	 talent:T_CRIPPLING_POISON
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	44	to	60	45
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[Actor:move]	3935	Seri	move from	60	54	to	60	55
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	45	to	60	46
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[target_simple AI]	134850	orc grand master assassin	selecting NEW TARGET	60	55	3935	Seri
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	46	to	60	47
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[target_simple AI]	134850	orc grand master assassin	selecting NEW TARGET	60	55	3935	Seri
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	47	to	60	48
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[target_simple AI]	134850	orc grand master assassin	selecting NEW TARGET	60	55	3935	Seri
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	48	to	60	49
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	49	to	60	50
[LOG]	#00ff00##UID:958:0#Talent Sand Breath is ready to use.
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	50	to	60	51
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	51	to	60	52
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	52	to	60	53
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	134850	orc grand master assassin	move from	60	53	to	60	54
checkHitOld	42.176599283938	58.058003208208
=> chance to hit	25.726066043111
[ATTACK] attacking with (mainhand)	dwarven-steel dagger
[ATTACK] to 	Seri	dam/apr/atk/mult ::	50.264681758617	7	47	1	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	50.264681758617	7	47	1	vs. armor/def	37.73092833597	44
checkHit	47	vs	44	=> chance to hit	58
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	64	7	vs. armor/hardiness	37.73092833597	0.3
[ATTACK] after armor	44.8
[PHYS CRIT %] axe accuracy bonus	47	44	=	0.75
[PHYS CRIT %]	100
[ATTACK] after crit	76.853101390572
[ATTACK] after mult	76.853101390572
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[LOG]	Seri shrugs off the critical damage!
[LOG]	Rested for 11 turns (stop reason: taken damage).
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
[ATTACK] attacking with (offhand)	dwarven-steel dagger of persecution
[ATTACK] to 	Seri	dam/apr/atk/mult ::	50.386439240886	7	47	0.5	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	50.386439240886	7	47	0.5	vs. armor/def	37.73092833597	44
checkHit	47	vs	44	=> chance to hit	58
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	57	7	vs. armor/hardiness	37.73092833597	0.3
[ATTACK] after armor	39.9
[PHYS CRIT %] axe accuracy bonus	47	44	=	0.75
[PHYS CRIT %]	100
[ATTACK] after crit	68.447293425978
[ATTACK] after mult	34.223646712989
[ATTACK] after inc by type	34.223646712989
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
[LOG]	Seri is poisoned!
[Actor:move]	134850	orc grand master assassin	move from	60	54	to	60	54
[LOG]	Something hits #fbd578#Seri#LAST# for #WHITE#41 physical#LAST#, #{bold}##WHITE#38 physical#{normal}##LAST# (#RED##{bold}#79#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/apply_poison.png
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
[LOG]	Deadly Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(20 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc grand master assassin	dam/apr/atk/mult ::	72.147553068308	69.677664276969	63	1	vs. armor/def	9	39
[ATTACK] after melee attack bonus hooks & callbacks::	72.147553068308	69.677664276969	63	1	vs. armor/def	9	39
checkHit	63	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	39	=	6
[PHYS CRIT %]	37.300007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	129.48
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc grand master assassin!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc grand master assassin	dam/apr/atk/mult ::	72.858363904186	79.347080346211	63	1	vs. armor/def	9	39
[ATTACK] after melee attack bonus hooks & callbacks::	72.858363904186	79.347080346211	63	1	vs. armor/def	9	39
checkHit	63	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	63	39	=	6
[PHYS CRIT %]	37.800007060581
[ATTACK] after crit	72
[ATTACK] after mult	72
[Actor:move]	3935	Seri	move from	60	55	to	60	55
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc grand master assassin for #{bold}##LIGHT_GREEN#165 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#92 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#256#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	134850	orc grand master assassin	attack	 talent:T_DEADLY_STRIKES
[LOG]	Orc grand master assassin uses #{bold}##RED#Deadly Strikes.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel dagger
[ATTACK] to 	Seri	dam/apr/atk/mult ::	50.264681758617	7	47	1.4572670690062	vs. armor/def	37.73092833597	44
[ATTACK] after melee attack bonus hooks & callbacks::	50.264681758617	7	47	1.4572670690062	vs. armor/def	37.73092833597	44
checkHit	47	vs	44	=> chance to hit	58
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	7	vs. armor/hardiness	37.73092833597	0.3
[ATTACK] after armor	37.1
[PHYS CRIT %] axe accuracy bonus	47	44	=	0.75
[PHYS CRIT %]	34.793594148388
[ATTACK] after crit	37.1
[ATTACK] after mult	54.06460826013
[ATTACK]	target on_melee_hit:	36.837361231833	COLD	vs	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Melee retaliation hits Orc grand master assassin for #1133F3#27 cold#LAST# damage.
[LOG]	#UID:134850:0#Orc grand master assassin hits #fbd578#Seri#LAST# for #WHITE#49 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}#Melee retaliation killed Orc grand master assassin!#{normal}#
[LOG]	Deadly Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(20 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Resting starts...
[LOG]	Rested for 2 turns (stop reason: taken damage).
[LOG]	Deadly Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(20 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	60	55	to	60	54
[Identify]	enveloping cashmere cloak of backstabbing	true
[LOG]	Seri picks up (r.): #0080FF##UID:134857:0#enveloping cashmere cloak of backstabbing (10 def, 0 armour)#LAST#.
[LOG]	Deadly Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(20 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Deadly Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(20 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	60	54	to	59	53
[Actor:move]	3935	Seri	move from	59	53	to	58	53
[target_simple AI]	134282	orc warrior	selecting NEW TARGET	58	53	3935	Seri
[Actor:move]	134282	orc warrior	move from	48	51	to	49	51
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Deadly Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(20 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	58	53	to	57	53
[target_simple AI]	134282	orc warrior	selecting NEW TARGET	57	53	3935	Seri
[Actor:move]	134282	orc warrior	move from	49	51	to	50	51
[LOG]	Deadly Poison from Orc grand master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(20 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3014595
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#696 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	Seri is no longer poisoned.
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 28 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	57	53	to	56	53
[Actor:move]	3935	Seri	move from	56	53	to	55	53
[Actor:move]	3935	Seri	move from	55	53	to	54	53
[Actor:move]	3935	Seri	move from	54	53	to	53	53
[Actor:move]	3935	Seri	move from	53	53	to	53	52
[Actor:move]	3935	Seri	move from	53	52	to	52	53
[target_simple AI]	135060	orc soldier	selecting NEW TARGET	52	53	3935	Seri
[Actor:move]	135060	orc soldier	move from	42	51	to	43	51
[target_simple AI]	135072	orc soldier	selecting NEW TARGET	52	53	3935	Seri
[improved_talented AI] chooses for	135072	orc soldier	T_INFUSION:_WILD_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Orc soldier lessens the pain.
[NPC:seen_by] Passing target	Seri	from	135072	orc soldier	to	134075	fiery orc wyrmic
[NPC:seen_by] Passing target	Seri	from	135072	orc soldier	to	135063	orc soldier
[Actor:move]	135072	orc soldier	move from	42	52	to	43	52
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (orc soldier)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	41	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3018096
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #{bold}##GREEN#901 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#1156 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[use_tactical AI] === Action Selected:	134075	fiery orc wyrmic	closein	 AI:move_complex
[Actor:move]	134075	fiery orc wyrmic	move from	41	51	to	42	51
[LOG]	
[Actor:move]	3935	Seri	move from	52	53	to	51	53
[Actor:move]	135063	orc soldier	move from	40	51	to	41	51
[Actor:move]	3935	Seri	move from	51	53	to	50	53
[use_tactical AI] === Action Selected:	134075	fiery orc wyrmic	closein	 AI:move_complex
[Actor:move]	134075	fiery orc wyrmic	move from	42	51	to	43	51
[improved_talented AI] chooses for	135063	orc soldier	T_INFUSION:_HEROISM_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[Actor:move]	135063	orc soldier	move from	41	51	to	42	51
[LOG]	
[Actor:move]	3935	Seri	move from	50	53	to	49	53
[use_tactical AI] === Action Selected:	134075	fiery orc wyrmic	closein	 AI:move_complex
[Actor:move]	134075	fiery orc wyrmic	move from	43	51	to	44	51
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	42	vs	68	=> chance to hit	0
checkHit	41	vs	68	=> chance to hit	0
[LOG]	Orc soldier is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_soldier.png
Cloned shader 53
[SHADER] setting reset param	tick_start	3019852
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #1133F3#733 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fiery orc wyrmic for #1133F3#590 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #1133F3#274 cold#LAST# damage.
[LOG]	Elemental Surge hits Fiery orc wyrmic for #1133F3#221 cold#LAST# damage.
[target_simple AI]	135063	orc soldier	selecting NEW TARGET	49	53	3935	Seri
[maintenance AI] turn	2125625	135063	orc soldier	selected action:	self_heal	tid:T_PRIDE_OF_THE_ORCS
[LOG]	Orc soldier uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc soldier is free from the ice.
[LOG]	#{bold}#Elemental Surge killed Fiery orc wyrmic!#{normal}#
[LOG]	Orc soldier receives #LIGHT_GREEN#153 healing#LAST# from Pride of the Orcs.
[target_simple AI]	135063	orc soldier	selecting NEW TARGET	49	53	3935	Seri
[Actor:move]	135063	orc soldier	move from	42	51	to	43	51
[LOG]	
[Actor:move]	3935	Seri	move from	49	53	to	48	53
[Actor:move]	135063	orc soldier	move from	43	51	to	44	51
[Actor:move]	3935	Seri	move from	48	53	to	47	53
[Actor:move]	3935	Seri	move from	47	53	to	46	53
[improved_talented AI] chooses for	135063	orc soldier	T_ORC_FURY
[LOG]	Orc soldier uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc soldier enters a state of bloodlust.
[Actor:move]	135063	orc soldier	move from	44	51	to	45	52
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc soldier!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	72.147553068308	69.677664276969	63	2.0589117562234	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	72.147553068308	69.677664276969	63	2.0589117562234	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	43.800007060581
[ATTACK] after crit	78
[ATTACK] after mult	160.59511698542
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	72.858363904186	79.347080346211	63	2.0589117562234	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	72.858363904186	79.347080346211	63	2.0589117562234	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.300007060581
[ATTACK] after crit	131.14
[ATTACK] after mult	270.00568771113
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc soldier!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
checkHit	56	vs	41	=> chance to hit	88
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #LIGHT_GREEN#204 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#343 nature#{normal}##LAST# (#RED##{bold}#548#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#99 healing#LAST# from #UID:135063:0#Orc soldier.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	46	53	to	45	52
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	3935	Seri	move from	45	52	to	44	53
[Actor:move]	3935	Seri	move from	44	53	to	43	53
[Identify]	bright alchemist's lamp of clarity	true
[LOG]	Seri picks up (K.): #00FF80##UID:134925:0#bright alchemist's lamp of clarity#LAST#.
[target_simple AI]	134539	Belirissra the cave troll	selecting NEW TARGET	43	53	3935	Seri
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	closein	 talent:T_HYMN_OF_SHADOWS
[CALLBACK] upgrading to prioritized	talents_on_act_base
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	attack	 talent:T_MOONLIGHT_RAY
[SPELL CRIT %]	43.223073231957
[LOG]	Ran for 3 turns (stop reason: taken damage).
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[LOG]	Something hits #fbd578#Seri#LAST# for #GREY#(38 antimagic)#LAST#, #GREY#186 darkness#LAST# (#RED##{bold}#186#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	43	53	to	42	53
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
Deleting shader 53 (is clone 1)
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	attack	 talent:T_SEARING_LIGHT
[SPELL CRIT %]	43.223073231957
[Actor:move]	3935	Seri	move from	42	53	to	41	52
[Actor:move]	3935	Seri	move from	41	52	to	40	52
[LOG]	Ran for 4 turns (stop reason: taken damage).
[LOG]	Belirissra the cave troll's light area effect hits #fbd578#Seri#LAST# for #YELLOW#(38 antimagic)#LAST#, #YELLOW#53 light#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[target_simple AI]	134311	forest troll	selecting NEW TARGET	40	52	3935	Seri
[Actor:move]	134311	forest troll	move from	37	44	to	37	45
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	defend	 talent:T_CIRCLE_OF_SANCTITY
[SPELL CRIT %]	43.223073231957
[SPELL CRIT %]	43.223073231957
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	buff	 talent:T_TOTALITY
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Seri uses #{bold}##YELLOW#Earth's Eyes.#{normal}##LAST#
[LOG]	Belirissra the cave troll's light area effect hits #fbd578#Seri#LAST# for #YELLOW#(38 antimagic)#LAST#, #YELLOW#45 light#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[Actor:move]	134311	forest troll	move from	37	45	to	37	46
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	attack	 talent:T_MOONLIGHT_RAY
[SPELL CRIT %]	43.223073231957
[LOG]	Something hits #fbd578#Seri#LAST# for #GREY#(38 antimagic)#LAST#, #{bold}##GREY#272 darkness#{normal}##LAST# (#RED##{bold}#272#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[PROJECTOR] Chant of Resistance (source) dam	389.95730572187
checkHit	21	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3030800
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#390 acid#LAST# damage.
[LOG]	#RED#Seri reacts immediately after taking severe wounds!#LAST#
[LOG]	Belirissra the cave troll's light area effect hits #fbd578#Seri#LAST# for #YELLOW#(38 antimagic)#LAST#, #YELLOW#33 light#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[PROJECTOR] Chant of Resistance (source) dam	665.84391536453
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[PROJECTOR] Chant of Resistance (source) dam	163.6020020034
checkHit	21	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3034805
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #{bold}##ROYAL_BLUE#666 lightning#{normal}##LAST# damage.
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
Cloned shader 53
[SHADER] setting reset param	tick_start	3037755
[target_simple AI]	134539	Belirissra the cave troll	selecting NEW TARGET	40	52	3935	Seri
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	defend	 talent:T_CIRCLE_OF_SHIFTING_SHADOWS
[SPELL CRIT %]	43.223073231957
[SPELL CRIT %]	43.223073231957
[target_simple AI]	134539	Belirissra the cave troll	selecting NEW TARGET	40	52	3935	Seri
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	defend	 talent:T_HYMN_OF_PERSEVERANCE
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	134311	forest troll	move from	37	46	to	37	47
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	defend	 talent:T_CHANT_OF_FORTITUDE
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	attack	 talent:T_SEARING_LIGHT
[SPELL CRIT %]	43.223073231957
[LOG]	Something hits #fbd578#Seri#LAST# for #YELLOW#(38 antimagic)#LAST#, #YELLOW#33 light#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	40	52	to	41	52
[Actor:move]	3935	Seri	move from	41	52	to	42	53
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Belirissra the cave troll's light area effect hits #fbd578#Seri#LAST# for #YELLOW#(36 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Deleting shader 53 (is clone 1)
[LOG]	
[Actor:move]	3935	Seri	move from	42	53	to	43	53
[Actor:move]	3935	Seri	move from	43	53	to	44	54
[Actor:move]	3935	Seri	move from	44	54	to	45	54
[Actor:move]	134311	forest troll	move from	37	47	to	38	48
[Actor:move]	3935	Seri	move from	45	54	to	44	55
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	negative	 talent:T_TWILIGHT
[Actor:move]	3935	Seri	move from	44	55	to	45	55
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune	by	Seri	inven/slot	1	nil
[Identify]	shatter afflictions rune	true
[LOG]	Seri picks up (f.): #FFFFFF##UID:134955:0#shatter afflictions rune (absorb 56; cd 16)#LAST#.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Seri uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 12% of a turn from Ancestral Life.#LAST#
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#246 healing#LAST# from Infusion: Healing.
[Actor:move]	3935	Seri	move from	45	55	to	44	55
[LOG]	
[LOG]	Resting starts...
[Actor:move]	134311	forest troll	move from	38	48	to	38	49
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	closein	 AI:move_astar_advanced
[Actor:move]	134539	Belirissra the cave troll	move from	34	53	to	35	53
[Actor:move]	134311	forest troll	move from	38	49	to	39	50
[Actor:move]	134311	forest troll	move from	39	50	to	39	51
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	closein	 AI:move_astar_advanced
[Actor:move]	134539	Belirissra the cave troll	move from	35	53	to	36	53
checkHit	11	vs	50	=> chance to hit	0
[Actor:move]	134311	forest troll	move from	39	51	to	40	52
[LOG]	Seri is no longer attuned.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	closein	 AI:move_astar_advanced
[Actor:move]	134539	Belirissra the cave troll	move from	36	53	to	37	53
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	closein	 AI:move_astar_advanced
[Actor:move]	134539	Belirissra the cave troll	move from	37	53	to	38	53
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	closein	 AI:move_astar_advanced
[Actor:move]	134539	Belirissra the cave troll	move from	38	53	to	39	54
[LOG]	#00ff00##UID:911:0#Talent Earth's Eyes is ready to use.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	closein	 AI:move_astar_advanced
[Actor:move]	134539	Belirissra the cave troll	move from	39	54	to	39	55
[SPELL] friendly fire chance	100
[Actor:move]	134539	Belirissra the cave troll	move from	39	55	to	38	55
[Actor:move]	134311	forest troll	move from	40	52	to	40	53
[SPELL] friendly fire chance	100
[Actor:move]	134539	Belirissra the cave troll	move from	38	55	to	38	54
[Actor:move]	134311	forest troll	move from	40	53	to	41	53
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	closein	 AI:move_astar_advanced
[Actor:move]	134539	Belirissra the cave troll	move from	38	54	to	39	54
[Actor:move]	134311	forest troll	move from	41	53	to	40	52
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	attackarea	 talent:T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[SPELL CRIT %]	43.223073231957
[LOG]	Rested for 13 turns (stop reason: taken damage).
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[SPELL] friendly fire chance	100
[LOG]	Something hits #fbd578#Seri#LAST# for #GREY#(38 antimagic)#LAST#, #GREY#63 darkness#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	44	55	to	44	54
[LOG]	Belirissra the cave troll's darkness area effect hits #fbd578#Seri#LAST# for #GREY#(37 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	134311	forest troll	move from	40	52	to	41	52
[use_tactical AI] === Action Selected:	134539	Belirissra the cave troll	closein	 AI:move_astar_advanced
[Actor:move]	134539	Belirissra the cave troll	move from	39	54	to	40	53
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	21	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3046859
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Belirissra the cave troll for #GREEN#696 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #GREEN#696 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Belirissra the cave troll!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	Belirissra the cave troll's darkness area effect hits #fbd578#Seri#LAST# for #GREY#(32 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	44	54	to	43	53
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Belirissra the cave troll's darkness area effect hits #fbd578#Seri#LAST# for #GREY#(32 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	43	53	to	42	52
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[Actor:move]	3935	Seri	move from	42	52	to	41	52
[LOG]	You pickup 0.45 gold pieces.
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Belirissra the cave troll's darkness area effect hits #fbd578#Seri#LAST# for #GREY#(32 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	41	52	to	40	53
[Identify]	pouch of dwarven-steel shots 'Xerethra'	true
[LOG]	Seri picks up (Q.): #SALMON##UID:134354:0#pouch of dwarven-steel shots 'Xerethra' (22/22, 30.5-36.6 power, 3 apr)#LAST#.
[LOG]	
[Actor:move]	3935	Seri	move from	40	53	to	39	53
[Actor:move]	3935	Seri	move from	39	53	to	38	53
[Actor:move]	3935	Seri	move from	38	53	to	37	53
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:451:0#Talent Quickened is ready to use.
[LOG]	Rested for 78 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	37	53	to	38	54
[Actor:move]	3935	Seri	move from	38	54	to	39	55
[Actor:move]	3935	Seri	move from	39	55	to	39	54
[Actor:move]	3935	Seri	move from	39	54	to	39	53
[Actor:move]	3935	Seri	move from	39	53	to	39	52
[Actor:move]	3935	Seri	move from	39	52	to	39	51
[Actor:move]	3935	Seri	move from	39	51	to	39	50
[Actor:move]	3935	Seri	move from	39	50	to	39	49
[Actor:move]	3935	Seri	move from	39	49	to	39	48
[Actor:move]	3935	Seri	move from	39	48	to	39	47
[Actor:move]	3935	Seri	move from	39	47	to	39	46
[Actor:move]	3935	Seri	move from	39	46	to	40	46
[Identify]	preserving alchemist's lamp of health	true
[LOG]	Seri picks up (M.): #0080FF##UID:134968:0#preserving alchemist's lamp of health#LAST#.
[Actor:move]	3935	Seri	move from	40	46	to	39	46
[Actor:move]	3935	Seri	move from	39	46	to	38	46
[Actor:move]	3935	Seri	move from	38	46	to	37	46
[Actor:move]	3935	Seri	move from	37	46	to	36	46
[Actor:move]	3935	Seri	move from	36	46	to	35	46
[Identify]	chilling dwarven-steel longsword of shearing	true
[LOG]	Seri picks up (r.): #0080FF##UID:134943:0#chilling dwarven-steel longsword of shearing (22-30.8 power, 4 apr)#LAST#.
[Actor:move]	3935	Seri	move from	35	46	to	36	45
[Actor:move]	3935	Seri	move from	36	45	to	37	44
[Actor:move]	3935	Seri	move from	37	44	to	38	43
[Actor:move]	3935	Seri	move from	38	43	to	39	44
[Actor:move]	3935	Seri	move from	39	44	to	40	45
[Actor:move]	3935	Seri	move from	40	45	to	41	46
[Actor:move]	3935	Seri	move from	41	46	to	42	46
[Actor:move]	3935	Seri	move from	42	46	to	43	46
[Actor:move]	3935	Seri	move from	43	46	to	44	45
[Actor:move]	3935	Seri	move from	44	45	to	45	44
[Actor:move]	3935	Seri	move from	45	44	to	46	45
[Actor:move]	3935	Seri	move from	46	45	to	47	46
[Actor:move]	3935	Seri	move from	47	46	to	48	46
[Actor:move]	3935	Seri	move from	48	46	to	49	46
[Actor:move]	3935	Seri	move from	49	46	to	50	46
[Actor:move]	3935	Seri	move from	50	46	to	51	46
[Actor:move]	3935	Seri	move from	51	46	to	52	45
[Actor:move]	3935	Seri	move from	52	45	to	53	45
[Actor:move]	3935	Seri	move from	53	45	to	54	45
[Actor:move]	3935	Seri	move from	54	45	to	55	45
[Actor:move]	3935	Seri	move from	55	45	to	56	45
[Actor:move]	3935	Seri	move from	56	45	to	57	45
[Actor:move]	3935	Seri	move from	57	45	to	58	45
[Actor:move]	3935	Seri	move from	58	45	to	59	45
[Actor:move]	3935	Seri	move from	59	45	to	60	45
[Actor:move]	3935	Seri	move from	60	45	to	61	45
[Actor:move]	3935	Seri	move from	61	45	to	62	45
[Actor:move]	3935	Seri	move from	62	45	to	63	45
[Actor:move]	3935	Seri	move from	63	45	to	64	45
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	64	45	to	65	46
[Actor:move]	3935	Seri	move from	65	46	to	66	47
[Actor:move]	3935	Seri	move from	66	47	to	67	46
[Actor:move]	3935	Seri	move from	67	46	to	67	47
[Actor:move]	3935	Seri	move from	67	47	to	67	48
[Actor:move]	3935	Seri	move from	67	48	to	67	49
[Actor:move]	3935	Seri	move from	67	49	to	66	50
[LOG]	Seri is affected by the glimmerstone!
[Actor:move]	3935	Seri	move from	66	50	to	67	51
[Actor:move]	3935	Seri	move from	67	51	to	67	52
[Actor:move]	3935	Seri	move from	67	52	to	67	53
[Actor:move]	3935	Seri	move from	67	53	to	67	54
[Actor:move]	3935	Seri	move from	67	54	to	67	55
[Actor:move]	3935	Seri	move from	67	55	to	67	56
[Actor:move]	3935	Seri	move from	67	56	to	67	57
[Actor:move]	3935	Seri	move from	67	57	to	67	58
[Actor:move]	3935	Seri	move from	67	58	to	66	58
[Actor:move]	3935	Seri	move from	66	58	to	67	59
[Actor:move]	3935	Seri	move from	67	59	to	67	60
[Actor:move]	3935	Seri	move from	67	60	to	66	59
[Actor:move]	3935	Seri	move from	66	59	to	65	58
[Actor:move]	3935	Seri	move from	65	58	to	65	59
[Actor:move]	3935	Seri	move from	65	59	to	65	60
[Actor:move]	3935	Seri	move from	65	60	to	66	61
[Actor:move]	3935	Seri	move from	66	61	to	65	60
[Actor:move]	3935	Seri	move from	65	60	to	64	59
[target_simple AI]	135146	orc soldier	selecting NEW TARGET	64	59	3935	Seri
[improved_talented AI] chooses for	135146	orc soldier	T_INFUSION:_HEALING_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Orc soldier receives #LIGHT_GREEN#154 healing#LAST# from Infusion: Healing.
[Actor:move]	135146	orc soldier	move from	54	59	to	55	59
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (orc soldier)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3057734
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#696 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	64	59	to	63	59
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (icy orc wyrmic)).
[LOG]	
[Actor:move]	3935	Seri	move from	63	59	to	62	59
[target_simple AI]	134894	icy orc wyrmic	selecting NEW TARGET	62	59	3935	Seri
[use_tactical AI] === Action Selected:	134894	icy orc wyrmic	closein	 AI:move_complex
[Actor:move]	134894	icy orc wyrmic	move from	53	58	to	54	58
[Actor:move]	3935	Seri	move from	62	59	to	61	59
[NPC:seen_by] Passing target	Seri	from	134894	icy orc wyrmic	to	135152	orc soldier
[use_tactical AI] === Action Selected:	134894	icy orc wyrmic	closein	 AI:move_complex
[Actor:move]	134894	icy orc wyrmic	move from	54	58	to	55	58
[Actor:move]	3935	Seri	move from	61	59	to	60	59
[Actor:move]	135152	orc soldier	move from	52	59	to	53	60
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
checkHit	45	vs	68	=> chance to hit	0
[LOG]	Icy orc wyrmic is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_icy_orc_wyrmic.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3059482
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #1133F3#733 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Icy orc wyrmic for #1133F3#437 cold#LAST# damage.
[LOG]	Elemental Surge hits Icy orc wyrmic for #STEEL_BLUE#(65 to ice)#LAST#, #1133F3#98 cold#LAST# (#RED##{bold}#98#LAST##{normal}# total damage).
[target_simple AI]	134894	icy orc wyrmic	selecting NEW TARGET	60	59	3935	Seri
[LOG]	
Server latency	95
[Actor:move]	3935	Seri	move from	60	59	to	59	59
[target_simple AI]	134894	icy orc wyrmic	selecting NEW TARGET	59	59	3935	Seri
[use_tactical AI] === Action Selected:	134894	icy orc wyrmic	buff	 talent:T_ORC_FURY
[LOG]	Icy orc wyrmic uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Icy orc wyrmic enters a state of bloodlust.
[LOG]	
[Actor:move]	3935	Seri	move from	59	59	to	58	59
[Actor:move]	3935	Seri	move from	58	59	to	57	59
[target_simple AI]	134894	icy orc wyrmic	selecting NEW TARGET	57	59	3935	Seri
[use_tactical AI] === Action Selected:	134894	icy orc wyrmic	buff	 talent:T_ACTIVATE_OBJECT_1
[MIND CRIT %]	1
[LOG]	Icy orc wyrmic activates his #B4B4B4##UID:134902:0#totem#LAST#!
[LOG]	
[Actor:move]	3935	Seri	move from	57	59	to	56	59
[LOG]	Icy orc wyrmic is free from the ice.
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Icy orc wyrmic!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	icy orc wyrmic	dam/apr/atk/mult ::	72.147553068308	69.677664276969	63	2.0589117562234	vs. armor/def	6.0188844528446	20
[ATTACK] after melee attack bonus hooks & callbacks::	72.147553068308	69.677664276969	63	2.0589117562234	vs. armor/def	6.0188844528446	20
checkHit	63	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	6.0188844528446	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	20	=	10.75
[PHYS CRIT %]	42.050007060581
[ATTACK] after crit	127.82
[ATTACK] after mult	263.17010068047
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Icy orc wyrmic!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK]	target on_melee_hit:	16.141377292458	COLD	vs	0
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	icy orc wyrmic	dam/apr/atk/mult ::	72.858363904186	79.347080346211	63	2.0589117562234	vs. armor/def	6.0188844528446	20
[ATTACK] after melee attack bonus hooks & callbacks::	72.858363904186	79.347080346211	63	2.0589117562234	vs. armor/def	6.0188844528446	20
checkHit	63	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	6.0188844528446	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	20	=	10.75
[PHYS CRIT %]	42.550007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	266.5878941958
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Icy orc wyrmic!#{normal}#
[ATTACK]	target on_melee_hit:	16.141377292458	COLD	vs	0
checkHit	56	vs	45	=> chance to hit	78
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Icy orc wyrmic for #{bold}##LIGHT_GREEN#335 nature#{normal}##LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #1133F3#(14 antimagic)#LAST#, #1133F3#0 cold#LAST#, #1133F3#(11 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#101 healing#LAST# from #UID:134894:0#Icy orc wyrmic.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Icy orc wyrmic!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	56	59	to	55	60
[Actor:move]	3935	Seri	move from	55	60	to	54	60
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[Actor:move]	3935	Seri	move from	54	60	to	53	60
[Actor:move]	3935	Seri	move from	53	60	to	52	59
[Actor:move]	3935	Seri	move from	52	59	to	51	60
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	51	60	to	50	60
[Actor:move]	3935	Seri	move from	50	60	to	49	59
[Actor:move]	3935	Seri	move from	49	59	to	48	60
[Actor:move]	3935	Seri	move from	48	60	to	47	60
[Actor:move]	3935	Seri	move from	47	60	to	46	60
[Actor:move]	3935	Seri	move from	46	60	to	46	61
[Actor:move]	3935	Seri	move from	46	61	to	45	60
[Actor:move]	3935	Seri	move from	45	60	to	44	59
[Actor:move]	3935	Seri	move from	44	59	to	45	60
[Actor:move]	3935	Seri	move from	45	60	to	46	61
[Actor:move]	3935	Seri	move from	46	61	to	46	62
[Actor:move]	3935	Seri	move from	46	62	to	46	63
[target_simple AI]	134313	rattlesnake	selecting NEW TARGET	46	63	3935	Seri
[Actor:move]	134313	rattlesnake	move from	37	67	to	38	67
[Actor:move]	3935	Seri	move from	46	63	to	46	64
[Actor:move]	134313	rattlesnake	move from	38	67	to	39	67
[Actor:move]	3935	Seri	move from	46	64	to	46	65
[Actor:move]	134313	rattlesnake	move from	39	67	to	39	66
[Actor:move]	3935	Seri	move from	46	65	to	45	65
[Actor:move]	134313	rattlesnake	move from	39	66	to	39	65
[Actor:move]	3935	Seri	move from	45	65	to	44	66
[Actor:move]	3935	Seri	move from	44	66	to	43	67
[Actor:move]	134313	rattlesnake	move from	39	65	to	40	65
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (rattlesnake)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Rattlesnake shrugs off the critical damage!
checkHit	29	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3063632
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Rattlesnake for #GREEN#696 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Rattlesnake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	43	67	to	42	67
[Actor:move]	3935	Seri	move from	42	67	to	41	67
[Actor:move]	3935	Seri	move from	41	67	to	40	67
[Actor:move]	3935	Seri	move from	40	67	to	39	67
[Actor:move]	3935	Seri	move from	39	67	to	39	68
[Actor:move]	3935	Seri	move from	39	68	to	39	69
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	39	69	to	38	68
[Actor:move]	3935	Seri	move from	38	68	to	37	67
[Identify]	dreamer's alchemist's lamp of health	true
[LOG]	Seri picks up (N.): #0080FF##UID:134949:0#dreamer's alchemist's lamp of health#LAST#.
[Actor:move]	3935	Seri	move from	37	67	to	37	66
[Actor:move]	3935	Seri	move from	37	66	to	38	65
[Actor:move]	3935	Seri	move from	38	65	to	39	64
[Actor:move]	3935	Seri	move from	39	64	to	38	63
[Actor:move]	3935	Seri	move from	38	63	to	37	62
[Actor:move]	3935	Seri	move from	37	62	to	37	61
[Actor:move]	3935	Seri	move from	37	61	to	37	60
[Actor:move]	3935	Seri	move from	37	60	to	37	59
[Actor:move]	3935	Seri	move from	37	59	to	37	58
[Actor:move]	3935	Seri	move from	37	58	to	37	57
[Actor:move]	3935	Seri	move from	37	57	to	37	56
[Actor:move]	3935	Seri	move from	37	56	to	37	55
[Actor:move]	3935	Seri	move from	37	55	to	37	54
[Actor:move]	3935	Seri	move from	37	54	to	36	53
[Actor:move]	3935	Seri	move from	36	53	to	35	53
[Actor:move]	3935	Seri	move from	35	53	to	34	53
[Actor:move]	3935	Seri	move from	34	53	to	33	53
[target_simple AI]	135158	cold drake hatchling	selecting NEW TARGET	33	53	3935	Seri
[Actor:move]	135158	cold drake hatchling	move from	31	43	to	31	44
[target_simple AI]	135160	cold drake hatchling	selecting NEW TARGET	33	53	3935	Seri
[Actor:move]	135160	cold drake hatchling	move from	30	43	to	30	44
[target_simple AI]	135162	cold drake hatchling	selecting NEW TARGET	33	53	3935	Seri
[Actor:move]	135162	cold drake hatchling	move from	32	44	to	32	45
[Actor:move]	3935	Seri	move from	33	53	to	32	53
[target_simple AI]	134322	orc berserker	selecting NEW TARGET	32	53	3935	Seri
[Actor:move]	134322	orc berserker	move from	33	60	to	33	59
[NPC:seen_by] Passing target	Seri	from	135158	cold drake hatchling	to	135164	cold drake hatchling
[NPC:seen_by] Passing target	Seri	from	135158	cold drake hatchling	to	134104	ice wyrm
[NPC:seen_by] Passing target	Seri	from	135158	cold drake hatchling	to	135121	cold drake
[Actor:move]	135158	cold drake hatchling	move from	31	44	to	31	45
[Actor:move]	135160	cold drake hatchling	move from	30	44	to	30	45
[Actor:move]	135162	cold drake hatchling	move from	32	45	to	32	46
[Actor:move]	135164	cold drake hatchling	move from	31	42	to	30	43
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the south (orc berserker - offscreen)).
[LOG]	
[Actor:move]	3935	Seri	move from	32	53	to	32	54
[use_tactical AI] === Action Selected:	134104	ice wyrm	closein	 AI:move_complex
[Actor:move]	134104	ice wyrm	move from	31	41	to	30	42
[target_simple AI]	134322	orc berserker	selecting NEW TARGET	32	54	3935	Seri
[Actor:move]	134322	orc berserker	move from	33	59	to	33	58
[Actor:move]	3935	Seri	move from	32	54	to	32	55
[Actor:move]	135121	cold drake	move from	32	42	to	32	43
[Actor:move]	135158	cold drake hatchling	move from	31	45	to	31	46
[target_simple AI]	135160	cold drake hatchling	selecting NEW TARGET	32	55	3935	Seri
[Actor:move]	135160	cold drake hatchling	move from	30	45	to	30	46
[Actor:move]	135162	cold drake hatchling	move from	32	46	to	32	47
[Actor:move]	135164	cold drake hatchling	move from	30	43	to	30	44
[Actor:move]	3935	Seri	move from	32	55	to	32	56
[use_tactical AI] === Action Selected:	134104	ice wyrm	closein	 AI:move_complex
[Actor:move]	134104	ice wyrm	move from	30	42	to	30	43
[improved_talented AI] chooses for	134322	orc berserker	T_INFUSION:_HEALING_1
[LOG]	Orc berserker uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[Actor:move]	135121	cold drake	move from	32	43	to	32	44
[Actor:move]	135158	cold drake hatchling	move from	31	46	to	31	47
[Actor:move]	135160	cold drake hatchling	move from	30	46	to	30	47
[Actor:move]	135162	cold drake hatchling	move from	32	47	to	32	48
[Actor:move]	135164	cold drake hatchling	move from	30	44	to	30	45
[LOG]	Orc berserker receives #LIGHT_GREEN#138 healing#LAST# from Infusion: Healing.
[Actor:move]	134322	orc berserker	move from	33	58	to	32	57
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc berserker	dam/apr/atk/mult ::	72.147553068308	69.677664276969	63	1	vs. armor/def	-10	19
[ATTACK] after melee attack bonus hooks & callbacks::	72.147553068308	69.677664276969	63	1	vs. armor/def	-10	19
checkHit	63	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	-10	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	19	=	11
[PHYS CRIT %]	42.300007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc berserker	dam/apr/atk/mult ::	72.858363904186	79.347080346211	63	1	vs. armor/def	-10	19
[ATTACK] after melee attack bonus hooks & callbacks::	72.858363904186	79.347080346211	63	1	vs. armor/def	-10	19
checkHit	63	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	-10	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	19	=	11
[PHYS CRIT %]	42.800007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	126.16
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc berserker!#{normal}#
[Actor:move]	3935	Seri	move from	32	56	to	32	56
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc berserker for #LIGHT_GREEN#97 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#160 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#257#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	134104	ice wyrm	closein	 AI:move_complex
[Actor:move]	134104	ice wyrm	move from	30	43	to	30	44
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	35	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3068380
[Actor:move]	135121	cold drake	move from	32	44	to	31	45
[Actor:move]	135158	cold drake hatchling	move from	31	47	to	31	48
[Actor:move]	135160	cold drake hatchling	move from	30	47	to	30	48
[Actor:move]	135162	cold drake hatchling	move from	32	48	to	32	49
[Actor:move]	135164	cold drake hatchling	move from	30	45	to	30	46
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc berserker for #{bold}##GREEN#943 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc berserker!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (cold drake hatchling - offscreen)).
[Actor:move]	3935	Seri	move from	32	56	to	32	55
[use_tactical AI] === Action Selected:	134104	ice wyrm	closein	 AI:move_complex
[Actor:move]	134104	ice wyrm	move from	30	44	to	30	45
[improved_talented AI] chooses for	135121	cold drake	T_ICE_BREATH
[MIND CRIT %]	1
[MIND CRIT %]	32.800007060581
[LOG]	Seri attunes to the damage.
[LOG]	Seri resists the freeze!
checkHit	29	vs	24	=> chance to hit	63
checkHit	30	vs	24	=> chance to hit	65
[LOG]	#ORANGE#Cold drake hatchling shrugs off the effect 'Frozen'!
Cloned shader 53
[SHADER] setting reset param	tick_start	3070032
[target_simple AI]	135158	cold drake hatchling	selecting NEW TARGET	32	55	3935	Seri
[Actor:move]	135160	cold drake hatchling	move from	30	48	to	30	49
[Actor:move]	135162	cold drake hatchling	move from	32	49	to	32	50
[Actor:move]	135164	cold drake hatchling	move from	30	46	to	30	47
[LOG]	Something hits #fbd578#Seri#LAST# for #1133F3#(38 antimagic)#LAST#, #1133F3#165 cold#LAST# (#RED##{bold}#165#LAST##{normal}# total damage).
[LOG]	Something hits Cold drake hatchling for #1133F3#0 cold#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	32	55	to	32	54
[use_tactical AI] === Action Selected:	134104	ice wyrm	closein	 AI:move_complex
[Actor:move]	134104	ice wyrm	move from	30	45	to	30	46
[Actor:move]	135121	cold drake	move from	31	45	to	31	46
[target_simple AI]	135158	cold drake hatchling	selecting NEW TARGET	32	54	3935	Seri
[Actor:move]	135160	cold drake hatchling	move from	30	49	to	30	50
[Actor:move]	135162	cold drake hatchling	move from	32	50	to	32	51
[target_simple AI]	135164	cold drake hatchling	selecting NEW TARGET	32	54	3935	Seri
[Actor:move]	135164	cold drake hatchling	move from	30	47	to	30	48
[Actor:move]	3935	Seri	move from	32	54	to	32	53
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	32.800007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Cold drake hatchling resists the freeze!
checkHit	30	vs	68	=> chance to hit	0
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	Ice wyrm resists the freeze!
checkHit	30	vs	68	=> chance to hit	0
[LOG]	Cold drake hatchling is encased in ice!
checkHit	39	vs	68	=> chance to hit	0
[LOG]	Cold drake is encased in ice!
Cloned shader 53
[SHADER] setting reset param	tick_start	3071582
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cold drake hatchling for #{bold}##1133F3#243 cold#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cold drake for #1133F3#243 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cold drake hatchling for #1133F3#243 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #1133F3#243 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ice wyrm for #1133F3#243 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #STEEL_BLUE#(97 to ice)#LAST#, #1133F3#146 cold#LAST# (#RED##{bold}#146#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Ice wyrm for #1133F3#55 cold#LAST# damage.
[LOG]	Elemental Surge hits Cold drake for #1133F3#55 cold#LAST# damage.
[use_tactical AI] === Action Selected:	134104	ice wyrm	attackarea	 talent:T_ICE_BREATH
[LOG]	#YELLOW##{bold}#Ice wyrm breathes ice!#{normal}##LAST#
[MIND CRIT %]	1
checkHit	29	vs	32	=> chance to hit	43
[LOG]	Cold drake hatchling is encased in ice!
checkHit	31	vs	32	=> chance to hit	48
[LOG]	#ORANGE#Seri shrugs off the effect 'Frozen'!
[LOG]	Cold drake hatchling resists the freeze!
Cloned shader 53
[SHADER] setting reset param	tick_start	3071645
[target_simple AI]	135121	cold drake	selecting NEW TARGET	32	53	3935	Seri
[target_simple AI]	135158	cold drake hatchling	selecting NEW TARGET	32	53	3935	Seri
[Actor:move]	135158	cold drake hatchling	move from	31	48	to	31	49
[target_simple AI]	135160	cold drake hatchling	selecting NEW TARGET	32	53	3935	Seri
[target_simple AI]	135162	cold drake hatchling	selecting NEW TARGET	32	53	3935	Seri
[target_simple AI]	135164	cold drake hatchling	selecting NEW TARGET	32	53	3935	Seri
[LOG]	#UID:134104:0#Ice wyrm hits Cold drake hatchling for #1133F3#0 cold#LAST# damage.
[LOG]	#UID:134104:0#Ice wyrm hits #fbd578#Seri#LAST# for #1133F3#(38 antimagic)#LAST#, #1133F3#108 cold#LAST# (#RED##{bold}#108#LAST##{normal}# total damage).
[LOG]	#UID:134104:0#Ice wyrm hits Cold drake hatchling for #1133F3#0 cold#LAST# damage.
[LOG]	#UID:134104:0#Ice wyrm hits Something for #1133F3#0 cold#LAST# damage.
[LOG]	#UID:134104:0#Ice wyrm hits Something for #1133F3#0 cold#LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	32.800007060581
[LOG]	Cold drake hatchling resists the stun!
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	#00ffff#Welcome to level 34 [Seri].
[LOG]	Seri has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Seri the level 34 Yeek Wyrmic
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:18:0#ice wyrm tooth (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/cold_drake/death1.ogg	:=:	sound "/data/sound/creatures/cold_drake/death1.ogg" : <static>
checkHit	29	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3073381
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cold drake hatchling for #STEEL_BLUE#(234 to ice)#LAST#, #ROYAL_BLUE#351 lightning#LAST# (#RED##{bold}#351#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cold drake for #STEEL_BLUE#(262 to ice)#LAST#, #ROYAL_BLUE#393 lightning#LAST# (#RED##{bold}#393#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cold drake hatchling for #STEEL_BLUE#(228 to ice)#LAST#, #ROYAL_BLUE#343 lightning#LAST# (#RED##{bold}#343#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #STEEL_BLUE#(263 to ice)#LAST#, #ROYAL_BLUE#394 lightning#LAST# (#RED##{bold}#394#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ice wyrm for #ROYAL_BLUE#770 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cold drake hatchling for #ROYAL_BLUE#697 lightning#LAST# damage.
[LOG]	Elemental Surge hits Cold drake hatchling for #STEEL_BLUE#(111 to ice)#LAST#, #ROYAL_BLUE#167 lightning#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Ice wyrm for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	Elemental Surge hits Cold drake hatchling for #ROYAL_BLUE#278 lightning#LAST# damage.
[LOG]	Elemental Surge hits Cold drake for #STEEL_BLUE#(111 to ice)#LAST#, #ROYAL_BLUE#167 lightning#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
[LOG]	#{bold}#Elemental Surge killed Cold drake hatchling!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Cold drake hatchling!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Ice wyrm!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Cold drake!#{normal}#
[target_simple AI]	135162	cold drake hatchling	selecting NEW TARGET	32	53	3935	Seri
[LOG]	
[Actor:move]	3935	Seri	move from	32	53	to	32	52
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Cold drake hatchling!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	72.147553068308	69.677664276969	63	2.0589117562234	vs. armor/def	5	0
[ATTACK] after melee attack bonus hooks & callbacks::	72.147553068308	69.677664276969	63	2.0589117562234	vs. armor/def	5	0
checkHit	63	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	72
[PHYS CRIT %] axe accuracy bonus	63	0	=	15.75
[PHYS CRIT %]	47.050007060581
[ATTACK] after crit	72
[ATTACK] after mult	148.24164644808
[ATTACK]	target on_melee_hit:	6	COLD	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	72.858363904186	79.347080346211	63	2.0589117562234	vs. armor/def	5	0
[ATTACK] after melee attack bonus hooks & callbacks::	72.858363904186	79.347080346211	63	2.0589117562234	vs. armor/def	5	0
checkHit	63	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	0	=	15.75
[PHYS CRIT %]	47.550007060581
[ATTACK] after crit	127.82
[ATTACK] after mult	263.17010068047
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Cold drake hatchling!#{normal}#
[ATTACK]	target on_melee_hit:	6	COLD	vs	0
checkHit	56	vs	29	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cold drake hatchling for #STEEL_BLUE#(69 to ice)#LAST#, #LIGHT_GREEN#103 nature#LAST# (#RED##{bold}#103#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #1133F3#6 cold#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#93 healing#LAST# from #UID:135162:0#Cold drake hatchling.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	
table: 0x04e622a0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
[LOG]	Seri deactivates #{bold}##ORANGE#Psiblades#LAST#.
Disabling psiblade	creative pulsing mindstar
Disabling psiblade	living mindstar 'Manizilamas'
[LOG]	Seri activates #{bold}##ORANGE#Psiblades#LAST#.
Activating psiblade	creative pulsing mindstar
Activating psiblade	living mindstar 'Manizilamas'
[LOG]	Seri deactivates #{bold}##ORANGE#Icy Skin#LAST#.
[LOG]	Seri activates #{bold}##ORANGE#Icy Skin#LAST#.
[LOG]	Seri deactivates #{bold}##ORANGE#Antimagic Shield#LAST#.
[LOG]	Seri activates #{bold}##ORANGE#Antimagic Shield#LAST#.
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
New GL Shader program 82
*p 82: Uniform: 0: 1406 tick
*p 82: Uniform: 1: 1406 tick_start
*p 82: Uniform: 2: 1406 time_factor
*p 82: Uniform: 3: 1406 cylinderRotationSpeed
*p 82: Uniform: 4: 1406 cylinderRadius
*p 82: Uniform: 5: 1406 noup
*p 82: Uniform: 6: 1406 cylinderHeight
*p 82: Uniform: 7: 1406 cylinderVerticalPos
*p 82: Uniform: 8: 1406 appearTime
*p 82: Uniform: 9: 1406 repeatTimes
*p 82: Uniform: 10: 1406 unbalancedSize
*p 82: Uniform: 11: 8B5E tex
[SHADER] setting reset param	tick_start	3094389
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
New GL Shader program 83
*p 83: Uniform: 0: 1406 tick
*p 83: Uniform: 1: 1406 tick_start
*p 83: Uniform: 2: 1406 time_factor
*p 83: Uniform: 3: 1406 cylinderRotationSpeed
*p 83: Uniform: 4: 1406 cylinderRadius
*p 83: Uniform: 5: 1406 noup
*p 83: Uniform: 6: 1406 cylinderHeight
*p 83: Uniform: 7: 1406 cylinderVerticalPos
*p 83: Uniform: 8: 1406 appearTime
*p 83: Uniform: 9: 1406 repeatTimes
*p 83: Uniform: 10: 1406 unbalancedSize
*p 83: Uniform: 11: 8B5E tex
[SHADER] setting reset param	tick_start	3094389
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	32	52	to	32	51
[LOG]	You pickup 2.55 gold pieces.
[Actor:move]	3935	Seri	move from	32	51	to	31	50
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[target_simple AI]	135123	cold drake	selecting NEW TARGET	31	50	3935	Seri
[Actor:move]	135123	cold drake	move from	32	40	to	32	41
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (cold drake - offscreen)).
[LOG]	
table: 0x04e622a0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
Deleting temp shader	rotatingshield[appearTime=0.2,noup=1]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=2]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting shader 73 (is clone 0)
Deleting shader 72 (is clone 0)
Deleting shader 71 (is clone 0)
Deleting shader 61 (is clone 0)
Server latency	96
[LOG]	Seri deactivates #{bold}##ORANGE#Psiblades#LAST#.
Disabling psiblade	creative pulsing mindstar
Disabling psiblade	living mindstar 'Manizilamas'
[LOG]	Seri activates #{bold}##ORANGE#Psiblades#LAST#.
Activating psiblade	creative pulsing mindstar
Activating psiblade	living mindstar 'Manizilamas'
[LOG]	Seri deactivates #{bold}##ORANGE#Icy Skin#LAST#.
[LOG]	Seri activates #{bold}##ORANGE#Icy Skin#LAST#.
[LOG]	Seri deactivates #{bold}##ORANGE#Antimagic Shield#LAST#.
[LOG]	Seri activates #{bold}##ORANGE#Antimagic Shield#LAST#.
Cloned shader 82
[SHADER] setting reset param	tick_start	3121798
Cloned shader 83
[SHADER] setting reset param	tick_start	3121798
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting temp shader	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
Deleting shader 76 (is clone 0)
Deleting shader 69 (is clone 0)
[LOG]	You already have too many of this inscription.
[CHAT] loaded	welcome	table: 0x0efc9e20
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Cancel	nil	nil
[LOG]	You are now inscribed with Infusion: Regeneration.
[Identify]	regeneration infusion of the warrior	true
[ActorObjectUse] useObjectDisable: 	regeneration infusion of the warrior	inven/slot	1	1	tid	nil
[LOG]	You have no more #00FF80##UID:3651:0#regeneration infusion of the warrior (heal 493; 16 cd)#LAST#.
Loading tile from tileset	/data/gfx/talents/infusion__regeneration.png
[improved_talented AI] chooses for	135123	cold drake	T_ICE_BREATH
[LOG]	#YELLOW##{bold}#Cold drake breathes ice!#{normal}##LAST#
[MIND CRIT %]	1
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
checkHit	31	vs	24	=> chance to hit	68
[LOG]	#ORANGE#Seri shrugs off the effect 'Frozen'!
Cloned shader 53
[SHADER] setting reset param	tick_start	3138518
[LOG]	#UID:135123:0#Cold drake hits #fbd578#Seri#LAST# for #1133F3#(39 antimagic)#LAST#, #1133F3#144 cold#LAST# (#RED##{bold}#144#LAST##{normal}# total damage).
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[Actor:move]	3935	Seri	move from	31	50	to	31	49
[LOG]	You pickup 0.65 gold pieces.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	
[Actor:move]	3935	Seri	move from	31	49	to	31	48
[Actor:move]	135123	cold drake	move from	32	41	to	32	42
Deleting temp shader	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	38	vs	68	=> chance to hit	0
[LOG]	Cold drake is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3151513
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cold drake for #GREEN#699 acid#LAST# damage.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[target_simple AI]	135123	cold drake	selecting NEW TARGET	31	48	3935	Seri
[Actor:move]	135123	cold drake	move from	32	42	to	32	43
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
Cloned shader 53
[SHADER] setting reset param	tick_start	3152664
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Cold drake for #1133F3#147 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Cold drake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:961:0#Talent Devouring Flame is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	#00ff00##UID:108:0#Talent Infusion: Regeneration is ready to use.
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	Rested for 42 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	31	48	to	30	48
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	3935	Seri	move from	30	48	to	30	49
[Actor:move]	3935	Seri	move from	30	49	to	30	50
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	3935	Seri	move from	30	50	to	30	49
[Actor:move]	3935	Seri	move from	30	49	to	30	48
[Actor:move]	3935	Seri	move from	30	48	to	30	47
[Actor:move]	3935	Seri	move from	30	47	to	30	46
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	30	46	to	31	46
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	3935	Seri	move from	31	46	to	32	45
[Actor:move]	3935	Seri	move from	32	45	to	32	44
[Actor:move]	3935	Seri	move from	32	44	to	32	43
[LOG]	You pickup 0.95 gold pieces.
[Actor:move]	3935	Seri	move from	32	43	to	31	42
[Actor:move]	3935	Seri	move from	31	42	to	32	41
[target_simple AI]	134202	large white snake	selecting NEW TARGET	32	41	3935	Seri
[Actor:move]	134202	large white snake	move from	32	32	to	31	33
[Actor:move]	3935	Seri	move from	32	41	to	32	40
[Actor:move]	134202	large white snake	move from	31	33	to	32	33
[Actor:move]	3935	Seri	move from	32	40	to	32	39
[Actor:move]	134202	large white snake	move from	32	33	to	32	34
[Actor:move]	3935	Seri	move from	32	39	to	31	39
[Actor:move]	134202	large white snake	move from	32	34	to	32	35
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (large white snake)).
[LOG]	
[Actor:move]	3935	Seri	move from	31	39	to	31	39
[Actor:move]	3935	Seri	move from	31	39	to	31	39
[Actor:move]	3935	Seri	move from	31	39	to	31	39
[Actor:move]	3935	Seri	move from	31	39	to	30	38
[Actor:move]	134202	large white snake	move from	32	35	to	31	36
[Actor:move]	3935	Seri	move from	30	38	to	30	37
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	32.2983251001	10	29	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	32.2983251001	10	29	1	vs. armor/def	38.044906330137	44
checkHit	29	vs	44	=> chance to hit	13
[LOG]	#UID:134202:0#Large white snake misses #fbd578#Seri#LAST#.
[SOUND] loading from	/data/sound/creatures/snakes/snake_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_1.ogg" : <static>
[Actor:move]	134202	large white snake	move from	31	36	to	31	36
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	1	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	69.677664276969	vs. armor/hardiness	1	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.350007060581
[ATTACK] after crit	131.14
[ATTACK] after mult	131.14
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Large white snake!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	1	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	1	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.850007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	129.48
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Large white snake!#{normal}#
[Actor:move]	3935	Seri	move from	30	37	to	30	37
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Large white snake for #{bold}##LIGHT_GREEN#167 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#165 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#331#LAST##{normal}# total damage).
[improved_talented AI] chooses for	134202	large white snake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	32.2983251001	10	29	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	32.2983251001	10	29	1	vs. armor/def	38.044906330137	44
checkHit	29	vs	44	=> chance to hit	13
[LOG]	#UID:134202:0#Large white snake misses #fbd578#Seri#LAST#.
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Large white snake!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	1	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	1	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.350007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	252.91672013448
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Large white snake!#{normal}#
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	1	24
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	1	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	1	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.850007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	266.5878941958
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Large white snake!#{normal}#
checkHit	56	vs	29	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Large white snake for #{bold}##LIGHT_GREEN#322 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#102 healing#LAST# from #UID:134202:0#Large white snake.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Large white snake!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	30	37	to	30	36
[Actor:move]	3935	Seri	move from	30	36	to	31	35
[Actor:move]	3935	Seri	move from	31	35	to	31	34
[Actor:move]	3935	Seri	move from	31	34	to	31	33
[Actor:move]	3935	Seri	move from	31	33	to	32	32
[Actor:move]	3935	Seri	move from	32	32	to	32	31
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	32	31	to	32	30
[target_simple AI]	134123	forest troll	selecting NEW TARGET	32	30	3935	Seri
[Actor:move]	134123	forest troll	move from	32	21	to	32	22
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	32	30	to	32	29
[Actor:move]	134123	forest troll	move from	32	22	to	32	23
[Actor:move]	3935	Seri	move from	32	29	to	32	28
[Actor:move]	3935	Seri	move from	32	28	to	31	27
[Actor:move]	134123	forest troll	move from	32	23	to	32	24
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	31	27	to	31	26
[Identify]	sapper's dwarven-steel pickaxe	true
[LOG]	Seri picks up (J.): #0080FF##UID:134974:0#sapper's dwarven-steel pickaxe (dig speed 24 turns)#LAST#.
[Actor:move]	134123	forest troll	move from	32	24	to	32	25
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	4	16
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	4	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	126.16
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	4	16
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	4	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	81	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	81
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	134.46
[ATTACK] after mult	134.46
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[LOG]	Forest troll shrugs off the critical damage!
[Actor:move]	3935	Seri	move from	31	26	to	31	26
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##LIGHT_GREEN#160 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#103 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#263#LAST##{normal}# total damage).
[improved_talented AI] chooses for	134123	forest troll	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	40.071499799977	6	25	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	40.071499799977	6	25	1	vs. armor/def	38.044906330137	44
checkHit	25	vs	44	=> chance to hit	3
[LOG]	#UID:134123:0#Forest troll misses #fbd578#Seri#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	4	16
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	4	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	132.8
[ATTACK] after mult	132.8
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	4	16
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	4	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	132.8
[ATTACK] after mult	132.8
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[Actor:move]	3935	Seri	move from	31	26	to	31	26
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##LIGHT_GREEN#169 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#169 nature#{normal}##LAST# (#RED##{bold}#338#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Forest troll for #LIGHT_GREEN#291 nature#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Forest troll!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	31	26	to	32	25
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	32	25	to	31	25
[Actor:move]	3935	Seri	move from	31	25	to	30	24
[Actor:move]	3935	Seri	move from	30	24	to	31	23
[Actor:move]	3935	Seri	move from	31	23	to	32	22
[Actor:move]	3935	Seri	move from	32	22	to	32	21
[Actor:move]	3935	Seri	move from	32	21	to	32	20
[Identify]	shadow cashmere cloak of the Shaloren	true
[LOG]	Seri picks up (u.): #0080FF##UID:134909:0#shadow cashmere cloak of the Shaloren (2 def, 0 armour)#LAST#.
[Actor:move]	3935	Seri	move from	32	20	to	31	21
[Actor:move]	3935	Seri	move from	31	21	to	30	22
[Actor:move]	3935	Seri	move from	30	22	to	29	23
[Actor:move]	3935	Seri	move from	29	23	to	28	24
[Actor:move]	3935	Seri	move from	28	24	to	27	23
[Actor:move]	3935	Seri	move from	27	23	to	26	23
[Actor:move]	3935	Seri	move from	26	23	to	25	23
[Actor:move]	3935	Seri	move from	25	23	to	24	23
[Actor:move]	3935	Seri	move from	24	23	to	23	23
[Actor:move]	3935	Seri	move from	23	23	to	22	24
[Actor:move]	3935	Seri	move from	22	24	to	21	23
[Actor:move]	3935	Seri	move from	21	23	to	20	23
[Actor:move]	3935	Seri	move from	20	23	to	19	24
[Actor:move]	3935	Seri	move from	19	24	to	18	23
[target_simple AI]	134892	stone troll	selecting NEW TARGET	18	23	3935	Seri
[Actor:move]	134892	stone troll	move from	9	25	to	10	25
[Actor:move]	3935	Seri	move from	18	23	to	17	23
[Actor:move]	134892	stone troll	move from	10	25	to	11	25
[Actor:move]	3935	Seri	move from	17	23	to	16	23
[Actor:move]	3935	Seri	move from	16	23	to	15	23
[Actor:move]	134892	stone troll	move from	11	25	to	12	25
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (stone troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	32	vs	68	=> chance to hit	0
[LOG]	Stone troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3166020
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #GREEN#699 acid#LAST# damage.
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_2.ogg" : <static>
[Actor:move]	134892	stone troll	move from	12	25	to	13	24
[LOG]	
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
[Actor:move]	3935	Seri	move from	15	23	to	14	23
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Stone troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	7	16
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	7	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	131.14
[ATTACK] after mult	270.00568771113
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Stone troll!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	7	16
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	7	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	78
[ATTACK] after mult	160.59511698542
checkHit	56	vs	32	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #{bold}##LIGHT_GREEN#343 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#102 healing#LAST# from #UID:134892:0#Stone troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	14	23	to	13	24
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	3935	Seri	move from	13	24	to	12	25
[Actor:move]	3935	Seri	move from	12	25	to	11	25
[Actor:move]	3935	Seri	move from	11	25	to	11	26
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	11	26	to	10	27
[Identify]	grounding hardened leather belt of transcendence	true
[LOG]	Seri picks up (s.): #00FF80##UID:134962:0#grounding hardened leather belt of transcendence#LAST#.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	3935	Seri	move from	10	27	to	9	26
[Actor:move]	3935	Seri	move from	9	26	to	9	25
[Actor:move]	3935	Seri	move from	9	25	to	9	24
[Actor:move]	3935	Seri	move from	9	24	to	10	23
[Actor:move]	3935	Seri	move from	10	23	to	9	22
[Actor:move]	3935	Seri	move from	9	22	to	9	21
[Actor:move]	3935	Seri	move from	9	21	to	10	20
Deleting shader 59 (is clone 0)
Deleting shader 57 (is clone 0)
[Actor:move]	3935	Seri	move from	10	20	to	9	19
[target_simple AI]	134154	forest troll	selecting NEW TARGET	9	19	3935	Seri
[Actor:move]	134154	forest troll	move from	9	10	to	9	11
[Actor:move]	3935	Seri	move from	9	19	to	9	18
[Actor:move]	3935	Seri	move from	9	18	to	9	17
[NPC:seen_by] Passing target	Seri	from	134154	forest troll	to	134069	weaver young
[Actor:move]	134154	forest troll	move from	9	11	to	9	12
[Actor:move]	134069	weaver young	move from	14	10	to	13	9
[Actor:move]	3935	Seri	move from	9	17	to	9	16
[Actor:move]	134154	forest troll	move from	9	12	to	9	13
[LOG]	Seri is affected by the glimmerstone!
[Actor:move]	134069	weaver young	move from	13	9	to	12	10
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (forest troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	21	vs	68	=> chance to hit	0
checkHit	18	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3169421
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#1160 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##GREEN#1160 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	9	16	to	9	15
[Actor:move]	3935	Seri	move from	9	15	to	9	14
[Actor:move]	3935	Seri	move from	9	14	to	9	13
[LOG]	You pickup 0.40 gold pieces.
[LOG]	
[Actor:move]	3935	Seri	move from	9	13	to	9	12
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (orc soldier)).
[LOG]	
[Actor:move]	3935	Seri	move from	9	12	to	10	11
[target_simple AI]	134338	orc soldier	selecting NEW TARGET	10	11	3935	Seri
[improved_talented AI] chooses for	134338	orc soldier	T_INFUSION:_HEALING_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Orc soldier receives #LIGHT_GREEN#157 healing#LAST# from Infusion: Healing.
Deleting shader 53 (is clone 1)
[improved_talented AI] chooses for	134338	orc soldier	T_ORC_FURY
[LOG]	Orc soldier uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc soldier enters a state of bloodlust.
[Actor:move]	134338	orc soldier	move from	18	11	to	17	11
[LOG]	
[LOG]	#GOLD#An object rolls from the chest!
[Actor:move]	135025	fiery orc wyrmic	(forced) move from	nil	nil	to	9	10
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:move]	135037	stone troll	(forced) move from	nil	nil	to	10	12
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_mt.png
[Actor:move]	135038	mountain troll thunderer	(forced) move from	nil	nil	to	9	12
[Actor:move]	135040	orc soldier	(forced) move from	nil	nil	to	11	12
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[LOG]	#GOLD#But the chest was guarded!
