WebCore config: library(E:\manga\t-engine4-windows-1.6.0-beta4\te4-web.dll) spawn(E:\manga\t-engine4-windows-1.6.0-beta4\cef3spawn.exe)
Loading WebCore: loaded!
[CPU] Detected 8 CPUs
OpenAL device available: OpenAL Soft (default OpenAL Soft)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Creating save thread
Loading discord rpc: library(E:\manga\t-engine4-windows-1.6.0-beta4\discord-rpc.dll) => loaded
===top 0
Booting T-Engine from: E:\manga\t-engine4-windows-1.6.0-beta4\t-engine.exe
SelfExe gave us app directory of:	E:\manga\t-engine4-windows-1.6.0-beta4\
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
Creating particles thread 5
Creating particles thread 6
[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
[GAMMA] Getting desktop gamma of 1.000000
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 16384
OpenGL max texture size: 16384
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.6.0
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=6.000000 , [3]=0.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.6.0.teae" , } , } __byname={["te4-1.6.0"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\pc\\T-Engine\4.0
	E:\manga\t-engine4-windows-1.6.0-beta4\\game\thirdparty
	E:\manga\t-engine4-windows-1.6.0-beta4\\game
[ENGINE LOADER] sorted:	te4	1	6	0
[ENGINE LOADER] loading engine:	1	6	0	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.6.0.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1200x32
Available resolutions: 1600x1024x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
0==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\
1==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\modules\
2==WRITEPATH==allowed== C:\Users\pc\T-Engine\4.0\
3==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\
4==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\modules\
0==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\
1==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\engines\
2==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\thirdparty\
3==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\
4==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\modules\
5==READPATH==allowed== C:\Users\pc\T-Engine\4.0\
6==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\
7==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\modules\
8==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\engines\te4-1.6.0.teae\
9==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\thirdparty\
10==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	QUICK_SWITCH_WEAPON	table: 0x0fb8c800
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	nil	(forced)
Setting resolution to 1920x1080 (fullscreen, with borders)
[DO RESIZE] Requested: 1920x1080 (1, 0); zoom 91%
[DO RESIZE] Got: 1920x1080 (1, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
Creating profile thread
[ONLINE PROFILE] fun facts	nil
LuaVM:	LuaJIT 2.0.2	x86
[PROFILE] mounted 	online	on /current-profile
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] Got metaserver infos
[PROFILE] Thread connecting to profiles.te4.org on ports 	2257	2258
[PROFILE] Thread connected to profiles.te4.org
[PROFILE] logged in!	Eerevaenshee
[PlayerProfile] eventDisconnected
[PROFILE] waiting cancelled, got disconnect event
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.6.0.team	:: (as dir)	false	:: (as team)	15	
[PROFILE] Pull socket connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.6.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.6.0-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.6.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.6.0 using engine te4-1.6.0
* Module: tome
 ** 1.6.0
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = E:\manga\t-engine4-windows-1.6.0-beta4\\game\engines\te4-1.6.0.teae
}
[MODULE] booting module version	boot-1.0.0
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 0x1084096512 (0, 1083236352)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = cults1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = orcs1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
Upgrading black texture to size 2097152
Upgrading black texture to size 16777216
table: 0x109f53a8	normal
table: 0x109f5438	normal
Discord: ready
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Binding addon	Embers of Rage: Bootmenu	/addons/orcs.teaac	boot-orcs-1.0.0
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\orcs.teaac
[1] = /loaded-addons/orcs/boot-orcs/hooks/load.lua:fc84e64c677abf9bdc18f8242936facf
[2] = /loaded-addons/orcs/boot-orcs/init.lua:9c35f4347502ce21e1c260b268fe9356
[3] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/particles/steamui_vapour.lua:86d59063b0c3476299abe6d1194e33cb
[4] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/ui/definitions/steamtech.lua:9b568fb511429f3073c06c5f461f0e39
[5] = /loaded-addons/orcs/boot-screen/init.lua:c36be914e076a42ce7d3e4faabf40a12
[6] = /loaded-addons/orcs/tome-orcs/data/achievements/special.lua:ca9a9ca8833e5afc0776a4ace0bade13
[7] = /loaded-addons/orcs/tome-orcs/data/achievements/story.lua:e24d99d0f64a870b83f17550c370cc6f
[8] = /loaded-addons/orcs/tome-orcs/data/ai/aeryn.lua:b04ecf5bc375230e61b8bcc5190a2489
[9] = /loaded-addons/orcs/tome-orcs/data/ai/specialheal.lua:aed187cfffebd893d0c8a5da7b8a399a
[10] = /loaded-addons/orcs/tome-orcs/data/birth/classes/empyreal.lua:b99fd8f7eac58a9079342e69d715658c
[11] = /loaded-addons/orcs/tome-orcs/data/birth/classes/tinker.lua:a829757e7a9337447d7ddc3a7ab49b1e
[12] = /loaded-addons/orcs/tome-orcs/data/birth/classes/wilder.lua:6a64578e8f6178023fb9ff4e867dbbc0
[13] = /loaded-addons/orcs/tome-orcs/data/birth/races/orc.lua:f9a4af76ecaec8e080913a34f0466177
[14] = /loaded-addons/orcs/tome-orcs/data/birth/races/whitehooves.lua:362238410cc16c76e9f4ec981b89d60c
[15] = /loaded-addons/orcs/tome-orcs/data/birth/races/yeti.lua:22c1ffb88feed758060fc0d2e4a373eb
[16] = /loaded-addons/orcs/tome-orcs/data/birth/worlds.lua:34d1199e87cfd47576a9b3aeffda412d
[17] = /loaded-addons/orcs/tome-orcs/data/chats/aaa.lua:86aae125e154ff02a41b4dcb4fdda65a
[18] = /loaded-addons/orcs/tome-orcs/data/chats/aaf.lua:c783445d92144540ad03b94f06c590cd
[19] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus-lead.lua:ec15dfac23ee4a313f54d6ac2699964c
[20] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus.lua:946ebd5f59848b276affcf77cf6b9c72
[21] = /loaded-addons/orcs/tome-orcs/data/chats/john-surrender.lua:bf6e36a3c78f4cd74b3c536d937bd2f9
[22] = /loaded-addons/orcs/tome-orcs/data/chats/john-worldmap.lua:dda07d8387fff968e4a44ec997f4f20b
[23] = /loaded-addons/orcs/tome-orcs/data/chats/kaltor-entry.lua:9b96a6cecd210d0324bd0690a0a4f756
[24] = /loaded-addons/orcs/tome-orcs/data/chats/kaltor-shop.lua:8515d97cf3a1f834cf5123f02851549b
[25] = /loaded-addons/orcs/tome-orcs/data/chats/kruk-tinker-shop.lua:00a03028b54996a09e977d2d8c7b9fc8
[26] = /loaded-addons/orcs/tome-orcs/data/chats/metash.lua:f6ab91700d37e7daca33d664a1b73b2f
[27] = /loaded-addons/orcs/tome-orcs/data/chats/phonograph.lua:b6edfa7f348d481263787cdd3ad9bedd
[28] = /loaded-addons/orcs/tome-orcs/data/chats/shertul-priest.lua:b7475a2e93b7119f750928d26dbce13b
[29] = /loaded-addons/orcs/tome-orcs/data/chats/weissi-machine.lua:9f560f1f0a9f328e8e74425a79188443
[30] = /loaded-addons/orcs/tome-orcs/data/damage_types.lua:746e264807329888882b9811ec89ec9c
[31] = /loaded-addons/orcs/tome-orcs/data/factions.lua:3be0d14b193255f69a7d7151f39d0e0c
[32] = /loaded-addons/orcs/tome-orcs/data/general/encounters/fareast-npcs.lua:7773866dc3405a696b75b9b92538e588
[33] = /loaded-addons/orcs/tome-orcs/data/general/encounters/fareast.lua:8debadc1fc89d28b3d36cae421836d02
[34] = /loaded-addons/orcs/tome-orcs/data/general/events/AAA.lua:0f70f16be6ee6ac3a64544fc8d645e9d
[35] = /loaded-addons/orcs/tome-orcs/data/general/events/campfire.lua:7033d818b980627bfd957970360b59a8
[36] = /loaded-addons/orcs/tome-orcs/data/general/events/celestial-well.lua:1e9c30c34ffe2fb49d7c19177398dba8
[37] = /loaded-addons/orcs/tome-orcs/data/general/events/drills.lua:c10dd6c71a8528f32bf25c9b063d5304
[38] = /loaded-addons/orcs/tome-orcs/data/general/events/herbs.lua:5c4cc7b704cb31a5354c832907b90080
[39] = /loaded-addons/orcs/tome-orcs/data/general/events/merchant-stall.lua:5973ee062a99a57ee6ba494f0e75a1f9
[40] = /loaded-addons/orcs/tome-orcs/data/general/events/sewer-alligator-nest.lua:83218caa6110b508a303a16c43f9dfa9
[41] = /loaded-addons/orcs/tome-orcs/data/general/grids/manacave.lua:2e84acd048068494d4b60b35a15ac10c
[42] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechstone.lua:7cd9a2bb7efb49d31e1872857562a918
[43] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechwall.lua:95969bc8de0427e25225432d3ebee82a
[44] = /loaded-addons/orcs/tome-orcs/data/general/grids/primal_trunk.lua:ddb08de6a37b35a1f61807a9522c7a6b
[45] = /loaded-addons/orcs/tome-orcs/data/general/grids/psicave.lua:8526f858a48977de487ddc8276c67f31
[46] = /loaded-addons/orcs/tome-orcs/data/general/grids/slumbering_cave.lua:295c2b7c533b8269070807d9b853e6da
[47] = /loaded-addons/orcs/tome-orcs/data/general/grids/snow_mountains.lua:441768c48d6c0272613e282236255e6f
[48] = /loaded-addons/orcs/tome-orcs/data/general/npcs/alligator.lua:0031443f423c0cd11bdc67053ea24260
[49] = /loaded-addons/orcs/tome-orcs/data/general/npcs/domestic-yeti.lua:6c52bd5561b958048e0fb20f5dfcc5c4
[50] = /loaded-addons/orcs/tome-orcs/data/general/npcs/hethugoroth.lua:e5aca0bad442ffb3103b44e11723bc2a
[51] = /loaded-addons/orcs/tome-orcs/data/general/npcs/horror.lua:b18a670a0b3a2e413a60a81b6ed2246c
[52] = /loaded-addons/orcs/tome-orcs/data/general/npcs/ritch-extended.lua:c9ec055b6573039264a60ef5251f6d24
[53] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-drone.lua:f0d5683caeff4b1efe7c9b7c3771849a
[54] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-arcane.lua:3023cadd6b061680d68d290361517d78
[55] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-gunner.lua:2ca9b3ef724edf1dbe5710ccda7b4f10
[56] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-warrior.lua:72e18591616598828127892d7393e617
[57] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-spiders.lua:5ea61e012d63e0e01a9716584895e2dc
[58] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-mage.lua:c86f6077e2a86849990fca8673de16a7
[59] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-warrior.lua:1ea2b12aa9bbf0b6ceba49f5993a4a4b
[60] = /loaded-addons/orcs/tome-orcs/data/general/npcs/titan.lua:e695c05a48ad915b70c11847af207bdf
[61] = /loaded-addons/orcs/tome-orcs/data/general/npcs/troll-pirates.lua:a10c7adcbb824879fec503122b8b3eab
[62] = /loaded-addons/orcs/tome-orcs/data/general/npcs/undead-drake.lua:9eb4cb97c809fb7baacbf18e6eec1ac2
[63] = /loaded-addons/orcs/tome-orcs/data/general/npcs/whitehooves.lua:cb8f2cf255c9ede13a78b7fd669a1745
[64] = /loaded-addons/orcs/tome-orcs/data/general/npcs/yeti.lua:9568965f504a90afca91fc06fd2315cc
[65] = /loaded-addons/orcs/tome-orcs/data/general/objects/boss-artifacts.lua:7d2a364e30fb3e07ea1104f266dbb18c
[66] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamgun.lua:a451a037bba6ad63dd787506d1587369
[67] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamsaw.lua:231e8ed1db4ccf23e894bfdd8e1a5831
[68] = /loaded-addons/orcs/tome-orcs/data/general/objects/generic.lua:765d6173dd16b77096b14a0d25e1ee6f
[69] = /loaded-addons/orcs/tome-orcs/data/general/objects/inscriptions.lua:dabb5616b62730f573c11a9d2980e496
[70] = /loaded-addons/orcs/tome-orcs/data/general/objects/leather-hats.lua:1188a5ffb355d546bba8a197f60307de
[71] = /loaded-addons/orcs/tome-orcs/data/general/objects/lore.lua:22e1b6cdd114b14e16cde612188816d5
[72] = /loaded-addons/orcs/tome-orcs/data/general/objects/objects.lua:3dc2992d57e82724c7ad5c1b3dca31f0
[73] = /loaded-addons/orcs/tome-orcs/data/general/objects/quest-artifacts.lua:0531144150ffcf9b9057a183e6b107d8
[74] = /loaded-addons/orcs/tome-orcs/data/general/objects/random-artifacts/steamsaw.lua:ebd290fbcdb27c65ec4d5795bfb4b81f
[75] = /loaded-addons/orcs/tome-orcs/data/general/objects/schematics.lua:df8ec0e4b5bb6857caffb5fca5b5966d
[76] = /loaded-addons/orcs/tome-orcs/data/general/objects/special-misc.lua:42112c887defeb0449e98a4b471e7f8a
[77] = /loaded-addons/orcs/tome-orcs/data/general/objects/steamgun.lua:d0d160067272d389208e147ae53ae042
[78] = /loaded-addons/orcs/tome-orcs/data/general/objects/steamsaw.lua:ec07a05df1731be8dc33f2a09e0a8312
[79] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinker.lua:6c7557c97622be473b5d28dde11a131c
[80] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/chemistry.lua:d23f4957c29e0bf53abc52676dd70579
[81] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/electricity.lua:190e805fd9ff3859826b6c3b298c9779
[82] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/explosive.lua:ef85d3197a0ec927f25788f9e770301d
[83] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/mechanical.lua:9a3dadf957eb635fcff99b686f932d2b
[84] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/smith.lua:14c98d035247877da9bb329c4605c0cc
[85] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/therapeutics.lua:a4fb07fbed8a8595329cf93e081bd435
[86] = /loaded-addons/orcs/tome-orcs/data/general/objects/world-artifacts.lua:9a99decef016785dab1c4a8314ed3215
[87] = /loaded-addons/orcs/tome-orcs/data/general/stores/orcs.lua:ec846f681d25ae10fdb028e83a8f2c29
[88] = /loaded-addons/orcs/tome-orcs/data/general/traps/ritch.lua:232e99576bd75f83bd49bd2fd6f0df6c
[89] = /loaded-addons/orcs/tome-orcs/data/ingredients.lua:b2bd79b9b736f7ccb5ae0c90ae44e564
[90] = /loaded-addons/orcs/tome-orcs/data/lore/destructicus.lua:c56d2148234e63acbbda5252ef9074a0
[91] = /loaded-addons/orcs/tome-orcs/data/lore/dominion-port.lua:35070a9048e1294fecbe52fd0b7f44e7
[92] = /loaded-addons/orcs/tome-orcs/data/lore/emporium.lua:e15ae7428231610edadc85ea3b546fe3
[93] = /loaded-addons/orcs/tome-orcs/data/lore/gem.lua:d32553f7392f5a1bf8aa602494c5716d
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[386] = /loaded-addons/orcs/tome-orcs/overload/mod/class/OrcCampaign.lua:5578a52391ed10c89c04b907306848bb
[387] = /loaded-addons/orcs/tome-orcs/overload/mod/class/generator/map/orc/Sewers.lua:9247eddfca91330bfbd34365272b6445
[388] = /loaded-addons/orcs/tome-orcs/overload/mod/class/interface/PartyTinker.lua:6c4407e5690f2f5ee367ecd6a3f35d11
[389] = /loaded-addons/orcs/tome-orcs/overload/mod/dialogs/CreateTinker.lua:310a1397b18028da8e10226d7208c718
[390] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Actor.lua:a8d6b7c21bf57d2fe6ca26baf960a045
[391] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Game.lua:72a6cd39cb1bd88b235861e09de55666
[392] = /loaded-addons/orcs/tome-orcs/superload/mod/class/NicerTiles.lua:7a51c413e33e93dd6bcdd95375e93cfc
[393] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Object.lua:e961d86fde5336e98970a296cb2c5336
[394] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Party.lua:4d7d416bcece1e590e62983a17c32b3b
[395] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Projectile.lua:9648541aa53e0f483aeb25d9391427b5
[396] = /loaded-addons/orcs/tome-orcs/superload/mod/class/generator/actor/KrukInvasion.lua:c7f22613636f7e007911c0d8ea72a406
[397] = /loaded-addons/orcs/tome-orcs/superload/mod/class/generator/map/VaultLevel.lua:b5d07027725c059b3854a42cdaa83578
[398] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Archery.lua:fe00b8c6458eed1535a6bdd373db4811
[399] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Combat.lua:fec2fab590ec7b8b861fb987739cbdee
[400] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/TooltipsData.lua:2ba8cc52076910137a6cc874dac88486
[401] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/Birther.lua:fbc38d55ab932ce4eb6d1e354d944261
[402] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/LevelupDialog.lua:4e8b3be198d9af5dc2d94235db1c4b0c
[403] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/debug/DebugMain.lua:db1a7870f50d7d53bc4163a505edb737
[MODULE LOADER] addon 	orcs	 MD5	b4169368e63aeeb7dd9ebdec5996a5d6	computed in 	929	nil
Binding addon	Forbidden Cults DLC - boot menu	/addons/cults.teaac	boot-cults-1.0.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\cults.teaac
[1] = /loaded-addons/cults/boot-cults/hooks/load.lua:79b09b8df417b1571cf4844961cff19b
[2] = /loaded-addons/cults/boot-cults/init.lua:990b98f8eb197e6e1f672437f66c440b
[3] = /loaded-addons/cults/boot-screen/init.lua:fcb2848c1317a82fc1a00a4e660280e9
[4] = /loaded-addons/cults/tome-cults/data/achievements/all.lua:375e51803de2f5b3f07767eb459e7a89
[5] = /loaded-addons/cults/tome-cults/data/ai/grung.lua:8e42fbd586f75a018623c2f6086aa043
[6] = /loaded-addons/cults/tome-cults/data/birth/demented.lua:af61ffeed0b5b96f2f1742479feafdef
[7] = /loaded-addons/cults/tome-cults/data/birth/drem.lua:05355c64191b43af911888fa80f02b94
[8] = /loaded-addons/cults/tome-cults/data/birth/krog.lua:2abbf42f566e12d0ac5911ad396f72eb
[9] = /loaded-addons/cults/tome-cults/data/birth/misc.lua:bf341a73daf50ed9b77ce40a046cfa64
[10] = /loaded-addons/cults/tome-cults/data/birth/wilder.lua:62028eefa2234294569a506bbf6c9322
[11] = /loaded-addons/cults/tome-cults/data/chats/fanged-collar.lua:eb7d1c77eeb261316a643a4d93e00864
[12] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu-escaped.lua:4cd93747fee602da66230098d58c1193
[13] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu.lua:1e8629c30613a9ee73d57aeed4ea9e10
[14] = /loaded-addons/cults/tome-cults/data/chats/space-dwarf-trinket.lua:c95e8fd59a069e2c536664ece4848acd
[15] = /loaded-addons/cults/tome-cults/data/damage_types.lua:e601e1f282b70d8f43ab23a2962c1a2c
[16] = /loaded-addons/cults/tome-cults/data/factions.lua:f527816f1ab0c92da0c95cb3383d91a9
[17] = /loaded-addons/cults/tome-cults/data/general/encounters/maj-eyal.lua:1d534c2975475811c5326fd4ee9dcda4
[18] = /loaded-addons/cults/tome-cults/data/general/encounters/var-eyal.lua:5e94b9f90082286585164ee296be1451
[19] = /loaded-addons/cults/tome-cults/data/general/events/digestive-sack.lua:85f6d6d0c0c8b7a96e2e037f90cd9b56
[20] = /loaded-addons/cults/tome-cults/data/general/events/font-knowledge.lua:a504ea81a2196bf2b8a5549d1c75a7de
[21] = /loaded-addons/cults/tome-cults/data/general/events/glyphs-sequence.lua:775dc6c43366fa719220da7fe137e2d0
[22] = /loaded-addons/cults/tome-cults/data/general/events/scourged-pits.lua:85ea2aeb9205179f87867690d4c993b2
[23] = /loaded-addons/cults/tome-cults/data/general/events/space-dwarf-ship.lua:1096a02be8fe9eb0e25e27f5ab683c3f
[24] = /loaded-addons/cults/tome-cults/data/general/events/tentacle-tree.lua:450ab61d4b9869f1c4abbe38a947cfd1
[25] = /loaded-addons/cults/tome-cults/data/general/grids/fonts.lua:fb6d5b294908d84777f03e6f3887cec3
[26] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-ancient.lua:8cb03e8a59ad3ced84a2abfcd16a4c9b
[27] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-multiverse.lua:dd01ca86c00460660de7c1cc19560bc6
[28] = /loaded-addons/cults/tome-cults/data/general/grids/godfeaster.lua:4bcdf441693c6e49fb9ff64538ffc732
[29] = /loaded-addons/cults/tome-cults/data/general/grids/maggot.lua:58e2ff72d4736c5a61bb0798f8450163
[30] = /loaded-addons/cults/tome-cults/data/general/grids/scourge.lua:a46a0408efb49583867ce0286f8cb0f1
[31] = /loaded-addons/cults/tome-cults/data/general/grids/slimy_godfeaster.lua:01124662f166f2a455f7a2d17eeef840
[32] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf-creep.lua:d9ede71f6da731d0b20050967554a298
[33] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf.lua:dd78eb661ea8fd03ecc1e2a35a8dcdb3
[34] = /loaded-addons/cults/tome-cults/data/general/grids/special-cave.lua:3057531fa4d086016795b592fc56c02c
[35] = /loaded-addons/cults/tome-cults/data/general/grids/tentacle-tree.lua:6b69f5c99ca9b432c009e505c961a0a0
[36] = /loaded-addons/cults/tome-cults/data/general/npcs/blobs.lua:8970c69280d39a441496a35ea8afc0a9
[37] = /loaded-addons/cults/tome-cults/data/general/npcs/corrupted_blobs.lua:177a1dc98d57a6435a114161ada84093
[38] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special-test.lua:201dee961e47962b02b20be0cf1e6bb7
[39] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special.lua:cf1089b53e231346a314370f7d080d2d
[40] = /loaded-addons/cults/tome-cults/data/general/npcs/horror.lua:bab670c466f8f64d63e97cb5408e2474
[41] = /loaded-addons/cults/tome-cults/data/general/npcs/humanoid_random_boss.lua:41fb3330b182222c8f6574475e7a4604
[42] = /loaded-addons/cults/tome-cults/data/general/npcs/scourge-drake.lua:be525481063b5dad7c4c768693bd7294
[43] = /loaded-addons/cults/tome-cults/data/general/npcs/tentacle-tree.lua:3a6f2ff8b4666bf6afe434b09312c5b8
[44] = /loaded-addons/cults/tome-cults/data/general/objects/forbidden-tomes-base.lua:5884538fa31f76489e3f77d2b49be5ea
[45] = /loaded-addons/cults/tome-cults/data/general/objects/lore/eyal.lua:1b748ca0504e97c6627a8c276f0cc02f
[46] = /loaded-addons/cults/tome-cults/data/general/objects/special-misc.lua:76e49df425f23d4f56c2216e1f5fc74b
[47] = /loaded-addons/cults/tome-cults/data/general/objects/world-artifacts.lua:8238d1d44c879106b1fb1acb62189074
[48] = /loaded-addons/cults/tome-cults/data/general/stores/addons.lua:1eba2051263b473fb89b96e5944f0014
[49] = /loaded-addons/cults/tome-cults/data/general/stores/cults.lua:5669268217d51f2be36dccb9903bb180
[50] = /loaded-addons/cults/tome-cults/data/general/zones-alters/dreadfell.lua:dc3b77be57f1b39959fe5e1bbd5decf6
[51] = /loaded-addons/cults/tome-cults/data/general/zones-alters/elvala.lua:b9217c5a307da2122f28f42ba75edbab
[52] = /loaded-addons/cults/tome-cults/data/general/zones-alters/zigur.lua:7eafc81cfd7c05243582f3016474854f
[53] = /loaded-addons/cults/tome-cults/data/glyph_sequences/cults.lua:8532f8fb848f21c133290fce81c33ca3
[54] = /loaded-addons/cults/tome-cults/data/glyph_sequences/orcs.lua:7431a6c53dfc6f8bcbcfc71a8bcefac7
[55] = /loaded-addons/cults/tome-cults/data/lore/dremwarves.lua:6cea70dc28e4d0149b71c5e41bcba0a0
[56] = /loaded-addons/cults/tome-cults/data/lore/fay-willows.lua:5afcb615c16c59570135ec637b3d756a
[57] = /loaded-addons/cults/tome-cults/data/lore/kroshkkur.lua:1d95992973c3c5482f04043242179870
[58] = /loaded-addons/cults/tome-cults/data/lore/misc.lua:e6e02f3f34b31e0225ff897e3e78117d
[59] = /loaded-addons/cults/tome-cults/data/lore/zones.lua:3f232470f25cca3b0a9fd759e97ac487
[60] = /loaded-addons/cults/tome-cults/data/quests/grung.lua:eb596c272dde45799f9fc94909757342
[61] = /loaded-addons/cults/tome-cults/data/quests/illusory-castle.lua:87df69148415f634fa1fb36b24a6175b
[62] = /loaded-addons/cults/tome-cults/data/quests/krogs-rescue.lua:4375cef134da7bc6b6452c815fd23ed4
[63] = /loaded-addons/cults/tome-cults/data/quests/start-cults.lua:c5fe898e2e5c9e94d901222766e33849
[64] = /loaded-addons/cults/tome-cults/data/resolvers.lua:13c7427309d1e238b7289f230e73f0f1
[65] = /loaded-addons/cults/tome-cults/data/talents.lua:4d621e8e6fd2eee9d7020ab7b9a24a3f
[66] = /loaded-addons/cults/tome-cults/data/talents/demented/beyond-sanity.lua:f3404560ed51a181139f2ff651f36a90
[67] = /loaded-addons/cults/tome-cults/data/talents/demented/calamity.lua:a71983d517b995c26054d1c622a7d19f
[68] = /loaded-addons/cults/tome-cults/data/talents/demented/chronophage.lua:b4106b725c4dffc26f01c31c2c12d9b8
[69] = /loaded-addons/cults/tome-cults/data/talents/demented/controlled-horrors.lua:f5647f3d8183d95e306e543972397176
[70] = /loaded-addons/cults/tome-cults/data/talents/demented/demented.lua:149edb3de70a20d9ce6869691da3eaa9
[71] = /loaded-addons/cults/tome-cults/data/talents/demented/disfigured-face.lua:40f236dc6b7b4246e11fb8b3d259ef4f
[72] = /loaded-addons/cults/tome-cults/data/talents/demented/doom.lua:2cec0e22f4973fa4ed9812d186f30d6b
[73] = /loaded-addons/cults/tome-cults/data/talents/demented/entropy.lua:76335fc186f0bdde3dc02b956479a78c
[74] = /loaded-addons/cults/tome-cults/data/talents/demented/friend-of-the-worm.lua:fb944979153fcb1a3f3988b518e11dac
[75] = /loaded-addons/cults/tome-cults/data/talents/demented/horrific-body.lua:0c1f8c62a5c9baa94617beb86032be29
[76] = /loaded-addons/cults/tome-cults/data/talents/demented/madness.lua:1a6ff6a2c055156fe98d36de76c0691d
[77] = /loaded-addons/cults/tome-cults/data/talents/demented/nether.lua:b071287e2c1ff5898818177fbcd70d7f
[78] = /loaded-addons/cults/tome-cults/data/talents/demented/oblivion.lua:98df3a35152216e47b8469996d8dcb9b
[79] = /loaded-addons/cults/tome-cults/data/talents/demented/path-of-horror.lua:4c85049edf4e2e515d1682183538fef6
[80] = /loaded-addons/cults/tome-cults/data/talents/demented/rift.lua:5e52840a357f8cdfcacfeb8ffd637a67
[81] = /loaded-addons/cults/tome-cults/data/talents/demented/scourge-drake.lua:1b1d88546fbbc616b898e90273b455e1
[82] = /loaded-addons/cults/tome-cults/data/talents/demented/slow-death.lua:7364fa58479ab3790eab2f02ae2a5518
[83] = /loaded-addons/cults/tome-cults/data/talents/demented/tentacles.lua:b28ab089ccd8ee8a12aadb9b88cd9320
[84] = /loaded-addons/cults/tome-cults/data/talents/demented/timethief.lua:5f3fa71b39dd19c5f99bca5e1bede705
[85] = /loaded-addons/cults/tome-cults/data/talents/demented/void.lua:1c108e763a1895f170e2b1c3070b062e
[86] = /loaded-addons/cults/tome-cults/data/talents/demented/writhing-body.lua:fe4a573fc8ed170ddd717ef44a4a844b
[87] = /loaded-addons/cults/tome-cults/data/talents/misc/misc.lua:fa243fe56a93cde73fe4dc1d964857f6
[88] = /loaded-addons/cults/tome-cults/data/talents/misc/races.lua:bbe2fee2100d1cdf9d310f10ed503cbc
[89] = /loaded-addons/cults/tome-cults/data/talents/spell/necro.lua:8c97f2e215fa01c8e25b6967898d17ff
[90] = /loaded-addons/cults/tome-cults/data/timed_effects.lua:ce38c9d8fe256d118d00e1714338cff4
[91] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/events.lua:b9ca12967f22762d1de8d7dddec8876e
[92] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/grids.lua:ed043ff6c3d4fa895a7bca8a370740c9
[93] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/npcs.lua:e36ef692aeaaeaf4338c2c61942939c3
[94] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/objects.lua:ad23081966dc5884a473a9292bd798af
[95] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/traps.lua:4b6fc80d653c61427607eb0c15dc9a45
[96] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/zone.lua:f7a1ea6dc66b451fce7fc865dd56c948
[97] = /loaded-addons/cults/tome-cults/data/zones/entropic-void/grids.lua:894548be0403043c933b74f697a6db50
[98] = /loaded-addons/cults/tome-cults/data/zones/entropic-void/npcs.lua:c2431e5987d039da2336460e1dac2007
[99] = /loaded-addons/cults/tome-cults/data/zones/entropic-void/objects.lua:bd39e4949313456f458ac058befb3a93
[100] = /loaded-addons/cults/tome-cults/data/zones/entropic-void/traps.lua:3efe32ab5c1b22aa3f172b4bf53da397
[101] = /loaded-addons/cults/tome-cults/data/zones/entropic-void/zone.lua:f40776a254c56f24a1a27912c9aa03c7
[102] = /loaded-addons/cults/tome-cults/data/zones/fortress-arena/grids.lua:f5d7fc87842bffef97fa7280ae8b7ee3
[103] = /loaded-addons/cults/tome-cults/data/zones/fortress-arena/npcs.lua:8c0b160b7442fa96ee8de3c1871bba6c
[104] = /loaded-addons/cults/tome-cults/data/zones/fortress-arena/objects.lua:0e2cbe18188e3d17f1221905ed209e4d
[105] = /loaded-addons/cults/tome-cults/data/zones/fortress-arena/traps.lua:8c0b160b7442fa96ee8de3c1871bba6c
[106] = /loaded-addons/cults/tome-cults/data/zones/fortress-arena/zone.lua:2763f927a4f3d246ba2e086f7f8f40f9
[107] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/events.lua:4f2bb5d800eb979e147497370cb2ea95
[108] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/grids.lua:fe67442411beebfa9f7149f89e1343fe
[109] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/npcs.lua:2e298458e2d7e04b8c4fe52b584e3286
[110] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/objects.lua:aba941f8e4315d87e5681350e0fe0c7c
[111] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/traps.lua:ca9cc696ef5ea45b26db94874dc04c9d
[112] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/zone.lua:5b17e3d6cf59bf504b15ea9019fedd9a
[113] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/events.lua:4f2bb5d800eb979e147497370cb2ea95
[114] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/generatorActor.lua:e32844518b248e40264110bb5f116bcd
[115] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/grids.lua:6bf4c6b0e87fc055c615b323bd6efeb3
[116] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/npcs.lua:692ee2e2ab29a9ee6a26ff09d663860a
[117] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/objects.lua:f3f14b63ba8e93db99be4098a53d2466
[118] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/traps.lua:ca9cc696ef5ea45b26db94874dc04c9d
[119] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/zone.lua:01be1328a49097cbe843c7240d81c43c
[120] = /loaded-addons/cults/tome-cults/data/zones/ft-home/grids.lua:ce093810d02199f721f8f09c0b60f7b9
[121] = /loaded-addons/cults/tome-cults/data/zones/ft-home/npcs.lua:8c0b160b7442fa96ee8de3c1871bba6c
[122] = /loaded-addons/cults/tome-cults/data/zones/ft-home/objects.lua:bd39e4949313456f458ac058befb3a93
[123] = /loaded-addons/cults/tome-cults/data/zones/ft-home/zone.lua:7f0713accf3127d8b35174b9cdf45d98
[124] = /loaded-addons/cults/tome-cults/data/zones/ft-horrors/events.lua:bc7f5e27bf54dcb9444b1673974179a1
[125] = /loaded-addons/cults/tome-cults/data/zones/ft-horrors/generatorMap.lua:008474256fccf877de7115d2f10691bf
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[240] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/FangedCollarDeath.lua:dc2f37d395f47ed06b7d44a29155b188
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[MODULE LOADER] addon 	cults	 MD5	2b62334394256a75998d8ab059ce32fe	computed in 	482	nil
Binding addon	Ashes of Urh'Rok DLC - boot menu	/addons/ashes-urhrok.teaac	boot-ashes-urhrok-1.0.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\ashes-urhrok.teaac
[1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:295af9db1cab81506a1ce75343bc7011
[2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:e0f50cf522681565a58ee9118042d965
[3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:789d27333adafdc76642cf53da097133
[4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:0b0d21f441ec8728b6418a9f769e496a
[5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:230ce62b0419973a2acc940b94bb8709
[6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:7f45174f9ae45816a0ccc31841362baa
[7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:1b6d8aca932d0771fca35fb1813c400c
[8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:7b4d1035e5e3d0a09fd9aefa0df4926a
[9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:30ad2e4fe0501b67e31e25c093f1dd7d
[10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:05bf541acd27edcb990414332dcdc087
[11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/malrok_walls.lua:05ed26e31a7210f1fbdd8cac02fdcadc
[12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:8b50638157ac0db34846d840effbc2b3
[13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:53e617ebcb667bd61d79ddf26fe047ca
[14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:09631a04bdfc59e7b57f1b95ebf8c88d
[15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:35876c6f9f7be932f302d78297421342
[16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:27e98fe8c854e14f62c3097a28927d86
[17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:5e5061b7322f6d971d00ac5acaf7d300
[18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:30c27ae4283aa8ec686159257b2018bf
[19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:683f77d05cee5593e3f7039bcafaa55e
[20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:9443419001527c9ce7148924b3afa2f1
[21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:7b80a98f2fdf2022ba9ac8de32e7907b
[22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:d1abbf87fffc530cac58925abd70c288
[23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:b4b089b44164d1f039c94c12d5d5849e
[24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:014e1298ac97efa0341b687fcad576c1
[25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:0ce29fe24ee6773e771bc5cd3cac66b5
[26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:d2b526fd412e5a1e5220fa9a2e14840b
[27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:38f08ecae787de6d02aa19c37a186044
[28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:c048ced069a0b2d7f6fbd47676aa8e1a
[29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:2aa32c464a52714121ac15f97cc1981f
[30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:2436f710712bc2e43f4b25ac0280d477
[31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:c9cbdd962baff19b906c3a9f3cf5e3c2
[32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:3fef5501607877e32317f7fed2d0a6e3
[33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:74046c68cb189c5a077c568e25f2b668
[34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:d3cfdcbfb6ce0d313fea095f76db9e9c
[35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:25806a5e843c4efd7b20e042c4f5875e
[36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:5bfba91ff6f37dda6fbd5d6e5db7188c
[37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:d387ac0272ce4ebf839aa3ead7d20668
[38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:ebec97a24d04e277dfa7a8d0041ccaf4
[39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:b27ff7733015d88279d927762436594c
[40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:b701ffa9cf8caee6ddd1595507aa7f9a
[41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:29d2e6b04b5bd3ae15dcb1fb92781717
[42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:d8d56420ef7b094074a5d1a508a5a0a1
[43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:bb636911d6608bc88d53ff29f9776a13
[44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:5bed29a9cf8863bcf9768805cb3644cc
[45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:50e1b1f30d5185fba5a1ba0aedc11194
[46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:d1d0b63f0b07056486bcbdab9d7beb98
[47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:2588550a12a1dcbd9fb613fb26b12105
[48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:f5c03565d5f9fba69798d6effe853c65
[49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:20c52901c3a3928379c5308c4e99621e
[50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:bb636911d6608bc88d53ff29f9776a13
[51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:e48d20fcc3406765c32d9accb8dcf713
[52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:52a346c4e6a6134a028b3ec66be511bc
[53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:e9348d79678ec4c23dce683786bf0e2b
[54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:a881925c5f0bee479d879775a1c50b37
[55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:9dd4e01d2f9ede2b20a0a181c05615be
[56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:869c685d57ae8c39ee8588385afc45a5
[57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:9fc35e4537cd5a4e9fd99a7e28016fce
[58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
[59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:d4e0c906f73fc0a01ba8536dd83d1578
[60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:fdd19cd3a6e4c138381d399380e101cb
[61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:09a2b03d15729e556b0d8fba62cc09cb
[62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
[63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:277652d57213e41352f09861bdd1ffbd
[64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:1800e17fdf6dd3d08635d784e9a95f70
[65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:b21e74c8842cc79289403f5d7a0b8ee6
[66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:e864daf5e2e7a1bfa3860aae1bac6fb2
[67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:ae8d1e24c5d59277ea4fcf2e6706e02f
[68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:d17a903db8108003bf74b94cd0fd2775
[69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:31914b5c2be7aadbada2dea19e2de362
[70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:04249f697003378406106abc85e0ac4f
[71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:854ee41528c251be80c1164efd44b5d7
[72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:f697db1e3a04b7b0e8ff697306a2c3b9
[73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:3ba3ecf3daba9d50d427bbee753f323c
[74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:21402dd43ca43a134fdeb5b5f82f6b68
[75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:fb7eb3d826376ff8ecd616edd8f30da2
[76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:70ccd09701a9205675acf1342089a4fc
[77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:d94b75bbf2539f5c643526d8363dd01e
[78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:b46e9f217d273a4fe4718846a3121694
[79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:98023ffbd14be642542516f2e2442ff5
[80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:e106f9c1dd4de4ecddb9bc331334db38
[MODULE LOADER] addon 	ashes-urhrok	 MD5	f539ffe30b38b5bcb494bff000678bf3	computed in 	184	nil
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] batching CSETs
table: 0x109f5438	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x109f57e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x109f5878	normal
[ActorResource] Defined Resource:	power
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
table: 0x109f5438	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[PROFILE] Main thread got authed	Eerevaenshee
[PlayerProfile] eventConnected
[ENGINE] Switching to turn based
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[ONLINE PROFILE] current character 	Main Menu
[Discord] updating state: "Main Menu" / "Thinking about which character to die with!" / default / --
Loading savefile 	/save/player/
Creating WebView with url	https://te4.org/tooltip-ingame?steam=0&vM=1&vm=6&vp=0&_te4ah=5a287583-3c2d-440d-9ec4-4979a193d979&_te4ad=144655&_te4
table: 0x109f5998	normal
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
[WEBCORE] Browser count 1
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
Creating level	dungeon	2
[Zone:newLevel]	dungeon	beginning level generation, count:	1
C Map size 43:24 :: 1032
C Map seens texture: 45 (60x60)
loaded room generator	random_room	function: 0x10a6d2e8
[RoomsLoader:init] loaded room:	random_room	function: 0x10a6d2e8
[roomGen] room generator	function: 0x10a6d2e8	is making a room
loaded room	inner	11	11
[roomGen] generated room	inner
placed room	inner	at	23	15	with center	28	20
[roomGen] room generator	function: 0x10a6d2e8	is making a room
loaded room	h	11	7
[roomGen] generated room	h
placed room	h	at	15	33	with center	20	36
[roomGen] room generator	function: 0x10a6d2e8	is making a room
loaded room	double_y	11	7
[roomGen] generated room	double_y
placed room	double_y	at	30	36	with center	35	39
[roomGen] room generator	function: 0x10a6d2e8	is making a room
loaded room	cells6	7	10
[roomGen] generated room	cells6
placed room	cells6	at	10	13	with center	13	17
[roomGen] room generator	function: 0x10a6d2e8	is making a room
loaded room	inner_checkerboard	9	9
[roomGen] generated room	inner_checkerboard
placed room	inner_checkerboard	at	7	34	with center	11	38
[roomGen] room generator	function: 0x10a6d2e8	is making a room
loaded room generator	simple	function: 0x147a2578
[roomGen] generated room	simple9x10
placed room	simple9x10	at	23	6	with center	27	10
[roomGen] room generator	function: 0x10a6d2e8	is making a room
loaded room	cells9	18	5
[roomGen] generated room	cells9
placed room	cells9	at	22	43	with center	30	45
[roomGen] room generator	function: 0x10a6d2e8	is making a room
[roomGen] generated room	simple8x6
placed room	simple8x6	at	14	7	with center	17	9
[roomGen] room generator	function: 0x10a6d2e8	is making a room
loaded room	womb	9	6
[roomGen] generated room	womb
placed room	womb	at	32	4	with center	36	6
[roomGen] room generator	function: 0x10a6d2e8	is making a room
loaded room	pilar2	10	7
[roomGen] generated room	pilar2
placed room	pilar2	at	1	42	with center	5	45
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/canine_ww.png
Loading tile	npc/skeleton_mage.png
Loading tile	npc/troll_c.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_w.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/troll_f.png
Loading tile	npc/troll_s.png
Loading tile	npc/canine_fox.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall2_15.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	terrain/granite_wall2_14.png
Loading tile	terrain/granite_wall2_13.png
Loading tile	terrain/granite_wall2_16.png
Loading tile	player/humanoid_human_riala_shalarak.png
table: 0x109f5438	normal
table: 0x109f5438	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	#{italic}##ROYAL_BLUE#Retrieving addons to update/download from te4.org...#{normal}#
Creating module	boot-te4-1.6.0.team	:: (as dir)	false	:: (as team)	15	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.6.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.6.0-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.6.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.6.0 using engine te4-1.6.0
* Module: tome
 ** 1.6.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = E:\manga\t-engine4-windows-1.6.0-beta4\\game\engines\te4-1.6.0.teae
}
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
[1] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 6
  }
  [long_name] = Ashes of Urh'Rok
  [file] = /addons/ashes-urhrok.teaac
  [name] = tome-ashes-urhrok
  [id_dlc] = 2
}
[2] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 1
  }
  [long_name] = Forbidden Cults
  [file] = /addons/cults.teaac
  [name] = tome-cults
  [id_dlc] = 5
}
[3] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 4
  }
  [long_name] = Embers of Rage
  [file] = /addons/orcs.teaac
  [name] = tome-orcs
  [id_dlc] = 3
}
[tome-ashes-urhrok] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 6
  }
  [long_name] = Ashes of Urh'Rok
  [file] = /addons/ashes-urhrok.teaac
  [name] = tome-ashes-urhrok
  [id_dlc] = 2
}
[tome-cults] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 1
  }
  [long_name] = Forbidden Cults
  [file] = /addons/cults.teaac
  [name] = tome-cults
  [id_dlc] = 5
}
[tome-orcs] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 4
  }
  [long_name] = Embers of Rage
  [file] = /addons/orcs.teaac
  [name] = tome-orcs
  [id_dlc] = 3
}
[ONLINE PROFILE] addon update list returned
[LOG]	#{italic}##ROYAL_BLUE#Addons update finished.#{normal}#
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1383, 7203 ticks
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[PROFILE] mounted 	online	on /current-profile
[ONLINE PROFILE] connected to channel	mainmenu
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4-1.6.0.team	:: (as dir)	false	:: (as team)	15	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.6.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.6.0-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.6.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.6.0 using engine te4-1.6.0
* Module: tome
 ** 1.6.0
After fs.reset
[1] = {
  [path] = E:\manga\t-engine4-windows-1.6.0-beta4\\game\engines\te4-1.6.0.teae
}
Listing saves for module	tome
 * save	/tmp/listsaves/tome/save/asha
 * save	/tmp/listsaves/tome/save/asinil
 * save	/tmp/listsaves/tome/save/cait
 * save	/tmp/listsaves/tome/save/dryh
 * save	/tmp/listsaves/tome/save/eerevaenshee
 * save	/tmp/listsaves/tome/save/eleedhe
 * save	/tmp/listsaves/tome/save/fgh
 * save	/tmp/listsaves/tome/save/ithile
 * save	/tmp/listsaves/tome/save/liadir
 * save	/tmp/listsaves/tome/save/sorcha
 * save	/tmp/listsaves/tome/save/urkha
 * save	/tmp/listsaves/tome/save/verwar
 * save	/tmp/listsaves/tome/save/zawen
After fs.reset
[1] = {
  [path] = E:\manga\t-engine4-windows-1.6.0-beta4\\game\engines\te4-1.6.0.teae
}
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.6.0	tome-1.6.0	cait	false
[ENGINE] Switching to turn based
Deleting shader 3 (is clone 0)
Deleting shader 1 (is clone 0)
NO SELFEXE: bootstrapping from CWD
===top 0
Booting T-Engine from: E:\manga\t-engine4-windows-1.6.0-beta4\t-engine.exe
SelfExe gave us app directory of:	E:\manga\t-engine4-windows-1.6.0-beta4\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 40eca60)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread 40ecd88)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread 40ed0b0)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Destroying particle thread 3 (waiting for mutex)
Destroying particle thread 3
Destroying particle thread 3 (waiting for thread 40ed4d0)
Cleaning up particle thread 3
Cleaned up particle thread 3
Destroyed particle thread 3 (0)
Destroying particle thread 4 (waiting for mutex)
Destroying particle thread 4
Destroying particle thread 4 (waiting for thread 40ed7f8)
Cleaning up particle thread 4
Cleaned up particle thread 4
Destroyed particle thread 4 (0)
Destroying particle thread 5 (waiting for mutex)
Destroying particle thread 5
Destroying particle thread 5 (waiting for thread 40edb20)
Cleaning up particle thread 5
Cleaned up particle thread 5
Destroyed particle thread 5 (0)
Destroying particle thread 6 (waiting for mutex)
Destroying particle thread 6
Destroying particle thread 6 (waiting for thread 40edf40)
Cleaning up particle thread 6
Cleaned up particle thread 6
Destroyed particle thread 6 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
Creating particles thread 5
Creating particles thread 6
LuaVM:	LuaJIT 2.0.2	x86
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
===	
Reboot using	te4	1.6.0	tome-1.6.0	cait	false
[ENGINE LOADER] available from teae: 	te4-1.6.0
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=6.000000 , [3]=0.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.6.0.teae" , } , } __byname={["te4-1.6.0"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\pc\\T-Engine\4.0
	E:\manga\t-engine4-windows-1.6.0-beta4\\game\thirdparty
	E:\manga\t-engine4-windows-1.6.0-beta4\\game
[ENGINE LOADER] loading engine:	1	6	0	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.6.0.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1200x32
Available resolutions: 1600x1024x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
0==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\
1==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\modules\
2==WRITEPATH==allowed== C:\Users\pc\T-Engine\4.0\
3==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\
4==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\modules\
0==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\
1==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\engines\
2==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\thirdparty\
3==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\
4==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\modules\
5==READPATH==allowed== C:\Users\pc\T-Engine\4.0\
6==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\
7==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\modules\
8==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\engines\te4-1.6.0.teae\
9==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\thirdparty\
10==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta4\game\
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	QUICK_SWITCH_WEAPON	table: 0x0fb62b80
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	nil	(forced)
Setting resolution to 1920x1080 (fullscreen, with borders)
[DO RESIZE] Requested: 1920x1080 (1, 0); zoom 91%
[DO RESIZE] Got: 1920x1080 (1, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[WEBCORE] Browser count 0
[PROFILE] reusing login	Eerevaenshee
[ONLINE PROFILE] forwarding friends to client
[PlayerProfile] eventConnected
[PROFILE] Main thread got authed	Eerevaenshee
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.6.0.team	:: (as dir)	false	:: (as team)	15	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.6.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.6.0-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.6.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.6.0 using engine te4-1.6.0
* Module: tome
 ** 1.6.0
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = E:\manga\t-engine4-windows-1.6.0-beta4\\game\engines\te4-1.6.0.teae
}
[MODULE] booting module version	tome-1.6.0
[ENGINE] Switching to turn based
Mounting additional team file:	/modules/tome-1.6.0-music.team
Mounting additional team file:	/modules/tome-1.6.0-gfx.team
Loading savefile 	/save//
Loading savefile 	/save/cait/
 * save	/save/cait/
Make wait background texture 2 : 0x1084096512 (0, 1083236352)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = cults1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = orcs1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
table: 0x10a1c7a8	normal
table: 0x10a1c838	normal
Computing fun facts
true
[MODULE LOADER] module MD5	af42317eaa34a744c0de23f1db43c701	computed in 	908
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
Removing addon addon-dev: not allowed by savefile
Binding addon	Possessor Bonus Class	/addons/tome-possessors.teaa	tome-possessors-1.6.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\tome-possessors.teaa
[1] = /loaded-addons/possessors/data/achievements/possessors.lua:6688fee3ce5ab7e9036cb2cf8eb7aba4
[2] = /loaded-addons/possessors/data/birth/psionic.lua:d91b3d9b0da61456b1bfa20a3001e687
[3] = /loaded-addons/possessors/data/talents/psionic/battle-psionics.lua:be7d9e65b823bf4efa0a9eb1f0468a66
[4] = /loaded-addons/possessors/data/talents/psionic/body-snatcher.lua:d22a281d8fbaef16e0268ba72e61e211
[5] = /loaded-addons/possessors/data/talents/psionic/deep-horror.lua:eb836e609831c966e9f822307ddd691e
[6] = /loaded-addons/possessors/data/talents/psionic/possession.lua:cf099f5761b31c6471b664f62de62076
[7] = /loaded-addons/possessors/data/talents/psionic/psionic-menace.lua:fc65fac0f731059b75bb7097f87ff6a3
[8] = /loaded-addons/possessors/data/talents/psionic/psionic.lua:8c9853f30e89560aa8fdf4688a7fc500
[9] = /loaded-addons/possessors/data/talents/psionic/psychic-blows.lua:b112750947e379668fcabcf0ba92b84e
[10] = /loaded-addons/possessors/data/talents/psionic/ravenous-mind.lua:2cee502a39f3f23e98f0944c1cd5ff7e
[11] = /loaded-addons/possessors/data/timed_effects.lua:873e8fb9563be57594b39310a73bcca5
[12] = /loaded-addons/possessors/hooks/load.lua:43eb0a5771369f2a8914f24d478dbd19
[13] = /loaded-addons/possessors/init.lua:043020e1bcf981dde517484264fc7aea
[14] = /loaded-addons/possessors/overload/data/gfx/particles/mind_steal.lua:4e451ae3f8f55672f8fa5290ec6db35c
[15] = /loaded-addons/possessors/overload/data/gfx/particles/psionic_block.lua:c23ab34841759d65a067ed52d06398d0
[16] = /loaded-addons/possessors/overload/data/gfx/particles/psionicbeam.lua:05858e8c17f2e2262074cac8cf895a85
[17] = /loaded-addons/possessors/overload/data/gfx/particles/psionicflash.lua:8c1a7a38fcb241eafaff8ae25ea2aa3d
[18] = /loaded-addons/possessors/overload/data/gfx/particles/psychic_blow.lua:5897e4a7a073f341c74e40a9464719f5
[19] = /loaded-addons/possessors/overload/mod/class/PossessorsDLC.lua:d443469235b13d7486245fd26f40a0db
[20] = /loaded-addons/possessors/overload/mod/dialogs/AssumeForm.lua:2918b225059af9022500bba866427242
[21] = /loaded-addons/possessors/overload/mod/dialogs/AssumeFormSelectTalents.lua:57a79740332ce73c27f3fc1a6472e7ab
[22] = /loaded-addons/possessors/superload/mod/class/Actor.lua:75d72a698e5c0595a4fcdbc12dcf6aac
[MODULE LOADER] addon 	possessors	 MD5	90bd9892ae8b0b0818aa09f9707e57ae	computed in 	31	nil
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.5.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:eaa6976137532e21c31d2917cfbbe22d
[2] = /loaded-addons/items-vault/hooks/load.lua:2d7167c197ee1d2f1191c8aff5fef54a
[3] = /loaded-addons/items-vault/init.lua:5621250822f5b62c9d9a9a19de1eea25
[4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb-offline.lua:6c432a9cd60f7c6c6aad0a684f9721c9
[5] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:e0d95e18ffa47ea84983777c357c82a9
[6] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:0a6ab0ea93cd271b4e7bcce29dba7c18
[7] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:e962e21d54fbb482c09c6ff7c4eb0c64
[8] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:82e8de4e8ae4fbf63c5eb5bbd036f605
[9] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:8e21d37a4c681b8509983f17705124c7
[10] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVaultOffline.lua:561f13684d158c2d14ba673a980eadc5
[MODULE LOADER] addon 	items-vault	 MD5	7cb123a32e6884832ed5bb6c616c3f3a	computed in 	8	nil
Binding addon	Ashes of Urh'Rok	/addons/ashes-urhrok.teaac	tome-ashes-urhrok-1.5.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\ashes-urhrok.teaac
[1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:295af9db1cab81506a1ce75343bc7011
[2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:e0f50cf522681565a58ee9118042d965
[3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:789d27333adafdc76642cf53da097133
[4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:0b0d21f441ec8728b6418a9f769e496a
[5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:230ce62b0419973a2acc940b94bb8709
[6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:7f45174f9ae45816a0ccc31841362baa
[7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:1b6d8aca932d0771fca35fb1813c400c
[8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:7b4d1035e5e3d0a09fd9aefa0df4926a
[9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:30ad2e4fe0501b67e31e25c093f1dd7d
[10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:05bf541acd27edcb990414332dcdc087
[11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/malrok_walls.lua:05ed26e31a7210f1fbdd8cac02fdcadc
[12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:8b50638157ac0db34846d840effbc2b3
[13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:53e617ebcb667bd61d79ddf26fe047ca
[14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:09631a04bdfc59e7b57f1b95ebf8c88d
[15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:35876c6f9f7be932f302d78297421342
[16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:27e98fe8c854e14f62c3097a28927d86
[17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:5e5061b7322f6d971d00ac5acaf7d300
[18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:30c27ae4283aa8ec686159257b2018bf
[19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:683f77d05cee5593e3f7039bcafaa55e
[20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:9443419001527c9ce7148924b3afa2f1
[21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:7b80a98f2fdf2022ba9ac8de32e7907b
[22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:d1abbf87fffc530cac58925abd70c288
[23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:b4b089b44164d1f039c94c12d5d5849e
[24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:014e1298ac97efa0341b687fcad576c1
[25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:0ce29fe24ee6773e771bc5cd3cac66b5
[26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:d2b526fd412e5a1e5220fa9a2e14840b
[27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:38f08ecae787de6d02aa19c37a186044
[28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:c048ced069a0b2d7f6fbd47676aa8e1a
[29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:2aa32c464a52714121ac15f97cc1981f
[30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:2436f710712bc2e43f4b25ac0280d477
[31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:c9cbdd962baff19b906c3a9f3cf5e3c2
[32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:3fef5501607877e32317f7fed2d0a6e3
[33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:74046c68cb189c5a077c568e25f2b668
[34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:d3cfdcbfb6ce0d313fea095f76db9e9c
[35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:25806a5e843c4efd7b20e042c4f5875e
[36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:5bfba91ff6f37dda6fbd5d6e5db7188c
[37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:d387ac0272ce4ebf839aa3ead7d20668
[38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:ebec97a24d04e277dfa7a8d0041ccaf4
[39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:b27ff7733015d88279d927762436594c
[40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:b701ffa9cf8caee6ddd1595507aa7f9a
[41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:29d2e6b04b5bd3ae15dcb1fb92781717
[42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:d8d56420ef7b094074a5d1a508a5a0a1
[43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:bb636911d6608bc88d53ff29f9776a13
[44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:5bed29a9cf8863bcf9768805cb3644cc
[45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:50e1b1f30d5185fba5a1ba0aedc11194
[46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:d1d0b63f0b07056486bcbdab9d7beb98
[47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:2588550a12a1dcbd9fb613fb26b12105
[48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:f5c03565d5f9fba69798d6effe853c65
[49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:20c52901c3a3928379c5308c4e99621e
[50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:bb636911d6608bc88d53ff29f9776a13
[51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:e48d20fcc3406765c32d9accb8dcf713
[52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:52a346c4e6a6134a028b3ec66be511bc
[53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:e9348d79678ec4c23dce683786bf0e2b
[54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:a881925c5f0bee479d879775a1c50b37
[55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:9dd4e01d2f9ede2b20a0a181c05615be
[56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:869c685d57ae8c39ee8588385afc45a5
[57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:9fc35e4537cd5a4e9fd99a7e28016fce
[58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
[59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:d4e0c906f73fc0a01ba8536dd83d1578
[60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:fdd19cd3a6e4c138381d399380e101cb
[61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:09a2b03d15729e556b0d8fba62cc09cb
[62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
[63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:277652d57213e41352f09861bdd1ffbd
[64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:1800e17fdf6dd3d08635d784e9a95f70
[65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:b21e74c8842cc79289403f5d7a0b8ee6
[66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:e864daf5e2e7a1bfa3860aae1bac6fb2
[67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:ae8d1e24c5d59277ea4fcf2e6706e02f
[68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:d17a903db8108003bf74b94cd0fd2775
[69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:31914b5c2be7aadbada2dea19e2de362
[70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:04249f697003378406106abc85e0ac4f
[71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:854ee41528c251be80c1164efd44b5d7
[72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:f697db1e3a04b7b0e8ff697306a2c3b9
[73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:3ba3ecf3daba9d50d427bbee753f323c
[74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:21402dd43ca43a134fdeb5b5f82f6b68
[75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:fb7eb3d826376ff8ecd616edd8f30da2
[76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:70ccd09701a9205675acf1342089a4fc
[77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:d94b75bbf2539f5c643526d8363dd01e
[78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:b46e9f217d273a4fe4718846a3121694
[79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:98023ffbd14be642542516f2e2442ff5
[80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:e106f9c1dd4de4ecddb9bc331334db38
[MODULE LOADER] addon 	ashes-urhrok	 MD5	f539ffe30b38b5bcb494bff000678bf3	computed in 	207	nil
Binding addon	Forbidden Cults	/addons/cults.teaac	tome-cults-1.5.9
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\cults.teaac
[1] = /loaded-addons/cults/boot-cults/hooks/load.lua:79b09b8df417b1571cf4844961cff19b
[2] = /loaded-addons/cults/boot-cults/init.lua:990b98f8eb197e6e1f672437f66c440b
[3] = /loaded-addons/cults/boot-screen/init.lua:fcb2848c1317a82fc1a00a4e660280e9
[4] = /loaded-addons/cults/tome-cults/data/achievements/all.lua:375e51803de2f5b3f07767eb459e7a89
[5] = /loaded-addons/cults/tome-cults/data/ai/grung.lua:8e42fbd586f75a018623c2f6086aa043
[6] = /loaded-addons/cults/tome-cults/data/birth/demented.lua:af61ffeed0b5b96f2f1742479feafdef
[7] = /loaded-addons/cults/tome-cults/data/birth/drem.lua:05355c64191b43af911888fa80f02b94
[8] = /loaded-addons/cults/tome-cults/data/birth/krog.lua:2abbf42f566e12d0ac5911ad396f72eb
[9] = /loaded-addons/cults/tome-cults/data/birth/misc.lua:bf341a73daf50ed9b77ce40a046cfa64
[10] = /loaded-addons/cults/tome-cults/data/birth/wilder.lua:62028eefa2234294569a506bbf6c9322
[11] = /loaded-addons/cults/tome-cults/data/chats/fanged-collar.lua:eb7d1c77eeb261316a643a4d93e00864
[12] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu-escaped.lua:4cd93747fee602da66230098d58c1193
[13] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu.lua:1e8629c30613a9ee73d57aeed4ea9e10
[14] = /loaded-addons/cults/tome-cults/data/chats/space-dwarf-trinket.lua:c95e8fd59a069e2c536664ece4848acd
[15] = /loaded-addons/cults/tome-cults/data/damage_types.lua:e601e1f282b70d8f43ab23a2962c1a2c
[16] = /loaded-addons/cults/tome-cults/data/factions.lua:f527816f1ab0c92da0c95cb3383d91a9
[17] = /loaded-addons/cults/tome-cults/data/general/encounters/maj-eyal.lua:1d534c2975475811c5326fd4ee9dcda4
[18] = /loaded-addons/cults/tome-cults/data/general/encounters/var-eyal.lua:5e94b9f90082286585164ee296be1451
[19] = /loaded-addons/cults/tome-cults/data/general/events/digestive-sack.lua:85f6d6d0c0c8b7a96e2e037f90cd9b56
[20] = /loaded-addons/cults/tome-cults/data/general/events/font-knowledge.lua:a504ea81a2196bf2b8a5549d1c75a7de
[21] = /loaded-addons/cults/tome-cults/data/general/events/glyphs-sequence.lua:775dc6c43366fa719220da7fe137e2d0
[22] = /loaded-addons/cults/tome-cults/data/general/events/scourged-pits.lua:85ea2aeb9205179f87867690d4c993b2
[23] = /loaded-addons/cults/tome-cults/data/general/events/space-dwarf-ship.lua:1096a02be8fe9eb0e25e27f5ab683c3f
[24] = /loaded-addons/cults/tome-cults/data/general/events/tentacle-tree.lua:450ab61d4b9869f1c4abbe38a947cfd1
[25] = /loaded-addons/cults/tome-cults/data/general/grids/fonts.lua:fb6d5b294908d84777f03e6f3887cec3
[26] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-ancient.lua:8cb03e8a59ad3ced84a2abfcd16a4c9b
[27] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-multiverse.lua:dd01ca86c00460660de7c1cc19560bc6
[28] = /loaded-addons/cults/tome-cults/data/general/grids/godfeaster.lua:4bcdf441693c6e49fb9ff64538ffc732
[29] = /loaded-addons/cults/tome-cults/data/general/grids/maggot.lua:58e2ff72d4736c5a61bb0798f8450163
[30] = /loaded-addons/cults/tome-cults/data/general/grids/scourge.lua:a46a0408efb49583867ce0286f8cb0f1
[31] = /loaded-addons/cults/tome-cults/data/general/grids/slimy_godfeaster.lua:01124662f166f2a455f7a2d17eeef840
[32] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf-creep.lua:d9ede71f6da731d0b20050967554a298
[33] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf.lua:dd78eb661ea8fd03ecc1e2a35a8dcdb3
[34] = /loaded-addons/cults/tome-cults/data/general/grids/special-cave.lua:3057531fa4d086016795b592fc56c02c
[35] = /loaded-addons/cults/tome-cults/data/general/grids/tentacle-tree.lua:6b69f5c99ca9b432c009e505c961a0a0
[36] = /loaded-addons/cults/tome-cults/data/general/npcs/blobs.lua:8970c69280d39a441496a35ea8afc0a9
[37] = /loaded-addons/cults/tome-cults/data/general/npcs/corrupted_blobs.lua:177a1dc98d57a6435a114161ada84093
[38] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special-test.lua:201dee961e47962b02b20be0cf1e6bb7
[39] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special.lua:cf1089b53e231346a314370f7d080d2d
[40] = /loaded-addons/cults/tome-cults/data/general/npcs/horror.lua:bab670c466f8f64d63e97cb5408e2474
[41] = /loaded-addons/cults/tome-cults/data/general/npcs/humanoid_random_boss.lua:41fb3330b182222c8f6574475e7a4604
[42] = /loaded-addons/cults/tome-cults/data/general/npcs/scourge-drake.lua:be525481063b5dad7c4c768693bd7294
[43] = /loaded-addons/cults/tome-cults/data/general/npcs/tentacle-tree.lua:3a6f2ff8b4666bf6afe434b09312c5b8
[44] = /loaded-addons/cults/tome-cults/data/general/objects/forbidden-tomes-base.lua:5884538fa31f76489e3f77d2b49be5ea
[45] = /loaded-addons/cults/tome-cults/data/general/objects/lore/eyal.lua:1b748ca0504e97c6627a8c276f0cc02f
[46] = /loaded-addons/cults/tome-cults/data/general/objects/special-misc.lua:76e49df425f23d4f56c2216e1f5fc74b
[47] = /loaded-addons/cults/tome-cults/data/general/objects/world-artifacts.lua:8238d1d44c879106b1fb1acb62189074
[48] = /loaded-addons/cults/tome-cults/data/general/stores/addons.lua:1eba2051263b473fb89b96e5944f0014
[49] = /loaded-addons/cults/tome-cults/data/general/stores/cults.lua:5669268217d51f2be36dccb9903bb180
[50] = /loaded-addons/cults/tome-cults/data/general/zones-alters/dreadfell.lua:dc3b77be57f1b39959fe5e1bbd5decf6
[51] = /loaded-addons/cults/tome-cults/data/general/zones-alters/elvala.lua:b9217c5a307da2122f28f42ba75edbab
[52] = /loaded-addons/cults/tome-cults/data/general/zones-alters/zigur.lua:7eafc81cfd7c05243582f3016474854f
[53] = /loaded-addons/cults/tome-cults/data/glyph_sequences/cults.lua:8532f8fb848f21c133290fce81c33ca3
[54] = /loaded-addons/cults/tome-cults/data/glyph_sequences/orcs.lua:7431a6c53dfc6f8bcbcfc71a8bcefac7
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[200] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/nether_teleport_in.lua:d5bb92ad237374971917d88e9521e7db
[201] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/nether_teleport_out.lua:05ffb85616ca2c3c40b930c278975636
[202] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/netherblast.lua:b9ef51b755a70c50ab0a82b6d3dc4775
[203] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/nethergate_shader.lua:11df26109ad62e09054d2ee151889610
[204] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/netherlance.lua:853931ee2d8e634ae257e6e577146091
[205] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/occult_egress_activator.lua:34fe840bf41f8f6ea58c76a091a1cfe8
[206] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/occult_egress_portal.lua:4f0b3e27aff5dbf0bf2c3784d3a32950
[207] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/occult_egress_rings.lua:7bfd3f47054f5c7a30a15b5c8ea46ca9
[208] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/power_overwhelming.lua:f36e63ebd681fd7248754d0f0a8c17db
[209] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/pustulent_fulmination.lua:70f8af84e4904968d060b83e36a8bd43
[210] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/rift_alert.lua:d677a9f523e58fbd64403c9b62a3d2a3
[211] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_field.lua:5a3c0d32485a5aa0c499c0fb1d16bb7f
[212] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_ground.lua:7f1b8686706ba729cf56d78c2b0307e9
[213] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_lash.lua:1ed41352e6799aeadc9b135e0e3e2ce6
[214] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_pull.lua:f74ca667b63bc540e769e6a870f9178a
[215] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_tree.lua:ca80811f3a20440965d08e728060d570
[216] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_tree2.lua:60c83d823cbda45d25498c4ce04d7222
[217] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/terminus.lua:7be3c6fc668cab07528f46ea1dfb81b8
[218] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/unstable_rift_explosion.lua:18d96324f6db5ac1c7dd6ca5bc5cd80f
[219] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/worm_nest.lua:a3314298d3d07cbc96137c7f5478844f
[220] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/cults_book.lua:682088bc7b01b246839b1429cec187ba
[221] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/cults_book_seens.lua:2f705ad6e094cedeb7f8506c285379ef
[222] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/entropic_starfield.lua:e744c5057701ed387ad42ba6383ab133
[223] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/godfeaster.lua:e4ca5819716a4ec081dd85115368b169
[224] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/maggot.lua:0db3ab9a02c2d09aa0666c87441eaaff
[225] = /loaded-addons/cults/tome-cults/overload/data/gfx/ts-gfx-cults.lua:47d09b86a9b98d15d3aaf1766d681d1e
[226] = /loaded-addons/cults/tome-cults/overload/data/sound/actions/tentacle_attack.lua:0f0e07293a649720370be28310eea269
[227] = /loaded-addons/cults/tome-cults/overload/data/sound/talents/netherblast.lua:386650ac8004ef2f3ac243432b7105a2
[228] = /loaded-addons/cults/tome-cults/overload/data/sound/talents/prophecy.lua:e4fd465e5d3ccc53dc3642dd3c6b6baf
[229] = /loaded-addons/cults/tome-cults/overload/data/sound/talents/vile_breath.lua:820a14b823de46c8fef66249e63d821e
[230] = /loaded-addons/cults/tome-cults/overload/data/texts/intro-cults.lua:ecd8f57eed651c163428bee32a66a35a
[231] = /loaded-addons/cults/tome-cults/overload/data/texts/intro-krog.lua:3e93344aec536482521074774fed9642
[232] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-cosmetic_class_alchemist_glass_golem.lua:c51924b3cff46c2ef00da3998e6d4c61
[233] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-demented_cultist_entropy.lua:29bd381a95d29cac933be9178f1bf5fe
[234] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-race_drem.lua:ac6c80caec2ab7b68c93c7d9c5bd2031
[235] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-race_krog.lua:e33ae3b3d22770003721f363050914b5
[236] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-wyrmic_scourge.lua:a8d3ed577a5bf0079b8db55a0f6c9e85
[237] = /loaded-addons/cults/tome-cults/overload/mod/class/CultsDLC.lua:657775f2183dc9e184f22ddeac8bb0e7
[238] = /loaded-addons/cults/tome-cults/overload/mod/class/generator/map/DremshorTunnels.lua:177a15d0e789597957fcc4d0da1ea8e4
[239] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/EntropicWormhole.lua:2b2f425b971778addc19c452020db06c
[240] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/FangedCollarDeath.lua:dc2f37d395f47ed06b7d44a29155b188
[241] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/FontSacrifice.lua:ab13203c29ded14cac5ce23c1971b2fa
[242] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/ForbiddenTome.lua:359615f8e3fd8913062fc6304162a1f1
[243] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/RingOfTheHunter.lua:9d194861509c7615c967c81b12b49c2a
[244] = /loaded-addons/cults/tome-cults/superload/engine/Map.lua:e4a4221868f60ee02c57e8fba6c62c60
[245] = /loaded-addons/cults/tome-cults/superload/engine/dialogs/ShowErrorStack.lua:b8546208c2875612a7275c2bd948e030
[246] = /loaded-addons/cults/tome-cults/superload/mod/class/Actor.lua:a1d31db8c8b9cf9ab439b6b12cf8c849
[247] = /loaded-addons/cults/tome-cults/superload/mod/class/Game.lua:b12ac80d1782e68d6b3460bc0d1434f8
[248] = /loaded-addons/cults/tome-cults/superload/mod/class/NicerTiles.lua:58e1594a2a1bf659e9527e07c003c4cc
[249] = /loaded-addons/cults/tome-cults/superload/mod/class/Object.lua:79c54ff83ce01769685b53fe922d0d0b
[250] = /loaded-addons/cults/tome-cults/superload/mod/class/interface/Combat.lua:19c19be9d5c029c3f02b3132f49228b7
[251] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/Birther.lua:6b14b4087dc8a4072742be2713739429
[252] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/LevelupDialog.lua:9b751b8721a30984eb04621bdfe9b0ce
[253] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyGrandOration.lua:310442cd26a611e4b7d2c885c211e50d
[254] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyRevelation.lua:662e9860d10a0dbd217960e77a9b4a22
[255] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyTwofoldCurse.lua:b101b9fd23cc18c674b07cb72423a505
[MODULE LOADER] addon 	cults	 MD5	2b62334394256a75998d8ab059ce32fe	computed in 	620	nil
Binding addon	Embers of Rage	/addons/orcs.teaac	tome-orcs-1.5.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta4\game\addons\orcs.teaac
[1] = /loaded-addons/orcs/boot-orcs/hooks/load.lua:fc84e64c677abf9bdc18f8242936facf
[2] = /loaded-addons/orcs/boot-orcs/init.lua:9c35f4347502ce21e1c260b268fe9356
[3] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/particles/steamui_vapour.lua:86d59063b0c3476299abe6d1194e33cb
[4] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/ui/definitions/steamtech.lua:9b568fb511429f3073c06c5f461f0e39
[5] = /loaded-addons/orcs/boot-screen/init.lua:c36be914e076a42ce7d3e4faabf40a12
[6] = /loaded-addons/orcs/tome-orcs/data/achievements/special.lua:ca9a9ca8833e5afc0776a4ace0bade13
[7] = /loaded-addons/orcs/tome-orcs/data/achievements/story.lua:e24d99d0f64a870b83f17550c370cc6f
[8] = /loaded-addons/orcs/tome-orcs/data/ai/aeryn.lua:b04ecf5bc375230e61b8bcc5190a2489
[9] = /loaded-addons/orcs/tome-orcs/data/ai/specialheal.lua:aed187cfffebd893d0c8a5da7b8a399a
[10] = /loaded-addons/orcs/tome-orcs/data/birth/classes/empyreal.lua:b99fd8f7eac58a9079342e69d715658c
[11] = /loaded-addons/orcs/tome-orcs/data/birth/classes/tinker.lua:a829757e7a9337447d7ddc3a7ab49b1e
[12] = /loaded-addons/orcs/tome-orcs/data/birth/classes/wilder.lua:6a64578e8f6178023fb9ff4e867dbbc0
[13] = /loaded-addons/orcs/tome-orcs/data/birth/races/orc.lua:f9a4af76ecaec8e080913a34f0466177
[14] = /loaded-addons/orcs/tome-orcs/data/birth/races/whitehooves.lua:362238410cc16c76e9f4ec981b89d60c
[15] = /loaded-addons/orcs/tome-orcs/data/birth/races/yeti.lua:22c1ffb88feed758060fc0d2e4a373eb
[16] = /loaded-addons/orcs/tome-orcs/data/birth/worlds.lua:34d1199e87cfd47576a9b3aeffda412d
[17] = /loaded-addons/orcs/tome-orcs/data/chats/aaa.lua:86aae125e154ff02a41b4dcb4fdda65a
[18] = /loaded-addons/orcs/tome-orcs/data/chats/aaf.lua:c783445d92144540ad03b94f06c590cd
[19] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus-lead.lua:ec15dfac23ee4a313f54d6ac2699964c
[20] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus.lua:946ebd5f59848b276affcf77cf6b9c72
[21] = /loaded-addons/orcs/tome-orcs/data/chats/john-surrender.lua:bf6e36a3c78f4cd74b3c536d937bd2f9
[22] = /loaded-addons/orcs/tome-orcs/data/chats/john-worldmap.lua:dda07d8387fff968e4a44ec997f4f20b
[23] = /loaded-addons/orcs/tome-orcs/data/chats/kaltor-entry.lua:9b96a6cecd210d0324bd0690a0a4f756
[24] = /loaded-addons/orcs/tome-orcs/data/chats/kaltor-shop.lua:8515d97cf3a1f834cf5123f02851549b
[25] = /loaded-addons/orcs/tome-orcs/data/chats/kruk-tinker-shop.lua:00a03028b54996a09e977d2d8c7b9fc8
[26] = /loaded-addons/orcs/tome-orcs/data/chats/metash.lua:f6ab91700d37e7daca33d664a1b73b2f
[27] = /loaded-addons/orcs/tome-orcs/data/chats/phonograph.lua:b6edfa7f348d481263787cdd3ad9bedd
[28] = /loaded-addons/orcs/tome-orcs/data/chats/shertul-priest.lua:b7475a2e93b7119f750928d26dbce13b
[29] = /loaded-addons/orcs/tome-orcs/data/chats/weissi-machine.lua:9f560f1f0a9f328e8e74425a79188443
[30] = /loaded-addons/orcs/tome-orcs/data/damage_types.lua:746e264807329888882b9811ec89ec9c
[31] = /loaded-addons/orcs/tome-orcs/data/factions.lua:3be0d14b193255f69a7d7151f39d0e0c
[32] = /loaded-addons/orcs/tome-orcs/data/general/encounters/fareast-npcs.lua:7773866dc3405a696b75b9b92538e588
[33] = /loaded-addons/orcs/tome-orcs/data/general/encounters/fareast.lua:8debadc1fc89d28b3d36cae421836d02
[34] = /loaded-addons/orcs/tome-orcs/data/general/events/AAA.lua:0f70f16be6ee6ac3a64544fc8d645e9d
[35] = /loaded-addons/orcs/tome-orcs/data/general/events/campfire.lua:7033d818b980627bfd957970360b59a8
[36] = /loaded-addons/orcs/tome-orcs/data/general/events/celestial-well.lua:1e9c30c34ffe2fb49d7c19177398dba8
[37] = /loaded-addons/orcs/tome-orcs/data/general/events/drills.lua:c10dd6c71a8528f32bf25c9b063d5304
[38] = /loaded-addons/orcs/tome-orcs/data/general/events/herbs.lua:5c4cc7b704cb31a5354c832907b90080
[39] = /loaded-addons/orcs/tome-orcs/data/general/events/merchant-stall.lua:5973ee062a99a57ee6ba494f0e75a1f9
[40] = /loaded-addons/orcs/tome-orcs/data/general/events/sewer-alligator-nest.lua:83218caa6110b508a303a16c43f9dfa9
[41] = /loaded-addons/orcs/tome-orcs/data/general/grids/manacave.lua:2e84acd048068494d4b60b35a15ac10c
[42] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechstone.lua:7cd9a2bb7efb49d31e1872857562a918
[43] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechwall.lua:95969bc8de0427e25225432d3ebee82a
[44] = /loaded-addons/orcs/tome-orcs/data/general/grids/primal_trunk.lua:ddb08de6a37b35a1f61807a9522c7a6b
[45] = /loaded-addons/orcs/tome-orcs/data/general/grids/psicave.lua:8526f858a48977de487ddc8276c67f31
[46] = /loaded-addons/orcs/tome-orcs/data/general/grids/slumbering_cave.lua:295c2b7c533b8269070807d9b853e6da
[47] = /loaded-addons/orcs/tome-orcs/data/general/grids/snow_mountains.lua:441768c48d6c0272613e282236255e6f
[48] = /loaded-addons/orcs/tome-orcs/data/general/npcs/alligator.lua:0031443f423c0cd11bdc67053ea24260
[49] = /loaded-addons/orcs/tome-orcs/data/general/npcs/domestic-yeti.lua:6c52bd5561b958048e0fb20f5dfcc5c4
[50] = /loaded-addons/orcs/tome-orcs/data/general/npcs/hethugoroth.lua:e5aca0bad442ffb3103b44e11723bc2a
[51] = /loaded-addons/orcs/tome-orcs/data/general/npcs/horror.lua:b18a670a0b3a2e413a60a81b6ed2246c
[52] = /loaded-addons/orcs/tome-orcs/data/general/npcs/ritch-extended.lua:c9ec055b6573039264a60ef5251f6d24
[53] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-drone.lua:f0d5683caeff4b1efe7c9b7c3771849a
[54] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-arcane.lua:3023cadd6b061680d68d290361517d78
[55] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-gunner.lua:2ca9b3ef724edf1dbe5710ccda7b4f10
[56] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-warrior.lua:72e18591616598828127892d7393e617
[57] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-spiders.lua:5ea61e012d63e0e01a9716584895e2dc
[58] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-mage.lua:c86f6077e2a86849990fca8673de16a7
[59] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-warrior.lua:1ea2b12aa9bbf0b6ceba49f5993a4a4b
[60] = /loaded-addons/orcs/tome-orcs/data/general/npcs/titan.lua:e695c05a48ad915b70c11847af207bdf
[61] = /loaded-addons/orcs/tome-orcs/data/general/npcs/troll-pirates.lua:a10c7adcbb824879fec503122b8b3eab
[62] = /loaded-addons/orcs/tome-orcs/data/general/npcs/undead-drake.lua:9eb4cb97c809fb7baacbf18e6eec1ac2
[63] = /loaded-addons/orcs/tome-orcs/data/general/npcs/whitehooves.lua:cb8f2cf255c9ede13a78b7fd669a1745
[64] = /loaded-addons/orcs/tome-orcs/data/general/npcs/yeti.lua:9568965f504a90afca91fc06fd2315cc
[65] = /loaded-addons/orcs/tome-orcs/data/general/objects/boss-artifacts.lua:7d2a364e30fb3e07ea1104f266dbb18c
[66] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamgun.lua:a451a037bba6ad63dd787506d1587369
[67] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamsaw.lua:231e8ed1db4ccf23e894bfdd8e1a5831
[68] = /loaded-addons/orcs/tome-orcs/data/general/objects/generic.lua:765d6173dd16b77096b14a0d25e1ee6f
[69] = /loaded-addons/orcs/tome-orcs/data/general/objects/inscriptions.lua:dabb5616b62730f573c11a9d2980e496
[70] = /loaded-addons/orcs/tome-orcs/data/general/objects/leather-hats.lua:1188a5ffb355d546bba8a197f60307de
[71] = /loaded-addons/orcs/tome-orcs/data/general/objects/lore.lua:22e1b6cdd114b14e16cde612188816d5
[72] = /loaded-addons/orcs/tome-orcs/data/general/objects/objects.lua:3dc2992d57e82724c7ad5c1b3dca31f0
[73] = /loaded-addons/orcs/tome-orcs/data/general/objects/quest-artifacts.lua:0531144150ffcf9b9057a183e6b107d8
[74] = /loaded-addons/orcs/tome-orcs/data/general/objects/random-artifacts/steamsaw.lua:ebd290fbcdb27c65ec4d5795bfb4b81f
[75] = /loaded-addons/orcs/tome-orcs/data/general/objects/schematics.lua:df8ec0e4b5bb6857caffb5fca5b5966d
[76] = /loaded-addons/orcs/tome-orcs/data/general/objects/special-misc.lua:42112c887defeb0449e98a4b471e7f8a
[77] = /loaded-addons/orcs/tome-orcs/data/general/objects/steamgun.lua:d0d160067272d389208e147ae53ae042
[78] = /loaded-addons/orcs/tome-orcs/data/general/objects/steamsaw.lua:ec07a05df1731be8dc33f2a09e0a8312
[79] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinker.lua:6c7557c97622be473b5d28dde11a131c
[80] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/chemistry.lua:d23f4957c29e0bf53abc52676dd70579
[81] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/electricity.lua:190e805fd9ff3859826b6c3b298c9779
[82] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/explosive.lua:ef85d3197a0ec927f25788f9e770301d
[83] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/mechanical.lua:9a3dadf957eb635fcff99b686f932d2b
[84] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/smith.lua:14c98d035247877da9bb329c4605c0cc
[85] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/therapeutics.lua:a4fb07fbed8a8595329cf93e081bd435
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[379] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_mage.lua:2879759c6e5405bf5ee067239065dfe9
[380] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_rogue.lua:8ed76dcf23d3cae37c242267c75da51e
[381] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_tinker_eyal.lua:050af50158c27e26b0bad0c9c15689e7
[382] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-race_whitehooves.lua:ddb977f16a8f0bc90bb3058896a896e3
[383] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-race_yeti.lua:5d8113fdbea1764383187a927edfff63
[384] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-tinker_psyshot.lua:bb417386fba54cfe6eafe1da6f18dc85
[385] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-wyrmic_undead.lua:dd947e5ac3803382fd84a8dbb43a9f99
[386] = /loaded-addons/orcs/tome-orcs/overload/mod/class/OrcCampaign.lua:5578a52391ed10c89c04b907306848bb
[387] = /loaded-addons/orcs/tome-orcs/overload/mod/class/generator/map/orc/Sewers.lua:9247eddfca91330bfbd34365272b6445
[388] = /loaded-addons/orcs/tome-orcs/overload/mod/class/interface/PartyTinker.lua:6c4407e5690f2f5ee367ecd6a3f35d11
[389] = /loaded-addons/orcs/tome-orcs/overload/mod/dialogs/CreateTinker.lua:310a1397b18028da8e10226d7208c718
[390] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Actor.lua:a8d6b7c21bf57d2fe6ca26baf960a045
[391] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Game.lua:72a6cd39cb1bd88b235861e09de55666
[392] = /loaded-addons/orcs/tome-orcs/superload/mod/class/NicerTiles.lua:7a51c413e33e93dd6bcdd95375e93cfc
[393] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Object.lua:e961d86fde5336e98970a296cb2c5336
[394] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Party.lua:4d7d416bcece1e590e62983a17c32b3b
[395] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Projectile.lua:9648541aa53e0f483aeb25d9391427b5
[396] = /loaded-addons/orcs/tome-orcs/superload/mod/class/generator/actor/KrukInvasion.lua:c7f22613636f7e007911c0d8ea72a406
[397] = /loaded-addons/orcs/tome-orcs/superload/mod/class/generator/map/VaultLevel.lua:b5d07027725c059b3854a42cdaa83578
[398] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Archery.lua:fe00b8c6458eed1535a6bdd373db4811
[399] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Combat.lua:fec2fab590ec7b8b861fb987739cbdee
[400] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/TooltipsData.lua:2ba8cc52076910137a6cc874dac88486
[401] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/Birther.lua:fbc38d55ab932ce4eb6d1e354d944261
[402] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/LevelupDialog.lua:4e8b3be198d9af5dc2d94235db1c4b0c
[403] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/debug/DebugMain.lua:db1a7870f50d7d53bc4163a505edb737
[MODULE LOADER] addon 	orcs	 MD5	b4169368e63aeeb7dd9ebdec5996a5d6	computed in 	1266	nil
Post-processing hooks.
FROM 	/mod/addons/cults/superload/engine/Map.lua	loading previous!
[MODULE] All hashes validation: 	nil	invalid addon hash (tome-possessors-1.6.0)
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] Old non incremental data for artifacts: discarding
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] Old non incremental data for characters: discarding
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] Old non incremental data for deaths: discarding
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] Old non incremental data for escorts: discarding
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] Old non incremental data for uniques: discarding
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] current character 	game did not tell us
[TOME] Loaded default settings
table: 0x10a1c838	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x10a1cbe8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x10a1cc78	normal
[PROFILE THREAD] batching CSETs
[INVENTORY] define slot	1	In inventory
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[KEYBINDER] Loaded keybinds: mtxn
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
FROM 	/mod/addons/orcs/superload/mod/class/interface/Archery.lua	loading previous!
[Talents] Defined	50	ActorObjectUse Talents base_name:	Activate Object
FROM 	/mod/addons/orcs/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/interface/Combat.lua	loading previous!
===	magical	LIGHT_BURST
===	magical	GLYPH_OF_MOONLIGHT
===	physical	SKIRMISHER_STUN_INCREASE
===	physical	STONE_VINE
===	physical	MAIM
===	mental	MALIGNED
===	other	AEONS_STASIS
===	other	FLARE
===	other	DEMI_GODMODE
===	other	GODMODE
[Resources] Defining Actor Resources
[ActorResource] Defined Resource:	air
[ActorResource] Defined Resource:	stamina
[ActorResource] Defined Resource:	mana
[ActorResource] Defined Resource:	equilibrium
[ActorResource] Defined Resource:	vim
[ActorResource] Defined Resource:	positive
[ActorResource] Defined Resource:	negative
[ActorResource] Defined Resource:	hate
[ActorResource] Defined Resource:	paradox
[ActorResource] Defined Resource:	psi
[ActorResource] Defined Resource:	soul
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
[FACTION] added	cosmic-fauna	Cosmic Fauna
[FACTION] added	horrors	Horrors
FROM 	/mod/addons/orcs/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/possessors/superload/mod/class/Actor.lua	loading previous!
Loading entities file from file	/data/general/stores/basic.lua
===	other	POSSESS
===	magical	FIERY_TORMENT
===	magical	ACIDIC_BATH
===	magical	BLACKICE
===	magical	BLACKICE_DET
[ActorResource] Defined Resource:	insanity
===	mental	PERSISTANT_WILL
Loading entities file from file	/data-cults/general/stores/cults.lua
Loading entities file from file	/data-orcs/general/stores/orcs.lua
===	physical	IRON_GRIP
===	magical	STARSCAPE
===	other	OUTSIDE_THE_STARSCAPE
[ActorResource] Defined Resource:	steam
[AI_InitializeData] updating talent definitions and data for AIs
[aiParseTalent] FAILED TO PARSE tactical table function for	T_THERMAL_AURA	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_SHADOWS	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_FRENZIED_FOCUS	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_KINETIC_AURA	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_SUN_BEAM	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HIGHBORN_S_BLOOM	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_VENOMOUS_STRIKE	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_DETECTION	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_ROLL_WITH_IT	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HIDDEN_RESOURCES	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_CHARGED_AURA	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_PERSEVERANCE	nil	nil
[AI_InitializeData] DETECTED TALENT TACTICS:
	TACTIC			BENEFIT		WANT CALCULATION
	* cure           	1		AI auto
	* mana           	1		AI auto
	* heal           	1		AI auto
	* debuff         	-1		AI auto
	* special        	1		AI auto
	* paradox        	1		AI auto
	* protect        	1		AI auto
	* hate           	1		AI auto
	* ammo           	1		AI auto
	* steam          	1		AI auto
	* positive       	1		AI auto
	* stamina        	1		AI auto
	* areaattack     	-1		AI auto
	* closein        	-1		AI auto
	* close_in       	-1		AI auto
	* negative       	1		AI auto
	* attack         	-1		AI auto
	* escape         	-1		AI auto
	* disable        	-1		AI auto
	* feedback       	1		AI auto
	* psi            	1		AI auto
	* defend         	1		AI auto
	* annoy          	-1		AI auto
	* vim            	1		AI auto
	* surrounded     	-1		AI auto
	* buff           	1		AI auto
	* equilibrium    	1		AI auto
	* __wt_cache_turns	false		AI auto
	* attackarea     	-1		AI auto
[Tome:load] Updated AI tactics list:
[cure] = 1
[mana] = 1
[paradox] = 1
[attackarea] = -1
[none] = 0
[areaattack] = -1
[psi] = 1
[negative] = 1
[insanity] = 1
[vim] = 1
[attackall] = -1
[disable] = -1
[heal] = 1
[steam] = 1
[special] = 1
[feedback] = 1
[protect] = 1
[ammo] = 1
[positive] = 1
[stamina] = 1
[closein] = -1
[annoy] = -1
[attack] = -1
[escape] = -1
[close_in] = -1
[debuff] = -1
[soul] = 1
[defend] = 1
[hate] = 1
[air] = 1
[surrounded] = -1
[buff] = 1
[equilibrium] = 1
[__wt_cache_turns] = false
[_no_tp_cache] = false
FROM 	/mod/addons/orcs/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/class/NicerTiles.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/NicerTiles.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/class/Party.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Player.lua	loading previous!
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
FROM 	/mod/addons/orcs/superload/mod/class/interface/TooltipsData.lua	loading previous!
table: 0x10a1ce88	normal
table: 0x10a1cee8	normal
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[SHADER] Loading from /data/gfx/shaders/cults_book.lua
[SHADER] Loaded shader with totalname	cults_book[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/cults_book.frag
*p 1: Uniform: 0: 8B5E booktex
*p 1: Uniform: 1: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/cults_book_seens.lua
[SHADER] Loaded shader with totalname	cults_book_seens[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/cults_book_seens.frag
*p 3: Uniform: 0: 8B5E tex
[GAME] Creating FBOs
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 5: Uniform: 0: 1406 air_warning
*p 5: Uniform: 1: 8B52 colorize
*p 5: Uniform: 2: 1406 hp_warning
*p 5: Uniform: 3: 8B52 intensify
*p 5: Uniform: 4: 1406 solipsism_warning
*p 5: Uniform: 5: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua
[SHADER] Loaded shader with totalname	main_fbo/wobbling[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag
*p 7: Uniform: 0: 8B5E tex
*p 7: Uniform: 1: 8B50 texSize
*p 7: Uniform: 2: 1406 tick
*p 7: Uniform: 3: 1406 wobbling
[SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua
[SHADER] Loaded shader with totalname	main_fbo/underwater[]
New GL Shader program 9
New GL Shader 10 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag
*p 9: Uniform: 0: 8B50 mapCoord
*p 9: Uniform: 1: 8B5E tex
*p 9: Uniform: 2: 8B50 texSize
*p 9: Uniform: 3: 1406 tick
[SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua
[SHADER] Loaded shader with totalname	main_fbo/motionblur[]
New GL Shader program 11
New GL Shader 12 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag
*p 11: Uniform: 0: 1406 motionblur
*p 11: Uniform: 1: 8B5E noisevol
*p 11: Uniform: 2: 8B5E tex
*p 11: Uniform: 3: 8B50 texSize
*p 11: Uniform: 4: 1406 tick
[SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua
[SHADER] Loaded shader with totalname	main_fbo/blur[]
New GL Shader program 13
New GL Shader 14 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag
*p 13: Uniform: 0: 1406 blur
*p 13: Uniform: 1: 8B5E tex
*p 13: Uniform: 2: 8B50 texSize
[SHADER] Loading from /data/gfx/shaders/main_fbo/timestop.lua
[SHADER] Loaded shader with totalname	main_fbo/timestop[]
New GL Shader program 15
New GL Shader 16 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/timestop.frag
*p 15: Uniform: 0: 1406 growSpeed
*p 15: Uniform: 1: 1406 innerRadius
*p 15: Uniform: 2: 1406 outerRadius
*p 15: Uniform: 3: 8B50 playerPos
*p 15: Uniform: 4: 8B5E tex
*p 15: Uniform: 5: 8B50 texSize
*p 15: Uniform: 6: 1406 tick_real
*p 15: Uniform: 7: 1406 tick_start
[SHADER] Loading from /data/gfx/shaders/main_fbo/line_grids.lua
[SHADER] Loaded shader with totalname	main_fbo/line_grids[]
New GL Shader program 17
New GL Shader 18 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/line_grids.frag
*p 17: Uniform: 0: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/gestures.lua
[SHADER] Loaded shader with totalname	main_fbo/gestures[]
New GL Shader program 19
New GL Shader 20 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/gestures.frag
*p 19: Uniform: 0: 1406 fade
*p 19: Uniform: 1: 1406 intensity
*p 19: Uniform: 2: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/sharpen.lua
[SHADER] Loaded shader with totalname	main_fbo/sharpen[]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/sharpen.frag
*p 21: Uniform: 0: 1406 sharpen_power
*p 21: Uniform: 1: 8B5E tex
*p 21: Uniform: 2: 8B50 texSize
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 23
New GL Shader 24 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 23: Uniform: 0: 1406 gamma
*p 23: Uniform: 1: 8B5E sceneBuffer
[SHADER] Loading from /data/gfx/shaders/target_fbo.lua
[SHADER] Loaded shader with totalname	target_fbo[]
New GL Shader program 25
New GL Shader 26 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag
*p 25: Uniform: 0: 8B5E fboTex
*p 25: Uniform: 1: 8B50 mapCoord
*p 25: Uniform: 2: 8B50 scrollOffset
*p 25: Uniform: 3: 8B5E targetSkin
*p 25: Uniform: 4: 8B50 tileSize
[GAMMA] Setting gamma correction using fullscreen shader	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
[GAME] Creating FBOs
Loading savefile 	/save//
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
New GL Shader program 27
New GL Shader 28 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag
*p 27: Uniform: 0: 1406 alpha
*p 27: Uniform: 1: 1406 flameScale
*p 27: Uniform: 2: 8B5E flames
*p 27: Uniform: 3: 8B5E tex
*p 27: Uniform: 4: 1406 tick
*p 27: Uniform: 5: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 29
New GL Shader 30 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric_aura.frag
*p 29: Uniform: 0: 8B5E tex
*p 29: Uniform: 1: 1406 tick
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=1000]
New GL Shader program 31
New GL Shader 32 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tentacles.frag
*p 31: Uniform: 0: 1406 appearTime
*p 31: Uniform: 1: 1406 backgroundLayersCount
*p 31: Uniform: 2: 1406 noup
*p 31: Uniform: 3: 8B5E tex
*p 31: Uniform: 4: 1406 tick
*p 31: Uniform: 5: 1406 tick_start
*p 31: Uniform: 6: 1406 time_factor
*p 31: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	19460
[SHADER] Loading from /data/gfx/shaders/shadowfire.lua
[SHADER] Loaded shader with totalname	shadowfire[]
New GL Shader program 33
New GL Shader 34 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadowfire.frag
*p 33: Uniform: 0: 1406 aadjust
*p 33: Uniform: 1: 1406 antialiasingRadius
*p 33: Uniform: 2: 1406 ellipsoidalFactor
*p 33: Uniform: 3: 1406 oscillationSpeed
*p 33: Uniform: 4: 1406 shieldIntensity
*p 33: Uniform: 5: 8B5E tex
*p 33: Uniform: 6: 1406 tick
*p 33: Uniform: 7: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=700]
New GL Shader program 35
*p 35: Uniform: 0: 1406 appearTime
*p 35: Uniform: 1: 1406 backgroundLayersCount
*p 35: Uniform: 2: 1406 noup
*p 35: Uniform: 3: 8B5E tex
*p 35: Uniform: 4: 1406 tick
*p 35: Uniform: 5: 1406 tick_start
*p 35: Uniform: 6: 1406 time_factor
*p 35: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	19460
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=900,wobblingType=0]
New GL Shader program 36
*p 36: Uniform: 0: 1406 appearTime
*p 36: Uniform: 1: 1406 backgroundLayersCount
*p 36: Uniform: 2: 1406 noup
*p 36: Uniform: 3: 8B5E tex
*p 36: Uniform: 4: 1406 tick
*p 36: Uniform: 5: 1406 tick_start
*p 36: Uniform: 6: 1406 time_factor
*p 36: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	19460
Cloned shader 36
[SHADER] setting reset param	tick_start	19460
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
New GL Shader program 37
New GL Shader 38 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/rotatingshield.frag
*p 37: Uniform: 0: 1406 appearTime
*p 37: Uniform: 1: 1406 cylinderHeight
*p 37: Uniform: 2: 1406 cylinderRadius
*p 37: Uniform: 3: 1406 cylinderRotationSpeed
*p 37: Uniform: 4: 1406 cylinderVerticalPos
*p 37: Uniform: 5: 1406 noup
*p 37: Uniform: 6: 1406 repeatTimes
*p 37: Uniform: 7: 8B5E tex
*p 37: Uniform: 8: 1406 tick
*p 37: Uniform: 9: 1406 tick_start
*p 37: Uniform: 10: 1406 time_factor
*p 37: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	19460
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
New GL Shader program 39
*p 39: Uniform: 0: 1406 appearTime
*p 39: Uniform: 1: 1406 cylinderHeight
*p 39: Uniform: 2: 1406 cylinderRadius
*p 39: Uniform: 3: 1406 cylinderRotationSpeed
*p 39: Uniform: 4: 1406 cylinderVerticalPos
*p 39: Uniform: 5: 1406 noup
*p 39: Uniform: 6: 1406 repeatTimes
*p 39: Uniform: 7: 8B5E tex
*p 39: Uniform: 8: 1406 tick
*p 39: Uniform: 9: 1406 tick_start
*p 39: Uniform: 10: 1406 time_factor
*p 39: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	19460
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=300]
New GL Shader program 40
*p 40: Uniform: 0: 1406 appearTime
*p 40: Uniform: 1: 1406 backgroundLayersCount
*p 40: Uniform: 2: 1406 noup
*p 40: Uniform: 3: 8B5E tex
*p 40: Uniform: 4: 1406 tick
*p 40: Uniform: 5: 1406 tick_start
*p 40: Uniform: 6: 1406 time_factor
*p 40: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	19460
[SHADER] Loading from /data/gfx/shaders/boneshield.lua
[SHADER] Loaded shader with totalname	boneshield[chargesCount=1]
New GL Shader program 41
New GL Shader 42 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/boneshield.frag
*p 41: Uniform: 0: 1406 chargesCount
*p 41: Uniform: 1: 8B50 ellipsoidalFactor
*p 41: Uniform: 2: 1406 scrollingSpeed
*p 41: Uniform: 3: 1406 side
*p 41: Uniform: 4: 8B5E tex
*p 41: Uniform: 5: 1406 tick
[SHADER] setting reset param	chargesCount	1
[SHADER] Loading from /data/gfx/shaders/lightningshield.lua
[SHADER] Loaded shader with totalname	lightningshield[]
New GL Shader program 43
New GL Shader 44 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightningshield.frag
*p 43: Uniform: 0: 8B50 ellipsoidalFactor
*p 43: Uniform: 1: 8B5E tex
*p 43: Uniform: 2: 1406 tick
*p 43: Uniform: 3: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[density=50,growSpeed=0.004,noup=2,twist=1]
New GL Shader program 45
New GL Shader 46 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric/volumetric.frag
*p 45: Uniform: 0: 1406 coneAngle
*p 45: Uniform: 1: 1406 cylinderHeight
*p 45: Uniform: 2: 1406 cylinderRadius
*p 45: Uniform: 3: 1406 density
*p 45: Uniform: 4: 1406 growSpeed
*p 45: Uniform: 5: 1406 isSphere
*p 45: Uniform: 6: 1406 scrollingSpeed
*p 45: Uniform: 7: 1406 shininess
*p 45: Uniform: 8: 1406 side
*p 45: Uniform: 9: 8B5E tex
*p 45: Uniform: 10: 1406 tick
*p 45: Uniform: 11: 1406 tick_start
*p 45: Uniform: 12: 1406 topTransperency
*p 45: Uniform: 13: 1406 twist
[SHADER] setting reset param	tick_start	19460
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[density=50,growSpeed=0.004,noup=1,twist=1]
New GL Shader program 47
*p 47: Uniform: 0: 1406 coneAngle
*p 47: Uniform: 1: 1406 cylinderHeight
*p 47: Uniform: 2: 1406 cylinderRadius
*p 47: Uniform: 3: 1406 density
*p 47: Uniform: 4: 1406 growSpeed
*p 47: Uniform: 5: 1406 isSphere
*p 47: Uniform: 6: 1406 scrollingSpeed
*p 47: Uniform: 7: 1406 shininess
*p 47: Uniform: 8: 1406 side
*p 47: Uniform: 9: 8B5E tex
*p 47: Uniform: 10: 1406 tick
*p 47: Uniform: 11: 1406 tick_start
*p 47: Uniform: 12: 1406 topTransperency
*p 47: Uniform: 13: 1406 twist
[SHADER] setting reset param	tick_start	19460
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Loading savefile 	/save/cait/
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.67058823529412,0.15686274509804,0.15686274509804),growthSpeed=2,spikeLength=0.5,spikeOffset=0.223123,spikeWidth=1,time_factor=2500]
New GL Shader program 48
New GL Shader 49 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/crystalineaura.frag
*p 48: Uniform: 0: 8B51 color
*p 48: Uniform: 1: 8B5E displMapTex
*p 48: Uniform: 2: 1406 growthSpeed
*p 48: Uniform: 3: 8B5E normalMapTex
*p 48: Uniform: 4: 1406 spikeLength
*p 48: Uniform: 5: 1406 spikeOffset
*p 48: Uniform: 6: 1406 spikeWidth
*p 48: Uniform: 7: 1406 tick
*p 48: Uniform: 8: 1406 tick_start
*p 48: Uniform: 9: 1406 time_factor
[SHADER] setting reset param	tick_start	28205
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
[GAME] Creating FBOs
C Map size 43:1 :: 43
C Map seens texture: 212 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_mountain.png
Upgrading black texture to size 67108864
Loading tileset	/data/gfx/ts-gfx-terrain1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile	terrain/rocky_snowy_tree.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert_north.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/frozen_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/maze_teleport.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_umber_hulk.png
Loading tileset	/data/gfx/ts-gfx-npc1.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/terrain_pot_03_01_64.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_8.png
Loading tile	player/ogre_female/base_shadow_01.png
Loading tile	player/ogre_female/cloak_behind_07.png
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Loading tile	particles_images/spikes.png
Cloned shader 48
[SHADER] setting reset param	tick_start	29181
Loading tile	player/ogre_female/base_01.png
Loading tile	player/ogre_female/feet_10.png
Loading tile	player/ogre_female/lower_body_10.png
Loading tile	player/ogre_female/upper_body_21.png
Loading tile	player/ogre_female/cloak_shoulder_07.png
Loading tile	player/ogre_female/hair_01.png
Loading tile	player/ogre_female/special/helm_of_garkul.png
Loading tile	player/ogre_female/hands_05.png
Loading tile	player/ogre_female/right_hand_05_05.png
Loading tile	player/ogre_female/special/left_black_mesh.png
Cloned shader 31
[SHADER] setting reset param	tick_start	19460
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
New GL Shader program 50
New GL Shader 51 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 50: Uniform: 0: 1406 aam
*p 50: Uniform: 1: 8B52 color1
*p 50: Uniform: 2: 8B52 color2
*p 50: Uniform: 3: 1406 hide_center
*p 50: Uniform: 4: 1406 npow
*p 50: Uniform: 5: 8B5E tex
*p 50: Uniform: 6: 1406 tick
*p 50: Uniform: 7: 1406 time_factor
*p 50: Uniform: 8: 8B50 xy
*p 50: Uniform: 9: 1406 zoom
[SHADER] Loading from /data/gfx/shaders/osmosis_shield.lua
[SHADER] Loaded shader with totalname	osmosis_shield[]
New GL Shader program 52
*p 52: Uniform: 0: 1406 chargesCount
*p 52: Uniform: 1: 8B50 ellipsoidalFactor
*p 52: Uniform: 2: 1406 scrollingSpeed
*p 52: Uniform: 3: 1406 side
*p 52: Uniform: 4: 8B5E tex
*p 52: Uniform: 5: 1406 tick
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=1,time_factor=9000]
New GL Shader program 53
New GL Shader 54 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/healing.frag
*p 53: Uniform: 0: 8B52 beamColor1
*p 53: Uniform: 1: 8B52 beamColor2
*p 53: Uniform: 2: 1406 beamsCount
*p 53: Uniform: 3: 8B52 circleColor
*p 53: Uniform: 4: 1406 circleDescendSpeed
*p 53: Uniform: 5: 1406 circleRotationSpeed
*p 53: Uniform: 6: 1406 noup
*p 53: Uniform: 7: 8B5E tex
*p 53: Uniform: 8: 1406 tick
*p 53: Uniform: 9: 1406 tick_start
*p 53: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=2,time_factor=9000]
New GL Shader program 55
*p 55: Uniform: 0: 8B52 beamColor1
*p 55: Uniform: 1: 8B52 beamColor2
*p 55: Uniform: 2: 1406 beamsCount
*p 55: Uniform: 3: 8B52 circleColor
*p 55: Uniform: 4: 1406 circleDescendSpeed
*p 55: Uniform: 5: 1406 circleRotationSpeed
*p 55: Uniform: 6: 1406 noup
*p 55: Uniform: 7: 8B5E tex
*p 55: Uniform: 8: 1406 tick
*p 55: Uniform: 9: 1406 tick_start
*p 55: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=2]
New GL Shader program 56
*p 56: Uniform: 0: 1406 appearTime
*p 56: Uniform: 1: 1406 cylinderHeight
*p 56: Uniform: 2: 1406 cylinderRadius
*p 56: Uniform: 3: 1406 cylinderRotationSpeed
*p 56: Uniform: 4: 1406 cylinderVerticalPos
*p 56: Uniform: 5: 1406 noup
*p 56: Uniform: 6: 1406 repeatTimes
*p 56: Uniform: 7: 8B5E tex
*p 56: Uniform: 8: 1406 tick
*p 56: Uniform: 9: 1406 tick_start
*p 56: Uniform: 10: 1406 time_factor
*p 56: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	19460
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=1]
New GL Shader program 57
*p 57: Uniform: 0: 1406 appearTime
*p 57: Uniform: 1: 1406 cylinderHeight
*p 57: Uniform: 2: 1406 cylinderRadius
*p 57: Uniform: 3: 1406 cylinderRotationSpeed
*p 57: Uniform: 4: 1406 cylinderVerticalPos
*p 57: Uniform: 5: 1406 noup
*p 57: Uniform: 6: 1406 repeatTimes
*p 57: Uniform: 7: 8B5E tex
*p 57: Uniform: 8: 1406 tick
*p 57: Uniform: 9: 1406 tick_start
*p 57: Uniform: 10: 1406 time_factor
*p 57: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	19460
Loading entities file from file	/data/zones/daikara/npcs.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data-cults/general/npcs/horror.lua
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=500,wobblingType=1]
New GL Shader program 58
*p 58: Uniform: 0: 1406 appearTime
*p 58: Uniform: 1: 1406 backgroundLayersCount
*p 58: Uniform: 2: 1406 noup
*p 58: Uniform: 3: 8B5E tex
*p 58: Uniform: 4: 1406 tick
*p 58: Uniform: 5: 1406 tick_start
*p 58: Uniform: 6: 1406 time_factor
*p 58: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	19460
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=2500,wobblingType=1]
New GL Shader program 59
*p 59: Uniform: 0: 1406 appearTime
*p 59: Uniform: 1: 1406 backgroundLayersCount
*p 59: Uniform: 2: 1406 noup
*p 59: Uniform: 3: 8B5E tex
*p 59: Uniform: 4: 1406 tick
*p 59: Uniform: 5: 1406 tick_start
*p 59: Uniform: 6: 1406 time_factor
*p 59: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	19460
Loading entities file from file	/data-orcs/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data-cults/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/daikara/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/mountain.lua
Loading entities file from file	/data/general/grids/lava.lua
Loading entities file from file	/data/zones/daikara/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing Nalin into world artifacts
Importing Emiwe the Abyssmoon into world artifacts
Importing steel shield 'Eremogahek' into world artifacts
Importing Unruthel into world artifacts
Importing Oligalar the yew starstaff into world artifacts
Importing Quenchkill the quiver of elven-wood arrows into world artifacts
Importing reinforced leather sling 'Boltwar' into world artifacts
Importing Amoreyon the stralite torque of clear mind into world artifacts
Importing Emeluramina the Stokebile into world artifacts
Importing Flashwasp the pair of hardened leather boots into world artifacts
Importing Dimwrack into world artifacts
Importing Magmaguile into world artifacts
Importing Bolttrail the dwarven-steel greatmaul into world artifacts
Importing Earudan into world artifacts
Importing Gloriganne the Lightninghunger into world artifacts
Importing voratun mace 'Infernowarden' into world artifacts
Importing Aerulaith the Poxblight into world artifacts
Importing reinforced leather armour 'Nerith' into world artifacts
Importing Ce'Nadhetta the Rainrock into world artifacts
Importing reinforced leather sling 'Camulen' into world artifacts
Importing Kindletyphoon into world artifacts
Importing Mardidumafast into world artifacts
Importing stralite mace 'Belima' into world artifacts
Importing Siloda into world artifacts
Importing elven-wood vilestaff 'Branedothel' into world artifacts
Importing Sunbreeze into world artifacts
Importing Dimhacker into world artifacts
Importing Silathra into world artifacts
Importing Kilncast into world artifacts
Importing Layawyn the dragonbone starstaff into world artifacts
Importing Borasta the ash vilestaff into world artifacts
Importing Camithel the dwarven-steel plate armour into world artifacts
Importing Blastpain the silk robe into world artifacts
Importing Halylach the dwarven-steel greatmaul into world artifacts
Importing Firebile the dwarven-steel dagger into world artifacts
Importing Zanirion the quiver of elven-wood arrows into world artifacts
Importing Arthaledig into world artifacts
Importing dwarven-steel waraxe 'Bethigabeth' into world artifacts
Importing drakeskin leather armour 'Xeryralaith' into world artifacts
Importing living mindstar 'Lelodor' into world artifacts
Importing Betama into world artifacts
Importing Morningvile the dwarven-steel greatsword into world artifacts
Importing Hazecut the thorny mindstar into world artifacts
Importing Winterraven into world artifacts
Importing Ivutha the steel waraxe into world artifacts
Importing woollen robe 'Chilldredge' into world artifacts
Importing hardened leather sling 'Nereyavena' into world artifacts
Importing Xildata the Ichorvein into world artifacts
Importing Yarostir into world artifacts
Importing pair of dwarven-steel boots 'Puresmash' into world artifacts
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from file	/data-cults/general/objects/world-artifacts.lua
Loading entities file from file	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data-cults/general/objects/lore/eyal.lua
Loading entities file from file	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from file	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/daikara/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
[SHADER] Loading from /data/gfx/shaders/textoutline.lua
[SHADER] Loaded shader with totalname	textoutline[]
New GL Shader program 60
New GL Shader 61 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 60: Uniform: 0: 1406 intensity
*p 60: Uniform: 1: 8B52 outlineColor
*p 60: Uniform: 2: 8B50 outlineSize
*p 60: Uniform: 3: 8B5E tex
*p 60: Uniform: 4: 8B50 textSize
table: 0x10a1c838	normal
table: 0x10a1cd08	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x10a1cd98	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x10a1ce28	normal
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
C Map size 43:24 :: 1032
C Map seens texture: 196 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
[SHADER] Loading from /data/gfx/shaders/objectsoutline.lua
[SHADER] Loaded shader with totalname	objectsoutline[]
New GL Shader program 62
New GL Shader 63 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/objectsoutline.frag
*p 62: Uniform: 0: 1406 intensity
*p 62: Uniform: 1: 8B52 outlineColor
*p 62: Uniform: 2: 8B50 outlineSize
*p 62: Uniform: 3: 8B5E tex
*p 62: Uniform: 4: 8B52 texCoord
*p 62: Uniform: 5: 8B50 textSize
table: 0x10a1ce28	normal
table: 0x10a1c838	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Loading tile from tileset	/data/gfx/shockbolt/terrain/mountain5_6.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_3.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_1.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_foliage_winter.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 64
New GL Shader 65 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 64: Uniform: 0: 1406 attenuation
*p 64: Uniform: 1: 8B50 mapCoord
*p 64: Uniform: 2: 8B5E tex
*p 64: Uniform: 3: 8B52 texCoord
*p 64: Uniform: 4: 1406 tick
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_foliage_winter_01.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[attenuation=14]
New GL Shader program 66
*p 66: Uniform: 0: 1406 attenuation
*p 66: Uniform: 1: 8B50 mapCoord
*p 66: Uniform: 2: 8B5E tex
*p 66: Uniform: 3: 8B52 texCoord
*p 66: Uniform: 4: 1406 tick
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_foliage_winter.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_12.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_3.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_10.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_mountain.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/mountain4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/mountain8.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/mountain5_6.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/mountain7i.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/mountain9.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_2_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_8_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_6_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_inner_7_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_inner_1_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/mountain9i.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_2_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_8_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_2_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_8_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_4_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_inner_9_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_inner_3_02.png
[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to invalid addon hash (tome-possessors-1.6.0).
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 4554, 10655 ticks
Loading tile	side_tactical_self.png
[ONLINE PROFILE] connected to channel	tome-spoiler
Loading tile	side_tactical_powerful.png
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Loading tile	side_tactical_enemy_strong.png
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Updating zone name	Daikara (1)
C Map minimap texture: 206 (50x50; 64x64)
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
New GL Shader program 67
[ONLINE PROFILE] connected to channel	global
New GL Shader 68 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources.frag
*p 67: Uniform: 0: 1406 a
*p 67: Uniform: 1: 1406 amp
*p 67: Uniform: 2: 8B51 color
*p 67: Uniform: 3: 8B50 p2
*p 67: Uniform: 4: 1406 speed
*p 67: Uniform: 5: 8B5E tex
*p 67: Uniform: 6: 1406 tick
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(1,0.8,0.50196078431373),distort=vec2(1,1.4),require_shader=4,speed=700]
New GL Shader program 69
*p 69: Uniform: 0: 1406 a
*p 69: Uniform: 1: 1406 amp
*p 69: Uniform: 2: 8B51 color
*p 69: Uniform: 3: 8B50 p2
*p 69: Uniform: 4: 1406 speed
*p 69: Uniform: 5: 8B5E tex
*p 69: Uniform: 6: 1406 tick
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.56470588235294,0.25098039215686,0.062745098039216),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
New GL Shader program 70
*p 70: Uniform: 0: 1406 a
*p 70: Uniform: 1: 1406 amp
*p 70: Uniform: 2: 8B51 color
*p 70: Uniform: 3: 8B50 p2
*p 70: Uniform: 4: 1406 speed
*p 70: Uniform: 5: 8B5E tex
*p 70: Uniform: 6: 1406 tick
Loading tile from tileset	/data/gfx/talents/flame_of_urh_rok.png
[ONLINE PROFILE] connected to channel	tome
[PROFILE THREAD] flushing CSETs
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[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE] filtering save of 	achievements	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[ONLINE PROFILE] current character 	Cait the level 26 Ogre Demonologist
[Discord] updating state: "Daikara (1)" / "Lvl 26 Ogre Demonologist" / default / demonologist
[MUSIC] loading	World of Ice.ogg	sound "/data/music/World of Ice.ogg" : <static>
[MUSIC] playing	World of Ice.ogg	sound "/data/music/World of Ice.ogg" : <static>
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Server latency	7
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[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
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[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You gain 24.16 gold from the melting of #SALMON##UID:5701:0#steel torque of psionic shield 'Growthorder' [power 59]  (23 cooldown)#LAST#.
[LOG]	You gain 10.25 gold from the melting of #00FF80##UID:5693:0#focusing steel torque of mindblast [power 184]  (14 cooldown)#LAST#.
[LOG]	You gain 21.39 gold from the melting of #SALMON##UID:5689:0#Manadin [power 2]  (36 cooldown)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 2.50 gold from the melting of #0080FF##UID:5669:0#pouch of dwarven-steel shots of crippling (20/20, 34.5-41.4 power, 3 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 17.55 gold from the melting of #SALMON##UID:5666:0#Goramnir (17/17, 23-27.6 power, 2 apr)#LAST#.
[LOG]	You gain 0.10 gold from the melting of #FFFFFF##UID:4995:0#quiver of elm arrows (20/20, 14-19.6 power, 5 apr)#LAST#.
[LOG]	You gain 1.00 gold from the melting of #0080FF##UID:4994:0#barbed quiver of yew arrows of accuracy (22/22, 44-61.6 power, 10 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 1.81 gold from the melting of #00FF80##UID:4990:0#flaming dwarven-steel shield of lightning resistance (+15%) (0 def, 6 armour, 28-33.6 power, 81 block)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 1.13 gold from the melting of #00FF80##UID:4986:0#prismatic steel plate armour (0 def, 9 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 14.73 gold from the melting of #FF7700##UID:4983:0#dwarven-steel plate armour 'Lustreumbra' (0 def, 11 armour)#LAST#.
[LOG]	You gain 4.98 gold from the melting of #0080FF##UID:4975:0#volcanic drakeskin leather armour (20 def, 16 armour)#LAST#.
[LOG]	You gain 7.72 gold from the melting of #00FF80##UID:4972:0#rejuvenating hardened leather armour of fire resistance (9 def, 6 armour)#LAST#.
[LOG]	You gain 6.61 gold from the melting of #00FF80##UID:4968:0#rejuvenating cured leather armour of resilience (6 def, 4 armour)#LAST#.
[LOG]	You gain 1.53 gold from the melting of #00FF80##UID:4964:0#hardened leather armour of clarity (9 def, 6 armour)#LAST#.
[LOG]	You gain 4.77 gold from the melting of #0080FF##UID:4961:0#cleansing hardened leather armour of Eyal (9 def, 6 armour)#LAST#.
[LOG]	You gain 1.63 gold from the melting of #00FF80##UID:4957:0#cleansing hardened leather armour (9 def, 6 armour)#LAST#.
[LOG]	You gain 1.90 gold from the melting of #00FF80##UID:4954:0#cleansing cured leather armour of resilience (6 def, 4 armour)#LAST#.
[LOG]	You gain 16.21 gold from the melting of #SALMON##UID:4950:0#Nimbussmasher the rough leather armour (3 def, 4 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 8.13 gold from the melting of #00FF80##UID:4942:0#rejuvenating dwarven-steel mail armour of acid resistance (3 def, 8 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 8.35 gold from the melting of #8d55ff##UID:4938:0#radiant dwarven-steel mail armour of Eyal (3 def, 8 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 4.44 gold from the melting of #0080FF##UID:4934:0#dwarven-steel mail armour of command (12 def, 11 armour)#LAST#.
[LOG]	You gain 0.93 gold from the melting of #00FF80##UID:4931:0#insulating rough leather cap of dexterity (+2) (0 def, 1 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 5.66 gold from the melting of #0080FF##UID:4927:0#heroic iron gauntlets of dexterity (+3) (0 def, 5 armour)#LAST#.
[LOG]	You gain 1.11 gold from the melting of #00FF80##UID:4923:0#cinder hardened leather gloves (0 def, 2 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 14.45 gold from the melting of #SALMON##UID:4920:0#Arthomalach (0 def, 7 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 2.68 gold from the melting of #0080FF##UID:4911:0#dreamer's pair of iron boots (0 def, 3 armour)#LAST#.
[LOG]	You gain 5.09 gold from the melting of #8d55ff##UID:4908:0#blood-soaked pair of hardened leather boots of disengagement (0 def, 3 armour)#LAST#.
[LOG]	You gain 5.00 gold from the melting of #FFD700##UID:4897:0#The Black Boots (2 def, 1 armour)#LAST#.
[LOG]	You gain 10.00 gold from the melting of #FFD700##UID:4896:0#Frost Treads (1 def, 4 armour)#LAST#.
[LOG]	You gain 2.94 gold from the melting of #0080FF##UID:4895:0#spellwoven cashmere robe of power (15 def, 0 armour)#LAST#.
[LOG]	You gain 4.36 gold from the melting of #0080FF##UID:4891:0#dreamer's cashmere robe (15 def, 0 armour)#LAST#.
[LOG]	You gain 5.16 gold from the melting of #0080FF##UID:4888:0#cashmere robe of alchemy (15 def, 0 armour)#LAST#.
[LOG]	You gain 0.71 gold from the melting of #C578C6##UID:4885:0#Robe of the Worm of lightning (+16%) (0 def, 0 armour)#LAST#.
[LOG]	You gain 12.83 gold from the melting of #FF7700##UID:4882:0#Rhoblek the cashmere cloak (2 def, 0 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 3.95 gold from the melting of #00FF80##UID:4871:0#manaburning steel waraxe of erosion (15-21 power, 3 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 21.58 gold from the melting of #FF7700##UID:4867:0#dwarven-steel waraxe 'Wretchstriker' (20-28 power, 4 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 13.25 gold from the melting of #FF7700##UID:4859:0#Beredrasin the Airstinger (19.5-27.3 power, 4 apr)#LAST#.
[LOG]	You gain 2.98 gold from the melting of #00FF80##UID:4850:0#shimmering ash magestaff (15-18 power, 3 apr, arcane element)#LAST#.
[LOG]	You gain 7.43 gold from the melting of #8d55ff##UID:4847:0#lifebinding ash starstaff of channeling (15-18 power, 3 apr, light element)#LAST#.
[LOG]	You gain 4.19 gold from the melting of #0080FF##UID:4843:0#lifebinding ash magestaff (15-18 power, 3 apr, cold element)#LAST#.
[LOG]	You gain 9.01 gold from the melting of #8d55ff##UID:4840:0#infernal yew vilestaff of greater warding (20-24 power, 4 apr, blight element)#LAST#.
[LOG]	You gain 2.60 gold from the melting of #00FF80##UID:4836:0#earthen yew starstaff (20-24 power, 4 apr, physical element)#LAST#.
[LOG]	You gain 1.90 gold from the melting of #00FF80##UID:4833:0#ash magestaff of might (15-18 power, 3 apr, arcane element)#LAST#.
[LOG]	You gain 2.58 gold from the melting of #0080FF##UID:4830:0#throat-seeking hardened leather sling#LAST#.
[LOG]	You gain 2.78 gold from the melting of #00FF80##UID:4827:0#steady cured leather sling of acid#LAST#.
[LOG]	You gain 2.75 gold from the melting of #00FF80##UID:4823:0#ranger's hardened leather sling of cunning (+4)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (sessali) (1)#WHITE#.
[LOG]	You gain 1.36 gold from the melting of #00FF80##UID:4819:0#vined mindstar of resolve (4-4.4 power, 18 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2490:0#stack of herbs (viperweed) (1)#WHITE#.
[LOG]	You gain 2.64 gold from the melting of #0080FF##UID:4816:0#resonating mossy mindstar (3-3.3 power, 12 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2492:0#stack of herbs (bilberry) (1)#WHITE#.
[LOG]	You gain 5.35 gold from the melting of #8d55ff##UID:4813:0#inquisitor's thorny mindstar of disruption (9.5-10.45 power, 24 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2492:0#stack of herbs (bilberry) (1)#WHITE#.
[LOG]	You gain 5.31 gold from the melting of #0080FF##UID:4809:0#dreamer's thorny mindstar (7-7.7 power, 24 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2492:0#stack of herbs (bilberry) (1)#WHITE#.
[LOG]	You gain 6.38 gold from the melting of #0080FF##UID:4806:0#caller's thorny mindstar of life (10-11 power, 24 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (sessali) (1)#WHITE#.
[LOG]	You gain 19.40 gold from the melting of #SALMON##UID:4802:0#Toxinworth (6-6.6 power, 18 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 5.63 gold from the melting of #0080FF##UID:4792:0#warbringer's steel longsword of erosion (14.5-20.3 power, 3 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 5.07 gold from the melting of #0080FF##UID:4788:0#truestriking dwarven-steel longsword of daylight (25.5-35.7 power, 4 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 2.23 gold from the melting of #00FF80##UID:4784:0#steel longsword of persecution (15-21 power, 3 apr)#LAST#.
[LOG]	You gain 3.05 gold from the melting of #FFD700##UID:4781:0#Surefire#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 7.28 gold from the melting of #8d55ff##UID:4780:0#truestriking iron greatsword of evisceration (15.5-24.8 power, 1 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 1.77 gold from the melting of #00FF80##UID:4776:0#flaming dwarven-steel greatsword (36-57.6 power, 2 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 4.50 gold from the melting of #0080FF##UID:4773:0#dwarven-steel greatsword of evisceration (36.5-58.4 power, 2 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 10.03 gold from the melting of #FF7700##UID:4770:0#dwarven-steel greatsword 'Branothel' (42.5-68 power, 2 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 9.34 gold from the melting of #FF7700##UID:4762:0#Pureoracle the steel greatsword (24-38.4 power, 2 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 17.47 gold from the melting of #SALMON##UID:4753:0#Urthilathatolar (28.5-42.75 power, 1 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 2.73 gold from the melting of #0080FF##UID:4744:0#elemental iron dagger of massacre (14.5-18.85 power, 5 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 3.48 gold from the melting of #00FF80##UID:4740:0#balanced iron dagger of erosion (9-11.7 power, 5 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 2.75 gold from the melting of #00FF80##UID:4736:0#arcing dwarven-steel dagger of phasing (17-22.1 power, 20 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 2.00 gold from the melting of #0080FF##UID:4732:0#acidic dwarven-steel dagger of projection (17-22.1 power, 7 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 14.78 gold from the melting of #SALMON##UID:4728:0#Hanineg the Charking (10-13 power, 6 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 4.15 gold from the melting of #0080FF##UID:4719:0#dwarven-steel battleaxe of shearing (31.5-47.25 power, 2 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 4.20 gold from the melting of #00FF80##UID:4716:0#balanced dwarven-steel battleaxe of massacre (41.5-62.25 power, 2 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 5.39 gold from the melting of #00FF80##UID:4712:0#balanced dwarven-steel battleaxe of dampening (34.5-51.75 power, 2 apr)#LAST#.
[LOG]	You gain 1.97 gold from the melting of #00FF80##UID:4708:0#psionicist's gold ring of lightning (+24%)#LAST#.
[LOG]	You gain 1.38 gold from the melting of #00FF80##UID:4704:0#psionicist's copper ring of light (+22%)#LAST#.
[LOG]	You gain 10.75 gold from the melting of #SALMON##UID:4700:0#Tarrifast the steel ring#LAST#.
[LOG]	You gain 0.60 gold from the melting of #FFFFFF##UID:4680:0#manasurge rune (regen 686% over 10 turns; mana 34; cd 18)#LAST#.
[LOG]	You gain 2.15 gold from the melting of #00FF80##UID:4679:0#ethereal rune of the wizard (power 28; resist 36%; move 42%; dur 5; cd 17)#LAST#.
[LOG]	You gain 1.80 gold from the melting of #FFFFFF##UID:4676:0#blink rune (range 3; phase 16; cd 18)#LAST#.
[LOG]	You gain 1.21 gold from the melting of #FFFFFF##UID:4675:0#acid wave rune (damage 48; dur 4; cd 15)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2490:0#stack of herbs (viperweed) (5)#WHITE#.
[LOG]	You gain 1.00 gold from the melting of #FFFFFF##UID:4674:0#wild infusion (res 17%; magical; dur 2; cd 12)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (sessali) (5)#WHITE#.
[LOG]	You gain 0.71 gold from the melting of #FFFFFF##UID:4673:0#regeneration infusion (heal 72; 14 cd)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2490:0#stack of herbs (viperweed) (5)#WHITE#.
[LOG]	You gain 0.97 gold from the melting of #FFFFFF##UID:4672:0#regeneration infusion (heal 159; 13 cd)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2490:0#stack of herbs (viperweed) (5)#WHITE#.
[LOG]	You gain 2.02 gold from the melting of #00FF80##UID:4668:0#movement infusion of the duelist (speed 509%; cd 14)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (sessali) (5)#WHITE#.
[LOG]	You gain 3.15 gold from the melting of #FFFFFF##UID:4665:0#heroism infusion (die at -115; dur 6; cd 28)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (sessali) (5)#WHITE#.
[LOG]	You gain 0.67 gold from the melting of #FFFFFF##UID:4664:0#healing infusion (heal 58; cd 11)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (sessali) (5)#WHITE#.
[LOG]	You gain 0.63 gold from the melting of #FFFFFF##UID:4663:0#healing infusion (heal 44; cd 12)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (sessali) (5)#WHITE#.
[LOG]	You gain 0.73 gold from the melting of #FFFFFF##UID:4662:0#healing infusion (heal 77; cd 10)#LAST#.