[resolveObject] CREATE FOR	135216	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected basic	102.0422993181	106.1
[resolveObject] CREATED OBJECT:	135221	dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135221	dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	135216	orc soldier	(forced) move from	nil	nil	to	8	10
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	135222	orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Ego	101.03825560867	101.1
[resolveObject] CREATED OBJECT:	135224	acidic dwarven-steel greatsword	tries left:	1
[resolveObject] adding to main inventory:	135224	acidic dwarven-steel greatsword
[resolveObject] CREATE FOR	135222	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	93.529806621132	96.1
[resolveObject] CREATED OBJECT:	135228	balanced dwarven-steel battleaxe of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135228	balanced dwarven-steel battleaxe of erosion	added to inventory	MAINHAND
[Actor:move]	135222	orc soldier	(forced) move from	nil	nil	to	10	9
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	135222	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	135234	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected basic	103.94471679134	106.1
[resolveObject] CREATED OBJECT:	135236	dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135236	dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	135234	orc soldier	(forced) move from	nil	nil	to	9	9
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	135237	orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Lore	110.63654351797	112.1
[resolveObject] CREATED OBJECT:	135242	how to become a necromancer, part 4	tries left:	1
[resolveObject] adding to main inventory:	135242	how to become a necromancer, part 4
[ActorObjectUse] useObjectEnable: 	how to become a necromancer, part 4	by	orc soldier	inven/slot	1	nil
[ActorObjectUse] Object	how to become a necromancer, part 4	135242	is ineligible for talent interface
Added unique	mod.class.Object/how to become a necromancer, part 4	::	1
[resolveObject] CREATE FOR	135237	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	57.757224839833	76.1
[resolveObject] CREATED OBJECT:	135243	enhanced dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	135243	enhanced dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	135237	orc soldier	(forced) move from	nil	nil	to	8	9
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	135237	orc soldier	wearing main inventory
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[ActorObjectUse] useObjectDisable: 	how to become a necromancer, part 4	inven/slot	1	1	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	42	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	42	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	21	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3175417
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#897 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Mountain troll thunderer for #ROYAL_BLUE#1001 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #{bold}##ROYAL_BLUE#841 lightning#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fiery orc wyrmic for #ROYAL_BLUE#850 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	Elemental Surge hits Mountain troll thunderer for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	Elemental Surge hits Fiery orc wyrmic for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	Elemental Surge hits Stone troll for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Fiery orc wyrmic!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Mountain troll thunderer!#{normal}#
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	32	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3179471
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #1133F3#735 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #1133F3#735 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #1133F3#735 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #1133F3#229 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[maintenance AI] turn	2129063	135222	orc soldier	selected action:	self_heal	tid:T_INFUSION:_HEALING_1
[Actor:move]	135222	orc soldier	move from	10	9	to	9	10
[Actor:move]	135234	orc soldier	move from	9	9	to	10	9
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc soldier!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	2	23
checkHit	63	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	23	=	10
[PHYS CRIT %]	41.600007060581
[ATTACK] after crit	132.8
[ATTACK] after mult	273.42348122646
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc soldier!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	2	23
checkHit	63	vs	23	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	23	=	10
[PHYS CRIT %]	42.100007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc soldier!#{normal}#
checkHit	56	vs	40	=> chance to hit	90
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #{bold}##LIGHT_GREEN#348 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#102 healing#LAST# from #UID:135222:0#Orc soldier.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[Actor:move]	135234	orc soldier	move from	10	9	to	11	10
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	129.48
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc soldier!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	81	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	81
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	44.350007060581
[ATTACK] after crit	81
[ATTACK] after mult	81
[Actor:move]	3935	Seri	move from	10	11	to	10	11
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #{bold}##LIGHT_GREEN#165 nature#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	
[LOG]	Resting starts...
Server latency	95
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	10	11	to	9	10
[Identify]	acidic dwarven-steel greatsword	true
[LOG]	Seri picks up (p.): #00FF80##UID:135224:0#acidic dwarven-steel greatsword (38-60.8 power, 2 apr)#LAST#.
[Actor:move]	3935	Seri	move from	9	10	to	8	9
[LOG]	Lore found: #0080FF#how to be a necromancer, part 4
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	necromancer-primer-4
[Actor:move]	3935	Seri	move from	8	9	to	9	9
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	9	9	to	10	9
[Actor:move]	3935	Seri	move from	10	9	to	11	9
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[Actor:move]	3935	Seri	move from	11	9	to	10	9
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[Actor:move]	3935	Seri	move from	10	9	to	9	10
[Actor:move]	3935	Seri	move from	9	10	to	8	11
[Actor:move]	3935	Seri	move from	8	11	to	7	10
[Actor:move]	3935	Seri	move from	7	10	to	6	9
[Actor:move]	3935	Seri	move from	6	9	to	5	9
[Actor:move]	3935	Seri	move from	5	9	to	4	9
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	4	9	to	3	10
[Actor:move]	3935	Seri	move from	3	10	to	2	11
[Actor:move]	3935	Seri	move from	2	11	to	3	12
[Actor:move]	3935	Seri	move from	3	12	to	2	13
[Actor:move]	3935	Seri	move from	2	13	to	2	14
[Actor:move]	3935	Seri	move from	2	14	to	3	15
[Actor:move]	3935	Seri	move from	3	15	to	2	16
[Actor:move]	3935	Seri	move from	2	16	to	2	17
[Actor:move]	3935	Seri	move from	2	17	to	2	18
[Actor:move]	3935	Seri	move from	2	18	to	2	19
[Actor:move]	3935	Seri	move from	2	19	to	2	20
[Actor:move]	3935	Seri	move from	2	20	to	3	21
[target_simple AI]	134805	giant fire ant	selecting NEW TARGET	3	21	3935	Seri
[Actor:move]	134805	giant fire ant	move from	1	31	to	1	30
[Actor:move]	3935	Seri	move from	3	21	to	4	22
[Actor:move]	3935	Seri	move from	4	22	to	4	23
[Actor:move]	134805	giant fire ant	move from	1	30	to	2	29
[Actor:move]	3935	Seri	move from	4	23	to	4	24
[improved_talented AI] chooses for	134805	giant fire ant	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 57
*p 57: Uniform: 0: 8B5E tex
*p 57: Uniform: 1: 1406 tick
*p 57: Uniform: 2: 1406 tick_start
*p 57: Uniform: 3: 1406 explosion_time_factor
*p 57: Uniform: 4: 1406 is_exploding
*p 57: Uniform: 5: 1406 projectile_time_factor
*p 57: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	3182917
[LOG]	
[LOG]	Something hits #fbd578#Seri#LAST# for #LIGHT_RED#(13 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	3935	Seri	move from	4	24	to	4	25
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (giant fire ant)).
[LOG]	
[Actor:move]	3935	Seri	move from	4	25	to	4	26
[improved_talented AI] chooses for	134805	giant fire ant	T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Giant fire ant spits flames!#{normal}##LAST#
[MIND CRIT %]	1
Cloned shader 57
[SHADER] setting reset param	tick_start	3184017
[LOG]	#UID:134805:0#Giant fire ant hits #fbd578#Seri#LAST# for #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	4	26	to	4	27
[improved_talented AI] chooses for	134805	giant fire ant	T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Giant fire ant spits flames!#{normal}##LAST#
[MIND CRIT %]	1
Cloned shader 57
[SHADER] setting reset param	tick_start	3184174
[LOG]	
[LOG]	#UID:134805:0#Giant fire ant hits #fbd578#Seri#LAST# for #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Deleting shader 57 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	28	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3184867
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Giant fire ant for #{bold}##GREEN#1160 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Giant fire ant!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	4	27	to	4	28
Deleting shader 57 (is clone 1)
[Actor:move]	3935	Seri	move from	4	28	to	3	29
[Actor:move]	3935	Seri	move from	3	29	to	3	30
[Actor:move]	3935	Seri	move from	3	30	to	3	31
[Actor:move]	3935	Seri	move from	3	31	to	3	32
[Actor:move]	3935	Seri	move from	3	32	to	3	33
[Actor:move]	3935	Seri	move from	3	33	to	3	34
[LOG]	Seri is no longer attuned.
[Actor:move]	3935	Seri	move from	3	34	to	3	35
[LOG]	
[Actor:move]	3935	Seri	move from	3	35	to	3	36
[Actor:move]	3935	Seri	move from	3	36	to	3	37
[Actor:move]	3935	Seri	move from	3	37	to	3	38
[Actor:move]	3935	Seri	move from	3	38	to	3	39
[Actor:move]	3935	Seri	move from	3	39	to	3	40
[Actor:move]	3935	Seri	move from	3	40	to	3	41
[Actor:move]	3935	Seri	move from	3	41	to	3	42
[Actor:move]	3935	Seri	move from	3	42	to	3	43
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	3	43	to	3	44
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	3	44	to	2	44
[Actor:move]	3935	Seri	move from	2	44	to	3	44
[Actor:move]	3935	Seri	move from	3	44	to	4	45
[Actor:move]	3935	Seri	move from	4	45	to	5	46
[Actor:move]	3935	Seri	move from	5	46	to	6	45
[Actor:move]	3935	Seri	move from	6	45	to	7	46
[Actor:move]	3935	Seri	move from	7	46	to	8	46
[Actor:move]	3935	Seri	move from	8	46	to	9	46
[Actor:move]	3935	Seri	move from	9	46	to	10	45
[Actor:move]	3935	Seri	move from	10	45	to	11	46
[Actor:move]	3935	Seri	move from	11	46	to	12	45
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	12	45	to	13	46
[Actor:move]	3935	Seri	move from	13	46	to	14	46
[Actor:move]	3935	Seri	move from	14	46	to	15	45
[Actor:move]	3935	Seri	move from	15	45	to	16	46
[Actor:move]	3935	Seri	move from	16	46	to	17	46
[Actor:move]	3935	Seri	move from	17	46	to	18	45
[Actor:move]	3935	Seri	move from	18	45	to	19	46
[Actor:move]	3935	Seri	move from	19	46	to	20	46
[Actor:move]	3935	Seri	move from	20	46	to	21	46
[Actor:move]	3935	Seri	move from	21	46	to	22	46
[target_simple AI]	134103	rattlesnake	selecting NEW TARGET	22	46	3935	Seri
[Actor:move]	134103	rattlesnake	move from	24	50	to	24	49
[target_simple AI]	134087	icy orc wyrmic	selecting NEW TARGET	22	46	3935	Seri
[use_tactical AI] === Action Selected:	134087	icy orc wyrmic	closein	 AI:move_complex
[use_tactical AI] turn	2129790	134087	icy orc wyrmic	### FAILED ACTION returned:	move_complex	nil
[target_simple AI]	134344	Forest Troll Hedge-Wizard	selecting NEW TARGET	22	46	3935	Seri
[use_tactical AI] === Action Selected:	134344	Forest Troll Hedge-Wizard	closein	 AI:move_complex
[Actor:move]	134344	Forest Troll Hedge-Wizard	move from	24	55	to	25	55
[target_simple AI]	135078	orc soldier	selecting NEW TARGET	22	46	3935	Seri
[Actor:move]	135078	orc soldier	move from	24	54	to	25	53
[target_simple AI]	135088	orc soldier	selecting NEW TARGET	22	46	3935	Seri
[improved_talented AI] chooses for	135088	orc soldier	T_INFUSION:_HEROISM_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[target_simple AI]	135096	orc soldier	selecting NEW TARGET	22	46	3935	Seri
[improved_talented AI] chooses for	135096	orc soldier	T_INFUSION:_MOVEMENT_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[target_simple AI]	135113	orc soldier	selecting NEW TARGET	22	46	3935	Seri
[Actor:move]	135113	orc soldier	move from	23	56	to	24	55
[LOG]	Orc soldier is moving at extreme speed!
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the southeast (rattlesnake)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[ActorObjectUse] useObjectDisable: 	grounding pair of dwarven-steel boots of strife	inven/slot	1	1	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	45	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	41	vs	68	=> chance to hit	0
checkHit	29	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3190120
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Icy orc wyrmic for #GREEN#1160 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#1160 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Rattlesnake for #GREEN#1160 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #{bold}##GREEN#1160 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#1160 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Icy orc wyrmic!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Rattlesnake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	134344	Forest Troll Hedge-Wizard	closein	 AI:move_complex
[Actor:move]	134344	Forest Troll Hedge-Wizard	move from	25	55	to	25	54
[Actor:move]	135078	orc soldier	move from	25	53	to	25	52
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the south (orc soldier - offscreen)).
[LOG]	
[Actor:move]	3935	Seri	move from	22	46	to	22	46
[Actor:move]	3935	Seri	move from	22	46	to	22	46
[Actor:move]	3935	Seri	move from	22	46	to	23	46
[use_tactical AI] === Action Selected:	134344	Forest Troll Hedge-Wizard	defend	 talent:T_RUNE:_REFLECTION_SHIELD_1
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 59
*p 59: Uniform: 0: 1406 ellipsoidalFactor
*p 59: Uniform: 1: 1406 tick
*p 59: Uniform: 2: 1406 time_factor
*p 59: Uniform: 3: 1406 oscillationSpeed
*p 59: Uniform: 4: 1406 impact_tick
*p 59: Uniform: 5: 1406 impact_time
*p 59: Uniform: 6: 8B50 impact
*p 59: Uniform: 7: 1406 wobblingSpeed
*p 59: Uniform: 8: 1406 wobblingPower
*p 59: Uniform: 9: 1406 antialiasingRadius
*p 59: Uniform: 10: 8B5E tex
*p 59: Uniform: 11: 1406 horizontalScrollingSpeed
*p 59: Uniform: 12: 1406 tick_start
*p 59: Uniform: 13: 1406 verticalScrollingSpeed
*p 59: Uniform: 14: 1406 shieldIntensity
*p 59: Uniform: 15: 1406 aadjust
*p 59: Uniform: 16: 8B51 color
*p 59: Uniform: 17: 8B51 impact_color
[SHADER] setting reset param	tick_start	3191925
[Actor:move]	135078	orc soldier	move from	25	52	to	25	51
Deleting shader 53 (is clone 1)
[use_tactical AI] === Action Selected:	134344	Forest Troll Hedge-Wizard	closein	 AI:move_complex
[Actor:move]	134344	Forest Troll Hedge-Wizard	move from	25	54	to	25	53
[Actor:move]	3935	Seri	move from	23	46	to	24	47
[Actor:move]	3935	Seri	move from	24	47	to	24	48
[improved_talented AI] chooses for	135078	orc soldier	T_ORC_FURY
[LOG]	Orc soldier uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc soldier enters a state of bloodlust.
[use_tactical AI] === Action Selected:	134344	Forest Troll Hedge-Wizard	closein	 AI:move_complex
[Actor:move]	134344	Forest Troll Hedge-Wizard	move from	25	53	to	25	52
[Actor:move]	135078	orc soldier	move from	25	51	to	25	50
[LOG]	
[Actor:move]	3935	Seri	move from	24	48	to	24	49
[Actor:move]	134344	Forest Troll Hedge-Wizard	move from	25	52	to	25	51
[ATTACK] attacking with (mainhand)	quick dwarven-steel battleaxe
[ATTACK] to 	Seri	dam/apr/atk/mult ::	80.091282993122	2	45	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	80.091282993122	2	45	1	vs. armor/def	38.044906330137	44
checkHit	45	vs	44	=> chance to hit	53
[LOG]	#UID:135078:0#Orc soldier misses #fbd578#Seri#LAST#.
[Actor:move]	135078	orc soldier	move from	25	50	to	25	50
[LOG]	
[Actor:move]	3935	Seri	move from	24	49	to	24	50
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	41	vs	68	=> chance to hit	0
[LOG]	Orc soldier is stunned!
[LOG]	Seri is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 61
*p 61: Uniform: 0: 1406 tick
*p 61: Uniform: 1: 1406 time_factor
*p 61: Uniform: 2: 1406 circleDescendSpeed
*p 61: Uniform: 3: 1406 tick_start
*p 61: Uniform: 4: 1406 noup
*p 61: Uniform: 5: 1406 circleRotationSpeed
*p 61: Uniform: 6: 8B5E tex
*p 61: Uniform: 7: 8B52 circleColor
*p 61: Uniform: 8: 1406 beamsCount
*p 61: Uniform: 9: 8B52 beamColor1
*p 61: Uniform: 10: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 69
*p 69: Uniform: 0: 1406 tick
*p 69: Uniform: 1: 1406 time_factor
*p 69: Uniform: 2: 1406 circleDescendSpeed
*p 69: Uniform: 3: 1406 tick_start
*p 69: Uniform: 4: 1406 noup
*p 69: Uniform: 5: 1406 circleRotationSpeed
*p 69: Uniform: 6: 8B5E tex
*p 69: Uniform: 7: 8B52 circleColor
*p 69: Uniform: 8: 1406 beamsCount
*p 69: Uniform: 9: 8B52 beamColor1
*p 69: Uniform: 10: 8B52 beamColor2
[LOG]	The shield around Forest Troll Hedge-Wizard crumbles.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	13	vs	68	=> chance to hit	0
[LOG]	Forest Troll Hedge-Wizard is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	3194417
[LOG]	#CRIMSON##UID:134344:0#Forest Troll Hedge-Wizard reflects damage back to #fbd578#Seri#LAST#!#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest Troll Hedge-Wizard for #SLATE#(701 absorbed)#LAST#, #ROYAL_BLUE#21 lightning#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#542 lightning#LAST# damage.
[LOG]	Elemental Surge hits Forest Troll Hedge-Wizard for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	#UID:134344:0#Forest Troll Hedge-Wizard hits #fbd578#Seri#LAST# for #SLATE#701 reflected#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	7.9423796521623	6	4	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	7.9423796521623	6	4	1	vs. armor/def	38.044906330137	44
checkHit	4	vs	44	=> chance to hit	0
[LOG]	#UID:134344:0#Forest Troll Hedge-Wizard misses #fbd578#Seri#LAST#.
[Actor:move]	134344	Forest Troll Hedge-Wizard	move from	25	51	to	25	51
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	
[LOG]	Seri uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 12% of a turn from Ancestral Life.#LAST#
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#250 healing#LAST# from Infusion: Healing.
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	13	vs	68	=> chance to hit	0
[LOG]	Forest Troll Hedge-Wizard is encased in ice!
Cloned shader 53
[SHADER] setting reset param	tick_start	3198624
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest Troll Hedge-Wizard for #1133F3#735 cold#LAST# damage.
[LOG]	Elemental Surge hits Forest Troll Hedge-Wizard for #1133F3#278 cold#LAST# damage.
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Forest Troll Hedge-Wizard!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	Forest Troll Hedge-Wizard	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	4	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	4	0
checkHit	63	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	0	=	15.75
[PHYS CRIT %]	47.350007060581
[ATTACK] after crit	76
[ATTACK] after mult	156.47729347297
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	Forest Troll Hedge-Wizard	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	4	0
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	4	0
checkHit	63	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	63	0	=	15.75
[PHYS CRIT %]	47.850007060581
[ATTACK] after crit	79
[ATTACK] after mult	162.65402874164
checkHit	56	vs	13	=> chance to hit	95
[ActorObjectUse] useObjectDisable: 	fleetfooted pair of dwarven-steel boots of phasing	inven/slot	1	2	tid	nil
[ActorObjectUse] useObjectDisable: 	Rune of Reflection	inven/slot	1	1	tid	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 5% of a turn from Ancestral Life.#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest Troll Hedge-Wizard for #STEEL_BLUE#(80 to ice)#LAST#, #LIGHT_GREEN#119 nature#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST#, #STEEL_BLUE#(83 to ice)#LAST#, #LIGHT_GREEN#124 nature#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#259#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#107 healing#LAST# from #UID:134344:0#Forest Troll Hedge-Wizard.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest Troll Hedge-Wizard!#{normal}#
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	24	50	to	25	51
[ActorObjectUse] useObjectEnable: 	Rune of Reflection	by	Seri	inven/slot	1	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Rune of Reflection	true
[LOG]	Seri picks up (c.): #FFD700##UID:134345:0#Rune of Reflection (--)#LAST#.
[ActorObjectUse] useObjectEnable: 	fleetfooted pair of dwarven-steel boots of phasing	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	fleetfooted pair of dwarven-steel boots of phasing	134346	is ineligible for talent interface
[Identify]	fleetfooted pair of dwarven-steel boots of phasing	true
[LOG]	Seri picks up (A.): #8d55ff##UID:134346:0#fleetfooted pair of dwarven-steel boots of phasing (6 def, 4 armour)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rune_of_reflection.png
[LOG]	Lore found: #0080FF#Rune of Reflection
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Rune of Reflection
[LOG]	Ran for 2 turns (stop reason: dialog is displayed).
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Seri has finished recovering.
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:661:0#Talent Vitality is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	25	51	to	25	50
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	25	50	to	25	51
[Actor:move]	3935	Seri	move from	25	51	to	24	52
[Actor:move]	3935	Seri	move from	24	52	to	23	53
[ActorObjectUse] useObjectEnable: 	grounding pair of dwarven-steel boots of strife	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	grounding pair of dwarven-steel boots of strife	135101	is ineligible for talent interface
[Identify]	grounding pair of dwarven-steel boots of strife	true
[LOG]	Seri picks up (B.): #0080FF##UID:135101:0#grounding pair of dwarven-steel boots of strife (0 def, 4 armour)#LAST#.
[Actor:move]	3935	Seri	move from	23	53	to	23	54
[Actor:move]	3935	Seri	move from	23	54	to	23	55
[Actor:move]	3935	Seri	move from	23	55	to	23	56
[Actor:move]	3935	Seri	move from	23	56	to	23	57
[Actor:move]	3935	Seri	move from	23	57	to	23	58
[Actor:move]	3935	Seri	move from	23	58	to	24	59
[Actor:move]	3935	Seri	move from	24	59	to	23	60
[Actor:move]	3935	Seri	move from	23	60	to	23	61
[Actor:move]	3935	Seri	move from	23	61	to	23	62
[Actor:move]	3935	Seri	move from	23	62	to	23	63
[Actor:move]	3935	Seri	move from	23	63	to	23	64
[Actor:move]	3935	Seri	move from	23	64	to	23	65
[Actor:move]	3935	Seri	move from	23	65	to	24	66
[Actor:move]	3935	Seri	move from	24	66	to	25	65
[LOG]	Today is the 37th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	3935	Seri	move from	25	65	to	25	64
[Actor:move]	3935	Seri	move from	25	64	to	25	63
[Actor:move]	3935	Seri	move from	25	63	to	25	62
[Actor:move]	3935	Seri	move from	25	62	to	25	61
[Actor:move]	3935	Seri	move from	25	61	to	25	60
[Actor:move]	3935	Seri	move from	25	60	to	25	59
[Actor:move]	3935	Seri	move from	25	59	to	25	58
[Actor:move]	3935	Seri	move from	25	58	to	25	57
[Actor:move]	3935	Seri	move from	25	57	to	25	56
[Actor:move]	3935	Seri	move from	25	56	to	25	55
[Actor:move]	3935	Seri	move from	25	55	to	25	54
[Actor:move]	3935	Seri	move from	25	54	to	25	53
[Actor:move]	3935	Seri	move from	25	53	to	25	52
[Actor:move]	3935	Seri	move from	25	52	to	25	51
[Actor:move]	3935	Seri	move from	25	51	to	25	50
[Actor:move]	3935	Seri	move from	25	50	to	25	49
[Actor:move]	3935	Seri	move from	25	49	to	25	48
[Actor:move]	3935	Seri	move from	25	48	to	25	47
[Actor:move]	3935	Seri	move from	25	47	to	26	46
[Actor:move]	3935	Seri	move from	26	46	to	25	45
[Actor:move]	3935	Seri	move from	25	45	to	24	44
[Actor:move]	3935	Seri	move from	24	44	to	23	44
[Actor:move]	3935	Seri	move from	23	44	to	22	44
[Actor:move]	3935	Seri	move from	22	44	to	21	44
[Actor:move]	3935	Seri	move from	21	44	to	20	44
[Actor:move]	3935	Seri	move from	20	44	to	19	44
[Actor:move]	3935	Seri	move from	19	44	to	18	44
[Actor:move]	3935	Seri	move from	18	44	to	17	44
[Actor:move]	3935	Seri	move from	17	44	to	16	44
[Actor:move]	3935	Seri	move from	16	44	to	15	44
[Actor:move]	3935	Seri	move from	15	44	to	14	44
[Actor:move]	3935	Seri	move from	14	44	to	13	44
[Actor:move]	3935	Seri	move from	13	44	to	12	44
[Actor:move]	3935	Seri	move from	12	44	to	11	44
[Actor:move]	3935	Seri	move from	11	44	to	10	44
[Actor:move]	3935	Seri	move from	10	44	to	9	44
[Actor:move]	3935	Seri	move from	9	44	to	8	44
[Actor:move]	3935	Seri	move from	8	44	to	7	44
[Actor:move]	3935	Seri	move from	7	44	to	6	44
[Actor:move]	3935	Seri	move from	6	44	to	5	44
[Actor:move]	3935	Seri	move from	5	44	to	4	43
[Actor:move]	3935	Seri	move from	4	43	to	4	42
[Actor:move]	3935	Seri	move from	4	42	to	4	41
[Actor:move]	3935	Seri	move from	4	41	to	4	40
[Actor:move]	3935	Seri	move from	4	40	to	4	39
[Actor:move]	3935	Seri	move from	4	39	to	4	38
[Actor:move]	3935	Seri	move from	4	38	to	4	37
[Actor:move]	3935	Seri	move from	4	37	to	4	36
[Actor:move]	3935	Seri	move from	4	36	to	4	35
[Actor:move]	3935	Seri	move from	4	35	to	4	34
[Actor:move]	3935	Seri	move from	4	34	to	4	33
[Actor:move]	3935	Seri	move from	4	33	to	5	32
[Actor:move]	3935	Seri	move from	5	32	to	6	32
[Actor:move]	3935	Seri	move from	6	32	to	7	32
[Actor:move]	3935	Seri	move from	7	32	to	8	32
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (orc warrior - offscreen)).
[LOG]	
[Actor:move]	3935	Seri	move from	8	32	to	9	32
[target_simple AI]	134205	orc warrior	selecting NEW TARGET	9	32	3935	Seri
[improved_talented AI] chooses for	134205	orc warrior	T_INFUSION:_WILD_1
[LOG]	Orc warrior uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Orc warrior lessens the pain.
[improved_talented AI] chooses for	134205	orc warrior	T_PRIDE_OF_THE_ORCS
[LOG]	Orc warrior uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc warrior receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[improved_talented AI] chooses for	134205	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
[Actor:move]	134205	orc warrior	move from	10	38	to	11	37
[LOG]	
[Actor:move]	3935	Seri	move from	9	32	to	9	33
[Actor:move]	3935	Seri	move from	9	33	to	9	34
[Actor:move]	134205	orc warrior	move from	11	37	to	10	36
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	40	vs	68	=> chance to hit	0
[LOG]	Orc warrior is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3206680
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#440 acid#LAST# damage.
[Actor:move]	134205	orc warrior	move from	10	36	to	9	35
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc warrior!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	252.91672013448
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc warrior!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc warrior!#{normal}#
checkHit	56	vs	40	=> chance to hit	90
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #{bold}##LIGHT_GREEN#260 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#99 healing#LAST# from #UID:134205:0#Orc warrior.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	9	34	to	9	35
[Identify]	emerald	true
[LOG]	Seri picks up (Q.): #FFFFFF##UID:134207:0#emerald#LAST#.
[LOG]	You pickup 0.90 gold pieces.
[Actor:move]	3935	Seri	move from	9	35	to	9	36
[Actor:move]	3935	Seri	move from	9	36	to	9	37
[Actor:move]	3935	Seri	move from	9	37	to	9	38
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	9	38	to	9	39
[Actor:move]	3935	Seri	move from	9	39	to	10	38
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	3935	Seri	move from	10	38	to	11	37
[Actor:move]	3935	Seri	move from	11	37	to	11	36
[Actor:move]	3935	Seri	move from	11	36	to	11	35
[Actor:move]	3935	Seri	move from	11	35	to	11	34
[Actor:move]	3935	Seri	move from	11	34	to	11	33
[Actor:move]	3935	Seri	move from	11	33	to	11	32
[Actor:move]	3935	Seri	move from	11	32	to	11	31
[Actor:move]	3935	Seri	move from	11	31	to	11	30
[Actor:move]	3935	Seri	move from	11	30	to	11	29
[Actor:move]	3935	Seri	move from	11	29	to	11	28
[Actor:move]	3935	Seri	move from	11	28	to	11	27
[Actor:move]	3935	Seri	move from	11	27	to	11	26
[Actor:move]	3935	Seri	move from	11	26	to	12	25
[Actor:move]	3935	Seri	move from	12	25	to	13	24
[Actor:move]	3935	Seri	move from	13	24	to	14	23
[Actor:move]	3935	Seri	move from	14	23	to	15	23
[Actor:move]	3935	Seri	move from	15	23	to	16	23
[Actor:move]	3935	Seri	move from	16	23	to	17	23
[Actor:move]	3935	Seri	move from	17	23	to	18	23
[Actor:move]	3935	Seri	move from	18	23	to	19	23
[Actor:move]	3935	Seri	move from	19	23	to	20	23
[Actor:move]	3935	Seri	move from	20	23	to	21	23
[Actor:move]	3935	Seri	move from	21	23	to	22	23
[Actor:move]	3935	Seri	move from	22	23	to	23	23
[Actor:move]	3935	Seri	move from	23	23	to	24	23
[Actor:move]	3935	Seri	move from	24	23	to	25	23
[Actor:move]	3935	Seri	move from	25	23	to	26	23
[Actor:move]	3935	Seri	move from	26	23	to	27	23
[Actor:move]	3935	Seri	move from	27	23	to	28	23
[Actor:move]	3935	Seri	move from	28	23	to	29	23
[Actor:move]	3935	Seri	move from	29	23	to	30	22
[Actor:move]	3935	Seri	move from	30	22	to	30	21
[Actor:move]	3935	Seri	move from	30	21	to	30	20
[Actor:move]	3935	Seri	move from	30	20	to	30	19
[Actor:move]	3935	Seri	move from	30	19	to	30	18
[target_simple AI]	134156	stone troll	selecting NEW TARGET	30	18	3935	Seri
[Actor:move]	134156	stone troll	move from	20	16	to	21	16
[Actor:move]	3935	Seri	move from	30	18	to	29	17
[Actor:move]	134156	stone troll	move from	21	16	to	22	16
[Actor:move]	3935	Seri	move from	29	17	to	28	16
[Actor:move]	3935	Seri	move from	28	16	to	27	16
[Actor:move]	134156	stone troll	move from	22	16	to	23	16
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (stone troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	33	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3209624
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #{bold}##GREEN#1160 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	27	16	to	26	16
[target_simple AI]	134114	orc soldier	selecting NEW TARGET	26	16	3935	Seri
[Actor:move]	134114	orc soldier	move from	25	7	to	25	8
[target_simple AI]	134247	orc warrior	selecting NEW TARGET	26	16	3935	Seri
[improved_talented AI] chooses for	134247	orc warrior	T_INFUSION:_HEROISM_1
[LOG]	Orc warrior uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[target_simple AI]	134830	orc warrior	selecting NEW TARGET	26	16	3935	Seri
[Actor:move]	134830	orc warrior	move from	25	10	to	25	11
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (orc warrior)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	41	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	42	vs	68	=> chance to hit	0
checkHit	40	vs	68	=> chance to hit	0
[LOG]	Orc warrior is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3212281
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#699 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#699 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#699 acid#LAST# damage.
[improved_talented AI] chooses for	134247	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[Actor:move]	134247	orc warrior	move from	24	9	to	25	10
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3213575
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #ROYAL_BLUE#721 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	26	16	to	25	16
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (orc warrior)).
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	25	16	to	24	16
[target_simple AI]	134238	orc warrior	selecting NEW TARGET	24	16	3935	Seri
[Actor:move]	134238	orc warrior	move from	16	20	to	17	20
[Actor:move]	3935	Seri	move from	24	16	to	23	16
[Identify]	balanced dwarven-steel mace of erosion	true
[LOG]	Seri picks up (t.): #00FF80##UID:134157:0#balanced dwarven-steel mace of erosion (26-36.4 power, 4 apr)#LAST#.
[improved_talented AI] chooses for	134238	orc warrior	T_PRIDE_OF_THE_ORCS
[LOG]	Orc warrior uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc warrior receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[Actor:move]	134238	orc warrior	move from	17	20	to	18	19
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (orc warrior)).
[LOG]	
[Actor:move]	3935	Seri	move from	23	16	to	22	16
[Actor:move]	3935	Seri	move from	22	16	to	21	16
[Actor:move]	134238	orc warrior	move from	18	19	to	19	18
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3219780
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #ROYAL_BLUE#638 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	
[USERCHAT] channel achievement	bbx	mainmenu	Level 20 (Nightmare (Adventure) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	21	16	to	22	16
[Actor:move]	3935	Seri	move from	22	16	to	23	15
[Actor:move]	3935	Seri	move from	23	15	to	24	14
[Actor:move]	3935	Seri	move from	24	14	to	25	13
[Actor:move]	3935	Seri	move from	25	13	to	25	12
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (orc soldier - offscreen)).
[LOG]	
[USERCHAT] channel achievement	bbx	mainmenu	Exterminator (Nightmare (Adventure) difficulty)	false	false
[Actor:move]	3935	Seri	move from	25	12	to	25	11
[target_simple AI]	134180	orc soldier	selecting NEW TARGET	25	11	3935	Seri
[improved_talented AI] chooses for	134180	orc soldier	T_PRIDE_OF_THE_ORCS
[LOG]	Orc soldier uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc soldier receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[Actor:move]	134180	orc soldier	move from	26	2	to	26	3
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	25	11	to	25	10
[Identify]	steady yew longbow	true
[LOG]	Seri picks up (s.): #00FF80##UID:134249:0#steady yew longbow#LAST#.
[LOG]	
[Actor:move]	3935	Seri	move from	25	10	to	25	9
[Actor:move]	134180	orc soldier	move from	26	3	to	26	4
[Actor:move]	3935	Seri	move from	25	9	to	25	8
[improved_talented AI] chooses for	134180	orc soldier	T_INFUSION:_WILD_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Orc soldier lessens the pain.
[Actor:move]	134180	orc soldier	move from	26	4	to	25	5
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	40	vs	68	=> chance to hit	0
[LOG]	Orc soldier is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3223481
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#551 acid#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	25	8	to	25	7
[NPC:seen_by] Passing target	Seri	from	134180	orc soldier	to	134793	orc soldier
[improved_talented AI] chooses for	134180	orc soldier	T_ORC_FURY
[LOG]	Orc soldier uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc soldier enters a state of bloodlust.
[Actor:move]	134180	orc soldier	move from	25	5	to	25	6
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	77
[ATTACK] after mult	77
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	44.350007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	129.48
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc soldier!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[Actor:move]	3935	Seri	move from	25	7	to	25	7
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #LIGHT_GREEN#79 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#132 nature#{normal}##LAST# (#RED##{bold}#211#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[improved_talented AI] chooses for	134793	orc soldier	T_INFUSION:_REGENERATION_1
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	Resting starts...
[Actor:move]	134793	orc soldier	move from	16	3	to	17	4
[Actor:move]	134793	orc soldier	move from	17	4	to	18	4
[Actor:move]	134793	orc soldier	move from	18	4	to	19	4
[Actor:move]	134793	orc soldier	move from	19	4	to	20	4
[Actor:move]	134793	orc soldier	move from	20	4	to	21	4
[Actor:move]	134793	orc soldier	move from	21	4	to	22	4
[LOG]	Rested for 7 turns (stop reason: hostile spotted to the northwest (orc soldier)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3226825
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #{bold}##ROYAL_BLUE#1100 lightning#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	25	7	to	25	6
[Actor:move]	3935	Seri	move from	25	6	to	24	5
[Actor:move]	3935	Seri	move from	24	5	to	23	4
[Actor:move]	3935	Seri	move from	23	4	to	23	3
[Actor:move]	3935	Seri	move from	23	3	to	22	3
[Identify]	horrifying thorny mindstar of balance	true
[LOG]	Seri picks up (v.): #00FF80##UID:134919:0#horrifying thorny mindstar of balance (9-9.9 power, 24 apr, nature damage)#LAST#.
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 35 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	22	3	to	21	2
[Actor:move]	3935	Seri	move from	21	2	to	20	2
[Actor:move]	3935	Seri	move from	20	2	to	19	2
[Actor:move]	3935	Seri	move from	19	2	to	18	2
[Actor:move]	3935	Seri	move from	18	2	to	17	1
[Actor:move]	3935	Seri	move from	17	1	to	17	0
[LOG]	Lore found: #0080FF#Iron Throne Profits History: Age of Dusk
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	iron-throne-profits-2
[Actor:move]	3935	Seri	move from	17	0	to	16	1
[Actor:move]	3935	Seri	move from	16	1	to	15	2
[Actor:move]	3935	Seri	move from	15	2	to	14	2
[target_simple AI]	134186	orc assassin	selecting NEW TARGET	14	2	3935	Seri
checkHitOld	42.618840049418	52.155783732285
=> chance to hit	32.676669051476
[Actor:move]	134186	orc assassin	move from	4	1	to	5	2
checkHitOld	42.618840049418	52.155783732285
=> chance to hit	32.676669051476
[Actor:move]	3935	Seri	move from	14	2	to	13	3
[improved_talented AI] chooses for	134186	orc assassin	T_ORC_FURY
[Actor:move]	134186	orc assassin	move from	5	2	to	6	2
checkHitOld	42.618840049418	52.155783732285
=> chance to hit	32.676669051476
[Actor:move]	3935	Seri	move from	13	3	to	12	4
checkHitOld	42.618840049418	52.155783732285
=> chance to hit	32.676669051476
[Actor:move]	3935	Seri	move from	12	4	to	11	4
[Actor:move]	134186	orc assassin	move from	6	2	to	7	2
checkHitOld	42.618840049418	52.155783732285
=> chance to hit	32.676669051476
[Actor:move]	3935	Seri	move from	11	4	to	10	4
[Actor:move]	134186	orc assassin	move from	7	2	to	8	3
checkHitOld	42.618840049418	52.155783732285
=> chance to hit	32.676669051476
[Actor:move]	3935	Seri	move from	10	4	to	9	3
checkHitOld	42.618840049418	52.155783732285
=> chance to hit	32.676669051476
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc assassin	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	14	35
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	14	35
checkHit	63	vs	35	=> chance to hit	100
[LOG]	#UID:3935:0##fbd578#Seri#LAST# misses Something.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc assassin	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	14	35
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	14	35
checkHit	63	vs	35	=> chance to hit	100
[LOG]	#UID:3935:0##fbd578#Seri#LAST# misses Something.
[Actor:move]	3935	Seri	move from	9	3	to	9	3
[LOG]	Ran for 3 turns (stop reason: didn't move).
[ATTACK] attacking with (mainhand)	dwarven-steel dagger of corruption
[ATTACK] to 	Seri	dam/apr/atk/mult ::	44.146147368588	7	45	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	44.146147368588	7	45	1	vs. armor/def	38.044906330137	44
checkHit	45	vs	44	=> chance to hit	53
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	50	7	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	35
[PHYS CRIT %] axe accuracy bonus	45	44	=	0.25
[PHYS CRIT %]	100
[ATTACK] after crit	58.850571187223
[ATTACK] after mult	58.850571187223
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
checkHit	34	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Seri resists the effect 'Curse of Impotence'!
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[ATTACK] attacking with (offhand)	blazebringer's dwarven-steel dagger
[ATTACK] to 	Seri	dam/apr/atk/mult ::	43.653191571714	7	45	0.5	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	43.653191571714	7	45	0.5	vs. armor/def	38.044906330137	44
checkHit	45	vs	44	=> chance to hit	53
[LOG]	#UID:134186:0#Orc assassin misses #fbd578#Seri#LAST#.
[Actor:move]	134186	orc assassin	move from	8	3	to	8	3
[LOG]	Something hits #fbd578#Seri#LAST# for #{bold}##WHITE#71 physical#{normal}##LAST#, #LIGHT_RED#(7 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Orc assassin for #{bold}##1133F3#45 cold#{normal}##LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	27	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3230181
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc assassin for #GREEN#699 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc assassin!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	9	3	to	8	3
[Identify]	shielding cashmere wizard hat of light (#RESIST#)	true
[LOG]	Seri picks up (I.): #00FF80##UID:134931:0#shielding cashmere wizard hat of light (+22%) (2 def, 0 armour)#LAST#.
[Actor:move]	3935	Seri	move from	8	3	to	7	2
[Actor:move]	3935	Seri	move from	7	2	to	6	2
[Actor:move]	3935	Seri	move from	6	2	to	5	2
[Actor:move]	3935	Seri	move from	5	2	to	4	2
[Actor:move]	3935	Seri	move from	4	2	to	3	2
[Actor:move]	3935	Seri	move from	3	2	to	4	3
[Actor:move]	3935	Seri	move from	4	3	to	5	4
[Actor:move]	3935	Seri	move from	5	4	to	6	4
[Actor:move]	3935	Seri	move from	6	4	to	7	4
[Actor:move]	3935	Seri	move from	7	4	to	8	4
[Actor:move]	3935	Seri	move from	8	4	to	9	4
[Actor:move]	3935	Seri	move from	9	4	to	10	4
[Actor:move]	3935	Seri	move from	10	4	to	11	4
[Actor:move]	3935	Seri	move from	11	4	to	12	4
[Actor:move]	3935	Seri	move from	12	4	to	13	4
[Actor:move]	3935	Seri	move from	13	4	to	14	4
[Actor:move]	3935	Seri	move from	14	4	to	15	4
[Actor:move]	3935	Seri	move from	15	4	to	16	4
[Actor:move]	3935	Seri	move from	16	4	to	17	4
[Actor:move]	3935	Seri	move from	17	4	to	18	4
[Actor:move]	3935	Seri	move from	18	4	to	19	4
[Actor:move]	3935	Seri	move from	19	4	to	20	4
[Actor:move]	3935	Seri	move from	20	4	to	21	4
[Actor:move]	3935	Seri	move from	21	4	to	22	4
[Actor:move]	3935	Seri	move from	22	4	to	23	5
[Actor:move]	3935	Seri	move from	23	5	to	23	6
[Actor:move]	3935	Seri	move from	23	6	to	23	7
[Actor:move]	3935	Seri	move from	23	7	to	23	8
[Actor:move]	3935	Seri	move from	23	8	to	22	9
[Actor:move]	3935	Seri	move from	22	9	to	21	9
[Actor:move]	3935	Seri	move from	21	9	to	20	9
[Actor:move]	3935	Seri	move from	20	9	to	21	10
[Actor:move]	3935	Seri	move from	21	10	to	22	11
[Actor:move]	3935	Seri	move from	22	11	to	23	12
[Actor:move]	3935	Seri	move from	23	12	to	23	13
[Actor:move]	3935	Seri	move from	23	13	to	23	14
[Actor:move]	3935	Seri	move from	23	14	to	23	15
[Actor:move]	3935	Seri	move from	23	15	to	22	16
[Actor:move]	3935	Seri	move from	22	16	to	21	17
[Actor:move]	3935	Seri	move from	21	17	to	20	18
[Actor:move]	3935	Seri	move from	20	18	to	19	18
[Actor:move]	3935	Seri	move from	19	18	to	18	17
[Actor:move]	3935	Seri	move from	18	17	to	17	16
[Actor:move]	3935	Seri	move from	17	16	to	16	17
[Actor:move]	3935	Seri	move from	16	17	to	17	16
[Actor:move]	3935	Seri	move from	17	16	to	18	16
[Actor:move]	3935	Seri	move from	18	16	to	19	16
[Actor:move]	3935	Seri	move from	19	16	to	20	16
[Actor:move]	3935	Seri	move from	20	16	to	21	16
[Actor:move]	3935	Seri	move from	21	16	to	22	16
[Actor:move]	3935	Seri	move from	22	16	to	23	16
[Actor:move]	3935	Seri	move from	23	16	to	24	16
[Actor:move]	3935	Seri	move from	24	16	to	25	16
[Actor:move]	3935	Seri	move from	25	16	to	26	16
[Actor:move]	3935	Seri	move from	26	16	to	27	16
[Actor:move]	3935	Seri	move from	27	16	to	28	16
[Actor:move]	3935	Seri	move from	28	16	to	29	16
[target_simple AI]	134806	forest troll	selecting NEW TARGET	29	16	3935	Seri
[Actor:move]	134806	forest troll	move from	31	6	to	31	7
[Actor:move]	3935	Seri	move from	29	16	to	30	15
[Actor:move]	134806	forest troll	move from	31	7	to	31	8
[Actor:move]	3935	Seri	move from	30	15	to	30	14
[Actor:move]	3935	Seri	move from	30	14	to	30	13
[Actor:move]	134806	forest troll	move from	31	8	to	30	9
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (forest troll)).
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	33	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3233437
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##GREEN#1160 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	30	13	to	30	12
[Actor:move]	3935	Seri	move from	30	12	to	30	11
[Actor:move]	3935	Seri	move from	30	11	to	30	10
[Actor:move]	3935	Seri	move from	30	10	to	30	9
[LOG]	You pickup 0.85 gold pieces.
[Actor:move]	3935	Seri	move from	30	9	to	30	8
[Actor:move]	3935	Seri	move from	30	8	to	30	7
[Actor:move]	3935	Seri	move from	30	7	to	30	6
[Actor:move]	3935	Seri	move from	30	6	to	30	5
[Actor:move]	3935	Seri	move from	30	5	to	30	4
[Actor:move]	3935	Seri	move from	30	4	to	30	3
[Actor:move]	3935	Seri	move from	30	3	to	31	2
[Actor:move]	3935	Seri	move from	31	2	to	32	1
[Actor:move]	3935	Seri	move from	32	1	to	32	0
[ActorObjectUse] useObjectEnable: 	biting gale rune of the psychic	by	Seri	inven/slot	1	nil
[Identify]	biting gale rune of the psychic	true
[LOG]	Seri picks up (e.): #00FF80##UID:134915:0#biting gale rune of the psychic (damage 443; dur 4; cd 16)#LAST#.
[Actor:move]	3935	Seri	move from	32	0	to	32	1
[Actor:move]	3935	Seri	move from	32	1	to	32	2
[Actor:move]	3935	Seri	move from	32	2	to	32	3
[Actor:move]	3935	Seri	move from	32	3	to	32	4
[Actor:move]	3935	Seri	move from	32	4	to	32	5
[Actor:move]	3935	Seri	move from	32	5	to	32	6
[Actor:move]	3935	Seri	move from	32	6	to	32	7
[Actor:move]	3935	Seri	move from	32	7	to	32	8
[Actor:move]	3935	Seri	move from	32	8	to	32	9
[Actor:move]	3935	Seri	move from	32	9	to	32	10
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	32	10	to	32	11
[Actor:move]	3935	Seri	move from	32	11	to	32	12
[Actor:move]	3935	Seri	move from	32	12	to	32	13
[Actor:move]	3935	Seri	move from	32	13	to	32	14
[Actor:move]	3935	Seri	move from	32	14	to	32	15
[Actor:move]	3935	Seri	move from	32	15	to	32	16
[Actor:move]	3935	Seri	move from	32	16	to	32	17
[Actor:move]	3935	Seri	move from	32	17	to	32	18
[Actor:move]	3935	Seri	move from	32	18	to	32	19
[Actor:move]	3935	Seri	move from	32	19	to	32	20
[Actor:move]	3935	Seri	move from	32	20	to	32	21
[Actor:move]	3935	Seri	move from	32	21	to	32	22
[Actor:move]	3935	Seri	move from	32	22	to	32	23
[Actor:move]	3935	Seri	move from	32	23	to	32	24
[Actor:move]	3935	Seri	move from	32	24	to	32	25
[Actor:move]	3935	Seri	move from	32	25	to	32	26
[Actor:move]	3935	Seri	move from	32	26	to	32	27
[Actor:move]	3935	Seri	move from	32	27	to	32	28
[Actor:move]	3935	Seri	move from	32	28	to	32	29
[Actor:move]	3935	Seri	move from	32	29	to	32	30
[Actor:move]	3935	Seri	move from	32	30	to	32	31
[Actor:move]	3935	Seri	move from	32	31	to	32	32
[Actor:move]	3935	Seri	move from	32	32	to	32	33
[Actor:move]	3935	Seri	move from	32	33	to	32	34
[Actor:move]	3935	Seri	move from	32	34	to	32	35
[Actor:move]	3935	Seri	move from	32	35	to	32	36
[Actor:move]	3935	Seri	move from	32	36	to	33	37
[Actor:move]	3935	Seri	move from	33	37	to	33	38
[Actor:move]	3935	Seri	move from	33	38	to	32	39
[Actor:move]	3935	Seri	move from	32	39	to	32	40
[Actor:move]	3935	Seri	move from	32	40	to	32	41
[Actor:move]	3935	Seri	move from	32	41	to	32	42
[Actor:move]	3935	Seri	move from	32	42	to	32	43
[Actor:move]	3935	Seri	move from	32	43	to	32	44
[Actor:move]	3935	Seri	move from	32	44	to	32	45
[Actor:move]	3935	Seri	move from	32	45	to	32	46
[Actor:move]	3935	Seri	move from	32	46	to	32	47
[Actor:move]	3935	Seri	move from	32	47	to	32	48
[Actor:move]	3935	Seri	move from	32	48	to	32	49
[Actor:move]	3935	Seri	move from	32	49	to	32	50
[Actor:move]	3935	Seri	move from	32	50	to	32	51
[Actor:move]	3935	Seri	move from	32	51	to	32	52
[Actor:move]	3935	Seri	move from	32	52	to	32	53
[Actor:move]	3935	Seri	move from	32	53	to	32	54
[Actor:move]	3935	Seri	move from	32	54	to	32	55
[Actor:move]	3935	Seri	move from	32	55	to	32	56
[Actor:move]	3935	Seri	move from	32	56	to	32	57
[Actor:move]	3935	Seri	move from	32	57	to	32	58
[Actor:move]	3935	Seri	move from	32	58	to	32	59
[Actor:move]	3935	Seri	move from	32	59	to	31	60
[Actor:move]	3935	Seri	move from	31	60	to	30	61
[Actor:move]	3935	Seri	move from	30	61	to	30	62
[Actor:move]	3935	Seri	move from	30	62	to	30	63
[Actor:move]	3935	Seri	move from	30	63	to	31	64
[Actor:move]	3935	Seri	move from	31	64	to	32	65
[Actor:move]	3935	Seri	move from	32	65	to	32	66
[Actor:move]	3935	Seri	move from	32	66	to	32	65
[Actor:move]	3935	Seri	move from	32	65	to	32	64
[Actor:move]	3935	Seri	move from	32	64	to	32	63
[Actor:move]	3935	Seri	move from	32	63	to	32	62
[Actor:move]	3935	Seri	move from	32	62	to	32	61
[Actor:move]	3935	Seri	move from	32	61	to	32	60
[Actor:move]	3935	Seri	move from	32	60	to	32	59
[Actor:move]	3935	Seri	move from	32	59	to	32	58
[Actor:move]	3935	Seri	move from	32	58	to	32	57
[Actor:move]	3935	Seri	move from	32	57	to	32	56
[Actor:move]	3935	Seri	move from	32	56	to	32	55
[Actor:move]	3935	Seri	move from	32	55	to	32	54
[Actor:move]	3935	Seri	move from	32	54	to	33	53
[Actor:move]	3935	Seri	move from	33	53	to	34	52
[Actor:move]	3935	Seri	move from	34	52	to	35	51
[Actor:move]	3935	Seri	move from	35	51	to	36	51
[Actor:move]	3935	Seri	move from	36	51	to	37	50
[Actor:move]	3935	Seri	move from	37	50	to	38	49
[Actor:move]	3935	Seri	move from	38	49	to	39	48
[Actor:move]	3935	Seri	move from	39	48	to	39	47
[Actor:move]	3935	Seri	move from	39	47	to	39	46
[Actor:move]	3935	Seri	move from	39	46	to	39	45
[Actor:move]	3935	Seri	move from	39	45	to	39	44
[Actor:move]	3935	Seri	move from	39	44	to	39	43
[Actor:move]	3935	Seri	move from	39	43	to	39	42
[Actor:move]	3935	Seri	move from	39	42	to	38	41
[Actor:move]	3935	Seri	move from	38	41	to	37	40
[Actor:move]	3935	Seri	move from	37	40	to	38	39
[Actor:move]	3935	Seri	move from	38	39	to	37	38
[target_simple AI]	134550	orc berserker	selecting NEW TARGET	37	38	3935	Seri
[Actor:move]	134550	orc berserker	move from	41	30	to	41	31
[Actor:move]	3935	Seri	move from	37	38	to	38	37
[Actor:move]	134550	orc berserker	move from	41	31	to	40	32
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (orc berserker)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	33	vs	68	=> chance to hit	0
[LOG]	Orc berserker is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3236835
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc berserker for #GREEN#699 acid#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (orc berserker)).
[Actor:move]	3935	Seri	move from	38	37	to	38	36
[target_simple AI]	134550	orc berserker	selecting NEW TARGET	38	36	3935	Seri
[improved_talented AI] chooses for	134550	orc berserker	T_INFUSION:_HEROISM_3
[LOG]	Orc berserker uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[improved_talented AI] chooses for	134550	orc berserker	T_RUSH
[LOG]	#RED##{bold}#Orc berserker rushes out!#{normal}##LAST#
[LOG][remove]	3237961	#RED##{bold}#Orc berserker rushes out!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUSH	for	orc berserker	134550	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	134550	orc berserker	T_PRIDE_OF_THE_ORCS
[LOG]	Orc berserker uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc berserker receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[improved_talented AI] chooses for	134550	orc berserker	T_INFUSION:_HEROISM_2
[LOG]	Orc berserker uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
[Actor:move]	134550	orc berserker	move from	40	32	to	39	33
[LOG]	
[Actor:move]	3935	Seri	move from	38	36	to	38	35
[Actor:move]	3935	Seri	move from	38	35	to	38	34
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	33.096441537443	6	41	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	33.096441537443	6	41	1	vs. armor/def	38.044906330137	44
checkHit	41	vs	44	=> chance to hit	43
[LOG]	#UID:134550:0#Orc berserker misses #fbd578#Seri#LAST#.
[Actor:move]	134550	orc berserker	move from	39	33	to	39	33
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc berserker!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc berserker	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	-10	7
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	-10	7
checkHit	63	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	-10	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	7	=	14
[PHYS CRIT %]	45.600007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	266.5878941958
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc berserker!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc berserker	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	-10	7
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	-10	7
checkHit	63	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	-10	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	63	7	=	14
[PHYS CRIT %]	46.100007060581
[ATTACK] after crit	131.14
[ATTACK] after mult	270.00568771113
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc berserker!#{normal}#
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc berserker for #{bold}##LIGHT_GREEN#339 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#343 nature#{normal}##LAST# (#RED##{bold}#682#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Orc berserker for #LIGHT_GREEN#291 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#102 healing#LAST# from #UID:134550:0#Orc berserker.
[LOG]	#{bold}#Elemental Surge killed Orc berserker!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	38	34	to	39	33
[Actor:move]	3935	Seri	move from	39	33	to	39	32
[Actor:move]	3935	Seri	move from	39	32	to	39	31
[Actor:move]	3935	Seri	move from	39	31	to	38	30
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	3935	Seri	move from	38	30	to	39	29
[Actor:move]	3935	Seri	move from	39	29	to	39	28
[Actor:move]	3935	Seri	move from	39	28	to	39	27
[Actor:move]	3935	Seri	move from	39	27	to	39	26
[Actor:move]	3935	Seri	move from	39	26	to	40	25
[Actor:move]	3935	Seri	move from	40	25	to	41	24
[Actor:move]	3935	Seri	move from	41	24	to	42	23
[Actor:move]	3935	Seri	move from	42	23	to	43	23
[Actor:move]	3935	Seri	move from	43	23	to	44	23
[Actor:move]	3935	Seri	move from	44	23	to	45	23
[Actor:move]	3935	Seri	move from	45	23	to	46	23
[Actor:move]	3935	Seri	move from	46	23	to	47	23
[Actor:move]	3935	Seri	move from	47	23	to	48	23
[Actor:move]	3935	Seri	move from	48	23	to	49	23
[Actor:move]	3935	Seri	move from	49	23	to	50	23
[Actor:move]	3935	Seri	move from	50	23	to	51	23
[Actor:move]	3935	Seri	move from	51	23	to	52	23
[Actor:move]	3935	Seri	move from	52	23	to	53	23
[Actor:move]	3935	Seri	move from	53	23	to	54	23
[Actor:move]	3935	Seri	move from	54	23	to	55	24
[Actor:move]	3935	Seri	move from	55	24	to	56	23
[Actor:move]	3935	Seri	move from	56	23	to	57	23
[target_simple AI]	135125	venom drake hatchling	selecting NEW TARGET	57	23	3935	Seri
[Actor:move]	135125	venom drake hatchling	move from	67	25	to	66	25
[target_simple AI]	134319	weaver young	selecting NEW TARGET	57	23	3935	Seri
[Spacetime Tuning]	134319	weaver young	setting preferred_paradox:	288
[improved_talented AI] chooses for	134319	weaver young	T_SPACETIME_TUNING
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 71
*p 71: Uniform: 0: 1406 tick
*p 71: Uniform: 1: 1406 time_factor
*p 71: Uniform: 2: 1406 circleDescendSpeed
*p 71: Uniform: 3: 1406 tick_start
*p 71: Uniform: 4: 1406 noup
*p 71: Uniform: 5: 1406 circleRotationSpeed
*p 71: Uniform: 6: 8B5E tex
*p 71: Uniform: 7: 8B52 circleColor
*p 71: Uniform: 8: 1406 beamsCount
*p 71: Uniform: 9: 8B52 beamColor1
*p 71: Uniform: 10: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 72
*p 72: Uniform: 0: 1406 tick
*p 72: Uniform: 1: 1406 time_factor
*p 72: Uniform: 2: 1406 circleDescendSpeed
*p 72: Uniform: 3: 1406 tick_start
*p 72: Uniform: 4: 1406 noup
*p 72: Uniform: 5: 1406 circleRotationSpeed
*p 72: Uniform: 6: 8B5E tex
*p 72: Uniform: 7: 8B52 circleColor
*p 72: Uniform: 8: 1406 beamsCount
*p 72: Uniform: 9: 8B52 beamColor1
*p 72: Uniform: 10: 8B52 beamColor2
[Actor:move]	3935	Seri	move from	57	23	to	58	24
[target_simple AI]	134314	venom drake hatchling	selecting NEW TARGET	58	24	3935	Seri
[Actor:move]	134314	venom drake hatchling	move from	68	25	to	67	25
[NPC:seen_by] Passing target	Seri	from	135125	venom drake hatchling	to	135127	venom drake hatchling
[NPC:seen_by] Passing target	Seri	from	135125	venom drake hatchling	to	135129	venom drake hatchling
[Actor:move]	135125	venom drake hatchling	move from	66	25	to	65	25
[Actor:move]	135127	venom drake hatchling	move from	68	24	to	68	25
[Actor:move]	135129	venom drake hatchling	move from	69	24	to	68	23
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (venom drake hatchling)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[Actor:move]	3935	Seri	move from	58	24	to	59	24
[Actor:move]	134319	weaver young	move from	67	23	to	66	23
[target_simple AI]	134295	orc warrior	selecting NEW TARGET	59	24	3935	Seri
[Actor:move]	134295	orc warrior	move from	69	25	to	68	24
[Actor:move]	134314	venom drake hatchling	move from	67	25	to	66	25
[LOG]	
[Actor:move]	3935	Seri	move from	59	24	to	60	24
[Actor:move]	135125	venom drake hatchling	move from	65	25	to	64	25
[Actor:move]	135127	venom drake hatchling	move from	68	25	to	67	25
[Actor:move]	135129	venom drake hatchling	move from	68	23	to	67	23
[improved_talented AI] chooses for	134319	weaver young	T_SPACETIME_TUNING
[LOG]	Weaver young retunes the fabric of spacetime.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	Venom drake hatchling resists the stun!
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	Weaver young spins fate.
checkHit	29	vs	68	=> chance to hit	0
checkHit	18	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3242836
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Weaver young for #ROYAL_BLUE#731 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #ROYAL_BLUE#585 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #ROYAL_BLUE#505 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #ROYAL_BLUE#452 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #ROYAL_BLUE#730 lightning#LAST# damage.
[LOG]	Elemental Surge hits Venom drake hatchling for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	Elemental Surge hits Weaver young for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	Elemental Surge hits Venom drake hatchling for #ROYAL_BLUE#270 lightning#LAST# damage.
[LOG]	Elemental Surge hits Venom drake hatchling for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Venom drake hatchling!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Venom drake hatchling!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Weaver young!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Venom drake hatchling!#{normal}#
[Actor:move]	134295	orc warrior	move from	68	24	to	67	25
[target_simple AI]	135129	venom drake hatchling	selecting NEW TARGET	60	24	3935	Seri
[Actor:move]	135129	venom drake hatchling	move from	67	23	to	66	23
[LOG]	
Server latency	96
[Actor:move]	3935	Seri	move from	60	24	to	61	24
[Actor:move]	3935	Seri	move from	61	24	to	62	24
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3244781
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Venom drake hatchling for #{bold}##1133F3#1121 cold#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #1133F3#1221 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc warrior for #1133F3#278 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Venom drake hatchling!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	62	24	to	63	25
[Actor:move]	3935	Seri	move from	63	25	to	64	25
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	3935	Seri	move from	64	25	to	65	25
[Actor:move]	3935	Seri	move from	65	25	to	66	25
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	3935	Seri	move from	66	25	to	67	25
[Identify]	dwarven-steel pickaxe of the Iron Throne	true
[LOG]	Seri picks up (U.): #0080FF##UID:134297:0#dwarven-steel pickaxe of the Iron Throne (dig speed 15 turns)#LAST#.
[LOG]	You pickup 2.65 gold pieces.
[Actor:move]	3935	Seri	move from	67	25	to	66	24
[Actor:move]	3935	Seri	move from	66	24	to	66	23
[LOG]	You pickup 2.60 gold pieces.
[Actor:move]	3935	Seri	move from	66	23	to	65	23
[Actor:move]	3935	Seri	move from	65	23	to	64	24
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[Actor:move]	3935	Seri	move from	64	24	to	63	25
[Actor:move]	3935	Seri	move from	63	25	to	62	25
[Actor:move]	3935	Seri	move from	62	25	to	61	25
[Actor:move]	3935	Seri	move from	61	25	to	60	25
[Actor:move]	3935	Seri	move from	60	25	to	59	25
[Actor:move]	3935	Seri	move from	59	25	to	58	25
[Actor:move]	3935	Seri	move from	58	25	to	57	25
[Actor:move]	3935	Seri	move from	57	25	to	56	25
[Actor:move]	3935	Seri	move from	56	25	to	55	25
[Actor:move]	3935	Seri	move from	55	25	to	54	25
[Actor:move]	3935	Seri	move from	54	25	to	53	25
[Actor:move]	3935	Seri	move from	53	25	to	52	25
[Actor:move]	3935	Seri	move from	52	25	to	51	25
[Actor:move]	3935	Seri	move from	51	25	to	50	25
[Actor:move]	3935	Seri	move from	50	25	to	49	25
[Actor:move]	3935	Seri	move from	49	25	to	48	25
[Actor:move]	3935	Seri	move from	48	25	to	47	25
[Actor:move]	3935	Seri	move from	47	25	to	46	26
[Actor:move]	3935	Seri	move from	46	26	to	46	27
[Actor:move]	3935	Seri	move from	46	27	to	46	28
[Actor:move]	3935	Seri	move from	46	28	to	46	29
[Actor:move]	3935	Seri	move from	46	29	to	47	30
[Actor:move]	3935	Seri	move from	47	30	to	48	30
[Actor:move]	3935	Seri	move from	48	30	to	49	30
[Actor:move]	3935	Seri	move from	49	30	to	50	30
[Actor:move]	3935	Seri	move from	50	30	to	51	30
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	51	30	to	52	30
[Actor:move]	3935	Seri	move from	52	30	to	53	31
[Actor:move]	3935	Seri	move from	53	31	to	53	32
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	53	32	to	53	33
[Actor:move]	3935	Seri	move from	53	33	to	53	34
[Actor:move]	3935	Seri	move from	53	34	to	53	35
[Actor:move]	3935	Seri	move from	53	35	to	53	36
[Actor:move]	3935	Seri	move from	53	36	to	54	37
[Actor:move]	3935	Seri	move from	54	37	to	55	37
[Actor:move]	3935	Seri	move from	55	37	to	56	37
[Actor:move]	3935	Seri	move from	56	37	to	57	37
[Actor:move]	3935	Seri	move from	57	37	to	58	37
[Actor:move]	3935	Seri	move from	58	37	to	59	37
[Actor:move]	3935	Seri	move from	59	37	to	60	38
[Actor:move]	3935	Seri	move from	60	38	to	61	37
[Actor:move]	3935	Seri	move from	61	37	to	62	38
[Actor:move]	3935	Seri	move from	62	38	to	63	39
[Actor:move]	3935	Seri	move from	63	39	to	64	39
[Actor:move]	3935	Seri	move from	64	39	to	65	39
[Actor:move]	3935	Seri	move from	65	39	to	66	39
[Actor:move]	3935	Seri	move from	66	39	to	67	38
[Actor:move]	3935	Seri	move from	67	38	to	66	37
[Actor:move]	3935	Seri	move from	66	37	to	67	36
[target_simple AI]	134801	stone troll	selecting NEW TARGET	67	36	3935	Seri
[Actor:move]	134801	stone troll	move from	63	31	to	64	32
[Actor:move]	3935	Seri	move from	67	36	to	67	35
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (stone troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	32	vs	68	=> chance to hit	0
[LOG]	Stone troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3247986
[NPC:seen_by] Passing target	Seri	from	134801	stone troll	to	134844	forest troll
[Actor:move]	134801	stone troll	move from	64	32	to	65	33
[Actor:move]	134844	forest troll	move from	57	31	to	58	32
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #GREEN#699 acid#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	67	35	to	66	34
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	41.1039736842	6	23	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	41.1039736842	6	23	1	vs. armor/def	38.044906330137	44
checkHit	23	vs	44	=> chance to hit	0
[LOG]	#UID:134801:0#Stone troll misses #fbd578#Seri#LAST#.
[Actor:move]	134801	stone troll	move from	65	33	to	65	33
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Stone troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	7	14
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	7	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	124.5
[ATTACK] after mult	256.33451364981
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Stone troll!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	7	14
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	7	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	44.350007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
checkHit	56	vs	32	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #{bold}##LIGHT_GREEN#326 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#96 healing#LAST# from #UID:134801:0#Stone troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[Actor:move]	134844	forest troll	move from	58	32	to	59	32
[LOG]	
[LOG]	Resting starts...
[Actor:move]	134844	forest troll	move from	59	32	to	60	32
[Actor:move]	134844	forest troll	move from	60	32	to	61	32
[Actor:move]	134844	forest troll	move from	61	32	to	62	31
[Actor:move]	134844	forest troll	move from	62	31	to	63	32
[LOG]	Rested for 5 turns (stop reason: hostile spotted to the northwest (forest troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	32	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3251432
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #ROYAL_BLUE#801 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	66	34	to	65	33
[LOG]	You pickup 0.85 gold pieces.
[LOG]	
[Actor:move]	3935	Seri	move from	65	33	to	64	32
[Actor:move]	3935	Seri	move from	64	32	to	63	32
[Identify]	alchemist's dwarven-steel gauntlets	true
[LOG]	Seri picks up (H.): #0080FF##UID:134845:0#alchemist's dwarven-steel gauntlets (0 def, 2 armour)#LAST#.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[Actor:move]	3935	Seri	move from	63	32	to	62	31
[Identify]	prismatic hardened leather armour of Toknor	true
[LOG]	Seri picks up (M.): #0080FF##UID:134956:0#prismatic hardened leather armour of Toknor (9 def, 6 armour)#LAST#.
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 23 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	62	31	to	61	30
[Actor:move]	3935	Seri	move from	61	30	to	60	30
[Actor:move]	3935	Seri	move from	60	30	to	59	30
[Actor:move]	3935	Seri	move from	59	30	to	58	31
[Actor:move]	3935	Seri	move from	58	31	to	59	30
[Actor:move]	3935	Seri	move from	59	30	to	60	30
[Actor:move]	3935	Seri	move from	60	30	to	61	30
[Actor:move]	3935	Seri	move from	61	30	to	62	30
[Actor:move]	3935	Seri	move from	62	30	to	63	30
[Actor:move]	3935	Seri	move from	63	30	to	64	30
[Actor:move]	3935	Seri	move from	64	30	to	65	30
[Actor:move]	3935	Seri	move from	65	30	to	66	30
[Actor:move]	3935	Seri	move from	66	30	to	65	31
[Actor:move]	3935	Seri	move from	65	31	to	65	32
[Actor:move]	3935	Seri	move from	65	32	to	65	33
[Actor:move]	3935	Seri	move from	65	33	to	65	34
[Actor:move]	3935	Seri	move from	65	34	to	65	35
[Actor:move]	3935	Seri	move from	65	35	to	65	36
[Actor:move]	3935	Seri	move from	65	36	to	64	37
[Actor:move]	3935	Seri	move from	64	37	to	63	38
[Actor:move]	3935	Seri	move from	63	38	to	62	39
[Actor:move]	3935	Seri	move from	62	39	to	61	39
[Actor:move]	3935	Seri	move from	61	39	to	60	40
[Actor:move]	3935	Seri	move from	60	40	to	60	41
[Actor:move]	3935	Seri	move from	60	41	to	60	42
[Actor:move]	3935	Seri	move from	60	42	to	60	43
[Actor:move]	3935	Seri	move from	60	43	to	61	44
[Actor:move]	3935	Seri	move from	61	44	to	62	45
[Actor:move]	3935	Seri	move from	62	45	to	63	46
[Actor:move]	3935	Seri	move from	63	46	to	64	46
[Actor:move]	3935	Seri	move from	64	46	to	65	47
[Actor:move]	3935	Seri	move from	65	47	to	66	48
[Actor:move]	3935	Seri	move from	66	48	to	66	49
[LOG]	Seri is affected by the glimmerstone!
[Actor:move]	3935	Seri	move from	66	49	to	66	50
[Actor:move]	3935	Seri	move from	66	50	to	65	51
[Actor:move]	3935	Seri	move from	65	51	to	65	52
[LOG]	Seri is affected by the glimmerstone!
[Actor:move]	3935	Seri	move from	65	52	to	65	53
[Actor:move]	3935	Seri	move from	65	53	to	65	54
[Actor:move]	3935	Seri	move from	65	54	to	65	55
[Actor:move]	3935	Seri	move from	65	55	to	65	56
[Actor:move]	3935	Seri	move from	65	56	to	65	57
[Actor:move]	3935	Seri	move from	65	57	to	65	58
[Actor:move]	3935	Seri	move from	65	58	to	65	59
[Actor:move]	3935	Seri	move from	65	59	to	65	60
[Actor:move]	3935	Seri	move from	65	60	to	65	61
[Actor:move]	3935	Seri	move from	65	61	to	65	62
[Actor:move]	3935	Seri	move from	65	62	to	65	63
[Actor:move]	3935	Seri	move from	65	63	to	65	64
[Actor:move]	3935	Seri	move from	65	64	to	65	65
[Actor:move]	3935	Seri	move from	65	65	to	66	66
[Actor:move]	3935	Seri	move from	66	66	to	65	65
[Actor:move]	3935	Seri	move from	65	65	to	65	64
[Actor:move]	3935	Seri	move from	65	64	to	65	63
[Actor:move]	3935	Seri	move from	65	63	to	65	62
[Actor:move]	3935	Seri	move from	65	62	to	65	61
[Actor:move]	3935	Seri	move from	65	61	to	65	60
[Actor:move]	3935	Seri	move from	65	60	to	65	59
[Actor:move]	3935	Seri	move from	65	59	to	65	58
[Actor:move]	3935	Seri	move from	65	58	to	65	57
[Actor:move]	3935	Seri	move from	65	57	to	65	56
[Actor:move]	3935	Seri	move from	65	56	to	65	55
[Actor:move]	3935	Seri	move from	65	55	to	65	54
[Actor:move]	3935	Seri	move from	65	54	to	65	53
[Actor:move]	3935	Seri	move from	65	53	to	65	52
[Actor:move]	3935	Seri	move from	65	52	to	65	51
[Actor:move]	3935	Seri	move from	65	51	to	66	50
[Actor:move]	3935	Seri	move from	66	50	to	65	49
[Actor:move]	3935	Seri	move from	65	49	to	65	48
[Actor:move]	3935	Seri	move from	65	48	to	65	47
[Actor:move]	3935	Seri	move from	65	47	to	64	46
[Actor:move]	3935	Seri	move from	64	46	to	63	45
[Actor:move]	3935	Seri	move from	63	45	to	62	44
[Actor:move]	3935	Seri	move from	62	44	to	61	44
[Actor:move]	3935	Seri	move from	61	44	to	60	43
[Actor:move]	3935	Seri	move from	60	43	to	59	42
[Actor:move]	3935	Seri	move from	59	42	to	58	41
[Actor:move]	3935	Seri	move from	58	41	to	58	40
[Actor:move]	3935	Seri	move from	58	40	to	57	39
[Actor:move]	3935	Seri	move from	57	39	to	56	38
[Actor:move]	3935	Seri	move from	56	38	to	55	37
[Actor:move]	3935	Seri	move from	55	37	to	54	37
[Actor:move]	3935	Seri	move from	54	37	to	53	36
[Actor:move]	3935	Seri	move from	53	36	to	52	35
[Actor:move]	3935	Seri	move from	52	35	to	51	34
[Actor:move]	3935	Seri	move from	51	34	to	51	33
[Actor:move]	3935	Seri	move from	51	33	to	50	32
[Actor:move]	3935	Seri	move from	50	32	to	49	31
[Actor:move]	3935	Seri	move from	49	31	to	48	30
[Actor:move]	3935	Seri	move from	48	30	to	47	30
[Actor:move]	3935	Seri	move from	47	30	to	46	29
[Actor:move]	3935	Seri	move from	46	29	to	45	28
[Actor:move]	3935	Seri	move from	45	28	to	44	27
[Actor:move]	3935	Seri	move from	44	27	to	44	26
[Actor:move]	3935	Seri	move from	44	26	to	43	25
[Actor:move]	3935	Seri	move from	43	25	to	42	24
[Actor:move]	3935	Seri	move from	42	24	to	41	23
[Actor:move]	3935	Seri	move from	41	23	to	40	23
[Actor:move]	3935	Seri	move from	40	23	to	39	22
[Actor:move]	3935	Seri	move from	39	22	to	39	21
[Actor:move]	3935	Seri	move from	39	21	to	39	20
[Actor:move]	3935	Seri	move from	39	20	to	39	19
[Actor:move]	3935	Seri	move from	39	19	to	40	18
[Actor:move]	3935	Seri	move from	40	18	to	41	17
[Actor:move]	3935	Seri	move from	41	17	to	42	16
[Actor:move]	3935	Seri	move from	42	16	to	43	16
[Actor:move]	3935	Seri	move from	43	16	to	44	16
[Actor:move]	3935	Seri	move from	44	16	to	45	16
[Actor:move]	3935	Seri	move from	45	16	to	46	16
[Actor:move]	3935	Seri	move from	46	16	to	47	16
[Actor:move]	3935	Seri	move from	47	16	to	48	16
[Actor:move]	3935	Seri	move from	48	16	to	49	16
[Actor:move]	3935	Seri	move from	49	16	to	50	16
[Actor:move]	3935	Seri	move from	50	16	to	51	16
[Actor:move]	3935	Seri	move from	51	16	to	52	16
[Actor:move]	3935	Seri	move from	52	16	to	53	16
[Actor:move]	3935	Seri	move from	53	16	to	54	16
[Actor:move]	3935	Seri	move from	54	16	to	55	16
[Actor:move]	3935	Seri	move from	55	16	to	56	16
[Actor:move]	3935	Seri	move from	56	16	to	57	16
[Actor:move]	3935	Seri	move from	57	16	to	58	16
[Actor:move]	3935	Seri	move from	58	16	to	59	16
[Actor:move]	3935	Seri	move from	59	16	to	60	16
[Actor:move]	3935	Seri	move from	60	16	to	61	16
[Actor:move]	3935	Seri	move from	61	16	to	62	16
[Actor:move]	3935	Seri	move from	62	16	to	63	16
[Actor:move]	3935	Seri	move from	63	16	to	64	16
[Actor:move]	3935	Seri	move from	64	16	to	65	15
[Actor:move]	3935	Seri	move from	65	15	to	66	14
[Actor:move]	3935	Seri	move from	66	14	to	67	13
[Actor:move]	3935	Seri	move from	67	13	to	67	12
[Actor:move]	3935	Seri	move from	67	12	to	67	11
[Actor:move]	3935	Seri	move from	67	11	to	67	10
[Actor:move]	3935	Seri	move from	67	10	to	67	9
[Actor:move]	3935	Seri	move from	67	9	to	67	8
[Actor:move]	3935	Seri	move from	67	8	to	67	7
[Actor:move]	3935	Seri	move from	67	7	to	67	6
[Actor:move]	3935	Seri	move from	67	6	to	67	5
[Actor:move]	3935	Seri	move from	67	5	to	67	4
[Actor:move]	3935	Seri	move from	67	4	to	66	5
[Actor:move]	3935	Seri	move from	66	5	to	65	6
[Actor:move]	3935	Seri	move from	65	6	to	65	7
[Actor:move]	3935	Seri	move from	65	7	to	65	8
[Actor:move]	3935	Seri	move from	65	8	to	65	9
[Actor:move]	3935	Seri	move from	65	9	to	65	10
[Actor:move]	3935	Seri	move from	65	10	to	65	11
[Actor:move]	3935	Seri	move from	65	11	to	65	12
[Actor:move]	3935	Seri	move from	65	12	to	65	13
[Actor:move]	3935	Seri	move from	65	13	to	65	14
[Actor:move]	3935	Seri	move from	65	14	to	65	15
[Actor:move]	3935	Seri	move from	65	15	to	64	16
[Actor:move]	3935	Seri	move from	64	16	to	63	17
[Actor:move]	3935	Seri	move from	63	17	to	62	18
[Actor:move]	3935	Seri	move from	62	18	to	61	18
[Actor:move]	3935	Seri	move from	61	18	to	60	18
[Actor:move]	3935	Seri	move from	60	18	to	59	18
[Actor:move]	3935	Seri	move from	59	18	to	58	18
[Actor:move]	3935	Seri	move from	58	18	to	57	18
[Actor:move]	3935	Seri	move from	57	18	to	56	18
[Actor:move]	3935	Seri	move from	56	18	to	55	18
[Actor:move]	3935	Seri	move from	55	18	to	54	18
[Actor:move]	3935	Seri	move from	54	18	to	53	18
[Actor:move]	3935	Seri	move from	53	18	to	52	18
[Actor:move]	3935	Seri	move from	52	18	to	51	18
[Actor:move]	3935	Seri	move from	51	18	to	50	18
[Actor:move]	3935	Seri	move from	50	18	to	49	18
[Actor:move]	3935	Seri	move from	49	18	to	48	18
[Actor:move]	3935	Seri	move from	48	18	to	47	18
[Actor:move]	3935	Seri	move from	47	18	to	46	18
[Actor:move]	3935	Seri	move from	46	18	to	45	18
[Actor:move]	3935	Seri	move from	45	18	to	44	18
[Actor:move]	3935	Seri	move from	44	18	to	43	18
[Actor:move]	3935	Seri	move from	43	18	to	42	18
[Actor:move]	3935	Seri	move from	42	18	to	41	18
[Actor:move]	3935	Seri	move from	41	18	to	40	18
[Actor:move]	3935	Seri	move from	40	18	to	39	19
[Actor:move]	3935	Seri	move from	39	19	to	39	20
[Actor:move]	3935	Seri	move from	39	20	to	39	21
[Actor:move]	3935	Seri	move from	39	21	to	39	22
[Actor:move]	3935	Seri	move from	39	22	to	40	23
[Actor:move]	3935	Seri	move from	40	23	to	41	24
[Actor:move]	3935	Seri	move from	41	24	to	42	25
[Actor:move]	3935	Seri	move from	42	25	to	43	25
[Actor:move]	3935	Seri	move from	43	25	to	44	26
[Actor:move]	3935	Seri	move from	44	26	to	45	27
[Actor:move]	3935	Seri	move from	45	27	to	46	28
[Actor:move]	3935	Seri	move from	46	28	to	46	29
[Actor:move]	3935	Seri	move from	46	29	to	47	30
[Actor:move]	3935	Seri	move from	47	30	to	48	31
[Actor:move]	3935	Seri	move from	48	31	to	49	32
[Actor:move]	3935	Seri	move from	49	32	to	50	32
[Actor:move]	3935	Seri	move from	50	32	to	51	33
[Actor:move]	3935	Seri	move from	51	33	to	52	34
[Actor:move]	3935	Seri	move from	52	34	to	53	35
[Actor:move]	3935	Seri	move from	53	35	to	53	36
[Actor:move]	3935	Seri	move from	53	36	to	54	37
[Actor:move]	3935	Seri	move from	54	37	to	55	38
[Actor:move]	3935	Seri	move from	55	38	to	56	39
[Actor:move]	3935	Seri	move from	56	39	to	57	39
[Actor:move]	3935	Seri	move from	57	39	to	58	40
[Actor:move]	3935	Seri	move from	58	40	to	58	41
[Actor:move]	3935	Seri	move from	58	41	to	58	42
[Actor:move]	3935	Seri	move from	58	42	to	58	43
[Actor:move]	3935	Seri	move from	58	43	to	57	44
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 66 turns (stop reason: at exit).
[LOG]	
[ActorObjectUse]	Seri	Cleaning up: 	regeneration infusion of the warrior	3651
[LOG]	You gain 22.51 gold from the transmogrification of #SALMON##UID:134354:0#pouch of dwarven-steel shots 'Xerethra' (22/22, 30.5-36.6 power, 3 apr)#LAST#.
[LOG]	You gain 7.89 gold from the transmogrification of #0080FF##UID:134968:0#preserving alchemist's lamp of health#LAST#.
[LOG]	You gain 5.41 gold from the transmogrification of #0080FF##UID:134949:0#dreamer's alchemist's lamp of health#LAST#.
[LOG]	You gain 5.16 gold from the transmogrification of #00FF80##UID:134925:0#bright alchemist's lamp of clarity#LAST#.
[LOG]	You gain 2.79 gold from the transmogrification of #0080FF##UID:134974:0#sapper's dwarven-steel pickaxe (dig speed 24 turns)#LAST#.
[LOG]	You gain 1.40 gold from the transmogrification of #0080FF##UID:134297:0#dwarven-steel pickaxe of the Iron Throne (dig speed 15 turns)#LAST#.
[LOG]	You gain 5.77 gold from the transmogrification of #0080FF##UID:134956:0#prismatic hardened leather armour of Toknor (9 def, 6 armour)#LAST#.
[LOG]	You gain 2.07 gold from the transmogrification of #00FF80##UID:134931:0#shielding cashmere wizard hat of light (+22%) (2 def, 0 armour)#LAST#.
[LOG]	You gain 2.00 gold from the transmogrification of #00FF80##UID:134937:0#blighted dwarven-steel gauntlets of magic (+4) (0 def, 2 armour)#LAST#.
[LOG]	You gain 3.68 gold from the transmogrification of #0080FF##UID:134845:0#alchemist's dwarven-steel gauntlets (0 def, 2 armour)#LAST#.
[LOG]	You gain 4.15 gold from the transmogrification of #0080FF##UID:135101:0#grounding pair of dwarven-steel boots of strife (0 def, 4 armour)#LAST#.
[LOG]	You gain 6.20 gold from the transmogrification of #8d55ff##UID:134346:0#fleetfooted pair of dwarven-steel boots of phasing (6 def, 4 armour)#LAST#.
[LOG]	You gain 5.83 gold from the transmogrification of #0080FF##UID:134909:0#shadow cashmere cloak of the Shaloren (2 def, 0 armour)#LAST#.
[LOG]	You gain 6.40 gold from the transmogrification of #0080FF##UID:134857:0#enveloping cashmere cloak of backstabbing (10 def, 0 armour)#LAST#.
[LOG]	You gain 0.83 gold from the transmogrification of #00FF80##UID:134962:0#grounding hardened leather belt of transcendence#LAST#.
[LOG]	You gain 2.60 gold from the transmogrification of #00FF80##UID:134919:0#horrifying thorny mindstar of balance (9-9.9 power, 24 apr, nature damage)#LAST#.
[LOG]	You gain 4.36 gold from the transmogrification of #00FF80##UID:134157:0#balanced dwarven-steel mace of erosion (26-36.4 power, 4 apr)#LAST#.
[LOG]	You gain 4.49 gold from the transmogrification of #0080FF##UID:134943:0#chilling dwarven-steel longsword of shearing (22-30.8 power, 4 apr)#LAST#.
[LOG]	You gain 2.45 gold from the transmogrification of #00FF80##UID:134249:0#steady yew longbow#LAST#.
[LOG]	You gain 1.25 gold from the transmogrification of #00FF80##UID:135224:0#acidic dwarven-steel greatsword (38-60.8 power, 2 apr)#LAST#.
[LOG]	You gain 15.00 gold from the transmogrification of #FFD700##UID:134128:0#Swordbreaker (25-32.5 power, 20 apr)#LAST#.
[LOG]	You gain 15.00 gold from the transmogrification of #FFD700##UID:134129:0#Moon (10-13 power, 0 apr)#LAST#.
[LOG]	You gain 15.00 gold from the transmogrification of #FFD700##UID:134270:0#Dagger of the Past (25-32.5 power, 20 apr)#LAST#.
[LOG]	You gain 0.66 gold from the transmogrification of #FFFFFF##UID:134955:0#shatter afflictions rune (absorb 56; cd 16)#LAST#.
[LOG]	You gain 1.10 gold from the transmogrification of #00FF80##UID:134569:0#manasurge rune of the wizard (regen 754% over 10 turns; mana 38; cd 20)#LAST#.
[LOG]	You gain 2.09 gold from the transmogrification of #00FF80##UID:134915:0#biting gale rune of the psychic (damage 443; dur 4; cd 16)#LAST#.
[LOG]	You gain 5.00 gold from the transmogrification of #FFD700##UID:134345:0#Rune of Reflection (--)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x1cbfd8a0
Loading level persistance level	reknor	3
Make wait background texture 999 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-reknor-2.teal	?=?	level-reknor-3.teal
Loading savefile 	/save/seri/
Wait finished, counted 0, 6 ticks
Creating level	reknor	3
Make wait background texture 1143 : 0x1083529216 (0, 1082654720)
[Zone:newLevel]	reknor	beginning level generation, count:	1
C Map size 21:12 :: 252
C Map seens texture: 1148 (80x80)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	135988	orc assassin	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	62.866167302462	76.1
[resolveObject] CREATED OBJECT:	135990	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	135990	gold pieces
[resolveObject] CREATE FOR	135988	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Greater	4.978758798854	16.1
[resolveObject] CREATED OBJECT:	135991	quick dwarven-steel dagger of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	135991	quick dwarven-steel dagger of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	135988	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater	55.523882064064	76.1
[resolveObject] CREATED OBJECT:	135997	dwarven-steel dagger of shearing	tries left:	4
fight: 	dwarven-steel dagger of shearing	quick dwarven-steel dagger of evisceration	::	nil	OFFHAND
[resolveObject]	135997	dwarven-steel dagger of shearing	added to inventory	OFFHAND
[resolveObject] CREATE FOR	135988	orc assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater	61.926352001459	76.1
[resolveObject] CREATED OBJECT:	136001	hardened leather armour of Toknor	tries left:	4
fight: 	hardened leather armour of Toknor	quick dwarven-steel dagger of evisceration	::	nil	BODY
fight: 	hardened leather armour of Toknor	dwarven-steel dagger of shearing	::	nil	BODY
[resolveObject]	136001	hardened leather armour of Toknor	added to inventory	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_assassin.png
[Actor:move]	135988	orc assassin	(forced) move from	nil	nil	to	1	46
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	135988	orc assassin	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[Actor:move]	136005	forest troll	(forced) move from	nil	nil	to	38	9
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_faerlhing.png
[Actor:move]	136006	faerlhing	(forced) move from	nil	nil	to	50	65
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.85,0.3,1,1),bubbleColor=vec4(0.8,0.1,1,1),ellipsoidalFactor=1,scrollingSpeed=-1,shieldIntensity=0.14,time_factor=12000]
New GL Shader program 73
New GL Shader 76 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/runicshield.frag
*p 73: Uniform: 0: 1406 ellipsoidalFactor
*p 73: Uniform: 1: 1406 tick
*p 73: Uniform: 2: 1406 time_factor
*p 73: Uniform: 3: 1406 oscillationSpeed
*p 73: Uniform: 4: 1406 impact_tick
*p 73: Uniform: 5: 1406 impact_time
*p 73: Uniform: 6: 8B50 impact
*p 73: Uniform: 7: 1406 wobblingSpeed
*p 73: Uniform: 8: 1406 wobblingPower
*p 73: Uniform: 9: 1406 auraWidth
*p 73: Uniform: 10: 1406 antialiasingRadius
*p 73: Uniform: 11: 8B5E tex
*p 73: Uniform: 12: 1406 scrollingSpeed
*p 73: Uniform: 13: 1406 tick_start
*p 73: Uniform: 14: 1406 shieldIntensity
*p 73: Uniform: 15: 1406 aadjust
*p 73: Uniform: 16: 8B52 bubbleColor
*p 73: Uniform: 17: 8B52 auraColor
*p 73: Uniform: 18: 8B51 impact_color
[SHADER] setting reset param	tick_start	3266382
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
Loading tile from tileset	/data/gfx/shockbolt/npc/hummerhorn.png
[Actor:move]	136012	hummerhorn	(forced) move from	nil	nil	to	14	31
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	136013	orc archer	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Greater	10.30535300834	16.1
[resolveObject] CREATED OBJECT:	136018	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136018	gold pieces
[resolveObject] CREATE FOR	136013	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Double Ego	82.549470258719	96.1
[resolveObject] CREATED OBJECT:	136019	fungal yew longbow of cold	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[ActorObjectUse] useObjectEnable: 	fungal yew longbow of cold	by	orc archer	inven/slot	table: 0x109cafd8	nil
[resolveObject]	136019	fungal yew longbow of cold	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136013	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Greater + Ego	20.576578071085	51.1
[resolveObject] CREATED OBJECT:	136025	barbed quiver of yew arrows of daylight	tries left:	4
fight: 	barbed quiver of yew arrows of daylight	fungal yew longbow of cold	::	OFFHAND	QUIVER
[resolveObject]	136025	barbed quiver of yew arrows of daylight	added to inventory	QUIVER
[Actor:move]	136013	orc archer	(forced) move from	nil	nil	to	51	40
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	136013	orc archer	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Nerytha the stone troll	35	level	1	classes
[applyRandomClass]	136031	Nerytha the stone troll	Adding class	Doombringer	Defiler
   power types: not_power_source =	antimagic	power_source =	arcane,technique
[applyRandomClass] Random boss forbade talent because of level	Destroyer	T_DESTROYER	35
Adding 9 random class talents to boss
1	 * talent:	T_MASS_HYSTERIA	5
2	 * talent:	T_WEAPONS_MASTERY	5
3	 * talent:	T_FEARSCAPE_SHIFT	5
4	 * talent:	T_DISMEMBER	5
5	 * talent:	T_DRAINING_ASSAULT	5
6	 * talent:	T_CAUTERIZE_SPIRIT	5
7	 * talent:	T_THICK_SKIN	5
8	 * talent:	T_FIERY_GRASP	5
9	 * talent:	T_FEARFEAST	5
 ** Finished adding	9	of	9	random class talents
Loading entities file from file	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	35	egos =	1	gr egos =	0	rand themes = 	3	points = 	63	nb_powers = 	6
 * using themes	blight,arcane,mind
 * forbid power sources:	antimagic
Creating randart %s 'Ivyrikira'(faceted dwarven-steel shield) with no themename
 ** selected ego	warded 	(greater)	arcane
 * adding power: generic resist blight(2 points), 32 remaining
 * adding power: generic mind expose melee(2 points), 30 remaining
 * adding power: generic resists pen arcane(1 points), 28 remaining
 * adding power: arcane melee(1 points), 27 remaining
 * adding power: generic inc damage arcane(1 points), 26 remaining
 * adding power: generic resist blight(2 points), 25 remaining
 * adding power: generic resist blight(3 points), 23 remaining
 * adding power: generic mind expose melee(3 points), 20 remaining
 * adding power: generic resists pen arcane(1.5 points), 17 remaining
 * adding power: arcane melee(1.5 points), 15.5 remaining
 * adding power: generic inc damage arcane(1.5 points), 14 remaining
 * adding power: generic resist blight(3 points), 12.5 remaining
 * adding power: generic resist blight(4.5 points), 9.5 remaining
 * adding power: generic mind expose melee(4.5 points), 5 remaining
Removing power from the list, 	generic mind expose melee	==	table: 0x16745608	remaining:
 * adding bias power: arcane melee(2.25 points), 32 remaining
 * adding bias power: generic inc damage arcane(2.25 points), 29.75 remaining
 * adding bias power: generic resist blight(4.5 points), 27.5 remaining
 * adding bias power: arcane melee(2.7 points), 23 remaining
 * adding bias power: generic inc damage arcane(2.7 points), 20.3 remaining
 * adding bias power: generic resist blight(5.4 points), 17.6 remaining
Removing power from bias list , 	generic resist blight
 * adding bias power: arcane melee(3.24 points), 12.2 remaining
 * adding bias power: generic inc damage arcane(3.24 points), 8.96 remaining
 * adding bias power: arcane melee(3.888 points), 5.72 remaining
Removing power from bias list , 	arcane melee
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[resolveObject] CREATE FOR	136223	Nerytha the stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	24.590146554425	51.1
[resolveObject] CREATED OBJECT:	136224	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136224	huge pile of gold pieces
[resolveObject] CREATE FOR	136223	Nerytha the stone troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10a188d8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	32.793139470344	40.5
[resolveObject] CREATED OBJECT:	136225	truestriking stralite greatsword of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
[resolveObject]	136225	truestriking stralite greatsword of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136223	Nerytha the stone troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16876700, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	118.49589439703	119.5
[resolveObject] CREATED OBJECT:	136231	prismatic stralite mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
fight: 	prismatic stralite mail armour	truestriking stralite greatsword of shearing	::	OFFHAND	BODY
[resolveObject]	136231	prismatic stralite mail armour	added to inventory	BODY
[Actor:move]	136223	Nerytha the stone troll	(forced) move from	nil	nil	to	16	40
Added unique	mod.class.NPC/Nerytha the stone troll	::	1
[Actor:wearAllInventory]	136223	Nerytha the stone troll	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	136223	Nerytha the stone troll
   #- checking tactical table for talent	T_DRAINING_ASSAULT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FEARSCAPE_SHIFT	level	5	range:	8	radius:	5	effective:	11.333333333333
   #- checking tactical table for talent	T_WRAITHFORM	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FIERY_GRASP	level	5	range:	7	radius:	0	effective:	7
Random elite generating
[createRandomBoss] Creating random boss 	Polyriavea the orc warrior	35	level	1	classes
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[applyRandomClass]	136235	Polyriavea the orc warrior	Adding class	Skirmisher	Rogue
   power types: not_power_source =		power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	35
Adding 10 random class talents to boss
1	 * talent:	T_ARMOUR_TRAINING	5
2	 * talent:	T_EXOTIC_WEAPONS_MASTERY	5
3	 * talent:	T_SKIRMISHER_BREATHING_ROOM	5
4	 * talent:	T_SKIRMISHER_KNEECAPPER	5
5	 * talent:	T_SKIRMISHER_NOGGIN_KNOCKER	5
6	 * talent:	T_HEIGHTENED_SENSES	5
7	 * talent:	T_WEAPONS_MASTERY	5
8	 * talent:	T_SKIRMISHER_BUCKLER_EXPERTISE	5
9	 * talent:	T_LACERATING_STRIKES	5
10	 * talent:	T_DISENGAGE	5
 ** Finished adding	10	of	10	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/staves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	35	egos =	1	gr egos =	0	rand themes = 	3	points = 	38	nb_powers = 	7
 * using themes	blight,dark,misc
 * forbid power sources:	antimagic
Creating randart Bethugakira the Blindnaught(glistening yew magestaff) with dark
 ** selected ego	shimmering 	(normal)	arcane
 * adding power: generic stat cun(1 points), 19 remaining
 * adding power: generic orc telepathy(2 points), 18 remaining
Removing power from the list, 	generic orc telepathy	==	table: 0x0e4cc118	remaining:
 * adding power: generic dragon telepathy(2 points), 16 remaining
Removing power from the list, 	generic dragon telepathy	==	table: 0x1112a540	remaining:
 * adding power: generic resists pen darkness(1 points), 14 remaining
 * adding power: generic stat cun(1.5 points), 13 remaining
 * adding power: stave resists pen darkness(1 points), 11.5 remaining
 * adding power: generic stat mag(1 points), 10.5 remaining
 * adding power: generic resists pen darkness(1.5 points), 9.5 remaining
 * adding power: generic stat cun(2.25 points), 8 remaining
 * adding power: stave resists pen darkness(1.5 points), 5.75 remaining
 * adding power: generic stat mag(1.5 points), 4.25 remaining
 * adding power: generic resists pen darkness(2.25 points), 2.75 remaining
 * adding bias power: stave resists pen darkness(2.25 points), 19 remaining
 * adding bias power: generic stat cun(3.375 points), 16.75 remaining
 * adding bias power: generic stat cun(4.05 points), 13.375 remaining
 * adding bias power: stave resists pen darkness(2.7 points), 9.325 remaining
Removing power from bias list , 	stave resists pen darkness
 * adding bias power: generic stat cun(4.86 points), 6.625 remaining
 * adding bias power: generic stat mag(2.25 points), 1.765 remaining
[resolveObject] CREATE FOR	136409	Polyriavea the orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater	68.085084523143	76.1
[resolveObject] CREATED OBJECT:	136410	enhanced dwarven-steel waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[General Object resolver]	136410	enhanced dwarven-steel waraxe	COULD NOT BE WORN
[resolveObject] adding to main inventory:	136410	enhanced dwarven-steel waraxe
[resolveObject] CREATE FOR	136409	Polyriavea the orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Greater	15.968083171791	16.1
[resolveObject] CREATED OBJECT:	136414	scouring dwarven-steel shield of earthen fury	tries left:	4
[resolveObject] autoreq: GAINING STAT	cun	10
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	136414	scouring dwarven-steel shield of earthen fury	added to inventory	OFFHAND
[resolveObject] CREATE FOR	136409	Polyriavea the orc warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ed193c8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	102.24382770801	115.5
[resolveObject] CREATED OBJECT:	136420	cleansing reinforced leather armour of stability	tries left:	4
fight: 	cleansing reinforced leather armour of stability	scouring dwarven-steel shield of earthen fury	::	nil	BODY
[resolveObject]	136420	cleansing reinforced leather armour of stability	added to inventory	BODY
[resolveObject] CREATE FOR	136409	Polyriavea the orc warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ed195a0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="sling", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	61.285684477837	70.5
[resolveObject] CREATED OBJECT:	136426	runic hardened leather sling of fire	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
fight: 	runic hardened leather sling of fire	scouring dwarven-steel shield of earthen fury	::	nil	MAINHAND
fight: 	runic hardened leather sling of fire	cleansing reinforced leather armour of stability	::	nil	MAINHAND
[resolveObject]	136426	runic hardened leather sling of fire	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136409	Polyriavea the orc warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ce12ee8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	24.453675817338	40.5
[resolveObject] CREATED OBJECT:	136432	living iron shield of earthen fury	tries left:	4
[General Object resolver]	136432	living iron shield of earthen fury	COULD NOT BE WORN
[resolveObject] adding to main inventory:	136432	living iron shield of earthen fury
[resolveObject] CREATE FOR	136409	Polyriavea the orc warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ce130d0, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	60.208156569793	70.5
[resolveObject] CREATED OBJECT:	136438	tundral pouch of stralite shots of disruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	11
fight: 	tundral pouch of stralite shots of disruption	runic hardened leather sling of fire	::	nil	QUIVER
fight: 	tundral pouch of stralite shots of disruption	scouring dwarven-steel shield of earthen fury	::	nil	QUIVER
fight: 	tundral pouch of stralite shots of disruption	cleansing reinforced leather armour of stability	::	nil	QUIVER
[resolveObject]	136438	tundral pouch of stralite shots of disruption	added to inventory	QUIVER
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	136409	Polyriavea the orc warrior	(forced) move from	nil	nil	to	49	30
Added unique	mod.class.NPC/Polyriavea the orc warrior	::	1
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	136409	Polyriavea the orc warrior	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	136409	Polyriavea the orc warrior
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ORC_FURY	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_REGENERATION_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHOOT	level	2	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_DISENGAGE	level	6	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKIRMISHER_KNEECAPPER	level	6	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_PRIDE_OF_THE_ORCS	level	2	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKIRMISHER_NOGGIN_KNOCKER	level	5	range:	8	radius:	0	effective:	8
Random elite generating
[createRandomBoss] Creating random boss 	Ivithra the large white snake	35	level	1	classes
[applyRandomClass]	136444	Ivithra the large white snake	Adding class	Skirmisher	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	35
Adding 6 random class talents to boss
1	 * talent:	T_DEVICE_MASTERY	5
2	 * talent:	T_KNIFE_MASTERY	5
3	 * talent:	T_LACERATING_STRIKES	5
4	 * talent:	T_SKIRMISHER_KNEECAPPER	5
5	 * talent:	T_SCOUNDREL	5
6	 * talent:	T_SKIRMISHER_NOGGIN_KNOCKER	5
 ** Finished adding	6	of	6	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	35	egos =	1	gr egos =	0	rand themes = 	3	points = 	42	nb_powers = 	8
 * using themes	acid,mind,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Tarrylesin'(immaculate dwarven-steel pickaxe) with no themename
 ** selected ego	 of deeplife	(greater)	nature
 * adding power: generic save mental(1 points), 21 remaining
 * adding power: generic resist arcane(1 points), 20 remaining
 * adding power: generic immune knockback(2 points), 19 remaining
 * adding power: generic resist mind(2 points), 17 remaining
 * adding power: generic resist light(2 points), 15 remaining
 * adding power: generic increased life(1 points), 13 remaining
 * adding power: generic mind expose melee(2 points), 12 remaining
 * adding power: generic improve heal(1 points), 10 remaining
 * adding power: generic save mental(1.5 points), 9 remaining
 * adding power: generic resist arcane(1.5 points), 7.5 remaining
Removing power from the list, 	generic resist arcane	==	table: 0x1656bb18	remaining:
 * adding power: generic resist mind(3 points), 6 remaining
 * adding power: generic resist light(3 points), 3 remaining
 * adding bias power: generic resist light(4.5 points), 21 remaining
 * adding bias power: generic resist mind(4.5 points), 16.5 remaining
 * adding bias power: generic resist mind(5.4 points), 12 remaining
 * adding bias power: generic resist light(5.4 points), 6.6 remaining
[resolveObject] CREATE FOR	136597	Ivithra the large white snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10306af8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	111.28546794033	115.5
[resolveObject] CREATED OBJECT:	136598	cleansing reinforced leather armour of fire resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	136598	cleansing reinforced leather armour of fire resistance	added to inventory	BODY
[resolveObject] CREATE FOR	136597	Ivithra the large white snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x169fe0e0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="sling", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	54.017631593979	70.5
[resolveObject] CREATED OBJECT:	136604	mighty drakeskin leather sling of piercing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	21
fight: 	mighty drakeskin leather sling of piercing	cleansing reinforced leather armour of fire resistance	::	nil	MAINHAND
[resolveObject]	136604	mighty drakeskin leather sling of piercing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136597	Ivithra the large white snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x169fe230, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	109.7616359634	115.5
[resolveObject] CREATED OBJECT:	136610	acidic stralite shield of arcane resistance (#RESIST#)	tries left:	4
[resolveObject] autoreq: GAINING STAT	cun	21
fight: 	acidic stralite shield of arcane resistance (#RESIST#)	mighty drakeskin leather sling of piercing	::	nil	OFFHAND
fight: 	acidic stralite shield of arcane resistance (#RESIST#)	cleansing reinforced leather armour of fire resistance	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	136610	acidic stralite shield of arcane resistance (#RESIST#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	136597	Ivithra the large white snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10306950, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	48.007308703965	70.5
[resolveObject] CREATED OBJECT:	136616	inquisitor's pouch of stralite shots of accuracy	tries left:	4
fight: 	inquisitor's pouch of stralite shots of accuracy	mighty drakeskin leather sling of piercing	::	nil	QUIVER
fight: 	inquisitor's pouch of stralite shots of accuracy	acidic stralite shield of arcane resistance (#RESIST#)	::	nil	QUIVER
fight: 	inquisitor's pouch of stralite shots of accuracy	cleansing reinforced leather armour of fire resistance	::	nil	QUIVER
[resolveObject]	136616	inquisitor's pouch of stralite shots of accuracy	added to inventory	QUIVER
[Actor:move]	136597	Ivithra the large white snake	(forced) move from	nil	nil	to	40	18
Added unique	mod.class.NPC/Ivithra the large white snake	::	1
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[Actor:wearAllInventory]	136597	Ivithra the large white snake	wearing main inventory
fight: 	dwarven-steel pickaxe 'Tarrylesin'	mighty drakeskin leather sling of piercing	::	nil	TOOL
fight: 	dwarven-steel pickaxe 'Tarrylesin'	acidic stralite shield of arcane resistance (#RESIST#)	::	nil	TOOL
fight: 	dwarven-steel pickaxe 'Tarrylesin'	cleansing reinforced leather armour of fire resistance	::	nil	TOOL
fight: 	dwarven-steel pickaxe 'Tarrylesin'	inquisitor's pouch of stralite shots of accuracy	::	nil	TOOL
[Actor:wearAllInventory]	Ivithra the large white snake	136597	136446	dwarven-steel pickaxe 'Tarrylesin'	WORN IN	TOOL	1
running talented_ai_tactic resolver on_added_to_level function for	136597	Ivithra the large white snake
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKIRMISHER_KNEECAPPER	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SHOOT	level	2	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SKIRMISHER_NOGGIN_KNOCKER	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_DISENGAGE	level	6	range:	7	radius:	0	effective:	7
[Actor:move]	136622	grave wight	(forced) move from	nil	nil	to	44	48
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	136623	orc master assassin	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Greater	15.634981471931	16.1
[resolveObject] CREATED OBJECT:	136625	caustic dwarven-steel battleaxe of enduring	tries left:	1
[resolveObject] adding to main inventory:	136625	caustic dwarven-steel battleaxe of enduring
[resolveObject] CREATE FOR	136623	orc master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	136631	dwarven-steel dagger of phasing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	136631	dwarven-steel dagger of phasing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136623	orc master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	136635	dwarven-steel dagger	tries left:	4
fight: 	dwarven-steel dagger	dwarven-steel dagger of phasing	::	nil	OFFHAND
[resolveObject]	136635	dwarven-steel dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	136623	orc master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Ego	88.910562660259	96.1
[resolveObject] CREATED OBJECT:	136636	rejuvenating hardened leather armour of clarity	tries left:	4
fight: 	rejuvenating hardened leather armour of clarity	dwarven-steel dagger of phasing	::	nil	BODY
fight: 	rejuvenating hardened leather armour of clarity	dwarven-steel dagger	::	nil	BODY
[resolveObject]	136636	rejuvenating hardened leather armour of clarity	added to inventory	BODY
[resolveObject] CREATE FOR	136623	orc master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Ego	98.27511810267	101.1
	 Applying supercharged ego changes.
[resolveObject] CREATED OBJECT:	136642	supercharged yew wand of shielding	tries left:	4
fight: 	supercharged yew wand of shielding	dwarven-steel dagger of phasing	::	nil	TOOL
fight: 	supercharged yew wand of shielding	dwarven-steel dagger	::	nil	TOOL
fight: 	supercharged yew wand of shielding	rejuvenating hardened leather armour of clarity	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	supercharged yew wand of shielding	by	orc master assassin	inven/slot	table: 0x166f9700	nil
[resolveObject]	136642	supercharged yew wand of shielding	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_master_assassin.png
[Actor:move]	136623	orc master assassin	(forced) move from	nil	nil	to	58	54
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	136623	orc master assassin	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[resolveObject] CREATE FOR	136648	stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	2.6569888689648	16.1
[resolveObject] CREATED OBJECT:	136649	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136649	gold pieces
[Actor:move]	136648	stone troll	(forced) move from	nil	nil	to	41	18
[Actor:wearAllInventory]	136648	stone troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	136650	orc assassin	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	41.217687196093	51.1
[resolveObject] CREATED OBJECT:	136652	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136652	gold pieces
[resolveObject] CREATE FOR	136650	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Greater	1.1040280501848	16.1
[resolveObject] CREATED OBJECT:	136653	plaguebringer's dwarven-steel dagger of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	136653	plaguebringer's dwarven-steel dagger of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136650	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	49.436689622985	51.1
[resolveObject] CREATED OBJECT:	136659	arcing dwarven-steel dagger of enduring	tries left:	4
fight: 	arcing dwarven-steel dagger of enduring	plaguebringer's dwarven-steel dagger of evisceration	::	nil	OFFHAND
[resolveObject]	136659	arcing dwarven-steel dagger of enduring	added to inventory	OFFHAND
[resolveObject] CREATE FOR	136650	orc assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Greater	2.6614059480539	16.1
[resolveObject] CREATED OBJECT:	136665	searing hardened leather armour of Toknor	tries left:	4
fight: 	searing hardened leather armour of Toknor	plaguebringer's dwarven-steel dagger of evisceration	::	nil	BODY
fight: 	searing hardened leather armour of Toknor	arcing dwarven-steel dagger of enduring	::	nil	BODY
[resolveObject]	136665	searing hardened leather armour of Toknor	added to inventory	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_assassin.png
[Actor:move]	136650	orc assassin	(forced) move from	nil	nil	to	22	3
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	136650	orc assassin	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[Actor:move]	136671	large brown snake	(forced) move from	nil	nil	to	6	67
[resolveObject] CREATE FOR	136672	forest troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	36.63934275645	51.1
[resolveObject] CREATED OBJECT:	136673	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136673	gold pieces
[resolveObject] CREATE FOR	136672	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	92.227414578388	96.1
[resolveObject] CREATED OBJECT:	136674	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136674	gold pieces
[Actor:move]	136672	forest troll	(forced) move from	nil	nil	to	32	59
[Actor:wearAllInventory]	136672	forest troll	wearing main inventory
[resolveObject] CREATE FOR	136675	orc soldier	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	46.437240749876	51.1
[resolveObject] CREATED OBJECT:	136677	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136677	gold pieces
[resolveObject] CREATE FOR	136675	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Ego	96.968267009877	101.1
[resolveObject] CREATED OBJECT:	136678	dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	136678	dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[Actor:move]	136675	orc soldier	(forced) move from	nil	nil	to	31	6
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	136675	orc soldier	wearing main inventory
[Actor:move]	136682	bloated horror	(forced) move from	nil	nil	to	17	56
[Actor:move]	136687	forest troll	(forced) move from	nil	nil	to	59	47
[resolveObject] CREATE FOR	136688	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	58.661933743167	76.1
[resolveObject] CREATED OBJECT:	136689	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136689	gold pieces
[Actor:move]	136688	forest troll	(forced) move from	nil	nil	to	12	2
[Actor:wearAllInventory]	136688	forest troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	136690	orc archer	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	88.145707432599	96.1
[resolveObject] CREATED OBJECT:	136692	shielding rune of the titan	tries left:	1
[resolveObject] adding to main inventory:	136692	shielding rune of the titan
[ActorObjectUse] useObjectEnable: 	shielding rune of the titan	by	orc archer	inven/slot	1	nil
[resolveObject] CREATE FOR	136690	orc archer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	41.151785008489	51.1
[resolveObject] CREATED OBJECT:	136696	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136696	gold pieces
[resolveObject] CREATE FOR	136690	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Greater + Ego	50.79930729962	51.1
[resolveObject] CREATED OBJECT:	136697	steady yew longbow of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	136697	steady yew longbow of enduring	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136690	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Greater	53.952581937053	76.1
[resolveObject] CREATED OBJECT:	136703	quiver of yew arrows of crippling	tries left:	4
fight: 	quiver of yew arrows of crippling	steady yew longbow of enduring	::	OFFHAND	QUIVER
[resolveObject]	136703	quiver of yew arrows of crippling	added to inventory	QUIVER
[Actor:move]	136690	orc archer	(forced) move from	nil	nil	to	31	11
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	136690	orc archer	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	136707	orc assassin	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Greater	1.2688513439047	16.1
[resolveObject] CREATED OBJECT:	136712	blink rune	tries left:	1
[resolveObject] adding to main inventory:	136712	blink rune
[ActorObjectUse] useObjectEnable: 	blink rune	by	orc assassin	inven/slot	1	nil
[resolveObject] CREATE FOR	136707	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	16.469849102492	51.1
[resolveObject] CREATED OBJECT:	136713	hateful dwarven-steel dagger of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	136713	hateful dwarven-steel dagger of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136707	orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Double Ego	76.592757748463	96.1
[resolveObject] CREATED OBJECT:	136719	acidic dwarven-steel dagger of erosion	tries left:	4
fight: 	acidic dwarven-steel dagger of erosion	hateful dwarven-steel dagger of crippling	::	nil	OFFHAND
[resolveObject]	136719	acidic dwarven-steel dagger of erosion	added to inventory	OFFHAND
[resolveObject] CREATE FOR	136707	orc assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Greater	1.8387172664433	16.1
[resolveObject] CREATED OBJECT:	136725	enlightening hardened leather armour of the hero 	tries left:	4
fight: 	enlightening hardened leather armour of the hero 	hateful dwarven-steel dagger of crippling	::	nil	BODY
fight: 	enlightening hardened leather armour of the hero 	acidic dwarven-steel dagger of erosion	::	nil	BODY
[resolveObject]	136725	enlightening hardened leather armour of the hero 	added to inventory	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_assassin.png
[Actor:move]	136707	orc assassin	(forced) move from	nil	nil	to	52	6
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	136707	orc assassin	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
Loading tile from tileset	/data/gfx/shockbolt/npc/black_bear.png
[Actor:move]	136731	black bear	(forced) move from	nil	nil	to	23	30
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	136732	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	136736	balanced dwarven-steel dagger of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	136736	balanced dwarven-steel dagger of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136732	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	136742	Star	tries left:	4
[resolveObject] autoreq: GAINING STAT	cun	14
fight: 	Star	balanced dwarven-steel dagger of crippling	::	nil	OFFHAND
[resolveObject]	136742	Star	added to inventory	OFFHAND
Added unique	mod.class.Object/Star	::	1
[resolveObject] CREATE FOR	136732	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Ego	80.776885439627	96.1
[resolveObject] CREATED OBJECT:	136743	prismatic hardened leather armour of lightning resistance	tries left:	4
fight: 	prismatic hardened leather armour of lightning resistance	balanced dwarven-steel dagger of crippling	::	nil	BODY
fight: 	prismatic hardened leather armour of lightning resistance	Star	::	nil	BODY
[resolveObject]	136743	prismatic hardened leather armour of lightning resistance	added to inventory	BODY
[resolveObject] CREATE FOR	136732	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Double Ego	89.567509999976	96.1
[resolveObject] CREATED OBJECT:	136749	piercing yew totem of thorny skin	tries left:	4
fight: 	piercing yew totem of thorny skin	balanced dwarven-steel dagger of crippling	::	nil	TOOL
fight: 	piercing yew totem of thorny skin	Star	::	nil	TOOL
fight: 	piercing yew totem of thorny skin	prismatic hardened leather armour of lightning resistance	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	piercing yew totem of thorny skin	by	orc grand master assassin	inven/slot	table: 0x164eeea8	nil
[resolveObject]	136749	piercing yew totem of thorny skin	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_grand_master_assassin.png
[Actor:move]	136732	orc grand master assassin	(forced) move from	nil	nil	to	7	67
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	136755	stone troll	(forced) move from	nil	nil	to	37	58
[Actor:move]	136756	giant spider	(forced) move from	nil	nil	to	39	21
Random elite generating
[createRandomBoss] Creating random boss 	Bethodann the vampire	35	level	1	classes
[applyRandomClass]	136759	Bethodann the vampire	Adding class	Reaver	Defiler
   power types: not_power_source =	antimagic,nature	power_source =	arcane,technique
[applyRandomClass] Random boss forbade talent because of level	Worm Rot	T_WORM_ROT	35
Adding 6 random class talents to boss
1	 * talent:	T_EXOTIC_WEAPONS_MASTERY	5
2	 * talent:	T_WEAPON_COMBAT	5
3	 * talent:	T_VIRULENT_DISEASE	5
4	 * talent:	T_HEIGHTENED_SENSES	5
5	 * talent:	T_BURNING_HEX	5
6	 * talent:	T_CYST_BURST	5
 ** Finished adding	6	of	6	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/staves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	35	egos =	1	gr egos =	0	rand themes = 	3	points = 	59	nb_powers = 	9
 * using themes	blight,arcane,mind
 * forbid power sources:	antimagic,nature
Creating randart Galilathaneg the %s(glowing yew magestaff) with no themename
 ** selected ego	potent 	(normal)	arcane
 * adding power: generic inc damage blight(1 points), 30 remaining
 * adding power: generic resists pen mind(1 points), 29 remaining
 * adding power: stave inc damage mind(1 points), 28 remaining
 * adding power: generic blight retribution(1 points), 27 remaining
 * adding power: stave resists pen mind(1 points), 26 remaining
 * adding power: stave inc damage blight(1 points), 25 remaining
 * adding power: stave resists pen blight(1 points), 24 remaining
 * adding power: generic resist mind(2 points), 23 remaining
 * adding power: stave resists pen blight(1 points), 21 remaining
 * adding power: generic inc damage blight(1.5 points), 20 remaining
 * adding power: generic resists pen mind(1.5 points), 18.5 remaining
 * adding power: stave inc damage mind(1.5 points), 17 remaining
 * adding power: generic blight retribution(1.5 points), 15.5 remaining
 * adding power: stave resists pen mind(1.5 points), 14 remaining
 * adding power: stave inc damage blight(1.5 points), 12.5 remaining
 * adding power: stave resists pen blight(1.5 points), 11 remaining
 * adding power: generic resist mind(3 points), 9.5 remaining
 * adding power: stave resists pen blight(1.5 points), 6.5 remaining
Removing power from the list, 	stave resists pen blight	==	table: 0x2056cfd8	remaining:
 * adding power: generic inc damage blight(2.25 points), 5 remaining
 * adding power: generic resists pen mind(2.25 points), 2.75 remaining
 * adding bias power: stave inc damage blight(2.25 points), 30 remaining
 * adding bias power: stave inc damage mind(2.25 points), 27.75 remaining
 * adding bias power: generic resists pen mind(3.375 points), 25.5 remaining
 * adding bias power: generic resist mind(4.5 points), 22.125 remaining
 * adding bias power: generic blight retribution(2.25 points), 17.625 remaining
 * adding bias power: stave inc damage blight(2.7 points), 15.375 remaining
 * adding bias power: stave inc damage mind(2.7 points), 12.675 remaining
 * adding bias power: generic resists pen mind(4.05 points), 9.975 remaining
 * adding bias power: generic resist mind(5.4 points), 5.925 remaining
[resolveObject] CREATE FOR	136941	Bethodann the vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1defeff0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="waraxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	109.35105916086	115.5
[resolveObject] CREATED OBJECT:	136942	balanced stralite waraxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	19
[resolveObject]	136942	balanced stralite waraxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136941	Bethodann the vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13024d48, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="waraxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	73.782875346668	95.5
[resolveObject] CREATED OBJECT:	136948	stralite waraxe of ruin	tries left:	4
fight: 	stralite waraxe of ruin	balanced stralite waraxe of massacre	::	nil	OFFHAND
[resolveObject]	136948	stralite waraxe of ruin	added to inventory	OFFHAND
[resolveObject] CREATE FOR	136941	Bethodann the vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13024d70, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	40.0230551482	40.5
[resolveObject] CREATED OBJECT:	136952	searing stralite mail armour of implacability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
fight: 	searing stralite mail armour of implacability	balanced stralite waraxe of massacre	::	nil	BODY
fight: 	searing stralite mail armour of implacability	stralite waraxe of ruin	::	nil	BODY
[resolveObject]	136952	searing stralite mail armour of implacability	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	136941	Bethodann the vampire	(forced) move from	nil	nil	to	34	3
Added unique	mod.class.NPC/Bethodann the vampire	::	1
[Actor:wearAllInventory]	136941	Bethodann the vampire	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	136941	Bethodann the vampire
   #- checking tactical table for talent	T_BLURRED_MORTALITY	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_STORMSHIELD_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DRAIN	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ROTTING_DISEASE	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BURNING_HEX	level	5	range:	10	radius:	2	effective:	11.333333333333
   #- checking tactical table for talent	T_CIRCLE_OF_DEATH	level	4	range:	6	radius:	3	effective:	8
   #- checking tactical table for talent	T_BLUR_SIGHT	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_VAMPIRIC_GIFT	level	4	range:	1	radius:	0	effective:	1
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[]
New GL Shader program 84
*p 84: Uniform: 0: 8B5E tex
*p 84: Uniform: 1: 1406 ellipsoidalFactor
*p 84: Uniform: 2: 1406 tick
*p 84: Uniform: 3: 1406 tick_start
*p 84: Uniform: 4: 1406 time_factor
*p 84: Uniform: 5: 1406 deploy_factor
*p 84: Uniform: 6: 1406 flap
[SHADER] setting reset param	tick_start	3266382
[resolveObject] CREATE FOR	136958	orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	20.351647902479	51.1
[resolveObject] CREATED OBJECT:	136963	creative thorny mindstar of flames	tries left:	1
[resolveObject] adding to main inventory:	136963	creative thorny mindstar of flames
[resolveObject] CREATE FOR	136958	orc soldier	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	1.6425917168108	16.1
[resolveObject] CREATED OBJECT:	136969	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136969	gold pieces
[resolveObject] CREATE FOR	136958	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	71.012238381854	76.1
[resolveObject] CREATED OBJECT:	136970	warbringer's dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	136970	warbringer's dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	136958	orc soldier	(forced) move from	nil	nil	to	3	37
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	136958	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	136974	ghoul	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	39.163811244217	51.1
[resolveObject] CREATED OBJECT:	136975	plaguebringer's dwarven-steel greatmaul of phasing	tries left:	1
[resolveObject] adding to main inventory:	136975	plaguebringer's dwarven-steel greatmaul of phasing
[Actor:move]	136974	ghoul	(forced) move from	nil	nil	to	3	46
[Actor:wearAllInventory]	136974	ghoul	wearing main inventory
[Actor:wearAllInventory]	ghoul	136974	136975	plaguebringer's dwarven-steel greatmaul of phasing	WORN IN	MAINHAND	1
[resolveObject] CREATE FOR	136981	crimson ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	74.474711117971	76.1
[resolveObject] CREATED OBJECT:	136982	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136982	gold pieces
[resolveObject] CREATE FOR	136981	crimson ooze	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	9.1993843522087	16.1
[resolveObject] CREATED OBJECT:	136983	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	136983	gold pieces
[Actor:move]	136981	crimson ooze	(forced) move from	nil	nil	to	10	39
[Actor:wearAllInventory]	136981	crimson ooze	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	136984	orc grand master assassin	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	61.577286282823	76.1
[resolveObject] CREATED OBJECT:	136991	pair of hardened leather boots of force	tries left:	1
[resolveObject] adding to main inventory:	136991	pair of hardened leather boots of force
[resolveObject] CREATE FOR	136984	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	136995	dwarven-steel dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	136995	dwarven-steel dagger	added to inventory	MAINHAND
[resolveObject] CREATE FOR	136984	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	136996	hateful dwarven-steel dagger of daylight	tries left:	4
fight: 	hateful dwarven-steel dagger of daylight	dwarven-steel dagger	::	nil	OFFHAND
[resolveObject]	136996	hateful dwarven-steel dagger of daylight	added to inventory	OFFHAND
[resolveObject] CREATE FOR	136984	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater + Ego	32.235929876329	51.1
[resolveObject] CREATED OBJECT:	137002	troll-hide hardened leather armour of temporal resistance	tries left:	4
fight: 	troll-hide hardened leather armour of temporal resistance	dwarven-steel dagger	::	nil	BODY
fight: 	troll-hide hardened leather armour of temporal resistance	hateful dwarven-steel dagger of daylight	::	nil	BODY
[resolveObject]	137002	troll-hide hardened leather armour of temporal resistance	added to inventory	BODY
[resolveObject] CREATE FOR	136984	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Greater + Ego	39.801800096528	51.1
	 Applying overpowered ego changes.