Loading zone persistance level	daikara	2
Loading tile	object/herb_sessali.png
Make wait background texture 482 : 0x1084096512 (0, 1083236352)
Wait finished, counted 0, 7 ticks
Creating level	daikara	2
Make wait background texture 564 : 0x1084096512 (0, 1083236352)
[Zone:newLevel]	daikara	beginning level generation, count:	1
C Map size 43:24 :: 1032
C Map seens texture: 571 (60x60)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
loaded room generator	forest_clearing	function: 0x1a211e50
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x1a211e50
loaded room generator	rocky_snowy_trees	function: 0x1a22aad8
[RoomsLoader:init] loaded room:	rocky_snowy_trees	function: 0x1a22aad8
[lesser_vault] initializing auto list:
---[1] = bandit-fortress
---[2] = circle
---[3] = loot-vault
---[4] = mage-hideout
---[5] = rat-nest
---[6] = skeleton-mage-cabal
---[7] = snow-giant-camp
---[8] = thief-hideout
---[9] = xorn-trap
loaded room generator	lesser_vault	function: 0x1a2300f0
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x1a2300f0	chance:	7
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees10x10
Making heightmap	10	10
placed room	rocky_snowy_trees10x10	at	26	12	with center	30	16
[roomGen] room generator	function: 0x1a2300f0	is making a room
C Map size 43:24 :: 1032
C Map seens texture: 201 (60x60)
Static generator using file	/data/maps/vaults/auto/lesser/snow-giant-camp.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
[STATIC MAP] size	20	25	rotate:	90
[RoomsLoader:roomCheck] 	snow-giant-camp	 rejected by roomcheck function:	missing entities lists
lesser_vault could not generate a vault
[roomAlloc] No room generated by	function: 0x1a2300f0
table.print has no table:(null)
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing10x8
Making heightmap	10	8
placed room	forest_clearing10x8	at	27	20	with center	31	23
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees9x7
Making heightmap	9	7
placed room	rocky_snowy_trees9x7	at	21	38	with center	25	41
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing10x8
Making heightmap	10	8
placed room	forest_clearing10x8	at	17	23	with center	21	26
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing8x8
Making heightmap	8	8
placed room	forest_clearing8x8	at	9	11	with center	12	14
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing9x6
Making heightmap	9	6
placed room	forest_clearing9x6	at	5	43	with center	9	45
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing8x10
Making heightmap	8	10
placed room	forest_clearing8x10	at	16	5	with center	19	9
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing10x7
Making heightmap	10	7
placed room	forest_clearing10x7	at	38	9	with center	42	12
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees8x8
Making heightmap	8	8
placed room	rocky_snowy_trees8x8	at	7	18	with center	10	21
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees10x8
Making heightmap	10	8
placed room	rocky_snowy_trees10x8	at	30	40	with center	34	43
[Roomer:makeStairsSides] tunnelling from exit to room	6
[Roomer:makeStairsSides] tunnelling from entrance to room	8
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_2.png
Random elite generating
[createRandomBoss] Creating random boss 	Yvayana the luminous horror	25	level	1	classes
[CALLBACK] upgrading to prioritized	talents_on_act
[applyRandomClass]	12408	Yvayana the luminous horror	Adding class	Archmage	Mage
   power types: not_power_source =	antimagic	power_source =	arcane
[applyRandomClass] Random boss forbade talent because of level	Crystalline Focus	T_CRYSTALLINE_FOCUS	25
[applyRandomClass] Random boss forbade talent because of level	Pure Aether	T_PURE_AETHER	25
[applyRandomClass] Random boss forbade talent because of level	Shock	T_SHOCK	25
[applyRandomClass] Random boss forbade talent because of level	Aether Breach	T_AETHER_BREACH	25
[applyRandomClass] Random boss forbade talent because of level	Tempest	T_TEMPEST	25
[applyRandomClass] Random boss forbade talent because of level	Burning Wake	T_BURNING_WAKE	25
[applyRandomClass] Random boss forbade talent because of level	Cleansing Flames	T_CLEANSING_FLAMES	25
[applyRandomClass] Random boss forbade talent because of level	Hurricane	T_HURRICANE	25
[applyRandomClass] Random boss forbade talent because of level	Earthquake	T_EARTHQUAKE	25
[applyRandomClass] Random boss forbade talent because of level	Aether Avatar	T_AETHER_AVATAR	25
[applyRandomClass] Random boss forbade talent because of level	Wildfire	T_WILDFIRE	25
[applyRandomClass] Random boss forbade talent because of level	Frozen Ground	T_FROZEN_GROUND	25
[applyRandomClass] Random boss forbade talent because of level	Shatter	T_SHATTER	25
[applyRandomClass] Random boss forbade talent because of level	Uttercold	T_UTTERCOLD	25
Adding 8 random class talents to boss
1	 * talent:	T_EARTHEN_MISSILES	3
2	 * talent:	T_FLAME	3
3	 * talent:	T_DEVICE_MASTERY	3
4	 * talent:	T_NOVA	3
5	 * talent:	T_DIG	3
6	 * talent:	T_LIGHTNING	3
7	 * talent:	T_KEEN_SENSES	3
8	 * talent:	T_HEIGHTENED_SENSES	3
 ** Finished adding	8	of	8	random class talents
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	34	nb_powers = 	6
 * using themes	spell,light,mind
 * forbid power sources:	antimagic
Creating randart Relgylin(flawless linen robe) with no themename
 ** selected ego	shimmering 	(normal)	arcane
 * adding power: generic mana on crit(1 points), 17 remaining
 * adding power: generic spellcrit(1 points), 16 remaining
 * adding power: generic inc damage mind(1 points), 15 remaining
 * adding power: generic spellcrit(1 points), 14 remaining
 * adding power: generic spell crit magnitude(2 points), 13 remaining
 * adding power: generic spellcrit(1 points), 11 remaining
 * adding power: generic mana on crit(1.5 points), 10 remaining
 * adding power: generic spellcrit(1.5 points), 8.5 remaining
 * adding power: generic inc damage mind(1.5 points), 7 remaining
 * adding power: generic spellcrit(1.5 points), 5.5 remaining
 * adding power: generic spell crit magnitude(3 points), 4 remaining
 * adding power: generic spellcrit(1.5 points), 1 remaining
 * adding bias power: generic spell crit magnitude(4.5 points), 17 remaining
 * adding bias power: generic spellcrit(2.25 points), 12.5 remaining
 * adding bias power: generic spellcrit(2.25 points), 10.25 remaining
 * adding bias power: generic spellcrit(2.7 points), 8 remaining
Removing power from bias list , 	generic spellcrit
 * adding bias power: generic spell crit magnitude(5.4 points), 5.3 remaining
[resolveObject] CREATE FOR	12547	Yvayana the luminous horror	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a4887e0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	55.75987444568	77.5
[resolveObject] CREATED OBJECT:	12548	lifebinding yew starstaff	tries left:	4
[resolveObject]	12548	lifebinding yew starstaff	added to inventory	MAINHAND
[resolveObject] CREATE FOR	12547	Yvayana the luminous horror	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a489a38, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	27.865669591554	30.5
[resolveObject] CREATED OBJECT:	12552	ancient cashmere robe of power	tries left:	4
fight: 	ancient cashmere robe of power	lifebinding yew starstaff	::	OFFHAND	BODY
[resolveObject]	12552	ancient cashmere robe of power	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_stat_change
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_luminous_horror.png
[Actor:move]	12547	Yvayana the luminous horror	(forced) move from	nil	nil	to	11	12
Added unique	mod.class.NPC/Yvayana the luminous horror	::	1
[Actor:wearAllInventory]	12547	Yvayana the luminous horror	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	12547	Yvayana the luminous horror
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHANT_OF_FORTITUDE	level	7	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_KEEN_SENSES	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SEARING_LIGHT	level	7	range:	7	radius:	1	effective:	7.6666666666667
   #- checking tactical table for talent	T_HEALING_LIGHT	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_NOVA	level	5	range:	0	radius:	6	effective:	4
   #- checking tactical table for talent	T_EARTHEN_MISSILES	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_BARRIER	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MANATHRUST	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_FLAME	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_PHASE_DOOR	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_FIREBEAM	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_DIG	level	5	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_PROVIDENCE	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_LIGHTNING	level	7	range:	10	radius:	0	effective:	10
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	12558	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	51.165491592876	76
[resolveObject] CREATED OBJECT:	12560	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12560	huge pile of gold pieces
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant.png
[Actor:move]	12558	snow giant	(forced) move from	nil	nil	to	23	26
[Actor:wearAllInventory]	12558	snow giant	wearing main inventory
[resolveObject] CREATE FOR	12561	xaren	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	47.155780898211	51
[resolveObject] CREATED OBJECT:	12562	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12562	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_xaren.png
[Actor:move]	12561	xaren	(forced) move from	nil	nil	to	4	8
[Actor:wearAllInventory]	12561	xaren	wearing main inventory
[resolveObject] CREATE FOR	12563	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	104.62371830773	111
[resolveObject] CREATED OBJECT:	12565	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12565	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant_thunderer.png
[Actor:move]	12563	snow giant thunderer	(forced) move from	nil	nil	to	29	43
[Actor:wearAllInventory]	12563	snow giant thunderer	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_gw.png
[Actor:move]	12566	great wolf	(forced) move from	nil	nil	to	21	29
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_fox.png
[Actor:move]	12567	fox	(forced) move from	nil	nil	to	45	2
Loading tile from tileset	/data/gfx/shockbolt/npc/brown_bear.png
[Actor:move]	12568	brown bear	(forced) move from	nil	nil	to	12	27
Random elite generating
[createRandomBoss] Creating random boss 	Xovena the orc assassin	25	level	1	classes
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[applyRandomClass]	12569	Xovena the orc assassin	Adding class	Corruptor	Defiler
   power types: not_power_source =	antimagic	power_source =	arcane
Adding 11 random class talents to boss
1	 * talent:	T_HEIGHTENED_SENSES	3
2	 * talent:	T_WILLFUL_TORMENTER	3
3	 * talent:	T_BLOOD_LOCK	3
4	 * talent:	T_WRAITHFORM	3
5	 * talent:	T_DARKFIRE	3
6	 * talent:	T_DEVICE_MASTERY	3
7	 * talent:	T_BONE_SPEAR	3
8	 * talent:	T_FLAME_OF_URH_ROK	3
9	 * talent:	T_CURSE_OF_DEFENSELESSNESS	3
10	 * talent:	T_DARK_PORTAL	3
11	 * talent:	T_VIRULENT_DISEASE	3
 ** Finished adding	11	of	11	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	40	nb_powers = 	6
 * using themes	blight,acid,fire
 * forbid power sources:	antimagic
Creating randart Torchnail the %s(glowing steel mail armour) with fire
 ** selected ego	 of resilience	(normal)	nature
 * adding power: generic resists pen blight(1 points), 20 remaining
 * adding power: generic resists pen fire(1 points), 19 remaining
 * adding power: generic resist blight(2 points), 18 remaining
 * adding power: generic fire retribution(1 points), 16 remaining
 * adding power: generic inc damage blight(1 points), 15 remaining
 * adding power: generic inc damage fire(1 points), 14 remaining
 * adding power: generic resists pen blight(1.5 points), 13 remaining
 * adding power: generic resists pen fire(1.5 points), 11.5 remaining
 * adding power: generic resist blight(3 points), 10 remaining
 * adding power: generic fire retribution(1.5 points), 7 remaining
 * adding power: generic inc damage blight(1.5 points), 5.5 remaining
 * adding power: generic inc damage fire(1.5 points), 4 remaining
 * adding power: generic resists pen blight(2.25 points), 2.5 remaining
 * adding bias power: generic resists pen blight(3.375 points), 20 remaining
 * adding bias power: generic inc damage fire(2.25 points), 16.625 remaining
 * adding bias power: generic resists pen fire(2.25 points), 14.375 remaining
 * adding bias power: generic resists pen blight(4.05 points), 12.125 remaining
 * adding bias power: generic inc damage fire(2.7 points), 8.075 remaining
 * adding bias power: generic resists pen fire(2.7 points), 5.375 remaining
 * adding bias power: generic resists pen blight(4.86 points), 2.675 remaining
Removing power from bias list , 	generic resists pen blight
[resolveObject] CREATE FOR	12715	Xovena the orc assassin	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	59.566097534626	76
[resolveObject] CREATED OBJECT:	12716	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12716	gold pieces
[resolveObject] CREATE FOR	12715	Xovena the orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater	43.52253831842	51
[resolveObject] CREATED OBJECT:	12717	iron dagger of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	3
[General Object resolver]	12717	iron dagger of crippling	COULD NOT BE WORN
[resolveObject] adding to main inventory:	12717	iron dagger of crippling
[resolveObject] CREATE FOR	12715	Xovena the orc assassin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Ego	91.877533633932	101
[resolveObject] CREATED OBJECT:	12721	steel dagger of phasing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	5
[General Object resolver]	12721	steel dagger of phasing	COULD NOT BE WORN
[resolveObject] adding to main inventory:	12721	steel dagger of phasing
[resolveObject] CREATE FOR	12715	Xovena the orc assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Ego	69.1801071356	76
[resolveObject] CREATED OBJECT:	12725	rejuvenating cured leather armour of stability	tries left:	4
[resolveObject]	12725	rejuvenating cured leather armour of stability	added to inventory	BODY
[resolveObject] CREATE FOR	12715	Xovena the orc assassin	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a340ea0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	37.369186729512	52.5
[resolveObject] CREATED OBJECT:	12731	lifebinding ash starstaff of illumination	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	6
fight: 	lifebinding ash starstaff of illumination	rejuvenating cured leather armour of stability	::	nil	MAINHAND
[ActorObjectUse] useObjectEnable: 	lifebinding ash starstaff of illumination	by	Xovena the orc assassin	inven/slot	table: 0x1a342b88	nil
[resolveObject]	12731	lifebinding ash starstaff of illumination	added to inventory	MAINHAND
[resolveObject] CREATE FOR	12715	Xovena the orc assassin	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a340840, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	98.096925904764	102.5
[resolveObject] CREATED OBJECT:	12737	spellwoven cashmere robe of darkness (#RESIST#)	tries left:	4
fight: 	spellwoven cashmere robe of darkness (#RESIST#)	lifebinding ash starstaff of illumination	::	OFFHAND	BODY
fight: 	spellwoven cashmere robe of darkness (#RESIST#)	rejuvenating cured leather armour of stability	::	nil	BODY
fight: 	spellwoven cashmere robe of darkness (#RESIST#)	lifebinding ash starstaff of illumination	::	OFFHAND	BODY
[resolveObject]	12737	spellwoven cashmere robe of darkness (#RESIST#)	added to inventory	BODY
		 moved replaced object to main inventory:	12725	rejuvenating cured leather armour of stability
[CALLBACK] upgrading to prioritized	talents_on_stat_change
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_assassin.png
[Actor:move]	12715	Xovena the orc assassin	(forced) move from	nil	nil	to	39	43
Added unique	mod.class.NPC/Xovena the orc assassin	::	1
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	12715	Xovena the orc assassin	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	12715	Xovena the orc assassin
   #- checking tactical table for talent	T_DARKFIRE	level	5	range:	6	radius:	7	effective:	10.666666666667
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ORC_FURY	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STEALTH	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FLAME_OF_URH_ROK	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_APPLY_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WRAITHFORM	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	1	range:	0	radius:	6	effective:	4
   #- checking tactical table for talent	T_BLOOD_SPRAY	level	7	range:	0	radius:	10	effective:	6.6666666666667
   #- checking tactical table for talent	T_PACIFICATION_HEX	level	7	range:	10	radius:	2	effective:	11.333333333333
   #- checking tactical table for talent	T_DRAIN	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SOUL_ROT	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_INFUSION:_WILD_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_VENOMOUS_STRIKE	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DARKFIRE	level	5	range:	6	radius:	7	effective:	10.666666666667
   #- checking tactical table for talent	T_STEALTH	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ORC_FURY	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_APPLY_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WRAITHFORM	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	1	range:	0	radius:	6	effective:	4
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BONE_SPEAR	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_DARK_PORTAL	level	5	range:	7	radius:	3	effective:	9
   #- checking tactical table for talent	T_BLOOD_LOCK	level	5	range:	10	radius:	2	effective:	11.333333333333
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	12743	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	62.477248086239	76
[resolveObject] CREATED OBJECT:	12744	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12744	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_cold_cold_drake_hatchling.png
[Actor:move]	12743	cold drake hatchling	(forced) move from	nil	nil	to	25	25
[Actor:wearAllInventory]	12743	cold drake hatchling	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_temporal_dredge.png
[Actor:move]	12745	dredge	(forced) move from	nil	nil	to	17	40
[resolveObject] CREATE FOR	12746	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	89.754497121031	101
[resolveObject] CREATED OBJECT:	12748	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12748	gold pieces
[Actor:move]	12746	snow giant	(forced) move from	nil	nil	to	17	13
[Actor:wearAllInventory]	12746	snow giant	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_s.png
[Actor:move]	12749	stone troll	(forced) move from	nil	nil	to	20	23
[resolveObject] CREATE FOR	12750	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	99.218649249109	101
[resolveObject] CREATED OBJECT:	12752	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12752	huge pile of gold pieces
[Actor:move]	12750	snow giant thunderer	(forced) move from	nil	nil	to	23	11
[Actor:wearAllInventory]	12750	snow giant thunderer	wearing main inventory
[resolveObject] CREATE FOR	12753	cold drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	13.890553974055	26
[resolveObject] CREATED OBJECT:	12754	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12754	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_cold_cold_drake.png
[Actor:move]	12753	cold drake	(forced) move from	nil	nil	to	22	8
[Actor:wearAllInventory]	12753	cold drake	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/forest_wight.png
[Actor:move]	12755	forest wight	(forced) move from	nil	nil	to	12	16
Random elite generating
[createRandomBoss] Creating random boss 	Emelulramira the blade horror	25	level	1	classes
[applyRandomClass]	12756	Emelulramira the blade horror	Adding class	Anorithil	Celestial
   power types: not_power_source =	antimagic	power_source =	arcane
[applyRandomClass] Random boss forbade talent because of level	Circle of Warding	T_CIRCLE_OF_WARDING	25
[applyRandomClass] Random boss forbade talent because of level	Circle of Sanctity	T_CIRCLE_OF_SANCTITY	25
[applyRandomClass] Random boss forbade talent because of level	Twilight Glyph	T_TWILIGHT_GLYPH	25
[applyRandomClass] Random boss forbade talent because of level	Glyphs of Fury	T_GLYPHS_OF_FURY	25
[applyRandomClass] Random boss forbade talent because of level	Divine Glyphs	T_DIVINE_GLYPHS	25
[applyRandomClass] Random boss forbade talent because of level	Celestial Surge	T_CELESTIAL_SURGE	25
Adding 9 random class talents to boss
1	 * talent:	T_GLYPHS	3
2	 * talent:	T_CHANT_ACOLYTE	3
3	 * talent:	T_TWILIGHT	3
4	 * talent:	T_DEVICE_MASTERY	3
5	 * talent:	T_SEARING_LIGHT	3
6	 * talent:	T_CIRCLE_OF_SHIFTING_SHADOWS	3
7	 * talent:	T_HEIGHTENED_SENSES	3
8	 * talent:	T_SUN_FLARE	3
9	 * talent:	T_MOONLIGHT_RAY	3
 ** Finished adding	9	of	9	random class talents
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	40	nb_powers = 	7
 * using themes	physical,mental,arcane
 * forbid power sources:	antimagic
Creating randart %s 'Galedudar'(unblemished steel dagger) with no themename
 ** selected ego	 of daylight	(normal)	arcane
 * adding power: generic def(1 points), 20 remaining
 * adding power: generic phys crit(1 points), 19 remaining
 * adding power: generic phys crit magnitude(2 points), 18 remaining
 * adding power: generic resists pen mind(1 points), 16 remaining
 * adding power: generic resists pen mind(1 points), 15 remaining
 * adding power: generic phys crit(1 points), 14 remaining
 * adding power: generic resists pen mind(1 points), 13 remaining
 * adding power: generic def(1.5 points), 12 remaining
 * adding power: generic phys crit(1.5 points), 10.5 remaining
 * adding power: generic phys crit magnitude(3 points), 9 remaining
 * adding power: generic resists pen mind(1.5 points), 6 remaining
 * adding power: generic resists pen mind(1.5 points), 4.5 remaining
 * adding power: generic phys crit(1.5 points), 3 remaining
 * adding power: generic resists pen mind(1.5 points), 1.5 remaining
Removing power from the list, 	generic resists pen mind	==	table: 0x128f9118	remaining:
 * adding bias power: generic def(2.25 points), 20 remaining
 * adding bias power: generic def(2.7 points), 17.75 remaining
 * adding bias power: generic phys crit(2.25 points), 15.05 remaining
 * adding bias power: generic phys crit magnitude(4.5 points), 12.8 remaining
 * adding bias power: generic phys crit magnitude(5.4 points), 8.3 remaining
 * adding bias power: generic def(3.24 points), 2.9 remaining
[resolveObject] CREATE FOR	12943	Emelulramira the blade horror	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12c23b08, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	82.922698547347	102.5
[resolveObject] CREATED OBJECT:	12944	earthen yew magestaff of might	tries left:	4
[resolveObject]	12944	earthen yew magestaff of might	added to inventory	MAINHAND
[resolveObject] CREATE FOR	12943	Emelulramira the blade horror	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12c23d18, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	52.002564625117	52.5
[resolveObject] CREATED OBJECT:	12950	verdant cashmere robe of the mind (#RESIST#)	tries left:	4
fight: 	verdant cashmere robe of the mind (#RESIST#)	earthen yew magestaff of might	::	OFFHAND	BODY
[resolveObject]	12950	verdant cashmere robe of the mind (#RESIST#)	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_stat_change
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_blade_horror.png
[Actor:move]	12943	Emelulramira the blade horror	(forced) move from	nil	nil	to	33	21
Added unique	mod.class.NPC/Emelulramira the blade horror	::	1
[Actor:wearAllInventory]	12943	Emelulramira the blade horror	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	12943	Emelulramira the blade horror
   #- checking tactical table for talent	T_MOONLIGHT_RAY	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_KINETIC_LEECH	level	7	range:	0	radius:	4	effective:	2.6666666666667
   #- checking tactical table for talent	T_CHANT_OF_FORTITUDE	level	7	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_IMPLODE	level	3	range:	5	radius:	0	effective:	5
   #- checking tactical table for talent	T_KINETIC_AURA	level	5	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_CIRCLE_OF_SHIFTING_SHADOWS	level	5	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_SEARING_LIGHT	level	7	range:	7	radius:	1	effective:	7.6666666666667
   #- checking tactical table for talent	T_RAZOR_KNIFE	level	3	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_BEYOND_THE_FLESH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHANT_OF_RESISTANCE	level	9	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNIFE_STORM	level	7	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_CHANT_OF_FORTRESS	level	9	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_KINETIC_SHIELD	level	7	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_TWILIGHT	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HYMN_OF_SHADOWS	level	12	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_HYMN_OF_PERSEVERANCE	level	12	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_PSIONIC_PULL	level	3	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_HYMN_OF_DETECTION	level	12	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_SUN_FLARE	level	5	range:	0	radius:	5	effective:	3.3333333333333
[SHADER] Loading from /data/gfx/shaders/lightningshield.lua
[SHADER] Loaded shader with totalname	lightningshield[noup=1,time_factor=3000]
New GL Shader program 71
*p 71: Uniform: 0: 8B50 ellipsoidalFactor
*p 71: Uniform: 1: 8B5E tex
*p 71: Uniform: 2: 1406 tick
*p 71: Uniform: 3: 1406 time_factor
[CALLBACK] upgrading to prioritized	talents_on_crit
[Actor:preUseTalent] PARSING TALENT for AI info	T_KINETIC_AURA	Emelulramira the blade horror
[CALLBACK] upgrading to prioritized	talents_on_act_base
[useTalent] TALENT FAILED:	T_BEYOND_THE_FLESH	for	Emelulramira the blade horror	12943	true
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 72
New GL Shader 73 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
*p 72: Uniform: 0: 1406 aadjust
*p 72: Uniform: 1: 1406 antialiasingRadius
*p 72: Uniform: 2: 8B51 color
*p 72: Uniform: 3: 1406 ellipsoidalFactor
*p 72: Uniform: 4: 1406 horizontalScrollingSpeed
*p 72: Uniform: 5: 8B50 impact
*p 72: Uniform: 6: 8B51 impact_color
*p 72: Uniform: 7: 1406 impact_tick
*p 72: Uniform: 8: 1406 impact_time
*p 72: Uniform: 9: 1406 oscillationSpeed
*p 72: Uniform: 10: 1406 shieldIntensity
*p 72: Uniform: 11: 8B5E tex
*p 72: Uniform: 12: 1406 tick
*p 72: Uniform: 13: 1406 tick_start
*p 72: Uniform: 14: 1406 time_factor
*p 72: Uniform: 15: 1406 verticalScrollingSpeed
*p 72: Uniform: 16: 1406 wobblingPower
*p 72: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	64438
[Actor:preUseTalent] PARSING TALENT for AI info	T_HYMN_OF_SHADOWS	Emelulramira the blade horror
[Actor:preUseTalent] PARSING TALENT for AI info	T_HYMN_OF_PERSEVERANCE	Emelulramira the blade horror
[Actor:preUseTalent] PARSING TALENT for AI info	T_HYMN_OF_DETECTION	Emelulramira the blade horror
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_w.png
[Actor:move]	12956	wolf	(forced) move from	nil	nil	to	25	47
[resolveObject] CREATE FOR	12957	snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	67.907408065374	76
[resolveObject] CREATED OBJECT:	12959	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12959	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant_boulder_thrower.png
[Actor:move]	12957	snow giant boulder thrower	(forced) move from	nil	nil	to	18	12
[Actor:wearAllInventory]	12957	snow giant boulder thrower	wearing main inventory
[Actor:move]	12960	forest wight	(forced) move from	nil	nil	to	18	3
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_dw.png
[Actor:move]	12961	dire wolf	(forced) move from	nil	nil	to	17	4
Random boss generating
[createRandomBoss] Creating random boss 	Isluwe the crimson ooze	25	level	2	classes
  * class	Necromancer	 rejected due to power source
[applyRandomClass]	12962	Isluwe the crimson ooze	Adding class	Wyrmic	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,nature
Adding 6 random class talents to boss
1	 * talent:	T_WATERS_OF_LIFE	3
2	 * talent:	T_WEAPONS_MASTERY	3
3	 * talent:	T_PRISMATIC_SLASH	3
4	 * talent:	T_RAZE	3
5	 * talent:	T_THICK_SKIN	3
6	 * talent:	T_BURROW	3
 ** Finished adding	6	of	6	random class talents
  * class	Corruptor	 rejected due to power source
[applyRandomClass]	12962	Isluwe the crimson ooze	Adding class	Sawbutcher	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam,nature,technique
Adding 9 random class talents to boss
1	 * talent:	T_ARMOUR_TRAINING	3
2	 * talent:	T_STEAMSAW_MASTERY	3
3	 * talent:	T_ICE_CLAW	3
4	 * talent:	T_RUSH	3
5	 * talent:	T_MASSIVE_PHYSIQUE	3
6	 * talent:	T_EXOTIC_WEAPONS_MASTERY	3
7	 * talent:	T_LIFE_IN_THE_FLAMES	3
8	 * talent:	T_GRINDING_SHIELD	3
9	 * talent:	T_EMERGENCY_STEAM_PURGE	3
 ** Finished adding	9	of	9	random class talents
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	45.380295922835	51
[resolveObject] CREATED OBJECT:	12964	savior's steel amulet	tries left:	1
[resolveObject] adding to main inventory:	12964	savior's steel amulet
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	61.510106793025	76
[resolveObject] CREATED OBJECT:	12968	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12968	gold pieces
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	29.127875207487	37
[resolveObject] CREATED OBJECT:	12969	insulating pair of rough leather boots of phasing	tries left:	1
[resolveObject] adding to main inventory:	12969	insulating pair of rough leather boots of phasing
[ActorObjectUse] useObjectEnable: 	insulating pair of rough leather boots of phasing	by	Isluwe the crimson ooze	inven/slot	1	nil
[ActorObjectUse] Object	insulating pair of rough leather boots of phasing	12969	is ineligible for talent interface
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	71.512238512168	87
[resolveObject] CREATED OBJECT:	12975	shatter afflictions rune of the duelist	tries left:	1
[resolveObject] adding to main inventory:	12975	shatter afflictions rune of the duelist
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune of the duelist	by	Isluwe the crimson ooze	inven/slot	1	nil
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	31.693055275058	37
[resolveObject] CREATED OBJECT:	12979	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12979	gold pieces
[resolvers.drop_randart]	12963	Isluwe the crimson ooze	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x16e50fc0, ego_filter=table: 0x16e50f60}
[resolveObject] CREATED OBJECT:	12980	dwarven-steel waraxe	tries left:	4
[resolvers.drop_randart]	12963	Isluwe the crimson ooze	using data:	{lev=25, base={"table: 0x184d9360, __CLASSNAME=mod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	3	gr egos =	2	rand themes = 	2	points = 	15	nb_powers = 	3
 * using themes	fire,temporal
 * forbid power sources:	antimagic
Creating randart Brandsaw(shadowy dwarven-steel waraxe) with fire
 ** selected ego	 of shearing	(greater)	technique
 ** selected ego	 of rage	(greater)	technique
 ** selected ego	chilling 	(normal)	arcane
 * adding power: generic temporal energize melee(2 points), 8 remaining
 * adding power: temporal energize melee(2 points), 6 remaining
 * adding power: generic resists pen fire(1 points), 4 remaining
 * adding power: generic temporal energize melee(3 points), 3 remaining
 * adding bias power: generic resists pen fire(1.5 points), 8 remaining
 * adding bias power: temporal energize melee(3 points), 6.5 remaining
 * adding bias power: generic resists pen fire(1.8 points), 3.5 remaining
 * adding bias power: generic resists pen fire(2.16 points), 1.7 remaining
Added unique	mod.class.Object/Brandsaw	::	1
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x01bfa938, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	93.182248487878	107
[resolveObject] CREATED OBJECT:	13163	dwarven-steel battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	13163	dwarven-steel battleaxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x01bfab48, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	89.022975397069	107
[resolveObject] CREATED OBJECT:	13167	cleansing voratun mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	24
fight: 	cleansing voratun mail armour	dwarven-steel battleaxe of massacre	::	OFFHAND	BODY
[resolveObject]	13167	cleansing voratun mail armour	added to inventory	BODY
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from file	/data-orcs/general/objects/tinker.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/smith.lua
[USERCHAT] channel achievement	optevo	tome	Level 10 (Insane (Roguelike) difficulty)	false	false
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from file	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from file	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from file	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	13521	simple healing salve	tries left:	1
[resolvers.inventory] created object:	13521	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Isluwe the crimson ooze	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	13872	simple frost salve	tries left:	1
[resolvers.inventory] created object:	13872	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Isluwe the crimson ooze	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from file	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	12963	Isluwe the crimson ooze	filter:	{defined="APE"}
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x12ae5110, tome_drops="boss", force_drop=true, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from file	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Ego	100.91352100901	107
Loading entities file from file	/data-orcs/general/objects/egos/steamsaw.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
[resolveObject] CREATED OBJECT:	13953	dwarven-steel steamsaw of massacre	tries left:	4
[General Object resolver]	13953	dwarven-steel steamsaw of massacre	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13953	dwarven-steel steamsaw of massacre
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x12ae5260, tome_drops="boss", force_drop=true, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Double Ego	71.321978068054	87
[resolveObject] CREATED OBJECT:	13963	balanced dwarven-steel steamsaw of persecution	tries left:	4
[General Object resolver]	13963	balanced dwarven-steel steamsaw of persecution	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13963	balanced dwarven-steel steamsaw of persecution
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12ae53b0, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	10.669664272496	15
[resolveObject] CREATED OBJECT:	13969	radiant dwarven-steel mail armour of command	tries left:	4
fight: 	radiant dwarven-steel mail armour of command	dwarven-steel battleaxe of massacre	::	OFFHAND	BODY
fight: 	radiant dwarven-steel mail armour of command	cleansing voratun mail armour	::	nil	BODY
fight: 	radiant dwarven-steel mail armour of command	dwarven-steel battleaxe of massacre	::	OFFHAND	BODY
[resolveObject]	13969	radiant dwarven-steel mail armour of command	added to inventory	BODY
		 moved replaced object to main inventory:	13167	cleansing voratun mail armour
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1882d280, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	11.830053479837	15
[resolveObject] CREATED OBJECT:	13975	scouring hardened leather gloves of war-making	tries left:	4
fight: 	scouring hardened leather gloves of war-making	dwarven-steel battleaxe of massacre	::	OFFHAND	HANDS
fight: 	scouring hardened leather gloves of war-making	radiant dwarven-steel mail armour of command	::	nil	HANDS
[resolveObject]	13975	scouring hardened leather gloves of war-making	added to inventory	HANDS
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1882d3d0, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Uniques	4.7612175719722	5
[resolveObject] CREATED OBJECT:	13981	pair of dwarven-steel boots 'Puresmash'	tries left:	4
fight: 	pair of dwarven-steel boots 'Puresmash'	dwarven-steel battleaxe of massacre	::	OFFHAND	FEET
fight: 	pair of dwarven-steel boots 'Puresmash'	radiant dwarven-steel mail armour of command	::	nil	FEET
fight: 	pair of dwarven-steel boots 'Puresmash'	scouring hardened leather gloves of war-making	::	nil	FEET
[resolveObject]	13981	pair of dwarven-steel boots 'Puresmash'	added to inventory	FEET
Added unique	mod.class.Object/pair of dwarven-steel boots 'Puresmash'	::	1
[resolveObject] CREATE FOR	12963	Isluwe the crimson ooze	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	12963	Isluwe the crimson ooze	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_crimson_ooze.png
[Actor:move]	12963	Isluwe the crimson ooze	(forced) move from	nil	nil	to	19	26
Added unique	mod.class.NPC/Isluwe the crimson ooze	::	1
[Actor:wearAllInventory]	12963	Isluwe the crimson ooze	wearing main inventory
fight: 	savior's steel amulet	dwarven-steel battleaxe of massacre	::	OFFHAND	NECK
fight: 	savior's steel amulet	radiant dwarven-steel mail armour of command	::	nil	NECK
fight: 	savior's steel amulet	scouring hardened leather gloves of war-making	::	nil	NECK
fight: 	savior's steel amulet	pair of dwarven-steel boots 'Puresmash'	::	nil	NECK
[Actor:wearAllInventory]	Isluwe the crimson ooze	12963	12964	savior's steel amulet	WORN IN	NECK	1
running talented_ai_tactic resolver on_added_to_level function for	12963	Isluwe the crimson ooze
   #- checking tactical table for talent	T_GRINDING_SHIELD	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BURROW	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_EMERGENCY_STEAM_PURGE	level	5	range:	1	radius:	3	effective:	3
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	5	range:	11	radius:	0	effective:	11
   #- checking tactical table for talent	T_PRISMATIC_SLASH	level	5	range:	1	radius:	4	effective:	3.6666666666667
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WATERS_OF_LIFE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ICE_CLAW	level	7	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_TO_THE_ARMS	level	7	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[useTalent] TALENT FAILED:	T_GRINDING_SHIELD	for	Isluwe the crimson ooze	12963	true
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Saluyawen the large brown snake	25	level	1	classes
  * class	Archmage	 rejected due to power source
[applyRandomClass]	13982	Saluyawen the large brown snake	Adding class	Summoner	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature
[applyRandomClass] Random boss forbade talent because of level	Wild Summon	T_WILD_SUMMON	25
[applyRandomClass] Random boss forbade talent because of level	Nature's Cycle	T_NATURE_CYCLE	25
[applyRandomClass] Random boss forbade talent because of level	Grand Arrival	T_GRAND_ARRIVAL	25
Adding 5 random class talents to boss
1	 * talent:	T_MASTER_SUMMONER	3
2	 * talent:	T_KNIFE_MASTERY	3
3	 * talent:	T_EXOTIC_WEAPONS_MASTERY	3
4	 * talent:	T_RESILIENCE	3
5	 * talent:	T_RITCH_FLAMESPITTER	3
 ** Finished adding	5	of	5	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	1	gr egos =	0	rand themes = 	3	points = 	28	nb_powers = 	6
 * using themes	cold,light,fire
 * forbid power sources:	arcane,technique_ranged
Creating randart Stargrind the %s(sigiled steel battleaxe) with light
 ** selected ego	hateful 	(normal)	psionic
 * adding power: light melee(1 points), 14 remaining
 * adding power: generic cold retribution(1 points), 13 remaining
 * adding power: generic lite radius(1 points), 12 remaining
 * adding power: generic inc damage fire(1 points), 11 remaining
 * adding power: light burst(1 points), 10 remaining
 * adding power: fire burst (crit)(1 points), 9 remaining
 * adding power: light melee(1.5 points), 8 remaining
 * adding power: generic cold retribution(1.5 points), 6.5 remaining
 * adding power: generic lite radius(1.5 points), 5 remaining
 * adding power: generic inc damage fire(1.5 points), 3.5 remaining
 * adding power: light burst(1.5 points), 2 remaining
 * adding bias power: generic lite radius(2.25 points), 14 remaining
 * adding bias power: generic lite radius(2.7 points), 11.75 remaining
Removing power from bias list , 	generic lite radius
 * adding bias power: generic cold retribution(2.25 points), 9.05 remaining
 * adding bias power: fire burst (crit)(1.5 points), 6.8 remaining
 * adding bias power: generic cold retribution(2.7 points), 5.3 remaining
 * adding bias power: fire burst (crit)(1.8 points), 2.6 remaining
[resolveObject] CREATE FOR	14174	Saluyawen the large brown snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x185c74d0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	94.877702450584	102.5
[resolveObject] CREATED OBJECT:	14175	horrifying mossy mindstar of clarity	tries left:	4
[resolveObject]	14175	horrifying mossy mindstar of clarity	added to inventory	MAINHAND
[resolveObject] CREATE FOR	14174	Saluyawen the large brown snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12c04360, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	66.402165276441	77.5
[resolveObject] CREATED OBJECT:	14181	absorbing mossy mindstar	tries left:	4
fight: 	absorbing mossy mindstar	horrifying mossy mindstar of clarity	::	nil	OFFHAND
[resolveObject]	14181	absorbing mossy mindstar	added to inventory	OFFHAND
[resolveObject] CREATE FOR	14174	Saluyawen the large brown snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12c043e8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	60.746647799911	77.5
[resolveObject] CREATED OBJECT:	14185	hardened leather armour of Eyal	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
fight: 	hardened leather armour of Eyal	horrifying mossy mindstar of clarity	::	nil	BODY
fight: 	hardened leather armour of Eyal	absorbing mossy mindstar	::	nil	BODY
[resolveObject]	14185	hardened leather armour of Eyal	added to inventory	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
[Actor:move]	14174	Saluyawen the large brown snake	(forced) move from	nil	nil	to	29	13
Added unique	mod.class.NPC/Saluyawen the large brown snake	::	1
[Actor:wearAllInventory]	14174	Saluyawen the large brown snake	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	14174	Saluyawen the large brown snake
   #- checking tactical table for talent	T_MASTER_SUMMONER	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	7	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_WAR_HOUND	level	7	range:	5	radius:	5	effective:	8.3333333333333
Loading tile	npc/umber-snake.png
==SDM 64x64 :: 64x128
Loading tile	particles_images/naturewings.png
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
New GL Shader program 74
*p 74: Uniform: 0: 1406 alpha
*p 74: Uniform: 1: 1406 flameScale
*p 74: Uniform: 2: 8B5E flames
*p 74: Uniform: 3: 8B5E tex
*p 74: Uniform: 4: 1406 tick
*p 74: Uniform: 5: 1406 time_factor
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_spitting_spider.png
[Actor:move]	14189	spitting spider	(forced) move from	nil	nil	to	32	23
[Actor:move]	14192	wolf	(forced) move from	nil	nil	to	19	18
[TOME ENTITY FILTER] selected Double Ego	74.304001716968	76
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
[TOME ENTITY FILTER] selected Greater	32.947570004255	51
[TOME ENTITY FILTER] selected Double Ego	54.331376230887	76
[TOME ENTITY FILTER] selected Money	106.37454882692	109.5
[TOME ENTITY FILTER] selected Greater + Ego	23.18343937378	26
[TOME ENTITY FILTER] selected Ego	95.454315208703	101
Loading tile from tileset	/data/gfx/shockbolt/object/plate_iron.png
[TOME ENTITY FILTER] selected Lore	110.70762537157	112
Loading tile from tileset	/data/gfx/shockbolt/object/scroll.png
Added unique	mod.class.Object/Loremaster Greynot's Analysis of the Races - Chapter 9 - Sher'Tul (extinct)	::	1
[TOME ENTITY FILTER] selected Greater	32.902951239353	51
[TOME ENTITY FILTER] selected Ego	80.402861079295	101
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_linen.png
Loading tile from tileset	/data/gfx/shockbolt/object/scroll-lore.png
Placed lore	daikara expedition note	16	23
[Identify]	daikara expedition note	true
Wait finished, counted 1884, 609 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_foliage_winter_01.png
[STARTEVENTS] Assigned events list:
[4] = {
  [params] = {
  }
  [1] = font-life
}
[1] = {
}
[2] = {
  [params] = {
  }
  [1] = whistling-vortex
}
[3] = {
  [params] = {
  }
  [1] = ashes-urhrok+demon-statue
}
[EVENT] whistling-vortex centered at 	17	21
Not gone east, no backup guardian
Running on level loads	daikara-2
[Actor:move]	5944	Cait	(forced) move from	46	0	to	5	49
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Cait	Cait
Adding entity	5944	after	5944
===	nil	nil
[resolveObject] CREATE FOR	17941	Rheregokhad, the repented thief	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected basic	108.2436073437	111
[resolveObject] CREATED OBJECT:	17942	iron dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	4
[resolveObject]	17942	iron dagger	added to inventory	MAINHAND
[resolveObject] CREATE FOR	17941	Rheregokhad, the repented thief	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater	48.405553267199	51
[resolveObject] CREATED OBJECT:	17943	elemental steel dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	5
fight: 	elemental steel dagger	iron dagger	::	nil	OFFHAND
[resolveObject]	17943	elemental steel dagger	added to inventory	OFFHAND
Placing portal at 	28	22
Loading tile	player/cornac_male.png
[Actor:move]	17941	Rheregokhad, the repented thief	(forced) move from	nil	nil	to	6	49
[CHAT] loaded	welcome	table: 0x01be30f0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x1791b800	escort-duty-daikara-2
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	17941	Rheregokhad, the repented thief	actor
[ONLINE PROFILE] current character 	Cait the level 26 Ogre Demonologist
[Discord] updating state: "Daikara (2)" / "Lvl 26 Ogre Demonologist" / default / demonologist
Updating zone name	Daikara (2)
C Map minimap texture: 295 (50x50; 64x64)
[CALLBACK] upgrading to prioritized	talents_on_act
[Actor:move]	17949	luminous horror	(forced) move from	nil	nil	to	12	12
[CALLBACK] upgrading to prioritized	talents_on_act
[Actor:move]	17950	luminous horror	(forced) move from	nil	nil	to	10	13
[resolveObject] CREATE FOR	17951	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	8.1613073733545	11
[resolveObject] CREATED OBJECT:	17952	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	17952	gold pieces
[Actor:move]	17951	cold drake hatchling	(forced) move from	nil	nil	to	25	24
[Actor:wearAllInventory]	17951	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	17953	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	99.560464192312	101
[resolveObject] CREATED OBJECT:	17954	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	17954	gold pieces
[Actor:move]	17953	cold drake hatchling	(forced) move from	nil	nil	to	26	26
[Actor:wearAllInventory]	17953	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	17955	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	74.993397322016	76
[resolveObject] CREATED OBJECT:	17956	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	17956	gold pieces
[Actor:move]	17955	cold drake hatchling	(forced) move from	nil	nil	to	24	25
[Actor:wearAllInventory]	17955	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	17957	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	3.3872156803001	11
[resolveObject] CREATED OBJECT:	17958	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	17958	gold pieces
[Actor:move]	17957	cold drake hatchling	(forced) move from	nil	nil	to	22	9
[Actor:wearAllInventory]	17957	cold drake hatchling	wearing main inventory
table: 0x10a1cbe8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x10a1ce28	normal
[resolveObject] CREATE FOR	17959	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	64.060160404551	76
[resolveObject] CREATED OBJECT:	17960	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	17960	gold pieces
[Actor:move]	17959	cold drake hatchling	(forced) move from	nil	nil	to	21	8
[Actor:wearAllInventory]	17959	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	17961	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	62.874627778277	76
[resolveObject] CREATED OBJECT:	17962	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	17962	gold pieces
[Actor:move]	17961	cold drake hatchling	(forced) move from	nil	nil	to	21	10
[Actor:wearAllInventory]	17961	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	17963	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	88.142169914707	101
[resolveObject] CREATED OBJECT:	17964	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	17964	huge pile of gold pieces
[Actor:move]	17963	cold drake hatchling	(forced) move from	nil	nil	to	21	9
[Actor:wearAllInventory]	17963	cold drake hatchling	wearing main inventory
[CHAT] selected	Lead on; I will protect you.	function: 0x015b2fe0	nil
[Actor:move]	17941	Rheregokhad, the repented thief	(forced) move from	6	49	to	5	49
[Actor:move]	5944	Cait	(forced) move from	5	49	to	6	49
[Actor:move]	5944	Cait	move from	5	49	to	6	49
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	negative	 talent:T_TWILIGHT
[maintenance AI] turn	1808302	17949	luminous horror	selected action:	self_heal	tid:T_HEALING_LIGHT
[SPELL CRIT %]	4
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
New GL Shader program 75
*p 75: Uniform: 0: 8B52 beamColor1
*p 75: Uniform: 1: 8B52 beamColor2
*p 75: Uniform: 2: 1406 beamsCount
*p 75: Uniform: 3: 8B52 circleColor
*p 75: Uniform: 4: 1406 circleDescendSpeed
*p 75: Uniform: 5: 1406 circleRotationSpeed
*p 75: Uniform: 6: 1406 noup
*p 75: Uniform: 7: 8B5E tex
*p 75: Uniform: 8: 1406 tick
*p 75: Uniform: 9: 1406 tick_start
*p 75: Uniform: 10: 1406 time_factor
[SHADER] setting reset param	tick_start	67115
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
New GL Shader program 76
*p 76: Uniform: 0: 8B52 beamColor1
*p 76: Uniform: 1: 8B52 beamColor2
*p 76: Uniform: 2: 1406 beamsCount
*p 76: Uniform: 3: 8B52 circleColor
*p 76: Uniform: 4: 1406 circleDescendSpeed
*p 76: Uniform: 5: 1406 circleRotationSpeed
*p 76: Uniform: 6: 1406 noup
*p 76: Uniform: 7: 8B5E tex
*p 76: Uniform: 8: 1406 tick
*p 76: Uniform: 9: 1406 tick_start
*p 76: Uniform: 10: 1406 time_factor
[SHADER] setting reset param	tick_start	67115
[maintenance AI] turn	1808302	17950	luminous horror	selected action:	self_heal	tid:T_HEALING_LIGHT
[SPELL CRIT %]	4
Cloned shader 75
[SHADER] setting reset param	tick_start	67115
Cloned shader 76
[SHADER] setting reset param	tick_start	67115
[LOG]	Today is the 9th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 18:05.
[LOG]	
[Actor:move]	5944	Cait	move from	6	49	to	7	49
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	heal	 talent:T_HEALING_LIGHT
[SPELL CRIT %]	18.939725761695
Cloned shader 75
[SHADER] setting reset param	tick_start	67476
Cloned shader 76
[SHADER] setting reset param	tick_start	67476
[Actor:move]	17941	Rheregokhad, the repented thief	move from	5	49	to	6	49
[Actor:move]	5944	Cait	move from	7	49	to	8	48
[Actor:move]	17941	Rheregokhad, the repented thief	move from	6	49	to	7	49
[Actor:move]	5944	Cait	move from	8	48	to	9	47
[Actor:move]	17941	Rheregokhad, the repented thief	move from	7	49	to	8	48
[Actor:move]	5944	Cait	move from	9	47	to	10	46
[Actor:move]	5944	Cait	move from	10	46	to	10	45
[Actor:move]	17941	Rheregokhad, the repented thief	move from	8	48	to	7	47
[Actor:move]	5944	Cait	move from	10	45	to	10	44
[Actor:move]	17941	Rheregokhad, the repented thief	move from	7	47	to	8	46
[Actor:move]	5944	Cait	move from	10	44	to	10	43
[Identify]	linen wizard hat of the mountain (#RESIST#)	true
[LOG]	Cait picks up (g.): #00FF80##UID:14207:0#linen wizard hat of the mountain (+11%) (1 def, 0 armour)#LAST#.
[LOG]	
[Actor:move]	5944	Cait	move from	10	43	to	11	42
[Actor:move]	17941	Rheregokhad, the repented thief	move from	8	46	to	9	45
[Actor:move]	17941	Rheregokhad, the repented thief	move from	9	45	to	10	44
[Actor:move]	17941	Rheregokhad, the repented thief	move from	10	44	to	10	43
[Actor:move]	5944	Cait	move from	11	42	to	11	41
[Actor:move]	17941	Rheregokhad, the repented thief	move from	10	43	to	11	42
[target_simple AI]	12745	dredge	selecting NEW TARGET	11	41	5944	Cait
[Actor:move]	12745	dredge	move from	17	40	to	16	40
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	12745	dredge	move from	16	40	to	15	40
[Actor:move]	12745	dredge	move from	15	40	to	14	40
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[LOG]	Cait deactivates #{bold}##ORANGE#Overkill#LAST#.
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Spacetime Tuning]	12745	dredge	setting preferred_paradox:	240
[improved_talented AI] chooses for	12745	dredge	T_SPEED_SAP
[LOG]	Dredge casts #{bold}##PURPLE#Speed Sap.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	Cait is wasting away!
[LOG]	Cait slows down.
[LOG]	Dredge speeds up.
[SOUND] loading from	/data/sound/talents/arcane.ogg	:=:	sound "/data/sound/talents/arcane.ogg" : <static>
[LOG]	#UID:12745:0#Dredge hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#23 temporal#LAST# damage.
[LOG]	
Loading tile from tileset	/data/gfx/talents/ashes_to_ashes.png
Loading tile from tileset	/data/gfx/talents/slow.png
[LOG]	Wasting from Dredge hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#18 temporal#LAST# damage.
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[maintenance AI] turn	1808503	12745	dredge	selected action:	custom paradox	tid:T_SPACETIME_TUNING
[LOG]	Dredge retunes the fabric of spacetime.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 77
*p 77: Uniform: 0: 8B52 beamColor1
*p 77: Uniform: 1: 8B52 beamColor2
*p 77: Uniform: 2: 1406 beamsCount
*p 77: Uniform: 3: 8B52 circleColor
*p 77: Uniform: 4: 1406 circleDescendSpeed
*p 77: Uniform: 5: 1406 circleRotationSpeed
*p 77: Uniform: 6: 1406 noup
*p 77: Uniform: 7: 8B5E tex
*p 77: Uniform: 8: 1406 tick
*p 77: Uniform: 9: 1406 tick_start
*p 77: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 78
*p 78: Uniform: 0: 8B52 beamColor1
*p 78: Uniform: 1: 8B52 beamColor2
*p 78: Uniform: 2: 1406 beamsCount
*p 78: Uniform: 3: 8B52 circleColor
*p 78: Uniform: 4: 1406 circleDescendSpeed
*p 78: Uniform: 5: 1406 circleRotationSpeed
*p 78: Uniform: 6: 1406 noup
*p 78: Uniform: 7: 8B5E tex
*p 78: Uniform: 8: 1406 tick
*p 78: Uniform: 9: 1406 tick_start
*p 78: Uniform: 10: 1406 time_factor
[LOG]	
[LOG]	Wasting from Dredge hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#18 temporal#LAST# damage.
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[improved_talented AI] chooses for	12745	dredge	T_SPACETIME_TUNING
[LOG]	
[LOG]	Wasting from Dredge hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#18 temporal#LAST# damage.
[target_simple AI]	12745	dredge	selecting NEW TARGET	11	41	5944	Cait
[improved_talented AI] chooses for	12745	dredge	T_SPACETIME_TUNING
[LOG]	Cait speeds up.
[LOG]	Cait stops wasting away.
[LOG]	
[LOG]	Dredge slows down.
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[maintenance AI] turn	1808537	12745	dredge	selected action:	custom paradox	tid:T_SPACETIME_TUNING
[LOG]	
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	12745	dredge	move from	14	40	to	13	40
[USERCHAT] channel talk	zirconcode	tome	does arcane damage include lightning damage or is it seperate?
[Actor:move]	12745	dredge	move from	13	40	to	12	40
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	dredge	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	156.9
[PHYS CRIT %]	8.2
[ATTACK] after crit	156.9
[ATTACK] after mult	156.9
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[Actor:move]	5944	Cait	move from	11	41	to	11	41
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Dredge for #WHITE#139 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#146#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[target_simple AI]	17941	Rheregokhad, the repented thief	selecting NEW TARGET	12	40	12745	dredge
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	dredge	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	179.912
[PHYS CRIT %]	8.2
[ATTACK] after crit	179.912
[ATTACK] after mult	179.912
[Actor:move]	5944	Cait	move from	11	41	to	11	41
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Dredge for #WHITE#159 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[improved_talented AI] chooses for	12745	dredge	T_SPACETIME_TUNING
[LOG]	Dredge retunes the fabric of spacetime.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	dredge	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	175.728
[PHYS CRIT %]	8.2
[ATTACK] after crit	175.728
[ATTACK] after mult	175.728
[Actor:move]	5944	Cait	move from	11	41	to	11	41
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Dredge for #WHITE#156 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#163#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	dredge	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	169	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	176.774
[PHYS CRIT %]	8.2
[ATTACK] after crit	176.774
[ATTACK] after mult	176.774
checkHit	19	vs	58	=> chance to hit	0
[LOG]	Dredge's armor corrodes!
[SPELL CRIT %]	7.2
FROM 	/mod/addons/orcs/superload/mod/class/Projectile.lua	loading previous!
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 79
New GL Shader 80 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/fireball.frag
*p 79: Uniform: 0: 1406 explosion_time_factor
*p 79: Uniform: 1: 1406 is_exploding
*p 79: Uniform: 2: 1406 projectile_time_factor
*p 79: Uniform: 3: 8B5E tex
*p 79: Uniform: 4: 1406 tick
*p 79: Uniform: 5: 1406 tick_start
*p 79: Uniform: 6: 1406 trail_length
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 81
*p 81: Uniform: 0: 1406 explosion_time_factor
*p 81: Uniform: 1: 1406 is_exploding
*p 81: Uniform: 2: 1406 projectile_time_factor
*p 81: Uniform: 3: 8B5E tex
*p 81: Uniform: 4: 1406 tick
*p 81: Uniform: 5: 1406 tick_start
*p 81: Uniform: 6: 1406 trail_length
Adding entity	17966	after	5944
[SOUND] loading from	/data/sound/talents/fire.ogg	:=:	sound "/data/sound/talents/fire.ogg" : <static>
[Actor:move]	5944	Cait	move from	11	41	to	11	41
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Dredge for #WHITE#157 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#164#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[improved_talented AI] chooses for	12745	dredge	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	58.356803929617	1	45	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	58.356803929617	1	45	1	vs. armor/def	80.233593551179	25
checkHit	45	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	62	1	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	7.7731343283582
[PHYS CRIT %]	0
[ATTACK] after crit	7.7731343283582
[ATTACK] after mult	7.7731343283582
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	19	=> chance to hit	80
[SOUND] loading from	/data/sound/actions/punch3.ogg	:=:	sound "/data/sound/actions/punch3.ogg" : <static>
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[LOG]	#UID:12745:0#Dredge hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Dredge for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 82
*p 82: Uniform: 0: 1406 explosion_time_factor
*p 82: Uniform: 1: 1406 is_exploding
*p 82: Uniform: 2: 1406 projectile_time_factor
*p 82: Uniform: 3: 8B5E tex
*p 82: Uniform: 4: 1406 tick
*p 82: Uniform: 5: 1406 tick_start
*p 82: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	82184
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Dredge for #LIGHT_RED#69 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	dredge	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	0.62204055261012	17
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	0.62204055261012	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	78	16	vs. armor/hardiness	0.62204055261012	0.3
[ATTACK] after armor	78
[PHYS CRIT %]	10.2
[ATTACK] after crit	78
[ATTACK] after mult	82.286176103012
[ATTACK] staff accuracy bonus	40	17	=	1.46
[ATTACK] to 	dredge	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0.62204055261012	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0.62204055261012	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	182	22	vs. armor/hardiness	0.62204055261012	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	190.372
[PHYS CRIT %]	100
[ATTACK] after crit	285.558
[ATTACK] after mult	301.24969071313
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Dredge!#{normal}#
[ATTACK] to 	dredge	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0.62204055261012	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0.62204055261012	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	22	vs. armor/hardiness	0.62204055261012	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	148.532
[PHYS CRIT %]	100
[ATTACK] after crit	222.798
[ATTACK] after mult	235.04096747947
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Dredge!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#9 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Dredge for #WHITE#73 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Dredge!#{normal}#
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[LOG]	
[LOG]	Resting starts...
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:1155:0#Talent Overkill is ready to use.
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	42
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	11	41	to	12	40
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	42	to	11	41
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	41	to	11	41
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	41	to	11	41
[Actor:move]	5944	Cait	move from	12	40	to	13	40
[Actor:move]	17941	Rheregokhad, the repented thief	move from	11	41	to	12	40
[Actor:move]	17941	Rheregokhad, the repented thief	move from	12	40	to	12	40
[Actor:move]	5944	Cait	move from	13	40	to	14	40
[Actor:move]	17941	Rheregokhad, the repented thief	move from	12	40	to	13	40
[Actor:move]	17941	Rheregokhad, the repented thief	move from	13	40	to	14	39
[Actor:move]	17941	Rheregokhad, the repented thief	(forced) move from	14	39	to	14	40
[Actor:move]	5944	Cait	(forced) move from	14	40	to	14	39
[Actor:move]	5944	Cait	move from	14	40	to	14	39
[Actor:move]	17941	Rheregokhad, the repented thief	move from	14	40	to	15	40
[Actor:move]	17941	Rheregokhad, the repented thief	move from	15	40	to	16	40
[Actor:move]	5944	Cait	move from	14	39	to	15	40
[Actor:move]	17941	Rheregokhad, the repented thief	move from	16	40	to	17	39
[Actor:move]	5944	Cait	move from	15	40	to	16	40
[Actor:move]	17941	Rheregokhad, the repented thief	move from	17	39	to	17	38
[Actor:move]	5944	Cait	move from	16	40	to	17	39
[Actor:move]	17941	Rheregokhad, the repented thief	(forced) move from	17	38	to	17	39
[Actor:move]	5944	Cait	(forced) move from	17	39	to	17	38
[Actor:move]	5944	Cait	move from	17	39	to	17	38
[Actor:move]	5944	Cait	move from	17	38	to	17	37
[Actor:move]	17941	Rheregokhad, the repented thief	move from	17	39	to	17	38
[Actor:move]	5944	Cait	move from	17	37	to	17	36
[Identify]	topaz	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Cait picks up (n.): #FFFFFF##UID:14199:0#topaz#LAST#.
[Actor:move]	17941	Rheregokhad, the repented thief	move from	17	38	to	17	37
[LOG]	
[Actor:move]	5944	Cait	move from	17	36	to	17	35
[Actor:move]	17941	Rheregokhad, the repented thief	move from	17	37	to	17	36
[Actor:move]	5944	Cait	move from	17	35	to	17	34
[Actor:move]	17941	Rheregokhad, the repented thief	move from	17	36	to	17	35
[Actor:move]	5944	Cait	move from	17	34	to	17	33
[Actor:move]	17941	Rheregokhad, the repented thief	move from	17	35	to	17	34
[Actor:move]	5944	Cait	move from	17	33	to	17	32
[Actor:move]	17941	Rheregokhad, the repented thief	move from	17	34	to	17	33
[Actor:move]	5944	Cait	move from	17	32	to	17	31
[Actor:move]	5944	Cait	move from	17	31	to	17	30
[Actor:move]	17941	Rheregokhad, the repented thief	move from	17	33	to	17	32
[target_simple AI]	17951	cold drake hatchling	selecting NEW TARGET	17	30	5944	Cait
[Actor:move]	17951	cold drake hatchling	move from	25	24	to	24	23
[target_simple AI]	17953	cold drake hatchling	selecting NEW TARGET	17	30	5944	Cait
[Actor:move]	17953	cold drake hatchling	move from	26	26	to	25	26
[target_simple AI]	17955	cold drake hatchling	selecting NEW TARGET	17	30	5944	Cait
[Actor:move]	17955	cold drake hatchling	move from	24	25	to	24	26
[Actor:move]	5944	Cait	move from	17	30	to	18	29
[target_simple AI]	12566	great wolf	selecting NEW TARGET	18	29	5944	Cait
[improved_talented AI] chooses for	12566	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_3.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_3.ogg" : <static>
[NPC:seen_by] Passing target	Cait	from	12963	Isluwe the crimson ooze	to	14192	wolf
[use_tactical AI] === Action Selected:	12963	Isluwe the crimson ooze	attack	 talent:T_RUSH
[Actor:move]	12963	Isluwe the crimson ooze	(forced) move from	19	26	to	19	28
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	113.41653971104	8	55	1.2	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	113.41653971104	8	55	1.2	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	125	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	52.766406448821
[PHYS CRIT %] axe accuracy bonus	55	25	=	7.5
[PHYS CRIT %]	15
[ATTACK] after crit	52.766406448821
[ATTACK] after mult	63.319687738585
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	43	=> chance to hit	20
[LOG]	Cait is dazed!
[Actor:move]	14192	wolf	move from	19	18	to	18	17
[LOG]	Melee retaliation hits Isluwe the crimson ooze for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #GREY#3 darkness#LAST# damage.
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#27 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
Loading tile	npc/boss_indicators/unique_circle_back.png
Loading tile	npc/boss_indicators/unique_circle_front.png
Loading tile from tileset	/data/gfx/effects/dazed.png
[Actor:move]	12558	snow giant	move from	23	26	to	22	27
[Actor:move]	12743	cold drake hatchling	move from	25	25	to	24	25
[Actor:move]	12749	stone troll	move from	20	23	to	20	24
[Actor:move]	17941	Rheregokhad, the repented thief	move from	17	32	to	17	31
[Actor:move]	17951	cold drake hatchling	move from	24	23	to	23	24
[Actor:move]	17953	cold drake hatchling	move from	25	26	to	24	27
[target_simple AI]	17955	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[Actor:move]	17955	cold drake hatchling	move from	24	26	to	23	26
[target_simple AI]	12566	great wolf	selecting NEW TARGET	18	29	5944	Cait
[Actor:move]	12566	great wolf	move from	21	29	to	20	29
[Actor:move]	14192	wolf	move from	18	17	to	17	16
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[improved_talented AI] chooses for	12558	snow giant	T_INFUSION:_HEALING_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 83
*p 83: Uniform: 0: 8B52 beamColor1
*p 83: Uniform: 1: 8B52 beamColor2
*p 83: Uniform: 2: 1406 beamsCount
*p 83: Uniform: 3: 8B52 circleColor
*p 83: Uniform: 4: 1406 circleDescendSpeed
*p 83: Uniform: 5: 1406 circleRotationSpeed
*p 83: Uniform: 6: 1406 noup
*p 83: Uniform: 7: 8B5E tex
*p 83: Uniform: 8: 1406 tick
*p 83: Uniform: 9: 1406 tick_start
*p 83: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 84
*p 84: Uniform: 0: 8B52 beamColor1
*p 84: Uniform: 1: 8B52 beamColor2
*p 84: Uniform: 2: 1406 beamsCount
*p 84: Uniform: 3: 8B52 circleColor
*p 84: Uniform: 4: 1406 circleDescendSpeed
*p 84: Uniform: 5: 1406 circleRotationSpeed
*p 84: Uniform: 6: 1406 noup
*p 84: Uniform: 7: 8B5E tex
*p 84: Uniform: 8: 1406 tick
*p 84: Uniform: 9: 1406 tick_start
*p 84: Uniform: 10: 1406 time_factor
[Actor:move]	12743	cold drake hatchling	move from	24	25	to	23	25
[Actor:move]	12749	stone troll	move from	20	24	to	20	25
[Actor:move]	17941	Rheregokhad, the repented thief	move from	17	31	to	17	30
[Actor:move]	17951	cold drake hatchling	move from	23	24	to	22	25
[Actor:move]	17953	cold drake hatchling	move from	24	27	to	23	27
[Actor:move]	17955	cold drake hatchling	move from	23	26	to	22	26
[LOG]	Snow giant receives #LIGHT_GREEN#136 healing#LAST# from Infusion: Healing.
[improved_talented AI] chooses for	12558	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Cait resists!
[use_tactical AI] === Action Selected:	12963	Isluwe the crimson ooze	attackarea	 talent:T_ICE_CLAW
[LOG]	Isluwe the crimson ooze uses #{bold}##YELLOW#Ice Claw.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of massacre
[ATTACK] to 	Rheregokhad, the repented thief	dam/apr/atk/mult ::	113.41653971104	8	55	1.9094442537939	vs. armor/def	3	21
[ATTACK] after melee attack bonus hooks & callbacks::	113.41653971104	8	55	1.9094442537939	vs. armor/def	3	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	156	8	vs. armor/hardiness	3	0.3
[ATTACK] after armor	156
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	34
[ATTACK] after crit	156
[ATTACK] after mult	297.87330359185
[SPELL CRIT %]	18
[LOG]	#{bold}#Isluwe the crimson ooze's spell attains critical power!#{normal}#
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	113.41653971104	8	55	1.9094442537939	vs. armor/def	80.233593551179	15
[ATTACK] after melee attack bonus hooks & callbacks::	113.41653971104	8	55	1.9094442537939	vs. armor/def	80.233593551179	15
checkHit	55	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	117	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	44.766406448821
[PHYS CRIT %] axe accuracy bonus	55	15	=	10
[PHYS CRIT %]	17.5
[ATTACK] after crit	70.283258124649
[ATTACK] after mult	134.20196336403
[LOG]	#{bold}##UID:12963:0#Isluwe the crimson ooze performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[SPELL CRIT %]	18
[LOG]	Cait slows down.
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	20	vs	43	=> chance to hit	0
[SOUND] loading from	/data/sound/talents/breath.lua	:=:	/data/sound/talents/breath.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/breath.ogg" : <static>
[LOG]	Melee retaliation hits Isluwe the crimson ooze for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #GREY#(3 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Raze hits Rheregokhad, the repented thief for #{bold}##GREY#13 darkness#{normal}##LAST# damage.
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits #fbd578#Cait#LAST# for #1133F3#(97 blocked)#LAST#, #{bold}##1133F3#0 cold#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits Rheregokhad, the repented thief for #1133F3#247 cold#LAST# damage.
[target_simple AI]	12566	great wolf	selecting NEW TARGET	18	29	5944	Cait
[Actor:move]	12566	great wolf	move from	20	29	to	19	29
[Actor:move]	14192	wolf	move from	17	16	to	17	15
[LOG]	
[USERCHAT] channel talk	Moasseman	tome	Arcane is its own dmg type
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	91.684000964062	22	25	1.7401754250991	vs. armor/def	45.169979838557	0
[ATTACK] after melee attack bonus hooks & callbacks::	91.684000964062	22	25	1.7401754250991	vs. armor/def	45.169979838557	0
checkHit	25	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	94	22	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] mace accuracy bonus	25	0	=	1.05
[ATTACK] after armor	75.530020161443
[PHYS CRIT %]	1.8747634123376
[ATTACK] after crit	75.530020161443
[ATTACK] after mult	131.43548494219
[ATTACK] after counterstrike	262.87096988437
[LOG]	Isluwe the crimson ooze slows down.
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[LOG]	Cait is not dazed anymore.
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
[LOG]	#{bold}#Isluwe the crimson ooze's spell attains critical power!#{normal}#
[SPELL CRIT %]	7.2
Adding entity	17967	after	5944
[SPELL CRIT %]	7.2
Adding entity	17968	after	5944
[SPELL CRIT %]	7.2
Adding entity	17969	after	5944
[SPELL CRIT %]	7.2
Adding entity	17970	after	5944
[SPELL CRIT %]	7.2
Adding entity	17971	after	5944
[SPELL CRIT %]	7.2
Adding entity	17972	after	5944
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	45.169979838557	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	45.169979838557	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	79	16	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] after armor	49.830020161443
[PHYS CRIT %]	3.8747634123376
[ATTACK] after crit	49.830020161443
[ATTACK] after mult	75.349983633083
[ATTACK] after counterstrike	150.69996726617
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[LOG]	#{bold}#Isluwe the crimson ooze's spell attains critical power!#{normal}#
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
checkHit	50	vs	58	=> chance to hit	30
[LOG]	#ORANGE#Isluwe the crimson ooze shrugs off the effect 'Dazed'!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#16 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[29 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Isluwe the crimson ooze for #DARK_GREEN#96 blight#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST#, #WHITE#134 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#12 nature#LAST# (#RED##{bold}#245#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #GREY#3 darkness#LAST#, #GREY#3 darkness#LAST#, #{bold}##GREY#4 darkness#{normal}##LAST#, #{bold}##GREY#4 darkness#{normal}##LAST#, #GREY#3 darkness#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST#, #PURPLE#15 arcane#LAST#, #PURPLE#8 arcane#LAST#, #LIGHT_GREEN#2 nature#LAST#, #PURPLE#15 arcane#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[7 healing]#LAST#.
[Actor:move]	12743	cold drake hatchling	move from	23	25	to	22	24
[Actor:move]	12749	stone troll	move from	20	25	to	20	26
[Actor:move]	17951	cold drake hatchling	move from	22	25	to	21	26
[Actor:move]	17953	cold drake hatchling	move from	23	27	to	22	28
[Actor:move]	17955	cold drake hatchling	move from	22	26	to	21	27
[Actor:move]	12558	snow giant	move from	22	27	to	21	28
Cloned shader 82
[SHADER] setting reset param	tick_start	99487
Cloned shader 82
[SHADER] setting reset param	tick_start	99487
Cloned shader 82
[SHADER] setting reset param	tick_start	99487
Cloned shader 82
[SHADER] setting reset param	tick_start	99487
Cloned shader 82
[SHADER] setting reset param	tick_start	99487
Cloned shader 82
[SHADER] setting reset param	tick_start	99487
[LOG]	Cait's Flame Bolts hits Great wolf for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Great wolf for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Isluwe the crimson ooze for #LIGHT_RED#45 fire#LAST# damage.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#5 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[43 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Great wolf for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Isluwe the crimson ooze for #LIGHT_RED#45 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Isluwe the crimson ooze for #LIGHT_RED#45 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
[improved_talented AI] chooses for	12566	great wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.991712594062	3	14	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	28.991712594062	3	14	1	vs. armor/def	80.233593551179	25
checkHit	14	vs	25	=> chance to hit	23
[LOG]	#UID:12566:0#Great wolf misses #fbd578#Cait#LAST#.
[Actor:move]	14192	wolf	move from	17	15	to	17	14
[use_tactical AI] === Action Selected:	12963	Isluwe the crimson ooze	attack	 talent:T_PRISMATIC_SLASH
[LOG]	Isluwe the crimson ooze uses #{bold}##YELLOW#Prismatic Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	113.41653971104	8	55	2.3981227975694	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	113.41653971104	8	55	2.3981227975694	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	156	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	83.766406448821
[PHYS CRIT %] axe accuracy bonus	55	25	=	7.5
[PHYS CRIT %]	15
[ATTACK] after crit	83.766406448821
[ATTACK] after mult	200.88212897538
[SPELL CRIT %]	18
checkHit	43	vs	33	=> chance to hit	75
[LOG]	#ORANGE#Cait shrugs off the effect 'Frozen'!
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	43	=> chance to hit	20
[SOUND] loading from	/data/sound/creatures/jelly/jelly_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_2.ogg" : <static>
[MIND CRIT %]	18
[LOG]	#{bold}#Isluwe the crimson ooze's mind surges with critical power!#{normal}#
[LOG]	#LIGHT_RED#Rheregokhad, the repented thief is dead, quest failed!
[QUEST] try update status on	Cait	escort-duty-daikara-2	101	nil
[LOG]	#LIGHT_RED#Quest 'Escort: repented thief (level 2 of Daikara)' is failed! #WHITE#(Press 'j' to see the quest log)
[PROFILE] data in incr only mode but called with saveModuleProfile	escorts
[SPELL CRIT %]	18
[SPELL CRIT %]	18
[SPELL CRIT %]	18
[LOG]	Stone troll slows down.
[SPELL CRIT %]	18
[LOG]	Snow giant slows down.
[SPELL CRIT %]	18
[LOG]	Cold drake hatchling slows down.
[SPELL CRIT %]	18
[LOG]	Cold drake hatchling slows down.
[SPELL CRIT %]	18
[LOG]	Cold drake hatchling slows down.
[SOUND] loading from	/data/sound/talents/flame.ogg	:=: unknown file
[LOG]	Melee retaliation hits Isluwe the crimson ooze for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Raze hits Cold drake hatchling for #GREY#8 darkness#LAST# damage.
[LOG]	Raze hits Cold drake hatchling for #GREY#8 darkness#LAST# damage.
[LOG]	Raze hits #fbd578#Cait#LAST# for #GREY#3 darkness#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Raze hits Cold drake hatchling for #GREY#8 darkness#LAST# damage.
[LOG]	Raze hits Stone troll for #GREY#8 darkness#LAST# damage.
[LOG]	Raze hits Snow giant for #GREY#8 darkness#LAST# damage.
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits Cold drake hatchling for #{bold}##1133F3#0 cold#{normal}##LAST# damage.
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits Cold drake hatchling for #{bold}##1133F3#0 cold#{normal}##LAST# damage.
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits Cold drake hatchling for #{bold}##1133F3#0 cold#{normal}##LAST# damage.
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits Rheregokhad, the repented thief for #{bold}##1133F3#180 cold#{normal}##LAST# damage.
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits #fbd578#Cait#LAST# for #1133F3#145 cold#LAST#, #{bold}##1133F3#157 cold#{normal}##LAST# (#RED##{bold}#303#LAST##{normal}# total damage).
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits Great wolf for #{bold}##1133F3#180 cold#{normal}##LAST# damage.
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits Stone troll for #{bold}##1133F3#180 cold#{normal}##LAST# damage.
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits Snow giant for #{bold}##1133F3#90 cold#{normal}##LAST# damage.
table: 0x10a1cbe8	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x10a1ce28	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[Actor:move]	12743	cold drake hatchling	move from	22	24	to	21	25
[Actor:move]	12749	stone troll	move from	20	26	to	19	27
[Actor:move]	17951	cold drake hatchling	move from	21	26	to	20	27
[Actor:move]	17953	cold drake hatchling	move from	22	28	to	21	29
[Actor:move]	17955	cold drake hatchling	move from	21	27	to	20	28
[Actor:move]	12558	snow giant	move from	21	28	to	20	29
[LOG]	
[USERCHAT] channel talk	Moasseman	tome	one of the elements
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[USERCHAT] channel achievement	marcdime	tome	Level 10	false	false
[USERCHAT] channel talk	zirconcode	tome	ah thanks
[LOG]	Cait activates #{bold}##ORANGE#Overkill#LAST#.
[Actor:move]	12743	cold drake hatchling	move from	21	25	to	20	26
[Actor:move]	17951	cold drake hatchling	move from	20	27	to	21	28
[Actor:move]	17955	cold drake hatchling	move from	20	28	to	19	29
[Actor:move]	12558	snow giant	move from	20	29	to	20	28
[use_tactical AI] === Action Selected:	12963	Isluwe the crimson ooze	escape	 talent:T_BURROW
[LOG]	Isluwe the crimson ooze uses #{bold}##YELLOW#Burrow.#{normal}##LAST#
[SOUND] loading from	/data/sound/creatures/jelly/jelly_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_1.ogg" : <static>
[target_simple AI]	12963	Isluwe the crimson ooze	selecting NEW TARGET	18	29	5944	Cait
[use_tactical AI] === Action Selected:	12963	Isluwe the crimson ooze	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	113.41653971104	33.674835186607	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	113.41653971104	33.674835186607	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	113	33.674835186607	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	66.441241635428
[PHYS CRIT %] axe accuracy bonus	55	25	=	7.5
[PHYS CRIT %]	15
[ATTACK] after crit	66.441241635428
[ATTACK] after mult	66.441241635428
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	43	=> chance to hit	20
[LOG]	
[LOG]	Melee retaliation hits Isluwe the crimson ooze for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(31 turned into osmosis)#LAST#, #WHITE#31 physical#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
Loading tile	effects/osmosis_regeneration.png
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	45.169979838557	15
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	45.169979838557	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	78	16	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] after armor	48.830020161443
[PHYS CRIT %]	0
[ATTACK] after crit	48.830020161443
[ATTACK] after mult	32.077971844096
[ATTACK] staff accuracy bonus	40	15	=	1.5
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	45.169979838557	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	45.169979838557	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	78	16	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] after armor	48.830020161443
[PHYS CRIT %]	3.8747634123376
[ATTACK] after crit	48.830020161443
[ATTACK] after mult	32.077971844096
[ATTACK] after counterstrike	64.155943688192
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	45.169979838557	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	45.169979838557	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	79	16	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] after armor	49.830020161443
[PHYS CRIT %]	3.8747634123376
[ATTACK] after crit	49.830020161443
[ATTACK] after mult	32.734903210047
[ATTACK] after counterstrike	65.469806420095
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
[LOG]	#{bold}#Isluwe the crimson ooze's spell attains critical power!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[21 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Isluwe the crimson ooze for #WHITE#28 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#57 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#12 nature#LAST#, #WHITE#58 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#12 nature#LAST# (#RED##{bold}#178#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #PURPLE#(15 blocked)#LAST#, #PURPLE#0 arcane#LAST#, #PURPLE#(8 blocked)#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #PURPLE#(15 blocked)#LAST#, #PURPLE#0 arcane#LAST#, #PURPLE#(8 blocked)#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #PURPLE#(15 blocked)#LAST#, #PURPLE#0 arcane#LAST#, #PURPLE#(8 blocked)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #GREY#(3 blocked)#LAST#, #GREY#0 darkness#LAST#, #GREY#(3 blocked)#LAST#, #GREY#0 darkness#LAST#, #GREY#(3 blocked)#LAST#, #GREY#0 darkness#LAST#, #GREY#(3 blocked)#LAST#, #GREY#0 darkness#LAST#, #GREY#(3 blocked)#LAST#, #GREY#0 darkness#LAST#, #GREY#(3 blocked)#LAST#, #GREY#0 darkness#LAST#, #GREY#(3 blocked)#LAST#, #GREY#0 darkness#LAST#, #GREY#(3 blocked)#LAST#, #GREY#0 darkness#LAST#, #GREY#(4 blocked)#LAST#, #{bold}##GREY#0 darkness#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Cait speeds up.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
[target_simple AI]	12743	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[Actor:move]	12743	cold drake hatchling	move from	20	26	to	19	26
[LOG]	Isluwe the crimson ooze speeds up.
[Actor:move]	12749	stone troll	move from	19	27	to	20	27
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	45.169979838557	15
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	45.169979838557	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	75	16	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] after armor	45.830020161443
[PHYS CRIT %]	0
[ATTACK] after crit	45.830020161443
[ATTACK] after mult	48.348424484732
[ATTACK] staff accuracy bonus	40	15	=	1.5
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	45.169979838557	15
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	45.169979838557	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	22	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] mace accuracy bonus	40	15	=	1.05
[ATTACK] after armor	125.93002016144
[PHYS CRIT %]	100
[ATTACK] after crit	188.89503024216
[ATTACK] after mult	199.27499645501
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Isluwe the crimson ooze!#{normal}#
[LOG]	Isluwe the crimson ooze slows down.
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	45.169979838557	15
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	45.169979838557	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	22	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] mace accuracy bonus	40	15	=	1.05
[ATTACK] after armor	126.98002016144
[PHYS CRIT %]	100
[ATTACK] after crit	190.47003024216
[ATTACK] after mult	200.9365442417
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Isluwe the crimson ooze!#{normal}#
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[Actor:move]	17951	cold drake hatchling	move from	21	28	to	20	29
[Actor:move]	17953	cold drake hatchling	move from	21	29	to	21	28
[improved_talented AI] chooses for	17955	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.709185048336	25	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	48.709185048336	25	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	48	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.0179104477612
[PHYS CRIT %]	0
[ATTACK] after crit	6.0179104477612
[ATTACK] after mult	6.0179104477612
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[SOUND] loading from	/data/sound/creatures/cold_drake/attack2.ogg	:=:	sound "/data/sound/creatures/cold_drake/attack2.ogg" : <static>
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#21 healing#LAST#, #LIGHT_GREEN#21 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[48 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Isluwe the crimson ooze for #WHITE#43 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#10 nature#LAST#, #{bold}##WHITE#177 physical#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST#, #{bold}##WHITE#178 physical#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#422#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #PURPLE#15 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #PURPLE#8 arcane#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #PURPLE#15 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #PURPLE#8 arcane#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #PURPLE#15 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:17955:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#6 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[13 healing]#LAST#.
[Actor:move]	12558	snow giant	move from	20	28	to	19	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
[LOG]	Snow giant speeds up.
[target_simple AI]	12743	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[Actor:move]	12743	cold drake hatchling	move from	19	26	to	18	26
[LOG]	Stone troll speeds up.
[use_tactical AI] === Action Selected:	12963	Isluwe the crimson ooze	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	113.41653971104	33.674835186607	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	113.41653971104	33.674835186607	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	147	33.674835186607	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	100.44124163543
[PHYS CRIT %] axe accuracy bonus	55	25	=	7.5
[PHYS CRIT %]	15
[ATTACK] after crit	157.69274936762
[ATTACK] after mult	157.69274936762
[LOG]	#{bold}##UID:12963:0#Isluwe the crimson ooze performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	43	=> chance to hit	20
[LOG]	Cold drake hatchling speeds up.
[LOG]	Cold drake hatchling speeds up.
[LOG]	Cold drake hatchling speeds up.
[LOG]	Melee retaliation hits Isluwe the crimson ooze for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #{bold}##WHITE#86 physical#{normal}##LAST# (#RED##{bold}#86#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	45.169979838557	15
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	45.169979838557	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	184	22	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] mace accuracy bonus	40	15	=	1.05
[ATTACK] after armor	170.03002016144
[PHYS CRIT %]	0
[ATTACK] after crit	170.03002016144
[ATTACK] after mult	170.03002016144
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
[LOG]	#{bold}#Isluwe the crimson ooze's spell attains critical power!#{normal}#
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Isluwe the crimson ooze for #WHITE#151 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#158#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #PURPLE#15 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(4 turned into osmosis)#LAST#, #{bold}##GREY#4 darkness#{normal}##LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	12749	stone troll	move from	20	27	to	20	28
[Actor:move]	17953	cold drake hatchling	move from	21	28	to	21	29
[target_simple AI]	17955	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[improved_talented AI] chooses for	17955	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.709185048336	25	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	48.709185048336	25	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	49	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.1432835820896
[PHYS CRIT %]	0
[ATTACK] after crit	6.1432835820896
[ATTACK] after mult	6.1432835820896
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	#UID:17955:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[Actor:move]	12558	snow giant	move from	19	27	to	20	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#63 healing#LAST#.
[Actor:move]	12743	cold drake hatchling	move from	18	26	to	17	27
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demonic Madness.#{normal}##LAST#
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	73.070060507894	16	40	1.7099019513593	vs. armor/def	45.169979838557	15
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.7099019513593	vs. armor/def	45.169979838557	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	84	16	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] after armor	54.830020161443
[PHYS CRIT %]	0
[ATTACK] after crit	54.830020161443
[ATTACK] after mult	93.75395846712
[ATTACK] staff accuracy bonus	40	15	=	1.5
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[LOG]	#{bold}#Isluwe the crimson ooze's spell attains critical power!#{normal}#
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
checkHit	43	vs	58	=> chance to hit	13
[LOG]	Isluwe the crimson ooze wanders around!.
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	73.070060507894	16	40	1.7099019513593	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.7099019513593	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	75	16	vs. armor/hardiness	5	0.3
[ATTACK] after armor	75
[PHYS CRIT %]	10.2
[ATTACK] after crit	75
[ATTACK] after mult	128.24264635195
[ATTACK] staff accuracy bonus	40	7	=	1.66
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
checkHit	9	vs	58	=> chance to hit	0
[LOG]	Cold drake hatchling wanders around!.
[SHADER] Loading from /data/gfx/shaders/spinningwinds2.lua
[SHADER] Loaded shader with totalname	spinningwinds2[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=2000,verticalIntensityAdjust=-3]
New GL Shader program 85
New GL Shader 86 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/spinningwinds.frag
*p 85: Uniform: 0: 8B50 ellipsoidalFactor
*p 85: Uniform: 1: 1406 noup
*p 85: Uniform: 2: 8B5E tex
*p 85: Uniform: 3: 1406 tick
*p 85: Uniform: 4: 1406 time_factor
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#16 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[28 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Isluwe the crimson ooze for #GREY#75 darkness#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#10 nature#LAST# (#RED##{bold}#85#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #GREY#135 darkness#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#13 nature#LAST# (#RED##{bold}#148#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #PURPLE#15 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(4 turned into osmosis)#LAST#, #{bold}##GREY#4 darkness#{normal}##LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[7 healing]#LAST#.
[Actor:move]	12749	stone troll	move from	20	28	to	19	27
[Actor:move]	17951	cold drake hatchling	move from	20	29	to	20	28
[Actor:move]	17953	cold drake hatchling	move from	21	29	to	20	29
[target_simple AI]	17955	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.709185048336	25	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	48.709185048336	25	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[LOG]	#UID:17955:0#Cold drake hatchling misses #fbd578#Cait#LAST#.
[Actor:move]	17955	cold drake hatchling	move from	19	29	to	19	29
[Actor:move]	12558	snow giant	move from	20	27	to	21	28
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#57 healing#LAST#.
[use_tactical AI] === Action Selected:	12963	Isluwe the crimson ooze	attack	 talent:T_ATTACK
[LOG]	Isluwe the crimson ooze is confused and fails to use Attack.
[useTalent] TALENT FAILED:	T_ATTACK	for	Isluwe the crimson ooze	12963	true
[use_tactical AI] turn	1809106	12963	Isluwe the crimson ooze	### FAILED ACTION returned:	T_ATTACK	false
[Actor:move]	12743	cold drake hatchling	move from	17	27	to	17	28
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	45.169979838557	15
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	45.169979838557	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	190	22	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] mace accuracy bonus	40	15	=	1.05
[ATTACK] after armor	176.33002016144
[PHYS CRIT %]	0
[ATTACK] after crit	176.33002016144
[ATTACK] after mult	176.33002016144
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Isluwe the crimson ooze for #WHITE#156 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#163#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #PURPLE#15 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	12749	stone troll	move from	19	27	to	20	27
[Actor:move]	17951	cold drake hatchling	move from	20	28	to	19	27
[Actor:move]	17953	cold drake hatchling	move from	20	29	to	20	28
[improved_talented AI] chooses for	17955	cold drake hatchling	T_ATTACK
[LOG]	Cold drake hatchling is confused and fails to use Attack.
[useTalent] TALENT FAILED:	T_ATTACK	for	cold drake hatchling	17955	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	12558	snow giant	move from	21	28	to	20	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#55 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	45.169979838557	15
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	45.169979838557	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	22	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] mace accuracy bonus	40	15	=	1.05
[ATTACK] after armor	144.83002016144
[PHYS CRIT %]	0
[ATTACK] after crit	144.83002016144
[ATTACK] after mult	144.83002016144
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
[LOG]	#{bold}#Isluwe the crimson ooze's spell attains critical power!#{normal}#
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Isluwe the crimson ooze for #WHITE#128 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#135#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #PURPLE#15 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(4 turned into osmosis)#LAST#, #{bold}##GREY#4 darkness#{normal}##LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
checkHit	34	vs	25	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	53	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.644776119403
[PHYS CRIT %]	0
[ATTACK] after crit	6.644776119403
[ATTACK] after mult	6.644776119403
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[SOUND] loading from	/data/sound/creatures/cold_drake/attack1.ogg	:=:	sound "/data/sound/creatures/cold_drake/attack1.ogg" : <static>
[Actor:move]	12743	cold drake hatchling	move from	17	28	to	17	28
[LOG]	Isluwe the crimson ooze speeds up.
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:12743:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12749	stone troll	move from	20	27	to	21	28
[Actor:move]	17951	cold drake hatchling	move from	19	27	to	20	27
[target_simple AI]	17953	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[Actor:move]	17953	cold drake hatchling	move from	20	28	to	19	27
[improved_talented AI] chooses for	17955	cold drake hatchling	T_ATTACK
[LOG]	Cold drake hatchling is confused and fails to use Attack.
[useTalent] TALENT FAILED:	T_ATTACK	for	cold drake hatchling	17955	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	12558	snow giant	move from	20	29	to	20	28
[use_tactical AI] === Action Selected:	12963	Isluwe the crimson ooze	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	113.41653971104	33.674835186607	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	113.41653971104	33.674835186607	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	146	33.674835186607	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	99.441241635428
[PHYS CRIT %] axe accuracy bonus	55	25	=	7.5
[PHYS CRIT %]	15
[ATTACK] after crit	156.12274936762
[ATTACK] after mult	156.12274936762
[LOG]	#{bold}##UID:12963:0#Isluwe the crimson ooze performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	43	=> chance to hit	20
[LOG]	Melee retaliation hits Isluwe the crimson ooze for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #{bold}##WHITE#85 physical#{normal}##LAST# (#RED##{bold}#85#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#51 healing#LAST#.
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	45.169979838557	15
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	45.169979838557	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	22	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] mace accuracy bonus	40	15	=	1.05
[ATTACK] after armor	147.98002016144
[PHYS CRIT %]	0
[ATTACK] after crit	147.98002016144
[ATTACK] after mult	257.51119449062
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[LOG]	#{bold}#Isluwe the crimson ooze's spell attains critical power!#{normal}#
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
[LOG]	Isluwe the crimson ooze is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Isluwe the crimson ooze	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	45.169979838557	15
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	45.169979838557	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	80	16	vs. armor/hardiness	45.169979838557	0.99745222929936
[ATTACK] after armor	50.830020161443
[PHYS CRIT %]	0
[ATTACK] after crit	50.830020161443
[ATTACK] after mult	76.862123973163
[ATTACK] staff accuracy bonus	40	15	=	1.5
[LOG]	Isluwe the crimson ooze slows down.
[ATTACK]	target on_melee_hit:	4	NATURE	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	20	ITEM_ANTIMAGIC_MANABURN	vs	0
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	10	ARCANE	vs	0
[SPELL CRIT %]	18
checkHit	50	vs	58	=> chance to hit	30
[LOG]	#ORANGE#Isluwe the crimson ooze shrugs off the effect 'Dazed'!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#22 healing#LAST#, #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[32 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Isluwe the crimson ooze for #DARK_GREEN#188 blight#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST#, #WHITE#68 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#10 nature#LAST# (#RED##{bold}#274#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #PURPLE#15 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #PURPLE#8 arcane#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #PURPLE#15 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #PURPLE#8 arcane#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #{bold}##GREY#4 darkness#{normal}##LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
checkHit	34	vs	25	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	53	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.644776119403
[PHYS CRIT %]	0
[ATTACK] after crit	6.644776119403
[ATTACK] after mult	6.644776119403
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[SOUND] loading from	/data/sound/creatures/cold_drake/on_hit2.ogg	:=:	sound "/data/sound/creatures/cold_drake/on_hit2.ogg" : <static>
[Actor:move]	12743	cold drake hatchling	move from	17	28	to	17	28
[LOG]	Isluwe the crimson ooze seems more focused.
[LOG]	Cold drake hatchling seems more focused.
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:12743:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12749	stone troll	move from	21	28	to	20	29
[LOG]	
[USERCHAT] channel achievement	Grrbl	tome	Level 10 (Nightmare (Adventure) difficulty)	false	false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel achievement	Eldakar	tome	Curse Lifter (Insane (Roguelike) difficulty)	false	false
Server latency	7
[USERCHAT] channel talk	Boink	tome	what does 'ground is shaking' pop up do?
[USERCHAT] channel achievement	dark0sun	tome	Hell has no fury like a demon scorned! (Roguelike)	false	false
[USERCHAT] channel talk	Boink	tome	same for 'smells like flowers'
[USERCHAT] channel serial data	Mesarthim	tome	737
[USERCHAT] channel talk	Moasseman	tome	Denotes that a random optional dungeon spawned
[USERCHAT] channel achievement	joelponken	tome	Rescuer of the lost (Exploration mode)	false	false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	17951	cold drake hatchling	move from	20	27	to	21	28
[target_simple AI]	17953	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[Actor:move]	17953	cold drake hatchling	move from	19	27	to	20	27
[improved_talented AI] chooses for	17955	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.709185048336	25	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	48.709185048336	25	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	50	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.2686567164179
[PHYS CRIT %]	0
[ATTACK] after crit	6.2686567164179
[ATTACK] after mult	6.2686567164179
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	#UID:17955:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[Actor:move]	12558	snow giant	move from	20	28	to	19	27
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#98 healing#LAST#.
[improved_talented AI] chooses for	12743	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
checkHit	34	vs	25	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	54	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.7701492537313
[PHYS CRIT %]	0
[ATTACK] after crit	6.7701492537313
[ATTACK] after mult	6.7701492537313
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:12743:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(5 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	12963	Isluwe the crimson ooze	attackarea	 talent:T_ICE_CLAW
[LOG]	Isluwe the crimson ooze uses #{bold}##YELLOW#Ice Claw.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of massacre
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	113.41653971104	33.674835186607	55	1.9094442537939	vs. armor/def	5	0
[ATTACK] after melee attack bonus hooks & callbacks::	113.41653971104	33.674835186607	55	1.9094442537939	vs. armor/def	5	0
checkHit	55	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	164	33.674835186607	vs. armor/hardiness	5	0.3
[ATTACK] after armor	164
[PHYS CRIT %] axe accuracy bonus	55	0	=	13.75
[PHYS CRIT %]	57.206424118891
[ATTACK] after crit	257.48
[ATTACK] after mult	491.64370646686
[ATTACK] after counterstrike	983.28741293372
[LOG]	#{bold}##UID:12963:0#Isluwe the crimson ooze performs a melee critical strike against Cold drake hatchling!#{normal}#
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	113.41653971104	33.674835186607	55	1.9094442537939	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	113.41653971104	33.674835186607	55	1.9094442537939	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	127	33.674835186607	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	80.441241635428
[PHYS CRIT %] axe accuracy bonus	55	25	=	7.5
[PHYS CRIT %]	15
[ATTACK] after crit	80.441241635428
[ATTACK] after mult	153.59806660882
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	43	=> chance to hit	20
[LOG]	
[LOG]	Melee retaliation hits Isluwe the crimson ooze for #1133F3#4 cold#LAST# damage.
[LOG]	Raze hits Cold drake hatchling for #GREY#8 darkness#LAST# damage.
[LOG]	Raze hits #fbd578#Cait#LAST# for #GREY#(3 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits Cold drake hatchling for #{bold}##1133F3#0 cold#{normal}##LAST# damage.
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits #fbd578#Cait#LAST# for #1133F3#(111 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isluwe the crimson ooze for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	170.64
[PHYS CRIT %]	26.156424118891
[ATTACK] after crit	170.64
[ATTACK] after mult	170.64
[ATTACK] after counterstrike	341.28
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#51 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[75 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#433 physical#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#35 blight#LAST# damage.
[LOG]	Overkill hits Isluwe the crimson ooze for #DARK_GREEN#25 blight#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#35 blight#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#35 blight#LAST# damage.
[LOG]	Overkill hits Stone troll for #DARK_GREEN#35 blight#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#35 blight#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[20 healing]#LAST#.
[Actor:move]	12749	stone troll	move from	20	29	to	19	29
[Actor:move]	17951	cold drake hatchling	move from	21	28	to	20	28
[Actor:move]	17953	cold drake hatchling	move from	20	27	to	21	28
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake hatchling!#{normal}#
[Actor:move]	12558	snow giant	move from	19	27	to	20	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#98 healing#LAST#.
[improved_talented AI] chooses for	12743	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
checkHit	34	vs	25	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	53	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.644776119403
[PHYS CRIT %]	0
[ATTACK] after crit	6.644776119403
[ATTACK] after mult	6.644776119403
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:12743:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	xzruan666	tome	Bringer of Doom (Exploration mode)	false	true
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	162.032
[PHYS CRIT %]	8.2
[ATTACK] after crit	162.032
[ATTACK] after mult	162.032
[ATTACK]	target on_melee_hit:	3	COLD	vs	0
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#206 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#214#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[improved_talented AI] chooses for	12749	stone troll	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	42.882603646189	6	20	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	42.882603646189	6	20	1	vs. armor/def	80.233593551179	25
checkHit	20	vs	25	=> chance to hit	38
[LOG]	#UID:12749:0#Stone troll misses #fbd578#Cait#LAST#.
[Actor:move]	17951	cold drake hatchling	move from	20	28	to	20	29
[Actor:move]	17953	cold drake hatchling	move from	21	28	to	20	28
[improved_talented AI] chooses for	12558	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	40	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Confused'!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#34 healing#LAST#.
[improved_talented AI] chooses for	12743	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
checkHit	34	vs	25	=> chance to hit	73
[LOG]	#UID:12743:0#Cold drake hatchling misses #fbd578#Cait#LAST#.
[LOG]	Isluwe the crimson ooze speeds up.
[use_tactical AI] === Action Selected:	12963	Isluwe the crimson ooze	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	113.41653971104	8	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	113.41653971104	8	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	115	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	42.766406448821
[PHYS CRIT %] axe accuracy bonus	55	25	=	7.5
[PHYS CRIT %]	15
[ATTACK] after crit	42.766406448821
[ATTACK] after mult	42.766406448821
[SPELL CRIT %]	18
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	43	=> chance to hit	20
[LOG]	
[LOG]	Melee retaliation hits Isluwe the crimson ooze for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Raze hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREY#3 darkness#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:12963:0#Isluwe the crimson ooze hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #WHITE#15 physical#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[USERCHAT] channel talk	Moasseman	tome	Ground shakes is I wanna say, Caldera?
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	137	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	146.042
[PHYS CRIT %]	8.2
[ATTACK] after crit	146.042
[ATTACK] after mult	146.042
[ATTACK]	target on_melee_hit:	3	COLD	vs	0
[SPELL CRIT %]	7.2
Adding entity	17973	after	5944
[SPELL CRIT %]	7.2
Adding entity	17974	after	5944
[SPELL CRIT %]	7.2
Adding entity	17975	after	5944
[SPELL CRIT %]	7.2
Adding entity	17976	after	5944
[SPELL CRIT %]	7.2
Adding entity	17977	after	5944
[SPELL CRIT %]	7.2
Adding entity	17978	after	5944
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#185 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#193#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	155586
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Isluwe the crimson ooze!
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/aquatic_demon.lua
Loading entities file from file	/data-ashes-urhrok/general/npcs/aquatic-demon.lua
Testing superior demon	daelach	26	against trying to make	champion of Urh'Rok	26
Testing superior demon	daelach	28	against trying to make	champion of Urh'Rok	26
Testing superior demon	daelach	28	against trying to make	champion of Urh'Rok	26
Testing superior demon	dolleg	18	against trying to make	champion of Urh'Rok	26
Testing superior demon	dolleg	26	against trying to make	champion of Urh'Rok	26
Testing superior demon	dolleg	26	against trying to make	champion of Urh'Rok	26
Testing superior demon	dolleg	26	against trying to make	champion of Urh'Rok	26
Testing superior demon	dolleg	29	against trying to make	champion of Urh'Rok	26
Testing superior demon	dúathedlen	22	against trying to make	champion of Urh'Rok	26
Testing superior demon	dúathedlen	23	against trying to make	champion of Urh'Rok	26
Testing superior demon	dúathedlen	25	against trying to make	champion of Urh'Rok	26
Testing superior demon	dúathedlen	26	against trying to make	champion of Urh'Rok	26
Testing superior demon	dúathedlen	30	against trying to make	champion of Urh'Rok	26
Testing superior demon	fire imp	12	against trying to make	champion of Urh'Rok	26
Testing superior demon	fire imp	16	against trying to make	champion of Urh'Rok	26
Testing superior demon	fire imp	25	against trying to make	champion of Urh'Rok	26
Testing superior demon	fire imp	25	against trying to make	champion of Urh'Rok	26
Testing superior demon	fire imp	29	against trying to make	champion of Urh'Rok	26
Testing superior demon	forge-giant	26	against trying to make	champion of Urh'Rok	26
Testing superior demon	forge-giant	28	against trying to make	champion of Urh'Rok	26
Testing superior demon	forge-giant	30	against trying to make	champion of Urh'Rok	26
Testing superior demon	quasit	10	against trying to make	champion of Urh'Rok	26
Testing superior demon	quasit	21	against trying to make	champion of Urh'Rok	26
Testing superior demon	quasit	21	against trying to make	champion of Urh'Rok	26
Testing superior demon	quasit	27	against trying to make	champion of Urh'Rok	26
Testing superior demon	thaurhereg	25	against trying to make	champion of Urh'Rok	26
Testing superior demon	uruivellas	24	against trying to make	champion of Urh'Rok	26
Testing superior demon	uruivellas	25	against trying to make	champion of Urh'Rok	26
Testing superior demon	uruivellas	27	against trying to make	champion of Urh'Rok	26
Testing superior demon	water imp	16	against trying to make	champion of Urh'Rok	26
Testing superior demon	water imp	16	against trying to make	champion of Urh'Rok	26
Testing superior demon	water imp	29	against trying to make	champion of Urh'Rok	26
Testing superior demon	water imp	30	against trying to make	champion of Urh'Rok	26
Testing superior demon	water imp	36	against trying to make	champion of Urh'Rok	26
Testing superior demon	wretch titan	25	against trying to make	champion of Urh'Rok	26
Testing superior demon	wretch titan	25	against trying to make	champion of Urh'Rok	26
Testing superior demon	wretchling	20	against trying to make	champion of Urh'Rok	26
Testing superior demon	wretchling	22	against trying to make	champion of Urh'Rok	26
Testing superior demon	wretchling	23	against trying to make	champion of Urh'Rok	26
Testing superior demon	wretchling	25	against trying to make	champion of Urh'Rok	26
Testing superior demon	wretchling	26	against trying to make	champion of Urh'Rok	26
[resolveObject] CREATE FOR	17999	champion of Urh'Rok	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="greatsword"}
[TOME ENTITY FILTER] selected Double Greater	3.5942907162463	11
[resolveObject] CREATED OBJECT:	18001	plaguebringer's iron greatsword of rage	tries left:	4
[resolveObject]	18001	plaguebringer's iron greatsword of rage	added to inventory	MAINHAND
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:18007:0#demon seed [champion of Urh'Rok] (level 26, finger)#LAST# and add it to your inventory.
[ActorObjectUse] useObjectDisable: 	shatter afflictions rune of the duelist	inven/slot	1	3	tid	nil
[ActorObjectUse] useObjectDisable: 	insulating pair of rough leather boots of phasing	inven/slot	1	2	tid	nil
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_2.ogg" : <static>
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 87
New GL Shader 88 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shockwave2.frag
*p 87: Uniform: 0: 8B50 ellipsoidalFactor
*p 87: Uniform: 1: 1406 flameIntensity
*p 87: Uniform: 2: 1406 innerShockwaveWidth
*p 87: Uniform: 3: 1406 outerShockwaveWidth
*p 87: Uniform: 4: 1406 shockwaveSpeed
*p 87: Uniform: 5: 8B5E tex
*p 87: Uniform: 6: 1406 tick
*p 87: Uniform: 7: 1406 tick_start
*p 87: Uniform: 8: 1406 time_factor
[SHADER] setting reset param	tick_start	155676
Cloned shader 82
[SHADER] setting reset param	tick_start	155586
Cloned shader 82
[SHADER] setting reset param	tick_start	155586
Cloned shader 82
[SHADER] setting reset param	tick_start	155586
Cloned shader 82
[SHADER] setting reset param	tick_start	155586
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Demonic Soul hits Snow giant for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Demonic Soul hits Isluwe the crimson ooze for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Demonic Soul hits Stone troll for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Isluwe the crimson ooze for #LIGHT_RED#45 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Stone troll for #LIGHT_RED#95 fire#LAST# damage.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#11 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[83 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Stone troll for #LIGHT_RED#95 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Stone troll for #LIGHT_RED#95 fire#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Overkill hits Stone troll for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[22 healing]#LAST#.
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Cloned shader 82
[SHADER] setting reset param	tick_start	155686
[LOG]	#{bold}#Cait's Flame Bolts killed Isluwe the crimson ooze!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#9 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Snow giant for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	17951	cold drake hatchling	move from	20	29	to	19	28
[Actor:move]	17953	cold drake hatchling	move from	20	28	to	20	29
[Actor:move]	12558	snow giant	move from	20	27	to	19	27
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#32 healing#LAST#.
[target_simple AI]	12743	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	49.759245983335	25	34	1	vs. armor/def	80.233593551179	25
checkHit	34	vs	25	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	54	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.7701492537313
[PHYS CRIT %]	0
[ATTACK] after crit	6.7701492537313
[ATTACK] after mult	6.7701492537313
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[Actor:move]	12743	cold drake hatchling	move from	17	28	to	17	28
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:12743:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	186.55
[PHYS CRIT %]	8.2
[ATTACK] after crit	186.55
[ATTACK] after mult	186.55
[ATTACK]	target on_melee_hit:	3	COLD	vs	0
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#13 healing#LAST#, #LIGHT_GREEN#28 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[42 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#237 physical#LAST# damage.
[LOG]	Overkill hits Stone troll for #DARK_GREEN#113 blight#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[11 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake hatchling!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	42.882603646189	6	20	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	42.882603646189	6	20	1	vs. armor/def	80.233593551179	25
checkHit	20	vs	25	=> chance to hit	38
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	42	6	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.265671641791
[PHYS CRIT %]	0
[ATTACK] after crit	5.265671641791
[ATTACK] after mult	5.265671641791
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/stomp.ogg	:=:	sound "/data/sound/creatures/trolls/stomp.ogg" : <static>
[Actor:move]	12749	stone troll	move from	19	29	to	19	29
[target_simple AI]	17951	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[improved_talented AI] chooses for	17951	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	49.353134637683	25	36	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	49.353134637683	25	36	1	vs. armor/def	80.233593551179	25
checkHit	36	vs	25	=> chance to hit	78
[LOG]	#UID:17951:0#Cold drake hatchling misses #fbd578#Cait#LAST#.
[target_simple AI]	17953	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[Actor:move]	17953	cold drake hatchling	move from	20	29	to	19	29
[LOG]	#UID:12749:0#Stone troll hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Stone troll for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Overkill hits Snow giant for #DARK_GREEN#0 blight#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#0 blight#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#0 blight#LAST# damage.
[Actor:move]	12558	snow giant	move from	19	27	to	20	27
[LOG]	#{bold}#Melee retaliation killed Stone troll!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	170.56
[PHYS CRIT %]	8.2
[ATTACK] after crit	170.56
[ATTACK] after mult	170.56
checkHit	18	vs	58	=> chance to hit	0
[LOG]	Cold drake hatchling's armor corrodes!
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[SPELL CRIT %]	7.2
Adding entity	18008	after	5944
[SPELL CRIT %]	7.2
Adding entity	18009	after	5944
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	18010	after	5944
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#217 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#223#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	157365
Cloned shader 82
[SHADER] setting reset param	tick_start	157365
Cloned shader 82
[SHADER] setting reset param	tick_start	157365
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[32 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #{bold}##LIGHT_RED#114 fire#{normal}##LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[9 healing]#LAST#.
[improved_talented AI] chooses for	17951	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	49.353134637683	25	36	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	49.353134637683	25	36	1	vs. armor/def	80.233593551179	25
checkHit	36	vs	25	=> chance to hit	78
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	51	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.3940298507463
[PHYS CRIT %]	0
[ATTACK] after crit	6.3940298507463
[ATTACK] after mult	6.3940298507463
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[improved_talented AI] chooses for	17953	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.296969737226	25	37	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.296969737226	25	37	1	vs. armor/def	80.233593551179	25
checkHit	37	vs	25	=> chance to hit	80
[LOG]	#UID:17953:0#Cold drake hatchling misses #fbd578#Cait#LAST#.
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:17951:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[USERCHAT] channel talk	Boink	tome	ah, guess caldera spawn?
[Actor:move]	12558	snow giant	move from	20	27	to	19	27
[LOG]	#00ff00##UID:2214:0#Talent Demonic Madness is ready to use.
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	3.1102027630506	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	3.1102027630506	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	22	vs. armor/hardiness	3.1102027630506	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	183.352
[PHYS CRIT %]	8.2
[ATTACK] after crit	183.352
[ATTACK] after mult	183.352
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around cold drake hatchling!
Cloned shader 87
[SHADER] setting reset param	tick_start	157719
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#28 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[50 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#233 physical#LAST# damage.
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#58 fire#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#66 blight#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#66 blight#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[14 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake hatchling!#{normal}#
[target_simple AI]	17953	cold drake hatchling	selecting NEW TARGET	18	29	5944	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.296969737226	25	37	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.296969737226	25	37	1	vs. armor/def	80.233593551179	25
checkHit	37	vs	25	=> chance to hit	80
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	52	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.5194029850746
[PHYS CRIT %]	0
[ATTACK] after crit	6.5194029850746
[ATTACK] after mult	6.5194029850746
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[Actor:move]	17953	cold drake hatchling	move from	19	29	to	19	29
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:17953:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12558	snow giant	move from	19	27	to	19	28
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	9
checkHit	40	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	9	=	1.062
[ATTACK] after armor	173.106
[PHYS CRIT %]	8.2
[ATTACK] after crit	173.106
[ATTACK] after mult	173.106
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#21 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[24 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#179 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#207#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	9
checkHit	40	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	9	=	1.062
[ATTACK] after armor	164.61
[PHYS CRIT %]	8.2
[ATTACK] after crit	164.61
[ATTACK] after mult	164.61
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[improved_talented AI] chooses for	17953	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.296969737226	25	37	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.296969737226	25	37	1	vs. armor/def	80.233593551179	25
checkHit	37	vs	25	=> chance to hit	80
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	52	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.5194029850746
[PHYS CRIT %]	0
[ATTACK] after crit	6.5194029850746
[ATTACK] after mult	6.5194029850746
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#10 healing#LAST#, #LIGHT_GREEN#20 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[30 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#170 physical#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#83 blight#LAST# damage.
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:17953:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant!#{normal}#
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	171	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	182.286
[PHYS CRIT %]	8.2
[ATTACK] after crit	182.286
[ATTACK] after mult	182.286
[SOUND] loading from	/data/sound/creatures/cold_drake/death1.ogg	:=:	sound "/data/sound/creatures/cold_drake/death1.ogg" : <static>
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[Actor:move]	5944	Cait	move from	18	29	to	18	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#217 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
[Actor:move]	14192	wolf	move from	17	14	to	17	15
[LOG]	
[Actor:move]	5944	Cait	move from	18	29	to	17	28
[LOG]	You pickup 0.65 gold pieces.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[Actor:move]	14192	wolf	move from	17	15	to	17	16
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[Actor:move]	14192	wolf	move from	17	16	to	17	17
[Actor:move]	14192	wolf	move from	17	17	to	17	18
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the north (wolf)).
[LOG]	
Deleting shader 87 (is clone 1)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (wolf)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (wolf)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (wolf)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (wolf)).
[Actor:move]	5944	Cait	move from	17	28	to	18	29
[Actor:move]	14192	wolf	move from	17	18	to	17	19
[LOG]	
[Actor:move]	5944	Cait	move from	18	29	to	19	28
[LOG]	You pickup 2.40 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[ActorObjectUse] useObjectEnable: 	insulating pair of rough leather boots of phasing	by	Cait	inven/slot	1	nil
[ActorObjectUse] Object	insulating pair of rough leather boots of phasing	12969	is ineligible for talent interface
[Identify]	insulating pair of rough leather boots of phasing	true
[LOG]	Cait picks up (g.): #0080FF##UID:12969:0#insulating pair of rough leather boots of phasing (0 def, 1 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune of the duelist	by	Cait	inven/slot	1	nil
[Identify]	shatter afflictions rune of the duelist	true
[LOG]	Cait picks up (b.): #00FF80##UID:12975:0#shatter afflictions rune of the duelist (absorb 56; cd 23)#LAST#.
[LOG]	You pickup 0.80 gold pieces.
[Identify]	Brandsaw	true
[LOG]	Cait picks up (e.): #FF7700##UID:12981:0#Brandsaw (19.5-27.3 power, 4 apr)#LAST#.
[Identify]	dwarven-steel steamsaw of massacre	true
[LOG]	Cait picks up (e.): #00FF80##UID:13953:0#dwarven-steel steamsaw of massacre (22.5-33.75 power, 14 apr)#LAST#.
[Identify]	balanced dwarven-steel steamsaw of persecution	true
[LOG]	Cait picks up (e.): #00FF80##UID:13963:0#balanced dwarven-steel steamsaw of persecution (21.5-32.25 power, 14 apr)#LAST#.
[Identify]	cleansing voratun mail armour	true
[LOG]	Cait picks up (m.): #00FF80##UID:13167:0#cleansing voratun mail armour (5 def, 10 armour)#LAST#.
[Identify]	pair of dwarven-steel boots 'Puresmash'	true
[LOG]	Cait picks up (l.): #FF7700##UID:13981:0#pair of dwarven-steel boots 'Puresmash' (0 def, 7 armour)#LAST#.
[Identify]	scouring hardened leather gloves of war-making	true
[LOG]	Cait picks up (m.): #8d55ff##UID:13975:0#scouring hardened leather gloves of war-making (0 def, 2 armour)#LAST#.
[Identify]	radiant dwarven-steel mail armour of command	true
[LOG]	Cait picks up (p.): #8d55ff##UID:13969:0#radiant dwarven-steel mail armour of command (11 def, 14 armour)#LAST#.
[Identify]	savior's steel amulet	true
[LOG]	Cait picks up (d.): #0080FF##UID:12964:0#savior's steel amulet#LAST#.
[Identify]	dwarven-steel battleaxe of massacre	true
[LOG]	Cait picks up (f.): #00FF80##UID:13163:0#dwarven-steel battleaxe of massacre (48-72 power, 2 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_voratun.png
Loading tile	object/steamsaw_dsteel.png
[Actor:move]	14192	wolf	move from	17	19	to	17	20
[LOG]	
[LOG]	Resting starts...
[Actor:move]	14192	wolf	move from	17	20	to	17	21
[Actor:move]	14192	wolf	move from	17	21	to	17	22
[Actor:move]	14192	wolf	move from	17	22	to	17	23
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the north (wolf)).
[LOG]	
[Actor:move]	5944	Cait	move from	19	28	to	19	27
[Actor:move]	14192	wolf	move from	17	23	to	17	24
[Actor:move]	5944	Cait	move from	19	27	to	19	26
[improved_talented AI] chooses for	14192	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	14192	wolf	(forced) move from	17	24	to	18	25
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.691078009952	3	14	1.2	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	28.691078009952	3	14	1.2	vs. armor/def	80.233593551179	25
checkHit	14	vs	25	=> chance to hit	23
[LOG]	#UID:14192:0#Wolf misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	139	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	147.34
[PHYS CRIT %]	8.2
[ATTACK] after crit	147.34
[ATTACK] after mult	147.34
[Actor:move]	5944	Cait	move from	19	26	to	19	26
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Wolf for #WHITE#187 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#195#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[improved_talented AI] chooses for	14192	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.691078009952	3	14	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	28.691078009952	3	14	1	vs. armor/def	80.233593551179	25
checkHit	14	vs	25	=> chance to hit	23
[LOG]	#UID:14192:0#Wolf misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	186.56
[PHYS CRIT %]	8.2
[ATTACK] after crit	186.56
[ATTACK] after mult	186.56
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
[Actor:move]	5944	Cait	move from	19	26	to	19	26
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Wolf for #WHITE#237 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Wolf!#{normal}#
[LOG]	
[Actor:move]	5944	Cait	move from	19	26	to	18	25
[LOG]	Resting starts...
[LOG]	Rested for 26 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	18	25	to	19	26
[Actor:move]	5944	Cait	move from	19	26	to	19	27
[Actor:move]	5944	Cait	move from	19	27	to	19	28
[Actor:move]	5944	Cait	move from	19	28	to	19	29
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[Actor:move]	5944	Cait	move from	19	29	to	18	29
[Actor:move]	5944	Cait	move from	18	29	to	17	29
[Actor:move]	5944	Cait	move from	17	29	to	16	29
[Actor:move]	5944	Cait	move from	16	29	to	15	29
[Actor:move]	5944	Cait	move from	15	29	to	14	29
[Actor:move]	5944	Cait	move from	14	29	to	14	28
[LOG]	Lore found: #0080FF#Loremaster Greynot's Analysis of the Races - Chapter 9 - Sher'Tul (extinct)
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	races-8
[LOG]	Ran for 6 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northwest (brown bear)).
[USERCHAT] channel talk	Boink	tome	jinx, just spotted it on map
[USERCHAT] channel talk	Moasseman	tome	screw that place tho
[Actor:move]	5944	Cait	move from	14	28	to	13	27
[target_simple AI]	12568	brown bear	selecting NEW TARGET	13	27	5944	Cait
[improved_talented AI] chooses for	12568	brown bear	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	43.40524920493	3	17	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	43.40524920493	3	17	1	vs. armor/def	80.233593551179	25
checkHit	17	vs	25	=> chance to hit	30
[LOG]	#UID:12568:0#Brown bear misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7	5
checkHit	40	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	179	22	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	40	5	=	1.07
[ATTACK] after armor	191.53
[PHYS CRIT %]	8.2
[ATTACK] after crit	287.295
[ATTACK] after mult	287.295
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Brown bear!#{normal}#
[LOG]	Brown bear slows down.
[Actor:move]	5944	Cait	move from	13	27	to	13	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#43 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Brown bear for #{bold}##WHITE#365 physical#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#371#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7	5
checkHit	40	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	172	22	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	40	5	=	1.07
[ATTACK] after armor	184.04
[PHYS CRIT %]	8.2
[ATTACK] after crit	184.04
[ATTACK] after mult	184.04
[Actor:move]	5944	Cait	move from	13	27	to	13	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Brown bear for #WHITE#234 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#240#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7	5
checkHit	40	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	181	22	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	40	5	=	1.07
[ATTACK] after armor	193.67
[PHYS CRIT %]	8.2
[ATTACK] after crit	193.67
[ATTACK] after mult	193.67
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_3.ogg" : <static>
[Actor:move]	5944	Cait	move from	13	27	to	13	27
Loading tile from tileset	/data/gfx/shockbolt/object/bear_paw.png
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Brown bear for #WHITE#246 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Brown bear!#{normal}#
[LOG]	
[Actor:move]	5944	Cait	move from	13	27	to	12	27
[Identify]	prismatic iron plate armour	true
[LOG]	Cait picks up (s.): #00FF80##UID:14201:0#prismatic iron plate armour (0 def, 7 armour)#LAST#.
[LOG]	
[USERCHAT] channel talk	Moasseman	tome	annoying
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	12	27	to	11	27
[Actor:move]	5944	Cait	move from	11	27	to	11	26
[target_simple AI]	12755	forest wight	selecting NEW TARGET	11	26	5944	Cait
[Actor:move]	12755	forest wight	move from	12	16	to	12	17
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (forest wight)).
[LOG]	
[Actor:move]	5944	Cait	move from	11	26	to	10	25
[Actor:move]	12755	forest wight	move from	12	17	to	12	18
[Actor:move]	5944	Cait	move from	10	25	to	9	25
[ActorObjectUse] useObjectEnable: 	biting gale rune of the psychic	by	Cait	inven/slot	1	nil
[Identify]	biting gale rune of the psychic	true
[LOG]	Cait picks up (b.): #00FF80##UID:14195:0#biting gale rune of the psychic (damage 198; dur 4; cd 16)#LAST#.
[Actor:move]	12755	forest wight	move from	12	18	to	12	19
[LOG]	
[Actor:move]	5944	Cait	move from	9	25	to	9	24
[Actor:move]	12755	forest wight	move from	12	19	to	11	20
[Actor:move]	5944	Cait	move from	9	24	to	10	23
[improved_talented AI] chooses for	12755	forest wight	T_MIND_DISRUPTION
[LOG]	Forest wight casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	40	vs	41	=> chance to hit	48
[LOG]	Cait wanders around!.
Loading tile from tileset	/data/gfx/effects/brainlocked.png
Loading tile from tileset	/data/gfx/effects/confused.png
[target_simple AI]	17950	luminous horror	selecting NEW TARGET	10	23	5944	Cait
[improved_talented AI] chooses for	17950	luminous horror	T_HEALING_LIGHT
[LOG]	Luminous horror casts #{bold}##PURPLE#Healing Light.#{normal}##LAST#
[SPELL CRIT %]	4
Cloned shader 75
[SHADER] setting reset param	tick_start	169637
Cloned shader 76
[SHADER] setting reset param	tick_start	169637
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
[LOG]	#UID:17950:0#Luminous horror receives #LIGHT_GREEN#149 healing#LAST#.
[LOG]	
[Actor:move]	5944	Cait	move from	10	23	to	11	22
[target_simple AI]	12547	Yvayana the luminous horror	selecting NEW TARGET	11	22	5944	Cait
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_EARTHEN_MISSILES
[SPELL CRIT %]	18.939725761695
Adding entity	18011	after	12547
[SPELL CRIT %]	18.939725761695
Adding entity	18012	after	12547
[SPELL CRIT %]	18.939725761695
Adding entity	18013	after	12547
[Actor:move]	12755	forest wight	move from	11	20	to	11	21
Loading tile	npc/boss_indicators/rare_circle_back.png
Loading tile	npc/boss_indicators/rare_circle_front.png
[Actor:move]	5944	Cait	move from	11	22	to	12	23
[NPC:seen_by] Passing target	Cait	from	17950	luminous horror	to	17949	luminous horror
[improved_talented AI] chooses for	17950	luminous horror	T_FIREBEAM
[LOG]	Luminous horror casts #{bold}##PURPLE#Firebeam.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	#UID:17950:0#Luminous horror hits #fbd578#Cait#LAST# for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	Yvayana the luminous horror's Earthen Missiles hits Forest wight for #WHITE#59 physical#LAST#, #WHITE#10 physical#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[LOG]	Yvayana the luminous horror's Earthen Missiles hits Forest wight for #WHITE#59 physical#LAST#, #WHITE#10 physical#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[LOG]	Yvayana the luminous horror's Earthen Missiles hits Forest wight for #WHITE#59 physical#LAST#, #WHITE#10 physical#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	closein	 talent:T_PHASE_DOOR
[Actor:move]	12547	Yvayana the luminous horror	(forced) move from	11	12	to	14	25
[phase door] final location of 	Yvayana the luminous horror	14	25	vs	11	12
[Actor:move]	12755	forest wight	move from	11	21	to	11	22
[LOG]	
[Actor:move]	5944	Cait	move from	12	23	to	12	23
[LOG]	Cait is confused and fails to use Attack.
[useTalent] TALENT FAILED:	T_ATTACK	for	Cait	5944	true
[Actor:move]	5944	Cait	move from	12	23	to	12	23
[improved_talented AI] chooses for	17949	luminous horror	T_PROVIDENCE
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=5,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 89
*p 89: Uniform: 0: 8B52 beamColor1
*p 89: Uniform: 1: 8B52 beamColor2
*p 89: Uniform: 2: 1406 beamsCount
*p 89: Uniform: 3: 8B52 circleColor
*p 89: Uniform: 4: 1406 circleDescendSpeed
*p 89: Uniform: 5: 1406 circleRotationSpeed
*p 89: Uniform: 6: 1406 noup
*p 89: Uniform: 7: 8B5E tex
*p 89: Uniform: 8: 1406 tick
*p 89: Uniform: 9: 1406 tick_start
*p 89: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=5,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 90
*p 90: Uniform: 0: 8B52 beamColor1
*p 90: Uniform: 1: 8B52 beamColor2
*p 90: Uniform: 2: 1406 beamsCount
*p 90: Uniform: 3: 8B52 circleColor
*p 90: Uniform: 4: 1406 circleDescendSpeed
*p 90: Uniform: 5: 1406 circleRotationSpeed
*p 90: Uniform: 6: 1406 noup
*p 90: Uniform: 7: 8B5E tex
*p 90: Uniform: 8: 1406 tick
*p 90: Uniform: 9: 1406 tick_start
*p 90: Uniform: 10: 1406 time_factor
[improved_talented AI] chooses for	17950	luminous horror	T_BARRIER
[LOG]	Luminous horror casts #{bold}##PURPLE#Barrier.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	A shield forms around luminous horror.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.88235294117647,0.79607843137255,0.24705882352941),shieldIntensity=0.2]
New GL Shader program 91
*p 91: Uniform: 0: 1406 aadjust
*p 91: Uniform: 1: 1406 antialiasingRadius
*p 91: Uniform: 2: 8B51 color
*p 91: Uniform: 3: 1406 ellipsoidalFactor
*p 91: Uniform: 4: 1406 horizontalScrollingSpeed
*p 91: Uniform: 5: 8B50 impact
*p 91: Uniform: 6: 8B51 impact_color
*p 91: Uniform: 7: 1406 impact_tick
*p 91: Uniform: 8: 1406 impact_time
*p 91: Uniform: 9: 1406 oscillationSpeed
*p 91: Uniform: 10: 1406 shieldIntensity
*p 91: Uniform: 11: 8B5E tex
*p 91: Uniform: 12: 1406 tick
*p 91: Uniform: 13: 1406 tick_start
*p 91: Uniform: 14: 1406 time_factor
*p 91: Uniform: 15: 1406 verticalScrollingSpeed
*p 91: Uniform: 16: 1406 wobblingPower
*p 91: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	171752
[LOG]	
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait seems more focused.
[LOG]	A shield forms around Cait.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 92
*p 92: Uniform: 0: 1406 aadjust
*p 92: Uniform: 1: 1406 antialiasingRadius
*p 92: Uniform: 2: 8B51 color
*p 92: Uniform: 3: 1406 ellipsoidalFactor
*p 92: Uniform: 4: 1406 horizontalScrollingSpeed
*p 92: Uniform: 5: 8B50 impact
*p 92: Uniform: 6: 8B51 impact_color
*p 92: Uniform: 7: 1406 impact_tick
*p 92: Uniform: 8: 1406 impact_time
*p 92: Uniform: 9: 1406 oscillationSpeed
*p 92: Uniform: 10: 1406 shieldIntensity
*p 92: Uniform: 11: 8B5E tex
*p 92: Uniform: 12: 1406 tick
*p 92: Uniform: 13: 1406 tick_start
*p 92: Uniform: 14: 1406 time_factor
*p 92: Uniform: 15: 1406 verticalScrollingSpeed
*p 92: Uniform: 16: 1406 wobblingPower
*p 92: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	172052
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[a=0.5,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
New GL Shader program 93
*p 93: Uniform: 0: 1406 a
*p 93: Uniform: 1: 1406 amp
*p 93: Uniform: 2: 8B51 color
*p 93: Uniform: 3: 8B50 p2
*p 93: Uniform: 4: 1406 speed
*p 93: Uniform: 5: 8B5E tex
*p 93: Uniform: 6: 1406 tick
Loading tile from tileset	/data/gfx/talents/barrier.png
Loading tile from tileset	/data/gfx/effects/rune_cooldown.png
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	forest wight	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7	6
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7	6
checkHit	40	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	22	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	40	6	=	1.068
[ATTACK] after armor	168.744
[PHYS CRIT %]	8.2
[ATTACK] after crit	168.744
[ATTACK] after mult	168.744
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	18014	after	5944
[Actor:move]	5944	Cait	move from	12	23	to	12	23
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#17 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[20 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Forest wight for #WHITE#145 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#174#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	defend	 talent:T_BARRIER
[SPELL CRIT %]	18.939725761695
Cloned shader 91
[SHADER] setting reset param	tick_start	172287
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	11.700899940008	9	15	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	11.700899940008	9	15	1	vs. armor/def	80.233593551179	25
checkHit	15	vs	25	=> chance to hit	25
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	11	9	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	1.3791044776119
[PHYS CRIT %]	0
[ATTACK] after crit	1.3791044776119
[ATTACK] after mult	1.3791044776119
checkHit	41	vs	40	=> chance to hit	53
[LOG]	Cait resists!
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	17	=> chance to hit	85
[Actor:move]	12755	forest wight	move from	11	22	to	11	22
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
Cloned shader 82
[SHADER] setting reset param	tick_start	172287
[LOG]	Melee retaliation hits Forest wight for #{bold}##GREEN#5 acid#{normal}##LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Cait's Flame Bolts hits Forest wight for #LIGHT_RED#92 fire#LAST# damage.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#11 healing#LAST#.
[LOG]	#UID:12755:0#Forest wight hits #fbd578#Cait#LAST# for #SLATE#(1 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Loading tile from tileset	/data/gfx/shockbolt/object/vial_wight_ectoplasm.png
[improved_talented AI] chooses for	17949	luminous horror	T_BARRIER
[SPELL CRIT %]	4
Cloned shader 91
[SHADER] setting reset param	tick_start	172327
[LOG]	Luminous horror casts #{bold}##PURPLE#Firebeam.#{normal}##LAST#
[SPELL CRIT %]	4
[improved_talented AI] chooses for	17950	luminous horror	T_PROVIDENCE
[LOG]	Luminous horror casts #{bold}##PURPLE#Providence.#{normal}##LAST#
[LOG]	#{bold}#Cait's Flame Bolts killed Forest wight!#{normal}#
[LOG]	#UID:17950:0#Luminous horror hits #fbd578#Cait#LAST# for #SLATE#(23 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	5944	Cait	move from	12	23	to	11	22
[Actor:move]	12547	Yvayana the luminous horror	move from	14	25	to	15	25
[improved_talented AI] chooses for	17949	luminous horror	T_HEALING_LIGHT
[SPELL CRIT %]	4
Cloned shader 75
[SHADER] setting reset param	tick_start	172789
Cloned shader 76
[SHADER] setting reset param	tick_start	172789
[LOG]	Luminous horror casts #{bold}##PURPLE#Firebeam.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	#{bold}#Luminous horror's spell attains critical power!#{normal}#
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Cait crumbles.
[LOG]	#UID:17950:0#Luminous horror hits #fbd578#Cait#LAST# for #SLATE#(26 absorbed)#LAST#, #{bold}##LIGHT_RED#8 fire#{normal}##LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[Actor:move]	17950	luminous horror	move from	10	13	to	10	14
[LOG]	
[Actor:move]	5944	Cait	move from	11	22	to	11	21
[Actor:move]	12547	Yvayana the luminous horror	move from	15	25	to	16	25
Deleting shader 82 (is clone 1)
Deleting shader 76 (is clone 1)
Deleting shader 75 (is clone 1)
Deleting shader 76 (is clone 1)
Deleting shader 75 (is clone 1)
Deleting shader 76 (is clone 1)
Deleting shader 75 (is clone 1)
[target_simple AI]	17949	luminous horror	selecting NEW TARGET	11	21	5944	Cait
[improved_talented AI] chooses for	17949	luminous horror	T_FIREBEAM
[LOG]	Luminous horror casts #{bold}##PURPLE#Firebeam.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	#UID:17949:0#Luminous horror hits #fbd578#Cait#LAST# for #LIGHT_RED#26 fire#LAST# damage.
[improved_talented AI] chooses for	17950	luminous horror	T_SEARING_LIGHT
[LOG]	Luminous horror casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	#UID:17950:0#Luminous horror hits #fbd578#Cait#LAST# for #YELLOW#113 light#LAST# damage.
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[Actor:move]	5944	Cait	move from	11	21	to	11	20
[Actor:move]	12547	Yvayana the luminous horror	move from	16	25	to	17	24
[LOG]	Luminous horror's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#56 light#LAST# (#RED##{bold}#56#LAST##{normal}# total damage).
[improved_talented AI] chooses for	17949	luminous horror	T_SEARING_LIGHT
[LOG]	Luminous horror casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	4
[Actor:move]	17950	luminous horror	move from	10	14	to	10	15
[LOG]	
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
[Actor:move]	5944	Cait	(forced) move from	11	20	to	10	16
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	luminous horror	dam/apr/atk/mult ::	136.17770731427	22	40	1.2	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.2	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	146	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	152.716
[PHYS CRIT %]	8.2
[ATTACK] after crit	152.716
[ATTACK] after mult	183.2592
[LOG]	The shield around luminous horror crumbles.
[LOG]	Luminous horror is dazed!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Luminous horror for #SLATE#(124 absorbed)#LAST#, #WHITE#17 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	closein	 AI:move_astar_advanced
[Actor:move]	12547	Yvayana the luminous horror	move from	17	24	to	16	23
[target_simple AI]	12746	snow giant	selecting NEW TARGET	10	16	5944	Cait
[Actor:move]	12746	snow giant	move from	17	13	to	16	13
[target_simple AI]	12957	snow giant boulder thrower	selecting NEW TARGET	10	16	5944	Cait
[Actor:move]	12957	snow giant boulder thrower	move from	18	12	to	17	12
[LOG]	Luminous horror is not dazed anymore.
[LOG]	Luminous horror casts #{bold}##PURPLE#Firebeam.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	#UID:17949:0#Luminous horror hits #fbd578#Cait#LAST# for #SLATE#(26 turned into osmosis)#LAST#, #LIGHT_RED#26 fire#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	luminous horror	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	166	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	173.636
[PHYS CRIT %]	8.2
[ATTACK] after crit	260.454
[ATTACK] after mult	260.454
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Luminous horror!#{normal}#
[Actor:move]	5944	Cait	move from	10	16	to	10	16
[LOG]	Luminous horror casts #{bold}##PURPLE#Firebeam.#{normal}##LAST#
[SPELL CRIT %]	4
[target_simple AI]	17949	luminous horror	selecting NEW TARGET	10	16	5944	Cait
[target_simple AI]	17950	luminous horror	selecting NEW TARGET	10	16	5944	Cait
[improved_talented AI] chooses for	17950	luminous horror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.863649832859	20	24	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	26.863649832859	20	24	1	vs. armor/def	80.233593551179	25
checkHit	24	vs	25	=> chance to hit	48
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	20	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	3.510447761194
[PHYS CRIT %]	0
[ATTACK] after crit	3.510447761194
[ATTACK] after mult	3.510447761194
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	38	=> chance to hit	33
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#26 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[28 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Luminous horror for #{bold}##WHITE#223 physical#{normal}##LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#243#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Luminous horror for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#UID:17950:0#Luminous horror hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #YELLOW#3 light#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:17949:0#Luminous horror hits #fbd578#Cait#LAST# for #SLATE#(26 turned into osmosis)#LAST#, #LIGHT_RED#26 fire#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	17949	luminous horror	move from	12	12	to	12	13
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[Actor:move]	12547	Yvayana the luminous horror	move from	16	23	to	15	23
[improved_talented AI] chooses for	12746	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	40	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Confused'!
[NPC:seen_by] Passing target	Cait	from	12957	snow giant boulder thrower	to	17961	cold drake hatchling
[Actor:move]	12957	snow giant boulder thrower	move from	17	12	to	16	12
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	luminous horror	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	188	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	196.648
[PHYS CRIT %]	8.2
[ATTACK] after crit	196.648
[ATTACK] after mult	196.648
[SPELL CRIT %]	7.2
Adding entity	18015	after	5944
[SPELL CRIT %]	7.2
Adding entity	18016	after	5944
[Actor:move]	5944	Cait	move from	10	16	to	10	16
Deleting shader 76 (is clone 1)
Deleting shader 75 (is clone 1)
[Actor:move]	17961	cold drake hatchling	move from	21	10	to	22	11
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#20 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[22 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Luminous horror for #WHITE#168 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#188#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	177456
[target_simple AI]	17950	luminous horror	selecting NEW TARGET	10	16	5944	Cait
[improved_talented AI] chooses for	17950	luminous horror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.863649832859	20	24	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	26.863649832859	20	24	1	vs. armor/def	80.233593551179	25
checkHit	24	vs	25	=> chance to hit	48
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	20	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	3.2597014925373
[PHYS CRIT %]	0
[ATTACK] after crit	3.2597014925373
[ATTACK] after mult	3.2597014925373
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	38	=> chance to hit	33
[LOG]	#UID:17950:0#Luminous horror#LIGHT_GREEN# HEALS#LAST# from #LIGHT_RED#fire#LAST# damage!
[LOG]	Cait's Flame Bolts hits Luminous horror for #LIGHT_RED#0 fire#LAST#, #LIGHT_GREEN#41 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[41 healing]#LAST#.
[LOG]	Melee retaliation hits Luminous horror for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#UID:17950:0#Luminous horror hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #YELLOW#3 light#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
Cloned shader 82
[SHADER] setting reset param	tick_start	177456
[Actor:move]	17949	luminous horror	move from	12	13	to	11	14
[LOG]	#UID:17949:0#Luminous horror#LIGHT_GREEN# HEALS#LAST# from #LIGHT_RED#fire#LAST# damage!
[LOG]	Cait's Flame Bolts hits Luminous horror for #LIGHT_RED#0 fire#LAST#, #LIGHT_GREEN#41 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[41 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	luminous horror	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	158.992
[PHYS CRIT %]	8.2
[ATTACK] after crit	158.992
[ATTACK] after mult	158.992
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:36:0#pouch of luminous horror dust (1)#WHITE#.
[SPELL CRIT %]	7.2
Adding entity	18017	after	5944
[Actor:move]	5944	Cait	move from	10	16	to	10	16
Loading tile from tileset	/data/gfx/shockbolt/object/pouch_luminous_horror_dust.png
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Luminous horror for #WHITE#136 physical#LAST# damage.
[LOG]	Overkill hits Luminous horror for #SLATE#(28 absorbed)#LAST#, #DARK_GREEN#3 blight#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	12547	Yvayana the luminous horror	move from	15	23	to	14	23
[Actor:move]	12746	snow giant	move from	16	13	to	15	13
[improved_talented AI] chooses for	12957	snow giant boulder thrower	T_INFUSION:_WILD_1
[LOG]	Snow giant boulder thrower uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Snow giant boulder thrower lessens the pain.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Luminous horror!#{normal}#
[Actor:move]	12957	snow giant boulder thrower	move from	16	12	to	15	12
Cloned shader 82
[SHADER] setting reset param	tick_start	177885
[LOG]	#UID:17949:0#Luminous horror#LIGHT_GREEN# HEALS#LAST# from #LIGHT_RED#fire#LAST# damage!
[LOG]	Cait's Flame Bolts hits Luminous horror for #LIGHT_RED#0 fire#LAST#, #LIGHT_GREEN#41 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[41 healing]#LAST#.
[Actor:move]	17949	luminous horror	move from	11	14	to	10	15
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[Actor:move]	5944	Cait	move from	10	16	to	11	15
[Actor:move]	12547	Yvayana the luminous horror	move from	14	23	to	13	23
[NPC:seen_by] Passing target	Cait	from	12746	snow giant	to	17963	cold drake hatchling
[NPC:seen_by] Passing target	Cait	from	12746	snow giant	to	17959	cold drake hatchling
[NPC:seen_by] Passing target	Cait	from	12746	snow giant	to	17957	cold drake hatchling
[NPC:seen_by] Passing target	Cait	from	12746	snow giant	to	12750	snow giant thunderer
[Actor:move]	12746	snow giant	move from	15	13	to	14	13
[improved_talented AI] chooses for	12750	snow giant thunderer	T_INFUSION:_HEALING_1
[Actor:move]	12750	snow giant thunderer	move from	23	11	to	24	11
[improved_talented AI] chooses for	12957	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Snow giant boulder thrower uses #{bold}##ORCHID#Throw Boulder.#{normal}##LAST#
[LOG]	#UID:12957:0#Snow giant boulder thrower hurls a huge boulder at #fbd578#Cait#LAST#!
[MIND CRIT %]	1
checkHit	52	vs	43	=> chance to hit	73
[KNOCKBACK] from	15	15	over	9
[KNOCKBACK] try	10	16	8
[KNOCKBACK] try	9	16	7	::
[KNOCKBACK] try	8	17	6	::	true
[KNOCKBACK] failsafe knocked to	9	16	::
[Actor:move]	5944	Cait	(forced) move from	11	15	to	9	16
[LOG]	Cait is knocked back!
checkHit	52	vs	20	=> chance to hit	95
[KNOCKBACK] from	15	15	over	9
[KNOCKBACK] try	9	16	8
[LOG]	Luminous horror is knocked back!