[resolveObject] CREATED OBJECT:	137008	overpowered dwarven-steel torque of clear mind	tries left:	4
fight: 	overpowered dwarven-steel torque of clear mind	dwarven-steel dagger	::	nil	TOOL
fight: 	overpowered dwarven-steel torque of clear mind	hateful dwarven-steel dagger of daylight	::	nil	TOOL
fight: 	overpowered dwarven-steel torque of clear mind	troll-hide hardened leather armour of temporal resistance	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	overpowered dwarven-steel torque of clear mind	by	orc grand master assassin	inven/slot	table: 0x0fb58e80	nil
[resolveObject]	137008	overpowered dwarven-steel torque of clear mind	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_grand_master_assassin.png
[Actor:move]	136984	orc grand master assassin	(forced) move from	nil	nil	to	39	46
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	136984	orc grand master assassin	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	137014	stone troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Lore	111.12850167046	112.1
[resolveObject] CREATED OBJECT:	137015	Loremaster Greynot's Analysis of the Races - Chapter 11 - Dragons	tries left:	1
[resolveObject] adding to main inventory:	137015	Loremaster Greynot's Analysis of the Races - Chapter 11 - Dragons
[ActorObjectUse] useObjectEnable: 	Loremaster Greynot's Analysis of the Races - Chapter 11 - Dragons	by	stone troll	inven/slot	1	nil
[ActorObjectUse] Object	Loremaster Greynot's Analysis of the Races - Chapter 11 - Dragons	137015	is ineligible for talent interface
Added unique	mod.class.Object/Loremaster Greynot's Analysis of the Races - Chapter 11 - Dragons	::	1
[resolveObject] CREATE FOR	137014	stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	41.317748556844	51.1
[resolveObject] CREATED OBJECT:	137016	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137016	gold pieces
[Actor:move]	137014	stone troll	(forced) move from	nil	nil	to	32	25
[Actor:wearAllInventory]	137014	stone troll	wearing main inventory
[resolveObject] CREATE FOR	137017	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	21.965398348519	51.1
[resolveObject] CREATED OBJECT:	137018	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137018	gold pieces
[Actor:move]	137017	multi-hued drake hatchling	(forced) move from	nil	nil	to	3	57
[Actor:wearAllInventory]	137017	multi-hued drake hatchling	wearing main inventory
[Actor:move]	137019	lesser vampire	(forced) move from	nil	nil	to	2	17
Cloned shader 84
[SHADER] setting reset param	tick_start	3266382
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	137021	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater + Ego	43.152271642354	51.1
[resolveObject] CREATED OBJECT:	137023	chilling dwarven-steel waraxe of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137023	chilling dwarven-steel waraxe of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137021	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	47.301570650696	51.1
[resolveObject] CREATED OBJECT:	137029	crackling dwarven-steel shield of acid resistance (#RESIST#)	tries left:	4
[resolveObject]	137029	crackling dwarven-steel shield of acid resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	137029	crackling dwarven-steel shield of acid resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	137029	crackling dwarven-steel shield of acid resistance (#RESIST#)
[Actor:move]	137021	orc warrior	(forced) move from	nil	nil	to	3	50
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	137021	orc warrior	wearing main inventory
[Actor:move]	137035	mountain troll	(forced) move from	nil	nil	to	45	51
Random elite generating
[createRandomBoss] Creating random boss 	Poludamira the orc grand master assassin	35	level	1	classes
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[applyRandomClass]	137036	Poludamira the orc grand master assassin	Adding class	Skirmisher	Rogue
   power types: not_power_source =		power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	35
Adding 6 random class talents to boss
1	 * talent:	T_VILE_POISONS	5
2	 * talent:	T_SKIRMISHER_KNEECAPPER	5
3	 * talent:	T_LACERATING_STRIKES	5
4	 * talent:	T_SCOUNDREL	5
5	 * talent:	T_KNIFE_MASTERY	5
6	 * talent:	T_HEIGHTENED_SENSES	5
 ** Finished adding	6	of	6	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	35	egos =	1	gr egos =	0	rand themes = 	3	points = 	42	nb_powers = 	8
 * using themes	antimagic,mental,cold
 * forbid power sources:	arcane
Creating randart Rhudan the Winterpain(silvered hardened leather gloves) with cold
 ** selected ego	polar 	(normal)	nature
 * adding power: generic resist light(2 points), 21 remaining
 * adding power: generic inc damage cold(1 points), 19 remaining
 * adding power: generic demon telepathy(2 points), 18 remaining
Removing power from the list, 	generic demon telepathy	==	table: 0x16b8cad8	remaining:
 * adding power: generic resists pen mind(1 points), 16 remaining
 * adding power: generic inc damage cold(1 points), 15 remaining
 * adding power: generic dragon telepathy(2 points), 14 remaining
Removing power from the list, 	generic dragon telepathy	==	table: 0x16925f80	remaining:
 * adding power: generic resist light(3 points), 12 remaining
 * adding power: generic inc damage cold(1.5 points), 9 remaining
 * adding power: generic resist fire(1 points), 7.5 remaining
 * adding power: generic resists pen mind(1.5 points), 6.5 remaining
 * adding power: generic inc damage cold(1.5 points), 5 remaining
 * adding power: generic stat wil(1 points), 3.5 remaining
 * adding power: generic resist light(4.5 points), 2.5 remaining
 * adding bias power: generic resist light(6.75 points), 21 remaining
 * adding bias power: generic stat wil(1.5 points), 14.25 remaining
 * adding bias power: generic inc damage cold(2.25 points), 12.75 remaining
 * adding bias power: generic resist fire(1.5 points), 10.5 remaining
 * adding bias power: generic resist fire(1.8 points), 9 remaining
 * adding bias power: generic inc damage cold(2.25 points), 7.2 remaining
 * adding bias power: generic resist light(8.1 points), 4.95 remaining
[resolveObject] CREATE FOR	137195	Poludamira the orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	137196	dwarven-steel dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[General Object resolver]	137196	dwarven-steel dagger	COULD NOT BE WORN
[resolveObject] adding to main inventory:	137196	dwarven-steel dagger
[resolveObject] CREATE FOR	137195	Poludamira the orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	137197	balanced dwarven-steel dagger of enduring	tries left:	4
[General Object resolver]	137197	balanced dwarven-steel dagger of enduring	COULD NOT BE WORN
[resolveObject] adding to main inventory:	137197	balanced dwarven-steel dagger of enduring
[resolveObject] CREATE FOR	137195	Poludamira the orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Greater	15.683833157952	16.1
[resolveObject] CREATED OBJECT:	137203	enlightening hardened leather armour of Toknor	tries left:	4
[resolveObject]	137203	enlightening hardened leather armour of Toknor	added to inventory	BODY
[resolveObject] CREATE FOR	137195	Poludamira the orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Greater	68.720626895962	76.1
[resolveObject] CREATED OBJECT:	137209	yew totem of summon tentacle	tries left:	4
fight: 	yew totem of summon tentacle	enlightening hardened leather armour of Toknor	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	yew totem of summon tentacle	by	Poludamira the orc grand master assassin	inven/slot	table: 0x171f7af8	nil
[resolveObject]	137209	yew totem of summon tentacle	added to inventory	TOOL
[resolveObject] CREATE FOR	137195	Poludamira the orc grand master assassin	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12dbb6e8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	33.612285682725	40.5
[resolveObject] CREATED OBJECT:	137213	troll-hide hardened leather armour of command	tries left:	4
[General Object resolver]	137213	troll-hide hardened leather armour of command	COULD NOT BE WORN
[resolveObject] adding to main inventory:	137213	troll-hide hardened leather armour of command
[resolveObject] CREATE FOR	137195	Poludamira the orc grand master assassin	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1259c500, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="sling", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	1.8487577890858	40.5
[resolveObject] CREATED OBJECT:	137219	runic reinforced leather sling of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	11
fight: 	runic reinforced leather sling of enduring	enlightening hardened leather armour of Toknor	::	nil	MAINHAND
fight: 	runic reinforced leather sling of enduring	yew totem of summon tentacle	::	nil	MAINHAND
[resolveObject]	137219	runic reinforced leather sling of enduring	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137195	Poludamira the orc grand master assassin	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1259c5f0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	48.068402911203	70.5
[resolveObject] CREATED OBJECT:	137225	flaming stralite shield of winter	tries left:	4
[resolveObject] autoreq: GAINING STAT	cun	16
fight: 	flaming stralite shield of winter	runic reinforced leather sling of enduring	::	nil	OFFHAND
fight: 	flaming stralite shield of winter	enlightening hardened leather armour of Toknor	::	nil	OFFHAND
fight: 	flaming stralite shield of winter	yew totem of summon tentacle	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	137225	flaming stralite shield of winter	added to inventory	OFFHAND
[resolveObject] CREATE FOR	137195	Poludamira the orc grand master assassin	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1e325e08, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	72.890968104683	95.5
[resolveObject] CREATED OBJECT:	137231	barbed pouch of steel shots	tries left:	4
fight: 	barbed pouch of steel shots	runic reinforced leather sling of enduring	::	nil	QUIVER
fight: 	barbed pouch of steel shots	flaming stralite shield of winter	::	nil	QUIVER
fight: 	barbed pouch of steel shots	enlightening hardened leather armour of Toknor	::	nil	QUIVER
fight: 	barbed pouch of steel shots	yew totem of summon tentacle	::	nil	QUIVER
[resolveObject]	137231	barbed pouch of steel shots	added to inventory	QUIVER
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_grand_master_assassin.png
[Actor:move]	137195	Poludamira the orc grand master assassin	(forced) move from	nil	nil	to	32	20
Added unique	mod.class.NPC/Poludamira the orc grand master assassin	::	1
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	137195	Poludamira the orc grand master assassin	wearing main inventory
fight: 	Rhudan the Winterpain	runic reinforced leather sling of enduring	::	nil	HANDS
fight: 	Rhudan the Winterpain	flaming stralite shield of winter	::	nil	HANDS
fight: 	Rhudan the Winterpain	enlightening hardened leather armour of Toknor	::	nil	HANDS
fight: 	Rhudan the Winterpain	yew totem of summon tentacle	::	nil	HANDS
fight: 	Rhudan the Winterpain	barbed pouch of steel shots	::	nil	HANDS
[Actor:wearAllInventory]	Poludamira the orc grand master assassin	137195	137047	Rhudan the Winterpain	WORN IN	HANDS	1
running talented_ai_tactic resolver but aborting due to existing tactics
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	137235	orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	82.689183209655	96.1
[resolveObject] CREATED OBJECT:	137237	scorching alchemist's lamp of clarity	tries left:	1
[resolveObject] adding to main inventory:	137237	scorching alchemist's lamp of clarity
[resolveObject] CREATE FOR	137235	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	41.420067752637	51.1
[resolveObject] CREATED OBJECT:	137243	slime-covered dwarven-steel battleaxe of amnesia	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137243	slime-covered dwarven-steel battleaxe of amnesia	added to inventory	MAINHAND
[Actor:move]	137235	orc soldier	(forced) move from	nil	nil	to	17	44
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	137235	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	137249	blinkwyrm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	88.095039525635	96.1
[resolveObject] CREATED OBJECT:	137250	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137250	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_wild_blinkwyrm.png
[Actor:move]	137249	blinkwyrm	(forced) move from	nil	nil	to	61	32
[Actor:wearAllInventory]	137249	blinkwyrm	wearing main inventory
Cloned shader 73
[SHADER] setting reset param	tick_start	3266382
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
[useTalent] TALENT FAILED:	T_ESSENCE_OF_SPEED	for	blinkwyrm	137249	true
[useTalent] TALENT FAILED:	T_BEYOND_THE_FLESH	for	blinkwyrm	137249	true
[Actor:move]	137251	vampire	(forced) move from	nil	nil	to	15	11
Cloned shader 84
[SHADER] setting reset param	tick_start	3266382
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Archer
[resolveObject] CREATE FOR	137253	orc archer	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	26.556301466657	51.1
[resolveObject] CREATED OBJECT:	137255	sand dwarven-steel gauntlets of the iron hand	tries left:	1
[resolveObject] adding to main inventory:	137255	sand dwarven-steel gauntlets of the iron hand
[resolveObject] CREATE FOR	137253	orc archer	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longbow"}
[TOME ENTITY FILTER] selected Double Greater	13.330205590149	16.1
[resolveObject] CREATED OBJECT:	137261	swiftstrike yew longbow of piercing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	137261	swiftstrike yew longbow of piercing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137253	orc archer	do_wear/tries:	true	5	filter:
	{type="ammo", autoreq=true, subtype="arrow"}
[TOME ENTITY FILTER] selected Double Ego	84.073671830166	96.1
[resolveObject] CREATED OBJECT:	137267	high-capacity quiver of yew arrows of wind	tries left:	4
fight: 	high-capacity quiver of yew arrows of wind	swiftstrike yew longbow of piercing	::	OFFHAND	QUIVER
[resolveObject]	137267	high-capacity quiver of yew arrows of wind	added to inventory	QUIVER
[Actor:move]	137253	orc archer	(forced) move from	nil	nil	to	68	32
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	137253	orc archer	wearing main inventory
[Actor:move]	137273	giant spider	(forced) move from	nil	nil	to	8	59
[Actor:move]	137276	forest troll	(forced) move from	nil	nil	to	38	58
[resolveObject] CREATE FOR	137277	forest troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	76.11327262888	96.1
[resolveObject] CREATED OBJECT:	137278	flaming quiver of yew arrows of vileness	tries left:	1
[resolveObject] adding to main inventory:	137278	flaming quiver of yew arrows of vileness
[resolveObject] CREATE FOR	137277	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	39.357793690893	51.1
[resolveObject] CREATED OBJECT:	137284	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137284	gold pieces
[Actor:move]	137277	forest troll	(forced) move from	nil	nil	to	52	35
[Actor:wearAllInventory]	137277	forest troll	wearing main inventory
[Actor:move]	137285	master vampire	(forced) move from	nil	nil	to	23	33
Cloned shader 84
[SHADER] setting reset param	tick_start	3266382
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	137287	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater	60.532500767161	76.1
[resolveObject] CREATED OBJECT:	137289	inquisitor's dwarven-steel waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137289	inquisitor's dwarven-steel waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137287	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	36.976506668051	51.1
[resolveObject] CREATED OBJECT:	137293	crackling dwarven-steel shield of cold resistance (#RESIST#)	tries left:	4
[resolveObject]	137293	crackling dwarven-steel shield of cold resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	137293	crackling dwarven-steel shield of cold resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	137293	crackling dwarven-steel shield of cold resistance (#RESIST#)
[Actor:move]	137287	orc warrior	(forced) move from	nil	nil	to	59	30
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	137287	orc warrior	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Gloreba the minotaur	35	level	1	classes
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[applyRandomClass]	137299	Gloreba the minotaur	Adding class	Rogue	Rogue
   power types: not_power_source =	antimagic	power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Marked for Death	T_MARKED_FOR_DEATH	35
[applyRandomClass] Random boss forbade talent because of level	Master Artificer	T_MASTER_ARTIFICER	35
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	35
Adding 7 random class talents to boss
1	 * talent:	T_DUAL_STRIKE	5
2	 * talent:	T_SHADOWSTRIKE	5
3	 * talent:	T_STUNNING_BLOW	5
4	 * talent:	T_LETHALITY	5
5	 * talent:	T_THROWING_KNIVES	5
6	 * talent:	T_RUSH	5
7	 * talent:	T_ROGUE_S_TOOLS	5
 ** Finished adding	7	of	7	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	35	egos =	1	gr egos =	0	rand themes = 	3	points = 	59	nb_powers = 	8
 * using themes	acid,cold,nature
 * forbid power sources:	antimagic
Creating randart Hazeradiance(immaculate dwarven-steel helm) with cold
 ** selected ego	 of knowledge	(greater)	psionic
 * adding power: generic resists pen cold(1 points), 30 remaining
 * adding power: generic resist nature(2 points), 29 remaining
 * adding power: generic inc damage cold(1 points), 27 remaining
 * adding power: generic resist cold(1 points), 26 remaining
 * adding power: generic inc damage acid(1 points), 25 remaining
 * adding power: generic resist nature(2 points), 24 remaining
 * adding power: generic resists pen acid(1 points), 22 remaining
 * adding power: generic resist acid(1 points), 21 remaining
 * adding power: generic resists pen cold(1.5 points), 20 remaining
 * adding power: generic resist nature(3 points), 18.5 remaining
 * adding power: generic inc damage cold(1.5 points), 15.5 remaining
 * adding power: generic resist cold(1.5 points), 14 remaining
 * adding power: generic inc damage acid(1.5 points), 12.5 remaining
 * adding power: generic resist nature(3 points), 11 remaining
 * adding power: generic resists pen acid(1.5 points), 8 remaining
 * adding power: generic resist acid(1.5 points), 6.5 remaining
 * adding power: generic resists pen cold(2.25 points), 5 remaining
 * adding power: generic resist nature(4.5 points), 2.75 remaining
 * adding bias power: generic resists pen acid(2.25 points), 30 remaining
 * adding bias power: generic inc damage acid(2.25 points), 27.75 remaining
 * adding bias power: generic inc damage acid(2.7 points), 25.5 remaining
 * adding bias power: generic resists pen acid(2.7 points), 22.8 remaining
 * adding bias power: generic resists pen acid(3.24 points), 20.1 remaining
 * adding bias power: generic inc damage acid(3.24 points), 16.86 remaining
 * adding bias power: generic inc damage acid(3.888 points), 13.62 remaining
 * adding bias power: generic resists pen acid(3.888 points), 9.732 remaining
Removing power from bias list , 	generic resists pen acid
 * adding bias power: generic inc damage acid(4.6656 points), 5.844 remaining
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	137451	Gloreba the minotaur	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	33.173406438882	51.1
[resolveObject] CREATED OBJECT:	137452	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137452	gold pieces
[resolveObject] CREATE FOR	137451	Gloreba the minotaur	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1681de68, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	28.978729882738	40.5
[resolveObject] CREATED OBJECT:	137453	blazebringer's stralite dagger of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	20
[resolveObject]	137453	blazebringer's stralite dagger of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137451	Gloreba the minotaur	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0f4240b8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	104.2979204745	115.5
[resolveObject] CREATED OBJECT:	137459	flaming stralite dagger of daylight	tries left:	4
fight: 	flaming stralite dagger of daylight	blazebringer's stralite dagger of crippling	::	nil	OFFHAND
[resolveObject]	137459	flaming stralite dagger of daylight	added to inventory	OFFHAND
[resolveObject] CREATE FOR	137451	Gloreba the minotaur	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x17727370, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	118.94224765744	119.5
[resolveObject] CREATED OBJECT:	137465	prismatic hardened leather armour	tries left:	4
fight: 	prismatic hardened leather armour	blazebringer's stralite dagger of crippling	::	nil	BODY
fight: 	prismatic hardened leather armour	flaming stralite dagger of daylight	::	nil	BODY
[resolveObject]	137465	prismatic hardened leather armour	added to inventory	BODY
[resolveObject] CREATE FOR	137451	Gloreba the minotaur	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Greater	1.6162575460698	16.1
[resolveObject] CREATED OBJECT:	137469	enhanced dwarven-steel battleaxe of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	8
[General Object resolver]	137469	enhanced dwarven-steel battleaxe of evisceration	COULD NOT BE WORN
[resolveObject] adding to main inventory:	137469	enhanced dwarven-steel battleaxe of evisceration
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[CALLBACK] upgrading to prioritized	talents_on_move
[Actor:move]	137451	Gloreba the minotaur	(forced) move from	nil	nil	to	40	11
Added unique	mod.class.NPC/Gloreba the minotaur	::	1
[Actor:wearAllInventory]	137451	Gloreba the minotaur	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	137451	Gloreba the minotaur
   #- checking tactical table for talent	T_SUNDER_ARMOUR	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_ETHEREAL_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	5	range:	11	radius:	0	effective:	11
   #- checking tactical table for talent	T_STUNNING_BLOW	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SUNDER_ARMS	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ROGUE_S_TOOLS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THROWING_KNIVES	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_WARSHOUT	level	5	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_INFUSION:_WILD_2	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STEALTH	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	6	range:	1	radius:	0	effective:	1
[resolveObject] CREATE FOR	137475	multi-hued drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	72.879517367796	76.1
[resolveObject] CREATED OBJECT:	137476	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137476	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_multihued_multi_hued_drake.png
[Actor:move]	137475	multi-hued drake	(forced) move from	nil	nil	to	20	25
[Actor:wearAllInventory]	137475	multi-hued drake	wearing main inventory
[Actor:move]	137477	treant	(forced) move from	nil	nil	to	53	24
[resolveObject] CREATE FOR	137478	storm drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	67.537660092852	76.1
[resolveObject] CREATED OBJECT:	137479	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137479	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_storm_storm_drake.png
[Actor:move]	137478	storm drake	(forced) move from	nil	nil	to	2	4
[Actor:wearAllInventory]	137478	storm drake	wearing main inventory
[resolveObject] CREATE FOR	137480	orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	43.508336607792	51.1
[resolveObject] CREATED OBJECT:	137485	traveler's pair of hardened leather boots of spellbinding	tries left:	1
[resolveObject] adding to main inventory:	137485	traveler's pair of hardened leather boots of spellbinding
[resolveObject] CREATE FOR	137480	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	88.170382239378	96.1
[resolveObject] CREATED OBJECT:	137491	arcing dwarven-steel battleaxe of the mystic	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137491	arcing dwarven-steel battleaxe of the mystic	added to inventory	MAINHAND
[Actor:move]	137480	orc soldier	(forced) move from	nil	nil	to	48	4
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	137480	orc soldier	wearing main inventory
[Actor:move]	137497	giant yellow ant	(forced) move from	nil	nil	to	23	12
[resolveObject] CREATE FOR	137498	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	65.973418621513	76.1
[resolveObject] CREATED OBJECT:	137503	dwarven-steel battleaxe of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137503	dwarven-steel battleaxe of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137498	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Double Ego	94.673046243818	96.1
[resolveObject] CREATED OBJECT:	137507	soothing yew totem of stinging	tries left:	4
fight: 	soothing yew totem of stinging	dwarven-steel battleaxe of evisceration	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	soothing yew totem of stinging	by	fiery orc wyrmic	inven/slot	table: 0x16ced7d8	nil
[resolveObject]	137507	soothing yew totem of stinging	added to inventory	TOOL
[Actor:move]	137498	fiery orc wyrmic	(forced) move from	nil	nil	to	11	67
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:move]	137513	forest troll	(forced) move from	nil	nil	to	30	34
[resolveObject] CREATE FOR	137514	slimy ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	76.768887795516	96.1
[resolveObject] CREATED OBJECT:	137515	stabilizing dwarven-steel helm of strength (#STATBONUS#)	tries left:	1
[resolveObject] adding to main inventory:	137515	stabilizing dwarven-steel helm of strength (#STATBONUS#)
[resolveObject] CREATE FOR	137514	slimy ooze	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	38.030978057726	51.1
[resolveObject] CREATED OBJECT:	137521	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137521	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_slimy_ooze.png
[Actor:move]	137514	slimy ooze	(forced) move from	nil	nil	to	44	38
[Actor:wearAllInventory]	137514	slimy ooze	wearing main inventory
[Actor:move]	137522	spitting spider	(forced) move from	nil	nil	to	23	29
[Actor:move]	137525	stone troll	(forced) move from	nil	nil	to	5	17
[resolveObject] CREATE FOR	137526	mountain troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	77.908438898681	96.1
[resolveObject] CREATED OBJECT:	137527	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137527	huge pile of gold pieces
[Actor:move]	137526	mountain troll	(forced) move from	nil	nil	to	69	46
[Actor:wearAllInventory]	137526	mountain troll	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	137528	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater + Ego	50.228237112687	51.1
[resolveObject] CREATED OBJECT:	137530	plaguebringer's dwarven-steel waraxe of daylight	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137530	plaguebringer's dwarven-steel waraxe of daylight	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137528	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Ego	97.979216244022	101.1
[resolveObject] CREATED OBJECT:	137536	exposing dwarven-steel shield	tries left:	4
[resolveObject]	137536	exposing dwarven-steel shield	NOT WORN in	nil	nil
[General Object resolver]	137536	exposing dwarven-steel shield	COULD NOT BE WORN
[resolveObject] adding to main inventory:	137536	exposing dwarven-steel shield
[Actor:move]	137528	orc warrior	(forced) move from	nil	nil	to	59	6
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	137528	orc warrior	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/war_bear.png
[Actor:move]	137540	war bear	(forced) move from	nil	nil	to	60	65
[TOME ENTITY FILTER] selected Greater + Ego	44.032758180658	51.1
[TOME ENTITY FILTER] selected Greater + Ego	50.564528841869	51.1
[TOME ENTITY FILTER] selected Greater + Ego	20.545248091364	51.1
[TOME ENTITY FILTER] selected Money	104.71782884316	109.1
[TOME ENTITY FILTER] selected Money	101.81067003866	109.1
[TOME ENTITY FILTER] selected Double Ego	89.024410809832	96.1
[TOME ENTITY FILTER] selected Double Greater	15.591702100772	16.1
[TOME ENTITY FILTER] selected Greater + Ego	33.986273035062	51.1
[TOME ENTITY FILTER] selected Double Ego	89.460605027672	96.1
[TOME ENTITY FILTER] selected Money	102.50062093122	109.1
[TOME ENTITY FILTER] selected Double Ego	91.825344193294	96.1
[TOME ENTITY FILTER] selected Greater + Ego	30.020049090479	51.1
[TOME ENTITY FILTER] selected Double Ego	76.94822711355	96.1
[TOME ENTITY FILTER] selected Greater	68.96062574117	76.1
[TOME ENTITY FILTER] selected Greater + Ego	34.755547525322	51.1
Placed lore	Iron Throne Profits History	25	52
[Identify]	Iron Throne Profits History	true
Placed lore	Iron Throne Reknor expedition, last words	27	31
[Identify]	Iron Throne Reknor expedition, last words	true
Wait finished, counted 4074, 1709 ticks
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
}
[3] = {
  [1] = glimmerstone
  [2] = glimmerstone
  [3] = glowing-chest
  [4] = glowing-chest
  [5] = glowing-chest
  [6] = whistling-vortex
  [7] = fell-aura
  [8] = fell-aura
  [params] = {
  }
}
[4] = {
  [1] = whistling-vortex
  [2] = fell-aura
  [params] = {
  }
}
[TOME ENTITY FILTER] selected Greater + Ego	8.0931592728228	10
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	137636	orc master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	137638	dwarven-steel dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	137638	dwarven-steel dagger	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137636	orc master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	137639	dwarven-steel dagger of daylight	tries left:	4
fight: 	dwarven-steel dagger of daylight	dwarven-steel dagger	::	nil	OFFHAND
[resolveObject]	137639	dwarven-steel dagger of daylight	added to inventory	OFFHAND
[resolveObject] CREATE FOR	137636	orc master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Ego	84.117201594322	96.1
[resolveObject] CREATED OBJECT:	137643	cleansing hardened leather armour of clarity	tries left:	4
fight: 	cleansing hardened leather armour of clarity	dwarven-steel dagger	::	nil	BODY
fight: 	cleansing hardened leather armour of clarity	dwarven-steel dagger of daylight	::	nil	BODY
[resolveObject]	137643	cleansing hardened leather armour of clarity	added to inventory	BODY
[resolveObject] CREATE FOR	137636	orc master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Double Ego	86.972755960917	96.1
	 Applying supercharged ego changes.
[resolveObject] CREATED OBJECT:	137649	supercharged yew totem of healing	tries left:	4
fight: 	supercharged yew totem of healing	dwarven-steel dagger	::	nil	TOOL
fight: 	supercharged yew totem of healing	dwarven-steel dagger of daylight	::	nil	TOOL
fight: 	supercharged yew totem of healing	cleansing hardened leather armour of clarity	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	supercharged yew totem of healing	by	orc master assassin	inven/slot	table: 0x16b90b40	nil
[resolveObject]	137649	supercharged yew totem of healing	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	137659	orc summoner	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	24.742536330341	51.1
[resolveObject] CREATED OBJECT:	137666	bright alchemist's lamp of the zealot	tries left:	1
[resolveObject] adding to main inventory:	137666	bright alchemist's lamp of the zealot
[resolveObject] CREATE FOR	137659	orc summoner	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x0fc41e20, subtype="sling", autoreq=true}
[TOME ENTITY FILTER] selected Double Greater	6.0245297494811	16.1
[resolveObject] CREATED OBJECT:	137672	caustic hardened leather sling of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	137672	caustic hardened leather sling of enduring	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137659	orc summoner	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x1666c0c0, subtype="shot", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	20.185874215547	51.1
[resolveObject] CREATED OBJECT:	137678	barbed pouch of dwarven-steel shots of accuracy	tries left:	4
fight: 	barbed pouch of dwarven-steel shots of accuracy	caustic hardened leather sling of enduring	::	nil	QUIVER
[resolveObject]	137678	barbed pouch of dwarven-steel shots of accuracy	added to inventory	QUIVER
[resolveObject] CREATE FOR	137659	orc summoner	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Greater + Ego	27.936028814241	51.1
	 Applying supercharged ego changes.
[resolveObject] CREATED OBJECT:	137684	supercharged yew totem of stinging	tries left:	4
fight: 	supercharged yew totem of stinging	caustic hardened leather sling of enduring	::	nil	TOOL
fight: 	supercharged yew totem of stinging	barbed pouch of dwarven-steel shots of accuracy	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	supercharged yew totem of stinging	by	orc summoner	inven/slot	table: 0x101b3cc8	nil
[resolveObject]	137684	supercharged yew totem of stinging	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
[EVENT] glowing-chest placed at 	67	35
[TOME ENTITY FILTER] selected Greater + Ego	7.412529782721	10
[EVENT] glowing-chest placed at 	24	14
[TOME ENTITY FILTER] selected Double Greater	6.9803148431192	10
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	137706	orc master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	137708	dwarven-steel dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	137708	dwarven-steel dagger	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137706	orc master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	137709	flaming dwarven-steel dagger	tries left:	4
fight: 	flaming dwarven-steel dagger	dwarven-steel dagger	::	nil	OFFHAND
[resolveObject]	137709	flaming dwarven-steel dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	137706	orc master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater	67.26090847868	76.1
[resolveObject] CREATED OBJECT:	137713	hardened leather armour of command	tries left:	4
fight: 	hardened leather armour of command	dwarven-steel dagger	::	nil	BODY
fight: 	hardened leather armour of command	flaming dwarven-steel dagger	::	nil	BODY
[resolveObject]	137713	hardened leather armour of command	added to inventory	BODY
[resolveObject] CREATE FOR	137706	orc master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Greater	58.230510720247	76.1
[resolveObject] CREATED OBJECT:	137717	evasive yew totem of thorny skin	tries left:	4
fight: 	evasive yew totem of thorny skin	dwarven-steel dagger	::	nil	TOOL
fight: 	evasive yew totem of thorny skin	flaming dwarven-steel dagger	::	nil	TOOL
fight: 	evasive yew totem of thorny skin	hardened leather armour of command	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	evasive yew totem of thorny skin	by	orc master assassin	inven/slot	table: 0x1ce02c98	nil
[resolveObject]	137717	evasive yew totem of thorny skin	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	137723	orc summoner	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	64.412514249042	76.1
[resolveObject] CREATED OBJECT:	137730	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137730	huge pile of gold pieces
[resolveObject] CREATE FOR	137723	orc summoner	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x10c5f680, subtype="sling", autoreq=true}
[TOME ENTITY FILTER] selected Greater	75.745518649529	76.1
[resolveObject] CREATED OBJECT:	137731	stormbringer's hardened leather sling	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	137731	stormbringer's hardened leather sling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137723	orc summoner	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x1dfefc90, subtype="shot", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	28.829981986097	51.1
[resolveObject] CREATED OBJECT:	137735	deadly pouch of dwarven-steel shots of crippling	tries left:	4
fight: 	deadly pouch of dwarven-steel shots of crippling	stormbringer's hardened leather sling	::	nil	QUIVER
[resolveObject]	137735	deadly pouch of dwarven-steel shots of crippling	added to inventory	QUIVER
[resolveObject] CREATE FOR	137723	orc summoner	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Greater	65.656737778373	76.1
[resolveObject] CREATED OBJECT:	137741	focusing yew totem of stinging	tries left:	4
fight: 	focusing yew totem of stinging	stormbringer's hardened leather sling	::	nil	TOOL
fight: 	focusing yew totem of stinging	deadly pouch of dwarven-steel shots of crippling	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	focusing yew totem of stinging	by	orc summoner	inven/slot	table: 0x10ec41e0	nil
[resolveObject]	137741	focusing yew totem of stinging	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	137747	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected basic	102.76519889437	106.1
[resolveObject] CREATED OBJECT:	137752	dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137752	dwarven-steel battleaxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	137747	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Ego	98.879230007574	101.1
[resolveObject] CREATED OBJECT:	137753	powerful yew totem of summon tentacle	tries left:	4
fight: 	powerful yew totem of summon tentacle	dwarven-steel battleaxe	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	powerful yew totem of summon tentacle	by	fiery orc wyrmic	inven/slot	table: 0x1dc9cd80	nil
[resolveObject]	137753	powerful yew totem of summon tentacle	added to inventory	TOOL
[resolveObject] CREATE FOR	137759	stone troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	56.934675845699	76.1
[resolveObject] CREATED OBJECT:	137760	hardened leather belt of burglary	tries left:	1
[resolveObject] adding to main inventory:	137760	hardened leather belt of burglary
[EVENT] glowing-chest placed at 	39	17
[EVENT] whistling-vortex centered at 	33	17
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 85
*p 85: Uniform: 0: 8B5E tex
*p 85: Uniform: 1: 8B50 xy
*p 85: Uniform: 2: 1406 zoom
*p 85: Uniform: 3: 1406 tick
*p 85: Uniform: 4: 1406 time_factor
*p 85: Uniform: 5: 1406 npow
*p 85: Uniform: 6: 8B52 color1
*p 85: Uniform: 7: 8B52 color2
*p 85: Uniform: 8: 1406 hide_center
*p 85: Uniform: 9: 1406 aam
[EVENT] fell-aura centered at 	34	37
[EVENT] fell-aura centered at 	55	44
Not gone east, no backup guardian
Running on level loads	reknor-3
[Actor:move]	3935	Seri	(forced) move from	57	44	to	47	10
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Seri	Seri
Adding entity	3935	after	3935
[ONLINE PROFILE] current character 	Seri the level 34 Yeek Wyrmic
Updating zone name	Lost Dwarven Kingdom of Reknor (3)
C Map minimap texture: 386 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-reknor-2.teal	::	table: 0x126d28a0	=>	table: 0x1dd052e0	(5256)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[resolveObject] CREATE FOR	137854	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Uniques	0.47975069271551	1.1
[TOME ENTITY FILTER] selected Greater + Ego	45.918744982361	51.1
[resolveObject] CREATED OBJECT:	137855	gold pieces	tries left:	0
[resolveObject] adding to main inventory:	137855	gold pieces
[Actor:move]	137854	multi-hued drake hatchling	(forced) move from	nil	nil	to	4	56
[Actor:wearAllInventory]	137854	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	137856	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	43.915453557004	51.1
[resolveObject] CREATED OBJECT:	137857	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137857	huge pile of gold pieces
[Actor:move]	137856	multi-hued drake hatchling	(forced) move from	nil	nil	to	3	56
[Actor:wearAllInventory]	137856	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	137858	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	35.880616586772	51.1
[resolveObject] CREATED OBJECT:	137859	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137859	gold pieces
[Actor:move]	137858	multi-hued drake hatchling	(forced) move from	nil	nil	to	3	58
[Actor:wearAllInventory]	137858	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	137860	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	46.302152733808	51.1
[resolveObject] CREATED OBJECT:	137861	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137861	huge pile of gold pieces
[Actor:move]	137860	multi-hued drake hatchling	(forced) move from	nil	nil	to	19	25
[Actor:wearAllInventory]	137860	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	137862	storm drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	44.681898855782	51.1
[resolveObject] CREATED OBJECT:	137863	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137863	gold pieces
[Actor:move]	137862	storm drake hatchling	(forced) move from	nil	nil	to	3	5
[Actor:wearAllInventory]	137862	storm drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	137864	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	31.652171342228	51.1
[resolveObject] CREATED OBJECT:	137866	truestriking dwarven-steel battleaxe of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137866	truestriking dwarven-steel battleaxe of erosion	added to inventory	MAINHAND
[Actor:move]	137864	orc soldier	(forced) move from	nil	nil	to	10	68
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	137872	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	24.469517002705	51.1
[resolveObject] CREATED OBJECT:	137877	caustic dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137877	caustic dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[Actor:move]	137872	orc soldier	(forced) move from	nil	nil	to	11	68
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	137883	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	54.443687762869	76.1
[resolveObject] CREATED OBJECT:	137885	dwarven-steel battleaxe of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137885	dwarven-steel battleaxe of enduring	added to inventory	MAINHAND
[Actor:move]	137883	orc soldier	(forced) move from	nil	nil	to	12	66
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	137889	orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	45.774658459788	51.1
[resolveObject] CREATED OBJECT:	137894	insulating pair of dwarven-steel boots of void walking	tries left:	1
[resolveObject] adding to main inventory:	137894	insulating pair of dwarven-steel boots of void walking
[resolveObject] CREATE FOR	137889	orc soldier	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	49.046902804498	51.1
[resolveObject] CREATED OBJECT:	137900	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137900	gold pieces
[resolveObject] CREATE FOR	137889	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	84.823646281852	96.1
[resolveObject] CREATED OBJECT:	137901	balanced dwarven-steel battleaxe of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137901	balanced dwarven-steel battleaxe of erosion	added to inventory	MAINHAND
[Actor:move]	137889	orc soldier	(forced) move from	nil	nil	to	10	67
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	137889	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	137907	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	99.375905224055	101.1
[resolveObject] CREATED OBJECT:	137908	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137908	gold pieces
[Actor:move]	137907	multi-hued drake hatchling	(forced) move from	nil	nil	to	20	24
[Actor:wearAllInventory]	137907	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	137909	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	68.028831110758	76.1
[resolveObject] CREATED OBJECT:	137910	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137910	gold pieces
[Actor:move]	137909	multi-hued drake hatchling	(forced) move from	nil	nil	to	19	24
[Actor:wearAllInventory]	137909	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	137911	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	84.889240147182	96.1
[resolveObject] CREATED OBJECT:	137912	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137912	huge pile of gold pieces
[Actor:move]	137911	multi-hued drake hatchling	(forced) move from	nil	nil	to	18	24
[Actor:wearAllInventory]	137911	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	137913	storm drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	68.456048070442	76.1
[resolveObject] CREATED OBJECT:	137914	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137914	huge pile of gold pieces
[Actor:move]	137913	storm drake hatchling	(forced) move from	nil	nil	to	2	5
[Actor:wearAllInventory]	137913	storm drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	137915	storm drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	64.411430044551	76.1
[resolveObject] CREATED OBJECT:	137916	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137916	gold pieces
[Actor:move]	137915	storm drake hatchling	(forced) move from	nil	nil	to	4	4
[Actor:wearAllInventory]	137915	storm drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	137917	storm drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	51.996159622723	76.1
[resolveObject] CREATED OBJECT:	137918	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137918	gold pieces
[Actor:move]	137917	storm drake hatchling	(forced) move from	nil	nil	to	2	6
[Actor:wearAllInventory]	137917	storm drake hatchling	wearing main inventory
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x1d1d16b0	(7116)
Loading savefile 	/save/seri/
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	47	10	to	48	9
[target_simple AI]	137451	Gloreba the minotaur	selecting NEW TARGET	48	9	3935	Seri
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	closein	 AI:move_astar_advanced
[Actor:move]	137451	Gloreba the minotaur	move from	40	11	to	41	11
checkHitOld	42.618840049418	67.41470379361
=> chance to hit	20.772957305765
[Actor:move]	3935	Seri	move from	48	9	to	49	9
[NPC:seen_by] Passing target	Seri	from	137451	Gloreba the minotaur	to	136005	forest troll
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	closein	 AI:move_astar_advanced
[Actor:move]	137451	Gloreba the minotaur	move from	41	11	to	42	11
checkHitOld	42.618840049418	67.41470379361
=> chance to hit	20.772957305765
[Actor:move]	3935	Seri	move from	49	9	to	50	9
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	closein	 AI:move_astar_advanced
[Actor:move]	137451	Gloreba the minotaur	move from	42	11	to	43	11
[Actor:move]	136005	forest troll	move from	38	9	to	39	10
[target_simple AI]	136707	orc assassin	selecting NEW TARGET	50	9	3935	Seri
checkHitOld	42.618840049418	56.251477713308
=> chance to hit	27.794102563784
[Actor:move]	136707	orc assassin	move from	52	6	to	51	7
checkHitOld	42.618840049418	67.41470379361
=> chance to hit	20.772957305765
checkHitOld	42.618840049418	56.251477713308
=> chance to hit	27.794102563784
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (orc assassin)).
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x20963da8	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-reknor-2.teal.tmp
Saved zipname /save/seri/level-reknor-2.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-reknor-2.teal.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	level	 => 	all fine
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[ActorObjectUse] useObjectDisable: 	blink rune	inven/slot	1	1	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	29	vs	68	=> chance to hit	0
Saved zipname /save//world.teaw.tmp
Cloned shader 53
[SHADER] setting reset param	tick_start	3271372
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	5e88dfd57b783921f233e3a5feab620a	level	/save/seri/level-reknor-2.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-reknor-2.teal	5e88dfd57b783921f233e3a5feab620a
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	897972e3ccc64b86cfedc38f3cd7311d	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	897972e3ccc64b86cfedc38f3cd7311d
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
[COROUTINE] dead	savefilepipe
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc assassin for #{bold}##GREEN#1160 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc assassin!#{normal}#
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	closein	 AI:move_astar_advanced
[Actor:move]	137451	Gloreba the minotaur	move from	43	11	to	44	11
checkHitOld	42.618840049418	67.41470379361
=> chance to hit	20.772957305765
[LOG]	
[LOG]	Resting starts...
[Actor:move]	136005	forest troll	move from	39	10	to	40	10
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	closein	 AI:move_astar_advanced
[Actor:move]	137451	Gloreba the minotaur	move from	44	11	to	45	11
checkHitOld	42.618840049418	67.41470379361
=> chance to hit	20.772957305765
[Actor:move]	136005	forest troll	move from	40	10	to	41	10
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	attack	 talent:T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	Gloreba the minotaur	137451	true
[use_tactical AI] turn	2136471	137451	Gloreba the minotaur	### FAILED ACTION returned:	T_RUSH	false
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	disable	 talent:T_SMOKESCREEN
checkHitOld	42.618840049418	53.097508728356
=> chance to hit	31.407116413484
checkHitOld	42.618840049418	58.305336380383
=> chance to hit	25.921030298511
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
checkHitOld	42.618840049418	57.808115732997
=> chance to hit	26.343152568647
checkHitOld	42.618840049418	57.042491083815
=> chance to hit	27.03151083874
checkHitOld	42.618840049418	57.555611542508
=> chance to hit	26.564933417191
checkHitOld	42.618840049418	67.41470379361
=> chance to hit	20.772957305765
[Actor:move]	136005	forest troll	move from	41	10	to	42	11
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	attack	 talent:T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	Gloreba the minotaur	137451	true
[use_tactical AI] turn	2136479	137451	Gloreba the minotaur	### FAILED ACTION returned:	T_RUSH	false
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	closein	 AI:move_astar_advanced
[Actor:move]	137451	Gloreba the minotaur	move from	45	11	to	46	11
checkHit	31	vs	70	=> chance to hit	0
[LOG]	Rested for 3 turns (stop reason: detrimental status effect).
[LOG]	Seri is surrounded by a thick smoke.
[LOG]	Something hits #fbd578#Seri#LAST# for #GREY#<smoke>#LAST# damage.
[LOG]	
Loading tile from tileset	/data/gfx/talents/sticky_smoke.png
[Actor:move]	3935	Seri	move from	50	9	to	51	9
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	attack	 talent:T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	Gloreba the minotaur	137451	true
[use_tactical AI] turn	2136488	137451	Gloreba the minotaur	### FAILED ACTION returned:	T_RUSH	false
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	closein	 AI:move_astar_advanced
checkHitOld	42.618840049418	67.41470379361
=> chance to hit	20.772957305765
[Actor:move]	137451	Gloreba the minotaur	move from	46	11	to	47	11
[Actor:move]	136005	forest troll	move from	42	11	to	43	11
[Actor:move]	3935	Seri	move from	51	9	to	52	8
[LOG]	Seri resists!
[LOG]	Something hits #fbd578#Seri#LAST# for #GREY#<smoke>#LAST# damage.
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	closein	 AI:move_astar_advanced
checkHitOld	42.618840049418	67.41470379361
=> chance to hit	20.772957305765
[Actor:move]	137451	Gloreba the minotaur	move from	47	11	to	48	11
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	52	8	to	53	8
[Actor:move]	136005	forest troll	move from	43	11	to	44	11
[Actor:move]	3935	Seri	move from	53	8	to	53	7
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	attack	 talent:T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	Gloreba the minotaur	137451	true
[use_tactical AI] turn	2136507	137451	Gloreba the minotaur	### FAILED ACTION returned:	T_RUSH	false
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	closein	 AI:move_astar_advanced
checkHitOld	42.618840049418	67.41470379361
=> chance to hit	20.772957305765
[Actor:move]	137451	Gloreba the minotaur	move from	48	11	to	49	10
[Actor:move]	136005	forest troll	move from	44	11	to	45	11
[LOG]	The smoke around Seri dissipates.
checkHitOld	42.618840049418	67.41470379361
=> chance to hit	20.772957305765
[Actor:move]	3935	Seri	move from	53	7	to	53	6
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	attack	 talent:T_RUSH
[Actor:move]	137451	Gloreba the minotaur	(forced) move from	49	10	to	52	7
[ATTACK] attacking with (mainhand)	blazebringer's stralite dagger of crippling
[ATTACK] to 	Seri	dam/apr/atk/mult ::	72.524388057452	9	70	1.2	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	72.524388057452	9	70	1.2	vs. armor/def	38.044906330137	44
checkHit	70	vs	44	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	79	9	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	55.3
[PHYS CRIT %] axe accuracy bonus	70	44	=	6.5
[PHYS CRIT %]	100
[ATTACK] after crit	96.124394811058
[ATTACK] after mult	115.34927377327
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[LOG]	Ran for 3 turns (stop reason: taken damage).
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
checkHit	31	vs	70	=> chance to hit	0
[LOG]	Seri is crippled.
[ATTACK] attacking with (offhand)	flaming stralite dagger of daylight
[ATTACK] to 	Seri	dam/apr/atk/mult ::	72.524388057452	9	70	1.0222222222222	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	72.524388057452	9	70	1.0222222222222	vs. armor/def	38.044906330137	44
checkHit	70	vs	44	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	83	9	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	58.1
[PHYS CRIT %] axe accuracy bonus	70	44	=	6.5
[PHYS CRIT %]	100
[ATTACK] after crit	100.99145277618
[ATTACK] after mult	103.23570728231
[ATTACK] after inc by type	103.23570728231
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[LOG]	Seri is dazed!
[LOG]	Something hits #fbd578#Seri#LAST# for #{bold}##WHITE#124 physical#{normal}##LAST#, #LIGHT_RED#(34 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #{bold}##WHITE#111 physical#{normal}##LAST#, #YELLOW#(9 antimagic)#LAST#, #YELLOW#0 light#LAST#, #LIGHT_RED#(6 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#235#LAST##{normal}# total damage).
[LOG]	
[LOG]	You are unable to move!
[LOG]	You are unable to move!
[LOG]	Corrosive Breath is still on cooldown for 6 turns.
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	25	vs	45	=> chance to hit	0
[LOG]	Gloreba the minotaur is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	3276944
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Gloreba the minotaur for #{bold}##ROYAL_BLUE#511 lightning#{normal}##LAST# damage.
[Actor:move]	136005	forest troll	move from	45	11	to	46	11
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	defend	 talent:T_INFUSION:_WILD_2
[LOG]	Gloreba the minotaur uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Gloreba the minotaur lessens the pain.
[use_tactical AI] === Action Selected:	137451	Gloreba the minotaur	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	blazebringer's stralite dagger of crippling
[ATTACK] to 	Seri	dam/apr/atk/mult ::	72.524388057452	9	70	1	vs. armor/def	38.044906330137	28
[ATTACK] after melee attack bonus hooks & callbacks::	72.524388057452	9	70	1	vs. armor/def	38.044906330137	28
checkHit	70	vs	28	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	91	9	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	63.7
[PHYS CRIT %] axe accuracy bonus	70	28	=	10.5
[PHYS CRIT %]	55.390575481736
[ATTACK] after crit	63.7
[ATTACK] after mult	63.7
[LOG]	Seri is not dazed anymore.
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[ATTACK] attacking with (offhand)	flaming stralite dagger of daylight
[ATTACK] to 	Seri	dam/apr/atk/mult ::	72.524388057452	9	70	0.85185185185185	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	72.524388057452	9	70	0.85185185185185	vs. armor/def	38.044906330137	44
checkHit	70	vs	44	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	86	9	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	60.2
[PHYS CRIT %] axe accuracy bonus	70	44	=	6.5
[PHYS CRIT %]	51.390575481736
[ATTACK] after crit	60.2
[ATTACK] after mult	51.281481481481
[ATTACK] after inc by type	51.281481481481
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[LOG]	#UID:137451:0#Gloreba the minotaur hits #fbd578#Seri#LAST# for #WHITE#23 physical#LAST#, #WHITE#19 physical#LAST#, #YELLOW#(3 antimagic)#LAST#, #YELLOW#0 light#LAST#, #LIGHT_RED#(3 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Gloreba the minotaur for #1133F3#31 cold#LAST#, #1133F3#31 cold#LAST# (#RED##{bold}#62#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Gloreba the minotaur shrugs off the critical damage!
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	25	vs	68	=> chance to hit	0
[LOG]	Gloreba the minotaur is encased in ice!
Cloned shader 53
[SHADER] setting reset param	tick_start	3277751
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Gloreba the minotaur for #1133F3#502 cold#LAST# damage.
[LOG]	Elemental Surge hits Gloreba the minotaur for #1133F3#190 cold#LAST# damage.
[Actor:move]	136005	forest troll	move from	46	11	to	47	10
[target_simple AI]	137451	Gloreba the minotaur	selecting NEW TARGET	53	6	3935	Seri
checkHitOld	42.618840049418	53.097508728356
=> chance to hit	31.407116413484
checkHitOld	42.618840049418	58.305336380383
=> chance to hit	25.921030298511
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
checkHitOld	42.618840049418	57.808115732997
=> chance to hit	26.343152568647
checkHitOld	42.618840049418	57.042491083815
=> chance to hit	27.03151083874
checkHitOld	42.618840049418	57.555611542508
=> chance to hit	26.564933417191
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Gloreba the minotaur!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	Gloreba the minotaur	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	19	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	19	0
checkHit	63	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	19	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	0	=	15.75
[PHYS CRIT %]	47.350007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	Gloreba the minotaur	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	19	0
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	19	0
checkHit	63	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	19	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	0	=	15.75
[PHYS CRIT %]	47.850007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	266.5878941958
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Gloreba the minotaur!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:9:0#minotaur nose (1)#WHITE#.
checkHit	56	vs	25	=> chance to hit	95
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 5% of a turn from Ancestral Life.#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Gloreba the minotaur for #STEEL_BLUE#(54 to ice)#LAST#, #LIGHT_GREEN#82 nature#LAST#, #PURPLE#0 arcane#LAST#, #STEEL_BLUE#(94 to ice)#LAST#, #{bold}##LIGHT_GREEN#141 nature#{normal}##LAST# (#RED##{bold}#223#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#110 healing#LAST# from #UID:137451:0#Gloreba the minotaur.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Gloreba the minotaur!#{normal}#
[Actor:move]	136005	forest troll	move from	47	10	to	48	9
Deleting shader 53 (is clone 1)
[LOG]	
[LOG]	Resting starts...
[Actor:move]	136005	forest troll	move from	48	9	to	48	10
[Actor:move]	136005	forest troll	move from	48	10	to	49	9
[LOG]	Seri is not crippled anymore.
[Actor:move]	136005	forest troll	move from	49	9	to	50	9
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the southwest (forest troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	33	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3280951
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##GREEN#1160 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	53	6	to	52	7
[LOG]	You pickup 0.70 gold pieces.
[Identify]	Hazeradiance	true
[LOG]	Seri picks up (q.): #SALMON##UID:137303:0#Hazeradiance (0 def, 4 armour)#LAST#.
[Actor:move]	3935	Seri	move from	52	7	to	51	7
[ActorObjectUse] useObjectEnable: 	blink rune	by	Seri	inven/slot	1	nil
[Identify]	blink rune	true
[LOG]	Seri picks up (d.): #FFFFFF##UID:136712:0#blink rune (range 4; phase 11; cd 20)#LAST#.
[Actor:move]	3935	Seri	move from	51	7	to	52	6
[Actor:move]	3935	Seri	move from	52	6	to	53	5
[Actor:move]	3935	Seri	move from	53	5	to	53	4
[Actor:move]	3935	Seri	move from	53	4	to	54	3
[Actor:move]	3935	Seri	move from	54	3	to	53	2
[target_simple AI]	137528	orc warrior	selecting NEW TARGET	53	2	3935	Seri
[improved_talented AI] chooses for	137528	orc warrior	T_INFUSION:_WILD_1
[LOG]	Orc warrior uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Orc warrior lessens the pain.
[improved_talented AI] chooses for	137528	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
[improved_talented AI] chooses for	137528	orc warrior	T_PRIDE_OF_THE_ORCS
[LOG]	Orc warrior uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc warrior receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[Actor:move]	137528	orc warrior	move from	59	6	to	58	5
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (orc warrior)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	40	vs	68	=> chance to hit	0
[LOG]	Orc warrior is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3284545
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#551 acid#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	53	2	to	54	2
[Actor:move]	137528	orc warrior	move from	58	5	to	57	4
[Actor:move]	3935	Seri	move from	54	2	to	55	2
[Actor:move]	137528	orc warrior	move from	57	4	to	56	3
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc warrior!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	78
[ATTACK] after mult	160.59511698542
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	80
[ATTACK] after mult	164.71294049787
checkHit	56	vs	40	=> chance to hit	90
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #LIGHT_GREEN#164 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#99 healing#LAST# from #UID:137528:0#Orc warrior.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[LOG]	
[LOG]	Seri uses #{bold}##YELLOW#Earth's Eyes.#{normal}##LAST#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:911:0#Talent Earth's Eyes is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	55	2	to	56	2
[Actor:move]	3935	Seri	move from	56	2	to	57	2
[Actor:move]	3935	Seri	move from	57	2	to	58	2
[Actor:move]	3935	Seri	move from	58	2	to	59	2
[Actor:move]	3935	Seri	move from	59	2	to	60	2
[Actor:move]	3935	Seri	move from	60	2	to	59	3
[Actor:move]	3935	Seri	move from	59	3	to	60	2
[Actor:move]	3935	Seri	move from	60	2	to	61	2
[Actor:move]	3935	Seri	move from	61	2	to	62	2
[Actor:move]	3935	Seri	move from	62	2	to	63	3
[Actor:move]	3935	Seri	move from	63	3	to	64	2
[Actor:move]	3935	Seri	move from	64	2	to	65	2
[Actor:move]	3935	Seri	move from	65	2	to	66	3
[Actor:move]	3935	Seri	move from	66	3	to	65	4
[Actor:move]	3935	Seri	move from	65	4	to	64	4
[Actor:move]	3935	Seri	move from	64	4	to	63	4
[Actor:move]	3935	Seri	move from	63	4	to	62	4
[Actor:move]	3935	Seri	move from	62	4	to	61	4
[Actor:move]	3935	Seri	move from	61	4	to	60	5
[Actor:move]	3935	Seri	move from	60	5	to	60	6
[Actor:move]	3935	Seri	move from	60	6	to	60	7
[Actor:move]	3935	Seri	move from	60	7	to	60	8
[Actor:move]	3935	Seri	move from	60	8	to	60	9
[Actor:move]	3935	Seri	move from	60	9	to	59	9
[Actor:move]	3935	Seri	move from	59	9	to	60	9
[Actor:move]	3935	Seri	move from	60	9	to	61	9
[Actor:move]	3935	Seri	move from	61	9	to	62	9
[Actor:move]	3935	Seri	move from	62	9	to	63	9
[Actor:move]	3935	Seri	move from	63	9	to	64	9
[Actor:move]	3935	Seri	move from	64	9	to	65	9
[Actor:move]	3935	Seri	move from	65	9	to	65	10
[Actor:move]	3935	Seri	move from	65	10	to	66	11
[Actor:move]	3935	Seri	move from	66	11	to	67	12
[Actor:move]	3935	Seri	move from	67	12	to	66	13
[Actor:move]	3935	Seri	move from	66	13	to	65	14
[Actor:move]	3935	Seri	move from	65	14	to	65	15
[Actor:move]	3935	Seri	move from	65	15	to	65	16
[Actor:move]	3935	Seri	move from	65	16	to	66	17
[ActorObjectUse] useObjectEnable: 	blink rune	by	Seri	inven/slot	1	nil
[Identify]	blink rune	true
[LOG]	Seri picks up (e.): #FFFFFF##UID:137541:0#blink rune (range 2; phase 18; cd 13)#LAST#.
[Actor:move]	3935	Seri	move from	66	17	to	65	18
[Actor:move]	3935	Seri	move from	65	18	to	66	19
[Actor:move]	3935	Seri	move from	66	19	to	67	20
[Actor:move]	3935	Seri	move from	67	20	to	67	21
[Actor:move]	3935	Seri	move from	67	21	to	66	22
[Actor:move]	3935	Seri	move from	66	22	to	67	23
[Actor:move]	3935	Seri	move from	67	23	to	67	24
[Actor:move]	3935	Seri	move from	67	24	to	66	25
[Actor:move]	3935	Seri	move from	66	25	to	65	24
[Actor:move]	3935	Seri	move from	65	24	to	65	23
[Actor:move]	3935	Seri	move from	65	23	to	65	22
[Actor:move]	3935	Seri	move from	65	22	to	65	21
[Actor:move]	3935	Seri	move from	65	21	to	65	20
[Actor:move]	3935	Seri	move from	65	20	to	65	19
[Actor:move]	3935	Seri	move from	65	19	to	65	18
[Actor:move]	3935	Seri	move from	65	18	to	65	17
[Actor:move]	3935	Seri	move from	65	17	to	65	16
[Actor:move]	3935	Seri	move from	65	16	to	65	15
[Actor:move]	3935	Seri	move from	65	15	to	65	14
[Actor:move]	3935	Seri	move from	65	14	to	65	13
[Actor:move]	3935	Seri	move from	65	13	to	65	12
[Actor:move]	3935	Seri	move from	65	12	to	64	11
[Actor:move]	3935	Seri	move from	64	11	to	63	11
[Actor:move]	3935	Seri	move from	63	11	to	62	11
[Actor:move]	3935	Seri	move from	62	11	to	61	11
[Actor:move]	3935	Seri	move from	61	11	to	60	11
[Actor:move]	3935	Seri	move from	60	11	to	59	11
[Actor:move]	3935	Seri	move from	59	11	to	58	11
[Actor:move]	3935	Seri	move from	58	11	to	57	11
[Actor:move]	3935	Seri	move from	57	11	to	56	11
[Actor:move]	3935	Seri	move from	56	11	to	55	11
[Actor:move]	3935	Seri	move from	55	11	to	54	11
[Actor:move]	3935	Seri	move from	54	11	to	53	11
[Actor:move]	3935	Seri	move from	53	11	to	53	12
[Actor:move]	3935	Seri	move from	53	12	to	53	13
[Actor:move]	3935	Seri	move from	53	13	to	53	14
[target_simple AI]	137477	treant	selecting NEW TARGET	53	14	3935	Seri
[Actor:move]	137477	treant	move from	53	24	to	53	23
[Actor:move]	3935	Seri	move from	53	14	to	53	15
[Actor:move]	3935	Seri	move from	53	15	to	53	16
[Actor:move]	137477	treant	move from	53	23	to	53	22
[Actor:move]	3935	Seri	move from	53	16	to	53	17
[Actor:move]	3935	Seri	move from	53	17	to	53	18
[target_simple AI]	137477	treant	selecting NEW TARGET	53	18	3935	Seri
[Actor:move]	137477	treant	move from	53	22	to	53	21
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (treant)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	30	vs	68	=> chance to hit	0
[LOG]	Treant is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3293602
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Treant for #GREEN#624 acid#LAST# damage.
[Actor:move]	137477	treant	move from	53	21	to	53	20
[LOG]	
[Actor:move]	3935	Seri	move from	53	18	to	53	19
[improved_talented AI] chooses for	137477	treant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	43.803639803731	5	30	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	43.803639803731	5	30	1	vs. armor/def	38.044906330137	44
checkHit	30	vs	44	=> chance to hit	15
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	44	5	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	30.8
[PHYS CRIT %]	0
[ATTACK] after crit	30.8
[ATTACK] after mult	30.8
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[SOUND] loading from	/data/sound/actions/melee_thud.ogg	:=:	sound "/data/sound/actions/melee_thud.ogg" : <static>
[LOG]	#UID:137477:0#Treant hits #fbd578#Seri#LAST# for #WHITE#22 physical#LAST# damage.
[LOG]	Melee retaliation hits Treant for #1133F3#45 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Treant!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	treant	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	1	16
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	1	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	1	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	77
[ATTACK] after mult	158.5362052292
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	treant	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	1	16
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	1	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	1	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	78
[ATTACK] after mult	160.59511698542
checkHit	56	vs	30	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Treant for #LIGHT_GREEN#202 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#104 healing#LAST# from #UID:137477:0#Treant.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Treant!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	53	19	to	53	20
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	53	20	to	53	21
[Actor:move]	3935	Seri	move from	53	21	to	53	22
[Actor:move]	3935	Seri	move from	53	22	to	53	23
[Actor:move]	3935	Seri	move from	53	23	to	53	24
[Actor:move]	3935	Seri	move from	53	24	to	53	25
[Actor:move]	3935	Seri	move from	53	25	to	53	26
[target_simple AI]	137277	forest troll	selecting NEW TARGET	53	26	3935	Seri
[Actor:move]	137277	forest troll	move from	52	35	to	52	34
[Actor:move]	3935	Seri	move from	53	26	to	53	27
[Actor:move]	137277	forest troll	move from	52	34	to	52	33
[Actor:move]	3935	Seri	move from	53	27	to	53	28
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune of the titan	by	Seri	inven/slot	1	nil
[Identify]	shatter afflictions rune of the titan	true
[LOG]	Seri picks up (f.): #00FF80##UID:137584:0#shatter afflictions rune of the titan (absorb 115; cd 21)#LAST#.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (Polyriavea the orc warrior)).
[LOG]	
[Actor:move]	3935	Seri	move from	53	28	to	53	29
[target_simple AI]	136409	Polyriavea the orc warrior	selecting NEW TARGET	53	29	3935	Seri
[use_tactical AI] === Action Selected:	136409	Polyriavea the orc warrior	buff	 talent:T_ORC_FURY
[LOG]	Polyriavea the orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Polyriavea the orc warrior enters a state of bloodlust.
[Actor:move]	137277	forest troll	move from	52	33	to	52	32
[use_tactical AI] === Action Selected:	136409	Polyriavea the orc warrior	closein	 AI:move_astar_advanced
[Actor:move]	136409	Polyriavea the orc warrior	move from	49	30	to	50	30
[LOG]	
[LOG]	Corrosive Breath is still on cooldown for 3 turns.
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	33	vs	68	=> chance to hit	0
checkHit	40	vs	68	=> chance to hit	0
[LOG]	Polyriavea the orc warrior is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	3298903
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #ROYAL_BLUE#572 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Polyriavea the orc warrior for #ROYAL_BLUE#649 lightning#LAST# damage.
[LOG]	Elemental Surge hits Forest troll for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	Elemental Surge hits Polyriavea the orc warrior for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Forest troll!#{normal}#
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3299851
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Polyriavea the orc warrior for #1133F3#735 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Polyriavea the orc warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 47 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	53	29	to	52	30
[target_simple AI]	136013	orc archer	selecting NEW TARGET	52	30	3935	Seri
[improved_talented AI] chooses for	136013	orc archer	T_ACTIVATE_OBJECT_1
[LOG]	Orc archer uses his #B4B4B4##UID:136019:0#yew longbow#LAST#!
[LOG]	Orc archer starts regenerating health quickly.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (orc archer - offscreen)).
[LOG]	
Server latency	95
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (orc archer - offscreen)).
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	33	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3306354
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #{bold}##ROYAL_BLUE#1087 lightning#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc archer!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	52	30	to	51	31
[Actor:move]	3935	Seri	move from	51	31	to	52	32
[Identify]	flaming quiver of yew arrows of vileness	true
[LOG]	Seri picks up (x.): #00FF80##UID:137278:0#flaming quiver of yew arrows of vileness (22/22, 32.5-45.5 power, 10 apr)#LAST#.
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	3935	Seri	move from	52	32	to	51	31
[Actor:move]	3935	Seri	move from	51	31	to	50	30
[Identify]	Bethugakira the Blindnaught	true
[LOG]	Seri picks up (o.): #SALMON##UID:136238:0#Bethugakira the Blindnaught (20-24 power, 4 apr, lightning element)#LAST#.
[Actor:move]	3935	Seri	move from	50	30	to	51	31
[Actor:move]	3935	Seri	move from	51	31	to	52	32
[Actor:move]	3935	Seri	move from	52	32	to	52	33
[Actor:move]	3935	Seri	move from	52	33	to	52	34
[Identify]	spiritwalker's hardened leather belt	true
[LOG]	Seri picks up (q.): #0080FF##UID:137588:0#spiritwalker's hardened leather belt#LAST#.
[Actor:move]	3935	Seri	move from	52	34	to	52	35
[Actor:move]	3935	Seri	move from	52	35	to	52	36
[Actor:move]	3935	Seri	move from	52	36	to	51	37
[Actor:move]	3935	Seri	move from	51	37	to	51	38
[Actor:move]	3935	Seri	move from	51	38	to	51	39
[Actor:move]	3935	Seri	move from	51	39	to	51	40
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	3935	Seri	move from	51	40	to	52	41
[Actor:move]	3935	Seri	move from	52	41	to	52	42
[Actor:move]	3935	Seri	move from	52	42	to	53	41
[Actor:move]	3935	Seri	move from	53	41	to	53	40
[Actor:move]	3935	Seri	move from	53	40	to	54	39
[Actor:move]	3935	Seri	move from	54	39	to	55	38
[Actor:move]	3935	Seri	move from	55	38	to	56	37
[Actor:move]	3935	Seri	move from	56	37	to	57	37
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (orc warrior - offscreen)).
[LOG]	
[Actor:move]	3935	Seri	move from	57	37	to	58	37
[Identify]	scholar's pair of dwarven-steel boots of tirelessness	true
[LOG]	Seri picks up (v.): #00FF80##UID:137572:0#scholar's pair of dwarven-steel boots of tirelessness (0 def, 4 armour)#LAST#.
[target_simple AI]	137249	blinkwyrm	selecting NEW TARGET	58	37	3935	Seri
[use_tactical AI] === Action Selected:	137249	blinkwyrm	closein	 AI:move_complex
[Actor:move]	137249	blinkwyrm	move from	61	32	to	60	33
[target_simple AI]	136687	forest troll	selecting NEW TARGET	58	37	3935	Seri
[Actor:move]	136687	forest troll	move from	59	47	to	59	46
[target_simple AI]	137287	orc warrior	selecting NEW TARGET	58	37	3935	Seri
[Actor:move]	137287	orc warrior	move from	59	30	to	58	31
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	Blinkwyrm deactivates #{bold}##ORANGE#Disruption Shield#LAST#.
[LOG]	#VIOLET#Blinkwyrm's disruption shield collapses and then explodes in a powerful manastorm!