[SOUND] loading from	/data/sound/talents/ice.ogg	:=:	sound "/data/sound/talents/ice.ogg" : <static>
[LOG]	#UID:12957:0#Snow giant boulder thrower hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#167 physical#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
[LOG]	#UID:12957:0#Snow giant boulder thrower hits Luminous horror for #SLATE#(166 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	17949	luminous horror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	27.874620097489	20	24	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	27.874620097489	20	24	1	vs. armor/def	80.233593551179	25
checkHit	24	vs	25	=> chance to hit	48
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	29	20	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	3.6358208955224
[PHYS CRIT %]	0
[ATTACK] after crit	3.6358208955224
[ATTACK] after mult	3.6358208955224
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	41	=> chance to hit	25
[LOG]	Melee retaliation hits Luminous horror for #SLATE#(4 absorbed)#LAST#, #GREEN#0 acid#LAST#, #SLATE#(3 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #SLATE#(1 absorbed)#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	#UID:17949:0#Luminous horror hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #YELLOW#3 light#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[Actor:move]	5944	Cait	move from	9	16	to	9	16
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	luminous horror	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	189	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	197.694
[PHYS CRIT %]	8.2
[ATTACK] after crit	197.694
[ATTACK] after mult	197.694
[LOG]	The shield around luminous horror crumbles.
[SPELL CRIT %]	7.2
Adding entity	18018	after	5944
[Actor:move]	5944	Cait	move from	9	16	to	9	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#18 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[20 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Luminous horror for #SLATE#(2 absorbed)#LAST#, #WHITE#151 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#170#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	179870
[LOG]	#UID:17949:0#Luminous horror#LIGHT_GREEN# HEALS#LAST# from #LIGHT_RED#fire#LAST# damage!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#33 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Luminous horror for #LIGHT_RED#0 fire#LAST#, #LIGHT_GREEN#41 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[41 healing]#LAST#.
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_MANATHRUST
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[improved_talented AI] chooses for	12746	snow giant	T_INFUSION:_MOVEMENT_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #PURPLE#201 arcane#LAST# (#RED##{bold}#201#LAST##{normal}# total damage).
[LOG]	Snow giant is moving at extreme speed!
[Actor:move]	12746	snow giant	move from	14	13	to	13	14
[Actor:move]	12957	snow giant boulder thrower	move from	15	12	to	14	13
[Actor:move]	12746	snow giant	move from	13	14	to	12	14
[improved_talented AI] chooses for	17949	luminous horror	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	27.874620097489	20	24	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	27.874620097489	20	24	1	vs. armor/def	80.233593551179	25
checkHit	24	vs	25	=> chance to hit	48
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	29	20	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	3.6358208955224
[PHYS CRIT %]	0
[ATTACK] after crit	3.6358208955224
[ATTACK] after mult	3.6358208955224
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	41	=> chance to hit	25
[LOG]	Melee retaliation hits Luminous horror for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#UID:17949:0#Luminous horror hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #YELLOW#3 light#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[Actor:move]	12746	snow giant	move from	12	14	to	11	15
[LOG]	
Deleting shader 82 (is clone 1)
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	luminous horror	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	154.808
[PHYS CRIT %]	8.2
[ATTACK] after crit	154.808
[ATTACK] after mult	154.808
[Actor:move]	5944	Cait	move from	9	16	to	9	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#16 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[17 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Luminous horror for #WHITE#133 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#152#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	12746	snow giant	move from	11	15	to	10	16
[LOG]	Snow giant slows down.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	42.882603646189	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	42.882603646189	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[LOG]	#UID:12746:0#Snow giant misses #fbd578#Cait#LAST#.
[Actor:move]	12746	snow giant	move from	10	16	to	10	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#42 healing#LAST#.
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_LIGHTNING
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 94
New GL Shader 95 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightning.frag
*p 94: Uniform: 0: 8B51 color1
*p 94: Uniform: 1: 8B51 color2
*p 94: Uniform: 2: 8B5E tex
[SOUND] loading from	/data/sound/talents/lightning.ogg	:=:	sound "/data/sound/talents/lightning.ogg" : <static>
[LOG]	Snow giant boulder thrower feels pain again.
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #ROYAL_BLUE#191 lightning#LAST# (#RED##{bold}#191#LAST##{normal}# total damage).
[Actor:move]	12957	snow giant boulder thrower	move from	14	13	to	13	14
[improved_talented AI] chooses for	17949	luminous horror	T_SEARING_LIGHT
[LOG]	Luminous horror casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	Cait is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 96
*p 96: Uniform: 0: 8B52 beamColor1
*p 96: Uniform: 1: 8B52 beamColor2
*p 96: Uniform: 2: 1406 beamsCount
*p 96: Uniform: 3: 8B52 circleColor
*p 96: Uniform: 4: 1406 circleDescendSpeed
*p 96: Uniform: 5: 1406 circleRotationSpeed
*p 96: Uniform: 6: 1406 noup
*p 96: Uniform: 7: 8B5E tex
*p 96: Uniform: 8: 1406 tick
*p 96: Uniform: 9: 1406 tick_start
*p 96: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 97
*p 97: Uniform: 0: 8B52 beamColor1
*p 97: Uniform: 1: 8B52 beamColor2
*p 97: Uniform: 2: 1406 beamsCount
*p 97: Uniform: 3: 8B52 circleColor
*p 97: Uniform: 4: 1406 circleDescendSpeed
*p 97: Uniform: 5: 1406 circleRotationSpeed
*p 97: Uniform: 6: 1406 noup
*p 97: Uniform: 7: 8B5E tex
*p 97: Uniform: 8: 1406 tick
*p 97: Uniform: 9: 1406 tick_start
*p 97: Uniform: 10: 1406 time_factor
[LOG]	Luminous horror's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#57 light#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	#UID:17949:0#Luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#114 light#LAST# (#RED##{bold}#114#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/effects/recovery.png
Deleting shader 91 (is clone 1)
Server latency	6
[LOG]	Cait uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#478 healing#LAST# from Infusion: Healing.
Loading tile from tileset	/data/gfx/effects/infusion_cooldown.png
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	luminous horror	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	17
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	17
checkHit	40	vs	17	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	189	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	17	=	1.046
[ATTACK] after armor	197.694
[PHYS CRIT %]	8.2
[ATTACK] after crit	197.694
[ATTACK] after mult	197.694
[SPELL CRIT %]	7.2
Adding entity	18019	after	5944
[SPELL CRIT %]	7.2
Adding entity	18020	after	5944
[SPELL CRIT %]	7.2
Adding entity	18021	after	5944
[Actor:move]	5944	Cait	move from	9	16	to	9	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#20 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[22 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Luminous horror for #WHITE#169 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#189#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	187281
Cloned shader 82
[SHADER] setting reset param	tick_start	187281
Cloned shader 82
[SHADER] setting reset param	tick_start	187281
[LOG]	#UID:17949:0#Luminous horror#LIGHT_GREEN# HEALS#LAST# from #LIGHT_RED#fire#LAST# damage!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[18 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Snow giant for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Luminous horror for #LIGHT_RED#0 fire#LAST#, #LIGHT_GREEN#41 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[41 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Snow giant for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	42.882603646189	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	42.882603646189	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[LOG]	#UID:12746:0#Snow giant misses #fbd578#Cait#LAST#.
[Actor:move]	12746	snow giant	move from	10	16	to	10	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#85 healing#LAST#.
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_FIREBEAM
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Firebeam.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(36 turned into osmosis)#LAST#, #LIGHT_RED#36 fire#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[improved_talented AI] chooses for	12957	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Snow giant boulder thrower uses #{bold}##ORCHID#Throw Boulder.#{normal}##LAST#
[LOG]	#UID:12957:0#Snow giant boulder thrower hurls a huge boulder at #fbd578#Cait#LAST#!
[MIND CRIT %]	1
checkHit	52	vs	30	=> chance to hit	95
[KNOCKBACK] from	13	13	over	9
[KNOCKBACK] try	9	17	8
[KNOCKBACK] try	8	17	7	::	true
[KNOCKBACK] failsafe knocked to	9	17	::
[Actor:move]	12746	snow giant	(forced) move from	10	16	to	9	17
[LOG]	Snow giant is knocked back!
checkHit	52	vs	20	=> chance to hit	95
[KNOCKBACK] from	13	13	over	9
[KNOCKBACK] try	9	15	8
[KNOCKBACK] try	8	16	7	::	true
[KNOCKBACK] failsafe knocked to	9	15	::
[Actor:move]	17949	luminous horror	(forced) move from	10	15	to	10	15
checkHit	52	vs	43	=> chance to hit	73
[KNOCKBACK] from	13	13	over	9
[KNOCKBACK] try	8	16	8
[LOG]	Cait is knocked back!
[LOG]	#UID:12957:0#Snow giant boulder thrower hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#167 physical#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
[LOG]	#UID:12957:0#Snow giant boulder thrower hits Snow giant for #WHITE#205 physical#LAST# damage.
[LOG]	#UID:12957:0#Snow giant boulder thrower hits Luminous horror for #WHITE#166 physical#LAST# damage.
[LOG]	
[LOG]	Luminous horror's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#57 light#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	0	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	82	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	82
[PHYS CRIT %]	10.2
[ATTACK] after crit	82
[ATTACK] after mult	86.50598000573
[ATTACK] staff accuracy bonus	40	10	=	1.6
[SPELL CRIT %]	7.2
Adding entity	18022	after	5944
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	18023	after	5944
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	157.94
[PHYS CRIT %]	100
[ATTACK] after crit	236.91
[ATTACK] after mult	249.92843564826
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Snow giant!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	137	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	145.22
[PHYS CRIT %]	100
[ATTACK] after crit	217.83
[ATTACK] after mult	229.7999710323
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Snow giant!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/snow_giant_kidney.png
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#31 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[47 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#89 physical#LAST#, #PURPLE#35 arcane#LAST#, #LIGHT_GREEN#12 nature#LAST#, #{bold}##WHITE#258 physical#{normal}##LAST# (#RED##{bold}#395#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#8 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant!#{normal}#
Cloned shader 82
[SHADER] setting reset param	tick_start	189130
Cloned shader 82
[SHADER] setting reset param	tick_start	189130
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#90 healing#LAST#, #LIGHT_GREEN#14 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[104 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Snow giant boulder thrower for #LIGHT_RED#114 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	The shield around Yvayana the luminous horror crumbles.
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_MANATHRUST
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[Actor:move]	17957	cold drake hatchling	move from	22	9	to	21	10
[Actor:move]	17959	cold drake hatchling	move from	21	8	to	20	9
[Actor:move]	17961	cold drake hatchling	move from	22	11	to	21	11
[Actor:move]	17963	cold drake hatchling	move from	21	9	to	20	10
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #PURPLE#201 arcane#LAST# (#RED##{bold}#201#LAST##{normal}# total damage).
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[Actor:move]	12750	snow giant thunderer	move from	24	11	to	23	11
[Actor:move]	12957	snow giant boulder thrower	move from	13	14	to	12	14
[LOG]	
[LOG]	Luminous horror's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#57 light#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 98
*p 98: Uniform: 0: 8B52 beamColor1
*p 98: Uniform: 1: 8B52 beamColor2
*p 98: Uniform: 2: 1406 beamsCount
*p 98: Uniform: 3: 8B52 circleColor
*p 98: Uniform: 4: 1406 circleDescendSpeed
*p 98: Uniform: 5: 1406 circleRotationSpeed
*p 98: Uniform: 6: 1406 noup
*p 98: Uniform: 7: 8B5E tex
*p 98: Uniform: 8: 1406 tick
*p 98: Uniform: 9: 1406 tick_start
*p 98: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 99
*p 99: Uniform: 0: 8B52 beamColor1
*p 99: Uniform: 1: 8B52 beamColor2
*p 99: Uniform: 2: 1406 beamsCount
*p 99: Uniform: 3: 8B52 circleColor
*p 99: Uniform: 4: 1406 circleDescendSpeed
*p 99: Uniform: 5: 1406 circleRotationSpeed
*p 99: Uniform: 6: 1406 noup
*p 99: Uniform: 7: 8B5E tex
*p 99: Uniform: 8: 1406 tick
*p 99: Uniform: 9: 1406 tick_start
*p 99: Uniform: 10: 1406 time_factor
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#98 healing#LAST#.
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Firebeam.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_FLAME
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[LOG]	Cait is on fire!
[LOG]	
[LOG]	Luminous horror's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#57 light#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	#UID:12547:0#Yvayana the luminous horror hits Snow giant boulder thrower for #LIGHT_RED#53 fire#LAST# damage.
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_RED#115 fire#LAST# (#RED##{bold}#115#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/flame.png
[Actor:move]	5944	Cait	move from	9	16	to	10	15
[Actor:move]	17957	cold drake hatchling	move from	21	10	to	20	11
[NPC:seen_by] Passing target	Cait	from	17959	cold drake hatchling	to	12753	cold drake
[Actor:move]	17959	cold drake hatchling	move from	20	9	to	19	10
[Actor:move]	17961	cold drake hatchling	move from	21	11	to	20	12
[Actor:move]	17963	cold drake hatchling	move from	20	10	to	19	11
[Actor:move]	12750	snow giant thunderer	move from	23	11	to	22	11
[Actor:move]	12957	snow giant boulder thrower	move from	12	14	to	11	15
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#103 healing#LAST#.
[LOG]	Burning from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(38 turned into osmosis)#LAST#, #LIGHT_RED#38 fire#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 91 (is clone 1)
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	9
checkHit	40	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	9	=	1.062
[ATTACK] after armor	160.362
[PHYS CRIT %]	8.2
[ATTACK] after crit	160.362
[ATTACK] after mult	160.362
[LOG]	Snow giant boulder thrower slows down.
[Actor:move]	5944	Cait	move from	10	15	to	10	15
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant boulder thrower for #WHITE#166 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#174#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Firebeam.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[LOG]	#{bold}#Yvayana the luminous horror's spell attains critical power!#{normal}#
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_EARTHEN_MISSILES
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Earthen Missiles.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
Adding entity	18024	after	12547
[SOUND] loading from	/data/sound/talents/earth.ogg	:=:	sound "/data/sound/talents/earth.ogg" : <static>
[SPELL CRIT %]	18.939725761695
Adding entity	18025	after	12547
[SPELL CRIT %]	18.939725761695
Adding entity	18026	after	12547
[Actor:move]	12753	cold drake	move from	22	8	to	21	9
[Actor:move]	17957	cold drake hatchling	move from	20	11	to	19	12
[target_simple AI]	17959	cold drake hatchling	selecting NEW TARGET	10	15	5944	Cait
[Actor:move]	17959	cold drake hatchling	move from	19	10	to	18	11
[Actor:move]	17961	cold drake hatchling	move from	20	12	to	19	13
[target_simple AI]	17963	cold drake hatchling	selecting NEW TARGET	10	15	5944	Cait
[Actor:move]	17963	cold drake hatchling	move from	19	11	to	18	12
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##LIGHT_RED#53 fire#{normal}##LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[target_simple AI]	12957	snow giant boulder thrower	selecting NEW TARGET	10	15	5944	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.37264185147	15	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	41.37264185147	15	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[LOG]	#UID:12957:0#Snow giant boulder thrower misses #fbd578#Cait#LAST#.
[Actor:move]	12957	snow giant boulder thrower	move from	11	15	to	11	15
[LOG]	Cait starts to bleed.
[LOG]	Yvayana the luminous horror's Earthen Missiles hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#52 physical#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #WHITE#1 physical#LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[LOG]	Yvayana the luminous horror's Earthen Missiles hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#52 physical#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #WHITE#1 physical#LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[LOG]	Yvayana the luminous horror's Earthen Missiles hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#52 physical#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #WHITE#1 physical#LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/effects/cut.png
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	9
checkHit	40	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	9	=	1.062
[ATTACK] after armor	160.362
[PHYS CRIT %]	8.2
[ATTACK] after crit	160.362
[ATTACK] after mult	160.362
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	18027	after	5944
[Actor:move]	5944	Cait	move from	10	15	to	10	15
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant boulder thrower for #WHITE#166 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#174#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#180 healing#LAST#.
[LOG]	Burning from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(38 turned into osmosis)#LAST#, #LIGHT_RED#38 fire#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[LOG]	Bleeding from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(22 turned into osmosis)#LAST#, #WHITE#22 physical#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
Cloned shader 82
[SHADER] setting reset param	tick_start	192585
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Snow giant boulder thrower for #{bold}##LIGHT_RED#114 fire#{normal}##LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_MANATHRUST
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[LOG]	#{bold}#Yvayana the luminous horror's spell attains critical power!#{normal}#
[Actor:move]	12753	cold drake	move from	21	9	to	22	8
[Actor:move]	17957	cold drake hatchling	move from	19	12	to	19	11
[Actor:move]	17959	cold drake hatchling	move from	18	11	to	17	11
[Actor:move]	17961	cold drake hatchling	move from	19	13	to	19	12
[target_simple AI]	17963	cold drake hatchling	selecting NEW TARGET	10	15	5944	Cait
[Actor:move]	17963	cold drake hatchling	move from	18	12	to	17	12
[LOG]	#{bold}#Cait's Flame Bolts killed Snow giant boulder thrower!#{normal}#
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##PURPLE#301 arcane#{normal}##LAST# (#RED##{bold}#301#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	5944	Cait	move from	10	15	to	11	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#165 healing#LAST#.
[LOG]	Burning from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(38 turned into osmosis)#LAST#, #LIGHT_RED#38 fire#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[LOG]	Bleeding from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(22 turned into osmosis)#LAST#, #WHITE#22 physical#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_LIGHTNING
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[LOG]	Cait stops bleeding.
[Actor:move]	12753	cold drake	move from	22	8	to	21	9
[Actor:move]	17957	cold drake hatchling	move from	19	11	to	18	12
[Actor:move]	17959	cold drake hatchling	move from	17	11	to	16	12
[Actor:move]	17961	cold drake hatchling	move from	19	12	to	19	13
[target_simple AI]	17963	cold drake hatchling	selecting NEW TARGET	11	16	5944	Cait
[Actor:move]	17963	cold drake hatchling	move from	17	12	to	16	13
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #ROYAL_BLUE#166 lightning#LAST# (#RED##{bold}#166#LAST##{normal}# total damage).
[LOG]	
[LOG]	Rush is still on cooldown for 19 turns.
Deleting shader 82 (is clone 1)
[Actor:move]	5944	Cait	move from	11	16	to	12	17
[LOG]	Cait stops burning.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#154 healing#LAST#.
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_FLAME
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[LOG]	Cait is on fire!
[Actor:move]	12753	cold drake	move from	21	9	to	20	10
[Actor:move]	17957	cold drake hatchling	move from	18	12	to	17	13
[target_simple AI]	17959	cold drake hatchling	selecting NEW TARGET	12	17	5944	Cait
[Actor:move]	17959	cold drake hatchling	move from	16	12	to	15	13
[Actor:move]	17961	cold drake hatchling	move from	19	13	to	18	12
[Actor:move]	17963	cold drake hatchling	move from	16	13	to	15	14
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_RED#115 fire#LAST# (#RED##{bold}#115#LAST##{normal}# total damage).
[LOG]	
[LOG]	Rush is still on cooldown for 18 turns.
[LOG]	Cait casts #{bold}##PURPLE#Flame Leash.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[color1=vec3(0.9921568627451,0.70588235294118,0.023529411764706),color2=vec3(0.9921568627451,0.16078431372549,0.023529411764706)]
New GL Shader program 100
*p 100: Uniform: 0: 8B51 color1
*p 100: Uniform: 1: 8B51 color2
*p 100: Uniform: 2: 8B5E tex
[PULL] from	13	13	towards	12	17	over	6
[PULL] try	12	22	5
[PULL] try	12	21	4	::
[PULL] try	12	20	3	::
[PULL] try	12	19	2	::
[PULL] try	12	18	1	::
[PULL] try	12	17	0	::	true
[PULL] failsafe pulled to	12	18	::
[Actor:move]	12547	Yvayana the luminous horror	(forced) move from	13	23	to	12	18
[PULL] from	12	12	towards	12	17	over	6
[PULL] try	12	17	5
[SPELL CRIT %]	7.2
[LOG]	#UID:12547:0#Yvayana the luminous horror#LIGHT_GREEN# HEALS#LAST# from #LIGHT_RED#fire#LAST# damage!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	Cait's fire area effect hits Yvayana the luminous horror for #LIGHT_RED#9 fire#LAST#, #LIGHT_GREEN#19 healing#LAST# (#RED##{bold}#9#LAST##{normal}# total damage) #LIGHT_GREEN#[19 healing]#LAST#.
[LOG]	Cait stops regenerating health quickly.
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#122 healing#LAST#.
[LOG]	Burning from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(38 turned into osmosis)#LAST#, #LIGHT_RED#38 fire#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_SEARING_LIGHT
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[LOG]	Cait stops burning.
[Actor:move]	12753	cold drake	move from	20	10	to	19	11
[Actor:move]	17957	cold drake hatchling	move from	17	13	to	17	14
[Actor:move]	17959	cold drake hatchling	move from	15	13	to	14	14
[Actor:move]	17961	cold drake hatchling	move from	18	12	to	17	12
[Actor:move]	17963	cold drake hatchling	move from	15	14	to	14	15
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#151 light#LAST# (#RED##{bold}#151#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Yvayana the luminous horror	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	1	26
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	1	26
checkHit	40	vs	26	=> chance to hit	85
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	182	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	26	=	1.028
[ATTACK] after armor	187.096
[PHYS CRIT %]	8.2
[ATTACK] after crit	187.096
[ATTACK] after mult	325.57986133435
[LOG]	Yvayana the luminous horror is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Yvayana the luminous horror	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	1	26
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	1	26
checkHit	40	vs	26	=> chance to hit	85
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Yvayana the luminous horror.
[ATTACK] staff accuracy bonus	40	26	=	1.28
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#26 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[28 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Yvayana the luminous horror for #DARK_GREEN#222 blight#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#242#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:12547:0#Yvayana the luminous horror#LIGHT_GREEN# HEALS#LAST# from #LIGHT_RED#fire#LAST# damage!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	Cait's fire area effect hits Yvayana the luminous horror for #LIGHT_RED#9 fire#LAST#, #LIGHT_GREEN#19 healing#LAST# (#RED##{bold}#9#LAST##{normal}# total damage) #LIGHT_GREEN#[19 healing]#LAST#.
[LOG]	Yvayana the luminous horror's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#75 light#LAST# (#RED##{bold}#75#LAST##{normal}# total damage).
[LOG]	Cait has finished recovering.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#116 healing#LAST#.
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_MANATHRUST
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
[improved_talented AI] chooses for	12753	cold drake	T_ICE_BREATH
[LOG]	#YELLOW##{bold}#Cold drake breathes ice!#{normal}##LAST#
[MIND CRIT %]	1
checkHit	43	vs	20	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Frozen'!
[LOG]	Cold drake hatchling resists the freeze!
[LOG]	Cold drake hatchling resists the freeze!
[LOG]	Cold drake hatchling resists the freeze!
checkHit	27	vs	20	=> chance to hit	68
[LOG]	#ORANGE#Cold drake hatchling shrugs off the effect 'Frozen'!
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[deploy_factor=14]
New GL Shader program 101
New GL Shader 102 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/flamewings.frag
*p 101: Uniform: 0: 1406 deploy_factor
*p 101: Uniform: 1: 1406 ellipsoidalFactor
*p 101: Uniform: 2: 1406 flap
*p 101: Uniform: 3: 8B5E tex
*p 101: Uniform: 4: 1406 tick
*p 101: Uniform: 5: 1406 tick_start
*p 101: Uniform: 6: 1406 time_factor
[SHADER] setting reset param	tick_start	200022
[LOG]	
[LOG]	#UID:12753:0#Cold drake hits Cold drake hatchling for #1133F3#0 cold#LAST# damage.
[LOG]	#UID:12753:0#Cold drake hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #1133F3#246 cold#LAST# (#RED##{bold}#246#LAST##{normal}# total damage).
[LOG]	#UID:12753:0#Cold drake hits Cold drake hatchling for #1133F3#0 cold#LAST# damage.
[LOG]	#UID:12753:0#Cold drake hits Cold drake hatchling for #1133F3#0 cold#LAST# damage.
[LOG]	#UID:12753:0#Cold drake hits Cold drake hatchling for #1133F3#0 cold#LAST# damage.
[LOG]	#UID:12547:0#Yvayana the luminous horror hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #PURPLE#201 arcane#LAST# (#RED##{bold}#201#LAST##{normal}# total damage).
[USERCHAT] channel achievement	BlasterBox	tome	Level 20 (Roguelike)	false	false
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	206468
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[LOG]	Cait casts #{bold}##PURPLE#Writ Large.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_act_base
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	17957	cold drake hatchling	move from	17	14	to	16	13
[Actor:move]	17959	cold drake hatchling	move from	14	14	to	13	15
[Actor:move]	17961	cold drake hatchling	move from	17	12	to	17	13
[Actor:move]	17963	cold drake hatchling	move from	14	15	to	13	16
[LOG]	#UID:12547:0#Yvayana the luminous horror#LIGHT_GREEN# HEALS#LAST# from #LIGHT_RED#fire#LAST# damage!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	Cait's fire area effect hits Yvayana the luminous horror for #LIGHT_RED#10 fire#LAST#, #LIGHT_GREEN#20 healing#LAST# (#RED##{bold}#10#LAST##{normal}# total damage) #LIGHT_GREEN#[20 healing]#LAST#.
[LOG]	Yvayana the luminous horror's light area effect hits #fbd578#Cait#LAST# for #YELLOW#(75 blocked)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#134 healing#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[USERCHAT] channel achievement	dirt085	tome	Treasure Hoarder (Insane (Adventure) difficulty)	false	false
[ATTACK] to 	Yvayana the luminous horror	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	1	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	84	16	vs. armor/hardiness	1	0.3
[ATTACK] after armor	84
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	84
[ATTACK] after mult	55.182234739926
[ATTACK] after counterstrike	110.36446947985
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Yvayana the luminous horror	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	1	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	77	16	vs. armor/hardiness	1	0.3
[ATTACK] after armor	77
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	115.5
[ATTACK] after mult	75.875572767398
[ATTACK] after counterstrike	151.7511455348
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Yvayana the luminous horror!#{normal}#
[ATTACK] staff accuracy bonus	40	0	=	1.8
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	18028	after	5944
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	18029	after	5944
[SPELL CRIT %]	7.2
Adding entity	18030	after	5944
[ATTACK] to 	Yvayana the luminous horror	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	1	26
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	1	26
checkHit	40	vs	26	=> chance to hit	85
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	83	16	vs. armor/hardiness	1	0.3
[ATTACK] after armor	83
[PHYS CRIT %]	10.2
[ATTACK] after crit	124.5
[ATTACK] after mult	81.787955060961
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Yvayana the luminous horror!#{normal}#
[ATTACK] staff accuracy bonus	40	26	=	1.28
[LOG]	Yvayana the luminous horror slows down.
[SPELL CRIT %]	7.2
Adding entity	18031	after	5944
[SPELL CRIT %]	7.2
Adding entity	18032	after	5944
[SPELL CRIT %]	7.2
Adding entity	18033	after	5944
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#17 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[49 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Yvayana the luminous horror for #WHITE#102 physical#LAST#, #PURPLE#28 arcane#LAST#, #LIGHT_GREEN#11 nature#LAST#, #{bold}##WHITE#140 physical#{normal}##LAST#, #PURPLE#28 arcane#LAST#, #LIGHT_GREEN#11 nature#LAST#, #{bold}##WHITE#76 physical#{normal}##LAST#, #PURPLE#20 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#422#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[10 healing]#LAST#.
[Actor:move]	12753	cold drake	move from	19	11	to	18	12
[target_simple AI]	17957	cold drake hatchling	selecting NEW TARGET	12	17	5944	Cait
[Actor:move]	17957	cold drake hatchling	move from	16	13	to	15	14
[Actor:move]	17959	cold drake hatchling	move from	13	15	to	12	16
[Actor:move]	17961	cold drake hatchling	move from	17	13	to	16	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.955994887554	25	35	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	45.955994887554	25	35	1	vs. armor/def	80.233593551179	25
checkHit	35	vs	25	=> chance to hit	75
[LOG]	#UID:17963:0#Cold drake hatchling misses #fbd578#Cait#LAST#.
[Actor:move]	17963	cold drake hatchling	move from	13	16	to	13	16
[use_tactical AI] === Action Selected:	12547	Yvayana the luminous horror	attack	 talent:T_EARTHEN_MISSILES
[LOG]	Yvayana the luminous horror casts #{bold}##PURPLE#Earthen Missiles.#{normal}##LAST#
[SPELL CRIT %]	18.939725761695
Adding entity	18034	after	12547
[SPELL CRIT %]	18.939725761695
[LOG]	#{bold}#Yvayana the luminous horror's spell attains critical power!#{normal}#
Adding entity	18035	after	12547
[SPELL CRIT %]	18.939725761695
Adding entity	18036	after	12547
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around cold drake hatchling!
Cloned shader 87
[SHADER] setting reset param	tick_start	209861
Cloned shader 82
[SHADER] setting reset param	tick_start	209776
Cloned shader 82
[SHADER] setting reset param	tick_start	209776
Cloned shader 82
[SHADER] setting reset param	tick_start	209776
Cloned shader 82
[SHADER] setting reset param	tick_start	209776
Cloned shader 82
[SHADER] setting reset param	tick_start	209776
Cloned shader 82
[SHADER] setting reset param	tick_start	209776
[LOG]	#UID:12547:0#Yvayana the luminous horror#LIGHT_GREEN# HEALS#LAST# from #LIGHT_RED#fire#LAST# damage!
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#67 fire#LAST# damage.
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#67 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#125 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#84 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Yvayana the luminous horror for #LIGHT_RED#25 fire#LAST#, #LIGHT_GREEN#51 healing#LAST# (#RED##{bold}#25#LAST##{normal}# total damage) #LIGHT_GREEN#[51 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#84 fire#LAST# damage.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#10 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#10 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#15 healing#LAST#, #LIGHT_GREEN#15 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[73 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Yvayana the luminous horror for #LIGHT_RED#25 fire#LAST#, #LIGHT_GREEN#51 healing#LAST# (#RED##{bold}#25#LAST##{normal}# total damage) #LIGHT_GREEN#[51 healing]#LAST#.
[LOG]	Cait's fire area effect hits Yvayana the luminous horror for #LIGHT_RED#10 fire#LAST#, #LIGHT_GREEN#20 healing#LAST# (#RED##{bold}#10#LAST##{normal}# total damage) #LIGHT_GREEN#[20 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#125 fire#LAST# damage.
[LOG]	Yvayana the luminous horror's light area effect hits #fbd578#Cait#LAST# for #YELLOW#(75 blocked)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[18 healing]#LAST#.
[LOG]	Cait starts to bleed.
[LOG]	Yvayana the luminous horror's Earthen Missiles hits #fbd578#Cait#LAST# for #WHITE#(92 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(15 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Yvayana the luminous horror's Earthen Missiles hits #fbd578#Cait#LAST# for #WHITE#(61 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(10 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Yvayana the luminous horror's Earthen Missiles hits #fbd578#Cait#LAST# for #WHITE#(61 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(10 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#134 healing#LAST#.
[LOG]	Bleeding from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #WHITE#(36 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Yvayana the luminous horror	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	1	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	84	16	vs. armor/hardiness	1	0.3
[ATTACK] after armor	84
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	126
[ATTACK] after mult	132.92382293563
[ATTACK] after counterstrike	265.84764587127
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Yvayana the luminous horror!#{normal}#
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Yvayana the luminous horror	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	1	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	201.96
[PHYS CRIT %]	100
[ATTACK] after crit	302.94
[ATTACK] after mult	319.58684857239
[ATTACK] after counterstrike	639.17369714478
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Yvayana the luminous horror!#{normal}#
Testing superior demon	champion of Urh'Rok	26	against trying to make	dolleg	28
Testing superior demon	daelach	26	against trying to make	dolleg	28
Testing superior demon	daelach	28	against trying to make	dolleg	28
Testing superior demon	daelach	28	against trying to make	dolleg	28
Testing superior demon	dolleg	18	against trying to make	dolleg	28
Testing superior demon	dolleg	26	against trying to make	dolleg	28
Testing superior demon	dolleg	26	against trying to make	dolleg	28
Testing superior demon	dolleg	26	against trying to make	dolleg	28
Testing superior demon	dolleg	29	against trying to make	dolleg	28
Testing superior demon	dúathedlen	22	against trying to make	dolleg	28
Testing superior demon	dúathedlen	23	against trying to make	dolleg	28
Testing superior demon	dúathedlen	25	against trying to make	dolleg	28
Testing superior demon	dúathedlen	26	against trying to make	dolleg	28
Testing superior demon	dúathedlen	30	against trying to make	dolleg	28
Testing superior demon	fire imp	12	against trying to make	dolleg	28
Testing superior demon	fire imp	16	against trying to make	dolleg	28
Testing superior demon	fire imp	25	against trying to make	dolleg	28
Testing superior demon	fire imp	25	against trying to make	dolleg	28
Testing superior demon	fire imp	29	against trying to make	dolleg	28
Testing superior demon	forge-giant	26	against trying to make	dolleg	28
Testing superior demon	forge-giant	28	against trying to make	dolleg	28
Testing superior demon	forge-giant	30	against trying to make	dolleg	28
Testing superior demon	quasit	10	against trying to make	dolleg	28
Testing superior demon	quasit	21	against trying to make	dolleg	28
Testing superior demon	quasit	21	against trying to make	dolleg	28
Testing superior demon	quasit	27	against trying to make	dolleg	28
Testing superior demon	thaurhereg	25	against trying to make	dolleg	28
Testing superior demon	uruivellas	24	against trying to make	dolleg	28
Testing superior demon	uruivellas	25	against trying to make	dolleg	28
Testing superior demon	uruivellas	27	against trying to make	dolleg	28
Testing superior demon	water imp	16	against trying to make	dolleg	28
Testing superior demon	water imp	16	against trying to make	dolleg	28
Testing superior demon	water imp	29	against trying to make	dolleg	28
Testing superior demon	water imp	30	against trying to make	dolleg	28
Testing superior demon	water imp	36	against trying to make	dolleg	28
Testing superior demon	wretch titan	25	against trying to make	dolleg	28
Testing superior demon	wretch titan	25	against trying to make	dolleg	28
Testing superior demon	wretchling	20	against trying to make	dolleg	28
Testing superior demon	wretchling	22	against trying to make	dolleg	28
Testing superior demon	wretchling	23	against trying to make	dolleg	28
Testing superior demon	wretchling	25	against trying to make	dolleg	28
Testing superior demon	wretchling	26	against trying to make	dolleg	28
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:18039:0#demon seed [dolleg] (level 28, mainhand)#LAST# and add it to your inventory.
Loading tile from tileset	/data/gfx/shockbolt/object/robe_linen.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:36:0#pouch of luminous horror dust (1)#WHITE#.
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around cold drake hatchling!
Cloned shader 87
[SHADER] setting reset param	tick_start	212103
Loading tile from tileset	/data/gfx/shockbolt/object/money_large.png
[SPELL CRIT %]	7.2
Adding entity	18040	after	5944
[SPELL CRIT %]	7.2
Adding entity	18041	after	5944
[ATTACK] to 	Yvayana the luminous horror	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	1	26
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	1	26
checkHit	40	vs	26	=> chance to hit	85
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	26	=	1.028
[ATTACK] after armor	167.564
[PHYS CRIT %]	100
[ATTACK] after crit	251.346
[ATTACK] after mult	265.15770793317
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Yvayana the luminous horror!#{normal}#
[SPELL CRIT %]	7.2
Adding entity	18042	after	5944
[SPELL CRIT %]	7.2
Adding entity	18043	after	5944
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#29 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#18 healing#LAST#, #LIGHT_GREEN#18 healing#LAST#, #LIGHT_GREEN#70 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[153 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Yvayana the luminous horror for #{bold}##WHITE#246 physical#{normal}##LAST#, #PURPLE#28 arcane#LAST#, #LIGHT_GREEN#11 nature#LAST#, #{bold}##WHITE#591 physical#{normal}##LAST# (#RED##{bold}#875#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#58 fire#LAST# damage.
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#58 fire#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#151 blight#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#151 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#19 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#5 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[40 healing]#LAST#.
[LOG]	#{bold}#Overkill killed Cold drake hatchling!#{normal}#
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Yvayana the luminous horror!#{normal}#
[Actor:move]	12753	cold drake	move from	18	12	to	17	13
Cloned shader 82
[SHADER] setting reset param	tick_start	212120
[Actor:move]	17957	cold drake hatchling	move from	15	14	to	14	15
[Actor:move]	17961	cold drake hatchling	move from	16	13	to	15	14
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#84 fire#LAST# damage.
[LOG]	Yvayana the luminous horror's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#75 light#LAST# (#RED##{bold}#75#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	212120
Cloned shader 82
[SHADER] setting reset param	tick_start	212120
Cloned shader 82
[SHADER] setting reset param	tick_start	212120
[LOG]	#{bold}#Cait's Flame Bolts killed Cold drake hatchling!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#10 healing#LAST#, #LIGHT_GREEN#10 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[20 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#84 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#84 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[LOG]	
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 87 (is clone 1)
[Actor:move]	5944	Cait	move from	12	17	to	12	16
[LOG]	You pickup 0.70 gold pieces.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#63 healing#LAST#.
[LOG]	Bleeding from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(27 turned into osmosis)#LAST#, #WHITE#27 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[Actor:move]	12753	cold drake	move from	17	13	to	17	14
[target_simple AI]	17957	cold drake hatchling	selecting NEW TARGET	12	16	5944	Cait
[Actor:move]	17957	cold drake hatchling	move from	14	15	to	13	16
[target_simple AI]	17961	cold drake hatchling	selecting NEW TARGET	12	16	5944	Cait
[Actor:move]	17961	cold drake hatchling	move from	15	14	to	14	15
[LOG]	
[USERCHAT] channel achievement	Erlik	tome	Gem of the Moon (Roguelike)	true	true
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	167.362
[PHYS CRIT %]	8.2
[ATTACK] after crit	167.362
[ATTACK] after mult	167.362
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[Actor:move]	5944	Cait	move from	12	16	to	12	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#27 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[28 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#229 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#238#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#54 healing#LAST#.
[LOG]	Bleeding from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(27 turned into osmosis)#LAST#, #WHITE#27 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[Actor:move]	12753	cold drake	move from	17	14	to	17	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.140822818895	25	38	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.140822818895	25	38	1	vs. armor/def	80.233593551179	25
checkHit	38	vs	25	=> chance to hit	83
[LOG]	#UID:17957:0#Cold drake hatchling misses #fbd578#Cait#LAST#.
[Actor:move]	17957	cold drake hatchling	move from	13	16	to	13	16
[Actor:move]	17961	cold drake hatchling	move from	14	15	to	13	15
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	179	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	190.814
[PHYS CRIT %]	8.2
[ATTACK] after crit	190.814
[ATTACK] after mult	190.814
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[Actor:move]	5944	Cait	move from	12	16	to	12	16
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 87 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#31 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[43 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#261 physical#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#49 healing#LAST#.
[LOG]	Bleeding from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(27 turned into osmosis)#LAST#, #WHITE#27 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[Actor:move]	12753	cold drake	move from	17	15	to	17	16
[improved_talented AI] chooses for	17961	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.476369251827	25	36	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	48.476369251827	25	36	1	vs. armor/def	80.233593551179	25
checkHit	36	vs	25	=> chance to hit	78
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	53	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.644776119403
[PHYS CRIT %]	0
[ATTACK] after crit	6.644776119403
[ATTACK] after mult	6.644776119403
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	#UID:17961:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	162.032
[PHYS CRIT %]	8.2
[ATTACK] after crit	162.032
[ATTACK] after mult	162.032
[LOG]	Cold drake hatchling slows down.
[ATTACK]	target on_melee_hit:	3	COLD	vs	0
[Actor:move]	5944	Cait	move from	12	16	to	12	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#222 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#230#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#00ff00##UID:661:0#Talent Vitality is ready to use.
[LOG]	#00ff00##UID:2208:0#Talent Flame Leash is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#45 healing#LAST#.
[LOG]	Bleeding from Yvayana the luminous horror hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(27 turned into osmosis)#LAST#, #WHITE#27 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[Actor:move]	12753	cold drake	move from	17	16	to	16	17
[Actor:move]	12750	snow giant thunderer	move from	22	11	to	21	11
[LOG]	
Loading tile from tileset	/data/gfx/talents/vitality.png
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	159.9
[PHYS CRIT %]	8.2
[ATTACK] after crit	159.9
[ATTACK] after mult	159.9
[ATTACK]	target on_melee_hit:	3	COLD	vs	0
[SPELL CRIT %]	7.2
Adding entity	18044	after	5944
[Actor:move]	5944	Cait	move from	12	16	to	12	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#219 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around cold drake!
Cloned shader 87
[SHADER] setting reset param	tick_start	215535
Cloned shader 82
[SHADER] setting reset param	tick_start	215469
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#8 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[14 healing]#LAST#.
[LOG]	Demonic Soul hits Cold drake for #LIGHT_RED#53 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake for #LIGHT_RED#67 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Cait stops bleeding.
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#43 healing#LAST#.
[Actor:move]	12753	cold drake	move from	16	17	to	15	17
[LOG]	
[LOG]	Rush is still on cooldown for 9 turns.
[Actor:move]	5944	Cait	move from	12	16	to	13	17
[Actor:move]	12750	snow giant thunderer	move from	21	11	to	20	11
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST#.
Deleting shader 82 (is clone 1)
[Actor:move]	5944	Cait	move from	13	17	to	14	17
[improved_talented AI] chooses for	12753	cold drake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.58234474517	25	42	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	50.58234474517	25	42	1	vs. armor/def	80.233593551179	25
checkHit	42	vs	25	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	52	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.5194029850746
[PHYS CRIT %]	0
[ATTACK] after crit	6.5194029850746
[ATTACK] after mult	6.5194029850746
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	15	=> chance to hit	90
[SOUND] loading from	/data/sound/creatures/cold_drake/on_hit1.ogg	:=:	sound "/data/sound/creatures/cold_drake/on_hit1.ogg" : <static>
[LOG]	#UID:12753:0#Cold drake hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cold drake for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[Actor:move]	12750	snow giant thunderer	move from	20	11	to	19	10
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	12	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	22	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	185.484
[PHYS CRIT %]	8.2
[ATTACK] after crit	185.484
[ATTACK] after mult	185.484
[ATTACK]	target on_melee_hit:	14	COLD	vs	0
[SPELL CRIT %]	7.2
Adding entity	18045	after	5944
[Actor:move]	5944	Cait	move from	14	17	to	14	17
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#30 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#30 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[61 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake for #WHITE#254 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#263#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(12 turned into osmosis)#LAST#, #1133F3#12 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around cold drake!
Cloned shader 87
[SHADER] setting reset param	tick_start	218391
Cloned shader 82
[SHADER] setting reset param	tick_start	218369
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#8 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[14 healing]#LAST#.
[LOG]	Demonic Soul hits Cold drake for #LIGHT_RED#53 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake for #LIGHT_RED#67 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[improved_talented AI] chooses for	12753	cold drake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.58234474517	25	42	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	50.58234474517	25	42	1	vs. armor/def	80.233593551179	25
checkHit	42	vs	25	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	54	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.7701492537313
[PHYS CRIT %]	0
[ATTACK] after crit	6.7701492537313
[ATTACK] after mult	6.7701492537313
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	15	=> chance to hit	90
[LOG]	#UID:12753:0#Cold drake hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cold drake for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[Actor:move]	12750	snow giant thunderer	move from	19	10	to	18	10
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	12	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	22	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	163.098
[PHYS CRIT %]	8.2
[ATTACK] after crit	163.098
[ATTACK] after mult	163.098
[ATTACK]	target on_melee_hit:	14	COLD	vs	0
[Actor:move]	5944	Cait	move from	14	17	to	14	17
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake for #WHITE#223 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(12 turned into osmosis)#LAST#, #1133F3#12 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[improved_talented AI] chooses for	12750	snow giant thunderer	T_CHAIN_LIGHTNING
[LOG]	Snow giant thunderer casts #{bold}##PURPLE#Chain Lightning.#{normal}##LAST#
[Chain lightning] targetting	14	17	from	18	10
[Chain lightning] looking for more targets	9	 at 	14	17	radius 	10	from	Cait
[Chain lightning] Found targets:	0
[Chain lightning] jumping from	18	10	to	14	17
[SPELL CRIT %]	1
[LOG]	#UID:12750:0#Snow giant thunderer hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #ROYAL_BLUE#220 lightning#LAST# (#RED##{bold}#220#LAST##{normal}# total damage).
[LOG]	
Deleting shader 87 (is clone 1)
[Actor:move]	5944	Cait	move from	14	17	to	15	17
[LOG]	You pickup 0.65 gold pieces.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#34 healing#LAST#.
[NPC:seen_by] Passing target	Cait	from	12750	snow giant thunderer	to	12961	dire wolf
[Actor:move]	12750	snow giant thunderer	move from	18	10	to	17	11
[improved_talented AI] chooses for	12961	dire wolf	T_HOWL
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[Actor:move]	12961	dire wolf	move from	17	4	to	16	4
[NPC:seen_by] Passing target	Cait	from	12750	snow giant thunderer	to	12960	forest wight
[Actor:move]	12750	snow giant thunderer	move from	17	11	to	17	12
[Actor:move]	12961	dire wolf	move from	16	4	to	17	4
[Actor:move]	12960	forest wight	move from	18	3	to	18	4
[Actor:move]	12750	snow giant thunderer	move from	17	12	to	16	13
[Actor:move]	12961	dire wolf	move from	17	4	to	18	5
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	220447
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the north (snow giant thunderer)).
[LOG]	
[Actor:move]	5944	Cait	move from	15	17	to	15	16
[Actor:move]	12960	forest wight	move from	18	4	to	17	4
[Actor:move]	12750	snow giant thunderer	move from	16	13	to	15	14
[Actor:move]	12961	dire wolf	move from	18	5	to	19	6
Deleting shader 82 (is clone 1)
Deleting shader 87 (is clone 1)
[Actor:move]	5944	Cait	move from	15	16	to	15	15
[Actor:move]	12960	forest wight	move from	17	4	to	18	5
[improved_talented AI] chooses for	12750	snow giant thunderer	T_LIGHTNING
[LOG]	Snow giant thunderer casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	1
[LOG]	#UID:12750:0#Snow giant thunderer hits #fbd578#Cait#LAST# for #ROYAL_BLUE#127 lightning#LAST# damage.
[Actor:move]	12961	dire wolf	move from	19	6	to	19	7
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	176.04
[PHYS CRIT %]	8.2
[ATTACK] after crit	176.04
[ATTACK] after mult	176.04
[Actor:move]	5944	Cait	move from	15	15	to	15	15
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#15 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[18 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant thunderer for #WHITE#129 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#158#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	12960	forest wight	move from	18	5	to	19	6
[improved_talented AI] chooses for	12750	snow giant thunderer	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	19.605470345069	15	18	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	19.605470345069	15	18	1	vs. armor/def	80.233593551179	25
checkHit	18	vs	25	=> chance to hit	33
[LOG]	#UID:12750:0#Snow giant thunderer misses #fbd578#Cait#LAST#.
[Actor:move]	12961	dire wolf	move from	19	7	to	19	8
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	156	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	168.48
[PHYS CRIT %]	8.2
[ATTACK] after crit	168.48
[ATTACK] after mult	168.48
[Actor:move]	5944	Cait	move from	15	15	to	15	15
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#15 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[17 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant thunderer for #WHITE#124 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#153#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[target_simple AI]	12960	forest wight	selecting NEW TARGET	15	15	5944	Cait
[Actor:move]	12960	forest wight	move from	19	6	to	19	7
[Actor:move]	12961	dire wolf	move from	19	8	to	18	9
[improved_talented AI] chooses for	12750	snow giant thunderer	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	19.605470345069	15	18	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	19.605470345069	15	18	1	vs. armor/def	80.233593551179	25
checkHit	18	vs	25	=> chance to hit	33
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	20	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	2.5074626865672
[PHYS CRIT %]	0
[ATTACK] after crit	2.5074626865672
[ATTACK] after mult	2.5074626865672
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	15	=> chance to hit	90
[LOG]	#UID:12750:0#Snow giant thunderer hits #fbd578#Cait#LAST# for #WHITE#(2 resist armour)#LAST#, #WHITE#0 physical#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Snow giant thunderer for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	167.4
[PHYS CRIT %]	8.2
[ATTACK] after crit	167.4
[ATTACK] after mult	167.4
[Actor:move]	5944	Cait	move from	15	15	to	15	15
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#15 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[17 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant thunderer for #WHITE#123 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#152#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	12961	dire wolf	move from	18	9	to	18	10
[target_simple AI]	12960	forest wight	selecting NEW TARGET	15	15	5944	Cait
[Actor:move]	12960	forest wight	move from	19	7	to	19	8
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	19.605470345069	15	18	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	19.605470345069	15	18	1	vs. armor/def	80.233593551179	25
checkHit	18	vs	25	=> chance to hit	33
[LOG]	#UID:12750:0#Snow giant thunderer misses #fbd578#Cait#LAST#.
[Actor:move]	12750	snow giant thunderer	move from	15	14	to	15	14
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	185	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	199.8
[PHYS CRIT %]	8.2
[ATTACK] after crit	199.8
[ATTACK] after mult	199.8
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	15	15	to	15	15
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#17 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant thunderer for #WHITE#146 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant thunderer!#{normal}#
[Actor:move]	12961	dire wolf	move from	18	10	to	17	11
[Actor:move]	12960	forest wight	move from	19	8	to	18	9
[LOG]	
[Actor:move]	5944	Cait	move from	15	15	to	15	14
[LOG]	You pickup 2.40 gold pieces.
[improved_talented AI] chooses for	12961	dire wolf	T_RUSH
[LOG]	#RED##{bold}#Dire wolf rushes out!#{normal}##LAST#
[Actor:move]	12961	dire wolf	(forced) move from	17	11	to	16	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	32.442097372285	4	19	1.2	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	32.442097372285	4	19	1.2	vs. armor/def	80.233593551179	25
checkHit	19	vs	25	=> chance to hit	35
[LOG]	#UID:12961:0#Dire wolf misses #fbd578#Cait#LAST#.
[LOG]	
[Actor:move]	5944	Cait	move from	15	14	to	15	13
[improved_talented AI] chooses for	12960	forest wight	T_MIND_DISRUPTION
[LOG]	Forest wight casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
[LOG]	Cait resists!
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	32.442097372285	4	19	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	32.442097372285	4	19	1	vs. armor/def	80.233593551179	25
checkHit	19	vs	25	=> chance to hit	35
[LOG]	#UID:12961:0#Dire wolf misses #fbd578#Cait#LAST#.
[Actor:move]	12961	dire wolf	move from	16	13	to	16	13
[LOG]	
[Actor:move]	5944	Cait	move from	15	13	to	16	12
[target_simple AI]	12960	forest wight	selecting NEW TARGET	16	12	5944	Cait
[Actor:move]	12960	forest wight	move from	18	9	to	17	10
[target_simple AI]	12961	dire wolf	selecting NEW TARGET	16	12	5944	Cait
[improved_talented AI] chooses for	12961	dire wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	32.442097372285	4	19	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	32.442097372285	4	19	1	vs. armor/def	80.233593551179	25
checkHit	19	vs	25	=> chance to hit	35
[LOG]	#UID:12961:0#Dire wolf misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	3	12
checkHit	40	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	22	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	40	12	=	1.056
[ATTACK] after armor	184.8
[PHYS CRIT %]	8.2
[ATTACK] after crit	184.8
[ATTACK] after mult	184.8
[LOG]	Dire wolf slows down.
[Actor:move]	5944	Cait	move from	16	12	to	16	12
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Dire wolf for #WHITE#235 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#242#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[improved_talented AI] chooses for	12960	forest wight	T_GLACIAL_VAPOUR
[LOG]	Forest wight casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[SOUND] loading from	/data/sound/talents/cloud.ogg	:=:	sound "/data/sound/talents/cloud.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_2.ogg" : <static>
[improved_talented AI] chooses for	12961	dire wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	32.442097372285	4	19	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	32.442097372285	4	19	1	vs. armor/def	80.233593551179	25
checkHit	19	vs	25	=> chance to hit	35
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	32	4	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.0119402985075
[PHYS CRIT %]	0
[ATTACK] after crit	4.0119402985075
[ATTACK] after mult	4.0119402985075
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	8	=> chance to hit	95
[SOUND] loading from	/data/sound/creatures/wolves/wolf_attack_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_attack_1.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_2.ogg" : <static>
[LOG]	Melee retaliation hits Dire wolf for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:12961:0#Dire wolf hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	3	12
checkHit	40	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	22	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	40	12	=	1.056
[ATTACK] after armor	183.744
[PHYS CRIT %]	8.2
[ATTACK] after crit	183.744
[ATTACK] after mult	183.744
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	18046	after	5944
[Actor:move]	5944	Cait	move from	16	12	to	16	12
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Dire wolf for #WHITE#233 physical#LAST# damage.
[LOG]	Forest wight's glacial vapour area effect hits Forest wight for #1133F3#4 cold#LAST# damage.
[LOG]	Forest wight's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#19 cold#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Dire wolf!#{normal}#
Cloned shader 82
[SHADER] setting reset param	tick_start	223981
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#11 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Forest wight for #{bold}##LIGHT_RED#92 fire#{normal}##LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	12960	forest wight	move from	17	10	to	17	11
[LOG]	
[Actor:move]	5944	Cait	move from	16	12	to	16	13
[LOG]	Forest wight's glacial vapour area effect hits Forest wight for #1133F3#4 cold#LAST# damage.
[LOG]	Forest wight's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#19 cold#LAST# damage.
[improved_talented AI] chooses for	12960	forest wight	T_LIGHTNING
[LOG]	Forest wight casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	1
[LOG]	#UID:12960:0#Forest wight hits #fbd578#Cait#LAST# for #ROYAL_BLUE#110 lightning#LAST# damage.
[LOG]	
[Actor:move]	5944	Cait	move from	16	13	to	16	12
[LOG]	Forest wight's glacial vapour area effect hits Forest wight for #1133F3#4 cold#LAST# damage.
[LOG]	Forest wight's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#19 cold#LAST# damage.
[improved_talented AI] chooses for	12960	forest wight	T_FLAME
[LOG]	Forest wight casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	18047	after	12960
[LOG]	Cait is on fire!
Cloned shader 82
[SHADER] setting reset param	tick_start	224855
[LOG]	
[LOG]	Forest wight's Flame hits #fbd578#Cait#LAST# for #LIGHT_RED#56 fire#LAST# damage.
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	forest wight	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7	6
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7	6
checkHit	40	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	188	22	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	40	6	=	1.068
[ATTACK] after armor	200.784
[PHYS CRIT %]	8.2
[ATTACK] after crit	200.784
[ATTACK] after mult	200.784
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around forest wight!
Cloned shader 87
[SHADER] setting reset param	tick_start	225190
[Actor:move]	5944	Cait	move from	16	12	to	16	12
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#20 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[29 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Forest wight for #WHITE#172 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#201#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Forest wight for #LIGHT_RED#49 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[7 healing]#LAST#.
[LOG]	Forest wight's glacial vapour area effect hits Forest wight for #1133F3#4 cold#LAST# damage.
[LOG]	Forest wight's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#19 cold#LAST# damage.
[LOG]	Burning from Forest wight hits #fbd578#Cait#LAST# for #LIGHT_RED#19 fire#LAST# damage.
[target_simple AI]	12960	forest wight	selecting NEW TARGET	16	12	5944	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	12.054586546732	9	15	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	12.054586546732	9	15	1	vs. armor/def	80.233593551179	25
checkHit	15	vs	25	=> chance to hit	25
[LOG]	#UID:12960:0#Forest wight misses #fbd578#Cait#LAST#.
[Actor:move]	12960	forest wight	move from	17	11	to	17	11
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	forest wight	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7	6
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7	6
checkHit	40	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	183	22	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	40	6	=	1.068
[ATTACK] after armor	195.444
[PHYS CRIT %]	8.2
[ATTACK] after crit	195.444
[ATTACK] after mult	195.444
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[Actor:move]	5944	Cait	move from	16	12	to	16	12
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Forest wight for #WHITE#167 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Forest wight!#{normal}#
[LOG]	Forest wight's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#19 cold#LAST# damage.
[LOG]	Burning from Forest wight hits #fbd578#Cait#LAST# for #LIGHT_RED#19 fire#LAST# damage.
[LOG]	
[Actor:move]	5944	Cait	move from	16	12	to	17	11
[LOG]	Forest wight's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#19 cold#LAST# damage.
[LOG]	
Deleting shader 82 (is clone 1)
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Burning from Forest wight hits #fbd578#Cait#LAST# for #LIGHT_RED#19 fire#LAST# damage.
[LOG]	
[LOG]	Forest wight's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#19 cold#LAST# damage.
[Actor:move]	5944	Cait	move from	17	11	to	18	10
[LOG]	Cait stops burning.
[LOG]	
[Actor:move]	5944	Cait	move from	18	10	to	19	9
[LOG]	Resting starts...
[LOG]	Today is the 10th Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#00ff00##UID:457:0#Talent Writ Large is ready to use.
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[LOG]	Rested for 31 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	19	9	to	18	10
Deleting shader 87 (is clone 1)
Deleting shader 82 (is clone 1)
[Actor:move]	5944	Cait	move from	18	10	to	17	11
[Actor:move]	5944	Cait	move from	17	11	to	16	12
[Actor:move]	5944	Cait	move from	16	12	to	15	13
[Actor:move]	5944	Cait	move from	15	13	to	14	14
[Actor:move]	5944	Cait	move from	14	14	to	13	15
[LOG]	You pickup 0.55 gold pieces.
[Actor:move]	5944	Cait	move from	13	15	to	13	16
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 2.70 gold pieces.
[Actor:move]	5944	Cait	move from	13	16	to	12	15
[Actor:move]	5944	Cait	move from	12	15	to	11	15
[LOG]	You pickup 0.90 gold pieces.
[Actor:move]	5944	Cait	move from	11	15	to	10	16
[Actor:move]	5944	Cait	move from	10	16	to	9	17
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	5944	Cait	move from	9	17	to	10	18
[Actor:move]	5944	Cait	move from	10	18	to	11	18
[Actor:move]	5944	Cait	move from	11	18	to	12	18
[Identify]	Relgylin	true
[LOG]	Cait picks up (m.): #SALMON##UID:12410:0#Relgylin (0 def, 0 armour)#LAST#.
[Actor:move]	5944	Cait	move from	12	18	to	11	17
[Actor:move]	5944	Cait	move from	11	17	to	10	16
[Actor:move]	5944	Cait	move from	10	16	to	9	15
[Actor:move]	5944	Cait	move from	9	15	to	9	14
[Actor:move]	5944	Cait	move from	9	14	to	9	13
[Actor:move]	5944	Cait	move from	9	13	to	8	12
[Actor:move]	5944	Cait	move from	8	12	to	7	12
[Actor:move]	12561	xaren	move from	4	8	to	5	9
[Actor:move]	5944	Cait	move from	7	12	to	6	12
[Actor:move]	12561	xaren	move from	5	9	to	6	10
[Actor:move]	5944	Cait	move from	6	12	to	5	12
[Actor:move]	12561	xaren	move from	6	10	to	6	11
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the northeast (xaren)).
[LOG]	
[USERCHAT] channel achievement	Grrbl	tome	The Arena (Nightmare (Adventure) difficulty)	false	false
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	xaren	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	15	19
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	15	19
checkHit	40	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	178	22	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	40	19	=	1.042
[ATTACK] after armor	185.476
[PHYS CRIT %]	8.2
[ATTACK] after crit	185.476
[ATTACK] after mult	185.476
[Actor:move]	5944	Cait	move from	5	12	to	5	12
Deleting shader 48 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xaren for #WHITE#192 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#200#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	xaren	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	15	19
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	15	19
checkHit	40	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	22	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	40	19	=	1.042
[ATTACK] after armor	157.342
[PHYS CRIT %]	8.2
[ATTACK] after crit	157.342
[ATTACK] after mult	157.342
checkHit	7	vs	58	=> chance to hit	0
[LOG]	Xaren's armor corrodes!
[SPELL CRIT %]	7.2
Adding entity	18048	after	5944
[Actor:move]	5944	Cait	move from	5	12	to	5	12
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	40.52678024453	15	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	40.52678024453	15	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	44	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.5164179104478
[PHYS CRIT %]	0
[ATTACK] after crit	5.5164179104478
[ATTACK] after mult	5.5164179104478
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[Actor:move]	12561	xaren	move from	6	11	to	6	11
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xaren for #WHITE#163 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#170#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Xaren for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:12561:0#Xaren hits #fbd578#Cait#LAST# for #GREEN#5 acid#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	228641
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Xaren for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	
[USERCHAT] channel achievement	Eldakar	tome	Level 10 (Insane (Roguelike) difficulty)	false	false
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	xaren	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	9.3306082891518	19
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	9.3306082891518	19
checkHit	40	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	22	vs. armor/hardiness	9.3306082891518	0.3
[ATTACK] mace accuracy bonus	40	19	=	1.042
[ATTACK] after armor	175.056
[PHYS CRIT %]	8.2
[ATTACK] after crit	175.056
[ATTACK] after mult	175.056
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[Actor:move]	5944	Cait	move from	5	12	to	5	12
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#21 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xaren for #WHITE#181 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Xaren!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/xorn_fragment.png
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	5	12	to	5	13
[Actor:move]	5944	Cait	move from	5	13	to	5	14
[Actor:move]	5944	Cait	move from	5	14	to	5	15
[Actor:move]	5944	Cait	move from	5	15	to	5	16
[Identify]	opal	true
[LOG]	Cait picks up (A.): #FFFFFF##UID:14206:0#opal#LAST#.
[Actor:move]	5944	Cait	move from	5	16	to	5	15
[Actor:move]	5944	Cait	move from	5	15	to	5	14
[Actor:move]	5944	Cait	move from	5	14	to	5	13
[Actor:move]	5944	Cait	move from	5	13	to	6	12
[Actor:move]	5944	Cait	move from	6	12	to	7	12
[Actor:move]	5944	Cait	move from	7	12	to	8	12
[Actor:move]	5944	Cait	move from	8	12	to	9	13
[Actor:move]	5944	Cait	move from	9	13	to	10	14
[LOG]	You pickup 0.50 gold pieces.
Deleting shader 82 (is clone 1)
[Actor:move]	5944	Cait	move from	10	14	to	11	13
[Actor:move]	5944	Cait	move from	11	13	to	12	12
[Actor:move]	5944	Cait	move from	12	12	to	12	11
[Actor:move]	5944	Cait	move from	12	11	to	12	10
[Actor:move]	5944	Cait	move from	12	10	to	12	9
[Actor:move]	5944	Cait	move from	12	9	to	12	8
[Actor:move]	5944	Cait	move from	12	8	to	12	7
[Actor:move]	5944	Cait	move from	12	7	to	12	6
[Actor:move]	5944	Cait	move from	12	6	to	12	5
[Actor:move]	5944	Cait	move from	12	5	to	12	4
[Actor:move]	5944	Cait	move from	12	4	to	13	4
[Actor:move]	5944	Cait	move from	13	4	to	14	4
[Actor:move]	5944	Cait	move from	14	4	to	15	4
[Actor:move]	5944	Cait	move from	15	4	to	16	4
[Actor:move]	5944	Cait	move from	16	4	to	17	4
[Actor:move]	5944	Cait	move from	17	4	to	18	3
[Actor:move]	5944	Cait	move from	18	3	to	18	2
[Actor:move]	5944	Cait	move from	18	2	to	19	2
[Actor:move]	5944	Cait	move from	19	2	to	20	2
[Actor:move]	5944	Cait	move from	20	2	to	21	2
[Actor:move]	5944	Cait	move from	21	2	to	22	2
[Actor:move]	5944	Cait	move from	22	2	to	23	2
[Actor:move]	5944	Cait	move from	23	2	to	24	2
[LOG]	You pickup 0.40 gold pieces.
[Actor:move]	5944	Cait	move from	24	2	to	25	2
[Actor:move]	5944	Cait	move from	25	2	to	26	2
[Actor:move]	5944	Cait	move from	26	2	to	27	2
[Actor:move]	5944	Cait	move from	27	2	to	28	2
[Actor:move]	5944	Cait	move from	28	2	to	29	2
[Actor:move]	5944	Cait	move from	29	2	to	30	2
[Actor:move]	5944	Cait	move from	30	2	to	31	2
[Actor:move]	5944	Cait	move from	31	2	to	32	2
[Actor:move]	5944	Cait	move from	32	2	to	33	2
[Actor:move]	5944	Cait	move from	33	2	to	34	2
[Actor:move]	5944	Cait	move from	34	2	to	35	2
[target_simple AI]	12567	fox	selecting NEW TARGET	35	2	5944	Cait
[Actor:move]	12567	fox	move from	45	2	to	44	2
[improved_talented AI] chooses for	12567	fox	T_RUSHING_CLAWS
[LOG]	#RED##{bold}#Fox rushes out, claws sharp and ready!#{normal}##LAST#
[Actor:move]	12567	fox	(forced) move from	44	2	to	36	2
[LOG]	Ran for 2 turns (stop reason: detrimental status effect).
[LOG]	Cait is pinned to the ground.
[LOG]	
Loading tile from tileset	/data/gfx/effects/pinned.png
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	fox	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	167.48
[PHYS CRIT %]	8.2
[ATTACK] after crit	167.48
[ATTACK] after mult	167.48
[SPELL CRIT %]	7.2
Adding entity	18049	after	5944
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Fox for #WHITE#213 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#220#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	230998
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#9 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Fox for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[improved_talented AI] chooses for	12567	fox	T_NIMBLE_MOVEMENTS
[LOG]	#ORCHID##{bold}#Fox dashes quickly!#{normal}##LAST#
[LOG][remove]	231041	#ORCHID##{bold}#Fox dashes quickly!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_NIMBLE_MOVEMENTS	for	fox	12567	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	12567	fox	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	31.090929219156	3	14	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	31.090929219156	3	14	1	vs. armor/def	80.233593551179	25
checkHit	14	vs	25	=> chance to hit	23
[LOG]	#UID:12567:0#Fox misses #fbd578#Cait#LAST#.
[SOUND] loading from	/data/sound/creatures/foxes/bark_hurt_1.ogg	:=:	sound "/data/sound/creatures/foxes/bark_hurt_1.ogg" : <static>
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	fox	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	146.28
[PHYS CRIT %]	8.2
[ATTACK] after crit	146.28
[ATTACK] after mult	146.28
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Fox for #WHITE#186 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Fox!#{normal}#
[LOG]	
[LOG]	You are unable to move!
[LOG]	Resting starts...
[LOG]	Cait is no longer pinned.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	35	2	to	36	2
[Actor:move]	5944	Cait	move from	36	2	to	37	2
[Actor:move]	5944	Cait	move from	37	2	to	38	2
[Actor:move]	5944	Cait	move from	38	2	to	39	2
[Actor:move]	5944	Cait	move from	39	2	to	40	2
[Actor:move]	5944	Cait	move from	40	2	to	41	2
[Actor:move]	5944	Cait	move from	41	2	to	42	2
[USERCHAT] channel talk	Elkan	tome	Dont you just hate getting the exterminate quest in the ID, and you cant find that one lasty mob and have to dig out the entire level
[Actor:move]	5944	Cait	move from	42	2	to	43	2
[Actor:move]	5944	Cait	move from	43	2	to	44	2
[Actor:move]	5944	Cait	move from	44	2	to	45	2
[Actor:move]	5944	Cait	move from	45	2	to	46	2
[Actor:move]	5944	Cait	move from	46	2	to	47	2
[Actor:move]	5944	Cait	move from	47	2	to	48	2
[Actor:move]	5944	Cait	move from	48	2	to	49	2
[Actor:move]	5944	Cait	move from	49	2	to	49	3
[Actor:move]	5944	Cait	move from	49	3	to	49	4
[Actor:move]	5944	Cait	move from	49	4	to	49	5
[Actor:move]	5944	Cait	move from	49	5	to	49	6
[Actor:move]	5944	Cait	move from	49	6	to	49	7
[ActorObjectUse] useObjectEnable: 	acid wave rune	by	Cait	inven/slot	1	nil
[Identify]	acid wave rune	true
[LOG]	Cait picks up (b.): #FFFFFF##UID:14200:0#acid wave rune (damage 33; dur 4; cd 22)#LAST#.
Deleting shader 82 (is clone 1)
[Actor:move]	5944	Cait	move from	49	7	to	49	8
[Actor:move]	5944	Cait	move from	49	8	to	49	9
[Actor:move]	5944	Cait	move from	49	9	to	49	10
[Actor:move]	5944	Cait	move from	49	10	to	49	11
[Actor:move]	5944	Cait	move from	49	11	to	49	12
[Actor:move]	5944	Cait	move from	49	12	to	48	12
[Actor:move]	5944	Cait	move from	48	12	to	47	12
[Actor:move]	5944	Cait	move from	47	12	to	46	12
[Actor:move]	5944	Cait	move from	46	12	to	45	12
[Actor:move]	5944	Cait	move from	45	12	to	44	13
[Actor:move]	5944	Cait	move from	44	13	to	43	12
[Actor:move]	5944	Cait	move from	43	12	to	42	11
[Actor:move]	5944	Cait	move from	42	11	to	41	12
[Actor:move]	5944	Cait	move from	41	12	to	40	13
[Actor:move]	5944	Cait	move from	40	13	to	39	13
[target_simple AI]	14174	Saluyawen the large brown snake	selecting NEW TARGET	39	13	5944	Cait
[use_tactical AI] === Action Selected:	14174	Saluyawen the large brown snake	attack	 talent:T_RITCH_FLAMESPITTER
[LOG]	#YELLOW##{bold}#Saluyawen the large brown snake summons a Ritch Flamespitter!#{normal}##LAST#
[MIND CRIT %]	12.9
[MIND CRIT %]	12.9
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_ritch.png
[Actor:move]	18050	ritch flamespitter	(forced) move from	nil	nil	to	34	12
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (Saluyawen the large brown snake)).
[LOG]	
[Actor:move]	5944	Cait	move from	39	13	to	38	13
[use_tactical AI] === Action Selected:	14174	Saluyawen the large brown snake	closein	 AI:move_astar_advanced
[Actor:move]	14174	Saluyawen the large brown snake	move from	29	13	to	30	13
[use_tactical AI] === Action Selected:	18050	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	38.080375554451
Cloned shader 82
[SHADER] setting reset param	tick_start	232780
[LOG]	#UID:18050:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#68 fire#LAST# damage.
[use_tactical AI] === Action Selected:	14174	Saluyawen the large brown snake	closein	 AI:move_astar_advanced
[Actor:move]	14174	Saluyawen the large brown snake	move from	30	13	to	31	13
[LOG]	
[Actor:move]	5944	Cait	move from	38	13	to	37	13
[use_tactical AI] === Action Selected:	18050	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	38.080375554451
Cloned shader 82
[SHADER] setting reset param	tick_start	233049
[LOG]	#UID:18050:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#68 fire#LAST# damage.
[use_tactical AI] === Action Selected:	14174	Saluyawen the large brown snake	attack	 talent:T_WAR_HOUND
[LOG]	#YELLOW##{bold}#Saluyawen the large brown snake summons a War Hound!#{normal}##LAST#
[MIND CRIT %]	12.9
[MIND CRIT %]	12.9
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_wardog.png
[Actor:move]	18051	war hound	(forced) move from	nil	nil	to	36	13
[LOG]	
Deleting shader 82 (is clone 1)
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	war hound	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	42
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	42
checkHit	40	vs	42	=> chance to hit	45
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses War hound.
[Actor:move]	5944	Cait	move from	37	13	to	37	13
[target_simple AI]	18050	ritch flamespitter	selecting NEW TARGET	37	13	5944	Cait
[Actor:move]	18050	ritch flamespitter	move from	34	12	to	35	12
[use_tactical AI] === Action Selected:	14174	Saluyawen the large brown snake	closein	 AI:move_astar_advanced
[Actor:move]	14174	Saluyawen the large brown snake	move from	31	13	to	32	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	103	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	32.766406448821
[PHYS CRIT %]	0
[ATTACK] after crit	32.766406448821
[ATTACK] after mult	32.766406448821
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	1	=> chance to hit	95
[Actor:move]	18051	war hound	move from	36	13	to	36	13
[LOG]	#UID:18051:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#10 physical#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	war hound	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	42
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	42
checkHit	40	vs	42	=> chance to hit	45
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses War hound.
[Actor:move]	5944	Cait	move from	37	13	to	37	13
[Actor:move]	14174	Saluyawen the large brown snake	move from	32	13	to	33	13
[use_tactical AI] === Action Selected:	18050	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	38.080375554451
Cloned shader 82
[SHADER] setting reset param	tick_start	235380
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	101	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	30.766406448821
[PHYS CRIT %]	0
[ATTACK] after crit	30.766406448821
[ATTACK] after mult	30.766406448821
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	1	=> chance to hit	95
[Actor:move]	18051	war hound	move from	36	13	to	36	13
[LOG]	#UID:18050:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#68 fire#LAST# damage.
[LOG]	#UID:18051:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	war hound	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	42
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	42
checkHit	40	vs	42	=> chance to hit	45
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses War hound.
[Actor:move]	5944	Cait	move from	37	13	to	37	13
[Actor:move]	14174	Saluyawen the large brown snake	move from	33	13	to	34	13
[target_simple AI]	18051	war hound	selecting NEW TARGET	37	13	5944	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	97	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	26.766406448821
[PHYS CRIT %]	0
[ATTACK] after crit	26.766406448821
[ATTACK] after mult	26.766406448821
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	1	=> chance to hit	95
[Actor:move]	18051	war hound	move from	36	13	to	36	13
[LOG]	#UID:18051:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	war hound	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	42
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	42
checkHit	40	vs	42	=> chance to hit	45
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses War hound.
[Actor:move]	5944	Cait	move from	37	13	to	37	13
[target_simple AI]	18050	ritch flamespitter	selecting NEW TARGET	37	13	5944	Cait
[use_tactical AI] === Action Selected:	18050	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	38.080375554451
[LOG]	#{bold}#Ritch flamespitter's mind surges with critical power!#{normal}#
Cloned shader 82
[SHADER] setting reset param	tick_start	236881
[LOG]	#UID:18050:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##LIGHT_RED#102 fire#{normal}##LAST# (#RED##{bold}#102#LAST##{normal}# total damage).
[Actor:move]	14174	Saluyawen the large brown snake	move from	34	13	to	35	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	101	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	30.766406448821
[PHYS CRIT %]	0
[ATTACK] after crit	30.766406448821
[ATTACK] after mult	30.766406448821
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	1	=> chance to hit	95
[Actor:move]	18051	war hound	move from	36	13	to	36	13
[LOG]	#UID:18051:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	war hound	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	42
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	42
checkHit	40	vs	42	=> chance to hit	45
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses War hound.
[Actor:move]	5944	Cait	move from	37	13	to	37	13
[use_tactical AI] === Action Selected:	18050	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	38.080375554451
[LOG]	#{bold}#Ritch flamespitter's mind surges with critical power!#{normal}#
Cloned shader 82
[SHADER] setting reset param	tick_start	237310
[LOG]	#UID:18050:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##LIGHT_RED#102 fire#{normal}##LAST# (#RED##{bold}#102#LAST##{normal}# total damage).
[Actor:move]	18051	war hound	(forced) move from	36	13	to	37	12
[moveDirection]	14174	Saluyawen the large brown snake	moved (shove)	18051	war hound	to	37	12
[LOG]	#UID:14174:0#Saluyawen the large brown snake shoves War hound aside.
[Actor:move]	14174	Saluyawen the large brown snake	move from	35	13	to	36	13
[target_simple AI]	18051	war hound	selecting NEW TARGET	37	13	5944	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	95	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	24.766406448821
[PHYS CRIT %]	0
[ATTACK] after crit	24.766406448821
[ATTACK] after mult	24.766406448821
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	1	=> chance to hit	95
[Actor:move]	18051	war hound	move from	37	12	to	37	12
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	Melee retaliation hits War hound for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:18051:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Saluyawen the large brown snake	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7	24
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7	24
checkHit	40	vs	24	=> chance to hit	90
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Saluyawen the large brown snake.
[Actor:move]	5944	Cait	move from	37	13	to	37	13
[use_tactical AI] === Action Selected:	14174	Saluyawen the large brown snake	attack	 talent:T_RITCH_FLAMESPITTER
[LOG]	#YELLOW##{bold}#Saluyawen the large brown snake summons a Ritch Flamespitter!#{normal}##LAST#
[MIND CRIT %]	12.9
[MIND CRIT %]	12.9
[LOG]	#{bold}#Saluyawen the large brown snake's mind surges with critical power!#{normal}#
[Actor:move]	18052	ritch flamespitter	(forced) move from	nil	nil	to	36	12
[target_simple AI]	18050	ritch flamespitter	selecting NEW TARGET	37	13	5944	Cait
[Actor:move]	18050	ritch flamespitter	move from	35	12	to	35	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	98	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	27.766406448821
[PHYS CRIT %]	0
[ATTACK] after crit	27.766406448821
[ATTACK] after mult	27.766406448821
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	1	=> chance to hit	95
[Actor:move]	18051	war hound	move from	37	12	to	37	12
[LOG]	#UID:18051:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(7 turned into osmosis)#LAST#, #WHITE#7 physical#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#36 healing#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	14174	Saluyawen the large brown snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	horrifying mossy mindstar of clarity
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24	12	39	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	24	12	39	1	vs. armor/def	80.233593551179	25
checkHit	39	vs	25	=> chance to hit	85
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	12	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	3.2597014925373
[PHYS CRIT %] axe accuracy bonus	39	25	=	3.5
[PHYS CRIT %]	0
[ATTACK] after crit	3.2597014925373
[ATTACK] after mult	3.2597014925373
checkHit	42	vs	40	=> chance to hit	55
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	36	=> chance to hit	38
[ATTACK] attacking with (offhand)	absorbing mossy mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	23.828655792808	12	39	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	23.828655792808	12	39	1	vs. armor/def	80.233593551179	25
checkHit	39	vs	25	=> chance to hit	85
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	12	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	3.2597014925373
[PHYS CRIT %] axe accuracy bonus	39	25	=	3.5
[PHYS CRIT %]	0
[ATTACK] after crit	3.2597014925373
[ATTACK] after mult	3.2597014925373
checkHit	42	vs	40	=> chance to hit	55
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	36	=> chance to hit	38
[LOG]	Melee retaliation hits Saluyawen the large brown snake for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST#, #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:14174:0#Saluyawen the large brown snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #ORANGE#2 mind#LAST#, #GREY#(1 blocked)#LAST#, #GREY#0 darkness#LAST#, #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #ORANGE#3 mind#LAST#, #GREY#(1 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
Deleting shader 82 (is clone 1)
[use_tactical AI] === Action Selected:	18052	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	55.720563331676
Cloned shader 82
[SHADER] setting reset param	tick_start	238656
[LOG]	#UID:18052:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#(73 blocked)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	18050	ritch flamespitter	move from	35	13	to	35	12
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	99	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	28.766406448821
[PHYS CRIT %]	0
[ATTACK] after crit	28.766406448821
[ATTACK] after mult	28.766406448821
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	1	=> chance to hit	95
[Actor:move]	18051	war hound	move from	37	12	to	37	12
[LOG]	#UID:18051:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(16 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14174	Saluyawen the large brown snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	horrifying mossy mindstar of clarity
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24	12	39	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	24	12	39	1	vs. armor/def	80.233593551179	25
checkHit	39	vs	25	=> chance to hit	85
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	12	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	3.2597014925373
[PHYS CRIT %] axe accuracy bonus	39	25	=	3.5
[PHYS CRIT %]	0
[ATTACK] after crit	3.2597014925373
[ATTACK] after mult	3.2597014925373
checkHit	42	vs	40	=> chance to hit	55
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	36	=> chance to hit	38
[ATTACK] attacking with (offhand)	absorbing mossy mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	23.828655792808	12	39	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	23.828655792808	12	39	1	vs. armor/def	80.233593551179	25
checkHit	39	vs	25	=> chance to hit	85
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	12	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	3.2597014925373
[PHYS CRIT %] axe accuracy bonus	39	25	=	3.5
[PHYS CRIT %]	0
[ATTACK] after crit	3.2597014925373
[ATTACK] after mult	3.2597014925373
checkHit	42	vs	40	=> chance to hit	55
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	36	=> chance to hit	38
[LOG]	
[LOG]	Melee retaliation hits Saluyawen the large brown snake for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST#, #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST#.
[LOG]	#UID:14174:0#Saluyawen the large brown snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #ORANGE#3 mind#LAST#, #GREY#(1 blocked)#LAST#, #GREY#0 darkness#LAST#, #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #ORANGE#2 mind#LAST#, #GREY#(1 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Saluyawen the large brown snake	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	22	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	190.08
[PHYS CRIT %]	26.156424118891
[ATTACK] after crit	285.12
[ATTACK] after mult	285.12
[ATTACK] after counterstrike	570.24
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Saluyawen the large brown snake!#{normal}#
[SPELL CRIT %]	7.2
Adding entity	18053	after	5944
[SPELL CRIT %]	7.2
Adding entity	18054	after	5944
[SPELL CRIT %]	7.2
Adding entity	18055	after	5944
[SPELL CRIT %]	7.2
Adding entity	18056	after	5944
[Actor:move]	5944	Cait	move from	37	13	to	37	13
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#86 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Saluyawen the large brown snake for #{bold}##WHITE#724 physical#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#732#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	238899
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_steel.png
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_2.ogg" : <static>
Cloned shader 82
[SHADER] setting reset param	tick_start	238899
Cloned shader 82
[SHADER] setting reset param	tick_start	238899
[LOG]	Overkill hits Ritch flamespitter for #DARK_GREEN#20 blight#LAST# damage.
[LOG]	Overkill hits War hound for #DARK_GREEN#20 blight#LAST# damage.
[LOG]	Overkill hits Ritch flamespitter for #DARK_GREEN#20 blight#LAST# damage.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[25 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits War hound for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Saluyawen the large brown snake for #LIGHT_RED#72 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Ritch flamespitter for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
Cloned shader 82
[SHADER] setting reset param	tick_start	238899
[LOG]	#{bold}#Cait's Flame Bolts killed Saluyawen the large brown snake!#{normal}#
[target_simple AI]	18052	ritch flamespitter	selecting NEW TARGET	37	13	5944	Cait
[use_tactical AI] === Action Selected:	18052	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	55.720563331676
[LOG]	#{bold}#Ritch flamespitter's mind surges with critical power!#{normal}#
Cloned shader 82
[SHADER] setting reset param	tick_start	238899
[LOG]	#UID:18052:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##LIGHT_RED#110 fire#{normal}##LAST# (#RED##{bold}#110#LAST##{normal}# total damage).
[target_simple AI]	18050	ritch flamespitter	selecting NEW TARGET	37	13	5944	Cait
[Actor:move]	18050	ritch flamespitter	move from	35	12	to	36	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	95.266350237154	10	55	1	vs. armor/def	80.233593551179	25
checkHit	55	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	96	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	25.766406448821
[PHYS CRIT %]	0
[ATTACK] after crit	25.766406448821
[ATTACK] after mult	25.766406448821
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	1	=> chance to hit	95
[Actor:move]	18051	war hound	move from	37	12	to	37	12
[LOG]	#UID:18051:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(6 turned into osmosis)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	ritch flamespitter	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	159.84
[PHYS CRIT %]	8.2
[ATTACK] after crit	159.84
[ATTACK] after mult	278.14963994785
[SPELL CRIT %]	7.2
Adding entity	18057	after	5944
[SPELL CRIT %]	7.2
Adding entity	18058	after	5944
[SPELL CRIT %]	7.2
Adding entity	18059	after	5944
[ATTACK] to 	ritch flamespitter	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	79	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	79
[PHYS CRIT %]	10.2
[ATTACK] after crit	79
[ATTACK] after mult	119.45908686627
[ATTACK] staff accuracy bonus	40	0	=	1.8
checkHit	6	vs	58	=> chance to hit	0
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#35 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#18 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[71 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Ritch flamespitter for #DARK_GREEN#292 blight#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST#, #WHITE#152 physical#LAST# (#RED##{bold}#452#LAST##{normal}# total damage).
[LOG]	Overkill hits War hound for #DARK_GREEN#77 blight#LAST# damage.
[LOG]	Overkill hits Ritch flamespitter for #DARK_GREEN#77 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[19 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Ritch flamespitter!#{normal}#
Cloned shader 82
[SHADER] setting reset param	tick_start	240435
Cloned shader 82
[SHADER] setting reset param	tick_start	240435
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#43 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[57 healing]#LAST#.
[LOG]	Overkill hits Ritch flamespitter for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	Cait's Flame Bolts hits War hound for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Ritch flamespitter for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
Cloned shader 82
[SHADER] setting reset param	tick_start	240496
[LOG]	#{bold}#Cait's Flame Bolts killed War hound!#{normal}#
[use_tactical AI] === Action Selected:	18052	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	55.720563331676
Cloned shader 82
[SHADER] setting reset param	tick_start	240496
[LOG]	#UID:18052:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_RED#73 fire#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	ritch flamespitter	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	172.8
[PHYS CRIT %]	8.2
[ATTACK] after crit	172.8
[ATTACK] after mult	172.8
[Actor:move]	5944	Cait	move from	37	13	to	37	13
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Ritch flamespitter for #WHITE#219 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Ritch flamespitter!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#48 healing#LAST#.
[LOG]	
[Actor:move]	5944	Cait	move from	37	13	to	36	12
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#48 healing#LAST#.
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	Rested for 19 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	36	12	to	36	13
[Identify]	Stargrind the steel battleaxe	true
[LOG]	Cait picks up (h.): #SALMON##UID:13984:0#Stargrind the steel battleaxe (23.5-35.25 power, 2 apr)#LAST#.
[Actor:move]	5944	Cait	move from	36	13	to	35	13
[Actor:move]	5944	Cait	move from	35	13	to	34	13
[Actor:move]	5944	Cait	move from	34	13	to	33	13
[target_simple AI]	14189	spitting spider	selecting NEW TARGET	33	13	5944	Cait
[Actor:move]	14189	spitting spider	move from	32	23	to	32	22
[Actor:move]	14189	spitting spider	move from	32	22	to	32	21
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (spitting spider)).
[LOG]	
[Actor:move]	5944	Cait	move from	33	13	to	32	14
[target_simple AI]	14189	spitting spider	selecting NEW TARGET	32	14	5944	Cait
[Actor:move]	14189	spitting spider	move from	32	21	to	32	20
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[Actor:move]	5944	Cait	move from	32	14	to	32	15
[target_simple AI]	12943	Emelulramira the blade horror	selecting NEW TARGET	32	15	5944	Cait
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	escape	 talent:T_HYMN_OF_SHADOWS
[LOG]	Emelulramira the blade horror activates #{bold}##ORANGE#Hymn of Shadows#LAST#.
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
[LOG]	Emelulramira the blade horror deactivates #{bold}##ORANGE#Hymn of Detection#LAST#.
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	attack	 talent:T_SEARING_LIGHT
[LOG]	Emelulramira the blade horror casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	29.4
[LOG]	#UID:12943:0#Emelulramira the blade horror hits #fbd578#Cait#LAST# for #YELLOW#133 light#LAST# damage.
[LOG]	Emelulramira the blade horror's light area effect hits #fbd578#Cait#LAST# for #YELLOW#66 light#LAST# damage.
[target_simple AI]	14189	spitting spider	selecting NEW TARGET	32	15	5944	Cait
[Actor:move]	14189	spitting spider	move from	32	20	to	32	19
[LOG]	
[Actor:move]	5944	Cait	move from	32	15	to	32	16
[target_simple AI]	12943	Emelulramira the blade horror	selecting NEW TARGET	32	16	5944	Cait
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	disable	 talent:T_SUN_FLARE
[LOG]	Emelulramira the blade horror casts #{bold}##PURPLE#Sun Flare.#{normal}##LAST#
checkHit	43	vs	46	=> chance to hit	43
[LOG]	Cait loses sight!
[SPELL CRIT %]	29.4
[LOG]	Something hits #fbd578#Cait#LAST# for #YELLOW#135 light#LAST# damage.
[LOG]	Something hits #fbd578#Cait#LAST# for #YELLOW#66 light#LAST# damage.
[Actor:move]	14189	spitting spider	move from	32	19	to	32	18
[LOG]	
Loading tile from tileset	/data/gfx/effects/blinded.png
[Actor:move]	5944	Cait	move from	32	16	to	32	17
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	closein	 talent:T_HYMN_OF_PERSEVERANCE
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	disable	 talent:T_IMPLODE
[LOG]	Cait is being crushed.
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=0,power=0.01,power_amp=0.3,power_time=1000]
New GL Shader program 103
New GL Shader 104 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/distort.frag
*p 103: Uniform: 0: 1406 blacken
*p 103: Uniform: 1: 8B5E mainfbo
*p 103: Uniform: 2: 1406 power
*p 103: Uniform: 3: 1406 power_amp
*p 103: Uniform: 4: 1406 power_time
*p 103: Uniform: 5: 8B5E tex
*p 103: Uniform: 6: 8B50 texSize
*p 103: Uniform: 7: 1406 tick
checkHit	43	vs	30	=> chance to hit	83
[LOG]	#F53CBE#Cait is bound by telekinetic forces!
[LOG]	Something hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#41 physical#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.704253209494	9	23	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	26.704253209494	9	23	1	vs. armor/def	80.233593551179	25
checkHit	23	vs	25	=> chance to hit	45
[LOG]	Something misses #fbd578#Cait#LAST#.
[Actor:move]	14189	spitting spider	move from	32	18	to	32	18
[LOG]	Imploding (slow) from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#41 physical#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	attackarea	 talent:T_PSIONIC_PULL
[PULL] from	32	32	towards	33	21	over	2
[PULL] try	32	18	1
[MIND CRIT %]	18.4
[LOG]	Cait is recovering from the damage!
[LOG]	
[LOG]	Something hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#24 physical#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/implode.png
Loading tile from tileset	/data/gfx/effects/psionic_bind.png
Server latency	6
[USERCHAT] channel talk	Elkan	tome	Always seems to happen in those circular maze levels
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait recovers sight.
checkHitOld	49.294756230335	36.619825768943
=> chance to hit	71.660585083961
[LOG]	A shield forms around Cait.
Cloned shader 92
[SHADER] setting reset param	tick_start	245107
[LOG]	Cait uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#478 healing#LAST# from Infusion: Healing.
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	spitting spider	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	14
checkHit	40	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	166	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	14	=	1.052
[ATTACK] after armor	174.632
[PHYS CRIT %]	8.2
[ATTACK] after crit	174.632
[ATTACK] after mult	174.632
[SPELL CRIT %]	7.2
Adding entity	18060	after	5944
[SPELL CRIT %]	7.2
Adding entity	18061	after	5944
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Spitting spider for #WHITE#222 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#228#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	246765
Cloned shader 82
[SHADER] setting reset param	tick_start	246765
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[18 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Spitting spider for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Spitting spider for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.704253209494	9	23	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	26.704253209494	9	23	1	vs. armor/def	80.233593551179	25
checkHit	23	vs	25	=> chance to hit	45
[LOG]	#UID:14189:0#Spitting spider misses #fbd578#Cait#LAST#.
[Actor:move]	14189	spitting spider	move from	32	18	to	32	18
[LOG]	Cait shakes free of the telekinetic binding
[LOG]	Imploding (slow) from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(41 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	defend	 talent:T_CHANT_OF_RESISTANCE
[LOG]	Emelulramira the blade horror activates #{bold}##ORANGE#Chant of Resistance#LAST#.
[LOG]	Emelulramira the blade horror deactivates #{bold}##ORANGE#Chant of Fortress#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	defend	 talent:T_CHANT_OF_FORTITUDE
[LOG]	Emelulramira the blade horror activates #{bold}##ORANGE#Chant of Fortitude#LAST#.
[LOG]	Emelulramira the blade horror deactivates #{bold}##ORANGE#Chant of Resistance#LAST#.
[Actor:move]	12943	Emelulramira the blade horror	move from	33	21	to	33	20
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.704253209494	9	23	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	26.704253209494	9	23	1	vs. armor/def	80.233593551179	25
checkHit	23	vs	25	=> chance to hit	45
[LOG]	#UID:14189:0#Spitting spider misses #fbd578#Cait#LAST#.
[Actor:move]	14189	spitting spider	move from	32	18	to	32	18
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	spitting spider	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	14
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	14
checkHit	40	vs	14	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	180	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	14	=	1.052
[ATTACK] after armor	189.36
[PHYS CRIT %]	8.2
[ATTACK] after crit	189.36
[ATTACK] after mult	189.36
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Emelulramira the blade horror!
Cloned shader 87
[SHADER] setting reset param	tick_start	247302
[SPELL CRIT %]	7.2
Adding entity	18062	after	5944
[Actor:move]	5944	Cait	move from	32	17	to	32	17
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#29 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[46 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Spitting spider for #WHITE#240 physical#LAST# damage.
[LOG]	Demonic Soul hits Emelulramira the blade horror for #LIGHT_RED#29 fire#LAST# damage.
[LOG]	Overkill hits Emelulramira the blade horror for #DARK_GREEN#121 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Spitting spider!#{normal}#
[LOG]	Cait shakes off the crushing forces.
Cloned shader 82
[SHADER] setting reset param	tick_start	247330
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Emelulramira the blade horror for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	defend	 talent:T_CIRCLE_OF_SHIFTING_SHADOWS
[LOG]	Emelulramira the blade horror casts #{bold}##PURPLE#Circle of Shifting Shadows.#{normal}##LAST#
[SPELL CRIT %]	29.4
[SPELL CRIT %]	29.4
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	disable	 talent:T_KINETIC_LEECH
[LOG]	Emelulramira the blade horror uses #{bold}##YELLOW#Kinetic Leech.#{normal}##LAST#
checkHit	43	vs	30	=> chance to hit	83
[LOG]	#ORANGE#Cait shrugs off the effect 'Slow'!
[LOG]	
[Actor:move]	5944	Cait	move from	32	17	to	32	18
[LOG]	Emelulramira the blade horror's defensive darkness area effect hits #fbd578#Cait#LAST# for #SLATE#(5 absorbed)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	5944	Cait	move from	32	18	to	32	19
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	attack	 talent:T_SEARING_LIGHT
[LOG]	Emelulramira the blade horror casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	29.4
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Cait crumbles.
[LOG]	#UID:12943:0#Emelulramira the blade horror hits #fbd578#Cait#LAST# for #SLATE#(4 absorbed)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#129 light#LAST# (#RED##{bold}#129#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#66 light#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's defensive darkness area effect hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Emelulramira the blade horror	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	16	41
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	16	41
checkHit	40	vs	41	=> chance to hit	48
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Emelulramira the blade horror.
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	attackarea	 talent:T_KNIFE_STORM
[LOG]	Emelulramira the blade horror uses #{bold}##ORCHID#Knife Storm.#{normal}##LAST#
[SOUND] loading from	/data/sound/talents/icestorm.ogg	:=:	sound "/data/sound/talents/icestorm.ogg" : <static>
Deleting shader 82 (is clone 1)
[LOG]	Cait starts to bleed.
[LOG]	Emelulramira the blade horror's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#66 light#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's physical bleed area effect hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's defensive darkness area effect hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Bleeding from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(2 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#40 healing#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[target_simple AI]	12943	Emelulramira the blade horror	selecting NEW TARGET	32	19	5944	Cait
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	earthen yew starstaff of might
[ATTACK] to 	Cait	dam/apr/atk/mult ::	31.113070659909	4	14	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	31.113070659909	4	14	1	vs. armor/def	80.233593551179	25
checkHit	14	vs	25	=> chance to hit	23
[LOG]	#UID:12943:0#Emelulramira the blade horror misses #fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	14	25	=	1
[LOG]	Emelulramira the blade horror's light area effect hits #fbd578#Cait#LAST# for #YELLOW#(66 blocked)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's physical bleed area effect hits #fbd578#Cait#LAST# for #WHITE#(18 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's defensive darkness area effect hits #fbd578#Cait#LAST# for #GREY#(5 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	12943	Emelulramira the blade horror	selecting NEW TARGET	32	19	5944	Cait
[use_tactical AI] === Action Selected:	12943	Emelulramira the blade horror	attack	 talent:T_RAZOR_KNIFE
[LOG]	Emelulramira the blade horror uses #{bold}##ORCHID#Razor Knife.#{normal}##LAST#
[MIND CRIT %]	18.4
[LOG]	
[LOG]	#UID:12943:0#Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(56 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bleeding from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(2 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#51 healing#LAST#.
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Emelulramira the blade horror	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	16	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	16	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	74	16	vs. armor/hardiness	16	0.34
[ATTACK] after armor	74
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	111
[ATTACK] after mult	72.919381620616
[ATTACK] after counterstrike	145.83876324123
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Emelulramira the blade horror!#{normal}#
[ATTACK] staff accuracy bonus	40	0	=	1.8
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Emelulramira the blade horror!
Cloned shader 87
[SHADER] setting reset param	tick_start	250374
[SPELL CRIT %]	7.2
Adding entity	18064	after	5944
[ATTACK] to 	Emelulramira the blade horror	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	16	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	16	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	84	16	vs. armor/hardiness	16	0.34
[ATTACK] after armor	84
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	84
[ATTACK] after mult	55.182234739926
[ATTACK] after counterstrike	110.36446947985
[ATTACK] staff accuracy bonus	40	0	=	1.8
[SPELL CRIT %]	7.2
Adding entity	18065	after	5944
[ATTACK] to 	Emelulramira the blade horror	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	16	41
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	16	41
checkHit	40	vs	41	=> chance to hit	48
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	87	16	vs. armor/hardiness	16	0.34
[ATTACK] after armor	87
[PHYS CRIT %]	10.2
[ATTACK] after crit	87
[ATTACK] after mult	57.15302883778
[ATTACK] staff accuracy bonus	40	41	=	1
[LOG]	Emelulramira the blade horror slows down.
[SPELL CRIT %]	7.2
Adding entity	18066	after	5944
Deleting shader 87 (is clone 1)
Deleting shader 92 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Emelulramira the blade horror for #WHITE#(57 to psi shield)#LAST#, #{bold}##WHITE#111 physical#{normal}##LAST#, #PURPLE#47 arcane#LAST#, #LIGHT_GREEN#(6 to psi shield)#LAST#, #LIGHT_GREEN#8 nature#LAST#, #WHITE#(51 to psi shield)#LAST#, #WHITE#76 physical#LAST#, #PURPLE#47 arcane#LAST#, #LIGHT_GREEN#(6 to psi shield)#LAST#, #LIGHT_GREEN#8 nature#LAST#, #WHITE#(26 to psi shield)#LAST#, #WHITE#40 physical#LAST#, #PURPLE#26 arcane#LAST#, #LIGHT_GREEN#(3 to psi shield)#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#368#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#13 healing#LAST#, #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[52 healing]#LAST#.
[LOG]	Demonic Soul hits Emelulramira the blade horror for #LIGHT_RED#92 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[13 healing]#LAST#.
Cloned shader 82
[SHADER] setting reset param	tick_start	250399
Cloned shader 82
[SHADER] setting reset param	tick_start	250399
Cloned shader 82
[SHADER] setting reset param	tick_start	250399
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#8 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[23 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Emelulramira the blade horror for #LIGHT_RED#64 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Emelulramira the blade horror for #LIGHT_RED#64 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Emelulramira the blade horror for #LIGHT_RED#64 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[6 healing]#LAST#.
[LOG]	Emelulramira the blade horror's light area effect hits #fbd578#Cait#LAST# for #YELLOW#(66 blocked)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's physical bleed area effect hits #fbd578#Cait#LAST# for #WHITE#(18 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's defensive darkness area effect hits #fbd578#Cait#LAST# for #GREY#(5 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Emelulramira the blade horror	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	16	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	16	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	80	16	vs. armor/hardiness	16	0.34
[ATTACK] after armor	80
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	80
[ATTACK] after mult	84.396078054371
[ATTACK] after counterstrike	168.79215610874
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Emelulramira the blade horror	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	16	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	16	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	185	22	vs. armor/hardiness	16	0.34
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	199.8
[PHYS CRIT %]	100
[ATTACK] after crit	299.7
[ATTACK] after mult	316.16880741119
[ATTACK] after counterstrike	632.33761482238
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Emelulramira the blade horror!#{normal}#
[ATTACK] to 	Emelulramira the blade horror	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	16	41
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	16	41
checkHit	40	vs	41	=> chance to hit	48
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	166	22	vs. armor/hardiness	16	0.34
[ATTACK] mace accuracy bonus	40	41	=	1
[ATTACK] after armor	166
[PHYS CRIT %]	100
[ATTACK] after crit	249
[ATTACK] after mult	262.68279294423
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Emelulramira the blade horror!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Emelulramira the blade horror for #WHITE#(57 to psi shield)#LAST#, #WHITE#138 physical#LAST#, #PURPLE#47 arcane#LAST#, #LIGHT_GREEN#(6 to psi shield)#LAST#, #LIGHT_GREEN#8 nature#LAST#, #WHITE#(57 to psi shield)#LAST#, #{bold}##WHITE#672 physical#{normal}##LAST# (#RED##{bold}#864#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#16 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#80 healing#LAST#, #LIGHT_GREEN#51 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[153 healing]#LAST#.
[LOG]	Bleeding from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(2 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#21 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[27 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Emelulramira the blade horror!#{normal}#
[LOG]	
[LOG]	Emelulramira the blade horror's physical bleed area effect hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's defensive darkness area effect hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[Actor:move]	5944	Cait	move from	32	19	to	33	20
[Identify]	steel dagger 'Galedudar'	true
[LOG]	Cait picks up (j.): #SALMON##UID:12758:0#steel dagger 'Galedudar' (11-14.3 power, 6 apr)#LAST#.
[LOG]	Bleeding from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#51 healing#LAST#.
[LOG]	
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
Deleting shader 87 (is clone 1)
[Actor:move]	5944	Cait	move from	33	20	to	32	19
[LOG]	Emelulramira the blade horror's physical bleed area effect hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's defensive darkness area effect hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Cait has finished recovering.
[LOG]	Bleeding from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST#.
[LOG]	
[Actor:move]	5944	Cait	move from	32	19	to	31	18
[LOG]	Emelulramira the blade horror's physical bleed area effect hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Emelulramira the blade horror's defensive darkness area effect hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Bleeding from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST#.
[LOG]	
[Actor:move]	5944	Cait	move from	31	18	to	30	17
[LOG]	Emelulramira the blade horror's defensive darkness area effect hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#13 healing#LAST#.
[LOG]	Bleeding from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	Bleeding from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 2 turns (stop reason: taken damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	Bleeding from Emelulramira the blade horror hits #fbd578#Cait#LAST# for #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait stops bleeding.
[LOG]	#00ff00##UID:661:0#Talent Vitality is ready to use.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	30	17	to	29	16
[Actor:move]	5944	Cait	move from	29	16	to	30	17
[Actor:move]	5944	Cait	move from	30	17	to	31	18
[Actor:move]	5944	Cait	move from	31	18	to	32	19
[Actor:move]	5944	Cait	move from	32	19	to	33	20
[Actor:move]	5944	Cait	move from	33	20	to	33	21
[Actor:move]	5944	Cait	move from	33	21	to	33	22
[Actor:move]	5944	Cait	move from	33	22	to	33	23
[Actor:move]	5944	Cait	move from	33	23	to	33	24
[Actor:move]	5944	Cait	move from	33	24	to	33	25
[Actor:move]	5944	Cait	move from	33	25	to	34	26
[Actor:move]	5944	Cait	move from	34	26	to	33	26
[Actor:move]	5944	Cait	move from	33	26	to	32	26
[Actor:move]	5944	Cait	move from	32	26	to	31	26
[Actor:move]	5944	Cait	move from	31	26	to	30	26
[Actor:move]	5944	Cait	move from	30	26	to	30	27
[Actor:move]	5944	Cait	move from	30	27	to	29	27
[Actor:move]	5944	Cait	move from	29	27	to	28	27
[Actor:move]	5944	Cait	move from	28	27	to	27	27
[Actor:move]	5944	Cait	move from	27	27	to	26	27
[Actor:move]	5944	Cait	move from	26	27	to	25	27
[Actor:move]	5944	Cait	move from	25	27	to	24	28
[Actor:move]	5944	Cait	move from	24	28	to	23	28
[Actor:move]	5944	Cait	move from	23	28	to	22	29
[Actor:move]	5944	Cait	move from	22	29	to	22	30
[Actor:move]	5944	Cait	move from	22	30	to	22	31
[Actor:move]	5944	Cait	move from	22	31	to	22	32
[Actor:move]	5944	Cait	move from	22	32	to	22	33
[Actor:move]	5944	Cait	move from	22	33	to	22	34
[Actor:move]	5944	Cait	move from	22	34	to	22	35
[Actor:move]	5944	Cait	move from	22	35	to	22	36
[Actor:move]	5944	Cait	move from	22	36	to	22	37
[Actor:move]	5944	Cait	move from	22	37	to	22	38
[Actor:move]	5944	Cait	move from	22	38	to	22	39
[Actor:move]	5944	Cait	move from	22	39	to	22	40
[Actor:move]	5944	Cait	move from	22	40	to	22	41
[target_simple AI]	12563	snow giant thunderer	selecting NEW TARGET	22	41	5944	Cait
[Actor:move]	12563	snow giant thunderer	move from	29	43	to	28	43
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the east (snow giant thunderer)).
[LOG]	
[Actor:move]	5944	Cait	move from	22	41	to	23	42
[Actor:move]	12563	snow giant thunderer	move from	28	43	to	27	43
[Actor:move]	5944	Cait	move from	23	42	to	24	43
[Actor:move]	5944	Cait	move from	24	43	to	25	43
[Actor:move]	12563	snow giant thunderer	move from	27	43	to	26	43
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_1.ogg" : <static>
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	149.04
[PHYS CRIT %]	8.2
[ATTACK] after crit	149.04
[ATTACK] after mult	149.04
[SPELL CRIT %]	7.2
Adding entity	18067	after	5944
[Actor:move]	5944	Cait	move from	25	43	to	25	43
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#18 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[21 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant thunderer for #WHITE#154 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#183#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	256590
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#9 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Snow giant thunderer for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.196456744296	15	18	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	22.196456744296	15	18	1	vs. armor/def	80.233593551179	25
checkHit	18	vs	25	=> chance to hit	33
[LOG]	#UID:12563:0#Snow giant thunderer misses #fbd578#Cait#LAST#.
[Actor:move]	12563	snow giant thunderer	move from	26	43	to	26	43
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	141	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	152.28
[PHYS CRIT %]	8.2
[ATTACK] after crit	228.42
[ATTACK] after mult	228.42
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Snow giant thunderer!#{normal}#
[SPELL CRIT %]	7.2
Adding entity	18068	after	5944
[Actor:move]	5944	Cait	move from	25	43	to	25	43
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#28 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[31 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant thunderer for #{bold}##WHITE#236 physical#{normal}##LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#266#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	256759
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#9 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Snow giant thunderer for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[maintenance AI] turn	1812644	12563	snow giant thunderer	selected action:	self_heal	tid:T_INFUSION:_REGENERATION_1
[LOG]	Snow giant thunderer uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Snow giant thunderer starts regenerating health quickly.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	186	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	200.88
[PHYS CRIT %]	8.2
[ATTACK] after crit	200.88
[ATTACK] after mult	200.88
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	25	43	to	25	43
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant thunderer for #WHITE#208 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant thunderer!#{normal}#
[LOG]	
[Actor:move]	5944	Cait	move from	25	43	to	26	43
[LOG]	You pickup 0.90 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Deleting shader 82 (is clone 1)
Deleting shader 82 (is clone 1)
[Actor:move]	5944	Cait	move from	26	43	to	27	43
[Actor:move]	5944	Cait	move from	27	43	to	28	43
[Actor:move]	5944	Cait	move from	28	43	to	29	43
checkHitOld	49.294756230335	36.619825768943
=> chance to hit	71.660585083961
[Actor:move]	5944	Cait	move from	29	43	to	30	43
checkHitOld	49.294756230335	36.619825768943
=> chance to hit	71.660585083961
[Actor:move]	5944	Cait	move from	30	43	to	31	44
checkHitOld	49.294756230335	36.619825768943
=> chance to hit	71.660585083961
[target_simple AI]	12715	Xovena the orc assassin	selecting NEW TARGET	31	44	5944	Cait
[Actor:preUseTalent] PARSING TALENT for AI info	T_VENOMOUS_STRIKE	Xovena the orc assassin
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	disable	 talent:T_BLOOD_LOCK
checkHitOld	49.294756230335	36.619825768943
=> chance to hit	71.660585083961
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Blood Lock.#{normal}##LAST#
checkHit	45	vs	40	=> chance to hit	63
[LOG]	#ORANGE#Cait shrugs off Xovena the orc assassin's 'Blood Lock'!
[LOG]	Ran for 5 turns (stop reason: detrimental status effect).
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	escape	 talent:T_WRAITHFORM
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Wraithform.#{normal}##LAST#
[LOG]	Xovena the orc assassin turns into a wraith.
[SHADER] Loading from /data/gfx/shaders/moving_transparency.lua
[SHADER] Loaded shader with totalname	moving_transparency[a_max=0.8,a_min=0.3,time_factor=3000]
New GL Shader program 105
New GL Shader 106 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/moving_transparency.frag
*p 105: Uniform: 0: 1406 a_max
*p 105: Uniform: 1: 1406 a_min
*p 105: Uniform: 2: 8B50 p2
*p 105: Uniform: 3: 8B5E tex
*p 105: Uniform: 4: 1406 tick
*p 105: Uniform: 5: 1406 time_factor
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	buff	 talent:T_ORC_FURY
[LOG]	Xovena the orc assassin uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Xovena the orc assassin enters a state of bloodlust.
[LOG]	
checkHitOld	49.294756230335	36.619825768943
=> chance to hit	71.660585083961
[Actor:move]	5944	Cait	move from	31	44	to	32	44
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	attack	 talent:T_SOUL_ROT
checkHitOld	49.294756230335	36.619825768943
=> chance to hit	71.660585083961
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Soul Rot.#{normal}##LAST#
[SPELL CRIT %]	100
[LOG]	#{bold}#Xovena the orc assassin's spell attains critical power!#{normal}#
Adding entity	18069	after	12715
[LOG]	Xovena the orc assassin deactivates #{bold}##ORANGE#Stealth#LAST#.
[SPELL CRIT %]	6
checkHit	45	vs	40	=> chance to hit	63
[LOG]	#ORANGE#Cait shrugs off Xovena the orc assassin's 'Weakness Disease'!
[LOG]	Xovena the orc assassin's Soul Rot hits #fbd578#Cait#LAST# for #{bold}##DARK_GREEN#241 blight#{normal}##LAST# damage.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	attackarea	 talent:T_BLOOD_SPRAY
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Blood Spray.#{normal}##LAST#
[SPELL CRIT %]	6
[SPELL CRIT %]	6
[LOG]	Cait is afflicted by a rotting disease!
[LOG]	
[LOG]	#UID:12715:0#Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#95 blight#LAST# damage.
Loading tile from tileset	/data/gfx/talents/rotting_disease.png
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[LOG]	Rotting Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#18 blight#LAST# damage.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	attack	 talent:T_DRAIN
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Drain.#{normal}##LAST#
[SPELL CRIT %]	6
[LOG]	#UID:12715:0#Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#115 blight#LAST# damage.
[LOG]	
[Actor:move]	5944	Cait	move from	32	44	to	33	44
[LOG]	Rotting Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#18 blight#LAST# damage.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	disable	 talent:T_CURSE_OF_DEFENSELESSNESS
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Curse of Defenselessness.#{normal}##LAST#
[LOG]	Cait is cursed.
[LOG]	
Loading tile from tileset	/data/gfx/talents/curse_of_defenselessness.png
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[Actor:move]	5944	Cait	move from	33	44	to	34	44
[LOG]	Rotting Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #SLATE#(18 turned into osmosis)#LAST#, #DARK_GREEN#18 blight#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	disable	 talent:T_DARK_PORTAL
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Dark Portal.#{normal}##LAST#
[Actor:move]	5944	Cait	(forced) move from	34	44	to	40	43
[SPELL CRIT %]	6
[Actor:move]	12715	Xovena the orc assassin	(forced) move from	39	43	to	34	44
[LOG]	Xovena the orc assassin calms down.
[LOG]	
[Actor:move]	5944	Cait	move from	40	43	to	41	43
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	attack	 talent:T_SOUL_ROT
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Soul Rot.#{normal}##LAST#
[SPELL CRIT %]	45.559218019381
[LOG]	#{bold}#Xovena the orc assassin's spell attains critical power!#{normal}#
Adding entity	18070	after	12715
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST#.
[LOG]	Rotting Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #SLATE#(29 turned into osmosis)#LAST#, #{bold}##DARK_GREEN#29 blight#{normal}##LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
[LOG]	You can only rush to a creature.
[Actor:move]	5944	Cait	move from	41	43	to	41	43
[USERCHAT] channel achievement	Grrbl	tome	The secret city (Nightmare (Adventure) difficulty)	false	false
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait is free from the rotting disease.
[LOG]	A shield forms around Cait.
Cloned shader 92
[SHADER] setting reset param	tick_start	263026
[Actor:move]	5944	Cait	move from	41	43	to	41	43
[LOG]	Cait uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Cait lessens the pain.
[Actor:move]	5944	Cait	move from	41	43	to	41	43
[Actor:move]	5944	Cait	move from	41	43	to	41	43
[Actor:move]	5944	Cait	move from	41	43	to	40	43
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Cait crumbles.
[SPELL CRIT %]	6
checkHit	26	vs	40	=> chance to hit	15
[LOG]	Cait is afflicted by a weakness disease!
[LOG]	Xovena the orc assassin's Soul Rot hits #fbd578#Cait#LAST# for #SLATE#(50 absorbed)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #DARK_GREEN#167 blight#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/weakness_disease.png
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	disable	 talent:T_PACIFICATION_HEX
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Pacification Hex.#{normal}##LAST#
checkHit	26	vs	40	=> chance to hit	15
[LOG]	Cait is hexed!
Loading tile from tileset	/data/gfx/talents/pacification_hex.png
[LOG]	
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
Deleting temp shader	main_fbo/wobbling[]
Deleting temp shader	main_fbo/sharpen[]
Deleting temp shader	full_fbo[]
Deleting temp shader	main_fbo/gestures[]
Deleting temp shader	cults_book_seens[]
Deleting temp shader	main_fbo/blur[]
Deleting temp shader	cults_book[]
Deleting temp shader	main_fbo[]
Deleting temp shader	main_fbo/timestop[]
Deleting temp shader	main_fbo/motionblur[]
Deleting temp shader	main_fbo/line_grids[]
Deleting temp shader	main_fbo/underwater[]
Deleting temp shader	target_fbo[]
[Actor:move]	5944	Cait	(forced) move from	40	43	to	35	44
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Xovena the orc assassin	dam/apr/atk/mult ::	121.55069906237	22	40	1.2	vs. armor/def	20.789376988179	40
[ATTACK] after melee attack bonus hooks & callbacks::	121.55069906237	22	40	1.2	vs. armor/def	20.789376988179	40
checkHit	40	vs	40	=> chance to hit	50
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Xovena the orc assassin.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#37 healing#LAST#.
[LOG]	Weakness Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #DARK_GREEN#15 blight#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	defend	 talent:T_INFUSION:_WILD_1
[LOG]	Xovena the orc assassin uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Xovena the orc assassin lessens the pain.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	attack	 talent:T_BONE_SPEAR
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Bone Spear.#{normal}##LAST#
[SPELL CRIT %]	6
[LOG]	#UID:12715:0#Xovena the orc assassin hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#142 physical#LAST# (#RED##{bold}#142#LAST##{normal}# total damage).
Deleting temp shader	tentacles[appearTime=0.6,noup=0,time_factor=700]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
Deleting temp shader	boneshield[chargesCount=1]
Deleting temp shader	tentacles[time_factor=900,wobblingType=0]
Deleting temp shader	tentacles[appearTime=0.6,noup=0,time_factor=300]
Deleting temp shader	volumetric/conic_cylinder[density=50,growSpeed=0.004,noup=2,twist=1]
Deleting temp shader	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
Deleting temp shader	lightningshield[]
Deleting temp shader	volumetric/conic_cylinder[density=50,growSpeed=0.004,noup=1,twist=1]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	Cait stops regenerating health quickly.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#50 healing#LAST#.
[LOG]	Weakness Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#(15 blocked)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	attack	 talent:T_DRAIN
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Drain.#{normal}##LAST#
[SPELL CRIT %]	6
[LOG]	#UID:12715:0#Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#(81 blocked)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	ppgj	tome	Squadmate	false	false
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Xovena the orc assassin	dam/apr/atk/mult ::	121.55069906237	22	40	1.7401754250991	vs. armor/def	20.789376988179	0
[ATTACK] after melee attack bonus hooks & callbacks::	121.55069906237	22	40	1.7401754250991	vs. armor/def	20.789376988179	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	132	22	vs. armor/hardiness	20.789376988179	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	142.56
[PHYS CRIT %]	26.156424118891
[ATTACK] after crit	142.56
[ATTACK] after mult	248.07940860213
[ATTACK] after counterstrike	496.15881720427
checkHit	37	vs	58	=> chance to hit	0
[LOG]	Xovena the orc assassin's armor corrodes!
[ATTACK] to 	Xovena the orc assassin	dam/apr/atk/mult ::	63.824491691539	16	40	1.5121403400793	vs. armor/def	12.931835550147	0
[ATTACK] after melee attack bonus hooks & callbacks::	63.824491691539	16	40	1.5121403400793	vs. armor/def	12.931835550147	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	71	16	vs. armor/hardiness	12.931835550147	0.3
[ATTACK] after armor	71
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	71
[ATTACK] after mult	107.36196414563
[ATTACK] after counterstrike	214.72392829126
[ATTACK] staff accuracy bonus	40	0	=	1.8
[LOG]	Xovena the orc assassin slows down.
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	18071	after	5944
checkHit	32	vs	58	=> chance to hit	0
[LOG]	Xovena the orc assassin is dazed!
Deleting shader 92 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#46 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#25 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[78 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xovena the orc assassin for #DARK_GREEN#392 blight#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST#, #WHITE#210 physical#LAST#, #PURPLE#29 arcane#LAST#, #LIGHT_GREEN#11 nature#LAST# (#RED##{bold}#664#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#13 healing#LAST#, #LIGHT_GREEN#7 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[19 healing]#LAST#.
[LOG]	Xovena the orc assassin is not dazed anymore.
Cloned shader 82
[SHADER] setting reset param	tick_start	269852
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Xovena the orc assassin for #{bold}##LIGHT_RED#70 fire#{normal}##LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#50 healing#LAST#.
[LOG]	Weakness Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #SLATE#(13 turned into osmosis)#LAST#, #DARK_GREEN#13 blight#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Xovena the orc assassin	dam/apr/atk/mult ::	63.824491691539	16	40	0.65693136595149	vs. armor/def	12.931835550147	40
[ATTACK] after melee attack bonus hooks & callbacks::	63.824491691539	16	40	0.65693136595149	vs. armor/def	12.931835550147	40
checkHit	40	vs	40	=> chance to hit	50
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	74	16	vs. armor/hardiness	12.931835550147	0.3
[ATTACK] after armor	74
[PHYS CRIT %]	10.2
[ATTACK] after crit	74
[ATTACK] after mult	48.612921080411
[ATTACK] staff accuracy bonus	40	40	=	1
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	18072	after	5944
[ATTACK] to 	Xovena the orc assassin	dam/apr/atk/mult ::	63.824491691539	16	40	0.65693136595149	vs. armor/def	12.931835550147	40
[ATTACK] after melee attack bonus hooks & callbacks::	63.824491691539	16	40	0.65693136595149	vs. armor/def	12.931835550147	40
checkHit	40	vs	40	=> chance to hit	50
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Xovena the orc assassin.
[ATTACK] staff accuracy bonus	40	40	=	1
[ATTACK] to 	Xovena the orc assassin	dam/apr/atk/mult ::	63.824491691539	16	40	0.65693136595149	vs. armor/def	12.931835550147	40
[ATTACK] after melee attack bonus hooks & callbacks::	63.824491691539	16	40	0.65693136595149	vs. armor/def	12.931835550147	40
checkHit	40	vs	40	=> chance to hit	50
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Xovena the orc assassin.
[ATTACK] staff accuracy bonus	40	40	=	1
Deleting temp shader	objectsoutline[]
Deleting temp shader	textoutline[]
Deleting temp shader	tentacles[time_factor=2500,wobblingType=1]
Deleting temp shader	resources[color=vec3(1,0.8,0.50196078431373),distort=vec2(1,1.4),require_shader=4,speed=700]
Deleting temp shader	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
Deleting temp shader	resources[color=vec3(0.56470588235294,0.25098039215686,0.062745098039216),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
Deleting temp shader	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=1]
Deleting temp shader	tentacles[time_factor=500,wobblingType=1]
Deleting temp shader	tentacles[appearTime=0.6,noup=0,time_factor=1000]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=2]
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xovena the orc assassin for #WHITE#47 physical#LAST#, #PURPLE#16 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#70#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Cloned shader 82
[SHADER] setting reset param	tick_start	270347
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Xovena the orc assassin for #{bold}##LIGHT_RED#70 fire#{normal}##LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	12715	Xovena the orc assassin	disable	 talent:T_BLOOD_SPRAY
[LOG]	Xovena the orc assassin casts #{bold}##PURPLE#Blood Spray.#{normal}##LAST#
[SPELL CRIT %]	6
[SPELL CRIT %]	6
[LOG]	#{bold}#Xovena the orc assassin's spell attains critical power!#{normal}#
[LOG]	Cait is afflicted by a decrepitude disease!
[LOG]	#UID:12715:0#Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#(56 blocked)#LAST#, #{bold}##DARK_GREEN#0 blight#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/decrepitude_disease.png
[LOG]	Cait is no longer cursed.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	Decrepitude Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#(19 blocked)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Weakness Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#(13 blocked)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Xovena the orc assassin	dam/apr/atk/mult ::	63.824491691539	16	33	1.0549509756796	vs. armor/def	12.931835550147	0
[ATTACK] after melee attack bonus hooks & callbacks::	63.824491691539	16	33	1.0549509756796	vs. armor/def	12.931835550147	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	74	16	vs. armor/hardiness	12.931835550147	0.3
[ATTACK] after armor	74
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	111
[ATTACK] after mult	117.09955830044
[ATTACK] after counterstrike	234.19911660088
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Xovena the orc assassin!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[ATTACK] staff accuracy bonus	33	0	=	1.66
[ATTACK] to 	Xovena the orc assassin	dam/apr/atk/mult ::	121.55069906237	22	33	1.0549509756796	vs. armor/def	12.931835550147	0
[ATTACK] after melee attack bonus hooks & callbacks::	121.55069906237	22	33	1.0549509756796	vs. armor/def	12.931835550147	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	22	vs. armor/hardiness	12.931835550147	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	172.692
[PHYS CRIT %]	100
[ATTACK] after crit	259.038
[ATTACK] after mult	273.2723908381
[ATTACK] after counterstrike	546.5447816762
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Xovena the orc assassin!#{normal}#
[ATTACK] to 	Xovena the orc assassin	dam/apr/atk/mult ::	121.55069906237	22	33	1.0549509756796	vs. armor/def	12.931835550147	40
[ATTACK] after melee attack bonus hooks & callbacks::	121.55069906237	22	33	1.0549509756796	vs. armor/def	12.931835550147	40
checkHit	33	vs	40	=> chance to hit	33
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	22	vs. armor/hardiness	12.931835550147	0.3
[ATTACK] mace accuracy bonus	33	40	=	1
[ATTACK] after armor	138
[PHYS CRIT %]	100
[ATTACK] after crit	207
[ATTACK] after mult	218.37485196569
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Xovena the orc assassin!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xovena the orc assassin for #{bold}##WHITE#229 physical#{normal}##LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Xovena the orc assassin!#{normal}#
[LOG]	Cait feels pain again.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	Decrepitude Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #SLATE#(22 turned into osmosis)#LAST#, #DARK_GREEN#22 blight#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	Weakness Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #DARK_GREEN#15 blight#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
Deleting shader 82 (is clone 1)
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Cait is free from the weakness disease.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	Decrepitude Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#28 blight#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	Decrepitude Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#28 blight#LAST# damage.
[LOG]	Resting starts...
Deleting shader 82 (is clone 1)
[LOG]	Rested for 2 turns (stop reason: detrimental status effect).
[LOG]	Cait is dazed!
checkHit	40	vs	28	=> chance to hit	80
[LOG]	Cait is not dazed anymore.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	Decrepitude Disease from Xovena the orc assassin hits #fbd578#Cait#LAST# for #DARK_GREEN#28 blight#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait is free from the decrepitude disease.
[LOG]	Cait is free from the hex.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[LOG]	Rested for 29 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	35	44	to	34	44
[Identify]	Torchnail the steel mail armour	true
[LOG]	Cait picks up (v.): #SALMON##UID:12572:0#Torchnail the steel mail armour (2 def, 6 armour)#LAST#.
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	5944	Cait	move from	34	44	to	33	43
Loading tile from tileset	/data/gfx/shockbolt/object/mail_steel.png
[Actor:move]	5944	Cait	move from	33	43	to	32	43
[ActorObjectUse] useObjectEnable: 	shielding rune	by	Cait	inven/slot	1	nil
[Identify]	shielding rune	true
[LOG]	Cait picks up (e.): #FFFFFF##UID:14194:0#shielding rune (absorb 175; dur 4; cd 15)#LAST#.
[Actor:move]	5944	Cait	move from	32	43	to	33	44
[Actor:move]	5944	Cait	move from	33	44	to	34	45
[Actor:move]	5944	Cait	move from	34	45	to	35	45
[Actor:move]	5944	Cait	move from	35	45	to	36	45
[Actor:move]	5944	Cait	move from	36	45	to	36	44
[Actor:move]	5944	Cait	move from	36	44	to	37	43
[Actor:move]	5944	Cait	move from	37	43	to	38	43
[Actor:move]	5944	Cait	move from	38	43	to	39	43
[Actor:move]	5944	Cait	move from	39	43	to	40	43
[Actor:move]	5944	Cait	move from	40	43	to	41	43
[Actor:move]	5944	Cait	move from	41	43	to	42	43
[Actor:move]	5944	Cait	move from	42	43	to	43	43
[Actor:move]	5944	Cait	move from	43	43	to	43	42
[Actor:move]	5944	Cait	move from	43	42	to	43	41
[Actor:move]	5944	Cait	move from	43	41	to	43	40
[Actor:move]	5944	Cait	move from	43	40	to	43	41
[Actor:move]	5944	Cait	move from	43	41	to	43	42
[Actor:move]	5944	Cait	move from	43	42	to	42	43
[Actor:move]	5944	Cait	move from	42	43	to	41	43
[Actor:move]	5944	Cait	move from	41	43	to	40	43
[Actor:move]	5944	Cait	move from	40	43	to	39	43
[Actor:move]	5944	Cait	move from	39	43	to	38	43
[Actor:move]	5944	Cait	move from	38	43	to	37	43
[Actor:move]	5944	Cait	move from	37	43	to	36	44
[Actor:move]	5944	Cait	move from	36	44	to	35	45
[Actor:move]	5944	Cait	move from	35	45	to	34	45
[Actor:move]	5944	Cait	move from	34	45	to	33	46
[target_simple AI]	12956	wolf	selecting NEW TARGET	33	46	5944	Cait
[Actor:move]	12956	wolf	move from	25	47	to	26	47
[LOG]	Ran for 13 turns (stop reason: hostile spotted to the west (wolf)).
[LOG]	
[Actor:move]	5944	Cait	move from	33	46	to	32	47
[improved_talented AI] chooses for	12956	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	12956	wolf	(forced) move from	26	47	to	31	47
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.691078009952	3	14	1.2	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	28.691078009952	3	14	1.2	vs. armor/def	80.233593551179	25
checkHit	14	vs	25	=> chance to hit	23
[LOG]	#UID:12956:0#Wolf misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	162.18
[PHYS CRIT %]	8.2
[ATTACK] after crit	162.18
[ATTACK] after mult	162.18
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around wolf!
Cloned shader 87
[SHADER] setting reset param	tick_start	274400
checkHit	5	vs	58	=> chance to hit	0
[LOG]	Wolf's armor corrodes!
[Actor:move]	5944	Cait	move from	32	47	to	32	47
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#24 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[32 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Wolf for #WHITE#206 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#214#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Wolf for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[9 healing]#LAST#.
[improved_talented AI] chooses for	12956	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.691078009952	3	14	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	28.691078009952	3	14	1	vs. armor/def	80.233593551179	25
checkHit	14	vs	25	=> chance to hit	23
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	3	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	3.8865671641791
[PHYS CRIT %]	0
[ATTACK] after crit	3.8865671641791
[ATTACK] after mult	3.8865671641791
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	8	=> chance to hit	95
[LOG]	#UID:12956:0#Wolf hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Wolf for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0.62204055261012	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0.62204055261012	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	22	vs. armor/hardiness	0.62204055261012	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	177.02
[PHYS CRIT %]	8.2
[ATTACK] after crit	177.02
[ATTACK] after mult	177.02
[Actor:move]	5944	Cait	move from	32	47	to	32	47
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Wolf for #WHITE#225 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Wolf!#{normal}#
[LOG]	
[Actor:move]	5944	Cait	move from	32	47	to	31	47
[Actor:move]	5944	Cait	move from	31	47	to	30	47
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	30	47	to	29	47
[Actor:move]	5944	Cait	move from	29	47	to	28	47
[Actor:move]	5944	Cait	move from	28	47	to	27	47
[Actor:move]	5944	Cait	move from	27	47	to	26	47
[Actor:move]	5944	Cait	move from	26	47	to	25	47
[Actor:move]	5944	Cait	move from	25	47	to	24	47
[Actor:move]	5944	Cait	move from	24	47	to	23	47
[Actor:move]	5944	Cait	move from	23	47	to	22	46
[Actor:move]	5944	Cait	move from	22	46	to	21	45
[Actor:move]	5944	Cait	move from	21	45	to	20	45
[Actor:move]	5944	Cait	move from	20	45	to	19	45
[Actor:move]	5944	Cait	move from	19	45	to	18	45
[Actor:move]	5944	Cait	move from	18	45	to	17	45
[Actor:move]	5944	Cait	move from	17	45	to	16	45
[Actor:move]	5944	Cait	move from	16	45	to	15	45
[Actor:move]	5944	Cait	move from	15	45	to	14	45
[Actor:move]	5944	Cait	move from	14	45	to	13	45
[Actor:move]	5944	Cait	move from	13	45	to	12	45
[Actor:move]	5944	Cait	move from	12	45	to	11	46
[Actor:move]	5944	Cait	move from	11	46	to	10	46
[Actor:move]	5944	Cait	move from	10	46	to	9	46
[Actor:move]	5944	Cait	move from	9	46	to	8	46
[Actor:move]	5944	Cait	move from	8	46	to	7	46
[Actor:move]	5944	Cait	move from	7	46	to	6	46
[Actor:move]	5944	Cait	move from	6	46	to	5	45
[Actor:move]	5944	Cait	move from	5	45	to	5	44
[Actor:move]	5944	Cait	move from	5	44	to	5	43
[Actor:move]	5944	Cait	move from	5	43	to	5	42
[Actor:move]	5944	Cait	move from	5	42	to	5	41
[Actor:move]	5944	Cait	move from	5	41	to	5	40
[Actor:move]	5944	Cait	move from	5	40	to	5	39
[Actor:move]	5944	Cait	move from	5	39	to	5	38
[Actor:move]	5944	Cait	move from	5	38	to	5	37
[Actor:move]	5944	Cait	move from	5	37	to	5	38
[Actor:move]	5944	Cait	move from	5	38	to	5	39
[Actor:move]	5944	Cait	move from	5	39	to	5	40
[Actor:move]	5944	Cait	move from	5	40	to	5	41
[Actor:move]	5944	Cait	move from	5	41	to	5	42
[Actor:move]	5944	Cait	move from	5	42	to	5	43
[Actor:move]	5944	Cait	move from	5	43	to	5	44
[Actor:move]	5944	Cait	move from	5	44	to	5	45
[Actor:move]	5944	Cait	move from	5	45	to	6	46
[Actor:move]	5944	Cait	move from	6	46	to	7	45
[Actor:move]	5944	Cait	move from	7	45	to	8	44
[Actor:move]	5944	Cait	move from	8	44	to	9	43
[Actor:move]	5944	Cait	move from	9	43	to	10	43
[Actor:move]	5944	Cait	move from	10	43	to	11	42
[Actor:move]	5944	Cait	move from	11	42	to	11	41
[Actor:move]	5944	Cait	move from	11	41	to	11	40
[Actor:move]	5944	Cait	move from	11	40	to	11	39
[Actor:move]	5944	Cait	move from	11	39	to	11	38
[Actor:move]	5944	Cait	move from	11	38	to	11	37
[Actor:move]	5944	Cait	move from	11	37	to	11	36
[Actor:move]	5944	Cait	move from	11	36	to	11	35
[Actor:move]	5944	Cait	move from	11	35	to	11	34
[Actor:move]	5944	Cait	move from	11	34	to	11	33
[Actor:move]	5944	Cait	move from	11	33	to	11	32
[Actor:move]	5944	Cait	move from	11	32	to	11	31
[Actor:move]	5944	Cait	move from	11	31	to	11	30
[Actor:move]	5944	Cait	move from	11	30	to	11	29
[Actor:move]	5944	Cait	move from	11	29	to	11	28
[Actor:move]	5944	Cait	move from	11	28	to	11	27
[Actor:move]	5944	Cait	move from	11	27	to	11	26
[Actor:move]	5944	Cait	move from	11	26	to	11	25
[Actor:move]	5944	Cait	move from	11	25	to	11	24
[Actor:move]	5944	Cait	move from	11	24	to	12	23
[Actor:move]	5944	Cait	move from	12	23	to	13	23
[Actor:move]	5944	Cait	move from	13	23	to	14	23
[Actor:move]	5944	Cait	move from	14	23	to	15	23
[Actor:move]	5944	Cait	move from	15	23	to	16	23
[LOG]	Lore found: #0080FF#expedition journal entry (daikara)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	daikara-note-2
[LOG]	Ran for 37 turns (stop reason: learnt lore).
Deleting shader 87 (is clone 1)
[LOG]	
Loading tile from tileset	/data/gfx/talents/shadow_blast.png
[USERCHAT] channel talk	Boink	tome	best level for scourged pits?
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	16	23	to	15	23
[Actor:move]	5944	Cait	move from	15	23	to	14	23
[Actor:move]	5944	Cait	move from	14	23	to	13	23
[Actor:move]	5944	Cait	move from	13	23	to	12	22
[Actor:move]	5944	Cait	move from	12	22	to	12	21
[Actor:move]	5944	Cait	move from	12	21	to	13	20
[Actor:move]	5944	Cait	move from	13	20	to	14	19
[Actor:move]	5944	Cait	move from	14	19	to	14	18
[Actor:move]	5944	Cait	move from	14	18	to	15	17
[Actor:move]	5944	Cait	move from	15	17	to	15	16
[Actor:move]	5944	Cait	move from	15	16	to	15	15
[Actor:move]	5944	Cait	move from	15	15	to	15	14
[Actor:move]	5944	Cait	move from	15	14	to	16	13
[Actor:move]	5944	Cait	move from	16	13	to	17	12
[Actor:move]	5944	Cait	move from	17	12	to	18	11
[Actor:move]	5944	Cait	move from	18	11	to	18	10
[Actor:move]	5944	Cait	move from	18	10	to	18	9
[Actor:move]	5944	Cait	move from	18	9	to	18	8
[Actor:move]	5944	Cait	move from	18	8	to	18	7
[Actor:move]	5944	Cait	move from	18	7	to	18	6
[Actor:move]	5944	Cait	move from	18	6	to	18	5
[Actor:move]	5944	Cait	move from	18	5	to	18	4
[Actor:move]	5944	Cait	move from	18	4	to	18	3
[Actor:move]	5944	Cait	move from	18	3	to	18	2
[Actor:move]	5944	Cait	move from	18	2	to	18	1
[Actor:move]	5944	Cait	move from	18	1	to	18	0
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 27 turns (stop reason: at exit).
[LOG]	
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x171b4fd8
[LOG]	Cait deactivates #{bold}##ORANGE#Flame of Urh'Rok#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Overkill#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	279720
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	279737
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x174ce298	=>	table: 0x1a19e458	(7981)
Loading savefile 	/save/cait/
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
New GL Shader program 107
*p 107: Uniform: 0: 1406 a
*p 107: Uniform: 1: 1406 amp
*p 107: Uniform: 2: 8B51 color
*p 107: Uniform: 3: 8B50 p2
*p 107: Uniform: 4: 1406 speed
*p 107: Uniform: 5: 8B5E tex
*p 107: Uniform: 6: 1406 tick
Loading tile from tileset	/data/gfx/shockbolt/object/boots_rough.png
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_major_champion_of_urh_rok.png
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x173ef150	=>	table: 0x171b5250	(1308)
Loading savefile 	/save//
Deleting shader 48 (is clone 1)
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel talk	Moasseman	tome	Depends on what you are, that place really benefits from strong AoE
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 0.77 gold from the melting of #00FF80##UID:14201:0#prismatic iron plate armour (0 def, 7 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 6.58 gold from the melting of #8d55ff##UID:13969:0#radiant dwarven-steel mail armour of command (11 def, 14 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2489:0#lump of voratun (1)#WHITE#.
[LOG]	You gain 3.19 gold from the melting of #00FF80##UID:13167:0#cleansing voratun mail armour (5 def, 10 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 18.82 gold from the melting of #SALMON##UID:12572:0#Torchnail the steel mail armour (2 def, 6 armour)#LAST#.
[LOG]	You gain 0.77 gold from the melting of #00FF80##UID:14207:0#linen wizard hat of the mountain (+11%) (1 def, 0 armour)#LAST#.
[LOG]	You gain 6.47 gold from the melting of #8d55ff##UID:13975:0#scouring hardened leather gloves of war-making (0 def, 2 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 13.42 gold from the melting of #FF7700##UID:13981:0#pair of dwarven-steel boots 'Puresmash' (0 def, 7 armour)#LAST#.
[LOG]	You gain 3.38 gold from the melting of #0080FF##UID:12969:0#insulating pair of rough leather boots of phasing (0 def, 1 armour)#LAST#.
[LOG]	You gain 15.59 gold from the melting of #SALMON##UID:12410:0#Relgylin (0 def, 0 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 15.55 gold from the melting of #FF7700##UID:12981:0#Brandsaw (19.5-27.3 power, 4 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 1.05 gold from the melting of #00FF80##UID:13953:0#dwarven-steel steamsaw of massacre (22.5-33.75 power, 14 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 5.29 gold from the melting of #00FF80##UID:13963:0#balanced dwarven-steel steamsaw of persecution (21.5-32.25 power, 14 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 20.53 gold from the melting of #SALMON##UID:12758:0#steel dagger 'Galedudar' (11-14.3 power, 6 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 0.95 gold from the melting of #00FF80##UID:13163:0#dwarven-steel battleaxe of massacre (48-72 power, 2 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 15.19 gold from the melting of #SALMON##UID:13984:0#Stargrind the steel battleaxe (23.5-35.25 power, 2 apr)#LAST#.
[LOG]	You gain 1.90 gold from the melting of #0080FF##UID:12964:0#savior's steel amulet#LAST#.
[LOG]	You gain 1.52 gold from the melting of #FFFFFF##UID:14194:0#shielding rune (absorb 175; dur 4; cd 15)#LAST#.
[LOG]	You gain 1.06 gold from the melting of #00FF80##UID:12975:0#shatter afflictions rune of the duelist (absorb 56; cd 23)#LAST#.
[LOG]	You gain 1.92 gold from the melting of #00FF80##UID:14195:0#biting gale rune of the psychic (damage 198; dur 4; cd 16)#LAST#.
[LOG]	You gain 1.15 gold from the melting of #FFFFFF##UID:14200:0#acid wave rune (damage 33; dur 4; cd 22)#LAST#.
Loading zone persistance level	daikara	3
Loading tile	object/lump_of_steel.png
Loading tile	object/lump_of_dwarven_steel.png
Make wait background texture 335 : 0x1084096512 (0, 1083236352)
Wait finished, counted 0, 23 ticks
Creating level	daikara	3
Make wait background texture 501 : 0x1084096512 (0, 1083236352)
[Zone:newLevel]	daikara	beginning level generation, count:	1
C Map size 43:24 :: 1032
C Map seens texture: 506 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x1a211e50
[RoomsLoader:init] loaded room:	rocky_snowy_trees	function: 0x1a22aad8
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x1a2300f0	chance:	7
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing7x9
Making heightmap	7	9
placed room	forest_clearing7x9	at	39	26	with center	42	30
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees8x8
Making heightmap	8	8
placed room	rocky_snowy_trees8x8	at	13	33	with center	16	36
[roomGen] room generator	function: 0x1a2300f0	is making a room
C Map size 43:24 :: 1032
C Map seens texture: 3 (60x60)
Static generator using file	/data/maps/vaults/auto/lesser/snow-giant-camp.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
[STATIC MAP] size	25	20	rotate:	default
[RoomsLoader:roomCheck] 	snow-giant-camp	 rejected by roomcheck function:	missing entities lists
lesser_vault could not generate a vault
[roomAlloc] No room generated by	function: 0x1a2300f0
table.print has no table:(null)
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing10x8
Making heightmap	10	8
placed room	forest_clearing10x8	at	14	10	with center	18	13
[roomGen] room generator	function: 0x1a2300f0	is making a room
C Map size 43:24 :: 1032
C Map seens texture: 4 (60x60)
Static generator using file	/data/maps/vaults/auto/lesser/snow-giant-camp.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
[STATIC MAP] size	25	20	rotate:	flipy
[RoomsLoader:roomCheck] 	snow-giant-camp	 rejected by roomcheck function:	missing entities lists
lesser_vault could not generate a vault
[roomAlloc] No room generated by	function: 0x1a2300f0
table.print has no table:(null)
[roomGen] room generator	function: 0x1a2300f0	is making a room
C Map size 43:24 :: 1032
C Map seens texture: 5 (60x60)
Static generator using file	/data/maps/vaults/auto/lesser/snow-giant-camp.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
[STATIC MAP] size	25	20	rotate:	default
[RoomsLoader:roomCheck] 	snow-giant-camp	 rejected by roomcheck function:	missing entities lists
lesser_vault could not generate a vault
[roomAlloc] No room generated by	function: 0x1a2300f0
table.print has no table:(null)
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees6x10
Making heightmap	6	10
placed room	rocky_snowy_trees6x10	at	22	23	with center	24	27
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing8x7
Making heightmap	8	7
placed room	forest_clearing8x7	at	40	41	with center	43	44
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing8x9
Making heightmap	8	9
placed room	forest_clearing8x9	at	35	8	with center	38	12
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing7x9
Making heightmap	7	9
placed room	forest_clearing7x9	at	2	10	with center	5	14
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees12x8
Making heightmap	12	8
placed room	rocky_snowy_trees12x8	at	21	37	with center	26	40
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing7x9
Making heightmap	7	9
placed room	forest_clearing7x9	at	42	3	with center	45	7
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees5x5
Making heightmap	5	5
placed room	rocky_snowy_trees5x5	at	41	17	with center	43	19
[Roomer:makeStairsSides] tunnelling from exit to room	2
[Roomer:makeStairsSides] tunnelling from entrance to room	2
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	19877	orc master assassin	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	106.1301253287	111
[resolveObject] CREATED OBJECT:	19879	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	19879	gold pieces
[resolveObject] CREATE FOR	19877	orc master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	19880	Unerring Scalpel	tries left:	4
[resolveObject] autoreq: GAINING STAT	cun	6
[resolveObject]	19880	Unerring Scalpel	added to inventory	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	1
[resolveObject] CREATE FOR	19877	orc master assassin	do_wear/tries:	true	5	filter:
	{type="weapon", ego_chance=20, subtype="dagger", autoreq=true}
[resolveObject] CREATED OBJECT:	19881	Silent Blade	tries left:	4
[resolveObject] autoreq: GAINING STAT	cun	9
fight: 	Silent Blade	Unerring Scalpel	::	nil	OFFHAND
[resolveObject]	19881	Silent Blade	added to inventory	OFFHAND
Added unique	mod.class.Object/Silent Blade	::	1
[resolveObject] CREATE FOR	19877	orc master assassin	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Double Greater	1.0385371660903	11
[resolveObject] CREATED OBJECT:	19882	marauder's cured leather armour of natural resilience	tries left:	4
fight: 	marauder's cured leather armour of natural resilience	Unerring Scalpel	::	nil	BODY
fight: 	marauder's cured leather armour of natural resilience	Silent Blade	::	nil	BODY
[resolveObject]	19882	marauder's cured leather armour of natural resilience	added to inventory	BODY
[resolveObject] CREATE FOR	19877	orc master assassin	do_wear/tries:	true	5	filter:
	{type="charm"}
[TOME ENTITY FILTER] selected Ego	93.963878772213	101
	 Applying quick ego changes.
[resolveObject] CREATED OBJECT:	19888	quick elm wand of lightning storm	tries left:	4
fight: 	quick elm wand of lightning storm	Unerring Scalpel	::	nil	TOOL
fight: 	quick elm wand of lightning storm	Silent Blade	::	nil	TOOL
fight: 	quick elm wand of lightning storm	marauder's cured leather armour of natural resilience	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	quick elm wand of lightning storm	by	orc master assassin	inven/slot	table: 0x126c56d8	nil
[resolveObject]	19888	quick elm wand of lightning storm	added to inventory	TOOL
[CALLBACK] upgrading to prioritized	talents_on_kill
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_master_assassin.png
[Actor:move]	19877	orc master assassin	(forced) move from	nil	nil	to	28	41
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	19877	orc master assassin	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[Actor:move]	19894	great wolf	(forced) move from	nil	nil	to	24	47
Random boss generating
[createRandomBoss] Creating random boss 	Adyvea the dire wolf	26	level	2	classes
  * class	Cultist of Entropy	 rejected due to power source
  * class	Empyreal	 rejected due to power source
  * class	Alchemist	 rejected due to power source
[applyRandomClass]	19895	Adyvea the dire wolf	Adding class	Bulwark	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 11 random class talents to boss
1	 * talent:	T_WEAPON_COMBAT	4
2	 * talent:	T_REPULSION	4
3	 * talent:	T_HEIGHTENED_SENSES	4
4	 * talent:	T_JUGGERNAUT	4
5	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
6	 * talent:	T_SHIELD_PUMMEL	4
7	 * talent:	T_SHIELD_WALL	4
8	 * talent:	T_QUICK_RECOVERY	4
9	 * talent:	T_SHATTERING_SHOUT	4
10	 * talent:	T_THICK_SKIN	4
11	 * talent:	T_RUSH	4
 ** Finished adding	11	of	11	random class talents
  * class	Anorithil	 rejected due to power source
  * class	Arcane Blade	 rejected due to power source
[applyRandomClass]	19895	Adyvea the dire wolf	Adding class	Doomed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic,technique
Adding 11 random class talents to boss
1	 * talent:	T_WILLFUL_STRIKE	4
2	 * talent:	T_DEFLECTION	4
3	 * talent:	T_KNIFE_MASTERY	4
4	 * talent:	T_UNNATURAL_BODY	4
5	 * talent:	T_GESTURE_OF_PAIN	4
6	 * talent:	T_MERGE	4
7	 * talent:	T_BACKSTAB	4
8	 * talent:	T_RELENTLESS	4
9	 * talent:	T_SHADOW_DECOY	4
 ** Finished adding	9	of	11	random class talents
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	19896	Adyvea the dire wolf	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	34.990578990195	37
[resolveObject] CREATED OBJECT:	19897	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	19897	gold pieces
[resolveObject] CREATE FOR	19896	Adyvea the dire wolf	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	104.92094600758	107
[resolveObject] CREATED OBJECT:	19898	cruel ash magestaff	tries left:	1
[resolveObject] adding to main inventory:	19898	cruel ash magestaff
[resolveObject] CREATE FOR	19896	Adyvea the dire wolf	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	102.72760672814	107
[resolveObject] CREATED OBJECT:	19902	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	19902	huge pile of gold pieces
[resolvers.drop_randart]	19896	Adyvea the dire wolf	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	19896	Adyvea the dire wolf	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x1a291428, ego_filter=table: 0x1a291400}
[resolveObject] CREATED OBJECT:	19903	dwarven-steel waraxe	tries left:	4
[resolvers.drop_randart]	19896	Adyvea the dire wolf	using data:	{lev=26, base={"table: 0x01bc2e88, __CLASSNAME=mod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	3	gr egos =	2	rand themes = 	2	points = 	12	nb_powers = 	4
 * using themes	defense,temporal
 * forbid power sources:	antimagic
Creating randart %s 'Silinor'(rune-covered dwarven-steel waraxe) with no themename
 ** selected ego	 of erosion	(normal)	nature
 ** selected ego	balanced 	(normal)	technique
 ** selected ego	 of massacre	(normal)	technique
 * adding power: generic armor(1 points), 6 remaining
 * adding power: temporal melee(1 points), 5 remaining
 * adding power: generic resist nature(2 points), 4 remaining
 * adding power: temporal melee(1 points), 2 remaining
 * adding power: generic armor(1.5 points), 1 remaining
 * adding bias power: generic armor(2.25 points), 6 remaining
 * adding bias power: generic armor(2.7 points), 3.75 remaining
Added unique	mod.class.Object/dwarven-steel waraxe 'Silinor'	::	1
[resolveObject] CREATE FOR	19896	Adyvea the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x01c59030, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="longsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	65.073485967022	87
[resolveObject] CREATED OBJECT:	20087	balanced dwarven-steel longsword of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	9
[General Object resolver]	20087	balanced dwarven-steel longsword of erosion	COULD NOT BE WORN
[resolveObject] adding to main inventory:	20087	balanced dwarven-steel longsword of erosion
[resolveObject] CREATE FOR	19896	Adyvea the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13b695f8, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	78.165547689229	87
[resolveObject] CREATED OBJECT:	20093	icy voratun shield of mind resistance (#RESIST#)	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	24
[General Object resolver]	20093	icy voratun shield of mind resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	20093	icy voratun shield of mind resistance (#RESIST#)
[resolveObject] CREATE FOR	19896	Adyvea the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x115315f0, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	50.003192284378	62
[resolveObject] CREATED OBJECT:	20099	dwarven-steel mail armour of Eyal	tries left:	4
[resolveObject]	20099	dwarven-steel mail armour of Eyal	added to inventory	BODY
[resolveObject] CREATE FOR	19896	Adyvea the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10a5fc00, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	59.975683717284	62
[resolveObject] CREATED OBJECT:	20103	thorny mindstar of disruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	10
fight: 	thorny mindstar of disruption	dwarven-steel mail armour of Eyal	::	nil	MAINHAND
[resolveObject]	20103	thorny mindstar of disruption	added to inventory	MAINHAND
[resolveObject] CREATE FOR	19896	Adyvea the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x19cc49c8, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	19.664362553895	37
[resolveObject] CREATED OBJECT:	20107	absorbing thorny mindstar of life	tries left:	4
fight: 	absorbing thorny mindstar of life	thorny mindstar of disruption	::	nil	OFFHAND
fight: 	absorbing thorny mindstar of life	dwarven-steel mail armour of Eyal	::	nil	OFFHAND
[resolveObject]	20107	absorbing thorny mindstar of life	added to inventory	OFFHAND
[resolveObject] CREATE FOR	19896	Adyvea the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13050cc0, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	96.406064551418	107
[resolveObject] CREATED OBJECT:	20113	focusing cashmere robe	tries left:	4
[General Object resolver]	20113	focusing cashmere robe	COULD NOT BE WORN
[resolveObject] adding to main inventory:	20113	focusing cashmere robe
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	19896	Adyvea the dire wolf	(forced) move from	nil	nil	to	42	7
Added unique	mod.class.NPC/Adyvea the dire wolf	::	1
[Actor:wearAllInventory]	19896	Adyvea the dire wolf	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	19896	Adyvea the dire wolf
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHATTERING_SHOUT	level	7	range:	0	radius:	10	effective:	6.6666666666667
   #- checking tactical table for talent	T_WILLFUL_STRIKE	level	9	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_REPULSION	level	7	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_JUGGERNAUT	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHIELD_WALL	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DEFLECTION	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CALL_SHADOWS	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HOWL	level	1	range:	10	radius:	6	effective:	14
   #- checking tactical table for talent	T_RUSH	level	10	range:	14	radius:	0	effective:	14
   #- checking tactical table for talent	T_MERGE	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GESTURE_OF_PAIN	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FEED	level	9	range:	7	radius:	0	effective:	7
[useTalent] TALENT FAILED:	T_SHIELD_WALL	for	Adyvea the dire wolf	19896	true
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
New GL Shader program 108
*p 108: Uniform: 0: 8B50 ellipsoidalFactor
*p 108: Uniform: 1: 1406 noup
*p 108: Uniform: 2: 8B5E tex
*p 108: Uniform: 3: 1406 tick
*p 108: Uniform: 4: 1406 time_factor
[CALLBACK] upgrading to prioritized	talents_on_rest
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
New GL Shader program 109
*p 109: Uniform: 0: 1406 appearTime
*p 109: Uniform: 1: 1406 cylinderHeight
*p 109: Uniform: 2: 1406 cylinderRadius
*p 109: Uniform: 3: 1406 cylinderRotationSpeed
*p 109: Uniform: 4: 1406 cylinderVerticalPos
*p 109: Uniform: 5: 1406 noup
*p 109: Uniform: 6: 1406 repeatTimes
*p 109: Uniform: 7: 8B5E tex
*p 109: Uniform: 8: 1406 tick
*p 109: Uniform: 9: 1406 tick_start
*p 109: Uniform: 10: 1406 time_factor
*p 109: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	301231
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
New GL Shader program 110
*p 110: Uniform: 0: 1406 appearTime
*p 110: Uniform: 1: 1406 cylinderHeight
*p 110: Uniform: 2: 1406 cylinderRadius
*p 110: Uniform: 3: 1406 cylinderRotationSpeed
*p 110: Uniform: 4: 1406 cylinderVerticalPos
*p 110: Uniform: 5: 1406 noup
*p 110: Uniform: 6: 1406 repeatTimes
*p 110: Uniform: 7: 8B5E tex
*p 110: Uniform: 8: 1406 tick
*p 110: Uniform: 9: 1406 tick_start
*p 110: Uniform: 10: 1406 time_factor
*p 110: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	301231
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Gloruremina the rogue	26	level	1	classes
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[applyRandomClass]	20117	Gloruremina the rogue	Adding class	Anorithil	Celestial
   power types: not_power_source =	antimagic	power_source =	technique,arcane
[applyRandomClass] Random boss forbade talent because of level	Circle of Warding	T_CIRCLE_OF_WARDING	26
[applyRandomClass] Random boss forbade talent because of level	Circle of Sanctity	T_CIRCLE_OF_SANCTITY	26
[applyRandomClass] Random boss forbade talent because of level	Twilight Glyph	T_TWILIGHT_GLYPH	26
[applyRandomClass] Random boss forbade talent because of level	Glyphs of Fury	T_GLYPHS_OF_FURY	26
[applyRandomClass] Random boss forbade talent because of level	Divine Glyphs	T_DIVINE_GLYPHS	26
[applyRandomClass] Random boss forbade talent because of level	Celestial Surge	T_CELESTIAL_SURGE	26
Adding 10 random class talents to boss
1	 * talent:	T_TWILIGHT	4
2	 * talent:	T_MIND_BLAST	4
3	 * talent:	T_SHADOW_SIMULACRUM	4
4	 * talent:	T_GLYPHS	4
5	 * talent:	T_HEALING_LIGHT	4
6	 * talent:	T_CHANT_ACOLYTE	4
7	 * talent:	T_CHANT_ILLUMINATE	4
8	 * talent:	T_SEARING_LIGHT	4
9	 * talent:	T_CHANT_ADEPT	4
10	 * talent:	T_BLOOD_RED_MOON	4
 ** Finished adding	10	of	10	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	27	nb_powers = 	6
 * using themes	blight,spell,arcane
 * forbid power sources:	antimagic
Creating randart Eridublek the %s(faded brass lantern) with no themename
 ** selected ego	piercing 	(greater)	technique
 * adding power: generic resists pen blight(1 points), 14 remaining
 * adding power: generic spellcrit(1 points), 13 remaining
 * adding power: generic spellpower(1 points), 12 remaining
 * adding power: generic spellcrit(1 points), 11 remaining
 * adding power: generic vim on crit(1 points), 10 remaining
 * adding power: generic stat mag(1 points), 9 remaining
 * adding power: generic resists pen blight(1.5 points), 8 remaining
 * adding power: generic spellcrit(1.5 points), 6.5 remaining
 * adding power: generic spellpower(1.5 points), 5 remaining
 * adding power: generic spellcrit(1.5 points), 3.5 remaining
 * adding power: generic vim on crit(1.5 points), 2 remaining
 * adding bias power: generic spellpower(2.25 points), 14 remaining
 * adding bias power: generic spellpower(2.7 points), 11.75 remaining
 * adding bias power: generic spellpower(3.24 points), 9.05 remaining
 * adding bias power: generic resists pen blight(2.25 points), 5.81 remaining
 * adding bias power: generic spellcrit(2.25 points), 3.56 remaining
[resolveObject] CREATE FOR	20260	Gloruremina the rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Ego	81.028002337559	101
[resolveObject] CREATED OBJECT:	20261	steel dagger of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	1
[General Object resolver]	20261	steel dagger of erosion	COULD NOT BE WORN
[resolveObject] adding to main inventory:	20261	steel dagger of erosion
[resolveObject] CREATE FOR	20260	Gloruremina the rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Ego	100.07782150621	101
[resolveObject] CREATED OBJECT:	20265	steel dagger of erosion	tries left:	4
[General Object resolver]	20265	steel dagger of erosion	COULD NOT BE WORN
[resolveObject] adding to main inventory:	20265	steel dagger of erosion
[resolveObject] CREATE FOR	20260	Gloruremina the rogue	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Ego	100.20499901245	101
[resolveObject] CREATED OBJECT:	20269	cured leather armour of spell shielding	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	6
[resolveObject]	20269	cured leather armour of spell shielding	added to inventory	BODY
[resolveObject] CREATE FOR	20260	Gloruremina the rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	47.034328968039	51
[resolveObject] CREATED OBJECT:	20273	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	20273	gold pieces
[resolveObject] CREATE FOR	20260	Gloruremina the rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	34.670573658466	51
[resolveObject] CREATED OBJECT:	20274	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	20274	gold pieces
[resolveObject] CREATE FOR	20260	Gloruremina the rogue	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c3343f0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	73.444632115994	77.5
[resolveObject] CREATED OBJECT:	20275	ethereal dragonbone magestaff	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	36
fight: 	ethereal dragonbone magestaff	cured leather armour of spell shielding	::	nil	MAINHAND
[resolveObject]	20275	ethereal dragonbone magestaff	added to inventory	MAINHAND
[resolveObject] CREATE FOR	20260	Gloruremina the rogue	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c334600, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	14.150458982715	30.5
[resolveObject] CREATED OBJECT:	20279	dreamer's silk robe of life	tries left:	4
fight: 	dreamer's silk robe of life	ethereal dragonbone magestaff	::	OFFHAND	BODY
fight: 	dreamer's silk robe of life	cured leather armour of spell shielding	::	nil	BODY
fight: 	dreamer's silk robe of life	ethereal dragonbone magestaff	::	OFFHAND	BODY
[resolveObject]	20279	dreamer's silk robe of life	added to inventory	BODY
		 moved replaced object to main inventory:	20269	cured leather armour of spell shielding
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[Actor:move]	20260	Gloruremina the rogue	(forced) move from	nil	nil	to	43	29
Added unique	mod.class.NPC/Gloruremina the rogue	::	1
[Actor:wearAllInventory]	20260	Gloruremina the rogue	wearing main inventory
fight: 	Eridublek the brass lantern	ethereal dragonbone magestaff	::	OFFHAND	LITE
fight: 	Eridublek the brass lantern	dreamer's silk robe of life	::	nil	LITE
[Actor:wearAllInventory]	Gloruremina the rogue	20260	20120	Eridublek the brass lantern	WORN IN	LITE	1
running talented_ai_tactic resolver on_added_to_level function for	20260	Gloruremina the rogue
   #- checking tactical table for talent	T_MOONLIGHT_RAY	level	9	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_HIGHER_HEAL	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHANT_OF_FORTITUDE	level	10	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_STEALTH	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_REGENERATION_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_BLAST	level	7	range:	1	radius:	10	effective:	7.6666666666667
   #- checking tactical table for talent	T_SWITCH_PLACE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SEARING_LIGHT	level	9	range:	7	radius:	1	effective:	7.6666666666667
   #- checking tactical table for talent	T_HIGHBORN_S_BLOOM	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HEALING_LIGHT	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHADOW_SIMULACRUM	level	7	range:	5	radius:	0	effective:	5
   #- checking tactical table for talent	T_CHANT_OF_RESISTANCE	level	12	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_TWILIGHT	level	9	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CHANT_OF_FORTRESS	level	12	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_HYMN_OF_SHADOWS	level	16	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_HYMN_OF_PERSEVERANCE	level	16	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_HYMN_OF_DETECTION	level	16	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_crit
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_act_base
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Xanunne the giant acid ant	26	level	1	classes
  * class	Anorithil	 rejected due to power source
[applyRandomClass]	20285	Xanunne the giant acid ant	Adding class	Gunslinger	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam
[applyRandomClass] Random boss forbade talent because of level	Sawfield	T_SAWFIELD	26
[applyRandomClass] Random boss forbade talent because of level	Flying Grapple	T_FLYING_GRAPPLE	26
[applyRandomClass] Random boss forbade talent because of level	Net Projector	T_NET_PROJECTOR	26
Adding 6 random class talents to boss
1	 * talent:	T_SLIP_AWAY	4
2	 * talent:	T_PULSE_DETONATOR	4
3	 * talent:	T_STEAM_POWER	4
4	 * talent:	T_WEAPON_COMBAT	4
5	 * talent:	T_MASSIVE_PHYSIQUE	4
6	 * talent:	T_STRAFE	4
 ** Finished adding	6	of	6	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	39	nb_powers = 	5
 * using themes	physical,fire,nature
 * forbid power sources:	technique_ranged,arcane
Creating randart Eilinurema the %s(shadowy mossy mindstar) with no themename
 ** selected ego	protector's 	(greater)	antimagic
 * adding power: generic phys crit(1 points), 20 remaining
 * adding power: generic resists pen physical(1 points), 19 remaining
 * adding power: generic stat str(1 points), 18 remaining
 * adding power: generic phys crit(1 points), 17 remaining
 * adding power: generic phys crit(1 points), 16 remaining
 * adding power: generic phys crit(1.5 points), 15 remaining
 * adding power: generic resists pen physical(1.5 points), 13.5 remaining
 * adding power: generic stat str(1.5 points), 12 remaining
 * adding power: generic phys crit(1.5 points), 10.5 remaining
 * adding power: generic phys crit(1.5 points), 9 remaining
 * adding power: generic phys crit(2.25 points), 7.5 remaining
 * adding power: generic resists pen physical(2.25 points), 5.25 remaining
 * adding power: generic stat str(2.25 points), 3 remaining
 * adding bias power: generic stat str(3.375 points), 20 remaining
 * adding bias power: generic resists pen physical(3.375 points), 16.625 remaining
 * adding bias power: generic phys crit(3.375 points), 13.25 remaining
 * adding bias power: generic stat str(4.05 points), 9.875 remaining
 * adding bias power: generic resists pen physical(4.05 points), 5.825 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	20467	Xanunne the giant acid ant	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Deleting shader 48 (is clone 1)
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	20818	simple healing salve	tries left:	1
[resolvers.inventory] created object:	20818	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Xanunne the giant acid ant	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	20467	Xanunne the giant acid ant	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	21169	simple frost salve	tries left:	1
[resolvers.inventory] created object:	21169	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Xanunne the giant acid ant	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	20467	Xanunne the giant acid ant	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	20467	Xanunne the giant acid ant	filter:	{defined="APE"}
[resolveObject] CREATE FOR	20467	Xanunne the giant acid ant	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", forbid_power_source=table: 0x13a62220, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamgun", ignore_material_restriction=true}
Loading entities file from file	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Greater	55.444606714869	77.5
Loading entities file from file	/data-orcs/general/objects/egos/steamgun.lua
[resolveObject] CREATED OBJECT:	21204	thunderous dwarven-steel steamgun	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	10
[resolveObject]	21204	thunderous dwarven-steel steamgun	added to inventory	MAINHAND
[resolveObject] CREATE FOR	20467	Xanunne the giant acid ant	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", forbid_power_source=table: 0x13a61ce0, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamgun", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Double Ego	79.392652864776	102.5
[resolveObject] CREATED OBJECT:	21214	mighty stralite steamgun of power	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	9
fight: 	mighty stralite steamgun of power	thunderous dwarven-steel steamgun	::	nil	OFFHAND
[resolveObject]	21214	mighty stralite steamgun of power	added to inventory	OFFHAND
[resolveObject] CREATE FOR	20467	Xanunne the giant acid ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13a61f10, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	73.953096948437	77.5
[resolveObject] CREATED OBJECT:	21220	barbed pouch of dwarven-steel shots	tries left:	4
fight: 	barbed pouch of dwarven-steel shots	thunderous dwarven-steel steamgun	::	nil	QUIVER
fight: 	barbed pouch of dwarven-steel shots	mighty stralite steamgun of power	::	nil	QUIVER
[resolveObject]	21220	barbed pouch of dwarven-steel shots	added to inventory	QUIVER
[resolveObject] CREATE FOR	20467	Xanunne the giant acid ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13a620f8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	12.118176161106	30.5
[resolveObject] CREATED OBJECT:	21224	thaloren dwarven-steel helm of might	tries left:	4
[resolveObject]	21224	thaloren dwarven-steel helm of might	NOT WORN in	nil	nil
[General Object resolver]	21224	thaloren dwarven-steel helm of might	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21224	thaloren dwarven-steel helm of might
[resolveObject] CREATE FOR	20467	Xanunne the giant acid ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a455af8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	16.70537674362	30.5
[resolveObject] CREATED OBJECT:	21230	duelist's cured leather armour of Eyal	tries left:	4
fight: 	duelist's cured leather armour of Eyal	thunderous dwarven-steel steamgun	::	nil	BODY
fight: 	duelist's cured leather armour of Eyal	mighty stralite steamgun of power	::	nil	BODY
fight: 	duelist's cured leather armour of Eyal	barbed pouch of dwarven-steel shots	::	nil	BODY
[resolveObject]	21230	duelist's cured leather armour of Eyal	added to inventory	BODY
[resolveObject] CREATE FOR	20467	Xanunne the giant acid ant	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/special-misc.lua", forbid_power_source=table: 0x1a455d48, tome_drops="store", force_drop=false, type="armor", autoreq=true, subtype="cloak", ignore_material_restriction=true}
Loading entities file from file	/data-orcs/general/objects/special-misc.lua
Loading entities file from memory	/data/general/objects/cloak.lua
[TOME ENTITY FILTER] selected Double Greater	11.804735513475	30.5
[resolveObject] CREATED OBJECT:	21241	marshal's elven-silk cloak of mindcraft	tries left:	4
fight: 	marshal's elven-silk cloak of mindcraft	thunderous dwarven-steel steamgun	::	nil	CLOAK
fight: 	marshal's elven-silk cloak of mindcraft	mighty stralite steamgun of power	::	nil	CLOAK
fight: 	marshal's elven-silk cloak of mindcraft	duelist's cured leather armour of Eyal	::	nil	CLOAK
fight: 	marshal's elven-silk cloak of mindcraft	barbed pouch of dwarven-steel shots	::	nil	CLOAK
[resolveObject]	21241	marshal's elven-silk cloak of mindcraft	added to inventory	CLOAK
[resolveObject] CREATE FOR	20467	Xanunne the giant acid ant	do_wear/tries:	false	5	filter:
	{defined="TINKER_FOCUS_LEN1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	20467	Xanunne the giant acid ant	filter:	{defined="TINKER_FOCUS_LEN1", ignore_material_restriction=true}
Loading tile from tileset	/data/gfx/shockbolt/npc/acid_ant.png
[Actor:move]	20467	Xanunne the giant acid ant	(forced) move from	nil	nil	to	16	40
Added unique	mod.class.NPC/Xanunne the giant acid ant	::	1
[Actor:wearAllInventory]	20467	Xanunne the giant acid ant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	20467	Xanunne the giant acid ant
   #- checking tactical table for talent	T_PULSE_DETONATOR	level	7	range:	6	radius:	4	effective:	8.6666666666667
   #- checking tactical table for talent	T_SHOOT	level	2	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_SLIP_AWAY	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CRAWL_ACID	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACIDIC_SPRAY	level	3	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STRAFE	level	9	range:	8	radius:	0	effective:	8
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_ww.png
[Actor:move]	21247	white wolf	(forced) move from	nil	nil	to	20	14
[Actor:move]	21248	wolf	(forced) move from	nil	nil	to	30	31
[resolveObject] CREATE FOR	21249	snow giant chieftain	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	41.615105402101	51
[resolveObject] CREATED OBJECT:	21251	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21251	gold pieces
[resolveObject] CREATE FOR	21249	snow giant chieftain	do_wear/tries:	nil	2	filter:
	{ego_chance=10}
[resolveObject] CREATED OBJECT:	21252	aquamarine	tries left:	1
[resolveObject] adding to main inventory:	21252	aquamarine
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant_chieftain.png
[Actor:move]	21249	snow giant chieftain	(forced) move from	nil	nil	to	22	14
[Actor:wearAllInventory]	21249	snow giant chieftain	wearing main inventory
[resolveObject] CREATE FOR	21253	cold drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	91.014680180469	101
[resolveObject] CREATED OBJECT:	21254	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21254	gold pieces
[Actor:move]	21253	cold drake	(forced) move from	nil	nil	to	31	48
[Actor:wearAllInventory]	21253	cold drake	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Islossra the snow giant boulder thrower	26	level	1	classes
[applyRandomClass]	21255	Islossra the snow giant boulder thrower	Adding class	Sun Paladin	Celestial
   power types: not_power_source =	antimagic	power_source =	technique,arcane
[applyRandomClass] Random boss forbade talent because of level	Crusade	T_CRUSADE	26
[applyRandomClass] Random boss forbade talent because of level	Brandish	T_BRANDISH	26
[applyRandomClass] Random boss forbade talent because of level	Flash of the Blade	T_FLASH_OF_THE_BLADE	26
[applyRandomClass] Random boss forbade talent because of level	Mark of Light	T_MARK_OF_LIGHT	26
[applyRandomClass] Random boss forbade talent because of level	Righteous Strength	T_RIGHTEOUS_STRENGTH	26
[applyRandomClass] Random boss forbade talent because of level	Retribution	T_RETRIBUTION	26
Adding 7 random class talents to boss
1	 * talent:	T_CHANT_ACOLYTE	4
2	 * talent:	T_HEIGHTENED_SENSES	4
3	 * talent:	T_SUN_BEAM	4
4	 * talent:	T_KNIFE_MASTERY	4
5	 * talent:	T_ABSORPTION_STRIKE	4
6	 * talent:	T_PATH_OF_THE_SUN	4
7	 * talent:	T_STUNNING_BLOW_ASSAULT	4
 ** Finished adding	7	of	7	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	36	nb_powers = 	5
 * using themes	physical,light,dark
 * forbid power sources:	antimagic
Creating randart Xoba the Glimmertaint(silvered iron longsword) with light
 ** selected ego	hateful 	(normal)	psionic
 * adding power: generic dark retribution(1 points), 18 remaining
 * adding power: generic stat con(1 points), 17 remaining
 * adding power: generic phys dam(1 points), 16 remaining
 * adding power: generic inc damage light(1 points), 15 remaining
 * adding power: generic resists pen light(1 points), 14 remaining
 * adding power: generic dark retribution(1.5 points), 13 remaining
 * adding power: generic stat con(1.5 points), 11.5 remaining
 * adding power: generic phys dam(1.5 points), 10 remaining
 * adding power: generic inc damage light(1.5 points), 8.5 remaining
 * adding power: generic resists pen light(1.5 points), 7 remaining
 * adding power: generic dark retribution(2.25 points), 5.5 remaining
 * adding power: generic stat con(2.25 points), 3.25 remaining
 * adding bias power: generic dark retribution(3.375 points), 18 remaining
 * adding bias power: generic stat con(3.375 points), 14.625 remaining
 * adding bias power: generic resists pen light(2.25 points), 11.25 remaining
 * adding bias power: generic phys dam(2.25 points), 9 remaining
 * adding bias power: generic dark retribution(4.05 points), 6.75 remaining
 * adding bias power: generic stat con(4.05 points), 2.7 remaining
[resolveObject] CREATE FOR	21444	Islossra the snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	63.90892502221	76
[resolveObject] CREATED OBJECT:	21445	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21445	gold pieces
[resolveObject] CREATE FOR	21444	Islossra the snow giant boulder thrower	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13a7f8e8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mace", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	34.452552653023	52.5
[resolveObject] CREATED OBJECT:	21446	warbringer's dwarven-steel mace of erosion	tries left:	4
[resolveObject]	21446	warbringer's dwarven-steel mace of erosion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21444	Islossra the snow giant boulder thrower	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x142c4c18, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	102.19593102385	102.5
[resolveObject] CREATED OBJECT:	21452	reinforced dwarven-steel shield of lightning resistance (#RESIST#)	tries left:	4
fight: 	reinforced dwarven-steel shield of lightning resistance (#RESIST#)	warbringer's dwarven-steel mace of erosion	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	21452	reinforced dwarven-steel shield of lightning resistance (#RESIST#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	21444	Islossra the snow giant boulder thrower	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a40da08, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	77.608314438632	102.5
[resolveObject] CREATED OBJECT:	21458	prismatic dwarven-steel mail armour of acid resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
fight: 	prismatic dwarven-steel mail armour of acid resistance	warbringer's dwarven-steel mace of erosion	::	nil	BODY
fight: 	prismatic dwarven-steel mail armour of acid resistance	reinforced dwarven-steel shield of lightning resistance (#RESIST#)	::	nil	BODY
[resolveObject]	21458	prismatic dwarven-steel mail armour of acid resistance	added to inventory	BODY
[resolveObject] CREATE FOR	21444	Islossra the snow giant boulder thrower	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="greatsword", type="weapon", ego_chance=-1000, name="iron greatsword", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	21464	iron greatsword	tries left:	1
[resolvers.inventory] created object:	21464	iron greatsword	inventory:	nil	keep:	nil
[Identify]	iron greatsword	true
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	21444	Islossra the snow giant boulder thrower	(forced) move from	nil	nil	to	27	38
Added unique	mod.class.NPC/Islossra the snow giant boulder thrower	::	1
[Actor:wearAllInventory]	21444	Islossra the snow giant boulder thrower	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	21444	Islossra the snow giant boulder thrower
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHANT_OF_FORTITUDE	level	13	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_THROW_BOULDER	level	9	range:	10	radius:	1	effective:	10.666666666667
   #- checking tactical table for talent	T_CHANT_OF_FORTRESS	level	13	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_ABSORPTION_STRIKE	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WEAPON_OF_LIGHT	level	9	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_HEALING_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHANT_OF_RESISTANCE	level	16	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_SUN_BEAM	level	9	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_PATH_OF_THE_SUN	level	7	range:	9	radius:	0	effective:	9
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Cyryba the orc necromancer	26	level	1	classes
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Necromancer
[applyRandomClass]	21465	Cyryba the orc necromancer	Adding class	Cursed	Afflicted
   power types: not_power_source =	antimagic	power_source =	technique,psionic
Adding 9 random class talents to boss
1	 * talent:	T_INSTILL_FEAR	4
2	 * talent:	T_WEAPONS_MASTERY	4
3	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
4	 * talent:	T_PREDATOR	4
5	 * talent:	T_GLOOM	4
6	 * talent:	T_DEVICE_MASTERY	4
7	 * talent:	T_WEAKNESS	4
8	 * talent:	T_HEIGHTENED_SENSES	4
9	 * talent:	T_DOMINATE	4
 ** Finished adding	9	of	9	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	36	nb_powers = 	6
 * using themes	blight,light,defense
 * forbid power sources:	antimagic
Creating randart Hanesagund the Glinttouch(laminated steel plate armour) with light
 ** selected ego	 of acid resistance	(normal)	technique
 * adding power: generic resists pen light(1 points), 18 remaining
 * adding power: generic def(1 points), 17 remaining
 * adding power: generic resist acid(1 points), 16 remaining
 * adding power: generic resist darkness(2 points), 15 remaining
 * adding power: generic armor(1 points), 13 remaining
 * adding power: generic armor(1 points), 12 remaining
 * adding power: generic resists pen light(1.5 points), 11 remaining
 * adding power: generic def(1.5 points), 9.5 remaining
 * adding power: generic resist acid(1.5 points), 8 remaining
 * adding power: generic resist darkness(3 points), 6.5 remaining
 * adding power: generic armor(1.5 points), 3.5 remaining
 * adding power: generic armor(1.5 points), 2 remaining
 * adding bias power: generic resist darkness(4.5 points), 18 remaining
 * adding bias power: generic resist acid(2.25 points), 13.5 remaining
 * adding bias power: generic armor(2.25 points), 11.25 remaining
Removing power from bias list , 	generic armor
 * adding bias power: generic resist darkness(5.4 points), 9 remaining
 * adding bias power: generic resist acid(2.7 points), 3.6 remaining
[resolveObject] CREATE FOR	21613	Cyryba the orc necromancer	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	64.192183266439	76
[resolveObject] CREATED OBJECT:	21614	cleansing iron plate armour of cold resistance	tries left:	1
[resolveObject] adding to main inventory:	21614	cleansing iron plate armour of cold resistance
[resolveObject] CREATE FOR	21613	Cyryba the orc necromancer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x1a368480, subtype="staff", autoreq=true}
[TOME ENTITY FILTER] selected Double Ego	53.767407254495	76
[resolveObject] CREATED OBJECT:	21620	earthen elm starstaff of fate	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	5
[resolveObject]	21620	earthen elm starstaff of fate	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21613	Cyryba the orc necromancer	do_wear/tries:	true	5	filter:
	{type="armor", forbid_power_source=table: 0x128d9c38, subtype="cloth", autoreq=true}
[TOME ENTITY FILTER] selected Ego	85.018043424007	101
[resolveObject] CREATED OBJECT:	21626	spellwoven woollen robe	tries left:	4
fight: 	spellwoven woollen robe	earthen elm starstaff of fate	::	OFFHAND	BODY
[resolveObject]	21626	spellwoven woollen robe	added to inventory	BODY
[resolveObject] CREATE FOR	21613	Cyryba the orc necromancer	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x140a8430, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	100.82552837786	102.5
[resolveObject] CREATED OBJECT:	21630	arcing dwarven-steel battleaxe of daylight	tries left:	4
fight: 	arcing dwarven-steel battleaxe of daylight	earthen elm starstaff of fate	::	OFFHAND	MAINHAND
fight: 	arcing dwarven-steel battleaxe of daylight	spellwoven woollen robe	::	nil	MAINHAND
fight: 	arcing dwarven-steel battleaxe of daylight	spellwoven woollen robe	::	nil	MAINHAND
[resolveObject]	21630	arcing dwarven-steel battleaxe of daylight	added to inventory	MAINHAND
		 moved replaced object to main inventory:	21620	earthen elm starstaff of fate
[resolveObject] CREATE FOR	21613	Cyryba the orc necromancer	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x140a8590, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	79.094239215272	102.5
[resolveObject] CREATED OBJECT:	21636	impenetrable dwarven-steel mail armour of cold resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
[General Object resolver]	21636	impenetrable dwarven-steel mail armour of cold resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21636	impenetrable dwarven-steel mail armour of cold resistance
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_necromancer.png
[Actor:move]	21613	Cyryba the orc necromancer	(forced) move from	nil	nil	to	28	31
Added unique	mod.class.NPC/Cyryba the orc necromancer	::	1
[Actor:wearAllInventory]	21613	Cyryba the orc necromancer	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	21613	Cyryba the orc necromancer
   #- checking tactical table for talent	T_ORC_FURY	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DOMINATE	level	7	range:	2.5	radius:	0	effective:	2.5
   #- checking tactical table for talent	T_SLASH	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_ACID_WAVE_1	level	1	range:	0	radius:	6	effective:	4
   #- checking tactical table for talent	T_INSTILL_FEAR	level	7	range:	8	radius:	2	effective:	9.3333333333333
   #- checking tactical table for talent	T_GLOOM	level	9	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_SHATTER_AFFLICTIONS_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CREATE_MINIONS	level	7	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_RUNE:_SHATTER_AFFLICTIONS_2	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INVOKE_DARKNESS	level	9	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_VAMPIRIC_GIFT	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_NECROTIC_AURA	level	2	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CIRCLE_OF_DEATH	level	5	range:	6	radius:	3	effective:	8
   #- checking tactical table for talent	T_RIGOR_MORTIS	level	5	range:	7	radius:	1	effective:	7.6666666666667
[CALLBACK] upgrading to prioritized	talents_on_act_base
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[]
New GL Shader program 111
*p 111: Uniform: 0: 1406 deploy_factor
*p 111: Uniform: 1: 1406 ellipsoidalFactor
*p 111: Uniform: 2: 1406 flap
*p 111: Uniform: 3: 8B5E tex
*p 111: Uniform: 4: 1406 tick
*p 111: Uniform: 5: 1406 tick_start
*p 111: Uniform: 6: 1406 time_factor
[SHADER] setting reset param	tick_start	301231
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	21642	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	59.276571329282	76
[resolveObject] CREATED OBJECT:	21643	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21643	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_multihued_multi_hued_drake_hatchling.png
[Actor:move]	21642	multi-hued drake hatchling	(forced) move from	nil	nil	to	49	7
[Actor:wearAllInventory]	21642	multi-hued drake hatchling	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/black_bear.png
[Actor:move]	21644	black bear	(forced) move from	nil	nil	to	39	28
[Actor:move]	21645	great wolf	(forced) move from	nil	nil	to	17	15
[resolveObject] CREATE FOR	21646	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	46.245764206454	51
[resolveObject] CREATED OBJECT:	21648	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21648	gold pieces
[Actor:move]	21646	snow giant	(forced) move from	nil	nil	to	30	6
[Actor:wearAllInventory]	21646	snow giant	wearing main inventory
[Actor:move]	21649	great wolf	(forced) move from	nil	nil	to	14	30
[resolveObject] CREATE FOR	21650	xaren	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	23.051962862036	26
[resolveObject] CREATED OBJECT:	21651	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21651	gold pieces
[resolveObject] CREATE FOR	21650	xaren	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	1.0179302145303	11
[resolveObject] CREATED OBJECT:	21652	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21652	gold pieces
[Actor:move]	21650	xaren	(forced) move from	nil	nil	to	4	16
[Actor:wearAllInventory]	21650	xaren	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Areleta the snow giant chieftain	26	level	1	classes
[applyRandomClass]	21653	Areleta the snow giant chieftain	Adding class	Rogue	Rogue
   power types: not_power_source =		power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Intricate Tools	T_INTRICATE_TOOLS	26
[applyRandomClass] Random boss forbade talent because of level	Marked for Death	T_MARKED_FOR_DEATH	26
[applyRandomClass] Random boss forbade talent because of level	Master Artificer	T_MASTER_ARTIFICER	26
[applyRandomClass] Random boss forbade talent because of level	Terrorize	T_TERRORIZE	26
[applyRandomClass] Random boss forbade talent because of level	Garrote	T_GARROTE	26
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	26
[applyRandomClass] Random boss forbade talent because of level	Cunning Tools	T_CUNNING_TOOLS	26
Adding 9 random class talents to boss
1	 * talent:	T_ROGUE_S_TOOLS	4
2	 * talent:	T_LACERATING_STRIKES	4
3	 * talent:	T_DISENGAGE	4
4	 * talent:	T_HEIGHTENED_SENSES	4
5	 * talent:	T_THROWING_KNIVES	4
6	 * talent:	T_APPLY_POISON	4
7	 * talent:	T_LETHALITY	4
8	 * talent:	T_STEALTH	4
9	 * talent:	T_THICK_SKIN	4
 ** Finished adding	9	of	9	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	39	nb_powers = 	6
 * using themes	dark,nature,temporal
 * forbid power sources:	antimagic
Creating randart Beluwe the Dourbraid(crackling linen wizard hat) with dark
 ** selected ego	 of light (#RESIST#)	(normal)	arcane
 * adding power: generic inc damage darkness(1 points), 20 remaining
 * adding power: generic resists pen darkness(1 points), 19 remaining
 * adding power: generic inc damage temporal(1 points), 18 remaining
 * adding power: generic void(1 points), 17 remaining
 * adding power: generic resist temporal(2 points), 16 remaining
 * adding power: generic resist temporal(2 points), 14 remaining
 * adding power: generic inc damage darkness(1.5 points), 12 remaining
 * adding power: generic resists pen darkness(1.5 points), 10.5 remaining
 * adding power: generic inc damage temporal(1.5 points), 9 remaining
 * adding power: generic void(1.5 points), 7.5 remaining
 * adding power: generic resist temporal(3 points), 6 remaining
 * adding power: generic resist temporal(3 points), 3 remaining
 * adding bias power: generic inc damage darkness(2.25 points), 20 remaining
 * adding bias power: generic inc damage temporal(2.25 points), 17.75 remaining
 * adding bias power: generic void(2.25 points), 15.5 remaining
 * adding bias power: generic inc damage darkness(2.7 points), 13.25 remaining
 * adding bias power: generic inc damage temporal(2.7 points), 10.55 remaining
 * adding bias power: generic void(2.7 points), 7.85 remaining
Removing power from bias list , 	generic void
 * adding bias power: generic inc damage darkness(3.24 points), 5.15 remaining
 * adding bias power: generic inc damage temporal(3.24 points), 1.91 remaining
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	21796	Areleta the snow giant chieftain	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	31.975108086824	51
[resolveObject] CREATED OBJECT:	21797	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21797	gold pieces
[resolveObject] CREATE FOR	21796	Areleta the snow giant chieftain	do_wear/tries:	nil	2	filter:
	{ego_chance=10}
[resolveObject] CREATED OBJECT:	21798	Loremaster Greynot's Analysis of the Races - Chapter 3 - Dwarves	tries left:	1
[resolveObject] adding to main inventory:	21798	Loremaster Greynot's Analysis of the Races - Chapter 3 - Dwarves
[ActorObjectUse] useObjectEnable: 	Loremaster Greynot's Analysis of the Races - Chapter 3 - Dwarves	by	Areleta the snow giant chieftain	inven/slot	1	nil
[ActorObjectUse] Object	Loremaster Greynot's Analysis of the Races - Chapter 3 - Dwarves	21798	is ineligible for talent interface
Added unique	mod.class.Object/Loremaster Greynot's Analysis of the Races - Chapter 3 - Dwarves	::	1
[resolveObject] CREATE FOR	21796	Areleta the snow giant chieftain	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a49b3d0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	1.6740020034309	30.5
[resolveObject] CREATED OBJECT:	21799	elemental dwarven-steel dagger of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	13
[resolveObject]	21799	elemental dwarven-steel dagger of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21796	Areleta the snow giant chieftain	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1737cb28, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	9.6363989713454	30.5
[resolveObject] CREATED OBJECT:	21805	elemental dwarven-steel dagger of rage	tries left:	4
fight: 	elemental dwarven-steel dagger of rage	elemental dwarven-steel dagger of shearing	::	nil	OFFHAND
[resolveObject]	21805	elemental dwarven-steel dagger of rage	added to inventory	OFFHAND
[resolveObject] CREATE FOR	21796	Areleta the snow giant chieftain	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x17a569f0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	85.352749616572	102.5
[resolveObject] CREATED OBJECT:	21811	prismatic hardened leather armour of spell shielding	tries left:	4
fight: 	prismatic hardened leather armour of spell shielding	elemental dwarven-steel dagger of shearing	::	nil	BODY
fight: 	prismatic hardened leather armour of spell shielding	elemental dwarven-steel dagger of rage	::	nil	BODY
[resolveObject]	21811	prismatic hardened leather armour of spell shielding	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[CALLBACK] upgrading to prioritized	talents_on_move
[Actor:move]	21796	Areleta the snow giant chieftain	(forced) move from	nil	nil	to	18	12
Added unique	mod.class.NPC/Areleta the snow giant chieftain	::	1
[Actor:wearAllInventory]	21796	Areleta the snow giant chieftain	wearing main inventory
fight: 	Beluwe the Dourbraid	elemental dwarven-steel dagger of shearing	::	nil	HEAD
fight: 	Beluwe the Dourbraid	elemental dwarven-steel dagger of rage	::	nil	HEAD
fight: 	Beluwe the Dourbraid	prismatic hardened leather armour of spell shielding	::	nil	HEAD
[Actor:wearAllInventory]	Areleta the snow giant chieftain	21796	21656	Beluwe the Dourbraid	WORN IN	HEAD	1
running talented_ai_tactic resolver on_added_to_level function for	21796	Areleta the snow giant chieftain
   #- checking tactical table for talent	T_STEALTH	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ROGUE_S_TOOLS	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_APPLY_POISON	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_MOVEMENT_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THROWING_KNIVES	level	7	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_DISENGAGE	level	7	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_DUAL_STRIKE	level	9	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Lisildavea the dire wolf	26	level	1	classes
  * class	Necromancer	 rejected due to power source
  * class	Reaver	 rejected due to power source
  * class	Anorithil	 rejected due to power source
[applyRandomClass]	21817	Lisildavea the dire wolf	Adding class	Gunslinger	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam
[applyRandomClass] Random boss forbade talent because of level	Sawfield	T_SAWFIELD	26
[applyRandomClass] Random boss forbade talent because of level	Flying Grapple	T_FLYING_GRAPPLE	26
[applyRandomClass] Random boss forbade talent because of level	Net Projector	T_NET_PROJECTOR	26
Adding 10 random class talents to boss
1	 * talent:	T_ENDLESS_ENDURANCE	4
2	 * talent:	T_DEVICE_MASTERY	4
3	 * talent:	T_AGILE_GUNNER	4
4	 * talent:	T_ARMOUR_TRAINING	4
5	 * talent:	T_KNIFE_MASTERY	4
6	 * talent:	T_WEAPONS_MASTERY	4
7	 * talent:	T_EMERGENCY_STEAM_PURGE	4
8	 * talent:	T_STRAFE	4
9	 * talent:	T_COMPACT_STEAM_TANK	4
10	 * talent:	T_LIFE_IN_THE_FLAMES	4
 ** Finished adding	10	of	10	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	41	nb_powers = 	6
 * using themes	acid,mind,physical
 * forbid power sources:	arcane,technique_ranged
Creating randart Polovea(jewel-encrusted iron helm) with no themename
 ** selected ego	defender's 	(greater)	technique
 * adding power: generic stat dex(1 points), 21 remaining
 * adding power: generic def(1 points), 20 remaining
 * adding power: generic resists pen physical(1 points), 19 remaining
 * adding power: generic inc damage physical(1 points), 18 remaining
 * adding power: generic stat con(1 points), 17 remaining
 * adding power: generic increased stamina(1 points), 16 remaining
 * adding power: generic stat dex(1.5 points), 15 remaining
 * adding power: generic def(1.5 points), 13.5 remaining
 * adding power: generic resists pen physical(1.5 points), 12 remaining
 * adding power: generic inc damage physical(1.5 points), 10.5 remaining
 * adding power: generic stat con(1.5 points), 9 remaining
 * adding power: generic increased stamina(1.5 points), 7.5 remaining
 * adding power: generic stat dex(2.25 points), 6 remaining
 * adding power: generic def(2.25 points), 3.75 remaining
 * adding power: generic resists pen physical(2.25 points), 1.5 remaining
 * adding bias power: generic inc damage physical(2.25 points), 21 remaining
 * adding bias power: generic def(3.375 points), 18.75 remaining
 * adding bias power: generic increased stamina(2.25 points), 15.375 remaining
 * adding bias power: generic def(4.05 points), 13.125 remaining
 * adding bias power: generic stat dex(3.375 points), 9.075 remaining
 * adding bias power: generic increased stamina(2.7 points), 5.7 remaining
Removing power from bias list , 	generic increased stamina
 * adding bias power: generic inc damage physical(2.7 points), 3 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	21962	Lisildavea the dire wolf	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	22313	simple healing salve	tries left:	1
[resolvers.inventory] created object:	22313	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Lisildavea the dire wolf	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	21962	Lisildavea the dire wolf	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	22664	simple frost salve	tries left:	1
[resolvers.inventory] created object:	22664	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Lisildavea the dire wolf	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	21962	Lisildavea the dire wolf	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	21962	Lisildavea the dire wolf	filter:	{defined="APE"}
[resolveObject] CREATE FOR	21962	Lisildavea the dire wolf	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", forbid_power_source=table: 0x1734b660, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamgun", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Double Greater	3.7561245974517	30.5
[resolveObject] CREATED OBJECT:	22672	swiftstrike dwarven-steel steamgun of true shot	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	3
[resolveObject]	22672	swiftstrike dwarven-steel steamgun of true shot	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21962	Lisildavea the dire wolf	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", forbid_power_source=table: 0x1786feb8, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamgun", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Double Ego	85.895381397078	102.5
[resolveObject] CREATED OBJECT:	22684	overgrown dwarven-steel steamgun of cunning (#STATBONUS#)	tries left:	4
fight: 	overgrown dwarven-steel steamgun of cunning (#STATBONUS#)	swiftstrike dwarven-steel steamgun of true shot	::	nil	OFFHAND
[resolveObject]	22684	overgrown dwarven-steel steamgun of cunning (#STATBONUS#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	21962	Lisildavea the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a29d3f8, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	54.800227962504	77.5
[resolveObject] CREATED OBJECT:	22690	pouch of stralite shots of disruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	11
fight: 	pouch of stralite shots of disruption	swiftstrike dwarven-steel steamgun of true shot	::	nil	QUIVER
fight: 	pouch of stralite shots of disruption	overgrown dwarven-steel steamgun of cunning (#STATBONUS#)	::	nil	QUIVER
[resolveObject]	22690	pouch of stralite shots of disruption	added to inventory	QUIVER
[resolveObject] CREATE FOR	21962	Lisildavea the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a251320, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	91.78856274632	102.5
[resolveObject] CREATED OBJECT:	22694	insulating hardened leather cap of strength (#STATBONUS#)	tries left:	4
fight: 	insulating hardened leather cap of strength (#STATBONUS#)	swiftstrike dwarven-steel steamgun of true shot	::	nil	HEAD
fight: 	insulating hardened leather cap of strength (#STATBONUS#)	overgrown dwarven-steel steamgun of cunning (#STATBONUS#)	::	nil	HEAD
fight: 	insulating hardened leather cap of strength (#STATBONUS#)	pouch of stralite shots of disruption	::	nil	HEAD
[resolveObject]	22694	insulating hardened leather cap of strength (#STATBONUS#)	added to inventory	HEAD
[resolveObject] CREATE FOR	21962	Lisildavea the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1734b6c0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	22.1021277325	30.5
[resolveObject] CREATED OBJECT:	22700	duelist's reinforced leather armour of command	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	duelist's reinforced leather armour of command	swiftstrike dwarven-steel steamgun of true shot	::	nil	BODY
fight: 	duelist's reinforced leather armour of command	overgrown dwarven-steel steamgun of cunning (#STATBONUS#)	::	nil	BODY
fight: 	duelist's reinforced leather armour of command	insulating hardened leather cap of strength (#STATBONUS#)	::	nil	BODY
fight: 	duelist's reinforced leather armour of command	pouch of stralite shots of disruption	::	nil	BODY
[resolveObject]	22700	duelist's reinforced leather armour of command	added to inventory	BODY
[resolveObject] CREATE FOR	21962	Lisildavea the dire wolf	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/special-misc.lua", forbid_power_source=table: 0x179561f8, tome_drops="store", force_drop=false, type="armor", autoreq=true, subtype="cloak", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/special-misc.lua
Loading entities file from memory	/data/general/objects/cloak.lua
[TOME ENTITY FILTER] selected Double Greater	15.579536778754	30.5
[resolveObject] CREATED OBJECT:	22711	murderer's linen cloak of the hunter	tries left:	4
fight: 	murderer's linen cloak of the hunter	swiftstrike dwarven-steel steamgun of true shot	::	nil	CLOAK
fight: 	murderer's linen cloak of the hunter	overgrown dwarven-steel steamgun of cunning (#STATBONUS#)	::	nil	CLOAK
fight: 	murderer's linen cloak of the hunter	duelist's reinforced leather armour of command	::	nil	CLOAK
fight: 	murderer's linen cloak of the hunter	insulating hardened leather cap of strength (#STATBONUS#)	::	nil	CLOAK
fight: 	murderer's linen cloak of the hunter	pouch of stralite shots of disruption	::	nil	CLOAK
[resolveObject]	22711	murderer's linen cloak of the hunter	added to inventory	CLOAK
[resolveObject] CREATE FOR	21962	Lisildavea the dire wolf	do_wear/tries:	false	5	filter:
	{defined="TINKER_FOCUS_LEN1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	21962	Lisildavea the dire wolf	filter:	{defined="TINKER_FOCUS_LEN1", ignore_material_restriction=true}
[Actor:move]	21962	Lisildavea the dire wolf	(forced) move from	nil	nil	to	38	35
Added unique	mod.class.NPC/Lisildavea the dire wolf	::	1
[Actor:wearAllInventory]	21962	Lisildavea the dire wolf	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	21962	Lisildavea the dire wolf
   #- checking tactical table for talent	T_AGILE_GUNNER	level	7	range:	1	radius:	15	effective:	11
   #- checking tactical table for talent	T_SHOOT	level	2	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_KNOCKBACK	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	3	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_EMERGENCY_STEAM_PURGE	level	7	range:	1	radius:	3	effective:	3
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STRAFE	level	9	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_HOWL	level	1	range:	10	radius:	6	effective:	14
[CALLBACK] upgrading to prioritized	talents_on_act
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	22717	snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	55.537975689289	76
[resolveObject] CREATED OBJECT:	22722	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	22722	gold pieces
[Actor:move]	22717	snow giant boulder thrower	(forced) move from	nil	nil	to	46	46
[Actor:wearAllInventory]	22717	snow giant boulder thrower	wearing main inventory
[resolveObject] CREATE FOR	22723	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	61.380304058637	76
[resolveObject] CREATED OBJECT:	22725	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	22725	gold pieces
[Actor:move]	22723	snow giant	(forced) move from	nil	nil	to	29	27
[Actor:wearAllInventory]	22723	snow giant	wearing main inventory
[resolveObject] CREATE FOR	22726	xaren	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	41.75229678693	51
[resolveObject] CREATED OBJECT:	22727	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	22727	gold pieces
[resolveObject] CREATE FOR	22726	xaren	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	76.960667938218	101
[resolveObject] CREATED OBJECT:	22728	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	22728	gold pieces
[Actor:move]	22726	xaren	(forced) move from	nil	nil	to	24	10
[Actor:wearAllInventory]	22726	xaren	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_gaeramarth.png
[Actor:move]	22729	gaeramarth	(forced) move from	nil	nil	to	39	34
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/lightning_ant.png
[Actor:move]	22732	giant lightning ant	(forced) move from	nil	nil	to	19	36
Random elite generating
[createRandomBoss] Creating random boss 	Zubelratira the giant black ant	26	level	1	classes
[applyRandomClass]	22733	Zubelratira the giant black ant	Adding class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Bloody Butcher	T_BLOODY_BUTCHER	26
[applyRandomClass] Random boss forbade talent because of level	Battle Cry	T_BATTLE_CRY	26
[applyRandomClass] Random boss forbade talent because of level	Shattering Impact	T_SHATTERING_IMPACT	26
[applyRandomClass] Random boss forbade talent because of level	Bloodbath	T_BLOODBATH	26
[applyRandomClass] Random boss forbade talent because of level	Unstoppable	T_UNSTOPPABLE	26
[applyRandomClass] Random boss forbade talent because of level	Second Wind	T_SECOND_WIND	26
[applyRandomClass] Random boss forbade talent because of level	Onslaught	T_ONSLAUGHT	26
[applyRandomClass] Random boss forbade talent because of level	Battle Shout	T_BATTLE_SHOUT	26
[applyRandomClass] Random boss forbade talent because of level	Battle Call	T_BATTLE_CALL	26
Adding 11 random class talents to boss
1	 * talent:	T_VITALITY	4
2	 * talent:	T_THICK_SKIN	4
3	 * talent:	T_QUICK_RECOVERY	4
4	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
5	 * talent:	T_HEIGHTENED_SENSES	4
6	 * talent:	T_KNIFE_MASTERY	4
7	 * talent:	T_BACKSTAB	4
8	 * talent:	T_STUNNING_BLOW_ASSAULT	4
9	 * talent:	T_RUSH	4
10	 * talent:	T_DEVICE_MASTERY	4
11	 * talent:	T_MORTAL_TERROR	4
 ** Finished adding	11	of	11	random class talents
Loading entities file from file	/data/general/objects/random-artifacts/ammo.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	1	gr egos =	0	rand themes = 	3	points = 	27	nb_powers = 	6
 * using themes	acid,fire,nature
 * forbid power sources:	arcane,technique_ranged
Creating randart Ragigund the Poxpall(flawless pouch of steel shots) with nature
 ** selected ego	 of accuracy	(normal)	technique
 * adding power: fire burst (crit)(1 points), 14 remaining
 * adding power: nature melee(1 points), 13 remaining
 * adding power: acid burst (crit)(1 points), 12 remaining
 * adding power: acid corrode melee(2 points), 11 remaining
 * adding power: acid burst(1 points), 9 remaining
 * adding power: acid burst(1 points), 8 remaining
 * adding power: fire burst (crit)(1.5 points), 7 remaining
 * adding power: nature melee(1.5 points), 5.5 remaining
 * adding power: acid burst (crit)(1.5 points), 4 remaining
 * adding power: acid corrode melee(3 points), 2.5 remaining
 * adding bias power: fire burst (crit)(2.25 points), 14 remaining
 * adding bias power: nature melee(2.25 points), 11.75 remaining
 * adding bias power: nature melee(2.7 points), 9.5 remaining
 * adding bias power: acid corrode melee(4.5 points), 6.8 remaining
Removing power from bias list , 	acid corrode melee
 * adding bias power: fire burst (crit)(2.7 points), 2.3 remaining
[resolveObject] CREATE FOR	22924	Zubelratira the giant black ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ab22328, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	92.6150602744	102.5
[resolveObject] CREATED OBJECT:	22925	slime-covered dwarven-steel greatsword of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	7
[resolveObject]	22925	slime-covered dwarven-steel greatsword of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	22924	Zubelratira the giant black ant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1ab22538, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	103.4245764436	108.5
[resolveObject] CREATED OBJECT:	22931	rejuvenating dwarven-steel mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	rejuvenating dwarven-steel mail armour	slime-covered dwarven-steel greatsword of massacre	::	OFFHAND	BODY
[resolveObject]	22931	rejuvenating dwarven-steel mail armour	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
Loading tile from tileset	/data/gfx/shockbolt/npc/black_ant.png
[Actor:move]	22924	Zubelratira the giant black ant	(forced) move from	nil	nil	to	35	14
Added unique	mod.class.NPC/Zubelratira the giant black ant	::	1
[Actor:wearAllInventory]	22924	Zubelratira the giant black ant	wearing main inventory
fight: 	Ragigund the Poxpall	slime-covered dwarven-steel greatsword of massacre	::	OFFHAND	QUIVER
fight: 	Ragigund the Poxpall	rejuvenating dwarven-steel mail armour	::	nil	QUIVER
[Actor:wearAllInventory]	Zubelratira the giant black ant	22924	22735	Ragigund the Poxpall	WORN IN	QUIVER	1
running talented_ai_tactic resolver on_added_to_level function for	22924	Zubelratira the giant black ant
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	9	range:	0	radius:	11	effective:	7.3333333333333
   #- checking tactical table for talent	T_CRAWL_ACID	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	7	range:	12	radius:	0	effective:	12
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	22935	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	7.5555837726117	11
[resolveObject] CREATED OBJECT:	22937	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	22937	gold pieces
[Actor:move]	22935	snow giant thunderer	(forced) move from	nil	nil	to	20	36
[Actor:wearAllInventory]	22935	snow giant thunderer	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/firebrick-snake.png
[Actor:move]	22938	rattlesnake	(forced) move from	nil	nil	to	17	13
[resolveObject] CREATE FOR	22939	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	8.1410173750811	11
[resolveObject] CREATED OBJECT:	22941	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	22941	gold pieces
[Actor:move]	22939	snow giant	(forced) move from	nil	nil	to	28	29
[Actor:wearAllInventory]	22939	snow giant	wearing main inventory
[TOME ENTITY FILTER] selected Double Ego	71.862153321938	76
[TOME ENTITY FILTER] selected Greater	26.829372741941	51
[TOME ENTITY FILTER] selected Money	103.31692004421	109.5
[TOME ENTITY FILTER] selected Ego	90.983614798864	101
[TOME ENTITY FILTER] selected Ego	94.485132159313	101
[TOME ENTITY FILTER] selected Greater	36.671149365295	51
Loading tile from tileset	/data/gfx/shockbolt/object/torque_iron.png
[TOME ENTITY FILTER] selected Greater	48.971581907703	51
Placed lore	daikara expedition note	46	43
[Identify]	daikara expedition note	true
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/temporal_instability_yellow.png
Wait finished, counted 2626, 1062 ticks
[STARTEVENTS] Assigned events list:
[4] = {
  [params] = {
  }
  [1] = font-life
}
[1] = {
}
[2] = {
}
[3] = {
  [params] = {
  }
  [1] = ashes-urhrok+demon-statue
}
Loading entities file from file	/data-ashes-urhrok/general/grids/demon_statues.lua
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_ground.png
Loading tile	terrain/statues/demon_statue_dolleg0.png
Loading tile	terrain/statues/demon_statue_dolleg1.png
Not gone east, no backup guardian
Running on level loads	daikara-3
[Actor:move]	5944	Cait	(forced) move from	18	0	to	21	49
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Cait	Cait
Adding entity	5944	after	5944
[ONLINE PROFILE] current character 	Cait the level 26 Ogre Demonologist
[Discord] updating state: "Daikara (3)" / "Lvl 26 Ogre Demonologist" / default / demonologist
Updating zone name	Daikara (3)
C Map minimap texture: 260 (50x50; 64x64)
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.7,noup=0,time_factor=1200]
New GL Shader program 112
*p 112: Uniform: 0: 1406 appearTime
*p 112: Uniform: 1: 1406 backgroundLayersCount
*p 112: Uniform: 2: 1406 noup
*p 112: Uniform: 3: 8B5E tex
*p 112: Uniform: 4: 1406 tick
*p 112: Uniform: 5: 1406 tick_start
*p 112: Uniform: 6: 1406 time_factor
*p 112: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	302547
[resolveObject] CREATE FOR	26823	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	12.665236758223	26
[resolveObject] CREATED OBJECT:	26825	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26825	gold pieces
[Actor:move]	26823	snow giant	(forced) move from	nil	nil	to	23	13
[Actor:wearAllInventory]	26823	snow giant	wearing main inventory
[resolveObject] CREATE FOR	26826	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	83.145976126461	101
[resolveObject] CREATED OBJECT:	26828	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26828	gold pieces
[Actor:move]	26826	snow giant	(forced) move from	nil	nil	to	21	13
[Actor:wearAllInventory]	26826	snow giant	wearing main inventory
[resolveObject] CREATE FOR	26829	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	19.731322232338	26
[resolveObject] CREATED OBJECT:	26831	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26831	gold pieces
[Actor:move]	26829	snow giant	(forced) move from	nil	nil	to	23	14
[Actor:wearAllInventory]	26829	snow giant	wearing main inventory
[resolveObject] CREATE FOR	26832	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	32.172933121252	51
[resolveObject] CREATED OBJECT:	26833	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26833	gold pieces
[Actor:move]	26832	cold drake hatchling	(forced) move from	nil	nil	to	31	47
[Actor:wearAllInventory]	26832	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	26834	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	109.14131692335	111
[resolveObject] CREATED OBJECT:	26835	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26835	gold pieces
[Actor:move]	26834	multi-hued drake hatchling	(forced) move from	nil	nil	to	48	6
[Actor:wearAllInventory]	26834	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	26836	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	84.607650892252	101
[resolveObject] CREATED OBJECT:	26837	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26837	gold pieces
[Actor:move]	26836	multi-hued drake hatchling	(forced) move from	nil	nil	to	49	6
[Actor:wearAllInventory]	26836	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	26838	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	93.908894949339	101
[resolveObject] CREATED OBJECT:	26839	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26839	gold pieces
[Actor:move]	26838	multi-hued drake hatchling	(forced) move from	nil	nil	to	49	8
[Actor:wearAllInventory]	26838	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	26840	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	104.29701457249	111
[resolveObject] CREATED OBJECT:	26842	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26842	gold pieces
[Actor:move]	26840	snow giant	(forced) move from	nil	nil	to	17	11
[Actor:wearAllInventory]	26840	snow giant	wearing main inventory
[resolveObject] CREATE FOR	26843	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	59.014207844859	76
[resolveObject] CREATED OBJECT:	26845	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26845	gold pieces
[Actor:move]	26843	snow giant	(forced) move from	nil	nil	to	17	12
[Actor:wearAllInventory]	26843	snow giant	wearing main inventory
[resolveObject] CREATE FOR	26846	snow giant boulder thrower	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	15.609069525173	26
[resolveObject] CREATED OBJECT:	26848	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26848	gold pieces
[Actor:move]	26846	snow giant boulder thrower	(forced) move from	nil	nil	to	18	11
[Actor:wearAllInventory]	26846	snow giant boulder thrower	wearing main inventory
[resolveObject] CREATE FOR	26849	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	40.177540588467	51
[resolveObject] CREATED OBJECT:	26850	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26850	gold pieces
[Actor:move]	26849	cold drake hatchling	(forced) move from	nil	nil	to	31	46
[Actor:wearAllInventory]	26849	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	26851	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	35.901504131477	51
[resolveObject] CREATED OBJECT:	26852	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26852	gold pieces
[Actor:move]	26851	cold drake hatchling	(forced) move from	nil	nil	to	30	47
[Actor:wearAllInventory]	26851	cold drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	26853	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	3.0356958259446	11
[resolveObject] CREATED OBJECT:	26854	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	26854	gold pieces
[Actor:move]	26853	cold drake hatchling	(forced) move from	nil	nil	to	29	47
[Actor:wearAllInventory]	26853	cold drake hatchling	wearing main inventory
Deleting temp shader	shadowfire[]
Deleting temp shader	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Server latency	6
[USERCHAT] channel serial data	sir Concretus	tome	788
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
Deleting shader 74 (is clone 0)
Deleting shader 72 (is clone 0)
[COROUTINE] registering	savefilepipe	thread: 0x1aa24100
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	306693
[LOG]	Cait deactivates #{bold}##ORANGE#Flame of Urh'Rok#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Overkill#LAST#.
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	306715
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x174ce298	=>	table: 0x01da4628	(10832)
Loading savefile 	/save/cait/
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x173ef150	=>	table: 0x1aa241d0	(1308)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
Server latency	5
[USERCHAT] channel talk	Boink	tome	whoooo boy you weren't joking about needing AoE
[USERCHAT] channel serial data	tinnnpannn	tome	701
[USERCHAT] channel achievement	tinnnpannn	tome	Unstoppable	false	true
[USERCHAT] channel achievement	callmeishmaelmaybe	tome	Exterminator (Roguelike)	false	false
[USERCHAT] channel achievement	madelf	tome	A different point of view	false	false
[USERCHAT] channel achievement	madelf	tome	The Legend of Garkul	false	false
[USERCHAT] channel serial data	tinnnpannn	tome	696
[USERCHAT] channel talk	rabican	tome	is fearfull symmetry unique unique thingie or just regular thingie i've never seen before?
[USERCHAT] channel achievement	maaghen	tome	Pyromancer	false	true
Server latency	6
[USERCHAT] channel achievement	morernil	tome	Hell has no fury like a demon scorned! (Insane (Adventure) difficulty)	false	false
Deleting shader 48 (is clone 1)
[USERCHAT] channel achievement	necaresource	tome	Rescuer of the lost	false	false
Server latency	6
[USERCHAT] channel achievement	maaghen	tome	Treasure Hunter	false	true
[USERCHAT] channel serial data	Kubik	tome	705
Server latency	5
[USERCHAT] channel achievement	CrazyCure	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	joelponken	tome	Level 10 (Exploration mode)	false	false
Server latency	6
[USERCHAT] channel serial data	empythree	tome	478
[USERCHAT] channel talk	Boink	tome	sigh
[USERCHAT] channel serial data	Congrolios	mainmenu	797
Server latency	7
[USERCHAT] channel achievement	Droed	tome	Across the Narrow Sea (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	necaresource	tome	The secret city	false	false
[USERCHAT] channel achievement	inthane	tome	The secret city	false	false
[USERCHAT] channel achievement	AlexDens	tome	Earth Master (Roguelike)	false	true
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting temp shader	tentacles[appearTime=0.7,noup=0,time_factor=1200]
Deleting temp shader	spinningwinds2[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=2000,verticalIntensityAdjust=-3]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	shockwave2[shockwaveSpeed=5.6]
Deleting temp shader	moving_transparency[a_max=0.8,a_min=0.3,time_factor=3000]
Deleting temp shader	fireball[trail_length=1]
Deleting temp shader	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
Deleting temp shader	tree[attenuation=14]
Deleting temp shader	distort[blacken=0,power=0.01,power_amp=0.3,power_time=1000]
Deleting temp shader	osmosis_shield[]
Deleting temp shader	fireball[]
Deleting temp shader	flamewings[deploy_factor=14]
Deleting temp shader	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
Deleting temp shader	lightning[color1=vec3(0.9921568627451,0.70588235294118,0.023529411764706),color2=vec3(0.9921568627451,0.16078431372549,0.023529411764706)]
Deleting temp shader	shield[color=vec3(0.88235294117647,0.79607843137255,0.24705882352941),shieldIntensity=0.2]
Deleting temp shader	crystalineaura[color=vec3(0.67058823529412,0.15686274509804,0.15686274509804),growthSpeed=2,spikeLength=0.5,spikeOffset=0.223123,spikeWidth=1,time_factor=2500]
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting temp shader	volumetric_aura[]
Deleting temp shader	fireflash[]
Deleting temp shader	lightningshield[noup=1,time_factor=3000]
Deleting temp shader	tree[]
Deleting temp shader	flamewings[]
Deleting temp shader	resources[a=0.5,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
Deleting temp shader	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=5,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=5,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=1,time_factor=9000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
Deleting temp shader	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=2,time_factor=9000]
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
Deleting temp shader	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	lightning[]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	21	49	to	20	49
[Actor:preUseTalent] PARSING TALENT for AI info	T_HIGHBORN_S_BLOOM	Gloruremina the rogue
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	negative	 talent:T_TWILIGHT
[improved_talented AI] chooses for	21247	white wolf	T_ICY_SKIN
[Actor:move]	5944	Cait	move from	20	49	to	19	49
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_shadow_shadow.png
[Actor:move]	28115	shadow	(forced) move from	nil	nil	to	41	7
[Actor:move]	5944	Cait	move from	19	49	to	18	49
[Actor:move]	28115	shadow	move from	41	7	to	42	6
[Actor:move]	5944	Cait	move from	18	49	to	17	49
[Actor:move]	28115	shadow	move from	42	6	to	43	6
[target_simple AI]	20467	Xanunne the giant acid ant	selecting NEW TARGET	17	49	5944	Cait
[use_tactical AI] === Action Selected:	20467	Xanunne the giant acid ant	escape	 talent:T_SLIP_AWAY
[LOG]	Xanunne the giant acid ant uses #{bold}##ORCHID#Slip Away.#{normal}##LAST#
[KNOCKBACK] from	16	16	over	6.8944410724369
[KNOCKBACK] try	16	42	5.8944410724369
[KNOCKBACK] try	16	43	4.8944410724369	::
[KNOCKBACK] try	16	44	3.8944410724369	::
[KNOCKBACK] try	16	45	2.8944410724369	::
[KNOCKBACK] try	16	46	1.8944410724369	::
[KNOCKBACK] try	16	47	0.89444107243693	::
[KNOCKBACK] try	16	48	-0.10555892756307	::
[KNOCKBACK] ok knocked to	16	48	::
[Actor:move]	20467	Xanunne the giant acid ant	(forced) move from	16	41	to	16	48
[NPC:seen_by] Passing target	Cait	from	20467	Xanunne the giant acid ant	to	19894	great wolf
[use_tactical AI] === Action Selected:	20467	Xanunne the giant acid ant	attack	 talent:T_CRAWL_ACID
[LOG]	#RED##{bold}#Xanunne the giant acid ant envelops Cait with acid.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.365068807179	1007	75	1.8	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	22.365068807179	1007	75	1.8	vs. armor/def	80.233593551179	25
checkHit	75	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	1007	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	39.6
[LOG]	Ran for 5 turns (stop reason: taken damage).
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[SOUND] loading from	/data/sound/creatures/ants/ant_hit.ogg	:=:	sound "/data/sound/creatures/ants/ant_hit.ogg" : <static>
[LOG]	Melee retaliation hits Xanunne the giant acid ant for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:20467:0#Xanunne the giant acid ant hits #fbd578#Cait#LAST# for #GREEN#27 acid#LAST#, #GREEN#3 acid#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[NPC:seen_by] Passing target	Cait	from	19894	great wolf	to	26853	cold drake hatchling
[improved_talented AI] chooses for	19894	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Xanunne the giant acid ant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	11	39
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	11	39
checkHit	40	vs	39	=> chance to hit	53
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	22	vs. armor/hardiness	11	0.3
[ATTACK] mace accuracy bonus	40	39	=	1.002
[ATTACK] after armor	168.336
[PHYS CRIT %]	8.2
[ATTACK] after crit	168.336
[ATTACK] after mult	168.336
[Actor:move]	5944	Cait	move from	17	49	to	17	49
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xanunne the giant acid ant for #WHITE#214 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#222#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	28115	shadow	move from	43	6	to	42	6
[NPC:seen_by] Passing target	Cait	from	26851	cold drake hatchling	to	26832	cold drake hatchling
[NPC:seen_by] Passing target	Cait	from	26851	cold drake hatchling	to	21253	cold drake
[Actor:move]	26853	cold drake hatchling	move from	29	47	to	28	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	28	41	to	27	42
[use_tactical AI] === Action Selected:	20467	Xanunne the giant acid ant	attack	 talent:T_PULSE_DETONATOR
[LOG]	Xanunne the giant acid ant uses #{bold}##ORCHID#Pulse Detonator.#{normal}##LAST#
[STEAM CRIT %]	15.1
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 72
*p 72: Uniform: 0: 1406 explosion_time_factor
*p 72: Uniform: 1: 1406 is_exploding
*p 72: Uniform: 2: 1406 projectile_time_factor
*p 72: Uniform: 3: 8B5E tex
*p 72: Uniform: 4: 1406 tick
*p 72: Uniform: 5: 1406 tick_start
*p 72: Uniform: 6: 1406 trail_length
Adding entity	28116	after	20467
[Actor:move]	19894	great wolf	move from	24	47	to	23	47
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
checkHit	75	vs	43	=> chance to hit	95
[KNOCKBACK] from	16	16	over	3
[KNOCKBACK] try	18	50	2
[LOG]	Cait is knocked back!
checkHit	43	vs	75	=> chance to hit	0
[LOG]	Cait is dazed!
[LOG]	Xanunne the giant acid ant's Pulse Detonator hits #fbd578#Cait#LAST# for #WHITE#(120 blocked)#LAST#, #WHITE#(9 resist armour)#LAST#, #WHITE#78 physical#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[Actor:move]	28115	shadow	move from	42	6	to	43	6
[Actor:move]	19894	great wolf	move from	23	47	to	22	47
[Actor:move]	26851	cold drake hatchling	move from	30	47	to	29	47
[Actor:move]	26853	cold drake hatchling	move from	28	47	to	27	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	27	42	to	26	42
[use_tactical AI] === Action Selected:	20467	Xanunne the giant acid ant	attack	 talent:T_CRAWL_ACID
[LOG]	#RED##{bold}#Xanunne the giant acid ant envelops Cait with acid.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.365068807179	1007	75	1.8	vs. armor/def	80.233593551179	15
[ATTACK] after melee attack bonus hooks & callbacks::	22.365068807179	1007	75	1.8	vs. armor/def	80.233593551179	15
checkHit	75	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	1007	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	41.4
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	20	vs	27	=> chance to hit	33
[LOG]	Melee retaliation hits Xanunne the giant acid ant for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#UID:20467:0#Xanunne the giant acid ant hits #fbd578#Cait#LAST# for #GREEN#(29 blocked)#LAST#, #GREEN#0 acid#LAST#, #GREEN#(3 blocked)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/effects/offbalance.png
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Xanunne the giant acid ant	dam/apr/atk/mult ::	91.684000964062	22	25	1.7401754250991	vs. armor/def	11	0
[ATTACK] after melee attack bonus hooks & callbacks::	91.684000964062	22	25	1.7401754250991	vs. armor/def	11	0
checkHit	25	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	96	22	vs. armor/hardiness	11	0.3
[ATTACK] mace accuracy bonus	25	0	=	1.05
[ATTACK] after armor	100.8
[PHYS CRIT %]	26.156424118891
[ATTACK] after crit	100.8
[ATTACK] after mult	175.40968284999
[ATTACK] after counterstrike	350.81936569999
[LOG]	Xanunne the giant acid ant is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 74
*p 74: Uniform: 0: 8B5E tex
*p 74: Uniform: 1: 1406 tick
[ATTACK] to 	Xanunne the giant acid ant	dam/apr/atk/mult ::	49.474520135554	16	25	1.5121403400793	vs. armor/def	11	0
[ATTACK] after melee attack bonus hooks & callbacks::	49.474520135554	16	25	1.5121403400793	vs. armor/def	11	0
checkHit	25	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	53	16	vs. armor/hardiness	11	0.3
[ATTACK] after armor	53
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	53
[ATTACK] after mult	80.143438024203
[ATTACK] after counterstrike	160.28687604841
[ATTACK] staff accuracy bonus	25	0	=	1.5
checkHit	11	vs	39	=> chance to hit	0
[LOG]	Xanunne the giant acid ant's armor corrodes!
checkHit	33	vs	39	=> chance to hit	35
[LOG]	Xanunne the giant acid ant is dazed!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#19 healing#LAST#, #LIGHT_GREEN#10 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[29 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xanunne the giant acid ant for #DARK_GREEN#157 blight#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST#, #WHITE#87 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#251#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[Actor:move]	28115	shadow	move from	43	6	to	44	6
[Actor:move]	21253	cold drake	move from	31	48	to	30	47
[Actor:move]	26832	cold drake hatchling	move from	31	47	to	31	48
[Actor:move]	26851	cold drake hatchling	move from	29	47	to	28	47
[Actor:move]	26853	cold drake hatchling	move from	27	47	to	26	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	42	to	25	41
[use_tactical AI] === Action Selected:	20467	Xanunne the giant acid ant	attack	 talent:T_STRAFE
[LOG]	#ORCHID##{bold}#Xanunne the giant acid ant strafes with his steamguns!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	thunderous dwarven-steel steamgun	barbed pouch of dwarven-steel shots	mighty stralite steamgun of power	nil
[SHOOT] speed	1	=>	1000
[SOUND] loading from	/data/sound/actions/dual-steamgun.ogg	:=:	sound "/data/sound/actions/dual-steamgun.ogg" : <static>
[ARCHERY SHOOT]	Xanunne the giant acid ant	20467	using weapon:	thunderous dwarven-steel steamgun	ammo:	barbed pouch of dwarven-steel shots	offweapon:	mighty stralite steamgun of power	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	thunderous dwarven-steel steamgun	to:	17	49
Adding entity	28117	after	20467
[ARCHERY SHOOT dofire] Shooting weapon:	mighty stralite steamgun of power	to:	17	49
Adding entity	28118	after	20467
[SHOOT:Strafe] speed	1	=>	1000
[LOG]	
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait is not dazed anymore.
[LOG]	A shield forms around Cait.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 113
*p 113: Uniform: 0: 1406 aadjust
*p 113: Uniform: 1: 1406 antialiasingRadius
*p 113: Uniform: 2: 8B51 color
*p 113: Uniform: 3: 1406 ellipsoidalFactor
*p 113: Uniform: 4: 1406 horizontalScrollingSpeed
*p 113: Uniform: 5: 8B50 impact
*p 113: Uniform: 6: 8B51 impact_color
*p 113: Uniform: 7: 1406 impact_tick
*p 113: Uniform: 8: 1406 impact_time
*p 113: Uniform: 9: 1406 oscillationSpeed
*p 113: Uniform: 10: 1406 shieldIntensity
*p 113: Uniform: 11: 8B5E tex
*p 113: Uniform: 12: 1406 tick
*p 113: Uniform: 13: 1406 tick_start
*p 113: Uniform: 14: 1406 time_factor
*p 113: Uniform: 15: 1406 verticalScrollingSpeed
*p 113: Uniform: 16: 1406 wobblingPower
*p 113: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	711129
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Xanunne the giant acid ant	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	7.6142650999371	24
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	7.6142650999371	24
checkHit	40	vs	24	=> chance to hit	90
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	76	16	vs. armor/hardiness	7.6142650999371	0.3
[ATTACK] after armor	76
[PHYS CRIT %]	10.2
[ATTACK] after crit	114
[ATTACK] after mult	74.89017571847
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Xanunne the giant acid ant!#{normal}#
[LOG]	Xanunne the giant acid ant is not dazed anymore.
[ATTACK] staff accuracy bonus	40	24	=	1.32
checkHit	11	vs	58	=> chance to hit	0
[LOG]	Xanunne the giant acid ant slows down.
[SPELL CRIT %]	7.2
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 114
*p 114: Uniform: 0: 1406 explosion_time_factor
*p 114: Uniform: 1: 1406 is_exploding
*p 114: Uniform: 2: 1406 projectile_time_factor
*p 114: Uniform: 3: 8B5E tex
*p 114: Uniform: 4: 1406 tick
*p 114: Uniform: 5: 1406 tick_start
*p 114: Uniform: 6: 1406 trail_length
Adding entity	28119	after	5944
[ATTACK] to 	Xanunne the giant acid ant	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	6.8424460787113	39
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	6.8424460787113	39
checkHit	40	vs	39	=> chance to hit	53
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	86	16	vs. armor/hardiness	6.8424460787113	0.3
[ATTACK] after armor	86
[PHYS CRIT %]	10.2
[ATTACK] after crit	86
[ATTACK] after mult	56.496097471829
[ATTACK] staff accuracy bonus	40	39	=	1.02
[ATTACK] to 	Xanunne the giant acid ant	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	6.8424460787113	39
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	6.8424460787113	39
checkHit	40	vs	39	=> chance to hit	53
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	74	16	vs. armor/hardiness	6.8424460787113	0.3
[ATTACK] after armor	74
[PHYS CRIT %]	10.2
[ATTACK] after crit	74
[ATTACK] after mult	48.612921080411
[ATTACK] staff accuracy bonus	40	39	=	1.02
checkHit	11	vs	58	=> chance to hit	0
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#7 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[28 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xanunne the giant acid ant for #{bold}##WHITE#95 physical#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#10 nature#LAST#, #WHITE#72 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST#, #WHITE#62 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#255#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[7 healing]#LAST#.
[ATTACK ARCHERY]	28118	 to 	Cait	 :: 	103.37734178429	23	80.233593551179	::	1
checkHit	71	vs	29	=> chance to hit	100
[ATTACK ARCHERY] raw dam	103.37734178429	versus	80.233593551179	with APR	23
[ATTACK ARCHERY] after armor	46.143748233107
[ATTACK ARCHERY] after range	53
[PHYS CRIT %]	7.1
[ATTACK ARCHERY] after crit	53
[ATTACK ARCHERY] after mult	53
[ATTACK] mace accuracy bonus	71	29	=	1.042
[ATTACK ARCHERY] after hook	55.226
[ATTACK ARCHERY]	28117	 to 	Cait	 :: 	103.37734178429	15	80.233593551179	::	1
checkHit	71	vs	29	=> chance to hit	100
[ATTACK ARCHERY] raw dam	103.37734178429	versus	80.233593551179	with APR	15
[ATTACK ARCHERY] after armor	38.143748233107
[ATTACK ARCHERY] after range	39
[PHYS CRIT %]	7.1
[ATTACK ARCHERY] after crit	39
[ATTACK ARCHERY] after mult	39
[ATTACK] mace accuracy bonus	71	29	=	1.042
[ATTACK ARCHERY] after hook	40.638
[LOG]	Xanunne the giant acid ant's Strafe hits #fbd578#Cait#LAST# for #WHITE#(28 blocked)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(7 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Xanunne the giant acid ant's Strafe hits #fbd578#Cait#LAST# for #WHITE#(38 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 115
*p 115: Uniform: 0: 1406 explosion_time_factor
*p 115: Uniform: 1: 1406 is_exploding
*p 115: Uniform: 2: 1406 projectile_time_factor
*p 115: Uniform: 3: 8B5E tex
*p 115: Uniform: 4: 1406 tick
*p 115: Uniform: 5: 1406 tick_start
*p 115: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	711532
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#9 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Xanunne the giant acid ant for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Deleting shader 105 (is clone 0)
Deleting shader 103 (is clone 0)
Deleting shader 101 (is clone 0)
Deleting shader 100 (is clone 0)
Deleting shader 99 (is clone 0)
Deleting shader 98 (is clone 0)
Deleting shader 97 (is clone 0)
Deleting shader 96 (is clone 0)
Deleting shader 94 (is clone 0)
Deleting shader 92 (is clone 0)
Deleting shader 91 (is clone 0)
Deleting shader 90 (is clone 0)
Deleting shader 89 (is clone 0)
Deleting shader 87 (is clone 0)
Deleting shader 85 (is clone 0)
Deleting shader 84 (is clone 0)
Deleting shader 83 (is clone 0)
Deleting shader 82 (is clone 0)
Deleting shader 81 (is clone 0)
Deleting shader 79 (is clone 0)
Deleting shader 78 (is clone 0)
Deleting shader 77 (is clone 0)
Deleting shader 76 (is clone 0)
Deleting shader 75 (is clone 0)
[Actor:move]	28115	shadow	move from	44	6	to	45	5
[Actor:move]	21253	cold drake	move from	30	47	to	29	47
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Xanunne the giant acid ant	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	6.8424460787113	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	6.8424460787113	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	73	16	vs. armor/hardiness	6.8424460787113	0.3
[ATTACK] after armor	73
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	73
[ATTACK] after mult	77.011421224614
[ATTACK] after counterstrike	154.02284244923
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Xanunne the giant acid ant	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	6.8424460787113	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	6.8424460787113	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	22	vs. armor/hardiness	6.8424460787113	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	164.16
[PHYS CRIT %]	100
[ATTACK] after crit	246.24
[ATTACK] after mult	259.77112825135
[ATTACK] after counterstrike	519.54225650271
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Xanunne the giant acid ant!#{normal}#
Testing superior demon	champion of Urh'Rok	26	against trying to make	quasit	26
Testing superior demon	daelach	26	against trying to make	quasit	26
Testing superior demon	daelach	28	against trying to make	quasit	26
Testing superior demon	daelach	28	against trying to make	quasit	26
Testing superior demon	dolleg	18	against trying to make	quasit	26
Testing superior demon	dolleg	26	against trying to make	quasit	26
Testing superior demon	dolleg	26	against trying to make	quasit	26
Testing superior demon	dolleg	26	against trying to make	quasit	26
Testing superior demon	dolleg	28	against trying to make	quasit	26
Testing superior demon	dolleg	29	against trying to make	quasit	26
Testing superior demon	dúathedlen	22	against trying to make	quasit	26
Testing superior demon	dúathedlen	23	against trying to make	quasit	26
Testing superior demon	dúathedlen	25	against trying to make	quasit	26
Testing superior demon	dúathedlen	26	against trying to make	quasit	26
Testing superior demon	dúathedlen	30	against trying to make	quasit	26
Testing superior demon	fire imp	12	against trying to make	quasit	26
Testing superior demon	fire imp	16	against trying to make	quasit	26
Testing superior demon	fire imp	25	against trying to make	quasit	26
Testing superior demon	fire imp	25	against trying to make	quasit	26
Testing superior demon	fire imp	29	against trying to make	quasit	26
Testing superior demon	forge-giant	26	against trying to make	quasit	26
Testing superior demon	forge-giant	28	against trying to make	quasit	26
Testing superior demon	forge-giant	30	against trying to make	quasit	26
Testing superior demon	quasit	10	against trying to make	quasit	26
Testing superior demon	quasit	21	against trying to make	quasit	26
Testing superior demon	quasit	21	against trying to make	quasit	26
Testing superior demon	quasit	27	against trying to make	quasit	26
Testing superior demon	thaurhereg	25	against trying to make	quasit	26
Testing superior demon	uruivellas	24	against trying to make	quasit	26
Testing superior demon	uruivellas	25	against trying to make	quasit	26
Testing superior demon	uruivellas	27	against trying to make	quasit	26
Testing superior demon	water imp	16	against trying to make	quasit	26
Testing superior demon	water imp	16	against trying to make	quasit	26
Testing superior demon	water imp	29	against trying to make	quasit	26
Testing superior demon	water imp	30	against trying to make	quasit	26
Testing superior demon	water imp	36	against trying to make	quasit	26
Testing superior demon	wretch titan	25	against trying to make	quasit	26
Testing superior demon	wretch titan	25	against trying to make	quasit	26
Testing superior demon	wretchling	20	against trying to make	quasit	26
Testing superior demon	wretchling	22	against trying to make	quasit	26
Testing superior demon	wretchling	23	against trying to make	quasit	26
Testing superior demon	wretchling	25	against trying to make	quasit	26
Testing superior demon	wretchling	26	against trying to make	quasit	26
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	28120	quasit	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Double Ego	58.230864568202	76
[resolveObject] CREATED OBJECT:	28121	balanced iron longsword of phasing	tries left:	4
[resolveObject]	28121	balanced iron longsword of phasing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	28120	quasit	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Ego	54.815180517923	76
[resolveObject] CREATED OBJECT:	28127	reinforced steel shield of temporal resistance (#RESIST#)	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	reinforced steel shield of temporal resistance (#RESIST#)	balanced iron longsword of phasing	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	28127	reinforced steel shield of temporal resistance (#RESIST#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	28120	quasit	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="heavy"}
[TOME ENTITY FILTER] selected Greater	43.253547631263	51
[resolveObject] CREATED OBJECT:	28133	enlightening steel mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	enlightening steel mail armour	balanced iron longsword of phasing	::	nil	BODY
fight: 	enlightening steel mail armour	reinforced steel shield of temporal resistance (#RESIST#)	::	nil	BODY
[resolveObject]	28133	enlightening steel mail armour	added to inventory	BODY
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:28137:0#demon seed [quasit] (level 26, body)#LAST# and add it to your inventory.
[SOUND] loading from	/data/sound/creatures/ants/ant_die_1.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_1.ogg" : <static>
[ATTACK] to 	Xanunne the giant acid ant	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	6.8424460787113	39
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	6.8424460787113	39
checkHit	40	vs	39	=> chance to hit	53
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	22	vs. armor/hardiness	6.8424460787113	0.3
[ATTACK] mace accuracy bonus	40	39	=	1.002
[ATTACK] after armor	164.328
[PHYS CRIT %]	100
[ATTACK] after crit	246.492
[ATTACK] after mult	260.03697589723
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Xanunne the giant acid ant!#{normal}#
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	26832	cold drake hatchling	move from	31	48	to	30	47
[Actor:move]	26851	cold drake hatchling	move from	28	47	to	27	47
[Actor:move]	26853	cold drake hatchling	move from	26	47	to	25	47
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#23 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#78 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[103 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xanunne the giant acid ant for #WHITE#196 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#14 nature#LAST#, #{bold}##WHITE#660 physical#{normal}##LAST# (#RED##{bold}#869#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#21 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[27 healing]#LAST#.
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	41	to	26	42
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Xanunne the giant acid ant!#{normal}#
[Actor:move]	19894	great wolf	move from	22	47	to	21	47
[LOG]	
[LOG]	Resting starts...
[Actor:move]	28115	shadow	move from	45	5	to	44	6
[Actor:move]	21253	cold drake	move from	29	47	to	28	47
[Actor:move]	26832	cold drake hatchling	move from	30	47	to	29	47
[Actor:move]	26851	cold drake hatchling	move from	27	47	to	26	47
[Actor:move]	26853	cold drake hatchling	move from	25	47	to	24	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	42	to	25	41
[Actor:move]	19894	great wolf	move from	21	47	to	22	47
[Actor:move]	28115	shadow	move from	44	6	to	43	6
[Actor:move]	21253	cold drake	move from	28	47	to	27	47
[Actor:move]	26832	cold drake hatchling	move from	29	47	to	28	47
[Actor:move]	26851	cold drake hatchling	move from	26	47	to	25	47
[Actor:move]	26853	cold drake hatchling	move from	24	47	to	23	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	41	to	26	42
[Actor:move]	19894	great wolf	move from	22	47	to	21	47
[LOG]	The shield around Cait crumbles.
[Actor:move]	28115	shadow	move from	43	6	to	42	6
[Actor:move]	19894	great wolf	move from	21	47	to	20	47
[improved_talented AI] chooses for	21253	cold drake	T_ICE_BREATH
[LOG]	#YELLOW##{bold}#Cold drake breathes ice!#{normal}##LAST#
[MIND CRIT %]	1
checkHit	22	vs	20	=> chance to hit	55
[LOG]	Cold drake hatchling resists the freeze!
[LOG]	Cold drake hatchling resists the freeze!
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[deploy_factor=14]
New GL Shader program 75
*p 75: Uniform: 0: 1406 deploy_factor
*p 75: Uniform: 1: 1406 ellipsoidalFactor
*p 75: Uniform: 2: 1406 flap
*p 75: Uniform: 3: 8B5E tex
*p 75: Uniform: 4: 1406 tick
*p 75: Uniform: 5: 1406 tick_start
*p 75: Uniform: 6: 1406 time_factor
[SHADER] setting reset param	tick_start	712630
[Actor:move]	26851	cold drake hatchling	move from	25	47	to	24	47
[Actor:move]	26853	cold drake hatchling	move from	23	47	to	22	47
[LOG]	#UID:21253:0#Cold drake hits Something for #1133F3#290 cold#LAST# damage.
[LOG]	#UID:21253:0#Cold drake hits Cold drake hatchling for #1133F3#0 cold#LAST# damage.
[LOG]	#UID:21253:0#Cold drake hits Cold drake hatchling for #1133F3#0 cold#LAST# damage.
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	42	to	25	41
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	buff	 talent:T_STEALTH
checkHitOld	49.294756230335	61.181764532232
=> chance to hit	30.0454510025
[Actor:move]	19894	great wolf	move from	20	47	to	19	47
[Actor:move]	28115	shadow	(forced) move from	42	6	to	39	7
[Actor:move]	28138	shadow	(forced) move from	nil	nil	to	43	6
[Actor:move]	21253	cold drake	move from	27	47	to	26	47
[Actor:move]	26832	cold drake hatchling	move from	28	47	to	27	47
[Actor:move]	26851	cold drake hatchling	move from	24	47	to	23	47
[Actor:move]	26853	cold drake hatchling	move from	22	47	to	21	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	41	to	26	42
[Actor:move]	19894	great wolf	move from	19	47	to	18	47
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[Actor:move]	28115	shadow	move from	39	7	to	39	8
[Actor:move]	28138	shadow	move from	43	6	to	42	6
[Actor:move]	21253	cold drake	move from	26	47	to	25	47
[Actor:move]	26832	cold drake hatchling	move from	27	47	to	26	47
[Actor:move]	26851	cold drake hatchling	move from	23	47	to	22	47
[Actor:move]	26853	cold drake hatchling	move from	21	47	to	20	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	42	to	25	41
[Actor:move]	19894	great wolf	move from	18	47	to	17	47
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[Actor:move]	28115	shadow	move from	39	8	to	40	9
[Actor:move]	28138	shadow	move from	42	6	to	41	6
[Actor:move]	21253	cold drake	move from	25	47	to	24	47
[Actor:move]	26832	cold drake hatchling	move from	26	47	to	25	47
[Actor:move]	26851	cold drake hatchling	move from	22	47	to	21	47
[Actor:move]	26853	cold drake hatchling	move from	20	47	to	19	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	41	to	24	41
[Actor:move]	19894	great wolf	move from	17	47	to	16	48
[LOG]	Rested for 7 turns (stop reason: hostile spotted to the northwest (great wolf)).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	22	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	150.236
[PHYS CRIT %]	8.2
[ATTACK] after crit	150.236
[ATTACK] after mult	150.236
[Actor:move]	5944	Cait	move from	17	49	to	17	49
[Actor:move]	28115	shadow	move from	40	9	to	41	10
[Actor:move]	28138	shadow	move from	41	6	to	40	6
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Great wolf for #WHITE#191 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	21253	cold drake	move from	24	47	to	23	47
[Actor:move]	26832	cold drake hatchling	move from	25	47	to	24	47
[Actor:move]	26851	cold drake hatchling	move from	21	47	to	20	47
[Actor:move]	26853	cold drake hatchling	move from	19	47	to	18	47
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Great wolf!#{normal}#
[use_tactical AI] === Action Selected:	19877	orc master assassin	disable	 talent:T_CRIPPLING_POISON
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	24	41	to	23	40
[LOG]	
[Actor:move]	5944	Cait	move from	17	49	to	16	48
[Identify]	Eilinurema the mossy mindstar	true
[LOG]	Cait picks up (d.): #SALMON##UID:20287:0#Eilinurema the mossy mindstar (2.5-2.75 power, 12 apr, nature damage)#LAST#.
[Actor:move]	28115	shadow	move from	41	10	to	42	11
[Actor:move]	28138	shadow	(forced) move from	40	6	to	39	6
[Actor:move]	21253	cold drake	move from	23	47	to	22	47
[Actor:move]	26832	cold drake hatchling	move from	24	47	to	23	47
[target_simple AI]	26851	cold drake hatchling	selecting NEW TARGET	16	48	5944	Cait
[Actor:move]	26851	cold drake hatchling	move from	20	47	to	19	47
[Actor:move]	26853	cold drake hatchling	move from	18	47	to	17	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	23	40	to	23	39
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	185	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	197.21
[PHYS CRIT %]	8.2
[ATTACK] after crit	197.21
[ATTACK] after mult	197.21
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[SPELL CRIT %]	7.2
Adding entity	28139	after	5944
[SPELL CRIT %]	7.2
Adding entity	28140	after	5944
[Actor:move]	5944	Cait	move from	16	48	to	16	48
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#238 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#246#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around cold drake hatchling!
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 76
*p 76: Uniform: 0: 8B50 ellipsoidalFactor
*p 76: Uniform: 1: 1406 flameIntensity
*p 76: Uniform: 2: 1406 innerShockwaveWidth
*p 76: Uniform: 3: 1406 outerShockwaveWidth
*p 76: Uniform: 4: 1406 shockwaveSpeed
*p 76: Uniform: 5: 8B5E tex
*p 76: Uniform: 6: 1406 tick
*p 76: Uniform: 7: 1406 tick_start
*p 76: Uniform: 8: 1406 time_factor
[SHADER] setting reset param	tick_start	714841
Cloned shader 115
[SHADER] setting reset param	tick_start	714779
Cloned shader 115
[SHADER] setting reset param	tick_start	714779
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#8 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[23 healing]#LAST#.
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#55 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#69 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#69 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[6 healing]#LAST#.
[Actor:move]	28115	shadow	move from	42	11	to	43	10
[Actor:move]	28138	shadow	move from	39	6	to	39	5
[Actor:move]	21253	cold drake	move from	22	47	to	21	47
[Actor:move]	26832	cold drake hatchling	move from	23	47	to	22	47
[Actor:move]	26851	cold drake hatchling	move from	19	47	to	18	47
[improved_talented AI] chooses for	26853	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.136824297123	25	35	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.136824297123	25	35	1	vs. armor/def	80.233593551179	25
checkHit	35	vs	25	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	50	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.2686567164179
[PHYS CRIT %]	0
[ATTACK] after crit	6.2686567164179
[ATTACK] after mult	6.2686567164179
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:26853:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	23	39	to	23	40
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	169.494
[PHYS CRIT %]	8.2
[ATTACK] after crit	169.494
[ATTACK] after mult	169.494
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around cold drake hatchling!
Cloned shader 76
[SHADER] setting reset param	tick_start	715088
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[SPELL CRIT %]	7.2
Adding entity	28141	after	5944
[SPELL CRIT %]	7.2
Adding entity	28142	after	5944
[Actor:move]	5944	Cait	move from	16	48	to	16	48
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#10 healing#LAST#, #LIGHT_GREEN#24 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[41 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#205 physical#LAST# damage.
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#58 fire#LAST# damage.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#84 blight#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[11 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake hatchling!#{normal}#
Cloned shader 115
[SHADER] setting reset param	tick_start	715110
Cloned shader 115
[SHADER] setting reset param	tick_start	715110
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[18 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[Actor:move]	28115	shadow	(forced) move from	43	10	to	45	8
[Actor:move]	28138	shadow	move from	39	5	to	39	6
[Actor:move]	21253	cold drake	move from	21	47	to	20	47
[Actor:move]	26832	cold drake hatchling	move from	22	47	to	21	47
[Actor:move]	26851	cold drake hatchling	move from	18	47	to	17	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	23	40	to	24	41
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	166	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	176.956
[PHYS CRIT %]	8.2
[ATTACK] after crit	176.956
[ATTACK] after mult	176.956
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[Actor:move]	5944	Cait	move from	16	48	to	16	48
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#202 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#210#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	28115	shadow	move from	45	8	to	45	7
[Actor:move]	28138	shadow	move from	39	6	to	39	7
[Actor:move]	21253	cold drake	move from	20	47	to	19	47
[Actor:move]	26832	cold drake hatchling	move from	21	47	to	20	47
[improved_talented AI] chooses for	26851	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.501091355443	25	36	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	50.501091355443	25	36	1	vs. armor/def	80.233593551179	25
checkHit	36	vs	25	=> chance to hit	78
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	52	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.5194029850746
[PHYS CRIT %]	0
[ATTACK] after crit	6.5194029850746
[ATTACK] after mult	6.5194029850746
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:26851:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	24	41	to	23	40
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	147.108
[PHYS CRIT %]	8.2
[ATTACK] after crit	147.108
[ATTACK] after mult	147.108
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[SPELL CRIT %]	7.2
Adding entity	28143	after	5944
[SPELL CRIT %]	7.2
Adding entity	28144	after	5944
[Actor:move]	5944	Cait	move from	16	48	to	16	48
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#20 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[21 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#168 physical#LAST# damage.
[LOG]	Overkill hits Cold drake for #DARK_GREEN#12 blight#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake hatchling!#{normal}#
Cloned shader 115
[SHADER] setting reset param	tick_start	716118
Cloned shader 115
[SHADER] setting reset param	tick_start	716118
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[18 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Cold drake for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[Actor:move]	28115	shadow	move from	45	7	to	45	6
[Actor:move]	28138	shadow	move from	39	7	to	39	8
[Actor:move]	21253	cold drake	move from	19	47	to	18	47
[Actor:move]	26832	cold drake hatchling	move from	20	47	to	19	47
[LOG]	
[Actor:move]	5944	Cait	move from	16	48	to	17	47
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	23	40	to	24	40
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	12	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	22	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	154.57
[PHYS CRIT %]	8.2
[ATTACK] after crit	154.57
[ATTACK] after mult	154.57
[ATTACK]	target on_melee_hit:	14	COLD	vs	0
[SPELL CRIT %]	7.2
Adding entity	28145	after	5944
[SPELL CRIT %]	7.2
Adding entity	28146	after	5944
[Actor:move]	5944	Cait	move from	17	47	to	17	47
[Actor:move]	28115	shadow	move from	45	6	to	44	5
[Actor:move]	28138	shadow	move from	39	8	to	39	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake for #WHITE#196 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#204#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#12 cold#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.843580613729	25	33	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	50.843580613729	25	33	1	vs. armor/def	80.233593551179	25
checkHit	33	vs	25	=> chance to hit	70
[LOG]	#UID:21253:0#Cold drake misses #fbd578#Cait#LAST#.
[Actor:move]	21253	cold drake	move from	18	47	to	18	47
[Actor:move]	26832	cold drake hatchling	move from	19	47	to	18	46
Cloned shader 115
[SHADER] setting reset param	tick_start	717260
Cloned shader 115
[SHADER] setting reset param	tick_start	717260
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[18 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Cold drake for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	24	40	to	23	39
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	12	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	12	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	22	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	174.824
[PHYS CRIT %]	8.2
[ATTACK] after crit	174.824
[ATTACK] after mult	174.824
[ATTACK]	target on_melee_hit:	14	COLD	vs	0
[SPELL CRIT %]	7.2
Adding entity	28147	after	5944
[SPELL CRIT %]	7.2
Adding entity	28148	after	5944
[Actor:move]	5944	Cait	move from	17	47	to	17	47
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake for #WHITE#222 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#230#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#12 cold#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	28115	shadow	move from	44	5	to	44	6
[Actor:move]	28138	shadow	move from	39	7	to	40	6
[Actor:move]	28149	shadow	(forced) move from	nil	nil	to	43	7
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.843580613729	25	33	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	50.843580613729	25	33	1	vs. armor/def	80.233593551179	25
checkHit	33	vs	25	=> chance to hit	70
[LOG]	#UID:21253:0#Cold drake misses #fbd578#Cait#LAST#.
[Actor:move]	21253	cold drake	move from	18	47	to	18	47
Cloned shader 115
[SHADER] setting reset param	tick_start	717692
Cloned shader 115
[SHADER] setting reset param	tick_start	717692
[NPC:seen_by] Passing target	Cait	from	26832	cold drake hatchling	to	22732	giant lightning ant
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.456415536711	25	33	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.456415536711	25	33	1	vs. armor/def	80.233593551179	25
checkHit	33	vs	25	=> chance to hit	70
[LOG]	#UID:26832:0#Cold drake hatchling misses #fbd578#Cait#LAST#.
[Actor:move]	26832	cold drake hatchling	move from	18	46	to	18	46
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[22 healing]#LAST#.
[LOG]	Overkill hits Cold drake hatchling for #DARK_GREEN#35 blight#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake hatchling for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Cold drake for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[6 healing]#LAST#.
[LOG]	#{bold}#Cait's Flame Bolts killed Cold drake!#{normal}#
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	23	39	to	23	38
[LOG]	
[Actor:move]	5944	Cait	move from	17	47	to	18	47
[LOG]	You pickup 0.90 gold pieces.
[Actor:move]	28115	shadow	move from	44	6	to	44	7
[Actor:move]	28138	shadow	move from	40	6	to	41	7
[Actor:move]	28149	shadow	move from	43	7	to	42	6
[Actor:move]	22732	giant lightning ant	move from	19	36	to	19	37
[improved_talented AI] chooses for	26832	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.456415536711	25	33	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.456415536711	25	33	1	vs. armor/def	80.233593551179	25
checkHit	33	vs	25	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	48	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.0179104477612
[PHYS CRIT %]	0
[ATTACK] after crit	6.0179104477612
[ATTACK] after mult	6.0179104477612
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	#UID:26832:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	23	38	to	23	39
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	5944	Cait	move from	18	47	to	19	47
[NPC:seen_by] Passing target	Cait	from	22732	giant lightning ant	to	22935	snow giant thunderer
[Actor:move]	22732	giant lightning ant	move from	19	37	to	18	38
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
Deleting shader 76 (is clone 1)
Deleting shader 48 (is clone 1)
[Actor:move]	28115	shadow	move from	44	7	to	44	8
[Actor:move]	28138	shadow	(forced) move from	41	7	to	41	6
[Actor:move]	28149	shadow	move from	42	6	to	43	6
[improved_talented AI] chooses for	22935	snow giant thunderer	T_INFUSION:_HEROISM_1
[improved_talented AI] chooses for	26832	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.456415536711	25	33	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.456415536711	25	33	1	vs. armor/def	80.233593551179	25
checkHit	33	vs	25	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	50	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.2686567164179
[PHYS CRIT %]	0
[ATTACK] after crit	6.2686567164179
[ATTACK] after mult	6.2686567164179
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	#UID:26832:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[Actor:move]	22935	snow giant thunderer	move from	20	36	to	19	37
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	23	39	to	23	40
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	179	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	190.814
[PHYS CRIT %]	8.2
[ATTACK] after crit	190.814
[ATTACK] after mult	190.814
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around cold drake hatchling!
Cloned shader 76
[SHADER] setting reset param	tick_start	719017
checkHit	18	vs	58	=> chance to hit	0
[LOG]	Cold drake hatchling's armor corrodes!
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[Actor:move]	5944	Cait	move from	19	47	to	19	47
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#27 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[34 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#224 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#231#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[9 healing]#LAST#.
[improved_talented AI] chooses for	22732	giant lightning ant	T_CALL_LIGHTNING
[LOG]	#ORCHID##{bold}#Giant lightning ant hurls lightning at Cait!#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	#UID:22732:0#Giant lightning ant hits #fbd578#Cait#LAST# for #ROYAL_BLUE#54 lightning#LAST# damage.
[LOG]	#UID:22732:0#Giant lightning ant hits Cold drake hatchling for #ROYAL_BLUE#62 lightning#LAST# damage.
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[Actor:move]	28115	shadow	move from	44	8	to	43	9
[Actor:move]	28138	shadow	move from	41	6	to	42	6
[Actor:move]	28149	shadow	move from	43	6	to	44	6
[improved_talented AI] chooses for	26832	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.456415536711	25	33	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.456415536711	25	33	1	vs. armor/def	80.233593551179	25
checkHit	33	vs	25	=> chance to hit	70
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	48	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.0179104477612
[PHYS CRIT %]	0
[ATTACK] after crit	6.0179104477612
[ATTACK] after mult	6.0179104477612
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	#UID:26832:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[Actor:move]	22935	snow giant thunderer	move from	19	37	to	18	37
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	23	40	to	24	41
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	3.1102027630506	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	3.1102027630506	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	22	vs. armor/hardiness	3.1102027630506	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	170.56
[PHYS CRIT %]	8.2
[ATTACK] after crit	170.56
[ATTACK] after mult	170.56
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[Actor:move]	5944	Cait	move from	19	47	to	19	47
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#200 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake hatchling!#{normal}#
[improved_talented AI] chooses for	22732	giant lightning ant	T_LIGHTNING_SPEED
[LOG]	Giant lightning ant uses #{bold}##YELLOW#Lightning Speed.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Giant lightning ant turns into pure lightning!.
[Actor:move]	22732	giant lightning ant	move from	18	38	to	18	39
[Actor:move]	22732	giant lightning ant	move from	18	39	to	18	40
[Actor:move]	22732	giant lightning ant	move from	18	40	to	18	41
[target_simple AI]	22732	giant lightning ant	selecting NEW TARGET	19	47	5944	Cait
[Actor:move]	22732	giant lightning ant	move from	18	41	to	18	42
[Actor:move]	28115	shadow	move from	43	9	to	43	10
[Actor:move]	28138	shadow	move from	42	6	to	43	7
[Actor:move]	28149	shadow	move from	44	6	to	45	7
[Actor:move]	22732	giant lightning ant	move from	18	42	to	18	43
[Actor:move]	22732	giant lightning ant	move from	18	43	to	18	44
[improved_talented AI] chooses for	22935	snow giant thunderer	T_LIGHTNING
[LOG]	Snow giant thunderer casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	1
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 77
*p 77: Uniform: 0: 8B51 color1
*p 77: Uniform: 1: 8B51 color2
*p 77: Uniform: 2: 8B5E tex
[LOG]	
[LOG]	#UID:22935:0#Snow giant thunderer hits #fbd578#Cait#LAST# for #ROYAL_BLUE#163 lightning#LAST# damage.
[LOG]	#UID:22935:0#Snow giant thunderer hits Giant lightning ant for #ROYAL_BLUE#0 lightning#LAST# damage.
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	5944	Cait	move from	19	47	to	20	47
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	24	41	to	25	40
[Actor:move]	22732	giant lightning ant	move from	18	44	to	18	45
[Actor:move]	22732	giant lightning ant	move from	18	45	to	18	46
[Actor:move]	22732	giant lightning ant	move from	18	46	to	19	47
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	31.692658339326	7	21	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	31.692658339326	7	21	1	vs. armor/def	80.233593551179	25
checkHit	21	vs	25	=> chance to hit	40
[LOG]	#UID:22732:0#Giant lightning ant misses #fbd578#Cait#LAST#.
[SOUND] loading from	/data/sound/creatures/ants/ant_2.ogg	:=:	sound "/data/sound/creatures/ants/ant_2.ogg" : <static>
[LOG]	Giant lightning ant is back to normal.
[Actor:move]	22732	giant lightning ant	move from	19	47	to	19	47
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	43	7	to	44	8
[Actor:move]	28149	shadow	move from	45	7	to	46	7
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the west (giant lightning ant)).
[USERCHAT] channel talk	Boink	tome	even not building for being a glass cannon, moon aths are... glass cannons
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	giant lightning ant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	170.56
[PHYS CRIT %]	8.2
[ATTACK] after crit	170.56
[ATTACK] after mult	170.56
[Actor:move]	5944	Cait	move from	20	47	to	20	47
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Giant lightning ant for #WHITE#217 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#224#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	22935	snow giant thunderer	move from	18	37	to	18	38
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	40	to	24	40
[target_simple AI]	22732	giant lightning ant	selecting NEW TARGET	20	47	5944	Cait
[improved_talented AI] chooses for	22732	giant lightning ant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	31.692658339326	7	21	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	31.692658339326	7	21	1	vs. armor/def	80.233593551179	25
checkHit	21	vs	25	=> chance to hit	40
[LOG]	#UID:22732:0#Giant lightning ant misses #fbd578#Cait#LAST#.
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	giant lightning ant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	172.692
[PHYS CRIT %]	8.2
[ATTACK] after crit	172.692
[ATTACK] after mult	172.692
[Actor:move]	5944	Cait	move from	20	47	to	20	47
[Actor:move]	28115	shadow	move from	42	11	to	41	10
[Actor:move]	28138	shadow	move from	44	8	to	44	9
[Actor:move]	28149	shadow	move from	46	7	to	45	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Giant lightning ant for #WHITE#219 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Giant lightning ant!#{normal}#
[Actor:move]	22935	snow giant thunderer	move from	18	38	to	18	39
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	24	40	to	24	41
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	5944	Cait	move from	20	47	to	19	47
[Actor:move]	28115	shadow	move from	41	10	to	40	10
[Actor:move]	28138	shadow	move from	44	9	to	44	8
[Actor:move]	28149	shadow	move from	45	7	to	44	6
[improved_talented AI] chooses for	22935	snow giant thunderer	T_CHAIN_LIGHTNING
[LOG]	Snow giant thunderer casts #{bold}##PURPLE#Chain Lightning.#{normal}##LAST#
[Chain lightning] targetting	19	47	from	18	39
[Chain lightning] looking for more targets	8	 at 	19	47	radius 	10	from	Cait
[Chain lightning] Found targets:	0
[Chain lightning] jumping from	18	39	to	19	47
[SPELL CRIT %]	1
[LOG]	#UID:22935:0#Snow giant thunderer hits #fbd578#Cait#LAST# for #ROYAL_BLUE#199 lightning#LAST# damage.
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	24	41	to	23	40
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	5944	Cait	move from	19	47	to	20	47
[Actor:move]	28115	shadow	move from	40	10	to	39	10
[Actor:move]	28138	shadow	move from	44	8	to	44	7
[Actor:move]	28149	shadow	move from	44	6	to	45	7
[Actor:move]	22935	snow giant thunderer	move from	18	39	to	18	40
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	23	40	to	24	39
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
Deleting shader 76 (is clone 1)
[LOG]	Resting starts...
[Actor:move]	28115	shadow	move from	39	10	to	38	9
[Actor:move]	28138	shadow	move from	44	7	to	43	8
[Actor:move]	28149	shadow	move from	45	7	to	45	8
[Actor:move]	22935	snow giant thunderer	move from	18	40	to	18	41
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	24	39	to	25	40
[Actor:move]	28115	shadow	move from	38	9	to	39	9
[Actor:move]	28138	shadow	move from	43	8	to	43	9
[Actor:move]	28149	shadow	move from	45	8	to	46	9
[Actor:move]	28150	shadow	(forced) move from	nil	nil	to	43	7
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[improved_talented AI] chooses for	22935	snow giant thunderer	T_LIGHTNING
[SPELL CRIT %]	1
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	40	to	24	39
[Actor:move]	28115	shadow	move from	39	9	to	40	9
[Actor:move]	28138	shadow	move from	43	9	to	43	10
[Actor:move]	28149	shadow	(forced) move from	46	9	to	47	10
[Actor:move]	28150	shadow	move from	43	7	to	42	6
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	22935	snow giant thunderer	move from	18	41	to	18	42
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	24	39	to	25	39
[Actor:move]	28115	shadow	move from	40	9	to	41	10
[Actor:move]	28138	shadow	(forced) move from	43	10	to	40	9
[Actor:move]	28149	shadow	move from	47	10	to	46	9
[Actor:move]	28150	shadow	(forced) move from	42	6	to	40	6
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	22935	snow giant thunderer	move from	18	42	to	18	43
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	39	to	26	39
[Actor:move]	28115	shadow	move from	41	10	to	42	11
[Actor:move]	28138	shadow	move from	40	9	to	41	10
[Actor:move]	28149	shadow	move from	46	9	to	46	8
[Actor:move]	28150	shadow	move from	40	6	to	41	6
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	22935	snow giant thunderer	move from	18	43	to	18	44
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	39	to	26	38
[Actor:move]	28115	shadow	move from	42	11	to	43	10
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	46	8	to	46	7
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[Actor:move]	22935	snow giant thunderer	move from	18	44	to	18	45
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	38	to	27	39
[Actor:move]	28115	shadow	move from	43	10	to	44	9
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	move from	46	7	to	45	7
[Actor:move]	28150	shadow	move from	42	6	to	43	7
[Actor:move]	22935	snow giant thunderer	move from	18	45	to	18	46
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	27	39	to	26	40
[LOG]	Rested for 8 turns (stop reason: hostile spotted to the northwest (snow giant thunderer)).
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	5944	Cait	move from	20	47	to	19	47
[Actor:move]	28115	shadow	move from	44	9	to	44	8
[Actor:move]	28138	shadow	move from	43	10	to	44	9
[Actor:move]	28149	shadow	move from	45	7	to	44	7
[Actor:move]	28150	shadow	move from	43	7	to	43	8
[improved_talented AI] chooses for	22935	snow giant thunderer	T_CHAIN_LIGHTNING
[LOG]	Snow giant thunderer casts #{bold}##PURPLE#Chain Lightning.#{normal}##LAST#
[Chain lightning] targetting	19	47	from	18	46
[Chain lightning] looking for more targets	8	 at 	19	47	radius 	10	from	Cait
[Chain lightning] Found targets:	0
[Chain lightning] jumping from	18	46	to	19	47
[SPELL CRIT %]	1
[LOG]	#UID:22935:0#Snow giant thunderer hits #fbd578#Cait#LAST# for #ROYAL_BLUE#139 lightning#LAST# damage.
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	40	to	25	40
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	86	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	86
[PHYS CRIT %]	10.2
[ATTACK] after crit	129
[ATTACK] after mult	84.744146207743
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Snow giant thunderer!#{normal}#
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	86	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	86
[PHYS CRIT %]	10.2
[ATTACK] after crit	86
[ATTACK] after mult	56.496097471829
[ATTACK] staff accuracy bonus	40	0	=	1.8
[SPELL CRIT %]	7.2
Adding entity	28151	after	5944
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	81	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	81
[PHYS CRIT %]	10.2
[ATTACK] after crit	81
[ATTACK] after mult	53.211440642071
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around snow giant thunderer!
Cloned shader 76
[SHADER] setting reset param	tick_start	726319
[ATTACK] staff accuracy bonus	40	0	=	1.8
[SPELL CRIT %]	7.2
Adding entity	28152	after	5944
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#10 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[49 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant thunderer for #{bold}##WHITE#88 physical#{normal}##LAST#, #PURPLE#39 arcane#LAST#, #LIGHT_GREEN#11 nature#LAST#, #WHITE#58 physical#LAST#, #PURPLE#39 arcane#LAST#, #LIGHT_GREEN#11 nature#LAST#, #WHITE#55 physical#LAST#, #PURPLE#39 arcane#LAST#, #LIGHT_GREEN#11 nature#LAST# (#RED##{bold}#351#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Snow giant thunderer for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
Cloned shader 115
[SHADER] setting reset param	tick_start	726326
Cloned shader 115
[SHADER] setting reset param	tick_start	726326
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[18 healing]#LAST#.
[LOG]	Cait's Flame Bolts hits Snow giant thunderer for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Snow giant thunderer for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[Actor:move]	28115	shadow	move from	44	8	to	43	7
[Actor:move]	28138	shadow	move from	44	9	to	45	8
[Actor:move]	28149	shadow	move from	44	7	to	43	6
[Actor:move]	28150	shadow	move from	43	8	to	43	9
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.458479003328	15	18	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	22.458479003328	15	18	1	vs. armor/def	80.233593551179	25
checkHit	18	vs	25	=> chance to hit	33
[LOG]	#UID:22935:0#Snow giant thunderer misses #fbd578#Cait#LAST#.
[Actor:move]	22935	snow giant thunderer	move from	18	46	to	18	46
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	79	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	79
[PHYS CRIT %]	10.2
[ATTACK] after crit	79
[ATTACK] after mult	83.341127078692
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	159.84
[PHYS CRIT %]	100
[ATTACK] after crit	239.76
[ATTACK] after mult	252.93504592895
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Snow giant thunderer!#{normal}#
[ATTACK] to 	snow giant thunderer	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	180.36
[PHYS CRIT %]	100
[ATTACK] after crit	270.54
[ATTACK] after mult	285.40643696037
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Snow giant thunderer!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant thunderer for #WHITE#86 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	40	to	26	40
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant thunderer!#{normal}#
[Actor:move]	28115	shadow	move from	43	7	to	44	6
[Actor:move]	28138	shadow	move from	45	8	to	45	7
[Actor:move]	28149	shadow	move from	43	6	to	42	6
[Actor:move]	28150	shadow	move from	43	9	to	43	10
[LOG]	
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	40	to	26	39
[Actor:move]	28115	shadow	move from	44	6	to	45	5
[Actor:move]	28138	shadow	move from	45	7	to	44	6
[Actor:move]	28149	shadow	move from	42	6	to	41	6
[Actor:move]	28150	shadow	move from	43	10	to	43	11
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	39	to	26	38
[Actor:move]	28115	shadow	move from	45	5	to	44	5
[Actor:move]	28138	shadow	move from	44	6	to	43	6
[Actor:move]	28149	shadow	move from	41	6	to	40	6
[Actor:move]	28150	shadow	move from	43	11	to	43	10
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	38	to	27	37
[Actor:move]	28115	shadow	move from	44	5	to	44	6
[Actor:move]	28138	shadow	move from	43	6	to	42	6
[Actor:move]	28149	shadow	move from	40	6	to	39	7
[Actor:move]	28150	shadow	move from	43	10	to	44	9
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	27	37	to	26	37
[Actor:move]	28115	shadow	move from	44	6	to	43	6
[Actor:move]	28138	shadow	move from	42	6	to	41	6
[Actor:move]	28149	shadow	move from	39	7	to	40	6
[Actor:move]	28150	shadow	move from	44	9	to	44	8
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	37	to	27	37
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[Actor:move]	28115	shadow	move from	43	6	to	42	6
[Actor:move]	28149	shadow	move from	40	6	to	41	7
[Actor:move]	28150	shadow	move from	44	8	to	43	7
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	27	37	to	28	36
[Actor:move]	28115	shadow	move from	42	6	to	43	6
[Actor:move]	28138	shadow	move from	41	6	to	42	6
[Actor:move]	28149	shadow	move from	41	7	to	40	6
[Actor:move]	28150	shadow	move from	43	7	to	44	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	28	36	to	27	37
[Actor:move]	28115	shadow	move from	43	6	to	44	7
[Actor:move]	28138	shadow	move from	42	6	to	43	6
[Actor:move]	28149	shadow	move from	40	6	to	39	7
[Actor:move]	28150	shadow	move from	44	6	to	45	5
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	27	37	to	28	38
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[Actor:move]	28115	shadow	move from	44	7	to	44	8
[Actor:move]	28138	shadow	move from	43	6	to	44	5
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	45	5	to	44	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	28	38	to	27	37
[Actor:move]	28115	shadow	move from	44	8	to	44	9
[Actor:move]	28138	shadow	move from	44	5	to	45	4
[Actor:move]	28149	shadow	move from	39	8	to	40	9
[Actor:move]	28150	shadow	move from	44	6	to	43	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	27	37	to	26	37
[Actor:move]	28115	shadow	move from	44	9	to	43	10
[Actor:move]	28138	shadow	move from	45	4	to	45	5
[Actor:move]	28149	shadow	move from	40	9	to	41	10
[Actor:move]	28150	shadow	move from	43	6	to	42	6
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
Deleting shader 76 (is clone 1)
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	37	to	27	37
[Actor:move]	28115	shadow	move from	43	10	to	44	9
[Actor:move]	28138	shadow	move from	45	5	to	45	6
[Actor:move]	28149	shadow	move from	41	10	to	40	9
[Actor:move]	28150	shadow	move from	42	6	to	41	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	27	37	to	26	38
[Actor:move]	28115	shadow	move from	44	9	to	45	8
[Actor:move]	28138	shadow	move from	45	6	to	45	7
[Actor:move]	28149	shadow	move from	40	9	to	39	8
[Actor:move]	28150	shadow	move from	41	6	to	40	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	38	to	26	37
[Actor:move]	28115	shadow	move from	45	8	to	44	7
[Actor:move]	28138	shadow	move from	45	7	to	45	6
[Actor:move]	28149	shadow	move from	39	8	to	39	7
[Actor:move]	28150	shadow	move from	40	6	to	39	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	26	37	to	25	37
[Actor:move]	28115	shadow	move from	44	7	to	45	7
[Actor:move]	28138	shadow	(forced) move from	45	6	to	46	5
[Actor:move]	28149	shadow	move from	39	7	to	38	6
[Actor:move]	28150	shadow	move from	39	6	to	40	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	37	to	25	38
[Actor:move]	28115	shadow	move from	45	7	to	45	8
[Actor:move]	28138	shadow	move from	46	5	to	45	6
[Actor:move]	28149	shadow	(forced) move from	38	6	to	39	5
[Actor:move]	28150	shadow	move from	40	6	to	41	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	38	to	25	37
[Actor:move]	28115	shadow	move from	45	8	to	45	9
[Actor:move]	28138	shadow	(forced) move from	45	6	to	44	6
[Actor:move]	28149	shadow	move from	39	5	to	39	6
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	25	37	to	24	37
[Actor:move]	28115	shadow	move from	45	9	to	44	9
[Actor:move]	28138	shadow	move from	44	6	to	45	6
[Actor:move]	28149	shadow	move from	39	6	to	40	6
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	24	37	to	23	37
[Actor:move]	28115	shadow	move from	44	9	to	43	8
[Actor:move]	28138	shadow	move from	45	6	to	44	5
[Actor:move]	28149	shadow	move from	40	6	to	41	6
[Actor:move]	28150	shadow	move from	43	6	to	44	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	23	37	to	22	37
[Actor:move]	28115	shadow	move from	43	8	to	44	8
[Actor:move]	28138	shadow	(forced) move from	44	5	to	40	10
[Actor:move]	28149	shadow	move from	41	6	to	42	6
[Actor:move]	28150	shadow	move from	44	6	to	45	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	22	37	to	21	37
[Actor:move]	28115	shadow	move from	44	8	to	45	8
[Actor:move]	28138	shadow	move from	40	10	to	40	9
[Actor:move]	28149	shadow	move from	42	6	to	43	6
[Actor:move]	28150	shadow	move from	45	6	to	46	6
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	21	37	to	20	36
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	19	47	to	18	46
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	28115	shadow	move from	45	8	to	44	9
[Actor:move]	28138	shadow	move from	40	9	to	41	10
[Actor:move]	28149	shadow	move from	43	6	to	44	5
[Actor:move]	28150	shadow	move from	46	6	to	45	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	20	36	to	21	36
[Actor:move]	5944	Cait	move from	18	46	to	17	47
[Actor:move]	28115	shadow	move from	44	9	to	43	10
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	44	5	to	45	4
[Actor:move]	28150	shadow	move from	45	6	to	44	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	21	36	to	20	36
[Actor:move]	5944	Cait	move from	17	47	to	16	46
[Actor:move]	28115	shadow	move from	43	10	to	43	11
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	(forced) move from	45	4	to	43	6
[Actor:move]	28150	shadow	move from	44	6	to	43	7
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	20	36	to	20	35
[Actor:move]	5944	Cait	move from	16	46	to	16	45
[Actor:move]	28115	shadow	move from	43	11	to	42	11
[Actor:move]	28138	shadow	move from	43	10	to	44	9
[Actor:move]	28149	shadow	move from	43	6	to	44	7
[Actor:move]	28150	shadow	move from	43	7	to	42	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	20	35	to	20	34
[Actor:move]	5944	Cait	move from	16	45	to	16	44
[Actor:move]	28115	shadow	move from	42	11	to	41	10
[Actor:move]	28138	shadow	move from	44	9	to	45	8
[Actor:move]	28149	shadow	(forced) move from	44	7	to	45	6
[Actor:move]	28150	shadow	move from	42	6	to	41	6
[Actor:move]	5944	Cait	move from	16	44	to	16	43
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	20	34	to	20	35
[Actor:move]	28115	shadow	move from	41	10	to	40	10
[Actor:move]	28138	shadow	move from	45	8	to	45	7
[Actor:move]	28149	shadow	move from	45	6	to	44	7
[Actor:move]	28150	shadow	move from	41	6	to	40	6
[Actor:move]	5944	Cait	move from	16	43	to	16	42
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	20	35	to	20	36
[Actor:move]	5944	Cait	move from	16	42	to	16	41
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	28115	shadow	move from	40	10	to	39	10
[Actor:move]	28138	shadow	move from	45	7	to	45	8
[Actor:move]	28149	shadow	move from	44	7	to	45	6
[Actor:move]	28150	shadow	move from	40	6	to	39	7
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	20	36	to	21	37
[Actor:move]	5944	Cait	move from	16	41	to	16	40
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	28115	shadow	move from	39	10	to	38	9
[Actor:move]	28138	shadow	move from	45	8	to	44	9
[Actor:move]	28149	shadow	move from	45	6	to	46	5
[Actor:move]	28150	shadow	move from	39	7	to	38	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[Actor:move]	19877	orc master assassin	move from	21	37	to	20	37
[target_simple AI]	21649	great wolf	selecting NEW TARGET	16	40	5944	Cait
[Actor:move]	21649	great wolf	move from	14	30	to	14	31
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the north (great wolf)).
checkHitOld	49.294756230335	67.76496064832
=> chance to hit	24.390142910997
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (great wolf)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (great wolf)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (great wolf)).