[SPELL CRIT %]	1
checkHit	21	vs	68	=> chance to hit	0
[LOG]	Blinkwyrm is disarmed!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3311945
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #GREEN#699 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Blinkwyrm for #PURPLE#(75 mana)#LAST#, #GREEN#624 acid#LAST# (#RED##{bold}#624#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[use_tactical AI] === Action Selected:	137249	blinkwyrm	defend	 talent:T_TIME_SHIELD
[LOG]	Blinkwyrm casts #{bold}##PURPLE#Temporal Shield.#{normal}##LAST#
[LOG]	The very fabric of time alters around blinkwyrm.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
New GL Shader program 86
*p 86: Uniform: 0: 1406 ellipsoidalFactor
*p 86: Uniform: 1: 1406 tick
*p 86: Uniform: 2: 1406 time_factor
*p 86: Uniform: 3: 1406 oscillationSpeed
*p 86: Uniform: 4: 1406 impact_tick
*p 86: Uniform: 5: 1406 impact_time
*p 86: Uniform: 6: 8B50 impact
*p 86: Uniform: 7: 1406 wobblingSpeed
*p 86: Uniform: 8: 1406 wobblingPower
*p 86: Uniform: 9: 1406 antialiasingRadius
*p 86: Uniform: 10: 8B5E tex
*p 86: Uniform: 11: 1406 horizontalScrollingSpeed
*p 86: Uniform: 12: 1406 tick_start
*p 86: Uniform: 13: 1406 verticalScrollingSpeed
*p 86: Uniform: 14: 1406 shieldIntensity
*p 86: Uniform: 15: 1406 aadjust
*p 86: Uniform: 16: 8B51 color
*p 86: Uniform: 17: 8B51 impact_color
[SHADER] setting reset param	tick_start	3311945
[use_tactical AI] === Action Selected:	137249	blinkwyrm	mana	 talent:T_MANAFLOW
[LOG]	Blinkwyrm casts #{bold}##PURPLE#Manaflow.#{normal}##LAST#
[LOG]	Blinkwyrm starts to surge mana.
[Actor:move]	136687	forest troll	move from	59	46	to	60	45
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	The fabric of time around blinkwyrm stabilizes to normal.
Time shield restoration field	339.73665323805	33.973665323805
[LOG]	The powerful time-altering energies generate a restoration field on blinkwyrm.
[LOG]	Blinkwyrm resists the stun!
Cloned shader 53
[SHADER] setting reset param	tick_start	3312852
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Blinkwyrm for #STEEL_BLUE#(340 to time)#LAST#, #{bold}##ROYAL_BLUE#395 lightning#{normal}##LAST# (#RED##{bold}#395#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	137249	blinkwyrm	escape	 talent:T_PHASE_DOOR
[LOG]	Blinkwyrm casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	137249	blinkwyrm	(forced) move from	60	33	to	69	31
[phase door] final location of 	blinkwyrm	69	31	vs	60	33
[LOG]	
[LOG]	Resting starts...
[Actor:move]	136687	forest troll	move from	60	45	to	60	44
[use_tactical AI] === Action Selected:	137249	blinkwyrm	escape	 AI:flee_dmap
[Actor:move]	137249	blinkwyrm	move from	69	31	to	69	32
[use_tactical AI] === Action Selected:	137249	blinkwyrm	escape	 AI:flee_dmap
[Actor:move]	137249	blinkwyrm	move from	69	32	to	69	31
[Actor:move]	136687	forest troll	move from	60	44	to	60	43
[improved_talented AI] chooses for	137253	orc archer	T_ORC_FURY
[improved_talented AI] chooses for	137253	orc archer	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	blinkwyrm	dam/apr/atk/mult ::	16.948972554537	18	60	1	vs. armor/def	0	52
[ATTACK] after melee attack bonus hooks & callbacks::	16.948972554537	18	60	1	vs. armor/def	0	52
checkHit	60	vs	52	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	16	18	vs. armor/hardiness	0	0.3
[ATTACK] after armor	16
[PHYS CRIT %]	2.5
[ATTACK] after crit	16
[ATTACK] after mult	16
[use_tactical AI] === Action Selected:	137249	blinkwyrm	escape	 AI:flee_dmap
[Actor:move]	137249	blinkwyrm	move from	69	31	to	69	30
[Actor:move]	136687	forest troll	move from	60	43	to	60	42
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[use_tactical AI] === Action Selected:	137249	blinkwyrm	escape	 AI:flee_dmap
[Actor:move]	137249	blinkwyrm	move from	69	30	to	69	30
[Actor:move]	136687	forest troll	move from	60	42	to	60	41
[use_tactical AI] === Action Selected:	137249	blinkwyrm	buff	 talent:T_METAFLOW
[improved_talented AI] chooses for	137253	orc archer	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike yew longbow of piercing	high-capacity quiver of yew arrows of wind	nil	nil
[SHOOT] speed	0.90909090909091	=>	909.09090909091
[ARCHERY SHOOT]	orc archer	137253	using weapon:	swiftstrike yew longbow of piercing	ammo:	high-capacity quiver of yew arrows of wind	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike yew longbow of piercing	to:	69	30
Adding entity	137942	after	137253
[ATTACK ARCHERY]	137942	 to 	blinkwyrm	 :: 	61.163898885399	22	0	::	1
checkHit	60	vs	52	=> chance to hit	70
[ATTACK ARCHERY] raw dam	61.163898885399	versus	0	with APR	22
[ATTACK ARCHERY] after armor	61.163898885399
[ATTACK ARCHERY] after range	65
[PHYS CRIT %] axe accuracy bonus	60	52	=	2
[PHYS CRIT %]	5.5
[ATTACK ARCHERY] after crit	65
[ATTACK ARCHERY] after mult	65
[ATTACK ARCHERY] after hook	65
[PHYS CRIT %]	2.5
checkHit	60	vs	21	=> chance to hit	95
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the south (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	58	37	to	58	36
[Actor:move]	136687	forest troll	move from	60	41	to	60	40
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
Cloned shader 53
[SHADER] setting reset param	tick_start	3316501
[LOG]	
Deleting shader 73 (is clone 1)
[Actor:move]	3935	Seri	move from	58	36	to	58	37
[maintenance AI] turn	2138448	137253	orc archer	selected action:	self_heal	tid:T_INFUSION:_REGENERATION_1
[Actor:move]	136687	forest troll	move from	60	40	to	59	39
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (forest troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	58	37	to	58	38
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	43.127021097478	6	25	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	43.127021097478	6	25	1	vs. armor/def	38.044906330137	44
checkHit	25	vs	44	=> chance to hit	3
[LOG]	#UID:136687:0#Forest troll misses #fbd578#Seri#LAST#.
[Actor:move]	136687	forest troll	move from	59	39	to	59	39
[LOG]	
[Actor:move]	3935	Seri	move from	58	38	to	58	39
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Forest troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	4	17
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	4	17
checkHit	63	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	17	=	11.5
[PHYS CRIT %]	43.100007060581
[ATTACK] after crit	132.8
[ATTACK] after mult	273.42348122646
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	4	17
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	4	17
checkHit	63	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	17	=	11.5
[PHYS CRIT %]	43.600007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	252.91672013448
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##LIGHT_GREEN#348 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#322 nature#{normal}##LAST# (#RED##{bold}#669#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Forest troll for #LIGHT_GREEN#291 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#107 healing#LAST# from #UID:136687:0#Forest troll.
[LOG]	#{bold}#Elemental Surge killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	58	39	to	59	40
[Actor:move]	3935	Seri	move from	59	40	to	60	41
[Actor:move]	3935	Seri	move from	60	41	to	60	40
[Actor:move]	3935	Seri	move from	60	40	to	60	39
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	60	39	to	60	38
[Actor:move]	3935	Seri	move from	60	38	to	60	37
[Actor:move]	3935	Seri	move from	60	37	to	60	36
[Actor:move]	3935	Seri	move from	60	36	to	60	35
[Actor:move]	3935	Seri	move from	60	35	to	60	34
[Actor:move]	3935	Seri	move from	60	34	to	60	33
[target_simple AI]	137253	orc archer	selecting NEW TARGET	60	33	3935	Seri
[improved_talented AI] chooses for	137253	orc archer	T_PRIDE_OF_THE_ORCS
[LOG]	Orc archer uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc archer receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[Actor:move]	137253	orc archer	move from	68	32	to	67	32
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (orc archer)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Deleting shader 53 (is clone 1)
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	32	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3320360
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #GREEN#699 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc archer!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Today is the 38th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	60	33	to	60	32
[Actor:move]	3935	Seri	move from	60	32	to	61	32
[Actor:move]	3935	Seri	move from	61	32	to	62	32
[Actor:move]	3935	Seri	move from	62	32	to	63	32
[Actor:move]	3935	Seri	move from	63	32	to	64	32
[Actor:move]	3935	Seri	move from	64	32	to	65	32
[Actor:move]	3935	Seri	move from	65	32	to	66	32
[Actor:move]	3935	Seri	move from	66	32	to	67	32
[Identify]	sand dwarven-steel gauntlets of the iron hand	true
[LOG]	Seri picks up (w.): #0080FF##UID:137255:0#sand dwarven-steel gauntlets of the iron hand (0 def, 9 armour)#LAST#.
[Actor:move]	3935	Seri	move from	67	32	to	68	31
[Actor:move]	3935	Seri	move from	68	31	to	69	30
[LOG]	You pickup 0.50 gold pieces.
[Actor:move]	3935	Seri	move from	69	30	to	68	31
[Actor:move]	3935	Seri	move from	68	31	to	67	32
[Actor:move]	3935	Seri	move from	67	32	to	66	33
[Actor:move]	3935	Seri	move from	66	33	to	66	34
[Actor:move]	3935	Seri	move from	66	34	to	66	35
[Actor:move]	3935	Seri	move from	66	35	to	65	36
[Actor:move]	3935	Seri	move from	65	36	to	65	37
[target_simple AI]	137526	mountain troll	selecting NEW TARGET	65	37	3935	Seri
[Actor:move]	137526	mountain troll	move from	69	46	to	69	45
[Actor:move]	3935	Seri	move from	65	37	to	65	38
[Actor:move]	137526	mountain troll	move from	69	45	to	69	44
[Actor:move]	3935	Seri	move from	65	38	to	66	39
[Actor:move]	3935	Seri	move from	66	39	to	65	40
[Actor:move]	137526	mountain troll	move from	69	44	to	69	44
[Actor:move]	3935	Seri	move from	65	40	to	66	41
[Actor:move]	137526	mountain troll	move from	69	44	to	69	44
[Actor:move]	3935	Seri	move from	66	41	to	67	42
[Actor:move]	3935	Seri	move from	67	42	to	67	43
[target_simple AI]	137526	mountain troll	selecting NEW TARGET	67	43	3935	Seri
[Actor:move]	137526	mountain troll	move from	69	44	to	68	44
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southeast (mountain troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	33	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3324053
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Mountain troll for #{bold}##GREEN#1160 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Mountain troll!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	67	43	to	68	44
[LOG]	You pickup 1.95 gold pieces.
[LOG]	
[Actor:move]	3935	Seri	move from	68	44	to	67	43
[Actor:move]	3935	Seri	move from	67	43	to	67	42
[Actor:move]	3935	Seri	move from	67	42	to	67	41
[Actor:move]	3935	Seri	move from	67	41	to	67	40
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	67	40	to	67	39
[Actor:move]	3935	Seri	move from	67	39	to	67	38
[Actor:move]	3935	Seri	move from	67	38	to	67	37
[Actor:move]	3935	Seri	move from	67	37	to	67	36
[Actor:move]	3935	Seri	move from	67	36	to	67	35
[LOG]	#GOLD#An object rolls from the chest!
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_master_assassin.png
[Actor:move]	137636	orc master assassin	(forced) move from	nil	nil	to	66	36
[CALLBACK] upgrading to prioritized	talents_on_take_damage
checkHitOld	42.618840049418	57.042491083815
=> chance to hit	27.03151083874
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[LOG]	Orc master assassin deactivates #{bold}##ORANGE#Crippling Poison#LAST#.
[LOG]	Orc master assassin deactivates #{bold}##ORANGE#Leeching Poison#LAST#.
[LOG]	Orc master assassin deactivates #{bold}##ORANGE#Volatile Poison#LAST#.
[Actor:move]	137655	giant green ant	(forced) move from	nil	nil	to	67	34
[Actor:move]	137656	spitting spider	(forced) move from	nil	nil	to	67	36
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_summoner.png
[Actor:move]	137659	orc summoner	(forced) move from	nil	nil	to	66	34
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	137659	orc summoner	wearing main inventory
[LOG]	#GOLD#But the chest was guarded!
[LOG]	Corrosive Breath is still on cooldown for 5 turns.
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	29	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	24	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3329956
[LOG]	Orc master assassin deactivates #{bold}##ORANGE#Stealth#LAST#.
[ATTACK] attacking with (mainhand)	dwarven-steel dagger
[ATTACK] to 	Seri	dam/apr/atk/mult ::	49.795770645883	7	46	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	49.795770645883	7	46	1	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[LOG]	#UID:137636:0#Orc master assassin misses #fbd578#Seri#LAST#.
[ATTACK] attacking with (offhand)	dwarven-steel dagger of daylight
[ATTACK] to 	Seri	dam/apr/atk/mult ::	48.957526419436	7	46	0.5	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	48.957526419436	7	46	0.5	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	63	7	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	44.1
[PHYS CRIT %] axe accuracy bonus	46	44	=	0.5
[PHYS CRIT %]	31.928107468242
[ATTACK] after crit	44.1
[ATTACK] after mult	22.05
[ATTACK] after inc by type	22.05
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[Actor:move]	137636	orc master assassin	move from	66	36	to	66	36
[LOG]	Melee retaliation hits Orc master assassin for #1133F3#45 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc summoner for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	Elemental Surge hits Spitting spider for #ROYAL_BLUE#265 lightning#LAST# damage.
[LOG]	Elemental Surge hits Orc master assassin for #ROYAL_BLUE#247 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Giant green ant for #{bold}##ROYAL_BLUE#1129 lightning#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc summoner for #ROYAL_BLUE#1201 lightning#LAST# damage.
[LOG]	#UID:137636:0#Orc master assassin hits #fbd578#Seri#LAST# for #WHITE#19 physical#LAST#, #YELLOW#(10 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc summoner!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Giant green ant!#{normal}#
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	11	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	29	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3331302
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_master_assassin.png
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Spitting spider for #1133F3#735 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc master assassin for #1133F3#735 cold#LAST# damage.
[LOG]	Elemental Surge hits Orc master assassin for #1133F3#278 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Spitting spider!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Orc master assassin!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	67	35	to	66	34
[Identify]	bright alchemist's lamp of the zealot	true
[LOG]	Seri picks up (M.): #0080FF##UID:137666:0#bright alchemist's lamp of the zealot#LAST#.
[LOG]	
[Actor:move]	3935	Seri	move from	66	34	to	67	35
[Identify]	thick cashmere cloak of backstabbing	true
[LOG]	Seri picks up (s.): #0080FF##UID:137630:0#thick cashmere cloak of backstabbing (2 def, 6 armour)#LAST#.
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 60 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	67	35	to	66	36
[Actor:move]	3935	Seri	move from	66	36	to	65	37
[Actor:move]	3935	Seri	move from	65	37	to	65	38
[Actor:move]	3935	Seri	move from	65	38	to	65	39
[Actor:move]	3935	Seri	move from	65	39	to	65	40
[Actor:move]	3935	Seri	move from	65	40	to	65	41
[Actor:move]	3935	Seri	move from	65	41	to	65	42
[Actor:move]	3935	Seri	move from	65	42	to	65	43
[Actor:move]	3935	Seri	move from	65	43	to	65	44
[Actor:move]	3935	Seri	move from	65	44	to	66	45
[Actor:move]	3935	Seri	move from	66	45	to	65	44
[Actor:move]	3935	Seri	move from	65	44	to	65	43
[Actor:move]	3935	Seri	move from	65	43	to	65	42
[Actor:move]	3935	Seri	move from	65	42	to	65	41
[Actor:move]	3935	Seri	move from	65	41	to	65	40
[Actor:move]	3935	Seri	move from	65	40	to	65	39
[Actor:move]	3935	Seri	move from	65	39	to	65	38
[Actor:move]	3935	Seri	move from	65	38	to	65	37
[Actor:move]	3935	Seri	move from	65	37	to	65	36
[Actor:move]	3935	Seri	move from	65	36	to	65	35
[Actor:move]	3935	Seri	move from	65	35	to	65	34
[Actor:move]	3935	Seri	move from	65	34	to	65	33
[Actor:move]	3935	Seri	move from	65	33	to	64	32
[Actor:move]	3935	Seri	move from	64	32	to	63	31
[Actor:move]	3935	Seri	move from	63	31	to	62	30
[Actor:move]	3935	Seri	move from	62	30	to	61	30
[Actor:move]	3935	Seri	move from	61	30	to	60	30
[Actor:move]	3935	Seri	move from	60	30	to	59	30
[Actor:move]	3935	Seri	move from	59	30	to	58	31
[Actor:move]	3935	Seri	move from	58	31	to	59	32
[Actor:move]	3935	Seri	move from	59	32	to	60	33
[Actor:move]	3935	Seri	move from	60	33	to	60	34
[Actor:move]	3935	Seri	move from	60	34	to	60	35
[Actor:move]	3935	Seri	move from	60	35	to	60	36
[Actor:move]	3935	Seri	move from	60	36	to	60	37
[Actor:move]	3935	Seri	move from	60	37	to	60	38
[Actor:move]	3935	Seri	move from	60	38	to	60	39
[Actor:move]	3935	Seri	move from	60	39	to	60	40
[Actor:move]	3935	Seri	move from	60	40	to	60	41
[Actor:move]	3935	Seri	move from	60	41	to	60	42
[Actor:move]	3935	Seri	move from	60	42	to	60	43
[Actor:move]	3935	Seri	move from	60	43	to	59	44
[target_simple AI]	136623	orc master assassin	selecting NEW TARGET	59	44	3935	Seri
[use_tactical AI] === Action Selected:	136623	orc master assassin	disable	 talent:T_CRIPPLING_POISON
[use_tactical AI] === Action Selected:	136623	orc master assassin	closein	 AI:move_complex
checkHitOld	42.618840049418	57.555611542508
=> chance to hit	26.564933417191
[Actor:move]	136623	orc master assassin	move from	58	54	to	58	53
checkHitOld	42.618840049418	57.555611542508
=> chance to hit	26.564933417191
[Actor:move]	3935	Seri	move from	59	44	to	60	45
checkHitOld	42.618840049418	57.555611542508
=> chance to hit	26.564933417191
[Actor:move]	3935	Seri	move from	60	45	to	60	46
[use_tactical AI] === Action Selected:	136623	orc master assassin	closein	 AI:move_complex
[Actor:move]	136623	orc master assassin	move from	58	53	to	58	52
checkHitOld	42.618840049418	57.555611542508
=> chance to hit	26.564933417191
[Actor:move]	3935	Seri	move from	60	46	to	59	47
[use_tactical AI] === Action Selected:	136623	orc master assassin	buff	 talent:T_ORC_FURY
checkHitOld	42.618840049418	57.555611542508
=> chance to hit	26.564933417191
[Actor:move]	3935	Seri	move from	59	47	to	60	48
[use_tactical AI] === Action Selected:	136623	orc master assassin	closein	 AI:move_complex
[Actor:move]	136623	orc master assassin	move from	58	52	to	58	51
checkHitOld	42.618840049418	57.555611542508
=> chance to hit	26.564933417191
[Actor:move]	3935	Seri	move from	60	48	to	60	49
[use_tactical AI] === Action Selected:	136623	orc master assassin	closein	 AI:move_complex
[Actor:move]	136623	orc master assassin	move from	58	51	to	59	50
checkHitOld	42.618840049418	57.555611542508
=> chance to hit	26.564933417191
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc master assassin	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	8	39
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	8	39
checkHit	63	vs	39	=> chance to hit	100
[LOG]	#UID:3935:0##fbd578#Seri#LAST# misses Something.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc master assassin	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	8	39
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	8	39
checkHit	63	vs	39	=> chance to hit	100
[LOG]	#UID:3935:0##fbd578#Seri#LAST# misses Something.
[Actor:move]	3935	Seri	move from	60	49	to	60	49
[LOG]	Ran for 1 turns (stop reason: didn't move).
checkHitOld	42.618840049418	57.555611542508
=> chance to hit	26.564933417191
[LOG]	
[Actor:move]	3935	Seri	move from	60	49	to	60	50
[LOG]	Orc master assassin deactivates #{bold}##ORANGE#Stealth#LAST#.
[ATTACK] attacking with (mainhand)	dwarven-steel dagger of phasing
[ATTACK] to 	Seri	dam/apr/atk/mult ::	49.76023975206	18	46	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	49.76023975206	18	46	1	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	60	18	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	42
[PHYS CRIT %] axe accuracy bonus	46	44	=	0.5
[PHYS CRIT %]	32.528107468242
[ATTACK] after crit	42
[ATTACK] after mult	42
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[LOG]	Seri is poisoned!
[ATTACK] attacking with (offhand)	dwarven-steel dagger
[ATTACK] to 	Seri	dam/apr/atk/mult ::	49.878542324542	7	46	0.5	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	49.878542324542	7	46	0.5	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	7	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	40.6
[PHYS CRIT %] axe accuracy bonus	46	44	=	0.5
[PHYS CRIT %]	32.528107468242
[ATTACK] after crit	40.6
[ATTACK] after mult	20.3
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[Actor:move]	136623	orc master assassin	move from	59	50	to	59	50
[LOG]	#UID:136623:0#Orc master assassin hits #fbd578#Seri#LAST# for #WHITE#41 physical#LAST#, #WHITE#20 physical#LAST# (#RED##{bold}#61#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Orc master assassin for #1133F3#45 cold#LAST#, #1133F3#45 cold#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	60	50	to	60	51
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[LOG]	Deadly Poison from Orc master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(39 antimagic)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	dwarven-steel dagger of phasing
[ATTACK] to 	Seri	dam/apr/atk/mult ::	49.76023975206	18	46	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	49.76023975206	18	46	1	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	62	18	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	43.4
[PHYS CRIT %] axe accuracy bonus	46	44	=	0.5
[PHYS CRIT %]	32.528107468242
[ATTACK] after crit	43.4
[ATTACK] after mult	43.4
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[ATTACK] attacking with (offhand)	dwarven-steel dagger
[ATTACK] to 	Seri	dam/apr/atk/mult ::	49.878542324542	7	46	0.5	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	49.878542324542	7	46	0.5	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	7	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	37.1
[PHYS CRIT %] axe accuracy bonus	46	44	=	0.5
[PHYS CRIT %]	32.528107468242
[ATTACK] after crit	77.221605458456
[ATTACK] after mult	38.610802729228
[LOG]	#{bold}##UID:136623:0#Orc master assassin performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[Actor:move]	136623	orc master assassin	move from	59	50	to	59	50
[LOG]	#UID:136623:0#Orc master assassin hits #fbd578#Seri#LAST# for #WHITE#42 physical#LAST#, #{bold}##WHITE#38 physical#{normal}##LAST# (#RED##{bold}#80#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Orc master assassin for #1133F3#45 cold#LAST#, #1133F3#45 cold#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	60	51	to	60	52
[LOG]	Orc master assassin calms down.
[LOG]	Deadly Poison from Orc master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(39 antimagic)#LAST#, #LIGHT_GREEN#10 nature#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	60	52	to	60	53
[use_tactical AI] === Action Selected:	136623	orc master assassin	heal	 talent:T_PRIDE_OF_THE_ORCS
[LOG]	Orc master assassin uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc master assassin receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[use_tactical AI] === Action Selected:	136623	orc master assassin	closein	 AI:move_complex
[Actor:move]	136623	orc master assassin	move from	59	50	to	60	51
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	29	vs	68	=> chance to hit	0
[LOG]	Orc master assassin is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3341351
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc master assassin for #GREEN#699 acid#LAST# damage.
[LOG]	Deadly Poison from Orc master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(39 antimagic)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	136623	orc master assassin	heal	 talent:T_LEECHING_POISON
[LOG]	Orc master assassin activates #{bold}##ORANGE#Leeching Poison#LAST#.
[LOG]	Orc master assassin deactivates #{bold}##ORANGE#Insidious Poison#LAST#.
[use_tactical AI] === Action Selected:	136623	orc master assassin	closein	 AI:move_complex
[Actor:move]	136623	orc master assassin	move from	60	51	to	60	52
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc master assassin!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc master assassin	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	8	39
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	8	39
checkHit	63	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	8	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	39	=	6
[PHYS CRIT %]	37.600007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc master assassin	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	8	39
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	8	39
checkHit	63	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	8	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	39	=	6
[PHYS CRIT %]	38.100007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
checkHit	56	vs	29	=> chance to hit	95
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 2% of a turn from Ancestral Life.#LAST#
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc master assassin for #LIGHT_GREEN#196 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#51 healing#LAST# from #UID:136623:0#Orc master assassin.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc master assassin!#{normal}#
[LOG]	Deadly Poison from Orc master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(39 antimagic)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	60	53	to	60	54
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	
[LOG]	Deadly Poison from Orc master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(39 antimagic)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[Actor:move]	3935	Seri	move from	60	54	to	60	55
[Actor:move]	3935	Seri	move from	60	55	to	60	56
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Deadly Poison from Orc master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(39 antimagic)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	60	56	to	60	57
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	
[LOG]	Deadly Poison from Orc master assassin hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(39 antimagic)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[Actor:move]	3935	Seri	move from	60	57	to	60	58
[Actor:move]	3935	Seri	move from	60	58	to	60	59
[LOG]	Seri is no longer poisoned.
[Actor:move]	3935	Seri	move from	60	59	to	60	60
[LOG]	Seri is no longer attuned.
[LOG]	
[Actor:move]	3935	Seri	move from	60	60	to	61	60
[Actor:move]	3935	Seri	move from	61	60	to	62	60
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	62	60	to	63	60
[Actor:move]	3935	Seri	move from	63	60	to	64	60
[Actor:move]	3935	Seri	move from	64	60	to	65	60
[Actor:move]	3935	Seri	move from	65	60	to	66	60
[Actor:move]	3935	Seri	move from	66	60	to	67	60
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	67	60	to	68	60
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	
[Actor:move]	3935	Seri	move from	68	60	to	68	59
[Actor:move]	3935	Seri	move from	68	59	to	67	58
[Actor:move]	3935	Seri	move from	67	58	to	66	57
[Actor:move]	3935	Seri	move from	66	57	to	66	56
[LOG]	You don't see how to get there...
[LOG]	Resting starts...
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	66	56	to	65	57
[Actor:move]	3935	Seri	move from	65	57	to	64	58
[Actor:move]	3935	Seri	move from	64	58	to	63	58
[Actor:move]	3935	Seri	move from	63	58	to	62	58
[Actor:move]	3935	Seri	move from	62	58	to	61	58
[Actor:move]	3935	Seri	move from	61	58	to	60	57
[Actor:move]	3935	Seri	move from	60	57	to	60	56
[Actor:move]	3935	Seri	move from	60	56	to	60	55
[Actor:move]	3935	Seri	move from	60	55	to	60	54
[Actor:move]	3935	Seri	move from	60	54	to	60	53
[Actor:move]	3935	Seri	move from	60	53	to	60	52
[Identify]	caustic dwarven-steel battleaxe of enduring	true
[LOG]	Seri picks up (n.): #8d55ff##UID:136625:0#caustic dwarven-steel battleaxe of enduring (31.5-47.25 power, 2 apr)#LAST#.
[Actor:move]	3935	Seri	move from	60	52	to	60	51
[Actor:move]	3935	Seri	move from	60	51	to	59	50
[Actor:move]	3935	Seri	move from	59	50	to	58	49
[Actor:move]	3935	Seri	move from	58	49	to	58	48
[Actor:move]	3935	Seri	move from	58	48	to	58	47
[Actor:move]	3935	Seri	move from	58	47	to	58	46
[Actor:move]	3935	Seri	move from	58	46	to	58	45
[Actor:move]	3935	Seri	move from	58	45	to	58	44
[Actor:move]	3935	Seri	move from	58	44	to	58	43
[Actor:move]	3935	Seri	move from	58	43	to	58	42
[Actor:move]	3935	Seri	move from	58	42	to	58	41
[Actor:move]	3935	Seri	move from	58	41	to	58	40
[Actor:move]	3935	Seri	move from	58	40	to	57	39
[Actor:move]	3935	Seri	move from	57	39	to	56	39
[Actor:move]	3935	Seri	move from	56	39	to	55	39
[Actor:move]	3935	Seri	move from	55	39	to	54	39
[Actor:move]	3935	Seri	move from	54	39	to	53	40
[Actor:move]	3935	Seri	move from	53	40	to	52	41
[Actor:move]	3935	Seri	move from	52	41	to	52	42
[target_simple AI]	136622	grave wight	selecting NEW TARGET	52	42	3935	Seri
[Actor:move]	136622	grave wight	move from	44	48	to	45	47
[Actor:move]	3935	Seri	move from	52	42	to	52	43
[improved_talented AI] chooses for	136622	grave wight	T_GLACIAL_VAPOUR
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[Actor:move]	3935	Seri	move from	52	43	to	52	44
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Seri#LAST# for #1133F3#(31 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	52	44	to	52	45
[Actor:move]	136622	grave wight	move from	45	47	to	46	47
[Actor:move]	3935	Seri	move from	52	45	to	52	46
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Seri#LAST# for #1133F3#(14 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	136622	grave wight	selecting NEW TARGET	52	46	3935	Seri
[improved_talented AI] chooses for	136622	grave wight	T_MIND_DISRUPTION
[LOG]	Seri resists!
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	52	46	to	52	47
[Actor:move]	3935	Seri	move from	52	47	to	52	48
[Actor:move]	136622	grave wight	move from	46	47	to	47	46
[Actor:move]	3935	Seri	move from	52	48	to	52	47
[target_simple AI]	136622	grave wight	selecting NEW TARGET	52	47	3935	Seri
[Actor:move]	136622	grave wight	move from	47	46	to	48	46
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (grave wight)).
[LOG]	
[Actor:move]	3935	Seri	move from	52	47	to	52	48
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[Actor:move]	3935	Seri	move from	52	48	to	51	47
[NPC:seen_by] Passing target	Seri	from	136622	grave wight	to	137514	slimy ooze
[Actor:move]	136622	grave wight	move from	48	46	to	49	46
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (grave wight)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
checkHit	13	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3351408
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Grave wight for #{bold}##GREEN#1160 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Grave wight!#{normal}#
[Actor:move]	137514	slimy ooze	move from	44	38	to	45	38
[LOG]	
[Actor:move]	3935	Seri	move from	51	47	to	50	46
[Actor:move]	3935	Seri	move from	50	46	to	49	46
[Actor:move]	3935	Seri	move from	49	46	to	48	46
[Actor:move]	137514	slimy ooze	move from	45	38	to	46	39
[LOG]	Seri is no longer attuned.
[Actor:move]	3935	Seri	move from	48	46	to	47	46
[LOG]	
[Actor:move]	3935	Seri	move from	47	46	to	46	46
[improved_talented AI] chooses for	137514	slimy ooze	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	137947	after	137514
[Actor:move]	3935	Seri	move from	46	46	to	45	46
[Actor:move]	3935	Seri	move from	45	46	to	44	46
[Actor:move]	137514	slimy ooze	move from	46	39	to	46	40
[Actor:move]	3935	Seri	move from	44	46	to	44	45
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	44	45	to	44	44
[Actor:move]	137514	slimy ooze	move from	46	40	to	46	41
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northeast (slimy ooze)).
[LOG]	
[Actor:move]	3935	Seri	move from	44	44	to	44	43
[Actor:move]	3935	Seri	move from	44	43	to	44	42
[improved_talented AI] chooses for	137514	slimy ooze	T_SLIME_SPIT
[LOG]	Slimy ooze uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	1
Adding entity	137948	after	137514
[LOG]	
[LOG]	Corrosive Breath is still on cooldown for 4 turns.
[Actor:move]	3935	Seri	move from	44	42	to	45	41
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[Actor:move]	137949	slimy ooze	(forced) move from	nil	nil	to	46	40
[LOG]	Slimy ooze splits in two!
checkHit	30	vs	68	=> chance to hit	0
[LOG]	Slimy ooze is stunned!
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[Actor:move]	137950	slimy ooze	(forced) move from	nil	nil	to	46	42
[LOG]	Slimy ooze splits in two!
checkHit	30	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3355559
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Slimy ooze for #ROYAL_BLUE#633 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Slimy ooze for #ROYAL_BLUE#410 lightning#LAST# damage.
[LOG]	Elemental Surge hits Slimy ooze for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	Elemental Surge hits Slimy ooze for #ROYAL_BLUE#141 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Slimy ooze!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Slimy ooze!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Slimy ooze!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	45	41	to	46	41
[Identify]	stabilizing dwarven-steel helm of strength (#STATBONUS#)	true
[LOG]	Seri picks up (B.): #00FF80##UID:137515:0#stabilizing dwarven-steel helm of strength (+5) (0 def, 4 armour)#LAST#.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	
[Actor:move]	3935	Seri	move from	46	41	to	46	40
[Actor:move]	3935	Seri	move from	46	40	to	46	39
[Actor:move]	3935	Seri	move from	46	39	to	46	38
[Actor:move]	3935	Seri	move from	46	38	to	46	37
[Actor:move]	3935	Seri	move from	46	37	to	46	36
[Actor:move]	3935	Seri	move from	46	36	to	46	35
[Actor:move]	3935	Seri	move from	46	35	to	46	34
[Actor:move]	3935	Seri	move from	46	34	to	46	33
[Actor:move]	3935	Seri	move from	46	33	to	46	32
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	3935	Seri	move from	46	32	to	46	31
[LOG]	
[Actor:move]	3935	Seri	move from	46	31	to	46	30
[Actor:move]	3935	Seri	move from	46	30	to	46	29
[Actor:move]	3935	Seri	move from	46	29	to	46	28
[Actor:move]	3935	Seri	move from	46	28	to	46	27
[Actor:move]	3935	Seri	move from	46	27	to	46	26
[Actor:move]	3935	Seri	move from	46	26	to	46	25
[Actor:move]	3935	Seri	move from	46	25	to	46	24
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	46	24	to	45	23
[Actor:move]	3935	Seri	move from	45	23	to	44	24
[Actor:move]	3935	Seri	move from	44	24	to	43	24
[Actor:move]	3935	Seri	move from	43	24	to	42	24
[target_simple AI]	137014	stone troll	selecting NEW TARGET	42	24	3935	Seri
[Actor:move]	137014	stone troll	move from	32	25	to	33	25
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	137014	stone troll	move from	33	25	to	34	25
[Actor:move]	137014	stone troll	move from	34	25	to	35	25
[Actor:move]	137014	stone troll	move from	35	25	to	36	25
[NPC:seen_by] Passing target	Seri	from	137014	stone troll	to	136756	giant spider
[target_simple AI]	137014	stone troll	selecting NEW TARGET	42	24	3935	Seri
[Actor:move]	137014	stone troll	move from	36	25	to	37	25
[NPC:seen_by] Passing target	Seri	from	136756	giant spider	to	136597	Ivithra the large white snake
[Actor:move]	136756	giant spider	move from	39	21	to	38	22
[LOG]	Rested for 5 turns (stop reason: hostile spotted to the northwest (giant spider)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[ActorObjectUse] useObjectDisable: 	Loremaster Greynot's Analysis of the Races - Chapter 11 - Dragons	inven/slot	1	1	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	33	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#giant spider spinneret (1)#WHITE#.
checkHit	11	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3360712
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #{bold}##GREEN#1160 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Giant spider for #GREEN#1160 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Giant spider!#{normal}#
[NPC:seen_by] Passing target	Seri	from	136597	Ivithra the large white snake	to	136648	stone troll
[use_tactical AI] === Action Selected:	136597	Ivithra the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	136597	Ivithra the large white snake	move from	40	18	to	39	19
[Actor:move]	136648	stone troll	move from	41	18	to	42	18
[LOG]	
[Actor:move]	3935	Seri	move from	42	24	to	41	24
[use_tactical AI] === Action Selected:	136597	Ivithra the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	136597	Ivithra the large white snake	move from	39	19	to	39	20
[Actor:move]	3935	Seri	move from	41	24	to	40	24
[Actor:move]	136648	stone troll	move from	42	18	to	43	18
[use_tactical AI] === Action Selected:	136597	Ivithra the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	136597	Ivithra the large white snake	move from	39	20	to	39	21
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (Ivithra the large white snake)).
[LOG]	
[Actor:move]	3935	Seri	move from	40	24	to	39	24
[Actor:move]	136648	stone troll	move from	43	18	to	42	18
[use_tactical AI] === Action Selected:	136597	Ivithra the large white snake	attack	 talent:T_SKIRMISHER_NOGGIN_KNOCKER
[LOG]	Ivithra the large white snake uses #{bold}##ORCHID#Noggin Knocker.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	mighty drakeskin leather sling of piercing	inquisitor's pouch of stralite shots of accuracy	nil	nil
[SHOOT] speed	1	=>	1000
[SOUND] loading from	/data/sound/actions/sling.ogg	:=:	sound "/data/sound/actions/sling.ogg" : <static>
[ARCHERY SHOOT]	Ivithra the large white snake	136597	using weapon:	mighty drakeskin leather sling of piercing	ammo:	inquisitor's pouch of stralite shots of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty drakeskin leather sling of piercing	to:	39	24
Adding entity	137951	after	136597
[ARCHERY SHOOT dofire] Shooting weapon:	mighty drakeskin leather sling of piercing	to:	39	24
Adding entity	137952	after	136597
[ARCHERY SHOOT dofire] Shooting weapon:	mighty drakeskin leather sling of piercing	to:	39	24
Adding entity	137953	after	136597
[LOG]	
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
Loading tile from tileset	/data/gfx/shockbolt/object/sling_drakeskin.png
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_2.ogg" : <static>
checkHit	16	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3362533
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ivithra the large white snake for #ROYAL_BLUE#766 lightning#LAST# damage.
[LOG]	Elemental Surge hits Ivithra the large white snake for #ROYAL_BLUE#282 lightning#LAST# damage.
[ATTACK ARCHERY]	137953	 to 	Seri	 :: 	85.081339228376	12	38.044906330137	::	0.81307894129461
checkHit	70	vs	44	=> chance to hit	100
[ATTACK ARCHERY] raw dam	85.081339228376	versus	38.044906330137	with APR	12
[ATTACK ARCHERY] after armor	59.556937459864
[ATTACK ARCHERY] after range	61
[PHYS CRIT %]	25
[ATTACK ARCHERY] after crit	61
[ATTACK ARCHERY] after mult	49.597815418971
[ATTACK] mace accuracy bonus	70	44	=	1.026
[ATTACK ARCHERY] after hook	50.887358619865
[LOG]	Seri resists the stunning shot!
[LOG]	Seri starts to bleed.
[LOG]	#CRIMSON#Seri's Quake is disrupted by her wounds!#LAST#
[ATTACK ARCHERY]	137952	 to 	Seri	 :: 	85.081339228376	12	38.044906330137	::	0.81307894129461
checkHit	70	vs	44	=> chance to hit	100
[ATTACK ARCHERY] raw dam	85.081339228376	versus	38.044906330137	with APR	12
[ATTACK ARCHERY] after armor	59.556937459864
[ATTACK ARCHERY] after range	65
[PHYS CRIT %]	25
[ATTACK ARCHERY] after crit	65
[ATTACK ARCHERY] after mult	52.85013118415
[ATTACK] mace accuracy bonus	70	44	=	1.026
[ATTACK ARCHERY] after hook	54.224234594938
[LOG]	Seri resists the stunning shot!
[ATTACK ARCHERY]	137951	 to 	Seri	 :: 	85.081339228376	12	38.044906330137	::	0.81307894129461
checkHit	70	vs	44	=> chance to hit	100
[ATTACK ARCHERY] raw dam	85.081339228376	versus	38.044906330137	with APR	12
[ATTACK ARCHERY] after armor	59.556937459864
[ATTACK ARCHERY] after range	70
[PHYS CRIT %]	25
[ATTACK ARCHERY] after crit	70
[ATTACK ARCHERY] after mult	56.915525890623
[ATTACK] mace accuracy bonus	70	44	=	1.026
[ATTACK ARCHERY] after hook	58.395329563779
checkHit	31	vs	67	=> chance to hit	0
[LOG]	Seri is stunned!
[LOG]	#{bold}#Elemental Surge killed Ivithra the large white snake!#{normal}#
[LOG]	Ivithra the large white snake's Noggin Knocker hits #fbd578#Seri#LAST# for #WHITE#20 physical#LAST# damage.
[LOG]	Ivithra the large white snake's Noggin Knocker hits #fbd578#Seri#LAST# for #WHITE#22 physical#LAST# damage.
[LOG]	Ivithra the large white snake's Noggin Knocker hits #fbd578#Seri#LAST# for #WHITE#19 physical#LAST# damage.
Loading tile from tileset	/data/gfx/effects/default.png
Loading tile from tileset	/data/gfx/effects/cut.png
Loading tile from tileset	/data/gfx/talents/scoundrel.png
[Actor:move]	136648	stone troll	move from	42	18	to	41	17
[LOG]	
[LOG]	Bleeding from Ivithra the large white snake hits #fbd578#Seri#LAST# for #WHITE#10 physical#LAST# damage.
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	39	24	to	38	24
[Actor:move]	3935	Seri	move from	38	24	to	37	25
[LOG]	Lore found: #0080FF#Loremaster Greynot's Analysis of the Races - Chapter 11 - Dragons
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	races-10
[LOG]	You pickup 0.90 gold pieces.
[LOG]	
Server latency	95
[Actor:move]	3935	Seri	move from	37	25	to	37	26
[Actor:move]	3935	Seri	move from	37	26	to	38	27
[Actor:move]	3935	Seri	move from	38	27	to	39	28
[Actor:move]	3935	Seri	move from	39	28	to	39	29
[Actor:move]	136648	stone troll	move from	41	17	to	41	18
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Seri is not stunned anymore.
[LOG]	#00ff00##UID:958:0#Talent Sand Breath is ready to use.
[LOG]	#00ff00##UID:965:0#Talent Ice Wall is ready to use.
[LOG]	#00ff00##UID:957:0#Talent Burrow is ready to use.
[LOG]	Bleeding from Ivithra the large white snake hits #fbd578#Seri#LAST# for #WHITE#10 physical#LAST# damage.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	39	29	to	39	30
[Actor:move]	3935	Seri	move from	39	30	to	39	31
[Actor:move]	3935	Seri	move from	39	31	to	39	32
[Actor:move]	3935	Seri	move from	39	32	to	39	33
[Actor:move]	3935	Seri	move from	39	33	to	39	34
[Actor:move]	136648	stone troll	move from	41	18	to	40	18
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	
[LOG]	Bleeding from Ivithra the large white snake hits #fbd578#Seri#LAST# for #WHITE#10 physical#LAST# damage.
[Actor:move]	3935	Seri	move from	39	34	to	38	34
[Actor:move]	3935	Seri	move from	38	34	to	37	33
[Actor:move]	136648	stone troll	move from	40	18	to	39	19
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Bleeding from Ivithra the large white snake hits #fbd578#Seri#LAST# for #WHITE#10 physical#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	37	33	to	37	32
[Actor:move]	3935	Seri	move from	37	32	to	37	31
[Actor:move]	136648	stone troll	move from	39	19	to	39	20
[LOG]	Seri stops bleeding.
[LOG]	#00ff00##UID:956:0#Talent Quake is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	
[Actor:move]	3935	Seri	move from	37	31	to	37	30
[Actor:move]	136648	stone troll	move from	39	20	to	39	21
[Actor:move]	3935	Seri	move from	37	30	to	37	29
[Actor:move]	3935	Seri	move from	37	29	to	37	28
[Actor:move]	136648	stone troll	move from	39	21	to	39	22
[Actor:move]	3935	Seri	move from	37	28	to	37	27
[Actor:move]	136648	stone troll	move from	39	22	to	39	23
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the north (stone troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	37	27	to	37	26
[Actor:move]	3935	Seri	move from	37	26	to	38	25
[Actor:move]	136648	stone troll	move from	39	23	to	39	24
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	7	16
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	7	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	78
[ATTACK] after mult	78
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	7	16
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	7	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	77
[ATTACK] after mult	77
[Actor:move]	3935	Seri	move from	38	25	to	38	25
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #LIGHT_GREEN#99 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#98 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#197#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	41.801588832699	6	24	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	41.801588832699	6	24	1	vs. armor/def	38.044906330137	44
checkHit	24	vs	44	=> chance to hit	0
[LOG]	#UID:136648:0#Stone troll misses #fbd578#Seri#LAST#.
[Actor:move]	136648	stone troll	move from	39	24	to	39	24
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	7	16
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	7	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	121.18
[ATTACK] after mult	121.18
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Stone troll!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	7	16
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	7	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	80
[ATTACK] after mult	80
[Actor:move]	3935	Seri	move from	38	25	to	38	25
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #{bold}##LIGHT_GREEN#154 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#102 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#256#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Stone troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	7	16
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	7	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.350007060581
[ATTACK] after crit	74
[ATTACK] after mult	152.35946996053
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	7	16
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	7	16
checkHit	63	vs	16	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	16	=	11.75
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	127.82
[ATTACK] after mult	263.17010068047
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Stone troll!#{normal}#
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #LIGHT_GREEN#194 nature#LAST# damage.
[LOG]	Elemental Surge hits Stone troll for #LIGHT_GREEN#291 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#102 healing#LAST# from #UID:136648:0#Stone troll.
[LOG]	#{bold}#Elemental Surge killed Stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	38	25	to	39	24
[LOG]	You pickup 0.95 gold pieces.
[Actor:move]	3935	Seri	move from	39	24	to	39	23
[Actor:move]	3935	Seri	move from	39	23	to	39	22
[Actor:move]	3935	Seri	move from	39	22	to	39	21
[Identify]	dwarven-steel pickaxe 'Tarrylesin'	true
[LOG]	Seri picks up (N.): #SALMON##UID:136446:0#dwarven-steel pickaxe 'Tarrylesin' (dig speed 22 turns)#LAST#.
[Actor:move]	3935	Seri	move from	39	21	to	39	20
[Actor:move]	3935	Seri	move from	39	20	to	39	19
[Actor:move]	3935	Seri	move from	39	19	to	39	18
[Actor:move]	3935	Seri	move from	39	18	to	40	17
[Actor:move]	3935	Seri	move from	40	17	to	41	16
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[Actor:move]	3935	Seri	move from	41	16	to	42	16
[Actor:move]	3935	Seri	move from	42	16	to	43	16
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	3935	Seri	move from	43	16	to	44	16
[Actor:move]	3935	Seri	move from	44	16	to	45	16
[Actor:move]	3935	Seri	move from	45	16	to	46	17
[Actor:move]	3935	Seri	move from	46	17	to	45	18
[Actor:move]	3935	Seri	move from	45	18	to	44	17
[Actor:move]	3935	Seri	move from	44	17	to	43	17
[Actor:move]	3935	Seri	move from	43	17	to	42	17
[Actor:move]	3935	Seri	move from	42	17	to	41	17
[Actor:move]	3935	Seri	move from	41	17	to	40	17
[LOG]	Ran for 6 turns (stop reason: something interesting).
[LOG]	
[Actor:move]	3935	Seri	move from	40	17	to	39	17
[LOG]	#GOLD#An object rolls from the chest!
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_master_assassin.png
[Actor:move]	137706	orc master assassin	(forced) move from	nil	nil	to	39	16
[CALLBACK] upgrading to prioritized	talents_on_take_damage
checkHitOld	42.618840049418	58.55017535392
=> chance to hit	25.720100699773
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[Actor:move]	137723	orc summoner	(forced) move from	nil	nil	to	40	17
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	137723	orc summoner	wearing main inventory
[Actor:move]	137747	fiery orc wyrmic	(forced) move from	nil	nil	to	38	16
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:move]	137759	stone troll	(forced) move from	nil	nil	to	38	18
[Actor:wearAllInventory]	137759	stone troll	wearing main inventory
[LOG]	#GOLD#But the chest was guarded!
[resolveObject] CREATE FOR	137954	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	73.492824667687	76.1
[resolveObject] CREATED OBJECT:	137956	dwarven-steel battleaxe of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137956	dwarven-steel battleaxe of shearing	added to inventory	MAINHAND
[Actor:move]	137954	orc soldier	(forced) move from	nil	nil	to	37	17
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	137960	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	84.284050633575	96.1
[resolveObject] CREATED OBJECT:	137962	balanced dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137962	balanced dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[Actor:move]	137960	orc soldier	(forced) move from	nil	nil	to	37	16
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	137968	orc soldier	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	29.493851125034	51.1
[resolveObject] CREATED OBJECT:	137970	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	137970	gold pieces
[resolveObject] CREATE FOR	137968	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	82.928836668741	96.1
[resolveObject] CREATED OBJECT:	137971	balanced dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	137971	balanced dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[Actor:move]	137968	orc soldier	(forced) move from	nil	nil	to	37	18
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	137968	orc soldier	wearing main inventory
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	29	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	42	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3376034
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #GREEN#1160 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Fiery orc wyrmic for #GREEN#1160 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #{bold}##GREEN#855 acid#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #GREEN#1044 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#1160 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Fiery orc wyrmic!#{normal}#
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	22	vs	68	=> chance to hit	0
[LOG]	Orc summoner is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	3377235
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc summoner for #ROYAL_BLUE#530 lightning#LAST# damage.
[target_simple AI]	137723	orc summoner	selecting NEW TARGET	39	17	3935	Seri
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	9.6185225364599	6	20	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	9.6185225364599	6	20	1	vs. armor/def	38.044906330137	44
checkHit	20	vs	44	=> chance to hit	0
[LOG]	#UID:137723:0#Orc summoner misses #fbd578#Seri#LAST#.
[Actor:move]	137723	orc summoner	move from	40	17	to	40	17
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc summoner!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc summoner	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	2	9
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	2	9
checkHit	63	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	9	=	13.5
[PHYS CRIT %]	45.100007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc summoner	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	2	9
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	2	9
checkHit	63	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	9	=	13.5
[PHYS CRIT %]	45.600007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	252.91672013448
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc summoner!#{normal}#
checkHit	56	vs	22	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc summoner for #LIGHT_GREEN#196 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#107 healing#LAST# from #UID:137723:0#Orc summoner.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc summoner!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	39	17	to	40	17
[LOG]	You pickup 2.80 gold pieces.
[Actor:move]	3935	Seri	move from	40	17	to	39	18
[target_simple AI]	137954	orc soldier	selecting NEW TARGET	39	18	3935	Seri
[Actor:move]	137954	orc soldier	move from	37	17	to	38	18
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (orc soldier)).
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the west (orc soldier)).
[LOG]	Corrosive Breath is still on cooldown for 2 turns.
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	81	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	81
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	44.350007060581
[ATTACK] after crit	81
[ATTACK] after mult	81
[Actor:move]	3935	Seri	move from	39	18	to	39	18
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #LIGHT_GREEN#93 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#103 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#196#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of shearing
[ATTACK] to 	Seri	dam/apr/atk/mult ::	79.405964161762	15	40	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	79.405964161762	15	40	1	vs. armor/def	38.044906330137	44
checkHit	40	vs	44	=> chance to hit	40
[LOG]	#UID:137954:0#Orc soldier misses #fbd578#Seri#LAST#.
[Actor:move]	137954	orc soldier	move from	38	18	to	38	18
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	44.350007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	129.48
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc soldier!#{normal}#
[Actor:move]	3935	Seri	move from	39	18	to	39	18
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #LIGHT_GREEN#97 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#165 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#261#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of shearing
[ATTACK] to 	Seri	dam/apr/atk/mult ::	79.405964161762	15	40	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	79.405964161762	15	40	1	vs. armor/def	38.044906330137	44
checkHit	40	vs	44	=> chance to hit	40
[LOG]	#UID:137954:0#Orc soldier misses #fbd578#Seri#LAST#.
[Actor:move]	137954	orc soldier	move from	38	18	to	38	18
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	43.850007060581
[ATTACK] after crit	78
[ATTACK] after mult	78
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	14
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	14
checkHit	63	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	14	=	12.25
[PHYS CRIT %]	44.350007060581
[ATTACK] after crit	80
[ATTACK] after mult	80
[Actor:move]	3935	Seri	move from	39	18	to	39	18
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #LIGHT_GREEN#99 nature#LAST# damage.
[LOG]	Elemental Surge hits Orc soldier for #LIGHT_GREEN#291 nature#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Orc soldier!#{normal}#
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	
[Actor:move]	3935	Seri	move from	39	18	to	39	17
[ActorObjectUse] useObjectEnable: 	invigorating pair of hardened leather boots of evasion	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	invigorating pair of hardened leather boots of evasion	137700	is ineligible for talent interface
[Identify]	invigorating pair of hardened leather boots of evasion	true
[LOG]	Seri picks up (w.): #8d55ff##UID:137700:0#invigorating pair of hardened leather boots of evasion (7 def, 3 armour)#LAST#.
[LOG]	
[Actor:move]	3935	Seri	move from	39	17	to	38	18
[Identify]	hardened leather belt of burglary	true
[LOG]	Seri picks up (r.): #0080FF##UID:137760:0#hardened leather belt of burglary#LAST#.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	
[Actor:move]	3935	Seri	move from	38	18	to	37	18
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	37	18	to	37	19
[Actor:move]	3935	Seri	move from	37	19	to	37	20
[Actor:move]	3935	Seri	move from	37	20	to	37	21
[Actor:move]	3935	Seri	move from	37	21	to	37	22
[Actor:move]	3935	Seri	move from	37	22	to	36	23
[Actor:move]	3935	Seri	move from	36	23	to	35	23
[Actor:move]	3935	Seri	move from	35	23	to	34	23
[Actor:move]	3935	Seri	move from	34	23	to	33	23
[target_simple AI]	137195	Poludamira the orc grand master assassin	selecting NEW TARGET	33	23	3935	Seri
[use_tactical AI] === Action Selected:	137195	Poludamira the orc grand master assassin	buff	 talent:T_ORC_FURY
checkHitOld	42.618840049418	57.808115732997
=> chance to hit	26.343152568647
[NPC:seen_by] Passing target	Seri	from	137195	Poludamira the orc grand master assassin	to	136690	orc archer
[use_tactical AI] === Action Selected:	137195	Poludamira the orc grand master assassin	disable	 talent:T_CRIPPLING_POISON
[use_tactical AI] === Action Selected:	137195	Poludamira the orc grand master assassin	attack	 talent:T_INSIDIOUS_POISON
[target_simple AI]	137195	Poludamira the orc grand master assassin	selecting NEW TARGET	33	23	3935	Seri
[use_tactical AI] === Action Selected:	137195	Poludamira the orc grand master assassin	defend	 talent:T_INFUSION:_WILD_3
[use_tactical AI] === Action Selected:	137195	Poludamira the orc grand master assassin	closein	 AI:move_astar_advanced
[Actor:move]	137195	Poludamira the orc grand master assassin	move from	32	20	to	32	21
checkHitOld	42.618840049418	57.808115732997
=> chance to hit	26.343152568647
[Actor:move]	3935	Seri	move from	33	23	to	32	23
[improved_talented AI] chooses for	136690	orc archer	T_PRIDE_OF_THE_ORCS
[improved_talented AI] chooses for	136690	orc archer	T_INFUSION:_REGENERATION_1
checkHitOld	42.618840049418	57.808115732997
=> chance to hit	26.343152568647
[Actor:move]	3935	Seri	move from	32	23	to	31	22
[use_tactical AI] === Action Selected:	137195	Poludamira the orc grand master assassin	attack	 talent:T_DEADLY_STRIKES
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	27.90547753615	9	67	1.4572670690062	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	27.90547753615	9	67	1.4572670690062	vs. armor/def	38.044906330137	44
checkHit	67	vs	44	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	29	9	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	20.3
[PHYS CRIT %] axe accuracy bonus	67	44	=	5.75
[PHYS CRIT %]	100
[ATTACK] after crit	37.260061567603
[ATTACK] after mult	54.297860711611
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[LOG]	Seri shrugs off the critical damage!
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[LOG]	Seri starts to bleed.
[LOG]	#CRIMSON#Seri's Sand Breath is disrupted by her wounds!#LAST#
[LOG]	Poludamira the orc grand master assassin aims carefully.
[LOG]	Something hits #fbd578#Seri#LAST# for #WHITE#29 physical#LAST#, #1133F3#(8 antimagic)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_RED#(7 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #1133F3#(8 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	137195	Poludamira the orc grand master assassin	attack	 talent:T_VENOMOUS_STRIKE
[LOG]	Poludamira the orc grand master assassin uses #{bold}##RED#Venomous Strike.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	runic reinforced leather sling of enduring	barbed pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Poludamira the orc grand master assassin	137195	using weapon:	runic reinforced leather sling of enduring	ammo:	barbed pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	runic reinforced leather sling of enduring	to:	31	22
Adding entity	137977	after	137195
[ATTACK ARCHERY]	137977	 to 	Seri	 :: 	77.453975291147	28.335621503526	38.044906330137	::	2.2261578825892
checkHit	59	vs	44	=> chance to hit	88
[LOG]	Poludamira the orc grand master assassin's Venomous Strike misses #fbd578#Seri#LAST#.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/shot_steel.png
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	30	vs	68	=> chance to hit	0
[LOG]	Poludamira the orc grand master assassin is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3384988
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Poludamira the orc grand master assassin for #GREEN#574 acid#LAST# damage.
[LOG]	Bleeding from Poludamira the orc grand master assassin hits #fbd578#Seri#LAST# for #WHITE#11 physical#LAST# damage.
[Actor:move]	136690	orc archer	move from	31	11	to	30	12
[use_tactical AI] === Action Selected:	137195	Poludamira the orc grand master assassin	defend	 talent:T_INFUSION:_WILD_1
[LOG]	Poludamira the orc grand master assassin uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Poludamira the orc grand master assassin rearms.
[LOG]	Poludamira the orc grand master assassin is cured!
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	30	vs	68	=> chance to hit	0
[LOG]	Poludamira the orc grand master assassin is stunned!
[ActorObjectUse] useObjectDisable: 	shielding rune of the titan	inven/slot	1	1	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	34	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3385801
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc archer for #ROYAL_BLUE#827 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Poludamira the orc grand master assassin for #ROYAL_BLUE#482 lightning#LAST# damage.
[LOG]	Elemental Surge hits Poludamira the orc grand master assassin for #ROYAL_BLUE#192 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Poludamira the orc grand master assassin!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc archer!#{normal}#
[LOG]	Bleeding from Poludamira the orc grand master assassin hits #fbd578#Seri#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	31	22	to	32	21
[Identify]	Rhudan the Winterpain	true
[LOG]	Seri picks up (A.): #SALMON##UID:137047:0#Rhudan the Winterpain (0 def, 2 armour)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Bleeding from Poludamira the orc grand master assassin hits #fbd578#Seri#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	32	21	to	32	20
[Actor:move]	3935	Seri	move from	32	20	to	32	19
[Actor:move]	3935	Seri	move from	32	19	to	32	18
[Actor:move]	3935	Seri	move from	32	18	to	32	17
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	#00ff00##UID:958:0#Talent Sand Breath is ready to use.
[LOG]	
[LOG]	Bleeding from Poludamira the orc grand master assassin hits #fbd578#Seri#LAST# for #WHITE#6 physical#LAST# damage.
[Actor:move]	3935	Seri	move from	32	17	to	32	16
[Actor:move]	3935	Seri	move from	32	16	to	32	15
[LOG]	Seri stops bleeding.
[Actor:move]	3935	Seri	move from	32	15	to	32	14
[LOG]	
[Actor:move]	3935	Seri	move from	32	14	to	32	13
[Actor:move]	3935	Seri	move from	32	13	to	32	12
[Actor:move]	3935	Seri	move from	32	12	to	32	11
[target_simple AI]	137497	giant yellow ant	selecting NEW TARGET	32	11	3935	Seri
[improved_talented AI] chooses for	137497	giant yellow ant	T_LIGHTNING_SPEED
[MIND CRIT %]	1
[LOG]	Seri is no longer attuned.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	32	11	to	32	10
[Actor:move]	137497	giant yellow ant	move from	23	12	to	24	12
[Actor:move]	137497	giant yellow ant	move from	24	12	to	25	12
[target_simple AI]	137497	giant yellow ant	selecting NEW TARGET	32	10	3935	Seri
[Actor:move]	137497	giant yellow ant	move from	25	12	to	26	11
[Actor:move]	137497	giant yellow ant	move from	26	11	to	27	11
[Actor:move]	137497	giant yellow ant	move from	27	11	to	28	11
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (giant yellow ant)).
[LOG]	
[LOG]	Lightning Breath is still on cooldown for 5 turns.
[Actor:move]	3935	Seri	move from	32	10	to	32	10
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	28	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3390795
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Giant yellow ant for #{bold}##1133F3#1221 cold#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Giant yellow ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 60 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	32	10	to	31	11
[Actor:move]	3935	Seri	move from	31	11	to	30	12
[ActorObjectUse] useObjectEnable: 	shielding rune of the titan	by	Seri	inven/slot	1	nil
[Identify]	shielding rune of the titan	true
[LOG]	Seri picks up (g.): #00FF80##UID:136692:0#shielding rune of the titan (absorb 249; dur 6; cd 14)#LAST#.
[LOG]	You pickup 0.45 gold pieces.
[Actor:move]	3935	Seri	move from	30	12	to	29	11
[Actor:move]	3935	Seri	move from	29	11	to	28	10
[Actor:move]	3935	Seri	move from	28	10	to	27	9
[Actor:move]	3935	Seri	move from	27	9	to	26	9
[Identify]	focusing cashmere robe of Linaniil	true
[LOG]	Seri picks up (x.): #0080FF##UID:137542:0#focusing cashmere robe of Linaniil (15 def, 0 armour)#LAST#.
[target_simple AI]	136650	orc assassin	selecting NEW TARGET	26	9	3935	Seri
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[Actor:move]	136650	orc assassin	move from	22	3	to	23	4
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[Actor:move]	3935	Seri	move from	26	9	to	25	10
[Actor:move]	136650	orc assassin	move from	23	4	to	23	5
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[Actor:move]	3935	Seri	move from	25	10	to	24	9
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[Actor:move]	3935	Seri	move from	24	9	to	23	10
[Actor:move]	136650	orc assassin	move from	23	5	to	23	6
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (orc assassin)).
[LOG]	
[Actor:move]	3935	Seri	move from	23	10	to	23	11
[improved_talented AI] chooses for	136650	orc assassin	T_PRIDE_OF_THE_ORCS
[LOG]	Orc assassin uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc assassin receives #LIGHT_GREEN#163 healing#LAST# from Pride of the Orcs.
[improved_talented AI] chooses for	136650	orc assassin	T_ORC_FURY
[LOG]	Orc assassin uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc assassin enters a state of bloodlust.
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[LOG]	
[Actor:move]	3935	Seri	move from	23	11	to	23	12
[Actor:move]	136650	orc assassin	move from	23	6	to	23	7
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[Actor:move]	3935	Seri	move from	23	12	to	23	13
[Actor:move]	136650	orc assassin	move from	23	7	to	23	8
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[Actor:move]	3935	Seri	move from	23	13	to	23	14
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[Actor:move]	3935	Seri	move from	23	14	to	23	15
[Actor:move]	136650	orc assassin	move from	23	8	to	23	9
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[Actor:move]	3935	Seri	move from	23	15	to	24	14
[Actor:move]	136650	orc assassin	move from	23	9	to	23	10
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[LOG]	#GOLD#An object rolls from the chest!
[ActorObjectUse] useObjectEnable: 	insulating pair of dwarven-steel boots of rushing	by	Seri	inven/slot	1	nil
[ActorObjectUse] Object	insulating pair of dwarven-steel boots of rushing	137692	is ineligible for talent interface
[Identify]	insulating pair of dwarven-steel boots of rushing	true
[LOG]	Seri picks up (z.): #0080FF##UID:137692:0#insulating pair of dwarven-steel boots of rushing (0 def, 4 armour)#LAST#.