[Actor:move]	5944	Cait	move from	16	40	to	16	39
[Actor:move]	28115	shadow	move from	38	9	to	39	9
[Actor:move]	28138	shadow	move from	44	9	to	43	10
[Actor:move]	28149	shadow	move from	46	5	to	45	4
[Actor:move]	28150	shadow	move from	38	6	to	39	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	attackarea	 talent:T_ACTIVATE_OBJECT_1
[SPELL CRIT %]	100
[improved_talented AI] chooses for	21649	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[LOG]	
[LOG]	Orc master assassin's dazing lightning area effect hits #fbd578#Cait#LAST# for #ROYAL_BLUE#17 lightning#LAST# damage.
checkHit	43	vs	50	=> chance to hit	33
[LOG]	Cait is dazed!
[LOG]	You are unable to move!
[USERCHAT] channel talk	Moasseman	tome	They sure are
Server latency	7
[LOG]	Cait uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Cait is not dazed anymore.
[LOG]	Cait is cured!
[LOG]	Cait lessens the pain.
[Actor:move]	5944	Cait	move from	16	39	to	16	38
[Actor:move]	28115	shadow	move from	39	9	to	40	9
[Actor:move]	28138	shadow	move from	43	10	to	44	11
[Actor:move]	28149	shadow	move from	45	4	to	44	5
[Actor:move]	28150	shadow	move from	39	6	to	40	6
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
[Actor:move]	19877	orc master assassin	move from	20	37	to	19	37
[Actor:move]	21649	great wolf	move from	14	31	to	14	32
[LOG]	
[LOG]	Orc master assassin's dazing lightning area effect hits #fbd578#Cait#LAST# for #ROYAL_BLUE#14 lightning#LAST# damage.
[LOG]	Orc master assassin's dazing lightning area effect hits Orc master assassin for #ROYAL_BLUE#15 lightning#LAST# damage.
checkHit	28	vs	50	=> chance to hit	0
[LOG]	Orc master assassin is dazed!
checkHit	43	vs	32	=> chance to hit	78
[LOG]	Cait is dazed!
[LOG]	You are unable to move!
[Actor:move]	28115	shadow	(forced) move from	40	9	to	46	8
[Actor:move]	28138	shadow	move from	44	11	to	43	10
[Actor:move]	28149	shadow	move from	44	5	to	44	6
[Actor:move]	28150	shadow	move from	40	6	to	41	6
[Actor:move]	21649	great wolf	move from	14	32	to	14	33
[LOG]	
[LOG]	Orc master assassin is not dazed anymore.
[LOG]	Cait is not dazed anymore.
[LOG]	Cait resists!
[LOG]	Orc master assassin's dazing lightning area effect hits #fbd578#Cait#LAST# for #ROYAL_BLUE#12 lightning#LAST# damage.
[LOG]	Orc master assassin's dazing lightning area effect hits Orc master assassin for #ROYAL_BLUE#6 lightning#LAST# damage.
checkHit	28	vs	50	=> chance to hit	0
[LOG]	Orc master assassin is dazed!
[Actor:move]	21649	great wolf	move from	14	33	to	14	34
[Actor:move]	28115	shadow	move from	46	8	to	46	7
[Actor:move]	28138	shadow	move from	43	10	to	43	9
[Actor:move]	28149	shadow	move from	44	6	to	43	7
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[LOG]	
[LOG]	Orc master assassin is not dazed anymore.
[LOG]	Orc master assassin's dazing lightning area effect hits #fbd578#Cait#LAST# for #ROYAL_BLUE#12 lightning#LAST# damage.
[LOG]	Orc master assassin's dazing lightning area effect hits Great wolf for #ROYAL_BLUE#8 lightning#LAST# damage.
[LOG]	Orc master assassin's dazing lightning area effect hits Orc master assassin for #ROYAL_BLUE#6 lightning#LAST# damage.
checkHit	23	vs	50	=> chance to hit	0
[LOG]	Great wolf is dazed!
checkHit	28	vs	50	=> chance to hit	0
[LOG]	Orc master assassin is dazed!
checkHit	43	vs	32	=> chance to hit	78
[LOG]	#LIGHT_UMBER#Cait resists Orc master assassin's 'Dazed'!
[LOG]	
[Actor:move]	28115	shadow	move from	46	7	to	45	8
[Actor:move]	28138	shadow	move from	43	9	to	43	8
[Actor:move]	28149	shadow	move from	43	7	to	44	7
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[LOG]	Great wolf is not dazed anymore.
[LOG]	Orc master assassin is not dazed anymore.
[LOG]	Orc master assassin's dazing lightning area effect hits #fbd578#Cait#LAST# for #ROYAL_BLUE#12 lightning#LAST# damage.
[LOG]	Orc master assassin's dazing lightning area effect hits Great wolf for #ROYAL_BLUE#8 lightning#LAST# damage.
[LOG]	Orc master assassin's dazing lightning area effect hits Orc master assassin for #ROYAL_BLUE#6 lightning#LAST# damage.
checkHit	23	vs	50	=> chance to hit	0
[LOG]	Great wolf is dazed!
checkHit	28	vs	50	=> chance to hit	0
[LOG]	Orc master assassin is dazed!
checkHit	43	vs	32	=> chance to hit	78
[LOG]	#ORANGE#Cait shrugs off Orc master assassin's 'Dazed'!
[LOG]	Cait feels pain again.
[LOG]	
[Actor:move]	28115	shadow	move from	45	8	to	44	9
[Actor:move]	28138	shadow	move from	43	8	to	43	7
[Actor:move]	28149	shadow	move from	44	7	to	45	7
[Actor:move]	28150	shadow	(forced) move from	43	6	to	44	8
[LOG]	Orc master assassin is not dazed anymore.
[LOG]	Great wolf is not dazed anymore.
[use_tactical AI] === Action Selected:	19877	orc master assassin	closein	 AI:move_complex
[Actor:move]	19877	orc master assassin	move from	19	37	to	18	37
[target_simple AI]	21649	great wolf	selecting NEW TARGET	16	38	5944	Cait
[Actor:move]	21649	great wolf	move from	14	34	to	14	35
[LOG]	
[Actor:move]	5944	Cait	move from	16	38	to	17	37
[Actor:move]	28115	shadow	move from	44	9	to	43	10
[Actor:move]	28138	shadow	move from	43	7	to	42	6
[Actor:move]	28149	shadow	move from	45	7	to	46	7
[Actor:move]	28150	shadow	move from	44	8	to	45	7
[target_simple AI]	21444	Islossra the snow giant boulder thrower	selecting NEW TARGET	17	37	5944	Cait
[Actor:preUseTalent] PARSING TALENT for AI info	T_SUN_BEAM	Islossra the snow giant boulder thrower
[use_tactical AI] === Action Selected:	21444	Islossra the snow giant boulder thrower	defend	 talent:T_CHANT_OF_FORTITUDE
[ATTACK] attacking with (mainhand)	Unerring Scalpel
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.465313188605	25	49	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.465313188605	25	49	1	vs. armor/def	80.233593551179	25
checkHit	49	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	48	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.0179104477612
[PHYS CRIT %] axe accuracy bonus	49	25	=	6
[PHYS CRIT %]	14.796975089009
[ATTACK] after crit	6.0179104477612
[ATTACK] after mult	6.0179104477612
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	28	=> chance to hit	58
[ATTACK] attacking with (offhand)	Silent Blade
[ATTACK] to 	Cait	dam/apr/atk/mult ::	46.549068541466	10	49	0.5	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	46.549068541466	10	49	0.5	vs. armor/def	80.233593551179	25
checkHit	49	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.1432835820896
[PHYS CRIT %] axe accuracy bonus	49	25	=	6
[PHYS CRIT %]	22.796975089009
[ATTACK] after crit	10.620345488891
[ATTACK] after mult	5.3101727444453
[LOG]	#{bold}##UID:19877:0#Orc master assassin performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	28	=> chance to hit	58
[Actor:move]	19877	orc master assassin	move from	18	37	to	18	37
[use_tactical AI] === Action Selected:	21444	Islossra the snow giant boulder thrower	heal	 talent:T_INFUSION:_HEALING_1
[LOG]	Islossra the snow giant boulder thrower uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 78
*p 78: Uniform: 0: 8B52 beamColor1
*p 78: Uniform: 1: 8B52 beamColor2
*p 78: Uniform: 2: 1406 beamsCount
*p 78: Uniform: 3: 8B52 circleColor
*p 78: Uniform: 4: 1406 circleDescendSpeed
*p 78: Uniform: 5: 1406 circleRotationSpeed
*p 78: Uniform: 6: 1406 noup
*p 78: Uniform: 7: 8B5E tex
*p 78: Uniform: 8: 1406 tick
*p 78: Uniform: 9: 1406 tick_start
*p 78: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 79
*p 79: Uniform: 0: 8B52 beamColor1
*p 79: Uniform: 1: 8B52 beamColor2
*p 79: Uniform: 2: 1406 beamsCount
*p 79: Uniform: 3: 8B52 circleColor
*p 79: Uniform: 4: 1406 circleDescendSpeed
*p 79: Uniform: 5: 1406 circleRotationSpeed
*p 79: Uniform: 6: 1406 noup
*p 79: Uniform: 7: 8B5E tex
*p 79: Uniform: 8: 1406 tick
*p 79: Uniform: 9: 1406 tick_start
*p 79: Uniform: 10: 1406 time_factor
[Actor:move]	21649	great wolf	move from	14	35	to	15	36
[LOG]	Melee retaliation hits Orc master assassin for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST#, #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	#UID:19877:0#Orc master assassin hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(4 resist armour)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Islossra the snow giant boulder thrower receives #LIGHT_GREEN#139 healing#LAST# from Infusion: Healing.
[use_tactical AI] === Action Selected:	21444	Islossra the snow giant boulder thrower	closein	 AI:move_astar_advanced
[Actor:move]	21444	Islossra the snow giant boulder thrower	move from	27	38	to	26	38
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	orc master assassin	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	6	31
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	6	31
checkHit	40	vs	31	=> chance to hit	73
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	22	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	40	31	=	1.018
[ATTACK] after armor	159.826
[PHYS CRIT %]	8.2
[ATTACK] after crit	159.826
[ATTACK] after mult	159.826
[Actor:move]	5944	Cait	move from	17	37	to	17	37
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Orc master assassin for #WHITE#189 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#195#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	42	6	to	43	7
[Actor:move]	28149	shadow	move from	46	7	to	46	6
[Actor:move]	28150	shadow	move from	45	7	to	44	8
[Actor:move]	21649	great wolf	move from	15	36	to	16	36
[ATTACK] attacking with (mainhand)	Unerring Scalpel
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.465313188605	25	49	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.465313188605	25	49	1	vs. armor/def	80.233593551179	25
checkHit	49	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	59	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	7.3970149253731
[PHYS CRIT %] axe accuracy bonus	49	25	=	6
[PHYS CRIT %]	14.796975089009
[ATTACK] after crit	7.3970149253731
[ATTACK] after mult	7.3970149253731
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	28	=> chance to hit	58
[ATTACK] attacking with (offhand)	Silent Blade
[ATTACK] to 	Cait	dam/apr/atk/mult ::	46.549068541466	10	49	0.5	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	46.549068541466	10	49	0.5	vs. armor/def	80.233593551179	25
checkHit	49	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	57	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	7.1462686567164
[PHYS CRIT %] axe accuracy bonus	49	25	=	6
[PHYS CRIT %]	22.796975089009
[ATTACK] after crit	7.1462686567164
[ATTACK] after mult	3.5731343283582
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	28	=> chance to hit	58
[Actor:move]	19877	orc master assassin	move from	18	37	to	18	37
[LOG]	#UID:19877:0#Orc master assassin hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Orc master assassin for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST#, #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21444	Islossra the snow giant boulder thrower	closein	 AI:move_astar_advanced
[Actor:move]	21444	Islossra the snow giant boulder thrower	move from	26	38	to	25	38
[LOG]	
[USERCHAT] channel achievement	tosi1	tome	Exterminator (Nightmare (Adventure) difficulty)	false	false
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	orc master assassin	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	6	31
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	6	31
checkHit	40	vs	31	=> chance to hit	73
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	22	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	40	31	=	1.018
[ATTACK] after armor	171.024
[PHYS CRIT %]	8.2
[ATTACK] after crit	171.024
[ATTACK] after mult	171.024
[SPELL CRIT %]	7.2
Adding entity	28153	after	5944
[SPELL CRIT %]	7.2
Adding entity	28154	after	5944
[Actor:move]	5944	Cait	move from	17	37	to	17	37
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Orc master assassin for #WHITE#202 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#208#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/unerring_scalpel.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
Cloned shader 115
[SHADER] setting reset param	tick_start	739223
Cloned shader 115
[SHADER] setting reset param	tick_start	739223
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[17 healing]#LAST#.
[LOG]	Overkill hits Great wolf for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Cait's Flame Bolts hits Orc master assassin for #LIGHT_RED#71 fire#LAST# damage.
[LOG]	Cait's Flame Bolts hits Great wolf for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/orc_heart.png
[LOG]	#{bold}#Cait's Flame Bolts killed Orc master assassin!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	30.74948275247	3	14	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	30.74948275247	3	14	1	vs. armor/def	80.233593551179	25
checkHit	14	vs	25	=> chance to hit	23
[LOG]	#UID:21649:0#Great wolf misses #fbd578#Cait#LAST#.
[Actor:move]	21649	great wolf	move from	16	36	to	16	36
[Actor:move]	28115	shadow	move from	42	11	to	43	10
[Actor:move]	28138	shadow	move from	43	7	to	43	8
[Actor:move]	28149	shadow	move from	46	6	to	45	6
[Actor:move]	28150	shadow	move from	44	8	to	44	9
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	22	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	197.846
[PHYS CRIT %]	8.2
[ATTACK] after crit	197.846
[ATTACK] after mult	197.846
[SPELL CRIT %]	7.2
Adding entity	28155	after	5944
[Actor:move]	5944	Cait	move from	17	37	to	17	37
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Great wolf for #WHITE#251 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#259#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	21444	Islossra the snow giant boulder thrower	closein	 talent:T_PATH_OF_THE_SUN
[LOG]	Islossra the snow giant boulder thrower casts #{bold}##PURPLE#Path of the Sun.#{normal}##LAST#
[SPELL CRIT %]	1
[SOUND] loading from	/data/sound/talents/fireflash.lua	:=:	/data/sound/talents/fireflash.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/fireflash.ogg" : <static>
Cloned shader 115
[SHADER] setting reset param	tick_start	739833
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#9 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Great wolf for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	Islossra the snow giant boulder thrower's sun path area effect hits #fbd578#Cait#LAST# for #YELLOW#38 light#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}#Cait's Flame Bolts killed Great wolf!#{normal}#
[Actor:move]	28115	shadow	(forced) move from	43	10	to	46	8
[Actor:move]	28138	shadow	move from	43	8	to	43	9
[Actor:move]	28149	shadow	move from	45	6	to	44	6
[Actor:move]	28150	shadow	move from	44	9	to	43	10
[LOG]	
[Actor:move]	5944	Cait	move from	17	37	to	18	37
[LOG]	You pickup 0.80 gold pieces.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Silent Blade	true
[LOG]	Cait picks up (d.): #FFD700##UID:19881:0#Silent Blade (25-32.5 power, 10 apr)#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Unerring Scalpel	true
[LOG]	Cait picks up (e.): #FFD700##UID:19880:0#Unerring Scalpel (15-19.5 power, 25 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/dagger_silent_blade.png
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Lore found: #0080FF#Silent Blade
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Silent Blade
[LOG]	Lore found: #0080FF#Unerring Scalpel
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Unerring Scalpel
[use_tactical AI] === Action Selected:	21444	Islossra the snow giant boulder thrower	disable	 talent:T_THROW_BOULDER
[LOG]	Islossra the snow giant boulder thrower uses #{bold}##ORCHID#Throw Boulder.#{normal}##LAST#
[LOG]	#UID:21444:0#Islossra the snow giant boulder thrower hurls a huge boulder at #fbd578#Cait#LAST#!
[MIND CRIT %]	1
checkHit	46	vs	43	=> chance to hit	58
[LOG]	Cait resists the knockback!
[LOG]	Islossra the snow giant boulder thrower's sun path area effect hits #fbd578#Cait#LAST# for #YELLOW#38 light#LAST# damage.
[LOG]	#UID:21444:0#Islossra the snow giant boulder thrower hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#176 physical#LAST# (#RED##{bold}#176#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel talk	Moasseman	tome	one of the reasons I really like the new Ethereal form on em as 1st prodify
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
Deleting shader 115 (is clone 1)
Loading tile from tileset	/data/gfx/shockbolt/object/mace_dsteel.png
[USERCHAT] channel talk	Moasseman	tome	prodigy*
[LOG]	You can only rush to a creature.
[Actor:move]	5944	Cait	move from	18	37	to	19	37
[Actor:move]	28115	shadow	move from	46	8	to	46	9
[Actor:move]	28149	shadow	move from	44	6	to	43	6
[Actor:move]	28150	shadow	move from	43	10	to	42	11
[LOG]	Islossra the snow giant boulder thrower's sun path area effect hits #fbd578#Cait#LAST# for #YELLOW#38 light#LAST# damage.
[use_tactical AI] === Action Selected:	21444	Islossra the snow giant boulder thrower	attack	 talent:T_SUN_BEAM
[LOG]	Islossra the snow giant boulder thrower casts #{bold}##PURPLE#Sun Ray.#{normal}##LAST#
[SPELL CRIT %]	1
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
New GL Shader program 81
*p 81: Uniform: 0: 1406 coneAngle
*p 81: Uniform: 1: 1406 cylinderHeight
*p 81: Uniform: 2: 1406 cylinderRadius
*p 81: Uniform: 3: 1406 density
*p 81: Uniform: 4: 1406 growSpeed
*p 81: Uniform: 5: 1406 isSphere
*p 81: Uniform: 6: 1406 scrollingSpeed
*p 81: Uniform: 7: 1406 shininess
*p 81: Uniform: 8: 1406 side
*p 81: Uniform: 9: 8B5E tex
*p 81: Uniform: 10: 1406 tick
*p 81: Uniform: 11: 1406 tick_start
*p 81: Uniform: 12: 1406 topTransperency
*p 81: Uniform: 13: 1406 twist
[SHADER] setting reset param	tick_start	746057
checkHit	43	vs	40	=> chance to hit	58
[LOG]	#ORANGE#Cait shrugs off the effect 'Blinded'!
[LOG]	#UID:21444:0#Islossra the snow giant boulder thrower hits #fbd578#Cait#LAST# for #YELLOW#164 light#LAST# damage.
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[SHADER] Loading from /data/gfx/shaders/osmosis_shield.lua
[SHADER] Loaded shader with totalname	osmosis_shield[]
New GL Shader program 82
*p 82: Uniform: 0: 1406 chargesCount
*p 82: Uniform: 1: 8B50 ellipsoidalFactor
*p 82: Uniform: 2: 1406 scrollingSpeed
*p 82: Uniform: 3: 1406 side
*p 82: Uniform: 4: 8B5E tex
*p 82: Uniform: 5: 1406 tick
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[LOG]	Cait uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#478 healing#LAST# from Infusion: Healing.
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
[Actor:move]	5944	Cait	(forced) move from	19	37	to	24	37
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Islossra the snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1.2	vs. armor/def	36.254274093935	1
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.2	vs. armor/def	36.254274093935	1
checkHit	40	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	22	vs. armor/hardiness	36.254274093935	0.97241379310345
[ATTACK] mace accuracy bonus	40	1	=	1.078
[ATTACK] after armor	144.21172590606
[PHYS CRIT %]	0
[ATTACK] after crit	144.21172590606
[ATTACK] after mult	173.05407108728
[LOG]	Islossra the snow giant boulder thrower slows down.
[SPELL CRIT %]	7.2
Adding entity	28157	after	5944
[LOG]	Islossra the snow giant boulder thrower is dazed!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#21 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[24 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Islossra the snow giant boulder thrower for #WHITE#179 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#207#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	28115	shadow	move from	46	9	to	45	8
[Actor:move]	28138	shadow	move from	43	9	to	43	10
[Actor:move]	28149	shadow	move from	43	6	to	42	6
[Actor:move]	28150	shadow	move from	42	11	to	41	10
[LOG]	Islossra the snow giant boulder thrower is not dazed anymore.
Cloned shader 115
[SHADER] setting reset param	tick_start	749101
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#9 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Islossra the snow giant boulder thrower for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	Islossra the snow giant boulder thrower's sun path area effect hits #fbd578#Cait#LAST# for #SLATE#(38 turned into osmosis)#LAST#, #YELLOW#38 light#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21444	Islossra the snow giant boulder thrower	defend	 talent:T_BLOCK
[LOG]	Islossra the snow giant boulder thrower uses #{bold}##ORCHID#Block.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=2,time_factor=9000]
New GL Shader program 83
*p 83: Uniform: 0: 8B52 beamColor1
*p 83: Uniform: 1: 8B52 beamColor2
*p 83: Uniform: 2: 1406 beamsCount
*p 83: Uniform: 3: 8B52 circleColor
*p 83: Uniform: 4: 1406 circleDescendSpeed
*p 83: Uniform: 5: 1406 circleRotationSpeed
*p 83: Uniform: 6: 1406 noup
*p 83: Uniform: 7: 8B5E tex
*p 83: Uniform: 8: 1406 tick
*p 83: Uniform: 9: 1406 tick_start
*p 83: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=1,time_factor=9000]
New GL Shader program 84
*p 84: Uniform: 0: 8B52 beamColor1
*p 84: Uniform: 1: 8B52 beamColor2
*p 84: Uniform: 2: 1406 beamsCount
*p 84: Uniform: 3: 8B52 circleColor
*p 84: Uniform: 4: 1406 circleDescendSpeed
*p 84: Uniform: 5: 1406 circleRotationSpeed
*p 84: Uniform: 6: 1406 noup
*p 84: Uniform: 7: 8B5E tex
*p 84: Uniform: 8: 1406 tick
*p 84: Uniform: 9: 1406 tick_start
*p 84: Uniform: 10: 1406 time_factor
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Islossra the snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	36.254274093935	1
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	36.254274093935	1
checkHit	40	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	22	vs. armor/hardiness	36.254274093935	0.97241379310345
[ATTACK] mace accuracy bonus	40	1	=	1.078
[ATTACK] after armor	187.33172590606
[PHYS CRIT %]	0
[ATTACK] after crit	187.33172590606
[ATTACK] after mult	325.99006576314
checkHit	26	vs	58	=> chance to hit	0
[LOG]	Islossra the snow giant boulder thrower's armor corrodes!
[LOG]	Islossra the snow giant boulder thrower is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Islossra the snow giant boulder thrower	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	29.828963488308	1
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	29.828963488308	1
checkHit	40	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	80	16	vs. armor/hardiness	29.828963488308	0.97241379310345
[ATTACK] after armor	66.171036511692
[PHYS CRIT %]	0
[ATTACK] after crit	66.171036511692
[ATTACK] after mult	100.05989365419
[ATTACK] staff accuracy bonus	40	1	=	1.78
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	28158	after	5944
checkHit	33	vs	58	=> chance to hit	0
[LOG]	Islossra the snow giant boulder thrower is dazed!
Loading tile from tileset	/data/gfx/effects/counterstrike.png
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Islossra the snow giant boulder thrower for #DARK_GREEN#(112 blocked)#LAST#, #DARK_GREEN#231 blight#LAST#, #PURPLE#(22 blocked)#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(6 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #WHITE#(103 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#(38 blocked)#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#(12 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#231#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[LOG]	Islossra the snow giant boulder thrower is not dazed anymore.
Cloned shader 115
[SHADER] setting reset param	tick_start	750131
[Actor:move]	28115	shadow	move from	45	8	to	44	7
[Actor:move]	28138	shadow	move from	43	10	to	42	11
[Actor:move]	28149	shadow	move from	42	6	to	41	6
[Actor:move]	28150	shadow	move from	41	10	to	40	10
[LOG]	Cait's Flame Bolts hits Islossra the snow giant boulder thrower for #LIGHT_RED#(112 blocked)#LAST#, #{bold}##LIGHT_RED#3 fire#{normal}##LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Islossra the snow giant boulder thrower's sun path area effect hits #fbd578#Cait#LAST# for #SLATE#(32 turned into osmosis)#LAST#, #YELLOW#32 light#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[Actor:move]	28115	shadow	(forced) move from	44	7	to	43	12
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	move from	41	6	to	40	6
[Actor:move]	28150	shadow	move from	40	10	to	39	10
[use_tactical AI] === Action Selected:	21444	Islossra the snow giant boulder thrower	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's dwarven-steel mace of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.830890484692	4	2	1	vs. armor/def	80.233593551179	0
[ATTACK] after melee attack bonus hooks & callbacks::	41.830890484692	4	2	1	vs. armor/def	80.233593551179	0
checkHit	2	vs	0	=> chance to hit	55
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	47	4	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] mace accuracy bonus	2	0	=	1.004
[ATTACK] after armor	5.9161074626866
[PHYS CRIT %]	0
[ATTACK] after crit	5.9161074626866
[ATTACK] after mult	5.9161074626866
[ATTACK] after counterstrike	11.832214925373
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	41	=> chance to hit	25
[LOG]	Melee retaliation hits Islossra the snow giant boulder thrower for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#UID:21444:0#Islossra the snow giant boulder thrower hits #fbd578#Cait#LAST# for #WHITE#(7 blocked)#LAST#, #WHITE#0 physical#LAST#, #LIGHT_GREEN#(5 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #YELLOW#(45 blocked)#LAST#, #YELLOW#0 light#LAST#, #1133F3#(4 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Islossra the snow giant boulder thrower	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	29.828963488308	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	29.828963488308	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	75	16	vs. armor/hardiness	29.828963488308	0.97241379310345
[ATTACK] after armor	61.171036511692
[PHYS CRIT %]	5.6645916352886
[ATTACK] after crit	61.171036511692
[ATTACK] after mult	40.185172572295
[ATTACK] after counterstrike	80.37034514459
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Islossra the snow giant boulder thrower!
Cloned shader 76
[SHADER] setting reset param	tick_start	751174
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Islossra the snow giant boulder thrower	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	29.828963488308	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	29.828963488308	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	79	16	vs. armor/hardiness	29.828963488308	0.97241379310345
[ATTACK] after armor	65.171036511692
[PHYS CRIT %]	5.6645916352886
[ATTACK] after crit	65.171036511692
[ATTACK] after mult	42.812898036101
[ATTACK] after counterstrike	85.625796072202
[ATTACK] staff accuracy bonus	40	0	=	1.8
checkHit	26	vs	58	=> chance to hit	0
[SPELL CRIT %]	7.2
Adding entity	28159	after	5944
[ATTACK] to 	Islossra the snow giant boulder thrower	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	29.828963488308	1
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	29.828963488308	1
checkHit	40	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	75	16	vs. armor/hardiness	29.828963488308	0.97241379310345
[ATTACK] after armor	61.171036511692
[PHYS CRIT %]	0
[ATTACK] after crit	61.171036511692
[ATTACK] after mult	40.185172572295
[ATTACK] staff accuracy bonus	40	1	=	1.78
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#10 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[50 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Islossra the snow giant boulder thrower for #WHITE#83 physical#LAST#, #PURPLE#39 arcane#LAST#, #LIGHT_GREEN#12 nature#LAST#, #WHITE#89 physical#LAST#, #PURPLE#39 arcane#LAST#, #LIGHT_GREEN#12 nature#LAST#, #WHITE#42 physical#LAST#, #PURPLE#38 arcane#LAST#, #LIGHT_GREEN#12 nature#LAST# (#RED##{bold}#364#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Islossra the snow giant boulder thrower for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
Cloned shader 115
[SHADER] setting reset param	tick_start	751188
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#9 healing#LAST#.
[LOG]	Cait's Flame Bolts hits Islossra the snow giant boulder thrower for #LIGHT_RED#76 fire#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[Actor:move]	28115	shadow	move from	43	12	to	43	11
[Actor:move]	28138	shadow	move from	43	10	to	43	9
[Actor:move]	28149	shadow	move from	40	6	to	39	7
[Actor:move]	28150	shadow	move from	39	10	to	38	9
[LOG]	Islossra the snow giant boulder thrower speeds up.
[use_tactical AI] === Action Selected:	21444	Islossra the snow giant boulder thrower	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's dwarven-steel mace of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.830890484692	4	2	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	41.830890484692	4	2	1	vs. armor/def	80.233593551179	25
checkHit	2	vs	25	=> chance to hit	0
[LOG]	#UID:21444:0#Islossra the snow giant boulder thrower misses #fbd578#Cait#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Islossra the snow giant boulder thrower	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	29.828963488308	1
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	29.828963488308	1
checkHit	40	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	84	16	vs. armor/hardiness	29.828963488308	0.97241379310345
[ATTACK] after armor	70.171036511692
[PHYS CRIT %]	0
[ATTACK] after crit	70.171036511692
[ATTACK] after mult	74.027003432462
[ATTACK] staff accuracy bonus	40	1	=	1.78
[SPELL CRIT %]	7.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	28160	after	5944
[ATTACK] to 	Islossra the snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	29.828963488308	1
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	29.828963488308	1
checkHit	40	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	156	22	vs. armor/hardiness	29.828963488308	0.97241379310345
[ATTACK] mace accuracy bonus	40	1	=	1.078
[ATTACK] after armor	160.33903651169
[PHYS CRIT %]	100
[ATTACK] after crit	240.50855476754
[ATTACK] after mult	253.72473451131
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Islossra the snow giant boulder thrower!#{normal}#
Testing superior demon	champion of Urh'Rok	26	against trying to make	forge-giant	28
Testing superior demon	daelach	26	against trying to make	forge-giant	28
Testing superior demon	daelach	28	against trying to make	forge-giant	28
Testing superior demon	daelach	28	against trying to make	forge-giant	28
Testing superior demon	dolleg	18	against trying to make	forge-giant	28
Testing superior demon	dolleg	26	against trying to make	forge-giant	28
Testing superior demon	dolleg	26	against trying to make	forge-giant	28
Testing superior demon	dolleg	26	against trying to make	forge-giant	28
Testing superior demon	dolleg	28	against trying to make	forge-giant	28
Testing superior demon	dolleg	29	against trying to make	forge-giant	28
Testing superior demon	dúathedlen	22	against trying to make	forge-giant	28
Testing superior demon	dúathedlen	23	against trying to make	forge-giant	28
Testing superior demon	dúathedlen	25	against trying to make	forge-giant	28
Testing superior demon	dúathedlen	26	against trying to make	forge-giant	28
Testing superior demon	dúathedlen	30	against trying to make	forge-giant	28
Testing superior demon	fire imp	12	against trying to make	forge-giant	28
Testing superior demon	fire imp	16	against trying to make	forge-giant	28
Testing superior demon	fire imp	25	against trying to make	forge-giant	28
Testing superior demon	fire imp	25	against trying to make	forge-giant	28
Testing superior demon	fire imp	29	against trying to make	forge-giant	28
Testing superior demon	forge-giant	26	against trying to make	forge-giant	28
Testing superior demon	forge-giant	28	against trying to make	forge-giant	28
Testing superior demon	forge-giant	30	against trying to make	forge-giant	28
Testing superior demon	quasit	10	against trying to make	forge-giant	28
Testing superior demon	quasit	21	against trying to make	forge-giant	28
Testing superior demon	quasit	21	against trying to make	forge-giant	28
Testing superior demon	quasit	26	against trying to make	forge-giant	28
Testing superior demon	quasit	27	against trying to make	forge-giant	28
Testing superior demon	thaurhereg	25	against trying to make	forge-giant	28
Testing superior demon	uruivellas	24	against trying to make	forge-giant	28
Testing superior demon	uruivellas	25	against trying to make	forge-giant	28
Testing superior demon	uruivellas	27	against trying to make	forge-giant	28
Testing superior demon	water imp	16	against trying to make	forge-giant	28
Testing superior demon	water imp	16	against trying to make	forge-giant	28
Testing superior demon	water imp	29	against trying to make	forge-giant	28
Testing superior demon	water imp	30	against trying to make	forge-giant	28
Testing superior demon	water imp	36	against trying to make	forge-giant	28
Testing superior demon	wretch titan	25	against trying to make	forge-giant	28
Testing superior demon	wretch titan	25	against trying to make	forge-giant	28
Testing superior demon	wretchling	20	against trying to make	forge-giant	28
Testing superior demon	wretchling	22	against trying to make	forge-giant	28
Testing superior demon	wretchling	23	against trying to make	forge-giant	28
Testing superior demon	wretchling	25	against trying to make	forge-giant	28
Testing superior demon	wretchling	26	against trying to make	forge-giant	28
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Reaver
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject] CREATE FOR	28161	forge-giant	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x1c7769a0, subtype="mace", autoreq=true}
[TOME ENTITY FILTER] selected Double Ego	66.643400658537	76
[resolveObject] CREATED OBJECT:	28163	acidic steel mace of massacre	tries left:	4
[resolveObject]	28163	acidic steel mace of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	28161	forge-giant	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x1c776b68, subtype="mace", autoreq=true}
[TOME ENTITY FILTER] selected Double Ego	53.131920385904	76
[resolveObject] CREATED OBJECT:	28169	flaming iron mace of the mystic	tries left:	4
fight: 	flaming iron mace of the mystic	acidic steel mace of massacre	::	nil	OFFHAND
[resolveObject]	28169	flaming iron mace of the mystic	added to inventory	OFFHAND
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:28175:0#demon seed [forge-giant] (level 28, finger)#LAST# and add it to your inventory.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[ATTACK] to 	Islossra the snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	10.574689394372	1
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	10.574689394372	1
checkHit	40	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	22	vs. armor/hardiness	10.574689394372	0.3
[ATTACK] mace accuracy bonus	40	1	=	1.078
[ATTACK] after armor	174.636
[PHYS CRIT %]	100
[ATTACK] after crit	261.954
[ATTACK] after mult	276.34862788318
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Islossra the snow giant boulder thrower!#{normal}#
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
Deleting shader 115 (is clone 1)
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#31 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[46 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Islossra the snow giant boulder thrower for #WHITE#77 physical#LAST#, #PURPLE#38 arcane#LAST#, #LIGHT_GREEN#12 nature#LAST#, #{bold}##WHITE#262 physical#{normal}##LAST# (#RED##{bold}#389#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#8 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Islossra the snow giant boulder thrower!#{normal}#
Cloned shader 115
[SHADER] setting reset param	tick_start	751697
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[Actor:move]	28115	shadow	move from	43	11	to	43	10
[Actor:move]	28138	shadow	move from	43	9	to	43	8
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	38	9	to	39	9
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[Actor:move]	28115	shadow	move from	43	10	to	44	9
[Actor:move]	28138	shadow	move from	43	8	to	43	7
[Actor:move]	28149	shadow	move from	39	8	to	40	9
[Actor:move]	28150	shadow	move from	39	9	to	40	10
[Actor:move]	28115	shadow	move from	44	9	to	45	8
[Actor:move]	28138	shadow	(forced) move from	43	7	to	44	5
[Actor:move]	28149	shadow	move from	40	9	to	41	10
[Actor:move]	28115	shadow	move from	45	8	to	45	7
[Actor:move]	28138	shadow	move from	44	5	to	43	6
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	40	10	to	41	10
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[Actor:move]	28115	shadow	move from	45	7	to	46	6
[Actor:move]	28138	shadow	(forced) move from	43	6	to	42	6
[Actor:move]	28149	shadow	move from	42	11	to	43	10
[Actor:move]	28150	shadow	move from	41	10	to	42	11
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[Actor:move]	28115	shadow	(forced) move from	46	6	to	47	5
[Actor:move]	28138	shadow	move from	42	6	to	43	6
[Actor:move]	28149	shadow	move from	43	10	to	43	11
[Actor:move]	28150	shadow	move from	42	11	to	43	10
[Actor:move]	28115	shadow	move from	47	5	to	46	5
[Actor:move]	28138	shadow	move from	43	6	to	44	5
[Actor:move]	28149	shadow	move from	43	11	to	42	11
[Actor:move]	28150	shadow	move from	43	10	to	43	9
[Actor:move]	28115	shadow	move from	46	5	to	45	6
[Actor:move]	28138	shadow	move from	44	5	to	44	6
[Actor:move]	28149	shadow	move from	42	11	to	41	10
[Actor:move]	28150	shadow	move from	43	9	to	44	8
Deleting shader 115 (is clone 1)
Deleting shader 76 (is clone 1)
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[Actor:move]	28115	shadow	move from	45	6	to	44	7
[Actor:move]	28138	shadow	move from	44	6	to	45	7
[Actor:move]	28149	shadow	move from	41	10	to	40	9
[Actor:move]	28150	shadow	move from	44	8	to	43	7
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[Actor:move]	28115	shadow	move from	44	7	to	43	8
[Actor:move]	28138	shadow	move from	45	7	to	45	8
[Actor:move]	28149	shadow	move from	40	9	to	39	8
[Actor:move]	28150	shadow	move from	43	7	to	44	6
[Actor:move]	28115	shadow	move from	43	8	to	43	9
[Actor:move]	28138	shadow	move from	45	8	to	44	9
[Actor:move]	28149	shadow	move from	39	8	to	39	7
[Actor:move]	28150	shadow	move from	44	6	to	45	5
[Actor:move]	28115	shadow	move from	43	9	to	43	10
[Actor:move]	28138	shadow	move from	44	9	to	43	9
[Actor:move]	28149	shadow	move from	39	7	to	38	6
[Actor:move]	28150	shadow	(forced) move from	45	5	to	44	6
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	43	9	to	43	10
[Actor:move]	28149	shadow	move from	38	6	to	39	6
[Actor:move]	28150	shadow	move from	44	6	to	45	5
[Actor:move]	28115	shadow	move from	42	11	to	41	10
[Actor:move]	28138	shadow	move from	43	10	to	43	11
[Actor:move]	28149	shadow	move from	39	6	to	40	6
[Actor:move]	28150	shadow	move from	45	5	to	45	6
[Actor:move]	28115	shadow	move from	41	10	to	40	10
[Actor:move]	28138	shadow	move from	43	11	to	42	11
[Actor:move]	28149	shadow	move from	40	6	to	41	6
[Actor:move]	28150	shadow	move from	45	6	to	45	7
[Actor:move]	28115	shadow	move from	40	10	to	39	10
[Actor:move]	28138	shadow	move from	42	11	to	41	10
[Actor:move]	28149	shadow	move from	41	6	to	42	6
[Actor:move]	28150	shadow	move from	45	7	to	44	7
[Actor:move]	28115	shadow	move from	39	10	to	40	11
[Actor:move]	28138	shadow	move from	41	10	to	40	10
[Actor:move]	28149	shadow	move from	42	6	to	43	6
[Actor:move]	28150	shadow	move from	44	7	to	43	7
[Actor:move]	28115	shadow	move from	40	11	to	39	10
[Actor:move]	28138	shadow	move from	40	10	to	39	11
[Actor:move]	28149	shadow	move from	43	6	to	44	6
[Actor:move]	28150	shadow	move from	43	7	to	42	6
[Actor:move]	28115	shadow	move from	39	10	to	39	9
[Actor:move]	28138	shadow	move from	39	11	to	39	10
[Actor:move]	28149	shadow	move from	44	6	to	45	6
[Actor:move]	28150	shadow	move from	42	6	to	41	7
[Actor:move]	28115	shadow	move from	39	9	to	39	8
[Actor:move]	28138	shadow	move from	39	10	to	40	10
[Actor:move]	28149	shadow	move from	45	6	to	46	6
[Actor:move]	28150	shadow	move from	41	7	to	40	6
[Actor:move]	28115	shadow	move from	39	8	to	39	7
[Actor:move]	28138	shadow	move from	40	10	to	41	10
[Actor:move]	28149	shadow	move from	46	6	to	46	7
[Actor:move]	28150	shadow	(forced) move from	40	6	to	39	8
[Actor:move]	28115	shadow	move from	39	7	to	40	6
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	46	7	to	45	8
[Actor:move]	28150	shadow	move from	39	8	to	40	9
[Actor:move]	28115	shadow	move from	40	6	to	39	7
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	move from	45	8	to	44	9
[Actor:move]	28150	shadow	move from	40	9	to	41	10
[Actor:move]	28115	shadow	move from	39	7	to	39	8
[Actor:move]	28138	shadow	move from	43	10	to	43	9
[Actor:move]	28149	shadow	move from	44	9	to	43	10
[Actor:move]	28150	shadow	move from	41	10	to	42	11
[Actor:move]	28115	shadow	move from	39	8	to	40	9
[Actor:move]	28138	shadow	move from	43	9	to	44	9
[Actor:move]	28149	shadow	move from	43	10	to	44	11
[Actor:move]	28150	shadow	move from	42	11	to	43	10
[Actor:move]	28115	shadow	move from	40	9	to	41	10
[Actor:move]	28138	shadow	move from	44	9	to	45	8
[Actor:move]	28149	shadow	move from	44	11	to	43	11
[Actor:move]	28150	shadow	move from	43	10	to	44	9
[LOG]	Rested for 29 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Agig	tome	Level 10	false	false
[LOG]	Cait drops on the floor: #FFD700##UID:5495:0#demon seed [dolleg] (level 26, mainhand)#LAST#.
[SOUND] loading from	/data/sound/actions/drop.ogg	:=:	sound "/data/sound/actions/drop.ogg" : <static>
[Actor:move]	28115	shadow	move from	41	10	to	42	11
[Actor:move]	28138	shadow	move from	45	8	to	46	8
[Actor:move]	28149	shadow	move from	43	11	to	43	10
[Actor:move]	28150	shadow	move from	44	9	to	45	9
[LOG]	
[USERCHAT] channel achievement	xzruan666	tome	Treasure Hoarder (Exploration mode)	false	true
[LOG]	Cait drops on the floor: #FFD700##UID:5489:0#demon seed [dolleg] (level 18, offhand)#LAST#.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	28115	shadow	(forced) move from	42	11	to	46	7
[Actor:move]	28138	shadow	move from	46	8	to	45	8
[Actor:move]	28149	shadow	move from	43	10	to	43	9
[Actor:move]	28150	shadow	move from	45	9	to	44	8
[LOG]	
Server latency	6
[LOG]	Cait drops on the floor: #FFD700##UID:5545:0#demon seed [quasit] (level 10, mainhand)#LAST#.
[LOG]	
[USERCHAT] channel serial data	ppgj	tome	593
[USERCHAT] channel achievement	kanyusi	tome	Poisonous	false	false
[LOG]	Cait drops on the floor: #FFD700##UID:5590:0#demon seed [uruivellas] (level 24, mainhand)#LAST#.
[Actor:move]	28115	shadow	move from	46	7	to	46	8
[Actor:move]	28138	shadow	move from	45	8	to	44	9
[Actor:move]	28149	shadow	move from	43	9	to	43	8
[Actor:move]	28150	shadow	move from	44	8	to	43	7
[LOG]	
[USERCHAT] channel achievement	Aydz	mainmenu	The Arena (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel talk	rabican	tome	enemies have so many talents i just cant be bothered to look through them
[USERCHAT] channel achievement	necaresource	tome	Exterminator	false	false
[USERCHAT] channel achievement	Nai	tome	Curse Lifter	false	false
Server latency	6
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.67058823529412,0.15686274509804,0.15686274509804),growthSpeed=2,spikeLength=0.5,spikeOffset=0.223123,spikeWidth=1,time_factor=2500]
New GL Shader program 85
*p 85: Uniform: 0: 8B51 color
*p 85: Uniform: 1: 8B5E displMapTex
*p 85: Uniform: 2: 1406 growthSpeed
*p 85: Uniform: 3: 8B5E normalMapTex
*p 85: Uniform: 4: 1406 spikeLength
*p 85: Uniform: 5: 1406 spikeOffset
*p 85: Uniform: 6: 1406 spikeWidth
*p 85: Uniform: 7: 1406 tick
*p 85: Uniform: 8: 1406 tick_start
*p 85: Uniform: 9: 1406 time_factor
[SHADER] setting reset param	tick_start	854570
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	854576
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=1000]
New GL Shader program 87
*p 87: Uniform: 0: 1406 appearTime
*p 87: Uniform: 1: 1406 backgroundLayersCount
*p 87: Uniform: 2: 1406 noup
*p 87: Uniform: 3: 8B5E tex
*p 87: Uniform: 4: 1406 tick
*p 87: Uniform: 5: 1406 tick_start
*p 87: Uniform: 6: 1406 time_factor
*p 87: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	854535
[LOG]	You detach #FFD700##UID:5745:0#demon seed [fire imp] (level 25, mainhand)#LAST# from your #FF7700##UID:5746:0#voratun mace 'Earegar' (67-93.8 power, 6 apr)#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	854597
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	854606
[LOG]	You attach #FFD700##UID:5538:0#demon seed [forge-giant] (level 30, mainhand)#LAST# to your #FF7700##UID:5746:0#voratun mace 'Earegar' (67-93.8 power, 6 apr) #{italic}#<#FFD700##UID:5538:0#demon seed [forge-giant] (level 30, mainhand)#LAST#>#{normal}##LAST#.
Cloned shader 87
[SHADER] setting reset param	tick_start	854535
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.4156862745098,0.57254901960784,0.87058823529412),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
New GL Shader program 89
*p 89: Uniform: 0: 1406 a
*p 89: Uniform: 1: 1406 amp
*p 89: Uniform: 2: 8B51 color
*p 89: Uniform: 3: 8B50 p2
*p 89: Uniform: 4: 1406 speed
*p 89: Uniform: 5: 8B5E tex
*p 89: Uniform: 6: 1406 tick
Loading tile from tileset	/data/gfx/talents/inferno.png
[LOG]	Resting starts...
[Actor:move]	28115	shadow	move from	46	8	to	45	8
[Actor:move]	28138	shadow	move from	44	9	to	43	9
[Actor:move]	28150	shadow	move from	43	7	to	42	6
[Actor:move]	28115	shadow	move from	45	8	to	44	9
[Actor:move]	28138	shadow	move from	43	9	to	44	8
[Actor:move]	28149	shadow	move from	43	8	to	43	7
[Actor:move]	28150	shadow	move from	42	6	to	41	6
[Actor:move]	28115	shadow	move from	44	9	to	43	10
[Actor:move]	28138	shadow	move from	44	8	to	43	8
[Actor:move]	28149	shadow	move from	43	7	to	42	6
[Actor:move]	28150	shadow	move from	41	6	to	40	6
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	43	8	to	43	7
[Actor:move]	28149	shadow	move from	42	6	to	41	6
[Actor:move]	28150	shadow	move from	40	6	to	39	6
[Actor:move]	28115	shadow	move from	42	11	to	41	10
[Actor:move]	28138	shadow	(forced) move from	43	7	to	40	6
[Actor:move]	28150	shadow	move from	39	6	to	39	5
[Actor:move]	28115	shadow	move from	41	10	to	40	10
[Actor:move]	28138	shadow	move from	40	6	to	39	6
[Actor:move]	28149	shadow	move from	41	6	to	40	6
[Actor:move]	28150	shadow	move from	39	5	to	39	4
[Actor:move]	28115	shadow	move from	40	10	to	39	10
[Actor:move]	28138	shadow	move from	39	6	to	39	5
[Actor:move]	28149	shadow	move from	40	6	to	39	7
Deleting shader 85 (is clone 1)
Deleting shader 85 (is clone 1)
Deleting shader 48 (is clone 1)
[Actor:move]	28115	shadow	move from	39	10	to	38	9
[Actor:move]	28138	shadow	move from	39	5	to	40	6
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	39	4	to	39	5
[Actor:move]	28115	shadow	(forced) move from	38	9	to	44	5
[Actor:move]	28138	shadow	move from	40	6	to	41	6
[Actor:move]	28149	shadow	move from	39	8	to	39	9
[Actor:move]	28150	shadow	move from	39	5	to	40	6
[Actor:move]	28115	shadow	move from	44	5	to	43	6
[Actor:move]	28138	shadow	move from	41	6	to	42	6
[Actor:move]	28149	shadow	move from	39	9	to	39	10
[Actor:move]	28150	shadow	move from	40	6	to	41	6
[Actor:move]	28115	shadow	move from	43	6	to	43	7
[Actor:move]	28138	shadow	move from	42	6	to	43	6
[Actor:move]	28149	shadow	move from	39	10	to	40	11
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[Actor:move]	28115	shadow	move from	43	7	to	43	8
[Actor:move]	28138	shadow	(forced) move from	43	6	to	46	5
[Actor:move]	28149	shadow	move from	40	11	to	40	10
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[Actor:move]	28115	shadow	move from	43	8	to	43	9
[Actor:move]	28138	shadow	(forced) move from	46	5	to	44	6
[Actor:move]	28149	shadow	move from	40	10	to	40	9
[Actor:move]	28150	shadow	(forced) move from	43	6	to	46	6
[Actor:move]	28115	shadow	move from	43	9	to	43	10
[Actor:move]	28138	shadow	move from	44	6	to	45	5
[Actor:move]	28149	shadow	move from	40	9	to	39	8
[Actor:move]	28150	shadow	move from	46	6	to	45	6
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	45	5	to	44	6
[Actor:move]	28149	shadow	move from	39	8	to	39	7
[Actor:move]	28150	shadow	move from	45	6	to	45	5
[Actor:move]	28115	shadow	move from	42	11	to	41	10
[Actor:move]	28138	shadow	move from	44	6	to	43	6
[Actor:move]	28149	shadow	move from	39	7	to	39	6
[Actor:move]	28150	shadow	move from	45	5	to	45	6
[Actor:move]	28115	shadow	move from	41	10	to	40	10
[Actor:move]	28138	shadow	move from	43	6	to	42	6
[Actor:move]	28149	shadow	(forced) move from	39	6	to	38	10
[Actor:move]	28150	shadow	move from	45	6	to	45	7
[Actor:move]	28115	shadow	move from	40	10	to	40	9
[Actor:move]	28138	shadow	move from	42	6	to	41	7
[Actor:move]	28149	shadow	move from	38	10	to	39	9
[Actor:move]	28150	shadow	move from	45	7	to	45	8
[Actor:move]	28115	shadow	move from	40	9	to	39	8
[Actor:move]	28138	shadow	move from	41	7	to	42	6
[Actor:move]	28150	shadow	move from	45	8	to	44	9
[LOG]	#00ff00##UID:758:0#Talent Inferno is ready to use.
[Actor:move]	28115	shadow	move from	39	8	to	39	7
[Actor:move]	28138	shadow	move from	42	6	to	43	7
[Actor:move]	28149	shadow	move from	39	9	to	39	8
[Actor:move]	28150	shadow	move from	44	9	to	43	10
[Actor:move]	28115	shadow	move from	39	7	to	38	6
[Actor:move]	28138	shadow	move from	43	7	to	43	8
[Actor:move]	28149	shadow	move from	39	8	to	39	7
[Actor:move]	28150	shadow	move from	43	10	to	43	11
[Actor:move]	28115	shadow	move from	38	6	to	39	6
[Actor:move]	28138	shadow	move from	43	8	to	43	9
[Actor:move]	28149	shadow	move from	39	7	to	40	6
[Actor:move]	28150	shadow	move from	43	11	to	42	11
[Actor:move]	28115	shadow	(forced) move from	39	6	to	44	9
[Actor:move]	28138	shadow	move from	43	9	to	43	10
[Actor:move]	28149	shadow	move from	40	6	to	41	6
[Actor:move]	28150	shadow	move from	42	11	to	41	10
[Actor:move]	28115	shadow	move from	44	9	to	44	8
[Actor:move]	28138	shadow	move from	43	10	to	43	11
[Actor:move]	28149	shadow	move from	41	6	to	42	6
[Actor:move]	28150	shadow	(forced) move from	41	10	to	39	5
[Actor:move]	28115	shadow	move from	44	8	to	43	9
[Actor:move]	28138	shadow	move from	43	11	to	43	10
[Actor:move]	28149	shadow	move from	42	6	to	43	6
[Actor:move]	28150	shadow	move from	39	5	to	40	6
[Actor:move]	28115	shadow	move from	43	9	to	43	8
[Actor:move]	28138	shadow	move from	43	10	to	43	9
[Actor:move]	28149	shadow	move from	43	6	to	44	5
[Actor:move]	28150	shadow	move from	40	6	to	41	6
[Actor:move]	28115	shadow	move from	43	8	to	43	7
[Actor:move]	28138	shadow	move from	43	9	to	43	8
[Actor:move]	28149	shadow	move from	44	5	to	45	4
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[Actor:move]	28115	shadow	move from	43	7	to	44	7
[Actor:move]	28138	shadow	move from	43	8	to	43	7
[Actor:move]	28149	shadow	move from	45	4	to	44	5
[Actor:move]	28150	shadow	(forced) move from	42	6	to	43	8
[Actor:move]	28115	shadow	move from	44	7	to	45	6
[Actor:move]	28138	shadow	move from	43	7	to	44	6
[Actor:move]	28149	shadow	move from	44	5	to	43	6
[Actor:move]	28150	shadow	move from	43	8	to	44	7
[Actor:move]	28115	shadow	move from	45	6	to	44	5
[Actor:move]	28138	shadow	move from	44	6	to	43	7
[Actor:move]	28149	shadow	move from	43	6	to	42	6
[Actor:move]	28150	shadow	move from	44	7	to	45	7
[Actor:move]	28115	shadow	move from	44	5	to	43	6
[Actor:move]	28138	shadow	move from	43	7	to	43	8
[Actor:move]	28149	shadow	move from	42	6	to	41	7
[Actor:move]	28150	shadow	(forced) move from	45	7	to	46	6
[Actor:move]	28115	shadow	move from	43	6	to	42	6
[Actor:move]	28138	shadow	(forced) move from	43	8	to	40	9
[Actor:move]	28149	shadow	move from	41	7	to	40	6
[Actor:move]	28150	shadow	move from	46	6	to	46	7
[Actor:move]	28115	shadow	move from	42	6	to	41	6
[Actor:move]	28138	shadow	move from	40	9	to	40	10
[Actor:move]	28149	shadow	move from	40	6	to	39	7
[Actor:move]	28150	shadow	move from	46	7	to	45	8
[Actor:move]	28115	shadow	move from	41	6	to	40	6
[Actor:move]	28138	shadow	move from	40	10	to	41	10
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	45	8	to	46	9
[Actor:move]	28115	shadow	move from	40	6	to	39	5
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	39	8	to	39	9
[Actor:move]	28150	shadow	move from	46	9	to	46	8
[Actor:move]	28115	shadow	move from	39	5	to	39	4
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	move from	39	9	to	40	9
[Actor:move]	28150	shadow	move from	46	8	to	46	7
[Actor:move]	28115	shadow	move from	39	4	to	39	5
[Actor:move]	28138	shadow	move from	43	10	to	44	9
[Actor:move]	28149	shadow	move from	40	9	to	41	10
[Actor:move]	28150	shadow	(forced) move from	46	7	to	44	5
[Actor:move]	28115	shadow	move from	39	5	to	40	6
[Actor:move]	28138	shadow	move from	44	9	to	45	8
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	44	5	to	45	6
[Actor:move]	28115	shadow	move from	40	6	to	41	6
[Actor:move]	28138	shadow	move from	45	8	to	46	7
[Actor:move]	28149	shadow	move from	42	11	to	43	11
[Actor:move]	28150	shadow	move from	45	6	to	44	6
[Actor:move]	28115	shadow	move from	41	6	to	42	6
[Actor:move]	28138	shadow	move from	46	7	to	46	6
[Actor:move]	28149	shadow	move from	43	11	to	44	11
[Actor:move]	28150	shadow	move from	44	6	to	43	6
[Actor:move]	28115	shadow	move from	42	6	to	43	7
[Actor:move]	28138	shadow	(forced) move from	46	6	to	40	10
[Actor:move]	28149	shadow	move from	44	11	to	43	10
[Actor:move]	28150	shadow	move from	43	6	to	42	6
[Actor:move]	28115	shadow	move from	43	7	to	43	6
[Actor:move]	28138	shadow	move from	40	10	to	40	11
[Actor:move]	28149	shadow	move from	43	10	to	44	9
[Actor:move]	28150	shadow	move from	42	6	to	41	6
[Actor:move]	28115	shadow	move from	43	6	to	44	5
[Actor:move]	28138	shadow	move from	40	11	to	41	10
[Actor:move]	28149	shadow	move from	44	9	to	45	8
[Actor:move]	28150	shadow	move from	41	6	to	40	6
[Actor:move]	28115	shadow	move from	44	5	to	45	6
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	45	8	to	46	7
[Actor:move]	28150	shadow	move from	40	6	to	39	5
[Actor:move]	28115	shadow	move from	45	6	to	44	7
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	move from	46	7	to	45	7
[Actor:move]	28150	shadow	(forced) move from	39	5	to	39	12
[Actor:move]	28115	shadow	move from	44	7	to	43	8
[Actor:move]	28138	shadow	move from	43	10	to	44	9
[Actor:move]	28149	shadow	move from	45	7	to	44	8
[Actor:move]	28150	shadow	move from	39	12	to	40	11
[Actor:move]	28115	shadow	move from	43	8	to	43	9
[Actor:move]	28138	shadow	move from	44	9	to	45	8
[Actor:move]	28149	shadow	move from	44	8	to	43	8
[Actor:move]	28150	shadow	move from	40	11	to	41	10
[Actor:move]	28115	shadow	move from	43	9	to	43	10
[Actor:move]	28138	shadow	move from	45	8	to	46	7
[Actor:move]	28149	shadow	move from	43	8	to	44	8
[Actor:move]	28150	shadow	move from	41	10	to	40	10
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	46	7	to	46	6
[Actor:move]	28149	shadow	move from	44	8	to	45	8
[Actor:move]	28150	shadow	move from	40	10	to	39	10
[Actor:move]	28115	shadow	move from	42	11	to	41	10
[Actor:move]	28138	shadow	move from	46	6	to	45	7
[Actor:move]	28149	shadow	move from	45	8	to	46	9
[Actor:move]	28150	shadow	move from	39	10	to	39	9
[Actor:move]	28115	shadow	move from	41	10	to	40	10
[Actor:move]	28138	shadow	move from	45	7	to	44	8
[Actor:move]	28149	shadow	move from	46	9	to	45	8
[Actor:move]	28150	shadow	move from	39	9	to	39	8
[Actor:move]	28115	shadow	move from	40	10	to	41	10
[Actor:move]	28138	shadow	move from	44	8	to	43	9
[Actor:move]	28149	shadow	move from	45	8	to	44	7
[Actor:move]	28150	shadow	move from	39	8	to	39	7
[Actor:move]	28115	shadow	move from	41	10	to	42	11
[Actor:move]	28138	shadow	move from	43	9	to	44	9
[Actor:move]	28149	shadow	move from	44	7	to	43	6
[Actor:move]	28150	shadow	move from	39	7	to	39	6
[Actor:move]	28115	shadow	move from	42	11	to	43	10
[Actor:move]	28138	shadow	move from	44	9	to	45	8
[Actor:move]	28149	shadow	move from	43	6	to	42	6
[Actor:move]	28150	shadow	move from	39	6	to	39	5
[Actor:move]	28115	shadow	move from	43	10	to	43	9
[Actor:move]	28138	shadow	(forced) move from	45	8	to	44	7
[Actor:move]	28149	shadow	move from	42	6	to	43	7
[Actor:move]	28150	shadow	move from	39	5	to	39	4
[Actor:move]	28115	shadow	move from	43	9	to	44	8
[Actor:move]	28138	shadow	move from	44	7	to	45	8
[Actor:move]	28149	shadow	move from	43	7	to	44	7
[Actor:move]	28150	shadow	move from	39	4	to	39	5
[LOG]	Rested for 64 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Inferno.#{normal}##LAST#
[USERCHAT] channel talk	Moasseman	tome	After a while you don't need to look through all of em
[SPELL] friendly fire chance	100
[SOUND] loading from	/data/sound/talents/devouringflame.ogg	:=:	sound "/data/sound/talents/devouringflame.ogg" : <static>
[Actor:move]	28115	shadow	move from	44	8	to	43	7
[Actor:move]	28138	shadow	move from	45	8	to	44	8
[Actor:move]	28149	shadow	move from	44	7	to	45	8
[Actor:move]	28150	shadow	move from	39	5	to	40	6
[LOG]	
[USERCHAT] channel talk	furyfistof	tome	What’s the best way in making arcane blade more tanky? Cause i swear i die before i get my procs in
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	877818
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	877824
Cloned shader 87
[SHADER] setting reset param	tick_start	877791
[LOG]	You detach #FFD700##UID:5538:0#demon seed [forge-giant] (level 30, mainhand)#LAST# from your #FF7700##UID:5746:0#voratun mace 'Earegar' (67-93.8 power, 6 apr)#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	877831
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	877839
[LOG]	You attach #FFD700##UID:18039:0#demon seed [dolleg] (level 28, mainhand)#LAST# to your #FF7700##UID:5746:0#voratun mace 'Earegar' (67-93.8 power, 6 apr) #{italic}#<#FFD700##UID:18039:0#demon seed [dolleg] (level 28, mainhand)#LAST#>#{normal}##LAST#.
Cloned shader 87
[SHADER] setting reset param	tick_start	877791
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x19fa55a8
[LOG]	Cait deactivates #{bold}##ORANGE#Overkill#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Flame of Urh'Rok#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	880711
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	880736
Deleting shader 85 (is clone 1)
Deleting shader 85 (is clone 1)
Deleting shader 85 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x174ce298	=>	table: 0x23c45b08	(10871)
Loading savefile 	/save/cait/
Deleting shader 85 (is clone 1)
[LOG]	Resting starts...
[Actor:move]	28115	shadow	(forced) move from	43	7	to	46	5
[Actor:move]	28138	shadow	move from	44	8	to	43	8
[Actor:move]	28149	shadow	move from	45	8	to	44	8
[Actor:move]	28150	shadow	move from	40	6	to	41	7
[Actor:move]	28115	shadow	move from	46	5	to	45	5
[Actor:move]	28138	shadow	move from	43	8	to	43	7
[Actor:move]	28149	shadow	move from	44	8	to	43	8
[Actor:move]	28150	shadow	move from	41	7	to	42	6
[Actor:move]	28115	shadow	move from	45	5	to	44	5
[Actor:move]	28138	shadow	move from	43	7	to	44	7
[Actor:move]	28149	shadow	move from	43	8	to	43	7
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[Actor:move]	28115	shadow	(forced) move from	44	5	to	38	6
[Actor:move]	28138	shadow	move from	44	7	to	45	7
[Actor:move]	28149	shadow	move from	43	7	to	43	8
[Actor:move]	28150	shadow	move from	43	6	to	43	7
[Actor:move]	28115	shadow	move from	38	6	to	39	5
[Actor:move]	28138	shadow	move from	45	7	to	46	7
[Actor:move]	28149	shadow	move from	43	8	to	43	9
[Actor:move]	28150	shadow	move from	43	7	to	44	8
[Actor:move]	28115	shadow	move from	39	5	to	40	6
[Actor:move]	28138	shadow	move from	46	7	to	45	7
[Actor:move]	28149	shadow	move from	43	9	to	43	10
[Actor:move]	28150	shadow	move from	44	8	to	44	9
[Actor:move]	28115	shadow	move from	40	6	to	41	7
[Actor:move]	28138	shadow	move from	45	7	to	44	8
[Actor:move]	28149	shadow	move from	43	10	to	42	11
[Actor:move]	28150	shadow	move from	44	9	to	45	8
[Actor:move]	28115	shadow	move from	41	7	to	42	6
[Actor:move]	28138	shadow	move from	44	8	to	43	8
[Actor:move]	28149	shadow	move from	42	11	to	41	12
[Actor:move]	28150	shadow	move from	45	8	to	46	8
[Actor:move]	28115	shadow	move from	42	6	to	43	7
[Actor:move]	28138	shadow	move from	43	8	to	44	8
[Actor:move]	28149	shadow	move from	41	12	to	40	11
[Actor:move]	28150	shadow	move from	46	8	to	45	8
[Actor:move]	28115	shadow	move from	43	7	to	44	7
[Actor:move]	28138	shadow	move from	44	8	to	45	7
[Actor:move]	28149	shadow	move from	40	11	to	41	10
[Actor:move]	28150	shadow	move from	45	8	to	44	8
[Actor:move]	28115	shadow	move from	44	7	to	45	8
[Actor:move]	28138	shadow	move from	45	7	to	46	8
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	(forced) move from	44	8	to	42	6
[Actor:move]	28115	shadow	move from	45	8	to	44	9
[Actor:move]	28138	shadow	move from	46	8	to	45	8
[Actor:move]	28149	shadow	move from	42	11	to	43	10
[Actor:move]	28150	shadow	move from	42	6	to	41	7
[Actor:move]	28115	shadow	move from	44	9	to	43	8
[Actor:move]	28138	shadow	move from	45	8	to	44	8
[Actor:move]	28149	shadow	(forced) move from	43	10	to	45	5
[Actor:move]	28150	shadow	move from	41	7	to	42	6
[Actor:move]	28115	shadow	move from	43	8	to	43	7
[Actor:move]	28138	shadow	move from	44	8	to	43	8
[Actor:move]	28149	shadow	move from	45	5	to	45	4
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[Actor:move]	28115	shadow	move from	43	7	to	42	6
[Actor:move]	28138	shadow	move from	43	8	to	43	7
[Actor:move]	28149	shadow	move from	45	4	to	44	5
[Actor:move]	28150	shadow	move from	43	6	to	44	7
[LOG]	Rested for 18 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	24	37	to	25	38
[Identify]	Xoba the Glimmertaint	true
[LOG]	Cait picks up (f.): #SALMON##UID:21258:0#Xoba the Glimmertaint (11-15.4 power, 2 apr)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
Loading tile from tileset	/data/gfx/shockbolt/object/sword_iron.png
[Actor:move]	28115	shadow	move from	42	6	to	41	6
[Actor:move]	28138	shadow	move from	43	7	to	42	6
[Actor:move]	28149	shadow	move from	44	5	to	43	6
[Actor:move]	28150	shadow	move from	44	7	to	45	8
[Actor:move]	5944	Cait	move from	25	38	to	26	39
[Actor:move]	28115	shadow	move from	41	6	to	40	6
[Actor:move]	28138	shadow	move from	42	6	to	41	7
[Actor:move]	28149	shadow	move from	43	6	to	42	6
[Actor:move]	28150	shadow	move from	45	8	to	44	8
[Actor:move]	5944	Cait	move from	26	39	to	27	40
[Actor:move]	28115	shadow	move from	40	6	to	39	7
[Actor:move]	28138	shadow	(forced) move from	41	7	to	39	9
[Actor:move]	28149	shadow	move from	42	6	to	41	6
[Actor:move]	28150	shadow	move from	44	8	to	45	7
[target_simple AI]	21613	Cyryba the orc necromancer	selecting NEW TARGET	27	40	5944	Cait
[use_tactical AI] === Action Selected:	21613	Cyryba the orc necromancer	attack	 talent:T_CREATE_MINIONS
[LOG]	Cyryba the orc necromancer casts #{bold}##PURPLE#Create Minions.#{normal}##LAST#
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (Cyryba the orc necromancer)).
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x173ef150	=>	table: 0x19fa5678	(1308)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (Cyryba the orc necromancer)).
[Actor:move]	5944	Cait	move from	27	40	to	28	39
[Actor:move]	28115	shadow	move from	39	7	to	39	8
[Actor:move]	28138	shadow	move from	39	9	to	40	9
[Actor:move]	28149	shadow	move from	41	6	to	40	6
[Actor:move]	28150	shadow	move from	45	7	to	45	6
[use_tactical AI] === Action Selected:	21613	Cyryba the orc necromancer	disable	 talent:T_CIRCLE_OF_DEATH
[LOG]	Cyryba the orc necromancer casts #{bold}##PURPLE#Circle of Death.#{normal}##LAST#
[SPELL CRIT %]	4
[target_simple AI]	22939	snow giant	selecting NEW TARGET	28	39	5944	Cait
[improved_talented AI] chooses for	22939	snow giant	T_INFUSION:_MOVEMENT_1
[LOG]	
[LOG]	Snow giant is moving at extreme speed!
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[Actor:move]	5944	Cait	move from	28	39	to	29	38
[NPC:seen_by] Passing target	Cait	from	22939	snow giant	to	22723	snow giant
[Actor:move]	22939	snow giant	move from	28	29	to	28	30
[NPC:seen_by] Passing target	Cait	from	22939	snow giant	to	21248	wolf
[Actor:move]	22939	snow giant	move from	28	30	to	29	31
[Actor:move]	22939	snow giant	move from	29	31	to	28	32
[Actor:move]	21248	wolf	move from	30	31	to	29	31
[Actor:move]	22939	snow giant	move from	28	32	to	28	33
[LOG]	Cait resists the baneful energy!
[Actor:move]	22939	snow giant	move from	28	33	to	28	34
[Actor:move]	22939	snow giant	move from	28	34	to	28	35
[Actor:move]	22939	snow giant	move from	28	35	to	28	36
[LOG]	
[Actor:move]	5944	Cait	move from	29	38	to	28	37
[Actor:move]	28115	shadow	move from	39	8	to	39	9
[Actor:move]	28138	shadow	move from	40	9	to	41	10
[Actor:move]	28149	shadow	move from	40	6	to	39	7
[Actor:move]	28150	shadow	move from	45	6	to	44	6
[use_tactical AI] === Action Selected:	21613	Cyryba the orc necromancer	buff	 talent:T_ORC_FURY
[LOG]	Cyryba the orc necromancer uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Cyryba the orc necromancer enters a state of bloodlust.
[improved_talented AI] chooses for	22723	snow giant	T_MIND_DISRUPTION
[LOG]	Cait resists!
[use_tactical AI] === Action Selected:	21613	Cyryba the orc necromancer	attackarea	 talent:T_RIGOR_MORTIS
[LOG]	Cyryba the orc necromancer casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	4
Adding entity	29260	after	21613
[LOG]	Snow giant slows down.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	40.525176055824	15	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	40.525176055824	15	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[LOG]	#UID:22939:0#Snow giant misses #fbd578#Cait#LAST#.
[Actor:move]	22939	snow giant	move from	28	36	to	28	36
[Actor:move]	21248	wolf	move from	29	31	to	28	32
checkHit	45	vs	14	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists Cyryba the orc necromancer's 'Bane of Blindness'!
checkHit	43	vs	14	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Slow'!
checkHit	45	vs	14	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Rigor Mortis'!
[LOG]	
[LOG]	Cyryba the orc necromancer's Rigor Mortis hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #GREY#47 darkness#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	9
checkHit	40	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	189	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	9	=	1.062
[ATTACK] after armor	200.718
[PHYS CRIT %]	8.2
[ATTACK] after crit	200.718
[ATTACK] after mult	200.718
[Actor:move]	5944	Cait	move from	28	37	to	28	37
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#25 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[27 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#207 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#237#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	28115	shadow	move from	39	9	to	40	9
[Actor:move]	28138	shadow	move from	41	10	to	40	11
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	44	6	to	43	6
[improved_talented AI] chooses for	22723	snow giant	T_INFUSION:_REGENERATION_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Snow giant starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 90
*p 90: Uniform: 0: 8B52 beamColor1
*p 90: Uniform: 1: 8B52 beamColor2
*p 90: Uniform: 2: 1406 beamsCount
*p 90: Uniform: 3: 8B52 circleColor
*p 90: Uniform: 4: 1406 circleDescendSpeed
*p 90: Uniform: 5: 1406 circleRotationSpeed
*p 90: Uniform: 6: 1406 noup
*p 90: Uniform: 7: 8B5E tex
*p 90: Uniform: 8: 1406 tick
*p 90: Uniform: 9: 1406 tick_start
*p 90: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 91
*p 91: Uniform: 0: 8B52 beamColor1
*p 91: Uniform: 1: 8B52 beamColor2
*p 91: Uniform: 2: 1406 beamsCount
*p 91: Uniform: 3: 8B52 circleColor
*p 91: Uniform: 4: 1406 circleDescendSpeed
*p 91: Uniform: 5: 1406 circleRotationSpeed
*p 91: Uniform: 6: 1406 noup
*p 91: Uniform: 7: 8B5E tex
*p 91: Uniform: 8: 1406 tick
*p 91: Uniform: 9: 1406 tick_start
*p 91: Uniform: 10: 1406 time_factor
[use_tactical AI] === Action Selected:	21613	Cyryba the orc necromancer	attack	 talent:T_INVOKE_DARKNESS
[LOG]	Cyryba the orc necromancer casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	4
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	40.525176055824	15	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	40.525176055824	15	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	43	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.3910447761194
[PHYS CRIT %]	0
[ATTACK] after crit	5.3910447761194
[ATTACK] after mult	5.3910447761194
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	22939	snow giant	move from	28	36	to	28	36
[LOG]	#CRIMSON##UID:21613:0#Cyryba the orc necromancer leeches life from #fbd578#Cait#LAST#!
[LOG]	Cyryba the orc necromancer receives #LIGHT_GREEN#2 healing#LAST# from #UID:5944:0##fbd578#Cait#LAST#.
[LOG]	Melee retaliation hits Snow giant for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:21613:0#Cyryba the orc necromancer hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #GREY#48 darkness#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	#UID:22939:0#Snow giant hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[target_simple AI]	21248	wolf	selecting NEW TARGET	28	37	5944	Cait
[Actor:move]	21248	wolf	move from	28	32	to	28	33
checkHit	45	vs	14	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists Cyryba the orc necromancer's 'Bane of Blindness'!
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	9
checkHit	40	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	9	=	1.062
[ATTACK] after armor	162.486
[PHYS CRIT %]	8.2
[ATTACK] after crit	162.486
[ATTACK] after mult	162.486
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around snow giant!
Cloned shader 76
[SHADER] setting reset param	tick_start	888362
[Actor:move]	5944	Cait	move from	28	37	to	28	37
Deleting shader 85 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#20 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[30 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#168 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#197#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Snow giant for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[7 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#41 healing#LAST#.
[Actor:move]	28115	shadow	move from	40	9	to	41	10
[Actor:move]	28138	shadow	move from	40	11	to	40	10
[Actor:move]	28149	shadow	move from	39	8	to	40	9
[Actor:move]	28150	shadow	move from	43	6	to	42	6
[Actor:move]	21248	wolf	move from	28	33	to	28	34
[Actor:move]	22723	snow giant	move from	29	27	to	28	28
[Actor:move]	21613	Cyryba the orc necromancer	move from	28	31	to	28	32
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	40.525176055824	15	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	40.525176055824	15	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[LOG]	#UID:22939:0#Snow giant misses #fbd578#Cait#LAST#.
[Actor:move]	22939	snow giant	move from	28	36	to	28	36
checkHit	45	vs	14	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists Cyryba the orc necromancer's 'Bane of Confusion'!
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	9
checkHit	40	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	9	=	1.062
[ATTACK] after armor	172.044
[PHYS CRIT %]	8.2
[ATTACK] after crit	172.044
[ATTACK] after mult	172.044
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	28	37	to	28	37
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#21 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[29 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#178 physical#LAST# damage.
[LOG]	Overkill hits Wolf for #DARK_GREEN#63 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#41 healing#LAST#.
[improved_talented AI] chooses for	21248	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	21248	wolf	(forced) move from	28	34	to	28	36
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	32.156062653047	3	14	1.2	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	32.156062653047	3	14	1.2	vs. armor/def	80.233593551179	25
checkHit	14	vs	25	=> chance to hit	23
[LOG]	#UID:21248:0#Wolf misses #fbd578#Cait#LAST#.
[Actor:move]	28138	shadow	move from	40	10	to	39	9
[Actor:move]	28149	shadow	move from	40	9	to	40	10
[Actor:move]	28150	shadow	move from	42	6	to	41	7
[Actor:move]	22723	snow giant	move from	28	28	to	28	29
[Actor:move]	21613	Cyryba the orc necromancer	move from	28	32	to	28	33
checkHit	45	vs	14	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists Cyryba the orc necromancer's 'Bane of Confusion'!
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	139	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	147.34
[PHYS CRIT %]	8.2
[ATTACK] after crit	147.34
[ATTACK] after mult	147.34
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around wolf!
Cloned shader 76
[SHADER] setting reset param	tick_start	889523
[Actor:move]	5944	Cait	move from	28	37	to	28	37
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#22 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[29 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Wolf for #WHITE#187 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#195#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Wolf for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[improved_talented AI] chooses for	21248	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	32.156062653047	3	14	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	32.156062653047	3	14	1	vs. armor/def	80.233593551179	25
checkHit	14	vs	25	=> chance to hit	23
[LOG]	#UID:21248:0#Wolf misses #fbd578#Cait#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#41 healing#LAST#.
[Actor:move]	28115	shadow	(forced) move from	41	10	to	39	6
[Actor:move]	28138	shadow	move from	39	9	to	39	8
[Actor:move]	28149	shadow	move from	40	10	to	41	10
[Actor:move]	28150	shadow	move from	41	7	to	40	6
[LOG]	Cyryba the orc necromancer calms down.
[Actor:move]	22723	snow giant	move from	28	29	to	28	30
[use_tactical AI] === Action Selected:	21613	Cyryba the orc necromancer	attack	 talent:T_INVOKE_DARKNESS
[LOG]	Cyryba the orc necromancer casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	4
[LOG]	#CRIMSON##UID:21613:0#Cyryba the orc necromancer leeches life from #fbd578#Cait#LAST#!
[LOG]	Cyryba the orc necromancer receives #LIGHT_GREEN#2 healing#LAST# from #UID:5944:0##fbd578#Cait#LAST#.
[LOG]	#UID:21613:0#Cyryba the orc necromancer hits #fbd578#Cait#LAST# for #SLATE#(42 turned into osmosis)#LAST#, #GREY#42 darkness#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	1	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	185	22	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	196.1
[PHYS CRIT %]	8.2
[ATTACK] after crit	196.1
[ATTACK] after mult	196.1
[Actor:move]	5944	Cait	move from	28	37	to	28	37
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Wolf for #WHITE#249 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Wolf!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[Actor:move]	28138	shadow	move from	39	8	to	39	7
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	40	6	to	41	6
[Actor:move]	22723	snow giant	move from	28	30	to	28	31
[use_tactical AI] === Action Selected:	21613	Cyryba the orc necromancer	disable	 talent:T_RUNE:_ACID_WAVE_1
[LOG]	Cyryba the orc necromancer casts #{bold}##GREEN#Rune: Acid Wave.#{normal}##LAST#
[LOG]	Cait is disarmed!
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	890044
[LOG]	
[LOG]	#UID:21613:0#Cyryba the orc necromancer hits #fbd578#Cait#LAST# for #SLATE#(0 turned into osmosis)#LAST#, #GREEN#77 acid#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/disarm.png
Deleting shader 76 (is clone 1)
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
[Actor:move]	5944	Cait	(forced) move from	28	37	to	28	34
[ATTACK] attacking with innate combat
[ATTACK] to 	Cyryba the orc necromancer	dam/apr/atk/mult ::	55.766388734078	31	44	1.2	vs. armor/def	0	3
[ATTACK] after melee attack bonus hooks & callbacks::	55.766388734078	31	44	1.2	vs. armor/def	0	3
checkHit	44	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	59	31	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	44	3	=	1.082
[ATTACK] after armor	63.838
[PHYS CRIT %]	13.2
[ATTACK] after crit	63.838
[ATTACK] after mult	76.6056
[ATTACK]	DamageType conversion%	0	FIRE	0
[ATTACK]	 after DamageType conversion dam:	76.6056
[LOG]	Cyryba the orc necromancer is dazed!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[14 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cyryba the orc necromancer for #WHITE#97 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#127#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	21613	Cyryba the orc necromancer	disable	 talent:T_DOMINATE
[LOG]	Cyryba the orc necromancer uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	40	vs	30	=> chance to hit	75
[LOG]	#F53CBE#Cait has been dominated!
[ATTACK] attacking with (mainhand)	arcing dwarven-steel battleaxe of daylight
[ATTACK] to 	Cait	dam/apr/atk/mult ::	68.348914690003	2	35	1	vs. armor/def	55.093807443449	13
[ATTACK] after melee attack bonus hooks & callbacks::	68.348914690003	2	35	1	vs. armor/def	55.093807443449	13
checkHit	35	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	99	2	vs. armor/hardiness	55.093807443449	0.87462686567164
[ATTACK] after armor	45.906192556551
[PHYS CRIT %] axe accuracy bonus	35	13	=	5.5
[PHYS CRIT %]	0
[ATTACK] after crit	45.906192556551
[ATTACK] after mult	45.906192556551
[ATTACK] after inc by type	45.906192556551
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[LOG]	Cyryba the orc necromancer is not dazed anymore.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	25	=> chance to hit	65
[LOG]	#UID:21613:0#Cyryba the orc necromancer hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(0 turned into osmosis)#LAST#, #WHITE#8 physical#LAST#, #SLATE#(0 turned into osmosis)#LAST#, #YELLOW#4 light#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cyryba the orc necromancer for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/dominate.png
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[Actor:move]	28115	shadow	(forced) move from	39	6	to	43	8
[Actor:move]	28138	shadow	move from	39	7	to	40	6
[Actor:move]	28149	shadow	move from	42	11	to	43	10
[Actor:move]	28150	shadow	move from	41	6	to	42	6
checkHit	47	vs	40	=> chance to hit	68
[LOG]	#F53CBE#Cait is weakened by the gloom.
[Actor:move]	22723	snow giant	move from	28	31	to	28	32
[LOG]	
Loading tile from tileset	/data/gfx/effects/gloom_weakness.png
[LOG]	You require a weapon and a shield to use this talent.
[useTalent] TALENT FAILED:	T_DEMON_SEED	for	Cait	5944	true
Deleting shader 76 (is clone 1)
[LOG]	Cait uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Cait rearms.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	893819
[LOG]	Cait is cured!
[LOG]	Cait lessens the pain.
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	21613	Cyryba the orc necromancer	attack	 talent:T_SLASH
[LOG]	Cyryba the orc necromancer uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	arcing dwarven-steel battleaxe of daylight
[ATTACK] to 	Cait	dam/apr/atk/mult ::	101.85328463608	2	115.89163126059	2.0980602450614	vs. armor/def	55.093807443449	13
[ATTACK] after melee attack bonus hooks & callbacks::	101.85328463608	2	115.89163126059	2.0980602450614	vs. armor/def	55.093807443449	13
checkHit	115.89163126059	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	142	2	vs. armor/hardiness	55.093807443449	0.87462686567164
[ATTACK] after armor	119.85200818685
[PHYS CRIT %] axe accuracy bonus	115.89163126059	13	=	25
[PHYS CRIT %]	13.5
[ATTACK] after crit	119.85200818685
[ATTACK] after mult	251.4567336676
[ATTACK] after inc by type	251.4567336676
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	25	=> chance to hit	65
[LOG]	Cait has a cursed wound!
[LOG]	#UID:21613:0#Cyryba the orc necromancer hits #fbd578#Cait#LAST# for #WHITE#(120 blocked)#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#46 physical#LAST#, #YELLOW#(7 blocked)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cyryba the orc necromancer for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST#.
Loading tile from tileset	/data/gfx/talents/slash.png
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Cyryba the orc necromancer	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	172.8
[PHYS CRIT %]	26.156424118891
[ATTACK] after crit	172.8
[ATTACK] after mult	300.70231345713
[ATTACK] after counterstrike	601.40462691426
[LOG]	Cyryba the orc necromancer is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Cyryba the orc necromancer	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	75	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	75
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	75
[ATTACK] after mult	113.41052550595
[ATTACK] after counterstrike	226.8210510119
Testing superior demon	champion of Urh'Rok	26	against trying to make	water imp	26
Testing superior demon	daelach	26	against trying to make	water imp	26
Testing superior demon	daelach	28	against trying to make	water imp	26
Testing superior demon	daelach	28	against trying to make	water imp	26
Testing superior demon	dolleg	26	against trying to make	water imp	26
Testing superior demon	dolleg	26	against trying to make	water imp	26
Testing superior demon	dolleg	29	against trying to make	water imp	26
Testing superior demon	dúathedlen	22	against trying to make	water imp	26
Testing superior demon	dúathedlen	23	against trying to make	water imp	26
Testing superior demon	dúathedlen	25	against trying to make	water imp	26
Testing superior demon	dúathedlen	26	against trying to make	water imp	26
Testing superior demon	dúathedlen	30	against trying to make	water imp	26
Testing superior demon	fire imp	12	against trying to make	water imp	26
Testing superior demon	fire imp	16	against trying to make	water imp	26
Testing superior demon	fire imp	25	against trying to make	water imp	26
Testing superior demon	fire imp	25	against trying to make	water imp	26
Testing superior demon	fire imp	25	against trying to make	water imp	26
Testing superior demon	fire imp	29	against trying to make	water imp	26
Testing superior demon	forge-giant	26	against trying to make	water imp	26
Testing superior demon	forge-giant	28	against trying to make	water imp	26
Testing superior demon	forge-giant	28	against trying to make	water imp	26
Testing superior demon	forge-giant	30	against trying to make	water imp	26
Testing superior demon	quasit	21	against trying to make	water imp	26
Testing superior demon	quasit	21	against trying to make	water imp	26
Testing superior demon	quasit	26	against trying to make	water imp	26
Testing superior demon	quasit	27	against trying to make	water imp	26
Testing superior demon	thaurhereg	25	against trying to make	water imp	26
Testing superior demon	uruivellas	25	against trying to make	water imp	26
Testing superior demon	uruivellas	27	against trying to make	water imp	26
Testing superior demon	water imp	16	against trying to make	water imp	26
Testing superior demon	water imp	16	against trying to make	water imp	26
Testing superior demon	water imp	29	against trying to make	water imp	26
Testing superior demon	water imp	30	against trying to make	water imp	26
[LOG]	#RED#You fail to extract a demon seed [water imp] (level 26, offhand) because you already have one of this kind with a same or higher level.
Testing superior demon	water imp	36	against trying to make	water imp	26
Testing superior demon	wretch titan	25	against trying to make	water imp	26
Testing superior demon	wretch titan	25	against trying to make	water imp	26
Testing superior demon	wretchling	20	against trying to make	water imp	26
Testing superior demon	wretchling	22	against trying to make	water imp	26
Testing superior demon	wretchling	23	against trying to make	water imp	26
Testing superior demon	wretchling	25	against trying to make	water imp	26
Testing superior demon	wretchling	26	against trying to make	water imp	26
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around snow giant!
Cloned shader 76
[SHADER] setting reset param	tick_start	895117
[ATTACK] staff accuracy bonus	40	0	=	1.8
checkHit	31	vs	58	=> chance to hit	0
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#28 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#14 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[50 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cyryba the orc necromancer for #DARK_GREEN#435 blight#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST#, #WHITE#214 physical#LAST# (#RED##{bold}#670#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Snow giant for #LIGHT_RED#58 fire#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#66 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[14 healing]#LAST#.
[Actor:move]	28115	shadow	move from	43	8	to	44	7
[Actor:move]	28138	shadow	move from	40	6	to	41	6
[Actor:move]	28149	shadow	move from	43	10	to	44	9
[Actor:move]	28150	shadow	move from	42	6	to	41	7
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cyryba the orc necromancer!#{normal}#
[LOG]	Snow giant stops regenerating health quickly.
[Actor:move]	22723	snow giant	move from	28	32	to	28	33
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	77	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	77
[PHYS CRIT %]	10.2
[ATTACK] after crit	77
[ATTACK] after mult	50.583715178265
[ATTACK] staff accuracy bonus	40	11	=	1.58
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	79	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	79
[PHYS CRIT %]	10.2
[ATTACK] after crit	79
[ATTACK] after mult	51.897577910168
[ATTACK] staff accuracy bonus	40	11	=	1.58
[LOG]	Snow giant slows down.
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	79	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	79
[PHYS CRIT %]	10.2
[ATTACK] after crit	79
[ATTACK] after mult	51.897577910168
[ATTACK] staff accuracy bonus	40	11	=	1.58
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[11 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#31 physical#LAST#, #PURPLE#24 arcane#LAST#, #LIGHT_GREEN#9 nature#LAST#, #WHITE#32 physical#LAST#, #PURPLE#24 arcane#LAST#, #LIGHT_GREEN#9 nature#LAST#, #WHITE#32 physical#LAST#, #PURPLE#24 arcane#LAST#, #LIGHT_GREEN#9 nature#LAST# (#RED##{bold}#193#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST#.
[Actor:move]	28115	shadow	move from	44	7	to	45	6
[Actor:move]	28138	shadow	move from	41	6	to	42	6
[Actor:move]	28149	shadow	move from	44	9	to	44	8
[Actor:move]	28150	shadow	move from	41	7	to	41	6
[improved_talented AI] chooses for	22723	snow giant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.925816693174	15	27	1	vs. armor/def	55.093807443449	13
[ATTACK] after melee attack bonus hooks & callbacks::	44.925816693174	15	27	1	vs. armor/def	55.093807443449	13
checkHit	27	vs	13	=> chance to hit	85
[LOG]	#UID:22723:0#Snow giant misses #fbd578#Cait#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	83	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	83
[PHYS CRIT %]	10.2
[ATTACK] after crit	83
[ATTACK] after mult	87.56093098141
[ATTACK] staff accuracy bonus	40	11	=	1.58
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	185.15
[PHYS CRIT %]	100
[ATTACK] after crit	277.725
[ATTACK] after mult	292.98625972063
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Snow giant!#{normal}#
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	170	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	179.86
[PHYS CRIT %]	100
[ATTACK] after crit	269.79
[ATTACK] after mult	284.61522372861
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Snow giant!#{normal}#
[LOG]	Snow giant shrugs off the critical damage!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#8 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[24 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#54 physical#LAST#, #PURPLE#24 arcane#LAST#, #LIGHT_GREEN#9 nature#LAST#, #{bold}##WHITE#182 physical#{normal}##LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST#, #WHITE#118 physical#LAST# (#RED##{bold}#407#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant!#{normal}#
[LOG]	#F53CBE#Cait is no longer dominated.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST#.
[Actor:move]	28115	shadow	(forced) move from	45	6	to	46	4
[Actor:move]	28138	shadow	move from	42	6	to	43	6
[Actor:move]	28149	shadow	move from	44	8	to	43	8
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	#F53CBE#Cait is no longer weakened.
[Actor:move]	28115	shadow	move from	46	4	to	45	5
[Actor:move]	28138	shadow	move from	43	6	to	44	5
[Actor:move]	28149	shadow	move from	43	8	to	43	7
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[LOG]	Cait feels pain again.
[Actor:move]	28115	shadow	move from	45	5	to	45	6
[Actor:move]	28138	shadow	move from	44	5	to	44	6
[Actor:move]	28149	shadow	move from	43	7	to	42	6
[Actor:move]	28150	shadow	(forced) move from	43	6	to	45	5
[Actor:move]	28115	shadow	move from	45	6	to	45	7
[Actor:move]	28138	shadow	move from	44	6	to	44	7
[Actor:move]	28149	shadow	move from	42	6	to	41	6
[Actor:move]	28150	shadow	move from	45	5	to	45	4
Deleting shader 76 (is clone 1)
Deleting shader 85 (is clone 1)
[Actor:move]	28115	shadow	move from	45	7	to	45	8
[Actor:move]	28138	shadow	move from	44	7	to	44	8
[Actor:move]	28149	shadow	move from	41	6	to	40	6
[Actor:move]	28150	shadow	move from	45	4	to	45	5
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[Actor:move]	28115	shadow	move from	45	8	to	44	9
[Actor:move]	28138	shadow	move from	44	8	to	45	9
[Actor:move]	28149	shadow	move from	40	6	to	39	6
[Actor:move]	28150	shadow	move from	45	5	to	44	6
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[Actor:move]	28115	shadow	move from	44	9	to	43	8
[Actor:move]	28138	shadow	move from	45	9	to	44	9
[Actor:move]	28149	shadow	move from	39	6	to	38	6
[Actor:move]	28150	shadow	move from	44	6	to	44	7
[Actor:move]	28115	shadow	move from	43	8	to	43	7
[Actor:move]	28138	shadow	move from	44	9	to	43	10
[Actor:move]	28149	shadow	(forced) move from	38	6	to	38	9
[Actor:move]	28150	shadow	move from	44	7	to	43	8
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[Actor:move]	28115	shadow	move from	43	7	to	42	6
[Actor:move]	28138	shadow	move from	43	10	to	43	11
[Actor:move]	28149	shadow	move from	38	9	to	39	8
[Actor:move]	28150	shadow	move from	43	8	to	44	8
[Actor:move]	28115	shadow	move from	42	6	to	41	6
[Actor:move]	28138	shadow	move from	43	11	to	43	10
[Actor:move]	28149	shadow	move from	39	8	to	39	7
[Actor:move]	28150	shadow	move from	44	8	to	45	7
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[Actor:move]	28115	shadow	(forced) move from	41	6	to	40	6
[Actor:move]	28138	shadow	move from	43	10	to	44	9
[Actor:move]	28149	shadow	move from	39	7	to	39	6
[Actor:move]	28150	shadow	move from	45	7	to	46	7
[LOG]	Cait no longer has a cursed wound.
[Actor:move]	28115	shadow	move from	40	6	to	39	7
[Actor:move]	28138	shadow	move from	44	9	to	45	8
[Actor:move]	28149	shadow	move from	39	6	to	40	6
[Actor:move]	28150	shadow	move from	46	7	to	45	7
[Actor:move]	28115	shadow	move from	39	7	to	39	8
[Actor:move]	28138	shadow	move from	45	8	to	46	8
[Actor:move]	28149	shadow	move from	40	6	to	41	7
[Actor:move]	28150	shadow	move from	45	7	to	44	7
[Actor:move]	28115	shadow	move from	39	8	to	40	9
[Actor:move]	28138	shadow	move from	46	8	to	45	8
[Actor:move]	28149	shadow	(forced) move from	41	7	to	42	6
[Actor:move]	28150	shadow	move from	44	7	to	43	7
[Actor:move]	28115	shadow	move from	40	9	to	41	10
[Actor:move]	28138	shadow	move from	45	8	to	44	9
[Actor:move]	28149	shadow	move from	42	6	to	41	7
[Actor:move]	28150	shadow	move from	43	7	to	42	6
[Actor:move]	28115	shadow	move from	41	10	to	42	11
[Actor:move]	28138	shadow	move from	44	9	to	43	10
[Actor:move]	28150	shadow	move from	42	6	to	41	6
[Actor:move]	28115	shadow	move from	42	11	to	43	11
[Actor:move]	28138	shadow	move from	43	10	to	42	11
[Actor:move]	28149	shadow	move from	41	7	to	42	6
[Actor:move]	28150	shadow	move from	41	6	to	40	6
[Actor:move]	28115	shadow	move from	43	11	to	44	11
[Actor:move]	28138	shadow	move from	42	11	to	41	10
[Actor:move]	28149	shadow	move from	42	6	to	43	6
[Actor:move]	28150	shadow	move from	40	6	to	39	7
[Actor:move]	28115	shadow	move from	44	11	to	43	10
[Actor:move]	28138	shadow	move from	41	10	to	40	9
[Actor:move]	28149	shadow	move from	43	6	to	44	6
[Actor:move]	28150	shadow	(forced) move from	39	7	to	41	10
[Actor:move]	28115	shadow	move from	43	10	to	43	9
[Actor:move]	28138	shadow	move from	40	9	to	39	9
[Actor:move]	28149	shadow	move from	44	6	to	45	5
[Actor:move]	28150	shadow	move from	41	10	to	40	10
[Actor:move]	28115	shadow	move from	43	9	to	43	8
[Actor:move]	28138	shadow	move from	39	9	to	40	9
[Actor:move]	28149	shadow	move from	45	5	to	46	5
[Actor:move]	28150	shadow	(forced) move from	40	10	to	39	10
[Actor:move]	28115	shadow	move from	43	8	to	43	7
[Actor:move]	28138	shadow	move from	40	9	to	41	10
[Actor:move]	28149	shadow	move from	46	5	to	45	5
[Actor:move]	28150	shadow	move from	39	10	to	40	10
[Actor:move]	28115	shadow	move from	43	7	to	43	6
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	45	5	to	44	5
[Actor:move]	28150	shadow	move from	40	10	to	41	10
[Actor:move]	28115	shadow	move from	43	6	to	42	6
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	move from	44	5	to	43	6
[Actor:move]	28150	shadow	move from	41	10	to	42	11
[Actor:move]	28115	shadow	(forced) move from	42	6	to	39	6
[Actor:move]	28138	shadow	move from	43	10	to	43	11
[Actor:move]	28149	shadow	move from	43	6	to	42	6
[Actor:move]	28150	shadow	move from	42	11	to	43	10
[Actor:move]	28115	shadow	move from	39	6	to	39	5
[Actor:move]	28138	shadow	move from	43	11	to	42	11
[Actor:move]	28149	shadow	move from	42	6	to	41	6
[Actor:move]	28150	shadow	move from	43	10	to	44	9
[LOG]	Rested for 29 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	28	34	to	28	33
[LOG]	You pickup 0.85 gold pieces.
[Identify]	Hanesagund the Glinttouch	true
[LOG]	Cait picks up (k.): #SALMON##UID:21473:0#Hanesagund the Glinttouch (6 def, 17 armour)#LAST#.
[Identify]	cleansing iron plate armour of cold resistance	true
[LOG]	Cait picks up (l.): #00FF80##UID:21614:0#cleansing iron plate armour of cold resistance (0 def, 7 armour)#LAST#.
[Actor:move]	28115	shadow	move from	39	5	to	40	6
[Actor:move]	28138	shadow	move from	42	11	to	41	10
[Actor:move]	28149	shadow	move from	41	6	to	42	6
[Actor:move]	28150	shadow	(forced) move from	44	9	to	45	7
[Actor:move]	5944	Cait	move from	28	33	to	28	34
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	28115	shadow	move from	40	6	to	41	7
[Actor:move]	28138	shadow	move from	41	10	to	40	9
[Actor:move]	28149	shadow	(forced) move from	42	6	to	43	7
[Actor:move]	28150	shadow	move from	45	7	to	45	6
Deleting shader 85 (is clone 1)
Deleting shader 87 (is clone 1)
Deleting shader 111 (is clone 0)
[Actor:move]	5944	Cait	move from	28	34	to	28	35
[Actor:move]	28115	shadow	move from	41	7	to	42	6
[Actor:move]	28138	shadow	move from	40	9	to	39	9
[Actor:move]	28149	shadow	move from	43	7	to	43	6
[Actor:move]	28150	shadow	(forced) move from	45	6	to	44	8
[Actor:move]	5944	Cait	move from	28	35	to	28	36
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	28115	shadow	move from	42	6	to	43	7
[Actor:move]	28138	shadow	move from	39	9	to	39	8
[Actor:move]	28149	shadow	move from	43	6	to	44	7
[Actor:move]	28150	shadow	move from	44	8	to	45	7
[Actor:move]	5944	Cait	move from	28	36	to	29	37
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	5944	Cait	move from	29	37	to	29	38
[Actor:move]	28115	shadow	move from	43	7	to	43	8
[Actor:move]	28138	shadow	move from	39	8	to	40	9
[Actor:move]	28149	shadow	(forced) move from	44	7	to	44	8
[Actor:move]	28150	shadow	move from	45	7	to	44	7
[Actor:move]	5944	Cait	move from	29	38	to	29	39
[Identify]	zircon	true
[LOG]	Cait picks up (  .): #FFFFFF##UID:22952:0#zircon#LAST#.
[Actor:move]	28115	shadow	move from	43	8	to	43	9
[Actor:move]	28138	shadow	move from	40	9	to	41	10
[Actor:move]	28149	shadow	move from	44	8	to	45	7
[Actor:move]	28150	shadow	move from	44	7	to	44	8
[Actor:move]	5944	Cait	move from	29	39	to	28	40
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune of the wizard	by	Cait	inven/slot	1	nil
[Identify]	shatter afflictions rune of the wizard	true
[LOG]	Cait picks up (b.): #00FF80##UID:22948:0#shatter afflictions rune of the wizard (absorb 143; cd 23)#LAST#.
[Actor:move]	28115	shadow	move from	43	9	to	43	10
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	45	7	to	44	7
[Actor:move]	28150	shadow	move from	44	8	to	44	9
[Actor:move]	5944	Cait	move from	28	40	to	27	39
[Actor:move]	28115	shadow	move from	43	10	to	43	11
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	(forced) move from	44	7	to	39	6
[Actor:move]	28150	shadow	move from	44	9	to	43	9
[Actor:move]	5944	Cait	move from	27	39	to	26	38
[Actor:move]	28115	shadow	move from	43	11	to	42	11
[Actor:move]	28138	shadow	move from	43	10	to	44	9
[Actor:move]	28149	shadow	move from	39	6	to	38	6
[Actor:move]	28150	shadow	move from	43	9	to	43	10
[Actor:move]	5944	Cait	move from	26	38	to	25	37
[Actor:move]	28115	shadow	move from	42	11	to	41	10
[Actor:move]	28138	shadow	move from	44	9	to	45	8
[Actor:move]	28149	shadow	move from	38	6	to	39	6
[Actor:move]	28150	shadow	move from	43	10	to	43	9
[Actor:move]	5944	Cait	move from	25	37	to	24	37
[Identify]	demon seed [uruivellas] (level 24, mainhand)	true
[LOG]	There is an item here: #FFD700##UID:5590:0#demon seed [uruivellas] (level 24, mainhand)#LAST#
[Identify]	demon seed [quasit] (level 10, mainhand)	true
[LOG]	There is an item here: #FFD700##UID:5545:0#demon seed [quasit] (level 10, mainhand)#LAST#
[Identify]	demon seed [dolleg] (level 18, offhand)	true
[LOG]	There is an item here: #FFD700##UID:5489:0#demon seed [dolleg] (level 18, offhand)#LAST#
[Identify]	demon seed [dolleg] (level 26, mainhand)	true
[LOG]	There is an item here: #FFD700##UID:5495:0#demon seed [dolleg] (level 26, mainhand)#LAST#
[LOG]	Ran for 5 turns (stop reason: object seen).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	24	37	to	23	37
[Actor:move]	28115	shadow	move from	41	10	to	40	9
[Actor:move]	28138	shadow	move from	45	8	to	45	7
[Actor:move]	28149	shadow	move from	39	6	to	40	6
[Actor:move]	28150	shadow	move from	43	9	to	43	8
Deleting shader 87 (is clone 1)
[Actor:move]	5944	Cait	move from	23	37	to	22	37
[Actor:move]	28115	shadow	move from	40	9	to	39	8
[Actor:move]	28138	shadow	(forced) move from	45	7	to	44	8
[Actor:move]	28149	shadow	move from	40	6	to	41	6
[Actor:move]	28150	shadow	move from	43	8	to	43	7
[Actor:move]	5944	Cait	move from	22	37	to	21	36
[Actor:move]	28115	shadow	move from	39	8	to	39	7
[Actor:move]	28138	shadow	move from	44	8	to	45	7
[Actor:move]	28149	shadow	move from	41	6	to	42	6
[Actor:move]	28150	shadow	(forced) move from	43	7	to	43	8
[Actor:move]	5944	Cait	move from	21	36	to	20	35
[Actor:move]	28115	shadow	move from	39	7	to	38	6
[Actor:move]	28138	shadow	move from	45	7	to	44	7
[Actor:move]	28149	shadow	move from	42	6	to	43	6
[Actor:move]	28150	shadow	move from	43	8	to	43	7
[Actor:move]	5944	Cait	move from	20	35	to	20	34
[Identify]	opal	true
[LOG]	Cait picks up (s.): #FFFFFF##UID:22947:0#opal#LAST#.
[Actor:move]	28115	shadow	move from	38	6	to	39	6
[Actor:move]	28138	shadow	move from	44	7	to	43	8
[Actor:move]	28149	shadow	move from	43	6	to	44	5
[Actor:move]	28150	shadow	(forced) move from	43	7	to	39	4
[Actor:move]	5944	Cait	move from	20	34	to	20	33
[Actor:move]	28115	shadow	move from	39	6	to	40	6
[Actor:move]	28138	shadow	move from	43	8	to	43	7
[Actor:move]	28149	shadow	move from	44	5	to	45	4
[Actor:move]	28150	shadow	(forced) move from	39	4	to	39	10
[Actor:move]	5944	Cait	move from	20	33	to	20	32
[Actor:move]	28115	shadow	move from	40	6	to	41	7
[Actor:move]	28138	shadow	(forced) move from	43	7	to	39	7
[Actor:move]	28149	shadow	move from	45	4	to	44	5
[Actor:move]	28150	shadow	move from	39	10	to	40	10
[Actor:move]	5944	Cait	move from	20	32	to	20	31
[Actor:move]	5944	Cait	move from	20	31	to	20	32
[Actor:move]	28115	shadow	move from	41	7	to	42	6
[Actor:move]	28138	shadow	move from	39	7	to	40	6
[Actor:move]	28149	shadow	move from	44	5	to	44	6
[Actor:move]	28150	shadow	move from	40	10	to	41	10
[Actor:move]	5944	Cait	move from	20	32	to	19	33
[Actor:move]	28115	shadow	move from	42	6	to	43	7
[Actor:move]	28138	shadow	move from	40	6	to	41	6
[Actor:move]	28149	shadow	move from	44	6	to	44	7
[Actor:move]	28150	shadow	move from	41	10	to	42	11
[Actor:move]	5944	Cait	move from	19	33	to	18	33
[Actor:move]	28115	shadow	move from	43	7	to	43	8
[Actor:move]	28138	shadow	move from	41	6	to	42	6
[Actor:move]	28149	shadow	(forced) move from	44	7	to	46	8
[Actor:move]	28150	shadow	move from	42	11	to	43	10
[Actor:move]	5944	Cait	move from	18	33	to	17	33
[Actor:move]	28115	shadow	move from	43	8	to	43	9
[Actor:move]	28138	shadow	move from	42	6	to	43	6
[Actor:move]	28149	shadow	move from	46	8	to	45	9
[Actor:move]	28150	shadow	move from	43	10	to	44	9
[Actor:move]	5944	Cait	move from	17	33	to	16	32
[Actor:move]	28115	shadow	move from	43	9	to	43	10
[Actor:move]	28138	shadow	move from	43	6	to	44	6
[Actor:move]	28149	shadow	move from	45	9	to	44	8
[Actor:move]	28150	shadow	(forced) move from	44	9	to	45	5
[Actor:move]	5944	Cait	move from	16	32	to	17	33
[Actor:move]	28115	shadow	move from	43	10	to	44	11
[Actor:move]	28138	shadow	move from	44	6	to	44	5
[Actor:move]	28149	shadow	move from	44	8	to	43	9
[Actor:move]	28150	shadow	move from	45	5	to	45	6
[Actor:move]	5944	Cait	move from	17	33	to	18	33
Deleting shader 85 (is clone 1)
[Actor:move]	5944	Cait	move from	18	33	to	19	33
[Actor:move]	28115	shadow	move from	44	11	to	43	11
[Actor:move]	28138	shadow	(forced) move from	44	5	to	44	6
[Actor:move]	28149	shadow	(forced) move from	43	9	to	43	8
[Actor:move]	28150	shadow	move from	45	6	to	44	7
[Actor:move]	5944	Cait	move from	19	33	to	20	32
[Actor:move]	28115	shadow	move from	43	11	to	42	11
[Actor:move]	28138	shadow	move from	44	6	to	45	5
[Actor:move]	28149	shadow	move from	43	8	to	43	9
[Actor:move]	28150	shadow	move from	44	7	to	44	8
[Actor:move]	5944	Cait	move from	20	32	to	21	31
[Actor:move]	28115	shadow	move from	42	11	to	41	10
[Actor:move]	28138	shadow	move from	45	5	to	44	6
[Actor:move]	28149	shadow	move from	43	9	to	43	10
[Actor:move]	28150	shadow	move from	44	8	to	43	9
[Actor:move]	5944	Cait	move from	21	31	to	22	31
[Actor:move]	28115	shadow	move from	41	10	to	40	10
[Actor:move]	28138	shadow	move from	44	6	to	43	7
[Actor:move]	28149	shadow	move from	43	10	to	42	11
[Actor:move]	28150	shadow	move from	43	9	to	43	10
[Actor:move]	5944	Cait	move from	22	31	to	23	31
[Actor:move]	28115	shadow	move from	40	10	to	39	10
[Actor:move]	28138	shadow	move from	43	7	to	42	6
[Actor:move]	28149	shadow	move from	42	11	to	41	10
[Actor:move]	28150	shadow	move from	43	10	to	42	11
[Actor:move]	5944	Cait	move from	23	31	to	24	31
[Actor:move]	28115	shadow	move from	39	10	to	40	10
[Actor:move]	28138	shadow	move from	42	6	to	41	7
[Actor:move]	28149	shadow	move from	41	10	to	40	11
[Actor:move]	28150	shadow	move from	42	11	to	41	10
[Actor:move]	5944	Cait	move from	24	31	to	25	31
[Actor:move]	28138	shadow	move from	41	7	to	40	6
[Actor:move]	28149	shadow	move from	40	11	to	39	10
[Actor:move]	28150	shadow	move from	41	10	to	40	9
[Actor:move]	5944	Cait	move from	25	31	to	26	31
[Actor:move]	5944	Cait	move from	26	31	to	27	31
[Actor:move]	28115	shadow	move from	40	10	to	41	10
[Actor:move]	28138	shadow	move from	40	6	to	39	7
[Actor:move]	28149	shadow	move from	39	10	to	40	10
[Actor:move]	28150	shadow	move from	40	9	to	39	8
[Actor:move]	5944	Cait	move from	27	31	to	28	30
[Actor:move]	28115	shadow	move from	41	10	to	42	11
[Actor:move]	28138	shadow	move from	39	7	to	40	6
[Actor:move]	28149	shadow	move from	40	10	to	41	10
[Actor:move]	28150	shadow	move from	39	8	to	39	7
[Actor:move]	5944	Cait	move from	28	30	to	28	29
[Actor:move]	28115	shadow	move from	42	11	to	43	10
[Actor:move]	28138	shadow	move from	40	6	to	41	6
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	39	7	to	39	6
[Actor:move]	5944	Cait	move from	28	29	to	28	28
[Actor:move]	28115	shadow	move from	43	10	to	43	9
[Actor:move]	28138	shadow	move from	41	6	to	42	6
[Actor:move]	28149	shadow	move from	42	11	to	43	10
[Actor:move]	28150	shadow	move from	39	6	to	39	7
[Actor:move]	5944	Cait	move from	28	28	to	28	27
[Actor:move]	28115	shadow	move from	43	9	to	44	9
[Actor:move]	28138	shadow	move from	42	6	to	43	6
[Actor:move]	28149	shadow	move from	43	10	to	43	9
[Actor:move]	28150	shadow	move from	39	7	to	39	8
[Actor:move]	5944	Cait	move from	28	27	to	29	27
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_2.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_2.ogg" : <static>
[target_simple AI]	21644	black bear	selecting NEW TARGET	29	27	5944	Cait
[Actor:move]	21644	black bear	move from	39	28	to	38	28
[Actor:move]	28115	shadow	(forced) move from	44	9	to	46	5
[Actor:move]	28138	shadow	move from	43	6	to	44	7
[Actor:move]	28149	shadow	move from	43	9	to	43	8
[Actor:move]	28150	shadow	move from	39	8	to	40	9
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (black bear)).
[LOG]	
[Actor:move]	5944	Cait	move from	29	27	to	30	27
[Actor:move]	21644	black bear	move from	38	28	to	37	27
[Actor:move]	5944	Cait	move from	30	27	to	31	27
[Actor:move]	28115	shadow	move from	46	5	to	45	4
[Actor:move]	28138	shadow	move from	44	7	to	45	8
[Actor:move]	28149	shadow	move from	43	8	to	43	7
[Actor:move]	28150	shadow	move from	40	9	to	41	10
[Actor:move]	5944	Cait	move from	31	27	to	32	27
[Actor:move]	28115	shadow	move from	45	4	to	44	5
[Actor:move]	28138	shadow	move from	45	8	to	46	8
[Actor:move]	28149	shadow	move from	43	7	to	43	6
[Actor:move]	28150	shadow	move from	41	10	to	42	11
[NPC:seen_by] Passing target	Cait	from	21644	black bear	to	20260	Gloruremina the rogue
[NPC:seen_by] Passing target	Cait	from	21644	black bear	to	22729	gaeramarth
[target_simple AI]	21644	black bear	selecting NEW TARGET	32	27	5944	Cait
[Actor:move]	21644	black bear	move from	37	27	to	36	27
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[NPC:seen_by] Passing target	Cait	from	22729	gaeramarth	to	21962	Lisildavea the dire wolf
[improved_talented AI] chooses for	22729	gaeramarth	T_INFUSION:_WILD_2
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	buff	 talent:T_HYMN_OF_SHADOWS
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	39	34	to	40	35
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_HIGHER_HEAL
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	closein	 AI:move_astar_advanced
checkHitOld	49.294756230335	61.181764532232
=> chance to hit	30.0454510025
[Actor:move]	20260	Gloruremina the rogue	move from	43	29	to	42	29
checkHitOld	49.294756230335	61.181764532232
=> chance to hit	30.0454510025
checkHitOld	49.294756230335	61.181764532232
=> chance to hit	30.0454510025
[Actor:move]	5944	Cait	move from	32	27	to	33	27
[Actor:move]	28115	shadow	move from	44	5	to	44	6
[Actor:move]	28138	shadow	move from	46	8	to	45	8
[Actor:move]	28149	shadow	move from	43	6	to	44	5
[Actor:move]	28150	shadow	move from	42	11	to	43	11
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	closein	 AI:move_astar_advanced
checkHitOld	49.294756230335	61.181764532232
=> chance to hit	30.0454510025
[Actor:move]	20260	Gloruremina the rogue	move from	42	29	to	41	29
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	attack	 talent:T_HOWL
[LOG]	#ORCHID##{bold}#Lisildavea the dire wolf howls#{normal}##LAST#
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	40	35	to	39	36
[Actor:move]	21644	black bear	move from	36	27	to	35	27
[LOG]	
checkHitOld	49.294756230335	61.181764532232
=> chance to hit	30.0454510025
[Actor:move]	5944	Cait	move from	33	27	to	34	27
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_SEARING_LIGHT
[SPELL CRIT %]	47.106145346254
[SPELL CRIT %]	47.106145346254
Loading tile from tileset	/data/gfx/shockbolt/trap/trap_glyph_explosion_02_64.png
Loading tileset	/data/gfx/ts-gfx-trap1.png
checkHitOld	49.294756230335	61.181764532232
=> chance to hit	30.0454510025
Loading tile from tileset	/data/gfx/shockbolt/trap/trap_glyph_fatigue_01_64.png
Loading tile from tileset	/data/gfx/shockbolt/trap/trap_glyph_repulsion_01_64.png
[LOG]	Cait is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 92
*p 92: Uniform: 0: 8B52 beamColor1
*p 92: Uniform: 1: 8B52 beamColor2
*p 92: Uniform: 2: 1406 beamsCount
*p 92: Uniform: 3: 8B52 circleColor
*p 92: Uniform: 4: 1406 circleDescendSpeed
*p 92: Uniform: 5: 1406 circleRotationSpeed
*p 92: Uniform: 6: 1406 noup
*p 92: Uniform: 7: 8B5E tex
*p 92: Uniform: 8: 1406 tick
*p 92: Uniform: 9: 1406 tick_start
*p 92: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 94
*p 94: Uniform: 0: 8B52 beamColor1
*p 94: Uniform: 1: 8B52 beamColor2
*p 94: Uniform: 2: 1406 beamsCount
*p 94: Uniform: 3: 8B52 circleColor
*p 94: Uniform: 4: 1406 circleDescendSpeed
*p 94: Uniform: 5: 1406 circleRotationSpeed
*p 94: Uniform: 6: 1406 noup
*p 94: Uniform: 7: 8B5E tex
*p 94: Uniform: 8: 1406 tick
*p 94: Uniform: 9: 1406 tick_start
*p 94: Uniform: 10: 1406 time_factor
[LOG]	Something hits #fbd578#Cait#LAST# for #{bold}##YELLOW#515 light#{normal}##LAST# damage.
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #YELLOW#258 light#LAST# damage.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	35	to	38	34
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	39	36	to	38	37
[Actor:move]	28115	shadow	move from	44	6	to	43	7
[Actor:move]	28138	shadow	move from	45	8	to	44	9
[Actor:move]	28149	shadow	move from	44	5	to	43	6
[Actor:move]	28150	shadow	move from	43	11	to	43	10
[target_simple AI]	21644	black bear	selecting NEW TARGET	34	27	5944	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	40.416969308774	3	17	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	40.416969308774	3	17	1	vs. armor/def	80.233593551179	25
checkHit	17	vs	25	=> chance to hit	30
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	41	3	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.1402985074627
[PHYS CRIT %]	0
[ATTACK] after crit	5.1402985074627
[ATTACK] after mult	5.1402985074627
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	21644	black bear	move from	35	27	to	35	27
[LOG]	
[LOG]	Melee retaliation hits Black bear for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:21644:0#Black bear hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	black bear	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	8	5
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	8	5
checkHit	40	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	22	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	40	5	=	1.07
[ATTACK] after armor	164.78
[PHYS CRIT %]	8.2
[ATTACK] after crit	164.78
[ATTACK] after mult	164.78
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	7.2
Adding entity	29279	after	5944
[Actor:move]	5944	Cait	move from	34	27	to	34	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Black bear for #WHITE#209 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#215#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	closein	 AI:move_astar_advanced
[Actor:move]	20260	Gloruremina the rogue	move from	41	29	to	40	29
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST# from Cait's Blood Grasp.
[LOG]	Cait's Blood Grasp hits Black bear for #DARK_GREEN#118 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	34	to	38	33
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #YELLOW#258 light#LAST# damage.
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	38	37	to	37	37
[Actor:move]	28115	shadow	move from	43	7	to	42	6
[Actor:move]	28138	shadow	move from	44	9	to	43	9
[Actor:move]	28150	shadow	move from	43	10	to	44	9
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	closein	 AI:move_astar_advanced
[Actor:move]	20260	Gloruremina the rogue	move from	40	29	to	39	29
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
Loading tile from tileset	/data/gfx/talents/blood_grasp.png
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	black bear	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	8	5
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	8	5
checkHit	40	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	22	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	40	5	=	1.07
[ATTACK] after armor	188.32
[PHYS CRIT %]	8.2
[ATTACK] after crit	188.32
[ATTACK] after mult	188.32
[Actor:move]	5944	Cait	move from	34	27	to	34	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Black bear for #WHITE#239 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#245#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	33	to	38	32
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/actions/death.ogg	:=:	sound "/data/sound/actions/death.ogg" : <static>
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #YELLOW#258 light#LAST# damage.
[LOG]	#{bold}#Cait the level 26 ogre demonologist was jerkied to death by Gloruremina the rogue on level 3 of Daikara.#{normal}#
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#LIGHT_RED#You have 5 life(s) left.
[LOG]	Cait deactivates #{bold}##ORANGE#Flame of Urh'Rok#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
[LOG]	Cait has finished recovering.
[LOG]	Cait deactivates #{bold}##ORANGE#Overkill#LAST#.
[Actor:move]	5944	Cait	(forced) move from	nil	nil	to	34	27
[PARTY] New member, add after	Cait	Cait
Adding entity	5944	after	5944
checkHitOld	49.294756230335	70.952817457053
=> chance to hit	22.664947007713
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
Loading savefile 	/save/cait/
Loading entities file from file	/data/zones/eidolon-plane/npcs.lua
Loading entities file from file	/data/zones/eidolon-plane/grids.lua
Loading entities file from file	/data/general/grids/void.lua
Loading entities file from file	/data/zones/eidolon-plane/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Nalin into world artifacts
Importing Emiwe the Abyssmoon into world artifacts
Importing steel shield 'Eremogahek' into world artifacts
Importing Unruthel into world artifacts
Importing Oligalar the yew starstaff into world artifacts
Importing Quenchkill the quiver of elven-wood arrows into world artifacts
Importing reinforced leather sling 'Boltwar' into world artifacts
Importing Amoreyon the stralite torque of clear mind into world artifacts
Importing Emeluramina the Stokebile into world artifacts
Importing Flashwasp the pair of hardened leather boots into world artifacts
Importing Dimwrack into world artifacts
Importing Magmaguile into world artifacts
Importing Bolttrail the dwarven-steel greatmaul into world artifacts
Importing Earudan into world artifacts
Importing Gloriganne the Lightninghunger into world artifacts
Importing voratun mace 'Infernowarden' into world artifacts
Importing Aerulaith the Poxblight into world artifacts
Importing reinforced leather armour 'Nerith' into world artifacts
Importing Ce'Nadhetta the Rainrock into world artifacts
Importing reinforced leather sling 'Camulen' into world artifacts
Importing Kindletyphoon into world artifacts
Importing Mardidumafast into world artifacts
Importing stralite mace 'Belima' into world artifacts
Importing Siloda into world artifacts
Importing elven-wood vilestaff 'Branedothel' into world artifacts
Importing Sunbreeze into world artifacts
Importing Dimhacker into world artifacts
Importing Silathra into world artifacts
Importing Kilncast into world artifacts
Importing Layawyn the dragonbone starstaff into world artifacts
Importing Borasta the ash vilestaff into world artifacts
Importing Camithel the dwarven-steel plate armour into world artifacts
Importing Blastpain the silk robe into world artifacts
Importing Halylach the dwarven-steel greatmaul into world artifacts
Importing Firebile the dwarven-steel dagger into world artifacts
Importing Zanirion the quiver of elven-wood arrows into world artifacts
Importing Arthaledig into world artifacts
Importing dwarven-steel waraxe 'Bethigabeth' into world artifacts
Importing drakeskin leather armour 'Xeryralaith' into world artifacts
Importing living mindstar 'Lelodor' into world artifacts
Importing Betama into world artifacts
Importing Morningvile the dwarven-steel greatsword into world artifacts
Importing Hazecut the thorny mindstar into world artifacts
Importing Winterraven into world artifacts
Importing Ivutha the steel waraxe into world artifacts
Importing woollen robe 'Chilldredge' into world artifacts
Importing hardened leather sling 'Nereyavena' into world artifacts
Importing Xildata the Ichorvein into world artifacts
Importing Yarostir into world artifacts
Importing pair of dwarven-steel boots 'Puresmash' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from file	/data/zones/eidolon-plane/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Eidolon Plane	with base_level	2.5
[ZONE] persisting to persist_last_zones	eidolon-plane
Creating level	eidolon-plane	1
Make wait background texture 208 : 0x1084096512 (0, 1083236352)
[Zone:newLevel]	eidolon-plane	beginning level generation, count:	1
C Map size 43:24 :: 1032
C Map seens texture: 250 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading tile from tileset	/data/gfx/shockbolt/npc/unknown_unknown_the_eidolon.png
[Actor:move]	31016	The Eidolon	(forced) move from	nil	nil	to	25	25
Wait finished, counted 421, 102 ticks
[PARTY] New member, add after	Cait	Cait
Adding entity	5944	after	5944
[Actor:move]	5944	Cait	(forced) move from	34	27	to	23	25
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
Loading tile	speak_bubble.png
Loading tile	npc/boss_indicators/elite_boss_circle_back.png
Loading tile	npc/boss_indicators/elite_boss_circle_front.png
Updating zone name	Eidolon Plane
C Map minimap texture: 273 (50x50; 64x64)
Loading tile from tileset	/data/gfx/effects/zero_gravity.png
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x1a03cc40
Saving JSON	true
[LOG]	Saving game...
[LOG]	#{bold}#Gloruremina the rogue's light area effect killed #fbd578#Cait#LAST#!#{normal}#
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x174ce298	=>	table: 0x24000f98	(12581)
Loading savefile 	/save/cait/
Deleting shader 85 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x173ef150	=>	table: 0x1a03ce80	(1308)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
[LOG]	Resting starts...
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
[LOG]	#00ff00##UID:661:0#Talent Vitality is ready to use.
[LOG]	#00ff00##UID:1155:0#Talent Overkill is ready to use.
[LOG]	#00ff00##UID:1147:0#Talent Flame of Urh'Rok is ready to use.
[LOG]	#00ff00##UID:2213:0#Talent Hardened Core is ready to use.
[LOG]	Rested for 30 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	905508
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Flame of Urh'Rok#LAST#.
[SHADER] Loading from /data/gfx/shaders/shadowfire.lua
[SHADER] Loaded shader with totalname	shadowfire[]
New GL Shader program 96
*p 96: Uniform: 0: 1406 aadjust
*p 96: Uniform: 1: 1406 antialiasingRadius
*p 96: Uniform: 2: 1406 ellipsoidalFactor
*p 96: Uniform: 3: 1406 oscillationSpeed
*p 96: Uniform: 4: 1406 shieldIntensity
*p 96: Uniform: 5: 8B5E tex
*p 96: Uniform: 6: 1406 tick
*p 96: Uniform: 7: 1406 time_factor
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cait activates #{bold}##ORANGE#Overkill#LAST#.
[LOG]	
[Actor:move]	5944	Cait	move from	23	25	to	24	25
[CHAT] loaded	welcome	table: 0x23fc7100
[CHAT] loaded	jump_error	table: 0x234095f8
[CHAT] loaded	die	table: 0x234097e0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	5944	Cait	move from	24	25	to	24	25
[USERCHAT] channel achievement	Adom30	global	Atamathoned! (Insane (Adventure) difficulty)	true	true
[CHAT] selected	Thank you. I am ready to go back!	function: 0x23e9db08	nil
[PARTY] New member, add after	Cait	Cait
Adding entity	5944	after	5944
[Actor:move]	5944	Cait	(forced) move from	nil	nil	to	34	27
checkHitOld	49.294756230335	70.952817457053
=> chance to hit	22.664947007713
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
C Map size 43:24 :: 1032
C Map seens texture: 1149 (60x60)
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Running on level loads	daikara-3
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
Updating zone name	Daikara (3)
C Map minimap texture: 1157 (50x50; 64x64)
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	black bear	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	8	5
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	8	5
checkHit	40	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	22	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	40	5	=	1.07
[ATTACK] after armor	151.94
[PHYS CRIT %]	8.2
[ATTACK] after crit	151.94
[ATTACK] after mult	151.94
[Actor:move]	5944	Cait	move from	34	27	to	34	27
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	defend	 talent:T_CHANT_OF_RESISTANCE
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	40.416969308774	3	17	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	40.416969308774	3	17	1	vs. armor/def	80.233593551179	25
checkHit	17	vs	25	=> chance to hit	30
[LOG]	#UID:21644:0#Black bear misses #fbd578#Cait#LAST#.
[Actor:move]	21644	black bear	move from	35	27	to	35	27
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	32	to	38	31
[Actor:move]	22729	gaeramarth	move from	37	37	to	36	37
[Actor:move]	28115	shadow	move from	42	6	to	41	7
[Actor:move]	28138	shadow	move from	43	9	to	43	10
[Actor:move]	28149	shadow	move from	43	6	to	42	6
[Actor:move]	28150	shadow	move from	44	9	to	45	8
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Black bear for #WHITE#193 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#198#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	closein	 AI:move_astar_advanced
[Actor:move]	20260	Gloruremina the rogue	move from	39	29	to	38	28
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#258 light#LAST# (#RED##{bold}#258#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	defend	 talent:T_CHANT_OF_FORTITUDE
[LOG]	Gloruremina the rogue activates #{bold}##ORANGE#Chant of Fortitude#LAST#.
[LOG]	Gloruremina the rogue deactivates #{bold}##ORANGE#Chant of Resistance#LAST#.
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	black bear	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	8	5
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	8	5
checkHit	40	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	160	22	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	40	5	=	1.07
[ATTACK] after armor	171.2
[PHYS CRIT %]	8.2
[ATTACK] after crit	171.2
[ATTACK] after mult	171.2
[Actor:move]	5944	Cait	move from	34	27	to	34	27
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	heal	 talent:T_HEALING_LIGHT
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Healing Light.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[LOG]	#{bold}#Gloruremina the rogue's spell attains critical power!#{normal}#
[SPELL CRIT %]	47.106145346254
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
New GL Shader program 97
*p 97: Uniform: 0: 8B52 beamColor1
*p 97: Uniform: 1: 8B52 beamColor2
*p 97: Uniform: 2: 1406 beamsCount
*p 97: Uniform: 3: 8B52 circleColor
*p 97: Uniform: 4: 1406 circleDescendSpeed
*p 97: Uniform: 5: 1406 circleRotationSpeed
*p 97: Uniform: 6: 1406 noup
*p 97: Uniform: 7: 8B5E tex
*p 97: Uniform: 8: 1406 tick
*p 97: Uniform: 9: 1406 tick_start
*p 97: Uniform: 10: 1406 time_factor
[SHADER] setting reset param	tick_start	911355
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
New GL Shader program 98
*p 98: Uniform: 0: 8B52 beamColor1
*p 98: Uniform: 1: 8B52 beamColor2
*p 98: Uniform: 2: 1406 beamsCount
*p 98: Uniform: 3: 8B52 circleColor
*p 98: Uniform: 4: 1406 circleDescendSpeed
*p 98: Uniform: 5: 1406 circleRotationSpeed
*p 98: Uniform: 6: 1406 noup
*p 98: Uniform: 7: 8B5E tex
*p 98: Uniform: 8: 1406 tick
*p 98: Uniform: 9: 1406 tick_start
*p 98: Uniform: 10: 1406 time_factor
[SHADER] setting reset param	tick_start	911355
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#26 healing#LAST#, #LIGHT_GREEN#19 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[45 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Black bear for #WHITE#217 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#223#LAST##{normal}# total damage).
[LOG]	#UID:20260:0#Gloruremina the rogue receives #LIGHT_GREEN#917 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	31	to	37	30
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	36	37	to	35	37
[Actor:move]	28115	shadow	move from	41	7	to	40	6
[Actor:move]	28138	shadow	move from	43	10	to	42	11
[Actor:move]	28149	shadow	move from	42	6	to	41	7
[Actor:move]	28150	shadow	move from	45	8	to	46	7
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	closein	 AI:move_astar_advanced
[Actor:move]	20260	Gloruremina the rogue	move from	38	28	to	37	27
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	black bear	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	8	5
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	8	5
checkHit	40	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	22	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	40	5	=	1.07
[ATTACK] after armor	174.41
[PHYS CRIT %]	8.2
[ATTACK] after crit	174.41
[ATTACK] after mult	174.41
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	5944	Cait	move from	34	27	to	34	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Black bear for #WHITE#222 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#227#LAST##{normal}# total damage).
[LOG]	Overkill hits Gloruremina the rogue for #DARK_GREEN#0 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	37	30	to	38	31
[improved_talented AI] chooses for	22729	gaeramarth	T_INFUSION:_HEALING_1
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Black bear!#{normal}#
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	35	37	to	34	37
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[Actor:move]	28115	shadow	move from	40	6	to	39	7
[Actor:move]	28138	shadow	move from	42	11	to	41	10
[Actor:move]	28149	shadow	move from	41	7	to	40	6
[Actor:move]	28150	shadow	move from	46	7	to	45	7
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_SHADOW_SIMULACRUM
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Shadow Simulacrum.#{normal}##LAST#
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[]
New GL Shader program 99
New GL Shader 100 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadow_simulacrum.frag
*p 99: Uniform: 0: 1406 base
*p 99: Uniform: 1: 8B51 color
*p 99: Uniform: 2: 8B50 p2
*p 99: Uniform: 3: 8B5E tex
*p 99: Uniform: 4: 1406 tick
*p 99: Uniform: 5: 1406 time_factor
[Actor:move]	33041	Cait's shadow simulacrum	(forced) move from	nil	nil	to	35	27
[PARTY] New member, add after	Cait's shadow simulacrum	Cait
Adding entity	33041	after	5944
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
[USERCHAT] channel achievement	nyahs	tome	Dragon's Greed	true	false
[LOG]	Gloruremina the rogue's aura of power vanishes.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	31	to	39	32
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	34	37	to	33	37
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	#UID:33041:0#Cait's shadow simulacrum receives #LIGHT_GREEN#19 healing#LAST#.
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_SEARING_LIGHT
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[Actor:move]	28115	shadow	move from	39	7	to	39	8
[Actor:move]	28138	shadow	(forced) move from	41	10	to	39	9
[Actor:move]	28149	shadow	move from	40	6	to	39	7
[Actor:move]	28150	shadow	(forced) move from	45	7	to	41	6
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #YELLOW#(120 blocked)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#128 light#LAST# (#RED##{bold}#128#LAST##{normal}# total damage).
[LOG]	
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#124 light#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
[LOG]	Cait uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#478 healing#LAST# from Infusion: Healing.
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Cait's shadow simulacrum	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	22	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] mace accuracy bonus	40	25	=	1.03
[ATTACK] after armor	111.71640644882
[PHYS CRIT %]	0
[ATTACK] after crit	111.71640644882
[ATTACK] after mult	194.40614508263
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	40	=> chance to hit	28
[ATTACK] to 	Cait's shadow simulacrum	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	80	16	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	15.766406448821
[PHYS CRIT %]	0
[ATTACK] after crit	15.766406448821
[ATTACK] after mult	23.841019209349
[ATTACK] staff accuracy bonus	40	25	=	1.3
[LOG]	Cait's shadow simulacrum slows down.
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	40	=> chance to hit	28
checkHit	43	vs	58	=> chance to hit	13
[LOG]	Cait's shadow simulacrum is dazed!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[21 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cait's shadow simulacrum for #SLATE#(44 turned into osmosis)#LAST#, #DARK_GREEN#117 blight#LAST#, #SLATE#(20 turned into osmosis)#LAST#, #PURPLE#20 arcane#LAST#, #SLATE#(6 turned into osmosis)#LAST#, #LIGHT_GREEN#6 nature#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(12 turned into osmosis)#LAST#, #WHITE#12 physical#LAST#, #SLATE#(26 turned into osmosis)#LAST#, #PURPLE#26 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#190#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #ORANGE#1 mind#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	39	32	to	39	33
Server latency	6
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	33	37	to	32	37
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	closein	 AI:move_astar_advanced
[Actor:move]	20260	Gloruremina the rogue	move from	37	27	to	36	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[Actor:move]	28115	shadow	move from	39	8	to	40	9
[Actor:move]	28138	shadow	move from	39	9	to	39	8
[Actor:move]	28149	shadow	move from	39	7	to	40	6
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	39	33	to	39	34
[LOG]	
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#124 light#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Cait's shadow simulacrum	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	80.233593551179	15
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	80.233593551179	15
checkHit	40	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	22	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] mace accuracy bonus	40	15	=	1.05
[ATTACK] after armor	108.71640644882
[PHYS CRIT %]	0
[ATTACK] after crit	108.71640644882
[ATTACK] after mult	108.71640644882
[LOG]	Cait's shadow simulacrum is not dazed anymore.
[LOG]	Cait's shadow simulacrum is recovering from the damage!
[LOG]	Cait's shadow simulacrum speeds up.
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	40	=> chance to hit	28
[Actor:move]	5944	Cait	move from	34	27	to	34	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[13 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cait's shadow simulacrum for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#89 physical#LAST#, #SLATE#(20 turned into osmosis)#LAST#, #PURPLE#20 arcane#LAST#, #SLATE#(6 turned into osmosis)#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#115#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	32	37	to	31	36
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	defend	 talent:T_HYMN_OF_PERSEVERANCE
[LOG]	Gloruremina the rogue activates #{bold}##ORANGE#Hymn of Perseverance#LAST#.
[LOG]	Gloruremina the rogue deactivates #{bold}##ORANGE#Hymn of Shadows#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_act_base
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	negative	 talent:T_TWILIGHT
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Twilight.#{normal}##LAST#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#37 healing#LAST#.
[LOG]	#UID:33041:0#Cait's shadow simulacrum receives #LIGHT_GREEN#80 healing#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	39	34	to	39	35
[Actor:move]	28115	shadow	move from	40	9	to	39	9
[Actor:move]	28138	shadow	(forced) move from	39	8	to	44	6
[Actor:move]	28149	shadow	move from	40	6	to	41	6
[Actor:move]	28150	shadow	move from	42	6	to	41	7
[Actor:move]	22729	gaeramarth	move from	31	36	to	31	35
[LOG]	
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#124 light#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Cait's shadow simulacrum	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	77	16	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	12.766406448821
[PHYS CRIT %]	0
[ATTACK] after crit	12.766406448821
[ATTACK] after mult	8.3866528267159
[ATTACK] staff accuracy bonus	40	25	=	1.3
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	40	=> chance to hit	28
[ATTACK] to 	Cait's shadow simulacrum	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	80.233593551179	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	80.233593551179	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	79	16	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	14.766406448821
[PHYS CRIT %]	10.156424118891
[ATTACK] after crit	14.766406448821
[ATTACK] after mult	9.7005155586189
[ATTACK] after counterstrike	19.401031117238
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	40	=> chance to hit	28
[ATTACK] to 	Cait's shadow simulacrum	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	80.233593551179	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	80.233593551179	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	82	16	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	17.766406448821
[PHYS CRIT %]	10.156424118891
[ATTACK] after crit	17.766406448821
[ATTACK] after mult	11.671309656473
[ATTACK] after counterstrike	23.342619312947
[ATTACK] staff accuracy bonus	40	0	=	1.8
[LOG]	Cait's shadow simulacrum slows down.
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	40	=> chance to hit	28
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[17 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cait's shadow simulacrum for #WHITE#(8 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(26 turned into osmosis)#LAST#, #PURPLE#26 arcane#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #LIGHT_GREEN#8 nature#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST#, #SLATE#(36 turned into osmosis)#LAST#, #PURPLE#36 arcane#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #LIGHT_GREEN#11 nature#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(12 turned into osmosis)#LAST#, #WHITE#12 physical#LAST#, #SLATE#(36 turned into osmosis)#LAST#, #PURPLE#36 arcane#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #LIGHT_GREEN#11 nature#LAST# (#RED##{bold}#149#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #GREEN#(3 blocked)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_STEEL_BLUE#(2 blocked)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #ORANGE#1 mind#LAST#, #GREEN#(3 blocked)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_STEEL_BLUE#(2 blocked)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #ORANGE#1 mind#LAST#, #GREEN#(3 blocked)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_STEEL_BLUE#(2 blocked)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_MOONLIGHT_RAY
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Moonlight Ray.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[LOG]	#{bold}#Gloruremina the rogue's spell attains critical power!#{normal}#
[SPELL CRIT %]	47.106145346254
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #GREY#(120 blocked)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #{bold}##GREY#65 darkness#{normal}##LAST# (#RED##{bold}#65#LAST##{normal}# total damage).
[LOG]	#UID:20260:0#Gloruremina the rogue hits Cait's shadow simulacrum for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##GREY#136 darkness#{normal}##LAST# (#RED##{bold}#136#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	#UID:33041:0#Cait's shadow simulacrum receives #LIGHT_GREEN#117 healing#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	39	35	to	38	36
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
Loading tile from tileset	/data/gfx/shockbolt/object/staff_dragonbone.png
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Cait's shadow simulacrum	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Cait's shadow simulacrum.
[ATTACK] staff accuracy bonus	40	25	=	1.3
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#124 light#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	31	35	to	31	34
[Actor:move]	28115	shadow	move from	39	9	to	39	8
[Actor:move]	28138	shadow	move from	44	6	to	45	5
[Actor:move]	28149	shadow	move from	41	6	to	42	6
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	36	to	37	37
[Actor:move]	22729	gaeramarth	move from	31	34	to	31	33
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#69 healing#LAST#.
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Cait's shadow simulacrum	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	22	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] mace accuracy bonus	40	25	=	1.03
[ATTACK] after armor	101.41640644882
[PHYS CRIT %]	0
[ATTACK] after crit	101.41640644882
[ATTACK] after mult	101.41640644882
checkHit	45	vs	58	=> chance to hit	18
[LOG]	Cait's shadow simulacrum's armor corrodes!
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	40	=> chance to hit	28
[Actor:move]	5944	Cait	move from	34	27	to	34	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#10 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cait's shadow simulacrum for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#82 physical#LAST#, #SLATE#(20 turned into osmosis)#LAST#, #PURPLE#20 arcane#LAST#, #SLATE#(6 turned into osmosis)#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#108#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:33041:0#Cait's shadow simulacrum receives #LIGHT_GREEN#97 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	28115	shadow	move from	39	8	to	39	7
[Actor:move]	28138	shadow	move from	45	5	to	44	5
[Actor:move]	28149	shadow	move from	42	6	to	43	6
[Actor:move]	28150	shadow	move from	41	7	to	42	6
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_SEARING_LIGHT
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[LOG]	#{bold}#Gloruremina the rogue's spell attains critical power!#{normal}#
[LOG]	Cait is recovering from the damage!
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	attack	 talent:T_HOWL
[LOG]	#ORCHID##{bold}#Lisildavea the dire wolf howls#{normal}##LAST#
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##YELLOW#435 light#{normal}##LAST# (#RED##{bold}#435#LAST##{normal}# total damage).
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	31	33	to	31	32
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUNE:_SHATTER_AFFLICTIONS_3	for	Cait	5944	true
[LOG]	Cait uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Cait lessens the pain.
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#163 light#LAST# (#RED##{bold}#163#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#86 healing#LAST#.
[LOG]	#UID:33041:0#Cait's shadow simulacrum receives #LIGHT_GREEN#94 healing#LAST#.
[Actor:move]	28115	shadow	move from	39	7	to	40	6
[Actor:move]	28138	shadow	move from	44	5	to	44	6
[Actor:move]	28149	shadow	move from	43	6	to	44	5
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	37	37	to	36	37
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	disable	 talent:T_MIND_BLAST
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Mind Blast.#{normal}##LAST#
[LOG]	Cait resists!
[SPELL CRIT %]	47.106145346254
[LOG]	#{bold}#Gloruremina the rogue's spell attains critical power!#{normal}#
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	31	32	to	30	31
[LOG]	
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##GREY#56 darkness#{normal}##LAST# (#RED##{bold}#56#LAST##{normal}# total damage).
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
[Actor:move]	5944	Cait	(forced) move from	34	27	to	35	27
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1.2	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.2	vs. armor/def	2	32
checkHit	40	vs	32	=> chance to hit	70
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	22	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	40	32	=	1.016
[ATTACK] after armor	164.592
[PHYS CRIT %]	8.2
[ATTACK] after crit	164.592
[ATTACK] after mult	197.5104
checkHit	58	vs	58	=> chance to hit	50
[LOG]	#ORANGE#Gloruremina the rogue shrugs off the effect 'Armor Corroded'!
[ATTACK]	target on_melee_hit:	43.400862698475	LIGHT	vs	0
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#30 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[31 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Gloruremina the rogue for #WHITE#251 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#272#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(36 turned into osmosis)#LAST#, #YELLOW#36 light#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#163 light#LAST# (#RED##{bold}#163#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#95 healing#LAST#.
[Actor:move]	28115	shadow	move from	40	6	to	41	6
[Actor:move]	28138	shadow	move from	44	6	to	43	7
[Actor:move]	28149	shadow	move from	44	5	to	45	6
[Actor:move]	28150	shadow	move from	43	6	to	44	7
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	36	37	to	35	37
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[USERCHAT] channel achievement	Aydz	mainmenu	Curse Lifter (Insane (Adventure) difficulty)	false	false
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	945172
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[LOG]	Cait casts #{bold}##PURPLE#Writ Large.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_act_base
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	32
checkHit	40	vs	32	=> chance to hit	70
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	137	22	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	40	32	=	1.016
[ATTACK] after armor	139.192
[PHYS CRIT %]	8.2
[ATTACK] after crit	139.192
[ATTACK] after mult	139.192
[LOG]	Gloruremina the rogue slows down.
[ATTACK]	target on_melee_hit:	43.400862698475	LIGHT	vs	0
[Actor:move]	5944	Cait	move from	35	27	to	35	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#23 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[25 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Gloruremina the rogue for #WHITE#191 physical#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#214#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(36 turned into osmosis)#LAST#, #YELLOW#36 light#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	disable	 talent:T_SWITCH_PLACE
[LOG]	Gloruremina the rogue uses #{bold}##RED#Switch Place.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	ethereal dragonbone starstaff
[ATTACK] to 	Cait	dam/apr/atk/mult ::	32.183031370656	13	45	0	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	32.183031370656	13	45	0	vs. armor/def	80.233593551179	25
checkHit	45	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	34	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.2626865671642
[PHYS CRIT %]	9.0176533049831
[ATTACK] after crit	4.2626865671642
[ATTACK] after mult	0
[ATTACK] staff accuracy bonus	45	25	=	1.4
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	57	=> chance to hit	0
[LOG]	Gloruremina the rogue tries to evade attacks.
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
New GL Shader program 101
*p 101: Uniform: 0: 1406 appearTime
*p 101: Uniform: 1: 1406 backgroundLayersCount
*p 101: Uniform: 2: 1406 noup
*p 101: Uniform: 3: 8B5E tex
*p 101: Uniform: 4: 1406 tick
*p 101: Uniform: 5: 1406 tick_start
*p 101: Uniform: 6: 1406 time_factor
*p 101: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	948092
[Actor:move]	20260	Gloruremina the rogue	(forced) move from	36	27	to	35	27
[Actor:move]	5944	Cait	(forced) move from	35	27	to	36	27
[LOG]	Melee retaliation hits Gloruremina the rogue for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#97 healing#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	35	37	to	36	37
[Actor:move]	28115	shadow	(forced) move from	41	6	to	44	5
[Actor:move]	28138	shadow	move from	43	7	to	42	6
[Actor:move]	28149	shadow	move from	45	6	to	46	6
[Actor:move]	28150	shadow	move from	44	7	to	45	7
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#80 healing#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	36	37	to	35	37
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	heal	 talent:T_HEALING_LIGHT
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Healing Light.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
Cloned shader 97
[SHADER] setting reset param	tick_start	951338
Cloned shader 98
[SHADER] setting reset param	tick_start	951338
[Actor:move]	28115	shadow	move from	44	5	to	45	5
[Actor:move]	28138	shadow	move from	42	6	to	41	6
[Actor:move]	28149	shadow	move from	46	6	to	46	7
[Actor:move]	28150	shadow	move from	45	7	to	44	7
[LOG]	#UID:20260:0#Gloruremina the rogue receives #LIGHT_GREEN#523 healing#LAST#.
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	2	32
checkEvasion	50	28	26
=> evasion chance	50
checkHit	40	vs	32	=> chance to hit	70
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	156	22	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	40	32	=	1.016
[ATTACK] after armor	158.496
[PHYS CRIT %]	8.2
[ATTACK] after crit	158.496
[ATTACK] after mult	275.81084417651
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Gloruremina the rogue!
Cloned shader 76
[SHADER] setting reset param	tick_start	953107
[ATTACK]	target on_melee_hit:	43.400862698475	LIGHT	vs	0
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	2	0
checkEvasion	50	28	26
=> evasion chance	50
[LOG]	Gloruremina the rogue evades #UID:5944:0##fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	40	0	=	1.8
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#34 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[45 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Gloruremina the rogue for #DARK_GREEN#289 blight#LAST#, #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#312#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Gloruremina the rogue for #LIGHT_RED#67 fire#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #YELLOW#(36 blocked)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[11 healing]#LAST#.
Loading tile from tileset	/data/gfx/effects/ogre_fury.png
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	35	37	to	36	37
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Cait feels pain again.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#80 healing#LAST#.
[Actor:move]	28115	shadow	move from	45	5	to	45	6
[Actor:move]	28138	shadow	move from	41	6	to	40	6
[Actor:move]	28149	shadow	move from	46	7	to	45	8
[Actor:move]	28150	shadow	move from	44	7	to	43	7
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
Deleting temp shader	flamewings[deploy_factor=14]
Deleting shader 76 (is clone 1)
Deleting shader 75 (is clone 0)
Deleting shader 113 (is clone 0)
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	2	0
checkEvasion	50	28	26
=> evasion chance	50
[LOG]	Gloruremina the rogue evades #UID:5944:0##fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	40	0	=	1.8
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_SEARING_LIGHT
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[LOG]	#{bold}#Gloruremina the rogue's spell attains critical power!#{normal}#
[SPELL CRIT %]	47.106145346254
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	36	37	to	37	37
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##YELLOW#435 light#{normal}##LAST# (#RED##{bold}#435#LAST##{normal}# total damage).
[LOG]	Cait stops regenerating health quickly.
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#80 healing#LAST#.
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
Deleting shader 98 (is clone 1)
Deleting shader 97 (is clone 1)
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	0
checkEvasion	50	28	26
=> evasion chance	50
[LOG]	Gloruremina the rogue evades #UID:5944:0##fbd578#Cait#LAST#.
[Actor:move]	5944	Cait	move from	36	27	to	36	27
[Actor:move]	28115	shadow	move from	45	6	to	45	7
[Actor:move]	28138	shadow	move from	40	6	to	39	6
[Actor:move]	28149	shadow	move from	45	8	to	44	9
[Actor:move]	28150	shadow	move from	43	7	to	42	6
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#217 light#LAST# (#RED##{bold}#217#LAST##{normal}# total damage).
[LOG]	Gloruremina the rogue speeds up.
[LOG]	Gloruremina the rogue is no longer evading attacks.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	37	37	to	36	37
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	30	31	to	31	30
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_MOONLIGHT_RAY
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Moonlight Ray.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[LOG]	#{bold}#Gloruremina the rogue's spell attains critical power!#{normal}#
[LOG]	
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##GREY#185 darkness#{normal}##LAST# (#RED##{bold}#185#LAST##{normal}# total damage).
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Cait uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#478 healing#LAST# from Infusion: Healing.
[USERCHAT] channel achievement	WindFish	tome	Earth Master (Roguelike)	false	false
Deleting temp shader	lightning[]
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
Loading tile	object/steamgun_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/shot_stralite.png
Deleting shader 77 (is clone 0)
[LOG]	Cait uses #FF7700##UID:5872:0#Scumstone#LAST#!
[Identify]	Scumstone	true
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#56 healing#LAST#.
[Actor:move]	28115	shadow	(forced) move from	45	7	to	44	8
[Actor:move]	28138	shadow	move from	39	6	to	39	7
[Actor:move]	28149	shadow	move from	44	9	to	43	10
[Actor:move]	28150	shadow	move from	42	6	to	41	6
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #YELLOW#(45 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#172 light#LAST# (#RED##{bold}#172#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	36	37	to	37	37
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	31	30	to	30	29
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
Loading tile from tileset	/data/gfx/talents/intricate_tools.png
Loading tile from tileset	/data/gfx/talents/kinetic_shield.png
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	32
checkHit	40	vs	32	=> chance to hit	70
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Gloruremina the rogue.
[Actor:move]	5944	Cait	move from	36	27	to	36	27
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	heal	 talent:T_INFUSION:_REGENERATION_1
[LOG]	Gloruremina the rogue uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Gloruremina the rogue starts regenerating health quickly.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#56 healing#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	37	37	to	38	36
[Actor:move]	28115	shadow	move from	44	8	to	45	9
[Actor:move]	28138	shadow	move from	39	7	to	39	8
[Actor:move]	28149	shadow	move from	43	10	to	42	11
[Actor:move]	28150	shadow	move from	41	6	to	40	6
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #YELLOW#(45 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#172 light#LAST# (#RED##{bold}#172#LAST##{normal}# total damage).
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	30	29	to	31	28
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
Server latency	6
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	32
checkHit	40	vs	32	=> chance to hit	70
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Gloruremina the rogue.
[Actor:move]	5944	Cait	move from	36	27	to	36	27
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	ethereal dragonbone starstaff
[ATTACK] to 	Cait	dam/apr/atk/mult ::	32.183031370656	13	45	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	32.183031370656	13	45	1	vs. armor/def	80.233593551179	25
checkHit	45	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	34	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.2626865671642
[PHYS CRIT %]	9.0176533049831
[ATTACK] after crit	4.2626865671642
[ATTACK] after mult	4.2626865671642
[ATTACK] staff accuracy bonus	45	25	=	1.4
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	57	=> chance to hit	0
[LOG]	Melee retaliation hits Gloruremina the rogue for #GREEN#8 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Cait has finished recovering.
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#56 healing#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	36	to	38	35
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #YELLOW#(45 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#172 light#LAST# (#RED##{bold}#172#LAST##{normal}# total damage).
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	31	28	to	32	27
[Actor:move]	28115	shadow	move from	45	9	to	44	8
[Actor:move]	28138	shadow	move from	39	8	to	39	9
[Actor:move]	28149	shadow	move from	42	11	to	41	10
[Actor:move]	28150	shadow	(forced) move from	40	6	to	39	7
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel talk	furyfistof	tome	A
[USERCHAT] channel talk	Boink	tome	last life, time to cheat to max skills / stats see if there's anything else borking before I have to re-roll
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting temp shader	volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	32
checkHit	40	vs	32	=> chance to hit	70
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Gloruremina the rogue.
[Actor:move]	5944	Cait	move from	36	27	to	36	27
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_MOONLIGHT_RAY
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Moonlight Ray.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[LOG]	#{bold}#Gloruremina the rogue's spell attains critical power!#{normal}#
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	35	to	38	34
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #GREY#(45 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #{bold}##GREY#140 darkness#{normal}##LAST# (#RED##{bold}#140#LAST##{normal}# total damage).
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	32	27	to	33	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#56 healing#LAST#.
[Actor:move]	28115	shadow	move from	44	8	to	43	7
[Actor:move]	28138	shadow	(forced) move from	39	9	to	40	9
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	39	7	to	39	6
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	32
checkHit	40	vs	32	=> chance to hit	70
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Gloruremina the rogue.
[Actor:move]	5944	Cait	move from	36	27	to	36	27
Deleting temp shader	fireball[]
Deleting temp shader	fireflash[]
Deleting temp shader	fireball[trail_length=1]
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	attack	 talent:T_HOWL
[LOG]	#ORCHID##{bold}#Lisildavea the dire wolf howls#{normal}##LAST#
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[Actor:move]	22729	gaeramarth	move from	33	27	to	34	27
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_SEARING_LIGHT
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #YELLOW#(45 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#79 light#LAST# (#RED##{bold}#79#LAST##{normal}# total damage).
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #YELLOW#(45 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#203 light#LAST# (#RED##{bold}#203#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#56 healing#LAST#.
[Actor:move]	28115	shadow	move from	43	7	to	42	6
[Actor:move]	28138	shadow	move from	40	9	to	39	9
[Actor:move]	28149	shadow	move from	42	11	to	43	10
[Actor:move]	28150	shadow	move from	39	6	to	40	6
[LOG]	
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Cait uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Cait lessens the pain.
Deleting shader 115 (is clone 0)
Deleting shader 114 (is clone 0)
Deleting shader 72 (is clone 0)
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	34	to	38	33
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #YELLOW#(45 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#48 light#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	ethereal dragonbone starstaff
[ATTACK] to 	Cait	dam/apr/atk/mult ::	32.183031370656	13	45	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	32.183031370656	13	45	1	vs. armor/def	80.233593551179	25
checkHit	45	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	36	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.5134328358209
[PHYS CRIT %]	9.0176533049831
[ATTACK] after crit	7.9025926949723
[ATTACK] after mult	7.9025926949723
[LOG]	#{bold}##UID:20260:0#Gloruremina the rogue performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK] staff accuracy bonus	45	25	=	1.4
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	57	=> chance to hit	0
[LOG]	Melee retaliation hits Gloruremina the rogue for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#75 healing#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	28115	shadow	move from	42	6	to	41	6
[Actor:move]	28138	shadow	move from	39	9	to	39	8
[Actor:move]	28149	shadow	move from	43	10	to	42	11
[Actor:move]	28150	shadow	move from	40	6	to	41	7
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	33	to	38	32
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #YELLOW#(93 blocked)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	disable	 talent:T_SWITCH_PLACE
[LOG]	Gloruremina the rogue uses #{bold}##RED#Switch Place.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	ethereal dragonbone starstaff
[ATTACK] to 	Cait	dam/apr/atk/mult ::	32.183031370656	13	45	0	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	32.183031370656	13	45	0	vs. armor/def	80.233593551179	25
checkHit	45	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	34	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.2626865671642
[PHYS CRIT %]	9.0176533049831
[ATTACK] after crit	4.2626865671642
[ATTACK] after mult	0
[ATTACK] staff accuracy bonus	45	25	=	1.4
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	57	=> chance to hit	0
[LOG]	Gloruremina the rogue tries to evade attacks.
Cloned shader 101
[SHADER] setting reset param	tick_start	996702
[Actor:move]	20260	Gloruremina the rogue	(forced) move from	35	27	to	36	27
[Actor:move]	5944	Cait	(forced) move from	36	27	to	35	27
[LOG]	Melee retaliation hits Gloruremina the rogue for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#69 healing#LAST#.
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[USERCHAT] channel achievement	Nai	tome	The Arena	false	false
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	2	0
checkEvasion	50	28	26
=> evasion chance	50
[LOG]	Gloruremina the rogue evades #UID:5944:0##fbd578#Cait#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	32	to	39	33
[Actor:move]	28115	shadow	move from	41	6	to	40	6
[Actor:move]	28138	shadow	(forced) move from	39	8	to	39	5
[Actor:move]	28149	shadow	move from	42	11	to	41	10
[Actor:move]	28150	shadow	move from	41	7	to	42	6
[improved_talented AI] chooses for	22729	gaeramarth	T_STUN
checkHitOld	49.294756230335	56.608060214786
=> chance to hit	36.285233024489
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.850940196039	9	23	0.88729833462074	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	26.850940196039	9	23	0.88729833462074	vs. armor/def	80.233593551179	25
checkHit	23	vs	25	=> chance to hit	45
[LOG]	Something misses #fbd578#Cait#LAST#.
[LOG]	Gloruremina the rogue stops regenerating health quickly.
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#93 light#LAST# (#RED##{bold}#93#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_MOONLIGHT_RAY
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Moonlight Ray.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[LOG]	#{bold}#Gloruremina the rogue's spell attains critical power!#{normal}#
[SPELL CRIT %]	47.106145346254
[LOG]	
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##GREY#166 darkness#{normal}##LAST# (#RED##{bold}#166#LAST##{normal}# total damage).
[USERCHAT] channel serial data	Hayyelis	tome	549
[USERCHAT] channel achievement	Twiddles	tome	This will make a big Omelette!	false	true
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	2	0
checkEvasion	50	28	26
=> evasion chance	50
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	83	16	vs. armor/hardiness	2	0.3
[ATTACK] after armor	83
[PHYS CRIT %]	53.156424118891
[ATTACK] after crit	207.5
[ATTACK] after mult	136.31325843494
[ATTACK] after counterstrike	272.62651686987
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Gloruremina the rogue!#{normal}#
[ATTACK] staff accuracy bonus	40	0	=	1.8
[LOG]	Gloruremina the rogue slows down.
[ATTACK]	target on_melee_hit:	43.400862698475	LIGHT	vs	0
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	2	0
checkEvasion	50	28	26
=> evasion chance	50
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	74	16	vs. armor/hardiness	2	0.3
[ATTACK] after armor	74
[PHYS CRIT %]	48.156424118891
[ATTACK] after crit	74
[ATTACK] after mult	48.612921080411
[ATTACK] after counterstrike	97.225842160821
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK]	target on_melee_hit:	43.400862698475	LIGHT	vs	0
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	2	0
checkEvasion	50	28	26
=> evasion chance	50
[LOG]	Gloruremina the rogue evades #UID:5944:0##fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	40	0	=	1.8
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#44 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#16 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[70 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Gloruremina the rogue for #{bold}##WHITE#373 physical#{normal}##LAST#, #PURPLE#27 arcane#LAST#, #LIGHT_GREEN#15 nature#LAST#, #WHITE#133 physical#LAST#, #PURPLE#27 arcane#LAST#, #LIGHT_GREEN#15 nature#LAST# (#RED##{bold}#591#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #YELLOW#(36 blocked)#LAST#, #YELLOW#0 light#LAST#, #YELLOW#(36 blocked)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[16 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#83 healing#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	39	33	to	39	34
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.850940196039	9	23	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	26.850940196039	9	23	1	vs. armor/def	80.233593551179	25
checkHit	23	vs	25	=> chance to hit	45
[LOG]	#UID:22729:0#Gaeramarth misses #fbd578#Cait#LAST#.
[Actor:move]	22729	gaeramarth	move from	34	27	to	34	27
[Actor:move]	28115	shadow	move from	40	6	to	39	6
[Actor:move]	28138	shadow	move from	39	5	to	39	4
[Actor:move]	28149	shadow	move from	41	10	to	40	9
[Actor:move]	28150	shadow	move from	42	6	to	43	7
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	2	0
checkEvasion	50	28	26
=> evasion chance	50
[LOG]	Gloruremina the rogue evades #UID:5944:0##fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	40	0	=	1.8
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	39	34	to	39	35
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.850940196039	9	23	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	26.850940196039	9	23	1	vs. armor/def	80.233593551179	25
checkHit	23	vs	25	=> chance to hit	45
[LOG]	#UID:22729:0#Gaeramarth misses #fbd578#Cait#LAST#.
[Actor:move]	22729	gaeramarth	move from	34	27	to	34	27
[LOG]	#00ff00##UID:661:0#Talent Vitality is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#83 healing#LAST#.
[Actor:move]	28115	shadow	move from	39	6	to	39	5
[Actor:move]	28149	shadow	move from	40	9	to	39	8
[Actor:move]	28150	shadow	move from	43	7	to	44	8
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	heal	 talent:T_HEALING_LIGHT
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Healing Light.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
Cloned shader 97
[SHADER] setting reset param	tick_start	1017087
Cloned shader 98
[SHADER] setting reset param	tick_start	1017087
[LOG]	#UID:20260:0#Gloruremina the rogue receives #LIGHT_GREEN#523 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	gaeramarth	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	181	22	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	188.24
[PHYS CRIT %]	33.2
[ATTACK] after crit	188.24
[ATTACK] after mult	188.24
checkHit	23	vs	58	=> chance to hit	0
[LOG]	Gaeramarth's armor corrodes!
[Actor:move]	5944	Cait	move from	35	27	to	35	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Gaeramarth for #WHITE#258 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#265#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	39	35	to	38	36
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.850940196039	9	23	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	26.850940196039	9	23	1	vs. armor/def	80.233593551179	25
checkHit	23	vs	25	=> chance to hit	45
[LOG]	#UID:22729:0#Gaeramarth misses #fbd578#Cait#LAST#.
[Actor:move]	22729	gaeramarth	move from	34	27	to	34	27
[LOG]	Cait feels pain again.
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1018690
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#83 healing#LAST#.
[Actor:move]	28115	shadow	move from	39	5	to	40	6
[Actor:move]	28138	shadow	move from	39	4	to	39	5
[Actor:move]	28149	shadow	move from	39	8	to	39	7
[Actor:move]	28150	shadow	move from	44	8	to	44	9
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	gaeramarth	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	4.3542838682709	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	4.3542838682709	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	22	vs. armor/hardiness	4.3542838682709	0.3
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	153.92
[PHYS CRIT %]	33.2
[ATTACK] after crit	153.92
[ATTACK] after mult	153.92
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around gaeramarth!
Cloned shader 76
[SHADER] setting reset param	tick_start	1019255
[LOG]	Gaeramarth slows down.
[Actor:move]	5944	Cait	move from	35	27	to	35	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#23 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[30 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Gaeramarth for #WHITE#195 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#202#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Gaeramarth for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[LOG]	Gloruremina the rogue is no longer evading attacks.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	38	36	to	37	37
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.850940196039	9	23	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	26.850940196039	9	23	1	vs. armor/def	80.233593551179	25
checkHit	23	vs	25	=> chance to hit	45
[LOG]	#UID:22729:0#Gaeramarth misses #fbd578#Cait#LAST#.
[Actor:move]	22729	gaeramarth	move from	34	27	to	34	27
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_SEARING_LIGHT
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#248 light#LAST# (#RED##{bold}#248#LAST##{normal}# total damage).
[LOG]	Cait stops regenerating health quickly.
[Actor:move]	28115	shadow	(forced) move from	40	6	to	46	7
[Actor:move]	28138	shadow	move from	39	5	to	40	6
[Actor:move]	28149	shadow	move from	39	7	to	39	6
[Actor:move]	28150	shadow	move from	44	9	to	43	10
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	gaeramarth	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	4.3542838682709	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	4.3542838682709	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	173	22	vs. armor/hardiness	4.3542838682709	0.3
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	179.92
[PHYS CRIT %]	33.2
[ATTACK] after crit	449.8
[ATTACK] after mult	449.8
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Gaeramarth!#{normal}#
[Actor:move]	5944	Cait	move from	35	27	to	35	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#25 healing#LAST#, #LIGHT_GREEN#68 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[93 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Gaeramarth for #{bold}##WHITE#571 physical#{normal}##LAST# damage.
[LOG]	Overkill hits Gloruremina the rogue for #DARK_GREEN#212 blight#LAST# damage.
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#124 light#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#18 healing#LAST#, #LIGHT_GREEN#7 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[25 healing]#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	37	37	to	36	37
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Gaeramarth!#{normal}#
[LOG]	Gloruremina the rogue speeds up.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[target_simple AI]	20260	Gloruremina the rogue	selecting NEW TARGET	35	27	5944	Cait
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	disable	 talent:T_MIND_BLAST
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Mind Blast.#{normal}##LAST#
checkHit	40	vs	55	=> chance to hit	13
[LOG]	Cait wanders around!.
[SPELL CRIT %]	47.106145346254
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #SLATE#(36 turned into osmosis)#LAST#, #GREY#36 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	36	37	to	35	37
[Actor:move]	28115	shadow	move from	46	7	to	45	8
[Actor:move]	28138	shadow	move from	40	6	to	41	6
[Actor:move]	28149	shadow	move from	39	6	to	39	7
[Actor:move]	28150	shadow	move from	43	10	to	42	11
[LOG]	
Deleting shader 76 (is clone 1)
Deleting shader 98 (is clone 1)
Deleting shader 97 (is clone 1)
Deleting shader 101 (is clone 1)
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency	6
[USERCHAT] channel serial data	milionking	tome	979
[USERCHAT] channel achievement	Darkni	tome	Exterminator	false	false
[USERCHAT] channel achievement	Arcamonde	tome	Treasure Hunter	false	true
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
[USERCHAT] channel talk	AlexDens	tome	where Sandworm lair?
[USERCHAT] channel talk	Thexare	tome	on the beach to the west
[Actor:move]	5944	Cait	move from	35	27	to	35	27
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	32
checkHit	40	vs	32	=> chance to hit	70
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	22	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	40	32	=	1.016
[ATTACK] after armor	145.288
[PHYS CRIT %]	28.2
[ATTACK] after crit	145.288
[ATTACK] after mult	145.288
[ATTACK]	target on_melee_hit:	43.400862698475	LIGHT	vs	0
[Actor:move]	5944	Cait	move from	35	27	to	35	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#22 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[24 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Gloruremina the rogue for #WHITE#185 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#206#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#48 light#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#124 light#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#47 healing#LAST#.
[target_simple AI]	20260	Gloruremina the rogue	selecting NEW TARGET	35	27	5944	Cait
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	attack	 talent:T_MOONLIGHT_RAY
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Moonlight Ray.#{normal}##LAST#
[SPELL CRIT %]	47.106145346254
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	35	37	to	34	37
[LOG]	
[LOG]	#UID:20260:0#Gloruremina the rogue hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #GREY#105 darkness#LAST# (#RED##{bold}#105#LAST##{normal}# total damage).
Deleting shader 85 (is clone 1)
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait seems more focused.
[LOG]	A shield forms around Cait.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 72
*p 72: Uniform: 0: 1406 aadjust
*p 72: Uniform: 1: 1406 antialiasingRadius
*p 72: Uniform: 2: 8B51 color
*p 72: Uniform: 3: 1406 ellipsoidalFactor
*p 72: Uniform: 4: 1406 horizontalScrollingSpeed
*p 72: Uniform: 5: 8B50 impact
*p 72: Uniform: 6: 8B51 impact_color
*p 72: Uniform: 7: 1406 impact_tick
*p 72: Uniform: 8: 1406 impact_time
*p 72: Uniform: 9: 1406 oscillationSpeed
*p 72: Uniform: 10: 1406 shieldIntensity
*p 72: Uniform: 11: 8B5E tex
*p 72: Uniform: 12: 1406 tick
*p 72: Uniform: 13: 1406 tick_start
*p 72: Uniform: 14: 1406 time_factor
*p 72: Uniform: 15: 1406 verticalScrollingSpeed
*p 72: Uniform: 16: 1406 wobblingPower
*p 72: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	1089523
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	32
checkHit	40	vs	32	=> chance to hit	70
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Gloruremina the rogue.
[Actor:move]	5944	Cait	move from	35	27	to	35	27
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Cait crumbles.
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(50 absorbed)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#56 light#LAST# (#RED##{bold}#56#LAST##{normal}# total damage).
[Actor:move]	28115	shadow	move from	45	8	to	44	8
[Actor:move]	28138	shadow	move from	41	6	to	42	6
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	42	11	to	41	10
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	34	37	to	33	37
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	32
checkHit	40	vs	32	=> chance to hit	70
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	166	22	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	40	32	=	1.016
[ATTACK] after armor	168.656
[PHYS CRIT %]	28.2
[ATTACK] after crit	168.656
[ATTACK] after mult	168.656
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Gloruremina the rogue!
Cloned shader 76
[SHADER] setting reset param	tick_start	1096668
[ATTACK]	target on_melee_hit:	43.400862698475	LIGHT	vs	0
[Actor:move]	5944	Cait	move from	35	27	to	35	27
Deleting temp shader	resources[color=vec3(0.4156862745098,0.57254901960784,0.87058823529412),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
[LOG]	#00ff00##UID:2214:0#Talent Demonic Madness is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#25 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#106 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[140 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Gloruremina the rogue for #WHITE#214 physical#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#236#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Gloruremina the rogue for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#48 light#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[9 healing]#LAST#.
[use_tactical AI] === Action Selected:	20260	Gloruremina the rogue	negative	 talent:T_TWILIGHT
[LOG]	Gloruremina the rogue casts #{bold}##PURPLE#Twilight.#{normal}##LAST#
[LOG]	Gloruremina the rogue's light area effect hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#124 light#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
[Actor:move]	28115	shadow	move from	44	8	to	43	8
[Actor:move]	28138	shadow	move from	42	6	to	43	6
[Actor:move]	28149	shadow	move from	39	8	to	39	9
[Actor:move]	28150	shadow	move from	41	10	to	40	9
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	attack	 talent:T_HOWL
[LOG]	#ORCHID##{bold}#Lisildavea the dire wolf howls#{normal}##LAST#
[LOG]	
Server latency	6
[USERCHAT] channel achievement	Nai	tome	Level 10	false	false
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Gloruremina the rogue	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	32
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	32
checkHit	40	vs	32	=> chance to hit	70
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	186	22	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	40	32	=	1.016
[ATTACK] after armor	188.976
[PHYS CRIT %]	28.2
[ATTACK] after crit	434.6448
[ATTACK] after mult	434.6448
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Gloruremina the rogue!#{normal}#
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	22.2
Adding entity	33060	after	5944
[ATTACK]	target on_melee_hit:	43.400862698475	LIGHT	vs	0
[Actor:move]	5944	Cait	move from	35	27	to	35	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#65 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#13 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[80 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Gloruremina the rogue for #{bold}##WHITE#552 physical#{normal}##LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#574#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST# from Cait's Blood Grasp.
[LOG]	Cait's Blood Grasp hits Gloruremina the rogue for #DARK_GREEN#107 blight#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #YELLOW#48 light#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#18 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[21 healing]#LAST#.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#{bold}#Cait's Blood Grasp killed Gloruremina the rogue!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#108 healing#LAST#.
[Actor:move]	28115	shadow	move from	43	8	to	43	9
[Actor:move]	28138	shadow	move from	43	6	to	43	7
[Actor:move]	28149	shadow	move from	39	9	to	39	10
[Actor:move]	28150	shadow	move from	40	9	to	39	8
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	33	37	to	32	37
[LOG]	
[USERCHAT] channel achievement	CrazyCure	tome	Level 10 (Roguelike)	false	false
Deleting shader 76 (is clone 1)
[Actor:move]	5944	Cait	move from	35	27	to	36	27
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[Identify]	Eridublek the brass lantern	true
[LOG]	Cait picks up (  .): #SALMON##UID:20120:0#Eridublek the brass lantern#LAST#.
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#91 healing#LAST#.
[Actor:move]	28115	shadow	move from	43	9	to	43	10
[Actor:move]	28138	shadow	move from	43	7	to	43	8
[Actor:move]	28149	shadow	move from	39	10	to	40	10
[Actor:move]	28150	shadow	move from	39	8	to	39	7
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	32	37	to	31	36
[LOG]	
[Actor:move]	5944	Cait	move from	36	27	to	35	27
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#91 healing#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	31	36	to	31	35
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	43	8	to	44	8
[Actor:move]	28149	shadow	move from	40	10	to	41	10
[Actor:move]	28150	shadow	move from	39	7	to	40	6
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	31	35	to	31	34
[Actor:move]	28115	shadow	move from	42	11	to	41	12
[Actor:move]	28138	shadow	move from	44	8	to	45	7
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	40	6	to	41	6
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	31	34	to	31	33
[Actor:move]	28115	shadow	move from	41	12	to	40	11
[Actor:move]	28138	shadow	move from	45	7	to	46	7
[Actor:move]	28149	shadow	move from	42	11	to	43	11
[Actor:move]	28150	shadow	(forced) move from	41	6	to	46	6
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	31	33	to	31	32
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[Actor:move]	28115	shadow	move from	40	11	to	41	10
[Actor:move]	28138	shadow	move from	46	7	to	45	7
[Actor:move]	28149	shadow	move from	43	11	to	43	10
[Actor:move]	28150	shadow	move from	46	6	to	45	5
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	31	32	to	31	31
[Actor:move]	28115	shadow	move from	41	10	to	42	11
[Actor:move]	28138	shadow	move from	45	7	to	44	6
[Actor:move]	28149	shadow	move from	43	10	to	44	9
[Actor:move]	28150	shadow	move from	45	5	to	44	5
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	31	31	to	31	30
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	31	30	to	31	29
[Actor:move]	28115	shadow	move from	42	11	to	43	10
[Actor:move]	28138	shadow	move from	44	6	to	43	6
[Actor:move]	28149	shadow	move from	44	9	to	45	8
[Actor:move]	28150	shadow	move from	44	5	to	44	6
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	closein	 AI:move_astar_advanced
[Actor:move]	21962	Lisildavea the dire wolf	move from	31	29	to	31	28
[Actor:move]	28115	shadow	move from	43	10	to	44	9
[Actor:move]	28138	shadow	(forced) move from	43	6	to	43	8
[Actor:move]	28149	shadow	(forced) move from	45	8	to	46	8
[Actor:move]	28150	shadow	move from	44	6	to	43	6
[LOG]	Rested for 7 turns (stop reason: hostile spotted to the west (Lisildavea the dire wolf)).
[LOG]	
[Actor:move]	5944	Cait	move from	35	27	to	34	27
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	attack	 talent:T_RUSH
[LOG]	#RED##{bold}#Lisildavea the dire wolf rushes out!#{normal}##LAST#
[Actor:move]	21962	Lisildavea the dire wolf	(forced) move from	31	28	to	33	27
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.752989120385	7	79	1.2	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	17.752989120385	7	79	1.2	vs. armor/def	80.233593551179	25
checkHit	79	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	7	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	2.3820895522388
[PHYS CRIT %]	7.7
[ATTACK] after crit	2.3820895522388
[ATTACK] after mult	2.8585074626866
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	36	=> chance to hit	38
[LOG]	Cait is dazed!
[LOG]	Melee retaliation hits Lisildavea the dire wolf for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:21962:0#Lisildavea the dire wolf hits #fbd578#Cait#LAST# for #WHITE#(2 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	28115	shadow	move from	44	9	to	45	8
[Actor:move]	28138	shadow	move from	43	8	to	44	8
[Actor:move]	28149	shadow	move from	46	8	to	45	9
[Actor:move]	28150	shadow	move from	43	6	to	42	6
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Lisildavea the dire wolf	dam/apr/atk/mult ::	91.684000964062	22	25	1	vs. armor/def	21	43
[ATTACK] after melee attack bonus hooks & callbacks::	91.684000964062	22	25	1	vs. armor/def	21	43
checkHit	25	vs	43	=> chance to hit	5
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Lisildavea the dire wolf.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	disable	 talent:T_EMERGENCY_STEAM_PURGE
[LOG]	Lisildavea the dire wolf uses #{bold}##ORCHID#Emergency Steam Purge.#{normal}##LAST#
[STEAM CRIT %]	18.7
[LOG]	#{bold}#Lisildavea the dire wolf's tinker attains critical power!#{normal}#
[LOG]	Cait is not dazed anymore.
checkHit	43	vs	1.5	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Blinded'!
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 75
*p 75: Uniform: 0: 1406 explosion_time_factor
*p 75: Uniform: 1: 1406 is_exploding
*p 75: Uniform: 2: 1406 projectile_time_factor
*p 75: Uniform: 3: 8B5E tex
*p 75: Uniform: 4: 1406 tick
*p 75: Uniform: 5: 1406 tick_start
*p 75: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	1106002
[LOG]	#UID:21962:0#Lisildavea the dire wolf hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##LIGHT_RED#323 fire#{normal}##LAST# (#RED##{bold}#323#LAST##{normal}# total damage).
[Actor:move]	28115	shadow	move from	45	8	to	45	7
[Actor:move]	28138	shadow	move from	44	8	to	44	7
[Actor:move]	28149	shadow	move from	45	9	to	46	10
[Actor:move]	28150	shadow	move from	42	6	to	41	6
[LOG]	
[USERCHAT] channel talk	Thexare	tome	you'll have to go south from Kor'pul, around the mountains
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	steam	 talent:T_AGILE_GUNNER
[LOG]	Lisildavea the dire wolf deactivates #{bold}##ORANGE#Agile Gunner#LAST#.
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[LOG]	Lisildavea the dire wolf uses #{bold}##GREEN#Implant: Steam Generator.#{normal}##LAST#
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Lisildavea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	21	43
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	21	43
checkHit	40	vs	43	=> chance to hit	43
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Lisildavea the dire wolf.
[Actor:move]	28115	shadow	move from	45	7	to	46	6
[Actor:move]	28138	shadow	move from	44	7	to	44	6
[Actor:move]	28149	shadow	move from	46	10	to	45	11
[Actor:move]	28150	shadow	move from	41	6	to	40	6
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	attack	 talent:T_HOWL
[LOG]	#ORCHID##{bold}#Lisildavea the dire wolf howls#{normal}##LAST#
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Lisildavea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	21	43
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	21	43
checkHit	40	vs	43	=> chance to hit	43
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	178	22	vs. armor/hardiness	21	0.3
[ATTACK] mace accuracy bonus	40	43	=	1
[ATTACK] after armor	178
[PHYS CRIT %]	13.2
[ATTACK] after crit	178
[ATTACK] after mult	178
[Actor:move]	5944	Cait	move from	34	27	to	34	27
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#21 healing#LAST#, #LIGHT_GREEN#19 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[40 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Lisildavea the dire wolf for #WHITE#177 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#185#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	28115	shadow	move from	46	6	to	46	5
[Actor:move]	28138	shadow	move from	44	6	to	44	5
[Actor:move]	28149	shadow	move from	45	11	to	44	11
[Actor:move]	28150	shadow	move from	40	6	to	41	6
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	attack	 talent:T_KNOCKBACK
[LOG]	Lisildavea the dire wolf uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.752989120385	7	79	2	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	17.752989120385	7	79	2	vs. armor/def	80.233593551179	25
checkHit	79	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	17	7	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	2.1313432835821
[PHYS CRIT %]	7.7
[ATTACK] after crit	2.1313432835821
[ATTACK] after mult	4.2626865671642
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	36	=> chance to hit	38
checkHit	63	vs	43	=> chance to hit	95
[LOG]	Cait resists the knockback!
[LOG]	Melee retaliation hits Lisildavea the dire wolf for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:21962:0#Lisildavea the dire wolf hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Lisildavea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	21	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	21	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	87	16	vs. armor/hardiness	21	0.3
[ATTACK] after armor	82
[PHYS CRIT %]	33.156424118891
[ATTACK] after crit	82
[ATTACK] after mult	53.868372008023
[ATTACK] after counterstrike	107.73674401605
[ATTACK] staff accuracy bonus	40	0	=	1.8
[LOG]	Lisildavea the dire wolf slows down.
[ATTACK] to 	Lisildavea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	21	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	21	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	84	16	vs. armor/hardiness	21	0.3
[ATTACK] after armor	79
[PHYS CRIT %]	33.156424118891
[ATTACK] after crit	79
[ATTACK] after mult	51.897577910168
[ATTACK] after counterstrike	103.79515582034
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Lisildavea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	21	43
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	21	43
checkHit	40	vs	43	=> chance to hit	43
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Lisildavea the dire wolf.
[ATTACK] staff accuracy bonus	40	43	=	1
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#13 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[28 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Lisildavea the dire wolf for #WHITE#107 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#14 nature#LAST#, #WHITE#104 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#14 nature#LAST# (#RED##{bold}#239#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[7 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[Actor:move]	28115	shadow	move from	46	5	to	46	6
[Actor:move]	28138	shadow	move from	44	5	to	45	4
[Actor:move]	28149	shadow	move from	44	11	to	43	11
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[use_tactical AI] === Action Selected:	21962	Lisildavea the dire wolf	attack	 talent:T_STRAFE
[LOG]	#ORCHID##{bold}#Lisildavea the dire wolf strafes with his steamguns!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike dwarven-steel steamgun of true shot	pouch of stralite shots of disruption	overgrown dwarven-steel steamgun of cunning (#STATBONUS#)	nil
[SHOOT] speed	0.9	=>	900
[ARCHERY SHOOT]	Lisildavea the dire wolf	21962	using weapon:	swiftstrike dwarven-steel steamgun of true shot	ammo:	pouch of stralite shots of disruption	offweapon:	overgrown dwarven-steel steamgun of cunning (#STATBONUS#)	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike dwarven-steel steamgun of true shot	to:	34	27
Adding entity	33061	after	21962
[ARCHERY SHOOT dofire] Shooting weapon:	overgrown dwarven-steel steamgun of cunning (#STATBONUS#)	to:	34	27
Adding entity	33062	after	21962
[SHOOT:Strafe] speed	1	=>	1000
[ATTACK ARCHERY]	33062	 to 	Cait	 :: 	100.3988740026	20	80.233593551179	::	1
checkHit	78	vs	29	=> chance to hit	100
[ATTACK ARCHERY] raw dam	100.3988740026	versus	80.233593551179	with APR	20
[ATTACK ARCHERY] after armor	40.165280451417
[ATTACK ARCHERY] after range	45
[ATTACK] after inc by type (ammo)	49.95
[PHYS CRIT %]	12.2
[ATTACK ARCHERY] after crit	49.95
[ATTACK ARCHERY] after mult	49.95
[ATTACK] mace accuracy bonus	78	29	=	1.049
[ATTACK ARCHERY] after hook	52.39755
checkHit	43	vs	79	=> chance to hit	0
[LOG]	Cait's magic has been disrupted.
[ATTACK ARCHERY]	33061	 to 	Cait	 :: 	100.3988740026	20	80.233593551179	::	1
checkHit	78	vs	29	=> chance to hit	100
[ATTACK ARCHERY] raw dam	100.3988740026	versus	80.233593551179	with APR	20
[ATTACK ARCHERY] after armor	40.165280451417
[ATTACK ARCHERY] after range	42
[ATTACK] after inc by type (ammo)	46.62
[PHYS CRIT %]	12.2
[ATTACK ARCHERY] after crit	46.62
[ATTACK ARCHERY] after mult	46.62
[ATTACK] mace accuracy bonus	78	29	=	1.049
[ATTACK ARCHERY] after hook	48.90438
checkHit	43	vs	79	=> chance to hit	0
[LOG]	Lisildavea the dire wolf's Strafe hits #fbd578#Cait#LAST# for #WHITE#(34 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Lisildavea the dire wolf's Strafe hits #fbd578#Cait#LAST# for #WHITE#(32 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/talents/mana_clash.png
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Lisildavea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	21	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	21	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	77	16	vs. armor/hardiness	21	0.3
[ATTACK] after armor	72
[PHYS CRIT %]	28.156424118891
[ATTACK] after crit	72
[ATTACK] after mult	75.956470248934
[ATTACK] after counterstrike	151.91294049787
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Lisildavea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	21	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	21	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	156	22	vs. armor/hardiness	21	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	168.48
[PHYS CRIT %]	100
[ATTACK] after crit	252.72
[ATTACK] after mult	266.60721057376
[ATTACK] after counterstrike	533.21442114752
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Lisildavea the dire wolf!#{normal}#
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	7.2
Adding entity	33063	after	5944
[ATTACK] to 	Lisildavea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	21	43
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	21	43
checkHit	40	vs	43	=> chance to hit	43
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Lisildavea the dire wolf.
Loading tile from tileset	/data/gfx/shockbolt/object/helm_iron.png
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#15 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#54 healing#LAST#, #LIGHT_GREEN#12 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[82 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Lisildavea the dire wolf for #WHITE#129 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#12 nature#LAST#, #{bold}##WHITE#452 physical#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#599#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST# from Cait's Blood Grasp.
[LOG]	Cait's Blood Grasp hits Lisildavea the dire wolf for #DARK_GREEN#100 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[22 healing]#LAST#.
[LOG]	#{bold}#Cait's Blood Grasp killed Lisildavea the dire wolf!#{normal}#
[Actor:move]	28115	shadow	move from	46	6	to	46	7
[Actor:move]	28138	shadow	move from	45	4	to	44	5
[Actor:move]	28149	shadow	move from	43	11	to	42	11
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[LOG]	
[Actor:move]	5944	Cait	move from	34	27	to	33	27
[Identify]	Polovea	true
[LOG]	Cait picks up (l.): #SALMON##UID:21819:0#Polovea (20 def, 8 armour)#LAST#.
[Actor:move]	28115	shadow	move from	46	7	to	46	8
[Actor:move]	28138	shadow	move from	44	5	to	44	6
[Actor:move]	28149	shadow	move from	42	11	to	41	10
[Actor:move]	28150	shadow	(forced) move from	43	6	to	47	9
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[Actor:move]	28115	shadow	move from	46	8	to	45	8
[Actor:move]	28138	shadow	move from	44	6	to	43	7
[Actor:move]	28149	shadow	move from	41	10	to	40	9
[Actor:move]	28150	shadow	move from	47	9	to	46	8
[Actor:move]	28115	shadow	move from	45	8	to	44	9
[Actor:move]	28138	shadow	move from	43	7	to	44	7
[Actor:move]	28149	shadow	move from	40	9	to	39	8
[Actor:move]	28150	shadow	move from	46	8	to	45	8
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[Actor:move]	28115	shadow	move from	44	9	to	43	10
[Actor:move]	28138	shadow	move from	44	7	to	45	7
[Actor:move]	28149	shadow	move from	39	8	to	39	7
[Actor:move]	28150	shadow	move from	45	8	to	44	9
[LOG]	Cait's is no longer disrupted.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	45	7	to	45	8
[Actor:move]	28149	shadow	(forced) move from	39	7	to	38	6
[Actor:move]	28150	shadow	move from	44	9	to	43	10
[Actor:move]	28115	shadow	move from	42	11	to	41	10
[Actor:move]	28138	shadow	move from	45	8	to	46	9
[Actor:move]	28149	shadow	move from	38	6	to	39	5
[Actor:move]	28150	shadow	move from	43	10	to	42	11
[Actor:move]	28115	shadow	move from	41	10	to	40	10
[Actor:move]	28138	shadow	move from	46	9	to	45	9
[Actor:move]	28149	shadow	move from	39	5	to	39	6
[Actor:move]	28150	shadow	move from	42	11	to	41	10
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[Actor:move]	28115	shadow	move from	40	10	to	40	11
[Actor:move]	28138	shadow	move from	45	9	to	44	9
[Actor:move]	28149	shadow	move from	39	6	to	39	7
[Actor:move]	28150	shadow	move from	41	10	to	40	9
[Actor:move]	28115	shadow	move from	40	11	to	41	10
[Actor:move]	28138	shadow	(forced) move from	44	9	to	39	8
[Actor:move]	28150	shadow	move from	40	9	to	39	9
[Actor:move]	28115	shadow	(forced) move from	41	10	to	47	5
[Actor:move]	28138	shadow	move from	39	8	to	40	9
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28115	shadow	move from	47	5	to	46	5
[Actor:move]	28138	shadow	(forced) move from	40	9	to	39	11
[Actor:move]	28149	shadow	move from	39	8	to	40	9
[Actor:move]	28150	shadow	move from	39	9	to	39	8
[LOG]	#00ff00##UID:457:0#Talent Writ Large is ready to use.
[Actor:move]	28115	shadow	move from	46	5	to	45	6
[Actor:move]	28138	shadow	move from	39	11	to	40	10
[Actor:move]	28149	shadow	move from	40	9	to	41	10
[Actor:move]	28150	shadow	move from	39	8	to	39	7
[Actor:move]	28115	shadow	move from	45	6	to	44	6
[Actor:move]	28149	shadow	move from	41	10	to	40	11
[Actor:move]	28150	shadow	move from	39	7	to	40	6
[Actor:move]	28115	shadow	move from	44	6	to	44	7
[Actor:move]	28138	shadow	move from	40	10	to	41	10
[Actor:move]	28149	shadow	move from	40	11	to	40	10
[Actor:move]	28150	shadow	move from	40	6	to	41	7
[Actor:move]	28115	shadow	move from	44	7	to	44	8
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	40	10	to	41	10
[Actor:move]	28150	shadow	move from	41	7	to	42	6
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[Actor:move]	28115	shadow	move from	44	8	to	43	9
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	42	6	to	43	7
[Actor:move]	28138	shadow	move from	43	10	to	44	9
[Actor:move]	28149	shadow	move from	42	11	to	43	10
[Actor:move]	28150	shadow	move from	43	7	to	43	8
[Actor:move]	28115	shadow	move from	43	9	to	44	8
[Actor:move]	28138	shadow	move from	44	9	to	45	8
[Actor:move]	28149	shadow	move from	43	10	to	44	9
[Actor:move]	28150	shadow	move from	43	8	to	43	7
[Actor:move]	28115	shadow	(forced) move from	44	8	to	46	6
[Actor:move]	28138	shadow	move from	45	8	to	44	8
[Actor:move]	28149	shadow	move from	44	9	to	43	8
[Actor:move]	28150	shadow	move from	43	7	to	42	6
[Actor:move]	28115	shadow	move from	46	6	to	46	7
[Actor:move]	28138	shadow	move from	44	8	to	45	7
[Actor:move]	28149	shadow	move from	43	8	to	43	7
[Actor:move]	28150	shadow	move from	42	6	to	41	7
[Actor:move]	28115	shadow	move from	46	7	to	46	6
[Actor:move]	28138	shadow	move from	45	7	to	45	6
[Actor:move]	28149	shadow	move from	43	7	to	42	6
[Actor:move]	28115	shadow	move from	46	6	to	46	5
[Actor:move]	28138	shadow	move from	45	6	to	46	6
[Actor:move]	28149	shadow	move from	42	6	to	41	6
[Actor:move]	28150	shadow	move from	41	7	to	42	6
[Actor:move]	28115	shadow	move from	46	5	to	45	6
[Actor:move]	28138	shadow	move from	46	6	to	45	7
[Actor:move]	28149	shadow	move from	41	6	to	40	6
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[Actor:move]	28115	shadow	move from	45	6	to	44	7
[Actor:move]	28138	shadow	move from	45	7	to	44	8
[Actor:move]	28149	shadow	move from	40	6	to	41	6
[Actor:move]	28150	shadow	(forced) move from	43	6	to	47	6
[Actor:move]	28115	shadow	move from	44	7	to	45	8
[Actor:move]	28138	shadow	move from	44	8	to	44	7
[Actor:move]	28149	shadow	move from	41	6	to	42	6
[Actor:move]	28150	shadow	move from	47	6	to	46	7
[Actor:move]	28115	shadow	move from	45	8	to	44	9
[Actor:move]	28138	shadow	(forced) move from	44	7	to	40	12
[Actor:move]	28149	shadow	move from	42	6	to	43	6
[Actor:move]	28150	shadow	move from	46	7	to	45	7
[Actor:move]	28115	shadow	move from	44	9	to	43	10
[Actor:move]	28138	shadow	move from	40	12	to	40	11
[Actor:move]	28149	shadow	move from	43	6	to	44	6
[Actor:move]	28150	shadow	move from	45	7	to	44	8
[Actor:move]	28115	shadow	move from	43	10	to	43	9
[Actor:move]	28138	shadow	move from	40	11	to	40	10
[Actor:move]	28149	shadow	move from	44	6	to	44	7
[Actor:move]	28150	shadow	move from	44	8	to	43	8
[Actor:move]	28115	shadow	move from	43	9	to	44	8
[Actor:move]	28138	shadow	move from	40	10	to	40	9
[Actor:move]	28149	shadow	move from	44	7	to	45	8
[Actor:move]	28150	shadow	move from	43	8	to	44	9
[Actor:move]	28115	shadow	move from	44	8	to	44	7
[Actor:move]	28138	shadow	move from	40	9	to	39	8
[Actor:move]	28149	shadow	move from	45	8	to	45	9
[Actor:move]	28150	shadow	move from	44	9	to	45	8
[Actor:move]	28115	shadow	move from	44	7	to	43	8
[Actor:move]	28138	shadow	move from	39	8	to	40	9
[Actor:move]	28149	shadow	move from	45	9	to	44	9
[Actor:move]	28150	shadow	move from	45	8	to	45	9
[Actor:move]	28115	shadow	move from	43	8	to	44	8
[Actor:move]	28138	shadow	move from	40	9	to	41	10
[Actor:move]	28149	shadow	move from	44	9	to	43	10
[Actor:move]	28150	shadow	move from	45	9	to	44	9
[Actor:move]	28115	shadow	move from	44	8	to	45	7
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	43	10	to	43	9
[Actor:move]	28150	shadow	move from	44	9	to	44	8
[Actor:move]	28115	shadow	move from	45	7	to	45	8
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	move from	43	9	to	44	9
[Actor:move]	28150	shadow	move from	44	8	to	44	7
[Actor:move]	28115	shadow	move from	45	8	to	45	9
[Actor:move]	28138	shadow	move from	43	10	to	43	9
[Actor:move]	28149	shadow	move from	44	9	to	45	8
[Actor:move]	28150	shadow	move from	44	7	to	43	6
[Actor:move]	28115	shadow	move from	45	9	to	44	9
[Actor:move]	28138	shadow	move from	43	9	to	43	8
[Actor:move]	28149	shadow	move from	45	8	to	44	8
[Actor:move]	28150	shadow	move from	43	6	to	43	7
[Actor:move]	28115	shadow	move from	44	9	to	43	10
[Actor:move]	28138	shadow	move from	43	8	to	44	7
[Actor:move]	28149	shadow	move from	44	8	to	43	8
[Actor:move]	28150	shadow	move from	43	7	to	44	8
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	44	7	to	44	6
[Actor:move]	28149	shadow	move from	43	8	to	43	7
[Actor:move]	28150	shadow	move from	44	8	to	44	9
[Actor:move]	28115	shadow	move from	42	11	to	41	10
[Actor:move]	28138	shadow	move from	44	6	to	44	5
[Actor:move]	28149	shadow	move from	43	7	to	42	6
[Actor:move]	28150	shadow	move from	44	9	to	43	10
[Actor:move]	28115	shadow	move from	41	10	to	40	9
[Actor:move]	28138	shadow	move from	44	5	to	45	4
[Actor:move]	28149	shadow	move from	42	6	to	41	6
[Actor:move]	28150	shadow	move from	43	10	to	44	11
[Actor:move]	28115	shadow	move from	40	9	to	39	8
[Actor:move]	28138	shadow	move from	45	4	to	44	5
[Actor:move]	28149	shadow	move from	41	6	to	40	6
[Actor:move]	28150	shadow	(forced) move from	44	11	to	43	11
[LOG]	Rested for 46 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	33	27	to	32	27
[Actor:move]	5944	Cait	move from	32	27	to	31	26
[Actor:move]	28115	shadow	move from	39	8	to	39	7
[Actor:move]	28138	shadow	move from	44	5	to	43	6
[Actor:move]	28149	shadow	move from	40	6	to	41	7
[Actor:move]	28150	shadow	move from	43	11	to	44	11
[Actor:move]	5944	Cait	move from	31	26	to	31	25
[Actor:move]	28115	shadow	move from	39	7	to	40	6
[Actor:move]	28138	shadow	move from	43	6	to	42	6
[Actor:move]	28150	shadow	move from	44	11	to	43	10
[Actor:move]	5944	Cait	move from	31	25	to	31	24
[Actor:move]	28115	shadow	move from	40	6	to	41	6
[Actor:move]	28138	shadow	move from	42	6	to	43	7
[Actor:move]	28149	shadow	move from	41	7	to	42	6
[Actor:move]	28150	shadow	move from	43	10	to	43	9
[Actor:move]	5944	Cait	move from	31	24	to	31	23
[Actor:move]	28115	shadow	move from	41	6	to	40	6
[Actor:move]	28138	shadow	move from	43	7	to	43	8
[Actor:move]	28149	shadow	move from	42	6	to	43	7
[Actor:move]	28150	shadow	move from	43	9	to	44	8
[Actor:move]	5944	Cait	move from	31	23	to	31	22
[Actor:move]	28115	shadow	move from	40	6	to	39	7
[Actor:move]	28138	shadow	move from	43	8	to	43	9
[Actor:move]	28149	shadow	move from	43	7	to	44	7
[Actor:move]	28150	shadow	move from	44	8	to	43	7
[Actor:move]	5944	Cait	move from	31	22	to	31	21
[ActorObjectUse] useObjectEnable: 	iron torque of psionic shield	by	Cait	inven/slot	1	nil
[ActorObjectUse] Object	iron torque of psionic shield	22953	is ineligible for talent interface
[Identify]	iron torque of psionic shield	true
[LOG]	Cait picks up (  .): #00FF80##UID:22953:0#iron torque of psionic shield [power 25]  (23 cooldown)#LAST#.
[Actor:move]	28115	shadow	move from	39	7	to	39	8
[Actor:move]	28138	shadow	move from	43	9	to	43	10
[Actor:move]	28149	shadow	move from	44	7	to	45	8
[Actor:move]	28150	shadow	move from	43	7	to	42	6
[Actor:move]	5944	Cait	move from	31	21	to	30	22
[Actor:move]	5944	Cait	move from	30	22	to	30	23
[Actor:move]	28115	shadow	move from	39	8	to	40	9
[Actor:move]	28138	shadow	move from	43	10	to	44	11
[Actor:move]	28149	shadow	move from	45	8	to	45	9
[Actor:move]	28150	shadow	move from	42	6	to	41	6
[Actor:move]	5944	Cait	move from	30	23	to	30	24
[Actor:move]	28115	shadow	move from	40	9	to	40	10
[Actor:move]	28138	shadow	move from	44	11	to	43	10
[Actor:move]	28149	shadow	move from	45	9	to	45	8
[Actor:move]	28150	shadow	move from	41	6	to	40	6
[Actor:move]	5944	Cait	move from	30	24	to	30	25
[Actor:move]	28115	shadow	move from	40	10	to	41	10
[Actor:move]	28138	shadow	move from	43	10	to	43	9
[Actor:move]	28149	shadow	move from	45	8	to	45	7
[Actor:move]	28150	shadow	move from	40	6	to	39	5
[Actor:move]	5944	Cait	move from	30	25	to	30	26
[Actor:move]	28115	shadow	move from	41	10	to	40	9
[Actor:move]	28138	shadow	move from	43	9	to	44	8
[Actor:move]	28149	shadow	move from	45	7	to	46	6
[Actor:move]	28150	shadow	move from	39	5	to	40	6
[Actor:move]	5944	Cait	move from	30	26	to	29	27
[Actor:move]	28115	shadow	move from	40	9	to	39	8
[Actor:move]	28138	shadow	move from	44	8	to	44	7
[Actor:move]	28149	shadow	move from	46	6	to	46	5
[Actor:move]	28150	shadow	(forced) move from	40	6	to	43	11
[Actor:move]	5944	Cait	move from	29	27	to	28	27
[Actor:move]	28115	shadow	move from	39	8	to	39	7
[Actor:move]	28138	shadow	move from	44	7	to	44	8
[Actor:move]	28149	shadow	move from	46	5	to	45	5
[Actor:move]	28150	shadow	move from	43	11	to	43	10
[Actor:move]	5944	Cait	move from	28	27	to	27	27
[Actor:move]	28115	shadow	move from	39	7	to	40	6
[Actor:move]	28138	shadow	move from	44	8	to	44	9
[Actor:move]	28149	shadow	move from	45	5	to	44	6
[Actor:move]	28150	shadow	move from	43	10	to	43	9
[Actor:move]	5944	Cait	move from	27	27	to	26	27
[Actor:move]	5944	Cait	move from	26	27	to	25	27
[Actor:move]	28115	shadow	(forced) move from	40	6	to	41	6
[Actor:move]	28138	shadow	move from	44	9	to	43	8
[Actor:move]	28149	shadow	move from	44	6	to	43	6
[Actor:move]	28150	shadow	move from	43	9	to	44	8
[Actor:move]	5944	Cait	move from	25	27	to	24	27
[Actor:move]	28115	shadow	move from	41	6	to	40	6
[Actor:move]	28138	shadow	(forced) move from	43	8	to	39	3
[Actor:move]	28149	shadow	move from	43	6	to	42	6
[Actor:move]	28150	shadow	move from	44	8	to	45	7
[Actor:move]	5944	Cait	move from	24	27	to	24	26
[Actor:move]	28115	shadow	move from	40	6	to	39	7
[Actor:move]	28138	shadow	move from	39	3	to	39	4
[Actor:move]	28149	shadow	move from	42	6	to	41	7
[Actor:move]	28150	shadow	move from	45	7	to	45	6
[Actor:move]	5944	Cait	move from	24	26	to	24	25
[Actor:move]	28115	shadow	move from	39	7	to	39	8
[Actor:move]	28138	shadow	move from	39	4	to	39	5
[Actor:move]	28149	shadow	move from	41	7	to	40	6
[Actor:move]	28150	shadow	move from	45	6	to	44	6
[Actor:move]	5944	Cait	move from	24	25	to	24	24
[Actor:move]	28115	shadow	move from	39	8	to	39	9
[Actor:move]	28138	shadow	move from	39	5	to	39	6
[Actor:move]	28149	shadow	move from	40	6	to	39	7
[Actor:move]	28150	shadow	(forced) move from	44	6	to	41	7
[Actor:move]	5944	Cait	move from	24	24	to	24	23
[Actor:move]	28115	shadow	move from	39	9	to	39	10
[Actor:move]	28138	shadow	move from	39	6	to	40	6
[Actor:move]	28149	shadow	move from	39	7	to	38	6
[Actor:move]	28150	shadow	move from	41	7	to	41	6
[Actor:move]	5944	Cait	move from	24	23	to	24	22
[Actor:move]	5944	Cait	move from	24	22	to	24	21
[Actor:move]	28115	shadow	move from	39	10	to	40	11
[Actor:move]	28138	shadow	move from	40	6	to	41	7
[Actor:move]	28149	shadow	move from	38	6	to	39	6
[Actor:move]	28150	shadow	move from	41	6	to	40	6
[Actor:move]	5944	Cait	move from	24	21	to	24	20
checkHitOld	49.294756230335	70.952817457053
=> chance to hit	22.664947007713
[Actor:move]	28115	shadow	move from	40	11	to	41	10
[Actor:move]	28138	shadow	move from	41	7	to	42	6
[Actor:move]	28149	shadow	move from	39	6	to	39	7
[Actor:move]	28150	shadow	move from	40	6	to	39	6
[Actor:move]	5944	Cait	move from	24	20	to	24	19
checkHitOld	49.294756230335	70.952817457053
=> chance to hit	22.664947007713
[Actor:move]	28115	shadow	move from	41	10	to	42	11
[Actor:move]	28138	shadow	move from	42	6	to	43	7
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	39	6	to	39	7
[Actor:move]	5944	Cait	move from	24	19	to	24	18
checkHitOld	49.294756230335	70.952817457053
=> chance to hit	22.664947007713
[Actor:move]	28115	shadow	move from	42	11	to	43	10
[Actor:move]	28138	shadow	move from	43	7	to	43	8
[Actor:move]	28149	shadow	move from	39	8	to	38	9
[Actor:move]	28150	shadow	move from	39	7	to	40	6
[Actor:move]	5944	Cait	move from	24	18	to	24	17
checkHitOld	49.294756230335	70.952817457053
=> chance to hit	22.664947007713
[target_simple AI]	21645	great wolf	selecting NEW TARGET	24	17	5944	Cait
[improved_talented AI] chooses for	21645	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818390	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	closein	 talent:T_INFUSION:_MOVEMENT_1
[Actor:move]	22938	rattlesnake	move from	17	13	to	18	13
[improved_talented AI] chooses for	26823	snow giant	T_INFUSION:_WILD_1
[improved_talented AI] chooses for	26826	snow giant	T_INFUSION:_REGENERATION_1
[Actor:move]	26829	snow giant	move from	23	14	to	24	14
[improved_talented AI] chooses for	26840	snow giant	T_INFUSION:_MOVEMENT_1
[improved_talented AI] chooses for	26843	snow giant	T_INFUSION:_WILD_1
[Actor:move]	26846	snow giant boulder thrower	move from	18	11	to	17	10
[Actor:move]	28115	shadow	move from	43	10	to	44	9
[Actor:move]	28138	shadow	(forced) move from	43	8	to	43	12
[Actor:move]	28149	shadow	move from	38	9	to	39	9
[Actor:move]	28150	shadow	move from	40	6	to	41	6
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	closein	 AI:move_astar_advanced
checkHitOld	49.294756230335	70.952817457053
=> chance to hit	22.664947007713
[Actor:move]	21796	Areleta the snow giant chieftain	move from	18	12	to	19	13
[Actor:move]	26823	snow giant	move from	23	13	to	23	14
[Actor:move]	26840	snow giant	move from	17	11	to	18	10
[Actor:move]	26843	snow giant	move from	17	12	to	18	11
[LOG]	Ran for 10 turns (stop reason: hostile spotted to the west (great wolf)).
checkHitOld	49.294756230335	70.952817457053
=> chance to hit	22.664947007713
[LOG]	
[Actor:move]	5944	Cait	move from	24	17	to	23	16
Deleting temp shader	tentacles[appearTime=0.6,noup=0,time_factor=1000]
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	closein	 AI:move_astar_advanced
[Actor:move]	21247	white wolf	(forced) move from	20	14	to	21	14
[moveDirection]	21796	Areleta the snow giant chieftain	moved (shove)	21247	white wolf	to	21	14
checkHitOld	49.294756230335	70.952817457053
=> chance to hit	22.664947007713
[Actor:move]	21796	Areleta the snow giant chieftain	move from	19	13	to	20	14
[Actor:move]	21247	white wolf	move from	21	14	to	20	15
[Actor:move]	21645	great wolf	move from	17	15	to	18	15
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	closein	 AI:move_astar_advanced
[Actor:move]	21247	white wolf	(forced) move from	20	15	to	19	16
[moveDirection]	21796	Areleta the snow giant chieftain	moved (shove)	21247	white wolf	to	19	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain shoves White wolf aside.
[Actor:move]	21796	Areleta the snow giant chieftain	move from	20	14	to	20	15
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	closein	 AI:move_astar_advanced
[Actor:move]	21796	Areleta the snow giant chieftain	move from	20	15	to	21	16
[Actor:move]	22938	rattlesnake	move from	18	13	to	18	14
[target_simple AI]	21796	Areleta the snow giant chieftain	selecting NEW TARGET	23	16	5944	Cait
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	closein	 AI:move_astar_advanced
[Actor:move]	21796	Areleta the snow giant chieftain	move from	21	16	to	22	16
[target_simple AI]	21796	Areleta the snow giant chieftain	selecting NEW TARGET	23	16	5944	Cait
[LOG]	Areleta the snow giant chieftain slows down.
[LOG]	Areleta the snow giant chieftain deactivates #{bold}##ORANGE#Stealth#LAST#.
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	80	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	12.766406448821
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	12.766406448821
[ATTACK] after mult	12.766406448821
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	Cait starts to bleed.
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	78	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	10.766406448821
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	10.766406448821
[ATTACK] after mult	9.594552685684
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	Cait is poisoned!
[Actor:move]	21796	Areleta the snow giant chieftain	move from	22	16	to	22	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#0 physical#LAST#, #1133F3#11 cold#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST#, #1133F3#11 cold#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST#, #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/apply_poison.png
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	21249	snow giant chieftain	move from	22	14	to	22	13
[Actor:move]	26826	snow giant	move from	21	13	to	20	12
[Actor:move]	26829	snow giant	move from	24	14	to	23	13
[improved_talented AI] chooses for	26846	snow giant boulder thrower	T_INFUSION:_HEROISM_1
[Actor:move]	28115	shadow	move from	44	9	to	45	8
[Actor:move]	28138	shadow	move from	43	12	to	44	11
[Actor:move]	28149	shadow	move from	39	9	to	40	9
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[Actor:move]	26823	snow giant	move from	23	14	to	22	14
[Actor:move]	26843	snow giant	move from	18	11	to	19	10
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	22	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	40	35	=	1.01
[ATTACK] after PARRY	149.56765483624
[ATTACK] after armor	149.56765483624
[ATTACK] after crit	149.56765483624
[ATTACK] after mult	260.27395733574
[LOG]	Areleta the snow giant chieftain is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	86	16	vs. armor/hardiness	18	0.3
[ATTACK] after PARRY	65.887654836244
[ATTACK] after armor	63.887654836244
[ATTACK] after crit	63.887654836244
[ATTACK] after mult	96.607100110948
[ATTACK] staff accuracy bonus	40	35	=	1.1
checkHit	23	vs	58	=> chance to hit	0
[LOG]	Areleta the snow giant chieftain is dazed!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #DARK_GREEN#(20 parried#LAST#), #DARK_GREEN#220 blight#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST#, #WHITE#(20 parried#LAST#), #WHITE#82 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#316#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#26 healing#LAST#, #LIGHT_GREEN#10 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[36 healing]#LAST#.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[10 healing]#LAST#.
[improved_talented AI] chooses for	21247	white wolf	T_HOWL
[LOG]	#ORCHID##{bold}#White wolf howls#{normal}##LAST#
[Actor:move]	21645	great wolf	move from	18	15	to	19	15
[Actor:move]	22938	rattlesnake	move from	18	14	to	18	15
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(1 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	disable	 talent:T_KNOCKBACK
[LOG]	Areleta the snow giant chieftain uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.633979540627	13	46	2.1708203932499	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	41.633979540627	13	46	2.1708203932499	vs. armor/def	80.233593551179	25
checkHit	46	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.644776119403
[PHYS CRIT %] axe accuracy bonus	46	25	=	5.25
[PHYS CRIT %]	19.853820483471
[ATTACK] after crit	6.644776119403
[ATTACK] after mult	14.42461550858
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[LOG]	Areleta the snow giant chieftain is not dazed anymore.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	1.9345406225561	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	1.9345406225561	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	76	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	9.5283582089552
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	9.5283582089552
[ATTACK] after mult	18.432996021489
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
checkHit	41	vs	43	=> chance to hit	45
[KNOCKBACK] from	22	22	over	4
[KNOCKBACK] try	24	16	3
[KNOCKBACK] try	25	16	2	::
[KNOCKBACK] try	26	16	1	::	true
[KNOCKBACK] failsafe knocked to	25	16	::
[Actor:move]	5944	Cait	(forced) move from	23	16	to	25	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #1133F3#5 cold#LAST#, #SLATE#(12 turned into osmosis)#LAST#, #ROYAL_BLUE#12 lightning#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(1 turned into osmosis)#LAST#, #WHITE#1 physical#LAST#, #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST#, #SLATE#(12 turned into osmosis)#LAST#, #ROYAL_BLUE#12 lightning#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#1 mind#LAST#, #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	21249	snow giant chieftain	move from	22	13	to	21	13
[Actor:move]	22726	xaren	move from	24	10	to	24	11
[Actor:move]	26826	snow giant	move from	20	12	to	19	11
[improved_talented AI] chooses for	26829	snow giant	T_INFUSION:_WILD_1
[Actor:move]	28115	shadow	move from	45	8	to	46	8
[Actor:move]	28138	shadow	move from	44	11	to	43	11
[Actor:move]	28149	shadow	move from	40	9	to	41	10
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[LOG]	
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
[Actor:move]	5944	Cait	(forced) move from	25	16	to	23	16
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1.2	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.2	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	146	22	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	40	35	=	1.01
[ATTACK] after PARRY	132.18523530856
[ATTACK] after armor	132.18523530856
[ATTACK] after crit	132.18523530856
[ATTACK] after mult	158.62228237027
[LOG]	Areleta the snow giant chieftain is dazed!
[Actor:move]	26823	snow giant	move from	22	14	to	22	13
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #WHITE#(15 parried#LAST#), #WHITE#135 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#141#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	21247	white wolf	move from	19	16	to	20	16
[Actor:move]	21645	great wolf	move from	19	15	to	20	15
[Actor:move]	22938	rattlesnake	move from	18	15	to	19	15
[LOG]	
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(28 turned into osmosis)#LAST#, #LIGHT_GREEN#28 nature#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(1 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	disable	 talent:T_DUAL_STRIKE
[LOG]	Areleta the snow giant chieftain uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.07880668332	13	46	1.2534479855722	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	41.07880668332	13	46	1.2534479855722	vs. armor/def	80.233593551179	25
checkHit	46	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	50	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.2686567164179
[PHYS CRIT %] axe accuracy bonus	46	25	=	5.25
[PHYS CRIT %]	19.853820483471
[ATTACK] after crit	6.2686567164179
[ATTACK] after mult	7.8574351334378
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[LOG]	Areleta the snow giant chieftain is not dazed anymore.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
checkHit	43	vs	73	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	1.4065408693062	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	1.4065408693062	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	70	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	8.7761194029851
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	8.7761194029851
[ATTACK] after mult	12.34397061421
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST#, #1133F3#(5 blocked)#LAST#, #1133F3#0 cold#LAST#, #ROYAL_BLUE#(14 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #WHITE#(8 blocked)#LAST#, #WHITE#0 physical#LAST#, #1133F3#(11 blocked)#LAST#, #1133F3#0 cold#LAST#, #ROYAL_BLUE#(14 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#1 mind#LAST#, #GREEN#2 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/stunned.png
[Actor:move]	21247	white wolf	move from	20	16	to	21	16
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	21249	snow giant chieftain	move from	21	13	to	20	12
[Actor:move]	21645	great wolf	move from	20	15	to	20	16
[Actor:move]	22726	xaren	move from	24	11	to	24	12
[Actor:move]	22938	rattlesnake	move from	19	15	to	20	15
[Actor:move]	28115	shadow	move from	46	8	to	45	8
[Actor:move]	28138	shadow	move from	43	11	to	43	10
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	43	6	to	44	6
[Actor:move]	26823	snow giant	move from	22	13	to	21	13
[Actor:move]	26829	snow giant	move from	23	13	to	22	13
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	18	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	18	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	87	16	vs. armor/hardiness	18	0.3
[ATTACK] after PARRY	66.887654836244
[ATTACK] after armor	64.887654836244
[ATTACK] after crit	64.887654836244
[ATTACK] after mult	42.626735724963
[ATTACK] after counterstrike	85.253471449926
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	18	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	18	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	87	16	vs. armor/hardiness	18	0.3
[ATTACK] after PARRY	66.887654836244
[ATTACK] after armor	64.887654836244
[ATTACK] after crit	64.887654836244
[ATTACK] after mult	42.626735724963
[ATTACK] after counterstrike	85.253471449926
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	82	16	vs. armor/hardiness	18	0.3
[ATTACK] after armor	80
[PHYS CRIT %]	10.2
[ATTACK] after crit	80
[ATTACK] after mult	52.55450927612
[ATTACK] staff accuracy bonus	40	35	=	1.1
[Actor:move]	22938	rattlesnake	move from	20	15	to	19	15
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #WHITE#(20 parried#LAST#), #WHITE#31 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST#, #WHITE#(20 parried#LAST#), #WHITE#31 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST#, #WHITE#19 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#93#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#25 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[35 healing]#LAST#.
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(78 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	21645	great wolf	move from	20	16	to	20	15
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	disable	 talent:T_STUN
[LOG]	Areleta the snow giant chieftain uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	0.88729833462074	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	0.88729833462074	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	66	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	8.2746268656716
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	14.684244430266
[ATTACK] after mult	13.029305628139
[LOG]	#{bold}##UID:21796:0#Areleta the snow giant chieftain performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	0.79072164513821	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	0.79072164513821	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	77	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	9.766406448821
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	17.331572991499
[ATTACK] after mult	13.704449908671
[LOG]	#{bold}##UID:21796:0#Areleta the snow giant chieftain performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
checkHit	43	vs	41	=> chance to hit	55
[LOG]	#ORANGE#Cait shrugs off the effect 'Stunned'!
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 blocked)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST#, #1133F3#(11 blocked)#LAST#, #1133F3#0 cold#LAST#, #ROYAL_BLUE#(14 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #WHITE#(9 blocked)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST#, #1133F3#(11 blocked)#LAST#, #1133F3#0 cold#LAST#, #ROYAL_BLUE#(14 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#2 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#0 mind#LAST#, #GREEN#2 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818430	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	22726	xaren	move from	24	12	to	23	12
[Actor:move]	28115	shadow	move from	45	8	to	44	9
[Actor:move]	28138	shadow	move from	43	10	to	43	9
[Actor:move]	28149	shadow	move from	42	11	to	43	10
[Actor:move]	28150	shadow	move from	44	6	to	45	6
[target_simple AI]	22938	rattlesnake	selecting NEW TARGET	23	16	5944	Cait
[Actor:move]	22938	rattlesnake	move from	19	15	to	19	16
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	18	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	18	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	83	16	vs. armor/hardiness	18	0.3
[ATTACK] after PARRY	62.887654836244
[ATTACK] after armor	60.887654836244
[ATTACK] after crit	60.887654836244
[ATTACK] after mult	64.233490876341
[ATTACK] after counterstrike	128.46698175268
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	18	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	18	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	22	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after PARRY	144.04765483624
[ATTACK] after armor	144.04765483624
[ATTACK] after crit	144.04765483624
[ATTACK] after mult	151.96321401386
[ATTACK] after counterstrike	303.92642802772
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	22	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	40	35	=	1.01
[ATTACK] after armor	177.76
[PHYS CRIT %]	100
[ATTACK] after crit	266.64
[ATTACK] after mult	281.29212815522
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Areleta the snow giant chieftain!#{normal}#
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Areleta the snow giant chieftain!
Cloned shader 76
[SHADER] setting reset param	tick_start	1124149
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	7.2
Adding entity	33064	after	5944
[Actor:move]	21645	great wolf	move from	20	15	to	20	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #WHITE#(20 parried#LAST#), #WHITE#55 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST#, #WHITE#(20 parried#LAST#), #WHITE#129 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST#, #{bold}##WHITE#119 physical#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#315#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#15 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#6 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[50 healing]#LAST#.
[LOG]	Demonic Soul hits White wolf for #LIGHT_RED#46 fire#LAST# damage.
[LOG]	Demonic Soul hits Areleta the snow giant chieftain for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	Cait's Blood Grasp hits Areleta the snow giant chieftain for #DARK_GREEN#47 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Cait's Blood Grasp.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[13 healing]#LAST#.
[LOG]	#00ff00##UID:2208:0#Talent Flame Leash is ready to use.
[LOG]	#00ff00##UID:2206:0#Talent Twisted Portal is ready to use.
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_GREEN#78 nature#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	heal	 talent:T_ROGUE_S_BREW
[LOG]	Areleta the snow giant chieftain uses #{bold}##ORCHID#Rogue's Brew.#{normal}##LAST#
[LOG]	#UID:21796:0#Areleta the snow giant chieftain receives #LIGHT_GREEN#490 healing#LAST#.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818440	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	22726	xaren	move from	23	12	to	22	11
[Actor:move]	28115	shadow	move from	44	9	to	43	8
[Actor:move]	28138	shadow	move from	43	9	to	44	8
[Actor:move]	28149	shadow	(forced) move from	43	10	to	46	9
[Actor:move]	28150	shadow	move from	45	6	to	46	5
[Actor:move]	22938	rattlesnake	move from	19	16	to	20	15
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Areleta the snow giant chieftain.
[Actor:move]	5944	Cait	move from	23	16	to	23	16
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_GREEN#78 nature#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST#.
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	64	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	8.0238805970149
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	8.0238805970149
[ATTACK] after mult	8.0238805970149
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	72	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	9.0268656716418
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	9.0268656716418
[ATTACK] after mult	8.0443496801706
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST#, #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818450	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	22726	xaren	move from	22	11	to	21	12
[Actor:move]	28115	shadow	move from	43	8	to	43	7
[Actor:move]	28138	shadow	move from	44	8	to	44	7
[Actor:move]	28149	shadow	(forced) move from	46	9	to	46	10
[Actor:move]	28150	shadow	move from	46	5	to	45	6
[Actor:move]	22938	rattlesnake	move from	20	15	to	19	15
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Cait is no longer poisoned.
[LOG]	Cait is cured!
[LOG]	Cait lessens the pain.
Deleting shader 76 (is clone 1)
[LOG]	Cait casts #{bold}##PURPLE#Writ Large.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_act_base
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	22	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	40	35	=	1.01
[ATTACK] after armor	152.51
[PHYS CRIT %]	8.2
[ATTACK] after crit	152.51
[ATTACK] after mult	152.51
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Areleta the snow giant chieftain!
Cloned shader 76
[SHADER] setting reset param	tick_start	1129993
checkHit	20	vs	58	=> chance to hit	0
[LOG]	Areleta the snow giant chieftain's armor corrodes!
[Actor:move]	5944	Cait	move from	23	16	to	23	16
[Actor:move]	21247	white wolf	move from	21	16	to	20	15
[Actor:move]	21645	great wolf	move from	20	16	to	21	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#8 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[16 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #WHITE#65 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits White wolf for #LIGHT_RED#46 fire#LAST# damage.
[LOG]	Demonic Soul hits Areleta the snow giant chieftain for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#58 healing#LAST#.
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	75	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	9.4029850746269
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	9.4029850746269
[ATTACK] after mult	9.4029850746269
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	80	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	12.766406448821
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	12.766406448821
[ATTACK] after mult	11.376865610854
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	Cait is poisoned!
[Actor:move]	22938	rattlesnake	move from	19	15	to	19	14
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #1133F3#8 cold#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #ROYAL_BLUE#11 lightning#LAST#, #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #1133F3#8 cold#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #ROYAL_BLUE#11 lightning#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#0 mind#LAST#, #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818460	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	22726	xaren	move from	21	12	to	20	11
[Actor:move]	28115	shadow	move from	43	7	to	42	6
[Actor:move]	28138	shadow	move from	44	7	to	43	7
[Actor:move]	28149	shadow	move from	46	10	to	45	9
[Actor:move]	28150	shadow	move from	45	6	to	44	7
[target_simple AI]	21247	white wolf	selecting NEW TARGET	23	16	5944	Cait
[Actor:move]	21247	white wolf	move from	20	15	to	21	14
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	11.196729946982	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	11.196729946982	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	22	vs. armor/hardiness	11.196729946982	0.3
[ATTACK] mace accuracy bonus	40	35	=	1.01
[ATTACK] after PARRY	146.53765483624
[ATTACK] after armor	146.53765483624
[ATTACK] after crit	146.53765483624
[ATTACK] after mult	146.53765483624
[Actor:move]	5944	Cait	move from	23	16	to	23	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #WHITE#(20 parried#LAST#), #WHITE#62 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#65#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	22938	rattlesnake	move from	19	14	to	20	14
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_GREEN#15 nature#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#55 healing#LAST#.
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	disable	 talent:T_KNOCKBACK
[LOG]	Areleta the snow giant chieftain uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	2.1708203932499	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	2.1708203932499	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	66	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	8.2746268656716
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	8.2746268656716
[ATTACK] after mult	17.962728746534
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	1.9345406225561	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	1.9345406225561	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	78	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	10.766406448821
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	10.766406448821
[ATTACK] after mult	20.828050634194
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
checkHit	41	vs	43	=> chance to hit	45
[KNOCKBACK] from	22	22	over	4
[KNOCKBACK] try	24	16	3
[KNOCKBACK] try	25	16	2	::
[KNOCKBACK] try	26	16	1	::	true
[KNOCKBACK] failsafe knocked to	25	16	::
[Actor:move]	5944	Cait	(forced) move from	23	16	to	25	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(0 turned into osmosis)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #1133F3#8 cold#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #ROYAL_BLUE#11 lightning#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #WHITE#2 physical#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #1133F3#8 cold#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #ROYAL_BLUE#11 lightning#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST#, #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	21247	white wolf	move from	21	14	to	22	14
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818470	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	22726	xaren	move from	20	11	to	20	10
[Actor:move]	28115	shadow	move from	42	6	to	41	6
[Actor:move]	28138	shadow	move from	43	7	to	42	6
[Actor:move]	28149	shadow	move from	45	9	to	44	9
[Actor:move]	28150	shadow	move from	44	7	to	43	8
[LOG]	
[Actor:move]	5944	Cait	move from	25	16	to	24	16
[Actor:move]	22938	rattlesnake	move from	20	14	to	21	14
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(7 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(28 turned into osmosis)#LAST#, #LIGHT_GREEN#28 nature#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#60 healing#LAST#.
[Actor:move]	21247	white wolf	move from	22	14	to	23	14
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	closein	 AI:move_astar_advanced
[Actor:move]	21796	Areleta the snow giant chieftain	move from	22	16	to	23	16
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	72	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	9.0268656716418
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	16.019175742108
[ATTACK] after mult	16.019175742108
[LOG]	#{bold}##UID:21796:0#Areleta the snow giant chieftain performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	#{bold}#Areleta the snow giant chieftain's spell attains critical power!#{normal}#
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	62	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	7.7731343283582
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	7.7731343283582
[ATTACK] after mult	6.927078891258
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[Actor:move]	21796	Areleta the snow giant chieftain	move from	23	16	to	23	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(8 resist armour)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST#, #SLATE#(8 turned into osmosis)#LAST#, #1133F3#8 cold#LAST#, #SLATE#(20 turned into osmosis)#LAST#, #{bold}##ROYAL_BLUE#20 lightning#{normal}##LAST#, #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #1133F3#8 cold#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #ROYAL_BLUE#11 lightning#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#0 mind#LAST#, #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818480	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	22726	xaren	move from	20	10	to	19	9
[Actor:move]	28115	shadow	move from	41	6	to	40	6
[Actor:move]	28138	shadow	move from	42	6	to	41	6
[Actor:move]	28149	shadow	move from	44	9	to	43	10
[Actor:move]	28150	shadow	move from	43	8	to	43	9
[Actor:move]	22938	rattlesnake	move from	21	14	to	22	14
[LOG]	Areleta the snow giant chieftain is fully armored again.
[Actor:move]	21247	white wolf	move from	23	14	to	23	13
[target_simple AI]	21645	great wolf	selecting NEW TARGET	24	16	5944	Cait
[improved_talented AI] chooses for	21645	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[LOG]	Cait is not stunned anymore.
[LOG]	
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(7 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(38 turned into osmosis)#LAST#, #LIGHT_GREEN#38 nature#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#60 healing#LAST#.
Deleting shader 76 (is clone 1)
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Areleta the snow giant chieftain.
[Actor:move]	5944	Cait	move from	24	16	to	24	16
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	disable	 talent:T_DUAL_STRIKE
[LOG]	Areleta the snow giant chieftain uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	1.2534479855722	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	1.2534479855722	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	78	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	10.766406448821
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	19.106184060814
[ATTACK] after mult	23.948607922999
[LOG]	#{bold}##UID:21796:0#Areleta the snow giant chieftain performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
checkHit	43	vs	73	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	1.4065408693062	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	1.4065408693062	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	62	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	7.7731343283582
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	7.7731343283582
[ATTACK] after mult	10.933231115443
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	#{bold}#Areleta the snow giant chieftain's spell attains critical power!#{normal}#
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #{bold}##WHITE#3 physical#{normal}##LAST#, #SLATE#(8 turned into osmosis)#LAST#, #1133F3#8 cold#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #ROYAL_BLUE#11 lightning#LAST#, #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #1133F3#8 cold#LAST#, #SLATE#(20 turned into osmosis)#LAST#, #{bold}##ROYAL_BLUE#20 lightning#{normal}##LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST#, #GREEN#2 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818490	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	22726	xaren	move from	19	9	to	18	8
[Actor:move]	22938	rattlesnake	move from	22	14	to	23	14
[Actor:move]	28115	shadow	move from	40	6	to	39	7
[Actor:move]	28138	shadow	move from	41	6	to	40	6
[Actor:move]	28149	shadow	move from	43	10	to	42	11
[Actor:move]	28150	shadow	move from	43	9	to	43	10
[Actor:move]	21247	white wolf	move from	23	13	to	22	14
[Actor:move]	21645	great wolf	move from	21	16	to	22	16
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1134695
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	22	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	40	35	=	1.01
[ATTACK] after armor	188.87
[PHYS CRIT %]	8.2
[ATTACK] after crit	188.87
[ATTACK] after mult	188.87
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	7.2
Adding entity	33065	after	5944
[Actor:move]	5944	Cait	move from	24	16	to	24	16
[Actor:move]	22938	rattlesnake	move from	23	14	to	24	14
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 healing#LAST#, #LIGHT_GREEN#5 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[14 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #WHITE#74 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[LOG]	Cait's Blood Grasp hits Areleta the snow giant chieftain for #DARK_GREEN#44 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Cait's Blood Grasp.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Cait feels pain again.
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(38 turned into osmosis)#LAST#, #LIGHT_GREEN#38 nature#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#90 healing#LAST#.
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	disable	 talent:T_STUN
[LOG]	Areleta the snow giant chieftain uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	0.88729833462074	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	0.88729833462074	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	81	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	13.766406448821
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	13.766406448821
[ATTACK] after mult	12.214909515751
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	0.79072164513821	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	0.79072164513821	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	67	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	8.4
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	8.4
[ATTACK] after mult	6.642061819161
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	Cait resists the stunning blow!
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(8 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#0 mind#LAST#, #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818500	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	22726	xaren	move from	18	8	to	17	7
[Actor:move]	28115	shadow	move from	39	7	to	39	8
[Actor:move]	28138	shadow	move from	40	6	to	39	6
[Actor:move]	28149	shadow	move from	42	11	to	41	10
[Actor:move]	28150	shadow	(forced) move from	43	10	to	40	10
[improved_talented AI] chooses for	21247	white wolf	T_HOWL
[LOG]	#ORCHID##{bold}#White wolf howls#{normal}##LAST#
[Actor:move]	22938	rattlesnake	move from	24	14	to	25	14
[LOG]	
[USERCHAT] channel achievement	Keflerd	tome	You were not supposed to see that! (Nightmare (Roguelike) difficulty)	false	false
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	22	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	40	35	=	1.01
[ATTACK] after armor	152.51
[PHYS CRIT %]	8.2
[ATTACK] after crit	152.51
[ATTACK] after mult	152.51
[LOG]	Areleta the snow giant chieftain slows down.
[Actor:move]	5944	Cait	move from	24	16	to	24	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #WHITE#59 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#62#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:2214:0#Talent Demonic Madness is ready to use.
[LOG]	#00ff00##UID:2206:0#Talent Twisted Portal is ready to use.
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_GREEN#75 nature#LAST# (#RED##{bold}#75#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#97 healing#LAST#.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818510	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21646	snow giant	move from	30	6	to	29	6
[Actor:move]	22726	xaren	move from	17	7	to	17	6
[Actor:move]	28115	shadow	(forced) move from	39	8	to	38	10
[Actor:move]	28138	shadow	(forced) move from	39	6	to	38	6
[Actor:move]	28149	shadow	move from	41	10	to	40	9
[Actor:move]	28150	shadow	move from	40	10	to	40	11
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	75	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	9.4029850746269
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	9.4029850746269
[ATTACK] after mult	9.4029850746269
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	62	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	7.7731343283582
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	7.7731343283582
[ATTACK] after mult	6.927078891258
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST#, #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[Actor:move]	21247	white wolf	move from	22	14	to	21	14
[Actor:move]	21645	great wolf	move from	22	16	to	21	16
[NPC:seen_by] Passing target	Cait	from	22938	rattlesnake	to	22924	Zubelratira the giant black ant
[Actor:move]	22938	rattlesnake	move from	25	14	to	24	14
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Areleta the snow giant chieftain.
[Actor:move]	5944	Cait	move from	24	16	to	24	16
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(6 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_GREEN#78 nature#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#105 healing#LAST#.
[Actor:move]	21247	white wolf	move from	21	14	to	20	15
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818520	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21645	great wolf	move from	21	16	to	20	16
[Actor:move]	21646	snow giant	move from	29	6	to	28	7
[Actor:move]	22726	xaren	move from	17	6	to	17	5
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	35	14	to	34	14
[Actor:move]	22938	rattlesnake	move from	24	14	to	23	14
[Actor:move]	28115	shadow	move from	38	10	to	39	9
[Actor:move]	28138	shadow	(forced) move from	38	6	to	39	7
[Actor:move]	28149	shadow	move from	40	9	to	39	8
[Actor:move]	28150	shadow	move from	40	11	to	41	10
[LOG]	
[USERCHAT] channel serial data	AlexDens	tome	653
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	22	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	40	35	=	1.01
[ATTACK] after PARRY	135.42765483624
[ATTACK] after armor	135.42765483624
[ATTACK] after crit	135.42765483624
[ATTACK] after mult	135.42765483624
[Actor:move]	5944	Cait	move from	24	16	to	24	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #WHITE#(20 parried#LAST#), #WHITE#62 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	disable	 talent:T_KNOCKBACK
[LOG]	Areleta the snow giant chieftain uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	2.1708203932499	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	2.1708203932499	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	80	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	12.766406448821
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	12.766406448821
[ATTACK] after mult	27.713575467618
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	1.9345406225561	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	1.9345406225561	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	61	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	7.6477611940298
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	13.571801670397
[ATTACK] after mult	26.255201652657
[LOG]	#{bold}##UID:21796:0#Areleta the snow giant chieftain performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
checkHit	41	vs	43	=> chance to hit	45
[KNOCKBACK] from	23	23	over	4
[KNOCKBACK] try	25	16	3
[KNOCKBACK] try	26	16	2	::	true
[KNOCKBACK] failsafe knocked to	25	16	::
[Actor:move]	5944	Cait	(forced) move from	24	16	to	25	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #{bold}##WHITE#8 physical#{normal}##LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#67#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST#, #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[Actor:move]	22938	rattlesnake	move from	23	14	to	24	14
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_GREEN#78 nature#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#89 healing#LAST#.
[Actor:move]	21247	white wolf	move from	20	15	to	21	16
[Actor:move]	21645	great wolf	move from	20	16	to	20	15
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818530	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21646	snow giant	move from	28	7	to	28	8
[Actor:move]	22726	xaren	move from	17	5	to	17	4
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	34	14	to	33	14
[Actor:move]	28138	shadow	move from	39	7	to	39	6
[Actor:move]	28149	shadow	move from	39	8	to	40	9
[Actor:move]	28150	shadow	move from	41	10	to	42	11
[LOG]	
[Actor:move]	5944	Cait	move from	25	16	to	24	16
[Actor:move]	22938	rattlesnake	move from	24	14	to	25	14
[Actor:move]	21247	white wolf	move from	21	16	to	22	16
[Actor:move]	21645	great wolf	move from	20	15	to	21	16
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_GREEN#78 nature#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#107 healing#LAST#.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818540	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21646	snow giant	move from	28	8	to	28	9
[Actor:move]	22726	xaren	move from	17	4	to	17	3
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	33	14	to	32	15
[Actor:move]	28115	shadow	move from	39	9	to	39	8
[Actor:move]	28138	shadow	move from	39	6	to	40	6
[Actor:move]	28149	shadow	move from	40	9	to	41	10
[Actor:move]	28150	shadow	move from	42	11	to	43	10
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	64	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	8.0238805970149
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	8.0238805970149
[ATTACK] after mult	8.0238805970149
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	71	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	8.9014925373134
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	8.9014925373134
[ATTACK] after mult	7.9326226012793
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST#, #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Areleta the snow giant chieftain speeds up.
[Actor:move]	22938	rattlesnake	move from	25	14	to	24	14
[LOG]	
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(7 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_GREEN#78 nature#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#107 healing#LAST#.
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Areleta the snow giant chieftain.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818550	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21646	snow giant	move from	28	9	to	28	10
[Actor:move]	22726	xaren	move from	17	3	to	17	2
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	32	15	to	31	16
[Actor:move]	28115	shadow	move from	39	8	to	39	7
[Actor:move]	28138	shadow	move from	40	6	to	41	6
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	43	10	to	44	9
[Actor:move]	22938	rattlesnake	move from	24	14	to	25	14
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	closein	 talent:T_INFUSION:_MOVEMENT_1
[LOG]	Areleta the snow giant chieftain uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
[LOG]	Areleta the snow giant chieftain is moving at extreme speed!
[LOG]	Areleta the snow giant chieftain slows down.
[ATTACK] attacking with (mainhand)	elemental dwarven-steel dagger of shearing
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	1	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	80	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	12.766406448821
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	12.766406448821
[ATTACK] after mult	12.766406448821
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	#{bold}#Areleta the snow giant chieftain's spell attains critical power!#{normal}#
[ATTACK] attacking with (offhand)	elemental dwarven-steel dagger of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	0.89115646258503	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	70	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	8.7761194029851
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	8.7761194029851
[ATTACK] after mult	7.8208955223881
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[Actor:move]	21796	Areleta the snow giant chieftain	move from	23	16	to	23	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(24 turned into osmosis)#LAST#, #{bold}##ROYAL_BLUE#24 lightning#{normal}##LAST#, #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST#, #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#0 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	
[LOG]	Shield Slam is still on cooldown for 3 turns.
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Areleta the snow giant chieftain.
[ATTACK] staff accuracy bonus	40	35	=	1.1
[LOG]	Cait is not stunned anymore.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(7 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #LIGHT_GREEN#78 nature#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#119 healing#LAST#.
[Actor:move]	22938	rattlesnake	move from	25	14	to	24	14
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818560	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21646	snow giant	move from	28	10	to	28	11
[Actor:move]	22726	xaren	move from	17	2	to	17	1
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	31	16	to	30	17
[Actor:move]	28115	shadow	move from	39	7	to	39	6
[Actor:move]	28138	shadow	move from	41	6	to	42	6
[Actor:move]	28149	shadow	move from	42	11	to	43	10
[Actor:move]	28150	shadow	move from	44	9	to	45	8
[target_simple AI]	21247	white wolf	selecting NEW TARGET	24	16	5944	Cait
[use_tactical AI] === Action Selected:	21796	Areleta the snow giant chieftain	disable	 talent:T_DUAL_STRIKE
[LOG]	Areleta the snow giant chieftain uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.618210024979	13	69	1.2534479855722	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	61.618210024979	13	69	1.2534479855722	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	64	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	8.0238805970149
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	14.239267326318
[ATTACK] after mult	17.848180946198
[LOG]	#{bold}##UID:21796:0#Areleta the snow giant chieftain performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
checkHit	43	vs	73	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.450969310941	13	69	1.4065408693062	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	62.450969310941	13	69	1.4065408693062	vs. armor/def	80.233593551179	25
checkHit	69	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	69	13	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	8.6507462686567
[PHYS CRIT %] axe accuracy bonus	69	25	=	11
[PHYS CRIT %]	25.603820483471
[ATTACK] after crit	15.351710086187
[ATTACK] after mult	21.592807649962
[LOG]	#{bold}##UID:21796:0#Areleta the snow giant chieftain performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	26	=> chance to hit	63
[SPELL CRIT %]	16
[LOG]	#UID:21796:0#Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #{bold}##WHITE#3 physical#{normal}##LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #{bold}##WHITE#5 physical#{normal}##LAST#, #SLATE#(11 turned into osmosis)#LAST#, #1133F3#11 cold#LAST#, #SLATE#(14 turned into osmosis)#LAST#, #ROYAL_BLUE#14 lightning#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Areleta the snow giant chieftain for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST#, #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	73.070060507894	16	40	1.3569313659515	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.3569313659515	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	86	16	vs. armor/hardiness	18	0.3
[ATTACK] after PARRY	65.887654836244
[ATTACK] after armor	63.887654836244
[ATTACK] after crit	63.887654836244
[ATTACK] after mult	86.691162744382
[ATTACK] staff accuracy bonus	40	35	=	1.1
[LOG]	Areleta the snow giant chieftain slows down.
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	73.070060507894	16	40	1.6589117562234	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.6589117562234	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	77	16	vs. armor/hardiness	18	0.3
[ATTACK] after PARRY	56.887654836244
[ATTACK] after armor	54.887654836244
[ATTACK] after crit	54.887654836244
[ATTACK] after mult	91.053775879375
[ATTACK] staff accuracy bonus	40	35	=	1.1
checkHit	23	vs	72	=> chance to hit	0
[LOG]	Areleta the snow giant chieftain is stunned!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #WHITE#(20 parried#LAST#), #WHITE#34 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST#, #WHITE#(20 parried#LAST#), #WHITE#35 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#76#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[Actor:move]	22938	rattlesnake	move from	24	14	to	23	14
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(33 turned into osmosis)#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#123 healing#LAST#.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818570	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21645	great wolf	move from	21	16	to	20	15
[improved_talented AI] chooses for	21646	snow giant	T_MIND_DISRUPTION
[Actor:move]	22726	xaren	move from	17	1	to	18	0
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	30	17	to	30	18
[Actor:move]	28115	shadow	move from	39	6	to	40	6
[Actor:move]	28138	shadow	move from	42	6	to	43	6
[Actor:move]	28149	shadow	move from	43	10	to	44	9
[Actor:move]	28150	shadow	move from	45	8	to	46	7
[Actor:move]	22938	rattlesnake	move from	23	14	to	24	14
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Areleta the snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	18	35
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	18	35
checkHit	40	vs	35	=> chance to hit	63
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	180	22	vs. armor/hardiness	18	0.3
[ATTACK] mace accuracy bonus	40	35	=	1.01
[ATTACK] after PARRY	161.68765483624
[ATTACK] after armor	161.68765483624
[ATTACK] after crit	161.68765483624
[ATTACK] after mult	161.68765483624
Testing superior demon	champion of Urh'Rok	26	against trying to make	forge-giant	27
Testing superior demon	daelach	26	against trying to make	forge-giant	27
Testing superior demon	daelach	28	against trying to make	forge-giant	27
Testing superior demon	daelach	28	against trying to make	forge-giant	27
Testing superior demon	dolleg	26	against trying to make	forge-giant	27
Testing superior demon	dolleg	26	against trying to make	forge-giant	27
Testing superior demon	dolleg	29	against trying to make	forge-giant	27
Testing superior demon	dúathedlen	22	against trying to make	forge-giant	27
Testing superior demon	dúathedlen	23	against trying to make	forge-giant	27
Testing superior demon	dúathedlen	25	against trying to make	forge-giant	27
Testing superior demon	dúathedlen	26	against trying to make	forge-giant	27
Testing superior demon	dúathedlen	30	against trying to make	forge-giant	27
Testing superior demon	fire imp	12	against trying to make	forge-giant	27
Testing superior demon	fire imp	16	against trying to make	forge-giant	27
Testing superior demon	fire imp	25	against trying to make	forge-giant	27
Testing superior demon	fire imp	25	against trying to make	forge-giant	27
Testing superior demon	fire imp	25	against trying to make	forge-giant	27
Testing superior demon	fire imp	29	against trying to make	forge-giant	27
Testing superior demon	forge-giant	26	against trying to make	forge-giant	27
Testing superior demon	forge-giant	28	against trying to make	forge-giant	27
Testing superior demon	forge-giant	28	against trying to make	forge-giant	27
Testing superior demon	forge-giant	30	against trying to make	forge-giant	27
[LOG]	#RED#You fail to extract a demon seed [forge-giant] (level 27, mainhand) because you already have one of this kind with a same or higher level.
Testing superior demon	quasit	21	against trying to make	forge-giant	27
Testing superior demon	quasit	21	against trying to make	forge-giant	27
Testing superior demon	quasit	26	against trying to make	forge-giant	27
Testing superior demon	quasit	27	against trying to make	forge-giant	27
Testing superior demon	thaurhereg	25	against trying to make	forge-giant	27
Testing superior demon	uruivellas	25	against trying to make	forge-giant	27
Testing superior demon	uruivellas	27	against trying to make	forge-giant	27
Testing superior demon	water imp	16	against trying to make	forge-giant	27
Testing superior demon	water imp	16	against trying to make	forge-giant	27
Testing superior demon	water imp	29	against trying to make	forge-giant	27
Testing superior demon	water imp	30	against trying to make	forge-giant	27
Testing superior demon	water imp	36	against trying to make	forge-giant	27
Testing superior demon	wretch titan	25	against trying to make	forge-giant	27
Testing superior demon	wretch titan	25	against trying to make	forge-giant	27
Testing superior demon	wretchling	20	against trying to make	forge-giant	27
Testing superior demon	wretchling	22	against trying to make	forge-giant	27
Testing superior demon	wretchling	23	against trying to make	forge-giant	27
Testing superior demon	wretchling	25	against trying to make	forge-giant	27
Testing superior demon	wretchling	26	against trying to make	forge-giant	27
[ActorObjectUse] useObjectDisable: 	Loremaster Greynot's Analysis of the Races - Chapter 3 - Dwarves	inven/slot	1	2	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	24	16	to	24	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Areleta the snow giant chieftain for #WHITE#(20 parried#LAST#), #WHITE#63 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST#.
[LOG]	Overkill hits White wolf for #DARK_GREEN#1 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Areleta the snow giant chieftain!#{normal}#
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:2214:0#Talent Demonic Madness is ready to use.
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(33 turned into osmosis)#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#96 healing#LAST#.
[Actor:move]	21247	white wolf	move from	22	16	to	23	16
[Actor:move]	21645	great wolf	move from	20	15	to	21	14
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818580	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	30	18	to	30	17
[Actor:move]	28115	shadow	(forced) move from	40	6	to	44	7
[Actor:move]	28138	shadow	move from	43	6	to	44	6
[Actor:move]	28149	shadow	move from	44	9	to	44	8
[Actor:move]	28150	shadow	move from	46	7	to	45	8
[Actor:move]	22938	rattlesnake	move from	24	14	to	23	14
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7.0188844528446	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7.0188844528446	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	183	22	vs. armor/hardiness	7.0188844528446	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	193.614
[PHYS CRIT %]	23.2
[ATTACK] after crit	193.614
[ATTACK] after mult	193.614
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	22.2
Adding entity	33066	after	5944
[ATTACK]	target on_melee_hit:	16.141377292458	COLD	vs	0
[Actor:move]	5944	Cait	move from	24	16	to	24	16
Deleting shader 85 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#16 healing#LAST#, #LIGHT_GREEN#8 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[23 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits White wolf for #WHITE#133 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#137#LAST##{normal}# total damage).
[LOG]	Cait's Blood Grasp hits White wolf for #DARK_GREEN#65 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Cait's Blood Grasp.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(14 turned into osmosis)#LAST#, #1133F3#14 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[6 healing]#LAST#.
[target_simple AI]	21247	white wolf	selecting NEW TARGET	24	16	5944	Cait
[improved_talented AI] chooses for	21247	white wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	31.355536227074	3	19	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	31.355536227074	3	19	1	vs. armor/def	80.233593551179	25
checkHit	19	vs	25	=> chance to hit	35
[LOG]	#UID:21247:0#White wolf misses #fbd578#Cait#LAST#.
[improved_talented AI] chooses for	21645	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(33 turned into osmosis)#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#78 healing#LAST#.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818590	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21646	snow giant	move from	28	11	to	28	12
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	30	17	to	30	16
[Actor:move]	22938	rattlesnake	move from	23	14	to	24	14
[Actor:move]	28115	shadow	move from	44	7	to	43	6
[Actor:move]	28138	shadow	move from	44	6	to	45	5
[Actor:move]	28149	shadow	move from	44	8	to	44	7
[Actor:move]	28150	shadow	move from	45	8	to	44	9
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7.0188844528446	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7.0188844528446	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	139	22	vs. armor/hardiness	7.0188844528446	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	147.062
[PHYS CRIT %]	23.2
[ATTACK] after crit	147.062
[ATTACK] after mult	147.062
[LOG]	White wolf slows down.
[ATTACK]	target on_melee_hit:	16.141377292458	COLD	vs	0
[Actor:move]	5944	Cait	move from	24	16	to	24	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits White wolf for #WHITE#101 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#105#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(14 turned into osmosis)#LAST#, #1133F3#14 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	21645	great wolf	move from	21	14	to	22	14
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	31.355536227074	3	19	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	31.355536227074	3	19	1	vs. armor/def	80.233593551179	25
checkHit	19	vs	25	=> chance to hit	35
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	34	3	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.2626865671642
[PHYS CRIT %]	0
[ATTACK] after crit	4.2626865671642
[ATTACK] after mult	4.2626865671642
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	8	=> chance to hit	95
[Actor:move]	21247	white wolf	move from	23	16	to	23	16
[Actor:move]	22938	rattlesnake	move from	24	14	to	25	14
[LOG]	#UID:21247:0#White wolf hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits White wolf for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	Bleeding from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(33 turned into osmosis)#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#72 healing#LAST#.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818600	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21646	snow giant	move from	28	12	to	28	13
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	30	16	to	30	15
[Actor:move]	28115	shadow	move from	43	6	to	44	6
[Actor:move]	28138	shadow	move from	45	5	to	45	6
[Actor:move]	28149	shadow	move from	44	7	to	43	6
[Actor:move]	28150	shadow	move from	44	9	to	43	10
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	white wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	7.0188844528446	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	7.0188844528446	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	22	vs. armor/hardiness	7.0188844528446	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	162.932
[PHYS CRIT %]	23.2
[ATTACK] after crit	162.932
[ATTACK] after mult	162.932
[ATTACK]	target on_melee_hit:	16.141377292458	COLD	vs	0
[Actor:move]	5944	Cait	move from	24	16	to	24	16
[improved_talented AI] chooses for	26823	snow giant	T_INFUSION:_WILD_1
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#13 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits White wolf for #WHITE#112 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(14 turned into osmosis)#LAST#, #1133F3#14 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed White wolf!#{normal}#
[Actor:move]	21645	great wolf	move from	22	14	to	23	13
[Actor:move]	22938	rattlesnake	move from	25	14	to	26	14
[LOG]	Cait stops bleeding.
[LOG]	Deadly Poison from Areleta the snow giant chieftain hits #fbd578#Cait#LAST# for #SLATE#(33 turned into osmosis)#LAST#, #LIGHT_GREEN#33 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#68 healing#LAST#.
[LOG]	
[Actor:move]	5944	Cait	move from	24	16	to	23	16
[LOG]	You pickup 1.00 gold pieces.
[LOG]	Lore found: #0080FF#Loremaster Greynot's Analysis of the Races - Chapter 3 - Dwarves
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	races-3
[Identify]	Beluwe the Dourbraid	true
[LOG]	Cait picks up (l.): #SALMON##UID:21656:0#Beluwe the Dourbraid (1 def, 0 armour)#LAST#.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818610	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21646	snow giant	move from	28	13	to	29	14
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	21646	snow giant	(forced) move from	29	14	to	28	14
[moveDirection]	22924	Zubelratira the giant black ant	moved (shove)	21646	snow giant	to	28	14
[Actor:move]	22924	Zubelratira the giant black ant	move from	30	15	to	29	14
[Actor:move]	28115	shadow	move from	44	6	to	44	7
[Actor:move]	28138	shadow	move from	45	6	to	45	7
[Actor:move]	28149	shadow	move from	43	6	to	44	5
[Actor:move]	28150	shadow	move from	43	10	to	42	11
[improved_talented AI] chooses for	26829	snow giant	T_INFUSION:_WILD_1
[improved_talented AI] chooses for	26843	snow giant	T_INFUSION:_WILD_1
[Actor:move]	22938	rattlesnake	move from	26	14	to	25	14
[LOG]	Cait is no longer poisoned.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#66 healing#LAST#.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[use_tactical AI] turn	1818620	21249	snow giant chieftain	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	21646	snow giant	move from	28	14	to	28	15
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	29	14	to	28	14
[Actor:move]	22938	rattlesnake	move from	25	14	to	24	14
[Actor:move]	28115	shadow	move from	44	7	to	44	8
[Actor:move]	28138	shadow	move from	45	7	to	45	8
[Actor:move]	28149	shadow	move from	44	5	to	44	6
[Actor:move]	28150	shadow	move from	42	11	to	41	10
[improved_talented AI] chooses for	26840	snow giant	T_INFUSION:_MOVEMENT_1
[LOG]	
Deleting temp shader	shadowfire[]
[USERCHAT] channel achievement	Agig	tome	Utterly Destroyed	false	false
[Actor:move]	5944	Cait	move from	23	16	to	22	16
[Actor:move]	22938	rattlesnake	move from	24	14	to	23	14
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1146960
[LOG]	Cait is not stunned anymore.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#66 healing#LAST#.
[Actor:move]	21645	great wolf	move from	23	13	to	24	14
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	21249	snow giant chieftain	move from	20	12	to	20	13
[improved_talented AI] chooses for	21646	snow giant	T_INFUSION:_WILD_1
[Actor:move]	22726	xaren	move from	18	0	to	18	1
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	28	14	to	27	14
[Actor:move]	26826	snow giant	move from	19	11	to	20	12
[Actor:move]	28115	shadow	move from	44	8	to	44	9
[Actor:move]	28138	shadow	move from	45	8	to	45	7
[Actor:move]	28149	shadow	move from	44	6	to	44	7
[Actor:move]	28150	shadow	move from	41	10	to	40	10
[Actor:move]	21646	snow giant	move from	28	15	to	28	16
[Actor:move]	26846	snow giant boulder thrower	move from	17	10	to	18	11
[improved_talented AI] chooses for	26823	snow giant	T_MIND_DISRUPTION
[improved_talented AI] chooses for	26829	snow giant	T_MIND_DISRUPTION
[improved_talented AI] chooses for	26843	snow giant	T_MIND_DISRUPTION
[Actor:move]	26840	snow giant	move from	18	10	to	19	11
[Actor:move]	22938	rattlesnake	move from	23	14	to	22	14
[Actor:move]	21645	great wolf	move from	24	14	to	25	14
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#66 healing#LAST#.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	21249	snow giant chieftain	move from	20	13	to	19	14
[Actor:move]	22726	xaren	move from	18	1	to	18	0
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	27	14	to	26	14
[Actor:move]	28115	shadow	move from	44	9	to	45	8
[Actor:move]	28138	shadow	move from	45	7	to	45	6
[Actor:move]	28149	shadow	move from	44	7	to	43	8
[Actor:move]	28150	shadow	move from	40	10	to	41	10
[Actor:move]	21646	snow giant	move from	28	16	to	28	17
[Actor:move]	26846	snow giant boulder thrower	move from	18	11	to	17	10
[LOG]	
[Actor:move]	5944	Cait	move from	22	16	to	21	16
[Actor:move]	22938	rattlesnake	move from	22	14	to	23	14
[Actor:move]	26840	snow giant	move from	19	11	to	19	12
[Actor:move]	21645	great wolf	move from	25	14	to	24	13
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	closein	 AI:move_complex
[Actor:move]	21249	snow giant chieftain	move from	19	14	to	20	15
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	26	14	to	25	14
[improved_talented AI] chooses for	26826	snow giant	T_MIND_DISRUPTION
checkHit	40	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Confused'!
[Actor:move]	28115	shadow	move from	45	8	to	46	7
[Actor:move]	28138	shadow	move from	45	6	to	45	5
[Actor:move]	28149	shadow	move from	43	8	to	44	7
[Actor:move]	28150	shadow	move from	41	10	to	42	11
[Actor:move]	21646	snow giant	move from	28	17	to	28	18
[Actor:move]	22938	rattlesnake	move from	23	14	to	22	14
[Actor:move]	26846	snow giant boulder thrower	move from	17	10	to	18	11
[Actor:move]	26843	snow giant	move from	19	10	to	19	11
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	12	24
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	12	24
checkHit	40	vs	24	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	22	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	40	24	=	1.032
[ATTACK] after armor	159.96
[PHYS CRIT %]	18.2
[ATTACK] after crit	159.96
[ATTACK] after mult	159.96
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant chieftain for #WHITE#165 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#173#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	21645	great wolf	move from	24	13	to	23	13
[Actor:move]	26840	snow giant	move from	19	12	to	19	13
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[Actor:move]	22938	rattlesnake	move from	22	14	to	21	14
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	disable	 talent:T_KNOCKBACK
[LOG]	Snow giant chieftain uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	42.048723160405	15	31	2.1708203932499	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	42.048723160405	15	31	2.1708203932499	vs. armor/def	80.233593551179	25
checkHit	31	vs	25	=> chance to hit	65
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	42	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.265671641791
[PHYS CRIT %]	0
[ATTACK] after crit	5.265671641791
[ATTACK] after mult	11.430827384158
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	11	=> chance to hit	95
checkHit	53	vs	43	=> chance to hit	75
[KNOCKBACK] from	20	20	over	4
[KNOCKBACK] try	22	17	3
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	25	14	to	24	14
[Actor:move]	26826	snow giant	move from	20	12	to	20	13
[Actor:move]	28115	shadow	move from	46	7	to	46	8
[Actor:move]	28138	shadow	move from	45	5	to	45	4
[Actor:move]	28149	shadow	move from	44	7	to	45	6
[Actor:move]	28150	shadow	move from	42	11	to	43	10
[LOG]	Melee retaliation hits Snow giant chieftain for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:21249:0#Snow giant chieftain hits #fbd578#Cait#LAST# for #WHITE#(8 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[Actor:move]	21646	snow giant	move from	28	18	to	28	19
[Actor:move]	26846	snow giant boulder thrower	move from	18	11	to	19	12
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	12	24
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	12	24
checkHit	40	vs	24	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	22	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	40	24	=	1.032
[ATTACK] after armor	163.056
[PHYS CRIT %]	18.2
[ATTACK] after crit	163.056
[ATTACK] after mult	163.056
[LOG]	Snow giant chieftain slows down.
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[Actor:move]	26823	snow giant	move from	21	13	to	20	14
[Actor:move]	26829	snow giant	move from	22	13	to	21	13
[Actor:move]	26843	snow giant	move from	19	11	to	20	12
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant chieftain for #WHITE#169 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#176#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	26840	snow giant	move from	19	13	to	19	14
[Actor:move]	22938	rattlesnake	move from	21	14	to	22	14
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	12	24
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	12	24
checkHit	40	vs	24	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	22	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	40	24	=	1.032
[ATTACK] after armor	179.568
[PHYS CRIT %]	18.2
[ATTACK] after crit	179.568
[ATTACK] after mult	179.568
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[Actor:move]	21645	great wolf	move from	23	13	to	22	13
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	24	14	to	23	14
[target_simple AI]	26826	snow giant	selecting NEW TARGET	21	16	5944	Cait
[Actor:move]	26826	snow giant	move from	20	13	to	21	14
[Actor:move]	28115	shadow	move from	46	8	to	46	9
[Actor:move]	28138	shadow	move from	45	4	to	45	5
[Actor:move]	28149	shadow	move from	45	6	to	46	6
[Actor:move]	28150	shadow	move from	43	10	to	44	9
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant chieftain for #WHITE#186 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#193#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	21646	snow giant	move from	28	19	to	28	20
[improved_talented AI] chooses for	26846	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Snow giant boulder thrower uses #{bold}##ORCHID#Throw Boulder.#{normal}##LAST#
[LOG]	#UID:26846:0#Snow giant boulder thrower hurls a huge boulder at #fbd578#Cait#LAST#!
[MIND CRIT %]	1
checkHit	52	vs	43	=> chance to hit	73
[LOG]	Cait resists the knockback!
checkHit	52	vs	31	=> chance to hit	95
[KNOCKBACK] from	19	19	over	9
[KNOCKBACK] try	20	16	8
[KNOCKBACK] try	21	17	7	::	true
[KNOCKBACK] failsafe knocked to	20	16	::
[Actor:move]	21249	snow giant chieftain	(forced) move from	20	15	to	20	16
[LOG]	Snow giant chieftain is knocked back!
[LOG]	#UID:26846:0#Snow giant boulder thrower hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#167 physical#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
[LOG]	#UID:26846:0#Snow giant boulder thrower hits Snow giant chieftain for #WHITE#205 physical#LAST# damage.
[USERCHAT] channel achievement	jayala4	tome	Invasion from the Depths	false	false
[Actor:move]	26823	snow giant	move from	20	14	to	20	15
[Actor:move]	26829	snow giant	move from	21	13	to	20	14
[Actor:move]	26843	snow giant	move from	20	12	to	20	13
[improved_talented AI] chooses for	26840	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	40	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Confused'!
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	heal	 talent:T_INFUSION:_HEALING_1
[LOG]	Snow giant chieftain uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Snow giant chieftain receives #LIGHT_GREEN#129 healing#LAST# from Infusion: Healing.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	escape	 AI:flee_dmap_keep_los
[Actor:move]	21249	snow giant chieftain	move from	20	16	to	19	16
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST#.
[USERCHAT] channel talk	mordian	global	hello everybody
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	171.396
[PHYS CRIT %]	13.2
[ATTACK] after crit	291.3732
[ATTACK] after mult	291.3732
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Snow giant!#{normal}#
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[Actor:move]	21645	great wolf	move from	22	13	to	21	13
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#36 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[38 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #{bold}##WHITE#301 physical#{normal}##LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#331#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22938	rattlesnake	(forced) move from	22	14	to	22	13
[moveDirection]	22924	Zubelratira the giant black ant	moved (shove)	22938	rattlesnake	to	22	13
[LOG]	Something shoves Rattlesnake aside.
[Actor:move]	22924	Zubelratira the giant black ant	move from	23	14	to	22	14
[improved_talented AI] chooses for	26826	snow giant	T_INFUSION:_REGENERATION_1
[Actor:move]	28115	shadow	move from	46	9	to	45	9
[Actor:move]	28138	shadow	move from	45	5	to	45	6
[Actor:move]	28149	shadow	move from	46	6	to	45	7
[Actor:move]	28150	shadow	move from	44	9	to	45	8
[Actor:move]	21646	snow giant	move from	28	20	to	28	21
[Actor:move]	26846	snow giant boulder thrower	move from	19	12	to	19	13
[Actor:move]	22938	rattlesnake	move from	22	13	to	23	14
[improved_talented AI] chooses for	26823	snow giant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.843106372928	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	45.843106372928	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	45	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.6417910447761
[PHYS CRIT %]	0
[ATTACK] after crit	5.6417910447761
[ATTACK] after mult	5.6417910447761
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	26829	snow giant	move from	20	14	to	19	15
[Actor:move]	26843	snow giant	move from	20	13	to	20	14
[LOG]	Melee retaliation hits Snow giant for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:26823:0#Snow giant hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(4 turned into osmosis)#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[Actor:move]	26840	snow giant	move from	19	14	to	20	13
[improved_talented AI] chooses for	21645	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	149	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	157.642
[PHYS CRIT %]	8.2
[ATTACK] after crit	157.642
[ATTACK] after mult	157.642
[LOG]	Snow giant slows down.
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#19 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#22 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[44 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#163 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#192#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	escape	 AI:flee_dmap_keep_los
[Actor:move]	21249	snow giant chieftain	move from	19	16	to	18	16
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	26826	snow giant	(forced) move from	21	14	to	22	14
[Actor:move]	22924	Zubelratira the giant black ant	(forced) move from	22	14	to	21	14
[Actor:move]	22924	Zubelratira the giant black ant	move from	22	14	to	21	14
[Actor:move]	22938	rattlesnake	move from	23	14	to	22	13
[Actor:move]	26826	snow giant	move from	22	14	to	23	13
[Actor:move]	28115	shadow	move from	45	9	to	44	9
[Actor:move]	28138	shadow	move from	45	6	to	44	7
[Actor:move]	28149	shadow	move from	45	7	to	44	8
[Actor:move]	28150	shadow	move from	45	8	to	45	7
[Actor:move]	21646	snow giant	move from	28	21	to	28	22
[Actor:move]	26846	snow giant boulder thrower	move from	19	13	to	19	14
[Actor:move]	26829	snow giant	move from	19	15	to	20	16
[target_simple AI]	26843	snow giant	selecting NEW TARGET	21	16	5944	Cait
[Actor:move]	26843	snow giant	move from	20	14	to	19	15
[LOG]	Snow giant chieftain speeds up.
[Actor:move]	26840	snow giant	move from	20	13	to	20	14
[Actor:move]	21645	great wolf	move from	21	13	to	20	13
[target_simple AI]	26823	snow giant	selecting NEW TARGET	21	16	5944	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.843106372928	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	45.843106372928	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	47	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.8925373134328
[PHYS CRIT %]	0
[ATTACK] after crit	5.8925373134328
[ATTACK] after mult	5.8925373134328
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	26823	snow giant	move from	20	15	to	20	15
[LOG]	
[LOG]	Melee retaliation hits Snow giant for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:26823:0#Snow giant hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(4 turned into osmosis)#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	183	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	193.614
[PHYS CRIT %]	8.2
[ATTACK] after crit	193.614
[ATTACK] after mult	193.614
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#24 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[56 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#200 physical#LAST# damage.
[LOG]	Overkill hits Great wolf for #DARK_GREEN#42 blight#LAST# damage.
[LOG]	Overkill hits Snow giant boulder thrower for #DARK_GREEN#42 blight#LAST# damage.
[LOG]	Overkill hits Snow giant chieftain for #DARK_GREEN#29 blight#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#42 blight#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#42 blight#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#42 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[14 healing]#LAST#.