[target_simple AI]	136650	orc assassin	selecting NEW TARGET	24	14	3935	Seri
[Actor:move]	136650	orc assassin	move from	23	10	to	23	11
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[LOG]	
[Actor:move]	3935	Seri	move from	24	14	to	24	13
checkHitOld	42.618840049418	52.474117430837
=> chance to hit	32.237341359808
[Actor:move]	3935	Seri	move from	24	13	to	24	12
[ATTACK] attacking with (mainhand)	plaguebringer's dwarven-steel dagger of evisceration
[ATTACK] to 	Seri	dam/apr/atk/mult ::	47.647192203633	7	46	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	47.647192203633	7	46	1	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[LOG]	Something misses #fbd578#Seri#LAST#.
[ATTACK] attacking with (offhand)	arcing dwarven-steel dagger of enduring
[ATTACK] to 	Seri	dam/apr/atk/mult ::	47.515657334222	7	46	0.5	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	47.515657334222	7	46	0.5	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	61	7	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	42.7
[PHYS CRIT %] axe accuracy bonus	46	44	=	0.5
[PHYS CRIT %]	100
[ATTACK] after crit	76.921696848412
[ATTACK] after mult	38.460848424206
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[LOG]	Seri shrugs off the critical damage!
[LOG]	Ran for 3 turns (stop reason: taken damage).
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[SPELL CRIT %]	100
[Actor:move]	136650	orc assassin	move from	23	11	to	23	11
[LOG]	Something hits #fbd578#Seri#LAST# for #WHITE#19 physical#LAST#, #GREEN#(10 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(12 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #ROYAL_BLUE#(16 antimagic)#LAST#, #{bold}##ROYAL_BLUE#0 lightning#{normal}##LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	24	12	to	24	11
[ATTACK] attacking with (mainhand)	plaguebringer's dwarven-steel dagger of evisceration
[ATTACK] to 	Seri	dam/apr/atk/mult ::	47.647192203633	7	46	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	47.647192203633	7	46	1	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	59	7	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	41.3
[PHYS CRIT %] axe accuracy bonus	46	44	=	0.5
[PHYS CRIT %]	39.128107468242
[ATTACK] after crit	41.3
[ATTACK] after mult	41.3
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[ATTACK] attacking with (offhand)	arcing dwarven-steel dagger of enduring
[ATTACK] to 	Seri	dam/apr/atk/mult ::	47.515657334222	7	46	0.5	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	47.515657334222	7	46	0.5	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	50	7	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	35
[PHYS CRIT %] axe accuracy bonus	46	44	=	0.5
[PHYS CRIT %]	39.128107468242
[ATTACK] after crit	35
[ATTACK] after mult	17.5
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[Actor:move]	136650	orc assassin	move from	23	11	to	23	11
[LOG]	Melee retaliation hits Orc assassin for #1133F3#45 cold#LAST#, #1133F3#45 cold#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[LOG]	#UID:136650:0#Orc assassin hits #fbd578#Seri#LAST# for #WHITE#36 physical#LAST#, #DARK_GREEN#(5 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST#, #GREEN#(8 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#15 physical#LAST#, #GREEN#(8 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#52#LAST##{normal}# total damage).
[Actor:move]	3935	Seri	move from	24	11	to	24	10
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	30	vs	68	=> chance to hit	0
[LOG]	Orc assassin is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	3401649
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc assassin for #ROYAL_BLUE#508 lightning#LAST# damage.
[improved_talented AI] chooses for	136650	orc assassin	T_INFUSION:_WILD_1
[LOG]	Orc assassin uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Orc assassin is not stunned anymore.
[LOG]	Orc assassin is cured!
[LOG]	Orc assassin lessens the pain.
[ATTACK] attacking with (mainhand)	plaguebringer's dwarven-steel dagger of evisceration
[ATTACK] to 	Seri	dam/apr/atk/mult ::	47.647192203633	7	46	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	47.647192203633	7	46	1	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	7	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	34.3
[PHYS CRIT %] axe accuracy bonus	46	44	=	0.5
[PHYS CRIT %]	39.128107468242
[ATTACK] after crit	75.509559763478
[ATTACK] after mult	75.509559763478
[LOG]	#{bold}##UID:136650:0#Orc assassin performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[LOG]	Seri is afflicted by a crippling illness!
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[PHYS CRIT %]	33.628107468242
checkHit	30	vs	46	=> chance to hit	10
[LOG]	Seri is cut deeply.
[ATTACK] attacking with (offhand)	arcing dwarven-steel dagger of enduring
[ATTACK] to 	Seri	dam/apr/atk/mult ::	47.515657334222	7	46	0.5	vs. armor/def	38.044906330137	42
[ATTACK] after melee attack bonus hooks & callbacks::	47.515657334222	7	46	0.5	vs. armor/def	38.044906330137	42
checkHit	46	vs	42	=> chance to hit	60
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	48	7	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	33.6
[PHYS CRIT %] axe accuracy bonus	46	42	=	1
[PHYS CRIT %]	39.628107468242
[ATTACK] after crit	73.968548339734
[ATTACK] after mult	36.984274169867
[LOG]	#{bold}##UID:136650:0#Orc assassin performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[SPELL CRIT %]	13.9
[Actor:move]	136650	orc assassin	move from	23	11	to	23	11
[LOG]	Melee retaliation hits Orc assassin for #1133F3#36 cold#LAST#, #1133F3#31 cold#LAST# (#RED##{bold}#67#LAST##{normal}# total damage).
[LOG]	#UID:136650:0#Orc assassin hits #fbd578#Seri#LAST# for #{bold}##WHITE#66 physical#{normal}##LAST#, #DARK_GREEN#(5 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST#, #GREEN#(8 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #{bold}##WHITE#32 physical#{normal}##LAST#, #GREEN#(8 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #ROYAL_BLUE#(6 antimagic)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#99#LAST##{normal}# total damage).
[LOG]	#{bold}#Melee retaliation killed Orc assassin!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	24	10	to	23	11
[LOG]	You pickup 0.65 gold pieces.
[LOG]	Deep Wound from Orc assassin hits #fbd578#Seri#LAST# for #WHITE#29 physical#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Deep Wound from Orc assassin hits #fbd578#Seri#LAST# for #WHITE#29 physical#LAST# damage.
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	23	11	to	23	12
[Actor:move]	3935	Seri	move from	23	12	to	23	13
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Deep Wound from Orc assassin hits #fbd578#Seri#LAST# for #WHITE#29 physical#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	23	13	to	23	14
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Seri is free from the illness.
[LOG]	Deep Wound from Orc assassin hits #fbd578#Seri#LAST# for #WHITE#29 physical#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	23	14	to	23	15
[Actor:move]	3935	Seri	move from	23	15	to	23	16
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Deep Wound from Orc assassin hits #fbd578#Seri#LAST# for #WHITE#29 physical#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	23	16	to	23	17
[LOG]	Seri is no longer attuned.
[LOG]	Seri's deep wound closes.
[Actor:move]	3935	Seri	move from	23	17	to	23	18
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	23	18	to	22	17
[Actor:move]	3935	Seri	move from	22	17	to	21	16
[Actor:move]	3935	Seri	move from	21	16	to	20	16
[Actor:move]	3935	Seri	move from	20	16	to	19	16
[Actor:move]	3935	Seri	move from	19	16	to	18	16
[target_simple AI]	137251	vampire	selecting NEW TARGET	18	16	3935	Seri
[Actor:move]	137251	vampire	move from	15	11	to	16	12
[target_simple AI]	137860	multi-hued drake hatchling	selecting NEW TARGET	18	16	3935	Seri
[Actor:move]	137860	multi-hued drake hatchling	move from	19	25	to	18	25
[target_simple AI]	137909	multi-hued drake hatchling	selecting NEW TARGET	18	16	3935	Seri
[Actor:move]	137909	multi-hued drake hatchling	move from	19	24	to	19	23
[target_simple AI]	137911	multi-hued drake hatchling	selecting NEW TARGET	18	16	3935	Seri
[Actor:move]	137911	multi-hued drake hatchling	move from	18	24	to	18	23
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the north (vampire)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	16	vs	68	=> chance to hit	0
[LOG]	Vampire is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3407056
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #GREEN#511 acid#LAST# damage.
[Actor:move]	137251	vampire	move from	16	12	to	17	13
[NPC:seen_by] Passing target	Seri	from	137860	multi-hued drake hatchling	to	137475	multi-hued drake
[NPC:seen_by] Passing target	Seri	from	137860	multi-hued drake hatchling	to	137907	multi-hued drake hatchling
[Actor:move]	137860	multi-hued drake hatchling	move from	18	25	to	18	24
[Actor:move]	137907	multi-hued drake hatchling	move from	20	24	to	19	24
[Actor:move]	137909	multi-hued drake hatchling	move from	19	23	to	18	22
[Actor:move]	137911	multi-hued drake hatchling	move from	18	23	to	17	22
[LOG]	
[Actor:move]	3935	Seri	move from	18	16	to	18	15
[target_simple AI]	137251	vampire	selecting NEW TARGET	18	15	3935	Seri
[Actor:move]	137251	vampire	move from	17	13	to	17	14
[Actor:move]	137475	multi-hued drake	move from	20	25	to	20	24
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Vampire!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	9	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.350007060581
[ATTACK] after crit	78
[ATTACK] after mult	160.59511698542
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	9	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.850007060581
[ATTACK] after crit	76
[ATTACK] after mult	156.47729347297
[Actor:move]	137860	multi-hued drake hatchling	move from	18	24	to	18	23
[Actor:move]	137907	multi-hued drake hatchling	move from	19	24	to	19	23
[Actor:move]	137909	multi-hued drake hatchling	move from	18	22	to	18	21
[Actor:move]	137911	multi-hued drake hatchling	move from	17	22	to	17	21
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #LIGHT_GREEN#82 nature#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#80 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#187#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	9	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.350007060581
[ATTACK] after crit	80
[ATTACK] after mult	80
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	9	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.850007060581
[ATTACK] after crit	80
[ATTACK] after mult	80
[Actor:move]	3935	Seri	move from	18	15	to	18	15
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #LIGHT_GREEN#41 nature#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#41 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#94#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	21.433087703592	9	17	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	21.433087703592	9	17	1	vs. armor/def	38.044906330137	44
checkHit	17	vs	44	=> chance to hit	0
[LOG]	#UID:137251:0#Vampire misses #fbd578#Seri#LAST#.
[Actor:move]	137251	vampire	move from	17	14	to	17	14
[Actor:move]	137475	multi-hued drake	move from	20	24	to	19	24
[Actor:move]	137860	multi-hued drake hatchling	move from	18	23	to	18	22
[target_simple AI]	137907	multi-hued drake hatchling	selecting NEW TARGET	18	15	3935	Seri
[Actor:move]	137907	multi-hued drake hatchling	move from	19	23	to	18	23
[Actor:move]	137909	multi-hued drake hatchling	move from	18	21	to	18	20
[Actor:move]	137911	multi-hued drake hatchling	move from	17	21	to	17	20
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	9	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.350007060581
[ATTACK] after crit	132.8
[ATTACK] after mult	132.8
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Vampire!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	9	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	81	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	81
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.850007060581
[ATTACK] after crit	81
[ATTACK] after mult	81
[Actor:move]	3935	Seri	move from	18	15	to	18	15
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #{bold}##LIGHT_GREEN#68 nature#{normal}##LAST#, #PURPLE#1 arcane#LAST#, #LIGHT_GREEN#41 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#109#LAST##{normal}# total damage).
[LOG]	Vampire rearms.
[target_simple AI]	137251	vampire	selecting NEW TARGET	18	15	3935	Seri
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	21.433087703592	9	17	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	21.433087703592	9	17	1	vs. armor/def	38.044906330137	44
checkHit	17	vs	44	=> chance to hit	0
[LOG]	#UID:137251:0#Vampire misses #fbd578#Seri#LAST#.
[Actor:move]	137251	vampire	move from	17	14	to	17	14
[improved_talented AI] chooses for	137475	multi-hued drake	T_ICE_BREATH
[LOG]	#YELLOW##{bold}#Multi-hued drake breathes ice!#{normal}##LAST#
[MIND CRIT %]	1
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
checkHit	31	vs	36	=> chance to hit	38
[LOG]	#ORANGE#Seri shrugs off the effect 'Frozen'!
checkHit	33	vs	36	=> chance to hit	43
[LOG]	Multi-hued drake hatchling resists the freeze!
Cloned shader 53
[SHADER] setting reset param	tick_start	3409802
[Actor:move]	137860	multi-hued drake hatchling	move from	18	22	to	18	21
[target_simple AI]	137907	multi-hued drake hatchling	selecting NEW TARGET	18	15	3935	Seri
[Actor:move]	137907	multi-hued drake hatchling	move from	18	23	to	18	22
[Actor:move]	137909	multi-hued drake hatchling	move from	18	20	to	18	19
[Actor:move]	137911	multi-hued drake hatchling	move from	17	20	to	17	19
[LOG]	#UID:137475:0#Multi-hued drake hits Something for #1133F3#196 cold#LAST# damage.
[LOG]	#UID:137475:0#Multi-hued drake hits #fbd578#Seri#LAST# for #1133F3#(39 antimagic)#LAST#, #1133F3#145 cold#LAST# (#RED##{bold}#145#LAST##{normal}# total damage).
[LOG]	#UID:137475:0#Multi-hued drake hits Something for #1133F3#198 cold#LAST# damage.
[LOG]	#UID:137475:0#Multi-hued drake hits Multi-hued drake hatchling for #1133F3#198 cold#LAST# damage.
[LOG]	#UID:137475:0#Multi-hued drake hits Something for #1133F3#196 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	9	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.350007060581
[ATTACK] after crit	74
[ATTACK] after mult	74
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	9	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.850007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	126.16
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Vampire!#{normal}#
[Actor:move]	3935	Seri	move from	18	15	to	18	15
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #LIGHT_GREEN#38 nature#LAST#, #PURPLE#1 arcane#LAST#, #{bold}##LIGHT_GREEN#64 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#102#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	vampire	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	9	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.350007060581
[ATTACK] after crit	75
[ATTACK] after mult	75
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	vampire	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	9	24
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	9	24
checkHit	63	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	63	24	=	9.75
[PHYS CRIT %]	41.850007060581
[ATTACK] after crit	79
[ATTACK] after mult	79
[Actor:move]	3935	Seri	move from	18	15	to	18	15
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Vampire for #LIGHT_GREEN#38 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#40 nature#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[improved_talented AI] chooses for	137475	multi-hued drake	T_FIRE_BREATH
[LOG]	#YELLOW##{bold}#Multi-hued drake breathes fire!#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Multi-hued drake hatchling is on fire!
[LOG]	Seri is on fire!
[LOG]	Multi-hued drake hatchling is on fire!
Cloned shader 53
[SHADER] setting reset param	tick_start	3410955
[Actor:move]	137860	multi-hued drake hatchling	move from	18	21	to	18	20
[target_simple AI]	137907	multi-hued drake hatchling	selecting NEW TARGET	18	15	3935	Seri
[Actor:move]	137907	multi-hued drake hatchling	move from	18	22	to	18	21
[Actor:move]	137909	multi-hued drake hatchling	move from	18	19	to	18	18
[Actor:move]	137911	multi-hued drake hatchling	move from	17	19	to	17	18
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Vampire!#{normal}#
[LOG]	Burning from Multi-hued drake hits #fbd578#Seri#LAST# for #LIGHT_RED#(30 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Burning from Multi-hued drake hits Multi-hued drake hatchling for #LIGHT_RED#43 fire#LAST# damage.
[LOG]	Burning from Multi-hued drake hits Multi-hued drake hatchling for #LIGHT_RED#43 fire#LAST# damage.
[LOG]	#UID:137475:0#Multi-hued drake hits Multi-hued drake hatchling for #LIGHT_RED#128 fire#LAST# damage.
[LOG]	#UID:137475:0#Multi-hued drake hits #fbd578#Seri#LAST# for #LIGHT_RED#(39 antimagic)#LAST#, #LIGHT_RED#89 fire#LAST# (#RED##{bold}#89#LAST##{normal}# total damage).
[LOG]	#UID:137475:0#Multi-hued drake hits Something for #LIGHT_RED#128 fire#LAST# damage.
[LOG]	#UID:137475:0#Multi-hued drake hits Something for #LIGHT_RED#128 fire#LAST# damage.
[LOG]	#UID:137475:0#Multi-hued drake hits Multi-hued drake hatchling for #LIGHT_RED#128 fire#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	18	15	to	17	14
[Actor:move]	137475	multi-hued drake	move from	19	24	to	19	23
[Actor:move]	137860	multi-hued drake hatchling	move from	18	20	to	18	19
[Actor:move]	137907	multi-hued drake hatchling	move from	18	21	to	18	20
[Actor:move]	137909	multi-hued drake hatchling	move from	18	18	to	18	17
[LOG]	Burning from Multi-hued drake hits #fbd578#Seri#LAST# for #LIGHT_RED#(30 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Burning from Multi-hued drake hits Multi-hued drake hatchling for #LIGHT_RED#43 fire#LAST# damage.
[LOG]	Burning from Multi-hued drake hits Multi-hued drake hatchling for #LIGHT_RED#43 fire#LAST# damage.
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	17	14	to	17	15
[target_simple AI]	137475	multi-hued drake	selecting NEW TARGET	17	15	3935	Seri
[Actor:move]	137475	multi-hued drake	move from	19	23	to	18	22
[LOG]	Burning from Multi-hued drake hits #fbd578#Seri#LAST# for #LIGHT_RED#(30 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	3935	Seri	move from	17	15	to	18	16
[target_simple AI]	137860	multi-hued drake hatchling	selecting NEW TARGET	18	16	3935	Seri
[Actor:move]	137860	multi-hued drake hatchling	move from	18	19	to	18	18
[Actor:move]	137907	multi-hued drake hatchling	move from	18	20	to	18	19
[improved_talented AI] chooses for	137909	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	49.020791302998	25	36	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	49.020791302998	25	36	1	vs. armor/def	38.044906330137	44
checkHit	36	vs	44	=> chance to hit	30
[LOG]	#UID:137909:0#Multi-hued drake hatchling misses #fbd578#Seri#LAST#.
[Actor:move]	137911	multi-hued drake hatchling	move from	17	18	to	16	17
[LOG]	Burning from Multi-hued drake hits Multi-hued drake hatchling for #LIGHT_RED#43 fire#LAST# damage.
[LOG]	Burning from Multi-hued drake hits Multi-hued drake hatchling for #LIGHT_RED#43 fire#LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	33	vs	68	=> chance to hit	0
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	Multi-hued drake resists the stun!
Cloned shader 53
[SHADER] setting reset param	tick_start	3413804
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake for #ROYAL_BLUE#584 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #ROYAL_BLUE#473 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #ROYAL_BLUE#513 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #ROYAL_BLUE#428 lightning#LAST# damage.
[LOG]	Elemental Surge hits Multi-hued drake hatchling for #ROYAL_BLUE#248 lightning#LAST# damage.
[LOG]	Elemental Surge hits Multi-hued drake for #ROYAL_BLUE#221 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Multi-hued drake hatchling!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Multi-hued drake hatchling!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Multi-hued drake hatchling!#{normal}#
[improved_talented AI] chooses for	137475	multi-hued drake	T_LIGHTNING_BREATH
[LOG]	#YELLOW##{bold}#Multi-hued drake breathes lightning!#{normal}##LAST#
[MIND CRIT %]	1
checkHit	31	vs	36	=> chance to hit	38
[LOG]	#ORANGE#Seri shrugs off the effect 'Stunned'!
[LOG]	Multi-hued drake hatchling resists the stun!
Cloned shader 53
[SHADER] setting reset param	tick_start	3413804
[LOG]	Seri stops burning.
[LOG]	Multi-hued drake hatchling stops burning.
[Actor:move]	137911	multi-hued drake hatchling	move from	16	17	to	17	16
[LOG]	#UID:137475:0#Multi-hued drake hits #fbd578#Seri#LAST# for #ROYAL_BLUE#(39 antimagic)#LAST#, #ROYAL_BLUE#77 lightning#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[LOG]	#UID:137475:0#Multi-hued drake hits Multi-hued drake hatchling for #ROYAL_BLUE#215 lightning#LAST# damage.
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	5	7
checkHit	63	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	7	=	14
[PHYS CRIT %]	45.600007060581
[ATTACK] after crit	75
[ATTACK] after mult	75
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[ATTACK]	target on_melee_hit:	7	FIRE	vs	0
[ATTACK]	target on_melee_hit:	7	COLD	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	5	7
checkHit	63	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	63	7	=	14
[PHYS CRIT %]	46.100007060581
[ATTACK] after crit	79
[ATTACK] after mult	79
[ATTACK]	target on_melee_hit:	7	FIRE	vs	0
[ATTACK]	target on_melee_hit:	7	COLD	vs	0
[Actor:move]	3935	Seri	move from	18	16	to	18	16
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #LIGHT_GREEN#78 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#82 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#160#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Multi-hued drake for #LIGHT_GREEN#291 nature#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #LIGHT_RED#(4 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #1133F3#(3 antimagic)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_RED#(4 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #1133F3#(3 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}#Elemental Surge killed Multi-hued drake!#{normal}#
[improved_talented AI] chooses for	137911	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	48.742780571352	25	44	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	48.742780571352	25	44	1	vs. armor/def	38.044906330137	44
checkHit	44	vs	44	=> chance to hit	50
[LOG]	#UID:137911:0#Multi-hued drake hatchling misses #fbd578#Seri#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	5	7
checkHit	63	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	5	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	7	=	14
[PHYS CRIT %]	45.600007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	122.84
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Multi-hued drake hatchling!#{normal}#
[ATTACK]	target on_melee_hit:	7	FIRE	vs	0
[ATTACK]	target on_melee_hit:	7	COLD	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	5	7
checkHit	63	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	5	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	7	=	14
[PHYS CRIT %]	46.100007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[ATTACK]	target on_melee_hit:	7	FIRE	vs	0
[ATTACK]	target on_melee_hit:	7	COLD	vs	0
[Actor:move]	3935	Seri	move from	18	16	to	18	16
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #{bold}##LIGHT_GREEN#128 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#79 nature#LAST# (#RED##{bold}#207#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #LIGHT_RED#(4 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #1133F3#(3 antimagic)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_RED#(4 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #1133F3#(3 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Multi-hued drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Seri is no longer attuned.
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 84 (is clone 1)
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 36 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	18	16	to	17	16
[LOG]	You pickup 1.95 gold pieces.
[Actor:move]	3935	Seri	move from	17	16	to	18	17
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	3935	Seri	move from	18	17	to	18	18
[LOG]	You pickup 3.35 gold pieces.
[Actor:move]	3935	Seri	move from	18	18	to	18	19
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	18	19	to	18	20
[Actor:move]	3935	Seri	move from	18	20	to	18	21
[LOG]	You pickup 3.35 gold pieces.
[Actor:move]	3935	Seri	move from	18	21	to	18	22
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	3935	Seri	move from	18	22	to	18	23
[Actor:move]	3935	Seri	move from	18	23	to	18	24
[Actor:move]	3935	Seri	move from	18	24	to	17	25
[Actor:move]	3935	Seri	move from	17	25	to	16	26
[Actor:move]	3935	Seri	move from	16	26	to	17	27
[target_simple AI]	136012	hummerhorn	selecting NEW TARGET	17	27	3935	Seri
[Actor:move]	136012	hummerhorn	move from	14	31	to	15	30
[target_simple AI]	136012	hummerhorn	selecting NEW TARGET	17	27	3935	Seri
[improved_talented AI] chooses for	136012	hummerhorn	T_POISONOUS_SPORES
[LOG]	#YELLOW##{bold}#Hummerhorn releases poisonous spores at Seri.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Ran for 2 turns (stop reason: detrimental status effect).
[LOG]	Seri is poisoned and cannot move!
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri attunes to the damage.
[LOG]	
[LOG]	Spydric Poison from Hummerhorn hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(5 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/spydric_poison.png
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:35:0#hummerhorn wing (1)#WHITE#.
checkHit	26	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3419656
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Hummerhorn for #GREEN#699 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Hummerhorn!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/hummerhorn_wing.png
[LOG]	You are unable to move!
[LOG]	Ran for 1 turns (stop reason: didn't move).
[LOG]	You are unable to move!
[LOG]	Ran for 1 turns (stop reason: didn't move).
[LOG]	Spydric Poison from Hummerhorn hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(2 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Spydric Poison from Hummerhorn hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(2 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Spydric Poison from Hummerhorn hits #fbd578#Seri#LAST# for #LIGHT_GREEN#(2 antimagic)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	Seri uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Seri is no longer poisoned.
[LOG]	Seri is cured!
[LOG]	Seri lessens the pain.
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	Seri feels pain again.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:117:0#Talent Infusion: Wild is ready to use.
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	17	27	to	16	28
[Actor:move]	3935	Seri	move from	16	28	to	16	29
Deleting temp shader	fireflash[]
[Actor:move]	3935	Seri	move from	16	29	to	16	30
[target_simple AI]	136223	Nerytha the stone troll	selecting NEW TARGET	16	30	3935	Seri
[use_tactical AI] === Action Selected:	136223	Nerytha the stone troll	closein	 talent:T_WRAITHFORM
[SHADER] Loading from /data/gfx/shaders/moving_transparency.lua
[SHADER] Loaded shader with totalname	moving_transparency[a_max=0.8,a_min=0.3,time_factor=3000]
New GL Shader program 87
New GL Shader 89 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/moving_transparency.frag
*p 87: Uniform: 0: 1406 tick
*p 87: Uniform: 1: 1406 time_factor
*p 87: Uniform: 2: 8B50 p2
*p 87: Uniform: 3: 8B5E tex
*p 87: Uniform: 4: 1406 a_min
*p 87: Uniform: 5: 1406 a_max
[use_tactical AI] === Action Selected:	136223	Nerytha the stone troll	closein	 talent:T_FEARSCAPE_SHIFT
[Actor:move]	136223	Nerytha the stone troll	(forced) move from	16	40	to	16	32
[SPELL CRIT %]	5.8
[LOG]	Ran for 4 turns (stop reason: taken damage).
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[SPELL] friendly fire chance	100
[LOG]	#UID:136223:0#Nerytha the stone troll hits #fbd578#Seri#LAST# for #LIGHT_RED#(39 antimagic)#LAST#, #LIGHT_RED#57 fire#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Server latency	95
[MIND CRIT %]	33.100007060581
checkHit	42	vs	68	=> chance to hit	0
[LOG]	Nerytha the stone troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3426204
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Nerytha the stone troll for #GREEN#516 acid#LAST# damage.
[LOG]	Nerytha the stone troll's demonfire area effect hits Nerytha the stone troll for #LIGHT_RED#32 fire#LAST# damage.
[LOG]	Nerytha the stone troll's demonfire area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(15 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Deleting shader 57 (is clone 0)
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	42	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3427007
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Nerytha the stone troll for #{bold}##ROYAL_BLUE#843 lightning#{normal}##LAST# damage.
[LOG]	Elemental Surge hits Nerytha the stone troll for #ROYAL_BLUE#257 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Nerytha the stone troll!#{normal}#
[LOG]	Nerytha the stone troll's demonfire area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(8 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	16	30	to	16	31
[Actor:move]	3935	Seri	move from	16	31	to	16	32
[Identify]	dwarven-steel shield 'Ivyrikira'	true
[LOG]	Seri picks up (K.): #SALMON##UID:136033:0#dwarven-steel shield 'Ivyrikira' (0 def, 6 armour, 27.5-33 power, 76 block)#LAST#.
[LOG]	You pickup 1.65 gold pieces.
[LOG]	
[Actor:move]	3935	Seri	move from	16	32	to	16	33
[Actor:move]	3935	Seri	move from	16	33	to	16	34
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Nerytha the stone troll's demonfire area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(8 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	3935	Seri	move from	16	34	to	16	35
[Actor:move]	3935	Seri	move from	16	35	to	16	36
[Actor:move]	3935	Seri	move from	16	36	to	16	37
[Actor:move]	3935	Seri	move from	16	37	to	15	37
[LOG]	Nerytha the stone troll's demonfire area effect hits #fbd578#Seri#LAST# for #LIGHT_RED#(8 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Deleting shader 53 (is clone 1)
[target_simple AI]	136981	crimson ooze	selecting NEW TARGET	15	37	3935	Seri
[Actor:move]	136981	crimson ooze	move from	10	39	to	11	39
[target_simple AI]	137235	orc soldier	selecting NEW TARGET	15	37	3935	Seri
[improved_talented AI] chooses for	137235	orc soldier	T_PRIDE_OF_THE_ORCS
[LOG]	Orc soldier uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc soldier receives #LIGHT_GREEN#147 healing#LAST# from Pride of the Orcs.
[Actor:move]	137235	orc soldier	move from	17	44	to	17	43
[LOG]	
[Actor:move]	3935	Seri	move from	15	37	to	14	37
[Actor:move]	3935	Seri	move from	14	37	to	13	37
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #1133F3#icy#LAST# power!
[Actor:move]	137980	crimson ooze	(forced) move from	nil	nil	to	12	39
[LOG]	Crimson ooze splits in two!
checkHit	41	vs	68	=> chance to hit	0
[Actor:move]	137983	crimson ooze	(forced) move from	nil	nil	to	12	39
[LOG]	Crimson ooze splits in two!
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_1.ogg" : <static>
checkHit	30	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3431657
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #1133F3#735 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Crimson ooze for #1133F3#551 cold#LAST# damage.
[LOG]	Elemental Surge hits Crimson ooze for #1133F3#417 cold#LAST# damage.
[LOG]	Elemental Surge hits Crimson ooze for #1133F3#208 cold#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Crimson ooze!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	#{bold}#Elemental Surge killed Crimson ooze!#{normal}#
[Actor:move]	137235	orc soldier	move from	17	43	to	17	42
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	13	37	to	13	38
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Crimson ooze!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	crimson ooze	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	1	19
checkHit	63	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	1	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	19	=	11
[PHYS CRIT %]	42.600007060581
[ATTACK] after crit	124.5
[ATTACK] after mult	256.33451364981
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Crimson ooze!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	crimson ooze	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	1	19
checkHit	63	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	1	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	19	=	11
[PHYS CRIT %]	43.100007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
checkHit	56	vs	30	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Crimson ooze for #{bold}##LIGHT_GREEN#326 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#102 healing#LAST# from #UID:137983:0#Crimson ooze.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Crimson ooze!#{normal}#
[improved_talented AI] chooses for	137235	orc soldier	T_INFUSION:_HEROISM_1
[Actor:move]	137235	orc soldier	move from	17	42	to	17	41
[LOG]	
Deleting shader 53 (is clone 1)
Deleting shader 59 (is clone 0)
[Actor:move]	3935	Seri	move from	13	38	to	14	38
[improved_talented AI] chooses for	137235	orc soldier	T_ORC_FURY
[LOG]	Orc soldier uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc soldier enters a state of bloodlust.
[LOG]	
[Actor:move]	3935	Seri	move from	14	38	to	15	38
[Actor:move]	137235	orc soldier	move from	17	41	to	16	40
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[Actor:move]	3935	Seri	move from	15	38	to	15	39
[ATTACK] attacking with (mainhand)	slime-covered dwarven-steel battleaxe of amnesia
[ATTACK] to 	Seri	dam/apr/atk/mult ::	79.787631371774	2	37	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	79.787631371774	2	37	1	vs. armor/def	38.044906330137	44
checkHit	37	vs	44	=> chance to hit	33
[LOG]	#UID:137235:0#Orc soldier misses #fbd578#Seri#LAST#.
[Actor:move]	137235	orc soldier	move from	16	40	to	16	40
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	127.82
[ATTACK] after mult	127.82
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc soldier!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	78
[ATTACK] after mult	78
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[Actor:move]	3935	Seri	move from	15	39	to	15	39
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #{bold}##LIGHT_GREEN#163 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#99 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#262#LAST##{normal}# total damage).
[LOG]	Elemental Surge hits Orc soldier for #LIGHT_GREEN#291 nature#LAST# damage.
[LOG]	Seri is no longer attuned.
[ATTACK] attacking with (mainhand)	slime-covered dwarven-steel battleaxe of amnesia
[ATTACK] to 	Seri	dam/apr/atk/mult ::	79.787631371774	2	37	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	79.787631371774	2	37	1	vs. armor/def	38.044906330137	44
checkHit	37	vs	44	=> chance to hit	33
[LOG]	#UID:137235:0#Orc soldier misses #fbd578#Seri#LAST#.
[Actor:move]	137235	orc soldier	move from	16	40	to	16	40
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	73
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	73
[ATTACK] after mult	73
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	78
[ATTACK] after mult	78
[Actor:move]	3935	Seri	move from	15	39	to	15	39
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #LIGHT_GREEN#93 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#99 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#192#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	80
[ATTACK] after mult	80
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[Actor:move]	3935	Seri	move from	15	39	to	15	39
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #LIGHT_GREEN#102 nature#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#198#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	slime-covered dwarven-steel battleaxe of amnesia
[ATTACK] to 	Seri	dam/apr/atk/mult ::	79.787631371774	2	37	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	79.787631371774	2	37	1	vs. armor/def	38.044906330137	44
checkHit	37	vs	44	=> chance to hit	33
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	92	2	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	64.4
[PHYS CRIT %] axe accuracy bonus	37	44	=	0
[PHYS CRIT %]	6.5
[ATTACK] after crit	64.4
[ATTACK] after mult	64.4
[LOG]	Seri slows down.
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[Actor:move]	137235	orc soldier	move from	16	40	to	16	40
[LOG]	#UID:137235:0#Orc soldier hits #fbd578#Seri#LAST# for #WHITE#63 physical#LAST# damage.
[LOG]	Melee retaliation hits Orc soldier for #1133F3#45 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	74
[ATTACK] after mult	74
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc soldier	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	126.16
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc soldier!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[Actor:move]	3935	Seri	move from	15	39	to	15	39
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #LIGHT_GREEN#94 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#160 nature#{normal}##LAST# (#RED##{bold}#255#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Seri speeds up.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
Deleting shader 69 (is clone 0)
Deleting shader 61 (is clone 0)
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	15	39	to	16	40
[Identify]	scorching alchemist's lamp of clarity	true
[LOG]	Seri picks up (Y.): #00FF80##UID:137237:0#scorching alchemist's lamp of clarity#LAST#.
[Actor:move]	3935	Seri	move from	16	40	to	15	39
[Actor:move]	3935	Seri	move from	15	39	to	14	39
[Actor:move]	3935	Seri	move from	14	39	to	13	39
[Actor:move]	3935	Seri	move from	13	39	to	12	39
[Actor:move]	3935	Seri	move from	12	39	to	11	39
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	11	39	to	10	39
[Actor:move]	3935	Seri	move from	10	39	to	9	38
[Actor:move]	3935	Seri	move from	9	38	to	8	37
[Actor:move]	3935	Seri	move from	8	37	to	7	37
[Actor:move]	3935	Seri	move from	7	37	to	6	37
[Actor:move]	3935	Seri	move from	6	37	to	5	37
[Actor:move]	3935	Seri	move from	5	37	to	4	37
[Actor:move]	3935	Seri	move from	4	37	to	3	37
[LOG]	You pickup 0.75 gold pieces.
[Identify]	creative thorny mindstar of flames	true
[LOG]	Seri picks up (q.): #0080FF##UID:136963:0#creative thorny mindstar of flames (8.5-9.35 power, 24 apr, nature damage)#LAST#.
[Actor:move]	3935	Seri	move from	3	37	to	4	37
[Actor:move]	3935	Seri	move from	4	37	to	5	37
[Actor:move]	3935	Seri	move from	5	37	to	6	37
[Actor:move]	3935	Seri	move from	6	37	to	7	37
[Actor:move]	3935	Seri	move from	7	37	to	8	37
[Actor:move]	3935	Seri	move from	8	37	to	9	36
[Actor:move]	3935	Seri	move from	9	36	to	8	37
[Actor:move]	3935	Seri	move from	8	37	to	7	38
[Actor:move]	3935	Seri	move from	7	38	to	6	39
[Actor:move]	3935	Seri	move from	6	39	to	5	39
[Actor:move]	3935	Seri	move from	5	39	to	4	40
[Actor:move]	3935	Seri	move from	4	40	to	3	39
[Actor:move]	3935	Seri	move from	3	39	to	2	38
[Actor:move]	3935	Seri	move from	2	38	to	2	37
[Actor:move]	3935	Seri	move from	2	37	to	2	36
[Actor:move]	3935	Seri	move from	2	36	to	2	35
[Actor:move]	3935	Seri	move from	2	35	to	2	34
[Actor:move]	3935	Seri	move from	2	34	to	2	33
[Actor:move]	3935	Seri	move from	2	33	to	2	32
[Actor:move]	3935	Seri	move from	2	32	to	3	32
[Actor:move]	3935	Seri	move from	3	32	to	4	31
[Actor:move]	3935	Seri	move from	4	31	to	5	30
[Actor:move]	3935	Seri	move from	5	30	to	6	31
[Actor:move]	3935	Seri	move from	6	31	to	7	30
[Actor:move]	3935	Seri	move from	7	30	to	8	31
[Actor:move]	3935	Seri	move from	8	31	to	9	32
[Actor:move]	3935	Seri	move from	9	32	to	10	32
[Actor:move]	3935	Seri	move from	10	32	to	11	32
[Actor:move]	3935	Seri	move from	11	32	to	12	32
[Actor:move]	3935	Seri	move from	12	32	to	13	32
[Actor:move]	3935	Seri	move from	13	32	to	14	32
[Actor:move]	3935	Seri	move from	14	32	to	15	32
[Actor:move]	3935	Seri	move from	15	32	to	16	33
[Actor:move]	3935	Seri	move from	16	33	to	16	34
[Actor:move]	3935	Seri	move from	16	34	to	16	35
[Actor:move]	3935	Seri	move from	16	35	to	16	36
[Actor:move]	3935	Seri	move from	16	36	to	16	37
[Actor:move]	3935	Seri	move from	16	37	to	16	38
[Actor:move]	3935	Seri	move from	16	38	to	16	39
[Actor:move]	3935	Seri	move from	16	39	to	16	40
[Actor:move]	3935	Seri	move from	16	40	to	16	41
[Actor:move]	3935	Seri	move from	16	41	to	16	42
[Actor:move]	3935	Seri	move from	16	42	to	16	43
[Actor:move]	3935	Seri	move from	16	43	to	16	44
[Actor:move]	3935	Seri	move from	16	44	to	16	45
[Actor:move]	3935	Seri	move from	16	45	to	16	46
[target_simple AI]	136682	bloated horror	selecting NEW TARGET	16	46	3935	Seri
[Actor:move]	3935	Seri	move from	16	46	to	16	47
[Actor:move]	3935	Seri	move from	16	47	to	16	48
[LOG]	You pickup 0.90 gold pieces.
[Actor:move]	3935	Seri	move from	16	48	to	16	49
[Actor:move]	3935	Seri	move from	16	49	to	16	50
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	17	56	to	16	58
[phase door] final location of 	bloated horror	16	58	vs	17	56
[Actor:move]	3935	Seri	move from	16	50	to	16	51
[Actor:move]	3935	Seri	move from	16	51	to	16	50
[Actor:move]	3935	Seri	move from	16	50	to	16	49
[target_simple AI]	136682	bloated horror	selecting NEW TARGET	16	49	3935	Seri
[Actor:move]	3935	Seri	move from	16	49	to	16	48
[Actor:move]	3935	Seri	move from	16	48	to	16	47
[Actor:move]	3935	Seri	move from	16	47	to	15	46
[Actor:move]	3935	Seri	move from	15	46	to	14	45
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 57
*p 57: Uniform: 0: 1406 ellipsoidalFactor
*p 57: Uniform: 1: 1406 tick
*p 57: Uniform: 2: 1406 time_factor
*p 57: Uniform: 3: 1406 oscillationSpeed
*p 57: Uniform: 4: 1406 impact_tick
*p 57: Uniform: 5: 1406 impact_time
*p 57: Uniform: 6: 8B50 impact
*p 57: Uniform: 7: 1406 wobblingSpeed
*p 57: Uniform: 8: 1406 wobblingPower
*p 57: Uniform: 9: 1406 antialiasingRadius
*p 57: Uniform: 10: 8B5E tex
*p 57: Uniform: 11: 1406 horizontalScrollingSpeed
*p 57: Uniform: 12: 1406 tick_start
*p 57: Uniform: 13: 1406 verticalScrollingSpeed
*p 57: Uniform: 14: 1406 shieldIntensity
*p 57: Uniform: 15: 1406 aadjust
*p 57: Uniform: 16: 8B51 color
*p 57: Uniform: 17: 8B51 impact_color
[SHADER] setting reset param	tick_start	3440007
[Actor:move]	3935	Seri	move from	14	45	to	13	46
[Actor:move]	3935	Seri	move from	13	46	to	12	46
[target_simple AI]	136974	ghoul	selecting NEW TARGET	12	46	3935	Seri
[Actor:move]	136974	ghoul	move from	3	46	to	4	46
[Actor:move]	3935	Seri	move from	12	46	to	11	46
[target_simple AI]	135988	orc assassin	selecting NEW TARGET	11	46	3935	Seri
[improved_talented AI] chooses for	135988	orc assassin	T_INFUSION:_MOVEMENT_1
[Actor:move]	136974	ghoul	move from	4	46	to	5	46
checkHitOld	42.618840049418	53.097508728356
=> chance to hit	31.407116413484
[Actor:move]	135988	orc assassin	move from	1	46	to	2	46
checkHitOld	42.618840049418	53.097508728356
=> chance to hit	31.407116413484
[Actor:move]	3935	Seri	move from	11	46	to	10	45
[NPC:seen_by] Passing target	Seri	from	135988	orc assassin	to	137021	orc warrior
[Actor:move]	135988	orc assassin	move from	2	46	to	3	46
[target_simple AI]	135988	orc assassin	selecting NEW TARGET	10	45	3935	Seri
[Actor:move]	135988	orc assassin	move from	3	46	to	4	46
[Actor:move]	135988	orc assassin	move from	4	46	to	5	45
[Actor:move]	135988	orc assassin	move from	5	45	to	6	45
checkHitOld	42.618840049418	53.097508728356
=> chance to hit	31.407116413484
[Actor:move]	3935	Seri	move from	10	45	to	9	46
[Actor:move]	135988	orc assassin	move from	6	45	to	7	45
[Actor:move]	136974	ghoul	move from	5	46	to	6	46
[Actor:move]	137021	orc warrior	move from	3	50	to	4	51
[Actor:move]	135988	orc assassin	move from	7	45	to	8	45
[target_simple AI]	135988	orc assassin	selecting NEW TARGET	9	46	3935	Seri
[ATTACK] attacking with (mainhand)	quick dwarven-steel dagger of evisceration
[ATTACK] to 	Seri	dam/apr/atk/mult ::	50.735850640723	14	53	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	50.735850640723	14	53	1	vs. armor/def	38.044906330137	44
checkHit	53	vs	44	=> chance to hit	73
[LOG]	Something misses #fbd578#Seri#LAST#.
[ATTACK] attacking with (offhand)	dwarven-steel dagger of shearing
[ATTACK] to 	Seri	dam/apr/atk/mult ::	49.942186036993	14	53	0.5	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	49.942186036993	14	53	0.5	vs. armor/def	38.044906330137	44
checkHit	53	vs	44	=> chance to hit	73
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	14	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	37.1
[PHYS CRIT %] axe accuracy bonus	53	44	=	2.25
[PHYS CRIT %]	100
[ATTACK] after crit	67.204605458456
[ATTACK] after mult	33.602302729228
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Seri#LAST#!#{normal}#
[LOG]	Ran for 2 turns (stop reason: taken damage).
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[Actor:move]	135988	orc assassin	move from	8	45	to	8	45
[LOG]	Something hits #fbd578#Seri#LAST# for #{bold}##WHITE#36 physical#{normal}##LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	39	vs	68	=> chance to hit	0
[LOG]	Ghoul is disarmed!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	28	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3441167
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc assassin for #GREEN#641 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #LIGHT_GREY#(309 resilience)#LAST#, #GREEN#390 acid#LAST# (#RED##{bold}#390#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc assassin!#{normal}#
[improved_talented AI] chooses for	136974	ghoul	T_RETCH
[LOG]	Ghoul uses #{bold}##ORCHID#Retch.#{normal}##LAST#
[LOG]	Ghoul #YELLOW_GREEN#VOMITS#LAST# on the ground!
[LOG]	
[Actor:move]	3935	Seri	move from	9	46	to	8	46
[LOG]	Ghoul speeds up in the retch.
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(15 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoul receives #LIGHT_GREEN#50 healing#LAST# from Ghoul's purging blight area effect.
[Actor:move]	136974	ghoul	move from	6	46	to	7	46
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	8
checkHit	63	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	8	=	13.75
[PHYS CRIT %]	45.350007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	126.16
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghoul!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	8
checkHit	63	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	8	=	13.75
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	77
[ATTACK] after mult	77
[Actor:move]	3935	Seri	move from	8	46	to	8	46
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #{bold}##LIGHT_GREEN#160 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#98 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#258#LAST##{normal}# total damage).
[improved_talented AI] chooses for	137021	orc warrior	T_PRIDE_OF_THE_ORCS
[improved_talented AI] chooses for	137021	orc warrior	T_INFUSION:_HEROISM_1
[Actor:move]	137021	orc warrior	move from	4	51	to	4	50
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(10 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoul receives #LIGHT_GREEN#50 healing#LAST# from Ghoul's purging blight area effect.
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Ghoul!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	2	8
checkHit	63	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	8	=	13.75
[PHYS CRIT %]	45.350007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Ghoul!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	Seri surges with #LIGHT_GREEN#natural#LAST# power!
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	ghoul	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	2	8
checkHit	63	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	8	=	13.75
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	77
[ATTACK] after mult	158.5362052292
checkHit	56	vs	39	=> chance to hit	93
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Ghoul for #{bold}##LIGHT_GREEN#330 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#102 healing#LAST# from #UID:136974:0#Ghoul.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Ghoul!#{normal}#
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(10 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	137021	orc warrior	move from	4	50	to	4	49
[LOG]	
[Actor:move]	3935	Seri	move from	8	46	to	7	46
[Identify]	plaguebringer's dwarven-steel greatmaul of phasing	true
[LOG]	Seri picks up (p.): #0080FF##UID:136975:0#plaguebringer's dwarven-steel greatmaul of phasing (40.5-60.75 power, 18 apr)#LAST#.
[Actor:move]	3935	Seri	move from	7	46	to	6	46
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(10 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	137021	orc warrior	move from	4	49	to	4	48
[LOG]	
[Actor:move]	3935	Seri	move from	6	46	to	5	46
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(10 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	137854	multi-hued drake hatchling	selecting NEW TARGET	5	46	3935	Seri
[Actor:move]	137854	multi-hued drake hatchling	move from	4	56	to	4	55
[target_simple AI]	137856	multi-hued drake hatchling	selecting NEW TARGET	5	46	3935	Seri
[Actor:move]	137856	multi-hued drake hatchling	move from	3	56	to	3	55
[Actor:move]	137021	orc warrior	move from	4	48	to	4	47
[LOG]	
[Actor:move]	3935	Seri	move from	5	46	to	4	46
[LOG]	Ghoul's purging blight area effect hits #fbd578#Seri#LAST# for #DARK_GREEN#(10 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ghoul's purging blight area effect hits Orc warrior for #DARK_GREEN#21 blight#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	4	46	to	3	46
[NPC:seen_by] Passing target	Seri	from	137854	multi-hued drake hatchling	to	137017	multi-hued drake hatchling
[NPC:seen_by] Passing target	Seri	from	137854	multi-hued drake hatchling	to	137858	multi-hued drake hatchling
[Actor:move]	137854	multi-hued drake hatchling	move from	4	55	to	4	54
[Actor:move]	137856	multi-hued drake hatchling	move from	3	55	to	2	54
[Actor:move]	137858	multi-hued drake hatchling	move from	3	58	to	2	57
[ATTACK] attacking with (mainhand)	chilling dwarven-steel waraxe of evisceration
[ATTACK] to 	Seri	dam/apr/atk/mult ::	70.287672812736	4	37	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	70.287672812736	4	37	1	vs. armor/def	38.044906330137	44
checkHit	37	vs	44	=> chance to hit	33
[LOG]	#UID:137021:0#Orc warrior misses #fbd578#Seri#LAST#.
[Actor:move]	137021	orc warrior	move from	4	47	to	4	47
[LOG]	
[Actor:move]	3935	Seri	move from	3	46	to	2	46
[LOG]	Ghoul's purging blight area effect hits Orc warrior for #DARK_GREEN#21 blight#LAST# damage.
[Actor:move]	137017	multi-hued drake hatchling	move from	3	57	to	3	56
[Actor:move]	137854	multi-hued drake hatchling	move from	4	54	to	4	53
[Actor:move]	137856	multi-hued drake hatchling	move from	2	54	to	2	53
[Actor:move]	137858	multi-hued drake hatchling	move from	2	57	to	2	56
[improved_talented AI] chooses for	137021	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
[Actor:move]	137021	orc warrior	move from	4	47	to	3	47
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	132.8
[ATTACK] after mult	132.8
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc warrior!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[Actor:move]	3935	Seri	move from	2	46	to	2	46
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #{bold}##LIGHT_GREEN#169 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#266#LAST##{normal}# total damage).
[LOG]	Ghoul's purging blight area effect hits Orc warrior for #DARK_GREEN#21 blight#LAST# damage.
[Actor:move]	137017	multi-hued drake hatchling	move from	3	56	to	3	55
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	127.82
[ATTACK] after mult	127.82
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc warrior!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	80
[ATTACK] after mult	80
[Actor:move]	3935	Seri	move from	2	46	to	2	46
[Actor:move]	137854	multi-hued drake hatchling	move from	4	53	to	4	52
[target_simple AI]	137856	multi-hued drake hatchling	selecting NEW TARGET	2	46	3935	Seri
[Actor:move]	137856	multi-hued drake hatchling	move from	2	53	to	2	52
[Actor:move]	137858	multi-hued drake hatchling	move from	2	56	to	2	55
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #{bold}##LIGHT_GREEN#163 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#102 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#264#LAST##{normal}# total damage).
[improved_talented AI] chooses for	137021	orc warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	chilling dwarven-steel waraxe of evisceration
[ATTACK] to 	Seri	dam/apr/atk/mult ::	70.287672812736	4	37	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	70.287672812736	4	37	1	vs. armor/def	38.044906330137	44
checkHit	37	vs	44	=> chance to hit	33
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	4	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	59.5
[PHYS CRIT %] axe accuracy bonus	37	44	=	0
[PHYS CRIT %]	11.5
[ATTACK] after crit	59.5
[ATTACK] after mult	59.5
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[LOG]	Melee retaliation hits Orc warrior for #1133F3#45 cold#LAST# damage.
[LOG]	#UID:137021:0#Orc warrior hits #fbd578#Seri#LAST# for #WHITE#58 physical#LAST#, #1133F3#(9 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[LOG]	Ghoul's purging blight area effect hits Orc warrior for #DARK_GREEN#21 blight#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	2	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	122.84
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc warrior!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc warrior	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	2	13
checkHit	63	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	2	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	13	=	12.5
[PHYS CRIT %]	44.600007060581
[ATTACK] after crit	78
[ATTACK] after mult	78
[Actor:move]	3935	Seri	move from	2	46	to	2	46
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc warrior for #{bold}##LIGHT_GREEN#156 nature#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc warrior!#{normal}#
[Actor:move]	137017	multi-hued drake hatchling	move from	3	55	to	3	54
[Actor:move]	137854	multi-hued drake hatchling	move from	4	52	to	4	51
[Actor:move]	137856	multi-hued drake hatchling	move from	2	52	to	2	51
[target_simple AI]	137858	multi-hued drake hatchling	selecting NEW TARGET	2	46	3935	Seri
[Actor:move]	137858	multi-hued drake hatchling	move from	2	55	to	2	54
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	16	58	to	16	64
[phase door] final location of 	bloated horror	16	64	vs	16	58
[LOG]	
[LOG]	Resting starts...
[Actor:move]	137017	multi-hued drake hatchling	move from	3	54	to	2	53
[Actor:move]	137854	multi-hued drake hatchling	move from	4	51	to	4	50
[target_simple AI]	137856	multi-hued drake hatchling	selecting NEW TARGET	2	46	3935	Seri
[Actor:move]	137856	multi-hued drake hatchling	move from	2	51	to	2	50
[Actor:move]	137858	multi-hued drake hatchling	move from	2	54	to	3	54
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the south (multi-hued drake hatchling)).
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	2	46	to	3	47
[Actor:move]	137017	multi-hued drake hatchling	move from	2	53	to	2	52
[Actor:move]	3935	Seri	move from	3	47	to	3	48
[target_simple AI]	137854	multi-hued drake hatchling	selecting NEW TARGET	3	48	3935	Seri
[Actor:move]	137854	multi-hued drake hatchling	move from	4	50	to	4	49
[target_simple AI]	137856	multi-hued drake hatchling	selecting NEW TARGET	3	48	3935	Seri
[Actor:move]	137856	multi-hued drake hatchling	move from	2	50	to	2	49
[Actor:move]	137858	multi-hued drake hatchling	move from	3	54	to	2	53
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	Multi-hued drake hatchling resists the stun!
[LOG]	Multi-hued drake hatchling resists the stun!
Cloned shader 53
[SHADER] setting reset param	tick_start	3448828
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #ROYAL_BLUE#621 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #ROYAL_BLUE#373 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #ROYAL_BLUE#604 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #ROYAL_BLUE#727 lightning#LAST# damage.
[LOG]	Elemental Surge hits Multi-hued drake hatchling for #ROYAL_BLUE#248 lightning#LAST# damage.
[LOG]	Elemental Surge hits Multi-hued drake hatchling for #ROYAL_BLUE#248 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Multi-hued drake hatchling!#{normal}#
[Actor:move]	137017	multi-hued drake hatchling	move from	2	52	to	2	51
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[improved_talented AI] chooses for	137854	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	47.174120679199	25	45	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	47.174120679199	25	45	1	vs. armor/def	38.044906330137	44
checkHit	45	vs	44	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	47	25	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	33.955093669863
[PHYS CRIT %]	0
[ATTACK] after crit	33.955093669863
[ATTACK] after mult	33.955093669863
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[target_simple AI]	137858	multi-hued drake hatchling	selecting NEW TARGET	3	48	3935	Seri
[Actor:move]	137858	multi-hued drake hatchling	move from	2	53	to	2	52
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #1133F3#37 cold#LAST# damage.
[LOG]	#UID:137854:0#Multi-hued drake hatchling hits #fbd578#Seri#LAST# for #WHITE#29 physical#LAST# damage.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #1133F3#icy#LAST# power!
Cloned shader 53
[SHADER] setting reset param	tick_start	3450677
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #1133F3#996 cold#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #{bold}##1133F3#1006 cold#{normal}##LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Multi-hued drake hatchling for #1133F3#996 cold#LAST# damage.
[LOG]	Elemental Surge hits Multi-hued drake hatchling for #1133F3#227 cold#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Multi-hued drake hatchling!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Multi-hued drake hatchling!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Multi-hued drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	Seri is no longer attuned.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
Cloned shader 57
[SHADER] setting reset param	tick_start	3452273
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	16	64	to	15	59
[phase door] final location of 	bloated horror	15	59	vs	16	64
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	15	59	to	17	54
[phase door] final location of 	bloated horror	17	54	vs	15	59
[LOG]	Rested for 42 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	3	48	to	2	49
[LOG]	You pickup 2.50 gold pieces.
[Actor:move]	3935	Seri	move from	2	49	to	2	50
[Actor:move]	3935	Seri	move from	2	50	to	2	51
[LOG]	You pickup 1.00 gold pieces.
[Actor:move]	3935	Seri	move from	2	51	to	2	52
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	2	52	to	2	51
[Actor:move]	3935	Seri	move from	2	51	to	3	50
[Actor:move]	3935	Seri	move from	3	50	to	4	49
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	3935	Seri	move from	4	49	to	4	48
Deleting shader 57 (is clone 1)
[Actor:move]	3935	Seri	move from	4	48	to	4	47
[Actor:move]	3935	Seri	move from	4	47	to	5	46
[Actor:move]	3935	Seri	move from	5	46	to	6	45
[Actor:move]	3935	Seri	move from	6	45	to	7	45
[Actor:move]	3935	Seri	move from	7	45	to	8	45
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	3935	Seri	move from	8	45	to	9	46
[Actor:move]	3935	Seri	move from	9	46	to	9	47
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
Cloned shader 57
[SHADER] setting reset param	tick_start	3453573
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	17	54	to	19	52
[phase door] final location of 	bloated horror	19	52	vs	17	54
[Actor:move]	3935	Seri	move from	9	47	to	9	48
[Actor:move]	3935	Seri	move from	9	48	to	10	49
[Actor:move]	3935	Seri	move from	10	49	to	9	50
[Actor:move]	3935	Seri	move from	9	50	to	9	51
[Actor:move]	3935	Seri	move from	9	51	to	10	52
[Actor:move]	3935	Seri	move from	10	52	to	9	51
[Actor:move]	3935	Seri	move from	9	51	to	9	50
[Actor:move]	3935	Seri	move from	9	50	to	9	49
[Actor:move]	3935	Seri	move from	9	49	to	9	48
[Actor:move]	3935	Seri	move from	9	48	to	9	47
[Actor:move]	3935	Seri	move from	9	47	to	8	46
[Actor:move]	3935	Seri	move from	8	46	to	7	46
[Actor:move]	3935	Seri	move from	7	46	to	6	46
[Actor:move]	3935	Seri	move from	6	46	to	5	46
[Actor:move]	3935	Seri	move from	5	46	to	4	47
[Actor:move]	3935	Seri	move from	4	47	to	4	48
[Actor:move]	3935	Seri	move from	4	48	to	4	49
[Actor:move]	3935	Seri	move from	4	49	to	4	50
[Actor:move]	3935	Seri	move from	4	50	to	4	51
[Actor:move]	3935	Seri	move from	4	51	to	3	52
[Actor:move]	3935	Seri	move from	3	52	to	2	53
Deleting shader 57 (is clone 1)
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	19	52	to	15	46
[phase door] final location of 	bloated horror	15	46	vs	19	52
[Actor:move]	3935	Seri	move from	2	53	to	3	54
[Actor:move]	3935	Seri	move from	3	54	to	2	55
[Actor:move]	3935	Seri	move from	2	55	to	2	56
[Actor:move]	3935	Seri	move from	2	56	to	2	57
[target_simple AI]	137273	giant spider	selecting NEW TARGET	2	57	3935	Seri
[Actor:move]	137273	giant spider	move from	8	59	to	7	59
[Actor:move]	3935	Seri	move from	2	57	to	2	58
[improved_talented AI] chooses for	137273	giant spider	T_INFUSION:_MOVEMENT_2
[Actor:move]	137273	giant spider	move from	7	59	to	6	59
[Actor:move]	137273	giant spider	move from	6	59	to	5	59
[Actor:move]	137273	giant spider	move from	5	59	to	4	59
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southeast (giant spider)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#giant spider spinneret (1)#WHITE#.
checkHit	11	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3455681
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Giant spider for #GREEN#699 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Giant spider!#{normal}#
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	2	58	to	2	59
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
Cloned shader 57
[SHADER] setting reset param	tick_start	3457126
[Actor:move]	3935	Seri	move from	2	59	to	3	60
[Actor:move]	3935	Seri	move from	3	60	to	4	59
[Actor:move]	3935	Seri	move from	4	59	to	5	60
[Actor:move]	3935	Seri	move from	5	60	to	6	60
[Actor:move]	3935	Seri	move from	6	60	to	7	59
[Actor:move]	3935	Seri	move from	7	59	to	8	60
[Actor:move]	3935	Seri	move from	8	60	to	9	60
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	15	46	to	14	45
[phase door] final location of 	bloated horror	14	45	vs	15	46
[Actor:move]	3935	Seri	move from	9	60	to	10	59
[Actor:move]	3935	Seri	move from	10	59	to	11	60
[Actor:move]	3935	Seri	move from	11	60	to	12	60
[Actor:move]	3935	Seri	move from	12	60	to	13	59
[Actor:move]	3935	Seri	move from	13	59	to	14	58
[Actor:move]	3935	Seri	move from	14	58	to	15	58
[Actor:move]	3935	Seri	move from	15	58	to	16	58
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 4 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	3935	Seri	move from	16	58	to	16	59
[Actor:move]	3935	Seri	move from	16	59	to	16	60
[Actor:move]	3935	Seri	move from	16	60	to	16	61
[Actor:move]	3935	Seri	move from	16	61	to	16	62
[Actor:move]	3935	Seri	move from	16	62	to	16	63
[Actor:move]	3935	Seri	move from	16	63	to	17	62
[Actor:move]	3935	Seri	move from	17	62	to	18	61
[Actor:move]	3935	Seri	move from	18	61	to	19	60
[Actor:move]	3935	Seri	move from	19	60	to	18	61
[Actor:move]	3935	Seri	move from	18	61	to	17	62
[Actor:move]	3935	Seri	move from	17	62	to	16	63
[Actor:move]	3935	Seri	move from	16	63	to	16	64
[Actor:move]	3935	Seri	move from	16	64	to	17	65
[Actor:move]	3935	Seri	move from	17	65	to	18	66
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	14	45	to	17	41
[phase door] final location of 	bloated horror	17	41	vs	14	45
[Actor:move]	3935	Seri	move from	18	66	to	19	66
[Actor:move]	3935	Seri	move from	19	66	to	20	66
[Identify]	heroic dwarven-steel gauntlets of strength (#STATBONUS#)	true
[LOG]	Seri picks up (G.): #0080FF##UID:137548:0#heroic dwarven-steel gauntlets of strength (+3) (0 def, 6 armour)#LAST#.
[Actor:move]	3935	Seri	move from	20	66	to	21	67
[Actor:move]	3935	Seri	move from	21	67	to	22	67
[Actor:move]	3935	Seri	move from	22	67	to	23	67
[Actor:move]	3935	Seri	move from	23	67	to	23	66
[Actor:move]	3935	Seri	move from	23	66	to	23	65
Deleting shader 57 (is clone 1)
[Actor:move]	3935	Seri	move from	23	65	to	24	66
[Actor:move]	3935	Seri	move from	24	66	to	25	67
[Actor:move]	3935	Seri	move from	25	67	to	24	66
[Actor:move]	3935	Seri	move from	24	66	to	23	65
[Actor:move]	3935	Seri	move from	23	65	to	23	64
[Actor:move]	3935	Seri	move from	23	64	to	23	63
[Actor:move]	3935	Seri	move from	23	63	to	23	62
[Actor:move]	3935	Seri	move from	23	62	to	23	61
[Actor:move]	3935	Seri	move from	23	61	to	23	60
[Actor:move]	3935	Seri	move from	23	60	to	23	59
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
Cloned shader 57
[SHADER] setting reset param	tick_start	3459577
[Actor:move]	3935	Seri	move from	23	59	to	24	58
[Actor:move]	3935	Seri	move from	24	58	to	25	59
[Actor:move]	3935	Seri	move from	25	59	to	25	60
[Actor:move]	3935	Seri	move from	25	60	to	25	61
[Actor:move]	3935	Seri	move from	25	61	to	25	62
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	17	41	to	12	37
[phase door] final location of 	bloated horror	12	37	vs	17	41
[Actor:move]	3935	Seri	move from	25	62	to	25	63
[Actor:move]	3935	Seri	move from	25	63	to	25	64
[Actor:move]	3935	Seri	move from	25	64	to	26	65
[Actor:move]	3935	Seri	move from	26	65	to	27	66
[Actor:move]	3935	Seri	move from	27	66	to	28	65
[Actor:move]	3935	Seri	move from	28	65	to	29	65
[target_simple AI]	136672	forest troll	selecting NEW TARGET	29	65	3935	Seri
[Actor:move]	136672	forest troll	move from	32	59	to	32	60
[Actor:move]	3935	Seri	move from	29	65	to	30	65
[Actor:move]	3935	Seri	move from	30	65	to	31	65
[Actor:move]	136672	forest troll	move from	32	60	to	32	61
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (forest troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	33	vs	68	=> chance to hit	0
[LOG]	Forest troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3460872
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #GREEN#699 acid#LAST# damage.