[Actor:move]	22938	rattlesnake	move from	22	13	to	22	14
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	closein	 AI:move_astar_advanced
[Actor:move]	22924	Zubelratira the giant black ant	move from	21	14	to	20	15
[Actor:move]	26826	snow giant	move from	23	13	to	22	13
[Actor:move]	28115	shadow	move from	44	9	to	43	10
[Actor:move]	28138	shadow	move from	44	7	to	45	8
[Actor:move]	28149	shadow	(forced) move from	44	8	to	38	9
[Actor:move]	28150	shadow	move from	45	7	to	46	6
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	escape	 AI:flee_dmap_keep_los
[Actor:move]	21249	snow giant chieftain	move from	18	16	to	17	16
[Actor:move]	21646	snow giant	move from	28	22	to	28	23
[Actor:move]	26846	snow giant boulder thrower	move from	19	14	to	18	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	42.551642815235	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	42.551642815235	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	43	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.3910447761194
[PHYS CRIT %]	0
[ATTACK] after crit	5.3910447761194
[ATTACK] after mult	5.3910447761194
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	26829	snow giant	move from	20	16	to	20	16
[Actor:move]	26843	snow giant	move from	19	15	to	19	16
[LOG]	#UID:26829:0#Snow giant hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Snow giant for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[Actor:move]	21645	great wolf	move from	20	13	to	21	13
[Actor:move]	26840	snow giant	move from	20	14	to	21	14
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
Deleting temp shader	shadow_simulacrum[]
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Zubelratira the giant black ant	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	30.952834042281	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	30.952834042281	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	166	22	vs. armor/hardiness	30.952834042281	1
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	166.67516595772
[PHYS CRIT %]	0
[ATTACK] after crit	166.67516595772
[ATTACK] after mult	290.04402777394
[ATTACK] to 	Zubelratira the giant black ant	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	30.952834042281	11
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	30.952834042281	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	86	16	vs. armor/hardiness	30.952834042281	1
[ATTACK] after armor	71.047165957719
[PHYS CRIT %]	0
[ATTACK] after crit	71.047165957719
[ATTACK] after mult	107.43328569298
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Zubelratira the giant black ant!
Cloned shader 76
[SHADER] setting reset param	tick_start	1152974
[ATTACK] staff accuracy bonus	40	11	=	1.58
checkHit	6	vs	58	=> chance to hit	0
[LOG]	Zubelratira the giant black ant's armor corrodes!
checkHit	37	vs	58	=> chance to hit	0
[LOG]	Zubelratira the giant black ant is dazed!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#29 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#13 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[69 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Zubelratira the giant black ant for #DARK_GREEN#245 blight#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#5 nature#LAST#, #WHITE#112 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#370#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Snow giant for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Demonic Soul hits Zubelratira the giant black ant for #LIGHT_RED#49 fire#LAST# damage.
[LOG]	Demonic Soul hits Snow giant for #LIGHT_RED#51 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[19 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[use_tactical AI] === Action Selected:	22924	Zubelratira the giant black ant	disable	 talent:T_WARSHOUT_BERSERKER
[LOG]	#ORCHID##{bold}#Zubelratira the giant black ant uses Warshout.#{normal}##LAST#
checkHit	40	vs	35	=> chance to hit	63
[LOG]	#ORANGE#Cait shrugs off the effect 'Confused'!
[LOG]	Snow giant resists!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 77
*p 77: Uniform: 0: 1406 blacken
*p 77: Uniform: 1: 8B5E mainfbo
*p 77: Uniform: 2: 1406 power
*p 77: Uniform: 3: 1406 power_amp
*p 77: Uniform: 4: 1406 power_time
*p 77: Uniform: 5: 8B5E tex
*p 77: Uniform: 6: 8B50 texSize
*p 77: Uniform: 7: 1406 tick
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	45	8	to	44	8
[Actor:move]	28149	shadow	move from	38	9	to	39	10
[Actor:move]	28150	shadow	move from	46	6	to	46	5
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	escape	 AI:flee_dmap_keep_los
[Actor:move]	21249	snow giant chieftain	move from	17	16	to	16	17
[Actor:move]	21646	snow giant	move from	28	23	to	28	24
[improved_talented AI] chooses for	26846	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Snow giant boulder thrower uses #{bold}##ORCHID#Throw Boulder.#{normal}##LAST#
[LOG]	#UID:26846:0#Snow giant boulder thrower hurls a huge boulder at #fbd578#Cait#LAST#!
[MIND CRIT %]	1
checkHit	52	vs	43	=> chance to hit	73
[LOG]	Cait resists the knockback!
checkHit	52	vs	30	=> chance to hit	95
[KNOCKBACK] from	18	18	over	9
[KNOCKBACK] try	21	16	8
[LOG]	Snow giant is knocked back!
[LOG]	Zubelratira the giant black ant is not dazed anymore.
[LOG]	Zubelratira the giant black ant is recovering from the damage!
checkHit	52	vs	37	=> chance to hit	88
[KNOCKBACK] from	18	18	over	9
[KNOCKBACK] try	21	15	8
[LOG]	Zubelratira the giant black ant is knocked back!
[LOG]	#UID:26846:0#Snow giant boulder thrower hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#167 physical#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
[LOG]	#UID:26846:0#Snow giant boulder thrower hits Zubelratira the giant black ant for #WHITE#206 physical#LAST# damage.
[LOG]	#UID:26846:0#Snow giant boulder thrower hits Snow giant for #WHITE#205 physical#LAST# damage.
[Actor:move]	21645	great wolf	move from	21	13	to	20	13
[improved_talented AI] chooses for	26829	snow giant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	42.551642815235	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	42.551642815235	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[LOG]	#UID:26829:0#Snow giant misses #fbd578#Cait#LAST#.
[Actor:move]	26843	snow giant	move from	19	16	to	19	15
[Actor:move]	22938	rattlesnake	move from	22	14	to	21	13
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Zubelratira the giant black ant	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	27.551199015772	11
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	27.551199015772	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	81	16	vs. armor/hardiness	27.551199015772	1
[ATTACK] after armor	69.448800984228
[PHYS CRIT %]	0
[ATTACK] after crit	69.448800984228
[ATTACK] after mult	45.623095694262
[ATTACK] staff accuracy bonus	40	11	=	1.58
[LOG]	Zubelratira the giant black ant slows down.
[ATTACK] to 	Zubelratira the giant black ant	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	27.551199015772	11
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	27.551199015772	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	79	16	vs. armor/hardiness	27.551199015772	1
[ATTACK] after armor	67.448800984228
[PHYS CRIT %]	0
[ATTACK] after crit	67.448800984228
[ATTACK] after mult	44.309232962359
[ATTACK] staff accuracy bonus	40	11	=	1.58
[ATTACK] to 	Zubelratira the giant black ant	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	27.551199015772	11
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	27.551199015772	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	77	16	vs. armor/hardiness	27.551199015772	1
[ATTACK] after armor	65.448800984228
[PHYS CRIT %]	0
[ATTACK] after crit	65.448800984228
[ATTACK] after mult	42.995370230457
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Zubelratira the giant black ant!
Cloned shader 76
[SHADER] setting reset param	tick_start	1155135
[ATTACK] staff accuracy bonus	40	11	=	1.58
[Actor:move]	26840	snow giant	move from	21	14	to	20	14
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#5 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[43 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Zubelratira the giant black ant for #WHITE#47 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST#, #WHITE#46 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST#, #WHITE#45 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#163#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Snow giant for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Demonic Soul hits Zubelratira the giant black ant for #LIGHT_RED#49 fire#LAST# damage.
[LOG]	Demonic Soul hits Snow giant for #LIGHT_RED#51 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[Actor:move]	21645	great wolf	move from	20	13	to	21	14
[Actor:move]	22938	rattlesnake	move from	21	13	to	20	13
[Actor:move]	26826	snow giant	move from	22	13	to	21	13
[Actor:move]	28115	shadow	move from	42	11	to	43	10
[Actor:move]	28138	shadow	move from	44	8	to	43	7
[Actor:move]	28149	shadow	move from	39	10	to	39	9
[Actor:move]	28150	shadow	move from	46	5	to	46	6
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	escape	 AI:flee_dmap_keep_los
[Actor:move]	21249	snow giant chieftain	move from	16	17	to	15	16
[Actor:move]	21646	snow giant	move from	28	24	to	28	25
[Actor:move]	26846	snow giant boulder thrower	move from	18	15	to	18	14
[LOG]	
Deleting shader 99 (is clone 0)
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Zubelratira the giant black ant	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	27.551199015772	11
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	27.551199015772	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	76	16	vs. armor/hardiness	27.551199015772	1
[ATTACK] after armor	64.448800984228
[PHYS CRIT %]	0
[ATTACK] after crit	64.448800984228
[ATTACK] after mult	67.990325479694
[ATTACK] staff accuracy bonus	40	11	=	1.58
[ATTACK] to 	Zubelratira the giant black ant	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	27.551199015772	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	27.551199015772	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	185	22	vs. armor/hardiness	27.551199015772	1
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	190.17880098423
[PHYS CRIT %]	100
[ATTACK] after crit	285.26820147634
[ATTACK] after mult	300.94396747784
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Zubelratira the giant black ant!#{normal}#
[SOUND] loading from	/data/sound/creatures/ants/ant_die_2.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_2.ogg" : <static>
[ATTACK] to 	Zubelratira the giant black ant	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	5.5983649734911	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	5.5983649734911	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	162	22	vs. armor/hardiness	5.5983649734911	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	171.396
[PHYS CRIT %]	100
[ATTACK] after crit	257.094
[ATTACK] after mult	271.22156614138
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Zubelratira the giant black ant!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	42.551642815235	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	42.551642815235	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	44	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.5164179104478
[PHYS CRIT %]	0
[ATTACK] after crit	5.5164179104478
[ATTACK] after mult	5.5164179104478
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	26829	snow giant	move from	20	16	to	20	16
[Actor:move]	26843	snow giant	move from	19	15	to	20	15
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#14 healing#LAST#, #LIGHT_GREEN#37 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[144 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Zubelratira the giant black ant for #WHITE#71 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST#, #{bold}##WHITE#313 physical#{normal}##LAST# (#RED##{bold}#392#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Snow giant for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Overkill hits Great wolf for #DARK_GREEN#119 blight#LAST# damage.
[LOG]	Overkill hits Snow giant boulder thrower for #DARK_GREEN#119 blight#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#119 blight#LAST# damage.
[LOG]	Overkill hits Rattlesnake for #DARK_GREEN#119 blight#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#119 blight#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#119 blight#LAST# damage.
[LOG]	#UID:26829:0#Snow giant hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST#, #1133F3#(7 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#10 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[39 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Zubelratira the giant black ant!#{normal}#
[Actor:move]	26840	snow giant	move from	20	14	to	19	14
[SOUND] loading from	/data/sound/creatures/snakes/snake_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_2.ogg" : <static>
[Actor:move]	22938	rattlesnake	move from	20	13	to	20	12
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[Actor:move]	21645	great wolf	move from	21	14	to	20	14
[Actor:move]	26826	snow giant	move from	21	13	to	21	14
[Actor:move]	28115	shadow	move from	43	10	to	43	9
[Actor:move]	28138	shadow	move from	43	7	to	42	6
[Actor:move]	28149	shadow	move from	39	9	to	39	8
[Actor:move]	28150	shadow	move from	46	6	to	46	7
[LOG]	
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency	5
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting shader 76 (is clone 1)
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	21249	snow giant chieftain	move from	15	16	to	16	16
[Actor:move]	21646	snow giant	move from	28	25	to	28	26
[Actor:move]	26846	snow giant boulder thrower	move from	18	14	to	19	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	42.551642815235	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	42.551642815235	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[LOG]	#UID:26829:0#Snow giant misses #fbd578#Cait#LAST#.
[Actor:move]	26829	snow giant	move from	20	16	to	20	16
[improved_talented AI] chooses for	26843	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	40	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Confused'!
[Actor:move]	26840	snow giant	move from	19	14	to	20	13
[Actor:move]	22938	rattlesnake	move from	20	12	to	21	13
[Actor:move]	21645	great wolf	move from	20	14	to	19	14
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	167.4
[PHYS CRIT %]	26.156424118891
[ATTACK] after crit	167.4
[ATTACK] after mult	167.4
[ATTACK] after counterstrike	334.8
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[Actor:move]	26826	snow giant	move from	21	14	to	20	14
[Actor:move]	28115	shadow	move from	43	9	to	44	8
[Actor:move]	28138	shadow	move from	42	6	to	41	7
[Actor:move]	28149	shadow	move from	39	8	to	40	9
[Actor:move]	28150	shadow	move from	46	7	to	45	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#12 healing#LAST#, #LIGHT_GREEN#41 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[91 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#346 physical#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#105 blight#LAST# damage.
[LOG]	Overkill hits Snow giant boulder thrower for #DARK_GREEN#105 blight#LAST# damage.
[LOG]	Overkill hits Great wolf for #DARK_GREEN#105 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[24 healing]#LAST#.
[target_simple AI]	21249	snow giant chieftain	selecting NEW TARGET	21	16	5944	Cait
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	escape	 AI:flee_dmap_keep_los
[Actor:move]	21249	snow giant chieftain	move from	16	16	to	15	16
[Actor:move]	21646	snow giant	move from	28	26	to	27	27
[improved_talented AI] chooses for	26846	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Snow giant boulder thrower uses #{bold}##ORCHID#Throw Boulder.#{normal}##LAST#
[LOG]	#UID:26846:0#Snow giant boulder thrower hurls a huge boulder at #fbd578#Cait#LAST#!
[MIND CRIT %]	1
checkHit	52	vs	43	=> chance to hit	73
[LOG]	Cait resists the knockback!
checkHit	52	vs	29	=> chance to hit	95
[KNOCKBACK] from	19	19	over	9
[KNOCKBACK] try	21	15	8
[LOG]	Snow giant is knocked back!
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant!#{normal}#
[LOG]	#UID:26846:0#Snow giant boulder thrower hits #fbd578#Cait#LAST# for #WHITE#(120 blocked)#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#47 physical#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[LOG]	#UID:26846:0#Snow giant boulder thrower hits Snow giant for #WHITE#205 physical#LAST# damage.
[improved_talented AI] chooses for	26843	snow giant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.448557662673	15	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	45.448557662673	15	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	45	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.6417910447761
[PHYS CRIT %]	0
[ATTACK] after crit	5.6417910447761
[ATTACK] after mult	5.6417910447761
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[LOG]	#UID:26843:0#Snow giant hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST#, #1133F3#(7 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Snow giant for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[Actor:move]	22938	rattlesnake	move from	21	13	to	21	14
[Actor:move]	26840	snow giant	move from	20	13	to	21	13
[Actor:move]	21645	great wolf	move from	19	14	to	20	13
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	9
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	9
checkHit	40	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	155	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	9	=	1.062
[ATTACK] after armor	164.61
[PHYS CRIT %]	8.2
[ATTACK] after crit	164.61
[ATTACK] after mult	164.61
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around snow giant boulder thrower!
Cloned shader 76
[SHADER] setting reset param	tick_start	1173336
[Actor:move]	5944	Cait	move from	21	16	to	21	16
Deleting shader 76 (is clone 1)
Deleting shader 85 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#11 healing#LAST#, #LIGHT_GREEN#20 healing#LAST#, #LIGHT_GREEN#19 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[106 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#170 physical#LAST# damage.
[LOG]	Demonic Soul hits Snow giant boulder thrower for #LIGHT_RED#58 fire#LAST# damage.
[LOG]	Demonic Soul hits Snow giant for #LIGHT_RED#58 fire#LAST# damage.
[LOG]	Overkill hits Great wolf for #DARK_GREEN#89 blight#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#89 blight#LAST# damage.
[LOG]	Overkill hits Snow giant boulder thrower for #DARK_GREEN#89 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[23 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant!#{normal}#
[improved_talented AI] chooses for	26826	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	40	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Confused'!
[Actor:move]	28115	shadow	move from	44	8	to	44	7
[Actor:move]	28138	shadow	move from	41	7	to	42	6
[Actor:move]	28149	shadow	move from	40	9	to	41	10
[Actor:move]	28150	shadow	move from	45	7	to	44	8
[Actor:move]	21249	snow giant chieftain	move from	15	16	to	16	16
[Actor:move]	21646	snow giant	move from	27	27	to	26	28
[Actor:move]	22938	rattlesnake	move from	21	14	to	22	14
[target_simple AI]	26846	snow giant boulder thrower	selecting NEW TARGET	21	16	5944	Cait
[Actor:move]	26846	snow giant boulder thrower	move from	19	15	to	20	16
[Actor:move]	21645	great wolf	move from	20	13	to	21	14
[Actor:move]	26840	snow giant	move from	21	13	to	22	13
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	144	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	155.52
[PHYS CRIT %]	26.156424118891
[ATTACK] after crit	233.28
[ATTACK] after mult	233.28
[ATTACK] after counterstrike	466.56
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Snow giant boulder thrower!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#17 healing#LAST#, #LIGHT_GREEN#17 healing#LAST#, #LIGHT_GREEN#57 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[91 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant boulder thrower for #{bold}##WHITE#482 physical#{normal}##LAST# damage.
[LOG]	Overkill hits Great wolf for #DARK_GREEN#142 blight#LAST# damage.
[LOG]	Overkill hits Snow giant for #DARK_GREEN#142 blight#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#15 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#5 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[24 healing]#LAST#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant boulder thrower!#{normal}#
[LOG]	#{bold}#Overkill killed Great wolf!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[Actor:move]	22938	rattlesnake	move from	22	14	to	21	14
[Actor:move]	26826	snow giant	move from	20	14	to	20	15
[Actor:move]	28115	shadow	move from	44	7	to	43	7
[Actor:move]	28138	shadow	move from	42	6	to	43	6
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	44	8	to	43	8
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	escape	 AI:flee_dmap_keep_los
[Actor:move]	21249	snow giant chieftain	move from	16	16	to	15	16
[Actor:move]	21646	snow giant	move from	26	28	to	25	27
[Actor:move]	26840	snow giant	move from	22	13	to	21	13
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	184	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	195.04
[PHYS CRIT %]	8.2
[ATTACK] after crit	195.04
[ATTACK] after mult	195.04
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#24 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[26 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#202 physical#LAST#, #PURPLE#22 arcane#LAST# (#RED##{bold}#223#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	22938	rattlesnake	move from	21	14	to	20	15
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[Actor:move]	28115	shadow	(forced) move from	43	7	to	42	6
[Actor:move]	28138	shadow	move from	43	6	to	44	6
[Actor:move]	28149	shadow	move from	42	11	to	43	11
[Actor:move]	28150	shadow	move from	43	8	to	44	9
[Actor:move]	21249	snow giant chieftain	move from	15	16	to	16	16
[Actor:move]	21646	snow giant	move from	25	27	to	24	26
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	23
checkHit	40	vs	23	=> chance to hit	93
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Rattlesnake.
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	31.48396042189	10	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	31.48396042189	10	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[LOG]	#UID:22938:0#Rattlesnake misses #fbd578#Cait#LAST#.
[Actor:move]	22938	rattlesnake	move from	20	15	to	20	15
[Actor:move]	26840	snow giant	move from	21	13	to	21	14
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
Deleting shader 76 (is clone 1)
[Actor:move]	28115	shadow	move from	42	6	to	43	7
[Actor:move]	28138	shadow	move from	44	6	to	45	6
[Actor:move]	28149	shadow	move from	43	11	to	43	10
[Actor:move]	28150	shadow	(forced) move from	44	9	to	38	10
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	escape	 AI:flee_dmap_keep_los
[Actor:move]	21249	snow giant chieftain	move from	16	16	to	15	16
[Actor:move]	21646	snow giant	move from	24	26	to	24	25
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	31.48396042189	10	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	31.48396042189	10	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	32	10	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.0119402985075
[PHYS CRIT %]	0
[ATTACK] after crit	4.0119402985075
[ATTACK] after mult	4.0119402985075
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[SOUND] loading from	/data/sound/creatures/snakes/snake_attack.ogg	:=:	sound "/data/sound/creatures/snakes/snake_attack.ogg" : <static>
[Actor:move]	22938	rattlesnake	move from	20	15	to	20	15
[LOG]	
[LOG]	Melee retaliation hits Rattlesnake for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:22938:0#Rattlesnake hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	2	23
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	2	23
checkHit	40	vs	23	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	22	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	40	23	=	1.034
[ATTACK] after armor	146.828
[PHYS CRIT %]	8.2
[ATTACK] after crit	220.242
[ATTACK] after mult	220.242
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Rattlesnake!#{normal}#
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#31 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[37 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Rattlesnake for #{bold}##WHITE#259 physical#{normal}##LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[10 healing]#LAST#.
[Actor:move]	26840	snow giant	move from	21	14	to	20	15
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Rattlesnake!#{normal}#
[Actor:move]	28115	shadow	(forced) move from	43	7	to	39	9
[Actor:move]	28138	shadow	move from	45	6	to	46	5
[Actor:move]	28149	shadow	move from	43	10	to	43	9
[Actor:move]	28150	shadow	(forced) move from	38	10	to	37	10
[Actor:move]	21249	snow giant chieftain	move from	15	16	to	16	16
[Actor:move]	21646	snow giant	move from	24	25	to	24	24
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	171	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	181.26
[PHYS CRIT %]	8.2
[ATTACK] after crit	181.26
[ATTACK] after mult	181.26
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	21	16	to	21	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#187 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant!#{normal}#
[LOG]	
[Actor:move]	5944	Cait	move from	21	16	to	20	16
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[Actor:move]	28115	shadow	(forced) move from	39	9	to	39	10
[Actor:move]	28138	shadow	move from	46	5	to	45	5
[Actor:move]	28149	shadow	move from	43	9	to	43	8
[Actor:move]	28150	shadow	move from	37	10	to	38	9
[use_tactical AI] === Action Selected:	21249	snow giant chieftain	escape	 AI:flee_dmap_keep_los
[Actor:move]	21249	snow giant chieftain	move from	16	16	to	15	16
[Actor:move]	21646	snow giant	move from	24	24	to	24	23
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[LOG]	
[Actor:move]	5944	Cait	move from	20	16	to	19	16
[Actor:move]	28115	shadow	move from	39	10	to	40	9
[Actor:move]	28138	shadow	move from	45	5	to	44	5
[Actor:move]	28149	shadow	move from	43	8	to	43	7
[Actor:move]	28150	shadow	move from	38	9	to	39	8
[Actor:move]	21249	snow giant chieftain	move from	15	16	to	16	16
[Actor:move]	21646	snow giant	move from	24	23	to	24	22
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
[Actor:move]	5944	Cait	(forced) move from	19	16	to	17	16
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant chieftain	dam/apr/atk/mult ::	136.17770731427	22	40	1.2	vs. armor/def	12	24
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.2	vs. armor/def	12	24
checkHit	40	vs	24	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	159	22	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	40	24	=	1.032
[ATTACK] after armor	164.088
[PHYS CRIT %]	8.2
[ATTACK] after crit	164.088
[ATTACK] after mult	196.9056
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant chieftain for #WHITE#204 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant chieftain!#{normal}#
[Actor:move]	28115	shadow	move from	40	9	to	41	10
[Actor:move]	28138	shadow	move from	44	5	to	43	6
[Actor:move]	28149	shadow	move from	43	7	to	42	6
[Actor:move]	28150	shadow	move from	39	8	to	39	7
[Actor:move]	21646	snow giant	move from	24	22	to	24	21
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[Actor:move]	22726	xaren	move from	18	0	to	18	1
[Actor:move]	28115	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	42	6	to	41	7
[Actor:move]	28150	shadow	move from	39	7	to	39	6
[Actor:move]	21646	snow giant	move from	24	21	to	24	20
[Actor:move]	22726	xaren	move from	18	1	to	18	2
[Actor:move]	28115	shadow	move from	42	11	to	43	10
[Actor:move]	28138	shadow	(forced) move from	43	6	to	38	6
[Actor:move]	28149	shadow	move from	41	7	to	40	6
[Actor:move]	21646	snow giant	move from	24	20	to	24	19
[Actor:move]	22726	xaren	move from	18	2	to	18	3
[Actor:move]	28115	shadow	move from	43	10	to	43	9
[Actor:move]	28138	shadow	move from	38	6	to	39	5
[Actor:move]	28149	shadow	move from	40	6	to	39	7
[Actor:move]	28150	shadow	move from	39	6	to	40	6
[Actor:move]	21646	snow giant	move from	24	19	to	24	18
[Actor:move]	22726	xaren	move from	18	3	to	18	4
[Actor:move]	28115	shadow	move from	43	9	to	44	8
[Actor:move]	28138	shadow	move from	39	5	to	39	6
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	40	6	to	41	6
[Actor:move]	21646	snow giant	move from	24	18	to	24	17
[LOG]	Rested for 5 turns (stop reason: hostile spotted to the east (snow giant)).
[LOG]	
[Actor:move]	5944	Cait	move from	17	16	to	18	16
[Actor:move]	22726	xaren	move from	18	4	to	18	5
[Actor:move]	28115	shadow	(forced) move from	44	8	to	47	5
[Actor:move]	28138	shadow	move from	39	6	to	40	6
[Actor:move]	28149	shadow	move from	39	8	to	39	9
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[improved_talented AI] chooses for	21646	snow giant	T_MIND_DISRUPTION
[LOG]	Snow giant casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	40	vs	6	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Confused'!
[LOG]	
[Actor:move]	5944	Cait	move from	18	16	to	17	16
[Actor:move]	22726	xaren	move from	18	5	to	17	4
[Actor:move]	28115	shadow	move from	47	5	to	46	5
[Actor:move]	28138	shadow	move from	40	6	to	41	6
[Actor:move]	28149	shadow	move from	39	9	to	39	8
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[improved_talented AI] chooses for	21646	snow giant	T_INFUSION:_WILD_1
[LOG]	Snow giant uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Snow giant lessens the pain.
[Actor:move]	21646	snow giant	move from	24	17	to	23	16
[LOG]	
[Actor:move]	5944	Cait	move from	17	16	to	16	16
[LOG]	You pickup 0.60 gold pieces.
[Identify]	aquamarine	true
[LOG]	Cait picks up (s.): #FFFFFF##UID:21252:0#aquamarine#LAST#.
[Actor:move]	22726	xaren	move from	17	4	to	17	3
[Actor:move]	28115	shadow	move from	46	5	to	46	6
[Actor:move]	28138	shadow	(forced) move from	41	6	to	46	4
[Actor:move]	28149	shadow	move from	39	8	to	39	7
[Actor:move]	28150	shadow	move from	43	6	to	44	6
[Actor:move]	21646	snow giant	move from	23	16	to	22	16
[LOG]	
[Actor:move]	5944	Cait	move from	16	16	to	17	16
[Actor:move]	22726	xaren	move from	17	3	to	17	2
[Actor:move]	28115	shadow	move from	46	6	to	45	7
[Actor:move]	28138	shadow	move from	46	4	to	45	4
[Actor:move]	28149	shadow	move from	39	7	to	40	6
[Actor:move]	28150	shadow	move from	44	6	to	45	5
[Actor:move]	21646	snow giant	move from	22	16	to	21	16
[Actor:move]	5944	Cait	move from	17	16	to	18	16
[Actor:move]	22726	xaren	move from	17	2	to	17	1
[Actor:move]	28115	shadow	move from	45	7	to	44	8
[Actor:move]	28138	shadow	move from	45	4	to	44	5
[Actor:move]	28149	shadow	move from	40	6	to	41	6
[Actor:move]	28150	shadow	(forced) move from	45	5	to	43	8
[Actor:move]	21646	snow giant	move from	21	16	to	20	16
[Actor:move]	5944	Cait	move from	18	16	to	19	16
[LOG]	Snow giant feels pain again.
[Actor:move]	22726	xaren	move from	17	1	to	18	0
[Actor:move]	28115	shadow	move from	44	8	to	43	9
[Actor:move]	28138	shadow	move from	44	5	to	43	6
[Actor:move]	28149	shadow	move from	41	6	to	42	6
[Actor:move]	28150	shadow	move from	43	8	to	43	7
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	156.88
[PHYS CRIT %]	8.2
[ATTACK] after crit	156.88
[ATTACK] after mult	156.88
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around snow giant!
Cloned shader 76
[SHADER] setting reset param	tick_start	1182498
[Actor:move]	5944	Cait	move from	19	16	to	19	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#19 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[29 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#162 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#192#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Snow giant for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[7 healing]#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	43.855877096414	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	43.855877096414	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[LOG]	#UID:21646:0#Snow giant misses #fbd578#Cait#LAST#.
[Actor:move]	21646	snow giant	move from	20	16	to	20	16
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	161.12
[PHYS CRIT %]	8.2
[ATTACK] after crit	161.12
[ATTACK] after mult	161.12
checkHit	8	vs	58	=> chance to hit	0
[LOG]	Snow giant's armor corrodes!
[Actor:move]	5944	Cait	move from	19	16	to	19	16
[Actor:move]	28115	shadow	move from	43	9	to	43	8
[Actor:move]	28138	shadow	move from	43	6	to	44	5
[Actor:move]	28149	shadow	move from	42	6	to	43	6
[Actor:move]	28150	shadow	move from	43	7	to	42	6
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#20 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[22 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#167 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#196#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	43.855877096414	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	43.855877096414	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	46	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.7671641791045
[PHYS CRIT %]	0
[ATTACK] after crit	5.7671641791045
[ATTACK] after mult	5.7671641791045
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	21646	snow giant	move from	20	16	to	20	16
[LOG]	Melee retaliation hits Snow giant for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:21646:0#Snow giant hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	10
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	10
checkHit	40	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	177	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	10	=	1.06
[ATTACK] after armor	187.62
[PHYS CRIT %]	8.2
[ATTACK] after crit	187.62
[ATTACK] after mult	187.62
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	19	16	to	19	16
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant for #WHITE#194 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	28115	shadow	move from	43	8	to	44	8
[Actor:move]	28138	shadow	move from	44	5	to	44	6
[Actor:move]	28149	shadow	move from	43	6	to	44	7
[Actor:move]	28150	shadow	move from	42	6	to	41	7
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[Actor:move]	22726	xaren	move from	18	0	to	18	1
[Actor:move]	28115	shadow	move from	44	8	to	45	8
[Actor:move]	28138	shadow	move from	44	6	to	43	7
[Actor:move]	28149	shadow	move from	44	7	to	43	8
[Actor:move]	28150	shadow	move from	41	7	to	40	6
[Actor:move]	22726	xaren	move from	18	1	to	18	2
[Actor:move]	28115	shadow	move from	45	8	to	46	8
[Actor:move]	28138	shadow	move from	43	7	to	44	8
[Actor:move]	28149	shadow	move from	43	8	to	43	7
[Actor:move]	28150	shadow	move from	40	6	to	39	7
[LOG]	#00ff00##UID:457:0#Talent Writ Large is ready to use.
[Actor:move]	22726	xaren	move from	18	2	to	18	3
[Actor:move]	28115	shadow	move from	46	8	to	46	7
[Actor:move]	28138	shadow	(forced) move from	44	8	to	42	11
[Actor:move]	28149	shadow	move from	43	7	to	42	6
[Actor:move]	28150	shadow	move from	39	7	to	39	8
[Actor:move]	22726	xaren	move from	18	3	to	18	4
[Actor:move]	28115	shadow	move from	46	7	to	45	6
[Actor:move]	28138	shadow	move from	42	11	to	41	10
[Actor:move]	28149	shadow	move from	42	6	to	41	6
[Actor:move]	28150	shadow	move from	39	8	to	38	9
[Actor:move]	22726	xaren	move from	18	4	to	18	5
[Actor:move]	28115	shadow	move from	45	6	to	44	6
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	41	6	to	40	6
[Actor:move]	28150	shadow	move from	38	9	to	39	9
[Actor:move]	22726	xaren	move from	18	5	to	18	6
[Actor:move]	28115	shadow	move from	44	6	to	43	6
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	move from	40	6	to	39	6
[Actor:move]	28150	shadow	move from	39	9	to	40	9
[Actor:move]	22726	xaren	move from	18	6	to	18	7
[Actor:move]	28115	shadow	move from	43	6	to	42	6
[Actor:move]	28138	shadow	move from	43	10	to	43	9
[Actor:move]	28149	shadow	move from	39	6	to	38	6
[Actor:move]	28150	shadow	(forced) move from	40	9	to	44	9
[Actor:move]	22726	xaren	move from	18	7	to	18	8
[Actor:move]	28115	shadow	move from	42	6	to	41	6
[Actor:move]	28138	shadow	move from	43	9	to	43	8
[Actor:move]	28149	shadow	(forced) move from	38	6	to	39	7
[Actor:move]	28150	shadow	move from	44	9	to	43	10
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[Actor:move]	22726	xaren	move from	18	8	to	18	9
[Actor:move]	28115	shadow	move from	41	6	to	40	6
[Actor:move]	28138	shadow	move from	43	8	to	43	7
[Actor:move]	28149	shadow	move from	39	7	to	38	6
[Actor:move]	28150	shadow	move from	43	10	to	42	11
[LOG]	Rested for 10 turns (stop reason: hostile spotted to the north (xaren)).
[LOG]	
[Actor:move]	5944	Cait	move from	19	16	to	20	16
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	22726	xaren	move from	18	9	to	18	10
[Actor:move]	28115	shadow	move from	40	6	to	39	6
[Actor:move]	28138	shadow	move from	43	7	to	43	6
[Actor:move]	28149	shadow	move from	38	6	to	39	5
[Actor:move]	28150	shadow	move from	42	11	to	41	12
[LOG]	
[Actor:move]	5944	Cait	move from	20	16	to	20	15
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[Identify]	Ragigund the Poxpall	true
[LOG]	Cait picks up (  .): #SALMON##UID:22735:0#Ragigund the Poxpall (17/17, 19-22.8 power, 2 apr)#LAST#.
[LOG]	You pickup 0.60 gold pieces.
[improved_talented AI] chooses for	22726	xaren	T_RUSH
[LOG]	#RED##{bold}#Xaren rushes out!#{normal}##LAST#
[Actor:move]	22726	xaren	(forced) move from	18	10	to	20	14
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	43.782638371635	15	26	1.2	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	43.782638371635	15	26	1.2	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[LOG]	#UID:22726:0#Xaren misses #fbd578#Cait#LAST#.
[Actor:move]	28115	shadow	move from	39	6	to	38	6
[Actor:move]	28138	shadow	move from	43	6	to	43	7
[Actor:move]	28149	shadow	move from	39	5	to	40	6
[Actor:move]	28150	shadow	(forced) move from	41	12	to	40	12
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	xaren	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	15	19
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	15	19
checkHit	40	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	167	22	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	40	19	=	1.042
[ATTACK] after armor	174.014
[PHYS CRIT %]	8.2
[ATTACK] after crit	174.014
[ATTACK] after mult	174.014
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	7.2
Adding entity	33067	after	5944
[Actor:move]	5944	Cait	move from	20	15	to	20	15
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#21 healing#LAST#, #LIGHT_GREEN#14 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[35 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xaren for #WHITE#180 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#188#LAST##{normal}# total damage).
[LOG]	Cait's Blood Grasp hits Xaren for #DARK_GREEN#118 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST# from Cait's Blood Grasp.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[10 healing]#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	xaren	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	15	19
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	15	19
checkHit	40	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	22	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	40	19	=	1.042
[ATTACK] after armor	154.216
[PHYS CRIT %]	8.2
[ATTACK] after crit	154.216
[ATTACK] after mult	154.216
checkHit	7	vs	58	=> chance to hit	0
[LOG]	Xaren's armor corrodes!
[Actor:move]	5944	Cait	move from	20	15	to	20	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	43.782638371635	15	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	43.782638371635	15	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	46	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.7671641791045
[PHYS CRIT %]	0
[ATTACK] after crit	5.7671641791045
[ATTACK] after mult	5.7671641791045
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[Actor:move]	22726	xaren	move from	20	14	to	20	14
[Actor:move]	28115	shadow	move from	38	6	to	39	6
[Actor:move]	28138	shadow	move from	43	7	to	43	8
[Actor:move]	28149	shadow	move from	40	6	to	41	7
[Actor:move]	28150	shadow	move from	40	12	to	40	11
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xaren for #WHITE#159 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Xaren for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:22726:0#Xaren hits #fbd578#Cait#LAST# for #GREEN#5 acid#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	43.782638371635	15	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	43.782638371635	15	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	45	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.6417910447761
[PHYS CRIT %]	0
[ATTACK] after crit	5.6417910447761
[ATTACK] after mult	5.6417910447761
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[Actor:move]	22726	xaren	move from	20	14	to	20	14
[Actor:move]	28115	shadow	move from	39	6	to	40	6
[Actor:move]	28138	shadow	move from	43	8	to	43	9
[Actor:move]	28149	shadow	move from	41	7	to	42	6
[Actor:move]	28150	shadow	move from	40	11	to	41	10
[LOG]	#UID:22726:0#Xaren hits #fbd578#Cait#LAST# for #GREEN#(5 blocked)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Xaren for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	xaren	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	9.3306082891518	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	9.3306082891518	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	153	22	vs. armor/hardiness	9.3306082891518	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	165.24
[PHYS CRIT %]	26.156424118891
[ATTACK] after crit	165.24
[ATTACK] after mult	165.24
[ATTACK] after counterstrike	330.48
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[Actor:move]	5944	Cait	move from	20	15	to	20	15
Deleting shader 76 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#41 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xaren for #WHITE#342 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Xaren!#{normal}#
[LOG]	Today is the 1st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	28115	shadow	move from	40	6	to	41	6
[Actor:move]	28138	shadow	move from	43	9	to	43	10
[Actor:move]	28149	shadow	move from	42	6	to	43	7
[Actor:move]	28150	shadow	move from	41	10	to	42	11
[LOG]	
[LOG]	Resting starts...
[Actor:move]	28115	shadow	move from	41	6	to	42	6
[Actor:move]	28138	shadow	move from	43	10	to	43	11
[Actor:move]	28149	shadow	move from	43	7	to	44	8
[Actor:move]	28150	shadow	move from	42	11	to	43	10
[Actor:move]	28115	shadow	move from	42	6	to	43	6
[Actor:move]	28138	shadow	move from	43	11	to	42	11
[Actor:move]	28149	shadow	move from	44	8	to	43	8
[Actor:move]	28150	shadow	(forced) move from	43	10	to	43	11
[Actor:move]	28115	shadow	move from	43	6	to	44	6
[Actor:move]	28138	shadow	move from	42	11	to	41	10
[Actor:move]	28149	shadow	move from	43	8	to	43	7
[Actor:move]	28150	shadow	(forced) move from	43	11	to	43	10
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	28115	shadow	move from	44	6	to	45	5
[Actor:move]	28138	shadow	move from	41	10	to	40	10
[Actor:move]	28149	shadow	move from	43	7	to	42	6
[Actor:move]	28150	shadow	move from	43	10	to	44	11
[Actor:move]	28115	shadow	(forced) move from	45	5	to	44	6
[Actor:move]	28138	shadow	move from	40	10	to	41	10
[Actor:move]	28149	shadow	move from	42	6	to	41	6
[Actor:move]	28150	shadow	(forced) move from	44	11	to	43	8
[Actor:move]	28115	shadow	move from	44	6	to	44	5
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	41	6	to	40	6
[Actor:move]	28150	shadow	move from	43	8	to	43	9
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[Actor:move]	28115	shadow	move from	44	5	to	44	6
[Actor:move]	28138	shadow	move from	42	11	to	43	10
[Actor:move]	28149	shadow	move from	40	6	to	39	6
[Actor:move]	28115	shadow	move from	44	6	to	44	7
[Actor:move]	28138	shadow	move from	43	10	to	44	9
[Actor:move]	28149	shadow	move from	39	6	to	38	6
[Actor:move]	28150	shadow	move from	43	9	to	43	10
[Actor:move]	28115	shadow	(forced) move from	44	7	to	45	9
[Actor:move]	28138	shadow	move from	44	9	to	43	8
[Actor:move]	28149	shadow	move from	38	6	to	39	7
[Actor:move]	28150	shadow	move from	43	10	to	42	11
[Actor:move]	28115	shadow	(forced) move from	45	9	to	46	7
[Actor:move]	28138	shadow	move from	43	8	to	44	8
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	(forced) move from	42	11	to	41	10
[Actor:move]	28115	shadow	move from	46	7	to	45	8
[Actor:move]	28138	shadow	move from	44	8	to	45	7
[Actor:move]	28149	shadow	move from	39	8	to	40	9
[Actor:move]	28150	shadow	move from	41	10	to	42	11
[Actor:move]	28115	shadow	move from	45	8	to	44	7
[Actor:move]	28138	shadow	move from	45	7	to	44	8
[Actor:move]	28149	shadow	move from	40	9	to	40	10
[Actor:move]	28150	shadow	move from	42	11	to	43	10
[Actor:move]	28115	shadow	move from	44	7	to	44	6
[Actor:move]	28138	shadow	move from	44	8	to	43	8
[Actor:move]	28149	shadow	move from	40	10	to	41	10
[Actor:move]	28150	shadow	move from	43	10	to	44	9
[Actor:move]	28115	shadow	move from	44	6	to	43	6
[Actor:move]	28138	shadow	move from	43	8	to	43	7
[Actor:move]	28149	shadow	move from	41	10	to	42	11
[Actor:move]	28150	shadow	move from	44	9	to	44	8
[Actor:move]	28115	shadow	move from	43	6	to	42	6
[Actor:move]	28138	shadow	move from	43	7	to	44	7
[Actor:move]	28149	shadow	move from	42	11	to	43	10
[Actor:move]	28150	shadow	move from	44	8	to	45	7
[Actor:move]	28115	shadow	move from	42	6	to	41	6
[Actor:move]	28138	shadow	move from	44	7	to	45	6
[Actor:move]	28149	shadow	move from	43	10	to	44	9
[Actor:move]	28150	shadow	move from	45	7	to	44	6
[Actor:move]	28115	shadow	move from	41	6	to	40	6
[Actor:move]	28138	shadow	move from	45	6	to	44	7
[Actor:move]	28149	shadow	move from	44	9	to	45	9
[Actor:move]	28150	shadow	move from	44	6	to	45	6
[Actor:move]	28115	shadow	(forced) move from	40	6	to	39	6
[Actor:move]	28138	shadow	move from	44	7	to	43	7
[Actor:move]	28149	shadow	move from	45	9	to	46	9
[Actor:move]	28150	shadow	move from	45	6	to	46	5
[Actor:move]	28115	shadow	move from	39	6	to	39	7
[Actor:move]	28138	shadow	move from	43	7	to	42	6
[Actor:move]	28149	shadow	move from	46	9	to	45	8
[Actor:move]	28150	shadow	move from	46	5	to	45	5
[Actor:move]	28115	shadow	move from	39	7	to	39	8
[Actor:move]	28138	shadow	move from	42	6	to	41	6
[Actor:move]	28149	shadow	move from	45	8	to	44	7
[Actor:move]	28150	shadow	move from	45	5	to	44	5
[Actor:move]	28115	shadow	move from	39	8	to	40	9
[Actor:move]	28138	shadow	move from	41	6	to	40	6
[Actor:move]	28149	shadow	move from	44	7	to	43	6
[Actor:move]	28150	shadow	move from	44	5	to	44	6
[Actor:move]	28115	shadow	(forced) move from	40	9	to	43	10
[Actor:move]	28138	shadow	move from	40	6	to	39	5
[Actor:move]	28149	shadow	(forced) move from	43	6	to	39	3
[Actor:move]	28150	shadow	move from	44	6	to	43	6
[Actor:move]	28115	shadow	move from	43	10	to	42	11
[Actor:move]	28138	shadow	move from	39	5	to	39	4
[Actor:move]	28150	shadow	move from	43	6	to	42	6
[Actor:move]	28115	shadow	move from	42	11	to	43	10
[Actor:move]	28138	shadow	move from	39	4	to	39	5
[Actor:move]	28149	shadow	move from	39	3	to	39	4
[Actor:move]	28150	shadow	move from	42	6	to	41	6
[Actor:move]	28115	shadow	move from	43	10	to	43	9
[Actor:move]	28138	shadow	move from	39	5	to	40	6
[Actor:move]	28149	shadow	move from	39	4	to	39	5
[Actor:move]	28150	shadow	move from	41	6	to	42	6
[Actor:move]	28115	shadow	move from	43	9	to	43	8
[Actor:move]	28138	shadow	move from	40	6	to	41	7
[Actor:move]	28149	shadow	(forced) move from	39	5	to	46	10
[Actor:move]	28150	shadow	move from	42	6	to	43	6
[Actor:move]	28115	shadow	move from	43	8	to	43	7
[Actor:move]	28138	shadow	move from	41	7	to	42	6
[Actor:move]	28149	shadow	move from	46	10	to	45	9
[Actor:move]	28150	shadow	move from	43	6	to	44	6
[Actor:move]	28115	shadow	move from	43	7	to	43	6
[Actor:move]	28138	shadow	move from	42	6	to	43	7
[Actor:move]	28149	shadow	move from	45	9	to	44	8
[Actor:move]	28150	shadow	move from	44	6	to	45	6
[Actor:move]	28115	shadow	move from	43	6	to	44	7
[Actor:move]	28138	shadow	move from	43	7	to	43	8
[Actor:move]	28149	shadow	move from	44	8	to	45	8
[Actor:move]	28150	shadow	move from	45	6	to	46	5
[Actor:move]	28115	shadow	move from	44	7	to	44	8
[Actor:move]	28138	shadow	move from	43	8	to	44	9
[Actor:move]	28149	shadow	move from	45	8	to	45	9
[Actor:move]	28150	shadow	(forced) move from	46	5	to	43	12
[Actor:move]	28115	shadow	move from	44	8	to	43	9
[Actor:move]	28138	shadow	move from	44	9	to	45	8
[Actor:move]	28149	shadow	move from	45	9	to	44	9
[Actor:move]	28150	shadow	move from	43	12	to	43	11
[Actor:move]	28115	shadow	move from	43	9	to	43	10
[Actor:move]	28138	shadow	move from	45	8	to	46	7
[Actor:move]	28149	shadow	move from	44	9	to	43	9
[Actor:move]	28115	shadow	move from	43	10	to	44	11
[Actor:move]	28138	shadow	move from	46	7	to	45	8
[Actor:move]	28149	shadow	move from	43	9	to	44	8
[Actor:move]	28150	shadow	move from	43	11	to	43	10
[Actor:move]	28115	shadow	move from	44	11	to	43	11
[Actor:move]	28138	shadow	move from	45	8	to	44	9
[Actor:move]	28149	shadow	move from	44	8	to	45	7
[Actor:move]	28150	shadow	move from	43	10	to	43	9
[Actor:move]	28115	shadow	(forced) move from	43	11	to	44	5
[Actor:move]	28138	shadow	move from	44	9	to	43	10
[Actor:move]	28149	shadow	move from	45	7	to	46	7
[Actor:move]	28150	shadow	move from	43	9	to	44	9
[Actor:move]	28115	shadow	move from	44	5	to	45	6
[Actor:move]	28138	shadow	move from	43	10	to	42	11
[Actor:move]	28149	shadow	move from	46	7	to	45	8
[Actor:move]	28150	shadow	move from	44	9	to	44	8
[Actor:move]	28115	shadow	move from	45	6	to	44	5
[Actor:move]	28138	shadow	move from	42	11	to	41	10
[Actor:move]	28149	shadow	move from	45	8	to	44	9
[Actor:move]	28150	shadow	move from	44	8	to	45	8
[LOG]	Rested for 43 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	20	15	to	20	14
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	28115	shadow	move from	44	5	to	44	6
[Actor:move]	28138	shadow	move from	41	10	to	40	10
[Actor:move]	28149	shadow	move from	44	9	to	43	9
[Actor:move]	28150	shadow	move from	45	8	to	46	8
[Actor:move]	5944	Cait	move from	20	14	to	19	13
[Actor:move]	28115	shadow	move from	44	6	to	44	7
[Actor:move]	28138	shadow	move from	40	10	to	39	10
[Actor:move]	28149	shadow	move from	43	9	to	43	10
[Actor:move]	28150	shadow	move from	46	8	to	45	9
[Actor:move]	5944	Cait	move from	19	13	to	18	13
[Actor:move]	28115	shadow	move from	44	7	to	44	8
[Actor:move]	28138	shadow	move from	39	10	to	38	9
[Actor:move]	28149	shadow	(forced) move from	43	10	to	39	9
[Actor:move]	28150	shadow	move from	45	9	to	44	9
[Actor:move]	5944	Cait	move from	18	13	to	19	14
[Actor:move]	28115	shadow	move from	44	8	to	45	7
[Actor:move]	28138	shadow	move from	38	9	to	39	8
[Actor:move]	28149	shadow	(forced) move from	39	9	to	39	7
[Actor:move]	28150	shadow	move from	44	9	to	43	10
[Actor:move]	5944	Cait	move from	19	14	to	20	14
[Actor:move]	28115	shadow	move from	45	7	to	46	7
[Actor:move]	28138	shadow	move from	39	8	to	40	9
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	43	10	to	42	11
[Actor:move]	5944	Cait	move from	20	14	to	21	14
[Actor:move]	5944	Cait	move from	21	14	to	22	14
[Actor:move]	28115	shadow	move from	46	7	to	45	8
[Actor:move]	28138	shadow	move from	40	9	to	41	10
[Actor:move]	28149	shadow	move from	39	8	to	39	7
[Actor:move]	28150	shadow	move from	42	11	to	43	10
[Actor:move]	5944	Cait	move from	22	14	to	23	14
[Actor:move]	28115	shadow	move from	45	8	to	45	9
[Actor:move]	28138	shadow	move from	41	10	to	42	11
[Actor:move]	28149	shadow	move from	39	7	to	39	6
[Actor:move]	28150	shadow	move from	43	10	to	44	9
[Actor:move]	5944	Cait	move from	23	14	to	24	14
[Actor:move]	28115	shadow	move from	45	9	to	45	8
[Actor:move]	28138	shadow	move from	42	11	to	43	11
[Actor:move]	28149	shadow	move from	39	6	to	39	5
[Actor:move]	28150	shadow	move from	44	9	to	44	8
[Actor:move]	5944	Cait	move from	24	14	to	25	14
[Actor:move]	28115	shadow	move from	45	8	to	45	7
[Actor:move]	28138	shadow	move from	43	11	to	44	11
[Actor:move]	28149	shadow	move from	39	5	to	40	6
[Actor:move]	28150	shadow	move from	44	8	to	44	7
[Actor:move]	5944	Cait	move from	25	14	to	26	14
[Actor:move]	28115	shadow	move from	45	7	to	45	6
[Actor:move]	28138	shadow	move from	44	11	to	43	10
[Actor:move]	28149	shadow	move from	40	6	to	41	6
[Actor:move]	28150	shadow	move from	44	7	to	45	7
[Actor:move]	5944	Cait	move from	26	14	to	27	14
[Actor:move]	28115	shadow	move from	45	6	to	44	6
[Actor:move]	28138	shadow	move from	43	10	to	42	11
[Actor:move]	28149	shadow	move from	41	6	to	42	6
[Actor:move]	28150	shadow	move from	45	7	to	46	7
[Actor:move]	5944	Cait	move from	27	14	to	28	14
[Actor:move]	28115	shadow	move from	44	6	to	43	6
[Actor:move]	28138	shadow	move from	42	11	to	41	10
[Actor:move]	28149	shadow	move from	42	6	to	43	7
[Actor:move]	28150	shadow	move from	46	7	to	45	8
[Actor:move]	5944	Cait	move from	28	14	to	29	14
[Actor:move]	5944	Cait	move from	29	14	to	30	14
[Actor:move]	28115	shadow	move from	43	6	to	42	6
[Actor:move]	28138	shadow	move from	41	10	to	40	9
[Actor:move]	28149	shadow	move from	43	7	to	44	7
[Actor:move]	28150	shadow	move from	45	8	to	44	9
[Actor:move]	5944	Cait	move from	30	14	to	31	14
[Actor:move]	28115	shadow	move from	42	6	to	41	6
[Actor:move]	28138	shadow	move from	40	9	to	39	8
[Actor:move]	28149	shadow	move from	44	7	to	45	6
[Actor:move]	28150	shadow	move from	44	9	to	43	10
[Actor:move]	5944	Cait	move from	31	14	to	32	14
[Actor:move]	28115	shadow	move from	41	6	to	40	6
[Actor:move]	28138	shadow	move from	39	8	to	39	7
[Actor:move]	28149	shadow	move from	45	6	to	46	6
[Actor:move]	28150	shadow	move from	43	10	to	42	11
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the east (shadow)).
[LOG]	
[Actor:move]	5944	Cait	move from	32	14	to	33	14
[Actor:move]	28115	shadow	move from	40	6	to	39	5
[Actor:move]	28138	shadow	move from	39	7	to	40	6
[Actor:move]	28149	shadow	move from	46	6	to	45	6
[Actor:move]	28150	shadow	move from	42	11	to	41	10
[Actor:move]	5944	Cait	move from	33	14	to	34	14
[Actor:move]	28115	shadow	move from	39	5	to	39	4
[Actor:move]	28138	shadow	(forced) move from	40	6	to	44	8
[Actor:move]	28149	shadow	(forced) move from	45	6	to	39	7
[Actor:move]	28150	shadow	move from	41	10	to	40	10
[Actor:move]	5944	Cait	move from	34	14	to	35	14
[Actor:move]	28115	shadow	(forced) move from	39	4	to	39	3
[Actor:move]	28138	shadow	move from	44	8	to	44	7
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	40	10	to	39	10
[Actor:move]	5944	Cait	move from	35	14	to	36	13
[Actor:move]	5944	Cait	move from	36	13	to	37	12
[Actor:move]	28115	shadow	move from	39	3	to	39	4
[Actor:move]	28138	shadow	move from	44	7	to	43	7
[Actor:move]	28149	shadow	move from	39	8	to	39	7
[LOG]	Shadow casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	28150	shadow	(forced) move from	39	10	to	38	10
[LOG]	
[Actor:move]	5944	Cait	move from	37	12	to	38	11
[Actor:move]	28115	shadow	move from	39	4	to	39	5
[Actor:move]	28138	shadow	move from	43	7	to	42	6
[Actor:move]	28149	shadow	move from	39	7	to	38	6
[Actor:move]	28150	shadow	move from	38	10	to	39	10
[Actor:move]	5944	Cait	move from	38	11	to	38	10
[Actor:move]	28115	shadow	move from	39	5	to	40	6
[Actor:move]	28138	shadow	move from	42	6	to	41	6
[Actor:move]	28149	shadow	move from	38	6	to	39	7
[Actor:move]	28150	shadow	move from	39	10	to	40	11
[Actor:move]	5944	Cait	move from	38	10	to	39	9
[Actor:move]	28115	shadow	move from	40	6	to	41	7
[Actor:move]	28138	shadow	move from	41	6	to	40	6
[Actor:move]	28149	shadow	move from	39	7	to	39	8
[Actor:move]	28150	shadow	move from	40	11	to	41	10
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	shadow	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	29
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	29
checkHit	40	vs	29	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	176	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	29	=	1.022
[ATTACK] after armor	179.872
[PHYS CRIT %]	8.2
[ATTACK] after crit	179.872
[ATTACK] after mult	179.872
[Actor:move]	5944	Cait	move from	39	9	to	39	9
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#27 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[30 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Shadow for #WHITE#228 physical#LAST#, #PURPLE#22 arcane#LAST# (#RED##{bold}#250#LAST##{normal}# total damage).
[LOG]	Overkill hits Shadow for #DARK_GREEN#0 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Shadow!#{normal}#
[Actor:move]	28115	shadow	move from	41	7	to	42	6
[Actor:move]	28138	shadow	move from	40	6	to	39	6
[Actor:move]	28150	shadow	move from	41	10	to	42	11
[LOG]	
[Actor:move]	5944	Cait	move from	39	9	to	39	8
[Actor:move]	28115	shadow	(forced) move from	42	6	to	41	7
[LOG]	Shadow casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	28138	shadow	(forced) move from	39	6	to	38	6
[Actor:move]	28150	shadow	move from	42	11	to	43	10
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (shadow)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (shadow)).
[Actor:move]	33068	shadow	(forced) move from	nil	nil	to	41	6
[Actor:move]	28138	shadow	move from	38	6	to	39	7
[Actor:move]	28150	shadow	move from	43	10	to	43	9
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	shadow	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	29
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	29
checkHit	40	vs	29	=> chance to hit	78
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Shadow.
[Actor:move]	5944	Cait	move from	39	8	to	39	8
[Actor:move]	33068	shadow	move from	41	6	to	42	6
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	shadow	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	29
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	29
checkHit	40	vs	29	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	29	=	1.022
[ATTACK] after armor	166.586
[PHYS CRIT %]	8.2
[ATTACK] after crit	166.586
[ATTACK] after mult	166.586
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	7.2
Adding entity	33069	after	5944
[Actor:move]	5944	Cait	move from	39	8	to	39	8
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#25 healing#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[28 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Shadow for #WHITE#212 physical#LAST#, #PURPLE#22 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#241#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST# from Cait's Blood Grasp.
[LOG]	Cait's Blood Grasp hits Shadow for #DARK_GREEN#118 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	28150	shadow	move from	43	9	to	43	8
[LOG]	#{bold}#Cait's Blood Grasp killed Shadow!#{normal}#
[Actor:move]	33068	shadow	move from	42	6	to	43	7
[LOG]	
[Actor:move]	5944	Cait	move from	39	8	to	39	7
[target_simple AI]	26834	multi-hued drake hatchling	selecting NEW TARGET	39	7	5944	Cait
[Actor:move]	26834	multi-hued drake hatchling	move from	48	6	to	47	6
[target_simple AI]	26836	multi-hued drake hatchling	selecting NEW TARGET	39	7	5944	Cait
[Actor:move]	26836	multi-hued drake hatchling	move from	49	6	to	48	6
[Actor:move]	28150	shadow	move from	43	8	to	44	7
[Actor:move]	33068	shadow	move from	43	7	to	44	8
[Actor:move]	5944	Cait	move from	39	7	to	40	6
[target_simple AI]	19896	Adyvea the dire wolf	selecting NEW TARGET	40	6	5944	Cait
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	defend	 talent:T_FEED
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Feed.#{normal}##LAST#
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	defend	 talent:T_JUGGERNAUT
[LOG]	Adyvea the dire wolf uses #{bold}##ORCHID#Juggernaut.#{normal}##LAST#
[LOG]	Adyvea the dire wolf hardens its skin.
[NPC:seen_by] Passing target	Cait	from	26834	multi-hued drake hatchling	to	21642	multi-hued drake hatchling
[NPC:seen_by] Passing target	Cait	from	26834	multi-hued drake hatchling	to	28150	shadow
[NPC:seen_by] Passing target	Cait	from	26834	multi-hued drake hatchling	to	33068	shadow
[Actor:move]	26834	multi-hued drake hatchling	move from	47	6	to	46	6
[NPC:seen_by] Passing target	Cait	from	26836	multi-hued drake hatchling	to	26838	multi-hued drake hatchling
[Actor:move]	26836	multi-hued drake hatchling	move from	48	6	to	47	6
[Actor:move]	26838	multi-hued drake hatchling	move from	49	8	to	49	9
[Actor:move]	28150	shadow	move from	44	7	to	43	7
Loading tile from tileset	/data/gfx/effects/fed_upon.png
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	14.5
[LOG]	Cait was smashed back 1 spaces!
[Actor:move]	5944	Cait	(forced) move from	40	6	to	39	6
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#113 physical#LAST#, #WHITE#(9 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#113#LAST##{normal}# total damage).
[Actor:move]	33068	shadow	move from	44	8	to	43	8
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
[Actor:move]	5944	Cait	(forced) move from	39	6	to	41	7
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1.2	vs. armor/def	34.950352495655	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.2	vs. armor/def	34.950352495655	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	173	22	vs. armor/hardiness	34.950352495655	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	166.96964750435
[PHYS CRIT %]	0
[ATTACK] after crit	166.96964750435
[ATTACK] after mult	200.36357700521
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	7.2
Adding entity	33070	after	5944
[LOG]	Adyvea the dire wolf is dazed!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(58 deflected)#LAST#, #WHITE#60 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(3 deflected)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	Adyvea the dire wolf is not dazed anymore.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST#.
[LOG]	Cait's Blood Grasp hits Adyvea the dire wolf for #SLATE#(47 deflected)#LAST#, #DARK_GREEN#48 blight#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST# from Cait's Blood Grasp.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_HOWL
[LOG]	#ORCHID##{bold}#Adyvea the dire wolf howls#{normal}##LAST#
[Actor:move]	21642	multi-hued drake hatchling	move from	49	7	to	48	6
[Actor:move]	26834	multi-hued drake hatchling	move from	46	6	to	45	6
[Actor:move]	26836	multi-hued drake hatchling	move from	47	6	to	46	6
[Actor:move]	26838	multi-hued drake hatchling	move from	49	9	to	49	10
[Actor:move]	28150	shadow	move from	43	7	to	42	6
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	34.950352495655	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	34.950352495655	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	22	vs. armor/hardiness	34.950352495655	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	169.04964750435
[PHYS CRIT %]	0
[ATTACK] after crit	169.04964750435
[ATTACK] after mult	294.17604220873
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	7.2
Adding entity	33071	after	5944
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	34.950352495655	20
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	34.950352495655	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	80	16	vs. armor/hardiness	34.950352495655	1
[ATTACK] after armor	61.049647504345
[PHYS CRIT %]	0
[ATTACK] after crit	61.049647504345
[ATTACK] after mult	92.315634738942
[ATTACK] staff accuracy bonus	40	20	=	1.4
[Actor:move]	33068	shadow	move from	43	8	to	43	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(124 deflected)#LAST#, #DARK_GREEN#125 blight#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(3 deflected)#LAST#, #LIGHT_GREEN#3 nature#LAST#, #SLATE#(5 deflected)#LAST#, #WHITE#49 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#9 nature#LAST# (#RED##{bold}#186#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#15 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[22 healing]#LAST#.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[6 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	Cait's Blood Grasp hits Adyvea the dire wolf for #SLATE#(31 deflected)#LAST#, #DARK_GREEN#64 blight#LAST# (#RED##{bold}#64#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Cait's Blood Grasp.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_KNOCKBACK
[LOG]	Adyvea the dire wolf uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[MIND CRIT %]	21.5
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
checkHit	43	vs	62	=> chance to hit	3
[LOG]	Cait's magic has been disrupted.
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
checkHit	52	vs	43	=> chance to hit	73
[KNOCKBACK] from	42	42	over	4
[KNOCKBACK] try	40	7	3
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #ORANGE#79 mind#LAST# (#RED##{bold}#79#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Adyvea the dire wolf for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST#, #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[Actor:move]	21642	multi-hued drake hatchling	move from	48	6	to	47	6
[Actor:move]	26834	multi-hued drake hatchling	move from	45	6	to	44	6
[Actor:move]	26836	multi-hued drake hatchling	move from	46	6	to	45	6
[Actor:move]	26838	multi-hued drake hatchling	move from	49	10	to	48	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	37	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.6388059701493
[PHYS CRIT %]	0
[ATTACK] after crit	4.6388059701493
[ATTACK] after mult	4.6388059701493
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	28150	shadow	move from	42	6	to	42	6
[LOG]	Melee retaliation hits Shadow for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:28150:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	33068	shadow	move from	43	7	to	43	8
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1201619	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819763	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attackarea	 talent:T_SHATTERING_SHOUT
[LOG]	Adyvea the dire wolf uses #{bold}##ORCHID#Shattering Shout.#{normal}##LAST#
[PHYS CRIT %]	8.5
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #WHITE#(120 blocked)#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#63 physical#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[Actor:move]	21642	multi-hued drake hatchling	move from	47	6	to	46	6
[Actor:move]	26834	multi-hued drake hatchling	move from	44	6	to	43	6
[Actor:move]	26836	multi-hued drake hatchling	move from	45	6	to	44	6
[Actor:move]	26838	multi-hued drake hatchling	move from	48	11	to	47	10
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	37	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.6388059701493
[PHYS CRIT %]	0
[ATTACK] after crit	4.6388059701493
[ATTACK] after mult	4.6388059701493
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	28150	shadow	move from	42	6	to	42	6
[LOG]	
[LOG]	Melee retaliation hits Shadow for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:28150:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	34.950352495655	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	34.950352495655	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	73	16	vs. armor/hardiness	34.950352495655	1
[ATTACK] after armor	54.049647504345
[PHYS CRIT %]	1.3612009801025
[ATTACK] after crit	54.049647504345
[ATTACK] after mult	35.506908764226
[ATTACK] after counterstrike	71.013817528452
[ATTACK] staff accuracy bonus	40	0	=	1.8
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	34.950352495655	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	34.950352495655	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	85	16	vs. armor/hardiness	34.950352495655	1
[ATTACK] after armor	66.049647504345
[PHYS CRIT %]	1.3612009801025
[ATTACK] after crit	66.049647504345
[ATTACK] after mult	43.390085155644
[ATTACK] after counterstrike	86.780170311288
[ATTACK] staff accuracy bonus	40	0	=	1.8
[LOG]	Adyvea the dire wolf slows down.
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	34.950352495655	20
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	34.950352495655	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	76	16	vs. armor/hardiness	34.950352495655	1
[ATTACK] after armor	57.049647504345
[PHYS CRIT %]	0
[ATTACK] after crit	57.049647504345
[ATTACK] after mult	37.477702862081
[ATTACK] staff accuracy bonus	40	20	=	1.4
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(20 deflected)#LAST#, #WHITE#22 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(5 deflected)#LAST#, #LIGHT_GREEN#7 nature#LAST#, #SLATE#(6 deflected)#LAST#, #WHITE#45 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#12 nature#LAST#, #WHITE#22 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#9 nature#LAST# (#RED##{bold}#116#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[13 healing]#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[Actor:move]	33068	shadow	move from	43	8	to	43	7
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1202920	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819774	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[MIND CRIT %]	21.5
checkHit	43	vs	37	=> chance to hit	65
[LOG]	Cait is stunned!
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
checkHit	43	vs	62	=> chance to hit	3
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #ORANGE#101 mind#LAST# (#RED##{bold}#101#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Adyvea the dire wolf for #SLATE#(1 deflected)#LAST#, #GREEN#2 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#1 mind#LAST#, #SLATE#(1 deflected)#LAST#, #GREEN#1 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[LOG]	
[LOG]	Assault is still on cooldown for 0 turns.
[LOG]	Cait uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Cait's is no longer disrupted.
[LOG]	Cait is cured!
[LOG]	Cait lessens the pain.
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	34.950352495655	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	34.950352495655	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	156	22	vs. armor/hardiness	34.950352495655	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	149.28964750435
[PHYS CRIT %]	0
[ATTACK] after crit	149.28964750435
[ATTACK] after mult	149.28964750435
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(21 deflected)#LAST#, #WHITE#23 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(1 deflected)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[Actor:move]	21642	multi-hued drake hatchling	move from	46	6	to	45	6
[Actor:move]	26836	multi-hued drake hatchling	move from	44	6	to	44	7
[Actor:move]	26838	multi-hued drake hatchling	move from	47	10	to	46	10
[LOG]	Shadow casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	28150	shadow	(forced) move from	42	6	to	40	11
[Actor:move]	33068	shadow	move from	43	7	to	42	6
[LOG]	
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency	6
[USERCHAT] channel achievement	Darkni	tome	The Right thing to do	false	false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting temp shader	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
[USERCHAT] channel achievement	Arcamonde	tome	The secret city	false	true
Deleting shader 101 (is clone 0)
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	34.950352495655	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	34.950352495655	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	170	22	vs. armor/hardiness	34.950352495655	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	163.84964750435
[PHYS CRIT %]	0
[ATTACK] after crit	163.84964750435
[ATTACK] after mult	163.84964750435
[Actor:move]	5944	Cait	move from	41	7	to	41	7
Deleting temp shader	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
Deleting temp shader	healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(24 deflected)#LAST#, #WHITE#24 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(1 deflected)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1260526	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819788	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	14.5
[LOG]	Cait was smashed!
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2206:0#Talent Twisted Portal is ready to use.
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #WHITE#(101 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(14 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#40 healing#LAST#.
[Actor:move]	21642	multi-hued drake hatchling	move from	45	6	to	44	6
[Actor:move]	26834	multi-hued drake hatchling	move from	43	6	to	43	7
[Actor:move]	26836	multi-hued drake hatchling	move from	44	7	to	43	6
[target_simple AI]	26838	multi-hued drake hatchling	selecting NEW TARGET	41	7	5944	Cait
[Actor:move]	26838	multi-hued drake hatchling	move from	46	10	to	45	9
[Actor:move]	28150	shadow	move from	40	11	to	41	10
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	37	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.6388059701493
[PHYS CRIT %]	0
[ATTACK] after crit	4.6388059701493
[ATTACK] after mult	4.6388059701493
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	33068	shadow	move from	42	6	to	42	6
[LOG]	#UID:33068:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #FF7700##UID:5872:0#Scumstone#LAST#!
[Identify]	Scumstone	true
[LOG]	Cait is not stunned anymore.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#40 healing#LAST#.
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1263019	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819801	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[LOG]	Cait resists the Gesture of Pain.
[SOUND] loading from	/data/sound/actions/melee_miss.lua	:=:	/data/sound/actions/melee_miss.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_miss.ogg" : <static>
[Actor:move]	21642	multi-hued drake hatchling	move from	44	6	to	44	7
[Actor:move]	26834	multi-hued drake hatchling	move from	43	7	to	43	8
[Actor:move]	26836	multi-hued drake hatchling	move from	43	6	to	43	7
[target_simple AI]	26838	multi-hued drake hatchling	selecting NEW TARGET	41	7	5944	Cait
[Actor:move]	26838	multi-hued drake hatchling	move from	45	9	to	44	9
[Actor:move]	28150	shadow	move from	41	10	to	40	9
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	33068	shadow	(forced) move from	42	6	to	40	6
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	2.2416407864999	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	2.2416407864999	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	39	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.889552238806
[PHYS CRIT %]	0
[ATTACK] after crit	4.889552238806
[ATTACK] after mult	10.960619726229
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[LOG]	#UID:33068:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(7 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Adyvea the dire wolf speeds up.
[Actor:move]	33072	shadow	(forced) move from	nil	nil	to	42	6
[LOG]	
Deleting shader 98 (is clone 0)
Deleting shader 97 (is clone 0)
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	34.950352495655	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	34.950352495655	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	182	22	vs. armor/hardiness	34.950352495655	1
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	183.60964750435
[PHYS CRIT %]	0
[ATTACK] after crit	183.60964750435
[ATTACK] after mult	183.60964750435
[ATTACK] after counterstrike	367.21929500869
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Adyvea the dire wolf!
Cloned shader 76
[SHADER] setting reset param	tick_start	1264860
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	7.2
Adding entity	33073	after	5944
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(76 deflected)#LAST#, #WHITE#163 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#171#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#19 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[46 healing]#LAST#.
[LOG]	Demonic Soul hits Multi-hued drake hatchling for #LIGHT_RED#55 fire#LAST# damage.
[LOG]	Demonic Soul hits Shadow for #LIGHT_RED#69 fire#LAST# damage.
[LOG]	Demonic Soul hits Adyvea the dire wolf for #LIGHT_RED#43 fire#LAST# damage.
[LOG]	Demonic Soul hits Multi-hued drake hatchling for #LIGHT_RED#55 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#13 healing#LAST#.
[LOG]	Cait's Blood Grasp hits Adyvea the dire wolf for #DARK_GREEN#108 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST# from Cait's Blood Grasp.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#40 healing#LAST#.
[NPC:seen_by] Passing target	Cait	from	19896	Adyvea the dire wolf	to	33072	shadow
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1264930	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819812	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[LOG]	Cait resists the Gesture of Pain.
[target_simple AI]	21642	multi-hued drake hatchling	selecting NEW TARGET	41	7	5944	Cait
[Actor:move]	21642	multi-hued drake hatchling	move from	44	7	to	43	6
[Actor:move]	26834	multi-hued drake hatchling	move from	43	8	to	44	7
[Actor:move]	26836	multi-hued drake hatchling	move from	43	7	to	43	8
[Actor:move]	26838	multi-hued drake hatchling	move from	44	9	to	44	8
[Actor:move]	28150	shadow	move from	40	9	to	39	8
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demonic Madness.#{normal}##LAST#
[ATTACK] to 	shadow	dam/apr/atk/mult ::	73.070060507894	16	40	1.7099019513593	vs. armor/def	0	29
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.7099019513593	vs. armor/def	0	29
checkHit	40	vs	29	=> chance to hit	78
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	73	16	vs. armor/hardiness	0	0.3
[ATTACK] after armor	73
[PHYS CRIT %]	10.2
[ATTACK] after crit	73
[ATTACK] after mult	124.82284244923
[ATTACK] staff accuracy bonus	40	29	=	1.22
checkHit	36	vs	58	=> chance to hit	0
[LOG]	Shadow's armor corrodes!
[ATTACK] to 	shadow	dam/apr/atk/mult ::	73.070060507894	16	40	1.7099019513593	vs. armor/def	0	29
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.7099019513593	vs. armor/def	0	29
checkHit	40	vs	29	=> chance to hit	78
[LOG]	#UID:5944:0##fbd578#Cait#LAST# misses Shadow.
[ATTACK] staff accuracy bonus	40	29	=	1.22
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	1.7099019513593	vs. armor/def	34.950352495655	0
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.7099019513593	vs. armor/def	34.950352495655	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	74	16	vs. armor/hardiness	34.950352495655	1
[ATTACK] after armor	55.049647504345
[PHYS CRIT %]	1.3612009801025
[ATTACK] after crit	55.049647504345
[ATTACK] after mult	94.12949968932
[ATTACK] after counterstrike	188.25899937864
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Adyvea the dire wolf!
Cloned shader 76
[SHADER] setting reset param	tick_start	1266443
[ATTACK] staff accuracy bonus	40	0	=	1.8
[LOG]	Adyvea the dire wolf slows down.
[SHADER] Loading from /data/gfx/shaders/spinningwinds2.lua
[SHADER] Loaded shader with totalname	spinningwinds2[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=2000,verticalIntensityAdjust=-3]
New GL Shader program 97
*p 97: Uniform: 0: 8B50 ellipsoidalFactor
*p 97: Uniform: 1: 1406 noup
*p 97: Uniform: 2: 8B5E tex
*p 97: Uniform: 3: 1406 tick
*p 97: Uniform: 4: 1406 time_factor
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	40	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.0149253731343
[PHYS CRIT %]	0
[ATTACK] after crit	5.0149253731343
[ATTACK] after mult	5.0149253731343
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	33068	shadow	move from	40	6	to	40	6
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	37	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.6388059701493
[PHYS CRIT %]	0
[ATTACK] after crit	4.6388059701493
[ATTACK] after mult	4.6388059701493
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	33072	shadow	move from	42	6	to	42	6
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Shadow for #GREY#0 darkness#LAST#, #PURPLE#30 arcane#LAST#, #LIGHT_GREEN#11 nature#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #GREY#180 darkness#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#13 nature#LAST# (#RED##{bold}#193#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#21 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[54 healing]#LAST#.
[LOG]	Demonic Soul hits Multi-hued drake hatchling for #LIGHT_RED#55 fire#LAST# damage.
[LOG]	Demonic Soul hits Shadow for #LIGHT_RED#69 fire#LAST# damage.
[LOG]	Demonic Soul hits Adyvea the dire wolf for #LIGHT_RED#43 fire#LAST# damage.
[LOG]	Demonic Soul hits Multi-hued drake hatchling for #LIGHT_RED#55 fire#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#8 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:33072:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:33068:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[13 healing]#LAST#.
[target_simple AI]	19896	Adyvea the dire wolf	selecting NEW TARGET	41	7	5944	Cait
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1266513	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819823	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_KNOCKBACK
[LOG]	Adyvea the dire wolf uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[MIND CRIT %]	21.5
checkHit	43	vs	37	=> chance to hit	65
[LOG]	#ORANGE#Cait shrugs off the effect 'Stunned'!
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
checkHit	43	vs	62	=> chance to hit	3
[LOG]	Cait's magic has been disrupted.
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
checkHit	52	vs	43	=> chance to hit	73
[KNOCKBACK] from	42	42	over	4
[KNOCKBACK] try	40	7	3
[Actor:move]	21642	multi-hued drake hatchling	move from	43	6	to	43	7
[Actor:move]	26834	multi-hued drake hatchling	move from	44	7	to	44	6
[Actor:move]	26836	multi-hued drake hatchling	move from	43	8	to	44	7
[Actor:move]	26838	multi-hued drake hatchling	move from	44	8	to	43	8
[Actor:move]	28150	shadow	move from	39	8	to	39	7
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #ORANGE#(45 resist armour)#LAST#, #SLATE#(29 turned into osmosis)#LAST#, #ORANGE#29 mind#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Adyvea the dire wolf for #SLATE#(2 deflected)#LAST#, #GREEN#4 acid#LAST#, #SLATE#(1 deflected)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#2 mind#LAST#, #SLATE#(2 deflected)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(1 deflected)#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Cait deactivates #{bold}##ORANGE#Overkill#LAST#.
[LOG]	Overkill has been disrupted by #ORCHID#anti-magic forces#LAST#!
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	shadow	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	29
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	29
checkHit	40	vs	29	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	181	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	29	=	1.022
[ATTACK] after armor	184.982
[PHYS CRIT %]	8.2
[ATTACK] after crit	184.982
[ATTACK] after mult	184.982
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Shadow for #WHITE#207 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	39	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.889552238806
[PHYS CRIT %]	0
[ATTACK] after crit	4.889552238806
[ATTACK] after mult	4.889552238806
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	33068	shadow	move from	40	6	to	40	6
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Shadow!#{normal}#
[LOG]	#UID:33068:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Cait feels pain again.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[Actor:move]	21642	multi-hued drake hatchling	move from	43	7	to	43	6
[Actor:move]	26834	multi-hued drake hatchling	move from	44	6	to	43	7
[Actor:move]	26836	multi-hued drake hatchling	move from	44	7	to	44	8
[Actor:move]	26838	multi-hued drake hatchling	move from	43	8	to	43	9
[Actor:move]	28150	shadow	move from	39	7	to	39	6
[LOG]	
Deleting shader 76 (is clone 1)
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1271290
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
Deleting shader 76 (is clone 1)
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	34.950352495655	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	34.950352495655	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	22	vs. armor/hardiness	34.950352495655	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	134.72964750435
[PHYS CRIT %]	0
[ATTACK] after crit	134.72964750435
[ATTACK] after mult	134.72964750435
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Adyvea the dire wolf!
Cloned shader 76
[SHADER] setting reset param	tick_start	1272991
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(42 deflected)#LAST#, #WHITE#43 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#5 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[21 healing]#LAST#.
[LOG]	Demonic Soul hits Multi-hued drake hatchling for #LIGHT_RED#53 fire#LAST# damage.
[LOG]	Demonic Soul hits Adyvea the dire wolf for #SLATE#(14 deflected)#LAST#, #LIGHT_RED#27 fire#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Multi-hued drake hatchling for #LIGHT_RED#53 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[target_simple AI]	19896	Adyvea the dire wolf	selecting NEW TARGET	41	7	5944	Cait
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1273038	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819837	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[LOG]	Cait resists the Gesture of Pain.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	39	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.889552238806
[PHYS CRIT %]	0
[ATTACK] after crit	4.889552238806
[ATTACK] after mult	4.889552238806
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	33068	shadow	move from	40	6	to	40	6
[LOG]	#UID:33068:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1.7401754250991	vs. armor/def	34.950352495655	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.7401754250991	vs. armor/def	34.950352495655	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	143	22	vs. armor/hardiness	34.950352495655	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	135.76964750435
[PHYS CRIT %]	0
[ATTACK] after crit	135.76964750435
[ATTACK] after mult	236.26300406143
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	1.5121403400793	vs. armor/def	34.950352495655	20
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.5121403400793	vs. armor/def	34.950352495655	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	80	16	vs. armor/hardiness	34.950352495655	1
[ATTACK] after armor	61.049647504345
[PHYS CRIT %]	0
[ATTACK] after crit	61.049647504345
[ATTACK] after mult	92.315634738942
[ATTACK] staff accuracy bonus	40	20	=	1.4
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(31 deflected)#LAST#, #DARK_GREEN#188 blight#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST#, #WHITE#58 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#10 nature#LAST# (#RED##{bold}#263#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#22 healing#LAST#, #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[30 healing]#LAST#.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[Actor:move]	21642	multi-hued drake hatchling	move from	43	6	to	42	6
[Actor:move]	26834	multi-hued drake hatchling	move from	43	7	to	43	8
[Actor:move]	26836	multi-hued drake hatchling	move from	44	8	to	44	9
[Actor:move]	26838	multi-hued drake hatchling	move from	43	9	to	44	8
[Actor:move]	28150	shadow	move from	39	6	to	39	7
[LOG]	Shadow is fully armored again.
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	33068	shadow	(forced) move from	40	6	to	41	6
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	2.2416407864999	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	2.2416407864999	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	40	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.0149253731343
[PHYS CRIT %]	0
[ATTACK] after crit	5.0149253731343
[ATTACK] after mult	11.241661257671
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[LOG]	#UID:33068:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(8 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Adyvea the dire wolf speeds up.
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1274258	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819850	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_HOWL
[LOG]	#ORCHID##{bold}#Adyvea the dire wolf howls#{normal}##LAST#
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[USERCHAT] channel achievement	Erlik	tome	Explorer (Roguelike)	false	true
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[improved_talented AI] chooses for	21642	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	52.079901171184	25	43	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	52.079901171184	25	43	1	vs. armor/def	80.233593551179	25
checkHit	43	vs	25	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	56	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	7.0208955223881
[PHYS CRIT %]	0
[ATTACK] after crit	7.0208955223881
[ATTACK] after mult	7.0208955223881
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	26834	multi-hued drake hatchling	move from	43	8	to	43	7
[Actor:move]	26836	multi-hued drake hatchling	move from	44	9	to	43	8
[Actor:move]	26838	multi-hued drake hatchling	move from	44	8	to	44	7
[Actor:move]	28150	shadow	move from	39	7	to	40	6
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#UID:21642:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(5 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1276222	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819860	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	14.5
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	36	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.5134328358209
[PHYS CRIT %]	0
[ATTACK] after crit	4.5134328358209
[ATTACK] after mult	4.5134328358209
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	33068	shadow	move from	41	6	to	41	6
[LOG]	#UID:33068:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #WHITE#(120 blocked)#LAST#, #WHITE#(2 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	136	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	146.88
[PHYS CRIT %]	36.156424118891
[ATTACK] after crit	146.88
[ATTACK] after mult	146.88
[ATTACK] after counterstrike	293.76
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	17.2
Adding entity	33074	after	5944
[ATTACK]	target on_melee_hit:	6	FIRE	vs	0
[ATTACK]	target on_melee_hit:	5	COLD	vs	0
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#39 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[40 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Multi-hued drake hatchling for #WHITE#328 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#336#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #LIGHT_RED#4 fire#LAST#, #SLATE#(4 turned into osmosis)#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#33 healing#LAST# from Cait's Blood Grasp.
[LOG]	Cait's Blood Grasp hits Multi-hued drake hatchling for #DARK_GREEN#129 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
Deleting shader 76 (is clone 1)
[improved_talented AI] chooses for	21642	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	52.079901171184	25	43	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	52.079901171184	25	43	1	vs. armor/def	80.233593551179	25
checkHit	43	vs	25	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	54	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.7701492537313
[PHYS CRIT %]	0
[ATTACK] after crit	6.7701492537313
[ATTACK] after mult	6.7701492537313
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	26834	multi-hued drake hatchling	move from	43	7	to	43	6
[Actor:move]	26836	multi-hued drake hatchling	move from	43	8	to	43	7
[target_simple AI]	26838	multi-hued drake hatchling	selecting NEW TARGET	41	7	5944	Cait
[Actor:move]	26838	multi-hued drake hatchling	move from	44	7	to	43	8
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	38	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.7641791044776
[PHYS CRIT %]	0
[ATTACK] after crit	4.7641791044776
[ATTACK] after mult	4.7641791044776
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	28150	shadow	move from	40	6	to	40	6
[LOG]	Melee retaliation hits Shadow for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:28150:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:21642:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1277343	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819869	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[LOG]	Cait resists the Gesture of Pain.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	37	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.6388059701493
[PHYS CRIT %]	0
[ATTACK] after crit	4.6388059701493
[ATTACK] after mult	4.6388059701493
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	33068	shadow	move from	41	6	to	41	6
[LOG]	#UID:33068:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	168	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	181.44
[PHYS CRIT %]	36.156424118891
[ATTACK] after crit	181.44
[ATTACK] after mult	181.44
[ATTACK] after counterstrike	362.88
[ATTACK]	target on_melee_hit:	6	FIRE	vs	0
[ATTACK]	target on_melee_hit:	5	COLD	vs	0
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#48 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Multi-hued drake hatchling for #WHITE#405 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #LIGHT_RED#4 fire#LAST#, #SLATE#(4 turned into osmosis)#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#13 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Multi-hued drake hatchling!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#4 healing#LAST#.
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1277867	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819878	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[LOG]	Cait resists the Gesture of Pain.
[Actor:move]	26834	multi-hued drake hatchling	move from	43	6	to	42	6
[Actor:move]	26836	multi-hued drake hatchling	move from	43	7	to	43	6
[Actor:move]	26838	multi-hued drake hatchling	move from	43	8	to	43	7
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	36	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.5134328358209
[PHYS CRIT %]	0
[ATTACK] after crit	4.5134328358209
[ATTACK] after mult	4.5134328358209
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	28150	shadow	move from	40	6	to	40	6
[LOG]	Melee retaliation hits Shadow for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:28150:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	40	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.0149253731343
[PHYS CRIT %]	0
[ATTACK] after crit	5.0149253731343
[ATTACK] after mult	5.0149253731343
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	33068	shadow	move from	41	6	to	41	6
[LOG]	#UID:33068:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	34.950352495655	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	34.950352495655	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	178	22	vs. armor/hardiness	34.950352495655	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	172.16964750435
[PHYS CRIT %]	0
[ATTACK] after crit	172.16964750435
[ATTACK] after mult	172.16964750435
checkHit	21	vs	58	=> chance to hit	0
[LOG]	Adyvea the dire wolf's armor corrodes!
[LOG]	Adyvea the dire wolf slows down.
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(54 deflected)#LAST#, #WHITE#55 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(3 deflected)#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	Cait's is no longer disrupted.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST#.
[target_simple AI]	19896	Adyvea the dire wolf	selecting NEW TARGET	41	7	5944	Cait
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1279510	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819889	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_KNOCKBACK
[LOG]	Adyvea the dire wolf uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[LOG]	Cait resists the Gesture of Pain.
[improved_talented AI] chooses for	26834	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	55	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.8955223880597
[PHYS CRIT %]	0
[ATTACK] after crit	6.8955223880597
[ATTACK] after mult	6.8955223880597
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[target_simple AI]	26836	multi-hued drake hatchling	selecting NEW TARGET	41	7	5944	Cait
[Actor:move]	26838	multi-hued drake hatchling	move from	43	7	to	43	8
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	38	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.7641791044776
[PHYS CRIT %]	0
[ATTACK] after crit	4.7641791044776
[ATTACK] after mult	4.7641791044776
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	28150	shadow	move from	40	6	to	40	6
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:26834:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:28150:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	Grrbl	tome	Curse Lifter (Nightmare (Adventure) difficulty)	false	false
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	30.792798574366	20
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	30.792798574366	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	77	16	vs. armor/hardiness	30.792798574366	1
[ATTACK] after armor	62.207201425634
[PHYS CRIT %]	0
[ATTACK] after crit	62.207201425634
[ATTACK] after mult	40.865861804561
[ATTACK] staff accuracy bonus	40	20	=	1.4
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	30.792798574366	20
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	30.792798574366	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	76	16	vs. armor/hardiness	30.792798574366	1
[ATTACK] after armor	61.207201425634
[PHYS CRIT %]	3.4047768612118
[ATTACK] after crit	61.207201425634
[ATTACK] after mult	40.20893043861
[ATTACK] staff accuracy bonus	40	20	=	1.4
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	0.65693136595149	vs. armor/def	30.792798574366	20
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	0.65693136595149	vs. armor/def	30.792798574366	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	73	16	vs. armor/hardiness	30.792798574366	1
[ATTACK] after armor	58.207201425634
[PHYS CRIT %]	3.4047768612118
[ATTACK] after crit	58.207201425634
[ATTACK] after mult	38.238136340755
[ATTACK] staff accuracy bonus	40	20	=	1.4
checkHit	21	vs	58	=> chance to hit	0
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[LOG][remove]	1280834	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SHADOW_BLINDSIDE	for	shadow	33068	true
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	40	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.0149253731343
[PHYS CRIT %]	0
[ATTACK] after crit	5.0149253731343
[ATTACK] after mult	5.0149253731343
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	33068	shadow	move from	41	6	to	41	6
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(12 deflected)#LAST#, #WHITE#14 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(4 deflected)#LAST#, #LIGHT_GREEN#6 nature#LAST#, #SLATE#(12 deflected)#LAST#, #WHITE#13 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(4 deflected)#LAST#, #LIGHT_GREEN#6 nature#LAST#, #SLATE#(12 deflected)#LAST#, #WHITE#12 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(4 deflected)#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[LOG]	Melee retaliation hits Shadow for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:33068:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(4 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST#.
[improved_talented AI] chooses for	26834	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	52	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.5194029850746
[PHYS CRIT %]	0
[ATTACK] after crit	6.5194029850746
[ATTACK] after mult	6.5194029850746
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	26836	multi-hued drake hatchling	move from	43	6	to	43	7
[Actor:move]	26838	multi-hued drake hatchling	move from	43	8	to	43	9
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	1	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	37	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.6388059701493
[PHYS CRIT %]	0
[ATTACK] after crit	4.6388059701493
[ATTACK] after mult	4.6388059701493
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[Actor:move]	28150	shadow	move from	40	6	to	40	6
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:26834:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:28150:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	defend	 talent:T_FEED
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Feed.#{normal}##LAST#
[LOG]	
Server latency	6
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	shadow	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	0
checkHit	40	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	164	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	0	=	1.08
[ATTACK] after armor	177.12
[PHYS CRIT %]	46.156424118891
[ATTACK] after crit	407.376
[ATTACK] after mult	407.376
[ATTACK] after counterstrike	814.752
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Shadow!#{normal}#
[LOG]	Shadow shrugs off the critical damage!
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1281747	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819903	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[MIND CRIT %]	21.5
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
checkHit	43	vs	62	=> chance to hit	3
[LOG]	Cait's magic has been disrupted.
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#58 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Shadow for #WHITE#485 physical#LAST# damage.
[LOG]	Melee retaliation hits Adyvea the dire wolf for #SLATE#(3 deflected)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(1 deflected)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#2 mind#LAST#, #SLATE#(2 deflected)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(1 deflected)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #ORANGE#81 mind#LAST# (#RED##{bold}#81#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Shadow!#{normal}#
[LOG]	#00ff00##UID:2214:0#Talent Demonic Madness is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST#.
[improved_talented AI] chooses for	26834	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	52	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.5194029850746
[PHYS CRIT %]	0
[ATTACK] after crit	6.5194029850746
[ATTACK] after mult	6.5194029850746
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	26836	multi-hued drake hatchling	move from	43	7	to	43	8
[Actor:move]	26838	multi-hued drake hatchling	move from	43	9	to	44	8
[Actor:move]	28150	shadow	move from	40	6	to	41	6
[LOG]	
[LOG]	#UID:26834:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	30.792798574366	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	30.792798574366	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	174	22	vs. armor/hardiness	30.792798574366	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	172.16720142563
[PHYS CRIT %]	1.4047768612118
[ATTACK] after crit	172.16720142563
[ATTACK] after mult	172.16720142563
checkHit	21	vs	58	=> chance to hit	0
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	32.2
Adding entity	33075	after	5944
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(46 deflected)#LAST#, #WHITE#47 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(3 deflected)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#7 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[13 healing]#LAST#.
[LOG]	Cait's Blood Grasp hits Adyvea the dire wolf for #SLATE#(27 deflected)#LAST#, #DARK_GREEN#61 blight#LAST# (#RED##{bold}#61#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST# from Cait's Blood Grasp.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[Actor:move]	33076	shadow	(forced) move from	nil	nil	to	43	6
[NPC:seen_by] Passing target	Cait	from	19896	Adyvea the dire wolf	to	28150	shadow
[NPC:seen_by] Passing target	Cait	from	19896	Adyvea the dire wolf	to	33076	shadow
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1283532	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819916	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	14.5
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#113 physical#LAST# (#RED##{bold}#113#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	
Deleting shader 85 (is clone 1)
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	73.070060507894	16	40	1.0549509756796	vs. armor/def	30.792798574366	20
[ATTACK] after melee attack bonus hooks & callbacks::	73.070060507894	16	40	1.0549509756796	vs. armor/def	30.792798574366	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	85	16	vs. armor/hardiness	30.792798574366	1
[ATTACK] after armor	70.207201425634
[PHYS CRIT %]	8.4047768612118
[ATTACK] after crit	70.207201425634
[ATTACK] after mult	74.065155643709
[ATTACK] staff accuracy bonus	40	20	=	1.4
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	30.792798574366	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	30.792798574366	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	22	vs. armor/hardiness	30.792798574366	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	144.08720142563
[PHYS CRIT %]	100
[ATTACK] after crit	360.21800356408
[ATTACK] after mult	380.0123343173
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Adyvea the dire wolf!#{normal}#
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	27.2
Adding entity	33077	after	5944
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1.0549509756796	vs. armor/def	30.792798574366	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.0549509756796	vs. armor/def	30.792798574366	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	148	22	vs. armor/hardiness	30.792798574366	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	145.12720142563
[PHYS CRIT %]	100
[ATTACK] after crit	333.79256327896
[ATTACK] after mult	352.13479030574
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Adyvea the dire wolf!#{normal}#
[LOG]	Adyvea the dire wolf deactivates #{bold}##ORANGE#Shadow Decoy#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#28 healing#LAST#, #LIGHT_GREEN#26 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[57 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(23 deflected)#LAST#, #WHITE#24 physical#LAST#, #PURPLE#0 arcane#LAST#, #SLATE#(4 deflected)#LAST#, #LIGHT_GREEN#6 nature#LAST#, #SLATE#(4 deflected)#LAST#, #{bold}##WHITE#237 physical#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST#, #GOLD#(223 decoy)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#280#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Shadow for #GOLD#223 decoy#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#7 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[15 healing]#LAST#.
[improved_talented AI] chooses for	26834	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	52	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.5194029850746
[PHYS CRIT %]	0
[ATTACK] after crit	6.5194029850746
[ATTACK] after mult	6.5194029850746
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	26836	multi-hued drake hatchling	move from	43	8	to	43	7
[Actor:move]	26838	multi-hued drake hatchling	move from	44	8	to	43	8
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Adyvea the dire wolf!
Cloned shader 76
[SHADER] setting reset param	tick_start	1286025
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Shadow!#{normal}#
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Multi-hued drake hatchling for #LIGHT_RED#53 fire#LAST# damage.
[LOG]	Demonic Soul hits Shadow for #LIGHT_RED#67 fire#LAST# damage.
[LOG]	Demonic Soul hits Adyvea the dire wolf for #LIGHT_RED#41 fire#LAST# damage.
[LOG]	Demonic Soul hits Multi-hued drake hatchling for #LIGHT_RED#53 fire#LAST# damage.
[LOG]	Demonic Soul hits Multi-hued drake hatchling for #LIGHT_RED#53 fire#LAST# damage.
[LOG]	Cait's Blood Grasp hits Adyvea the dire wolf for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST# from Cait's Blood Grasp.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#5 healing#LAST#, #LIGHT_GREEN#8 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#12 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[44 healing]#LAST#.
[LOG]	#UID:26834:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[12 healing]#LAST#.
[Actor:move]	33076	shadow	move from	43	6	to	44	5
[LOG]	Adyvea the dire wolf speeds up.
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1286032	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819928	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attackarea	 talent:T_SHATTERING_SHOUT
[LOG]	Adyvea the dire wolf uses #{bold}##ORCHID#Shattering Shout.#{normal}##LAST#
[PHYS CRIT %]	8.5
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#183 physical#LAST# (#RED##{bold}#183#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	Adyvea the dire wolf	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	30.792798574366	20
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	30.792798574366	20
checkHit	40	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	187	22	vs. armor/hardiness	30.792798574366	1
[ATTACK] mace accuracy bonus	40	20	=	1.04
[ATTACK] after armor	185.68720142563
[PHYS CRIT %]	0
[ATTACK] after crit	185.68720142563
[ATTACK] after mult	185.68720142563
checkHit	21	vs	58	=> chance to hit	0
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Adyvea the dire wolf for #SLATE#(31 deflected)#LAST#, #WHITE#87 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#94#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST#.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:2204:0#Talent Demon Seed is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#50 healing#LAST#.
[improved_talented AI] chooses for	26834	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	56	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	7.0208955223881
[PHYS CRIT %]	0
[ATTACK] after crit	7.0208955223881
[ATTACK] after mult	7.0208955223881
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[Actor:move]	26836	multi-hued drake hatchling	move from	43	7	to	43	6
[Actor:move]	26838	multi-hued drake hatchling	move from	43	8	to	43	7
[LOG]	#UID:26834:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(5 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[Actor:move]	33076	shadow	move from	44	5	to	44	6
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1288327	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819937	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[LOG]	Cait resists the Gesture of Pain.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	150	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	159.9
[PHYS CRIT %]	28.2
[ATTACK] after crit	159.9
[ATTACK] after mult	159.9
[LOG]	Multi-hued drake hatchling slows down.
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK]	target on_melee_hit:	5	COLD	vs	0
[Actor:move]	5944	Cait	move from	41	7	to	41	7
Deleting shader 76 (is clone 1)
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#21 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[22 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Multi-hued drake hatchling for #WHITE#178 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#187#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #LIGHT_RED#3 fire#LAST#, #SLATE#(4 turned into osmosis)#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#50 healing#LAST#.
[Actor:move]	26838	multi-hued drake hatchling	move from	43	7	to	43	8
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1289534	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819946	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[MIND CRIT %]	21.5
[LOG]	#{bold}#Adyvea the dire wolf's mind surges with critical power!#{normal}#
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
checkHit	43	vs	62	=> chance to hit	3
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
[improved_talented AI] chooses for	26834	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	51.321229469025	25	40	1	vs. armor/def	80.233593551179	25
checkHit	40	vs	25	=> chance to hit	88
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	52	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.5194029850746
[PHYS CRIT %]	0
[ATTACK] after crit	6.5194029850746
[ATTACK] after mult	6.5194029850746
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[LOG]	Melee retaliation hits Adyvea the dire wolf for #SLATE#(3 deflected)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(1 deflected)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#2 mind#LAST#, #SLATE#(2 deflected)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(1 deflected)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #{bold}##ORANGE#157 mind#{normal}##LAST# (#RED##{bold}#157#LAST##{normal}# total damage).
[LOG]	#UID:26834:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	33076	shadow	(forced) move from	44	6	to	40	6
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	36.83615729249	8	51	2.2416407864999	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	36.83615729249	8	51	2.2416407864999	vs. armor/def	80.233593551179	25
checkHit	51	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	36	8	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.5134328358209
[PHYS CRIT %]	0
[ATTACK] after crit	4.5134328358209
[ATTACK] after mult	10.117495131904
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	27	=> chance to hit	60
[LOG]	Melee retaliation hits Shadow for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#1 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#UID:33076:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(7 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	154	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	164.164
[PHYS CRIT %]	33.2
[ATTACK] after crit	164.164
[ATTACK] after mult	164.164
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	32.2
[LOG]	#{bold}#Cait's spell attains critical power!#{normal}#
Adding entity	33078	after	5944
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK]	target on_melee_hit:	5	COLD	vs	0
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Multi-hued drake hatchling for #WHITE#156 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#7 nature#LAST# (#RED##{bold}#163#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #LIGHT_RED#3 fire#LAST#, #SLATE#(4 turned into osmosis)#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[LOG]	Cait's Blood Grasp hits Multi-hued drake hatchling for #{bold}##DARK_GREEN#258 blight#{normal}##LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#66 healing#LAST# from Cait's Blood Grasp.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}#Cait's Blood Grasp killed Multi-hued drake hatchling!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#38 healing#LAST#.
[Actor:move]	26836	multi-hued drake hatchling	move from	43	6	to	42	6
[Actor:move]	26838	multi-hued drake hatchling	move from	43	8	to	43	7
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_MERGE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[LOG][remove]	1290004	Adyvea the dire wolf uses #{bold}##YELLOW#Merge.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_MERGE	for	Adyvea the dire wolf	19896	true
[use_tactical AI] turn	1819956	19896	Adyvea the dire wolf	### FAILED ACTION returned:	T_MERGE	false
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	disable	 talent:T_KNOCKBACK
[LOG]	Adyvea the dire wolf uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[MIND CRIT %]	21.5
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
checkHit	43	vs	62	=> chance to hit	3
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	29	=> chance to hit	55
checkHit	52	vs	43	=> chance to hit	73
[KNOCKBACK] from	42	42	over	4
[KNOCKBACK] try	40	7	3
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #ORANGE#88 mind#LAST# (#RED##{bold}#88#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Adyvea the dire wolf for #SLATE#(2 deflected)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(1 deflected)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#1 mind#LAST#, #SLATE#(2 deflected)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(1 deflected)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	shadow	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	29
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	29
checkHit	40	vs	29	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	138	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	29	=	1.022
[ATTACK] after armor	141.036
[PHYS CRIT %]	33.2
[ATTACK] after crit	352.59
[ATTACK] after mult	352.59
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Shadow!#{normal}#
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	Adyvea the dire wolf's skin returns to normal.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#57 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Shadow for #{bold}##WHITE#483 physical#{normal}##LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Shadow!#{normal}#
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#47 healing#LAST#.
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_HOWL
[LOG]	#ORCHID##{bold}#Adyvea the dire wolf howls#{normal}##LAST#
[improved_talented AI] chooses for	26836	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.62895347265	25	45	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	45.62895347265	25	45	1	vs. armor/def	80.233593551179	25
checkHit	45	vs	25	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	45	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.6417910447761
[PHYS CRIT %]	0
[ATTACK] after crit	5.6417910447761
[ATTACK] after mult	5.6417910447761
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[Actor:move]	26838	multi-hued drake hatchling	move from	43	7	to	43	8
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:26836:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	142	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	151.372
[PHYS CRIT %]	28.2
[ATTACK] after crit	151.372
[ATTACK] after mult	151.372
[LOG]	Multi-hued drake hatchling slows down.
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#20 healing#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[21 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Multi-hued drake hatchling for #WHITE#169 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#177#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #LIGHT_RED#3 fire#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	Adyvea the dire wolf is fully armored again.
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Adyvea the dire wolf uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	14.5
[LOG]	Cait's is no longer disrupted.
[LOG]	Cait was smashed!
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #SLATE#(44 turned into osmosis)#LAST#, #WHITE#113 physical#LAST#, #WHITE#(9 resist armour)#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#121#LAST##{normal}# total damage).
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#47 healing#LAST#.
[Actor:move]	26838	multi-hued drake hatchling	move from	43	8	to	43	7
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	166	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	176.956
[PHYS CRIT %]	28.2
[ATTACK] after crit	176.956
[ATTACK] after mult	176.956
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	27.2
Adding entity	33079	after	5944
[ATTACK]	target on_melee_hit:	4	FIRE	vs	0
[ATTACK]	target on_melee_hit:	4	COLD	vs	0
[Actor:move]	5944	Cait	move from	41	7	to	41	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#23 healing#LAST#, #LIGHT_GREEN#1 healing#LAST#, #LIGHT_GREEN#15 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[40 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Multi-hued drake hatchling for #WHITE#197 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#206#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#33 healing#LAST# from Cait's Blood Grasp.
[LOG]	Cait's Blood Grasp hits Multi-hued drake hatchling for #DARK_GREEN#129 blight#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #LIGHT_RED#3 fire#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[10 healing]#LAST#.
[LOG]	#{bold}#Cait's Blood Grasp killed Multi-hued drake hatchling!#{normal}#
[use_tactical AI] === Action Selected:	19896	Adyvea the dire wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	40	=> chance to hit	43
[MIND CRIT %]	21.5
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	43	vs	62	=> chance to hit	3
[LOG]	#ORANGE#Cait shrugs off Adyvea the dire wolf's 'Spell Disruption'!
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
[LOG]	#UID:19896:0#Adyvea the dire wolf hits #fbd578#Cait#LAST# for #SLATE#(44 turned into osmosis)#LAST#, #ORANGE#96 mind#LAST# (#RED##{bold}#96#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Adyvea the dire wolf for #SLATE#(3 deflected)#LAST#, #GREEN#3 acid#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#{bold}#Melee retaliation killed Adyvea the dire wolf!#{normal}#
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1292217
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#41 healing#LAST#.
[LOG]	
[Actor:move]	5944	Cait	move from	41	7	to	42	7
[LOG]	You pickup 0.45 gold pieces.
[Identify]	cruel ash magestaff	true
[LOG]	Cait picks up (i.): #00FF80##UID:19898:0#cruel ash magestaff (15-18 power, 3 apr, cold element)#LAST#.
[LOG]	You pickup 1.90 gold pieces.
[Identify]	dwarven-steel waraxe 'Silinor'	true
[LOG]	Cait picks up (j.): #FF7700##UID:19904:0#dwarven-steel waraxe 'Silinor' (29-40.6 power, 4 apr)#LAST#.
[Identify]	balanced dwarven-steel longsword of erosion	true
[LOG]	Cait picks up (h.): #00FF80##UID:20087:0#balanced dwarven-steel longsword of erosion (22-30.8 power, 4 apr)#LAST#.
[Identify]	icy voratun shield of mind resistance (#RESIST#)	true
[LOG]	Cait picks up (s.): #00FF80##UID:20093:0#icy voratun shield of mind resistance (+12%) (0 def, 10 armour, 65-78 power, 198.5 block)#LAST#.
[Identify]	focusing cashmere robe	true
[LOG]	Cait picks up (n.): #00FF80##UID:20113:0#focusing cashmere robe (15 def, 0 armour)#LAST#.
[Identify]	dwarven-steel mail armour of Eyal	true
[LOG]	Cait picks up (r.): #0080FF##UID:20099:0#dwarven-steel mail armour of Eyal (3 def, 8 armour)#LAST#.
[Identify]	absorbing thorny mindstar of life	true
[LOG]	Cait picks up (j.): #0080FF##UID:20107:0#absorbing thorny mindstar of life (9-9.9 power, 24 apr, nature damage)#LAST#.
[Identify]	thorny mindstar of disruption	true
[LOG]	Cait picks up (k.): #0080FF##UID:20103:0#thorny mindstar of disruption (8.5-9.35 power, 24 apr, nature damage)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/shield_voratun.png
[improved_talented AI] chooses for	26838	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.104710438179	25	38	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.104710438179	25	38	1	vs. armor/def	80.233593551179	25
checkHit	38	vs	25	=> chance to hit	83
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	51	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.3940298507463
[PHYS CRIT %]	0
[ATTACK] after crit	6.3940298507463
[ATTACK] after mult	6.3940298507463
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	#UID:26838:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#49 healing#LAST#.
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	173.758
[PHYS CRIT %]	33.2
[ATTACK] after crit	173.758
[ATTACK] after mult	173.758
[LOG]	Cait casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	32.2
Adding entity	33080	after	5944
[ATTACK]	target on_melee_hit:	7	FIRE	vs	0
[ATTACK]	target on_melee_hit:	7	COLD	vs	0
[Actor:move]	5944	Cait	move from	42	7	to	42	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#21 healing#LAST#, #LIGHT_GREEN#14 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[35 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Multi-hued drake hatchling for #WHITE#180 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#187#LAST##{normal}# total damage).
[LOG]	Cait's Blood Grasp hits Multi-hued drake hatchling for #DARK_GREEN#118 blight#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST# from Cait's Blood Grasp.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #LIGHT_RED#5 fire#LAST#, #SLATE#(6 turned into osmosis)#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[10 healing]#LAST#.
[improved_talented AI] chooses for	26838	multi-hued drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.104710438179	25	38	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	47.104710438179	25	38	1	vs. armor/def	80.233593551179	25
checkHit	38	vs	25	=> chance to hit	83
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	51	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.3940298507463
[PHYS CRIT %]	0
[ATTACK] after crit	6.3940298507463
[ATTACK] after mult	6.3940298507463
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	9	=> chance to hit	95
[LOG]	#UID:26838:0#Multi-hued drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Multi-hued drake hatchling for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	multi-hued drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	163	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	173.758
[PHYS CRIT %]	33.2
[ATTACK] after crit	434.395
[ATTACK] after mult	434.395
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Multi-hued drake hatchling!#{normal}#
[ATTACK]	target on_melee_hit:	7	FIRE	vs	0
[ATTACK]	target on_melee_hit:	7	COLD	vs	0
[Actor:move]	5944	Cait	move from	42	7	to	42	7
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#53 healing#LAST#, #LIGHT_GREEN#37 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[90 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Multi-hued drake hatchling for #{bold}##WHITE#449 physical#{normal}##LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #LIGHT_RED#5 fire#LAST#, #SLATE#(6 turned into osmosis)#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Multi-hued drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	#00ff00##UID:1155:0#Talent Overkill is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[LOG]	Rested for 35 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Overkill#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	42	7	to	42	6
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	5944	Cait	move from	42	6	to	43	7
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	5944	Cait	move from	43	7	to	44	6
[Actor:move]	5944	Cait	move from	44	6	to	45	5
[Actor:move]	5944	Cait	move from	45	5	to	46	4
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	5944	Cait	move from	46	4	to	47	5
[Actor:move]	5944	Cait	move from	47	5	to	48	6
[Actor:move]	5944	Cait	move from	48	6	to	49	7
[Actor:move]	5944	Cait	move from	49	7	to	48	6
[Actor:move]	5944	Cait	move from	48	6	to	47	6
[Actor:move]	5944	Cait	move from	47	6	to	46	6
[Actor:move]	5944	Cait	move from	46	6	to	45	6
[Actor:move]	5944	Cait	move from	45	6	to	44	6
[Actor:move]	5944	Cait	move from	44	6	to	43	6
[Actor:move]	5944	Cait	move from	43	6	to	42	6
[Actor:move]	5944	Cait	move from	42	6	to	41	6
[Actor:move]	5944	Cait	move from	41	6	to	40	6
[Actor:move]	5944	Cait	move from	40	6	to	39	5
[Actor:move]	5944	Cait	move from	39	5	to	39	4
[Actor:move]	5944	Cait	move from	39	4	to	39	3
[Actor:move]	5944	Cait	move from	39	3	to	39	2
[Actor:move]	5944	Cait	move from	39	2	to	39	1
[Actor:move]	5944	Cait	move from	39	1	to	39	0
[Actor:move]	5944	Cait	move from	39	0	to	39	1
[Actor:move]	5944	Cait	move from	39	1	to	39	2
[Actor:move]	5944	Cait	move from	39	2	to	39	3
[Actor:move]	5944	Cait	move from	39	3	to	39	4
[Actor:move]	5944	Cait	move from	39	4	to	39	5
[Actor:move]	5944	Cait	move from	39	5	to	39	6
[Actor:move]	5944	Cait	move from	39	6	to	39	7
[Actor:move]	5944	Cait	move from	39	7	to	39	8
[Actor:move]	5944	Cait	move from	39	8	to	40	9
[Actor:move]	5944	Cait	move from	40	9	to	41	10
[Actor:move]	5944	Cait	move from	41	10	to	42	11
[Actor:move]	5944	Cait	move from	42	11	to	43	12
[Actor:move]	5944	Cait	move from	43	12	to	43	13
[Actor:move]	5944	Cait	move from	43	13	to	43	14
[Actor:move]	5944	Cait	move from	43	14	to	43	15
[Actor:move]	5944	Cait	move from	43	15	to	43	16
[Actor:move]	5944	Cait	move from	43	16	to	43	17
[Actor:move]	5944	Cait	move from	43	17	to	43	18
[Actor:move]	5944	Cait	move from	43	18	to	43	19
[Actor:move]	5944	Cait	move from	43	19	to	43	20
[Actor:move]	5944	Cait	move from	43	20	to	43	21
[Actor:move]	5944	Cait	move from	43	21	to	43	22
[Actor:move]	5944	Cait	move from	43	22	to	43	23
[Actor:move]	5944	Cait	move from	43	23	to	43	24
[Actor:move]	5944	Cait	move from	43	24	to	43	25
[Actor:move]	5944	Cait	move from	43	25	to	43	26
[Actor:move]	5944	Cait	move from	43	26	to	42	27
[Actor:move]	5944	Cait	move from	42	27	to	41	28
[Actor:move]	5944	Cait	move from	41	28	to	40	27
[Actor:move]	5944	Cait	move from	40	27	to	39	27
[Actor:move]	5944	Cait	move from	39	27	to	38	27
[Actor:move]	5944	Cait	move from	38	27	to	39	28
[Actor:move]	5944	Cait	move from	39	28	to	39	29
[Actor:move]	5944	Cait	move from	39	29	to	39	30
[Actor:move]	5944	Cait	move from	39	30	to	39	31
[Actor:move]	5944	Cait	move from	39	31	to	39	32
[Actor:move]	5944	Cait	move from	39	32	to	39	33
[Actor:move]	5944	Cait	move from	39	33	to	39	34
[Actor:move]	5944	Cait	move from	39	34	to	38	35
[Actor:move]	5944	Cait	move from	38	35	to	38	36
[Actor:move]	5944	Cait	move from	38	36	to	38	37
[Actor:move]	5944	Cait	move from	38	37	to	38	38
[Actor:move]	5944	Cait	move from	38	38	to	38	39
[Actor:move]	5944	Cait	move from	38	39	to	38	40
[Actor:move]	5944	Cait	move from	38	40	to	38	41
[Actor:move]	5944	Cait	move from	38	41	to	38	42
[ActorObjectUse] useObjectEnable: 	teleportation rune of the wizard	by	Cait	inven/slot	1	nil
[Identify]	teleportation rune of the wizard	true
[LOG]	Cait picks up (c.): #00FF80##UID:22942:0#teleportation rune of the wizard (range 141; cd 12)#LAST#.
[Actor:move]	5944	Cait	move from	38	42	to	38	43
[target_simple AI]	22717	snow giant boulder thrower	selecting NEW TARGET	38	43	5944	Cait
[improved_talented AI] chooses for	22717	snow giant boulder thrower	T_INFUSION:_HEALING_1
[LOG]	Snow giant boulder thrower uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Snow giant boulder thrower receives #LIGHT_GREEN#144 healing#LAST# from Infusion: Healing.
[Actor:move]	22717	snow giant boulder thrower	move from	46	46	to	45	46
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (snow giant boulder thrower)).
[LOG]	
[Actor:move]	5944	Cait	move from	38	43	to	39	44
[Actor:move]	5944	Cait	move from	39	44	to	40	43
[Actor:move]	22717	snow giant boulder thrower	move from	45	46	to	44	45
[Actor:move]	5944	Cait	move from	40	43	to	41	43
[improved_talented AI] chooses for	22717	snow giant boulder thrower	T_THROW_BOULDER
[LOG]	Snow giant boulder thrower uses #{bold}##ORCHID#Throw Boulder.#{normal}##LAST#
[LOG]	#UID:22717:0#Snow giant boulder thrower hurls a huge boulder at #fbd578#Cait#LAST#!
[MIND CRIT %]	1
checkHit	54	vs	43	=> chance to hit	78
[KNOCKBACK] from	44	44	over	10
[KNOCKBACK] try	40	42	9
[KNOCKBACK] try	39	42	8	::	true
[KNOCKBACK] failsafe knocked to	40	42	::
[Actor:move]	5944	Cait	(forced) move from	41	43	to	40	42
[LOG]	Cait is knocked back!
[LOG]	#UID:22717:0#Snow giant boulder thrower hits #fbd578#Cait#LAST# for #WHITE#(9 resist armour)#LAST#, #WHITE#195 physical#LAST# (#RED##{bold}#195#LAST##{normal}# total damage).
[LOG]	
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
[Actor:move]	5944	Cait	(forced) move from	40	42	to	43	44
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1.2	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1.2	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	140	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	148.12
[PHYS CRIT %]	8.2
[ATTACK] after crit	148.12
[ATTACK] after mult	177.744
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around snow giant boulder thrower!
Cloned shader 76
[SHADER] setting reset param	tick_start	1300925
[LOG]	Snow giant boulder thrower is dazed!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#22 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[29 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant boulder thrower for #WHITE#184 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#190#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Snow giant boulder thrower for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	5
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	5
checkHit	40	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	165	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	5	=	1.07
[ATTACK] after armor	176.55
[PHYS CRIT %]	8.2
[ATTACK] after crit	176.55
[ATTACK] after mult	176.55
[LOG]	Snow giant boulder thrower is not dazed anymore.
[Actor:move]	5944	Cait	move from	43	44	to	43	44
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant boulder thrower for #WHITE#183 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#189#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.503328072615	15	27	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	41.503328072615	15	27	1	vs. armor/def	80.233593551179	25
checkHit	27	vs	25	=> chance to hit	55
[LOG]	#UID:22717:0#Snow giant boulder thrower misses #fbd578#Cait#LAST#.
[Actor:move]	22717	snow giant boulder thrower	move from	44	45	to	44	45
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	147	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	155.526
[PHYS CRIT %]	8.2
[ATTACK] after crit	155.526
[ATTACK] after mult	155.526
[LOG]	Snow giant boulder thrower slows down.
[Actor:move]	5944	Cait	move from	43	44	to	43	44
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant boulder thrower for #WHITE#161 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	snow giant boulder thrower	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	0	11
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	0	11
checkHit	40	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	22	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	40	11	=	1.058
[ATTACK] after armor	166.106
[PHYS CRIT %]	8.2
[ATTACK] after crit	166.106
[ATTACK] after mult	166.106
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney (1)#WHITE#.
[Actor:move]	5944	Cait	move from	43	44	to	43	44
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Snow giant boulder thrower for #WHITE#172 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Snow giant boulder thrower!#{normal}#
[LOG]	
[Actor:move]	5944	Cait	move from	43	44	to	44	45
[LOG]	You pickup 0.55 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 18 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	44	45	to	45	44
Deleting shader 76 (is clone 1)
[Actor:move]	5944	Cait	move from	45	44	to	46	43
[LOG]	Lore found: #0080FF#expedition journal entry (daikara)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	daikara-note-3
[LOG]	Ran for 2 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	46	43	to	45	42
[Actor:move]	5944	Cait	move from	45	42	to	44	41
[Actor:move]	5944	Cait	move from	44	41	to	44	40
[Actor:move]	5944	Cait	move from	44	40	to	44	39
[Actor:move]	5944	Cait	move from	44	39	to	44	38
[Actor:move]	5944	Cait	move from	44	38	to	44	37
[Actor:move]	5944	Cait	move from	44	37	to	44	36
[Actor:move]	5944	Cait	move from	44	36	to	43	35
[Actor:move]	5944	Cait	move from	43	35	to	42	35
[Actor:move]	5944	Cait	move from	42	35	to	41	35
[Actor:move]	5944	Cait	move from	41	35	to	40	35
[Actor:move]	5944	Cait	move from	40	35	to	39	36
[Actor:move]	5944	Cait	move from	39	36	to	38	37
[Actor:move]	5944	Cait	move from	38	37	to	37	37
[Actor:move]	5944	Cait	move from	37	37	to	36	37
[Actor:move]	5944	Cait	move from	36	37	to	35	37
[Actor:move]	5944	Cait	move from	35	37	to	34	37
[Actor:move]	5944	Cait	move from	34	37	to	33	37
[Actor:move]	5944	Cait	move from	33	37	to	32	38
[target_simple AI]	26849	cold drake hatchling	selecting NEW TARGET	32	38	5944	Cait
[Actor:move]	26849	cold drake hatchling	move from	31	46	to	31	45
[LOG]	Ran for 20 turns (stop reason: hostile spotted to the south (cold drake hatchling)).
[LOG]	
[Actor:move]	5944	Cait	move from	32	38	to	31	38
[Actor:move]	26849	cold drake hatchling	move from	31	45	to	31	44
Deleting shader 85 (is clone 1)
[Actor:move]	5944	Cait	move from	31	38	to	30	38
[Actor:move]	26849	cold drake hatchling	move from	31	44	to	31	43
[Actor:move]	5944	Cait	move from	30	38	to	29	38
[Actor:move]	26849	cold drake hatchling	move from	31	43	to	31	42
[Actor:move]	5944	Cait	move from	29	38	to	28	38
[Actor:move]	26849	cold drake hatchling	move from	31	42	to	30	41
[Actor:move]	5944	Cait	move from	28	38	to	27	38
[Actor:move]	5944	Cait	move from	27	38	to	26	38
[Actor:move]	26849	cold drake hatchling	move from	30	41	to	29	40
[Actor:move]	5944	Cait	move from	26	38	to	25	38
[Actor:move]	26849	cold drake hatchling	move from	29	40	to	28	40
[Actor:move]	5944	Cait	move from	25	38	to	26	39
[Actor:move]	26849	cold drake hatchling	move from	28	40	to	27	40
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	160.966
[PHYS CRIT %]	8.2
[ATTACK] after crit	160.966
[ATTACK] after mult	160.966
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around cold drake hatchling!
Cloned shader 76
[SHADER] setting reset param	tick_start	1308554
[ATTACK]	target on_melee_hit:	6	COLD	vs	0
[Actor:move]	5944	Cait	move from	26	39	to	26	39
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#24 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[31 healing]#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#204 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#212#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Cold drake hatchling for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#5 cold#LAST# damage.
[LOG]	Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}# hits #fbd578#Cait#LAST# for #LIGHT_GREEN#7 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[improved_talented AI] chooses for	26849	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	49.067841655801	25	35	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	49.067841655801	25	35	1	vs. armor/def	80.233593551179	25
checkHit	35	vs	25	=> chance to hit	75
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	51	25	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	6.3940298507463
[PHYS CRIT %]	0
[ATTACK] after crit	6.3940298507463
[ATTACK] after mult	6.3940298507463
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[LOG]	#UID:26849:0#Cold drake hatchling hits #fbd578#Cait#LAST# for #WHITE#(4 resist armour)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#7 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	157	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	167.362
[PHYS CRIT %]	8.2
[ATTACK] after crit	167.362
[ATTACK] after mult	167.362
[LOG]	Cold drake hatchling slows down.
[ATTACK]	target on_melee_hit:	6	COLD	vs	0
[Actor:move]	5944	Cait	move from	26	39	to	26	39
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#213 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#220#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#5 cold#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	cold drake hatchling	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	5	7
checkHit	40	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	175	22	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	40	7	=	1.066
[ATTACK] after armor	186.55
[PHYS CRIT %]	8.2
[ATTACK] after crit	186.55
[ATTACK] after mult	186.55
[ATTACK]	target on_melee_hit:	6	COLD	vs	0
[Actor:move]	5944	Cait	move from	26	39	to	26	39
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Cold drake hatchling for #WHITE#237 physical#LAST# damage.
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#5 cold#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	26	39	to	25	38
[LOG]	
[Actor:move]	5944	Cait	move from	25	38	to	26	39
[Actor:move]	5944	Cait	move from	26	39	to	27	40
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[Actor:move]	5944	Cait	move from	27	40	to	26	40
[Actor:move]	5944	Cait	move from	26	40	to	25	40
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	25	40	to	25	39
[LOG]	
Deleting shader 76 (is clone 1)
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x1c54e518
[LOG]	Cait deactivates #{bold}##ORANGE#Flame of Urh'Rok#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Overkill#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1314277
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1314293
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x174ce298	=>	table: 0x19d9c998	(10746)
Loading savefile 	/save/cait/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x173ef150	=>	table: 0x1c54e758	(1308)
Loading savefile 	/save//
[LOG]	Lore found: #0080FF#demon statue: dolleg
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	ashes-urhrok-demon-statue-dolleg
[Actor:move]	5944	Cait	move from	25	39	to	25	39
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
[SHADER] Loading from /data/gfx/shaders/firesurge.lua
[SHADER] Loaded shader with totalname	firesurge[]
New GL Shader program 98
New GL Shader 99 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/firesurge.frag
*p 98: Uniform: 0: 1406 isPermanent
*p 98: Uniform: 1: 8B5E tex
*p 98: Uniform: 2: 1406 tick
*p 98: Uniform: 3: 1406 tick_start
*p 98: Uniform: 4: 1406 timeScale
[SHADER] setting reset param	tick_start	1316484
Loading tile	terrain/statues/demon_statue_dolleg0.png
==SDM 64x64 :: 64x64
Loading tile	particles_images/wings.png
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
New GL Shader program 101
*p 101: Uniform: 0: 1406 alpha
*p 101: Uniform: 1: 1406 flameScale
*p 101: Uniform: 2: 8B5E flames
*p 101: Uniform: 3: 8B5E tex
*p 101: Uniform: 4: 1406 tick
*p 101: Uniform: 5: 1406 time_factor
Loading tile	terrain/statues/demon_statue_dolleg1.png
==SDM 64x64 :: 64x64
[LOG]	#CRIMSON#The statue of a dolleg glows ominously.
[LOG]	Cait is afflicted by a crippling illness!
[LOG]	#CRIMSON#The power of the Fearscape touches Cait and fades away, leaving a nasty effect upon you.
[Actor:move]	5944	Cait	move from	25	39	to	26	39
[LOG]	
[Actor:move]	5944	Cait	move from	26	39	to	27	39
[LOG]	Resting starts...
[LOG]	Cait is free from the illness.
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5944	Cait	move from	27	39	to	28	40
Deleting shader 85 (is clone 1)
[Actor:move]	5944	Cait	move from	28	40	to	29	41
[Actor:move]	5944	Cait	move from	29	41	to	30	42
[Actor:move]	5944	Cait	move from	30	42	to	31	43
[Actor:move]	5944	Cait	move from	31	43	to	30	42
[Actor:move]	5944	Cait	move from	30	42	to	29	41
[Actor:move]	5944	Cait	move from	29	41	to	28	40
[Actor:move]	5944	Cait	move from	28	40	to	27	39
[Actor:move]	5944	Cait	move from	27	39	to	26	38
[Actor:move]	5944	Cait	move from	26	38	to	25	37
[Actor:move]	5944	Cait	move from	25	37	to	24	37
[Identify]	demon seed [uruivellas] (level 24, mainhand)	true
[LOG]	There is an item here: #FFD700##UID:5590:0#demon seed [uruivellas] (level 24, mainhand)#LAST#
[Identify]	demon seed [quasit] (level 10, mainhand)	true
[LOG]	There is an item here: #FFD700##UID:5545:0#demon seed [quasit] (level 10, mainhand)#LAST#
[Identify]	demon seed [dolleg] (level 18, offhand)	true
[LOG]	There is an item here: #FFD700##UID:5489:0#demon seed [dolleg] (level 18, offhand)#LAST#
[Identify]	demon seed [dolleg] (level 26, mainhand)	true
[LOG]	There is an item here: #FFD700##UID:5495:0#demon seed [dolleg] (level 26, mainhand)#LAST#
[LOG]	Ran for 8 turns (stop reason: object seen).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	24	37	to	23	37
[Actor:move]	5944	Cait	move from	23	37	to	22	37
[Actor:move]	5944	Cait	move from	22	37	to	21	36
[Actor:move]	5944	Cait	move from	21	36	to	20	35
[Actor:move]	5944	Cait	move from	20	35	to	19	35
[Actor:move]	5944	Cait	move from	19	35	to	18	34
[Actor:move]	5944	Cait	move from	18	34	to	17	33
[Actor:move]	5944	Cait	move from	17	33	to	16	32
[Actor:move]	5944	Cait	move from	16	32	to	16	31
[Actor:move]	5944	Cait	move from	16	31	to	16	30
[Actor:move]	5944	Cait	move from	16	30	to	16	29
[Actor:move]	5944	Cait	move from	16	29	to	16	28
[Actor:move]	5944	Cait	move from	16	28	to	16	27
[Actor:move]	5944	Cait	move from	16	27	to	16	26
[Actor:move]	5944	Cait	move from	16	26	to	16	25
[Actor:move]	5944	Cait	move from	16	25	to	16	24
[Actor:move]	5944	Cait	move from	16	24	to	16	23
[Actor:move]	5944	Cait	move from	16	23	to	16	22
[Actor:move]	5944	Cait	move from	16	22	to	16	21
[Actor:move]	5944	Cait	move from	16	21	to	16	20
[Actor:move]	5944	Cait	move from	16	20	to	16	19
[Actor:move]	5944	Cait	move from	16	19	to	16	18
[Actor:move]	5944	Cait	move from	16	18	to	16	17
[Actor:move]	5944	Cait	move from	16	17	to	15	16
[Actor:move]	5944	Cait	move from	15	16	to	15	15
[Actor:move]	5944	Cait	move from	15	15	to	14	14
[Actor:move]	5944	Cait	move from	14	14	to	13	14
[Actor:move]	5944	Cait	move from	13	14	to	12	14
[Actor:move]	5944	Cait	move from	12	14	to	11	14
[Actor:move]	5944	Cait	move from	11	14	to	10	14
[Actor:move]	5944	Cait	move from	10	14	to	9	14
[Actor:move]	21650	xaren	move from	4	16	to	5	16
[Actor:move]	5944	Cait	move from	9	14	to	8	14
[improved_talented AI] chooses for	21650	xaren	T_RUSH
[LOG]	#RED##{bold}#Xaren rushes out!#{normal}##LAST#
[Actor:move]	21650	xaren	(forced) move from	5	16	to	7	14
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	39.832711654521	15	26	1.2	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	39.832711654521	15	26	1.2	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	42	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.265671641791
[PHYS CRIT %]	0
[ATTACK] after crit	5.265671641791
[ATTACK] after mult	6.3188059701493
[LOG]	Ran for 7 turns (stop reason: taken damage).
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[LOG]	Cait is dazed!
[LOG]	Melee retaliation hits Xaren for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:21650:0#Xaren hits #fbd578#Cait#LAST# for #GREEN#5 acid#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	xaren	dam/apr/atk/mult ::	91.684000964062	22	25	1	vs. armor/def	15	19
[ATTACK] after melee attack bonus hooks & callbacks::	91.684000964062	22	25	1	vs. armor/def	15	19
checkHit	25	vs	19	=> chance to hit	65
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	114	22	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	25	19	=	1.012
[ATTACK] after armor	115.368
[PHYS CRIT %]	8.2
[ATTACK] after crit	173.052
[ATTACK] after mult	173.052
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# performs a melee critical strike against Xaren!#{normal}#
checkHit	7	vs	39	=> chance to hit	0
[LOG]	Xaren's armor corrodes!
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#11 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xaren for #{bold}##WHITE#89 physical#{normal}##LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#93#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[improved_talented AI] chooses for	21650	xaren	T_CONSTRICT
[LOG]	Xaren uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	39.832711654521	15	26	1.1708203932499	vs. armor/def	80.233593551179	15
[ATTACK] after melee attack bonus hooks & callbacks::	39.832711654521	15	26	1.1708203932499	vs. armor/def	80.233593551179	15
checkHit	26	vs	15	=> chance to hit	78
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	39	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	4.889552238806
[PHYS CRIT %]	0
[ATTACK] after crit	4.889552238806
[ATTACK] after mult	5.7247874750549
[LOG]	Cait is not dazed anymore.
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
checkHit	43	vs	52	=> chance to hit	28
[LOG]	#ORANGE#Cait shrugs off Xaren's 'Constricted'!
[LOG]	
[LOG]	Melee retaliation hits Xaren for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:21650:0#Xaren hits #fbd578#Cait#LAST# for #GREEN#5 acid#LAST# damage.
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	xaren	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	10.383088772641	19
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	10.383088772641	19
checkHit	40	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	151	22	vs. armor/hardiness	10.383088772641	0.3
[ATTACK] mace accuracy bonus	40	19	=	1.042
[ATTACK] after armor	157.342
[PHYS CRIT %]	8.2
[ATTACK] after crit	157.342
[ATTACK] after mult	157.342
checkHit	7	vs	58	=> chance to hit	0
[LOG]	Xaren slows down.
[Actor:move]	5944	Cait	move from	8	14	to	8	14
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xaren for #WHITE#163 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#170#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	xaren	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	9.3306082891518	19
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	9.3306082891518	19
checkHit	40	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	183	22	vs. armor/hardiness	9.3306082891518	0.3
[ATTACK] mace accuracy bonus	40	19	=	1.042
[ATTACK] after armor	190.686
[PHYS CRIT %]	8.2
[ATTACK] after crit	190.686
[ATTACK] after mult	190.686
[Actor:move]	5944	Cait	move from	8	14	to	8	14
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xaren for #WHITE#197 physical#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#8 nature#LAST# (#RED##{bold}#205#LAST##{normal}# total damage).
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[improved_talented AI] chooses for	21650	xaren	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	39.832711654521	15	26	1	vs. armor/def	80.233593551179	25
[ATTACK] after melee attack bonus hooks & callbacks::	39.832711654521	15	26	1	vs. armor/def	80.233593551179	25
checkHit	26	vs	25	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	43	15	vs. armor/hardiness	80.233593551179	0.87462686567164
[ATTACK] after armor	5.3910447761194
[PHYS CRIT %]	0
[ATTACK] after crit	5.3910447761194
[ATTACK] after mult	5.3910447761194
[ATTACK]	target on_melee_hit:	6	ACID	vs	0
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	MIND	vs	0
checkHit	31	vs	10	=> chance to hit	95
[LOG]	Melee retaliation hits Xaren for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:21650:0#Xaren hits #fbd578#Cait#LAST# for #GREEN#5 acid#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun mace 'Earegar'
[ATTACK] to 	xaren	dam/apr/atk/mult ::	136.17770731427	22	40	1	vs. armor/def	9.3306082891518	19
[ATTACK] after melee attack bonus hooks & callbacks::	136.17770731427	22	40	1	vs. armor/def	9.3306082891518	19
checkHit	40	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	145	22	vs. armor/hardiness	9.3306082891518	0.3
[ATTACK] mace accuracy bonus	40	19	=	1.042
[ATTACK] after armor	151.09
[PHYS CRIT %]	8.2
[ATTACK] after crit	151.09
[ATTACK] after mult	151.09
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[Actor:move]	5944	Cait	move from	8	14	to	8	14
[USERCHAT] channel achievement	Tackleterry	tome	Wibbly Wobbly Timey Wimey Stuff (Nightmare (Roguelike) difficulty)	false	false
[LOG]	#UID:5944:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[LOG]	#UID:5944:0##fbd578#Cait#LAST# hits Xaren for #WHITE#156 physical#LAST# damage.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Bloodcaller #{italic}#<demon seed [daelach] (level 25, finger)>#{normal}#.
[LOG]	#{bold}##UID:5944:0##fbd578#Cait#LAST# killed Xaren!#{normal}#
[LOG]	
[Actor:move]	5944	Cait	move from	8	14	to	7	14
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5944	Cait	move from	7	14	to	6	14
[Actor:move]	5944	Cait	move from	6	14	to	6	15
[Actor:move]	5944	Cait	move from	6	15	to	5	15
[Actor:move]	5944	Cait	move from	5	15	to	4	15
[ActorObjectUse] useObjectEnable: 	teleportation rune	by	Cait	inven/slot	1	nil
[Identify]	teleportation rune	true
[LOG]	Cait picks up (c.): #FFFFFF##UID:22957:0#teleportation rune (range 58; cd 11)#LAST#.
[Actor:move]	5944	Cait	move from	4	15	to	4	14
[Actor:move]	5944	Cait	move from	4	14	to	4	13
[Actor:move]	5944	Cait	move from	4	13	to	4	12
[Actor:move]	5944	Cait	move from	4	12	to	5	11
[Actor:move]	5944	Cait	move from	5	11	to	4	12
[Actor:move]	5944	Cait	move from	4	12	to	5	13
[Actor:move]	5944	Cait	move from	5	13	to	6	14
[Actor:move]	5944	Cait	move from	6	14	to	7	14
[Actor:move]	5944	Cait	move from	7	14	to	8	14
[Actor:move]	5944	Cait	move from	8	14	to	9	14
[Actor:move]	5944	Cait	move from	9	14	to	10	14
[Actor:move]	5944	Cait	move from	10	14	to	11	14
[Actor:move]	5944	Cait	move from	11	14	to	12	14
[Actor:move]	5944	Cait	move from	12	14	to	13	14
[Actor:move]	5944	Cait	move from	13	14	to	14	14
[Actor:move]	5944	Cait	move from	14	14	to	15	14
[Actor:move]	5944	Cait	move from	15	14	to	16	14
[Actor:move]	5944	Cait	move from	16	14	to	17	14
[Actor:move]	5944	Cait	move from	17	14	to	18	14
[Actor:move]	5944	Cait	move from	18	14	to	19	14
[Actor:move]	5944	Cait	move from	19	14	to	20	14
[Actor:move]	5944	Cait	move from	20	14	to	21	14
[Actor:move]	5944	Cait	move from	21	14	to	22	14
[Actor:move]	5944	Cait	move from	22	14	to	23	14
[Actor:move]	5944	Cait	move from	23	14	to	24	14
[Actor:move]	5944	Cait	move from	24	14	to	25	14
[Actor:move]	5944	Cait	move from	25	14	to	26	14
[Actor:move]	5944	Cait	move from	26	14	to	27	14
[Actor:move]	5944	Cait	move from	27	14	to	28	14
[Actor:move]	5944	Cait	move from	28	14	to	29	14
[Actor:move]	5944	Cait	move from	29	14	to	30	14
[Actor:move]	5944	Cait	move from	30	14	to	31	14
[Actor:move]	5944	Cait	move from	31	14	to	32	14
[Actor:move]	5944	Cait	move from	32	14	to	33	14
[Actor:move]	5944	Cait	move from	33	14	to	34	14
[Actor:move]	5944	Cait	move from	34	14	to	35	13
[Actor:move]	5944	Cait	move from	35	13	to	36	12
[Actor:move]	5944	Cait	move from	36	12	to	37	11
[Actor:move]	5944	Cait	move from	37	11	to	38	10
[Actor:move]	5944	Cait	move from	38	10	to	39	9
[Actor:move]	5944	Cait	move from	39	9	to	39	8
[Actor:move]	5944	Cait	move from	39	8	to	39	7
[Actor:move]	5944	Cait	move from	39	7	to	39	6
[Actor:move]	5944	Cait	move from	39	6	to	39	5
[Actor:move]	5944	Cait	move from	39	5	to	39	4
[Actor:move]	5944	Cait	move from	39	4	to	39	3
[Actor:move]	5944	Cait	move from	39	3	to	39	2
[Actor:move]	5944	Cait	move from	39	2	to	39	1
[Actor:move]	5944	Cait	move from	39	1	to	40	0
[Actor:move]	5944	Cait	move from	40	0	to	41	0
[Actor:move]	5944	Cait	move from	41	0	to	42	0
[Actor:move]	5944	Cait	move from	42	0	to	43	0
[Actor:move]	5944	Cait	move from	43	0	to	44	0
[Actor:move]	5944	Cait	move from	44	0	to	45	0
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 51 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel achievement	kanyusi	tome	Eye of the storm	false	false
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x1c760298
[LOG]	Cait deactivates #{bold}##ORANGE#Overkill#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Flame of Urh'Rok#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1325475
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1325494
Deleting shader 85 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x174ce298	=>	table: 0x13187e98	(10749)
Loading savefile 	/save/cait/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x173ef150	=>	table: 0x1c7604d8	(1308)
Loading savefile 	/save//
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel achievement	hyperheat	tome	Level 20 (Roguelike)	false	false
Server latency	5
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting shader 85 (is clone 1)
Deleting shader 72 (is clone 0)
Deleting temp shader	fireflash[]
Deleting shader 75 (is clone 0)
[USERCHAT] channel talk	Thexare	tome	Oh my.
[USERCHAT] channel talk	zirconcode	tome	hi
[USERCHAT] channel talk	Thexare	tome	Apparently Blighted Summoning even gives my Lightbringer (Wand) a disease ability
fight: 	Polovea	Scumstone	::	nil	HEAD
fight: 	Polovea	voratun mace 'Earegar'	::	nil	HEAD
fight: 	Polovea	Armydeneg	::	nil	HEAD
fight: 	Polovea	Gloryna the rough leather belt	::	nil	HEAD
fight: 	Polovea	Steel Helm of Garkul	::	nil	HEAD
fight: 	Polovea	linen cloak 'Hettomagen'	::	nil	HEAD
fight: 	Polovea	steel plate armour 'Yvamina'	::	nil	HEAD
fight: 	Polovea	Hurozor the brass lantern	::	nil	HEAD
fight: 	Polovea	Xotta	::	nil	HEAD
fight: 	Polovea	Quenchrock	::	nil	HEAD
fight: 	Polovea	Bloodcaller	::	nil	HEAD
fight: 	Polovea	Black Mesh	::	nil	HEAD
fight: 	Polovea	Relgodas the pair of hardened leather boots	::	nil	HEAD
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1376581
[SOUND] loading from	/data/sound/actions/takeoff.ogg	:=:	sound "/data/sound/actions/takeoff.ogg" : <static>
fight: 	Polovea	Scumstone	::	nil	HEAD
fight: 	Polovea	voratun mace 'Earegar'	::	nil	HEAD
fight: 	Polovea	Armydeneg	::	nil	HEAD
fight: 	Polovea	Gloryna the rough leather belt	::	nil	HEAD
fight: 	Polovea	linen cloak 'Hettomagen'	::	nil	HEAD
fight: 	Polovea	steel plate armour 'Yvamina'	::	nil	HEAD
fight: 	Polovea	Hurozor the brass lantern	::	nil	HEAD
fight: 	Polovea	Xotta	::	nil	HEAD
fight: 	Polovea	Quenchrock	::	nil	HEAD
fight: 	Polovea	Bloodcaller	::	nil	HEAD
fight: 	Polovea	Black Mesh	::	nil	HEAD
fight: 	Polovea	Relgodas the pair of hardened leather boots	::	nil	HEAD
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1376590
Loading tile	player/ogre_female/head_05.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
[LOG]	Cait wears (replacing #FFD700##UID:5837:0#Steel Helm of Garkul (0 def, 6 armour)#LAST#): #SALMON##UID:21819:0#Polovea (20 def, 8 armour)#LAST#.
[LOG]	
[USERCHAT] channel talk	Thexare	tome	that's actually hilarious
Deleting shader 85 (is clone 1)
Deleting shader 85 (is clone 1)
Deleting shader 85 (is clone 1)
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting shader 77 (is clone 0)
[USERCHAT] channel achievement	JimGreen	tome	Rescuer of the lost (Roguelike)	false	false
fight: 	Hanesagund the Glinttouch	Scumstone	::	nil	BODY
fight: 	Hanesagund the Glinttouch	voratun mace 'Earegar'	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Armydeneg	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Gloryna the rough leather belt	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Polovea	::	nil	BODY
fight: 	Hanesagund the Glinttouch	linen cloak 'Hettomagen'	::	nil	BODY
fight: 	Hanesagund the Glinttouch	steel plate armour 'Yvamina'	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Hurozor the brass lantern	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Xotta	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Quenchrock	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Bloodcaller	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Black Mesh	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Relgodas the pair of hardened leather boots	::	nil	BODY
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1397671
Loading tile	player/ogre_female/lower_body_01.png
Loading tile	player/ogre_female/upper_body_01.png
fight: 	Hanesagund the Glinttouch	Scumstone	::	nil	BODY
fight: 	Hanesagund the Glinttouch	voratun mace 'Earegar'	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Armydeneg	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Gloryna the rough leather belt	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Polovea	::	nil	BODY
fight: 	Hanesagund the Glinttouch	linen cloak 'Hettomagen'	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Hurozor the brass lantern	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Xotta	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Quenchrock	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Bloodcaller	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Black Mesh	::	nil	BODY
fight: 	Hanesagund the Glinttouch	Relgodas the pair of hardened leather boots	::	nil	BODY
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1397678
[LOG]	Cait wears (replacing #FF7700##UID:5827:0#steel plate armour 'Yvamina' (0 def, 9 armour) #{italic}#<#FFD700##UID:5819:0#demon seed [fire imp] (level 23, body)#LAST#>#{normal}##LAST#): #SALMON##UID:21473:0#Hanesagund the Glinttouch (6 def, 17 armour)#LAST#.
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=1000]
New GL Shader program 72
*p 72: Uniform: 0: 1406 appearTime
*p 72: Uniform: 1: 1406 backgroundLayersCount
*p 72: Uniform: 2: 1406 noup
*p 72: Uniform: 3: 8B5E tex
*p 72: Uniform: 4: 1406 tick
*p 72: Uniform: 5: 1406 tick_start
*p 72: Uniform: 6: 1406 time_factor
*p 72: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	1397639
[LOG]	You detach #FFD700##UID:5819:0#demon seed [fire imp] (level 23, body)#LAST# from your #FF7700##UID:5827:0#steel plate armour 'Yvamina' (0 def, 9 armour)#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1397698
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 85
[SHADER] setting reset param	tick_start	1397705
[LOG]	You attach #FFD700##UID:5819:0#demon seed [fire imp] (level 23, body)#LAST# to your #SALMON##UID:21473:0#Hanesagund the Glinttouch (6 def, 17 armour) #{italic}#<#FFD700##UID:5819:0#demon seed [fire imp] (level 23, body)#LAST#>#{normal}##LAST#.
Cloned shader 72
[SHADER] setting reset param	tick_start	1397639
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[LOG]	
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 12.44 gold from the melting of #FF7700##UID:5827:0#steel plate armour 'Yvamina' (0 def, 9 armour)#LAST#.
Server latency	11
[LOG]	You gain 5.00 gold from the melting of #00FF80##UID:22953:0#iron torque of psionic shield [power 25]  (23 cooldown)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 12.54 gold from the melting of #SALMON##UID:22735:0#Ragigund the Poxpall (17/17, 19-22.8 power, 2 apr)#LAST#.
[LOG]	You gain 15.78 gold from the melting of #SALMON##UID:20120:0#Eridublek the brass lantern#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2489:0#lump of voratun (1)#WHITE#.
[LOG]	You gain 3.25 gold from the melting of #00FF80##UID:20093:0#icy voratun shield of mind resistance (+12%) (0 def, 10 armour, 65-78 power, 198.5 block)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 1.18 gold from the melting of #00FF80##UID:21614:0#cleansing iron plate armour of cold resistance (0 def, 7 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 4.62 gold from the melting of #0080FF##UID:20099:0#dwarven-steel mail armour of Eyal (3 def, 8 armour)#LAST#.
[LOG]	You gain 23.00 gold from the melting of #SALMON##UID:21656:0#Beluwe the Dourbraid (1 def, 0 armour)#LAST#.
[LOG]	You gain 4.70 gold from the melting of #00FF80##UID:20113:0#focusing cashmere robe (15 def, 0 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 9.69 gold from the melting of #FF7700##UID:19904:0#dwarven-steel waraxe 'Silinor' (29-40.6 power, 4 apr)#LAST#.
[LOG]	You gain 3.00 gold from the melting of #00FF80##UID:19898:0#cruel ash magestaff (15-18 power, 3 apr, cold element)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2492:0#stack of herbs (bilberry) (1)#WHITE#.
[LOG]	You gain 3.27 gold from the melting of #0080FF##UID:20103:0#thorny mindstar of disruption (8.5-9.35 power, 24 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2492:0#stack of herbs (bilberry) (1)#WHITE#.
[LOG]	You gain 3.83 gold from the melting of #0080FF##UID:20107:0#absorbing thorny mindstar of life (9-9.9 power, 24 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2490:0#stack of herbs (viperweed) (1)#WHITE#.
[LOG]	You gain 18.49 gold from the melting of #SALMON##UID:20287:0#Eilinurema the mossy mindstar (2.5-2.75 power, 12 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of dwarven steel (1)#WHITE#.
[LOG]	You gain 4.27 gold from the melting of #00FF80##UID:20087:0#balanced dwarven-steel longsword of erosion (22-30.8 power, 4 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 17.35 gold from the melting of #SALMON##UID:21258:0#Xoba the Glimmertaint (11-15.4 power, 2 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2485:0#lump of iron (1)#WHITE#.
[LOG]	You gain 4.00 gold from the melting of #FFD700##UID:19880:0#Unerring Scalpel (15-19.5 power, 25 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of steel (1)#WHITE#.
[LOG]	You gain 6.35 gold from the melting of #FFD700##UID:19881:0#Silent Blade (25-32.5 power, 10 apr)#LAST#.
[LOG]	You gain 1.06 gold from the melting of #00FF80##UID:22942:0#teleportation rune of the wizard (range 141; cd 12)#LAST#.
[LOG]	You gain 0.58 gold from the melting of #FFFFFF##UID:22957:0#teleportation rune (range 58; cd 11)#LAST#.
[LOG]	You gain 1.14 gold from the melting of #00FF80##UID:22948:0#shatter afflictions rune of the wizard (absorb 143; cd 23)#LAST#.
Loading zone persistance level	daikara	4
Loading tile	object/lump_of_iron.png
Make wait background texture 502 : 0x1084096512 (0, 1083236352)
Wait finished, counted 0, 11 ticks
Creating level	daikara	4
Make wait background texture 624 : 0x1084096512 (0, 1083236352)
[Zone:newLevel]	daikara	beginning level generation, count:	1
C Map size 43:24 :: 1032
C Map seens texture: 724 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x1a211e50
[RoomsLoader:init] loaded room:	rocky_snowy_trees	function: 0x1a22aad8
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x1a2300f0	chance:	7
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing8x10
Making heightmap	8	10
placed room	forest_clearing8x10	at	25	22	with center	28	26
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing10x7
Making heightmap	10	7
placed room	forest_clearing10x7	at	19	37	with center	23	40
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing10x9
Making heightmap	10	9
placed room	forest_clearing10x9	at	29	10	with center	33	14
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing10x8
Making heightmap	10	8
placed room	forest_clearing10x8	at	38	15	with center	42	18
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees11x12
Making heightmap	11	12
placed room	rocky_snowy_trees11x12	at	8	16	with center	13	21
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing8x7
Making heightmap	8	7
placed room	forest_clearing8x7	at	4	31	with center	7	34
[roomGen] room generator	function: 0x1a211e50	is making a room
[roomGen] generated room	forest_clearing6x7
Making heightmap	6	7
[resolveObject] CREATE FOR	35985	maulotaur	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	25.291240080328	26
[resolveObject] CREATED OBJECT:	35991	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	35991	gold pieces
[resolveObject] CREATE FOR	35985	maulotaur	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x1a3089f8, subtype="greatmaul", autoreq=true}
[TOME ENTITY FILTER] selected Double Ego	74.70447362254	76
[resolveObject] CREATED OBJECT:	35992	acidic steel greatmaul of phasing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
[resolveObject]	35992	acidic steel greatmaul of phasing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	36001	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	29.982541424684	51
Deleting shader 85 (is clone 1)
Deleting shader 85 (is clone 1)
Deleting shader 85 (is clone 1)
[resolveObject] CREATED OBJECT:	36003	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	36003	gold pieces
[resolveObject] CREATE FOR	36005	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	61.714863733322	76
[resolveObject] CREATED OBJECT:	36006	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	36006	gold pieces
[resolveObject] CREATE FOR	36007	umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	53.224922217947	76
[resolveObject] CREATED OBJECT:	36008	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	36008	gold pieces
[resolveObject] CREATE FOR	36007	umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	64.897009500046	76
[resolveObject] CREATED OBJECT:	36009	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	36009	gold pieces
[resolveObject] CREATE FOR	36010	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	18.334811992323	26
[resolveObject] CREATED OBJECT:	36012	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	36012	gold pieces
[resolveObject] CREATE FOR	36013	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	34.052093928459	51
[resolveObject] CREATED OBJECT:	36015	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	36015	huge pile of gold pieces
[resolveObject] CREATE FOR	36016	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	25.836484114601	26
[resolveObject] CREATED OBJECT:	36018	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	36018	gold pieces
[resolveObject] CREATE FOR	36019	white ooze	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	92.427126601205	101
[resolveObject] CREATED OBJECT:	36020	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	36020	gold pieces
[resolveObject] CREATE FOR	36021	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	54.572054888488	76
[resolveObject] CREATED OBJECT:	36023	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	36023	gold pieces
placed room	forest_clearing6x7	at	29	39	with center	31	42
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees12x10
Making heightmap	12	10
placed room	rocky_snowy_trees12x10	at	12	6	with center	17	10
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees10x5
Making heightmap	10	5
placed room	rocky_snowy_trees10x5	at	35	27	with center	39	29
[roomGen] room generator	function: 0x1a22aad8	is making a room
[roomGen] generated room	rocky_snowy_trees7x6
Making heightmap	7	6
placed room	rocky_snowy_trees7x6	at	18	16	with center	21	18
[Roomer:makeStairsSides] tunnelling from entrance to room	6
[Actor:move]	35985	maulotaur	(forced) move from	nil	nil	to	29	40
[Actor:wearAllInventory]	35985	maulotaur	wearing main inventory
[Actor:move]	35998	dread	(forced) move from	nil	nil	to	29	41
[Actor:move]	35999	dire wolf	(forced) move from	nil	nil	to	29	42
[Actor:move]	36000	giant acid ant	(forced) move from	nil	nil	to	29	44
[Actor:move]	36001	snow giant	(forced) move from	nil	nil	to	30	40
[Actor:wearAllInventory]	36001	snow giant	wearing main inventory
[Actor:move]	36004	wolf	(forced) move from	nil	nil	to	30	41
[Actor:move]	36005	venom drake hatchling	(forced) move from	nil	nil	to	30	42
[Actor:wearAllInventory]	36005	venom drake hatchling	wearing main inventory
[Actor:move]	36007	umber hulk	(forced) move from	nil	nil	to	30	43
[Actor:wearAllInventory]	36007	umber hulk	wearing main inventory
[Actor:move]	36010	snow giant	(forced) move from	nil	nil	to	31	41
[Actor:wearAllInventory]	36010	snow giant	wearing main inventory
[Actor:move]	36013	snow giant	(forced) move from	nil	nil	to	31	42
[Actor:wearAllInventory]	36013	snow giant	wearing main inventory
[Actor:move]	36016	snow giant thunderer	(forced) move from	nil	nil	to	31	43
[Actor:wearAllInventory]	36016	snow giant thunderer	wearing main inventory
[Actor:move]	36019	white ooze	(forced) move from	nil	nil	to	32	42
[Actor:wearAllInventory]	36019	white ooze	wearing main inventory
[Actor:move]	36021	snow giant	(forced) move from	nil	nil	to	33	41
[Actor:wearAllInventory]	36021	snow giant	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_minotaur_maulotaur.png
checkHitOld	49.294756230335	14
=> chance to hit	88.619699496043
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_venom_venom_drake_hatchling.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_white_ooze.png
[resolveObject] CREATE FOR	36024	yellow ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	44.598083089245	51
	 Applying overpowered ego changes.
[resolveObject] CREATED OBJECT:	36025	overpowered steel torque of gale force	tries left:	1
[resolveObject] adding to main inventory:	36025	overpowered steel torque of gale force
[ActorObjectUse] useObjectEnable: 	overpowered steel torque of gale force	by	yellow ooze	inven/slot	1	nil
[ActorObjectUse] Object	overpowered steel torque of gale force	36025	is ineligible for talent interface
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_yellow_ooze.png
[Actor:move]	36024	yellow ooze	(forced) move from	nil	nil	to	17	12
[Actor:wearAllInventory]	36024	yellow ooze	wearing main inventory
Random boss generating
[createRandomBoss] Creating random boss 	Velanne the wolf	27	level	2	classes
  * class	Empyreal	 rejected due to power source
  * class	Sun Paladin	 rejected due to power source
  * class	Alchemist	 rejected due to power source
  * class	Writhing One	 rejected due to power source
[applyRandomClass]	36031	Velanne the wolf	Adding class	Gunslinger	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam
Adding 7 random class talents to boss
1	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
2	 * talent:	T_WEAPON_COMBAT	4
3	 * talent:	T_MASSIVE_PHYSIQUE	4
4	 * talent:	T_ENDLESS_ENDURANCE	4
5	 * talent:	T_STRAFE	4
6	 * talent:	T_PULSE_DETONATOR	4
7	 * talent:	T_THICK_SKIN	4
 ** Finished adding	7	of	7	random class talents
  * class	Demonologist	 rejected due to power source
[applyRandomClass]	36031	Velanne the wolf	Adding class	Solipsist	Psionic
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam,psionic
Adding 12 random class talents to boss
1	 * talent:	T_DREAM_HAMMER	4
2	 * talent:	T_BIOFEEDBACK	4
3	 * talent:	T_SLEEP	4
4	 * talent:	T_OVERHEAT_BULLETS	4
5	 * talent:	T_EMERGENCY_STEAM_PURGE	4
6	 * talent:	T_WEAPONS_MASTERY	4
7	 * talent:	T_RESTLESS_NIGHT	4
8	 * talent:	T_SANDMAN	4
9	 * talent:	T_STEAM_POWER	4
10	 * talent:	T_KNIFE_MASTERY	4
11	 * talent:	T_HAMMER_TOSS	4
12	 * talent:	T_TRANSCENDENT_THOUGHT_FORMS	4
 ** Finished adding	12	of	12	random class talents
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Uniques	0.021882750564693	5
[resolveObject] CREATED OBJECT:	36033	Spinal Cage	tries left:	1
[resolveObject] adding to main inventory:	36033	Spinal Cage
[ActorObjectUse] useObjectEnable: 	Spinal Cage	by	Velanne the wolf	inven/slot	1	nil
[ActorObjectUse] Object	Spinal Cage	36033	is ineligible for talent interface
Added unique	mod.class.Object/Spinal Cage	::	1
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	80.480482928101	87
[resolveObject] CREATED OBJECT:	36034	wizard's copper ring of sensing	tries left:	1
[resolveObject] adding to main inventory:	36034	wizard's copper ring of sensing
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	95.835516797573	107
[resolveObject] CREATED OBJECT:	36040	ash starstaff of illumination	tries left:	1
[resolveObject] adding to main inventory:	36040	ash starstaff of illumination
[ActorObjectUse] useObjectEnable: 	ash starstaff of illumination	by	Velanne the wolf	inven/slot	1	nil
[ActorObjectUse] Object	ash starstaff of illumination	36040	is ineligible for talent interface
[resolvers.drop_randart]	36032	Velanne the wolf	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x1aa2e978, ego_filter=table: 0x1aa2e918}
[resolveObject] CREATED OBJECT:	36044	hardened leather armour	tries left:	4
[resolvers.drop_randart]	36032	Velanne the wolf	using data:	{lev=27, base={"table: 0x23457960, __CLASSNAME=mod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	3	gr egos =	2	rand themes = 	2	points = 	17	nb_powers = 	6
 * using themes	defense,spell
 * forbid power sources:	antimagic
Creating randart Baluvon(faceted hardened leather armour) with no themename
 ** selected ego	 of alacrity	(greater)	technique
 ** selected ego	 of acid resistance	(normal)	technique
 ** selected ego	 of acid resistance	(normal)	technique
 * adding power: generic def(1 points), 9 remaining
 * adding power: generic resist arcane(1 points), 8 remaining
 * adding power: generic resists pen arcane(1 points), 7 remaining
 * adding power: generic resist mind(2 points), 6 remaining
 * adding power: generic immune disarm(2 points), 4 remaining
 * adding power: generic void(1 points), 2 remaining
 * adding power: generic def(1.5 points), 1 remaining
 * adding bias power: generic resists pen arcane(1.5 points), 9 remaining
 * adding bias power: generic resist arcane(1.5 points), 7.5 remaining
Removing power from bias list , 	generic resist arcane
 * adding bias power: generic resist mind(3 points), 6 remaining
 * adding bias power: generic def(2.25 points), 3 remaining
Added unique	mod.class.Object/Baluvon	::	1
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	36542	simple healing salve	tries left:	1
[resolvers.inventory] created object:	36542	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Velanne the wolf	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	36893	simple frost salve	tries left:	1
[resolvers.inventory] created object:	36893	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Velanne the wolf	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	36032	Velanne the wolf	filter:	{defined="APE"}
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", forbid_power_source=table: 0x23aac1a8, tome_drops="boss", force_drop=true, type="weapon", autoreq=true, subtype="steamgun", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Double Ego	74.988772547103	87
Loading entities file from memory	/data-orcs/general/objects/egos/steamgun.lua
[resolveObject] CREATED OBJECT:	36928	overgrown dwarven-steel steamgun of power	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	3
[General Object resolver]	36928	overgrown dwarven-steel steamgun of power	COULD NOT BE WORN
[resolveObject] adding to main inventory:	36928	overgrown dwarven-steel steamgun of power
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", forbid_power_source=table: 0x23aac2f8, tome_drops="boss", force_drop=true, type="weapon", autoreq=true, subtype="steamgun", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Greater	40.754738020654	62
[resolveObject] CREATED OBJECT:	36940	dwarven-steel steamgun of nature	tries left:	4
[General Object resolver]	36940	dwarven-steel steamgun of nature	COULD NOT BE WORN
[resolveObject] adding to main inventory:	36940	dwarven-steel steamgun of nature
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x23aac170, force_drop=true, tome_drops="boss", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	69.410588009379	87
[resolveObject] CREATED OBJECT:	36944	storming pouch of voratun shots of accuracy	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	24
[resolveObject]	36944	storming pouch of voratun shots of accuracy	added to inventory	QUIVER
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x23e9f4a8, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Uniques	4.2796123107615	5
[resolveObject] CREATED OBJECT:	36950	Aletta's Diadem	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	9
fight: 	Aletta's Diadem	storming pouch of voratun shots of accuracy	::	nil	HEAD
[ActorObjectUse] useObjectEnable: 	Aletta's Diadem	by	Velanne the wolf	inven/slot	table: 0x1060d148	nil
[resolveObject]	36950	Aletta's Diadem	added to inventory	HEAD
Added unique	mod.class.Object/Aletta's Diadem	::	1
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x23e9f5f8, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	32.824741244508	37
[resolveObject] CREATED OBJECT:	36951	nimble hardened leather armour of fire resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	6
fight: 	nimble hardened leather armour of fire resistance	Aletta's Diadem	::	nil	BODY
fight: 	nimble hardened leather armour of fire resistance	storming pouch of voratun shots of accuracy	::	nil	BODY
[resolveObject]	36951	nimble hardened leather armour of fire resistance	added to inventory	BODY
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/special-misc.lua", forbid_power_source=table: 0x238c6078, tome_drops="boss", force_drop=true, type="armor", autoreq=true, subtype="cloak", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/special-misc.lua
Loading entities file from memory	/data/general/objects/cloak.lua
[TOME ENTITY FILTER] selected Double Greater	5.9973004262422	15
[resolveObject] CREATED OBJECT:	36962	murderer's cashmere cloak of mindcraft	tries left:	4
fight: 	murderer's cashmere cloak of mindcraft	nimble hardened leather armour of fire resistance	::	nil	CLOAK
fight: 	murderer's cashmere cloak of mindcraft	Aletta's Diadem	::	nil	CLOAK
fight: 	murderer's cashmere cloak of mindcraft	storming pouch of voratun shots of accuracy	::	nil	CLOAK
[resolveObject]	36962	murderer's cashmere cloak of mindcraft	added to inventory	CLOAK
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	false	5	filter:
	{defined="TINKER_FOCUS_LEN1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	36032	Velanne the wolf	filter:	{defined="TINKER_FOCUS_LEN1", ignore_material_restriction=true}
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16e8dda8, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	70.737454440616	87
[resolveObject] CREATED OBJECT:	36968	slimy cashmere robe of nature (#RESIST#)	tries left:	4
[General Object resolver]	36968	slimy cashmere robe of nature (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	36968	slimy cashmere robe of nature (#RESIST#)
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16f0aad0, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	41.98425979423	62
[resolveObject] CREATED OBJECT:	36974	wyrm's thorny mindstar	tries left:	4
fight: 	wyrm's thorny mindstar	nimble hardened leather armour of fire resistance	::	nil	MAINHAND
fight: 	wyrm's thorny mindstar	murderer's cashmere cloak of mindcraft	::	nil	MAINHAND
fight: 	wyrm's thorny mindstar	Aletta's Diadem	::	nil	MAINHAND
fight: 	wyrm's thorny mindstar	storming pouch of voratun shots of accuracy	::	nil	MAINHAND
[resolveObject]	36974	wyrm's thorny mindstar	added to inventory	MAINHAND
[resolveObject] CREATE FOR	36032	Velanne the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16f0ac20, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	29.038490059329	37
[resolveObject] CREATED OBJECT:	36978	horrifying pulsing mindstar of disruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	4
fight: 	horrifying pulsing mindstar of disruption	wyrm's thorny mindstar	::	nil	OFFHAND
fight: 	horrifying pulsing mindstar of disruption	nimble hardened leather armour of fire resistance	::	nil	OFFHAND
fight: 	horrifying pulsing mindstar of disruption	murderer's cashmere cloak of mindcraft	::	nil	OFFHAND
fight: 	horrifying pulsing mindstar of disruption	Aletta's Diadem	::	nil	OFFHAND
fight: 	horrifying pulsing mindstar of disruption	storming pouch of voratun shots of accuracy	::	nil	OFFHAND
[resolveObject]	36978	horrifying pulsing mindstar of disruption	added to inventory	OFFHAND
[Actor:move]	36032	Velanne the wolf	(forced) move from	nil	nil	to	26	46
Added unique	mod.class.NPC/Velanne the wolf	::	1
[Actor:wearAllInventory]	36032	Velanne the wolf	wearing main inventory
fight: 	Baluvon	wyrm's thorny mindstar	::	nil	BODY
fight: 	Baluvon	horrifying pulsing mindstar of disruption	::	nil	BODY
fight: 	Baluvon	nimble hardened leather armour of fire resistance	::	nil	BODY
fight: 	Baluvon	murderer's cashmere cloak of mindcraft	::	nil	BODY
fight: 	Baluvon	Aletta's Diadem	::	nil	BODY
fight: 	Baluvon	storming pouch of voratun shots of accuracy	::	nil	BODY
fight: 	Baluvon	wyrm's thorny mindstar	::	nil	BODY
fight: 	Baluvon	horrifying pulsing mindstar of disruption	::	nil	BODY
fight: 	Baluvon	murderer's cashmere cloak of mindcraft	::	nil	BODY
fight: 	Baluvon	Aletta's Diadem	::	nil	BODY
fight: 	Baluvon	storming pouch of voratun shots of accuracy	::	nil	BODY
[Actor:wearAllInventory]	Velanne the wolf	36032	36045	Baluvon	WORN IN	BODY	1
    --- replaced:	36951	nimble hardened leather armour of fire resistance
running talented_ai_tactic resolver on_added_to_level function for	36032	Velanne the wolf
   #- checking tactical table for talent	T_PULSE_DETONATOR	level	7	range:	6	radius:	4	effective:	8.6666666666667
   #- checking tactical table for talent	T_DREAM_HAMMER	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHOOT	level	2	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	3	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_OVERHEAT_BULLETS	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SLEEP	level	9	range:	7	radius:	3	effective:	9
   #- checking tactical table for talent	T_STRAFE	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_EMERGENCY_STEAM_PURGE	level	7	range:	1	radius:	3	effective:	3
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_3	level	3	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_HAMMER_TOSS	level	7	range:	12	radius:	0	effective:	12
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_SEAR	level	9	range:	7	radius:	0	effective:	7
[MIND CRIT %]	32.8
[resolveObject] CREATE FOR	36984	thought-forged warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1bdd72f8, not_properties=table: 0x1bdd7390, type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	29.906457129378	51
[resolveObject] CREATED OBJECT:	36985	truestriking steel battleaxe	tries left:	4
[resolveObject]	36985	truestriking steel battleaxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	36984	thought-forged warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1bdd7550, not_properties=table: 0x1bdd75b0, type="armor", autoreq=true, subtype="heavy"}
[TOME ENTITY FILTER] selected Double Ego	57.197492830967	76
[resolveObject] CREATED OBJECT:	36989	cleansing steel mail armour of fire resistance	tries left:	4
fight: 	cleansing steel mail armour of fire resistance	truestriking steel battleaxe	::	OFFHAND	BODY
[resolveObject]	36989	cleansing steel mail armour of fire resistance	added to inventory	BODY
[resolveObject] CREATE FOR	36984	thought-forged warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1bdd76e8, not_properties=table: 0x1bdd7748, type="armor", autoreq=true, subtype="hands"}
[TOME ENTITY FILTER] selected Greater	42.619079722003	51
[resolveObject] CREATED OBJECT:	36995	iron gauntlets of archery	tries left:	4
fight: 	iron gauntlets of archery	truestriking steel battleaxe	::	OFFHAND	HANDS
fight: 	iron gauntlets of archery	cleansing steel mail armour of fire resistance	::	nil	HANDS
[ActorObjectUse] useObjectEnable: 	iron gauntlets of archery	by	thought-forged warrior	inven/slot	table: 0x1bdd6958	nil
[resolveObject]	36995	iron gauntlets of archery	added to inventory	HANDS
[resolveObject] CREATE FOR	36984	thought-forged warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1bdd7880, not_properties=table: 0x1bdd7918, type="armor", autoreq=true, subtype="feet"}
[TOME ENTITY FILTER] selected Greater + Ego	17.657500108624	26
[resolveObject] CREATED OBJECT:	36999	insulating pair of iron boots of disengagement	tries left:	4
fight: 	insulating pair of iron boots of disengagement	truestriking steel battleaxe	::	OFFHAND	FEET
fight: 	insulating pair of iron boots of disengagement	cleansing steel mail armour of fire resistance	::	nil	FEET
fight: 	insulating pair of iron boots of disengagement	iron gauntlets of archery	::	nil	FEET
[ActorObjectUse] useObjectEnable: 	insulating pair of iron boots of disengagement	by	thought-forged warrior	inven/slot	table: 0x1bdd66c0	nil
[resolveObject]	36999	insulating pair of iron boots of disengagement	added to inventory	FEET
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_w.png
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=0.8,color=vec3(0.8,0.8,0.8),time_factor=4000]
New GL Shader program 75
*p 75: Uniform: 0: 1406 base
*p 75: Uniform: 1: 8B51 color
*p 75: Uniform: 2: 8B50 p2
*p 75: Uniform: 3: 8B5E tex
*p 75: Uniform: 4: 1406 tick
*p 75: Uniform: 5: 1406 time_factor
[Actor:move]	36984	thought-forged warrior	(forced) move from	nil	nil	to	27	46
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Saluleldarin the umber hulk	27	level	1	classes
[applyRandomClass]	37005	Saluleldarin the umber hulk	Adding class	Mindslayer	Psionic
   power types: not_power_source =	antimagic,arcane	power_source =	psionic
[applyRandomClass] Random boss forbade talent because of level	Implode	T_IMPLODE	27
[applyRandomClass] Random boss forbade talent because of level	Deflect Projectiles	T_DEFLECT_PROJECTILES	27
[applyRandomClass] Random boss forbade talent because of level	Heat Shift	T_HEAT_SHIFT	27
[applyRandomClass] Random boss forbade talent because of level	Static Net	T_STATIC_NET	27
[applyRandomClass] Random boss forbade talent because of level	Thermal Balance	T_THERMAL_BALANCE	27
[applyRandomClass] Random boss forbade talent because of level	Heartstart	T_HEARTSTART	27
Adding 12 random class talents to boss
1	 * talent:	T_MINDLASH	4
2	 * talent:	T_KINETIC_SHIELD	4
3	 * talent:	T_REALIGN	4
4	 * talent:	T_DEVICE_MASTERY	4
5	 * talent:	T_THERMAL_AURA	4
6	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
7	 * talent:	T_TRANSCENDENT_ELECTROKINESIS	4
8	 * talent:	T_KINETIC_LEECH	4
9	 * talent:	T_KNIFE_MASTERY	4
10	 * talent:	T_THICK_SKIN	4
11	 * talent:	T_WEAPONS_MASTERY	4
12	 * talent:	T_ARMOUR_TRAINING	4
 ** Finished adding	12	of	12	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Deleting shader 85 (is clone 1)
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	46	nb_powers = 	6
 * using themes	defense,light,nature
 * forbid power sources:	antimagic,arcane
Creating randart Islinor the Noonspire(rune-covered torque) with light
 ** selected ego	overpowered 	(normal)	nil
 * adding power: generic immune teleport(2 points), 23 remaining
 * adding power: generic def(1 points), 21 remaining
 * adding power: generic resist mind(2 points), 20 remaining
 * adding power: generic resist temporal(2 points), 18 remaining
 * adding power: generic immune blind(2 points), 16 remaining
 * adding power: generic inc damage light(1 points), 14 remaining
 * adding power: generic immune teleport(3 points), 13 remaining
 * adding power: generic def(1.5 points), 10 remaining
 * adding power: generic resist mind(3 points), 8.5 remaining
 * adding power: generic resist temporal(3 points), 5.5 remaining
 * adding power: generic immune blind(3 points), 2.5 remaining
 * adding bias power: generic immune blind(4.5 points), 23 remaining
Removing power from bias list , 	generic immune blind
 * adding bias power: generic inc damage light(1.5 points), 18.5 remaining
 * adding bias power: generic immune teleport(4.5 points), 17 remaining
Removing power from bias list , 	generic immune teleport
 * adding bias power: generic resist temporal(4.5 points), 12.5 remaining
 * adding bias power: generic inc damage light(1.8 points), 8 remaining
 * adding bias power: generic def(2.25 points), 6.2 remaining
 * adding bias power: generic resist temporal(5.4 points), 3.95 remaining
[ActorObjectUse] useObjectEnable: 	Islinor the Noonspire	by	Saluleldarin the umber hulk	inven/slot	1	nil
[ActorObjectUse] Object	Islinor the Noonspire	37012	is ineligible for talent interface
[resolveObject] CREATE FOR	37154	Saluleldarin the umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	11.601394759165	26
[resolveObject] CREATED OBJECT:	37155	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	37155	gold pieces
[resolveObject] CREATE FOR	37154	Saluleldarin the umber hulk	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	78.393300024186	101
[resolveObject] CREATED OBJECT:	37156	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	37156	gold pieces
[resolveObject] CREATE FOR	37154	Saluleldarin the umber hulk	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13ad49c0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	37.202949519084	52.5
[resolveObject] CREATED OBJECT:	37157	verdant cashmere robe of the mountain (#RESIST#)	tries left:	4
[resolveObject]	37157	verdant cashmere robe of the mountain (#RESIST#)	added to inventory	BODY
[resolveObject] CREATE FOR	37154	Saluleldarin the umber hulk	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1430a6b0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	55.663843964265	77.5
[resolveObject] CREATED OBJECT:	37163	warbringer's dwarven-steel greatsword	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
fight: 	warbringer's dwarven-steel greatsword	verdant cashmere robe of the mountain (#RESIST#)	::	nil	MAINHAND
[resolveObject]	37163	warbringer's dwarven-steel greatsword	added to inventory	MAINHAND
[resolveObject] CREATE FOR	37154	Saluleldarin the umber hulk	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x019216d0, force_drop=false, subtype="greatsword", force_inven="PSIONIC_FOCUS", type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	84.597581794741	102.5
[resolveObject] CREATED OBJECT:	37167	balanced dwarven-steel greatsword of erosion	tries left:	4
[resolveObject]	37167	balanced dwarven-steel greatsword of erosion	FORCING INVENTORY	PSIONIC_FOCUS	4	slot	nil
[resolveObject] CREATE FOR	37154	Saluleldarin the umber hulk	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	37173	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	37173	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	37154	Saluleldarin the umber hulk	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	37174	mossy mindstar	tries left:	1
[resolvers.inventory] created object:	37174	mossy mindstar	inventory:	nil	keep:	nil
[Identify]	mossy mindstar	true
[resolveObject] CREATE FOR	37154	Saluleldarin the umber hulk	do_wear/tries:	false	2	filter:
	{type="gem", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected basic	108.99681036314	111
[resolveObject] CREATED OBJECT:	37175	emerald	tries left:	1
[resolvers.inventory] created object:	37175	emerald	inventory:	nil	keep:	nil
[Identify]	emerald	true
[Actor:move]	37154	Saluleldarin the umber hulk	(forced) move from	nil	nil	to	17	18
Added unique	mod.class.NPC/Saluleldarin the umber hulk	::	1
[Actor:wearAllInventory]	37154	Saluleldarin the umber hulk	wearing main inventory
[ActorObjectUse] useObjectDisable: 	Islinor the Noonspire	inven/slot	1	1	tid	nil
fight: 	Islinor the Noonspire	warbringer's dwarven-steel greatsword	::	OFFHAND	TOOL
fight: 	Islinor the Noonspire	verdant cashmere robe of the mountain (#RESIST#)	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	Islinor the Noonspire	by	Saluleldarin the umber hulk	inven/slot	table: 0x1c72f588	nil
[Actor:wearAllInventory]	Saluleldarin the umber hulk	37154	37012	Islinor the Noonspire	WORN IN	TOOL	1
running talented_ai_tactic resolver on_added_to_level function for	37154	Saluleldarin the umber hulk
   #- checking tactical table for talent	T_REALIGN	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KINETIC_LEECH	level	7	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_MINDLASH	level	7	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_KINETIC_AURA	level	9	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_TRANSCENDENT_ELECTROKINESIS	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THERMAL_AURA	level	7	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	1	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_KINETIC_SHIELD	level	9	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_SKATE	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BEYOND_THE_FLESH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	9	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_TELEKINETIC_SMASH	level	9	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:preUseTalent] PARSING TALENT for AI info	T_THERMAL_AURA	Saluleldarin the umber hulk
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 77
*p 77: Uniform: 0: 1406 aadjust
*p 77: Uniform: 1: 1406 antialiasingRadius
*p 77: Uniform: 2: 8B51 color
*p 77: Uniform: 3: 1406 ellipsoidalFactor
*p 77: Uniform: 4: 1406 horizontalScrollingSpeed
*p 77: Uniform: 5: 8B50 impact
*p 77: Uniform: 6: 8B51 impact_color
*p 77: Uniform: 7: 1406 impact_tick
*p 77: Uniform: 8: 1406 impact_time
*p 77: Uniform: 9: 1406 oscillationSpeed
*p 77: Uniform: 10: 1406 shieldIntensity
*p 77: Uniform: 11: 8B5E tex
*p 77: Uniform: 12: 1406 tick
*p 77: Uniform: 13: 1406 tick_start
*p 77: Uniform: 14: 1406 time_factor
*p 77: Uniform: 15: 1406 verticalScrollingSpeed
*p 77: Uniform: 16: 1406 wobblingPower
*p 77: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	1405122
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	37176	wolf	(forced) move from	nil	nil	to	20	27
Random elite generating
[createRandomBoss] Creating random boss 	Yvemira the great wolf	27	level	1	classes
  * class	Reaver	 rejected due to power source
[applyRandomClass]	37177	Yvemira the great wolf	Adding class	Brawler	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 11 random class talents to boss
1	 * talent:	T_RUSH	4
2	 * talent:	T_BACKSTAB	4
3	 * talent:	T_QUICK_RECOVERY	4
4	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
5	 * talent:	T_KNIFE_MASTERY	4
6	 * talent:	T_TACTICAL_EXPERT	4
7	 * talent:	T_PRECISE_STRIKES	4
8	 * talent:	T_FAST_METABOLISM	4
9	 * talent:	T_PUSH_KICK	4
10	 * talent:	T_THICK_SKIN	4
11	 * talent:	T_HEIGHTENED_SENSES	4
 ** Finished adding	11	of	11	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	31	nb_powers = 	8
 * using themes	acid,mind,fire
 * forbid power sources:	arcane,technique_ranged
Creating randart Charbreacher the %s(faded steel waraxe) with fire
 ** selected ego	 of massacre	(normal)	technique
 * adding power: acid burst (crit)(1 points), 16 remaining
 * adding power: mind melee(1 points), 15 remaining
 * adding power: generic mind retribution(1 points), 14 remaining
 * adding power: mind burst (crit)(1 points), 13 remaining
 * adding power: generic acid retribution(1 points), 12 remaining
 * adding power: generic mind retribution(1 points), 11 remaining
 * adding power: mind melee(1 points), 10 remaining
 * adding power: generic resists pen fire(1 points), 9 remaining
 * adding power: acid burst (crit)(1.5 points), 8 remaining
 * adding power: mind melee(1.5 points), 6.5 remaining
 * adding power: generic mind retribution(1.5 points), 5 remaining
 * adding power: mind burst (crit)(1.5 points), 3.5 remaining
 * adding power: generic acid retribution(1.5 points), 2 remaining
 * adding bias power: mind melee(2.25 points), 16 remaining
 * adding bias power: generic acid retribution(2.25 points), 13.75 remaining
 * adding bias power: generic resists pen fire(1.5 points), 11.5 remaining
 * adding bias power: generic mind retribution(1.5 points), 10 remaining
 * adding bias power: generic acid retribution(2.7 points), 8.5 remaining
 * adding bias power: generic mind retribution(1.8 points), 5.8 remaining
 * adding bias power: mind melee(2.7 points), 4 remaining
 * adding bias power: generic resists pen fire(1.8 points), 1.3 remaining
[resolveObject] CREATE FOR	37371	Yvemira the great wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x01b90278, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	36.157613933705	52.5
[resolveObject] CREATED OBJECT:	37372	steady rough leather gloves of butchering	tries left:	4
[resolveObject]	37372	steady rough leather gloves of butchering	added to inventory	HANDS
[resolveObject] CREATE FOR	37371	Yvemira the great wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x143a5e48, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	86.56646933932	102.5
[resolveObject] CREATED OBJECT:	37378	cleansing reinforced leather armour of stability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	5
fight: 	cleansing reinforced leather armour of stability	steady rough leather gloves of butchering	::	nil	BODY
[resolveObject]	37378	cleansing reinforced leather armour of stability	added to inventory	BODY
[resolveObject] CREATE FOR	37371	Yvemira the great wolf	do_wear/tries:	false	2	filter:
	{subtype="hands", type="armor", ego_chance=-1000, name="rough leather gloves", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	37384	rough leather gloves	tries left:	1
[resolvers.inventory] created object:	37384	rough leather gloves	inventory:	nil	keep:	nil
[Identify]	rough leather gloves	true
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	37371	Yvemira the great wolf	(forced) move from	nil	nil	to	13	10
Added unique	mod.class.NPC/Yvemira the great wolf	::	1
[Actor:wearAllInventory]	37371	Yvemira the great wolf	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	37371	Yvemira the great wolf
   #- checking tactical table for talent	T_STRIKING_STANCE	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DOUBLE_STRIKE	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PRECISE_STRIKES	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	7	range:	12	radius:	0	effective:	12
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_UPPERCUT	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HOWL	level	1	range:	10	radius:	6	effective:	14
   #- checking tactical table for talent	T_PUSH_KICK	level	7	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	37385	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	66.370100295723	76
[resolveObject] CREATED OBJECT:	37387	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	37387	gold pieces
[Actor:move]	37385	snow giant	(forced) move from	nil	nil	to	38	31
[Actor:wearAllInventory]	37385	snow giant	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Isyna the snow giant	27	level	1	classes
[applyRandomClass]	37388	Isyna the snow giant	Adding class	Marauder	Rogue
   power types: not_power_source =	antimagic	power_source =	technique_ranged,technique,arcane,psionic,nature
[applyRandomClass] Random boss forbade talent because of level	Bloody Butcher	T_BLOODY_BUTCHER	27
[applyRandomClass] Random boss forbade talent because of level	Unstoppable	T_UNSTOPPABLE	27
[applyRandomClass] Random boss forbade talent because of level	True Grit	T_TRUE_GRIT	27
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	27
[applyRandomClass] Random boss forbade talent because of level	Bleeding Edge	T_BLEEDING_EDGE	27
Adding 9 random class talents to boss
1	 * talent:	T_DUAL_WEAPON_MASTERY	4
2	 * talent:	T_THROWING_KNIVES	4
3	 * talent:	T_DISENGAGE	4
4	 * talent:	T_QUICK_RECOVERY	4
5	 * talent:	T_BACKSTAB	4
6	 * talent:	T_DUAL_STRIKE	4
7	 * talent:	T_GREATER_WEAPON_FOCUS	4
8	 * talent:	T_THICK_SKIN	4
9	 * talent:	T_APPLY_POISON	4
 ** Finished adding	9	of	9	random class talents
Loading entities file from file	/data/general/objects/random-artifacts/staves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	28	nb_powers = 	6
 * using themes	dark,fire,nature
 * forbid power sources:	antimagic
Creating randart Elydhetira the Swampcrypt(crackling ash starstaff) with nature
 ** selected ego	short 	(normal)	technique
 * adding power: generic resist nature(2 points), 14 remaining
 * adding power: stave increased positive/negative energy(3 points), 12 remaining
 * adding power: generic resist darkness(2 points), 9 remaining
 * adding power: stave resists pen fire(1 points), 7 remaining
 * adding power: generic resists pen fire(1 points), 6 remaining
 * adding power: generic resist nature(2 points), 5 remaining
 * adding power: generic resist nature(3 points), 3 remaining
 * adding bias power: generic resists pen fire(1.5 points), 14 remaining
 * adding bias power: stave increased positive/negative energy(4.5 points), 12.5 remaining
 * adding bias power: generic resist nature(3 points), 8 remaining
 * adding bias power: generic resist darkness(3 points), 5 remaining
 * adding bias power: generic resist nature(3.6 points), 2 remaining
[resolveObject] CREATE FOR	37558	Isyna the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	70.442700244357	76
[resolveObject] CREATED OBJECT:	37559	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	37559	gold pieces
[resolveObject] CREATE FOR	37558	Isyna the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16da2000, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	69.314800105946	77.5
[resolveObject] CREATED OBJECT:	37560	dwarven-steel dagger of torment	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	37560	dwarven-steel dagger of torment	added to inventory	MAINHAND
[resolveObject] CREATE FOR	37558	Isyna the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13b104a0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	46.185080500363	52.5
[resolveObject] CREATED OBJECT:	37564	balanced dwarven-steel dagger of enduring	tries left:	4
fight: 	balanced dwarven-steel dagger of enduring	dwarven-steel dagger of torment	::	nil	OFFHAND
[resolveObject]	37564	balanced dwarven-steel dagger of enduring	added to inventory	OFFHAND
[resolveObject] CREATE FOR	37558	Isyna the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1435e160, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	44.167952856903	52.5
[resolveObject] CREATED OBJECT:	37570	troll-hide cured leather armour of acid resistance	tries left:	4
fight: 	troll-hide cured leather armour of acid resistance	dwarven-steel dagger of torment	::	nil	BODY
fight: 	troll-hide cured leather armour of acid resistance	balanced dwarven-steel dagger of enduring	::	nil	BODY
[resolveObject]	37570	troll-hide cured leather armour of acid resistance	added to inventory	BODY
[resolveObject] CREATE FOR	37558	Isyna the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12d32e98, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	14.945606415962	30.5
[resolveObject] CREATED OBJECT:	37576	thaloren hardened leather cap of might	tries left:	4
fight: 	thaloren hardened leather cap of might	dwarven-steel dagger of torment	::	nil	HEAD
fight: 	thaloren hardened leather cap of might	balanced dwarven-steel dagger of enduring	::	nil	HEAD
fight: 	thaloren hardened leather cap of might	troll-hide cured leather armour of acid resistance	::	nil	HEAD
[resolveObject]	37576	thaloren hardened leather cap of might	added to inventory	HEAD
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[CALLBACK] upgrading to prioritized	talents_on_move
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	37558	Isyna the snow giant	(forced) move from	nil	nil	to	24	19
Added unique	mod.class.NPC/Isyna the snow giant	::	1
[Actor:wearAllInventory]	37558	Isyna the snow giant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	37558	Isyna the snow giant
   #- checking tactical table for talent	T_APPLY_POISON	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GREATER_WEAPON_FOCUS	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKULLCRACKER	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THROWING_KNIVES	level	7	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_INFUSION:_WILD_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_DISENGAGE	level	7	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_DUAL_STRIKE	level	9	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[entityFilterPost]:  Done nerfing randboss
Random boss generating
[createRandomBoss] Creating random boss 	Eilinurabeth the snow giant	27	level	2	classes
[applyRandomClass]	37582	Eilinurabeth the snow giant	Adding class	Psyshot	Tinker
   power types: not_power_source =	antimagic	power_source =	steam,psionic
Adding 12 random class talents to boss
1	 * talent:	T_ARMOUR_TRAINING	4
2	 * talent:	T_CONDENSATE	4
3	 * talent:	T_WEAPON_COMBAT	4
4	 * talent:	T_METALSTAR	4
5	 * talent:	T_MASSIVE_PHYSIQUE	4
6	 * talent:	T_STEAM_POWER	4
7	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
8	 * talent:	T_MOLTEN_IRON_BLOOD	4
9	 * talent:	T_MECHANICAL_ARMS	4
10	 * talent:	T_COMPACT_STEAM_TANK	4
11	 * talent:	T_LIFE_IN_THE_FLAMES	4
12	 * talent:	T_MIND_DRONES	4
 ** Finished adding	12	of	12	random class talents
[applyRandomClass]	37582	Eilinurabeth the snow giant	Adding class	Skirmisher	Rogue
   power types: not_power_source =	antimagic	power_source =	steam,psionic,technique
Adding 5 random class talents to boss
1	 * talent:	T_DISENGAGE	4
2	 * talent:	T_SKIRMISHER_BREATHING_ROOM	4
3	 * talent:	T_SKIRMISHER_SLING_SUPREMACY	4
4	 * talent:	T_INHALE_VAPOURS	4
5	 * talent:	T_EMERGENCY_STEAM_PURGE	4
 ** Finished adding	5	of	5	random class talents
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	55.481472485811	76
[resolveObject] CREATED OBJECT:	37585	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	37585	gold pieces
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	74.109842689035	87
[resolveObject] CREATED OBJECT:	37586	opal	tries left:	1
[resolveObject] adding to main inventory:	37586	opal
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	23.641803779556	37
[resolveObject] CREATED OBJECT:	37587	chilling steel longsword of amnesia	tries left:	1
[resolveObject] adding to main inventory:	37587	chilling steel longsword of amnesia
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	105.30467652397	107
[resolveObject] CREATED OBJECT:	37593	acid wave rune of the duelist	tries left:	1
[resolveObject] adding to main inventory:	37593	acid wave rune of the duelist
[ActorObjectUse] useObjectEnable: 	acid wave rune of the duelist	by	Eilinurabeth the snow giant	inven/slot	1	nil
[resolvers.drop_randart]	37584	Eilinurabeth the snow giant	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x127ea6d0, ego_filter=table: 0x1c381e40}
[resolveObject] CREATED OBJECT:	37597	cashmere robe	tries left:	4
[resolvers.drop_randart]	37584	Eilinurabeth the snow giant	using data:	{lev=27, base={"table: 0x19b6dde8, __CLASSNAME=mod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	3	gr egos =	2	rand themes = 	2	points = 	17	nb_powers = 	5
 * using themes	dark,lightning
Creating randart Ebonybright the %s(humming cashmere robe) with dark
 ** selected ego	sunsealed 	(greater)	arcane
 ** selected ego	stargazer's 	(greater)	arcane
 ** selected ego	 of power	(greater)	arcane
 * adding power: generic inc damage darkness(1 points), 9 remaining
 * adding power: generic dark numbing melee(2 points), 8 remaining
 * adding power: generic resists pen darkness(1 points), 6 remaining
 * adding power: generic inc damage darkness(1 points), 5 remaining
 * adding power: generic resist darkness(2 points), 4 remaining
 * adding power: generic inc damage darkness(1.5 points), 2 remaining
 * adding bias power: generic dark numbing melee(3 points), 9 remaining
 * adding bias power: generic inc damage darkness(2.25 points), 6 remaining
 * adding bias power: generic resists pen darkness(1.5 points), 3.75 remaining
 * adding bias power: generic dark numbing melee(3.6 points), 2.25 remaining
Removing power from bias list , 	generic dark numbing melee
Added unique	mod.class.Object/Ebonybright the cashmere robe	::	1
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	38088	simple healing salve	tries left:	1
[resolvers.inventory] created object:	38088	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Eilinurabeth the snow giant	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	38439	simple frost salve	tries left:	1
[resolvers.inventory] created object:	38439	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Eilinurabeth the snow giant	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	37584	Eilinurabeth the snow giant	filter:	{defined="APE"}
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x106c1e90, autoreq=true, tome_drops="boss", force_drop=true, base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", type="weapon", subtype="steamgun", force_inven=2, ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Double Ego	68.621855556644	87
[resolveObject] CREATED OBJECT:	38447	mighty dwarven-steel steamgun of lightning	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	9
[resolveObject]	38447	mighty dwarven-steel steamgun of lightning	added to inventory	MAINHAND
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x19eea430, force_drop=true, subtype="mindstar", force_inven=3, type="weapon", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	83.726712669881	87
[resolveObject] CREATED OBJECT:	38453	creative thorny mindstar of balance	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	10
fight: 	creative thorny mindstar of balance	mighty dwarven-steel steamgun of lightning	::	nil	OFFHAND
[resolveObject]	38453	creative thorny mindstar of balance	added to inventory	OFFHAND
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x19eea350, force_drop=true, tome_drops="boss", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	26.823357373202	37
[resolveObject] CREATED OBJECT:	38459	tundral pouch of dwarven-steel shots of annihilation	tries left:	4
fight: 	tundral pouch of dwarven-steel shots of annihilation	mighty dwarven-steel steamgun of lightning	::	nil	QUIVER
fight: 	tundral pouch of dwarven-steel shots of annihilation	creative thorny mindstar of balance	::	nil	QUIVER
[resolveObject]	38459	tundral pouch of dwarven-steel shots of annihilation	added to inventory	QUIVER
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x236797a8, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	98.633216804739	107
[resolveObject] CREATED OBJECT:	38465	mindwoven cashmere robe	tries left:	4
fight: 	mindwoven cashmere robe	mighty dwarven-steel steamgun of lightning	::	nil	BODY
fight: 	mindwoven cashmere robe	creative thorny mindstar of balance	::	nil	BODY
fight: 	mindwoven cashmere robe	tundral pouch of dwarven-steel shots of annihilation	::	nil	BODY
[resolveObject]	38465	mindwoven cashmere robe	added to inventory	BODY
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1423adb0, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	62.630561326544	87
[resolveObject] CREATED OBJECT:	38469	grounding pair of dwarven-steel boots of speed	tries left:	4
[resolveObject]	38469	grounding pair of dwarven-steel boots of speed	NOT WORN in	nil	nil
[General Object resolver]	38469	grounding pair of dwarven-steel boots of speed	COULD NOT BE WORN
[resolveObject] adding to main inventory:	38469	grounding pair of dwarven-steel boots of speed
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	37584	Eilinurabeth the snow giant	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16cc8758, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	54.062005561325	62
[resolveObject] CREATED OBJECT:	38475	hardened leather armour of delving	tries left:	4
fight: 	hardened leather armour of delving	mighty dwarven-steel steamgun of lightning	::	nil	BODY
fight: 	hardened leather armour of delving	creative thorny mindstar of balance	::	nil	BODY
fight: 	hardened leather armour of delving	mindwoven cashmere robe	::	nil	BODY
fight: 	hardened leather armour of delving	tundral pouch of dwarven-steel shots of annihilation	::	nil	BODY
fight: 	hardened leather armour of delving	mighty dwarven-steel steamgun of lightning	::	nil	BODY
fight: 	hardened leather armour of delving	creative thorny mindstar of balance	::	nil	BODY
fight: 	hardened leather armour of delving	tundral pouch of dwarven-steel shots of annihilation	::	nil	BODY
[ActorObjectUse] useObjectEnable: 	hardened leather armour of delving	by	Eilinurabeth the snow giant	inven/slot	table: 0x17172cc8	nil
[resolveObject]	38475	hardened leather armour of delving	added to inventory	BODY
		 moved replaced object to main inventory:	38465	mindwoven cashmere robe
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x23eabc80, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="sling", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	23.162901353362	37
[resolveObject] CREATED OBJECT:	38479	swiftstrike reinforced leather sling of fire	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	11
fight: 	swiftstrike reinforced leather sling of fire	mighty dwarven-steel steamgun of lightning	::	nil	MAINHAND
fight: 	swiftstrike reinforced leather sling of fire	creative thorny mindstar of balance	::	nil	MAINHAND
fight: 	swiftstrike reinforced leather sling of fire	hardened leather armour of delving	::	nil	MAINHAND
fight: 	swiftstrike reinforced leather sling of fire	tundral pouch of dwarven-steel shots of annihilation	::	nil	MAINHAND
fight: 	swiftstrike reinforced leather sling of fire	creative thorny mindstar of balance	::	nil	MAINHAND
fight: 	swiftstrike reinforced leather sling of fire	hardened leather armour of delving	::	nil	MAINHAND
fight: 	swiftstrike reinforced leather sling of fire	tundral pouch of dwarven-steel shots of annihilation	::	nil	MAINHAND
[resolveObject]	38479	swiftstrike reinforced leather sling of fire	added to inventory	MAINHAND
		 moved replaced object to main inventory:	38447	mighty dwarven-steel steamgun of lightning
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x106be568, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	20.119716392159	37
[resolveObject] CREATED OBJECT:	38485	exposing dwarven-steel shield of resistance	tries left:	4
fight: 	exposing dwarven-steel shield of resistance	swiftstrike reinforced leather sling of fire	::	nil	OFFHAND
fight: 	exposing dwarven-steel shield of resistance	creative thorny mindstar of balance	::	nil	OFFHAND
fight: 	exposing dwarven-steel shield of resistance	hardened leather armour of delving	::	nil	OFFHAND
fight: 	exposing dwarven-steel shield of resistance	tundral pouch of dwarven-steel shots of annihilation	::	nil	OFFHAND
[resolveObject]	38485	exposing dwarven-steel shield of resistance	NOT WORN in	nil	nil
[General Object resolver]	38485	exposing dwarven-steel shield of resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	38485	exposing dwarven-steel shield of resistance
[resolveObject] CREATE FOR	37584	Eilinurabeth the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12e8aa58, force_drop=true, tome_drops="boss", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	47.026107643271	62
[resolveObject] CREATED OBJECT:	38491	pouch of dwarven-steel shots of amnesia	tries left:	4
[General Object resolver]	38491	pouch of dwarven-steel shots of amnesia	COULD NOT BE WORN
[resolveObject] adding to main inventory:	38491	pouch of dwarven-steel shots of amnesia
[CALLBACK] upgrading to prioritized	talents_on_act
[Actor:move]	37584	Eilinurabeth the snow giant	(forced) move from	nil	nil	to	27	29
Added unique	mod.class.NPC/Eilinurabeth the snow giant	::	1
[Actor:wearAllInventory]	37584	Eilinurabeth the snow giant	wearing main inventory
fight: 	exposing dwarven-steel shield of resistance	swiftstrike reinforced leather sling of fire	::	nil	OFFHAND
fight: 	exposing dwarven-steel shield of resistance	creative thorny mindstar of balance	::	nil	OFFHAND
fight: 	exposing dwarven-steel shield of resistance	hardened leather armour of delving	::	nil	OFFHAND
fight: 	exposing dwarven-steel shield of resistance	tundral pouch of dwarven-steel shots of annihilation	::	nil	OFFHAND
fight: 	exposing dwarven-steel shield of resistance	swiftstrike reinforced leather sling of fire	::	nil	OFFHAND
fight: 	exposing dwarven-steel shield of resistance	hardened leather armour of delving	::	nil	OFFHAND
fight: 	exposing dwarven-steel shield of resistance	tundral pouch of dwarven-steel shots of annihilation	::	nil	OFFHAND
[Actor:wearAllInventory]	Eilinurabeth the snow giant	37584	38485	exposing dwarven-steel shield of resistance	WORN IN	OFFHAND	1
    --- replaced:	38453	creative thorny mindstar of balance
fight: 	grounding pair of dwarven-steel boots of speed	swiftstrike reinforced leather sling of fire	::	nil	FEET
fight: 	grounding pair of dwarven-steel boots of speed	exposing dwarven-steel shield of resistance	::	nil	FEET
fight: 	grounding pair of dwarven-steel boots of speed	hardened leather armour of delving	::	nil	FEET
fight: 	grounding pair of dwarven-steel boots of speed	tundral pouch of dwarven-steel shots of annihilation	::	nil	FEET
[Actor:wearAllInventory]	Eilinurabeth the snow giant	37584	38469	grounding pair of dwarven-steel boots of speed	WORN IN	FEET	1
fight: 	Ebonybright the cashmere robe	swiftstrike reinforced leather sling of fire	::	nil	BODY
fight: 	Ebonybright the cashmere robe	exposing dwarven-steel shield of resistance	::	nil	BODY
fight: 	Ebonybright the cashmere robe	hardened leather armour of delving	::	nil	BODY
fight: 	Ebonybright the cashmere robe	grounding pair of dwarven-steel boots of speed	::	nil	BODY
fight: 	Ebonybright the cashmere robe	tundral pouch of dwarven-steel shots of annihilation	::	nil	BODY
[ActorObjectUse] useObjectDisable: 	hardened leather armour of delving	inven/slot	8	1	tid	nil
fight: 	Ebonybright the cashmere robe	swiftstrike reinforced leather sling of fire	::	nil	BODY
fight: 	Ebonybright the cashmere robe	exposing dwarven-steel shield of resistance	::	nil	BODY
fight: 	Ebonybright the cashmere robe	grounding pair of dwarven-steel boots of speed	::	nil	BODY
fight: 	Ebonybright the cashmere robe	tundral pouch of dwarven-steel shots of annihilation	::	nil	BODY
[Actor:wearAllInventory]	Eilinurabeth the snow giant	37584	37598	Ebonybright the cashmere robe	WORN IN	BODY	1
    --- replaced:	38475	hardened leather armour of delving
[ActorObjectUse] useObjectEnable: 	hardened leather armour of delving	by	Eilinurabeth the snow giant	inven/slot	1	nil
[ActorObjectUse] Object	hardened leather armour of delving	38475	is ineligible for talent interface
running talented_ai_tactic resolver on_added_to_level function for	37584	Eilinurabeth the snow giant
   #- checking tactical table for talent	T_SHOOT	level	2	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_MIND_DRONES	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_METALSTAR	level	9	range:	1	radius:	11	effective:	8.3333333333333
   #- checking tactical table for talent	T_MOLTEN_IRON_BLOOD	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_PSYSHOT	level	9	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_SKIRMISHER_KNEECAPPER	level	9	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_EMERGENCY_STEAM_PURGE	level	7	range:	1	radius:	3	effective:	3
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DISENGAGE	level	9	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GESTALT	level	9	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	38495	fox	(forced) move from	nil	nil	to	5	39
Random boss generating
[createRandomBoss] Creating random boss 	Arynne the orc soldier	27	level	2	classes
[applyRandomClass]	38496	Arynne the orc soldier	Adding class	Summoner	Wilder
   power types: not_power_source =		power_source =	nature
Adding 10 random class talents to boss
1	 * talent:	T_NATURE_TOUCH	4
2	 * talent:	T_NATURE_S_BALANCE	4
3	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
4	 * talent:	T_SPIDER	4
5	 * talent:	T_THICK_SKIN	4
6	 * talent:	T_WEAPON_COMBAT	4
7	 * talent:	T_FRANTIC_SUMMONING	4
8	 * talent:	T_ARMOUR_TRAINING	4
9	 * talent:	T_TURTLE	4
10	 * talent:	T_KNIFE_MASTERY	4
 ** Finished adding	10	of	10	random class talents
[applyRandomClass]	38496	Arynne the orc soldier	Adding class	Temporal Warden	Chronomancer
   power types: not_power_source =	antimagic	power_source =	arcane,technique,nature
Adding 12 random class talents to boss
1	 * talent:	T_TEMPORAL_HOUNDS	4
2	 * talent:	T_WEAPON_FOLDING	4
3	 * talent:	T_RESILIENCE	4
4	 * talent:	T_THREAD_WALK	4
5	 * talent:	T_CELERITY	4
6	 * talent:	T_WATERS_OF_LIFE	4
7	 * talent:	T_COMMAND_BLINK	4
8	 * talent:	T_HASTE	4
9	 * talent:	T_TEMPORAL_VIGOUR	4
10	 * talent:	T_DEVICE_MASTERY	4
11	 * talent:	T_DIMENSIONAL_SHIFT	4
12	 * talent:	T_COMMAND_BREATHE	4
 ** Finished adding	12	of	12	random class talents
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Greater	2.5684001000059	11
[resolveObject] CREATED OBJECT:	38502	quick steel battleaxe of amnesia	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	6
[General Object resolver]	38502	quick steel battleaxe of amnesia	COULD NOT BE WORN
[resolveObject] adding to main inventory:	38502	quick steel battleaxe of amnesia
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Money	109.33814509524	111
[resolveObject] CREATED OBJECT:	38508	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	38508	huge pile of gold pieces
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	31.387451598744	37
[resolveObject] CREATED OBJECT:	38509	void walker's elm starstaff of might	tries left:	1
[resolveObject] adding to main inventory:	38509	void walker's elm starstaff of might
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater	39.120392108364	62
[resolveObject] CREATED OBJECT:	38515	healing infusion	tries left:	1
[resolveObject] adding to main inventory:	38515	healing infusion
[ActorObjectUse] useObjectEnable: 	healing infusion	by	Arynne the orc soldier	inven/slot	1	nil
[resolvers.drop_randart]	38501	Arynne the orc soldier	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x16e90708, ego_filter=table: 0x16e906a8}
[resolveObject] CREATED OBJECT:	38516	yew vilestaff	tries left:	4
[resolvers.drop_randart]	38501	Arynne the orc soldier	using data:	{lev=27, base={"table: 0x12c0a060, __CLASSNAME=mod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/staves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	3	gr egos =	2	rand themes = 	2	points = 	17	nb_powers = 	7
 * using themes	mental,fire
Creating randart Flashpiety the %s(plated yew vilestaff) with fire
 ** selected ego	magewarrior's short 	(greater)	technique
 ** selected ego	 of warding	(normal)	arcane
 ** selected ego	bloodlich's 	(greater)	arcane
 * adding power: generic stat cun(1 points), 9 remaining
 * adding power: generic stat wil(1 points), 8 remaining
 * adding power: stave inc damage fire(1 points), 7 remaining
 * adding power: stave inc damage fire(1 points), 6 remaining
 * adding power: generic mindcrit(1 points), 5 remaining
 * adding power: generic mind crit magnitude(2 points), 4 remaining
 * adding power: generic max psi(1 points), 2 remaining
 * adding power: generic stat cun(1.5 points), 1 remaining
 * adding bias power: stave inc damage fire(1.5 points), 9 remaining
 * adding bias power: generic mind crit magnitude(3 points), 7.5 remaining
 * adding bias power: generic max psi(1.5 points), 4.5 remaining
 * adding bias power: stave inc damage fire(1.8 points), 3 remaining
 * adding bias power: stave inc damage fire(2.16 points), 1.2 remaining
Added unique	mod.class.Object/Flashpiety the yew vilestaff	::	1
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x01592c10, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	42.720745032123	62
[resolveObject] CREATED OBJECT:	38692	thorny mindstar of frost	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	7
[General Object resolver]	38692	thorny mindstar of frost	COULD NOT BE WORN
[resolveObject] adding to main inventory:	38692	thorny mindstar of frost
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x050eeb48, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	32.416198630914	37
[resolveObject] for 	38501	Arynne the orc soldier	 -- incompatible equipment 	nature's living mindstar of disruption	retrying	4	self.not_power_source:	antimagic	filter forbid ps:		vs ps	antimagic,nature
[TOME ENTITY FILTER] selected Double Ego	72.507824126982	87
[resolveObject] CREATED OBJECT:	38702	nature's thorny mindstar of resolve	tries left:	3
[General Object resolver]	38702	nature's thorny mindstar of resolve	COULD NOT BE WORN
[resolveObject] adding to main inventory:	38702	nature's thorny mindstar of resolve
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13468a98, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	87.927574498562	107
[resolveObject] CREATED OBJECT:	38708	rejuvenating rough leather armour	tries left:	4
[resolveObject]	38708	rejuvenating rough leather armour	added to inventory	BODY
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x19a3cea8, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="longbow", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	98.895593490194	107
[resolveObject] CREATED OBJECT:	38712	yew longbow of cold	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
fight: 	yew longbow of cold	rejuvenating rough leather armour	::	nil	MAINHAND
[resolveObject]	38712	yew longbow of cold	added to inventory	MAINHAND
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16d75d20, force_drop=true, tome_drops="boss", type="ammo", autoreq=true, subtype="arrow", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	37.13156332684	62
[resolveObject] CREATED OBJECT:	38716	quiver of yew arrows of corruption	tries left:	4
fight: 	quiver of yew arrows of corruption	yew longbow of cold	::	OFFHAND	QUIVER
fight: 	quiver of yew arrows of corruption	rejuvenating rough leather armour	::	nil	QUIVER
[resolveObject]	38716	quiver of yew arrows of corruption	added to inventory	QUIVER
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a48e040, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	80.442005569218	87
[resolveObject] CREATED OBJECT:	38720	prismatic drakeskin leather armour of stability	tries left:	4
fight: 	prismatic drakeskin leather armour of stability	yew longbow of cold	::	OFFHAND	BODY
fight: 	prismatic drakeskin leather armour of stability	rejuvenating rough leather armour	::	nil	BODY
fight: 	prismatic drakeskin leather armour of stability	quiver of yew arrows of corruption	::	nil	BODY
fight: 	prismatic drakeskin leather armour of stability	yew longbow of cold	::	OFFHAND	BODY
fight: 	prismatic drakeskin leather armour of stability	quiver of yew arrows of corruption	::	nil	BODY
[resolveObject]	38720	prismatic drakeskin leather armour of stability	added to inventory	BODY
		 moved replaced object to main inventory:	38708	rejuvenating rough leather armour
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="longsword", type="weapon", ego_chance=-1000, name="iron longsword", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	38726	iron longsword	tries left:	1
[resolvers.inventory] created object:	38726	iron longsword	inventory:	QS_MAINHAND	keep:	nil
[Identify]	iron longsword	true
[resolveObject] CREATE FOR	38501	Arynne the orc soldier	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="dagger", type="weapon", ego_chance=-1000, name="iron dagger", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	38727	iron dagger	tries left:	1
[resolvers.inventory] created object:	38727	iron dagger	inventory:	QS_OFFHAND	keep:	nil
[Identify]	iron dagger	true
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_teleport
[CALLBACK] upgrading to prioritized	talents_on_move
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_soldier.png
[Actor:move]	38501	Arynne the orc soldier	(forced) move from	nil	nil	to	13	27
Added unique	mod.class.NPC/Arynne the orc soldier	::	1
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	38501	Arynne the orc soldier	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	38501	Arynne the orc soldier
   #- checking tactical table for talent	T_WARP_BLADE	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WEAPON_FOLDING	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_REGENERATION_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHOOT	level	2	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_TURTLE	level	7	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_THREAD_WALK	level	7	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_HASTE	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ARROW_STITCHING	level	9	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_NATURE_TOUCH	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SUNDER_ARMOUR	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CRUSH	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_NATURE_S_BALANCE	level	7	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_TEMPORAL_HOUNDS	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ORC_FURY	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FRANTIC_SUMMONING	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WATERS_OF_LIFE	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_COMMAND_BREATHE	level	7	range:	10	radius:	7	effective:	14.666666666667
   #- checking tactical table for talent	T_DIMENSIONAL_STEP	level	9	range:	13	radius:	0	effective:	13
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	9	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_SPIDER	level	7	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_WAR_HOUND	level	9	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_SPACETIME_TUNING	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_COMMAND_BLINK	level	7	range:	13	radius:	0	effective:	13
Loading tile from tileset	/data/gfx/shockbolt/npc/temp_hound_09.png
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=0.8,color=vec3(0.4,0.4,0.1),time_factor=1500]
New GL Shader program 103
*p 103: Uniform: 0: 1406 base
*p 103: Uniform: 1: 8B51 color
*p 103: Uniform: 2: 8B50 p2
*p 103: Uniform: 3: 8B5E tex
*p 103: Uniform: 4: 1406 tick
*p 103: Uniform: 5: 1406 time_factor
[Actor:move]	38728	temporal hound	(forced) move from	nil	nil	to	13	28
[CALLBACK] upgrading to prioritized	talents_on_act_base
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	38729	stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	105.2656204566	111
[resolveObject] CREATED OBJECT:	38730	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	38730	gold pieces
[Actor:move]	38729	stone troll	(forced) move from	nil	nil	to	17	17
[Actor:wearAllInventory]	38729	stone troll	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Eilinota the skeleton warrior	27	level	1	classes
[applyRandomClass]	38731	Eilinota the skeleton warrior	Adding class	Sawbutcher	Tinker
   power types: not_power_source =	antimagic,nature	power_source =	steam
[applyRandomClass] Random boss forbade talent because of level	Melting Point	T_MELTING_POINT	27
[applyRandomClass] Random boss forbade talent because of level	Furnace Vent	T_FURNACE_VENT	27
[applyRandomClass] Random boss forbade talent because of level	Tech Overload	T_TECH_OVERLOAD	27
[applyRandomClass] Random boss forbade talent because of level	Mow Down	T_MOW_DOWN	27
Adding 9 random class talents to boss
1	 * talent:	T_ENDLESS_ENDURANCE	4
2	 * talent:	T_COMPACT_STEAM_TANK	4
3	 * talent:	T_STEAMSAW_MASTERY	4
4	 * talent:	T_FURNACE	4
5	 * talent:	T_DEATH_DANCE	4
6	 * talent:	T_STUNNING_BLOW	4
7	 * talent:	T_WEAPONS_MASTERY	4
8	 * talent:	T_HEIGHTENED_SENSES	4
9	 * talent:	T_EMERGENCY_STEAM_PURGE	4
 ** Finished adding	9	of	9	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	43	nb_powers = 	8
 * using themes	light,mind,temporal
 * forbid power sources:	antimagic,nature
Creating randart Glitterparry the %s(faceted iron mail armour) with light
 ** selected ego	enlightening 	(greater)	psionic
 * adding power: generic light retribution(1 points), 22 remaining
 * adding power: generic mind expose melee(2 points), 21 remaining
 * adding power: generic resist light(2 points), 19 remaining
 * adding power: generic resist mind(2 points), 17 remaining
 * adding power: generic resist light(2 points), 15 remaining
 * adding power: generic inc damage light(1 points), 13 remaining
 * adding power: generic void(1 points), 12 remaining
 * adding power: generic resists pen mind(1 points), 11 remaining
 * adding power: generic light retribution(1.5 points), 10 remaining
 * adding power: generic mind expose melee(3 points), 8.5 remaining
 * adding power: generic resist light(3 points), 5.5 remaining
 * adding power: generic resist mind(3 points), 2.5 remaining
 * adding bias power: generic resist light(3 points), 22 remaining
 * adding bias power: generic void(1.5 points), 19 remaining
 * adding bias power: generic void(1.8 points), 17.5 remaining
 * adding bias power: generic inc damage light(1.5 points), 15.7 remaining
 * adding bias power: generic resist light(4.5 points), 14.2 remaining
 * adding bias power: generic resist mind(4.5 points), 9.7 remaining
 * adding bias power: generic resist light(3.6 points), 5.2 remaining
 * adding bias power: generic void(2.16 points), 1.6 remaining
Removing power from bias list , 	generic void
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Double Ego	56.434739567441	76
[resolveObject] CREATED OBJECT:	38882	flaming iron waraxe of massacre	tries left:	1
[resolveObject] adding to main inventory:	38882	flaming iron waraxe of massacre
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	92.176338889677	101
[resolveObject] CREATED OBJECT:	38888	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	38888	gold pieces
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x2355d978, subtype="greatsword", autoreq=true}
[TOME ENTITY FILTER] selected basic	101.88716136033	111
[resolveObject] CREATED OBJECT:	38889	steel greatsword	tries left:	4
[resolveObject]	38889	steel greatsword	added to inventory	MAINHAND
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	39240	simple healing salve	tries left:	1
[resolvers.inventory] created object:	39240	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Eilinota the skeleton warrior	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	39591	simple frost salve	tries left:	1
[resolvers.inventory] created object:	39591	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Eilinota the skeleton warrior	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	38881	Eilinota the skeleton warrior	filter:	{defined="APE"}
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x23ebf110, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Double Ego	93.575040722865	102.5
Loading entities file from memory	/data-orcs/general/objects/egos/steamsaw.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
[resolveObject] CREATED OBJECT:	39672	thought-forged steel steamsaw of resilience	tries left:	4
fight: 	thought-forged steel steamsaw of resilience	steel greatsword	::	OFFHAND	OFFHAND
 impossible => 	thought-forged steel steamsaw of resilience	steel greatsword	::	OFFHAND	OFFHAND
[resolveObject]	39672	thought-forged steel steamsaw of resilience	NOT WORN in	nil	nil
[General Object resolver]	39672	thought-forged steel steamsaw of resilience	COULD NOT BE WORN
[resolveObject] adding to main inventory:	39672	thought-forged steel steamsaw of resilience
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x23ebf2c8, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Greater + Ego	35.723509858298	52.5
[resolveObject] CREATED OBJECT:	39684	warded dwarven-steel steamsaw of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	5
fight: 	warded dwarven-steel steamsaw of massacre	steel greatsword	::	OFFHAND	OFFHAND
 impossible => 	warded dwarven-steel steamsaw of massacre	steel greatsword	::	OFFHAND	OFFHAND
[resolveObject]	39684	warded dwarven-steel steamsaw of massacre	NOT WORN in	nil	nil
[General Object resolver]	39684	warded dwarven-steel steamsaw of massacre	COULD NOT BE WORN
[resolveObject] adding to main inventory:	39684	warded dwarven-steel steamsaw of massacre
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x23e3dab0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	30.418157161311	30.5
[resolveObject] CREATED OBJECT:	39690	radiant dwarven-steel mail armour of implacability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	radiant dwarven-steel mail armour of implacability	steel greatsword	::	OFFHAND	BODY
[resolveObject]	39690	radiant dwarven-steel mail armour of implacability	added to inventory	BODY
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16daffb0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	25.454888521683	30.5
[resolveObject] CREATED OBJECT:	39696	heroic iron gauntlets of regeneration	tries left:	4
fight: 	heroic iron gauntlets of regeneration	steel greatsword	::	OFFHAND	HANDS
fight: 	heroic iron gauntlets of regeneration	radiant dwarven-steel mail armour of implacability	::	nil	HANDS
[resolveObject]	39696	heroic iron gauntlets of regeneration	added to inventory	HANDS
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16db01a0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	36.710078011083	52.5
[resolveObject] CREATED OBJECT:	39702	blood-soaked pair of dwarven-steel boots of speed	tries left:	4
fight: 	blood-soaked pair of dwarven-steel boots of speed	steel greatsword	::	OFFHAND	FEET
fight: 	blood-soaked pair of dwarven-steel boots of speed	radiant dwarven-steel mail armour of implacability	::	nil	FEET
fight: 	blood-soaked pair of dwarven-steel boots of speed	heroic iron gauntlets of regeneration	::	nil	FEET
[resolveObject]	39702	blood-soaked pair of dwarven-steel boots of speed	added to inventory	FEET
[resolveObject] CREATE FOR	38881	Eilinota the skeleton warrior	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	38881	Eilinota the skeleton warrior	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_warrior.png
[Actor:move]	38881	Eilinota the skeleton warrior	(forced) move from	nil	nil	to	12	20
Added unique	mod.class.NPC/Eilinota the skeleton warrior	::	1
[Actor:wearAllInventory]	38881	Eilinota the skeleton warrior	wearing main inventory
fight: 	warded dwarven-steel steamsaw of massacre	steel greatsword	::	OFFHAND	OFFHAND
 impossible => 	warded dwarven-steel steamsaw of massacre	steel greatsword	::	OFFHAND	OFFHAND
fight: 	thought-forged steel steamsaw of resilience	steel greatsword	::	OFFHAND	OFFHAND
 impossible => 	thought-forged steel steamsaw of resilience	steel greatsword	::	OFFHAND	OFFHAND
running talented_ai_tactic resolver on_added_to_level function for	38881	Eilinota the skeleton warrior
   #- checking tactical table for talent	T_FURNACE	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DEATH_DANCE	level	7	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_EMERGENCY_STEAM_PURGE	level	7	range:	1	radius:	3	effective:	3
   #- checking tactical table for talent	T_TO_THE_ARMS	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUNNING_BLOW	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
Loading tile	npc/skeleton_warrior.png
==SDM 64x64 :: 64x128
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=5500]
New GL Shader program 105
*p 105: Uniform: 0: 1406 alpha
*p 105: Uniform: 1: 1406 flameScale
*p 105: Uniform: 2: 8B5E flames
*p 105: Uniform: 3: 8B5E tex
*p 105: Uniform: 4: 1406 tick
*p 105: Uniform: 5: 1406 time_factor
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_warrior.png
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Zubuna the snow giant	27	level	1	classes
[applyRandomClass]	39708	Zubuna the snow giant	Adding class	Rogue	Rogue
   power types: not_power_source =	antimagic	power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Intricate Tools	T_INTRICATE_TOOLS	27
[applyRandomClass] Random boss forbade talent because of level	Marked for Death	T_MARKED_FOR_DEATH	27
[applyRandomClass] Random boss forbade talent because of level	Master Artificer	T_MASTER_ARTIFICER	27
[applyRandomClass] Random boss forbade talent because of level	Garrote	T_GARROTE	27
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	27
Adding 10 random class talents to boss
1	 * talent:	T_LACERATING_STRIKES	4
2	 * talent:	T_DUAL_WEAPON_MASTERY	4
3	 * talent:	T_KNIFE_MASTERY	4
4	 * talent:	T_TEMPO	4
5	 * talent:	T_WEAPON_COMBAT	4
6	 * talent:	T_DUAL_STRIKE	4
7	 * talent:	T_SHADOWSTRIKE	4
8	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
9	 * talent:	T_WEAPONS_MASTERY	4
10	 * talent:	T_COUP_DE_GRACE	4
 ** Finished adding	10	of	10	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	34	nb_powers = 	7
 * using themes	lightning,mental,misc
 * forbid power sources:	antimagic
Creating randart %s 'Halegorn'(scintillating steel battleaxe) with no themename
 ** selected ego	 of massacre	(normal)	technique
 * adding power: generic equilibrium on hit(1 points), 17 remaining
 * adding power: generic save mental(1 points), 16 remaining
 * adding power: generic mindpower(1 points), 15 remaining
 * adding power: generic psi on hit(1 points), 14 remaining
 * adding power: generic stat con(1 points), 13 remaining
 * adding power: generic see invisible(1 points), 12 remaining
 * adding power: generic infravision radius(1 points), 11 remaining
 * adding power: generic equilibrium on hit(1.5 points), 10 remaining
 * adding power: generic save mental(1.5 points), 8.5 remaining
 * adding power: generic mindpower(1.5 points), 7 remaining
 * adding power: generic psi on hit(1.5 points), 5.5 remaining
 * adding power: generic stat con(1.5 points), 4 remaining
 * adding power: generic see invisible(1.5 points), 2.5 remaining
 * adding power: generic infravision radius(1.5 points), 1 remaining
 * adding bias power: generic equilibrium on hit(2.25 points), 17 remaining
 * adding bias power: generic equilibrium on hit(2.7 points), 14.75 remaining
 * adding bias power: generic mindpower(2.25 points), 12.05 remaining
 * adding bias power: generic save mental(2.25 points), 9.8 remaining
 * adding bias power: generic equilibrium on hit(3.24 points), 7.55 remaining
 * adding bias power: generic equilibrium on hit(3.888 points), 4.31 remaining
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	39908	Zubuna the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	40.051244162733	51
[resolveObject] CREATED OBJECT:	39909	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	39909	gold pieces
[resolveObject] CREATE FOR	39908	Zubuna the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x234931c8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	59.285746749441	77.5
[resolveObject] CREATED OBJECT:	39910	dwarven-steel dagger of corruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	13
[resolveObject]	39910	dwarven-steel dagger of corruption	added to inventory	MAINHAND
[resolveObject] CREATE FOR	39908	Zubuna the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a225f40, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	52.763468591325	77.5
[resolveObject] CREATED OBJECT:	39914	truestriking steel dagger	tries left:	4
fight: 	truestriking steel dagger	dwarven-steel dagger of corruption	::	nil	OFFHAND
[resolveObject]	39914	truestriking steel dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	39908	Zubuna the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12c51708, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	71.840700451364	77.5
[resolveObject] CREATED OBJECT:	39918	nimble reinforced leather armour	tries left:	4
fight: 	nimble reinforced leather armour	dwarven-steel dagger of corruption	::	nil	BODY
fight: 	nimble reinforced leather armour	truestriking steel dagger	::	nil	BODY
[resolveObject]	39918	nimble reinforced leather armour	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_miss
[CALLBACK] upgrading to prioritized	talents_on_melee_miss
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[Actor:move]	39908	Zubuna the snow giant	(forced) move from	nil	nil	to	9	21
Added unique	mod.class.NPC/Zubuna the snow giant	::	1
[Actor:wearAllInventory]	39908	Zubuna the snow giant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	39908	Zubuna the snow giant
   #- checking tactical table for talent	T_STEALTH	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_MOVEMENT_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_COUP_DE_GRACE	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_DUAL_STRIKE	level	9	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	39922	cold drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	25.788448298534	26
[resolveObject] CREATED OBJECT:	39923	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	39923	gold pieces
[Actor:move]	39922	cold drake	(forced) move from	nil	nil	to	26	24
[Actor:wearAllInventory]	39922	cold drake	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Xeruvena the shadowblade	27	level	1	classes
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_miss
[CALLBACK] upgrading to prioritized	talents_on_melee_miss
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
  * class	Oozemancer	 rejected due to power source
[applyRandomClass]	39924	Xeruvena the shadowblade	Adding class	Anorithil	Celestial
   power types: not_power_source =	antimagic	power_source =	arcane,technique
[applyRandomClass] Random boss forbade talent because of level	Circle of Warding	T_CIRCLE_OF_WARDING	27
[applyRandomClass] Random boss forbade talent because of level	Twilight Glyph	T_TWILIGHT_GLYPH	27
[applyRandomClass] Random boss forbade talent because of level	Divine Glyphs	T_DIVINE_GLYPHS	27
[applyRandomClass] Random boss forbade talent because of level	Celestial Surge	T_CELESTIAL_SURGE	27
Adding 6 random class talents to boss
1	 * talent:	T_BLOOD_RED_MOON	4
2	 * talent:	T_CIRCLE_OF_SHIFTING_SHADOWS	4
3	 * talent:	T_HYMN_ACOLYTE	4
4	 * talent:	T_DEVICE_MASTERY	4
5	 * talent:	T_SEARING_LIGHT	4
6	 * talent:	T_MOONLIGHT_RAY	4
 ** Finished adding	6	of	6	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	43	nb_powers = 	9
 * using themes	arcane,mind,fire
 * forbid power sources:	antimagic
Creating randart %s 'Smoldertouch'(glistening steel battleaxe) with fire
 ** selected ego	thought-forged 	(normal)	psionic
 * adding power: generic resist fire(1 points), 22 remaining
 * adding power: fire melee(1 points), 21 remaining
 * adding power: mind melee(1 points), 20 remaining
 * adding power: generic arcane retribution(2 points), 19 remaining
 * adding power: generic resist arcane(1 points), 17 remaining
 * adding power: generic inc damage arcane(1 points), 16 remaining
 * adding power: generic mind expose melee(2 points), 15 remaining
 * adding power: generic resist mind(2 points), 13 remaining
 * adding power: generic resists pen mind(1 points), 11 remaining
 * adding power: generic resist fire(1.5 points), 10 remaining
 * adding power: fire melee(1.5 points), 8.5 remaining
 * adding power: mind melee(1.5 points), 7 remaining
 * adding power: generic arcane retribution(3 points), 5.5 remaining
 * adding power: generic resist arcane(1.5 points), 2.5 remaining
Removing power from the list, 	generic resist arcane	==	table: 0x23c45030	remaining:
 * adding power: generic resists pen mind(1.5 points), 1 remaining
 * adding bias power: generic arcane retribution(4.5 points), 22 remaining
 * adding bias power: generic arcane retribution(5.4 points), 17.5 remaining
 * adding bias power: generic arcane retribution(6.48 points), 12.1 remaining
 * adding bias power: generic resists pen mind(2.25 points), 5.62 remaining
 * adding bias power: generic resists pen mind(2.7 points), 3.37 remaining
[resolveObject] CREATE FOR	40129	Xeruvena the shadowblade	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	16.922754087467	26
[resolveObject] CREATED OBJECT:	40130	enhanced steel dagger of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	1
[General Object resolver]	40130	enhanced steel dagger of massacre	COULD NOT BE WORN
[resolveObject] adding to main inventory:	40130	enhanced steel dagger of massacre
[resolveObject] CREATE FOR	40129	Xeruvena the shadowblade	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	13.725465582853	26
[resolveObject] CREATED OBJECT:	40136	arcing iron dagger of enduring	tries left:	4
[General Object resolver]	40136	arcing iron dagger of enduring	COULD NOT BE WORN
[resolveObject] adding to main inventory:	40136	arcing iron dagger of enduring
[resolveObject] CREATE FOR	40129	Xeruvena the shadowblade	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected Greater	31.890108317344	51
[resolveObject] CREATED OBJECT:	40142	marauder's rough leather armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
[resolveObject]	40142	marauder's rough leather armour	added to inventory	BODY
[resolveObject] CREATE FOR	40129	Xeruvena the shadowblade	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	29.325029739953	51
[resolveObject] CREATED OBJECT:	40146	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	40146	huge pile of gold pieces
[resolveObject] CREATE FOR	40129	Xeruvena the shadowblade	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	91.48257376032	101
[resolveObject] CREATED OBJECT:	40147	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	40147	gold pieces
[resolveObject] CREATE FOR	40129	Xeruvena the shadowblade	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1bd80c38, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	88.513018850007	102.5
[resolveObject] CREATED OBJECT:	40148	cruel yew vilestaff of might	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	12
fight: 	cruel yew vilestaff of might	marauder's rough leather armour	::	nil	MAINHAND
[resolveObject]	40148	cruel yew vilestaff of might	added to inventory	MAINHAND
[resolveObject] CREATE FOR	40129	Xeruvena the shadowblade	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1bd80e10, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	73.572284159035	77.5
[resolveObject] CREATED OBJECT:	40154	cashmere robe of power	tries left:	4
fight: 	cashmere robe of power	cruel yew vilestaff of might	::	OFFHAND	BODY
fight: 	cashmere robe of power	marauder's rough leather armour	::	nil	BODY
fight: 	cashmere robe of power	cruel yew vilestaff of might	::	OFFHAND	BODY
[resolveObject]	40154	cashmere robe of power	added to inventory	BODY
		 moved replaced object to main inventory:	40142	marauder's rough leather armour
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_shadowblade.png
[Actor:move]	40129	Xeruvena the shadowblade	(forced) move from	nil	nil	to	42	20
Added unique	mod.class.NPC/Xeruvena the shadowblade	::	1
[Actor:wearAllInventory]	40129	Xeruvena the shadowblade	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	40129	Xeruvena the shadowblade
   #- checking tactical table for talent	T_MOONLIGHT_RAY	level	9	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHADOW_COMBAT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_REGENERATION_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HIGHBORN_S_BLOOM	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HIGHER_HEAL	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TWILIGHT	level	9	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_HYMN_OF_PERSEVERANCE	level	13	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SHADOWSTEP	level	7	range:	11	radius:	0	effective:	11
   #- checking tactical table for talent	T_DUAL_STRIKE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STEALTH	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SEARING_LIGHT	level	9	range:	7	radius:	1	effective:	7.6666666666667
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CIRCLE_OF_SHIFTING_SHADOWS	level	7	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_SHADOW_VEIL	level	1	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_HYMN_OF_SHADOWS	level	13	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_SHADOW_LEASH	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HYMN_OF_DETECTION	level	16	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_SHADOW_AMBUSH	level	5	range:	7	radius:	0	effective:	7
[SHADER] Loading from /data/gfx/shaders/flamehands.lua
[SHADER] Loaded shader with totalname	flamehands[time_factor=700]
New GL Shader program 111
New GL Shader 113 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/flamehands.frag
*p 111: Uniform: 0: 8B5E tex
*p 111: Uniform: 1: 1406 tick
*p 111: Uniform: 2: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/flamehands.lua
[SHADER] Loaded shader with totalname	flamehands[time_factor=1000]
New GL Shader program 114
*p 114: Uniform: 0: 8B5E tex
*p 114: Uniform: 1: 1406 tick
*p 114: Uniform: 2: 1406 time_factor
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	40158	fox	(forced) move from	nil	nil	to	20	38
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_minor_wretchling.png
[Actor:move]	40159	wretchling	(forced) move from	nil	nil	to	26	33
Random elite generating
[createRandomBoss] Creating random boss 	Xanona the white wolf	27	level	1	classes
[applyRandomClass]	40160	Xanona the white wolf	Adding class	Bulwark	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Battle Cry	T_BATTLE_CRY	27
[applyRandomClass] Random boss forbade talent because of level	Shattering Impact	T_SHATTERING_IMPACT	27
[applyRandomClass] Random boss forbade talent because of level	True Grit	T_TRUE_GRIT	27
[applyRandomClass] Random boss forbade talent because of level	Battle Shout	T_BATTLE_SHOUT	27
[applyRandomClass] Random boss forbade talent because of level	Battle Call	T_BATTLE_CALL	27
[applyRandomClass] Random boss forbade talent because of level	Bleeding Edge	T_BLEEDING_EDGE	27
Adding 11 random class talents to boss
1	 * talent:	T_REPULSION	4
2	 * talent:	T_SHIELD_WALL	4
3	 * talent:	T_WEAPONS_MASTERY	4
4	 * talent:	T_JUGGERNAUT	4
5	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
6	 * talent:	T_RUSH	4
7	 * talent:	T_KNIFE_MASTERY	4
8	 * talent:	T_THICK_SKIN	4
9	 * talent:	T_GREATER_WEAPON_FOCUS	4
10	 * talent:	T_VITALITY	4
11	 * talent:	T_PRECISE_STRIKES	4
 ** Finished adding	11	of	11	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	40	nb_powers = 	8
 * using themes	lightning,mental,nature
 * forbid power sources:	technique_ranged,arcane
Creating randart Runyraleg the Nimbusnoon(silvered vined mindstar) with lightning
 ** selected ego	 of balance	(normal)	nature
 * adding power: generic resists pen lightning(1 points), 20 remaining
 * adding power: generic nature retribution(1 points), 19 remaining
 * adding power: generic resists pen lightning(1 points), 18 remaining
 * adding power: nature melee(1 points), 17 remaining
 * adding power: generic mindcrit(1 points), 16 remaining
 * adding power: generic inc damage mind(1 points), 15 remaining
 * adding power: mind burst (crit)(1 points), 14 remaining
 * adding power: generic resists pen lightning(1.5 points), 13 remaining
 * adding power: generic nature retribution(1.5 points), 11.5 remaining
 * adding power: generic resists pen lightning(1.5 points), 10 remaining
 * adding power: nature melee(1.5 points), 8.5 remaining
 * adding power: generic mindcrit(1.5 points), 7 remaining
 * adding power: generic inc damage mind(1.5 points), 5.5 remaining
 * adding power: mind burst (crit)(1.5 points), 4 remaining
 * adding power: generic resists pen lightning(2.25 points), 2.5 remaining
 * adding bias power: mind burst (crit)(2.25 points), 20 remaining
 * adding bias power: generic nature retribution(2.25 points), 17.75 remaining
 * adding bias power: generic nature retribution(2.7 points), 15.5 remaining
 * adding bias power: nature melee(2.25 points), 12.8 remaining
 * adding bias power: generic resists pen lightning(3.375 points), 10.55 remaining
Removing power from bias list , 	generic resists pen lightning
 * adding bias power: generic inc damage mind(2.25 points), 7.175 remaining
 * adding bias power: mind burst (crit)(2.7 points), 4.925 remaining
 * adding bias power: generic nature retribution(3.24 points), 2.225 remaining
[resolveObject] CREATE FOR	40354	Xanona the white wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c4a0b70, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="longsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	45.884261214497	52.5
[resolveObject] CREATED OBJECT:	40355	balanced dwarven-steel longsword of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	9
[resolveObject]	40355	balanced dwarven-steel longsword of enduring	added to inventory	MAINHAND
[resolveObject] CREATE FOR	40354	Xanona the white wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c4a0d80, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	14.13542892787	30.5
[resolveObject] CREATED OBJECT:	40361	swashbuckler's dwarven-steel shield of winter	tries left:	4
fight: 	swashbuckler's dwarven-steel shield of winter	balanced dwarven-steel longsword of enduring	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	40361	swashbuckler's dwarven-steel shield of winter	added to inventory	OFFHAND
[resolveObject] CREATE FOR	40354	Xanona the white wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c49eed0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	33.190607685524	52.5
[resolveObject] CREATED OBJECT:	40367	radiant dwarven-steel mail armour of cold resistance	tries left:	4
fight: 	radiant dwarven-steel mail armour of cold resistance	balanced dwarven-steel longsword of enduring	::	nil	BODY
fight: 	radiant dwarven-steel mail armour of cold resistance	swashbuckler's dwarven-steel shield of winter	::	nil	BODY
[resolveObject]	40367	radiant dwarven-steel mail armour of cold resistance	added to inventory	BODY
[Actor:move]	40354	Xanona the white wolf	(forced) move from	nil	nil	to	32	11
Added unique	mod.class.NPC/Xanona the white wolf	::	1
[Actor:wearAllInventory]	40354	Xanona the white wolf	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	40354	Xanona the white wolf
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_REPULSION	level	7	range:	0	radius:	1	effective:	0.66666666666667
   #- checking tactical table for talent	T_JUGGERNAUT	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HOWL	level	3	range:	10	radius:	8	effective:	15.333333333333
   #- checking tactical table for talent	T_SHIELD_WALL	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ICY_SKIN	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_RUSH	level	7	range:	12	radius:	0	effective:	12
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GREATER_WEAPON_FOCUS	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ICE_CLAW	level	3	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_KNOCKBACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PRECISE_STRIKES	level	7	range:	1	radius:	0	effective:	1
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=2]
New GL Shader program 115
*p 115: Uniform: 0: 1406 appearTime
*p 115: Uniform: 1: 1406 cylinderHeight
*p 115: Uniform: 2: 1406 cylinderRadius
*p 115: Uniform: 3: 1406 cylinderRotationSpeed
*p 115: Uniform: 4: 1406 cylinderVerticalPos
*p 115: Uniform: 5: 1406 noup
*p 115: Uniform: 6: 1406 repeatTimes
*p 115: Uniform: 7: 8B5E tex
*p 115: Uniform: 8: 1406 tick
*p 115: Uniform: 9: 1406 tick_start
*p 115: Uniform: 10: 1406 time_factor
*p 115: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	1405122
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=1]
New GL Shader program 116
*p 116: Uniform: 0: 1406 appearTime
*p 116: Uniform: 1: 1406 cylinderHeight
*p 116: Uniform: 2: 1406 cylinderRadius
*p 116: Uniform: 3: 1406 cylinderRotationSpeed
*p 116: Uniform: 4: 1406 cylinderVerticalPos
*p 116: Uniform: 5: 1406 noup
*p 116: Uniform: 6: 1406 repeatTimes
*p 116: Uniform: 7: 8B5E tex
*p 116: Uniform: 8: 1406 tick
*p 116: Uniform: 9: 1406 tick_start
*p 116: Uniform: 10: 1406 time_factor
*p 116: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	1405122
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	40373	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	53.877291320096	76
[resolveObject] CREATED OBJECT:	40378	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	40378	gold pieces
[Actor:move]	40373	snow giant	(forced) move from	nil	nil	to	25	27
[Actor:wearAllInventory]	40373	snow giant	wearing main inventory
[Actor:move]	40379	dire wolf	(forced) move from	nil	nil	to	8	33
[resolveObject] CREATE FOR	40380	snow giant thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	83.47978598333	101
[resolveObject] CREATED OBJECT:	40382	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	40382	gold pieces
[Actor:move]	40380	snow giant thunderer	(forced) move from	nil	nil	to	18	7
[Actor:wearAllInventory]	40380	snow giant thunderer	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Elynn the snow giant	27	level	1	classes
[applyRandomClass]	40383	Elynn the snow giant	Adding class	Skirmisher	Rogue
   power types: not_power_source =	antimagic	power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	27
Adding 10 random class talents to boss
1	 * talent:	T_DEVICE_MASTERY	4
2	 * talent:	T_SKIRMISHER_BREATHING_ROOM	4
3	 * talent:	T_SKIRMISHER_KNEECAPPER	4
4	 * talent:	T_SKIRMISHER_SLING_SUPREMACY	4
5	 * talent:	T_SKIRMISHER_BUCKLER_EXPERTISE	4
6	 * talent:	T_SKIRMISHER_SWIFT_SHOT	4
7	 * talent:	T_SKIRMISHER_NOGGIN_KNOCKER	4
8	 * talent:	T_ARMOUR_TRAINING	4
9	 * talent:	T_THICK_SKIN	4
10	 * talent:	T_KNIFE_MASTERY	4
 ** Finished adding	10	of	10	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/staves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	40	nb_powers = 	6
 * using themes	lightning,nature,defense
 * forbid power sources:	antimagic
Creating randart Bethana the Tempestward(shadowy ash magestaff) with lightning
 ** selected ego	cruel 	(normal)	technique
 * adding power: stave inc damage lightning(1 points), 20 remaining
 * adding power: generic resists pen nature(1 points), 19 remaining
 * adding power: generic resist blight(2 points), 18 remaining
 * adding power: stave inc damage lightning(1 points), 16 remaining
 * adding power: generic increased life(1 points), 15 remaining
 * adding power: generic ignore crit(1 points), 14 remaining
 * adding power: stave inc damage lightning(1.5 points), 13 remaining
 * adding power: generic resists pen nature(1.5 points), 11.5 remaining
 * adding power: generic resist blight(3 points), 10 remaining
 * adding power: stave inc damage lightning(1.5 points), 7 remaining
 * adding power: generic increased life(1.5 points), 5.5 remaining
 * adding power: generic ignore crit(1.5 points), 4 remaining
 * adding power: stave inc damage lightning(2.25 points), 2.5 remaining
 * adding bias power: stave inc damage lightning(3.375 points), 20 remaining
Removing power from bias list , 	stave inc damage lightning
 * adding bias power: generic resist blight(4.5 points), 16.625 remaining
 * adding bias power: generic resists pen nature(2.25 points), 12.125 remaining
 * adding bias power: generic resist blight(5.4 points), 9.875 remaining
 * adding bias power: generic resists pen nature(2.7 points), 4.475 remaining
 * adding bias power: generic resists pen nature(3.24 points), 1.775 remaining
[resolveObject] CREATE FOR	40553	Elynn the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	38.805598130637	51
[resolveObject] CREATED OBJECT:	40554	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	40554	gold pieces
[resolveObject] CREATE FOR	40553	Elynn the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16d13be8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	29.099033572036	30.5
[resolveObject] CREATED OBJECT:	40555	troll-hide reinforced leather armour of command	tries left:	4
[resolveObject]	40555	troll-hide reinforced leather armour of command	added to inventory	BODY
[resolveObject] CREATE FOR	40553	Elynn the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16d13e08, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="sling", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	55.414111465079	77.5
[resolveObject] CREATED OBJECT:	40561	enhanced hardened leather sling	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
fight: 	enhanced hardened leather sling	troll-hide reinforced leather armour of command	::	nil	MAINHAND
[resolveObject]	40561	enhanced hardened leather sling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	40553	Elynn the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x234fdab0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	17.727715509415	30.5
[resolveObject] CREATED OBJECT:	40565	crackling dwarven-steel shield of shrapnel	tries left:	4
[resolveObject] autoreq: GAINING STAT	cun	2
fight: 	crackling dwarven-steel shield of shrapnel	enhanced hardened leather sling	::	nil	OFFHAND
fight: 	crackling dwarven-steel shield of shrapnel	troll-hide reinforced leather armour of command	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	40565	crackling dwarven-steel shield of shrapnel	added to inventory	OFFHAND
[resolveObject] CREATE FOR	40553	Elynn the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x19e832c8, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	82.211484119695	102.5
[resolveObject] CREATED OBJECT:	40571	arcing pouch of dwarven-steel shots of vileness	tries left:	4
fight: 	arcing pouch of dwarven-steel shots of vileness	enhanced hardened leather sling	::	nil	QUIVER
fight: 	arcing pouch of dwarven-steel shots of vileness	crackling dwarven-steel shield of shrapnel	::	nil	QUIVER
fight: 	arcing pouch of dwarven-steel shots of vileness	troll-hide reinforced leather armour of command	::	nil	QUIVER
[resolveObject]	40571	arcing pouch of dwarven-steel shots of vileness	added to inventory	QUIVER
[CALLBACK] upgrading to prioritized	talents_on_move
[Actor:move]	40553	Elynn the snow giant	(forced) move from	nil	nil	to	39	24
Added unique	mod.class.NPC/Elynn the snow giant	::	1
[Actor:wearAllInventory]	40553	Elynn the snow giant	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	40553	Elynn the snow giant
   #- checking tactical table for talent	T_SKIRMISHER_SWIFT_SHOT	level	7	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKIRMISHER_KNEECAPPER	level	9	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_SHOOT	level	2	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SKIRMISHER_NOGGIN_KNOCKER	level	7	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_DISENGAGE	level	9	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_HEROISM_1	level	1	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Random elite generating
Loading language	/data/languages/names/demon.txt
Make word from	xas, org	2
[createRandomBoss] Creating random boss 	Xasorg the fire imp	27	level	1	classes
[applyRandomClass]	40577	Xasorg the fire imp	Adding class	Summoner	Wilder
   power types: not_power_source =	antimagic	power_source =	nature
[applyRandomClass] Random boss forbade talent because of level	Wild Summon	T_WILD_SUMMON	27
[applyRandomClass] Random boss forbade talent because of level	Nature's Cycle	T_NATURE_CYCLE	27
Adding 12 random class talents to boss
1	 * talent:	T_THICK_SKIN	4
2	 * talent:	T_TURTLE	4
3	 * talent:	T_NATURE_TOUCH	4
4	 * talent:	T_WEAPON_COMBAT	4
5	 * talent:	T_RUSH	4
6	 * talent:	T_PSIBLADES	4
7	 * talent:	T_WATERS_OF_LIFE	4
8	 * talent:	T_ARMOUR_TRAINING	4
9	 * talent:	T_RAGE	4
10	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
11	 * talent:	T_FRANTIC_SUMMONING	4
12	 * talent:	T_THORN_GRAB	4
 ** Finished adding	12	of	12	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	40	nb_powers = 	8
 * using themes	arcane,cold,nature
 * forbid power sources:	antimagic
Creating randart Mardurin the Growrigor(plated iron greatsword) with nature
 ** selected ego	flaming 	(normal)	arcane
 * adding power: generic cold retribution(1 points), 20 remaining
 * adding power: generic inc damage arcane(1 points), 19 remaining
 * adding power: generic inc damage cold(1 points), 18 remaining
 * adding power: generic inc damage cold(1 points), 17 remaining
 * adding power: generic nature retribution(1 points), 16 remaining
 * adding power: arcane burst (crit)(1 points), 15 remaining
 * adding power: generic nature retribution(1 points), 14 remaining
 * adding power: generic resists pen nature(1 points), 13 remaining
 * adding power: generic cold retribution(1.5 points), 12 remaining
 * adding power: generic inc damage arcane(1.5 points), 10.5 remaining
 * adding power: generic inc damage cold(1.5 points), 9 remaining
 * adding power: generic inc damage cold(1.5 points), 7.5 remaining
 * adding power: generic nature retribution(1.5 points), 6 remaining
 * adding power: arcane burst (crit)(1.5 points), 4.5 remaining
 * adding power: generic nature retribution(1.5 points), 3 remaining
 * adding power: generic resists pen nature(1.5 points), 1.5 remaining
 * adding bias power: generic resists pen nature(2.25 points), 20 remaining
 * adding bias power: generic resists pen nature(2.7 points), 17.75 remaining
 * adding bias power: generic nature retribution(2.25 points), 15.05 remaining
 * adding bias power: generic cold retribution(2.25 points), 12.8 remaining
 * adding bias power: arcane burst (crit)(2.25 points), 10.55 remaining
 * adding bias power: generic resists pen nature(3.24 points), 8.3 remaining
 * adding bias power: generic resists pen nature(3.888 points), 5.06 remaining
Removing power from bias list , 	generic resists pen nature
[resolveObject] CREATE FOR	40771	Xasorg the fire imp	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13c87708, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	47.213668282194	52.5
[resolveObject] CREATED OBJECT:	40772	harmonious thorny mindstar of life	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	9
[resolveObject]	40772	harmonious thorny mindstar of life	added to inventory	MAINHAND
[resolveObject] CREATE FOR	40771	Xasorg the fire imp	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a1e3be8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	80.204799055519	102.5
[resolveObject] CREATED OBJECT:	40778	creative thorny mindstar of resolve	tries left:	4
fight: 	creative thorny mindstar of resolve	harmonious thorny mindstar of life	::	nil	OFFHAND
[resolveObject]	40778	creative thorny mindstar of resolve	added to inventory	OFFHAND
[resolveObject] CREATE FOR	40771	Xasorg the fire imp	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a1c7358, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	72.414773144041	77.5
[resolveObject] CREATED OBJECT:	40784	volcanic hardened leather armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	volcanic hardened leather armour	harmonious thorny mindstar of life	::	nil	BODY
fight: 	volcanic hardened leather armour	creative thorny mindstar of resolve	::	nil	BODY
[resolveObject]	40784	volcanic hardened leather armour	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_summon_death
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_minor_fire_imp.png
[Actor:move]	40771	Xasorg the fire imp	(forced) move from	nil	nil	to	38	23
Added unique	mod.class.NPC/Xasorg the fire imp	::	1
[Actor:wearAllInventory]	40771	Xasorg the fire imp	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	40771	Xasorg the fire imp
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	9	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_FRANTIC_SUMMONING	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	7	range:	11	radius:	0	effective:	11
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WATERS_OF_LIFE	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WAR_HOUND	level	9	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER_BOLT	level	10	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_THORN_GRAB	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PHASE_DOOR	level	3	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_TURTLE	level	7	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_PSIBLADES	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_NATURE_TOUCH	level	7	range:	1	radius:	0	effective:	1
Activating psiblade	harmonious thorny mindstar of life
Activating psiblade	creative thorny mindstar of resolve
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	40788	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	74.308334297107	76
[resolveObject] CREATED OBJECT:	40793	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	40793	gold pieces
[Actor:move]	40788	snow giant	(forced) move from	nil	nil	to	23	19
[Actor:wearAllInventory]	40788	snow giant	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Vorira the dire wolf	27	level	1	classes
  * class	Temporal Warden	 rejected due to power source
[applyRandomClass]	40794	Vorira the dire wolf	Adding class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Bloody Butcher	T_BLOODY_BUTCHER	27
[applyRandomClass] Random boss forbade talent because of level	Battle Cry	T_BATTLE_CRY	27
[applyRandomClass] Random boss forbade talent because of level	Shattering Impact	T_SHATTERING_IMPACT	27
[applyRandomClass] Random boss forbade talent because of level	Unstoppable	T_UNSTOPPABLE	27
[applyRandomClass] Random boss forbade talent because of level	Battle Shout	T_BATTLE_SHOUT	27
[applyRandomClass] Random boss forbade talent because of level	Battle Call	T_BATTLE_CALL	27
Adding 10 random class talents to boss
1	 * talent:	T_MORTAL_TERROR	4
2	 * talent:	T_DEVICE_MASTERY	4
3	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
4	 * talent:	T_BACKSTAB	4
5	 * talent:	T_WEAPON_COMBAT	4
6	 * talent:	T_BLINDING_POWDER	4
7	 * talent:	T_TWIST_THE_KNIFE	4
8	 * talent:	T_ARMOUR_TRAINING	4
9	 * talent:	T_THICK_SKIN	4
10	 * talent:	T_QUICK_RECOVERY	4
 ** Finished adding	10	of	10	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	28	nb_powers = 	8
 * using themes	mind,fire,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart Huruharahek the %s(glowing steel amulet) with no themename
 ** selected ego	 of willpower (#STATBONUS#)	(normal)	nature
 * adding power: generic save physical(1 points), 14 remaining
 * adding power: generic immune blind(2 points), 13 remaining
 * adding power: generic life regeneration(1 points), 11 remaining
 * adding power: generic mind retribution(1 points), 10 remaining
 * adding power: generic die at(1 points), 9 remaining
 * adding power: generic immune disease(2 points), 8 remaining
 * adding power: generic immune knockback(2 points), 6 remaining
 * adding power: generic resist light(2 points), 4 remaining
 * adding power: generic save physical(1.5 points), 2 remaining
 * adding bias power: generic life regeneration(1.5 points), 14 remaining
 * adding bias power: generic save physical(2.25 points), 12.5 remaining
 * adding bias power: generic die at(1.5 points), 10.25 remaining
 * adding bias power: generic resist light(3 points), 8.75 remaining
 * adding bias power: generic life regeneration(1.8 points), 5.75 remaining
Removing power from bias list , 	generic life regeneration
 * adding bias power: generic die at(1.8 points), 3.95 remaining
 * adding bias power: generic resist light(3.6 points), 2.15 remaining
[resolveObject] CREATE FOR	40947	Vorira the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x19a28518, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	86.99260131968	102.5
[resolveObject] CREATED OBJECT:	40948	hateful dwarven-steel greatsword of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	9
[resolveObject]	40948	hateful dwarven-steel greatsword of erosion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	40947	Vorira the dire wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x185ee270, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	96.275439347205	102.5
[resolveObject] CREATED OBJECT:	40954	cleansing dwarven-steel mail armour of cold resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	cleansing dwarven-steel mail armour of cold resistance	hateful dwarven-steel greatsword of erosion	::	OFFHAND	BODY
[resolveObject]	40954	cleansing dwarven-steel mail armour of cold resistance	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	40947	Vorira the dire wolf	(forced) move from	nil	nil	to	38	29
Added unique	mod.class.NPC/Vorira the dire wolf	::	1
[Actor:wearAllInventory]	40947	Vorira the dire wolf	wearing main inventory
fight: 	Huruharahek the steel amulet	hateful dwarven-steel greatsword of erosion	::	OFFHAND	NECK
fight: 	Huruharahek the steel amulet	cleansing dwarven-steel mail armour of cold resistance	::	nil	NECK
[Actor:wearAllInventory]	Vorira the dire wolf	40947	40796	Huruharahek the steel amulet	WORN IN	NECK	1
running talented_ai_tactic resolver on_added_to_level function for	40947	Vorira the dire wolf
   #- checking tactical table for talent	T_TWIST_THE_KNIFE	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HOWL	level	1	range:	10	radius:	6	effective:	14
   #- checking tactical table for talent	T_BLINDING_POWDER	level	7	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	9	range:	0	radius:	11	effective:	7.3333333333333
   #- checking tactical table for talent	T_RUSH	level	3	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_KNOCKBACK	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Emelonne the snow giant	27	level	1	classes
[applyRandomClass]	40960	Emelonne the snow giant	Adding class	Necromancer	Mage
   power types: not_power_source =	antimagic	power_source =	arcane
[applyRandomClass] Random boss forbade talent because of level	Minion Mastery	T_MINION_MASTERY	27
[applyRandomClass] Random boss forbade talent because of level	Frostdusk	T_FROSTDUSK	27
[applyRandomClass] Random boss forbade talent because of special talent restriction	Impending Doom	T_IMPENDING_DOOM	27
[applyRandomClass] Random boss forbade talent because of level	Sacrifice	T_SACRIFICE	27
[applyRandomClass] Random boss forbade talent because of level	Forgery of Haze	T_FORGERY_OF_HAZE	27
[applyRandomClass] Random boss forbade talent because of level	Shatter	T_SHATTER	27
[applyRandomClass] Random boss forbade talent because of level	Uttercold	T_UTTERCOLD	27
Adding 6 random class talents to boss
1	 * talent:	T_INVOKE_DARKNESS	4
2	 * talent:	T_ICE_SHARDS	4
3	 * talent:	T_BLURRED_MORTALITY	4
4	 * talent:	T_DEVICE_MASTERY	4
5	 * talent:	T_CIRCLE_OF_DEATH	4
6	 * talent:	T_CONSUME_SOUL	4
 ** Finished adding	6	of	6	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	1	gr egos =	0	rand themes = 	3	points = 	40	nb_powers = 	6
 * using themes	spell,fire,nature
 * forbid power sources:	antimagic
Creating randart Zubathra the Undeathkiller(humming rough leather cap) with nature
 ** selected ego	 of trickery	(greater)	technique
 * adding power: generic slime melee(2 points), 20 remaining
 * adding power: generic void(1 points), 18 remaining
 * adding power: generic vim on crit(1 points), 17 remaining
 * adding power: generic spell crit magnitude(2 points), 16 remaining
 * adding power: generic inc damage nature(1 points), 14 remaining
 * adding power: generic stat wil(1 points), 13 remaining
 * adding power: generic slime melee(3 points), 12 remaining
 * adding power: generic void(1.5 points), 9 remaining
 * adding power: generic vim on crit(1.5 points), 7.5 remaining
 * adding power: generic spell crit magnitude(3 points), 6 remaining
 * adding power: generic inc damage nature(1.5 points), 3 remaining
 * adding power: generic stat wil(1.5 points), 1.5 remaining
 * adding bias power: generic stat wil(2.25 points), 20 remaining
 * adding bias power: generic stat wil(2.7 points), 17.75 remaining
 * adding bias power: generic slime melee(4.5 points), 15.05 remaining
Removing power from bias list , 	generic slime melee
 * adding bias power: generic void(2.25 points), 10.55 remaining
 * adding bias power: generic spell crit magnitude(4.5 points), 8.3 remaining
 * adding bias power: generic stat wil(3.24 points), 3.8 remaining
[resolveObject] CREATE FOR	41106	Emelonne the snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	34.104437972909	51
[resolveObject] CREATED OBJECT:	41107	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41107	gold pieces
[resolveObject] CREATE FOR	41106	Emelonne the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x01931b20, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	72.030583566411	77.5
[resolveObject] CREATED OBJECT:	41108	magelord's yew starstaff	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	13
[resolveObject]	41108	magelord's yew starstaff	added to inventory	MAINHAND
[resolveObject] CREATE FOR	41106	Emelonne the snow giant	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1c66ff30, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	19.770097926438	30.5
[resolveObject] CREATED OBJECT:	41112	verdant cashmere robe of life	tries left:	4
fight: 	verdant cashmere robe of life	magelord's yew starstaff	::	OFFHAND	BODY
[resolveObject]	41112	verdant cashmere robe of life	added to inventory	BODY
[Actor:move]	41106	Emelonne the snow giant	(forced) move from	nil	nil	to	35	23
Added unique	mod.class.NPC/Emelonne the snow giant	::	1
[Actor:wearAllInventory]	41106	Emelonne the snow giant	wearing main inventory
fight: 	Zubathra the Undeathkiller	magelord's yew starstaff	::	OFFHAND	HEAD
fight: 	Zubathra the Undeathkiller	verdant cashmere robe of life	::	nil	HEAD
[Actor:wearAllInventory]	Emelonne the snow giant	41106	40963	Zubathra the Undeathkiller	WORN IN	HEAD	1
[useTalent] TALENT FAILED:	T_COMMAND_STAFF	for	Emelonne the snow giant	41106	true
running talented_ai_tactic resolver on_added_to_level function for	41106	Emelonne the snow giant
   #- checking tactical table for talent	T_BLURRED_MORTALITY	level	9	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_INFUSION:_HEROISM_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INVOKE_DARKNESS	level	9	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CONSUME_SOUL	level	7	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CREATE_MINIONS	level	9	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_NECROTIC_AURA	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ICE_SHARDS	level	7	range:	10	radius:	1	effective:	10.666666666667
   #- checking tactical table for talent	T_CIRCLE_OF_DEATH	level	7	range:	6	radius:	3	effective:	8
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	41118	snow giant	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	24.771264051034	26
[resolveObject] CREATED OBJECT:	41120	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41120	gold pieces
[Actor:move]	41118	snow giant	(forced) move from	nil	nil	to	45	15
[Actor:wearAllInventory]	41118	snow giant	wearing main inventory
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Wyrmic
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{defined="FROST_TREADS", random_art_replace=table: 0x1c793500}
[resolveObject] FORCING UNIQUE (replaced on drop):	FROST_TREADS	41123	Frost Treads
[resolveObject] CREATED OBJECT:	41123	Frost Treads	tries left:	1
[resolveObject] adding to main inventory:	41123	Frost Treads
Added unique	mod.class.Object/Frost Treads	::	2
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	27.668803495511	37
[resolveObject] CREATED OBJECT:	41124	potent ash starstaff of greater warding	tries left:	1
[resolveObject] adding to main inventory:	41124	potent ash starstaff of greater warding
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater	56.931565767138	62
[resolveObject] CREATED OBJECT:	41130	biting gale rune	tries left:	1
[resolveObject] adding to main inventory:	41130	biting gale rune
[ActorObjectUse] useObjectEnable: 	biting gale rune	by	Rantha the Worm	inven/slot	1	nil
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	66.967875047114	87
[resolveObject] CREATED OBJECT:	41131	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41131	gold pieces
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	72.580863471744	76
[resolveObject] CREATED OBJECT:	41132	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41132	gold pieces
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	67.567491585521	76
[resolveObject] CREATED OBJECT:	41133	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41133	gold pieces
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	74.805214655773	76
[resolveObject] CREATED OBJECT:	41134	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41134	gold pieces
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	10.738657888896	11
[resolveObject] CREATED OBJECT:	41135	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41135	gold pieces
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	16.023012481635	26
[resolveObject] CREATED OBJECT:	41136	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41136	gold pieces
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	92.313960477084	101
[resolveObject] CREATED OBJECT:	41137	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41137	gold pieces
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	104.56261584432	111
[resolveObject] CREATED OBJECT:	41138	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41138	gold pieces
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	85.448474748397	101
[resolveObject] CREATED OBJECT:	41139	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41139	gold pieces
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	52.182862513043	76
[resolveObject] CREATED OBJECT:	41140	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41140	gold pieces
[resolveObject] CREATE FOR	41121	Rantha the Worm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	3.000198324211	11
[resolveObject] CREATED OBJECT:	41141	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	41141	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_ice_rantha_the_worm.png
[Actor:move]	41121	Rantha the Worm	(forced) move from	nil	nil	to	17	8
Added unique	mod.class.NPC/Rantha the Worm	::	1
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	0	-->	3	table: 0x23c29520
[Actor:levelupClass] 41121 Rantha the Worm ## Initialzing auto_class Wyrmic (Wilder) 225% level_rate from level 20 ##
  *** power types: not_power_source =		power_source =	technique,nature
	 ** learning Wyrmic birth talent T_ARMOUR_TRAINING 1 (every 9 levels)
	 ** learning Wyrmic birth talent T_WEAPONS_MASTERY 1 (every 9 levels)
	 ** learning Wyrmic birth talent T_ICE_CLAW 1 (every 9 levels)
	 ** learning Wyrmic birth talent T_WEAPON_COMBAT 1 (every 9 levels)
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	wild-gift/harmony
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	0	-->	3
[Actor:levelupClass] ### Talents Learned:
	*	[T_SHIELD_PUMMEL] = 1
	*	[T_ICE_WALL] = 1
	*	[T_BURROW] = 1
	*	[T_WATERS_OF_LIFE] = 1
	*	[T_NATURE_TOUCH] = 2
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	12	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	3	-->	5	table: 0x23c29520
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	technique/combat-techniques-active
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	3	-->	5
[Actor:levelupClass] ### Talents Learned:
	*	[T_LIGHTNING_SPEED] = 1
	*	[T_RUSH] = 1
	*	[T_STATIC_FIELD] = 1
	*	[T_NATURE_TOUCH] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	8	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	5	-->	7	table: 0x23c29520
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	5	-->	7
[Actor:levelupClass] ### Talents Learned:
	*	[T_NATURE_TOUCH] = 1
	*	[T_ACIDIC_SPRAY] = 1
	*	[T_WATERS_OF_LIFE] = 1
	*	[T_SAND_BREATH] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	8	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	7	-->	9	table: 0x23c29520
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	7	-->	9
[Actor:levelupClass] ### Talents Learned:
	*	[T_ELEMENTAL_HARMONY] = 1
	*	[T_BURROW] = 1
	*	[T_WATERS_OF_LIFE] = 1
	*	[T_LIGHTNING_SPEED] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	8	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	9	-->	12	table: 0x23c29520
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	spell/undead-drake
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	9	-->	12
[Actor:levelupClass] ### Talents Learned:
	*	[T_SHIELD_PUMMEL] = 1
	*	[T_RAZE] = 1
	*	[T_TORNADO] = 1
	*	[T_ELEMENTAL_HARMONY] = 1
	*	[T_NATURE_S_BALANCE] = 1
	*	[T_PRECISE_STRIKES] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	12	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	12	-->	14	table: 0x23c29520
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	12	-->	14
[Actor:levelupClass] ### Talents Learned:
	*	[T_TORNADO] = 1
	*	[T_ELEMENTAL_HARMONY] = 1
	*	[T_LIGHTNING_BREATH] = 1
	*	[T_NATURE_TOUCH] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	8	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	14	-->	16	table: 0x23c29520
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	14	-->	16
[Actor:levelupClass] ### Talents Learned:
	*	[T_INFECTIOUS_MIASMA] = 1
	*	[T_NATURE_S_BALANCE] = 1
	*	[T_STATIC_FIELD] = 1
	*	[T_LIGHTNING_SPEED] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	8	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	16	-->	18	table: 0x23c29520
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	16	-->	18
[Actor:levelupClass] ### Talents Learned:
	*	[T_PERFECT_STRIKE] = 1
	*	[T_NATURE_S_BALANCE] = 2
	*	[T_CORROSIVE_MIST] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	8	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	18	-->	21	table: 0x23c29520
	 *** Assigning	1	category points
	 *** auto_levelup LEARNING TALENT TYPE	cunning/survival
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	18	-->	21
[Actor:levelupClass] ### Talents Learned:
	*	[T_RIPOSTE] = 1
	*	[T_PRECISE_STRIKES] = 1
	*	[T_WILD_GROWTH] = 1
	*	[T_DISSOLVE] = 1
	*	[T_NATURE_S_BALANCE] = 1
	*	[T_RAZE] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	12	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	21	-->	23	table: 0x23c29520
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	21	-->	23
[Actor:levelupClass] ### Talents Learned:
	*	[T_STATIC_FIELD] = 1
	*	[T_HEALING_NEXUS] = 1
	*	[T_ONE_WITH_NATURE] = 1
	*	[T_SAND_BREATH] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	8	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	23	-->	25	table: 0x23c29520
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	23	-->	25
[Actor:levelupClass] ### Talents Learned:
	*	[T_CORROSIVE_MIST] = 1
	*	[T_SHIELD_SLAM] = 1
	*	[T_HEALING_NEXUS] = 1
	*	[T_LIGHTNING_BREATH] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	8	remaining stat points
[Actor:levelupClass]	Rantha the Worm	auto level up	Wyrmic	25	-->	27	table: 0x23c29520
[Actor:levelupClass] ### levelup summary for	Rantha the Worm	Wyrmic	25	-->	27
[Actor:levelupClass] ### Talents Learned:
	*	[T_ONE_WITH_NATURE] = 1
	*	[T_RAZE] = 1
	*	[T_CORROSIVE_MIST] = 1
	*	[T_HEALING_NEXUS] = 1
[Actor:levelupClass] ### Talents forced Stats:	
 *** auto allocating	8	remaining stat points
[Actor:wearAllInventory]	41121	Rantha the Worm	wearing main inventory
[Actor:wearAllInventory]	Rantha the Worm	41121	41124	potent ash starstaff of greater warding	WORN IN	MAINHAND	1
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
Guardian allocated: 	RANTHA_THE_WORM	41121	Rantha the Worm
[TOME ENTITY FILTER] selected Greater	39.345837342866	51
Loading tile from tileset	/data/gfx/shockbolt/object/axe_iron.png
[TOME ENTITY FILTER] selected basic	115.3418811642	122
[TOME ENTITY FILTER] selected Ego	90.482727216669	101
[TOME ENTITY FILTER] selected Money	102.39705920089	109.5
[TOME ENTITY FILTER] selected Double Ego	51.046670371445	76
[TOME ENTITY FILTER] selected Greater + Ego	13.496280052582	26
[TOME ENTITY FILTER] selected Double Ego	71.937046042163	76
[TOME ENTITY FILTER] selected Greater	41.305806127681	51
[TOME ENTITY FILTER] selected Double Ego	61.137667566803	76
Placed lore	daikara expedition note	7	32
[Identify]	daikara expedition note	true
Placed lore	daikara expedition note	14	12
[Identify]	daikara expedition note	true
Wait finished, counted 3255, 1460 ticks
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[attenuation=14]
New GL Shader program 117
*p 117: Uniform: 0: 1406 attenuation
*p 117: Uniform: 1: 8B50 mapCoord
*p 117: Uniform: 2: 8B5E tex
*p 117: Uniform: 3: 8B52 texCoord
*p 117: Uniform: 4: 1406 tick
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 118
*p 118: Uniform: 0: 1406 attenuation
*p 118: Uniform: 1: 8B50 mapCoord
*p 118: Uniform: 2: 8B5E tex
*p 118: Uniform: 3: 8B52 texCoord
*p 118: Uniform: 4: 1406 tick
[STARTEVENTS] Assigned events list:
[4] = {
  [params] = {
  }
  [1] = font-life
}
[1] = {
}
[2] = {
}
[3] = {
}
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
New GL Shader program 119
*p 119: Uniform: 0: 1406 aam
*p 119: Uniform: 1: 8B52 color1
*p 119: Uniform: 2: 8B52 color2
*p 119: Uniform: 3: 1406 hide_center
*p 119: Uniform: 4: 1406 npow
*p 119: Uniform: 5: 8B5E tex
*p 119: Uniform: 6: 1406 tick
*p 119: Uniform: 7: 1406 time_factor
*p 119: Uniform: 8: 8B50 xy
*p 119: Uniform: 9: 1406 zoom
[EVENT] font-life centered at 	33	37
Not gone east, no backup guardian
Running on level loads	daikara-4
[Actor:move]	5944	Cait	(forced) move from	45	0	to	38	49
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Cait	Cait
Adding entity	5944	after	5944
[ONLINE PROFILE] current character 	Cait the level 26 Ogre Demonologist
[Discord] updating state: "Daikara (4)" / "Lvl 26 Ogre Demonologist" / default / demonologist
Updating zone name	Daikara (4)
C Map minimap texture: 292 (50x50; 64x64)
[resolveObject] CREATE FOR	45075	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	101.22719424386	111
[resolveObject] CREATED OBJECT:	45076	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	45076	gold pieces
[Actor:move]	45075	venom drake hatchling	(forced) move from	nil	nil	to	32	41
[Actor:wearAllInventory]	45075	venom drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	45077	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	77.544162321031	101
[resolveObject] CREATED OBJECT:	45078	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	45078	gold pieces
[Actor:move]	45077	venom drake hatchling	(forced) move from	nil	nil	to	32	43
[Actor:wearAllInventory]	45077	venom drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	45079	venom drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	48.759656637153	51
[resolveObject] CREATED OBJECT:	45080	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	45080	gold pieces
[Actor:move]	45079	venom drake hatchling	(forced) move from	nil	nil	to	31	40
[Actor:wearAllInventory]	45079	venom drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	45081	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	34.900653626048	51
[resolveObject] CREATED OBJECT:	45082	gold pieces	tries left:	1
[resolveObject] adding to main invento