[Actor:move]	136672	forest troll	move from	32	61	to	32	62
Deleting shader 57 (is clone 1)
[LOG]	
[USERCHAT] channel achievement	bbx	mainmenu	Treasure Hunter (Nightmare (Adventure) difficulty)	false	false
[Actor:move]	3935	Seri	move from	31	65	to	31	64
[Actor:move]	3935	Seri	move from	31	64	to	31	63
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	42.592431262658	6	25	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	42.592431262658	6	25	1	vs. armor/def	38.044906330137	44
checkHit	25	vs	44	=> chance to hit	3
[LOG]	#UID:136672:0#Forest troll misses #fbd578#Seri#LAST#.
[Actor:move]	136672	forest troll	move from	32	62	to	32	62
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Forest troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	4	17
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	4	17
checkHit	63	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	17	=	11.5
[PHYS CRIT %]	43.100007060581
[ATTACK] after crit	127.82
[ATTACK] after mult	263.17010068047
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	4	17
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	4	17
checkHit	63	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	17	=	11.5
[PHYS CRIT %]	43.600007060581
[ATTACK] after crit	132.8
[ATTACK] after mult	273.42348122646
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##LIGHT_GREEN#299 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#107 healing#LAST# from #UID:136672:0#Forest troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	31	63	to	32	62
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	12	37	to	10	30
[phase door] final location of 	bloated horror	10	30	vs	12	37
[Actor:move]	3935	Seri	move from	32	62	to	31	61
[Actor:move]	3935	Seri	move from	31	61	to	30	60
[Actor:move]	3935	Seri	move from	30	60	to	30	59
[Actor:move]	3935	Seri	move from	30	59	to	30	58
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	3935	Seri	move from	30	58	to	30	59
[Actor:move]	3935	Seri	move from	30	59	to	30	60
[Actor:move]	3935	Seri	move from	30	60	to	30	61
[Actor:move]	3935	Seri	move from	30	61	to	30	62
[Actor:move]	3935	Seri	move from	30	62	to	30	63
[Actor:move]	3935	Seri	move from	30	63	to	30	64
[Actor:move]	3935	Seri	move from	30	64	to	29	65
[Actor:move]	3935	Seri	move from	29	65	to	28	65
[Actor:move]	3935	Seri	move from	28	65	to	27	65
[Actor:move]	3935	Seri	move from	27	65	to	26	65
[Actor:move]	3935	Seri	move from	26	65	to	25	65
[Actor:move]	3935	Seri	move from	25	65	to	24	65
[Actor:move]	3935	Seri	move from	24	65	to	23	65
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
Cloned shader 57
[SHADER] setting reset param	tick_start	3463889
[Actor:move]	3935	Seri	move from	23	65	to	22	65
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	10	30	to	14	30
[phase door] final location of 	bloated horror	14	30	vs	10	30
[Actor:move]	3935	Seri	move from	22	65	to	21	65
[Actor:move]	3935	Seri	move from	21	65	to	20	65
[Actor:move]	3935	Seri	move from	20	65	to	19	65
[Actor:move]	3935	Seri	move from	19	65	to	18	64
[Actor:move]	3935	Seri	move from	18	64	to	18	63
[Actor:move]	3935	Seri	move from	18	63	to	18	62
[Actor:move]	3935	Seri	move from	18	62	to	18	61
[Actor:move]	3935	Seri	move from	18	61	to	18	60
[Actor:move]	3935	Seri	move from	18	60	to	18	59
[Actor:move]	3935	Seri	move from	18	59	to	18	58
[Actor:move]	3935	Seri	move from	18	58	to	18	57
[Actor:move]	3935	Seri	move from	18	57	to	18	56
[Actor:move]	3935	Seri	move from	18	56	to	18	55
[Actor:move]	3935	Seri	move from	18	55	to	18	54
Deleting shader 57 (is clone 1)
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	18	54	to	18	53
[Actor:move]	3935	Seri	move from	18	53	to	19	53
[Actor:move]	3935	Seri	move from	19	53	to	20	53
[Actor:move]	3935	Seri	move from	20	53	to	21	53
[Actor:move]	3935	Seri	move from	21	53	to	22	52
[Actor:move]	3935	Seri	move from	22	52	to	23	52
[Actor:move]	3935	Seri	move from	23	52	to	24	52
[Actor:move]	3935	Seri	move from	24	52	to	25	52
[LOG]	Lore found: #0080FF#Iron Throne Profits History: Age of Pyre
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	iron-throne-profits-3
[Actor:move]	3935	Seri	move from	25	52	to	26	53
[Actor:move]	3935	Seri	move from	26	53	to	27	53
[Actor:move]	3935	Seri	move from	27	53	to	28	53
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	14	30	to	7	31
[phase door] final location of 	bloated horror	7	31	vs	14	30
[Actor:move]	3935	Seri	move from	28	53	to	29	52
[Actor:move]	3935	Seri	move from	29	52	to	30	51
[Actor:move]	3935	Seri	move from	30	51	to	31	51
[Actor:move]	3935	Seri	move from	31	51	to	32	52
[Actor:move]	3935	Seri	move from	32	52	to	31	51
[Actor:move]	3935	Seri	move from	31	51	to	30	50
[Actor:move]	3935	Seri	move from	30	50	to	30	49
[Actor:move]	3935	Seri	move from	30	49	to	30	48
[Actor:move]	3935	Seri	move from	30	48	to	31	49
[Actor:move]	3935	Seri	move from	31	49	to	32	50
[Actor:move]	3935	Seri	move from	32	50	to	33	51
[Actor:move]	3935	Seri	move from	33	51	to	34	52
[Actor:move]	3935	Seri	move from	34	52	to	35	53
[target_simple AI]	136984	orc grand master assassin	selecting NEW TARGET	35	53	3935	Seri
[use_tactical AI] === Action Selected:	136984	orc grand master assassin	disable	 talent:T_CRIPPLING_POISON
[use_tactical AI] === Action Selected:	136984	orc grand master assassin	closein	 AI:move_complex
checkHitOld	42.618840049418	57.042491083815
=> chance to hit	27.03151083874
[Actor:move]	136984	orc grand master assassin	move from	39	46	to	38	47
checkHitOld	42.618840049418	57.042491083815
=> chance to hit	27.03151083874
[Actor:move]	3935	Seri	move from	35	53	to	36	53
[target_simple AI]	136755	stone troll	selecting NEW TARGET	36	53	3935	Seri
[Actor:move]	136755	stone troll	move from	37	58	to	37	57
[target_simple AI]	137035	mountain troll	selecting NEW TARGET	36	53	3935	Seri
[Actor:move]	137035	mountain troll	move from	45	51	to	44	51
[target_simple AI]	137276	forest troll	selecting NEW TARGET	36	53	3935	Seri
[Actor:move]	137276	forest troll	move from	38	58	to	38	57
[use_tactical AI] === Action Selected:	136984	orc grand master assassin	closein	 talent:T_INFUSION:_MOVEMENT_1
[use_tactical AI] === Action Selected:	136984	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	136984	orc grand master assassin	move from	38	47	to	38	48
checkHitOld	42.618840049418	57.042491083815
=> chance to hit	27.03151083874
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (stone troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Forest troll shrugs off the critical damage!
checkHit	33	vs	68	=> chance to hit	0
[LOG]	Forest troll is disarmed!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	32	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3466995
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #GREEN#1160 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #GREEN#699 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Stone troll!#{normal}#
[use_tactical AI] === Action Selected:	136984	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	136984	orc grand master assassin	move from	38	48	to	38	49
[use_tactical AI] === Action Selected:	136984	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	136984	orc grand master assassin	move from	38	49	to	38	50
[use_tactical AI] === Action Selected:	136984	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	136984	orc grand master assassin	move from	38	50	to	37	51
[use_tactical AI] === Action Selected:	136984	orc grand master assassin	closein	 AI:move_complex
[Actor:move]	136984	orc grand master assassin	move from	37	51	to	37	52
[ATTACK] attacking with (mainhand)	dwarven-steel dagger
[ATTACK] to 	Seri	dam/apr/atk/mult ::	48.836169078221	7	46	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	48.836169078221	7	46	1	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[LOG]	Something misses #fbd578#Seri#LAST#.
[ATTACK] attacking with (offhand)	hateful dwarven-steel dagger of daylight
[ATTACK] to 	Seri	dam/apr/atk/mult ::	49.438895413646	7	46	0.5	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	49.438895413646	7	46	0.5	vs. armor/def	38.044906330137	44
checkHit	46	vs	44	=> chance to hit	55
[LOG]	Something misses #fbd578#Seri#LAST#.
[Actor:move]	136984	orc grand master assassin	move from	37	52	to	37	52
[Actor:move]	137035	mountain troll	move from	44	51	to	43	51
[Actor:move]	137276	forest troll	move from	38	57	to	38	56
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	29	vs	68	=> chance to hit	0
[LOG]	Orc grand master assassin is stunned!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	33	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3468746
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc grand master assassin for #ROYAL_BLUE#540 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #ROYAL_BLUE#519 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
Deleting shader 53 (is clone 1)
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Orc grand master assassin!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	orc grand master assassin	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	8	38
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	8	38
checkHit	63	vs	38	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	8	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	38	=	6.25
[PHYS CRIT %]	37.850007060581
[ATTACK] after crit	76
[ATTACK] after mult	156.47729347297
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	orc grand master assassin	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	8	38
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	8	38
checkHit	63	vs	38	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	8	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	38	=	6.25
[PHYS CRIT %]	38.350007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Orc grand master assassin!#{normal}#
checkHit	56	vs	29	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc grand master assassin for #LIGHT_GREEN#199 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#102 healing#LAST# from #UID:136984:0#Orc grand master assassin.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc grand master assassin!#{normal}#
[improved_talented AI] chooses for	137035	mountain troll	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	mountain troll	137035	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	137035	mountain troll	move from	43	51	to	42	51
[LOG]	
[Actor:move]	3935	Seri	move from	36	53	to	37	52
[Identify]	pair of hardened leather boots of force	true
[LOG]	Seri picks up (E.): #0080FF##UID:136991:0#pair of hardened leather boots of force (0 def, 3 armour)#LAST#.
[LOG]	
[Actor:move]	3935	Seri	move from	37	52	to	37	53
[Actor:move]	3935	Seri	move from	37	53	to	38	54
[improved_talented AI] chooses for	137035	mountain troll	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	mountain troll	137035	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	137035	mountain troll	move from	42	51	to	41	52
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northeast (mountain troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	38	54	to	38	55
[Actor:move]	3935	Seri	move from	38	55	to	38	56
[Actor:move]	3935	Seri	move from	38	56	to	38	55
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (mountain troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	38	55	to	38	54
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	7	31	to	4	34
[phase door] final location of 	bloated horror	4	34	vs	7	31
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	33	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3472600
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Mountain troll for #1133F3#650 cold#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Mountain troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
Cloned shader 57
[SHADER] setting reset param	tick_start	3473257
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	4	34	to	2	31
[phase door] final location of 	bloated horror	2	31	vs	4	34
Deleting shader 57 (is clone 1)
Deleting shader 53 (is clone 1)
[LOG]	Rested for 28 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	38	54	to	39	53
[Actor:move]	3935	Seri	move from	39	53	to	40	53
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	2	31	to	7	31
[phase door] final location of 	bloated horror	7	31	vs	2	31
[Actor:move]	3935	Seri	move from	40	53	to	39	54
[Actor:move]	3935	Seri	move from	39	54	to	38	55
[Actor:move]	3935	Seri	move from	38	55	to	37	56
[Actor:move]	3935	Seri	move from	37	56	to	37	57
[Actor:move]	3935	Seri	move from	37	57	to	38	58
[Actor:move]	3935	Seri	move from	38	58	to	39	59
[Actor:move]	3935	Seri	move from	39	59	to	38	60
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
Cloned shader 57
[SHADER] setting reset param	tick_start	3474303
[Actor:move]	3935	Seri	move from	38	60	to	39	61
[Actor:move]	3935	Seri	move from	39	61	to	39	62
[Actor:move]	3935	Seri	move from	39	62	to	39	63
[Actor:move]	3935	Seri	move from	39	63	to	39	64
[Actor:move]	3935	Seri	move from	39	64	to	39	65
[Actor:move]	3935	Seri	move from	39	65	to	38	65
[Actor:move]	3935	Seri	move from	38	65	to	37	66
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	37	66	to	38	67
[Actor:move]	3935	Seri	move from	38	67	to	39	67
[Actor:move]	3935	Seri	move from	39	67	to	40	66
[target_simple AI]	136006	faerlhing	selecting NEW TARGET	40	66	3935	Seri
[use_tactical AI] === Action Selected:	136006	faerlhing	closein	 AI:move_complex
[Actor:move]	136006	faerlhing	move from	50	65	to	49	65
[Actor:move]	3935	Seri	move from	40	66	to	41	67
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	7	31	to	12	31
[phase door] final location of 	bloated horror	12	31	vs	7	31
[Actor:move]	3935	Seri	move from	41	67	to	42	67
[use_tactical AI] === Action Selected:	136006	faerlhing	closein	 AI:move_complex
[Actor:move]	136006	faerlhing	move from	49	65	to	48	65
[Actor:move]	3935	Seri	move from	42	67	to	43	67
[use_tactical AI] === Action Selected:	136006	faerlhing	closein	 AI:move_complex
[Actor:move]	136006	faerlhing	move from	48	65	to	47	65
[Actor:move]	3935	Seri	move from	43	67	to	44	67
[use_tactical AI] === Action Selected:	136006	faerlhing	defend	 talent:T_INFUSION:_WILD_2
[LOG]	Faerlhing uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Faerlhing lessens the pain.
[Actor:move]	136006	faerlhing	move from	47	65	to	46	66
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northeast (faerlhing)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	15	vs	68	=> chance to hit	0
[LOG]	Faerlhing is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3476157
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Faerlhing for #PURPLE#(144 mana)#LAST#, #GREEN#433 acid#LAST# (#RED##{bold}#433#LAST##{normal}# total damage).
[Actor:move]	136006	faerlhing	move from	46	66	to	45	67
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Faerlhing!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	faerlhing	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	7	21
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	7	21
checkEvasion	10	37	34
=> evasion chance	10
[LOG]	Faerlhing evades #UID:3935:0##fbd578#Seri#LAST#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	faerlhing	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	7	21
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	7	21
checkEvasion	10	37	34
=> evasion chance	10
checkHit	63	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	63	21	=	10.5
[PHYS CRIT %]	42.600007060581
[ATTACK] after crit	79
[ATTACK] after mult	162.65402874164
[ATTACK]	target on_melee_hit:	47.225500614512	LIGHT	vs	0
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Faerlhing for #PURPLE#(37 mana)#LAST#, #LIGHT_GREEN#112 nature#LAST#, #PURPLE#(2 mana)#LAST#, #PURPLE#7 arcane#LAST# (#RED##{bold}#119#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(36 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	136006	faerlhing	attack	 talent:T_MANATHRUST
[LOG]	Faerlhing casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
[SPELL CRIT %]	11.8
[LOG]	
[LOG]	#UID:136006:0#Faerlhing hits #fbd578#Seri#LAST# for #PURPLE#(39 antimagic)#LAST#, #PURPLE#95 arcane#LAST# (#RED##{bold}#95#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	faerlhing	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	7	21
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	7	21
checkEvasion	10	37	34
=> evasion chance	10
checkHit	63	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	21	=	10.5
[PHYS CRIT %]	42.100007060581
[ATTACK] after crit	80
[ATTACK] after mult	80
[ATTACK]	target on_melee_hit:	47.225500614512	LIGHT	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	faerlhing	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	7	21
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	7	21
checkEvasion	10	37	34
=> evasion chance	10
checkHit	63	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	21	=	10.5
[PHYS CRIT %]	42.600007060581
[ATTACK] after crit	80
[ATTACK] after mult	80
[ATTACK]	target on_melee_hit:	47.225500614512	LIGHT	vs	0
[Actor:move]	3935	Seri	move from	44	67	to	44	67
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Faerlhing for #PURPLE#(18 mana)#LAST#, #LIGHT_GREEN#55 nature#LAST#, #PURPLE#(2 mana)#LAST#, #PURPLE#7 arcane#LAST#, #PURPLE#(18 mana)#LAST#, #LIGHT_GREEN#55 nature#LAST#, #PURPLE#(2 mana)#LAST#, #PURPLE#7 arcane#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #YELLOW#(27 antimagic)#LAST#, #YELLOW#0 light#LAST#, #YELLOW#(27 antimagic)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Faerlhing feels pain again.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	Faerlhing deactivates #{bold}##ORANGE#Disruption Shield#LAST#.
[LOG]	#VIOLET#Faerlhing's disruption shield collapses and then explodes in a powerful manastorm!
[SPELL CRIT %]	11.8
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:33:0#faerlhing fang (1)#WHITE#.
[LOG]	Seri surges with #1133F3#icy#LAST# power!
checkHit	15	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3478802
Loading tile from tileset	/data/gfx/shockbolt/object/faerlhing_fang.png
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Faerlhing for #PURPLE#(102 mana)#LAST#, #1133F3#634 cold#LAST# (#RED##{bold}#634#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Faerlhing!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Faerlhing's arcane area effect hits Iceblock for #PURPLE#28 arcane#LAST# damage.
[LOG]	Faerlhing's arcane area effect hits Iceblock for #PURPLE#28 arcane#LAST# damage.
[LOG]	Faerlhing's arcane area effect hits Iceblock for #PURPLE#28 arcane#LAST# damage.
[LOG]	Faerlhing's arcane area effect hits Iceblock for #PURPLE#28 arcane#LAST# damage.
[LOG]	Faerlhing's arcane area effect hits Iceblock for #PURPLE#28 arcane#LAST# damage.
[LOG]	Faerlhing's arcane area effect hits Iceblock for #PURPLE#28 arcane#LAST# damage.
[LOG]	Faerlhing's arcane area effect hits Iceblock for #PURPLE#28 arcane#LAST# damage.
[LOG]	Seri is no longer attuned.
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 57 (is clone 1)
[LOG]	Faerlhing's arcane area effect hits Iceblock for #PURPLE#28 arcane#LAST# damage.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	Faerlhing's arcane area effect hits Iceblock for #PURPLE#28 arcane#LAST# damage.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Faerlhing's arcane area effect hits Iceblock for #PURPLE#28 arcane#LAST# damage.
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	12	31	to	13	32
[phase door] final location of 	bloated horror	13	32	vs	12	31
[LOG]	#00ff00##UID:966:0#Talent Ice Breath is ready to use.
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
Cloned shader 57
[SHADER] setting reset param	tick_start	3480603
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	13	32	to	16	28
[phase door] final location of 	bloated horror	16	28	vs	13	32
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	16	28	to	17	27
[phase door] final location of 	bloated horror	17	27	vs	16	28
[LOG]	Rested for 48 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	44	67	to	45	67
[Actor:move]	3935	Seri	move from	45	67	to	46	67
[Actor:move]	3935	Seri	move from	46	67	to	47	67
[Actor:move]	3935	Seri	move from	47	67	to	48	66
[Actor:move]	3935	Seri	move from	48	66	to	49	67
[Actor:move]	3935	Seri	move from	49	67	to	50	67
[Actor:move]	3935	Seri	move from	50	67	to	51	66
[target_simple AI]	137540	war bear	selecting NEW TARGET	51	66	3935	Seri
[Actor:move]	137540	war bear	move from	60	65	to	59	65
[Actor:move]	3935	Seri	move from	51	66	to	51	65
[Actor:move]	137540	war bear	move from	59	65	to	58	65
[Actor:move]	3935	Seri	move from	51	65	to	51	64
[Actor:move]	3935	Seri	move from	51	64	to	51	63
[Actor:move]	137540	war bear	move from	58	65	to	57	65
[Actor:move]	3935	Seri	move from	51	63	to	51	62
[ActorObjectUse] useObjectEnable: 	healing infusion	by	Seri	inven/slot	1	nil
[Identify]	healing infusion	true
[LOG]	Seri picks up (a.): #FFFFFF##UID:137592:0#healing infusion (heal 55; cd 14)#LAST#.
[Actor:move]	3935	Seri	move from	51	62	to	52	63
[Actor:move]	137540	war bear	move from	57	65	to	56	65
[Actor:move]	3935	Seri	move from	52	63	to	53	64
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (war bear)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
Deleting shader 57 (is clone 1)
[MIND CRIT %]	33.100007060581
checkHit	39	vs	68	=> chance to hit	0
[LOG]	War bear is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3482753
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits War bear for #GREEN#699 acid#LAST# damage.
[Actor:move]	137540	war bear	move from	56	65	to	55	65
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	17	27	to	18	34
[phase door] final location of 	bloated horror	18	34	vs	17	27
[LOG]	
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
[Actor:move]	3935	Seri	move from	53	64	to	54	65
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	39.925334288569	3	17	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	39.925334288569	3	17	1	vs. armor/def	38.044906330137	44
checkHit	17	vs	44	=> chance to hit	0
[LOG]	#UID:137540:0#War bear misses #fbd578#Seri#LAST#.
[Actor:move]	137540	war bear	move from	55	65	to	55	65
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow War bear!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	war bear	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	9	6
checkHit	63	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	9	0.3
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	6	=	14.25
[PHYS CRIT %]	45.850007060581
[ATTACK] after crit	77
[ATTACK] after mult	158.5362052292
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	war bear	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	9	6
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	9	6
checkHit	63	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	9	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	6	=	14.25
[PHYS CRIT %]	46.350007060581
[ATTACK] after crit	126.16
[ATTACK] after mult	259.75230716514
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against War bear!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
checkHit	56	vs	39	=> chance to hit	93
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits War bear for #LIGHT_GREEN#171 nature#LAST#, #PURPLE#0 arcane#LAST#, #{bold}##LIGHT_GREEN#281 nature#{normal}##LAST# (#RED##{bold}#452#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#107 healing#LAST# from #UID:137540:0#War bear.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed War bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	54	65	to	55	66
Deleting shader 53 (is clone 1)
Deleting shader 72 (is clone 0)
Deleting shader 71 (is clone 0)
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
Cloned shader 57
[SHADER] setting reset param	tick_start	3484553
[Actor:move]	3935	Seri	move from	55	66	to	56	67
[Actor:move]	3935	Seri	move from	56	67	to	55	66
[Actor:move]	3935	Seri	move from	55	66	to	54	65
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	54	65	to	53	64
[Actor:move]	3935	Seri	move from	53	64	to	53	63
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	18	34	to	23	31
[phase door] final location of 	bloated horror	23	31	vs	18	34
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	3935	Seri	move from	53	63	to	53	62
[Actor:move]	3935	Seri	move from	53	62	to	53	61
[Actor:move]	3935	Seri	move from	53	61	to	53	60
[Actor:move]	3935	Seri	move from	53	60	to	52	59
[Actor:move]	3935	Seri	move from	52	59	to	53	58
[Actor:move]	3935	Seri	move from	53	58	to	53	57
[Actor:move]	3935	Seri	move from	53	57	to	53	56
[Actor:move]	3935	Seri	move from	53	56	to	53	55
[Actor:move]	3935	Seri	move from	53	55	to	53	54
[Actor:move]	3935	Seri	move from	53	54	to	53	53
[Identify]	scouring hardened leather gloves of war-making	true
[LOG]	Seri picks up (K.): #8d55ff##UID:137560:0#scouring hardened leather gloves of war-making (0 def, 2 armour)#LAST#.
[Actor:move]	3935	Seri	move from	53	53	to	53	52
[Actor:move]	3935	Seri	move from	53	52	to	52	53
[Actor:move]	3935	Seri	move from	52	53	to	51	53
[Actor:move]	3935	Seri	move from	51	53	to	50	53
[Actor:move]	3935	Seri	move from	50	53	to	49	53
[Actor:move]	3935	Seri	move from	49	53	to	48	52
[Actor:move]	3935	Seri	move from	48	52	to	47	51
[Actor:move]	3935	Seri	move from	47	51	to	46	51
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	23	31	to	24	34
[phase door] final location of 	bloated horror	24	34	vs	23	31
[Actor:move]	3935	Seri	move from	46	51	to	45	51
[Actor:move]	3935	Seri	move from	45	51	to	44	51
[Actor:move]	3935	Seri	move from	44	51	to	43	51
[Actor:move]	3935	Seri	move from	43	51	to	42	51
[Actor:move]	3935	Seri	move from	42	51	to	41	51
Deleting shader 57 (is clone 1)
[Actor:move]	3935	Seri	move from	41	51	to	40	51
[Actor:move]	3935	Seri	move from	40	51	to	39	50
[Actor:move]	3935	Seri	move from	39	50	to	39	49
[Actor:move]	3935	Seri	move from	39	49	to	39	48
[Actor:move]	3935	Seri	move from	39	48	to	39	47
[Actor:move]	3935	Seri	move from	39	47	to	39	46
[Actor:move]	3935	Seri	move from	39	46	to	38	45
[Actor:move]	3935	Seri	move from	38	45	to	37	44
[Actor:move]	3935	Seri	move from	37	44	to	37	45
[Actor:move]	3935	Seri	move from	37	45	to	37	46
[Actor:move]	3935	Seri	move from	37	46	to	37	47
[Actor:move]	3935	Seri	move from	37	47	to	37	48
[Actor:move]	3935	Seri	move from	37	48	to	37	49
[Actor:move]	3935	Seri	move from	37	49	to	37	50
[Actor:move]	3935	Seri	move from	37	50	to	36	51
[improved_talented AI] chooses for	136682	bloated horror	T_PHASE_DOOR
[Actor:move]	136682	bloated horror	(forced) move from	24	34	to	23	39
[phase door] final location of 	bloated horror	23	39	vs	24	34
[Actor:move]	3935	Seri	move from	36	51	to	35	51
[Actor:move]	3935	Seri	move from	35	51	to	34	51
[improved_talented AI] chooses for	136682	bloated horror	T_RUNE:_SHIELDING_1
Cloned shader 57
[SHADER] setting reset param	tick_start	3485955
[Actor:move]	3935	Seri	move from	34	51	to	33	51
[Actor:move]	3935	Seri	move from	33	51	to	32	50
[Actor:move]	3935	Seri	move from	32	50	to	32	49
[Actor:move]	3935	Seri	move from	32	49	to	32	48
[Actor:move]	3935	Seri	move from	32	48	to	32	47
[Actor:move]	3935	Seri	move from	32	47	to	32	46
[Actor:move]	3935	Seri	move from	32	46	to	31	45
[Actor:move]	3935	Seri	move from	31	45	to	32	44
[Actor:move]	3935	Seri	move from	32	44	to	31	43
[target_simple AI]	137513	forest troll	selecting NEW TARGET	31	43	3935	Seri
[Actor:move]	137513	forest troll	move from	30	34	to	30	35
[Actor:move]	3935	Seri	move from	31	43	to	30	42
[Actor:move]	137513	forest troll	move from	30	35	to	30	36
[Actor:move]	3935	Seri	move from	30	42	to	30	41
[Actor:move]	3935	Seri	move from	30	41	to	30	40
[Actor:move]	137513	forest troll	move from	30	36	to	30	37
[target_simple AI]	136682	bloated horror	selecting NEW TARGET	30	40	3935	Seri
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (forest troll)).
[LOG]	
Server latency	95
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	32	vs	68	=> chance to hit	0
[LOG]	Forest troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3487358
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #GREEN#699 acid#LAST# damage.
[Actor:move]	137513	forest troll	move from	30	37	to	30	38
[LOG]	
[Actor:move]	3935	Seri	move from	30	40	to	30	39
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Forest troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	4	15
checkHit	63	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	15	=	12
[PHYS CRIT %]	43.600007060581
[ATTACK] after crit	75
[ATTACK] after mult	154.41838171675
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	4	15
checkHit	63	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	63	15	=	12
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	79
[ATTACK] after mult	162.65402874164
checkHit	56	vs	32	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #LIGHT_GREEN#196 nature#LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#99 healing#LAST# from #UID:137513:0#Forest troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[improved_talented AI] chooses for	136682	bloated horror	T_TELEKINETIC_BLAST
[MIND CRIT %]	11.2
checkHit	34.4	vs	31	=> chance to hit	59
[KNOCKBACK] from	23	23	over	3
[KNOCKBACK] try	31	39	2
[KNOCKBACK] try	32	39	1	::
[KNOCKBACK] try	33	39	0	::
[KNOCKBACK] ok knocked to	33	39	::
[Actor:move]	3935	Seri	(forced) move from	30	39	to	33	39
[LOG]	Seri is knocked back!
[LOG]	Something hits #fbd578#Seri#LAST# for #WHITE#91 physical#LAST# damage.
[LOG]	
[LOG]	Resting starts...
Deleting shader 53 (is clone 1)
Deleting shader 57 (is clone 1)
[improved_talented AI] chooses for	136682	bloated horror	T_MIND_DISRUPTION
[LOG]	Seri resists!
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	33	39	to	32	39
[Actor:move]	3935	Seri	move from	32	39	to	31	39
[Actor:move]	3935	Seri	move from	31	39	to	30	39
[Actor:move]	3935	Seri	move from	30	39	to	29	39
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[Actor:move]	3935	Seri	move from	29	39	to	28	39
[Actor:move]	3935	Seri	move from	28	39	to	29	38
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[Actor:move]	3935	Seri	move from	29	38	to	30	37
[Actor:move]	3935	Seri	move from	30	37	to	29	37
[Actor:move]	3935	Seri	move from	29	37	to	28	37
[Actor:move]	3935	Seri	move from	28	37	to	27	38
[target_simple AI]	137285	master vampire	selecting NEW TARGET	27	38	3935	Seri
[Actor:move]	137285	master vampire	move from	23	33	to	24	34
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (bloated horror)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	21	vs	68	=> chance to hit	0
[LOG]	Bloated horror is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3490657
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bloated horror for #GREEN#503 acid#LAST# damage.
[LOG]	
[Actor:move]	3935	Seri	move from	27	38	to	26	38
[NPC:seen_by] Passing target	Seri	from	137285	master vampire	to	136731	black bear
[NPC:seen_by] Passing target	Seri	from	137285	master vampire	to	137522	spitting spider
[Actor:move]	137285	master vampire	move from	24	34	to	24	35
[Actor:move]	136731	black bear	move from	23	30	to	23	31
[improved_talented AI] chooses for	137522	spitting spider	T_INFUSION:_HEALING_1
[improved_talented AI] chooses for	137522	spitting spider	T_INFUSION:_WILD_2
[Actor:move]	137522	spitting spider	move from	23	29	to	23	30
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	26	38	to	25	38
[Actor:move]	137285	master vampire	move from	24	35	to	24	36
[Actor:move]	3935	Seri	move from	25	38	to	24	39
[Actor:move]	137522	spitting spider	move from	23	30	to	22	31
[target_simple AI]	136731	black bear	selecting NEW TARGET	24	39	3935	Seri
[Actor:move]	136731	black bear	move from	23	31	to	23	32
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Bloated horror!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	bloated horror	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	1	7
checkHit	63	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	69.677664276969	vs. armor/hardiness	1	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	7	=	14
[PHYS CRIT %]	45.600007060581
[ATTACK] after crit	122.84
[ATTACK] after mult	252.91672013448
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Bloated horror!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:14:0#bloated horror heart (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	bloated horror	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	1	7
checkHit	63	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	79.347080346211	vs. armor/hardiness	1	0.3
[ATTACK] after armor	74
[PHYS CRIT %] axe accuracy bonus	63	7	=	14
[PHYS CRIT %]	46.100007060581
[ATTACK] after crit	74
[ATTACK] after mult	152.35946996053
checkHit	56	vs	21	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bloated horror for #{bold}##LIGHT_GREEN#237 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#99 healing#LAST# from #UID:136682:0#Bloated horror.
[Actor:move]	137285	master vampire	move from	24	36	to	23	37
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Bloated horror!#{normal}#
[Actor:move]	137522	spitting spider	move from	22	31	to	22	32
[Actor:move]	136731	black bear	move from	23	32	to	23	33
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	17	vs	68	=> chance to hit	0
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
checkHit	37	vs	68	=> chance to hit	0
checkHit	11	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3493902
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #ROYAL_BLUE#716 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Master vampire for #ROYAL_BLUE#743 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Something for #ROYAL_BLUE#573 lightning#LAST# damage.
[LOG]	Elemental Surge hits Master vampire for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Master vampire!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	24	39	to	23	38
[Actor:move]	3935	Seri	move from	23	38	to	23	37
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	23	37	to	23	36
[Actor:move]	3935	Seri	move from	23	36	to	23	35
[Actor:move]	3935	Seri	move from	23	35	to	23	34
[Actor:move]	3935	Seri	move from	23	34	to	23	33
[Actor:move]	3935	Seri	move from	23	33	to	23	32
[Actor:move]	3935	Seri	move from	23	32	to	23	31
[Actor:move]	3935	Seri	move from	23	31	to	23	30
[Actor:move]	3935	Seri	move from	23	30	to	23	29
[Actor:move]	3935	Seri	move from	23	29	to	23	28
[Actor:move]	3935	Seri	move from	23	28	to	23	27
[Actor:move]	3935	Seri	move from	23	27	to	24	26
[Actor:move]	3935	Seri	move from	24	26	to	25	25
[ActorObjectUse] useObjectEnable: 	acid wave rune of the warrior	by	Seri	inven/slot	1	nil
[Identify]	acid wave rune of the warrior	true
[LOG]	Seri picks up (e.): #00FF80##UID:137556:0#acid wave rune of the warrior (damage 299; dur 4; cd 18)#LAST#.
[Actor:move]	3935	Seri	move from	25	25	to	25	24
[LOG]	
[Actor:move]	3935	Seri	move from	25	24	to	25	23
[Actor:move]	3935	Seri	move from	25	23	to	25	22
[Actor:move]	3935	Seri	move from	25	22	to	25	21
[Actor:move]	3935	Seri	move from	25	21	to	25	20
[LOG]	Seri is affected by the glimmerstone!
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	
[Actor:move]	3935	Seri	move from	25	20	to	25	19
[Actor:move]	3935	Seri	move from	25	19	to	25	18
[Actor:move]	3935	Seri	move from	25	18	to	25	17
[Actor:move]	3935	Seri	move from	25	17	to	25	16
[LOG]	Resting starts...
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Today is the 39th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Deleting shader 84 (is clone 1)
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	25	16	to	25	17
[Actor:move]	3935	Seri	move from	25	17	to	25	18
[Actor:move]	3935	Seri	move from	25	18	to	25	19
[Actor:move]	3935	Seri	move from	25	19	to	25	20
[Actor:move]	3935	Seri	move from	25	20	to	25	21
[Actor:move]	3935	Seri	move from	25	21	to	25	22
[Actor:move]	3935	Seri	move from	25	22	to	25	23
[Actor:move]	3935	Seri	move from	25	23	to	25	24
[Actor:move]	3935	Seri	move from	25	24	to	25	25
[Actor:move]	3935	Seri	move from	25	25	to	25	26
[Actor:move]	3935	Seri	move from	25	26	to	25	27
[Actor:move]	3935	Seri	move from	25	27	to	25	28
[Actor:move]	3935	Seri	move from	25	28	to	25	29
[Actor:move]	3935	Seri	move from	25	29	to	26	30
[Actor:move]	3935	Seri	move from	26	30	to	27	31
[LOG]	Lore found: #0080FF#Iron Throne Reknor expedition, last words
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	iron-throne-last-words
[Actor:move]	3935	Seri	move from	27	31	to	28	30
[Actor:move]	3935	Seri	move from	28	30	to	29	30
[Actor:move]	3935	Seri	move from	29	30	to	30	30
[Actor:move]	3935	Seri	move from	30	30	to	30	31
[Actor:move]	3935	Seri	move from	30	31	to	29	30
[Actor:move]	3935	Seri	move from	29	30	to	28	30
[Actor:move]	3935	Seri	move from	28	30	to	27	30
[Actor:move]	3935	Seri	move from	27	30	to	26	30
[Actor:move]	3935	Seri	move from	26	30	to	25	29
[Actor:move]	3935	Seri	move from	25	29	to	24	28
[Actor:move]	3935	Seri	move from	24	28	to	23	27
[Actor:move]	3935	Seri	move from	23	27	to	23	26
[Actor:move]	3935	Seri	move from	23	26	to	23	25
[Actor:move]	3935	Seri	move from	23	25	to	23	24
[Actor:move]	3935	Seri	move from	23	24	to	23	23
[Actor:move]	3935	Seri	move from	23	23	to	23	22
[Actor:move]	3935	Seri	move from	23	22	to	23	21
[Actor:move]	3935	Seri	move from	23	21	to	23	20
[Actor:move]	3935	Seri	move from	23	20	to	23	19
[Actor:move]	3935	Seri	move from	23	19	to	22	18
[Actor:move]	3935	Seri	move from	22	18	to	21	17
[Actor:move]	3935	Seri	move from	21	17	to	20	16
[Actor:move]	3935	Seri	move from	20	16	to	19	16
[Actor:move]	3935	Seri	move from	19	16	to	18	15
[Actor:move]	3935	Seri	move from	18	15	to	17	14
[Actor:move]	3935	Seri	move from	17	14	to	16	13
[Actor:move]	3935	Seri	move from	16	13	to	16	12
[Actor:move]	3935	Seri	move from	16	12	to	16	11
[Actor:move]	3935	Seri	move from	16	11	to	15	10
[Actor:move]	3935	Seri	move from	15	10	to	14	11
[Actor:move]	3935	Seri	move from	14	11	to	13	11
[Actor:move]	3935	Seri	move from	13	11	to	12	11
[Actor:move]	3935	Seri	move from	12	11	to	11	11
[Actor:move]	3935	Seri	move from	11	11	to	10	10
[target_simple AI]	136688	forest troll	selecting NEW TARGET	10	10	3935	Seri
[Actor:move]	136688	forest troll	move from	12	2	to	12	3
[Actor:move]	3935	Seri	move from	10	10	to	9	9
[Actor:move]	3935	Seri	move from	9	9	to	10	10
[Actor:move]	136688	forest troll	move from	12	3	to	12	4
[Actor:move]	3935	Seri	move from	10	10	to	11	11
[Actor:move]	136688	forest troll	move from	12	4	to	11	5
[Actor:move]	3935	Seri	move from	11	11	to	11	12
[Actor:move]	3935	Seri	move from	11	12	to	10	11
[Actor:move]	136688	forest troll	move from	11	5	to	11	6
[Actor:move]	3935	Seri	move from	10	11	to	9	11
[Actor:move]	136688	forest troll	move from	11	6	to	11	7
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (forest troll)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	33	vs	68	=> chance to hit	0
[LOG]	Forest troll is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3501325
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #GREEN#699 acid#LAST# damage.
[Actor:move]	136688	forest troll	move from	11	7	to	11	8
[LOG]	
[Actor:move]	3935	Seri	move from	9	11	to	10	10
[Actor:move]	3935	Seri	move from	10	10	to	11	9
[improved_talented AI] chooses for	136688	forest troll	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	42.726883868536	6	25	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	42.726883868536	6	25	1	vs. armor/def	38.044906330137	44
checkHit	25	vs	44	=> chance to hit	3
[LOG]	#UID:136688:0#Forest troll misses #fbd578#Seri#LAST#.
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Forest troll!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	4	17
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	4	17
checkHit	63	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	4	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	17	=	11.5
[PHYS CRIT %]	43.100007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	266.5878941958
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	forest troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	4	17
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	4	17
checkHit	63	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	4	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	17	=	11.5
[PHYS CRIT %]	43.600007060581
[ATTACK] after crit	132.8
[ATTACK] after mult	273.42348122646
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Forest troll!#{normal}#
checkHit	56	vs	33	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Forest troll for #{bold}##LIGHT_GREEN#339 nature#{normal}##LAST# damage.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#107 healing#LAST# from #UID:136688:0#Forest troll.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Forest troll!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	11	9	to	11	8
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	3935	Seri	move from	11	8	to	10	7
[LOG]	
[Actor:move]	3935	Seri	move from	10	7	to	9	6
[Actor:move]	3935	Seri	move from	9	6	to	9	5
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	9	5	to	9	4
Astar fail: destination unreachable
Astar fail: destination unreachable
[Actor:move]	3935	Seri	move from	9	4	to	9	3
[LOG]	Resting starts...
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	9	3	to	10	2
[Actor:move]	3935	Seri	move from	10	2	to	11	3
[Actor:move]	3935	Seri	move from	11	3	to	12	2
[Actor:move]	3935	Seri	move from	12	2	to	13	2
[Actor:move]	3935	Seri	move from	13	2	to	14	2
[Actor:move]	3935	Seri	move from	14	2	to	15	2
[Actor:move]	3935	Seri	move from	15	2	to	16	2
[Actor:move]	3935	Seri	move from	16	2	to	16	3
[Actor:move]	3935	Seri	move from	16	3	to	17	4
[Actor:move]	3935	Seri	move from	17	4	to	16	4
[Actor:move]	3935	Seri	move from	16	4	to	15	4
[Actor:move]	3935	Seri	move from	15	4	to	14	4
[Actor:move]	3935	Seri	move from	14	4	to	13	4
[Actor:move]	3935	Seri	move from	13	4	to	12	4
[Actor:move]	3935	Seri	move from	12	4	to	11	5
[Actor:move]	3935	Seri	move from	11	5	to	10	6
[Actor:move]	3935	Seri	move from	10	6	to	9	7
[Actor:move]	3935	Seri	move from	9	7	to	9	8
[Actor:move]	3935	Seri	move from	9	8	to	8	9
[Actor:move]	3935	Seri	move from	8	9	to	7	9
[Actor:move]	3935	Seri	move from	7	9	to	6	9
[Actor:move]	3935	Seri	move from	6	9	to	5	9
[target_simple AI]	137019	lesser vampire	selecting NEW TARGET	5	9	3935	Seri
[improved_talented AI] chooses for	137019	lesser vampire	T_INVOKE_DARKNESS
[SPELL CRIT %]	1
[LOG]	Ran for 4 turns (stop reason: taken damage).
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[target_simple AI]	137478	storm drake	selecting NEW TARGET	5	9	3935	Seri
[Actor:move]	137478	storm drake	move from	2	4	to	3	3
[target_simple AI]	137862	storm drake hatchling	selecting NEW TARGET	5	9	3935	Seri
[Actor:move]	137862	storm drake hatchling	move from	3	5	to	3	6
[target_simple AI]	137913	storm drake hatchling	selecting NEW TARGET	5	9	3935	Seri
[Actor:move]	137913	storm drake hatchling	move from	2	5	to	3	5
[target_simple AI]	137915	storm drake hatchling	selecting NEW TARGET	5	9	3935	Seri
[Actor:move]	137915	storm drake hatchling	move from	4	4	to	4	5
[target_simple AI]	137917	storm drake hatchling	selecting NEW TARGET	5	9	3935	Seri
[Actor:move]	137917	storm drake hatchling	move from	2	6	to	3	7
[LOG]	Something hits #fbd578#Seri#LAST# for #GREY#(39 antimagic)#LAST#, #GREY#98 darkness#LAST# (#RED##{bold}#98#LAST##{normal}# total damage).
Deleting shader 53 (is clone 1)
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	35	vs	68	=> chance to hit	0
[LOG]	Storm drake is disarmed!
checkHit	30	vs	68	=> chance to hit	0
[LOG]	Storm drake hatchling is disarmed!
checkHit	30	vs	68	=> chance to hit	0
[LOG]	Storm drake hatchling is disarmed!
checkHit	30	vs	68	=> chance to hit	0
checkHit	30	vs	68	=> chance to hit	0
[LOG]	Storm drake hatchling is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3507291
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Storm drake hatchling for #GREEN#699 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Storm drake hatchling for #GREEN#576 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Storm drake for #GREEN#505 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Storm drake hatchling for #GREEN#699 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Storm drake hatchling for #GREEN#699 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Storm drake hatchling!#{normal}#
[Actor:move]	137478	storm drake	move from	3	3	to	4	4
[Actor:move]	137019	lesser vampire	move from	2	17	to	2	16
[Actor:move]	137862	storm drake hatchling	move from	3	6	to	4	7
[Actor:move]	137913	storm drake hatchling	move from	3	5	to	4	6
[Actor:move]	137915	storm drake hatchling	move from	4	5	to	3	5
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	35	vs	68	=> chance to hit	0
[LOG]	Storm drake is stunned!
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	30	vs	68	=> chance to hit	0
checkHit	30	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3508251
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Storm drake hatchling for #ROYAL_BLUE#184 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Storm drake hatchling for #ROYAL_BLUE#206 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Storm drake hatchling for #ROYAL_BLUE#256 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Storm drake for #ROYAL_BLUE#263 lightning#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Storm drake hatchling!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Storm drake hatchling!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Storm drake hatchling!#{normal}#
[Actor:move]	137478	storm drake	move from	4	4	to	4	5
[Actor:move]	137019	lesser vampire	move from	2	16	to	2	15
[Actor:move]	137525	stone troll	move from	5	17	to	4	16
[LOG]	
Deleting temp shader	flamewings[]
Deleting temp shader	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
Deleting temp shader	runicshield[auraColor=vec4(0.85,0.3,1,1),bubbleColor=vec4(0.8,0.1,1,1),ellipsoidalFactor=1,scrollingSpeed=-1,shieldIntensity=0.14,time_factor=12000]
[Actor:move]	3935	Seri	move from	5	9	to	5	9
[Actor:move]	3935	Seri	move from	5	9	to	4	8
[Actor:move]	3935	Seri	move from	4	8	to	4	7
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[Actor:move]	3935	Seri	move from	4	7	to	4	6
[LOG]	You pickup 3.05 gold pieces.
[target_simple AI]	137478	storm drake	selecting NEW TARGET	4	6	3935	Seri
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	51.892068737606	25	41	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	51.892068737606	25	41	1	vs. armor/def	38.044906330137	44
checkHit	41	vs	44	=> chance to hit	43
[LOG]	#UID:137478:0#Storm drake misses #fbd578#Seri#LAST#.
[Actor:move]	137478	storm drake	move from	4	5	to	4	5
[LOG]	
[LOG]	#UID:3935:0##fbd578#Seri#LAST# tries to swallow Storm drake!
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	storm drake	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	12	9
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	2.0589117562234	vs. armor/def	12	9
checkHit	63	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	12	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	9	=	13.5
[PHYS CRIT %]	45.100007060581
[ATTACK] after crit	78
[ATTACK] after mult	160.59511698542
[ATTACK]	target on_melee_hit:	15	LIGHTNING	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	storm drake	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	12	9
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	2.0589117562234	vs. armor/def	12	9
checkHit	63	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	12	0.3
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	9	=	13.5
[PHYS CRIT %]	45.600007060581
[ATTACK] after crit	80
[ATTACK] after mult	164.71294049787
[ATTACK]	target on_melee_hit:	15	LIGHTNING	vs	0
checkHit	56	vs	35	=> chance to hit	95
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Storm drake for #LIGHT_GREEN#204 nature#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #ROYAL_BLUE#(3 antimagic)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #ROYAL_BLUE#(2 antimagic)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#107 healing#LAST# from #UID:137478:0#Storm drake.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Storm drake!#{normal}#
[Actor:move]	137019	lesser vampire	move from	2	15	to	2	14
[Actor:move]	137525	stone troll	move from	4	16	to	4	15
[LOG]	
[LOG]	Resting starts...
[Actor:move]	137019	lesser vampire	move from	2	14	to	2	13
[Actor:move]	137525	stone troll	move from	4	15	to	4	14
[Actor:move]	137019	lesser vampire	move from	2	13	to	2	12
[Actor:move]	137525	stone troll	move from	4	14	to	4	13
[Actor:move]	137019	lesser vampire	move from	2	12	to	2	11
[Actor:move]	137525	stone troll	move from	4	13	to	4	12
[target_simple AI]	137019	lesser vampire	selecting NEW TARGET	4	6	3935	Seri
[Actor:move]	137019	lesser vampire	move from	2	11	to	2	10
[Actor:move]	137525	stone troll	move from	4	12	to	4	11
[LOG]	Rested for 5 turns (stop reason: hostile spotted to the south (lesser vampire)).
[LOG]	
[Actor:move]	3935	Seri	move from	4	6	to	4	5
[LOG]	You pickup 0.95 gold pieces.
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 73 (is clone 0)
[improved_talented AI] chooses for	137019	lesser vampire	T_RUNE:_ACID_WAVE_1
[LOG]	Lesser vampire casts #{bold}##GREEN#Rune: Acid Wave.#{normal}##LAST#
[LOG]	Seri is disarmed!
[Actor:move]	137525	stone troll	move from	4	11	to	4	10
[LOG]	#UID:137019:0#Lesser vampire hits #fbd578#Seri#LAST# for #GREEN#(39 antimagic)#LAST#, #GREEN#136 acid#LAST# (#RED##{bold}#136#LAST##{normal}# total damage).
[Actor:move]	137019	lesser vampire	move from	2	10	to	2	9
[LOG]	
[Actor:move]	3935	Seri	move from	4	5	to	4	4
[Actor:move]	137525	stone troll	move from	4	10	to	4	9
[Actor:move]	3935	Seri	move from	4	4	to	4	3
[Actor:move]	137019	lesser vampire	move from	2	9	to	2	8
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (lesser vampire)).
[LOG]	
[Actor:move]	3935	Seri	move from	4	3	to	4	2
[Actor:move]	137525	stone troll	move from	4	9	to	4	8
[Actor:move]	137019	lesser vampire	move from	2	8	to	2	7
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (lesser vampire)).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	137525	stone troll	move from	4	8	to	4	7
[Actor:move]	137019	lesser vampire	move from	2	7	to	2	6
[target_simple AI]	137525	stone troll	selecting NEW TARGET	4	2	3935	Seri
[Actor:move]	137525	stone troll	move from	4	7	to	4	6
[LOG]	Seri rearms.
[LOG]	#00ff00##UID:955:0#Talent Swallow is ready to use.
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the south (stone troll)).
[LOG]	
[Actor:move]	3935	Seri	move from	4	2	to	4	3
[Actor:move]	137019	lesser vampire	move from	2	6	to	3	5
[Actor:move]	3935	Seri	move from	4	3	to	4	4
[Actor:move]	137525	stone troll	move from	4	6	to	4	5
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	18.447977374868	9	17	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	18.447977374868	9	17	1	vs. armor/def	38.044906330137	44
checkHit	17	vs	44	=> chance to hit	0
[LOG]	#UID:137019:0#Lesser vampire misses #fbd578#Seri#LAST#.
[Actor:move]	137019	lesser vampire	move from	3	5	to	3	5
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	7	15
checkHit	63	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	7	0.3
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	15	=	12
[PHYS CRIT %]	43.600007060581
[ATTACK] after crit	129.48
[ATTACK] after mult	129.48
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Stone troll!#{normal}#
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	stone troll	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	7	15
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	7	15
checkHit	63	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	79.347080346211	vs. armor/hardiness	7	0.3
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	15	=	12
[PHYS CRIT %]	44.100007060581
[ATTACK] after crit	76
[ATTACK] after mult	76
[Actor:move]	3935	Seri	move from	4	4	to	4	4
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Stone troll for #{bold}##LIGHT_GREEN#165 nature#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#97 nature#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#261#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	43.417459428106	6	24	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	43.417459428106	6	24	1	vs. armor/def	38.044906330137	44
checkHit	24	vs	44	=> chance to hit	0
[LOG]	#UID:137525:0#Stone troll misses #fbd578#Seri#LAST#.
[Actor:move]	137525	stone troll	move from	4	5	to	4	5
[improved_talented AI] chooses for	137019	lesser vampire	T_STUN
[LOG]	Lesser vampire uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	18.447977374868	9	17	0.94721359549996	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	18.447977374868	9	17	0.94721359549996	vs. armor/def	38.044906330137	44
checkHit	17	vs	44	=> chance to hit	0
[LOG]	#UID:137019:0#Lesser vampire misses #fbd578#Seri#LAST#.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
checkHit	15	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3515745
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Lesser vampire for #{bold}##ROYAL_BLUE#847 lightning#{normal}##LAST# damage.
[LOG]	Elemental Surge hits Stone troll for #ROYAL_BLUE#282 lightning#LAST# damage.
[LOG]	#{bold}#Elemental Surge killed Stone troll!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Lesser vampire!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	4	4	to	4	5
[LOG]	Seri is no longer attuned.
[Actor:move]	3935	Seri	move from	4	5	to	3	6
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	3	6	to	3	5
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	3935	Seri	move from	3	5	to	3	6
[Actor:move]	3935	Seri	move from	3	6	to	3	7
[LOG]	You pickup 0.55 gold pieces.
[Actor:move]	3935	Seri	move from	3	7	to	2	8
[Actor:move]	3935	Seri	move from	2	8	to	2	9
[Actor:move]	3935	Seri	move from	2	9	to	2	10
[Actor:move]	3935	Seri	move from	2	10	to	2	11
[Actor:move]	3935	Seri	move from	2	11	to	2	12
[Actor:move]	3935	Seri	move from	2	12	to	3	13
[Actor:move]	3935	Seri	move from	3	13	to	2	14
[Actor:move]	3935	Seri	move from	2	14	to	2	15
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	2	15	to	2	16
[Actor:move]	3935	Seri	move from	2	16	to	2	17
[Identify]	miner's dwarven-steel pickaxe	true
[LOG]	Seri picks up (2.): #00FF80##UID:137579:0#miner's dwarven-steel pickaxe (dig speed 25 turns)#LAST#.
[Actor:move]	3935	Seri	move from	2	17	to	3	16
[Actor:move]	3935	Seri	move from	3	16	to	4	16
[Actor:move]	3935	Seri	move from	4	16	to	5	17
[Actor:move]	3935	Seri	move from	5	17	to	6	18
[Actor:move]	3935	Seri	move from	6	18	to	7	18
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[Actor:move]	3935	Seri	move from	7	18	to	8	18
[Actor:move]	3935	Seri	move from	8	18	to	9	18
[Actor:move]	3935	Seri	move from	9	18	to	10	19
[Actor:move]	3935	Seri	move from	10	19	to	9	20
[Actor:move]	3935	Seri	move from	9	20	to	9	21
[Actor:move]	3935	Seri	move from	9	21	to	10	22
[Actor:move]	3935	Seri	move from	10	22	to	11	23
[Actor:move]	3935	Seri	move from	11	23	to	11	24
[Actor:move]	3935	Seri	move from	11	24	to	10	25
[Actor:move]	3935	Seri	move from	10	25	to	11	24
[Actor:move]	3935	Seri	move from	11	24	to	11	23
[Actor:move]	3935	Seri	move from	11	23	to	11	22
[Actor:move]	3935	Seri	move from	11	22	to	11	21
[Actor:move]	3935	Seri	move from	11	21	to	11	20
[Actor:move]	3935	Seri	move from	11	20	to	11	19
[Actor:move]	3935	Seri	move from	11	19	to	11	18
[Actor:move]	3935	Seri	move from	11	18	to	11	17
[Actor:move]	3935	Seri	move from	11	17	to	11	16
[Actor:move]	3935	Seri	move from	11	16	to	11	15
[Actor:move]	3935	Seri	move from	11	15	to	11	14
[Actor:move]	3935	Seri	move from	11	14	to	11	13
[Actor:move]	3935	Seri	move from	11	13	to	11	12
[Actor:move]	3935	Seri	move from	11	12	to	12	11
[Actor:move]	3935	Seri	move from	12	11	to	13	11
[Actor:move]	3935	Seri	move from	13	11	to	14	11
[Actor:move]	3935	Seri	move from	14	11	to	15	11
[Actor:move]	3935	Seri	move from	15	11	to	16	12
[Actor:move]	3935	Seri	move from	16	12	to	17	13
[Actor:move]	3935	Seri	move from	17	13	to	18	14
[Actor:move]	3935	Seri	move from	18	14	to	18	15
[Actor:move]	3935	Seri	move from	18	15	to	19	16
[Actor:move]	3935	Seri	move from	19	16	to	20	16
[Actor:move]	3935	Seri	move from	20	16	to	21	16
[Actor:move]	3935	Seri	move from	21	16	to	22	16
[Actor:move]	3935	Seri	move from	22	16	to	23	15
[Actor:move]	3935	Seri	move from	23	15	to	23	14
[Actor:move]	3935	Seri	move from	23	14	to	23	13
[Actor:move]	3935	Seri	move from	23	13	to	23	12
[Actor:move]	3935	Seri	move from	23	12	to	23	11
[Actor:move]	3935	Seri	move from	23	11	to	23	10
[Actor:move]	3935	Seri	move from	23	10	to	23	9
[Actor:move]	3935	Seri	move from	23	9	to	23	8
[Actor:move]	3935	Seri	move from	23	8	to	23	7
[Actor:move]	3935	Seri	move from	23	7	to	23	6
[Actor:move]	3935	Seri	move from	23	6	to	23	5
[Actor:move]	3935	Seri	move from	23	5	to	23	4
[Identify]	insulating dwarven-steel helm of blood magic	true
[LOG]	Seri picks up (O.): #0080FF##UID:137566:0#insulating dwarven-steel helm of blood magic (0 def, 4 armour)#LAST#.
[Actor:move]	3935	Seri	move from	23	4	to	23	3
[Actor:move]	3935	Seri	move from	23	3	to	24	4
[Actor:move]	3935	Seri	move from	24	4	to	25	5
[Actor:move]	3935	Seri	move from	25	5	to	25	6
[Actor:move]	3935	Seri	move from	25	6	to	25	7
[Actor:move]	3935	Seri	move from	25	7	to	25	8
[Actor:move]	3935	Seri	move from	25	8	to	26	9
[Actor:move]	3935	Seri	move from	26	9	to	27	10
[Actor:move]	3935	Seri	move from	27	10	to	28	11
[Actor:move]	3935	Seri	move from	28	11	to	29	11
[Actor:move]	3935	Seri	move from	29	11	to	30	11
[Actor:move]	3935	Seri	move from	30	11	to	31	11
[Actor:move]	3935	Seri	move from	31	11	to	32	11
[Actor:move]	3935	Seri	move from	32	11	to	33	11
[Actor:move]	3935	Seri	move from	33	11	to	34	10
[Actor:move]	3935	Seri	move from	34	10	to	35	9
[Actor:move]	3935	Seri	move from	35	9	to	36	10
[Actor:move]	3935	Seri	move from	36	10	to	37	9
[Actor:move]	3935	Seri	move from	37	9	to	38	9
[Actor:move]	3935	Seri	move from	38	9	to	39	10
[Actor:move]	3935	Seri	move from	39	10	to	40	9
[Actor:move]	3935	Seri	move from	40	9	to	41	9
[Actor:move]	3935	Seri	move from	41	9	to	42	9
[Actor:move]	3935	Seri	move from	42	9	to	43	9
[Actor:move]	3935	Seri	move from	43	9	to	44	9
[Actor:move]	3935	Seri	move from	44	9	to	45	8
[Actor:move]	3935	Seri	move from	45	8	to	46	7
[Actor:move]	3935	Seri	move from	46	7	to	46	6
[Actor:move]	3935	Seri	move from	46	6	to	46	5
[target_simple AI]	137480	orc soldier	selecting NEW TARGET	46	5	3935	Seri
[Actor:move]	137480	orc soldier	move from	48	4	to	47	4
Deleting shader 84 (is clone 1)
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northeast (orc soldier)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	40	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3520646
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#699 acid#LAST# damage.
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	
[Actor:move]	3935	Seri	move from	46	5	to	47	4
[Identify]	traveler's pair of hardened leather boots of spellbinding	true
[LOG]	Seri picks up (I.): #0080FF##UID:137485:0#traveler's pair of hardened leather boots of spellbinding (0 def, 3 armour)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
Deleting shader 53 (is clone 1)
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	47	4	to	46	3
[Actor:move]	3935	Seri	move from	46	3	to	45	2
[Actor:move]	3935	Seri	move from	45	2	to	44	2
[target_simple AI]	136941	Bethodann the vampire	selecting NEW TARGET	44	2	3935	Seri
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	disable	 talent:T_BURNING_HEX
[SPELL CRIT %]	1
checkHit	34	vs	45	=> chance to hit	23
[LOG]	Ran for 2 turns (stop reason: detrimental status effect).
[LOG]	Seri is hexed!
Loading tile from tileset	/data/gfx/talents/burning_hex.png
[LOG]	
[Actor:move]	3935	Seri	move from	44	2	to	43	2
[Actor:move]	3935	Seri	move from	43	2	to	42	2
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	disable	 talent:T_CIRCLE_OF_DEATH
[SPELL CRIT %]	1
[Actor:move]	3935	Seri	move from	42	2	to	41	2
[LOG]	Seri resists the baneful energy!
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	attack	 talent:T_DRAIN
[SPELL CRIT %]	1
[LOG]	Ran for 2 turns (stop reason: taken damage).
[MIND CRIT %]	33.100007060581
[LOG]	Seri attunes to the damage.
[SPELL CRIT %]	1
checkHit	34	vs	45	=> chance to hit	23
[LOG]	#ORANGE#Seri shrugs off Something's 'Weakness Disease'!
[LOG]	#CRIMSON#Something leeches life from #fbd578#Seri#LAST#!
[LOG]	Something hits #fbd578#Seri#LAST# for #DARK_GREEN#(39 antimagic)#LAST#, #DARK_GREEN#68 blight#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[LOG]	Something receives #LIGHT_GREEN#10 healing#LAST# from #UID:3935:0##fbd578#Seri#LAST#.
[LOG]	
[Actor:move]	3935	Seri	move from	41	2	to	40	2
[LOG]	Seri resists the baneful energy!
[Actor:move]	3935	Seri	move from	40	2	to	39	2
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	defend	 talent:T_RUNE:_STORMSHIELD_1
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	closein	 AI:move_astar_advanced
[Actor:move]	136941	Bethodann the vampire	move from	34	3	to	35	3
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (Bethodann the vampire)).
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	39	vs	68	=> chance to hit	0
[LOG]	Bethodann the vampire is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3524397
[LOG]	Seri resists the baneful energy!
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #GREEN#(592 stormshielded#LAST##GREEN#)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #LIGHT_RED#(38 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	closein	 AI:move_astar_advanced
[Actor:move]	136941	Bethodann the vampire	move from	35	3	to	36	3
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	39	vs	68	=> chance to hit	0
[LOG]	Bethodann the vampire is stunned!
Cloned shader 53
[SHADER] setting reset param	tick_start	3525144
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #ROYAL_BLUE#(977 stormshielded#LAST##ROYAL_BLUE#)#LAST#, #{bold}##ROYAL_BLUE#0 lightning#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #LIGHT_RED#(13 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHit	34	vs	45	=> chance to hit	23
[LOG]	#ORANGE#Seri shrugs off Bethodann the vampire's 'Bane of Blindness'!
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes ice!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
checkHit	39	vs	68	=> chance to hit	0
[LOG]	Bethodann the vampire is encased in ice!
Cloned shader 53
[SHADER] setting reset param	tick_start	3525949
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #1133F3#(537 stormshielded#LAST##1133F3#)#LAST#, #{bold}##1133F3#0 cold#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:136941:0#Bethodann the vampire hits Iceblock for #LIGHT_RED#24 fire#LAST# damage.
[target_simple AI]	136941	Bethodann the vampire	selecting NEW TARGET	39	2	3935	Seri
[LOG]	Seri resists the baneful energy!
[LOG]	
[LOG]	#YELLOW##{bold}#Seri breathes sand!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	#{bold}#Seri's mind surges with critical power!#{normal}#
[LOG]	Bethodann the vampire resists the sandstorm!
Cloned shader 53
[SHADER] setting reset param	tick_start	3526850
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #WHITE#(717 stormshielded#LAST##WHITE#)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:136941:0#Bethodann the vampire hits Iceblock for #LIGHT_RED#24 fire#LAST# damage.
[target_simple AI]	136941	Bethodann the vampire	selecting NEW TARGET	39	2	3935	Seri
[LOG]	
[USERCHAT] channel achievement	Malvexus	mainmenu	Don't Poosh it! (Insane (Adventure) difficulty)	false	true
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	39	2	to	38	2
[LOG]	Bethodann the vampire rearms.
[target_simple AI]	136941	Bethodann the vampire	selecting NEW TARGET	38	2	3935	Seri
[LOG]	
[Actor:move]	3935	Seri	move from	38	2	to	37	2
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	Bethodann the vampire	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	36.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	36.582939316175	0
checkHit	63	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	69.677664276969	vs. armor/hardiness	36.582939316175	0.91382113821138
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	0	=	15.75
[PHYS CRIT %]	28.444672971624
[ATTACK] after crit	132.8
[ATTACK] after mult	132.8
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Bethodann the vampire!#{normal}#
[LOG]	#BLUE#Bethodann the vampire's stormshield is out of charges and disspitates!#LAST#.
[LOG]	Bethodann the vampire's storm dissipates.
[ATTACK]	target on_melee_hit:	12	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	Bethodann the vampire	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	36.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	36.582939316175	0
checkHit	63	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	79	79.347080346211	vs. armor/hardiness	36.582939316175	0.91382113821138
[ATTACK] after armor	79
[PHYS CRIT %] axe accuracy bonus	63	0	=	15.75
[PHYS CRIT %]	28.944672971624
[ATTACK] after crit	79
[ATTACK] after mult	79
[ATTACK]	target on_melee_hit:	12	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[Actor:move]	3935	Seri	move from	37	2	to	37	2
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #LIGHT_GREEN#(80 stormshielded#LAST##LIGHT_GREEN#)#LAST#, #{bold}##LIGHT_GREEN#0 nature#{normal}##LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST#, #STEEL_BLUE#(19 to ice)#LAST#, #LIGHT_GREEN#29 nature#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #GREEN#6 acid#LAST#, #LIGHT_RED#5 fire#LAST#, #GREEN#6 acid#LAST#, #LIGHT_RED#5 fire#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[target_simple AI]	136675	orc soldier	selecting NEW TARGET	37	2	3935	Seri
[Actor:move]	136675	orc soldier	move from	31	6	to	32	5
[LOG]	Bethodann the vampire is not stunned anymore.
[target_simple AI]	136941	Bethodann the vampire	selecting NEW TARGET	37	2	3935	Seri
[LOG]	
[LOG]	Seri uses #{bold}##YELLOW#Prismatic Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	Bethodann the vampire	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1.9569313659515	vs. armor/def	36.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1.9569313659515	vs. armor/def	36.582939316175	0
checkHit	63	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	69.677664276969	vs. armor/hardiness	36.582939316175	0.91382113821138
[ATTACK] after armor	76
[PHYS CRIT %] axe accuracy bonus	63	0	=	15.75
[PHYS CRIT %]	28.444672971624
[ATTACK] after crit	126.16
[ATTACK] after mult	246.88646112844
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Bethodann the vampire!#{normal}#
[LOG]	Bethodann the vampire resists!
[ATTACK]	target on_melee_hit:	12	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	Bethodann the vampire	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1.9569313659515	vs. armor/def	36.582939316175	0
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1.9569313659515	vs. armor/def	36.582939316175	0
checkHit	63	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	79.347080346211	vs. armor/hardiness	36.582939316175	0.91382113821138
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	0	=	15.75
[PHYS CRIT %]	28.944672971624
[ATTACK] after crit	78
[ATTACK] after mult	152.64064654422
[ATTACK]	target on_melee_hit:	12	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[MIND CRIT %]	33.100007060581
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #STEEL_BLUE#(101 to ice)#LAST#, #{bold}##ROYAL_BLUE#151 lightning#{normal}##LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST#, #STEEL_BLUE#(62 to ice)#LAST#, #ROYAL_BLUE#93 lightning#LAST#, #STEEL_BLUE#(5 to ice)#LAST#, #PURPLE#8 arcane#LAST#, #STEEL_BLUE#(46 to ice)#LAST#, #ROYAL_BLUE#69 lightning#LAST# (#RED##{bold}#329#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Iceblock for #GREEN#12 acid#LAST#, #LIGHT_RED#11 fire#LAST#, #GREEN#12 acid#LAST#, #LIGHT_RED#11 fire#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	#UID:136941:0#Bethodann the vampire hits Iceblock for #LIGHT_RED#56 fire#LAST# damage.
[improved_talented AI] chooses for	136675	orc soldier	T_INFUSION:_WILD_1
[LOG]	Orc soldier uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Orc soldier lessens the pain.
[LOG]	Bethodann the vampire is free from the ice.
[Actor:move]	136675	orc soldier	move from	32	5	to	33	4
[target_simple AI]	136941	Bethodann the vampire	selecting NEW TARGET	37	2	3935	Seri
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	attack	 talent:T_ROTTING_DISEASE
[LOG]	#RED##{bold}#Bethodann the vampire performs a diseased attack against Seri.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced stralite waraxe of massacre
[ATTACK] to 	Seri	dam/apr/atk/mult ::	90.230178887349	17	54	0.94721359549996	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	90.230178887349	17	54	0.94721359549996	vs. armor/def	38.044906330137	44
checkHit	54	vs	44	=> chance to hit	75
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	98	17	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	76.955093669863
[PHYS CRIT %] axe accuracy bonus	54	44	=	2.5
[PHYS CRIT %]	18
[ATTACK] after crit	76.955093669863
[ATTACK] after mult	72.892910967067
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[ATTACK] attacking with (offhand)	stralite waraxe of ruin
[ATTACK] to 	Seri	dam/apr/atk/mult ::	87.901333043481	17	54	0.71008469367119	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	87.901333043481	17	54	0.71008469367119	vs. armor/def	38.044906330137	44
checkHit	54	vs	44	=> chance to hit	75
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	107	17	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	85.955093669863
[PHYS CRIT %] axe accuracy bonus	54	44	=	2.5
[PHYS CRIT %]	18
[ATTACK] after crit	85.955093669863
[ATTACK] after mult	61.035396358043
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
checkHit	34	vs	55	=> chance to hit	0
[LOG]	Seri is afflicted by a rotting disease!
[LOG]	#CRIMSON##UID:136941:0#Bethodann the vampire leeches life from #fbd578#Seri#LAST#!
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#8 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[17 healing]#LAST#.
[LOG]	Melee retaliation hits Bethodann the vampire for #1133F3#20 cold#LAST#, #1133F3#20 cold#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #WHITE#62 physical#LAST#, #GREEN#(11 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(7 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#52 physical#LAST#, #GREEN#(7 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(7 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#114#LAST##{normal}# total damage).
[LOG]	
[LOG]	You fail to use Swallow due to your equilibrium!
[useTalent] TALENT FAILED:	T_SWALLOW	for	Seri	3935	true
[LOG]	Rotting Disease from Bethodann the vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(21 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	136675	orc soldier	move from	33	4	to	34	4
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	disable	 talent:T_STUN
[LOG]	Bethodann the vampire uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced stralite waraxe of massacre
[ATTACK] to 	Seri	dam/apr/atk/mult ::	90.230178887349	17	54	0.94721359549996	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	90.230178887349	17	54	0.94721359549996	vs. armor/def	38.044906330137	44
checkHit	54	vs	44	=> chance to hit	75
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	106	17	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	84.955093669863
[PHYS CRIT %] axe accuracy bonus	54	44	=	2.5
[PHYS CRIT %]	18
[ATTACK] after crit	84.955093669863
[ATTACK] after mult	80.470619731067
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[ATTACK] attacking with (offhand)	stralite waraxe of ruin
[ATTACK] to 	Seri	dam/apr/atk/mult ::	87.901333043481	17	54	0.71008469367119	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	87.901333043481	17	54	0.71008469367119	vs. armor/def	38.044906330137	44
checkHit	54	vs	44	=> chance to hit	75
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	112	17	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	90.955093669863
[PHYS CRIT %] axe accuracy bonus	54	44	=	2.5
[PHYS CRIT %]	18
[ATTACK] after crit	90.955093669863
[ATTACK] after mult	64.585819826399
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[LOG]	Seri resists the stunning blow!
[LOG]	
[LOG]	#CRIMSON##UID:136941:0#Bethodann the vampire leeches life from #fbd578#Seri#LAST#!
[LOG]	Bethodann the vampire receives #LIGHT_GREEN#13 healing#LAST# from #UID:3935:0##fbd578#Seri#LAST#.
[LOG]	Melee retaliation hits Bethodann the vampire for #1133F3#20 cold#LAST#, #1133F3#20 cold#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #WHITE#84 physical#LAST#, #GREEN#(9 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#67 physical#LAST#, #GREEN#(9 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#152#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	Bethodann the vampire	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	36.582939316175	34
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	36.582939316175	34
checkHit	63	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	78	69.677664276969	vs. armor/hardiness	36.582939316175	0.91382113821138
[ATTACK] after armor	78
[PHYS CRIT %] axe accuracy bonus	63	34	=	7.25
[PHYS CRIT %]	19.944672971624
[ATTACK] after crit	78
[ATTACK] after mult	78
[ATTACK]	target on_melee_hit:	12	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	Bethodann the vampire	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	36.582939316175	34
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	36.582939316175	34
checkHit	63	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	79.347080346211	vs. armor/hardiness	36.582939316175	0.91382113821138
[ATTACK] after armor	80
[PHYS CRIT %] axe accuracy bonus	63	34	=	7.25
[PHYS CRIT %]	20.444672971624
[ATTACK] after crit	80
[ATTACK] after mult	80
[ATTACK]	target on_melee_hit:	12	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[Actor:move]	3935	Seri	move from	37	2	to	37	2
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #LIGHT_GREEN#47 nature#LAST#, #PURPLE#13 arcane#LAST#, #LIGHT_GREEN#48 nature#LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#121#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #GREEN#(8 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(8 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #GREEN#(8 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(8 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	creative pulsing mindstar
[ATTACK] to 	Bethodann the vampire	dam/apr/atk/mult ::	73.303015575643	69.677664276969	63	1	vs. armor/def	36.582939316175	34
[ATTACK] after melee attack bonus hooks & callbacks::	73.303015575643	69.677664276969	63	1	vs. armor/def	36.582939316175	34
checkHit	63	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	69.677664276969	vs. armor/hardiness	36.582939316175	0.91382113821138
[ATTACK] after armor	77
[PHYS CRIT %] axe accuracy bonus	63	34	=	7.25
[PHYS CRIT %]	19.944672971624
[ATTACK] after crit	77
[ATTACK] after mult	77
[ATTACK]	target on_melee_hit:	12	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[ATTACK] attacking with (offhand)	living mindstar 'Manizilamas'
[ATTACK] to 	Bethodann the vampire	dam/apr/atk/mult ::	74.01904643898	79.347080346211	63	1	vs. armor/def	36.582939316175	34
[ATTACK] after melee attack bonus hooks & callbacks::	74.01904643898	79.347080346211	63	1	vs. armor/def	36.582939316175	34
checkHit	63	vs	34	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	79.347080346211	vs. armor/hardiness	36.582939316175	0.91382113821138
[ATTACK] after armor	75
[PHYS CRIT %] axe accuracy bonus	63	34	=	7.25
[PHYS CRIT %]	20.444672971624
[ATTACK] after crit	124.5
[ATTACK] after mult	124.5
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# performs a melee critical strike against Bethodann the vampire!#{normal}#
[ATTACK]	target on_melee_hit:	12	ACID	vs	0
[ATTACK]	target on_melee_hit:	11	FIRE	vs	0
[Actor:move]	3935	Seri	move from	37	2	to	37	2
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #LIGHT_GREEN#47 nature#LAST#, #PURPLE#13 arcane#LAST#, #{bold}##LIGHT_GREEN#75 nature#{normal}##LAST#, #PURPLE#13 arcane#LAST# (#RED##{bold}#147#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Seri#LAST# for #GREEN#(8 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(8 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #GREEN#(8 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(8 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Rotting Disease from Bethodann the vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(21 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	136675	orc soldier	move from	34	4	to	35	3
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	attack	 talent:T_DRAIN
[LOG]	Bethodann the vampire casts #{bold}##PURPLE#Drain.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL CRIT %]	1
checkHit	34	vs	45	=> chance to hit	23
[LOG]	Seri is afflicted by a weakness disease!
[ATTACK] attacking with (mainhand)	balanced stralite waraxe of massacre
[ATTACK] to 	Seri	dam/apr/atk/mult ::	90.230178887349	17	54	0.82449979983984	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	90.230178887349	17	54	0.82449979983984	vs. armor/def	38.044906330137	44
checkHit	54	vs	44	=> chance to hit	75
[LOG]	#UID:136941:0#Bethodann the vampire misses #fbd578#Seri#LAST#.
[ATTACK] attacking with (offhand)	stralite waraxe of ruin
[ATTACK] to 	Seri	dam/apr/atk/mult ::	87.901333043481	17	54	0.61809151661533	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	87.901333043481	17	54	0.61809151661533	vs. armor/def	38.044906330137	44
checkHit	54	vs	44	=> chance to hit	75
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	102	17	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	80.955093669863
[PHYS CRIT %] axe accuracy bonus	54	44	=	2.5
[PHYS CRIT %]	18
[ATTACK] after crit	80.955093669863
[ATTACK] after mult	50.037656624142
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[LOG]	#CRIMSON##UID:136941:0#Bethodann the vampire leeches life from #fbd578#Seri#LAST#!
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(39 antimagic)#LAST#, #DARK_GREEN#33 blight#LAST#, #DARK_GREEN#(30 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST#, #GREEN#(9 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Bethodann the vampire receives #LIGHT_GREEN#5 healing#LAST# from #UID:3935:0##fbd578#Seri#LAST#.
[LOG]	Melee retaliation hits Bethodann the vampire for #1133F3#20 cold#LAST# damage.
[LOG]	
[LOG]	Seri uses #{bold}##YELLOW#Nature's Balance.#{normal}##LAST#
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #LIGHT_RED#(38 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Rotting Disease from Bethodann the vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(21 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Weakness Disease from Bethodann the vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(19 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	136675	orc soldier	move from	35	3	to	36	2
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced stralite waraxe of massacre
[ATTACK] to 	Seri	dam/apr/atk/mult ::	90.230178887349	17	54	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	90.230178887349	17	54	1	vs. armor/def	38.044906330137	44
checkHit	54	vs	44	=> chance to hit	75
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	17	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	74.955093669863
[PHYS CRIT %] axe accuracy bonus	54	44	=	2.5
[PHYS CRIT %]	18
[ATTACK] after crit	74.955093669863
[ATTACK] after mult	74.955093669863
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[ATTACK] attacking with (offhand)	stralite waraxe of ruin
[ATTACK] to 	Seri	dam/apr/atk/mult ::	87.901333043481	17	54	0.74965635738832	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	87.901333043481	17	54	0.74965635738832	vs. armor/def	38.044906330137	44
checkHit	54	vs	44	=> chance to hit	75
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	104	17	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	82.955093669863
[PHYS CRIT %] axe accuracy bonus	54	44	=	2.5
[PHYS CRIT %]	18
[ATTACK] after crit	82.955093669863
[ATTACK] after mult	62.187813347356
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[LOG]	#CRIMSON##UID:136941:0#Bethodann the vampire leeches life from #fbd578#Seri#LAST#!
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#10 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[22 healing]#LAST#.
[LOG]	Melee retaliation hits Bethodann the vampire for #1133F3#20 cold#LAST#, #1133F3#20 cold#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #WHITE#78 physical#LAST#, #GREEN#(9 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST#, #WHITE#65 physical#LAST#, #GREEN#(9 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(9 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#143#LAST##{normal}# total damage).
[LOG]	
[LOG]	Seri uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Seri is free from the weakness disease.
[LOG]	#LIGHT_GREEN##UID:3935:0##fbd578#Seri#LAST# gains 12% of a turn from Ancestral Life.#LAST#
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#243 healing#LAST# from Infusion: Healing.
[LOG]	#YELLOW##{bold}#Seri breathes acid!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
checkHit	41	vs	68	=> chance to hit	0
[LOG]	Orc soldier is disarmed!
checkHit	39	vs	68	=> chance to hit	0
[LOG]	Bethodann the vampire is disarmed!
Cloned shader 53
[SHADER] setting reset param	tick_start	3545346
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #GREEN#592 acid#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #GREEN#550 acid#LAST# damage.
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #LIGHT_RED#(33 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Orc soldier feels pain again.
[LOG]	Rotting Disease from Bethodann the vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(18 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	29.424250292238	6	39	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	29.424250292238	6	39	1	vs. armor/def	38.044906330137	44
checkHit	39	vs	44	=> chance to hit	38
[LOG]	#UID:136675:0#Orc soldier misses #fbd578#Seri#LAST#.
[Actor:move]	136675	orc soldier	move from	36	2	to	36	2
[use_tactical AI] === Action Selected:	136941	Bethodann the vampire	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Seri	dam/apr/atk/mult ::	66.765346855716	21	57	1	vs. armor/def	38.044906330137	44
[ATTACK] after melee attack bonus hooks & callbacks::	66.765346855716	21	57	1	vs. armor/def	38.044906330137	44
checkHit	57	vs	44	=> chance to hit	83
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	72	21	vs. armor/hardiness	38.044906330137	0.3
[ATTACK] after armor	54.955093669863
[PHYS CRIT %]	10
[ATTACK] after crit	54.955093669863
[ATTACK] after mult	54.955093669863
[ATTACK]	target on_melee_hit:	37.199933638537	COLD	vs	0
[LOG]	
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(23 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST#, #GREEN#(6 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_RED#(6 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Bethodann the vampire for #1133F3#20 cold#LAST# damage.
[LOG]	#YELLOW##{bold}#Seri breathes lightning!#{normal}##LAST#
[MIND CRIT %]	33.100007060581
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Seri surges with #ROYAL_BLUE#lightning#LAST# power!
checkHit	41	vs	68	=> chance to hit	0
checkHit	39	vs	68	=> chance to hit	0
Cloned shader 53
[SHADER] setting reset param	tick_start	3546402
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Bethodann the vampire for #ROYAL_BLUE#675 lightning#LAST# damage.
[LOG]	#UID:3935:0##fbd578#Seri#LAST# hits Orc soldier for #ROYAL_BLUE#788 lightning#LAST# damage.
[LOG]	Elemental Surge hits Bethodann the vampire for #ROYAL_BLUE#234 lightning#LAST# damage.
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #LIGHT_RED#(13 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#{bold}#Elemental Surge killed Bethodann the vampire!#{normal}#
[LOG]	#{bold}##UID:3935:0##fbd578#Seri#LAST# killed Orc soldier!#{normal}#
[LOG]	
Deleting shader 53 (is clone 1)
[Actor:move]	3935	Seri	move from	37	2	to	36	2
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[LOG]	Rotting Disease from Bethodann the vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(7 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Server latency	95
[Actor:move]	3935	Seri	move from	36	2	to	36	3
[Identify]	Galilathaneg the yew magestaff	true
[LOG]	Seri picks up (v.): #SALMON##UID:136762:0#Galilathaneg the yew magestaff (27-32.4 power, 4 apr, lightning element)#LAST#.
[LOG]	
[LOG]	#YELLOW##{bold}#Seri #GREEN#meditates#LAST# on nature.#{normal}##LAST#
[LOG]	#UID:136941:0#Bethodann the vampire hits #fbd578#Seri#LAST# for #LIGHT_RED#(13 antimagic)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	Rotting Disease from Bethodann the vampire hits #fbd578#Seri#LAST# for #DARK_GREEN#(7 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Deleting shader 53 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	Seri uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Seri is free from the rotting disease.
[LOG]	#fbd578#Seri#LAST# receives #LIGHT_GREEN#239 healing#LAST# from Infusion: Healing.
[LOG]	Resting starts...
[LOG]	Seri is no longer attuned.
[LOG]	Seri is free from the hex.
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting temp shader	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
[LOG]	#YELLOW##{bold}#Seri interrupts her #GREEN#meditation#LAST#.#{normal}##LAST#
[LOG]	Resting starts...
[LOG]	#00ff00##UID:974:0#Talent Corrosive Breath is ready to use.
[LOG]	#00ff00##UID:970:0#Talent Lightning Breath is ready to use.
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
Deleting shader 86 (is clone 0)
[LOG]	#00ff00##UID:112:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:909:0#Talent Meditation is ready to use.
[LOG]	#00ff00##UID:912:0#Talent Nature's Balance is ready to use.
[LOG]	Rested for 42 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	3935	Seri	move from	36	3	to	37	4
[Actor:move]	3935	Seri	move from	37	4	to	38	5
[Actor:move]	3935	Seri	move from	38	5	to	38	6
[LOG]	You pickup 0.85 gold pieces.
[Actor:move]	3935	Seri	move from	38	6	to	37	5
[Actor:move]	3935	Seri	move from	37	5	to	36	4
[Actor:move]	3935	Seri	move from	36	4	to	35	3
[Actor:move]	3935	Seri	move from	35	3	to	34	2
[Actor:move]	3935	Seri	move from	34	2	to	33	2
[Actor:move]	3935	Seri	move from	33	2	to	32	2
[Actor:move]	3935	Seri	move from	32	2	to	31	2
[Actor:move]	3935	Seri	move from	31	2	to	30	3
[Actor:move]	3935	Seri	move from	30	3	to	31	4
[Actor:move]	3935	Seri	move from	31	4	to	32	4
Deleting shader 84 (is clone 0)
[Actor:move]	3935	Seri	move from	32	4	to	33	4
[Actor:move]	3935	Seri	move from	33	4	to	34	4
[Actor:move]	3935	Seri	move from	34	4	to	35	4
[Actor:move]	3935	Seri	move from	35	4	to	36	4
[Actor:move]	3935	Seri	move from	36	4	to	37	4
[Actor:move]	3935	Seri	move from	37	4	to	38	4
[Actor:move]	3935	Seri	move from	38	4	to	39	4
[Actor:move]	3935	Seri	move from	39	4	to	40	4
[Actor:move]	3935	Seri	move from	40	4	to	41	4
[Actor:move]	3935	Seri	move from	41	4	to	42	4
[Actor:move]	3935	Seri	move from	42	4	to	43	4
[Actor:move]	3935	Seri	move from	43	4	to	44	5
[Actor:move]	3935	Seri	move from	44	5	to	44	6
[Actor:move]	3935	Seri	move from	44	6	to	44	7
[Actor:move]	3935	Seri	move from	44	7	to	44	8
[Actor:move]	3935	Seri	move from	44	8	to	43	9
[Actor:move]	3935	Seri	move from	43	9	to	42	10
[Actor:move]	3935	Seri	move from	42	10	to	41	11
[Actor:move]	3935	Seri	move from	41	11	to	40	11
[Actor:move]	3935	Seri	move from	40	11	to	39	11
[Actor:move]	3935	Seri	move from	39	11	to	38	11
[Actor:move]	3935	Seri	move from	38	11	to	37	11
[Actor:move]	3935	Seri	move from	37	11	to	36	11
[Actor:move]	3935	Seri	move from	36	11	to	35	11
[Actor:move]	3935	Seri	move from	35	11	to	34	11
[Actor:move]	3935	Seri	move from	34	11	to	33	11
[Actor:move]	3935	Seri	move from	33	11	to	32	11
[Actor:move]	3935	Seri	move from	32	11	to	31	11
[Actor:move]	3935	Seri	move from	31	11	to	30	11
[Actor:move]	3935	Seri	move from	30	11	to	29	11
[Actor:move]	3935	Seri	move from	29	11	to	28	11
[Actor:move]	3935	Seri	move from	28	11	to	27	11
[Actor:move]	3935	Seri	move from	27	11	to	26	11
[Actor:move]	3935	Seri	move from	26	11	to	25	12
[Actor:move]	3935	Seri	move from	25	12	to	25	13
[Actor:move]	3935	Seri	move from	25	13	to	25	14
[Actor:move]	3935	Seri	move from	25	14	to	25	15
[Actor:move]	3935	Seri	move from	25	15	to	25	16
[Actor:move]	3935	Seri	move from	25	16	to	25	17
[Actor:move]	3935	Seri	move from	25	17	to	25	18
[Actor:move]	3935	Seri	move from	25	18	to	25	19
[Actor:move]	3935	Seri	move from	25	19	to	25	20
[Actor:move]	3935	Seri	move from	25	20	to	25	21
[Actor:move]	3935	Seri	move from	25	21	to	25	22
[LOG]	Seri is affected by the glimmerstone!
[Actor:move]	3935	Seri	move from	25	22	to	25	23
[Actor:move]	3935	Seri	move from	25	23	to	25	24
[Actor:move]	3935	Seri	move from	25	24	to	25	25
[Actor:move]	3935	Seri	move from	25	25	to	25	26
[Actor:move]	3935	Seri	move from	25	26	to	25	27
[Actor:move]	3935	Seri	move from	25	27	to	25	28
[Actor:move]	3935	Seri	move from	25	28	to	25	29
[Actor:move]	3935	Seri	move from	25	29	to	26	30
[Actor:move]	3935	Seri	move from	26	30	to	27	31
[Actor:move]	3935	Seri	move from	27	31	to	28	32
[Actor:move]	3935	Seri	move from	28	32	to	29	32
[Actor:move]	3935	Seri	move from	29	32	to	30	33
[Actor:move]	3935	Seri	move from	30	33	to	31	34
[Actor:move]	3935	Seri	move from	31	34	to	31	35
[Actor:move]	3935	Seri	move from	31	35	to	31	36
[Actor:move]	3935	Seri	move from	31	36	to	31	37
[Actor:move]	3935	Seri	move from	31	37	to	31	38
[Actor:move]	3935	Seri	move from	31	38	to	32	39
[Actor:move]	3935	Seri	move from	32	39	to	32	40
[Actor:move]	3935	Seri	move from	32	40	to	32	41
[Actor:move]	3935	Seri	move from	32	41	to	32	42
[Actor:move]	3935	Seri	move from	32	42	to	32	43
[Actor:move]	3935	Seri	move from	32	43	to	32	44
[Actor:move]	3935	Seri	move from	32	44	to	32	45
[Actor:move]	3935	Seri	move from	32	45	to	32	46
[Actor:move]	3935	Seri	move from	32	46	to	32	47
[Actor:move]	3935	Seri	move from	32	47	to	32	48
[Actor:move]	3935	Seri	move from	32	48	to	32	49
[Actor:move]	3935	Seri	move from	32	49	to	32	50
[Actor:move]	3935	Seri	move from	32	50	to	33	51
[Actor:move]	3935	Seri	move from	33	51	to	34	52
[Actor:move]	3935	Seri	move from	34	52	to	35	53
[Actor:move]	3935	Seri	move from	35	53	to	36	53
[Actor:move]	3935	Seri	move from	36	53	to	37	54
[Actor:move]	3935	Seri	move from	37	54	to	38	55
[Actor:move]	3935	Seri	move from	38	55	to	39	56
[Actor:move]	3935	Seri	move from	39	56	to	39	57
[Actor:move]	3935	Seri	move from	39	57	to	39	58
[Actor:move]	3935	Seri	move from	39	58	to	39	59
[Actor:move]	3935	Seri	move from	39	59	to	39	60
[Actor:move]	3935	Seri	move from	39	60	to	39	61
[Actor:move]	3935	Seri	move from	39	61	to	39	62
[Actor:move]	3935	Seri	move from	39	62	to	39	63
[Actor:move]	3935	Seri	move from	39	63	to	39	64
[Actor:move]	3935	Seri	move from	39	64	to	40	65
[Actor:move]	3935	Seri	move from	40	65	to	41	65
[Actor:move]	3935	Seri	move from	41	65	to	42	65
[Actor:move]	3935	Seri	move from	42	65	to	43	65
[Actor:move]	3935	Seri	move from	43	65	to	44	65
[Actor:move]	3935	Seri	move from	44	65	to	45	65
[Actor:move]	3935	Seri	move from	45	65	to	46	65
[Actor:move]	3935	Seri	move from	46	65	to	47	65
[Actor:move]	3935	Seri	move from	47	65	to	48	65
[Actor:move]	3935	Seri	move from	48	65	to	49	65
[Actor:move]	3935	Seri	move from	49	65	to	50	65
[Actor:move]	3935	Seri	move from	50	65	to	51	65
[Actor:move]	3935	Seri	move from	51	65	to	52	65
[Actor:move]	3935	Seri	move from	52	65	to	53	65
[Actor:move]	3935	Seri	move from	53	65	to	54	65
[Actor:move]	3935	Seri	move from	54	65	to	55	65
[Actor:move]	3935	Seri	move from	55	65	to	56	65
[Actor:move]	3935	Seri	move from	56	65	to	57	65
[Actor:move]	3935	Seri	move from	57	65	to	58	65
[Actor:move]	3935	Seri	move from	58	65	to	59	66
[Actor:move]	3935	Seri	move from	59	66	to	60	65
[Actor:move]	3935	Seri	move from	60	65	to	61	66
[Actor:move]	3935	Seri	move from	61	66	to	62	67
[Actor:move]	3935	Seri	move from	62	67	to	63	67
[Actor:move]	3935	Seri	move from	63	67	to	64	67
[Actor:move]	3935	Seri	move from	64	67	to	65	67
[Actor:move]	3935	Seri	move from	65	67	to	65	66
[Actor:move]	3935	Seri	move from	65	66	to	66	65
[Actor:move]	3935	Seri	move from	66	65	to	65	65
[Actor:move]	3935	Seri	move from	65	65	to	64	65
[Actor:move]	3935	Seri	move from	64	65	to	63	65
[Actor:move]	3935	Seri	move from	63	65	to	62	65
[Actor:move]	3935	Seri	move from	62	65	to	61	65
[Actor:move]	3935	Seri	move from	61	65	to	60	65
[Actor:move]	3935	Seri	move from	60	65	to	59	65
[Actor:move]	3935	Seri	move from	59	65	to	58	65
[Actor:move]	3935	Seri	move from	58	65	to	57	65
[Actor:move]	3935	Seri	move from	57	65	to	56	65
[Actor:move]	3935	Seri	move from	56	65	to	55	65
[Actor:move]	3935	Seri	move from	55	65	to	54	65
[Actor:move]	3935	Seri	move from	54	65	to	53	64
[Actor:move]	3935	Seri	move from	53	64	to	52	63
[Actor:move]	3935	Seri	move from	52	63	to	51	62
[Actor:move]	3935	Seri	move from	51	62	to	51	61
[Actor:move]	3935	Seri	move from	51	61	to	51	60
[Actor:move]	3935	Seri	move from	51	60	to	51	59
[Actor:move]	3935	Seri	move from	51	59	to	51	58
[Actor:move]	3935	Seri	move from	51	58	to	51	57
[Actor:move]	3935	Seri	move from	51	57	to	51	56
[Actor:move]	3935	Seri	move from	51	56	to	51	55
[Actor:move]	3935	Seri	move from	51	55	to	51	54
[Actor:move]	3935	Seri	move from	51	54	to	50	53
[Actor:move]	3935	Seri	move from	50	53	to	49	52
[Actor:move]	3935	Seri	move from	49	52	to	48	51
[Actor:move]	3935	Seri	move from	48	51	to	47	51
[Actor:move]	3935	Seri	move from	47	51	to	46	51
[Actor:move]	3935	Seri	move from	46	51	to	45	51
[Actor:move]	3935	Seri	move from	45	51	to	44	51
[Actor:move]	3935	Seri	move from	44	51	to	43	51
[Actor:move]	3935	Seri	move from	43	51	to	42	51
[Actor:move]	3935	Seri	move from	42	51	to	41	51
[Actor:move]	3935	Seri	move from	41	51	to	40	51
[Actor:move]	3935	Seri	move from	40	51	to	39	51
[Actor:move]	3935	Seri	move from	39	51	to	38	51
[Actor:move]	3935	Seri	move from	38	51	to	37	51
[Actor:move]	3935	Seri	move from	37	51	to	36	51
[Actor:move]	3935	Seri	move from	36	51	to	35	51
[Actor:move]	3935	Seri	move from	35	51	to	34	51
[Actor:move]	3935	Seri	move from	34	51	to	33	51
[Actor:move]	3935	Seri	move from	33	51	to	32	50
[Actor:move]	3935	Seri	move from	32	50	to	32	49
[Actor:move]	3935	Seri	move from	32	49	to	32	48
[Actor:move]	3935	Seri	move from	32	48	to	32	47
[Actor:move]	3935	Seri	move from	32	47	to	32	46
[Actor:move]	3935	Seri	move from	32	46	to	32	45
[Actor:move]	3935	Seri	move from	32	45	to	32	44
[Actor:move]	3935	Seri	move from	32	44	to	32	43
[Actor:move]	3935	Seri	move from	32	43	to	32	42
[Actor:move]	3935	Seri	move from	32	42	to	32	41
[Actor:move]	3935	Seri	move from	32	41	to	32	40
[Actor:move]	3935	Seri	move from	32	40	to	33	39
[Actor:move]	3935	Seri	move from	33	39	to	34	39
[Actor:move]	3935	Seri	move from	34	39	to	35	39
[Actor:move]	3935	Seri	move from	35	39	to	36	39
[Actor:move]	3935	Seri	move from	36	39	to	37	39
[Actor:move]	3935	Seri	move from	37	39	to	38	39
[Actor:move]	3935	Seri	move from	38	39	to	39	38
[Actor:move]	3935	Seri	move from	39	38	to	38	39
[Actor:move]	3935	Seri	move from	38	39	to	37	39
[Actor:move]	3935	Seri	move from	37	39	to	36	39
[Actor:move]	3935	Seri	move from	36	39	to	35	39
[Actor:move]	3935	Seri	move from	35	39	to	34	39
[Actor:move]	3935	Seri	move from	34	39	to	33	39
[Actor:move]	3935	Seri	move from	33	39	to	32	40
[Actor:move]	3935	Seri	move from	32	40	to	31	41
[Actor:move]	3935	Seri	move from	31	41	to	30	42
[Actor:move]	3935	Seri	move from	30	42	to	30	43
[Actor:move]	3935	Seri	move from	30	43	to	30	44
[Actor:move]	3935	Seri	move from	30	44	to	30	45
[Actor:move]	3935	Seri	move from	30	45	to	30	46
[Actor:move]	3935	Seri	move from	30	46	to	30	47
[Actor:move]	3935	Seri	move from	30	47	to	30	48
[Actor:move]	3935	Seri	move from	30	48	to	30	49
[Actor:move]	3935	Seri	move from	30	49	to	30	50
[Actor:move]	3935	Seri	move from	30	50	to	29	51
[Actor:move]	3935	Seri	move from	29	51	to	28	52
[Actor:move]	3935	Seri	move from	28	52	to	27	53
[Actor:move]	3935	Seri	move from	27	53	to	26	53
[Actor:move]	3935	Seri	move from	26	53	to	25	53
[Actor:move]	3935	Seri	move from	25	53	to	24	53
[Actor:move]	3935	Seri	move from	24	53	to	23	53
[Actor:move]	3935	Seri	move from	23	53	to	22	53
[Actor:move]	3935	Seri	move from	22	53	to	21	53
[Actor:move]	3935	Seri	move from	21	53	to	20	53
[Actor:move]	3935	Seri	move from	20	53	to	19	53
[Actor:move]	3935	Seri	move from	19	53	to	18	54
[Actor:move]	3935	Seri	move from	18	54	to	17	55
[Actor:move]	3935	Seri	move from	17	55	to	16	56
[Actor:move]	3935	Seri	move from	16	56	to	16	57
[Actor:move]	3935	Seri	move from	16	57	to	16	58
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 34 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel serial data	Jockiboi	mainmenu	753
[LOG]	You gain 4.56 gold from the transmogrification of #00FF80##UID:137237:0#scorching alchemist's lamp of clarity#LAST#.
[LOG]	You gain 3.78 gold from the transmogrification of #0080FF##UID:137666:0#bright alchemist's lamp of the zealot#LAST#.
[LOG]	You gain 0.84 gold from the transmogrification of #00FF80##UID:137579:0#miner's dwarven-steel pickaxe (dig speed 25 turns)#LAST#.
[LOG]	You gain 19.76 gold from the transmogrification of #SALMON##UID:136446:0#dwarven-steel pickaxe 'Tarrylesin' (dig speed 22 turns)#LAST#.
[LOG]	You gain 4.37 gold from the transmogrification of #00FF80##UID:137278:0#flaming quiver of yew arrows of vileness (22/22, 32.5-45.5 power, 10 apr)#LAST#.
[LOG]	You gain 24.90 gold from the transmogrification of #SALMON##UID:136033:0#dwarven-steel shield 'Ivyrikira' (0 def, 6 armour, 27.5-33 power, 76 block)#LAST#.
[LOG]	You gain 1.66 gold from the transmogrification of #00FF80##UID:137515:0#stabilizing dwarven-steel helm of strength (+5) (0 def, 4 armour)#LAST#.
[LOG]	You gain 7.76 gold from the transmogrification of #0080FF##UID:137566:0#insulating dwarven-steel helm of blood magic (0 def, 4 armour)#LAST#.
[LOG]	You gain 25.00 gold from the transmogrification of #SALMON##UID:137303:0#Hazeradiance (0 def, 4 armour)#LAST#.
[LOG]	You gain 6.76 gold from the transmogrification of #8d55ff##UID:137560:0#scouring hardened leather gloves of war-making (0 def, 2 armour)#LAST#.
[LOG]	You gain 4.82 gold from the transmogrification of #0080FF##UID:137255:0#sand dwarven-steel gauntlets of the iron hand (0 def, 9 armour)#LAST#.
[LOG]	You gain 6.24 gold from the transmogrification of #0080FF##UID:137548:0#heroic dwarven-steel gauntlets of strength (+3) (0 def, 6 armour)#LAST#.
[LOG]	You gain 18.69 gold from the transmogrification of #SALMON##UID:137047:0#Rhudan the Winterpain (0 def, 2 armour)#LAST#.
[LOG]	You gain 3.46 gold from the transmogrification of #0080FF##UID:137485:0#traveler's pair of hardened leather boots of spellbinding (0 def, 3 armour)#LAST#.
[LOG]	You gain 4.92 gold from the transmogrification of #00FF80##UID:137572:0#scholar's pair of dwarven-steel boots of tirelessness (0 def, 4 armour)#LAST#.
[LOG]	You gain 3.60 gold from the transmogrification of #0080FF##UID:136991:0#pair of hardened leather boots of force (0 def, 3 armour)#LAST#.
[LOG]	You gain 7.50 gold from the transmogrification of #8d55ff##UID:137700:0#invigorating pair of hardened leather boots of evasion (7 def, 3 armour)#LAST#.
[LOG]	You gain 9.64 gold from the transmogrification of #0080FF##UID:137542:0#focusing cashmere robe of Linaniil (15 def, 0 armour)#LAST#.
[LOG]	You gain 7.10 gold from the transmogrification of #0080FF##UID:137630:0#thick cashmere cloak of backstabbing (2 def, 6 armour)#LAST#.
[LOG]	You gain 4.14 gold from the transmogrification of #0080FF##UID:137588:0#spiritwalker's hardened leather belt#LAST#.
[LOG]	You gain 5.84 gold from the transmogrification of #0080FF##UID:137760:0#hardened leather belt of burglary#LAST#.
[LOG]	You gain 25.00 gold from the transmogrification of #SALMON##UID:136762:0#Galilathaneg the yew magestaff (27-32.4 power, 4 apr, lightning element)#LAST#.
[LOG]	You gain 20.68 gold from the transmogrification of #SALMON##UID:136238:0#Bethugakira the Blindnaught (20-24 power, 4 apr, lightning element)#LAST#.
[LOG]	You gain 6.02 gold from the transmogrification of #0080FF##UID:136963:0#creative thorny mindstar of flames (8.5-9.35 power, 24 apr, nature damage)#LAST#.
[LOG]	You gain 7.09 gold from the transmogrification of #0080FF##UID:136975:0#plaguebringer's dwarven-steel greatmaul of phasing (40.5-60.75 power, 18 apr)#LAST#.
[LOG]	You gain 11.39 gold from the transmogrification of #8d55ff##UID:136625:0#caustic dwarven-steel battleaxe of enduring (31.5-47.25 power, 2 apr)#LAST#.
[LOG]	You gain 1.99 gold from the transmogrification of #00FF80##UID:136692:0#shielding rune of the titan (absorb 249; dur 6; cd 14)#LAST#.
[LOG]	You gain 1.26 gold from the transmogrification of #00FF80##UID:137584:0#shatter afflictions rune of the titan (absorb 115; cd 21)#LAST#.
[LOG]	You gain 1.56 gold from the transmogrification of #FFFFFF##UID:136712:0#blink rune (range 4; phase 11; cd 20)#LAST#.
[LOG]	You gain 1.90 gold from the transmogrification of #FFFFFF##UID:137541:0#blink rune (range 2; phase 18; cd 13)#LAST#.
[LOG]	You gain 2.02 gold from the transmogrification of #00FF80##UID:137556:0#acid wave rune of the warrior (damage 299; dur 4; cd 18)#LAST#.
[LOG]	You gain 0.66 gold from the transmogrification of #FFFFFF##UID:137592:0#healing infusion (heal 55; cd 14)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x12527bb0
Loading level persistance level	reknor	4
Make wait background texture 475 : 0x1083529216 (0, 1082654720)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-reknor-3.teal	?=?	level-reknor-4.teal
Loading savefile 	/save/seri/
Wait finished, counted 0, 6 ticks
Creating level	reknor	4
Make wait background texture 847 : 0x1083529216 (0, 1082654720)
[Zone:newLevel]	reknor	beginning level generation, count:	1
C Map size 21:12 :: 252
C Map seens texture: 853 (80x80)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/reknor-last.lua
[STATIC MAP] size	71	30	rotate:	default
[resolveObject] CREATE FOR	138724	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	26.583226981453	51.1
[resolveObject] CREATED OBJECT:	138729	acidic dwarven-steel battleaxe of rage	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138729	acidic dwarven-steel battleaxe of rage	added to inventory	MAINHAND
[resolveObject] CREATE FOR	138735	fiery orc wyrmic	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	72.757721101844	76.1
[resolveObject] CREATED OBJECT:	138737	shatter afflictions rune	tries left:	1
[resolveObject] adding to main inventory:	138737	shatter afflictions rune
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune	by	fiery orc wyrmic	inven/slot	1	nil
[resolveObject] CREATE FOR	138735	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Ego	98.184975648062	101.1
[resolveObject] CREATED OBJECT:	138738	dwarven-steel battleaxe of paradox	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138738	dwarven-steel battleaxe of paradox	added to inventory	MAINHAND
[resolveObject] CREATE FOR	138735	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Ego	97.358607257087	101.1
	 Applying quick ego changes.
[resolveObject] CREATED OBJECT:	138742	quick yew totem of healing	tries left:	4
fight: 	quick yew totem of healing	dwarven-steel battleaxe of paradox	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	quick yew totem of healing	by	fiery orc wyrmic	inven/slot	table: 0x171ef6a0	nil
[resolveObject]	138742	quick yew totem of healing	added to inventory	TOOL
[resolveObject] CREATE FOR	138748	icy orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	24.063002200154	51.1
[resolveObject] CREATED OBJECT:	138750	arcing dwarven-steel battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138750	arcing dwarven-steel battleaxe of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	138748	icy orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Double Ego	91.391807314565	96.1
[resolveObject] CREATED OBJECT:	138756	cleansing yew totem of stinging	tries left:	4
fight: 	cleansing yew totem of stinging	arcing dwarven-steel battleaxe of crippling	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	cleansing yew totem of stinging	by	icy orc wyrmic	inven/slot	table: 0x1e206210	nil
[resolveObject]	138756	cleansing yew totem of stinging	added to inventory	TOOL
[resolveObject] CREATE FOR	138762	orc soldier	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	20.634899424006	51.1
[resolveObject] CREATED OBJECT:	138764	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	138764	huge pile of gold pieces
[resolveObject] CREATE FOR	138762	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected basic	103.05114578001	106.1
[resolveObject] CREATED OBJECT:	138765	dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138765	dwarven-steel battleaxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	138766	fiery orc wyrmic	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	5.6116201932757	16.1
[resolveObject] CREATED OBJECT:	138768	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	138768	huge pile of gold pieces
[resolveObject] CREATE FOR	138766	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	31.589849186047	51.1
[resolveObject] CREATED OBJECT:	138769	truestriking dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138769	truestriking dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	138766	fiery orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Ego	99.556240700989	101.1
[resolveObject] CREATED OBJECT:	138775	soothing yew totem of healing	tries left:	4
fight: 	soothing yew totem of healing	truestriking dwarven-steel battleaxe of massacre	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	soothing yew totem of healing	by	fiery orc wyrmic	inven/slot	table: 0x12ec23f0	nil
[resolveObject]	138775	soothing yew totem of healing	added to inventory	TOOL
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	138781	Golbug the Destroyer	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	23.633160662985	46
[resolveObject] CREATED OBJECT:	138785	wild infusion	tries left:	1
[resolveObject] adding to main inventory:	138785	wild infusion
[ActorObjectUse] useObjectEnable: 	wild infusion	by	Golbug the Destroyer	inven/slot	1	nil
[resolveObject] CREATE FOR	138781	Golbug the Destroyer	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater	95.144486746319	101
Server latency	95
[resolveObject] CREATED OBJECT:	138786	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	138786	gold pieces
[resolveObject] CREATE FOR	138781	Golbug the Destroyer	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Uniques	0.71852427225526	6
[resolveObject] CREATED OBJECT:	138787	Xenne	tries left:	1
[resolveObject] adding to main inventory:	138787	Xenne
[ActorObjectUse] useObjectEnable: 	Xenne	by	Golbug the Destroyer	inven/slot	1	nil
[ActorObjectUse] Object	Xenne	138787	is ineligible for talent interface
Added unique	mod.class.Object/Xenne	::	1
[resolveObject] CREATE FOR	138781	Golbug the Destroyer	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater	76.989876095203	101
[resolveObject] CREATED OBJECT:	138788	heroic hardened leather gloves	tries left:	1
[resolveObject] adding to main inventory:	138788	heroic hardened leather gloves
[resolveObject] CREATE FOR	138781	Golbug the Destroyer	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	61.268178847681	76
[resolveObject] CREATED OBJECT:	138792	regeneration infusion	tries left:	1
[resolveObject] adding to main inventory:	138792	regeneration infusion
[ActorObjectUse] useObjectEnable: 	regeneration infusion	by	Golbug the Destroyer	inven/slot	1	nil
[resolveObject] CREATE FOR	138781	Golbug the Destroyer	do_wear/tries:	nil	2	filter:
	{type="jewelry", subtype="orb", defined="ORB_MANY_WAYS"}
[resolveObject] CREATED OBJECT:	138793	Orb of Many Ways	tries left:	1
[resolveObject] adding to main inventory:	138793	Orb of Many Ways
[ActorObjectUse] useObjectEnable: 	Orb of Many Ways	by	Golbug the Destroyer	inven/slot	1	nil
Added unique	mod.class.Object/Orb of Many Ways	::	1
[resolveObject] CREATE FOR	138781	Golbug the Destroyer	do_wear/tries:	true	5	filter:
	{force_drop=true, type="weapon", autoreq=true, subtype="mace", tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	56.96988777769	76
[resolveObject] CREATED OBJECT:	138794	balanced dwarven-steel mace of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
[resolveObject]	138794	balanced dwarven-steel mace of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	138781	Golbug the Destroyer	do_wear/tries:	true	5	filter:
	{force_drop=true, type="armor", autoreq=true, subtype="shield", tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	25.973381023848	46
[resolveObject] CREATED OBJECT:	138800	crackling dwarven-steel shield of crushing	tries left:	4
fight: 	crackling dwarven-steel shield of crushing	balanced dwarven-steel mace of evisceration	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	138800	crackling dwarven-steel shield of crushing	added to inventory	OFFHAND
[resolveObject] CREATE FOR	138781	Golbug the Destroyer	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="head"}
[TOME ENTITY FILTER] selected Greater + Ego	35.644626185052	51.1
[resolveObject] CREATED OBJECT:	138806	insulating cashmere wizard hat of madness	tries left:	4
fight: 	insulating cashmere wizard hat of madness	balanced dwarven-steel mace of evisceration	::	nil	HEAD
fight: 	insulating cashmere wizard hat of madness	crackling dwarven-steel shield of crushing	::	nil	HEAD
[ActorObjectUse] useObjectEnable: 	insulating cashmere wizard hat of madness	by	Golbug the Destroyer	inven/slot	table: 0x1ddab240	nil
[resolveObject]	138806	insulating cashmere wizard hat of madness	added to inventory	HEAD
[resolveObject] CREATE FOR	138781	Golbug the Destroyer	do_wear/tries:	true	5	filter:
	{force_drop=true, type="armor", autoreq=true, subtype="massive", tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	21.125732351357	46
[resolveObject] CREATED OBJECT:	138812	fearforged dwarven-steel plate armour of the deep	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
fight: 	fearforged dwarven-steel plate armour of the deep	balanced dwarven-steel mace of evisceration	::	nil	BODY
fight: 	fearforged dwarven-steel plate armour of the deep	crackling dwarven-steel shield of crushing	::	nil	BODY
fight: 	fearforged dwarven-steel plate armour of the deep	insulating cashmere wizard hat of madness	::	nil	BODY
[resolveObject]	138812	fearforged dwarven-steel plate armour of the deep	added to inventory	BODY
[Actor:levelupClass]	Golbug the Destroyer	auto level up	Bulwark	0	-->	1	table: 0x16af63a8
[Actor:levelupClass] 138781 Golbug the Destroyer ## Initialzing auto_class Bulwark (Warrior) 50% level_rate from level 28 ##
  *** power types: not_power_source =		power_source =	technique
	 ** learning Bulwark birth talent T_SHIELD_PUMMEL 1 (every 0 levels)
	 ** learning Bulwark birth talent T_WEAPON_COMBAT 1 (every 0 levels)
	 ** learning Bulwark birth talent T_SHIELD_WALL 1 (every 0 levels)
	 ** learning Bulwark birth talent T_WEAPONS_MASTERY 1 (every 0 levels)
	 ** learning Bulwark birth talent T_ARMOUR_TRAINING 2 (every 0 levels)
	 *** Assigning	2	category points
	 *** auto_levelup LEARNING TALENT TYPE	technique/warcries
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	technique/superiority
[Actor:levelupClass] ### levelup summary for	Golbug the Destroyer	Bulwark	0	-->	1
[Actor:levelupClass] ### Talents Learned:
	*	[T_EXOTIC_WEAPONS_MASTERY] = 1
	*	[T_SHATTERING_SHOUT] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
Added unique	mod.class.NPC/Golbug the Destroyer	::	1
[resolveObject] CREATE FOR	138818	icy orc wyrmic	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Greater	12.539267062259	16.1
[resolveObject] CREATED OBJECT:	138820	enhanced dwarven-steel battleaxe of rage	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138820	enhanced dwarven-steel battleaxe of rage	added to inventory	MAINHAND
[resolveObject] CREATE FOR	138818	icy orc wyrmic	do_wear/tries:	true	5	filter:
	{type="charm", subtype="totem"}
[TOME ENTITY FILTER] selected Greater	60.430857158063	76.1
[resolveObject] CREATED OBJECT:	138826	powerful yew totem of stinging	tries left:	4
fight: 	powerful yew totem of stinging	enhanced dwarven-steel battleaxe of rage	::	OFFHAND	TOOL
[ActorObjectUse] useObjectEnable: 	powerful yew totem of stinging	by	icy orc wyrmic	inven/slot	table: 0x0f9dd1b0	nil
[resolveObject]	138826	powerful yew totem of stinging	added to inventory	TOOL
[Actor:move]	138724	orc soldier	(forced) move from	nil	nil	to	5	13
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:move]	138735	fiery orc wyrmic	(forced) move from	nil	nil	to	12	10
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	138735	fiery orc wyrmic	wearing main inventory
[Actor:move]	138748	icy orc wyrmic	(forced) move from	nil	nil	to	15	16
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:move]	138762	orc soldier	(forced) move from	nil	nil	to	21	13
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	138762	orc soldier	wearing main inventory
[Actor:move]	138766	fiery orc wyrmic	(forced) move from	nil	nil	to	46	12
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	138766	fiery orc wyrmic	wearing main inventory
[Actor:move]	138781	Golbug the Destroyer	(forced) move from	nil	nil	to	46	13
[Actor:levelupClass]	Golbug the Destroyer	auto level up	Bulwark	1	-->	2	table: 0x16af63a8
[Actor:levelupClass] ### levelup summary for	Golbug the Destroyer	Bulwark	1	-->	2
[Actor:levelupClass] ### Talents Learned:
	*	[T_VITALITY] = 1
	*	[T_SECOND_WIND] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Golbug the Destroyer	auto level up	Bulwark	2	-->	3	table: 0x16af63a8
[Actor:levelupClass] ### levelup summary for	Golbug the Destroyer	Bulwark	2	-->	3
[Actor:levelupClass] ### Talents Learned:
	*	[T_EXOTIC_WEAPONS_MASTERY] = 1
	*	[T_SHATTERING_SHOUT] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Golbug the Destroyer	auto level up	Bulwark	3	-->	4	table: 0x16af63a8
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:levelupClass] ### levelup summary for	Golbug the Destroyer	Bulwark	3	-->	4
[Actor:levelupClass] ### Talents Learned:
	*	[T_HEIGHTENED_SENSES] = 1
	*	[T_QUICK_RECOVERY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Golbug the Destroyer	auto level up	Bulwark	4	-->	5	table: 0x16af63a8
	 *** Assigning	1	category points
	 *** auto_levelup IMPROVING TALENT TYPE	technique/shield-defense
[Actor:levelupClass] ### levelup summary for	Golbug the Destroyer	Bulwark	4	-->	5
[Actor:levelupClass] ### Talents Learned:
	*	[T_BATTLE_CRY] = 1
	*	[T_BATTLE_SHOUT] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Golbug the Destroyer	auto level up	Bulwark	5	-->	6	table: 0x16af63a8
[Actor:levelupClass] ### levelup summary for	Golbug the Destroyer	Bulwark	5	-->	6
[Actor:levelupClass] ### Talents Learned:
	*	[T_SECOND_WIND] = 1
	*	[T_KNIFE_MASTERY] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:levelupClass]	Golbug the Destroyer	auto level up	Bulwark	6	-->	7	table: 0x16af63a8
[Actor:levelupClass] ### levelup summary for	Golbug the Destroyer	Bulwark	6	-->	7
[Actor:levelupClass] ### Talents Learned:
	*	[T_VITALITY] = 1
	*	[T_SECOND_WIND] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	4	remaining stat points
[Actor:wearAllInventory]	138781	Golbug the Destroyer	wearing main inventory
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=2]
New GL Shader program 59
*p 59: Uniform: 0: 1406 tick
*p 59: Uniform: 1: 1406 tick_start
*p 59: Uniform: 2: 1406 time_factor
*p 59: Uniform: 3: 1406 cylinderRotationSpeed
*p 59: Uniform: 4: 1406 cylinderRadius
*p 59: Uniform: 5: 1406 noup
*p 59: Uniform: 6: 1406 cylinderHeight
*p 59: Uniform: 7: 1406 cylinderVerticalPos
*p 59: Uniform: 8: 1406 appearTime
*p 59: Uniform: 9: 1406 repeatTimes
*p 59: Uniform: 10: 1406 unbalancedSize
*p 59: Uniform: 11: 8B5E tex
[SHADER] setting reset param	tick_start	3608675
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=1]
New GL Shader program 61
*p 61: Uniform: 0: 1406 tick
*p 61: Uniform: 1: 1406 tick_start
*p 61: Uniform: 2: 1406 time_factor
*p 61: Uniform: 3: 1406 cylinderRotationSpeed
*p 61: Uniform: 4: 1406 cylinderRadius
*p 61: Uniform: 5: 1406 noup
*p 61: Uniform: 6: 1406 cylinderHeight
*p 61: Uniform: 7: 1406 cylinderVerticalPos
*p 61: Uniform: 8: 1406 appearTime
*p 61: Uniform: 9: 1406 repeatTimes
*p 61: Uniform: 10: 1406 unbalancedSize
*p 61: Uniform: 11: 8B5E tex
[SHADER] setting reset param	tick_start	3608675
[Actor:move]	138818	icy orc wyrmic	(forced) move from	nil	nil	to	46	14
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_golbug_the_destroyer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	138832	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	138839	elemental dwarven-steel dagger of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	16
[resolveObject]	138839	elemental dwarven-steel dagger of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	138832	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	138845	dwarven-steel dagger	tries left:	4
fight: 	dwarven-steel dagger	elemental dwarven-steel dagger of massacre	::	nil	OFFHAND
[resolveObject]	138845	dwarven-steel dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	138832	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater + Ego	29.066228857799	51.1
[resolveObject] CREATED OBJECT:	138846	volcanic hardened leather armour of cold resistance	tries left:	4
fight: 	volcanic hardened leather armour of cold resistance	elemental dwarven-steel dagger of massacre	::	nil	BODY
fight: 	volcanic hardened leather armour of cold resistance	dwarven-steel dagger	::	nil	BODY
[resolveObject]	138846	volcanic hardened leather armour of cold resistance	added to inventory	BODY
[resolveObject] CREATE FOR	138832	orc grand master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Greater + Ego	28.351603094052	51.1
[resolveObject] CREATED OBJECT:	138852	evasive dwarven-steel torque of mindblast	tries left:	4
fight: 	evasive dwarven-steel torque of mindblast	elemental dwarven-steel dagger of massacre	::	nil	TOOL
fight: 	evasive dwarven-steel torque of mindblast	dwarven-steel dagger	::	nil	TOOL
fight: 	evasive dwarven-steel torque of mindblast	volcanic hardened leather armour of cold resistance	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	evasive dwarven-steel torque of mindblast	by	orc grand master assassin	inven/slot	table: 0x15c30c78	nil
[resolveObject]	138852	evasive dwarven-steel torque of mindblast	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_grand_master_assassin.png
[Actor:move]	138832	orc grand master assassin	(forced) move from	nil	nil	to	42	9
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_act_base
Lua Error: /mod/class/generator/actor/Random.lua:48: attempt to index a nil value
	At [C]:-1 __index
	At /mod/class/generator/actor/Random.lua:48 generateOne
	At /engine/generator/actor/Random.lua:127 regenFrom
	At /engine/generator/actor/Random.lua:49 generate
	At /engine/Zone.lua:1105 newLevel
	At /engine/Zone.lua:970 getLevel
	At /mod/class/Game.lua:1145 changeLevelReal
	At /mod/class/Game.lua:936 unload
	At /engine/Game.lua:431 unregisterDialog
	At /mod/dialogs/ShowEquipInven.lua:179 
	At /engine/KeyBind.lua:264 triggerVirtual
	At /engine/ui/Dialog.lua:506 fct
	At /engine/Mouse.lua:58 
[SAVEFILE PIPE] new save running in the pipe:	Seri	level	::	level-reknor-3.teal	::	table: 0x0e4d7f80	=>	table: 0x20627768	(4860)
Loading savefile 	/save/seri/
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[LOG]	Saving game...
[resolveObject] CREATE FOR	138859	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	24.522278352228	51.1
[resolveObject] CREATED OBJECT:	138861	thought-forged dwarven-steel battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138861	thought-forged dwarven-steel battleaxe of crippling	added to inventory	MAINHAND
[Actor:move]	138859	orc soldier	(forced) move from	nil	nil	to	13	11
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	138867	orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Greater	6.5983227641596	16.1
[resolveObject] CREATED OBJECT:	138869	shielding rune	tries left:	1
[resolveObject] adding to main inventory:	138869	shielding rune
[ActorObjectUse] useObjectEnable: 	shielding rune	by	orc soldier	inven/slot	1	nil
[resolveObject] CREATE FOR	138867	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	65.284954772181	76.1
[resolveObject] CREATED OBJECT:	138870	dwarven-steel battleaxe of projection	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138870	dwarven-steel battleaxe of projection	added to inventory	MAINHAND
[Actor:move]	138867	orc soldier	(forced) move from	nil	nil	to	12	11
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	138867	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	138874	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	67.258753755342	76.1
[resolveObject] CREATED OBJECT:	138876	dwarven-steel battleaxe of rage	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138876	dwarven-steel battleaxe of rage	added to inventory	MAINHAND
[Actor:move]	138874	orc soldier	(forced) move from	nil	nil	to	12	9
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	138880	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	44.537555662667	51.1
[resolveObject] CREATED OBJECT:	138882	acidic dwarven-steel battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138882	acidic dwarven-steel battleaxe of crippling	added to inventory	MAINHAND
[Actor:move]	138880	orc soldier	(forced) move from	nil	nil	to	16	17
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	138888	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	92.366618045874	96.1
[resolveObject] CREATED OBJECT:	138890	flaming dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138890	flaming dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[Actor:move]	138888	orc soldier	(forced) move from	nil	nil	to	15	15
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	138896	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected basic	105.23641829469	106.1
[resolveObject] CREATED OBJECT:	138898	dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138898	dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	138896	orc soldier	(forced) move from	nil	nil	to	16	16
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	138899	orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	71.554092390898	76.1
[resolveObject] CREATED OBJECT:	138901	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	138901	gold pieces
[resolveObject] CREATE FOR	138899	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	90.108516381372	96.1
[resolveObject] CREATED OBJECT:	138902	balanced dwarven-steel battleaxe of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138902	balanced dwarven-steel battleaxe of erosion	added to inventory	MAINHAND
[Actor:move]	138899	orc soldier	(forced) move from	nil	nil	to	45	12
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	138899	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	138908	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	51.797844938012	76.1
[resolveObject] CREATED OBJECT:	138910	elemental dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138910	elemental dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	138908	orc soldier	(forced) move from	nil	nil	to	45	11
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	138914	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	33.234339353841	51.1
[resolveObject] CREATED OBJECT:	138916	flaming dwarven-steel battleaxe of rage	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138916	flaming dwarven-steel battleaxe of rage	added to inventory	MAINHAND
[Actor:move]	138914	orc soldier	(forced) move from	nil	nil	to	45	13
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	138922	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	43.651178434235	51.1
[resolveObject] CREATED OBJECT:	138924	flaming dwarven-steel battleaxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138924	flaming dwarven-steel battleaxe of crippling	added to inventory	MAINHAND
[Actor:move]	138922	orc soldier	(forced) move from	nil	nil	to	46	11
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	138930	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	29.7887704581	51.1
[resolveObject] CREATED OBJECT:	138932	hateful dwarven-steel battleaxe of disruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138932	hateful dwarven-steel battleaxe of disruption	added to inventory	MAINHAND
[Actor:move]	138930	orc soldier	(forced) move from	nil	nil	to	45	14
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	138938	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	63.741733908614	76.1
[resolveObject] CREATED OBJECT:	138943	caustic dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138943	caustic dwarven-steel battleaxe	added to inventory	MAINHAND
[Actor:move]	138938	orc soldier	(forced) move from	nil	nil	to	45	15
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[resolveObject] CREATE FOR	138947	orc soldier	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	103.64856967802	106.1
[resolveObject] CREATED OBJECT:	138949	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	138949	gold pieces
[resolveObject] CREATE FOR	138947	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	92.097201937606	96.1
[resolveObject] CREATED OBJECT:	138950	chilling dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138950	chilling dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[Actor:move]	138947	orc soldier	(forced) move from	nil	nil	to	46	15
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	138947	orc soldier	wearing main inventory
[resolveObject] CREATE FOR	138956	orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Greater	7.0449335906637	16.1
[resolveObject] CREATED OBJECT:	138958	inquisitor's dwarven-steel battleaxe of amnesia	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	138958	inquisitor's dwarven-steel battleaxe of amnesia	added to inventory	MAINHAND
[Actor:move]	138956	orc soldier	(forced) move from	nil	nil	to	44	14
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[SAVEFILE PIPE] new save running in the pipe:	Seri	game	::	game.teag	::	table: 0x0ef66e78	=>	table: 0x20350878	(5949)
Loading savefile 	/save/seri/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0e611f80	=>	table: 0x17709348	(749)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/seri/level-reknor-3.teal.tmp
Saved zipname /save/seri/level-reknor-3.teal.tmp
[SAVEFILE PIPE] Checking save	Seri	level	/save/seri/level-reknor-3.teal.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	level	 => 	all fine
Saved zipname /save/seri/game.teag.tmp
[SAVEFILE PIPE] Checking save	Seri	game	/save/seri/game.teag.tmp
Loading savefile 	/save/seri/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	a61d0fcbf118e337ec79acfc8d29a86b	level	/save/seri/level-reknor-3.teal
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	level-reknor-3.teal	a61d0fcbf118e337ec79acfc8d29a86b
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	fc135c2fe485b7f39e4256fb5e56fcfa	game	/save/seri/game.teag
[ONLINE PROFILE] saved character md5	207ca2aa-a960-46ad-aa7f-4ddb6f812f55	game.teag	fc135c2fe485b7f39e4256fb5e56fcfa
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead	savefilepipe
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Server latency	96
Deleting temp shader	moving_transparency[a_max=0.8,a_min=0.3,time_factor=3000]
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 20 (50 ms)
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 